WEBVTT

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<v Speaker 1>Hey, everybody, welcome to Game Mess Mornings with Me Jeff Grubb,

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<v Speaker 1>your host from giant bomb dot com. Thank you for

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<v Speaker 1>tuning in. In this episode, we're going to be talking

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<v Speaker 1>about the biggest game game yet that is getting delayed

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<v Speaker 1>to Dodge Grand Theft out of six, and what to

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<v Speaker 1>expect from Summer Game Fest, which is going to put

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<v Speaker 1>us out a commission on the show for the rest

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<v Speaker 1>of the week after today's show, everybody, so let's make

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<v Speaker 1>it a good one, which it will be because we

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<v Speaker 1>have lex Luddy on the show.

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<v Speaker 2>Lexie, how are you doing. I'm not doing too bad.

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<v Speaker 3>I'm celebrating two family birthdays at the moment. My brother

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<v Speaker 3>was yesterday, my mom's today, So shout outs to them.

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<v Speaker 2>It's been nice.

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<v Speaker 3>To hang out with those folks and they're pretty great.

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<v Speaker 3>So happy birthday to them.

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<v Speaker 1>All right, excellent? Yeah, happy birthday the extended Luddy family. Yeah,

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<v Speaker 1>that's fantastic. When you said you had two family birthdays, like,

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<v Speaker 1>talk about your two families, your family and your secret family.

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<v Speaker 2>Yeah, my family.

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<v Speaker 3>I'm a secret Fanily my secret family is Giant Bomb.

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<v Speaker 3>I was talking about turbohmp oh.

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<v Speaker 1>Yeah, happy birthday again to Turbot Shan's his birthday every week.

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<v Speaker 3>Absolutely, Can I tell you that I really upset Turbo

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<v Speaker 3>Shan this weekend?

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<v Speaker 2>No, what I mean, it's not hard to do, But

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<v Speaker 2>what do you do?

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<v Speaker 3>I recommend I noticed his first time out at SGEF,

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<v Speaker 3>and he'll be experiencing the wonders of the Kiwi food

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<v Speaker 3>that they provide. They provide you the tickets, and you know,

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<v Speaker 3>you go up and you're like, I want a burrito

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<v Speaker 3>and they give you a burrito a lot. I want

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<v Speaker 3>a sonic milk thing and they give you a sonic

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<v Speaker 3>milk thing or whatever.

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<v Speaker 1>The rfk's inverted pyramid. Yeah, that's what you're describing.

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<v Speaker 3>Yeah, And so I told him to order the Lexi Special,

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<v Speaker 3>which is what I got one of the days that

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<v Speaker 3>I was at SGF, where I think they misunderstood either

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<v Speaker 3>my accent or what I said, or they just looked

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<v Speaker 3>at how white I will and were like, this is

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<v Speaker 3>what you actually want? And they gave me a Bali

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<v Speaker 3>show with nothing but rice and salt setish.

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<v Speaker 2>Okay, Yeah, that's uh.

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<v Speaker 1>Yeah that we we coined boys salad with nachos. That's

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<v Speaker 1>a whole other kind of of just alternative food there.

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<v Speaker 2>Yeah.

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<v Speaker 1>Look they are doing their best.

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<v Speaker 3>I was like, I wasn't gonna complain and I ate

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<v Speaker 3>the whole thing because I was fucking hungry. And Sean

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<v Speaker 3>was like this, this goes against my culture. And I

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<v Speaker 3>had to break it to him, like, but the other

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<v Speaker 3>half your culture, it's deeply in tune.

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<v Speaker 2>With Yeah, okay, and that's what upset and yeah, that'll

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<v Speaker 2>do it. Yeah.

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<v Speaker 1>Uh yeah, he's a he's proud that he can handle

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<v Speaker 1>that Mexican food for sure, handle it, of course he can.

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<v Speaker 1>But you really, uh, you've kind of just knocked me

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<v Speaker 1>off my my moors over here because I can't stop

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<v Speaker 1>thinking about Sonic being milked now and that's what they're

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<v Speaker 1>serving at SGF. Keiley insist on it. That's a disgusting image.

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<v Speaker 1>They just won't go away, and I'm ruined.

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<v Speaker 2>All right.

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<v Speaker 1>Actually, SGF is coming up. I know, I know you're

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<v Speaker 1>not coming this year. Good don't come to the United States.

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<v Speaker 1>Don't do it this year. But we got plans to

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<v Speaker 1>like just kick back at home, watch everything comment online.

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<v Speaker 2>What are your plans?

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<v Speaker 3>Yeah, Honestly, the main problem with not going is that

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<v Speaker 3>everything's on at like two am.

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<v Speaker 2>I'm a Giant Bomb.

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<v Speaker 3>Live show starts at like four am for me, so

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<v Speaker 3>I will try to be around and awake for at

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<v Speaker 3>least some of those things. I will try to be

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<v Speaker 3>in chat when GB at Night is on for at

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<v Speaker 3>least some of it. But I will also be trying

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<v Speaker 3>to get a little bit asleep because I've been a

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<v Speaker 3>little bit sick the last few weekends.

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<v Speaker 2>So I recover on West.

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<v Speaker 3>But yeah, I'm actually going up to Dublin Wednesday to

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<v Speaker 3>meet up with some game developers, so that'll be nice.

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<v Speaker 3>But yeah, it's it's weird not going. But also, yeah,

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<v Speaker 3>you couldn't make me go to the US right now

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<v Speaker 3>if you tried.

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<v Speaker 1>Yep, yep, smart. We'll try to get things figured out.

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<v Speaker 1>Oh if here so everyone can return one day, we'll see.

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<v Speaker 2>You know.

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<v Speaker 1>We're also doing our best, which isn't very good. All right,

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<v Speaker 1>let's explain ourselves. We're Giant Bomb. Go to GiantBomb dot

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<v Speaker 1>com and slash join become a premium member. If you do,

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<v Speaker 1>you're going to be supporting independent games media. We really

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<v Speaker 1>appreciate it. It goes a long way toward ensuring we

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<v Speaker 1>can keep doing things the way we want to do it,

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<v Speaker 1>the way you want it. You know, we try to

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<v Speaker 1>keep up and cover gaming news here. But then we

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<v Speaker 1>also just like want to do our own silly, dumb things,

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<v Speaker 1>and we could do that because we are independent, because

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<v Speaker 1>we have you all at our back. Thank you so much.

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<v Speaker 1>It's going to get you add free versions of our shows.

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<v Speaker 1>It's going to get you premium exclusive shows right now

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<v Speaker 1>ongoing through the next few weeks, still next couple of

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<v Speaker 1>weeks at least. It's going to get you early access

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<v Speaker 1>to Bully the Endurance Run. Yeah, it's worth it. And

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<v Speaker 1>again it just gives you those warm fuzzies of knowing

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<v Speaker 1>that you're supporting independent games media as far as this

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<v Speaker 1>as far as this show goes most weekdays, I Jeff

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<v Speaker 1>Grub will help piece your gaming life back together. That

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<v Speaker 1>includes breaking news and maybe even some of our own

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<v Speaker 1>original reporting for all these topics, I'll get the input

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<v Speaker 1>of a bona fide expert who will make me look smart.

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<v Speaker 1>If you are watching live on Twitch welcome, You could

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<v Speaker 1>always listen to the show later on podcast feeds by

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<v Speaker 1>searching for game Mes Mornings, or find the RSS feed

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<v Speaker 1>on giant bomb dot com. You can also catch the

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<v Speaker 1>show later with chapters and timestamps on YouTube Hello YouTube

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<v Speaker 1>All right, we have a lot to get into, so

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<v Speaker 1>let's start the morning mess with that news that broke

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<v Speaker 1>late last week. Fable delayed to February twenty twenty seven.

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<v Speaker 1>Xbox has confirmed this is from Adam Hale's at Windows Central.

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<v Speaker 1>Despite numerous affirmations that Fable was indeed coming this year,

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<v Speaker 1>Matt Boody has unfortunately confirmed in a new Xbox podcast

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<v Speaker 1>that the game has been delayed. In the podcast, Booty States,

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<v Speaker 1>we talked about Forts Horizon six and how the team

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<v Speaker 1>at Playground is doing well, also doing really well on Fable.

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<v Speaker 1>The game is in great shape. Team feels really good.

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<v Speaker 1>We're excited about.

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<v Speaker 2>Where the game is.

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<v Speaker 1>We want to make sure that the game has a

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<v Speaker 1>window all its own, so we are going to move

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<v Speaker 1>it from this fall to February, and again, we really

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<v Speaker 1>just want to want it to have its own moment

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<v Speaker 1>to shine. And related to Fable, we will be seeing

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<v Speaker 1>more of it in the showcase, so we're going to

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<v Speaker 1>have plenty of people to see people to see it

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<v Speaker 1>or whatever. Blah blah blah. Okay, yeah, I mean this

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<v Speaker 1>one just felt like, I'll tell you what, when this

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<v Speaker 1>got announced, more people than ever. I think we're saying Hey, cool, good. Yeah,

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<v Speaker 1>not just like, oh, this game needs more time.

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<v Speaker 2>It's beyond that. Now.

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<v Speaker 1>I think everyone's like they're not even saying they need

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<v Speaker 1>more time. They're just saying they want to give it

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<v Speaker 1>a chance to succeed away from Grand Theft Auto six.

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<v Speaker 1>And then I think a lot of people who were saying, oh, good, yeah,

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<v Speaker 1>put it to next year are saying, yeah, even if

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<v Speaker 1>I don't care about Grand Theft Auto six, I have

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<v Speaker 1>five to six other games that I'm going to be

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<v Speaker 1>playing in that timeframe anyhow, I don't another one or

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<v Speaker 1>coming along late in the year to add to that pile.

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<v Speaker 1>You know that pile's not going to go anyway, go

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<v Speaker 1>away magically on December thirty first. But still, this does

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<v Speaker 1>feel like it's a good move for a game that

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<v Speaker 1>seemed like it was destined to come out after Grand

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<v Speaker 1>Theft Auto in that inn those few weeks between that

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<v Speaker 1>and Christmas, and it probably just wasn't going to be

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<v Speaker 1>very good for Fable, right.

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<v Speaker 2>Yeah.

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<v Speaker 3>Xbox, despite being a company which exclusively seems to operate

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<v Speaker 3>on not learning lessons, surely must have learned some lessons

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<v Speaker 3>from the back to back soft sales of Avowed and

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<v Speaker 3>Outer Worlds because both of those games.

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<v Speaker 2>That's December or whatever it was. Yeah, all of.

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<v Speaker 3>Those games did not sell as well as they like

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<v Speaker 3>probably should have when you look at them. Out of

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<v Speaker 3>Worlds in particular, they had the whole fucking stuff with

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<v Speaker 3>trying to raise that thing's plice to eighty dollars, which

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<v Speaker 3>was just fucking nuts that they tried to make that

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<v Speaker 3>the game that they did that with.

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<v Speaker 2>First.

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<v Speaker 3>Yeah, I mean, did you watch any of this podcast?

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<v Speaker 2>No, it's weird.

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<v Speaker 3>It's like a twelve minute podcast, which I get there.

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<v Speaker 3>Of course they're gonna highly edit hush, but like there's

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<v Speaker 3>about a minute of the podcast dedicated to like, hey,

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<v Speaker 3>mat So, how you doing.

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<v Speaker 2>I don't, I don't care. I really don't. I really

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<v Speaker 2>don't about the booty.

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<v Speaker 3>You're right, they should rename the podcast. They should only

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<v Speaker 3>talk about how Mad is doing and rename the podcast

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<v Speaker 3>Booty Call. Yeah, that would when I would actually listen

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<v Speaker 3>to it.

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<v Speaker 2>Uh huh.

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<v Speaker 3>But this scene, like they have a busy enough schedule

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<v Speaker 3>for the end of this year, and like you look

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<v Speaker 3>at it, it's not even just Xbox games, it's third

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<v Speaker 3>party games where that they're competing against. It will be

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<v Speaker 3>one thing if it was Xbox games, and they could

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<v Speaker 3>shuffle those around, you know, a bit more as they want.

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<v Speaker 3>But some of these games they just can't move. You

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<v Speaker 3>have they mentioned Control Residence, I was gonnac To Race

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<v Speaker 3>alongside Plant Theft Auto six. I don't really think those

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<v Speaker 3>are like necessarily the biggest hitters in the world, but

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<v Speaker 3>there's still stuff that they have to move around that

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<v Speaker 3>they can't move themselves. And if there was one of

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<v Speaker 3>these games which I bet could do with as much

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<v Speaker 3>time as possible, it is that Fable game. And also,

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<v Speaker 3>like I think an early twenty twenty seven like that

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<v Speaker 3>kind of Capcom Zone suits Fabled pretty well. When it's

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<v Speaker 3>quiet and people have come off of Game of the

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<v Speaker 3>Year and people are excited about like playing games again,

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<v Speaker 3>and the ki Le's have just happened, and Christmas has

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<v Speaker 3>just happened, and people are excited about like what games

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<v Speaker 3>can be and all of this. Like there's some amount

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<v Speaker 3>of positive feeling towards the game's industry in January and

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<v Speaker 3>February nowadays every year. So I think that kind of

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<v Speaker 3>window makes sense for them for if they want to

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<v Speaker 3>put out a big game that people it's in a

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<v Speaker 3>franchise that hasn't been around for a while, so anyone

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<v Speaker 3>buying it will feel like they are taking a risk

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<v Speaker 3>by buying it. They feel like, you know, I don't

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<v Speaker 3>know what this is going to be, if it's going

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<v Speaker 3>to be good or ash, and so it makes sense,

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<v Speaker 3>but like I don't know, Well, all of.

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<v Speaker 2>The seems.

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<v Speaker 3>Very predictable, and like, yeah, of course, yeah, it's not surprising.

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<v Speaker 1>Yeah, I mean, you know, a few weeks back, I

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<v Speaker 1>was here in all the games being delayed till later

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<v Speaker 1>in twenty twenty six, and I just I couldn't help you,

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<v Speaker 1>Like'm probably gonna get delayed to twenty twenty seven, right,

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<v Speaker 1>because it's just like, as soon as you hear that,

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<v Speaker 1>I think everyone had the same thoughts. So it wasn't

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<v Speaker 1>some spectacular prediction. It was just like, yeah, I mean

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<v Speaker 1>later in the year. It's already saying autumn. Later would

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<v Speaker 1>mean November or December. Well we all know, no know

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<v Speaker 1>when God's Green Earth? Was this thing going to come

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<v Speaker 1>out around Grand Theft Auto six, So it just meant December.

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<v Speaker 1>And once you're in December, what's the difference between December

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<v Speaker 1>and January February. There's one difference. It's like you can

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<v Speaker 1>be before Christmas. But we just we see that that

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<v Speaker 1>doesn't mean a lot always for December releases. Sometimes it does,

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<v Speaker 1>sometimes it doesn't.

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<v Speaker 3>If you're not not help Indiana Jones, you know, it.

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<v Speaker 2>Didn't, Yeah, not really.

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<v Speaker 1>And it's like if you aren't before Black Friday, like

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<v Speaker 1>it's like, yeah, you kind of you already missed one

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<v Speaker 1>of the bigger boats. So yeah, pretty easy to kind

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<v Speaker 1>of put two and two together there and now here

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<v Speaker 1>we are. You know, people are like maybe a little

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<v Speaker 1>annoyed because right after I was saying that, the studio

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<v Speaker 1>was saying, hey, you're gonna no, you're gonna get to

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<v Speaker 1>play this game in autumn. It's like, yeah, I bet

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<v Speaker 1>that still was the plan up until very recently. And

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<v Speaker 1>now they get to move and get its own window

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<v Speaker 1>and the game gets a little bit more time in

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<v Speaker 1>the oven, which which just can't hurt these days. Every

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<v Speaker 1>game that seems to like really seem to help out Bond, Right,

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<v Speaker 1>Double seven got an extra six six ish months in

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<v Speaker 1>the Oven, and that game came out much more refined

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<v Speaker 1>than I was expecting.

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<v Speaker 3>So yeah, and considering how hot that game came in also, yes, right,

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<v Speaker 3>it seems like they were actively using that time, and

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<v Speaker 3>like unless you're playing on if you're not playing on PC,

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<v Speaker 3>you might not know this. There's like PC graphic settings,

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<v Speaker 3>including path tracing that they're like, yeah, we're gonna add

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<v Speaker 3>that in a month's time. So that's how short Runway

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<v Speaker 3>was was they literally ran out a runway for certain

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<v Speaker 3>features which they've been using in the marketing, you know,

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<v Speaker 3>like path tracing was a big in Vidia co marketing

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<v Speaker 3>point that they were talking about with this game. So like, yeah,

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<v Speaker 3>that and again, that game gave off the vibe of

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<v Speaker 3>if we delay out of the date that we have

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<v Speaker 3>right now, we may as well delay it to twenty

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<v Speaker 3>twenty seven. And in Io's case, I don't think they

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<v Speaker 3>could have done that because they're an independent studio.

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<v Speaker 2>And already space.

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<v Speaker 1>So yeah, I mean, we just heard from a reporter,

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<v Speaker 1>like I think a news report from the country of

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<v Speaker 1>origin which I can't remember.

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<v Speaker 2>Is it that? Are they in Denmark? I can't remember.

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<v Speaker 2>I'm sorry.

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<v Speaker 1>They were saying that game seven years, two hundred million

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<v Speaker 1>dollars and so yeah, okay, well I'm glad it's doing

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<v Speaker 1>very well. But man, that's just what games are these days,

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<v Speaker 1>and you know, Microsoft can afford it and it's like,

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<v Speaker 1>you know, you do the math and it's like.

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<v Speaker 2>Ah, yeah, yeah, we'll delay it. Every day.

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<v Speaker 1>Delay it is a delay that costs us is a

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<v Speaker 1>day that costs more money. You know, we got to

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<v Speaker 1>pay the studio. We're not making any money on it,

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<v Speaker 1>but not being next to Grand Theft Auto six sort

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<v Speaker 1>of pays for itself in some ways. All right, let's

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<v Speaker 1>shift gears over here to US legislation. In California, a

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<v Speaker 1>US bill that would keep games playable after being shut

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<v Speaker 1>down passes its first vote. This is from Elijah Gonzalez

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<v Speaker 1>at Polygon. The Stop Killing gamesment movement is finally starting

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<v Speaker 1>to gain traction in the United States. The California Assembly

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<v Speaker 1>recently passed the Protect Our Games Act by a bipartisan

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<v Speaker 1>vote of forty three to sixteen. With the bill having

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<v Speaker 1>passed the California's legislative branch, which is the state equivalent

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<v Speaker 1>of Congress, it will move to the state Senate for

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<v Speaker 1>a committee debate in June. The Stop Killing Games movements

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<v Speaker 1>YouTube page offered the following description of what the legislation

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<v Speaker 1>would mean. The bill would require video game companies to

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<v Speaker 1>give players advanced notice before shutting down server dependent games

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<v Speaker 1>and provide a way to keep purchase games playable afterward,

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<v Speaker 1>such as offline access, community servers, or another workable option.

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<v Speaker 1>It should be noted that this would only apply to

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<v Speaker 1>purchase games, meaning free to play titles seemingly wouldn't fall

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<v Speaker 1>under the legislation. If it were to pass, it would

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<v Speaker 1>appear it would only apply to games released after January

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<v Speaker 1>twenty twenty seven. Simply Member Chris Ward from San Diego

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<v Speaker 1>announced the news, explaining that the bill is fighting for

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<v Speaker 1>your consumer protection and full right and enjoyment of these games. Yeah,

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<v Speaker 1>this continues to me to be like when I hear

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<v Speaker 1>the industry go, oh, this is untenable, it's unworkable, and

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<v Speaker 1>saying nothing about it sounds that way to me. I'm

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<v Speaker 1>sure it sounds like it might cost you a little

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<v Speaker 1>bit extra, but honestly, what it sounds like it will

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<v Speaker 1>it will cost you is just a little bit of forethought,

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<v Speaker 1>just a little bit of thinking about the game that

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<v Speaker 1>you're putting out there and what its long term viability

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<v Speaker 1>will be, and maybe just make it a couple of

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<v Speaker 1>different choices to ensure that something in the game is

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<v Speaker 1>still going to work so people who spent money on

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<v Speaker 1>it can have some sort of enjoyment from it, and

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<v Speaker 1>if it's if the laws made be a little bit

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<v Speaker 1>more drastic than that and forces these companies to do

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<v Speaker 1>even more so be it like figure it out. I

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<v Speaker 1>just don't think that so in pain for something and

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<v Speaker 1>then that then continuing to work is something that should

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<v Speaker 1>be like, oh, well, we just can't do that. Nah,

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<v Speaker 1>I think we probably should LEXI what do you think?

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<v Speaker 3>Yeah, the one bit of this I'm curious about, and

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<v Speaker 3>I'd be interesting to read over the actual legislation to

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<v Speaker 3>see if there's provisions in for it is games that

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<v Speaker 3>make the movement from paid to free to play, like

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<v Speaker 3>that's not an uncommon thing. Destiny is probably the highest

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<v Speaker 3>profile example where that game was a sixty dollars game

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<v Speaker 3>at launch and then after several years it moved into

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<v Speaker 3>the free to play well and it went to expansions

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<v Speaker 3>and things like that. So yeah, like I'm curious this

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<v Speaker 3>stuff is. Also it's complicated because like I'm not sure

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<v Speaker 3>if you saw the stop killing game stuff coming out

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<v Speaker 3>of the EU, but there were folks talking to the

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<v Speaker 3>EU about this, and like turns out guy who got

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<v Speaker 3>up there super like anti woke, Like it's also woke

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<v Speaker 3>that is destroying video games.

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<v Speaker 2>I was like, okay, yeah, like.

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<v Speaker 3>They I am all in favor of stop killing games.

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<v Speaker 3>The problem is, as a decentralized movement, they extremely do

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<v Speaker 3>seem to have a problem with actually having consistency in

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<v Speaker 3>who is out there speaking about it, because like not

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<v Speaker 3>even just from like hey, I think this guy is

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<v Speaker 3>a dirt bag for trying to throw progressors under the

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<v Speaker 3>bus as like these are the people actually ruining games.

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<v Speaker 3>But because like that's not how you build a stable

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<v Speaker 3>political movement. If you have people who are very clearly

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<v Speaker 3>from the opposite end of the spectrum trying to poison

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<v Speaker 3>pill their agenda into your legislation that you're trying to

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<v Speaker 3>push forward globally and all these different legions, it's not

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<v Speaker 3>gonna end well, it's not gonna cohesive movement. And you've

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<v Speaker 3>seen that over the years with like all of these

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<v Speaker 3>different wide scale social movements, is that as soon as

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<v Speaker 3>they get co opted by someone with an interest that

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<v Speaker 3>overrides the original interest, then it just becomes a poison

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<v Speaker 3>pill issue. It becomes like, well, this is a populous movement,

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<v Speaker 3>and we can push our agenda more if we latch

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<v Speaker 3>onto this populist movement, and we start like also tacking

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<v Speaker 3>on a bunch of life.

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<v Speaker 2>And also they won't.

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<v Speaker 3>Hire too many gay people when they make the video games.

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00:17:32.720 --> 00:17:35.599
<v Speaker 3>But you know, it's it's just a it's that is

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<v Speaker 3>a problem for Stop Killing Games as a movement to

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<v Speaker 3>figure out. I'm not sure if the appetite is actually

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<v Speaker 3>there for them to figure it out, because from everything

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<v Speaker 3>I've seen, they are a very lass a faire is

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<v Speaker 3>the wrong word, because they've been very active in it,

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<v Speaker 3>but they have been very central, Like yes, they've been

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<v Speaker 3>very steamlike in their kind of like that moderation isn't

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<v Speaker 3>a job, you know, And so I just wonder if

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<v Speaker 3>that hunger is there.

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<v Speaker 1>Yeah, yeah, yeah, And it's like I do think it's

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<v Speaker 1>like that's why I when I see what's happening in

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<v Speaker 1>California is like a pretty good sign because it's already

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<v Speaker 1>pushed past what would matter from from that, uh, like

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<v Speaker 1>the opportunity for someone to like latch onto that end

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00:18:12.880 --> 00:18:15.400
<v Speaker 1>to cause that sort of problem has already passed in

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<v Speaker 1>California at least, And if this law passes in California.

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<v Speaker 2>It effectively passes worldwide. It's very similar to the EU.

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<v Speaker 1>The California is you know, one of the top ten

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<v Speaker 1>economies on its own in the world. Companies are not

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<v Speaker 1>going to have different versions for California versus the rest

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<v Speaker 1>of the world, so they will just have to abide

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<v Speaker 1>by this. So it's like, okay, yeah, they've already pushed

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<v Speaker 1>past this problem. And the ownership that anyone from Stop

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<v Speaker 1>Killing Games might have over this is also sort of

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00:18:41.720 --> 00:18:44.839
<v Speaker 1>that Patonce being passed, it's now, you know, to the

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00:18:44.920 --> 00:18:47.160
<v Speaker 1>legislator and if they is, all they really got to

387
00:18:47.160 --> 00:18:49.559
<v Speaker 1>do is like kind of keep the pressure on to

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00:18:49.599 --> 00:18:51.960
<v Speaker 1>make sure it can actually pass the Senate and uh.

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00:18:52.160 --> 00:18:54.200
<v Speaker 1>And then the people actually speaking for it will be

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<v Speaker 1>the people actually who have been elected in California. And

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00:18:57.359 --> 00:19:01.400
<v Speaker 1>that's that's mostly a good thing here point, because yeah,

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00:19:01.440 --> 00:19:02.759
<v Speaker 1>these movements are such a problem.

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00:19:02.799 --> 00:19:06.079
<v Speaker 3>Yeah, go ahead please, Starling interrupted you huge breaking news here,

394
00:19:06.680 --> 00:19:10.839
<v Speaker 3>And so Magic the Gathering Wizards of the Coasts have

395
00:19:10.920 --> 00:19:14.920
<v Speaker 3>announced that Felix the Cash is coming to the game.

396
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<v Speaker 2>Finally. Oh man, the kids are.

397
00:19:19.400 --> 00:19:22.880
<v Speaker 3>Talking about Felix the Cat. That's saying, the one ip

398
00:19:23.119 --> 00:19:27.440
<v Speaker 3>that could topple the final Fantasy Collab was Felix the Cat.

399
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<v Speaker 2>It's it's upon us, everybody.

400
00:19:29.519 --> 00:19:32.000
<v Speaker 1>You've been asking about it NonStop and I've been trying

401
00:19:32.000 --> 00:19:34.880
<v Speaker 1>to get answers for you. Well, here it is finally confirmed.

402
00:19:34.960 --> 00:19:38.440
<v Speaker 1>Felix the Cat. There was a Felix the Cat game

403
00:19:38.519 --> 00:19:41.519
<v Speaker 1>for this game, and yes, yeah, and even then it was.

404
00:19:41.480 --> 00:19:44.799
<v Speaker 2>Like who so I guess. I mean, I knew Felix

405
00:19:44.839 --> 00:19:45.359
<v Speaker 2>the Cat.

406
00:19:45.240 --> 00:19:47.720
<v Speaker 1>Like existed, but it was like already it felt so

407
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<v Speaker 1>old at that point. Felix the Cat is one of

408
00:19:50.440 --> 00:19:52.519
<v Speaker 1>those that I was like, oh, that will never come back.

409
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<v Speaker 2>And now here we.

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<v Speaker 3>Are someone Mike Manati just shot out up out of

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<v Speaker 3>bed awake.

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<v Speaker 2>I'm assuming he's still in bed. Yeah, a Felix the

413
00:20:00.720 --> 00:20:02.039
<v Speaker 2>Cat fan, we know that.

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<v Speaker 1>All right, let's see here, let's hit this next story.

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<v Speaker 1>Summer Game Fest Week begins. It's here everybody. The PlayStation

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<v Speaker 1>state of Play is tomorrow SGF the like you know,

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<v Speaker 1>the presentation is on Friday, The Xbox event is on Sunday,

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<v Speaker 1>and then rumors are Nintendo Direct the week after that,

419
00:20:25.480 --> 00:20:28.640
<v Speaker 1>very soon after that. So yeah, the Sony State of Play,

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<v Speaker 1>that's Tuesday, June second, sixty minutes of updates, new games.

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<v Speaker 1>It's going to open with Marvel's Wolverine begins at five

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<v Speaker 1>pm Eastern, two pm Pacific time. SGF is at five

423
00:20:40.720 --> 00:20:44.519
<v Speaker 1>pm Eastern. That would be two pm Pacific time as well.

424
00:20:44.559 --> 00:20:47.240
<v Speaker 1>That's on Friday, and then the Xbox Showcase is Sunday,

425
00:20:47.279 --> 00:20:50.359
<v Speaker 1>June seventh, I believe ten am Pacific time, one pm Eastern.

426
00:20:50.920 --> 00:20:53.599
<v Speaker 1>We'll be talking over all of those everybody while we're

427
00:20:53.759 --> 00:20:56.720
<v Speaker 1>out there in LA while we'll be home for the

428
00:20:57.000 --> 00:21:00.240
<v Speaker 1>State of Play thing tomorrow. But there's also been a

429
00:21:00.279 --> 00:21:03.920
<v Speaker 1>lot of kind of leaks or early confirmations, a bunch

430
00:21:03.960 --> 00:21:05.799
<v Speaker 1>of stuff, so let's kind of go over those and

431
00:21:05.799 --> 00:21:07.799
<v Speaker 1>then we'll talk about what people should expect from Summer

432
00:21:07.839 --> 00:21:11.599
<v Speaker 1>Game Fest. LEXI Kronos Lazarus ig in appeared to have

433
00:21:11.640 --> 00:21:15.720
<v Speaker 1>accidentally listed Kronos Lazarus as part of ig and Live,

434
00:21:15.759 --> 00:21:19.359
<v Speaker 1>which runs June sixth through June seventh. My Nintendo News

435
00:21:19.359 --> 00:21:22.319
<v Speaker 1>frames it as an unannounced game that IGN revealed too early,

436
00:21:22.359 --> 00:21:25.720
<v Speaker 1>possibly related to Bluebird Team's Chronos Survival Horror. Ip I

437
00:21:25.759 --> 00:21:28.119
<v Speaker 1>would assume that is exactly what it is, although it

438
00:21:28.119 --> 00:21:29.240
<v Speaker 1>feels like a little bit early.

439
00:21:29.240 --> 00:21:30.599
<v Speaker 2>What do you think that actually is?

440
00:21:31.319 --> 00:21:33.720
<v Speaker 3>It could be like a stand loan DLC or an

441
00:21:33.799 --> 00:21:38.799
<v Speaker 3>expansion for Kronos the I like that game. I liked

442
00:21:38.839 --> 00:21:41.200
<v Speaker 3>Chronos more than most people. I think me and Jeff

443
00:21:41.240 --> 00:21:43.200
<v Speaker 3>Bacola were like the two people that finished it, but

444
00:21:43.279 --> 00:21:44.440
<v Speaker 3>I enjoyed Chronos people.

445
00:21:44.519 --> 00:21:47.640
<v Speaker 2>Yeah, that's what that's what they refer to you as. Yeah.

446
00:21:47.680 --> 00:21:50.640
<v Speaker 1>And then there's all these Raymann leaks, which seems all

447
00:21:50.680 --> 00:21:54.519
<v Speaker 1>but confirmed at this point. Rayman Origins Enhanced Edition Warrior

448
00:21:54.559 --> 00:21:57.680
<v Speaker 1>sixty four spotted Rayman Origins Enhanced Edition on the Xbox

449
00:21:57.680 --> 00:21:58.880
<v Speaker 1>Store for Xbox.

450
00:21:58.559 --> 00:21:59.880
<v Speaker 2>Series x n S.

451
00:22:00.279 --> 00:22:04.640
<v Speaker 1>It's got a two thousand dollars placeholder price, which is fun.

452
00:22:05.559 --> 00:22:06.319
<v Speaker 2>And then it's.

453
00:22:06.160 --> 00:22:09.759
<v Speaker 3>Gonna got the note that people are raising prices and

454
00:22:09.960 --> 00:22:12.440
<v Speaker 3>in a very ubi soft Likens move just took it

455
00:22:12.519 --> 00:22:13.599
<v Speaker 3>way too fucking farm.

456
00:22:14.079 --> 00:22:16.960
<v Speaker 1>They're beating the rest of the market to the next price. Yeah,

457
00:22:17.000 --> 00:22:19.519
<v Speaker 1>it's got four k sixty frames per second, four player

458
00:22:19.559 --> 00:22:23.079
<v Speaker 1>co op, and quality of life improvements. And then there's

459
00:22:23.279 --> 00:22:27.000
<v Speaker 1>ray Man Legends Retold, which is you know, the subtitle

460
00:22:27.160 --> 00:22:28.519
<v Speaker 1>is not Enhanced Edition.

461
00:22:28.599 --> 00:22:28.759
<v Speaker 2>There.

462
00:22:28.759 --> 00:22:30.839
<v Speaker 1>It seems like they're doing two different things with these things,

463
00:22:30.839 --> 00:22:35.000
<v Speaker 1>but who knows. That is coming October first, twenty twenty six.

464
00:22:35.079 --> 00:22:36.440
<v Speaker 1>The price is forty dollars.

465
00:22:37.119 --> 00:22:39.880
<v Speaker 2>There will be physical editions, reportedly limited to.

466
00:22:39.960 --> 00:22:44.519
<v Speaker 1>PS five and switched to Call of Duty Black Ops

467
00:22:44.519 --> 00:22:47.839
<v Speaker 1>and Black Ops two remastered. MP First reports that the

468
00:22:47.880 --> 00:22:50.680
<v Speaker 1>original Call of Duty Black Ops and Black Ops two

469
00:22:50.920 --> 00:22:54.359
<v Speaker 1>were rated in South Korea. This usually points to some

470
00:22:54.440 --> 00:22:57.119
<v Speaker 1>kind of re release or remaster. This has happened before.

471
00:22:57.559 --> 00:22:59.640
<v Speaker 1>They did this with Modern Warfare, and then when they

472
00:22:59.680 --> 00:23:03.039
<v Speaker 1>did that, Modern Warfare remaster came out not long after.

473
00:23:03.880 --> 00:23:09.599
<v Speaker 2>PERSONA four Christopher Maloney, Yeah, but we need three give

474
00:23:09.640 --> 00:23:12.359
<v Speaker 2>them even bigger cake this time, just to show up.

475
00:23:12.640 --> 00:23:16.400
<v Speaker 3>You got to say, this smacks a desperation to try

476
00:23:16.400 --> 00:23:19.599
<v Speaker 3>to clean up the Black Ops brand after just how

477
00:23:19.759 --> 00:23:23.480
<v Speaker 3>fucking dire seven was and how it was received. This

478
00:23:23.680 --> 00:23:26.960
<v Speaker 3>is like, this gives off the vibe. But like, no, no, no,

479
00:23:27.000 --> 00:23:29.400
<v Speaker 3>you you like the numbers, right, you like, but we're

480
00:23:29.440 --> 00:23:30.440
<v Speaker 3>bringing back the numbers.

481
00:23:31.000 --> 00:23:32.920
<v Speaker 2>The numbers, Mason, the numbers Mason.

482
00:23:33.440 --> 00:23:37.240
<v Speaker 1>Uh yeah, I think you're probably right, and that this

483
00:23:37.319 --> 00:23:40.400
<v Speaker 1>is probably part of a long term project or middle

484
00:23:40.519 --> 00:23:42.880
<v Speaker 1>term project to like, yeah, you're right, clean up that

485
00:23:43.000 --> 00:23:45.440
<v Speaker 1>name and get people ready for black Ops again, because

486
00:23:45.440 --> 00:23:46.279
<v Speaker 1>Black Ops.

487
00:23:46.079 --> 00:23:47.359
<v Speaker 2>Is very, very important to them.

488
00:23:47.400 --> 00:23:49.240
<v Speaker 1>I mean, they keep going back to Modern Warfare, they

489
00:23:49.319 --> 00:23:50.480
<v Speaker 1>keep going back to Black Ops.

490
00:23:50.599 --> 00:23:52.160
<v Speaker 2>They're not done. I know they said they're going to

491
00:23:52.200 --> 00:23:53.039
<v Speaker 2>try to do other stuff.

492
00:23:53.079 --> 00:23:56.680
<v Speaker 3>They could always change tact and move over to Ghosts too,

493
00:23:56.799 --> 00:23:57.640
<v Speaker 3>that game too.

494
00:23:58.319 --> 00:24:01.640
<v Speaker 1>Finally, let's I would play ghost I want to see

495
00:24:01.680 --> 00:24:04.839
<v Speaker 1>what they would do with that dumb shit even more racist.

496
00:24:05.480 --> 00:24:07.799
<v Speaker 1>Uh yeah, well they'll they can always find a way. Well,

497
00:24:07.960 --> 00:24:11.000
<v Speaker 1>we'll talk about Call of Duty stuff here in a second,

498
00:24:11.039 --> 00:24:13.519
<v Speaker 1>because there. I just don't get the fandom for those

499
00:24:13.559 --> 00:24:17.119
<v Speaker 1>games anymore. Persona for Revival that was also rated in

500
00:24:17.200 --> 00:24:21.519
<v Speaker 1>South Korea that the you know Games Radar pointed out

501
00:24:21.519 --> 00:24:23.720
<v Speaker 1>that like a hopeful thing here, pointing out previous games

502
00:24:23.720 --> 00:24:27.200
<v Speaker 1>that have been mentioned by them, Gears of War, E Day,

503
00:24:27.240 --> 00:24:30.720
<v Speaker 1>Castlevania's Belmont, Belmont's Curse, Marvel's Guardians of the Galaxy for

504
00:24:30.759 --> 00:24:35.000
<v Speaker 1>switch to Lego Skylines. All of those seem seemingly are

505
00:24:35.000 --> 00:24:38.480
<v Speaker 1>going going to be announced one way or another at

506
00:24:39.079 --> 00:24:42.400
<v Speaker 1>at Summer Game Fest or maybe that Nintendo Direct. I'm

507
00:24:42.759 --> 00:24:45.640
<v Speaker 1>excited about most of those Guardians of the Galaxy getting

508
00:24:45.640 --> 00:24:47.680
<v Speaker 1>a native version for switch to it probably just pops

509
00:24:47.759 --> 00:24:50.480
<v Speaker 1>up at at Nintendo, the Nintendo Direct and stuff like that.

510
00:24:51.680 --> 00:24:53.640
<v Speaker 2>Game It's it's really good.

511
00:24:54.000 --> 00:24:56.400
<v Speaker 1>And do you remember what do we have a release

512
00:24:56.480 --> 00:24:58.920
<v Speaker 1>date for Caslvania Belmont's Curse or is that.

513
00:24:59.279 --> 00:25:02.200
<v Speaker 3>I don't think think so, but I would be very

514
00:25:02.200 --> 00:25:03.240
<v Speaker 3>curious to get one.

515
00:25:03.839 --> 00:25:04.200
<v Speaker 2>Yes that.

516
00:25:04.359 --> 00:25:07.160
<v Speaker 1>And also I would be curious to get one for

517
00:25:07.200 --> 00:25:10.119
<v Speaker 1>Ace Combat eight Wings of Thieve, which is one of

518
00:25:10.119 --> 00:25:13.599
<v Speaker 1>my most anticipated games. So hopefully we'll get some more

519
00:25:13.599 --> 00:25:15.960
<v Speaker 1>information about that. But Okay, that's the stuff that's like

520
00:25:16.079 --> 00:25:20.640
<v Speaker 1>swirling out there. What are your expectations for SGF kind

521
00:25:20.640 --> 00:25:22.640
<v Speaker 1>of just from a hey, what would be fun if

522
00:25:22.640 --> 00:25:24.880
<v Speaker 1>that gun announced? Or what these companies are trying to

523
00:25:24.880 --> 00:25:27.519
<v Speaker 1>accomplish with these events it.

524
00:25:28.160 --> 00:25:30.440
<v Speaker 3>I think it's going to feel like a very busy show,

525
00:25:30.599 --> 00:25:33.599
<v Speaker 3>purely because so many companies have dates that they need

526
00:25:33.640 --> 00:25:36.640
<v Speaker 3>to get off their books. Because everyone was waiting for

527
00:25:36.720 --> 00:25:39.160
<v Speaker 3>confirmation that Grand Theft aut Or wasn't going to move again,

528
00:25:39.799 --> 00:25:42.480
<v Speaker 3>and now that it's kind of been confirmed and locked

529
00:25:42.480 --> 00:25:44.640
<v Speaker 3>in and they've said to their investors like, no, we're

530
00:25:44.640 --> 00:25:47.240
<v Speaker 3>not moving again, I think everyone's going to be like, Okay,

531
00:25:47.319 --> 00:25:49.519
<v Speaker 3>after the races, we can now set our actual dates

532
00:25:49.519 --> 00:25:52.480
<v Speaker 3>and start planning things. So I do think we're going

533
00:25:52.519 --> 00:25:54.240
<v Speaker 3>to see a lot of release dates at this show.

534
00:25:54.880 --> 00:25:57.680
<v Speaker 3>I'd love like one or two genuine surprises. I don't

535
00:25:57.680 --> 00:26:02.599
<v Speaker 3>know how likely that is, and you know, maybe there'll

536
00:26:02.599 --> 00:26:06.440
<v Speaker 3>be something genuinely surprising at that stay to play, maybe

537
00:26:06.519 --> 00:26:12.000
<v Speaker 3>some actual surprises that at the direct if that happens.

538
00:26:12.079 --> 00:26:14.680
<v Speaker 3>But I don't know what to expect when it comes

539
00:26:14.720 --> 00:26:16.799
<v Speaker 3>to like new things at the moment. When I look

540
00:26:16.839 --> 00:26:19.799
<v Speaker 3>at a lot of companies, like the first party companies,

541
00:26:19.839 --> 00:26:22.400
<v Speaker 3>and I look at the studios that they have on

542
00:26:22.440 --> 00:26:24.880
<v Speaker 3>their books, a lot of them are kind of accounted

543
00:26:24.920 --> 00:26:26.920
<v Speaker 3>for in a lot of ways, and I'm like, hmm,

544
00:26:27.440 --> 00:26:30.400
<v Speaker 3>what else could these companies be working on, Yeah, other

545
00:26:30.480 --> 00:26:35.200
<v Speaker 3>than like outsourced projects like Oblivion Remass or something. So

546
00:26:35.519 --> 00:26:38.160
<v Speaker 3>you know, maybe maybe another one of those high profile

547
00:26:38.240 --> 00:26:41.119
<v Speaker 3>remasses from one of those first party companies.

548
00:26:42.039 --> 00:26:45.160
<v Speaker 1>Yeah, I feel like, you know now that we kind

549
00:26:45.200 --> 00:26:47.119
<v Speaker 1>of have a pretty good sense the Acarata Time remix

550
00:26:47.160 --> 00:26:50.079
<v Speaker 1>can happen. Nintenda probably has one other holiday game that

551
00:26:50.079 --> 00:26:52.200
<v Speaker 1>they could surprise us with. Who knows what that would be,

552
00:26:53.240 --> 00:26:56.079
<v Speaker 1>but or if it even is a thing, maybe it's not.

553
00:26:56.680 --> 00:26:59.119
<v Speaker 1>But you're right when it comes to Xbox and PlayStation,

554
00:26:59.200 --> 00:27:01.480
<v Speaker 1>I guess maybe it's similar thing where it's like maybe

555
00:27:01.519 --> 00:27:04.759
<v Speaker 1>one surprise, but it just doesn't feel like there's a

556
00:27:04.759 --> 00:27:06.720
<v Speaker 1>lot of capacity for a lot more than that. But

557
00:27:07.240 --> 00:27:11.119
<v Speaker 1>again we could be surprised. Okay, then from the other

558
00:27:11.160 --> 00:27:14.759
<v Speaker 1>perspective here of all, right, well we'll get excited about games.

559
00:27:14.799 --> 00:27:17.079
<v Speaker 1>But these companies are going to this after a bunch

560
00:27:17.079 --> 00:27:20.319
<v Speaker 1>of price increases, with Grand theft Auto six on the horizon.

561
00:27:20.880 --> 00:27:24.480
<v Speaker 1>What do you think, like Microsoft and Sony need to

562
00:27:24.519 --> 00:27:26.440
<v Speaker 1>get out a summer game fest or is this just

563
00:27:26.480 --> 00:27:27.759
<v Speaker 1>you know, kind of business as usual.

564
00:27:29.200 --> 00:27:31.079
<v Speaker 3>I think they need to find a way to convince

565
00:27:31.279 --> 00:27:34.400
<v Speaker 3>anybody to keep buying this stuff at its new prices,

566
00:27:35.119 --> 00:27:38.680
<v Speaker 3>which I wouldn't. I wouldn't buy any of these products

567
00:27:38.720 --> 00:27:42.119
<v Speaker 3>at that increase prices because they're not worth that amount

568
00:27:42.119 --> 00:27:46.079
<v Speaker 3>of money, like the they're not the old tech and

569
00:27:46.319 --> 00:27:50.319
<v Speaker 3>charging more for it, Like there's in there is almost

570
00:27:50.480 --> 00:27:53.440
<v Speaker 3>zero use cases where I would recommend somebody go out

571
00:27:53.480 --> 00:27:56.759
<v Speaker 3>and buy a PS five, a PS five pro, any

572
00:27:56.799 --> 00:27:59.680
<v Speaker 3>of the xboxes and like even a switch to at

573
00:27:59.680 --> 00:28:02.559
<v Speaker 3>this point, and I'm like, it's a hard fucking recommend

574
00:28:02.640 --> 00:28:06.440
<v Speaker 3>even though that contract, Yeah, even though it's pretty new,

575
00:28:06.720 --> 00:28:12.200
<v Speaker 3>it's a hard recommend. And so like Xbox and PlayStation

576
00:28:12.359 --> 00:28:16.599
<v Speaker 3>especially have a real mountain of a task to get

577
00:28:16.640 --> 00:28:20.920
<v Speaker 3>people excited for the software, if not the hardware, because

578
00:28:20.960 --> 00:28:23.279
<v Speaker 3>the hardware is going to slow down no matter what,

579
00:28:24.200 --> 00:28:26.559
<v Speaker 3>and the software they can at least kind of work with,

580
00:28:26.680 --> 00:28:30.440
<v Speaker 3>they can try to really reinvigorate people of like no, no,

581
00:28:30.480 --> 00:28:32.720
<v Speaker 3>like you have these consoles already, what if you bought

582
00:28:32.759 --> 00:28:36.680
<v Speaker 3>more games on them? And that when people have less money,

583
00:28:36.680 --> 00:28:39.799
<v Speaker 3>that's also a big ask. So I genuinely I don't

584
00:28:39.799 --> 00:28:42.960
<v Speaker 3>know how these companies go about getting people excited enough

585
00:28:43.000 --> 00:28:46.039
<v Speaker 3>to spend money right now, because right now, nobody's excited

586
00:28:46.079 --> 00:28:49.000
<v Speaker 3>to spend any money. Nobody wants to spend a single

587
00:28:49.079 --> 00:28:51.880
<v Speaker 3>dollar on anything because they know that they're going to

588
00:28:51.960 --> 00:28:53.680
<v Speaker 3>need that dollar for something down the road.

589
00:28:54.720 --> 00:28:56.519
<v Speaker 2>Yeah, I mean, I guess. Yeah.

590
00:28:56.759 --> 00:28:58.359
<v Speaker 1>Someone point out The Verge had a story this morning

591
00:28:58.400 --> 00:29:00.119
<v Speaker 1>about like, yeah, that's the kind of same with you

592
00:29:00.119 --> 00:29:01.000
<v Speaker 1>were saying that they need.

593
00:29:00.839 --> 00:29:01.839
<v Speaker 2>To prove themselves.

594
00:29:02.279 --> 00:29:05.039
<v Speaker 1>Does that do you think that puts them in a

595
00:29:05.079 --> 00:29:08.839
<v Speaker 1>position maybe where the Sony's and the Microsoft's, even Nintendo

596
00:29:09.680 --> 00:29:10.400
<v Speaker 1>are going.

597
00:29:10.200 --> 00:29:13.440
<v Speaker 2>To maybe over extend, over promise.

598
00:29:13.240 --> 00:29:15.279
<v Speaker 1>Maybe like lift the lid of like have they they

599
00:29:15.279 --> 00:29:17.400
<v Speaker 1>have a bucket full of games that are coming out

600
00:29:17.440 --> 00:29:20.079
<v Speaker 1>two plus years from now, and they like pull a

601
00:29:20.119 --> 00:29:21.960
<v Speaker 1>couple extra things out of that bucket to be like,

602
00:29:22.240 --> 00:29:25.240
<v Speaker 1>look at how many exciting things are coming to this platform?

603
00:29:26.319 --> 00:29:27.240
<v Speaker 2>Is there a chance for that?

604
00:29:28.160 --> 00:29:31.599
<v Speaker 3>Both of these companies just burnt their hand by doing

605
00:29:31.640 --> 00:29:35.119
<v Speaker 3>that recently, you know, so he announced all these live

606
00:29:35.160 --> 00:29:38.599
<v Speaker 3>service games and then that backfired and Xbox had all

607
00:29:38.599 --> 00:29:42.759
<v Speaker 3>their high profile cancellations of like Perfect Dark was probably

608
00:29:42.759 --> 00:29:44.920
<v Speaker 3>meant to come out this year next year at some point,

609
00:29:45.359 --> 00:29:49.160
<v Speaker 3>and fucking that's not happening. And that was announced way

610
00:29:49.200 --> 00:29:52.359
<v Speaker 3>earlier because they were trying to reinvigorate and get people

611
00:29:52.359 --> 00:29:53.559
<v Speaker 3>excited about.

612
00:29:53.279 --> 00:29:54.640
<v Speaker 2>The brand again.

613
00:29:55.160 --> 00:29:58.200
<v Speaker 3>So like, how many times do you make that same

614
00:29:58.240 --> 00:30:01.319
<v Speaker 3>mistake of announcing something early and then having to counsel

615
00:30:01.359 --> 00:30:03.680
<v Speaker 3>it and ruining any goodwill that you built up, Like

616
00:30:03.839 --> 00:30:07.680
<v Speaker 3>I don't know, Like, yeah, I ultimately I wouldn't want

617
00:30:07.680 --> 00:30:10.000
<v Speaker 3>to be the person who has to solve these problems.

618
00:30:10.160 --> 00:30:12.759
<v Speaker 3>But also it's not my job to solve these problems.

619
00:30:12.880 --> 00:30:17.039
<v Speaker 3>It's my job to like consume these products and you know,

620
00:30:18.519 --> 00:30:21.839
<v Speaker 3>engage with them as a art form and things like that,

621
00:30:22.039 --> 00:30:24.359
<v Speaker 3>and right now, the vibes ain't great for doing that.

622
00:30:26.440 --> 00:30:29.000
<v Speaker 1>There was a rumor, I think over the weekend that

623
00:30:29.160 --> 00:30:33.519
<v Speaker 1>Star Wars Eclipse is like pretty far along and could

624
00:30:33.559 --> 00:30:37.279
<v Speaker 1>happen soon. Do you buy that. No, I mean either,

625
00:30:38.119 --> 00:30:39.000
<v Speaker 1>why don't you buy it?

626
00:30:39.039 --> 00:30:39.279
<v Speaker 2>Though?

627
00:30:42.440 --> 00:30:47.200
<v Speaker 1>Pass I saw that, I was like, I think, I'm like,

628
00:30:47.240 --> 00:30:48.880
<v Speaker 1>I'm like, I might be doing the show with Lexi Layer.

629
00:30:48.920 --> 00:30:51.759
<v Speaker 1>I want to just kind of get her vibes on that. Yeah,

630
00:30:52.039 --> 00:30:52.680
<v Speaker 1>very similar.

631
00:30:53.480 --> 00:30:56.079
<v Speaker 3>I was just like, Okay, I will say, like, that

632
00:30:56.400 --> 00:30:58.759
<v Speaker 3>team doesn't seem like they scaled up properly to be

633
00:30:58.839 --> 00:31:00.720
<v Speaker 3>a two studio team, and they just worked on a

634
00:31:00.799 --> 00:31:03.640
<v Speaker 3>multiplayer game shutting Down.

635
00:31:03.480 --> 00:31:06.079
<v Speaker 2>Which is now shutting Down exactly, and so that.

636
00:31:06.119 --> 00:31:08.279
<v Speaker 3>Seemed like it was a real boondoggle for them. And

637
00:31:08.319 --> 00:31:10.240
<v Speaker 3>so even if they were pretty close to the end

638
00:31:10.240 --> 00:31:12.759
<v Speaker 3>of development, I'm guessing they're having to shift a lot

639
00:31:12.759 --> 00:31:16.359
<v Speaker 3>of people and change workflows. Like I don't buy that

640
00:31:16.400 --> 00:31:17.480
<v Speaker 3>game being super close.

641
00:31:18.240 --> 00:31:20.240
<v Speaker 1>All right, Well, then let me get your your similar

642
00:31:20.279 --> 00:31:23.119
<v Speaker 1>sort of reaction to just a couple of others state

643
00:31:23.160 --> 00:31:23.960
<v Speaker 1>of the K three.

644
00:31:24.000 --> 00:31:25.920
<v Speaker 2>Does that show up here in your opinion?

645
00:31:26.519 --> 00:31:29.079
<v Speaker 3>I would love it too, if only because I was

646
00:31:29.079 --> 00:31:32.880
<v Speaker 3>talking to Brad Shoemaker the other night, and literally any

647
00:31:32.920 --> 00:31:35.039
<v Speaker 3>time I engaged with that man, I wind up going

648
00:31:35.200 --> 00:31:36.720
<v Speaker 3>I would have stayed the the K three is coming

649
00:31:36.759 --> 00:31:41.240
<v Speaker 3>out soon. Every time, every single time I see I

650
00:31:41.319 --> 00:31:43.279
<v Speaker 3>listened to any of the next n of podcasts and

651
00:31:43.359 --> 00:31:46.400
<v Speaker 3>bad talks about anything. I'm like, hu, I wonder how

652
00:31:46.440 --> 00:31:51.960
<v Speaker 3>he'll feel about guy. Yeah. Yeah, it's his Bubbzy, which

653
00:31:52.119 --> 00:31:54.119
<v Speaker 3>honestly way better branding than Bubbzy.

654
00:31:54.599 --> 00:31:56.799
<v Speaker 1>Yeah, he's a he figured it out. I fucked up

655
00:31:56.880 --> 00:31:58.160
<v Speaker 1>somewhere along the way. Uh.

656
00:31:58.400 --> 00:32:00.400
<v Speaker 2>I think it's time for State of the K three.

657
00:32:00.599 --> 00:32:06.279
<v Speaker 1>Okay, Hideo Kojima's ODU.

658
00:32:06.759 --> 00:32:07.920
<v Speaker 2>That's an interesting one.

659
00:32:08.000 --> 00:32:10.279
<v Speaker 3>I bet Kojima would love to garner back a bit

660
00:32:10.319 --> 00:32:13.680
<v Speaker 3>of good will after the last few weeks. So maybe

661
00:32:13.680 --> 00:32:16.720
<v Speaker 3>he'll have something. And he makes a point of having

662
00:32:16.759 --> 00:32:19.440
<v Speaker 3>a trailer at nearly every show at this fucking point,

663
00:32:19.920 --> 00:32:23.799
<v Speaker 3>so or at least having something, having a having something.

664
00:32:24.160 --> 00:32:28.240
<v Speaker 3>So if it's not od it is I bet we

665
00:32:28.319 --> 00:32:34.839
<v Speaker 3>get confirmation of death stranding to coming to something. I

666
00:32:34.920 --> 00:32:36.799
<v Speaker 3>know it already came to PC and they're not going

667
00:32:36.799 --> 00:32:39.319
<v Speaker 3>to bring it to Xbox now because it's now Sony published,

668
00:32:39.359 --> 00:32:42.960
<v Speaker 3>So I don't know. Yeah, I'm curious, but I'm sure

669
00:32:43.000 --> 00:32:45.680
<v Speaker 3>he will find a reason to have a presence there.

670
00:32:47.599 --> 00:32:54.880
<v Speaker 1>Judas from Kim Levin, Nope, let's see here. Do I

671
00:32:54.920 --> 00:32:57.079
<v Speaker 1>have a couple of others? Man, there's some that like

672
00:32:57.119 --> 00:32:58.960
<v Speaker 1>a head on the list here that like, no I know.

673
00:33:00.720 --> 00:33:03.799
<v Speaker 3>Which Judas won't be at the show. Probably bigger than

674
00:33:03.839 --> 00:33:04.640
<v Speaker 3>any of the other games.

675
00:33:05.359 --> 00:33:08.400
<v Speaker 1>The most game's never been at a show ever. It's

676
00:33:08.440 --> 00:33:09.240
<v Speaker 1>what people are saying.

677
00:33:09.279 --> 00:33:09.680
<v Speaker 2>Everyone.

678
00:33:10.599 --> 00:33:13.680
<v Speaker 1>All right, well, we'll have another chance to talk about

679
00:33:13.680 --> 00:33:16.640
<v Speaker 1>this Austin guys on BombCast tomorrow what they think about

680
00:33:16.640 --> 00:33:18.720
<v Speaker 1>some of these and maybe more. But now let's take

681
00:33:18.759 --> 00:33:20.960
<v Speaker 1>a quick break. We have other headlines to get to,

682
00:33:21.119 --> 00:33:23.160
<v Speaker 1>but we are going to get to them after these messages.

683
00:33:23.200 --> 00:33:24.400
<v Speaker 1>If you want to skip out on these, go to

684
00:33:24.440 --> 00:33:26.759
<v Speaker 1>Gianbond dot com, slash Joint, become a premium member, get

685
00:33:26.759 --> 00:33:29.279
<v Speaker 1>the ad free versions of the show there. We will

686
00:33:29.279 --> 00:33:38.160
<v Speaker 1>be right back. All right, we're back. It's Game mess Mornings.

687
00:33:38.160 --> 00:33:42.079
<v Speaker 1>That's Lexi Luddy. I'm Jeffrey Grubb. LEXI. I did see

688
00:33:42.079 --> 00:33:44.480
<v Speaker 1>someone say a splinter cell. You think splinter cell shows up?

689
00:33:46.039 --> 00:33:51.920
<v Speaker 3>I maybe you'd be soft becoming such a impossible thing

690
00:33:51.960 --> 00:33:52.839
<v Speaker 3>to predict.

691
00:33:52.480 --> 00:33:55.039
<v Speaker 2>Because agreed, It's like, I don't know.

692
00:33:55.160 --> 00:33:57.279
<v Speaker 3>They have all these things in production, and any of

693
00:33:57.319 --> 00:33:59.920
<v Speaker 3>them could be consoled no matter how far along in production,

694
00:34:00.920 --> 00:34:03.720
<v Speaker 3>or they could just announce like we're making another Division

695
00:34:03.759 --> 00:34:07.119
<v Speaker 3>mobile game that will never launch. Assassin's Creed Jade still

696
00:34:07.200 --> 00:34:10.559
<v Speaker 3>hasn't come out somehow, all these different things like, I

697
00:34:11.280 --> 00:34:15.480
<v Speaker 3>have no idea how to pin anything down with that

698
00:34:15.559 --> 00:34:16.360
<v Speaker 3>company anymore.

699
00:34:17.159 --> 00:34:20.480
<v Speaker 1>YEP, I feel the exact same way. All right, let's

700
00:34:20.599 --> 00:34:23.440
<v Speaker 1>do this next one. Xbox will show PS five logos

701
00:34:23.440 --> 00:34:26.360
<v Speaker 1>at showcase, but may just moving forward as execs publicly

702
00:34:26.400 --> 00:34:30.159
<v Speaker 1>contradict each other. Ah, this is from Sammy Barker at

703
00:34:30.199 --> 00:34:33.239
<v Speaker 1>Push Square, who kind of like goes over that.

704
00:34:33.280 --> 00:34:35.239
<v Speaker 2>I think this did this come from that podcast as well?

705
00:34:35.320 --> 00:34:39.000
<v Speaker 1>Came from Chief Content Officer Matt Boody, who said about

706
00:34:39.039 --> 00:34:42.239
<v Speaker 1>having PlayStation and Nintendo logos in the can.

707
00:34:42.280 --> 00:34:45.840
<v Speaker 3>I just say, but Booty having the same title as

708
00:34:45.920 --> 00:34:48.159
<v Speaker 3>Dan very funny to me.

709
00:34:48.199 --> 00:34:49.199
<v Speaker 2>It makes perfect sense.

710
00:34:49.760 --> 00:34:54.239
<v Speaker 1>Yeah, they were talking about any PlayStation logos in Xbox showcases.

711
00:34:54.280 --> 00:34:54.840
<v Speaker 2>That's weird.

712
00:34:55.119 --> 00:34:57.119
<v Speaker 1>And he says, well, we'll be very clear about what

713
00:34:57.159 --> 00:34:59.880
<v Speaker 1>platforms a game is coming to and want to continue

714
00:34:59.880 --> 00:35:02.760
<v Speaker 1>that precedent. I think we've got a good system going

715
00:35:02.800 --> 00:35:07.280
<v Speaker 1>where we make it clear in the showcase then later

716
00:35:07.800 --> 00:35:09.039
<v Speaker 1>separately and as.

717
00:35:09.159 --> 00:35:11.039
<v Speaker 2>They write over here at push Square.

718
00:35:11.519 --> 00:35:15.039
<v Speaker 1>In a genuinely bizarre twist, new Xbox CEO Asha Sharma

719
00:35:15.360 --> 00:35:19.920
<v Speaker 1>has completely contradicted colleague Matt Booty's comments earlier in the day, describing.

720
00:35:19.519 --> 00:35:20.719
<v Speaker 2>Them as a miss.

721
00:35:21.000 --> 00:35:24.440
<v Speaker 1>Booty had said during an Xbox podcast that Microsoft would

722
00:35:24.440 --> 00:35:27.360
<v Speaker 1>be very clear about which platforms games are coming to,

723
00:35:27.760 --> 00:35:30.880
<v Speaker 1>and that it wants to continue the precedent it's set previously.

724
00:35:31.360 --> 00:35:33.440
<v Speaker 1>This means if a game is coming to the PS five,

725
00:35:33.519 --> 00:35:35.760
<v Speaker 1>Microsoft won't obfuscate that information.

726
00:35:36.199 --> 00:35:36.480
<v Speaker 2>Sony.

727
00:35:36.559 --> 00:35:39.800
<v Speaker 1>Nintendo only ever talk about their own platform during live streams,

728
00:35:39.800 --> 00:35:42.880
<v Speaker 1>but they generally haven't flirted with multi format publishing to

729
00:35:42.920 --> 00:35:46.800
<v Speaker 1>the extent Microsoft has. Responding to the aggrieved of fans

730
00:35:46.880 --> 00:35:48.960
<v Speaker 1>on Twitter, which is just a good thing to do

731
00:35:49.039 --> 00:35:50.599
<v Speaker 1>with your job. That's a good time way to spend

732
00:35:50.599 --> 00:35:55.079
<v Speaker 1>your time. Sharma described that as a miss, saying seeing

733
00:35:55.079 --> 00:35:57.400
<v Speaker 1>the feedback on logos, it was a miss, and I

734
00:35:57.519 --> 00:35:59.559
<v Speaker 1>own it. We are talking about how we adjust for

735
00:35:59.599 --> 00:36:03.079
<v Speaker 1>future Xbox shows. I'm not entirely convince Sharma should be

736
00:36:03.119 --> 00:36:05.400
<v Speaker 1>following the feedback of a few fans on social media

737
00:36:05.480 --> 00:36:07.760
<v Speaker 1>to quite this extent, but here we are. Yeah, I

738
00:36:07.960 --> 00:36:09.559
<v Speaker 1>think it's kind of what we're all thinking a little bit.

739
00:36:09.599 --> 00:36:14.320
<v Speaker 1>Look to me, this is a very stupid thing because

740
00:36:15.719 --> 00:36:19.519
<v Speaker 1>this is just not anything that matters and it's it's

741
00:36:19.599 --> 00:36:22.039
<v Speaker 1>kind of aside to the conversation like are these games

742
00:36:22.039 --> 00:36:24.719
<v Speaker 1>coming to PlayStation or not? And if they are, what

743
00:36:24.719 --> 00:36:26.719
<v Speaker 1>the fuck does it matter If the logos in there

744
00:36:26.719 --> 00:36:30.119
<v Speaker 1>in the Xbox showcase, that's a series of commercials, not

745
00:36:30.280 --> 00:36:31.360
<v Speaker 1>the content itself.

746
00:36:31.639 --> 00:36:32.599
<v Speaker 2>So people don't.

747
00:36:32.599 --> 00:36:34.679
<v Speaker 3>Put in the press release anyway, You're.

748
00:36:34.519 --> 00:36:36.280
<v Speaker 1>Gonna have to put it on the press It's gonna

749
00:36:36.320 --> 00:36:38.360
<v Speaker 1>be on the Wikipedia page.

750
00:36:38.400 --> 00:36:40.760
<v Speaker 2>It's going to be a fact that just exists.

751
00:36:41.920 --> 00:36:45.239
<v Speaker 1>Like this is just like so far downstream from the

752
00:36:45.280 --> 00:36:48.199
<v Speaker 1>thing that actually matters, and it's it just does not

753
00:36:48.320 --> 00:36:50.039
<v Speaker 1>seem like they've clicked over to be like, well, yeah,

754
00:36:50.039 --> 00:36:52.880
<v Speaker 1>and now these games aren't coming to PlayStation. It is

755
00:36:52.920 --> 00:36:56.960
<v Speaker 1>more like no Halo campaign evolves coming to PlayStation.

756
00:36:56.639 --> 00:36:58.679
<v Speaker 2>Five, but we might not just tell you about it?

757
00:36:59.119 --> 00:37:02.880
<v Speaker 2>What talking about? How do you read this?

758
00:37:03.840 --> 00:37:08.679
<v Speaker 3>I know this new Xbox administration seems so desperate for

759
00:37:08.760 --> 00:37:12.239
<v Speaker 3>goodwill in a way that I can't help but just

760
00:37:12.280 --> 00:37:14.800
<v Speaker 3>be like, have some fucking self respect.

761
00:37:14.920 --> 00:37:15.360
<v Speaker 2>Come on.

762
00:37:17.199 --> 00:37:20.679
<v Speaker 3>Even if I have my problems with the Xbox brand

763
00:37:20.880 --> 00:37:23.800
<v Speaker 3>and Microsoft as an ecosystem, and I've made those pretty

764
00:37:23.800 --> 00:37:26.000
<v Speaker 3>clear over the years, I at least don't want you

765
00:37:26.079 --> 00:37:29.159
<v Speaker 3>embarrassing yourself like this on a personal level, Like you

766
00:37:29.280 --> 00:37:32.760
<v Speaker 3>don't need to be replying to Xbox poon Gamer twenty

767
00:37:32.800 --> 00:37:36.800
<v Speaker 3>four every time he puts out Yeah, every time he

768
00:37:36.840 --> 00:37:40.800
<v Speaker 3>puts out a post on Twitter being like I'm mad

769
00:37:40.840 --> 00:37:43.440
<v Speaker 3>that they're not bringing back Fusion Frenzy, and they're like,

770
00:37:43.480 --> 00:37:45.280
<v Speaker 3>we hear you, and you understand them. We're bringing back

771
00:37:45.360 --> 00:37:50.719
<v Speaker 3>Fusion Frenzy, and you know it just it's it is.

772
00:37:51.639 --> 00:37:55.639
<v Speaker 3>It gives off such a desperate vibe compared to weird

773
00:37:56.199 --> 00:37:59.519
<v Speaker 3>how they should be acting right now, and also like,

774
00:38:00.760 --> 00:38:03.719
<v Speaker 3>what are the few things that people actually want from

775
00:38:03.800 --> 00:38:08.039
<v Speaker 3>a new Xbox administration change? And it seems like every

776
00:38:08.039 --> 00:38:13.000
<v Speaker 3>single administration of Xbox has struggled with this is clarishy

777
00:38:13.039 --> 00:38:16.760
<v Speaker 3>and message like, it's straight up it's going back to

778
00:38:16.800 --> 00:38:20.320
<v Speaker 3>the days of executives giving different answers at the Xbox

779
00:38:20.400 --> 00:38:24.440
<v Speaker 3>One revel of like what do you mean these two

780
00:38:24.519 --> 00:38:28.280
<v Speaker 3>totally opposite things are apparently true? What the fuck you

781
00:38:28.400 --> 00:38:32.440
<v Speaker 3>talking about? It just seems so disconnected and it doesn't

782
00:38:32.639 --> 00:38:34.599
<v Speaker 3>bode well for them, and it doesn't look good for

783
00:38:34.679 --> 00:38:35.800
<v Speaker 3>them on any level.

784
00:38:36.519 --> 00:38:41.039
<v Speaker 1>Yeah, And to me, it gives the sense that they

785
00:38:41.079 --> 00:38:44.719
<v Speaker 1>are saying these things while internally figuring out answers to

786
00:38:44.719 --> 00:38:46.559
<v Speaker 1>a lot of their questions that will be very different

787
00:38:46.920 --> 00:38:49.159
<v Speaker 1>and that this stuff just doesn't actually matter to the

788
00:38:49.519 --> 00:38:52.679
<v Speaker 1>reality of the decision making process that is actually going

789
00:38:52.679 --> 00:38:56.199
<v Speaker 1>to happen once things settle down and they get you know,

790
00:38:56.320 --> 00:38:59.239
<v Speaker 1>data to make decisions based off of and money to

791
00:38:59.280 --> 00:39:01.599
<v Speaker 1>make decisions off of, Like, hey, we'll make more money

792
00:39:01.599 --> 00:39:03.960
<v Speaker 1>if we do it this way, Well, then fuck Xbox.

793
00:39:04.000 --> 00:39:06.280
<v Speaker 2>Poom Game or sixty nine or whatever their name was.

794
00:39:07.920 --> 00:39:11.000
<v Speaker 1>Yeah, it just like feels like a way to kind

795
00:39:11.039 --> 00:39:13.239
<v Speaker 1>of keep the vibes good while they.

796
00:39:13.079 --> 00:39:15.239
<v Speaker 2>Come up with the real solutions, which will have nothing

797
00:39:15.280 --> 00:39:16.039
<v Speaker 2>to do with any of this.

798
00:39:16.679 --> 00:39:19.400
<v Speaker 3>Some of the knee jerkiness seems so strange to me

799
00:39:19.480 --> 00:39:22.280
<v Speaker 3>because they're going to have to change it again for

800
00:39:22.320 --> 00:39:26.800
<v Speaker 3>the new Xbox if it is truly an open Windows machine,

801
00:39:27.199 --> 00:39:29.840
<v Speaker 3>Like you think about the game pass tiers that they've added,

802
00:39:30.360 --> 00:39:33.480
<v Speaker 3>how will how will that make Like they still have

803
00:39:33.679 --> 00:39:36.079
<v Speaker 3>Xbox Gold in some way, they still you still have

804
00:39:36.119 --> 00:39:39.360
<v Speaker 3>to pay to play online on Xbox. And if this

805
00:39:39.400 --> 00:39:42.119
<v Speaker 3>thing is this new thing is just a PC that

806
00:39:42.159 --> 00:39:46.559
<v Speaker 3>you can boost into Windows, will you be finding a

807
00:39:46.599 --> 00:39:49.840
<v Speaker 3>way to charge me to play online with my Windows computer?

808
00:39:50.480 --> 00:39:54.800
<v Speaker 3>Because that would be fucking nuts. So yeah, like there's

809
00:39:54.880 --> 00:39:59.159
<v Speaker 3>actual legitimate questions that need answering, and turns out these

810
00:39:59.159 --> 00:40:00.360
<v Speaker 3>aren't one of them.

811
00:40:00.679 --> 00:40:03.920
<v Speaker 1>Yep, it's uh and yeah, and we don't really know

812
00:40:03.960 --> 00:40:05.760
<v Speaker 1>to what extent it's going to be open or not.

813
00:40:05.920 --> 00:40:08.159
<v Speaker 1>But if Steam and Epic Game Store are on there,

814
00:40:08.239 --> 00:40:11.159
<v Speaker 1>that's open enough. I guess maybe it could just be

815
00:40:11.159 --> 00:40:14.960
<v Speaker 1>a then lexi where it's like, oh, activate your Steam

816
00:40:15.000 --> 00:40:17.119
<v Speaker 1>account on here, and then if you own the games

817
00:40:17.119 --> 00:40:19.239
<v Speaker 1>on Steam, you can play them on here. There's some

818
00:40:19.280 --> 00:40:23.440
<v Speaker 1>sort of like expanded play anywhere, and that's what it

819
00:40:23.480 --> 00:40:23.920
<v Speaker 1>looks like.

820
00:40:24.960 --> 00:40:26.559
<v Speaker 2>But if I don't know, that's not I don't know,

821
00:40:26.599 --> 00:40:27.320
<v Speaker 2>that's not excite.

822
00:40:27.360 --> 00:40:30.039
<v Speaker 1>I don't know, that's just weird. Yeah, but that's not

823
00:40:30.039 --> 00:40:32.039
<v Speaker 1>really what they were kind of promising early on.

824
00:40:32.840 --> 00:40:34.440
<v Speaker 2>We'll see. Well, we're not going to see it at

825
00:40:34.440 --> 00:40:35.119
<v Speaker 2>Summer Game Fest.

826
00:40:35.119 --> 00:40:37.639
<v Speaker 1>They said they will not be talking about Project Helix

827
00:40:37.679 --> 00:40:41.639
<v Speaker 1>at this event, and yeah, that makes sense, all right.

828
00:40:42.199 --> 00:40:47.840
<v Speaker 1>Call of Duty Modern Warfare four promises no more clowney skins.

829
00:40:47.920 --> 00:40:52.159
<v Speaker 1>This is from Kenneth Shepherd at Kotaku bea uh huh.

830
00:40:52.159 --> 00:40:54.239
<v Speaker 1>Modern Warfare for is coming out later this year, and

831
00:40:54.239 --> 00:40:57.800
<v Speaker 1>despite the series ostensibly being a very serious military shooter.

832
00:40:58.280 --> 00:41:01.280
<v Speaker 1>It's multiplayer modes, like those of many other shooters in

833
00:41:01.320 --> 00:41:04.679
<v Speaker 1>the modern age, have become a dumping ground for crossover

834
00:41:04.719 --> 00:41:08.320
<v Speaker 1>skins and other goofy nonsense over the years. However, Activision

835
00:41:08.360 --> 00:41:10.880
<v Speaker 1>and Infinity Ward are saying up front that they won't

836
00:41:10.920 --> 00:41:14.400
<v Speaker 1>be including any clowny skins in the upcoming game, and

837
00:41:14.440 --> 00:41:16.599
<v Speaker 1>that we can keep the receipts in case they changed

838
00:41:16.639 --> 00:41:19.639
<v Speaker 1>their tune a few months after launch. Modern Warfare four

839
00:41:19.880 --> 00:41:23.039
<v Speaker 1>was officially unveiled last week, and the messaging has been

840
00:41:23.199 --> 00:41:25.320
<v Speaker 1>that Infinity word once this year's Call of Duty to

841
00:41:25.360 --> 00:41:28.280
<v Speaker 1>be more grounded. Boots on the Ground is back everybody

842
00:41:28.599 --> 00:41:31.239
<v Speaker 1>and anchored in the game's narrative. Despite this, fans and

843
00:41:31.320 --> 00:41:34.039
<v Speaker 1>detractors are skeptical given that Call of Duty has become

844
00:41:34.079 --> 00:41:37.239
<v Speaker 1>another victim of the fortnitification of shooters full of out

845
00:41:37.239 --> 00:41:40.960
<v Speaker 1>of place crossover skins like animated characters Beavis and butt Heead.

846
00:41:41.280 --> 00:41:44.159
<v Speaker 1>The team has responded to these concerns on Twitter, swearing

847
00:41:44.280 --> 00:41:47.280
<v Speaker 1>up and down that Modern Warfare four won't include any

848
00:41:47.360 --> 00:41:51.199
<v Speaker 1>of that noise at launch or in seasons beyond, as

849
00:41:51.199 --> 00:41:54.079
<v Speaker 1>well as specifying there will be no skins for Lady Gaga,

850
00:41:54.280 --> 00:41:57.519
<v Speaker 1>Omni Man, Teletubbies, or SpongeBob.

851
00:41:56.960 --> 00:41:58.960
<v Speaker 2>Down the line. It's worth noting that Call.

852
00:41:58.840 --> 00:42:01.320
<v Speaker 1>Of Duty has previously tried to exercise some of these

853
00:42:01.320 --> 00:42:04.559
<v Speaker 1>crossover skins from future entries by not letting skins carry

854
00:42:04.559 --> 00:42:06.559
<v Speaker 1>over from Black Ops six to last year's What Black

855
00:42:06.559 --> 00:42:10.519
<v Speaker 1>Ops seven, citing negative player feedback as a key factor. Also,

856
00:42:10.679 --> 00:42:12.840
<v Speaker 1>it would encourage people to buy new skins, like that's

857
00:42:12.840 --> 00:42:18.079
<v Speaker 1>maybe the real reason. Okay, man, I saw a post

858
00:42:18.079 --> 00:42:20.280
<v Speaker 1>of this on maybe like was a r slash gaming

859
00:42:20.360 --> 00:42:20.960
<v Speaker 1>or something like that.

860
00:42:21.000 --> 00:42:24.039
<v Speaker 2>Maybe it was the Call of Duty subreddit, I don't know, and.

861
00:42:24.000 --> 00:42:28.199
<v Speaker 1>It was like a realistic cat, like anthropomorphic cat, and

862
00:42:28.239 --> 00:42:31.679
<v Speaker 1>I'm like, that looks pretty dope. The comments are just

863
00:42:31.719 --> 00:42:34.480
<v Speaker 1>like never in my Call of Duty gets so serious

864
00:42:35.440 --> 00:42:38.000
<v Speaker 1>and I just look, I get that some people want

865
00:42:38.039 --> 00:42:41.079
<v Speaker 1>to be immersed, but I don't know.

866
00:42:41.199 --> 00:42:43.800
<v Speaker 2>I don't get immersed because I'm just different.

867
00:42:43.840 --> 00:42:46.280
<v Speaker 1>I think it's fun that SpongeBob is in these games,

868
00:42:46.679 --> 00:42:49.159
<v Speaker 1>and it does not detract me if I see as

869
00:42:49.159 --> 00:42:51.639
<v Speaker 1>someone else in a skinned, or does not detract from

870
00:42:51.639 --> 00:42:53.480
<v Speaker 1>my fun. If I see someone else in a skin

871
00:42:53.559 --> 00:42:59.280
<v Speaker 1>that I don't personally enjoy, and I just just feels

872
00:42:59.320 --> 00:43:01.480
<v Speaker 1>like this fan, and I'm going like, we gotta shrink

873
00:43:01.480 --> 00:43:03.760
<v Speaker 1>it down and keep all that stuff out because that's

874
00:43:04.119 --> 00:43:07.599
<v Speaker 1>fun and we don't allow that here. I know it's more,

875
00:43:07.599 --> 00:43:09.559
<v Speaker 1>there's more to it than that, but I just kind

876
00:43:09.559 --> 00:43:11.920
<v Speaker 1>of got I get a bad vibes from this whole thing, Lexie,

877
00:43:11.920 --> 00:43:12.400
<v Speaker 1>What do you think?

878
00:43:13.519 --> 00:43:16.320
<v Speaker 3>So something that always comes up with this is like, oh,

879
00:43:16.320 --> 00:43:19.360
<v Speaker 3>why don't these people just go play armor or go

880
00:43:19.400 --> 00:43:24.079
<v Speaker 3>play an actual taxing of some kind. And I would

881
00:43:24.239 --> 00:43:29.159
<v Speaker 3>love to see like the scientific study or the paper

882
00:43:29.400 --> 00:43:34.480
<v Speaker 3>rission about the people who call for realism in their

883
00:43:34.639 --> 00:43:40.480
<v Speaker 3>arcade shooters and the psychology behind that, because listen, not

884
00:43:40.519 --> 00:43:42.719
<v Speaker 3>to get on a high horse or anything. There's like

885
00:43:42.760 --> 00:43:45.800
<v Speaker 3>a whole like politics element to this that I think

886
00:43:45.880 --> 00:43:48.360
<v Speaker 3>is very fascinating to me if it's start analyzing it

887
00:43:48.400 --> 00:43:52.639
<v Speaker 3>too much. But from a more lighthearted point of view,

888
00:43:52.719 --> 00:43:55.079
<v Speaker 3>I'll just say I came up with the drinking game

889
00:43:55.199 --> 00:43:57.760
<v Speaker 3>to kill myself during SGF, and I posted on Blue

890
00:43:57.760 --> 00:44:02.320
<v Speaker 3>Sky it's take a shot time someone at Microsoft Activision

891
00:44:02.480 --> 00:44:06.480
<v Speaker 3>in orn finishing ward says the word grishy or grounded,

892
00:44:06.599 --> 00:44:11.039
<v Speaker 3>ground and take and takes two shots. If they say viscible, yep.

893
00:44:11.360 --> 00:44:12.159
<v Speaker 2>You're gonna die.

894
00:44:12.559 --> 00:44:14.480
<v Speaker 1>You're gonna die, because that's all they're gonna be saying

895
00:44:14.480 --> 00:44:15.119
<v Speaker 1>about this game.

896
00:44:16.239 --> 00:44:17.159
<v Speaker 2>It is like they.

897
00:44:17.039 --> 00:44:19.079
<v Speaker 3>Won't say boots on the ground because we made fun

898
00:44:19.119 --> 00:44:19.800
<v Speaker 3>of that too much.

899
00:44:20.119 --> 00:44:22.199
<v Speaker 1>Exactly now that these are all but these are all

900
00:44:22.239 --> 00:44:25.679
<v Speaker 1>code words for that same exact feeling. And you know

901
00:44:25.719 --> 00:44:27.559
<v Speaker 1>that that's called duty has been around long enough that

902
00:44:27.599 --> 00:44:30.480
<v Speaker 1>we can spot these patterns. There was backlash to the

903
00:44:30.519 --> 00:44:35.199
<v Speaker 1>last call of Duty. They're the fandom now has their

904
00:44:35.239 --> 00:44:38.760
<v Speaker 1>opinion on anything that is not just very strictly called

905
00:44:38.840 --> 00:44:42.760
<v Speaker 1>duty modern warfare from two thousand and seven, and they're like, hey,

906
00:44:42.800 --> 00:44:45.760
<v Speaker 1>anything that sort of returns it back to that default

907
00:44:45.840 --> 00:44:50.000
<v Speaker 1>state is a return to the safe thing here, and

908
00:44:50.039 --> 00:44:52.800
<v Speaker 1>that will keep this fandom at least from tearing us apart.

909
00:44:54.280 --> 00:44:55.360
<v Speaker 2>Yeah. I don't know.

910
00:44:55.480 --> 00:44:57.320
<v Speaker 3>I'll make my pitch here while I'm on the show.

911
00:44:57.559 --> 00:44:59.599
<v Speaker 3>If you'll have used that, I sh let me review

912
00:44:59.639 --> 00:45:02.679
<v Speaker 3>this game. I would be the last one, yep.

913
00:45:02.920 --> 00:45:07.280
<v Speaker 1>I well, yeah, I just think that they will probably

914
00:45:07.280 --> 00:45:09.639
<v Speaker 1>turn change their mind on this, if not with this game,

915
00:45:09.960 --> 00:45:12.880
<v Speaker 1>with the next one. So and I don't know, if

916
00:45:12.880 --> 00:45:14.760
<v Speaker 1>you're a fan of these games, just get over it.

917
00:45:15.039 --> 00:45:16.719
<v Speaker 1>That's all I can really say. Again, I know I'm

918
00:45:16.760 --> 00:45:19.400
<v Speaker 1>not being very considerate there, but I think you're right.

919
00:45:19.440 --> 00:45:21.960
<v Speaker 1>I think my sort of backlash is I could see

920
00:45:21.960 --> 00:45:23.360
<v Speaker 1>through it with a lot of them where it's like,

921
00:45:23.639 --> 00:45:26.280
<v Speaker 1>I think what you really mean is it also wouldn't

922
00:45:26.280 --> 00:45:29.159
<v Speaker 1>accept women in this game and anyone that kind of

923
00:45:29.159 --> 00:45:32.000
<v Speaker 1>looks different than your idea of a very masculine, macho,

924
00:45:32.119 --> 00:45:33.159
<v Speaker 1>big guy, tough guy.

925
00:45:33.719 --> 00:45:36.920
<v Speaker 2>It's I do miss me with that shit.

926
00:45:37.400 --> 00:45:41.920
<v Speaker 3>Setting your watch to k pop popping off five years ago,

927
00:45:42.360 --> 00:45:49.159
<v Speaker 3>and now this college game being all about Kuya is like, oh, guys,

928
00:45:49.239 --> 00:45:52.800
<v Speaker 3>like we know that you just do whatever's pop, but like,

929
00:45:52.920 --> 00:45:59.159
<v Speaker 3>come on, I'm also listen that for the stylization of

930
00:45:59.239 --> 00:46:02.639
<v Speaker 3>the slightly Asian looking for is one of the funniest

931
00:46:02.719 --> 00:46:06.199
<v Speaker 3>fucking things of like how do we make it look Molasian?

932
00:46:06.480 --> 00:46:09.880
<v Speaker 1>And right, the meetings that must have gone into that, Like, oo,

933
00:46:10.480 --> 00:46:12.079
<v Speaker 1>I'm glad I wasn't in the room for those.

934
00:46:12.119 --> 00:46:15.159
<v Speaker 2>I probably would have my head would have exploded. All right,

935
00:46:15.239 --> 00:46:16.400
<v Speaker 2>Let's keep going here.

936
00:46:16.559 --> 00:46:20.320
<v Speaker 1>Hollow Night's Silksong physical edition announced for PS five, Xbox

937
00:46:20.360 --> 00:46:22.480
<v Speaker 1>Series X and S and Switch to This is from

938
00:46:22.599 --> 00:46:26.320
<v Speaker 1>sal Ramano at Kamatsu. Fangamer has announced a physical edition

939
00:46:26.360 --> 00:46:29.280
<v Speaker 1>of Hollow Night Silk Song for PS five, Xbox, and Switch.

940
00:46:29.679 --> 00:46:32.519
<v Speaker 1>It will launch on October sixteenth for thirty nine dollars

941
00:46:32.519 --> 00:46:36.039
<v Speaker 1>on PlayStation five and Xbox Series and forty five dollars

942
00:46:36.079 --> 00:46:39.280
<v Speaker 1>on switch To. Pre Orders are available now. The package

943
00:46:39.280 --> 00:46:41.639
<v Speaker 1>includes a copy of the game, a reversible cover sheet,

944
00:46:42.000 --> 00:46:46.239
<v Speaker 1>a thirty two page game manual, and many folded poster.

945
00:46:46.719 --> 00:46:50.079
<v Speaker 1>The upcoming expansion See of Sorrow is not included on

946
00:46:50.119 --> 00:46:53.920
<v Speaker 1>the disc slash cart, but will be available as a

947
00:46:53.960 --> 00:46:57.840
<v Speaker 1>free download when it launches. Additionally, fangamer has open pre

948
00:46:57.960 --> 00:47:00.679
<v Speaker 1>orders for physical editions of the original Hollownight on PlayStation

949
00:47:00.760 --> 00:47:03.599
<v Speaker 1>five and switch To for thirty five dollars and thirty

950
00:47:03.679 --> 00:47:07.280
<v Speaker 1>nine dollars respectively. These also include reversible cover sheet, twenty

951
00:47:07.320 --> 00:47:11.119
<v Speaker 1>eight page game manual, and a poster. I think the

952
00:47:11.480 --> 00:47:14.239
<v Speaker 1>Switch version I want to say that physical editions were

953
00:47:14.239 --> 00:47:16.559
<v Speaker 1>previously released on PlayStation four and Switch. I think got

954
00:47:16.599 --> 00:47:19.159
<v Speaker 1>Switch version is going to be the original game again,

955
00:47:19.440 --> 00:47:21.800
<v Speaker 1>but with an option to upgrade it to the switch

956
00:47:21.840 --> 00:47:23.920
<v Speaker 1>To if you choose to do so, so you could

957
00:47:23.920 --> 00:47:25.920
<v Speaker 1>get this and have both versions. And if you want

958
00:47:25.960 --> 00:47:28.159
<v Speaker 1>to have a switch To version, you only have SWITCHT

959
00:47:28.199 --> 00:47:30.159
<v Speaker 1>one right now, you could just get this and you'll

960
00:47:30.159 --> 00:47:32.079
<v Speaker 1>be good. But I'm not seeing that in this story,

961
00:47:32.119 --> 00:47:35.960
<v Speaker 1>so maybe that's not exactly how it's going to work. Yeah,

962
00:47:36.719 --> 00:47:39.559
<v Speaker 1>this is how these things go these days, Alexi. Where

963
00:47:39.599 --> 00:47:41.719
<v Speaker 1>And I think this is kind of a blueprint for

964
00:47:41.760 --> 00:47:43.639
<v Speaker 1>what we're going to see a lot with the next generation.

965
00:47:44.119 --> 00:47:46.199
<v Speaker 1>Where that, I think it's a strong chance that disk

966
00:47:46.280 --> 00:47:48.880
<v Speaker 1>drives will be optional. Games will come out they will

967
00:47:48.880 --> 00:47:51.480
<v Speaker 1>be digital first, and then the successful ones will get

968
00:47:51.480 --> 00:47:53.800
<v Speaker 1>physical versions later. This is something we've seen a bunch

969
00:47:53.880 --> 00:47:56.400
<v Speaker 1>of times now. Hollow Night's Silksong is one of those.

970
00:47:56.440 --> 00:47:58.760
<v Speaker 1>It's like they easily could have just had a physical

971
00:47:58.840 --> 00:47:59.679
<v Speaker 1>version at launch.

972
00:47:59.760 --> 00:48:00.599
<v Speaker 2>It is that big.

973
00:48:01.119 --> 00:48:03.760
<v Speaker 1>But at a certain point you go, why, you could

974
00:48:03.800 --> 00:48:06.199
<v Speaker 1>just do it this way and it will work just

975
00:48:06.239 --> 00:48:09.199
<v Speaker 1>as well and serve the markets probably just as effectively

976
00:48:09.559 --> 00:48:11.320
<v Speaker 1>as if they went through the headaches of getting a

977
00:48:11.320 --> 00:48:12.679
<v Speaker 1>physical version ready to go for.

978
00:48:12.639 --> 00:48:16.440
<v Speaker 2>The actual launch. Anything anything more to read into.

979
00:48:16.280 --> 00:48:21.000
<v Speaker 3>This, Uh, not too much. I think like you kind

980
00:48:21.000 --> 00:48:22.760
<v Speaker 3>of summed up a lot of it. I think we're

981
00:48:22.800 --> 00:48:24.639
<v Speaker 3>going to see a lot of this going forward. And

982
00:48:24.679 --> 00:48:29.639
<v Speaker 3>I think that like ultimately, Silk Song and Hollow Night,

983
00:48:29.719 --> 00:48:32.840
<v Speaker 3>for as much as they aren't necessarily for me. I'm

984
00:48:32.840 --> 00:48:35.239
<v Speaker 3>glad that they are able to get their flowers like this,

985
00:48:35.320 --> 00:48:37.960
<v Speaker 3>and they're able to have these nice additions, and they're

986
00:48:37.960 --> 00:48:39.719
<v Speaker 3>able to put a bit of work into stuff like

987
00:48:39.760 --> 00:48:44.760
<v Speaker 3>the manual, and you know the little flowishes that come

988
00:48:44.800 --> 00:48:50.880
<v Speaker 3>with doing these these full launch or these later launches.

989
00:48:51.199 --> 00:48:54.079
<v Speaker 3>Is it's nice. The one of these that I got

990
00:48:54.119 --> 00:48:57.239
<v Speaker 3>that I really liked was the Tunic one. Oh was

991
00:48:57.400 --> 00:48:59.519
<v Speaker 3>that was that was real good, and that also came

992
00:48:59.559 --> 00:49:00.960
<v Speaker 3>with a little manual thing.

993
00:49:02.559 --> 00:49:06.239
<v Speaker 1>Atari has acquired Cross the Road developer Hipster Whale, which

994
00:49:06.239 --> 00:49:08.239
<v Speaker 1>is the name I've not heard in a while. This

995
00:49:08.280 --> 00:49:11.079
<v Speaker 1>is from Sophie McAvoy at games industry dot biz. Atari

996
00:49:11.119 --> 00:49:13.280
<v Speaker 1>has acquired Cross the Road developer Hipster Whale for over

997
00:49:13.320 --> 00:49:16.320
<v Speaker 1>twenty nine million dollars, with a total potential cost of

998
00:49:16.360 --> 00:49:19.280
<v Speaker 1>nearly forty million dollars. The deal includes an initial payment

999
00:49:19.360 --> 00:49:22.840
<v Speaker 1>of that twenty nine point three million, comprising twenty six

1000
00:49:22.880 --> 00:49:25.199
<v Speaker 1>million in cash and three point three million in newly

1001
00:49:25.239 --> 00:49:30.159
<v Speaker 1>issued Atari ordinary shares. An additional earnout of up to

1002
00:49:30.159 --> 00:49:32.000
<v Speaker 1>ten million will be payable in cash over the next

1003
00:49:32.039 --> 00:49:35.679
<v Speaker 1>three years, depending on Hipster Whale's future performance. Atari stated

1004
00:49:35.679 --> 00:49:38.559
<v Speaker 1>it will use Australian based developer, to expand its mobile

1005
00:49:38.559 --> 00:49:42.360
<v Speaker 1>development and publishing capabilities. Hipster Whale co founder Matt Hall

1006
00:49:42.480 --> 00:49:46.079
<v Speaker 1>is expected to lead the expansion of Atari's mobile development.

1007
00:49:46.639 --> 00:49:49.199
<v Speaker 1>This is one of those stories, LEXI, where's immediately like,

1008
00:49:49.280 --> 00:49:51.239
<v Speaker 1>oh yeah, this is another one where I see the vision.

1009
00:49:51.320 --> 00:49:53.000
<v Speaker 2>I just see it. It all makes sense.

1010
00:49:53.039 --> 00:49:58.480
<v Speaker 1>Atari very much steeping themselves in retro revivals, retroports.

1011
00:49:58.400 --> 00:49:59.239
<v Speaker 2>And crossing roads.

1012
00:49:59.280 --> 00:50:02.400
<v Speaker 1>As Vetro is saying, well, they did pac Man two

1013
00:50:02.440 --> 00:50:04.400
<v Speaker 1>fifty six, which is what I'm saying, which is like

1014
00:50:05.519 --> 00:50:07.000
<v Speaker 1>you could take it, Oh you know, I'm really cross

1015
00:50:07.039 --> 00:50:08.960
<v Speaker 1>the roads. This is retro in like the you know,

1016
00:50:09.000 --> 00:50:11.559
<v Speaker 1>the original definition of the word, which is take this

1017
00:50:11.599 --> 00:50:15.119
<v Speaker 1>thing and throw it back to to a previous time.

1018
00:50:15.480 --> 00:50:17.800
<v Speaker 1>And that was a modern take on Frogger and have

1019
00:50:18.039 --> 00:50:19.920
<v Speaker 1>you know, we'll kind of do like what would what

1020
00:50:19.960 --> 00:50:23.079
<v Speaker 1>would modern three D pixel graphics look like with the

1021
00:50:23.440 --> 00:50:26.280
<v Speaker 1>with the vauxels and whatnot. So yeah, I expect them

1022
00:50:26.280 --> 00:50:28.840
<v Speaker 1>to take those concepts and apply it to the entire

1023
00:50:28.880 --> 00:50:32.719
<v Speaker 1>swath of a potential properties that Atari owns and and

1024
00:50:32.840 --> 00:50:36.639
<v Speaker 1>make various mobile versions on those or mashups stuff like

1025
00:50:36.679 --> 00:50:39.679
<v Speaker 1>pac Man two fifty six, which is that idea of oh,

1026
00:50:39.719 --> 00:50:42.000
<v Speaker 1>you get to the kill screen of pac Man and

1027
00:50:42.039 --> 00:50:45.199
<v Speaker 1>now all the dirty, messed up code is chasing pac Man.

1028
00:50:45.239 --> 00:50:47.039
<v Speaker 1>You got to outrun it and say, oh, yeah, that's

1029
00:50:47.280 --> 00:50:48.960
<v Speaker 1>a cool idea.

1030
00:50:50.320 --> 00:50:56.480
<v Speaker 3>Yeah, pongy load pongy load pong how do you make

1031
00:50:56.519 --> 00:50:57.639
<v Speaker 3>a pong across.

1032
00:50:57.320 --> 00:51:00.519
<v Speaker 1>The load pongy road would be just I wanted to,

1033
00:51:00.559 --> 00:51:03.000
<v Speaker 1>like in leave like an inchworm, the little pong paddle.

1034
00:51:03.079 --> 00:51:04.960
<v Speaker 2>I wanted to like, yeah, trying to get to a

1035
00:51:05.039 --> 00:51:09.480
<v Speaker 2>Talli hotel at the end. That's beautiful, That's that's the dream.

1036
00:51:09.599 --> 00:51:12.639
<v Speaker 1>Yeah, Like Mannatari kind of continues to figure this stuff

1037
00:51:12.679 --> 00:51:16.280
<v Speaker 1>out and do interesting things, and they have done this

1038
00:51:16.440 --> 00:51:20.159
<v Speaker 1>already with PC and console stuff repeatedly and they kind

1039
00:51:20.159 --> 00:51:23.360
<v Speaker 1>of have that market on lock now, so expanding to

1040
00:51:23.480 --> 00:51:26.719
<v Speaker 1>mobile and doing something similar for a similar audience, but

1041
00:51:26.760 --> 00:51:28.360
<v Speaker 1>in that space, it's like, yeah, this is one of

1042
00:51:28.360 --> 00:51:31.119
<v Speaker 1>these teams that I think could probably do something that I.

1043
00:51:31.119 --> 00:51:32.360
<v Speaker 2>Would even be interested in.

1044
00:51:32.679 --> 00:51:35.159
<v Speaker 1>And I do think, you know, to be selfish, they

1045
00:51:35.199 --> 00:51:37.000
<v Speaker 1>should be trying to appeal to me because I'm the

1046
00:51:37.079 --> 00:51:39.480
<v Speaker 1>kind of asshole that would spend money on stuff that's

1047
00:51:39.480 --> 00:51:42.360
<v Speaker 1>like new but old, and they've kind of got me

1048
00:51:42.400 --> 00:51:46.320
<v Speaker 1>in their crosshairs here with stuff like this a SEUs

1049
00:51:46.360 --> 00:51:49.400
<v Speaker 1>announces a new rog Xbox Ally, the X twenty, with

1050
00:51:49.440 --> 00:51:52.800
<v Speaker 1>a larger o LED screen and improved controls. This is

1051
00:51:52.800 --> 00:51:56.719
<v Speaker 1>from Chris Scullion at VGC. The Xbox Ally was originally

1052
00:51:56.760 --> 00:51:59.559
<v Speaker 1>released in October twenty twenty five. It had two versions,

1053
00:52:00.199 --> 00:52:02.800
<v Speaker 1>the standard for six hundred and the X variant for

1054
00:52:02.920 --> 00:52:07.320
<v Speaker 1>one thousand. The newly released third model, or announced, i

1055
00:52:07.320 --> 00:52:10.280
<v Speaker 1>should say, the Xbox Ally X twenty is designed to

1056
00:52:10.320 --> 00:52:14.000
<v Speaker 1>celebrate twenty years of Asus's Republic of Gamers brand, and

1057
00:52:14.039 --> 00:52:16.159
<v Speaker 1>it's based on the Alix but with some tweaks. It

1058
00:52:16.199 --> 00:52:19.760
<v Speaker 1>has the same internal specs, but it now has a

1059
00:52:19.880 --> 00:52:23.239
<v Speaker 1>larger seven point four inch screen the original seven inch screen,

1060
00:52:23.719 --> 00:52:26.400
<v Speaker 1>and an O LEAD display instead of the IPS screen

1061
00:52:26.599 --> 00:52:32.639
<v Speaker 1>on the original. It also might come with let's see, yeah,

1062
00:52:32.719 --> 00:52:36.280
<v Speaker 1>the x Real R one Edition twenty gaming ar glasses,

1063
00:52:36.320 --> 00:52:38.119
<v Speaker 1>which are just like those glasses that you could put

1064
00:52:38.119 --> 00:52:39.840
<v Speaker 1>on and they have give you a display in front

1065
00:52:39.840 --> 00:52:42.039
<v Speaker 1>of you and you could just plug that into the

1066
00:52:42.159 --> 00:52:46.199
<v Speaker 1>HDMI port of the Roger Xbox Ally and play stuff

1067
00:52:46.199 --> 00:52:47.599
<v Speaker 1>like on a plane without having to look down at

1068
00:52:47.639 --> 00:52:50.440
<v Speaker 1>the screen. Okay, but man, what is this thing going

1069
00:52:50.480 --> 00:52:53.639
<v Speaker 1>to costs they have not said, Lexi, it's I mean

1070
00:52:53.880 --> 00:52:55.559
<v Speaker 1>probably talking two thousand dollars for this.

1071
00:52:55.559 --> 00:52:58.559
<v Speaker 3>Thing, right, I'm curious that they've been put in a

1072
00:52:58.599 --> 00:53:02.519
<v Speaker 3>real tough sart because also computer texts aren't at the moment.

1073
00:53:02.519 --> 00:53:07.079
<v Speaker 3>So there's a bunch of hardware getting announced and MSI

1074
00:53:07.400 --> 00:53:12.400
<v Speaker 3>just announced the claw h e x AI plus, which

1075
00:53:12.519 --> 00:53:16.719
<v Speaker 3>is a very long name for a Intel Yeah, it

1076
00:53:16.800 --> 00:53:23.480
<v Speaker 3>has the new Intel Arc integrated graphics on it and

1077
00:53:23.639 --> 00:53:27.639
<v Speaker 3>that thing. The like numbers that they're putting out are

1078
00:53:27.760 --> 00:53:31.639
<v Speaker 3>pretty impressive. Obviously those are internal benchmarks, so there's only

1079
00:53:31.679 --> 00:53:35.679
<v Speaker 3>so much you can trust them. But they said already

1080
00:53:35.719 --> 00:53:38.280
<v Speaker 3>that the price is going to be one five hundred dollars.

1081
00:53:38.760 --> 00:53:43.119
<v Speaker 3>So this thing, looking at the specs as it stands,

1082
00:53:43.440 --> 00:53:47.800
<v Speaker 3>will be significantly more expensive than a Xbox rog ally X.

1083
00:53:48.760 --> 00:53:51.800
<v Speaker 3>It will be more expensive than an Xbox ally X.

1084
00:53:52.159 --> 00:53:57.719
<v Speaker 3>But how much more expensive could this X twenty B

1085
00:53:58.400 --> 00:54:02.840
<v Speaker 3>before being more expensive then something that is more performance Fanish,

1086
00:54:03.320 --> 00:54:06.960
<v Speaker 3>I'm curious about dash, but yeah, like I don't know.

1087
00:54:07.039 --> 00:54:10.159
<v Speaker 3>The handheld gaming space is very cool to me from

1088
00:54:10.159 --> 00:54:14.079
<v Speaker 3>a tech point of view. It's very frustrating to me

1089
00:54:14.119 --> 00:54:16.679
<v Speaker 3>from the point of view of can't afford any of

1090
00:54:16.719 --> 00:54:20.679
<v Speaker 3>this shit anymore. Just this weekend I replaced the sixty

1091
00:54:20.760 --> 00:54:26.119
<v Speaker 3>four gigabytes internal SSD on my Steam deck with something

1092
00:54:26.480 --> 00:54:29.800
<v Speaker 3>that was bigger than sixty four gigabytes, and boy, that

1093
00:54:29.840 --> 00:54:30.480
<v Speaker 3>was life changing.

1094
00:54:30.559 --> 00:54:31.559
<v Speaker 2>That was real nice.

1095
00:54:31.960 --> 00:54:36.800
<v Speaker 1>Yep, all right, yeah, that you mentioned copy text the

1096
00:54:36.920 --> 00:54:38.679
<v Speaker 1>RTX Sparks super.

1097
00:54:38.400 --> 00:54:39.559
<v Speaker 2>Chip got announced.

1098
00:54:39.920 --> 00:54:42.320
<v Speaker 1>I'd never like a chance to like really go over this,

1099
00:54:42.400 --> 00:54:44.639
<v Speaker 1>but this is basically in video going, and now we

1100
00:54:44.679 --> 00:54:50.599
<v Speaker 1>make CPUs in addition to GPUs. It's like a convenient

1101
00:54:50.639 --> 00:54:54.159
<v Speaker 1>time to do that when more and more questions arising

1102
00:54:54.239 --> 00:54:57.239
<v Speaker 1>about who they're selling these GPUs to and whether people

1103
00:54:57.280 --> 00:54:59.320
<v Speaker 1>are actually going to keep buying them at these prices,

1104
00:54:59.400 --> 00:55:01.000
<v Speaker 1>and are they really watch.

1105
00:55:00.800 --> 00:55:02.599
<v Speaker 2>Any of the thing.

1106
00:55:02.719 --> 00:55:04.480
<v Speaker 3>I say it up until four am and watched the

1107
00:55:04.519 --> 00:55:06.559
<v Speaker 3>first half of it and then fell asleep with it

1108
00:55:06.599 --> 00:55:09.960
<v Speaker 3>turned on because Jensen's voice just has that soothing.

1109
00:55:09.639 --> 00:55:11.639
<v Speaker 2>Effect and it's just so so soothing.

1110
00:55:11.719 --> 00:55:16.079
<v Speaker 3>Yeah, But basically the whole message of the first half

1111
00:55:16.119 --> 00:55:19.679
<v Speaker 3>of his keynote was literally like, we are not selling

1112
00:55:19.679 --> 00:55:22.719
<v Speaker 3>to consumers anymore because there's a fixed number of consumers.

1113
00:55:23.079 --> 00:55:27.440
<v Speaker 3>We're selling to agentic We're like finding we're selling to

1114
00:55:27.519 --> 00:55:31.599
<v Speaker 3>agents because there's technically an infinite number of AI agents.

1115
00:55:33.199 --> 00:55:37.519
<v Speaker 2>It's so fucking stupid. Yeah, oh my god, what are

1116
00:55:37.559 --> 00:55:39.280
<v Speaker 2>you talking about?

1117
00:55:39.480 --> 00:55:43.119
<v Speaker 3>Like listening to him talk, it was the disco sou

1118
00:55:43.400 --> 00:55:48.360
<v Speaker 3>in finish propish on disco thing of like disco sales

1119
00:55:48.400 --> 00:55:51.760
<v Speaker 3>are projected to go up forever, and it's like, oh,

1120
00:55:51.920 --> 00:55:58.800
<v Speaker 3>you fucking dumb ass motherfucker. Anyway, like man Jensen seems

1121
00:55:58.840 --> 00:56:01.679
<v Speaker 3>like a guy. Also one of their slides and I

1122
00:56:01.719 --> 00:56:04.679
<v Speaker 3>should you not, this is true. One of their slides

1123
00:56:04.719 --> 00:56:08.159
<v Speaker 3>when he clicked it over had to kuching sound effect.

1124
00:56:09.920 --> 00:56:12.559
<v Speaker 1>I mean, god, here's the thing is, I would love

1125
00:56:12.800 --> 00:56:17.800
<v Speaker 1>for this whole arm based in video SCPU business to

1126
00:56:18.280 --> 00:56:20.679
<v Speaker 1>work because it would put the pressure back on AMD

1127
00:56:20.800 --> 00:56:21.599
<v Speaker 1>to keep getting better.

1128
00:56:21.599 --> 00:56:23.119
<v Speaker 2>And AMD has been pretty good, but.

1129
00:56:25.039 --> 00:56:27.280
<v Speaker 3>That they're extending the lifespan of a M four and

1130
00:56:27.320 --> 00:56:28.119
<v Speaker 3>AM five.

1131
00:56:28.079 --> 00:56:30.760
<v Speaker 1>So right, and so that's that's great for people that

1132
00:56:30.800 --> 00:56:32.679
<v Speaker 1>are on those platforms, but I do want to keep

1133
00:56:32.960 --> 00:56:35.199
<v Speaker 1>them to keep pushing forward because when they do, they

1134
00:56:35.320 --> 00:56:38.639
<v Speaker 1>are usually recently the ones that can be relied upon

1135
00:56:38.760 --> 00:56:40.960
<v Speaker 1>to produce CPUs that are going to be fantastic for

1136
00:56:41.000 --> 00:56:43.400
<v Speaker 1>a very long time. Uh, but they kind of they

1137
00:56:43.400 --> 00:56:45.639
<v Speaker 1>need that competition and it was like, hopefully this is

1138
00:56:45.679 --> 00:56:47.280
<v Speaker 1>it is that, and it just doesn't feel like it

1139
00:56:47.320 --> 00:56:49.440
<v Speaker 1>when they start talking that way. This just seems like

1140
00:56:49.440 --> 00:56:52.239
<v Speaker 1>it is part of the ongoing Ponzi scheme of what

1141
00:56:52.239 --> 00:56:54.440
<v Speaker 1>they're trying to pull off with AI and this is

1142
00:56:54.519 --> 00:56:58.519
<v Speaker 1>just a new frontier and that, and it's like uh.

1143
00:56:58.039 --> 00:57:02.760
<v Speaker 3>Again, keeping up with it. I suggest go subscribing to

1144
00:57:02.800 --> 00:57:03.880
<v Speaker 3>game as Nexus.

1145
00:57:04.400 --> 00:57:04.920
<v Speaker 2>Just do it.

1146
00:57:04.920 --> 00:57:09.760
<v Speaker 3>It's very good content and very good research and some

1147
00:57:09.880 --> 00:57:14.039
<v Speaker 3>of the rare bit of genuine investigative journalism going on

1148
00:57:14.119 --> 00:57:15.679
<v Speaker 3>in that particular space.

1149
00:57:16.000 --> 00:57:17.800
<v Speaker 2>So do follow those folks.

1150
00:57:18.119 --> 00:57:22.000
<v Speaker 1>Yeah, but it does make me miss Gordon on a ton.

1151
00:57:22.119 --> 00:57:24.559
<v Speaker 1>He passed away recently in like the last year. He

1152
00:57:24.599 --> 00:57:29.719
<v Speaker 1>was PC a long time CPU coverage guy at PC World.

1153
00:57:29.800 --> 00:57:32.880
<v Speaker 2>And it was like the adult in the room and man,

1154
00:57:32.920 --> 00:57:33.679
<v Speaker 2>rest in peace.

1155
00:57:33.440 --> 00:57:36.639
<v Speaker 1>To that guy, Like we we are we're missing a

1156
00:57:36.679 --> 00:57:38.719
<v Speaker 1>lot of insight when we don't have guys like that anymore.

1157
00:57:38.719 --> 00:57:41.840
<v Speaker 1>And it's like games Exist is fantastic kind of carrying

1158
00:57:41.840 --> 00:57:44.400
<v Speaker 1>that torch. But he does come from that that YouTube

1159
00:57:44.400 --> 00:57:48.679
<v Speaker 1>world of like, man, we're gonna turn these big controversies

1160
00:57:48.719 --> 00:57:50.559
<v Speaker 1>into our focus and go and go and go. And

1161
00:57:50.599 --> 00:57:52.039
<v Speaker 1>I always felt like Gordon Ung was such a breath

1162
00:57:52.079 --> 00:57:53.440
<v Speaker 1>of fresh air and be like, let's just step back

1163
00:57:53.480 --> 00:57:55.880
<v Speaker 1>and like, look at this from historical perspective, and again

1164
00:57:55.920 --> 00:57:56.280
<v Speaker 1>we're just.

1165
00:57:56.239 --> 00:57:57.360
<v Speaker 2>We don't have that anymore.

1166
00:57:58.679 --> 00:58:01.519
<v Speaker 1>All right, last quick thing before we get out here

1167
00:58:01.559 --> 00:58:05.440
<v Speaker 1>and start wrapping up the show. The director of tech

1168
00:58:05.519 --> 00:58:11.400
<v Speaker 1>and eight has left Bandy Namco. Yes, the techa kohey

1169
00:58:11.599 --> 00:58:15.840
<v Speaker 1>aikeda Yeah. He left after twenty years at the company.

1170
00:58:16.239 --> 00:58:20.000
<v Speaker 1>This is after Herada left not too long ago, so

1171
00:58:20.039 --> 00:58:22.159
<v Speaker 1>it does feel like the future of tech In is

1172
00:58:22.199 --> 00:58:24.320
<v Speaker 1>a little bit more questionable there, and even was after

1173
00:58:24.360 --> 00:58:28.480
<v Speaker 1>Herada left. I don't think this is like spelling doom

1174
00:58:28.559 --> 00:58:30.719
<v Speaker 1>for that series. In fact, it might be a chance

1175
00:58:30.760 --> 00:58:32.519
<v Speaker 1>for it to kind of get refreshed in a good way.

1176
00:58:32.960 --> 00:58:35.440
<v Speaker 1>But it certainly is notable that, oh man, okay, stuff

1177
00:58:35.480 --> 00:58:38.079
<v Speaker 1>is changing over there when it comes to the future.

1178
00:58:37.840 --> 00:58:38.239
<v Speaker 2>Of tech In.

1179
00:58:39.199 --> 00:58:43.920
<v Speaker 3>All right, that does it for the headline. Lucy James

1180
00:58:43.960 --> 00:58:46.280
<v Speaker 3>just announced that she is leaving Game Spot and a

1181
00:58:46.519 --> 00:58:50.239
<v Speaker 3>long really Looking for the Game an independent weekly newsletter

1182
00:58:50.320 --> 00:58:54.760
<v Speaker 3>where I highlight upcoming PC games and deliver demo code

1183
00:58:54.840 --> 00:59:00.239
<v Speaker 3>straight to your inbox. Sign up that looking for dot game. Yeah,

1184
00:59:00.280 --> 00:59:02.639
<v Speaker 3>shout out to Lucy. Seems like it's something that she's

1185
00:59:02.719 --> 00:59:07.679
<v Speaker 3>partnering with kee Leon yep and player dot gg, which

1186
00:59:07.679 --> 00:59:11.440
<v Speaker 3>I'm not super familiar with, but yeah, good luck to Lucy.

1187
00:59:12.199 --> 00:59:15.320
<v Speaker 1>I will be talking to her about her future on

1188
00:59:15.360 --> 00:59:18.159
<v Speaker 1>the couch this weekend, everybody, I believe, I'm I believe.

1189
00:59:18.159 --> 00:59:20.599
<v Speaker 1>They're on on Thursday and then that's the Friends per

1190
00:59:20.639 --> 00:59:21.239
<v Speaker 1>Second crew.

1191
00:59:22.159 --> 00:59:24.159
<v Speaker 2>But yeah, yeah, Friday.

1192
00:59:24.159 --> 00:59:26.239
<v Speaker 1>Thank you, Jane. I appreciate that. Yeah, so she'll be

1193
00:59:26.280 --> 00:59:29.239
<v Speaker 1>on on Friday and we'll be talking about her future

1194
00:59:29.280 --> 00:59:31.280
<v Speaker 1>and I'm looking forward to hearing about all the stuff

1195
00:59:31.320 --> 00:59:32.400
<v Speaker 1>she's got playing for y'all.

1196
00:59:33.199 --> 00:59:36.760
<v Speaker 2>What was the name of it again, Lexi, it was

1197
00:59:38.880 --> 00:59:42.480
<v Speaker 2>looking for dosh game. All right, go check it out.

1198
00:59:42.519 --> 00:59:47.119
<v Speaker 1>Everybody looking for dot game with Lucy dot James. All right,

1199
00:59:47.199 --> 00:59:51.159
<v Speaker 1>let's see here, let's start wrapping up the show. There

1200
00:59:51.320 --> 00:59:53.840
<v Speaker 1>is no poll question because we did the Bomb twelve

1201
00:59:54.079 --> 00:59:56.719
<v Speaker 1>last Friday, but we do have a new poll question.

1202
00:59:56.760 --> 00:59:59.320
<v Speaker 1>We'll get to here in a second. But in the meantime,

1203
01:00:00.079 --> 01:00:02.519
<v Speaker 1>I will be updating the Bomb twelve links so everyone

1204
01:00:02.559 --> 01:00:05.800
<v Speaker 1>can vote. We might do some of it something this week,

1205
01:00:05.840 --> 01:00:07.519
<v Speaker 1>but it'll be very like it's just an image that

1206
01:00:07.559 --> 01:00:10.840
<v Speaker 1>I post online, and if we don't then we'll kind

1207
01:00:10.840 --> 01:00:13.360
<v Speaker 1>of catch everything up the week after that, but we'll

1208
01:00:13.360 --> 01:00:16.280
<v Speaker 1>have a Bomb twelve ever there on giant bomb dot com,

1209
01:00:16.320 --> 01:00:18.159
<v Speaker 1>so you guys can keep telling us what games you're

1210
01:00:18.159 --> 01:00:21.679
<v Speaker 1>playing right now, and I'm looking forward to getting that.

1211
01:00:22.119 --> 01:00:25.000
<v Speaker 2>The new poll question will come right after this. LEXI,

1212
01:00:25.000 --> 01:00:26.480
<v Speaker 2>where can people find you on the Internet?

1213
01:00:27.519 --> 01:00:30.679
<v Speaker 3>Yeah, people can find me on blue Sky at lex

1214
01:00:30.719 --> 01:00:35.000
<v Speaker 3>dot Loody dot xyz. I'm trying to be a bit

1215
01:00:35.039 --> 01:00:39.400
<v Speaker 3>more proactive about doing some original reporting over there, so

1216
01:00:39.440 --> 01:00:42.159
<v Speaker 3>if you want to reach out, I have a signal

1217
01:00:42.280 --> 01:00:45.360
<v Speaker 3>in my profile that you can reach out to confidentially

1218
01:00:45.480 --> 01:00:48.199
<v Speaker 3>and I can talk to you. I'm also continuing to

1219
01:00:48.280 --> 01:00:50.239
<v Speaker 3>unstartman you dot co dot uk, which is a place

1220
01:00:50.239 --> 01:00:52.840
<v Speaker 3>for people trying to break into games media, and we're

1221
01:00:52.840 --> 01:00:57.320
<v Speaker 3>trying to make this space healthy and you know, persistent

1222
01:00:57.360 --> 01:00:59.559
<v Speaker 3>for a long time to come, and we're trying to

1223
01:00:59.639 --> 01:01:03.480
<v Speaker 3>train off the next generation to be smash writers and

1224
01:01:03.559 --> 01:01:06.800
<v Speaker 3>kind of like, you know, empathetically and ethically and all

1225
01:01:06.840 --> 01:01:09.480
<v Speaker 3>those good things. And you can check out some of

1226
01:01:09.480 --> 01:01:11.960
<v Speaker 3>my reviews at Game of Guides. I'm working on a

1227
01:01:12.000 --> 01:01:13.840
<v Speaker 3>Double O seven review right now. We didn't get a

1228
01:01:13.880 --> 01:01:17.320
<v Speaker 3>code until after launch, but hopefully I will have that

1229
01:01:17.360 --> 01:01:19.320
<v Speaker 3>review up sometime this week.

1230
01:01:20.519 --> 01:01:22.840
<v Speaker 1>All right, new poll question, it's already posted. I did

1231
01:01:22.840 --> 01:01:25.000
<v Speaker 1>an image pull, so I just ad made it easy

1232
01:01:25.000 --> 01:01:27.639
<v Speaker 1>for you. Jan What are your hype levels for Summer

1233
01:01:27.760 --> 01:01:33.639
<v Speaker 1>game Fest? Your four options are kind of amused, Mike

1234
01:01:33.719 --> 01:01:37.519
<v Speaker 1>Manatti just a kind of face plane, then a pretty

1235
01:01:37.559 --> 01:01:41.199
<v Speaker 1>happy Janet Choba, then a very happy Jeff grub or

1236
01:01:41.239 --> 01:01:44.360
<v Speaker 1>an ecstatic Dan roh Riiker. I can only have four options,

1237
01:01:44.440 --> 01:01:46.960
<v Speaker 1>so I couldn't fit. I want nothing to do with

1238
01:01:47.000 --> 01:01:49.559
<v Speaker 1>this shit Jeff Baklar in there, but maybe we'll find

1239
01:01:49.559 --> 01:01:50.119
<v Speaker 1>a use for that.

1240
01:01:50.199 --> 01:01:51.320
<v Speaker 2>After this is all said.

1241
01:01:51.159 --> 01:01:54.679
<v Speaker 1>And done, go ahead and vote now, get the results.

1242
01:01:54.719 --> 01:01:56.599
<v Speaker 1>We'll kind of just see it on there. Maybe I'll

1243
01:01:56.639 --> 01:01:59.000
<v Speaker 1>bring it up on the BombCast tomorrow or something because

1244
01:01:59.000 --> 01:02:03.440
<v Speaker 1>we won't have another mornings until we get back from SGF. Everybody,

1245
01:02:03.880 --> 01:02:06.639
<v Speaker 1>I appreciate everyone rolling with the punch. Is when the

1246
01:02:06.679 --> 01:02:09.320
<v Speaker 1>schedule goes like this, you know, I know how important

1247
01:02:09.400 --> 01:02:11.599
<v Speaker 1>is to have a show like this be consistent, and

1248
01:02:11.679 --> 01:02:13.679
<v Speaker 1>we're a small team. Sometimes that's just gonna be hard

1249
01:02:13.679 --> 01:02:15.480
<v Speaker 1>when we have to shift gears and be like we're

1250
01:02:15.480 --> 01:02:18.599
<v Speaker 1>going to SGF to do coverage there and do cool

1251
01:02:18.599 --> 01:02:21.280
<v Speaker 1>stuff there. This is just what that means sometimes. So

1252
01:02:21.320 --> 01:02:24.480
<v Speaker 1>thanks everybody for being so understanding. It kind of makes

1253
01:02:24.480 --> 01:02:27.039
<v Speaker 1>me feel a little bit less stressed out when I'm like, Okay,

1254
01:02:27.039 --> 01:02:28.519
<v Speaker 1>people are going to be mad that there's not something

1255
01:02:28.559 --> 01:02:30.159
<v Speaker 1>in their feed that never happens.

1256
01:02:30.159 --> 01:02:31.360
<v Speaker 2>You all are very cool about it.

1257
01:02:32.119 --> 01:02:34.239
<v Speaker 3>Also, one very small thing I forgot to say during

1258
01:02:34.239 --> 01:02:36.360
<v Speaker 3>the show, suck Bog and Dix of ALLNet.

1259
01:02:37.079 --> 01:02:40.199
<v Speaker 1>Yeah, go to hell man, what a just making everything

1260
01:02:40.239 --> 01:02:43.800
<v Speaker 1>that's worse even worse. That's your one contribution, val on

1261
01:02:43.840 --> 01:02:47.480
<v Speaker 1>that way to go. All right, let's see here we

1262
01:02:47.559 --> 01:02:51.440
<v Speaker 1>have the BombCast tomorrow, we will be talking over the

1263
01:02:51.639 --> 01:02:55.760
<v Speaker 1>Sony PlayStation state of play. After that, then on Wednesday,

1264
01:02:55.920 --> 01:02:58.480
<v Speaker 1>almost the entire crew is traveling, so we're going to

1265
01:02:58.519 --> 01:03:01.079
<v Speaker 1>be heading out to La Thursday, we're gonna be setting

1266
01:03:01.079 --> 01:03:03.360
<v Speaker 1>stuff up. We might have a couple things popping up

1267
01:03:03.360 --> 01:03:06.719
<v Speaker 1>here or there, but it will be infrequent. Until Friday,

1268
01:03:06.800 --> 01:03:09.000
<v Speaker 1>we will be talking over Summer Game Fest, and then

1269
01:03:09.119 --> 01:03:12.039
<v Speaker 1>very quickly after that we're gonna be set up to

1270
01:03:12.119 --> 01:03:14.840
<v Speaker 1>do our thing for GB at night, starting at six

1271
01:03:14.920 --> 01:03:18.400
<v Speaker 1>pm Pacific, that'll be nine pm Eastern. We'll be going

1272
01:03:18.480 --> 01:03:20.480
<v Speaker 1>into the night and then the same schedule will be

1273
01:03:20.519 --> 01:03:25.360
<v Speaker 1>happening on Saturday. Sunday, we'll be talking over the Xbox Show.

1274
01:03:25.920 --> 01:03:29.199
<v Speaker 1>It's gonna be a ton of fun. I'm looking forward

1275
01:03:29.199 --> 01:03:31.039
<v Speaker 1>to getting out there and doing some work. Everybody, So

1276
01:03:31.079 --> 01:03:33.199
<v Speaker 1>thank you for study, thank you for watching, thank you

1277
01:03:33.280 --> 01:03:35.079
<v Speaker 1>for tuning in for all that when we make it happen.

1278
01:03:35.519 --> 01:03:37.119
<v Speaker 1>And thank you Lexi franging that with me today and

1279
01:03:37.159 --> 01:03:39.320
<v Speaker 1>talking about video games. I really appreciate.

1280
01:03:38.840 --> 01:03:41.440
<v Speaker 3>It anytime, always a pleasure club.

1281
01:03:42.119 --> 01:03:44.480
<v Speaker 1>Thank you all for watching and listening. You're the best

1282
01:03:44.519 --> 01:03:47.079
<v Speaker 1>audience in gaming. Until next time, have a good one,

1283
01:03:47.280 --> 01:03:49.000
<v Speaker 1>take care of yourself and goodbye.
