Speaker 1: Don't be bad. It's the Internet. You're busy.
Speaker 2: Let's do this for July twenty ninth, twenty twenty four.
Speaker 2: For the next hour or so, let me help you
Speaker 2: sort through the world of gaming on Game Mess Mornings
Speaker 2: Live with me Jeff Grubb. Today, Capcom continues to dominate
Speaker 2: and Gearbox threatens us with another Borderlands movie. But first,
Speaker 2: please join me and welcoming today's co host the Game
Speaker 2: Mess Mornings. It's Jana Choa. Everybody, Jan how are you doing?
Speaker 2: I am so tired turning champion. Yeah, you've had a
Speaker 2: go of it recently. You were in Japan, but that's
Speaker 2: not where you're coming from.
Speaker 1: You're coming from.
Speaker 2: San Diego because you did that as well. How has
Speaker 2: it been going for you? Have you found time to recover?
Speaker 3: It? All?
Speaker 4: Negative? Not at all? And it's fine. Let's keep going
Speaker 4: into the can you'll fall off Jeff.
Speaker 2: Yeah, we were looking at some events coming up too,
Speaker 2: and it's like, oh my god, we're got to do
Speaker 2: this back to back and stuff like that. Or some
Speaker 2: people are going traveling different countries and going to cities.
Speaker 2: It's it's not going to slow down.
Speaker 4: Yeah, I think I uh, I think I might tag
Speaker 4: out of one of those.
Speaker 1: Yeah, I think that's a good idea.
Speaker 2: Well, we we could construct some of these things. That's
Speaker 2: such a way that you can tag out. And I
Speaker 2: suggest everyone tag out if they have to do, not
Speaker 2: put yourself through the ringer for the sake of putting
Speaker 2: yourself through the ringer. Uh or it will be completely fine,
Speaker 2: and maybe you at home will also be completely fine.
Speaker 2: Jeff Greb, you know what I learned that I feel
Speaker 2: like in my time in the video game media industry.
Speaker 2: I have been to several maybe two E three's three
Speaker 2: summer game fests, and surprisingly, the video game industry is
Speaker 2: a tag more well, more organized than the entertainment industry. Yeah,
Speaker 2: there's a lot of people that don't like wasting time
Speaker 2: in the video game industry. And you could tell at
Speaker 2: some events where it's, oh, people have thought about a
Speaker 2: lot of this stuff. And maybe it's a little surprising,
Speaker 2: but I'm guessing that this is in comparison to and
Speaker 2: in contrast to San Diego Comic Con, which you didn't
Speaker 2: necessarily know what was going on when you went there.
Speaker 2: Now that you've come from there, do you know what happened?
Speaker 4: To be honest, no, but let me tell you I
Speaker 4: always enjoy getting to work with the extended fandom of crew.
Speaker 4: I mean, you know, got to work with Emma, of course,
Speaker 4: Chris Hayner, Tam and Lucy were down there, but also
Speaker 4: shouts out to the whole fandom team, the production team
Speaker 4: that was down there.
Speaker 3: A lot of bonding time in being down in the trenches.
Speaker 4: I actually didn't get to see too much of the
Speaker 4: convention floor itself because I was in our little press
Speaker 4: suite right ninety percent of the time, so I didn't
Speaker 4: get to witness the full bedlam that is a comic con.
Speaker 1: You meant djado, I'm sure though, No.
Speaker 4: No, okay, So that was happening in Hall H. We
Speaker 4: were in an hotel directly next to the convention center.
Speaker 4: I was scared because I heard a huge welling of yelling,
Speaker 4: Oh you heard that happened. I heard it from our
Speaker 4: hotel suite. That's crazy. That's the kind of thing that
Speaker 4: makes it. It's like, oh, okay, well done. That's why
Speaker 4: they do it.
Speaker 2: They can get that kind of reaction from it, and
Speaker 2: there's just nowhere else, nowhere else to get that kind
Speaker 2: of reaction.
Speaker 4: And then the day previously, there was a fire at
Speaker 4: Comic con really, so I was just concerned that something
Speaker 4: was happening.
Speaker 2: Yeah, bet that sound that sounds scary. Right, So now
Speaker 2: there is a shoot fire and not a work fire. Okay,
Speaker 2: so a shoot fire and then you hear yelling the
Speaker 2: next day. Yeah, I would assume the worst for sure.
Speaker 3: Yeah. Yeah.
Speaker 4: That being said, I found out that there are a
Speaker 4: lot of pretty cool and neat shows that I now
Speaker 4: have added to my my my list of things to
Speaker 4: watch which I don't like.
Speaker 3: It turns out, have you ever heard of the show
Speaker 3: called from.
Speaker 1: Plus? That's such a It's a Japanese developer that makes
Speaker 1: video games from.
Speaker 4: That's what I thought. I was like, we got why
Speaker 4: are we interviewing elders all right? Not elder scrolls? Yeah,
Speaker 4: and no it's a completely different show on MGM.
Speaker 1: Plus MGM plus right, the one to watch not for HBO.
Speaker 3: Yes.
Speaker 4: Oh, also, I think I want to become a Star
Speaker 4: Trek fan. Yeah, this is a great idea.
Speaker 2: I saw your I saw this and I was pretty excited,
Speaker 2: as I am with most of your tweets, but when
Speaker 2: I saw that one, I was like, yeah, this should happen.
Speaker 2: I think a great place to start is with the
Speaker 2: movies there are a lot, not like the original Star
Speaker 2: Trek movie. That one is like you save that until
Speaker 2: you're like super into it. But honestly, if you start
Speaker 2: with like Wrath of Khan, even though there's a there's
Speaker 2: an episode of the original series that plays into that,
Speaker 2: it doesn't matter. Watch Ratha Kahn, watch the third movie,
Speaker 2: the fourth movie, maybe not the fifth movie, sixth movie,
Speaker 2: and then and then see how you feel about the
Speaker 2: Next Generation stuff. That's a really great way to get
Speaker 2: because all those movies are really really good, they just
Speaker 2: have that excellent like Star Trek, here's a great premise,
Speaker 2: and then here's some fun characters experiencing that premise. So
Speaker 2: I would start there, and then I don't know, are
Speaker 2: you thinking the original series or you thinking Next Generation?
Speaker 2: What's the plan?
Speaker 4: I was gonna solicit some advice as to where to start,
Speaker 4: because I have heard that path of approaching it through
Speaker 4: the movies first, and then if that tickles my fancy,
Speaker 4: then to dip into the old show and yeah, then
Speaker 4: into the Next Generation. We had Kate Mullgrew in the
Speaker 4: press Suite interview and we interviewed her because she's in
Speaker 4: Star Trek Prodigy, which is an animated show.
Speaker 1: On right, Okay, yeah, totally.
Speaker 3: And she was an absolute delight.
Speaker 2: She seems awesome. She seems really really cool and for
Speaker 2: people and her that that is the original captain of
Speaker 2: Voyager right that we're talking about here. Yes, she is awesome.
Speaker 2: She's like was in Orange is a New Black and
Speaker 2: all this other stuff. She's been in a ton of
Speaker 2: other things. But uh, yeah, she she seems.
Speaker 1: Like a really cool person. So I'm glad to hear that.
Speaker 4: And let me tell you, people in Hollywood they are
Speaker 4: pretty yeah, pretty people.
Speaker 1: Really pretty people.
Speaker 3: Huh.
Speaker 1: They got them down in San Diego. Huh.
Speaker 3: I felt like an ugo.
Speaker 2: Oh no, Jen never they were. They were looking at
Speaker 2: you and thinking the same thing. Come on, yeah, I I'm.
Speaker 1: Happy for you with the Star Trek thing. Go for it.
Speaker 2: Definitely start with h Yeah, start with Wratha Khan. I
Speaker 2: think that's a great place to start. And that's honestly,
Speaker 2: that's what really super got me into Star Trek.
Speaker 3: I was.
Speaker 2: I had watched Star Trek before that, but then it
Speaker 2: was Christmas Eve and me and my brother are just like,
Speaker 2: you you want to watch something. I'm like, I ever
Speaker 2: rapped the con and I was gonna watch things like whatever,
Speaker 2: and we watched that. We're doing this every Christmas Eve
Speaker 2: as soon as soon as it was over and became
Speaker 2: a tradition.
Speaker 1: I love it. Yeah, it's a good time.
Speaker 2: All right, let's explain what we do here most weekdays. I,
Speaker 2: Jeff Greb will help piece your gaming life back together.
Speaker 2: That includes breaking news and maybe even some of our
Speaker 2: own original reporting. For all these topics, I'll get the
Speaker 2: input of a bona fide expert who will make me
Speaker 2: look smart. If you were watching live on Twitch, welcome.
Speaker 2: You can always listen to the show later on podcast
Speaker 2: feeds by searching for Games Mornings, or find the RSS
Speaker 2: on GiantBomb dot com. You can also catch the show
Speaker 2: later with chapters and timestamps on YouTube.
Speaker 1: Hello YouTube.
Speaker 2: All right, we have a lot to get into, so
Speaker 2: let's start the morning mess with. Capcom says all business
Speaker 2: segments outperformed in latest results. This is from Andy Robinson
Speaker 2: at VGC, and it's gonna be a little bit of
Speaker 2: an Andy Robinson's show here everybody. Capcom says it's on
Speaker 2: track to achieve it it's earnings forecast for the year
Speaker 2: and that all of its business segments outperformed its plan
Speaker 2: in the most recent quarter. The Monster Hunter publisher reported
Speaker 2: its financial results for the three months intot June thirtieth,
Speaker 2: twenty twenty four, and said that it was on track
Speaker 2: despite net sales being down thirty two point five percent
Speaker 2: and operating income being down forty six point four percent,
Speaker 2: both for beating both significantly for coming over across the
Speaker 2: past their expectations for both categories by the end of
Speaker 2: the year. The company attributed the year over year declined
Speaker 2: to the release of Street Fighter six last June, and
Speaker 2: noted that its releases are heavily stacked towards the second
Speaker 2: half of the financial calendar, which ends in March twenty
Speaker 2: twenty five. Currently, the publisher has confirmed Dead Rising Deluxe
Speaker 2: remaster for release in September. Monster Hunter Wilds currently has
Speaker 2: a loose twenty twenty five release window.
Speaker 1: Let's see and then.
Speaker 2: Capcom's arcade operations, amusement, equipments, and other business segments.
Speaker 1: Were all up during the quarter.
Speaker 2: Yeah, Capcom hitting on all cylinders is kind of the
Speaker 2: phrase we always go to when we're talking about this company.
Speaker 2: Right now continues to be true. I get kind of
Speaker 2: excited though, when I hear them say, hey, we yeah, sure,
Speaker 2: We're kind of looking to be down year over year,
Speaker 2: but our expectations are here, we're going to surpass that.
Speaker 2: And then our release schedule is heavily weighted toward Q
Speaker 2: four of this year in Q one of next year,
Speaker 2: and those are calendar quarters, so into March twenty twenty five.
Speaker 2: This is a company that usually releases something massive in
Speaker 2: the first quarter. Obviously they have Monster Hunter Wilds coming
Speaker 2: for a loose twenty twenty five window. That one probably
Speaker 2: does launch in Q one, right, that could come out
Speaker 2: in March of next year.
Speaker 4: Yeah, I'd have to assume that that is their big
Speaker 4: tent pull for the first half of twenty twenty five.
Speaker 4: And I mean when I checked it out at SGF,
Speaker 4: it felt like it was pretty far along the process
Speaker 4: of being like good to go, exciting for Capcom across
Speaker 4: the board, like any and everything, like no matter what,
Speaker 4: like the the scale of the titles are putting out.
Speaker 4: Like I wasn't initially sold on Kunitsugami Path of the Goddess,
Speaker 4: but hearing the buzz after its release and how people
Speaker 4: slowly start to pick it up, I am pretty interested
Speaker 4: in it, especially hearing that it is akin to a
Speaker 4: PS two era of game.
Speaker 2: Which I started playing it very much so very Chris
Speaker 2: person was like Pickmann ass game, PS two ass game
Speaker 2: any minute, positive and I'm like, I'm playing at that's
Speaker 2: the case.
Speaker 4: Yeah, And I think I could go for a game
Speaker 4: like that right now. And if Capcom is able to
Speaker 4: continue to hit audiences across the board in terms of
Speaker 4: like triple A blockbuster and a huge type of game
Speaker 4: like the New Monster Hunter, or appeal to the nostalgia
Speaker 4: with like a Dead Rising and then hit the odd
Speaker 4: balls with a game like Path of the Goddess, I
Speaker 4: think they can continue to outperform everything.
Speaker 1: Yeah.
Speaker 2: I think what they are are You're in a situation
Speaker 2: where I think they understand their business. They understand what
Speaker 2: their teams are capable of. They aren't overextending themselves too frequently.
Speaker 2: They are putting themselves in positions where they are making
Speaker 2: big games that don't take a decade to make, so
Speaker 2: a lot of remakes. It seems like a very smart
Speaker 2: strategy because it's what people want. People really want those
Speaker 2: two it reinvests in their most popular franchises like Resident
Speaker 2: Evil and then and then three it is something that's
Speaker 2: like they understand and they have the engine and the
Speaker 2: technology to get that stuff done relatively quickly, and then
Speaker 2: for when they take risks, they're like looking around, like
Speaker 2: what can we can we try something and it ends
Speaker 2: up being something like Kaninsugami.
Speaker 1: Path of the Goddess words, Hey, this is This feels.
Speaker 2: Smaller and different and experimental, and at the same time
Speaker 2: they're they're putting some Capcom love on it, and most
Speaker 2: people seem to really like that game, including myself Climb.
Speaker 2: I'm enjoying quite a bit now that I'm playing it.
Speaker 2: So it's like, yeah, Capcom just seems to have this
Speaker 2: formula figured out, and it's a formula that enables them
Speaker 2: to do a bunch of different kinds of games. So
Speaker 2: it's not you're not going to end up with formula
Speaker 2: like games.
Speaker 1: It's just a.
Speaker 2: Formula with a lot of variables that they can change
Speaker 2: to make different kinds of stuff, and that's going to
Speaker 2: keep them feeling fresh going forward.
Speaker 4: And for what it's worth, speaking about the formula style
Speaker 4: of some of their games, I have heard a lot
Speaker 4: of positive buzz about the Niantic Monster Hunter game maybe
Speaker 4: and how even some of the longtime hardcore Pokemon Go
Speaker 4: audience has dipped over to go check out Monster Hunter.
Speaker 4: I think it's Monster Hunter now, Monster Hunter now. That's right, Yes,
Speaker 4: Monster Hunter now. And I'm excited for the possibility of
Speaker 4: other offshoots on mobile, perhaps that Capcom is curious about,
Speaker 4: Like Grub, I'm not gonna say this, I don't want
Speaker 4: to put this.
Speaker 3: Evil out into the world, but what if.
Speaker 4: Capcom re teams up with Niantic and let's be jack
Speaker 4: in everywhere across the world.
Speaker 1: That's that's an idea, right there.
Speaker 2: Wow, yeah, Mega Man Battle Network now, yeahat'll network go.
Speaker 1: You could see how that just makes a ton of sense.
Speaker 1: I like that a lot.
Speaker 3: Yeah, Okay, hold on, I need to tm TM TMTM.
Speaker 1: Yeah there it is. Yeah, yeah, Capcom, there it is. Hey,
Speaker 1: it is.
Speaker 2: Exciting to like to think, oh my god, the Niantic
Speaker 2: can still get one of these. That feels exciting. And
Speaker 2: Monster Hunters, you know, definitely the right audience that they
Speaker 2: eat that stuff up. And it also seems to be
Speaker 2: a platform where they're like, hey, we could do something new.
Speaker 2: We can make these boss fights feel very specific. And
Speaker 2: I don't know how the game works, so I'd have
Speaker 2: to have to take check it out myself. But uh,
Speaker 2: I don't know it just continues to sound like that
Speaker 2: Capcom magic that it rubs off on everyone. So if
Speaker 2: you get involved in one of their projects, they're going
Speaker 2: to be right there making sure that you do it
Speaker 2: as good as you possible we can, and I think
Speaker 2: that is what we continue to see from Capcom themselves,
Speaker 2: So the growth will continue to come. And it's just
Speaker 2: strong fundamentals, right. It's like when you look at a
Speaker 2: team that it's like, man, you know they have they
Speaker 2: have their superstars, but that's not why they're winning. They're
Speaker 2: winning because they're just doing the fundamentals right across the board,
Speaker 2: and they do it with every single one of these games.
Speaker 2: And that that's the sense I get from Capcom for sure.
Speaker 2: The Sacramento Kings there, the Sacramento Kings there, Tim Duncan's
Speaker 2: San Antonio Spurs is what I'm thinking there. You know,
Speaker 2: Arry clear clearly great players, nothing flashy, They're just doing
Speaker 2: their thing. And of course Capcom's got some flashy games,
Speaker 2: but listen, it doesn't fully work, but I got there
Speaker 2: all right. Capcom did explain how Marvel versus Capcom Fighting
Speaker 2: Game Collection, Arcades Arcade Classics came to be. This is
Speaker 2: from Nintendo Everything last month's Nintendo Direct featured a few
Speaker 2: surprise announcements, including a big one for the fighting game community,
Speaker 2: that being Marvel Versus Capcom Fighting game our Fighting Collection
Speaker 2: Arcade Classics. That package comes with Marvel Versus Capcom two,
Speaker 2: which came as a shock to many. Shuhei Matsumoto, the
Speaker 2: collections producer, recently spoke about how it all came to be.
Speaker 2: It turns out that there's been long been interest on
Speaker 2: Capcom side, and the company was in talks with Marvel
Speaker 2: for years now to see whether we can make this happen.
Speaker 2: Marvel seemed to generate interest and fans wanted to see
Speaker 2: classic games.
Speaker 1: On modern hardware.
Speaker 2: Below are the full comments from Matsumoto in terms of
Speaker 2: past Capcom developed Marvel titles, this has been something that
Speaker 2: myself and the team have been wanting to re release
Speaker 2: for years and years now. It was just a matter
Speaker 2: of timing and making sure that everyone was on board.
Speaker 2: We've actually been in talks with Marvel for years now
Speaker 2: to see whether we can make this happen. They were
Speaker 2: also on board because of that. It's kind of like
Speaker 2: the stars aligned. The timing was great, and now we
Speaker 2: are actually able to bring it to life.
Speaker 1: We're all very excited.
Speaker 2: And some of the inspiration about doing this was that
Speaker 2: Marvel took notice of the community based tournaments at places
Speaker 2: like Evo, with Ultimate Marvel, Marvel Versus Capcom three and
Speaker 2: other Marvel tournaments happening. They know that people really love
Speaker 2: the series and really want these games to be available
Speaker 2: on modern platforms, so now is the chance for them
Speaker 2: to do so.
Speaker 1: I think.
Speaker 2: Maybe maybe he's overstating the effect of community run tournaments
Speaker 2: for games like this, but I don't think so, Jam,
Speaker 2: because I think the place that Marvel's in right now,
Speaker 2: where obviously they very recently on top of the world
Speaker 2: with the MCU and still make a lot of money
Speaker 2: from those movies, it's not like it's like completely fell
Speaker 2: off or something like that. I mean, yeah, this past
Speaker 2: the weekend, yes exactly. It feels like it's swinging back
Speaker 2: real hard right now with Wolver Raine and Deadpool just
Speaker 2: crushing everything. Uh and then j RDJ News and all
Speaker 2: that stuff. But I think what they are appreciating is
Speaker 2: there are pockets of fandom that they that is like
Speaker 2: really passionate and really sincere, and they just like the
Speaker 2: game for whatever reason. The Marvel character is a huge
Speaker 2: part of it, the way it plays, the synergies, all
Speaker 2: that stuff that's going on there, And I think Marvel's
Speaker 2: at a point where they can't ignore that and just
Speaker 2: go on their own. If they have something that works,
Speaker 2: they need to turn back and embrace it. And it
Speaker 2: feels like that's what's happening here is like, Hey, we
Speaker 2: had a great partner in Capcom. Capcom is really responsible
Speaker 2: with this with this IP. We feel like we can
Speaker 2: trust them, and we've seen from the fandom that they
Speaker 2: continue to want this really bad. We have to capitalize
Speaker 2: on that. It's kind of what I'm getting the sense here.
Speaker 2: What do you think?
Speaker 3: Yeah? I think so too, And I think.
Speaker 4: Out of a lot of fandoms and gaming communities, not
Speaker 4: saying that the FGC has never been a toxic community,
Speaker 4: but it has always been a spirited and very passionate
Speaker 4: fan baise, specifically with the Marvel versus Capcom games, and
Speaker 4: I think, you.
Speaker 3: Know, with the the boom of the MCU.
Speaker 4: There was kind of like like a space for those
Speaker 4: games to return in such a way in like a
Speaker 4: strong force, But because of licensing and because of miscellaneous issues,
Speaker 4: it seems like that would never come to be and
Speaker 4: seeing this feels like a good step in the right direction,
Speaker 4: and perhaps that there's trust on both sides for Capcom
Speaker 4: to be able to do their thing and and make
Speaker 4: their make the moves and swings because they have the
Speaker 4: momentum they have, they've had the pedigree, but also for
Speaker 4: Disney to be like, all right, okay, well we'll play ball,
Speaker 4: we'll stop we'll stop being jerks, and you know, maybe
Speaker 4: we can get quackshot in this game.
Speaker 1: Maybe that would be incredible.
Speaker 2: Actually, that'd be awesome, honestly, Yeah, that is like the
Speaker 2: next step is to like those Disney Capcom collaborations, get
Speaker 2: those in the game. That would be fantastic. Yeah, this
Speaker 2: this game still common going to be very exciting. I
Speaker 2: played a little bit at SVC and it's like, yeah,
Speaker 2: I see what people men are like. That game's not great.
Speaker 2: It's it's bad in some ways. I think it's interesting
Speaker 2: though in a lot of other ways too. But this
Speaker 2: is just an unmitigated yeah, great game. People have been
Speaker 2: waiting for it to return. Here it is.
Speaker 4: Yeah, And I feel like sometimes after these big esport
Speaker 4: type things or tournament video game tournament things, there's like
Speaker 4: sometimes some negativity that winds up coming out of like
Speaker 4: the positivity of the initial event, But I feel like
Speaker 4: after the EVO boom, it's just been the positivity of
Speaker 4: the fighting game community.
Speaker 1: Yep.
Speaker 4: And I definitely think that is something that Disney and
Speaker 4: Marvel need to try and I don't want to say
Speaker 4: take advantage of, but capitalize off of and and just
Speaker 4: appeal to that community.
Speaker 1: Yep.
Speaker 2: Absolutely, I think it's Uh, it feels like a good
Speaker 2: long term investment to make that community feel good about
Speaker 2: your stuff again and and it'll pay off in the end.
Speaker 4: It seems like, can you imagine if Disney through the
Speaker 4: money at Capcom that they've thrown at Epic with whatever
Speaker 4: that Fortnite thing they're trying to do.
Speaker 2: Is Yeah, that's right, God, I mean, and I'm sure
Speaker 2: that Fortnite thing will probably work with that audience and
Speaker 2: all that stuff, but you're right, like it feels like
Speaker 2: some of that money could have been spread around a
Speaker 2: little bit or some equivalent investments. Obviously, it's a huge
Speaker 2: investment into Epics, so it wasn't gonna be that big,
Speaker 2: but you know, you're right, it feels like, now who knows,
Speaker 2: it feels like they are like going down that path
Speaker 2: of working with Capcom in a real way and that
Speaker 2: they have been, and who knows, maybe that turns into
Speaker 2: something even bigger that does have a Capcom and Disney.
Speaker 1: Partner and up in more ways going.
Speaker 4: Forward, Like I know that there is a Blade game
Speaker 4: in development, but maybe like can you imagine a Blade
Speaker 4: game with Ari Engine? Would would be something?
Speaker 1: Yeah, listen, that gets me excited. Absolutely.
Speaker 2: That does remind me I didn't I meant to include
Speaker 2: it here. I read it right before we were about
Speaker 2: to go live, Amy Hinniggs. Let's see Captain America and
Speaker 2: Black Panther game is going to be published by play On.
Speaker 1: So play On is was.
Speaker 2: Formerly it's an Embracer Group company, but sky Dance Interactive
Speaker 2: is like developing the game with Ammy Hinnig in charge,
Speaker 2: and now it has a publisher in play On.
Speaker 1: Just how does that make you feel?
Speaker 2: Because I'm like, oh, that just kind of hearing play
Speaker 2: on these days, it sounds a little bit low rent
Speaker 2: in some ways.
Speaker 1: I don't know. Yeah, you get that sense as well.
Speaker 4: Yeah I don't like saying it got debt stink on
Speaker 4: it grub, but yeah.
Speaker 3: It I don't like that.
Speaker 4: It immediately gives me like an aversion to the suddenly
Speaker 4: gives me an aversion to the game rather than my
Speaker 4: initial excitement for it.
Speaker 1: Yes, exactly, and that's uh.
Speaker 2: Let's see when we need the name of the game here,
Speaker 2: it is Marvel Well nineteen forty three Rise of Hydra.
Speaker 1: I'll just read from a VGC hero quick yeap.
Speaker 2: The publisher formerly known as Coke Media, has entered into
Speaker 2: a worldwide publishing partnership with the games developer Skydance Games.
Speaker 2: Marvel nineteen forty three Rise of Hydro was revealed during
Speaker 2: an Unreal Engine showcase at a GDC in March and
Speaker 2: stars Drew Mowerlin as Captain America and Carrie Payton as
Speaker 2: Black Panther, with a release set for some time in
Speaker 2: twenty twenty five. So the game's coming in hot, like
Speaker 2: coming out next year. We're you know, baby, Yeah, we're
Speaker 2: in July right now. So this game's coming out in
Speaker 2: the next eighteen months. Now, as a publisher, does that
Speaker 2: like like set a certain level of expectation for you
Speaker 2: for this game, because I'm like, didn't have a publisher.
Speaker 1: What's the hell's going on here?
Speaker 2: So this is a little bit of how Disney and
Speaker 2: Marvel and Star Wars and all those things under that
Speaker 2: umbrella kind of work these days where Disney's like, yeah,
Speaker 2: we know, we need to be more into video games.
Speaker 2: We're not super into pain for video game. So that
Speaker 2: money went to Epic. Right, you have an idea, and
Speaker 2: you have a way of funding it, getting it, getting
Speaker 2: it made and finding a publisher and all that stuff,
Speaker 2: you can do it. Here's some ideas. At least that
Speaker 2: seems to be the case in some some instances. Maybe
Speaker 2: it's not across the board, but I think we saw
Speaker 2: that with the Kotor remake and and the what's the
Speaker 2: French guy that does those walking simulators that's making a
Speaker 2: high republic game. I can't remember the name of it,
Speaker 2: Star Wars Eclipse. Is it Eclipse? Yeah, something like that.
Speaker 2: Either way, it's like that that had a similar situation
Speaker 2: where it's like, you know, dis is like, yeah, you
Speaker 2: can use the IP, but we're not really super going
Speaker 2: to be funding this thing. So the fact that this
Speaker 2: game is eighteen months out at the most and it's
Speaker 2: just not getting a publisher, does that set a certain
Speaker 2: level of expectation for you.
Speaker 3: Ah.
Speaker 4: I don't want to say that it rings the alarms grub,
Speaker 4: but it's it's it's like the button is hovering over
Speaker 4: it right at this point. And I know that they
Speaker 4: had a presentation where they showed up that that cinematic trailer.
Speaker 4: I don't remember any actual gameplay from that.
Speaker 1: Yeah, I think they were kind of just setting the
Speaker 1: tone with that thang a little bit.
Speaker 4: Yes, now I'm even more curious to see any gameplay.
Speaker 4: And maybe there was a specific reason that they had
Speaker 4: only put out that cinematic trailer versus incorporating.
Speaker 3: Any type of gameplay to it.
Speaker 1: Yeah.
Speaker 4: Maybe Now I am a little bit worried about the game,
Speaker 4: but hopeful nonetheless.
Speaker 1: Right, and there's a look at the trailer.
Speaker 2: I mean, it looks big and expensive, and I bet
Speaker 2: it's going to be in a lot of ways. But
Speaker 2: if it comes out and it is pared down in
Speaker 2: some aspects because they don't want to or they were
Speaker 2: trying to save money and put it where it really matters,
Speaker 2: I think they could still make a very good game.
Speaker 2: That's an emphasis on these characters in the story, and
Speaker 2: I think that'll be just fine, you know, as long
Speaker 2: as they can pull what they're going for off.
Speaker 4: Yeah, I think the you be successful as a Marvel
Speaker 4: game if you were not trying to completely Playkate to
Speaker 4: the MCU audience, right, and this feels like it can
Speaker 4: exist outside of that exactly. Like I think that's why
Speaker 4: the Spider Man games work so well, on top of
Speaker 4: them being made by Insomniac. But like you know, everyone
Speaker 4: knows that I am a big, big fan of the
Speaker 4: Guardians of the Galaxy game that came out a couple
Speaker 4: of years ago, and that wasn't necessarily trying to hamphist
Speaker 4: everything that the MCU Guardians had shown to to like
Speaker 4: the general audience.
Speaker 1: Yep, exactly. All right, let's take a quick break.
Speaker 2: When we get back, plenty more headlines to get into,
Speaker 2: including the death of the Xbox three sixty marketplace right
Speaker 2: after this.
Speaker 1: All right, we.
Speaker 2: Are back, and as promised, there's just one day left
Speaker 2: before the Xbox three sixty marketplaces closes. And this story
Speaker 2: was written yesterday, so honestly, I think this thing might
Speaker 2: be done by now. By the time you're hearing this,
Speaker 2: the Xbox three sixty marketplace could be closed.
Speaker 1: This is from Andy Robinson of VGC.
Speaker 2: Xbox three sixty owners had one day left to purchase
Speaker 2: games from the console's online marketplace, as previously announced, After
Speaker 2: July twenty ninth, it will no longer be possible to
Speaker 2: buy any more games or DLC from the Xbox three
Speaker 2: sixty marketplace. Users will still be able to re download
Speaker 2: their previous purchases for the foreseeable future. According to Microsoft,
Speaker 2: many digital Xbox three sixty games have been discounted ahead
Speaker 2: of the closure, and you can view them all and
Speaker 2: they have a link over there on VGC if you
Speaker 2: want to track that down in case the store is
Speaker 2: still open but people are saying in chat.
Speaker 1: They think it's closed.
Speaker 2: There are currently nearly five hundred games in the Games
Speaker 2: on Demand section of the Xbox three sixty store. This
Speaker 2: section deals with games which also have physical releases. While
Speaker 2: these will all disappear when the Xbox three sixty store closes,
Speaker 2: some of them will still be available to purchase digitally
Speaker 2: on Xbox One and Xbox Series X and S stores
Speaker 2: if they're part of Xbox's backward compatible Games library. After
Speaker 2: it was announced that the store would be closing, Microsoft's
Speaker 2: head of gaming said he'd like to find a way
Speaker 2: to ensure that hundreds of titles aren't lost when the
Speaker 2: Xbox three sixties Digital Store closes, because there are quite
Speaker 2: a few digital only games that haven't been released anywhere
Speaker 2: else that you won't be able to find again. Now
Speaker 2: all that said, you can always hack an Xbox three sixty.
Speaker 2: You know, it's it's over. They're not going to sell
Speaker 2: it to you anymore. Go hack your Xbox three sixty.
Speaker 2: It's time. Once the store closes like that, it's like
Speaker 2: officially them saying, we're not going to sell this to
Speaker 2: you anymore.
Speaker 1: This is not a going concern.
Speaker 2: And Xbox three sixty is a good piece of hardware
Speaker 2: except for when it red rings, And yeah, you can
Speaker 2: still find these ways to find these games that way,
Speaker 2: but yeah, it's a bummer. It's just always sad to
Speaker 2: see these things close close down. Part of me when
Speaker 2: I'm buying these games digitally on the Xbox three sixty,
Speaker 2: subconsciously I was thinking, jan oh, this is forever, you know.
Speaker 2: And I don't know why I felt that way. I
Speaker 2: knew intellectually that was not the case that the store
Speaker 2: would last last forever, but in the time, it's like, yeah,
Speaker 2: this is the future and it's just going to be
Speaker 2: this way going forward, and it's not. And that's a
Speaker 2: little bit sad.
Speaker 4: Yeah, it I think I had the same mentality, and
Speaker 4: for me, I always felt like the the Xbox three
Speaker 4: sixty marketplace was just two three years ago, when in
Speaker 4: reality it was quite a while ago now, grub And Yeah,
Speaker 4: I just have so many fun memories of discovering games
Speaker 4: for the first time, and then that that marketplace just
Speaker 4: kind of get.
Speaker 3: A little nostalgic.
Speaker 1: Grub.
Speaker 4: Yeah, I'm thinking of og Trials. I'm thinking of Explosion
Speaker 4: Man and how everybody loves donuts. Yeah, And I really
Speaker 4: really hope and I know that, you know, there are
Speaker 4: other means to acquire some of these games now, but
Speaker 4: I do hope that the games that never got a
Speaker 4: physical release are going to be preserved somehow. And I
Speaker 4: feel like digital preservation is going to is only going
Speaker 4: to get more challenging once we, uh, you know, get
Speaker 4: up to this generation where there are so many titles
Speaker 4: coming out constantly, so many h games, Grub, How are
Speaker 4: we gonna also preserve those?
Speaker 2: I don't know. We gotta do something now. We got
Speaker 2: to get somebody on the case. Yeah, I I there
Speaker 2: are people in chatter now just naming games. Dan Reichertz
Speaker 2: is Hexic Hexic HD and Misisplosion Man. I want to
Speaker 2: play that Yaris game, the Toyota Yaris game. That's always fun.
Speaker 1: Uh yeah.
Speaker 2: There are a lot of games on there that are
Speaker 2: some of my favorites, and those are like Pac Man
Speaker 2: Championship Edition DX and Geometry Wars two and all that stuff,
Speaker 2: These games that just were leaderboard chasing very much my
Speaker 2: thing obviously, and uh yeah, I would play hours and
Speaker 2: hours and hours of those games and that it really
Speaker 2: just made the Xbox Xbox three sixty feel more alive
Speaker 2: and dynamic than any console before it in a lot
Speaker 2: of ways. And a lot of that just comes down
Speaker 2: to these games. Many of the games that are going
Speaker 2: to be lost.
Speaker 1: Now, and that's that's a shame.
Speaker 2: Borderlands Boss teases what's next. I'm confident our fans will
Speaker 2: be very, very happy, And that's the quote there in
Speaker 2: the headline from Andy Robinson at VGC. Gearbox CEO Randy
Speaker 2: Pitchford has seemingly teased the next Borderlands game, stating that
Speaker 2: the studio is working on big things and that an
Speaker 2: announcement would come soon. Publisher two K confirmed that the
Speaker 2: next Borderlands game is in active development at Gearbox earlier
Speaker 2: this year, after it announced it had acquired Gearbox Entertainment
Speaker 2: from Embracer Group for four hundred and sixty million dollars.
Speaker 2: Speaking to games Radar, Pittford suggested that fans won't have
Speaker 2: to wait long for more information about it. I haven't
Speaker 2: been perfect at hiding the fact that we're working on
Speaker 2: many things and that we're working on big things, the
Speaker 2: co founder said. I'm confident that our fans are going
Speaker 2: to be very, very happy with the next video game
Speaker 2: project when we are ready to announce it. And I
Speaker 2: will tell you that we're not going to be making
Speaker 2: people wait for a long time before we announce it.
Speaker 2: Pittford teas that an announcement about the next Borderlands movie
Speaker 2: could also come before the end of the year.
Speaker 1: We'll see maybe sooner. That's pretty confident. Let you know, Okay,
Speaker 1: let's let's talk about the game first real quick.
Speaker 3: Yah.
Speaker 2: Yeah, we knew this was coming, but boy, they seem
Speaker 2: to be suggesting an announcement could be imminent. Do you
Speaker 2: think this is something that happens like games com Opening
Speaker 2: Night Live. I guess there's no reason that couldn't.
Speaker 3: God, I didn't even think of that. I mean, if
Speaker 3: not a games comm then Game Awards at the end
Speaker 3: of the year, you could definitely have like a big
Speaker 3: presence there.
Speaker 2: You know, And Lexi says packs they do. They always
Speaker 2: have a thing a thing at PAS. I remember one
Speaker 2: year he had a big, long, like reveal thing at
Speaker 2: PAX and he like clearly hired some like Instagram models
Speaker 2: to hang out with him and they did magic at
Speaker 2: them and I was pretty uncomfortable.
Speaker 1: I remember that. So he might do that again, and
Speaker 1: he could announce the game there. Who knows? Yeah, yeah, okay, I.
Speaker 4: Mean, hey, the Borderlands audience is a very spirited and
Speaker 4: passionate audience for those games doing it at a convention
Speaker 4: like packs, where you are directly connecting to the gaming audiences. Sure, sure, yeah,
Speaker 4: maybe maybe just you know, we don't need the Instagram models.
Speaker 1: Yeah, maybe maybe leave them alone.
Speaker 3: Oh he's gonna get TikTok influence.
Speaker 2: Yeah yes, uh whoever's on his USB drive these days?
Speaker 4: Man, I want to see Randy Pittsford do the Charlie
Speaker 4: XCX Apple dance. Someone out there, do it? Please get
Speaker 4: that done.
Speaker 2: What I mostly know about Charlie XCX is that she
Speaker 2: did the theme song for Super Nintendo World when they
Speaker 2: announced it. Is that that Mario Remix song. And my
Speaker 2: kids listen to that probably at two hundred times, so.
Speaker 3: It's Brat summer. Grub Yep, it's that.
Speaker 2: That also that, and I was like, I'm ninety percent
Speaker 2: sure this is Brat summer and not Brought summer. But
Speaker 2: I'm going to be having a broad summer over here,
Speaker 2: so stand back everybody. Uh yeah, I feel like I
Speaker 2: probably enjoy Brad as well. Charlie XCX seems like a
Speaker 2: lot of fun.
Speaker 1: Yeah.
Speaker 2: Then a movie another movie before announced before the end
Speaker 2: of the year. We'll see maybe sooner, he says. I've
Speaker 2: started seeing commercials on TV because I'm watching the Olympics,
Speaker 2: and many of those commercials are for a movie called
Speaker 2: Borderlands from the Gearbox Corporation under two k Now, I.
Speaker 1: Don't know, it looks like a movie, do you know
Speaker 1: what I mean?
Speaker 2: Like it just it just looks like someone took something
Speaker 2: and made a movie out of it. And to me,
Speaker 2: that's like, Okay, it doesn't look it's gonna be the
Speaker 2: worst thing. Doesn't look like it's gonna be great, far
Speaker 2: from it, but uh who, I don't know what the
Speaker 2: final quality will be. But based on like the excitement
Speaker 2: I get out of coming out of those commercials, which
Speaker 2: is not a lot.
Speaker 1: I don't know if they necessarily need to make another
Speaker 1: one of these, what do you? Yeah?
Speaker 4: I I also question about like the production of making
Speaker 4: another movie, because they had shot the Upcome movie so
Speaker 4: long ago and then had to go in for reshoots,
Speaker 4: and it was in production hell for so long that
Speaker 4: I imagine spinning the gears up to get a sequel or
Speaker 4: an offshoot going would be very challenging at this point, right.
Speaker 2: I mean, I suppose the good news would be like
Speaker 2: if they did reshoots, they probably had the writers right
Speaker 2: there with them.
Speaker 1: Maybe those writers will want to work on a sequel.
Speaker 1: I mean, hey, you get paid, But I don't know.
Speaker 2: I'll be curious to see if that if that does
Speaker 2: pan out, A lot of it's going to depend on
Speaker 2: that first weekend, right, we see that people are ready
Speaker 2: to go back to the movies for things.
Speaker 1: They care about. There are a lot of people care
Speaker 1: about Borderlands.
Speaker 2: I'm not expecting two hundred million dollars opening weekend like
Speaker 2: what Wolverine and Deadpool did, but nothing's going to do that.
Speaker 1: I'm also maybe not expecting.
Speaker 2: Like fifty million, forty million dollars like that. That feels
Speaker 2: like the high end of what this movie can do.
Speaker 2: And I just it doesn't feel like that's in the cards.
Speaker 4: It's it's so interesting to to speculate how that movie
Speaker 4: is gonna gonna hit with folk because there are so
Speaker 4: many stars attached to it. Yeah, that that has to
Speaker 4: carry it over for someone to say, like, oh, Kate
Speaker 4: Blanchet's in a new movie. Oh, Jamie Lee Curtis, like
Speaker 4: Kevin Hart is a giant comedian despite me not enjoying
Speaker 4: Kevin Hart lately. Yep, And like that does that translate
Speaker 4: to the box office? And like does the Borderlands gaming audience?
Speaker 3: Does that? Does there passion for Borderlands translate to the
Speaker 3: box office? We'll see, we'll see.
Speaker 1: Yep. I'm not sure.
Speaker 2: I could say that I want to see it for
Speaker 2: my own needs and purposes, but those are not because
Speaker 2: I'm excited necessarily about what I've been seeing from it.
Speaker 3: All.
Speaker 2: Right, over eight minutes of Astrobat gameplay appears online. This
Speaker 2: is from Andy Robinson at VGC. I mean, let me
Speaker 2: just get this here so people can take a look
Speaker 2: at it.
Speaker 1: Here we go.
Speaker 2: Play and musichs I think that was gonna through Here
Speaker 2: we go. Yeah, more than eight minutes of offscreen Astrobot
Speaker 2: gameplay has been published, showing multiple levels of the PlayStation
Speaker 2: five platform or inaction. The footage was captured by a
Speaker 2: nine veg from China Joy, which is currently being held
Speaker 2: in Shanghai, mostly including this, this is this. I'm pretty
Speaker 2: sure this is the stuff we played at a summer
Speaker 2: game fest. People are playing this everywhere though. Now this
Speaker 2: thing is at China Joy. It's it was at EVO.
Speaker 2: Sean played it there, so I think that they're like,
Speaker 2: we need people need to play this to see how
Speaker 2: fucking good it is. Like we did a good job
Speaker 2: and people need to play it. I'm glad that they're
Speaker 2: out there just showing this thing off. And boy god,
Speaker 2: I just want this game so bad.
Speaker 4: I was hoping, for whatever reason, this would be a
Speaker 4: comic Con. Yeah right, not in a little corner kiosk.
Speaker 3: But no it was not.
Speaker 1: It's a EVO but not comic Con. Yeah that's weird.
Speaker 3: Come on, Sonya, get it together over there.
Speaker 4: But I saw not the full eight minute video, but
Speaker 4: maybe like a smaller cut and grub I am really decided.
Speaker 2: Yep, I am pretty ecstatic over here for just thinking, like, god,
Speaker 2: we are what we're in July, this thing's out in
Speaker 2: a month?
Speaker 1: Is this thing out in less than a month? That's okay?
Speaker 2: Yeah, that's fa Like when I'm like, I had not
Speaker 2: been thinking about it in those terms, and now it's holy.
Speaker 1: Crap, we're gonna be getting this thing in no time.
Speaker 1: And you know what that does. Springing up to the
Speaker 1: other people are saying, stop showing. You don't want to
Speaker 1: be spoiled. I'll telling you what you can't.
Speaker 2: You kind of can't spoil it because playing it is
Speaker 2: so much better than just watching it.
Speaker 1: But yeah, this is some good stuff. But I will
Speaker 1: stop showing because I got another thing here. Let's do that.
Speaker 1: Look at that fucking bad boy right there.
Speaker 2: Astrobot themed Dual Sense wireless controller has been announced. This
Speaker 2: is from sal Ramano at Gamatsu. Sony Interactive Entertainment has
Speaker 2: announced the Dual Sense Wireless Controller Astrobot Limited Edition. It
Speaker 2: will launch in limited quality, qualities quantities excuse me, alongside
Speaker 2: the Astrobot game on September six.
Speaker 1: When is wait? When is astro bought out.
Speaker 3: Soon?
Speaker 1: I thought it was the twenty six? Is the game
Speaker 1: out on the sixth? No, that's not right.
Speaker 2: Yes, okay, so you could pre order this thing number
Speaker 2: six Yeah, oh September sixth, that's right. So yeah, we're
Speaker 2: about a month out, okay, okay, so yes, that is
Speaker 2: a month before the game comes out. It will be
Speaker 2: eighty dollars. Pre Orders will open on PlayStation yeah, September sixth.
Speaker 2: There we go PlayStation Direct and selector retailers on August
Speaker 2: ninth at seven am Pacific time. So that's the data
Speaker 2: I was looking at. So August ninth is when you
Speaker 2: could start pre ordering it. Then this thing will arrive
Speaker 2: in plenty of time for you to be playing the game.
Speaker 2: On September sixth. There we go. Yep, eighty dollars. I'm
Speaker 2: getting one. Jan I had this open. I was getting
Speaker 2: the story is ready. This morning the kids walk in,
Speaker 2: They're like, oh my god, we gotta get that, get
Speaker 2: it right now. I'm like, oh my god, you were
Speaker 2: asking for squid word last week.
Speaker 1: Now you want this. But yes, I'll get this because
Speaker 1: I really want it.
Speaker 3: Oh wait was last week? What the heck?
Speaker 2: It might have been two weeks ago. She's been asking
Speaker 2: for it pretty consistently for the last couple of weeks.
Speaker 2: She stopped in the last few days. But yes, yeah,
Speaker 2: this thing is very cute for audio listeners. It looks
Speaker 2: like Astro from Astro's playroom with the color scheme the
Speaker 2: blue and the white, and then the trackpad has the
Speaker 2: sort of led LCD eyes, the little blue glowy eyes,
Speaker 2: and it just looks adorable.
Speaker 3: Boy, howdy grub if.
Speaker 4: What a better time for Sony to try and capitalize
Speaker 4: off of the astrobot hype. They should just make a
Speaker 4: VMU style controller.
Speaker 1: Yeah, yeah, I kind of wish that.
Speaker 2: I think there was a rumor early on before the
Speaker 2: PS four came out that this trackpad was going to
Speaker 2: be a screen. I think people just like must have
Speaker 2: seen it and like, is that a screen, and it
Speaker 2: would be things like alert you were using a used game,
Speaker 2: like I remember like that meme or whatever. But hey,
Speaker 2: that's not a bad idea. I like screens on shit.
Speaker 2: But turned this into green and let me like put
Speaker 2: like animated.
Speaker 1: Gifts on here so I can have Astro's eyes on
Speaker 1: my controller. That'd be great. I mean, obviously this.
Speaker 2: Is like I I wonder if this that those eyes
Speaker 2: are painted on, or if there are like lights underneath
Speaker 2: the pad. I bet it's just painted on, but that'd
Speaker 2: be cool if it was actually glowing.
Speaker 3: If it was glowing. That'd be great. You'd probably kill
Speaker 3: the dual sense battery.
Speaker 1: Oh yeah, but that thing doesn't last long anyhow. Who
Speaker 1: gives a shit anymore?
Speaker 2: So yeah, yeah, astro So Yeah.
Speaker 1: We were just a little bit over.
Speaker 2: A month away, and I am very excited. Man the
Speaker 2: game when it comes out. They said it won't have
Speaker 2: that leaderboard chasing stuff right away, but they're going to
Speaker 2: add in an update.
Speaker 1: Fine.
Speaker 2: Fine, That just means I actually beat the game before,
Speaker 2: I'd get lost in that mode this time.
Speaker 1: That's good news for me.
Speaker 3: They're doing it for you, guys.
Speaker 1: I know, I deeply appreciate it. Thank you so much.
Speaker 2: Last couple of stories here, super Monkey Ball Banana Rumble
Speaker 2: received an update. This is from Liam Doolan at Nintendo
Speaker 2: Life mostly putting this in here. For this first one
Speaker 2: fixed an issue an adventure of all involving movements stopping
Speaker 2: every sixth frame. Additionally, the end game physics have been
Speaker 2: slightly adjusted. There was I've been enjoying this game. I
Speaker 2: like it, I've been recommending it, but I like Digital
Speaker 2: Foundry was like, hey, there's like this issue with the
Speaker 2: engine that is like every sixth frame, there's this little
Speaker 2: hiccup in the camera movement, especially, which is almost the
Speaker 2: entire game that like, that's how you control the game,
Speaker 2: and that's really annoying. Well, they did update update the
Speaker 2: game to fix it. I Tho'm just hey, let's call
Speaker 2: that out and say they actually did it. So this game,
Speaker 2: which has gone on sale a couple of times, is
Speaker 2: better now and fixed up, and I think still very
Speaker 2: much worth it.
Speaker 1: And I agree, Yes, fantastic.
Speaker 4: Those those mini games, those party games are are really
Speaker 4: really good that I could I could see a world
Speaker 4: where Sega, you know, kinda tries to do more monkey
Speaker 4: ball stuff, Like we live in a world post Ball
Speaker 4: guys world. I think that may be better. Super monkey
Speaker 4: Ball be a better IP to adapt into a game
Speaker 4: like that versus that mobile Sonic Party Fall Guys style game.
Speaker 1: Yeah.
Speaker 2: I think that's not a bad idea for them to
Speaker 2: like just take this ip and and just branch it
Speaker 2: out a little bit and do some fun stuff like that.
Speaker 3: That would be the there you Go, Divorced Cougar and
Speaker 3: chat Ball guys.
Speaker 1: Yeah, I would love it. That would roll. I went.
Speaker 2: They fixed an issue and adventure where in which the
Speaker 2: stage clear times differed even when making the exact same
Speaker 2: controller inputs. So huh okay, so there's no variability in
Speaker 2: the world an where it's all deterministic. But also how
Speaker 2: I wonder if people discovered that if it was like
Speaker 2: they were using TAZ like a tool assisted controller or something.
Speaker 2: All right, last one, there's a trailer for Sega's live
Speaker 2: action Like a Dragon series. This is from VGC, but
Speaker 2: I'll bring it up here so we can see it
Speaker 2: for people watching the video. Sega in Prime Video have
Speaker 2: released the first trailer for the live action Like a
Speaker 2: Dragon series, titled Like Dagon Yakuza. An official synopsis says
Speaker 2: the series depicts the lives of fierce yet passionate gangsters
Speaker 2: and people living in a huge entertainment district Kamao Show,
Speaker 2: a fictional district modeled after the violent Shinjuk Awards Kabu
Speaker 2: kabook Show Kaboo Show that acts as the backdrop of
Speaker 2: the gameplay. The blurb continues, Like a Dragon Yakuza showcases
Speaker 2: modern Japan and the dramatic stories of these intense characters,
Speaker 2: such as the legendary Cosma cure you that games in
Speaker 2: the past have not been able to explore.
Speaker 1: I don't listen.
Speaker 2: Private videos made some good video game shows recently. There's
Speaker 2: no reason this can't be good. Uh yeah, it looks fine,
Speaker 2: It looks looks like it could be fun. I don't
Speaker 2: know if it's going to be great. Where do you
Speaker 2: think this is getting? Like, you know, when they kind
Speaker 2: of make anime into a live action show and that's
Speaker 2: like on one side of the spectrum for the most part,
Speaker 2: and then you know, we got like Fallout, which I
Speaker 2: think is on like the the excellent side of the spectrum.
Speaker 2: Where do you think this is going to end up?
Speaker 3: They're okay.
Speaker 4: We actually interviewed the two leads of the show at
Speaker 4: Comicon and they I don't know if that interviews out
Speaker 4: if I can talk about it. But there was an
Speaker 4: interesting wrinkle that the director is doing for the show too,
Speaker 4: because he knows of the unique characters that are constantly
Speaker 4: going on around Comarade show. They do want to do
Speaker 4: like a semi fresh take on the characters, but they
Speaker 4: have to know going into it that the like a
Speaker 4: dragon franchise, and the franchise they have their definition of
Speaker 4: how cosmic Kuriu is supposed to be. So yeah, I
Speaker 4: hope they can pull it off. Also, the two leads
Speaker 4: in the show that came to the studio and some
Speaker 4: fellas and some dudes. That is important to get that right. Yeah,
Speaker 4: they got a they're smoldering in this trailer. There's a
Speaker 4: lot of smoldering going on, which I appreciate. Tell you what,
Speaker 4: I there's maybe one shot of Camaroade show in here
Speaker 4: that that really feels like it shows off the vibe
Speaker 4: of the streets, and to me, that feels like they
Speaker 4: don't have a massive budget for this show.
Speaker 2: I don't think that's too surprising. Yeah, that just that
Speaker 2: flies by. I let's see here, what was it the
Speaker 2: il'm a button that goes back one frame? Yeah, this
Speaker 2: it looks kind of cheap in this shot right here.
Speaker 2: So I hope, I hope that they're able to.
Speaker 1: Like you know, that happens. Sometimes.
Speaker 2: There's a lot of stuff that a lot of TV,
Speaker 2: a lot of movies that are made on a budget.
Speaker 2: And how you overcome that is with good writing, great acting,
Speaker 2: and a certain sort of energy and confidence that makes
Speaker 2: it feel like, well, who cares. I like the story
Speaker 2: and characters so much that I'm not really looking for
Speaker 2: the airs. I am just experiencing these things, and I think.
Speaker 1: They could still pull that off. But yeah, we'll see.
Speaker 4: It does appear to be that it's made by a
Speaker 4: Japanese company. The show is going to be in Japanese,
Speaker 4: so it's break from that, which you will ye, yeah, yeah,
Speaker 4: it's it's interesting. I will say. I think I'm pretty
Speaker 4: sure I'm gonna say this, so no one, no one
Speaker 4: be mad at me if I spoil something. But there
Speaker 4: was a miscommunication that happened, and for whatever reason, the
Speaker 4: two leads of this show, when we had them into
Speaker 4: the studio, someone had told them that we were a
Speaker 4: French company. Oh and I guess for them, it didn't
Speaker 4: help that Tam and Lucy were the two interviewing them,
Speaker 4: and because of their you know, English accents, I think
Speaker 4: they were further a little bit confused. So after the
Speaker 4: interview wrapped, one of the gentlemen, graciously, after saying thank you, said,
Speaker 4: Mercy Boku.
Speaker 1: Oh yeah, that rules, it's fantastic.
Speaker 4: We thought it was just being a little bit chky,
Speaker 4: but then we figured out like, oh that's why he said.
Speaker 2: Oh that's fantastic, that's really great. Uh fandom sounds very French,
Speaker 2: I think, So yeah, there you go. All right, that
Speaker 2: does it for the news headlines.
Speaker 1: Let me get this back over there.
Speaker 2: I got a pull question that I will bring up
Speaker 2: while I'm getting that set up.
Speaker 1: Jan why don't we tell people we got going on.
Speaker 4: If we know, I'm gonna assume it's a regular programming
Speaker 4: as huge it's we're still in kind of a lull
Speaker 4: in terms of game releases.
Speaker 2: That's right, a little bit. It's gonna start. Madden's almost here,
Speaker 2: so we're almost gonna be back to normal. But yes,
Speaker 2: a little bit of a loll still.
Speaker 4: It is definitely gonna ramp up slowly. But I know
Speaker 4: now is the time to play catch up folks. Folks
Speaker 4: if if you haven't, I don't know, if you you
Speaker 4: haven't caught up in the big titles from early in
Speaker 4: this year, maybe it's time to circle back. I did
Speaker 4: have Loreli and the Laser Eyes put back on on
Speaker 4: my radar over Comic Con, and.
Speaker 3: It's like, oh damn it, I should go back to that. Yeah.
Speaker 3: We also we should do something with the football game.
Speaker 2: Yeah, I've got an idea.
Speaker 1: I just got to find the time for it. So
Speaker 1: uh yeah, well we'll make it happen. That would be great.
Speaker 2: I wanted to spend more time playing stuff like Laura
Speaker 2: lying the laser eye this weekend. But I spent almost
Speaker 2: the entirety in my pantry.
Speaker 1: We got moths in the pantry.
Speaker 2: Jan and I had to hold up and clean it
Speaker 2: out and we got rid of them.
Speaker 1: It's fine now. It was it was like on the
Speaker 1: verge of being a real bad infestation.
Speaker 3: Uh.
Speaker 2: But we have to get tupperware, and we put everything
Speaker 2: in tupperware now, and just to make sure it doesn't
Speaker 2: happen a gag. So everything we read is like it'll
Speaker 2: happen again unless you start, unless you actually like seal
Speaker 2: up your dry goods. I'm like, oh so yeah, that
Speaker 2: was That was the whole weekend.
Speaker 3: Uh.
Speaker 1: And I got a little bit of time here and there.
Speaker 2: That's why I am not in the top one in
Speaker 2: every challenge and Intendal World Championships Ayes Edition.
Speaker 4: Every time I see you three talking about that game
Speaker 4: in our little discord, I just like I get the
Speaker 4: itch to like, oh, maybe I can play it, And
Speaker 4: then I see the times I'm like, no, I'm just
Speaker 4: gonna stay away.
Speaker 2: My times are scared away, Dan and Mike. So it
Speaker 2: can happen to anybody, absolutely.
Speaker 1: All right.
Speaker 2: Poll question from last week, Let's see here have you
Speaker 2: ever played a legacy of Kine slash soul Reefer game,
Speaker 2: forty said yes, fifty one percent said no. That's a
Speaker 2: whoa pretty huge response there. Now, maybe there's some self
Speaker 2: selection bias for this poll in the first place. Maybe
Speaker 2: the people that see soul Reever just honed it on
Speaker 2: it and had to respond, But regardless, that is a
Speaker 2: really big number, and I think I think it explains
Speaker 2: why you bring back Soul Reaver in a remaster collection.
Speaker 2: That is pretty cool. That's pretty close there. Yeah, the
Speaker 2: no makes me upset though.
Speaker 1: Yeah. Yeah, well, but I mean now they're gonna get
Speaker 1: a chance to play it.
Speaker 4: I mean I say that, and I don't think I've
Speaker 4: actually played any of them.
Speaker 3: I appreciate the vibe.
Speaker 2: Yeah, I played a little bit of Soul Reaver on
Speaker 2: Dreamcast a year or two ago and I just couldn't
Speaker 2: make it work for me. So I'm hoping the remaster
Speaker 2: is the solution to that. So I could see whatever
Speaker 2: one's into. But yeah, this is this is pretty cool
Speaker 2: that that that many people have played it, and I
Speaker 2: think I think it seems like the franchise could have
Speaker 2: a big bounce back if.
Speaker 1: The remaster is handled appropriately.
Speaker 2: Next poll question is are you going to see the
Speaker 2: Borderlands movie?
Speaker 1: Did we do this one?
Speaker 3: All?
Speaker 4: Right?
Speaker 1: I can't. I can't remem. I don't think we did,
Speaker 1: but I can't. I'm pretty sure.
Speaker 4: But you know this is an updated version of it. Yeah, right,
Speaker 4: A couple week's devil and.
Speaker 1: You're right, good point. Are you going to see the
Speaker 1: Borderlands movie? Yes? Or no?
Speaker 2: Now that you guys have started seeing trailers and commercials,
Speaker 2: kind of interested to see how you are gauging things
Speaker 2: now and it is the summer, maybe people are in
Speaker 2: a movie mood.
Speaker 4: Yeahh It definitely seems like that looking at like the
Speaker 4: box office numbers and you know, being at like an
Speaker 4: entertainment centered convention like San Diego Comic Con like that
Speaker 4: is the number one conversation I'd over here all the time,
Speaker 4: like whether it was like you're hearing, yeah, go ahead,
Speaker 4: people are excited. Yeah, he's excited to be going back
Speaker 4: to the movies. Uh. And you know, it seems like
Speaker 4: Twisters also was a big hit. Glenn Powell is saving
Speaker 4: the superstar Man.
Speaker 2: He really is, absolutely and uh I remember seeing him
Speaker 2: and everybody wants some and being.
Speaker 1: Like this guy's a star. I like this guy a
Speaker 1: lot and I was a star.
Speaker 2: This guy's a star, and I did jazz hands and
Speaker 2: I was alone and I felt very cool. Uh all right,
Speaker 2: so are you going to see the Borderlands movie? That
Speaker 2: poll will be up on YouTube dot com slash at
Speaker 2: giant Bomb. If you go to the community tab, that's
Speaker 2: where you can find that. If you go to the
Speaker 2: live tab, you could find most of our stuff. But
Speaker 2: if you just hit that home button as well, Sewan
Speaker 2: Turboshan's done a pretty good job of organizing things there
Speaker 2: for you as well. You can also get more of
Speaker 2: us on giant bomb dot com. As Jen said, mostly
Speaker 2: a normal week, gonna have BombCast tomorrow. We will Blight
Speaker 2: Clubs should return this week. No red and we can't
Speaker 2: do that. Things might get a little hectic later this week.
Speaker 2: I got that Summer Slam happening. I got people coming
Speaker 2: into town.
Speaker 1: So we'll see.
Speaker 2: But we'll have some fun. We'll do some cool stuff. Yeah,
Speaker 2: look out for it.
Speaker 3: Some potentially cool stuff happening soon as well.
Speaker 2: Excellence, very cool, All right, Janet Show, thank you so
Speaker 2: much for spinning today talking with me about video games. Man,
Speaker 2: I really appreciate it.
Speaker 3: It's the only way for me to start a Thursday.
Speaker 1: Oh shit, And thank you everybody for watching and listening.
Speaker 1: You're the best audience in gaming. Until next time, have
Speaker 1: a good one, take care of yourself. Goodbye.