Speaker 1: I'm going to start. Hello, everyone, welcome to episode nine
Speaker 1: of Space Pirates. Dungeons and Dragons were one away from
Speaker 1: the Big ten. It's very exciting.
Speaker 2: Wow.
Speaker 1: I will say I am not for this time doing
Speaker 1: the one liners for this episode because they were terrible. Instead,
Speaker 1: I'm going to flip the concepts on its head and
Speaker 1: I'm going to introduce my players with a genuine compliment.
Speaker 2: Oh, I.
Speaker 1: Am here with taking one on one playing crag Teching
Speaker 1: is a man who is so genuine in his content.
Speaker 1: It's something that you hardly see anywhere else on YouTube.
Speaker 1: It is He's always himself. It's incredible. I love the
Speaker 1: way that his brain works, and he's always a joy
Speaker 1: to be around.
Speaker 3: Frustitch, I love you, thank you. That's so nice. Thank
Speaker 3: you man.
Speaker 1: I'm here with Connaquest Flag Novena. He is literally one
Speaker 1: of the best lyrics sts I know. His ability to
Speaker 1: write is incredible. He's also a joy to be around.
Speaker 1: He's fuddy, he's great, and he is a great smile.
Speaker 4: Ah, that's very very surely.
Speaker 1: Actually, I'm here with Rick planned Josh Drife Hayes. He
Speaker 1: is a force of charisma. He is a genuinely kind person.
Speaker 1: If you hang out with him in person. He treats
Speaker 1: everybody with respect and and kindness. His content is incredible. Obviously,
Speaker 1: we all love it, we all watch it all the time.
Speaker 1: It is uh incredible at what he does. And he
Speaker 1: just takes to everything like a duck in water.
Speaker 5: You can do better, okay.
Speaker 1: Fuck, And I'm also here with Stravity Sigma.
Speaker 6: Yeah, I know, I'm.
Speaker 1: Here with Sharity Segwa. And the thing about Shraberty, the
Speaker 1: thing that frustrates me the most about Stroberty is I
Speaker 1: always joke and say that Schwabdy is just like a
Speaker 1: northern version of me. But that's just a way of
Speaker 1: hoping with the fact that Schwaberty is just a better
Speaker 1: version of me. He his his music is incredible, He's
Speaker 1: incredibly funny, He's a great person to be around. He
Speaker 1: does a D and D series of his own, which
Speaker 1: I think is better, and he's just like He's writing
Speaker 1: is incredible. Everything he does he knocks it out of
Speaker 1: the park. And I just think he I'm so lucky
Speaker 1: to live in a life where I met Mark Swaberty
Speaker 1: and Nichols, because I just couldn't imagine life without him.
Speaker 5: Yeah, hasn't asked, yeah, and he is a father father,
Speaker 5: go on reddit dot com my father today.
Speaker 1: Legicimately, he said, I've been bound from Reddit again, and
Speaker 1: I think and I said why, and he said, oh,
Speaker 1: just you know, threatening violence again. It's the third time.
Speaker 1: And though the first time he was bound from Reddit
Speaker 1: it was for threatening violence that I will say wasn't
Speaker 1: his fault. It was a photoshop challenge where somebody asked
Speaker 1: for them to remove like like a a wall, and
Speaker 1: he did it and then read it banned him because
Speaker 1: it looked like he edited the lady like falling off
Speaker 1: a cliff or like in a dangerous situation because there
Speaker 1: so she was like leaning on nothing, which is ludicrous. Anyway,
Speaker 1: last time, you guys had built a ship, a sentient ship,
Speaker 1: and you were sailing across All vehicles in this world
Speaker 1: are sentience, and you were sailing across the soup sea
Speaker 1: and you came across this comp it's it's it's in
Speaker 1: your eyeline now it's not too far away. You could
Speaker 1: see this battle unfold between a ashcar and his meat
Speaker 1: men and a dumpling noodle monster with a tarle on
Speaker 1: the back, and they're just in fight at the moment.
Speaker 1: What would you like to do. I mean, I think
Speaker 1: everybody turns to captain.
Speaker 3: I forgot I need a pirate hat. I'll be right back.
Speaker 7: So I may I made this deduction off offstream, but
Speaker 7: I will exclaim it here. Is I believe that the
Speaker 7: noodle monster is on the soup seas side. Yeah, you
Speaker 7: can assume that. Well, I think we are still probably
Speaker 7: underqualified to get involved in this conflict. Yeah, so I
Speaker 7: would like to propose that we find a way around.
Speaker 1: Well, I will say, currently the ship is sailing towards it,
Speaker 1: so you're gonna.
Speaker 4: Have to stop it full stop, maties.
Speaker 1: Are you sure? I really love sailing forwards? Oh?
Speaker 4: All right, but we can just deer. We can just deer.
Speaker 4: We have capability there is.
Speaker 1: You have to set up the sort of computer setup
Speaker 1: that you didn't go.
Speaker 6: To sailing school. And we don't have water on my homeland.
Speaker 6: So I'm leaving this up to you.
Speaker 3: Guys.
Speaker 4: It's okay. I built this thing with my own hands.
Speaker 1: You did, I helped, says pocket.
Speaker 3: Now you built it with your pockets.
Speaker 1: Well, I don't. I don't understand how that functions. I'm
Speaker 1: the one that gave it. It's because the thing is
Speaker 1: Sigma almost built it wrong because he forgot to give
Speaker 1: it the personality, and I came in and gave it
Speaker 1: the personality last minute.
Speaker 4: Oh yes, we do have you to thank for this.
Speaker 1: Yeah, yeah, yeah, And you hear the ship say my
Speaker 1: least favorite member of this ship is Sigma.
Speaker 4: I wonder where he got that from.
Speaker 3: Well that's not nice at all, ship.
Speaker 1: I think it's not nice him being alive.
Speaker 3: Really as well, Sigma, this ship really wants to kill you.
Speaker 4: Yeah.
Speaker 7: Can Thevena do a perception to see if she can
Speaker 7: notice like a different port that is not around?
Speaker 1: This is no, you don't even do a perception right
Speaker 1: in the open sea at the moment you're in the
Speaker 1: super series, there's no ports around. Captain Rick Plan, you
Speaker 1: have just heard a vena's suggestion.
Speaker 5: I believe that's a phenomenal suggestion. Unfortunately it does the puzzle.
Speaker 5: That's uh. The puzzling I was right now is getting
Speaker 5: past this kind of naval battle pocket A quick word,
Speaker 5: the pocket. I have to ask, and I'm going to
Speaker 5: be direct with this, did you imbue your hatred for
Speaker 5: Sigma into the ship, Captain?
Speaker 1: I know it just seemed to do that by itself.
Speaker 1: I think I think I imbued it with cobbed sense. That
Speaker 1: was the problem.
Speaker 5: I see and ship. Hello there, you just said that
Speaker 5: you really like sailing directly forward? Is that true?
Speaker 1: I was desired to sail. I was a desire to turn.
Speaker 5: You've also been alive in a sense for roughly three minutes.
Speaker 5: How do you know?
Speaker 1: Oh, don't give you these sort of questions.
Speaker 3: Can I I'm thinking.
Speaker 1: He's fine, all right, emotion I'm thinking.
Speaker 6: How to steer this ship, like where the mast is
Speaker 6: not the mast? Well, that's the point, like, no, no, no,
Speaker 6: you guys, this works. You guys know how to see.
Speaker 4: Yeah, yeah, Crag oh, Crag Sigma is currently at the
Speaker 4: controls all right. If Crag wanted to use them, I just.
Speaker 6: Think it might be a smart idea to stop or
Speaker 6: change direction despite what the ship might be saying.
Speaker 4: You know, I believe that we can steer clear of
Speaker 4: them for now, just steer Mason wide around them, and
Speaker 4: hopefully it shouldn't become an issue for us.
Speaker 5: I believe that's a phenomenal idea. Are you able to
Speaker 5: steer the ship into the bit of ocean where the
Speaker 5: battle isn't I definitely can.
Speaker 1: Definitely.
Speaker 4: Let's give that a go. Sh it's got to be
Speaker 4: a yes, you made it, y. This is me turning
Speaker 4: the wheel steering outside.
Speaker 1: Right, so the yeah, the ship goes oh fuck.
Speaker 2: And.
Speaker 4: Yeah, I want to keep it on our original heading.
Speaker 4: I just want to take a wide b y, you
Speaker 4: just throw around. Yeah, so you are sailing around, we
Speaker 4: should probably monitor what's happening in the battle.
Speaker 3: Yeah, I'll keep an eye out on that with my starting.
Speaker 1: So obviously the sailing will take a while and D
Speaker 1: and D combat takes seconds. So yes, as you're sailing around,
Speaker 1: you'll notice that the tal and the dumpling creature are
Speaker 1: being very much overpowered as the as wreck. The brother
Speaker 1: of Rock and Rock, as you sort of concluded, pulls
Speaker 1: out a giant rifle that is firing meat at him,
Speaker 1: and the meat is hitting him, and I think, you know,
Speaker 1: after a couple of minutes, you.
Speaker 4: See, well, well so we're seeing, we're seeing that he's
Speaker 4: becoming overwhelmed, right, oh, very much. So then I do
Speaker 4: think maybe I would make one I would make one
Speaker 4: more suggestion to the captain, which is captain this pal
Speaker 4: on the back of the midball monster. There is no
Speaker 4: need more dumpling.
Speaker 5: Yeah, with those shots.
Speaker 4: So yes, yes, he seems to be one of the
Speaker 4: Soupsy sanctums.
Speaker 5: People are the people that we want to be on
Speaker 5: our side right now.
Speaker 4: If we could save them, then perhaps it would ingratiate
Speaker 4: us with a what's a name?
Speaker 1: So, Sierra Sierra, Sierra Sigma.
Speaker 5: I think I'm picking up what you're putting down crew.
Speaker 5: I believe I've had a plan. If we could save
Speaker 5: that tar, I believe it would ingratiate us with ring
Speaker 5: what's her name again? Sierra Sierra. I believe that might
Speaker 5: be the right thing to do, right ship. What kind
Speaker 5: of weapons do you have on you?
Speaker 1: Did you put any weapons into this thing? Sigma? I
Speaker 1: don't think you did, no, I, he says, I have
Speaker 1: a strong personality.
Speaker 5: It's a good idea. I'd like to shout over to
Speaker 5: the massive crew each other that's currently attacking.
Speaker 1: I don't think you're I don't think you're within hearing view.
Speaker 4: I can probably yell loud enough.
Speaker 1: I might actually be able to It's not it's not
Speaker 1: hearing view. What the fuck is it? You're yeah? Yeah,
Speaker 1: I mean you could, okay, rick plan give it your
Speaker 1: best shout?
Speaker 5: Do you want me to shout now in real life
Speaker 5: or do you. I'm going to say what I would
Speaker 5: say to roll out the microphone. I can turn the
Speaker 5: game on this microphone.
Speaker 1: I just wanted to see how loud you could get.
Speaker 5: I mean, I can just move closer to the microphone.
Speaker 5: That can work pretty easily.
Speaker 1: Yeah, I mean, okay, So a tentical.
Speaker 5: Monster has it got ears?
Speaker 4: There is there's a ashcar on the back of it,
Speaker 4: riding it.
Speaker 1: All on the back of it, A towel on the
Speaker 1: back of it.
Speaker 5: Yeah, a tiel on the back of it.
Speaker 4: Which which one are you trying to communicate with?
Speaker 1: The communicating with one? So the one the ash car
Speaker 1: is on the ship?
Speaker 5: On the ship, okay, because if the ship has got
Speaker 5: a strong personality, it's my plan to pitch the ship
Speaker 5: against the thing.
Speaker 1: Okay, makes sense, I don't it does well? Does it
Speaker 1: to me?
Speaker 3: Does to me?
Speaker 1: Shout your thing and we'll see.
Speaker 5: I would allow to shout you there, Flick, brother of flak,
Speaker 5: whatever you are.
Speaker 1: You know what, give me a charisma role that's like
Speaker 1: force of voice, because you are a barred and I
Speaker 1: think you would be able to like amplify your voice
Speaker 1: beyond that human means.
Speaker 5: Just to grab onto some kind of rigging, lean over
Speaker 5: the edge of the boat and just yell as loud
Speaker 5: as I can to see if we can get them
Speaker 5: to penetotion with sort of echo ocean.
Speaker 6: You don't have thomaturgy, do you, Because now I'm really
Speaker 6: useful right now, I'm never going to give myself a
Speaker 6: lock I'm going to use a lock point on this
Speaker 6: to allow myself to roll with advantage.
Speaker 1: Okay, go ahead, give me that force of charisma.
Speaker 4: A good thing, you did that, Okay.
Speaker 1: So okay, your voice echoes off the sea. It's kind
Speaker 1: of like a fuse ro dar a little bit in
Speaker 1: terms of its power, right, and I think it deafens
Speaker 1: all of you guys for a moment, like a flashbang,
Speaker 1: but for your ears especially. Yeah yeah, crumbs like cow fuck.
Speaker 5: I would like to shout out to him, you riding
Speaker 5: the giant creature. The ancient lore of the sea demands
Speaker 5: that you hover low and talk to us.
Speaker 1: Okay, the one riding the creature is the super sea
Speaker 1: sanctum guy.
Speaker 5: Who's the one who's the bad guy.
Speaker 1: The bad guy ship. Yeah, that's on the boat. Okay,
Speaker 1: the oceanaddle over.
Speaker 2: Here, all right?
Speaker 1: They both notice you and stop fighting for a second.
Speaker 1: And turn round, and then you hear one of them go, oh,
Speaker 1: why is that huh you cannot hear them?
Speaker 4: Oh I have, I have, I have advantage on perception.
Speaker 3: Oh you're hearing yeah, yeah.
Speaker 4: Twenty one.
Speaker 3: Okay, so you thank god Sigma's here.
Speaker 1: Your liking ears perk up, and you hear still quite briefly, briefly, quietly,
Speaker 1: a voice go, oh, what do you want? But it's
Speaker 1: still quiet on the wind. You just hear that sort
Speaker 1: of whisper captain.
Speaker 4: I think they're asking what we want.
Speaker 5: We would like to gain access to the soup sea sanctum.
Speaker 1: Me too. That's why I'm fighting. Help me fight this guy.
Speaker 1: We can invade it together. And then you hear another
Speaker 1: voice say, no, help me, I'm dying.
Speaker 7: They're both kind of pleading their cases to us. I'm
Speaker 7: not really does the talent not have the mind power?
Speaker 7: Not the mind power?
Speaker 1: What?
Speaker 7: I thought? They could speak telepathically.
Speaker 3: Oh that's sick, that's really cool. I wish I could
Speaker 3: do that.
Speaker 1: Yeah, I want to state just for like, I feel
Speaker 1: like Navena is obviously saying this because she doesn't know,
Speaker 1: but for anyone too obviously can't speak telepathically. It was
Speaker 1: just that one that you guys it was. It was
Speaker 1: because of the shod that crag ate speaking to the shod,
Speaker 1: the yeah, tow don't innately have that, and this one
Speaker 1: definitely doesn't.
Speaker 4: The captain, they're both pitching their cases. The Ashcar wants
Speaker 4: to wants our help in killing this guy and invading
Speaker 4: the soups. He sank them, and then this guy wants
Speaker 4: our help repelling the attack, and then presumably.
Speaker 5: Wait, are we going to be fighting my people? No,
Speaker 5: not not at all. I think your people are pretty
Speaker 5: good at part from the two that we've killed.
Speaker 1: And that yeah taw good in the situation.
Speaker 6: All right, Yeah I could rock with that. Yeah, that's cool,
Speaker 6: rock with it. That's a ashcar. It's an obscar and
Speaker 6: slang kind of thing there right there.
Speaker 7: I simply wordy or hull integrity? How do we get?
Speaker 7: How do we fight on sea?
Speaker 6: Don't worry about it. This ship's hull is super integral,
Speaker 6: right ship.
Speaker 1: You just smack the whole of the ship to test.
Speaker 3: It's it's sturdyess.
Speaker 1: I'm an old ship sort of in poul.
Speaker 3: You were just built.
Speaker 1: You're super fresh, but no like, but I was made
Speaker 1: out of old shitty parts so I feel old. If
Speaker 1: a baby was bored in an old man's body, he'd
Speaker 1: still be an old man.
Speaker 4: They never thought about, like a minute, are you steering
Speaker 4: the ship towards the fight?
Speaker 1: But all I need to do is go straight and
Speaker 1: you made me turn twice.
Speaker 3: All right, you can do this. I believe in you.
Speaker 7: I believe you're about to ask me that if I
Speaker 7: fight on water? No, yes, it is boiling.
Speaker 4: This is soup.
Speaker 1: It's soup.
Speaker 7: This is soup.
Speaker 6: It's Can I attempt some kind of like this, this
Speaker 6: is some kind of persuasion role for the ship to
Speaker 6: kind of give it like motivation to like get moving.
Speaker 1: It's easy, listen, it doesn't need it's doing it because
Speaker 1: he's it's just complaining about it.
Speaker 6: But make it again. I want I want to take
Speaker 6: away the complaining part. Oh you want to make it
Speaker 6: feel better?
Speaker 4: Yes?
Speaker 1: Yes, I mean what do you say to make it
Speaker 1: feel better?
Speaker 3: Listen?
Speaker 4: Ship?
Speaker 6: You might say you're made of old parts, but you
Speaker 6: you're a great warrior. You got a second chance at life,
Speaker 6: and I know that you can win this battle.
Speaker 3: You this is your hourpose in life.
Speaker 4: Well I didn't the.
Speaker 1: Guy who was fighting.
Speaker 6: I've just now you are now soldier drafted into the
Speaker 6: first Army of Obscar, and let's go.
Speaker 1: You've made things worse. He was complaining about turning now
Speaker 1: you now you've given him more things to complain about.
Speaker 5: I'm to give it a go as well. That you
Speaker 5: know what, that's a good idea. I think I can
Speaker 5: get involved in this. That I've spent many of my
Speaker 5: years aboard spaceships going fast in straight lines, and the
Speaker 5: only difference between that experience and this experience is the
Speaker 5: amount of soup currently involved. But I believe that you,
Speaker 5: like all of the ships I've been on before, can
Speaker 5: go very fast in a straight line toward that thing
Speaker 5: this is in the.
Speaker 1: This is a lot of effort, I do want to state,
Speaker 1: but before your persuasion, this is a lot of effort
Speaker 1: to convince something to do something it's already doing.
Speaker 5: But give me, because I think we can use the
Speaker 5: momentum that we're about to build up to help with
Speaker 5: an attack motivated captain, give me if you're going to
Speaker 5: I'm going to persuade this ship to go really.
Speaker 3: Fast twelve I mean better than average.
Speaker 5: It's not the most persuasive thing I've ever.
Speaker 1: Said, I do think. I mean Craig has just informed
Speaker 1: it it's going into war.
Speaker 4: Yeah.
Speaker 1: Yeah, So imagine, okay, POV, you've just been born, yes,
Speaker 1: and you you are forced into war immediately, you are draft.
Speaker 4: You're an old man. You've come and you're only everything.
Speaker 1: That's imagine crawling out of the womb, an old man
Speaker 1: being drafted into war.
Speaker 4: The Benjamin Button.
Speaker 1: Basically, that's a hellscape scenario. That's what this ship is
Speaker 1: going through.
Speaker 6: Right, pretty bad, but hey, it's gonna have to fuck
Speaker 6: it deal. I don't know what else to tell us, right, yeah.
Speaker 1: Okay, he is both a child soldier and also like
Speaker 1: a senior citizen at the same time, a.
Speaker 6: Veteran that's been like a hundred year old World War
Speaker 6: II veteran that's just been told you have to go
Speaker 6: back into war.
Speaker 1: The wall's not over. Yeah, World War three time ago.
Speaker 1: Come on, it's like I'm a veteran. Do I get
Speaker 1: the discount? You're not a veteran anymore.
Speaker 5: Okay, let's let's go board the Veteran Baby and go
Speaker 5: straight ahead towards the fight.
Speaker 1: I mean, it's such a good name for a ship
Speaker 1: as well, The Veteran Baby. You guys are heading towards
Speaker 1: the fight.
Speaker 3: Now restage. Let me know when when we're in throwing range.
Speaker 1: Okay, you are now within throwing range.
Speaker 4: All right, what is throwable around me?
Speaker 1: Pocket? Men Vena?
Speaker 6: All right, Nevina, let's go okay, So all right, Navina,
Speaker 6: are you okay with that?
Speaker 3: Or do you want to get like you want?
Speaker 1: All right?
Speaker 4: Yes? So like you asked, you asked, what is throwable
Speaker 4: that was not to be thrown? We could double checked
Speaker 4: use Novena like Crag holds his arms up up and
Speaker 4: wide like this. Navena grabs on to either side and
Speaker 4: we use her like a big sla. Yeah. I was
Speaker 4: gonna say, the better idea would be.
Speaker 6: To use That's fine, listen, it's just a fling pocket
Speaker 6: the explosives expert onto the ship. I'm a little self
Speaker 6: conscious right now because the last time I've tried the
Speaker 6: throwing strategy it failed miserably and I accidentally killed a
Speaker 6: few people. One of them may have been a terrorist,
Speaker 6: but that's whatever, you know. I just want to do
Speaker 6: this again. I want to successfully throw somebody onto things
Speaker 6: without them dying in the process.
Speaker 3: I could do this, you gotta trust I.
Speaker 7: Think I think it would be You'd get more propulsion,
Speaker 7: and it would be an easier time if we sling
Speaker 7: shot at them.
Speaker 3: Via All right, let's do let's do that. We could
Speaker 3: do that. Yeah, all right, Pocket.
Speaker 1: What I heard all that conversation.
Speaker 7: I think we are going to throw you into the ship.
Speaker 1: Um he looks out at himself.
Speaker 7: And you can. You can blow it up from the inside.
Speaker 6: Don't worry, Pocket, I'll be the one that's going to
Speaker 6: initiate this with the Vina slingshot.
Speaker 1: I will say that now that your ship has gone round,
Speaker 1: instead of it being ship and dumpling like side by side,
Speaker 1: it is now the dumpling is closer to you and
Speaker 1: the ship is further away, so you would be going
Speaker 1: over dumpling. So if you miss land for land on dumpling,
Speaker 1: all right, okay, Pocket, can be okay, how big basic geometry?
Speaker 1: It's as big as the room I'm currently in. But
Speaker 1: you don't you don't.
Speaker 4: You don't see that big. You don't have small.
Speaker 1: It's okay, it's bigger, then it's it's the size. It's
Speaker 1: it's like I would say, it's it's imagine two cars
Speaker 1: stacked on top of each other.
Speaker 4: I generally thought this thing was like the size of
Speaker 4: a building.
Speaker 1: No, it's not that big. Holy shit, No no, no,
Speaker 1: it's like it's two cars stacked on top of each other,
Speaker 1: maybe four cars. It's four cars.
Speaker 3: In a queue.
Speaker 1: Should or rain drover. That's not ye by ten, it's
Speaker 1: like fifteen by fifteen.
Speaker 3: Fifteen by fifteen meters or feet.
Speaker 1: Twenty feet twenty by twenty. It's that he's getting bigger yea.
Speaker 5: Just to get this correct, chaps, we're going to use
Speaker 5: crag your strength to employ Novena and her flexible stretching
Speaker 5: body as a slingshot launch pocket at the aerial enemy.
Speaker 4: Right, the ship, the ship, actually the ship I just started.
Speaker 1: Imagine that it's flying.
Speaker 5: Now, do you do you feel brave enough to do that?
Speaker 5: Because I'm sure if you are, Sigma definitely is.
Speaker 3: Oh no, I'm doing it. It's not syrup, so you
Speaker 3: won't die if you land in the soup.
Speaker 1: Yeah yeah. And it's tasty as well. Yeah, so you'll
Speaker 1: be probably fine. It's just like you'll be okay, all right,
Speaker 1: let's load it up. Come on, right, hold on, let
Speaker 1: me let me get my bombs ready.
Speaker 8: All right, all right, your hands now, he's he's going
Speaker 8: to strap a bomb to his hand like like and
Speaker 8: he's going to point to foils.
Speaker 4: Yeah, oh, he's just a missile.
Speaker 1: He's a missile. You are shooting a missile.
Speaker 4: Okay, Crag Nevina aim for rereck.
Speaker 1: You do this, and if it doesn't kill him, we
Speaker 1: would do initiative because he has a bit wounded.
Speaker 4: All right.
Speaker 6: I have an idea rustage actually to make this even
Speaker 6: more likely. Navena is the sling shot. I'm the one
Speaker 6: pulling it, tot and releasing it. Could Sigma or Rick
Speaker 6: be the ones to like like kind of like target
Speaker 6: for me, Like, all right, raise it up a little
Speaker 6: bit more, Crag, move it over a little bit.
Speaker 4: It's like a full team effort.
Speaker 6: Wor all yeah, yeah, like I'm at like I'm at
Speaker 6: the I'm at the I'm playing the crane machine and
Speaker 6: marks on the side, like little bit of the left,
Speaker 6: a little bit to the right.
Speaker 1: Give me, give me advantage. Athletics.
Speaker 5: I would like to provide Bardic inspiration.
Speaker 1: And you have Bartic inspirations. You get D eight.
Speaker 3: So here we go. All right, pocket, let's go.
Speaker 4: Do I have to roll for stretch?
Speaker 2: Oh?
Speaker 4: Stretch? I think you can just do that.
Speaker 1: Listen, we haven't got to that part of the story
Speaker 1: yet in due time. Okay, So you povena back like
Speaker 1: I guess like stretch armstrongnvena because obviously the stretcher comes
Speaker 1: from take your legs will get shorter, you know, because
Speaker 1: you're sort of recon can redistributing the the your body
Speaker 1: to other parts of your body. Pockets there, and he's ready.
Speaker 1: He lights the I'm gonna say it's like an old
Speaker 1: fashioned dynamite stick, even though we're in forty he's he's
Speaker 1: an old fashion dynamite stick. And you launch him in
Speaker 1: the sky. He sails over this man a second, he
Speaker 1: sails over the dumpling. You see the towel, look up
Speaker 1: and go what the fuck? And then you see perfect
Speaker 1: stand thing there, his two meat men to his side,
Speaker 1: and Pocket collides with him. It's gonna do eighty six
Speaker 1: damage plus se fun packing damage as well.
Speaker 4: Whoa, now, is Pocket gonna taken a damage from that? Yeah?
Speaker 1: Pocket will be taking the eighty six damage as well.
Speaker 7: Yeah.
Speaker 4: Pocket will be knocked unconscious.
Speaker 1: Yeah, yeah, okay, he will.
Speaker 4: Brave warrior, brave warrior.
Speaker 1: Okay, okay. And then also I'm gonna say, like an
Speaker 1: additional like two D ten damage just from like the impact.
Speaker 1: God bless me.
Speaker 6: Pocket six damish.
Speaker 4: Oh the pocket pocket rocket.
Speaker 1: He slams into this asscar who looks down and goes
Speaker 1: what the fuck and explodes the meat men no matter
Speaker 1: what they get on their saving throw, they all exploder
Speaker 1: and you know they're like four or five of them,
Speaker 1: all of them just explode into meat around like it's
Speaker 1: just splattering the ship with meaty remains falling to the
Speaker 1: soup sea, making it tastier wreck. Brother of Rac, brother
Speaker 1: of Rock. He will make a saving throw. He still
Speaker 1: still gets to make a deck safe. Well, yeah, because
Speaker 1: he does see you know, he gets an opportunity.
Speaker 6: No, no, the pocket rocket is you could see that
Speaker 6: coming a mile away. Yeah, yeah, that's the old strategy.
Speaker 6: That's the oldest trick in the book. Honestly, he could dug.
Speaker 1: This will hopefully otherwise he won't die, but he will
Speaker 1: be on single digit If he fails this, he's dead.
Speaker 1: If you know, if he fails this, he'll be on
Speaker 1: single digit HP. If he succeeds it, he'll be relatively fine.
Speaker 1: Taking the twenty damage whatever, that's just making impacts of it.
Speaker 6: Yeah, yeah, this is beautiful. I knew throwing things, throwing
Speaker 6: our crewmates. Was the right round? Oh yeah, the right moves. Yeah,
Speaker 6: it's always the right man.
Speaker 1: Okay, let's get this stick save. Oh god, he's not
Speaker 1: even good at that. Okay, Wow, he fails. So he
Speaker 1: takes forty six points of damage. Everybody around him explodes.
Speaker 1: He falls down to one knee. I won't I don't
Speaker 1: think I need to roll initiative here because I think
Speaker 1: the tiel on the back of him is will now
Speaker 1: probably just make his final attack, and if he hits
Speaker 1: with this, it's over. He does a light beam, which
Speaker 1: is just forty six even with a successful save. So
Speaker 1: the towel on the back puts his hands together, the
Speaker 1: glowing yellow rings on his body light up, and he
Speaker 1: fires this radiant beam towards wreck, brother of Rac, brother
Speaker 1: of Rock, and he just evaporates and dies.
Speaker 3: Well there you go.
Speaker 1: Olly Pocket falls unconscious on the ship and he is
Speaker 1: doing death saves unless somebody helps.
Speaker 3: Oh oh wait, now he's on the ship and we're not.
Speaker 4: Oh so, speaking of our ship, I will be bringing
Speaker 4: our ship in slowly. I will be slowing it down.
Speaker 4: As soon as Pocket was launched. I'm slowing the ship
Speaker 4: down so that we come in next to the tall
Speaker 4: and presumably next to the other ship.
Speaker 1: Okay, so as you were doing so, because that obviously
Speaker 1: takes time. Solace, who is the name of the town
Speaker 1: on the back? I keep actually saying characters names, but
Speaker 1: he he as you're going up, he's going to say
Speaker 1: thank you for the assist. My friends, my name is Solace.
Speaker 1: Would you like me to help him? And he points
Speaker 1: over it pocket, I.
Speaker 4: Don't have to worry about it is fine.
Speaker 1: Those he's one of those expendable skivets like no.
Speaker 7: Should help him. Help him please.
Speaker 5: As much as you don't like him, I think we
Speaker 5: made him alive because we might need to do that
Speaker 5: move again. That was a remark.
Speaker 4: I'm definitely writing that one down.
Speaker 3: Boss. That's good move, Crack, that's yours, Crag.
Speaker 5: You can add it into the annals of your your
Speaker 5: racist history that you have invented the pocket a rocket.
Speaker 3: I will, I will take great pride in that.
Speaker 4: Boss.
Speaker 5: Just just make it first ever ashcart to engage in artillery warfare.
Speaker 4: I don't know what artillery is, but we all work
Speaker 4: together on this one.
Speaker 1: The ashcar are plenty advanced. It's just crag. It's just crag.
Speaker 6: Look, nobody goes into war with a with a battle
Speaker 6: axe and and just like a rusty sword. Anymore, everybody's
Speaker 6: fighting with artillery and your fancy pants fighter jets and ship.
Speaker 1: This ascar had a gun that shot meat. He had
Speaker 1: a meat gun.
Speaker 6: Personally, I disagree with this new modern warfare. You know,
Speaker 6: you gotta go back to the basics to have real warfare.
Speaker 7: That's true.
Speaker 3: I there thread too, Yeah, Nivena, you know what I'm
Speaker 3: talking about.
Speaker 6: Yeah, nobody uses pikes anymore, right, Like, yeah.
Speaker 1: Solas is gonna jump off his sea dumpling onto the
Speaker 1: ship of the the now abandoned ship and place his
Speaker 1: hands over Pocket and heal him because he is a
Speaker 1: mercy towel he can do that. And Pocket sort of
Speaker 1: reopens his eyes and he's like, hey, he looks down.
Speaker 4: My other had.
Speaker 1: A small left, Yeah he does. He has six.
Speaker 4: So we're down. Oh God, by the end of the day.
Speaker 1: I was going to say the art for Pocket had
Speaker 1: him hiding a hand, so I always found that quite amusing.
Speaker 1: But now there's no excuses. We're whindling this down.
Speaker 6: He's gonna have no hands by the end of the cape.
Speaker 1: Okay, So as Solace goes, don't worry my child you're
Speaker 1: at peace now. And at this point your ship comes
Speaker 1: by and he turns round to you guys again, he says,
Speaker 1: thank you so much for helping me. Who are you?
Speaker 7: We are from the Kang the Kaiser Kingdom.
Speaker 1: We can When you say that, he immediately gets back
Speaker 1: on guard again, like he puts up his hands sort of.
Speaker 3: Like, don't worry about no.
Speaker 7: Kaiser is dead.
Speaker 1: Kaiser is dead.
Speaker 3: Kaiser is dead.
Speaker 7: The new monarch is Mazzipan. She has sent us in
Speaker 7: order to initiate truces, cruces things.
Speaker 5: We're just giving a thumb suck.
Speaker 4: I'm trying to be reassuring, you know.
Speaker 7: Yea, we believe that rac is the ring leader to
Speaker 7: all of this war. One would like to stop that.
Speaker 1: That's what we believe as well. Well, okay, well, I
Speaker 1: trust you. You haven't killed me yet, and you definitely could.
Speaker 1: He looks down at pocket. So I believe you. But
Speaker 1: do you have to talk to Sierra the Grand Chief.
Speaker 4: We seek an audiance with her where we're on our
Speaker 4: worry to go there.
Speaker 1: I will lead you. Then he picks up pockets and says,
Speaker 1: this is yours. I believe.
Speaker 4: I'll take pocket crag, this is my money. You.
Speaker 3: Okay, little buddy, I lost another.
Speaker 4: Had already got four more. You should be all right.
Speaker 3: This is what I've sacrificed for you.
Speaker 5: Remember that.
Speaker 3: I think we're even now, Pocket.
Speaker 6: I think after the whole piece incident, we can all
Speaker 6: be We're on the same page.
Speaker 3: Now, we're all right.
Speaker 4: I know they weren't magic peas.
Speaker 1: You just did know how to use them correctly. You've
Speaker 1: got to say the magic word. Did you try to
Speaker 1: say the magic word?
Speaker 3: Pocket? Don't make this more difficult than it has to be.
Speaker 1: Listen, you can't blame me if you don't know how
Speaker 1: to use the project. Do you even have a receipt?
Speaker 1: Can't do refunds without a receipt? Take him, kill him?
Speaker 3: No, no, no, no.
Speaker 4: I will hold Pocket like holds like a baby pocket.
Speaker 3: Yeah, he's wounded.
Speaker 4: He's just like I was. I was thinking, just like
Speaker 4: slung underneath you. Your arm.
Speaker 3: Is he losing hands or his arm is like his
Speaker 3: entire arm?
Speaker 1: No, he's just hands. He's like three ft.
Speaker 3: Oh yeah, yeah, he's tiny.
Speaker 1: Because he's a skippet. That's tiny.
Speaker 3: Okay, what's the tallest skippet in the world?
Speaker 1: Probably foot, but like he's big.
Speaker 3: Five foot that's like my height.
Speaker 1: Okay, god, yeah, yeah, pocket is half your height, so yeah, sorry.
Speaker 1: Solist goes, all right, then I assume you're taking your
Speaker 1: own vessel. You won't all fit on on straight. The Dumpling, Oh,
Speaker 1: we can just follow you. Okay.
Speaker 5: Rick has been zoning out for a minute and would
Speaker 5: like to kind of zoom back in and go. So
Speaker 5: we're all agreeing on calling it the Veteran Baby.
Speaker 4: Absolutely, the ship did already have a name last session,
Speaker 4: it did.
Speaker 1: I didn't can't remember what you called it, remember what it.
Speaker 4: Was, but yeah, I remember.
Speaker 5: Friendship, friendship, baby friendship. Actually, oh, bog in your.
Speaker 1: Back, Yes, I have have been wounded. Captain.
Speaker 5: I can see we can do that at the most
Speaker 5: four more times, so we'll save that in the band
Speaker 5: for when we really need it.
Speaker 4: Maybe five, but I don't think we'll get to six.
Speaker 1: Okay, you were asking if Solace what the name of
Speaker 1: the Dumpling was. Yeah, oh, I didn't have a name.
Speaker 1: Why did I bring that up again? He looks down
Speaker 1: and he goes, oh, oh, everything in my I'm just
Speaker 1: coming up with Chinese names over and over my head,
Speaker 1: and I can't do that.
Speaker 5: I was very long name for a ship. As long
Speaker 5: as you've named it, that's totally.
Speaker 4: Well.
Speaker 5: We will board the Veteran Baby Friendship and you will
Speaker 5: sail the I'm just coming up with Chinese names in
Speaker 5: my head. Run over again, and we will make our
Speaker 5: way to the Soup Sea.
Speaker 6: I was just getting wrong with the Panda Express.
Speaker 1: The Express is good. No, I was gonna, yeah, it's
Speaker 1: killed Josh Express, Dumpling, I don't know. It's called the
Speaker 1: dim Moor as opposed to them, the Dim a Lot
Speaker 1: as opposed to the Dim sum. Okay, he gets on
Speaker 1: the back of dim more the Panda Express. No, he wouldn't.
Speaker 1: He wouldn't. No, the Panda Express doesn't make any sense
Speaker 1: in law for this character. I'm so sorry. Yeah, I'm
Speaker 1: so sorry. It's just I have to say.
Speaker 3: There are no I have drawn.
Speaker 4: I understand. I feel it is the other ship sinking
Speaker 4: from the explosion. Was it substantially damaged?
Speaker 1: Yeah, there it goes. Yeah, and you can hear it
Speaker 1: screaming as well, because all ships are sentience, and it's
Speaker 1: like pain. Oh they feel pain, of course they do.
Speaker 1: It gives them more motivation to perform better at fights.
Speaker 1: So everything that's a vessel is alive. Well, they have personalities.
Speaker 1: So the ship is sinking, but it goes. Oh I
Speaker 1: wanted to do was turn and battle. At least I
Speaker 1: died doing what I love to see it.
Speaker 4: Well, hey, it died doing what it loved. Okay, you see, veteran, baby,
Speaker 4: you could learn a few things.
Speaker 1: It's dying. You want me to learn from somebody that died.
Speaker 1: That's the worst. That's the worst advice anybody has ever given.
Speaker 6: All of my people the ashcar learn from others that
Speaker 6: have died.
Speaker 1: Right, Well, that's stupid. You clearly load for the ones
Speaker 1: that have survived, because they survived. Anyway, Where in which
Speaker 1: direction are we going now? And it's just a straight
Speaker 1: line from here and your ship goes.
Speaker 7: Yes, I thought he was gonna start sllloving I might
Speaker 7: do that.
Speaker 1: You have. I will say that, Sigma, your your horse
Speaker 1: that you are still on. I assume I'm not the
Speaker 1: horses on the ship. I'm not riding the horse. I
Speaker 1: thought you were riding him all times. Now, No, so
Speaker 1: you guys are now saying we're steering the ship. You're
Speaker 1: now sailing towards soup Sea Sanctum. The horse will turn
Speaker 1: to you, Sigma and go, are we going to stay
Speaker 1: in the water forever. I feel useless here. I love
Speaker 1: to gallop by gallop, I mean kind of hover, very false.
Speaker 4: Yes, no, we'll We'll be back on dry lane at
Speaker 4: some point soon. I'm not sure.
Speaker 1: Thank you, Sigma. I mean, my leege, my lord Hi,
Speaker 1: just no, your majesty.
Speaker 3: I don't was he always this regal?
Speaker 1: He's a knight's horse, my liege.
Speaker 3: Oh beautiful?
Speaker 4: And what should they call you?
Speaker 1: Whatever you want? I have, but you have not been
Speaker 1: given a name. I was horse for before horse you can,
Speaker 1: you can whatever you want?
Speaker 5: Force for good?
Speaker 4: What about the force?
Speaker 1: The great Force? Live up to my ancestry. It looks.
Speaker 3: See he's learning from his ancestors.
Speaker 1: The ship is ignoring you. Okay, you guys, it's still
Speaker 1: a few hours travel to get to the center, to
Speaker 1: the actual sup sea sector. So what do you guys
Speaker 1: want to do on journey? If you want to talk
Speaker 1: to solid at all, if you want to just talk
Speaker 1: to each other, I'll patch.
Speaker 6: Up Pocket as a short Yeah, I mean, yeah, you
Speaker 6: didn't have a fight.
Speaker 3: Yeah, we kind of avoided that, thanks Pocket.
Speaker 1: From Actually, as you're patching up Pocket, it's going to
Speaker 1: approach you. Nona and twenty two is crazy. It's going
Speaker 1: to approach you, Navena and say, hey, I didn't know
Speaker 1: you could stretch like that. I haven't really properly.
Speaker 5: Because you're dark.
Speaker 1: This is cru crumb, crumb. I didn't know it stands
Speaker 1: like that.
Speaker 7: Yes, it's you know, the semi latinousness of that.
Speaker 1: Yeah, yeah, I knew you could sort of reform your hands,
Speaker 1: but I didn't know it could go to that far
Speaker 1: and have a sort of level of electicity to it.
Speaker 1: It's incredible.
Speaker 4: Do you well?
Speaker 7: To be honest, neither did I.
Speaker 1: That without knowing it? Did it hurt?
Speaker 7: I know it. I knew it would sort of work,
Speaker 7: but yes, it you know it worked better than better
Speaker 7: than I imagined it would.
Speaker 1: Did you did?
Speaker 7: Did it?
Speaker 1: Are you okay?
Speaker 3: Oh?
Speaker 7: Yes, no, I'm facing It rarely hurts as long as
Speaker 7: I move, you know, all the parts of me that
Speaker 7: need to be moved.
Speaker 1: Right, I am I able to make a note? I
Speaker 1: think I could. This has inspired my food science because
Speaker 1: I you know, you could do so much with jelly. Right. Oh,
Speaker 1: I'm so usedful my job. Here's a bory thing about
Speaker 1: getting into a job doing something you love. Is you
Speaker 1: love doing food science, But they only make Q do
Speaker 1: burger related stuff because I worked for Globo bites. It's
Speaker 1: like if you were a musician and you're only supposed
Speaker 1: to do corporate jingles. It's like, ah, so soul crushing.
Speaker 1: But I could I could make my own jelly based
Speaker 1: weaponry using you as a basis. That way, we don't
Speaker 1: need to stretch you and sling shot. We could just
Speaker 1: create a pocket slingshot out of jelly and as well.
Speaker 7: Do you need to take parts of me?
Speaker 3: No?
Speaker 1: No, no no no no no. But I might need diagrams.
Speaker 1: I might need to I might need to stretch you
Speaker 1: around of it. Yes, of Are you okay with me
Speaker 1: stretching you out?
Speaker 4: Yeah? Alright, alright, alright, all right?
Speaker 7: A word?
Speaker 4: This is like the HR manager, like, can I have
Speaker 4: a word please?
Speaker 6: There is some comments you made earlier today.
Speaker 5: Ship doesn't really have a private corner, which Sigma couldn't
Speaker 5: really build one. But unfortunately for you, what you're saying,
Speaker 5: it's the command center and then just empty space. What
Speaker 5: I you understand is that the ship can hear everything
Speaker 5: you're saying. And the longer you talk, the more I
Speaker 5: think the ship might just kill itself. And we're on
Speaker 5: the ship, which means this might become our problem. Crumb.
Speaker 5: I need you to understand that there are certain things
Speaker 5: that you do and don't say to people, and what
Speaker 5: you've done, you you've mastered the things that you don't
Speaker 5: say nderstand spectacular.
Speaker 1: Sorry, I don't understand.
Speaker 5: It's okay. Come. You cannot simply walk up to anyone
Speaker 5: and ask can I stretch you out? There's a process.
Speaker 5: You've got to take her to dinner first. As a
Speaker 5: food scientist, I thought you would have at least known that.
Speaker 1: Sorry, I yeah, you, I didn't know it was a
Speaker 1: common thing to stretch people out, and.
Speaker 5: Not not unless the dinner has been provided first.
Speaker 1: Everything.
Speaker 5: Okay, no, Crumb, It's it's more of a general interspecies thing.
Speaker 1: Species.
Speaker 4: What is going on over there?
Speaker 5: Sigma? Crumb, look look at Sigma.
Speaker 1: Okay, I'm looking at it.
Speaker 4: Is he sensible?
Speaker 5: No, that's not the question we're going to be asking, Crumb.
Speaker 5: What I'd like you to do is I'd like you
Speaker 5: to look at Sigma. Then I'd like you to imagine
Speaker 5: yourself and I'd like to understand this. If Sigma, which
Speaker 5: makes us sad too. If if Sigma were to do something,
Speaker 5: you do it before you do anything, I'd like to
Speaker 5: ask yourself the simple question, would Sigma do This? Answer
Speaker 5: is no, don't do it?
Speaker 1: Okay, so I understand. I'll keep it in mind. I
Speaker 1: thank you.
Speaker 5: Excellent.
Speaker 1: He wants Sigma? Would you stretch out? Neveda? Who see
Speaker 1: cragged it?
Speaker 6: This is not the place for such discussion, Honey, what
Speaker 6: to the deck where crag is?
Speaker 5: Like?
Speaker 6: Well, time to do my stretches after.
Speaker 5: Sigma. Is there any chance that you may have built
Speaker 5: a brig into this small ship? No, I'm sorry, that's okay.
Speaker 5: We all make mistakes. Crumby. How valuable do you think
Speaker 5: soup is in your discovery of food science?
Speaker 1: Oh? It's pretty valuable. I mean, you could do so
Speaker 1: much with soup. It's just exce liquid.
Speaker 5: So do you think maybe you should spend some time,
Speaker 5: potentially a great deal of time looking at the soup
Speaker 5: over the side of the ship.
Speaker 1: Very good point, saying I did seem to enjoy it.
Speaker 1: Maybe I should take a sample. I can't, you know,
Speaker 1: I can't obviously drink it myself. But okay, all right, captain,
Speaker 1: I mean sorry, I'm not okay.
Speaker 5: That's understandable. Just go and stare at the soup.
Speaker 1: For a while. I'm gonna go stay at the soup.
Speaker 1: Sorry to Vena. We have to no crab Crumb.
Speaker 5: There's no more no more words than either crumb, just soup.
Speaker 1: Okay, right, he's gonna go say something.
Speaker 4: Wrong, Navina.
Speaker 5: I want you to understand that if we shoot pockets
Speaker 5: four more times, we will then have to use Crumb
Speaker 5: for the same plan.
Speaker 7: Cub has two hands, so thanks.
Speaker 5: Don't be good to use him twice.
Speaker 4: Crag, Yes, what's up?
Speaker 1: Genuinely mad at Crumb that he does not understand?
Speaker 6: Are just doing my crag aesthetics?
Speaker 4: Just just kidding crag aesthetics. That's really good.
Speaker 3: Yeah, I sided the chat, thank you.
Speaker 4: Okay, what's up, boss? How you doing? Was anyone talking
Speaker 4: to Solace?
Speaker 1: Yeah? This whole conversation, he's he's sitting on the at
Speaker 1: least like okay, well he's just I don't know. He's
Speaker 1: listening to music on his on his Space pods, which
Speaker 1: he has.
Speaker 5: M yeah, kind of international symbol for takeout your space pods.
Speaker 1: Oh yeah, sorry, he puts it in his space podcase
Speaker 1: and puts it on his clothes somewhere. What is it?
Speaker 1: But what was your name? Sorry?
Speaker 5: I'm Rick Plan captain from the Union of Man. This
Speaker 5: is Sigma.
Speaker 1: When you say Rick, he sort of freezes up for
Speaker 1: a second. He says, Rick, are you another brother of
Speaker 1: reck racket Rock.
Speaker 5: I don't know, could be, could be? Could be?
Speaker 1: Well, I hope not.
Speaker 5: I hope not too But I don't really know too
Speaker 5: much about my parents, so I guess we'll find out.
Speaker 1: Okay, well that will be all.
Speaker 5: My parents were Ashkar, Well, no, my mother may have
Speaker 5: been Ashcar. My father may have been a brave man.
Speaker 6: No, that'd be tricky because Ashcar they don't reproduce what
Speaker 6: we don't have dicks, so they.
Speaker 1: Take out their cause and they mix the course together
Speaker 1: and plump.
Speaker 6: Yeah, you would have definitely known if your mom had
Speaker 6: a core inside of her chest that she took out
Speaker 6: to give to your father.
Speaker 5: I miss who I was an hour ago.
Speaker 6: Wait a minute, boss, I need to ask you this
Speaker 6: question just because I am curious. Now, do you have
Speaker 6: a heated core in your chest right now? Purely from emotion? Yes,
Speaker 6: but not physically. I'll practice all right, then, your your
Speaker 6: parents are probably not Ashcar. We will remove that from
Speaker 6: the possibility.
Speaker 5: Excellent you tom So Solace is my name?
Speaker 4: Right?
Speaker 5: We're on that way to the super se Sanctum. Yes,
Speaker 5: what's your business there?
Speaker 1: I am the head soo chef of the Grand Chef's
Speaker 1: five star that was.
Speaker 4: At the end of the at the end period.
Speaker 1: Her five star country.
Speaker 9: I guess like I thought that was just an express
Speaker 9: star five stars.
Speaker 5: Okay, and are you able to get us an audience
Speaker 5: with whoever's in charge, because we kind of need the
Speaker 5: key with the machine.
Speaker 1: Yes, a heads chef. I've been you want to deal
Speaker 1: with the machine.
Speaker 5: So it's part of the plan, yes, right, well.
Speaker 1: Okay, yeah, yeah, I'm not the person to talk to
Speaker 1: you about this, I should. I shan't give my opinions
Speaker 1: on matters that are for others, but personally, I would
Speaker 1: love for you to get rid of the the key
Speaker 1: one two why he looks dejectedly into the soup sea.
Speaker 1: But we'll we'll see. It's the other worlds out of
Speaker 1: the problem.
Speaker 5: No, don't worry about them. I think we'll find a
Speaker 5: way to deal with them. Especially what we've discoted, we
Speaker 5: can just do.
Speaker 6: Okay, even if we don't get all the keys, I
Speaker 6: can always try throwing something at the machine.
Speaker 4: It might work. I don't know.
Speaker 1: No, don't destroy the machine. That means it will be
Speaker 1: if the machine is destroyed, everyone's levels will get reduced
Speaker 1: to zero immediately, meaning that everyone on this planet will die.
Speaker 6: Well wait a minute, Wait a minute, So you won't
Speaker 6: be able to eat anything? No, all right, but what
Speaker 6: if the machine is destroyed? What's enforcing that authority at
Speaker 6: that point?
Speaker 1: It's a it's a last minute protocol that sends out.
Speaker 6: The machine is completely destroyed, then there's nothing left to
Speaker 6: send out that product.
Speaker 1: No, no, no, the machine is Listen, the machine is controlling that.
Speaker 1: It's science stuff that I don't fully understand.
Speaker 3: I went to college, so I have a shot at
Speaker 3: understanding this.
Speaker 1: Yeah. Yeah, So, to put it simply, there is something
Speaker 1: in the atmosphere of the planet, like nanotechnology that is
Speaker 1: preventing you that. That's like what's covering your mouth and
Speaker 1: stopping you from eating food. The machine simply dictates what
Speaker 1: that does. It controls it in the atmosphere. That's impossible.
Speaker 1: But if you if you deactivate the machine, it will
Speaker 1: stop doing that. But if you destroy the machine, it
Speaker 1: will get them. Don't do that.
Speaker 4: It's just sorting them out the earth.
Speaker 1: It will it will, it will do its fail safe
Speaker 1: code reduce it to zero and and that will be
Speaker 1: the setting all the nanobots are on, and then it
Speaker 1: will be destroyed and nobody could do anything about it.
Speaker 1: Do you understand?
Speaker 9: I understand now, But it's sci fi shit. Listen, this
Speaker 9: isn't science fiction. This is science reality.
Speaker 1: Get to it, like just like it makes sense to you?
Speaker 1: Could well, how.
Speaker 5: How for reasons that may be relevant? This nano technology
Speaker 5: revelation truly is quite surprising. How densely packed are these nanobots?
Speaker 4: Laddering?
Speaker 7: Any more?
Speaker 1: Questions about the nanobots?
Speaker 5: If everyone on the planet were to collectively attempt to
Speaker 5: eat something, are there enough nanobots to prevent that from happening?
Speaker 3: Yes, definitely crushing.
Speaker 6: I think I'm wiping out millions of them right now, boss,
Speaker 6: I think I got them.
Speaker 1: They are microscopic and they reproduce quickly too. Well that
Speaker 1: way wait wait, wait, they can reproduce one, so if
Speaker 1: you destroy them, there'll be more. It's just you know,
Speaker 1: we all agree to it anyway.
Speaker 3: Way, What about a planet y E MP or something
Speaker 3: like that that.
Speaker 1: Might unfortunately the EMP resistant?
Speaker 4: All right, so you wanted an E E M P
Speaker 4: All right?
Speaker 1: This seems like an incredibly powerful bioweapon. It is incredibly powerful,
Speaker 1: but it's the only.
Speaker 3: Making people not being able to eat food.
Speaker 1: Yeah, it's sort of the basis of what gastrovia is
Speaker 1: built upon. We still don't know who invented it. A
Speaker 1: great scientist from many years ago, back on the you know,
Speaker 1: beginnings of this planet. Anyway, Look, we're approaching the soup
Speaker 1: si segum.
Speaker 3: Well that was a good.
Speaker 6: Okay we had We had like a few hours to
Speaker 6: kill you said, so, like, you know, that was the
Speaker 6: conversation we had.
Speaker 3: It makes sense.
Speaker 5: What is man materially?
Speaker 1: He's going to say a material that you don't recognize. Okay,
Speaker 1: rising from the sea, now right, that's okay, it's soup
Speaker 1: seat time. Everyone, lock in soup sea time. Okay. Rising
Speaker 1: from the sea are vast translucent bubble domes, each one
Speaker 1: shimmering in the sun. Inside them, entire districts float gardens
Speaker 1: of glowing aquatic plants, building suspended above the broth, winding
Speaker 1: walkways that curve along in the glass like veins in
Speaker 1: a living organism. At the center of it all glides
Speaker 1: the Soup Sea Sanctum itself, which is a grand floating
Speaker 1: monastery anchored between the largest domes. Its architecture is smooth
Speaker 1: and flowing, shaped like a crescent shell resting upon the water.
Speaker 1: Steam rises in gentle spirals from its terrace.
Speaker 3: Well, there's terraces. This place is beautiful.
Speaker 1: Yeah that Solace leads you now on the back of
Speaker 1: his dumpling monster into the city sort of between some
Speaker 1: of these domes. You're like looking at them. You see
Speaker 1: bridges of hardened broth crystal? Is that a thing connect
Speaker 1: thee perfect connect the sanctum to the surrounding bubble districts?
Speaker 1: I like I imagined like hardered soup.
Speaker 3: Yeah, it's liquid.
Speaker 7: It's just more brown.
Speaker 1: Yeah, it's for you. It's it's a little bit like
Speaker 1: where you're from, but with slight differences because all the
Speaker 1: bubbles are above above the water as opposed to below it,
Speaker 1: and there are still some buildings that are outside of
Speaker 1: the bubbles, including the sanctum itself. And it's brown, and
Speaker 1: the soup is brown, and yeah it's yeah, it's gross, Okay,
Speaker 1: And you eventually reach sort of the the entrance to
Speaker 1: the sanctum itself. Solace gets off of his dumpling and
Speaker 1: he pats it on the head and he says, and
Speaker 1: he gives it a kiss and goes see you later,
Speaker 1: my friend, and it sinks into the water and goes away.
Speaker 3: Ah, very sweet.
Speaker 1: And then you guys can deeplank.
Speaker 4: Alright, alright, we will, we will disembark onto mm hmm.
Speaker 4: Well where where do we get up? I'm assuming it's
Speaker 4: not the sanctum itself.
Speaker 1: Well, I know, like he's gone between domes to get
Speaker 1: to the main senterm. He's got the authority. Yeah, yeah,
Speaker 1: so it's like dome, dome, domme, don't dome with the sanctum.
Speaker 4: We can disembark into the san So excellent.
Speaker 1: And as you sort of now pass into the building itself,
Speaker 1: this huge structure, you could see like robed people of
Speaker 1: all species around. You don't just think because it's led
Speaker 1: by Vellinari, that all Vellinari. There's a whole bunch all around,
Speaker 1: and they are all they all seem quite happy. Like
Speaker 1: I think they probably have the most defense of any
Speaker 1: of the warlords because of the sea itself. Right, it's
Speaker 1: quite easy to defend. You need a navy. So these
Speaker 1: guys are kind of chillin' you see them. They're eating
Speaker 1: their greens, they're eating their soup, and they're enjoying life together.
Speaker 1: You pass through the threshold, the outside world fades into
Speaker 1: muted silence. It's area of the sanctum is vast and
Speaker 1: fluid in its design. There's no sharp edges, no hardcore
Speaker 1: like it's it's smooth. Are uncomfortable of this presence? Translucent
Speaker 1: broth crystals like instead like the breast thing here. The
Speaker 1: floors shimmer faintly beneath your feet as well. You can
Speaker 1: almost see the liquid running beneath it, because it's kind
Speaker 1: of like tensparut floor, and you see it the on
Speaker 1: top of like a diis that's the right word. Probably.
Speaker 1: There is a fairnari woman, pale pale, like more pale
Speaker 1: than than navena pale blue. She's wearing a chef's hat
Speaker 1: and apron, but like adorned with like a flowing golden
Speaker 1: and white robe. And she turns around and she sees
Speaker 1: Solace and goes, ah, Solise, you are back. Who are these?
Speaker 1: And Solas goes, these are allies? Hopefully they wanted a
Speaker 1: meeting with you.
Speaker 7: Ah, what good?
Speaker 1: You can never have too many allies. Did you deal
Speaker 1: with the invaders? Well they did. They They blew him up,
Speaker 1: They blew him up, well, that is a good start.
Speaker 1: I shall say, what are your names? Allies?
Speaker 5: I'd like to gather everyone and quickly and be like, what.
Speaker 1: Time. I want to stay on the record. Every time
Speaker 1: you guys meet a new significant NBC, you you stare
Speaker 1: at them and then you go all right.
Speaker 3: I just want to make sure, yeah, we'll be with
Speaker 3: you momentarily.
Speaker 5: What how are we playing this team? Are we playing
Speaker 5: this with truth? Are we playing it with a little
Speaker 5: bit of intimidation, a bit of persuasion? Are we going
Speaker 5: in there with a little bit of How about this time?
Speaker 5: I'll be Sierra. No, wait, I'll be I'll be Sigma.
Speaker 5: Sigma could be Navena. Navena could be Rick, and Rick
Speaker 5: could be Pocket.
Speaker 7: I would love to be Rick for this plan.
Speaker 5: You know what? Okay, let's see who this girl?
Speaker 4: Wait, who's who? I get you? Crack?
Speaker 1: I am yeah, I'm I don't like I am Sigma,
Speaker 1: son of sen not my father's name.
Speaker 3: I am Crack should son of Kronk.
Speaker 4: He got it right, Yeah, Captain. I believe that Navena
Speaker 4: can take charge here and we can lead mostly with
Speaker 4: the truth, and we can be largely honest until we
Speaker 4: don't need to. We could have a real ally here
Speaker 4: shut up?
Speaker 1: Oh I's playing bucket?
Speaker 10: Well, oh incredible, jesus, oh ah, man, compose myself?
Speaker 3: Right, well this is the plan now right?
Speaker 1: All right? So Navida has Rick Plan. You can now approach. Hello.
Speaker 4: Yeah, my name is Navena.
Speaker 1: Why does it sound like borash? Navina trying to do
Speaker 1: an impression of Rick Plan is borat? Apparently this is
Speaker 1: my crew starts off the stream, be pissed? My yourself
Speaker 1: ride supposed to be? Okay, okay, uh listen, Oh gosh,
Speaker 1: holy moly. Right Crumb does feel left out? You didn't
Speaker 1: give him any character question? Okay, right. Sierra looks at
Speaker 1: you and says, oh you are Rick Plan? Is that?
Speaker 3: Yes?
Speaker 1: It's It's so nice to make your acquaintance. So where
Speaker 1: do you hail from?
Speaker 7: Oh? Well, I come from Saint Marinis myself. Rick Plan
Speaker 7: I believe comes from the Union of Man.
Speaker 1: Yeah. Oh wait, are you Rick Plan or.
Speaker 7: Sorry?
Speaker 1: I'm confused?
Speaker 7: Well I do you say I'm playing pretend? I'm Ana?
Speaker 1: Oh okay, why why are you praying? Why are you
Speaker 1: pretending to be Rick Plan? Because Rick Plan told me too,
Speaker 1: which one is Rick Plan? I am Rick Plan?
Speaker 4: Oh?
Speaker 1: Okay, Well sorry. I h oh, god, she like puts herds.
Speaker 1: This is the shit I had to deal with. The
Speaker 1: fuck man.
Speaker 7: I let's let us start over. We are here from
Speaker 7: the Kaiser Kingdom. Oh you're so, you're Kaiser's men.
Speaker 1: I don't like.
Speaker 7: Kainer is dead.
Speaker 1: Oh, Kaiser is dead. Ah, yes, we should lead with that.
Speaker 1: Queen Mazipan is now the Queen Mazipan is. She's sixteen.
Speaker 1: I too, it feels a bit.
Speaker 7: Ye young, Well we had to. We had to kill
Speaker 7: dog Roni Poly because he was planning a coup on
Speaker 7: the king, to kill the king with the help of
Speaker 7: rak Ah.
Speaker 1: Well, that makes a lot more sense to me. Rack that.
Speaker 7: Yes, we we do believe he was the one to
Speaker 7: start the civil war.
Speaker 1: I do believe that too. I believe was the one
Speaker 1: that killed Carl Senior.
Speaker 7: I am that is what we believed too.
Speaker 1: He's a horrid, horrid man. I saw the footage. She
Speaker 1: then looks down at your feet.
Speaker 4: Yeah.
Speaker 1: Sorry, sorry, sorry, that is crazy out of context.
Speaker 3: Yeah, but it does make sense.
Speaker 1: She again goes, wait a second, I recognized, Yes, we
Speaker 1: were there. You were there, then you must have seen well,
Speaker 1: we saw Carl Senior's head explode. We did not see
Speaker 1: who did it. He's still probably Rack. I don't know
Speaker 1: how then, but if you think it's Rack and you
Speaker 1: were there to witness it, then that's more proof for me.
Speaker 1: I hate that bastard, that that meat eater, that that
Speaker 1: fucking meat muncha. Sorry. Oh, she sort of calms down
Speaker 1: a little bit. He fills me with such rage, rage
Speaker 1: that I don't usually express.
Speaker 7: But you know what it's like, No, of course, I
Speaker 7: mean you seeming like a mad cunt.
Speaker 1: What a good callback. At first, I was like to
Speaker 1: say that that's because Pocket taught you it meant a
Speaker 1: nice woman in episode one, and she goes, what did
Speaker 1: you just say to me? I think even even Pocket
Speaker 1: as Crag is like.
Speaker 7: I believe it is a skippet compliment.
Speaker 1: She puts her hand on your shoulder and says it
Speaker 1: is not, and you can lie to but that is okay,
Speaker 1: you look naive if you don't.
Speaker 4: Sorry, sorry? Is this just the way that Valinaris speak
Speaker 4: is like that insultingly blunt.
Speaker 1: Yeah, blood, you look quite naive at least these two.
Speaker 1: For sure. He that that does not mean what you
Speaker 1: think it means, and I would appreciate an apology.
Speaker 7: I don't apologize good good.
Speaker 1: I am Sierra. I didn't formally introduce myself. I assume
Speaker 1: you already know that I am the five star grand
Speaker 1: chef of this entire domain. The food that I create
Speaker 1: is legendary. The way that I can bend plant to
Speaker 1: my will is incredible, impeccable. I have five star ratings
Speaker 1: from every single shif that has ever eaten at my restaurants.
Speaker 3: Oh, that is very, as you say, impressive.
Speaker 5: I'd like to walk over quickly Sigma and the Crag.
Speaker 5: I'm not entirely sure the tactical advantage that we've bought
Speaker 5: ourselves by doing this, but I have to admit it
Speaker 5: was a bloody good plan. I think now, however, it
Speaker 5: might be an idea to actually introduce ourselves to the
Speaker 5: person that we might need to make an ally, because
Speaker 5: I don't think they understand what we're doing. However, this
Speaker 5: is a great plan and we should definitely use it
Speaker 5: again in the future.
Speaker 4: I'm still not on board, I'll be completely honest.
Speaker 5: That was an excellent impression of Divina.
Speaker 1: We see Area is going to finish their sentence and
Speaker 1: say so, having this war go on is really bad
Speaker 1: for business. I'm not an expert at combat. I'm not
Speaker 1: an expert at fighting. Solace is the head of my
Speaker 1: sious chefs, which is what I call my army, and
Speaker 1: his specialty is in healing.
Speaker 5: So if I may address you, what would you say?
Speaker 5: Your title or role is here, Princess Queen.
Speaker 1: I am the grand Chef of the five Star Domain.
Speaker 1: My suit is impeccable.
Speaker 4: Storm Bourne.
Speaker 5: You know, it's like a brand chef of the five
Speaker 5: star Domain. What would be your ideal outcome of the
Speaker 5: civil war that we all currently find ourselves embroiled within.
Speaker 1: My ideal outcome is Twofold one Rack dies two, peace
Speaker 1: is restored.
Speaker 5: And what would peace look like to you? Would it
Speaker 5: be an end of the infighting or would you be
Speaker 5: in control of everything?
Speaker 1: End of the empty care of peace? Listen, I am
Speaker 1: not an idiot. I'm sure you have spoken to other leaders,
Speaker 1: maybe even Kaiser if you killed him. I'm not an idiot.
Speaker 1: I know that it is hard to control an entire planet.
Speaker 1: I am satisfied with the Supsi Sanctum and the surrounding territories.
Speaker 1: I just want to make food. That's why I came
Speaker 1: here in the first place.
Speaker 5: Okay, Team Model, can we have your key. So far
Speaker 5: this does seem.
Speaker 1: Like sorrya, where are you going?
Speaker 7: What are you doing?
Speaker 4: I will continue to talk to Sierra. Well, you guys,
Speaker 4: you're going to destroy so far.
Speaker 5: So far this person definitely seems like the most sane
Speaker 5: and rational individual we've met.
Speaker 3: So, yeah, will give me the key. They just give
Speaker 3: us the key, then that we might be able to
Speaker 3: make this.
Speaker 5: Absolutely it might have been idea to have them in charge.
Speaker 5: But what I'm also thinking is if we destroy this
Speaker 5: machine and nobody can eat anything, then they're going to
Speaker 5: be remarkably unhappy. If they're a five star share for
Speaker 5: how would anyone know if they can't eat food, not
Speaker 5: to mention, they'd also die.
Speaker 1: Yeah, you want to deactive at the machine so it
Speaker 1: doesn't stop anyone to deactor.
Speaker 4: Yeahs yes, If we deactivate the machine and there are
Speaker 4: no levels to food anymore, everyone in the world will
Speaker 4: be able to eat her five star cuisine. So surely
Speaker 4: that's the best possible thing for her.
Speaker 6: Billa giant cloud of nanobots everywhere, which is a little disconcerting.
Speaker 5: I killable, unknowable nanobots swarm one problem at a time. Yeah, sure,
Speaker 5: glad that's not gonna come up again. Actually, actually, you
Speaker 5: know what, Spud, that's gonna be your job.
Speaker 4: In the background. God, Spu is here, Spud, he's in
Speaker 4: the fridge, Spud.
Speaker 6: I want you to be working on this in the background,
Speaker 6: some way to deal with the nanobots.
Speaker 4: I believe in you.
Speaker 6: You're the chosen one. You are the gorost star. I
Speaker 6: hope his wife's okay.
Speaker 1: Well, that's the thing is, he's just been in the
Speaker 1: silence because he's been worrying about how Rak has kidnapped
Speaker 1: his wife.
Speaker 6: Take all that worriment over your wife being kidnapped and
Speaker 6: focus it on nanobots.
Speaker 1: Oh okay, Well see her the way I see it.
Speaker 7: We have come here to organize some kind of a
Speaker 7: truth between uh, the Gaiser Kingdom and the subsequent sanctum,
Speaker 7: so that there may be more allies against RAG.
Speaker 1: That is that is very no unusual, I say, but
Speaker 1: kind and and a and a agreement that I see
Speaker 1: very favorable to my kingdom.
Speaker 7: But I would I would say, also, we probably have
Speaker 7: Global bites on our site as well.
Speaker 1: Oh an't Globo bites?
Speaker 7: Well, listen, listen.
Speaker 1: I feel sympathetic towards Carl Junior, but Global Bites are
Speaker 1: a bunch of meat eaters as well. We have synthetic
Speaker 1: meat now, and they still they create synthetic cows to
Speaker 1: kill for their synthetic for their burgers. It isn't that stupid?
Speaker 1: They create life just so that they can kill it
Speaker 1: again for the make the meat synthetic. Why make a
Speaker 1: cow out of chemicals when you can make the meat
Speaker 1: out of chemicalals.
Speaker 7: Well, we actually have one of the glob aboute scientists
Speaker 7: with us right now, as like.
Speaker 1: A sacrifice to prove your loyalty.
Speaker 5: Yes, we don't bring up we don't bring up the
Speaker 5: bat that crumb meat monster.
Speaker 7: Crumb, Why don't you explain to Sierra how you can
Speaker 7: create meat without having to sacrifice it as life?
Speaker 1: Chrum looks up at Sierra and walks off and goes, uh, hello,
Speaker 1: See he's quite nervous, right, Yes, I am Crumb, famed
Speaker 1: food scientist of the Globo Bites burgers. You've probably heard
Speaker 1: of me. I have never heard of you. Okay, so
Speaker 1: it is.
Speaker 7: The smartest food scientist within a twelve meter radius of
Speaker 7: his house.
Speaker 3: Yes, yes, yeah.
Speaker 1: I am I. As the Venais said, I make I
Speaker 1: can make synthetic meat. Is that what you wanted me?
Speaker 7: To say yes, and you can do it without making
Speaker 7: them as cows.
Speaker 1: Yeah. Well, listen, I already told you. I know that
Speaker 1: they can do it. They just don't do it. They
Speaker 1: make the choice not do are you saying?
Speaker 5: What Crumb is trying to say is that if you
Speaker 5: were to aid us and allow us to take an
Speaker 5: amount of power over the city or over the planet
Speaker 5: in general, Crumb can ensure that your will of no
Speaker 5: more suffering does indeed get enacted.
Speaker 1: She stands stunned for a second and goes, wait, you
Speaker 1: are offering something for me far greater than I originally thought.
Speaker 1: So not only will you end this war and kill Rack,
Speaker 1: but also put a ban on animal meat.
Speaker 5: We can definitely consider. But what I think we should
Speaker 5: probably instead do is look into how we can access
Speaker 5: the machine that decides what people can and cannot eat.
Speaker 5: Because consider this, fine star, consider this. No, you are
Speaker 5: so great, I'm so sorry to cut you off. But
Speaker 5: if we access that machine, we can make it so
Speaker 5: people physically cannot eat meat. That's what I was going
Speaker 5: to say. But the first thing we'll need to do
Speaker 5: is access get that machine. Right, Well, this is perfect
Speaker 5: as a test of loyalty. Obviously, if you aid me
Speaker 5: in fighting Rack. Can we kill him?
Speaker 1: I will? I will. I was going to say, I'll
Speaker 1: give you the key. I would do better. I will
Speaker 1: come with you and I can show you where the
Speaker 1: machine is. I I insist with you.
Speaker 4: That sounds good.
Speaker 7: You want to join her crew, Rick, We don't know
Speaker 7: where it is, so we do need someone to guide
Speaker 7: us there.
Speaker 5: H I mean you don't want her with us, because
Speaker 5: then she'll put whatever she wants into the machine. The
Speaker 5: idea ultimately to reach the machine and then decide what
Speaker 5: we think is best to do with it.
Speaker 1: Why are you guys whispering to each other.
Speaker 3: I'm not whispering. I never whisper. By the way, I'll
Speaker 3: be the one to kill Rock Rack Rack. Yeah, I'll
Speaker 3: be the one to kill Rack.
Speaker 5: If there's an ash gy, you can kill them. That's fine.
Speaker 3: Yep, thank you so well.
Speaker 7: We'll see what what we were suggesting is for the globobites. Specifically,
Speaker 7: Crumb can ensure that they no longer make their synthetic cows.
Speaker 7: So that would be the reason that globobites could be
Speaker 7: on your.
Speaker 1: Side, Navina. When you say that, Crumb, he doesn't say anything,
Speaker 1: but he looks really sad. All of a sudden. Ah ah, and.
Speaker 5: I could cast heroism.
Speaker 1: That's not why he's said.
Speaker 5: We can make him less sad for approximately one minute.
Speaker 1: Yeah, because he's scared. Just you say that made him
Speaker 1: realize something, and that made him sad anyway, So see
Speaker 1: Sierra goes, well, that's but that's like he can promise that.
Speaker 1: That's fine. We obviously we have a way of just
Speaker 1: stopping it completely. It's perfect. There's no easy you agree
Speaker 1: with me, which you say that you do? We do that,
Speaker 1: it's perfect. I don't know why we need to do
Speaker 1: something more complicated than that. Let's it's it's perfect. It's
Speaker 1: a perfect plan. Right, Well, shall we go to war?
Speaker 3: All right? That sounds good to me. Just don't tell
Speaker 3: the ship.
Speaker 1: And suppose we should. I have my own vessel, so
Speaker 1: we do?
Speaker 4: You do you have another vessel that we could use.
Speaker 1: Yes, we will.
Speaker 4: We will ride.
Speaker 1: We will ride war.
Speaker 3: It's like a pacifist or something.
Speaker 1: I'm not a big fan of it either, but I
Speaker 1: will do it if it achieves my goals.
Speaker 3: Yeah, that makes sense.
Speaker 5: And our goal is just to double check and make
Speaker 5: sure the role definitely on the same page with this thing.
Speaker 1: Kill Rack the guy kill kill Rack. I could never
Speaker 1: kill you Rick.
Speaker 5: Then fine, you probably could very easily, to be honest, grag, Well.
Speaker 6: Maybe if you violated the five ashcar laws, but the
Speaker 6: odds of that are very low.
Speaker 3: So I love.
Speaker 5: So every day is living with a little surprise. So
Speaker 5: then we find the machine that controls the nanobots or
Speaker 5: and then, as we've discovered prevents.
Speaker 1: You already have Kaiser and Carl Junior's key card. How
Speaker 1: are you going to get Carl Juniors?
Speaker 7: We would ask him for it later that he.
Speaker 5: Would just give it to you after what is saying?
Speaker 7: We would, yes, after we helped him, we would ask
Speaker 7: for that as a reward.
Speaker 1: And what is this is new information to me. I
Speaker 1: didn't know you were helping Carl Junior. I thought you
Speaker 1: were only helping Princess Maripan.
Speaker 7: That was our that was our main thing. So we
Speaker 7: came here two globabytes and then we saw Carl Junior's head,
Speaker 7: Carl Senior's head explode. Carl Junior came to us because
Speaker 7: we were the witnesses, and said, please find out who
Speaker 7: did this. And so then we went to the Candy King.
Speaker 7: I understand we stopped the coup and then we came here.
Speaker 7: I understand, and we you have concluded its Rack.
Speaker 1: We kill Rack. It is good, all right, understandable. And
Speaker 1: then he promised the key card in return for his
Speaker 1: father's a vengeance.
Speaker 7: We haven't asked him yet, but we will. We lost
Speaker 7: communication with him.
Speaker 1: So wait, what did he promise you? Then?
Speaker 4: That is part of the discussion.
Speaker 1: He promised you to let your ship go. He promised
Speaker 1: to unlock the ship. He promised you like, actually, so
Speaker 1: do you communicate that to her?
Speaker 5: We'll get the key.
Speaker 4: Yes, If Carl is the only thing left in our way,
Speaker 4: we will find our way.
Speaker 1: Okay, that is okay, good, fine, whatever, and we will
Speaker 1: take my ship. Then most of my armies are dead.
Speaker 1: I cannot put it any more bloody than that. I
Speaker 1: am a desperate woman and you have come here on
Speaker 1: my doorstep with the best thing that has ever been
Speaker 1: offered to me, maybe in the last ten years. So
Speaker 1: I Some people may say I'm brash, some people may
Speaker 1: say I'm being reckless, But right now I just want
Speaker 1: to go. I just want to go with you. Take
Speaker 1: me far away from here, and we shall fight.
Speaker 5: I completely agree with that sentiment. This is not the
Speaker 5: first time I've turned up on a woman's doorstep, and
Speaker 5: they said that they are brash and reckless, and I
Speaker 5: was the best thing to ever happen to them. So
Speaker 5: let's go and do this.
Speaker 1: Well okay, yeah, she definitely looks quite desperate, and she
Speaker 1: leads you now out into the dockyard and you see
Speaker 1: this massive, shining golden vessel. Oh, this incredible vessel. It's
Speaker 1: got like trees on it as well, and plants growing
Speaker 1: up the stems and all of that. And there's a
Speaker 1: bunch of like guards who go, head chef, where are
Speaker 1: you going, Grand chef, where are you're going? And she's like,
Speaker 1: I am going to kill rack with these men then,
Speaker 1: so this will be in charge West. I am gone,
Speaker 1: but hopefully I won't be gone for very long. And
Speaker 1: they yes, we're not bringing Solace with us. Well, somebody
Speaker 1: has to be here to at least.
Speaker 4: He's so good at healing.
Speaker 1: He is, But so am I.
Speaker 6: Oh you are, now see that's a nice look at ship.
Speaker 6: That ship probably is okay, you are right going to war.
Speaker 1: The ship opens its eyes sort of mentally it doesn't
Speaker 1: and you hear a voice boom from the ship that says,
Speaker 1: who speaks to me? That is not Milady.
Speaker 3: Crag son of kron.
Speaker 1: It is that is our new ally. You treat him
Speaker 1: with respect, oh, Melady, of course Crag Oh I am.
Speaker 1: I will do anything for Milady. We're going to war
Speaker 1: then then war it is. You'll get used to. It
Speaker 1: is a We designed it to be obedient, and unfortunately
Speaker 1: it's a little bit too obedient. But you can't really
Speaker 1: complain the issue with the whole sentient ship thing is
Speaker 1: oftentimes it has a mind of its own.
Speaker 3: Yeah, just different personalities.
Speaker 1: We do not have tech spaceships. We do not I
Speaker 1: miss spaceships too. We do not have the technology to
Speaker 1: be able to create personalities to exact specifications. Yet.
Speaker 4: Ah. Oh, it's just you kind of roll the dice,
Speaker 4: You kind.
Speaker 1: Of just give it vibes. It's it's because it's it's life.
Speaker 1: It's it's a soul, is what it is.
Speaker 3: It's unpredictable.
Speaker 4: You can't you can't be suggesting that these things are
Speaker 4: actually alive. It's like an.
Speaker 1: Artificial and they have souls.
Speaker 4: I love you the sorry you are question Yes, m hmm,
Speaker 4: further question, the souls exist?
Speaker 1: Oh, everything is cond exist, Everything is connected via the
Speaker 1: great flow. Do you not understand I don't know. I
Speaker 1: even Navina has told you, But we have been I've
Speaker 1: been trying to tell them this. The Great Flow connect
Speaker 1: all of us. Yes, the Great Flow connects all of
Speaker 1: us and is inside each of our souls. You can
Speaker 1: hear each other. The Vellinari just have a special connection
Speaker 1: to it which lets us. And she speaks in your head, Navina,
Speaker 1: now talk like this. You didn't hear that, actually, Navina,
Speaker 1: what did I say?
Speaker 7: Dog like this?
Speaker 1: Yes, we have that.
Speaker 5: If you, if you're the chef, I must ask, does
Speaker 5: every thing that exist have a soul?
Speaker 1: Oh? It was all designed by the Great Flow, a
Speaker 1: great wave that washes over the galaxy. So yes, this is.
Speaker 5: Why nanobots have souls.
Speaker 1: This nanobot thing, I don't believe they're really I think
Speaker 1: it's I think it's just something. I think something that
Speaker 1: was said right exactly know, Yeah, I'm trying to look right.
Speaker 3: I don't see any of them.
Speaker 1: I think it's something that was said that will to
Speaker 1: try and control us and make it so that we
Speaker 1: don't just destroy the machine and nobody's you know, people
Speaker 1: are too scared to take the risk. But I don't.
Speaker 1: It doesn't make any sense to me. I don't think
Speaker 1: they're real.
Speaker 4: I'm tying to agree, Yeah, I don't think it's worth
Speaker 4: the risk.
Speaker 1: What exactly I mean?
Speaker 7: If if you, if you all let me teach you
Speaker 7: about the Great Flow, we may not even need the
Speaker 7: head sense anymore.
Speaker 1: I'll agree with that because I'm telling single time on
Speaker 1: the only people that talk to me is that dream
Speaker 1: guy that the amount of times I have tried to
Speaker 1: teach non Vallinari about it, nobody truly believes because I've
Speaker 1: never been able to get them to connect with me
Speaker 1: via the flow, and it's just a lack of faith,
Speaker 1: I feel.
Speaker 3: Let me try. Let me try to connect with your flow,
Speaker 3: all right, crag, Yes, yes.
Speaker 1: She's going to try and to let telepathically say something
Speaker 1: to you now all right, Yeah, you're not getting it.
Speaker 1: So I want to say for the audience at home
Speaker 1: that the Great Flow is like is like a scientific
Speaker 1: psionic link that Vellunari have, but they don't realize it.
Speaker 1: They just think it's a religious thing. So they can
Speaker 1: train it so that they could talk to each other
Speaker 1: better sort of telepathically, and only a few can, Like Navena,
Speaker 1: you can't do it with others, but you are receptive
Speaker 1: of it. For example, she's quite powerful in that regard,
Speaker 1: so she can do it. But they believe training in
Speaker 1: it is just being more religious and you're having a
Speaker 1: stronger faith when it's actually like a magical skill that
Speaker 1: you train like a do you know what I mean?
Speaker 1: So that's how it sort of functions.
Speaker 6: But I took a galactic religions course at the community college.
Speaker 4: How much time did you spend it a college? Six semesters?
Speaker 1: Yes?
Speaker 4: Nan, For what it's worth, I would love for you
Speaker 4: to preach to us at some point, perhaps when we're
Speaker 4: back on the ship.
Speaker 7: Oh, that would be wonderful.
Speaker 1: Crubes the excite way he goes, I would like also
Speaker 1: to be preached to. I would love to love more
Speaker 1: about this great flow.
Speaker 5: You seemed a little bit upset earlier when we mentioned
Speaker 5: about the whole meat thing. Are you doing okay o jump?
Speaker 1: Oh it's it's stupid, you know, it's silly.
Speaker 5: It looks down forget it's right carry.
Speaker 1: Oh yeah, the funniest session so far. Don's headed out
Speaker 1: of the park.
Speaker 7: It is just we will all have mass.
Speaker 3: Okay.
Speaker 1: You notice Crumb being sad uh uh. I don't think
Speaker 1: she would not because she was locked in on Sierra.
Speaker 1: Yeah at the time, just sad for the moment.
Speaker 4: Yeah.
Speaker 1: So you guys poured into this lovely vessel that it's
Speaker 1: got birds chirping in it.
Speaker 3: Oh that's sweet, that's nice.
Speaker 1: And other animals grazing, enjoying life. There's bunny rabbits actually
Speaker 1: quite normal animals.
Speaker 6: Actually, I'm gonna go sit down in like the garden area,
Speaker 6: and I hope that like rock, like various birds will
Speaker 6: like land on my rock body as I like meditate.
Speaker 1: Yeah, yeah, yeah, from it's going to sit down after
Speaker 1: he's kind of had a quite bad day, to be.
Speaker 6: Fair, come here, sit down with me, Crumb. Let's meditate
Speaker 6: and and just forget all your sorrows.
Speaker 1: Okay. He sits down and he meditates, and the ship
Speaker 1: sets sail out in the Soup Sea, going out towards
Speaker 1: in a different direction. You're heading towards where Rack is from,
Speaker 1: towards the slaughter of Forges. Now do we do we.
Speaker 4: Have contact with the Candy Kingdom via the horse?
Speaker 1: Oh I was about to say, I did you. I
Speaker 1: think you got her number on the thingy. I think
Speaker 1: you have connection with her?
Speaker 7: Yeah, because because ideally we want her to send a
Speaker 7: load of troops with us towards the slot toes towards
Speaker 7: the sort of forge.
Speaker 1: So I think you can contact her. Yes, that's that's
Speaker 1: the backup army obviously now in place of Sierra. So
Speaker 1: Sierra is coming herself, which is very powerful and very great.
Speaker 1: But we would like the Kaisers the Candy kingdoms because
Speaker 1: most of the army was killed by sweet men. Yeah,
Speaker 1: was killed by the grill masters men.
Speaker 7: And to be fair, most of the Kaiser army was
Speaker 7: killed by a gingerbread track.
Speaker 1: Actually, you were so true. I think hundreds died.
Speaker 4: A lot of people died.
Speaker 1: So yeah, you yeah, you can cool her up and
Speaker 1: she picks up.
Speaker 4: I think, do I just have like like the horses
Speaker 4: like side panel opens off?
Speaker 1: I think you you can't do that. I think I
Speaker 1: think you guys, because you have the ear connector pieces.
Speaker 1: I think you just gave her like the number for that,
Speaker 1: the connector for that when you before you left. If
Speaker 1: not would go to pass, yeah, sorry you And if
Speaker 1: she does that, everybody can hear her. So all right,
Speaker 1: I'm going to pass mine to Sierra. Oh okay, okay,
Speaker 1: So Sierra puts it in ah a communication device, very
Speaker 1: good and marzipan Queen marsy Pan goes hello, Hello, Hi.
Speaker 1: I'm not used to answering the phone, really, I always
Speaker 1: let my dad do it. Is this.
Speaker 4: Hello, Hi, Hello, my queen. You are connected now with
Speaker 4: Sierra the grand chef.
Speaker 1: Hello, am Sierra. So you are Marzipan? Yes, oh, grand
Speaker 1: Chef Sierra. Oh oh, this is complicated. I'm sorry for
Speaker 1: everything my father ever did to you. I know, I know,
Speaker 1: I know the thing with the double decker and the fudge,
Speaker 1: and there was also Please do not remind me of
Speaker 1: what Kaisa has done. Oh okay, sorry, I I'm sorry.
Speaker 4: My queen, My queen, there are there is time after
Speaker 4: the war for apologies and remaking of friendships. Right now,
Speaker 4: we are on our way towards Racks domain. We seek
Speaker 4: to kill him alongside Sierra, and we were hoping that
Speaker 4: you could support with what remains of your army.
Speaker 1: Oh yes, oh great, I mean I want to get
Speaker 1: revenge on that. That never do well as well, because
Speaker 1: he tried to kill me. His brother did, but by
Speaker 1: extension him of course. Let me just check my men.
Speaker 1: I we don't have many. I'll admit. A lot of
Speaker 1: them were killed by the dragon. A lot of them
Speaker 1: were already sent out, and it probably died in battle
Speaker 1: in this you know, Central Gastrovia or other places. I've
Speaker 1: lost contact with a lot, but I could send a
Speaker 1: platoon of maybe fifteen men.
Speaker 4: Any any help is appreciated.
Speaker 1: These are strong warriors, These are men that I trust
Speaker 1: with my life. But I guess I can't any more
Speaker 1: of their I will be undefended. So if you promise,
Speaker 1: nobody will come and attack me. And I trust you. You guys,
Speaker 1: you can keep two, Okay, I'll keep two, keep some guards. Okay, okay,
Speaker 1: I'll keep two of them. You're gonna get.
Speaker 5: First, if I may. Are you in your throne room? Yes,
Speaker 5: I am you in your throne room. I am in
Speaker 5: my throne room right now. There is a button in
Speaker 5: labeled gummy bears, So that's in Kaiser's room. I don't
Speaker 5: know how to get into there. Right through it, yeah,
Speaker 5: only Sigma figured it out excellent, right, yes through how
Speaker 5: to get into it. There's a button that you can pressed.
Speaker 5: The will spawn two gummy bears that will protect.
Speaker 1: You all right, like big ones. Oh, like the big one. Oh?
Speaker 5: Yes, okay, the big ones.
Speaker 4: Yeah.
Speaker 5: Check and talking through to get into the room, he will,
Speaker 5: I'll walk you through how to do that should.
Speaker 1: The worst happen, right, okay, great, great.
Speaker 4: Granaw So you got nice and quick instructions.
Speaker 1: From He's got gummy bears for different and Sierra is
Speaker 1: then going to say, okay, well that is good. I
Speaker 1: don't know if he wanted me to say anything. She
Speaker 1: turns the look at Novena. I don't know why you
Speaker 1: had to be the earpiece, but it's good that we
Speaker 1: can get back up from Kaiser. Rack needs to go down.
Speaker 1: He needs to say die.
Speaker 5: Did we not leave the corpse of Lord Rolipoly in
Speaker 5: that room? Someone was dead in that room?
Speaker 10: No?
Speaker 1: No, nobody was dead in that room.
Speaker 4: No, Lord Bonbon is in there.
Speaker 3: Probably a good idea then to figure that out.
Speaker 7: Lord b had a heart attack when Kaiser told him
Speaker 7: that he didn't know who he was.
Speaker 1: Lord Bonbon died because fucking rick Plan insulted him so
Speaker 1: hard he died.
Speaker 5: Just his body into that room. Shut it up.
Speaker 1: Yes, so, yes, you're.
Speaker 6: Gonna start stinking. So it's probably best to figure that
Speaker 6: out now rather later.
Speaker 4: Queen. There may be a corpse in there, don't worry,
Speaker 4: it's nobody of importance.
Speaker 5: Okay, Well, I think we've solved.
Speaker 1: It all right, Okay, you've solved it right, right, Okay,
Speaker 1: she's she's going to take out the earp. But that
Speaker 1: is good. I'm glad that we have that. It will
Speaker 1: take a while for them to get there, but probably
Speaker 1: equal about a distance for us to get there. So
Speaker 1: good timing to call her. Now, good work. Right, Let
Speaker 1: me tell you a little bit about the slaughter Forge
Speaker 1: so that we can be prepared.
Speaker 7: Yes, it is.
Speaker 1: It is an evil place full of meat trees and
Speaker 1: meat gravel. It is meat everywhere, and a lava but
Speaker 1: like meat constantly roasting. It gives me the ship is
Speaker 1: it horrifies me? Huh, she's you know, she's maybe a
Speaker 1: bit of a bias perspective. Oh yeah. But the good
Speaker 1: thing is that without wreck or rock, rack Is should
Speaker 1: be powerless. It should just be him. Now, Oh, so
Speaker 1: there were only two brothers. There's only two brothers. There's
Speaker 1: no other There's no secret third brother that I know of.
Speaker 1: But what there is is Racks food scientist. Crumb sort
Speaker 1: of looks up. He has a food scientist doctor, doctor
Speaker 1: Brenda biscuit brisket.
Speaker 4: Okay, both of those could have worked.
Speaker 1: Brenda biscuit brisket, bend Brenda Brisket.
Speaker 6: Yeah, I mean, I mean it's either way biscuit biscuits
Speaker 6: with like meat and stuff.
Speaker 3: By the way, I'm really Jonson for a steak right now.
Speaker 1: So damn like doctor Brenda Brisket. Brenda Brisket. Yeah, she
Speaker 1: is evil. She creates regular animals is not enough for them.
Speaker 1: She creates these amalgamations of animals so that they can
Speaker 1: and has them fight in the slaughter forests and the
Speaker 1: strongest ones. They then kill and cook and they say
Speaker 1: it makes their food tastier. The problem is we have
Speaker 1: to go through the slaughter forests to get to Rack. Oh,
Speaker 1: so we will probably come into contact with one of
Speaker 1: these meat amalgamations.
Speaker 7: Hopefully to say no, one.
Speaker 1: Be prepared.
Speaker 4: Okay, yeah, yes you're you're cheffliness. We are always prepared
Speaker 4: for a fight. Scheffling us. I like that.
Speaker 1: Did you did you say a doctor Brenda Biscuit Brisket.
Speaker 1: It's Brenda Brisket. Yeah. She she went to my universe.
Speaker 1: We we graduated at the same time. I didn't know
Speaker 1: she worked for Rack. Now that's traitor. Did do you
Speaker 1: remember her being evil? I remember her being cold and
Speaker 1: I respected her though she she was ruthless, but in
Speaker 1: a good way. She was. She used to like laugh
Speaker 1: to herself all the time. But I just felt she
Speaker 1: was always in a good mood.
Speaker 4: Un assignment, just like.
Speaker 1: I didn't. I didn't know, Well, now you do it.
Speaker 7: Were your friends?
Speaker 1: Well? I thought we were. I saw us as as
Speaker 1: friendly rivals. I would you know, she would do a project,
Speaker 1: I would do a project similar, and then would compare
Speaker 1: them and I'd be like ha ha, And I mean,
Speaker 1: she wouldn't say much to me back to be fair,
Speaker 1: but that's okay. She's not very talkative. I did all
Speaker 1: the talking in our friendship, and sometimes she did playful
Speaker 1: banter like friends do playful bans like you guys do,
Speaker 1: where you know, she would tell me to fuck off
Speaker 1: a die and and I was like, aha, you two friend.
Speaker 5: So yes, yes, we do that often.
Speaker 4: Earlier.
Speaker 1: Are you?
Speaker 7: Are you sure we like visibly saw Crumbs sadder than
Speaker 7: he normally is.
Speaker 4: Well.
Speaker 1: I the think about Crumb is he's his existence is
Speaker 1: quite sad, but he's usually quite upbeat about it. He's
Speaker 1: like deluded. But you saw him physically like Crown, and
Speaker 1: that was unusual.
Speaker 4: Yeah, Crumb, there's this history between the two of you,
Speaker 4: give you any sort of insight into her work, since, like,
Speaker 4: do you have any idea how these meat monster things work?
Speaker 1: She was always talented with meat. She always knew exactly
Speaker 1: how to make it crumb.
Speaker 5: You know that conversation we had earlier.
Speaker 4: Maybe you should just go stare at the soup again.
Speaker 1: I oh, okay, I felt like I already know everything
Speaker 1: about this soup. He walks over Navina. Ah, Yes, was
Speaker 1: it bad before I had what I said? I wanted
Speaker 1: to stretch you out.
Speaker 7: No, I would love to help with your projects.
Speaker 1: Just feels like everybody's treating it like it was a
Speaker 1: bad thing, and I don't really understand why.
Speaker 7: Maybe when you're older.
Speaker 1: I'm twenty one, you're younger than him.
Speaker 7: Okay, I'm younger than you, so I still don't know
Speaker 7: what's happened.
Speaker 1: Maybe when we're older, maybe yeah, maybe would we share?
Speaker 7: Okay, but I would love I would love to help
Speaker 7: you out. You can. You can stretch me out whenever
Speaker 7: you want to.
Speaker 6: I'm going to jump off the ship. I am deeply
Speaker 6: embroiled in my meditation. I am like eyes closed.
Speaker 2: Moving man.
Speaker 7: Okay, do you have anything that could help us against
Speaker 7: Brenda Brisket?
Speaker 1: No? But I could try and make something. If there's
Speaker 1: any food on this ship, then I could maybe use
Speaker 1: my science ability.
Speaker 5: I just need prep time. I'm really powerful with prep time.
Speaker 5: Have you not looked around the ship? We're literally surrounded
Speaker 5: by everything edible?
Speaker 1: Am I am? I allowed to use it, your grand
Speaker 1: chef Highness, Majesty, grand big chef, Am, I allowed to
Speaker 1: use the food in this ship for my sciencey ways,
Speaker 1: Sierra looks around big guy chef guy pants. Okay, okay,
Speaker 1: I might. I might struggle you in real life and
Speaker 1: I will see you soon. So starts choking out Connor. Yeah,
Speaker 1: I have something for Connor as well. So I have
Speaker 1: something prepped and it is it is violent. Okay, so Sierra.
Speaker 1: Sierra looks around. He because as long as it's not
Speaker 1: one of the animals you meet, freak, I am, I'll
Speaker 1: be fine with it.
Speaker 5: Your chef finess, regal person. I have to ask, where
Speaker 5: have these animals being created from? Are they genuine living
Speaker 5: animals that have just bread and reproduced?
Speaker 1: These are genuine living animals that have bred and rebiduced.
Speaker 1: They brought them from from off planet.
Speaker 5: I see, and eventually they must inevitably die.
Speaker 1: Not if I have anything to say about it.
Speaker 5: So you're artificially expanding their live span.
Speaker 1: In a way. I see.
Speaker 5: Well, I'm sure this won't come up again later.
Speaker 1: Okay, get to work. Let's get an intelligence check on Crumb.
Speaker 4: Let's go Crumb.
Speaker 1: He's got a good intelligence score.
Speaker 3: All right, that's not bad, but good. I would even
Speaker 3: hard hazard.
Speaker 4: I guess it's pretty good.
Speaker 1: Yeah, he he's going to create something, but you guys
Speaker 1: are not going to find out what it is until
Speaker 1: the next combat.
Speaker 3: That's fair.
Speaker 1: Okay, Yeah, so you're like a fun cliffhanger sort of thing,
Speaker 1: depending on when we get to that. So, but you
Speaker 1: could see he's working away. He's working away. Do you
Speaker 1: guys want to do anything else before you reach Land?
Speaker 6: I am just I am in meditation mode. I have
Speaker 6: become the Boulder. I am preparing mentally for the battle.
Speaker 1: That so, okay. The ship then will eventually approach and
Speaker 1: you will have to depart and go on foot. You
Speaker 1: obviously have your horses, but you don't have enough for Sierra.
Speaker 1: And she she goes ah, So I see you already
Speaker 1: have transport for Land.
Speaker 3: I mean I have an extra horse because I had to,
Speaker 3: but I could walk.
Speaker 1: It's fine, and howse do we have because I had
Speaker 1: pocket blue one pocket blue, but we left them on
Speaker 1: the shore. No, no, we only had only my horse,
Speaker 1: So you only have sigmas. So this is what she
Speaker 1: will say. Then, so you'll have a horse, then, don't worry.
Speaker 1: I have my own ride. She presses a button and
Speaker 1: the ship's mouth opens up and this pristine like limo
Speaker 1: comes out.
Speaker 3: That's that's fair, andy.
Speaker 1: But do you think because I was a chef I
Speaker 1: wouldn't have a car.
Speaker 3: No, that didn't I never. I never even considered that
Speaker 3: as a thing. I just assumed you did. You were
Speaker 3: very even Crum had the car.
Speaker 4: I'm not surprised.
Speaker 1: Yeah, okay, because it's special, right, Well, I didn't.
Speaker 6: I didn't say it was as a five star, as
Speaker 6: a five star chef. I'd be more confused if you
Speaker 6: didn't own like.
Speaker 7: Break, you're not pretending to be pocketed anymore.
Speaker 5: She's gonna open I should change.
Speaker 1: She's gonna She's going to open up the doors and
Speaker 1: get inside, and you guys can follow her. You would
Speaker 1: like into the back of the Oh, this is going
Speaker 1: to be a tight squeeze again. Your head has to
Speaker 1: come out the sun roof. That's just what's going to happen.
Speaker 1: There is a chauffeur for this limousine. Oh yeah, can
Speaker 1: my horse get inside? Yeah, your horse can tip. Your
Speaker 1: horse can shrink in size because it's a robot horse.
Speaker 7: It can.
Speaker 4: Yeah. So the cars not have personality.
Speaker 1: They do and we will get to that all right.
Speaker 1: Crumb didn't crumbs did. It made a lot of noises. Ah,
Speaker 1: but it didn't. It was it couldn't speak, couldn't speak.
Speaker 1: It was crumbs car. Yeah, oh yeah, yeah, one hundred
Speaker 1: percent felt the pain when it exploded. Crumbs car was
Speaker 1: so like old and beat up that I just it
Speaker 1: really didn't have anything. But you guys get inside the limousine.
Speaker 1: To think about this limousine is it isn't it stension
Speaker 1: of the ship's personality?
Speaker 3: Ah?
Speaker 1: Oh, well, come in, Welcome in. But there is a chauffeur,
Speaker 1: and the chauffeur is a little skivett with a little
Speaker 1: cap on who goes away cord.
Speaker 4: Welcome.
Speaker 1: We're wearding off to to the slaughter forges loveliest tar.
Speaker 1: You're in it, No, it's not.
Speaker 3: It sounds really enjoyable, honestly, you know.
Speaker 1: Right, will this be casual card? You work for me? Yeah,
Speaker 1: I just try to get it's.
Speaker 3: A character, the character of a taxi driver.
Speaker 1: The doors closed and it is lovely. The interior has
Speaker 1: like wine on conditioning, you know. Oh and air conditioning
Speaker 1: is great. It's the nicest place you've been for a while.
Speaker 7: Have you been busy?
Speaker 2: Oh?
Speaker 1: Yeah, you know what it's like Gastrovia Civil War on.
Speaker 1: People want to be shared around, lots of refugee and
Speaker 1: all that.
Speaker 7: How long you're on for?
Speaker 2: Uh?
Speaker 1: You know, well, once I drop you off of the
Speaker 1: slaughter forges, then I'll be editing. Yeah. What do you
Speaker 1: do for a living? I pray right, religious type right
Speaker 1: right right? Yeah? That pay much?
Speaker 7: No, it prays much, jokester.
Speaker 1: Aren't you all right? Do you mind if I put
Speaker 1: on some music?
Speaker 5: Please do no?
Speaker 7: Of course?
Speaker 1: All right?
Speaker 7: Oh cramp, Why don't you recommend the music you were
Speaker 7: playing me?
Speaker 1: Oh no, Well, I really glad that you like it,
Speaker 1: but most people don't.
Speaker 7: What is the station? We will put it on?
Speaker 1: Okay, it's it's real glover bites music. Oh all right,
Speaker 1: I don't usually listen to them presses play. He slowly
Speaker 1: turns round to look at you, guys. What, Well, it's
Speaker 1: not really to my taste.
Speaker 5: The noises that they're not making. That's where real music is, saying.
Speaker 3: My roof, so I can't even I can barely hear
Speaker 3: what's even going on. And there I'm like, what are
Speaker 3: you guys listening to Crumbs?
Speaker 1: Like, oh this is this is from A I really
Speaker 1: like this song. This is maybe top five for me.
Speaker 1: It wasn't. It's their newes stuff. It's not as good
Speaker 1: as their older stuff. And it's just you just hit.
Speaker 3: Just crying dumb steps, you know, it's just yeah.
Speaker 4: My memory of like Crumbs music test was like really loud,
Speaker 4: aggressive e d M or doom step or something, and
Speaker 4: now it seems to have it's just a man screaming
Speaker 4: and crying. It's that one Bathtooth song.
Speaker 1: Here's the thing. You guys thought that I was doing
Speaker 1: an impression of dobstep music, but I wasn't doing a
Speaker 1: The music is just a man doing an app that's
Speaker 1: just actually what it is, exactly what it sounds like, right,
Speaker 1: I truly have never heard anything like it. Hey, No,
Speaker 1: it's incredible. He's such an artist. I'd love to meet
Speaker 1: him one day. But he's not from here, he's from.
Speaker 7: Where does he from?
Speaker 1: Well? Global Bites commission him for the music. He's from far,
Speaker 1: far away in a distant planet.
Speaker 5: Globo Bites commission this man to make music.
Speaker 1: I don't know how they can afford him. It's amazing.
Speaker 4: You do.
Speaker 5: Just him from When this is over, When this is finished,
Speaker 5: you and I are going to have a little conversation
Speaker 5: about tax fraud.
Speaker 1: Aren't you guys criminals? I wasn't sure. I don't think
Speaker 1: you guys pay taxes.
Speaker 5: We may have committed crimes, but that does not mean
Speaker 5: that we are criminals. I mean it does, but it's
Speaker 5: a different thing for us.
Speaker 1: I've never paid tax in my life, says Pocket. But
Speaker 1: I still do. I get money back from the government,
Speaker 1: but I never paidh.
Speaker 7: I.
Speaker 4: You know, I really miss liking music.
Speaker 1: Yeah, like your music. It's just folk and howling. No.
Speaker 4: I was going to say, it's just like techno with
Speaker 4: howling over the top of it.
Speaker 1: Yeah, yeah, yeah, since we.
Speaker 7: Most like just have hymns and gospel.
Speaker 4: M No, that makes sense.
Speaker 1: Okay. I'd love to listen to your music for you now. Oh,
Speaker 1: I would love to hear the radio off radio all right.
Speaker 1: You you're a singer. Let's let's hear.
Speaker 7: Sierra. You must know this one too. You can sing
Speaker 7: it with them.
Speaker 1: It's been a long time since I've been home. Yeah,
Speaker 1: I mean so, oh, I don't know this one. We're
Speaker 1: are okay, Carliflower fluffy, and cabbage is green. Strawberries are
Speaker 1: sweeter than any I've seen red clover. I don't know.
Speaker 1: I would have unlocked up memory for some people with that,
Speaker 1: Oh yeah, like a core memory Sigma.
Speaker 5: I'm not saying that we have to do this, but
Speaker 5: there is potentially a way that if we do find
Speaker 5: the machine that puts nanobots in front of people's mouths,
Speaker 5: we could reconfigure it to put it in front of
Speaker 5: people's ears when certain songs happen.
Speaker 4: You know, it's not a bad idea.
Speaker 1: Yeah, we can fuck with this machine whole bunch. We
Speaker 1: can make it so only certain people carli eat at all.
Speaker 1: And it looks maybe we receive we can extend its reach.
Speaker 4: Captain and I I don't think Pocket should be with
Speaker 4: the machine when we eventually got there.
Speaker 5: I completely agree. The reason I believe we're keeping poking
Speaker 5: around right now is one I'll be honest, I did
Speaker 5: find it very funny when he sold some beans. So
Speaker 5: we do need to potentially launch him as a missile.
Speaker 5: Four more times.
Speaker 1: Yeah I am. I am also sort of your de
Speaker 1: facto bank account because I'm the only one here with money.
Speaker 1: And that's so if you want to buy anything, gotta
Speaker 1: ask me.
Speaker 7: You need to pay for the cab.
Speaker 1: Oh yeah, is it casual card? Crag? It's it No,
Speaker 1: it's it's lumins. Do you take lumens? Oh?
Speaker 5: I can, okaypend on this planet. The more I think
Speaker 5: I understand the person who invented the nanobots.
Speaker 1: Okay, this this has gone on far too long. You
Speaker 1: you are gonna eventually reach the slaughter forests. Oh god,
Speaker 1: my camera is given up as well. It's just decided
Speaker 1: that so you guys eventually get to the slaughter forges.
Speaker 1: At this point, the limo driver is going to slow
Speaker 1: down and he's going to say, all right, here's your stop,
Speaker 1: get out my cab.
Speaker 4: And you don't You couldn't pay him to be like
Speaker 4: a little politer or something.
Speaker 1: All right, it's it's it's it's sort of the contrast
Speaker 1: with this ship. I don't mind it too.
Speaker 6: Much, rustage. I'm my head sticking out o the sun roof.
Speaker 6: I am exiting this cab, which.
Speaker 9: Just go ahead, rich through it.
Speaker 4: Yeah.
Speaker 1: The cab driver looks up and he's he's like.
Speaker 3: Oh, sorry about that.
Speaker 5: I'm about to just get out, take my gun, spinning
Speaker 5: around my finger once, and then look around to make
Speaker 5: sure we're all okay and safe. Keep your what's about
Speaker 5: it down here, chaps? Apparently there's mid monsters everywhere.
Speaker 1: Yeah, Sierra's going to turn to the cabby and say,
Speaker 1: it's all right, a little buy a new one you,
Speaker 1: I see you later. Okay. He goes, all right, love
Speaker 1: closes the door and then drives off. In a relationship, No,
Speaker 1: it's just how Cabby's talk whether she smoke as well.
Speaker 6: Really, she was like, we don't know what's going on
Speaker 6: in her personal life.
Speaker 1: Maybe at one point maybe yeah.
Speaker 6: Maybe they they're exes, but you know, she fell she
Speaker 6: hired them as the Cabby.
Speaker 3: I don't know.
Speaker 1: She is a slightly taller Villinari importantly she so she's
Speaker 1: like a foot taller than and Avena is maybe even taller.
Speaker 1: She's like six foot five maybe I'm six five, you're
Speaker 1: she's a whole foot and a half taller. Yeah, she
Speaker 1: is taller than you. She's quite like slender and tall.
Speaker 1: So she gets out and now the slaughter of forest
Speaker 1: lays in front of you, and you hear her coming
Speaker 1: from beyond.
Speaker 3: I ripped out a tree and throw up that direction.
Speaker 1: Oh right, Craig just goes in. All right, So Craig,
Speaker 1: you rip out a tree.
Speaker 6: I started meditating slowly, waiting for a fight, and so
Speaker 6: this is the first instance.
Speaker 4: Yeah, yeah, this was prepared action.
Speaker 6: Yeah, honestly, I was going to do it on the ship.
Speaker 6: I was gonna like, if something attack the ship, just
Speaker 6: rip a tree out.
Speaker 1: Of it and just throw it at you charge into
Speaker 1: the forest. This is from your POV for the moment.
Speaker 1: Do you charge into the forest until you see the
Speaker 1: shadow in the forest, and then out of nowhere this
Speaker 1: giant meat monstrosity. It's like part cow, part pig, part bull,
Speaker 1: part elephant, part like all of these animals sort of
Speaker 1: squish together. We'd meat dripping down its body in weird ways.
Speaker 1: It's got six legs and some of them are sticking
Speaker 1: in the air. It's got like horns coming out of
Speaker 1: different angles, like a rhino horn, but then also like
Speaker 1: a shark's fin for some reason, and it comes up
Speaker 1: to you in roars with its seven mouths.
Speaker 4: Ah, I throw a tree at it.
Speaker 1: Okay, what we're gonna do is before anything else happens,
Speaker 1: we'll do the tree. And also it will probably attack
Speaker 1: you as well, so we'll do that first.
Speaker 7: Sure, sure, yeah, as it got part dog maybe a
Speaker 7: little bit because if Crag misses, would it chase the tree?
Speaker 1: Hmmm?
Speaker 4: Maybe?
Speaker 6: I'm also going I gotta specify. I'm turning myself huge
Speaker 6: for this. I'm going giants might with this.
Speaker 1: Cool. I assure you do that as you were running, yes, yeah,
Speaker 1: well I was mentally prepared for a while challenging towards you,
Speaker 1: which means that is important.
Speaker 4: Yes, No, it's so it's coming towards me, it's coming
Speaker 4: towards you. Tell you what.
Speaker 6: In that case, I'll just take out my uh my axe,
Speaker 6: my my pick, and I'll just.
Speaker 3: Like bring it on, you know, and then I'll go
Speaker 3: to attack it when it's.
Speaker 1: Charging out, give me the slice, give me the attack.
Speaker 7: Right.
Speaker 6: So I'm doing the fire shackles and the giants might
Speaker 6: hopefully we could get good luck with this.
Speaker 1: Please hit yeah twenty do the damage.
Speaker 6: Now, some stuff's gonna happen here. Hold on first, that
Speaker 6: great now fire shackles is going to activate.
Speaker 3: Holy shit, Yeah, I know there's a lot of shit here.
Speaker 6: When you hit a creature with an attack using a weapon,
Speaker 6: you can invoke the room to summon fiery shackles. The
Speaker 6: target takes an extra two D six fire damage, and
Speaker 6: it must succeed on a strength be restrained. Okay, I
Speaker 6: already included that damage from the fire shackles on that.
Speaker 3: Okay.
Speaker 1: So he's charging towards you. You bring out the pickaxe,
Speaker 1: slam it with flaming shackles around it into this animal monstrosity.
Speaker 1: It is strength safe time. What does it need to beat?
Speaker 1: It's got quite a lot. It's a thirteen. What's your strength?
Speaker 1: I mean okay, my strength is sixteen? I got a three.
Speaker 3: Oh my god.
Speaker 5: That counter as an ability check.
Speaker 1: Yes, break, you are too far away. So unfortunately the
Speaker 1: fire shackles wrap around it. But it breaks three three
Speaker 1: breaks all three of them.
Speaker 3: It breaks all three of my shoes.
Speaker 1: You're ripping off of its body, flames erupting from its body,
Speaker 1: and say you cook some of the meat, right, so
Speaker 1: it smells great, but it is coming towards you. Three
Speaker 1: horns now heading towards you. It is going to attack
Speaker 1: you with a gore attack. He charges towards you. It's
Speaker 1: horns pointing in your direction. The rest of you you
Speaker 1: cannot see this happening because Crag charged into the forest.
Speaker 1: There's trees in the way. This is the whole point.
Speaker 1: He just charged ahead of you, did sixty feet of
Speaker 1: movement straight away before you could even notice. Right, oh god,
Speaker 1: he just ran in. He just yeah, he just ran in.
Speaker 1: Or James, So you guys cannot do anything about it.
Speaker 3: However, quiet for so long and then just you know.
Speaker 1: Okay, however he rolled at ten and he missed, so
Speaker 1: you you managed that. It kind of just gets blocked
Speaker 1: by your massive stony body. Looks up at you when
Speaker 1: it's twenty seven, eyes sort of from different animals stitch
Speaker 1: together and roars in your face, and you hear a
Speaker 1: voice in the distance.
Speaker 2: Go and I.
Speaker 1: Feel good about this flame. And you see form the
Speaker 1: distance this woman dressed like a butcher, right long, bloodied
Speaker 1: gloves on, manic hair with like some streaks in it
Speaker 1: as well. I can actually see prasive grin. She's coming
Speaker 1: out of the darkness.
Speaker 3: I'm throwing the fucking pic.
Speaker 1: No, because we are doing at that moment A to
Speaker 1: be continued, and next session you will be rolling initiative
Speaker 1: fin with delta, Mark said at last, they'd been walking
Speaker 1: for hours. The air in the tunnel had grown stale,
Speaker 1: the rhythm of their footsteps the early constant. Sweet had
Speaker 1: done his best to fill the silence, would talk. It
Speaker 1: hadn't gone too well. He'd never been very good at
Speaker 1: carrying a conversation. That had been Tasty's domain, easy charm,
Speaker 1: quick wit, stories that captivated those around him. Sweet, left
Speaker 1: to his own devices, found conversation to be like sparring
Speaker 1: without a shield, exposed and awkward. Moks didn't help. Most
Speaker 1: questions were met with runts, some with a single word.
Speaker 1: None of them returned, so then Sweet tried again, you're
Speaker 1: not from Gestrovia.
Speaker 7: Nah.
Speaker 1: That seemed to be the end of it, but he
Speaker 1: pushed on regardless. Then then why come here? Most off
Speaker 1: worlders remain in central districts that some quite unusual to
Speaker 1: see one so embedded in a warlord's territory. A pause.
Speaker 1: It wasn't my choice, mok said nothing more. The words
Speaker 1: dropped between them and stayed there. Before Sweet could find
Speaker 1: a way to politely pry further, mock stopped.
Speaker 4: We're here.
Speaker 1: They stood beneath a hatch set into the ceiling of
Speaker 1: the tunnel. In the dim pink glow, Sweet could just
Speaker 1: make out its outline, metal reinforced flushed with the stone above.
Speaker 1: Mock stepped closer, looking up, as if measuring the distance
Speaker 1: between now and whatever came next should lead us straight
Speaker 1: into sporks workshop, he said. He turned, then, meeting Sweet's
Speaker 1: gaze properly. These won't be easy, he said, no humor
Speaker 1: in his voice. Now, if we get the jump on him,
Speaker 1: we've got a chance. He's dangerous, smart, but he's not undoudgeable.
Speaker 1: He placed a hand on sweets shoulder. Firm, steady. What
Speaker 1: do we do today matters? He said, So thank you
Speaker 1: for standing with me a beat You ready, Sweet swallowed
Speaker 1: mouth dry. I guess I'm as ready as I'll everbe.
Speaker 1: Mox gave his shoulder a final squeeze. You've got this, sir, night,
Speaker 1: he said. Let's go. Blinding light knife down in the tunnel.
Speaker 1: As Mock shoved the hatch open, Sweet flinched, throwing an
Speaker 1: arm over his eyes as he climbed after him. The
Speaker 1: sudden brightness felt violent after hours in the dark. He
Speaker 1: blinked hard, vision swimming, and hauled himself up into the room.
Speaker 1: Beyond sparks. Workshops crawled out before them, wide cluttered, alive
Speaker 1: with the uneven pulse of machinery. Gears turned pistons, hissed,
Speaker 1: wires hung like tangled veins from the ceiling. Tables lay
Speaker 1: buried beneath rust and scrap. Half built devices scattered in
Speaker 1: chaotic heaps, as if abandoned. Mid thought. The air smelled
Speaker 1: of oil, smoke, and something acriate that stung to the
Speaker 1: back of the throat. But there was no one here,
Speaker 1: no guards, no workers, no spork. That's not right, Mox muttered. Heyo,
Speaker 1: there marks the voice came for behind them. They turned
Speaker 1: as a massive monitor flitted to life against the fire wall.
Speaker 1: Static spat for a second before resolving into a face
Speaker 1: that seemed assembled rather than groan spork. Sweeteed only heard
Speaker 1: the stories, and they hadn't done him justice. The skivett
Speaker 1: filled the screen in twitching, restless detail, further color of
Speaker 1: old ash, singed and patchy clothes, laid and mismatched fabrics
Speaker 1: and scorched leathers, none of them clean. Three of his
Speaker 1: six arms were rustic prosthetics, metal joints whining softly as
Speaker 1: they shifted. One ear had gone entirely, leaving the other
Speaker 1: drooping sideways. His left eye had been replaced with a
Speaker 1: camera lens that clicked and focused as it studied them.
Speaker 1: Sporwk Mock's growed the words heavy with years. Spork's remaining
Speaker 1: ear twitched. His grin was wide and feral. Oh you
Speaker 1: didn't think i'd find out you were coming for me?
Speaker 1: His voice was a high, scraping screech, like metal dried
Speaker 1: across glass. A wisely always has his saucers, he added, cheerfully.
Speaker 1: The feed flickered and sweet stomach dropped. The screen now
Speaker 1: showed a familiar arrangement of tents and scattered crates the
Speaker 1: starved camp. No, he breathed. Mox went rigid behind him.
Speaker 1: The camera zoomed in. Bodies lined the perimeter, Limbs scattered
Speaker 1: across the sand, dark stains soaking into the spice tunes.
Speaker 1: You've bastard, Mox roared, the sound echoing off steel. Sporwk
Speaker 1: tilted his head, prosthetic fingers drumming against the frame of
Speaker 1: the screen. It'd be a surprised how easy it is
Speaker 1: to get people to talk once you blow up a
Speaker 1: few of their friends, Sweet felt, bile raised in his throat.
Speaker 1: The room seemed to tilt. He could hear his own
Speaker 1: pulse hammering in his ears. Besides him, Mocks trembled, not
Speaker 1: with fear, but with fury. His gauntlet clenched so tight
Speaker 1: the metal groaned.
Speaker 7: Where the fuck are you.
Speaker 1: Mox snarled, stepping towards the screen. Come out, Yes, where
Speaker 1: I can fucking kill you. Oh, don't worry, Spork purred
Speaker 1: through the speakers.
Speaker 7: I'm very close.
Speaker 1: The screen went black for a heartbeat. There was silence.
Speaker 1: Then came the rumble, low, at first, a vibration through
Speaker 1: the floor, the metal shrieking against metal, something vast and
Speaker 1: poorly balanced, dragging itself closer. The workshop trembled with each
Speaker 1: approaching step. Sweets Gaze darted around the room, panic tightening
Speaker 1: in his throat. The footsteps were heavy, mechanical, Each one
Speaker 1: landed like a hammer blow. A towering shelf unit suddenly
Speaker 1: toppled forwards in a crash of sparks and scrap. Behind
Speaker 1: it stood a hulking construct of welded jungn salvage plating,
Speaker 1: a scrap built mech, all jagged edges and exposed hydraulics.
Speaker 1: Its limbs were mismatched. One arm, ending in a crushing claw,
Speaker 1: the other in a rotary cannon that wind as it
Speaker 1: spun up, oil leaked from its joints like black blood,
Speaker 1: and inside the open cockpit, grinning down at them, sporwk shit,
Speaker 1: Marx s muttered. Spork leaned forward in his seat, camera
Speaker 1: whirring as it zoomed. You know, he mused, At first,
Speaker 1: it felt a bit cruel programming you with emotions, Sweet blinked,
Speaker 1: what and now the Skivett continued, delighted, I see the
Speaker 1: entertainment value. Max twitched at that, just slightly. Spork's grin widened.
Speaker 1: I never thought that when I bought you it would
Speaker 1: lead to this. Shut up, Mox barked, voice raw sweet.
Speaker 1: Look between them, confusion, muddling with his emotions, Max, he said,
Speaker 1: struggling to keep his voice. Eddy, what is he talking about.
Speaker 1: Mox's jaw tightened. He didn't look at him. Spork barked
Speaker 1: a laugh. Wait, you didn't know. The mech shifted its
Speaker 1: weight to gears, grinding your friend here, he said, sweetly.
Speaker 1: He's a machine, a robot. The word hung in the air,
Speaker 1: and suddenly everything rearranged itself. The strength, despite the lack
Speaker 1: of food, the absence of blood, staying awake throughout the knights,
Speaker 1: the way he could smell out land mines. How he'd
Speaker 1: navigated pitch black tunnels without issue. Sweet turned slowly towards
Speaker 1: Mok's The assembled that's what they call them, sentient constructs.
Speaker 1: He'd never stood besides one before. The ground felt unsteady
Speaker 1: beneath him. Something fundamental had shifted. Come on, Sweet, mocks growled,
Speaker 1: not meeting his eyes. We're here for a reason. He
Speaker 1: was right. There'd be time for questions later to make
Speaker 1: sense of everything if they survived. Right now, there was
Speaker 1: only the enemy towering over them. Sweet drew his blade.
Speaker 1: The candy cane's sword slid free with a clean, familiar whisper.
Speaker 1: He wrapped his fingers tight around the hilt and charged
Speaker 1: the Mech turned towards mos rotary cannon, spinning with a
Speaker 1: hungry wine. The Liking didn't stand still long enough to
Speaker 1: be a target. The first burst shredded the floor where
Speaker 1: he'd in our heartbeat earlier. He vaulted over a work bench,
Speaker 1: boots striking the surface once before he kicked it over.
Speaker 1: The heavy table toppled forward, creating a shield against the
Speaker 1: stream of rounds. Buying him a half a second of cover.
Speaker 1: Sweet watched as a missile screamed towards the Lichen. Mox
Speaker 1: grabbed a hanging chain and swung sideways just as it
Speaker 1: struck the wall behind him. The explosion tore through shelving units,
Speaker 1: showering the room with scrap. He landed in a crouch,
Speaker 1: seized a rolling tool cart and shoved it hard into
Speaker 1: the Mech's advancing leg. Spork snarled the Mex dog down,
Speaker 1: crushing the carp flat. Mox didn't hesitate after that, he
Speaker 1: slammed into the Mech's leg with his gauntlet, metal colliding
Speaker 1: with metal, and a thunderous crash. Sparks flew. He drove
Speaker 1: punch after punch into exposed joints, clawed hands ripping at cables,
Speaker 1: trying to tear something vital free Sporks simply laughed from
Speaker 1: the cockpit. The Mex clawed arms swung in a wide
Speaker 1: arc as both Mocks and Sweet ducked under it. Sweet's
Speaker 1: heart was hammering in his chest, but he steadied himself
Speaker 1: and lungs forwards with his blade. The candy Cane's sword
Speaker 1: struck plating and bounced. The vibrations shot of his arm,
Speaker 1: nearly tearing the weapon from his grip. This wasn't drills
Speaker 1: in the Chocolate Colosseum. There were no rules here, no
Speaker 1: measured exchanges, just chaos. A rocket screened past him and
Speaker 1: detonated against the far wall. The workshop shuddered. A support
Speaker 1: beam collapsed in a shower of sparks. Sweet tried again,
Speaker 1: darting in towards a joint that Mocks had already weakened,
Speaker 1: but the mech moved faster than something that size had
Speaker 1: any right to. Its heavy claw struck him square in
Speaker 1: the chest. It hit like a battering ram. Sweet flew backwards,
Speaker 1: armors scraping as he crashed into a stack of crates.
Speaker 1: The impact drove the air from his lungs. His vision blurred.
Speaker 1: The mex cannon shifted, an aperture opening up in the center.
Speaker 1: A thin rising screen cut through the noise. Sweet looked
Speaker 1: up just in time to see the laser charging. There
Speaker 1: was no time to move. The blast fired, and Mocks
Speaker 1: stepped in front of him. The beam punched through Mox's
Speaker 1: torso in a blinding flash. Metal melted. Internal components ruptured
Speaker 1: in a spray of sparks, and shattered plaiting a gaping
Speaker 1: hole tore through his midsection, clean and smoking, Mocks staggered once,
Speaker 1: then dropped. Sweet stared, mouth half open, the world narrowing
Speaker 1: to the smoking ruin of Mocks's body on the floor.
Speaker 1: He protected him, But why they weren't friends? Not really?
Speaker 1: They were capture and captive allies by necessity. Mocks had
Speaker 1: threatened him, lied to him, dragged him across a minefield
Speaker 1: with a fake bomb around his neck, and yet he
Speaker 1: had chosen to take that shot. Sweets chest tightened painfully.
Speaker 1: Gilt crawled up his throat, thick and suffocating. If he'd
Speaker 1: been faster, stronger, better, if he hadn't hesitated, if he
Speaker 1: hadn't needed saving, Spork tilted his head from inside the cockpit. Well, well,
Speaker 1: he said, pleasantly, as at least half my job done.
Speaker 1: The mech began to advance, each step, shaking the ruined workshop.
Speaker 1: Sweet's mind reeled. He'd been useless, outmatched a night train
Speaker 1: for blades and honor, not this mechanized nightmare. He couldn't
Speaker 1: save anyone. He couldn't even land a single blow. Sporwk
Speaker 1: raised the cannon again. Sweet breath came sharp and ragged
Speaker 1: focus not on fear, not on failure. On Now, the
Speaker 1: pink markings along his skin began to glow brighter, pulsing
Speaker 1: beneath the grime and blood. Heat built behind his eyes,
Speaker 1: in his chest. In the space between thoughts, he was
Speaker 1: a tall. He thrust out a hand. A nearby shelf shuddered.
Speaker 1: One crate, stamped with volatile markings, trembled. The strain was
Speaker 1: immediate and vicious, like tearing muscle from bone. Heat surged
Speaker 1: through him, pain flaring behind his eyes and down his spine.
Speaker 1: His body trembled under the effort, every nerve, screaming in protest,
Speaker 1: and then, inch by stubborn inch, the crate lurched free.
Speaker 1: It ripped through the air with invisible force, and slammed
Speaker 1: into the mech, detonating on impact. The explosion rocked the room,
Speaker 1: engulfing the machine and fire and shrapnel. The mech staggered,
Speaker 1: one leg, buckling as alarm shrieked from within, Sweet sueded,
Speaker 1: exhausted vision swimming, but he moved. The blast had torn
Speaker 1: part of the roof loose, already damaged from the battle.
Speaker 1: One section now hung precariously, fractured, beams groaning under their
Speaker 1: own weight. He stumbled towards a blaster that had toppled
Speaker 1: out of a supply box, snatched it up and aimed
Speaker 1: not at spork, but up up at the weakened support above.
Speaker 1: He fired. The beams soared through the air, slicing through
Speaker 1: the final connecting edge. The last support gave way with
Speaker 1: a tortured shriek of metal for one suspended, breathless instant.
Speaker 1: The fractured ceiling high above the mech like a held judgment.
Speaker 1: Sparks camrai widened, lens, clicking frantically as warning lights flared
Speaker 1: across his cockpit. Now he began six arms, scrambling across controls, prosthetics,
Speaker 1: wiring as he tried to reverse to boost to anything,
Speaker 1: but it was too late. Steel beams tore free stone
Speaker 1: slabs followed. The entire section of the roof came crashing
Speaker 1: down in a deafening avalanche. The first impact buckled the
Speaker 1: Mech's shoulder, snapping the rotary cannon clean off. The second
Speaker 1: drove it onto one knee. The third buried it completely.
Speaker 1: Sporks screamed as the cockpit canno be shattered, his voice
Speaker 1: dissolving into choked gurgling sparks erupted in violent bursts. One
Speaker 1: of the mech's arms clawed upwards through the falling debris,
Speaker 1: grasping at nothing. Then a final crushing blow, Silent stepped
Speaker 1: the mech vanish beneath twisted beams and slabs of concrete,
Speaker 1: entombed inside the very structure that it had once roared.
Speaker 1: Silence fell, broken only by the settling dust and distant
Speaker 1: crackles of fire, the blast that slipped from sweet trembling
Speaker 1: fingers clattering uselessly against the floor as his chest he
Speaker 1: for air, then his mind finally caught up with what happened.
Speaker 1: He staggered through the settling dust and fell to his
Speaker 1: knees Besides Mox's broken frame. He huled him upright as
Speaker 1: carefully as he could manage, propping him into a sitting
Speaker 1: position against a half collapsed pillar. What's he shouted, voice cracking,
Speaker 1: Are you are you? Are you functioning? Mox's eyes flickered
Speaker 1: for a moment. They were dull, unfocussed, Then they narrowed
Speaker 1: slightly as systems crawled back online. Don't worry, sir, nice,
Speaker 1: he rasped. The voice was thinner, now distorted, Metal grinding
Speaker 1: faintly beneath it. He'll hev be fine, just need some repairs.
Speaker 1: The attempt at a smile was crooked, one side of
Speaker 1: the jaw hanging lower than it should. Sweet felt his
Speaker 1: composure fracture. Tears prickered at his eyes before he could
Speaker 1: stop them. The batter was over, the noise had stopped.
Speaker 1: He was alife hit him in waves so strong it
Speaker 1: left him dizzy. Before he could think better of it,
Speaker 1: he poured Mocks into a tight embrace. The lichen froze,
Speaker 1: one remaining arm, hovering awkwardly before giving Sweet a stiff,
Speaker 1: uncertain pat on the back. H Sweet, he said, carefully,
Speaker 1: I'm aware you're experiencing emotions, but I required tools and
Speaker 1: probably several new internal components. Sweet pulled back at once,
Speaker 1: flushing right, yes, of course, apologies, He scrambled to his feet,
Speaker 1: Just tell me what you need. The next hours passed
Speaker 1: in a blur of smoke and scavenging. Sweet ran back
Speaker 1: and forth through the ruined workshop, hauling scrap, wiring, plating
Speaker 1: anything Mocks requested. He returned each time to find Mox
Speaker 1: hunched over his own exposed chassis, welding torch sparking as
Speaker 1: he fused metal to metal with steady practice movements. He
Speaker 1: worked without complaint, rewiring what he could reach, sealing breeches,
Speaker 1: replacing shattered parts with whatever functional substitutes they could find.
Speaker 1: The massive hole through his midsection slowly shrank beneath layered
Speaker 1: plating and careful reinforcement. I may need a profession nor
Speaker 1: to look at this eventually, Mox muttered, at one point,
Speaker 1: adjusting a cable with precise fingers. There's only so much
Speaker 1: you can do by yourself. Sweet watched, still shaken, still
Speaker 1: raw machines. Sweet remembered Mok, saying, people are just machines
Speaker 1: made of different parts. You could have let me die.
Speaker 1: Sweet heard himself say the words felt raw on the
Speaker 1: way out. I was useless. You would have fared better
Speaker 1: than me. Don't say stupid things, Mox muttered, tightening a
Speaker 1: wire with slow, deliberate care. Enough people have died because
Speaker 1: of my ambition. I wasn't about to add you to
Speaker 1: the list. But no, butts. Mox shot him a look,
Speaker 1: and besides, I believed in you. You've got that spark
Speaker 1: most don't. Sweet's gaze drifted to the exposed wiring in
Speaker 1: Mox's torsa. The faint hum of systems recalibrating. Mox noticed.
Speaker 1: I'm sorry I didn't tell you, he said. After a moment,
Speaker 1: he sounded smaller. It's just he paused, searching for the
Speaker 1: right words. In my experience, people don't really trust machines.
Speaker 1: Sweet sat down beside him, the fight finally draining out
Speaker 1: of his limbs. I can't imagine it's easy, I think,
Speaker 1: Mok said, jaw tightening as he fused the plate into place.
Speaker 1: I feel I heard the same as any man. He
Speaker 1: flinched slightly as a spark caught. I was just assembled differently.
Speaker 1: Sweet hesitated. Spork said he'd bought you. Mock's expression hardened.
Speaker 1: My creator sowed me to him years ago. I worked here,
Speaker 1: built his toys, dug his tunnels. A beat slave is
Speaker 1: the cleanest word for it. I guess your creator, Sweet
Speaker 1: asked quietly. Mok shoot his head. I don't remember much,
Speaker 1: not really don't know why I was made. He sealed
Speaker 1: the final gap in his plating, metal hissing as it cooled.
Speaker 1: The repair was rough, functional, not elegant. But I saw
Speaker 1: what was happening here, he went on, saw the injustice.
Speaker 1: Figured if I was built with certain advantages, I might
Speaker 1: as well use them. A faint smile ghosted across his face,
Speaker 1: and so I did. He looked up at Sweet. We
Speaker 1: made a difference to day, Sir Knight. Then the expression faltered,
Speaker 1: memory catching up with him. His jaw tightened slightly. I
Speaker 1: only wish the others could have lived to see it.
Speaker 1: Silence settled between them. Sweet reached out and rested a
Speaker 1: hand on his shoulder. I'm sorry, he said, he deserve
Speaker 1: a proper funeral, Mok said quietly, Corrigan too. Sweet nodded once.
Speaker 1: No argument. For a moment, they sat with it. Then
Speaker 1: Mok shifted, as if forcibly prying his thoughts away from
Speaker 1: the dead. So he said, what now, Sir Knight. Sweet blinked,
Speaker 1: what do you mean you wanted the galaxy? He said, freedom,
Speaker 1: something bigger than following orders, a faint tilt of his head.
Speaker 1: I did promise you that much. Sweet hadn't truly thought
Speaker 1: that far ahead. Surviving had taken up most of his attention.
Speaker 1: But now the idea returned, vast and frightening and bright,
Speaker 1: A life beyond Gastrovia, beyond kings and warlords. But how
Speaker 1: he asked, spor keeps a private vessel Mok said, pushing
Speaker 1: himself to his feet. Emergency escaped ship not docked at
Speaker 1: the main space port, means it won't be caught in
Speaker 1: the lockdown. Sweet stood as well, wincing slightly as his
Speaker 1: side poured. And what about you, Mok shrugged. We've my
Speaker 1: crew gone. I'll have to work something out. He didn't
Speaker 1: sound convinced. Come with me, Sweet said the words, leaving
Speaker 1: him before caution could catch them. Mox paused, excuse me,
Speaker 1: don't you want answers? Sweet pressed about your creator, about
Speaker 1: why you were made. Don't you want to see what's
Speaker 1: out there? Mok stared at him for a long moment,
Speaker 1: then slowly a grin spread across his face. Are you, sieur,
Speaker 1: you want to travel with me? He asked? After all
Speaker 1: of this, especially after all of this, He let out
Speaker 1: a load chuckle. Well, well, sir Knight, that is a
Speaker 1: tempting offer. He extended his repaired hand. I think I
Speaker 1: might just take you up on it. Sweet smiled and
Speaker 1: shook his hand without hesitation. The future was still vast,
Speaker 1: still dangerous, still wildly uncertain. In all the practical ways
Speaker 1: that mattered. There would be new worlds, new wars, new mistakes,
Speaker 1: waiting patiently for him out there. But the uncertainty that
Speaker 1: had once hollowed him out, that gnawing, directionless doubt, was gone.
Speaker 1: He wasn't fleeing from something anymore. He was stepping forwards
Speaker 1: on his own terms.