1
00:00:18,679 --> 00:00:22,600
Speaker 1: Hello, and welcome to side Quest. This is our weekly

2
00:00:22,760 --> 00:00:25,600
video game show here at Gigburst. Our host still mustn't

3
00:00:25,640 --> 00:00:29,039
it with me the license to quest snell. I love

4
00:00:29,079 --> 00:00:30,399
that nickname. How are you doing tonight?

5
00:00:30,679 --> 00:00:34,039
Speaker 2: Not too bad, sir, I am doing well. Excited to

6
00:00:34,079 --> 00:00:37,320
talk about a few things. But Bond, I'm very excited

7
00:00:37,320 --> 00:00:39,840
to talk about that. Felt like we went from hearing

8
00:00:39,840 --> 00:00:42,520
nothing about this game to we're hearing, let's say everything,

9
00:00:42,520 --> 00:00:44,799
but a lot. Hear about three hundred dollars versions you

10
00:00:44,840 --> 00:00:45,240
can buy.

11
00:00:45,679 --> 00:00:48,920
Speaker 1: Yep. Yeah, it's been quite the Bond summer. I feel

12
00:00:48,960 --> 00:00:51,520
like there was like four separate times that it showed

13
00:00:51,600 --> 00:00:54,600
up in showcases and things, and this was finally maybe

14
00:00:54,600 --> 00:00:56,799
the biggest showcase. So we're gonna break that down towards

15
00:00:56,880 --> 00:00:58,679
the end of the show. That should be fun. I've

16
00:00:58,679 --> 00:01:01,960
been playing the maybe most anticipated game of the year,

17
00:01:02,000 --> 00:01:03,840
although people didn't know it was actually coming out this year,

18
00:01:03,840 --> 00:01:05,760
and then I like hasay three weeks ago it was

19
00:01:05,760 --> 00:01:08,400
finally coming out, which is of course Hollow Night's Silk Song.

20
00:01:09,000 --> 00:01:10,159
And then we'll talk about some of the other games

21
00:01:10,200 --> 00:01:11,920
we've playing. So it should be a fun episode.

22
00:01:12,040 --> 00:01:15,439
Speaker 2: What's I feel like other than GTA six. I'm not

23
00:01:15,480 --> 00:01:17,319
saying this is a for sure statement. Is there anything

24
00:01:17,359 --> 00:01:19,159
that comes to mind other than Hall of Night that

25
00:01:19,159 --> 00:01:21,159
would have been let's say, when you start twenty twenty and

26
00:01:21,280 --> 00:01:22,879
just broad ideas, right, Because I feel like I've been

27
00:01:22,920 --> 00:01:25,239
hearing about Hall of Night for years and I hear

28
00:01:25,319 --> 00:01:28,200
all like whatever it is stayed of places like all

29
00:01:28,200 --> 00:01:29,799
the time that would come like when we hear about this,

30
00:01:29,840 --> 00:01:31,280
When we hear about this, I felt like it gotten

31
00:01:31,280 --> 00:01:33,840
to the point where people were almost annoyed. That felt

32
00:01:33,879 --> 00:01:36,439
like that one where it's like it's like over the

33
00:01:36,439 --> 00:01:37,879
amount of times we should have heard about it. But

34
00:01:38,000 --> 00:01:39,719
I'm just trying to rack my brain on it, like

35
00:01:39,959 --> 00:01:42,000
I guess I could. The Experiment Too, was another one

36
00:01:42,040 --> 00:01:43,439
like that had a lot of hype at the time,

37
00:01:43,799 --> 00:01:45,439
but I don't think as much as Hollow Night.

38
00:01:45,640 --> 00:01:48,239
Speaker 1: No, or definitely not. I think that's kind of It's

39
00:01:48,239 --> 00:01:49,760
funny because it's like it's definitely the top of the

40
00:01:49,840 --> 00:01:52,400
heap in terms of indies. But I also do feel

41
00:01:52,400 --> 00:01:54,120
like it kind of was the top of the heap

42
00:01:54,159 --> 00:01:56,879
other than GTA for just like games overall, which is

43
00:01:56,920 --> 00:01:58,480
which is pretty crazy. And I think part of that

44
00:01:58,640 --> 00:02:01,040
is that at least with the g T yeah hype cycle, like Okay,

45
00:02:01,040 --> 00:02:03,599
we know this game's been in development forever, but like

46
00:02:03,640 --> 00:02:06,200
when they finally announced it, like all those dates have

47
00:02:06,200 --> 00:02:08,240
been pretty consistent. Yeah, they kicked it back, you know,

48
00:02:08,680 --> 00:02:10,919
until twenty twenty six, but I feel like it hasn't

49
00:02:10,960 --> 00:02:13,159
really been like, oh, it's coming out twenty twenty two,

50
00:02:13,240 --> 00:02:15,039
just kidding, twenty twenty three. Just so, I feel like

51
00:02:15,400 --> 00:02:17,520
All Nights had a little bit of that. I think, yes,

52
00:02:17,719 --> 00:02:20,560
in Cherry, the developers have been mostly quiet, but it

53
00:02:20,560 --> 00:02:22,199
definitely had like It's one of those games that I feel

54
00:02:22,199 --> 00:02:24,319
like had multiple release dates and they're like, Okay, it

55
00:02:24,360 --> 00:02:26,840
is finally out. And I feel like it was also

56
00:02:26,879 --> 00:02:29,400
one that I couldn't tell if it was just a meme,

57
00:02:29,759 --> 00:02:31,680
you know, because it just popped up in all the showcases,

58
00:02:31,680 --> 00:02:34,080
and then when people see people just meming about it,

59
00:02:34,080 --> 00:02:35,639
then they start meming about it and it just becomes

60
00:02:35,639 --> 00:02:37,479
this like snowball. But then the fact that it came

61
00:02:37,479 --> 00:02:41,240
out and crashed every storefront, like the switch was crashed Xbox.

62
00:02:41,280 --> 00:02:43,800
I tried to like come on the day of download it,

63
00:02:43,840 --> 00:02:44,919
and then I had to go to work, so I

64
00:02:44,919 --> 00:02:46,159
was like, I'm gonna get this down thead rate. It

65
00:02:46,199 --> 00:02:47,639
was just it had they took it off the store

66
00:02:47,680 --> 00:02:51,360
because it was like fuy PlayStation store went down Steam.

67
00:02:51,439 --> 00:02:54,400
I don't think Steam went down. It might have, but

68
00:02:54,400 --> 00:02:56,439
it like, you know, broken current records. So it's like, Okay,

69
00:02:56,479 --> 00:02:59,280
this game actually does have the audience for it too.

70
00:02:59,360 --> 00:03:01,560
Absolute It wasn't just like a fake meme one which

71
00:03:01,599 --> 00:03:03,639
we've you know, I feel like like the more like

72
00:03:03,719 --> 00:03:06,719
jokes like that, yes, where sometimes you know things aren't

73
00:03:06,759 --> 00:03:09,400
actually real and it's just like, you know, the the

74
00:03:09,479 --> 00:03:11,919
vocal minority just just meming and out.

75
00:03:11,840 --> 00:03:13,960
Speaker 2: And sometimes she's in a bubble right, Like there's sweet

76
00:03:14,159 --> 00:03:16,479
all the time movies or announcements where it's like no

77
00:03:16,520 --> 00:03:18,159
one knows that we might be excited or.

78
00:03:18,080 --> 00:03:18,879
Speaker 3: Worried for something.

79
00:03:18,919 --> 00:03:21,159
Speaker 2: But is it like, is it just the online people

80
00:03:21,159 --> 00:03:23,159
that tune into the State of plays or the E

81
00:03:23,360 --> 00:03:25,840
three you know, well summer games that type of stuff.

82
00:03:25,879 --> 00:03:27,800
Is it like, okay, is it just those people? But no,

83
00:03:27,879 --> 00:03:30,400
I think it definitely has that. Do you have other

84
00:03:30,439 --> 00:03:32,599
than I have the answer? I think what do you

85
00:03:32,639 --> 00:03:34,680
think the most a participate game? Now that Whole Night's

86
00:03:34,719 --> 00:03:40,960
out after GTA, after GTA, yeah, GT is still gonna

87
00:03:40,960 --> 00:03:43,560
be there till it's out after GTA.

88
00:03:44,560 --> 00:03:46,639
Speaker 1: I mean, it's gotta be Elder Scrolls six.

89
00:03:46,520 --> 00:03:50,199
Speaker 2: Right, I guess I feel like the reason I wouldn't

90
00:03:50,199 --> 00:03:52,000
put it there is because we've seen so little.

91
00:03:52,000 --> 00:03:54,199
Speaker 3: I feel like people haven't started that hype cycle yet.

92
00:03:54,360 --> 00:03:56,879
Speaker 1: That's fair, but it was announced like seven years ago.

93
00:03:57,680 --> 00:03:59,759
Speaker 2: Yeah, and I know I'm biased, but I feel like

94
00:03:59,800 --> 00:04:01,680
this is the one I keep hearing all the time

95
00:04:01,719 --> 00:04:05,080
when we've seen this get someone games Fest, Stayed Play,

96
00:04:05,400 --> 00:04:07,759
Games Gone, I feel like it's Wolverine. I feel like

97
00:04:07,800 --> 00:04:11,479
Wolverine because it had that teaser now similar to El

98
00:04:11,919 --> 00:04:13,919
Elder Scrolls that we only have the teaser, but because

99
00:04:13,960 --> 00:04:17,319
that leak, and plus it's just a bit more. I

100
00:04:17,319 --> 00:04:19,120
feel like when we saw that game, we thought that's

101
00:04:19,160 --> 00:04:21,519
closer than when we saw Elder Scrolls. So I feel like,

102
00:04:21,519 --> 00:04:24,040
and especially because there's there's rumors from like good Scoopers

103
00:04:24,079 --> 00:04:25,639
that were supposed to be get some maybe beginning of

104
00:04:25,680 --> 00:04:27,279
next month early and this month.

105
00:04:27,120 --> 00:04:29,839
Speaker 1: So maybe a state of play part of or like

106
00:04:29,879 --> 00:04:31,319
a stay to play. I would not to stay to

107
00:04:31,319 --> 00:04:32,839
play for it if it's not coming out un till

108
00:04:32,879 --> 00:04:35,000
next year. But yeah, I haven't seen those rumors too,

109
00:04:35,000 --> 00:04:36,920
which is exciting that that finally and it feels the

110
00:04:36,959 --> 00:04:37,759
timing feels right.

111
00:04:37,800 --> 00:04:39,439
Speaker 2: I would say, yeah, but I feel like that is

112
00:04:39,439 --> 00:04:41,399
the crown right now after GT I just feel like

113
00:04:41,439 --> 00:04:42,800
all the time you hear that and it's gone to

114
00:04:42,800 --> 00:04:44,639
the point where people are, I think, kind of fro

115
00:04:44,639 --> 00:04:46,240
often they're kind of like, hey, when is this? Like

116
00:04:46,360 --> 00:04:48,199
I think if we got more than just the teaser

117
00:04:48,240 --> 00:04:51,360
because the leak, maybe some people looked me, some people didn't, but.

118
00:04:51,680 --> 00:04:53,519
Speaker 3: Yeah, I think that would be next. Not that e

119
00:04:53,600 --> 00:04:55,160
replaced a GTA.

120
00:04:54,879 --> 00:04:56,800
Speaker 2: But yeah, Elder scrolls, that's probably goodhen I think if

121
00:04:56,800 --> 00:05:00,079
we get a more substantial trailer or update than that

122
00:05:00,199 --> 00:05:01,839
definitely takes over the conversation.

123
00:05:02,120 --> 00:05:04,720
Speaker 1: So which I feel like not next year somehow still

124
00:05:04,759 --> 00:05:07,040
is maybe not quite the year because there's just a

125
00:05:07,120 --> 00:05:10,519
te a new teas for Starfield DLC where it's called

126
00:05:10,519 --> 00:05:12,439
like Project or Mada something, So that's gonna be like

127
00:05:12,439 --> 00:05:14,199
the second DLC that they've talked about, but now they

128
00:05:14,199 --> 00:05:15,959
confirm the name of it. So I'm guessing we're actually

129
00:05:16,000 --> 00:05:19,480
gonna see something about that game or about that DLC soon,

130
00:05:19,519 --> 00:05:21,319
and so I wonder what that means. Now at this point,

131
00:05:21,360 --> 00:05:23,079
I'm sure, it's like different teams that are making other

132
00:05:23,120 --> 00:05:25,120
scrolls in that, but I don't know, maybe they even

133
00:05:25,160 --> 00:05:27,759
just put out like a nothing trailer, like a c

134
00:05:27,959 --> 00:05:31,920
not nothing trailer, but like a CGI trailer, firm trailor yes.

135
00:05:32,040 --> 00:05:33,720
But that was like that was more of an announcement

136
00:05:33,720 --> 00:05:36,040
because it didn't have literally anything, Like it doesn't even

137
00:05:36,079 --> 00:05:37,680
tell you the province, which is like for an Elder

138
00:05:37,680 --> 00:05:40,480
Scrolls game, like the most basic thing you can say.

139
00:05:41,079 --> 00:05:44,439
People like are guessing it's uh a hammer Fell, but

140
00:05:44,480 --> 00:05:46,240
like we don't know that for sure, So I feel

141
00:05:46,279 --> 00:05:47,959
like that would maybe the next thing a CGI trailer

142
00:05:47,959 --> 00:05:50,759
where they confirmed the province, and I don't know, maybe

143
00:05:51,319 --> 00:05:52,560
I don't know that. I feel like it's not really

144
00:05:52,600 --> 00:05:54,079
Todd's way, though he likes to go big when he

145
00:05:54,120 --> 00:05:55,959
does these showcases, but I just I just wonder how

146
00:05:56,000 --> 00:05:58,759
those announcements change now that they're under Xbox, Like, well,

147
00:05:58,800 --> 00:06:00,839
I haven't really seen that yet. I guess we kind

148
00:06:00,839 --> 00:06:03,560
of saw it with Starfield, but that that announcement cycle

149
00:06:03,639 --> 00:06:07,279
like already started before that acquisition, so we'll see what happens.

150
00:06:07,319 --> 00:06:09,199
Hopefully next summer we can be talking about.

151
00:06:08,959 --> 00:06:11,240
Speaker 3: Only eighteen was that first teaser which.

152
00:06:11,079 --> 00:06:16,279
Speaker 1: Is pretty pretty fatty behavior. So yeah, absolutely crazy. But

153
00:06:16,519 --> 00:06:19,240
let's get into talking about some of the games we've

154
00:06:19,240 --> 00:06:21,319
been playing. Get to Silk Song pretty soon here. I

155
00:06:21,360 --> 00:06:23,399
just wanted to I just want to have one kind

156
00:06:23,399 --> 00:06:25,319
of one other shout out here. And this was like

157
00:06:25,360 --> 00:06:27,040
a few weeks ago now, but I haven't had you

158
00:06:27,079 --> 00:06:30,079
on one on one side quest episode. But I platinumed

159
00:06:30,279 --> 00:06:34,600
Death Stranding two bitch. I think it took me like

160
00:06:34,639 --> 00:06:36,959
one hundred hours or something, and honestly, the last like

161
00:06:37,240 --> 00:06:39,720
ten or maybe even twenty hours of that a lot

162
00:06:39,720 --> 00:06:43,000
of grinding, not necessarily the most enjoyable. It was still

163
00:06:43,000 --> 00:06:44,879
crazy that, like even that deep into the game, I

164
00:06:44,920 --> 00:06:47,560
was still unlocking like new equipment and tools and things

165
00:06:47,600 --> 00:06:49,160
I hadn't seen before. Like, man, I would have loved

166
00:06:49,160 --> 00:06:50,800
to have this thirty hours ago. This thing's like pretty

167
00:06:50,839 --> 00:06:54,519
useful overall. I obviously a Platinums. I was having a

168
00:06:54,560 --> 00:06:56,319
grand old time with it. It was a fun game to

169
00:06:56,399 --> 00:06:58,839
go through in that way. I do think that like

170
00:06:59,319 --> 00:07:00,959
some of the Lake game stuff and doing the Platinum,

171
00:07:00,959 --> 00:07:03,040
I wouldn't really recommend. There was a couple of unique

172
00:07:03,079 --> 00:07:05,319
quests that you get like right near the end of

173
00:07:05,360 --> 00:07:06,839
like certain quest lines and stuff, and some of them

174
00:07:06,839 --> 00:07:09,279
were pretty unique. Like one of them i'll soft spoil

175
00:07:09,360 --> 00:07:13,279
here for a certain prepper is you have to literally,

176
00:07:13,399 --> 00:07:15,759
in like a forty minute timeframe, go through and kill

177
00:07:15,800 --> 00:07:19,519
every enemy encampment on the map like in the same spree,

178
00:07:19,680 --> 00:07:22,079
essentially like a forty minute thing. And that was like

179
00:07:22,079 --> 00:07:23,839
a fun challenge, like, Okay, how am I gonna speed

180
00:07:23,879 --> 00:07:26,120
run this? What's my plan here? And so there was

181
00:07:26,160 --> 00:07:28,000
some cool unique quests and like other boss fights and

182
00:07:28,000 --> 00:07:30,759
things that popped up, and so I enjoyed some of those,

183
00:07:30,800 --> 00:07:33,319
but like I wouldn't really recommend it. I honestly just

184
00:07:33,879 --> 00:07:35,879
it was kind of a turnoff, turn off the brain

185
00:07:35,920 --> 00:07:37,519
and just kind of go through, deal over some packages

186
00:07:37,560 --> 00:07:38,920
game for me. And so for that it was fun.

187
00:07:38,920 --> 00:07:42,720
But that's done. But one funny little anecdote I have

188
00:07:42,800 --> 00:07:45,839
from that is, have you noticed have you seen indeth

189
00:07:45,920 --> 00:07:49,199
rainying to the the ghost monorail in the sky at all?

190
00:07:49,560 --> 00:07:52,639
It's lily just like a train, a skytrain. No, it's

191
00:07:52,680 --> 00:07:55,480
not hard. Yeah, it's not like on a track or anything,

192
00:07:55,519 --> 00:07:57,160
but it just flies through the sky in like a

193
00:07:57,199 --> 00:07:59,439
creepy kind of like Disney sort of way or something.

194
00:08:00,399 --> 00:08:01,920
But anyway, I saw that a couple of times in

195
00:08:01,959 --> 00:08:04,319
my one hundred hours of death stranding. And then like

196
00:08:04,639 --> 00:08:06,480
maybe a week or two after I got the Platinum,

197
00:08:06,560 --> 00:08:08,680
I was going for a walk and I saw what

198
00:08:08,800 --> 00:08:10,720
looked like identical to that end of the sky, and

199
00:08:10,759 --> 00:08:13,319
I was like, what the fuck am I seeing like that?

200
00:08:13,360 --> 00:08:14,879
This is real life? And I just saw like a

201
00:08:14,920 --> 00:08:16,800
ghost monail and I was like freaking out this whole walk.

202
00:08:16,800 --> 00:08:18,160
I didn't have my phone with me, so I couldn't

203
00:08:18,160 --> 00:08:20,519
like Google it or anything. And then I finally got home,

204
00:08:20,519 --> 00:08:22,399
like a half an hour later, google it in terms

205
00:08:22,439 --> 00:08:24,680
of that's just what the Starlink satellite looks like. I

206
00:08:24,720 --> 00:08:26,920
don't know if you've ever seen the Starlink satellite in

207
00:08:26,959 --> 00:08:29,959
real life, but it looks like a freaking ghost Montreil

208
00:08:30,079 --> 00:08:32,759
flying through the sky. And it was like, I was like,

209
00:08:32,799 --> 00:08:35,519
that's not a meteor. That is that looks man made.

210
00:08:35,559 --> 00:08:37,799
So that was really tripping me out. The timingto that

211
00:08:37,919 --> 00:08:39,120
was was was pretty fun.

212
00:08:39,159 --> 00:08:39,679
Speaker 3: That's funny.

213
00:08:40,120 --> 00:08:42,440
Speaker 1: Yeah. And then so another game I haven't played that

214
00:08:42,480 --> 00:08:44,240
I'm I think I'll share more when I've actually beat

215
00:08:44,240 --> 00:08:45,559
the game. But I told you this that I've been

216
00:08:45,559 --> 00:08:50,360
playing middle Gear Solid, not two three Snake Eater, And

217
00:08:50,519 --> 00:08:52,519
one thing I wanted to bring up with that that

218
00:08:52,559 --> 00:08:55,679
was really interesting was in that game, Paramedic is a

219
00:08:55,759 --> 00:08:58,200
character who you on your codec you call if you

220
00:08:58,200 --> 00:09:00,080
want to save the game, and every time you call,

221
00:09:00,320 --> 00:09:02,399
she tells you about some movie. She's like, hey, have

222
00:09:02,480 --> 00:09:05,600
you seen James Bond? Have you seen Godzilla? And then

223
00:09:05,639 --> 00:09:08,360
it's pretty much just like Kojima's way to mouthpiece, like

224
00:09:08,480 --> 00:09:10,799
telling you why he thinks this movie is cool, like

225
00:09:10,840 --> 00:09:13,840
it's very goofy. But I was shocked when one of

226
00:09:13,840 --> 00:09:16,080
the movies he asked me about it. He was like, hey,

227
00:09:16,240 --> 00:09:18,679
or she I guess because it's character pragmatically. She was like, hey,

228
00:09:18,759 --> 00:09:21,360
have you seen the movie on the Beach? I was like,

229
00:09:21,360 --> 00:09:23,159
what the hell? I've never heard of this movie before?

230
00:09:23,200 --> 00:09:24,679
And now like this is you know, I'm not playing

231
00:09:24,679 --> 00:09:25,799
the new version of the game, so it's not like

232
00:09:25,799 --> 00:09:27,720
this is a new reference put in there. Have you

233
00:09:27,759 --> 00:09:29,799
ever heard of the movie on the Beach? It's like

234
00:09:29,879 --> 00:09:31,519
it's like from the fifties or something like that.

235
00:09:31,639 --> 00:09:33,080
Speaker 2: No, you asked me about this one. We're talking about

236
00:09:33,080 --> 00:09:35,120
hell Divers. I've not I think I had just heard

237
00:09:35,159 --> 00:09:38,240
of it because that that had been going around while

238
00:09:38,240 --> 00:09:40,240
that on the beach like the movie thing.

239
00:09:40,399 --> 00:09:41,600
Speaker 3: So it's funny you.

240
00:09:41,879 --> 00:09:44,399
Speaker 2: I think you brought it up like two days after

241
00:09:44,480 --> 00:09:46,000
I saw it trending on my cause it's in the

242
00:09:46,039 --> 00:09:49,679
remake as well, so that whole character and stuff.

243
00:09:49,720 --> 00:09:51,799
Speaker 3: So but no, I've never seen this movie.

244
00:09:51,879 --> 00:09:54,440
Speaker 2: That's that's my biggest week spot is And I'm not

245
00:09:54,480 --> 00:09:56,159
one of those people like, oh, because it's black and white,

246
00:09:56,159 --> 00:09:56,399
I just.

247
00:09:56,320 --> 00:09:56,919
Speaker 3: Gotta go back.

248
00:09:56,960 --> 00:09:59,120
Speaker 2: I have a lot of stuff I want to start

249
00:09:59,120 --> 00:10:01,159
crossing off in those of eras that I've heard about.

250
00:10:01,200 --> 00:10:03,879
I think I've heard about watched like Citizen Kane and

251
00:10:03,879 --> 00:10:06,279
stuff like that, but the some other deeper cut ones.

252
00:10:06,320 --> 00:10:09,720
So but no, that's yeah, that's like a weird twenty

253
00:10:09,840 --> 00:10:11,639
thirty or easter egg that.

254
00:10:11,600 --> 00:10:12,360
Speaker 3: You feel in there.

255
00:10:12,440 --> 00:10:14,320
Speaker 1: And even on top of that, because I haven't heard

256
00:10:14,320 --> 00:10:16,120
the movie or anything, but just like googling it like

257
00:10:16,159 --> 00:10:18,279
it's a it's a story about like a fictional like

258
00:10:18,279 --> 00:10:21,159
World War three like world ending situation. So in that way,

259
00:10:21,200 --> 00:10:22,960
it kind of mirrors a lot of destrying and stuff. Yeah,

260
00:10:22,960 --> 00:10:24,600
and the setting of it is like the whole world

261
00:10:24,639 --> 00:10:27,039
has been destroyed and the last like city on Earth

262
00:10:27,120 --> 00:10:30,159
is in Australia. So it's like even that really Australia

263
00:10:30,200 --> 00:10:31,559
connection is part of destin.

264
00:10:31,519 --> 00:10:34,840
Speaker 3: Definitely, Okay, yeah, if he's been there's definitely just.

265
00:10:34,720 --> 00:10:36,919
Speaker 1: Crazy one way or an Yeah, he's been like cooking

266
00:10:36,919 --> 00:10:38,480
on some of those ideas, and I just wonder how

267
00:10:38,559 --> 00:10:40,519
much of it was, Like I wonder if he, you know,

268
00:10:40,559 --> 00:10:42,919
since Metal Gear Solid three has been thinking about these ideas.

269
00:10:42,919 --> 00:10:45,320
It turned in Metal Gear Solid and he was like, okay,

270
00:10:45,399 --> 00:10:47,399
the first game or sorry, think about desterining and in

271
00:10:47,399 --> 00:10:48,919
the first game is not in Australia, but for the

272
00:10:48,960 --> 00:10:50,360
second one, I'm going to go on the beach and

273
00:10:50,360 --> 00:10:52,039
I'm going to do this connection or if he made

274
00:10:52,240 --> 00:10:55,120
Destraining one and then like watched on the beach again

275
00:10:55,120 --> 00:10:57,039
and it was like, wow, I kind of just ripped

276
00:10:57,039 --> 00:10:59,320
off on the beach. Let's go to Australia now for

277
00:10:59,399 --> 00:11:01,759
like the fucking So, I hope that gets asked an

278
00:11:01,799 --> 00:11:04,200
interview at some point. I would be fascinated to learn

279
00:11:04,279 --> 00:11:06,480
like the sequence of those events. But I don't know

280
00:11:06,480 --> 00:11:09,279
how many movies paramedic asks you about. She's already asked

281
00:11:09,279 --> 00:11:11,000
me about like at least ten, So I feel like

282
00:11:11,000 --> 00:11:12,320
there's a lot in there. But I feel like if

283
00:11:12,320 --> 00:11:14,360
there's if you're gonna pick a few, you know, James Bond,

284
00:11:14,440 --> 00:11:16,080
God's it Lose makes sense, but like on the Beach

285
00:11:16,120 --> 00:11:19,320
feels like kind of a deep cut, so interesting, interesting

286
00:11:19,320 --> 00:11:21,960
little point of connection connection there. But like I said,

287
00:11:22,000 --> 00:11:24,240
when I'm deeper in Metal Gear Solid three, I will

288
00:11:24,480 --> 00:11:26,840
probably share it on side Quest again, but I kind

289
00:11:26,840 --> 00:11:28,679
of want to wait for that one to fully cook

290
00:11:28,720 --> 00:11:30,759
through before I kind of go in all my thoughts

291
00:11:30,759 --> 00:11:34,440
on that one. So yeah, let me let me start

292
00:11:34,440 --> 00:11:36,440
off with Hollo of Night's Silk Song here. So obviously

293
00:11:36,519 --> 00:11:39,639
this is extremely anticipated, as we kind of already talked

294
00:11:39,639 --> 00:11:41,600
about there, and for me it has kind of been

295
00:11:42,440 --> 00:11:44,120
in a kind of weird pocket, Like I played the

296
00:11:44,159 --> 00:11:46,600
first Hollo Night when it came out, and I never

297
00:11:46,759 --> 00:11:48,559
beat it. Maybe got like halfway through or something. I

298
00:11:48,600 --> 00:11:49,840
don't really know. I think it was one of those

299
00:11:49,879 --> 00:11:52,679
cases this happens so much for me with Metroidvanias, where

300
00:11:53,000 --> 00:11:54,799
I was playing it and then like put it down

301
00:11:54,799 --> 00:11:56,320
for like a week or something. Maybe I was busy,

302
00:11:56,320 --> 00:11:58,200
maybe I was playing something else, can't remember, and then

303
00:11:58,200 --> 00:12:00,240
I booted up all Night again. I was like, I

304
00:12:00,240 --> 00:12:02,279
have no idea where I am no idea where I

305
00:12:02,320 --> 00:12:05,039
was supposed to be going what my next objective was,

306
00:12:05,080 --> 00:12:06,720
and I'm sure I gonna power through that, but I

307
00:12:06,759 --> 00:12:08,840
feel like with this genre, it's like, no, this is

308
00:12:08,879 --> 00:12:10,720
the one game you're gonna be playing until you beat

309
00:12:10,720 --> 00:12:13,519
it or else. You know, my brain just can't handle

310
00:12:13,519 --> 00:12:16,519
a lot stuff, especially play multiple games. I can't contain

311
00:12:16,559 --> 00:12:19,120
all that information. And so I think that's maybe why

312
00:12:19,159 --> 00:12:21,200
I fell off of Holli Night and didn't come back

313
00:12:21,240 --> 00:12:23,159
to it. So if I repeat anything here that's like

314
00:12:23,200 --> 00:12:24,759
actually the first game, but I think is new to

315
00:12:24,759 --> 00:12:26,240
this one, you know, give me a break because I

316
00:12:26,240 --> 00:12:28,399
never actually finished that game and then I but I

317
00:12:28,399 --> 00:12:29,519
also kind of feel like that has a bit of

318
00:12:29,559 --> 00:12:31,320
my story with Metroid Vein is where I've beat a

319
00:12:31,360 --> 00:12:34,360
lot of Metroid games, Castlevania, It's hard for me to

320
00:12:34,360 --> 00:12:36,080
like beat it because like I'll could just get stuck

321
00:12:36,080 --> 00:12:37,600
at some point, like I have no idea what I'm

322
00:12:37,600 --> 00:12:39,480
supposed to be doing, and so many of these other

323
00:12:39,519 --> 00:12:41,159
indie ones I just like play a bit of and

324
00:12:41,240 --> 00:12:44,519
like kind of fall off at some point. But so far,

325
00:12:44,600 --> 00:12:47,320
my journey with this game, the new one here, Silksong

326
00:12:47,600 --> 00:12:49,440
is that kind of had a bit of a slow start,

327
00:12:49,440 --> 00:12:50,600
which I feel like a lot of games in the

328
00:12:50,639 --> 00:12:52,480
genre do because your character is super weak, you don't

329
00:12:52,519 --> 00:12:54,360
have a lot of powers, your move set isn't like

330
00:12:54,399 --> 00:12:57,200
super fun at that point. And usually in these games,

331
00:12:57,200 --> 00:12:59,480
like the opening sections are a lot more linear. It's like,

332
00:12:59,480 --> 00:13:01,600
you're getting through this opening section, it's kind of the

333
00:13:01,639 --> 00:13:04,200
soft tutorial. You're gonna get your first couple of powers,

334
00:13:04,200 --> 00:13:06,320
and then things kind of open up a little bit more.

335
00:13:06,360 --> 00:13:07,960
But then even then it's like, Okay, this is the

336
00:13:08,000 --> 00:13:09,600
next place you have to go to, this is the

337
00:13:09,600 --> 00:13:11,759
next place after that, and then after that. And I

338
00:13:11,759 --> 00:13:14,519
feel like I was enjoying this game enough, but like

339
00:13:14,600 --> 00:13:17,639
kind of had of those early frustrations, and like, I

340
00:13:17,639 --> 00:13:19,360
think the thing that I forgot about with the first

341
00:13:19,360 --> 00:13:21,679
holl Night is that like, oh, yeah, this is a metroidvania,

342
00:13:21,720 --> 00:13:24,519
but it's also like half and half that with a

343
00:13:24,519 --> 00:13:27,360
Soul's Light game, Like it very much follows that same formula,

344
00:13:27,399 --> 00:13:30,120
that same style of combat, the same thing where if

345
00:13:30,159 --> 00:13:32,159
you die, you drop all your currency on the ground,

346
00:13:32,159 --> 00:13:34,120
then you have to like run back there to get it,

347
00:13:34,200 --> 00:13:35,759
or and then if you die again you'll just lose

348
00:13:35,799 --> 00:13:37,840
it forever. You know, you can only kind of save

349
00:13:38,000 --> 00:13:41,240
these set bonfires. In this game, its benches, and so

350
00:13:41,279 --> 00:13:43,080
I was kind of remembering some of that stuff, and

351
00:13:43,159 --> 00:13:44,679
you know, some of the annoying things too with any

352
00:13:44,679 --> 00:13:47,679
Soul's game is like sometimes, as you know now, Travis,

353
00:13:47,720 --> 00:13:49,679
because you've played a lot of Elden Rings, like sometimes

354
00:13:49,679 --> 00:13:52,240
that boss is so far from the nearest freaking bonfire

355
00:13:52,279 --> 00:13:54,440
and you just have to like truck for like five

356
00:13:54,480 --> 00:13:56,080
minutes or something to get back to the boss fight

357
00:13:56,159 --> 00:13:58,559
just to fight them again, and that can be really annoying.

358
00:13:58,559 --> 00:14:00,320
And sometimes there's like hard enemies on the way, so

359
00:14:00,320 --> 00:14:01,799
you die again and then you get like even more

360
00:14:01,840 --> 00:14:04,360
frustrated and just compounds. And early on in this game,

361
00:14:04,360 --> 00:14:05,759
I was experiencing a lot of that. There was a

362
00:14:05,799 --> 00:14:08,759
couple of these boss runs from the bench to the boss.

363
00:14:09,120 --> 00:14:10,840
I was like kind of frustrating. And then one of

364
00:14:10,879 --> 00:14:13,200
the bosses, you know, it's like a bug with wings,

365
00:14:13,240 --> 00:14:15,279
and the wings the hip box on the wings was

366
00:14:15,320 --> 00:14:17,399
like so janky, and I was getting a lot of

367
00:14:17,399 --> 00:14:19,399
that Soul's frustration. I was like, fuck this game, I

368
00:14:19,399 --> 00:14:21,440
hate this game. I'm gonna hate finish this game. But

369
00:14:21,480 --> 00:14:23,480
then you know, as I continued to play more and

370
00:14:23,519 --> 00:14:25,440
more I think I kind of worked out some of

371
00:14:25,440 --> 00:14:28,360
those frustrations, got better at the game that helps too,

372
00:14:28,639 --> 00:14:31,799
got more familiar with it, and now I'm really really

373
00:14:31,879 --> 00:14:34,000
enjoying it. And now I'm absolutely hooked. And I've I've

374
00:14:34,240 --> 00:14:38,000
played like maybe twelve thirteen hours of it over the

375
00:14:38,039 --> 00:14:41,919
weekend here, and I've discovered like twelve or thirteen different

376
00:14:41,919 --> 00:14:43,799
like named zones and stuff like. I feel like there's

377
00:14:43,799 --> 00:14:45,679
so much to it and I already have multiple places

378
00:14:45,679 --> 00:14:47,519
I can go to now, and I think that's one

379
00:14:47,559 --> 00:14:49,320
of the things that I like about it the most

380
00:14:49,399 --> 00:14:52,600
as far as Metroidvanias go, is like this one does

381
00:14:52,639 --> 00:14:55,519
not feel super linear in the way other ones do,

382
00:14:55,679 --> 00:14:57,840
or it feels like multiple of these zones I could

383
00:14:57,840 --> 00:14:59,600
have discovered in multiple areas and some of them I have,

384
00:14:59,639 --> 00:15:00,720
and I'm like, well, I'm going to come back to

385
00:15:00,720 --> 00:15:03,480
this after complete this other area first, and then I

386
00:15:03,919 --> 00:15:06,360
just went through this area in the last couple of hours. Here,

387
00:15:06,360 --> 00:15:07,919
I'm like, oh, I was definitely supposed to do this earlier.

388
00:15:07,960 --> 00:15:09,720
This was super easy, but that's also kind of a

389
00:15:09,720 --> 00:15:13,200
fun thing to discover. Yeah, that's like okay, now, yeah,

390
00:15:13,519 --> 00:15:15,080
I can like breathe a little bit, so it's kind

391
00:15:15,120 --> 00:15:17,399
of like a bit of a break, but it's like, oh, yeah,

392
00:15:17,440 --> 00:15:19,120
I see how I could have got there earlier, and

393
00:15:19,200 --> 00:15:21,240
I did discover the entrance to it, but I didn't

394
00:15:21,240 --> 00:15:22,799
have the key yet that I could have grinded for

395
00:15:22,919 --> 00:15:24,840
so to all this kind of fun stuff. And yeah,

396
00:15:24,879 --> 00:15:27,159
so I'm really enjoying it. The structure of it is great.

397
00:15:27,799 --> 00:15:30,879
I feel like they just you know, I've been cooking

398
00:15:30,879 --> 00:15:32,600
on this game for like eight years or whatever it is,

399
00:15:32,639 --> 00:15:35,240
seven years or something, and it really shows, Like the

400
00:15:35,639 --> 00:15:38,519
design of it, the openness to it is really satisfying

401
00:15:38,559 --> 00:15:40,039
for me, and I'm just setting all my markers down

402
00:15:40,039 --> 00:15:42,440
of things I have to come back to making my notes.

403
00:15:42,480 --> 00:15:43,840
This game is also, like I feel like, a lot

404
00:15:43,879 --> 00:15:45,679
more open in terms of giving you side quests. So

405
00:15:45,759 --> 00:15:47,279
not only are you just going through these areas and

406
00:15:47,279 --> 00:15:50,039
you already have just player driven goals, but you also

407
00:15:50,039 --> 00:15:52,320
have side quests that are like maybe collecting certain things

408
00:15:52,399 --> 00:15:55,000
or finding certain things, so it gives you like bonus objectives.

409
00:15:55,440 --> 00:15:57,279
Another thing that surprises me so much is that they're

410
00:15:57,360 --> 00:16:01,000
just there's multiple events that make the world feel very real,

411
00:16:01,039 --> 00:16:02,919
like you'll go back to a town that you've been

412
00:16:02,919 --> 00:16:05,279
to before, and then like a boss just comes through

413
00:16:05,279 --> 00:16:07,440
and like kills some of them and destroys like the

414
00:16:07,480 --> 00:16:09,399
things that you've built, and it's like, shit, now I

415
00:16:09,440 --> 00:16:11,960
have to fight this boss and like rebuild this place.

416
00:16:12,000 --> 00:16:14,519
But it just makes it so that, like there's characters

417
00:16:14,559 --> 00:16:16,600
that are talking away that makes the world feel immersive

418
00:16:16,600 --> 00:16:18,399
and real even though it's like weird bugs and a

419
00:16:18,440 --> 00:16:21,960
weird underground situation. But then events like that have like

420
00:16:22,120 --> 00:16:24,559
maybe characters move from place to place, or bosses will

421
00:16:24,559 --> 00:16:26,480
show up or they weren't before, or you'll get One

422
00:16:26,519 --> 00:16:28,600
time I got kidnapped and taken to a completely different

423
00:16:28,600 --> 00:16:30,000
part of the map that was so far from anywhere

424
00:16:30,039 --> 00:16:31,960
else I've been for I was like, man, I am

425
00:16:31,960 --> 00:16:33,799
just completely out in the dark here. I lost all

426
00:16:33,840 --> 00:16:36,320
my abilities getting in. There's like many moments like this

427
00:16:36,399 --> 00:16:39,159
that keep surprising me. So even in like you get

428
00:16:39,159 --> 00:16:40,960
in like your cycles, but then something will throw you

429
00:16:41,000 --> 00:16:44,279
off in like the best kind of way possible. So yeah,

430
00:16:44,320 --> 00:16:46,240
I'm I'm loving this game. And you know, it's funny

431
00:16:46,279 --> 00:16:49,440
since this game didn't have early reviews, there aren't a

432
00:16:49,480 --> 00:16:51,000
lot of reviews out there yet. I think people are

433
00:16:51,000 --> 00:16:52,679
starting to get them out there now they've beat the

434
00:16:52,679 --> 00:16:55,320
game over the weekend. These these poor journalists who are

435
00:16:55,320 --> 00:16:56,879
like forced to like, hey, it just worked for like

436
00:16:56,919 --> 00:16:58,600
forty hours over the weekend and then come in with

437
00:16:58,639 --> 00:17:00,759
your review on Monday kind of thing. It's I'm sure

438
00:17:00,759 --> 00:17:02,639
it's a pretty rough situation to be in, but you know,

439
00:17:02,720 --> 00:17:04,319
a lot of people have been excited for this game

440
00:17:05,119 --> 00:17:07,039
and then man, I just got to highlight too. Like

441
00:17:07,039 --> 00:17:10,279
obviously I mentioned like the souls like elements, but the

442
00:17:10,359 --> 00:17:12,559
visuals in this game are fantastic. I feel like once

443
00:17:12,599 --> 00:17:15,720
again just having so much more time to cook, probably

444
00:17:15,759 --> 00:17:17,799
being just better at art. Like the team is because

445
00:17:17,799 --> 00:17:20,319
it's the same team from the first game. The worlds

446
00:17:20,319 --> 00:17:22,079
are so layered, and also I feel like I played

447
00:17:22,079 --> 00:17:23,480
the first game on Switch one and no I'm playing

448
00:17:23,480 --> 00:17:26,079
this on like Series X with like it's like four

449
00:17:26,160 --> 00:17:29,680
count of Big TV. But like the layers to it is, Yeah,

450
00:17:29,759 --> 00:17:32,839
it just gorgeous. And the music, man, the music is amazing.

451
00:17:32,880 --> 00:17:35,319
It feels like Lord of the Rings type music. So

452
00:17:35,359 --> 00:17:38,240
you're mixing that with like the dark, brooding, dark soulsy

453
00:17:38,319 --> 00:17:41,079
kind of world, the weird bug nature of it. All

454
00:17:41,119 --> 00:17:44,240
these layers areas that are both beautiful but also terrifying.

455
00:17:44,519 --> 00:17:46,880
The sound effects of like the characters and NPCs in

456
00:17:46,880 --> 00:17:49,480
the world are like these weird creepy like woh like

457
00:17:49,839 --> 00:17:53,680
just like wallowing and dying and crying, but also it

458
00:17:53,720 --> 00:17:56,480
could be super freaky at times. It's it's it's got

459
00:17:56,519 --> 00:17:58,920
it all in terms of like the atmosphere element of it.

460
00:17:58,960 --> 00:18:02,000
So yeah, I feel like I slow started this game,

461
00:18:02,039 --> 00:18:04,759
but it's building up, and now that I'm like, what first,

462
00:18:04,839 --> 00:18:06,599
it feels like firmly in the middle of it, or

463
00:18:06,599 --> 00:18:08,680
maybe even approaching the end seventy five percent. I really

464
00:18:08,680 --> 00:18:10,599
have no idea. Honestly, I feel like I'm maybe halfway

465
00:18:10,599 --> 00:18:13,079
through if I do, guess it just keeps getting better

466
00:18:13,119 --> 00:18:15,640
and better, and right now, I'm like even right now,

467
00:18:15,640 --> 00:18:17,160
in this moment, I'm feasting with Like, Okay, I have

468
00:18:17,160 --> 00:18:19,039
like three areas to go to on I'm so excited

469
00:18:19,039 --> 00:18:20,960
to go to each one and get a little bit

470
00:18:20,960 --> 00:18:22,839
further and keep pushing a little bit further. And I

471
00:18:22,880 --> 00:18:25,160
finally like got a lot of the upgrades I want,

472
00:18:25,160 --> 00:18:27,680
and I still have somewhere to buy, but like you know,

473
00:18:27,720 --> 00:18:29,319
I'll get those in time. I got the main ones,

474
00:18:29,400 --> 00:18:32,079
so it's it's working really well for me right now,

475
00:18:32,119 --> 00:18:33,799
and like I said, I'm gonna plow through it so

476
00:18:33,839 --> 00:18:36,319
that I don't get that classic Metroidvania thing or anything

477
00:18:36,519 --> 00:18:37,839
out with the first game where I just get lost

478
00:18:37,880 --> 00:18:39,960
forget what I was doing. Yeah, so I'm planning, like,

479
00:18:40,160 --> 00:18:42,000
you know, September. Not a lot coming out this month,

480
00:18:42,160 --> 00:18:44,720
so I'm gonna have the time to finish this. And

481
00:18:45,160 --> 00:18:46,680
I don't know if I'll do like one hundredercent completion

482
00:18:46,799 --> 00:18:47,880
and all that kind of stuff. And I know the

483
00:18:47,880 --> 00:18:49,759
first game had like crazy boss rushes and all these

484
00:18:49,799 --> 00:18:52,119
other modes. Don't know if I'll do all that angle

485
00:18:52,200 --> 00:18:55,200
to it. But even right now, this game is a

486
00:18:55,240 --> 00:18:56,759
total delight. And I think the other thing I was

487
00:18:56,799 --> 00:18:58,519
on the fence with it was is like I don't

488
00:18:58,519 --> 00:18:59,839
know what they're gonna charge for this game. The first

489
00:18:59,839 --> 00:19:02,279
game was like fifteen dollars, but with all this hype,

490
00:19:02,319 --> 00:19:04,799
they could charge like eighty and people would buy it.

491
00:19:04,880 --> 00:19:06,240
I don't know if I would buy it, But then

492
00:19:06,279 --> 00:19:08,079
I was I forgot that. It was like, oh, yeah,

493
00:19:08,079 --> 00:19:09,400
this is a day one game Pass game, so I

494
00:19:09,480 --> 00:19:10,920
just like picked it up on game Pass and playing

495
00:19:10,920 --> 00:19:13,000
it there, or it's just twenty dollars or I don't know,

496
00:19:13,000 --> 00:19:14,759
twenty five maybe thirty in Canadian. I don't know what

497
00:19:14,759 --> 00:19:17,319
it would translate to, but yeah, that was a nice

498
00:19:17,319 --> 00:19:20,640
surprise as well. So I'm curious if you have any

499
00:19:20,680 --> 00:19:22,319
interest in this because obviously the hype level of it,

500
00:19:22,319 --> 00:19:23,720
I feel like Elton Ring. You know that was not

501
00:19:23,759 --> 00:19:25,279
your cup of tea, but now it is your cup

502
00:19:25,279 --> 00:19:27,839
of tea, and this feels similar in a lot of ways.

503
00:19:28,440 --> 00:19:30,440
So and once again has the game pass angles you

504
00:19:30,440 --> 00:19:32,799
can just kind of play it with your subscription that

505
00:19:32,799 --> 00:19:34,480
I think you're still on. So do you have any

506
00:19:34,480 --> 00:19:36,079
interest in checking out Soak Song?

507
00:19:36,720 --> 00:19:40,000
Speaker 2: Yes, but kind of down the line. The artwork has

508
00:19:40,039 --> 00:19:43,200
always kind of intrigued me. I think it's a very

509
00:19:43,240 --> 00:19:45,279
pre looking game, and I think because I feel like

510
00:19:45,279 --> 00:19:48,039
a lot of those games that are the souls Elan Ring,

511
00:19:48,319 --> 00:19:51,680
they have that very similar aesthetic. There's definitely more variety now,

512
00:19:51,720 --> 00:19:54,119
but I feel like, especially when that Johnah started, very

513
00:19:54,240 --> 00:19:59,559
grimy medieval lots of either hard blues and blacks.

514
00:19:59,400 --> 00:20:02,519
Speaker 3: Or like dar gray and greens or more like brown

515
00:20:02,559 --> 00:20:03,400
and green, I guess.

516
00:20:03,359 --> 00:20:07,599
Speaker 2: Some fire and like fingers and like big guys bikes

517
00:20:07,640 --> 00:20:08,519
and ugly. Yeah.

518
00:20:09,519 --> 00:20:09,839
Speaker 3: Yeah, no.

519
00:20:09,920 --> 00:20:11,599
Speaker 2: At some point I said I still want to because

520
00:20:11,599 --> 00:20:13,359
I've still never done the l Ring DLC, and like

521
00:20:13,400 --> 00:20:15,119
you said, I think that was my problem. The last

522
00:20:15,119 --> 00:20:16,559
time when I did a big stretch was Love and

523
00:20:16,599 --> 00:20:18,519
it took a break and when I get back, when

524
00:20:18,559 --> 00:20:20,160
I got back into elm Ring, it was just like

525
00:20:20,200 --> 00:20:22,720
I'm not, like I'm not ready for this right now.

526
00:20:22,759 --> 00:20:25,640
Speaker 3: I just didn't feel like yeah, because I just felt

527
00:20:25,640 --> 00:20:25,960
like something.

528
00:20:26,000 --> 00:20:28,000
Speaker 2: I was looking around like I have nothing to do,

529
00:20:28,079 --> 00:20:29,400
like I have stuff to do, but it's like I

530
00:20:29,400 --> 00:20:31,359
think I'm not that level and then I have really

531
00:20:31,440 --> 00:20:32,079
nothing else.

532
00:20:31,920 --> 00:20:35,160
Speaker 3: To do, so probably not for a while.

533
00:20:35,200 --> 00:20:37,559
Speaker 2: I think it's gonna go on my kind of like

534
00:20:37,880 --> 00:20:40,720
I have a on the list, like a games you know,

535
00:20:40,880 --> 00:20:44,000
a slot in list, and that's like that, that'd be

536
00:20:44,079 --> 00:20:46,359
like the clear what is it, Claire, Obviously, what.

537
00:20:46,319 --> 00:20:46,640
Speaker 3: The hell is?

538
00:20:46,640 --> 00:20:49,960
Speaker 2: It's here there though it was close enough, and then

539
00:20:50,039 --> 00:20:52,119
like Balder's Gate there's a couple of games in there.

540
00:20:52,119 --> 00:20:54,480
They're like, Okay, if when I try to map out

541
00:20:54,480 --> 00:20:57,039
my year for gaming, if I have an empty slot,

542
00:20:57,039 --> 00:20:58,599
I'll put one of those in there. And that's kind

543
00:20:58,599 --> 00:20:59,839
of just like a vibe like what I want to

544
00:20:59,880 --> 00:21:02,839
go with. So as right now, no, because if I

545
00:21:02,960 --> 00:21:07,359
wasn't getting Ghosts, then maybe maybe I would, but because yeah,

546
00:21:07,400 --> 00:21:08,880
because the Legends, are you picking that up?

547
00:21:08,880 --> 00:21:11,160
Speaker 3: Because the Legends, are you gonna be waiting? I might?

548
00:21:11,240 --> 00:21:13,839
Speaker 1: I might wait. I like, maybe maybe there'll be a sale.

549
00:21:13,839 --> 00:21:15,359
I don't know, but I just honestly, there's so many

550
00:21:15,400 --> 00:21:18,640
things coming out in October, and I'm just I'm okay.

551
00:21:18,759 --> 00:21:21,000
I think I'm okay. But then when Legends come out,

552
00:21:21,039 --> 00:21:21,920
I might be persuaded.

553
00:21:22,160 --> 00:21:24,880
Speaker 2: Okay, I might still wait then too, because because ghost

554
00:21:24,920 --> 00:21:27,680
isn't out or Legends isn't out till twenty twenty six, right,

555
00:21:27,759 --> 00:21:28,759
I think they said.

556
00:21:28,640 --> 00:21:30,839
Speaker 1: Yes, which could which I imagine it's early if the

557
00:21:30,839 --> 00:21:33,160
game's coming out in October, because they should be. It

558
00:21:33,359 --> 00:21:36,440
wasn't it like three or four months after Shimas when

559
00:21:36,799 --> 00:21:38,200
Legends dropped the first time?

560
00:21:39,119 --> 00:21:41,440
Speaker 3: Four? Yeah, I thought a little longer, So I'd say

561
00:21:41,440 --> 00:21:43,400
four months sounds about right at least.

562
00:21:44,279 --> 00:21:46,599
Speaker 1: Yeah, So I don't know. I don't know. We'll see

563
00:21:46,599 --> 00:21:48,440
about that. I think Kirkland is still find on picking

564
00:21:48,440 --> 00:21:49,960
it up. But you never know. If Kirkland he's.

565
00:21:50,000 --> 00:21:51,319
Speaker 3: Well else has a trip to Japan.

566
00:21:51,440 --> 00:21:53,279
Speaker 2: So I feel like everything right now is like a

567
00:21:53,319 --> 00:21:55,839
bit of like maybe not maybe not so we'll see,

568
00:21:55,839 --> 00:21:58,200
but definitely when Legends is live, i'd like to so

569
00:21:58,480 --> 00:22:00,559
and I'll wait if there if it reviews very very good,

570
00:22:00,599 --> 00:22:01,160
I have it in my.

571
00:22:01,240 --> 00:22:02,039
Speaker 3: Slot right now.

572
00:22:02,079 --> 00:22:05,079
Speaker 2: But I just I haven't been like dying from what

573
00:22:05,160 --> 00:22:08,359
I've seen of the game's legends, I know that like that,

574
00:22:08,440 --> 00:22:09,960
I'm gonna be really into you have a good time

575
00:22:10,000 --> 00:22:11,440
and when I get it. But at the same time,

576
00:22:11,759 --> 00:22:13,920
as we'll talk about after. But twenty twenty six is

577
00:22:13,920 --> 00:22:16,119
getting really stacked up right now, so I feel like

578
00:22:16,160 --> 00:22:18,039
they should get that out very.

579
00:22:17,839 --> 00:22:18,799
Speaker 3: Early, so we'll see.

580
00:22:18,839 --> 00:22:21,519
Speaker 2: But yeah, right now, my plan is I'm I am

581
00:22:21,680 --> 00:22:23,440
very close to finishing Donkey Kong.

582
00:22:23,519 --> 00:22:25,799
Speaker 3: I wanted to. I have been like sometimes taking my

583
00:22:25,920 --> 00:22:27,359
time with it, like there was times where I was

584
00:22:27,400 --> 00:22:28,759
not mainline streaming.

585
00:22:28,839 --> 00:22:31,799
Speaker 2: I do just love running around and breaking stuff. So yeah,

586
00:22:31,839 --> 00:22:33,720
and I'm still having like a really fun time with it.

587
00:22:33,799 --> 00:22:37,319
So but next up for that is just dabbling more

588
00:22:37,400 --> 00:22:39,720
des stranding, maybe a bit more of the Indiana Jones,

589
00:22:39,759 --> 00:22:42,799
and then I'm gonna because we got September Allan Wake is.

590
00:22:42,759 --> 00:22:45,160
Speaker 3: In October, so if I beat whenever I beat.

591
00:22:44,960 --> 00:22:47,319
Speaker 2: Donkey Kong, it's just gonna be kind of just piddling

592
00:22:47,319 --> 00:22:50,480
around some other games while I'm kind of buying some time,

593
00:22:50,519 --> 00:22:50,680
and I.

594
00:22:51,000 --> 00:22:51,640
Speaker 3: Like again too.

595
00:22:51,680 --> 00:22:54,319
Speaker 2: If you were to ask me, like if I had

596
00:22:54,319 --> 00:22:56,920
to choose between playing Ghosts and Alan Wake two right now,

597
00:22:56,960 --> 00:22:59,079
way more interested in playing Allen Wake two because that's been.

598
00:22:58,960 --> 00:23:01,160
Speaker 3: On the backlog for a while. So yeah, maybe I'll

599
00:23:01,160 --> 00:23:02,000
be waiting then, So.

600
00:23:02,359 --> 00:23:05,680
Speaker 1: Okay, yeah, fair enough. Uh yeah, I don't know what

601
00:23:05,680 --> 00:23:07,920
else I have to say about Silk Song right now.

602
00:23:08,200 --> 00:23:12,000
I uh yeah, I'm thoroughly enjoying the game, really really

603
00:23:12,039 --> 00:23:14,039
hooked on it right now, and hopefully that sticks all

604
00:23:14,039 --> 00:23:16,039
the way through. There's definitely been their fair share of

605
00:23:16,079 --> 00:23:20,839
like some frustrating bosses that have sometimes maybe saltier then

606
00:23:20,960 --> 00:23:23,039
you know, sometimes a boss fight it's super hard, it's

607
00:23:23,319 --> 00:23:25,200
salt and doucing, but when you beat it, you feel

608
00:23:25,200 --> 00:23:27,279
like a god. And sometimes you don't, and it sucks

609
00:23:27,279 --> 00:23:28,960
when you when you don't, because then it's like, fuck,

610
00:23:29,000 --> 00:23:31,599
I just two hours of my life where I was miserable,

611
00:23:32,880 --> 00:23:35,359
like two or three of those that maybe fuck I

612
00:23:35,400 --> 00:23:37,440
hate this, this is annoying, or this boss as a

613
00:23:37,480 --> 00:23:39,519
supid move. I didn't like to tell all these you know,

614
00:23:39,599 --> 00:23:41,599
things that I'm just just trying to cope with the situation.

615
00:23:41,680 --> 00:23:43,279
But for the most part, I do feel like a

616
00:23:43,319 --> 00:23:45,680
god when I finally beat these things. And yeah, there's

617
00:23:45,960 --> 00:23:47,400
a ton of mechanics in this game, some things that

618
00:23:47,440 --> 00:23:50,359
are even kind of overwhelming for me right now. But yeah,

619
00:23:50,400 --> 00:23:53,799
I'm I'm I'm thrilled. I just I honestly didn't think

620
00:23:53,839 --> 00:23:55,799
this game would resonate with me a whole lot after

621
00:23:55,839 --> 00:23:58,599
the first one being kind of like a me experience

622
00:23:58,640 --> 00:24:00,680
for me, or you know, solid experience, but not what

623
00:24:00,799 --> 00:24:03,240
I needed to see through. And sometimes I feel like

624
00:24:03,279 --> 00:24:06,680
this can happen, Like I I for some reason compared

625
00:24:06,720 --> 00:24:08,240
this a little bit to like Hades in my mind,

626
00:24:08,279 --> 00:24:10,599
where you know that game out it came up the

627
00:24:10,599 --> 00:24:12,400
same as Splunky, so I was not playing that game

628
00:24:12,440 --> 00:24:14,559
at all, but finally played a few months later after

629
00:24:14,559 --> 00:24:16,519
all the hype, and just like wasn't really for me.

630
00:24:16,599 --> 00:24:18,240
And now I don't really care much for Hades too,

631
00:24:18,240 --> 00:24:20,160
And it's too bad because I like to support those

632
00:24:20,160 --> 00:24:23,839
big indie games, but you know, sometimes I'm just not

633
00:24:23,920 --> 00:24:25,759
there with like the general public on some of these

634
00:24:25,759 --> 00:24:27,880
indie games. And so I feel good that I feel

635
00:24:27,880 --> 00:24:29,319
like people are probably gonna be in love with Silks

636
00:24:29,319 --> 00:24:30,839
and I haven't really seen any impressions at all, so

637
00:24:30,880 --> 00:24:32,519
I don't know what people are thinking about it, especially

638
00:24:32,519 --> 00:24:34,599
like the die hard fans of the first one. But

639
00:24:34,720 --> 00:24:37,079
I'm glad that I can call myself a whole night fan.

640
00:24:37,119 --> 00:24:39,720
Now hopefully that sticks through till the end of this game,

641
00:24:39,759 --> 00:24:42,559
because it's it's really great so far. So there you go.

642
00:24:42,640 --> 00:24:45,160
Any any questions about Silks song or is that kind

643
00:24:45,160 --> 00:24:45,880
of cover what you think?

644
00:24:46,000 --> 00:24:48,799
Speaker 3: The only thing I was curious is why, I know

645
00:24:48,839 --> 00:24:50,960
it was like a very the announced release date that

646
00:24:51,039 --> 00:24:53,880
it came out. Why did they Why.

647
00:24:53,720 --> 00:24:56,319
Speaker 2: Was there not like any things for critics and stuff

648
00:24:56,359 --> 00:24:58,519
like that, Like why is it such only few reviews

649
00:24:58,519 --> 00:24:58,880
out there?

650
00:24:58,960 --> 00:25:03,519
Speaker 3: Was there any reasons said for that? Well too, right, So.

651
00:25:03,680 --> 00:25:04,880
Speaker 1: I think it I think it is. Yeah, I don't

652
00:25:04,880 --> 00:25:06,759
think they were scared of reviews or anything. I think

653
00:25:06,799 --> 00:25:09,480
it was their reason that they described was that this

654
00:25:09,559 --> 00:25:14,359
game was a kickstarter game, so it was like supported,

655
00:25:14,519 --> 00:25:17,279
you know, people like crowdfunded it essentially to make it happen,

656
00:25:17,680 --> 00:25:20,759
And they said that they wanted they wanted everyone who

657
00:25:20,839 --> 00:25:23,400
crowdfunded the game to have access to the game same

658
00:25:23,480 --> 00:25:25,240
day as everyone else, So they wanted everyone to be

659
00:25:25,240 --> 00:25:27,599
an equal footing there, and they didn't want They didn't

660
00:25:27,599 --> 00:25:29,319
feel like it would be right for people to crowdfund

661
00:25:29,359 --> 00:25:31,319
the game and then for like reviewers to play it

662
00:25:31,400 --> 00:25:33,640
before the people that like paid for this game to

663
00:25:33,720 --> 00:25:36,759
exist in the first place. Uh, that was the reasoning.

664
00:25:36,799 --> 00:25:38,200
Whether or not you think that's a good reason or not,

665
00:25:38,240 --> 00:25:41,920
that's up to you. That was like that. But yeah,

666
00:25:41,920 --> 00:25:44,839
I mean, I'm curious to see other if other games follow,

667
00:25:44,960 --> 00:25:46,839
because I know, like obviously Bethesda a few years ago

668
00:25:46,960 --> 00:25:48,960
was like, we're not sending out review codes anymore, or

669
00:25:49,000 --> 00:25:50,680
like we do, but like it's the same day as

670
00:25:50,839 --> 00:25:53,039
you know, the game comes out, and that's maybe worked

671
00:25:53,079 --> 00:25:55,839
from maybe they hasn't in certain cases. But I'm curious

672
00:25:55,839 --> 00:25:57,480
what this would mean for like other indie games. I

673
00:25:57,480 --> 00:25:59,400
feel like, hey, maybe we actually don't need to do

674
00:25:59,440 --> 00:26:01,559
that early. It's fine to send the game up to

675
00:26:01,559 --> 00:26:04,359
everyone at the same time. So I don't know, we'll see.

676
00:26:04,359 --> 00:26:07,079
I like it to some extent because you know, I

677
00:26:07,119 --> 00:26:09,480
listened to like certain video game podcasts, and I want

678
00:26:09,519 --> 00:26:12,039
to I don't want to have like skip episodes. You know,

679
00:26:12,039 --> 00:26:13,440
if it's like, oh, they're playing this game, that I'm

680
00:26:13,440 --> 00:26:14,680
not gonna be playing for like a week or two, Like,

681
00:26:14,720 --> 00:26:16,400
I don't know, I might just forget about this episode

682
00:26:16,440 --> 00:26:18,400
all around kind of thing. So I think it's kind

683
00:26:18,400 --> 00:26:20,119
of nice to have everyone thrown in the same day,

684
00:26:20,200 --> 00:26:22,519
especially for a game like this that's so much about

685
00:26:22,519 --> 00:26:24,480
discovery and sharing your experiences and stuff like that, and

686
00:26:24,519 --> 00:26:27,079
maybe not about, like I don't know, brainstorming on like

687
00:26:27,079 --> 00:26:29,680
solutions to things, because everyone wants their own individual experience

688
00:26:29,720 --> 00:26:32,319
with it. But yeah, we'll see if anyone else does

689
00:26:32,359 --> 00:26:36,119
this kind of thing. Nice. There you go, there's Silksong.

690
00:26:36,160 --> 00:26:39,039
I'll report back on that. I don't know. I don't think,

691
00:26:39,160 --> 00:26:40,519
like I said, I don't think I'm too much longer,

692
00:26:40,559 --> 00:26:42,759
so probably whenever I beat the game, I'll bring it

693
00:26:42,839 --> 00:26:46,119
up again. But yeah, that's pretty much for me. I

694
00:26:46,160 --> 00:26:47,680
have another game, but I think i'll share it with

695
00:26:47,759 --> 00:26:49,759
Kirking because it's a very Kirkling coded game, So I'll

696
00:26:49,759 --> 00:26:51,920
save that for next week. But yeah, Travis, what have

697
00:26:52,039 --> 00:26:54,440
you been rocking the last few weeks here?

698
00:26:54,680 --> 00:26:57,319
Speaker 3: Yeah? So they said, still working away on don Con.

699
00:26:57,440 --> 00:26:59,720
Speaker 2: I have, according to YouTube, got an hour of the

700
00:26:59,759 --> 00:27:02,559
act main campaign to go. I think it's less somewhere

701
00:27:02,599 --> 00:27:05,480
more on that, but I'm except for that obviously Hell Divers.

702
00:27:05,480 --> 00:27:07,319
Speaker 3: I know you and Taylor talked about that a little bit.

703
00:27:08,440 --> 00:27:12,480
Speaker 2: I played more with Taylor before he left for his

704
00:27:12,599 --> 00:27:15,680
trip after doing cast. That's when they dropped that DLC

705
00:27:15,880 --> 00:27:19,240
of the like it's it's like the bug world or

706
00:27:19,240 --> 00:27:20,599
there's dragons and stuff like that.

707
00:27:20,640 --> 00:27:21,839
Speaker 3: I'm not sure if you've seen any of.

708
00:27:21,839 --> 00:27:23,680
Speaker 1: This, but it's some trailers for that, but I haven't

709
00:27:23,680 --> 00:27:24,839
actually played those levels yet.

710
00:27:24,920 --> 00:27:27,519
Speaker 2: Yeah, we'll have to do that soon. So it's man,

711
00:27:27,599 --> 00:27:30,960
it's tough. It's definitely ones. I feel like is four

712
00:27:30,960 --> 00:27:33,799
people that I've had the game since February and are

713
00:27:33,839 --> 00:27:36,359
prepared and they've done everything, are just waiting for more.

714
00:27:36,559 --> 00:27:38,960
Speaker 3: Especially because Taylor. Taylor's like, oh yeah, you know, I'm

715
00:27:39,039 --> 00:27:40,200
only a couple When I was.

716
00:27:40,160 --> 00:27:42,519
Speaker 2: Playing with him last he was like level sixteen and

717
00:27:42,559 --> 00:27:44,400
then he said he played with you one night and

718
00:27:44,440 --> 00:27:45,960
they said, yeah, I played like a couple more hours

719
00:27:46,000 --> 00:27:47,480
and he was like twenty three, So like, I.

720
00:27:47,400 --> 00:27:49,119
Speaker 3: Think you played more than a couple hours, my friend.

721
00:27:49,160 --> 00:27:51,559
Speaker 2: So he's like on the hardest difficulty, So of course

722
00:27:51,599 --> 00:27:53,119
he takes me there and then he takes me to

723
00:27:53,119 --> 00:27:56,200
this like DLC Planet now and just brutal it got

724
00:27:56,200 --> 00:27:58,720
to the point where like these bugs, there's no they

725
00:27:58,799 --> 00:28:01,160
just don't not stop spawning.

726
00:28:01,240 --> 00:28:04,079
Speaker 3: They just keep spawning. But no, I think it's a

727
00:28:04,119 --> 00:28:04,720
really fun game.

728
00:28:04,720 --> 00:28:06,799
Speaker 2: I'm glad I waited because it's I've played it a

729
00:28:06,839 --> 00:28:09,519
couple times by myself and it's and it's fine if

730
00:28:09,519 --> 00:28:11,480
you're kind of at a kind of grind against the

731
00:28:11,519 --> 00:28:13,160
next peak, because I got one of the war ones

732
00:28:13,160 --> 00:28:15,519
there and that was fun. But it's definitely gave you

733
00:28:15,599 --> 00:28:18,960
need like at least three people. Like two people is fun,

734
00:28:19,000 --> 00:28:19,160
But I.

735
00:28:19,160 --> 00:28:20,599
Speaker 1: Feel like I don't think I have any interest in

736
00:28:20,720 --> 00:28:22,160
playing solo at all.

737
00:28:22,240 --> 00:28:23,960
Speaker 2: Yeah, and it's one of those things where it's like

738
00:28:24,000 --> 00:28:26,440
when you have the squad together, it's a really good time.

739
00:28:26,599 --> 00:28:28,920
So you know, I've been still enjoying it. I'm excited

740
00:28:28,960 --> 00:28:31,279
to get back in there. I think it's been fun

741
00:28:31,319 --> 00:28:33,839
to have an online game that we're playing together, because

742
00:28:33,839 --> 00:28:36,359
whether it was Mario Kart or I guess cod is

743
00:28:36,440 --> 00:28:37,960
like that. But that's still like it's you versus a

744
00:28:38,000 --> 00:28:39,720
bunch of people. I think people talk about this aspect

745
00:28:39,720 --> 00:28:41,759
of Hell Divers, which is fun that is just you

746
00:28:41,960 --> 00:28:45,119
versus a bunch of NPCs, and obviously the difficulty levels,

747
00:28:45,119 --> 00:28:46,519
but no, it's it's a good time.

748
00:28:46,599 --> 00:28:47,839
Speaker 3: I I there is some.

749
00:28:47,759 --> 00:28:49,960
Speaker 2: Great cinematic stuff there, so I'm excited to get back

750
00:28:49,960 --> 00:28:52,119
into there. And uh, you have trying to think anything,

751
00:28:52,160 --> 00:28:54,519
but yeah, this DLC planet or this I'll just say

752
00:28:54,599 --> 00:28:57,200
update planet is it is just brutal, like so the

753
00:28:57,240 --> 00:29:00,279
dragons are the worst. They're dragonfly this sky and if

754
00:29:00,279 --> 00:29:02,359
they hit you, because the problem is they it's like

755
00:29:02,440 --> 00:29:06,119
some slime fire. So I think it is just fire,

756
00:29:06,160 --> 00:29:08,000
but it looks screened and slide. When it hits you,

757
00:29:08,039 --> 00:29:10,640
it hit like a hit impact, but then you're also burning.

758
00:29:11,000 --> 00:29:12,319
It's one of those things. If you don't hit a

759
00:29:12,359 --> 00:29:14,480
stem right away, you're a goner. If you don't have

760
00:29:14,480 --> 00:29:17,240
a stem, you're a goner. It's just like ince to death.

761
00:29:17,359 --> 00:29:19,720
So yeah, I'll be curious to see. I'm hoping the

762
00:29:19,759 --> 00:29:23,160
next time we play maybe because if we haven't played

763
00:29:23,240 --> 00:29:25,079
with you in Kirkland, then maybe we would do that once.

764
00:29:25,119 --> 00:29:26,640
Speaker 3: But I'm excited not to go.

765
00:29:26,599 --> 00:29:28,799
Speaker 2: Back that planet or go back that planet when I

766
00:29:28,880 --> 00:29:31,400
have more gear or Taylor wants to lower.

767
00:29:31,440 --> 00:29:33,680
Speaker 1: I mean, I think I haven't even done like the

768
00:29:33,960 --> 00:29:36,680
because there's like robot enemies right as like another people either.

769
00:29:36,720 --> 00:29:38,440
Speaker 3: Actually I haven't done that either, Yeah.

770
00:29:38,319 --> 00:29:39,680
Speaker 1: So have I feel like we need to check that

771
00:29:39,680 --> 00:29:40,960
out before we fight these dragons.

772
00:29:40,960 --> 00:29:42,079
Speaker 3: But I agree.

773
00:29:42,359 --> 00:29:44,680
Speaker 1: I've only played yeah that one more night with Taylor

774
00:29:44,720 --> 00:29:46,920
where we did like two or three matches. And it's

775
00:29:46,920 --> 00:29:49,599
funny because, like on that episode last week when I

776
00:29:49,599 --> 00:29:51,799
was talking with Taylor, I was like, yeah, I'm liking

777
00:29:51,839 --> 00:29:53,519
the game, but it's not really what I was expecting.

778
00:29:53,519 --> 00:29:55,680
I was expecting to bring a lot more bugs everywhere,

779
00:29:55,680 --> 00:29:56,680
and I feel like there's a lot of time where

780
00:29:56,680 --> 00:29:58,160
you're just running from place to place and there's not

781
00:29:58,240 --> 00:30:00,920
much happening. But then I played on taylor higher difficulty

782
00:30:00,960 --> 00:30:03,640
and I was like, holy fuck, this game is now

783
00:30:03,680 --> 00:30:06,759
it's what I thought it was, And yeah, it's insane

784
00:30:06,960 --> 00:30:10,200
and it's so hard and like you know, the best

785
00:30:10,200 --> 00:30:12,240
way possib where it feels like you can never breathe

786
00:30:12,279 --> 00:30:16,119
at all, so it's like extremely high octane. So uh, yeah,

787
00:30:16,160 --> 00:30:18,720
that's That's been really fun and I'm excited to play more.

788
00:30:18,720 --> 00:30:19,839
But like I said, I just don't really have the

789
00:30:19,880 --> 00:30:22,480
drive to play solo, So for me, we'll be waiting

790
00:30:22,519 --> 00:30:25,799
for you guys to play some more of that. But yeah,

791
00:30:25,839 --> 00:30:28,200
like holy shit, that was like an insane level up

792
00:30:28,200 --> 00:30:31,319
and one game, Taylor like had to disconnect for whatever reason,

793
00:30:31,559 --> 00:30:33,599
and so I was like love with some other people

794
00:30:33,640 --> 00:30:35,839
and so there was like no communication going on, and

795
00:30:35,880 --> 00:30:38,119
it was like an hour long battle was arduous, wind

796
00:30:38,200 --> 00:30:40,160
up losing, but then like somehow I got more XP

797
00:30:40,279 --> 00:30:42,079
than the game before we played where we had won.

798
00:30:42,359 --> 00:30:43,799
So I don't know what was going on there, and

799
00:30:43,839 --> 00:30:46,160
I was like not too salty but losing, but man,

800
00:30:46,200 --> 00:30:48,279
it was it was crazy. And so the amount of

801
00:30:48,319 --> 00:30:50,160
pressure I felt when I was the last one alive

802
00:30:50,359 --> 00:30:51,960
and I'm like a total lube and there's like a

803
00:30:52,000 --> 00:30:53,640
guy who's like a level one hundred in my lobby

804
00:30:53,680 --> 00:30:55,799
just I can tell he's watching every one in my moves,

805
00:30:55,839 --> 00:30:58,000
just you know, critiquing me, even though he's he's not

806
00:30:58,039 --> 00:30:59,240
saying on the mic. I don't know. I don't know

807
00:30:59,240 --> 00:31:01,839
if he was trying to I muted or whatnot. But yeah,

808
00:31:02,119 --> 00:31:04,720
I felt like a lot of pressure. But yeah, it's

809
00:31:04,759 --> 00:31:06,440
it's a really cool game. I started to unlock a

810
00:31:06,480 --> 00:31:09,559
lot more and understand actual RPG mechanics and so I'm

811
00:31:09,559 --> 00:31:11,920
getting more variety in things now. So it's, uh, it's

812
00:31:11,960 --> 00:31:12,960
been a good time with that one.

813
00:31:13,000 --> 00:31:16,359
Speaker 2: No, it's interesting because that I never felt I think

814
00:31:16,400 --> 00:31:18,920
like when we play there's definitely like some close calls

815
00:31:18,960 --> 00:31:21,640
and everything, but it's still always felt like most of.

816
00:31:21,640 --> 00:31:22,640
Speaker 3: These were doable.

817
00:31:22,720 --> 00:31:25,319
Speaker 2: Like you might you might have a couple peaks and valleys,

818
00:31:25,319 --> 00:31:27,440
you might have this hard mission, but I never felt

819
00:31:27,440 --> 00:31:29,559
like when we were playing that first time, I was

820
00:31:29,599 --> 00:31:31,720
at any risk that we were gonna really lose.

821
00:31:31,920 --> 00:31:34,079
Speaker 3: You know, it felt felt pretty safe.

822
00:31:34,079 --> 00:31:36,200
Speaker 2: But now when you get I think it's around like

823
00:31:36,400 --> 00:31:39,319
seven to eight is when it really starts up taking anten.

824
00:31:39,400 --> 00:31:42,160
It's just it's just ridiculous. Like I said, I'm not

825
00:31:42,200 --> 00:31:44,200
built for that. It's because it gets the point where

826
00:31:44,200 --> 00:31:47,440
it is just like it's it is still fun, but

827
00:31:47,519 --> 00:31:50,920
it's not fun in the sense there's just hundreds everywhere,

828
00:31:51,079 --> 00:31:51,799
always coming.

829
00:31:51,839 --> 00:31:54,039
Speaker 3: But yeah, no, I'm excited to get more back from

830
00:31:54,079 --> 00:31:54,480
at some point.

831
00:31:54,480 --> 00:31:56,000
Speaker 2: I know the next couple week can suck because I'm

832
00:31:56,000 --> 00:31:57,759
away and then Kirkland's away, so but at some point

833
00:31:57,799 --> 00:31:59,799
we'll have to link up here and play them because

834
00:31:59,799 --> 00:32:02,960
I'm yeah, I've I've really enjoyed what it has been

835
00:32:03,039 --> 00:32:05,240
so far, and uh, yeah, I hope there's kind of

836
00:32:05,240 --> 00:32:09,000
some I don't know more, uh more fun gear and

837
00:32:09,000 --> 00:32:11,759
stuff like that added I would like because like obviously

838
00:32:11,759 --> 00:32:13,559
the Halo one did nothing for me, so I would

839
00:32:13,640 --> 00:32:16,240
like to have especially in this game when it's third person.

840
00:32:15,920 --> 00:32:18,440
Speaker 3: I would like to have that going. But no, it's

841
00:32:18,440 --> 00:32:19,240
been a really good time.

842
00:32:19,319 --> 00:32:21,240
Speaker 1: So as a big Halo fan, the Halo stuff that's

843
00:32:21,240 --> 00:32:22,559
in there and I haven't locked all of it's like

844
00:32:22,640 --> 00:32:23,640
a little underwhelming.

845
00:32:23,839 --> 00:32:25,599
Speaker 3: I thought so too, I don't know, even a Halo fan.

846
00:32:25,680 --> 00:32:28,079
Speaker 1: I was like, that's kind of a first crossover that

847
00:32:28,079 --> 00:32:28,359
they do.

848
00:32:28,440 --> 00:32:29,880
Speaker 3: Yeah, like that's it.

849
00:32:30,359 --> 00:32:32,000
Speaker 2: Yeah, I'm just like I don't know. Just so the

850
00:32:32,000 --> 00:32:34,200
whole armor, like you can animate it, but uh no,

851
00:32:34,319 --> 00:32:36,079
kind of matches. All I heard was because I know

852
00:32:36,160 --> 00:32:39,119
Kirkland had it and then other people I've just seen that,

853
00:32:39,240 --> 00:32:41,200
whether it's in Jewet or Discord. I talk about what

854
00:32:41,240 --> 00:32:42,799
fun it is, and it lived over that it's a

855
00:32:42,839 --> 00:32:44,960
very fun game, Like it's a fun game you need

856
00:32:45,319 --> 00:32:48,839
people with. It's very similar to I like saying that

857
00:32:48,880 --> 00:32:50,799
you can play like a Friday the thirteenth, they're going

858
00:32:50,880 --> 00:32:52,559
to Texas Change so you can play that separately. But

859
00:32:52,559 --> 00:32:54,640
those games are always way better when at least you

860
00:32:54,720 --> 00:32:56,759
got three of you in being a group, and especially

861
00:32:56,839 --> 00:32:59,160
just like Dynamics too, I feel like that's the way

862
00:32:59,160 --> 00:33:00,960
because me and Ta on that too. Probably like you guys,

863
00:33:00,960 --> 00:33:02,599
where it's like you get partner with two other people,

864
00:33:02,680 --> 00:33:04,519
but you don't have the mics. For the most time,

865
00:33:04,559 --> 00:33:06,599
you're doing the same thing, but you can't if you

866
00:33:06,640 --> 00:33:08,839
need to switch strategies or feel like, you know, let's

867
00:33:08,880 --> 00:33:10,599
just get out of here, because sometimes it is just best,

868
00:33:10,640 --> 00:33:12,799
like you know what, let's just extract these side things

869
00:33:12,799 --> 00:33:13,599
aren't even worth it.

870
00:33:13,599 --> 00:33:14,319
Speaker 3: We're gonna die.

871
00:33:14,599 --> 00:33:16,279
Speaker 2: But the other people might not be doing that. You

872
00:33:16,279 --> 00:33:18,319
don't want to screw them over by extracting there far.

873
00:33:18,519 --> 00:33:20,559
So that's where at least it's good if you got

874
00:33:20,880 --> 00:33:23,079
the majority of people and you feel like you can

875
00:33:23,160 --> 00:33:24,640
make that choice there.

876
00:33:24,680 --> 00:33:28,119
Speaker 1: So m that's that was all the game. Did you

877
00:33:28,160 --> 00:33:28,680
have another game?

878
00:33:28,799 --> 00:33:28,920
Speaker 3: No?

879
00:33:28,960 --> 00:33:30,920
Speaker 2: And then yeah, so Lego we talked about this weeks

880
00:33:30,920 --> 00:33:34,720
ago with that Lego sale, so I got I think

881
00:33:34,759 --> 00:33:38,559
I bought every single game on there because even with

882
00:33:38,960 --> 00:33:42,279
the Marvel Ones, I own the two Marvel Ones, but

883
00:33:42,319 --> 00:33:45,960
Emily's like and I could have tested it out because

884
00:33:46,039 --> 00:33:48,680
I think they would transfer over. I know one's disc,

885
00:33:48,759 --> 00:33:51,359
but I think the other one is just a digital

886
00:33:51,440 --> 00:33:55,039
the Marvel Heroes for one and two on the PS four.

887
00:33:55,279 --> 00:33:56,839
I think they would have played on the PS five,

888
00:33:56,960 --> 00:33:59,079
but I think she was just like, like, is it

889
00:33:59,119 --> 00:34:02,359
worth like setting up reteaching not controls or just spending.

890
00:34:02,039 --> 00:34:03,599
Speaker 3: The eight dollars in both games. I was like, Oh,

891
00:34:03,640 --> 00:34:04,599
I don't know, we'll see in that. I was like,

892
00:34:04,640 --> 00:34:06,480
you know what, I'll just I'll just rebuy the games

893
00:34:06,519 --> 00:34:07,839
because they're used and not that.

894
00:34:07,880 --> 00:34:09,599
Speaker 2: Don't get me wrong, I want them to eventually play

895
00:34:09,639 --> 00:34:11,960
like PlayStation Xbox get used to that. But right now,

896
00:34:11,960 --> 00:34:13,400
in the early years game, it's like, you know, it

897
00:34:13,519 --> 00:34:15,199
just sticked with this like for the first time, which

898
00:34:15,239 --> 00:34:17,519
is funny. So we got everything. We got the DC

899
00:34:17,599 --> 00:34:20,159
super Villains, which is pretty much what you expect if

900
00:34:20,159 --> 00:34:21,960
you played the Marvel Ones. It's like that, but with

901
00:34:22,039 --> 00:34:24,440
DC super Villains. So that's been fun. The only thing

902
00:34:24,440 --> 00:34:27,599
that was strange is there's lots of licensed music in it,

903
00:34:27,639 --> 00:34:30,039
like the menus like Joker in the Thief and there's

904
00:34:30,039 --> 00:34:31,199
like another song in there.

905
00:34:31,280 --> 00:34:31,920
Speaker 3: Yeah, I don't know.

906
00:34:32,000 --> 00:34:35,199
Speaker 1: I can't recall that for like other Lego games there.

907
00:34:35,800 --> 00:34:37,400
Speaker 3: So I understood we would put up the menu is

908
00:34:37,480 --> 00:34:40,239
Joker and the Thiefs. I'm like, okay, it's Joker, he's

909
00:34:40,280 --> 00:34:41,599
like the main manergy like, I get that.

910
00:34:41,639 --> 00:34:43,599
Speaker 2: But then there was another one. It was like some

911
00:34:43,639 --> 00:34:46,800
sort of pop songs. So I was surprised by that.

912
00:34:46,800 --> 00:34:49,840
That game the only thing that's like the disappointment. And

913
00:34:50,039 --> 00:34:52,360
it's funny because I'll talk about Lego City the Drivings Bearer.

914
00:34:52,360 --> 00:34:55,239
For some reason, they driving in that game is really

915
00:34:55,239 --> 00:34:56,880
hard to handle. Because I was sitting back and I

916
00:34:56,920 --> 00:34:59,280
was watching Gwyn and Logan play. It feel like, oh

917
00:34:59,360 --> 00:35:01,719
that's my aid six year old. Now they're playing it

918
00:35:01,760 --> 00:35:03,719
and I see Gwen driving and I'm like, oh just

919
00:35:04,119 --> 00:35:06,119
with you know, a kid playing game doesn't know what we're doing.

920
00:35:06,159 --> 00:35:07,840
I got that car. It's like, oh my god, like

921
00:35:08,119 --> 00:35:09,480
I know how I expect to can.

922
00:35:09,599 --> 00:35:12,360
Speaker 1: I remember driving being savage and Lego incredible, So maybe

923
00:35:12,400 --> 00:35:13,639
they just don't have the driving down.

924
00:35:13,719 --> 00:35:15,679
Speaker 2: Okay, maybe it felt like but then when I played

925
00:35:15,719 --> 00:35:17,960
Lego City, it wasn't half bad, which I'll get to

926
00:35:18,039 --> 00:35:20,000
but yeah, so that was fun. And then yeah, so

927
00:35:20,079 --> 00:35:23,440
I bought Star Wars the two Marvel ones. We had

928
00:35:23,480 --> 00:35:25,719
already bought the Harry Potter one, so they're working their way.

929
00:35:25,800 --> 00:35:29,519
They they one hundred percent, Lego one to four. Yeah,

930
00:35:29,519 --> 00:35:31,639
so they're going on to five at some point, and

931
00:35:31,639 --> 00:35:33,880
then yeah, we haven't done Marvel yet because like, let's wait.

932
00:35:33,920 --> 00:35:35,559
And then we did get Star Wars, so we'll get there.

933
00:35:35,559 --> 00:35:37,960
But we got Lego City because if you were I

934
00:35:37,960 --> 00:35:40,119
can't remember. Oh, we were doing a newscast. I remember

935
00:35:40,119 --> 00:35:42,559
we were talking about Lego Batman and s Pubs had

936
00:35:42,559 --> 00:35:45,000
brought up Lego City and I kind of completely forgot

937
00:35:45,039 --> 00:35:48,239
about that game. And somehow that game is on the Switch,

938
00:35:48,320 --> 00:35:50,440
because there's tons of games that are Lego games, but

939
00:35:50,480 --> 00:35:52,920
they're not on the Switch or this generation, right, But

940
00:35:52,960 --> 00:35:55,119
I remember having a fun time with it when I

941
00:35:55,159 --> 00:35:56,639
was young, and so I got that and we've been

942
00:35:56,639 --> 00:35:57,719
playing that one the most.

943
00:35:57,719 --> 00:35:59,119
Speaker 3: It's we had a rule too.

944
00:35:59,199 --> 00:36:01,199
Speaker 2: I was like, oh, when you play and I'm not around,

945
00:36:01,239 --> 00:36:04,079
play like Harry Parson something I've played before. I did

946
00:36:04,079 --> 00:36:07,079
the gimmick on Sunday walk Out. Play in Lego City

947
00:36:07,199 --> 00:36:10,039
just betrayed me play. I was like, are you kidding me? Like, oh,

948
00:36:10,079 --> 00:36:13,840
we didn't remember. Logan remembered. Logan remembered, So if it

949
00:36:13,920 --> 00:36:16,400
didn't matter, it's it's like, okay, it's fine. So I'll

950
00:36:16,440 --> 00:36:19,920
start my own safile. But so I don't know why

951
00:36:19,960 --> 00:36:22,199
I forgot this, because I know I suppose said that

952
00:36:22,280 --> 00:36:24,760
and I remembered it as like GTA Lego, But I

953
00:36:24,800 --> 00:36:27,159
always thought when I played that Marvel Superho games, like

954
00:36:27,159 --> 00:36:29,559
oh that's the first like real big open world one.

955
00:36:29,599 --> 00:36:32,639
But Lego City is completely that. It's a full big

956
00:36:32,679 --> 00:36:35,480
world and it's actually quite a big map, Like I

957
00:36:35,480 --> 00:36:36,320
can't remember when.

958
00:36:36,239 --> 00:36:38,880
Speaker 1: Lego is the map like a New York type or

959
00:36:38,960 --> 00:36:41,599
is it like a some crazy thing with a bunch

960
00:36:41,599 --> 00:36:42,599
of different biomes, Like.

961
00:36:42,800 --> 00:36:44,800
Speaker 3: No, it's it's definitely like a New York type.

962
00:36:44,840 --> 00:36:47,559
Speaker 2: I would say, like almost like a like a Vice

963
00:36:47,599 --> 00:36:49,559
City in a sense, because it's so funny. The loading

964
00:36:49,639 --> 00:36:52,440
screens are the exact way when you boot up the game,

965
00:36:52,800 --> 00:36:55,599
it does like a Leo like Empire state build like stuff.

966
00:36:55,639 --> 00:36:58,199
It shows you the same way GTA would with those

967
00:36:58,239 --> 00:37:01,880
loading streams, which are just like stylized images. That's what

968
00:37:02,000 --> 00:37:04,320
the Lego City games loading screen is as well. So

969
00:37:04,400 --> 00:37:06,559
I was like, Okay, that's tons of fun and all

970
00:37:06,599 --> 00:37:08,440
of what's there. Let me see Lego City came out

971
00:37:08,880 --> 00:37:12,119
when was it two this' thirteen? Like it feels like

972
00:37:12,119 --> 00:37:16,280
a it feels like a way more current, like closer

973
00:37:16,320 --> 00:37:19,039
to twenty twenty game than it does twenty thirteen. But

974
00:37:19,480 --> 00:37:21,800
so yeah, we got that and that's been tons of

975
00:37:21,800 --> 00:37:24,880
fun and it's been fun to see the differences as

976
00:37:24,920 --> 00:37:27,719
far as in that game. Instead of switching characters when

977
00:37:27,760 --> 00:37:29,679
you go to like a little booth or you speed

978
00:37:29,719 --> 00:37:32,480
through them, they give you like a wheel and then

979
00:37:32,519 --> 00:37:33,199
you can go.

980
00:37:33,119 --> 00:37:35,000
Speaker 3: To this I guess some sort of system.

981
00:37:35,000 --> 00:37:36,719
Speaker 2: I don't know. It's just like a machine and the

982
00:37:36,920 --> 00:37:39,559
icons a bunch of rainbows, and you like a load

983
00:37:39,599 --> 00:37:41,800
out like this, like you think about your Spider Man wheel,

984
00:37:41,840 --> 00:37:43,800
like your gadgets, how you could switch what you want.

985
00:37:44,039 --> 00:37:47,000
You can switch the characters or disguises you want. You

986
00:37:47,039 --> 00:37:48,800
can do the same thing with vehicles. So it's this

987
00:37:48,880 --> 00:37:52,400
weird like kind of wheel thing, which I haven't seen

988
00:37:52,440 --> 00:37:53,480
a Lego game before.

989
00:37:53,599 --> 00:37:56,440
Speaker 3: So that was interesting. And like I said, the amount.

990
00:37:56,199 --> 00:37:58,800
Speaker 2: Of places to go, I think there's only like fifteen missions.

991
00:37:58,840 --> 00:38:01,519
But the map is probably because I was just I

992
00:38:01,559 --> 00:38:04,320
was gonna say younger, but twenty thirteen, like I I was,

993
00:38:04,559 --> 00:38:06,519
that was two years after graduation, so I think I

994
00:38:06,599 --> 00:38:08,440
must have just fiddled with it a little bit. But

995
00:38:09,000 --> 00:38:12,159
I when we got to the main map, it said like, yeah,

996
00:38:12,239 --> 00:38:14,159
four hundred and fifty golden bricks.

997
00:38:14,440 --> 00:38:15,599
Speaker 3: I was surprised.

998
00:38:15,639 --> 00:38:17,840
Speaker 2: So, uh no, it's fun where it's just you're playing

999
00:38:17,840 --> 00:38:20,079
this cop who well, I guess he's like a PI

1000
00:38:20,280 --> 00:38:22,960
now used to be a cop and now he's back

1001
00:38:23,000 --> 00:38:26,559
in town and they have all like the noir like narration.

1002
00:38:26,800 --> 00:38:29,280
Speaker 3: He's a love like an old flame and everything like that.

1003
00:38:29,639 --> 00:38:31,840
Speaker 2: But what was interesting, which I've I haven't seen this

1004
00:38:31,880 --> 00:38:35,400
because even when like the Lego Harry Potter games, I

1005
00:38:35,440 --> 00:38:38,239
think that those came out before this. What I'm getting

1006
00:38:38,239 --> 00:38:40,320
to is, so when I booted this game up, it's

1007
00:38:40,400 --> 00:38:43,280
not like Bonanza, where oh I don't have some of

1008
00:38:43,280 --> 00:38:45,840
the bunts. You have all the buttons, but for some reason,

1009
00:38:46,280 --> 00:38:48,840
when you play the game, you can't play with the

1010
00:38:48,840 --> 00:38:49,920
two joy cons.

1011
00:38:50,159 --> 00:38:51,599
Speaker 3: You have to play with two.

1012
00:38:53,159 --> 00:38:56,159
Speaker 2: Like like a full controller of the joy cons together.

1013
00:38:56,880 --> 00:39:00,480
Yeah huh, because for some there's like us, there's it's

1014
00:39:00,559 --> 00:39:02,599
like Bonanza where there's one the buttons that you have

1015
00:39:02,679 --> 00:39:06,400
to hit. But honestly, Bonanza, I still never use the map,

1016
00:39:06,719 --> 00:39:08,679
and that's fine, it's not game breaking yet.

1017
00:39:08,880 --> 00:39:10,519
Speaker 3: But with Lego, it's literally like.

1018
00:39:10,519 --> 00:39:13,320
Speaker 2: To start this game up, you have to hit this button,

1019
00:39:13,360 --> 00:39:15,039
so I luckily it's the other thing too. This is

1020
00:39:15,079 --> 00:39:17,320
the girl's first experience when I'm not playing, their first

1021
00:39:17,360 --> 00:39:19,519
experience playing with the GameCube controller, because before it's just

1022
00:39:19,559 --> 00:39:21,519
been joy cons and everything, so they've been using that.

1023
00:39:21,559 --> 00:39:23,840
But yeah, so they we have to have one with

1024
00:39:23,880 --> 00:39:26,199
the two joy cons and then the GameCube controller, so

1025
00:39:26,400 --> 00:39:28,280
a lot more charging going on the house.

1026
00:39:28,320 --> 00:39:31,039
Speaker 3: But I did discover that the PS.

1027
00:39:30,840 --> 00:39:33,840
Speaker 2: Five is the same charging court as the GameCube, so

1028
00:39:33,920 --> 00:39:35,920
that helps me out quite a bit.

1029
00:39:35,960 --> 00:39:38,440
Speaker 1: So right USBC, I think for everything now pretty much.

1030
00:39:38,519 --> 00:39:39,760
Speaker 3: Yeah, okay, so that's good to know.

1031
00:39:39,840 --> 00:39:42,559
Speaker 2: So I've honestly, Dylan, I've lost track of all the

1032
00:39:42,599 --> 00:39:45,280
different connections and this and then the switching.

1033
00:39:45,480 --> 00:39:46,960
Speaker 3: I have no idea.

1034
00:39:47,039 --> 00:39:49,159
Speaker 2: I'm just thankful that's the same, and I'm thankful my

1035
00:39:49,400 --> 00:39:53,039
Xbox and PlayStation of the same power adapter. But no,

1036
00:39:53,159 --> 00:39:55,719
this one has been real, like Lego City has been

1037
00:39:55,960 --> 00:39:57,760
really fun, like it's a standout once.

1038
00:39:57,880 --> 00:40:00,400
Speaker 3: I feel like I I don't know.

1039
00:40:00,400 --> 00:40:02,840
Speaker 2: If I played I definitely played this, but I feel

1040
00:40:02,840 --> 00:40:05,760
like I played something else that was like a lesser

1041
00:40:05,920 --> 00:40:08,440
version this when I was younger, like something like Lego

1042
00:40:08,559 --> 00:40:10,800
and maybe there was, but I don't know because I

1043
00:40:10,840 --> 00:40:12,960
don't remember being this vast, But no, it's been tons

1044
00:40:12,960 --> 00:40:15,360
of fun. So yeah, I think we're gonna play through

1045
00:40:15,360 --> 00:40:17,119
that and then Harry Potter and then I'm not sure

1046
00:40:17,159 --> 00:40:19,400
what they have been asked about the Marvel one, so

1047
00:40:19,440 --> 00:40:21,199
we'll probably go that route. But yeah, Lego City has

1048
00:40:21,199 --> 00:40:24,880
been kind of surprisingly really fun because yeah, it's just

1049
00:40:25,239 --> 00:40:27,199
and it's like a fun kind of scratching the itch

1050
00:40:27,239 --> 00:40:30,599
because I also got GTA on the Horizon and there's

1051
00:40:30,639 --> 00:40:32,760
just lots of fun stuff in here. And yeah, the

1052
00:40:32,880 --> 00:40:34,800
driving was fine in this game, you know, and this

1053
00:40:35,039 --> 00:40:38,920
was before the DC Superheroes or the Incredible so but yeah,

1054
00:40:38,960 --> 00:40:41,840
so I swapped and picked up all those Lego games,

1055
00:40:41,880 --> 00:40:43,480
so the girls will be set for a little while.

1056
00:40:43,559 --> 00:40:47,320
Speaker 1: So I did something a little less frantic as that,

1057
00:40:47,360 --> 00:40:50,599
where I just picked up Marvel Superheroes too on the Switch,

1058
00:40:50,639 --> 00:40:52,199
even though I already own it on Steam, but I

1059
00:40:52,199 --> 00:40:54,920
picked it up on Switch because I was really craving

1060
00:40:54,960 --> 00:40:57,400
some of that after we had that Lego discussion. And yeah,

1061
00:40:57,400 --> 00:40:58,800
that's been a good time because I think I got

1062
00:40:58,840 --> 00:41:00,360
further than where I did it on Team. I did

1063
00:41:00,440 --> 00:41:01,920
not get very far when I was playing on Steave

1064
00:41:01,960 --> 00:41:03,679
and now I have the deluxe version too, so I

1065
00:41:03,679 --> 00:41:06,039
have like all these there's like eight or nine DLC

1066
00:41:06,199 --> 00:41:09,639
packs that were in there. So yeah, it's from the

1067
00:41:09,679 --> 00:41:11,679
get go, which is great. And yeah, the one level

1068
00:41:11,679 --> 00:41:13,039
that was like a stand up to me early on

1069
00:41:13,280 --> 00:41:14,840
was I forget what it's called, but like you go

1070
00:41:14,840 --> 00:41:16,559
to like an ancient or like not ancient, but like

1071
00:41:16,599 --> 00:41:19,119
a medieval castle, and like Black Night is there and

1072
00:41:19,159 --> 00:41:20,400
he's gotting you through his level and you have to

1073
00:41:20,400 --> 00:41:22,960
fight in chantris and like you get like a medieval

1074
00:41:23,000 --> 00:41:26,039
captain or yeah, captain America, which is really fun, and

1075
00:41:26,079 --> 00:41:27,639
so I forget he has like a different name, but

1076
00:41:27,679 --> 00:41:30,400
whatever it is something like that. But yeah, really that's

1077
00:41:30,440 --> 00:41:32,800
been a good time so far. So just a good

1078
00:41:32,960 --> 00:41:34,679
turn off the brain. The only thing is I was

1079
00:41:34,679 --> 00:41:37,880
hoping that on switch to it would run pretty well,

1080
00:41:37,880 --> 00:41:40,760
but it's like, you know, thirty frame three fps max,

1081
00:41:40,800 --> 00:41:42,280
but it feels like less than that a lot of

1082
00:41:42,320 --> 00:41:44,320
the time. Like it doesn't run super well. It's pretty

1083
00:41:44,360 --> 00:41:45,280
choppy unfortunately.

1084
00:41:46,000 --> 00:41:47,719
Speaker 2: Yeah, it's funny some of that because I don't know

1085
00:41:47,760 --> 00:41:49,639
what the Star Wars want. That was Deluxe, but the

1086
00:41:49,719 --> 00:41:52,119
DC one was the Deluxe and it's funny, like the

1087
00:41:52,159 --> 00:41:54,800
time capsules when these games come out, because all the

1088
00:41:54,880 --> 00:41:59,679
DLC was the like the CW DC shows are happening

1089
00:41:59,679 --> 00:42:02,280
at the time, like Flash Green Arrow and stuff. And

1090
00:42:02,320 --> 00:42:04,880
then was the twenty seventeen Justice League movie because you

1091
00:42:04,920 --> 00:42:08,239
got like Batman movie version one movie version, So it

1092
00:42:08,320 --> 00:42:11,519
was kind of funny. But it worked too because I

1093
00:42:11,519 --> 00:42:13,760
don't think he was in the Bass game, but in

1094
00:42:13,800 --> 00:42:16,199
the CW at the time, in Green Arrow, they had

1095
00:42:16,280 --> 00:42:19,400
the character mister Terrific, who's in the Superman movie, which

1096
00:42:19,440 --> 00:42:21,400
my kids love. So when we got that right away,

1097
00:42:21,440 --> 00:42:23,920
they were really they're like, oh, mister Terrific, which is

1098
00:42:23,960 --> 00:42:26,039
just so funny. The errors of kids, Like when I

1099
00:42:26,079 --> 00:42:30,280
grew up like I I won't say I knew nothing

1100
00:42:30,280 --> 00:42:32,559
about mister Terrific, but he was not on a character

1101
00:42:32,599 --> 00:42:34,400
I would have sawn and be like mister Terrific. So

1102
00:42:34,400 --> 00:42:37,840
it's just funny the errors of which characters become popular

1103
00:42:37,880 --> 00:42:40,880
and whatnot. You know, just they were so hyped to

1104
00:42:40,920 --> 00:42:42,559
see this character that to me and I was growing up,

1105
00:42:42,599 --> 00:42:44,880
was like a kind of nothing character because he had

1106
00:42:44,920 --> 00:42:46,800
like kind of been past his prime for popularity.

1107
00:42:46,840 --> 00:42:49,239
Speaker 3: But yeah, he's back, So no, it's been fun.

1108
00:42:49,239 --> 00:42:53,119
Speaker 2: Obviously a little less playing now because school's back in session,

1109
00:42:53,199 --> 00:42:55,760
but usually give them some time to play themselves, and

1110
00:42:55,800 --> 00:42:57,639
then we do some play sessions and whatnot.

1111
00:42:57,760 --> 00:42:59,679
Speaker 3: And see, I don't cause I don't think were talking

1112
00:42:59,679 --> 00:42:59,960
about it.

1113
00:43:00,039 --> 00:43:02,960
Speaker 2: I don't think there's anything other than Lego Batman next

1114
00:43:03,000 --> 00:43:03,840
year that we'll be buying.

1115
00:43:03,880 --> 00:43:05,360
Speaker 3: That's family wise.

1116
00:43:05,119 --> 00:43:07,199
Speaker 2: I think at some point, because I still never, I

1117
00:43:07,199 --> 00:43:09,639
would like to try that on the twenty four hour stream.

1118
00:43:09,639 --> 00:43:09,920
Speaker 3: I never.

1119
00:43:09,960 --> 00:43:12,039
Speaker 2: I think we planned it the last time. Maybe I'm

1120
00:43:12,039 --> 00:43:14,360
wrong in the the Newest Mario Party or.

1121
00:43:14,320 --> 00:43:16,159
Speaker 3: Was that not out for the last twenty four hour stream?

1122
00:43:17,760 --> 00:43:20,280
Speaker 1: Uh? Yeah, I can't remember what happened there. I don't

1123
00:43:20,280 --> 00:43:22,159
think we did play Jambrie, did we No.

1124
00:43:22,199 --> 00:43:23,199
Speaker 2: I thought it was that and I thought that was

1125
00:43:23,199 --> 00:43:25,639
the plan, but as usual we get lost. But I

1126
00:43:25,639 --> 00:43:27,400
would like to play that this year because I didn't

1127
00:43:27,400 --> 00:43:29,400
get too. But so other than that, if we kind

1128
00:43:29,400 --> 00:43:31,079
of spread down and get one of those, I think

1129
00:43:32,440 --> 00:43:34,519
that's pretty much it. And like I hinted at last,

1130
00:43:34,519 --> 00:43:36,960
SI quest, I'm hoping for October soon they put on

1131
00:43:37,000 --> 00:43:39,079
the first Luigi's Manchi because they've been asking, so that

1132
00:43:39,159 --> 00:43:41,599
might be next. But yeah, pretty much with the family,

1133
00:43:41,679 --> 00:43:44,360
just gonna be just mostly Lego for the next little bit.

1134
00:43:44,400 --> 00:43:46,519
When's kind of taking a break from the Minecraft, So

1135
00:43:46,559 --> 00:43:48,480
I think that's uh may know Minecraft too.

1136
00:43:48,480 --> 00:43:51,719
Speaker 1: The hype will be back, but yeah, as if that

1137
00:43:51,719 --> 00:43:57,159
will ever happen. Yeah, sweet, that's that's great. Let's throw

1138
00:43:57,239 --> 00:43:59,639
to our quick ad break here, which you could dodge,

1139
00:43:59,679 --> 00:44:02,719
you could Harriet if you had our Patreon, but if

1140
00:44:02,719 --> 00:44:04,159
you don't, you gotta listen to this ad break, so

1141
00:44:04,199 --> 00:44:08,599
we'll be right back. All right, we are back, And

1142
00:44:08,760 --> 00:44:11,760
normally I would show out our patrons before going to

1143
00:44:11,760 --> 00:44:13,199
the average, I'm gonna shout them out now for a

1144
00:44:13,239 --> 00:44:15,679
specific reason. Thank you our Patreon producers, Aaron Braden, April

1145
00:44:15,719 --> 00:44:18,920
of Darkness, Jack Grant, Sam Superbad, Mic Tggl'm sixty nine,

1146
00:44:18,960 --> 00:44:22,280
Jeremy Renner, Charlie Rendell, Cocktail, Clay and John with no

1147
00:44:22,559 --> 00:44:26,719
h shouting them out now because recently on in honor

1148
00:44:26,760 --> 00:44:28,920
of the GV tenure, but all sorts of special episodes,

1149
00:44:28,960 --> 00:44:31,119
and we did are Bread and Butter episode, which was

1150
00:44:31,159 --> 00:44:33,320
our top ten video games of all time, which we

1151
00:44:33,360 --> 00:44:35,960
first recorded ten years ago in twenty fifteen, but we

1152
00:44:36,000 --> 00:44:40,000
recorded a new version, updated version. I put a review

1153
00:44:40,000 --> 00:44:42,159
of that up on the side quest feeds, specifically, just

1154
00:44:42,199 --> 00:44:44,119
the side quest one, not the regular geek first one.

1155
00:44:44,159 --> 00:44:46,079
If people want to, if you're on the free feeds

1156
00:44:46,079 --> 00:44:47,400
and want to check out a little bit of that.

1157
00:44:47,639 --> 00:44:49,239
But then of course we go to Patreon, you get

1158
00:44:49,239 --> 00:44:51,679
the full top ten. And that prompted a bunch of

1159
00:44:51,719 --> 00:44:53,719
our patrons to go over to the discord and share

1160
00:44:53,760 --> 00:44:55,400
their top tens, which I thought was really fun and

1161
00:44:55,400 --> 00:44:58,159
I'm glad that people did, and we're gonna, we're gonna,

1162
00:44:58,719 --> 00:45:00,480
should I say, review them them?

1163
00:45:00,760 --> 00:45:05,320
Speaker 3: Just put in there one I add ten.

1164
00:45:06,119 --> 00:45:08,280
Speaker 1: And if you if you want us to review your

1165
00:45:08,320 --> 00:45:11,039
top ten and you didn't do it before this episode,

1166
00:45:11,119 --> 00:45:13,079
you know, do it whenever, and I'll you know, I'll

1167
00:45:13,079 --> 00:45:15,320
do next week. I'll keep reviewing your top tens. I'm

1168
00:45:15,320 --> 00:45:17,480
happy too, So let's let's do this. I think this

1169
00:45:17,519 --> 00:45:19,000
will be fun. Don't if you have give discord open

1170
00:45:19,079 --> 00:45:20,000
on your side.

1171
00:45:20,000 --> 00:45:22,239
Speaker 2: No, I can get that now because I hate opening

1172
00:45:22,320 --> 00:45:25,119
on a computer because I miss anytime it's open. I

1173
00:45:25,119 --> 00:45:28,519
miss notifications all the time on the phone because it

1174
00:45:28,559 --> 00:45:28,920
goes there.

1175
00:45:28,920 --> 00:45:30,679
Speaker 3: But I will open it now.

1176
00:45:31,239 --> 00:45:33,559
Speaker 1: Yeah. So the first one with Super and Mike who

1177
00:45:33,599 --> 00:45:35,559
jumped in and said, yeah, I love the top ten

1178
00:45:35,599 --> 00:45:38,000
games of all time. I think he's trying to say,

1179
00:45:38,079 --> 00:45:40,679
thought I'd share mine, but he wrote, thought I'd share Mike,

1180
00:45:41,079 --> 00:45:43,400
which is I think the perfect typo because that's literally

1181
00:45:43,400 --> 00:45:43,719
his name.

1182
00:45:43,880 --> 00:45:46,039
Speaker 3: So I like all of the perfect typo. That's where

1183
00:45:46,039 --> 00:45:46,880
I live, you know.

1184
00:45:47,519 --> 00:45:50,679
Speaker 1: So here's Mike's list. Number ten, The Last of Us

1185
00:45:50,719 --> 00:45:55,239
Part two, number nine, Bloodborne, number eight, Batman Arkham City

1186
00:45:55,360 --> 00:45:59,599
number seven, Claire Obscure Expedition thirty three, number six, Jack two,

1187
00:46:00,079 --> 00:46:02,760
number five, assass to Create two, number four, Dragon Age

1188
00:46:02,760 --> 00:46:06,199
Origins number three, Mass Back two, number two, Kingdom Hearts,

1189
00:46:06,239 --> 00:46:10,800
and number one God of War twenty eighteen. So big, Yeah,

1190
00:46:10,840 --> 00:46:13,960
I think this is a great list. Like I feel like,

1191
00:46:14,079 --> 00:46:15,840
you know, half these games are more you put on

1192
00:46:15,960 --> 00:46:18,639
like just a global like, hey, all the fans and

1193
00:46:18,679 --> 00:46:20,440
all video game players in the world voted on their

1194
00:46:20,480 --> 00:46:23,000
favorite games, and this was the aggregate list. I feel

1195
00:46:23,000 --> 00:46:24,679
like it would look pretty close this. I feel like

1196
00:46:24,679 --> 00:46:26,159
there's a lot of just like all timer kind of

1197
00:46:26,159 --> 00:46:26,840
games on here.

1198
00:46:27,280 --> 00:46:27,440
Speaker 3: I know.

1199
00:46:27,480 --> 00:46:29,159
Speaker 1: One thing you commented on was that the inclusion of

1200
00:46:29,239 --> 00:46:31,719
Last US Part two over one and not having one

1201
00:46:31,760 --> 00:46:32,079
in there.

1202
00:46:32,559 --> 00:46:32,760
Speaker 3: Yeah.

1203
00:46:32,800 --> 00:46:34,599
Speaker 2: I got his reason because he said it was mostly

1204
00:46:34,599 --> 00:46:38,480
purely mechanic, which I agree. I think mechanically that game

1205
00:46:38,559 --> 00:46:40,440
is so much better. Like little things I remember, like

1206
00:46:40,519 --> 00:46:42,119
Last of Us two is when there's this moment where

1207
00:46:42,159 --> 00:46:44,079
you go to the work bench and you start to

1208
00:46:44,119 --> 00:46:45,960
work as Ellie, but then you get pulled off by

1209
00:46:46,000 --> 00:46:48,400
like a NPC, like that's gonna fight you and stuff.

1210
00:46:48,400 --> 00:46:50,679
That was the moment like WHOA, that's super cool. So

1211
00:46:50,719 --> 00:46:53,639
I completely understood that mine was just for story reasons,

1212
00:46:53,639 --> 00:46:56,280
but I think he also enjoyed that a lot more

1213
00:46:56,320 --> 00:46:58,119
than me. So that I would say is like a

1214
00:46:58,119 --> 00:47:00,599
controversial pick if you were to look, because I think

1215
00:47:00,639 --> 00:47:02,639
that's one if you were to poll, people would not

1216
00:47:02,719 --> 00:47:05,000
be because there's tons of people that disliked that game, right,

1217
00:47:05,079 --> 00:47:06,039
So that's where.

1218
00:47:05,880 --> 00:47:06,559
Speaker 3: I think I got that.

1219
00:47:06,599 --> 00:47:08,920
Speaker 2: But that's the ones that made me realize, like I

1220
00:47:08,960 --> 00:47:11,480
definitely obviously we're in the same age group, so I

1221
00:47:11,559 --> 00:47:15,000
feel like most people that are anywhere from like mid twenties,

1222
00:47:15,119 --> 00:47:17,960
mid thirties, I feel like a lot of people, and

1223
00:47:18,239 --> 00:47:20,239
Dylan's one that isn't so he can be on the

1224
00:47:20,440 --> 00:47:22,480
on the not the minorte or the majority list here.

1225
00:47:22,519 --> 00:47:25,320
But Sassin's screed two in Batman, Arkham City. I feel

1226
00:47:25,320 --> 00:47:27,599
like I keep always seen a lot. Those are definitely

1227
00:47:27,639 --> 00:47:32,360
like two, Like if you were a teen young adult

1228
00:47:32,440 --> 00:47:35,440
in the twenty and tens, those games just spoke to

1229
00:47:35,480 --> 00:47:38,039
you on a different level, right. And Sassin's Screen two,

1230
00:47:38,039 --> 00:47:40,159
I'd never I don't know why.

1231
00:47:40,199 --> 00:47:40,760
Speaker 3: I played the.

1232
00:47:40,679 --> 00:47:42,519
Speaker 2: First one and I got it and I played a

1233
00:47:42,519 --> 00:47:44,400
little bit of it and I never completed, so I

1234
00:47:44,400 --> 00:47:46,400
almost want to go back. I know, probably isn't the

1235
00:47:46,400 --> 00:47:48,840
same because it's like, yeah, maybe we should try to

1236
00:47:48,880 --> 00:47:50,440
retch at one time we get Taylor on there, but

1237
00:47:50,480 --> 00:47:52,639
like I know, probably won't hit us the same because

1238
00:47:52,639 --> 00:47:54,679
it's one of those things when it's like when we

1239
00:47:54,800 --> 00:47:56,920
review really old movies and it's like, oh, it has

1240
00:47:56,960 --> 00:47:59,400
all these tropes, it's like, well not really, it's just

1241
00:47:59,480 --> 00:48:02,159
this start did those tropes, and this has just been

1242
00:48:02,159 --> 00:48:04,039
done a bunch over, right, and this was the first

1243
00:48:04,039 --> 00:48:04,719
So I bet that.

1244
00:48:04,760 --> 00:48:06,639
Speaker 3: But uh yeah, and him putting.

1245
00:48:06,360 --> 00:48:09,559
Speaker 2: A Claire there that that got me more excited because

1246
00:48:09,599 --> 00:48:11,639
you never know. And mass Effect that's a tough one too.

1247
00:48:11,639 --> 00:48:13,960
I didn't have one there, min Myerspot from my list,

1248
00:48:14,000 --> 00:48:16,400
but that would definitely masfect two, I agree with that

1249
00:48:16,400 --> 00:48:18,960
would be my top like, I'll just say twenty five

1250
00:48:19,079 --> 00:48:21,400
mass Effect. I've that was a very special time. And

1251
00:48:21,639 --> 00:48:23,440
I can't say you're wrong. With the God of War.

1252
00:48:23,480 --> 00:48:26,800
I don't have that high in my U gaming log,

1253
00:48:26,960 --> 00:48:29,880
but many people have that and I can.

1254
00:48:29,960 --> 00:48:31,760
Speaker 3: It's one that I can see. Yep, that's that's a

1255
00:48:31,760 --> 00:48:32,280
great game.

1256
00:48:32,360 --> 00:48:34,480
Speaker 1: So yeah, I think the God of War thing for

1257
00:48:34,519 --> 00:48:35,800
me is like I'm kind of the opposite, like the

1258
00:48:35,880 --> 00:48:37,320
last most thing too, where like for me it would

1259
00:48:37,320 --> 00:48:40,559
definitely be Ragnarrock over yeah, twenty eighteen, just like the

1260
00:48:40,559 --> 00:48:42,639
evolution of it and like this, liking the story a

1261
00:48:42,679 --> 00:48:44,119
whole lot more. I mean, I didn't actually really like

1262
00:48:44,119 --> 00:48:46,000
twenty eighteen at all, which is funny how much I

1263
00:48:46,000 --> 00:48:47,920
love Ragnarok. It kind of is a big turn there.

1264
00:48:49,039 --> 00:48:50,880
Speaker 2: Also that he did point out that he's like, oh,

1265
00:48:50,880 --> 00:48:52,559
I'm not a Nintendo kid, and it is funny if

1266
00:48:52,559 --> 00:48:56,000
you don't really grow up with Yeah, but it is funny.

1267
00:48:56,079 --> 00:48:59,639
That's where everyone's gaming journey is different, right, because when

1268
00:48:59,639 --> 00:49:02,360
I start, my dad sat me down literally with the

1269
00:49:02,400 --> 00:49:05,119
Super Nintendo. We played the first Mario and then went

1270
00:49:05,199 --> 00:49:09,239
to like the Nest version with Dad and Yoshi's Island

1271
00:49:09,280 --> 00:49:11,440
and everything and Donkey Kong and I slowly built up.

1272
00:49:11,480 --> 00:49:13,320
Speaker 3: So it is funny that it's.

1273
00:49:13,159 --> 00:49:15,679
Speaker 2: In my mind and now now I'm teaching my kids

1274
00:49:15,760 --> 00:49:17,880
kind of a similar way, not as all of those games,

1275
00:49:17,880 --> 00:49:19,880
but they'll grow a Nintendo. It is funny if you

1276
00:49:19,960 --> 00:49:22,519
don't have Nintendo, how different in your list like that,

1277
00:49:22,599 --> 00:49:24,679
like not a single one on there. It's it's it's

1278
00:49:24,719 --> 00:49:26,639
funny to see because I just think, like even all

1279
00:49:26,679 --> 00:49:28,639
our lists we all had. I think Kirklan had the

1280
00:49:28,679 --> 00:49:30,159
least smell, but if like you, me and Taytor had

1281
00:49:30,159 --> 00:49:31,320
lots of Nintendo on there.

1282
00:49:31,360 --> 00:49:32,119
Speaker 3: So to me, it's just.

1283
00:49:32,079 --> 00:49:35,400
Speaker 2: Like, yeah, they're like the Disney of gaming where it's like, oh,

1284
00:49:35,440 --> 00:49:37,639
they've been around my whole life. Of course they'll be there,

1285
00:49:37,639 --> 00:49:40,199
but it's like I would be I would love to

1286
00:49:40,639 --> 00:49:43,840
in the future make that list and exclude Nintendo games

1287
00:49:43,840 --> 00:49:45,679
and see what my list would be like, because that

1288
00:49:45,639 --> 00:49:47,559
that knocks out like almost half my list.

1289
00:49:47,679 --> 00:49:50,079
Speaker 1: So yeah, and I mean for me, I'm like the opposer.

1290
00:49:50,239 --> 00:49:52,480
I wasn't like I never owned a PlayStation till the

1291
00:49:52,480 --> 00:49:54,599
PS four and like, yeah, first era, right, so it

1292
00:49:54,679 --> 00:49:57,800
my list would look very different too. But yeah, the

1293
00:49:57,840 --> 00:50:00,960
other ones on here, Jack two, I really like to

1294
00:50:01,079 --> 00:50:03,400
see that on the list. And that's another one that

1295
00:50:03,400 --> 00:50:04,760
like I've always just kind of lumped in there with

1296
00:50:04,800 --> 00:50:07,519
like Sly Cooper, Spy Rogue Crash, but like, you know,

1297
00:50:07,599 --> 00:50:09,800
it is totally it's done different thing obviously. That's that

1298
00:50:09,960 --> 00:50:12,119
is Naughty Dog, right, that made like the Jack and

1299
00:50:12,159 --> 00:50:14,480
Daxter games, And like when I asked about that or

1300
00:50:14,480 --> 00:50:16,639
compentent on that him and then Kirklen jumped in like,

1301
00:50:16,639 --> 00:50:18,559
oh yeah, this is like a GTA like game as well,

1302
00:50:18,599 --> 00:50:21,000
So talking about Lego Sitting and under Undercover, I feel

1303
00:50:21,000 --> 00:50:23,159
like Jack two is kind of not what I'd expected

1304
00:50:23,199 --> 00:50:24,639
it to be, So that's definitely when I got to

1305
00:50:24,719 --> 00:50:26,840
check out. I don't know, I think some of, if

1306
00:50:26,880 --> 00:50:29,159
not all, those games are on like the PS plus catalog,

1307
00:50:29,199 --> 00:50:31,079
so maybe I should jump into that series next. But

1308
00:50:31,320 --> 00:50:33,119
there's just so many of those places as something like

1309
00:50:33,239 --> 00:50:35,159
once again, as I didn't own a PlayStation growing up,

1310
00:50:35,159 --> 00:50:37,480
there's so many of those series that I've just missed.

1311
00:50:37,519 --> 00:50:39,880
But yeah, Kingdom Heart's cool to see that on there. Obviously,

1312
00:50:39,920 --> 00:50:41,880
have the BioWare with number three and for the mass

1313
00:50:41,880 --> 00:50:44,119
effect in Dragon Age, that's cool to see. And then

1314
00:50:44,159 --> 00:50:45,760
you asked them about Bloodborne. I was like, are you

1315
00:50:45,760 --> 00:50:47,559
a Big Souls guy in general or was like just

1316
00:50:47,559 --> 00:50:50,079
Bloodborne stands out and like he's into these games in general,

1317
00:50:50,079 --> 00:50:52,079
but like Bloodborne is the one that stands out, which

1318
00:50:52,119 --> 00:50:54,440
is I feel like maybe just the prevailing thought, like

1319
00:50:54,440 --> 00:50:56,559
maybe elden Ring changes that for a lot of people now,

1320
00:50:56,800 --> 00:50:59,320
but I think definitely before elden Ring, I think Bloodborne,

1321
00:50:59,320 --> 00:51:00,760
a lot of people say it's like it is just

1322
00:51:00,800 --> 00:51:02,800
the best, it's the best Dark Souls game, even though it's.

1323
00:51:02,639 --> 00:51:04,159
Speaker 3: Not even now.

1324
00:51:04,199 --> 00:51:07,599
Speaker 2: I feel like Bloodborne for that, I don't know, I

1325
00:51:07,599 --> 00:51:10,000
bet for the core audience because I think a lot

1326
00:51:10,039 --> 00:51:12,320
of people still love what the new aspects and the

1327
00:51:12,320 --> 00:51:14,480
grand are almost open world that ellen Ring brought to.

1328
00:51:14,519 --> 00:51:17,320
Speaker 3: But I think if you're just purely there for that run.

1329
00:51:17,079 --> 00:51:21,119
Speaker 2: Of travel big Boss by travel Big Boss, like I feel,

1330
00:51:21,119 --> 00:51:23,679
and Bloodborne is one I always hear people want to remaster,

1331
00:51:24,039 --> 00:51:26,679
people want to fall up, and I think there's something

1332
00:51:26,719 --> 00:51:28,760
weird with the rights or something weird the creators that

1333
00:51:28,800 --> 00:51:30,320
it's been like an issue or something. I don't know,

1334
00:51:30,400 --> 00:51:32,960
but I feel like I hear people wanting blood Boar

1335
00:51:33,119 --> 00:51:34,039
all the time.

1336
00:51:34,719 --> 00:51:37,039
Speaker 1: And yeah, I'm Claire obscure, I'm so curious to see

1337
00:51:37,039 --> 00:51:38,920
if that sticks one year from now, two years from now,

1338
00:51:38,920 --> 00:51:41,199
five years from now on the list, because obviously there's

1339
00:51:41,400 --> 00:51:43,559
no matter what, some recency on that, Like I love

1340
00:51:43,639 --> 00:51:45,840
that game as well. For me, it wouldn't be top

1341
00:51:45,880 --> 00:51:48,119
ten or I need some more time before I put

1342
00:51:48,119 --> 00:51:50,320
things on my top one hundred. I gotta like let

1343
00:51:50,320 --> 00:51:52,400
them steal a bit more so, Claire Obscar haven't. I

1344
00:51:52,400 --> 00:51:54,239
haven't put on there yet, although it's definitely in my

1345
00:51:54,239 --> 00:51:56,679
top one hundred somewhere, So I'm curious where they will

1346
00:51:56,719 --> 00:51:58,360
lam for me, but definitely not quite top ten. But

1347
00:51:58,519 --> 00:52:00,360
I love to see that, and that game is fucking

1348
00:52:00,360 --> 00:52:03,599
phenomenal and definitely worthy of it. So yeah, big, I

1349
00:52:03,599 --> 00:52:06,320
think a lot of a narrative focus with Mike's list,

1350
00:52:06,360 --> 00:52:09,360
I would say is maybe they're the one thing. Okay,

1351
00:52:09,679 --> 00:52:13,159
next up is Cocktail Clay uh he said. I definitely

1352
00:52:13,159 --> 00:52:15,199
picked a lot of nostalgia here at number ten, Mario

1353
00:52:15,239 --> 00:52:18,320
Kart Double Dash, number nine, Super Smash Bros Brawl, especially

1354
00:52:18,400 --> 00:52:19,719
the campaign number eight.

1355
00:52:19,559 --> 00:52:22,519
Speaker 2: S specifically the campaign No so I don't think he's

1356
00:52:22,559 --> 00:52:26,280
even including the fighting. He's just like that campaign alone

1357
00:52:26,800 --> 00:52:29,960
is what puts it in his list, which I honestly,

1358
00:52:30,039 --> 00:52:32,400
I was not in mind and nether mind spoiled. But like,

1359
00:52:32,760 --> 00:52:36,199
if we were just to separate that way absolute, like

1360
00:52:36,239 --> 00:52:39,039
that could maybe a top fifteen or that Brawl.

1361
00:52:38,800 --> 00:52:42,400
Speaker 1: Id an episode last yeah, last year, Earl this year,

1362
00:52:42,400 --> 00:52:43,920
I forget what it was of like just ranking all

1363
00:52:43,960 --> 00:52:46,800
the Super Smash Bros. Single player mode because there's been

1364
00:52:46,840 --> 00:52:48,079
so many of the over the years, and they like,

1365
00:52:48,079 --> 00:52:50,960
obviously the subspace from Brawl is like the peak. It's

1366
00:52:51,000 --> 00:52:53,800
it's great, and it's too bad that like because obviously

1367
00:52:53,800 --> 00:52:55,400
there's so many great cut scenes in there. The CG

1368
00:52:55,440 --> 00:52:57,320
cut scenes looked great and that was such a big

1369
00:52:57,639 --> 00:52:59,559
driving force for it, and now they kind of like

1370
00:53:00,079 --> 00:53:02,559
that quote unquote budget just goes into making like great

1371
00:53:02,559 --> 00:53:05,400
CG like character reveals for like the marketing campaign, and

1372
00:53:05,400 --> 00:53:07,239
it makes sense. Those videos are great. It's fun to

1373
00:53:07,280 --> 00:53:09,960
watch those back as well, but it is too bad

1374
00:53:09,960 --> 00:53:11,559
that it almost comes at the call. Not that you

1375
00:53:11,599 --> 00:53:14,760
can't do both, but like, you know, every game has

1376
00:53:14,760 --> 00:53:18,079
a budget, you know, Yeah, you have to make sacrifices somewhere,

1377
00:53:18,079 --> 00:53:20,440
and like I'm sure those animations aren't cheap because they

1378
00:53:20,440 --> 00:53:21,920
don't make them in house, right, they get like some

1379
00:53:21,960 --> 00:53:24,199
studio to make them right, and so I see why

1380
00:53:24,239 --> 00:53:26,519
they do it. But and they have a couple that

1381
00:53:26,559 --> 00:53:27,920
like make it into the game, but most of them

1382
00:53:27,920 --> 00:53:30,079
are just like for the YouTube, you know. So we'll

1383
00:53:30,079 --> 00:53:32,079
see if that ever changes, but I'm gonna say it

1384
00:53:32,119 --> 00:53:32,719
probably won't.

1385
00:53:33,079 --> 00:53:34,960
Speaker 2: May maybe this would go on that episode that you've

1386
00:53:34,960 --> 00:53:36,519
been talking about doing it at some point when we

1387
00:53:36,519 --> 00:53:37,639
have like a slow news thing.

1388
00:53:37,719 --> 00:53:38,480
Speaker 3: But maybe this is.

1389
00:53:38,480 --> 00:53:41,679
Speaker 2: Some kernel, yeah, kernel to add into it. Would you

1390
00:53:41,719 --> 00:53:43,519
because we always talk about like, man, the next Smash

1391
00:53:43,599 --> 00:53:45,760
game is gonna be really hard. Would you be mad

1392
00:53:45,920 --> 00:53:49,880
if the next Smash game took a break from the

1393
00:53:49,880 --> 00:53:52,280
fighting arenas and literally just was a full like the

1394
00:53:52,360 --> 00:53:56,079
same type that it like it's as brall subspace MC

1395
00:53:56,400 --> 00:53:58,280
like the fighting McCants everything, but it's like we're gonna

1396
00:53:58,320 --> 00:54:01,800
make a full fleshed liked would you be salty a

1397
00:54:01,800 --> 00:54:03,039
little bit? Or would you be like, well, you know

1398
00:54:03,079 --> 00:54:04,920
what they want to like almost take a break from

1399
00:54:04,920 --> 00:54:07,320
that method. It's worthy like and with that, I would

1400
00:54:07,320 --> 00:54:09,159
love it. They I would love.

1401
00:54:08,960 --> 00:54:09,760
Speaker 3: People would hate this.

1402
00:54:09,920 --> 00:54:12,119
Speaker 2: They said, we're just gonna go like the original roster

1403
00:54:12,599 --> 00:54:16,519
and just make original roster but really fleshed out like fun.

1404
00:54:16,840 --> 00:54:17,159
Speaker 3: I know, that.

1405
00:54:17,239 --> 00:54:19,920
Speaker 2: I guess there's some fun but and they would never

1406
00:54:19,960 --> 00:54:21,559
do this to me. The fun thing would be you

1407
00:54:21,559 --> 00:54:26,119
don't reveal the other characters until, like it would spoiler.

1408
00:54:26,199 --> 00:54:27,559
But they're like, we're not gonna say who the other

1409
00:54:27,639 --> 00:54:30,360
characters are until you play the story. I would stay offline.

1410
00:54:30,360 --> 00:54:32,880
I would not read reviews. Imagine how height that would be.

1411
00:54:32,920 --> 00:54:35,360
You never know who would like come down, Like I'd

1412
00:54:35,360 --> 00:54:38,360
be so down for Subspace like MC just two.

1413
00:54:38,519 --> 00:54:40,039
Speaker 3: But that's the full game, you know.

1414
00:54:40,880 --> 00:54:43,440
Speaker 1: I mean, that's that is a full podcast right there,

1415
00:54:43,480 --> 00:54:46,239
just talking about this, and we'll do it. Another idea

1416
00:54:46,239 --> 00:54:48,519
I had Travis is I want to do a smash

1417
00:54:48,639 --> 00:54:50,679
character draft between all four of us.

1418
00:54:51,079 --> 00:54:52,199
Speaker 3: Oh that's a good idea.

1419
00:54:52,320 --> 00:54:54,440
Speaker 1: Yeah, yeah, yeah, which characters are gonna make it? You

1420
00:54:54,480 --> 00:54:56,440
get like one point if it's a returning character, like

1421
00:54:56,480 --> 00:54:58,239
three points if it's like a new character or something.

1422
00:54:58,400 --> 00:55:02,199
Speaker 2: That's a twenty roster draft, though I feel like, yeah,

1423
00:55:02,360 --> 00:55:04,760
just like I was picking twenty care like there's because ten.

1424
00:55:04,880 --> 00:55:06,719
Speaker 1: I think we were like, because yeah, there's like ninety

1425
00:55:06,760 --> 00:55:09,119
in the game right now and ultimate. But so we'll

1426
00:55:09,119 --> 00:55:10,760
definitely do that, and I'm sure we'll also do a

1427
00:55:10,800 --> 00:55:12,639
separate episode just talking about like what the next Smash

1428
00:55:12,639 --> 00:55:15,000
will be, and I have my own like personal roster

1429
00:55:15,039 --> 00:55:16,360
that I would like to see and I think I

1430
00:55:16,440 --> 00:55:18,000
might even do so like a solo episode, So a

1431
00:55:18,000 --> 00:55:19,920
lot of Smash discussions to be had. I think start

1432
00:55:19,960 --> 00:55:22,480
doing that after Air Riders comes out, because that's presumably

1433
00:55:22,480 --> 00:55:24,599
when that team will go back to make the next

1434
00:55:24,639 --> 00:55:26,800
Smash game, so we'll probably still be few years away.

1435
00:55:26,840 --> 00:55:31,159
But yeah, I if they did do that, I mean,

1436
00:55:31,199 --> 00:55:34,639
I yeah, they definitely. They definitely won't. I wondered, because

1437
00:55:34,719 --> 00:55:36,480
we like Smash is a series that, like I guess

1438
00:55:36,519 --> 00:55:39,719
you could consider it like a spinoff of like Nintendo

1439
00:55:39,760 --> 00:55:41,480
as a whole, but it is its own series and

1440
00:55:41,519 --> 00:55:44,679
it's never had a spinoff before, right, So, like I'm saying,

1441
00:55:44,960 --> 00:55:46,519
I would be down to see something like that, like

1442
00:55:46,559 --> 00:55:49,679
a focus on the single player, focus on like making

1443
00:55:49,719 --> 00:55:51,960
like an interesting platforming game, because I think it'd be

1444
00:55:51,960 --> 00:55:53,679
so fun with the moves that you have of Smash,

1445
00:55:53,880 --> 00:55:57,599
creating like platforming challenges for all the characters that they've

1446
00:55:57,679 --> 00:55:59,400
kind of sort of had before, Like the first game,

1447
00:55:59,440 --> 00:56:02,400
they had like the board the platforms which is like

1448
00:56:02,559 --> 00:56:04,840
designed for each character, and then like they even had

1449
00:56:04,840 --> 00:56:07,239
like the target test. But now and like as of Brawl,

1450
00:56:07,559 --> 00:56:09,920
the target test bitches became like this homogenized thing. There's

1451
00:56:09,960 --> 00:56:11,920
like just five target things. So like, I don't know,

1452
00:56:11,960 --> 00:56:13,639
there's so much to be played there with like these

1453
00:56:13,639 --> 00:56:15,760
fun rosters, and like how can you use those in

1454
00:56:15,800 --> 00:56:18,199
gameplay other than just battling against your friends, And there's

1455
00:56:18,239 --> 00:56:20,639
so much potential there. But then I understand that that's

1456
00:56:20,679 --> 00:56:23,559
like those have kind of over time, especially with like

1457
00:56:23,639 --> 00:56:25,800
online play now just being such a commonplace thing. It

1458
00:56:25,840 --> 00:56:28,360
just becomes people are gonna play that stuff a little bit,

1459
00:56:28,360 --> 00:56:29,920
but then they're always just gonna go back those battles

1460
00:56:29,920 --> 00:56:31,280
with their friends and that's what they're there for at

1461
00:56:31,280 --> 00:56:32,639
the end of the day. So like it makes sense

1462
00:56:32,679 --> 00:56:35,199
to put most of the focus there. But I if

1463
00:56:35,239 --> 00:56:37,440
they go with the next roster, like hey, we're removing

1464
00:56:37,480 --> 00:56:39,800
all third parties and like it's back to just Nintendo

1465
00:56:40,800 --> 00:56:43,119
just now, they've always say, like that original roster because

1466
00:56:43,119 --> 00:56:45,559
that is a pretty small roster by like any game standards.

1467
00:56:45,360 --> 00:56:47,800
That true. Yeah, but even if you like, hey, reboot

1468
00:56:47,800 --> 00:56:49,639
and like you know what, Captain Falcon, he doesn't make

1469
00:56:49,639 --> 00:56:52,840
the cut anymore because he's not a relevant character outside

1470
00:56:52,880 --> 00:56:54,800
of the fact that like he is a smash bro's character,

1471
00:56:54,840 --> 00:56:57,000
Like I think there's a lot of potential there for

1472
00:56:57,039 --> 00:56:59,400
them to do, Like I mean, how do you top ultimate?

1473
00:56:59,480 --> 00:57:00,719
You can't you better.

1474
00:57:00,519 --> 00:57:01,960
Speaker 3: Than That's why I say you pivot for now.

1475
00:57:02,039 --> 00:57:03,519
Speaker 1: I think thought to go back to basics a bit.

1476
00:57:03,519 --> 00:57:04,440
You gotta strip it away.

1477
00:57:04,480 --> 00:57:05,880
Speaker 3: I agree with something.

1478
00:57:05,639 --> 00:57:07,559
Speaker 1: Fresh and new, but I also don't know if the

1479
00:57:07,599 --> 00:57:09,760
answer to that is just like, oh, yeah, another subspace,

1480
00:57:09,760 --> 00:57:11,800
because like, yeah, we've already actually done that before, Like

1481
00:57:11,880 --> 00:57:14,320
what is another new idea they could do? Yeah, I

1482
00:57:14,320 --> 00:57:16,079
don't know right now, but I feel like maybe that's

1483
00:57:16,079 --> 00:57:16,880
why they're cooking up.

1484
00:57:16,920 --> 00:57:18,760
Speaker 2: I just also want a subspace that what that was

1485
00:57:18,760 --> 00:57:20,599
the most disappointing thing with it being on the Wii

1486
00:57:20,679 --> 00:57:23,599
is it still looked nice, but didn't look like what

1487
00:57:23,719 --> 00:57:25,760
it could like, Like we were stuck in that seven

1488
00:57:25,880 --> 00:57:28,280
twenty type of for sure you know world and that

1489
00:57:28,280 --> 00:57:30,400
That's why I just that would be my pitch because

1490
00:57:30,400 --> 00:57:32,800
you do that and then you make people miss that

1491
00:57:33,039 --> 00:57:35,400
almost proper smash and that so it's like when we're

1492
00:57:35,400 --> 00:57:37,119
and plus even too, if they're sitting around they have

1493
00:57:37,119 --> 00:57:39,079
no idea what to do with that smash that to

1494
00:57:39,119 --> 00:57:41,320
me is like a great engine or idea, like, hey,

1495
00:57:41,360 --> 00:57:43,800
we can kind of like serve that audience a little

1496
00:57:43,800 --> 00:57:45,360
bit here. And plus I still actually think that game

1497
00:57:45,360 --> 00:57:47,039
would just sell super well. Like I don't think it

1498
00:57:47,079 --> 00:57:49,000
would be like, oh man, it's gonna be like I'm

1499
00:57:49,039 --> 00:57:52,039
not saying it would stack up like Ultimate numbers, but

1500
00:57:52,119 --> 00:57:54,519
I think if you just had subspace the game also

1501
00:57:54,559 --> 00:57:56,840
you still have that Smash pros title, I think it's

1502
00:57:56,840 --> 00:57:59,119
gonna sell very very well still so.

1503
00:57:59,360 --> 00:58:00,679
Speaker 1: And I mean, like on top of that, like in

1504
00:58:00,800 --> 00:58:03,840
terms of the Smash like history, like it's always been

1505
00:58:03,840 --> 00:58:05,519
like okay with with if you had a WI you

1506
00:58:05,559 --> 00:58:07,559
could still play Melee on that week because it takes

1507
00:58:07,599 --> 00:58:10,519
Gay's Cube discs, we you you could put Brawl in

1508
00:58:10,559 --> 00:58:12,519
there as well, right, and when we're in a case here,

1509
00:58:12,519 --> 00:58:13,800
we're like on the switch too, you can just play

1510
00:58:13,840 --> 00:58:15,239
Smash Ultimate on there. So if you just want to

1511
00:58:15,239 --> 00:58:17,480
battle with your friends and have access to ninety characters,

1512
00:58:17,679 --> 00:58:20,360
that game will still be relevant for another you know,

1513
00:58:20,400 --> 00:58:21,039
seven or eight.

1514
00:58:21,000 --> 00:58:23,239
Speaker 3: Years, you know, and like it's not gonna discount it.

1515
00:58:23,239 --> 00:58:25,599
Speaker 1: It'd be a good time to like do that kind

1516
00:58:25,679 --> 00:58:27,559
of thing too, And like they could even if they

1517
00:58:27,599 --> 00:58:29,320
really want to sell it make some more money, like

1518
00:58:30,000 --> 00:58:32,440
Ultimate Ultimate Edition. Obviously they'd come up with a better name.

1519
00:58:32,480 --> 00:58:35,039
But like here's all the DLC characters boiled down in

1520
00:58:35,079 --> 00:58:37,960
a one. You probably don't add anything because then it's like, okay,

1521
00:58:37,960 --> 00:58:39,440
well now it's just like a new game at that point.

1522
00:58:39,480 --> 00:58:41,840
But maybe you throw Walluigi in there or something, you know,

1523
00:58:41,960 --> 00:58:44,039
just to throw a bone for like, here's a reason

1524
00:58:44,119 --> 00:58:47,559
for fans to buy this again. So anyway we should

1525
00:58:47,559 --> 00:58:49,559
stop there or else, you know, we go on from

1526
00:58:49,599 --> 00:58:51,480
their hour. But like I said, many more Smash Bros.

1527
00:58:51,480 --> 00:58:54,400
Episodes to come once again. Cocktail Clay's list number ten

1528
00:58:54,519 --> 00:58:56,800
Mark or double Dust, which I will say, if you

1529
00:58:56,800 --> 00:58:59,800
listen to our trivia battle, Cocktail Clay, you spelled the

1530
00:59:00,079 --> 00:59:03,840
spelled this game wrong, so I check your spelling. Number nine,

1531
00:59:03,880 --> 00:59:08,119
Smash Brawl number eight, Kotor number seven, call du Black

1532
00:59:08,159 --> 00:59:12,119
Ops two. Number six, Super Mario Galaxy, number five, Super

1533
00:59:12,159 --> 00:59:15,960
Mario Baseball. I love Baseball being above Galaxy. That's a.

1534
00:59:17,679 --> 00:59:21,079
Speaker 3: Saw hard Yeah, bad spot for me, tough spot.

1535
00:59:21,199 --> 00:59:23,599
Speaker 1: So number four is is Lego Star Wars. So I'm

1536
00:59:23,679 --> 00:59:26,280
unclear if which one he means exactly, but.

1537
00:59:26,320 --> 00:59:29,280
Speaker 3: He means that OG three sixty one. In my opinion,

1538
00:59:29,400 --> 00:59:32,000
that's what I'm thinking, like the I could be wrong,

1539
00:59:32,039 --> 00:59:32,559
but I feel.

1540
00:59:32,360 --> 00:59:34,639
Speaker 1: Like the original trilogy or like the or the one

1541
00:59:34,639 --> 00:59:36,239
that had like both the original key.

1542
00:59:36,559 --> 00:59:38,480
Speaker 2: I think the combo pack I feel like to me,

1543
00:59:38,559 --> 00:59:40,239
when if people say Lego Star Wars, that's what.

1544
00:59:40,159 --> 00:59:42,400
Speaker 3: They're referring, is that combo pack one that.

1545
00:59:42,360 --> 00:59:44,360
Speaker 1: Was the I never had a combo one. Always just

1546
00:59:44,400 --> 00:59:46,760
had the two separate game people, So I never had

1547
00:59:46,760 --> 00:59:50,000
it all in one. But yeah, number three Skyrim, number

1548
00:59:50,000 --> 00:59:52,960
two Smash Melee and number one Red Dead Redemption two.

1549
00:59:53,039 --> 00:59:55,440
So I won't spoil my list on people listen to

1550
00:59:55,440 --> 00:59:57,400
our episode on a patron of course, but a lot

1551
00:59:57,440 --> 01:00:00,000
of similarities here between his list and mine, at least

1552
01:00:00,079 --> 01:00:02,599
in terms of like series. Maybe not individual game picks,

1553
01:00:02,840 --> 01:00:05,760
but yeah, a lot of I mean, I just base

1554
01:00:05,960 --> 01:00:08,079
Mario Baseball being a top five is such a hilarious

1555
01:00:08,119 --> 01:00:09,840
thought to me. But like it's very Clay. I feel

1556
01:00:09,840 --> 01:00:12,239
like that Clay doesn't play a ton of games for

1557
01:00:12,360 --> 01:00:14,760
my perception, but I feel like, you know this, this

1558
01:00:14,800 --> 01:00:16,760
seems like very him, and I feel like he's a

1559
01:00:16,840 --> 01:00:19,559
sports guy obviously American. You know, baseball is a big

1560
01:00:19,599 --> 01:00:21,239
thing down there, so it's it's a good pick. I like.

1561
01:00:21,280 --> 01:00:23,559
Speaker 3: And he said nostalgia, which I understand, right, because that.

1562
01:00:23,639 --> 01:00:25,360
Speaker 1: For me the GameCube one. Do you think with that

1563
01:00:25,519 --> 01:00:28,239
or because he because I think it was called Mario

1564
01:00:28,320 --> 01:00:30,360
Baseball and then it was called Sluggers on the Wii,

1565
01:00:30,360 --> 01:00:32,000
I think I got a different series.

1566
01:00:32,039 --> 01:00:34,880
Speaker 2: I I feel like you have to confirm this, Clay,

1567
01:00:34,920 --> 01:00:36,960
but I think has I would love to play the

1568
01:00:37,039 --> 01:00:41,559
GameCube one because I hate that we won so much.

1569
01:00:41,880 --> 01:00:44,800
Not just because like I lost by like one run

1570
01:00:44,840 --> 01:00:47,679
each time and fucking Toadsworth, but just like I just

1571
01:00:47,719 --> 01:00:50,239
feel like it's literally a game where you'll swing the

1572
01:00:50,400 --> 01:00:54,079
exact exact same way and one time it will hit

1573
01:00:54,079 --> 01:00:57,039
it and one time it's just frustrating. But to me,

1574
01:00:57,079 --> 01:00:58,800
I say, that's like it all depends what you grow

1575
01:00:58,880 --> 01:01:00,719
up with, like if you, for me and Taylor were

1576
01:01:00,960 --> 01:01:03,679
like Strikers fans, right, so that may appearance and listen,

1577
01:01:04,000 --> 01:01:07,280
Red de Reremption Too is very that feels That also

1578
01:01:07,280 --> 01:01:09,199
feels like Clay because I know he likes his Westerns

1579
01:01:09,239 --> 01:01:12,199
as a very cinematic game that I was surprised by two,

1580
01:01:12,280 --> 01:01:14,920
but I always forget that tons of people consider too

1581
01:01:14,920 --> 01:01:17,000
above one where I'm not in that camp, and uh

1582
01:01:18,000 --> 01:01:20,000
one was on my list, but honestly don't. After we

1583
01:01:20,000 --> 01:01:22,320
did the episode, I questioned if I was wrong I

1584
01:01:22,360 --> 01:01:24,239
having on the list, and you can hear what I

1585
01:01:24,239 --> 01:01:27,000
talked about on that episode. But yeah, Red deb.

1586
01:01:27,039 --> 01:01:28,719
Speaker 1: You kind of miscounted, right, You're like, oh shit, I

1587
01:01:28,719 --> 01:01:29,239
didn't mean to.

1588
01:01:29,440 --> 01:01:33,920
Speaker 2: Yeah. Yeah, so next at the twenty year I'll fix it.

1589
01:01:34,000 --> 01:01:36,679
Speaker 1: So yeah, Seeing so this and then other people coming

1590
01:01:36,719 --> 01:01:39,880
up also have a lot of Smash representation on our

1591
01:01:40,760 --> 01:01:43,119
the Patron's List, I think we should do like a

1592
01:01:43,119 --> 01:01:45,679
Smash Ultimate Night, like whether it's an Afronine thing or

1593
01:01:45,719 --> 01:01:47,400
just otherwise. I feel like that, Yeah, we could do

1594
01:01:47,440 --> 01:01:50,199
a game, a little exclusionary for people who don't own

1595
01:01:50,239 --> 01:01:52,400
the game, of course, but you know, just for people

1596
01:01:52,400 --> 01:01:53,679
who are in. I think it would be a fun

1597
01:01:53,679 --> 01:01:56,280
time to you know, get some eight player GV battle

1598
01:01:56,320 --> 01:01:58,320
in there. I think that would be good times.

1599
01:01:58,480 --> 01:01:59,639
Speaker 3: No, we should definitely do a game.

1600
01:02:00,079 --> 01:02:02,880
Speaker 2: I think we haven't done the Games Night really in

1601
01:02:02,920 --> 01:02:04,400
a while, so maybe maybe it's.

1602
01:02:04,239 --> 01:02:06,159
Speaker 1: Been a minute, you know, yeah, maybe too enough to

1603
01:02:06,159 --> 01:02:07,880
do a clock Tower Blood on the clock Tower Night

1604
01:02:07,920 --> 01:02:09,119
would be a really really.

1605
01:02:09,039 --> 01:02:09,639
Speaker 3: I would love to do.

1606
01:02:09,840 --> 01:02:10,760
Speaker 1: Get a lot of patrons.

1607
01:02:11,159 --> 01:02:12,199
Speaker 3: Yeah, I would love to do that.

1608
01:02:12,360 --> 01:02:17,400
Speaker 1: Yeah, okay, let's see who else do we got here?

1609
01:02:17,440 --> 01:02:20,159
We have April of Darkness. Here's my oh wait, actually

1610
01:02:20,199 --> 01:02:22,880
one more thing from Clay, he said arble mentions of BioShock,

1611
01:02:23,519 --> 01:02:27,159
the Battlefront games, and Halo games. So yeah, all you know,

1612
01:02:27,280 --> 01:02:30,719
great shout outs there. I love all those as well. Okay, yeah,

1613
01:02:30,760 --> 01:02:34,199
April's list here number ten, Crash Bandicoot, Warped number nine,

1614
01:02:34,280 --> 01:02:38,559
Fallout three, number eight, super Mario World number seven, BioShock

1615
01:02:38,719 --> 01:02:42,320
number six, Ocerat of Time number five, Starfield number four,

1616
01:02:42,480 --> 01:02:46,480
The Cave number three, Fable two, number number two, Alan Awake,

1617
01:02:46,880 --> 01:02:49,280
and number one Little Misfortune. So, I mean, the first

1618
01:02:49,280 --> 01:02:50,800
thing comes to mind here is the fact that she

1619
01:02:50,840 --> 01:02:52,639
had like two games that I've never heard of. Is

1620
01:02:52,960 --> 01:02:55,320
amazing because I feel like I know so much about

1621
01:02:55,400 --> 01:02:57,320
video games. But I love that she came out here

1622
01:02:57,360 --> 01:02:59,800
with two games I don't know of in Little Misfortune

1623
01:02:59,800 --> 01:03:02,199
in the and a Little Misfortune being the number one

1624
01:03:02,360 --> 01:03:05,159
is crazy. So that's on my Steam whishless. Now, I'm

1625
01:03:05,159 --> 01:03:06,719
definitely gonna pick that up, and I got to see

1626
01:03:06,960 --> 01:03:09,119
what this game is all about. But I feel like,

1627
01:03:09,159 --> 01:03:10,840
you know, April's really into like horror and stuff, and

1628
01:03:10,840 --> 01:03:13,280
that game seems like a kind of a maybe a

1629
01:03:13,360 --> 01:03:16,480
humorous like horror sort of experience. Maybe it's a very

1630
01:03:16,480 --> 01:03:18,679
personal I'm not exactly sure, but I love to see

1631
01:03:18,719 --> 01:03:22,199
that one on there. I like followed three being the

1632
01:03:22,239 --> 01:03:23,880
pick instead of a New Vegas instead of a fall

1633
01:03:23,880 --> 01:03:25,840
Out four. I think that's a that's a cool pick.

1634
01:03:25,880 --> 01:03:27,880
But I really like that. I should actually ask her

1635
01:03:27,920 --> 01:03:30,159
if she's played New Vegas and if that's just where

1636
01:03:30,159 --> 01:03:31,480
she goes. But I feel a lot of people if

1637
01:03:31,480 --> 01:03:34,079
they've played both of them tenderly New Vegas, but I

1638
01:03:34,119 --> 01:03:35,599
don't know. I think that. I think that's a cool pick.

1639
01:03:35,599 --> 01:03:37,840
But what stands out to you about to April's list?

1640
01:03:38,039 --> 01:03:41,960
Speaker 3: Uh, well, the yeah, a little Misfortune. Never even heard her.

1641
01:03:41,960 --> 01:03:43,719
Speaker 2: I had to look it up after Alan Wake two

1642
01:03:43,800 --> 01:03:45,920
led to an interesting discussion because I asked her about

1643
01:03:45,920 --> 01:03:47,440
two and she said she had not played it yet.

1644
01:03:47,480 --> 01:03:50,800
Speaker 3: So hopefully we may play that game similar to Evolution.

1645
01:03:51,000 --> 01:03:52,280
Speaker 1: You definitely gotta check that out.

1646
01:03:52,360 --> 01:03:54,159
Speaker 2: Yeah, so hope we played a similar timing and talk

1647
01:03:54,199 --> 01:03:57,159
about on after nine coming up. I loved seeing Starfield

1648
01:03:57,159 --> 01:03:59,000
on list. It was like nowhere near my ten list,

1649
01:03:59,039 --> 01:04:01,360
But I feel like you mean, we're way more positive

1650
01:04:01,360 --> 01:04:03,480
on than a lot of the world. I feel like

1651
01:04:03,519 --> 01:04:05,920
Starfield is just maybe it's because they did fall out

1652
01:04:05,920 --> 01:04:08,599
and La scrolls. It's not looking like this big disappointment,

1653
01:04:08,639 --> 01:04:10,679
but it just looks like fake Peel don't talk about

1654
01:04:10,719 --> 01:04:12,960
it like it's on that level, which I do understand.

1655
01:04:13,000 --> 01:04:15,159
But for me, there's so much stuff, especially as we

1656
01:04:15,239 --> 01:04:17,760
talked before, the new game plus stuff is one of

1657
01:04:17,800 --> 01:04:19,199
the most creative things.

1658
01:04:19,000 --> 01:04:20,599
Speaker 3: Ever super Mario World.

1659
01:04:20,679 --> 01:04:23,039
Speaker 2: I love that pick that has sung many hours in

1660
01:04:23,079 --> 01:04:25,440
that and I said this in the discorpate crash bandicoote

1661
01:04:25,440 --> 01:04:28,159
Warped that is the best crash bandicoot, So I completely

1662
01:04:28,519 --> 01:04:29,400
am with her on that one.

1663
01:04:29,440 --> 01:04:30,719
Speaker 3: I love that one so much.

1664
01:04:30,760 --> 01:04:33,159
Speaker 2: It's such a fun, weird sci fi has to do

1665
01:04:33,239 --> 01:04:35,760
with like time travel and all this stuff.

1666
01:04:35,800 --> 01:04:38,360
Speaker 3: So yeah, that's uh. I liked a lot of the

1667
01:04:38,400 --> 01:04:40,079
stuff on the list there, so but.

1668
01:04:40,119 --> 01:04:43,079
Speaker 1: Yeah, yeah, and I've seen Starfield on there. Two. I

1669
01:04:43,119 --> 01:04:45,440
feel like, finally if this new deal to see, well,

1670
01:04:45,440 --> 01:04:46,719
none of it's like got a name and it is

1671
01:04:46,880 --> 01:04:49,039
presumably coming out in the next few months or something,

1672
01:04:49,440 --> 01:04:50,679
and I don't know if there'll be another big one

1673
01:04:50,679 --> 01:04:52,519
after that. I feel like that could be it for Starfield.

1674
01:04:52,519 --> 01:04:53,800
I mean, Todd Harward talked about how he wants to

1675
01:04:53,800 --> 01:04:56,599
support this game for ever, but like, you know, you

1676
01:04:56,679 --> 01:05:00,199
can't support a game so much, you know, so well,

1677
01:05:00,440 --> 01:05:01,800
maybe he just said for like ten years or I

1678
01:05:01,920 --> 01:05:03,960
forget exactly his quote, but something like that. But I

1679
01:05:03,960 --> 01:05:05,400
feel like with this next deal, see, maybe that's a

1680
01:05:05,400 --> 01:05:06,920
good time for me to jump back in because I

1681
01:05:06,960 --> 01:05:09,679
didn't play Shattered Space because I was waiting for maybe

1682
01:05:09,679 --> 01:05:11,519
a little bit more juice. And so, yeah, I having

1683
01:05:11,559 --> 01:05:13,039
two new delcs, I think could be a good time

1684
01:05:13,039 --> 01:05:14,840
for me to finally jump back in there. And then

1685
01:05:15,599 --> 01:05:16,800
what was the last one I was looking at? Oh,

1686
01:05:16,840 --> 01:05:18,960
Fable two. That was interesting to me as someone who

1687
01:05:19,400 --> 01:05:21,880
just loves the first table so much but like has

1688
01:05:21,920 --> 01:05:25,119
never found that same reverence for the second or third games.

1689
01:05:25,920 --> 01:05:27,559
I'm very excited for this new one coming out. We'll

1690
01:05:27,559 --> 01:05:29,800
see what happens with that. But yeah, Fable two, I like.

1691
01:05:29,880 --> 01:05:31,239
I like that PI because I think there was obviously

1692
01:05:31,239 --> 01:05:33,000
a lot of great new features added to that one.

1693
01:05:33,079 --> 01:05:35,239
I'm just so nostalgic for that first one. It's uh,

1694
01:05:35,800 --> 01:05:37,960
that's gonna definitely be a retro that happens before that

1695
01:05:38,000 --> 01:05:39,920
next one comes out with me and Kirkland for sure,

1696
01:05:39,960 --> 01:05:42,679
because big Fable fans over here. So I really like

1697
01:05:42,719 --> 01:05:47,800
this list. And then I think last year was S

1698
01:05:47,800 --> 01:05:49,239
Pubs and he did a big write up for all

1699
01:05:49,239 --> 01:05:51,000
these games. So definitely go over to the discord and

1700
01:05:51,039 --> 01:05:55,119
read join the discord because I won't read every single

1701
01:05:55,119 --> 01:05:57,239
one of those things. And he said, I feel like

1702
01:05:57,239 --> 01:05:59,480
I never replayed games enough or recently to rank them

1703
01:05:59,519 --> 01:06:01,360
in any order. So here are my top ten in

1704
01:06:01,440 --> 01:06:05,440
no particular order. So he says, Minecraft, Fortnite, we Sports Resort,

1705
01:06:05,480 --> 01:06:08,920
Pokemon's Sun, Breath of the Wild, Smash, Ultimate, Enter the Gungeon,

1706
01:06:09,199 --> 01:06:12,760
hit Man, World of Assassination, Disney Infinity, and Bilottra and

1707
01:06:12,800 --> 01:06:15,000
if you know Spubs. This is like an extremely S

1708
01:06:15,000 --> 01:06:17,039
Pubs list, and I love I love that it's like

1709
01:06:17,079 --> 01:06:19,559
it's very indicative of him, whereas like I wouldn't be

1710
01:06:19,559 --> 01:06:21,559
able to predict some of these other people's lists, Like

1711
01:06:21,559 --> 01:06:24,159
I would never predict Oh yeah, Clay definitely has Mario

1712
01:06:24,199 --> 01:06:25,840
Baseball in the top five. But I feel like with

1713
01:06:25,960 --> 01:06:27,599
S Pubs, I maybe could have guessed half of these.

1714
01:06:28,239 --> 01:06:29,519
But I love that. I feel like a lot of

1715
01:06:29,519 --> 01:06:31,800
these things are kind of recent games. He's been pairing

1716
01:06:31,880 --> 01:06:34,519
recently too, And yeah, Spobs, I was still waiting for

1717
01:06:34,559 --> 01:06:37,599
your reply on how I should feel about Hitman and

1718
01:06:37,719 --> 01:06:40,400
World of Assassination. Is that one game or is that

1719
01:06:40,480 --> 01:06:42,400
four games or three games? And you know, like the

1720
01:06:42,440 --> 01:06:44,480
I struggle with that a lot, but I love that

1721
01:06:44,519 --> 01:06:47,679
you just confidently put it in there. Obviously we know

1722
01:06:47,800 --> 01:06:50,280
I spose a big Fortnite guy, but also seeing Minecraft

1723
01:06:50,320 --> 01:06:52,239
in the mixer, I love WE Sports Resort was the

1724
01:06:52,239 --> 01:06:54,599
fun one to throw in there for me. Yeah, like

1725
01:06:54,800 --> 01:06:57,039
what would you? Are you a resort or a regular

1726
01:06:57,079 --> 01:06:59,920
WE sports guy? And I know you're like both regular.

1727
01:07:00,559 --> 01:07:02,519
Speaker 3: Yeah, I like them both, but regularly.

1728
01:07:02,559 --> 01:07:05,360
Speaker 2: Other than the sword fighting and resort, I just spent

1729
01:07:05,480 --> 01:07:08,719
more time love that bowllying golf.

1730
01:07:08,800 --> 01:07:10,519
Speaker 3: Those two together were a great time.

1731
01:07:10,599 --> 01:07:12,440
Speaker 2: And plus you said boxing in there, so yeah, I

1732
01:07:12,480 --> 01:07:15,039
think I'm a regular one, but both both really fun.

1733
01:07:15,679 --> 01:07:18,199
Speaker 1: Yeah, and then I just wanted to bring this, he said,

1734
01:07:18,239 --> 01:07:19,840
I haven't talked about as much, but I got Botro

1735
01:07:19,840 --> 01:07:21,599
a few months ago and I've been totally addicted to it,

1736
01:07:21,599 --> 01:07:23,199
So I like that that's like a very recent one,

1737
01:07:23,199 --> 01:07:24,840
but I can definitely see that in terms of like

1738
01:07:25,079 --> 01:07:26,519
if you haven't I don't know whether or not you've

1739
01:07:26,519 --> 01:07:28,679
played a bunch of roguelike games. And he also has

1740
01:07:28,719 --> 01:07:31,679
Onto the Gungeon on here, so obviously two roguelike games

1741
01:07:31,719 --> 01:07:33,559
on the list. Those are some like great picks as

1742
01:07:33,639 --> 01:07:35,199
far as that stuff go. What do you think about

1743
01:07:35,199 --> 01:07:37,239
Disney Infinity being a top tenor there.

1744
01:07:37,519 --> 01:07:39,679
Speaker 3: I think I had it on my honorable mentions when

1745
01:07:39,719 --> 01:07:41,280
we did the list the first time.

1746
01:07:41,360 --> 01:07:44,960
Speaker 2: I think he did, yeah, because that game I like,

1747
01:07:45,840 --> 01:07:48,599
obviously the downfall of it was a very expensive game

1748
01:07:48,599 --> 01:07:50,239
that you had to buy, and a bunch of characters,

1749
01:07:50,599 --> 01:07:52,800
and obviously it was a bit more like Kitty, But

1750
01:07:52,880 --> 01:07:55,440
I remember me and Emily had such a good time

1751
01:07:55,480 --> 01:07:58,320
with that. I wish like I should try to bust

1752
01:07:58,320 --> 01:07:59,880
out and play with the kids. It's just such a

1753
01:08:00,079 --> 01:08:03,320
it's such a pain, like like all those characters, all

1754
01:08:03,360 --> 01:08:05,519
the platforms on the wall. I wish they just did

1755
01:08:05,559 --> 01:08:08,320
like the game's dead, We're just gonna like jail break

1756
01:08:08,320 --> 01:08:10,159
in you can just have access to everything. I wish

1757
01:08:10,239 --> 01:08:12,559
they did that before it closed doors, kind of like

1758
01:08:12,599 --> 01:08:15,440
what they did with Friday the thirteenth. But no, I

1759
01:08:15,559 --> 01:08:18,039
respect that one because especially you know, I'm not trying

1760
01:08:18,039 --> 01:08:19,640
to date. Yes, but but I feel like, obviously you

1761
01:08:19,640 --> 01:08:21,680
were much younger than me, so I feel like that

1762
01:08:21,720 --> 01:08:23,560
would have been some really hype stuff. I was hyped

1763
01:08:23,560 --> 01:08:25,960
as like an adult paying for rent at that time

1764
01:08:25,960 --> 01:08:28,199
of just like hey, we're going on a mission and

1765
01:08:28,239 --> 01:08:31,760
we got Darth Vader, Spider Man and Jack Sparre all

1766
01:08:31,760 --> 01:08:35,159
team and off it was. It definitely was Disney like

1767
01:08:35,239 --> 01:08:37,880
flex in their IP status before.

1768
01:08:37,600 --> 01:08:39,640
Speaker 1: We were like a lot of people are like exhausted

1769
01:08:39,680 --> 01:08:42,279
with crossovers now, but that was like, yes, before that

1770
01:08:42,319 --> 01:08:45,279
exhaustion had sunk in yet that fatigue Yeah, and I.

1771
01:08:45,359 --> 01:08:48,439
Speaker 3: Just I guess it was before that, but it was at.

1772
01:08:48,359 --> 01:08:51,640
Speaker 2: The tail end of the toy per game kind of

1773
01:08:51,720 --> 01:08:54,119
universe thing. I think that's what sunk into, right, because

1774
01:08:54,119 --> 01:08:57,399
there's Skylanders. I think there was something else.

1775
01:08:57,720 --> 01:09:01,319
Speaker 1: And like, wasn't it like there's star there was like

1776
01:09:01,319 --> 01:09:03,800
a star Fucks thingy like or something star Fucks will

1777
01:09:03,840 --> 01:09:06,039
like right over. Yeah, maybe that wasn't Skylanders. I can

1778
01:09:06,119 --> 01:09:06,920
even remember now, but.

1779
01:09:06,840 --> 01:09:08,920
Speaker 2: There was and then there and I never played it too.

1780
01:09:08,960 --> 01:09:11,119
I would like to, but again, you have to own everything.

1781
01:09:11,199 --> 01:09:14,439
Lego Dimensions that was another one that tried, but uh no,

1782
01:09:14,560 --> 01:09:17,000
I respect that one. And hit Man, Yeah, I respect

1783
01:09:17,000 --> 01:09:19,119
that too, didn't didn't my list, but I have a

1784
01:09:19,159 --> 01:09:22,119
great love for HIMN series and uh breath Wild though

1785
01:09:22,119 --> 01:09:23,279
over eight game S pubs.

1786
01:09:23,279 --> 01:09:24,399
Speaker 3: You know, so I do. I do.

1787
01:09:24,680 --> 01:09:25,319
Speaker 1: He's the Kingdom.

1788
01:09:26,159 --> 01:09:27,680
Speaker 3: There you go. I do want to say one thing.

1789
01:09:27,720 --> 01:09:29,920
Speaker 2: I'd like to if anyone is around the age of

1790
01:09:30,000 --> 01:09:31,600
S pubs or in the future, like to ask him

1791
01:09:31,600 --> 01:09:33,560
when he said I feel like I'd never replayed games

1792
01:09:33,640 --> 01:09:36,760
enough or recently ranked them. I guarantee S pubs You're

1793
01:09:36,760 --> 01:09:39,840
not alone, because I just feel like the pure volume

1794
01:09:39,920 --> 01:09:42,640
of games that are out now when he was because

1795
01:09:42,640 --> 01:09:45,680
he's about like ten fifteen years younger than me, maybe

1796
01:09:45,680 --> 01:09:48,880
something like that, maybe more I feel like when we

1797
01:09:48,880 --> 01:09:51,399
were that age, like when he was at that you know,

1798
01:09:51,479 --> 01:09:53,640
when you like when he was young.

1799
01:09:53,439 --> 01:09:55,319
Speaker 3: And that's in Disney and Phineas when we were young

1800
01:09:55,359 --> 01:09:57,039
and tons of games were out there.

1801
01:09:57,039 --> 01:10:01,199
Speaker 2: But it's just I just feel like the the amount

1802
01:10:01,199 --> 01:10:03,600
of them was not that much, and maybe it just

1803
01:10:03,600 --> 01:10:05,840
helped that it wasn't as big. Plus there was probably

1804
01:10:05,840 --> 01:10:07,399
tons of games you didn't want to play again, right,

1805
01:10:07,479 --> 01:10:08,319
you didn't have any interest.

1806
01:10:08,359 --> 01:10:10,159
Speaker 3: It's like, oh, I'm just gonna keep replaying this.

1807
01:10:10,199 --> 01:10:12,399
Speaker 2: Where I feel like we all have the issue where

1808
01:10:12,880 --> 01:10:16,199
even Starfield, I could legitimly probably still play Starfield for

1809
01:10:16,239 --> 01:10:18,119
like six months straight and have a fun time, but

1810
01:10:18,159 --> 01:10:20,000
then there's like all these other games I'm missing out,

1811
01:10:20,000 --> 01:10:22,079
And like Starfield, when I was playing, it was like, oh,

1812
01:10:22,079 --> 01:10:23,920
I'm completely get one hundred percent everything I want to

1813
01:10:23,920 --> 01:10:26,159
go to, not every plan, but do every sidequest, and

1814
01:10:26,199 --> 01:10:28,039
I just did have time, And I have no reason.

1815
01:10:28,119 --> 01:10:28,960
Speaker 3: I love that game.

1816
01:10:29,079 --> 01:10:31,039
Speaker 2: I have such a great time at it, but I

1817
01:10:31,079 --> 01:10:32,800
just don't have the time. And obviously as dope, but

1818
01:10:32,800 --> 01:10:35,039
I feel like even just in general, with so many

1819
01:10:35,079 --> 01:10:36,960
games out there, I feel like with this generation is

1820
01:10:37,000 --> 01:10:39,560
always gonna be harder to replay stuff because you just

1821
01:10:39,600 --> 01:10:42,560
want to play the next new thing, right, So it's difficult.

1822
01:10:42,920 --> 01:10:45,680
Speaker 1: Yeah. Yeah, And then I think my last point on

1823
01:10:45,720 --> 01:10:47,800
his Pokemon son, I don't think I've ever seen anyone

1824
01:10:47,840 --> 01:10:50,960
have that as their favorite Pokemon game of all time.

1825
01:10:51,039 --> 01:10:52,960
So he has a description here of like just the

1826
01:10:52,960 --> 01:10:55,479
time and place school released on his birthday, So obviously

1827
01:10:55,479 --> 01:10:57,359
a lot of personal reasons, and that can do a

1828
01:10:57,359 --> 01:10:59,600
lot for a game. That was cool to see because

1829
01:10:59,600 --> 01:11:01,600
I feel like that it's kind of a forgotten generation

1830
01:11:01,680 --> 01:11:03,760
to some extent or not talking about as much these days,

1831
01:11:04,399 --> 01:11:06,800
but that's say that is a great pick, and yeah,

1832
01:11:06,840 --> 01:11:07,840
so I think that was all the ones that were

1833
01:11:07,840 --> 01:11:10,720
posting our discord. So yeah, if you want to get

1834
01:11:10,720 --> 01:11:12,560
your top ten reviewed by us, then just put in

1835
01:11:12,600 --> 01:11:14,720
the discord at any point and I'll including the episode.

1836
01:11:14,760 --> 01:11:16,159
I'd love to talk about this kind of stuff. And

1837
01:11:16,159 --> 01:11:18,359
if you don't hear ours, you gotta go over to Patreon,

1838
01:11:18,359 --> 01:11:21,680
where you also get episodes early and add free and

1839
01:11:21,760 --> 01:11:23,840
all sorts of other stuff. We also did Top ten

1840
01:11:23,880 --> 01:11:25,960
Movies of All Time and Top ten TV Shows is

1841
01:11:25,960 --> 01:11:28,119
happening this week's that'll be up on Patreon in just

1842
01:11:28,159 --> 01:11:29,840
a few days, So you want to check out all

1843
01:11:29,880 --> 01:11:32,319
that stuff, and then all the other is there, like

1844
01:11:32,359 --> 01:11:35,000
at least one hundred exclusive episodes up there, tens at

1845
01:11:35,000 --> 01:11:36,760
this point, maybe not one hundred, but like there's a

1846
01:11:36,760 --> 01:11:39,479
lot at this point in time, there's I think you

1847
01:11:39,520 --> 01:11:41,119
can always go back to the old catalog. We don't

1848
01:11:41,119 --> 01:11:43,880
delete anything. We're not We're no Disney vault. It's all there.

1849
01:11:44,319 --> 01:11:46,199
I think it were desperately in bread and Butter, and

1850
01:11:46,239 --> 01:11:48,680
you'll find all sorts of crazy topics and fun things

1851
01:11:48,720 --> 01:11:49,640
we've done over the years.

1852
01:11:49,680 --> 01:11:52,000
Speaker 2: So there's episodes like our top ten albums that have

1853
01:11:52,079 --> 01:11:52,800
never released.

1854
01:11:52,880 --> 01:11:54,479
Speaker 3: There's been a couple of released, but that.

1855
01:11:54,479 --> 01:11:56,720
Speaker 1: Was I forgot we did that too, Yeah, because we

1856
01:11:56,840 --> 01:11:58,600
would have changed a long last ten year, I'd maybe

1857
01:11:58,680 --> 01:12:01,399
like added Joni Mitchell on there, but otherwise I think

1858
01:12:01,399 --> 01:12:04,199
mine's pretty much the same in terms of albums.

1859
01:12:04,239 --> 01:12:06,359
Speaker 2: Yeah, but I think it's the same or maybe maybe

1860
01:12:06,359 --> 01:12:08,520
maybe my ranking as far as they're I don't know

1861
01:12:08,520 --> 01:12:10,760
if we did a one to ten like the importance level,

1862
01:12:10,800 --> 01:12:12,439
but that could have changed. So I think there's certain

1863
01:12:12,479 --> 01:12:14,840
people maybe over time that have just stuck with me,

1864
01:12:14,920 --> 01:12:15,439
like even.

1865
01:12:15,239 --> 01:12:16,960
Speaker 3: A little bit more so I've've gotten older.

1866
01:12:17,000 --> 01:12:18,720
Speaker 2: But no, I think because we've been doing that since

1867
01:12:18,760 --> 01:12:21,960
twenty eighteen, So I think there's probably hundreds episodes that

1868
01:12:21,960 --> 01:12:22,960
they're that exclusive.

1869
01:12:23,039 --> 01:12:26,079
Speaker 1: So yeah, for sure, so go check all that out.

1870
01:12:26,159 --> 01:12:28,479
Let's take our last I break. We'll be right back

1871
01:12:28,479 --> 01:12:33,920
to talk about Double O seven. All right, we are back.

1872
01:12:34,079 --> 01:12:36,960
Last week there was a state of Play dedicated to

1873
01:12:37,760 --> 01:12:41,039
Double seven first Light and yeah, as you mentioned, Travis, like,

1874
01:12:41,079 --> 01:12:43,239
it's kind of been an interesting time where we've heard

1875
01:12:43,239 --> 01:12:45,720
about this game. They announced that they were developing it,

1876
01:12:45,760 --> 01:12:47,399
so it wasn't like a surprise that they were doing

1877
01:12:47,439 --> 01:12:48,560
this thing, but then it was I think it was

1878
01:12:48,600 --> 01:12:50,600
the first time we actually saw a logo of it

1879
01:12:50,680 --> 01:12:53,199
or anything. Was that like the Switch showcase at some

1880
01:12:53,199 --> 01:12:55,079
point where they just literally had a logo and that

1881
01:12:55,119 --> 01:12:56,399
was it. We're like, oh, I guess this is a

1882
01:12:56,399 --> 01:12:59,159
Switch game, and I guess it's called Double seven First Light.

1883
01:12:59,640 --> 01:13:01,720
And then we started saying like Summer Game Fest, and

1884
01:13:01,720 --> 01:13:04,640
then they Ioi did their own showcase, and so I

1885
01:13:04,640 --> 01:13:06,439
feel like it's kind of been all over the place,

1886
01:13:06,960 --> 01:13:09,680
but it's been a weird marketing cycle and that yeah,

1887
01:13:09,680 --> 01:13:12,319
I feel like we had that first uh Summer game Fest.

1888
01:13:12,399 --> 01:13:13,640
Maybe it was the State of Play. I forget where

1889
01:13:13,640 --> 01:13:15,359
it was where we saw like the first bit of

1890
01:13:15,359 --> 01:13:17,680
gameplay and like some info, and then IOI did their

1891
01:13:17,680 --> 01:13:19,800
showcase and like barely showed anything more and it was

1892
01:13:19,880 --> 01:13:21,960
kind of underwhelming, even though it was their own showcase.

1893
01:13:22,000 --> 01:13:23,840
That was kind of weird. But then they come out

1894
01:13:23,840 --> 01:13:25,159
here with the State of Play, which is like, oh,

1895
01:13:25,199 --> 01:13:27,960
here is like thirty forty minutes of here's like twenty

1896
01:13:28,000 --> 01:13:29,960
twenty five minutes of just like straight up a level

1897
01:13:30,079 --> 01:13:32,000
and you're in, you're skipping through certain parts of it,

1898
01:13:32,000 --> 01:13:33,800
but you're seeing like what the gameplay looks like from

1899
01:13:33,800 --> 01:13:36,359
like start to finish to some extent, and then after that,

1900
01:13:36,640 --> 01:13:38,359
here's like another ten to fifty minutes of just like

1901
01:13:38,399 --> 01:13:40,760
here's all the here's one a couple of different scenarios,

1902
01:13:40,800 --> 01:13:42,800
and how the different ways it could play out based

1903
01:13:42,840 --> 01:13:45,199
on player choice, and that you know, how creative you

1904
01:13:45,199 --> 01:13:46,720
can get all that kind of stuff. So I feel

1905
01:13:46,720 --> 01:13:48,880
like this is like the exact kind of showcase if

1906
01:13:48,920 --> 01:13:51,079
I'm curious about a game that I need to see,

1907
01:13:51,079 --> 01:13:52,479
like what is this game like? And I feel like

1908
01:13:52,479 --> 01:13:54,640
I really got the idea of what the minute minute

1909
01:13:54,640 --> 01:13:56,960
will be like, and especially as I've played hundreds of

1910
01:13:57,000 --> 01:13:59,319
hours of Hitman and this being their next game, so

1911
01:13:59,319 --> 01:14:01,880
it shares a lot of DNA, but here's like the differences,

1912
01:14:01,920 --> 01:14:03,960
here's the new stuff. So I thought this was a

1913
01:14:04,000 --> 01:14:05,760
really really great set to play, really fun, really good

1914
01:14:05,760 --> 01:14:08,279
way to show off the game. Gave us the release

1915
01:14:08,359 --> 01:14:10,840
date of March twenty seventh, which we knew twenty twenty sixth,

1916
01:14:10,840 --> 01:14:12,640
but I don't think we had the window or date,

1917
01:14:12,720 --> 01:14:15,600
so that was a new information as well. And uh yeah,

1918
01:14:15,600 --> 01:14:16,960
so what what stood up to you? What are like

1919
01:14:16,960 --> 01:14:19,880
the what is the first thing that was like, Wow, cool, interesting.

1920
01:14:21,359 --> 01:14:23,439
Speaker 2: I know it's lame, but literally talk about the date.

1921
01:14:23,600 --> 01:14:27,000
I thought this was way like further down the line.

1922
01:14:27,039 --> 01:14:28,600
I don't know if this just screams like we got

1923
01:14:28,640 --> 01:14:31,000
to get out before GTA, which I feel like you're

1924
01:14:31,239 --> 01:14:32,680
actually I just think you're gonna have a lot of

1925
01:14:32,680 --> 01:14:34,319
games that are gonna do this or be like we're

1926
01:14:34,319 --> 01:14:37,760
not coming to like November December, like let's stay away

1927
01:14:37,760 --> 01:14:39,920
because that game is just gonna especially if any of

1928
01:14:39,920 --> 01:14:42,640
those rumors are true that it's more than the the

1929
01:14:42,640 --> 01:14:45,000
the regular eighty dollars, tons of people.

1930
01:14:45,079 --> 01:14:46,000
Speaker 1: It's not black Hole.

1931
01:14:46,119 --> 01:14:48,319
Speaker 2: Yeah, yes, it's not gonna be the oh GTA is

1932
01:14:48,359 --> 01:14:50,199
too expensive, it's gonna be all these other games are

1933
01:14:50,239 --> 01:14:52,920
gonna fall the wayside, right, So I was surprised by that,

1934
01:14:52,960 --> 01:14:54,319
and that's why we will do it at some point

1935
01:14:54,319 --> 01:14:56,159
in the future. But I think there was some newscasts

1936
01:14:56,159 --> 01:14:58,520
for me and Kirkland hinted like, oh, we'll probably do

1937
01:14:58,560 --> 01:15:01,079
a James Bond because our planned that on retros is

1938
01:15:01,159 --> 01:15:03,680
just doing the actor by actor, So we're gonna let

1939
01:15:03,680 --> 01:15:05,239
the patrons vote. But we're not gonna do that now

1940
01:15:05,239 --> 01:15:07,880
because we won't have time because March is they got

1941
01:15:07,880 --> 01:15:10,039
the Punisher retro and then the patrons. Right now, if

1942
01:15:10,079 --> 01:15:12,000
you are a patron for the whole week, we are

1943
01:15:12,000 --> 01:15:14,960
a patron, we are accepting your submissions for what we're

1944
01:15:14,960 --> 01:15:17,760
gonna review for the GV day, the one they unlocked,

1945
01:15:17,800 --> 01:15:20,279
So right now they're doing submissions. We will vote on

1946
01:15:20,319 --> 01:15:22,720
that you got you The producers were going that next week,

1947
01:15:22,800 --> 01:15:23,920
so that's not happening.

1948
01:15:23,920 --> 01:15:25,159
Speaker 3: So I was just surprised that March.

1949
01:15:25,239 --> 01:15:28,279
Speaker 2: I'm hoping that's an actual, actual date and it's not

1950
01:15:28,399 --> 01:15:30,640
just like I feel like it's legit. I know that

1951
01:15:30,720 --> 01:15:33,079
feels like a dumb thing to say in the video

1952
01:15:33,119 --> 01:15:35,640
game world because things can always happen, but I think

1953
01:15:35,720 --> 01:15:37,720
just with the way this role of we hear nothing

1954
01:15:37,720 --> 01:15:40,000
and then like a big first look at it, and

1955
01:15:40,000 --> 01:15:42,119
then we get like a thirty minute stay play, not

1956
01:15:42,239 --> 01:15:44,399
just like a ten minute here's a little bit, then

1957
01:15:44,439 --> 01:15:46,359
a thirty minutes state play. So I think, and it

1958
01:15:46,439 --> 01:15:48,840
has been cooking for a while, right like since that

1959
01:15:48,880 --> 01:15:51,399
announcement they announced it and it was quiet. It wasn't

1960
01:15:51,399 --> 01:15:53,720
like a bunch of stuff here and there. I feel

1961
01:15:53,800 --> 01:15:55,720
like they came out to show up because they are

1962
01:15:55,760 --> 01:15:58,399
ready to release it, and yeah, so I was surprised

1963
01:15:58,439 --> 01:16:01,720
about the date. But overall the showcase, I I was

1964
01:16:01,760 --> 01:16:04,720
a mixed bag on it. I think, what I what

1965
01:16:04,920 --> 01:16:08,199
the game is exactly. I'm gonna really enjoy this game.

1966
01:16:08,239 --> 01:16:09,960
So I think what was in there was good. I

1967
01:16:10,000 --> 01:16:13,199
think just what they showed was very clunky at times

1968
01:16:13,239 --> 01:16:15,000
that there was like a like the fact that they

1969
01:16:15,079 --> 01:16:16,920
started like, oh we're gonna show you the full mission,

1970
01:16:17,680 --> 01:16:18,159
just cut the.

1971
01:16:18,159 --> 01:16:18,920
Speaker 3: Driving part out.

1972
01:16:18,960 --> 01:16:21,079
Speaker 2: You don't need to show us that, Like that was

1973
01:16:21,239 --> 01:16:24,600
really just especially watching it live, was what are we

1974
01:16:24,960 --> 01:16:26,880
no scroll ops? Like what are we doing here? Like

1975
01:16:26,880 --> 01:16:29,319
they're giving us context and stuff of things we don't

1976
01:16:29,359 --> 01:16:31,319
really know yet because we haven't seen the cut scenes.

1977
01:16:31,560 --> 01:16:33,079
Speaker 3: And what was weird is you do.

1978
01:16:32,960 --> 01:16:34,920
Speaker 2: This and you have the whole like hit Man, he's

1979
01:16:34,920 --> 01:16:37,079
walking through looking at stuff. Then later on there's another

1980
01:16:37,199 --> 01:16:39,319
driving sequence, so if you would have want to show off,

1981
01:16:39,319 --> 01:16:41,560
like hey, just make sure one driving sequence in there.

1982
01:16:41,560 --> 01:16:44,680
So I thought the overall showing of it didn't like,

1983
01:16:45,199 --> 01:16:47,560
it didn't feel great, and even the like they did

1984
01:16:47,560 --> 01:16:49,880
the whole mission and then went back and showed some stuff.

1985
01:16:49,880 --> 01:16:52,520
Speaker 3: But overall, I think it's this great combination of.

1986
01:16:54,479 --> 01:16:57,560
Speaker 2: Like offuly hit Man and then obviously Uncharted, especially with

1987
01:16:57,560 --> 01:17:00,199
a lot of those action cut scenes and just the

1988
01:17:00,239 --> 01:17:03,119
set pieces, and then like the old you could throw

1989
01:17:03,239 --> 01:17:05,920
gold Nye in this but Golden Nye night Fire. I

1990
01:17:05,960 --> 01:17:08,840
think it's called everything or nothing like that era of

1991
01:17:09,479 --> 01:17:13,079
Pierce Bronson games that were not in the movies, but

1992
01:17:13,119 --> 01:17:15,319
they made it just his likeness, because there's stuff where

1993
01:17:15,359 --> 01:17:17,640
it's like Bond gets a gun, shoots a car a

1994
01:17:17,680 --> 01:17:20,479
couple of times, and just massive explosion where I feel

1995
01:17:20,479 --> 01:17:22,920
like the Hitman games they have some heid in reality,

1996
01:17:22,920 --> 01:17:25,680
but it feels like Lotus, it's trying to be somewhat realistic.

1997
01:17:25,680 --> 01:17:26,880
Speaker 3: You're hit Man on a mission.

1998
01:17:27,119 --> 01:17:29,399
Speaker 2: This definitely felt like, oh, we're going for like a

1999
01:17:29,439 --> 01:17:33,000
big blockbuster this, Like even stuff with the plane, It's like,

2000
01:17:33,399 --> 01:17:35,640
this isn't really gonna make sense. This is gonna be

2001
01:17:35,720 --> 01:17:38,039
very over the top. But I think they should do that,

2002
01:17:38,199 --> 01:17:40,279
and I think we had mentioned this when they were

2003
01:17:40,319 --> 01:17:43,680
released before. I'm not surprised about it, but I very

2004
01:17:43,760 --> 01:17:46,920
much like that they're going heavy on the gadget side

2005
01:17:46,920 --> 01:17:49,000
of Bond, because that's something obviously with the Craig era

2006
01:17:49,279 --> 01:17:51,399
they didn't do. They're trying to be almost like a Hitman,

2007
01:17:51,520 --> 01:17:54,399
more realistic. More Hey, he's he's a secret agent, but

2008
01:17:54,439 --> 01:17:57,039
he's more just a brute guy that's gonna use his fists,

2009
01:17:57,039 --> 01:18:00,720
where I like bond with you literally pull the anytime.

2010
01:18:00,720 --> 01:18:03,039
And I think that really helps differentiate from hit Man,

2011
01:18:03,119 --> 01:18:05,079
because there's a lot of this that looks like it

2012
01:18:05,119 --> 01:18:07,159
is just hit Man reskin, right, But then when you

2013
01:18:07,199 --> 01:18:09,239
start to add that stuff like the watch or the

2014
01:18:09,319 --> 01:18:12,199
laser or just different sort of gadgets and ways you

2015
01:18:12,199 --> 01:18:14,279
can handle it that have maybe you wouldn't like hit Man.

2016
01:18:14,319 --> 01:18:16,760
I think that works. So the actual what they showed,

2017
01:18:17,199 --> 01:18:21,880
I'm very excited. This was unless it was just gnarly footage,

2018
01:18:21,920 --> 01:18:23,720
this was always a day one, but this got me

2019
01:18:23,920 --> 01:18:27,520
very excited. And they I'm getting the approach where I

2020
01:18:27,560 --> 01:18:30,960
remember where like with Indiana Jones last year, I thought, Okay,

2021
01:18:31,000 --> 01:18:32,880
this looks fun, but that's what I thought I was

2022
01:18:32,920 --> 01:18:34,399
gonna have, where it ended up being my game in

2023
01:18:34,439 --> 01:18:34,680
the Year.

2024
01:18:34,720 --> 01:18:36,680
Speaker 3: I absolutely loved that game. I kind have the same

2025
01:18:36,760 --> 01:18:38,199
vibe here where none.

2026
01:18:38,039 --> 01:18:40,039
Speaker 2: Of this is what I'm seeing so far screams Game

2027
01:18:40,079 --> 01:18:42,600
the Year, screams like, oh man, what they did with

2028
01:18:42,680 --> 01:18:45,800
Batman Arkham Games. I'm gonna have it here, but it

2029
01:18:45,840 --> 01:18:48,239
could sneak up on me when I'm playing the full thing.

2030
01:18:48,319 --> 01:18:51,119
So I'm very happy with and overall, I actually think

2031
01:18:51,159 --> 01:18:52,840
it was pretty positive. I had more issues with I

2032
01:18:52,920 --> 01:18:55,159
think other people did. I saw a lot of people

2033
01:18:55,199 --> 01:18:57,720
in my timeline that are definitely people that are casual

2034
01:18:57,760 --> 01:19:00,840
gamers saying, oh, I'm getting this day one again it's

2035
01:19:00,920 --> 01:19:03,880
James Bond. But still if something looks bad, I don't

2036
01:19:03,880 --> 01:19:06,680
think people are just gonna throw money, especially when I know, like,

2037
01:19:07,039 --> 01:19:08,399
you know, one of our friends that's been on the

2038
01:19:08,439 --> 01:19:10,239
trivia Val Scott, like he I talked to him all

2039
01:19:10,279 --> 01:19:12,760
the time in vodka stream. He's hosts Trivia Battle. I

2040
01:19:12,800 --> 01:19:14,640
thank you buys like one or two games a year.

2041
01:19:14,640 --> 01:19:16,279
But he's getting this, you know. So it's like I

2042
01:19:16,279 --> 01:19:18,479
saw a lot of people that really just dip their

2043
01:19:18,520 --> 01:19:21,079
toes in here and there were that this did enough

2044
01:19:21,079 --> 01:19:23,119
for me to show I'm getting this because my last

2045
01:19:23,119 --> 01:19:25,960
point too before thirty you it's it's been forever since

2046
01:19:25,960 --> 01:19:27,760
we had a Bond game too, you know, like that's

2047
01:19:27,800 --> 01:19:30,520
something like that was a staple for me in those

2048
01:19:31,279 --> 01:19:33,560
that the Gold Nye to about oh four, whenever there

2049
01:19:33,600 --> 01:19:36,079
was Bond came out for GameCube or PlayStation two.

2050
01:19:36,399 --> 01:19:37,199
Speaker 3: I was buying them.

2051
01:19:37,199 --> 01:19:39,319
Speaker 2: I had a fun time with those, like made up

2052
01:19:39,359 --> 01:19:40,720
Pierce Brons and adventures.

2053
01:19:40,920 --> 01:19:41,760
Speaker 3: But we I think the.

2054
01:19:41,760 --> 01:19:44,960
Speaker 2: Last Bond game we got was it might have been

2055
01:19:45,199 --> 01:19:48,600
Quantum of Saulace, I think, which that's like that's a lot.

2056
01:19:48,600 --> 01:19:51,840
That's the second Daniel Craig movie. That's a long time

2057
01:19:52,000 --> 01:19:54,000
from now. So I think that's another thing too. It's

2058
01:19:54,079 --> 01:19:57,960
kind of has a nostalls. It's not even with the

2059
01:19:57,960 --> 01:20:00,800
the Bond movies, just bonding gaming had an important place

2060
01:20:00,840 --> 01:20:01,880
at one time too, you know.

2061
01:20:02,119 --> 01:20:06,399
Speaker 1: So yeah, no, I mean GoldenEye, you know, obviously dated

2062
01:20:06,439 --> 01:20:09,560
game by first person shooter standards today, but like that

2063
01:20:10,119 --> 01:20:12,000
is one of the most iconic like N sixty four

2064
01:20:12,000 --> 01:20:14,399
games and most like iconic games of that era. And

2065
01:20:15,119 --> 01:20:16,760
I feel like the game you win, like Kniefire, like

2066
01:20:17,079 --> 01:20:19,399
lived up to that hype even more to some Semmer

2067
01:20:19,479 --> 01:20:22,000
was like more it was like a better quality game,

2068
01:20:22,039 --> 01:20:23,560
and it still was like kind of in that era,

2069
01:20:23,640 --> 01:20:25,279
and then since then it's kind of just been like

2070
01:20:25,319 --> 01:20:28,000
the license game sort of thing. And so this is

2071
01:20:28,079 --> 01:20:30,000
kind of interesting that it of course is Bond, but

2072
01:20:30,039 --> 01:20:32,239
it's not like based off a movie one, So it's

2073
01:20:32,279 --> 01:20:33,760
not like, oh, yeah, you're gonna go see the movie

2074
01:20:34,000 --> 01:20:35,960
be hyped. I want to plays Daniel Craig in a

2075
01:20:36,000 --> 01:20:38,159
video game, Like, that's not really what they're going for here.

2076
01:20:38,159 --> 01:20:40,359
It's kind of a thing. And so obviously that is

2077
01:20:40,760 --> 01:20:42,560
a pro and a condesce exent. More of a blank

2078
01:20:42,600 --> 01:20:45,159
slate gives them more room for as the developers. But also,

2079
01:20:46,279 --> 01:20:47,920
you know, you got to make people like this character. Now,

2080
01:20:47,960 --> 01:20:49,359
you got to make them buy into it, and this

2081
01:20:49,439 --> 01:20:51,560
is like a bit of an origin story. It seems

2082
01:20:51,560 --> 01:20:54,600
they describe this gameplay sequence as like his first mission,

2083
01:20:54,680 --> 01:20:56,159
or at least the first mission in the game, one

2084
01:20:56,159 --> 01:20:57,520
of the other I guess it would kind of be

2085
01:20:57,560 --> 01:21:00,000
the same thing unless there's like a brief tutorial mission

2086
01:21:00,000 --> 01:21:02,119
and if this is not what that is. But yeah,

2087
01:21:02,119 --> 01:21:03,680
I want to go back to what you mentioned there

2088
01:21:03,680 --> 01:21:07,159
about the tools, because you know, obviously I'm very much

2089
01:21:07,199 --> 01:21:09,119
coming out this len of the lens of like how

2090
01:21:09,199 --> 01:21:11,199
is this similar to hit Man? And how is this different?

2091
01:21:11,239 --> 01:21:13,880
And obviously it's more high octane, more action y than

2092
01:21:13,920 --> 01:21:17,119
Hitman is, like given the hit Man action moments are

2093
01:21:17,199 --> 01:21:19,039
still like at most you're you know, you can just

2094
01:21:19,079 --> 01:21:21,680
barely jog a little bit with age in forty seven.

2095
01:21:21,760 --> 01:21:24,239
You're not like flying over ledges and all this kind

2096
01:21:24,239 --> 01:21:26,760
of stuff. It's like much more slow paced and methodical.

2097
01:21:27,279 --> 01:21:28,800
But what you mentioned there, like the tools or in

2098
01:21:28,880 --> 01:21:30,119
hit Man, it's like, oh, yeah, what am I going

2099
01:21:30,159 --> 01:21:31,479
to bring in the level? Maybe I'll bring in some

2100
01:21:31,520 --> 01:21:34,239
coin distractions. May I'll bring in a lock pick, maybe

2101
01:21:34,279 --> 01:21:36,359
like an SMG. And it's like, okay, that's kind of it.

2102
01:21:36,399 --> 01:21:37,680
And then you got to go in the level, find

2103
01:21:37,680 --> 01:21:38,960
a bunch of things. You pick up a bunch of

2104
01:21:38,960 --> 01:21:40,880
items as you're going through the level, use these things,

2105
01:21:40,920 --> 01:21:43,039
and you use them up. But this seems like, okay,

2106
01:21:43,079 --> 01:21:45,039
rather than that you're given all these tools or maybe

2107
01:21:45,079 --> 01:21:46,800
you're unlocking throughout the game. I don't know if there's

2108
01:21:46,840 --> 01:21:48,600
like a skill tree or whatever, but you're just getting

2109
01:21:48,640 --> 01:21:50,880
things as you go through the game. But rather than

2110
01:21:50,920 --> 01:21:54,199
like the amal capacity or like your inventory space being

2111
01:21:54,239 --> 01:21:57,720
the limited, it's how much of these different currencies or

2112
01:21:57,800 --> 01:21:59,399
currency is probably not the right word, But there's like

2113
01:21:59,600 --> 01:22:00,880
a power were looking bar.

2114
01:22:01,159 --> 01:22:04,000
Speaker 2: I think it's a focus a focus bar, well, yeah,

2115
01:22:04,399 --> 01:22:06,119
the light and three.

2116
01:22:06,159 --> 01:22:09,039
Speaker 1: It looks like there's like one that's like a thunderbolt

2117
01:22:09,319 --> 01:22:12,479
electricity thing, the one that's like a little science like

2118
01:22:12,600 --> 01:22:14,520
flask kind of thing, and then one that was like,

2119
01:22:14,880 --> 01:22:16,439
I don't even know, it's like a generic kind of

2120
01:22:16,479 --> 01:22:18,800
power looking thing. And so they said that rather than

2121
01:22:18,840 --> 01:22:20,479
going through the like oh I picked up a hammer

2122
01:22:20,479 --> 01:22:21,880
and now I have access to a hammer like you'd

2123
01:22:21,880 --> 01:22:23,720
haven't hit men in, is that it's like, oh, I

2124
01:22:23,760 --> 01:22:26,039
walked by some like tech device and I can pick

2125
01:22:26,039 --> 01:22:27,520
that up and like siphon the battery out of it,

2126
01:22:27,560 --> 01:22:29,000
and now I have like more battery power that I

2127
01:22:29,000 --> 01:22:31,359
can use for like, here's all this range of things

2128
01:22:31,399 --> 01:22:33,039
that use battery in my tool set, and now I

2129
01:22:33,039 --> 01:22:35,039
can just use these things. So kind of that more

2130
01:22:35,159 --> 01:22:37,399
maybe a traditional system than just like collecting a bunch

2131
01:22:37,399 --> 01:22:39,439
of things. And then obviously the things are broken down

2132
01:22:39,439 --> 01:22:42,000
into like power, science, energy whatever it is. But then

2133
01:22:42,000 --> 01:22:43,880
that energy bar and I don't know if that's the

2134
01:22:43,920 --> 01:22:45,479
correct name for these things, but I don't think they

2135
01:22:45,479 --> 01:22:46,920
ever said them in the showcase, so I kind of

2136
01:22:47,039 --> 01:22:48,800
have to make it up. That's one of the things

2137
01:22:48,800 --> 01:22:51,680
that leads into your ability to like bluff through a sequence.

2138
01:22:51,680 --> 01:22:53,119
So like one of the points of this is that

2139
01:22:53,439 --> 01:22:55,880
bond like blows through a window and then some weight

2140
01:22:55,920 --> 01:22:58,159
staff is like, dude, what the hell, and he's like, oh,

2141
01:22:58,239 --> 01:23:00,560
I'm I'm supposed to be I'm like a paramount or

2142
01:23:00,560 --> 01:23:02,279
whatever he says. But it seems like you need to

2143
01:23:02,279 --> 01:23:03,920
have the bar charged up enough to able to do

2144
01:23:03,960 --> 01:23:05,760
that stuff, and then I forget what it was. But

2145
01:23:05,760 --> 01:23:08,000
there's like other things that use up that same currency,

2146
01:23:08,079 --> 01:23:09,920
so you're gonna have to like build things up, and

2147
01:23:09,960 --> 01:23:12,239
so I'm curious to see how that goes through the levels.

2148
01:23:12,239 --> 01:23:14,159
Some of it's gonna be straightforward, but I still think

2149
01:23:14,159 --> 01:23:16,560
there'll be a little bit of like exploring your surroundings,

2150
01:23:16,560 --> 01:23:20,720
collecting stuff. And it seems like these levels are pretty big.

2151
01:23:20,840 --> 01:23:22,439
Like the first level we see you're obviously is that

2152
01:23:22,520 --> 01:23:25,199
driving sequence. And when I I did a little like

2153
01:23:25,279 --> 01:23:28,920
YouTube a watch along of watching this showcase, and I

2154
01:23:28,920 --> 01:23:31,479
was compting, I'm just like, man, I don't are you

2155
01:23:31,520 --> 01:23:33,199
even driving this? Or is this like a cut scene?

2156
01:23:33,279 --> 01:23:35,359
But then it seems like, okay, well, you're obviously driving

2157
01:23:35,439 --> 01:23:37,079
the car chase layer, so it seems like you're doing

2158
01:23:37,119 --> 01:23:39,159
the driving up to the place as well, But like

2159
01:23:39,199 --> 01:23:41,399
how much freedom is there to just like fly off

2160
01:23:41,439 --> 01:23:43,560
their own like smash into stuff because that would kind

2161
01:23:43,560 --> 01:23:46,159
of ruin I don't know the narrative of the level,

2162
01:23:46,159 --> 01:23:48,079
but like do you have that kind of freedom to it?

2163
01:23:49,119 --> 01:23:51,000
But then obviously there is like that car chase sequence,

2164
01:23:51,000 --> 01:23:52,600
so obviously driving is the thing, which I didn't know

2165
01:23:52,640 --> 01:23:54,680
if we'd have stuff like that, just because hit Man

2166
01:23:54,760 --> 01:23:57,000
is such a stiff game, and I mean that in

2167
01:23:57,039 --> 01:23:59,119
a good way. It's just like so precisely designed, Like

2168
01:23:59,159 --> 01:24:01,359
each ledge you can go on is like, oh, design,

2169
01:24:01,439 --> 01:24:03,479
so you can go to like these two separate spaces

2170
01:24:03,560 --> 01:24:05,319
or is this feels like a lot more free form

2171
01:24:05,359 --> 01:24:07,239
and maybe i'd even say like traditional, but it just

2172
01:24:07,279 --> 01:24:10,039
seems like it's less puzzily like Hitman is and more

2173
01:24:10,760 --> 01:24:12,600
but it still has like that same openness, like when

2174
01:24:12,600 --> 01:24:16,319
you first go to this gala high security like mansion

2175
01:24:16,399 --> 01:24:18,600
castle thing like that just seems like a hit Man

2176
01:24:18,680 --> 01:24:22,119
level that you've played before and through the narrative. Kind

2177
01:24:22,119 --> 01:24:24,279
of little tidbit that I really liked here is this

2178
01:24:24,319 --> 01:24:27,680
first level is set in the Carpathian Mountains, which I

2179
01:24:27,720 --> 01:24:29,800
think is like in Romania or maybe that mountain chain

2180
01:24:29,880 --> 01:24:32,359
like connects to multiple countries or whatever. But that's the

2181
01:24:32,399 --> 01:24:35,239
final mission in hit Man World. Of assassination is you

2182
01:24:35,800 --> 01:24:38,119
as forty seven, Like the Carpathian Mountains are like the

2183
01:24:38,159 --> 01:24:40,560
final very mission. Even they added a DLC map, but

2184
01:24:40,600 --> 01:24:43,600
like chronologically like put it before that one, like they

2185
01:24:43,640 --> 01:24:46,159
want that to be the final mission. So kind of

2186
01:24:46,199 --> 01:24:48,479
weird to me that, like that's a very specific connection

2187
01:24:48,520 --> 01:24:49,920
to make this the first mission of the game and

2188
01:24:49,960 --> 01:24:52,640
the last mission of their last game. And then on

2189
01:24:52,680 --> 01:24:55,039
top of that, the kind of premise of this level

2190
01:24:55,039 --> 01:24:57,199
and it's like obviously different, like you do have a target,

2191
01:24:57,199 --> 01:24:59,039
you're going after double nine, but I don't know if

2192
01:24:59,039 --> 01:25:01,039
the target system obviously it's not gonna be quite the

2193
01:25:01,039 --> 01:25:03,359
same as a hit Man assassination game. But like the

2194
01:25:03,439 --> 01:25:05,319
setting of this level is that there's like this high

2195
01:25:05,399 --> 01:25:07,399
level chess match going on, and that's why a lot

2196
01:25:07,399 --> 01:25:09,720
of these people are gathered. And like I did a

2197
01:25:09,720 --> 01:25:11,720
whole video on YouTube video on like Chess and hit

2198
01:25:11,800 --> 01:25:14,840
mancause there's chess boards everywhere, there's multiple missions, and there's

2199
01:25:14,840 --> 01:25:17,119
like even a level where you have to like take

2200
01:25:17,159 --> 01:25:20,359
out like a chess protege like guy. So I don't know,

2201
01:25:20,359 --> 01:25:23,319
there's like certain connections here to their previous stuff that I.

2202
01:25:23,319 --> 01:25:27,000
Speaker 2: Find really chief in Hitman already, right, so of course

2203
01:25:27,039 --> 01:25:29,520
they're working on but like I wouldn't want any crossover,

2204
01:25:29,760 --> 01:25:32,560
but I would love if you could have if hit

2205
01:25:32,600 --> 01:25:35,000
Man forty seven was like, because I don't think as Bond,

2206
01:25:35,039 --> 01:25:38,279
and I would assume because also in the Hitman games,

2207
01:25:38,319 --> 01:25:39,920
you can just take out guns and just you could

2208
01:25:40,000 --> 01:25:42,920
kill everybody, right, even instant people. I'm gonna assume you

2209
01:25:42,920 --> 01:25:44,720
can't do that in Bond. Once I feel like if

2210
01:25:44,720 --> 01:25:47,119
you would kill I guess they have an answer to this,

2211
01:25:47,159 --> 01:25:49,399
but I almost would be fine if you like accidentally

2212
01:25:49,520 --> 01:25:51,640
captain innocent, if that was like game over free, because

2213
01:25:51,680 --> 01:25:53,720
to me is Bond, that shouldn't be what you're doing.

2214
01:25:53,800 --> 01:25:55,880
So that's why I would actually love if just even

2215
01:25:55,920 --> 01:25:58,439
like at a bar somewhere or somewhere like sitting down,

2216
01:25:58,520 --> 01:26:00,359
hit Man forty seven was there and you can't you

2217
01:26:00,359 --> 01:26:01,960
get interact, maybe just talk to him, but that's it,

2218
01:26:02,039 --> 01:26:03,920
Like you can't shoot him or anything, because like if

2219
01:26:03,960 --> 01:26:05,800
you shoot them game over, but.

2220
01:26:05,920 --> 01:26:08,199
Speaker 1: Maybe like in disguise, like he's dressed up as a

2221
01:26:08,199 --> 01:26:10,439
waiter or something and you're like, oh, what he is,

2222
01:26:10,479 --> 01:26:11,119
He's trying.

2223
01:26:10,880 --> 01:26:12,840
Speaker 3: To kill it here? Like that would be something like all.

2224
01:26:12,760 --> 01:26:14,279
Speaker 1: I would ask for that would be so great if

2225
01:26:14,279 --> 01:26:15,600
they had, or he would like.

2226
01:26:15,640 --> 01:26:17,439
Speaker 2: How you talked to the bartender, if it was a bartender,

2227
01:26:17,439 --> 01:26:20,159
it looked like eerily like agent person, Like wait a second,

2228
01:26:20,159 --> 01:26:21,239
because then he.

2229
01:26:21,279 --> 01:26:23,239
Speaker 1: Was a cameo on every level, like as he's dressed

2230
01:26:23,279 --> 01:26:25,560
up as like a cool employe.

2231
01:26:25,720 --> 01:26:28,239
Speaker 2: At this point, I would absolutely do that of like

2232
01:26:28,279 --> 01:26:29,800
you just see if you can't interact with them, or

2233
01:26:29,800 --> 01:26:31,760
you might say something that that's about it, you know.

2234
01:26:31,920 --> 01:26:34,000
So but I guess, yeah, that's a good question. I

2235
01:26:34,000 --> 01:26:36,800
want to know, Uh, can you just well, can you

2236
01:26:36,840 --> 01:26:38,960
just kill all the like the innocence?

2237
01:26:39,039 --> 01:26:41,600
Speaker 1: You know? They somewhat sort of kind of maybe tiny

2238
01:26:41,640 --> 01:26:43,439
bit answered that in here where one of the things

2239
01:26:43,439 --> 01:26:45,319
that happens at a certain point where there's like an

2240
01:26:45,319 --> 01:26:48,039
action sequence and it seems like, okay, we've lost there's

2241
01:26:48,039 --> 01:26:50,239
no stealth going on at this point, like we've twitly

2242
01:26:50,239 --> 01:26:52,079
gone in a full action mode, and then a pop

2243
01:26:52,159 --> 01:26:54,520
up on screen comes up that says license to kill,

2244
01:26:54,720 --> 01:26:56,920
and so now you are given the you are allowed

2245
01:26:56,960 --> 01:26:58,960
to kill people, whereas before I guess you just have

2246
01:26:59,000 --> 01:27:01,079
to knock them out or rom them, you know, decap

2247
01:27:01,159 --> 01:27:03,199
them that kind of stuff. Obviously that's a little bit

2248
01:27:03,239 --> 01:27:05,880
different than like killing civilians. I don't imagine you'll ever

2249
01:27:05,880 --> 01:27:08,680
get that. And because I think with this state of play,

2250
01:27:09,279 --> 01:27:12,960
some like press people got like a backstage thing where

2251
01:27:13,000 --> 01:27:14,680
they got like more information, and one of the things

2252
01:27:14,720 --> 01:27:17,600
I heard was that, yes, this license to kill think

2253
01:27:17,600 --> 01:27:19,880
can pop up when you're in like a really dire situation,

2254
01:27:20,000 --> 01:27:22,479
Like it can happen naturally and if if a mission's

2255
01:27:22,520 --> 01:27:24,079
going the wrong way and there's a bunch of people

2256
01:27:24,119 --> 01:27:26,359
after you, but it also happens in like certain story

2257
01:27:26,399 --> 01:27:28,640
moments where you're giving the license to kill for like

2258
01:27:28,720 --> 01:27:31,600
you know, presumably to like take out a target essentially.

2259
01:27:32,119 --> 01:27:33,960
So I'm really curious to see what that looks like

2260
01:27:33,960 --> 01:27:35,920
in the level. But like not that you would ever

2261
01:27:35,920 --> 01:27:38,720
be given the license to just kill civilians freely. I

2262
01:27:38,720 --> 01:27:40,920
imagine it's just to kill goons and stuff. And like, yeah,

2263
01:27:41,000 --> 01:27:42,800
you do kill a bunch of civilians, do you just

2264
01:27:42,800 --> 01:27:45,560
get a bad score HITMN style or do you fail

2265
01:27:45,600 --> 01:27:47,920
and have to like reload a save or whatnot. I'm

2266
01:27:47,960 --> 01:27:49,239
so curious to see what that looks like.

2267
01:27:49,479 --> 01:27:53,239
Speaker 2: Yeah, because you because technically the movies license kill Bond

2268
01:27:53,319 --> 01:27:56,159
is like allowed to kill anybody that gets like is

2269
01:27:57,000 --> 01:27:58,840
endangering in the mission. So if it is someone that, like,

2270
01:27:58,840 --> 01:28:02,640
if it is innocent person, technically Bond is allowed to

2271
01:28:02,720 --> 01:28:04,800
kill them. But I would not like that in the

2272
01:28:04,880 --> 01:28:06,840
video games because it's fact that's a good way to kind.

2273
01:28:06,680 --> 01:28:08,159
Speaker 3: Of differentiate from him.

2274
01:28:08,159 --> 01:28:10,279
Speaker 2: Man, not that like many people are doing that, but hey,

2275
01:28:10,279 --> 01:28:13,199
if you watch kirkha Patzer play on twenty four hour stream,

2276
01:28:13,279 --> 01:28:15,279
that is some people's gameplay style that you just kill

2277
01:28:15,279 --> 01:28:18,199
everybody in your way, right, So as Bond, I would like, no,

2278
01:28:18,359 --> 01:28:20,840
I feel like you gotta have some because if you

2279
01:28:20,920 --> 01:28:22,199
if Bond does that come.

2280
01:28:22,039 --> 01:28:23,439
Speaker 3: Back, he's not a double anymore.

2281
01:28:23,479 --> 01:28:26,239
Speaker 2: That you're you're status, you're Double nine on the run,

2282
01:28:26,279 --> 01:28:28,800
which I did find very interesting. They did this whole

2283
01:28:28,840 --> 01:28:30,439
role call, which I didn't really know many of them

2284
01:28:30,439 --> 01:28:33,640
other than the guy who's playing uh uh m. They

2285
01:28:33,680 --> 01:28:36,720
did not reveal who Double nine is, So I really

2286
01:28:37,039 --> 01:28:38,960
I think there's two ways that's gonna go. I think

2287
01:28:39,000 --> 01:28:41,279
I have the second trailer they're gonna reveal that and

2288
01:28:41,399 --> 01:28:44,000
is another hype act. I think it's an actor of

2289
01:28:44,119 --> 01:28:46,920
more note. So I think because like, why wouldn't you

2290
01:28:46,960 --> 01:28:49,399
just showed him that roll call? Right of all the actors?

2291
01:28:49,600 --> 01:28:51,039
Speaker 1: And I always done that a lot, like with him,

2292
01:28:51,079 --> 01:28:53,119
and they have so many like celebrity crossover stones.

2293
01:28:53,199 --> 01:28:55,600
Speaker 2: Yeah, so I feel like either in the next trailer

2294
01:28:55,680 --> 01:28:58,239
kind of like a Kajima style where you know, every

2295
01:28:58,239 --> 01:29:00,760
desk straining trailer kind of had a new I bet

2296
01:29:00,800 --> 01:29:03,520
it's that, or what I would love almost like the Smashing.

2297
01:29:03,600 --> 01:29:05,399
I would love it if we didn't know and if

2298
01:29:05,399 --> 01:29:07,439
it didn't leak, if we could see that actor for

2299
01:29:07,479 --> 01:29:09,479
the first time in the game. Because even then, remember

2300
01:29:09,479 --> 01:29:11,560
when we did they revealab this like I'm pretty sure

2301
01:29:11,560 --> 01:29:13,760
that's Patrick Gibson and they did not confirm it till

2302
01:29:13,840 --> 01:29:16,680
last week. I was surprised, like, like, oh, we want

2303
01:29:16,680 --> 01:29:18,840
to confirm It's like, no, we figured it out. We've

2304
01:29:18,840 --> 01:29:22,000
seen Dexter. But that's my theory with Double nine, that

2305
01:29:22,039 --> 01:29:23,880
it is gonna be someone. I'm not saying it's gonna

2306
01:29:23,920 --> 01:29:26,800
be like Daniel day Lewis or George Clooney, but someone

2307
01:29:26,880 --> 01:29:29,720
like even if it was like Troy Baker, someone where

2308
01:29:29,760 --> 01:29:31,920
someone would go, oh, like, you know, cool, because I

2309
01:29:31,920 --> 01:29:33,479
don't think Troy's gonna do it right after doing a

2310
01:29:33,560 --> 01:29:36,199
villain destranding, but someone or even if it was like

2311
01:29:36,399 --> 01:29:40,159
nol Noel North, like someone either in the movie World,

2312
01:29:40,239 --> 01:29:42,760
t World, video game of Notes, Smry Patrick Gibson, like

2313
01:29:43,000 --> 01:29:45,520
he's a massive star. But it's like, okay's that's the

2314
01:29:45,560 --> 01:29:47,920
guy from Dexter. We kind of we like he has

2315
01:29:47,960 --> 01:29:49,239
some big ip stuff.

2316
01:29:49,239 --> 01:29:50,720
Speaker 1: We could be in like a couple of years. So

2317
01:29:50,760 --> 01:29:52,720
it feels like it could be a nice catch for them.

2318
01:29:52,760 --> 01:29:55,439
Speaker 2: Here, make me all make it Michael C. Hall double nine,

2319
01:29:55,600 --> 01:29:56,880
just go full meta with it, you know.

2320
01:29:58,199 --> 01:30:02,520
Speaker 1: Yeah, uh, let's see a couple other things. So yeah,

2321
01:30:02,520 --> 01:30:05,079
I one of the things that I really liked. It

2322
01:30:05,159 --> 01:30:08,359
seems like there's a lot of just interacting with the

2323
01:30:08,760 --> 01:30:10,479
environment in certain ways, Like I don't know if one

2324
01:30:10,479 --> 01:30:13,800
of the action sequences just had you kind of like

2325
01:30:13,800 --> 01:30:15,600
like I don't. You can like grab onto people, it

2326
01:30:15,600 --> 01:30:17,319
seems like, and you can just like chuck them into stuff.

2327
01:30:17,319 --> 01:30:19,159
And it just seems like there's a lot of unique,

2328
01:30:19,479 --> 01:30:21,840
uh kind of bespoke animations for this kind of stuff.

2329
01:30:21,840 --> 01:30:23,359
Like one of them is he he grabbed like a

2330
01:30:23,399 --> 01:30:25,079
henchman and like just threw them onto like a pool

2331
01:30:25,119 --> 01:30:27,039
table and got like smashing the pool table. Like a

2332
01:30:27,039 --> 01:30:30,359
bunch of the balls like flew around the board, which

2333
01:30:30,399 --> 01:30:32,760
seemed cool. The really interesting moment is when you're like

2334
01:30:32,760 --> 01:30:34,800
in this airplane and you like hack the plane and

2335
01:30:34,800 --> 01:30:36,239
then you can like tilt it left or right, and

2336
01:30:36,239 --> 01:30:38,439
it's almost like the Inception Hotel.

2337
01:30:38,239 --> 01:30:40,279
Speaker 3: Like yeah, you know, the balls.

2338
01:30:39,960 --> 01:30:42,680
Speaker 1: Shifting and you're smashing these boxes into people, which I

2339
01:30:42,720 --> 01:30:44,800
swear in that sequence, one of the boxes like smashes

2340
01:30:44,880 --> 01:30:46,840
right into him, and it just like doesn't do anything,

2341
01:30:46,880 --> 01:30:48,640
like it seems like it only affects the enemy. So

2342
01:30:48,680 --> 01:30:50,439
it's just like it's all there for like the power

2343
01:30:50,479 --> 01:30:53,239
fantasy of being a big spy, which is really fun.

2344
01:30:53,239 --> 01:30:55,720
And then just like the little hit man, like the

2345
01:30:55,760 --> 01:30:57,760
most hit man thing I feel like that happens in here,

2346
01:30:58,279 --> 01:30:59,640
which is not a thing from him man, but just

2347
01:30:59,680 --> 01:31:01,600
feels like it should have been, is like he bits

2348
01:31:01,600 --> 01:31:03,359
a guy to go into a door and then he

2349
01:31:03,439 --> 01:31:05,279
like closes the door and like knocks the handle off,

2350
01:31:05,359 --> 01:31:07,640
so the guy is like locked to the door. Little

2351
01:31:07,680 --> 01:31:09,159
things like that. I can't wait to see all the

2352
01:31:09,199 --> 01:31:11,000
weird little interactions you can do. And I'm sure with

2353
01:31:11,039 --> 01:31:12,960
the tech obviously they showed like smoke bombs and like

2354
01:31:12,920 --> 01:31:14,319
all other things like that, but I'm sure you can

2355
01:31:14,359 --> 01:31:16,760
like hack the systems and like turn things on, turn

2356
01:31:16,800 --> 01:31:18,600
things off in all sorts of different ways, similar to

2357
01:31:18,600 --> 01:31:21,239
like that Plaine sequence and that stuff I'm really looking

2358
01:31:21,239 --> 01:31:23,119
forward to. And as you mentioned, just like that that's

2359
01:31:23,119 --> 01:31:24,880
all kind of there with you as your tool kit

2360
01:31:24,960 --> 01:31:27,479
rather than like, oh, I brought in my like hack

2361
01:31:27,520 --> 01:31:29,359
im a jig, and now I can like hack this

2362
01:31:29,399 --> 01:31:30,960
one thing like in a hit Man style. But this

2363
01:31:31,000 --> 01:31:32,520
seems like as long as you got the energy, you

2364
01:31:32,560 --> 01:31:33,760
can do that stuff, but you kind of have to

2365
01:31:33,760 --> 01:31:36,439
plan it out. So all that stuff seems cool. And

2366
01:31:36,479 --> 01:31:38,600
then you know, another big question I had because they've

2367
01:31:38,600 --> 01:31:41,039
talked about there's like there is replayability in this game,

2368
01:31:41,039 --> 01:31:42,960
although I feel like every developer says about their games

2369
01:31:42,960 --> 01:31:45,319
so you're more incentivized to buy it. But obviously that

2370
01:31:45,359 --> 01:31:46,960
means a bit more for me with Io because of

2371
01:31:46,960 --> 01:31:49,840
how replayable Hitman is. But they've said it's like maybe

2372
01:31:49,960 --> 01:31:53,079
less here's an endless board of challenges and different ways

2373
01:31:53,079 --> 01:31:54,960
to beat the mission like in Hitman, but more so

2374
01:31:55,000 --> 01:31:57,319
there's just like other ways you can have replayability. But

2375
01:31:57,319 --> 01:31:59,000
I'm really curious what that looks like now, because if

2376
01:31:59,039 --> 01:32:00,920
you have this sequence where it takes five minutes for

2377
01:32:00,960 --> 01:32:03,079
you to drive up to this mansion, you do the

2378
01:32:03,079 --> 01:32:06,039
mission or first mission, and then you're in this car chase,

2379
01:32:06,359 --> 01:32:09,840
and then you're like at this airplane base and then

2380
01:32:09,840 --> 01:32:11,520
you're in this airplane. Like that seems like a really

2381
01:32:11,560 --> 01:32:13,439
long mission to replay, Like do you do the driving

2382
01:32:13,479 --> 01:32:16,159
sequence every time? Or do you got like different entrances

2383
01:32:16,199 --> 01:32:17,880
like Hitman style where it's like, Okay, now you don't

2384
01:32:17,880 --> 01:32:19,399
have to drive up to the mission because you start

2385
01:32:19,479 --> 01:32:21,800
as like not as weight staff, because it doesn't seem

2386
01:32:21,800 --> 01:32:25,000
like there's like that social or that the like disguised

2387
01:32:25,000 --> 01:32:26,800
system that Hitman has, but like maybe you just start

2388
01:32:26,840 --> 01:32:28,520
at the castle now, But then like, do I still

2389
01:32:28,520 --> 01:32:29,960
have to do the chase scene every time? Is that

2390
01:32:29,960 --> 01:32:31,560
gonna be fun to do over and over again? So

2391
01:32:32,199 --> 01:32:34,239
I didn't really get an answer to that, and I'm

2392
01:32:34,239 --> 01:32:36,640
still very curious how that looks like because this one mission,

2393
01:32:36,760 --> 01:32:39,880
presumably what seems like one mission, seems like pretty lengthy

2394
01:32:39,920 --> 01:32:42,239
and has like multiple different sequences, So it doesn't seem

2395
01:32:42,279 --> 01:32:44,640
as elegant as replaying a hit Man level just because

2396
01:32:44,680 --> 01:32:48,079
those are set at one location with like exfiltration infiltration,

2397
01:32:48,159 --> 01:32:50,359
but that's more of a cutscene than like actual gameplay.

2398
01:32:50,439 --> 01:32:53,840
So still that's maybe My biggest question of this, because

2399
01:32:53,840 --> 01:32:55,800
obviously that's one of the reasons why I love Hitman

2400
01:32:55,800 --> 01:32:57,239
and why these maps are my favorite of all time,

2401
01:32:57,279 --> 01:33:00,199
is because I've replayed them thirty times or more or

2402
01:33:00,239 --> 01:33:02,000
you know, especially with Freelancer mode, I've played some of

2403
01:33:02,000 --> 01:33:04,399
them like fifty times, probably just because there's so much

2404
01:33:04,399 --> 01:33:07,279
incentive and these levels are so in depth, so I'm

2405
01:33:07,319 --> 01:33:09,279
really curious to see what some of that stuff looks like.

2406
01:33:09,640 --> 01:33:11,880
Speaker 2: Yeah, I feel like that's almost which would sound like

2407
01:33:12,000 --> 01:33:14,079
counter point, but to me it's not. I think that's

2408
01:33:14,079 --> 01:33:16,439
why the world's are gonna be bigger, so you just

2409
01:33:16,479 --> 01:33:18,239
do or the levels will be a lot bigger because you

2410
01:33:18,279 --> 01:33:22,520
do a lot in that area. See almost it sounds

2411
01:33:22,520 --> 01:33:25,119
weird you won't feel the need to replay them per

2412
01:33:25,159 --> 01:33:27,319
se like one, but like I feel like the replay

2413
01:33:27,399 --> 01:33:29,079
value would almost be I just want to replay the

2414
01:33:29,079 --> 01:33:31,239
game from start to finish and experience certain things.

2415
01:33:31,279 --> 01:33:32,600
Speaker 3: Again, I don't think it's gonna be like hit Man

2416
01:33:32,600 --> 01:33:34,079
where you go in and there.

2417
01:33:34,239 --> 01:33:36,279
Speaker 2: I could, like they gave some options like you do

2418
01:33:36,319 --> 01:33:38,760
it's stealthy, you can have action, but even then they

2419
01:33:38,800 --> 01:33:41,039
say like sometimes there's gonna be times and levels where

2420
01:33:41,319 --> 01:33:43,079
no matter what you have to action right where there's

2421
01:33:43,119 --> 01:33:45,560
tons of hit Man I'd say majority of Hitman levels

2422
01:33:45,560 --> 01:33:47,880
that you could choose whatever you want to.

2423
01:33:47,840 --> 01:33:49,520
Speaker 3: Do, right like, if you want to playing and.

2424
01:33:49,439 --> 01:33:52,319
Speaker 1: It's consider optimal if you never get spotted, like that's

2425
01:33:52,560 --> 01:33:54,439
you get the highest score by not changing your suit

2426
01:33:54,479 --> 01:33:56,640
and never getting spotted in that game, right like that, Yeah,

2427
01:33:56,680 --> 01:33:58,640
it's incentivized with the gameplay where they're not gonna do

2428
01:33:58,720 --> 01:33:59,039
that here.

2429
01:33:59,239 --> 01:34:00,960
Speaker 2: So yeah, if there's a relay thing, I hope it's

2430
01:34:01,000 --> 01:34:02,760
just like a I don't know what they call not

2431
01:34:03,359 --> 01:34:04,840
you know, I wouldn't be called quick cut mot or

2432
01:34:04,880 --> 01:34:06,800
something like that where just drops your right at the

2433
01:34:06,840 --> 01:34:08,279
house and you kind of go from there. But I

2434
01:34:08,279 --> 01:34:11,560
don't think it's gonna have that same factor, which I

2435
01:34:11,560 --> 01:34:14,680
think could be a negative for some people obviously. But

2436
01:34:14,760 --> 01:34:16,520
obviously I think they're also trying to go to a

2437
01:34:16,560 --> 01:34:19,520
different demographic that's a bit larger on that scale as

2438
01:34:19,520 --> 01:34:23,199
far as just getting you know, those big moments, the

2439
01:34:23,239 --> 01:34:25,600
big the playing moment of the car moment, et cetera

2440
01:34:25,680 --> 01:34:26,960
on that because that would be I.

2441
01:34:26,920 --> 01:34:28,880
Speaker 3: Don't know if you want to repl because that stuff, there's.

2442
01:34:28,680 --> 01:34:30,960
Speaker 2: Nothing different about replaying that, right I don't think there's

2443
01:34:30,960 --> 01:34:34,600
anything different about five guys you find the helicopter. Sure

2444
01:34:34,640 --> 01:34:36,239
you might kill them a little bit differently, but it's

2445
01:34:36,239 --> 01:34:37,680
not like hit Man, where it's like, oh, I could

2446
01:34:37,680 --> 01:34:39,960
take all this guy in three different ways, what should

2447
01:34:39,960 --> 01:34:40,680
I do this time?

2448
01:34:40,840 --> 01:34:44,079
Speaker 1: So, although it's funny, I I how program my brain

2449
01:34:44,239 --> 01:34:46,920
is for Hitman, especially when I'm seeing another game Bright

2450
01:34:46,960 --> 01:34:48,840
Illo where he was walking through the building and I

2451
01:34:48,880 --> 01:34:50,760
saw chandeliers. I'm like, oh, yeah, I want to drop

2452
01:34:50,800 --> 01:34:53,479
those on people's Like I have so many of those things,

2453
01:34:53,520 --> 01:34:55,600
just like ingrain in my brain now, just looking for

2454
01:34:55,640 --> 01:34:59,000
opportunities wherever, wherever they may. But I think maybe my

2455
01:34:59,119 --> 01:35:01,560
last point here is is uh and it sounds like

2456
01:35:01,560 --> 01:35:03,119
a silly point, but I think it's worth making here. So,

2457
01:35:03,239 --> 01:35:05,199
like combat looks great, Like I think the game looks

2458
01:35:05,239 --> 01:35:07,760
really fast paced. The movement of like oh, jump, you know,

2459
01:35:07,800 --> 01:35:11,239
sliding behind like a you know, chest high wall, shooting

2460
01:35:11,279 --> 01:35:14,439
explosive barrels. There's so many fucking explosive barrels in this game.

2461
01:35:14,479 --> 01:35:17,039
It's like it's like comical how many there are?

2462
01:35:17,119 --> 01:35:18,720
Speaker 2: Oh that's what I meant by with the goal, and

2463
01:35:18,840 --> 01:35:21,720
I like old school when they panned out and like

2464
01:35:21,720 --> 01:35:23,760
like and he hits his watch and they highlight all

2465
01:35:23,800 --> 01:35:27,920
them just like five barrels massive gasoline. Yeah, which I

2466
01:35:28,000 --> 01:35:30,000
kind of want, right, Like with them doing the gadgets,

2467
01:35:30,039 --> 01:35:32,760
I'd rather than go the more like just very bond

2468
01:35:32,880 --> 01:35:35,159
fantastical because that's how the old games were, would be

2469
01:35:35,239 --> 01:35:37,640
like you'd be on a boat driving, but then for

2470
01:35:37,680 --> 01:35:39,399
some reason, on that boat beside you, there's like a

2471
01:35:39,439 --> 01:35:41,640
gasoline tank sitting on the boat that you can just

2472
01:35:41,720 --> 01:35:43,560
blow out. Right, It's like, yeah, I want that stuff,

2473
01:35:43,560 --> 01:35:45,840
Like why is there's so much of these explosives around

2474
01:35:46,399 --> 01:35:48,760
because it's a fun secret agent you know world.

2475
01:35:48,760 --> 01:35:51,119
Speaker 3: Okay, great, that works for me. Do have the whole game, so.

2476
01:35:51,600 --> 01:35:53,600
Speaker 1: Yeah, and especially because the game is so gorgeous and

2477
01:35:53,640 --> 01:35:56,520
the lighting is great, Like, the explosions look fantastic. So

2478
01:35:56,640 --> 01:35:58,840
I'm I'm very excited for that because yeah, I had

2479
01:35:58,840 --> 01:36:01,039
low expectations for what the combat would look like, just

2480
01:36:01,079 --> 01:36:04,520
because Hitman is not a great action game, right, It's

2481
01:36:04,520 --> 01:36:07,680
a great stealth game and it's a great puzzle game,

2482
01:36:07,680 --> 01:36:09,840
but it's just an okay action game. But I feel

2483
01:36:09,880 --> 01:36:11,880
like they obviously had to flip that for what it

2484
01:36:11,880 --> 01:36:13,800
means to be bonded. And I feel like they've really

2485
01:36:13,840 --> 01:36:15,600
done that here. And I like that they didn't show

2486
01:36:15,600 --> 01:36:18,039
a ton here. It seems like they showed one mission

2487
01:36:18,039 --> 01:36:19,760
and then like maybe a bit of a second moment.

2488
01:36:19,760 --> 01:36:22,119
We're getting like that kind of I don't know. It

2489
01:36:22,119 --> 01:36:24,760
almost seems like a construction area you're that could even

2490
01:36:24,760 --> 01:36:27,279
be the same level, like just underneath in like the

2491
01:36:27,279 --> 01:36:30,079
facility part of this like huge mansion. I don't really know,

2492
01:36:30,359 --> 01:36:32,640
but I like that there's still so much I saw

2493
01:36:33,199 --> 01:36:35,279
a lot of curiosity of what these different levels are

2494
01:36:35,279 --> 01:36:37,079
gonna look like, the different areas we go to. Is

2495
01:36:37,119 --> 01:36:41,159
it gonna be like a hit Man globe globe trottey adventure.

2496
01:36:41,199 --> 01:36:43,279
Are we're gonna go to Japan for a mission, We're

2497
01:36:43,279 --> 01:36:45,479
gonna go to China form mission. We're gonna stay in

2498
01:36:45,479 --> 01:36:48,560
North America. We're obviously in presumably Romania here in the

2499
01:36:48,600 --> 01:36:51,439
Carpathian Mountains. So I can't wait to see the locations

2500
01:36:51,479 --> 01:36:54,319
they picked. Maybe we'll finally get a map set in Canada.

2501
01:36:54,359 --> 01:36:55,840
You know, hit Man never did that. But give me

2502
01:36:55,840 --> 01:36:58,039
a Toronto, give me a Vancouver, you know, give me

2503
01:36:58,079 --> 01:37:00,479
one of those. But I just want to the io's

2504
01:37:00,520 --> 01:37:02,600
take on one of those things, but and even like

2505
01:37:02,680 --> 01:37:04,239
somebody can't see that stuff.

2506
01:37:04,000 --> 01:37:06,920
Speaker 2: And even sake some boss battles because like I that

2507
01:37:07,000 --> 01:37:08,720
was big in the James Bond game, so I want

2508
01:37:08,800 --> 01:37:10,520
some of that, almost like how we talk about Deus

2509
01:37:10,560 --> 01:37:12,479
shranning when they do those like face offs, like I

2510
01:37:12,520 --> 01:37:15,520
don't think everything, but they should. To me, there are

2511
01:37:15,560 --> 01:37:17,520
some staples. So when they show the drive, like, yeah,

2512
01:37:17,520 --> 01:37:20,159
that's a staple, a Bond thing. Boss battles to me

2513
01:37:20,199 --> 01:37:21,840
should be another staple as well. So I hope we

2514
01:37:21,880 --> 01:37:22,720
get a couple of those.

2515
01:37:22,760 --> 01:37:27,319
Speaker 1: So mm hmm, yeah, any anything else that we haven't mentioned.

2516
01:37:27,079 --> 01:37:31,000
Speaker 3: Yet, No, other than like some of the skins look fun.

2517
01:37:31,119 --> 01:37:35,680
Speaker 2: It's pretty ridiculous that USD three hundred dollars like Collectors. Addition,

2518
01:37:35,920 --> 01:37:38,199
I get it that you get the like Collector's Golden Gun.

2519
01:37:38,319 --> 01:37:41,399
Definitely didn't say I never fully thought about, but oh

2520
01:37:41,439 --> 01:37:41,920
that'd be nice.

2521
01:37:41,960 --> 01:37:42,600
Speaker 3: But then I moved on.

2522
01:37:42,720 --> 01:37:48,039
Speaker 2: But just some gnarly like deal Amazon deals going on.

2523
01:37:48,119 --> 01:37:50,479
But uh no, I'm very excited. I hope it didn't

2524
01:37:50,479 --> 01:37:53,960
get delayed. I'm excited. Like I've said before, Gt Lego

2525
01:37:54,039 --> 01:37:57,600
Batman that I'll pick up goes for legends. I think

2526
01:37:57,600 --> 01:37:59,800
there's another twenty twenty six game we've talked about recently,

2527
01:37:59,880 --> 01:38:03,119
like next year is already stack and this is like

2528
01:38:03,279 --> 01:38:06,840
the Q four things we know about going next year,

2529
01:38:06,880 --> 01:38:09,359
there's gonna be so much stuff that's and even then too,

2530
01:38:09,359 --> 01:38:11,159
we did talk about I should have added next time

2531
01:38:11,159 --> 01:38:14,560
I will for games called finally got more details about Replaced.

2532
01:38:14,680 --> 01:38:17,239
Speaker 3: Finally they came out of their cave and talked about

2533
01:38:17,279 --> 01:38:17,680
this game.

2534
01:38:18,159 --> 01:38:21,399
Speaker 1: No, there's not well that's all bringing up all bring.

2535
01:38:22,920 --> 01:38:24,640
Speaker 3: Perfect. I think it is just next year.

2536
01:38:24,680 --> 01:38:27,640
Speaker 2: But there for me, there's already that's like and I

2537
01:38:27,720 --> 01:38:29,640
try to, like, like I said recently, now, I've been

2538
01:38:29,640 --> 01:38:31,800
trying to limit the new games they buy because there's

2539
01:38:31,800 --> 01:38:33,560
so many games in the backlock that I'm always like

2540
01:38:33,800 --> 01:38:34,319
I want.

2541
01:38:34,119 --> 01:38:34,439
Speaker 3: To get to.

2542
01:38:34,560 --> 01:38:36,199
Speaker 2: So this year I was happy to knock off some

2543
01:38:36,279 --> 01:38:38,760
games on those lists, but next year, I'm I'm very

2544
01:38:38,880 --> 01:38:41,560
much worried. That's why now when I talk about like Ghosts,

2545
01:38:41,560 --> 01:38:43,439
but again maybe I will skip that to Legends because

2546
01:38:43,479 --> 01:38:45,840
I I would like to knock off a few more

2547
01:38:45,920 --> 01:38:47,920
like Alan Wake and other ones because next year and

2548
01:38:48,000 --> 01:38:50,359
like they're not like like even like Obaman, it's not

2549
01:38:50,399 --> 01:38:52,399
like that's a massive game, but lots of those little

2550
01:38:52,399 --> 01:38:54,520
games are big if you want one hundred.

2551
01:38:54,239 --> 01:38:56,000
Speaker 3: Percent right, and I love doing that with the girls.

2552
01:38:56,039 --> 01:38:59,920
Speaker 2: Already GT we know that that's like a two month game,

2553
01:39:00,079 --> 01:39:01,600
and then you think about, I don't know if it'll

2554
01:39:01,640 --> 01:39:04,439
be at launch, but when GT Online comes on, that's

2555
01:39:04,479 --> 01:39:07,119
like a whole nother that's another game pretty much right,

2556
01:39:07,159 --> 01:39:08,760
like for that month, like what we did with Hell

2557
01:39:08,840 --> 01:39:11,079
Divers you because we never got to be around for

2558
01:39:11,119 --> 01:39:12,960
that era. We're gonna be doing that with GTA and

2559
01:39:12,960 --> 01:39:15,760
that side quest episode. So yeah, it's gonna be fun.

2560
01:39:15,760 --> 01:39:18,600
But twenty twenty six is some big games, so I'm

2561
01:39:18,680 --> 01:39:20,920
I'm excited to kind of I think that'll be the

2562
01:39:20,960 --> 01:39:24,199
first big one and even too like I like, maybe

2563
01:39:24,239 --> 01:39:26,279
I'm wrong, but I would assume if we're getting some

2564
01:39:26,319 --> 01:39:28,920
sort of update on Wolverine in the next month and

2565
01:39:28,960 --> 01:39:31,640
a half, I would assume that's also next year as well.

2566
01:39:31,760 --> 01:39:34,359
I would put a safe bet that that's more Fall

2567
01:39:34,479 --> 01:39:36,920
next year, kind of like Spider Man. But still it's

2568
01:39:36,960 --> 01:39:40,399
another massive game. So uh, yeah, I'm excited for this

2569
01:39:40,439 --> 01:39:42,520
one and I hope it hope it delivers because I

2570
01:39:42,560 --> 01:39:44,119
am in the part where I don't think it would.

2571
01:39:44,159 --> 01:39:45,520
But if any of these big games come out and

2572
01:39:45,600 --> 01:39:48,439
have like a really bad reception that would make me go,

2573
01:39:48,520 --> 01:39:50,960
you know what, I'm gonna wait, kind of like obviously

2574
01:39:51,079 --> 01:39:52,520
it ended up being good, but kind of like that

2575
01:39:52,640 --> 01:39:55,119
launch of Cyberpunk when that happened, I was buying that,

2576
01:39:55,479 --> 01:39:57,880
but when that happened, like I'm gonna I'm gonna wait,

2577
01:39:57,880 --> 01:39:58,840
and I never got to it.

2578
01:39:58,880 --> 01:39:59,960
Speaker 3: But I just that's what I mean.

2579
01:40:00,119 --> 01:40:02,520
Speaker 2: If any of these games don't have a good coming

2580
01:40:02,520 --> 01:40:04,960
out party, I will skip them because there's just so

2581
01:40:05,039 --> 01:40:07,720
much stuff coming out. But I'm confident Bond because I

2582
01:40:07,760 --> 01:40:12,319
am confident Lego, I'm very confident GTA, I'm confident.

2583
01:40:12,319 --> 01:40:13,920
Speaker 3: I'm confident enough in Replace.

2584
01:40:14,039 --> 01:40:15,680
Speaker 2: I don't know, you never know how that could come

2585
01:40:15,720 --> 01:40:18,560
out and just be a stinker, but uh yeah, we'll see,

2586
01:40:18,600 --> 01:40:19,439
but I'm excited.

2587
01:40:19,520 --> 01:40:20,840
Speaker 3: Next year is looking good.

2588
01:40:21,199 --> 01:40:23,199
Speaker 1: Yeah, so so far. I mean, there's not a lot

2589
01:40:23,199 --> 01:40:24,840
of dates right now, but a lot of Twenty twenty

2590
01:40:24,840 --> 01:40:27,680
six is like giving a Marvel token is set, right,

2591
01:40:28,079 --> 01:40:30,279
So that's like in that same because I was for

2592
01:40:30,319 --> 01:40:33,520
some reason that was seeming like a juneish sort of

2593
01:40:33,520 --> 01:40:35,760
game for me, But that's really close to GTA. Now,

2594
01:40:35,800 --> 01:40:38,359
I guess that is somewhat separate markets, although it feels

2595
01:40:38,399 --> 01:40:41,119
like GTA just sucks up every market imaginable, like everyone

2596
01:40:41,119 --> 01:40:43,960
wants to play that. But yeah, like starting the year

2597
01:40:43,960 --> 01:40:45,840
off with the Resident Evil in February and then Double

2598
01:40:45,840 --> 01:40:48,000
O seven in March, like yeah, it's gonna be and

2599
01:40:48,000 --> 01:40:50,079
then GT and May like that's gonna be a kick,

2600
01:40:50,279 --> 01:40:52,039
like a really great first half of the year. And

2601
01:40:52,039 --> 01:40:54,760
then there's always a ton of things dropping in the fall,

2602
01:40:55,319 --> 01:40:57,520
and obviously especially probably even more as you mentioned, because

2603
01:40:57,520 --> 01:40:59,359
things want a distance from GTA. So I think next

2604
01:40:59,439 --> 01:41:02,640
year is gonna be pretty insane. I imagine switch to

2605
01:41:02,760 --> 01:41:05,640
is gonna have a couple big Nintendo like first party

2606
01:41:05,680 --> 01:41:08,560
games coming out that they haven't announced yet. So yeah,

2607
01:41:08,560 --> 01:41:11,000
I think it'll be a pretty pretty crazy year for games.

2608
01:41:11,039 --> 01:41:13,319
And this year has been pretty pretty crazy as well,

2609
01:41:13,319 --> 01:41:16,199
even though GT got delayed out of it. But yeah,

2610
01:41:16,239 --> 01:41:19,199
if you want to stay tuned with all that, of course, subscribe,

2611
01:41:20,119 --> 01:41:22,760
you know, check out all we're doing over here at Sidequest.

2612
01:41:22,800 --> 01:41:25,159
We'll be back next week for more video game goodness.

2613
01:41:25,159 --> 01:41:27,760
Thank you for joining me, Travis, Thank you for listening everyone.

2614
01:41:27,760 --> 01:41:29,640
Thank you for sending your top ten lists. Remember to

2615
01:41:29,680 --> 01:41:31,239
send in more if you want me to review them,

2616
01:41:31,560 --> 01:41:35,520
and yeah, we will see you again next time. Bye bye,

