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Speaker 4: You are listening to table story.
Speaker 5: Hello, everybody, Welcome to the stream.
Speaker 3: It's then the dust veil. We're back after a week off.
Speaker 6: I spent a week off, Hey.
Speaker 3: Energy, Energy two weeks?
Speaker 7: Is it one week off?
Speaker 3: It was? Wasn't it two weeks? Last week? Was it
two weeks?
Speaker 7: I don't know.
Speaker 8: It hasn't No, it has been two weeks because we
didn't play last week. Oh yeah, we didn't play last
week because that's.
Speaker 3: What she left. Yeah, well it's one week off of
the show. Yeah, ruins everything as.
Speaker 9: Don't jinx me. Lash and I are the only ones
that have not died yet.
Speaker 7: Correct, It's impossible to die if you don't play the game.
Speaker 9: I see now you know why I didn't play last week.
Speaker 7: Manilias is a new goal, get rid of the Witnesses.
Speaker 9: Yeah, oh they'll they'll do it anyway, Genius.
Speaker 8: Hold on, Yeah, nothing nothing, I'm just I'm being me straight. Jay,
it's I'm going to get you banned.
Speaker 3: Please do so. Way too busy to be a streamer.
Speaker 9: If Brad kills like one or two more of us,
can we just call him whack Quoto.
Speaker 4: He's basically whack quoted at this point.
Speaker 3: This has been a very whack world campaign so far.
It's been pretty rough.
Speaker 8: Okay, we played D and D with whack or not
D and D, but another system, which is City of Missed.
It was really fun, but whack. Like at the beginning
of it, he's like, yeah, I've killed Peachy Pixel eighteen times.
Speaker 3: Oh he killed Peach within like the first minute of
one of their campaigns.
Speaker 10: Once did he pull his necklace of teeth out of
from under his shirt because he keeps?
Speaker 11: Yeah, disturbing.
Speaker 3: He had he had them climbing a mountain or something.
At the beginning of one of their campaigns like episode
one at the beginning and Peach's character rolled to one
and any other DM would have been like, oh you
slip and grab on, you know, give me a whack.
Was just like you fall off the mountain two d
hundred fucking like whoa, and yeah, you just killed his
character like straight out episode one.
Speaker 4: That's totally a whack thing to do. As well.
Speaker 3: I'm always like you kind of have that like flashing
respawn thing in episode one that you get right right
side scrolling. Nope, not if you're waking. Pretty much, never
die unless you die on purpose because I've made it
be part of the story, which is a good idea.
Speaker 8: Purpose and you all die suicide by fellow party member.
Speaker 3: You just the whole thing take place in like dead
you know there you go so aspiring dms out there
you can have that one. That's a brad off cost idea.
Speaker 10: Gold right there, it's a golden gift.
Speaker 11: How was twitch con those who you did go, It.
Speaker 4: Was okay, it was all right. Like I said before
the call, it was bitching that.
Speaker 8: The the convention, the the tabletop section was like gros
grossly small. Let me see, like hold on this on
the screen right here like the size of the convention, right,
the tabletop booth was like way in the back over here,
and it was just like this big like the creative
section and twitch is like killed off creative.
Speaker 3: Right.
Speaker 8: The creative section was like this big, super badass fucking
one of the best parts of the event.
Speaker 3: And then the.
Speaker 4: Little tiny tabletop one.
Speaker 10: Was it really a single booth?
Speaker 3: It was?
Speaker 4: It was one booth.
Speaker 3: The thing that twitched on really wasn't really one booth
or was it one booth? And then just an open
space around it and as you approached it, and it's
like imagine no, it was.
Speaker 8: It was like one dude working the booth and they
were they were selling a couple like copies of the
Dungeon Master's Guide and players Handbook, like I think it
was Wizards of the Coast that was running it. But
mostly it was like magic cards and and and like
a space for people to play magic and magic play
mats and deck boxes and such. There was just like
one little shelf dedicated to D and D and they
didn't even have like dice to buy there.
Speaker 4: There was one thing of gravity dice that you could buy.
Speaker 3: Weird, because they've been going on about how like so
flourishing on Twitch.
Speaker 9: Yeah, they'll always be the masses, man, the normy's are
always going to be behind all that stuff though, because
D and D, I mean I would say, I guess
LARPing would be the next step in nerddom. Yeah, I
mean we're we're pretty high up there on that. Also,
what was it the one thing that Jay was saying too,
which I'm gonna lump into gaming as a whole. That's
the thing that Twitch con needs to work on. I
think everything else is pretty beautiful, but there's there's no
game to have showing off games Like you go to
a pack or another con and you know there's huge
indie section and some other games you go up and
talk to them that that's under two. There's like six
to seven companies that just grab Gigano stages and that's
a majority of it. Yeah, and then the fifteen energy
supplement booths due.
Speaker 4: The g Fuel booth actually wasn't that bad big Yeah.
Speaker 9: It's It's funny because as as someone that's had been
around a lot of supplements throughout years, I would I
walked up to the booth without even knowing it. I
just smelled it in the air. The chalk, so I'm
sure it's great. I know nothing against G Field, but
you can smell supplement powder.
Speaker 10: Sorry, if you sponsor, you can smell the supplement powder.
Speaker 3: Yeah, you can smell it.
Speaker 9: It's like if you ever go up to someone that
spray tans, you can smell it like ten feet away.
It's like it's like a burning smell. Or if someone
tans accessively and uses like collusions.
Speaker 10: Like cookies or something.
Speaker 9: No no, no, no, no, no.
Speaker 10: Okay, not coconut.
Speaker 4: I just stopped at like the G Fuel booth.
Speaker 11: I would rather smell like I'm burning than smell like coconut.
Speaker 8: Every every time I was like, oh I'm tired, I'd
like run to the G Fuel booth and grab a
quick thing and like just down it. Because they just
they just have these like those those hotel esque things
where it was like you just walk up.
Speaker 4: And you pour the water and then yeah, can.
Speaker 8: You guys hear that fucking echo because I can't. I'm
trying to figure out where it's coming from.
Speaker 7: I don't hear an echo. It just feels like everyone
is ridiculously loud today. I don't know if that's yeah,
that might be imagining that is my your.
Speaker 8: Your mike is fine there. I'm just yeah, yeah, I'm
trying to figure something else.
Speaker 7: The echoes one by one. Tuesday is Tuesday is normal.
Everyone else is like stupid loud for some reason. Good.
I mean, I'm I'm thinking it's just because I have
earbuds in instead of my headset, so maybe the volume
levels or.
Speaker 12: Might be y be that.
Speaker 4: Yeah.
Speaker 7: Actually got a giant I got a giant tub of
G fuel. The Lyrics Lyric flavored G Fuel. Actually, I'm
kind of concerned because I don't know what flavor lyric is.
Speaker 11: You know, I haven't.
Speaker 7: I haven't opened it yet. I'm I'm assuming I'm gonna
find out like the flavor of Lyric, which will be
in an interesting experience.
Speaker 3: Each packet contains a thatch of Lyrics hair.
Speaker 7: Yes, and it's not from his head.
Speaker 4: It is from his nostrils.
Speaker 8: What the fuck it's it's from his tongue. He's got
a really hairy tongue. That's just it happens. That's what
happens when you drink too much G fuel. Guys, Yeah,
you get a hairy tongue.
Speaker 7: Some some supplements will put hair on your chest. This
one puts hair on your tongue.
Speaker 3: Whatever it touches.
Speaker 4: Jesse did.
Speaker 8: Did six Seal find you at the con? The guy
he was he was handing out the miniature, He did, Yeah.
Speaker 7: Did, And he gave me a miniature which I don't
have unpacked with It's in with all my other nick
knacks and collection.
Speaker 8: Shout outs to six Seal who found it, found us
at the con. Let me sign his player's handbook, Let
me take this fucking hill giant miniature, And was like, yo,
I love table story.
Speaker 4: Yeah, there was. He's a bad.
Speaker 7: Sign his books. He had me sign his book not
as fair Light but as Gotho and he was like
can you sign for Gotho and and put a quote
in the book.
Speaker 4: It was it was like was it okay?
Speaker 7: Yes, okay okay?
Speaker 3: And I was like, do you want me to sign
this goo or remis?
Speaker 4: I love Brad.
Speaker 8: You didn't get one because you didn't fucking go go
to packs East. We'll have our own D and D
booth and we'll be those guys that stand there.
Speaker 13: Imagine a world.
Speaker 7: As people walk by, world where I have friends.
Speaker 8: Three ten minutes, you'll just hear the ever flow to
the ever flow. That's what the it's really it's just
now I think it's just Brad said, and they're like, sup.
Speaker 11: Yeah, it's me explaining what they looks like.
Speaker 3: Yeah, it's purple and white.
Speaker 14: Come on, it's like magic. He's under the ground. All
the magic comes from it.
Speaker 4: Whatever.
Speaker 8: People are like, oh wow, this has gotta be about
D and D and Brad's like, let me tell you
about the existential crisis I'm going through today, and human
life is futile and everything we do is fundamentally meaningless.
Speaker 7: Sit the fuck.
Speaker 9: Down, man, all right, Yeah, we are, without spoiling anything.
We are kind of going out of the frying pan
into the dragon dragonfire.
Speaker 10: Yeah we are.
Speaker 7: We are going to have to have a table story
panel at con at some point, like just like like
a two hour, one shot.
Speaker 4: Yes, I've been wanting that for so long.
Speaker 9: Honestly, at the next switch, gon you with your the
momentum you guys have already you could have it in
twenty eighteen.
Speaker 7: I actually got it.
Speaker 8: I got like a little wrench, like we're talking like
six to eight right there.
Speaker 3: What do you mean?
Speaker 10: What do you mean?
Speaker 7: Like it's the momentum you currently have, just email the
constep you want to reserve a time block and be
done with it.
Speaker 3: But who gets to the d m.
Speaker 7: Oh, I don't know any good dm So that was
like a double burn because I've dmow never wants.
Speaker 3: His character Roger. Roger comes back up and starts fighting again.
It seems that Roger's soul is unable to be ever flow.
Speaker 13: He's trapped in the ever flow.
Speaker 4: He's trapped to a gem in the bottom of the Underdog.
Speaker 13: What will you do?
Speaker 3: A small hamster falls out from your bottle and this
will never end anytime we get hit.
Speaker 8: Oh, just a hamster, like a wild magic sorcerer. But
every time he cast a spell of hamster, the.
Speaker 3: Spell doesn't go off. That's the wild surge one through one.
Speaker 7: Just that you get the hamster instead of the spell
effect cast create water.
Speaker 4: Okay, well you create a hamster, a hamster.
Speaker 7: I would like to eat. You blessed them with a hamster?
Speaker 3: Yeah? Roll a one D one Yeah.
Speaker 9: So if you if you had something like that former
rule stand rule standpoint.
Speaker 3: Now we're shooting cheap.
Speaker 9: If a one D one minus one or like minus two,
if you did negative damage, would it healed?
Speaker 3: I don't think it does, right, No.
Speaker 4: It would hurt you.
Speaker 13: The hamster would fly.
Speaker 8: This can't out if you guys, you guys played Gigantic,
the character Tito who throws the mouse at someone. It
would fly, hit him and then come back and it
would just hurt you the entire side. That's what That's
what a hamster one D one mind as one would do.
Speaker 6: It.
Speaker 4: It'd be zero damage to you plus one hundred.
Speaker 3: You should, you should. You should send that to Wizards
and have them put it in They.
Speaker 8: Hey, Mike Morles, Mike Morals, let's let's talk about a hamster.
Speaker 15: Class got a really pun thing to discuss. If you
throw a hamster at someone and it doesn't.
Speaker 10: Do enough that much specifically about hamster.
Speaker 8: Mikeyeah, this is why we created five.
Speaker 3: You can never leave this room.
Speaker 8: There's like people that tweet Chris Perkins like the weirdest questions,
like question if I transported my players to the Sun,
how much damage would it deal? And he's got like
the answer to right, He's like quick reply ten seconds later, Yeah,
it'd be twenty D ten damage upon rival, and then
an extra twenty D ten every second they spend on
the Sun.
Speaker 13: It's like, how are the rules for this ship?
Speaker 7: You come up with the answer is there's no one
to contest his opinion. Yeah, you say whatever he wants.
Speaker 8: That's true, that's true. Whack actually got to meet Chris
Perkins at twitch Con and he was like showing it
off to us.
Speaker 4: He's like, look, I got a fucking picture with him.
Speaker 3: Only only famous picture I got a Twitch Con was.
Speaker 7: Meeting Gero, Who's like, he is like the guy that
did pretty much the entire Final Fantasy series.
Speaker 4: Biggest smile I've ever seen you do.
Speaker 3: It's the only intentional smile I've ever had, for it
almost killed him.
Speaker 4: You certainly hurt a lot, like bulging, like a horn attack.
Speaker 7: I had to run outside and just have someone hoes
me down with the fire extinguisher calm down.
Speaker 8: Pretty lame fantasies, Uh, Final Fantasy Ship, he says, as
all of his campaigns are Final Fantasy.
Speaker 11: They have Materia as the fucking batches.
Speaker 4: I just thought those were balls. To be honest, they are.
Speaker 11: I'm just I'm just claiming material.
Speaker 4: Now so Twitch doesn't ban. Yeah, yeah, you guys want
to play.
Speaker 9: Wait wait, I don't know if this is real or not,
and I don't want to spark a ten minute conversation.
Amazon key is a new service that lets couriers unlock
your front door.
Speaker 4: Yep, yeah, that's the thing.
Speaker 8: Yeah, and just invite them right the fun I mean
to be honest, I'd probably let them do it.
Speaker 4: I don't care if it was I.
Speaker 8: Would let him do it because they're gonna they're gonna
get sued six ways to fucking Sunday a single thing.
Speaker 4: Yeah.
Speaker 8: Absolutely, run fourteen background checks on one sixteen year old kid, Like, what.
Speaker 16: Did you do on the day of Tuesday, October the
twenty eighth.
Speaker 10: Yeah, it was working.
Speaker 3: Well.
Speaker 10: I don't see Amazon a lot of money, but yeah,
that's true.
Speaker 3: That has to do that.
Speaker 10: I looked in an apartment. I would, but I don't
need to. They can just leave it on my porch.
Speaker 3: That being said, my dog would kill every single one
of them exactly.
Speaker 8: Your dog is like literally it's the size of a
Buve campster dude, Like it couldn't.
Speaker 4: Heal them.
Speaker 10: Like a rocket demon.
Speaker 3: The problem is he's only half dog. He is part dog,
part shadow demon.
Speaker 6: So like the dog part is fine, that's great, familiar.
Speaker 4: Four am in the morning, like when he needs food,
like feed me, human talks.
Speaker 3: Like he invades My mind was, actually, we get on
board with some shadow demons. Get it, get on board
because there's trains in the campaign. We're not going to
make it to betray alive.
Speaker 10: Pretty good.
Speaker 3: Maybe maybe some shadow demons, if everybody asks nicely, I
might provide them. I like shadow demons a lot, actually,
and I quite often use them. How about we add
something in right now? They are good. Good job guys,
they came everybody shadow demons.
Speaker 11: They should be easy for a big old.
Speaker 7: I don't even know how shadow work we fucked up.
Speaker 10: I don't think we want to find out.
Speaker 9: I never get into campaigns long enough to see the
middle level demons. I just know there's tarask and goblins.
Speaker 3: I don't know what's in the middle.
Speaker 13: That's all.
Speaker 4: That's all a dn D.
Speaker 3: We fought something like a couple of weeks ago, and
I had no idea. They're like, don't know, don't mat.
Speaker 7: I was like, I don't know what this is.
Speaker 3: Okay, we'.
Speaker 10: I have no idea.
Speaker 3: What you didn't even fight?
Speaker 11: It really was that the elk.
Speaker 4: That was the that was the gorilla fucker that we.
Speaker 10: Eat Okay, yeah.
Speaker 11: The elk thing was fucking flying motherfucker.
Speaker 3: Yeah.
Speaker 10: On the trees. I don't remember what he was called, but.
Speaker 8: That was that's that's the official name that they came
up with, was fucking flying motherfucker.
Speaker 4: Okay, that's the internal name.
Speaker 3: They weren't.
Speaker 7: Those weren't demons though, were they. No, they're just like
an airborne moose. They're not.
Speaker 4: Terrifying.
Speaker 13: You're kidding me.
Speaker 7: Literally, you just turned around the ear.
Speaker 3: It's just a moose. Guy hard.
Speaker 4: Those things are scary enough when they were.
Speaker 10: Three different beasts and one now they had some other bullshit.
Speaker 4: It was like a wife room.
Speaker 8: But they were too lazy to make another wi urn subspecies.
So they're like, it's just a flying deer.
Speaker 3: Precisely. Yeah, uh, I can't remember. I think I deleted
convinced I would never use them again.
Speaker 4: I think terodactyl. Should we play the game, Brad, where'd
we leave off last week?
Speaker 11: How about you go on this map and get you
back into it.
Speaker 3: This is the world, didn't we.
Speaker 7: Didn't we leave off like beck in the initial cave
bird of the system or the part of the tunnel system.
Speaker 3: So you guys went into the under dust, the under
dark of dust Bell you went down with the intention
of creeping away from Sin River said that the dragon
which was pursuing you wouldn't find you. And you went
down there for a day and then came back because
it was too hot. You came back out of the
under dark. Because Carlias had himself suffocated to death by
a sand shambling sand essentially also sit by and.
Speaker 7: An Eldrich blush, a shambling lizard.
Speaker 3: And a thunderwaveway he was hit by a thunderweight by
strings and hit by an Eldrich blast from Vasilius as well,
but we don't talk about that would just put the okay.
Speaker 7: I don't think.
Speaker 11: I don't think Vassilia is aware that he hit him. No,
probably not, No, only no one is.
Speaker 4: I feel like you'd be more angry at yourself if
you knew that.
Speaker 3: He would be.
Speaker 7: He'd be pretty upset if he knew. But I don't
think anyoneyday that could tell one. You had one job.
Speaker 3: You so deciding to backtrack, head back to Sin River,
creep out and slip onto the next train. You guys.
Speaker 11: Were you did so you made it back out.
Speaker 3: There was no immediate dragon that just was clearly swooping around.
It seemed like sin River in the twenty four hours
you were underground? Did settle down again? There's no ancient
green dragon flying around, Vasilius. You crept out by yourself
to go and check on the potential train situation.
Speaker 7: Correct, uh, and.
Speaker 3: What you found or what you find is a train.
There is a train in the train station right now
waiting to go. Do you have the training? I can't
see it in the bag. I don't.
Speaker 4: I don't know where the fun that went.
Speaker 3: That disappeared like a month ago. I really need that.
Speaker 7: I haven't.
Speaker 3: I haven't used it in so long. I might make
my own train.
Speaker 10: I've got one from trains as well, but I just
never have it. I'll put it.
Speaker 7: Here, so gotcha, I will, I will approach. I'm using
like the hidden past that bypasses the lift and all
the guards and such.
Speaker 3: Correct. Well, you you guys, you vasilius. No direct route
underground that brings you out in front of the train station.
Speaker 11: So there's a hole over here somewhere, right.
Speaker 7: Okay, So like having having taken that path, and I'll
just walk directly to the station because I presume there's
no one that can stop me. Correct and just ask
them once it's train leaving, is the conductor nearby give.
Speaker 3: Me perception checks and dice for the lulls. Dice. Hey, yeah,
you can very clearly see the conductor again. It's a
Gnomish fellow, very small, but he's wearing the familiar sort
of uniform that the Gnomes wear as the conductors. It's
kind of a mixture of a set of robes and
like a classic train driver cat and hat, very blue
and white in color, relatively well made, pretty obvious. He's
just waving people past. The train doesn't appear to be
very full. There isn't even a lot of people moving
cargo onto it. There's a couple of half hawks pushing
a couple of boxes onto the back, but there is
no real traffic here. It's pretty pretty much.
Speaker 7: And the train the engine hasn't even started yet, and
they would have to take a while to start it
up if they were trying to leave right now.
Speaker 11: The engine has started yet, Oh, the engine is started.
Speaker 12: Okay.
Speaker 3: You can see the driver and the water makeup beginning
the initial preparations to leave.
Speaker 7: Oh okay, So I'll walk up to the conductor and
say when are you departing with this train?
Speaker 3: The conductor jumps out of his skin, frightened for his
life for a moment, because he didn't notice you creep
up a very small little noome, smaller even than the
pre one. This is a different conductor. He's a he's
got little spectacles on, and he seemed to have been
looking at something in one of his hands, and as
he jumps, it flies out and lands.
Speaker 7: Can I can I try to snatch it?
Speaker 3: Yeah, give me a sleight of hand.
Speaker 8: Yeah, yeah, yeah, you catch it.
Speaker 7: I just handed back to him immediately.
Speaker 3: Yeah, it's a little rounded metallic object. He snatches it
out of your hand.
Speaker 14: The first fla what's what's your what do you want?
Speaker 7: I have a large party that will need to board
the train. I'm just wondering how long I have to
get them all up here.
Speaker 3: Ronald seems, and he pops open the weird metallic item
that he had.
Speaker 11: The top flips open.
Speaker 3: He looks at it and says, you have precisely twelve
minutes to get up here, and from.
Speaker 7: Twelve twelve minutes.
Speaker 14: Twelve minutes, and ruble a little bit precise little toron
of notes.
Speaker 7: I'll be right back. Just fucks sprints down there to
go crab the others give me, just give me how
actually I actually, actually, before I do that, how long
did it take me to get up there?
Speaker 3: Is?
Speaker 7: Twelve minutes?
Speaker 3: Is gonna be cutting it super close. It took you
twelve minutes.
Speaker 7: So if I run back to get them and then
try to come back out there, I probably don't have time.
Speaker 3: You probably walked stealthily for the majority of the journey.
Speaker 9: Hit.
Speaker 3: I'm actually the dragon was getting you.
Speaker 7: Okay, So I'm gonna like take off and then realize, actually,
I might not be able to get back up. You're
in twelve minutes, So I'll turn back around and just
and try to persuade him and just tell him, you
know what, it looks like. Your train's not particularly full.
You'd probably make more if you waited an extra few
minutes while I go retrieve my companions because we're going
to need the six or seven tickets.
Speaker 3: Give me a persuasion check. He looks at his little
metallic object again.
Speaker 13: Oh, I don't know about that.
Speaker 14: I'm act a little precisely on time. I'm a very
meticulous conductor. Perhaps you could grease some real So when.
Speaker 7: He holds out his hand, okay, you know what, I
will say, all right, to hold our spot and I'll
give him. I'll give him forty gold pieces and say
that's just for you, and we'll come back and we'll
also buy seven tickets.
Speaker 11: He places some the coins in a pouch and says.
Speaker 5: Perhaps I can hold for another twelve minutes on top
of the twelve minutes, but not a moment learner.
Speaker 7: Excellent, I'll be back momentarily, and now running down after them, all.
Speaker 11: Right, give men athletic check. See how far you run?
Speaker 3: Not very fast? You meander off with your little squat legs,
pushing and pumping.
Speaker 7: As long as it's faster than the walking speed I
had getting up there.
Speaker 3: Yeah it is, and it probably looks a bit like
what was that snoopy kid that would run along?
Speaker 7: I don't know, Vasilius. Vasilius does not excel at sprinting.
He's not he's not a natural sprinter. We're all about
that long distance running.
Speaker 3: Yeah you do. You do a skidaddle and head back
to the little hole that you're very familiar with, and
back down into the cape system that again you're relatively
familiar with. It's the upper levels that sort of lead
all the way down underneath sin River and then eventually
out towards the gorge. About halfway between the train station
and the exit is the area where you guys come
up through that ladder, and there was the exit or
entrance to the under dark where all of you or hm,
I would say, oh, actually, uh, one of them is dead.
Two of them are dead. Raja dead, Raja dead.
Speaker 11: Carlias, strings Odd and Lash are waiting.
Speaker 3: You guys.
Speaker 4: I assume we're just waiting there, yeah for him. Yeah, yeah.
Speaker 7: Vasilias is running down there, and he doesn't even get
all the way down there. As soon as he can
make visual contact, he just telepathies like down to them,
and it's like, we need to leave immediately. The train
is about to take off right There's there's no sign
of the dragon overhead. I presume we were down there,
what almost two days. He probably got bored of flying
around looking for us, so we should be clear to
run to the train.
Speaker 10: I just grabbed my bag and dash.
Speaker 3: Yeah.
Speaker 4: I'm immediately grabbing Carlias's body and carrying it and running.
Speaker 8: Uh, doing that like I'm five minutes late for school,
hand and bag in hand kind of type deal and
just running.
Speaker 3: Okay, everyone give me athletics checks. If you're carrying a body,
you have disadvantage. I have a cat here, she won't.
You're carrying a body in real life? In real life,
well not.
Speaker 4: Just cancel it out.
Speaker 3: Now you get it means you roll four times and
take the list.
Speaker 7: Oh perfect, there we go.
Speaker 4: Well I ditched the I R L body, so we're good. Sixteen.
Speaker 3: Uh yeah, you guys make a skied addle all the
way through this cave system. Probably pretty much. You would
have to rely on following for Celias and keeping up
with him. It's not too difficult. His little legs don't
go too fast. Lash lags behind a little bit for
some reason. You give me a perception check Lash.
Speaker 10: Yeah, I'm still a little probably worried about guard junk.
Speaker 3: Just as you are about to fall into a trap,
you leap over a small hole in the ground, which
most definitely would have either broken your leg or slowed
you down long enough to miss the train. You you've
just spot it and avoid it.
Speaker 11: It's not even a it's not even a deck save.
Speaker 3: You just see it and continue following the others lagging
behind a little discombobulated arden. Also if you had a
metal break at the end of the last episode.
Speaker 4: Yeah.
Speaker 7: So, although.
Speaker 3: Although you you are able to keep up with the others.
You're a little slower, maybe strings of trained soldier pushes
forward and Vasilius knows his way, so you guys head
back through this system. Eventually you come to just this
this incline which kind of spirals a little bit and
then leads up to a very weird looking hole which
when you pop out the top you know it's this
sort of relatively well concealed around a bunch of rocks
and moved sand and boulders that these smugglers use to
get in and out of town without having to pass
the lift people or smuggle in any weird things that
people want like human dead party members. Pretty simple, pretty
easy to get out. The conductor sits on the train
station ahead of you. Again, there's not very many people around.
Speaker 7: There's just.
Speaker 3: A couple of half hawks which seem to have done
their business for the day, and they've sat down at
an outside table. This train station, again is little more
than just an outside wooden structure that just sits way
out in the middle of the desert, kind of away
from Sin River. The sounds of Sin River in the
distance down in the gorge, far enough away that you're
not too concerned and that anybody would see you, even
the eyes of Oid in his dragon form would struggle
to see you this far away unless he was airborne,
and he definitely isn't. Middle of the day though pretty
fucking hot. These the train conducted. His little gnome is
sitting with his arms crossed, tapping a foot as you
guys approach, probably out of breath, lash, extremely out of breath.
Next to the train conductor is two coffins, and he
says it doesn't.
Speaker 5: Turn the ur of their part of the redut irons,
or just.
Speaker 14: Place them on those coffins.
Speaker 7: I just kind of I just kind of tell telepathically
to strings immediately.
Speaker 11: I didn't tell him that we had too dead. So
where did the coffins come from?
Speaker 4: I'm not sure. Maybe he had them. I have no idea.
Speaker 7: Uh, And then out loud and while I'm still telepathically talking, yeah,
I'm also going to say, do that hocus pocus you
do that makes people good at stuff?
Speaker 12: I don't know what you guys call it, ah.
Speaker 8: Inspiration, you mean, sure.
Speaker 7: Whatever it's called. I cannot afford to be out negotiated.
We don't have the money for tickets, and this guy
doesn't want to he won't let us want to work,
he won't want to let us on the train with
dead people and no money.
Speaker 8: I actually can't do that anymore today.
Speaker 12: You're so very useful.
Speaker 3: Verbally, verbally out loud.
Speaker 7: I'm gonna'm gonna like quietly cast guidance on myself and
then out loud to the.
Speaker 11: Conductors, just saying need excellent, that you are prepared.
Speaker 7: I assume you know, are there any like famous dwarf
in houses that live in I think I asked this
question before, but like Instant River, are there any notable
dwarven families? There is particularly rich ones.
Speaker 3: There is the Grimolf family, Okay, very rich as usual,
got rich through gambling, not through any real nobility, just
gambled their way to the top and stayed there, gotcha.
Speaker 7: So I'll just to the train conductor, Oh, yes, well,
I'm glad you're prepared. I assume then, since you were
waiting for it, you're you've already heard of what happened to,
you know, the the youngest cousin of the grim Wolves.
Speaker 11: And I'm pointing at Carlias.
Speaker 4: And holding him little small tiered.
Speaker 3: It was.
Speaker 7: It was tragic.
Speaker 13: Who would have thought, oh so brave he He looks
up at.
Speaker 11: The sort of dusty sand covered body.
Speaker 14: It's a grimbler. Are that explode?
Speaker 7: S yes, that's yes, that's why they've they've asked us
to transport him to us to Shallow Scar. They've they've
also agreed, thankfully, to cover the cost of the train,
if you'd like to send the invoice there, because obviously
we don't carry that much gold.
Speaker 3: I have a deception check.
Speaker 11: I'll use my my guidance on that one. So seventeen
a good one makes it, break it, he says, So.
Speaker 14: Where don't the gentleman have played for it when they
brought the Okay I suppose I can.
Speaker 7: They really want to not?
Speaker 6: You know?
Speaker 3: Just he keep it quiet. He flicks open his little
metallic object and says, okay, just get.
Speaker 2: Out of the truck.
Speaker 7: Okay, okay, we'll load Russia and Carlias into the two
coffins and load them on the train and then hop on.
Speaker 3: All right, So let's see, presumably, uh Arden, did you
have the body of uh Raja.
Speaker 9: I'm kind of trying to remember if Rajah was pretty
much banished from this plane. More or less, it seems
like he we beat his body down again.
Speaker 3: I don't. We killed killed, killed.
Speaker 7: Him and then resumed carrying him. Not mistake.
Speaker 4: I carried out the lad gave Carlias to Visellius, and
then yeah, I can carry both.
Speaker 3: I assumed that you were carrying in charge of him previously,
I probably can't be next to Raja. I would assume, okay.
Speaker 7: So Raja is not the strings was probably carrying him.
Speaker 6: Just yeah, we'll just wreck Konda that I carried Raja
and then sure, yeah, he my character wasn't in there.
Speaker 4: That's that's fair.
Speaker 3: That's fair.
Speaker 13: Two.
Speaker 4: Two of the half Hawk's come over.
Speaker 3: Once you load the bodies into the coffins strings, and
one of them says, what going in the back?
Speaker 7: Yes, we're in the back.
Speaker 17: One of them's a nobleman, is it right? But but
but but that's that's they want that kept quite just.
He has a bit of throwing boxes on. Don't throw
the box on.
Speaker 7: Be careful with this one. He's like, he's like slapping
the side of Karlsis coffin. Yet this just be careful.
Speaker 8: I'll it in the back with them and guard the body.
Has this custom of the royal guard of the House.
Speaker 12: Of what was it again?
Speaker 7: Yes, exactly, Grim love.
Speaker 3: Some sort of royal guard.
Speaker 4: Yes, I'm just gonna pull them men allion out.
Speaker 3: You get that.
Speaker 17: It's gotta be better loading boxes on. Listen, I can fight.
Maybe you could take me.
Speaker 4: Up, hire me, put in a good word. What's your name?
Speaker 3: Jacky?
Speaker 4: All right, we'll be back.
Speaker 7: That's his name? What's his name?
Speaker 3: The other one starts with h, take a guess hidden.
The other one goes Harold.
Speaker 4: I will put in a good word when I'm back
in sin River.
Speaker 3: They loaded coffins on, jump back off the train. The
conductor starts, busy and frantically walking up and down the
the train carriage. When do you guys step on so
our guess strings vicinities? Do you jump in the back
as well?
Speaker 11: Did you say, uh, yeah, I'll actually probably stay back
there with strings.
Speaker 4: I'm sitting on the coffin like yeah.
Speaker 10: I think if I don't know what the guards would
have to say about it, but I think if they're
going to accompany the coffins, I would, well, I better
we don't.
Speaker 11: We don't need everyone in the cargo hold.
Speaker 12: Just go take a seat.
Speaker 8: I mean, what happened last time you weren't with us?
But the cargo hold is every time we've been on
a train, it's been fucked.
Speaker 7: So what happened, like telegraphically again, what happened last time?
Speaker 8: Last time they were flying moose and they attacked us,
and the time before that seven ninjas.
Speaker 11: I thought that the flying creatures ninjas.
Speaker 8: You guys told me about the ninjas, yep Arden and
I spent like the moose fight was explaining that he
had tea with the titan and he was the hero.
Speaker 3: That was the whole fight, the whole night.
Speaker 18: It was and Lash and the conductor protons, and it
was and it was strings and Carlias having a good old.
Speaker 3: Happened the last time on a trink.
Speaker 7: As soon as soon as he mentions those, the ceilings
will go. You mean parrotings.
Speaker 11: I thought that they were only attracted to like the
the scent of raw meat.
Speaker 4: They like maple syrup as well.
Speaker 19: Interesting, they're like dire partins regular Parroton's only dire. I'm
gonna put I'm gonna put a hand on ard and shoulder,
and you should probably stay up front.
Speaker 4: You've just dressed water drinks.
Speaker 7: Yes, And I'm gonna telepathically to Lash, I want you
to stay up front and keep an eye on dot one.
Speaker 11: He doesn't seem mentally.
Speaker 10: Well, I'll reply back you're right, he does.
Speaker 7: And if anything goes awry up front, you immediately sprint
back and get me.
Speaker 10: Gotcha.
Speaker 8: I'm gonna telepathically to lat send back some fucking boobs
as much as you can.
Speaker 16: You got it.
Speaker 3: So you guys jump on the back of the coffin
and and lashing on, jump onto the main carriage with
the conductor. As you guys all jump on, the conductor
says better let another hits on the lash light softly
and come, come, come, come, sit down a seat, refreshments
on the waves that the other people on the carriage.
There's only three other people in this carriage with you,
a young man and a young woman who just look
pretty common. Again. Usually you see relatively rich people on
trains because they're the only ones that can afford it.
But when you do see more sort of common folk
on there are usually like delivering something or doing something
of that nature. There is also a very large, stocky built,
gruff looking dwarf who looks like he's been through the ringer,
terrible looking scar over one eye, and then the gnome
pushes you past them. Don't come and he wanders off
into the front area of the train where the actual
engine is. You can see through a little doorway that
there is a train driver, a human, and a water
maker who looks to be uh maybe an elf and
uh he closes the door, and then a few minutes
later the train starts to make a lot of noises.
Speaker 8: Just before we take off, I want to scribble on
a piece of paper and just like give it to
Harold and tell him to deliver it to what the
fuck was her name was it, Helga?
Speaker 4: What's the what's the the haffling?
Speaker 8: Be something?
Speaker 4: Brittannia Jesse? You were you were fucking her? What's her name?
Speaker 13: Ben Renna, ben Retta, ben Reddah?
Speaker 4: Thank you.
Speaker 8: Yeah, And just like Raja has perished or whatever, but
we're taking care of him. We're I'm gonna tell her
we're going to the Crimson City, not to whatever, and
we'll write again when he's.
Speaker 3: Okay, and just saying, so you write that on the message,
just on a piece of paper.
Speaker 4: Yeah, just hey, we're okay.
Speaker 8: Uh, Raja has perished, but we're dealing with it and
taking him to Crimson City.
Speaker 3: Okay, he says, right, So take that to Helga Britanna
and no.
Speaker 4: Just just Finn Renner. It's just Finn Renner. If you
meet someone named Helga Britanna, then.
Speaker 3: Tell her she should be in the.
Speaker 4: Somewhere in the city. I will pay you, I will
get you that job that you wanted.
Speaker 8: Just find her.
Speaker 4: Don't stop until you find her.
Speaker 7: Oh yeah, and I'll give him said you told her
it was a gnome. Though she's a halfling.
Speaker 13: I don't even have ten goal to give him.
Speaker 4: She's a no more halfling.
Speaker 8: Somebody short, she's very short, beautiful?
Speaker 3: Then yeah, how much do you give him? Nothing?
Speaker 4: Doing you nothing?
Speaker 3: He watches in the train, just.
Speaker 11: Just starts to slowly full the open side of the
the cargo hold.
Speaker 7: He's just watching you go.
Speaker 11: And as the train departs into the distance, he just.
Speaker 4: I mean, he could still deliver the message, you know's
what it says.
Speaker 3: I don't know. Good.
Speaker 7: Maybe he will if he randomly bumps into her, if
he randomly bumps into it, maybe he'll just remember what
the paper.
Speaker 4: Oh you're short, Hi, all right?
Speaker 3: The train begins to depart, lash and Arden. You sit
at a table. Yes, yep again like the train takes
a little while to build up speed, it starts to
pull it away from Sin River. You can see out
of the windows the the gorge that leads down into
the dry river basin that holds the pretty bustling town city,
though you don't really see too much. Maybe over the
far west hand side you can see some of the
buildings and things, some people moving around, but in general
it's pretty damn far away and down very low in
the river base. It just looks like a flat plane
that leads out in the distance. You can see the
mountains that split dust fail the continent, and the train
starts to head almost directly north. Once it starts to
pick up speed, the conductor appears again at the head
of the carriage. Let me give you I'm not going
to actually I'm not going to do that.
Speaker 13: I know exactly why.
Speaker 3: You look around you look around you and ninjas everywhere,
just ninjas everywhere. No, you see two these two. This
is young looking couple. I say couple. They look like
they're a couple, a guy and a girl, early twenties.
Human and the two of them look kind of excitable,
kind of happy. They're sort of speaking to each other
about all sorts of things. He says, Oh, I can't
wait till we get there, and she's like, yes, it's
going to be really, really exciting. We can start a
whole new life. And they're talking about something beyond them.
You catch the eye of a far more striking figure
in the form of Gamiel. What does Gamille look like
now that we see him?
Speaker 6: Connor Camille is currently sleeping, but he is adorned with
He has like half chain mail, half leather kind of
clothing at this point, but he also has like a
ranger's hood on just kind of keep the son out
of his eyes.
Speaker 3: I guess.
Speaker 4: I guess they could probably see the scar going down
his u his right eye.
Speaker 3: I assume he has an enormous axe somewhere nearby.
Speaker 4: As well, just laying down on his lap, both hands
on it.
Speaker 3: At the riding.
Speaker 7: Is he a dirf?
Speaker 12: He's like, he's a good dwarf.
Speaker 7: He's uh, he's definitely has spent too long perfecting the
dwarf voice.
Speaker 13: He doesn't want to play any anything else.
Speaker 3: Well, the thing was like the last was a southern one. Yeah,
the seven twenty Camille was my first dwarf. Dwarf Camille
Camille's accent might ring a little odd in dust Vail
difficult to difficult to place. He's probably from somewhere else
in the world of La Crin dust Vail, of course,
is the continent.
Speaker 11: There is a wider world out there. He looks rough
as ship.
Speaker 3: He definitely looks too rough to be somebody that would
take the train regularly, So what he's doing here might
He's the type of thing if you in real life
got on a train and there was just a dude
sat at the back, massive tattooed, just like scary motherfucker
looking Arnold from the Past train, exactly like Arnold from
the Past train. There they have what is essentially field
marshals or whatever they are that you get on planes.
On these trains just to I mean, these trains are expensive.
Everything that they're made out of is expensive, and people
quite often try and pilter things from them, or straight
up try and steal the train, because you could sell
a train for a lot of money to somebody who
would pay the right price scrap it down, So they
hire just thugs to support the conductor. Of course, the
conductor is almost always highly trained and sanctioned wizard. They
also have a cleric on board who can at least
make water almost every time, but sometimes they can do
other bits and bobs, but they bring in just a
little sort of bit of insurance. So you would assume
that either this character is going to at some point
on the train rob and kill you, or is there
as a sort of field marshal, Okay, yeah, no, I
was gonna say, what do you guys do? Arden and Lash?
Speaker 10: Yeah, while we're waiting for the aforementioned drinks to be offered,
I look at Arden and I'm kind of just studying
his face a little bit, and what do I see?
Arden trying to be surreptitious, but yeah, hoping you don't notice.
I'm trying to get a good look at him.
Speaker 3: Arden's out of it.
Speaker 9: Yeah he's he's not noticing anything and not he he's
honestly just sewed.
Speaker 3: Out behind you. The conductor starts to speak to the
two people. You just hear them in the distance.
Speaker 14: A drink I could drink, I can't let you some water?
Speaker 7: Are old enough to drink alcohol?
Speaker 3: Or for a selection of criscals, and the two the
two kids in the background are like, oh yeah, let's
let's let's have a drink. Let's have a drink to
celebrate yeah, all right, we'll.
Speaker 11: Get some so you can hear that in the background.
Speaker 3: Are they like eight or something.
Speaker 12: Like?
Speaker 3: They look like they looked like early twenties, but they
look relatively okay, So we're gonna have like toddlers running
around drunk.
Speaker 13: On whiskey, like what's the legal drinking age?
Speaker 8: And dust fail?
Speaker 3: Yeah, what's a drinking age?
Speaker 7: They look very fresh faced and naive.
Speaker 9: Yeah, yeah, unfortunately, I think still I'm tired of him
being in a funk. But he's still, unfortunately in a funk.
Speaker 3: I think God that that city was awful for him.
He's he's just he's zoned out.
Speaker 10: Yeah, so I'm gonna say to him, Arden, you you
look unwell. I mean, you look beautiful, but you don't
look happy.
Speaker 16: Mhmm.
Speaker 3: It just kind of smirks a little bit on just
one side.
Speaker 16: Just yes, but.
Speaker 10: We're leaving. We're going somewhere better, and we're gonna take
care of Russia and Carlias.
Speaker 16: Well, I mean they've already left, they are in someplace better.
Speaker 10: No, I mean we're gonna bring them back, you'll see,
and then everything's gonna be back to normal. I definitely
stumble over that word. And then you'll feel better.
Speaker 16: It'll be all right. I'm sure it's what could what
else could go wrong?
Speaker 6: Right?
Speaker 3: Yeah?
Speaker 10: Loath to tempt fate, but you're right. Can we get
some drinks here?
Speaker 3: The car pulls up next to you. He's pushing a
little cart along and on it is sort of glasses
and bottles on the bottom row.
Speaker 5: He says, perhaps such an untrust him in some water,
or if they're fooling up to that, we haven't very lovely.
Speaker 6: Selection of whiskies.
Speaker 10: I need you to send four whiskeys to the back
for for the guards, and we'll take I.
Speaker 14: Don't know if he's going to run to drink anymore.
He looks a little drunk.
Speaker 3: I think he's asleep.
Speaker 13: What are we painting him for?
Speaker 3: No?
Speaker 10: Oh no, no, no, in the back with the coffins.
Speaker 14: Oh of course, or components. Yes, there are guards.
Speaker 10: Either are guarding. Yes they are guards, Yes, guards guard
guards are Oh no, no, they're just guarding. Hmm anyway,
I think they're How about those four whiskys? And then
can can we have two waters here? Please?
Speaker 14: Well, that's very fresh water. I'm not sure that there's
that's a little chuk for my crops.
Speaker 11: And he passes out a very.
Speaker 6: Very clean glass and then also a very clean, uh
looking water to you, probably the cleanest what you would
have seen for a little while, definitely cleaner than the
water that was on the other train.
Speaker 3: He pushes his glasses up on his nose a little
round spectacles, and then turns and palls another one and
hands it over to you arden and says.
Speaker 14: Very fresh, fresh to doll.
Speaker 3: Yeah, he's gonna have to like pretty much shove it
into my hand.
Speaker 14: We'll run silver plus plus.
Speaker 10: Oh here, And for the whiskies, I can bring them
back myself.
Speaker 1: Ok I would put.
Speaker 3: It on now pause for whiskeys out. He says, there
was run off for the trystal, and there that was
the plow.
Speaker 10: Oh wonderful, sir.
Speaker 14: One girl onto one.
Speaker 10: Okay, and I just hand him to gold.
Speaker 14: Would you like a trail to carry.
Speaker 16: Them to the of the true?
Speaker 7: Yes?
Speaker 10: Please.
Speaker 3: It brings out a silver looking tray, shining, gleaming, perfectly,
binds it and places it down, and then places the
glasses on there.
Speaker 14: Okay, that's uh. I suppose I better where he does
work from him.
Speaker 3: He straightens himself up and pushes the cart down to
the other end of the train your meal, you feel
a small nudge on your shoulder, and then you hear
a small voice.
Speaker 14: Obscuse, mister Amira.
Speaker 11: Pushes you a little more.
Speaker 5: Huh hi, older, I'm sorry, conductor Elephant, all right?
Speaker 3: Sorry?
Speaker 12: What what did I say?
Speaker 20: Yes?
Speaker 14: I understand that you have not been on this train
very long, but perhaps you.
Speaker 16: Would like to drink.
Speaker 5: And also you're going to need you to be while
the train is moving at least aware of your surroundings
and close we are attacked.
Speaker 14: Last train that passed through here was attacked by partons.
Speaker 1: I I.
Speaker 14: I, oh god, that would you like a spirit supporter
to write yourself up?
Speaker 3: Have you got ill?
Speaker 12: Don't support? To have a good old heel?
Speaker 14: I suppose I.
Speaker 21: Could get some.
Speaker 14: Would you prefer some riskals? We'll have four different.
Speaker 3: Times, fine, give me all of them.
Speaker 5: On the Harris of course, you'll get a free room
and board on the train where he was still with us.
Speaker 3: Any places for if glasses on the table, of course,
don't have that turberliterent.
Speaker 12: I of course.
Speaker 5: Of course Rascal worked off the trend on his first
blow and trying the troop of Ploper turns around and
pushes the car back up to the front of the train,
away from where you are.
Speaker 3: Lash. You're taking the drinks to the back.
Speaker 10: Yep, so I've already started heading towards the back.
Speaker 3: Uh, heading into the back. Presumably Vasilius Kran is still around.
Speaker 7: Yeah, Cran was. I would probably actually have Cran sitting
in the front compartment, so I can just hear everything
that's going on up there. That's all right. I can't
grab him.
Speaker 11: Oh, let me see. I can't even grab the celias.
Speaker 4: You haven't got that power again. You have to resummon him.
Speaker 7: Yeah, I probably have him. I probably have him sitting invisible,
like right on this, just on the seat, listening to
everything goes on in the room.
Speaker 3: Yep, no worries. Absolutely acceptable, Actually is it acceptable?
Speaker 10: No?
Speaker 3: Let me see one second. First of all, check that
your you should be able to move for serious. I
don't know why you can, ye, no, I can.
Speaker 12: No.
Speaker 3: After I said that, when when Conductor Alphin is finished
with you, gamile, he looks up and sniff the air.
He peers around, looking very carefully about him, and makes
the eye contact with Kran. Conductor Alphin is a powerful wizard,
and he he sees Kran and says and then nudges Gamilee,
what what what? I'm awake. I'm awake. There is a.
Speaker 12: What did you say?
Speaker 14: It's on the train with urse.
Speaker 12: Are you talking about those point of year?
Speaker 3: It fellas my creature.
Speaker 14: It's on my train now.
Speaker 3: Through a certain spars, coming to terms with it.
Speaker 5: And he he says, follow my outside for a split second.
I will hold it on an earlier and that is
where they will find the demon.
Speaker 3: And he does this.
Speaker 7: He said, he made you said? He and Kran made
eye contacted. Yeah, Kran's just sitting there doing nothing.
Speaker 6: Kran is sitting there with a cigar and invisibly smoking,
with a wry smile on his jump.
Speaker 13: Looking for excitement.
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Speaker 16: The wod were prohibited by loss.
Speaker 3: He terms and conditions eight plus nice because this is
just enjoyment for him. And when when the conductive turns back,
he says, no booth could possibly throw an acts. That's there.
Speaker 23: I've thrown a fair few axes in my time, but
I mean, are you sure you want me to throw
one inside?
Speaker 11: King Cran c yeah, King Cran or Lash hear this
I'm enroll at the is a.
Speaker 3: Stealth check for the conductor, Emil, could you roll a
stealth check for being quiet? Lash, give me a perception
check and give me a perception or wisdom check for
Kran hold On, I.
Speaker 4: Have to like find Kran on the thing. Kran's perception is.
Speaker 12: Where is he?
Speaker 3: If he doesn't have a perception, it's just a.
Speaker 7: Wisdom, it's unlisted. It's just his wisdom.
Speaker 3: So he is a Kran.
Speaker 11: Can't really hear them mumbling under his breath.
Speaker 3: He's probably aware of what's going on though he's relatively intelligent,
though he doesn't know exactly what's happening. Lash you as
you walk past you, like hear this whole thing going
down pretty much and as you go around an edge,
you'll be able to ascertain generally everything that they're saying.
Maybe you catch it on the wind correctly, and the
conductor turns back to you Gamil and says, do not twirl.
Speaker 18: Frown.
Speaker 8: I'll h.
Speaker 14: I have a surprise world distracted for one second.
Speaker 3: Hey, uh, excuse me, mom, I do I do mind?
Speaker 24: Please?
Speaker 14: You are looking for the tour.
Speaker 10: I'm not on the door on. Don't throw any axes
at him.
Speaker 3: Right now.
Speaker 4: Gamill is looking at her like holding action like this
is so awkward.
Speaker 14: Excuse me, please accompany me to the of the cottage.
Speaker 3: At this point.
Speaker 7: At this point, Vasilius is coming because I'm seeing and
hearing it all through cran So I'll just like, as
I'm walking, I'll mention to strings that I'll mention to
strings as I'm heading up.
Speaker 11: They've spotted my little pet and it's create making some unease.
Speaker 4: I'm going to go deal with it, right, bring me
back the drinks when you come back, Thank you.
Speaker 3: Right.
Speaker 7: Also, the conductor gave me an odd reaction, but I
mentioned the grim Wolf clan as part of our ruse
to get on the train.
Speaker 11: So if there are any dwarves around be very careful,
you mind your words.
Speaker 7: Fuck else they may realize that we're just hope there
are no dwarves at all in the vicinity on this train.
Speaker 4: If you see any dwarves, just will have to kill
them immediately.
Speaker 7: Well, perhaps not kill them perps, just sit back, will
fuck you up right now. If if I Skiilius, he'll
never move, just be paralyzed instill. He says, not not
kill any dwarves immediately, but just don't bring up the
family the name that we borrowed.
Speaker 11: I'll be right back and then and then and then
step into the front thing and then just immediately make
just immediately seeking meal.
Speaker 3: Well, crap, the Gnome is like pushing you lash these
little arms pushing on your bed, trying to down the carriage.
Speaker 10: I wanted you can't.
Speaker 5: Don't throw Facilious, do not for every sudden there's under control.
Speaker 3: No, but I heard returned to the cargo.
Speaker 7: I'm just I'm just I'm just doing this to both
of them.
Speaker 11: Just come on, slash what seems to be the problem.
Speaker 3: The Gnome turns and says, no, come here, hear me.
Speaker 7: No, I'm just gonna I'm just gonna let him throw
the X.
Speaker 12: This is my job.
Speaker 4: I'm gonna throw one of the hand axes instead.
Speaker 3: Okay, yeah, disadvantage because he's invisible. That's what I was
gonna ask. Did I see where his eyes like flirt up? Yeah?
I assume you're not that worthless? Oh my god? What is.
Speaker 7: What is crans a? See it's only thirteen, but he
has resistance to all non magic weapons.
Speaker 3: Oh okay, give me the damage.
Speaker 4: That is a magic weapon, isn't it.
Speaker 3: Yeah? I actually plus one?
Speaker 8: It's plus one. There were plus one axes.
Speaker 3: Yeah that's true.
Speaker 7: I'm sorry, non non.
Speaker 11: Non magical, non silver weapons.
Speaker 3: So I don't know. Is it a silver X Cran's
going back home again?
Speaker 13: Black cran?
Speaker 3: It is a silver axis. It has to be non magic.
It basically it silvered works as well as magical. Oh okay, gotcha.
So this is gonna be full damage? Nine? How much
h Peter's cran have?
Speaker 8: Uh?
Speaker 3: Ten? Then the conductor uses his ready wait wait wait
wait wait wait wait wait wait it's a ready to action.
Speaker 7: Can I not?
Speaker 6: Like?
Speaker 7: Well, where is he currently standing?
Speaker 16: Uh?
Speaker 3: Well, you guys are probably here. He probably I don't
know what is happening to him. He's probably here. He
the thing is he as soon as he shouts a
goamal Gamil throws an act it actually launches at kran.
Kran drops his cigar and just goes ah ship boom,
hit by a hit by a weevil's hand acts and
berries into kran Ah.
Speaker 6: He immediately pops his invisibility and then the conductor goes.
Speaker 7: Counter, I'm gonna count. I'm just gonna reaction counter spell.
Speaker 4: Out of count spell what Uh?
Speaker 7: Va Cilias's head just like gets uh gets shadowy for
a second, and then as the conductor like does his
whatever he's doing, the shadow jumps off of va Cilia's
handed onto the conductors and just like stuffs the spell
back in.
Speaker 3: Stop that.
Speaker 11: Uh, you need to make a ability check.
Speaker 3: Actually, uh yeah what what what level.
Speaker 7: Is that spell?
Speaker 4: I think you're allowed to know.
Speaker 3: Yeah, it's not a full spell.
Speaker 7: Okay, fourteen DC equals ten plus the spells level and
it's a fourth level spell. Okay, so I need to go.
So you have to make a yeah casting wait, hold on,
if the spell fails, if it has a casting spell
for make a billy check using your stock casting modifi. Okay,
so just roll a straight charisma check.
Speaker 3: I guess yeah, I think so okay, he's got a
bit at fourteen or Kran gets banished.
Speaker 11: Hey, he stopped at he's he is bound in my surface.
He's harmless.
Speaker 3: Cran pulls the hand acts out of himself, drops it
on the ground, says, do you know how much that stings?
And uh? And then he floats over towards where you
are the cilias and gets behind you.
Speaker 7: Ah, just go in the go into the back, so.
Speaker 3: We'll fix it. He like. As he's walking out, he
turns around and says, see you and points at Camille.
I'm gonna get you forget one of these days, the
son of a bitch. He walks ouad.
Speaker 4: I guess I just see him, like, come in, bloody.
Speaker 3: Yeah, he's not even flying. You've probably never seen him
walk around. He's just walking in. He's holding it, just
a huge wound.
Speaker 4: Did you bring the drinks?
Speaker 10: I think at that moment, I walk in, because I
would have scurried behind him, like I'm getting out of here.
Speaker 3: Yeah.
Speaker 11: He looks down at himself and looks up here and says, you're.
Speaker 3: Gonna need to shut your mouth.
Speaker 12: You're reptile.
Speaker 3: Hops up on a pops up on a ledge. There
just hold holds himself before the conductor says, not.
Speaker 5: Realize that's a hard another friend. Of course, I will
have to add that to your tab.
Speaker 7: Yeah, I feel free. I sometimes the sun to them.
I sometimes forget that.
Speaker 11: He's tagging along. He's he's invisible and all please have him.
Speaker 14: Not turning visible.
Speaker 5: And I'm able to see with some effort at times
critos which are invisible.
Speaker 7: And of course he took me christ by surprise. That
sounds like a valuable skill to have.
Speaker 5: It's not your child, No, no, let's go half prous
that is are Yeah, right, so I'd rather start for
the disturban.
Speaker 11: So not a problem.
Speaker 7: At least there wasn't fatal. He'll shrug it off. He's
quite resilient, so you're not return to the cargo hard now,
no problem and then just go walking back.
Speaker 3: Lash. You probably walk in with the try of drinks
for strings.
Speaker 10: Yeah, so I come in and I have four whiskeys,
and and I just I'm kind of looking over at
Korean wondering whether I should offer strings here.
Speaker 4: Thank you.
Speaker 3: Immediately walks it.
Speaker 7: He just grabs randomly one of the whiskeys off the train,
and it's just I need all of these, not all
of them save me one. He just he just chugs.
Speaker 8: What happened to Pipsqueak?
Speaker 3: There?
Speaker 7: The conductor has his devil's eyes are something. You could
see him.
Speaker 3: Cran is laying down, and he tried to kill him.
Speaker 7: He did. It was actually it was actually going to
be a problem. He was casting banishment. I don't know
that I could actually bring Kran back to this plane.
Speaker 4: If he succeeded, that would be such a shame. Cran,
we would miss you so much.
Speaker 10: I I just kind of throw my brow. I plunk
down next to Strings.
Speaker 3: Rand is unconscious.
Speaker 4: I'm just gonna lean on her like strings.
Speaker 10: I try to talk to Arden, but he.
Speaker 24: He's not doing well. A vacant Yeah, I mean, I
just don't know what to do. He I can't reach him.
Speaker 10: He just looks far away and still beautiful.
Speaker 8: But of course the far away it's magnificent, right, still
like cleaning on her, like, oh, all right, I'll do it.
Speaker 3: I'm just gonna lean my head back over down the.
Speaker 4: Last ring, no, and just fucking make my way over
to Arden.
Speaker 3: Cool. Yeah, it's actually staying in the cargo area. Yeah.
Speaker 10: I think I'm gonna give them space because I don't
personally know whether it was like Arden didn't feel like
opening up to me, or you know.
Speaker 3: Yeah, strings As you walked past Conductor alf and he
appears to be speaking to a very large, gruff looking dwarf.
Speaker 4: As I see him, I'm like, oh fuck.
Speaker 3: For a moment, you feel like you might recognize the dwarf,
but you shake it off. You've never made before. You
hear the conductor finish his sentence and let's.
Speaker 14: Her just be careful, make sure that it was rok okay,
because you don't could show.
Speaker 3: Up, but hell, handle for the maps, hands the hand,
expect to you that he picked up off the ground,
good meal, and then strings you head past.
Speaker 14: Hello, sir, how can I help you?
Speaker 11: Like another drill?
Speaker 4: Yes? Poll me for bring them back?
Speaker 3: Thank you, Crystal a part of love strawbel around.
Speaker 4: No, no, I don't.
Speaker 14: I can provide you an urged wristle that's over a thousand.
Speaker 3: As a connoisseur, of course, fucking course, what kind of
question is that?
Speaker 10: That's right?
Speaker 5: It is quite expensive only for amor esteemed dust. How
much when's heirs and courage pieces for the bottle?
Speaker 4: I just want a little bit.
Speaker 3: It is said to grunt you the power of flight
for a short time.
Speaker 4: That's absolutely impossible.
Speaker 5: It has said that it might grant even a single
dark wish, should you drink the entire bottle in a
single night without perishing.
Speaker 4: The more you say this, the more I'm going to
steal it.
Speaker 3: You know that, right? Good?
Speaker 6: Try taps you on the butt when String says steal it.
You just see Gamil's head per cup, like what you
couldn't do it if you tried.
Speaker 3: As you walk Offfee taps you on the shoulder as
he walks off as well, and says.
Speaker 5: Do not a mirror is stored in another plane of existence.
I couldn't find a little brunt at all.
Speaker 21: Jesus this.
Speaker 3: Who walks off past you, Strings and Arden and heads
into the front of the train. The train continues to
push through the the day. Now it is pretty much
hitting full speed. You'll notice it's it's reached. It's like
it's starting to really motor. And Sin River is now
quite far in the distance. You just have little more
than pure desert in the for a horizon. Nothing else.
Speaker 8: Uh strengths And I'm just gonna PLoP down in front
of Arden like as I sit down, all right, what's wrong?
Speaker 16: Hellay, see, you're making friends again.
Speaker 3: That's what we do.
Speaker 16: We need to know people and then we lure them
into death traps.
Speaker 8: Yes, like everyone we they all die, everyone around us die.
Speaker 16: So yes, did you? Did you want something?
Speaker 8: Listen, we're going to lose people. It's going to happen.
We're going to lose them and we're going to bring
them back or we're never going to see them again.
It's part of life. And you're not the only one
that lost Rajah.
Speaker 16: Well, I mean Kenneth Rajah, Carlias, I mean, who next?
Speaker 8: Really, you're a cleric arden. You're in the wrong line
of work if this is how you think.
Speaker 16: But I'm supposed to keep people alive. I'm not supposed
to let them die. They just keep dying and I
can't do anything. Have you seen me the last two, three,
four times? How many weeks have I done nothing as
my friends have died.
Speaker 4: You can't save us all.
Speaker 16: I can't even save myself.
Speaker 4: You're the one that's still alive.
Speaker 16: So it all will happen in time. But you know what,
it's okay, it's okay. It's like you said, life goes on.
Speaker 8: When I was up north, everyone I loved died at
one point or another. And it fucking sucks. But do
you know how I fixed it? Tell me alcohol, I
and I kept killing things and it helped. And I
kept helping people and that helps. And the more that
you help others, the less shitty you feel about things.
Speaker 9: I want to insite check him to see if he's
if he's saying it alcohol actually did help or if
it's just just making up something.
Speaker 3: Uh.
Speaker 11: Sure, I've assume an alcohol did act.
Speaker 4: There is no deception.
Speaker 3: Yeah, fucking.
Speaker 4: As like you get a big catch of whiskey bread.
Speaker 3: Yeah, well, I'll work through it.
Speaker 16: We have a long train ride, and like I said
to Lash, whatever happens to us on a train or
any mobility for that matter, you know what happens whenever,
will just happened to be around nothing bad. Well, what
are a couple of dead.
Speaker 4: Friends, Well, they won't be dead longer.
Speaker 8: And I believe in you. I believe as you become
more comfortable with yourself and powerful, then you'll find a
way to save them. But listen, that fucking bird in
the back, she needs to be protected and only we
can do it.
Speaker 16: So she best.
Speaker 4: We'll get them back. But she can't die?
Speaker 3: Uh inside again? Why why does he care that much? Oh? Fuck,
I don't know if it's not really maybe perception. You
can't well, you can't read his mind. You can just
see whether you know, he's reading body language to see
whether he's uncomfortable or telling the truth kind of things
he's shifting he needs to be, depending on the reasoning
behind what he's saying, might reveal that he seems a
little uncomfortable, maybe not a fully truthful for coming.
Speaker 8: Yeah, I guess, yeah, I guess, Like if you looked
at me, i'd be like visibly pained, also mouth drooping
a little bit from starting to get drunk.
Speaker 9: But yeah, I'm not looking for a romantic connection. Hardy
wouldn't have any idea of that. But it just is
it another excuse just to I assume he's just being
sent back. Everybody's going to continually be sent to me
until I perk up, is probably what he's thinking, probably
making him even more annoyed.
Speaker 8: At the same time, I'm like, you can sulk and
you can be angry and mourn. Everyone mourns in a
different way. But when we get to the city, we're
going to need you, and you better be there.
Speaker 3: I'll be there.
Speaker 9: I'll be beautiful and amazing and well you can count
on me. Jump just clasp his shoulder, you can count
on me it just quietly, just look down again.
Speaker 4: Yeah, just gonna tap him, we always do.
Speaker 3: We know?
Speaker 11: Brings you a tray of four whiskeys.
Speaker 14: Yeah, all right, so purposes for be going on your top?
Speaker 4: Yes, of course.
Speaker 8: And I'm gonna put two on the table in front
of Arden and pat him on the back and walk
away with two of them.
Speaker 7: The uh.
Speaker 3: The gnome sits on the chair in front of you,
Arden and says, you're look a little down.
Speaker 9: As I'm staring down at him.
Speaker 14: An that more comfortable on the truck.
Speaker 16: I I have a very very large phobia of demons.
Could you make sure non show up?
Speaker 10: Yes?
Speaker 14: I would suggest that you do not until the cargirl
of the trone.
Speaker 16: Yes, I noticed earlier the miscreants. I'm sorry about them.
You're you're such a wonderful friend to me, you know,
I feel we've had these connections every time we we
we see you. Would you like to have a whiskey
with me?
Speaker 14: I really have never amount before. This is tryings Erzer
zero two.
Speaker 5: Perhaps we're thinking of one of my brothers, known as
conductor ourphone and the.
Speaker 14: Conductor for a small chow, which is why try is
in perfect condition.
Speaker 5: It was repurposed from transerves too in its first to destroy.
Speaker 16: Well, I'm sure nothing like that would happen here and slaughtered. Well,
I was just told friends die all the time. So
the last word smile down, yes, exactly. Well, we shall
drink to that because I won't be able to bring
him back anyway.
Speaker 3: Not drink but drunk. Ohky, jokey, I'm just gonna toss
it out the window.
Speaker 13: Okay, fuck, I was good fucking whiskey.
Speaker 3: He heads over to the table with the two the
young couple and begins to speak to them again.
Speaker 14: Another drunk for the birth.
Speaker 5: They're looking a little rose cheeked, don't goat on the
front of the business and the toilet clean tarlette on
the and they laugh at.
Speaker 14: You more strawberry round, strawberry right?
Speaker 6: Perhaps want At that moment, Gamil walks out and he's
just like, yeah, may not want to go in there
for a while.
Speaker 14: Oh okay, I would have to.
Speaker 11: Press legation.
Speaker 8: Clean it.
Speaker 3: He wanders off and heads in there immediately.
Speaker 8: I'm I just go back, sit down next to Lash,
fucking pat kran on the stomach, right on the wound
cran is and just out he's fine.
Speaker 7: Before before before he gets back at the room, like well,
they're having their Conversationis is talking to Lash and he says, so,
what's this I hear about parrotings on the last train?
Speaker 20: Oh boy?
Speaker 11: Yeah, so how did that happen? I heard that they
were only drawn to the smell of meat.
Speaker 7: Were you cooking?
Speaker 10: Well, no, we just had some really unbeknownst to us
expensive jerky in the in the cargo hold.
Speaker 1: And.
Speaker 10: So yeah, they just kind of came out of nowhere.
Speaker 7: Well, if it's like the jerky that we get to
Velvet Crown, it's usually sealed in a box that's quite
air tight. Well, no one can smell it.
Speaker 24: Might have opened that box because we were Yeah, anyway,
they can fly and.
Speaker 10: And kick, and that was yep.
Speaker 3: How did you end up in all this mess?
Speaker 1: Oh?
Speaker 10: Well I needed work because uh it's a long story.
And I kind of hang my head and I dart
my eyes over to the empty whiskey glasses. Learned some
bad habits from these dudes.
Speaker 7: For a second, I'm thinking about using just using my
mind reading spell to just learn the whole story instantly.
Speaker 11: But then he's like, I don't want to waste the effort.
Speaker 7: Actually, none of mind. He will, he will as soon
as she says it's a long story. He just detect
thoughts are right away.
Speaker 10: He's gonna see a slideshow of just slaughter, fire bombs,
good time, sleeping, bad time.
Speaker 7: So you just you just immediately like he kind of
looks over at you, and you can you can feel
his presence in your head for like a wow for
a split second, and and and he just goes, that
was a lot, did you?
Speaker 10: Oh yeah, it's all did you?
Speaker 9: Were you?
Speaker 6: You?
Speaker 10: You might want to be careful doing that. I have
a I have I've seen some things. Look on my
my birtty face and it's hanging.
Speaker 3: Actually actually I'm reading the spell.
Speaker 7: And she actually she doesn't know never mind unless I
unless it's like a prolonged or extended interrogation, she wouldn't
feel it.
Speaker 3: But she but she does see the like he does it.
Speaker 7: And he's like, oh wow, okay.
Speaker 10: Yeah, I'm sitting there kind of whirling.
Speaker 7: He's he's gonna brush it off, Like I can feel
the strain from it. As opposed.
Speaker 11: I could see your mind. He's like, it's rough business.
Speaker 7: Well, yeah, it was.
Speaker 10: Hey, do you know anything about bringing dead people back?
Speaker 11: Well, that is the plan.
Speaker 7: We need to get them to the preested shallow scar.
Most clerics, from my understanding, if they're relatively experienced, can
bring a person back right away, or they have to
be there at the moment of death and do it instantly.
If it's been longer than a day or two, then
it's becomes much trickier and we need a more powerful
cleric than what's his face.
Speaker 10: Well, hopefully we'll find one. I'm gonna have to stay
kind of underground when we get there.
Speaker 3: You're probably all relatively aware that the process of resurrection
is pretty.
Speaker 7: Rare.
Speaker 3: It's expensive, and it requires more materials than you might
find in another campaign. As well, it doesn't happen very much.
Speaker 7: It's it's.
Speaker 3: It's sort of like equal parts frowned upon and not
frowned upon by the clergy and stuff like that. So like,
though though only the arch priests can do it, it's
partially because they're the only.
Speaker 11: Ones with like the epic levels of divine power to
be able to do it.
Speaker 3: They're not just like shitty little water makers like Arden,
who's managed to get a couple of extra little tricks
along the way. They're the only people in the land
that have truly been trained like real clerics. You know.
Everyone else is just a fucking little shitty boy to
make a cup of water for the nobleman, whereas the
arch clerics actually have a full clerical ability and the
only the only issue is that it is also necromancy.
So even like only fifty percent of the arch clerics
do it, the rest don't agree with it. They won't.
They don't really do anything about it because each each
city runs itself. So for example, shallow Sky is run
by Chancellor Vossler, your old friend last.
Speaker 10: My dear friend.
Speaker 3: Yeah, Strings is actual, well maybe not. You probably saw
a once Strings, Yeah, probably while you were while you
would be brief. Yeah, he wouldn't have done it.
Speaker 13: Good personally Lover as well.
Speaker 4: She wouldn't have done it, but she would she would
be there.
Speaker 3: One of her three most trusted advisors slash bodyguards would
have done it. Town is run by the by three
goliaths underneath her, Mogan, Frelk, and Tolgar, and presumably Morgan
would have been the one who gave you the information,
even though obviously you would have just gotten the orders
from upon High once you got to Shallow Scar, Morgan
would have been like, here's where you go. Good luck,
enjoy your genocide. And she would probably have been there,
so you've probably had eyes on her before Lash.
Speaker 11: You would have seen her before just being in Shallow Scar.
Speaker 3: I don't think anyone else would have done would have
actually physically ever met her or seen her or anything.
But she is also the head priest of Shallow Scar
and she's a priest of Mistro as well, so a
couple of you have some tattoos that she might enjoy.
So yeah, just a little land information for like how
resurrection is seen. It is equal parts frowned upon and accepted,
but extremely rare.
Speaker 8: Okay, two in.
Speaker 3: One day hasn't happened in a long time. It's not
a thing that anyone has ever heard of. But I'm
sure it's not been done before. But yeah, you your
only hope is to find h Vosla and hope that
she does it.
Speaker 4: She probably does for some incredible palpable irony.
Speaker 8: Here as I come back in, I'm just like sitting
back down and putting my head on Lasha's shoulder and sleeping.
Speaker 3: Yeah, I was gonna say, hang the opportunity to rest now,
because you guys are still technically sucking up right.
Speaker 7: As he does that.
Speaker 3: M h m m hmm.
Speaker 8: I guess oh, yes, he's all right. I'm trying to
bring him over to the side of alcohol.
Speaker 7: Where did you serve.
Speaker 10: I'm looking at strings when you receive his youer strings?
Speaker 7: You said you were military. Where'd you serve.
Speaker 8: Crimson City in the Dragoon's forty seventh division, right, the.
Speaker 11: Ones who were usually dispatched to deal with local disturbances.
Speaker 4: Right, I'm going to shoot him a look, yes, hi.
Speaker 7: Brother, I'll must enlisted. That's all changed his.
Speaker 4: Mind, though, good thing he did.
Speaker 3: At that moment.
Speaker 12: Mel walks in.
Speaker 13: Like immediately, immediately the mood shifts, like I told you
we have to kill.
Speaker 4: Him immediately like up in like halberd in hand, like yeah.
Speaker 12: I uh, just doing the rounds, checking the train.
Speaker 3: We're good.
Speaker 7: Back well, no demons or anything like that. Back here,
just back here, he says, in plain in full use,
sitting next to.
Speaker 25: Uh.
Speaker 3: How's he?
Speaker 12: How's he doing?
Speaker 3: He said?
Speaker 12: Worse?
Speaker 7: I've watched him get decapitated, incinerated, swallowed by it. I
can't even remember what they're called. It's like it was.
It was like a snake that was confused and and
thought it was a bear.
Speaker 3: It was.
Speaker 11: It was a long story. It was only a foot toll.
Speaker 4: Wait, so we can we can kill him.
Speaker 12: And he'll just no.
Speaker 7: No, It's an annoyingly long process for me to bring
him back.
Speaker 4: I mean, if I need to take my anger out
one day, I'm going.
Speaker 12: To well, why want wants your business?
Speaker 3: Hair?
Speaker 4: Then drinking.
Speaker 12: Aside from the alcohol, I can tell you drunk a
lot in.
Speaker 4: The back cabin, drinking alone.
Speaker 6: I got to look over to h two strings. I
just give him, give her, give him a look of
confusion and distrust.
Speaker 12: Just I hope you're not going to cause any trouble.
Speaker 4: I hope we're not giving a reason to Gamil sees
the coffins.
Speaker 7: Right, Yeah, there's I'm not I'm not quite sitting on it,
but I'm like literally right next to it, basically leaning
on it.
Speaker 12: So who's the just pointing towards it? Who's who's in there?
Speaker 3: Uh?
Speaker 7: In which coffin is he pointing at? I pointed both, Well,
the the rajah coffin is way in the back of
the train, and Vassilias isn't paying attention to it. He's
sitting right next to the Carlias coffin or the Carloska.
Uh does he see the second coffin? I don't think
he could because like, according to this are like looking
at this thing, you'd only see the one coffin.
Speaker 3: Right, yeah, I mean these uh these things here are
the big ones that go all the way to the roof, right,
like big, big big boxes. The smaller ones, so yeah,
there's want to be a little bit more difficult to see.
You'd probably maybe only see one Camile.
Speaker 7: Yeah, so as he's looking at the one coffin with Carlias,
and if the Celias looks back and says that houses
Rasha the Red Ties, a folk he ro in sin riveron.
Some people really want him back.
Speaker 3: So mm hmm h how do he die?
Speaker 12: If I may ask?
Speaker 4: Don't want to be treading on any anything, greed.
Speaker 3: What what do you what do you mean? The fighting pits.
Speaker 6: At this point you kind of see a shock of terror,
like stun across Camille's face and as though he's seen
a ghost.
Speaker 7: Mm hmmm.
Speaker 11: A competitor yourself, are we.
Speaker 3: Ah ah.
Speaker 12: Ah oh no oh.
Speaker 3: Sorry I I I I have to go.
Speaker 6: Oh really light headed and give me all passes out.
Just you just thought onto the duck.
Speaker 3: Look at.
Speaker 4: If there was ever a better chance to kill him,
it's right now.
Speaker 7: I don't think we really I don't think we really
need to kill him. He's the We could just throw
him off the train.
Speaker 4: What do you think he has in his pockets?
Speaker 7: Let's just search him real quick. I'm gonna I'm gonna
look around for family I'm gonna look around for family
insignia papers like transit papers, any I know that like
in industrial probably no one carries around like I d cards.
But I'm looking for like a ring with a family
symbol on it, a medallion, a letter, or of of pedigree,
or anything that would identify.
Speaker 10: As you're searching him, I pop up abruptly off the crate.
This is like like last time, when we're all gonna
pass out, who had you had the whiskey? And I
point out vacelias, and I point out strings. I didn't
have any of the whiskey he had he had I
saw him have whiskey.
Speaker 4: Okay, I'm gonna like grab it, like what.
Speaker 10: What, We're all gonna pass out?
Speaker 7: I don't mean, I don't. I don't think this was
poison induced. It looked like it looked like it looked
like it's system shafted.
Speaker 10: As they're saying this, my head's darting around looking fringes.
Speaker 4: Okay, I mean I need a nap, and I'm just gonna.
Speaker 10: Watch here. I had some of the water strings and
I'm slapping him.
Speaker 4: Gotcha. Anyways, I'm gonna search. I'm gonna search Gamill's Park.
Speaker 13: Someone's gotta do it.
Speaker 3: Oh my god. Yeah on him? He has like a big,
fucking great, relatively nice looking acts. Does Scar Spain have
any noticeable things on it that say anything?
Speaker 4: Or there was a couple of insignias and such on
the handle and on the blade.
Speaker 3: They would definitely not mean anything to you. I don't
think there's very little that would translate to you as
meaning anything. As a group, there is a couple of
hand axes. Did I say Weavil on them?
Speaker 12: Yeah? They have Weevil's name engraved on them.
Speaker 11: I think, yeah, I remember them having that. So it
seems like this guy's name is Weavil spelled like.
Speaker 4: This, But we've heard Gamille as well.
Speaker 3: So did he say Gamil.
Speaker 4: Yeah, the conductor called him conductor. I'd immediately be like, well.
Speaker 3: Well maybe Yeah. He has two very well crafted, possibly
magical hand axes. Small. They have the word Weavil. It
looks like a name engraved in it. I don't think
you have anything else. I'm actually just looking for the house.
You have some interesting items on you, for sure. There's
a fucking cool looking is it a necklace?
Speaker 7: A poke bowl?
Speaker 3: Yeah?
Speaker 11: He has a poke bawl I'm gonna which is like
a fucking at.
Speaker 4: This point in time, it's like really faded metal. Yeah,
grab it. And is this what we have as well?
Or is this something different?
Speaker 20: Oh?
Speaker 3: It looks completely different. That looks like a tinkerers thing.
Is there anything on it I can activate at all?
Or how did it work?
Speaker 4: You remember well you pushed the button in the middle.
Speaker 12: I think it was.
Speaker 11: I remember it being a button as well.
Speaker 9: Yeah.
Speaker 3: Uh, in which case, there's a button on the center
of it.
Speaker 4: I'm gonna press it.
Speaker 7: We probably.
Speaker 3: In that case as you press it, it shakes crazy.
Speaker 4: I fucked up.
Speaker 3: I fucked up, launches out of your hand, hits.
Speaker 4: The game instantly, just bolts straight up.
Speaker 3: And there's a crowd, there's a there's a growling noise
as something materializes. Not not the way that Gomile remembers
or maybe all of us remember, but in mist and smoke,
this huge uh dire wolf appears.
Speaker 10: Uh the only time in the entire campaign you're gonna
hear an actual squawk from Lash as she has up
on this.
Speaker 11: Fucking great, fucking dire wolf appears.
Speaker 3: Now for the record, anybody who is aware of who
this is, this fucking thing instantly barks and growls at
u strings the cilias Lash probably smells cran This is
a very large dial wolves, slightly larger than maybe he
should be. He also has uh, some grays to his hair,
to his He's very big and muscular, but he does
look a little older. It looks like he's in his
more like waning years, and he has some grays. He's
got a few scars and a few scratches on him.
And immediately Lands appears, looks up, sniffs the air, sees
all of you notices uh, Gamille kind of like out
of it on the ground and just.
Speaker 8: I'm like hand immediately over Lash and like male.
Speaker 3: I'll banish it.
Speaker 7: Out of existence? Why hold your I've got.
Speaker 3: Is fluffy.
Speaker 7: He's not even actually prepping any kind of a real spell.
He's just like pressed to digitating some shadows in his hands,
and he's like, I'll banish it out of existence.
Speaker 11: It's not falling the direwolf, but it might fall goomere.
Speaker 4: Do you even know what the fucking dire wolf is?
Speaker 3: Uh? We are extremely rare here. You probably wouldn't have
ever really seen one. If somebody has one, it's like
some sort of exotic pet owner.
Speaker 11: That got it from the Middle Aisles or the floating
Western lambs.
Speaker 3: I guess I see string wolf dog.
Speaker 4: No, I popped out of my hand, but I'm still.
Speaker 12: Like I pointed, I point, you better give me back
that thing.
Speaker 4: He's on the ground.
Speaker 3: You didn't go, you go get it. I'll handle make it.
Speaker 11: I just madehand the artifact on the ground straight to myself.
Speaker 4: Never mind what the fuck is that?
Speaker 12: It's my companion.
Speaker 4: You have a wolf. I walk over to Mickey and
hands on either side, just like.
Speaker 3: Calm. He does that thing that dogs do when they
look at you, like, are you sure, motherfucker? Because I'm killed,
I'll I'll fucking go all right, they're cool. They're cool. Okay,
they're cool.
Speaker 6: And he kind of like he stays like relatively like
in an attack stance. He doesn't like sit down or anything,
but he stops growling.
Speaker 3: He's like he's like transfixed by all of you lot,
but seems to respond to gamill and calm down visibly.
Speaker 12: Kind of just like hands just kind of stroking and
just it's okay, right.
Speaker 8: You have a fucking wolf.
Speaker 7: Hi, a wolf, A wolf that lives in a ball.
Speaker 3: No less.
Speaker 10: Also, you just passed out.
Speaker 4: You you faint.
Speaker 3: I've just pressed the button again and I go, yeah,
nothing happens when you push it again. This is right?
Speaker 8: You to me, Well, we mentioned someone dying in an arena,
and you freaked the funk out and then somehow I
have no idea how the wolf just came out of
the ball.
Speaker 4: It's crazy.
Speaker 12: I pulled the ball up like Micky's face just so
he sees it going back rest.
Speaker 3: Relax, Uh Mickey Uh takes a couple of round.
Speaker 7: Why can't you be this intimidating.
Speaker 3: Crans out of it?
Speaker 20: Dad?
Speaker 7: He's like, I have this crappy little passed out have
drunk have like birt cigar looking amp on the brink
of death being like a footthall, and I'm looking at
the dire wolf like, why can't I get sent something
like this.
Speaker 3: Is in his long rest right now that Mickey takes
a couple of steps forwards and then begins to sort
of just melt like evaporate kind of thing, and he
evaporates into a very kind of grayish mist. He takes
a couple of steps before he's just smoke and then
he's gone again.
Speaker 12: Your I put the necklace back on, right, so not
to sell for you. Guys, don't ever touch the.
Speaker 3: Medallion.
Speaker 7: Yeah you you You fell unconscious, lands on the ground
and your medallion hit the floor and the thing popped out.
We never did it rather rather startling.
Speaker 4: It was terrifying.
Speaker 23: I don't remember exactly where I got it from, but
I can imagine it's gotten order in its age.
Speaker 10: Also, you're passing out.
Speaker 4: Oh you're fucking cool. We're going to have a drink.
Speaker 12: Wait what happened?
Speaker 10: Share the drinks because you you just passed out.
Speaker 4: Drink carlist drank right, yeah, bost Carls, I'm still he's
a two.
Speaker 3: Yes, you got a number dwarf companion in your group. No, no, no,
he's not.
Speaker 7: He's not with us.
Speaker 11: Unfortunately, he died in a fighting pit.
Speaker 4: Actually he died in the Underdog.
Speaker 8: Did you say that I love Yeah, it happened to yesterday.
Speaker 4: Oh yeah, that's right, I remember that.
Speaker 10: But he would have died in the fighting pick because.
Speaker 21: You know true, but he was craving dragon and male
turns away from the group. Why does everyone want to
go to a fighting.
Speaker 4: But there's really good rewards.
Speaker 3: The great don't you know you can die?
Speaker 4: Well, yeah, we know that now someone fucking died.
Speaker 7: That's why we That's why I mentioned the guy in
this coffin died in the fighting.
Speaker 4: And we know that he just died like two days ago.
We've lost two people in two days.
Speaker 3: He begins to hyperventilate. O, my god, we have with anxiety.
Speaker 4: Yeah, okay, you look like you need a drink.
Speaker 3: Did you give me a give me a give me
an ale? Did you die in a fighting pid? You
look pretty upset.
Speaker 12: I can't remember who died.
Speaker 8: Oh well, I love him. He's fucking crazy.
Speaker 12: No, I just I have this feeling, this feel of dread.
Speaker 4: That's called living.
Speaker 8: No, that's constipation, right, that's the feeling of I'm gonna
go get drinks, and I'm just gonna like I'm gonna
like put my arm around him and just try and
walk him out and just like look at them like
fucking chill, just chill.
Speaker 7: While while he was unconscious and we searched to all
of his stuff, the insignia that I was or like
the house flag that I was looking for specifically was
grim Wolf. To make sure he's not related to the
rich clan that we were pretending to be associated with.
Speaker 3: This guy is a fucking like a like a bum.
He looks fucking crazy. He looks like a He looks
like he spent his life in fighting pits.
Speaker 7: He's huge.
Speaker 3: He looks like the cross between like a sand walker
and somebody who's been in the fighting pits their whole
life and then maybe fought an entire war by himself
and then comes and then maybe got transported to a
demonic evil plane for a Cuthulhu creature and then ended
up here and doesn't remember any of it.
Speaker 7: That's what this guy that's really specific. As as they're
heading out in strings like shoots me the look, I'm
just gonna like message him. I can just say I
don't think he's a problem. He doesn't seem affiliated with
the grim Luls in any way, so he can't blow
our cover.
Speaker 8: Perfect Well, if we need to, I'll put a dagger
through his face, don't worry. But I'm going to get
him drunk and I'm going to figure out why he's
so fucked up.
Speaker 7: This is great, or just throw him off the train
comes to words, right, but we keep the wolf, well,
you'd have to steal the medallion.
Speaker 4: Well, I mean he.
Speaker 3: I guess the bird will get it, right. Is everybody
having a little rest, at least a short rest, perfectly
welcome to not rest at all.
Speaker 8: I'm gonna I'm in a long rest by trading war
stories with Gamel, which I'm sure we can do at
some point.
Speaker 3: But yeah, Mickey Rourke is no longer there. He's still
the armor. Yeah, he's still got the It's it's not
like that, right, Yeah, Yeah, it's barding, that's what it's called. Yeah, No,
he looks exactly.
Speaker 20: So.
Speaker 3: Gamille and Mickey are actually from Storm Kings Thunder, which
is a campaign that we ran on Jay's channel, and
at one point they got a diet. They killed a
fucking whole pack of wolves, but one of them one
of the wolves they managed to convince to join them
as the new pack, and he was a little younger
back then, a little smaller.
Speaker 8: Running theme, we just kill an entire family of something
and then take the straggler.
Speaker 3: Just a very you and Connor. I always thought it
was Austin Marie, but actually it's you and Connor that
would have clearly incited you know, the other players. I
always blamed Usten because she was a noble, neutral character.
Yet there is a correlation here between you two.
Speaker 4: I mean, I did try and team a chocobo and
what else.
Speaker 3: You spent a long time trying to get a thing,
and you did. At the end of Storm King Thunder,
they were the transported to another place. The fucking Cuthulu
tentacle appeared out of a giant mist, sank their boat,
stole them away to another world. And we have no
idea what happened, but we do know.
Speaker 6: That Gamille is here and Mickey is here, and they
both look a little older and a lot more fucked up.
Speaker 3: You guys will take a long rest now, sit, rest, sleep.
You know it's fine. The nothing happens, nothing's going to
attack you, nothing comes out at you. During this time
you guys can have your full complement of spells back
full HP and you get half of your hit die
rounded up. I think back and yeah, in general, you're
left alone. The gnome just meticulously cleans most of the time.
He seems a little low CD, but he also just
seems relatively proud of his train, so he's cleaning and
checking anybody that's awake.
Speaker 11: He offers you drinks and food, and the other.
Speaker 3: Two people that are on the train you won't see,
the driver or the war maker or just they'll be
up at the front. The other two do this similar
thing to you. It's the middle of the day, but
they sort of kick back and take a nap as well.
And you guys spend the next eight hours on the
train heading towards shallow scar, resting and chilling out and
maybe getting to know Gamal a little bit. And that's
also where we're going to go to our first.
Speaker 8: And only break pargole champoo because I need to pick
so all way back to three to five. Everyone see
you guys in a few.
Speaker 3: Arden. You have moved around your token for any reason,
you don't, Yeah, he's best tring them, but he's probably
trying to use them at it, you know, drive train
at uh. Yeah, at some point you head up to
the front of the train as soon as you arrive
and open the door. The the train driver doesn't really
give to fucks. He seems to just be kind of
like slouched on one side of it, just kind of
one eye on what he's doing and half asleep. But
immediately the water maker, the other cleric on board, spins
and turns to you. The last one that you met,
I think his name is Clayland. He was like a
fucking fuck off year, very very bedraggled, looking very dirty,
covered in coal and stains. And this guy is very different.
He his clothing is still like hempen and cheap made,
but relatively clean. He's very tall, he's about six two,
and he's very thin, and he has relatively like.
Speaker 4: Dark skin, sort of tanned for an.
Speaker 3: Elf, who are usually very like pale, sparkly twilight style
in in dust fail uh. And he turns to you,
immediately locks eyes with you, and then relaxes a second,
as if he was expecting someone else maybe or was
expecting something else, and he says, oh, sorry, there, brother,
I didn't how can I have.
Speaker 16: Oh, well, it's good to see another brother of the
cloth of the water, the life giving and I.
Speaker 3: Hold out my hand and do our super secret cleric handshake.
Speaker 11: He goes to shake your hand but has no idea
what you're trying to do, and I.
Speaker 3: Just do a little thing all around him, just yeah, right, yes,
I'm sorry. I don't think I studied at the same cloisters.
Where where did you learn to make water?
Speaker 16: Well, I'm a little a little north of here actually,
Some say sin River.
Speaker 3: I say a land of opportunity, you know, right, Oh,
the train is going to Shallow Scar, which means that
Sinnreather is south and we're going We're going up to
Shallow Scar then onto Crimson City. That's where I'm from.
So perhaps I don't know your ways of shaking hands
down there. I do apologize. I've always just shook hands before.
Speaker 16: It's okay, it's okay, you're you're you're very anxious.
Speaker 3: I just wanted to make.
Speaker 16: Sure the water was flowing and you were doing well,
do you need anything? And then I look at the
conductor and making sure the train is running well, I'm
I uh, I don't want to alarm anybody, but I
dabble in the in driving the trains.
Speaker 3: Oh you've driven trains? The driver sort of turns to you.
He has a flask in his hand, and I'm undoes
the top of it a little bit. You've driven a train?
Speaker 11: Have Yeah, yeah, I'll bet you I do actually drive
the train.
Speaker 3: Wait, driver, okay, wait, drive a train. Let my little
kid drive a train. I'll pay you a copper.
Speaker 16: Well, I mean, honestly, I would never ask you to
relinquish your wonderful, wonderful beast. I just last time, you know, uh,
Ninja's and and a god attack and you guys were unconscious,
so I took over. It was all and like see
look right here, here's here's the train or not to do? Right?
Speaker 3: Yeah, wherever you say, buddy, the right there says I
don't think we need anything, Alf, And he runs the
sort of strict ship, so I'm afraid we won't be
needing any help.
Speaker 12: Of course.
Speaker 11: Please just take a seat and enjoy the ride.
Speaker 16: Yes, Alf, and my good friend I should go find
him and I'll just give him a little little pew
puw guns as I slowly back out.
Speaker 3: And I'll go harassed. Alf and wherever the health happens
to be, Yeah, sure, as you step out the the
other cleric follows you and says, just quickly, I are
you part of the party that brought the coffins on board?
Well I am the party, yeah right.
Speaker 11: So yeah, the coffins, and they're they're yours.
Speaker 16: Well yes, well, I mean they were here already. I
think I didn't make any I don't like creation. I
feel it's a little arrogant. You know, the gods up there,
they create the things. I think, it's what, well, what
were you talking about?
Speaker 3: Oh yeah, it's nothing. But I got the sense that
there was something off about them, wouldn't you say?
Speaker 7: I haven't looked at them?
Speaker 3: Can I? Where are they again? The back?
Speaker 11: I would assume, So do you do you understand the
basics of secrecy?
Speaker 3: Evil? And h ah?
Speaker 11: Perhaps I should accompany you to the back.
Speaker 3: I would love that. Let's do this, let's do this,
and I'll bust through the front end of the cabin.
Oh in his back, baby, and this guy's with me too.
Speaker 11: Two sort of like partially sleeping people.
Speaker 16: Don't you worry.
Speaker 3: I would bite good to see you. Welcome to the train,
So good to be back.
Speaker 4: The the the water maker like pushes you forward and
kind of like does like a.
Speaker 3: Just stay that's okay, Yeah, just go back to sleep,
it's fine, and heads with you to the back of
the train into the area where everybody else is resting.
Cran is back up, looking feeling good. He's sitting smoking
a cigar every night.
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Speaker 3: And then all in strings of twat and uh yeah,
Arden and the water Maker head into the area. Doesn't
even he does have a name, just the best part,
but he don't know that he h. So Arden steps
into the area with you, and then there's all of
you sitting around not looking suspicious to what and that's
quite a laugh of you.
Speaker 7: Vasilius kind of stands up, only mildly alarmed that someone's
gonna get near the coffin that contains his baday.
Speaker 12: Uh, what's uh?
Speaker 7: What's the occasion?
Speaker 15: Ah?
Speaker 3: I was wondering if you wouldn't mind if me and
my companion here could check these here coffins. Something hmmm,
something seemed.
Speaker 11: Off to me, that's all.
Speaker 7: I feel like it's better to leave the dead undisturbed.
What felt? What do you mean off?
Speaker 3: I'm not sure exactly. That's what I wanted.
Speaker 7: I message. I'm messaging strings while this is going on.
He's got a point. There were two coffins at the train.
I didn't request them, they were already there.
Speaker 8: Knock on them.
Speaker 7: Maybe they're being well there weren't any bodies inside. We
would have seen it when we put your two companions in.
But maybe it might not be bodies right now. Well
that or there might be like false bottoms. It's a
common smuggler's trick. You could use a hollowed out plank
or something within the coffin smuggle drugs.
Speaker 4: I think give meal would perk up as walk over
to the.
Speaker 7: Okay, hold on, and Vasilias will walk over to it.
But he's being like very protective of it in the
sense that anyone else's trying to touch the coffin. Vasilius
is like kind of getting in between them.
Speaker 6: I will check the coffin. I'm walking to the guy
with arden back up. I'm going back to I can
handle this from here.
Speaker 12: You can go back to your duty.
Speaker 3: What so what?
Speaker 6: What?
Speaker 7: What struck you as off about the coffin?
Speaker 3: Exactly as much as I appreciate your help THEREMI it's
more of a clerical duty, which is not usually something
I take upon myself. But if I'm honest, something in
those coffins is evil.
Speaker 12: What do you mean?
Speaker 3: Yeah, if you've ever been to the waste lands in
the South, you have noticed that there are all sorts
of creatures of an undead nature wandering around, and I
have a terrible feeling that one of them's in one
of those and I just wanted to make sure that
passengers are quite safe.
Speaker 8: I'm standing next to Roger's coffin, by the way, God,
so you moved over to the back.
Speaker 4: Yeah, sorry, I said it, but I think it was
it wasn't heard.
Speaker 3: Wood strings.
Speaker 9: Is he pretty used to doing the telepathy or would
he have moved his lips unconsciously a little bit when
he was speaking.
Speaker 8: No, I'm pretty used to it.
Speaker 3: Yeah, would imagine it's pretty good.
Speaker 7: We've been doing it back. We've been doing it back
and forth every day since we met.
Speaker 8: Especially the d like forty eight hours in the underdark too, right,
we had to get used to that.
Speaker 9: Yeah, I'm just very attentively looking at every single person.
I have seen these people for like half a day
or something.
Speaker 7: All right, Well, well, if that's all that is, then
I don't think we have anything to worry about. We've
personally attended to these two bodies. We know they're not
going to come back to life or anything like that.
Speaker 4: Well, what's wrong?
Speaker 3: Where did the coffins come from?
Speaker 4: They were here?
Speaker 3: They're here? M Why were they here? I'm going to
look at kabas, my friend. Why why were there coffins here?
Speaker 16: Is it's a thing with trains?
Speaker 3: Oh well yes, sometimes people, of course like to return
loved ones that have been traveling, and this is the
most safe and secure way to do it, just like
any other cargo, I suppose.
Speaker 10: But even if those were here, how did they know
to have them ready for us.
Speaker 3: Where are the others? I don't know.
Speaker 11: I thought that you brought them on yourself.
Speaker 3: Are you not part of them?
Speaker 6: We?
Speaker 7: Yes, these are our coffins. We put just them in
the city and brought them on board.
Speaker 3: Well, how about we just take a look. If you're
if your bother's all right.
Speaker 7: All right, just very just don't disturb the bodies, and
I'm going to very carefully lift up Carlias the lid
to Carlias's coffin.
Speaker 3: The cleric stands behind you and casts a subtle spell
himself as well.
Speaker 11: By subtle spell out, I mean the sorcerer's ability.
Speaker 3: In fact, he's going to stand right here. He's going
to close his eyes and he's going to cast a
spell for a moment. He's just give me one second here,
and as you open it up, you see Carlias's body
it remains.
Speaker 7: Can I can I detect that he's casting the spell?
Speaker 11: It's pretty obvious he's not. He's not doing it secretly, Okay?
Can I can I try to identify the type of
spell that he's casting?
Speaker 3: Yeah? You mean I can't check? Uh mm hmmm, what.
Speaker 9: I would probably be interested as well. Considering every time
we get on a train something blows up.
Speaker 3: Yeah, sure you can give me an arcona check with
advantage what you both are aware. Arden you're familiar with
it a little more obviously, Maybe you pick up on
it a little quicker.
Speaker 11: And vasili as you've seen other clerics.
Speaker 3: Maybe cast this this cleric, this water maker, seems to
have some trouble at first. It doesn't he doesn't just
go blooh, and it's not he's not, he's not. He
doesn't really know what he's doing. He he sort of
seems like he's struggling with it at first, but then
he does cast it. He casts detect evil and good,
which means that for the duration he knows whether there's
an aberration, a celestial and elemental fay fiend, or undead
within thirty feet of him. Right. He immediately snaps his
head over and sees Kran and says, oh, wait, oh,
that's with you, right, yeah, Crane, shut up the the Yeah.
Speaker 7: As soon as that happens, Vlis is gonna turn to
him and say, Kran was actually sitting on one of
the coffins on the way in, So I'm pretty sure
that's what you detected and that's why it felt off.
Speaker 4: Ah, I guess, so there's I'm gonna kick Raja's coffin.
Speaker 3: Yeah, there's no there's no response unless does it feel hollow.
Nora is in there. As far as you can tell.
The cleric seems to be content with the idea that
he was sensing cran when you guys were brought on.
Speaker 8: I don't I don't fucking trust you. That's that's I.
Speaker 3: Mean, that's that's how he looks. He he stops casting
his spell. He sort of relaxes a little bit.
Speaker 11: Uh, yeah, I can't can't put one past you. Closing
the lid. Carlias off and can't put one past you.
Speaker 7: I guess. Hard to sneak an imp past the cleric.
Speaker 3: Well, I don't know if you would even call me
a cleric, but I said, I spent a while since
I've had to cast anything other than make water. I
know the feeling. You're doing great. Well, I have duties
to attend. I'm sorry to have disturbed you. I just
wanted to make sure that everything was okay and that
you weren't in trouble. There's certain things that I am
aware of that sometimes the conductor misses and uh yeah,
nice to see you all and have a safe journey.
Speaker 11: Then can I appreciate your concern? Can I can I
inside check?
Speaker 4: Did I get anything from my inside check of him? Yeah?
Speaker 3: So yeah, at best your discombobulated, like I don't know, okay, crazy.
Speaker 4: He seems to you for Cilias to be like.
Speaker 3: A little confused, like not not sure, but more so
unsure of himself than you know, being like, oh I've
done a sneaky He seems like a little bit more
like I think I've done my best here by so yeah,
he but he seems to be, as far as you
can tell, telling the truth. It seems to be seems
to have done what he wanted to do. He checked,
he found an im well, he didn't didn't send anything else.
Speaker 11: Yeah, va Cilius is contented to just let him walk
out of the room.
Speaker 9: Then, And did he produce a little water when he
did the detective magic? I'd assume every time he casts
his spell and just shoots a little water out.
Speaker 11: He trebles, he stops buying the toilet, and.
Speaker 7: As soon as he's out of it, Vasilius just pops
the thing up and he's like double checking and make
sure nothing's out of place, and also like feeling around
the inside of the coffin for like a false bottom
or a like like a storage compartment that's hidden if
it were used for smuggling. And he's also going to
look for any like getting family crest insignia, messages or
writing that would indicate who these things belong to, because
we did kind of steal the coffins from someone.
Speaker 3: Okay, Yeah, give me two investigation checks, one for each coffin. Okay,
is anyone else? Yeah, I'm going to investigate.
Speaker 4: Inating Gamiel sees them doing.
Speaker 12: This, don't you know not to mess with the dead.
Speaker 8: They are dead, though, so we can fuck with them
how we want.
Speaker 3: Yeah, and also for permission at least from who the dead.
You don't touch the dad, you have to.
Speaker 4: I'm gonna poke raws Up. Almost killed me once.
Speaker 12: I don't care if you really old you that's just wrong.
Speaker 8: Now I'm poking his dead body. Actually I killed him yesterday,
so I got my revenge. Never mind.
Speaker 9: Arden is just gonna open up a box near him
because he feels left out. He's just gonna inspect it
very seriously, a random box.
Speaker 3: I'm gonna.
Speaker 8: Yes, good to have you back.
Speaker 3: It's good to be back.
Speaker 4: How beautiful does arden look today? How curiosity is it?
Speaker 8: It was just before I tell him he looks beautiful,
he looks beautiful, he looks very good. I didn't want
him to like rolling out while you look beautiful, like
and like he runs.
Speaker 9: Out, someone's like super super sick. They come out of
like the bathroom. I look okay, you look beautiful.
Speaker 7: So how do our investigations go?
Speaker 3: Sorry, looking through the coffins and checking over both Carliases
and Rogers, they seem would be just pretty standard looking coffins.
They look pretty well made, though they do look like
somebody paid a good amount of money for them. Others
not you. No, they are sized correctly aka one seems
to be for an average adult dwarf and one for
an average adult human. They have an inlay of silk,
which is expensive as well, and they're sturdily made in
terms of actual decoration, though nothing really besides being well crafted.
Speaker 8: There's no.
Speaker 3: Markings, no hidden writings, literally no clues on them whatsoever.
They look like they were purchased from a high end
coffin maker and that was it. M Yeah, I've got
I've got nothing. So unless track doors or hidden bottoms
as well, I've got nothing.
Speaker 7: So unless it's like a pair of vampires planning to
travel by train, I have no idea what they're for.
Speaker 10: Did you have them waiting for us?
Speaker 8: I'll be right back, and I'm gonna like go and
just kind of like hook my arm around lashes real
quick and be like, come.
Speaker 4: With me real quick.
Speaker 25: If she comes, I'm going, I'm gonna find out car lives.
By the way, what do you say, like when when
they opened up? Did would Camille have seen them?
Speaker 3: Yeah?
Speaker 11: I don't see why you wouldn't have done if you
were looking.
Speaker 9: I'll wait until they've done their Did I find anything
in the crate I just ripped open?
Speaker 3: You ripped over from random crate?
Speaker 12: Oh?
Speaker 3: Yeah, because I wasn't. I wasn't included in the It's
like it's.
Speaker 4: Like a little note that says it's all your fault.
Which cright?
Speaker 12: Did you up?
Speaker 3: And pinging? Just you know what, I'm actually gonna go
with the one right above me, this one here? Yeah, yeah,
you rip open a crate just at random, Inside you
find meat and here come the paritans. Lots and lots
and lots of bags like hempen bags, and on the
right on the side of them, there's some writing that
just says porridge.
Speaker 9: I'm just gonna feel around in there. I'm trying to
just emulate to look like I'm important too. I'm feeling
for like secret compartments. Bullshit, I'm taking its very seriously.
Speaker 3: Yeah, on a nine, you try moving most of them around,
you look about for secret compartments. It does seem like
this is just a box containing different porridges. On the
left hand side of the box it's wheat porridge. On
the right hand side it's barley porridge. Other than that,
no secret compartments, no magical hidden rings which are definitely
in there. By the way, they're just hitting the apartment
that you didn't find on a nine. And or are
they who wants the metre game.
Speaker 7: I'll just cast guidance on Ardent quick.
Speaker 3: Yeah. No, it's a box full of porridge being transported
from one place to another.
Speaker 9: He's just trying really hard to come up with something
witty and intelligent and and something to help the team,
and it's just it's not happening. As everybody else is
seriously talking about stuff. I'll just try and like push
it just shove the nails and stuff back in.
Speaker 8: As I walk by, I'll pat him on the back
real quick and drag Lash to go find Alfin real quick.
And there's something that's not sitting right.
Speaker 3: Yeah, uh, the conductor is in the main carriage. Uh
counting gold.
Speaker 8: Mm hmmm.
Speaker 4: I'm gonna walk up and.
Speaker 3: You Yeah, he fucking visibly shipped his pants again.
Speaker 4: So sorry I didn't.
Speaker 5: Okay, heavenly working up and sometimes I got very focused
onto my work.
Speaker 4: My armor literally clinks.
Speaker 8: I'm very very focused on very coffins in the back
where they come from.
Speaker 14: Some fine gentlemen brought them along for for.
Speaker 3: What they look like phones.
Speaker 14: Look to connected.
Speaker 8: Lash what I mean?
Speaker 4: Yes, I know what you mean.
Speaker 14: So they were not dwarves as a.
Speaker 3: Mall have.
Speaker 14: Um, it's special from.
Speaker 3: Such a rich.
Speaker 8: Family many people.
Speaker 4: I'm a dragon born and I work as his god.
So but did they give you names?
Speaker 3: Now?
Speaker 14: The simpler two coffins, littles, do not destroy them, look
after them.
Speaker 3: They are for some.
Speaker 14: Which stands for a very important persons.
Speaker 3: And then a.
Speaker 5: Minute or so letters there walked up and with the
two borders who said they Rother Grimlar that much sense.
Speaker 14: That we're worth for you said they refer.
Speaker 8: Yes, I'm just curious about the there's been some in
a turmoil. No, it's in a turmoil in the houses.
We wanted to make sure they were safe.
Speaker 5: I'm afraid the coffin's quality is not up to my
uh uh. Absolutely to inspect the quarts of the confidence
before you purchase them. And of course they were delivered
to a mill on the throne wrote the parts for them.
I do not like to take a bardes onto the trune.
Speaker 8: I am sincerely sorry that someone died carried. Yes, have
you ever seen a body.
Speaker 14: On your shoulders?
Speaker 12: That's your approach?
Speaker 4: Te flings slash do we know teethlings?
Speaker 7: Well?
Speaker 24: When I went with Rajah to see the chancellor, she
had she had teethlings in.
Speaker 10: Her employ.
Speaker 4: Right, perfect, Thank you so much.
Speaker 14: Is there anything else I can help?
Speaker 8: Absolutely?
Speaker 4: How long until we get there?
Speaker 3: That should have been only a matter of hours, just
after sundown?
Speaker 8: Lovely, we'll go back to guarding the bodies of the
coffins that we most definitely own.
Speaker 4: Of course, yes, would.
Speaker 3: You like supper?
Speaker 10: Oh, that would be wonderful.
Speaker 14: We can't offer the ridge or barlor porlodge.
Speaker 4: You know, I think I think we're fine. We've never
been better. Thank you, it's a little no problem.
Speaker 3: Got back to my work here.
Speaker 4: And he's a fucking odd one. Are all gnomes this weird?
Speaker 7: As as soon as your conversation has concluded, you would
see that Vasilius has been standing in the corner and.
Speaker 11: He's he's just got his arms folded and his head
tilted down, but his eyes are.
Speaker 7: Up and he's just like clearly been eavesdropping the entire time,
and then just walks back with you without saying anything.
Speaker 12: Yeah, I.
Speaker 3: Train. The train actually slows down a little, quite quite obviously.
You would notice that it loses a very decent amount
of speed over the next or twenty.
Speaker 12: Minutes or so. I kind of wave over to Celias.
Speaker 21: I am, I didn't know he was a dwarf in there. Yes,
that's that's the one. You're you're lost.
Speaker 7: Yes, that's that's uh brush of the red.
Speaker 12: Weird name for a dwarf.
Speaker 7: I believe it was a nickname given to him after
his multiple victories in the fighting pits.
Speaker 12: Very adamant about that darn fighting pense.
Speaker 7: Well, that was mostly his career. Yes, I assumes I
checked that.
Speaker 3: Yeah, looking over Ema, he probably wouldn't yeh mm hmm, yeah, uh, yeah, no,
it seems to be telling the truth.
Speaker 12: They ever tell you his dwarfn name or where he's from?
Speaker 4: Uh?
Speaker 7: His his dwarf in name. I believe it was Carlias.
Speaker 12: Alias. Huh? Where about is he from them? We should
have seen that. I haven't seen a dwarf like him
in a while.
Speaker 11: I haven't the slightest clue. I never asked him his origin.
Speaker 12: Mhmm, that's all.
Speaker 7: Well, Well, is family is rather distraught, and they asked
us to consult the arch priest for help to see
if we could have him brought back.
Speaker 20: Like.
Speaker 23: Like a resurrection thing. Yeah, oddly enough, I feel like
I know, I feel like I've done that before.
Speaker 7: You know, conducted a resurrection.
Speaker 12: Not myself.
Speaker 7: No, I've seen I want to say i've seen one.
Oh we're at there's not very many priests here that
can do it.
Speaker 23: I don't remember, honestly, my memories of it's all smoking
Mailer's at this point.
Speaker 4: I feel like you're looking at one thing and it's
not there, just a reflection.
Speaker 7: You have amnesia or something along that. I'm I'm new
what now, I'm you lose your memory.
Speaker 12: I mean, I remember pretty well.
Speaker 23: I've been working on the screen for it, maybe a
year or so. What do you remember before that, Hugh,
don't exactly know. I just know that the fighting pits
are a bad place to for start.
Speaker 7: Yeah, I can I how can I insight check his
I don't remember anything from more than a year ago.
Speaker 3: Yeah, it seems to be telling the truth. He probably
has some sort of amnesia, maybe some PTSD.
Speaker 7: So you're not You're not the slightest bit concerned that
you don't remember anything prior to this year of you
working on the train.
Speaker 3: I remember, Mickey, I'm gonna hold the medallion, right, I
know I've had him for a wild one.
Speaker 7: I could probably tell you where you've been.
Speaker 3: You can, how haven't got like a magic ball.
Speaker 7: I'm gonna just like put my hand on his forehead
and do the detect thoughts thing again, except this time
I'm gonna do like the deeper probing half of it.
Speaker 10: Mm hmm.
Speaker 3: Great, both my characters have got probed.
Speaker 7: Get probed that he has an intelligence over three yes,
initially learned surface thoughts, what's on his mind at the
moment as to actually shift your attention to the creatures
thoughts attempt to prom deeper into the same creature's mind. Yeah,
so I'm gonna I'm gonna attempt to probe deeper into
his mind and see what I can dig up. He can,
he can definitely feel it.
Speaker 3: You can. You can contest this, I think though, right, yeah,
he can.
Speaker 7: He can try to. He can try to fight it,
which is a wisdom save if you're going to try
and force it out.
Speaker 4: I think in confusion give me all. Was going to
just be like very cautious, but let it happen.
Speaker 7: Yeah, Sela's just trying to shove his way past the
umnesia to see what's going on in there.
Speaker 3: Va Cilius, I would like you to make me a
wisdom saving throw. Okay, oh, lash, I would like you
to make me a wisdom saving throw. And strings.
Speaker 11: I would like you to make me a wisdom saving throw.
Speaker 4: Just fuck off for one episode, like no fucking course. Okay,
So what did I ah?
Speaker 3: Three fails? First thing that happens, m VA Cilius, mm
hmm you see, I would of course roll a three.
Speaker 4: Yeah, no, I roll the three.
Speaker 7: No, you're on ninth, Well I have a three with
my plus six s moter fire.
Speaker 3: Oh okay, yeah, yeah. You get a few flashes images,
nothing that probably would make any sense to you. You
see somewhere off continent a land lots of snow. You
see a small blue fish floating around in a land
entirely made of gray snow. Something like that. You see
a tower made entirely of ice. You see a small boat,
a handful of people on the boat who look a
little afraid of something. And then you see a great tentacle.
And as the tentacle reaches out from beyond it's thought,
it seems to actually reach for you. You instinctively try
to avoid it, but it actually seems to get you.
You then see, and this is where you failure wisdom
saving throw. You see an old man, very old looking man,
so old in fact, that his face begins to rotten, melt,
his skin pulled taut over, the skeleton almost completely disappears,
until he is nothing but the skeleton.
Speaker 11: And then you enroll me one D four please.
Speaker 4: Wow.
Speaker 3: For the next hour, you do not remember anything, So
as soon as you snap awake from this, you have
no memory of anything. You can speak, you can understand
how the language, but you also have an extreme immediate
amnesia re action to this.
Speaker 7: So say, hold up, I can't remember what happened during
the hour, or for one hour, I can't remember anything.
Speaker 3: You have full amnesia for one hour, okay.
Speaker 8: Uh.
Speaker 3: The only thing that you know is the words a
xale in rex. It's the only thing that keeps going
for your head over and over again. A saleen rex,
A saleen rex. It means nothing to you, but it
keeps playing over and over. You don't know who you are.
You don't know who these people are. You don't know
what's going on.
Speaker 11: Kay, who was next the list of fails lash?
Speaker 3: Yeah, a vision of your friend call appears before you,
or Kenku friend, relatively friendly thief from your old home,
the nests outside of shallow scar As far as you're concerned,
you see all this happening around you. You are instinctively
turned one way, and there he is on the train.
He opens his mouth as if to cry out. For
a moment, there's no sound. Blood and maggots just fall
from his beak and start falling to the ground and
spreading out across the floor. It doesn't just spread in
a pool. It starts to move as if it's coming
towards you. Then he does scream, and it lets out
a complete wave of concussive energy. Can you roll me
one D one hundred, Yeah, Strings. A dark figure appears
in front of you, a large, shadowy, demonic form. A
set of smoke like wings spread forth from it. As
it reaches for you, it grabs you by the throat.
Your arms instinctively go up to try and grab at
him and pull these these this strong risk away from you.
Speaker 11: But it squeezes. You can't move it. It's like trying
to pull a building. You can't move it at all.
It squeezes and squeezes and squeezes.
Speaker 3: Roll me a D one hundred as well. God, Lash,
fuck lash. You take sixty psychic damage. Strings, you take
fifty eight psychic damage, and then all.
Speaker 4: Three of you.
Speaker 3: Awaken from this living nightmare, shaken but otherwise unharmed.
Speaker 11: Vasilius, you don't know even your own name. Both of
you two bang.
Speaker 7: You're just out of it.
Speaker 3: You're probably a couple of paces back from where you were.
Something definitely happened to everyone around you. Arden, as far
as you're concerned, there was just a moment where everybody
acted weird. Gamil, you felt Vasilius sort of rooting around
in your brain. There was an uncomfortable feeling, and then
Vasilius kind of snaps out of whatever magic he was costing.
Speaker 4: Yeah, so just we didn't actually take that damage.
Speaker 7: No, that that would be almost enough to like be
instat kill. That was almost an instant kill. Yeah, So
Vasilius just kind of retracts his hand and goes, well,
what all are you? Who are you?
Speaker 12: What do you mean?
Speaker 4: No idea what you just did? But I don't want
you to ever do it again.
Speaker 7: Who's Vacilius?
Speaker 4: Right? That's that's what we mean.
Speaker 10: Who's did anyone notice the train slowed down? And he
said it was going to be ours?
Speaker 3: And what are you? Hell?
Speaker 10: Just happened in my head?
Speaker 11: Are you a zalin.
Speaker 12: Ould?
Speaker 3: I know who The name Assaleen Rex would terrify you,
but you wouldn't know why. Huh No, no, no, no,
are any of you as Zaleen? He's kind of pointing
around the room. Oh, and you're Vacilius?
Speaker 10: And what happened to us?
Speaker 3: Who are you again?
Speaker 7: I'm sorry, I'm lash right, I'm.
Speaker 10: What happened?
Speaker 8: Trains still attached?
Speaker 3: Yeah, train's going, it's it seems to be moving a
lot slower. It's coasting at this point.
Speaker 7: Where well, we're on a train. Where where Where am
I going?
Speaker 12: Right now?
Speaker 6: Are you?
Speaker 10: Are you serious?
Speaker 4: You have no idea? I'm quite deadly serious. Who needs
a drink?
Speaker 11: I do not need a drink. I need an answer.
Where are we going?
Speaker 4: We're going to Shadow Scar can't No, I know I
need to.
Speaker 3: I need to be in sin River.
Speaker 9: No, no, you don't.
Speaker 3: You don't.
Speaker 7: Better start talking. What did you do to me?
Speaker 10: Oh, we didn't do anything. We didn't do anything. Something
happened to us too, but it seems to have happened
worse you.
Speaker 7: I'm gonna inside check her. We didn't do anything statement.
Speaker 3: Yeah, she seems to be telling the truth. They also
almost as confused as you. Hmm.
Speaker 9: Gamille never did anything aggressive towards it. It just all
of a sudden, they he did a spell and all
of a sudden everything just went bonkers.
Speaker 3: Yeah, as far as you're concerned, it looks like Vasilias
fucked something up. Remember Vasilis is still a relatively new.
Speaker 6: Member for a day and a half as well, and
he that was all sorts of weird fucked up ship
like calls forth and in the imp for the record,
is sitting behind you and kind of laughing laughs.
Speaker 4: What what little ship?
Speaker 12: What is that?
Speaker 4: That's hey, are you there?
Speaker 3: Let me go.
Speaker 8: I'm gonna grab him by threat him. Don't let him
look at him. Don't you say a fucking thing.
Speaker 11: Uh, Cran is gonna sting you.
Speaker 4: That's fine.
Speaker 8: I'm going to open the box of porridge and shove
him in a bag of porridge. Cool, and then fucking
lock it and sit on the box. He tries to
bite you, but you have a grlet in hand, so
he just a ship today.
Speaker 4: Fucking hold the set or sit on the box. We'll
take this back later.
Speaker 3: He almost definitely cannot sect this because he has a
strength of stick. I'm not even gonna try and roll.
I'm gonna knock on the box.
Speaker 16: Crad Has this happened before?
Speaker 7: Really?
Speaker 8: I'm I'm gonna open it, but keep the choke hold
to the bag like still closed.
Speaker 7: Okay, enough of that, I.
Speaker 4: Need its fucked something out.
Speaker 15: That's what?
Speaker 12: What?
Speaker 3: What day? What day is it.
Speaker 4: Sunday?
Speaker 3: What?
Speaker 6: What?
Speaker 3: What year? Is the age of age? And it's always Wednesday.
Speaker 8: Welcome to the world of tomorrow. Like I'm gonna look
at lash and like Cran watch this. You've been in
a coma for forty eight years. Yeah right, we found
you alone, destitute, and the only thing that can get
your memories back is by killing this Impna.
Speaker 11: I'm gonna immediately it'side check that exception.
Speaker 17: Oh listen there all they're all EPO done this to you.
Speaker 3: They're gonna try and kill you. They need your blood.
Speaker 7: Okay, I'm gonna inside check. I'm gonna inside check.
Speaker 8: Craan, pull on the string closed, and I'm gonna take
the bag and just off the fucking box.
Speaker 7: Kran's telling me I need to kill them.
Speaker 3: Oh, in his desperation, you hear Kran from inside the
bag going, they're gonna kill you. They need to. They're
trying to kill us both. I'm your own, my friend,
my name, my name's are sailing this.
Speaker 4: His name is Kran Vasilius. Hold hold on a moment, Celias.
Speaker 7: They're clearly trying to kidnap you, right, Vassilius, though he
would still he would still play it cool.
Speaker 11: He's like, right, did me no overact? Sorry about that?
Speaker 7: Is there a Is there a window or a door
on the train?
Speaker 3: Yeah, you got you got here. And then these these
two side doors are wide open.
Speaker 7: They're open. Okay, I'm going to I'm going to like
he's gonna point to the coffin next and go what
why why is there?
Speaker 11: Why is there a coffin in here?
Speaker 12: No, this is your this is yours.
Speaker 8: I'm gonna I'm gonna like by the shoulders, right, You're fucked.
This is the man you were hired to protect.
Speaker 7: I'm I'm just kind of meandering this way this is
the man, and just looking out the door of the
train and then kind of looking back at them.
Speaker 3: I'm just gonna sit up on one of the boxes
watching this. I'm m.
Speaker 7: It is things following me over.
Speaker 8: No, I'm just standing there like.
Speaker 1: It.
Speaker 8: You would charge to take this man out of a city,
and we failed, so we're going to go get him back,
resurrect him so you can get paid.
Speaker 3: Blood to do a resurrection, a sacrifice.
Speaker 4: I'm gonna throw the imp out of the train.
Speaker 7: I'm going as he's going to do that. I'm casting
a suggestion on lash and the suggestion is, uh, this
that my my suggested sentence will be Ah, I need
to jump off this train immediately. It's on fire.
Speaker 10: Now what does suggestion do I have to say that?
Speaker 16: No?
Speaker 7: Well, basically, you have to roll wisdom, save and beat
a sixteen. Oh no, sorry, a seventeen or you you
believe the suggested center, so right, and that's and the
suggesting you're hearing in your head is the train is
on fire. I need to jump off immediately. Okay, yeah,
you file.
Speaker 3: That, So I jump off the train.
Speaker 10: You're doubinitly heading over towards the door like it's on fire,
on fire.
Speaker 8: The trains not on I got to get off the
train right now. I'm going to kill all of you.
I swear to God, I'm everyone literally body blocking her
right now. Fire trains.
Speaker 4: There's no Jesus on fire right now, and I.
Speaker 10: Have to jump off the train.
Speaker 3: Hold on a second, listen, grabbling, I have the I
have the nose of a dwarf.
Speaker 12: I cannot smell any fire.
Speaker 13: Dwarf.
Speaker 12: No, no, do you not?
Speaker 7: Do you not smell that?
Speaker 3: And I'm gonna I'm gonna tell them that I can
smell smoke. It's on fire.
Speaker 10: Did you hear me? He said, the train's on fire.
Speaker 12: No, no, it's not on fire.
Speaker 11: We need to get out to jump off right now.
Speaker 3: Anybody hear me?
Speaker 20: No? Okay, I just roll back where it's laughing holding
my belly. Cran Cran now flying out the side of
this moning and he shouts, oh my god, it's on fire.
Speaker 13: Just did you just see what?
Speaker 4: I'm gonna walk and try and grab her and try
and intimidate her like for the.
Speaker 7: Record, when when he starts, when he starts walking to
grab when he starts walking to grab her, Celius is
gonna take cover behind this coffin and eldridge blast meal.
Speaker 8: Okay, ah, give me some, give me some good old
I am going to fucking kill every single one of you.
Speaker 3: I swear to God this is happening everybody, vasili as,
you get a surprise round in which you can held
just blast a meal.
Speaker 7: Okay, oh last okay, Yeah, so he's gonna he's just
gonna throw two eldritch blasts.
Speaker 11: Kran Is here too, nineteen and sixteen.
Speaker 7: Give me what is your oh?
Speaker 3: Wait is there?
Speaker 11: I don't know how advantage works with surprise rounds.
Speaker 3: Curious, No, you're not like fully jumping out on him.
You just what you get is a you get around
ahead of everyone. And then okay, would he still know
his spells? If he is amnesia? His spells come not
really from from him. Okay, they come from I don't
know which of the three, just curious. Yeah, I would
say he was a wizard, that would be the case. Yeah,
but a sorcerer and a warlock, even a priest, andy,
a cleric, and a paladin draw from other sources, at
least as far as I'm concerned.
Speaker 11: So yeah, no, I would say he.
Speaker 3: Can.
Speaker 11: Kran also is here, by the way, so I can't
remember what.
Speaker 3: You do for him. Does he rolled his own initiative?
Speaker 11: Yeah, he gets his own initiative.
Speaker 4: I fucking hate to see him for so much. Fran
is fucking well involved in this.
Speaker 3: He loves this shit, so that's uh.
Speaker 7: Yeah, so he gets a twelve.
Speaker 3: So all right, ac Camille, what was it? Sorry? Eighteen eighteen?
So one of these eldrich blasts just launches out from Vasilius,
who maybe looks a little shrucked himself that he could
do this about using some form of weird muscle memory.
This eldritch blast launches forth and strikes you, feeling seven
four damage to you.
Speaker 13: Lash.
Speaker 7: The train is on fire. I'm going to I'm gonna
take it suggest and last until you complete the action.
Or let me see if there's some other way to
let me see if there's some other way to break it.
It's the I think it's the action to the best
of your abilities. So I wonder if if you are hindured,
I'll just read it to you. It says, we suggest
the course of action and magically influence a creature within
rains that can understand you. Creatures that can't be charmed
or immune. Suggestion must be worded in such a manner
as to make it sound reasonable. It's reasonable because you
think the train's on fire. Asking the creature to stab itself,
impale itself, et cetera.
Speaker 11: Will end it immediately. Target makes a wisdom save.
Speaker 7: If it fails, you pursue the course of action described
to the best of your ability.
Speaker 11: So you just think the train is on fire and
it will last up to eight hours.
Speaker 3: So you think that he's telling the truth. Is a
better way to put it. That the train is on fire.
The train is going slow enough that you could probably
jump off of it. Like I said, it was coasting,
you could, you could fuck it up, but it's going Yeah,
you can jump off the train. Yeah, we're gonna jump
off a train. Now's the time to jump off a
train just for the record. Of course, you can always
stay on the burning train. What do you want to do.
Speaker 7: I don't think she can stay on the burning train
because my suggestion was you need to jump off the
train because it's on fire. Yeah, she has to do
she has to jump. Sure, she has to attempt to jump.
Speaker 4: You were just telling her the train was on fire.
Speaker 11: No, no, no, no, I'm telling her jump quick. The
train is on fire.
Speaker 7: Like the whole the whole point of the spell is
to remove one of these what Vassilias views is hostiles.
Speaker 11: He wants to at least get one out of the
picture right away.
Speaker 9: Right.
Speaker 10: I am under the power of suggestion, so I'm going
to attempt to Uh, okay, you do nothing.
Speaker 3: She is also a rogue. So if anyone's gonna just
fucking get away from all of you, yeah, okay, you
can jump. You actually have the movement left to jump.
Give me a dexterity saving by last runs and convinced
the train is on fire, she just launches herself off.
There's a there's a landing. You do like a roly poly,
and then you stop and the train begins to disappear.
Cram circles above you once or twice and goes ha pranked.
Speaker 10: And that's why I immediately know that the trains completed
the action.
Speaker 7: Yeah, as soon as you as soon as you jump
off the train, the spell is completed. So there's like
this okay, wait wait wait wait wait a second, another
train is leaving you. Yeah with uh I forgot to
mention with my surprise round. I didn't want to interrupt her.
But after I elbridge blast, I want to move like
as far away from them as I can.
Speaker 4: Yeah, I assume to do it.
Speaker 7: Yeah, yeah, so he's gone as well. Now he's not
He's not gonna jump off. He's gonna run back this
way and like take cover behind the boxes.
Speaker 3: What do you want Kran to do? Uh?
Speaker 7: I don't, I don't. I mean, normally I would be
giving Krans orders, but I feel like Vassilius is not
able to do that at the moment.
Speaker 3: So Kran's probably acting autonomously. Okay, And I would assume
that Kran is just flying along next to the train, abusing, hurling, abuse,
because he can't really do any of these actual actions.
Speaker 7: I guess the only thing is well, no, because Vassilius
wouldn't know that he's got amnesia, so he doesn't know
if to like for him to Vassilius is basically immune
to most incoming spells if Kran is like within five
to ten feet because he shares the imp resistance to spells,
but he doesn't know that because he's he's got amnesia,
so he wouldn't be calling Cran to like sit here
and shield me.
Speaker 3: Yeah, strings, what do you want to do?
Speaker 4: To look at Camille and at Ardent and say deal
with the dwarf?
Speaker 8: And I'm going to.
Speaker 3: How far is that va Cilius is not a dwarf
the teeth thing, it just looks like a dwarf.
Speaker 4: I'm going to dash yep up here and that's the
end of my turn for the cilias your main turn.
Speaker 11: Uh, I'm going to run to the edge of the
train here, m H and.
Speaker 6: H.
Speaker 7: Is there anything on like the side of the train
that I could grab or like jump out but not
let go of the train.
Speaker 3: There's no like obvious handholds like a like a ladder
or anything like that, apart from maybe some things that
you would use to close the shutters. But it is
like a slatted, huge wooden train, So okay, can this
would be too hard to climb up. But there is.
Speaker 11: This box right here, looks like it's at the edge
or like on the doorway, right.
Speaker 3: Yeah, I've still of considered a great areaway.
Speaker 7: Okay, So I'm just gonna stand on this box so
i can reach the roof and just like scramble under
the roof of the train.
Speaker 3: Yeah, give me an athletic check. Please don't please fall off.
It would be funny.
Speaker 7: Ah yeah, now you can climb up, you and now okay,
so Vasilius is just gonna swing up onto the top
of the train and as soon as he's out of
view of them, just mask of many faces. I'm lash.
Speaker 3: Okay, there goes my you're buzz So what is mosk
of many paces?
Speaker 7: But it's uh, it's it's a warlock special ability that
lets me cast this guy's self as many times per
day as I want without a spell slot cost.
Speaker 3: La Auden, what do you want to do?
Speaker 9: I'm just sitting there holding my stomach and laughing. This
is the most ridiculous shit. It's like it literally just
I called it last night. I was like, what could
possibly happen?
Speaker 7: Um?
Speaker 3: Oh, okay, I thought I was the end of your time,
all right, that's that's his action.
Speaker 9: And I guess he'll hop off and he'll start, he'll
poke his head out the window and try and see
what the hell happened with Lash.
Speaker 3: Hopefully she's okay. Uh.
Speaker 7: If if he's poking his head out the window, then
Vessilias is kind of I don't I don't know if
I like acting out of turn, but he does mask
of many faces, and he's waiting so that as soon
as they look out, he's gonna go, hi, guys, I'm
up here and imitate her voice.
Speaker 9: Uh you see Lash on top of the train. Okay, Uh,
she can't let's see that's a savory close enough. She
can't fly, So it would be weird that she would
have got up there. Would I be able to inside
a perception that.
Speaker 7: You'd have to beat a seventeen on? I think it's investigation.
Speaker 3: Let me double checks. H Probably I probably have to
get nearer.
Speaker 9: But yeah, she shouldn't be up there if she she
jumped out the window at a decent pace, right, I
mean she she jumped out.
Speaker 3: Like it was on fire.
Speaker 4: Yeah, but Rajah once back flipped over a train side.
Speaker 3: Oh yeah, yeah, so on top of a train fighting
paritons before he wouldn't know that. I don't know how
much of that you saw? Actually, yeah, none of it?
Speaker 7: Okay. It says to discern to discern your disguise, the
creature must use its action inspect your appearance, and succeed
in an in save, which I presume you have to
be close enough to do.
Speaker 3: Somehow inexplicably, Lashes made it on top of the train.
Oh well, poke out, Okay, he went that way? Yeah, yes,
I'm pointing.
Speaker 7: I'm pointing as if Vasilius had jumped off the train
and pointing back in like behind us, like he went that.
Speaker 11: Way, and imitate Lash's voice.
Speaker 9: I'll just start slowly moving towards where Strings is, because
obviously he knows something.
Speaker 6: I don't sure that's a good meal. Is there any
like emergency break system here?
Speaker 3: This is an old school steam train, not your NYC subway. Unfortunately,
how far did the.
Speaker 12: Strings do?
Speaker 3: Strings ran into the other character from you?
Speaker 20: So?
Speaker 8: But I did say deal with the te fling as
I walked away. But I guess that's impossible now. Fuck,
I hate the same so much?
Speaker 6: Would I be able to get up on top of
the Is there a ladder around here. Yes, Dolph, there
you go. Just leave the deleting to me.
Speaker 4: Yeah, there's a ladder. There was one there before.
Speaker 11: I think you climbed up it as carliss, I'll throw
one down.
Speaker 3: Just say of it as well. How the high is
the ladder? It just goes from the floor to the
top of the thing. No, Like, yeah is it? Because
I can get twenty feet here and then the ladder
like here?
Speaker 1: You know?
Speaker 7: Oh the roof I had it somewhere. I think it
is fifteen feet.
Speaker 3: Okay, I'm gonna yeah.
Speaker 8: You said fifteen or twenty at some point.
Speaker 3: Yeah, it's not high. It's like it's a train carriage high,
so like fifteen feet max, old school.
Speaker 4: The car spent my action to move fifty feet and
get on to the roof.
Speaker 3: Cool. Yeah, lash. The Kenku is on the roof, pointing
somewhere off the train. It is a sort of like
sundown dusk. It's not dark yet, but it's not too
Here's the interesting thing with this particular area is that
it's one of the tallest peaks of the Central Mountains.
So with the sunsetting in the west, it actually sets
a lot earlier, so it'd probably be relatively dark because
you're almost always in the shade on the approach to
shallow scar. So I would say it's relatively dark and
quite difficult to actually see Lash, seeing as she is
a raven or something a crow.
Speaker 12: I don't know.
Speaker 3: I can't remember what.
Speaker 20: It was.
Speaker 3: Which brings us out last of your turn.
Speaker 10: Yeah, so do I still see Kran around me?
Speaker 3: Kran? Yeah, he's like flying like the thing is you stopped,
but he's flying alongside the train and the train has
moved on. Sure that's what's happened.
Speaker 10: Here, so I yelled to Kran. I've seen him carry
rope and things. I don't know what his wee limit is. Kran,
I've a tricked carried me back, and I'm running toward
him as much as my movement would take me.
Speaker 3: Yeah, you can probably catch up with the train, honestly,
I would say. I'd say that you are where you
are on the map, so you still have your movement.
It's moving real slow.
Speaker 10: Yeah, I would probably try my my acrobatics here. So
I've seen Roger flip over a train and be back
and flip on.
Speaker 3: Kran says, I'll help you. I'll fly you up. Don't worry.
Speaker 11: I just got tricked.
Speaker 10: I do not trust him. I'm gonna try and flip
into there.
Speaker 3: On my own, all right, give me acrobags.
Speaker 10: Check see the way the bitch operates.
Speaker 3: Lash jumps into the train.
Speaker 10: Whoa, whoa, ah strings, Who do I see you around it?
Can I see Vasilias over that creep?
Speaker 7: I'm on the roof the train.
Speaker 10: Oh, you're on the roof.
Speaker 3: That's right here.
Speaker 10: You're up there pretending to be me. Gotcha anyone?
Speaker 3: And left too?
Speaker 10: Now he sucked off as well. I don't know how
much more movement I have after that, but I would
try to move toward the front.
Speaker 3: I think you did like twenty so you've got like
ten feet. Sweet Kran flies over to you Vasilias and says.
Speaker 15: Listen, now it's your chance. We've got to get out
of here. They're trying to kill us. We can kill
that one.
Speaker 7: He's pointing, like, I'm on the I'm from the top
of the train. I'm kind of like looking over the
edge of it, like down the door where Lea's just
jumped in. They left that one alone. We can kill her,
all right?
Speaker 3: Yeah? Yeah, yeah you should, killer, Yeah you should killer. Hey,
can I eat our eyes?
Speaker 7: Sure, I'll pull her off the train and you can
poison her.
Speaker 3: All right, that's a good plan.
Speaker 13: Strength, So Hi, get ready and walking the fuck up
to the conductor.
Speaker 8: And I'm going to like grab him.
Speaker 4: By the back and like lift him up. Someone's falling
off the train that drink. Can it actually make you fly?
Speaker 16: The drunk?
Speaker 1: Ah?
Speaker 4: No, are you fucking kidding me?
Speaker 14: Somebody that drops off the truck?
Speaker 4: Yes, can you make me fly?
Speaker 3: Let me just.
Speaker 11: Let me just add a turn?
Speaker 3: Hey h.
Speaker 4: Oh ship. It's not that good though, because he goes
way late.
Speaker 11: He still has to go. Yeah, he says, I could.
Speaker 3: I don't occument your fly.
Speaker 20: But.
Speaker 3: Oh uh where else?
Speaker 4: I have no idea. I left him back there. One
of time.
Speaker 8: The fling went crazy and for some reason the rogue
jumped off the train. And now I have to go
save make me fly, or I'm going to throw you
out this fucking window. Well, sure, does he do it?
Or he has he has to wait until he did.
He's casting a spell. It begins casting a spell.
Speaker 3: Thank you, What do you want to do? It's my
turn right Yeah.
Speaker 7: Vasilius is on the roof of the train right now,
and he has the Book of ancient secrets like from
his forelock back, and he's like looking at it. Okay, okay, okay, okay,
And he's gonna he's basically gonna cast his spell straight
out of the book I'm gonna have. I'm I'm gonna have.
I don't know if I can. Okay, I'm going to
cast thorn Whip, but I'm going to basically be reaching
off the edge of the train to do it, so
like a picture, I guess. I guess I'm lying prone
on the roof of the train, right and except just
leaning off the train with just my face and arm
so that I can get vision of Lash. And he's
going to cast thorn whip and yank her off the
train again and and and kind of looking at Kran
and he's like ready, ready, ready now and like and
go to yank her off the train with this fucking
broaker neck. Oh I don't have that programmed, right, Hang on.
It's a mainly spell attack, so that's it is my
charisma proficiency, so.
Speaker 11: AC probably learning that.
Speaker 3: Yes, it's fifteen okay, so one D six piercing damage.
Speaker 7: It's actually two D six because I'm level five okay.
Oh yeah, yeah, So it's it's ten piercing and she
gets yanked off the train again.
Speaker 3: So this fucking whip just comes down and it's a
spiked whips. It just wraps around you, It hurts, it
pierces you various places, and then you are lifted off
of your ken koo feet and pulled off the train.
Give me a deck saved with disadvantage. This time it
is Ryan here and I have a question for you.
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Speaker 3: It launches you off the form with like let's go
of you and you you fall backwards, but like spin
a couple of times, lass on your feet and kind
of stumble backwards again. The train leaves you behind somewhat
on top of the train is Lash. I think, still, yeah,
it doesn't break my illusion. Is Lash and Cran and
just like in this whip, presumably just disappears from evil
dark Lashes.
Speaker 13: You're You're You're lucky.
Speaker 3: You're lucky, You're lucky.
Speaker 7: I have amnesia because otherwise I would have had Kran
ready his like stinging bite action to hit you afterwards.
Speaker 13: But I don't think Vassilias is planning that.
Speaker 7: Far ahead because of the amnesia.
Speaker 11: So instead, like after he Yankster, he's like, now to Kran.
Speaker 3: Your god odden, it is your turn, all right.
Speaker 7: Well, as Strings, you guys like straight up abandoned Lash,
Like I might actually kill her because you all just
left and made it a.
Speaker 3: One on one.
Speaker 8: I was going to drag the conductor and throw him
into the front seat of the train and tell him
to stop.
Speaker 3: So just move like half my movement, as Strings, what
are you doing?
Speaker 8: I'm going to go get her, Okay, someone has to do.
Speaker 3: You need help. The train's not moving that slow, and
she's up on the roof.
Speaker 4: What the fuck do you mean is doing something as well?
Speaker 3: And you can see the conductor and in some little
weird how is she on the roof?
Speaker 8: No, she fell the funk off.
Speaker 3: That's what I thought too. I looked up on top
and he said, I don't know something.
Speaker 12: It was windy.
Speaker 3: I couldn't hear. No.
Speaker 8: Fuck this, I'm not risking it. Still keep going. Just
kill the fucking teefling. Just knock him out.
Speaker 3: Okay, I'll just move back into the room arden.
Speaker 4: Every time we're on the train, like in out.
Speaker 3: I'll pause as I enter the next room and just
kind of look around a little bit. There is no teethling.
Speaker 7: He's on the roof.
Speaker 3: Yeah, Gomille, on the roof. You see Lash speak to
the imp and then create a whip, whip it at
something inside the train, and then you hear it as
something is and then pulled something and then a cloud
of dust and sand from beyond that. She's doing something
to someone in the train, presumably.
Speaker 12: I imagine me. I would think that would be a
little bit suspicious.
Speaker 4: How she just summoned a web, considering she's a rogue.
Speaker 3: I don't know if you would know anything about her,
to be fair, Yeah, do you even know a class
she is? Yeah? It would be there would be no
way you would know that she can't cast them with
regardless of class.
Speaker 12: Uh center fire.
Speaker 3: Do you remember the range on a handax being thrown?
You know what? And also the train is moving as.
Speaker 4: Creates a tentacle.
Speaker 7: Okay, that's metagaming right there.
Speaker 3: That is meta gaming. But I'm I'm gonna allow it
because them hardly ever gets the Maya game last creator.
Speaker 11: Uh tentacle and whip someone with the tentacle.
Speaker 3: So yeah, regardless of what you know she can do
or cannot do, you have disadvantage on everything for this time.
What would you like to do? I'd like to rage.
You can't.
Speaker 11: I don't think if memory serves of the bullshit that
I made.
Speaker 3: Up last week? Are you fucking asshole? Uh? Gamille extreme
phobia tentacles. You cannot enter a rage against anything with tentacles.
You also have disadvantage to attack and ability checks while
the creature of your fear is near, which is lash
slash vacilius in lash form. So uh yeah, you you
cannot feel rage because you're too scared.
Speaker 4: You're scared.
Speaker 3: You're just in a tentacle. For some reason, a tentacle
is the worst. It triggered as fun basically, and it
is fucked you up. It's your mental queue and you're
scared impossible to enter a rage. You're an asshole.
Speaker 4: I'm just like this weird little mechanic that I gave you.
Speaker 3: That was such meta gaming as well. You're like, I
feel like you. At some point.
Speaker 6: I'm gonna I'm still gonna go ahead and throw a
hand axe. Not the weevil hand ax is just a
normal plane on.
Speaker 3: Yeah, give me who is who are you throwing it
at you? Yeah?
Speaker 7: How I'm on the roof. Oh you climbed up? Yeah, okay,
well it's as soon as he's up on the roof then,
uh Vasilia's just can I can I like talk to him?
Speaker 3: As I see HI getting ready to do that, I
feel like Emil gets up on the roofs he's a
tend to call and throws the hand.
Speaker 7: Acts even though I look like lash yeah, because he's
freaking out. Okay, I'm I'm pron so he has disadvantage
on a range attack.
Speaker 3: He already has disadvantage.
Speaker 13: True that he's still hidden fucking ow.
Speaker 3: Oh man, these hand acts are insane. I just remembered
how broken the Storm King's characters.
Speaker 4: Yeah, we were, we were all fucking disgusting.
Speaker 3: A hand acts.
Speaker 12: I reduced it. I have a character shet.
Speaker 3: Uh. The the hand acts launches through the sky as
Lash is about to open her mouth and say something
to you, This hand action itself in your shoulder. Kran
looks down at you and goes see it fucking stincts.
Speaker 7: Invisible or he doesn't know he can do that?
Speaker 3: Is Cran visible right now?
Speaker 16: Or no?
Speaker 3: Yeah he was visible?
Speaker 7: Right? Yeah? I wasn't sure if he had gone invisible
at any point, And Vasilius doesn't know that he can
tell him to turn invisible.
Speaker 3: Uh, do you want to do anything else?
Speaker 16: Come in?
Speaker 3: I can't.
Speaker 12: I couldn't intimidate flash.
Speaker 3: Could I probably not at this point, depending on what
you're trying to do. I mean, you can.
Speaker 9: Always try to actually persuade.
Speaker 6: You can have a conversation. I'm a brief feed and
if they say something yeah.
Speaker 17: Uh.
Speaker 12: Right, sorry I had to throw that tentacles.
Speaker 3: Don't like him? Just please come back down.
Speaker 23: Destroying company doesn't have enough insurance to cover people jumping off.
Speaker 11: Okay, and I'm gonna counter by just using deception and
saying you've.
Speaker 3: Got the wrong one.
Speaker 11: He's he's pretending to be me and.
Speaker 7: Pointing down at the real Lash and insisting that that's vacilius.
Speaker 4: I don't Gamill doesn't care. He wants to get whoever's
on the roof down, So regardless of who the yeah.
Speaker 3: The the moment that these two are having this conversation,
he's pointing down at this thing. Gamille is kind of
like walking along. The train's moving along, these two are
on top of it. Kran Is just hands on hips,
wings flapping behind him, just enjoying this. He's got his
popcorn out. He's having a great time pointing down at
the thing. Gamille looking a little weird, Kran like this.
Suddenly everything fucking stops. There's just a and the train stops.
The Lash on the ground is stopped, Gamille is stopped,
Kran is stopped, Strings is stopped, Arden has stopped. The
conductor just goes ah yeah and casts his spell time stop. Oh.
I guess with that he can patiently make his way
down the.
Speaker 13: Yeah, he just threatened a little twenty.
Speaker 11: No, he's a fucking dope, little non uh conductor Alphan.
Speaker 3: That's basically a god. There's the perfect music too. Uh
just steps down. There's strings above him, Arden walking out
and he just steps down and adjusts his clothes and
hats and spectacles and let's go ste rd hap and
starts padding his way down the train. He heads outside.
Everything has stopped. There's a bird in the sky, a
periton in the distance in mid flight leap. He walks
up into the room, peers in where Arden is and
doesn't see anything apart from Arden and looks up and
follows the ladder up and sees on the roof.
Speaker 11: Gomal takes a little my ras, what does he need
to see through your bamboo?
Speaker 3: He needs to do an investigation check of seventeen or higher?
Do you get any bullshit?
Speaker 6: No?
Speaker 3: So plus five nineteen. He looks and suspects something is
off about you.
Speaker 7: With the axe embedded.
Speaker 3: Yeah. He walks along the roof of the train, taking
his time, and everything is stopped around him. Approaches where
you are, looks up at the imp.
Speaker 4: Don't trust her.
Speaker 14: Runs ok, that's all.
Speaker 3: A how's another little look at you? And he gets
full turns. Let's just check here and you take one
D four plus one turns in a row and you
can use actions and move Okay. So then he reaches
up to you and does the vulcan thing that Vulcans
do where they put their hands weirdly on your face.
Speaker 11: You're stopped, but he's able to maneuver you around, and
he reaches up actually on the ground, don't you.
Speaker 3: It says if the spell affects a creature other than you,
it stops.
Speaker 7: Right if he does.
Speaker 11: If he does anything to me, doesn't time resume immediately,
It will.
Speaker 3: Resume after he cast his spell. He vulcan mind meld,
grips you around the face. He said, you're on the ground,
so he gets you.
Speaker 7: Yeah, he's he's prone on the roof at this point,
and I guess after getting hit by the axe, I guess.
Speaker 3: He would he would roll over, so his face up.
Speaker 7: So he's just like, ah, there's an axe. There's a
nags stuck in me.
Speaker 3: Yeah. He grabs you and then begins to mutter something
else in some sort of Gnomish language, and then cast
mind blank, which will essentially resume like remove the amnesia
effect from you for twenty four hours, but it only
needs to last for one hour. So as soon as
the spell is finished casting you, everything resumed. Suddenly the
train is moving again. There's a rush of air as
suddenly the little gnome is hit by the movement of
the train, and you everything resumes, Gamil, as far as
you're concerned, you were looking off the train. As you
look back, suddenly the conductor is there and he's got
his hands on Vasilius's face. Soacilly as you remember everything.
Now you remember not just the last hour but your
life and everything. Kran looks down and the conductor says,
out feeling, I.
Speaker 7: Want to say that, like during the time stop, Vassilius
was in the middle of taking the axe and just
throwing it off.
Speaker 11: The tree, and so now he's just kind of.
Speaker 7: Yeah, instead of chucking the axe off, he just dropped
the next What the heck.
Speaker 5: Where you had some big bampurser son, There is some
power for a magic.
Speaker 7: That that one. And he points out Vassilius is just
pointing at the dwarf. No, no, no, no, in his head,
in his head, trust me, I've after seeing both of
you just point and look at him. He's like, he
didn't do it, No help me, I'm his I threw
her off the train.
Speaker 3: Flash you out, what are you doing? Are you running
off of the.
Speaker 2: Yeah?
Speaker 10: So instead of getting back on, I just would have
been like trying to keep pace.
Speaker 3: It's easy to keep pace. You're a little hurt, you
have a few puncture wounds on you. But again, the
train is moving quite slowly.
Speaker 11: And uh yeah, this conductor some Max level wizard pretty much.
Speaker 7: Yeah yeahs is going to point back at game and say,
I've I've read.
Speaker 11: A lot of minds in my day. His is blocked
by something beyond us.
Speaker 14: A little shot and the papers.
Speaker 7: We were we were trying to help him with his amnesia.
Maybe you should do that spell you just did to
me on him and get rid of It's there's a
demon of something on him, sealing his memories or something
like that.
Speaker 12: All right, right now, I'm really confused.
Speaker 3: Well tomorrow.
Speaker 7: This is gonna sit up and pick up the axe
and just kind of he's not getting up, but he's
holding it, like holding the handle out to Camilla, like
walk over here and take this. You've got something nasty
in your head, son, it's pretty pretty rough.
Speaker 4: I take it off and say sorry for the so
I thought you were us trying to anyway.
Speaker 11: I'll just drop the disguise.
Speaker 3: The conductor looks over the edge of the train and
see his lash trying to keep pace, and he says,
why don't you come on up? And then he casts
fly on you, and you.
Speaker 10: And I clapping around. It's not gonna be that easy
to get me in there, because I'm gonna be want
to fly.
Speaker 3: Fly off of the train. It's gotten real slow.
Speaker 8: Do I like see her flying alongside the train now?
Because yeah, I know, I'm like mid conversation and he's
just gone and then he disappears.
Speaker 3: Yeah, he's about to cast fly on you, but then
he just did teleports. The conductor says, uh, girls.
Speaker 14: Were you on a trunk with a pant?
Speaker 7: I'm glad I'm not there, so I have no comment
that literally speaking to Vassilias, And yeah, I.
Speaker 11: Don't know when I mind read lash earlier.
Speaker 7: I don't think I probed deep enough to get the
name of the conductor of the train that she was
on before.
Speaker 11: So cli Vasilius wouldn't know the name.
Speaker 7: It's just I don't I don't know that name.
Speaker 3: Snammer's going on.
Speaker 10: Those trunks.
Speaker 3: I got a hat and he starts to walk off
and heads back.
Speaker 7: It's the most dangerous thing on this train. It's your
bodyguard there, right, kind of kind of kind of kind
of nodding at Gamal.
Speaker 5: It's got it's got a hurdler, and we've got some
hurd and we got as what we've got your magic school.
Speaker 14: You know it's a little girl but cast and artists.
Speaker 7: Yeah, I wish school wasn't so expensive.
Speaker 8: Maybe you should got a job.
Speaker 7: That's why I'm on the train.
Speaker 14: But careful that that's gonna wear off. Some don't and
flatter heart about to gard so that dragon burn, and
properly after applaud.
Speaker 3: He pads off. The train continues onwards. Uh It heads
to uh uh into in fully into the shade.
Speaker 11: Shade, Yeah, shade.
Speaker 3: I wouldn't say shadow, I would say shade of this
mountain area of Shallow Scar. You guys will will notice
the highest peaks of the mountain are found here and
onwards up to Crimson City. This huge, huge mountain range,
the largest tallest peaks there, Shallow Scar awaits you. The
train meanders relatively slowly towards the town, and I think
that's where we're going to end today's session. Were bleeding
on the roof of a train.
Speaker 4: Why can we not go anywhere without everything fucking up?
Speaker 3: I love how just a little bit of amnesia can
fucking ruin everyone's life. Oh yeah, I forgot I forgot right, right, right,
I forgot right?
Speaker 7: Is the camera feeds out, you see the city's kind
of look at Cram, and then Cram looked back at
him and then just.
Speaker 13: Whipping.
Speaker 3: Yeah, Croon probably can't even avoid it. Congratulations everyone, you
actually survived. There was a moment where I legit thought
you were all gonna kill Lash.
Speaker 7: If I hadn't burnt all my spell slots already on
things like detect thoughts and whatnot, I would absolutely have
killed her because I would have paralyzed her first and
then thrown her off the train.
Speaker 3: I didn't have any spell slots left.
Speaker 7: To do anything.
Speaker 3: It's lucky the train slows down a lot to come
into Shallow Scar because of the shadow of the mountain
at night time.
Speaker 11: Otherwise it would have been going a lot faster.
Speaker 3: And it might have been a lot more dangerous. Well,
thanks for playing. We're running a little over, so let's
do some shout outs and let you all continue with
your lives until next week, when I'm sure they'll fuck
more stuff up here.
Speaker 7: So does this level twenty conductor does he not have
like ress?
Speaker 3: Well, no resurrection is purely a.
Speaker 7: Clerics only, right, Yeah, he has wished, he could cast
wish probably right.
Speaker 3: There's also only I think about ten clerics in the
entirety of dust Well that can can cast anything more
powerful than revivify.
Speaker 11: So yeah, I pretty far pretty much raised dead.
Speaker 3: And plus there's only a handful of clerics, and then
there's probably ten that can do raise dead, and then
five that can do the next one up, and then
like two that can do the one above that, if
memory serves however many there are, so yeah, wizards have power,
quite a lot of power. These conductors are some of
the most powerful wizards in the land. But they're like,
they're kind of like neutral wizards. Right. There's a bunch
of wizards like the ones that have disappeared from Sin River,
who are off doing their own wizardy things. And then
there are these like conductor wizards that have purely learned
this so that they can build a train and defend it.
So they don't really care about like what you're doing.
They're like, yeah, yeah, whatever, he's got a fucked up mind.
I need these spells to make sure that nobody robs
my train or you people don't kill yourselves under my watch, well,
especially if it's offered just rich people, like super rich people. Yeah,
the gnomes of the land have discovered how to make
trains and for the last one hundred years that's all
they give a fuck about. They're like, this is the
best we have trains, like kids with toy trains. That's
the gnomes who own the trains and the train system
that are obsessed with it. Whereas there are probably wizards
elsewhere pretty much any other wizard would be really interested
in Gamil's Kudogobah.
Speaker 7: Yeah, probably not as much these guys there, they're just
just just out of curiosity, not not some matter it.
But does the gnome no wish?
Speaker 3: He knows time stop so because if he has wish
then he could literally he can mimic any cleric spell
that he wants. Yeah, that's true, But I almost never
play wish as a thing that exists in the same
mat Yeah, I guess wish is too opy anyway. Wish
is one of those ones that I think would be
great around like a table at home where nothing matters.
But wish is one of those things that I just
fucking hate when you're trying to run a narrative that
just like I wish they're ending.
Speaker 7: You're like, all right, I wish I wish the end
bass dies.
Speaker 3: Yeah, Like okay, done. So I tend to not play
Wish too much, although I've wanted to because I think
it would be fun to just see what people do.
I don't know. Whenever I run like some sort of
bullshit charity campaign again where viewers can interact, that's when
I say bullshit stuff like ucking wish and its tackle
that stuff that can just fucking ruin everything instantly. Uh yeah, no,
he hit for the For the record, he didn't know Wish.
His most powerful spell is time times stop. Uh the
other one, though, Visita had a whole different set of spells. Okay,
so thanks for watching everybody. Let's do a quick round
of shoutouts. Let's start with mister Connor Cronus.
Speaker 12: Since you.
Speaker 3: Were returned.
Speaker 6: With a new character, you say, now it's more of
a blast from the past, a new old character. Yeah,
you guys can find me a twitch dot tv forwards
slash Connor Chronus. You can see the spelling above here somewhere.
I'm currently streaming like four or five games in rotation.
We got shutow or ere within two, South Park, Cratch
Butthole and then soon.
Speaker 4: The Sanskrit origins, soon, soon.
Speaker 3: Soon, who's the next one there?
Speaker 9: Tenchi he lluilu Arden's finally starting to come around against
You're gonna hear from him a little bit more. But
if you want to hear from me, I am playing
South Park right now and Tomorrow's front page for the
very first time.
Speaker 3: So it's going to be a ship show. Maybe don't
come in during then, because I probably won't see you.
Speaker 7: If it goes well, well.
Speaker 3: Do go in then and abuse him because and love. Yeah,
I'm gonna I'm gonna be joining the waves of horrible
toxic children.
Speaker 8: Brad's gonna go in in front of three thousand people
and go Final Fantasy eight was better than seven and
the Chad's gonna fucking die.
Speaker 3: And then I'll just leave the draw system the greatest
accomplishment system. What's the best thing that ever happened? So good?
I can't wait for the next one to have it,
you know, I will. They're gonna they're going to play
on nostalgia for the next one, guaranteed it like this, right,
Do you want a Final Fantasy eight and nine crossover sequel?
It's a fair like excalibi that can people find you.
Speaker 7: You can find me at fair Light Underscore ex Caliber
on twitch tv, playing games pretty much every night, jumping
onto the Destiny to train to see you know what
that's all about, since I didn't get to play the
first one very much, and probably mixing some league in
here and there and brutally attempting to murder my cast
members here soever.
Speaker 11: I have amnesia, yes, which will be every single week.
Speaker 3: It's now a reoccurring thing.
Speaker 7: And now that, now now that you have, now that
you have seen how much havoc for Celia's can reek
if he's.
Speaker 3: Inclined to do so, give him amnesia every week. I'm
just so glad that the first thing I did when
you was like, hey, I want an infamiliar I was like,
it's gonna be a dickhead, and you're like, yeah, okay, okay,
then it's just me now Uh, it's the it's the
arch evil DM on my shoulder is cran Uh.
Speaker 7: That genuinely would have gone so much worse if the
Celia has had any spell slots left, because oh my goodness,
I could have like chucked a person off the train
and then paralyzed someone else and just that's the thing.
And then and then this, guys, like warlocks are just
like it'd be changing forms every second in combat, like
first these strings, then he's Lash.
Speaker 3: Then someone else is jumping off the train. It would
be Chirst. And that's why warlocks don't get too many spells.
They can't be trusted. Lash is all Tuesday Gray.
Speaker 10: Yeah, I survived, which is pretty awesome.
Speaker 3: I can't believe.
Speaker 7: I couldn't believe they left you when they're alone, like
Strings is like I'm leaving and everyone else is walking away.
I'm like, guys, please stop me, Please stop me.
Speaker 3: The best thing you could have done is get the conductor.
Speaker 12: But you didn't know that.
Speaker 7: Well, it was more like it was more like Ardent
passing his turn, just saying I'm sitting here laughing.
Speaker 3: That's though.
Speaker 7: It's not funny.
Speaker 3: It's like it's not funny. I'm probably gonna kill her.
Speaker 10: Come stop me, please, come stop me from murdering my friends. Hi,
guys on Tuesday Gray funny at Tuesday Gray or Ford
slash Tuesday Gray. In the Internet places, I am a varietycaster,
playing mostly pub and Divinity. Right now, I'm probably gonna
also check out war Frame because I heard they're fishing.
A bunch of my friends are playing. It's so yeah,
I'm kind of excited about that. So yeah, if you
want to, but definitely tune in next week for me
not being dead yet.
Speaker 3: We are going to Shallow scott which is by far
the most dangerous place in the world.
Speaker 10: That yeah, so that's true.
Speaker 3: Forget uh.
Speaker 8: Hi, I only played Divinity too, and more Frame and
Dungeons and Dragons. Actually tomorrow, tomorrow, I'm actually starting up
Assassin's Creed Origins earlier than most other people. I don't
think I'm gonna be able to fucking do anything in
the game because review embargoes are terrible. But I'll just
go into the educational mode and run around for eight hours.
That's it's not out yet.
Speaker 4: That the educational mode is coming in twenty eighteen.
Speaker 3: You would know that if you looked into Assassin's creat Origins.
Speaker 8: You know what, Listen, they just give me keys. I
just streamed the games.
Speaker 4: Well, isn't the embargo over in a couple of days?
Speaker 8: Yeah, it ends tomorrow, but they still like don't like
to spoil things because it's embargoes.
Speaker 12: And all that bullshit.
Speaker 8: So make sure to catch your other table Story shows.
I DM this Fucko and the other Dwarf in Fucko
every Sunday. Connor's character has some interesting story developments that
we've put off for two weeks.
Speaker 11: I'm scared, but I'm excited.
Speaker 8: Connor is about to summon a god in our Sunday campaigns.
Speaker 11: Cliffhangers you've ever done, surely?
Speaker 4: Yeah, Yeah, it's gonna be I was.
Speaker 3: I don't think I've ever been has invested in our
next episode as Ilios Sunday This Sunday.
Speaker 4: It's gonna be great.
Speaker 8: I don't know what I should do this Friday as well.
There's a pretty large there's a pretty large cliffhanger from
Neon Scream. It's our Friday show that we run. Make
sure to go stub to the Table Store YouTube and
go join our discord as well. We have the discord.
We'll talk to other people that like dust Bail.
Speaker 3: It's also a good place just for random notifications for
when stuff is happening or whatever, yeah or not happening,
if there's.
Speaker 11: Cancelations or postpones and stuff.
Speaker 3: Cool. Well, everybody, thanks for watching. We will be bad
next Wednesday, and uh, this'll be an interesting one next week.
I'm excited for you to see I actually was expecting
you to get there today. Here's a little sneak preview
of the mat Oh oh what super pretty?
Speaker 13: No fuck up?
Speaker 4: Why didn't even get fuck bye everyone? Fuck you.
Speaker 26: You've been listening to Table Stories Dust Fail. If you
like the show, please consider reading and reviewing for more
stories in this world or other worlds for us our
entire library at tablestory dot tv. To support what we do,
you can become a member for discounts on our merch ad,
free versions of the podcast and additional bonus content at
tablestory dot tv slash Support. Thanks so much for listening,
and we'll see you next week.
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