Speaker 1: Hey everybody, it's Tuesday, April twenty second, twenty twenty five.
Speaker 1: That's right, folks, we've made a past Easter weekend. Not
Speaker 1: only has the Lord has risen, but he's high as
Speaker 1: hell because of for twenty weekend. I'm your host, Jan Ochoa.
Speaker 1: Welcome to the Giant BombCast, Episode eight hundred and eighty seven.
Speaker 1: That's right, we're one away from eight eight eight. And
Speaker 1: what will we do then? I don't know. Maybe we'll
Speaker 1: have a pizza party. Go ahead and pre order your
Speaker 1: pizzas now. Joining me co captainnother Ship Twining.
Speaker 2: It is always Jeff grub close, shut the jaw, up
Speaker 2: your mouth.
Speaker 1: I have a headache, okay, all right? Uh, when you
Speaker 1: have a headache applied directly to the forehead your own
Speaker 1: turbo Sean Sean McDowell.
Speaker 3: Nicky Grayson shaved their mustache and it took me at
Speaker 3: five minutes to figure out who had invade their home
Speaker 3: on the Oblivion Stream this morning. I was freaking out.
Speaker 3: I was like, whoa, who is this Darth Maul looking,
Speaker 3: you know, Assassin's Creed person sitting in their chair and
Speaker 3: them that snicky damn.
Speaker 1: Nicky Snicky joining us bad Boy of games media. He's
Speaker 1: the anarchist of the website. He's he's a endless well
Speaker 1: of negativity and doom.
Speaker 4: My Bnatti, Wow, I think things are batter are only
Speaker 4: ever gonna get worse?
Speaker 1: Thank you, Mike. I needed that. How's everyone doing today?
Speaker 2: I'm doing I'm doing. Oh you have a headache? But yeah, yeah,
Speaker 2: steps Steph just left. She she's leaving and it's spring break,
Speaker 2: so she didn't like leave me.
Speaker 1: She's not like.
Speaker 2: Nobody thought that I had abandoned the children. Now she's
Speaker 2: got a work trip and so I'm alone with the
Speaker 2: kids and it's spring break.
Speaker 1: So that's really what the headache was.
Speaker 2: It's like they right before the show started, they came
Speaker 2: down and like I'm like, hey, I told you I'm
Speaker 2: going down to new show and they're like, well, can
Speaker 2: you turn on goat simulator? Like did that? Do you
Speaker 2: think this qualifies under the emergency conditions that we talked
Speaker 2: about beforehand? They said yes, so I get him.
Speaker 1: Okay, well you know when kids need to play something
Speaker 1: that's an emergency, right otherwise they get it. Yeah, we
Speaker 1: speculated that you were invaded by home invaders for a
Speaker 1: second though, Yeah, what point you.
Speaker 2: Screamed, what was that about? It was concerning? Oh, I
Speaker 2: think that I'm Oh, I stubbed my toe the steps
Speaker 2: and I stubbed my toe. Mystery solved.
Speaker 4: We thought that maybe you were being attacked.
Speaker 2: No, that would be better than stuff. Stub my toe
Speaker 2: is like the most embarrassing injury.
Speaker 1: I never like it. I think it's like instant karmic
Speaker 1: payback for something right, And then I think like, oh crap,
Speaker 1: what did I do? What negative thoughts did I think
Speaker 1: about someone?
Speaker 2: I can't believe you guys heard me stubbing my toe.
Speaker 2: Oh yeah, I was upstairs.
Speaker 3: Well very specifically, not the stubbing on the toe, the
Speaker 3: extremely loud guttural yelled.
Speaker 2: At you loudly. Yeah, I'm obnoxious is what it is
Speaker 2: when I get hurt or a sneeze you.
Speaker 1: I was gonna say, I was gonna ask Jeff Grubb,
Speaker 1: are you a loud sneezer?
Speaker 2: I'm a loud sneezer. I'm louder.
Speaker 4: I think I can beat you out that as a competition. No,
Speaker 4: that's a yes. I've been shamed for every time I sneeze,
Speaker 4: people go wow, are kind of like look at me, like,
Speaker 4: what's your deal?
Speaker 2: I bless you. I've had to have told this story before,
Speaker 2: but I was at Packs East in the journalism room
Speaker 2: and I I didn't I want to my steel and
Speaker 2: I like to sneeze out of my mouth because it's like,
Speaker 2: you know, like get most of the force on the
Speaker 2: map so it doesn't cause like a nose bleed or something.
Speaker 2: That's just kind of how I did it naturally to
Speaker 2: avoid issues in the Sinus region. And I just remember
Speaker 2: justin Mcaray like looking over at me. And then a
Speaker 2: few weeks later, on one of his podcasts I was
Speaker 2: listening to He's like, people who sneeze that in public,
Speaker 2: you can control that you're just doing. And I'm like, no, no,
Speaker 2: oh no, I'm definitely talking about me.
Speaker 1: Sean, have you crossed the threshold of being old and
Speaker 1: a loud sneezer, because I think I've gotten there.
Speaker 2: I've always been allowed sneezer. Jan Okay, well, I was.
Speaker 3: I was like elementary school, Jen, I was in elementary
Speaker 3: school sneezed, and a teacher from the other side of
Speaker 3: the school ran in to see what the problem was.
Speaker 3: That's a lot of sneezer eye and you step, do
Speaker 3: you stub your toe while sneezing.
Speaker 2: She was the compound.
Speaker 1: Yes, yeah, fantastic fantastic wrestling.
Speaker 2: Can we all can we all do the face like
Speaker 2: the bomb on the overlay right now? Could everyone try
Speaker 2: to like look down and like, ah.
Speaker 1: Can you you guys say at that?
Speaker 2: That could be the thumbnail there? Perfect?
Speaker 1: Great, all right, thank you everybody? Uh Luigi is Waluigi
Speaker 1: or Luigi's mansion too scary? Maybe, folks. Before we get
Speaker 1: to the video games, we get we got a little
Speaker 1: bit of an early breaking news segment. But this isn't
Speaker 1: helmed by one Jeff Grubb. This is a little announcing
Speaker 1: announce from Mike Minatti.
Speaker 4: Yeah, just anything over at games Beat, which is you
Speaker 4: know where my day job is. But we uh we
Speaker 4: actually thanks to our new CEO, Gina Joseph and Dean Takahashi,
Speaker 4: who is the lead writer for games being now the
Speaker 4: editorial director of games Beat, they were able to purchase
Speaker 4: games Beat from Venture Beat, So we are now a
Speaker 4: you know, independent guys. So it's just neat. It means
Speaker 4: we are can control our own destiny. We get the
Speaker 4: full say on what we are doing. Like for me personally,
Speaker 4: may have noticed I haven't really been writing reviews lately,
Speaker 4: and that's something I can do again now if I
Speaker 4: wanted to. It's just a general I think we're going
Speaker 4: to have some more fun over there and do some
Speaker 4: more interesting things.
Speaker 2: So yeah, right.
Speaker 4: Now, you're not gonna know it's too much of a change,
Speaker 4: but they are gonna be some coming just in terms
Speaker 4: of maybe the site in the format. But yeah, basically
Speaker 4: this is just good news for us start of a
Speaker 4: new chapter over there, and I am pretty excited about.
Speaker 4: So yeah, thank you everybody for the support you've ever
Speaker 4: check out games BAT. Thank you to you three for
Speaker 4: letting me bamp about that.
Speaker 2: For a bit.
Speaker 4: That's something that's been something that Dean especially has been
Speaker 4: trying to make happen for a long time. So probably
Speaker 4: appreciate it.
Speaker 1: I think everyone just likes.
Speaker 2: To hear that, like, Okay, people are still doing this
Speaker 2: work and finding out ways to be like this is like,
Speaker 2: you know, a pocket of good news, right, They're sort
Speaker 2: of like, this is what you guys wanted to happen.
Speaker 2: You were able to make it happen surrounded by a
Speaker 2: sea of like everyone else in this field is facing
Speaker 2: a lot of challenges, so it's just nice that you
Speaker 2: guys were able to pull this off.
Speaker 4: Yeah, it's pretty hard for traditional media out there, and
Speaker 4: that's kind of, you know, what's part of the challenges
Speaker 4: being just part of this company.
Speaker 2: One thing that games Beat does have is we.
Speaker 4: Do these events, and they're very b to b business
Speaker 4: to business, but those do generate revenue, so we are
Speaker 4: kind of able to use that as the flagship for
Speaker 4: generating the money and all that stuff. But we still
Speaker 4: have editorial and we can still take pride in that
Speaker 4: and hopefully launching some other fun ventures over there, and
Speaker 4: who knows, who knows what the future may hold there
Speaker 4: if things go well. But yeah, exactly, there's all sorts
Speaker 4: of bad news that happens in the media gaming world
Speaker 4: these days. So I'm very thankful that I still get to,
Speaker 4: you know, be a GamesBeat.
Speaker 2: Love being of all of you two.
Speaker 4: Very thankful I get to do both things, and to
Speaker 4: be clear, I am still going to be able to
Speaker 4: do both things, so that.
Speaker 2: Yeah, it was awesome. Nice to hear that your your
Speaker 2: new leadership team over there, in addition to Dean. It
Speaker 2: was just like, yeah, Mike, you do your thing and
Speaker 2: kind of like we try you to get your work done.
Speaker 2: It's like, all, that is the kind of thing you
Speaker 2: want to hear. So I was just very like thrilled
Speaker 2: about that in particular.
Speaker 4: Yeah, yeah, fantastic. So yeah, thank you for letting me
Speaker 4: share that.
Speaker 3: I noticed you tried very hard to not say independent
Speaker 3: twice a row when you're talking.
Speaker 4: I know, like, my, so many things are happening. I
Speaker 4: was trying to line all these social channels. So then
Speaker 4: when I skeed it about it, I was like, cans
Speaker 4: be this independent? This is great for us because it
Speaker 4: means we have more independence.
Speaker 2: And I'm like, I write good, come to site where
Speaker 2: right could happened?
Speaker 1: Hey, I know a bunch of people that would probably
Speaker 1: just read articles like that instead. Mike, have you thought
Speaker 1: about just putting gifts of subway surfers under all the
Speaker 1: every paragraph in an article?
Speaker 4: Ooh, that would be a pretty good move. Actually yeah,
Speaker 4: I like, there you go, But who would know how
Speaker 4: to accomplish? Where could I go for this expertise?
Speaker 1: Let me tell you I got some subway surf recordings
Speaker 1: for you. Bud, all right, it sounds good. WrestleMania Weekend
Speaker 1: was this past weekend. Daniel Record is off an assignment
Speaker 1: doing god knows what y'all want to talk a bit
Speaker 1: about wrestling before we talk about video games. Sean, I
Speaker 1: know you're clamoring.
Speaker 2: I didn't. I actually didn't. I was in the mood
Speaker 2: for Plun this weekend, so I didn't watch it. Actually
Speaker 2: I watched Nike two.
Speaker 4: It was nice watching you with my nephew, and it
Speaker 4: was pretty fun except for the lame main event and then,
Speaker 4: like Paul Hayman said, like more weird things, and I
Speaker 4: know he's being a character, but just telling, like, you know,
Speaker 4: somebody of a certain dissent that they're gonna get deported.
Speaker 4: I was like, yeah, I don't think that's fun. So
Speaker 4: I don't know.
Speaker 2: Yeah, I don't need to talk about too much.
Speaker 1: Yeah, Night one kind of met Night two better. Paul
Speaker 1: Haymon being weird not great.
Speaker 4: Hey, people are being weird from there this past week.
Speaker 1: Yeah, I suddenly had the urge to uh punch Roman
Speaker 1: Raines's Veneers out, but hey, yeah, we can move on
Speaker 1: from that. Uh Anyway, I guess let's talk about video games. Okay, Okay,
Speaker 1: let's do it.
Speaker 2: Kin sense.
Speaker 1: A lot of new games coming out, so why don't
Speaker 1: we start with an older game? We love Kada MARII Rerolled. Mike,
Speaker 1: the Kada Mai train continues for you, and I'm so
Speaker 1: juiced about it.
Speaker 4: Did you say it's talking about an older game, like crap,
Speaker 4: it's gonna be one of mine here. Yeah, Like I
Speaker 4: think last week I talked about how I played through
Speaker 4: the remaster of Katamari Damice, and then I picked up
Speaker 4: We Love Katamari Rerolled, which is the remester of the
Speaker 4: second game, right away, and was excited just to jump
Speaker 4: back into it.
Speaker 2: I heard some people say that they liked this one more.
Speaker 4: I think in the end, I didn't feel that strongly
Speaker 4: about I still liked it. My issue with the game
Speaker 4: is that a lot of the levels are gimmicky, And
Speaker 4: there's some gimmick levels in the first one like hey,
Speaker 4: roll up nothing but cats or something like that. This one,
Speaker 4: there's like a lot of levels like well you can
Speaker 4: only roll up fifty things to see what happens, or
Speaker 4: you're rolling up clouds, or this one's like a racetrack,
Speaker 4: and the gimbis would always be fun. Like don't get
Speaker 4: me wrong, it's like it was terrible, but I would
Speaker 4: be like, how about a level where I just I
Speaker 4: roll things? See how big my rollie roll can get.
Speaker 4: So I was craving a little bit of more of
Speaker 4: that juice. But still it was Katamari.
Speaker 2: It was fun. It's goofy.
Speaker 4: I loved all the vignettes with the King of all
Speaker 4: Cosmos growing up with his dad and the turmoil and
Speaker 4: then the coming to terms, and then the dad he dies,
Speaker 4: the spoilers, he dies, and he becomes the king, and
Speaker 4: it's all very kind of touching and weird and strange,
Speaker 4: and all that offbeatness still is appealing.
Speaker 2: The soundtrack is incredible.
Speaker 4: I have the Adam Maarri song stuck in my head
Speaker 4: like everybody else in this industry has had for the
Speaker 4: last twenty three years or whatever.
Speaker 2: Yeah.
Speaker 4: Yeah, so now I'm caught up there. But no, uh,
Speaker 4: you know, Katamari was this weird by Blindspot for me,
Speaker 4: and now it isn't, and that's great. There's a part
Speaker 4: of me that maybe wants to go play Beautiful Katamari
Speaker 4: on the three sixty. I think that has maybe the
Speaker 4: backwards compatibility, so that kind of sounds. But maybe I
Speaker 4: should even check out that mobile one that se is good.
Speaker 2: Yeo, check out that's yeah.
Speaker 1: I of course I had like a three month Apple
Speaker 1: Arcade trial laying around they didn't activate, and then picked
Speaker 1: up Katamari and like, wow, this is a good one
Speaker 1: of these.
Speaker 2: Yeah I should do that. It's hard. It's hardly like
Speaker 2: a mobile game, right, that's just a real game that
Speaker 2: they put out on Apple Arcade.
Speaker 3: I mean, you know, quote mobile games, it's just video games. Now,
Speaker 3: I know, I know what you were saying, but yeah, yeah,
Speaker 3: the quality is there across the board, but especially an
Speaker 3: Apple Arcade. Yeah, this is just a whole last video game.
Speaker 3: It's teally presented like a mobile game.
Speaker 2: Right, It's not like you're going from no to node
Speaker 2: and getting three stars, right or I guess if you
Speaker 2: are similar to how Always worked? Right? Literally? Yeah yeah, okay,
Speaker 2: well fair enough, but it still plays like Katamari.
Speaker 4: You know what we mean is how much like Candy Crestsaga?
Speaker 2: Is it mean? Yeah? Uh?
Speaker 1: All right gang uh continuing down the older game train,
Speaker 1: I'm curious as to why you pick this up, like
Speaker 1: Uncharted Waters New Horizons.
Speaker 4: Yeah, when I finished Tales of Grace's f and this
Speaker 4: was before Lunar kitme out, and I was like, well
Speaker 4: I want to play something. I was still then let's
Speaker 4: play something on n S O. I like playing these
Speaker 4: old NSO games, and I actually did play those New
Speaker 4: Genesis drops Et Swat and Streets of Age one.
Speaker 2: But done that, what else is there that I haven't
Speaker 2: really played before?
Speaker 4: And like a month ago Nintendo released all those KOA
Speaker 4: games on n s O for Super Nintendo, and I
Speaker 4: always thought that was beyond even me, right like that,
Speaker 4: like these PC ports of strategy and sim games for
Speaker 4: the Super IT times out, I don't think I'd really
Speaker 4: like that. But I heard people say on Chare Waters
Speaker 4: is the best of them, and it's something to do
Speaker 4: with the Age of Exploration, which I think is kind of,
Speaker 4: you know, an interesting time period.
Speaker 2: So I just jumped in.
Speaker 4: You can immediately pick a character and they all have
Speaker 4: different campaigns, like the one is focused more on piracy,
Speaker 4: the one is focused more on exploration. I picked the
Speaker 4: one who's the merchant. You know, there's like a little
Speaker 4: bit of a story, but basically basically it was, hey,
Speaker 4: you have a very small amount of money in one ship.
Speaker 4: We're gonna tell you about this one kind of you
Speaker 4: know trading route you can do between Istanbul and some
Speaker 4: other city by low here and sell high there and
Speaker 4: vice versa. And it just became this very satisfying loop
Speaker 4: of sailing between these two places. The Super nintendoness of
Speaker 4: it was actually a big plus because it almost looks
Speaker 4: like some old sixteen bit JRPG with an overworld and
Speaker 4: you know, the top down esthetic and the very good music,
Speaker 4: so all that was working. The menus actually are pretty good.
Speaker 4: I assumed that was going to be a disaster.
Speaker 2: On Super Nintendo.
Speaker 4: You know, like there are these story beats that happened,
Speaker 4: like I just kind of had to sail around the
Speaker 4: entire coast of Africa to get to a city in
Speaker 4: the Middle East to do something. So it's suddenly like, Okay,
Speaker 4: well I've made a lot of money and now I
Speaker 4: have a fleet, so I'm able to have a lot
Speaker 4: of supply so I can do this. It's sometimes some
Speaker 4: like interesting events happen, like there's a storm, so I
Speaker 4: need to maybe weigh anchor by the coast and wait
Speaker 4: that out. I had sirens come and some of my
Speaker 4: crew members jumped in, so I had to replace them.
Speaker 4: All sorts of interesting things happened, But just this core
Speaker 4: loop of sailing and discovering, finding new ports, seeing if
Speaker 4: there's anything there that I want or can interact with
Speaker 4: it's been surprisingly good, and I'm like fifteen hours into
Speaker 4: this weird game now kind of maybe approaching the end
Speaker 4: of this character's campaign, and if I wanted to play again, Like,
Speaker 4: these other characters have very different things happening. I think
Speaker 4: they start in different cities, they're from different parts of
Speaker 4: the world. So yeah, just you know, I heard this
Speaker 4: game was good. I'm like, oh, this is kind of
Speaker 4: one of the secrets. Maybe not so secret as people
Speaker 4: who know, but to me secret best as any S games.
Speaker 4: I'm liking it a lot.
Speaker 2: Yeah, I did start this up after you told me
Speaker 2: about it, because what you're describing you knew when you
Speaker 2: were telling me very much a Jeff game, and I
Speaker 2: didn't know that the different characters did have different campaigns.
Speaker 2: So I think the guy I picked, I think he's
Speaker 2: more combat focused. I haven't got too far into it,
Speaker 2: but I was like, I'm gonna try to like do
Speaker 2: the trading, and I'm like, I'll figure it out on
Speaker 2: my own. I guess Mike stumbled did this. I'll figure
Speaker 2: it out. Now that I know, it's like, Okay, I'm
Speaker 2: gonna go back restart with that other character who you
Speaker 2: said like he like is from Istanbul or something.
Speaker 4: He's from miss Stample. I think his name's Alie something.
Speaker 4: And you know, there is like a whole combat thing
Speaker 4: to this game where there's like fleet battles and you
Speaker 4: can get fight one on one versus the captain, you
Speaker 4: have equipment, and I have actually not had to interact
Speaker 4: with any of that in my fifteen hour play through,
Speaker 4: because again, I'm a merchant, right, I'm doing more of that.
Speaker 4: I think if you're an explorer you can do that. Now,
Speaker 4: there's still like the threat of piracy. I think I
Speaker 4: have sort of measures that protected me. I guess that
Speaker 4: I haven't been attacked yet, but it's something that could happen.
Speaker 4: But yeah, you could do the pirate campaign or the
Speaker 4: maybe like Nave campaign, whether it's focused more on that stuff.
Speaker 2: I think I was the pirate campaign because it's like
Speaker 2: I got a letter from the king or something saying
Speaker 2: you have the right to do piracy in the name
Speaker 2: of England. I'm like, oh, is that how it works?
Speaker 1: All right?
Speaker 2: It's hit? Yeah, Yeah, it totally is.
Speaker 1: Yeah.
Speaker 2: I did not realize this, but people want Chap pointing
Speaker 2: it out. Horizons Gate is a game that came out
Speaker 2: a few years ago that I played a little bit
Speaker 2: is a game inspired by this game, and it's like, oh,
Speaker 2: Horizons of course. Yeah, so it's a Steam game that
Speaker 2: has a similar look to it. They're like actually trying
Speaker 2: to mimic the Super Nintendo RPG you look to it. Yeah,
Speaker 2: I'm very excited to try this game. I love the
Speaker 2: idea of like systems being modeled in a game and
Speaker 2: buying low soe and high and arbitrage and all that stuff.
Speaker 2: It's a very cool concept. I you know, Sid Myers
Speaker 2: Pirates nailed that for me forever ago. This is definitely
Speaker 2: on that same wavelength.
Speaker 1: Yeah.
Speaker 4: I think it's pretty comparable to that, because there's a
Speaker 4: Genesis version of Pirate School that I think people actually
Speaker 4: like a lot. I bet that's maybe a similar experience.
Speaker 4: Somebody in chat is saying it's Istanbul and not Constantinople,
Speaker 4: and yeah, it's still Instantbul here. Why did Constantinople get
Speaker 4: the works?
Speaker 2: That's nobody's business, but the Turks. He thank you, thank you,
Speaker 2: You're welcome.
Speaker 1: I really love when you'll get a game or play
Speaker 1: a game and it's like very simplified graphics, but the
Speaker 1: box art is so elaborate. I was just staring at
Speaker 1: the box art for the Chartered Waters, I'm like, this
Speaker 1: looks gorgeous.
Speaker 4: Yeah, like there's production values here right like this, I
Speaker 4: don't know, it's a very pretty game.
Speaker 3: It seems very elaborate, but I guess that makes sense.
Speaker 3: It was on it looks like Japanese PC platforms, and
Speaker 3: then gap part to the Super Nintendo and Jassis.
Speaker 1: Right.
Speaker 4: I think it's actually second game in like that series.
Speaker 1: Right.
Speaker 2: We didn't have acuver here because I don't if he
Speaker 2: got the first one. But yeah, yeah, this one has
Speaker 2: a subtitle, and I was like, this definitely has sequel subtitle.
Speaker 1: Vibes to it.
Speaker 3: Yeah, I think this is Yeah, this is number two.
Speaker 3: And then there's oh yeah one that we didn't get
Speaker 3: before it.
Speaker 1: Okay, okay. Last week there was the Galaxies gaming showcase
Speaker 1: that Timor Kurt and Jake Decker talked over, and one
Speaker 1: of those games caught my eye. And it turns out
Speaker 1: it's been on Turbo Sewn Seancdow's radar for quite a
Speaker 1: while and that game is unbeatable.
Speaker 3: Yes, this was I think first. I can't remember the
Speaker 3: exact origins. If it was a kickstarter, I think it
Speaker 3: may have been a while back. It was first on
Speaker 3: my radar in twenty twenty one. I think it was
Speaker 3: when they put out their first initial demo for it,
Speaker 3: and oh man, y'all. Jan asked me the other day,
Speaker 3: what's a Shawn game? And I tried to give you
Speaker 3: some examples, you know, like Persona and stuff like that.
Speaker 1: This is sean game.
Speaker 3: This no joke, sense a gad sense a goat my
Speaker 3: radar back then, like four years ago. Probably my single
Speaker 3: most anticipated video game. I am so ad for this thing.
Speaker 3: It's hard to even describe what it really is, Like
Speaker 3: the elevator pitch is, I would say, I, I know,
Speaker 3: I know, this is a big thing to claim, but
Speaker 3: it's like vibes fully coolly the game, like not necessarily
Speaker 3: oh yeah, not necessarily subject matter, but like the vibes
Speaker 3: of it definitely. You're like, they haven't revealed the full
Speaker 3: story yet, but basically it's a world where music is
Speaker 3: outlawed and you play as this girl beat who's in
Speaker 3: a band, so you're naturally outlawed, exactly like Footloose for
Speaker 3: all the fifty year old men in the house. Yes,
Speaker 3: but it's visually it's a hand drawn anime style animation
Speaker 3: almost paper Mario sque because it's two D cells on
Speaker 3: a like three D render background and everything. The gameplay itself,
Speaker 3: I guess you'd say it's kind of adventure game. You're
Speaker 3: sort of like walking around talking to people, gaining the story,
Speaker 3: progressing a story and everything, and the gameplay beyond that
Speaker 3: is it's all rhythm game. So the combat, I guess
Speaker 3: you could say, because sometimes it's you know, you're having
Speaker 3: an inner struggle in a dialogue and you're like fighting
Speaker 3: imaginary creatures. Sometimes you're punching cops because you.
Speaker 2: Know you're an outlaw.
Speaker 3: And the entirely revolves around this two lane rhythm game system.
Speaker 3: It's very simple, but it hooks you in because it's
Speaker 3: just two buns. And then they play with the two
Speaker 3: buns a little bit like you know, you know, you
Speaker 3: need to punch like the creatures on the beat, and
Speaker 3: then sometimes like the creature will like get hit up
Speaker 3: to the other charting you have to like alternate between
Speaker 3: the two with the rhythm of the song. It's very interesting.
Speaker 3: And then scattered throughout the world there's it's almost rhythm Heaven,
Speaker 3: the way you'll have a rhythm mini game. They don't
Speaker 3: tell you that they don't explain it to you, but
Speaker 3: it'll just start happening, like you'll just stand Last night,
Speaker 3: I was playing the demo and you stand next to
Speaker 3: a vending machine and you just look out over the
Speaker 3: ocean and just these circles starting closing in on the
Speaker 3: view and you start like rhythm rhythmically tapping the bun
Speaker 3: and then like a chart like sheet music starts like
Speaker 3: being overlaid on top of the view and your goals
Speaker 3: to just hit the buns in time with the rhythm.
Speaker 3: So it's they're doing some interesting stuff here. There's also
Speaker 3: like you go to the batting cages and you know
Speaker 3: that's self explanatory. You need to, you know, whack the
Speaker 3: balls in rhythm. You need to like as many home
Speaker 3: runs as can very rhythm heaven that way, it's fantastic.
Speaker 3: I yeah, I said, I love what they're doing here.
Speaker 3: They're saying that it is coming out this year and
Speaker 3: I'm really looking forward to is because this demo is fantastic.
Speaker 3: And by the way, I have I have a screenshot
Speaker 3: there in the chat just as sums up earthing you
Speaker 3: know about the tutory.
Speaker 2: Yeah, I've been looking at a thing on Steam.
Speaker 4: This game looks cool as hell.
Speaker 2: Yeah, there's a moment where the character like jumps on
Speaker 2: top of that subway train as it's going, and it's
Speaker 2: like the two D paper Mario cell animation mixed up
Speaker 2: with the three D It looks fantastic.
Speaker 4: Yeah, yeah, sorry, I know, I just I love that
Speaker 4: style of like the two D acid still always looks
Speaker 4: so good to me. I love hand drawing stuff. I
Speaker 4: some ways will almost always prefer that depending on the game,
Speaker 4: But yeah, I love that look of doing it in
Speaker 4: front of the three D world. Still, it reminds me
Speaker 4: a little bit of Demons Turf from not too long ago,
Speaker 4: Like I really look sure of that game. This is
Speaker 4: doing something different because it's not as even retro and spiral,
Speaker 4: like this is just hand drawn art without trying to
Speaker 4: make it look pixely or video gamey.
Speaker 2: Yeah.
Speaker 4: I get those rhythm heaving vibes for sure, And there
Speaker 4: is something there's a little bit of because it's like
Speaker 4: there's a little bit of Persona four here with the
Speaker 4: vibe sa basis, because it's as a little bit of
Speaker 4: that suburb yeahb in that suburban Japanese aesthetic rights of
Speaker 4: the big city stuff.
Speaker 2: But yeah, I definitely want to try to Oh and
Speaker 2: I neglected to you mention. Uh.
Speaker 3: This game also has an entire other half where you
Speaker 3: can just play the songs as a rhythm game call
Speaker 3: Arcade mode, and so it's just a whole as rhythm game,
Speaker 3: a lot of songs that you play throughout the story mode.
Speaker 1: So nice.
Speaker 2: Nice, It's awesome, and people have.
Speaker 3: Been like trying to set high scores over the past
Speaker 3: few years since the initial demo and stuff.
Speaker 2: It is great, right is that initial demo that there's
Speaker 2: demo tapes and White Label demo tapes?
Speaker 3: I think is the music from White Label that you
Speaker 3: can download?
Speaker 2: That makes sense?
Speaker 1: Okay?
Speaker 2: Yeah, the White Label is you know, from twenty twenty one, yep,
Speaker 2: and it's got overwhelmingly positive reviews. Eight thousand people reviewed
Speaker 2: it like this, Wow, really popped off back then. Play
Speaker 2: Deck is publishing this game. Now who did blatro?
Speaker 1: So?
Speaker 2: I think, you know, look atter this thing, it's probably
Speaker 2: gonna be hap unbeatable.
Speaker 3: Yeah go yeah, go play both demos really all over
Speaker 3: on st why not?
Speaker 1: Yeah, this game looks absolutely gorgeous. I really dug the
Speaker 1: Scott Pilgrim anime from gosh was that two years ago? Now?
Speaker 1: I think so, and I would have loved like a
Speaker 1: Redone game, uh in this style, because this looks gorgeous. Uh.
Speaker 1: We talked over the Oblivion our Elder Scrolls for Oblivion
Speaker 1: remaster earlier today. You can go ahead and tune into
Speaker 1: that later. Don't tune away from this podcast, don't turn
Speaker 1: it off, turn both on at the same time. There
Speaker 1: you go. But that's not the only remaster we got
Speaker 1: here on the docket. Jeff Grubb, this is a little
Speaker 1: bit of a surprise see from you. I'm sorry if
Speaker 1: that's an assumption.
Speaker 2: Now that's I get it.
Speaker 1: Yeah, Lunar Remastered collection.
Speaker 2: But yeah, I've always been Yeah, I've always been curious
Speaker 2: about Lunar.
Speaker 1: Okay, okay, hold on, hold on first, Dan is playing Ease.
Speaker 1: Now you're playing Lunar's Nest.
Speaker 2: We're we're gamer.
Speaker 1: What do you mean?
Speaker 2: What are you talking?
Speaker 1: Abo?
Speaker 2: You've been replaced with sometimes Listen, I've always wanted to
Speaker 2: like RPGs. Just because I don't always doesn't mean I
Speaker 2: don't want to be one of you. I think you
Speaker 2: are good taste. There's nothing wrong with our ut people. Yeah,
Speaker 2: one of you people. I I've always been like eyeing
Speaker 2: this franchise and being like, man, that looks pretty cool.
Speaker 2: When it first showed up as like a Sega CD
Speaker 2: game and a PlayStation game, and it had all the
Speaker 2: anime cut scenes, and obviously the segacyd ones were pretty
Speaker 2: limited and cut down, but still it just like looked
Speaker 2: like this magical thing. I'm like, oh my god, that's
Speaker 2: anime inside of a video game, and it looks so
Speaker 2: mesmerizing and eye catching.
Speaker 1: And you know, I.
Speaker 2: Would talk to people for years and every once in
Speaker 2: a while so it would be like, yeah, no, no,
Speaker 2: my favorite game is a Lunar Silver Story. Right is
Speaker 2: that the name of the first one? And I've okay,
Speaker 2: all right, well that's I've definitely been curious about it.
Speaker 2: So now these remasters are here, and they are the remasters,
Speaker 2: they are those same games, and I think this collection
Speaker 2: does include the original versions as well, which I might
Speaker 2: actually go back and maybe start the original versions. The
Speaker 2: remasters are very much let's like take those anime cut
Speaker 2: scenes and run them through a smoothing filter, and I
Speaker 2: feel like maybe some of the charm is lost, and
Speaker 2: that it's like got very like bold black lines around
Speaker 2: the characters. Now that just like looks a little unnatural,
Speaker 2: and that's definitely what's what's been sticky with me so far.
Speaker 2: And then it's like, you know, you're playing the game
Speaker 2: and it feels like at RPG where they're still figuring
Speaker 2: out a lot of the RPG stuff, like the moving
Speaker 2: the character around the screen. It feels like almost like
Speaker 2: controlling a cursor with a dpad, where it's just like
Speaker 2: kind of flipping over everything, and it doesn't feel too tactile.
Speaker 3: Uh.
Speaker 2: And then I got some combat and I'm like, okay,
Speaker 2: this is pretty standard RPG combat, but I do think
Speaker 2: it's it seems pretty fun. There seems they're like positioning
Speaker 2: elements to it, where depending on how you have your
Speaker 2: characters ordered, the enemies will attack kind of who's out
Speaker 2: front first. At least that's how it's been in the
Speaker 2: early game. And so it's like, Okay, there's a little
Speaker 2: bit more of you know, just a tiny element of
Speaker 2: strategy here that I can think about, and I can
Speaker 2: actually set up my initial positioning whenever I go into
Speaker 2: a fight and tell a character, hey, no, you have
Speaker 2: the range, attack and lower health, so clearly let's get
Speaker 2: you in the back and let's put these other two
Speaker 2: up front. So they can kind of tank some damage,
Speaker 2: and that just having that little extra on top does
Speaker 2: give me something to work with. But I do get
Speaker 2: the sense like if you were playing this game at
Speaker 2: that time, of course it became your favorite game. It's
Speaker 2: like was so different and so like bold in terms
Speaker 2: of we're just gonna put the anime stuff in here,
Speaker 2: and it was a game of its time. It's gonna
Speaker 2: be a little bit harder, i think, for people to
Speaker 2: go back and see what people saw in that moment.
Speaker 2: But I still think that there's nothing like wrong with it,
Speaker 2: and I'm enjoying myself so far.
Speaker 4: I believe you played this before I did, but she
Speaker 4: just didn't get a code yet, so I'm trying to
Speaker 4: fix that. I've been excited for these I have not
Speaker 4: played these games, but I love Jackyg's I've heard a
Speaker 4: lot about them. But I also love like that era
Speaker 4: of early CD games and the kind of there's some
Speaker 4: awkwardness with the way that they were so excited about
Speaker 4: full motion video and a lot of that was live
Speaker 4: action footage, but that's always gotten was like, well we
Speaker 4: have that here, but instead of live action footage, it's
Speaker 4: anime cut scenes, and there's a chance just.
Speaker 2: Like the FMV games, the live action FMV games. The
Speaker 2: cut scenes a lot of them are an anime character
Speaker 2: just talking directly to the camera, just like in the
Speaker 2: live action FMV games, and it's it's like, really, that's
Speaker 2: such a time and place thing because no one else
Speaker 2: did that after this, Like it was that was gone
Speaker 2: very quickly. They're like, now we're just gonna have little
Speaker 2: movies and it's here, like, no, you're in the games.
Speaker 2: So the anime characters are talking to you and say, okay,
Speaker 2: well some of the about that feels so nineties and
Speaker 2: nostalgic and weird because it's just is awkward.
Speaker 4: Yeah, it's just like this and Ye's one and two
Speaker 4: on Turbo CD that kind of had that vibe.
Speaker 2: And there's just something magical about that.
Speaker 1: Still. Yep.
Speaker 2: I think that people who are super into RPGs, this
Speaker 2: would be a good way to like go back and
Speaker 2: find they find out what these games are all about. Finally. Yeah,
Speaker 2: because if I do get the sense, even from among
Speaker 2: people who are a massive fans of the genre, have
Speaker 2: not all played this one, So now here you go,
Speaker 2: it'll be an easy way to do that.
Speaker 1: Now, this has always been a blind spot for me,
Speaker 1: it's always been like I see the add of the
Speaker 1: magazine and money's tight this month, so like you can't
Speaker 1: get that one?
Speaker 2: Yeah, yeah, it was kind of I felt like it
Speaker 2: was advertised in magazines for years, but I'm sure that
Speaker 2: was just my kid brain not being able to tell
Speaker 2: my plan is being a charred Waters. Then this collection
Speaker 2: will tie me over until the switch to release, I expect.
Speaker 2: I'm looking forward to hearing what you guys think about.
Speaker 2: You guys should give me a shot.
Speaker 1: Yeah, I think I might give it a shot as well.
Speaker 1: Uh speak about anime and sean games and what is
Speaker 1: also a jan game. It turns out this uh the
Speaker 1: ombargo review embargo popped off for this game yesterday and
Speaker 1: it has been nothing except super positive reviews. One hundred
Speaker 1: line Last Defense Academy. Jeff Greb, you're talking about getting
Speaker 1: an anime. You're talking about getting anime in your game.
Speaker 1: What if your game just starts with an hour of
Speaker 1: anime at the time. Yeah, where they don't let you
Speaker 1: touch anything.
Speaker 2: Eighty eight now in Open Crew, which is exciting to fantasy.
Speaker 2: I also put money on it too. He doesn't even
Speaker 2: know where it is, Okay, I don't know what it is.
Speaker 2: That's my question. Here's what I've heard. It's anime, even
Speaker 2: more anime. Fire Emblem is that what is this game?
Speaker 3: It's it's Don Gun Rampa Fire Emblem, and I mean
Speaker 3: that literally.
Speaker 2: That's what I said.
Speaker 3: Is from the people who made Don Gun Rampa, Like,
Speaker 3: it's from the studio that was founded by like I
Speaker 3: think it's the creator of the Nonneri game series, so
Speaker 3: nine nine nine in all those games, and the creator
Speaker 3: and some key people from Don and Rampa. So naturally
Speaker 3: when they team up, you get a game like this
Speaker 3: where it just looks like Don and Rampa, you know,
Speaker 3: those visual novels and everything like that. It's a lot
Speaker 3: of story because that's what they do. These games are
Speaker 3: not explicitly you know, video games that we expect them.
Speaker 3: They are visual novels first with you know, like some
Speaker 3: element to them as well, Like don Gan Rapo was
Speaker 3: a very ace attorney, so you get like that story
Speaker 3: dump and then you have to go solve the puzzle.
Speaker 2: And everything like that.
Speaker 3: That's what you have going on here where it's a
Speaker 3: lot of story, very anime. And then the gameplay this
Speaker 3: time is Fire Emblem. It's a grid based, tile based tactics.
Speaker 3: That's how you get a.
Speaker 2: Jan and Sean game.
Speaker 3: You take the anime, you take the tiles, you put
Speaker 3: them together. Jan, how are you feeling about this one?
Speaker 1: I'm digging it a lot. It is very anime heavy,
Speaker 1: very dialogue reading heavy at the top, so you know
Speaker 1: if if that is not your bag, word of warning there.
Speaker 1: But once you actually get to the gameplay the combat
Speaker 1: at least, I really dig it. You control a squad
Speaker 1: of four of your Sean is it like eight people?
Speaker 1: I want to say, I'm only a few hours in now,
Speaker 1: and what the max's okay? Well, you control like a
Speaker 1: squad of four and then each you have limited AP
Speaker 1: points per turn, so limited actions per turn. But once
Speaker 1: one character attacks, they enter like a like tired state,
Speaker 1: but they can still move, and with some characters, after
Speaker 1: they enter that tired state, they get a whole different
Speaker 1: set of actions. So the tactics element there is neat.
Speaker 1: Also a big thing that I like is some of
Speaker 1: the characters just have like a wide sweeping at so
Speaker 1: instead of having to target just like one at a time,
Speaker 1: waste turns doing that can get rid of like a
Speaker 1: whole line or like a whole cross section of enemies
Speaker 1: in one go. The different characters definitely feel like they
Speaker 1: have different little things, intricacies popping off. One of the
Speaker 1: first characters you get to control as a dude riding
Speaker 1: a motorcycle, and for each space he moves, he gains
Speaker 1: like a little pip of armor which is neat, so
Speaker 1: you can just send him zooming across the map. You
Speaker 1: get this one cool lady with an axe that is
Speaker 1: definitely stronger than most of your other characters. I'm liking
Speaker 1: it a lot. The Dungan Ropa franchise has always been
Speaker 1: for series has always been something that has eluded me,
Speaker 1: and I've been told I would really dig the crap
Speaker 1: out of it.
Speaker 2: Yeah. Who everyone seems to love those games and I
Speaker 2: still don't know what they do visual novels, right.
Speaker 3: Yeah, Yeah, Like I said, it's very Ace Attorney. It's
Speaker 3: you know, detective adventure puzzle games with yeah, a lot
Speaker 3: of reading, so it's got visual novel elements.
Speaker 2: Yeah.
Speaker 1: For folks out there, you know Seanson's you're more familiar
Speaker 1: with with that series and fire emblem, the boxes. This
Speaker 1: was ticking off for me in terms of familiarity is
Speaker 1: that this was feeling a lot like a thirteen Sentinels
Speaker 1: ageus rim in terms of, like.
Speaker 3: Anna ask, in terms of how it's blending things together.
Speaker 1: Yeah, in terms of how it's blending things together. Like,
Speaker 1: here's like this gigantic stacked cast a pretty interesting story
Speaker 1: from the from the jump, i'd say, and then like
Speaker 1: the combat not necessarily taking a back seat, but like
Speaker 1: being a second element to the game. But you're a
Speaker 1: lot of people are going to tune into this this
Speaker 1: game for the story.
Speaker 3: Yeah, I think it's like how I was, Yeah, like
Speaker 3: like with Donkan Rampa and like with a similar game.
Speaker 3: So yeah, like a thirteen Sentinels, I ain't here right
Speaker 3: about that. When this game first I revealed it was
Speaker 3: a Nintendo Direct, I remember looking at this. I was like,
Speaker 3: is that like tower defense were they doing here? And
Speaker 3: so yeah, like Jan mentioned with having being more about
Speaker 3: like large sweeping attacks hitting multiple tiles rare than focusing,
Speaker 3: that's sort of the vibe because there is a tower
Speaker 3: defense like inspiration to the combat where you're trying to
Speaker 3: you know, protect the academy that you're at, the you know,
Speaker 3: last defense academy, and so instead of being about like
Speaker 3: a small squad invading you and fighting more one on one,
Speaker 3: it is about more waves of really weak enemies and
Speaker 3: then using your big sweeping attacks in order to take
Speaker 3: multiple enemies at the same time, which makes it feel
Speaker 3: kind of like a different type of strategy game because
Speaker 3: that's more about positioning your characters to hit as many
Speaker 3: enemies as possible and clearing them out to prevent them
Speaker 3: from getting to basically your tower and trying to take
Speaker 3: it out. So it makes you think about the strategy
Speaker 3: in a different way, which I think is fun.
Speaker 1: Yeah, it's it's an interesting twist, and I feel like
Speaker 1: I have kind of been broken by strategy games or
Speaker 1: tactics games like Into the Breach, where I need like
Speaker 1: a pretty fast response time. But this is different enough
Speaker 1: where it is scratching that tactics itch, but like, okay,
Speaker 1: we can kind of slow it down. We do need
Speaker 1: to protect the power, but these turns are moving fast.
Speaker 1: I'm interested to see how the game will will get
Speaker 1: more complicated because there is a pretty fat stack of
Speaker 1: characters that you're introduced to at the very top.
Speaker 2: Some of some.
Speaker 1: Tropes I think we should drop from gamsa together.
Speaker 3: That's the baggage of the Donngan Rampa series is they
Speaker 3: are you know, similar to say like Persona of the Past,
Speaker 3: they're sort of like stuck in the past a little
Speaker 3: bit with the writing in some ways some tropes that
Speaker 3: we get away from.
Speaker 4: I can't help but let this this character with the
Speaker 4: heart tattoo and the blue ponytails and she I think
Speaker 4: that's a sunder ray or something like that, right, So
Speaker 4: that's a sundare and I don't I don't know about the.
Speaker 3: Lightning and the sunder Yeah, exactly, Yeah, Yeah, that's right.
Speaker 1: Where there's like that's my favorite imagined dragon.
Speaker 3: But yeah, needs to say if you don't know about
Speaker 3: the other franchise that we mentioned, like don Gun Rappa
Speaker 3: and stuff. Despite being colorful, it is a very dark
Speaker 3: subject matter wise game like yes, if you like, yeah,
Speaker 3: he gets right into it from the get go, which
Speaker 3: you know again doun Gan Rapa is like a mystery
Speaker 3: revolving around a killing game. If you didn't know that
Speaker 3: these people to do dark stories, uh, that that's what
Speaker 3: you're gonna get here. I mean, like you all of
Speaker 3: your characters basically have superpowers. They get that by stabbing
Speaker 3: themselves in the chest with a sword and then your
Speaker 3: blood turns into like superpowers.
Speaker 2: So like yeah, I don't think that's how swords work.
Speaker 3: No, not the swords you're familiar with, Jeff.
Speaker 2: Shirt.
Speaker 1: Yeah, I did laugh because that blue haired character that
Speaker 1: you mentioned, Mike did say the word isa KaiA and
Speaker 1: then like I popped a little bit of like, no.
Speaker 2: It's hilarious.
Speaker 3: They literally it's Dan Reicherd's definish of an We're like
Speaker 3: this an right. It's like, well, you're kind of just
Speaker 3: a different place, so I'm not sure I would call
Speaker 3: it that. Like literally our conversation from there, just in Pittsburgh.
Speaker 1: Is kind of uh. And then you know, we have
Speaker 1: another front runner for a little freak of the Year
Speaker 1: with Sirae or sir the entity that that brings you
Speaker 1: into the Last Defense Academy, the.
Speaker 2: Not Mona Kuma.
Speaker 1: Yeah, yeah, that's the black and white bear. It takes
Speaker 1: an egg kind.
Speaker 2: Of if anything be it.
Speaker 1: Reminds me of the egg people from Jimmy Newtron, and
Speaker 1: that's a reference that has lost upon it.
Speaker 3: And he talks like your grandpa who doesn't know that
Speaker 3: World War two is over?
Speaker 4: Jimmy Neutron's incredible because I think like somehow Jeff and
Speaker 4: I are too old for it and then there's other
Speaker 4: people who are too young for it.
Speaker 1: Yes, that's correct. God, I'm having a brain black right now.
Speaker 1: Those are good.
Speaker 2: Those are good. I'll go watch all of Jimmy Neutron
Speaker 2: right now, be right, you know, just watch the movie.
Speaker 1: No, just just watch it on GBA card I think
Speaker 1: they released them there.
Speaker 2: It's okay.
Speaker 1: Last game that I have here, and I learned all
Speaker 1: about Fatal Fury Cry or City of the Wolves Gang
Speaker 1: from watching WrestleMania this weekend because it's smack down in
Speaker 1: the middle of the mat. Sean Mike, you two have
Speaker 1: been playing this.
Speaker 2: Yeah, I've just played.
Speaker 4: I've only played a little bit myself, just kind of
Speaker 4: got a flavor of it, and you know, like I
Speaker 4: thought with the Beta, I think it's it's pretty fun.
Speaker 4: It's definitely a good one of those. I like a
Speaker 4: lot of these kind of games. Sometimes I think there's
Speaker 4: one or two mechanics too many, but they are. You know,
Speaker 4: it's not like an Artistan Fighter that goes way overboard
Speaker 4: with that stuff. But you know, it's like justin Fenn
Speaker 4: and over gauge or or whatever, and the drive thing
Speaker 4: and the million other dry things. But it does be
Speaker 4: fun so far. I even kind of like what they're
Speaker 4: doing with the single player mode, where it's it's, you know,
Speaker 4: one of those kind of RPG things. It's a little
Speaker 4: bit like what Street Fighter did with a world tour,
Speaker 4: but it doesn't have quite as much filler. To me,
Speaker 4: I feel like I'm fighting people more often. Of course,
Speaker 4: that means that you are just navigating menus instead of
Speaker 4: actually running.
Speaker 2: Around a three D world.
Speaker 4: Part of me doesn't necessarily miss that. But Sean, I
Speaker 4: think you maybe probably have more to say on this one.
Speaker 2: Yeah, I guess I do.
Speaker 3: I was debating if I really even wanted to talk
Speaker 3: about this one at all because of the issues surrounding it,
Speaker 3: and I realized that people just may not know about
Speaker 3: the issues with this game, and so I thought maybe
Speaker 3: it would be good to address that a little bit,
Speaker 3: just so people know, because like I was thinking, I
Speaker 3: was talking with my friends there day, and while always
Speaker 3: lamenting man, it's like it's weird that Max hasn't talked
Speaker 3: about the issue use with this game at all. Like
Speaker 3: I know he doesn't get into that, but it's like
Speaker 3: it's talk A.
Speaker 4: Million Dude is a popular fighting game YouTuber and stream radio.
Speaker 3: Well here's get announced here's the thing Max addressed down
Speaker 3: stream the other day where he's like, oh see, I
Speaker 3: didn't know, like and I that that's what like flip
Speaker 3: the switch of my brain where I'm like, yeah, not
Speaker 3: everyone's as plugged into a lot of this stuff as
Speaker 3: we are, so maybe they just don't know the issues
Speaker 3: with Yes, S and K is now owned by I
Speaker 3: forget Savvy, Yeah, I forget the name of the organization,
Speaker 3: but Saudi Arabia Trust, and it's under the Savvy thing,
Speaker 3: which is their big you know, that's.
Speaker 4: Why they have the money to put the logo on Wrestledmania.
Speaker 4: I'm not saying that this looks like a cheap game,
Speaker 4: but they have definitely spent more money on advertising it.
Speaker 2: It kind of looks.
Speaker 3: That's some of the problems here because okay, like when
Speaker 3: when S and K got bought by these guys, they
Speaker 3: were like, oh no, that's not going to influence the
Speaker 3: way we make games at all. Fast forward to twenty
Speaker 3: twenty five and we have we have Christiano Ronaldo who
Speaker 3: plays for their soccer team, and Salvatory Ganachi, a DJ
Speaker 3: you've probably never heard of, who play shows for them
Speaker 3: in the game, not as cameos, not as like skins,
Speaker 3: not as DLC characters, Bass Roster playable characters.
Speaker 2: In this one.
Speaker 3: Yeah, the problem like the Problemax soccer guy who you
Speaker 3: do some googling about why Ronaldo's problem Mac and then
Speaker 3: the yeah, the DJ who likes to play for them.
Speaker 3: It's it's a weird situation. And that's what says people
Speaker 3: up in arms is because those characters are taking up
Speaker 3: slots that could have been other U S and K characters.
Speaker 2: Is it the whole thing that the DJ is like
Speaker 2: NBS's friends, like NBS likes this DJ STLA the Royal family.
Speaker 5: Yeah, like that's yeah, that's like the short, abridged version
Speaker 5: of what's going on here and why a lot of
Speaker 5: people are like I.
Speaker 3: Don't really like what's going on here, and I can't
Speaker 3: want to stay away from the game. I think, you know,
Speaker 3: some of our friends who have done interviews have like
Speaker 3: mentioned this in who have done reviews have mentioned this
Speaker 3: in their reviews, like Jason did one for game Spot
Speaker 3: and I've never had to pronounce the last name. Will
Speaker 3: Borger over at Digital Trends did one that is excellent
Speaker 3: and kind of popped off over a weekend. Will is
Speaker 3: a great guy. Moment Evo, and yeah, he came up
Speaker 3: with a great review that explains why we don't like
Speaker 3: this ship. In the FGC, we actively avoid this ship,
Speaker 3: and so it's weird to have in a fighting game
Speaker 3: that we've been looking forward to for years and years
Speaker 3: and years. Yeah, anyways, I just wanted to get that
Speaker 3: out of the way and then talk about, Yeah, the
Speaker 3: game itself, it's yeah, what's up.
Speaker 4: I don't know, it's weird with this DJ because I
Speaker 4: see a lot of people in fighting community actually be like, well,
Speaker 4: we don't mind this guy for some.
Speaker 2: Reason, again because they don't know. Yeah, and it's real, Yeah,
Speaker 2: you should know a little bit. I mean, just to
Speaker 2: run it down, it's like, okay, So Saudi Arabia is
Speaker 2: basically they have a massive corporation that gets the way
Speaker 2: out of the ground, so they have tons of money
Speaker 2: that's all owned by the royal family, and the royal
Speaker 2: family right now mostly controlled by Mohammed ben Samon, who's NBS,
Speaker 2: who had a journalist killed and has also done a
Speaker 2: lot of other terrible things. But just like unrepentantly had
Speaker 2: a journalist killed someone that was just trying to find
Speaker 2: out what's going on in his own country was reporting
Speaker 2: on it, and and then since then, the Saudi Arabia
Speaker 2: has invested a ton more in games. They're invested in
Speaker 2: all kinds of games, including Nintendo and all kinds of
Speaker 2: other companies, so that it's unavoidable to a point. But
Speaker 2: it's like them having an eight percent investment in Nintendo
Speaker 2: and then them going to sen K and be like,
Speaker 2: we own you put my favorite DJ and this guy
Speaker 2: who's accused of sexual assault in the video game because
Speaker 2: he's on our soccer team. This is where the line
Speaker 2: gets crossed for a lot of people.
Speaker 4: Thank you, right yea, So it makes it it just yeah,
Speaker 4: just makes it worse. And I'm you know, like sometimes
Speaker 4: I wish that I could take a harder stand some time,
Speaker 4: but even this is like, yeah, this is I don't
Speaker 4: know I feel about all this.
Speaker 2: This is just makeing it kind of hard.
Speaker 3: To It's just bad because if it wasn't, see like
Speaker 3: they're as and K fans who are bummed out because like, well,
Speaker 3: you know, some people that we love, you know, past characters,
Speaker 3: could have been this game.
Speaker 2: Instead.
Speaker 3: It's basically you know, influence from higher ups saying no,
Speaker 3: you should put ourself of our favorite real world people
Speaker 3: in this game.
Speaker 2: That's messed up.
Speaker 4: It would be even if it was cool people, right,
Speaker 4: like if they put Bob Ross in it, like that's better,
Speaker 4: but it's still kind of stupid.
Speaker 3: Yeah, it's it's them basically, you take that back, like
Speaker 3: the Fortnite thing is what they're trying to like appear
Speaker 3: to be. It just doesn't come off that way when
Speaker 3: you have a small roster of characters where every little
Speaker 3: thing that every little bit of the character matters to
Speaker 3: the balancing of a multiplayer game.
Speaker 2: You know, yeah, bizarre. Yeah, And then.
Speaker 3: Some some people in chat were like, how could you
Speaker 3: possibly not know about stuff? Because unless someone tells you
Speaker 3: that there's an issue with these people, you're probably just
Speaker 3: gonna think, oh, yeah, it's a call. Do you think
Speaker 3: it's a Fortnite They're just putting random real people, and like.
Speaker 2: How are you Yeah, yeah he did. Yeah, they just
Speaker 2: know him from playing soccer.
Speaker 3: That's why everyone's assuming like, oh, Renauld's in there because
Speaker 3: he's like one of the most famous football players in
Speaker 3: the world. That's of course they're gonna put them in
Speaker 3: for advertising. And then you know someone needs to tell you, no,
Speaker 3: you should go do some googling.
Speaker 2: About what that.
Speaker 4: Passed, right, just like this, you know latest Maximilian video
Speaker 4: about the DJ. People like, well, I heard this guy's
Speaker 4: at S and kfin and hah, his moves are silly
Speaker 4: and he looks like Max, that's great.
Speaker 2: It's like uh uh.
Speaker 3: Anyways, that being said, I yeah to talk about the
Speaker 3: game itself and what I've played of it.
Speaker 2: Uh.
Speaker 3: I do think that the shame of it all is
Speaker 3: that there there's actually a pretty fun fighting game underneath,
Speaker 3: and that's the bummer is because I will love to play.
Speaker 3: As people have been weighing like twenty five years for
Speaker 3: a sequel to Fatal Fury, and they made a good one.
Speaker 3: They it's very street Fighter. The two series have always
Speaker 3: been intrinsically linked, Like one of the key people who
Speaker 3: made the first Street Fighter went over to S and
Speaker 3: K to make Fatal Fury as like the next thing
Speaker 3: after Street Fire. So two have always been linked. And
Speaker 3: then this one is very street Fighter six. There's a
Speaker 3: lot of Street Fire six isms, like Mike was sort
Speaker 3: of saying about the way the fighting mechanics were, canceling
Speaker 3: moves and everything, managing a meter and all that. It
Speaker 3: feels pretty good. But the rest of the package I
Speaker 3: do think feels pretty cheap, which doesn't that's not super
Speaker 3: odd place for modern sm K. You look at like
Speaker 3: kof fourteen, kof fifteen Samurai Showdown, there's, yeah, the vibe
Speaker 3: that they have a lot of my work with, and
Speaker 3: so that's how you get, like the characters looking great.
Speaker 3: They're very cul shaded and well animated. But then you
Speaker 3: look at the backgrounds, it's like Unreal Engine four forest
Speaker 3: with like semi realistic textures and it looks bizarre.
Speaker 2: And then yeah, the worst thing is that train level
Speaker 2: because it's like, you know, the background elements are running
Speaker 2: at a lower frame rate than the game, which kind
Speaker 2: of makes sense safe space there, but there's a train
Speaker 2: level with a scrolling background and that scrolls at a
Speaker 2: lower frame rate. Yes, it sucks to look. It's giving
Speaker 2: people motion sickness.
Speaker 1: Yes.
Speaker 3: And then yeah, you mentioned the story mode that's in there.
Speaker 3: That's basically three Fire six's World Tour mode, but it's
Speaker 3: all menu based. It's all just like JPEGs and textboxes
Speaker 3: on a two D map. This game feels like it
Speaker 3: was made on a very small budget, which would be
Speaker 3: fine if it wasn't for fact that's getting so much
Speaker 3: damn money in marketing where you have everything from like
Speaker 3: influencers making videos like I saw there's a Mega sixty
Speaker 3: four skit or whatever. It's like, okay, that makes sense.
Speaker 3: But then yeah, scaling up to it's in the middle
Speaker 3: of the ring this weekend, was it WrestleMania or yeah,
Speaker 3: like the front and center in the ring, they had
Speaker 3: some graphics on screen. There's this giant boxing match that's
Speaker 3: apparently really important that's called like the Fatal Fury Match
Speaker 3: that had this super elaborate, like seven minute trailer something
Speaker 3: that's made the most elaborate trailer fighting games I've ever gone.
Speaker 3: It's wild how much money is going into this game.
Speaker 3: And then look at the game and it's another kind
Speaker 3: of low budget S and K game. So the whole
Speaker 3: situation is bizarre. It feels gross because of some people involved.
Speaker 3: And it's a bummer because I feel for the S
Speaker 3: and K fans who have just been trying to you know,
Speaker 3: prop up King of Fighters and prop up these games
Speaker 3: that they loved for so long, and then it there's
Speaker 3: this shadow cast over it by all the ick factor
Speaker 3: of it all, you know.
Speaker 2: Yep, Yeah, I definitely was like kind of getting in
Speaker 2: the mood for this game, and then then like I
Speaker 2: because I just was compartmentalizing all that stuff, and then
Speaker 2: as I was loading it up and then thinking about
Speaker 2: it again, it does just kind of put me in
Speaker 2: a mood of like, it's harder to enjoy this game.
Speaker 4: That's where, right, something exactly like I think I was
Speaker 4: able to compartmentalize it up to a point, but it
Speaker 4: really is like looking at that character select screen and
Speaker 4: just seeing their soccer player in DJ and the Ruster
Speaker 4: too much.
Speaker 2: It's too much.
Speaker 1: Yep, it's too much. I need to take a break, guy,
Speaker 1: so then we'll be back.
Speaker 2: You have to play it, okay.
Speaker 1: Thank god. I can only play as so many DJs.
Speaker 1: There's the one in Street Fighter, and then the hero
Speaker 1: I guess, and that's about it.
Speaker 2: The oldest daughter in Family Matters, excuse me, and the
Speaker 2: rock DJ from the Robbie Williams song Rock DJ.
Speaker 3: I was gonna say, like Lucio from Overwatch, but these
Speaker 3: are good and relevant references, guys.
Speaker 2: Thank you, DJ, Stephanie, Michelle, all the Tanner girls are here.
Speaker 1: You got it, dude out all right. Well, we're gonna
Speaker 1: cut out this whole section of the podcast later and
Speaker 1: then when you're listening to it.
Speaker 2: Later.
Speaker 1: We'll be back with the news right after this, uh
Speaker 1: break news everyone, We've replaced Mike Manani with a square
Speaker 1: block of bubble wrap and and and surprise. Daily Daly's.
Speaker 2: From the Zoo came in your zoo dads.
Speaker 1: Mike, why don't you, why don't you show us your
Speaker 1: your autographs?
Speaker 2: This is pornographic. He's like undressing the zoo dads. These
Speaker 2: are this is big bubble wraps. The big are the
Speaker 2: bubbles themselves? Actually big? They look like big bubbles.
Speaker 4: It's like it's like a unbroken chaint wave of bubbles.
Speaker 3: It's a little hard to tell. I think it's like
Speaker 3: the one. It's like a mattress pattern.
Speaker 1: It's a mattress you could make a cool puffer jacket out.
Speaker 2: Of that suffocates them one to death.
Speaker 1: Oh, I mean all right, all right, there's two of them.
Speaker 2: There's two Oh god, what wrapped around each other too?
Speaker 5: Ah.
Speaker 2: They wra have this thing better than my computer, I said.
Speaker 1: For folks that don't remember, Mike Minatti won an auction
Speaker 1: at a zoo for two autographed game prints.
Speaker 2: Right, yeah, two separate auctions and one boat one once
Speaker 2: Mike Tyson's punch Out. The other one is Mary and Pippen.
Speaker 2: I think I can't remember. I kind of wish it
Speaker 2: was Mary Pippin. It's proto Sam okay, lesser Hobbits, lesser
Speaker 2: for sure. Oh my gosh, almost there, almost there. I
Speaker 2: want to be gentle because this was quite an investment.
Speaker 2: I know.
Speaker 4: I don't think that I got this for some kind
Speaker 4: of deal, because it was at a Zoo auction.
Speaker 2: That is where I normally go for deals personally Zoo auctions.
Speaker 4: Yeah, I think my uh my certificates of authenticity are
Speaker 4: online or something, is what the thing said.
Speaker 1: I I guess are they saying that the signatures are authentic?
Speaker 2: Okay, authentic? Sure, okay, you're ready?
Speaker 1: You ready, I'm ready. Watch Mike accidentally doses himself.
Speaker 2: Still way wait, why why am I right my address on?
Speaker 2: There we go? That's cool.
Speaker 1: I like that. It's nice.
Speaker 2: One audio listeners. It's a screenshot from the video game
Speaker 2: with Mario saying t k O and there's this goofy signature.
Speaker 1: Yeah no, Mike did not buy NFT's.
Speaker 2: Folks, they're non fungible.
Speaker 1: Didn't sign it.
Speaker 4: Yeah, I guess they couldn't get Andy serkis that day.
Speaker 2: Look, it says the thing in the in the dark elvish,
Speaker 2: one ring to rule them all, one ring to find them,
Speaker 2: one ring to party rock and sorry for party rocking.
Speaker 2: And and when he kicks the helmet but he breaks
Speaker 2: his toe, it says that no, right there, So there
Speaker 2: you go.
Speaker 4: That's what happens when you have too good of a
Speaker 4: time about the zoo. You get a little carried away.
Speaker 1: I want to go to my local zoo now and
Speaker 1: see what auctions they got going on.
Speaker 4: Yeah, right, I got, you know, besides for those two things,
Speaker 4: it was all like steelers and pirates and penguins. Sports
Speaker 4: memorabilia made so much more sense. And then there's this
Speaker 4: two nerd shit that apparently only I was interested in one. Yeah,
Speaker 4: I gotta figure out where this stuff's gonna go. Actually,
Speaker 4: could probably just right there and there in my office.
Speaker 2: That should be good enough, I think. Yeah, in your car.
Speaker 4: On the outside, on the outside, on the outside on
Speaker 4: the outside, all right, No.
Speaker 1: Just like block your back windows with both of those
Speaker 1: prints like left and right side.
Speaker 2: Yeah, you don't need those.
Speaker 4: It's such an eventful date in the zoo. I bought
Speaker 4: this crap. I got the icy dipping dots. I saw
Speaker 4: that sea Otter eat it's asp for and Mestraight. Yeah,
Speaker 4: we got lost for quite a while before we could
Speaker 4: leave for like half an hour.
Speaker 2: That was fun, too, good stuff.
Speaker 1: God, I want to go to a zoo with the
Speaker 1: Minati family now sounds like a ball of a time.
Speaker 2: It was pretty good.
Speaker 1: It was pretty good.
Speaker 2: It was pretty nice.
Speaker 1: You know what I've heard is also pretty nice. Pretty good.
Speaker 1: Elder Scrolls four and it turns out they remastered it.
Speaker 1: Jeff Grubb, I'd like to know more. Yeah, I got
Speaker 1: some news here for you. Everybody. Let's do it.
Speaker 2: QUI Yes, Elder Scrolls four Remastered is the official title.
Speaker 2: That's what they're calling in. I think a lot of
Speaker 2: us would consider it a remake, but they revealed it
Speaker 2: and it's out now. They it was a shadow drop.
Speaker 2: It actually did come out at like even as they
Speaker 2: were announcing, it was already up on Xbox and Steam.
Speaker 2: It's on game Pass, It's also on PlayStation five. They've
Speaker 2: put it out everywhere. I think the PlayStation version should
Speaker 2: run better in honor of old Elder Scrolls games just
Speaker 2: never working on PlayStation game well, I agree with that.
Speaker 2: It is massive it's one hundred and twenty some odd
Speaker 2: gigabytes is here one hundred and twenty eight notes, So
Speaker 2: I'm going to assume that's right. A lot of that's
Speaker 2: just got to must just be four K assets, because
Speaker 2: you know, that's the whole bulk of what they're going
Speaker 2: for here, and I wouldn't be surprised there would be
Speaker 2: a lot of assets in this game. It's a massive thing.
Speaker 2: It's fifty dollars on Steam. There's a deluxe edition that's
Speaker 2: sixty dollars. I think that comes with the horse armor
Speaker 2: and some other stuff. Perfect also could do like an
Speaker 2: art book and soundtrack app. I think they called it.
Speaker 2: I I'm never going to open that thing, so I'm
Speaker 2: not gonna be able to help you all on figuring out.
Speaker 1: What that does.
Speaker 2: But yeah, the game app, Yeah that's what. It just
Speaker 2: opens the Nintendo app on your phone and starts playing
Speaker 2: obliviing music. Go ahead, eighty two thousand concurrence on Steam
Speaker 2: in this game again, that's available on game Pass, so
Speaker 2: play people playing it that way. It just makes sense though,
Speaker 2: I mean Skyrim was such a big deal, and you know,
Speaker 2: essentially in a lot of ways, this is the first
Speaker 2: new outer Scrolls since that we had yees, so we
Speaker 2: had that weird mobile game, right, But I think this
Speaker 2: is what a lot of people have been waiting for.
Speaker 2: At least it's the next best thing before we get
Speaker 2: older scroll six. Yep, it's uh, it looks pretty promising.
Speaker 2: I'm downloading it right now and we'll probably check it out,
Speaker 2: so looking forward to playing this.
Speaker 1: Do you think post Malone is excited for this, at
Speaker 1: least versus a new elder Scrolls?
Speaker 2: Yeah. I think if you put this in front of Posty,
Speaker 2: he's gonna he's gonna be very happy. This is gonna
Speaker 2: be his thing on the tour bus other than being
Speaker 2: in gambling ads, like he was in a lot of
Speaker 2: gambling ads last year where he's betting on the Dallas Cowboys.
Speaker 4: I know we talked about but boy, I followed three
Speaker 4: seems like a relatively shirt thing. But I hope you know,
Speaker 4: they do New Vegas also, right, Yeah, that'd be great.
Speaker 1: That'd be great.
Speaker 2: And I kind of hope they could do Marrowin at
Speaker 2: some point too, that'd be fantastic.
Speaker 1: Yeah.
Speaker 2: I mean, I think this puts them on the path
Speaker 2: they're kind of doing all of those. If they can
Speaker 2: do one of these every two or three years going
Speaker 2: forward until they're kind of caught up and everything's updated.
Speaker 2: That would be fantast stick and that gives them plenty
Speaker 2: of stuff to to, you know, uh, filter in around
Speaker 2: whenever Elder Scroll six comes out, and then eventually one
Speaker 2: day a new fallout from this team. Yeah, I'm big,
Speaker 2: a big Oblivion fan, so gonna be gonna be trying
Speaker 2: this out. I just want And apparently it's steam deck Verify,
Speaker 2: which you know is un Real engeon five, So we'll
Speaker 2: see about that. We'll see about much anymore. It is
Speaker 2: especially for big open world Unreal Engine five game.
Speaker 1: Yeah, if you want to, we'll try it. If you
Speaker 1: want to see the game in action now, the game
Speaker 1: spot crew is streaming that. Playing through that right now
Speaker 1: would be remiss because Greb and I talked about this
Speaker 1: last week on Game Breaking News. But uh, the Bethesda
Speaker 1: underneath the Microsoft umbrella. Uh, and there was the BDS
Speaker 1: movement called to boycott Microsoft. So this is one of
Speaker 1: those opportunities folks for you know, boycott with your dollar,
Speaker 1: protest with your dollar. Maybe wait a bit before picking
Speaker 1: this up if you can. Yeah, I make a little
Speaker 1: bit of it.
Speaker 2: Is a Microsoft game, just like the bulk of the
Speaker 2: industry now absolutely all right, Nintendo brought back Paul Rudd
Speaker 2: for a switch To ad. This was pretty fun, Sean, Like,
Speaker 2: were you you're aware of that Paul Rudd Super Nintendo ad, right,
Speaker 2: because it's just gotta be kind of a oh you weren't, okay?
Speaker 1: Yeah, like that.
Speaker 2: Paul Rudd did a Super Nintendo ad for its launch
Speaker 2: back in nineteen ninety one, not as like Superstar Superstar
Speaker 2: Paul Rudd just as a commercial actor and he just
Speaker 2: walks up to a dark street and there's thunder going off,
Speaker 2: and he just slams a cartridge in the Super Nintendo
Speaker 2: and then Mode seven graphics blow his mind.
Speaker 1: It was fun.
Speaker 2: They have basically recreated that with the Switch To. But
Speaker 2: what this really is hey? Switch To marketing has begun.
Speaker 2: Pre orders are happening tomorrow night. Essentially they've kicked everything
Speaker 2: into high gear and it does really feel like this
Speaker 2: thing is here. Now I'm getting excited about switch To,
Speaker 2: so I'm like, oh, I can actually pre order to
Speaker 2: think at my hands, were ordering it tomorrow night, hotorrow night.
Speaker 1: Do we get Sean dressed up as Paul Rudd from
Speaker 1: this commercial?
Speaker 2: He kind of has the hair.
Speaker 3: He kind of hasked, I just wear what Mike wears
Speaker 3: to SGF, I'll basically look like him.
Speaker 1: Yeah, all right, there we go.
Speaker 2: There we go a little bit of a blazer.
Speaker 1: Yeah.
Speaker 2: Uh. Speaking of Nintendo, Hey, that Donkey Kong Bananza game,
Speaker 2: We're all pretty sure that the Mario three Tomorrow team
Speaker 2: is involved in some way in that. But what about
Speaker 2: a new Mario game. They're gonna want to make a
Speaker 2: new three D Mario at some point. Well, Doug Bowser
Speaker 2: was asked about that, and the two words that kind
Speaker 2: of got people to get up some hope was he said,
Speaker 2: stay tuned.
Speaker 1: He said some other stuff.
Speaker 2: Basically was like, you know, we're gonna eventually have everything
Speaker 2: on the system, don't worry, but you know, stay tuned.
Speaker 2: To me makes it feel like, of course we're reading
Speaker 2: into this too much, but it's like, hey, is something
Speaker 2: going to happen sooner than we realize? And I'm trying
Speaker 2: to like figure out like what would have had to
Speaker 2: have happened or how I would things have had to
Speaker 2: have gone down for us to get a three D
Speaker 2: Mario from that three D Mario team. Quickly after Donkey
Speaker 2: Kong Bananza and it feels possible. It's possible.
Speaker 4: I don't want to read into stay tuned too much.
Speaker 4: Stay tuned for years from now, three years now exactly.
Speaker 4: We're definitely not.
Speaker 2: Waiting eight years for this game, Like you know, it
Speaker 2: was eight.
Speaker 4: Years between Odyssey and Bonanza.
Speaker 2: It's not going to be like that.
Speaker 4: And there could be a multitude of factors. Maybe that
Speaker 4: team got bigger, maybe Bonanza's actually kind of been done
Speaker 4: for a while, right, or maybe some other people are
Speaker 4: coming into help with one or both of those games.
Speaker 4: So yeah, maybe the three D Mario game is just
Speaker 4: a year or two away, maybe just three I think
Speaker 4: still expecting to get when this holiday is really Yeah,
Speaker 4: I wish because I haven't a fantasy critic, but it's
Speaker 4: not happening.
Speaker 3: I think stay tuned is just sort of a no
Speaker 3: shit statement, and he's like, yeah, there'd be a Mario. Well,
Speaker 3: we'll let you know answer ready.
Speaker 2: I guess what there is to it. I was gonna say.
Speaker 3: On the topic of who's making Donkey Kong, Andy brought
Speaker 3: this up over on the VGC podcast. I thought that
Speaker 3: was an interesting point of there being a little cagey
Speaker 3: about like who's behind it, which is generally a thing
Speaker 3: that they do when it's not entirely Nintendo internal.
Speaker 2: When it's Grezo or something like that.
Speaker 3: I think that's a good point, is that maybe it's
Speaker 3: like partially developed internally, partially externally or something like that,
Speaker 3: and that's why they're being weird about it.
Speaker 2: Yeah, I mean, I think that there's definitely a possibility
Speaker 2: that the support studios and a Nintendo software technology and
Speaker 2: one up who helped with Bowser's Fury could have been
Speaker 2: incorporated into this in some way and are either helping
Speaker 2: a lot with Bonanza or maybe they're helping a lot
Speaker 2: with the next Mario game. And so the division of
Speaker 2: labor has been split up so that Team EPD five,
Speaker 2: that is, the three D Mario team, could actually do
Speaker 2: both relatively quickly.
Speaker 1: Like I wouldn't be surprised by that.
Speaker 2: Sintendo's gonna want a three D Mario game before too long,
Speaker 2: they especially with a new movie coming out next year.
Speaker 2: So yeah, I I could see ways to make that
Speaker 2: makes sense.
Speaker 4: And in the meantime, you could do Odyssey switch to edition, right,
Speaker 4: you could do maybe a better three D All Stars.
Speaker 4: You could even give us Galaxy to somehow. Maybe it's
Speaker 4: more of a bespoke special release. There's there's other things
Speaker 4: they can do to tide the gap a little bit,
Speaker 4: but not a ton. They don't have as many options
Speaker 4: as say, Zelda.
Speaker 3: Does mouse control for those pointer controls.
Speaker 2: That would be good. Yeah, maybe I would do it,
Speaker 2: maybe mouse controls.
Speaker 1: You know, Luigi's Mansion could be neat, Yeah, be different could.
Speaker 4: They kind of had that figured out pretty good with
Speaker 4: just mentioned three though that game was feeling nice.
Speaker 1: I'm sorry, what not mass uh?
Speaker 2: Xbox is hinting at Indiana Jones sequel. I think this
Speaker 2: is another no ship. We think, we think there's life
Speaker 2: in that franchise, is what Phili Spent said. The first
Speaker 2: game seems to have done pretty well in Xbox. I
Speaker 2: think it did pretty well on Steam. It's not launching
Speaker 2: on PS five. I feel like they're gonna want to
Speaker 2: stick with this franchise, at least for one more game,
Speaker 2: and likely for an entire trilogy. That's kind of how
Speaker 2: these things go. That's when you like really sort of
Speaker 2: make your money. It's on when the third game also
Speaker 2: hits and we've got in that engine and that technology
Speaker 2: on lockdown, and we know how to make these games.
Speaker 2: It becomes a lot easier to get the third one out.
Speaker 4: Yeah, that's it's good to hear. Because with Xbox and
Speaker 4: the way game passes and they don't report a lot
Speaker 4: of numbers, sometimes we don't really know how they feel
Speaker 4: about the performance of a game until they talk about
Speaker 4: wanting to make a sequel. So I'm like, okay, Andiana
Speaker 4: Jones probably did well enough. And you know, I was
Speaker 4: a little concerned because that last movie didn't do well.
Speaker 4: A lot of people don't seem to care about Indian
Speaker 4: Jones as much, so I'm glad that they seem happy.
Speaker 1: Now.
Speaker 4: You know, sometimes sometimes Microsoft says things and then sells
Speaker 4: an entire studio that made that game that they.
Speaker 2: Said did well.
Speaker 4: Anybodys I have done that, so this is some guarantee
Speaker 4: that we're going to get the sequel.
Speaker 1: But I'm hoping.
Speaker 4: I did like that game a lot, and I would
Speaker 4: like to see more adventures of Indian Jones in Gina.
Speaker 1: Be good. Should I watch Dial of Destiny?
Speaker 2: Yeah it's not terrible? Now okay, yeah, well, I mean,
Speaker 2: do you do you care about any Indiana Jones at all?
Speaker 1: Not at all?
Speaker 2: You don't need to watch them? Yeah, you're fine, Let's
Speaker 2: go watch Raiders.
Speaker 4: Again and get a good opinion about Raiders first, and
Speaker 4: then we can worry about dials of destiny.
Speaker 2: Crystal Skull at least, right it's fatter than definitely. All right,
Speaker 2: let's see here a classic GBA fire Embloom has been
Speaker 2: added to Switch Online. Retra Library tiles are just absolutely
Speaker 2: losing their minds.
Speaker 1: Uh.
Speaker 2: Sacred Stones, originally a Game Boy Advanced game from two
Speaker 2: thousand and four, has been added to the Nintendo Switch
Speaker 2: onlines game Boy Advanced app which is the Expansion pack.
Speaker 2: So the fifty dollars a year version of Nintendo Switch
Speaker 2: Online because it's a GBA game. Uh yeah, this is
Speaker 2: an early fire Them game that we got here in
Speaker 2: the States. But it's one of the good ones, just
Speaker 2: like most of these Firemom games are.
Speaker 4: Yeah, Bacred Stones is cool because I played that first
Speaker 4: one that was just called firemm here. This was the
Speaker 4: second one we got here. This is the third GBA
Speaker 4: one they released, as we didn't get.
Speaker 2: That first one with Roy and it like eight overall
Speaker 2: or something.
Speaker 4: Yeah, but I really I like this game. I like
Speaker 4: the way those GBA ones look with the really the
Speaker 4: looking Pixar and and they're very fluid animations in the battle.
Speaker 4: So I like this game quite but I never did
Speaker 4: finish it, so it might be fun to.
Speaker 1: Go back to this. Yeah, it was a toughie, if
Speaker 1: I recall correctly for my time sitting on the bus
Speaker 1: playing this game.
Speaker 4: Yeah, it was definitely harder than like the modern Awakening
Speaker 4: and the post era ones for sure.
Speaker 2: Did it have like the full quality of life stuff
Speaker 2: of like, hey, you could see everywhere where the enemy
Speaker 2: team could potentially attack you. Did they have like that
Speaker 2: sort of thing?
Speaker 1: I don't know.
Speaker 2: I don't think.
Speaker 4: I don't It didn't have the whole Hey, you can
Speaker 4: play it without the perma death mode you had to
Speaker 4: play with r I think, And it was just the
Speaker 4: weapon will is a bit more strict and rigid critical hits, a.
Speaker 2: Lot of them off and kill a person.
Speaker 3: A lot of the quality of life stuff that we
Speaker 3: now associate with fireing them came about an awakening.
Speaker 2: So yes, Wakening kind of solidified a lot of that stuff. Hey,
Speaker 2: but you know, not to scare any one off. It's
Speaker 2: on ns go trying that these games are still.
Speaker 4: Some people are test saying like, oh, I I think
Speaker 4: it's maybe one of the easier ones. So even without
Speaker 4: that quality life stuff might not be as bad as
Speaker 4: some of the other ones.
Speaker 2: So yeah, take a look, it's neat.
Speaker 1: All right.
Speaker 2: Uh, let's see here. Let me get back to where
Speaker 2: I was. Oh boy, ye fun what's so funny?
Speaker 1: Story?
Speaker 2: Oh right, yeah, there you go.
Speaker 1: Now you know it's.
Speaker 2: An Outrun movie is being made by Michael Bay and
Speaker 2: Sidney Sweeney. A live action Outrun movie is in development
Speaker 2: at Universal, with Michael Bay directing and producing and Sydney
Speaker 2: Sweeeny producing. Mike, are they just doing this so they
Speaker 2: can replace that Fast and the Furious ride with an
Speaker 2: Outrun thing?
Speaker 4: Because they're just they're replacing it with like another fast
Speaker 4: and furious ride?
Speaker 2: Is what really is that thing? Yeah?
Speaker 4: Oh hey, you know what, I think this is a
Speaker 4: good idea. Go ahead, give more details if you want to.
Speaker 2: Jason Rothwell will write the script. They they called it
Speaker 2: the very popular video game, which hey, it is in
Speaker 2: my life, I suppose.
Speaker 1: Uh.
Speaker 2: And then Sega's Toro Nakahara and Shuji Utsumi will oversee
Speaker 2: the project, so they're they're basically gonna be like Miamoto
Speaker 2: overseeing the Mario movie to make sure that Outrun is
Speaker 2: treated right. I guess uh if it's just like a
Speaker 2: Smokey and the bandit sort of thing. I mean, why
Speaker 2: not mean to make the old oldest old man reference.
Speaker 2: I'm sorry, that's what it would be.
Speaker 4: Any drama, it should be like the game. It should
Speaker 4: be all vibes all. I was gonna say, what is the.
Speaker 2: Script for an Outrun movie? It's just driving forward.
Speaker 4: You just drive with the pretty person and it's like
Speaker 4: they got Sidney's you got that, you got Michael Baar.
Speaker 2: I bet the car's gonna be fast. I think we're
Speaker 2: good to turn it into a robot. Yeah, we'll be fine.
Speaker 4: I mean, I don't want any drama. I don't like
Speaker 4: even the Michael bay explodes stuff. They could kind of
Speaker 4: happen in the dial. They can look at him be
Speaker 4: like that's nice.
Speaker 2: But I just want them to drive. Just chill music,
Speaker 2: Sidney Sweeney driving a really cool car and nuclear bombs
Speaker 2: going off and there we go. That's already better than
Speaker 2: most movies. I have to listen to you all talk
Speaker 2: about guys.
Speaker 1: Guys, it is gonna be an American adaptation of the
Speaker 1: Japanese movie Drive My Car, and it's just gonna be
Speaker 1: Sidney Sweeney driving your car for like hours on end
Speaker 1: talking about life and having like a I don't know,
Speaker 1: going deep into psychological and emotional trauma.
Speaker 4: It's gonna be like lost in translation in a car.
Speaker 2: I think there's a whole genre of drive cars across
Speaker 2: the country movies, and they're just gonna make one of
Speaker 2: those with Outrun. And that's completely fineb give us the
Speaker 2: movie to do that or the money to do that,
Speaker 2: We'll make the movie. Call us to be, not to
Speaker 2: be the character from a near automata. Oh, by the way,
Speaker 2: where's your movie? Hah? The are automatus so popular? Eat shit?
Speaker 2: Here's an Outrun that's right, a real video game, right. Uh?
Speaker 2: You know, Saya's bring it back all these classic franchises.
Speaker 2: They have not brought up out Run, but they're supposedly
Speaker 2: making a movie. You think maybe we'll get to that
Speaker 2: because gosh, yeah, original runs good. Outrun two is fantastic.
Speaker 2: I would love a new one. Outrun three D for
Speaker 2: the three DS is always the one I recommend it.
Speaker 2: It's Outrun one, but it's it's just a really good
Speaker 2: version of that arcade game done by M two, who
Speaker 2: did really good jobs in all those charts. It is
Speaker 2: like precedent for we're old, seemingly forgotten video game movies
Speaker 2: doing well.
Speaker 1: It's talking about Rampage.
Speaker 4: Rampage, which I think is still technically one of the
Speaker 4: highest grossing video game. Well what that was at the
Speaker 4: time where the rock actually was just a bankable can't
Speaker 4: miss start.
Speaker 1: Yeah, okay, all right, Jason rothwell whatever your name is,
Speaker 1: here's the after credits stinger. Now, Sydney Sweeney gets out
Speaker 1: of the car because the vibes have ended, You're done
Speaker 1: driving wherever. And then she looks on her phone and
Speaker 1: she goes, oh, wait, I gotta get somewhere, and then
Speaker 1: like you just hear like an engine purring in the background,
Speaker 1: and then like pick it up, pick it up, pick
Speaker 1: it up, and then just Scus starts playing that is
Speaker 1: the craziest movie.
Speaker 2: Yes, yeah, yeah, yeah, yeah, yeah, alright, I'm down, I'm in.
Speaker 2: I'm in Crazy Taxi versus out Run. Yeah, that's differently.
Speaker 2: We'll get that great Tarismo nerd in here. We'll get
Speaker 2: the breaking bad guy from Need for Speed. We'll give
Speaker 2: the hornet from Fighting Vipers. Yeah yeah, I did not
Speaker 2: know you were gonna pick up Need for Sweet into
Speaker 2: the cinematic universe.
Speaker 1: This movie already sounds fully loaded, so we need her. Well,
Speaker 1: throw a.
Speaker 2: Joke to the guy Scar whatever his name is, it'll
Speaker 2: be needles. We'll get needles in there. Yeah yeah, Needles McGee,
Speaker 2: I think it is his name. Yeah yeah, yeah, right,
Speaker 2: yeah yeah yeah yeah yeah yeah yeah yeah all right.
Speaker 2: Retro games industry is in panic as trump tariffs threatened hobby. Hey,
Speaker 2: Trump's triffs are threatening everything, including our economy. We were
Speaker 2: in a recession. Everybody welcome, but.
Speaker 1: Grab I just need to hijack this real quick. Please
Speaker 1: do this, motherfucker I said this. I'm sorry for cussing.
Speaker 1: All right, this person. I talked about this a couple
Speaker 1: of weeks ago on Game Breaking News, I think when
Speaker 1: it was formerly called Gameless Mornings. The price of my
Speaker 1: coffee is going up and I'm going insane.
Speaker 2: Yeah, my bad beans.
Speaker 1: This weekend was four dollars more than.
Speaker 2: It was before.
Speaker 4: God, they got chance coffee. They're getting grubs Chinese handhelds.
Speaker 2: I'm getting as they got my handouts and my retro tings.
Speaker 2: Recent US tariffs on Chinese imports are severely impacting the
Speaker 2: retro gaming handheld market. Companies like Ambernick and retroid Pocket
Speaker 2: are facing challenges that includes halted shipments and increased prices.
Speaker 2: Retrogaming enthusiasts are panic buying devices before prices surge ein,
Speaker 2: just like the iin odin I guess just announced today
Speaker 2: they are also joining in on this. They are not
Speaker 2: no longer shipping stuff to the United States from China.
Speaker 2: THEFF the tariffs classify panic or the tariffs classify video
Speaker 2: game consoles as toys, not technology, making them subject to
Speaker 2: high levies. You might remember, weren't there exceptions? Those were
Speaker 2: for Apple because Tim Cook is the guy that Trump
Speaker 2: wishes he was so well when he comes when he
Speaker 2: comes to the White House, he's like, well, I need
Speaker 2: to be good at business. Still in Trump's like, oh okay,
Speaker 2: I'll let you have your stuff. But everyone else is
Speaker 2: pretty much screwed here. So prices are going to go
Speaker 2: up for everything. And really, this is the only choice
Speaker 2: if you're shipping from China is you just can't do
Speaker 2: business in the United States anymore. And none of this
Speaker 2: stuff is going to get manufactured in the United States.
Speaker 2: We've said that before, but let's be clear, like that's
Speaker 2: not that you say like, oh, we couldn't do it,
Speaker 2: like this entire industry of these retro handhelds and the
Speaker 2: retro tinks and the FPGA consoles. This is only possible
Speaker 2: because there was this manufacturing in China in the first place.
Speaker 2: The people the ideas looked at what was possible due
Speaker 2: to the capacity of manufacturing and worked backward from like,
Speaker 2: I have a good relationship with this one manufacturer, what
Speaker 2: can we do And they're like, oh, we could actually
Speaker 2: make this stuff cheap enough that it becomes a commodity
Speaker 2: and we could just put these out a ton of
Speaker 2: year And it's been a really great thing. And now
Speaker 2: it's just getting completely nuked. And yeah, I mean this
Speaker 2: is just like one tiny aspect of it. Of course,
Speaker 2: this is really having a major drag on the economy
Speaker 2: overall overall. And yeah, it's just going to keep getting
Speaker 2: worse until something breaks. And this is just one of
Speaker 2: the many things that are breaking. Yeah, the Analog three
Speaker 2: D that like, they haven't shipped that yet, so it's screwed.
Speaker 2: They've already taken pre orders on that. They're gonna have
Speaker 2: to cancel those essentially or charge more money one or
Speaker 2: the other.
Speaker 3: Knowing Analog, they might just charge more money.
Speaker 2: They'll probably just charge more money exactly. Respawn reveals gritty
Speaker 2: Clone Wars story, Star Wars Zero Company for PS five,
Speaker 2: Xbox MPC tiles for actually, I don't even know if
Speaker 2: this one has tiles, but it is a turnbase implied
Speaker 2: tiles for me, baby, implied tiles.
Speaker 1: Yes.
Speaker 2: Electronic Arts revealed Star Wars z com or Zero Company,
Speaker 2: a turn based tactics game by bit Reactor and Respawn Entertainment,
Speaker 2: set in the Clone Wars era and releasing in twenty
Speaker 2: twenty six for PCPs five and Xbox Series X slash s.
Speaker 2: It is x Com with Star Wars. It's made by
Speaker 2: people who have they made Xcom, a lot of former facts,
Speaker 2: people who worked on x Com. They also worked on
Speaker 2: Civilization and now they're making a Star Wars game. And
Speaker 2: they showed this off at Star Wars celebration. Lucy James
Speaker 2: actually moderated the panel. Great job, good job, Lucy. I
Speaker 2: hope you enjoyed Japan. And yeah, I think this looks
Speaker 2: really promising. Yeah, someone look forward to it.
Speaker 1: Someone should like grub and I host a Star Wars thing. Yeah,
Speaker 1: you know real, this man loves and Or I love
Speaker 1: the Mandalorious.
Speaker 2: So I'm so excited tonight. And or Oh my god, tonight, tonight,
Speaker 2: tonight's the night I think. Yeah, I'm pretty sure it'll be,
Speaker 2: but it'll be when we're starting our podcast, Mike, so.
Speaker 1: I'll be in a bad mood.
Speaker 4: Don't worry, buddy. They put those on the internet now
Speaker 4: you can watch whenever you want. No, I don't think
Speaker 4: that's how it works. Miss gritty Star Wars fans are.
Speaker 2: Eating good though. Between these two things. Yeah, I do
Speaker 2: wonder like the gritty Star Wars or gritty Clone Wars
Speaker 2: is actually how they're describing it. You could kind of
Speaker 2: see that in the key art where they're not none
Speaker 2: of the characters. There's a lot of variety of care.
Speaker 2: There's a Mandalorian, there's someone with the light saber, there
Speaker 2: is a Han solo stand in. Uh, none of it's
Speaker 2: too silly, like the sort of like Fortnite side of
Speaker 2: Star Wars. We get a lot of right now, which
Speaker 2: I have no problem with, but I do occasionally appreciate
Speaker 2: it when someone say, hey, we're gonna take this seriously.
Speaker 2: This is you know, military sci fi is the genre
Speaker 2: that's that Star Wars is in For me a lot
Speaker 2: of times when I'm thinking about it, and so kind
Speaker 2: of like, yeah, it can be a little bit closer
Speaker 2: to you know, a Gundam than something else. I'm like, yeah,
Speaker 2: I welcome that. I'm happy to see it.
Speaker 3: Which is funny that you say that, because the newest
Speaker 3: Gundam is just the most bright and colorful thing you've
Speaker 3: ever find see.
Speaker 2: Gundam also can do everything as well, and they're very
Speaker 2: they're actually very similar in terms of how they approach
Speaker 2: military sci fi. Yeah, you weren't, king.
Speaker 3: I looked at the gameplay here. That's at the end
Speaker 3: of the trailer. It's just x Colm just.
Speaker 2: Straight up the waste high Like every level you go
Speaker 2: in there and there's a ton of waist high cover, right,
Speaker 2: I get, Okay, that's cool.
Speaker 1: I yeah, I kind of wish Midnight Sun's just stuck
Speaker 1: to the x Com model and then maybe you would
Speaker 1: have just, I don't know, succeeded better because you.
Speaker 2: Know, people love playing that game, but the cards scared
Speaker 2: away a bunch of the audience that just hates anything
Speaker 2: that has cards in it. And it really was that simple.
Speaker 4: It's even though I have, like I don't really have
Speaker 4: any love for the prequel films, there is something still
Speaker 4: about the aesthetics of it. I see these Super Battle
Speaker 4: Droids and I'm like, I kind of like the way
Speaker 4: those things look. I see a Clone Trooper, I'm like, yeah,
Speaker 4: that's kind of neat armor.
Speaker 2: So yeah, I think I can for this.
Speaker 1: Grub Uh, what a real one. What is the likelihood
Speaker 1: that we're gonna get a controllable Gungan in this with
Speaker 1: those blue balls? Yeah?
Speaker 2: I would Yeah, I love a Gungan's blue balls. Yes,
Speaker 2: so absolutely, the power arms come on everybody. Yeah, I
Speaker 2: think that, like that's something that they like definitely introduced
Speaker 2: like later in the game or even maybe even as DLC.
Speaker 1: They kind of a Gungan camp pain.
Speaker 4: Right, if it's the Clone Wars adding like Darth jar
Speaker 4: Jar to Fortnite.
Speaker 2: So they are adding Darth jar Jar. Well, Fortnite's getting
Speaker 2: it's a full Star Wars like season, something that's never
Speaker 2: really actually had before. It's at Star Wars stuff, but
Speaker 2: it's now it's having a full Star Wars season and
Speaker 2: they are including Darth jar Jar in.
Speaker 1: Right, that's Darth jar Jar.
Speaker 2: Oh my god, that's messed up.
Speaker 4: Anyway, wish h K forty seven could just be in
Speaker 4: this game. I don't know why, something like.
Speaker 1: The character I mean, Grub correct me if I'm wrong,
Speaker 1: But there's a pretty big modding scene for x COM, right,
Speaker 1: I think so.
Speaker 2: I think there's definitely a modding scene for it. And
Speaker 2: and really there's like this kind of thing where if
Speaker 2: there's a modding scene, probably one of the first things
Speaker 2: that happened was a total Star Wars conversion modure. So
Speaker 2: I bet there's a lot of people who will be like,
Speaker 2: I'm gonna jump on this and add all the stuff
Speaker 2: I want to see.
Speaker 1: Okay, yeah, because I need from the jump. I need
Speaker 1: someone to suggest character glasses for the Bomb cast or
Speaker 1: the Giant Bomb Crew, and I just want to play
Speaker 1: as us Grub. I'm gonna assume you want to be
Speaker 1: a bounty hunter. You want to.
Speaker 2: Yeah, actually a scoundrel? Sure, yeah, absolutely all right. Be
Speaker 2: a Wookie.
Speaker 1: Yeah, I wasn't gonna say I was. I was gonna
Speaker 1: say Sean should be the Wookie since he's super tall.
Speaker 2: Well, there you go, he loves you. The rest of
Speaker 2: you are wookies. There you go. Yeah, grubs the way,
Speaker 2: three wookies and a Grub.
Speaker 1: I was going to make you a droid.
Speaker 2: I would I would like that.
Speaker 1: Actually, sorry, I have to be a Mandalorian. Gandalorian just
Speaker 1: rolls off the time.
Speaker 3: What if you make like me C three po and
Speaker 3: Mike R two d Oh, that's so good.
Speaker 2: Makes a lot of sense. Can we just get that
Speaker 2: art and do it in the Star Wars holiday cartoon style? Sure?
Speaker 2: Holiday special style of.
Speaker 4: The style of that weird Saturday Morning droid cartoon show.
Speaker 2: The Droid cartoon show. Yes, that'd be great too. There
Speaker 2: oh man, Darth Georgear has now overtaken chat and with that,
Speaker 2: I must hand this show back over to Jan. He's
Speaker 2: that does it for the news headlines?
Speaker 1: Oh gosh, I feel like annak in an episode three.
Speaker 1: I just want to wipe out all of these emotes,
Speaker 1: not making the children uh grubna sean. What if we uh,
Speaker 1: We're gonna go to emails in just a second right
Speaker 1: after this quick breaking break. But like, I've been in
Speaker 1: the mood to do some film in forties. What if
Speaker 1: we just did the prequel trilogy?
Speaker 2: I said that. Now, Mike's right, we have to do
Speaker 2: Angels and Demons. It's about electing a new pope.
Speaker 1: Okay, all right, all right, okay.
Speaker 2: Look at will not be impeded. You promised me it's
Speaker 2: going to happen come on, it's topical. This is the
Speaker 2: viral content that certain people cray apparently.
Speaker 1: H folks, Hey, you know what, Yeah, the pope died
Speaker 1: and there's this. There's like a a small contingent of
Speaker 1: people that think the next pope could be Filipino. Oho,
Speaker 1: you know, could be a win for my people.
Speaker 2: Get an Italian pope representation.
Speaker 1: Damn it, I'm sorry, Like the Italians got to take
Speaker 1: a seat for this one. You can sit next to
Speaker 1: Stanley Tucci. All right, folks, we're gonna be back with
Speaker 1: some emails right after this. Quick emails BombCast a Giant Bomb.
Speaker 2: Yes, I have an email. This is from Jeff Grubb
Speaker 2: at Giant Bomb. Do you guys really think it's a
Speaker 2: problem for Exhibition thirty three that Oblivion's coming out? Because
Speaker 2: I don't. I mean, I'll say that with big RPG
Speaker 2: I do generally like to play through one before I
Speaker 2: start another one. Now when it's so close like this, Jeff, like,
Speaker 2: I don't know, maybe I'll start both of them and
Speaker 2: then see which one I really want to play through
Speaker 2: A problem. I don't know, but these are big one games.
Speaker 2: But maybe this is a me thing.
Speaker 4: But for me, the Oblivion style RPG and the clear
Speaker 4: Obscar sty rpg. Those are those genres are so different
Speaker 4: to me, sir, it may as well be like a
Speaker 4: first person shooter and yeah, hockey.
Speaker 2: If someone says to me, hey, I like Persona, I
Speaker 2: am not going to assume they like Oblivion style RPGs
Speaker 2: as well. They might, but I'm not going to assume
Speaker 2: because they're so different.
Speaker 3: I don't think it's a problem in the sense of
Speaker 3: them being like similar games, like because they are very
Speaker 3: different RPGs. I think in terms of the marketing cycle, though,
Speaker 3: Oblivion is like sucking all the oxygen out of the room,
Speaker 3: to the point that people who might not notice this
Speaker 3: smaller game coming.
Speaker 2: Out, see how the reviews treated.
Speaker 1: Wait, yeah, the demo, So.
Speaker 4: Maybe it'll get really good reviews and then some people
Speaker 4: play it and not like it to get really mad
Speaker 4: about the reviews.
Speaker 3: Well, it's just you know what I'm saying, Like, it's
Speaker 3: not the it's not the really big Bethesda game.
Speaker 2: That's all right. Now, it's a smaller joint.
Speaker 3: So like they could use all the like Xbox marketing
Speaker 3: that they would get a game pass and stuff, maybe
Speaker 3: some of that is gonna be dampened a little.
Speaker 1: Uh yeah, speaking of someone in that camp that Grubs
Speaker 1: specifically mentioned. I have no fondness for oblivion. I don't
Speaker 1: have any nostalgia for it. I feel no drive to
Speaker 1: go play it. But this rpe wei man, slap my
Speaker 1: beret on and like, get a baget from my.
Speaker 4: I told you being racist is bad, but it's kind
Speaker 4: of funny to do it with the French.
Speaker 2: You're right, let me go. I'll send you the five francs.
Speaker 1: I told you, Lord, making croissants is so damn hard.
Speaker 1: I can't fucking do it and it's killing me. I'm sorry. Yeah.
Speaker 1: There was also like I think I posted I was
Speaker 1: making chocolate croissants the other day and then someone was like, oh,
Speaker 1: that's not a chocolate croissant, it's a panel, and I'm like,
Speaker 1: get the funk out of here.
Speaker 2: I can't stand these goddamn webs. Did you kill the web? No?
Speaker 1: I did not. I didn't. Wow.
Speaker 2: You like conviction, That's right.
Speaker 1: That's what I'm always telling myself when I look at
Speaker 1: myself in the mirror. You lack conviction, But you have
Speaker 1: plenty of emails. Bombcastigiant bomb dot com is email address
Speaker 1: BombCast giant bomb right in about any and everything webs
Speaker 1: That is a good joke.
Speaker 2: You kind of have to write it out.
Speaker 1: Yeah, twelve podcast points for you, Jeff oh Right. First
Speaker 1: email comes from Simon and Saskatchewan with some more trivia. Simon,
Speaker 1: thank you for being a SETI source of trivia these
Speaker 1: last couple of weeks. So you're kind of like a
Speaker 1: Snapple cap and I don't drink Snapple anymore, so I've
Speaker 1: been lacking in fun facts. How about bombcasts? When living overseas,
Speaker 1: I noticed a weird difference between our battery mascots mascots,
Speaker 1: which led me to look into it in Canada and
Speaker 1: the US. In apparently Turkey, we have the Energizer Bunny,
Speaker 1: but everywhere else does it. Instead they have a Dura
Speaker 1: cell pink bunny that dresses like a sprinter. Most places
Speaker 1: have an Energizer mascot called Mister Energizer that looks a
Speaker 1: creepy battery with arms and legs. The Durasel Buddy came
Speaker 1: first by fifteen years, but Energizer one. Due to an
Speaker 1: interesting trademark issue a dispute. The court case shows how marketing, defending,
Speaker 1: IP branding and trademark are so important. Much appreciation for
Speaker 1: all you do Simon from Saskatchewan.
Speaker 3: Yeah, I let this dude don't have bunn Well, here's
Speaker 3: the thing, the Energizer bunny. I feel like a lot
Speaker 3: of our audience knows what that looks like. You know,
Speaker 3: he looks like a toy boic glasses on, so kind
Speaker 3: of cool. The cell bunny is just like a mascot bunny,
Speaker 3: you know, like, Yeah, he's.
Speaker 2: Not as good. Let's be honest. I don't like it
Speaker 2: all right now, describe mister energizer to me. I'm very
Speaker 2: curious about mister energy. Yeah, that's the that's the real
Speaker 2: key to all. It sounds like, uh the in the
Speaker 2: Simpsons joke about Oh yeah, mister energizer lives on them.
Speaker 4: He has an ass. He has a human ass, like
Speaker 4: like a bare ass baboon in shorts.
Speaker 1: He's just.
Speaker 4: I'm looking at he's a giant battery with human arms
Speaker 4: and legs, with shorts and shoes on.
Speaker 1: Okay, imagine they ripped off the arms and legs of
Speaker 1: the we fit people and slap them onto a battery.
Speaker 2: Yeah, okay, it's like that. This issy yoked.
Speaker 1: Yeah, it's pretty too much definition there. I don't like this.
Speaker 2: Oh right.
Speaker 1: Next email comes from Joe in Michigan, but thus has
Speaker 1: a history of not fixing even game breaking bugs in
Speaker 1: successive successful ports of their games. Do you think we'll
Speaker 1: see meaningful changes to bugs and mechanics with a separate
Speaker 1: studio working on this or is it just the visual improvement?
Speaker 1: Johan Michigan.
Speaker 2: I think some bugs will be fixed, there will be
Speaker 2: some new bugs. I think that's my expectation.
Speaker 4: I mean, if it really is like such a quote
Speaker 4: unquote remaster that we are largely replacing assets, you think
Speaker 4: that it wouldn't be as buggy as a normal but
Speaker 4: that's the game. But you know they're not just replacing assets.
Speaker 4: They are changing a lot, and.
Speaker 2: It's also an entirely new engine they moved the game to.
Speaker 4: Uh like it might not be Starfield launch levels of Jake,
Speaker 4: but I bet there will be some Jake and for
Speaker 4: some people don't like that.
Speaker 3: Yeah, I don't know if they've talked about officially now
Speaker 3: that's out out, But is it what we thought where
Speaker 3: it's the original engine underneath and then Yui five just
Speaker 3: doing visuals on top.
Speaker 2: I don't know if they they definitely didn't say in
Speaker 2: or they didn't explicitly say in the thing that we
Speaker 2: talked over, and then I don't know if that pr
Speaker 2: is out there, and you know, and that rumor has
Speaker 2: gone back and forth now a couple of times where
Speaker 2: someone say it was the original engine with Unreal Engine
Speaker 2: five on top, and anyone said, no, they're remaking everything
Speaker 2: an Unreal Engine five. So I don't know, but them
Speaker 2: calling it a remaster to me does suggest that the
Speaker 2: underlying technology is still Creation Engine or Gamebryo on one
Speaker 2: or the other. I can never remember which one was.
Speaker 1: Yeah, we got a lot of fun emails. In a
Speaker 1: lot of them, very nice emails, So thank you all
Speaker 1: for sending very kind words. I try and relay them
Speaker 1: to the gang. Special shouts out to you. I just
Speaker 1: put into our own discord. Here are the specific email
Speaker 1: that is very visual and I just want to get
Speaker 1: a pop fro. We'll not read that one out loud,
Speaker 1: but thank you for that discord.
Speaker 2: That's good, that's good.
Speaker 1: I like that.
Speaker 2: Don't we have to describe it for people. I'm popping
Speaker 2: off pretty hard here, all right, Jeff Grub, why don't
Speaker 2: you do it?
Speaker 1: You know, I'll do it. I'll do it. I'll do okay,
Speaker 1: all right, A kind emailer I believe, Ryan wrote in
Speaker 1: uh no, subject email just reads the back of our
Speaker 1: family reunion is held every year in the and then
Speaker 1: they send a picture of what I believe may be
Speaker 1: a break room that is just called coworker room. Sorry
Speaker 1: for Stace and and Dibb catching straight there.
Speaker 2: Man, The whole family, the.
Speaker 1: Whole whole damn family, all right. Next email comes from
Speaker 1: comes from Matt from murphrees Bro, Tennessee. Hey, guys, Blueprints
Speaker 1: is a really cool game, respect the hell of it,
Speaker 1: but the remnant randomness of the rooms soured a little on.
Speaker 1: The experience portal is amazing. The witness is easily a
Speaker 1: top five game of all time. What are some other
Speaker 1: games that have all the first person mystery of Blueprints?
Speaker 1: Clues and puzzles and all that. If Blueprints was just
Speaker 1: a weird mansion with all these mysteries to solve, it
Speaker 1: just might be a perfect game to me. Thanks Matt
Speaker 1: for Murfreesboro, Tennessee.
Speaker 2: Oprah Dan Right, Yeah, there's a lot of think I'm
Speaker 2: ups for sure. Yeah, Miss I'm gonna try. Miss I'm
Speaker 2: gonna try the mysterymake? Is it like they remade it
Speaker 2: so you can walk around and it's not like a
Speaker 2: slideshow anymore, is how it works anymore? Part of me
Speaker 2: is like I might want the slide show. Yeah, I'm
Speaker 2: totally outer Wilds is a good one for sure.
Speaker 3: Yeah, I'm glad this was brought up on an episode
Speaker 3: that I'm on. I actually want to ask you guys
Speaker 3: about this. So is that sort of like the conversation
Speaker 3: point now that we're a little removed, is that people
Speaker 3: don't like the randomness of it.
Speaker 4: Yeah, some people don't for sure. And you know then
Speaker 4: like there's people like Jeff and I here like you
Speaker 4: people are weak, right, and we find them like, you know, pathetic.
Speaker 4: There has been tension a.
Speaker 2: Little bit Blue Brits yep, okay, but it's different for you,
Speaker 2: shuk Sean. You're like, you don't like these puzzle games
Speaker 2: in general. It's not your speed.
Speaker 3: Yeah, I don't even know how to classify them, but yeah,
Speaker 3: I like physics puzzles, you know, like a portal like right,
Speaker 3: or you know, like breathel a while or something like that.
Speaker 2: Yeah, something about this like first person puzzles.
Speaker 1: It's real.
Speaker 3: It's escape from escape, which is how I was trying
Speaker 3: to describe it initially.
Speaker 2: Yeah, I think that's fair.
Speaker 3: I don't know about the random element though, because I
Speaker 3: was thinking about this. Uh, Like, I'm a competitive TCG player.
Speaker 3: I don't get mad at Pokemon because there's a random element,
Speaker 3: because it's a card game. Like that's like I feel
Speaker 3: like you kind of have to meet the game on
Speaker 3: its own terms a little bit there, and that if
Speaker 3: the developers set out to do something, I think it's
Speaker 3: fair critique it, but I'm not sure like some of
Speaker 3: the way people have been talking about is the most
Speaker 3: fair in the world, where it's just like, oh, this
Speaker 3: sucks because of it, Well, that's what it does want
Speaker 3: to mix.
Speaker 2: So I yeah, no, I just don't think it can
Speaker 2: be the game it is without it exactly. Definitely, definitely,
Speaker 2: that's one hundred percentury.
Speaker 1: Yeah.
Speaker 2: I think that you're right shown to a certain degree
Speaker 2: where it's like we can criticize it if it's not
Speaker 2: your thing, but I definitely think that it is part
Speaker 2: of the charm and part of the magic of the game,
Speaker 2: and I think for me it like makes these two
Speaker 2: things fit together even better. Where uh, I think I
Speaker 2: pointed out, like, oh, the story elements of Hades helped
Speaker 2: introduce a lot of people who didn't like rogue lights
Speaker 2: to the idea of a rogue light, and that got
Speaker 2: them through there. Here it's I think the RNG rogue
Speaker 2: light random stuff that's happening here kind of is a
Speaker 2: good gateway into the puzzle elements because it gives you
Speaker 2: a chance to be like, well, if I didn't get
Speaker 2: exactly what I wanted this time, that's not my fault,
Speaker 2: So what can I make out of this run? And
Speaker 2: it might lead you to discoveries you wouldn't otherwise have.
Speaker 2: I think it's a good like channeling mechanism forgetting you
Speaker 2: to what is really magical about the game, which is
Speaker 2: all this other stuff that's happening at the same thing.
Speaker 2: Same time, I think it's pretty fun to get good
Speaker 2: at the rang and stuff.
Speaker 3: Feel like it's part of what makes the game unique,
Speaker 3: you know, And I totally give people don't like it,
Speaker 3: and that's where you get into, you know, some of
Speaker 3: the more subjective elements of game criticism is like, well,
Speaker 3: is this thing that I don't like bad? Or is
Speaker 3: it just you know, not a thing that I'm into.
Speaker 3: I feel like enough people like the rogue like element
Speaker 3: of it that yeah, maybe it's just nothing for you.
Speaker 3: Rather than it's just like empirically a bad portion.
Speaker 2: Of the game, you know. Yeah, it's it's always tough
Speaker 2: to make that call for sure.
Speaker 1: Yeah. I I've put it more, more and more time
Speaker 1: into Blueprints, and I didn't want to put it on
Speaker 1: the run of show today.
Speaker 2: I steel really when I'm primarily playing.
Speaker 1: But there was a moment where I was just sitting
Speaker 1: here at my desk, just jaw on the floor of
Speaker 1: just like and getting very close to weeping of like,
Speaker 1: oh my god, I think I love this game because
Speaker 1: I started thinking about it more and oh my god,
Speaker 1: maybe I want to be a prince. But the blue Prints,
Speaker 1: not the Red Prince. Not the Red Prince, not the
Speaker 1: Red Prince, just the blue one. Hey, Like, yo, I
Speaker 1: am a sucker or any kind of fortune teller in
Speaker 1: movies or games.
Speaker 2: That's a good one.
Speaker 1: Let me tell you, fucking head straight to that goddamn
Speaker 1: rumpist room and have you get the roughest room and
Speaker 1: talk to you talk to Alzara that has coins in
Speaker 1: the room.
Speaker 2: Just put one of those in there.
Speaker 1: Yeah, yeah, god, I yeah, I actually don't like the
Speaker 1: movie Big that much even now.
Speaker 2: It's a weird movie.
Speaker 1: It's very weird. Oh right, Uh okay email This comes
Speaker 1: fresh into the BombCast. Email address Nikki in Los Angeles.
Speaker 1: What should I have for lunch? Uh?
Speaker 2: Signing that too. I've been eating today, Nicky, I'm.
Speaker 1: Gonna say you should get like an Italian forward sandwich.
Speaker 2: Mediterranean food of some kind, you know, So if you want,
Speaker 2: if you have to go with Italian food, go with it,
Speaker 2: but go a little bit more Middle Eastern, maybe some
Speaker 2: Turkish swarma. That's what I'm leaning to it that I
Speaker 2: haven't had a long time. But McDonald's, Oh, I want
Speaker 2: to go. The kids see I don't. I don't have
Speaker 2: that excuse.
Speaker 4: Like for some reason, I feel more guilty about McDonald's
Speaker 4: than other fast food and I don't try it off
Speaker 4: too much fast food parties, like you know, maybe for
Speaker 4: my next special fast food thing, like I should just
Speaker 4: go to McDonald's and got some fries.
Speaker 3: What if you got Nicky's favorite in staying you got
Speaker 3: a whopper?
Speaker 4: I think I talked about it here, But I have
Speaker 4: a burger King very close to me, and its state
Speaker 4: of disrepair is a.
Speaker 2: Is the most disgusting, rotting excuse of a restaurant. It's
Speaker 2: I know, I said that the blueprints are a gcon
Speaker 2: players were pathetic. I excuse me. The state of burger
Speaker 2: King right now is pathetic. Look, we have all these
Speaker 2: fast food restaurants. They can't all be around forever, and
Speaker 2: burgers are out in Chicken is in. Anyways, something's gotta go.
Speaker 4: It had better be burger king, right like, give give
Speaker 4: Wendy's a past, McDonald's of course, the fun weird ones
Speaker 4: like Hardy's whatever and Rally's they can stick around. Get
Speaker 4: burger King out of here.
Speaker 2: It's done. The Rodeo burger was like thirty years ago.
Speaker 2: Move on, that's no Kings only McDonald's. I still like
Speaker 2: burger King, like the the Yes, the Robert Junior is
Speaker 2: actually I think.
Speaker 4: The You just have an associated warm fuzzies with sneak King.
Speaker 2: Well that too for sure, and I and I worked there.
Speaker 2: I don't know that doesn't atually make me feel warm
Speaker 2: and fuzzy that you work for.
Speaker 1: It's actually pretty impressive. You still like burger king is
Speaker 1: very true. Yes, I feel very similar to you, Mike.
Speaker 1: I don't really have a fondness for burger king, but
Speaker 1: god damn, could I go for a long chicken sandwich? Right? May?
Speaker 4: I never actually had the launch chicken sandwich. Maybe that's
Speaker 4: my problem.
Speaker 3: That's what it changed. It is astonishing how it's always
Speaker 3: the Burger Kinge that is like the shittiest restaurant in
Speaker 3: your It was on this.
Speaker 2: Clean it a little bit like I get it like
Speaker 2: you because oh fuck, all right, it's actually a podcastre
Speaker 2: actually is a chain here called Burgatory. It's pretty good.
Speaker 1: God that threw me for a loop. I don't know
Speaker 1: what to say anymore.
Speaker 2: Yeah, email Burger king We let Hardies die.
Speaker 1: I guess we can.
Speaker 2: Let is fine, but we got a new Hearty. It's
Speaker 2: not It's not fine. I wouldn't say. I don't know.
Speaker 4: I went to the Hardys, our new Hearties that's attached
Speaker 4: to the Love's gas station.
Speaker 2: I had agree, Okay, that's yeah, exactly. The Hardys might
Speaker 2: still exist if it's attached to a gas like long
Speaker 2: Time Silvers, right or you Love gas station. I'm just
Speaker 2: saying the Heartys is not fine because it's like the
Speaker 2: little guy on the side of the Dude and what's
Speaker 2: that Arnold Schwarzenegger movie. It goes to a total recall,
Speaker 2: the little total recall Quantico guy on the side of
Speaker 2: Love's Gas station I Love Loves. It's a problem.
Speaker 4: I I'm started to like try on my way to
Speaker 4: get gas at the Loves, since that's why I.
Speaker 2: Do a sheets's axit away. But I don't even really
Speaker 2: get anything else there. I don't get any food. I
Speaker 2: just like to go with that store. And it's really
Speaker 2: like clean and pleasant, and every once in a while
Speaker 2: the loudspeaker tells a trucker where they can go shower,
Speaker 2: just like there's something I like hearing someone's showers ready,
Speaker 2: just being outside pumping my gas. And it's like a
Speaker 2: robot voice too. I'm like, oh my god, they have
Speaker 2: robots telling them the showers are ready, just like we
Speaker 2: all Willson.
Speaker 1: That's right, once we all get to the camps or
Speaker 1: the farms, I should say, all right, question from Travis
Speaker 1: and Fargo. Anybody watching indoor tonight? I can't wait.
Speaker 4: Yeah, I watch Nicky and Chat said they they a
Speaker 4: white people don't have culture.
Speaker 1: Okay, Actually I thought about this this morning. Y'all really
Speaker 1: cooked when you came up with the phrase big woop,
Speaker 1: oh thank you. Yeah, I'm like, wow, big whoop, and
Speaker 1: then like I just think of y'all and then I
Speaker 1: put my sunglasses behind my head and then turned my
Speaker 1: cap around. So thank you.
Speaker 4: Yeah, here's here's why I want reach, just because when
Speaker 4: and Or season one happened, it seemed pretty low key
Speaker 4: and it felt like, oh, they weren't maybe super happy
Speaker 4: with the viewership blah blah blah. Since then, they asked
Speaker 4: the Star Wars shows that had really bad viewership, and
Speaker 4: I think a lot of people have caught up with
Speaker 4: season one and Or and like it a loft. I
Speaker 4: feel like season two is gonna maybe pop off a
Speaker 4: lot more.
Speaker 1: I hope.
Speaker 2: So the thing that they really liked to happen with
Speaker 2: Andor is it's viewership growed week to week, so like
Speaker 2: the finale, like did better than the second episode, which
Speaker 2: is kind of what you want. So I think as
Speaker 2: long as this one also continues to grow, But there's
Speaker 2: definitely a chance because it's the one that people still
Speaker 2: talk about. It's getting really good reviews too. It's like
Speaker 2: a ninety eight percent on Rotten Tomatoes. So boy, I'm exciting.
Speaker 1: Yeah. Hey, after this podcast ends, y'all listening watching live,
Speaker 1: go watch fucking Sinners.
Speaker 2: Jeez, I cannot wait. I wanted to go see it
Speaker 2: over the weekend, but I couldn't get to the theater.
Speaker 2: I it seems good.
Speaker 1: I forgot what forty X meant at my local regal cinema.
Speaker 2: Are you okay? Did you hurt your back?
Speaker 3: No?
Speaker 1: No, I politely ask, can I exchange my tickets for
Speaker 1: a regular movie theater? Because since this movie takes place
Speaker 1: in the nineteen thirties and they have like an old
Speaker 1: like Jelopi style car, it would just rumble all the
Speaker 1: time while Michael B. Jordan was driving with Michael B.
Speaker 2: Jordan, it's the movie about killing the KKK? Is there
Speaker 2: any of that in there?
Speaker 1: I don't want to spoil anything, but it's okay. It's
Speaker 1: a good cathartic time, all right. That's all I needed
Speaker 1: to hear. Oh yeah, yeah, I need one of those.
Speaker 2: Alright.
Speaker 1: Last email from the show is a big one. This
Speaker 1: one comes from Ogto shouts out to ogto, hey gang
Speaker 1: you boy ogto here ideally grubbed Dan and Mitch would
Speaker 1: be there for this email. Sorry, Dan's in Japan hanging
Speaker 1: out and getting his face scanned. I compiled a dumb
Speaker 1: list of Blake club games and movies based on video
Speaker 1: games in order to answer the ultimate dumb question, would
Speaker 1: you rather play a bad video game or watch a
Speaker 1: bad video game movie. General rules to give the comparison
Speaker 1: any kind of juice. Number one, you either marathon the
Speaker 1: game in a normal Blake club setting with the other
Speaker 1: two chuckleheads, or you watch the movie an equivalent number
Speaker 1: of times it would take you to beat the game, oh,
Speaker 1: causing Blake club playtime. If you pick the movie, you're
Speaker 1: raw dogging it. No phone, no company, no distractions, just
Speaker 1: you and the movie for X number of times. Ranked
Speaker 1: the games slash movies using metric, Metacritic, or whatever was available,
Speaker 1: sometimes nothing for the player of each game has to
Speaker 1: watch the equivalent equivalently ranked bad movie for X number
Speaker 1: of times without further ado. Here are your options. Jan
Speaker 1: can use the sheet. If you can use the sheet,
Speaker 1: that's fine. Mike, Yes, would you rather play Mortal Kombat
Speaker 1: Mythologies or watch Dead or Alive? Da Dead or Alive
Speaker 1: the two thousand and six movie eleven times?
Speaker 2: Guys?
Speaker 4: Look, I can beat Mythologies in like fifty minutes now,
Speaker 4: well probably not right now, but yeah, I think at
Speaker 4: this point I figured that game out. I will say
Speaker 4: I like the way that Dead or Alive movie sucks,
Speaker 4: and it sucks pretty bad.
Speaker 2: It is definitely so bad.
Speaker 4: It's kind of fun to watch territory, which a lot
Speaker 4: of bad video game movies are. I used to watch
Speaker 4: a ton of them with my friends, and we watched
Speaker 4: all that Ui Bowl crap and Dead or Alive it was.
Speaker 4: It's the only bad fighting game movie that actually incorporated
Speaker 4: health bars into the scene at one point. Somehow I
Speaker 4: thought that was really funny. But yeah, I'll take mythologies grub.
Speaker 1: Would you rather play Dai Katana or watch Borderlands twenty
Speaker 1: twenty four fifteen times?
Speaker 2: What the fuck? Mike's was so much better? I would
Speaker 2: love I would let me play Mythologies and watch do
Speaker 2: A fifteen times. That's easy, Hang.
Speaker 3: On, hang yeah, I got lost here. Somewhere in the shuffle.
Speaker 3: Is the idea that they need to watch the movie
Speaker 3: the equivalent.
Speaker 2: Length of the play through of the game.
Speaker 4: Yes, yeah, And they can't just pick the movie because like,
Speaker 4: well that's short.
Speaker 3: At least, and the movie and the game have was
Speaker 3: a similar rating.
Speaker 1: Yeah.
Speaker 2: I think that's why we're okay, uh okay. So it's
Speaker 2: Dakatana or the Borderlands movie.
Speaker 1: God a friend of Janina's in it, you know, man,
Speaker 1: that's true.
Speaker 2: I did see Borderlands the movie in theaters, and it
Speaker 2: was one of the most aggressively bad things I've ever
Speaker 2: seen that it and that does make it made it
Speaker 2: like worth it for that one watch. But I don't
Speaker 2: know if I would call it a fun bad movie.
Speaker 2: In fact, it's just painful. I think I have to
Speaker 2: go with Dai Katana. Actually, okay, yeah, man, can.
Speaker 1: I can I stall the patch for Dikatana? Actually?
Speaker 4: No alto saying that I have to play mythologist for
Speaker 4: as long as my original play through, I think I'll
Speaker 4: still take mythologies over the.
Speaker 2: Yeah, I'll take da Katana.
Speaker 1: I love emails like this. By the way, uh grub,
Speaker 1: would you rather play Bubbs three D or watch Postal
Speaker 1: two thousand and seven six times?
Speaker 4: Postal does have a lot of nine to eleven jokes
Speaker 4: and a lot of a lot of them child uh
Speaker 4: shooting jokes too, So I know much you love those?
Speaker 2: Yeah right, O cool, that's a tough one. Then, yeah,
Speaker 2: I think I would. Uh yeah, Bubbz three D get
Speaker 2: me Bubbs three D. I don't need that much still
Speaker 2: in my veins.
Speaker 1: All right, we're gonna skip over Dan's Maybe we'll say
Speaker 1: uh well to Sean Okay, Sean, I'm gonna be shocked
Speaker 1: if Dancer isn't the game, Jan, but yeah hit me.
Speaker 1: Would you rather play Sonic O six or watch Wing
Speaker 1: Commander nineteen ninety nine fourteen times?
Speaker 2: I don't know there's any movie I want to know
Speaker 2: is the game? Yes? Even Sonic O six because.
Speaker 1: I just do it once? All right? Uh, Mike?
Speaker 2: Yes?
Speaker 1: Would you rather play Alone in the Dark or watch
Speaker 1: Blood Rain two thousand and five six times?
Speaker 2: I'll take Blood Rain? God he hates the week.
Speaker 4: Yeah, yeah, I'll take Blood Rain on this one. Actually, God,
Speaker 4: I hate it alone the Dark?
Speaker 1: All right? Turbo Dan Sewan? Would you rather play Terminator three,
Speaker 1: Rise of the Machine or watch street Fighter the Street
Speaker 1: Fighter Colon the movie of Wait sorry? Or watch street
Speaker 1: Fighter Colon the Legend of Chun movie Different story three times?
Speaker 3: Terminator was like, seems like a decent game. Actually, Dan
Speaker 3: got a got off easy on that one. So Terminator
Speaker 3: all the way.
Speaker 2: Uh.
Speaker 3: Bloodge of Chun Lee is one of the worst movies
Speaker 3: I've ever seen.
Speaker 1: Though.
Speaker 2: It's terrible, it's rough, it's so bad.
Speaker 1: We should we should have Blake Club Goes to the movies.
Speaker 2: Yeah, definitely, all right.
Speaker 1: A couple more here, grub. Would you rather play Blues
Speaker 1: Brothers two thousand or watch Silent Hill Revelation twelve? Four times?
Speaker 2: Is not too bad? The movie blink and you'll miss it? Yeah, man,
Speaker 2: that's terrible. Yeah, I think I'll go with Silent Hill
Speaker 2: four times because that mostly is I don't know how
Speaker 2: bad that movie is. I'm not familiar with it, so
Speaker 2: this is probably me walking into a buzz song. Your
Speaker 2: Blinding Round game was four movies long. You got four long?
Speaker 1: Yeah? Yeah, all right, Mike. Would you rather play RoboCop
Speaker 1: or watch Far Cry five times? Oh?
Speaker 2: Another uie bowl?
Speaker 1: Huh?
Speaker 4: I remember almost nothing about that movie except the Clinton
Speaker 4: Howard was.
Speaker 2: In a bullet at one point.
Speaker 4: I think, uh oh oh again. There's something about those
Speaker 4: You of Bull movies that it is so bad I
Speaker 4: can't stop thinking about them. But if it was his
Speaker 4: House of the Dead movie, I would like rather watch
Speaker 4: that twenty times than play a good video game.
Speaker 2: I love that stupid thing. I think I'll go with
Speaker 2: Far Cry.
Speaker 1: Actually, you don't know anyone in this movie?
Speaker 4: Oh good, Sorry, I remember the the main the main character,
Speaker 4: the main hero. Let's such a like, very lovely, normal
Speaker 4: looking dude who did.
Speaker 2: Not seem like in the fuck Star or a Hero. Yeah,
Speaker 2: I think so. He's the guy from SLC Punks, right,
Speaker 2: the German guy or am I thinking of.
Speaker 4: I'll tell you what he was definitely European terrible Schweiger.
Speaker 1: Yeah, he's an inglorious bastards. Oh yeah, yeah, yeah he is.
Speaker 2: He is good for him, good for him? Yeah. Yeah.
Speaker 2: Seems like a strange choice for maybe the lead of
Speaker 2: your like, yeah, I think he's just friends with you
Speaker 2: Bolt right in German? Of course.
Speaker 1: Yeah, that makes sense, Mike. Another one for you, yo, Mike,
Speaker 1: would you rather play Mortal Kombat Special Forces or watch
Speaker 1: In the Name of the King a dungeon siege tale?
Speaker 1: Three times?
Speaker 2: Three times?
Speaker 4: That movie is pretty rough. That's funny because they gave
Speaker 4: you a bowl a budget.
Speaker 2: This stupid Oh my god. The Special Forces was so boring. Yeah,
Speaker 2: but special Horse, it says, have Ben Kingsley.
Speaker 4: I thank Kingsley or John Rehys Davies or the Beekeeper
Speaker 4: or Burt Reynolds as the King.
Speaker 2: Oh yeah, absolutely, In the Name of the King.
Speaker 1: Story all right, Turbo Dan Drake, the ninety nine Dragons
Speaker 1: and Superman sixty four and both Well, I'm just combining
Speaker 1: the questions, Let's just do Drake ninety nine Dragons first, okay,
Speaker 1: or watch House of the Dead four times?
Speaker 3: Oh, I would go House to the Dead. Yes, that's correct,
Speaker 3: that movie. As I've only what I've never seen the
Speaker 3: whole thing. I've seen snippets that people post. That movie
Speaker 3: seems like it might be so bad.
Speaker 2: It's funny.
Speaker 4: Oh okay, it's like it goes the room, right, which
Speaker 4: is the iconic. Then House of the Dead for me, like, oh,
Speaker 4: it's so bad and stupid.
Speaker 2: He's answered, all right.
Speaker 1: Grub, would you rather play Batman Dark Tomorrow? Or watch
Speaker 1: Tecan five times?
Speaker 2: That Tecan movie? Man, I'll go with Batman Dark Tomorrow.
Speaker 2: That one's not too bad in terms of being of length.
Speaker 2: There's it's bad in a lot of ways, but I
Speaker 2: bet I could figure it out more quickly this time.
Speaker 1: Oh god, this movie. Look at that?
Speaker 2: Huh?
Speaker 1: All right? All right? Two more? You know what I'm
Speaker 1: gonna save that. We're gonna do a little switch through here.
Speaker 1: We can all answer for Lucy here, so Lucy's gonna
Speaker 1: be subjected to what we choose. I don't thay for
Speaker 1: Lucy or the entire room if she's absent. Would you
Speaker 1: rather play Skull Island, Rise of Kong or watch Noobs
Speaker 1: twenty twelve? Five times?
Speaker 2: I'm not watching Noubs another second. No, No, I'm no
Speaker 2: been there. Everybody shut up and let the expert answer. Please,
Speaker 2: I've been there and and I wasn't five times. It
Speaker 2: was one whole time by myself in a room where
Speaker 2: I couldn't do anything else or talk to anybody else,
Speaker 2: which I think was one of the stipulations of this
Speaker 2: and that is a war crime. And we're not doing
Speaker 2: that to Lucy James, Sorry, spare, thank yeah, sorry that
Speaker 2: happened to you. If if the social team could just
Speaker 2: flash Nubes in like a Sapia tone behind me while
Speaker 2: I'm doing this.
Speaker 4: I want you to know that at the time, it
Speaker 4: may it seemed like I was laughing and pointing at you,
Speaker 4: but I was actually really distressed and said it was.
Speaker 2: It was the highs of winning Mario Party and then
Speaker 2: immediately getting that thing to set me in there for
Speaker 2: the entire of Nubes because I won Mario Party, all.
Speaker 1: Right, and then Ogto shouts out to Ogto for doing
Speaker 1: the work in this uh. They also attached a spreadsheet
Speaker 1: here with some review blurbs. Maybe we'll share that later
Speaker 1: and we can all answer for Dan.
Speaker 2: What was the Superman one? Oh?
Speaker 1: Well, this is the last one? Oh and well we
Speaker 1: can put Dan into this situation here. Okay, Dan, would
Speaker 1: you rather play and we'll all answer on behalf of Dan?
Speaker 2: Sure?
Speaker 1: Superman sixty four or watch Mortal Kombat Annihilation ten times?
Speaker 2: Ten times? Annihilation is pretty bad. It is also kind
Speaker 2: of so.
Speaker 1: Bad as I feel like that's but ten times.
Speaker 2: It's a lot. Can you imagine even that first time
Speaker 2: that movie ends, it's like time to watch it nine
Speaker 2: more times? I feeling alone? Kill me? Actually, what's what's
Speaker 2: the game? I'm sorry, that's just one of the worst.
Speaker 2: It's one of the worst ones. But God, let's send
Speaker 2: him into the movie ten times she deserves. We'll send
Speaker 2: Dandler movies. You hear that, Dan, You have to watch
Speaker 2: Mortal Combat Annihilation ten times?
Speaker 1: Now. It's binding. The flight home is probably about that log.
Speaker 1: Throw out everything every other game console you brought with you.
Speaker 1: You're loading up Mortal Kombat Annihilation. Get your pal cold
Speaker 1: you might to watch it with you. He loves movies.
Speaker 1: Uh Ocuto finishes things. Thanks all, love the site. Stay
Speaker 1: strong in the face of all the bullshit going on.
Speaker 1: You all, we all deserve better. Your boy and Colombo
Speaker 1: fisionado ogto all systems of Goku forever. You know what? Yeah,
Speaker 1: all right, gang? That about does it for emails this week.
Speaker 1: BombCast a giant bomb dot com is the email addressed
Speaker 1: to send all of your fine and lovely emails to
Speaker 1: hey right right into the BombCast. I appreciate any and everything.
Speaker 1: And you know, while you're at it, go to wherever
Speaker 1: you're listening to this, put up a review, give us
Speaker 1: a thumbs up, Tell a friend about the Giant Bomb Cast,
Speaker 1: tell your bomb about it. Tell them that your best
Speaker 1: friends on the internet have a podcast.
Speaker 2: I'm I'm gonna go read the recent reviews. If you
Speaker 2: put up a new review, if you have a good one,
Speaker 2: I'll read it on the podcast.
Speaker 1: Yes, we'll read your reviews. At the very end of
Speaker 1: the podcast. You'll be the new email segment. Lots and
Speaker 1: lots of stuff popping off on the Power Block to day.
Speaker 1: As I mentioned, the GameSpot crew is playing Oblivion Remaster tomorrow,
Speaker 1: game tomorrow until Friday. Game breaking news popping off Wednesday,
Speaker 1: Thursday Friday.
Speaker 2: Right grub that's right comes back into it. Sorry, are
Speaker 2: we doing a Delight club or something tomorrow? No, because
Speaker 2: there's a bunch of new games popping off, So we
Speaker 2: filled up the schedule with kind of can't even remember.
Speaker 1: But Marathon.
Speaker 2: Well, Claire comes out tomorrow. Marathon and Claire Obscure Expedition
Speaker 2: thirty three kind of happened back to back, so that'll
Speaker 2: be most of the day after game breaking News tomorrow
Speaker 2: and you know, Dance out of Town so that we
Speaker 2: were gonna Display club anyhow.
Speaker 1: Yeah, yeah, yeah, the Game Spot show popping off this week,
Speaker 1: as well as a voicemail dump truck and then.
Speaker 2: Also wait real quick, Wednesday night, I will I will
Speaker 2: probably get a stream going up on Giant Bomb where
Speaker 2: I'm just hanging out trying to pre order us a
Speaker 2: switch to you all are doing the same thing.
Speaker 3: Feel Fred to hang out with me midnight Easter.
Speaker 2: Yeah, she'll probably start a round yep, all right, I
Speaker 2: may be.
Speaker 1: Your eating No, I know it would be the evening,
Speaker 1: but I was. Yeah. Anyway, Uh, Game Spot after dark
Speaker 1: on Friday, and then U p F to end your week.
Speaker 1: We're going to be checking out a bunch of games,
Speaker 1: but the first hour will probably be Overwatch too. Turns
Speaker 1: out that game is good again, did it?
Speaker 2: Uh?
Speaker 1: And then I believe we're playing on checking out some
Speaker 1: other games as well. Maybe we can show off one
Speaker 1: hundred defense Line Academy. The game is called combat at
Speaker 1: least not a stream game cham.
Speaker 2: Least Yeah, just a quick upf checking.
Speaker 1: We can show off a battle, you know, show off
Speaker 1: some other games as well. Should be a nikky stream
Speaker 1: that game.
Speaker 4: Stream it just from the beginning of all of the
Speaker 4: cut scenes, and wonder when it becomes.
Speaker 2: Okay, sewer Shark. What when does it become seer Shark.
Speaker 2: That's the last thing I disagree desolutely. I don't know
Speaker 2: if I've ever disagreed with you more in my life.
Speaker 1: Gosh, all right, folks, That about does it for the podcast.
Speaker 1: Did I forget anything else? Popping off this?
Speaker 4: I have a new professional email, Mike at GamesBeat dot
Speaker 4: com if you ever want to pitch me on something.
Speaker 4: My venture Beat email became a mess. It was hard
Speaker 4: to see things there. This is her best chance to
Speaker 4: pitch me on something.
Speaker 2: You're putting on the BombCast is the best way to
Speaker 2: ensure this one also becomes It's so many dumb emails, dude.
Speaker 4: Yeah, but I also need people to know because there.
Speaker 1: Alright, Gang, that about does it for the podcast. I'm
Speaker 1: gonna hit this, but no, what's two dogs tonight?
Speaker 2: Hey?
Speaker 1: Uh, I'm gonna pop on kind of funny next week
Speaker 1: to talk about blueprints. Do a spoiler cast I forgot
Speaker 1: Oh cool, that's all. They're right there. You know we'll
Speaker 1: go go brag that the GV crew destroying them and
Speaker 1: Monaco too. That's right. We'll see next week for another
Speaker 1: episode of the Giant Bobcast. He's been shot, he's been Mike,
Speaker 1: he's been grabbed than Jet and you at home have
Speaker 1: been lovely. We'll see you, love you good.
Speaker 4: Challenge having blue sprints challenges blue sprints, we should we
Speaker 4: should do that.
Speaker 2: We should one hundred percent do that.
Speaker 1: All right, We'll see you next week, Gang, Love you
Speaker 1: wo