Speaker 1: You are listening to table story. Hella, Oh my god, I'm.
Speaker 2: So stream.
Speaker 3: Wait can we do the cream yelling thing?
Speaker 4: Yeah?
Speaker 3: Or the or the cowboy guys that are just freaking
song so much?
Speaker 2: Oh my god.
Speaker 1: He's a professional yeller.
Speaker 3: That's a thing, like.
Speaker 2: It's a it's a thing.
Speaker 5: Wow, that's actually.
Speaker 3: Kind of correct.
Speaker 2: It's almost I saw some yodeling for the first time
since I was like ten the other day, and I
was like, you know what, actually this is pretty fucking good.
Speaker 1: It's impressive.
Speaker 2: It sounds, but it's kind of kind of impressive.
Speaker 5: In absolutely impressive.
Speaker 1: Indio's neighborhood here in La where I'm staying. Her neighbor
like somewhere is a professional opera singer and practices. It's
so it's it's like eight in the morning, you can like.
Speaker 2: Be got home.
Speaker 1: You got That's so it's like a little annoying, but
you're like.
Speaker 3: Yes, well it's five miles away, but you can still hear.
Speaker 2: That by screaming.
Speaker 6: Yeah I just left, wasn't screaming started? And I'll be
back when you guys are done.
Speaker 5: That's actually understandable.
Speaker 2: We'll reached out.
Speaker 3: Hi.
Speaker 2: Everybody cry rolled d n D five a fifth edition.
There she'll be no other additions on my stream for
I know, I know, and will allow Welcome to the show.
This is episode twenty four, I think.
Speaker 5: So yeah, sounds about right.
Speaker 2: Yeah, he getting on a bit in it, getting a
bit long in the tooth.
Speaker 1: We're gonna have to put it down.
Speaker 2: You have to put it down. I mean, you're in
a pretty good position to be boy when the game begins,
how are you all doing peay Tuesday? Wait three minutes late? Maybe?
Speaker 7: Uh?
Speaker 2: I want to maybe tell everybody why you want to.
Speaker 8: Yeah, So me and my brother were opponing some nubes
when all of the sudden.
Speaker 5: I noticed it was very Rustmas.
Speaker 8: Rust around Christmas is glorious because Santa comes like every
twenty minutes and.
Speaker 5: Drops fun presence.
Speaker 8: So you get in this like addictive state where you're
just going for presents and killing people. And then I
got this little ping on Discord that was like, hey,
we're doing this other fun thing, and I was like, ship,
so yeah, I'm the reason we're late, Hi guys.
Speaker 3: And then you found out that we're doing D and
D and you're like.
Speaker 5: Very excited to play D and D. I just Christmas.
Speaker 3: Everybody hates us too much. Pretty much.
Speaker 6: You've been kicked out of every town we have visited
so far in this cafe.
Speaker 5: And we don't want an orc coin to our name.
Speaker 2: I know I still got paid.
Speaker 6: We're not going to get paid, Jay, I don't know
I forget paid. I don't know if you've noticed this,
but this whole campaign has been us not getting paid.
Speaker 8: It's been you dying and us not getting paid.
Speaker 2: Note and hopefully you get I'm just gonna write not
but remind me of the end of the string about
something that came to my realization when I was prepping
this one. Oh God, I'm gonna write it here. God,
you guys carry on speaking.
Speaker 1: I just it's I don't think any other campaign that
we've played have I had to sit there and be like,
all right, what would my next character be?
Speaker 8: Yeah, I mean we have been playing pretty fast and loose.
To be fair, you know, we're kind of sort of
jumping into ship.
Speaker 9: Really, you may or may not have provoked a vampire.
Speaker 2: You provoked a vampire.
Speaker 3: First, I mean what you did a second?
Speaker 8: We murdered an innocent woman in the first episode, probably
in the first like two.
Speaker 6: Hours that we played this. I wait, wait, who do
we murder the lady on the train?
Speaker 1: I was a character Okay, oh yeah, remember.
Speaker 8: When you like frost hands or she was or chill
touch or something.
Speaker 9: Ray of frosted or right off the train.
Speaker 1: You know, guys, I actually I've been in a state
for the past twenty three episodes. I don't remember what's happened.
Speaker 6: In fact, now that I think about it, hasn't every
death been directly tied to Jay's actions?
Speaker 2: At least?
Speaker 3: Like I don't want to say it, but I don't know.
Speaker 8: I think Arden was responsible for what's his name in
Windy Peaks.
Speaker 1: Let me let me just make something clear here, you guys,
listen to me.
Speaker 6: That's the problem you mean, No, that wasn't Evenham was
only a problem because Jay picked a fight with him.
But they thought over Charles, No, he stole my ship.
Speaker 1: He stole my ship.
Speaker 3: Conspiracy.
Speaker 2: Somebody somebody who's really into it in the chat going like,
make like a make a fucking yeah yeah, make it.
Speaker 6: Make it like one of those crime drama TV shows
with the pins on the board and the and the
strings and just have it just be Jay's face on
every pin, and like this is the map of murders
and dust bail and maybe.
Speaker 1: I'm a more chaotic player than I thought. That one
fight started because I got drunk and passed out and
he robbed me.
Speaker 6: Okay, right, So in other words, your irresponsible drinking got
an innocent man killed.
Speaker 1: That was an entire character that I played.
Speaker 2: Yes, well, hey, I mean if you were going to
be like yoloing it around anywhere at least it's like
a western s Yeah. If there were more horses, then
you'd be bandits. I think you'd like, yeah, pretty much,
black hat bandits.
Speaker 1: I just I would like to save my face one
last time and say I am not the one that
pissed off an ancient green dragon.
Speaker 3: That is true. We're gonna go there, but.
Speaker 2: That one fair. To be fair, I bite you guys.
Speaker 1: You did.
Speaker 10: The Brad was like, hey, there's a fancy gun for
the third round that I ain't going in there.
Speaker 4: I'm gonna die.
Speaker 2: We would have won if you came with us. I
think we want to die.
Speaker 5: We would one easily.
Speaker 2: That second fight.
Speaker 1: This is the thing, too, is every I've noticed a pattern,
every every ship storm that we get into it isn't
that we get into it. It's that we don't actually
get into it. We like, we like kind of backed up,
and we're like and then and then we decide to
go in at the wrong It's.
Speaker 6: Almost like Brad carefully balances these encounters for our whole party,
and then we go into them without Carlias, and the
fighting pit without without Arden. In the cave when we
fight vampires were counters spelling ourselves.
Speaker 1: We just you know, fuck it. From this moment on,
I will go full yolo.
Speaker 2: I am as.
Speaker 1: Everybody else read.
Speaker 2: The term right. The final fight in the fighting pits
was not carefully balanced. To toy, it would have been
really difficult that third round.
Speaker 6: But the fact, I mean we probably wouldn't have done
the third round. I feel like once once we got
out of the spectator fight, we probably would have called
it there. But I'm saying we would have easily destroyed
the spectator fight if we had our fifth person. Well yeah,
and you.
Speaker 2: Would have just been able to claim the money and
the gifts Y could have gotten. Weren't really able to
And that's really the worst thing about it in a way,
is that you went in the idea of being like, well,
we're going to win a load of cool ship.
Speaker 5: And yeah, didn't there we got to run the out
of time.
Speaker 6: The rings and we never got the booster shots of
the goal even this time finally booster shot by the way,
just for.
Speaker 2: I'm not going to tell you because you might go
back and be there is a fighting pits in the Crimson.
Speaker 10: Don't tell them about them all five this time.
Speaker 2: I almost like just removed it because I was like, oh,
they'll never do it now, But then I was like,
maybe they definitely will now.
Speaker 1: This is yeah, this is the redemption.
Speaker 2: This is yeah, there's there was There's always like a
big there's like a huge fighting pit.
Speaker 10: You taking my dwarf Dick and running home, I ain't
going in a fight.
Speaker 2: Well there's always a slow as well. That's the other
thing there was attempt could have done.
Speaker 1: Strings is going to come back through Walter and just
be like do it.
Speaker 2: So yeah, I might have some of the same rewards.
Speaker 3: I'm not gonna lie. I think it was fairly. Were
you the one that brought up the resilient feet last week?
Speaker 2: Yeah, yeah, dude.
Speaker 10: Yeah, because the whole thing is literally I Arden can't
con save to save his gosh darn life, literally or figuratively,
and that allows you to have one point in any
stat and then you get the proficient in that saving throw. Yep,
because my con is eleven, so I have zero saving throw,
so the like, that's that's I guarantee, no matter any
of the other bullshit. If Arden had made his con
saves because there was three fights in a row I think,
or four that he was just frozen or not able
to do anything or not there. And I mean if
it doesn't matter if the cleric's there, because they're not.
I'm not even getting targeted usually, so I'm not I'm
not absorbing damage, nor am.
Speaker 3: I casting stuff. So yeah, I.
Speaker 6: Always I always tell people when they're about to level
up a character, if you have any important stat that's
on an odd number, instead of doing the regular level up,
just take the one point and then get resilient and
then you can make it an even number and you
get a save proficiency and then you're golden.
Speaker 2: The h I think I think Auden did some work
last week time.
Speaker 10: Yeah, yeah, oh my god, well do we want to
talk about that's an example.
Speaker 9: That's an example of what happens when he's not paralyzed.
Speaker 1: For the Yeah, and also cheating, but also there clerics
are overpowered, dude. That's why I wanted to roll a
second one.
Speaker 2: You did sort of accidentally cheat.
Speaker 9: We did cheat.
Speaker 2: Yeah. One thing that we managed to work out halfway
through the week, and we've discussed off streamers that the
magic circle has a like a gold cost, and like
my rule, yeah I didn't know spells spells with the
material component is that if it has a gold cost,
then you have to cough that up.
Speaker 10: Other than that, I don't really care, which is always
fair focus. Yeah, holy water powdered silver worth at least
one hundred gold, which honestly not too bad.
Speaker 6: But it has to be one hundred gold worth of
holy water, which would be four of.
Speaker 10: Them, which we had. I think we had like fifteen
gold or something. If you if you really want to
rere on it, I have, Uh well, we were talking
about like it didn't really matter too much.
Speaker 6: We're just I think we're just gonna say we were
in a temple, so the magic circle.
Speaker 2: Yeah, yeah, it was just I.
Speaker 1: Have I have four of them, and I gave one
to Raja so.
Speaker 2: And Russia won't give it back.
Speaker 10: Yeah yeah, yeah, that's literally yeah, because I because I
walked off while you guys are talking to the vampires
and I'm just splashing holy water out of like well,
I assume we're like the little like tross for like
the design, we go.
Speaker 3: Draw the magic circle.
Speaker 2: The other rule, though, is that like once we moved past,
the thing is done, you know.
Speaker 3: Oh yeah we still.
Speaker 1: Are we still using the d ten thousand chart?
Speaker 3: Oh yeah, I know. Brad wants to I've done.
Speaker 2: We'll have a vote because fairl like to. No, I
say yeah, I say no, I fucking hate it.
Speaker 3: Well here, let's roll one right now?
Speaker 1: Oh god, do we roll it ten thousand if it's.
Speaker 5: At the DM said it was a vote. So are
we actually voting?
Speaker 1: Okay, we're going the vote.
Speaker 2: Okay, so I would go on the vote. But I
also love the dice roll.
Speaker 10: Yeah, I just want to see the dice roll.
Speaker 2: I mean I love the dice roll too.
Speaker 6: I just don't like a dice roll table that is
full of instant death and campaign ending things.
Speaker 2: Because you're a control freak. Yes, that's exactly the only reason.
Out of your control. This is the only way I
can level the playing field between far more intelligent than me. Yeah.
Speaker 1: Yeah, the only way is kill the campaign with one
character then I get blamed for it for the rest.
Speaker 3: Of my life.
Speaker 6: I'm just saying, if the Sun goes super nova because
of Jay's magic table, I'm going to be same.
Speaker 5: So yeah, tell me if we're taking a voter.
Speaker 2: I did tell you you'd have eight minutes to try
and figure it out, so really it's not just instantly over.
You'd have eight minutes in game to say.
Speaker 10: Goodbye, to get in another fight and get someone killed
before the sun explodes.
Speaker 2: Trying to work out I can see the cogs working.
He's like, well, I could cast a magic circle without.
Speaker 5: Yeah, the cogs are working. See them working.
Speaker 2: I think if anyone could save you from a supernova,
it's Rajah.
Speaker 6: I feel like he's not particularly equipped for that emergency.
Speaker 1: Are you proficient in the sun?
Speaker 2: Hold on, I'm going to Zephyr strike the Sun? Just go.
Speaker 1: Are we voting?
Speaker 3: Yeah?
Speaker 2: I was four, we're two and two so far. Connor no, no, yeah,
so that means we have.
Speaker 8: To roll anyway. Oh your name for the ten thousand
and one. Yeah, there's too much whacky, Like you're in
the sud you're at the Moon.
Speaker 3: I want to see what ninety nine hundred and one did.
Speaker 2: Did at least ninety one. I haven't even got it up.
I can never get up anyone.
Speaker 8: Right, Yeah, you realize we're live right now, everyone knows.
Speaker 1: Sorry, so sorry, Emma.
Speaker 6: Hey, are you looking at this net librum of random effects?
Speaker 2: Is what this is? Nine nine one? I don't know
what it's called.
Speaker 9: Yeah, I'm looking. I have the same table.
Speaker 2: Nine nine o one, but what is it? Then hang
on spell effectiveness bypasses any magic resistance.
Speaker 3: See, and then we kill the dragon that would have.
Speaker 2: Been and a dragon killer. All right, magic table.
Speaker 1: But D one hundred is much more team like came.
Speaker 2: Yeah, if you want to play your missionary game.
Speaker 1: Of missionary where you know we'velready killed half of the world's.
Speaker 3: I think the world has killed half of us, actually more.
Speaker 8: Than I loved the D ten thousand for a one
off that was zeny and fun, but for an actual
campaign it has too many.
Speaker 2: Like laying model sword suddenly appears in.
Speaker 1: There's there's that one on the D ten thousand where
it's like the caster knows the entire bus schedule of
Pittsburgh from nineteen seventy four, and.
Speaker 6: It's like all gold carried by the cast or melts
at thirty two degrees fahrenheit.
Speaker 2: This that would be amazing for like a like some
sort of weird like Dark Tower esque world crossing over
type game where the world is slowly coming apart and
all these alternate realities are coming together.
Speaker 1: And totally yes, if you go to the fucking fay
Wild or something, roll on the D ten thousand, but
not in the regular world I.
Speaker 2: Made the world.
Speaker 6: Any resurrections thus far used on castor are negated that on.
Speaker 3: The team just drops.
Speaker 2: It's so dumb.
Speaker 8: Oh my god, Yeah, that would have killed That would
have killed you guys again.
Speaker 2: What when you're gonna cost a fiable on yourselves and
die anyway?
Speaker 1: Something spells the caster to kill us.
Speaker 6: Listen, all spells the caster A currently has prepared no
longer allows saving throws.
Speaker 3: That's nice, I'll take that.
Speaker 2: Imagine if you had.
Speaker 6: Old person memorize and then it's just like an instant
pass for the rest.
Speaker 2: Of the game. You just don't come. Yeah yeah, literally
go full dock side on people.
Speaker 10: So I'm gonna steal everything in your shop and you're
not gonna do anything about it.
Speaker 3: What are you talking?
Speaker 2: What I thought?
Speaker 6: All creatures who can see the caster believe him to
be a lich.
Speaker 1: I don't think that's like this is this is you know,
you cast grease centered on yourself. That's nice and wholesome.
Speaker 2: Yeah, if you go by the fan theorying of the show,
two of you are already liches.
Speaker 3: So is that the current theory kind.
Speaker 6: Of it's something like that. Why else would they want
philactories from us?
Speaker 2: Like a sort of yeah philactory thing going on? So
that the lych esque. Maybe we just don't know. What
we do know is that they probably joined the other
side of the people who have the file.
Speaker 6: If we do know is that when we run away,
they're just going to break our coin and hat and
we both die.
Speaker 5: Unless we get them back.
Speaker 2: Unless you get them back, you do have a thief.
But where are the philactories? We just don't know.
Speaker 3: I'm really interested to see.
Speaker 10: So are we going to ever go back into the
the see the Chancellor and be like, yo, so why'd
you serve us up cold?
Speaker 3: We get it every like because they were gone when.
Speaker 10: The vampires were there, and I'm saying that was not coincidence.
Speaker 6: Well, the vampires said that they didn't know we were coming,
so or they didn't say Jim break bread.
Speaker 9: Yeah, they didn't know.
Speaker 3: The ones that have been tracking us for like four months.
Speaker 6: Yeah, they've been tracking our every move every day for months,
and yet they didn't know we were gonna come on
the knock on their front floor.
Speaker 2: They've been tracking you vaguely. They're not they're they haven't
got like fucking homing beacons on your fucking But at that.
Speaker 6: Particular moment for all the guards and the Chancellor to
be gone, that's it's odd considering that the three goliaths,
you know, considering that, considering the three Goliaths are in
their twenty four to seven basically up till now, it
is odd that they.
Speaker 5: Were, Yeah, the Chancellor's up to something.
Speaker 10: Well, they also said like everybody was in their pocket,
their organization. They said the Chancellor was with them pretty much.
Speaker 6: So Caster thinks his mouth can store things like a
bag of holding.
Speaker 3: It sounds like an il stream.
Speaker 8: All right, let's play the Yeah, maybe we need to
play on that note.
Speaker 2: Yeah, all of your questions may be answered one day,
but they're good questions and not over sights.
Speaker 6: I'll at least give you that past's nose becomes preencile.
Speaker 5: Time using your nose can you.
Speaker 2: Imagine having a prehensile nose.
Speaker 6: Just hey, hand me that, sure, I guess. Prehensile just
means like you can grab things with.
Speaker 2: It, like your gripencile tail lash when she's in her
Tommy wires outfit as a prehensile.
Speaker 11: Nose because my eupper lip meets with it. Yeah, I guess.
Oh my god, all right, who.
Speaker 2: Wants to play the game? It's all about the game
and how you play it. Remember that.
Speaker 12: Yeah, you're a last You're alone, just like you guys
in the church in town in the world.
Speaker 2: Talking of the world, I sent you some stuff there
like that's enough.
Speaker 9: No, that's perfect.
Speaker 2: Yeah, it's subject to change a little bit, but pretty
much that's it and a rough idea. So last week,
you guys came back from the fight with all of
the undead and fiendish things that were in the cave
that you used to be lashes hired out, including strings, strings, spirit, soul.
Something was held on this mortal plane or being abused
and twist did by some sort of monstrous demonic force.
And you guys freed a lot of lashes old comrades
as well as as well as strings, and cleared that
cave out you headed back into town, had a little rest.
Arden met with Xandrich because Arden had a very rare,
extremely difficult to obtain orc coin, and he gave it
back because he owed it back, which, to be fair,
that was good of him.
Speaker 10: I wanted to keep him a man. Yeah, I'm not
with all our other stuff the list.
Speaker 2: It might be the only time any D and D
group have given just given something back. Yeah, there you go.
Speaker 3: Let me just turn around.
Speaker 13: I'll totally not look this is where my armor is
not I will need that bitcoin back though.
Speaker 3: Oh okay, yeah yeah here.
Speaker 2: You guys then decided that you were potentially going to
go on one of these missions, these little quests that
you have. But Raja was very interested in finding out
who the other undeads were that were in town. There
were two undeads that were moving around town over the
week that you'd spent there between episodes, and he wanted
to go and see what these things were. You all
decided to head towards the church, which is where he
could sense that they were entering the temple of Mistra.
You saw two very pale individuals interacting with them. It
seemed they knew exactly who you were and they knew.
They just knew everything about you pretty much, and it
got a little creepy, it got a little weird. It
was Walter who they basically said, guys were given a task.
Get on with the fucking task. We've just been following
you because we were sent to oversee that this task
was completed. Just as you were about to leave. Walter
kind of jabaited the.
Speaker 14: The the now for us, for us, well, we we
coined jabaited in a stream Ilio because he has a
d M will just bait you into bullshit and then
he like.
Speaker 3: As a player, he'll beat you into bullshit.
Speaker 2: So he baited the younger vampire of the two by
sending a message to him, which infuriated the vampire to
no end, caused him to kind of kind of go
like crazy and feral. Did he bait him again or
did he just go jump on you know he did
it god, yeah, yeah again, which sent him insane. He
just went completely and he jumped water and bit him
and then kind of went into his own sort of
very feral bloodlust. The older vampire and the more powerful
of the two, tried to de escalate the situation was
pretty angry. Did manage to drag the younger vampire off,
drag him away, and then Rajah jabeated the other vampire,
giving him like was it a die hard quip or something?
What did you say to it? I quoted super there.
Speaker 9: I said, don't come back here again, or you won't
be going home.
Speaker 2: Yeah, not realizing that. You know, he was his level seventeen,
a powerful, very old vampire who you're working for, and
he didn't take to it. He was already very angry
after having to deal with Hunter, the younger vampire, and
so he just decided, fuck it, fuck these guys, just
teach him a lesson. There was a huge fight, which
you guys did very well in You managed to kill
the unger one and then trap yourselves inside of a
magic circle, which doesn't allow for you have to select
what it is. But you chose undeads I assume to
not walk into it. If you chose some other thing,
then that's also wrong. But I assume you chose undead
creatures not to be able to the magic circle. The
undead vampire was unable to do so. I think at
the end of the episode Arden was down, or ko.
Speaker 9: Or Walter was the one who go chaoed, but we
got him back up.
Speaker 2: Walter's back. I feel like Arden wasn't Arden.
Speaker 1: You put him to sleep.
Speaker 2: Oh he's asleep, yeah, I remember, but we woke him up. Yeah,
So you're all good in the magic circle. Walter pissed
on the body of the other one just to jbait
the vampire more. The vampire ran off. The doors were
locked behind you, as it seems as though the guard
defer to the vampire and the vampire just is just
run off. But you guys are still within the magic circle,
still within the church, presumably a little beaten up, presumably
not feeling great. And I think that was the main
points pretty much.
Speaker 5: I think that sums it up.
Speaker 2: Cool. Sorry, let us begin with chapter twenty four of
Vampires in the Church, which is I think what I
called chapter twenty three dubiously tiled cornered. We'll see how
plays out for you. However, Oh dear.
Speaker 1: Fu, we're so fared.
Speaker 2: You guys are in the church, but we're going to
go elsewhere very briefly, because I have a special agreement
with your audience that if I give them extra little scenes,
then they side with me when I kill you. So
it's nighttime. It's just the sun set not too long ago.
It's not good for you, guys dealing with a vampire.
Speaker 9: Of course.
Speaker 2: The sky is moonless, an endless black void above, Yet
there are a few stars that shine just bright enough
to lend a little light, a touch of hope. There
are two figures standing atop a sand dune looking west,
one in the familiar garb of the Ninjas that you
encountered previously, black cloth and an elven thin blade. The
other figure, it's crouched a single, pale skinned hand outside
of this magnificent master crafted full body armor, touching the sands.
Two of them, just little more than a couple of
shadows against this the black of night. The armored individual
stands back up, dusting sand off of their hand, and
speaks to the other one.
Speaker 15: It's not looking good from what I can gather from
the commune. They're inside the church, injured, protected for now.
Somehow there's an undead a vampire.
Speaker 2: I presume. Yeah, you must go now, Leon, use your magics.
The other figure says, I can only do it once.
I'll take my best men and make for the town.
Are they really that important? The other figure, yes, they
are more important than they know.
Speaker 15: At least one of them is how they have no choice.
The enemy of my enemy is my ally. I'll take
what i can get. Trust really, I'll be swifter, be careful.
Speaker 2: The ninja whistles and says, right here, I'll get them
out of there, and then, along with another handful of shadows,
they sprint into the night towards the town Shallow Scar.
In Shallow Scar, however, we have you guys in a
church alone. As far as you can tell, Ah, picking
up moments after the last episode, you guys remain in
the magic circle. From somewhere further into the into the
temple and to the church. You can hear a whistling
echoing down the holes of the temple. What do you
guys want to do?
Speaker 6: We're not all in the circle. I just want to
throw out Walter's on Hunter's body. I'm also yessing.
Speaker 1: Sure, I'm gonna walk back into the circle kind of.
Speaker 4: Uh.
Speaker 1: What what do we do now?
Speaker 6: Well, Jap to try and get the door down. His
men are outside. We should just go out through a
window instead.
Speaker 1: But if we go out there, then he's going to
get us.
Speaker 2: If we're staying here, he's going to get us.
Speaker 13: Well, I mean, Roger, can't you tell if there's a
dead thingies around?
Speaker 5: Oh? Yeah?
Speaker 3: Is our friends still even here?
Speaker 2: Yeah?
Speaker 9: I'm gonna see if I can feel how far away
he is.
Speaker 2: He's just in the temple. The temple is relatively large.
I think I can probably give you a very specific number,
but I don't think you have too much of a specific.
It's about five hundred feet by five hundred feet roughly square.
And he's here.
Speaker 9: Is he moving or is the stationary.
Speaker 2: A moving? He's still here, he's moving around inside the temple.
Speaker 1: We can't go in, and we can't go out.
Speaker 6: If we go out, I can make sure he can't
follow us.
Speaker 1: You're not going to be a hero, are you?
Speaker 9: No?
Speaker 6: Okay, I'm not that stupid. I'll go We can all leave,
and I can make sure he can't follow us. Flash
isn't the only one who knows how to disappear. My
only concern is Carlyas's hat and my coin. If we
just bail, it's quite likely that Chancellor can just kill
us remotely?
Speaker 10: Well, can I may I do a check to see
what the philactery would just be to locate them?
Speaker 3: Correct?
Speaker 10: It wouldn't be able to harm them. I know she
was talking about their lives being intertwined.
Speaker 3: So if if you, if you die, she dies, though.
Speaker 6: She said if she dies, then we die. She didn't
say anything about the other way around.
Speaker 3: And also, would they even.
Speaker 13: It seems like there's a bigger organization at work, and
they already said that she is a part of it.
Speaker 3: So would they even care about killing her to kill you?
I don't think so.
Speaker 9: I feel like I would try and kill us.
Speaker 6: I feel like, whoever's behind all of this, this Solomon character,
if he's gone through the extensive troubles of setting up
this chancellor as both the sole municipal and religious leader
of this town, it would probably be quite annoying to
replace her and set someone else up in her place.
I don't think they want to kill her if they
can help it.
Speaker 4: Quick question, did Vacilius tell me the name of the
face spoke?
Speaker 9: What was that name again? Solomon? Was Solomon?
Speaker 2: Yeah, that's the same guy.
Speaker 4: Well, whatever it was, it seems he's already been here
as well. That's Solomon guy. Cecilia's told me something that
he saw, apparently a face out of the stone.
Speaker 9: How do we know if Azelius isn't working for them.
He was working with.
Speaker 4: And I look over to to the others and like
my accomplice, Miami. They don't want to say his name
out loud, but sure.
Speaker 6: They also implied that they had some sway over the
dragon in Sin River.
Speaker 9: If they could control Oid, they can control Miami.
Speaker 2: My thinking.
Speaker 9: So debatable.
Speaker 3: We need to get out of town quickly.
Speaker 8: Then you see me reach under my coin bag and
I just pull out my fifteen gold and say.
Speaker 5: Yeah, but we also need to get paid.
Speaker 6: We could look around the temple here and saw a
second how much money y'all have?
Speaker 13: I'm broke, same, but I'm rich in personality same.
Speaker 3: Is it true?
Speaker 9: I'm broke in both departments?
Speaker 5: Me too.
Speaker 3: We still love you both, don't worry.
Speaker 4: And I guess I'm going to butcher the bills. Then
we can get out of here. It's fine. I have
money that I was saving for the repairs, but I
guess I don't need that now.
Speaker 9: How tough would it be to break the store down?
Speaker 4: Well?
Speaker 1: Hold on, how many? How many people are on the
other side of the door.
Speaker 2: Can I tell mea perception check?
Speaker 9: Okay?
Speaker 1: Yeah, I'm just gonna go up and start peeking through it, and.
Speaker 9: Right, it's just going to look as well, yeah.
Speaker 2: You you probably can't see anything through it. It's uh
oh wait, hang on, I had to change what locked
it halfway through? I think? Did I say jangly keys?
I think so? Mm hm, so I would say, yeah, okay,
you can see through a little peep hole. It's a
big fucking door, probably oak, very thick like, and it's
like big double doors as well, like those ones you'd
get on like a traditional Christian church, like one of
those big cathedral type ones as well. This is no
like local church. This is like a monument in this
town as well. It's also extremely thick. To break the
actual doors would be very difficult. You'd either have to
be insanely strong or have like a huge spell might
work shatter something like that that's designed to destroy more
like objects and things. Looking through the key holes, you
can see a number of armed guards moving about, big
looking They look like they're in like that same sort
of gear that the Goliaths were in, but just way
way less nice like they are that. They're like there
aremors like a little rusty, a little old, dirtier, but
in terms of size and stature. You're looking at the
same kind of guys. They've brought out the elite guard
to deal with whatever was troubling the church that the
woman went off screaming to deal with. When we approach,
you can you can make out a couple of them,
but not exactly how many. It's too hort to see
through looking through too and too difficult to hear them.
But there's there's definitely minimum three, maximum six.
Speaker 3: Maximum thirty maximum, maximum twenty five.
Speaker 1: I think I think we're we're the bad guys here, guys.
I think we we don't get over They locked.
Speaker 5: Us in here with vampires and we're the bad guys.
Speaker 6: I don't think you understand Lash. This whole town is
in her pocket, and she's in the vampire's pocket. So
we're all outlaws now, so you don't have to worry
about running around alone anymore. When we were walking up
to this building, would we have seen like large full
sized windows or steamed glass windows or something, because we
had originally told Lash to come in through a window.
Speaker 2: Right.
Speaker 8: Oh yeah, I've actually been through the back upper window.
Speaker 2: Are there any of them on the grid on floor
or they all of top? Yeah, you guys have already.
You did like a walk around. Someone did Arden, maybe Walter,
someone did a.
Speaker 5: Walk see the last time we were here.
Speaker 9: The last time we're here, we wandered around.
Speaker 3: Well I know I've wandered around. Yeah, because they spent
like all day here.
Speaker 2: Yeah. There's there's a handful of windows there on the
ground floor. They're all stained glass, so they're not ones
that you latch and open up, which is one of
the issues that Lash had, not being able to just
creep in and stuff. There are just various on the
on the tower, there are various windows that you could
climb out of by opening it. Almost all of the
stained glass windows are big enough for all of you
to You could smash through one and jump out and
run away kind of thing or you know, yeah whatever,
and they're peppered about. There's even two in this room
like here, and pretty much in the corners here.
Speaker 9: You mean, we could just smash through a window and
jump out the front door.
Speaker 2: You could smash through the window and jump out the
front door. There are also a bunch just around like
you can you you can almost pick anywhere any room
and there'll be a handful in each room. Yeah, just
going to two or three. Right, is just pointing in
one of the windows.
Speaker 6: I say, we just smashed the windows and jump out,
but not here at the front. We should go in
a little deeper, avoid the vampire and get out of
the building.
Speaker 1: How do we avoid the vampire though? The second we
move he's going to come for us?
Speaker 6: Well, see, I don't know that he can. Everyone that
uses magic can only do a certain amount of it
per day. Right, you start to get worn out, you
can feel it sapping away at you.
Speaker 2: I don't think he wanted us dead.
Speaker 5: Wouldn't he still be attacking.
Speaker 6: I don't think he's waiting for the circle to expire
so he can hit us. But I also feel like
he's probably burnt through most of what he's able to
do for the day.
Speaker 1: So then why don't we kill him? Why don't we
find him?
Speaker 4: We can?
Speaker 6: We'll never catch him, trust me, Trust me, I do
this for a living. We're not going to catch him.
Speaker 1: But you don't have these, And I'm going to point
to the mirror images and we can hide hide one
of them around a corner.
Speaker 2: Let's play this.
Speaker 9: Let's play this out.
Speaker 6: We spend the rest of our nights chasing this vampire
around in this temple and come morning we're going to
be surrounded by guards and angry chancellor and her army
of personal goliaths.
Speaker 9: We need to get out of here.
Speaker 6: And you have scrolls and ink on you, right, yeah,
just write write a letter to the Chancellor quickly and
have it say thank you for your hospitality. We're going
to head to Zafari and investigate. Please have your vampires
stop following us. Wait, you still want to work for
these guys?
Speaker 9: No, I don't.
Speaker 2: At the.
Speaker 9: Very least, we need to at least make it seem
like we're complying.
Speaker 2: Mhm.
Speaker 13: Also, how many of you are dripping blow like our
good friend right here?
Speaker 9: Anybody else in jud I'm unscathed. The vampire never targeted me.
Speaker 13: Okay, anybody else need healing?
Speaker 5: I just kind of hold up my finger. I can me.
Speaker 9: Yeah, me, I've got a bruise, that's all.
Speaker 13: M okay, Well, yeah, you all figure out what we're doing.
If you don't mind, I can take ten minutes and
probably heal most of us up.
Speaker 1: Yeah, No, good plan, that works, that works perfect.
Speaker 5: I'm just nodding.
Speaker 10: I'm gonna start casting prayer appealing. It'll take me ten
minutes up six creatures of your choice. You can see
you within range. He gets healed two dy eight plus
you're spell casting modifier.
Speaker 3: Okay, perfect if it had been within a minute.
Speaker 10: I was just gonna go revivify our vampire buddy in
there and bringing into the circle and start talking to him.
Speaker 3: Oh, which I had raised dead.
Speaker 5: Raise undead.
Speaker 1: I have, I have this and I'm gonna hold up
the the potion of speed. One of you need this
more than me.
Speaker 9: So how fast does that make you go?
Speaker 1: It's just like the spell?
Speaker 10: Wow?
Speaker 3: Fuck sevens.
Speaker 2: Don't let Carlas have it.
Speaker 9: Huh what h.
Speaker 6: Is not the world's worst prayer of healing?
Speaker 3: Yes? That was two ones. Wow Jesus Christ.
Speaker 1: I think I think we do in case, in case
he starts following us and then he can he can
run and attack and cover us from behind while we
while we run.
Speaker 6: It was a joke. Meant he might get addicted to
your haste spell. Nothing, nothing, no problem.
Speaker 1: We just have to go everything in moderation. Carlis, moderation,
moderation please, I'm just gonna give the potion to Carlias. Yeah,
I'm gonna start. It's it's the spell. It's just like a.
Speaker 9: Sell someone wasn't listening.
Speaker 5: I'm just.
Speaker 9: Yeah, I'll hold on to that for a special occasion.
Speaker 1: Then yeah, save our lives with it if we need to.
Speaker 6: I'm I'm gonna start moving forward at this point, and
as I passed on to his body, Rogers is going
to look down and say, I child you.
Speaker 2: You wouldn't be going back. And then just wait, hold on,
I'm gonna lute him.
Speaker 1: Does he have no?
Speaker 16: No?
Speaker 1: No, I want to see if he has any important documents,
so that they might have something a letter from Solomon
or or something.
Speaker 9: Oh no, don't shoot your gun because you're already pissed
on it.
Speaker 4: Well that's whatever documents he had are now covered in piss.
Speaker 1: I only got the neck and listen.
Speaker 6: It's while they're arguing, I am. I am maintaining my
vampires sense, so I can tell if this guy is
gonna Dellian Stellion whatever his face, if he's getting ready
to jump us.
Speaker 9: I want to know, Ah, well.
Speaker 2: It's not that. How how much can you pinpoint?
Speaker 10: You?
Speaker 2: Though I thought you just got a rough idea? It
says that.
Speaker 9: I don't think I can't.
Speaker 6: I am not trying to pinpoint it, just more like
if I feel him coming towards me rapidly.
Speaker 2: You know, it says, I don't have the full.
Speaker 9: I'll pull it up. The exact wording is.
Speaker 6: By you can sense whether any of your favorite enemies
are present within five miles of you. This feature reveals
which of your favorite enemies are present, their numbers, and
their general direction and distance from you. Okay, well it's
his general direction and distance in miles, so that that
would indicate it's not very specific. I'm just waiting to
see if I can feel him rapidly moving towards me.
I guess you.
Speaker 2: Know the building. Yeah, I'll give you advantage on perception checks.
Speaker 6: Okay, yeah, I'm just I'm just gonna listen up here then,
is all I'm doing while he's searching the body, because
I don't want him just like like descending from the
rafters while he's searching the body.
Speaker 1: Yeah, I'm gonna I'm gonna go through his loot real quick.
Does he have anything?
Speaker 2: Yeah? He has a pouch of gold, Okay, which you guys.
Speaker 3: Need, Yes, we do, we do.
Speaker 2: How much gold? He has? Seventy four gold pieces twenty
three silver pieces. That is so much less than we've
been getting paid.
Speaker 3: It's funny to see you.
Speaker 6: React that way.
Speaker 1: It's money, and we got money.
Speaker 2: It's more than we've been making.
Speaker 1: Okay, what else?
Speaker 2: He has a small medallion around his neck which looks
like it might be worth some cash.
Speaker 8: As soon as lash sees that, you just see my
head like cock.
Speaker 1: Yeah, I'm just left and right throw it to her.
Speaker 5: M hm, You'm wanna give me a definitely catch it?
Do what now?
Speaker 2: Investigation check?
Speaker 5: Oh?
Speaker 8: Sure, see if I can tell what this thing is
all about.
Speaker 2: It's a small golden medallion on a small like linked chain,
and on.
Speaker 16: It is uh, the.
Speaker 2: Image of a very attractive looking young man etched in
really well in a very very small, like maybe half
an inch of cross circle.
Speaker 9: Why am I on as amulet?
Speaker 5: We don't know how pretty you are today?
Speaker 2: Amulets on the back of it it uh it says
the word gorr and I will write there this in
here for you. Also, while you're wearing this, you are
able to cast vicious mockery once per day using charisma,
So copy that into your character sheet. That he has
some very fine clothes, but they've been destroyed by you guys. Uh,
and a short sword. It's a pretty bog standard looking
short sword, any documents anything, letters, No documents, no letters,
no really other identifying things or things of interest that
would be on him. He just has this medallion which
has a figure on it the word gorr and also
allows you to psychically pissed people off.
Speaker 3: We don't need that.
Speaker 1: I'm already set there, so you're good.
Speaker 3: Yeah.
Speaker 1: I feel like I am the highest charisma in the
group though, But.
Speaker 5: Then perhaps you should be wearing this and or we
sell it for money.
Speaker 10: Our entire teams insufferable, so I don't think we really
need it's it's.
Speaker 1: Only it's just mockery. It doesn't matter. But I'll finish
up and all right, Raja?
Speaker 2: Is it?
Speaker 1: Are any of these worth anything? Fingers, nails? I don't.
I don't know you what do you mean the regions
for anything? Can we sell these?
Speaker 2: You mean his body parts?
Speaker 1: Yes?
Speaker 9: Would I know the answer to the spread? I didn't
even hear the question.
Speaker 1: I'm sorry, there are there any like? Are there any
regents that we could get or reagents? However it's said
from his body?
Speaker 2: We need his teeth, his fingernails, or his ears. Did
you use any of his stuff?
Speaker 7: Um?
Speaker 2: I guess you wouldn't know.
Speaker 6: How about Roger wouldn't know because he's this is the
first one we've killed, like, no, no, no, we killed one before,
but we didn't do anything with its body.
Speaker 2: I'm literally going to take and just at a guess
made some bullets out of blood with them, but have
had no real proof that that does anything yet.
Speaker 1: Two miles two miles of blood real quick. Gonna take
my dagger, smash his teeth and take some of the.
Speaker 4: Teeth a right, once he's done with that, I'm gonna
pull out my tinder box and I'm on fire.
Speaker 1: If you're if you're win sing having I'm like, you
have to survive somehow.
Speaker 5: I definitely didn't WinCE.
Speaker 2: You butcher one of the teeth. You have one, Yeah,
you jet one out and then the other one you
just it splits down the middle as you try to
take it out. I have one whole vampire tooth, one
broken vampire tooth, two vials of blood.
Speaker 10: That's what you wanted, right, Yeah, I'm gonna set the
body on fire.
Speaker 2: Provided you have the vials. I do, then you have
two valles of blood. That's very easy to do. What
did you say, Carlas, What do you want to do.
Speaker 4: Once he's finished doing that, I'm going to set the
body on fire.
Speaker 2: Okay, and I'm just getting right here, just with the tinder.
Speaker 5: Box there wall torches right there too.
Speaker 10: I'm going to give it. I'm going to give him
his last rites as a priest.
Speaker 1: Hmm, Raja, I have a steak? Do we put a
steak in them? Is it like the books or not?
Speaker 6: The Fledglings? That one wasn't a full vampire. He won't
be back.
Speaker 2: Okay, he's well dead. He just looks like a dead body,
same as any.
Speaker 1: I did like a little bit of training under Raja
and then and then I got the funk out.
Speaker 2: Yeah yeah, uh you guys, that's that's about really fine
on hunter.
Speaker 1: Yeah, I'm just gonna pack it all up.
Speaker 2: And you still carry the wooden steak around though.
Speaker 9: That's good.
Speaker 1: I've got three.
Speaker 6: Russia's gonna pull a wooden stick out of his bag
to always travel prepared, right.
Speaker 1: Yeah, I've got three. Should we.
Speaker 9: Wor I am where we're going to jump out?
Speaker 6: I'm gonna move up to the end of the hallway
and do perception to see if I can figure out
if he's in this room.
Speaker 2: Yeah, he's above you. You like peek out left and right,
and then look up and he's up on the ceiling
upside down, stood, all of his clothes like hanging over him,
but he's just looking down at you with his arms crossed.
He's pretty high up. It's a pretty high ceiling that
actually curves at the top before you get to the flat,
before you go to the other side of the hall,
and you can just about make him out illuminated above you.
And he looks down and says, oh, were you going somewhere?
Speaker 16: Fucksha, what is news?
Speaker 13: He's considering you're a mute it tenchi, I was using
a message and you can't hear it.
Speaker 2: Okay, I'm gonna I'm gonna wash up.
Speaker 1: We have that that blanket.
Speaker 9: We can stick him to a wall. That would be
kind of kind of amusing.
Speaker 1: We can put it underneath and let him fall on it.
Speaker 2: I'm looking at him ups their.
Speaker 5: Mm hmm.
Speaker 1: I'm just gonna take the blanket out. We're just slowly
with like the the two like pieces of wood or
something that we've used so it doesn't stick to our hands,
and just like shift talks, pass it to him really slowly,
and then I'm gonna I'm gonna go back to the
rest of the group, or like look back and go like, oh, okay, well,
what are we gonna do?
Speaker 9: I'm gonna lead lean into arden? Is he's saying we
have to climb up?
Speaker 3: Or I never have any idea what's going on? Mm hmmm,
I think we're about to die?
Speaker 9: Are you talking about a cat or something?
Speaker 4: Does he say a cat?
Speaker 3: No, leave the cat alone?
Speaker 4: Cats climbing, landing on their feet, nine lives or something?
Speaker 6: Oh flash, are you are you actually standing that close
to where I am?
Speaker 3: Oh?
Speaker 8: Dear, no, I would have been. I'd be back whispering
to these guys. But then I am going to come back.
Speaker 17: Yeah, rush, yeah, what what are we gonna do?
Speaker 2: How far to the nearest allies?
Speaker 16: Very close?
Speaker 2: Do you know of any abandoned houses or buildings nearby?
Speaker 5: Let me ask the dear, Do I know of any
bandoned houses nearby?
Speaker 2: Whether they're still abandoned Since you've been away for a year,
you're not sure, But there are plenty in the slums,
Probably not so many in the area where you are,
which is the sort of residential district for the upper class.
Speaker 17: Sure I do, but it's been a while, and we'd
have to make it to the slums.
Speaker 18: Vampires can't enter a house that isn't their own unless
someone gives them permission to enter. I found this out
the hard way. Okay, if we can get to a
different building and move inside, he can't follow us.
Speaker 5: Okay, right, Should I just make a run for it.
Speaker 18: I'm thinking the front door is a our best bet.
But we're gonna have to run past the guards.
Speaker 17: Okay, Well, let me go tell the others.
Speaker 18: Ask one of the others if they can make a
scene to distract the guards, and then we make a
break for it.
Speaker 17: Okay, Hey, guys, uh, I'm gonna try and and lead
us to an abandoned house because Raja said the vampire
can't come in unless we invite him. But but he's watching,
he's up there, and we got to get out the
front door somehow. How can we make a distraction?
Speaker 1: What if Arden's and cleric?
Speaker 15: Right?
Speaker 3: Yeah he can, Yes, you can do.
Speaker 1: Cleric. I don't know what to clare with us.
Speaker 19: Ah, I'm on it.
Speaker 3: I'll sart walking through the front door.
Speaker 1: Oh ship, okays, he's doing it now, he's doing it now,
he's going right there. Okay, okay, okay, right, what's the plan?
Hold on, but I have an idea what the plan is.
Speaker 5: He's just he didn't tell us.
Speaker 3: Let's start trying to open the door.
Speaker 1: He's hardy going. We have to wait to go.
Speaker 2: In what sense? You're just trying to open the door.
It's locked tight. You hear commotion from outside.
Speaker 3: Your your You're wonderful cleric, backup cleric is here. Please
open the door.
Speaker 2: Okay, we have to go.
Speaker 1: I'm just gonna the second door.
Speaker 2: On the other side of the door, someone says.
Speaker 3: No, sorry, we've all us to keep this door locked upside.
Speaker 2: You ain't going nowhere? Well, even more muffled, Ah.
Speaker 3: Excuse me, articles pretend to be one of the clerks
of the church.
Speaker 9: Say that you were in the library or something.
Speaker 3: Well, yes, I'm the backup cleric. Do you not understand
that I am the backup cleric? I am the cleric.
You do not see?
Speaker 13: So when our lady is tired and resting or bandits come,
I show up and I deal with him, and I
have deals with him.
Speaker 3: It's so dealed with. I don't think it's working.
Speaker 2: Give me a persuasion check with disadvantage epic fail the
other side, Ah out better lies in my time, boy, no,
thank you.
Speaker 3: And then you hear all right, get ready, I think
they're going to make a break for it. They always
come out with this ship before they make a break
for it, and.
Speaker 2: You hear the sound of swords being drawn from scabbards outside.
Speaker 6: Meanwhile in the other room, after this like two minute long,
just awkward silence of staring at the vampire. This would
have been so much easier if you just told us
what we wanted us to do in the first place.
Speaker 9: What's the orb even for.
Speaker 2: Hm? Well, I don't think you need to know that
information anymore, do you. I'd very much like for us
to go back to our previous business arrangement. But you
killed my friend. I attacked us m hm yes, and
you provoked him, and then you provoked me.
Speaker 9: I did not provoke him. He just attacked us.
Speaker 2: One of your ilk provoked him. I've been a lie
for a very long time. I can tell a spell.
Raja looks genuinely kind of confused.
Speaker 9: He you're lying.
Speaker 6: Actually, I'm gonna I'm gonna roll inside to see if
Roger believes what he's saying.
Speaker 2: Sure, not sure. He's definitely lying to me. I'm not sure.
He says, Hunter very much didn't like people messing with
his mind. No, no, he did not. And uh, that
was one line which you crossed, I'm afraid, and then
you crossed another, and then you crossed another by killing
my spawn and you made me lose my cool, and
I don't like that. Seems reasonable enough.
Speaker 5: I'm gonna run back over to uh Raj and let
him know the front door situation.
Speaker 17: So about the distraction, Yet they kind of Harden tried,
and now they they said they're.
Speaker 5: Expecting us to make a break for it. Can we
even still go out the front.
Speaker 6: I'm just I'm just gonna, like at regular at regular
speaking tone volume, as opposed to whispering. I'm just going
to turn back to her and say running out the
front door would be pointless.
Speaker 9: They'll just be waiting for us.
Speaker 10: Arden still thinks this is totally fine. I'm just gonna
cast sacred flame on the doors to make it look
like it's on fire and stuff.
Speaker 3: We're burning in here. Your back up cleric is burning.
You should open the door. I can do cleric stuff
from the outside.
Speaker 2: Remember, I can create water here, one of the one
of the gods, say that guy, I want to tell
you trying to burn down the door. That's a fucking
out door, mate, Tiger, while to burn through that Ready,
I'm just.
Speaker 4: Gonna turn to uh the others and can I just
like whistle for their attention, pay for Roger and Lash.
Speaker 6: Russia's gonna Russ is gonna gonna look back towards Lash
Slash Carlys and say what are they doing?
Speaker 2: And again again not whispering as he says.
Speaker 6: Then he's just going what are they doing? And and
like back out of the room while still watching Stellion.
Speaker 2: It just stays pretty still. Watch as you go.
Speaker 6: Now this this hallway here, can I maintain sight of him?
Or is he like or is there like a lip
that opens up into a dome shape.
Speaker 2: Yeah, it's almost like there's an empty area for a
door at the end of it, like an arch that
comes down and then it goes up into the tower
portion of the temple. So I would say you probably
can't really maintain sight on him unless you're pretty much
directly underneath.
Speaker 9: Him, gotcha.
Speaker 6: So so as I back up under the arch here,
I would lose vision of him. Yeah, he's going to
move around. I'll just walk back out here and say
he's waiting right outside the archway. We can't advance inside
without a fight.
Speaker 1: Hold on, I have an idea. Oh, what's your idea?
Speaker 2: Is that is a jinx? And in the real well
it doesn't do anything, But in D and D you
are now both completely silenced permanently and.
Speaker 1: Or bonded or rebonded for life. Now we have to
always see the same things.
Speaker 3: You guys both touch the sticky blanket.
Speaker 1: Okay, what's what's your idea?
Speaker 5: Okay?
Speaker 17: So how about I do break out the front and
then I run and I run, and then I put
my ring my invisibility on, and then they can't see
me anymore. And then when they can't see me anymore
and they're away from the door, you guys get out
and then we meet up.
Speaker 1: Okay? That, yeah, I was gonna we can I have.
Speaker 9: Can you turn invisible?
Speaker 2: No?
Speaker 1: But but I can make it sound like we've broken
out on the other side with glass.
Speaker 6: Breaking perfect client, You make a combo of all of them,
You make the sound lash runs one way, and then
where do we meet up?
Speaker 3: Okay?
Speaker 2: Oh?
Speaker 5: Sorry, I forgot the name where we met?
Speaker 2: Uh?
Speaker 5: The Johnny Depp character and his mate that.
Speaker 1: Or the the Emerald Mackerel or something.
Speaker 3: I can't something. I think.
Speaker 2: Emerald from it's the Broken Hammer.
Speaker 10: The broken has another emerald, the Emerald about the one
I'm banned from.
Speaker 2: I think he's banned from one. Yeah, there's a couple
of Tavens in this town.
Speaker 17: If we meet up right away outside the Broken Hammer,
then I can lead us to the abandoned house.
Speaker 5: And actually we can actually no, just give me a
who give me that? And I'm gesturing toward Walter, give
me a piece of paper. Do you have a scroll?
Speaker 1: Yeah?
Speaker 8: All right, I'm gonna mark the location of the abandoned
house that I'm gonna go to, referencing the Broken Hammer
as like an an anchor point that they can use
to go two blocks over and three blocks up kind
of thing.
Speaker 1: Can I commit this memory with like an intelligence.
Speaker 3: Or well, I'll give you back the piece of paper.
Speaker 2: Okay, yeah, you get the map?
Speaker 1: So yeah, you I mean just like giving it to
everyone like in case we get separated, like make sure
to make sure to memorize it.
Speaker 5: Okay, Carl, what were you saying?
Speaker 4: Well, if we break a few of the windows, then
have the sound from further in, they may go around
the one side. Yeah, you run the others and can
get out that way.
Speaker 1: Yeah, we can. We can. The left side, we can.
We can draw them there, and then we run out
the right side and we take a big loop around town.
There's a lot of on the right.
Speaker 6: You can shoot a crossbow and that won't now be silent.
Three no, four total. He's the crossbow. Use one of
Walter's illusions. Break two of the windows of the back lash.
You simply run out here at the front, and if
you get corna turn invisible.
Speaker 9: The rest of us wait.
Speaker 2: When there's a minimal number of guards, the rest of
us make a run for them.
Speaker 17: Okay, see you guys at the broken hammer.
Speaker 6: Okay, wait while they wait while Carlias and Walter make
the distractions first.
Speaker 3: Okay, Harden at the front's oh no, oh no, you've
pissed them all off. I'm becoming a guard.
Speaker 10: It looks like I'm just casting light to like shine
through the door and then just though a jersey to
tremor the ground.
Speaker 3: Becoming a god. Quite the experience. You should all see it.
Speaker 2: That's perfect.
Speaker 9: I'm just I'm just gonna yell at Arden and say
run off the back.
Speaker 1: That's that's no, that's perfect. I'm gonna use the ground
tremors and I'm going to what's the range on Okay,
I'm gonna get.
Speaker 2: A little bit closer up the hallway.
Speaker 1: Just gonna sprint up and minor illusion somewhere in the
back of the sound of like rocks kind of being
exploding outwards.
Speaker 6: I'm gonna stop you right about here as you're when
you go running up, I was just gonna run with
you and just kind of like arm in front of
you and then just quietly point right above oh.
Speaker 1: Yeah, the archway, rocks exploding outwards in the in the middle,
but as far back as I can get m hm.
Speaker 2: So essentially, at the same time, there's a bunch of
light that pierces through the front doors, as well as
Ardam making a commotion, and then from somewhere in the
back there's just the sound of a bunch of rocks
being broken, like a wall being exploded, I assume. And yeah,
on that last year you do an your thing.
Speaker 8: I'm gonna wait to hear because I'm right near the
front door. I'm gonna wait to hear the the kerfuffle
out front and see if they're gonna.
Speaker 2: Leave you hear them moving around again. It's the same
guy right ready here they count What was that? You
hear the one of the other guards and a different
voice say, certain, they're breaking out the back.
Speaker 3: What do we do? You go check it out?
Speaker 2: Take him? And then you hear the sound of like
armor and boot falls heading away from the front door.
Speaker 9: Did Colias not fire his crossbowl yet?
Speaker 4: No, I'm trying to set up the heavy crossbow, sir.
Speaker 2: Okay, So when I.
Speaker 1: Did she hear how many footsteps?
Speaker 8: Sorry, it sounded like two are coming to the back
because he told one to go and then he said bring.
Speaker 9: Him with you.
Speaker 8: So when I hear that, I would shoot the window
opposite me to make a commotion at that window and
then rape your the one I'm actually going to jump
out of, and then jump out of it and start running.
Speaker 2: Cool, here we go. I'm that I'm running with her. Yeah,
so give me an attack roll for the fucking shot
because if that misses, that's the thing. Uh yeah, give
me the damage and bounces off the thick gloss and
then you're shooting a crossbow.
Speaker 4: So oh sorry at a window towards the back.
Speaker 2: There really isn't any other ones here there's two.
Speaker 1: Instead, there are massive ones at the back back though.
Speaker 5: Like yeah, past the vampire.
Speaker 9: Yeah, I mean I can shoot that from like a.
Speaker 2: Ricocheting off a wall. There's there's probably one down the
hall to the right maybe like here and here, But
in terms of what you can see in here door window, here,
window here, see, I'm sorry, just smashed them both. Farm
jumped out. So jumped out, and then Walter, you said,
you're doing anything.
Speaker 1: Yeah, I'm gonna I'm just gonna follow Raja.
Speaker 2: Okay, right, what are you doing, Roger?
Speaker 6: Raja's like he's standing in the hallway basically making sure
that the vampire doesn't jump Walter or Carlias while they're
doing their thing.
Speaker 1: I'm coming.
Speaker 3: Cool.
Speaker 2: So Lash jumps out the window. Uh huh.
Speaker 5: Uh oh.
Speaker 2: Okay, Lash, just who out the window from above you, well,
from in front of you. The vampire form of Stellian
lands in the middle of the hallway and sort of
steadies himself over here's superhero landing kind of thing, and
then just stands up and brushes himself down. Outright, you've
ruined my fabulous clothes.
Speaker 4: And actually you did that yourself with the landing. You
never land on your knee. Uh and this is.
Speaker 9: A little bit of a dust thing to blow up, and.
Speaker 2: Then he uh blurz as he runs towards you.
Speaker 9: Okay, I can are we we are also running?
Speaker 2: I assume which way are you running? I mean, yeah, basically,
this is your role initiative.
Speaker 1: I want to go out the opposite window of last year.
So let's roll initiative.
Speaker 2: Roll initiative. But I think also we'll go to a
break and come back and deal with the fallout. Okay,
let me return two initiative.
Speaker 1: Let's go all right, guys, we'll be back three to five.
Speaker 3: Thanks for tuning in your guys. We'll see you as
soon you're here.
Speaker 20: Buddy, Hi, everybody, Welcome back, dude.
Speaker 2: The final episode Dust Veil, Cornered.
Speaker 3: Steak, the Vampire Masquerades the series.
Speaker 4: Oh, I forgot. Carlas doesn't have any pants anymore, kind
of or out of his pants, so there's just like
a crutch hole.
Speaker 2: I met.
Speaker 6: He fished inside the pocket for it, not like ripped
his pants off, just like you were grabbing for the
well no, I said, he grabs the or like I
meant like. He shoves his hand into the pocket and
pulls it out. But if you think it'd be funnier
to rp it as I just ripped the crotch off
your pants.
Speaker 9: I thought that's what happened.
Speaker 3: That's what happened.
Speaker 2: Okay, fuck So in this particular room where lash is
not so we don't need your initiative. Yeah, yeah, is
this correct? Twenty five twenty two, nineteen seventeen, ardin Where
is he? Carlias fourteen? Yes, the vampire is running at
you and Roger you react first, Army.
Speaker 9: Ripper Ronnie, hmm.
Speaker 2: You don't have to do anything if you don't want.
Speaker 3: You guys all got that. Seven health tricks are down.
Speaker 2: So yeah, no, I'm just.
Speaker 6: Trying to think with my extremely limited remaining spell slots
what I'm supposed to do here.
Speaker 2: I will.
Speaker 3: No, not that, not that, don't do that.
Speaker 9: Yeah, I'm just gonna bang bang, take two shots at him.
Speaker 2: Yeah, bang bang baby one hit.
Speaker 3: Yeah.
Speaker 2: Uh he's running at you. Yeah, but obviously it he's
still turn based, so.
Speaker 16: The uh.
Speaker 2: Rajer quick draws basically the sound echoing off the ball.
Speaker 6: Oh I forgot. I have advantage on that because he
hasn't moved yet. So there it should be two hits.
The advantage yeah, if he if he hasn't moved yet.
In combat, I have an advantage on the first attack
first first turn attacks. Let me let me double check.
Speaker 2: Yeah, that would be different, it is. You're right.
Speaker 9: You have advantage on initiative roles during your first turn.
During combat, you have the advantage on attack rolls plural
against creatures. So yeah, both of them.
Speaker 2: Two hits. Nice. Yeah. You just fire at him and
he's just moving towards you. The the bullets strike him
and like you see, like blood launch out as he
carries on moving towards you, and then I will move
my my movement backwards towards the door. Cool. He moves
forwards you by thirty feet. I'm zoomed out, waiting far
by thirty feet. Hum too, there there all right, wall
to your turn.
Speaker 1: I think it's so loud. Oh my goodness, I read No, no, no,
it's it's this computer. I'm going to cast chill touch
on him, tides of chaos to give it advantage.
Speaker 16: Yeah, oh.
Speaker 3: Nice, four.
Speaker 2: Don't Okare I like this?
Speaker 4: Can srip?
Speaker 7: Uh?
Speaker 3: Wow?
Speaker 2: Give me a D one hundred hey fuck?
Speaker 16: Oh no.
Speaker 3: Oh no, oh no it does. But I'm just gonna
laugh anyway, what is.
Speaker 2: That Hang on sixty two for the next minute. You
must shout when you speak.
Speaker 3: I mean he probably was gonna anyway, Yeah, and I was.
Speaker 1: And I'm just like to the window, to the walls.
Speaker 2: Sweat drops down, my ball to the gra vampire grabs
our balls.
Speaker 1: He also so he can't because of that, he cannot
regenerate any any health. The hand clinks to the target,
and he has disadvantage on attack rolls against me until
the end of my next term because he's undead. And
but I'm bugging out. I'm going my.
Speaker 6: Is that the same spell that also cuts their movement
and halfer? Am I thinking of a different one?
Speaker 1: I don't, I don't that's frost Yeah, that's frost touch
I thought so, But no, I'm running to this window
right here, but I don't know.
Speaker 2: He's suddenly behind Carlias and oh goodie, it's his turn.
Speaker 1: We should have ran.
Speaker 5: We should have gone down that middle branch in between
him and the outside to break out the window. Damn it.
Speaker 1: Well, Brad didn't say there were any windows there, so.
Speaker 4: I was.
Speaker 6: I was worried that you two were walking too far
up the tunnel. When Lash was about to jump out
the window.
Speaker 1: Yeah, well we we I wanted to move back. I
thought we would all get a chance to like move
back before we did it. But it just it just happened.
Speaker 5: It all happened so fast.
Speaker 2: It happened so fast. Asper, Yeah, give me a wisdom
saving for her, Carlos.
Speaker 3: Oof.
Speaker 2: The form of Stellian appears like Walter is running, Raja's running. Carlias,
You're probably bringing a gun up, preparing to do something,
and then from behind you you hear Stelli and begin
to whisper something. You've been charmed by him. The charm
target regards the vampire as a trusted friend to be
heated and protected. Although the target isn't under the vampire's control,
it takes the vampire's requests our actions in the most
favorable way we can, and it is a willing target
for the vampires by attack. So he says, Carlias, they
have killed my son.
Speaker 9: Oh he was your son. Oh man, I'm so sorry.
Speaker 2: Help me find it.
Speaker 9: I'm so sorry.
Speaker 2: Come with me.
Speaker 4: Must feel awful. The fact that he was pissed on
as well. This is your best friend.
Speaker 9: Yeah, I'd say this is my best friend.
Speaker 10: To be fair, I mean, look what they've done to
his body. It's just oh god, uh Auten, turn around.
Speaker 3: Oh okay, we're doing this. I guess again, round to
guiding bolt.
Speaker 10: I'm guiding bolting Stellium in the back of his beautiful head.
Where is my character? There is gonna move him up
to here? Actually, well, I guess here, and I guess
I should cast the spell.
Speaker 9: Oh the.
Speaker 2: Vampire raises a hand hm already and counter spells.
Speaker 1: That fucking kidding me.
Speaker 2: That's cheating, you know if you still have one left?
Speaker 9: Boys.
Speaker 3: Oh yeah, Arden's an idiot. He just thinks he's cheating.
Speaker 13: You're supposed to stand there and we exchange shots until.
Speaker 3: One of us dies.
Speaker 2: He uh, he says uh uh uh uh didn't say
the magic word.
Speaker 10: That in India ten Oh yeah, alright, because Arden just
flipped around. Everybody's scattering around. He's just like, uh, I'm looking.
Speaker 1: At order like we have to run.
Speaker 3: How are you yelling?
Speaker 16: I don't know.
Speaker 3: Fair enough?
Speaker 2: You are no longer sleep mhm. Stellion turns to you, Carlias,
and he doesn't.
Speaker 4: It's your turn, all right, so let me getting this correct.
Speaker 10: I can still do my own things as long as
it's not an attack. Against him, you're not.
Speaker 2: Basically everyone in this room is your friend.
Speaker 9: Oh oh all right, how far as the window.
Speaker 2: Would you need to run away anymore?
Speaker 4: My plan of action is I'm getting the hell out
of this church. Why because there's guards outside?
Speaker 2: What do you mean why would you run towards the guards?
Speaker 9: No, we already made a plan.
Speaker 4: We already made a plan, and go to that warehouse.
Speaker 2: I don't care about the vampire. Your best friend is
a vampire in charge of the guards.
Speaker 4: I don't care.
Speaker 2: I think you would care.
Speaker 4: I'm banged a guy that got me out of the city.
I don't care.
Speaker 2: Do you say so?
Speaker 1: I mean, well that we are still his friends as well, right, Like,
it just seems weird to me that you were running
away from the vampire who's in control of the gods,
and you wouldn't now.
Speaker 2: Be less afraid of the vampire.
Speaker 4: I'm still on my mission. I'm still running out. Okay,
I'm going to dash to Uh.
Speaker 2: Are you bringing your vampire friend with you?
Speaker 6: Now?
Speaker 2: Hey, mommy dad brought a new guy, bringing our friend, and.
Speaker 9: You said he was like a best friend.
Speaker 2: I'd be like, all right, yeah, but you're also required
to take the vampire's requests or actions in the most
favorable way you can. And he asked you to come
with him and you run.
Speaker 9: Away, that's favorable.
Speaker 4: I mean Miami Blossom said I should go meet up
with him, and I'm not doing that.
Speaker 2: So Miami Blossom hasn't charmed you.
Speaker 9: I mean you could say it was termed after that one.
Speaker 1: Then I feel the way that you said it, though, Brett,
it left it kind of opened to interpretation because like
we're still his friends, right.
Speaker 6: I mean, any any effect in the book that charms
a player character is kind of vague because I'll except
for like dominate person where they specifically take over you,
all the rest of it is.
Speaker 4: Now if I was dominated, that'd be a whole different story.
Speaker 10: Well, I think with charm though, like, wouldn't you just
ask your new best friend, like, hey, just call the
just explain it to the guards.
Speaker 3: We're good, right, Maybe that.
Speaker 9: Okay.
Speaker 4: As I'm walking towards the window, I'm gonna turn to him,
Hey may want to tell the guards outside to you know,
sod off or something.
Speaker 2: I wouldn't go out there, let me speak to them first.
Come back.
Speaker 4: I mean, I need some fresh air. I've been here
in here too long. You know, I was revived earlier.
Speaker 2: A week ago. You revived me.
Speaker 4: Still still a stench of meat lingers around here.
Speaker 2: If anyone can teach you the ways of the undead?
Speaker 9: Oh well, I liked eleven so although some of them
are assholes.
Speaker 2: End you're taen. Yeah, the vampire does nothing, Roger, this
is Stellian.
Speaker 1: Brad is like scary Brad, this is.
Speaker 2: I love it. Yeah, I'm going to mm hmm, I
am going to.
Speaker 1: We can we can talk in combat, right, yeah, Like briefly,
I'm like.
Speaker 6: I gotta, I gotta, I gotta check the text on
one of my spells.
Speaker 2: Hang on while you're in that.
Speaker 1: In that split second, I'm still like.
Speaker 3: Rotcher the blanket.
Speaker 1: Oh yeah, either pointing at Carlias and at Stellian, like
either one.
Speaker 2: Can we tell that he is charmed? No, because apparently
he's not.
Speaker 3: I mean, he doesn't like, he doesn't care.
Speaker 10: Carlias is like he already had his intentions of I'm
getting out of this church, like that's.
Speaker 3: That's that.
Speaker 10: Because like but even if he was charmed, like that
aggression against uh Stallion wouldn't be there. He'd be like,
all right, I'm not gonna shoot you, but I'm out.
I'm leaving him walking away. Sorry for your sons. But
charms a form of dominate, is it not?
Speaker 2: Tom is that he is now a very influential friend
of yours and he has zero influence over Carlias for
some reason, and it's called meta gaming. He has zero
influence over Connor right now.
Speaker 9: I mean you'd have to he there is things that
he could say.
Speaker 10: I'm not going to say what, but there is things
that standing could say in Carlis all right, sure, yeah,
but you're like, I mean, if.
Speaker 9: You want to wreck on it, I'll wreck on.
Speaker 4: You.
Speaker 2: You do you, I'll remember it'd be the other way around.
Speaker 9: Dominate it would be and go like.
Speaker 6: A type of charmed, because like chara is like a
category and dominate would just be the highest version of it. Yeah,
I'll do what Walter suggests and go, oh yeah, this thing,
and I will I will take the blanket that is
wrapped around the whatever piece of wood or whatever and
just chuck it at Stellion. Would that be just gonna
I don't know how i'd roll that? Is it arranged
attack role?
Speaker 2: I guess, so you're like throwing it with like a
set of tongs a dirty old rag twenty five feet
across the room. So I would say, well, if it's
two pieces of wood, I'm spinning them and throw it
like a bowler, like a hoptreous bowler. A bowler you
throw by the string and not by the wood. Or
so I'm just gonna say I think. I think at best,
it's like it's a a non proficient ranged attack role.
Uh would I add my decks to it? Or no? Yeah,
you add your dex just no proficiency Okay, Yeah, I'm
just gonna try it. It's gonna look at what's up?
Speaker 1: Sorry? Sorry, so no, no I have something after this.
I'm so sorry. Keep going for a trump person.
Speaker 6: Yeah, I'm just gonna take it and go yeah, and
just whip it at him.
Speaker 2: Uh let me need to yeah eighteen Uh disadvantage. Oh no,
no I didn't say disadvantage, did I? I didn't.
Speaker 9: Don't worry negator.
Speaker 2: Yeah, you fucking launched this fucking thing, this rag at
Stellion and uh it just gets him lands on his
on his side, on his hip. You see it connects
across to one other leg and he looks down as
this rag with blocks a little confused at you and
then what's on earth is tries to pull it to stop,
and now he's yeah, he's stuck.
Speaker 6: Yeah, I'm going to I'm going to uh move back
one more to this side of the pillar, right next
to the window.
Speaker 9: And in my turn there, cool waltar, do you have
some wind knock him over?
Speaker 2: So he stuck on the floor with it.
Speaker 9: I mean, he's just gonna he's probably gonna rip it off.
Speaker 2: If because it's a what was it a it's a
strength check.
Speaker 9: There was a strength save. I just can't remember how
hard it was.
Speaker 1: I found something Onerson, but it was from three point
five because three point five has like a if you
tell it to do something that it wouldn't ordinarily do
you have to win an opposing charisma check. But that's
fucking three point five.
Speaker 2: Oh in this charm just means that he has advantage
on his checks against whatever. Yeah, there's no there's no
bullshit like that. I think there is spells that do it.
But yeah, better fuck do we write down this thing
for this fucking the blanket used I don't know, blanket
of sticky poison? There it is, it's an eighteen Um.
Speaker 1: Wait, don't I have a Oh no, fuck, I'm thinking
of still in mindset of strings, trying to knock him over. Yeah,
I'm I'm going to magic missile him. I actually no,
fuck that. I'm gonna use my action as a dash
and just run out of the out of the thing.
Speaker 2: I'm out, okay, Yeah, you run out there.
Speaker 1: Yeah, and I'm like grabbing Carlias. I guess I would have.
Speaker 2: My movement right, Yeah, I don't, I don't.
Speaker 3: It was just.
Speaker 1: Uh ten, I'm not trying to like pick him up.
I'm just trying to like usher him out.
Speaker 2: Mm hmm. Okay, you don't get to move. He doesn't
get to move then, but you just interact with him
on your movement.
Speaker 1: Yeah, I'll just I'll just like push him or something,
little light tap and run sixty feet cool.
Speaker 16: Uh.
Speaker 2: I just have to remember where everyone is, Okay, Stallion
shouts at Carlias, come with me. You'll die if you
step out there. Oh really yeah, because the guards will
strike you down. I have not told him to stay down.
Speaker 9: All right, I'll stay here. I'll stay here. I'm just
gonna stay at the window.
Speaker 3: Though.
Speaker 2: Well, come here, Carlas, come to me. I know a
way out much safer. I'll keep you safe. I'm very strong.
Speaker 4: I don't know about that, but I mean and take
your word, but I can't move when I got to
wait at like twelve seconds. So that's the thing. Yeah,
I don't know why.
Speaker 9: I just sometimes feel as though I don't control my
own body. Ever.
Speaker 2: Have that feeling still here and give me an insight check.
Oh it's close, not close enough. He's telling the truth.
You believe him with all your hearts. Get old a
fucking twenty one.
Speaker 3: Damn that role.
Speaker 9: He couldn't.
Speaker 10: He couldn't wisdom save himself for last week, for anything
but that inside check.
Speaker 2: It's the worst thing is that his other role is
on one.
Speaker 16: Uh.
Speaker 2: Stellian crosses his arms as Walter jumps out. Carlas turns around.
Oh no, he doesn't cross his arms. He I just remember. Yeah,
he's attached to this fucking thing. Strolled up, con saved.
He's got to beat in eighteen.
Speaker 1: Can I reckon something small real quick?
Speaker 2: BRD fourteen, give me a two D six rajo? Why not? Yeah,
I'm just bringing a hood, that's it. Yeah, an epic
three poison damage. Three poison damage. Yeah, the vampires have
resistance to poison. I don't know I don't remember. I
think it's just as he starts like ripping at this thing.
Oh damn well, he rips it off and just fucking it,
just discards it to one side. You can see that
he's damaged his hand in the doing it. Give me
another D six, Stellian.
Speaker 6: Please return that seven hand ripping damage.
Speaker 2: And he he looks down at it on the ground,
and there's everyone give me perception checks it's in the room, Arden,
Rajah carlais yeah, I see every Raja. It's almost imperceptible.
But he stumbles a moment, as if he's weakened by something,
and steadies himself, and then he crosses his arms and
to you, Rajah, he says, good luck. Remember you can
always come and work for me.
Speaker 6: As he says that, I'll just say, only because we
owe the Chancellor of favor.
Speaker 2: Well, if you owe the Chancellor a favor, then you
owe me a favor. We're wandering the desert with the
orb like you said, well good luck saying nothing. Yeah,
I'll just I just nod to him. Then, Arden, are
you running at all?
Speaker 9: It's not my turn. We're just talking.
Speaker 2: Yeah, we're just talking.
Speaker 3: I'm just looking at wait. Yeah, Okay, this might sound
out of the blue, but where's the chancellor?
Speaker 2: Oh, as far as I'm aware, on business out of town.
Speaker 10: Oh okay, And as I'm saying this, I'm just like
I think I'm stealthy, and I'm just like slowly like
inching over towards the window.
Speaker 3: That's that's good to know. Yeah, I'm just gonna walk
this way totally not trying to escape, and just do
like a big old wiki at Rogers. I got this
all right. I'm I'm going to leave now though.
Speaker 2: Goodbye cleric, goodbye.
Speaker 3: I'm just gonna like hide behind the pillar so you
can't see me.
Speaker 9: Carli.
Speaker 3: Oh oh, while i'm mind mind the pillar.
Speaker 10: Actually, I'm gonna use disguised self and turn into uh,
just one of the one of the girls that was
working there.
Speaker 4: I guess, okay, yeah, mm hmm, I'm trying to think.
I guess they'll they'll shout over to Stellium. Uh since
he what I have seen him like.
Speaker 9: A little woozy from the blanket.
Speaker 4: Nope, yeah, yeah, why don't you come on over here.
Speaker 9: Shout with the guard.
Speaker 2: Unfortunately, snap out of it. Those people are trying to
kill me. A little misunderstanding between your friends and I Colias.
Fear not, they'll be fine. You just come with me,
but the guard, I'm going to need your help to
convince the gods that your friends are quite.
Speaker 9: And come on over to the window, like, are they
right there?
Speaker 3: Right out?
Speaker 2: Regards at the rear of the building.
Speaker 4: Oh, I know it's important to guard your rear, but
rather do you think we should go up with the guard?
Speaker 9: We should probably help stealian out. Let's stay here, all right, Darling.
Speaker 4: Seemed like a cool guy, and it's odd that I
have my my junk exposed right now, but ignored that.
Speaker 2: Mm hm, I am rather cold all the time.
Speaker 1: Mm hmm.
Speaker 4: I mean, I don't think there's a way to really
warm you up. But yeh, that's gonna stay.
Speaker 16: Here, okay.
Speaker 2: He uh he says, might you be interested in this
bullet you earlier on? You want it back? It looks
like it can be re forged.
Speaker 9: No, that's a bad that's a bad look thing, me
an inside check.
Speaker 2: Yeah, yeah, I would say you're probably pretty interested in
the bullet.
Speaker 9: M all right, throw it here.
Speaker 2: My hands were all sticky from this horrible blanket.
Speaker 9: Oh did you pick up the piss blanket?
Speaker 2: Yes? It's there.
Speaker 9: You realize that has gangu piss on it?
Speaker 2: Right, Yes, I can smell rather well, Oh, you can
come and take this bullet and I'll tell you exactly
what it does, and I'll teach you how to forge
even more powerful ones. I know how to make a
bullet that will instantly just troy any creature it strikes.
You and I together we could we could make quite
a pair.
Speaker 6: And so you're your If this conversation goes on this long,
is can I can I like take my turn overlapping
Carlias and interrupt?
Speaker 4: Yeah, I'm only going to take ten feet towards him.
Speaker 6: Yeah, I mean, like, I'm not sure if it's like
breaching the rules too much, But if they're sitting here
having a full blown conversation, Ross is just gonna protection
from evil on Carlias. M snap out of it and
and put protection on him so we can ease charm proof?
Does it break the previous chomp? I? Well, I was
gonna ask you about that. It says the target cannot
be charmed, possessed, or frightened by undeads or fiends, And
I wasn't sure if that would affect an ongoing charm
or not.
Speaker 2: Doesn't he say something about that creatures that I just.
Speaker 1: The rule I can think of is specific overrides general.
Speaker 6: But oh, if the target is already charmed, frightened, or possessed,
the target has advantage on any new saving throw against
the relevant effect.
Speaker 2: But he's not making any more saving throwers. He's just charmed. Yeah,
that's true. I guess he wouldn't do anything.
Speaker 4: Then fuck.
Speaker 1: Punch him across the face.
Speaker 13: The end.
Speaker 4: Yeah, well, I'm going to quickly turn to Roger. You know,
I really would like of a bullet that just beens
the kills the enemy, that would come in handy with
that dragon, you know.
Speaker 6: Okay, as he said, I'm gonna cast it on him anyway,
and and so do that. Let me subtract a spell
slut as he does. You do as he does that,
I'm gonna say, there's no such thing. Slap, snap out
of it, and slap him in the face.
Speaker 2: I'll give you the benefit of the doubt. Give me
a wisdom saving thrower, carlis the slap crate?
Speaker 3: Just snap out of it? You how do you do that?
Speaker 2: Wandering across the room, And then the bullets your new
friend could provide you when suddenly Carlias out of nowhere,
snap out of it.
Speaker 6: Hold you why I'm diving out the window your own
just slap and then dive out the front door.
Speaker 2: Uh, Carlias, mm hmm. I'll let you jump out of
the window if you just want to jump out the window.
Speaker 4: I'm gonna actually yeah, I'll jump out the window. But
I'm gonna throw him.
Speaker 2: A hand grenade. Mm hmm. Throw a grenade.
Speaker 3: It's still up the Willard device.
Speaker 9: Up through a ruby at him and just fly.
Speaker 4: Well, that's for your son. Sorry, he was pissed on.
Speaker 9: And Burn.
Speaker 2: Grabs he grabs the ruby, and as you're heading out,
he says, I wasn't lying. By the way, I do
know how to craft the the bullets of Excalibur.
Speaker 9: And you see his head poker back up at the window.
Speaker 2: He he leaves to.
Speaker 4: Not today.
Speaker 2: He heads into the temple. So go back, go back
in time a little bit.
Speaker 9: What has lash been doing this whole time?
Speaker 2: The first thing that I want you all to do. Actually, no,
let's just have last year. ROLLI a D six.
Speaker 5: Oh, don't worry about me, boys, I'll be fine.
Speaker 3: Oh that's the.
Speaker 5: Other bad noise.
Speaker 3: Six churches fall on you.
Speaker 5: That's how many guards fall on me?
Speaker 2: How many guards got baited to the back door. There's
none level.
Speaker 8: Now, keep in mind, as I rolled out the window,
I did much like Bilbo, have the ring poised.
Speaker 5: My little my little grabbers.
Speaker 10: Were afraid for my six diamonds up here right there.
Oh oh okay, no.
Speaker 5: He made the bad sound.
Speaker 2: Last you jump out the window, and as you do so,
there's a commotion outside. You smashed through the window, and
you put the ring on, or you don't put the
ring on? You said you were doing it, Like, what's
the plan with that?
Speaker 5: No, yeah, that's the thing.
Speaker 8: I wouldn't have put the ring on unless it looked
like I was not gonna be able to get away.
Speaker 5: I have it poised.
Speaker 2: So you jump out the window and there's the sound
of thudding, the sound of men going oof, and the
sound of gods falling in a heap to the ground.
Oh god, you land outside, mm hmm.
Speaker 3: You look up.
Speaker 2: There are three guards in thick armor passed out on
the ground. How many seas on the thick Yeah?
Speaker 1: Are we talking?
Speaker 2: That's what the six was for? Oh?
Speaker 3: Sh armor?
Speaker 10: And knowing Brad it actually was that was sixties. He
already thought ahead of us five miles. He's like, nah,
well you.
Speaker 2: See me, give me a perception check.
Speaker 16: Oh dear, Uh yeah.
Speaker 2: So two of the guards have their throat slit. One
of them looks like he might be just knocked out.
He looks like he's still breathing. You land on the ground,
and from behind you there is some commotion and you
can hear these beginning to have a conversation.
Speaker 5: All right, So I don't see anybody moving toward me
to attack.
Speaker 8: I see them in quite the opposite of what I
thought I was going to see, and they're they're injured
or dead. I'm gonna grab the one that's barely conscious,
and uh, what happened here?
Speaker 5: What attacked you?
Speaker 2: He is completely his head just rolls around.
Speaker 5: Oh dear, I'm gonna I'm gonna slap him. Wake ups.
What happened here?
Speaker 2: Ahead of you there is an alleyway, one of the
various alleyways that used to even get here in the
first place, and you hear.
Speaker 16: Mm hm.
Speaker 2: Oh no.
Speaker 7: Ah.
Speaker 8: I cautiously approach rings, still poised ready to pop that sucker.
Speaker 9: Who's there?
Speaker 3: Is your name?
Speaker 2: Lash?
Speaker 3: I tell me who you are?
Speaker 2: And I'm still approaching, there's a figure pokes sort of
half a body, half head out from the alleyway, completely
covered in sort and wrapped in like tightly bound like
body form thing black cloth, a mask of cloth held
up to the eyes pretty much and then like a
bandana that covers almost any clue as to who this
person is, though they do appear to be human based
on the eyes hands out. He says into the alleyway quickly,
I promise it's not a trap.
Speaker 5: If it wasn't a trap, you'd say who you were.
Speaker 8: And at that I'm gonna run over to the window,
which I'm pretty probably not very far from and say, guys,
get out here.
Speaker 2: The guards are down of the window. Walter, you jump
out the window behind you. Carlias begins to have a
full length conversation. It seems like him and uh Stelli
and her old friends Raja. Raja looks like he's winding
up Donkey Kong style.
Speaker 6: Before that, there's like there's face waving and there's hate. Hey,
the finger snapping in the face.
Speaker 2: That's all going on. The the four the figure from
behind you seems to have disappeared into the alleyway.
Speaker 1: What happened here? What's what's going on?
Speaker 17: Well, this guy couldn't tell me because he's knocked out,
and there was somebody in the alleyway all wrapped up
and he's a Slash came here, but they wouldn't say
who they weren't.
Speaker 5: I can't close, but of course I didn't go close.
Speaker 3: Why not?
Speaker 5: They're gone? I think if they but who cares? They
were just gonna kill me. We need a way do this,
and I'm just going to start heading toward the abandoned.
Speaker 1: I'm gonna like, are you guys coming above you?
Speaker 2: I'm still arguing with Carlias Slash Slash starts leaving with
Walter above you. As you head a little further into town,
you hear the lash the elf half elf, and there
are two figures similarly wrapped in that black garb, heads
peering over a building above you, a little cottage.
Speaker 5: Does hings from.
Speaker 3: That you weren't there?
Speaker 1: It's mhmm, are you going to kill us?
Speaker 2: Because I mean, just are you going to us if
we come down.
Speaker 1: Unless you try and kill us, and then then we'll
try trying.
Speaker 3: To kill us.
Speaker 2: We're here to save you.
Speaker 1: Where's the rest?
Speaker 3: They're in the church, But who are you, I.
Speaker 4: Think we can go down.
Speaker 2: Let's They hop off front flip style land in the sand.
Uh anime lines behind them and they look left and
right and duck into an alleyway.
Speaker 3: Co wk up to the alleyway before God come back.
Speaker 5: There's a fairpire there with our friends.
Speaker 3: Why do you think whisper are you?
Speaker 16: Oh?
Speaker 5: It's gonna follow?
Speaker 1: How do you speak so fast?
Speaker 2: The the two ninjas, one of them sort of runs
to the other end of the alleyway and starts looking out.
The one nearest to you says, do you have the orb?
Speaker 3: But what I'm just gonna tell you about you are
proud to know who you are.
Speaker 2: He pulls his mask down and the the the top
of it off, revealing a human face, relatively young human man,
kind of like dark brownish hair, very very scruffy that
just falls all around him. Not not particularly kept well
though he looks not unknoble. You would you would assume
he was a noble because he has a nice teeth
and a decent skin and stuff. He doesn't look poor necessarily,
but he looks dirty, like he's been running through the
desert and jumping off of roofs. He says, my name
is leon. Okay, and your name is Lash. You're half
elf that I didn't know was going to be here, right.
Speaker 3: The others, Yeah, they're they're in danger.
Speaker 2: Yes, yes, yes, I've sent my men.
Speaker 5: I hope that's good.
Speaker 2: Carlias, Raja and Arden jump out of the windows. Actually,
Arden's still in there. You just leaving when they leave?
Or you staying?
Speaker 10: Yeah, because I wasn't really paying attention to their plan,
So like, I think we're leaving, but we're kind of fighting.
Speaker 3: I don't know what You're free.
Speaker 2: To leave if they leave. Basically, the vampire just lets
you go. I thought you had already jumped, did you
when you.
Speaker 3: Said the pillar a woman?
Speaker 10: Yeah, I turned into that woman that went screaming out,
which makes absolutely no sense and continuity.
Speaker 4: But Arden's mind and thinks it's smart.
Speaker 3: Is he gonna run out? Like run right into her?
Speaker 4: Like?
Speaker 3: Oh?
Speaker 7: Hi?
Speaker 10: Do you?
Speaker 2: You guys jump out from above?
Speaker 20: You?
Speaker 2: As each of you jump out, you hear?
Speaker 9: Can I see the source of it?
Speaker 2: Foreheads poking over the top, each one with a hand
on a blade.
Speaker 3: The bampire is its same?
Speaker 9: One of them is?
Speaker 3: Which one?
Speaker 9: The younger? H one?
Speaker 2: Two? Where's the cleric?
Speaker 3: Wait? I'm right here.
Speaker 2: Oh, I mean, can I tell that it's Arden? I
feel like you and Carla is one hundred No, this
is Arden. Even though it's convincing, it's all hell.
Speaker 10: You know, I'm just probably standing like I probably still
have by flop he had on for some stupid reason,
is a point at him?
Speaker 9: Just's he does that?
Speaker 2: Does this look like the ninjas from the train? You've
never seen ninjas before in your life. They're not like
a famous thing. Okay, well let me ninjas in the
entire world.
Speaker 6: Well let me rephrase, despite the term ninja or not,
they look like the guys that attacked us on the train.
Speaker 2: Right, yeah, yeah, be saying ninja, So.
Speaker 9: I guess he would just say the younger one is slain.
But like Rajer's pulling his gun.
Speaker 2: Listen, listen, where on the same side?
Speaker 16: Now?
Speaker 2: You understand you should have said.
Speaker 9: That back when you tried to murder us on the
train and steal this, And I'm just going to show them.
Speaker 2: The orm the we weren't on the same side. Then
now we're on the same side because you're not on
the same side as the vampire anymore. He tried to
kill you. Yes, how tall is the building? This is
pretty high up this, I would say, like this is
probably like a good forty to fifty feet like.
Speaker 6: So I can't acrobatics check up up the roof of
the h Yeah.
Speaker 2: No, he's.
Speaker 9: As soon as he says that. I can't argue with
your logic. Let's get out. If you're where the other
two go?
Speaker 2: Did the other two go? They're not still in there?
Speaker 9: No, they're not still in.
Speaker 6: Can I I'm looking around to see if I can
spot where Lash and Walter went. And are we on
a dirt path where I could see footprints or is
it like cobblestone where I wouldn't be able to see
visible tracks.
Speaker 2: It's dirty cobblestone. It's also pitch black at night. So
you can give me a survival check with disadvantage to
just glance.
Speaker 4: Maybe he's doing that. Curls are going to lean over
to Arden. Did you pick up the blanket.
Speaker 14: You?
Speaker 3: I wouldn't pick up that blanket at all.
Speaker 9: Arden.
Speaker 5: I'm not ardent.
Speaker 3: Look at these davy men here to rescue me. I
want to go and like jump into the arms of
one of the ninja's take me away.
Speaker 9: Arden.
Speaker 3: He's not reacting.
Speaker 9: Arden.
Speaker 4: I will ask you about your famous tea stories with
gods later.
Speaker 9: Please, we need to get that blanket.
Speaker 2: The other two that came out a bird and a
half elf.
Speaker 9: Did you see which way they went?
Speaker 2: We were just sent to rescue you.
Speaker 9: Twelve. We have clearly been rescued.
Speaker 16: Mm hmm huh.
Speaker 2: Well we thought we were running into our deaths fighting
a vampire.
Speaker 9: And you'll find what want.
Speaker 2: To help us?
Speaker 9: You need to go inside and retrieve an artifact of
great power.
Speaker 2: Resembles a blanket. It's green.
Speaker 6: It has the power to stop vampires in their tracks.
That's how we escape, all four of them.
Speaker 2: And land next to you and with their little elven
thin blades, and they draw them slowly.
Speaker 9: A great I'll cover you.
Speaker 2: Please, eleven for the orb and for these that's true. No,
the artifactn wait yeh. They turn and say, but what.
Speaker 9: If we have to fight another vampire?
Speaker 2: We may need it.
Speaker 3: Why don't you just run in?
Speaker 2: It's right there, they say, and they each one grabs
you by the arm and says, come up quickly.
Speaker 6: I like if they start grabbing me, I'm just gonna
like jerk marble. Once they lead the way and start
following them, they.
Speaker 2: Run their arms like out behind their backs like this.
Speaker 4: Why why are you? That's not.
Speaker 9: That can't be helpful at all.
Speaker 3: They run exceptionally.
Speaker 2: I run with the I have a video video along
with it.
Speaker 6: There's a video of like athletes being told to run
with their arms behind them Naruto style and then measuring
it versus like running regular and it's like the Naruto
style slows you down horrifically depends.
Speaker 2: Yeah, but those those guys can't use their chakra. Whatever's
the ninja's run down the down the street seemingly somewhat aimlessly,
though you can make out some hurried, rushed footsteps that
are potentially that are fresh enough that they're probably Walter
and Lash, Walter and Lash in an alleyway. The the
ninja in front of you, who introduced himself as Leon, says,
wait to hear. Then we'll go, we'll retrieve the others,
and then we're going to get you out of here.
Speaker 5: Okay, okay, but we've gotta kill that fairpire because he's
just gonna know.
Speaker 21: What, if you find them, there's an odd effect of
great power. Yes, I'm quite I'm quite aware of the
ord it's a blanket. Our secondary objective is the is
the wait.
Speaker 1: What just make sure they have the blanket.
Speaker 9: Right.
Speaker 2: Then there's a pit a patter of footsteps from Carlias,
Arden and Raja, but not the Ninjas as they all
arrive or well, actually know they just run past.
Speaker 1: Where was it?
Speaker 2: Then Leon does like a weird little whistle and it
sounds way better than that. Let's see. Actually, no, he doesn't, No,
he doesn't.
Speaker 3: He does this.
Speaker 2: Hold on, kay, They all turn and come back, uh,
clicking and waving at Raja, Arden and Carlias to follow.
The Ninjas will pile into the alleyway as well as
presumably presumably Raja and Carlias and has left forever. If
you're with them, you can all head into the alleyway
where everyone is.
Speaker 10: I feel like Carlias would have crashed into the back
of Arden. Yeah, I would have been still complaining that
no one's carrying me.
Speaker 9: I'll pick him up.
Speaker 1: I'm gonna hug Raja.
Speaker 3: Did you get the blade?
Speaker 2: Just like all times?
Speaker 22: Huh?
Speaker 9: No, I couldn't get it.
Speaker 3: Fuck, but is it is?
Speaker 2: He's still alive the empire.
Speaker 9: No I tore his head off.
Speaker 3: Of course he's still alive.
Speaker 2: And if he's still alive, let's get the fuck out
of here. He he didn't seem intent on pursuing us.
Speaker 3: Wow, do you know he's not pursuing us? He's a
fucking vampire.
Speaker 9: First off, I would know.
Speaker 6: And secondly, something was off he I don't know if
it was the blanket or if it was just coincidental timing,
but when I hit him with it, he he was
visibly shook by something, and ever since that moment he
stopped chasing.
Speaker 3: So we don't kill him, kill who?
Speaker 9: How do you understand how hard it is to kill
one of these things?
Speaker 3: No, they they're already dead.
Speaker 2: You cannot kill that which is dead. They just come back.
Speaker 5: All right, Let's let's go. I know a place.
Speaker 2: Leon says, no, No, we need to leave, get away
from here, far away.
Speaker 9: How many ninjas are there total?
Speaker 2: There is six.
Speaker 9: At this point. Yeah, there's no limit to it.
Speaker 2: Yeah.
Speaker 6: When he does that, I'll just or when he's says that,
I'll just look at him and say, do.
Speaker 9: You already have a way out or do I need
to make one?
Speaker 6: He?
Speaker 2: He says, I've got a way out, And but first
the orbs real.
Speaker 5: Not you rock?
Speaker 2: One of the other ninja says, yeah, they've got the orb.
Speaker 6: Yeah, I interpreted it as handles the orb and he
just looks at him and says.
Speaker 10: No, right, okay, okay, I think at this point last
one carrying arden, but because his trousers are ripped, you
just see advorf with repants carrying like crab walking forward
kind of thing.
Speaker 1: My message, Roger, real quick before we go. Yes, okay,
I'm in a message. And if they these they turn
on us, what do we do?
Speaker 9: I'll kill them all I fought them before.
Speaker 6: They're not particularly dangerous, but I'm fairly certain they are
allied against the vampire. So it's a better bet than
staying here.
Speaker 1: Oh okay, okay, I'll still follow off the rear just
in case, and I'm I'm gonna like tap Carlias and
like ask him to pull back with me.
Speaker 9: You, uh, hold on, get off down, not drop him?
Speaker 3: Wow, rude?
Speaker 2: For like five feet, I may have damaged your pants.
Speaker 4: Yeah, I found a cold Breeze's gonna have to go
make a kilt or something.
Speaker 1: Yeah.
Speaker 2: Yeah, I'll turn back to Leon.
Speaker 9: How far is it for you?
Speaker 2: Not too far? If you're willing, I'm going to send
you out of town.
Speaker 16: Mm hm.
Speaker 6: I just I just kind of look at this we
could do that, or we could just I don't know.
We could run into the desert.
Speaker 2: Yes, we'll we're going to run into the desert. I
want to make sure the vampire isn't tracking you. I
assume the vampire doesn't know we're here.
Speaker 4: We're very stealthy.
Speaker 2: I really doubt it could track me or any of
us for that matter. That's not a risk I'm willing
to take. I'm afraid I don't know you, but I
do want to help you. Just get it over with, then, right,
everybody ready?
Speaker 3: Wait?
Speaker 10: Wait, wait, I guess so wait I'm gona turn my
back to the ninjas like, turn turn around and drop
my uh, drop my spell?
Speaker 3: It was I I didn't.
Speaker 16: Yeah, oh.
Speaker 9: You get like the golf clap from Carlos.
Speaker 1: Oh, thank you beg you had no idea?
Speaker 3: Yeah, I drigged you all. Okay, we're ready to go. Sorry.
Speaker 6: As they get ready to do that, Rosis is going
to pick up some dirt off the ground, shake it
around for a second, and then and have the I'm
casting pass without trace on everyone present to get the
was it plus ten to stealth rolls can't be tracked,
can't be traced or followed, et cetera. All that fun
stuff leaving no footprints and making very little sound.
Speaker 9: Very useful.
Speaker 2: That might help you get out of here. Yes, we'll
be following you. I'm going to send you three miles east.
You'll be looking for others like us.
Speaker 6: Yeah.
Speaker 2: Usually I get this right, All right?
Speaker 1: One, what do you mean did you say usually?
Speaker 9: Do it quickly?
Speaker 2: He says, Alex, I don't really have to say that.
Speaker 3: I just like the word.
Speaker 2: Send the princess and we'll see you soon. Then, princess,
you feel yourselves? Why you feel yourselves get lighter? It
feels almost as if you're about to float, almost as
if you're underwater for a moment, and then it feels
like you're hit by a wave. Under that water. The
world just turns in on itself, like a temporal space,
and then you find yourselves elsewhere.
Speaker 4: Hey from the older scrolls, vomit immediately.
Speaker 2: Every constitution saving throw or whatever, or be paralyzed forever. Sorry, Lash,
arden and lash for the fun. You are sick down yourselves,
you fall over, You're extremely dizzy. Everybody give me perception checks. Uh, okay,
most of you don't know where you are around you
is open desert by night, a sign of ninjas, no
sign of anything other than yourselves. However, Carlias and Rajah,
after getting your bearings, briefly, you look to your west,
and about a mile away is the sparkling lights of
shallow scar a mile away or three miles away, one mile.
Speaker 4: Away, roughly, Well, I got a little distance to go.
Speaker 9: Not exactly what they said, but.
Speaker 6: I don't think he sent us as far as he
intended to. Yeah, I thought this is exactly where I
was going to take us.
Speaker 9: Run out of town to the east. Well, we gotta
head start, we gotta keep moving. Did he say, Princess,
I need him?
Speaker 5: I need a minute. And I just PLoP like down
in the sand and I'm wiping my head the sick
off me.
Speaker 1: It gets better eventually.
Speaker 3: I'm just wretching into the same like that at all.
Speaker 1: Yeah, it hurts.
Speaker 9: I'm gonna lean.
Speaker 4: Over to Raj and be like, you know, there's been
can Coop pissed, and now I've seen Kenko vomit.
Speaker 9: Right, I was just putting his gun away mid sentence
and says.
Speaker 2: It's only gonna get worse.
Speaker 9: I think, wait, what's worse than pissing vomit? Also was
simpler so take that off.
Speaker 5: We don't have to do that again, do we. I
don't think I could do that again.
Speaker 2: I think we'll be fine.
Speaker 10: I just feel like Gardens just on his hands and knees,
wretching and just pushing the cat away, you know, like
with the cats smell like.
Speaker 3: No kiddy now, but you're all going to leave me.
You're going to take that girl, and you are going
to leave me.
Speaker 6: Would would I recognize this area as I you have?
Because I have traveled to shallow or nut shallows, girl,
I have traveled to Yellow Rock before, and that's fairly
close to where we are right.
Speaker 2: Yeah, you also spent a week like wandering around, so
I think you'd know the immediate area to a degree. Yeah,
it's pretty like a mile isn't too far in a
flat terrain that desert by night when you're looking for
lights of a town, so you can you know exactly
where you are. It's it's definitely shallow scar because of
the mountain side, the obvious huge tower of the temple
that you were just in. You haven't been teleported to
like another desert in the crine, just some other what
fucking desert?
Speaker 3: How?
Speaker 2: How but you're I mean, how much does anyone know
an open expanse of desert regardless, you have a decent idea.
Speaker 6: Right if I can really, if I can see Shallow
Scar sliding by night, could I reference like how close
I am to yellow Rock?
Speaker 2: Uh?
Speaker 6: Like pretty teleporter has pasted it or or not past it?
Like I don't know if yellow Rock is more than
a mile past Shallow Scar.
Speaker 2: I'm just trying to figure out how far how far
we have left to go on the map. You are
like still within the same hex of Shallow Scar pretty much,
you know, Okay, so we hardly went anywhere, like they're
pretty much yellow Rock is all the way over here.
Speaker 9: Okay, so we're not even close.
Speaker 2: It's a yeah, it's a it's it's a decent This
is about This is roughly these hexes are roughly days travel,
moving relatively swiftly and without any hindrance and stuff like that,
and without just dying in the desert and stuff like that.
So it's not a huge huge distance to walk four
days between roughly roughly four days proper march.
Speaker 6: Three days east of here is almost raimon Za, furry place.
The Chancellor was trying to send us anyway, huh, but
it's gone. He said, three miles, not three days, or yeah,
three miles, so three miles wouldn't be there far then
three miles Like yeah, oh okay, so we're not going
that far anyway, all right, Okay, that that helps. I
was trying to get a perspective on, like, how far
across this map we have to trek. You're pretty you're
pretty far.
Speaker 2: Away from Yellow Rock realistically.
Speaker 6: It's also I actually I actually just mentally head Zafari
and Yellow Rock backwards.
Speaker 2: In my head.
Speaker 6: I was thinking, yea, the rock was right here and
Zafari was way up here. Otherwise I would have been
asking in relation to this town. There's quite a lot
of settlements around, but those two are the only two
that are between the shadows.
Speaker 1: Car, I'm just gonna pick my ship up and start walking.
Speaker 5: Yeah, I'll start brushing the sand that I was using
to clean up the vomit off.
Speaker 1: And just.
Speaker 10: Do any of you have any spare clothing? Yeah, I'm
only gonna make like a kilt out of it.
Speaker 1: Oh you're going to destroy it? Never mind? Nope, I
have nothing.
Speaker 9: No, it's gonna wrap it around like a jack.
Speaker 10: Ye.
Speaker 9: I was just like, wait, this is no.
Speaker 6: Realizing this would be carrying his balls. He's like, no,
you can't have my head.
Speaker 1: I'm going to take out of my I have. I
have these, but they're built for half helf. It's just dinnerware.
Just tie them at the ankles.
Speaker 5: I don't have any spare clothing.
Speaker 10: Is there any like branches or anything around? Any dead
like dead trees or anything cactus like a.
Speaker 2: Does it driftwood?
Speaker 9: Yeah?
Speaker 2: Why don't give me a survival check? You're all high
in the tank.
Speaker 6: Actually, actually, my my Outlander background has a spare set
of clothing listed in it.
Speaker 1: Yeah, like the same with me, but it's half of clothing.
Speaker 9: That's true. Yeah, it wouldn't fit in.
Speaker 6: But well, I guess I'll just have Raja pull out
like an extra shirt, yeah, and tear that up.
Speaker 9: Before I take that off him. Did I do I
find like you find.
Speaker 2: A random piece of wood?
Speaker 3: Yeah?
Speaker 2: Mm hm, old piece of train track or something.
Speaker 9: Maybe I got an idea.
Speaker 4: I'm going to wrap the shirt around and then have
the like use the wood as like a guard.
Speaker 9: You're making to protect the armor.
Speaker 10: Kind of it would just hang in front, but like
you a little bit of protection, you might deflect a bullet.
Speaker 2: Where you looking. Your armor was destroyed. No, the trousers, okay,
and just I see what you're saying, all right, uh,
because your armor and your clothes are different. But yeah, cool,
you make a weird crotch wood on string around you,
covering vital parts the cold.
Speaker 9: The grove, Like, what what do you think that's the jewels?
Speaker 5: It's certainly better.
Speaker 9: Yeah, all right, you can stop looking.
Speaker 1: That I got I do a perception or I want
to do a perception rather to uh like, is the
princess around? Are they anywhere near? Are there any figures you.
Speaker 2: Have already done that? That was the one I had
you roll. Essentially, you're like, you're able to make out
shallow scar nearby, but there doesn't seem to be anyone
else around you. It doesn't seem to be anything else
around you.
Speaker 7: But all right, mind they said, head east, sir, East
we GOAJA feels pretty safe and at home.
Speaker 9: Yeah, I'm just going to turn.
Speaker 6: Back to the rest of them and say, listen, it
gets bitterly cold in the desert and it gets blisteringly
hot during the day. The best time to travel is
between sun up and sundown twilight or sunset. We should
move until it gets too cold to continue. Then we
can set up camp and wait tomorrow morning. We sleep
in past midday, wait for the sun to start coming down.
The other guys should be following us, but he only
sent us a mile. They'll probably catch up with us
during the night if we wait here.
Speaker 5: But I think he said we only have three miles,
and we can do two more miles. We can say
no time.
Speaker 1: Right now, we can. We can do double double time, and.
Speaker 5: We do that in under an hour, even in sand.
Speaker 9: Are we sure we want to do that? We should
while we're I don't know.
Speaker 2: I'm hesitant to go into another fight when we're all
badly beaten.
Speaker 5: You could use some.
Speaker 1: Rest, get caught up with.
Speaker 5: Maybe we should rest and then if they don't show up,
then we go.
Speaker 2: We'll wait for them for half an hour. If they
make it, they make it. If not, then we go.
Speaker 9: Right Okay, so we'll short rest here.
Speaker 2: Okay, Uh, you guys just sit the fuck down, or
do you do anything to prepare you are? You're in
the wilderness. Now, there's a lot of horrible ship out here. Well,
you already had a fight with the fucking snakes before
Rajah knows that there's all sorts of horrible nasties that
come out at night, and there might be a vampire somewhere.
Speaker 3: I don't know.
Speaker 1: It's just gonna a very angry vampire. Each of them
a torch from my bag. Give each of them a
flask of oil. Give a holy water over to Carlias,
a holy water over to Tenchi or Harden. Sorry, get
out the iron pot, laiter, very very small fire and
cook and that's it.
Speaker 6: I'm gonna spread while he's doing. While he's doing that,
I'm gonna pack sand up and around the fire to
turn it into like a fire pit so that it's
not plainly visible if people are Like, if someone looks
out in the desert, they're not gonna see a campfire
because I'm building essentially a wall of sand around it
into a pit shape.
Speaker 8: I'm gonna spread out my cloak and plunk down. I'm
probably still not feeling that great.
Speaker 9: I'll take the first watch. First watch. There's only gonna
be one watch. It's thirty minutes.
Speaker 2: Yeah, you can all watch. You don't need to go
to sleep or anything. I mean you can. But he's
just gonna sit here while it gets cold and white
and short rest. Sure rest is an hour though or
an hour?
Speaker 9: Then is there are there like boulders or rocks around
or is it all sand?
Speaker 2: Yeah, i'd say this stuff like this on this image.
Speaker 1: Oh, that's probably just for reference. That's probably where we'd camp.
Speaker 2: Then you're a mountain. There's a huge, huge amount of sand,
but the like there would be elements of rocks like
balder rocks.
Speaker 6: We may have the campfire like surrounded by sand. But
I'm gonna advise everyone move up on the solid ground.
Sometimes things come up and light.
Speaker 1: Light the torches. If anything attacks, set it on fire.
Speaker 5: Okay, So I'm gonna do follow orders and move up
a bit. And then do we get to roll a
hit dice now or do we wait until the hour's up?
Speaker 2: I suppose, uh, you'll need to wait until the hour
is up before I need to roll two dice.
Speaker 3: And he did get the seven hit points from earlier
when it cast a spell in the church, I did.
Speaker 5: I grabbed those.
Speaker 3: Thank you, the most worthless heel in D and D history.
Speaker 5: I can save a life.
Speaker 4: I am.
Speaker 2: I am still.
Speaker 6: I am still concentrating by the way on past with
that trace in case that's been forgotten.
Speaker 9: So We're not leaving track in the sand or anything
like that.
Speaker 4: Okay, I think Carlos would have sat down by arden,
so I know earlier I said I was gonna listen
to any of your tea stories, So go ahead.
Speaker 13: Oh oh, how about we postpone. I feel it is
a little achy right now. One second, I'm just gonna
pull out my other clothes and put it on. Even
though he was asking about him earlier.
Speaker 10: It's gonna take me about fifteen minutes at least to
get nice and beautiful again.
Speaker 1: So or didn't you need some food with that help?
Speaker 3: Or no? I'm fine, thank you? The good thing I
had this extra backup clothing.
Speaker 2: Mm hmm, what's the problem.
Speaker 3: Yeah, no, you don't pack multiple backup clothes.
Speaker 9: Yep, and you should.
Speaker 3: You should really do it.
Speaker 9: That and weighs me down.
Speaker 3: Yeah, you know. It weighs me down not being at
my best, which is never now one.
Speaker 9: Second, you were just throwing up a second ago.
Speaker 3: Was that job that didn't happen?
Speaker 2: Hey, Raja, you know the.
Speaker 9: No tracks left behind thing?
Speaker 2: Raja will look back.
Speaker 6: At this point, he's seated like probably twenty feet out
away from the rest of the group, just like looking
back towards the town and he'll just look up.
Speaker 9: Huh, what about you know that no tracks thing? What
about vomit?
Speaker 2: Should probably bury it.
Speaker 9: But with that said, I really doubt the vampire will
follow us into the desert. I mean that followed us
for however far. They probably went down those caves.
Speaker 5: And yeah, but there's nowhere for them.
Speaker 6: It's different out here though there's no cover from the sun.
If it took longer than anticipated the father out in
the desert, we get the safe it will be. Vampires
don't come out in the daylight, and out in the
desert there's no cover at all from the daylight.
Speaker 9: Fair enough plus.
Speaker 6: Plus plus he has no idea where we are for once,
I believe we shook them up. Until now, we've only
traveled through caves and by train, but we were teleported
out here while under protection of a spell. If he
knows where we are now, then he's I don't know, omniscient.
He can't know where we are. Well, I'm not going
to be the one to clean up the vomit, so
I'm out.
Speaker 9: I'm not doing that. I'm gonna go sell on a
rock or something.
Speaker 6: How that Karlosis may be paranoid. I'm gonna do sensing that.
I'm gonna try to detect nearby undead or been to
see if there's anything reasonably nearby.
Speaker 2: Yeah, you sonar out during this time. By the way,
the whole hour passes without any interference from nature. During
that time you send out that ping. You do get
all of your hit but dies back. Yes, but you
do sense the form that you assume to be Stelli
in the vampire about a mile away in shallow scar.
Other than that, I would say, various things ping off
somewhere out in the desert, but nothing nearby, nothing anywhere
near as as close as as Cellian is. But he
doesn't seem to be moving closer over that hour, gotcha.
Speaker 6: Yeah, in that case, Rajah's just like maintaining his sense
or whatever and just kind of sits by himself for
the entire hour unless someone comes over to bug him.
Speaker 1: I was actually going to bring him food and sit
down and.
Speaker 3: Whom so.
Speaker 6: And now vampires listen, I you've moved up. It's an
interesting job, coly seeds, which is this is like offering
him dog food. It's a it's a root of a desert.
Cac does that taste like garbage.
Speaker 1: How ration stew mh Are these these guys? Okay? How
are they all right to travel with?
Speaker 9: Yeah?
Speaker 6: Man, we've already it's been a busy couple of weeks.
Did you ever think this is how it would all
end up? No, it's stranded out in the middle of
the desert, kicked out of every time we go to
pursued by a dragon, a vampire, the emperor and everything else.
Speaker 1: Yeah, I know, I was. I was just hoping i'd
be dead by now.
Speaker 9: But take it from me, it's not that fun.
Speaker 1: Yeah, well they're lucky. We should probably go.
Speaker 2: You know, after what happened two years ago.
Speaker 16: Yeah?
Speaker 2: Have you ever seen water fall from the sky?
Speaker 1: Rain?
Speaker 9: No, my dad?
Speaker 2: My dad told me before.
Speaker 6: Well, they took the ship over to the failed to
begin with, they used to have ice fall from the sky.
Speaker 2: Can you imagine that?
Speaker 9: He said? They called it snow, but turn the whole
world white.
Speaker 1: That actually sounds terrifying, to be honest.
Speaker 2: I suppose you're right. There's a whole world out there, and.
Speaker 6: We're just gonna get to see all this and I'm
just gonna let sand sift between my fingers as they
stand up.
Speaker 2: Oh, well, it's about the journey, right, not the destination.
Speaker 1: And all the sand you collect on the way.
Speaker 6: Let's hope we get to collect something other than sand,
and I'll start walking back.
Speaker 16: Uh.
Speaker 2: You guys heading out?
Speaker 9: Yeah yeah, and we'll go arouse the others and say
packing up. Let's march.
Speaker 2: Cool, you guys move out. I would say, it's now
starting to get very cold. You guys probably don't spend
much time outside at night. You're no strangers to the
fact that it gets cold at night. The whole continent
is a desert. It gets cold at night, it gets
hot in the day. But when you're out here, there's
no real half, no fire, and you also have to
compete with the wildlife, the risk of injury and horrific
demonic chassis charactuses. Yeah, we'll do basically your entire travel checks.
Everyone give me a survival check. Yeah, yeah, yeah, Clas,
you have no no, no raja. You have advantage, I
believe I do. Yes, I'm probably driving anything as well.
Or what's your background? You're not an outlander right now?
What I've been that you've been out But his whole
thing is that he's a sand walker and an outlander background.
So I think that gives him her bonus unless you
have like a proficiency not actually know you don't, It
doesn't matter. Let's see twenty four fourteen eighteen thirteen thirteen
sucks to be you. During the travel, you walk across
some particularly odd looking terrain or odd feeling terrain, concentrating
on your boots and your feet. You stumble a little bit,
put your hand out and mistakenly grab a prickly pair cactus.
Roll me wonder eight who you fuck?
Speaker 1: It's always me.
Speaker 2: The spines pierce your skin very easily. Five of them
go through your hand. Uh do you yelp?
Speaker 4: No?
Speaker 9: Cool?
Speaker 16: What is it? Cactus?
Speaker 4: Arden?
Speaker 2: Arden?
Speaker 6: Are you seriously calling for a cleric after hitting a cactus?
Speaker 3: What hand?
Speaker 6: Would I know anything about this cactus? Is there anything suspicious?
Or is it just trying not to get stabbed?
Speaker 2: Yeah? Nature check with advantage. Uh, it's just a prickly
pair cactus. It's just stabbed him. He should be fine.
There's no are they threw my hand though, Like I mean,
it's just like being stabbed by huge pins. But in
terms of there's no poison or anything else. He just
needs to bandage his hand up because he's got a
load of fucking needles in his hand.
Speaker 9: Those those things aren't poisonous. He'll be fine, I'll.
Speaker 1: Get them out.
Speaker 2: It's gonna well.
Speaker 6: While he's doing that, I'm taking a dagger and I'm
just like digging under the cactus and frying it up
and taking the roots and just ripping the roots off.
Cactus s absorbed moisture in the air around them, and
on the very rare occasion the rainfalls, it gets stored
here in the roots. See, so it can go many
weeks without water.
Speaker 3: Russia.
Speaker 2: It's like sucking the he's like sucking the cactus fruit.
Speaker 9: Yeah.
Speaker 2: Sure, you have a nice little drinking.
Speaker 6: It's unbelievably nasty tasting, but it will keep you from
dying of thirst.
Speaker 1: Yeah, I'm gonna pull out the five water skins that
I have in my bag.
Speaker 6: These two they work right, and in the event you
ever end up here without those, you'll remember this little object.
Speaker 1: Lesson Okay, yeah, no, that works.
Speaker 2: Continuing, Yeah, we just keep moving.
Speaker 9: Then while he bandages up his poor hand.
Speaker 2: Shit, you guys keep walking water bandaging your hand the sand.
At one point, Lessons, it becomes a little more rocky,
a little bit more like flat barren grand canyon esque
looking lands. About a mile and a half outside of town.
You come to a crevass. The water of the river
below long since dried up, and it's a very long
drop down. Ah, there is a purposefully placed and sturdy
looking log placed here from an adventurer long ago. What
do you guys do?
Speaker 9: The log is like laid across the chasm.
Speaker 1: Before down.
Speaker 2: One hundred and one feet.
Speaker 1: Any way over twelve left and right.
Speaker 2: Presumably, but not as hard as you can see. Might
probably waylay your journey and take you a little wile
to walk around it or find an alternative route.
Speaker 9: How far does the log like rest on the land?
Speaker 2: I would say probably about two foot of the log
is embedded on either side of the crevass. In these
now thin sands that exist, It's only about thirty five
forty feet across. It's not an enormous great grand canyon esque.
Speaker 6: I'm going to just walk up to it and give
it a sturdy kick to see how well it withstands pressure.
Speaker 2: How sturdy is your kick? Unmeasured kick or are you
going to really give it some to test it.
Speaker 6: I'm gonna give it some solid oomps, but I'm not
going to actively like try to kick it off. I'm
just gonna it'd be kind of like walking up to
the door and just kind of bumping it with both
hands pretty hard.
Speaker 2: Give me an athletics check with disadvantage twenties and ones
all day, Romeo, Defaul, you stop your tie take one
blushing That makes.
Speaker 3: M hmmm.
Speaker 1: Do you need the cleric?
Speaker 2: I slapped his hand. I slap his entailed bandage tail.
Speaker 3: Shut up.
Speaker 5: Well, I guess it's firmly in place.
Speaker 2: Then all right, I mean it's more solid than my toe.
Speaker 5: I'll go first.
Speaker 9: I just I gotta adjust my hit point.
Speaker 1: We should we should tie off. I'm just gonna quickly, like,
just give me, give me two minutes and do five
pythons into the side of the cliff here m hmm,
and attach a rope to each of us.
Speaker 2: Give me five survival checks.
Speaker 1: Fuck my, why are you.
Speaker 2: Crossing the bridges in order of I'm not gonna look
at the wait, Ji ties some chaos for each one
on a Tuesday. Okay, five survival wells in five Wait,
what's going on?
Speaker 1: Things might get a little weird.
Speaker 6: I'm having none of your crap, Walter. I'm just running
across it by myself eighty one.
Speaker 1: I'm still going I can take one additional action immediately.
Speaker 6: Can I Can I just say nope, nope, don't need it,
and just like bound across the bridge.
Speaker 2: Uh yeah, yeah, you have you have done that in
terms of in terms of second one, yeah, fifty eight.
Oh god, you ignite the next rope and burn all
of them. Then all of those ropes are gone. So
four four of your five ropes that you somehow have
are burned.
Speaker 9: Guess who still got his rope?
Speaker 2: This guy for bags check. Oh you did it nice. Yeah.
While Walter is like pulling out these pitons and he
tires rope to one of them, stabs it in the ground,
ties it around his waist, and seems to do a
relatively good job, and then he very quickly move to
the next one. When suddenly half of the things around
him ignite. There's just the area lights up around you,
and for a brief moment at least everybody is quite
hot as everything for all these ropes ignite and then
sizzle out, and you've lost a load of rope to
the tune of I don't know how you had so much.
Speaker 1: Only fifty fifty fifteen. So okay, you just have a
fifty fee now fifty now, yeah, that happens.
Speaker 2: Sorry, Raja is on the other side waving.
Speaker 3: I'm just going to cross.
Speaker 1: I'm just going to Yeah, that's that's probably a better night.
Speaker 3: Good job. Though there was it was a value.
Speaker 1: I'm still learning how to control it.
Speaker 2: Yeah, it's a long way down.
Speaker 9: Cross carefully, h Jay quickly? Did did strings have rope? Yeah?
Speaker 1: Yeah, I took all the ship.
Speaker 9: Okay, so that's why I have Yeah.
Speaker 1: Oh that I now have two three hundred feet of
rope because he had two hundred and fifty.
Speaker 2: And then so so ben she give me an acrobats
check ause you just run across. Uh, you stumble, you fall,
and you grip onto the log like a baby ape
grips its mother. Let's see here, M two three, four, five, six, seven, eight, nine, ten, eleven, twelve, thirteen, fourteen, fifteen, sixteen, seventeen,
Roll me a d seventeen. Oh dear, you're also muted
if you're trying to speak. Yeah, one a lawn three
four five, your battle acts falls from your back, slides
out of the scavity thing that's holding it and kiddy
gadget damn it into the crevass, a metallic clank from
down below. It goes up into the darkness.
Speaker 3: Giddy, this is coming out of your your dinner tonight.
Speaker 5: I was gonna rush across next, So seeing that happen
to him, I'll go out to where he years and
offer my hand.
Speaker 2: Give me an acrobatics check to run out to him.
While he's gripping onto this thing, there's a cat on
his back. Yeah, you very easily get to him and
attempt to take his hand. The cat jumps off your
back and runs across the thing. The cat is protected
by plot armor, probably forever. Erm oh, don't give me
an acrobats check. With advantage and lash, give me an
acrobatics check. You try and help him up, and he
wobbles and stands awkwardly, his huge heavy armor completely just
fucking with his balance, and he stumbles and falls grips
onto the log again. Roll me a D sixteen.
Speaker 3: Lash, grip, grip harder, lock your legs.
Speaker 2: Okay, bend He just falls down again and lash. You
easily stabilize yourself. Christ Oh, you lose your bedroll. God
damn bedroll. Your bedroll, which honestly would be really useful
in this freezing weather. It rolls out of your pack
and floats down.
Speaker 3: I like that one. It smells lavender. God, damn it what.
Speaker 5: I hate. Will can use some help here?
Speaker 13: I got this watch watch okay, run for gon to
pull myself up here and just up.
Speaker 3: I'm doing it. I'm doing it.
Speaker 2: You stand trying to help, and yeah, give me another
rock back check.
Speaker 3: Oh my god, at getting better.
Speaker 2: I would say you you made it. On the other side.
Speaker 3: I'm just laying on the holding onto it.
Speaker 2: Three three and you fall to your death. Now you
you run to the other side, but you shake, you jiggle,
you fail miserably to hold onto all your things. Romy
D fifteen Christ one to your pants pants, Oh this one.
You might not be happy to lose your signet ring, oh,
which I presume is a some sort of thing that
you can.
Speaker 3: As when I was posing as a duke one time.
Speaker 2: When you were posing as a duke that one time.
You get to the other side and you look down
at your hands and that signet ring is gone. What
it seems at some point, while you were gripping onto
one of these logs, you loosened it and it fell.
Speaker 13: Okay, okay, Well, see, we're gonna have to go get
that otherwise, how else will I be a duke?
Speaker 5: Well, maybe I can use this. How what's the range
on it's one hundred and one feet down? What's the
range on mage hand?
Speaker 9: It's like sixty feet max?
Speaker 10: Damn umm, I'm gonna cast locate object for my signet ring.
Speaker 3: How far is that down?
Speaker 7: Uh?
Speaker 2: The signet ring sixty one feet down? One hundred and
one feet down.
Speaker 13: So yeah, I'm just gonna start tying my rope here, everybody,
I'm going to do it.
Speaker 3: We need to get the ring.
Speaker 2: That's really what we need.
Speaker 1: I'm going across.
Speaker 2: What do we need to ring for?
Speaker 10: I didn't need it if we don't be one hundred,
if we don't get the ring thing, how is my
cat supposed to be a duke?
Speaker 9: I feel like I feel like the ring is not
really necessary.
Speaker 16: Uh.
Speaker 2: Walter runs to the other side very lively, very easily.
His his elbow side comes into action here and he
turns around while Arden is tying this thing, and he
has a giant, great beard of feathers.
Speaker 3: That looks ridiculous.
Speaker 5: I love it, depending on what color they are.
Speaker 8: I look down at my own feathers to see if
he harvestedself.
Speaker 2: Oh, well to what the.
Speaker 9: It's the stuff again?
Speaker 1: I don't fucking know, man, Well what did you do?
Speaker 2: You know?
Speaker 1: Sometimes I just get a headache while I'm doing things
and I I don't why.
Speaker 9: Do my How come my spells don't do that? How
can they just work? Did you just not practice these.
Speaker 1: Or some little different going on?
Speaker 2: So arden, do we really need?
Speaker 9: What's the ring?
Speaker 3: What does it do?
Speaker 9: Is it a magic ring?
Speaker 3: It's a ring that shows that my cat is a duke?
Speaker 9: But your cat isn't a duke.
Speaker 3: Look at my cat in the face and tell him
that your cat.
Speaker 1: Wait not a duke?
Speaker 3: Wait?
Speaker 2: Does this is your cat?
Speaker 9: How long have you been carrying a cat?
Speaker 22: Uh?
Speaker 3: Like, I don't know. A day?
Speaker 5: A wait, it's done two days.
Speaker 2: Maybe it's been a week, it's been a week?
Speaker 1: It was it was before the resurrection?
Speaker 6: Yeah, hmmm, well I mean didn't cat hold hold on? Yes,
I'm going to ask the cat. I'm going to turn
around and use primeval awareness to communicate with the beast
and knows to ask him are you a duke?
Speaker 2: And try to make it shake its head?
Speaker 4: No?
Speaker 2: Yah? What did it?
Speaker 6: Do you have an inate ability? To communicate with beasts,
they recognize you as a kindred spirit. Through sounds ingestures,
you can communicate simple ideas to a beast. As an action,
you can read its basic mood and intent.
Speaker 3: You learn its.
Speaker 6: Emotional state, whether it is affected by magic, if it
has any short term needs, and any actions you could
take to persuade it not to attack. You can't use
this on any creature you've attacked in the past.
Speaker 2: Ten minutes, the cat licks its paw, cleans its hair
and sits proudly and does that thing that cats do
because they're all assholes and they think that. So, yeah,
it thinks it's a duke. It thinks it's a prince.
I think it's the fucking king Queen.
Speaker 1: Got to get there.
Speaker 2: Thinks it's the fucking hottest ship. It's also a little
bit hungry.
Speaker 6: I'm gonna turn back and say, well, the cat is
actually a duke, but that that's not gonna make it
any easier to get the ring.
Speaker 3: No, it's cool, life.
Speaker 13: I've attached the rope. It's one hundred and one feet down.
I checked already, and Kitty, are we going?
Speaker 10: And using my speech of beast, the innate fear bulg ability.
He had the ability to communicate in a limited manner
with beasts and plants. They can understand the meaning of
your words, though you have no real special ability to
understand them in return. Although my character is completely delusional
and thinks he understands the cat.
Speaker 3: Kiddy, Uh, we're getting the ring right volume, cat makes it.
Speaker 2: Pa, that's the thing again.
Speaker 3: And right, Oh, I'm gonna start climbing down. Hold on,
hold on, maybe this will just take a minute.
Speaker 2: Hold on. We could send the cat to.
Speaker 9: Retrieve the ring.
Speaker 2: They will kill himself, by the way, if he tries
to climb down there.
Speaker 3: Yeah, I just the whole dudes don't do their own work.
Speaker 1: You don't think he's no, I don't think he's going
to fall one hundred and one feet.
Speaker 2: Just let him?
Speaker 3: Do you want me to get it?
Speaker 2: If you slip off? That is it worth dying for
that ring? You tied a rope around yourself?
Speaker 1: Yes, Calias can't get over.
Speaker 10: What you can just see Carlias waving at the over end, like,
just run with you, just come across, just run it.
Speaker 4: You know, we saw what happened with strings, right yep?
Speaker 3: But where is strings anyway? It's just it's been like
a week. We've ever really addressed that. Okay, we'll talk later.
Speaker 5: No, I don't think you should go down there.
Speaker 2: Did you say he's already going down?
Speaker 10: Right?
Speaker 2: Yeah? He did. You have a rope survival check for
how well you tied the rope and what did you
tie it to the log? Give me a check for
how were you not hit the log? Okay, he's it's
climbing down. Can I.
Speaker 6: I'm gonna move over to like the top of the
rope and be ready to pull him back up if
need be.
Speaker 2: If you want to hold on to the right.
Speaker 6: Uh, sure, I'm gonna I'm gonna hold onto the rope,
but I'm also gonna motion walter over and be like
give me a hand.
Speaker 9: With this in case I need to pull him back up.
Speaker 1: Yeah, he's pretty heavy. He is a fa Okay, I'm
gonna fucking can I hammer another thing into the wall?
Speaker 9: And oh yeah, that's right.
Speaker 6: I have a big old that's right, I have like
my quarter staff sharpened into a stick. Right, I'm gonna
plant the steak into the sand as hard as I
can and like double tie his rope around my stake as.
Speaker 1: I have something for that it's actually designed for it.
Oh yeah, well it's gonna hammer the thing in and
tie a second rope to his rope.
Speaker 2: Well, you're tying a rope to his rope.
Speaker 1: Yeah, so if it if it clips off, it'll catch
on the said. Okay, Brad, is a.
Speaker 2: You survival with advantage? Oh hey, this is a great job,
I guess, Carlas, what are you doing? Arden is climbing
down the mountain in front of you across the other side.
Speaker 9: I need, I need to tell you something.
Speaker 6: Arden Strings died climbing down the side of a cliff
with a poorly tired rope.
Speaker 9: I muted, commuted.
Speaker 3: Sorry, I was just too far away. You could near me. Wait,
Strings is dead.
Speaker 6: Yes, he fell down a cliff. He tried to tie
a rope to retrieve an object, and he died.
Speaker 3: Why haven't we talked about this? It's been a week.
Speaker 2: I thought you already knew. I forgot you got knocked out.
Speaker 3: That's I I don't want to deal with this right now.
I'm climbing down to get the ring.
Speaker 1: I go give me an ex.
Speaker 9: Oh my god, I don't know what else to do.
He's he could get himself killed doing this.
Speaker 5: I know and the cat already knew it was a duke.
Do we wait?
Speaker 3: Wait wait, I'm sorry. I've been going about this all wrong.
I'm so sorry everybody here.
Speaker 22: In one second, I'm just gonna hold onto the rope
with my legs and I'm gonna cast light on myself
because otherwise we might be You know, that was very
bad of me to come down here without light.
Speaker 2: That's it.
Speaker 3: I'm just going to wave my hands around and cast this.
Speaker 1: On a minor illusion of lion roaring underneath him.
Speaker 2: Are you sure? Why the fuck would you ask that?
Because you're gonna do a crevass you might scare him.
Speaker 1: Yes, I'm gonna yes, yes, Oh no, I.
Speaker 5: Was gonna say it's a bad thing if you scare him, because.
Speaker 2: Right here, right he this.
Speaker 9: Is Ten's way of saying he wants to roll a
new character.
Speaker 1: It's it's gonna be the Actually, I'm gonna do a
vampire hissing and a scream underneath him for just just one,
just one vampire hiss and if he wants to make
an investigation check against it, he can.
Speaker 2: But give me an investigation check out in what is
you have to beat? What's your He He's fucking with you.
Little scary, pretty scary. This is not a fucking hissing
vampire below you and some screaming people, and then above
you you just see Walter like.
Speaker 3: It's also going I think Walter might be a vampire.
He's summoning them.
Speaker 6: Yeah, I have to make an investigation role too, otherwise
Roger will think the vampire has follow Oh yeah, it's real.
Rassia immediately just pulls his revolts in it.
Speaker 1: No, it was me, It was me. What just pointing
to the flames surrounding me?
Speaker 9: Oh, why did you?
Speaker 1: I want to get them back up.
Speaker 2: I mean I do too, but I don't know that
that's the best way to go about it.
Speaker 1: It was worth a shot. I'm I'm done. Carlias, Are
you coming over?
Speaker 10: At this point, you just see Carlas is walking in
circles by the log just just in deep thought.
Speaker 2: What are you scared of heights? No?
Speaker 4: I just don't want to fall and die?
Speaker 6: Well, stick staying over there is also dying. You're in
the middle of the desert. Quick question, what does the
potion of climbing do?
Speaker 3: Mmm?
Speaker 1: Doesn't it just double your climbing speed?
Speaker 2: It does something pretty lame? Yeah, climb. You can just
search these things, you know, is there it? During this
persion your game of climbing speed equal to your walking
speed for one hour. During this time, you're revenge on
strength athletics checks. You make to climb to be releuseful
for Arden. Right now, that's it so pretty much, not much.
I mean, you can you you don't have to run
across this thing like Tyro.
Speaker 9: I was gonna do what I did in the caves,
and like do the crawl across.
Speaker 2: I mean, everyone is saying I run across it, and
that's why they're getting acrobatics checks. That's what's happening here.
But you can crawl across me an athletics check. Very slowly,
Carlias starts walking across the crawling ross the would roll
me a one, two, three, four, five, six, seven, eight, nine, ten, eleven, twelve, thirteen, fourteen, fifteen, sixteen,
seventy and eighty nine and twenty twenty one, twenty three,
twenty four, twenty five, twenty sixteen, seven, twenty eight, two
nine to thirty. Since that's definitely got stuff in it,
just roll a D thirty and we'll just see what happens.
Because it's not you already don't have some of this stuff,
like the ruby which I see.
Speaker 10: Fifteen No, that was fifteen sous one of them one, two, three, four.
Speaker 2: You drop all your bullets, you start, and he's like,
he's like shrugging himself across. And then arden you reach
the bottom, your battle axe is near you. There's a
bed roll caught in a twig, a little cactus twig
thing a little further along, and because of locate object,
you know exactly where your ring is. Walking towards it.
Suddenly Rajah predicted rain. It's spoken of rain, the rarest
thing in dost fail, rain of lead, but not in
too much of a bad way. Tink did doding thinking?
Speaker 3: Did think hitting your armor?
Speaker 2: Or twenty seven bullets gone gone land around you? Looking up,
there's Carlias gripping You're all the worst. Twenty seven bullets
are all around you.
Speaker 10: Well, first of all, is there anything actually down here?
Can I see any other possible monsters living here?
Speaker 2: They give me a perception or an investigation check?
Speaker 4: Oh raw, So I'm pretty much useless now because I
have no emma apart from what's in the guns.
Speaker 10: Correct if it looks safe, all slowly begin to collect
all the stuff. I assume that I don't know why
there's a hole here. It could be a layer for
all I know, or it could just be a weird
hole and I don't want to sinkle three hundred feet down.
Speaker 2: You guys have made a relatively large amount of light
and sound here. Everyone roll me a survival check if
you are able to beat seventy as a collective. So
I think you do. Yeah, looking around you, you're pretty safe.
Doesn't seem like there's anything down here, or at least
anything right next to you, anything that's coming at you.
Though there is plenty of places that horrible little creepy
crawlies could hide. There isn't like a dragon or an
oid or an oid or a vampire. Yeah, it seems
pretty clear down here.
Speaker 3: I'm just going to use the lights while I cast
on me.
Speaker 10: I'm just slowly picking stuff up, making as little noise
as possible.
Speaker 3: Then I'll start trying to climb back up. I'm gonna
grab the bullets and stuff to you if I can.
Speaker 2: Mhm, you pick it all up, Carlias, give me another
athletics check to try and make it the rest of
the way. You bolstered by your anger at dropping the bullets,
very easily struggle across, very easily struggle. He poorly struggled before.
Now he easily struggles to the other side. I didn't
give me an athletics check. If you're climbing back up, yep,
you're incredible weak arms. It was climbed down because you
didn't have the axe and all the bullets, which are
so heavy. Now it's just hard work. Do you want
to give him advantage by helping him up by dragging him?
You don't have to. You can just leave him down
there trying.
Speaker 3: To climb one second. I'll just I'll cast guidance on
myself for one role.
Speaker 9: I'm just looking at it and thinking if I get
dragged off the edge by.
Speaker 3: No, I'm just gonna spit my hands cast some guidance
on myself.
Speaker 9: We got this, let's let's pull it.
Speaker 6: I'm like I'm pulling. I'm motioning for both Lash and
Walter to come give me a hand.
Speaker 2: Let's pull him, give him head over there, help go
for it.
Speaker 3: Mm And it's okay to add the guidance to it.
Speaker 2: You may add the guidance. Are you guys helping him? Yeah?
Speaker 5: I think.
Speaker 1: Okay.
Speaker 6: I was about to, but Walters is like, talk to
me out of it, So we're letting him try one
more time.
Speaker 2: He struggles slowly climbing back up this hundred foot cravass,
this all old river bed, bit by bit, battle axe
on back pack, heavy armor. The cat paces up and
down at the top at the lip of the crevass,
urging him on just about with the help of his
divination on the guidance spell. He struggles but makes it
back to the top.
Speaker 5: By him next time, you should just let me do it.
Speaker 13: Yeah, I couldn't send someone else down a drive goofed
up here by the.
Speaker 3: Way, here's your bullets.
Speaker 10: I dropped those, okay, I just wipe them instantly in
a little bit of anger, just like.
Speaker 9: Nobody touches my bullets.
Speaker 13: Okay, well, whoever wants the bullets, and kitty, here's hold
under your ring.
Speaker 3: But here's some food. I'm sorry. Anyways, what were we doing?
We were just moving on and it's down there.
Speaker 1: Should we burn the bridge?
Speaker 3: I think we already have several times.
Speaker 5: No, okay, I don't think we need to be a bridge.
Speaker 1: That was that was good?
Speaker 2: Why me?
Speaker 5: I mean, we just saw a stillion hanging from a ceiling.
Speaker 6: There's no point burning good point, there's no point burning it.
It wouldn't slow down vampires anyway, and people others may
need it in the future.
Speaker 9: We'll just leave it here. What about the ones that
tele ordered us here, they may have to use that. Yeah,
leave it.
Speaker 1: Yeah, good idea.
Speaker 9: Let's go and we'll continue walking.
Speaker 23: You guys continue walking very close to the area that
you believe it will be three miles away from Shallow
Scar where the rest of the Ninja are.
Speaker 2: That's where we're going to win today's session. However, I'm
just going to go back in time a little just
a half hour an hour to when Walter grabbed the cactus.
In choosing not to cry out, you did not alert
the passing ninja as they run very quietly. Then Ninja
and you guys continue to move very quietly and not
too far away. These ninja arms out stretched passed by
you and head ahead of you. And then, last, but
not least, I would like to go back to Shallow
Scar where we see our old friend Stellion still in
the temple. He looks brand new, fully healed. He places
a very nice looking carved goblet filled with some sort
of red wine onto a table and then sits at
the ground. A moment later, a face appears in the ground,
a humanoid face, but still made of stone. A grinding
noise as his face is pushed upwards, twisting the ground
into the shape of the face of Solomon. Stellian says,
I have failed you, but there is always plan B.
And that's truly where we end today's session, as you
officially enter plan B on my two plans I had
for you. Thank you for playing and thank you for watching. Everyone.
I hope you had fun. Hey, everyone's live.
Speaker 3: We can always solve that next week.
Speaker 6: We always travel unnecessarily climb down even more.
Speaker 9: Crevis's next week.
Speaker 5: And I will be on time.
Speaker 1: I didn't die.
Speaker 2: Tuesday. Let's not overdo it. Okay, Well, thanks for playing.
I'm gonna go and get some food. But before that's
still a quick round of shout outs of our wonderful cast.
Let's start with last one in first one out Tuesday, Gray.
Speaker 5: Hi, guys, outday Gray.
Speaker 8: You can follow me a four slash de Gray in
the Internet places where I do Internet things.
Speaker 5: Thanks for watching, and Brad, thanks for.
Speaker 2: D You're welcome. If you're late again, you die instantly.
Speaker 10: At least a ten percent chance you'll just die INSI anyway,
some sort of thing that happens to people that are late,
Like nothing bad, but you just have the fucking beard
of feathers or whatever.
Speaker 9: You have to roll the D ten thousand table.
Speaker 2: There you go, D ten thousand. Nobody ever suggest suggest things.
Speaker 3: You know, Arden's going to find a ring of like
many things or something. It's going to be great.
Speaker 2: Yeah, you think that's the Duke ring or whatever you
picked up. Didn't You didn't have the low K object
thing one would have picked up in just a completely
different ring or something. Carlias aka Connor Cronus.
Speaker 4: That's pretty much it. Yeah, Twitch are two four slash
kind of Cronus?
Speaker 2: Well then done easy, straight to the point. Another person
who gets straight to the point, fair like EXCaliber. Where
can people find you?
Speaker 9: Twitch dot tv slash fair light, EXCaliber.
Speaker 2: Wow, fair like underscore e Scalaber. Actually that's all you
need to know. Doesn't know there now close this channel,
go now.
Speaker 19: Immediately, except that one'll be live apart from at this
precise hour on a Wednesday, and for the four hours
that we play, you should definitely be there and not here.
Speaker 2: I agree with that sentiment and also go to HJ tenci. Oh,
it sounds like the guy from They Are Billions when
you get yeah, when you get a new mayor, it's like, hell,
be I can't do it. I can't do an voice.
But it does sound like odd, and I.
Speaker 3: Think I gotta look that up now.
Speaker 10: I'll never remember what an imp, mbs T money do
Saturday on H ten G H ten, Twitter, Twitch, all the.
Speaker 9: Things they go.
Speaker 2: Easy easy head there there, and that's everyone because is
not at home, and therefore it would be confusing to
try and tell people where to go to find him
because he's not there.
Speaker 5: All right, I mean that's logic, logical.
Speaker 1: I have great emotes, so subscribe to me. Thanks. That's it,
that's it. We have very similar look, that's all I want.
They were drawn by the exact same person. Yeah, good,
Give me and everyone else your money and go join
our discord.
Speaker 2: Please join the discord. Give us some ideas as to
what we should do next time Tuesday or any of
the cast are late. What are you doing your campaigns
when someone's late? Don't tell me in the chat. I'm
not going to be looking at it. I'm going to
close it down right, now and then go to the
discord to you to go to the discord, or follow
everyone on twitter 'or go and tell them in their
own chats while they stream. Thank you for watching. We'll
see you next week. I think it's not like New
Year's Day or anything weird, is it?
Speaker 1: I don't think so, now we're good. Oh wait, I'll
let you know. I fly at night though, so it
should be fine. Okay, we'll let you know in the
discord the discord. Thanks.
Speaker 5: Thanks guys.
Speaker 9: What do you get when you cross a joke with
a rhetorical question?
Speaker 5: What you've been listening to? Table Stories, Dust Fail.
Speaker 8: If you like the show, please consider reading and reviewing
for more stories in This world or other worlds for
us our entire library at Tablestory dot t. To support
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Speaker 5: At Tablestory dot tv slash support. Thanks so much for listening,
and we'll see you next week.