Speaker 1: Neonic void adoptions assops anyway, Hello, and welcome back to
the Void, a d D Podcast. I am your host,
DM Devon, and today I'm joined by three amazing, stunning,
breath taking people who are your prooval. I don't know, okay, yeah,
I'm all.
Speaker 2: I'm one.
Speaker 3: That also means I'm you.
Speaker 1: I feel sorry for you. I'm sorry for you.
Speaker 4: When you said breathtaking, do you mean like through asphyxiation?
Speaker 1: Jesus Christ, I was gonna say more like drowning? Oh
my god? Can I not compliment you three?
Speaker 3: Jesus No, I prefer not.
Speaker 1: Well that's too bad, because somebody's gotta talk y'all. Love damn,
who are you ship?
Speaker 3: Don't talk me up or like talk me down? Because
the fast food.
Speaker 1: I'll talk all three of y'all. What are you talking about? Anyway?
Who is you?
Speaker 4: Oh?
Speaker 3: Who is.
Speaker 2: Who am I?
Speaker 5: Oh?
Speaker 2: My god, I don't remember the whole I don't remember
the entire lines. I'm not going to recite it.
Speaker 3: I was in a credit quote Legion, but I'm thinking
I play myth the warlock some my warlock cleric. Yeah,
I think.
Speaker 1: Yeah, I think so, yeah, yeah, cleric and a warlock arch.
Speaker 3: Yeah, yeah.
Speaker 1: Yeah.
Speaker 3: Next.
Speaker 6: Uh well, I am Jacob and playing free the furry
not so furry but wolf boy.
Speaker 3: M hm, you got me.
Speaker 7: I did no such thing, newdy, you damn cat meow.
Speaker 2: I'll have Nimbo spade again.
Speaker 1: You leave my three legged, adorable feline alone. She is
an angel, said from God.
Speaker 2: Yes, with a raging, massive, resting bitch face.
Speaker 1: Yes, she does have a resting bitch face, and I
love her for it. In last.
Speaker 4: So, I'm Tyler, playing the role of Tama, who confessed
things in this sleep that you probably won't remember.
Speaker 1: Yep, yep, And don't worry, ladies and gentlemen listening. Someday
there will be some as Mr read by Tom read
by Tyler. That's in the work that is happening. Someday
you all will get your dreams coming true. Okay, trust
any who disease. I was going somewhere. You know, this
happens a lot where I'm just like, I'm in front
of mic, I'm recording myself and I'm like, oh no,
I'm talking to people.
Speaker 4: It's scary, isn't it, Because if you mess up once
it could be used against you.
Speaker 1: I mean and who uh I mean?
Speaker 4: But then you do it anyway, because like, what do
other people think? What do I care what they think?
Speaker 1: I mean, you can't just say anything on a podcast.
We're not a bunch of We're not a bunch of
sit straight white men on a podcast talking about alpha
male bullshit.
Speaker 2: I thank Christ for that.
Speaker 1: God. I hate those people. Those people. Oh, couldn't be me.
Speaker 5: No.
Speaker 1: Maybe look at a description below. You'll see a link
to the link tree to the other Ford Field me
A podcasts, as well as the YouTube channel, Go subscribe,
Go listen to the episodes, as well as the video
components for book watchers and etcata h. Follow us on
Twitter at Voidnica. That's at v O. I d oh
and I c a. Yes, I was like I had
Alex with y'all. I am so sorry. My mind was
like I'm looking at it. I'm like that doesn't sound right.
Oh wait, no, that's just me being dyslexic. Okay, So yeah,
go follow us on Twitter. So yeah, that's uh, that's it.
Uh yeah, what happened last time?
Speaker 3: Yeah, I was told there's a person of another one
to be in the castle.
Speaker 1: Uh huh uh huh uh huh and he is.
Speaker 3: Whole. Well I'm I'm confirmed.
Speaker 1: Well, uh huh, he's just stat he's in he's in
company in stone. Yeah, uh huh. There's a statue in
a center and sitting here in the throne room. Yeah,
he's just chilling. Well, I don't think anyone in the
castle knows that he's there, but he's there.
Speaker 4: And Leo got us all a unique kind of drunk.
Speaker 1: Yeah.
Speaker 4: Yeah, where we are upset about other people's problems.
Speaker 1: Uh huh huh.
Speaker 2: Yeah, I got some bomb ass wings.
Speaker 1: Yeah, m hmm.
Speaker 2: And a letter.
Speaker 1: Well the prophecy that was old write some crazy lady.
Well that prophecy.
Speaker 3: Happened in cocaine sense, Oh.
Speaker 1: My god, no cocaine. Here's a cocaine free zone. What
his podcast is not sponsored, nor do we endorse cocaine
week future cut the part just kind of completely enough
talk about cocaine, Dakota. I know you have a dream
of burning through your septum, but like, no, that's not healthy.
Speaker 3: I never said I was here for a long time, dog,
I'm just here for a good time, and I hate
having a good time.
Speaker 1: Oh my god.
Speaker 4: Yeah. We are totally not sponsored by street brand drugs
as opposed to strug.
Speaker 3: This podcast is sponsored by Gregory, my local dealer of.
Speaker 1: Not name dropping your drug dealer, future Devin. Please seriously
cut this part out. Don't you.
Speaker 4: Don't go to Walgreens, you go behind Walgreens.
Speaker 1: God, oh god, We're never gonna get sponsorship again. Cut
this part out. Please listen to the episode. I know
sometimes you listen to the episodes in the beginning you're like,
you know whatever, and then you kind of just skin
through and listen to the empty spots and you take
those up. Seriously, listen to the beginning of this episode.
If I'm smart, I'll leave a note saying edit the
first part of the episode on the folder.
Speaker 3: Don't you believe it?
Speaker 1: I'm gonna do that right now. Actually I don't.
Speaker 2: Did you ever send me the text of the of
the Prophecy or did you post it in one of
the chests.
Speaker 1: In the cheaty chat? It's in the Lore campaign to Lore.
Speaker 2: You mean the one uh chat that I don't have permission.
Speaker 4: To look in?
Speaker 2: You don't have permission to look in that, now you know?
Speaker 3: I do?
Speaker 1: Yes, you do?
Speaker 2: No, I don't.
Speaker 3: I got you.
Speaker 5: Yeah.
Speaker 2: It says I'm clicking on campaign to Lore and it
says I don't have permission.
Speaker 3: There you go, see because I care about you, Jacob.
Speaker 1: Oh my god, oh wow, oh huh?
Speaker 3: Whoa wait?
Speaker 2: Hold up, I still can't see it. Campaign to Lore
campaign two, Lore.
Speaker 3: M you are so dumb.
Speaker 2: Okay, so now you got that.
Speaker 1: Why can't you see M? I mean, go ahead and
fix that, all right? See if it works now.
Speaker 2: Hmmm. Might have to read like and you know I'm
not gonna worry about it.
Speaker 3: Cody.
Speaker 2: Put it in the main chat. I'll look at it later, h.
Speaker 1: Because I I I took you out of it, and
I'll put you back in. So if you click on it,
it says you're in it as far as like who's
online and stuffing?
Speaker 2: Okay, but for some reason it says you do not
have permission to view this. The message history of cash
tag campaign to Lord.
Speaker 1: Oh my gosh. Okay, that's weird. Alright, give me a second.
Reactions we're not.
Speaker 8: Right threads so weird.
Speaker 1: Read message history Okay, now try that.
Speaker 2: Okay, Okay, it looks like it unlocked.
Speaker 1: Okay, cool, cool, cold call crisis averted on that?
Speaker 3: All right.
Speaker 1: Let me make episode one, eighteen eighteen edit beginning for
the love of God.
Speaker 2: So Devin, thanks, Yes, you're gonna get you're gonna get
kick out of this.
Speaker 9: So it says welcome to can't pay to lore, but
it's still it still says, yeah, there's nothing there, and
it says you do not have permission to send messages
in this channel.
Speaker 1: You see nothing.
Speaker 2: I see nothing.
Speaker 4: I also can't un messages, but I can read everything, son.
Speaker 1: Of the Okay, you know what I'll worry about. I
will add it where everyone could read messages and see
ship because obviously it's not letting me do what I
wanted to do, so but I will I will figure
that out later. Yes, that's the prophecy that's in the
general chat.
Speaker 4: Cool.
Speaker 1: So since if you can guess the last thing that happened,
if you could say, if you can tell me what
happened at the end of the last session, I will
give you all ten temporary hit points each. What was
the last thing that happened?
Speaker 3: Wasn't it Kala like saying some saying some ship while
he was super Druke.
Speaker 1: Okay, I'm looking for one particular thing kind of has
to deal with that.
Speaker 4: Was it a discussion about Laura Glexia.
Speaker 1: Not necessarily her, but it's the same conversation, not about her,
about some other character. That's the only hit you get.
There's another character in your party.
Speaker 4: Oh in the party okay, because Scarlett saying she can't
admit what happened a long time ago. I can't tell him.
Speaker 1: Yeah, there you go, there you go, be me mean
d ding. Ten Tipperary head points to all three of you,
and those ten Tipperary hadpoints are only useful for today,
in today's session. So that Yes, So last week y'all
got drunk, y'all's problems got switched around. Freed got wings,
myth read a letter. Turns out his memories were a lie,
and now he's on a mission to find the other
nights in his group. And he was told, oh one
of them is, and the council hear about the storm,
the Ebney Knight, so he like, well, shit, gotta go,
gotta get in there. And then Scarlett had to handle
drunken Freed and drunken Tama. After Freed had a drunken
experience with a fucking some fortune teller witch or some
witch that read his fortune and gave him a whole
prophecy written on a piece of paper. Yeah and yeah, exactly,
and then Leo and uh Leo kind of red. Scarlet
to Field saying, m I could see you're hiding shit,
and She's like, I don't know you're talking about, you
fucking bitch. And it turns out Scarlett is hiding some
ship that no one knows about. But what is it?
Who knows? Find out today on Dragon Bull Dragon Balls.
Huh huh. Anyway, so we kick off next morning, finally
next morning, and you are woking up by the sounds
of the front of the door slamming open, and Scarlet
yells for y'all to yells for Tama and Free to
get up. Can you two roll me a con save
to see if you guys have a hangover.
Speaker 4: I thought it was gonna be like to see if
you actidentally fell back to sleep.
Speaker 1: No, see if you have a hangover? Oh?
Speaker 2: Fuck which Freed? Oh the second one doesn't even have
on my stats.
Speaker 1: It's the it's the first one. It's the first one.
I was gonna make another one, but we we we talked,
then we decided to use the other one. Holy shit, Okay,
Talmabo fourteen, you have a hangover, Freed. You are Christine,
You are like a god. You woke up like nothing,
like you're hydrated. You're it's like you never drank goddamn,
that's thirty Jesus. Yeah, tell me you have a you
have a hangover.
Speaker 4: I guess I'll go find some water.
Speaker 1: Then, well, Scarlet has Scarlet has water in her, uh
water with her. She gives y'all were you gonna say, Jacob?
Speaker 2: I was just like and uh oh.
Speaker 1: And she gets up and she's like, come on or
she's at the door. She's like, okay, up and at him.
Speaker 4: That's fine, that's so low.
Speaker 1: She hands you a, uh some water. I put a
little something else in there to help with the hangover,
because I figured you were gonna have one.
Speaker 4: And then I drink it slowly.
Speaker 1: And you and you can feel whatever she put in
it is starting to soothe the hangover to where it's bearable.
And she gets up and she and she kind of
goes the door and cops her hands. Let's go. Snith
is already waiting for y'all. He he's yeah, I think
he ever, oh, think he ever? Well he doesn't sleep.
Speaker 3: So nope, war Forge do not need to sleep.
Speaker 1: Yeah, that's yeah. She says that on the table. She's like, yeah,
he I don't think he ever went to soon. Well, actually,
I don't think he does sleep anyway. Let's go, y'all
got a mission to do today. Y'all got some business
to handle. As she walks out the door and walks
and takes a right walking down the hall and after
a few sets, after a few moments, she's like, I
don't hear y'all, I don't hear yours your footsteps, And
she yells back, do you too.
Speaker 4: Oh, I start heading my way downstairs, all right.
Speaker 2: I follow right, Well, I'm ohmting gosh.
Speaker 1: So, you guys got your equipment and your stuff, and
you noticed that it was placed right next to your bed,
and you would kind of assume that Scarlet might have
gathered your stuff together and left it there for y'all
to make it easier to take. And you guys hit
out the door to the room and you head down
the hallway to the main corridor that we that you
all were in the night before, as you see a
bunch of again people walking about, merchants, people just like
uh towngoers, all that kind of stuff kind of simwear
environment to yesterday. And at the very top of the ooh,
where is it? Right top of the room next to
the to the big doors to the north of you.
You see Cinder standing there patiently waiting with Myth that
she as they are waiting for you to to arrive. Scarlet, Scarlet,
hand y'all some finger food as your break as your
guys breakfast, like a little I don't know, God, I'm
trying to think of food, some pastry that has like
meat and stuff in it. I guess I can't think
of the term. Yes, like a meat pie or a
what is it shawlotsky something that, So it's like a
pastry with like a meat filling. It's meat or like sausage, egg, bacon,
it's along that nature.
Speaker 4: It's like like a pick and a planket.
Speaker 1: Yeah, kind of like that.
Speaker 3: Yeah, huh, a bacon, egg and cheese bagel.
Speaker 1: Totally totally tots my goats. And she gives all your
the food and she kind of just patted on the back.
She's like, come back alive, and she kind of pushes
y'all towards Myth and uh Cinder because Scarlet is staying
back because she needs to stay back just in case
the ruts of the crew from the pirate from the
ship gets brought in she wants to be there to
meet with them, so and you don't. Of course, on
top of that, if something were to happen to Freed
and Toma, someone has to be there to captain the ship.
So Scarlet is going to stay back to be just
be the standing captain once is two are gone. If
once is to once y'all leave, yes, So you guys walk,
I'm assuming walk up there to this, to the bottom
of the stairs and meet up with Myth and I
just stay on the next to Myth Meth. You've just
been staring at Cinder. She has not said much. She's
kind of just looking at her, looking at her, looking
at her fingernails, and kind of just like picking dirt
from that. She's patiently waiting for the other two to arrive,
and she kind of just looks up, resting bitch face,
and she sees the other two come up, and she's like, finally,
is this it? There's not whereas I'm surprised Leo wasn't here,
And you guys haven't seen leo'since the night before. She's like,
I'm surprised Leo wasn't here.
Speaker 4: I'm not, you know, I wonder where he could be.
Speaker 1: And she's like, hopefully dead. I mean, gosh, I wonder
where he could be. And she has like a like
a disgust look on her face. Anyway, so if it's
just gonna be you three, well better get on our way.
And she turns around, opens her hands out as the
two big doors open by themselves as she starts leading
the way. And when you guys pass through the doorway
heading down this long corridor, the door slams behind yall
and she starts walking and she's like, okay, so the
plan for you, the mission at hand, is for you
to get inside the castle. Uh, any questions, any concerns?
Speaker 3: Yeah, do you care how we get in the castle?
Speaker 1: Are we gonna see Tyler?
Speaker 4: I was gonna say, what's that squeaky noise?
Speaker 1: Because every time, Oh, that's that's that's me. I'm messing
around with a toy of mine on my little not
a little fidget toys, a little race car toy that
I have a decoration on my desk and I'm messing
with and I guess the wheel the wheel sound getting
caught by the mic my bead Okay.
Speaker 4: I was like, did you get like a guinea pig
or a gerbil? This is like really going at it
with the wheel. But I don't think I have any questions.
Speaker 1: Okay, great, because I actual, honestly, I actually my mic
set up to where it was recording in front of
me and the other side of me towards the screen.
So that's why I was catching my the little race car. Anyway,
she's like, she stops, She's like, oh, yeah, I have
to tell you all the plan, don't I, And she
turns on her on the ball of her on the
hee over foot and she's like, okay, So here's the plan.
There is no entrance to get into the castle from underground,
so you got basically go through the front fucking door.
All the all the secret entrances that were open from
on in the sewers to the castle were all either
board off and or destroyed by the current inhabitants. Oh God,
it's Leo. God's James. So she says, see you based
your only option now is to go through the front door. Now,
from what my people have seen, there are about twelve
guards spread throughout the entrance way to get to the castle.
So you are going to have to take out twelve nights. Now,
these are twelve nights of the Empress's royal guard. Eight soldiers,
four captains. Any questions?
Speaker 3: Do you care? How?
Speaker 1: I did not care? How you get, how you go
through them, you kill them, kill them. If you get
by them, you somehow sleep by them, great, But if
you get into an altercation with them, it's better to
kill them.
Speaker 2: Okay, So over the table, How am I supposed to
fight them? And I came and some of my damn
tried it?
Speaker 1: You haven't tried to some of your trident since you
since you No, you saw your tattoo. You so your
tattoo was gone or you saw your tattoo, but you
had you.
Speaker 5: Yeah, I did try yep, cast me and left them
on red yep.
Speaker 1: M okay, okay, we'll have to figure that out, won't we.
Hi James Hello, Uh, So she's like, yeah, so you
have eight soldiers and four captains to handle. The captains
are on the back. Uh they're the last archway to
get to the main castle, while the eight soldiers are
in front on the bottom floor, while the captains are
elevated onto a archway. Take them out wherever how you
see fit. If you destroy the entrance right to the castle,
so be it. Who cares. I don't I don't care
about their lives. That's not the goal. The goal is
to go in there and take out the baron and
anything or everything anything that he has created someone godly.
Since apparently their rumor, there are speculation because none of
my people have seen it. There is a weird experiment
that the baron that Baron Stricks has been working on,
that's been seen flying around the castle. Nobody can get
a good look at it because the second they see
in the periphial view, they turn around and it's invisible.
So all I know is that something big, and it
resembles the previous queen in some way. So keep an
eye out for a beast of some kind. Let's see.
She's like, she's thinking herself when you get inside, take
out the baron. There's also she kinda she kind of
thinks a moment and then she gets like a little
she kind of pauses, turns around and starts talking to herself.
She's like, you're fucking kidding me? Are you fucking serious? Oh?
This changes, this changes the game a mote. All right,
thank you, And she stops, turns around and she's like,
so do you want the good news? Oh? Actually, do
you want the bad there's this bad news? Do you
want the bad news? Sure, the Empress is in that castle.
Apparently she decided to pay a baron a visit, and
this kind of changes. Well, have you guys fought the
empress before.
Speaker 3: Snow White? Yes, yes, yeah.
Speaker 4: I don't know if we technically fought her, but we
have come in contact with her.
Speaker 1: Okay, so you guys have not fought great, Okay, well,
best of luck. First job is to get inside the
castle and then kind of just then go from there.
Kill the baron or the empress. Actually you know what? Yeah, yeah,
but if the Empress becomes too much of a problem,
it's better just to kill the baron and then I
tell it out. So yeah, I mean, if you can
kill or kill her, great the end of that, it'll
be the end of the whole fucking empire. But that's
not necessarily acquired. Require just to kill the baron, kill
Strix's she might back up and leave and then just
abandon the island. So we can only hope. And why
she's there we don't know. But she came here, she
got to the castle. Yeah, maybe she's kind of just
looking at her some magical watch device that tells time
she arrived to the castle about twenty minutes ago. I
apparently I at surprise visit for stricks, for strict for
barons tricks. So yeah, all right, any questions or concerns
when you get inside. There'll also be other guards walking about,
so I'm sure you all are gonna be sneak, gonna
be sneaking around. Be perfectly fine. This mission, this mission
is a quick, easy in, kill, easy out.
Speaker 3: Got it. We'll do whatever we can to get in.
Speaker 1: And she looks over the tama and freed any questions.
Speaker 2: It's too late to just walk away.
Speaker 1: Ha huh huh. Real funny kid, real funny. No, No,
there's no way you Why would you You know you're stuck.
You'll be fine, You'll be fine. I've heard stories about
you guys taking out, taking out bigger things than a
bunch of guards. You're fine.
Speaker 4: I take it. You want snow dead or alive.
Speaker 1: She thinks on that, and a big grin appears on
her face, and the grand kind of extends a little
more than it should looks a little uncanny valley. If
you can bring her back live, that'd be amazing. But
if you have to kill her killer? Mayby do kill
her bring back her corpse?
Speaker 4: And I look at my symbol of Winter on my
wrist just like, uh, should I?
Speaker 1: Should I? Now, you haven't talked to Winter in a
hot ass minute, Like I.
Speaker 4: Know Winter is a grandma, And basically it's like, sah,
what Snow does? But at the same time like should I.
Speaker 1: Yeah, Snow's a child of a demi god.
Speaker 2: Yeah.
Speaker 4: So he's like, oh, I have an ethical quandary involving
deities beyond my comprehension and power. What do I do?
Speaker 1: Do I kill her descendant or not? Well, technically she'd
be both. I mean she's in direct relation to Winter,
but she's also kind of a like a great niece
to your other deity m hm, because their sisters, because
they're sisters. So yeah, you're gonna have to kill off
potentially kill off a a direct line to them immortal
quote unquote. She's like, Okay, so I can get you guys,
get you guys close enough, and then do whatever it
needs to be done to get inside that makes you
de story half the half the block porche of the city.
I don't care go crazy, and if you bring me
back something desirable, I will give you something that you desire.
Speaker 3: Do you desire something specific or is it just money
and gems?
Speaker 1: They could? Uh bring me back her mirror if you
can hand me her mirror that she has with her,
I will give you something you desire. And uh, do
we have a deal.
Speaker 3: This is going to hand out extend his hand.
Speaker 1: We have a deal, lovely, And she extends out her
hand and she shakes it and she claps her hands
as a portal opens up behind her. Go on through, Yes,
my love, but what told me the race nightmares? Okay,
I'll read download them. I'm sorry, please said get rid
nightmares too. No, I can't get them back. Is that
the big of a deal? I'm sorry? Sorry, my boyfriend,
love you too. I was I'm sitting in the dark
right now and I didn't have my lamplight on. Oh
he snuck up all of me from the dark, from
the void of the dark.
Speaker 5: Wait wait more importantly, what did you fail to do?
Speaker 1: I was taking Future divn't cut this part out. I
was downloading comics for him to read on his kindle,
and I deleted something he hasn't read yet because I
thought he said, go ahead and delete them and put
new ones on but I accidentally deleted once he hasn't
read yet, and I'm like, ooh, well, I guess I'll
go back and add DC's nightmares bag. So anyway, yeah, cool, yeah.
She extends her hand shakes it. We have a deal,
and she claps her hands in a portal. A doorway
opens up behind her, and she said, this side, well,
good luck.
Speaker 3: Before I step through the border, I'm gonna look back
to Trauma and Freed. Let me do the talking. I
have a plan, and without any further explanation, I'm just
gonna walk through.
Speaker 1: Okay.
Speaker 4: I look confused, but I walk through it anyway.
Speaker 2: Same.
Speaker 9: I don't question.
Speaker 2: I'm just like, all right, go.
Speaker 1: Nuts, all right. So you all walk through. Mm hmmm
do do do do do do do do? All right, okay,
so you all appear at a okay, a, there's a
further okay. So you pop in the portal and you
see that you're inside the town and there's like no
one around. It's pretty quiet. And you look ahead of
you and you see you hear the sound of water,
and you look in front of me. You see the
bridge that leads you straight to the castle. Now you
guys are several you guys are like half a mile down,
so the guards that are that are placed do not
see you, but you can see where you can see
the what you can roughly see about twelve different guards
stationed throughout the entryway, the drawbridge and the entrance to
the drawbridge. And of course you guys are kind of
like covered by buildings and stuff, so you guys are
able to hide amongst them, so they don't see you,
but they're not really paying attention that far down the
down the road, so you kind of have the element
of surprise. What is your guys' game plan?
Speaker 3: Quick question, Tama, do you have any spells that creates
a physical barrier, whether it be energy or stone. If not,
it does not change my plan. It just means that
we might not be able to block resistance from coming
if we need if they call for a backup.
Speaker 4: Yeah, I don't have anything like that.
Speaker 3: No problem. I'm gonna walk right up to the front
two guards on the boat.
Speaker 1: You're gonna walk straight up to the front two guards.
Speaker 3: Ye, walk up like I belong there.
Speaker 1: They're gonna walk up like you belong there. Mm hmm, okay,
So as you okay, So as you walk up. It
takes a few minutes because it's about half a mile downs.
You walk up, and you walk past the first two
guards on the elevated platform. You walk under the bridge,
past the two guards that are right before the drawbridge,
and of course there are the two guards on the drawbridge.
You walk up and now, of course your armor is
like pristine and you kind of they kind of you
can kind of see eyes on you, so like they're
trying to as you're walking by, the kind of you
feel eyes on you as you walk up to the
two guards on the drawbridge. What do you do or
what do you say?
Speaker 5: Uh?
Speaker 4: What?
Speaker 3: I know the markings of their armor, like how different
militaries have different procedures and stuff like that. What I
kind of have a basic understanding of like their basic
basic protocol when talking to officers and stuff.
Speaker 5: I mean, just roll up hello.
Speaker 1: I would say, yeah, because with your you still have,
you would know how to I mean, you know how
these people in this profession would act. So you would
assume that it's pretty much the base level of similar
base at base level.
Speaker 3: Okay, I will salute the two guards in the correct
form for them.
Speaker 1: Okay, and.
Speaker 3: Are you two the standing officers on guard right now.
Speaker 1: And they kind of, uh, they don't don't turn their heads,
they kind of look they look at you. We're like
two of them.
Speaker 3: Perfect. I would like to speak to your duke. I
have information on the location of the resistance currently fighting
him as to whether whereabouts are the commander and everyone
and everything they have holding up a scroll. I have
maps to prove it as well.
Speaker 1: Will be a persuasion check.
Speaker 5: Wait wait wait wait wait wait wait wait, Cody, do
you are a myth? Do you actually have maps in
your hand?
Speaker 3: I'll see yes, yes, I.
Speaker 6: Okay, well you could just you could just splash those
and be like, yeah, they're right here, but the only
show your commander.
Speaker 3: Yes, I will give them a glimpse so they see. Okay,
not it's not a gloom. It's not a map of
how to get there. But it is a map.
Speaker 1: Theory, and you just that by just like the you're
going to get a glance. I'm not gonna be able
to see like the the.
Speaker 3: It is a quite detailed map of the fortress.
Speaker 1: Okay, okay, okay, right, roll me a persuasion or charisma
whichever when you deem with advantage that with the flash
of the map.
Speaker 3: Okay, persuasion twenty three is my first and twenty is
my second.
Speaker 1: Okay, okay, okay, okay, you know what I like where
this is going. Okay, but that twenty three, Yes, they
kind of they look at the kinds of that the
you can feel the eyes widened from their helmets and
they're like, what, like what the fuck? They kind of
stop and they look at each other and they kind
of turn their back and they kind of turn into
the sidelotle bit and they talk amongst themselves and they
raise up their hands and do some god, I'm gonna
know what they call it, some hand motion to the
other guards. And the other guards kind of two guards
behind them kind of go to the door because there's
a door door, a large door that's closed between the
last archway and inside, and they kind of open. Both
of them go to both sides of the door and
they grab a hold of the door and they open it.
They haul it open.
Speaker 3: Perfect. I have two companions also with me. They will
be coming.
Speaker 1: They nod.
Speaker 3: I look back and signal to Freedom Tala that everything
is good.
Speaker 1: Tama. Are you and your human form?
Speaker 4: Yes?
Speaker 1: Okay? And Free? Do you look like a human you're right. Okay, okay,
this is good and it's good. Actually, holy ship, y'all
don't look like the l look like the Oh my gosh, no,
you sneaky little bastards. Three, don't you three? Don't look
like what the last time you saw snow white y'all? Look,
you three look different.
Speaker 4: That's right because it's before we got the ship.
Speaker 1: Mm hmm.
Speaker 4: And I was wearing a not so good to back disguise.
Speaker 1: And the wolf man is a human now and myth,
your armor is obviously changed.
Speaker 3: Mm hmm.
Speaker 1: Okay, okay, okay, I'm like, okay, all right, cool, So
they yeah, because I was thinking that, I'm like, they're
not gonna they're gonna who you look like. And I'll
think about I'm like, wait a minute, no, they wouldn't,
well least the guard, the main guards wouldn't. I'm like,
the fuck, Okay, this is going all right? Okay, okay, myth,
what's your ballsiness?
Speaker 3: Okay, all right, I'm so happy that works.
Speaker 1: Okay, all right, I see what you're putting down there.
So they nod, and your two companions walk up and
as you guys walk past the guards, the guards don't.
Speaker 3: Move.
Speaker 1: They're almost like statues. They kind of like they're standing
like statues, and but you do feel eyes on you
as you're passing the guards, but they do not turn
their heads whatsoever. So as you meet up with myth,
the two guards turn around and you say, please follow us,
and they start walking in as they're instructing you to
follow them. Do you follow them? We'll follow Okay, oh
my god, mm hmmm, you' all throwing some well shitty Okay,
where do I want to go?
Speaker 5: Oh?
Speaker 1: All right, So we're going to have of roleplay this
out a little bit before I figure out which map
we want to go to. So as you guys walk
into said castle, they open up. Of course, you go
through the main entrance into the castle grounds, you see
a bunch of you see an open courtyard as well
as like little facility buildings around, and you walk over
to the main castle as the doors magically open when
they when you walk get close. You walk in. This
castle looks opulent, yes, but in a very uncanny way.
For those of you that have been to or seen
snow met, snoware or whatnot, something's very uncanny about this castle.
You kind of get the vibes, especially myth. You get
the vibes that this castle is being altered by magic,
that this is like some bastardisation of what it should
look like, that someone's fucking with the grounds itself and
they altered it in some way using magic. It's a
very uncanny Valley type of situations, like this place feels wrong.
As you guys are going down the main hall, you
know what. Okay, give me one second. We're gonna, we're gonna,
we're gonna go. We're gonna go right for it. All right, Okay,
we're doing that. That was fine. Okay, give me one
second to get character characters together?
Speaker 8: Blood.
Speaker 1: Where is the aha?
Speaker 3: Is it?
Speaker 1: Yes? Yes, I did? All right? Cool? Mm hmm dot Nope, No, no,
oh my gosh, are you.
Speaker 5: No?
Speaker 1: That's not what I wanted. Come on, I know I
have that character character tokens. Nope, that's Jessebelle. I need
miss Nope, that's a punzel. Oh my god, someone has
to shown up in a hot assn There we go,
got it? Okay, so.
Speaker 3: To do.
Speaker 5: So?
Speaker 1: Did you guys go through the castle and you were
being escorted by these two guards. You're going through the
main hall of the castle, going through different uh, chambers
of it, the main hall, the great hall, library. You're going.
You see all these different doors that lead a different place.
Some of them open, some of the not. And you
lead you straight down to the depths of the castle.
And you guys come up to a very large doorway,
another large doorway. As as you come to said doorway,
the guards turn around say please wait out here. They
started to wait as they go and as they disappear,
they go poof in magic and they end up and
you can kind of hear them inside this room. And yeah,
you guys are kind of by yourselves for a few
moments as the guards are talking to the baron inside.
What do you guys do?
Speaker 3: Yo? If you all could see a warforce sweat, you
would have been seeing a warforce sweat. I'm glad that
we luff worked. And then I put the map kind
of away in my armor next to my storm heart
for okay, I've got a few more tricks up my sleeve.
But if things go bad fast, If things go bad,
they're gonna go bad very fast.
Speaker 1: How do you guys respond to all that?
Speaker 4: We will be here to support you.
Speaker 3: You got.
Speaker 1: But in spirit, oh my god, in spirit? That's some
bullshitty Okay, all right, now, oh my god, where are
my stats for this?
Speaker 3: Do you have any spells that allow you to like
teleport away to areas in which you don't know or
not don't know, but like not line of sight? I
don't think dimension door allows for just like a teleportation
to any location you've been before.
Speaker 1: I don't think so. I actually don't know because I've
never used that spell. Well, shait it.
Speaker 5: Okay, look me, what are you trying to do? Cutting? Uh?
Speaker 3: Well, no, I'm just if shit goes bad fast, I
want my teammates to be able to get out. I
think to mention George, you can teleport to a random location.
It's just within five hundred feet.
Speaker 5: Uh. Now you have to see where you're going?
Speaker 3: Well really? Oh yeah it is.
Speaker 5: Yeah, and then you can take one up to one
person with you.
Speaker 3: I believe. No, it doesn't have to be seen. It
can be a place you can see when you can
visualize or when you can describe by eating distance and direction.
Speaker 1: Oh interesting, m h.
Speaker 3: So do either of you have dimension door?
Speaker 5: No?
Speaker 3: Well, then if shit goes bad, there will be no.
Speaker 1: Escape mentioned or what class? Wizards, warlocks, bars or sorcerers Okay, okay,
I have it.
Speaker 3: It's just not a prepared spell for me. I was
wanting to give tom or before you had it prepared.
Speaker 4: I'm more of a tanky kind of person, so it's
like I don't get the run, I just get the
steadily walk away while getting pummeled.
Speaker 3: Okay, okay, Well I.
Speaker 1: Am no prepare, but we're we're gonna play this through
all right. So after a few minutes, the doors open,
so like create as you guys look inside, and inside
you see the throne room, a large room that looks
again like everything else in the castle, very altered, change
looks very mechanical. Obviously this place has been altered and changed.
And in the at the other end of the room,
you see the two Nights talking to two people, one
that you recognize as Baron Stricks. The other is a
pale man with long white hair and antlers coming out
of the top of his head, and you're like, that's strange.
And he's standing there next to the Baron with his
hands behind his back. He's kind of standing there like
a advisor would for a ruler. It's given that vibe
as he looks the Baron's looking at the knights as
the white haired man looks down towards y'all and his
eyes kind of lock with you three, and you hear, okay, everybody.
Speaker 3: Free.
Speaker 1: Talma and meth rolled me a D one hundred and
tell me the number.
Speaker 3: I'll just roll it here.
Speaker 1: Boom my seven thirty nine seventy two. Mine member was thirty. Myth,
you were the closest. You hear a voice in your head. Myth.
You hear a male voice and you feel this person
is lockeding eyes with you, and you hear a voice
and he's like, you shouldn't have come here. Mhm. Do
you have a response to any of that, any reaction?
Speaker 5: I'll just I know, but I have to.
Speaker 1: And you can kind of see a smile come over
on his face, appear on his face. Answer yes, okay,
and he turns around and he you can see him
talking to somebody as the guards kind of step to
the sides of the throne and the baron stands up.
He looks over to y'all and he says, as his
voice kind of just echoes in the room, I hear
you have locate you have a map to a location
location of the rebels.
Speaker 3: I will kind of move up a respectable distance, but
one that is very unthreatening, and do the proper kneel
and salute as a soldier would and to speaking to
a lord. Yes, my lord, I do in fact have
information as to the rebels. I was hoping to be
able to give this information to the Empress though, if
that is for her before.
Speaker 1: Oh oh oh, okay, free Tama, what are you doing?
Speaker 4: Staying back and thinking like, what is he doing?
Speaker 1: Sam confused, look confused, trying to keep a straight face, look.
Speaker 4: Like if we exposed, we're not going to make a
lot of money off of this.
Speaker 1: Or oh god, no, as you say that you want
to speak with the Empress, give her the information yourself.
You hear a very feminine voice. She's like, well, you're
in luck. And she walks from behind the throne around
it next and she stands right in between the baron
and this other person. She kind of looked. She looks out.
You say, you've worked with me before.
Speaker 3: Yes, my companions and I have assisted you a long
time ago. It is not worth worrying.
Speaker 2: My my Empress.
Speaker 3: And I will bow deeper foregoing icon. Okay, I would
like to present to you the whereabouts of what seems
to be an unfortunate thword in your baron's side. I
only ask for one thing, and what is that. There's
a statue I have heard that exists in this this castle,
and it is of great intrigue to me. If I
might see it, I would be more than happy to
give you all the information that I have.
Speaker 2: I lean over to time and I'm like, I don't
like this.
Speaker 4: Maybe we should approach cautiously.
Speaker 1: Maybe we should.
Speaker 2: I'm gonna say right here, you can stay.
Speaker 1: Right and the baron. The baron leans in and talks
to snow White. Snow White is just locking eyes at
myth not breaking eye contact.
Speaker 3: Oh, I'm not looking at her.
Speaker 1: I am like she's making an icon with eye contact
with you, not with you, but like with the bounty.
She's looking at you breaking the stair. Yeah, because she's
trying to You can kind of obviously the you can
feel the her eyes upon on you mm hm. And
what you can glance. She's looking at you like she's
trying to figure out who the hell is she's thinking
amongst her self as the baron's telling her God knows what.
And then her face turns from kind of a blank
stare to a smile, oh, myth and the baron kind
just stops and looks and looks at Matt, looks at you,
myth uh huh, and she has like a big old
smile whis She's like, you're part of the party that
woke in me, aren't you.
Speaker 3: I will hammer, I will put my hand on the
head of my hammer and place it on the floor
and stand up to my full height. Yes, sir, we
were the ones that assisted you in your ascension to
the throat, to your rightful place.
Speaker 1: And she looks back over to Freed and Tama.
Speaker 5: Do you.
Speaker 3: She can't.
Speaker 1: She looks and she looks at you, at Freedom Toma.
For quite a while. She's like the wolf Man and
the vaccine. She's like, she's kind of like narrowing her
eyes because different disguise. Thomas not Thomas, not a to VAXI,
but he posed as a tobaxy.
Speaker 5: I may have, but I played one on TV.
Speaker 1: Yeah, basically you played one on TV.
Speaker 8: Just like.
Speaker 1: Roll me, both of you, roll me a gosh, okay,
would y'all be would you? Would y'all be your role? Gosh?
Would y'all be sweating bullets?
Speaker 4: Right now?
Speaker 3: I am not lying. There's I'm very confident in what
I'm doing. Oh my plan, I know what I have
to do. I have several contingencies ready. So no I am.
I am very confident in my actions, hence be leaving
my hammer on the floor.
Speaker 1: Okay, freed Tama, I.
Speaker 2: Don't know what the fuck is gone?
Speaker 1: Okay. So as the as she recognizes everybody, she is
just staring at you three, and she's like, leave me,
and the Baron's like, my lady, and she's and she
turns to him and she says, I don't want to
have to repeat myself, DRICKX, you and the gods leave
and he kind of pauses a moment and he bows
yes nay as stricts and the two guards quickly leave
the room.
Speaker 8: Uh.
Speaker 1: The white haired man kind of heads in that direction,
and she's like as she when he passes her behind her,
she puts out her hand. She stops him. Now you say,
I have a feeling we're gonna have another visitor. I'm
sure you're gonna want to see him as he kind
of just stops and returns back into a spot. And
that is where we're going to end today's episode.
Speaker 4: Yeah, no, my god, this is the first anticipation.
Speaker 1: Well, to be honest, I'm only doing this because I
don't have anything planned for this point.
Speaker 5: Forward, improvised provided.
Speaker 1: No, I don't even have stats. I don't even have
stats for her yet. One orators, right, what you do?
Speaker 6: You just go on to wiki doc and the uh
you find the page titled Draco Lych and you just
go into a person No.
Speaker 1: No, no, I mean I had a feeling you all
were gonna somehow bypass the guards, but I did not
expect I Myth.
Speaker 3: To do that.
Speaker 1: I mean I knew Mythal's going to do so I
have failing y'all three were gonna do something but walk
the balls that had the walk straight and be like,
I have ship you need. Was not only expecting that,
but at the same point, you know what, you all
deserve a level. You three deserve a level up. So
you're getting one level up so you'll beat for next
session B level fifteen.
Speaker 3: Oh nice, woo whoo.
Speaker 1: Because again behooved. Oh this is fun.
Speaker 7: Uh.
Speaker 1: I was hoping you all we're going to do something
I'll pocket and I'm so glad one of y'all had one.
Y'all had balls to be like, take me to your Letta.
Speaker 3: Yeah, that was one of two ways the role worked
and I got through, or it was a big fight.
Speaker 1: And the role the number was twenty two. You got
twenty three, so you.
Speaker 3: Pasked, So what really fucks me? Is I'm telling the
truth I know, and my persuasion is lower than my
deception by five?
Speaker 1: Oh god, yeah, yeah you are. That's that's the thing.
You are telling the truth. But not well, I mean
you're not lying her technically.
Speaker 3: No, I do have a map. It is very detailed.
Is it the exact map of their location?
Speaker 1: That might be up for some debate, but it might
be a little free with the free with the language
here and there, you know, But.
Speaker 3: I can't lie. But don't.
Speaker 1: Always keep an ace in the hole.
Speaker 5: Always keep them wanting more.
Speaker 1: Exactly, So catch us next time as they figure out
what is Smith, Tom and Freed gonna do. Now they're
presented in front of Empress snow White and her wizard.
Until then, bah, are they gonna die viciously? Is probably not?
Never know?
Speaker 5: Well Leo actually show up in this episode? Not fucking likely,
but tune in anyway.
Speaker 1: I mean his brother's there, one of them.
Speaker 5: Oh did you figure out? Did you finally name him.
Speaker 1: I have not named him yet.
Speaker 3: I can't.
Speaker 1: I can't think of one.
Speaker 5: How unfortunate I'll.
Speaker 1: Have the workshop at because he is the enchantment Wizard. Anyway,
thank you, but let's sten and catch on next time.
Speaker 4: Bye bye,