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Speaker 1: What's happening? Billy crapping in Welcome back to the fire

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Escape Cast. It is episode one hundred and twenty one.

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I think something like that is sixty five degrees fahrenheit

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in Tallahassee, Florida.

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Speaker 2: Thank you so much for coming back to the show.

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Dan Riker, here is always.

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Speaker 3: Good night there. I don't know what does Florida get.

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Florida get is probably warm. Well, why do you have

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Tallahassee's weather up on your phone right now?

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Speaker 1: Because I'm a professional host who calls out the weather

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at the beginning?

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Speaker 2: What do you mean, why do I have it you?

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Speaker 1: He knows this is like when pulls a rabbit out

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of his hat and then you're like, why do you

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have a rabbit in your hands?

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Speaker 2: Because I just did it.

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Speaker 3: It makes sense when John Mlaney does it on his

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Netflix show because it's live and he's proving it.

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Speaker 2: This isn't gonna go up for like a week. It

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doesn't matter, it doesn't matter.

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Speaker 1: He's also giving the weather in the city that the

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show shot in exactly.

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Speaker 3: None of this makes sense, Mike, this is a terrible opening.

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And my name's not Billy.

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Speaker 2: I've been loving it. Dan right here is always Hello.

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How are you doing? I'm from being irate.

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Speaker 4: No, I'm I'm in a great mood.

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Speaker 2: Good good to hear.

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Speaker 1: I'm excited about some some some decor changes happening to

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your house. I'm sure you'll announce it sometime in the future,

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but you gave us a little sneak peek.

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Speaker 3: You'll probably just see it in the background of everything

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goes the way I'm hoping it does.

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Speaker 2: I can't wait for that. Mary Kish, What have you

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been up to?

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Speaker 5: I've also been making upgrades to my house. I bought

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a CRT with a VHS. In the CRT nice to

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my kitchen.

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Speaker 4: The good stuff, okay, hook up a content.

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Speaker 5: And I bought Home Alone.

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Speaker 1: Oh wait, seriously, in Home Alone he has they have

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that kind of TV on their counter in the kitchen

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when he's like that's how he does the dirty the

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filthy animal line.

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Speaker 5: Home Alone sception. So the goal is not game console,

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which is cool and obviously I could utilize it. I

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have a Sega Genesis. It would be cool to be

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able to play Sonic spin Ball in my kitchen. But

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the tist of this was I was like, how nice

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would it be to watch, you know, movies that I

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love watching on Christmas while and making Christmas dinner, et cetera.

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So I was not a state sailing. It was like

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just resale shopping at different, you know, vintage shops. And

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I saw a thirteen inch CRT in fully good working condition, pristine,

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with a VHS in it, and I thought to myself,

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if I get this right now, I could also go

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shopping for all the VHS's that I loved watching as

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a kid. I could install it in my kitchen today

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and I was watching The Lion King while I was

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making dinner this evening. It has been god tear.

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Speaker 3: That is, it's the right size for like a countertop

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or where you could go nuts and you could do

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the thing where you like mounted to the underside of

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the like the cup cabinet or something. But a big

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as CRT. I feel like that's probably been thirty even thirteen.

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It's probably a bit too heavy for that.

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Speaker 5: It's on my Instagram story right now, Like I'm like

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really excited with the way it came out because it's

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just under my cabinets and so while I'm like chopping vegetables,

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I can watch I could watch a cartoon. Oh I

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put I bought Garfield Garfield Christmas, Like, I just bought

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like things that I like to watch as a kid

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and a bat these vhs is it's really fun too

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to also learn like the range of how much should it?

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How much do you think Aladdin on VHS costs? Honestly

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tell me?

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Speaker 3: Well, I mean, like on a resale thing, like I

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usually just see lots of VHS things where it's like

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two dollars a tape, come grab however money you want,

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so I I.

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Speaker 2: Would say two to five dollars. Are we doing closest

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without going over estimate?

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Speaker 5: Yeah, I'll do prices right, Rolls Disney did that stupid.

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Speaker 2: Vault thing, right, Yeah, Dan you can you could take

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a second.

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Speaker 5: Guess Disney's are more I'm not going to say they're

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more difficult. I'm just saying they're more coveted. Like if

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you're the.

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Speaker 2: Big stupid uh the plastic like there's to.

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Speaker 5: Be has the big plastic case seven.

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Speaker 1: Bucks, yeah, twenty nine dollars.

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Speaker 5: So most of these I was able to acquire between

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five and eight dollars. Lion King was seven dollars. If

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you go to certain resalers, I was finding them for

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twenty five dollars. To which I was like yet dreaming.

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But every person has their own selling price, and the

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rarer it is, the higher it goes. But I bought

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like twenty vhs is today for like four or five bucks,

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some of them seven or eight dollars. I think the

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more expensive ones were going to for ten dollars. But anyway,

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I bought probably one hundred dollars worth of classic movies

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and a CRT and started watching them in my kitchen.

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Speaker 3: I mean Facebook marketplace you just heard for like VHS

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tapes like that is a gold mine for that because

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that's just something that everyone's getting rid of. No one

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has CRTs anymore, so if you've got one, you can

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just get I've got a ton in the clause that

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I bought recently, like two bucks of tape.

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Speaker 2: It's great.

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Speaker 5: You have a Do you have a VHS player like

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a tap?

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Speaker 4: It's behind this or underneath they here at the area.

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Speaker 5: Yeah, you're ready to go. I love having it in

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the TV. It's so nice that it's like ready to

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go in the same system.

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Speaker 4: So are you pan and scan or your letterbox?

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Speaker 2: The what? Well?

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Speaker 3: So with movies and four by three, you know you're

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doing letters that they would sell two versions for big

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movies where it's like the letterboxed one or the one

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where they like had to like bastardize it after the fact.

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And like this is why sixteen by nine was so

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good for wide screen TVs because like movies, you don't

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have to like sacrifice either way.

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Speaker 5: You know, I think everything's four by three.

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Speaker 3: Because okay, so that's pan and scan, so they had

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to like go in after the fact. So I would

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take forever after a movie came out in the theaters

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because they would have to pan and scan it and

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go in there be like, you don't need to see

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this thirty percent of the screen over here, just we'll

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cut that out. And well, but we do, we'll pan

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over here for this part. And yeah, I hate that.

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Speaker 5: I don't need any of that stuff.

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Speaker 2: Yeah, you're watching Disney.

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Speaker 4: They don't care about composition.

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Speaker 5: You need two thirds of the screen at any given time.

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As long as I can see the genie do his

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funny faces, I'm good.

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Speaker 1: Did you did the TV have the remote still or

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is it like controls on under the slot.

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Speaker 5: The buttons are on the unit. Yeah, everything's on. It's

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like one chunky unit four x three with the buttons

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and everything, and it's really nice that the VHS works

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because a lot I have seen We've all seen like

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CRTs at different like sales and stuff like that, but

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a lot of times pieces are broken or they don't

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work put perfectly working condition.

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Speaker 3: And I've bought old VCRs that like they will just

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have problems with the heads. So it's like there's like

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a thirty percent chance that any tape you put in

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there is just going to get chewed up. So it'd

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be like terrifying because like I was trying to like

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I have all these old VHS tapes.

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Speaker 4: That I made when I was doing videos in high

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school and stuff.

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Speaker 5: Yeah, the ones you recorded yourself.

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Speaker 4: One It's not like I have copies or whatever.

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Speaker 3: It's like I'd like to see what this is and

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it just comes out and say, well, shit, okay, I

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guess that's gone forever.

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Speaker 1: That would be awful because I'm sure all those videos

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are amazing that you made so good.

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Speaker 5: Yeah, yeah, definitely not something embarrassed. Actually, there is a

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time in my life where I was like I took

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my first video production course in high school and I

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remember like, obviously we were trying to do fake public

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service announcements and they were so embarrassing and we were

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making silly jokes and it's just terrible, terrible stuff. And

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I also had on a VHS that I sent out

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as a demo reel to try and get my first job,

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and I mistakenly didn't make a copy because I was like, well,

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if they don't choose me, they'll just send it back.

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Well they just didn't send it back, and they didn't

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choose me, and I lost a lot of basically like

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all my high school material. And then I thought to myself.

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At first, I was really upset and was like, damn,

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I can't believe I lost all those memories. And like

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maybe like five or ten years later, I was like,

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pretty glad I don't have any of those memories.

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Speaker 3: Some of that can be, yeah, rough to go back to,

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especially like trying comedy and stuff when you were in

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high school. I remember we had to do a PSA

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once and it wasn't a parody one. It wasn't a satire.

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It's like it was a PSA contest and it's supposed

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to be about like, oh, you know, I have a

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good message or whatever, and they submitted it to a

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film festival and I won, and like I won like

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money and a certificate and stuff, but I think I've

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got it somewhere and I watched it like in the

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last few years.

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Speaker 2: It's just complete horseshit.

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Speaker 3: It's like I filmed, I did some like stupid film

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grain thing, and I went to a cemetery and I

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just filmed a bunch of like crazy shots of graves

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and then I shot, like you know this kid, And

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I didn't know what drinking was when I was like

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sixteen or seventeen, Like I knew what it was, but

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I didn't party, and so I assumed it's like, well,

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I need to shoot what looks like a tea, high

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school or drinking. And so we took a wooden chair

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and went to my friend's basement that was just dank

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and concrete and had him just slumped over table, take

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a shot after shot by himself and just like a

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concrete basement and I'm playing the rolling stones painted black

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over it. And then it's like taking twenty shots and

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what is the message alcohol?

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Speaker 2: Yeah, he's like driving. The last shot.

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Speaker 3: The last shot is him like his head hitting the

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steering wheel or something, and I cut to.

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Speaker 2: Some staff that I just clearly made up.

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Speaker 3: That was like teams who drink there's a one in

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three chance that they'll die behind the wheel.

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Speaker 5: Or yeah, and it won.

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Speaker 2: It won the fucking award.

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Speaker 1: I got like a certificate for The more I hear

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about your childhood, the more I'm glad we met when

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we did.

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Speaker 2: I don't think I would have been friends with you.

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Speaker 4: I think we would have. I think we would have

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been we were in a similar way.

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Speaker 1: No, No, that was that, Mary, I remember it was.

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It was like thirty episodes ago. We were talking about it.

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Speaker 5: You told me, Yeah, I was wheeling and dealing. But

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I also did a lot of PSAs that were embarrassing.

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I remember one. In high school. We did a lot

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of times. We would just pick a school rule and

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be like, don't do this because it's against the rules,

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and one of them was you're not allowed to street

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race in the parking lot. So of course we were like,

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let's let's make a street race video. So we made

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a video and it's just like I think I'm the

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person who drops the flag, and it's like, go, just

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so embarrassing. I'm also like, I'm such an idiot in

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this because I think I look a lot cooler than

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I do. And I'm dropping this flag like I'm so hot,

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and these cars are we get like close up to

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the tires being like like jetting, and at the very

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end it just goes, got to this Sixth Street race,

240
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which isn't sick at all of it. After it it goes,

241
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don't race your car. It's really actually a psa about

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cool racing your car.

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Speaker 2: It seems sweet not.

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Speaker 1: I was in the company of such like public works officionados.

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Speaker 2: Oh yeah, I made We had a video.

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Speaker 1: It wasn't even on VHS, was on a remember the

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flip cameras where you USB would come out. We were

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filming one where this scene was basically like I forget

249
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what the entire short film was about, but it was

250
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a comedy, and I'm I don't know where it is,

251
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and I'm glad that's the case, because it probably isn't

252
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fun anymore. But I remember the funny one of the

253
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funniest things I've ever seen. My friend, I'll just say

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his first name, Tyler. He was supposed to be doing

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donuts in a parking lot, but he had never done

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them before, so he was doing a donut and I

257
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think the idea was that he was taunting a cop

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in the in the scene, and so we're in the

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parking lot of my high school and he starts like,

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you know, like he's peeling out, and then he finally

261
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he completes like one half of a donut in the

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back of his cars, and he like spun out of

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control and he slammed into the concrete base of the parking.

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Speaker 2: Lot light fiction.

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Speaker 1: Yeah, so I just had this like thirty second video

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on my flip of my friend and I would show

267
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all my friends and I never deleted it. I'm sure

268
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if I found the flip camera still in there, but

269
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it's just learned this grand Pontiac Grand Prix, I think

270
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it was a silver one, and he just does half

271
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a donut and smashes into a light pole.

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Speaker 2: He was completely fine, I should say, but his car

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was wrecked.

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Speaker 1: Yeah, that was probably the funniest thing I had. But yeah,

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I also do want to before I forget through some

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housekeeping up front because of toward the end of the

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year and we are I believe the next episode is

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gonna be Game of the Year. If you're listening now,

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uh crazy, Yeah, December sixth is our live Game of

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the Year stream will all be at Dan's place in

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Minneapolis seven pm Central on Twitch dot tv slash Dan

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Riker something like that. We'll we'll put specifics up on

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instagramatky yeah, exact time, but yeah, so all four of us,

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including our producer Jake, we will be there doing the

285
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thing we've done the last few years in a row.

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It'll be super fun. We will be putting out the

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audio versions of the episode I think as a two

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parter in the Monday's following the live show.

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Speaker 2: That's the time of plan.

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Speaker 3: So I'm looking at the calendar now, so if you're

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listening to this, actually you're listening to this on the second,

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on Tuesday the second. Apologies for the delay, but as

293
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you will see, we are talking about well it's Matt tried,

294
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I can say now becausef we're hearing it embargoes up.

295
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I figured it was worth delaying a day for the

296
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last huge game of the year. So you were listening

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to this on December second or later. December sixth will

298
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be the stream, as Mike said, and then part one,

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so we'll basically cut it in half, you know, based

300
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on categories or time or whatever. We'll go up on

301
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December eighth, which that's just gonna be like a bonus

302
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episode because that would not have been a normal posting

303
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week anyway. So you're going to get some back to

304
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back to back episodes this month, and then the second

305
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half will be in that normally scheduled December fifteenth slot.

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So the next couple weeks we're listening on audio but

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live live live December sixth on. We're doing it on

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twitch dot tv slash Dan rekerd, which will quickly be

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turned around and put on fire Escapes YouTube soon after that,

310
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as soon as Jake can get that. Obviously Big five

311
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also give it a few days, but yeah, it'll be

312
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all over the place.

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Speaker 1: Yeah, so make sure you're following firescape cast on YouTube

314
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if you want to see the video versions of that,

315
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and also if you're not a patron, you can get

316
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audio ad free episodes and video versions. And literally right

317
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after this recording, we're gonna do an arc rader's bonus video.

318
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All three of us have not played the game together

319
00:14:21,159 --> 00:14:23,279
yet and we've been wanted to do more bonus videos

320
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whenever we get the chance, and yeah, so this should

321
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be fun. So that'll go up I believe this coming week,

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early this week Monday, I'm talking to you guys right

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now recording wise that it'll it'll be up in our

324
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off week. So if you're not a patron, you'll go

325
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go do that, go become one, and then if you are,

326
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you'll be notified when that goes up. But anyway, yeah,

327
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I'm I haven't. I don't have a VCR here. I

328
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do have some old stuff, like I I found a box,

329
00:14:50,080 --> 00:14:50,720
Like I don't have my.

330
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Speaker 2: Nintendo.

331
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Speaker 1: Oh my god, I'm so I don't have my we

332
00:14:54,440 --> 00:14:56,759
hooked up, so I had to. I do have like

333
00:14:56,799 --> 00:15:01,360
a smaller TV. Yeah, I do have my smaller monitor

334
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with the ox ports.

335
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Speaker 2: I almost said.

336
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Speaker 1: Ox holes because I did want to hook up my

337
00:15:08,519 --> 00:15:09,679
Wii for a couple of things.

338
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Speaker 3: You're going to retro tink. Retro tink will fix any

339
00:15:12,559 --> 00:15:16,879
problems you have that just go ox Uh. The retro

340
00:15:16,879 --> 00:15:18,639
tankers is the thing where you can plug in any

341
00:15:18,720 --> 00:15:21,440
kind of input from like you know, uh, the just

342
00:15:21,559 --> 00:15:24,799
red white, yellow to the component and everything, and then

343
00:15:24,799 --> 00:15:27,559
that just HDMI is out eliminates the input lag things

344
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like that.

345
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Speaker 4: You can add scan lines and all that.

346
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Speaker 3: It's just the best way to play retro consoles on

347
00:15:31,679 --> 00:15:32,240
a modern TV.

348
00:15:32,360 --> 00:15:35,519
Speaker 1: Basically, Okay, I'm gonna undue for a new TV like

349
00:15:35,600 --> 00:15:37,679
Black Friday thing coming soon anyway.

350
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Speaker 3: Wait no, no, if you want a TV, wait for

351
00:15:39,440 --> 00:15:42,840
the super Bowl super Bowl. They're cheaper super Bowl for TV.

352
00:15:42,879 --> 00:15:44,559
That's when I got the hundred inch for like super

353
00:15:44,639 --> 00:15:47,759
duper cheap. You want to go super Bowl for TVs, well,

354
00:15:47,799 --> 00:15:49,960
I mean there will be deals on Black Friday, but

355
00:15:50,039 --> 00:15:52,919
like super Bowl is the TV sale here.

356
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Speaker 5: It's important to recognize like it depends on what your

357
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goal is as well, because a lot of times TV

358
00:16:00,039 --> 00:16:03,519
companies will plan to put out their old models right

359
00:16:03,639 --> 00:16:06,120
during Black Friday and then release new models. And so

360
00:16:06,200 --> 00:16:09,000
if your intention is to get a TV that is

361
00:16:09,039 --> 00:16:13,039
going to be future pos future yeah, which yeah, future

362
00:16:13,039 --> 00:16:15,360
proof and like functional for the next like five to

363
00:16:15,480 --> 00:16:19,159
ten years, you should just buy a brand new model.

364
00:16:19,679 --> 00:16:22,559
If you buy one on Black Friday, you're probably buying

365
00:16:22,559 --> 00:16:24,960
an older model or one right before they shift models.

366
00:16:24,960 --> 00:16:28,240
But it's still a great way to save money, depending

367
00:16:28,279 --> 00:16:30,200
on what kind of deals you get. I also think, like,

368
00:16:30,679 --> 00:16:33,200
I'm so skeptical of Black Friday because so often they'll

369
00:16:33,200 --> 00:16:35,759
just be like, it's one hundred dollars off, They're gonna

370
00:16:35,759 --> 00:16:37,559
put one hundred dollars off anyway.

371
00:16:37,240 --> 00:16:39,080
Speaker 3: They just sure sure, or they inflated it in the

372
00:16:39,080 --> 00:16:40,600
month leading up to it just so they can say

373
00:16:40,600 --> 00:16:42,519
they take it down and blah blah blah, I'm gonna

374
00:16:42,519 --> 00:16:42,720
buy it.

375
00:16:43,919 --> 00:16:44,879
Speaker 2: Oh sorry, go ahead.

376
00:16:45,080 --> 00:16:47,720
Speaker 5: Oh no, I just think like all so many companies

377
00:16:47,720 --> 00:16:49,639
do that now. It's like so obvious. It's like a

378
00:16:49,960 --> 00:16:52,799
shrinkflation thing too, which is like they're essentially raising their

379
00:16:52,799 --> 00:16:54,799
prices anyway, and then they have a deal so that

380
00:16:54,840 --> 00:16:57,639
you're not mad at them for raising their prices. Does

381
00:16:57,720 --> 00:16:59,519
that make sense. They'll be like it's twenty percent off,

382
00:16:59,559 --> 00:17:02,679
but it's like, you guys just raised your prices.

383
00:17:03,080 --> 00:17:05,240
Speaker 1: Yeah, I'm gonna wait for to get my Christmas tree

384
00:17:05,279 --> 00:17:07,400
until the super Bowl to see if that See if

385
00:17:07,440 --> 00:17:09,759
that saved the money, it's probably not.

386
00:17:09,720 --> 00:17:10,440
Speaker 2: A bad idea.

387
00:17:10,960 --> 00:17:11,920
Speaker 5: You saved that joke.

388
00:17:12,279 --> 00:17:13,279
Speaker 2: Yeah, it's good.

389
00:17:14,759 --> 00:17:18,359
Speaker 1: Yeah, the trees will probably all be dead by then,

390
00:17:18,880 --> 00:17:20,559
unless they didn take him out of the ground. Oh

391
00:17:20,599 --> 00:17:21,799
you could just do what I do. I go to

392
00:17:21,799 --> 00:17:23,319
Central Park every year. I cut down a tree and

393
00:17:23,359 --> 00:17:23,920
I bring it home.

394
00:17:24,440 --> 00:17:26,680
Speaker 5: It seems legal the love that.

395
00:17:27,400 --> 00:17:27,960
Speaker 2: I'm kidding.

396
00:17:28,000 --> 00:17:31,559
Speaker 3: What what would the law said? Just like there's got

397
00:17:31,559 --> 00:17:34,480
to be a lot igal public.

398
00:17:34,599 --> 00:17:38,759
Speaker 5: Yeah, but it's trees, it's the land, and I might

399
00:17:38,759 --> 00:17:41,799
be able to he might he might be pro tree cutting.

400
00:17:42,559 --> 00:17:44,599
Speaker 2: I should we should get him on. We could probably

401
00:17:44,960 --> 00:17:48,799
Oh yeah, yeah, bring him on. That's the people. I hear.

402
00:17:48,880 --> 00:17:52,480
Speaker 1: He's a big balls on the snest fan ball three

403
00:17:52,559 --> 00:17:53,480
D ball three D.

404
00:17:53,599 --> 00:17:53,799
Speaker 5: Yeah.

405
00:17:53,920 --> 00:17:57,920
Speaker 3: I bet he's played some games. I'm just guessing he's

406
00:17:58,000 --> 00:18:01,400
he's probably younger than all. Maybe I was like, he's

407
00:18:01,440 --> 00:18:04,039
thirty four. I want to say Jesus.

408
00:18:03,680 --> 00:18:05,119
Speaker 5: Christ, so accomplished.

409
00:18:05,200 --> 00:18:06,200
Speaker 2: So he was on.

410
00:18:06,440 --> 00:18:09,440
Speaker 5: He was on Twitch right before the election as well,

411
00:18:09,480 --> 00:18:10,400
which was really weird.

412
00:18:12,480 --> 00:18:13,039
Speaker 2: Politics.

413
00:18:13,079 --> 00:18:15,920
Speaker 1: What's with these files everybody's talking about? No, I'm kidding.

414
00:18:18,440 --> 00:18:22,680
Speaker 2: Anything else new with the interview? Oh yeah, yeah.

415
00:18:22,920 --> 00:18:25,720
Speaker 3: It's a busy time of year, right, yeah. Game of

416
00:18:25,720 --> 00:18:28,720
the year time, it's travel time, it's family time.

417
00:18:29,240 --> 00:18:29,759
Speaker 2: Yeah.

418
00:18:29,920 --> 00:18:31,599
Speaker 5: In fact, that's why we had to record a little

419
00:18:31,640 --> 00:18:34,759
earlier than we usually do. It's because this is Thanksgiving

420
00:18:34,799 --> 00:18:36,799
week and so we're we have family and time. My

421
00:18:36,839 --> 00:18:41,400
mother is in town right now, she's downstairs watching Hi Patty.

422
00:18:42,240 --> 00:18:47,960
She's Amy Amy Watch. She's watching the Great British British

423
00:18:48,039 --> 00:18:51,920
Bakeoff right now over the counter. Yeah, I don't think

424
00:18:51,920 --> 00:18:54,240
you can get the Great British Bakoff on a CRT.

425
00:18:54,519 --> 00:18:56,920
She's watching that on my regular But it's so funny

426
00:18:56,960 --> 00:18:59,400
because if you go into the kitchen, Aladdin is playing

427
00:18:59,480 --> 00:19:01,759
right now, nice as it should be.

428
00:19:01,960 --> 00:19:03,079
Speaker 2: That'd be a nice ambiance thing.

429
00:19:03,200 --> 00:19:05,519
Speaker 1: Just always have a VHS like playing in that TV,

430
00:19:05,640 --> 00:19:06,559
even if you're not in the room.

431
00:19:06,920 --> 00:19:08,799
Speaker 3: Do you really used to have Like back in the

432
00:19:08,880 --> 00:19:11,039
days of like cartridges and CDs and stuff, there are

433
00:19:11,039 --> 00:19:13,799
always those things that seemed so luxurious where it's like

434
00:19:13,920 --> 00:19:16,880
it'd be a switcher or like a tower of h

435
00:19:17,000 --> 00:19:19,400
you can put a twelve disc changer in this, so

436
00:19:19,480 --> 00:19:21,519
twelve CDs and you can swap between them all. They

437
00:19:21,519 --> 00:19:23,240
had a fucking thing for the Genesis where it's like

438
00:19:23,240 --> 00:19:25,279
you can put six cartridges in there, or you can

439
00:19:25,319 --> 00:19:27,000
buy numerous and hook it all up so then you'd

440
00:19:27,039 --> 00:19:29,000
have all your cartridges plugged in at all times.

441
00:19:29,079 --> 00:19:32,000
Speaker 4: And it's like, man, things just used to be Like.

442
00:19:31,960 --> 00:19:35,000
Speaker 3: I'm nostalgic for cartridges and CDs and cassettes and stuff,

443
00:19:35,000 --> 00:19:36,640
but like, man, that was a pain in the ass.

444
00:19:36,720 --> 00:19:39,200
Speaker 5: It was a complicated time, but it was also a

445
00:19:39,279 --> 00:19:41,240
rite of passage to be able to hook it up

446
00:19:41,279 --> 00:19:45,000
and actually make it work. I am proud of that

447
00:19:45,039 --> 00:19:47,799
era where it was like right red into the red, yellow,

448
00:19:47,839 --> 00:19:49,599
into the yellow, white into the white, like you have

449
00:19:49,640 --> 00:19:52,480
to have all of the different wires connected so that

450
00:19:52,680 --> 00:19:56,039
all your shit worked. And I don't know, it's a

451
00:19:56,839 --> 00:19:59,920
it's a badge of honor kind of like how our parents,

452
00:20:00,200 --> 00:20:03,920
like I had to walk uphill to work both ways,

453
00:20:03,960 --> 00:20:07,200
ten ten miles and it's like I had to plug

454
00:20:07,200 --> 00:20:09,519
in the white wire, the yellow wire and the red wire,

455
00:20:09,519 --> 00:20:13,400
and if anything was wrong, nothing worked, you had your

456
00:20:13,480 --> 00:20:19,000
dad car see you everything. The cartridges. My dad, Jim

457
00:20:19,039 --> 00:20:19,759
Kish loves.

458
00:20:19,720 --> 00:20:21,799
Speaker 2: Right over white idiot.

459
00:20:22,640 --> 00:20:25,400
Speaker 3: I remember when before they started put ounce Simpsons DVDs,

460
00:20:25,400 --> 00:20:28,279
obviously where DVDs were a thing, I so desperately wanted

461
00:20:28,319 --> 00:20:30,720
to have all my favorite Simpsons episodes like at the ready.

462
00:20:30,799 --> 00:20:32,920
All the time they would occasionally put out of like oh,

463
00:20:32,960 --> 00:20:36,359
here's like the Simpsons, here's three Christmas episodes on one

464
00:20:36,400 --> 00:20:38,319
BHS or whatever, but like I wanted to be able

465
00:20:38,319 --> 00:20:40,119
to like watch the Lemon Tree or whatever whenever I

466
00:20:40,119 --> 00:20:42,440
wanted to. So I still I have in my storage.

467
00:20:42,480 --> 00:20:46,079
I've got tons of a perfectly labeled I think I

468
00:20:46,119 --> 00:20:49,039
was probably twelve years old, labeling just this one's got

469
00:20:49,359 --> 00:20:51,279
you know, twelve Simpsons episodes on. I would do the

470
00:20:51,319 --> 00:20:53,400
extended playthings so you could actually record more of them

471
00:20:53,440 --> 00:20:55,400
on there, and it's okay, this is Lemonry, this is

472
00:20:55,480 --> 00:20:57,440
Mono Rail, this is like I would cut out the

473
00:20:57,480 --> 00:20:59,759
commercials and yeah, I was I would went in the

474
00:20:59,759 --> 00:21:01,680
rest days I would have to like watch raw and

475
00:21:01,680 --> 00:21:03,920
then record it, record Nitro and like set it to

476
00:21:03,960 --> 00:21:05,480
record the right channel and all that. I was a

477
00:21:05,720 --> 00:21:06,839
VCR wizard back then.

478
00:21:07,279 --> 00:21:09,960
Speaker 2: Do you ever watch those like those VHS's.

479
00:21:10,200 --> 00:21:12,799
Speaker 3: I will occasionally, like if I have people over for something,

480
00:21:12,799 --> 00:21:14,119
like you know, if I have people over for like

481
00:21:14,160 --> 00:21:15,759
a wrestling paper view or whatever, I'll put in one

482
00:21:15,759 --> 00:21:18,240
of the old wrestling vhss I had and just have

483
00:21:18,319 --> 00:21:20,440
it play on the CRT and another part of the room.

484
00:21:20,599 --> 00:21:21,640
Speaker 4: So yeah, it's kind of fun.

485
00:21:21,839 --> 00:21:24,000
Speaker 3: Or like like I'll have tapes that are just labeled

486
00:21:24,039 --> 00:21:26,160
comedy and I'm like, oh, okay, what did I think

487
00:21:26,160 --> 00:21:29,720
comedy was in nineteen ninety eight or whatever, And it's like, Okay,

488
00:21:29,720 --> 00:21:32,319
it's just a bunch of like Letterman and Conan and

489
00:21:32,400 --> 00:21:34,759
you know, daily show bits, Insomniac or whatever.

490
00:21:34,839 --> 00:21:37,000
Speaker 4: So south Park. So yeah, it's always fun.

491
00:21:37,519 --> 00:21:39,000
Speaker 3: It's like going back to an old mixtape, like an

492
00:21:39,000 --> 00:21:41,039
old CD and just be like, oh, what do they

493
00:21:41,039 --> 00:21:42,440
make as a mixtape in two thousand and two?

494
00:21:42,519 --> 00:21:45,920
Speaker 5: You know, an old like nostalgia shot, you know, just

495
00:21:45,960 --> 00:21:49,440
to make you feel good. It's not like the most convenient,

496
00:21:49,480 --> 00:21:51,759
it's just something that takes you back.

497
00:21:51,960 --> 00:21:55,720
Speaker 2: Do you guys happen to remember one, at least one

498
00:21:55,799 --> 00:21:59,240
of the songs on your first ever mixtape or burn CD?

499
00:22:00,519 --> 00:22:06,720
Speaker 5: I mean I vividly yes, Uh there goes my hero

500
00:22:07,000 --> 00:22:09,680
is like on one of my very first tapes that

501
00:22:09,759 --> 00:22:13,559
I was like, this song is so good, Well what

502
00:22:13,640 --> 00:22:17,880
still is have to record it? Oh it's still good? Yeah,

503
00:22:17,920 --> 00:22:23,279
but I like, I absolutely have the record on on

504
00:22:23,319 --> 00:22:24,599
a lot of those classics.

505
00:22:24,880 --> 00:22:26,359
Speaker 2: Let me let me throw this at you and see

506
00:22:26,359 --> 00:22:27,160
what your reaction is.

507
00:22:27,559 --> 00:22:30,039
Speaker 1: I remember one song, and I remember the name of

508
00:22:30,119 --> 00:22:33,279
my first I wasn't around when like you could make mixtapes,

509
00:22:33,319 --> 00:22:35,799
but or I wasn't old enough to be making them.

510
00:22:35,799 --> 00:22:38,160
But I remember my first Burned CD, and I had

511
00:22:38,200 --> 00:22:41,119
a label and everything, and I named the CD and

512
00:22:41,279 --> 00:22:44,359
one of the songs was story of a Girl I Forget,

513
00:22:45,160 --> 00:22:48,359
and the CD was called Mike Monsters Mix.

514
00:22:49,039 --> 00:22:49,400
Speaker 2: Nice.

515
00:22:49,640 --> 00:22:53,839
Speaker 1: Yeah, probably somewhere my parents. Oh sweet, I was going

516
00:22:53,839 --> 00:22:55,720
for like a nevermind thing? Is never mind the one

517
00:22:55,720 --> 00:22:57,880
with the baby in the pool? Yes, I'm going for that,

518
00:22:57,960 --> 00:22:58,680
just without the baby.

519
00:22:58,680 --> 00:23:01,119
Speaker 2: It was just a pool. Oh cool.

520
00:23:01,200 --> 00:23:02,480
Speaker 1: I don't think my parents would have been cool with

521
00:23:02,480 --> 00:23:05,480
a baby on the cover underwater sure, but yeah, Mike

522
00:23:05,559 --> 00:23:07,359
Monster was my nickname for like two weeks.

523
00:23:08,759 --> 00:23:11,119
Speaker 3: Mine was I I am old enough to do mixtapes,

524
00:23:11,160 --> 00:23:12,599
and I would put in an a cassette tape and I

525
00:23:12,599 --> 00:23:14,920
would call the radio station and I would like, so,

526
00:23:14,920 --> 00:23:16,319
I remember the first time I did this, I really

527
00:23:16,359 --> 00:23:18,519
wanted a doctor dere is nothing but a g thing?

528
00:23:18,960 --> 00:23:21,400
And so I called into the radio station and said,

529
00:23:21,400 --> 00:23:23,519
I want nothing but a G thing. I'm like nineteen

530
00:23:23,559 --> 00:23:25,799
ninety one, I've probably like seven years old, and so

531
00:23:25,880 --> 00:23:28,599
I have to sit there, buy my boom box with

532
00:23:28,640 --> 00:23:30,359
a blank cassette, and I'm just waiting.

533
00:23:30,359 --> 00:23:32,039
Speaker 2: It took like four hours for.

534
00:23:32,000 --> 00:23:32,480
Speaker 4: Them to know this.

535
00:23:32,480 --> 00:23:34,759
Speaker 3: One goes out Dan requesting this ver good, nothing but

536
00:23:34,839 --> 00:23:36,599
a G thing, and they hit play and record at

537
00:23:36,599 --> 00:23:37,960
the same time. So that's how I would get them

538
00:23:37,960 --> 00:23:40,440
all is by calling the fucking radio station. And just

539
00:23:40,519 --> 00:23:42,279
sitting by the boombox for hours.

540
00:23:42,480 --> 00:23:46,160
Speaker 1: Yeah, I remind that reminds me of like I think

541
00:23:46,200 --> 00:23:49,680
the last song I remember like waiting or at least

542
00:23:49,680 --> 00:23:51,359
being really psyched every time it came out of the

543
00:23:51,440 --> 00:23:55,000
radio was Danny California, and I just didn't have the

544
00:23:55,039 --> 00:23:59,279
money to buy Stadium Arcadium, especially because it's a two discs. Yeah,

545
00:23:59,279 --> 00:24:01,880
Saturn in Mars, I believe, or Pluto in Mars. Apologies,

546
00:24:01,880 --> 00:24:05,119
I'm embarrassed. Yeah, Danny California. Every time it came on,

547
00:24:05,319 --> 00:24:07,279
my brother and I would be freaking out.

548
00:24:07,920 --> 00:24:10,240
Speaker 3: Do you think Anthony Ketis would be awful to hang

549
00:24:10,279 --> 00:24:11,319
out with or awesome?

550
00:24:12,240 --> 00:24:15,279
Speaker 2: Based on his autobiography? Pretty awful? Oh? Is he?

551
00:24:15,359 --> 00:24:18,720
Speaker 3: Is he like an He just strikes me as a

552
00:24:18,880 --> 00:24:20,200
very obnoxious dude?

553
00:24:20,559 --> 00:24:22,839
Speaker 2: Yeah, I think so okay, But is he also like

554
00:24:22,880 --> 00:24:23,880
a bad dude? I don't really know.

555
00:24:24,079 --> 00:24:24,680
Speaker 4: Was like personal?

556
00:24:25,400 --> 00:24:27,359
Speaker 2: I have a red scar tissue in a while. I

557
00:24:27,400 --> 00:24:28,680
know he grew up pretty rough.

558
00:24:29,319 --> 00:24:30,519
Speaker 4: We had the Heroin thing going.

559
00:24:31,119 --> 00:24:31,640
Speaker 1: Yeah, I think I.

560
00:24:31,680 --> 00:24:32,279
Speaker 2: Want to say he did.

561
00:24:32,720 --> 00:24:36,279
Speaker 1: I might I mix this up sometimes and I'm not

562
00:24:36,279 --> 00:24:38,200
trying to sound judgmental, but I believe the first time

563
00:24:38,200 --> 00:24:40,440
he did Heroin he was nine and the first time

564
00:24:40,440 --> 00:24:43,160
he had sex he was fourteen, and I believe it

565
00:24:43,240 --> 00:24:44,920
was with like a stepmom or something.

566
00:24:45,359 --> 00:24:47,119
Speaker 2: My dad was like an actor and I watched he

567
00:24:47,160 --> 00:24:49,279
was an actor. Yeah, yes, something like that.

568
00:24:49,359 --> 00:24:51,240
Speaker 1: But no, just the way it was written. I remember

569
00:24:51,279 --> 00:24:54,880
it being very, very douchey.

570
00:24:55,839 --> 00:24:59,079
Speaker 3: But I don't think Morris vibes from him. But like

571
00:24:59,160 --> 00:25:01,200
Jim Morrison was alway trying to be like deep poet,

572
00:25:01,240 --> 00:25:03,559
cool guy, and Anthony Ketis is just like, what if

573
00:25:03,559 --> 00:25:04,319
all my lyrics.

574
00:25:04,119 --> 00:25:07,839
Speaker 2: Were likelip You know that's also obnoxious? Yeah?

575
00:25:07,880 --> 00:25:09,480
Speaker 1: Yeah, what if I made What if I took hip

576
00:25:09,519 --> 00:25:12,799
hop but made it bad? I've had my red out

577
00:25:12,839 --> 00:25:13,519
Chili Preppers.

578
00:25:13,680 --> 00:25:15,720
Speaker 4: I mean, they've got some very good songs, yeah.

579
00:25:15,480 --> 00:25:19,160
Speaker 1: For sure, But no, I don't really feel an urge

580
00:25:19,200 --> 00:25:20,359
to hang out with him.

581
00:25:20,559 --> 00:25:22,680
Speaker 2: No, I don't think what's a number one musician?

582
00:25:22,759 --> 00:25:24,799
Speaker 5: You don't want to meet your heroes? Just listen to

583
00:25:24,839 --> 00:25:26,960
their music, enjoy the music.

584
00:25:27,759 --> 00:25:30,200
Speaker 2: What's the what's the number one musician you think would

585
00:25:30,240 --> 00:25:31,359
be awesome to hang out with.

586
00:25:33,279 --> 00:25:33,400
Speaker 1: Them?

587
00:25:33,640 --> 00:25:35,119
Speaker 2: Alive? Yes?

588
00:25:36,079 --> 00:25:40,160
Speaker 1: Yeah, yes, yes, Alive. You like their music and you

589
00:25:40,200 --> 00:25:41,359
think they'd be awesome to hang out.

590
00:25:41,279 --> 00:25:43,720
Speaker 4: With Mike, I know yours is kid rock. I'm trying

591
00:25:43,759 --> 00:25:44,119
to think.

592
00:25:45,759 --> 00:25:51,880
Speaker 1: I think yours is Chris Brown, right, and then Mary's

593
00:25:51,920 --> 00:25:56,359
a big Mary is a big Diddy fan, you know what.

594
00:25:57,519 --> 00:25:59,799
Speaker 3: I bet Ludacris would be pretty fun to hang out with.

595
00:26:02,359 --> 00:26:03,400
Speaker 5: Today.

596
00:26:03,160 --> 00:26:05,839
Speaker 3: I liked him when all of his music videos were

597
00:26:05,880 --> 00:26:08,039
him with like big hold hands and stuff and like

598
00:26:08,119 --> 00:26:10,160
he was. He was a lot whackier back in the day.

599
00:26:10,200 --> 00:26:11,759
I feel I don't really know what he's doing now.

600
00:26:12,599 --> 00:26:15,079
Speaker 2: I mean you could, yeah, you'd have correct me if

601
00:26:15,079 --> 00:26:15,440
I'm wrong.

602
00:26:15,480 --> 00:26:18,200
Speaker 1: That's he was the one in Fast and Furious, right,

603
00:26:18,279 --> 00:26:19,680
A couple of them, A few of them he was

604
00:26:19,680 --> 00:26:22,359
in two, and then the rest of them. At least

605
00:26:22,359 --> 00:26:24,000
you'd have that common ground to talk to him about.

606
00:26:24,440 --> 00:26:26,759
Speaker 3: Yeah. I don't know that much about Fast and Furious,

607
00:26:26,759 --> 00:26:28,480
but he was just always seemed like kind of a fun dude.

608
00:26:29,440 --> 00:26:32,319
Speaker 5: I Jack Black and Kyle Gass would probably be pretty fun.

609
00:26:32,559 --> 00:26:34,920
But that's not together these days, I don't think, But

610
00:26:35,640 --> 00:26:37,839
I think they still get along. I just think that

611
00:26:38,319 --> 00:26:42,680
one of them has to protect. I don't think you can.

612
00:26:43,359 --> 00:26:46,400
I don't think you can be super political and also

613
00:26:46,480 --> 00:26:48,160
be in a Mario movie.

614
00:26:47,839 --> 00:26:50,480
Speaker 1: When you're the more popular one who makes the most money. Yeah,

615
00:26:50,480 --> 00:26:51,759
you have to you have to be.

616
00:26:51,720 --> 00:26:52,160
Speaker 2: A bit more.

617
00:26:52,759 --> 00:26:54,480
Speaker 5: I think he rides the line. But I bet you there,

618
00:26:54,759 --> 00:26:56,480
I bet you there. Friends, I don't think that that

619
00:26:56,599 --> 00:26:59,759
ruined a friendship. I actually doubt it. Considering I actually think,

620
00:26:59,839 --> 00:27:03,880
like I bet you, my guess is that he actually

621
00:27:03,880 --> 00:27:07,200
does align with him politically. He just doesn't want to shower.

622
00:27:08,440 --> 00:27:09,640
That's my guess.

623
00:27:09,799 --> 00:27:11,079
Speaker 2: I go back and forth.

624
00:27:11,200 --> 00:27:14,640
Speaker 1: I would love to run into David Byrne.

625
00:27:14,279 --> 00:27:16,400
Speaker 3: I bet you would have a lot to talk to

626
00:27:16,480 --> 00:27:18,079
David Byrne about. I don't know if I would.

627
00:27:18,400 --> 00:27:20,599
Speaker 1: Well, yeah, I mean he's my favorite musician, so I

628
00:27:20,640 --> 00:27:21,920
probably have big suits.

629
00:27:22,440 --> 00:27:23,480
Speaker 2: Oh yeah, big suits.

630
00:27:24,400 --> 00:27:28,079
Speaker 1: I'd waltz around in oversized clothes all the time.

631
00:27:28,519 --> 00:27:29,400
Speaker 2: I'm known to do that.

632
00:27:29,640 --> 00:27:31,240
Speaker 3: But I also he seems like a guy that would

633
00:27:31,279 --> 00:27:33,039
like talk about wine and books.

634
00:27:33,640 --> 00:27:35,920
Speaker 1: Yeah, yeah, I think so. But he went on Louis

635
00:27:35,920 --> 00:27:38,599
Threw's podcast recently. I think he's at a point in

636
00:27:38,599 --> 00:27:42,240
his life now where he's definitely admitting that he could

637
00:27:42,240 --> 00:27:44,759
be a tough person to work with when they were

638
00:27:44,759 --> 00:27:47,960
still songwriting as a group. But there's definitely like many

639
00:27:47,960 --> 00:27:50,799
phases of his life where I don't think i'd like

640
00:27:50,880 --> 00:27:53,079
hanging out with him, even though sure I love his

641
00:27:53,200 --> 00:27:57,680
music with all my heart. Oh here here's someone who's

642
00:27:57,680 --> 00:28:02,160
someone you hate but love their music. You would not

643
00:28:02,200 --> 00:28:03,880
want to hang out with ever, but you love.

644
00:28:04,039 --> 00:28:05,079
Speaker 2: Yeah, he's a good one.

645
00:28:05,440 --> 00:28:08,440
Speaker 5: Billy Corgan is like kind of notoriously a piece of shit,

646
00:28:08,759 --> 00:28:10,640
and I think he's like really hurt a lot of

647
00:28:10,680 --> 00:28:15,279
his bandmates who I actually respect. But Melancholy and the

648
00:28:15,279 --> 00:28:18,240
Infinite Sadness is so good. And I think a huge

649
00:28:18,279 --> 00:28:20,359
part of what makes that music so good is his

650
00:28:20,759 --> 00:28:24,519
distinct tone and voice. I just don't. I don't think

651
00:28:24,559 --> 00:28:27,200
he's replaceable, but I do think he's not a good person.

652
00:28:28,359 --> 00:28:31,880
Speaker 3: I love Bob Dylan's music. I bet he would suck

653
00:28:31,920 --> 00:28:32,519
to hang out with.

654
00:28:32,839 --> 00:28:33,680
Speaker 5: I think so too.

655
00:28:34,039 --> 00:28:36,680
Speaker 2: I don't think he'd be like a person necessarily.

656
00:28:36,960 --> 00:28:38,440
Speaker 3: I think I would just be like, man, I just

657
00:28:38,480 --> 00:28:39,880
can't get anything out of this, dude.

658
00:28:40,000 --> 00:28:42,079
Speaker 1: I can't wait for the emails telling us that every

659
00:28:42,079 --> 00:28:44,119
one of these people is actually terrible.

660
00:28:43,880 --> 00:28:44,920
Speaker 4: Super duper canceled.

661
00:28:45,039 --> 00:28:45,920
Speaker 2: Yeah, I'm sure they are.

662
00:28:46,000 --> 00:28:50,880
Speaker 1: Yeah, speaking of which, and this is I don't I'm

663
00:28:50,920 --> 00:28:53,000
not actually trying to like be political, but this is

664
00:28:53,039 --> 00:28:53,640
really funny.

665
00:28:53,680 --> 00:28:55,519
Speaker 2: I saw a Reddit headline.

666
00:28:56,279 --> 00:28:59,400
Speaker 1: I saw a Reddit headline today that the sham Wow

667
00:28:59,480 --> 00:29:01,640
guy isading for Congress in Texas.

668
00:29:02,039 --> 00:29:06,000
Speaker 2: Wonderful un like a yeah, he's running on an anti

669
00:29:06,039 --> 00:29:07,839
woke agenda. That's when I saw that.

670
00:29:08,079 --> 00:29:11,119
Speaker 3: The most shocking thing knock me over with a feather,

671
00:29:11,640 --> 00:29:14,119
sham wow wow woke?

672
00:29:14,480 --> 00:29:15,240
Speaker 2: Oh my god?

673
00:29:15,480 --> 00:29:15,720
Speaker 5: WHOA.

674
00:29:16,000 --> 00:29:17,480
Speaker 4: My whole worldview is shook.

675
00:29:20,519 --> 00:29:21,920
Speaker 2: I forgot he was a person.

676
00:29:22,240 --> 00:29:23,519
Speaker 4: He'll be president, It's fine.

677
00:29:23,599 --> 00:29:25,799
Speaker 5: He's like it's like hashtag is like, let's clean up

678
00:29:25,839 --> 00:29:30,960
this t city. He's like this titty city.

679
00:29:35,160 --> 00:29:39,359
Speaker 3: No, but oh axl Rose. I I like him as

680
00:29:39,359 --> 00:29:40,640
a singer in Frontman a lot.

681
00:29:40,720 --> 00:29:43,359
Speaker 2: I bet he's I said, that's.

682
00:29:43,240 --> 00:29:46,960
Speaker 5: Probably true for a lot of rock stars. I question,

683
00:29:47,240 --> 00:29:51,599
like James Hetfield buckethead Like, I just feel like a

684
00:29:51,599 --> 00:29:54,359
lot of these people are like, not super great to

685
00:29:55,039 --> 00:29:56,039
actually chill with.

686
00:29:56,599 --> 00:29:58,960
Speaker 3: Sure Slash, I bet I bet current day Slash should

687
00:29:58,960 --> 00:29:59,359
be okay.

688
00:30:01,680 --> 00:30:03,200
Speaker 2: I honestly don't think I knew Slash.

689
00:30:03,240 --> 00:30:04,319
Speaker 5: I would love to believe this.

690
00:30:04,559 --> 00:30:06,559
Speaker 2: Oh how old is Slash? Now?

691
00:30:07,039 --> 00:30:09,279
Speaker 3: I'm going to seventy eighties, fifty I'm gonna get fifty

692
00:30:09,319 --> 00:30:13,279
seven really or maybe early sixties maybe?

693
00:30:13,400 --> 00:30:15,480
Speaker 2: Oh, like I will go to at least seventies.

694
00:30:15,680 --> 00:30:16,160
Speaker 4: He's sixty.

695
00:30:16,279 --> 00:30:18,960
Speaker 2: Yeah really this year? Yeah, yeah, huh. They were younger

696
00:30:18,960 --> 00:30:19,400
than I thought.

697
00:30:20,039 --> 00:30:21,920
Speaker 3: I mean they were in like the late eighties early

698
00:30:22,000 --> 00:30:23,599
nineties when they were at their peaks. So yeah, I

699
00:30:23,640 --> 00:30:25,119
guess so twenty something, you know.

700
00:30:25,400 --> 00:30:27,559
Speaker 2: Rolling Stones, they're like late seventies now, right.

701
00:30:27,480 --> 00:30:29,240
Speaker 3: Oh, they're like I think Mick and Keith are probably

702
00:30:29,240 --> 00:30:30,519
close to like eighty something now.

703
00:30:30,640 --> 00:30:33,319
Speaker 2: Yeah, they've looked like they were eighty for forty years now.

704
00:30:33,759 --> 00:30:34,319
I saw them.

705
00:30:34,359 --> 00:30:36,319
Speaker 3: I guess it's probably ten years ago now, and like,

706
00:30:36,400 --> 00:30:38,359
god damn, they were like seventy something at the time

707
00:30:38,400 --> 00:30:40,039
and they were like shit, I guess when it's it's

708
00:30:40,039 --> 00:30:41,720
one of those things where that's all they do. That's

709
00:30:41,720 --> 00:30:43,480
all they've done their entire lives, and it's just like

710
00:30:43,480 --> 00:30:45,480
their bodies are just you know, built for it and

711
00:30:45,519 --> 00:30:48,799
touring and everything. Like they were actually pretty fantastic. No.

712
00:30:49,640 --> 00:30:51,839
Spring Springsteen's another one of those guys that's like very

713
00:30:51,839 --> 00:30:54,200
old but like the energy levels and everything, and they're.

714
00:30:54,039 --> 00:30:56,599
Speaker 5: Like I saw Springsteen not that long ago, and I

715
00:30:56,599 --> 00:30:57,000
thought he.

716
00:30:57,000 --> 00:30:58,960
Speaker 2: Did great, Like he's a great live show.

717
00:30:59,000 --> 00:31:01,559
Speaker 5: Yeah, they still have it. I don't know, I don't

718
00:31:01,559 --> 00:31:03,799
think everybody loses their luster.

719
00:31:04,319 --> 00:31:07,599
Speaker 4: Oh you know who does? Bob Dylan? Bob Dylan.

720
00:31:11,000 --> 00:31:13,519
Speaker 3: I saw Bob Dylan twice because I just felt like

721
00:31:13,519 --> 00:31:15,000
I had to because he's one of my favorites. And

722
00:31:15,039 --> 00:31:17,559
both times it's just like there was one time he

723
00:31:17,680 --> 00:31:21,039
started singing and it was like two minutes into the

724
00:31:21,079 --> 00:31:24,200
song before I realized, oh, this is like a rolling stone,

725
00:31:24,319 --> 00:31:25,920
this is like his most famous song.

726
00:31:26,119 --> 00:31:27,039
Speaker 2: But he just goes up there.

727
00:31:30,319 --> 00:31:31,960
Speaker 3: You have no idea what the fuck he's singing, or

728
00:31:32,000 --> 00:31:33,559
just like renting into the microphone.

729
00:31:33,720 --> 00:31:35,279
Speaker 4: Was like, oh, this is an awful concert.

730
00:31:35,279 --> 00:31:37,160
Speaker 2: I've met a few friends told me that I don't

731
00:31:37,200 --> 00:31:40,599
have a desire to see him anymore. Yeah, all right,

732
00:31:40,839 --> 00:31:42,920
well sorry, Mary, go ahead.

733
00:31:44,279 --> 00:31:48,319
Speaker 5: All of our heroes lost to Tom.

734
00:31:49,039 --> 00:31:51,400
Speaker 3: With George Clinton and Prolman Funkadelic. They were very cool

735
00:31:51,680 --> 00:31:54,079
and I was eighteen and they gave me beer. That

736
00:31:54,200 --> 00:31:56,160
was cool. I was on stage with them and then

737
00:31:56,279 --> 00:31:58,640
went back to hotel and shot a little sketch and

738
00:31:58,839 --> 00:31:59,359
they were all.

739
00:31:59,319 --> 00:32:00,519
Speaker 4: Very cool funk dudes.

740
00:32:00,720 --> 00:32:01,559
Speaker 5: And where are they now?

741
00:32:03,359 --> 00:32:05,960
Speaker 2: George Clem's live, he said he's sober. Clem's doing better

742
00:32:05,960 --> 00:32:08,119
than ever. Good for him.

743
00:32:08,279 --> 00:32:09,279
Speaker 5: Yeah, gonna be dead.

744
00:32:09,519 --> 00:32:11,559
Speaker 3: I don't know it's Bootsy Collins and Bootsy Collins was

745
00:32:11,559 --> 00:32:13,000
not there that night, but uh yeah, it's like a

746
00:32:13,039 --> 00:32:13,559
lot of peopunk.

747
00:32:13,599 --> 00:32:15,400
Speaker 4: It's doing well, all right.

748
00:32:15,799 --> 00:32:20,160
Speaker 2: You want to talk about video games? I do all right.

749
00:32:20,200 --> 00:32:22,119
Speaker 1: As mentioned, we are a day late with the episode

750
00:32:22,160 --> 00:32:25,519
because we were waiting for the Metroid Prime four embargo. Dan,

751
00:32:26,000 --> 00:32:28,319
you are the only one here has been playing it.

752
00:32:28,640 --> 00:32:31,559
You said you're about three quarters ish of the way

753
00:32:31,559 --> 00:32:33,359
through as of this recording.

754
00:32:34,000 --> 00:32:36,680
Speaker 3: Based on what they show, like, oh get this many

755
00:32:36,720 --> 00:32:40,920
things and uh not three quarters, I'd say maybe sixty

756
00:32:40,960 --> 00:32:44,519
seventy percent is kind of where I'm feeling right now. Yeah,

757
00:32:44,599 --> 00:32:47,440
it has been my entire weekend. It's been a lot

758
00:32:47,440 --> 00:32:49,160
of four am nights and stuff like that. I am

759
00:32:49,200 --> 00:32:51,920
actually intending on doing a written review a bit for

760
00:32:52,160 --> 00:32:55,720
Giant Bombs, So as this episode goes up, it should

761
00:32:55,759 --> 00:32:58,119
also have a written article at Giant Bomb that you

762
00:32:58,160 --> 00:33:00,839
should check out unless something goes awright. But uh yeah,

763
00:33:00,880 --> 00:33:05,119
I've got that pretty much ready to go. Metrod Prime. Yes,

764
00:33:05,359 --> 00:33:08,640
what is your two experiences with this series?

765
00:33:08,680 --> 00:33:09,720
Speaker 2: Sorry, I'll be right back in.

766
00:33:10,480 --> 00:33:15,839
Speaker 5: Yeah, I got it. Go ahead, Uh Prime or Metroid.

767
00:33:17,200 --> 00:33:17,519
Speaker 4: Prime.

768
00:33:18,039 --> 00:33:22,839
Speaker 5: Big fan of Metroid and really enjoyed the last in

769
00:33:22,920 --> 00:33:25,640
the series. I think I'm trying to understand like where

770
00:33:25,640 --> 00:33:30,599
we're at now with the latest the latest Prime, and

771
00:33:30,640 --> 00:33:32,079
what this has added to the series.

772
00:33:32,799 --> 00:33:35,079
Speaker 3: Well, it's it's been so long now, and it feels

773
00:33:35,119 --> 00:33:37,440
like just the whole history of Metroid is so weird

774
00:33:37,519 --> 00:33:40,519
where it's like it always felt like Japan never really

775
00:33:40,599 --> 00:33:44,359
understood what like they always tried to bring Metroid to

776
00:33:44,480 --> 00:33:46,799
the States because they're like, oh, okay, well they like

777
00:33:46,880 --> 00:33:49,119
first person shooters and stuff there, and that's why, you know,

778
00:33:49,160 --> 00:33:52,160
Metrod Prime was kind of a first person you know,

779
00:33:52,240 --> 00:33:53,599
that was a big debate back in the days, like

780
00:33:53,599 --> 00:33:55,759
this is is this an FBS Metrod Prime. No, it's not.

781
00:33:55,799 --> 00:33:58,359
It plays very differently. It's a three D Metroidvania. But

782
00:33:58,440 --> 00:34:01,279
they were doing like we'd multiplayer stuff and pinball stuff

783
00:34:01,279 --> 00:34:03,559
and you know, the DS game and like they've been

784
00:34:03,640 --> 00:34:05,359
all over the place of the series for so long,

785
00:34:05,480 --> 00:34:08,760
and I think the Prime series is the one thing

786
00:34:09,000 --> 00:34:12,599
outside of just that core two D traditional Metroidvania series

787
00:34:13,039 --> 00:34:15,599
that they really really nailed. Like did you remember Other

788
00:34:15,719 --> 00:34:16,559
End Did you ever play that?

789
00:34:16,719 --> 00:34:17,000
Speaker 4: Mary?

790
00:34:17,480 --> 00:34:20,000
Speaker 5: I don't think I played Other m.

791
00:34:19,920 --> 00:34:21,039
Speaker 4: It's it's like it was such.

792
00:34:21,159 --> 00:34:23,599
Speaker 3: They've made so many weird missteps with the series where

793
00:34:23,599 --> 00:34:25,239
it's like this is one where they made like Samus

794
00:34:25,280 --> 00:34:27,199
is like super sassy and we're gonna put a bunch

795
00:34:27,199 --> 00:34:28,760
of cutscenes in here, and she's.

796
00:34:28,760 --> 00:34:31,280
Speaker 5: Well, excuse me, it's bam.

797
00:34:31,599 --> 00:34:33,679
Speaker 3: That it's basically that they gave it to Team Ninja

798
00:34:33,760 --> 00:34:35,880
and gave her like it's just it's not at all

799
00:34:35,880 --> 00:34:40,760
what makes Metroid metrod and Prime is Metroid as it

800
00:34:40,800 --> 00:34:43,159
should be in three D. And the first one I

801
00:34:43,159 --> 00:34:45,960
think is definitely the best in the series. It is

802
00:34:46,039 --> 00:34:49,880
just kind of that like lonely isolated experience of just

803
00:34:49,920 --> 00:34:52,119
Samus and space as you're traveling between all these planets

804
00:34:52,159 --> 00:34:55,599
and things like that. U two got a little bogged

805
00:34:55,639 --> 00:34:57,360
down with this like kind of light world dark world

806
00:34:57,360 --> 00:34:59,280
type stuff that I did not love to That was

807
00:34:59,280 --> 00:35:02,400
my least favorite Prime series. And then three was good,

808
00:35:02,599 --> 00:35:04,800
but it was we so it was like really kind

809
00:35:04,840 --> 00:35:08,199
of like motion control gimmicky. So there were those three,

810
00:35:08,239 --> 00:35:11,039
and now it's been fucking forever since three, since that

811
00:35:11,079 --> 00:35:12,800
Wei game, so we had.

812
00:35:12,719 --> 00:35:15,920
Speaker 5: Dread, Like are we just saying only Prime.

813
00:35:16,360 --> 00:35:18,480
Speaker 3: Dread is Dread is from the I think at the

814
00:35:18,519 --> 00:35:21,840
beginning it even said like Metroid five, I think because

815
00:35:21,840 --> 00:35:25,400
it's Metrid one to Super Metroid, and then I think

816
00:35:25,440 --> 00:35:28,840
metrod Fusion was technically four Dread was five of like

817
00:35:28,880 --> 00:35:31,599
the Core series that's like the two D metrod Mania.

818
00:35:31,679 --> 00:35:33,880
So this is the fourth Prime and so it's been

819
00:35:33,880 --> 00:35:35,519
forever since we've had a Prime. I want to say,

820
00:35:35,760 --> 00:35:38,280
Corruption was like two thousand and eight or something like that,

821
00:35:39,000 --> 00:35:41,719
two thousand and eight, I think. So I think there's

822
00:35:41,760 --> 00:35:43,440
a lot of reason coming into this to be very

823
00:35:43,440 --> 00:35:46,320
skeptical because it's been all over the place from a

824
00:35:46,320 --> 00:35:49,239
series standpoint, even the Prime series itself has been kind

825
00:35:49,239 --> 00:35:52,239
of like varying levels of quality, and it's been forever,

826
00:35:52,400 --> 00:35:54,920
And there was a huge delay that was like them

827
00:35:54,920 --> 00:35:57,119
straight up saying like, hey, we're going back to the

828
00:35:57,199 --> 00:35:57,880
drawing board here.

829
00:35:58,159 --> 00:36:00,840
Speaker 5: Something's wrong here, which is not what you want to

830
00:36:00,880 --> 00:36:02,559
hear from your game design.

831
00:36:02,880 --> 00:36:05,880
Speaker 3: Yeah, we're restarting development basically from scratch, is what they said.

832
00:36:05,880 --> 00:36:07,920
So like there was like a lot of reasons to

833
00:36:07,960 --> 00:36:09,880
be kind of like, Okay, what's going to be the

834
00:36:09,920 --> 00:36:13,440
deal here? I will say, I do think, and keep

835
00:36:13,440 --> 00:36:15,079
in mind, this is not my final thoughts here. My

836
00:36:15,119 --> 00:36:17,360
final thoughts will be like the review and things like that,

837
00:36:17,400 --> 00:36:19,119
because I've not beaten the game yet and there's still

838
00:36:19,119 --> 00:36:20,440
things I need to test. I need to test the

839
00:36:20,480 --> 00:36:23,800
mouse mode and things like that. But as of right now,

840
00:36:24,000 --> 00:36:27,960
you know, sixty seventy percent in I feel like this

841
00:36:28,039 --> 00:36:31,400
is definitely up there with the first one as far

842
00:36:31,519 --> 00:36:32,880
as the best.

843
00:36:32,679 --> 00:36:33,360
Speaker 4: Met Roid Prime.

844
00:36:33,719 --> 00:36:35,039
Speaker 5: Oh my god, Dan.

845
00:36:35,280 --> 00:36:37,360
Speaker 3: Yeah, I don't think right now, I'll say it's I

846
00:36:37,360 --> 00:36:40,360
don't think it's better than one. I think One was

847
00:36:40,440 --> 00:36:42,760
just like, what is age incredibly Well, if you play

848
00:36:42,800 --> 00:36:45,599
the remastered one can on Switch recently, it's like it's

849
00:36:45,679 --> 00:36:48,239
still incredible. So it's like, you think about them doing

850
00:36:48,239 --> 00:36:49,920
that in two thousand and two.

851
00:36:50,119 --> 00:36:51,320
Speaker 2: I think that came out with.

852
00:36:51,239 --> 00:36:53,880
Speaker 5: All the advancements in technology.

853
00:36:54,000 --> 00:36:57,159
Speaker 3: Yeah, it's like, but this does capture that spirit of

854
00:36:57,199 --> 00:37:00,239
the first one. They've changed some big things about the

855
00:37:00,400 --> 00:37:04,559
format as far as like there's an open world here,

856
00:37:04,840 --> 00:37:07,840
and I think when people hear that, I think people

857
00:37:07,880 --> 00:37:09,920
immediately go to like, oh, Breath of the Wild and

858
00:37:09,960 --> 00:37:12,199
what they did with Zelda and making an open world.

859
00:37:12,400 --> 00:37:12,519
Speaker 1: Well.

860
00:37:12,519 --> 00:37:15,719
Speaker 5: Also because Prime is also notorious for being like you

861
00:37:15,719 --> 00:37:17,360
get a specific thing, you're meant to go to a

862
00:37:17,360 --> 00:37:19,519
specific place. What are you doing in an open world

863
00:37:19,559 --> 00:37:21,440
when you have a very specific item.

864
00:37:22,000 --> 00:37:23,199
Speaker 2: Well, I mean there is that.

865
00:37:23,239 --> 00:37:25,920
Speaker 3: There is that like Metroidvania elements where it's like okay,

866
00:37:26,000 --> 00:37:28,440
so I went and did this. I went to this area,

867
00:37:28,639 --> 00:37:31,119
and oh, I can't cross this bridge or this lava

868
00:37:31,159 --> 00:37:32,559
thing because I.

869
00:37:32,519 --> 00:37:34,400
Speaker 4: Need to go back to this previous place and I

870
00:37:34,440 --> 00:37:34,880
need to get.

871
00:37:34,800 --> 00:37:36,599
Speaker 3: This thing that gives me the suit that lets me

872
00:37:36,679 --> 00:37:39,480
you know, be heat resistant and stuff like that. So

873
00:37:40,199 --> 00:37:41,800
I want to be careful when I say open world.

874
00:37:41,960 --> 00:37:42,480
Speaker 2: It is not.

875
00:37:42,719 --> 00:37:44,360
Speaker 3: This is not a breath of the wild type situation.

876
00:37:44,440 --> 00:37:46,039
I kind of thought at the beginning it might be

877
00:37:46,039 --> 00:37:47,880
more like that, because like I went to my map

878
00:37:47,920 --> 00:37:49,639
and it's like, oh, you can set markers. You can

879
00:37:49,719 --> 00:37:51,880
like you know, say like oh this is a missile

880
00:37:52,519 --> 00:37:55,800
expansion or an energy tank or something like that. It's

881
00:37:56,159 --> 00:37:59,840
you can do that, but it's not this huge thing.

882
00:38:00,079 --> 00:38:02,719
It's more like High Rule Field was in Okrane of time,

883
00:38:03,039 --> 00:38:05,400
where it's like it is a kind of large open

884
00:38:05,440 --> 00:38:08,679
area with some things dotted throughout that you can do

885
00:38:08,760 --> 00:38:12,039
to kind of connect these larger you know, like Death

886
00:38:12,079 --> 00:38:14,360
Mountain and Cocriaco Village and all that stuff. You know,

887
00:38:14,719 --> 00:38:16,440
it's you know what I thought of a lot Mary

888
00:38:16,599 --> 00:38:19,719
is Gears five because remember how Gears five tried that

889
00:38:19,760 --> 00:38:21,840
stuff where there was I think Act two and three.

890
00:38:22,320 --> 00:38:24,920
Speaker 5: It's an open world, but it's like you were going

891
00:38:24,960 --> 00:38:27,079
to a very specific location most of the time.

892
00:38:27,199 --> 00:38:29,440
Speaker 3: Yeah, whatever those two acts were where it's like one

893
00:38:29,480 --> 00:38:31,000
of them was like ice and one of them was sand,

894
00:38:31,159 --> 00:38:33,199
and like specifically I was thinking of the sand one

895
00:38:33,239 --> 00:38:35,559
because it's very much like that where it's like there

896
00:38:35,639 --> 00:38:39,800
is this large open desert and there are things kind

897
00:38:39,800 --> 00:38:41,559
of sprinkled throughout. You know how like in Gears, you

898
00:38:41,559 --> 00:38:43,280
know you'd find like a little outposts like I'm gonna

899
00:38:43,320 --> 00:38:44,880
shoot some things here and I'm go get this some

900
00:38:45,000 --> 00:38:47,400
cogs and shit like that. Uh, this is similar like

901
00:38:47,440 --> 00:38:49,440
you'll take an elevator down into a shrine, you'll do

902
00:38:49,440 --> 00:38:49,960
a quick thing.

903
00:38:50,039 --> 00:38:52,119
Speaker 4: You'll get like a missile expansion or something like that.

904
00:38:52,480 --> 00:38:54,320
Speaker 3: But it is I think this is gonna be a

905
00:38:54,320 --> 00:38:57,920
polarizing thing because it is kind of an empty open world.

906
00:38:58,039 --> 00:39:01,280
It is it's a desert, so it's there's not a

907
00:39:01,320 --> 00:39:03,199
lot going on, like enemies will like you know, some

908
00:39:03,239 --> 00:39:06,000
flying enemies will show up. You know, there's shrines here,

909
00:39:06,000 --> 00:39:08,599
there's these like green crystals you can go around and collect.

910
00:39:08,800 --> 00:39:12,239
Speaker 5: But the shrines. Sorry to interrupt, you, just like down

911
00:39:13,360 --> 00:39:14,039
what the shrine is?

912
00:39:14,039 --> 00:39:17,199
Speaker 3: But why it's it's it's like a shrine that's probably

913
00:39:17,199 --> 00:39:18,960
closer to Breath the Wild, where like you go down

914
00:39:18,960 --> 00:39:21,360
into a thing, you save a very quick puzzle, you

915
00:39:21,400 --> 00:39:21,760
get a.

916
00:39:21,679 --> 00:39:23,199
Speaker 4: Thing and you go back to the open world, you.

917
00:39:23,119 --> 00:39:26,480
Speaker 3: Know, but kind of thing, a missile expansion or a

918
00:39:26,519 --> 00:39:28,400
thing that makes it so if you charge your ice beam,

919
00:39:28,480 --> 00:39:31,079
you shoot three ice beams at a time something like that.

920
00:39:31,119 --> 00:39:33,679
But yeah, but it's it's not like Breath the While,

921
00:39:33,679 --> 00:39:35,679
where there's one hundred and twenty. There's like I've run

922
00:39:35,719 --> 00:39:38,199
into like five of them I can go to, you know,

923
00:39:38,239 --> 00:39:40,679
and I'm pretty far out of the game. So it

924
00:39:40,719 --> 00:39:43,599
is it's pretty empty, but it's it's cool in that

925
00:39:43,800 --> 00:39:45,400
like you've got the bike. Have you seen the bike

926
00:39:45,440 --> 00:39:49,000
from the trailers or anything? Viola, it's just sam as

927
00:39:49,000 --> 00:39:51,599
looks cool as hell. This bike is cool as hell.

928
00:39:51,880 --> 00:39:53,719
The way you summon it is you hit the plus

929
00:39:53,800 --> 00:39:55,639
button and like, you know how like Eldon Ring you

930
00:39:55,639 --> 00:39:57,559
want to summon Torrent and just like well right here,

931
00:39:57,599 --> 00:39:59,480
you know, it's it's not the whistle wait for the

932
00:39:59,480 --> 00:40:01,920
horse thing. It's like, oh, they're right under your ass basically,

933
00:40:02,039 --> 00:40:04,199
so you hit the button, it just seamlessly does this

934
00:40:04,199 --> 00:40:07,000
great animation if you're going from first person to camera

935
00:40:07,039 --> 00:40:09,840
pans out Samus does this giant backflip twenty feet in

936
00:40:09,840 --> 00:40:12,480
the air. Motorcycle comes up underneath you. You land on it,

937
00:40:12,519 --> 00:40:14,559
and you're just taking off through the desert on your

938
00:40:14,559 --> 00:40:17,760
space bike. It's fucking cool, Like it just feels good

939
00:40:17,800 --> 00:40:20,280
to cruise around. It's you know, hilly, and there's some

940
00:40:20,360 --> 00:40:22,639
jumps and there are some collectibles and stuff to get there,

941
00:40:22,719 --> 00:40:24,639
but ultimately you are just kind of going from point

942
00:40:24,679 --> 00:40:26,360
of interest to point of interest. But it like, it

943
00:40:26,440 --> 00:40:29,880
feels really fucking cool with this bike. So I think

944
00:40:29,880 --> 00:40:32,880
some people will probably complain about the emptiness or whatever,

945
00:40:32,920 --> 00:40:34,719
but honestly, it didn't really bother me.

946
00:40:35,360 --> 00:40:36,239
Speaker 4: And then once you.

947
00:40:36,159 --> 00:40:39,519
Speaker 3: Get to these large areas like this first area of

948
00:40:39,639 --> 00:40:42,000
Fury Green that you go to, or then Volts Forge,

949
00:40:42,079 --> 00:40:44,559
like it is kind of this like you know, ice fire,

950
00:40:44,719 --> 00:40:47,199
you know, kind of the traditional type of thing you see.

951
00:40:47,440 --> 00:40:52,480
You know, game is forever, but everything visually, the music,

952
00:40:52,639 --> 00:40:55,280
it is just the most metroid shit you can imagine.

953
00:40:55,559 --> 00:40:57,280
There's a part where it's like I went back and

954
00:40:57,320 --> 00:40:59,440
I did. I reloaded the save just so I could

955
00:40:59,440 --> 00:41:02,280
record this of when you first go into Fury Green.

956
00:41:02,440 --> 00:41:04,559
It's like the first kind of foresty area you're in,

957
00:41:05,000 --> 00:41:07,360
and it shows the title card and just the fond

958
00:41:07,360 --> 00:41:09,559
treatment's really cool and everything, and the music comes in

959
00:41:09,599 --> 00:41:12,559
and it's the most metroid ass music and it's so

960
00:41:12,559 --> 00:41:16,239
so good. It sets that tone so so well, and

961
00:41:16,639 --> 00:41:19,480
so those Metroid moments are really there now.

962
00:41:20,159 --> 00:41:21,559
Speaker 5: The vibes are immaculate.

963
00:41:22,119 --> 00:41:22,679
Speaker 2: They are.

964
00:41:23,119 --> 00:41:26,119
Speaker 3: But another thing I heard people were upset about was

965
00:41:26,239 --> 00:41:29,519
that there's there are other characters now and some of

966
00:41:29,519 --> 00:41:32,519
them talk, and so, Mike, have you heard some of this?

967
00:41:32,719 --> 00:41:32,920
Speaker 2: Yeah?

968
00:41:32,960 --> 00:41:35,239
Speaker 1: I read the previews, so sorry I stepped out. Apologies

969
00:41:35,239 --> 00:41:38,639
if I'm retreating stuff. I read previews, and I know

970
00:41:38,800 --> 00:41:42,320
there was worry that they were having like an Atreus

971
00:41:42,400 --> 00:41:44,679
situation with helping you solve stuff early.

972
00:41:44,760 --> 00:41:46,840
Speaker 3: Okay, it's not so That's the thing is like I

973
00:41:46,920 --> 00:41:50,320
fucking hate the Atreyas memir Aloy thing where you walk

974
00:41:50,320 --> 00:41:51,760
into a room. It's like, no, I bet if I

975
00:41:51,800 --> 00:41:53,119
climb this, and then if I jump down, and then

976
00:41:53,159 --> 00:41:54,800
if I equit this thing and then break that rock

977
00:41:54,840 --> 00:41:55,920
wall I'm gonna get to the next thing.

978
00:41:56,119 --> 00:41:57,639
Speaker 4: It's fucking not that at all.

979
00:41:57,679 --> 00:42:01,519
Speaker 3: Like the first maybe hour of the game, there is

980
00:42:01,559 --> 00:42:03,039
a character you run into. This is the one that

981
00:42:03,079 --> 00:42:05,199
they talked about in the previous His name is Miles McKenzie.

982
00:42:05,440 --> 00:42:08,039
He is an obnoxious character. He's like, I'm nerdy science

983
00:42:08,039 --> 00:42:09,679
guy or whatever. I'm here to help you out, Santas

984
00:42:09,719 --> 00:42:11,760
and like there are a couple parts where he's like, Oh,

985
00:42:11,800 --> 00:42:13,440
you should do this, go check this out or whatever.

986
00:42:14,320 --> 00:42:17,079
He's just kind of really there in the first hour,

987
00:42:17,840 --> 00:42:20,800
and he is obnoxious in that, Like it is weird.

988
00:42:20,840 --> 00:42:22,440
In a game that's all about kind of like the

989
00:42:22,519 --> 00:42:25,440
vibes and the atmosphere and just the loneliness of space,

990
00:42:25,760 --> 00:42:28,400
you've got this fucking guy who's saying things like whin

991
00:42:28,800 --> 00:42:31,559
and boo yeah, and like you know, it's it's I know,

992
00:42:31,760 --> 00:42:35,079
I know, that's like you're spoken exactly and that epis

993
00:42:35,400 --> 00:42:38,360
is kryptonite to me. So if that was a guy

994
00:42:38,840 --> 00:42:41,280
that was saying that type of shit and doing mameir

995
00:42:41,400 --> 00:42:43,719
aloy shit the whole game, I would be the first

996
00:42:43,719 --> 00:42:44,800
to be like this sucks.

997
00:42:44,920 --> 00:42:45,159
Speaker 4: Shit.

998
00:42:45,840 --> 00:42:49,360
Speaker 3: But he's there for that first little like maybe an

999
00:42:49,400 --> 00:42:52,320
hour is probably generous. He's kind of done after that,

1000
00:42:52,519 --> 00:42:54,079
and then he's just like a dude that is like

1001
00:42:54,079 --> 00:42:56,039
when you go back to your like home base area

1002
00:42:56,320 --> 00:42:59,440
to like upgrade your arm cannon or something, he's the

1003
00:42:59,440 --> 00:43:01,199
guy you give it chip to and he's like, God,

1004
00:43:01,239 --> 00:43:03,280
now you can do ice, and then you leave and

1005
00:43:03,400 --> 00:43:04,840
fuck off and don't talk to him again. You know,

1006
00:43:04,880 --> 00:43:07,880
It's like you can call him as like a codec type,

1007
00:43:07,920 --> 00:43:09,199
like you know, like a metal gear. You can call

1008
00:43:09,239 --> 00:43:10,519
the colonel. If you need to figure out what to

1009
00:43:10,559 --> 00:43:11,960
do next, you can do that. You can go to

1010
00:43:12,000 --> 00:43:14,599
the map and hit X and talk to him, but

1011
00:43:14,679 --> 00:43:17,880
he's not like constantly in your ear. And more importantly,

1012
00:43:17,920 --> 00:43:19,679
he is not telling you what to do Like that

1013
00:43:19,719 --> 00:43:22,440
would fucking ruin a Metroid game for me if I

1014
00:43:22,480 --> 00:43:24,320
walked in and he was like, hey, Samus, I think

1015
00:43:24,320 --> 00:43:25,719
you need to power that up to open the door.

1016
00:43:25,800 --> 00:43:28,960
Like it's not that at all, and he's not the

1017
00:43:28,960 --> 00:43:32,239
only character, but it's far from a constant thing in

1018
00:43:32,239 --> 00:43:34,679
this game. So if anyone's worried about that based on

1019
00:43:34,719 --> 00:43:38,320
the previews or whatever, like I agree, he's annoying, and

1020
00:43:38,480 --> 00:43:40,440
but like he's not a big deal in.

1021
00:43:40,440 --> 00:43:44,239
Speaker 1: This I'm so I also really liked how Metroid Prime

1022
00:43:44,599 --> 00:43:49,400
and Echoes and Corruption to some extent, emphasize Samus's skills

1023
00:43:49,400 --> 00:43:50,599
as like a scientist.

1024
00:43:51,159 --> 00:43:54,159
Speaker 2: They lean into that here. I don't know, Prime, you're

1025
00:43:54,239 --> 00:43:55,760
very much like you're scanning stuff a lot.

1026
00:43:55,840 --> 00:44:00,079
Speaker 1: You're like you're you're you're cataloging stuff. I love that

1027
00:44:00,119 --> 00:44:01,679
aspect of it. That wasn't the main draw for me,

1028
00:44:01,719 --> 00:44:04,760
but I liked how they embraced her as this like, yeah,

1029
00:44:04,760 --> 00:44:08,800
this explorer. This not not just like actually like documenting

1030
00:44:08,840 --> 00:44:09,639
her exploration.

1031
00:44:10,239 --> 00:44:10,480
Speaker 2: Yeah.

1032
00:44:10,519 --> 00:44:12,159
Speaker 3: Yeah, it's kind of like you know, Batman also had

1033
00:44:12,159 --> 00:44:15,559
like the detectective stuff I just beaten people up, you know, yeah,

1034
00:44:15,599 --> 00:44:16,079
they do that.

1035
00:44:16,199 --> 00:44:17,119
Speaker 4: And the scanning.

1036
00:44:17,159 --> 00:44:19,119
Speaker 3: I actually, before I write the review, I still need to,

1037
00:44:19,159 --> 00:44:21,039
like I want to go back to my reviews of

1038
00:44:21,079 --> 00:44:23,519
like you know three and things like that, because I

1039
00:44:23,519 --> 00:44:26,119
think this is the first time like the scanning, like

1040
00:44:26,159 --> 00:44:28,320
back I remember it in all the old ones is

1041
00:44:28,360 --> 00:44:30,639
like tiny orange squares, tiny red squares, and you're going

1042
00:44:30,639 --> 00:44:32,800
around kind of scanning all that. This is just kind

1043
00:44:32,800 --> 00:44:36,360
of visually it's better where it's like just big green things,

1044
00:44:36,480 --> 00:44:38,639
like the whole object, like if it's a statue, will

1045
00:44:38,679 --> 00:44:41,039
be fully green, so you know, you go into that

1046
00:44:41,079 --> 00:44:43,559
and it's like the psychic you know filter or whatever,

1047
00:44:43,679 --> 00:44:46,079
and you can just see entire objects highlighted and things

1048
00:44:46,119 --> 00:44:47,440
like that. So it's a lot easier to kind of

1049
00:44:47,480 --> 00:44:49,119
go around and scan and not just have a bunch

1050
00:44:49,119 --> 00:44:52,239
of little colored squares everywhere. So yeah, that's scanning aspect

1051
00:44:52,360 --> 00:44:54,199
and going through log books and trying to find out,

1052
00:44:54,239 --> 00:44:56,800
you know, what happened with this ancient civilization, these like

1053
00:44:57,239 --> 00:45:00,559
Lamorne priests and like, you know, this ancient it's it's

1054
00:45:00,679 --> 00:45:03,480
very metroated, this like ancient you know race that like

1055
00:45:03,559 --> 00:45:06,599
you know, you are the character of prophecy that's supposed

1056
00:45:06,639 --> 00:45:09,000
to save them and all this stuff. It's very metright

1057
00:45:09,159 --> 00:45:10,880
in that way. But you are going through all their

1058
00:45:10,920 --> 00:45:13,000
log books and things like that and kind of deciphering

1059
00:45:13,320 --> 00:45:16,320
what has happened with their history and how things came.

1060
00:45:16,159 --> 00:45:17,599
Speaker 4: To be okay on the present.

1061
00:45:18,519 --> 00:45:20,880
Speaker 3: Yeah, And it's it's a thing where it's like, Okay,

1062
00:45:20,880 --> 00:45:23,559
there's these five mcguffins. There's these five things you need

1063
00:45:23,599 --> 00:45:25,559
to get. As of right now, I've got three of them.

1064
00:45:26,559 --> 00:45:28,239
There was a point after I got the first two

1065
00:45:28,480 --> 00:45:31,159
where it was like, okay, well here's you need to

1066
00:45:31,199 --> 00:45:33,559
get three more and do it in any order, like

1067
00:45:33,599 --> 00:45:36,440
they say, do it in any order. And I remember

1068
00:45:36,480 --> 00:45:39,159
like going to just a far off one. It like

1069
00:45:39,199 --> 00:45:41,280
seemed like they were suggesting, like, hey, go to this one.

1070
00:45:41,320 --> 00:45:42,519
I was like, oh no, I want to do the

1071
00:45:42,559 --> 00:45:43,840
you know, Breath the Wild thing. I'm gonna go all

1072
00:45:43,880 --> 00:45:45,360
the way over there, you know the way Breath the

1073
00:45:45,360 --> 00:45:47,039
Wild kind of wanted you to go towards the water

1074
00:45:47,079 --> 00:45:48,679
area firstance like I fuck that, I'm going to the

1075
00:45:48,760 --> 00:45:51,760
Rito village or whatever. But they did kind of like

1076
00:45:51,840 --> 00:45:53,840
gate me and we're like, oh, yeah, you can't cross

1077
00:45:53,880 --> 00:45:55,960
this thing. You should probably just like I do wonder.

1078
00:45:56,199 --> 00:45:58,000
I do want to do some more research on this

1079
00:45:58,039 --> 00:45:59,960
and see how open it actually is, because it did

1080
00:46:00,079 --> 00:46:01,920
seem like there is kind of an order to do here.

1081
00:46:02,000 --> 00:46:03,920
So like, I don't want people going into this thinking

1082
00:46:03,960 --> 00:46:05,440
this is the Breath of the Wild of Metroid.

1083
00:46:05,480 --> 00:46:05,800
Speaker 2: It is not.

1084
00:46:05,920 --> 00:46:08,000
Speaker 3: This is a Metroid game with the big desert in

1085
00:46:08,039 --> 00:46:10,280
between like these much larger areas.

1086
00:46:10,480 --> 00:46:12,079
Speaker 2: Yeah, I don't think I want it to do that.

1087
00:46:12,639 --> 00:46:13,199
I don't either.

1088
00:46:13,639 --> 00:46:15,079
Speaker 3: I mean, I guess I didn't know if I want

1089
00:46:15,079 --> 00:46:16,880
to Zelda to do that, So I'm always open to

1090
00:46:16,920 --> 00:46:20,079
be surprised. But I am happy with the way this is.

1091
00:46:20,119 --> 00:46:23,760
You know, it's just like briefly, like these dungeons you know,

1092
00:46:23,800 --> 00:46:26,480
for lack of a better term, are big and they

1093
00:46:26,480 --> 00:46:28,280
do follow like kind of that Zelda thing of like

1094
00:46:28,280 --> 00:46:31,760
you're going through solving puzzles, unlocking doors, you're getting an item,

1095
00:46:31,800 --> 00:46:33,679
you're fighting a boss with it, and then you're kind

1096
00:46:33,679 --> 00:46:35,280
of back to the open world doing some other stuff

1097
00:46:35,280 --> 00:46:37,960
before you go to the next area. So yeah, I

1098
00:46:38,000 --> 00:46:40,320
do feel like that desert is just kind of that

1099
00:46:40,440 --> 00:46:42,559
again High Royal Fields from Acarina, where you're just kind

1100
00:46:42,559 --> 00:46:45,000
of like, yeah, I'm just I'm walking across here to

1101
00:46:45,079 --> 00:46:48,960
get to you know, the lake or whatever. So do

1102
00:46:49,079 --> 00:46:50,480
not think this is a breath of wild or anything

1103
00:46:50,519 --> 00:46:54,400
like that. Other big changes and stuff there's instead of

1104
00:46:54,440 --> 00:46:57,920
just like missiles, there's like elemental shots, so it's not like, oh,

1105
00:46:57,960 --> 00:47:00,000
you get the ice beam or you get the plasma beam,

1106
00:47:00,280 --> 00:47:02,960
and then your standard shot is just that it is.

1107
00:47:03,039 --> 00:47:04,760
You have your standard shot, which I think is just

1108
00:47:04,840 --> 00:47:07,480
called the psychic beam, but then you can switch to

1109
00:47:07,559 --> 00:47:10,360
missiles with the dpad, but you can also switch to

1110
00:47:11,039 --> 00:47:13,840
you know, I won't spoil every beam you get or whatever.

1111
00:47:14,199 --> 00:47:18,199
But they use a separate, separate type of AMMO basically,

1112
00:47:18,280 --> 00:47:20,480
and it's very generous with that. I don't feel like

1113
00:47:20,559 --> 00:47:22,199
I have to be sparing with it. And you know,

1114
00:47:22,239 --> 00:47:25,679
I'm just constantly getting You get elemental AMMO and you

1115
00:47:25,679 --> 00:47:29,000
can use that for whatever of these elements you've unlocked.

1116
00:47:29,000 --> 00:47:29,920
Speaker 4: Basically, it makes.

1117
00:47:29,760 --> 00:47:33,000
Speaker 3: Sense standard shots, missiles, and then you've got the elemental shots,

1118
00:47:33,000 --> 00:47:35,719
and the elemental shots are critical to like opening certain doors,

1119
00:47:35,760 --> 00:47:37,960
doing certain things as you would expect the game.

1120
00:47:38,039 --> 00:47:41,199
Speaker 5: Also, like boasted in the advertising, I feel like this

1121
00:47:41,239 --> 00:47:44,320
isn't a spoiler because it's in the ads for it.

1122
00:47:44,320 --> 00:47:48,320
It's like some kind of psychic abilities or something like yep,

1123
00:47:48,400 --> 00:47:52,840
that is that elemental or is that something else that's different.

1124
00:47:52,840 --> 00:47:55,320
Speaker 3: The elemental is just kind of like your your shots,

1125
00:47:55,360 --> 00:47:56,199
like from your.

1126
00:47:56,239 --> 00:48:00,119
Speaker 5: Lightning cannon, your whatever. Okay, yeah, so what's a what

1127
00:48:00,199 --> 00:48:01,159
the psychic stuff?

1128
00:48:01,360 --> 00:48:03,880
Speaker 3: The psychic stuff is like early on, you get this

1129
00:48:04,039 --> 00:48:06,719
like crystal and it's in Samus's helmet and you can

1130
00:48:06,800 --> 00:48:08,920
it's like when you go to scan, it's basically like

1131
00:48:08,960 --> 00:48:12,199
the psychic filter now, so and you can use that

1132
00:48:12,239 --> 00:48:14,239
to like you get a psychic lasso, so you can

1133
00:48:14,280 --> 00:48:16,840
like pull certain things and some of the stuff. They

1134
00:48:16,920 --> 00:48:19,280
just add the word psychic to an ability that's already

1135
00:48:19,280 --> 00:48:21,760
been a metroid. So like I just got this boost ball,

1136
00:48:21,840 --> 00:48:23,800
which has been in every metrod Prime basically, but now

1137
00:48:23,800 --> 00:48:26,639
it's the psychic boostball or whatever. So it's like, oh,

1138
00:48:26,679 --> 00:48:28,760
and there's like a purple contrail, Like everything's just kind

1139
00:48:28,760 --> 00:48:32,159
of purple if it's psychic, you know. So ultimately it's

1140
00:48:32,239 --> 00:48:34,719
like you can use it to like certain locks and

1141
00:48:34,760 --> 00:48:37,440
things like that. You can move like kind of telekinesis,

1142
00:48:37,440 --> 00:48:41,480
move things with your psychic abilities. It's to me, it's

1143
00:48:41,480 --> 00:48:43,639
more of a branding thing than anything. It's just like

1144
00:48:43,719 --> 00:48:45,679
things that have kind of already been around at metrod

1145
00:48:45,679 --> 00:48:48,400
Prime are just now purple and they call.

1146
00:48:48,280 --> 00:48:51,199
Speaker 2: It psychic, you know, like yeah, yeah, yeah.

1147
00:48:51,559 --> 00:48:53,079
Speaker 3: There's some cool things where it's like you'll find a

1148
00:48:53,079 --> 00:48:56,800
psychic it's like this boostball cannon thing and you're basically

1149
00:48:56,920 --> 00:48:59,920
riding this like psychic wave instead of like a physical

1150
00:49:00,119 --> 00:49:03,880
boostball track or something like that. But I don't know,

1151
00:49:03,920 --> 00:49:07,280
it's functionally, I think that's very similar to the other stuff.

1152
00:49:07,960 --> 00:49:09,960
And then the moving stuff around is kind of like

1153
00:49:10,000 --> 00:49:12,239
it almost feels like the motion stuff from metter Prime

1154
00:49:12,320 --> 00:49:15,840
three on wis it's not a game change or anything.

1155
00:49:15,880 --> 00:49:17,719
And it's also not obnoxious. And I will say the

1156
00:49:17,719 --> 00:49:20,239
motion stuff. I'm playing with the switch to pro controller

1157
00:49:20,360 --> 00:49:22,280
and that has been really good. Like I went into

1158
00:49:22,280 --> 00:49:25,239
the options and you can very much get in there

1159
00:49:25,239 --> 00:49:26,760
and be like I want this to be motion controlled.

1160
00:49:26,760 --> 00:49:28,840
I don't want this to be motion controlled. I want

1161
00:49:28,880 --> 00:49:30,760
this the aiming to be motion controlled, but I want

1162
00:49:30,760 --> 00:49:32,599
there to be a threshold where it's like I have

1163
00:49:32,639 --> 00:49:34,920
to move the controller a certain amount before my you know,

1164
00:49:34,960 --> 00:49:37,079
lock on will kind of like let me target other

1165
00:49:37,119 --> 00:49:39,239
limbs and things like that. So I've really tweaked that

1166
00:49:39,280 --> 00:49:41,920
a lot, and I do think turning motion control on

1167
00:49:42,039 --> 00:49:44,639
for most things in this game is the way to go.

1168
00:49:45,960 --> 00:49:47,679
I want to try the mouse mode because I try

1169
00:49:47,719 --> 00:49:49,599
it at the preview event in New York City and

1170
00:49:49,639 --> 00:49:52,039
the really great for certain boss fights and stuff. So

1171
00:49:52,400 --> 00:49:53,679
I want to try, but like I just don't know,

1172
00:49:53,719 --> 00:49:55,320
Like I'm sitting on a couch playing on a big TV.

1173
00:49:55,639 --> 00:49:57,039
I don't know, Like I know they said they want

1174
00:49:57,079 --> 00:49:58,480
the mouse to be like, oh, you can put it

1175
00:49:58,480 --> 00:50:00,840
on your thigh or whatever. I'd just rather play with

1176
00:50:00,840 --> 00:50:02,639
my controller that it seems to be doing a great

1177
00:50:02,719 --> 00:50:06,199
job here, so remains to be seen on that, but

1178
00:50:06,280 --> 00:50:09,679
ultimately it's like all of the Metroid stuff is there

1179
00:50:10,079 --> 00:50:13,199
and it's great, Like all the stuff you come to

1180
00:50:13,280 --> 00:50:16,920
Metroid Prime for specifically is kind of top notch right now.

1181
00:50:16,960 --> 00:50:18,559
And I really do think I like this more than

1182
00:50:18,599 --> 00:50:22,440
two and three. Two just got it's focused. It's focused

1183
00:50:22,440 --> 00:50:24,119
in a way that two and three weren't. I think

1184
00:50:24,159 --> 00:50:26,400
two was going a little too hard on these kind

1185
00:50:26,400 --> 00:50:28,320
of like light world dark world gimmicks that I didn't love.

1186
00:50:28,599 --> 00:50:30,639
Three went a little too hard on the motion stuff.

1187
00:50:31,159 --> 00:50:33,880
This does seem like a bit of a return to form,

1188
00:50:33,920 --> 00:50:36,320
even though they've kind of added things like the more

1189
00:50:36,360 --> 00:50:39,719
open area and certain elements. It feels more like the

1190
00:50:39,760 --> 00:50:41,840
first one than two or three.

1191
00:50:41,880 --> 00:50:42,440
Speaker 4: I would say.

1192
00:50:42,679 --> 00:50:44,199
Speaker 2: I was gonna say I liked Corruption.

1193
00:50:45,480 --> 00:50:47,960
Speaker 1: Corruption was definitely my second favorite one, but like, and

1194
00:50:48,000 --> 00:50:50,440
I like that Echoes was attempting that light dark world

1195
00:50:50,440 --> 00:50:52,920
stuff as like its overall defining mechanic.

1196
00:50:53,320 --> 00:50:55,960
Speaker 2: I was gonna ask, is that Metroid Prime fours.

1197
00:50:56,119 --> 00:50:59,440
Speaker 1: Is it that it's semi open, more open this time around,

1198
00:50:59,440 --> 00:51:01,719
that's like it's defining conceit.

1199
00:51:01,760 --> 00:51:04,719
Speaker 2: You'd say it's.

1200
00:51:04,559 --> 00:51:06,760
Speaker 3: A good question, because, like I think the stuff that

1201
00:51:06,800 --> 00:51:09,559
I'm liking the most is that it does remind me

1202
00:51:09,599 --> 00:51:11,840
more of the first game, and like, I do like

1203
00:51:11,920 --> 00:51:14,280
the open world stuff, but I don't think it's that

1204
00:51:14,639 --> 00:51:17,639
huge of a part of the experience. I mean, all

1205
00:51:17,639 --> 00:51:19,679
the stuff I'm loving is the stuff of just going

1206
00:51:19,719 --> 00:51:22,639
through these worlds and exploring and upgrading and things. It's

1207
00:51:22,679 --> 00:51:25,800
like very Metroid Prime one, I would say. And then

1208
00:51:25,960 --> 00:51:27,519
if anything, the open world is just kind of like

1209
00:51:27,559 --> 00:51:30,599
a fun thing to do in between that. So yeah,

1210
00:51:30,639 --> 00:51:34,559
I don't think there's a huge gimmick here. I like,

1211
00:51:34,599 --> 00:51:37,280
and even adding characters that speak and dialogue and stuff

1212
00:51:37,280 --> 00:51:39,639
like that, they haven't gone full other m or made

1213
00:51:39,679 --> 00:51:41,840
this like a weird like we're gonna give Samus a

1214
00:51:41,840 --> 00:51:43,639
big story. It's like, no, they don't get too hard

1215
00:51:43,679 --> 00:51:46,360
on that it. It does seem like they're just trying

1216
00:51:46,400 --> 00:51:48,800
to kind of go back to basics in a way,

1217
00:51:49,039 --> 00:51:51,280
in a way I appreciate. And something I think is

1218
00:51:51,320 --> 00:51:54,000
really cool is it looks the way like Samus and

1219
00:51:54,079 --> 00:51:56,440
just these environments and everything I have always in the

1220
00:51:56,480 --> 00:51:58,679
Prime series have looked so sleek and so cool, and

1221
00:51:58,719 --> 00:52:02,000
the design is just incredible, and I feel playing this

1222
00:52:02,159 --> 00:52:04,880
that it looks the way I remember Metroid Prime one

1223
00:52:05,079 --> 00:52:07,440
looking in the same way that like when you play

1224
00:52:07,679 --> 00:52:10,719
a really good like HD remaster or remake, like when

1225
00:52:10,719 --> 00:52:13,360
you play when wacer HD, it's like, oh, yeah, this

1226
00:52:13,480 --> 00:52:15,280
is how I remember it looking. But then you actually

1227
00:52:15,320 --> 00:52:17,079
go back and you play the original one, You're like, oh,

1228
00:52:17,119 --> 00:52:19,400
this actually looks way way better. I think this is

1229
00:52:19,400 --> 00:52:22,039
a similar thing where it's like it is obviously head

1230
00:52:22,039 --> 00:52:25,000
and shoulders above it, but like it is, it is

1231
00:52:25,039 --> 00:52:27,679
evoking that same feel. It is looking the way you

1232
00:52:27,760 --> 00:52:30,079
remember it looked when you were being blown away by

1233
00:52:30,079 --> 00:52:31,440
the first Metrod Prime and O two.

1234
00:52:31,679 --> 00:52:36,199
Speaker 1: You know, that's super promising, especially having played Metroid Prime

1235
00:52:36,280 --> 00:52:38,360
last year on the switch the was it last year

1236
00:52:38,400 --> 00:52:40,920
two years ago? The remaster two years ago? I think

1237
00:52:41,519 --> 00:52:43,559
one or two years something like that. Either way, replaying that,

1238
00:52:43,679 --> 00:52:45,199
I was like, oh man, now I really can't wait

1239
00:52:45,239 --> 00:52:47,159
for four. So I'm definitely gonna try to play it

1240
00:52:47,519 --> 00:52:49,000
at least a few hours in the next couple of

1241
00:52:49,039 --> 00:52:51,719
days before Game of the Year stuff starts.

1242
00:52:52,079 --> 00:52:54,320
Speaker 3: Yeah, we will have to decide if it's eligible, I mean,

1243
00:52:54,360 --> 00:52:57,000
because like I mean it is, it will definitely be

1244
00:52:57,039 --> 00:52:59,960
on my top ten for sure, but we have to decide,

1245
00:53:00,079 --> 00:53:01,960
like if it's just not reasonable for people to you know,

1246
00:53:02,000 --> 00:53:03,039
play through enough of this year.

1247
00:53:03,039 --> 00:53:04,280
Speaker 4: We might have to push it to next year.

1248
00:53:04,320 --> 00:53:07,400
Speaker 5: But it's just such a difficult time to release a

1249
00:53:07,480 --> 00:53:10,400
game like that, and unfortunately, especially when it comes to

1250
00:53:10,440 --> 00:53:14,000
like our Goady, it's meant to be a love letter

1251
00:53:14,079 --> 00:53:16,000
to all of our tastes and so that makes it

1252
00:53:16,039 --> 00:53:18,639
really difficult. But this is such an obvious game for

1253
00:53:18,719 --> 00:53:19,480
us to play.

1254
00:53:19,679 --> 00:53:24,239
Speaker 2: So yeah, but I'm not going to play it.

1255
00:53:24,280 --> 00:53:25,760
Speaker 5: I just don't know I'm going to play enough of

1256
00:53:25,760 --> 00:53:28,559
it for us to talk about it. That's what it's hard.

1257
00:53:28,719 --> 00:53:30,159
Speaker 3: If we got to push it to next year, we

1258
00:53:30,199 --> 00:53:32,679
push it next year. But I mean the important thing

1259
00:53:32,760 --> 00:53:34,760
is I think everyone's going to like this a lot.

1260
00:53:34,880 --> 00:53:36,440
Speaker 4: It is. It is a tremendous game.

1261
00:53:37,159 --> 00:53:41,800
Speaker 2: Dumb question. Is it compatible with the first Switch? Yes?

1262
00:53:41,840 --> 00:53:43,719
It is? Oh cool, Okay, I have not tried it's

1263
00:53:43,760 --> 00:53:45,199
not in that regard.

1264
00:53:45,239 --> 00:53:49,119
Speaker 3: Then uh no, no, it's it is because they announced

1265
00:53:49,159 --> 00:53:51,239
it as a Switch one game, and then yeah.

1266
00:53:51,119 --> 00:53:54,679
Speaker 1: That's that's true. It's been in development for a while now.

1267
00:53:55,280 --> 00:53:57,840
Speaker 3: Oh, going back to Marry you asked about the psychic abilities.

1268
00:53:57,840 --> 00:53:59,440
A one new one that I like a lot is

1269
00:54:00,239 --> 00:54:02,239
there's a psychic charge shot. You can do so if

1270
00:54:02,239 --> 00:54:04,079
you charge your cannon and you shoot it while you're

1271
00:54:04,079 --> 00:54:06,920
in the psychic mode, it does the uh you eBay

1272
00:54:06,960 --> 00:54:09,960
heavenly sword. Yeah, you know how you like shoot an

1273
00:54:10,039 --> 00:54:12,639
arrow and you could like after touch the arrow and

1274
00:54:12,639 --> 00:54:16,920
stuff like that. So, uh like Jumper bending the bullets, you.

1275
00:54:16,880 --> 00:54:21,639
Speaker 2: Could that masterpiece. Of course, everyone knows Jumper. You've never

1276
00:54:21,679 --> 00:54:23,639
seen it. No, Wanted is when they curve the bullets.

1277
00:54:23,719 --> 00:54:26,320
Speaker 3: No, I think Jumper is the bending the bullets one.

1278
00:54:26,519 --> 00:54:28,199
I think to look it up because in my notes

1279
00:54:28,239 --> 00:54:30,039
it's Jumper and I haven't written the review yet.

1280
00:54:30,119 --> 00:54:32,119
Speaker 1: Jumper is the one with Hayden Christiansen and I think

1281
00:54:32,159 --> 00:54:34,760
Samuel L. Jackson where they can literally just warp around

1282
00:54:34,760 --> 00:54:37,800
the world. Wanted is James McAvoy with the bending the bullets.

1283
00:54:37,880 --> 00:54:40,480
Speaker 4: Which movie can they bend bullets? I told you it's Wanted.

1284
00:54:41,840 --> 00:54:42,760
I got to change my notes.

1285
00:54:42,880 --> 00:54:43,920
Speaker 5: It's Angelina Joli.

1286
00:54:44,280 --> 00:54:46,519
Speaker 2: Oh yeah, okay, they've got it. She's got a scene.

1287
00:54:48,760 --> 00:54:53,480
Speaker 1: Oh yeah, it's he's Mike is right, It's it's Angelina

1288
00:54:53,559 --> 00:54:56,559
Jolie bends the bullets by moving the gun really fast.

1289
00:54:56,280 --> 00:54:57,360
Speaker 5: From right to left. Yeah.

1290
00:54:57,360 --> 00:54:59,840
Speaker 3: Well, I am changing my notes right now to wanted

1291
00:55:00,119 --> 00:55:09,679
instead of where ye but yeah, and then it's like

1292
00:55:09,880 --> 00:55:11,719
you have a lot of control over it. It's not

1293
00:55:11,800 --> 00:55:13,440
just like after touch, so it's like there will be

1294
00:55:13,599 --> 00:55:15,760
a certain panel that you need to hit and so

1295
00:55:15,840 --> 00:55:16,360
you charge it.

1296
00:55:16,679 --> 00:55:16,880
Speaker 2: Oh.

1297
00:55:16,960 --> 00:55:18,800
Speaker 3: A great example is there was like a mini boss

1298
00:55:18,840 --> 00:55:21,800
and he had these three kind of like energy orbs

1299
00:55:21,800 --> 00:55:24,039
around him in a triangle and you could only kind

1300
00:55:24,039 --> 00:55:25,559
of take a shield down if you hit all of

1301
00:55:25,599 --> 00:55:28,559
them pretty much simultaneously. So of course you start and

1302
00:55:28,599 --> 00:55:30,400
it's just like, okay, well I'm trying to shoot them all,

1303
00:55:30,440 --> 00:55:32,760
but he's recharging real quick. But then you realize, oh, right,

1304
00:55:32,800 --> 00:55:34,679
when I do the psychic charge shot, it kind of

1305
00:55:34,719 --> 00:55:36,880
pauses time for a little bit or like super slows

1306
00:55:36,920 --> 00:55:40,119
it down, so you're able to like guide this one

1307
00:55:40,280 --> 00:55:42,239
energy shot and steer it and you can do that

1308
00:55:42,239 --> 00:55:44,400
with the gyro controls too, and you're just steering it

1309
00:55:44,480 --> 00:55:46,760
around to hit all of these orbs and then it

1310
00:55:46,800 --> 00:55:48,199
brings down the thing and then you can just unload

1311
00:55:48,239 --> 00:55:50,559
missiles and stuff into it. Like lots of great mini

1312
00:55:50,599 --> 00:55:52,760
bosses and really clever stuff like that, Like the bosses

1313
00:55:52,960 --> 00:55:53,679
specifically have.

1314
00:55:53,800 --> 00:55:55,119
Speaker 4: Been a blast in this one.

1315
00:55:55,320 --> 00:55:59,440
Speaker 3: Nice I mean, as soon as I've been playing it

1316
00:55:59,480 --> 00:56:01,199
all day, was we're done with this stuff. I'm going

1317
00:56:01,320 --> 00:56:05,119
right back and playing it all night. So well, it's.

1318
00:56:05,079 --> 00:56:08,360
Speaker 1: Also switched to speaking of Mary before I move on

1319
00:56:08,400 --> 00:56:10,639
to you. You've been playing Kirby Air Riders.

1320
00:56:10,960 --> 00:56:15,599
Speaker 3: Oh damn, Oh my god. Oh I thought you were

1321
00:56:15,679 --> 00:56:18,039
queuing up Mary. You're crying, you up?

1322
00:56:18,760 --> 00:56:23,679
Speaker 1: Mary didn't play it. We're talking switch. Yeah, like a

1323
00:56:23,679 --> 00:56:26,079
few hours of it on Gamecubrets.

1324
00:56:25,320 --> 00:56:27,400
Speaker 4: Of the original one on GameCube was. I didn't play

1325
00:56:27,400 --> 00:56:27,719
it much.

1326
00:56:27,920 --> 00:56:31,000
Speaker 1: I compared it to super monkey Ball, like similar, like

1327
00:56:31,039 --> 00:56:33,320
I think they were kind of going for and I

1328
00:56:33,400 --> 00:56:34,920
might just be actually, now that I think about it,

1329
00:56:34,920 --> 00:56:36,599
I might be confusing it with super monkey Ball, but

1330
00:56:36,639 --> 00:56:39,519
I remember it being like high velocity kind of three

1331
00:56:39,599 --> 00:56:41,280
D platforming, course navigation.

1332
00:56:42,000 --> 00:56:44,840
Speaker 3: Is that platforming? It's it's it's a racing game, but

1333
00:56:44,840 --> 00:56:46,440
there's no acceleration button.

1334
00:56:47,199 --> 00:56:50,960
Speaker 4: It's just the first it was a one button game.

1335
00:56:51,079 --> 00:56:53,239
Speaker 5: The first people say it was like the Smash Bros.

1336
00:56:53,239 --> 00:56:53,760
Of racing.

1337
00:56:54,000 --> 00:56:54,480
Speaker 2: That's what it was.

1338
00:56:54,719 --> 00:56:57,079
Speaker 3: The Smash Brothers guy, like the guy who made Smash

1339
00:56:57,079 --> 00:57:00,239
Brothers made And it's like so obvious playing it cause

1340
00:57:00,239 --> 00:57:02,440
it's just filled like it kind of makes sense in

1341
00:57:02,480 --> 00:57:04,719
Smash Brothers, where it's like, good, it's every Nintendo character

1342
00:57:04,800 --> 00:57:07,760
effort and everything from every game, and this one it's

1343
00:57:07,840 --> 00:57:10,400
just insanity. Like, I really this is the game that

1344
00:57:10,440 --> 00:57:13,079
made me realize that there's a limit to me liking

1345
00:57:13,199 --> 00:57:17,000
that specific Nintendo brand of bullshit, you know, like Mario

1346
00:57:17,039 --> 00:57:17,760
Party and all that stuff.

1347
00:57:17,760 --> 00:57:18,199
Speaker 2: I love it.

1348
00:57:18,280 --> 00:57:20,159
Speaker 3: Just feed it to me, you know, put in my veins.

1349
00:57:20,519 --> 00:57:23,199
This one is just like, this is just chaos in

1350
00:57:23,199 --> 00:57:24,679
a way that I don't know if I.

1351
00:57:24,800 --> 00:57:26,800
Speaker 2: Like, uh and finally went too far.

1352
00:57:27,800 --> 00:57:30,400
Speaker 4: Yeah, it's just a bunch of shit on the screen.

1353
00:57:30,519 --> 00:57:33,800
Speaker 5: Yeah, but I kind of like it like that you're

1354
00:57:34,199 --> 00:57:36,480
respected in ways where it's like you'll go to the

1355
00:57:36,519 --> 00:57:38,719
main menu, it's like, wait, what is this gummies section?

1356
00:57:39,079 --> 00:57:40,440
Speaker 3: And it's like, oh, I guess I unlocked a bunch

1357
00:57:40,519 --> 00:57:44,119
of gummy candy in the shape of all the machines

1358
00:57:44,119 --> 00:57:46,039
and stuff, and I guess I can like zoom in

1359
00:57:46,079 --> 00:57:48,239
on all the gummy candy, Like why is this a mode?

1360
00:57:48,239 --> 00:57:48,760
Speaker 2: What is this?

1361
00:57:48,880 --> 00:57:50,920
Speaker 3: And then it's every time you finish a race, you're

1362
00:57:50,960 --> 00:57:53,760
unlocking eight thousand things like in Smash Brothers, all the

1363
00:57:53,800 --> 00:57:56,400
stickers and decals and new character and all that, it's

1364
00:57:56,400 --> 00:57:58,960
like the same announcer and you know, just the menu

1365
00:57:59,039 --> 00:58:02,639
style and everything is so fucking Smash Brothers. But I

1366
00:58:02,639 --> 00:58:04,079
don't know if it's just because, like I don't know,

1367
00:58:04,119 --> 00:58:06,360
people are used to like the Mario Kart style of

1368
00:58:06,400 --> 00:58:08,599
like yep, here's the acceleration and you roll over.

1369
00:58:08,519 --> 00:58:10,679
Speaker 5: The right, not just play Mario Kart, I guess is

1370
00:58:10,679 --> 00:58:11,239
my question.

1371
00:58:11,519 --> 00:58:20,039
Speaker 6: Oh I will, That's what I'm gonna donative to. Yeah, yeah,

1372
00:58:20,119 --> 00:58:23,440
I mean I kind of appreciate the variety that they

1373
00:58:23,480 --> 00:58:25,639
have here, because like there's weird modes like the city

1374
00:58:25,639 --> 00:58:28,480
trial thing where it's just like five minutes and a

1375
00:58:28,599 --> 00:58:32,599
city is just exploding and there's giants and meteors and

1376
00:58:32,639 --> 00:58:35,639
all you're doing is just going around eating fucking JPEGs

1377
00:58:35,639 --> 00:58:38,559
of food and getting these stat boosts and stuff like that,

1378
00:58:38,679 --> 00:58:41,920
and then it goes to a like randomized minigame afterwards

1379
00:58:41,960 --> 00:58:44,639
where it's like gobble up the most stuff, or yeah,

1380
00:58:44,679 --> 00:58:46,480
you know, here's a melee fight with everyone or a

1381
00:58:46,480 --> 00:58:46,920
boss fight.

1382
00:58:46,960 --> 00:58:51,360
Speaker 3: Like there's just like weird, weird variety that I appreciate,

1383
00:58:51,440 --> 00:58:53,800
But also it just seems like there's no clear through

1384
00:58:53,840 --> 00:58:56,320
line between any of this it's like I don't know

1385
00:58:56,320 --> 00:58:58,760
if it feels great as a racing game, and some

1386
00:58:58,800 --> 00:59:01,360
of these mini games are okay, but it also feels

1387
00:59:01,400 --> 00:59:03,599
like to what end, Like what are we doing here

1388
00:59:03,639 --> 00:59:04,079
with this kid?

1389
00:59:04,320 --> 00:59:04,599
Speaker 4: You know?

1390
00:59:04,800 --> 00:59:09,199
Speaker 5: Visually it's crack, Like it's so hard to parse because

1391
00:59:09,199 --> 00:59:12,239
there's a lot of particle effects. There's a lot of

1392
00:59:13,280 --> 00:59:16,920
uh different ways you can impact the players around you.

1393
00:59:17,079 --> 00:59:19,199
I think there's even like NPCs in the space. There's

1394
00:59:19,199 --> 00:59:22,480
just like a lot visually going on. And I think

1395
00:59:22,719 --> 00:59:25,519
for the youths, it's really possible that this is something

1396
00:59:25,519 --> 00:59:27,719
that's going to like really appeal to a younger generation

1397
00:59:27,840 --> 00:59:30,079
that like needs a lot of action action action to

1398
00:59:30,159 --> 00:59:33,519
keep their attention attention attention. But to me, I feel

1399
00:59:33,639 --> 00:59:37,039
kind of overwhelmed watching it.

1400
00:59:37,400 --> 00:59:38,960
Speaker 3: I do too, And I feel like I would have

1401
00:59:38,960 --> 00:59:40,800
felt it even back then when I was younger, Like

1402
00:59:40,880 --> 00:59:43,079
I had Bonk play it just because like this is

1403
00:59:43,119 --> 00:59:45,320
like the opposite of a Bonk game, Like this is

1404
00:59:45,400 --> 00:59:49,039
just she has no tolerance for like just Nintendo insanity bullshit.

1405
00:59:49,880 --> 00:59:51,559
Her play like for a few minutes with me, and

1406
00:59:51,599 --> 00:59:53,880
she's like, this is like the video game equivalent of

1407
00:59:53,920 --> 00:59:56,679
just like putting your forearm against the keyboard and just

1408
00:59:56,719 --> 00:59:59,800
like rubbing it back and forth. A bunch of shit

1409
01:00:00,000 --> 01:00:03,679
opening here, Like yeah, I uh, I don't know if

1410
01:00:03,679 --> 01:00:05,159
I'll play much more of this. I like that there's

1411
01:00:05,159 --> 01:00:07,599
a lot of unlockables and variety and stuff. I'm kind

1412
01:00:07,599 --> 01:00:11,400
of intrigued by the single players stories story mode, but

1413
01:00:11,480 --> 01:00:13,840
it's just kind of a lot of nonsense, maybe in

1414
01:00:13,880 --> 01:00:14,400
the bad way.

1415
01:00:15,639 --> 01:00:18,440
Speaker 1: All right, well, I'm more likely to play Metroid Primes

1416
01:00:18,599 --> 01:00:19,760
four if I had to choose.

1417
01:00:19,880 --> 01:00:21,360
Speaker 4: That's a better and I will say that is a

1418
01:00:21,360 --> 01:00:21,840
better game.

1419
01:00:21,920 --> 01:00:26,679
Speaker 2: Yes, all right, Mary, you played something called good Night Universe.

1420
01:00:27,480 --> 01:00:30,280
Speaker 5: Yeah, this is really cool and I don't know if

1421
01:00:30,280 --> 01:00:32,360
you guys have heard of this game, but I'm really

1422
01:00:32,400 --> 01:00:33,880
excited to talk about it.

1423
01:00:33,960 --> 01:00:35,920
Speaker 2: Oh. This is made.

1424
01:00:37,679 --> 01:00:40,800
Speaker 5: By the same people who made Before Your Eyes, which

1425
01:00:40,840 --> 01:00:43,719
was an eye tracking where you start as a baby

1426
01:00:43,760 --> 01:00:47,760
and every time you blink, you go possibly five seconds,

1427
01:00:47,800 --> 01:00:50,599
possibly five years into the future of your life. And

1428
01:00:50,639 --> 01:00:54,000
so the game is in a way and directly trying

1429
01:00:54,039 --> 01:00:57,199
to train you, you know, be careful of blinking too

1430
01:00:57,239 --> 01:00:59,320
fast because your life is going to flash before your eyes.

1431
01:00:59,360 --> 01:01:02,000
And so it's a very provoking game. Good Night Universe

1432
01:01:02,199 --> 01:01:05,360
is their second game. Uh, Similarly, you do start as

1433
01:01:05,360 --> 01:01:08,760
a baby, but you remain a baby throughout the entire

1434
01:01:08,760 --> 01:01:11,679
period of this game. This isn't about flashing forward through time.

1435
01:01:12,280 --> 01:01:16,239
This also tracks your eyes and it tracks your emotions,

1436
01:01:16,239 --> 01:01:17,920
which I thought was really cute. So if you laugh

1437
01:01:17,960 --> 01:01:20,199
in the game as a baby, you laugh. If you cry,

1438
01:01:20,599 --> 01:01:23,559
your baby cries, which is kind of cute. So yeah,

1439
01:01:23,639 --> 01:01:27,559
it has it has like a camera track on it,

1440
01:01:27,639 --> 01:01:31,480
so anytime I was like, my baby would cry and

1441
01:01:31,519 --> 01:01:33,480
the mom would be like, it's okay, honey, it would

1442
01:01:33,480 --> 01:01:35,639
like take care of me. I thought that was a

1443
01:01:35,679 --> 01:01:36,519
cute little gimmick.

1444
01:01:37,280 --> 01:01:38,039
Speaker 4: A cigarette.

1445
01:01:38,519 --> 01:01:42,519
Speaker 5: It only does happiness and sadness. It doesn't smoking, which

1446
01:01:42,559 --> 01:01:43,679
you cannot do as a baby.

1447
01:01:43,760 --> 01:01:44,639
Speaker 2: I would try to break it.

1448
01:01:44,719 --> 01:01:49,480
Speaker 5: Yeah, yeah, like Inject Heroin. No, it's not that type

1449
01:01:49,519 --> 01:01:53,159
of game. It's more like simple. But it also tracks

1450
01:01:53,159 --> 01:01:55,599
your face stop trying to jack off.

1451
01:01:55,840 --> 01:01:58,119
Speaker 3: The audio listener Mike Maharty was doing the jack off

1452
01:01:58,159 --> 01:01:59,519
motion a baby.

1453
01:01:59,719 --> 01:02:01,920
Speaker 2: Yeah, I got started young.

1454
01:02:02,880 --> 01:02:06,800
Speaker 5: But it tracks your head, which is important mechanically to

1455
01:02:06,840 --> 01:02:10,440
something that happens. So I'm gonna try to not go

1456
01:02:10,519 --> 01:02:12,400
too far in this story because it goes a lot

1457
01:02:12,440 --> 01:02:17,440
deeper than before. Your eyes this game story progresses dramatically,

1458
01:02:17,440 --> 01:02:19,880
and I actually really like that about this game. So

1459
01:02:20,079 --> 01:02:21,760
at the very beginning, what I will say is is

1460
01:02:22,079 --> 01:02:25,239
you are a baby, and it starts literally from like

1461
01:02:26,719 --> 01:02:33,559
you coming out into the world and learning very early

1462
01:02:34,199 --> 01:02:38,679
that you are cognitively basically an adult. You understand people,

1463
01:02:38,800 --> 01:02:42,639
you could react to them, but your baby actions are

1464
01:02:42,719 --> 01:02:45,280
very limited, and so your parents will be saying, like,

1465
01:02:45,320 --> 01:02:46,519
what do you want to be when you grow up?

1466
01:02:46,559 --> 01:02:48,639
A firefighter? And you're like, no, I want to like

1467
01:02:49,360 --> 01:02:51,000
be a doctor, like I want to do all these

1468
01:02:51,000 --> 01:02:54,239
other things. Know, all your baby can say is like

1469
01:02:54,239 --> 01:02:57,519
googu gaga, and so you're very limited with what you

1470
01:02:57,559 --> 01:03:01,840
can output into the world. Cognitively, you are very smart,

1471
01:03:02,119 --> 01:03:02,440
and so.

1472
01:03:02,800 --> 01:03:05,480
Speaker 3: That how you you as the player or the baby

1473
01:03:05,519 --> 01:03:06,679
character is smart both.

1474
01:03:06,800 --> 01:03:09,519
Speaker 5: I mean, like you are also smart Dan, like a.

1475
01:03:09,519 --> 01:03:12,119
Speaker 3: Baby that was like cognitively, were you like a smart

1476
01:03:12,119 --> 01:03:14,000
adult that got turned into a baby?

1477
01:03:14,119 --> 01:03:17,039
Speaker 2: Like, yes, how do they like you? Yes, that's what happens.

1478
01:03:17,400 --> 01:03:19,800
Speaker 5: I mean you will have to play the game to

1479
01:03:19,840 --> 01:03:23,239
really understand how you got there. But the concept of

1480
01:03:23,239 --> 01:03:25,360
this game is that you are obviously way too smart

1481
01:03:25,400 --> 01:03:27,400
to be in a baby's body, Like what's going on

1482
01:03:27,519 --> 01:03:30,880
something is wrong, right, Essentially that you are so smart

1483
01:03:30,880 --> 01:03:33,719
that you are self aware. You're not supposed to be

1484
01:03:33,719 --> 01:03:36,239
self aware until like you're like six or seven, and

1485
01:03:36,360 --> 01:03:39,000
all of a sudden you realize that you're self conscious. Yeah,

1486
01:03:39,000 --> 01:03:42,719
somewhere when your frontal lobe develops around twenty four. Until

1487
01:03:42,760 --> 01:03:46,000
then you're just you're just a meat bag. In this game,

1488
01:03:46,559 --> 01:03:50,440
you are thoughtful and aware and functioning. You are aware

1489
01:03:50,440 --> 01:03:52,519
that you love your parents. You know that your sister

1490
01:03:52,599 --> 01:03:56,599
is smart, but like she she's like an angsty teen, right,

1491
01:03:56,599 --> 01:03:58,840
and so she's going through all these problems. And then

1492
01:03:58,880 --> 01:04:04,079
you also start to develop these skill sets so moderately

1493
01:04:04,119 --> 01:04:05,760
through the game. So I'm not going to go too

1494
01:04:05,800 --> 01:04:08,159
far because again we're going to get into spoiler territory,

1495
01:04:08,199 --> 01:04:11,000
but I will acknowledge moderately through the game you start

1496
01:04:11,000 --> 01:04:15,719
to develop some type of powers that will impact the

1497
01:04:15,760 --> 01:04:17,400
world and the people around you. And I think that's

1498
01:04:17,400 --> 01:04:19,440
really when the game starts to take off. You do

1499
01:04:19,480 --> 01:04:22,920
shit your pants in this game, Yeah, this is expected.

1500
01:04:22,960 --> 01:04:25,679
There are like there are like standard things that I

1501
01:04:25,719 --> 01:04:28,119
think babies do that you do in this game, like

1502
01:04:28,159 --> 01:04:31,360
poop yourself. But then all of a sudden you'll realize

1503
01:04:31,400 --> 01:04:34,920
that if you concentrate hard enough, sometimes you can hear

1504
01:04:35,000 --> 01:04:37,639
people's thoughts. And so this is where the face tracking

1505
01:04:37,679 --> 01:04:40,800
comes in, because the game will ask you to close

1506
01:04:40,800 --> 01:04:42,679
your eyes, and the game tracks your eyes so it

1507
01:04:42,679 --> 01:04:45,039
knows when you close your eyes, and then you'll turn

1508
01:04:45,079 --> 01:04:47,559
your head. And turning your head is like a radio

1509
01:04:47,639 --> 01:04:49,920
dial So as I turn my head to the left,

1510
01:04:49,960 --> 01:04:52,599
you'll hear like different waveforms and different sounds. And as

1511
01:04:52,599 --> 01:04:54,519
you turn your head to the right, you'll turn the

1512
01:04:54,559 --> 01:04:58,239
exact frequency of your sister's thoughts and you'll hear what

1513
01:04:58,280 --> 01:05:00,960
she's thinking at any given time. And it's actually quite

1514
01:05:01,480 --> 01:05:04,480
well written and cheeky. There'll be these like situations where

1515
01:05:04,519 --> 01:05:06,320
your parents are fighting and you'll turn your head to

1516
01:05:06,360 --> 01:05:08,119
like hear what your dad is thinking through this fight,

1517
01:05:08,159 --> 01:05:12,280
and it's it's like really, it's it's funny and interesting.

1518
01:05:12,320 --> 01:05:15,559
I think the dialogue is quite brilliant. It gets really good,

1519
01:05:15,679 --> 01:05:18,039
especially towards the end, where you're like, I cannot believe

1520
01:05:18,039 --> 01:05:21,760
it has gotten this far in the story, Like I

1521
01:05:21,760 --> 01:05:23,880
didn't know that I was gonna take this turn. So

1522
01:05:24,039 --> 01:05:27,880
I encourage you not to dive too far into videos

1523
01:05:27,920 --> 01:05:30,320
because I don't want you to spoil yourself. But I

1524
01:05:30,400 --> 01:05:33,400
loved it. I loved this journey of being a baby

1525
01:05:33,440 --> 01:05:36,079
that's like too smart for its own good and figuring

1526
01:05:36,079 --> 01:05:38,360
out how I'm gonna like tell my I'm trying to

1527
01:05:38,360 --> 01:05:40,239
tell my family that I'm really smart. I'm trying to

1528
01:05:40,239 --> 01:05:42,960
figure out I'm trying to protect my sister because she

1529
01:05:43,039 --> 01:05:45,039
has a boy over and I don't like him, and

1530
01:05:45,079 --> 01:05:47,119
it's like, how do you how do you like scare

1531
01:05:47,159 --> 01:05:49,760
this guy as a smart baby? But you're not fully

1532
01:05:49,800 --> 01:05:52,440
in control of your body yet. It's really it's really cool.

1533
01:05:52,840 --> 01:05:54,679
Speaker 3: Do you get prompts like when you are closing your

1534
01:05:54,679 --> 01:05:56,559
eyes and turning your head, is there like a like

1535
01:05:56,639 --> 01:05:59,599
tuning in kind of audio for something.

1536
01:05:59,280 --> 01:06:01,280
Speaker 5: There's like ann think about it. Think about like turning

1537
01:06:01,280 --> 01:06:05,280
a knob on an actual radio, and then all of

1538
01:06:05,280 --> 01:06:07,559
a sudden you hear like your sister's voice. That's kind

1539
01:06:07,599 --> 01:06:12,039
of what it does. Same thing for being able to uh,

1540
01:06:12,079 --> 01:06:14,039
maybe you're not in the room, but you want to

1541
01:06:14,079 --> 01:06:16,440
know what your mom's up to. You can start to

1542
01:06:16,440 --> 01:06:18,159
do stuff like that too, or you'll like close your

1543
01:06:18,199 --> 01:06:20,000
eyes and as long as you're looking in the right direction,

1544
01:06:20,119 --> 01:06:22,280
all of a sudden, like something will happen and you'll

1545
01:06:22,320 --> 01:06:25,320
see what your mom is up to, or maybe you

1546
01:06:25,360 --> 01:06:29,920
can like move stuff like it gets pretty cool as

1547
01:06:30,000 --> 01:06:30,639
you progress.

1548
01:06:30,719 --> 01:06:32,559
Speaker 3: Yeah, I think it's cool that they're, like you said,

1549
01:06:32,559 --> 01:06:35,360
this is the same developer as the Behind Your Eyes game.

1550
01:06:35,440 --> 01:06:36,480
Speaker 5: Yeah, Before Your Eyes.

1551
01:06:36,559 --> 01:06:37,280
Speaker 2: Yeah, yeah, I.

1552
01:06:37,280 --> 01:06:39,239
Speaker 3: Think that's a cool gimmick of Like I've always liked

1553
01:06:39,239 --> 01:06:42,519
the idea of like incorporating like you know, like bach

1554
01:06:42,599 --> 01:06:44,280
Tie had a solar panel on it and you had

1555
01:06:44,280 --> 01:06:45,880
to go outside to charge your gun, Like I like

1556
01:06:45,920 --> 01:06:48,239
any outside the box type stuff where it's like game

1557
01:06:48,239 --> 01:06:51,079
mechanics utilizing like a camera or something like this. Then

1558
01:06:51,119 --> 01:06:52,039
that sounds really cool to me.

1559
01:06:52,679 --> 01:06:56,320
Speaker 5: It's underappreciated in my opinion. I don't think a lot

1560
01:06:56,320 --> 01:06:59,880
of people are talking about it, but I was. I was,

1561
01:07:00,159 --> 01:07:03,480
so I really enjoyed the ride, and I think this

1562
01:07:03,639 --> 01:07:07,280
game was about four to five hours. This is not

1563
01:07:07,360 --> 01:07:11,320
a long experience. So this is an evening for you

1564
01:07:11,400 --> 01:07:14,760
to enjoy a beautiful story of a family that loves

1565
01:07:14,760 --> 01:07:18,679
a baby that's too smart, and you, as the baby,

1566
01:07:18,760 --> 01:07:22,559
get to decide the fate of this family and your journey.

1567
01:07:22,880 --> 01:07:26,440
You get to learn a lot about the dynamics of

1568
01:07:26,559 --> 01:07:30,079
what a loving parent relationship is like, especially when they're

1569
01:07:30,440 --> 01:07:34,719
under an extraordinary amount of pressure from external forces, a

1570
01:07:34,719 --> 01:07:37,800
lot of good family dynamics. It takes some interesting turns.

1571
01:07:38,320 --> 01:07:43,000
I didn't love all of the different what I'm gonna say,

1572
01:07:43,039 --> 01:07:46,320
like they took risks as game designers. I could tell

1573
01:07:46,599 --> 01:07:48,960
they said, ooh, we're going to try and do this

1574
01:07:49,000 --> 01:07:50,639
and se if it works. And I didn't love all

1575
01:07:50,719 --> 01:07:54,159
of them. But I do love risky design. I love

1576
01:07:54,199 --> 01:07:57,440
that these guys tried something very different than Before Your Eyes.

1577
01:07:57,480 --> 01:07:59,400
They like pushed it to the limit on this. One

1578
01:08:00,159 --> 01:08:03,360
of it works, some of it doesn't. I still think

1579
01:08:03,400 --> 01:08:05,840
this is an excellent game, and I do I would

1580
01:08:05,920 --> 01:08:08,400
love more people to have this experience, especially for a

1581
01:08:08,440 --> 01:08:10,440
four hour game, like give this a try.

1582
01:08:10,840 --> 01:08:12,760
Speaker 1: I'm surprised it only has like four hundred and seventy

1583
01:08:12,760 --> 01:08:16,079
Steam reviews considering how much press Before Your Eyes got.

1584
01:08:16,840 --> 01:08:19,319
Speaker 5: I agree, and I to hear about it before it

1585
01:08:19,319 --> 01:08:21,840
came out. It does more than Before Your Eyes did,

1586
01:08:22,000 --> 01:08:24,199
Like quite frankly, I mean it just does. I think

1587
01:08:24,239 --> 01:08:27,479
it's just so much more, uh with the idea of

1588
01:08:27,520 --> 01:08:31,520
like what can you do with eye tracking and uh

1589
01:08:31,600 --> 01:08:34,199
face tracking? Because it knows where I'm looking and it

1590
01:08:34,239 --> 01:08:36,239
knows when I'm happier, said, I will say some of

1591
01:08:36,279 --> 01:08:38,039
it is more gimmicky than others, right, Like the fact

1592
01:08:38,039 --> 01:08:41,239
that I can like make my baby cry is funny.

1593
01:08:41,399 --> 01:08:45,439
Is it dramatically like alter my gameplay experience? No, Like

1594
01:08:45,479 --> 01:08:48,720
you could have just hit you know, see for cry,

1595
01:08:49,039 --> 01:08:51,920
and instead I go, I like this. But I think

1596
01:08:51,960 --> 01:08:55,920
it's funny that a couple times my mom is asking

1597
01:08:56,000 --> 01:08:59,760
me like, do you like it? And I, instinctively, because

1598
01:08:59,760 --> 01:09:02,319
a mom is asking me, I go, yeah, I like it,

1599
01:09:02,359 --> 01:09:03,600
and my baby laughs.

1600
01:09:04,239 --> 01:09:06,079
Speaker 3: Your actual mom is there right now? Are you talking

1601
01:09:06,119 --> 01:09:07,399
about the game mom or real.

1602
01:09:07,760 --> 01:09:08,479
Speaker 2: My real mom?

1603
01:09:09,600 --> 01:09:13,199
Speaker 5: My video game mom is like interacting with me as

1604
01:09:13,199 --> 01:09:15,159
a baby, and it makes me laugh. And so when

1605
01:09:15,199 --> 01:09:17,039
I laugh, my baby laughs. And I thought that was

1606
01:09:17,119 --> 01:09:20,560
kind of funny because I wasn't just it wasn't just

1607
01:09:20,600 --> 01:09:23,079
a controller of me saying I like it. I actually

1608
01:09:23,880 --> 01:09:27,960
it actually captured my genuine smile in a situation and

1609
01:09:28,000 --> 01:09:30,439
then reflected that into the characters, and then they reacted

1610
01:09:30,439 --> 01:09:33,279
to my genuine smile. So I think that's neat. I

1611
01:09:33,319 --> 01:09:35,600
don't think that's like really the core mechanic of it.

1612
01:09:35,600 --> 01:09:37,399
I would say the highlights of this game is that.

1613
01:09:37,439 --> 01:09:39,239
I think it's really well written. I think it the

1614
01:09:39,279 --> 01:09:44,319
dialogue is quite smart. The performances of all of the characters,

1615
01:09:44,359 --> 01:09:49,359
the sister, the mother, and the father are very good,

1616
01:09:49,560 --> 01:09:56,239
and they nailed what parents under extreme pressure and dress behave.

1617
01:09:56,439 --> 01:10:00,880
Like I think it's it's well written and executed. Yeah,

1618
01:10:00,880 --> 01:10:03,800
it's just a good little story. Guys like, yeah, it's great.

1619
01:10:04,600 --> 01:10:10,760
Speaker 2: That is good Night Universe by Developer. A nice dream. Uh,

1620
01:10:11,760 --> 01:10:13,039
I played Mary.

1621
01:10:13,079 --> 01:10:15,199
Speaker 1: You talked more about ball CK's Pit last episode, and

1622
01:10:15,279 --> 01:10:17,800
Dan you had said you hadn't played it beforehand. I

1623
01:10:17,840 --> 01:10:20,880
had been deciding which game to jump into prior to

1624
01:10:20,920 --> 01:10:23,640
last episode. Then you talking about ballas Pit convinced me

1625
01:10:23,640 --> 01:10:25,600
to try that. Oh my god, I like that game

1626
01:10:25,760 --> 01:10:26,319
a whole lot.

1627
01:10:26,760 --> 01:10:28,920
Speaker 5: What do you love about it? I'm excited to talk

1628
01:10:28,960 --> 01:10:31,800
to them because, like I was kind of not that

1629
01:10:31,840 --> 01:10:33,600
I don't like it, but I liked it. But it's

1630
01:10:33,720 --> 01:10:38,039
just like it got a little repetitive. But there are

1631
01:10:38,079 --> 01:10:40,039
parts of it that I think are so addictive.

1632
01:10:40,880 --> 01:10:43,000
Speaker 1: Yeah, I don't want to just spend the whole time

1633
01:10:43,000 --> 01:10:45,840
comparing it to Vampire Survivors, but obviously Vampire Survivors is

1634
01:10:45,880 --> 01:10:47,960
the one that popularizes genre. Even though it wasn't the

1635
01:10:47,960 --> 01:10:50,920
first like quote unquote auto shooter or whatever you want

1636
01:10:50,920 --> 01:10:56,399
to call them. But I think this game's overall progression

1637
01:10:56,800 --> 01:10:59,199
clicks a lot better for me than Vampire Survivors. Vampire

1638
01:10:59,239 --> 01:11:02,520
Survivors wasn't really going for that in the sense that

1639
01:11:03,640 --> 01:11:06,800
if you beat like this mission, this map with Vampire Survivors,

1640
01:11:06,840 --> 01:11:09,960
you'll unlock the next map, or if you find this coffin,

1641
01:11:09,960 --> 01:11:11,079
you'll unlock this character.

1642
01:11:11,199 --> 01:11:12,680
Speaker 2: It was very old school in the sense.

1643
01:11:12,479 --> 01:11:16,239
Speaker 1: It wasn't completely pushing you in specific directions, whereas this

1644
01:11:16,359 --> 01:11:18,760
is very much like, all right, you have to beat

1645
01:11:18,760 --> 01:11:21,760
the current map with any number of characters in order

1646
01:11:21,800 --> 01:11:23,840
to get a COG, which is then going to upgrade

1647
01:11:23,880 --> 01:11:26,359
the lift that you're basically your village is built on

1648
01:11:26,439 --> 01:11:28,960
that you're taking down into the pit, at which point

1649
01:11:29,039 --> 01:11:31,520
you are then building out this roster of characters, which

1650
01:11:31,560 --> 01:11:34,039
you know, Vampire Survivors was very much about unlocking characters.

1651
01:11:34,800 --> 01:11:38,960
Deep Rock Galactic Survivors was also about unlocking the new

1652
01:11:39,039 --> 01:11:42,279
that was more class based than specific characters. But I

1653
01:11:42,359 --> 01:11:44,479
like the character design here a lot. That's definitely kind

1654
01:11:44,520 --> 01:11:45,479
of the fuel marriage.

1655
01:11:46,479 --> 01:11:49,680
Speaker 5: Yeah, maybe pushing you to try different characters.

1656
01:11:49,479 --> 01:11:51,880
Speaker 1: Yeah, and then there's stuff I don't even want to

1657
01:11:51,920 --> 01:11:54,199
mention that we're like gameplay spoilers for me that I

1658
01:11:54,239 --> 01:11:56,199
had no idea you would be able to do like

1659
01:11:56,279 --> 01:11:59,159
synergy wise later on or ability wise that kind of

1660
01:11:59,239 --> 01:12:06,720
blow open the game. I don't always love the town

1661
01:12:06,760 --> 01:12:09,319
building aspect. I mean there was parts where I was like,

1662
01:12:10,119 --> 01:12:12,319
at a certain point, you really don't need to design

1663
01:12:12,359 --> 01:12:15,359
your town in the most clever way. I basically will

1664
01:12:15,439 --> 01:12:18,439
just like build mines and wheat fields and forests around

1665
01:12:18,439 --> 01:12:20,520
certain buildings, and then I clump all my character buildings

1666
01:12:20,520 --> 01:12:23,199
around the Veteran's hut because that increases their XP gain.

1667
01:12:23,680 --> 01:12:26,319
Other than that, the buildings that I'm upgrading and the

1668
01:12:26,359 --> 01:12:29,399
new buildings I'm building that I need to construct by

1669
01:12:29,439 --> 01:12:32,600
bouncing my characters off of a lah brick, similar to

1670
01:12:32,640 --> 01:12:36,479
the actual in game gameplay in this game, it's very

1671
01:12:36,560 --> 01:12:39,560
much about like angles of bouncing balls or characters around.

1672
01:12:41,159 --> 01:12:43,760
I just put the buildings I needed to construct down

1673
01:12:43,800 --> 01:12:46,720
at the very bottom and then just machine gun bounce them.

1674
01:12:47,039 --> 01:12:49,840
Speaker 3: But I appreciate it was more strategy needed in that point.

1675
01:12:49,880 --> 01:12:51,199
Like I never really felt like it got to a

1676
01:12:51,199 --> 01:12:52,560
point where it's like, oh, I have to do this

1677
01:12:52,680 --> 01:12:53,520
very in depth thing.

1678
01:12:53,560 --> 01:12:55,479
Speaker 4: It's like, nah, it's all pretty basic, you know.

1679
01:12:55,720 --> 01:12:56,640
Speaker 2: Yeah, it's funny.

1680
01:12:56,640 --> 01:12:58,279
Speaker 1: It reminded me of Cull to the Lamb that had

1681
01:12:58,279 --> 01:13:01,079
this one action packed facet to it, which is the

1682
01:13:01,600 --> 01:13:06,520
dungeon delving dungeon crawling, and then it had the cult

1683
01:13:06,600 --> 01:13:09,119
building and town building back outside.

1684
01:13:09,159 --> 01:13:12,279
Speaker 2: Ironically, they're both Devolver but now Ball x Pit.

1685
01:13:12,319 --> 01:13:16,439
Speaker 1: Though the actual gameplay of the auto shooting I like

1686
01:13:16,800 --> 01:13:19,760
a lot, and there's recency bias at play, but I

1687
01:13:19,840 --> 01:13:23,279
do right now consider it to be more satisfying to

1688
01:13:23,279 --> 01:13:27,520
play than Vampire Survivors. I think Vampire Survivors there's more,

1689
01:13:27,800 --> 01:13:31,560
there's more room for you to for skill to come

1690
01:13:31,560 --> 01:13:35,680
into play. It's not the most demanding game, but there

1691
01:13:35,680 --> 01:13:40,119
are certain moments where it's like you can really start

1692
01:13:40,239 --> 01:13:44,199
turning the tide against these encroaching gargoyles by angling the

1693
01:13:44,199 --> 01:13:46,199
ball a bit better and really getting into those pockets

1694
01:13:46,239 --> 01:13:48,600
where it can bounce around between them for a while.

1695
01:13:50,079 --> 01:13:52,760
So there's a bit more agency in that regard. But

1696
01:13:53,319 --> 01:13:56,720
there are certain characters I unlocked and that I didn't

1697
01:13:56,840 --> 01:13:59,000
really recognize how powerful they could be, and I think

1698
01:13:59,000 --> 01:14:01,640
I mentioned that when we talk about Bilatro, I mentioned

1699
01:14:01,680 --> 01:14:04,039
that when we talk about Hades two, Like, I think

1700
01:14:04,079 --> 01:14:06,840
that's my mark of a good Rogue Light is you

1701
01:14:06,960 --> 01:14:10,399
can unlock a character or a weapon or something, and

1702
01:14:10,439 --> 01:14:12,600
it just seems useless at the time. But then the

1703
01:14:12,600 --> 01:14:14,199
more you get to know the game and the more

1704
01:14:14,239 --> 01:14:16,079
you see through the matrix, the more you realize they're

1705
01:14:16,079 --> 01:14:17,680
actually allowing you to break the game.

1706
01:14:18,319 --> 01:14:20,359
Speaker 2: Sure, and you really can kind of break.

1707
01:14:20,159 --> 01:14:22,760
Speaker 1: This game if you if you combine the right abilities

1708
01:14:22,800 --> 01:14:25,119
and whatnot and like upgrade a character the right way.

1709
01:14:25,800 --> 01:14:26,399
Speaker 2: Yeah.

1710
01:14:26,439 --> 01:14:27,920
Speaker 4: Did you play much MEGABONK?

1711
01:14:28,520 --> 01:14:28,720
Speaker 2: Yes?

1712
01:14:29,479 --> 01:14:31,880
Speaker 1: I like Mega Megabank was very much like to me

1713
01:14:32,039 --> 01:14:35,119
the embodiment of like, here, go break our game if

1714
01:14:35,159 --> 01:14:36,000
you want to right away.

1715
01:14:36,119 --> 01:14:38,239
Speaker 3: Yeah. Yeah, because the things you're describing, like maybe think

1716
01:14:38,239 --> 01:14:40,479
of MEGABONK. Yeah, like yeah, come up during the Game

1717
01:14:40,479 --> 01:14:41,199
of the Year. I'm sure.

1718
01:14:41,279 --> 01:14:44,239
Speaker 1: Yeah, Megabunk's also great, But yeah, No, I liked the

1719
01:14:44,239 --> 01:14:46,159
Ball x pits. I think overall, the thing that Ball

1720
01:14:46,279 --> 01:14:48,239
x Pit nails for me more than MEGABONC or band

1721
01:14:48,239 --> 01:14:53,000
Pire Survivors or Deep Rockyalactic Survivors is I think the

1722
01:14:53,159 --> 01:14:56,199
general Rogue Light progression works a bit better for me

1723
01:14:56,239 --> 01:14:58,840
where it's like I always felt like I accomplished something.

1724
01:14:59,640 --> 01:15:02,239
Vampire Survivors in your first like ten hours is very

1725
01:15:02,239 --> 01:15:04,319
good about that as well. But then I think I

1726
01:15:04,439 --> 01:15:06,560
at least hit a few walls in Vampire Survivors where

1727
01:15:06,560 --> 01:15:08,560
I'm like, oh man, I definitely need to google something.

1728
01:15:08,560 --> 01:15:11,399
There's some like nes Era secret stuff I need to

1729
01:15:11,439 --> 01:15:16,199
do to unlock these last few. But this one, it's like, okay, well,

1730
01:15:17,119 --> 01:15:19,760
I upgraded my statue that I built after I beat

1731
01:15:20,000 --> 01:15:23,119
the first map, because I beat that map with a character,

1732
01:15:23,159 --> 01:15:25,399
so I get, you know, better AoE damage or whatever

1733
01:15:25,439 --> 01:15:28,840
it is. Or I beat Snowy Shores again with this character,

1734
01:15:29,039 --> 01:15:32,640
and then I also ranked up that character specifically, and

1735
01:15:32,680 --> 01:15:34,800
then I can rank up the building that increases your

1736
01:15:34,840 --> 01:15:38,279
strength scaling. So it's very like catnip carrot on a

1737
01:15:38,279 --> 01:15:41,680
string between almost every match, I don't know that I

1738
01:15:41,720 --> 01:15:44,520
ever lost or completed a match went back to the

1739
01:15:44,560 --> 01:15:46,560
town and didn't have something unlocked.

1740
01:15:46,720 --> 01:15:52,600
Speaker 2: Sure, but yeah, I like that game a lot. I played.

1741
01:15:52,760 --> 01:15:55,439
Speaker 1: I have three characters I didn't unlock. I'm not sure

1742
01:15:55,479 --> 01:15:59,960
if they're going to require and I've unlocked up I've

1743
01:16:00,000 --> 01:16:02,640
I've collected a bunch of blueprints recently that were not

1744
01:16:02,880 --> 01:16:04,760
character buildings. So I'm not sure if there's some sort

1745
01:16:04,800 --> 01:16:07,119
of secret thing unlocking it or if I just really

1746
01:16:07,119 --> 01:16:08,800
need to keep playing more, but I think I will.

1747
01:16:08,840 --> 01:16:10,600
Speaker 2: I'm going to try to unlock them all. I'll consider

1748
01:16:10,600 --> 01:16:11,399
that one hundred percent.

1749
01:16:11,520 --> 01:16:13,920
Speaker 4: Once I do, that's what I'm going to go back to.

1750
01:16:14,039 --> 01:16:16,199
Speaker 3: I think once, like all these kind of like big

1751
01:16:16,279 --> 01:16:19,239
games with like defined endings, I'm done with for the year.

1752
01:16:19,359 --> 01:16:20,880
I definitely want to go back to it because I

1753
01:16:21,000 --> 01:16:22,520
enjoyed every second Planet.

1754
01:16:22,720 --> 01:16:22,960
Speaker 2: Yeah.

1755
01:16:23,079 --> 01:16:24,680
Speaker 1: The last thing I'll say about it is I mentioned

1756
01:16:24,680 --> 01:16:26,920
there's certain like gameplay spoilers I don't even want to

1757
01:16:26,920 --> 01:16:29,640
touch on because I think this game is very good

1758
01:16:29,800 --> 01:16:32,800
about putting a twist on the gameplay in a way

1759
01:16:33,439 --> 01:16:36,039
that was not advertised and people didn't even tell me about. It.

1760
01:16:36,079 --> 01:16:38,159
Was like, oh my god, this completely changes how I

1761
01:16:38,199 --> 01:16:39,840
think about the game now and how I think about

1762
01:16:40,640 --> 01:16:44,119
ability synergies and how I think about upgrading this specific character.

1763
01:16:44,319 --> 01:16:47,680
Speaker 2: So that's probably also like that's.

1764
01:16:47,560 --> 01:16:48,880
Speaker 1: A huge thing for this game. That might be my

1765
01:16:48,920 --> 01:16:51,720
favorite thing about it. It's very good at constantly challenging

1766
01:16:51,720 --> 01:16:56,279
your assumptions. There's a lot more mileage on this game

1767
01:16:56,319 --> 01:16:58,800
than I initially thought. After unlocking like the first three

1768
01:16:58,880 --> 01:17:03,199
four characters. I like it a lot.

1769
01:17:03,520 --> 01:17:04,560
Speaker 5: I'm glad you played it.

1770
01:17:04,920 --> 01:17:07,479
Speaker 2: Yeah, No, it's great. Mary.

1771
01:17:08,319 --> 01:17:09,920
Speaker 1: I want to ask you about Arc Raiders, but I'm

1772
01:17:09,960 --> 01:17:12,239
sure all of us will talk about that first.

1773
01:17:12,640 --> 01:17:14,479
Speaker 2: Uh, what is Moonlighter two?

1774
01:17:15,279 --> 01:17:20,000
Speaker 5: Moonlighter two is the sequel to Moonlighter one. Ah, I

1775
01:17:20,000 --> 01:17:23,680
should for anyone who doesn't know Moonlighter. Moonlighter was a

1776
01:17:24,439 --> 01:17:26,800
kind of like a it almost looked like a pixel

1777
01:17:26,920 --> 01:17:33,119
ardy indie game that was half rogue Light half Uh,

1778
01:17:33,119 --> 01:17:35,920
what do you do it? Where you like make a

1779
01:17:36,199 --> 01:17:37,920
shop and you sell.

1780
01:17:37,720 --> 01:17:41,960
Speaker 1: Stuff sim like like managed like market management sim.

1781
01:17:41,600 --> 01:17:42,640
Speaker 2: Maybe market sim.

1782
01:17:42,960 --> 01:17:45,279
Speaker 5: Yeah, And it was kind of like the first that

1783
01:17:45,399 --> 01:17:49,520
I ever played that did that really in an interesting

1784
01:17:49,560 --> 01:17:51,680
way where it was like go into the dungeon and

1785
01:17:51,680 --> 01:17:53,479
get all these cool little things and go to a

1786
01:17:53,479 --> 01:17:56,560
shop and sell it. And it's a cool concept.

1787
01:17:56,640 --> 01:17:56,760
Speaker 2: Right.

1788
01:17:56,800 --> 01:17:59,199
Speaker 5: So Moonlighter two builds on that a lot. Now, Moonlighter

1789
01:17:59,199 --> 01:18:03,159
two looks very different Moonlight or two. They went for

1790
01:18:03,199 --> 01:18:06,960
a I don't love it, but like I understand why

1791
01:18:06,960 --> 01:18:09,720
they needed to do it, which is like this like

1792
01:18:09,920 --> 01:18:13,680
type of three D art style is a lot easier

1793
01:18:14,039 --> 01:18:21,319
to probably work with and uh, visually. I just think

1794
01:18:21,319 --> 01:18:23,800
they're probably able to scale a lot more with this

1795
01:18:23,920 --> 01:18:29,079
type of art style. Nevertheless, it is the same concept

1796
01:18:29,239 --> 01:18:32,159
where you are going into a dungeon. The dungeon is

1797
01:18:32,199 --> 01:18:36,640
also even more rogue light than the first one, where

1798
01:18:36,640 --> 01:18:39,720
you're like, you get to choose out of three destinations

1799
01:18:39,720 --> 01:18:42,720
where you're going, like, Kaiti's too really, so you'll be like,

1800
01:18:42,720 --> 01:18:44,960
do you want to get a chessed? Do you want

1801
01:18:44,960 --> 01:18:47,000
to get something that upgrades your character for that run?

1802
01:18:47,319 --> 01:18:48,880
Do you want to get you know? So you get

1803
01:18:48,920 --> 01:18:51,319
to choose the location that you're going to. You have

1804
01:18:51,359 --> 01:18:53,760
to kill all the enemies. At the end of killing

1805
01:18:53,760 --> 01:18:57,039
all the enemies, you get an item. The item goes

1806
01:18:57,079 --> 01:19:00,359
into your storage. The storage is also a mini game,

1807
01:19:00,439 --> 01:19:04,840
which I find I like. So maybe some items that

1808
01:19:04,880 --> 01:19:07,319
are in your storage will upgrade everything in the row

1809
01:19:07,640 --> 01:19:10,119
or everything in the column, or maybe it burns the

1810
01:19:10,199 --> 01:19:12,439
thing to its right, but it eats it and like

1811
01:19:12,840 --> 01:19:16,159
improves it and makes it more valuable. So you're every

1812
01:19:16,159 --> 01:19:20,600
time you as you progress through this dungeon, you will

1813
01:19:20,680 --> 01:19:25,479
get too many items. They won't fit into your satchel anymore,

1814
01:19:25,680 --> 01:19:27,560
and so you have to choose which ones you want

1815
01:19:27,760 --> 01:19:30,479
or maybe you burn some of them to upgrade your

1816
01:19:30,600 --> 01:19:33,920
most favorite pieces, and then when you get home, you

1817
01:19:33,960 --> 01:19:35,840
take them and put them into your shop, and there's

1818
01:19:35,880 --> 01:19:40,119
an entire secondary mechanic of like pricing them appropriately. If

1819
01:19:40,159 --> 01:19:42,439
you price them too high, people tell you, go fuck yourself.

1820
01:19:42,439 --> 01:19:45,800
If you price them too low, you're basically losing precious money.

1821
01:19:46,600 --> 01:19:51,800
So putting them into your shop, pricing them, making sure

1822
01:19:51,840 --> 01:19:54,640
your shop is clean and looks good, and everybody wants

1823
01:19:54,720 --> 01:19:56,199
to pay you lots of money, and then you use

1824
01:19:56,239 --> 01:20:00,760
that money to upgrade your person, so getting more health upgrades,

1825
01:20:01,119 --> 01:20:06,680
you know, getting more potions, health potions and things like that.

1826
01:20:06,760 --> 01:20:11,640
Upgrading your weapons and eventually armor is kind of the loop.

1827
01:20:11,920 --> 01:20:16,199
So it's like, go get relics, sell relics, use relic

1828
01:20:16,279 --> 01:20:19,039
money to make yourself more badass, go in and do

1829
01:20:19,079 --> 01:20:21,680
it again. That's the mechanic. I think the loop is sick.

1830
01:20:22,960 --> 01:20:26,479
I think the concept of it is really good. Sometimes

1831
01:20:26,479 --> 01:20:29,119
I think the combat leaves a little bit to be desired.

1832
01:20:29,159 --> 01:20:33,720
I'm essentially hitting X a lot in this game, and

1833
01:20:34,159 --> 01:20:37,079
you have a combo if you hit X enough, and

1834
01:20:37,119 --> 01:20:39,279
so there's a more of a heavy move that you

1835
01:20:39,279 --> 01:20:43,319
can use. And my favorite is to use like a

1836
01:20:43,359 --> 01:20:46,479
distance move. Essentially you get to like shoot at enemies

1837
01:20:46,560 --> 01:20:49,920
from a distance. You can upgrade all of these in

1838
01:20:49,960 --> 01:20:53,840
your roguelike build, so as you progress sometimes they'll be like, hey,

1839
01:20:53,840 --> 01:20:57,720
we're gonna let you do critical hit chance twenty percent

1840
01:20:57,800 --> 01:21:02,279
more likely. Okay, that's sick, but it's only for that life.

1841
01:21:03,039 --> 01:21:05,119
After that you lose all those abilities, but you get

1842
01:21:05,159 --> 01:21:07,720
to keep your relics and take them home and sell them,

1843
01:21:07,760 --> 01:21:09,520
and then all the things you buy with your relic

1844
01:21:09,560 --> 01:21:10,920
money is permanent upgrades.

1845
01:21:11,399 --> 01:21:13,039
Speaker 3: It's kind of reminded me of what you're describing of,

1846
01:21:13,159 --> 01:21:14,840
like a second time it's come up, but Cult of

1847
01:21:14,880 --> 01:21:17,640
the Lamb, where you know they had the two modes

1848
01:21:17,680 --> 01:21:19,760
to it, or it's like the in between. But then

1849
01:21:19,840 --> 01:21:22,279
I remember like liking Cult of the Lamb a lot,

1850
01:21:22,479 --> 01:21:24,279
But it was the part where I went out into

1851
01:21:24,359 --> 01:21:27,199
the combat and I was like this is pretty basic here. Yeah,

1852
01:21:27,399 --> 01:21:28,800
I like combat wise.

1853
01:21:28,880 --> 01:21:30,000
Speaker 1: Now that I'm looking at it was like I did

1854
01:21:30,000 --> 01:21:31,840
play Moonlighter one Mary, I think you talked about it

1855
01:21:31,840 --> 01:21:32,560
a couple of years ago.

1856
01:21:32,680 --> 01:21:34,560
Speaker 2: I fires case and.

1857
01:21:34,520 --> 01:21:36,720
Speaker 1: I liked I loved the overall loop. It was the

1858
01:21:36,760 --> 01:21:38,520
moment to moment I was like, oh man, it's not

1859
01:21:38,560 --> 01:21:41,319
hooking me on a purely like kinetic sense. But I

1860
01:21:41,359 --> 01:21:45,319
did like all the interlocking systems, if not the minute

1861
01:21:45,439 --> 01:21:46,520
mechanics to it.

1862
01:21:47,840 --> 01:21:50,199
Speaker 5: I think this is like exactly how I feel, and

1863
01:21:50,239 --> 01:21:52,720
I think this is like really valid responses to it,

1864
01:21:52,760 --> 01:21:55,159
which is just like this idea is awesome. It's such

1865
01:21:55,199 --> 01:21:57,720
a cool idea to go into a dungeon, get artifacts,

1866
01:21:57,720 --> 01:21:59,840
sell them, and then use it to like upgrade my character.

1867
01:22:00,079 --> 01:22:04,079
Love all this stuff the dungeon day to day. I'm like,

1868
01:22:04,239 --> 01:22:06,960
I've already beat these enemies four thousand times. I know

1869
01:22:07,000 --> 01:22:09,319
how they work. I know this system works. I don't

1870
01:22:09,560 --> 01:22:12,039
I don't get like I don't get my jolly's off

1871
01:22:12,079 --> 01:22:15,359
by like killing the same guys again and again and again.

1872
01:22:16,439 --> 01:22:19,399
But I do like testing different upgrades that you can

1873
01:22:19,439 --> 01:22:21,479
get in the system. That makes it more interesting. There's

1874
01:22:21,520 --> 01:22:24,119
a lot more variation now where they'll be like, okay,

1875
01:22:24,159 --> 01:22:28,800
and this one you have blight, or you have like, uh,

1876
01:22:29,119 --> 01:22:31,399
you you have like some kind of curse effect on

1877
01:22:31,439 --> 01:22:34,640
your on your heavy attack, So I use my heavy

1878
01:22:34,640 --> 01:22:38,119
attack more because of that, or like I was saying earlier,

1879
01:22:38,159 --> 01:22:39,520
like maybe you do one where you get like a

1880
01:22:39,560 --> 01:22:43,920
more extreme crit chance. I think there's there. They're obviously

1881
01:22:43,960 --> 01:22:46,159
trying to make the combat more interesting, and I do

1882
01:22:46,199 --> 01:22:48,520
think they put more energy into that in this game.

1883
01:22:50,079 --> 01:22:52,359
It's just that with Cults of the Lamb, if you're

1884
01:22:52,399 --> 01:22:53,960
going to compare it to that, Culture of the Lamb

1885
01:22:54,000 --> 01:22:58,600
had like so much personality, you do exactly what it

1886
01:22:58,640 --> 01:23:02,199
was because it was so distinct. You had your cult

1887
01:23:02,279 --> 01:23:06,319
members like eat shit and stuff like that. This still

1888
01:23:06,439 --> 01:23:10,000
is like looking to find its core identity. I think

1889
01:23:10,199 --> 01:23:13,079
I don't know if it has that same very clear

1890
01:23:13,399 --> 01:23:16,960
identity grab, but I think for people who are looking

1891
01:23:17,119 --> 01:23:22,359
for an addictive loop, this has it. It has an addictive,

1892
01:23:23,239 --> 01:23:25,359
very easy to follow loop. If you're like I just

1893
01:23:25,439 --> 01:23:27,159
want to play a game and I want a very

1894
01:23:27,600 --> 01:23:30,000
clear understanding of what I'm meant to do, I could

1895
01:23:30,000 --> 01:23:32,039
explain this to you in five minutes, and you can

1896
01:23:32,119 --> 01:23:34,000
go out there and go into the dungeon, and even

1897
01:23:34,039 --> 01:23:36,920
if you die, you get to like scrape together a

1898
01:23:36,920 --> 01:23:40,439
couple of your relics. You can also leave the dungeon

1899
01:23:40,479 --> 01:23:42,039
at any time, which I think is kind of cool,

1900
01:23:42,079 --> 01:23:44,680
Like you don't have to complete the dungeon to be successful.

1901
01:23:44,680 --> 01:23:46,239
You can be like I'm OUDI like I don't want

1902
01:23:46,239 --> 01:23:50,159
to do you have to keep it. Yeah, it's fine.

1903
01:23:49,800 --> 01:23:54,119
The value, it's like a risk of rain situation where

1904
01:23:54,119 --> 01:23:56,039
like you kind of want to keep going because obviously

1905
01:23:56,039 --> 01:23:59,199
there's better loot the further you go. Also, as you

1906
01:23:59,239 --> 01:24:01,439
get loot, you get to sacrifice some of your loot

1907
01:24:01,520 --> 01:24:04,159
to other loot. That makes it stronger, so you're getting

1908
01:24:04,199 --> 01:24:08,079
better artifacts if you stick around. Also, the enemies get

1909
01:24:08,119 --> 01:24:10,600
more interesting. There's a boss fight halfway through, and there's

1910
01:24:10,600 --> 01:24:12,399
a big boss fight at the end, and both of

1911
01:24:12,439 --> 01:24:15,520
those drop like better items, better artifacts for you to sell.

1912
01:24:15,680 --> 01:24:19,840
So it's intriguing to stick around. But ultimately, if you're

1913
01:24:19,920 --> 01:24:22,079
just like a little bit of a baby, you can

1914
01:24:22,119 --> 01:24:24,520
do a couple, take them home and sell them and

1915
01:24:24,840 --> 01:24:26,640
live to fight another day. And that's cool too.

1916
01:24:27,640 --> 01:24:27,880
Speaker 2: Yeah.

1917
01:24:27,920 --> 01:24:31,439
Speaker 1: I was gonna say, anytime I see like item inventory management,

1918
01:24:31,479 --> 01:24:34,079
I think of Dredge now, which I love. Dredge is

1919
01:24:34,079 --> 01:24:35,680
another game where I had those two layers of the

1920
01:24:35,720 --> 01:24:39,520
inventory management and the actual fishing, which those two were

1921
01:24:39,680 --> 01:24:41,399
pretty very closely intertwined.

1922
01:24:41,399 --> 01:24:42,520
Speaker 5: But such a good game.

1923
01:24:42,920 --> 01:24:43,520
Speaker 2: Yeah, I love.

1924
01:24:44,039 --> 01:24:45,840
Speaker 1: Those are some of my favorite games these days that

1925
01:24:45,920 --> 01:24:48,159
do that really well when they combine those two things,

1926
01:24:49,159 --> 01:24:52,279
And yeah, I might try and moon later two because

1927
01:24:52,319 --> 01:24:54,079
I did like the first one for its part.

1928
01:24:54,520 --> 01:24:56,279
Speaker 5: Dred You guys are really comparing it to games that

1929
01:24:56,439 --> 01:24:59,399
just like have personality for days, like Cult, the Lamb

1930
01:24:59,399 --> 01:25:03,680
and Dredge. Are these like super iconic When you describe them,

1931
01:25:03,680 --> 01:25:07,000
people know exactly where you are and what you're talking about, right,

1932
01:25:07,039 --> 01:25:10,159
like like evil deathfish like coming at you, and like

1933
01:25:10,279 --> 01:25:13,039
you know a cult situation where people are eating their

1934
01:25:13,039 --> 01:25:15,960
own poop and you're sacrificing them. This one, like, I

1935
01:25:16,000 --> 01:25:18,960
don't know if it's as easy to describe the world

1936
01:25:18,960 --> 01:25:21,560
building for this one. There is a story, but I

1937
01:25:21,600 --> 01:25:23,880
don't know if it grabs me in the same way

1938
01:25:24,000 --> 01:25:26,359
as those other games. I think the hook of this

1939
01:25:26,479 --> 01:25:30,119
game that is valuable is its simplistic loop that is

1940
01:25:30,119 --> 01:25:32,520
addictive to get a couple artifacts and sell them in

1941
01:25:32,560 --> 01:25:35,680
a shop. I will say that like often when I

1942
01:25:35,720 --> 01:25:39,880
am getting cool shit in a game. I love the

1943
01:25:40,560 --> 01:25:43,119
role playing of being like, oh man, I would love

1944
01:25:43,159 --> 01:25:45,319
to like sell this in at a little place and

1945
01:25:45,399 --> 01:25:47,479
like have people come and look at my wares and

1946
01:25:47,520 --> 01:25:51,720
buy them. It's fun to open a shop and clean

1947
01:25:51,720 --> 01:25:53,960
it up. If you look at any screenshots from it,

1948
01:25:54,000 --> 01:25:56,560
like I have a little rumba that keeps my shop

1949
01:25:56,600 --> 01:25:59,640
tidy and replaces my items for me I have. There's

1950
01:25:59,640 --> 01:26:02,239
just like little characters at play that I think makes

1951
01:26:02,319 --> 01:26:05,279
my shop really fun to keep up. So I can

1952
01:26:05,359 --> 01:26:07,880
tell what they're doing and how they've built upon the

1953
01:26:07,880 --> 01:26:10,880
first game, and I really appreciate how they've grown this.

1954
01:26:11,720 --> 01:26:14,600
I think it still needs a little bit more in

1955
01:26:15,000 --> 01:26:17,840
the sense of, like, what makes this so distinct that

1956
01:26:17,880 --> 01:26:20,600
it's so obvious when you're describing it to someone that

1957
01:26:20,640 --> 01:26:23,760
you're like, what a unique world building system? And I

1958
01:26:23,760 --> 01:26:25,640
don't know if it's honed in on that yet, but

1959
01:26:25,680 --> 01:26:28,399
I do love I do love the loop. I think

1960
01:26:28,399 --> 01:26:32,159
this is a brilliant concept of running into a dungeon,

1961
01:26:32,239 --> 01:26:34,920
getting stuff and selling it at my little shop. I

1962
01:26:35,000 --> 01:26:36,720
love that. I'll never get sick of that.

1963
01:26:38,159 --> 01:26:38,319
Speaker 2: Right.

1964
01:26:38,319 --> 01:26:43,399
Speaker 1: That is Moonlighter too, Dan, you played a game called

1965
01:26:43,439 --> 01:26:44,239
and Roger.

1966
01:26:45,079 --> 01:26:48,399
Speaker 3: Yeah, very briefly here because I don't want to spoil anything.

1967
01:26:48,399 --> 01:26:49,960
It's kind of hard to talk about it spoiling. So

1968
01:26:50,319 --> 01:26:52,279
if you're curious about this, maybe skip like two or

1969
01:26:52,279 --> 01:26:55,039
three minutes ahead. But this is another like you know,

1970
01:26:55,079 --> 01:26:57,479
I talked about Consume Me recently. I guess you could

1971
01:26:57,600 --> 01:27:00,840
categorize it as like an empathy game. This one you

1972
01:27:00,840 --> 01:27:03,279
can play through in like forty five minutes, maybe an

1973
01:27:03,319 --> 01:27:10,600
hour indiegame. Beautiful animation, incredible animation, and I don't want

1974
01:27:10,600 --> 01:27:13,039
to say too much because kind of going through the

1975
01:27:13,079 --> 01:27:16,199
story and is a huge part of this. And again

1976
01:27:16,239 --> 01:27:19,399
it's a very small time commitment. If you're even remotely curious,

1977
01:27:19,600 --> 01:27:22,680
I will just say I very much related to it

1978
01:27:22,760 --> 01:27:26,239
as if you have ever dealt with a family member

1979
01:27:26,520 --> 01:27:28,520
or you know, I guess more often you know, it's

1980
01:27:28,600 --> 01:27:33,039
usually like an elderly family member that is dealing with dementia, Alzheimer's,

1981
01:27:33,119 --> 01:27:40,000
anything like that. It is along those lines and the

1982
01:27:40,039 --> 01:27:45,840
ways it uses game mechanics to illustrate certain things about

1983
01:27:46,079 --> 01:27:50,840
how difficult you know, those omens can be. This does

1984
01:27:50,920 --> 01:27:56,760
a It does a really like beautiful job of communicating that.

1985
01:27:57,159 --> 01:28:00,319
And also, you know, the animation is just visually musing.

1986
01:28:00,359 --> 01:28:04,359
Everything is beautiful. But also it is very smart with

1987
01:28:04,399 --> 01:28:08,279
how it incorporates the game parts of it into trying

1988
01:28:08,319 --> 01:28:14,439
to convey the uh, you know, frustration of memory and

1989
01:28:14,840 --> 01:28:17,399
uh you know, I'm trying not to say too much here,

1990
01:28:17,439 --> 01:28:18,600
but it's yeah, you.

1991
01:28:18,479 --> 01:28:20,880
Speaker 5: Have spoiled but I get I think I'm getting what

1992
01:28:20,920 --> 01:28:22,920
you're picking up as well, because if you're doing like

1993
01:28:23,159 --> 01:28:25,720
let's say, I'm just assuming that you're doing like a

1994
01:28:25,800 --> 01:28:28,640
consistent mechanic and then it's like not working the way

1995
01:28:28,680 --> 01:28:31,760
you expected it to. That's reflecting what it's like to

1996
01:28:32,000 --> 01:28:36,239
not understand yes, or have dementia yourself maybe, which is

1997
01:28:36,279 --> 01:28:39,239
like I expect that I know what this system should

1998
01:28:39,279 --> 01:28:41,159
do when I'm brushing my teeth or when I'm brushing

1999
01:28:41,159 --> 01:28:41,479
my hair.

2000
01:28:41,560 --> 01:28:43,840
Speaker 3: It's amazing that you do the brushing my teeth thing

2001
01:28:43,880 --> 01:28:47,000
because it's that's consistent. But that is also say, that's

2002
01:28:47,000 --> 01:28:48,600
one of the early ones that they do, is the

2003
01:28:48,600 --> 01:28:50,960
brushing the teeth thing, and like it, it is a

2004
01:28:51,000 --> 01:28:54,319
thing that is expressed in using game mechanics, I think

2005
01:28:54,399 --> 01:28:56,680
better than like a short film or something you would

2006
01:28:56,680 --> 01:28:59,079
be able to do. So if that sounds at all

2007
01:28:59,119 --> 01:29:02,159
intriguing or interest to you, I would recommend checking out.

2008
01:29:02,159 --> 01:29:03,039
Speaker 4: I think it does a very good.

2009
01:29:03,000 --> 01:29:03,600
Speaker 2: Job with that.

2010
01:29:03,840 --> 01:29:08,439
Speaker 5: I love this. It's also five dollars now it's forty

2011
01:29:08,439 --> 01:29:11,600
five minutes. But like I always look at games as

2012
01:29:11,760 --> 01:29:16,119
is this a wonderful evening experience, you know, for the price.

2013
01:29:16,239 --> 01:29:18,039
That's what I always look at it, not hour, but

2014
01:29:18,079 --> 01:29:20,000
like I always do the movie what I enjoy and eat.

2015
01:29:20,119 --> 01:29:21,279
Speaker 2: Yeah, I do the movie thing.

2016
01:29:21,319 --> 01:29:23,800
Speaker 3: It's like Bonk and I just bought Avatar tickets for

2017
01:29:24,079 --> 01:29:25,800
when it comes out, and it's like that was fifty

2018
01:29:25,840 --> 01:29:28,439
two dollars for two people for I mean, granted it's

2019
01:29:28,479 --> 01:29:30,279
a very long movie, but still you break down the

2020
01:29:30,319 --> 01:29:32,840
hours to the time, it's like, I don't know, five

2021
01:29:32,880 --> 01:29:34,960
bucks for forty five minutes or an hour of a

2022
01:29:35,000 --> 01:29:36,640
game doesn't seem too bad.

2023
01:29:36,640 --> 01:29:41,359
Speaker 5: You know, yeah, absolutely not. I think that's totally worth it. It's cool. Hopefully,

2024
01:29:41,600 --> 01:29:44,680
would you say it's sad, I will just like ask like, okay.

2025
01:29:44,479 --> 01:29:46,880
Speaker 2: Yeah, I mean in the way I always.

2026
01:29:46,680 --> 01:29:49,000
Speaker 5: To prepare myself for like an emotional I'll.

2027
01:29:48,880 --> 01:29:50,920
Speaker 3: Just say, like anyone who's dealt with, like you know,

2028
01:29:51,399 --> 01:29:54,359
family members with dementia or Alzheimer's, it's rarely the like

2029
01:29:54,600 --> 01:29:56,720
and then they were all better. You know, it's not

2030
01:29:57,199 --> 01:29:59,399
you know, it's it's a pretty realistic depiction of that.

2031
01:29:59,479 --> 01:29:59,680
Speaker 4: You know.

2032
01:30:01,119 --> 01:30:03,239
Speaker 5: I was looking if the dev ever played any or

2033
01:30:03,520 --> 01:30:07,359
made anything, and I just like don't see them have

2034
01:30:07,479 --> 01:30:11,359
any history of games in the past. But I've played

2035
01:30:11,359 --> 01:30:13,520
like iPhone games that do stuff like that that kind

2036
01:30:13,560 --> 01:30:17,319
of like subvert your expectation with mundane everyday tasks and

2037
01:30:17,359 --> 01:30:19,159
then alter them slightly to mess with you.

2038
01:30:19,800 --> 01:30:20,520
Speaker 4: It's kind of that.

2039
01:30:20,680 --> 01:30:23,680
Speaker 3: And I will also say, like, similar to consumeing, it

2040
01:30:23,720 --> 01:30:25,840
does have a little bit of a turn at one

2041
01:30:25,880 --> 01:30:28,359
point that is kind of like, I mean, it seems

2042
01:30:28,359 --> 01:30:30,079
like a personal story for sure, so I'm not going

2043
01:30:30,079 --> 01:30:32,479
to slight it for that, but it's just like, oh, okay,

2044
01:30:32,600 --> 01:30:34,199
well now we got this extra element here that I

2045
01:30:34,239 --> 01:30:37,840
wasn't really I don't know we were going there, but yeah,

2046
01:30:37,880 --> 01:30:39,840
I won't say too much, but yeah, very very similar

2047
01:30:39,880 --> 01:30:41,319
to consume me in a couple of ways.

2048
01:30:41,439 --> 01:30:42,600
Speaker 4: So that's cool.

2049
01:30:43,239 --> 01:30:46,439
Speaker 5: I really appreciate that type of recommendation, especially for like

2050
01:30:46,479 --> 01:30:49,840
an evening, you know, like so often I'm like, oh,

2051
01:30:49,880 --> 01:30:51,560
I just want to like play a game, but I'm

2052
01:30:51,560 --> 01:30:53,960
like also kind of sitting on the couch casually and

2053
01:30:54,000 --> 01:30:56,000
maybe there's like something in the background on TV. I

2054
01:30:56,039 --> 01:30:58,399
just want to play something. That's how I was playing Moonlighter,

2055
01:30:58,399 --> 01:31:01,560
by the way. It was like, ah, I'm watching Rudo,

2056
01:31:01,720 --> 01:31:03,319
and like it's nice to just have like a little

2057
01:31:03,319 --> 01:31:05,520
game that I can also play simultaneously.

2058
01:31:05,640 --> 01:31:07,600
Speaker 4: And like, Mary, I follow your Instagram.

2059
01:31:07,600 --> 01:31:09,800
Speaker 3: It seems like you're either like on a mountain with

2060
01:31:09,920 --> 01:31:13,319
Simone or you're getting like horny about Naruto characters or something.

2061
01:31:13,439 --> 01:31:16,640
Speaker 2: I don't know who's this guy? Who's this? I can

2062
01:31:16,680 --> 01:31:20,039
fix some guy Gara. It seems like you've been posting

2063
01:31:20,079 --> 01:31:23,239
a lot about him lately. Hill tell us about him.

2064
01:31:23,279 --> 01:31:29,600
Speaker 5: Gara's a freak and a half. Gara's a misunderstood villain

2065
01:31:29,920 --> 01:31:35,439
in Naruto. He has a like a tub on his back,

2066
01:31:35,680 --> 01:31:38,920
like a like a clay pot, and it contains sand,

2067
01:31:39,079 --> 01:31:42,039
and he can use his chucklate to alter the sand,

2068
01:31:42,159 --> 01:31:44,239
and then the sand can wrap around people, and then

2069
01:31:44,279 --> 01:31:47,159
he uses sand coffin to crush them to death and

2070
01:31:47,159 --> 01:31:49,680
then consume them. And so when he releases his sand,

2071
01:31:49,680 --> 01:31:52,960
it smells like blood because it's basically stained with the

2072
01:31:52,960 --> 01:31:55,600
blood of his enemies that he's killed over his over

2073
01:31:55,640 --> 01:31:59,600
the years. He doesn't know love, so he has like

2074
01:31:59,840 --> 01:32:03,920
no oh joy, and he has like he basically says

2075
01:32:03,960 --> 01:32:06,640
his purpose in life is to kill because he doesn't

2076
01:32:06,680 --> 01:32:11,720
know what love is. And I think I can fix him.

2077
01:32:12,000 --> 01:32:14,000
Speaker 1: He really skipped over a lot of middle ground there.

2078
01:32:14,319 --> 01:32:15,680
I don't know what love is, so I'm just gonna

2079
01:32:15,720 --> 01:32:16,279
kill everybody.

2080
01:32:16,279 --> 01:32:18,760
Speaker 3: I mean, what's what's desirable about this character? And why

2081
01:32:18,760 --> 01:32:19,720
do you want to fix this guy?

2082
01:32:20,079 --> 01:32:21,439
Speaker 5: I just think he's neat.

2083
01:32:23,039 --> 01:32:27,239
Speaker 3: He is pretty speaking of that Simpson's Fortnite, keep kicking ass, Simpsons,

2084
01:32:27,640 --> 01:32:28,479
It's incredible.

2085
01:32:29,319 --> 01:32:32,319
Speaker 2: Holy shit, I unlocked Marge Mary today.

2086
01:32:32,359 --> 01:32:34,399
Speaker 3: I was thinking about spending like thirty fucking bucks on

2087
01:32:34,439 --> 01:32:40,079
Itchy and Scratchy.

2088
01:32:39,359 --> 01:32:43,840
Speaker 5: Such a tangent. I don't know, Yeah, I just think

2089
01:32:43,880 --> 01:32:48,439
they're neat. Listen, who's to say what what awakens something

2090
01:32:48,439 --> 01:32:51,680
inside of us? But when sixteen year old Mary watched

2091
01:32:51,760 --> 01:32:55,560
Narudo probably older than that, for the first time, and

2092
01:32:55,640 --> 01:32:58,159
I laid my hands on Gara, who does have like

2093
01:32:58,199 --> 01:33:00,920
heavy eyeliner and looks like an emo boy, I was like,

2094
01:33:01,159 --> 01:33:04,600
uh uh, this better not awaken anything inside of me.

2095
01:33:04,680 --> 01:33:08,319
And it did. It did, And watching Arudo again, this

2096
01:33:08,439 --> 01:33:10,960
is like my second round watching Naruto from the beginning,

2097
01:33:11,439 --> 01:33:18,960
I have forgotten how impactful Gara was to my awakening.

2098
01:33:19,800 --> 01:33:23,039
Speaker 4: So so you're what you're saying, is Nerudo is your

2099
01:33:23,119 --> 01:33:23,720
be dazzled?

2100
01:33:24,600 --> 01:33:28,600
Speaker 5: Yeah, Gara specifically is Yeah.

2101
01:33:28,760 --> 01:33:29,840
Speaker 2: Okay, I understand that.

2102
01:33:31,840 --> 01:33:34,359
Speaker 5: This is like that scene and it's always sunny where

2103
01:33:34,359 --> 01:33:35,640
it's like I get it now.

2104
01:33:36,680 --> 01:33:45,119
Speaker 1: Who's Who's Who's the Zenya in Nerudo Gara? No, no, everything, no,

2105
01:33:45,159 --> 01:33:47,279
not but yet the public.

2106
01:33:48,279 --> 01:33:49,720
Speaker 2: I don't know what I meant. I just want to

2107
01:33:49,760 --> 01:33:51,279
talk about Yeah.

2108
01:33:52,359 --> 01:33:58,000
Speaker 1: Yeah, we are going to be doing a recording bonus

2109
01:33:58,000 --> 01:34:00,359
episode of Arc Raiders. So if you, if you're not

2110
01:34:00,479 --> 01:34:03,399
a patron, like I mentioned earlier, you should go subscribe

2111
01:34:03,439 --> 01:34:05,119
because the three of us are going to play it

2112
01:34:05,159 --> 01:34:07,640
after this recording. However, Mary, you did write it down

2113
01:34:07,720 --> 01:34:09,000
to talk about it tonight.

2114
01:34:09,119 --> 01:34:10,880
Speaker 5: I've just been playing a little bit of our Creators

2115
01:34:10,960 --> 01:34:13,960
and Dan, I know you've played it and you've talked

2116
01:34:13,960 --> 01:34:16,520
about it. I haven't talked about it because I did

2117
01:34:16,520 --> 01:34:18,600
not play it, and I've been kind of itching to

2118
01:34:18,680 --> 01:34:21,960
try it. I get it. I get why everybody's like

2119
01:34:22,000 --> 01:34:25,520
really excited about it. Is such an incredible solve to

2120
01:34:25,600 --> 01:34:28,680
so many other gaming problems. Of like, I'll be so

2121
01:34:28,840 --> 01:34:31,560
devastated if I lose my lute. But this game has

2122
01:34:31,760 --> 01:34:34,720
cracked the code with some free Essentially, you can have

2123
01:34:34,760 --> 01:34:39,600
like free loot every time you go top side, which

2124
01:34:40,319 --> 01:34:44,359
lets me feel less vulnerable or less upset when I

2125
01:34:44,399 --> 01:34:49,000
get murked by some rando online. It's okay to die

2126
01:34:49,039 --> 01:34:51,239
in this game. Because you can always have a free

2127
01:34:51,239 --> 01:34:53,880
load out to solve it. I just I think mechanically,

2128
01:34:53,880 --> 01:34:56,520
what I'm saying is, I think they solved an issue

2129
01:34:56,520 --> 01:34:59,239
that other games had, and it allows me to laugh

2130
01:34:59,279 --> 01:35:01,560
when I get killed. When I get killed in this game,

2131
01:35:01,600 --> 01:35:03,840
I am not fucking pissed off. I'm like, you won,

2132
01:35:04,279 --> 01:35:07,039
You're better take take my stuff. I'll just get another

2133
01:35:07,079 --> 01:35:07,720
free load out.

2134
01:35:07,720 --> 01:35:09,600
Speaker 3: It's okay, But you know it's so smart too. Is

2135
01:35:09,640 --> 01:35:11,800
the free load out thing is great? But also the

2136
01:35:11,960 --> 01:35:14,039
safe pocket. So it's like, let's see you find some

2137
01:35:14,239 --> 01:35:16,840
one of a kind legendary thing. It's like, all right,

2138
01:35:16,880 --> 01:35:19,039
I'll put this over here, so even if I die

2139
01:35:19,039 --> 01:35:20,800
and lose everything else, I still have that.

2140
01:35:20,880 --> 01:35:22,920
Speaker 4: Like it makes just a lot of smart little one.

2141
01:35:22,840 --> 01:35:25,319
Speaker 5: Hundred percent Where do you think the safe pocket is?

2142
01:35:26,199 --> 01:35:30,439
But he put it in his ass? I think he is.

2143
01:35:32,239 --> 01:35:34,399
It's one hundred percent your butt. And I think it's

2144
01:35:34,479 --> 01:35:37,479
awesome that if you find a pocket watch that is

2145
01:35:37,560 --> 01:35:38,920
super valuable.

2146
01:35:38,840 --> 01:35:41,039
Speaker 4: You can keep it, but you expand it too.

2147
01:35:41,159 --> 01:35:43,079
Speaker 3: So is that like you're just going go see to

2148
01:35:43,119 --> 01:35:44,840
get some more fucking rubber parts in there.

2149
01:35:45,159 --> 01:35:47,119
Speaker 5: I just think you stretch it out over time.

2150
01:35:47,479 --> 01:35:49,239
Speaker 1: I guess he didn't want them to get his watch,

2151
01:35:49,279 --> 01:35:51,640
so he took it and he shoved it up his ass.

2152
01:35:53,119 --> 01:35:55,159
Speaker 5: It's a really that is a really great that you

2153
01:35:55,199 --> 01:35:59,079
can tell that these guys the developers are gamers and

2154
01:35:59,119 --> 01:36:00,760
we're like, this game is reat, but you know it

2155
01:36:00,760 --> 01:36:03,399
would make it a little better, and they're just solving

2156
01:36:03,439 --> 01:36:06,560
these little core pieces that allow you to have more joy.

2157
01:36:07,279 --> 01:36:09,680
I also think this game is really fun to watch

2158
01:36:09,720 --> 01:36:12,079
other people play, especially people who are very good I am.

2159
01:36:12,800 --> 01:36:16,520
I will self admittedly say I'm not excellent at this game.

2160
01:36:16,560 --> 01:36:20,159
I'm making lots of mistakes. I was like dying all

2161
01:36:20,199 --> 01:36:24,319
sorts of terrible ways because I I just make mistakes

2162
01:36:24,359 --> 01:36:27,760
all the time, but I don't have the stress of

2163
01:36:28,039 --> 01:36:30,800
losing everything that's precious to me. Every time you go

2164
01:36:30,840 --> 01:36:32,920
top side, you gain a little bit, you learn a

2165
01:36:32,960 --> 01:36:35,520
little bit, and you can always put one secret item

2166
01:36:35,560 --> 01:36:37,720
in your secret pocket, and there's.

2167
01:36:37,600 --> 01:36:38,880
Speaker 4: A skill tree and all that stuff.

2168
01:36:38,960 --> 01:36:43,159
Speaker 5: Yeah, totally, you're learning either way, no matter what. But

2169
01:36:43,319 --> 01:36:45,079
I like watching people who are very good at the

2170
01:36:45,079 --> 01:36:48,039
game because it's excellent to watch. There are so many

2171
01:36:48,039 --> 01:36:49,720
things that I'm afraid of in that game, not just

2172
01:36:49,760 --> 01:36:53,000
like the human beings that are obviously all terrible, but

2173
01:36:53,000 --> 01:36:56,239
there's these ex spiders that are mechanically they're insane and

2174
01:36:56,279 --> 01:37:00,199
they jump at you and like one shot. You watching

2175
01:37:00,239 --> 01:37:02,199
people who've been playing this game for over two hundred

2176
01:37:02,239 --> 01:37:05,720
hours be able to take down these spiders awesome. It's

2177
01:37:05,880 --> 01:37:08,560
very cool to watch good people play this game.

2178
01:37:08,840 --> 01:37:12,680
Speaker 3: Mary, you got to watch that upf we did with Kayla.

2179
01:37:13,079 --> 01:37:17,239
She's insane, right, Like she is a force of nature

2180
01:37:17,279 --> 01:37:17,520
in that.

2181
01:37:17,840 --> 01:37:18,359
Speaker 2: Yeah.

2182
01:37:18,640 --> 01:37:20,319
Speaker 3: Just I mean that's the one time I played it

2183
01:37:20,359 --> 01:37:22,279
with her and it was just like wow, all right,

2184
01:37:22,319 --> 01:37:24,800
she just has an ability where she just scares people

2185
01:37:24,800 --> 01:37:25,720
off by screaming at them.

2186
01:37:25,760 --> 01:37:26,600
Speaker 4: It's incredible to watch.

2187
01:37:27,000 --> 01:37:28,880
Speaker 2: Yeah, she was saying like, I'm going to be your

2188
01:37:28,880 --> 01:37:30,279
step mom's mom.

2189
01:37:30,399 --> 01:37:33,119
Speaker 4: Afterwards, I'm going to go full frontal on your asshole.

2190
01:37:33,359 --> 01:37:36,960
Speaker 1: Yeah yeah, yeah, Yeah, She's just a terrifying I'd be

2191
01:37:37,000 --> 01:37:37,800
afraid if I heard that.

2192
01:37:38,079 --> 01:37:41,920
Speaker 5: Yes, I think online I do not have the aura

2193
01:37:41,960 --> 01:37:44,520
that I have. I r L and online I'm always

2194
01:37:44,640 --> 01:37:47,960
like hello, they're like, let's murder this person.

2195
01:37:48,079 --> 01:37:50,560
Speaker 3: That's bank when she plays, but Banc does solos and

2196
01:37:50,600 --> 01:37:54,239
like she's just the nicest person ever. And sometimes I

2197
01:37:54,239 --> 01:37:56,640
find myself getting very angry if people like, you know,

2198
01:37:56,640 --> 01:37:58,840
they're going to shoot her, like right at the extraction, where.

2199
01:37:58,640 --> 01:38:00,960
Speaker 2: It's like, how dare you shoot things? And I shooting at.

2200
01:38:00,840 --> 01:38:04,000
Speaker 5: The extraction is rude and I think you should leave

2201
01:38:04,039 --> 01:38:07,560
people alone. I once crawled into an distraction and they

2202
01:38:07,640 --> 01:38:10,199
still shot me inside the instruct and I was like,

2203
01:38:10,680 --> 01:38:14,119
if I'm able to crawl my like decrepit ass into

2204
01:38:14,159 --> 01:38:17,079
the distraction for anyone who doesn't know as long even

2205
01:38:17,119 --> 01:38:20,560
if you're downed, if you can get in, you make it.

2206
01:38:20,680 --> 01:38:24,239
You left, which is super cool. They still like took

2207
01:38:24,279 --> 01:38:26,279
me down even from the inside, and I was like,

2208
01:38:26,479 --> 01:38:29,439
this should count as a safe zone. I think it should,

2209
01:38:29,520 --> 01:38:32,359
like morally be you should leave people in that safe

2210
01:38:32,439 --> 01:38:33,279
zone alone.

2211
01:38:34,000 --> 01:38:34,880
Speaker 4: Yeah, I agree.

2212
01:38:34,960 --> 01:38:37,279
Speaker 1: I think it's more interesting as a social experiment to

2213
01:38:37,319 --> 01:38:39,279
be able to fuck with people at the very end.

2214
01:38:39,880 --> 01:38:41,880
Speaker 4: I don't know what I mean.

2215
01:38:41,920 --> 01:38:45,439
Speaker 3: We are us three have never been together in this game,

2216
01:38:45,800 --> 01:38:49,319
and Mike, you have not really started it recently. I'm

2217
01:38:49,359 --> 01:38:52,119
looking forward to seeing how our dynamic in our graders

2218
01:38:52,239 --> 01:38:52,960
is right after this.

2219
01:38:53,319 --> 01:38:58,319
Speaker 2: Yeah, looking forward to it as well. Just watch your backs.

2220
01:38:58,319 --> 01:39:02,760
We're on this same squad. Is there a friendly fire?

2221
01:39:02,800 --> 01:39:07,079
I don't even know. No one we'll find out, won't we.

2222
01:39:07,239 --> 01:39:10,600
Speaker 5: No, yeah, no, no squad is ever friendly fired and tell.

2223
01:39:10,479 --> 01:39:14,640
Speaker 2: Us all right, you want to talk about emails?

2224
01:39:14,920 --> 01:39:19,279
Speaker 1: Sure, okay, as usual, you can write into firescape cast

2225
01:39:19,319 --> 01:39:22,279
at gmail dot com questions you want read on the show.

2226
01:39:22,399 --> 01:39:24,560
We got a bunch this last episode, and I called

2227
01:39:24,560 --> 01:39:27,079
because we were running a bit low toward the end

2228
01:39:27,119 --> 01:39:29,680
of the year. We replenished for a few months, but

2229
01:39:29,760 --> 01:39:32,680
keep them coming, because you know, the more, the merrier,

2230
01:39:32,880 --> 01:39:35,119
the more the better. Also, I think the more people

2231
01:39:35,279 --> 01:39:37,640
send in, the more likely to get new stuff. Sometimes

2232
01:39:37,640 --> 01:39:39,680
I think maybe people who haven't listened to the entire

2233
01:39:39,760 --> 01:39:41,720
run of the show reask them, or it's just been

2234
01:39:41,880 --> 01:39:44,560
three years since we asked them, so uh yeah. The

2235
01:39:44,560 --> 01:39:47,000
more people who write in, more chance there is for

2236
01:39:47,560 --> 01:39:52,279
an unusual or unasked or uncommon question to come across. Uh, Mary,

2237
01:39:52,319 --> 01:39:54,319
do you want to read this first one from Zach?

2238
01:39:55,479 --> 01:39:57,199
Speaker 5: Yeah, good evening.

2239
01:39:57,399 --> 01:40:03,119
Speaker 2: Yin's Pittsburgh things. Oh it's y'all like John's.

2240
01:40:04,079 --> 01:40:08,359
Speaker 1: Uh like John. John is from Philadelphia. That's like you.

2241
01:40:08,359 --> 01:40:11,239
You could substitute that for almost anything. Yin's is specifically

2242
01:40:11,239 --> 01:40:12,239
like Pittsburgh's y'all.

2243
01:40:12,920 --> 01:40:18,760
Speaker 5: Oh, okay, good evening, Yin's second time writer. A longtime

2244
01:40:18,800 --> 01:40:22,920
listener question I love. I love a listener that gets

2245
01:40:22,960 --> 01:40:25,600
right to the point. I appreciate it. Is there for

2246
01:40:25,640 --> 01:40:28,279
something in high school you wish you would have tried

2247
01:40:28,319 --> 01:40:28,880
but didn't.

2248
01:40:30,359 --> 01:40:34,720
Speaker 2: Prince, how long have you had that locked and loaded?

2249
01:40:38,760 --> 01:40:44,880
Speaker 7: I don't asked a bullet in the chamber, sports band,

2250
01:40:45,199 --> 01:40:48,279
a job or activity you know, For example, hockey is

2251
01:40:48,319 --> 01:40:49,880
a big deal in the city of Pittsburgh.

2252
01:40:49,880 --> 01:40:51,720
Speaker 5: I often think of how I may have missed out

2253
01:40:51,760 --> 01:40:53,880
on high school hockey. Instead I was in a local

2254
01:40:53,920 --> 01:40:57,399
band playing shows. That also sounds cool, though, Yeah, anything

2255
01:40:57,479 --> 01:41:03,439
come to mind for all of you. Much love from Pittsburgh.

2256
01:41:02,520 --> 01:41:05,680
Speaker 3: Uh, it's like it's the most old man phrase ever.

2257
01:41:05,720 --> 01:41:07,680
But the whole youth is wasted on the young thing.

2258
01:41:07,880 --> 01:41:10,680
It's like it's like there are so many things now

2259
01:41:10,720 --> 01:41:15,119
that like got just basic ass things like just general taking.

2260
01:41:14,760 --> 01:41:15,479
Speaker 4: Care of yourself.

2261
01:41:15,520 --> 01:41:15,720
Speaker 1: Shit.

2262
01:41:15,960 --> 01:41:18,600
Speaker 3: I just wish I would have like at a younger age,

2263
01:41:18,600 --> 01:41:20,880
like I would occasionally like go to the gym or

2264
01:41:20,920 --> 01:41:22,960
the rec center in college and get on an elliptical

2265
01:41:23,079 --> 01:41:24,840
for you know, thirty minutes or whatever and go home.

2266
01:41:24,880 --> 01:41:28,439
But like just general taking care of yourself, general food stuff,

2267
01:41:28,680 --> 01:41:30,800
things like that that like, you know, I'm definitely learning

2268
01:41:30,800 --> 01:41:32,600
a lot as I get older and trying to make

2269
01:41:32,720 --> 01:41:35,000
changes and stuff. But I think that stuff just is

2270
01:41:35,079 --> 01:41:38,520
so much easier if that was part of your day

2271
01:41:38,560 --> 01:41:43,119
to day back then. Oh, pe bring up something that

2272
01:41:43,159 --> 01:41:43,840
might be gross.

2273
01:41:44,479 --> 01:41:48,880
Speaker 2: Ah, yes, I realize.

2274
01:41:48,920 --> 01:41:50,880
Speaker 3: We were just me and Bank the other day. We're

2275
01:41:50,960 --> 01:41:53,920
putting the duvet on the blanket and stuff like that.

2276
01:41:55,039 --> 01:42:00,680
I realize growing up, I played a lot of my dad,

2277
01:42:00,880 --> 01:42:03,439
and I think a lot of it's fair. I was

2278
01:42:03,479 --> 01:42:06,239
never taught that you're supposed to wash your sheets.

2279
01:42:07,600 --> 01:42:10,439
Speaker 2: Oh it's a bit gross. Yeah, it's gross. No, I

2280
01:42:10,439 --> 01:42:12,960
think about it now and it's like, objectively, that's just gross.

2281
01:42:13,000 --> 01:42:16,600
So neither your parents washed like a well, it was.

2282
01:42:16,640 --> 01:42:22,199
Speaker 3: Two separate houses, and so I didn't, like, I don't

2283
01:42:22,239 --> 01:42:23,399
know about that really.

2284
01:42:24,079 --> 01:42:26,000
Speaker 2: Yeah, I mean that's on hygienic for sure.

2285
01:42:26,479 --> 01:42:28,199
Speaker 3: Yeah, and you think about it like, well, of course

2286
01:42:28,239 --> 01:42:30,720
there's there's a million reasons why that's uh you probably

2287
01:42:30,760 --> 01:42:34,199
should wash those but uh yeah, So.

2288
01:42:34,279 --> 01:42:37,600
Speaker 1: To clarify you were doing putting the duvet back on

2289
01:42:37,640 --> 01:42:39,520
the actual comfort the other day with Bank.

2290
01:42:39,680 --> 01:42:41,439
Speaker 2: This was the first time you realize you're.

2291
01:42:41,279 --> 01:42:46,079
Speaker 3: Supposed to no, No, We've talked about it so many times. Yeah,

2292
01:42:46,439 --> 01:42:48,800
trust me, trust me, it's a very clear line of

2293
01:42:48,960 --> 01:42:51,279
pre and post bunk I love.

2294
01:42:52,199 --> 01:42:55,560
Speaker 1: But you didn't even like before Bank, you didn't know that,

2295
01:42:56,079 --> 01:42:58,359
like you were you were like any things.

2296
01:42:58,399 --> 01:43:02,560
Speaker 3: I didn't know, uh before Bank, I just wasn't taught

2297
01:43:02,600 --> 01:43:05,439
a lot of things. It's a lot of basic ass things,

2298
01:43:06,000 --> 01:43:08,800
and I think of now and I'm like, oh, boy,

2299
01:43:09,000 --> 01:43:09,479
that's yeah.

2300
01:43:10,600 --> 01:43:14,319
Speaker 5: It's like when it's your fault for not like you know,

2301
01:43:14,399 --> 01:43:16,640
to wash a shirt after you wear it, right, you understanding?

2302
01:43:16,640 --> 01:43:17,520
Speaker 2: Well, yeah, but there.

2303
01:43:17,359 --> 01:43:18,720
Speaker 3: Were things too where it's like I didn't know you

2304
01:43:18,760 --> 01:43:21,760
could wash a hoodie until I met Bunk. I thought

2305
01:43:22,119 --> 01:43:24,359
you said, yeah, yeah, we talked because I didn't think

2306
01:43:24,359 --> 01:43:26,479
it was eligible for like smells, because it wasn't touching

2307
01:43:26,479 --> 01:43:27,079
your skin.

2308
01:43:27,680 --> 01:43:31,079
Speaker 2: Which it is eligible. Yeah, no, I don't. That's the thing.

2309
01:43:31,319 --> 01:43:32,880
Speaker 3: Since I met Bonk and she just brings up a

2310
01:43:32,920 --> 01:43:35,800
bunch of normal ass human things to me. In the

2311
01:43:35,880 --> 01:43:37,920
last ten plus years, it's been like, oh, of course,

2312
01:43:38,039 --> 01:43:38,920
how the fuck did I never?

2313
01:43:39,239 --> 01:43:40,960
Speaker 5: But don't you ever think about like being on a

2314
01:43:41,000 --> 01:43:43,039
pillow and like you know, like you drool when you're

2315
01:43:43,039 --> 01:43:43,840
sleeping and stuff?

2316
01:43:43,880 --> 01:43:44,039
Speaker 2: Like that.

2317
01:43:44,479 --> 01:43:48,359
Speaker 3: I'm just feel like I think, I think growing up,

2318
01:43:48,680 --> 01:43:52,279
I think the thought about like laundry and cleaning and

2319
01:43:52,319 --> 01:43:53,880
things like that was that like if there was a

2320
01:43:54,079 --> 01:43:56,039
stain on it, then you would do it.

2321
01:43:57,079 --> 01:43:58,039
Speaker 5: Visual I can.

2322
01:43:57,960 --> 01:44:00,239
Speaker 1: Get when you're like super young to like not know

2323
01:44:00,279 --> 01:44:03,880
that you're just constantly like secreting stuff even when you're sleeping,

2324
01:44:04,119 --> 01:44:06,039
like even on a micro level, I.

2325
01:44:06,159 --> 01:44:09,279
Speaker 3: Got considered that, but like, yeah, it's just like I

2326
01:44:09,560 --> 01:44:13,479
think cleaning clothes or hair in that Bunk I thought

2327
01:44:13,640 --> 01:44:16,479
was just like although, you know, I guess that's not true,

2328
01:44:16,479 --> 01:44:18,159
Like I would wash my clothes you know, all the

2329
01:44:18,159 --> 01:44:20,119
time after worn. It's just because it's touching your skin.

2330
01:44:20,560 --> 01:44:22,479
But I don't know why they didn't apply to I

2331
01:44:22,520 --> 01:44:22,880
don't know.

2332
01:44:23,560 --> 01:44:26,760
Speaker 5: Can you ever think about like impressing Like I understand

2333
01:44:26,800 --> 01:44:30,560
there's like a pre impost bank again, like you know

2334
01:44:31,119 --> 01:44:33,399
really you know, big ups to the big B. But

2335
01:44:33,520 --> 01:44:38,479
like when you were in the courting stage of impressing bank,

2336
01:44:38,840 --> 01:44:41,920
would you not want to have clean sheets for a lady?

2337
01:44:43,279 --> 01:44:45,159
Speaker 4: I mean, I just look at this.

2338
01:44:45,399 --> 01:44:46,880
Speaker 2: I never had a lady in the sheets.

2339
01:44:48,479 --> 01:44:49,960
Speaker 3: No, I mean I think about it like it was

2340
01:44:50,000 --> 01:44:51,800
I think when Bunk met me it was mattress on

2341
01:44:51,840 --> 01:44:52,239
the floor.

2342
01:44:52,359 --> 01:44:54,680
Speaker 2: Erast no cry.

2343
01:44:54,880 --> 01:44:58,119
Speaker 5: Yeah, I just never got anything.

2344
01:44:58,239 --> 01:44:58,880
Speaker 2: Worry about it.

2345
01:44:58,920 --> 01:45:01,560
Speaker 3: I want to say when I met Bonk, it was

2346
01:45:01,640 --> 01:45:04,800
either like I got my mattress off the floor a

2347
01:45:04,800 --> 01:45:06,520
month or two after that, or it was like a

2348
01:45:06,520 --> 01:45:10,239
month or two before meeting Bank. That is when I

2349
01:45:10,239 --> 01:45:12,039
first start of the Giant bomb. I was in full

2350
01:45:12,079 --> 01:45:13,760
on mattress on the floor guy.

2351
01:45:14,000 --> 01:45:18,000
Speaker 1: That's that's a very stereotypical like guy who doesn't know

2352
01:45:18,000 --> 01:45:22,119
how to actually like live bachelor. Yeah, like a man

2353
01:45:22,319 --> 01:45:25,079
said she was still going on some dates where that

2354
01:45:25,159 --> 01:45:26,560
was the case every once in a while.

2355
01:45:26,880 --> 01:45:29,039
Speaker 3: Yeah, I was fully in the case of like you know,

2356
01:45:29,119 --> 01:45:31,119
my my dad brain or it's just like well, I

2357
01:45:31,119 --> 01:45:32,920
mean what, it's fine some mattress. It's just like, well,

2358
01:45:32,920 --> 01:45:34,920
you're gonna spend money on something just to be high falutin,

2359
01:45:35,079 --> 01:45:38,319
you know, like I think I was, and I guarantee

2360
01:45:38,359 --> 01:45:41,720
that's how he still thinks. But like I definitely like

2361
01:45:41,760 --> 01:45:43,359
when I first started the giant bomb, was in full

2362
01:45:43,399 --> 01:45:45,039
on like why would I get that it doesn't do anything?

2363
01:45:45,119 --> 01:45:47,000
It's just well, now I know that actually super does

2364
01:45:47,119 --> 01:45:49,199
do things. It's like give me support.

2365
01:45:50,079 --> 01:45:51,560
Speaker 1: Yeah, I was gonna say, like, I think you get

2366
01:45:51,560 --> 01:45:53,479
to a certain age you have you can't be going

2367
01:45:53,520 --> 01:45:55,159
that low into a mattress.

2368
01:45:55,479 --> 01:45:55,840
Speaker 2: Yeah.

2369
01:45:56,000 --> 01:45:58,439
Speaker 3: Yeah, but like, boy, the things I've learned in the

2370
01:45:58,560 --> 01:46:00,800
last you know, ten plus years whatever, Like yeah, I

2371
01:46:01,119 --> 01:46:03,880
look back and it's just like, oh boy, all those

2372
01:46:04,279 --> 01:46:06,840
the twenties. We'll just say specifically the twenties. Maybe there's

2373
01:46:06,840 --> 01:46:09,600
a past when you're a gross dumb teenage or whatever.

2374
01:46:09,800 --> 01:46:12,159
I do feel like the twenties when I was just like,

2375
01:46:12,239 --> 01:46:14,520
oh boy, there's just ship. I should have known that.

2376
01:46:14,600 --> 01:46:16,199
I did not know a lot of twenties.

2377
01:46:16,680 --> 01:46:20,880
Speaker 2: I do think like not to you know, ally feminist,

2378
01:46:21,359 --> 01:46:22,800
like not to not to.

2379
01:46:23,520 --> 01:46:25,359
Speaker 4: I thought you're gonna do ally gross dude.

2380
01:46:26,000 --> 01:46:29,880
Speaker 1: Oh no, I've I've always been like, if anything, I

2381
01:46:29,960 --> 01:46:31,640
agree with Dan No.

2382
01:46:31,720 --> 01:46:34,800
Speaker 2: I had like a compulsion shower too twenty stuff.

2383
01:46:35,600 --> 01:46:37,920
Speaker 3: My dad's the guy who says everyone's got fucking skid

2384
01:46:37,960 --> 01:46:38,720
marks all the time.

2385
01:46:38,800 --> 01:46:40,600
Speaker 4: So yeah, that's where I grew up with.

2386
01:46:40,920 --> 01:46:44,880
Speaker 1: That's that's gross. I would say the thing, sorry continue

2387
01:46:45,079 --> 01:46:45,760
or maybe.

2388
01:46:45,520 --> 01:46:49,399
Speaker 2: I don't know. I'm so this is interesting, pack Yeah no,

2389
01:46:49,479 --> 01:46:52,600
it's a weekly therapy is always very interesting. Yeah.

2390
01:46:53,560 --> 01:46:56,079
Speaker 1: No, there's there's been stuff, and like I think you're

2391
01:46:56,239 --> 01:46:59,640
you'd be forgiven for, like early and mid twenties having

2392
01:46:59,680 --> 01:47:01,560
your math on the floor, because I think a lot

2393
01:47:01,600 --> 01:47:05,840
of people do. But yeah, no, I I remember Amanda,

2394
01:47:06,039 --> 01:47:09,079
like the first time she saw my apartment, my previous one,

2395
01:47:09,479 --> 01:47:12,800
obviously before we lived together, she was like impressed that

2396
01:47:12,880 --> 01:47:14,760
I my mattress was not on the floor and that

2397
01:47:14,840 --> 01:47:16,439
I had art on the walls. I was like, is

2398
01:47:16,479 --> 01:47:19,760
this the bar that like women are dealing with dating?

2399
01:47:20,680 --> 01:47:22,760
And then yeah, I heard more horror stories after him,

2400
01:47:22,760 --> 01:47:25,720
like yes, oh my god. I wasn't like I'm doing

2401
01:47:25,760 --> 01:47:28,920
more than that to be appealing, but that was apparently

2402
01:47:28,960 --> 01:47:29,520
the low bar.

2403
01:47:29,920 --> 01:47:33,039
Speaker 5: This is so true that, like, especially in college in

2404
01:47:33,279 --> 01:47:36,319
early twenties, I would say, like the bar is so

2405
01:47:36,600 --> 01:47:40,039
unbelievably low that if a guy had sheets on his mattress,

2406
01:47:40,039 --> 01:47:42,600
it was like hula lah, what is this the rints?

2407
01:47:42,840 --> 01:47:45,039
And it's just so bad.

2408
01:47:46,000 --> 01:47:46,279
Speaker 2: Mary?

2409
01:47:46,319 --> 01:47:50,039
Speaker 3: You would do that, Mary, I think. On that note,

2410
01:47:50,039 --> 01:47:52,640
can you please check the discord. I just sent you

2411
01:47:52,680 --> 01:47:55,640
a photo of me and my college bedroom, And if

2412
01:47:55,680 --> 01:47:57,960
you just want to break this down for the folks,

2413
01:47:58,119 --> 01:48:05,000
let me know this is okay.

2414
01:48:05,279 --> 01:48:09,159
Speaker 5: You've here on the bar, this man has four pieces

2415
01:48:09,199 --> 01:48:11,319
of art on his walls, which.

2416
01:48:11,119 --> 01:48:16,880
Speaker 2: Is yes, I mean, what is this?

2417
01:48:17,319 --> 01:48:20,079
Speaker 3: Probably this is probably two thousand and five for the record,

2418
01:48:20,279 --> 01:48:21,000
two thousand and six.

2419
01:48:21,079 --> 01:48:24,960
Speaker 2: Maybe is this a cool What are you holding? Is

2420
01:48:24,960 --> 01:48:27,640
that fire? I'm holding a handful of fireworks.

2421
01:48:28,000 --> 01:48:29,560
Speaker 3: If you look on the thing next to me, there's

2422
01:48:29,600 --> 01:48:32,760
a bunch of Saturn rockets and maybe twizzlers, a.

2423
01:48:32,720 --> 01:48:36,000
Speaker 5: Bunch of ones in a jar, which I love because

2424
01:48:36,039 --> 01:48:39,119
it's tell it to me. This your piggy bank was

2425
01:48:39,119 --> 01:48:40,920
like a jar where you're like, I have a dollar

2426
01:48:41,039 --> 01:48:43,800
left after Chinese food. I'm gonna pop it in here

2427
01:48:43,880 --> 01:48:45,279
for a good time later.

2428
01:48:45,760 --> 01:48:47,840
Speaker 4: It's correct, Yes, you got a box spring though.

2429
01:48:47,880 --> 01:48:50,159
Speaker 2: It's nice. Oh you have actually.

2430
01:48:50,119 --> 01:48:54,119
Speaker 3: Progressed after this actress on the floor.

2431
01:48:54,199 --> 01:48:56,479
Speaker 2: Yeah, you regress from them.

2432
01:48:57,239 --> 01:48:59,439
Speaker 4: It's dead Wood and Clint Eastwood.

2433
01:48:59,479 --> 01:49:02,239
Speaker 2: Yea full of dollars, dirty Harry, Yes.

2434
01:49:02,159 --> 01:49:02,840
Speaker 4: Yes, yes.

2435
01:49:02,880 --> 01:49:05,159
Speaker 5: What's the poster to the right that I can't see.

2436
01:49:05,800 --> 01:49:09,279
Speaker 3: It's like that is a bunch of god damn, the

2437
01:49:09,399 --> 01:49:12,319
video paper, the newspaper clippings of myself.

2438
01:49:12,720 --> 01:49:15,279
Speaker 5: Oh my god, that's unforgivable.

2439
01:49:15,600 --> 01:49:15,920
Speaker 4: I know.

2440
01:49:16,079 --> 01:49:19,760
Speaker 3: It's a bunch of like local film students has successive films.

2441
01:49:20,199 --> 01:49:22,199
The pictures of me and George Clinton and stuff. I'm

2442
01:49:22,760 --> 01:49:26,159
I'm afraid that their push pinned on the wall. That's

2443
01:49:26,159 --> 01:49:30,479
a picture of me and actor James Woods at a casino.

2444
01:49:30,560 --> 01:49:34,000
Speaker 1: Oh my god, that's crazy. I just rewatched casino with

2445
01:49:34,199 --> 01:49:34,920
James Woods in it.

2446
01:49:35,319 --> 01:49:35,520
Speaker 3: Sure.

2447
01:49:36,640 --> 01:49:39,720
Speaker 4: Yeah, this is just telling a picture here, isn't it.

2448
01:49:40,920 --> 01:49:43,279
Speaker 2: I have to ask, embarrassed. I think I know the answer.

2449
01:49:43,479 --> 01:49:45,800
Who made the collage of articles of you?

2450
01:49:46,439 --> 01:49:46,800
Speaker 4: My mom?

2451
01:49:47,279 --> 01:49:47,399
Speaker 1: Oh?

2452
01:49:47,520 --> 01:49:49,479
Speaker 4: I thought it was a Christmas gift. It was a

2453
01:49:49,560 --> 01:49:51,560
Christmas I thought it was you, So it was my

2454
01:49:51,640 --> 01:49:54,960
backside pass for p funk. It's a bunch of newspaper articles.

2455
01:49:55,319 --> 01:49:57,600
Speaker 5: You're deming's that your mom did that?

2456
01:49:57,920 --> 01:49:59,279
Speaker 2: I will also give you some ups.

2457
01:50:00,119 --> 01:50:01,800
Speaker 5: You have a water bottle by your bed, so you're

2458
01:50:01,840 --> 01:50:03,920
obviously a hydro homie, and you were like taking care

2459
01:50:03,960 --> 01:50:06,640
of yourself by drinking water. Unless there's vodka in there.

2460
01:50:06,960 --> 01:50:07,880
Speaker 2: No, it's probably water.

2461
01:50:07,960 --> 01:50:09,600
Speaker 4: I probably do more of that now. Yeah.

2462
01:50:09,640 --> 01:50:12,000
Speaker 5: I think that's nice. You had books, which was like

2463
01:50:12,359 --> 01:50:15,119
kind of the no on your nightstand?

2464
01:50:15,319 --> 01:50:17,439
Speaker 4: Are those I'm doing in?

2465
01:50:18,479 --> 01:50:18,680
Speaker 2: Those?

2466
01:50:18,760 --> 01:50:20,039
Speaker 4: Might be my yearbooks?

2467
01:50:21,079 --> 01:50:21,239
Speaker 2: Yeah?

2468
01:50:21,279 --> 01:50:22,239
Speaker 4: Those are my yearbooks?

2469
01:50:22,520 --> 01:50:22,640
Speaker 2: Oh?

2470
01:50:22,800 --> 01:50:24,199
Speaker 5: You unfuckable?

2471
01:50:24,359 --> 01:50:27,239
Speaker 2: Is this a dorm room or a house? It's my apartment.

2472
01:50:27,600 --> 01:50:32,520
Speaker 3: Okay, that was that was nine and Lawrence brother, he

2473
01:50:32,600 --> 01:50:35,640
lives on Lawrence. Uh in Lawrence.

2474
01:50:35,760 --> 01:50:36,439
Speaker 2: Oh gotcha?

2475
01:50:36,560 --> 01:50:39,880
Speaker 5: Okay, I mean, this isn't the worst I've seen. This

2476
01:50:40,039 --> 01:50:42,800
isn't the worst that I've experienced. I think, like, again,

2477
01:50:43,039 --> 01:50:44,159
the bar is so low.

2478
01:50:45,600 --> 01:50:48,680
Speaker 4: I thank you in hell why I thank you for

2479
01:50:48,800 --> 01:50:50,600
not touching upon what me as a person.

2480
01:50:50,720 --> 01:50:53,399
Speaker 5: Also, Oh yeah, I guess I think there's nothing wrong

2481
01:50:53,439 --> 01:50:56,239
with your physical appearance. I don't know like what you

2482
01:50:56,399 --> 01:51:01,560
smell like, or like your uh yeah, your cleanliness. But

2483
01:51:01,640 --> 01:51:04,399
I will say, like, there's nothing wrong with long hair.

2484
01:51:04,600 --> 01:51:06,800
I like that look. I like like a T shirt

2485
01:51:06,840 --> 01:51:09,880
and jeans. Dude, I got nothing wrong with like your vibe.

2486
01:51:10,239 --> 01:51:12,600
Speaker 3: I will say this, the mattress in that picture is

2487
01:51:12,680 --> 01:51:16,880
probably filthy. But me, I was always a regular shower guy.

2488
01:51:16,960 --> 01:51:19,119
I've never been a stinky guy. Really, that's good.

2489
01:51:19,199 --> 01:51:20,560
Speaker 4: Yeah, yeah, yeah, so I'm.

2490
01:51:20,439 --> 01:51:23,800
Speaker 5: Good on that. I'm not worried about like your your appearance.

2491
01:51:23,840 --> 01:51:27,039
I think you look completely reasonable. I will say, like

2492
01:51:27,680 --> 01:51:32,880
so many boys black sheets, like dark, dark sheets, And

2493
01:51:33,000 --> 01:51:35,199
to me that was just like a reflection of we

2494
01:51:35,359 --> 01:51:38,560
all know that these could not be white. We know

2495
01:51:38,920 --> 01:51:42,239
that you could not get away with it. So, yeah,

2496
01:51:42,520 --> 01:51:45,600
really dark sheets to mask the dirt.

2497
01:51:46,159 --> 01:51:48,319
Speaker 3: What was my thought of, like directly above the bed

2498
01:51:48,359 --> 01:51:50,960
in this photo. I've got a poster of Curb Your

2499
01:51:51,079 --> 01:51:54,439
Enthusiasm and it's one where it's just like every character

2500
01:51:54,600 --> 01:51:55,640
is Larry David's head.

2501
01:51:56,000 --> 01:51:58,239
Speaker 2: So what is my thought as college guy?

2502
01:51:58,520 --> 01:51:58,680
Speaker 1: Oh?

2503
01:51:58,800 --> 01:52:01,159
Speaker 3: I would I'm single. I would try to hopefully things

2504
01:52:01,199 --> 01:52:04,039
happen here. Let me put forty Larry David heads above

2505
01:52:04,079 --> 01:52:04,399
my bed.

2506
01:52:04,800 --> 01:52:08,000
Speaker 5: Yeah, it's like a girl was. If you were like

2507
01:52:08,119 --> 01:52:10,840
with a girl and she was looking at that in

2508
01:52:11,079 --> 01:52:14,039
your bed, that is stressful. But I think there's nothing

2509
01:52:14,319 --> 01:52:19,119
more stressful than the poster above the mattress on the ceiling.

2510
01:52:19,399 --> 01:52:20,000
Speaker 4: I don't have that.

2511
01:52:21,439 --> 01:52:23,680
Speaker 5: Well, I mean, you have evidence of that in this photo,

2512
01:52:23,800 --> 01:52:24,399
but I would.

2513
01:52:24,239 --> 01:52:26,159
Speaker 2: Say that I did not. That does not exist here.

2514
01:52:26,439 --> 01:52:27,880
Speaker 5: That is an unforgivable phot.

2515
01:52:29,840 --> 01:52:32,640
Speaker 1: Just getting slammed while macho man Randy Savage is staring

2516
01:52:32,720 --> 01:52:33,079
down at you.

2517
01:52:37,439 --> 01:52:41,039
Speaker 5: Actually, when we stayed at your house, you you blew

2518
01:52:41,119 --> 01:52:44,079
up a photo of Mike's face and put it above that.

2519
01:52:44,199 --> 01:52:46,880
Speaker 1: Funny I still have that. Yeah, it's still somewhere in

2520
01:52:46,960 --> 01:52:49,680
the house. I'm looking forward to seeing what the ceiling

2521
01:52:49,840 --> 01:52:51,119
poster is going to be this year.

2522
01:52:51,199 --> 01:52:52,920
Speaker 2: Back to well, actually, I just realized Mary might have

2523
01:52:53,000 --> 01:53:02,479
a guest and oh, yeah what we talked. Yeah, weird thing.

2524
01:53:04,800 --> 01:53:06,359
Speaker 5: I'm gonna put like a towel on it.

2525
01:53:07,119 --> 01:53:12,560
Speaker 2: No, that in the corner. Just a weird like black

2526
01:53:13,159 --> 01:53:16,159
like phantom for those listening.

2527
01:53:16,439 --> 01:53:19,279
Speaker 3: By this point, two days from now, I might have

2528
01:53:19,439 --> 01:53:21,479
a eight foot tall Zeno morphe.

2529
01:53:22,159 --> 01:53:26,199
Speaker 2: With a strangely normal human torso and likes good posture.

2530
01:53:27,399 --> 01:53:29,840
Speaker 5: No, it's a strange device. But Dan and I were

2531
01:53:30,039 --> 01:53:34,920
just bonding over unnecessary purchases in our adult years of like, listen,

2532
01:53:35,680 --> 01:53:38,760
we have some income that I think you can like

2533
01:53:39,359 --> 01:53:42,279
basically just say it's disposable, like, let's enjoy our lives

2534
01:53:42,319 --> 01:53:44,439
and do something with it. I bought a CRT for

2535
01:53:44,560 --> 01:53:47,119
my kitchen, which is ridiculous, but it brings me a

2536
01:53:47,159 --> 01:53:49,720
lot of joy. And you brought a you bought a

2537
01:53:49,920 --> 01:53:50,720
sino morph.

2538
01:53:52,479 --> 01:53:54,800
Speaker 2: I visited a xenomorph tonight and I approved of him.

2539
01:53:54,880 --> 01:53:56,680
Speaker 4: So now I'm arranging for the transportation.

2540
01:53:57,640 --> 01:53:58,239
Speaker 1: So bad.

2541
01:54:00,000 --> 01:54:02,039
Speaker 2: He's going to be in this room looking over you.

2542
01:54:04,720 --> 01:54:06,920
Speaker 5: It's such a good I mean, yeah, I'm sorry, I'm

2543
01:54:06,960 --> 01:54:08,319
not not stupid.

2544
01:54:08,079 --> 01:54:09,680
Speaker 2: So cool, thank you.

2545
01:54:10,600 --> 01:54:11,960
Speaker 3: Look, I'm still looking at this picture of me in

2546
01:54:12,000 --> 01:54:13,760
two thousand and six, and it seems very cool.

2547
01:54:14,960 --> 01:54:16,960
Speaker 5: There's moments of this that are cool.

2548
01:54:18,079 --> 01:54:22,960
Speaker 2: The question that was, I, here's mine. I wish I

2549
01:54:23,039 --> 01:54:25,760
wish we had done when we were younger. This is

2550
01:54:25,760 --> 01:54:26,239
a two parter.

2551
01:54:26,920 --> 01:54:32,239
Speaker 1: I wish I had gotten more into like theater, but

2552
01:54:32,640 --> 01:54:35,239
I'm glad I'm not a the I wasn't a theater kid.

2553
01:54:36,800 --> 01:54:39,800
But I do wish I had tried like performance more

2554
01:54:40,520 --> 01:54:43,560
because I really do like I do like crave attention,

2555
01:54:44,199 --> 01:54:47,520
and I do like, really like what people are paying

2556
01:54:47,520 --> 01:54:48,119
attention to me.

2557
01:54:48,520 --> 01:54:51,199
Speaker 3: So here's the problem with that. Because I took this route.

2558
01:54:51,239 --> 01:54:54,840
I also love attention. And I did go into theater

2559
01:54:55,279 --> 01:54:57,560
class in junior high and I loved it. It was

2560
01:54:57,840 --> 01:55:00,279
I did plays and it was fantastic, and I I loved,

2561
01:55:00,399 --> 01:55:02,359
you know, have my characters, my lines and all that stuff.

2562
01:55:02,560 --> 01:55:04,560
And then you go to high school and then in

2563
01:55:04,680 --> 01:55:05,399
saw musicals.

2564
01:55:06,000 --> 01:55:08,720
Speaker 1: Oh oh, that's actually why I didn't get apart. I

2565
01:55:08,880 --> 01:55:11,039
was trying to sing Daddy Warbucks and the music teacher,

2566
01:55:11,319 --> 01:55:13,600
who hated me to begin with, didn't give me the part.

2567
01:55:14,479 --> 01:55:16,840
I would have shaved my head and everything for Daddy Warbucks.

2568
01:55:17,960 --> 01:55:18,640
Speaker 2: But I didn't get there.

2569
01:55:18,720 --> 01:55:19,520
Speaker 5: You could pull it off.

2570
01:55:20,000 --> 01:55:24,199
Speaker 1: Thanks, but no, I think that's it. I kind of

2571
01:55:25,640 --> 01:55:27,039
I think I've said this before. I was kind of

2572
01:55:27,079 --> 01:55:29,319
part of like several different clicks in high school. I

2573
01:55:29,439 --> 01:55:32,000
like hung out with lacrosse players and basketball players because

2574
01:55:32,000 --> 01:55:37,159
I literally played those sports. I some of my best

2575
01:55:37,199 --> 01:55:39,439
friends were ones. I geeked out about video games with them.

2576
01:55:39,439 --> 01:55:41,159
They came over and we did system links with Halo,

2577
01:55:41,239 --> 01:55:43,960
et cetera. Then I sometimes hung out with the cool kids,

2578
01:55:44,079 --> 01:55:48,000
and then I sometimes hated them. So I was kind

2579
01:55:48,000 --> 01:55:49,880
of between a bunch of groups. So I didn't really

2580
01:55:50,000 --> 01:55:51,800
know that I had a firm identity in high school.

2581
01:55:51,800 --> 01:55:54,600
I guess everybody's still figuring out who they want to be.

2582
01:55:55,279 --> 01:55:58,560
But in terms of things I wish I had done,

2583
01:55:59,119 --> 01:56:01,319
I think like I wish I had tried theater more,

2584
01:56:02,239 --> 01:56:06,399
but and I wish I had gotten into actually one

2585
01:56:06,439 --> 01:56:08,680
thing I'm actually really glad I did get into. I

2586
01:56:08,760 --> 01:56:13,079
got into like, quote unquote av Club, which was basically

2587
01:56:13,159 --> 01:56:15,520
I learned how to use like premiere in high school.

2588
01:56:15,520 --> 01:56:17,319
I forgot a lot of those skills later, and then

2589
01:56:17,399 --> 01:56:19,079
Mary had to piss me off once in order for

2590
01:56:19,119 --> 01:56:21,159
me to brush back up on them. But I was

2591
01:56:21,199 --> 01:56:24,000
definitely like I did it, Yeah, but I know I

2592
01:56:24,119 --> 01:56:27,119
was I I, uh yeah, it was probably theater. I

2593
01:56:27,159 --> 01:56:28,520
also wish I had a car in high school. I

2594
01:56:28,560 --> 01:56:29,279
never had my own car.

2595
01:56:29,760 --> 01:56:32,520
Speaker 5: Really having a car was a big deal for me.

2596
01:56:32,960 --> 01:56:34,880
Speaker 2: I oh, my friends did my car?

2597
01:56:35,960 --> 01:56:36,479
Speaker 5: Two for me?

2598
01:56:37,359 --> 01:56:37,560
Speaker 2: One.

2599
01:56:38,680 --> 01:56:41,119
Speaker 5: I always wanted to be a camp counselor and it

2600
01:56:41,279 --> 01:56:43,279
just never happened for me. And you know how many

2601
01:56:43,399 --> 01:56:46,159
movies you have with like people are cool camp counselors

2602
01:56:46,279 --> 01:56:48,720
and like they get to like do cool sexy stuff

2603
01:56:48,840 --> 01:56:51,319
Like I never had that experience, and.

2604
01:56:51,359 --> 01:56:53,600
Speaker 2: I wished just get slammed in cabins.

2605
01:56:53,600 --> 01:56:53,760
Speaker 1: Six.

2606
01:56:54,079 --> 01:56:57,399
Speaker 5: I wish I was a camp counselor. Yeah, I've always

2607
01:56:57,439 --> 01:56:59,159
wanted to be a camp counsel and I never did it,

2608
01:56:59,239 --> 01:57:00,720
And now I think will be weird. I think if

2609
01:57:00,760 --> 01:57:02,359
I did it now, they would.

2610
01:57:02,119 --> 01:57:05,640
Speaker 2: Be like, why is this old lady age range? Is

2611
01:57:05,680 --> 01:57:09,840
it like early early twenty twenties.

2612
01:57:09,479 --> 01:57:12,479
Speaker 5: But maybe even maybe even like eighteen.

2613
01:57:12,279 --> 01:57:16,479
Speaker 2: Yeah, you're like twenty two maybe twenty.

2614
01:57:16,800 --> 01:57:18,920
Speaker 5: Like being a dorm what do you call that? Like

2615
01:57:19,000 --> 01:57:23,079
a alright, yeah, it's like the same, but way cooler

2616
01:57:23,159 --> 01:57:25,479
to be a camp counselor. And so like I regret

2617
01:57:26,479 --> 01:57:29,359
not getting that opportunity in my youth. I would say

2618
01:57:29,399 --> 01:57:34,399
the second one is I never truly learned to read music,

2619
01:57:34,680 --> 01:57:37,560
and I think that was a mistake. I always was

2620
01:57:37,640 --> 01:57:41,800
self taught. I've learned so many songs on piano, guitar, bass.

2621
01:57:42,159 --> 01:57:45,800
To this day, I play bass, but I am self taught.

2622
01:57:45,880 --> 01:57:49,319
I listen to songs and I watch YouTube videos and

2623
01:57:49,399 --> 01:57:51,000
someone will be like, here's how I play it with

2624
01:57:51,119 --> 01:57:53,560
my hands, and I mimic them and I memorize it.

2625
01:57:54,159 --> 01:57:56,840
I cannot read sheet music, and I think that sucks

2626
01:57:56,920 --> 01:57:59,079
that I didn't just sit down as a child and

2627
01:57:59,239 --> 01:58:01,640
be like, learn how to do this. I never did,

2628
01:58:01,800 --> 01:58:03,399
and I pay for it the rest of my life.

2629
01:58:03,720 --> 01:58:06,840
Speaker 4: It's really confusing. It's like really right in English.

2630
01:58:06,960 --> 01:58:09,199
Speaker 5: But in my defense, it's confusing.

2631
01:58:09,960 --> 01:58:13,199
Speaker 2: It was just go twang, twank, walk, walk walk. I'd

2632
01:58:13,279 --> 01:58:18,640
figure it out. It's that simple, fucking Mozart deal Mozart.

2633
01:58:18,800 --> 01:58:20,600
Speaker 5: When I was a kid, I was like, I ain't

2634
01:58:20,680 --> 01:58:23,920
learning all that, especially when I can literally like, any

2635
01:58:24,000 --> 01:58:26,439
time I saw a song I really liked, I could

2636
01:58:26,680 --> 01:58:29,359
just mimic and this is what I did. I would

2637
01:58:29,359 --> 01:58:31,520
listen to it on the radio and then I would

2638
01:58:31,640 --> 01:58:33,800
just be like, okay, bomb bomb bomb bomb, and then

2639
01:58:33,840 --> 01:58:36,439
I would do it on the piano until I until

2640
01:58:36,479 --> 01:58:40,399
I duplicated it. I did it by ear and that's

2641
01:58:40,520 --> 01:58:42,560
just how I learned. So yeah, I just like never,

2642
01:58:42,720 --> 01:58:45,960
I never did it right, and I don't know.

2643
01:58:46,279 --> 01:58:48,880
Speaker 1: I wish I had read more Chekhov. No, I'm just kidding,

2644
01:58:48,880 --> 01:58:51,680
and I thank you, zach Dan. Do you want to

2645
01:58:51,720 --> 01:58:53,079
read this one from Doc Hensla?

2646
01:58:54,119 --> 01:58:54,359
Speaker 2: Sure?

2647
01:58:54,720 --> 01:58:55,720
Speaker 4: Hey, Fire Escapees.

2648
01:58:55,760 --> 01:58:57,479
Speaker 3: My wife loves to give me grief about a game

2649
01:58:57,520 --> 01:58:59,960
I have played ever since we started dating twelve years

2650
01:59:00,039 --> 01:59:03,079
years ago, when we were in medical school together, I

2651
01:59:03,119 --> 01:59:06,840
started to play a Hearthstone. It was mainly during study breaks,

2652
01:59:06,880 --> 01:59:09,600
but has now turned into my ADHD game. Whenever I

2653
01:59:09,720 --> 01:59:12,039
have some downtime and just need my brain to turn off.

2654
01:59:12,119 --> 01:59:15,279
I play it now mainly the Battlegrounds game mode. Since

2655
01:59:15,319 --> 01:59:17,359
the game doesn't give me how many hours I've played,

2656
01:59:17,399 --> 01:59:19,399
I've done a deep dive on how many hours I've

2657
01:59:19,560 --> 01:59:26,000
likely played. Drum roll about seventy two hundred hours. My question,

2658
01:59:26,319 --> 01:59:28,880
what is your most played game ever? My next closest

2659
01:59:28,960 --> 01:59:31,880
was Halo two. It's seven hundred hours. That is Doc Hansla, you.

2660
01:59:31,920 --> 01:59:34,119
Speaker 1: Say it's your ADHD game. But I'm actually pretty impressed

2661
01:59:34,119 --> 01:59:35,600
with how long you stuck with one game.

2662
01:59:36,239 --> 01:59:39,000
Speaker 3: Yeah, yeah, that's I was talking about this last night.

2663
01:59:39,079 --> 01:59:40,880
I got dinner with a bunch of game informer folks

2664
01:59:40,880 --> 01:59:42,680
and we were talking about like a couple of guys

2665
01:59:42,800 --> 01:59:45,439
played a bunch of like Doda and Wow and stuff

2666
01:59:45,439 --> 01:59:47,840
like that, and they had, you know, thousands of hours

2667
01:59:47,880 --> 01:59:50,159
with all that stuff. And I still think my number

2668
01:59:50,159 --> 01:59:53,600
one most played game ever is Soul Calber. That's probably

2669
01:59:53,840 --> 01:59:57,000
you know, five hundred to six hundred hours in second place. Like,

2670
01:59:57,039 --> 01:59:58,880
I don't think there's many other games that I've gone

2671
01:59:58,920 --> 02:00:01,079
more than like one hundred or two hundred hours with.

2672
02:00:01,359 --> 02:00:05,479
Like I'm sure stuff like Ya and yeah Alert's probably

2673
02:00:05,560 --> 02:00:07,920
up there. Alert two, But like you know, there's stuff

2674
02:00:07,920 --> 02:00:10,039
like Mario sixty four and Mario World and stuff that

2675
02:00:10,079 --> 02:00:11,399
I go back to because.

2676
02:00:11,159 --> 02:00:12,720
Speaker 5: You've played them so many times.

2677
02:00:12,840 --> 02:00:14,520
Speaker 3: Yea, yeah, I'm sure it adds up. But like I'm

2678
02:00:14,640 --> 02:00:16,800
still sure, like linked to the past, My favorite game ever,

2679
02:00:16,920 --> 02:00:19,000
the game I've beat the most. I'd be surprised if

2680
02:00:19,000 --> 02:00:21,520
I've played more than like one hundred and fifty hours

2681
02:00:21,560 --> 02:00:22,680
of you know, I think.

2682
02:00:22,560 --> 02:00:25,039
Speaker 5: That's fair, But it's also can those hundred and fifty

2683
02:00:25,079 --> 02:00:28,560
hours are like super valuable to you. Oh h yes,

2684
02:00:30,279 --> 02:00:33,000
something you shouldn't overlook, right, Like, I really don't play

2685
02:00:33,399 --> 02:00:37,159
a lot of replayable games. I often play games. I

2686
02:00:37,239 --> 02:00:39,560
play a lot of indie games, and so like those

2687
02:00:39,640 --> 02:00:44,359
games I play really hard for like forty hours, and

2688
02:00:44,520 --> 02:00:47,640
then they're done. I've completed them, and I'm like, what

2689
02:00:47,760 --> 02:00:49,960
a great experience, and then I move on. So it's

2690
02:00:50,600 --> 02:00:52,720
I don't have a lot of games that I've played

2691
02:00:52,800 --> 02:00:56,199
for hundreds of hours. I really don't, I would say

2692
02:00:57,399 --> 02:01:01,079
if I had to guess, And like Stee does sometimes

2693
02:01:01,199 --> 02:01:03,159
clock how many hours you have in games?

2694
02:01:03,279 --> 02:01:05,680
Speaker 2: Like I played Left for.

2695
02:01:05,760 --> 02:01:07,399
Speaker 5: Dead too a lot.

2696
02:01:08,319 --> 02:01:10,479
Speaker 3: Yeah, the Steam stuff is nice, but it's also like,

2697
02:01:10,600 --> 02:01:12,680
well how many times did it? Just did the execute

2698
02:01:12,720 --> 02:01:13,760
will not close correctly?

2699
02:01:13,960 --> 02:01:18,479
Speaker 5: Or I think the highest played game in my Steam

2700
02:01:18,880 --> 02:01:23,079
is I Am Bred, and that is not true. I

2701
02:01:23,760 --> 02:01:27,680
left it overnight at game Spot on a computer that

2702
02:01:27,880 --> 02:01:31,199
wasn't act like that wasn't able to turn off, and

2703
02:01:31,319 --> 02:01:33,680
it logged hours for seven days, and so I have

2704
02:01:33,840 --> 02:01:36,520
like seven hundred hours and I Am Bread. But did

2705
02:01:36,600 --> 02:01:40,439
I play I Am Bread? I did not play that

2706
02:01:40,640 --> 02:01:43,039
many hours of I Am Bread? So my steam is

2707
02:01:43,119 --> 02:01:46,199
not accurate. I would say Team Fortress two and Left

2708
02:01:46,239 --> 02:01:48,680
for Dead too are games that I think I put

2709
02:01:48,800 --> 02:01:52,399
hundreds of hours into. Generally, I can I can probably

2710
02:01:52,479 --> 02:01:54,920
gauge that I played hundreds of hours of those games

2711
02:01:55,720 --> 02:01:58,520
back when I had hundreds of hours to play replayable games,

2712
02:01:59,199 --> 02:02:00,680
and I just don't do that much anymore.

2713
02:02:01,239 --> 02:02:03,319
Speaker 3: I just think we're just like edge cases where it's like,

2714
02:02:03,359 --> 02:02:05,359
I don't know my entire adult life, I've been doing

2715
02:02:05,399 --> 02:02:06,840
this for a living, so it's like I can't just

2716
02:02:06,840 --> 02:02:08,840
stick with one game for a thousand hours. So it's

2717
02:02:08,920 --> 02:02:10,520
like if I did not do this for a living,

2718
02:02:11,039 --> 02:02:13,359
maybe I would have got Wow or something back then,

2719
02:02:13,920 --> 02:02:16,199
or Mobile or Doda or something and like gotten super

2720
02:02:16,239 --> 02:02:18,199
into it. But like you just can't do it when

2721
02:02:18,239 --> 02:02:19,079
you have to play everything.

2722
02:02:19,119 --> 02:02:22,199
Speaker 1: You know, I got really into Warframe for a bit,

2723
02:02:23,720 --> 02:02:26,239
remember that, I don't know if I actually cross a

2724
02:02:26,279 --> 02:02:29,079
thousand hours. I will say Total war Warhammer three now

2725
02:02:29,159 --> 02:02:33,920
says I'm at twelve hundred. However that I'm sure that's

2726
02:02:33,960 --> 02:02:37,279
also idle time and similar things where it didn't close

2727
02:02:37,720 --> 02:02:40,479
or I'm not it could be any number of things,

2728
02:02:40,520 --> 02:02:42,359
like I've definitely played that game a whole lot. Like

2729
02:02:42,880 --> 02:02:48,880
I think Warhammer three is probably closer to six hundred something,

2730
02:02:49,840 --> 02:02:52,000
but like that's a very deep strategy game with one

2731
02:02:52,119 --> 02:02:55,520
hundred and three one hundred and four legendary lawyers.

2732
02:02:55,560 --> 02:02:56,760
Speaker 2: Now I am playing still a.

2733
02:02:56,800 --> 02:02:58,920
Speaker 5: Shit ton of hours. By the way, if we could

2734
02:02:58,960 --> 02:03:01,479
just say, like it's a bar of like, what is

2735
02:03:01,520 --> 02:03:03,359
a shit ton of hours in a game? I think

2736
02:03:03,439 --> 02:03:05,479
is eighty If you've played a game for eighty hours,

2737
02:03:05,720 --> 02:03:07,640
you have obviously loved that game.

2738
02:03:07,840 --> 02:03:10,039
Speaker 2: Yeah, yes, yeah, you could have read you read a

2739
02:03:10,079 --> 02:03:10,720
book for once.

2740
02:03:11,000 --> 02:03:13,399
Speaker 1: I know, although all the things I could have accomplished

2741
02:03:13,520 --> 02:03:16,760
and intellectually if I wasn't playing to learn to read music,

2742
02:03:16,920 --> 02:03:18,680
I got to learn a a fuck ton about wine,

2743
02:03:18,760 --> 02:03:20,239
gotten a high level to ploma.

2744
02:03:20,720 --> 02:03:21,640
Speaker 4: You could have been somebody.

2745
02:03:21,920 --> 02:03:25,960
Speaker 2: Hell, but no, I'm I've I was just playing yesterday.

2746
02:03:25,960 --> 02:03:28,239
Speaker 1: I'm I'm playing the new DLC, which is embargoed for

2747
02:03:28,319 --> 02:03:30,359
tomorrow to talk about It's why I'm not talking about it.

2748
02:03:30,479 --> 02:03:33,560
But yeah, I noticed that today that it's said twelve hundred,

2749
02:03:33,560 --> 02:03:39,000
but I don't think it's actually past one thousand. Yes,

2750
02:03:40,279 --> 02:03:43,840
Warframe Warhammer three, and I will say I love Warframe.

2751
02:03:44,680 --> 02:03:47,600
I have not played it for a single second, since

2752
02:03:47,600 --> 02:03:51,079
I stopped playing it, because that game very much was

2753
02:03:51,279 --> 02:03:55,319
like that started to feel not like the addictions you

2754
02:03:55,359 --> 02:03:57,159
hear about where like those people would go to like

2755
02:03:57,359 --> 02:03:59,439
the World of Warcraft like internet cafes back in the

2756
02:03:59,520 --> 02:04:01,479
day when leave for three days playing World of.

2757
02:04:01,439 --> 02:04:03,479
Speaker 2: Warcraft, I had control over it.

2758
02:04:03,840 --> 02:04:06,359
Speaker 1: However, there were times when I was like, I just

2759
02:04:06,399 --> 02:04:09,640
played like six hours of this game and it was mindless.

2760
02:04:09,279 --> 02:04:12,640
Speaker 2: To a point where I think my feeling I think.

2761
02:04:12,840 --> 02:04:14,039
Speaker 1: I think every once in a while, if you want

2762
02:04:14,079 --> 02:04:16,640
to play a game that, like like doc Hensla mentioned

2763
02:04:16,640 --> 02:04:19,479
to turn your brain off, I think there's tons of

2764
02:04:19,560 --> 02:04:22,439
value in that as like a relaxation, meditative thing. However,

2765
02:04:22,520 --> 02:04:25,399
Warframe I was starting to feel like a bit gross.

2766
02:04:26,479 --> 02:04:29,239
Speaker 3: That's the thing like if you're playing something for you

2767
02:04:29,399 --> 02:04:32,119
you describe playing six hours and not feeling like anything

2768
02:04:32,159 --> 02:04:35,119
like you had accomplished anything, Like I think, there's it's

2769
02:04:35,159 --> 02:04:37,319
not just an hour count means something or it doesn't

2770
02:04:37,319 --> 02:04:39,800
mean something like I've sent this entire weekend playing Metrod

2771
02:04:39,840 --> 02:04:42,680
Prime four. But it's like, Okay, that's something I'm doing,

2772
02:04:42,760 --> 02:04:44,960
you know, even if it wasn't for job. It's like

2773
02:04:45,000 --> 02:04:46,960
that is a game with a finite ending. I'm going

2774
02:04:47,000 --> 02:04:48,800
to play this. It just came out. I'm very excited

2775
02:04:48,840 --> 02:04:50,359
about this. I'm going to play it for a few days.

2776
02:04:50,840 --> 02:04:51,000
Speaker 5: You know.

2777
02:04:51,319 --> 02:04:55,720
Speaker 3: I think that's healthy and normal. I think when you

2778
02:04:55,840 --> 02:04:58,520
say playing six hours and like, I think a lot

2779
02:04:58,600 --> 02:05:00,399
of these games where it's just kind of the carrot

2780
02:05:00,439 --> 02:05:03,279
on this during dopamine type shit. I think if you

2781
02:05:03,399 --> 02:05:05,039
play it for like five or six hours and you

2782
02:05:05,199 --> 02:05:06,640
just kind of just feel like you were just in

2783
02:05:06,720 --> 02:05:09,640
this like trance basically. Yeah, and it wasn't a story

2784
02:05:09,680 --> 02:05:11,800
based thing where you're making progression. You're just kind of

2785
02:05:11,880 --> 02:05:14,159
like like, I don't know. That type of stuff kind

2786
02:05:14,159 --> 02:05:14,920
of weirds me out.

2787
02:05:14,960 --> 02:05:17,000
Speaker 1: That's why I'm not I'm not ashamed to say with

2788
02:05:17,039 --> 02:05:19,439
Warhammer three, because it's an in depth strategy game where

2789
02:05:19,439 --> 02:05:21,960
I'm actually like considering shit and like there's some sort

2790
02:05:22,000 --> 02:05:24,279
of stimulation. But also it's funny looking back at the

2791
02:05:24,439 --> 02:05:27,560
time frame when I was playing warframe like that. It's

2792
02:05:27,720 --> 02:05:30,199
very funny to look at my like life of relationships

2793
02:05:30,279 --> 02:05:33,039
circumstances and know exactly why I was playing that like

2794
02:05:33,960 --> 02:05:36,960
that in that method. But so clearly there is some

2795
02:05:37,079 --> 02:05:39,319
like self medication going on in a in a way

2796
02:05:39,479 --> 02:05:42,279
that I also didn't need to be doing but and.

2797
02:05:42,319 --> 02:05:43,920
Speaker 3: I think they're really good ones do a good job

2798
02:05:43,960 --> 02:05:45,640
of hiding it because like I have studied a lot

2799
02:05:45,680 --> 02:05:48,039
of time just playing fucking Fortnite the last two weeks

2800
02:05:48,039 --> 02:05:49,880
because I gotta get Homer. He's the last thing in

2801
02:05:49,920 --> 02:05:50,600
the battle pass.

2802
02:05:50,720 --> 02:05:52,479
Speaker 2: I gotta fucking do that. Yeah.

2803
02:05:53,399 --> 02:05:57,119
Speaker 1: Yeah, there's like a whole episode worth of like my

2804
02:05:57,279 --> 02:06:00,439
thoughts on where much of game design is today, which

2805
02:06:00,680 --> 02:06:03,600
is why I infinitely appreciate Mary you bring in cool

2806
02:06:03,640 --> 02:06:05,399
indie games that are not like that all the time,

2807
02:06:05,640 --> 02:06:07,720
Dan you being able to dive into stuff that's like

2808
02:06:07,880 --> 02:06:11,119
still very quote unquote old school, and how it's not

2809
02:06:11,319 --> 02:06:12,960
always just a carrot on a stick in front of

2810
02:06:13,000 --> 02:06:16,039
you every five minutes. But I also talk with people

2811
02:06:16,079 --> 02:06:17,560
I work about this all the time, because we work

2812
02:06:17,560 --> 02:06:20,359
with studios all over the world, and it's like some

2813
02:06:20,479 --> 02:06:23,159
of the advice we give them is often counter to

2814
02:06:23,359 --> 02:06:28,039
what a lot of like live service video games are

2815
02:06:28,079 --> 02:06:30,279
doing these days, and that that.

2816
02:06:30,439 --> 02:06:31,119
Speaker 4: Grosses me out.

2817
02:06:31,119 --> 02:06:32,720
Speaker 3: Though, Like when I hear, like, you know, there are

2818
02:06:32,760 --> 02:06:34,880
certain like you mainly hear by this, like the mobile

2819
02:06:34,880 --> 02:06:36,880
space and stuff with people who bring like psychologists on

2820
02:06:36,960 --> 02:06:39,439
staff to like try to like, how do we incentive

2821
02:06:39,439 --> 02:06:41,760
by a player and in centim by players to keep

2822
02:06:41,840 --> 02:06:44,319
playing and not stopping or like you know, check in

2823
02:06:44,439 --> 02:06:46,359
every two hours, and like, remember the one time I

2824
02:06:46,399 --> 02:06:48,479
played a Class Royale for like a month or whatever,

2825
02:06:48,520 --> 02:06:49,960
and it was the one like kind of mobile game.

2826
02:06:50,000 --> 02:06:52,199
I would put some money into it and everything, not

2827
02:06:52,319 --> 02:06:54,680
like a lot, but like and just seeing like a

2828
02:06:54,720 --> 02:06:56,840
glimpse of that and being like, oh, this is gross.

2829
02:06:57,079 --> 02:06:59,600
I don't like how this feels and I and I

2830
02:06:59,680 --> 02:07:02,039
see how much it works and how effective it is,

2831
02:07:02,159 --> 02:07:04,640
and it's like, I don't want to engage with this

2832
02:07:04,760 --> 02:07:05,399
part of gaming.

2833
02:07:05,840 --> 02:07:08,000
Speaker 1: Yeah, and you mentioned the good games are good at

2834
02:07:08,079 --> 02:07:10,399
hiding it. This is a different thing because it's not

2835
02:07:10,520 --> 02:07:12,640
trying to get you to spend micro transactions. But you

2836
02:07:12,680 --> 02:07:15,000
look back at, uh, what's who what's the name of

2837
02:07:15,000 --> 02:07:19,319
the blatro dude? He local he used his experience designing

2838
02:07:19,359 --> 02:07:22,159
slot machine interfaces to get people to like, obviously, that's

2839
02:07:22,239 --> 02:07:25,119
very much like a that's a very very intelligent rogue.

2840
02:07:25,159 --> 02:07:26,479
Speaker 2: Leg we all, it was our game of the year.

2841
02:07:26,520 --> 02:07:27,479
It's an incredible game.

2842
02:07:27,520 --> 02:07:30,399
Speaker 1: But like he himself has said, like, oh no, like

2843
02:07:30,479 --> 02:07:33,920
some of the visual stimuli that keep you playing on

2844
02:07:34,039 --> 02:07:36,880
slot machines. I used that for Bilatro, which is funny because.

2845
02:07:36,720 --> 02:07:39,800
Speaker 4: Vampire Survivors did the same. Yeah, you know, it's like, yeah.

2846
02:07:40,079 --> 02:07:41,479
Speaker 2: Is that what I'm thinking of? Or no, I think

2847
02:07:41,560 --> 02:07:44,520
Blatro was Yeah, if you But either way.

2848
02:07:44,439 --> 02:07:46,359
Speaker 3: I want to say it almost might have been Vampire

2849
02:07:46,359 --> 02:07:48,319
Survivors stuff when like all the different like you.

2850
02:07:48,359 --> 02:07:50,199
Speaker 2: Know, it's totally Vampire surrivor it's not.

2851
02:07:50,680 --> 02:07:54,239
Speaker 1: I'm so sorry to the creative Bilotro that game remains sacrosanct.

2852
02:07:54,600 --> 02:07:56,840
But yeah, no, Vampire Spibers absolutely knows how to keep

2853
02:07:56,880 --> 02:07:59,479
you like just in a trance while things are blowing.

2854
02:07:59,520 --> 02:08:01,479
Speaker 3: Work ship, and if you spend time in a casino

2855
02:08:01,680 --> 02:08:03,439
or in Vegas, it's like you see it and it's

2856
02:08:03,520 --> 02:08:05,279
like all these little tricks and stuff, like you can

2857
02:08:05,359 --> 02:08:07,840
go in and know like okay, there's no windows, there's

2858
02:08:07,880 --> 02:08:09,720
no clocks. They're doing these things on the ceiling to

2859
02:08:09,760 --> 02:08:11,600
make it look like it's the daytime outside. Yeah, like

2860
02:08:11,760 --> 02:08:14,760
you can know that stuff and it's still extremely effective.

2861
02:08:14,920 --> 02:08:16,760
So it's like, I don't know, it's good to just

2862
02:08:16,840 --> 02:08:18,760
kind of like just kind of back out of that.

2863
02:08:19,199 --> 02:08:19,399
Speaker 2: Yep.

2864
02:08:20,720 --> 02:08:22,520
Speaker 1: Well, thank you Doc Kenslow for the question. All Right,

2865
02:08:22,600 --> 02:08:25,039
last question, tonight, Hey, escapists, I listened to a lot

2866
02:08:25,119 --> 02:08:26,840
of the Giant Bomb Extended universe, and I think that

2867
02:08:26,880 --> 02:08:28,680
you guys put together my favorite Game of the Year

2868
02:08:28,680 --> 02:08:29,439
content each year.

2869
02:08:29,600 --> 02:08:30,720
Speaker 2: Thank you very much, Robbie.

2870
02:08:30,960 --> 02:08:32,680
Speaker 1: I think it's great to see and hear the energy

2871
02:08:32,720 --> 02:08:35,119
you all bring being in the same room together. Also,

2872
02:08:35,159 --> 02:08:37,119
it is fun hearing the banter and arguments that ensue

2873
02:08:37,119 --> 02:08:39,520
from the alcohol being consumed. We don't consume any alcoho.

2874
02:08:39,520 --> 02:08:40,840
I don't know what you're talking about. You all have

2875
02:08:40,920 --> 02:08:43,600
worked in a lot of places of the years, GameSpot, Polygon, Game,

2876
02:08:44,039 --> 02:08:46,720
Giant Bomb, Game Informer, et cetera. My question is what

2877
02:08:46,840 --> 02:08:49,079
are some of your favorite and least favorite parts of

2878
02:08:49,159 --> 02:08:51,039
the Game of the Year process from your previous places

2879
02:08:51,079 --> 02:08:53,399
of work. You don't have to mention places or names,

2880
02:08:53,439 --> 02:08:55,199
but just curious if there were some highlights or low

2881
02:08:55,279 --> 02:08:57,079
lights you could share. Keep up the great work and

2882
02:08:57,159 --> 02:08:59,560
looking forward to this year's Game of the Year. Thanks Robi.

2883
02:09:00,039 --> 02:09:02,119
A bit of an inside baseball question, but I feel

2884
02:09:02,119 --> 02:09:04,399
like a lot of people would, considering how much fun

2885
02:09:04,439 --> 02:09:05,880
we have a Game of the Year, I would like

2886
02:09:05,960 --> 02:09:07,439
to hear stuff we love.

2887
02:09:07,800 --> 02:09:10,279
Speaker 5: We love these conversations, and I will say I look

2888
02:09:10,319 --> 02:09:12,359
forward to Game of the Year every year. It's like

2889
02:09:12,520 --> 02:09:16,199
super fun. There are some like consistent lulls that I

2890
02:09:16,239 --> 02:09:21,560
will never like that I always got stressed about at

2891
02:09:21,800 --> 02:09:26,800
Game Spot, which was emotional tirades of people who were like,

2892
02:09:26,880 --> 02:09:29,800
this game is really important to me personally, and I'm

2893
02:09:29,840 --> 02:09:31,600
going to explain it for twenty minutes.

2894
02:09:31,760 --> 02:09:36,279
Speaker 2: Yes, joy, It is not yes, like okay.

2895
02:09:36,640 --> 02:09:38,880
Speaker 5: Ethically for me to interrupt someone and be like, hey,

2896
02:09:38,880 --> 02:09:40,880
we don't really don't give a shit about that, you

2897
02:09:41,039 --> 02:09:44,279
have to sit there and listen to someone sometimes like

2898
02:09:44,439 --> 02:09:46,880
get really emotional for twenty minutes about why game is

2899
02:09:46,920 --> 02:09:49,600
so deeply and seriously important to them.

2900
02:09:49,800 --> 02:09:51,520
Speaker 2: Fuck your trauma. I want to talk about.

2901
02:09:51,920 --> 02:09:54,560
Speaker 5: Twenty must say like okay, okay, we're going to bet

2902
02:09:54,600 --> 02:09:59,479
on then that sucks. But like, just a game emotionally

2903
02:09:59,520 --> 02:10:02,720
hitting at is important. We're not saying it's not. That

2904
02:10:02,920 --> 02:10:05,439
doesn't mean that it should be in our top ten

2905
02:10:05,600 --> 02:10:08,920
and that is. I think sometimes it can, but I

2906
02:10:09,000 --> 02:10:10,720
think there is a limit to how much I can

2907
02:10:10,840 --> 02:10:14,600
stomach someone being like this game changed my life and

2908
02:10:14,720 --> 02:10:16,439
I hop talk to you about it, and it's just like,

2909
02:10:16,680 --> 02:10:19,479
can you can you tell dry this is so important

2910
02:10:19,479 --> 02:10:19,600
to you?

2911
02:10:20,119 --> 02:10:22,640
Speaker 1: Yeah? Similarly, I remember there was a few instances a

2912
02:10:22,720 --> 02:10:25,279
game Spot and game Spot was a large staff across

2913
02:10:25,920 --> 02:10:27,640
how many different time zones when we had when we

2914
02:10:27,720 --> 02:10:31,319
had these and we had people calling in, and there

2915
02:10:31,439 --> 02:10:33,239
was a few times where and I'm not about I

2916
02:10:33,439 --> 02:10:36,000
don't expect every single person to be good at arguing

2917
02:10:36,039 --> 02:10:38,560
a point or even to all these people that's the

2918
02:10:38,600 --> 02:10:39,640
first time they're even doing some of this.

2919
02:10:39,880 --> 02:10:41,880
Speaker 5: But I remember, be the best game and you're just

2920
02:10:42,000 --> 02:10:43,560
not good at explaining.

2921
02:10:43,159 --> 02:10:44,159
Speaker 2: Yeah, And that's the thing.

2922
02:10:44,239 --> 02:10:46,680
Speaker 1: It's like, I'm not expecting you to be like like

2923
02:10:46,960 --> 02:10:49,760
the most eloquent person ever when you're telling why this

2924
02:10:49,920 --> 02:10:52,239
game is like genius or whatever and deserves Game of

2925
02:10:52,239 --> 02:10:54,199
the Year. But I remember a couple of specific instances,

2926
02:10:54,800 --> 02:10:56,560
Pete Brown and I would be the ones in the

2927
02:10:56,640 --> 02:10:59,439
room to really and marry you to some extent too,

2928
02:10:59,479 --> 02:11:01,520
it would be the ones to push people to say

2929
02:11:01,600 --> 02:11:04,880
like people would do the whole Like I think the

2930
02:11:05,000 --> 02:11:07,479
Internet has like ruined people's brains in the sense to

2931
02:11:07,560 --> 02:11:10,479
be like it's fucking bomb, it's so good, it should

2932
02:11:10,479 --> 02:11:12,000
be on our top ten. We're like, okay, cool, why

2933
02:11:12,119 --> 02:11:15,119
and they're like it's just it's so good and I'm like, good,

2934
02:11:15,560 --> 02:11:18,239
why and they're like, it's just the best thing ever.

2935
02:11:18,359 --> 02:11:21,800
It's I was like, do you know what why means?

2936
02:11:21,840 --> 02:11:24,239
Like I and like we it was the and then

2937
02:11:24,319 --> 02:11:26,600
people would and then this. I think at a certain

2938
02:11:26,640 --> 02:11:29,279
point when you get into these conversations, even fire Escape,

2939
02:11:29,279 --> 02:11:32,319
I think there's a certain a few points every year

2940
02:11:32,600 --> 02:11:35,119
where it's you have to remind yourself not to take

2941
02:11:35,199 --> 02:11:37,279
something personally and you be an adult. But like there

2942
02:11:37,319 --> 02:11:41,119
are people who immediately within the first hour of something

2943
02:11:41,359 --> 02:11:44,680
take something very personally and too big personality.

2944
02:11:44,720 --> 02:11:46,840
Speaker 2: This is not fire Escape, this is games. I'll say

2945
02:11:46,840 --> 02:11:48,600
it was game Spot. There were you could probably figure

2946
02:11:48,600 --> 02:11:50,279
out who I'm talking about, really.

2947
02:11:51,199 --> 02:11:56,239
Speaker 1: Big personalities who just you can tell like an interpersonal

2948
02:11:56,319 --> 02:11:58,560
conflict is coming out in this argument. Like they're not

2949
02:11:58,680 --> 02:12:00,840
really talking about why Rock League is better than the

2950
02:12:00,840 --> 02:12:06,920
Witch are three. Their Aaron grievance is about each other. Mary,

2951
02:12:07,640 --> 02:12:09,960
you might have remembered this, and I was like, guys,

2952
02:12:10,079 --> 02:12:10,960
we are this.

2953
02:12:11,279 --> 02:12:11,479
Speaker 2: Yeah.

2954
02:12:11,600 --> 02:12:13,640
Speaker 1: I was like, guys, we are an hour into this,

2955
02:12:14,039 --> 02:12:16,159
like you can't be at each other's throats, like and

2956
02:12:16,239 --> 02:12:18,560
then it became about like this person not being able

2957
02:12:18,640 --> 02:12:20,880
to like separate being a critic from loving a game

2958
02:12:20,880 --> 02:12:21,279
as a fan.

2959
02:12:21,319 --> 02:12:23,880
Speaker 2: I was like that that was the not fun, like

2960
02:12:23,960 --> 02:12:25,840
when you make it uncomfortable in the room.

2961
02:12:26,000 --> 02:12:28,600
Speaker 3: That's That's the thing I've never understood is because to me,

2962
02:12:28,840 --> 02:12:31,439
like the content the thing you're making is like, yeah,

2963
02:12:31,479 --> 02:12:33,279
you're going to debate and you're trying to kind of

2964
02:12:33,359 --> 02:12:35,560
jockey your thing up, you know, like especially with like

2965
02:12:35,600 --> 02:12:37,880
Giant bombits always like, Okay, you gotta make your stand

2966
02:12:37,920 --> 02:12:39,039
for I know I'm the only one who.

2967
02:12:38,960 --> 02:12:40,680
Speaker 4: Really loves Sturdy Valley. I gotta get it on the list.

2968
02:12:40,720 --> 02:12:42,720
I got it, you know, like it's like a game,

2969
02:12:43,039 --> 02:12:43,199
you know.

2970
02:12:43,399 --> 02:12:46,039
Speaker 3: And then it's like you would hear that other people

2971
02:12:46,560 --> 02:12:49,640
treated as like or they would need like a break afterwards,

2972
02:12:49,680 --> 02:12:52,600
just going it's like emotionally rot or It's like and

2973
02:12:52,720 --> 02:12:55,000
it's like, wait, you're actually serious about this, Like wait,

2974
02:12:55,600 --> 02:12:57,680
we're just we're just talking about a game. We like,

2975
02:12:57,760 --> 02:12:59,800
trying to get on the list. Like I've never once

2976
02:13:00,079 --> 02:13:04,840
felt like upset, actually upset about something during a Game

2977
02:13:04,880 --> 02:13:05,560
of the Year argument.

2978
02:13:05,600 --> 02:13:07,039
Speaker 4: But apparently some people like get.

2979
02:13:07,000 --> 02:13:12,159
Speaker 5: Actually like you are very good at uh separation though, Dan,

2980
02:13:12,439 --> 02:13:16,359
I have I mean even times where I have I

2981
02:13:16,479 --> 02:13:19,920
have I have taken shots at you, and then I'm like, oh,

2982
02:13:20,000 --> 02:13:21,560
I hope that was okay, and you're like, I didn't

2983
02:13:21,560 --> 02:13:22,119
even think about it.

2984
02:13:23,319 --> 02:13:27,279
Speaker 2: Your shots are good, but I always love that.

2985
02:13:27,680 --> 02:13:30,279
Speaker 5: But we're also joking, and we are we are talking

2986
02:13:30,279 --> 02:13:32,560
about video games. And I try and always remind people

2987
02:13:32,840 --> 02:13:35,479
we don't save lives here. This is this is a

2988
02:13:35,640 --> 02:13:38,520
hobby that we love. We love it with our hearts,

2989
02:13:38,560 --> 02:13:39,920
we love it with our souls. We put a lot

2990
02:13:39,920 --> 02:13:41,720
of time and energy into this. You're allowed to care

2991
02:13:41,760 --> 02:13:46,000
about this, but also remember that these are things for

2992
02:13:46,159 --> 02:13:48,800
us to enjoy. And so when I say this game

2993
02:13:48,880 --> 02:13:50,520
is the most important thing in the world to me

2994
02:13:50,680 --> 02:13:52,520
and I'm so obsessed with it and it's the best,

2995
02:13:52,800 --> 02:13:54,800
and Mike goes, I didn't like it and I didn't

2996
02:13:54,800 --> 02:13:57,079
care for it at all, that is not him saying

2997
02:13:57,119 --> 02:14:00,640
anything about me personally. And you, you, you have to

2998
02:14:00,680 --> 02:14:03,640
be able to separate those things. And some people, I

2999
02:14:03,680 --> 02:14:05,720
would say, the people who really struggle at this job,

3000
02:14:06,479 --> 02:14:10,600
cannot make that distinction. Not liking your favorite game does

3001
02:14:10,680 --> 02:14:11,680
not mean they don't like you.

3002
02:14:12,279 --> 02:14:15,079
Speaker 3: Yeah, I think one of my favorites was like, I'm

3003
02:14:15,079 --> 02:14:17,439
probably gonna get the specific games wrong, but we were

3004
02:14:17,479 --> 02:14:20,039
doing a game of the year argument like a game Informer,

3005
02:14:20,119 --> 02:14:22,239
and when we did that, none of this was for show.

3006
02:14:22,359 --> 02:14:25,000
This was behind the scenes as much as Hanson Ben

3007
02:14:25,079 --> 02:14:27,279
Hansen wanted to broadcast all of it. It was very

3008
02:14:27,359 --> 02:14:29,560
much the old school magazine style, like no, we're just

3009
02:14:29,560 --> 02:14:31,600
gonna sit down for eight hours, we're gonna hash this out.

3010
02:14:31,840 --> 02:14:33,600
Andy's gonna get up on the white board and we're

3011
02:14:33,640 --> 02:14:35,880
gonna just talk until we figure out our top fifty

3012
02:14:35,880 --> 02:14:39,119
of the year. And it was just this drawn out

3013
02:14:39,319 --> 02:14:42,680
thing of like it was something to the effect of

3014
02:14:42,840 --> 02:14:44,399
I don't think it was these actual games, but it

3015
02:14:44,479 --> 02:14:49,439
was like, okay, for number fifteen and sixteen, is it

3016
02:14:49,520 --> 02:14:52,720
going to be? Is Journey gonna be above NBA two

3017
02:14:52,840 --> 02:14:54,159
K twelve or something.

3018
02:14:54,439 --> 02:14:56,119
Speaker 2: It was like, just like Matt.

3019
02:14:55,920 --> 02:14:58,560
Speaker 3: Helgerson, who was one of my favorite people ever, after

3020
02:14:58,640 --> 02:15:00,199
a bunch of argument and just seeing him, I'm just

3021
02:15:00,239 --> 02:15:01,560
kind of like sitting in the corner just wanting to

3022
02:15:01,640 --> 02:15:04,199
kill himself. Just be like, guys, we're talking about if

3023
02:15:04,279 --> 02:15:06,279
Journey is better than this year's but like we're all

3024
02:15:06,319 --> 02:15:07,119
gonna die someday.

3025
02:15:08,359 --> 02:15:12,439
Speaker 2: Let's let's save the energy for when it's necessary. Gives

3026
02:15:12,479 --> 02:15:12,880
a fuck.

3027
02:15:13,399 --> 02:15:15,720
Speaker 1: Yeah, that that kind of stuff like I remember my

3028
02:15:16,199 --> 02:15:21,039
I think I led Chris Plant and I like kind

3029
02:15:21,079 --> 02:15:24,079
of cooperatively led. I want to say, three Game of

3030
02:15:24,079 --> 02:15:27,000
the Year discussions in a row for Polygon, and the

3031
02:15:27,159 --> 02:15:29,239
first one we did we got into the weeds like

3032
02:15:29,359 --> 02:15:31,319
that in a way that Plant and I the next

3033
02:15:31,399 --> 02:15:33,920
year we're like, we really need to cruise through like

3034
02:15:34,000 --> 02:15:38,640
the twenty to ten, the thirty, who like, at a

3035
02:15:38,720 --> 02:15:42,079
certain point, it's almost more insulting to be number fifty

3036
02:15:42,239 --> 02:15:44,439
than to not even be on the list, So let's

3037
02:15:44,479 --> 02:15:47,399
not worry about between forty fifty and forty the actual order.

3038
02:15:47,600 --> 02:15:51,840
Speaker 5: That's like, yeah, don't don't blow your load for whether

3039
02:15:51,960 --> 02:15:54,119
or not something is forty six or forty seven. This

3040
02:15:54,239 --> 02:15:56,399
isn't like, this isn't going to kill you.

3041
02:15:56,760 --> 02:16:00,720
Speaker 3: This Matterney, It's just matters the way that it's a

3042
02:16:00,840 --> 02:16:02,800
fun thing to listen to on a podcast and for

3043
02:16:02,880 --> 02:16:04,840
the people making it, it's a fun thing to put

3044
02:16:04,880 --> 02:16:06,520
together the list, and like, I can't wait for you

3045
02:16:06,560 --> 02:16:07,920
folks to be here in like a week and a half.

3046
02:16:07,920 --> 02:16:11,159
Speaker 2: And it's fun to fight you.

3047
02:16:11,399 --> 02:16:14,439
Speaker 5: It's fun to nargue about the different mechanics.

3048
02:16:14,600 --> 02:16:17,880
Speaker 3: I think I can't imagine taking it seriously, Like like

3049
02:16:18,119 --> 02:16:20,159
I think I saw something on Reddit recently that I

3050
02:16:20,279 --> 02:16:22,000
was talking about our game of the Year stuff, and

3051
02:16:22,079 --> 02:16:24,560
it cracked me up because it was like, yeah, with

3052
02:16:24,640 --> 02:16:26,840
a fire somebody who's asking, like, oh, who else does

3053
02:16:27,600 --> 02:16:29,239
game of the year the way like old school Giant

3054
02:16:29,279 --> 02:16:31,600
Bomb did, And somebody said fire Escape And the first

3055
02:16:31,680 --> 02:16:34,680
comment was like, yeah, I don't know, I really like

3056
02:16:34,719 --> 02:16:36,159
the way they do it. But then it like kind

3057
02:16:36,159 --> 02:16:37,799
of takes some of the wait out of it when

3058
02:16:37,840 --> 02:16:40,399
you realize that, like they're gonna have all these passionate

3059
02:16:40,479 --> 02:16:42,799
arguments about it, and then three months later, none of

3060
02:16:42,840 --> 02:16:44,479
them can remember what their game of the year was.

3061
02:16:47,159 --> 02:16:52,239
Speaker 2: All right, yeah, right, the list And that's so accurate

3062
02:16:52,920 --> 02:16:56,559
total about that. We forgot what it was the year

3063
02:16:56,639 --> 02:16:57,639
after Reternal I think.

3064
02:16:57,680 --> 02:17:00,719
Speaker 3: But it's the games are either I forgot a lot

3065
02:17:00,760 --> 02:17:02,280
for h Yeah, Like.

3066
02:17:02,399 --> 02:17:04,959
Speaker 1: It's a vehicle to look back on the year of

3067
02:17:05,079 --> 02:17:07,399
games and celebrate games and like just geek out and

3068
02:17:07,479 --> 02:17:09,399
talk about the games that you love, and like sometimes

3069
02:17:09,440 --> 02:17:11,200
you're like, holy shit, I forgot that came out this year.

3070
02:17:11,239 --> 02:17:13,280
That game was amazing, even though it's not like registering

3071
02:17:13,280 --> 02:17:16,559
as a twenty twenty five game, but like two years

3072
02:17:16,559 --> 02:17:17,959
ago or I think it was two years ago, maybe

3073
02:17:18,079 --> 02:17:20,319
last year, when Pickman four came out of nowhere at

3074
02:17:20,319 --> 02:17:21,719
the end and almost got tears.

3075
02:17:21,840 --> 02:17:25,760
Speaker 2: They came out of it's like you bitches like that.

3076
02:17:26,120 --> 02:17:29,600
That was me taking something that was like me like that.

3077
02:17:29,920 --> 02:17:32,280
Speaker 1: I could see the politics that gave rise to that,

3078
02:17:32,559 --> 02:17:36,479
and I'm like, no fucking way cool, and it was funny.

3079
02:17:36,520 --> 02:17:39,639
Speaker 5: Sometimes I am chaos too, though, because I think, and

3080
02:17:39,760 --> 02:17:42,239
you'll probably recognize this, especially the more that I drink,

3081
02:17:42,559 --> 02:17:46,680
the more that I recognize the most important thing is

3082
02:17:46,719 --> 02:17:50,520
that we were having a fun, engaging conversation where people

3083
02:17:50,959 --> 02:17:53,239
get out of their seats and say, I've had enough

3084
02:17:53,319 --> 02:17:55,840
of you. I have to say something, and like, that's

3085
02:17:56,120 --> 02:18:00,559
good conversation if we're all agreeing about the same game.

3086
02:18:00,959 --> 02:18:03,319
I actually don't find that very interesting. So I want

3087
02:18:03,479 --> 02:18:07,000
interesting dialogue that pushes you to your limit and and

3088
02:18:07,079 --> 02:18:10,600
to Mike's point, makes you say why this game should

3089
02:18:10,600 --> 02:18:12,360
be in the top ten, because if you can't explain

3090
02:18:12,399 --> 02:18:13,879
it to me, I don't give a shit. If all

3091
02:18:13,920 --> 02:18:16,479
three of us like it, I want someone to debate

3092
02:18:16,680 --> 02:18:19,079
with me about why it has to be in the

3093
02:18:19,120 --> 02:18:21,000
top ten. And if you can't do that, I don't

3094
02:18:21,040 --> 02:18:21,639
fucking want it.

3095
02:18:21,680 --> 02:18:21,959
Speaker 2: On there.

3096
02:18:22,040 --> 02:18:24,159
Speaker 5: Even if I like the game, I want you to

3097
02:18:24,239 --> 02:18:26,879
prove it to me. I want to see you articulate it.

3098
02:18:26,959 --> 02:18:29,559
And I know Mike it you were all capable of this.

3099
02:18:29,639 --> 02:18:31,680
I'm probably the weakest in this element of like being

3100
02:18:31,719 --> 02:18:34,520
able to explain it, but I absolutely will personally come

3101
02:18:34,559 --> 02:18:37,120
for you if the game that I like the most

3102
02:18:37,159 --> 02:18:39,479
doesn't make it. And these are all like things that

3103
02:18:39,600 --> 02:18:41,079
we get to enjoy and have fun with.

3104
02:18:41,440 --> 02:18:43,120
Speaker 3: That's such a fun moment too, where it's like I've

3105
02:18:43,120 --> 02:18:45,000
seen that with Gianbad numerous times, where it's like there's

3106
02:18:45,040 --> 02:18:47,520
one year Austin Walker was the only one who like

3107
02:18:47,600 --> 02:18:50,760
had played or was super passionate about this game Invisible Ink, Yeah,

3108
02:18:50,840 --> 02:18:52,799
and just to see the moment yeah, where it's like

3109
02:18:52,840 --> 02:18:54,079
it kind of clicks in where it's like, all right,

3110
02:18:54,159 --> 02:18:55,959
here's the point where I'm standing up at the podium

3111
02:18:56,040 --> 02:18:58,879
and let me tell all you motherfuckers why this game

3112
02:18:58,959 --> 02:19:01,840
is great. And he did, and it was like his

3113
02:19:02,000 --> 02:19:04,000
argument was like, Okay, yeah, none of us had played

3114
02:19:04,040 --> 02:19:07,000
this game, but it was like it's hard to argue

3115
02:19:07,079 --> 02:19:10,239
with this passion, but you can also blow it. I've

3116
02:19:10,280 --> 02:19:11,120
seen people blow.

3117
02:19:10,959 --> 02:19:14,040
Speaker 1: It during our I made the mistakes during our I

3118
02:19:14,159 --> 02:19:19,399
have since stopped reading chat while we do these, and I, I, oh,

3119
02:19:19,559 --> 02:19:21,719
when have we ever? I don't know, twenty twenty our

3120
02:19:21,760 --> 02:19:25,159
first one. Oh, I had it up because we were

3121
02:19:25,319 --> 02:19:27,959
remote on Twitch for our first one. Right, So I

3122
02:19:28,000 --> 02:19:29,879
made the mistake for the first like half of the

3123
02:19:29,959 --> 02:19:35,479
show of having chat up. And I saw someone specifically

3124
02:19:35,559 --> 02:19:37,680
say when I was trying to push Kentucky Road zero

3125
02:19:37,799 --> 02:19:39,719
past both of you, not past you, but like I

3126
02:19:39,799 --> 02:19:41,399
was trying to convince you it should be on our list,

3127
02:19:41,879 --> 02:19:44,479
there was a chat that said, like Marty thinks he's

3128
02:19:44,520 --> 02:19:49,959
Austin Walker but sucks, and I was, yeah, it.

3129
02:19:50,040 --> 02:19:51,920
Speaker 2: Was it was funny. I deserved it. I didn't know

3130
02:19:52,000 --> 02:19:54,479
how to talk about that. Yeah.

3131
02:19:54,719 --> 02:19:57,159
Speaker 5: If I was your mom, I would frame that quote

3132
02:19:57,239 --> 02:19:59,079
and hang it in your dorm room.

3133
02:19:59,360 --> 02:20:02,000
Speaker 1: I was I at that point, I was like, all right,

3134
02:20:02,000 --> 02:20:04,079
I got to turn off track because that that got me.

3135
02:20:04,799 --> 02:20:06,799
I'm done talking about zero forever.

3136
02:20:07,360 --> 02:20:08,399
Speaker 2: Oh that's really good.

3137
02:20:08,639 --> 02:20:08,840
Speaker 1: Yeah.

3138
02:20:09,680 --> 02:20:11,360
Speaker 5: Maybe you needed to hear that though too.

3139
02:20:12,399 --> 02:20:14,159
Speaker 1: When I was trying to get Kentucky Roof zero to

3140
02:20:14,280 --> 02:20:16,280
fire Escape like top five, I think.

3141
02:20:16,479 --> 02:20:19,879
Speaker 5: That was so hard in this group. It was our

3142
02:20:19,920 --> 02:20:22,719
first Yeah, And I also think like that game was

3143
02:20:22,879 --> 02:20:28,200
very meaningful, and that's about this actually is a perfect

3144
02:20:28,520 --> 02:20:30,840
circular point to my first point, which is you also

3145
02:20:31,040 --> 02:20:35,360
recognized the point at which you're the game meaning something

3146
02:20:35,440 --> 02:20:39,799
to you personally is meaningful to me and Dan it

3147
02:20:40,000 --> 02:20:43,399
is it is very meaningful that that game was so

3148
02:20:43,600 --> 02:20:46,040
personal to you to the point where we put it

3149
02:20:46,120 --> 02:20:48,040
on the list because it probably wouldn't have been on

3150
02:20:48,200 --> 02:20:51,479
our list we we had done something. And so that

3151
02:20:51,680 --> 02:20:54,239
is like meeting in the middle. There is a point where,

3152
02:20:54,319 --> 02:20:56,760
like when we're starting to like argue tooth and nail,

3153
02:20:56,840 --> 02:20:58,319
you didn't do this mic, but like there is a

3154
02:20:58,399 --> 02:21:00,440
point where someone argues tooth and nail, be like, well

3155
02:21:00,479 --> 02:21:02,079
it should be in the top five, where it's like

3156
02:21:02,399 --> 02:21:07,079
you have to recognize that this group holistically does not

3157
02:21:07,159 --> 02:21:09,959
feel the same way you do. Your your emotional weight

3158
02:21:10,479 --> 02:21:14,280
has value, but only to a certain point. There is

3159
02:21:14,319 --> 02:21:17,399
a point in which the dynamics of this group, especially

3160
02:21:17,440 --> 02:21:20,959
people who do not read a lot, Dan, Mary, won't

3161
02:21:21,120 --> 02:21:23,680
put it very far and we just have to recognize that.

3162
02:21:24,120 --> 02:21:26,120
Speaker 4: But there is a real like I you know, I

3163
02:21:26,200 --> 02:21:27,719
won't I can't do justice.

3164
02:21:27,760 --> 02:21:30,799
Speaker 3: But like if you watch last year's Giant Bomb Game

3165
02:21:30,840 --> 02:21:33,959
of the Year, there's you know, Sean Turba, Sean did.

3166
02:21:34,239 --> 02:21:36,120
He talked a lot about how much I think it

3167
02:21:36,200 --> 02:21:38,120
was some Persona remake or something meant to him, and

3168
02:21:38,200 --> 02:21:41,040
like normally no Persona game I just I don't I

3169
02:21:41,040 --> 02:21:43,120
could not give less a shit about any Persona game,

3170
02:21:43,440 --> 02:21:46,120
But just hearing Sean talk about it and seeing how

3171
02:21:46,200 --> 02:21:49,159
much it affected him and everything, Like as much as

3172
02:21:49,200 --> 02:21:51,159
I don't give a fuck about Persona, I wouldn't put

3173
02:21:51,159 --> 02:21:54,239
it on any top anything list. Sitting next to him,

3174
02:21:54,360 --> 02:21:56,799
hearing him, seeing him react to it's like, yeah, I

3175
02:21:56,879 --> 02:21:58,639
have no problem with that. Like if this is Giant

3176
02:21:58,680 --> 02:22:02,239
Bomb's list, Turbo Shawn's a Giant Bomb, like absolutely, like

3177
02:22:02,959 --> 02:22:05,040
what that brought out of him, Like that's a real thing,

3178
02:22:05,239 --> 02:22:08,200
you know. Yeah, So yeah, like there's that's what makes

3179
02:22:08,239 --> 02:22:10,040
it so interesting, I think, and I think we are

3180
02:22:10,079 --> 02:22:11,840
good about that too. Where it's like if there was

3181
02:22:12,200 --> 02:22:15,000
a game, like if Mike had some rat tile game

3182
02:22:15,120 --> 02:22:16,959
that he fucking loved this year, like you know, if he,

3183
02:22:17,159 --> 02:22:19,520
you know, really made a show of it, I think

3184
02:22:19,559 --> 02:22:21,440
me and Mary would be like, Okay, sure we'll put

3185
02:22:21,440 --> 02:22:22,200
the rat title game.

3186
02:22:23,680 --> 02:22:25,760
Speaker 5: Game of the Year, Like, yeah, it's not gonna be

3187
02:22:25,879 --> 02:22:27,920
like Super High but yeah, I like I listened to

3188
02:22:28,280 --> 02:22:30,719
and and Jake as well. I think it's also actually

3189
02:22:30,760 --> 02:22:35,360
really important. Is I think our our tiebreaker, our judicator,

3190
02:22:36,239 --> 02:22:39,920
our uh. I would just say, like our secret spice

3191
02:22:40,360 --> 02:22:42,559
is Jake, who will sometimes come out of the fucking

3192
02:22:42,600 --> 02:22:44,600
would work because this dude does not talk very much

3193
02:22:44,680 --> 02:22:47,440
and will be like I want to tell you guys

3194
02:22:47,479 --> 02:22:49,159
that this game is important. We all shut the fuck

3195
02:22:49,200 --> 02:22:51,319
up and listen to him like he's a total game changer.

3196
02:22:51,559 --> 02:22:53,120
Speaker 3: Well, but we also get him like once a year

3197
02:22:53,319 --> 02:22:56,520
on the show when he's got a gavel. So it's terrifying.

3198
02:22:56,680 --> 02:22:59,959
Speaker 2: Yeah, so it's this is a gang in my head.

3199
02:23:00,760 --> 02:23:01,639
It's really good.

3200
02:23:02,319 --> 02:23:06,680
Speaker 1: It's ever and like I think last year, I was like, dude,

3201
02:23:06,760 --> 02:23:08,520
is it hot under the wig in the robes like

3202
02:23:08,600 --> 02:23:09,959
a little bit. I was like, I don't care, you're

3203
02:23:10,040 --> 02:23:11,159
keeping them month Like, I mean.

3204
02:23:11,079 --> 02:23:12,799
Speaker 5: We're not going to change it. We just wanted to

3205
02:23:12,959 --> 02:23:13,879
know how hot it was.

3206
02:23:16,159 --> 02:23:19,920
Speaker 2: Yeah, nice cool. Look, Yeah, no, I'm I'm looking forward

3207
02:23:19,959 --> 02:23:20,719
to game of your stuff.

3208
02:23:21,799 --> 02:23:25,159
Speaker 1: I definitely like, I have actual things I hated at

3209
02:23:25,200 --> 02:23:27,639
GameSpot and Polygon that I'm not about to talk about now.

3210
02:23:27,719 --> 02:23:29,719
Would be good radio because I would actually be venting,

3211
02:23:30,799 --> 02:23:33,680
but by and large, like Polygon and game Spot, we

3212
02:23:33,879 --> 02:23:36,239
I also like I loved hearing intelligent people make their

3213
02:23:36,319 --> 02:23:38,280
argument for a game, and it was fun at a

3214
02:23:38,360 --> 02:23:41,319
certain point, Like even with fire Escape, there's the element

3215
02:23:41,399 --> 02:23:43,040
of like you got to know when to spend your

3216
02:23:43,079 --> 02:23:44,920
political capital and when to withhold it.

3217
02:23:45,360 --> 02:23:47,680
Speaker 2: That's what I like. Now I've learned if I have

3218
02:23:47,760 --> 02:23:52,440
a Kentucky for zero, I should not blow my political

3219
02:23:52,520 --> 02:23:53,680
load on that game.

3220
02:23:53,719 --> 02:23:56,040
Speaker 3: Unless you're really confident, and that's where you want to

3221
02:23:56,040 --> 02:23:57,280
put all your points this year.

3222
02:23:57,440 --> 02:24:00,000
Speaker 5: You know, like you can't be emotional about twenty different game.

3223
02:24:00,239 --> 02:24:02,479
I think that's sucking smart and it's like my other

3224
02:24:02,760 --> 02:24:05,680
major pet peeve. So like again, as we said, you

3225
02:24:05,840 --> 02:24:09,399
can't have an emotional labor of love for twenty minutes,

3226
02:24:09,479 --> 02:24:12,360
like sum it up, like get to the fucking point.

3227
02:24:12,440 --> 02:24:14,440
The second one is is you can't do that five times.

3228
02:24:14,719 --> 02:24:17,639
You can't. You can't have five games that changed your life.

3229
02:24:17,879 --> 02:24:21,159
Speaker 2: I think the best argument fucking three and tell.

3230
02:24:21,040 --> 02:24:24,000
Speaker 5: Me why and that's it. But you can't do this

3231
02:24:24,159 --> 02:24:25,760
to me every time. You can't be like this is

3232
02:24:25,840 --> 02:24:28,600
the game that like changed me, Like my mom and

3233
02:24:28,639 --> 02:24:29,639
I have a better relationship.

3234
02:24:29,680 --> 02:24:32,159
Speaker 2: Shut the fuck up. Which ones.

3235
02:24:33,319 --> 02:24:36,680
Speaker 5: Truly need to be up a notch? You can't do this?

3236
02:24:38,000 --> 02:24:40,920
Speaker 1: Oh yeah, No, I also think the best arguments are

3237
02:24:41,200 --> 02:24:44,559
relatively brief, Like I like, I think if you have

3238
02:24:44,639 --> 02:24:46,719
a good if you have a good point to get across,

3239
02:24:46,760 --> 02:24:48,399
I don't think it should be that long winded to

3240
02:24:48,479 --> 02:24:49,280
make I.

3241
02:24:49,399 --> 02:24:53,040
Speaker 5: Agree the best arguers as well. And this is like

3242
02:24:53,079 --> 02:24:55,479
something that will also come up and Mike, you alluded

3243
02:24:55,479 --> 02:24:58,520
to this earlier. Is like the best arguments. You might

3244
02:24:58,600 --> 02:25:01,200
not necessarily have the best game, but you have found

3245
02:25:01,239 --> 02:25:04,440
a way to particulate your point that is convincing to

3246
02:25:04,520 --> 02:25:07,479
the group. What's so fascinating about Game of the Year

3247
02:25:08,079 --> 02:25:10,799
is that, quite frankly, like in so many of these cases,

3248
02:25:10,920 --> 02:25:13,319
it's not so much that it's just truly like this

3249
02:25:13,840 --> 02:25:16,840
objectively great game, is that the people that we're fighting

3250
02:25:16,920 --> 02:25:20,280
for it are very good at making their arguments and

3251
02:25:20,399 --> 02:25:23,680
also getting people on their side. There's a political nature

3252
02:25:23,760 --> 02:25:26,959
to this battle, right, there's three of us. If two

3253
02:25:27,040 --> 02:25:29,360
of us are like really sided on this, it can

3254
02:25:29,559 --> 02:25:30,600
sway the difference.

3255
02:25:31,360 --> 02:25:33,040
Speaker 2: Yeah, Jake, I.

3256
02:25:33,079 --> 02:25:37,200
Speaker 5: Consider like the bonus like surprise, like I'm tie breaking,

3257
02:25:37,520 --> 02:25:41,000
But generally speaking, the three of us make these calls

3258
02:25:42,000 --> 02:25:44,760
of like what should be where, and so if you

3259
02:25:44,840 --> 02:25:47,399
can sway someone on your side, that is a big difference.

3260
02:25:47,440 --> 02:25:50,479
So like, yeah, the game obviously huge, say in this,

3261
02:25:51,000 --> 02:25:54,000
but how you are able to argue, how you are

3262
02:25:54,079 --> 02:25:56,639
able to get people to be with you or not,

3263
02:25:56,840 --> 02:26:01,079
And especially like in my experience at games, but if

3264
02:26:01,120 --> 02:26:04,239
you could rally that room, not only could you like

3265
02:26:04,360 --> 02:26:06,680
score big points for that game, you were also the

3266
02:26:06,760 --> 02:26:09,840
coolest fucking person in that room. Like it's there was

3267
02:26:09,920 --> 02:26:13,440
a high that came from being able to get people

3268
02:26:13,520 --> 02:26:15,959
to be like, you're right, that is speaking.

3269
02:26:15,639 --> 02:26:16,239
Speaker 2: A good game.

3270
02:26:16,520 --> 02:26:19,040
Speaker 3: And you mentioned Jake and like really spending your points

3271
02:26:19,120 --> 02:26:22,040
appropriately and everything. I'm looking at last years and if

3272
02:26:22,079 --> 02:26:23,959
I'm looking at this right, I think lower lay in

3273
02:26:24,000 --> 02:26:26,799
the laser Ese it was number seven Jakes here that

3274
02:26:27,000 --> 02:26:30,200
was super and like and I remember Jake fucking loved

3275
02:26:30,319 --> 02:26:32,280
that game. And he came out of the wood the

3276
02:26:32,360 --> 02:26:34,440
argument in a way that's like, yep, that makes life.

3277
02:26:34,520 --> 02:26:38,319
Speaker 5: And then guess what he did. Yep, he fucking sat

3278
02:26:38,399 --> 02:26:40,680
back down and he waited until he had something funny

3279
02:26:40,760 --> 02:26:43,680
to say. And that's why he's the judge. If he

3280
02:26:43,760 --> 02:26:47,239
did that every time, it'd be fucking annoying. I he

3281
02:26:47,440 --> 02:26:48,200
used his points.

3282
02:26:48,440 --> 02:26:50,159
Speaker 1: I still wake up in the middle of the night

3283
02:26:50,200 --> 02:26:53,079
from a deep sleep and start laughing sometimes at the

3284
02:26:53,719 --> 02:26:56,399
memory of Jake playing the Judge thing, and then we're

3285
02:26:56,440 --> 02:26:57,719
all like waiting with baited breath.

3286
02:26:57,799 --> 02:27:00,159
Speaker 2: He's like, give me a beer, someone give a.

3287
02:27:00,200 --> 02:27:05,959
Speaker 5: Beer, and just said, I just don't want to hear

3288
02:27:06,000 --> 02:27:06,600
you talk anymore.

3289
02:27:06,959 --> 02:27:09,200
Speaker 2: Yeah, He's like, this is just going on too long.

3290
02:27:11,079 --> 02:27:14,680
Speaker 5: Anyway, everybody loves Judge Jake. I think it's a wonderful time.

3291
02:27:14,840 --> 02:27:16,959
I think there's a lot of positives, and there's a

3292
02:27:17,040 --> 02:27:21,000
lot of like there's a lot of trials and tribulations

3293
02:27:21,079 --> 02:27:23,239
of it. The good news of fire Escape is I

3294
02:27:23,280 --> 02:27:26,280
actually think it's mostly like all of the joys of

3295
02:27:26,399 --> 02:27:29,159
these things, Like there was a lot less, way less

3296
02:27:29,239 --> 02:27:31,440
drama than Game Spot. And he's just like, all right,

3297
02:27:31,639 --> 02:27:35,239
here this person I've ever been. It's like, here we are.

3298
02:27:35,840 --> 02:27:40,559
Speaker 3: I'll say, I've literally never been legitimately angry at any.

3299
02:27:40,360 --> 02:27:45,879
Speaker 5: Of you, though I wonder, like, have you ever been

3300
02:27:45,959 --> 02:27:49,239
legitimately angry at a game? At a Giant Bomb?

3301
02:27:49,920 --> 02:27:50,719
Speaker 2: No game?

3302
02:27:51,120 --> 02:27:53,920
Speaker 5: Like I think you are an anomaly, but are most

3303
02:27:54,120 --> 02:27:56,280
people do get mad at a game of the year

3304
02:27:56,680 --> 02:27:59,639
debate because and again, it's not because a game isn't

3305
02:27:59,639 --> 02:28:01,280
good and it shouldn't be that high. It's because a

3306
02:28:01,360 --> 02:28:03,000
person is fucking irritating.

3307
02:28:03,520 --> 02:28:06,559
Speaker 3: I've never been upset about something. I have just been

3308
02:28:06,920 --> 02:28:11,200
surprised when I have seen people be legitimately upset about stuff.

3309
02:28:11,239 --> 02:28:12,399
You know, it's like, oh, I didn't know we were

3310
02:28:12,559 --> 02:28:12,799
doing that.

3311
02:28:13,319 --> 02:28:14,879
Speaker 2: Yeah, passionate.

3312
02:28:16,639 --> 02:28:19,959
Speaker 1: What's materializes differently in different people, and I take some

3313
02:28:20,079 --> 02:28:22,159
people it's like it's more of a toxic thing, and

3314
02:28:22,239 --> 02:28:24,840
I'm like that, I guess you did not play Mass

3315
02:28:24,840 --> 02:28:26,879
Effect Legendary Edition twenty times this year, so I'm going

3316
02:28:26,920 --> 02:28:27,959
to mix that from your argument.

3317
02:28:28,079 --> 02:28:29,280
Speaker 2: That's physically impossible.

3318
02:28:29,520 --> 02:28:32,520
Speaker 5: Like if I just also, like if I can also

3319
02:28:32,639 --> 02:28:34,840
just like shoot our own horn one more time, I

3320
02:28:34,879 --> 02:28:38,079
will just say something that's really awesome. I think about

3321
02:28:38,159 --> 02:28:40,399
the fire Escape dynamic is that we all have very

3322
02:28:40,440 --> 02:28:45,479
different argumentative styles. Mike is usually very analytical. You will

3323
02:28:45,520 --> 02:28:49,600
bring up like very specific points of why this game

3324
02:28:49,799 --> 02:28:55,360
is designed explicitly better. That is your secret sauce. That's

3325
02:28:55,399 --> 02:28:57,239
like what makes you extremely good at what you do.

3326
02:28:58,959 --> 02:29:03,719
I think that Dan, you have riz and you will

3327
02:29:03,879 --> 02:29:07,040
just you you have Sway and you will explain things

3328
02:29:07,079 --> 02:29:09,719
in a way that is like really charismatic and entertaining

3329
02:29:09,840 --> 02:29:11,920
and enjoyable, and people will be like, man, I like

3330
02:29:12,040 --> 02:29:13,719
this guy. I like the way you explain it, like

3331
02:29:13,760 --> 02:29:15,840
the way you say it, and people like, naturally go

3332
02:29:15,920 --> 02:29:18,959
your way, and I scare people into submission. I think

3333
02:29:19,000 --> 02:29:22,200
we all have different styles of game of the year

3334
02:29:22,319 --> 02:29:23,879
and they flow well together.

3335
02:29:24,120 --> 02:29:27,040
Speaker 3: Marry the amount of times people when they bring fire

3336
02:29:27,159 --> 02:29:29,479
Escape up to me and the first thing they say

3337
02:29:29,639 --> 02:29:32,079
is I love fire Escape because I love how much

3338
02:29:32,200 --> 02:29:34,120
Mary can just put you in your place and just

3339
02:29:34,200 --> 02:29:35,479
shut you the fuck down.

3340
02:29:35,479 --> 02:29:36,200
Speaker 2: And I'm like doing it.

3341
02:29:36,440 --> 02:29:39,639
Speaker 3: Yeah, yeah, I still think about You're not important enough

3342
02:29:39,680 --> 02:29:41,799
to be this annoying, and it's like, my god, there's

3343
02:29:41,840 --> 02:29:44,719
never been a more laser bream attack at me and

3344
02:29:44,799 --> 02:29:45,159
I love it.

3345
02:29:45,319 --> 02:29:49,719
Speaker 1: That's the Mahardi thinks he's Austin Walker but sucks common'stle.

3346
02:29:50,280 --> 02:29:51,840
Speaker 3: I have nothing, but just like I just want to

3347
02:29:51,879 --> 02:29:54,840
applaud that and like that. That's what people love, like

3348
02:29:54,959 --> 02:29:57,079
they love that dynamic with you and me, and I'm like,

3349
02:29:57,280 --> 02:29:57,840
I get it total.

3350
02:29:57,920 --> 02:30:00,920
Speaker 5: I think we have good dynamic together, and I think

3351
02:30:01,000 --> 02:30:03,559
that's what separates us. There are a lot of companies

3352
02:30:04,479 --> 02:30:06,520
out there that do Game of the years. But those

3353
02:30:06,600 --> 02:30:09,879
people were not They did not decide to do that together.

3354
02:30:09,959 --> 02:30:12,959
They were chosen by, like you know, people who hired them.

3355
02:30:13,079 --> 02:30:15,360
And like, there's a lot of bureaucracy that goes into that.

3356
02:30:15,440 --> 02:30:17,360
There's people that should that are in those rooms that

3357
02:30:17,399 --> 02:30:19,520
probably shouldn't be there, people that are in that room

3358
02:30:19,600 --> 02:30:21,959
that should have left ages ago. There's a lot of

3359
02:30:22,079 --> 02:30:24,159
shit going on in a lot of those rooms. We

3360
02:30:24,399 --> 02:30:26,399
choose to do this every year, and so we choose

3361
02:30:26,440 --> 02:30:28,159
to have this dynamic, and I think it I think

3362
02:30:28,200 --> 02:30:30,000
it allows for it to just be like a little

3363
02:30:30,040 --> 02:30:33,440
bit more NATCHI and a little little bit good. So anyway,

3364
02:30:33,520 --> 02:30:36,399
I'm biased, but I just prefer the way.

3365
02:30:36,280 --> 02:30:37,600
Speaker 3: That we we do it.

3366
02:30:38,200 --> 02:30:40,239
Speaker 4: This is making me very excited for about a week

3367
02:30:40,239 --> 02:30:40,760
and a half from now.

3368
02:30:40,799 --> 02:30:42,200
Speaker 5: Good news, we're about to fucking do it.

3369
02:30:42,520 --> 02:30:46,200
Speaker 1: Yeah that's our episode, thank you, Rovi. But yeah, December

3370
02:30:46,319 --> 02:30:50,639
sixth about let's just say roughly seven pm Central. We'll

3371
02:30:50,680 --> 02:30:52,760
figure out the exact time it'll be on Twitch dot tv.

3372
02:30:52,959 --> 02:30:54,680
Speaker 4: If we're we're gonna have a dinner and then we

3373
02:30:54,760 --> 02:30:56,079
will start doing our thing.

3374
02:30:56,159 --> 02:30:59,319
Speaker 1: Yeah, Twitch dot tv slash Dan Riikert, but also go

3375
02:30:59,520 --> 02:31:03,319
followscape Cast on YouTube if you're not a patron and

3376
02:31:03,440 --> 02:31:05,719
you want to give video versions or add free episodes

3377
02:31:06,000 --> 02:31:08,440
of our normal episodes. But also we'll be putting up

3378
02:31:08,479 --> 02:31:10,719
The Game of the Year as a two parter on

3379
02:31:10,840 --> 02:31:15,520
December eighth and the following week December fifteenth. Also, Vinnie

3380
02:31:15,600 --> 02:31:19,159
Caravella of Nextlander and I do a co op show

3381
02:31:19,239 --> 02:31:21,120
Total World Warhammer three where we're playing through.

3382
02:31:21,079 --> 02:31:22,440
Speaker 2: A campaign for.

3383
02:31:24,040 --> 02:31:27,639
Speaker 1: Firescape Cast and another different campaign with different factions, different

3384
02:31:27,680 --> 02:31:30,280
part of the world for next Landers. So if you're

3385
02:31:30,319 --> 02:31:33,719
not a patron for them, please go do that. They're awesome.

3386
02:31:33,840 --> 02:31:37,520
Those of you who already are, no, they're great. We

3387
02:31:38,479 --> 02:31:42,799
will we have merch It's Firescape Cast merch dot com.

3388
02:31:43,440 --> 02:31:45,840
Still can get your water bottles if you want to

3389
02:31:45,920 --> 02:31:47,799
make sure you're hydrated during Game of the Year, which

3390
02:31:47,799 --> 02:31:49,879
we need to do too. If you want to get

3391
02:31:49,920 --> 02:31:52,200
your banana hammocks, if you want to get your pajamas,

3392
02:31:52,239 --> 02:31:55,719
your swim trunks, maybe you know, stock up while it's.

3393
02:31:55,600 --> 02:31:57,879
Speaker 5: Cold sweater for Christmas.

3394
02:31:58,360 --> 02:32:02,280
Speaker 1: Oh do we still have is dorky Chris Christmas. You

3395
02:32:02,319 --> 02:32:04,520
can get Dorky Christmas sweatshirts. That'd be great.

3396
02:32:04,840 --> 02:32:06,799
Speaker 4: Got a hand job yeah, yeah.

3397
02:32:07,079 --> 02:32:15,319
Speaker 5: It's not itob it's about a hand. Yeah, the story before,

3398
02:32:15,479 --> 02:32:17,719
but that I have a friend who like said, they

3399
02:32:17,760 --> 02:32:20,520
had a holiday celebration and the little girl came down

3400
02:32:20,559 --> 02:32:23,719
the stairs and looked at everyone and said, I'm not pooping,

3401
02:32:24,399 --> 02:32:26,879
And everyone was like, all right, well, now that's all

3402
02:32:26,959 --> 02:32:33,799
we think you're doing. I probably shouldn't explain something you're

3403
02:32:33,840 --> 02:32:36,639
not doing publicly because now it's all I can think about.

3404
02:32:39,040 --> 02:32:42,319
Speaker 2: But yeah, we're looking forward to it. Game of the Year, Dan,

3405
02:32:42,399 --> 02:32:44,120
what do you have going on in the meantime?

3406
02:32:45,200 --> 02:32:47,559
Speaker 3: Giant Bomb? We're doing our Game of the Year stuff.

3407
02:32:48,120 --> 02:32:50,879
You know, we'll definitely be announcing when all of that's

3408
02:32:50,879 --> 02:32:53,719
going to be rolling out. We will be recording it soon.

3409
02:32:54,079 --> 02:32:56,079
We'll be doing you know, talkovers for the game awards

3410
02:32:56,120 --> 02:32:59,239
and things like that. But yes, the actual Game of

3411
02:32:59,280 --> 02:33:02,200
the Year award deliberations, we will be announcing the time

3412
02:33:02,239 --> 02:33:04,840
frame for that. But yeah, very much looking forward to it.

3413
02:33:05,319 --> 02:33:05,959
Speaker 2: Mary, what about you?

3414
02:33:07,440 --> 02:33:13,520
Speaker 5: Streaming every Monday on Twitch And mostly I think my

3415
02:33:13,719 --> 02:33:16,959
funnest updates right now are on Instagram dailies, Like just

3416
02:33:17,079 --> 02:33:20,639
in my day to days, I just find that an

3417
02:33:20,719 --> 02:33:23,239
update that disappears after twenty four hours is the most

3418
02:33:23,280 --> 02:33:26,719
alluring to me. So, like the majority of like what

3419
02:33:26,879 --> 02:33:28,760
I'm doing on my day to day is going on

3420
02:33:28,879 --> 02:33:30,760
Instagram stories. I just find that fun.

3421
02:33:30,959 --> 02:33:38,319
Speaker 2: What about you, Mike, just working at magod doing the

3422
02:33:39,280 --> 02:33:41,399
more behind the scenes and video games, which is nice.

3423
02:33:41,440 --> 02:33:42,959
Speaker 5: You've said working at MAGA.

3424
02:33:44,479 --> 02:33:47,280
Speaker 2: Well, that's behind the scene, you got. How do I

3425
02:33:47,399 --> 02:33:47,680
put this?

3426
02:33:49,479 --> 02:33:50,120
Speaker 5: He loves I.

3427
02:33:50,440 --> 02:33:52,079
Speaker 2: I can't.

3428
02:33:52,200 --> 02:33:55,719
Speaker 1: I don't blame you for hearing that. No, I'm working

3429
02:33:55,760 --> 02:33:57,479
at maggid is the company I work for.

3430
02:33:58,440 --> 02:34:00,600
Speaker 2: We are We're all over the place.

3431
02:34:00,680 --> 02:34:03,239
Speaker 1: I want to hear something. I want to hear something funny.

3432
02:34:03,440 --> 02:34:05,360
I will be flying to Dan's house for Game of

3433
02:34:05,360 --> 02:34:06,799
the Year from the south of France.

3434
02:34:07,120 --> 02:34:08,159
Speaker 5: Oh my god.

3435
02:34:09,399 --> 02:34:13,879
Speaker 2: Yeah, I wish I could help it.

3436
02:34:14,600 --> 02:34:17,520
Speaker 5: Dan, do you know how to make an espresso martini?

3437
02:34:18,600 --> 02:34:19,079
Speaker 4: I can do it.

3438
02:34:20,239 --> 02:34:28,360
Speaker 1: Yeah, vodkaf espresso and vodkah I'll be making them.

3439
02:34:28,760 --> 02:34:30,719
Speaker 2: I think that's going to be the day before Game

3440
02:34:30,840 --> 02:34:35,079
Year for what it's worth. But oh, I'll be fine.

3441
02:34:35,239 --> 02:34:36,719
Speaker 1: I don't think I'm not going to be there long

3442
02:34:36,840 --> 02:34:38,479
enough to super get adjusted to the time.

3443
02:34:38,600 --> 02:34:40,680
Speaker 2: For what it's worth, and they're literally gonna be chaos.

3444
02:34:41,399 --> 02:34:44,000
Speaker 3: Here's the thing, Mike, I swear to God, you and

3445
02:34:44,319 --> 02:34:47,559
Jake need to stay awake for Naked Gun the night

3446
02:34:47,639 --> 02:34:48,959
before again.

3447
02:34:49,040 --> 02:34:49,879
Speaker 2: I think I'll be fine.

3448
02:34:50,200 --> 02:34:53,120
Speaker 1: I think I'll be jet lag just from the physicality

3449
02:34:53,159 --> 02:34:54,440
of traveling. But I'm only there too.

3450
02:34:54,719 --> 02:34:56,079
Speaker 5: Have everyone seen the naked Gun?

3451
02:34:56,360 --> 02:35:01,120
Speaker 3: No, Mike hasn't and hasn't No, Ja, Yes, I'm pretty sure.

3452
02:35:01,200 --> 02:35:03,559
Jks Okay, Well, Mike, I swear to god, it's like

3453
02:35:03,559 --> 02:35:06,440
an hour twenty five. It feels like it's twenty minutes long.

3454
02:35:06,520 --> 02:35:09,799
Oh yeah, you fucking said. I'm shoving my fingers into

3455
02:35:09,799 --> 02:35:12,440
your Brainstand you don't stay away.

3456
02:35:12,600 --> 02:35:14,840
Speaker 1: That's a very weird threat out for people who don't

3457
02:35:14,920 --> 02:35:16,159
didn't see the context last year.

3458
02:35:16,159 --> 02:35:17,360
Speaker 2: I'm not even gonna expound that.

3459
02:35:17,799 --> 02:35:20,319
Speaker 5: Video evidence somewhere. I don't know what I've done with it.

3460
02:35:20,559 --> 02:35:23,040
Speaker 1: But yeah, yeah, no, I'm I'm I'm not going to

3461
02:35:23,120 --> 02:35:25,239
be in France long. It's like literally two nights and

3462
02:35:25,319 --> 02:35:25,760
then I'm back.

3463
02:35:26,280 --> 02:35:27,360
Speaker 5: You're going to France?

3464
02:35:28,559 --> 02:35:34,520
Speaker 2: You can't. I can't, Mike, I lived there. If I could,

3465
02:35:34,959 --> 02:35:38,000
Oh I can, I might, I will, It is reasonable,

3466
02:35:38,479 --> 02:35:39,600
all right, but uh No.

3467
02:35:39,719 --> 02:35:42,559
Speaker 1: In the meantime, I'm I don't really do anything forward facing.

3468
02:35:42,680 --> 02:35:44,760
I'm just here this is you, guys, get all of

3469
02:35:44,840 --> 02:35:49,440
my forward facing Shenan's. Oh god, damn that video I

3470
02:35:49,520 --> 02:35:52,239
sent you. This is the first time that's that's the

3471
02:35:52,280 --> 02:35:54,920
first time I heard vodka soda referred to as a

3472
02:35:55,000 --> 02:35:55,600
vod sod.

3473
02:35:56,600 --> 02:35:57,559
Speaker 2: I really didn't like it.

3474
02:35:58,159 --> 02:36:00,959
Speaker 1: Up, order a couple of are before you switch over.

3475
02:36:01,120 --> 02:36:06,840
Some cours lattes. I hated it too, but those were

3476
02:36:06,840 --> 02:36:08,959
stuck about it. I want a cours latte before I

3477
02:36:09,000 --> 02:36:11,200
switched to the vodside. All right, we will be back

3478
02:36:12,120 --> 02:36:15,280
for Game of the Year Live December sixth, Bookmarket.

3479
02:36:15,680 --> 02:36:22,200
Speaker 2: We will see you then, bye bye bye. All right,

3480
02:36:22,239 --> 02:36:23,200
I'm gonna stop recording.

3481
02:36:27,319 --> 02:36:29,040
Speaker 5: That was very funny, I thought.

3482
02:36:30,639 --> 02:36:30,680
Speaker 3: H

