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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here at Geek First, I'm your host,

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Still Musn't with me the super Galaxy Kirk Glen Patzer.

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Speaker 2: How are you doing tonight, my friend. I'm doing really good.

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I'm uh yeah, I'm doing really good. I'm excited to

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start my week. Today's Monday, so I'm excited to just

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start my week here the side Quest. It's always a

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nice ease into.

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Speaker 3: The week that way.

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Speaker 2: And uh yeah, I'll just mention to you offcast, we're

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entering the fall months, so I'm getting pretty excited. Japan

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is coming up really really quickly. I think it's like

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thirty eight days away. We have a little countdown going

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on on our calendar, and uh yeah, no, it's it's exciting.

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We're gonna be talking a little bit Nintendo stuff in there,

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and I'm gonna be going to Universal Studio with the

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Nintendo World. So yeah, no, I'm getting into the into

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the groove here, excited right on.

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Speaker 1: Yeah, this is gonna be a fun episode, mostly talking

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about the intended direct and then of course starting with

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the games we've been playing, which I have a fun

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one to talk about there. So yeah, pretty simple, straightforward episode,

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but a good one. Nonetheless, I feel like it's crazy.

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There was through July and August there was three Nintendo directs.

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Now we have this one here, and of course they

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are all different scales and different focuses and whatnot, but

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it's just been an overall extreme blast and I'm sure

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this is the Well. Actually this isn't even the last

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one of the year, because they announced another word Kirby

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one happening, so we're gonna get at least one more direct.

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Saw some rumors swirling that a Nintendo or Sony showcases

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happening soon, so we'll see if that happens. I don't

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think Xbox has anything else but game wards, but all

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that stuff's coming up pretty soon because we're already halfway

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through September so and October has insane amount of games

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coming out that I'm gonna be playing a lot of.

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So it's gonna be a good closing out to the

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fall here. But let's let's let's get into the games

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we've been playing. You know, just Silksong I talked about

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last week. I beat that game today, Kirkling second try

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on the on the Final Boss. Might I add so

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many other bosses destroyed me tens of times. Some of

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the final boss I was just dialed in and then

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there's like a different alternate thing you can do, and

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you have to beat it again to get to this

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other bonus game postgame area kind of thing.

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Speaker 3: First try on that time, So I don't know this.

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Speaker 1: This final boss fucking hooped them and smack it down,

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so that felt pretty good. I think I'm gonna do

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a spoiler episode about that, just the solo one, later

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this week, so stay tuned to the feeds for that, people,

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because I'm gonna sharel I don't want to bore Kirkling

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here with all these little intricate details about a game

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he hasn't played, unless he wanted to surprise me with

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the game he's been playing this week and throw it

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in the mix, but assumeing not. I'll save those thoughts

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for a few days from now. So the other main

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game I've been playing over the last few weeks here

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is Tony Hawk's pro Skter three plus four. So this is,

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of course the remake remaster that came out in July,

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but I'm finally playing it as of now. Before we

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get into that, I want to kind of you know

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circle it a little bit as we like do like

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a couple of vultures. Have you played three or four?

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Three and or four? Uh?

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Speaker 2: Yes, it was on the PlayStation monthly release a couple

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of months. This was then is this the new one?

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Or am I thinking of the other one?

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Speaker 1: So they?

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Speaker 3: Yeah, they did one plus two like a few years ago.

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Speaker 2: I think that would be the one then that I

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that I played.

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Speaker 3: On PS plus or was it a monthly game?

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Speaker 1: What's the situation there, because I guess that's still even

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though it's owned by Xbox and this one, this new

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one's on game Pass. That one point plus two is

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not on game Pass yet, which is trouble. I've been

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waiting for that. It's weird the new ones on there.

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But I didn't see it on PlayStation Plus either, So

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it must have been a monthly game or something.

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Speaker 3: That's too bad, I think, yeah, because it was.

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Speaker 1: Yeah, let me look here.

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Speaker 3: I'm pretty sure it.

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Speaker 2: Was a monthly game because I got pretty excited to

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see it on because I'm always checking those every month

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and just adding to the library there.

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Speaker 1: Yeah, man, I should have subscribed for that one month.

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Maybe it happened one before I had a PS five

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or something, because the game did come out of it.

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Speaker 2: It was a little while ago now, like I think

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it was I want to say, over twelve months, like

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like maybe over a year ago now. But I jumped

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in there and I dabbled and I put in I'm

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pretty sure it was the same one that we.

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Speaker 3: Played on the stream.

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Speaker 1: That's correct. We were okay plus So yeah, I would

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have been that one. So three and four did you

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play either of those back in the days?

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Speaker 3: I maybe, but like really not familiar. Yeah, it was

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your big Thug guys. I know that absolutely. Like pro

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Skater two.

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Speaker 2: I remember playing that at like my cousin's house or something,

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but it wasn't until the Thug era that I actually

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got my hands onto one.

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Speaker 1: M hm.

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Speaker 3: Yeah.

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Speaker 1: For me, I had two pro Skater two on the

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N sixty four and it was the reason it's memorable

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to me is because it was one of the few

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yellow carts that and Donkey Kong sixty four were the

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yellow carts. And then I had like the gold Majora's

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Mask one. But man, I did not get into that

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game at all, Like I think it was too hard

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for me. That was like before Thug where there was

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like you know, the time limit on each level, like

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the two minute time limit kind of thing, and like

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I was even just today, I was looking up, like,

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what are the maps in two again? And I literally

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only recognized the first one, So I don't know if

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I ever even made it past the first level of

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that game, which is crazy because back then it was

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four era, I owned like eight games, you know, so

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I was playing them like by the end of that

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console's lifespan for me, so I was playing all my

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games a lot, but that one just didn't click for

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me at the time. And then in the GameCube era

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with Thug and then even American Wasteline is when I

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played a lot of as well. Not as many times

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as Thug, but yeah, that's kind of where I fell

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in love with the series. And I had another one

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on game Boy Advance, which sucked. I hate those like

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portable ones were not very good in my opinion. And

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then I remember, specifically because I didn't get a Wee

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at launch. I was trying to but it was like

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sold out everywhere, and I don't know what the pre

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order situation was like, but I remember a few months

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down the line finally getting a Wei. I think the

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two games I had Day one. Of course, we sports

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also Excite Truck and Tony Hawk's Downhill Jam. I think

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that was out like around that time. That's because it

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seems to I have a distinct memory of that being

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one of like the early games I had on the

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WI and loved that back in the day. But man,

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that's all one that like has completely fled my mind.

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I like looking up the maps for that one. I'm like,

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I don't really remember any of these except for like

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maybe one or two. I remember a couple of the characters,

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but yeah, it's like really fled my mind. And Thug

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is the one that I just always revisit. And I

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think it's because like not just you, but like all

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my other friends or my cousin, Like that was everyone's

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favorite growing up, you know, so it's like you just

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played at friend's house. You'd be talking about at the time,

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getting nostalgic about it. And it is one that I've

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revisited more than even like American Waste One, which I

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don't know why, because I feel like those games are

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probably very similar, But for some reason, Thug was the

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one that always spoke to me. And so yeah, this

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is my first time playing really any of these maps.

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And I've seen a few streams, like one of my

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favorite streamers last year was doing Tony October where he's

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playing through every single Tony Hawk game. Like each stream

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he was just kind of blasting through one of them.

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And so I've seen these maps, and like other videos

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and whatnot, I've seen a lot of these maps in passing,

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so it's interesting to see them get the glow up.

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And I don't know, of course, not all the intimate

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details until now that I've been playing through three plus four,

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But yeah, this is pretty similar to that one plus

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two remake from what I understand, where it's just taking

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the games, kind of giving them a new code of paint,

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taking out a lot of these you know, a lot

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of those the game. Those games back in the day

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had like weird references or strange things in them, and

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I feel like they've kind of send it off the

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edges a bit and it makes it a little bit

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less edgy and a little bit less cringely at the

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same time too, which is maybe to the detriment or

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maybe to the benefit of the game, depending on how

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a nostalgic Q are for some of that stuff. And

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of course for three plus four. I'm not particularly nostalgic

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for those details in this one, but there's some interesting

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changes that I'm excited to kind of talk about here.

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But I also the thing is, like I feel like,

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with Thug being my my Tony Howkins and I've played

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the most, the thing that I miss the most from

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that is just being able to get off your board

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for me as such a boon in terms of like

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positioning yourself correctly, you know, because that game obviously had

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that it had different kind of platforming things wor you

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could like climb walls and things, and so obviously rather

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than putting ramps everywhere, sometimes you could just shortcut by

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like just running up straight up a wall.

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Speaker 3: That kind of stuff.

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Speaker 1: And then the other thing from Skate that I really like,

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I think is maybe been in some Tony Hawk games,

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has been able to like set a waypoint down wherever

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you are, so like right before a certain trick area,

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set down that way point in that way you don't like, Okay,

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go all the way back up this thing again, just

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like try again, which another thing too, Matt. I don't

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know how often you played Tony Hawk in these days.

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I you know, obviously we did on the stream, and

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it's like, I think for all of us that had

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been a while, it's like, holy hell, these games are hard.

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Speaker 3: Yeah, so you can.

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Speaker 1: Get you can get away with it, but to like

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get a sick combo or you have your balance in there,

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and obviously having a mastery of the maps helps a

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lot too. But man, I set this game, which is

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fun to kind of build up again. I'm curious how

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I if Thug would probably feel about the same, Like

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there's so much muscle memory there and I'm just I

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just don't have it anymore.

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Speaker 3: But it's just so fun getting back in here because

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it's been a long time.

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Speaker 1: Since I really indulged deeply into Tony Hawky Mother than

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that little bit we played on that stream. That one thing, right, Yeah, No,

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I did a quick google also, it was August twenty

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twenty two was the monthly PlayStation for so I was

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definitely not playing much PlayStation in that era. That makes sense,

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I told you.

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Speaker 2: Which is way longer ago than I thought, So that

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would have been like, well, I guess we play on stream,

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but yeah, just does not feel that long ago.

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Speaker 3: Yeah, it's funny.

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Speaker 2: I feel like part of me in like my skillful

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era of playing these ton of Hawk games, Like I

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don't even think I was that good, honestly, Like I

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was just button smashed.

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Speaker 1: I wonder how good I actually was on my GameCube

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memory card if there is remnants of like oh here

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was my high scores, like oh, five hundred thousand, Maybe

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I actually was pretty good.

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Speaker 3: I can't do that anymore exactly.

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Speaker 2: And like that was also when like me and my

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cousin were always on those like cheat websites, like any

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any game that you could activate cheats. We were probably

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doing it on back then Infinite Balance, Yeah, just getting

240
00:09:34,600 --> 00:09:36,759
insane combos because you would never wipe out. You just

241
00:09:36,799 --> 00:09:38,440
you just like manual out of a trick and then

242
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get onto something else. So and I feel like even

243
00:09:41,159 --> 00:09:44,519
when we played it on the stream, that was a Okay,

244
00:09:44,519 --> 00:09:46,120
it's been a while, so I play these games, but

245
00:09:46,159 --> 00:09:48,919
also be just like eye opening how difficult those those

246
00:09:48,960 --> 00:09:51,639
games really are, because it's different than just oh yeah,

247
00:09:51,639 --> 00:09:54,200
I'm gonna do an all onto a grind, but like no,

248
00:09:54,360 --> 00:09:56,360
you gotta do like a kick flip three sixty into

249
00:09:56,399 --> 00:09:59,120
a into a grind, into a manual grind up the

250
00:09:59,559 --> 00:10:02,600
telephone wire, you know, the classic Tony Hawk things.

251
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Speaker 1: But yeah, yeah, and so one of the things, so

252
00:10:06,759 --> 00:10:08,960
obviously I like I said, I haven't played these maps

253
00:10:09,000 --> 00:10:10,440
back in the day, But one of the interesting things

254
00:10:10,480 --> 00:10:12,919
I think they've done here from what I understand, is

255
00:10:12,919 --> 00:10:14,919
like they kind of took these maps and like these games,

256
00:10:14,919 --> 00:10:16,759
you know, three and four came out what fifteen twenty

257
00:10:16,840 --> 00:10:19,480
years ago something like that originally, and what they've done

258
00:10:19,519 --> 00:10:23,360
for these maps is like take those maps and emulated them.

259
00:10:23,399 --> 00:10:25,919
Here is if fifteen to twenty years have like passed

260
00:10:26,360 --> 00:10:29,559
for those actual maps. So for something like Airport, which

261
00:10:29,600 --> 00:10:31,600
is just an airport, like I don't know, different art

262
00:10:31,639 --> 00:10:33,639
on the wall, different posters, whatever, but like it's still

263
00:10:33,639 --> 00:10:35,799
pretty much looks the same and has the same machine

264
00:10:35,840 --> 00:10:37,960
to it. But one of the maps from four that

265
00:10:37,960 --> 00:10:39,679
I always remember being an iconic one, even though I

266
00:10:39,720 --> 00:10:42,120
haven't played it is the zoo, where there's like animals

267
00:10:42,159 --> 00:10:44,120
doing all sorts of crazy stuff and all sorts of

268
00:10:44,200 --> 00:10:47,159
the different objective you can do, like you know, free

269
00:10:47,200 --> 00:10:49,440
animals and they go running around you all this crazy stuff.

270
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But in this game, it's like a closed down, decrepit zoo,

271
00:10:53,159 --> 00:10:55,600
and so it's just like a freaking wasteland and it's

272
00:10:55,679 --> 00:10:58,240
dark and there's no animals, and it's like, I feel

273
00:10:58,279 --> 00:11:01,000
like that's a dumb idea because Zoo is like a fun, weird,

274
00:11:01,639 --> 00:11:03,679
goofy concept. They feel like one and two were maybe

275
00:11:03,679 --> 00:11:06,000
even more grounded, and then like with three and four

276
00:11:06,039 --> 00:11:07,759
they got quite a bit more goofy, and then with

277
00:11:07,879 --> 00:11:10,480
Underground they're like, Okay, we're telling an actual like story here,

278
00:11:10,519 --> 00:11:12,080
so we're gonna ground it again. And but I feel

279
00:11:12,120 --> 00:11:14,000
like three and four maybe a bit of a time

280
00:11:14,000 --> 00:11:15,960
where they got a bit zanier or some of the maps,

281
00:11:16,279 --> 00:11:17,879
but then like you take Zoo and you take all

282
00:11:17,919 --> 00:11:21,120
the animals out, and it loses like all of its personality.

283
00:11:21,159 --> 00:11:22,919
And I remember watching streams of that level and being

284
00:11:22,919 --> 00:11:24,600
like this is such a weird level. I can't wait

285
00:11:24,600 --> 00:11:26,759
to play it someday, and like finally get the chance

286
00:11:26,759 --> 00:11:28,720
to play it, and it's like this map kind of sucks.

287
00:11:28,720 --> 00:11:30,679
And honestly, it's not really well designed either, Like it

288
00:11:30,679 --> 00:11:32,879
doesn't have great flow to it, a lot of like

289
00:11:32,919 --> 00:11:33,559
there's not a lot.

290
00:11:33,440 --> 00:11:34,559
Speaker 3: Of great connection points.

291
00:11:34,600 --> 00:11:37,080
Speaker 1: It's some of the rails are just like randomly cut

292
00:11:37,080 --> 00:11:38,559
off in the middle, and it's like what that should

293
00:11:38,600 --> 00:11:40,639
be like one long rail, so weird things like that

294
00:11:40,639 --> 00:11:42,559
are happening, and like the theming is kind of boring

295
00:11:42,600 --> 00:11:44,759
because they took out the character of it, so I

296
00:11:44,799 --> 00:11:46,840
don't know how, Like I can't obviously make that comparison

297
00:11:46,879 --> 00:11:48,360
for all of them, but Zoo is the one, especially

298
00:11:48,360 --> 00:11:50,480
because it's like the final level of the Game of

299
00:11:50,559 --> 00:11:53,559
four specifically, they're like, man, they really dropped the ball here.

300
00:11:53,600 --> 00:11:55,200
Speaker 3: I don't know what they were what.

301
00:11:55,159 --> 00:11:57,039
Speaker 1: They were thinking with this one, But for other levels,

302
00:11:57,039 --> 00:11:59,480
that is really fun to see, like you know what

303
00:11:59,559 --> 00:12:01,480
this place look like then and what what it kind

304
00:12:01,480 --> 00:12:03,200
of looks like now, And it almost gives like a

305
00:12:03,240 --> 00:12:05,480
post apocalyptic vibe to a lot of the levels. It

306
00:12:05,480 --> 00:12:08,679
feels like like these could be locations in the Last

307
00:12:08,720 --> 00:12:10,759
of Us or something like sections of those kind of

308
00:12:10,799 --> 00:12:14,039
games or things are very overgrown, there's graffiti everywhere, things

309
00:12:14,039 --> 00:12:17,440
are broken down, So I don't know, it's a weird vibe.

310
00:12:17,440 --> 00:12:20,080
I got to say, it's definitely not as bright and colorful.

311
00:12:20,080 --> 00:12:22,519
And even looking back at some footage from these maps

312
00:12:22,559 --> 00:12:24,080
back in the day, a lot of them were like

313
00:12:24,080 --> 00:12:25,919
almost every levels like set during the daytime, and in

314
00:12:25,960 --> 00:12:27,720
this like I think half of them they set in

315
00:12:27,759 --> 00:12:30,240
the night, so it even just changes the vibe. It's

316
00:12:30,440 --> 00:12:33,759
a lot darker, Like London was like bright and colorful,

317
00:12:33,879 --> 00:12:35,600
but now it's like dark and rainy, which is, you know,

318
00:12:35,639 --> 00:12:38,840
a fitting and setting for what London is. But yeah,

319
00:12:38,879 --> 00:12:41,759
it's interesting to see kind of the creative choices they

320
00:12:42,759 --> 00:12:44,879
took here instead of just like okay, let's just throw

321
00:12:44,919 --> 00:12:47,440
a code pain on here, but like, let's re envision

322
00:12:47,519 --> 00:12:49,039
this a little bit, but just keep you know, the

323
00:12:49,120 --> 00:12:51,440
kind of props in the same location. So kind of

324
00:12:51,480 --> 00:12:53,320
interesting to kind of go through it that way and

325
00:12:54,039 --> 00:12:55,559
see all the changes that were made. It makes me

326
00:12:55,600 --> 00:12:57,120
curious for one and two if they did a lot

327
00:12:57,159 --> 00:12:59,720
of those things too, because I don't remember those discussions happening.

328
00:12:59,759 --> 00:13:02,399
I think the other big change from what I understand

329
00:13:02,399 --> 00:13:05,600
four was a more open game actually was it almost

330
00:13:05,759 --> 00:13:09,279
was like that stepping stone that bridge from the from

331
00:13:09,360 --> 00:13:12,279
Tonoks one two three over to underground, where like it

332
00:13:12,320 --> 00:13:13,879
was more open and there was objectives and you had

333
00:13:13,879 --> 00:13:15,600
to go around the map and like talk to people,

334
00:13:15,799 --> 00:13:17,039
and I don't know if it had the time like

335
00:13:17,080 --> 00:13:19,200
the two minute timer, but they've stripped all that the

336
00:13:19,240 --> 00:13:20,720
way here and they've just put it into like the

337
00:13:20,720 --> 00:13:23,360
two minute time or format all the objectives are built

338
00:13:23,399 --> 00:13:25,120
in there, which I know is like a controversial thing.

339
00:13:25,159 --> 00:13:26,519
A lot of people were kind of pissed about that

340
00:13:26,759 --> 00:13:28,399
because that was kind of like the character of the game,

341
00:13:28,440 --> 00:13:30,039
and they kind of took it out, which I guess

342
00:13:30,080 --> 00:13:31,639
they did it to make it feel more cohesive, so

343
00:13:31,639 --> 00:13:33,799
you wouldn't have like one game with the classic two

344
00:13:33,799 --> 00:13:36,440
minute time or all these objectives and one game where

345
00:13:36,440 --> 00:13:37,360
it's like a more.

346
00:13:37,200 --> 00:13:38,440
Speaker 3: Open format, I suppose.

347
00:13:38,759 --> 00:13:40,480
Speaker 1: So obviously I'm not too bummed, ause I don't really

348
00:13:40,480 --> 00:13:42,919
know what I'm missing out on, and I think I

349
00:13:42,960 --> 00:13:44,799
think it's like, as someone who's played so much Thug

350
00:13:44,840 --> 00:13:47,759
in American Wasteland, like as my two I played the most,

351
00:13:48,039 --> 00:13:50,679
the two minute timer thing and these challenges is a

352
00:13:50,720 --> 00:13:52,960
really fun, like different thing too. It makes it feel

353
00:13:53,000 --> 00:13:56,200
much more arcadie, which is kind of the original intention

354
00:13:56,320 --> 00:13:58,279
of it. But you know, as you go through, there's

355
00:13:58,279 --> 00:14:00,000
like ten objectives, like three or four of them margins

356
00:14:00,080 --> 00:14:01,639
like high score things, and all of them are like,

357
00:14:02,360 --> 00:14:04,840
you know, do a wall, plant off this kind of

358
00:14:04,840 --> 00:14:07,480
thing and knock this particular thing over, get the letters, skate,

359
00:14:07,879 --> 00:14:09,279
collect the secret tape, all these.

360
00:14:09,240 --> 00:14:11,480
Speaker 3: Kinds of different things. But one of the really fun things.

361
00:14:11,559 --> 00:14:13,360
Speaker 1: Once you beat a level, do all of it, you

362
00:14:13,360 --> 00:14:15,159
can do the speed run of it, and so you

363
00:14:15,159 --> 00:14:17,320
can try and get all those objectives in like a

364
00:14:17,320 --> 00:14:19,919
short amount of time. So and then like there's a challenge.

365
00:14:19,960 --> 00:14:22,000
Usually for most of them, that's like around four minutes.

366
00:14:22,200 --> 00:14:24,559
So to get all these objectives within four minutes has

367
00:14:24,559 --> 00:14:26,279
been a really fun challenge. I've only done on a

368
00:14:26,320 --> 00:14:28,720
couple levels because I'm still so bad at this game,

369
00:14:29,440 --> 00:14:31,519
but man planning out like Okay, what does the exact

370
00:14:31,559 --> 00:14:32,759
droud I need to take to get all the skate

371
00:14:32,840 --> 00:14:35,159
letters as quick as possible, and then also along the

372
00:14:35,159 --> 00:14:37,320
way stop and like, okay, knock these things off my

373
00:14:37,360 --> 00:14:39,399
bucket list, and then also make sure I end up

374
00:14:39,480 --> 00:14:40,840
kind of in like a nice pool area so I

375
00:14:40,879 --> 00:14:43,200
can just like crush it with some score to close

376
00:14:43,200 --> 00:14:46,679
it out there. Super duper fun and I'm really really

377
00:14:46,720 --> 00:14:48,240
locked in for some of that, other than the fact

378
00:14:48,279 --> 00:14:50,120
that some of these layer levels I can't even get

379
00:14:50,159 --> 00:14:52,759
the high score even though like take away the speed

380
00:14:52,799 --> 00:14:54,600
run time or I can't even do it at all,

381
00:14:54,639 --> 00:14:57,039
Like I'm just not good enough at the game for

382
00:14:57,080 --> 00:14:59,759
that kind of thing yet. So it's yeah, it's fun

383
00:15:00,080 --> 00:15:02,519
feeling like a first time playing Tony Hawk again just

384
00:15:02,519 --> 00:15:04,399
in terms of my skill level. But man, this makes

385
00:15:04,440 --> 00:15:06,120
me under round right into one plus two and just

386
00:15:06,120 --> 00:15:08,080
like plug through that now that I'm on a bit

387
00:15:08,120 --> 00:15:10,320
of a streak and I'm building up that muscle memory again.

388
00:15:10,360 --> 00:15:13,120
But yeah, I'm really it's funny too, like I'm playing

389
00:15:13,120 --> 00:15:16,159
this now like last week that skate early Access release,

390
00:15:16,240 --> 00:15:18,039
so like I have both these series back in the

391
00:15:18,080 --> 00:15:22,080
same year. Is interesting, and I don't know, I'm hopeful

392
00:15:22,159 --> 00:15:23,840
for what we get kind of in the future here

393
00:15:23,879 --> 00:15:26,279
with more skateboarding games and what then you're next with

394
00:15:26,320 --> 00:15:27,840
the Tony Hawk, because like, I don't know, do you

395
00:15:27,879 --> 00:15:31,600
think they would do Underground Underground two remake remastered? Do

396
00:15:31,600 --> 00:15:33,159
you think it's time? Like okay, maybe they're set up

397
00:15:33,200 --> 00:15:34,960
to make their own game now because one thing I

398
00:15:34,960 --> 00:15:36,919
haven't mentioned as there's three new levels in this game

399
00:15:36,919 --> 00:15:39,759
that I've never appeared in any game before Movie Studio,

400
00:15:39,799 --> 00:15:41,360
which is kind of what it sounds like. It's super

401
00:15:41,360 --> 00:15:43,600
fun water Park, which is like a just once again

402
00:15:43,679 --> 00:15:47,399
decrepit like worn down water park, and then Pinball, which

403
00:15:47,440 --> 00:15:49,519
is like a crazy one where you're like a little

404
00:15:49,519 --> 00:15:51,240
guy in a pinball machine and you look up and

405
00:15:51,279 --> 00:15:53,519
there's a gigantic Tony Hawk like playing.

406
00:15:53,240 --> 00:15:53,759
Speaker 3: The pin Bull.

407
00:15:54,159 --> 00:15:56,679
Speaker 1: That's funny and all through these levels are amazing, like

408
00:15:56,679 --> 00:15:58,200
some of the best in the game overall, And so

409
00:15:58,240 --> 00:16:00,639
it's like, Damn, I won this team to make new

410
00:16:00,679 --> 00:16:03,000
maps and do it their own game because their level

411
00:16:03,000 --> 00:16:06,120
design is peak, like especially water Park and Pindlic. These

412
00:16:06,120 --> 00:16:08,879
are really great maps, even I think top some of

413
00:16:09,000 --> 00:16:11,279
like some of the ones in Thugg, which I'm deeply

414
00:16:11,279 --> 00:16:14,159
nostalgic for. That just shows how good they are. So

415
00:16:14,240 --> 00:16:16,120
I hope, I hope they get the chance, But yeah,

416
00:16:16,120 --> 00:16:18,360
what would you like to see next from them?

417
00:16:18,799 --> 00:16:21,679
Speaker 2: Yeah? I mean, like when I dabbled on one and two,

418
00:16:22,519 --> 00:16:23,960
it was fun to kind of get into those old

419
00:16:24,039 --> 00:16:26,919
maps that I remember playing and enjoying. But it just

420
00:16:26,960 --> 00:16:29,000
doesn't really seem like the type of game like I'm

421
00:16:29,039 --> 00:16:31,200
really seeking out these days. Like I think part of

422
00:16:31,200 --> 00:16:35,000
me is like wanting to just wait for that skate game,

423
00:16:35,159 --> 00:16:38,320
you know, just just different gameplay mechanics. But man, i'd

424
00:16:38,360 --> 00:16:40,799
be lying if I wouldn't be a pretty easy sell.

425
00:16:40,840 --> 00:16:42,840
I think if they did a remake of Thug like

426
00:16:43,240 --> 00:16:46,159
I always enjoyed, Like there's many aspects to thug that

427
00:16:46,200 --> 00:16:47,960
I enjoyed over the pro skaters, but just like the

428
00:16:48,000 --> 00:16:50,120
story is just so fun to kind of go through

429
00:16:50,200 --> 00:16:50,480
if you.

430
00:16:50,519 --> 00:16:52,639
Speaker 3: Just started this little local skater.

431
00:16:52,360 --> 00:16:54,240
Speaker 2: And then you go to like the big contests, and

432
00:16:54,279 --> 00:16:56,320
those were always just so fun, and I'm sure those

433
00:16:56,360 --> 00:16:58,440
like cut scenes and the story is so aged.

434
00:16:58,480 --> 00:17:00,440
Speaker 3: So I'm curious if they would just if they do

435
00:17:00,519 --> 00:17:03,399
go that route, they just completely re like.

436
00:17:03,480 --> 00:17:05,440
Speaker 2: Just do what was already done, or if they try

437
00:17:05,480 --> 00:17:08,119
and I don't know, redo some things, because it sounds

438
00:17:08,160 --> 00:17:10,720
like they've already it's just kind of the maps, but

439
00:17:10,759 --> 00:17:13,440
they are changing some things from the original. And does

440
00:17:13,480 --> 00:17:16,279
three and four have the original tracks? I heard they

441
00:17:16,359 --> 00:17:19,720
changed that or something like the music is I think it's.

442
00:17:19,599 --> 00:17:22,839
Speaker 1: Almost all new, or at least like they could only

443
00:17:22,880 --> 00:17:25,039
they were only able to get some of the original ones,

444
00:17:25,119 --> 00:17:25,799
or maybe the price for.

445
00:17:25,799 --> 00:17:27,359
Speaker 3: Some of those has gone up. I'm not exactly sure

446
00:17:27,680 --> 00:17:28,480
they have changed it.

447
00:17:29,240 --> 00:17:31,119
Speaker 1: I mean, this is a big podcast game for me,

448
00:17:31,200 --> 00:17:33,839
so like I I feel like I'm listen to any

449
00:17:33,920 --> 00:17:37,079
music anyway, but I wouldn't and since I haven't played.

450
00:17:36,880 --> 00:17:38,519
Speaker 3: The originals, I wouldn't really catch the difference.

451
00:17:38,559 --> 00:17:40,559
Speaker 1: But it's you know, as far as background noise going

452
00:17:40,640 --> 00:17:44,000
like it feels very Tony Hawk to me. But yeah,

453
00:17:44,079 --> 00:17:46,519
like I'm not really paying too much attention to that

454
00:17:46,519 --> 00:17:48,440
that detail, but I can definitely see That's another reason

455
00:17:48,480 --> 00:17:50,359
why some people are kind of pissed about this, because

456
00:17:50,400 --> 00:17:53,319
it's like not like that that music is so important

457
00:17:54,160 --> 00:17:56,000
for the vibe of this game, right, and so for

458
00:17:56,039 --> 00:17:57,599
a lot of people who are specially nostalgic for the

459
00:17:57,640 --> 00:17:59,880
tracks that were in these games to not have that anymore,

460
00:18:00,079 --> 00:18:02,920
I can see why that's a bummer. But also you

461
00:18:03,000 --> 00:18:05,440
all got a phone a Spotify on it that has

462
00:18:05,480 --> 00:18:09,880
these songs on it playlist, and then you know it's

463
00:18:09,920 --> 00:18:12,000
not the best solution obviously, but like you.

464
00:18:11,920 --> 00:18:12,440
Speaker 3: Can do it.

465
00:18:13,160 --> 00:18:13,319
Speaker 1: Man.

466
00:18:13,599 --> 00:18:15,279
Speaker 2: You just reminded me as I work today and I

467
00:18:15,319 --> 00:18:17,000
can't I can't remember what song it was, but I

468
00:18:17,039 --> 00:18:18,920
heard the song and I'm like, man, this is from

469
00:18:18,960 --> 00:18:23,000
cool borders, like specifically like the PlayStation one, like Snowboarding game.

470
00:18:23,279 --> 00:18:25,559
Hadn't heard it since then, but man, just just hearing

471
00:18:25,559 --> 00:18:28,079
those certain music and like even pro Skater one or two,

472
00:18:28,200 --> 00:18:31,400
like just the tracks that would I remember playing Tony

473
00:18:31,400 --> 00:18:33,680
Hawks Underground and stuff like that, because there's just always

474
00:18:33,720 --> 00:18:35,960
music blasting, you know, when you're doing those those uh

475
00:18:36,559 --> 00:18:38,519
those runs when you're trying to get the two minute

476
00:18:38,519 --> 00:18:40,839
time or whatnot. But yeah, I getting back to the

477
00:18:40,920 --> 00:18:43,400
question at hand, I think it would be Tony Knock

478
00:18:43,519 --> 00:18:46,079
Underground would be a really good sell for me, especially

479
00:18:46,079 --> 00:18:47,079
if it is one and two.

480
00:18:47,640 --> 00:18:48,960
Speaker 3: Uh they do three.

481
00:18:49,200 --> 00:18:51,839
Speaker 2: They didn't do three, did they? Tony Hawks Underground three.

482
00:18:51,839 --> 00:18:53,559
That's when they went into like American Wasteland.

483
00:18:53,960 --> 00:18:56,720
Speaker 1: Yeah, exactly America was I think there was eight was

484
00:18:56,720 --> 00:18:58,680
like another one might have been a Wasteland too. No,

485
00:18:58,799 --> 00:19:01,279
there wasn't a Wasteline too. Yeah, project they I think

486
00:19:01,519 --> 00:19:03,839
at somewhere that they did a pro Skater five which

487
00:19:03,839 --> 00:19:07,799
like everyone hated apparently it was very good. Yeah, Project eight.

488
00:19:07,880 --> 00:19:09,759
There was like Shred, which is the one where they

489
00:19:09,759 --> 00:19:12,079
had the peripheral with like the little skateboard on your

490
00:19:12,279 --> 00:19:16,400
Oh yeah one that was we and then there was

491
00:19:16,440 --> 00:19:18,480
like there was also like Tony Hawk Motion I think,

492
00:19:18,519 --> 00:19:20,200
which I I forget if it was a phone game

493
00:19:20,279 --> 00:19:23,079
or a wei game with a waggle or whatever. But yeah,

494
00:19:23,119 --> 00:19:26,039
they've definitely they lifinitely lost lost their.

495
00:19:25,960 --> 00:19:28,119
Speaker 3: Way after I haven't because you have you you haven't

496
00:19:28,119 --> 00:19:30,559
played Thug two or or have you played Thug too. No,

497
00:19:30,599 --> 00:19:32,759
I played Thug two. Okay, Okay, I like that one

498
00:19:32,759 --> 00:19:36,559
a lot. Wasn't that one like very Jackass inspired?

499
00:19:36,599 --> 00:19:39,559
Speaker 1: Like, wasn't it like all the Jackass characters because Babar

500
00:19:39,759 --> 00:19:40,880
was huge in that era, and so.

501
00:19:40,880 --> 00:19:43,200
Speaker 3: I for sure the story and made it the opening.

502
00:19:43,319 --> 00:19:45,440
Speaker 2: It seems like a like a like a scene out

503
00:19:45,440 --> 00:19:48,000
of Jackass, like like kidnapped people and they like make

504
00:19:48,039 --> 00:19:50,160
this guy pe like it's just very sure.

505
00:19:50,559 --> 00:19:53,920
Speaker 1: Very stupid. Yeah, yeah, which, you know, I almost nostalgic

506
00:19:53,960 --> 00:19:57,279
for Jackass. That was a big This arrow was very iconic.

507
00:19:57,359 --> 00:20:00,000
So it's it's crazy to me that I never played Thug.

508
00:20:00,279 --> 00:20:04,400
It feels like the easiest rental of all time, or

509
00:20:04,440 --> 00:20:06,359
like someone in my life would have owned it. But yeah,

510
00:20:06,400 --> 00:20:09,319
I just never never happened across my doorstep. But I

511
00:20:09,319 --> 00:20:11,640
guess I just skipped it and went right to American

512
00:20:11,680 --> 00:20:15,759
Waistline for whatever reason. But yeah, I just feel like

513
00:20:15,759 --> 00:20:20,440
those games are probably individually bigger than pro Skater one

514
00:20:20,480 --> 00:20:22,160
through four, and so I wonder if they would do

515
00:20:22,200 --> 00:20:25,240
the combo pack, and especially since they're more story based,

516
00:20:25,279 --> 00:20:28,880
I don't know if the remaster bundle makes as much

517
00:20:28,880 --> 00:20:30,799
sense for them because it's not like it's one cohesive story,

518
00:20:30,799 --> 00:20:34,359
whereas these games don't really have a story one through four, right, Yeah,

519
00:20:34,559 --> 00:20:37,160
they have like individual little moments in the levels, but

520
00:20:37,200 --> 00:20:38,319
not like an overarching thing.

521
00:20:39,440 --> 00:20:40,640
Speaker 3: So yeah, I wonder how they would do that.

522
00:20:40,640 --> 00:20:42,319
Speaker 1: I feel like they could get away with just selling

523
00:20:42,640 --> 00:20:45,920
a Thug one remake at this scale with like the

524
00:20:45,920 --> 00:20:47,960
full price and maybe add a couple of new maps

525
00:20:47,960 --> 00:20:50,960
in there or something like that, or remake some of

526
00:20:51,000 --> 00:20:53,079
them or something like. I wouldn't want them to change

527
00:20:53,079 --> 00:20:55,359
too much, but some levels, like you know, like Hotter

528
00:20:55,480 --> 00:20:57,759
than Hell, the Kiss level where Kiss are on stage,

529
00:20:57,799 --> 00:21:02,000
like cool idea, but like not really that interesting. It's

530
00:21:02,000 --> 00:21:04,519
pretty empty, like boring when you actually play it. So

531
00:21:05,000 --> 00:21:07,880
I don't know even just like adding a couple bells

532
00:21:07,920 --> 00:21:10,000
and whistles on there. And I think even in that

533
00:21:10,079 --> 00:21:12,920
original Thug they had like some remakes of games the

534
00:21:13,039 --> 00:21:14,359
one through four, So I don't know if they would

535
00:21:14,400 --> 00:21:15,920
do that for a remake now because they just did

536
00:21:15,960 --> 00:21:18,279
remakes of like these other games, right, so it might

537
00:21:18,319 --> 00:21:20,119
make sense to add a couple of fresh new maps

538
00:21:20,119 --> 00:21:22,400
in there, which would be cool or something else. But

539
00:21:22,519 --> 00:21:24,839
I think they would maybe go that ud instead of

540
00:21:24,880 --> 00:21:27,039
bundling Thug one plus two. But I would want them

541
00:21:27,079 --> 00:21:28,279
to do that because I, like I said, I haven't

542
00:21:28,319 --> 00:21:29,680
played too so that would be a good chance for

543
00:21:29,720 --> 00:21:32,319
MENA finally knock that game off the backlog.

544
00:21:32,880 --> 00:21:35,880
Speaker 2: Do they do they have like the same skaters like

545
00:21:35,960 --> 00:21:38,680
the people that you'd be playing in the game, or

546
00:21:38,720 --> 00:21:40,720
did they because I thought for one and two they like.

547
00:21:40,680 --> 00:21:43,200
Speaker 3: Brought in like more modern people.

548
00:21:43,279 --> 00:21:46,160
Speaker 1: Yeah, there's a lot of new people in here, and

549
00:21:46,240 --> 00:21:49,119
I know that they at least removed a couple people

550
00:21:49,319 --> 00:21:51,839
from the OG one or if not more than that.

551
00:21:52,400 --> 00:21:54,519
I think it's like the biggest roster Tony Hawk game

552
00:21:54,519 --> 00:21:57,160
has ever had. But you know, that's adding a lot

553
00:21:57,200 --> 00:21:59,240
of new people that didn't exist back then or were

554
00:21:59,279 --> 00:22:02,119
babies back then, whatever. But yeah, also remove some some

555
00:22:02,319 --> 00:22:04,799
that are some favorites. And then there's on the X

556
00:22:05,000 --> 00:22:06,599
I don't know if it's on the PlayStation version as well,

557
00:22:06,640 --> 00:22:10,400
but they have Doomslayer and like one of the beasts

558
00:22:10,440 --> 00:22:14,279
from Doom in here as playable characters. There's also I

559
00:22:14,279 --> 00:22:17,680
think it's Michael Angelo like the TM and t like

560
00:22:17,759 --> 00:22:21,559
the Turtle, but only one of them, like not all four,

561
00:22:21,599 --> 00:22:23,720
which is super weird. There is like a in the

562
00:22:23,759 --> 00:22:25,759
movie studio level there. At one point there's like a

563
00:22:26,240 --> 00:22:29,559
sewer grain drain whatever the heck. That's like bouncing up

564
00:22:29,599 --> 00:22:31,319
and down and you can like acid drop into it.

565
00:22:31,359 --> 00:22:33,359
And then you drop into like a little TMNT section

566
00:22:33,400 --> 00:22:35,480
which is like five seconds long.

567
00:22:35,519 --> 00:22:37,559
Speaker 3: It's not much, but it's just like a sewer area.

568
00:22:37,759 --> 00:22:38,880
And then there's also.

569
00:22:38,720 --> 00:22:43,960
Speaker 1: A bikini bottom SpongeBob area, and skater island. You fly

570
00:22:44,039 --> 00:22:46,559
off the front of a pirate ship and go underwater,

571
00:22:46,960 --> 00:22:49,000
but like SpongeBob is not a playable character or anything

572
00:22:49,000 --> 00:22:51,000
like that. And then I don't know if you gonna

573
00:22:51,119 --> 00:22:52,920
walk him. But one of the characters in four that

574
00:22:52,920 --> 00:22:54,960
I didn't know is in here is Jack Blacks, like

575
00:22:55,000 --> 00:22:58,000
a voice actor. He plays like a cop essentially in

576
00:22:58,039 --> 00:23:00,599
this who like can teleport around. It's like crazy, And

577
00:23:00,640 --> 00:23:02,039
he's in here too. I don't know if he recorded

578
00:23:02,079 --> 00:23:03,640
new lines or if they just used the same ones,

579
00:23:03,680 --> 00:23:05,839
but he's still in there. I hope you can unlock him,

580
00:23:05,880 --> 00:23:07,359
and he has a couple of quips if you pick

581
00:23:07,440 --> 00:23:09,440
him and like do cool tricks and stuff, because I

582
00:23:09,480 --> 00:23:12,000
would like to do that. But yeah, I think they

583
00:23:12,079 --> 00:23:15,240
definitely called some people to make room for some new ones,

584
00:23:15,640 --> 00:23:18,759
although I've been using a custom skater for almost all

585
00:23:18,839 --> 00:23:21,079
this so far, but there's a bunch of challenges for

586
00:23:21,119 --> 00:23:23,200
like every individual character, so a lot of cool stuff

587
00:23:23,200 --> 00:23:25,240
in there. Now, that's the thing I'm also nostalgic for,

588
00:23:25,359 --> 00:23:26,400
just like when you re you boot up one of

589
00:23:26,400 --> 00:23:28,839
these games and they just have like live action, like

590
00:23:28,880 --> 00:23:32,000
actual footage of these skaters doing cool tricks. Because I

591
00:23:32,039 --> 00:23:34,200
feel like in the age of YouTube, I should have

592
00:23:34,279 --> 00:23:37,039
some like skateboarding YouTubers that I just follow and watch

593
00:23:37,079 --> 00:23:39,720
some cool new stuff. But I just I feel like

594
00:23:39,799 --> 00:23:43,440
it's been so long since I've consumed skateboarding content, so

595
00:23:43,519 --> 00:23:45,240
I don't know, it's been It's been fun, but yeah,

596
00:23:45,279 --> 00:23:46,119
what is the Barracks?

597
00:23:46,119 --> 00:23:46,759
Speaker 3: I haven't heard of that?

598
00:23:46,960 --> 00:23:49,880
Speaker 2: Oh man, that was like high school. I think it

599
00:23:49,920 --> 00:23:51,920
was high school. It was when I first like got

600
00:23:51,960 --> 00:23:55,039
experience experience with it. It was like a skate park

601
00:23:55,039 --> 00:23:59,720
that a couple pro skaters owned. Okay, oh my gosh,

602
00:23:59,799 --> 00:24:03,920
I don't even remember like their names. Now I'm I'm

603
00:24:03,960 --> 00:24:05,960
aging myself because I feel like I just followed all

604
00:24:06,039 --> 00:24:09,920
these all these famous skate pard Yeah. Absolutely, but they

605
00:24:09,960 --> 00:24:12,480
had yeah, they had their own YouTube channel. They also

606
00:24:12,480 --> 00:24:14,559
had like a shop and then they would do like

607
00:24:15,160 --> 00:24:19,079
basically like a massive skate tournament with like just a

608
00:24:19,119 --> 00:24:21,519
plethora of like professionals, so it would just be like

609
00:24:21,599 --> 00:24:24,359
YouTube series doing stuff like that, or maybe like like

610
00:24:24,400 --> 00:24:26,559
a famous person coming to the you know, like their

611
00:24:26,599 --> 00:24:28,680
little skate park, and then it's just like just a

612
00:24:28,720 --> 00:24:31,200
YouTube channel. So I would follow that and then tie

613
00:24:31,200 --> 00:24:33,599
that in with I think it was called skate League

614
00:24:33,799 --> 00:24:37,160
or or something like that. It was basically like the

615
00:24:37,200 --> 00:24:41,119
World Cup of like skateboarding. Yeah, it's been a while

616
00:24:41,279 --> 00:24:42,880
I watch these, so maybe you know I'm getting some

617
00:24:42,960 --> 00:24:45,119
names wrong here, but definitely an era.

618
00:24:46,039 --> 00:24:48,440
Speaker 1: Interesting you mentioned that because like, since you know, this

619
00:24:48,519 --> 00:24:51,200
game originally release and now like skateboarding is in the

620
00:24:51,240 --> 00:24:52,880
Olympics now, and I think some of the characters in

621
00:24:52,920 --> 00:24:55,920
here are like Olympians for skateboarding, which is cool to

622
00:24:55,960 --> 00:24:58,640
have that kind of crossover because that, yeah, just didn't

623
00:24:58,680 --> 00:25:00,720
exist back in the dank skateboarding add like two or

624
00:25:00,720 --> 00:25:02,319
three Olympics ago or something like that, so it's still

625
00:25:02,319 --> 00:25:04,720
pretty fresh in the mix. Of course, they've always had

626
00:25:04,720 --> 00:25:06,519
like X Games or whatever, like all these other things,

627
00:25:06,599 --> 00:25:08,680
but the Olympics is something a bit different. So I

628
00:25:08,680 --> 00:25:10,079
think that's pretty cool that they can get some of

629
00:25:10,119 --> 00:25:12,279
those people in there, and I think from what I understand,

630
00:25:12,319 --> 00:25:14,519
like the Japanese skateboarding scene is like blown up over

631
00:25:14,519 --> 00:25:15,200
the last few years.

632
00:25:15,200 --> 00:25:15,880
Speaker 3: It's like huge now.

633
00:25:15,960 --> 00:25:18,680
Speaker 1: So they have a few Japanese characters in here too,

634
00:25:18,680 --> 00:25:21,480
which is which is really awesome. So yeah, there's some

635
00:25:21,480 --> 00:25:23,680
some nice details in the mix there.

636
00:25:25,480 --> 00:25:28,759
Speaker 3: Eric Costin, that was Eric. I don't know if he

637
00:25:28,920 --> 00:25:29,960
is in Steve bar.

638
00:25:31,200 --> 00:25:32,920
Speaker 1: Okay, Okay, Yeah, I'd have to go look at the

639
00:25:33,279 --> 00:25:36,279
roster because it's pretty big. Yeah. Some the other level

640
00:25:36,400 --> 00:25:39,000
highlights for me, of course, Canada a classic if you

641
00:25:39,039 --> 00:25:41,599
played have you played the Canada level in any future game,

642
00:25:41,599 --> 00:25:44,559
because a lot of the games have like old I

643
00:25:44,559 --> 00:25:46,480
think Canada has come back.

644
00:25:46,359 --> 00:25:48,359
Speaker 3: A couple of Thughead Vancouver, but like.

645
00:25:50,720 --> 00:25:54,240
Speaker 1: So just that. Yeah, so this one's like very because

646
00:25:54,319 --> 00:25:56,640
Vancouver isn't like a snowy location. But of course every

647
00:25:56,839 --> 00:25:58,440
Canada level and any video game has to be like

648
00:25:58,480 --> 00:26:00,720
just covered in snow, so this one is more generics

649
00:26:00,920 --> 00:26:02,640
snow in that way. Like one of the objectives is

650
00:26:02,680 --> 00:26:05,240
like a guy got his stung, his his tongue stuck

651
00:26:05,279 --> 00:26:06,839
on a pole, so you have to knock him off

652
00:26:07,200 --> 00:26:08,880
or there's like a bully who's under a big tree

653
00:26:08,880 --> 00:26:10,680
covered in snow, so you have to like smack the

654
00:26:10,720 --> 00:26:12,759
tree and drop the snow on this bully and all

655
00:26:12,799 --> 00:26:14,720
this crazy stuff. And there's kind of like a skate

656
00:26:14,759 --> 00:26:16,880
park area and then like just like a.

657
00:26:16,799 --> 00:26:19,640
Speaker 3: Wild area with a forest, couple of trees, a bunch

658
00:26:19,640 --> 00:26:21,720
of wild things like that. So that one's a classic.

659
00:26:21,799 --> 00:26:24,720
Speaker 1: Of course, As I mentioned Skater Island, it's a small level,

660
00:26:24,720 --> 00:26:27,000
but I think it has a really cool design. Los Angeles,

661
00:26:27,000 --> 00:26:28,680
I think is the one that's been remade a bunch

662
00:26:28,720 --> 00:26:31,839
of times in other games. Alcatraz is a really fun setting.

663
00:26:32,759 --> 00:26:35,480
It has like a very big vertical sequence to it,

664
00:26:35,759 --> 00:26:37,839
so you can just get some crazy airs flying off

665
00:26:37,880 --> 00:26:42,160
like the top of it. So that one's really good. Yeah,

666
00:26:42,200 --> 00:26:44,440
I mentioned Movie Studio. Water Park, San Francisco is like

667
00:26:44,480 --> 00:26:47,000
the tutorial level but also has a bunch of objectives

668
00:26:47,000 --> 00:26:48,880
because it's a faint it's a full main level later on,

669
00:26:49,319 --> 00:26:50,640
and I love the design of it. I thought it

670
00:26:50,680 --> 00:26:53,759
was super good. So yeah, I like, yeah, this game

671
00:26:53,799 --> 00:26:55,440
is really really great, really funny get back in the

672
00:26:55,480 --> 00:26:58,200
Tony Hawk vibe and yeah, like I said, I might

673
00:26:58,279 --> 00:27:00,680
just because I saw it's like on sale right now

674
00:27:00,680 --> 00:27:02,839
in PlayStation. I might just buy one plus two and

675
00:27:02,880 --> 00:27:06,160
get right into it because I kind of want to. Yeah,

676
00:27:06,200 --> 00:27:09,000
I just want to keep this train going here, So yeah,

677
00:27:09,000 --> 00:27:11,000
I might might pick that up because, love me, some

678
00:27:11,039 --> 00:27:12,440
Tony Hawks want to get back in there.

679
00:27:13,440 --> 00:27:14,680
Speaker 3: Hell yeah, m hmm.

680
00:27:15,880 --> 00:27:18,160
Speaker 1: I think that is about all I wanted to talk

681
00:27:18,160 --> 00:27:19,119
about with that game.

682
00:27:19,920 --> 00:27:24,440
Speaker 3: Uh, Kirklam, what have you been playing? Uh? Yeah?

683
00:27:24,559 --> 00:27:28,519
Speaker 2: I boot it up randomly because I was watched, Oh Shane,

684
00:27:28,599 --> 00:27:32,720
I watched Uncharted okay a little while ago. Didn't get

685
00:27:32,720 --> 00:27:34,480
through the whole the whole movie I was. I was

686
00:27:34,519 --> 00:27:37,319
pretty uninterested and fall asleep, but I was like, man,

687
00:27:37,880 --> 00:27:40,759
I gotta play some more Naughty Dog adventures. And of

688
00:27:40,799 --> 00:27:43,119
course I had the Drake Nathan Drake collection on my

689
00:27:43,119 --> 00:27:47,440
PlayStation so installed that I've in the past played through

690
00:27:47,519 --> 00:27:50,200
Uncharted two, which was probably like my favorite game at

691
00:27:50,240 --> 00:27:53,160
that time. I was just randomly going through my PlayStation

692
00:27:53,240 --> 00:27:56,279
trophies and I was like ninety eight percent of the

693
00:27:56,319 --> 00:27:57,920
way for the platinum. I don't know why I didn't

694
00:27:57,920 --> 00:27:59,759
get the platinum. The only thing I'd never got on

695
00:27:59,799 --> 00:28:02,920
the three version is I need to get like five

696
00:28:03,000 --> 00:28:04,920
hundred kills with like a mini gun. So in that game,

697
00:28:04,960 --> 00:28:06,519
if you like beat the game, you could like go

698
00:28:06,599 --> 00:28:08,559
back and it's almost like an arcade mode. You can

699
00:28:08,640 --> 00:28:10,559
just like get guns at like any period, Like you

700
00:28:10,559 --> 00:28:12,799
could do missions with like a mini gun that you

701
00:28:12,839 --> 00:28:14,799
normally would only have a pistol on stuff like that.

702
00:28:16,039 --> 00:28:18,640
But like I had beaten the game on crushing difficulty,

703
00:28:18,720 --> 00:28:20,519
which was like I think was like the second or

704
00:28:20,559 --> 00:28:24,839
third hardest difficulty or no, like like three levels passed hard,

705
00:28:24,960 --> 00:28:27,720
Like it was so much harder to actually beat the game,

706
00:28:27,960 --> 00:28:30,359
and I just never got the platinum that was back

707
00:28:30,400 --> 00:28:32,400
in that era when I would like go for platinums,

708
00:28:32,880 --> 00:28:34,039
and I just never got it.

709
00:28:34,079 --> 00:28:36,119
Speaker 3: So that's a big disappointment for to tell you how

710
00:28:36,119 --> 00:28:37,799
many kills you have with the minigun out of five

711
00:28:37,880 --> 00:28:39,160
hundred it would have in game.

712
00:28:39,559 --> 00:28:41,759
Speaker 2: But I don't even have my PlayStation three anymore, and

713
00:28:41,799 --> 00:28:44,799
I doubt I could throw that in MPs five, I

714
00:28:44,880 --> 00:28:48,319
lent to my cousin and he got his vehicle totaled

715
00:28:48,319 --> 00:28:50,119
and the PlayStation was in the vehicle and it did

716
00:28:50,119 --> 00:28:51,559
not survive the adventure.

717
00:28:51,720 --> 00:28:54,720
Speaker 3: But luckily I love my cousin least what he told.

718
00:28:54,839 --> 00:29:01,359
Speaker 2: Okay, yeah, but no, I Nathan Drake collection, and I've

719
00:29:01,400 --> 00:29:03,119
I'd only ever played the second one before, so I

720
00:29:03,160 --> 00:29:05,680
started with the first, and man.

721
00:29:05,480 --> 00:29:06,960
Speaker 3: I've been having lots of fun with it.

722
00:29:07,000 --> 00:29:09,559
Speaker 2: I think the movement is a lot more arcadie than

723
00:29:09,599 --> 00:29:13,240
I kind of remember it being, and like the shooting

724
00:29:13,599 --> 00:29:16,240
is is whatever, Like I don't know, it's it's not

725
00:29:16,279 --> 00:29:19,279
like a very gameplay heavy game, but like just a

726
00:29:19,440 --> 00:29:23,200
very like easy not drain a lot of brain power.

727
00:29:23,279 --> 00:29:25,240
I was pairing this game with elden Ring when I

728
00:29:25,240 --> 00:29:27,359
was when I was grinding hard on elden Ring, so

729
00:29:27,559 --> 00:29:29,359
I need a little break, you know, a nice simple

730
00:29:29,400 --> 00:29:30,440
game to just plug in there.

731
00:29:30,480 --> 00:29:32,319
Speaker 3: And I don't know, I'm really vibeing it.

732
00:29:32,359 --> 00:29:35,680
Speaker 2: I love the like the charisma that Nathan Drake has

733
00:29:36,440 --> 00:29:39,119
some of like just the cutscenes are like just dated

734
00:29:39,200 --> 00:29:41,319
and like just kind of cringing in some aspects. I'm

735
00:29:41,359 --> 00:29:43,319
curious if I make it through the first one and

736
00:29:43,359 --> 00:29:46,079
continue on, like I would redo two, even though I've

737
00:29:46,079 --> 00:29:48,079
beaten that game many times in the past, just to

738
00:29:48,119 --> 00:29:49,839
kind of continue on in the adventure, because I think

739
00:29:49,839 --> 00:29:52,839
I also have four on the PlayStation catalog or it's

740
00:29:52,920 --> 00:29:57,319
just on the like the their game pass on the

741
00:29:57,319 --> 00:30:00,920
PlayStation extras, so I I would love to just get

742
00:30:00,960 --> 00:30:04,880
through them because they are very well known, well regarded games,

743
00:30:04,880 --> 00:30:07,480
and I love the second one, and it just scratches

744
00:30:07,559 --> 00:30:09,799
that like Indiana Jones itch. I know there is an

745
00:30:09,799 --> 00:30:13,799
Indiana Jones game out there, but just just PlayStation yeah exactly.

746
00:30:13,799 --> 00:30:15,200
Speaker 3: I don't know. I've been really vibing with it.

747
00:30:15,200 --> 00:30:17,799
Speaker 2: I think I'm like, I don't know mission like three

748
00:30:17,920 --> 00:30:20,359
or four. I've only played a couple hours into it,

749
00:30:20,400 --> 00:30:23,279
but no, it's it's lots of fun. And for the

750
00:30:23,319 --> 00:30:26,480
first game having come out, like I think it was

751
00:30:26,720 --> 00:30:30,519
kind of early PlayStation three era, like and it is

752
00:30:30,559 --> 00:30:34,359
like remastered or whatever, like re re upped on the graphics,

753
00:30:34,400 --> 00:30:36,799
but like just the base substance of what the game

754
00:30:36,960 --> 00:30:39,720
is like yeah, head of the game, like PlayStation like

755
00:30:39,759 --> 00:30:42,279
back then, just just thinking about what this game was.

756
00:30:42,319 --> 00:30:45,359
I remember like the super cheesy PlayStation commercials too, where

757
00:30:45,720 --> 00:30:47,880
there's like a guy and a girl like playing and

758
00:30:47,920 --> 00:30:49,440
like the guy's playing the game and the girl like

759
00:30:49,559 --> 00:30:51,359
thinks it's like a movie or something, and it's like

760
00:30:51,599 --> 00:30:53,400
and then it would go to the PlayStation like simple

761
00:30:53,440 --> 00:30:57,440
and then it would show like Uncharted on PlayStation three,

762
00:30:57,559 --> 00:30:59,160
and it's like I'm like playing this, I'm like, I

763
00:30:59,160 --> 00:31:01,440
don't know who would think this is a you know,

764
00:31:02,359 --> 00:31:05,440
a movie, but that was just the media, the marketing

765
00:31:05,480 --> 00:31:07,839
back out of the day. But yeah, no, I've been

766
00:31:07,839 --> 00:31:11,200
pushing through Uncharted and then, as I also mentioned, I've

767
00:31:11,200 --> 00:31:16,319
been pushing through elden Ring also, Dylan Muss, I am

768
00:31:16,759 --> 00:31:18,599
pretty damn far into the game.

769
00:31:19,039 --> 00:31:20,119
Speaker 3: I am.

770
00:31:20,400 --> 00:31:25,359
Speaker 2: I think I'm approaching millennia, like at the Hallid treekay so,

771
00:31:26,519 --> 00:31:30,480
And then yeah, no, I fucking love this game so much.

772
00:31:30,559 --> 00:31:33,720
I'm I've taken a little break now just because I

773
00:31:34,400 --> 00:31:36,240
don't even know why. We are just busy weekend and

774
00:31:36,319 --> 00:31:38,559
haven't really played on the PlayStation for a little bit here.

775
00:31:38,559 --> 00:31:41,279
But yeah, I am very very close to the end.

776
00:31:41,480 --> 00:31:44,680
And something that's really been motivating on Plane right now

777
00:31:44,839 --> 00:31:48,599
is I got so obsessed with the lore of elden Ring.

778
00:31:48,720 --> 00:31:52,799
I was going down many YouTube rabbit holes. There's some

779
00:31:52,880 --> 00:31:56,319
fantastic YouTubers out there that like dive deep on just

780
00:31:56,480 --> 00:31:59,880
the just the blank nature of what the lore of

781
00:32:00,279 --> 00:32:02,119
Ring is and like how like unclear a lot of

782
00:32:02,160 --> 00:32:05,200
it is, and like it in like going through like

783
00:32:05,240 --> 00:32:08,039
the Eldin lore like subreddits and stuff like that, Like

784
00:32:08,039 --> 00:32:10,079
it's just It's crazy how much is just like up

785
00:32:10,119 --> 00:32:12,720
for interpretation and like it's set up to be that way,

786
00:32:12,759 --> 00:32:15,359
but just hearing other people's theories is just so fascinating

787
00:32:15,359 --> 00:32:17,920
to me. And uh, yeah, I was just going down

788
00:32:18,000 --> 00:32:20,119
rabbit holes on that and then just pairing it with

789
00:32:20,160 --> 00:32:23,960
playing like I was listening like YouTube lore or sorry,

790
00:32:23,960 --> 00:32:26,079
elder ring lore videos while I was playing the game,

791
00:32:26,119 --> 00:32:28,480
because I was just like getting so engulfed on I

792
00:32:28,480 --> 00:32:30,559
don't even know, like just talking about like the Omen

793
00:32:30,680 --> 00:32:33,440
and like what even the omen are, and just just

794
00:32:33,480 --> 00:32:36,279
different aspects of America and and just the importance of

795
00:32:36,279 --> 00:32:38,480
America and Radagon. Like, I just was going down so

796
00:32:38,599 --> 00:32:41,119
many rabbit holes and has me getting really excited for

797
00:32:41,160 --> 00:32:44,119
when we eventually get that movie. And yeah, just just

798
00:32:44,119 --> 00:32:45,079
just a round out the game.

799
00:32:46,119 --> 00:32:49,079
Speaker 3: You gonna be much with Dark Souls, like the lower

800
00:32:49,160 --> 00:32:51,599
videos for Dark Souls say that one more time? Sorry

801
00:32:51,960 --> 00:32:52,640
is there how much have.

802
00:32:52,559 --> 00:32:54,359
Speaker 1: You dug into like lower videos for dark Souls? Have

803
00:32:54,440 --> 00:32:55,920
you done that too or is it more just elder

804
00:32:55,960 --> 00:32:56,559
ring as you've.

805
00:32:56,480 --> 00:32:59,960
Speaker 2: Been Yes, definitely, Like I think when I get in

806
00:33:00,160 --> 00:33:02,519
do a game, I just kind of absorb as much

807
00:33:02,519 --> 00:33:04,359
as I can around it, So I definitely went that

808
00:33:04,440 --> 00:33:07,720
route for Dark Souls. Also, I have a pretty good

809
00:33:07,759 --> 00:33:11,400
understanding of like the story of Dark Souls, even though

810
00:33:11,400 --> 00:33:13,279
I haven't wrote credits on it, Like I kind of yeah,

811
00:33:13,319 --> 00:33:14,200
I kind of get the gist.

812
00:33:14,480 --> 00:33:14,839
Speaker 3: That's good.

813
00:33:14,880 --> 00:33:17,640
Speaker 1: I'm wondering how different that feels, because obviously I've played

814
00:33:17,640 --> 00:33:19,440
both these games, but like, I don't really know what

815
00:33:19,480 --> 00:33:22,240
that was going on. I'm the lord, Like, how much

816
00:33:22,400 --> 00:33:24,440
how different does it feel considering you got like the

817
00:33:24,480 --> 00:33:27,559
Georgia R. Or Martin effect with elden Ring lore or

818
00:33:27,680 --> 00:33:30,720
is it all just feel like from software stew where

819
00:33:30,720 --> 00:33:32,880
they kind of just don't really answer a lot of things,

820
00:33:32,880 --> 00:33:34,799
A lot of things are weird, and they have strange

821
00:33:34,920 --> 00:33:37,039
language and and all that sort of stuff.

822
00:33:37,559 --> 00:33:40,279
Speaker 2: That's a great question because I had been thinking about that.

823
00:33:40,359 --> 00:33:41,960
I feel like, just while I'm playing the game of

824
00:33:42,000 --> 00:33:44,079
Ellen Ring, I kind of forget how much like George R.

825
00:33:44,200 --> 00:33:47,160
Martin kind of helped craft this just entire universe, Like

826
00:33:47,160 --> 00:33:49,519
it's it really is just a universe, as opposed to

827
00:33:49,599 --> 00:33:52,400
like this boss is related to this boss. It's like no,

828
00:33:52,480 --> 00:33:55,279
the actual like fabrication of the world, like they they

829
00:33:55,319 --> 00:33:58,319
set up a universe here, which is pretty fascinating. With

830
00:33:58,480 --> 00:34:03,000
Dark Souls, it's very simplified in comparison to that, and

831
00:34:02,720 --> 00:34:06,319
and it's not so much like galactic scale, like like

832
00:34:06,359 --> 00:34:09,000
what elder Ring kind of goes with. And I also

833
00:34:09,000 --> 00:34:12,440
feel like just the complexity of like people actually being

834
00:34:12,480 --> 00:34:16,199
related to people and like who feuded with Hugh, like

835
00:34:16,239 --> 00:34:19,639
who like like just the whole trifecta of like Meerica

836
00:34:19,800 --> 00:34:23,800
Ratigon and like ray Lu Ranala from ray Lukaria, Like

837
00:34:23,800 --> 00:34:25,559
I don't I don't remember if you exactly know what

838
00:34:25,679 --> 00:34:29,840
happened there, but like just like yeah, like just the

839
00:34:29,880 --> 00:34:32,400
marriages and then like the dismantling of the marriages and

840
00:34:32,440 --> 00:34:35,360
then just just the whole thing with the demigods and

841
00:34:35,360 --> 00:34:39,480
like Marka's children and like that is so far from

842
00:34:39,519 --> 00:34:41,920
what Dark Souls one is, at least I even't played

843
00:34:41,960 --> 00:34:44,960
Dorzels two or three. I imagine that the stories get

844
00:34:45,719 --> 00:34:48,559
maybe a little bit more like concrete, but I'm sure

845
00:34:48,559 --> 00:34:50,960
there's still so much just off for interpretation when it

846
00:34:51,000 --> 00:34:53,880
when it comes to that stuff. But I like, I

847
00:34:53,920 --> 00:34:55,960
don't know, I don't want to take away too much

848
00:34:55,960 --> 00:34:58,760
credit for what Dark Souls one has as its story.

849
00:34:58,840 --> 00:35:00,639
Also of just like the history we have the ancient

850
00:35:00,679 --> 00:35:05,320
dragons and just the whole birthing of the uh what's

851
00:35:05,360 --> 00:35:07,519
it called, like the internal cinder or whatever it is

852
00:35:07,559 --> 00:35:12,360
whatever Gwynn kind of harnesses. So but I prefer elden

853
00:35:12,440 --> 00:35:15,760
Ring just because it is just such a vast game.

854
00:35:16,280 --> 00:35:18,440
I think on it, like after I roll credits and

855
00:35:18,519 --> 00:35:21,000
like like just kind of play through Shato of the

856
00:35:21,079 --> 00:35:21,360
Ar Tree.

857
00:35:21,360 --> 00:35:23,480
Speaker 3: Also, I'm excited to get into that DLC. Have you

858
00:35:23,480 --> 00:35:27,119
played the DLC? You have, right, yep, okay, nice, I've

859
00:35:27,119 --> 00:35:31,639
heard it's extremely hard. So I'm I'm.

860
00:35:31,519 --> 00:35:35,159
Speaker 1: Looking at the bosses complete bullshit, but it's so Millennia.

861
00:35:35,239 --> 00:35:38,039
Speaker 3: Those two bosses. Oh man, Yeah, I'm so scared.

862
00:35:38,440 --> 00:35:40,599
Speaker 2: I'm so scared, and like I gained confidence in this game,

863
00:35:40,639 --> 00:35:42,559
and then I get like one not even like main

864
00:35:42,639 --> 00:35:45,280
boss but just like a subside thing that just focks

865
00:35:45,280 --> 00:35:47,519
me up so hard. I'm like, Okay, I don't even know,

866
00:35:47,599 --> 00:35:51,039
like maybe it's just my my my affinity type or whatever,

867
00:35:51,119 --> 00:35:53,440
the damage, like they're just immune to what I'm dishing out.

868
00:35:53,440 --> 00:35:56,199
But that game is so humbling in the greatest ways.

869
00:35:56,239 --> 00:35:58,880
And yeah, the more it's like once I beat it

870
00:35:58,920 --> 00:36:01,159
and get through shut of the Ar Tree, eventually, I'm

871
00:36:01,199 --> 00:36:04,119
sure I'll you know, in ten years when we do

872
00:36:04,159 --> 00:36:06,400
our ten Top ten video games, I think it will

873
00:36:06,440 --> 00:36:08,559
be on there, just because just because I'm so obsessed

874
00:36:08,599 --> 00:36:10,760
with it now, like it's just getting so ingrained and

875
00:36:11,400 --> 00:36:13,280
just how I don't know, there's a lot more into

876
00:36:13,320 --> 00:36:16,280
the surface, and I'm just yeah, I'm just getting so

877
00:36:16,360 --> 00:36:19,599
obsessed with it, so really really vibing with the Elder

878
00:36:19,639 --> 00:36:22,400
Ring there. I'll update you if I get through Millennium

879
00:36:22,639 --> 00:36:26,239
or if she crushes me. I haven't interacted with her yet,

880
00:36:27,039 --> 00:36:28,800
even though I know a lot more about her kind

881
00:36:28,840 --> 00:36:32,559
of backstory with the rot and Michela and just all

882
00:36:32,639 --> 00:36:33,039
that stuff.

883
00:36:33,119 --> 00:36:37,599
Speaker 1: It's so fast, which areas and like the overworld you

884
00:36:38,639 --> 00:36:41,000
have been through then to get to Millenia, because I forget, yeah,

885
00:36:41,039 --> 00:36:43,360
I enter that area with the truths and shit.

886
00:36:43,880 --> 00:36:47,440
Speaker 2: Yeah, So I and I pulled up like a like

887
00:36:47,480 --> 00:36:51,519
a because I finish Laneedel and then I went to

888
00:36:51,599 --> 00:36:55,000
Volcano Matter, which I pulled up on on Reddit or

889
00:36:55,039 --> 00:36:56,960
like the the wiki of what.

890
00:36:59,199 --> 00:36:59,840
Speaker 3: The Elder Ring.

891
00:37:00,400 --> 00:37:03,039
Speaker 2: It kind of has like a suggested progression route, and

892
00:37:03,119 --> 00:37:07,480
I kind of went backwards like like like I ideally

893
00:37:07,559 --> 00:37:10,400
you're supposed to go like the opening areas, maybe the

894
00:37:10,400 --> 00:37:13,960
Weeping Peninsula, and then like up to ray Lucaria. I

895
00:37:14,119 --> 00:37:16,880
was like klid Ray Lucaria, and then I kind of

896
00:37:16,920 --> 00:37:19,400
like scratched the surface of Landell and then backtracked like

897
00:37:19,440 --> 00:37:21,400
I was all over the place on my actual play through,

898
00:37:21,440 --> 00:37:25,360
like I completely finished Landell, went into the sewers and everything,

899
00:37:25,920 --> 00:37:28,320
and then went up to the Volcano Matterer, So I

900
00:37:28,360 --> 00:37:30,239
was like over leveled when I got to that spot,

901
00:37:30,440 --> 00:37:33,079
just kind of fucked up everyone fucked up right card,

902
00:37:33,079 --> 00:37:34,280
which was really satisfying.

903
00:37:36,280 --> 00:37:37,639
Speaker 3: And then after that I went.

904
00:37:37,440 --> 00:37:41,480
Speaker 2: To Yeah, it's such a beautiful boss fight. In my gosh,

905
00:37:41,519 --> 00:37:45,000
this game is just there's so many areas I get character.

906
00:37:45,119 --> 00:37:49,119
Oh yeah, it's so terrifying and just gross and creepy.

907
00:37:49,119 --> 00:37:52,840
I love it so much. But yeah, so then after

908
00:37:52,880 --> 00:37:54,719
that I went into like the four second Lands, which

909
00:37:54,800 --> 00:37:57,119
leads you to the mountaintop of the Giants and.

910
00:37:58,760 --> 00:38:01,519
Speaker 3: What's it called Castle Soul I think, I think is

911
00:38:01,559 --> 00:38:02,159
what it is.

912
00:38:02,280 --> 00:38:07,320
Speaker 2: And then from there, yeah, got down to Nichola's Tree

913
00:38:07,360 --> 00:38:09,960
or the Halock True whatever it's called, and then kind

914
00:38:09,960 --> 00:38:12,760
of going through that route but uh, yeah, like there's

915
00:38:12,800 --> 00:38:14,960
so many different biomes that I get to where I'm like, man,

916
00:38:15,039 --> 00:38:17,440
like this can't be topped. This is just so gorgeous

917
00:38:17,440 --> 00:38:19,880
here the first time I entered Landell and just like

918
00:38:19,920 --> 00:38:21,800
the scale of what the city was, it's just kind

919
00:38:21,800 --> 00:38:24,280
of yeah, just just just left me with my job.

920
00:38:24,440 --> 00:38:28,480
Just this giant like stone dragon, just like in like

921
00:38:28,679 --> 00:38:29,320
in the city.

922
00:38:29,400 --> 00:38:31,280
Speaker 3: It's it just it's just.

923
00:38:31,440 --> 00:38:33,480
Speaker 2: Yeah, it blows my mind what they're able to achieve

924
00:38:33,519 --> 00:38:35,679
this game, which is like old now, you know, like

925
00:38:35,960 --> 00:38:37,840
I'm late to the party. It's just crazy how nice

926
00:38:37,840 --> 00:38:40,440
this game is. And yeah, I am excited to get

927
00:38:40,480 --> 00:38:42,400
in the Shadow of the Archery because I've kind of

928
00:38:42,400 --> 00:38:44,559
been avoiding a lot of that lore aspect of my

929
00:38:44,559 --> 00:38:46,920
my videos, like I don't want to read too much

930
00:38:46,960 --> 00:38:51,599
on like things I haven't crossed. And fortunately, like the YouTube,

931
00:38:52,280 --> 00:38:54,360
I should pull up his name to shout it out there,

932
00:38:54,960 --> 00:38:57,239
but he doesn't really spoil too much, like it just

933
00:38:57,280 --> 00:38:59,639
kind of focuses on the part that he's talking about,

934
00:39:00,039 --> 00:39:01,840
which has been which has been nice.

935
00:39:01,880 --> 00:39:06,039
Speaker 3: And yeah, no, highly recommend the ring. It's amazing. I

936
00:39:06,079 --> 00:39:07,199
held off for so long.

937
00:39:07,039 --> 00:39:08,880
Speaker 2: And then to try and then I get defeated, I

938
00:39:08,880 --> 00:39:10,400
take a hiatus, and I get back in there and

939
00:39:10,400 --> 00:39:12,199
I get obsessed and I take a hiatus, but no,

940
00:39:12,320 --> 00:39:16,760
it's it's amazing And this is definitely like, well, it's

941
00:39:16,840 --> 00:39:18,559
by far the furthest I've ever been in the game.

942
00:39:18,679 --> 00:39:21,679
And yeah, kind of vibeing with it. I can't remember

943
00:39:21,679 --> 00:39:23,920
what was your play style when you when you went,

944
00:39:24,000 --> 00:39:25,440
You're like a big strength, right.

945
00:39:25,519 --> 00:39:28,800
Speaker 1: Big, Yes, the bigger the acts the better, nice and

946
00:39:29,960 --> 00:39:35,239
big jumping attacks. Yeah, massive amounts of damage, which is

947
00:39:35,239 --> 00:39:38,480
not what I've done previously. But I think Eldering just

948
00:39:38,480 --> 00:39:42,079
had so many great weapons, like the physical design of

949
00:39:42,119 --> 00:39:45,000
so many of them, Like I used it's not Morgot.

950
00:39:45,039 --> 00:39:47,920
What's the guy like through that big first castle that

951
00:39:47,960 --> 00:39:48,960
you beat Margaret?

952
00:39:51,679 --> 00:39:56,519
Speaker 3: God got God God? Yeah, sorry God, Rick, I got

953
00:39:56,559 --> 00:39:59,119
Rick the grafted. There you go. There's so many names

954
00:39:59,119 --> 00:40:02,599
that are so his acts I used for a long time. Okay,

955
00:40:02,719 --> 00:40:04,159
nice something.

956
00:40:03,840 --> 00:40:06,559
Speaker 1: Else kind of like same style and I always kind

957
00:40:06,599 --> 00:40:08,320
of use those types. And yeah, I really I really

958
00:40:08,360 --> 00:40:09,079
liked that style.

959
00:40:09,519 --> 00:40:09,679
Speaker 3: Yeah.

960
00:40:09,719 --> 00:40:11,840
Speaker 2: I didn't even know that you could like get weapons

961
00:40:11,880 --> 00:40:14,039
from those guys for like so long, like if you

962
00:40:14,079 --> 00:40:17,320
go back and like do the remembrance, yeah, yeah, yeah,

963
00:40:17,360 --> 00:40:21,079
one hundred percent. Yeah, No, I I started with I

964
00:40:21,079 --> 00:40:22,920
don't even know what I started with and then eventually

965
00:40:23,280 --> 00:40:25,679
I was unlocking like some magic stuff and I'm like,

966
00:40:25,280 --> 00:40:27,400
I like the spells in this game just look so cool.

967
00:40:27,400 --> 00:40:28,800
So I started kind of going to that road, and

968
00:40:28,840 --> 00:40:31,760
then my skill tree was just fucking so spread out. Luckily,

969
00:40:31,800 --> 00:40:34,760
there's like a way to just respect. Fortunately in this game,

970
00:40:34,760 --> 00:40:37,159
you go to Ranala, and I felt I started going

971
00:40:37,199 --> 00:40:39,840
into like a bleed type character with uh basically just

972
00:40:39,920 --> 00:40:43,559
dumping it into arcane and it is insane.

973
00:40:43,599 --> 00:40:43,920
Speaker 1: It is.

974
00:40:44,519 --> 00:40:45,639
Speaker 3: I did pretty much.

975
00:40:45,480 --> 00:40:47,559
Speaker 2: The whole game with Eleanora's pole Blade. I don't know

976
00:40:47,599 --> 00:40:49,800
if you know that one, but it's like a you're

977
00:40:49,800 --> 00:40:51,880
basically Darth Maul, like you have like a two twin

978
00:40:51,960 --> 00:40:55,239
blade thing. And the Ash of War is just absolutely insane.

979
00:40:55,239 --> 00:40:57,679
You get like a guaranteed stagger off on like ninety

980
00:40:57,719 --> 00:41:00,519
percent of the enemies and because it's like you just

981
00:41:00,519 --> 00:41:03,440
hamorrhage them for so much damage until you come across

982
00:41:03,440 --> 00:41:05,960
people that are immune to Bleed and then that was

983
00:41:06,039 --> 00:41:08,079
very humbly and kind of having to switch up the

984
00:41:08,079 --> 00:41:10,960
place out there. But no, it's it's been. It's been

985
00:41:11,000 --> 00:41:14,559
so fun, and it's just so like while I'm playing

986
00:41:14,559 --> 00:41:16,519
the game, I'm like, man, like I want to play

987
00:41:16,519 --> 00:41:18,360
like a faith character now just because like there's so

988
00:41:18,400 --> 00:41:20,840
many like cool things that you can be getting in

989
00:41:20,880 --> 00:41:24,320
different areas of the game, and yeah, no, I'm just

990
00:41:24,519 --> 00:41:26,360
I'm just totally getting obsessed with it.

991
00:41:26,440 --> 00:41:29,280
Speaker 1: So I think the DLC does a good job of

992
00:41:30,119 --> 00:41:32,960
it kind of has its own progression system completely removed

993
00:41:33,000 --> 00:41:35,039
from the main game, which is helpful if you're coming

994
00:41:35,039 --> 00:41:37,880
in like New Game plus seventeen, or if you're just

995
00:41:37,960 --> 00:41:39,519
like me who beat the main game and then went

996
00:41:39,559 --> 00:41:42,679
straight there, and it because of that, like you're leveling

997
00:41:42,800 --> 00:41:45,320
up is so much more meaningless, and it's more based

998
00:41:45,320 --> 00:41:47,079
on this other currency that you can kind of do

999
00:41:47,119 --> 00:41:49,719
a lot of that where I started putting stats, putting

1000
00:41:49,760 --> 00:41:51,400
points into stats that I had never loved love before

1001
00:41:51,400 --> 00:41:53,360
because I just wanted to try different weapons and it

1002
00:41:53,360 --> 00:41:56,639
didn't affect my ability to defeat bosses because you're and

1003
00:41:56,679 --> 00:41:58,960
your damage reduction is based off a whole other currency.

1004
00:41:59,280 --> 00:42:01,400
So yeah, I mean, I guess you're still a bit

1005
00:42:01,599 --> 00:42:03,760
away from the DLC, but I think for me that

1006
00:42:03,800 --> 00:42:05,400
was one of my favorite pairs about it is that

1007
00:42:05,440 --> 00:42:07,639
you could kind of switch out and try different weapons

1008
00:42:07,679 --> 00:42:10,199
that you really just couldn't afford to put the points

1009
00:42:10,199 --> 00:42:11,599
into in the main game, at least for me, who's

1010
00:42:11,639 --> 00:42:13,320
not like super great at these games. I really felt

1011
00:42:13,320 --> 00:42:15,360
like every point needed to go to something. Yeah, that

1012
00:42:15,440 --> 00:42:18,280
was gonna help mee like with my dominant strategy already.

1013
00:42:18,320 --> 00:42:20,360
So that's something to look forward to with the with

1014
00:42:20,400 --> 00:42:20,800
the DLC.

1015
00:42:20,960 --> 00:42:21,920
Speaker 3: But man, I'm impressed.

1016
00:42:21,960 --> 00:42:24,880
Speaker 1: I feel like I'm so bad at coming back to

1017
00:42:24,920 --> 00:42:27,360
these kinds of games. I'm amazed that you're able to

1018
00:42:28,039 --> 00:42:30,960
go on hiatus and come back and like find success.

1019
00:42:31,039 --> 00:42:33,039
Like that's very impressive, and I'm glad that you're sticking

1020
00:42:33,039 --> 00:42:35,400
with it because I think I'm really curious to hear

1021
00:42:35,400 --> 00:42:36,320
your thoughts when you've.

1022
00:42:36,519 --> 00:42:37,400
Speaker 3: Finally beat it.

1023
00:42:37,559 --> 00:42:40,280
Speaker 1: I'm here curious to hear if you hate the game

1024
00:42:40,280 --> 00:42:42,639
after playing Millennium, if you like it even more and

1025
00:42:42,679 --> 00:42:44,199
then yeah, the deal, well you think of the DLC,

1026
00:42:44,280 --> 00:42:47,480
because I didn't love it overall, that was fine, but yeah,

1027
00:42:47,480 --> 00:42:48,719
I'm curious to hear what you think of that when

1028
00:42:48,719 --> 00:42:49,519
you get to that as well.

1029
00:42:49,840 --> 00:42:55,599
Speaker 3: Yeah absolutely, well yeah cool. How about with that we

1030
00:42:55,719 --> 00:42:59,599
go to a quick ad break. We will be right back.

1031
00:43:01,800 --> 00:43:04,239
Speaker 1: Okay, we are back, and I of course want to

1032
00:43:04,239 --> 00:43:07,360
thank our beautiful Patreon producers. Aaron Braden, April of Darkness,

1033
00:43:07,440 --> 00:43:11,280
Jack Grant, Sam super Bad, Mike TGGLM six nine, Jeremy Renner,

1034
00:43:11,559 --> 00:43:15,039
Charlie Randell, Cocktail, Clay John with No H and Sam

1035
00:43:15,039 --> 00:43:18,880
Green newly minted Sam Green. So, last week or a

1036
00:43:18,920 --> 00:43:21,920
couple of weeks ago, we all recorded for Patreon our

1037
00:43:21,920 --> 00:43:23,800
top ten games of all time. Because of that, a

1038
00:43:23,840 --> 00:43:25,800
lot of people in the discord were sharing their top tens.

1039
00:43:25,840 --> 00:43:27,719
Me and Travis broke down. We did like reviews of

1040
00:43:27,719 --> 00:43:30,440
people's top tens. This was just one last week and

1041
00:43:30,480 --> 00:43:32,800
we got one more from I leave Sam Green here,

1042
00:43:33,880 --> 00:43:36,199
so I wanted to share that here. So his top

1043
00:43:36,199 --> 00:43:39,079
ten or their top ten, I don't know his pronouns there,

1044
00:43:39,119 --> 00:43:43,119
but their top ten number ten, Battlefield one, number nine,

1045
00:43:43,159 --> 00:43:46,440
Star Wars, The Force, Unleashed number eight, James Bond, Night

1046
00:43:46,480 --> 00:43:50,239
Fire number seven, Assassin's Creed, Brotherhood number six, day Z

1047
00:43:50,599 --> 00:43:54,320
number five, Go Freak On wild Lands number four, Splinter Cell,

1048
00:43:54,360 --> 00:43:57,599
Conviction number three, Ultimate Alliance two. You'd love to see

1049
00:43:57,599 --> 00:43:59,960
that number two, Red Dive, Redemption two and number one

1050
00:44:00,239 --> 00:44:04,840
Batman Arkham City so super stealth focused. I feel like

1051
00:44:04,880 --> 00:44:08,599
between Assassin's Creed, Ghost Recon, Splinter Cell and then even Daisy.

1052
00:44:08,599 --> 00:44:10,519
I feel like it's a pretty stealthy kind of game too, right,

1053
00:44:11,119 --> 00:44:12,760
I love to see that obviously a lot of like

1054
00:44:13,280 --> 00:44:15,320
some Star Wars in here, got some Marvel in the mix,

1055
00:44:16,000 --> 00:44:17,719
I asked too, like, what's marvel in?

1056
00:44:17,760 --> 00:44:18,000
Speaker 3: The line?

1057
00:44:18,039 --> 00:44:19,360
Speaker 1: Is too interesting? I feel like that's a bit of

1058
00:44:19,400 --> 00:44:21,679
a hot take. I feel like people are either diehards

1059
00:44:21,719 --> 00:44:23,920
to the original or number three, but obviously that was

1060
00:44:23,920 --> 00:44:26,760
like the nostalgic one for them. So that Songbird, I'm

1061
00:44:26,760 --> 00:44:29,320
sure that's yeah, I mean that's what I mentioned. I

1062
00:44:29,320 --> 00:44:31,599
was like, I love that game for Songbird alone, like

1063
00:44:31,719 --> 00:44:33,840
let alone all the other stuff in there. So and

1064
00:44:33,920 --> 00:44:36,880
then I as also showed it to Hogwarts Legacy probably

1065
00:44:36,920 --> 00:44:40,400
should be the list, and forgot hell is Loose as well,

1066
00:44:40,400 --> 00:44:42,159
which that one like just came out I think, right,

1067
00:44:42,159 --> 00:44:43,760
so that's kind of crazy, that would be like a

1068
00:44:43,760 --> 00:44:46,559
top ten contender already. But yeah, I think this is

1069
00:44:46,559 --> 00:44:48,199
a really great list. A lot of different ones from me.

1070
00:44:48,239 --> 00:44:50,920
I feel like this one is very Kirkland kind of coded,

1071
00:44:50,960 --> 00:44:52,840
with like the fire this.

1072
00:44:52,760 --> 00:44:56,079
Speaker 2: Fields, even Battlefield one, Yeah, honestly, man, like Battlefield one.

1073
00:44:56,559 --> 00:44:58,320
I was just over the weekend I was talking to

1074
00:44:58,320 --> 00:45:01,079
a friend about like Battlefield overall, we're just talking about

1075
00:45:01,119 --> 00:45:04,440
our favorite battlefields, and I'd like Battlefield one like that

1076
00:45:04,679 --> 00:45:07,119
might have that might have scratched the surface for my

1077
00:45:07,119 --> 00:45:09,519
top ten video game list, like honestly, like like it's

1078
00:45:09,559 --> 00:45:12,440
at least an honorable mention. That is like some of

1079
00:45:12,480 --> 00:45:16,000
my absolute favorite first person shooter gaming moments, just like

1080
00:45:16,119 --> 00:45:19,440
the operations, the large scale of it, just holding down

1081
00:45:19,480 --> 00:45:21,639
your one trench where like I got my LMG and

1082
00:45:21,679 --> 00:45:23,920
I'm literally running out of AMMO to the point that

1083
00:45:24,000 --> 00:45:25,800
like I'm not dead, I'm just completely out of AMMO

1084
00:45:25,840 --> 00:45:27,320
and I'm just still trying to hold the line. And

1085
00:45:27,639 --> 00:45:31,039
it just was so cinematic of a game and really

1086
00:45:31,039 --> 00:45:32,519
really satisfying running like a.

1087
00:45:32,480 --> 00:45:34,400
Speaker 3: Like a bolt action with no scope on it.

1088
00:45:34,480 --> 00:45:36,880
Speaker 2: And yeah, many other games on that list also that

1089
00:45:37,079 --> 00:45:40,360
I had lots of lots of fun with splinter Cell absolutely,

1090
00:45:41,440 --> 00:45:42,960
so yeah, great lists.

1091
00:45:42,800 --> 00:45:45,480
Speaker 1: Are Where are you at with the Star Wars Force Unleashed?

1092
00:45:45,679 --> 00:45:46,360
Is that when you played?

1093
00:45:47,199 --> 00:45:50,239
Speaker 2: Yeah, I love that game back in the day when

1094
00:45:50,239 --> 00:45:52,320
I would play it like at a friend's house. I

1095
00:45:52,599 --> 00:45:54,719
never owned it. I just I just loved what that

1096
00:45:54,719 --> 00:45:58,960
game was. And then I I got like the like

1097
00:45:59,039 --> 00:46:02,320
the Force on the Pack or whatever like on on Steam.

1098
00:46:02,360 --> 00:46:04,960
So I jump back into the game, and I was

1099
00:46:05,000 --> 00:46:06,760
loving it, and then I got to one boss battle

1100
00:46:07,000 --> 00:46:08,760
and it's only a Dark Souls game where it's like

1101
00:46:08,800 --> 00:46:10,360
really challenging. I think it's just like a Hack and

1102
00:46:10,400 --> 00:46:14,639
Slash Devil May Cry sort of Avenue type game, really cinematic,

1103
00:46:14,639 --> 00:46:16,840
and obviously scratched that Star Wars itch. There was one

1104
00:46:16,880 --> 00:46:19,719
boss battle I got fucking destroyed on and like, I'm

1105
00:46:19,719 --> 00:46:21,679
not playing on hard, I'm playing on normal, and like,

1106
00:46:21,760 --> 00:46:24,119
I just could not beat the boss and I just

1107
00:46:24,159 --> 00:46:25,840
put the game down and I hadn't gone back since.

1108
00:46:25,880 --> 00:46:28,639
But good shout out at least definitely nostalgic for it,

1109
00:46:28,679 --> 00:46:32,480
and very very interesting character that the that they just

1110
00:46:32,800 --> 00:46:35,960
yeah introduced to what you would call it a non

1111
00:46:36,000 --> 00:46:38,079
cannon story, but I think it just adds a lot

1112
00:46:38,079 --> 00:46:40,880
of juicy substance, and as me being kind of like

1113
00:46:40,920 --> 00:46:44,599
a pro Sith type character, you know, I'm usually more

1114
00:46:44,599 --> 00:46:46,880
interested in those type stories to be falling a character

1115
00:46:46,960 --> 00:46:48,800
that that's basically who they are.

1116
00:46:48,880 --> 00:46:50,360
Speaker 3: So I liked it a lot.

1117
00:46:51,360 --> 00:46:53,480
Speaker 1: Yeah, I feel like I'm used to seeing like Kotor

1118
00:46:53,559 --> 00:46:56,679
making on people's top top list, or you know, Taylor

1119
00:46:56,719 --> 00:46:58,440
has maybe a different one if you tune into that

1120
00:46:58,480 --> 00:47:00,760
episode on Patron, So it's cool to see kind of

1121
00:47:00,760 --> 00:47:03,239
some different representation and even like Ultimate Alliance too, like

1122
00:47:03,239 --> 00:47:06,000
that being kind of a different pick from other people's

1123
00:47:06,000 --> 00:47:08,079
like favorite Marvel games as well, is a cool one.

1124
00:47:08,159 --> 00:47:09,599
Speaker 3: So yeah, it's not too late.

1125
00:47:09,599 --> 00:47:12,079
Speaker 1: If anyone else wants us to talk about their top ten,

1126
00:47:12,199 --> 00:47:14,599
send it in, send it on Discord or Patreon, YouTube,

1127
00:47:14,639 --> 00:47:17,239
wherever you want, We'll find it and put it in there. Yeah,

1128
00:47:17,239 --> 00:47:19,199
Patron's a great place to go to episodes early and

1129
00:47:19,320 --> 00:47:19,880
ad free.

1130
00:47:20,639 --> 00:47:21,239
Speaker 3: That's of course.

1131
00:47:21,239 --> 00:47:23,559
Speaker 1: Also you get access to all sorts of exclusive episodes,

1132
00:47:23,559 --> 00:47:25,719
most recently that top ten video Games of all time

1133
00:47:25,800 --> 00:47:29,119
lists from all of us. We also did movies, TV shows,

1134
00:47:29,880 --> 00:47:32,559
and yeah, like exclusive stuff. Every month, you're getting something

1135
00:47:32,639 --> 00:47:34,199
up there. You can join after nine, you can vote

1136
00:47:34,239 --> 00:47:37,159
on polls and the content we make. So it's definitely

1137
00:47:37,159 --> 00:47:40,239
worth it. We make it worth it in my humble opinion,

1138
00:47:40,519 --> 00:47:42,599
So go over there, check it out, support us, and

1139
00:47:42,800 --> 00:47:46,760
how about that we get into Nintendo Direct. So last

1140
00:47:46,760 --> 00:47:49,679
week there was a direct that happened on a Friday,

1141
00:47:50,400 --> 00:47:52,280
which was over an hour long, an hour and like

1142
00:47:52,360 --> 00:47:54,679
six minutes, I believe of content if.

1143
00:47:54,599 --> 00:47:55,239
Speaker 3: Anyone wants to.

1144
00:47:55,320 --> 00:47:59,119
Speaker 1: We did a live watch along reaction to the stream

1145
00:47:59,360 --> 00:48:01,679
on Friday morning. It was me and Travis there. Well,

1146
00:48:01,719 --> 00:48:04,280
Travis bailed in the final announcement because he had to

1147
00:48:04,320 --> 00:48:06,239
start his day. I was there the whole thing. Kirkle

1148
00:48:06,320 --> 00:48:08,119
was there for fifty minutes, Taylor was there for half

1149
00:48:08,119 --> 00:48:10,840
an hours. It's kind of all of us. We all

1150
00:48:10,880 --> 00:48:13,559
popped in for different parts of it, but yeah, it

1151
00:48:13,599 --> 00:48:16,440
was you know, mostly or the first maybe quarter of

1152
00:48:16,480 --> 00:48:18,599
it or third of it, I should say, was kind

1153
00:48:18,599 --> 00:48:21,440
of the Mario fortieth anniversary sort of section of it.

1154
00:48:21,639 --> 00:48:22,920
And then they went in and they even kind of

1155
00:48:22,920 --> 00:48:24,800
broke up like that in the direct itself, and then

1156
00:48:24,840 --> 00:48:26,880
they went to all the other stuff, which had a

1157
00:48:26,880 --> 00:48:28,880
lot of release dates. We've been looking forward to some

1158
00:48:28,920 --> 00:48:32,039
third party stuff, some new Nintendo games, all sorts of things.

1159
00:48:32,719 --> 00:48:36,119
I think the sentiment to capture all of us on

1160
00:48:36,159 --> 00:48:39,960
the stream was a lot of us were quite underwhelmed,

1161
00:48:41,039 --> 00:48:42,920
not super vibing with it, a little disappointed with some

1162
00:48:42,920 --> 00:48:46,440
of the announcements or maybe some of the pricing of things,

1163
00:48:46,920 --> 00:48:50,079
and by the end of it, like, oh, that was fine,

1164
00:48:50,239 --> 00:48:52,480
because hoping for maybe a couple more things, maybe some

1165
00:48:52,480 --> 00:48:55,960
more surprises that kind of stuff, which is interesting because

1166
00:48:56,000 --> 00:48:58,960
then I've listened to some other podcasts or whatever impressions

1167
00:48:58,960 --> 00:49:01,199
of it, and seems the people super duper hot on this.

1168
00:49:01,480 --> 00:49:03,480
And as I've watched it again, as I was doing

1169
00:49:03,519 --> 00:49:05,559
so to take notes, went through it and it's like, yeah,

1170
00:49:05,559 --> 00:49:06,320
this actually is a.

1171
00:49:06,239 --> 00:49:08,519
Speaker 3: Pretty solid direct. I think I was missed.

1172
00:49:08,519 --> 00:49:10,360
Speaker 1: Maybe it's because I woke up and was watching it

1173
00:49:10,400 --> 00:49:12,760
at six am or something, and that was like I

1174
00:49:12,840 --> 00:49:15,320
was extra unagreeable. I hadn't had my caffeine yet, so

1175
00:49:15,360 --> 00:49:18,519
I needed some higher quality things. Overall, I think there

1176
00:49:18,519 --> 00:49:20,239
could have been one or two more things personal to me.

1177
00:49:20,280 --> 00:49:22,079
There's just a lot of things in here that whole

1178
00:49:22,119 --> 00:49:24,800
cool or maybe not games I'm necessarily not picking up

1179
00:49:24,840 --> 00:49:27,000
and so that's maybe a point of disappointment. And then

1180
00:49:27,000 --> 00:49:29,559
one particular thing with contended search online that was kind

1181
00:49:29,559 --> 00:49:32,039
of a bummer for me. But there is at least

1182
00:49:32,119 --> 00:49:34,320
one in here that's like a huge, great announcement that

1183
00:49:34,360 --> 00:49:36,760
I'm excited to see. So overall, I think I'm more,

1184
00:49:37,639 --> 00:49:39,239
you know, maybe above average on it. I think it

1185
00:49:39,320 --> 00:49:41,360
was decent. I can see why it's a great direct

1186
00:49:41,360 --> 00:49:43,079
for a lot of people. For me, just on the

1187
00:49:43,119 --> 00:49:45,519
personal level, it's a little bit lower than that, but

1188
00:49:45,599 --> 00:49:48,360
still overall sawid direct and a lot of great announcements

1189
00:49:48,400 --> 00:49:50,880
that I'm excited to break down. You obviously were only

1190
00:49:50,960 --> 00:49:52,400
joined for a bit of that stream, so I only know,

1191
00:49:52,519 --> 00:49:56,119
you know, fifteen percent of your impressions or something. But yeah,

1192
00:49:56,159 --> 00:49:58,320
now that you've watched the rest of it and been

1193
00:49:58,360 --> 00:50:00,280
thinking about it for fete, is how you feeling about

1194
00:50:00,280 --> 00:50:02,000
this Nintendo Direct we got last week?

1195
00:50:03,119 --> 00:50:06,920
Speaker 2: Uh? Yeah, I think it's fine. I don't think there's

1196
00:50:06,920 --> 00:50:10,280
a lot in here that that really grabbed me. Grabbed me,

1197
00:50:10,679 --> 00:50:14,199
that's a weird word. You grappled me. It wrapped me.

1198
00:50:14,320 --> 00:50:18,320
Did all the above, Like, there was a lot of

1199
00:50:18,360 --> 00:50:21,400
interesting things in here, but there wasn't a whole lot

1200
00:50:21,519 --> 00:50:24,880
that was really swaying me to to the point of like, okay,

1201
00:50:24,960 --> 00:50:27,199
now it's my switch to time, you know, like I'm

1202
00:50:27,239 --> 00:50:29,639
gonna be jumping on on it now or just getting

1203
00:50:29,639 --> 00:50:31,760
super excited for some things. I think there was some

1204
00:50:31,760 --> 00:50:35,599
stuff in here that did look really fantastic. The thing

1205
00:50:35,599 --> 00:50:38,079
at the end actually was getting me pretty excited, and

1206
00:50:38,480 --> 00:50:42,760
uh yeah, no, I was pretty pumped for that. And yeah,

1207
00:50:42,760 --> 00:50:46,079
but overall, although there was a lot of good, good

1208
00:50:46,079 --> 00:50:49,199
looking stuff in here. It didn't have a lot of yeah,

1209
00:50:49,320 --> 00:50:51,440
just just stuff that was that was selling it for me.

1210
00:50:52,519 --> 00:50:54,880
Speaker 1: Yeah, and I guess you're also not a switch to

1211
00:50:54,960 --> 00:50:57,320
owner yet, so obviously a lot of these things, well

1212
00:50:57,360 --> 00:51:00,760
you can still get hyped for them, are interested. Obviously,

1213
00:51:00,760 --> 00:51:02,719
there's just gonna be a little bit less buying naturally

1214
00:51:02,719 --> 00:51:05,039
because you're not on the platform, so that that definitely

1215
00:51:05,079 --> 00:51:08,159
comes into it too. Let's start with we'll go through

1216
00:51:08,280 --> 00:51:10,039
order on this one, through it in order on this

1217
00:51:10,079 --> 00:51:13,079
one Mario fortieth anniversar or the few things here. The

1218
00:51:13,159 --> 00:51:15,760
first thing to kicked it off with was they said

1219
00:51:15,760 --> 00:51:18,440
that the main thing to celebrate the Mario fortith anniversary

1220
00:51:18,880 --> 00:51:21,920
is the Mario movie, which you know, as a I

1221
00:51:22,039 --> 00:51:23,800
like the movie, but as a gamer first, I was

1222
00:51:24,119 --> 00:51:27,840
maybe hoping for something else as like the main course

1223
00:51:27,920 --> 00:51:30,639
of this Mario fortieth. But yeah, they showed off that

1224
00:51:30,679 --> 00:51:34,119
the Super Mario Galaxy movie. That's the official title, so

1225
00:51:34,119 --> 00:51:35,920
obviously that it gives us a lot of room to

1226
00:51:35,920 --> 00:51:38,480
speculate on what this sequel would look like. There was

1227
00:51:38,519 --> 00:51:40,760
a trailer, but I guess it was more of a teaser.

1228
00:51:41,159 --> 00:51:43,639
It didn't really show a whole lot and then along

1229
00:51:43,639 --> 00:51:45,760
with that, they kind of just did the weirdest thing

1230
00:51:45,760 --> 00:51:48,440
in my opinion, where they just like reconfirmed the cast

1231
00:51:48,480 --> 00:51:51,679
from the first movie, where instead normally this would be

1232
00:51:51,679 --> 00:51:53,519
a point where you'd be like, here are some of

1233
00:51:53,519 --> 00:51:55,960
the new actors appearing in this sequel movie, but instead

1234
00:51:55,960 --> 00:51:58,480
it was just like Chris Pratz back on his hit

1235
00:51:58,519 --> 00:52:01,920
It Always back, Jack Blo Is back, Like just a

1236
00:52:01,960 --> 00:52:04,719
weird call in my opinion, Like, I don't think anyone

1237
00:52:04,760 --> 00:52:06,880
expected that any of these people would leave, but it's

1238
00:52:06,920 --> 00:52:08,599
just not a very exciting thing to be like, oh, yeah,

1239
00:52:08,639 --> 00:52:10,320
these people are coming back for the sequel to this,

1240
00:52:11,039 --> 00:52:12,719
like a direct sequel order this thing. So that was

1241
00:52:12,760 --> 00:52:16,400
a bit unsurprising. And then Galaxy it had been leaked

1242
00:52:16,440 --> 00:52:19,440
a little bit, but only a few days before. But yeah,

1243
00:52:19,480 --> 00:52:21,199
how are you feeling about this that they're going all

1244
00:52:21,239 --> 00:52:23,760
the way up to space in the sequel here? Obviously

1245
00:52:23,800 --> 00:52:26,679
Rosalina or not Roseleana, but Peach, I think kind of

1246
00:52:26,719 --> 00:52:28,719
hints at it in the first movie. But now that

1247
00:52:28,760 --> 00:52:29,880
we have it confirmed, how do you how are you

1248
00:52:29,880 --> 00:52:32,079
feeling about that being the setting of the sequel here?

1249
00:52:33,000 --> 00:52:36,000
Speaker 2: Yeah, I'm really excited for it. I had a lot

1250
00:52:36,000 --> 00:52:39,159
of fun playing Super Mario Galaxy, specifically with Shay, Like

1251
00:52:39,280 --> 00:52:42,519
I didn't play the game beforehand, but once we started dating,

1252
00:52:42,559 --> 00:52:45,880
she had it on the Wii and they had the

1253
00:52:46,000 --> 00:52:47,639
little co op modes, so we were kind of playing

1254
00:52:47,679 --> 00:52:49,679
together and it was just a fun time there. And

1255
00:52:49,719 --> 00:52:52,960
it's just just a cool aesthetic, cool cool world. I

1256
00:52:53,079 --> 00:52:56,559
like the little Luna. That's what they're called, right, the

1257
00:52:56,559 --> 00:52:57,639
little lumah.

1258
00:52:58,079 --> 00:53:00,639
Speaker 1: Luma or Luma. It's Luma with an ani Luma.

1259
00:53:00,800 --> 00:53:04,559
Speaker 2: Okay, those are cute little creatures. And yeah, no, I'm

1260
00:53:04,679 --> 00:53:07,480
I'm I'm excited. I I really enjoyed the Mario movie.

1261
00:53:07,519 --> 00:53:10,159
I think it's a fun time, so I'm expecting a

1262
00:53:10,159 --> 00:53:12,800
little bit more of the same and just, uh yeah,

1263
00:53:12,840 --> 00:53:15,239
it's cool. It's kind of where I thought we were

1264
00:53:15,280 --> 00:53:19,119
going anyways, just because of what was kind of hinted

1265
00:53:19,159 --> 00:53:21,960
at or for what I thought was hinted at from

1266
00:53:22,000 --> 00:53:25,320
the first movie. So not too surprised, but it's exciting

1267
00:53:25,360 --> 00:53:27,199
to see and just a good reminder of like we're

1268
00:53:27,199 --> 00:53:28,159
getting pretty close to it.

1269
00:53:28,599 --> 00:53:31,000
Speaker 1: Mm hmm. Yeah, Like I imagine they planned these things

1270
00:53:31,039 --> 00:53:33,840
out years in advance, and I'm guessing that line that

1271
00:53:33,880 --> 00:53:36,079
Peach had in the first one was directly referencing what

1272
00:53:36,119 --> 00:53:37,360
they were gonna do with the sequel. But I wonder

1273
00:53:37,400 --> 00:53:38,760
if that was the case. I wonder if when they

1274
00:53:38,800 --> 00:53:41,480
released that movie, obviously not knowing how huge would be.

1275
00:53:41,480 --> 00:53:44,079
Obviously if it bombed, maybe we wouldn't have gone a sequel.

1276
00:53:44,079 --> 00:53:46,639
I don't know, but it was a huge, billion dollar movie,

1277
00:53:47,039 --> 00:53:48,559
and so I wonder if in that moment they already

1278
00:53:48,599 --> 00:53:51,159
knew Galaxy was the sequel, or if they decided to

1279
00:53:51,159 --> 00:53:53,960
go that way after because interesting to me, Like I

1280
00:53:53,960 --> 00:53:57,239
feel like, with Yoshi being like the post credit tease

1281
00:53:57,280 --> 00:53:59,679
of that first time, I thought, maybe go like Yoshi's Island,

1282
00:53:59,679 --> 00:54:02,639
may go Super Mario World. That kind of introduced Yoshi

1283
00:54:02,639 --> 00:54:05,559
as well, right, But no, but we're we're going all

1284
00:54:05,599 --> 00:54:07,760
the way up to space, so that should be fun.

1285
00:54:07,800 --> 00:54:10,199
I'm curious to see if there's other what other people

1286
00:54:10,239 --> 00:54:12,039
are up there in space, because I feel like Galaxy

1287
00:54:12,079 --> 00:54:14,480
doesn't introduce a whole lot of new characters. But obviously

1288
00:54:14,519 --> 00:54:16,519
we know Jack Black is back, so like, I guess

1289
00:54:16,519 --> 00:54:18,320
he's just the villain again, and maybe there's a couple

1290
00:54:18,360 --> 00:54:21,159
like smaller side villain kind of things. But yeah, I'm

1291
00:54:21,159 --> 00:54:22,719
curious to see what other freaks we get in the

1292
00:54:22,760 --> 00:54:26,239
mix there, who makes it, who doesn't? And yeah, I

1293
00:54:26,239 --> 00:54:28,159
guess who we get for the new cast that'll be

1294
00:54:28,159 --> 00:54:30,400
fun as well, But yeah, excited for that. I'm just

1295
00:54:30,440 --> 00:54:32,559
not a ton to two on here. And then along

1296
00:54:32,599 --> 00:54:36,559
with that, they are officially bringing back Mario Galaxy one,

1297
00:54:36,599 --> 00:54:38,159
and then for the first time on the Switch and

1298
00:54:38,199 --> 00:54:41,119
Switch to bringing in Mario Galaxy two. So obviously for

1299
00:54:41,159 --> 00:54:44,119
the thirty fifth anniversary they did Super Mario three D

1300
00:54:44,199 --> 00:54:47,760
All Stars, which was Mario sixty four, Mario Sunshine and Galaxy,

1301
00:54:48,400 --> 00:54:49,960
but that was only a limited time thing. You can't

1302
00:54:49,960 --> 00:54:51,840
buy that anymore unless you find a physical copy you

1303
00:54:51,840 --> 00:54:54,400
had a used game store, game stop or something like that.

1304
00:54:55,360 --> 00:54:57,440
But yeah, they're bringing back Galaxy one in two as

1305
00:54:57,480 --> 00:55:03,119
a combo pack, and then also Galaxy one and two

1306
00:55:03,159 --> 00:55:05,119
you can just buy like individually as well. So obviously

1307
00:55:05,119 --> 00:55:06,599
for the people like me who bought All Stars, that

1308
00:55:06,639 --> 00:55:09,639
could just buy Galaxy two if we wanted to. And yeah,

1309
00:55:09,679 --> 00:55:11,280
I don't think there's really any changes to them. I

1310
00:55:11,320 --> 00:55:13,440
think they said most controls are going to be part

1311
00:55:13,440 --> 00:55:15,199
of it. I also I don't remember if those games

1312
00:55:15,239 --> 00:55:17,719
are wide screen originally, so like adding wide screen support,

1313
00:55:18,639 --> 00:55:21,119
not like an HD remaster or anything. It's pretty much

1314
00:55:21,119 --> 00:55:24,760
the support of them. Yeah, so those those are coming out, that's,

1315
00:55:24,800 --> 00:55:26,599
you know, good to have those on the platform. It

1316
00:55:26,599 --> 00:55:28,159
makes a lot of sense. I guess one thing I

1317
00:55:28,159 --> 00:55:29,960
should have mentioned at the top of this, because I

1318
00:55:29,960 --> 00:55:32,159
don't want to just do this all the time, but

1319
00:55:32,280 --> 00:55:34,079
one of my big bummers with this direct and like

1320
00:55:34,400 --> 00:55:36,000
just in the direct in the moment, but then more

1321
00:55:36,039 --> 00:55:38,360
so seeing all the news that came out afterwards, is

1322
00:55:38,400 --> 00:55:42,039
like there's a lot of just extremely egregious pricing for

1323
00:55:42,079 --> 00:55:44,039
a lot of stuff in here that really rubs me

1324
00:55:44,079 --> 00:55:46,920
the wrong way. And so rather than bringing that up constantly,

1325
00:55:46,960 --> 00:55:49,199
I'm just gonna say here at the top, like really

1326
00:55:49,239 --> 00:55:50,679
bothered by a lot of that stuff. But I don't

1327
00:55:50,719 --> 00:55:52,920
want this podcast to just me be complaining about prices

1328
00:55:52,920 --> 00:55:55,440
the whole time, because that's not super interesting. But that

1329
00:55:55,559 --> 00:55:56,840
was kind of part of this too, is that that

1330
00:55:56,880 --> 00:56:00,000
three D All Stars collection, you know, in US dollars

1331
00:56:00,280 --> 00:56:03,360
sixty sixty dollars for three games. Now this is like

1332
00:56:03,880 --> 00:56:06,480
sixty dollars for two games, so it's a little bit less,

1333
00:56:06,480 --> 00:56:08,599
and when they've already released before and then I don't

1334
00:56:08,599 --> 00:56:11,400
know what it would convert to if you just got

1335
00:56:11,400 --> 00:56:14,280
the individual versions. But kind of interesting choice there. I

1336
00:56:14,280 --> 00:56:17,440
wonder if they considered like releasing three D all Stars again,

1337
00:56:17,519 --> 00:56:20,400
but like bundling in Galaxy two. But they're probably gonna

1338
00:56:20,400 --> 00:56:21,960
make more money this way, so it makes sense to

1339
00:56:22,119 --> 00:56:23,960
go about it in this way. But it's cool that

1340
00:56:24,039 --> 00:56:27,440
you'll now with these four games coming, have every three

1341
00:56:27,519 --> 00:56:30,360
D Mario game on the Switch, like the entire catalog

1342
00:56:30,360 --> 00:56:32,159
of three D Mario games will just be available in

1343
00:56:32,199 --> 00:56:33,840
one platform, which is pretty cool.

1344
00:56:35,239 --> 00:56:35,800
Speaker 3: There's another thing.

1345
00:56:35,920 --> 00:56:37,320
Speaker 1: Oh yeah, the other thing was gonna add since the

1346
00:56:37,320 --> 00:56:40,519
three D all Stars happened, Mars sixty four and Sunshine

1347
00:56:40,559 --> 00:56:43,079
are just like on well, I guess Sunshine. I don't

1348
00:56:43,119 --> 00:56:44,920
think it's on the GameCube Service yet, but I think

1349
00:56:44,920 --> 00:56:47,199
it's coming at some point. I forget if they confirm that.

1350
00:56:47,360 --> 00:56:49,559
But sixty four is obviously playable there as well. So

1351
00:56:49,840 --> 00:56:52,440
other ways to play these games than just that three

1352
00:56:52,519 --> 00:56:55,639
D All Stars collection. Another thing they're doing is Mario

1353
00:56:55,719 --> 00:56:59,880
Wonder Switch two Edition, which has some new minigames and

1354
00:57:00,119 --> 00:57:03,639
some new levels. It appears some other random odds and

1355
00:57:03,760 --> 00:57:05,719
ends one of the minigames or a couple of mini games.

1356
00:57:05,719 --> 00:57:08,760
Looks kind of like Smash Bros. Type combat that you're doing.

1357
00:57:09,440 --> 00:57:11,760
So that's that's cool, that's fun. I like that as

1358
00:57:11,800 --> 00:57:14,360
a smash player, I will not be picking this up.

1359
00:57:14,440 --> 00:57:16,239
I you know, had a decent enough time with Wonder,

1360
00:57:16,280 --> 00:57:17,679
but I don't need to play more of it. So

1361
00:57:18,320 --> 00:57:21,679
that's the thing. What did you think about Mario Tennis?

1362
00:57:21,719 --> 00:57:24,639
Fevers is coming out February twelfth, so the first sports

1363
00:57:24,639 --> 00:57:27,159
game for the switch to. Yeah, how'd you feel about

1364
00:57:27,159 --> 00:57:28,360
this one? Yeah?

1365
00:57:28,400 --> 00:57:30,199
Speaker 2: I mean it looked really fun. It looks like there's

1366
00:57:30,199 --> 00:57:34,559
a lot of variety with the different rackets and stuff

1367
00:57:34,599 --> 00:57:37,000
that you can get along with the different characters. I

1368
00:57:37,159 --> 00:57:39,719
imagine it's like Mario. I can't remember if they answered it,

1369
00:57:39,719 --> 00:57:41,239
but I mentioned, like Mario Curry, we can kind of

1370
00:57:41,280 --> 00:57:44,559
choose your character and then your kart. Hey like like,

1371
00:57:44,559 --> 00:57:46,559
like the rackets seem very different. It's not like I'm

1372
00:57:46,599 --> 00:57:48,639
choosing Boo and I'm only getting that racket.

1373
00:57:49,400 --> 00:57:52,440
Speaker 1: I think you can. I think you can pick like individually,

1374
00:57:52,639 --> 00:57:54,440
so you can pick Peach and then do all the

1375
00:57:54,440 --> 00:57:56,039
different rackets with her. It seemed but it seems like

1376
00:57:56,039 --> 00:57:58,159
everyone maybe has one themed after them, But I don't

1377
00:57:58,159 --> 00:57:59,360
know if they have because they mentioned those like the

1378
00:57:59,400 --> 00:58:02,519
biggest ross or in the series history and maybe even

1379
00:58:02,559 --> 00:58:05,199
in the Mario sports game history with thirty eight characters.

1380
00:58:05,320 --> 00:58:06,440
So I don't know if they would have thirty eight

1381
00:58:06,480 --> 00:58:09,039
different rackets because that seems like a lot of different effects.

1382
00:58:09,559 --> 00:58:10,039
So I don't know.

1383
00:58:10,079 --> 00:58:11,719
Speaker 3: I don't know if that's a quite a one to one.

1384
00:58:12,440 --> 00:58:15,320
Speaker 2: Yeah, I don't know, but it looks really fun. I

1385
00:58:15,679 --> 00:58:17,440
had a lot of fun with that other Mario Tennis

1386
00:58:17,440 --> 00:58:20,880
that we played multiple times and in the gauntlets. Well,

1387
00:58:20,880 --> 00:58:22,760
there's been a couple, hasn't there Because there was one

1388
00:58:22,880 --> 00:58:24,360
on the Switch.

1389
00:58:24,119 --> 00:58:26,760
Speaker 3: Release there was, Yeah, mar Tennis aces was like an

1390
00:58:26,800 --> 00:58:30,480
early Switch one, right, yeah, and then the game Cube

1391
00:58:30,639 --> 00:58:31,360
is that the other one.

1392
00:58:33,039 --> 00:58:35,119
Speaker 1: I mean, I think every platform has had a Mario

1393
00:58:35,159 --> 00:58:37,639
to Oh wow, it's out of the sports games, it's

1394
00:58:37,639 --> 00:58:40,719
probably the most common that in golf, I think has

1395
00:58:40,760 --> 00:58:42,440
been like even on the handhelds. I think there's been

1396
00:58:42,440 --> 00:58:45,719
a Mario Tennis on every everything since in sixty four,

1397
00:58:45,960 --> 00:58:47,840
I believe. And I think there's even a tennis game

1398
00:58:47,880 --> 00:58:49,840
on like Snees or something. I don't think it was

1399
00:58:49,840 --> 00:58:50,880
called Mario Tennis, but.

1400
00:58:51,039 --> 00:58:51,880
Speaker 3: Crazy like that.

1401
00:58:52,079 --> 00:58:54,119
Speaker 2: Yeah, Yeah, I mean it looks it looks really fun.

1402
00:58:54,159 --> 00:58:57,400
I think it'd be fun to play with friends. Yeah,

1403
00:58:57,400 --> 00:58:59,920
it could be a fun party game. So I am interested.

1404
00:59:01,679 --> 00:59:04,039
I'll keep an eye on this one. Not commiting yet.

1405
00:59:04,559 --> 00:59:09,320
Speaker 3: Yeah, I'm a little ah, what's the word.

1406
00:59:09,360 --> 00:59:11,800
Speaker 1: I guess disappointed is the basically easy word to use

1407
00:59:11,880 --> 00:59:14,079
a little disappoint with this for the one reason that

1408
00:59:14,199 --> 00:59:17,599
like it's almost like you know, with GTA, obviously with

1409
00:59:17,719 --> 00:59:21,000
GT six coming out, we're going back to Miami. We're

1410
00:59:21,039 --> 00:59:24,360
going back to Florida, and it's like it's like we've

1411
00:59:24,360 --> 00:59:26,400
been there before. You know, we did the Vice City

1412
00:59:26,760 --> 00:59:28,719
and then we got like our you know, we got

1413
00:59:28,760 --> 00:59:32,000
our LA with San Andreas. Then we went to New

1414
00:59:32,079 --> 00:59:34,079
York and then we kind of went back to LA,

1415
00:59:34,559 --> 00:59:36,119
and it's like now we're back to Miami, and then

1416
00:59:36,159 --> 00:59:37,559
I feel like by the next one, it's like, oh,

1417
00:59:37,559 --> 00:59:39,239
we haven't done New York in twenty years, so we're

1418
00:59:39,239 --> 00:59:41,320
gonna go back to New York. And then by that time,

1419
00:59:41,360 --> 00:59:43,000
it's like, oh, we haven't done LA in twenty years,

1420
00:59:43,079 --> 00:59:44,440
Let's go back to LA. And it just feels like

1421
00:59:44,519 --> 00:59:47,360
the cycle of like just kind of getting the same locations,

1422
00:59:47,840 --> 00:59:49,800
and I'm kind of worried. That's what's happening here where

1423
00:59:50,159 --> 00:59:52,400
with the switch one obviously the first sports game there

1424
00:59:52,440 --> 00:59:54,719
being Mario Tennis. I feel like with us already kind

1425
00:59:54,719 --> 00:59:57,639
of repeating that cycle now we're kind of back on tennis,

1426
00:59:58,039 --> 00:59:59,440
is like the next one we're gonna get, we're gonna

1427
00:59:59,440 --> 01:00:01,760
be an art Mario golf, and then maybe another Strikers.

1428
01:00:01,800 --> 01:00:03,400
Speaker 3: You know, obviously we're big Strikers.

1429
01:00:03,000 --> 01:00:05,280
Speaker 1: Fans here, but like I just I kind of was

1430
01:00:05,320 --> 01:00:07,280
hoping that they would do something different, whether that's like

1431
01:00:07,360 --> 01:00:09,880
bring Sluggers back, which hasn't been out there for a while,

1432
01:00:10,440 --> 01:00:13,400
do a Mario football game like like American football, do

1433
01:00:13,559 --> 01:00:16,360
a Mario hockey game like obviously they've done through Sports

1434
01:00:16,440 --> 01:00:19,079
Mix and all these other games like they've had little

1435
01:00:19,119 --> 01:00:21,880
minigame versions of or like they had Basketball in the DS.

1436
01:00:22,119 --> 01:00:24,519
Like I was kind of hoping for something different, something fresh,

1437
01:00:24,559 --> 01:00:27,039
and then that hasn't been done a bunch. But obviously tennis.

1438
01:00:27,039 --> 01:00:29,039
The reason they keep doing is probably because it sells

1439
01:00:29,079 --> 01:00:30,840
the best. Maybe out of all the sports games that

1440
01:00:30,880 --> 01:00:33,000
in golf probably sell the best, so it makes sense

1441
01:00:33,000 --> 01:00:35,960
why they're doing it. But I'm just kind of unfortunately

1442
01:00:35,960 --> 01:00:37,719
looking at the cycle and being like, Okay, well it's

1443
01:00:37,719 --> 01:00:39,480
probably just gonna be golf next, I guess on the

1444
01:00:39,519 --> 01:00:41,400
switch too, and then we're just never getting anything new

1445
01:00:41,719 --> 01:00:44,320
and fresh, which is we're just too bad in my opinion.

1446
01:00:44,360 --> 01:00:45,920
Speaker 3: But I think as for what this game actually is,

1447
01:00:45,960 --> 01:00:46,559
it looks great.

1448
01:00:46,840 --> 01:00:49,320
Speaker 1: I love having a big roster of Mario characters, because

1449
01:00:49,360 --> 01:00:51,079
this is one kind of like Mariocar World. We have

1450
01:00:51,119 --> 01:00:52,559
a lot of the freaks in there, which I love,

1451
01:00:52,880 --> 01:00:57,000
you know, I love my freaks. There's there's like some

1452
01:00:57,039 --> 01:00:58,639
of the rackets are crazy, like one of the ones

1453
01:00:58,679 --> 01:01:00,639
I really liked it was like a negative mode for

1454
01:01:00,760 --> 01:01:03,159
Boo where you have just like a black like kind

1455
01:01:03,159 --> 01:01:05,559
of reverse version of Boo in there, which looked really cool.

1456
01:01:06,320 --> 01:01:08,039
Change Shamp is one of the playable characters, which I

1457
01:01:08,079 --> 01:01:10,280
don't think it has been like ever in a sports

1458
01:01:10,280 --> 01:01:12,280
game maybe, and like his little chain's just kind of

1459
01:01:12,280 --> 01:01:14,840
falling behind him, looks super cute. And then there's even

1460
01:01:14,880 --> 01:01:16,519
like a full or what appears to be like a

1461
01:01:16,519 --> 01:01:19,400
full adventure mode here where a lot of characters are

1462
01:01:19,440 --> 01:01:21,519
transformed back into babies and then they have to like

1463
01:01:21,639 --> 01:01:24,119
work their way up again. I guess, and I feel

1464
01:01:24,159 --> 01:01:26,679
like and I could be wrong here, Mario historians let

1465
01:01:26,679 --> 01:01:29,800
me know, this might be the first canonical inclusion of

1466
01:01:30,000 --> 01:01:32,920
Baby the Wallawigi, who we saw in that cut scene,

1467
01:01:33,239 --> 01:01:35,079
because Baby Warrio has been around before. I think he

1468
01:01:35,119 --> 01:01:37,159
was in like that Doctor Mario Mobile game, but I

1469
01:01:37,159 --> 01:01:39,360
don't think we've ever got a baby Wallawigi before, so

1470
01:01:39,400 --> 01:01:41,840
it's of course a little bit cursed. But hell yeah,

1471
01:01:42,159 --> 01:01:44,239
chow its to baby Wallowigi get in his first appearance.

1472
01:01:44,280 --> 01:01:46,920
I wonder if that means he'll come to uh Marioco

1473
01:01:47,000 --> 01:01:49,719
World him and Warrior Baby. A couple baby versions there,

1474
01:01:50,760 --> 01:01:51,559
So that's pretty cool.

1475
01:01:52,159 --> 01:01:54,400
Speaker 3: I really know my quick Google search.

1476
01:01:54,400 --> 01:01:57,039
Speaker 1: There you go, first time ever in Mario history baby

1477
01:01:57,079 --> 01:02:01,800
wall Owigi. So that's pretty hype as a Wallian. Moving

1478
01:02:01,840 --> 01:02:05,639
along to some other Mario news, so a bunch of

1479
01:02:05,719 --> 01:02:09,079
physical things. The Talking Flower from Wonder they're doing as

1480
01:02:09,159 --> 01:02:11,440
like a physical thing you and buy, which I don't

1481
01:02:11,440 --> 01:02:14,320
know why would ever want that in their home. One

1482
01:02:14,400 --> 01:02:16,119
thing that's cooler than that, though, is that they're doing

1483
01:02:16,199 --> 01:02:19,360
like a Rosalina Kid's book like from Galaxy, like the

1484
01:02:19,400 --> 01:02:21,199
story book that kind of tells a lot of the

1485
01:02:21,280 --> 01:02:24,559
narrative in those games. So that's really cute. One of

1486
01:02:24,559 --> 01:02:26,039
the things I thought was crazy to include in this

1487
01:02:26,119 --> 01:02:28,880
direct is like I guess there's like a Kyoto Marathon

1488
01:02:29,000 --> 01:02:31,440
happening this year, and there's getting there's like Mario bibbs

1489
01:02:32,039 --> 01:02:34,800
for the razors and that, which is all in Japan.

1490
01:02:35,079 --> 01:02:37,239
Speaker 3: Yes, yeah, yeah, it disrupted my.

1491
01:02:37,280 --> 01:02:39,960
Speaker 2: Purchasing of my certain tickets I had because of this

1492
01:02:40,280 --> 01:02:41,360
damn Kyoto fest.

1493
01:02:41,840 --> 01:02:42,719
Speaker 3: That's that's too bad.

1494
01:02:42,800 --> 01:02:45,079
Speaker 1: Yeah, I mean there's there's a lot of because I

1495
01:02:45,119 --> 01:02:47,440
think for a lot of the directs they do localized ones. Well,

1496
01:02:47,440 --> 01:02:49,400
they'll have like here's the japan director. Maybe it has

1497
01:02:49,400 --> 01:02:52,039
a couple different announcements, but usually it's the same with

1498
01:02:52,119 --> 01:02:55,440
a couple exceptions. But that seems like you can save

1499
01:02:55,480 --> 01:02:57,079
that for the Japanese direct, Like, I don't know if

1500
01:02:57,079 --> 01:02:59,360
anyone in North America needs to know about these racing bibs.

1501
01:02:59,480 --> 01:03:01,360
Another one and they showed off was like the Mario

1502
01:03:01,480 --> 01:03:03,880
Museum or the Antenno Museum, whatever it is, has like

1503
01:03:03,920 --> 01:03:05,840
a limited edition tickets. So are you going to get

1504
01:03:05,840 --> 01:03:08,000
one of these limited edition of tickets? Are you going

1505
01:03:08,079 --> 01:03:11,760
to this specific place? Because I think it's gonna happen

1506
01:03:11,840 --> 01:03:14,599
while you're there, right, I probably won't. Are you going

1507
01:03:14,679 --> 01:03:16,480
to partake in this race? Are you going to go

1508
01:03:16,519 --> 01:03:17,199
to this marathon.

1509
01:03:17,280 --> 01:03:17,719
Speaker 3: I cannot.

1510
01:03:18,000 --> 01:03:20,239
Speaker 2: I cannot. My life depended on it. I could not

1511
01:03:20,320 --> 01:03:21,199
compete in this race.

1512
01:03:24,280 --> 01:03:26,400
Speaker 1: So there you go a bunch of weird physical odds

1513
01:03:26,400 --> 01:03:30,320
and ends. And then the other new announcement for Mario game,

1514
01:03:30,639 --> 01:03:33,840
Mario Ish is a Yoshi and the Mysterious book coming

1515
01:03:33,880 --> 01:03:36,960
out spring of next year, is what they've said here.

1516
01:03:37,079 --> 01:03:39,719
This is a looks like a sequel to Yoshi's Story,

1517
01:03:40,039 --> 01:03:42,159
which was the n sixty four game, because obviously we've

1518
01:03:42,159 --> 01:03:44,880
had Yoshi's wullly world, Yoshi's crafted world, and this is

1519
01:03:44,960 --> 01:03:46,800
kind of in that ballpark, but it seems more of

1520
01:03:46,840 --> 01:03:49,280
that storybook style which maybe those games had. I haven't

1521
01:03:49,280 --> 01:03:51,920
played them. This game looked really cute. I love the

1522
01:03:52,039 --> 01:03:55,159
kind of intentionally lower frame rate gives it like a

1523
01:03:55,159 --> 01:03:57,559
bit of a stop motion y kind of vibe, like

1524
01:03:57,639 --> 01:04:00,599
cardboard cutouts, which Yoshi kind of always has. But I

1525
01:04:00,639 --> 01:04:02,280
feel like for me, you know, Nintendo obviously is like

1526
01:04:02,280 --> 01:04:04,960
a family friendly console. Mario is something that can be

1527
01:04:05,039 --> 01:04:07,039
enjoyed for five year olds all the way up to

1528
01:04:07,920 --> 01:04:10,440
two hundred year old how whatever, the oldest person is

1529
01:04:10,480 --> 01:04:12,360
one hundred and twenty seven years old or something like that.

1530
01:04:12,599 --> 01:04:15,039
Anyone in that range can enjoy Mario, and I feel

1531
01:04:15,039 --> 01:04:17,079
like for other Nintendo franchises it kind of varies, like

1532
01:04:17,119 --> 01:04:21,760
maybe Splatoons like a bit older. Maybe maybe Kirby is

1533
01:04:21,800 --> 01:04:24,639
like younger, like you know, five to twelve or whatever.

1534
01:04:24,880 --> 01:04:27,679
But I think Yoshi is like kind of the designated

1535
01:04:27,719 --> 01:04:31,119
like baby games, like this is your great first time

1536
01:04:31,159 --> 01:04:33,239
ever playing a video game. It seems like you play

1537
01:04:33,239 --> 01:04:37,840
this because this trailer looked like the lowest octane platformer

1538
01:04:37,840 --> 01:04:40,639
I've ever seen in my life. It just didn't look

1539
01:04:40,679 --> 01:04:42,320
like fun at all to me, And I know there's

1540
01:04:42,320 --> 01:04:44,559
an audience for it, but I don't think this game

1541
01:04:44,639 --> 01:04:46,519
is for me. I love Dyoshi's story as a kid

1542
01:04:46,559 --> 01:04:49,360
on the n sixty four, but this this one's not

1543
01:04:49,599 --> 01:04:51,559
for me, even though it looks really cute to just

1544
01:04:51,599 --> 01:04:54,679
gameplay wise, seems a little too basic for my liking.

1545
01:04:54,719 --> 01:04:58,679
I think I need a little bit more dopamine receptors

1546
01:04:58,679 --> 01:05:00,159
being hit when I'm playing a video game, and this

1547
01:05:00,199 --> 01:05:01,760
doesn't not seem like it's doing that for me.

1548
01:05:02,519 --> 01:05:05,880
Speaker 2: Yeah, no, I completely agree. It didn't really do much

1549
01:05:05,880 --> 01:05:06,639
to move the needle.

1550
01:05:07,360 --> 01:05:10,559
Speaker 1: I don't love the title Yoshi and the Mysterious Book,

1551
01:05:10,840 --> 01:05:15,360
like just call it Yoshi's Story.

1552
01:05:15,360 --> 01:05:20,559
Speaker 3: Yoshi's Story any page. Yeah, I don't like this this title.

1553
01:05:21,679 --> 01:05:24,639
Speaker 1: That was kind of the end of the Mario specific stuff,

1554
01:05:25,280 --> 01:05:28,599
so we can kick it along. The first game after

1555
01:05:28,599 --> 01:05:31,119
that was Storm Lancers, which is kind of like a

1556
01:05:31,159 --> 01:05:34,400
cell shaded art style two D roguelike game. The thing

1557
01:05:34,440 --> 01:05:36,239
that stowed to me about this and comparing each other

1558
01:05:36,320 --> 01:05:39,519
roguelikes is the co op factor of it, and that's

1559
01:05:39,519 --> 01:05:42,239
an out now, out now today kind of game for them.

1560
01:05:42,880 --> 01:05:46,079
You mentioned that you like this one on the stream, Kirkland,

1561
01:05:46,119 --> 01:05:49,000
any any other thoughts on Storm Lancers.

1562
01:05:50,559 --> 01:05:53,559
Speaker 2: I mean the co op that's always gonna, you know,

1563
01:05:53,800 --> 01:05:56,320
be interesting to meet, a little couch co op experience.

1564
01:05:56,360 --> 01:05:59,480
And just like the colors looked so cool and very

1565
01:05:59,559 --> 01:06:03,159
vibrant to it just looked like a fun time. So

1566
01:06:03,599 --> 01:06:05,880
it kind of checked a bunch of boxes on a

1567
01:06:05,960 --> 01:06:09,800
title or franchise I didn't really have any interest in.

1568
01:06:09,840 --> 01:06:11,639
And I feel like it's always a good signing because

1569
01:06:11,639 --> 01:06:14,840
I'm usually pretty selective of the things I am jumping on,

1570
01:06:14,960 --> 01:06:19,199
but whenever something can really just get my interest level,

1571
01:06:19,880 --> 01:06:21,960
I'm gonna be intrigue because I feel like it's a

1572
01:06:21,960 --> 01:06:24,000
good sign. Like Cult the Lamb. That was a big

1573
01:06:24,039 --> 01:06:25,679
one for me, where like the first time I saw it,

1574
01:06:25,760 --> 01:06:27,679
I'm like, Okay, what is this game? I gotta get

1575
01:06:27,679 --> 01:06:29,719
in there, And then here I am all these years later.

1576
01:06:29,760 --> 01:06:32,519
I absolutely love that game. So I could definitely see

1577
01:06:32,559 --> 01:06:33,880
this one crossing.

1578
01:06:34,480 --> 01:06:37,920
Speaker 3: Was this just a regular switch game probably.

1579
01:06:37,559 --> 01:06:40,199
Speaker 2: I assume, yeah, yeah, I didn't see anything about switch

1580
01:06:40,239 --> 01:06:42,280
to only, so I think it's me, I don't know,

1581
01:06:42,280 --> 01:06:43,159
a little bit more excited.

1582
01:06:43,199 --> 01:06:46,840
Speaker 1: Actually, yeah, cool throwing the wish list. Next up was

1583
01:06:46,880 --> 01:06:50,880
a absolutely insane one two punch of Dinkum into pop

1584
01:06:50,880 --> 01:06:55,840
a Cum Poppycum, which are two games with absolutely wild titles.

1585
01:06:57,000 --> 01:07:01,440
Dinkham is like pretty much Australian animal. Uh, it is

1586
01:07:01,519 --> 01:07:03,840
kind of the vibe there. This actually a demo and

1587
01:07:03,880 --> 01:07:05,440
I downloaded that and played a little bit of it,

1588
01:07:05,480 --> 01:07:07,320
which I gotta say, the start of this game is

1589
01:07:07,360 --> 01:07:10,599
absolutely wild. You don't start in this beautiful, id like island.

1590
01:07:10,639 --> 01:07:14,880
You start in like a depressing, cold, snowy world. Everyone's

1591
01:07:14,920 --> 01:07:17,920
depressed and it's like in this world everyone has had

1592
01:07:17,920 --> 01:07:21,320
to go south and this this is me paraphrasing now,

1593
01:07:21,320 --> 01:07:23,480
it's like this world sucks and no one has the

1594
01:07:23,519 --> 01:07:26,719
motivation to better their life. And everyone's just super sad

1595
01:07:26,800 --> 01:07:29,679
doing like the the you know, Michael Sarah, like walking

1596
01:07:29,719 --> 01:07:31,760
with his head down kind of thing. And then it's like,

1597
01:07:32,239 --> 01:07:35,079
but you are different, and there's this one lady who

1598
01:07:35,159 --> 01:07:37,639
wants to go to the island of Dincom and needs

1599
01:07:37,639 --> 01:07:40,440
a research assistant. You apply for the job, and that's

1600
01:07:40,480 --> 01:07:42,360
like then and then you get sent off to the island.

1601
01:07:42,400 --> 01:07:44,280
So it's a pretty quick sequence, but like, fuck, this

1602
01:07:44,320 --> 01:07:45,480
is a crazy volume.

1603
01:07:45,559 --> 01:07:46,639
Speaker 3: I was expecting.

1604
01:07:46,760 --> 01:07:49,400
Speaker 2: It's like the opening to fire Watch, where it's just like,

1605
01:07:49,440 --> 01:07:52,000
why am I like crying all of a sudden, right.

1606
01:07:51,880 --> 01:07:52,840
Speaker 1: Yeah, it was.

1607
01:07:52,880 --> 01:07:53,880
Speaker 3: It was absolutely insane.

1608
01:07:53,920 --> 01:07:55,519
Speaker 1: And then like as soon as I got dropped on

1609
01:07:55,840 --> 01:07:58,000
the island area, I was like on a smaller, tiny

1610
01:07:58,000 --> 01:08:01,440
little island off the bigger island, and I immediately it's like, oh,

1611
01:08:01,480 --> 01:08:03,159
put this tent down somewhere, so I'll go put on

1612
01:08:03,199 --> 01:08:03,719
the main lengths.

1613
01:08:03,800 --> 01:08:05,159
Speaker 3: This tiny island is not gonna be good enough.

1614
01:08:05,239 --> 01:08:08,079
Speaker 1: Walk into the water. A huge shark immediately starts attacking me,

1615
01:08:08,119 --> 01:08:10,360
Like this game is crazy, Like this is not what

1616
01:08:10,400 --> 01:08:13,159
I expected at all, So I think I didn't die.

1617
01:08:13,239 --> 01:08:14,840
It's not that punishing in a game. I just got

1618
01:08:14,840 --> 01:08:17,159
out of the water and after it nibbled me a

1619
01:08:17,199 --> 01:08:18,560
few times and then wait for it to leave and

1620
01:08:18,560 --> 01:08:21,319
then got back on the mainland there. So yeah, pretty crazy,

1621
01:08:21,399 --> 01:08:24,359
But honestly it looks looks like a totally solid kind

1622
01:08:24,359 --> 01:08:27,960
of life sim animal crossing light game, Starry Valley type thing.

1623
01:08:27,960 --> 01:08:29,600
I think there's probably a co op in there, so

1624
01:08:30,359 --> 01:08:32,119
check it out. There's a demo of if you want

1625
01:08:32,119 --> 01:08:34,760
to visit some of that. And then yeah, popcom was

1626
01:08:34,800 --> 01:08:37,039
like kind of a three D crazy game. I had

1627
01:08:37,039 --> 01:08:38,640
all sorts of weird mini games in there, but almost

1628
01:08:38,680 --> 01:08:40,760
look like a three D Match three at first, and

1629
01:08:40,800 --> 01:08:44,399
then there's like these splatoony type looking characters going through

1630
01:08:44,439 --> 01:08:46,840
all sorts of different puzzles. Seems very co op focused.

1631
01:08:46,840 --> 01:08:49,079
That's coming out this winter. I think that game actually

1632
01:08:49,079 --> 01:08:51,199
looks really cool. If I had the right person to

1633
01:08:51,199 --> 01:08:53,359
play co op with, I might check that one out.

1634
01:08:54,199 --> 01:08:56,840
So yeah, any any thoughts on those two games?

1635
01:08:57,359 --> 01:09:02,199
Speaker 2: Uh, really interesting titles by not much more than that.

1636
01:09:02,239 --> 01:09:03,560
Speaker 3: For me personally, the co op.

1637
01:09:03,439 --> 01:09:05,840
Speaker 1: Of popacumb wasn't speaking to you as a maybe you

1638
01:09:05,880 --> 01:09:06,680
and Shay game.

1639
01:09:09,199 --> 01:09:10,520
Speaker 3: Not off the cuff.

1640
01:09:10,560 --> 01:09:12,960
Speaker 2: I feel like, I don't know, maybe I'd be surprised.

1641
01:09:13,319 --> 01:09:15,680
I'll shore the trailer and then and see which she feels.

1642
01:09:15,720 --> 01:09:18,640
But yeah, I might have to be convinced to get

1643
01:09:18,640 --> 01:09:19,039
that one.

1644
01:09:19,439 --> 01:09:20,560
Speaker 3: Yeah yeah.

1645
01:09:20,840 --> 01:09:22,640
Speaker 1: Next up is a game that we had got an

1646
01:09:22,640 --> 01:09:26,079
announcement of previously, but just kind of confirming I guess, well,

1647
01:09:26,079 --> 01:09:28,239
it doesn't have a release date here, but Tom Dauci

1648
01:09:28,359 --> 01:09:30,399
Life Living the Dreams coming out Spring twenty twenty six.

1649
01:09:30,600 --> 01:09:32,399
This is one of the switch one games. This and

1650
01:09:32,479 --> 01:09:35,159
Rhythm Heaven are a couple more like first party Nintendo

1651
01:09:35,439 --> 01:09:38,039
Switch one games that we know are happening. Uh so

1652
01:09:38,479 --> 01:09:40,199
we kind of knew this was coming at some point.

1653
01:09:40,800 --> 01:09:41,279
Speaker 3: Crazy game.

1654
01:09:41,319 --> 01:09:43,520
Speaker 1: I've not played the originally, think goes the three DS game. Originally,

1655
01:09:43,600 --> 01:09:46,199
it's pretty much like you're just making mees. You're dropping

1656
01:09:46,279 --> 01:09:49,760
this crazy world and like just insane things happen and

1657
01:09:49,840 --> 01:09:51,760
weird things happen, and it seems like very funny. It

1658
01:09:51,760 --> 01:09:53,479
seems like a lot of people that create their friends

1659
01:09:53,560 --> 01:09:56,560
or create like celebrities with the me you know, through

1660
01:09:56,560 --> 01:09:59,039
the mees and then just watch all these antics happen.

1661
01:09:59,439 --> 01:10:01,279
Seems like a very funny game, seems like it has

1662
01:10:01,279 --> 01:10:02,920
a good sense of humor to it. I don't think

1663
01:10:02,960 --> 01:10:05,880
I'll be picking it up personally, but I know there's

1664
01:10:05,880 --> 01:10:07,520
a lot of people that are really excited for this one.

1665
01:10:07,560 --> 01:10:11,880
So that's coming out spring of next year. Maybe I

1666
01:10:12,399 --> 01:10:13,800
forget if we've talked about this one, But what do

1667
01:10:13,800 --> 01:10:16,520
you think about the Mortal Kombat Legacy collection that's coming

1668
01:10:16,560 --> 01:10:18,880
out next month, and that is a collection of a

1669
01:10:18,880 --> 01:10:21,319
bunch of Mortal Kombat games. I don't know if you've

1670
01:10:21,319 --> 01:10:22,680
seen a trailer for that one yet. So what did

1671
01:10:22,720 --> 01:10:24,680
you think of this scene it here? As a fan

1672
01:10:24,720 --> 01:10:26,279
of the series, I.

1673
01:10:26,199 --> 01:10:28,239
Speaker 2: Thought it was really cool. I think it did a

1674
01:10:28,239 --> 01:10:30,960
good job. It's just kind of capturing the elements of

1675
01:10:32,039 --> 01:10:35,279
I feel like majority of people that played games have

1676
01:10:35,479 --> 01:10:38,279
experienced a Mortal Kombat experience and like you know, at

1677
01:10:38,279 --> 01:10:40,920
some point in their lives, whatever game it might be,

1678
01:10:40,960 --> 01:10:43,239
it's just popped up in so many eras of gaming

1679
01:10:43,720 --> 01:10:46,840
that it just seems like a good place to kind

1680
01:10:46,840 --> 01:10:49,640
of like bring anyone together, Like if you had only

1681
01:10:49,680 --> 01:10:51,560
played the Saga one, or if you had only played

1682
01:10:51,560 --> 01:10:55,479
the Super Odd PS two Mortal Kombat Apocalypse I think

1683
01:10:55,600 --> 01:10:57,880
is what it was called. Stuff like that, like just

1684
01:10:57,880 --> 01:11:00,760
just to get characters from that I think is really cool.

1685
01:10:59,720 --> 01:11:04,159
And U I mean, they've just established this this long

1686
01:11:04,720 --> 01:11:07,800
run of games, so they have such a a just

1687
01:11:08,079 --> 01:11:10,680
a catalog of things to pull from, and yeah, it

1688
01:11:10,680 --> 01:11:14,560
seems really cool. It It's should be unexpected. I think,

1689
01:11:14,600 --> 01:11:16,359
like it should be one of those things where it's like, oh, wow,

1690
01:11:16,399 --> 01:11:19,000
they finally did it. But I didn't really feel that way.

1691
01:11:19,039 --> 01:11:21,159
So I was I was pleasantly surprised by this, And

1692
01:11:22,399 --> 01:11:24,640
I don't know, I think I could see myself getting it,

1693
01:11:24,680 --> 01:11:27,680
but I'm not going to race to it, like maybe, yeah,

1694
01:11:27,760 --> 01:11:29,560
I don't know, maybe in the future, because it's also

1695
01:11:29,640 --> 01:11:31,159
like getting it on the switch. Would be fun to

1696
01:11:31,159 --> 01:11:32,840
be able to play it kind of anywhere, you know

1697
01:11:32,880 --> 01:11:34,960
what I mean, Like, like it's just the accessibility of

1698
01:11:35,000 --> 01:11:37,119
it would be fun. And yeah, I thought it was

1699
01:11:37,119 --> 01:11:37,560
really cool.

1700
01:11:38,119 --> 01:11:40,039
Speaker 1: Yeah, it'd be fun to have for one of the streams.

1701
01:11:40,079 --> 01:11:43,239
Sometimes go back and play some of these absolutely Mortal Kombats,

1702
01:11:43,520 --> 01:11:45,960
which I'm sure would be good, yanky fun and yeah.

1703
01:11:46,600 --> 01:11:47,760
Speaker 3: They're super super hard.

1704
01:11:48,039 --> 01:11:51,239
Speaker 2: I replayed Mortal Kombat too, maybe on the Sega a

1705
01:11:51,319 --> 01:11:53,960
couple of years ago. Man, it like you're talking about

1706
01:11:53,960 --> 01:11:58,800
Tony Hawk pro skater. These Moral Kombat games don't fuck brutal.

1707
01:11:59,159 --> 01:12:01,159
Speaker 1: Yeah, this is what I'm gonna someday, like the Mortal

1708
01:12:01,199 --> 01:12:03,920
Kombat stuff like one even eleven. Like these games go

1709
01:12:04,039 --> 01:12:08,000
pretty deep discount pretty often, so someday I will pick

1710
01:12:08,039 --> 01:12:09,920
this one up. And yeah, I think, as you mentioned,

1711
01:12:09,920 --> 01:12:11,840
like there's a couple of the weird games in there,

1712
01:12:11,880 --> 01:12:13,680
Like I think they had a couple like third person

1713
01:12:13,720 --> 01:12:15,319
like action games back in the day that I think

1714
01:12:15,720 --> 01:12:17,880
suck and bombed and people didn't like them, but like

1715
01:12:17,920 --> 01:12:20,279
it's those are great games to put into collection like

1716
01:12:20,279 --> 01:12:22,600
this alongside the games that people actually want to play,

1717
01:12:22,640 --> 01:12:24,760
just so someone can play it for you know, ten

1718
01:12:24,800 --> 01:12:26,760
minutes and be like, oh, yeah, this game is super weird,

1719
01:12:26,840 --> 01:12:28,680
but at least it's in there, and obviously having some

1720
01:12:28,760 --> 01:12:30,800
of the documentary stuff in there too is really cool.

1721
01:12:31,520 --> 01:12:33,159
Digital Eclips, I believe, is the developer of this, and

1722
01:12:33,199 --> 01:12:34,840
they've been doing a lot of these great collections, so

1723
01:12:34,880 --> 01:12:37,039
I'm sure they're gonna crush it with this one. And yeah,

1724
01:12:37,159 --> 01:12:38,840
like I said, I'll pick it up someday. So looking

1725
01:12:38,880 --> 01:12:42,000
forward to that one next up on Fay seven, finally

1726
01:12:42,039 --> 01:12:44,399
coming out in January linked Ben Or the Spark is

1727
01:12:44,399 --> 01:12:47,560
out now and then Haities two. So this is a

1728
01:12:47,560 --> 01:12:50,399
big one where this game has been in early access

1729
01:12:50,439 --> 01:12:53,279
for a year, a few months something like that. With

1730
01:12:53,399 --> 01:12:55,760
this trailer here is when they finally announced that it's

1731
01:12:56,079 --> 01:12:58,800
coming out one point zero September twenty fifth, and it

1732
01:12:58,880 --> 01:13:01,560
is around Steam as well, same day as it's early

1733
01:13:01,560 --> 01:13:04,119
access there. But also it's a console exclusive to Switch

1734
01:13:04,600 --> 01:13:06,359
when it launches, which is a pretty big deal because

1735
01:13:06,359 --> 01:13:08,920
that game was huge and people love it and so

1736
01:13:09,000 --> 01:13:10,800
to have and I think even Haites one is on

1737
01:13:10,840 --> 01:13:12,399
the Game Pass right now. I'm sure it was on

1738
01:13:12,640 --> 01:13:13,680
PS Plus at some point.

1739
01:13:13,720 --> 01:13:14,560
Speaker 3: I think it is on there.

1740
01:13:14,920 --> 01:13:18,079
Speaker 1: Yeah, so pretty crazy that this game's launching like exclusive

1741
01:13:18,119 --> 01:13:20,920
onto Switch. I think Switch and Switch too, I think

1742
01:13:20,960 --> 01:13:22,840
both of them. So that's a really good get for

1743
01:13:22,920 --> 01:13:24,800
Nintendo to have this exclusive over there. I'm sure it's

1744
01:13:24,800 --> 01:13:25,399
gonna blow up.

1745
01:13:25,359 --> 01:13:28,720
Speaker 3: And do do numbers. I'm not really a Hades fan.

1746
01:13:28,880 --> 01:13:31,560
Speaker 1: I played it years later and just don't really vibe

1747
01:13:31,560 --> 01:13:34,119
with the gameplay or the art and all that, but coldly, hell,

1748
01:13:34,199 --> 01:13:38,479
this fucking cut scene was godlike. Like, this trailer was amazing,

1749
01:13:38,520 --> 01:13:40,079
one of the best trailers I've seen in a while,

1750
01:13:40,119 --> 01:13:42,880
Like just the not necessarily the gameplay aspect of it,

1751
01:13:42,920 --> 01:13:45,760
but just like the crazy animations and combat that was happening,

1752
01:13:45,760 --> 01:13:47,880
and this character just looks like the coolest character ever.

1753
01:13:48,000 --> 01:13:50,159
So they did a good job of like almost selling

1754
01:13:50,199 --> 01:13:52,600
me on it. You know, I'd maybe check it out

1755
01:13:52,600 --> 01:13:54,199
some day if it does it a game pass or something.

1756
01:13:54,479 --> 01:13:56,119
But man, I was just thinking about this, like Hades

1757
01:13:56,159 --> 01:13:58,680
two Silk Song just coming out mean to the hollower,

1758
01:13:58,720 --> 01:14:00,680
you know. The next follow up is from the shovel

1759
01:14:00,760 --> 01:14:03,560
Night team, like pretty crazy fall for like indie games

1760
01:14:03,600 --> 01:14:07,159
like those are three monster indie game. Well, mina, we'll

1761
01:14:07,159 --> 01:14:08,479
have to see if it ends up being a monster

1762
01:14:08,520 --> 01:14:10,720
like shovel Night was. But between those three, man, that's

1763
01:14:10,720 --> 01:14:14,119
like a huge indie game, like Triple A indie game,

1764
01:14:14,159 --> 01:14:17,039
the Triple I indie game Fall. So pretty cool that

1765
01:14:17,039 --> 01:14:18,359
Hades is coming out pretty soon here.

1766
01:14:19,159 --> 01:14:22,359
Speaker 2: Yeah, I know, I've yet to play the Haites franchise

1767
01:14:23,039 --> 01:14:24,800
any of the games, which would just be the one

1768
01:14:24,840 --> 01:14:28,039
out right now game of the year, Right, did one

1769
01:14:28,039 --> 01:14:28,880
game of the year that year?

1770
01:14:28,920 --> 01:14:31,560
Speaker 3: Did it somewhere somewhere? Not a Game Wars, but somewhere?

1771
01:14:31,640 --> 01:14:31,880
Speaker 1: Yeah?

1772
01:14:32,039 --> 01:14:36,840
Speaker 2: Okay, anyways, uh yeah, no, I I thought this trailer

1773
01:14:36,920 --> 01:14:39,880
looked so good as it was going along, because I

1774
01:14:39,880 --> 01:14:41,319
I don't think they said it at the beginning of

1775
01:14:41,359 --> 01:14:43,680
the trailer, but I'm like, man, this is totally Hades

1776
01:14:43,760 --> 01:14:46,359
vibes like that, like whatever this is, this looks so interesting,

1777
01:14:46,439 --> 01:14:48,359
and then and then just seeing the characters look really

1778
01:14:48,439 --> 01:14:50,000
cool and then' like okay, no it is it is

1779
01:14:50,039 --> 01:14:52,000
Hades two because back in my mind, I just thought

1780
01:14:52,000 --> 01:14:53,760
Haites two had already come out because it's been an

1781
01:14:53,800 --> 01:14:58,239
early access for so long. But yeah, it definitely makes

1782
01:14:58,279 --> 01:15:00,199
me at least want to try the first. And I

1783
01:15:00,239 --> 01:15:01,720
do want to see if I have it on the

1784
01:15:01,720 --> 01:15:03,880
catalog because I remember it came across there at some point,

1785
01:15:04,079 --> 01:15:08,000
whether it was just on the the like the extras

1786
01:15:08,039 --> 01:15:10,880
for a limited time because they do cycle games in

1787
01:15:10,920 --> 01:15:12,479
and out of that, or if it was a monthly.

1788
01:15:12,560 --> 01:15:15,279
I I just remember adding it to my library at

1789
01:15:15,279 --> 01:15:17,199
some point in time, and definitely makes me want to

1790
01:15:17,199 --> 01:15:19,359
to try that one out at least before you know,

1791
01:15:19,399 --> 01:15:21,840
I go a full full swing on Heats two.

1792
01:15:22,039 --> 01:15:25,600
Speaker 1: Yeah. Yeah, Next up Kirby air Riders. Not much here

1793
01:15:25,640 --> 01:15:27,960
in the Wave gameplay, but they announce him in AMBO.

1794
01:15:28,079 --> 01:15:30,239
They also announced that another direct is coming for this game,

1795
01:15:30,239 --> 01:15:31,960
which is crazy because that first direct for it was

1796
01:15:32,000 --> 01:15:34,720
forty five minutes long. But you know, the reason more buttons,

1797
01:15:34,920 --> 01:15:37,920
more buttons showcase, yes, tell us more buttons somehow, But

1798
01:15:37,960 --> 01:15:39,399
I mean the reason this is happening is because like

1799
01:15:39,479 --> 01:15:41,640
Sakarai makes these and like edits them himself, right, Like,

1800
01:15:41,640 --> 01:15:44,439
it's not like Nintendo is paying someone to do like

1801
01:15:45,000 --> 01:15:47,079
they obviously pay sacked They might not even pay Sackery

1802
01:15:47,159 --> 01:15:47,720
to make that direct.

1803
01:15:47,760 --> 01:15:49,479
Speaker 3: He might just do it because he wants to market

1804
01:15:49,479 --> 01:15:50,479
his game that he's making.

1805
01:15:51,319 --> 01:15:53,399
Speaker 1: So I don't know. I will watch every second of

1806
01:15:53,439 --> 01:15:55,279
it and love how crazy it is and want to

1807
01:15:55,319 --> 01:15:56,560
play the game, but I don't know if I'll be

1808
01:15:56,560 --> 01:15:59,119
picking it up. And then the other little note there

1809
01:15:59,199 --> 01:16:01,840
is that they announced that the Nintendo app, which the

1810
01:16:01,960 --> 01:16:05,159
Nintendo Today app, they launched this sometime this year, which

1811
01:16:05,199 --> 01:16:06,600
every day if you go on this app, there's a

1812
01:16:06,640 --> 01:16:09,239
new announcement of some sort. Not necessarily announcements. Sometimes it's

1813
01:16:09,279 --> 01:16:12,600
just like here's a three D render of the switch

1814
01:16:12,680 --> 01:16:15,279
to JOYCN, like it's weird stuff. But sometimes they do

1815
01:16:15,359 --> 01:16:18,039
have announcements, like they announced a new Splatoon game on

1816
01:16:18,079 --> 01:16:19,239
there that was not shown off in.

1817
01:16:19,159 --> 01:16:20,279
Speaker 3: This direct weirdly enough.

1818
01:16:20,520 --> 01:16:22,600
Speaker 1: Sometimes there's some crazy stuff, but one of the things

1819
01:16:22,640 --> 01:16:24,720
they announces that like there's gonna be a Kirby theme

1820
01:16:24,720 --> 01:16:27,319
getting added to it, and then they're gonna do like daily.

1821
01:16:27,079 --> 01:16:28,920
Speaker 3: Updates for Kirby air Riders.

1822
01:16:29,119 --> 01:16:30,640
Speaker 1: Which the reason I wanted to bring this up is

1823
01:16:30,640 --> 01:16:32,840
because back in the day, I don't know if you

1824
01:16:32,840 --> 01:16:35,000
know this, Kirkland, but there was a website called the

1825
01:16:35,039 --> 01:16:38,279
smash Bro's Dojo. When Brawl was announced, there was a

1826
01:16:38,279 --> 01:16:40,560
smash Bro's Dojo which like just had like a page

1827
01:16:40,560 --> 01:16:44,279
for characters, page for items, paid for, stages, paid for mechanics,

1828
01:16:44,560 --> 01:16:47,319
and every single day there would be one new piece

1829
01:16:47,359 --> 01:16:49,960
of information on this website. And as a kid in

1830
01:16:49,960 --> 01:16:52,279
middle school who was a diehard Smash fan, I would

1831
01:16:52,319 --> 01:16:54,479
go on there every single morning before school and see

1832
01:16:54,600 --> 01:16:56,239
what is the new piece of information? Are they gonna

1833
01:16:56,239 --> 01:16:58,960
announce a new character today? Are they gonna announce a

1834
01:16:59,039 --> 01:17:02,000
new item, new stage? You're always hoping it's gonna be

1835
01:17:02,000 --> 01:17:04,439
a new character. I remember when Sonic was announced, It's like,

1836
01:17:04,479 --> 01:17:06,840
holy hell, that's insane, Like all the all the stuff

1837
01:17:06,960 --> 01:17:09,359
when they finally showed off these characters was it was

1838
01:17:09,479 --> 01:17:12,279
like crazy information. And so it's really cool that's happening

1839
01:17:12,399 --> 01:17:16,439
for Kirby, but more so it's it's made me realize that. Man,

1840
01:17:16,520 --> 01:17:19,399
when the next Smash is announced, I bet he's gonna

1841
01:17:19,399 --> 01:17:21,159
do the same thing here with daily updates on there.

1842
01:17:21,159 --> 01:17:22,880
He's gonna bring the Smash dojo back. He didn't do

1843
01:17:22,920 --> 01:17:25,000
it for Smash four, didn't do it for Ultimate, but

1844
01:17:25,239 --> 01:17:27,720
I am already excited for that, and if it doesn't happen,

1845
01:17:27,760 --> 01:17:29,920
I will be disappointed because that would get me to

1846
01:17:30,039 --> 01:17:33,439
use that app every single day. So please do it, Nintendo.

1847
01:17:33,560 --> 01:17:35,800
So I just had to shout that out a little anecdote.

1848
01:17:36,680 --> 01:17:40,119
I rle Warriors Age of Imprisonment. The Uh yeah, that's

1849
01:17:40,159 --> 01:17:41,920
coming out over November six. I don't think we had

1850
01:17:41,960 --> 01:17:43,399
that release date, so we were waiting for that one.

1851
01:17:43,439 --> 01:17:44,279
So that's coming out soon.

1852
01:17:44,840 --> 01:17:44,920
Speaker 3: Uh.

1853
01:17:45,000 --> 01:17:47,840
Speaker 1: Dragon Quest seven Reimagined is coming out in February of

1854
01:17:47,880 --> 01:17:49,840
next year, which I think this is a new announcement.

1855
01:17:49,840 --> 01:17:53,000
But it's crazy, man, like with the Dragon Quest three

1856
01:17:53,439 --> 01:17:56,359
HD two D and then the one plus two HD

1857
01:17:56,479 --> 01:17:58,840
two D and now this, like they're just pumping out

1858
01:17:58,840 --> 01:18:01,119
these these things in This has a different style. It's

1859
01:18:01,119 --> 01:18:03,520
not the two D HD style, but I think this

1860
01:18:03,560 --> 01:18:05,800
looks gorgeous. This is on the wish list someday I

1861
01:18:05,800 --> 01:18:07,359
will definitely pick this up and play this. I've not

1862
01:18:07,359 --> 01:18:10,479
played seven. I love the art style here, except for

1863
01:18:10,560 --> 01:18:12,880
the one guy who looked like Lord Farquad who did

1864
01:18:12,960 --> 01:18:15,000
not fit in with the cast at all, But everyone

1865
01:18:15,039 --> 01:18:16,760
else I thought it looked super cute and great. It

1866
01:18:16,760 --> 01:18:21,159
has that Toriama style, the dragon Quest style, super colorful, vibrant.

1867
01:18:21,199 --> 01:18:23,680
It seems like they've streamlined the story. I know this

1868
01:18:23,680 --> 01:18:25,520
game's like one hundred hours long, but maybe that means

1869
01:18:25,560 --> 01:18:28,800
they've shortened it and made it more compact someday. I'm

1870
01:18:28,840 --> 01:18:30,560
looking forward to playing this version because I think this

1871
01:18:30,760 --> 01:18:32,199
h This looked great.

1872
01:18:32,600 --> 01:18:33,760
Speaker 3: Yeah, looked fantastic.

1873
01:18:34,000 --> 01:18:37,239
Speaker 2: I'm just expecting to see like a dragon Quest every

1874
01:18:37,279 --> 01:18:38,560
time I get like every year.

1875
01:18:38,840 --> 01:18:41,520
Speaker 3: Essentially, it's just like they're you know, they're they're in

1876
01:18:41,520 --> 01:18:41,880
a role.

1877
01:18:42,399 --> 01:18:44,720
Speaker 1: Yeah and yeah, maybe that new one will come out

1878
01:18:44,760 --> 01:18:47,279
like literally the when are were on eleven twelve? Whatever

1879
01:18:47,319 --> 01:18:51,880
it is? Who knows where that's happened someday. So next

1880
01:18:51,960 --> 01:18:55,039
up was an update for Nintendo Switch Online, which is,

1881
01:18:55,680 --> 01:19:01,319
of all things, the Virtual Boy, the Nintendo VR console

1882
01:19:01,399 --> 01:19:04,079
from like the eighties or whatever, the kind of faux

1883
01:19:04,159 --> 01:19:08,000
VR you know. This is coming out February seventeenth, along

1884
01:19:08,039 --> 01:19:10,359
with this they're they're bringing back the peripheral that you

1885
01:19:10,399 --> 01:19:12,399
need for the virtual which is the ugliest looking thing

1886
01:19:12,399 --> 01:19:14,720
you'll ever see in your life. So there's the plastic version,

1887
01:19:14,800 --> 01:19:17,880
or there's like a cheaper labo like cardboard version you

1888
01:19:17,920 --> 01:19:20,880
can get as well. They say you need these to

1889
01:19:21,680 --> 01:19:23,960
use these games, but like, I'm guessing there's not like

1890
01:19:24,000 --> 01:19:26,760
some weird soft lock on the heartlight that you would

1891
01:19:26,800 --> 01:19:28,479
need to connect it to the hardware. I'm guessing you

1892
01:19:28,520 --> 01:19:30,600
can just boot them up and they'd probably be weird

1893
01:19:30,640 --> 01:19:32,640
because of the three D effect if you just played

1894
01:19:32,640 --> 01:19:34,600
them in two D like on your regular switch handhelder

1895
01:19:34,720 --> 01:19:37,159
on a TV. But I'm guessing they're not gonna lock

1896
01:19:37,159 --> 01:19:40,159
that information out. I think this is really cool from

1897
01:19:40,239 --> 01:19:45,119
like the conservation of games media pretty much like you know,

1898
01:19:45,159 --> 01:19:46,960
it's cool that these games which are kind of lost

1899
01:19:46,960 --> 01:19:49,079
of time are gonna have time to shine again. And

1900
01:19:49,399 --> 01:19:51,560
I know some people are excited about this, but for me,

1901
01:19:51,600 --> 01:19:53,680
as a subscriber of Switch online and knowing that this

1902
01:19:53,800 --> 01:19:57,680
is like the update we're getting for next year, is like, yeah,

1903
01:19:57,760 --> 01:19:59,800
Like I'll try these games out and I'll probably spend

1904
01:19:59,800 --> 01:20:01,800
you know, two minutes or each of them, and then

1905
01:20:01,840 --> 01:20:04,359
like move on with my life. It's like not really

1906
01:20:04,359 --> 01:20:06,560
what I wanted from the service. I was hoping for

1907
01:20:06,600 --> 01:20:09,520
either more just confirmations of games coming to game Tubrand

1908
01:20:09,520 --> 01:20:11,960
sixty four or like the next console.

1909
01:20:12,000 --> 01:20:12,840
Speaker 3: I don't know what that would be.

1910
01:20:12,880 --> 01:20:14,760
Speaker 1: But like, obviously now it's a virtual boy, which is

1911
01:20:15,399 --> 01:20:17,600
cool for like the history of it, but not really

1912
01:20:17,640 --> 01:20:20,239
that cool in terms of like this is what I

1913
01:20:20,279 --> 01:20:23,960
pay a monthly for, Like just kind of disappointing in

1914
01:20:24,000 --> 01:20:25,479
that way. So I'm happy for the people that are

1915
01:20:25,479 --> 01:20:28,319
excited for this, but I'm not buying this. I'll try

1916
01:20:28,319 --> 01:20:30,399
the game's two D version when they hit the service,

1917
01:20:30,479 --> 01:20:33,560
just to say I have But that's the most I

1918
01:20:33,600 --> 01:20:35,079
can say about this. Unfortunately.

1919
01:20:36,520 --> 01:20:41,359
Speaker 2: Yeah, I just didn't do anything for me. This was

1920
01:20:41,439 --> 01:20:43,600
the I feel like part of the watch along. We

1921
01:20:43,600 --> 01:20:46,680
were joking it's like, well, at least there's no cardboard

1922
01:20:46,840 --> 01:20:49,439
labo stuff in here. And then like on on the

1923
01:20:49,479 --> 01:20:52,560
dot that this came out and it looked pretty cool,

1924
01:20:52,920 --> 01:20:55,119
you know, like like if I was if I was

1925
01:20:55,119 --> 01:20:56,560
at a friend's house and they had it, like Okay,

1926
01:20:56,640 --> 01:20:59,039
let let's see what this thing does. But never what

1927
01:20:59,159 --> 01:21:02,199
I kick or never can I see myself really going

1928
01:21:02,239 --> 01:21:03,960
out and seeking this out and.

1929
01:21:04,279 --> 01:21:06,560
Speaker 3: Just has me wondering who this is really targeted for.

1930
01:21:06,840 --> 01:21:09,239
Speaker 2: Yeah, like like who who's gonna be doing that if

1931
01:21:09,239 --> 01:21:12,560
they're just looking for really unique ways of playing old,

1932
01:21:12,640 --> 01:21:14,880
old classic game Like I don't know, it's it's weird.

1933
01:21:14,960 --> 01:21:17,199
Speaker 1: Yeah, And to me, it doesn't seem like it really

1934
01:21:17,199 --> 01:21:19,880
fits well with the Nintendo Switch online format, Like I

1935
01:21:19,880 --> 01:21:22,439
feel like they should have done this as and this

1936
01:21:22,479 --> 01:21:24,760
could have been like a connection with the Mario fortieth

1937
01:21:24,800 --> 01:21:26,439
you know, you promote some of the Mario games that

1938
01:21:26,479 --> 01:21:28,960
exist for that virtual boy, because I think it would

1939
01:21:29,000 --> 01:21:30,119
have made more sense as like you know how they

1940
01:21:30,119 --> 01:21:32,560
did the NES Classic and the SNES Classic.

1941
01:21:32,720 --> 01:21:34,119
Speaker 3: I think this sort of made more sense.

1942
01:21:33,960 --> 01:21:36,399
Speaker 1: As that, Like just you buy the peripheral, it comes

1943
01:21:36,399 --> 01:21:38,319
with the games packed in. You plug it in. It's

1944
01:21:38,399 --> 01:21:40,119
kind of a cheaper version than it was back in

1945
01:21:40,159 --> 01:21:42,239
the day. You can play it, have the oddity of it.

1946
01:21:42,600 --> 01:21:45,000
But to me, it like you have to you have

1947
01:21:45,079 --> 01:21:49,039
to be subscribed to this service this monthly or I

1948
01:21:49,079 --> 01:21:51,600
guess you don't buy it as a yearly service. So

1949
01:21:51,640 --> 01:21:54,479
if you buy the hardware, you just can't do anything

1950
01:21:54,479 --> 01:21:56,760
with it unless you're also subscribed to the service, which

1951
01:21:56,800 --> 01:21:59,359
someday will inevitably like not exist anymore. So it just

1952
01:21:59,439 --> 01:22:01,560
feels like kind of a miss in that way too,

1953
01:22:01,720 --> 01:22:02,640
especially if it's only.

1954
01:22:02,520 --> 01:22:03,319
Speaker 3: Like fourteen games.

1955
01:22:03,359 --> 01:22:04,640
Speaker 1: Like I feel like they should have just done it

1956
01:22:04,640 --> 01:22:07,680
as a separate thing and not plugged it in such

1957
01:22:07,720 --> 01:22:09,880
online because I just don't feel like this really ads

1958
01:22:09,880 --> 01:22:11,399
a lot of value to the service. But I guess

1959
01:22:11,399 --> 01:22:13,680
they're running out of consoles to do because like obviously

1960
01:22:13,760 --> 01:22:16,279
DS three DS is tricky because of the double screens.

1961
01:22:16,760 --> 01:22:19,279
We I guess they could get away with it with

1962
01:22:19,439 --> 01:22:21,479
like the motion controls because their joy cons do have that,

1963
01:22:21,560 --> 01:22:25,359
but it might be a bit unelegant. So I understand

1964
01:22:25,359 --> 01:22:28,000
why they've done this choice here, but like, I don't know,

1965
01:22:28,039 --> 01:22:30,039
I would have been hyped for Dreamcast if they did it,

1966
01:22:30,079 --> 01:22:32,399
because obviously they have the Genesis on there. Give me

1967
01:22:32,439 --> 01:22:35,520
the freaking Dreamcast or something like there's some weird games

1968
01:22:35,520 --> 01:22:35,720
on there.

1969
01:22:35,720 --> 01:22:39,359
Speaker 3: It would have been cool. But anyway, that's that's that.

1970
01:22:39,399 --> 01:22:43,279
Speaker 1: One. One thing I was excited for though, is early

1971
01:22:43,319 --> 01:22:47,000
twenty twenty six is Fatal Frame two Crimson Butterfly remake.

1972
01:22:47,079 --> 01:22:49,039
So I've never played a Fatal Frame game, but I

1973
01:22:49,079 --> 01:22:53,000
really like what it is, like just this weird Japanese

1974
01:22:53,359 --> 01:22:56,800
Nintendo horror series that's kind of like under the radar,

1975
01:22:56,920 --> 01:23:00,439
pretty low key. I've never played these games. This This

1976
01:23:00,479 --> 01:23:02,359
looked gorgeous, like I love the arts doll because it's

1977
01:23:02,720 --> 01:23:04,359
got a fresh coat of paint, but it still has

1978
01:23:04,399 --> 01:23:08,680
this kind of retro lower res style to it, like

1979
01:23:08,720 --> 01:23:12,279
it's extremely stylish. The cut scenes look great. It looks freaky.

1980
01:23:12,560 --> 01:23:15,000
So I as a as someone who's been getting deeply

1981
01:23:15,000 --> 01:23:17,640
into horror games the last few years, I'm pretty intrigued

1982
01:23:17,640 --> 01:23:19,560
by this. I put the first one this kind of

1983
01:23:19,560 --> 01:23:21,520
reminded me of the first one. Got like a remaker

1984
01:23:21,560 --> 01:23:23,600
remaster recently, and I put that on my wish list.

1985
01:23:23,680 --> 01:23:26,359
So cool to see fatal frames still existing. I wonder

1986
01:23:26,359 --> 01:23:28,199
if they'll do a new one at some point. If

1987
01:23:28,239 --> 01:23:30,720
these are this, then the other one I have been successful.

1988
01:23:30,760 --> 01:23:33,239
I mean, if they did a remake of this after

1989
01:23:33,239 --> 01:23:36,039
that last remaster, that one must have done decent numbers,

1990
01:23:36,079 --> 01:23:37,199
so we'll see what happens there.

1991
01:23:37,199 --> 01:23:39,439
Speaker 3: But cool, kind of weird oddity.

1992
01:23:40,039 --> 01:23:42,279
Speaker 2: Yeah, I know, I had never heard of the series before.

1993
01:23:42,319 --> 01:23:46,680
It looked really creepy and just creepy.

1994
01:23:46,880 --> 01:23:47,079
Speaker 3: Yeah.

1995
01:23:47,319 --> 01:23:51,079
Speaker 1: Yeah, some switch to versions are coming from few games

1996
01:23:51,119 --> 01:23:54,560
one piece, overcooked, Stardew Valley is getting mouse controls, which

1997
01:23:54,600 --> 01:23:58,239
is which is cool, and then Human Fall Flat, so

1998
01:23:58,439 --> 01:24:02,239
there you go, and then Powerwashed Theater is para Washerton

1999
01:24:02,239 --> 01:24:04,479
there two. I should say it's coming out soon or

2000
01:24:04,560 --> 01:24:07,039
might be out now. Sweek of Game Planet, which that

2001
01:24:07,159 --> 01:24:09,840
was like a weird, sweaky game where like randomly came

2002
01:24:09,840 --> 01:24:12,239
out and was like huge. It's like a weird little

2003
01:24:12,319 --> 01:24:14,279
Arcadie tetrisy kind of thing. So this is kind of

2004
01:24:14,319 --> 01:24:17,319
like that, but like almost like a Mario Galaxy version

2005
01:24:17,319 --> 01:24:19,000
where it's like a three D thing now or other

2006
01:24:19,079 --> 01:24:22,479
than just like dropping things directly downwards. So that's cool

2007
01:24:22,520 --> 01:24:25,159
for people who are into that. Next up was Metroid

2008
01:24:25,159 --> 01:24:28,159
Prime four, which finally got its release date of December fourth,

2009
01:24:28,159 --> 01:24:30,840
so it is finally coming out this year. What did

2010
01:24:30,840 --> 01:24:34,680
you think of this spicy new trailer for Metro Prime.

2011
01:24:36,000 --> 01:24:39,880
Speaker 2: Yeah, it was exciting to finally be able to see something.

2012
01:24:40,199 --> 01:24:46,119
I while watching this, it was reminding me of the

2013
01:24:46,159 --> 01:24:50,199
Metro game that I played on Nintendo DS, not even

2014
01:24:50,239 --> 01:24:52,920
three DS or anything like way back in the day, Hunters.

2015
01:24:53,560 --> 01:24:55,600
I think it was Hunters because I remember playing it

2016
01:24:55,640 --> 01:25:00,279
with friends and just just the gameplay reminded me of that,

2017
01:25:00,800 --> 01:25:03,319
and just like the sound effects was like reminding me

2018
01:25:03,359 --> 01:25:05,800
of that and some some happy memories in there, and.

2019
01:25:05,760 --> 01:25:06,920
Speaker 3: That's kind of where it ended.

2020
01:25:06,960 --> 01:25:09,439
Speaker 2: Honestly, I was surprised that it didn't have a lot

2021
01:25:09,439 --> 01:25:12,560
in here to really sell me on it. It seemed just,

2022
01:25:13,079 --> 01:25:15,760
I don't want to say dated, but just like like

2023
01:25:15,800 --> 01:25:19,000
a different era of gaming for me while watching this,

2024
01:25:19,079 --> 01:25:21,439
and not really what I personally would have wanted for

2025
01:25:21,520 --> 01:25:23,720
like just having so much build up to it. But

2026
01:25:24,319 --> 01:25:27,479
I don't know, like maybe other people are getting super super.

2027
01:25:27,359 --> 01:25:27,880
Speaker 3: Jazz for this.

2028
01:25:28,039 --> 01:25:31,119
Speaker 2: Maybe I'm just not a metroid fan like I thought

2029
01:25:31,159 --> 01:25:34,239
I was. I don't know, there's something in the trailer

2030
01:25:35,000 --> 01:25:36,880
that just didn't really do it for me.

2031
01:25:37,439 --> 01:25:40,199
Speaker 1: Yeah. Yeah, I've been kind of on the fence with

2032
01:25:40,239 --> 01:25:43,720
this game and just like anxiously waiting for more information,

2033
01:25:43,840 --> 01:25:46,439
and I think with this trailer we got to see,

2034
01:25:46,680 --> 01:25:48,279
I guess a bit more of the visual des I'm

2035
01:25:48,319 --> 01:25:50,960
obviously the big new highlight here was that Samas has

2036
01:25:50,960 --> 01:25:52,960
a bike and there are kind of like these open

2037
01:25:53,000 --> 01:25:55,960
world sequences, But the bike didn't look very fun to drive,

2038
01:25:56,000 --> 01:25:58,680
and the open world sequences looked boring as hell. I

2039
01:25:58,720 --> 01:26:02,359
also think the visuals of this looked quite bad, to

2040
01:26:02,560 --> 01:26:03,840
just be honest. I don't know if they were showing

2041
01:26:03,840 --> 01:26:06,399
like the Switch one version or something. But I've been

2042
01:26:06,439 --> 01:26:08,520
on the fence. I think I'm officially jumping off the

2043
01:26:08,520 --> 01:26:11,359
fence and I'm not picking up this game. I love

2044
01:26:11,479 --> 01:26:13,600
Dread and I've played a few of the two I've

2045
01:26:13,640 --> 01:26:16,279
played I think every two D Metroid game, and I

2046
01:26:16,319 --> 01:26:19,880
really like that series. Prime I've only played a bit

2047
01:26:19,880 --> 01:26:21,520
of it, so it's like, obviously, it's like not really

2048
01:26:21,520 --> 01:26:23,640
my sub series, but I do love first person shooters,

2049
01:26:23,640 --> 01:26:26,439
so there's potential here. Some the other trailers had intriguing

2050
01:26:26,479 --> 01:26:28,279
stuff in them, but I was waiting for a bit more,

2051
01:26:28,640 --> 01:26:31,119
and this trailer just I thought it just looked really bad.

2052
01:26:31,159 --> 01:26:34,239
So I'm unfortunately out on this one. I'm wondering if

2053
01:26:34,239 --> 01:26:36,199
this game is gonna also get a direct. You know,

2054
01:26:36,239 --> 01:26:39,039
they've been doing a lot for Marco World, Donkey Kong, Bonanza,

2055
01:26:39,159 --> 01:26:41,760
Kirby getting two of them, so I feel like this

2056
01:26:41,880 --> 01:26:44,239
game it could use one. But also I feel like

2057
01:26:44,239 --> 01:26:46,680
Metroid is such a mysterious series that I don't I

2058
01:26:46,680 --> 01:26:48,920
feel like you don't want to show too much, but

2059
01:26:48,960 --> 01:26:50,840
I feel like they probably will do a direct for

2060
01:26:50,880 --> 01:26:53,720
this one. Maybe not forty five minutes like Sacrize Kirby ones,

2061
01:26:54,039 --> 01:26:56,880
Maybe just like ten fifteen minutes show off how the bike,

2062
01:26:56,920 --> 01:26:59,720
how the open world works, some of the mechanics, and

2063
01:27:00,000 --> 01:27:03,039
maybe I could get resold on it. But this game

2064
01:27:03,119 --> 01:27:07,239
just not doing it for me, unfortunately. I will I

2065
01:27:07,319 --> 01:27:09,199
gotta ask you, what did you think of Samus's design.

2066
01:27:09,319 --> 01:27:11,960
It's kind of like more red than orange, and it's

2067
01:27:12,039 --> 01:27:14,680
kind of more like hybrid black and red rather than

2068
01:27:14,720 --> 01:27:16,880
just like one solid color. It's kind of been used

2069
01:27:16,920 --> 01:27:20,279
in more recent designs of the character, but this red

2070
01:27:20,399 --> 01:27:22,840
version is kind of new for this game. And yeah,

2071
01:27:22,840 --> 01:27:24,880
I'm curious what you think of the visual design of it.

2072
01:27:26,039 --> 01:27:26,640
Speaker 3: I liked it.

2073
01:27:26,720 --> 01:27:30,079
Speaker 2: I thought it fit the just just the color palettes

2074
01:27:30,119 --> 01:27:34,000
that were shown. I don't know, it seemed less like

2075
01:27:34,239 --> 01:27:37,359
classic Arcadie than it normally.

2076
01:27:37,199 --> 01:27:40,039
Speaker 3: Is, so I liked it overall.

2077
01:27:41,479 --> 01:27:43,920
Speaker 1: Yeah, I feel like Dread was a very red kind

2078
01:27:43,920 --> 01:27:46,520
of game, so this almost feels like a more like

2079
01:27:46,640 --> 01:27:49,439
visual identity for the series now. Yeah, but I love

2080
01:27:49,520 --> 01:27:51,520
me my Salmon's orange, so I was a little little

2081
01:27:51,720 --> 01:27:53,359
I'm not really liking the new design a whole up,

2082
01:27:53,359 --> 01:27:55,359
but maybe it'll always in the game you get different

2083
01:27:55,399 --> 01:27:58,079
suits and things change up. You always get the purple

2084
01:27:58,079 --> 01:28:00,319
suits or whatever. So yeah, we'll see what that looks like.

2085
01:28:00,359 --> 01:28:02,640
But yeah, that is finally coming out of December fourth.

2086
01:28:02,680 --> 01:28:04,279
I'm glad that it's finally coming out, and I'm excited

2087
01:28:04,279 --> 01:28:07,000
for the people that are excited for it. I'm excited

2088
01:28:07,039 --> 01:28:08,640
to get those impressions of it. But yeah, I think

2089
01:28:08,680 --> 01:28:13,159
I am officially out on Metro Prime four beyond. Unfortunately.

2090
01:28:14,359 --> 01:28:18,439
Next up is donkey Kong Bananza is getting its first

2091
01:28:18,680 --> 01:28:22,239
and maybe only DLC called DK Island plus Emerald Rush.

2092
01:28:22,279 --> 01:28:25,000
It's out now out a few days ago. They have

2093
01:28:25,079 --> 01:28:28,479
the direct So this is adds one new layer, which

2094
01:28:28,520 --> 01:28:31,680
is don Ykong Island, which can go around. It's got

2095
01:28:31,680 --> 01:28:33,720
the theme from Don Kong sixty four, So they're tugging

2096
01:28:33,720 --> 01:28:36,600
on my heart strings there showing off that same giant

2097
01:28:36,720 --> 01:28:39,239
DK head Island that of course in don Kyong sixty

2098
01:28:39,239 --> 01:28:41,960
four some references. And then Emerald Rush is like a

2099
01:28:42,039 --> 01:28:44,279
roguelike kind of mode or you're smashing up stuff, You're

2100
01:28:44,319 --> 01:28:47,359
getting different upgrades and then you're smashing more stuff collecting gems.

2101
01:28:48,399 --> 01:28:50,399
I this is the one time where I'll break my

2102
01:28:50,479 --> 01:28:55,239
rule of complaining about pricing. So don Kung Bonanza Kirkland

2103
01:28:55,960 --> 01:28:59,119
in Canadian dollars with tax was one hundred and ten

2104
01:28:59,279 --> 01:29:02,720
dollars for me to purchase that game. This is coming

2105
01:29:02,720 --> 01:29:07,479
out two months later, less than two months later, an

2106
01:29:07,479 --> 01:29:11,000
extra thirty five dollars for this, which is one layer

2107
01:29:11,319 --> 01:29:13,520
and a roguel like mode that doesn't look that good.

2108
01:29:13,560 --> 01:29:15,800
And this isn't like a season past situation where there's

2109
01:29:15,840 --> 01:29:19,800
more come in so extreme it seems like extremely overpriced.

2110
01:29:19,800 --> 01:29:21,840
I've been reading some impressions of it on the subreddit

2111
01:29:21,840 --> 01:29:24,319
cause Obvious out now, and almost everyone is like, yeah,

2112
01:29:24,359 --> 01:29:27,279
this kind of sucks, or yeah this is fine, but

2113
01:29:27,399 --> 01:29:29,960
like way overpriced, and so I just think this is

2114
01:29:30,000 --> 01:29:33,000
like kind of grimy, And like the comparison I've seen

2115
01:29:33,039 --> 01:29:37,039
people make is that in Mario Odyssey, the post like

2116
01:29:37,039 --> 01:29:39,119
once you beat the game, the last level of you

2117
01:29:39,159 --> 01:29:42,439
unlock is like a Princess Peach like Mushroom Kingdom level,

2118
01:29:42,479 --> 01:29:44,359
and it's a very basic level. There's not a lot

2119
01:29:44,399 --> 01:29:45,920
to it, but it's kind of more like a victory

2120
01:29:45,960 --> 01:29:48,000
lap or like a little fun little bonus on top.

2121
01:29:48,399 --> 01:29:50,079
And it kind of seems like that's what this is

2122
01:29:50,119 --> 01:29:52,439
for this because it doesn't seem like a very intense layer.

2123
01:29:52,439 --> 01:29:54,600
It compared to other layers in the games is pretty basic,

2124
01:29:55,159 --> 01:29:56,920
and so it kind of just feels like, well, shouldn't

2125
01:29:56,960 --> 01:29:59,319
this kind of be that fun little post game like, hey,

2126
01:29:59,359 --> 01:30:02,560
you're just your relax, you go back, you chill, But

2127
01:30:02,640 --> 01:30:04,359
instead they ripped it out and charge for it. And

2128
01:30:04,359 --> 01:30:06,119
I think the other grimy part about this for me,

2129
01:30:06,439 --> 01:30:08,199
and this is a bit of rumor has but to hearsay,

2130
01:30:08,239 --> 01:30:10,439
so maybe call me out for this. Apparently this game

2131
01:30:10,560 --> 01:30:14,000
was done quite a long time ago, or has been

2132
01:30:14,079 --> 01:30:16,039
done for a while, and they kind of held it

2133
01:30:16,079 --> 01:30:18,039
back obviously to release it as a switch to game

2134
01:30:18,079 --> 01:30:20,319
because it wasn't working super well and switched once they

2135
01:30:20,359 --> 01:30:21,960
had to make it a switch two game, And so

2136
01:30:22,000 --> 01:30:23,760
it seems like this game has been done for a while,

2137
01:30:24,199 --> 01:30:26,640
and so naturally it seems like this mode and this

2138
01:30:26,760 --> 01:30:29,399
new island have probably been done like even before this

2139
01:30:29,439 --> 01:30:31,039
game came out, and so they obviously just kind of

2140
01:30:31,079 --> 01:30:33,079
like stripped it out to sell it as DLC later,

2141
01:30:33,119 --> 01:30:35,119
which a lot of games do that. It obviously is

2142
01:30:35,159 --> 01:30:37,239
pretty common, it has been commonplace for a long time,

2143
01:30:37,960 --> 01:30:40,600
but for a game that was already one hundred and

2144
01:30:40,720 --> 01:30:46,000
ten fucking dollars seems extremely egregious for me, so I

2145
01:30:46,079 --> 01:30:48,000
would have liked to play this obviously. I'm so nostalgia

2146
01:30:48,039 --> 01:30:51,560
for n sixty four Donng Kong sixty four that like, man,

2147
01:30:51,600 --> 01:30:52,920
I really want to get in there and see what

2148
01:30:52,960 --> 01:30:56,119
it's all about. But yeah, this just seems ridiculous. So

2149
01:30:56,119 --> 01:30:58,600
I'm not gonna buy it, not gonna support it and

2150
01:30:59,279 --> 01:31:01,800
do better in him know this is this is gross

2151
01:31:01,920 --> 01:31:04,000
and nasty and bad.

2152
01:31:04,720 --> 01:31:05,520
Speaker 3: No, that's nuts.

2153
01:31:05,640 --> 01:31:08,920
Speaker 2: I always hate like DLCs that are already on the

2154
01:31:08,960 --> 01:31:11,239
release of the game, like it's just it's just so

2155
01:31:12,439 --> 01:31:15,720
just so ridiculous, and it sounds like that's pretty much

2156
01:31:15,720 --> 01:31:17,600
the case here and just just having the prices of

2157
01:31:17,640 --> 01:31:19,039
what they're at, it's just nuts to me.

2158
01:31:19,359 --> 01:31:22,119
Speaker 3: I'll always look back on the Great Witcher three.

2159
01:31:22,079 --> 01:31:25,239
Speaker 2: And they you know, they had two fantastic dealcs that

2160
01:31:25,279 --> 01:31:27,800
were like Massive Mass.

2161
01:31:27,680 --> 01:31:32,319
Speaker 1: Project pops off, Yeah, and like Vauly they give you

2162
01:31:32,399 --> 01:31:33,079
a whole new game.

2163
01:31:33,279 --> 01:31:35,119
Speaker 2: Those are like fifteen bucks, you know what I mean,

2164
01:31:35,159 --> 01:31:37,640
Like like with how much extra content you get for

2165
01:31:37,720 --> 01:31:38,319
fifteen dollars.

2166
01:31:38,760 --> 01:31:43,960
Speaker 1: The same with like the Cyberpunk Liberty Oh yeah, City Phantom.

2167
01:31:43,640 --> 01:31:47,039
Speaker 3: Yeah, Phantoantom, Phantom Liberty was like a huge.

2168
01:31:46,840 --> 01:31:50,520
Speaker 2: DLC, which exactly, it's cool they do that, and then

2169
01:31:50,560 --> 01:31:52,840
you get this and be like this ridiculous.

2170
01:31:53,079 --> 01:31:55,720
Speaker 1: Yeah. Next up was a bit of a surprise for me,

2171
01:31:55,800 --> 01:32:01,199
so Pokemon Pocopeia coming out twenty twenty six. So it's

2172
01:32:01,199 --> 01:32:03,720
funny when we were watching this during during the watch line,

2173
01:32:03,720 --> 01:32:06,119
I think you and Taylor had dipped at this point

2174
01:32:07,079 --> 01:32:09,960
this game. First of all, me and Trevs were like,

2175
01:32:10,000 --> 01:32:11,319
what the hell is going on here? Because it's like

2176
01:32:11,439 --> 01:32:14,560
a Ditto is there, and a Ditto transforms into this child,

2177
01:32:14,640 --> 01:32:17,920
which is like a you know, nightmare fuel kind of thing,

2178
01:32:18,399 --> 01:32:20,159
and then it goes into like what is essentially like

2179
01:32:20,159 --> 01:32:22,720
a Pokemon Minecraft, like you're just building up a little town,

2180
01:32:23,279 --> 01:32:25,600
and rather than having like different tools and things like that,

2181
01:32:25,800 --> 01:32:28,640
it's like the different Pokemon and their elemental abilities or

2182
01:32:28,680 --> 01:32:30,920
their attributes, those are the things that are helping you

2183
01:32:31,279 --> 01:32:33,279
do this kind of stuff. So obviously, use squirtle to

2184
01:32:34,000 --> 01:32:37,399
water your plants, use bubble sort of like start a

2185
01:32:38,000 --> 01:32:40,640
or sorry not use bubble sort of you know, plant things,

2186
01:32:40,720 --> 01:32:44,199
squirtled water things. Use charmander to like you know, mike

2187
01:32:44,239 --> 01:32:47,039
a campfire or whatever. Maybe you could use like a

2188
01:32:47,039 --> 01:32:49,079
sea sort of like chop down trees. You could use

2189
01:32:49,199 --> 01:32:51,279
I forget the name of them, a little digging Pokemon

2190
01:32:51,319 --> 01:32:53,479
to like dig up crops and so you can plant stuff.

2191
01:32:53,840 --> 01:32:55,760
So really great idea is super cute. I think the

2192
01:32:55,800 --> 01:33:00,119
graphics are gorgeous in this I love it. I I

2193
01:33:00,560 --> 01:33:02,560
want to pick this game up. I'm weird with Pokemon,

2194
01:33:02,560 --> 01:33:04,119
where like I'll, you know, I'll play a mainline game

2195
01:33:04,159 --> 01:33:06,159
every once in a while and it's like it's fine,

2196
01:33:06,199 --> 01:33:07,840
but it's kind of the same thing. But I just

2197
01:33:07,920 --> 01:33:10,239
kind of impulse bot Pokemon Snap the new one when

2198
01:33:10,279 --> 01:33:12,119
that came out on the Switch, and loved it. And

2199
01:33:12,159 --> 01:33:14,920
I think for me, it's like the combat in Pokemon

2200
01:33:15,039 --> 01:33:17,439
is fine and it's kind of always the same and

2201
01:33:17,439 --> 01:33:19,399
you kind of get the idea of it and it

2202
01:33:19,399 --> 01:33:22,520
gets kind of boring after a while. And I like

2203
01:33:22,560 --> 01:33:24,920
that this game seemingly has like no combat and it's

2204
01:33:24,960 --> 01:33:26,840
just like what I love about Pokemon is like I'm

2205
01:33:26,880 --> 01:33:28,399
nostalgic for the original one fifty.

2206
01:33:28,399 --> 01:33:30,159
Speaker 3: This game has a lot of them, and I just

2207
01:33:30,159 --> 01:33:33,479
think it's like a cute, low key, vibing world.

2208
01:33:33,600 --> 01:33:36,079
Speaker 1: This game looks gorgeous, so like, I don't know, I

2209
01:33:36,159 --> 01:33:39,319
might buy this, Like I it has that Pokemon snap

2210
01:33:39,399 --> 01:33:40,920
aesthetic to it, which is like I just want to

2211
01:33:41,199 --> 01:33:44,319
be in a cute, fun, happy world where nothing bad happens,

2212
01:33:44,720 --> 01:33:46,159
and I just want to build up this cute town.

2213
01:33:46,159 --> 01:33:48,399
I've always loved the look of a Pokemon town, and

2214
01:33:48,399 --> 01:33:50,479
now you even like build one up from scratch. There was

2215
01:33:50,479 --> 01:33:52,920
like a Pokemon center at some point, and like that

2216
01:33:53,039 --> 01:33:55,319
just seems great. So I don't know how much compares

2217
01:33:55,359 --> 01:33:58,920
to Minecraft in terms of like the the scale of it,

2218
01:33:58,960 --> 01:34:00,760
Like are these world Is this like an infinite world

2219
01:34:00,760 --> 01:34:03,239
you can build forever? I'm gonna guess know, So I

2220
01:34:03,279 --> 01:34:04,920
have to, you know, definitely wait and see impressions or

2221
01:34:04,920 --> 01:34:06,840
get more info on it. But like I though this

2222
01:34:06,880 --> 01:34:08,720
game looked great. This is kind of exactly what I

2223
01:34:08,760 --> 01:34:12,000
personally want from Pokemon. So I could see myself picking

2224
01:34:12,000 --> 01:34:14,000
this one up. And uh, yeah, I'm wondering what you

2225
01:34:14,079 --> 01:34:16,319
thought of it. As someone who's kind of into games

2226
01:34:16,359 --> 01:34:18,000
like this, I feel like, I don't know if Shaye

2227
01:34:18,000 --> 01:34:20,119
is a Pokemon person, but this is right up her

2228
01:34:20,159 --> 01:34:20,800
ally for sure.

2229
01:34:21,720 --> 01:34:24,239
Speaker 2: Yeah, no, one hundred percent. I think that's that would

2230
01:34:24,239 --> 01:34:27,560
be the way that we purchased this one, is if

2231
01:34:27,560 --> 01:34:28,760
she superre.

2232
01:34:28,319 --> 01:34:30,920
Speaker 1: You just co op in there? Did they say anything about.

2233
01:34:30,680 --> 01:34:33,560
Speaker 2: It, I can't remember if they did say that or not,

2234
01:34:33,680 --> 01:34:36,159
but just the trailer itself, it just looked like a

2235
01:34:36,239 --> 01:34:38,680
mix up of like some animal crossing with Pokemon in there,

2236
01:34:38,720 --> 01:34:41,680
and like she got absolutely obsessed with animal crossing. So

2237
01:34:42,640 --> 01:34:44,560
I think it would be right up their alley or

2238
01:34:44,720 --> 01:34:47,800
up her alley. It looks really cute, and I don't know,

2239
01:34:47,840 --> 01:34:50,760
it's just a different Pokemon type game that I'm used

2240
01:34:50,800 --> 01:34:54,720
to seeing. And although I'm not like super into Pokemon

2241
01:34:54,760 --> 01:34:56,960
like I used to be, I still love, you know,

2242
01:34:57,039 --> 01:34:59,960
I still like Pokemon. I like especially the classic book

2243
01:35:00,079 --> 01:35:02,760
one that I can at least identify. See my charmanders

2244
01:35:02,760 --> 01:35:06,319
in there, my squirtles, my my bulbole sores, like I

2245
01:35:06,439 --> 01:35:09,119
always love those guys. So yeah, I thought it looked

2246
01:35:09,159 --> 01:35:09,640
pretty cool.

2247
01:35:10,520 --> 01:35:15,359
Speaker 1: Nice. Yeah, I think, uh, because you know, a lot

2248
01:35:15,359 --> 01:35:17,239
of people I'm talking about like is Animal Cross and

2249
01:35:17,279 --> 01:35:19,760
people have been theorizing or I don't know, necessarily rumors,

2250
01:35:19,760 --> 01:35:22,159
but people just kind of theorizing that maybe an animal

2251
01:35:22,159 --> 01:35:24,159
crossing new Animal Cross is gonna come out next year

2252
01:35:24,239 --> 01:35:27,279
or something. I wonder if that's the case, Like between

2253
01:35:27,279 --> 01:35:30,239
Tomadacci Life and I like, dan Come is a smaller

2254
01:35:30,239 --> 01:35:31,960
one for sure, But then this which is very Animal

2255
01:35:32,000 --> 01:35:34,359
Crossing me like, I don't know. To me, it feels

2256
01:35:34,359 --> 01:35:35,960
like they're almost trying to fill the void a little

2257
01:35:36,000 --> 01:35:38,279
bit of like, yeah, Animal Crossing is still few us away,

2258
01:35:38,600 --> 01:35:40,399
and so like we're gonna get some other games coming

2259
01:35:40,399 --> 01:35:42,159
in the door that are kind of similar to that

2260
01:35:42,279 --> 01:35:43,920
and like fill that niche. And like if you are

2261
01:35:43,960 --> 01:35:46,760
a switch to owner and you want games like Animal Crossing,

2262
01:35:46,840 --> 01:35:47,640
we don't have that for.

2263
01:35:47,640 --> 01:35:49,479
Speaker 3: You, but here's what we got. You can check out

2264
01:35:49,520 --> 01:35:50,399
these other games instead.

2265
01:35:50,479 --> 01:35:51,359
Speaker 1: So I don't know.

2266
01:35:51,399 --> 01:35:53,039
Speaker 3: My theory right now is that Animal Crossing is so

2267
01:35:53,159 --> 01:35:53,880
kind of far away.

2268
01:35:54,079 --> 01:35:56,199
Speaker 1: We'll see. I'd love to be proven wrong about that.

2269
01:35:56,920 --> 01:35:59,159
Let's take our last ad break of the show and

2270
01:35:59,199 --> 01:36:01,479
then we'll start speeding run through. I have notes for

2271
01:36:01,520 --> 01:36:02,720
all this stuff, and man, we still have a lot

2272
01:36:02,760 --> 01:36:04,239
to get through, so we'll kind of speed run through it.

2273
01:36:04,279 --> 01:36:08,800
So we'll be right back. All right, we are back

2274
01:36:09,239 --> 01:36:12,279
after Pokemon was another Pokemon I got z A. I

2275
01:36:12,279 --> 01:36:14,279
think it already had a release date, but mid October

2276
01:36:14,279 --> 01:36:17,199
that's coming out. They confirmed with this there's DLC coming.

2277
01:36:17,800 --> 01:36:20,199
So you know, however you feel about that announcing DLC

2278
01:36:20,279 --> 01:36:21,920
for a game that's not out yet, you know whatever,

2279
01:36:22,560 --> 01:36:25,119
Mega Rischew X and Y is like a new thing

2280
01:36:25,159 --> 01:36:26,840
going on here. They didn't really show much of the DLC.

2281
01:36:26,920 --> 01:36:28,479
They just kind of showed those two characters and then

2282
01:36:28,520 --> 01:36:30,960
like talk that about it being a thing. So we'll

2283
01:36:30,960 --> 01:36:32,840
see what the setting is. If it's still in the

2284
01:36:32,840 --> 01:36:37,039
city or something different. Let's see.

2285
01:36:37,079 --> 01:36:40,159
Speaker 3: I'll just plo out through these Degan Rampa two times two, which.

2286
01:36:39,960 --> 01:36:41,840
Speaker 1: Is a great name for a remake in my opinion

2287
01:36:42,039 --> 01:36:46,520
of that. Dynasty Warriors Origins coming out or is out,

2288
01:36:46,560 --> 01:36:48,640
Monster Hunters Stories three, which I know some people are

2289
01:36:48,680 --> 01:36:52,600
excited about. Dis Guy is seven EA Sports FC, Dragon

2290
01:36:52,680 --> 01:36:55,560
Quest one and two. Those remakes that's reconfirmed come out

2291
01:36:55,640 --> 01:36:57,840
and I think early next year. So as you mentioned

2292
01:36:57,880 --> 01:37:01,720
Dragon Quest just everywhere, Virtual Fight of five Lego Voyagers

2293
01:37:01,760 --> 01:37:03,800
is coming out and just I think it's actually out today.

2294
01:37:04,239 --> 01:37:06,000
That's that co Op one that looks super cute, so

2295
01:37:06,079 --> 01:37:08,159
looking forward to that one. The Little Lightmare's three is

2296
01:37:08,199 --> 01:37:10,720
on the switch now. Persona three reloads on the switch

2297
01:37:10,800 --> 01:37:14,039
now and or at least the demos at now. They

2298
01:37:14,039 --> 01:37:16,560
confirmed that Resident Evil Requiem which is coming out obviously

2299
01:37:16,600 --> 01:37:19,520
February twenty seventh to forty knew that is coming out

2300
01:37:19,560 --> 01:37:21,119
on the switch too, and there was actually kind of

2301
01:37:21,119 --> 01:37:24,119
some new footage here to my eye, some new footage,

2302
01:37:24,239 --> 01:37:25,880
and one of them was the main character who I

2303
01:37:25,880 --> 01:37:27,640
can't even remember the name of, but she was like

2304
01:37:27,720 --> 01:37:31,159
walking around a populated city, which sounds like a small detail,

2305
01:37:31,199 --> 01:37:34,199
but like, you don't do that in Resident Evil, Like

2306
01:37:34,239 --> 01:37:36,880
it's always like you're in a raccoon city which is

2307
01:37:36,920 --> 01:37:39,039
burning to the ground, or it's a world where like

2308
01:37:39,079 --> 01:37:41,439
there's just dead people and zombies everywhere, and so her

2309
01:37:41,479 --> 01:37:44,600
just walking around like a regular ass city and going

2310
01:37:44,600 --> 01:37:46,359
into a building is like a crazy thing to me. Like,

2311
01:37:46,399 --> 01:37:47,800
I don't know if that's just a cut scene. I

2312
01:37:47,880 --> 01:37:50,000
assume it kind of is, but if you actually get

2313
01:37:50,000 --> 01:37:52,000
to like walk around cities and stuff, like, I don't know,

2314
01:37:52,000 --> 01:37:54,720
it seems like an interesting detail that I can't think

2315
01:37:55,319 --> 01:37:56,920
has been done in a Reside Evil game before. I know.

2316
01:37:56,960 --> 01:37:59,159
There's like other cut scenes like people in like an

2317
01:37:59,199 --> 01:38:01,439
office building just talking about news and stuff, and it's

2318
01:38:01,479 --> 01:38:04,399
like just different vibes here. And obviously then you get

2319
01:38:04,399 --> 01:38:07,000
into like a creepy motel where the power goes out

2320
01:38:07,039 --> 01:38:09,439
and all the things you typically expect to happen. So

2321
01:38:09,880 --> 01:38:11,439
I like the new footagechair. I thought it was actually

2322
01:38:11,439 --> 01:38:12,960
the best trailer we've seen for the game so far,

2323
01:38:13,079 --> 01:38:14,920
So shout outs to the game for doing that. And

2324
01:38:14,960 --> 01:38:16,640
then Residin Eevil seven and Air also come to the

2325
01:38:16,680 --> 01:38:19,159
Switch to the same day, I think, so that kind

2326
01:38:19,159 --> 01:38:21,840
of new trilogy is all popping up on the Switch,

2327
01:38:21,840 --> 01:38:23,840
which is cool because I think the Switch already has

2328
01:38:23,880 --> 01:38:26,239
a ton of those games on there, so good console

2329
01:38:26,239 --> 01:38:28,760
for Resident Evil. Any any thoughts on the ri stuff.

2330
01:38:31,640 --> 01:38:33,640
Speaker 2: I mean, I thought it was it was a cool trailer.

2331
01:38:34,279 --> 01:38:36,359
I'm liking more and more what I'm seeing for for

2332
01:38:36,439 --> 01:38:42,039
this new, newer Resident Evil. And yeah, and I Spooky

2333
01:38:42,039 --> 01:38:44,880
Season's coming. I'm I'm gonna I think I'm gonna attempt

2334
01:38:44,920 --> 01:38:48,800
to jump into to a Risin level game. Uh, Resin

2335
01:38:48,840 --> 01:38:51,800
Evil two is not on my my games pass anymore,

2336
01:38:51,840 --> 01:38:53,880
so I can't jump into that one, but I do

2337
01:38:53,960 --> 01:38:57,279
have like bile Hazard's such a bad one to jump

2338
01:38:57,279 --> 01:38:59,199
into first. I kind of want to build up courage

2339
01:38:59,239 --> 01:39:04,000
for that one. But maybe it'll be Biohazard but Age.

2340
01:39:03,279 --> 01:39:05,239
Speaker 3: If not, two and three is a little combo pack.

2341
01:39:05,239 --> 01:39:07,439
I think I've Recollected You Before would be really really good.

2342
01:39:07,479 --> 01:39:10,119
Speaker 1: The remakes there or just RESONU Before remake if that

2343
01:39:10,159 --> 01:39:13,199
has a good sale on it as well. Right, great

2344
01:39:13,199 --> 01:39:16,840
game for sure, and the DLC is great as well. Okay,

2345
01:39:16,960 --> 01:39:20,640
so last announcement of the show. I'm glad I have

2346
01:39:20,680 --> 01:39:22,720
you here for this, Kirkland, because of course it is

2347
01:39:23,159 --> 01:39:26,439
a shared level of Bar's Fire Emblem. Fortune's Weave is

2348
01:39:26,479 --> 01:39:29,079
the new subtitle here. It's games coming out next year.

2349
01:39:30,239 --> 01:39:32,319
I guess maybe off the top, it's like a kind

2350
01:39:32,359 --> 01:39:35,279
of Roman colisseum sort of setting and styling, and it

2351
01:39:35,279 --> 01:39:38,239
seems like you're gonna have battles in this coliseum and

2352
01:39:38,239 --> 01:39:41,039
then presumably you're kind of exploring out to areas around that.

2353
01:39:42,600 --> 01:39:44,479
So with Fire Emblem, I think there's two teams making

2354
01:39:44,520 --> 01:39:47,119
these games, and so there was a Three Houses team

2355
01:39:47,479 --> 01:39:49,439
and then there was a separate team that made Engage,

2356
01:39:49,720 --> 01:39:52,880
and this appears to be the Three Houses team again,

2357
01:39:52,960 --> 01:39:55,159
and it makes sense, and there's even one character that

2358
01:39:55,239 --> 01:39:58,319
kind of connects this in Three Houses shares more closely

2359
01:39:58,359 --> 01:40:01,760
with the art style and the gameplace. Presumably it looks

2360
01:40:01,800 --> 01:40:04,039
closer to this than it does Engage. So yeah, as

2361
01:40:04,039 --> 01:40:06,239
a as my fellow fire Emblem enjoyer here, what did

2362
01:40:06,319 --> 01:40:08,800
you think of this? Uh, this new news, new game.

2363
01:40:09,520 --> 01:40:13,439
Speaker 3: This got me pretty excited. I knew about.

2364
01:40:13,199 --> 01:40:15,199
Speaker 2: The announcement before I had actually seen it, so that

2365
01:40:15,319 --> 01:40:17,439
was that was pretty I was looking forward to it.

2366
01:40:17,479 --> 01:40:20,760
And then the trailer itself, I don't know there, like

2367
01:40:21,239 --> 01:40:25,279
there wasn't any like particular character or setting or like

2368
01:40:25,279 --> 01:40:26,880
like did it show a little bit of gameplaying here?

2369
01:40:26,920 --> 01:40:28,640
Like there wasn't like a unit type that really sold

2370
01:40:28,640 --> 01:40:31,560
me on it. It was just like a new era

2371
01:40:31,720 --> 01:40:34,720
of firearms. It gets me kind of excited and just

2372
01:40:34,720 --> 01:40:37,039
just intrigued at what they're gonna be adding and the

2373
01:40:38,279 --> 01:40:40,920
I can't remember her name, but the character at the

2374
01:40:40,960 --> 01:40:43,399
end that's show and that's yeah.

2375
01:40:43,560 --> 01:40:45,520
Speaker 3: Yeah, sawfist.

2376
01:40:46,960 --> 01:40:50,520
Speaker 2: Very interested on just what that entails, like like for

2377
01:40:50,600 --> 01:40:52,960
what the story wise is.

2378
01:40:53,479 --> 01:40:54,239
Speaker 3: I kind of forgot that.

2379
01:40:54,279 --> 01:40:56,359
Speaker 1: She was like a kid in three Houses. So it's

2380
01:40:56,720 --> 01:40:59,960
either this is her grown up even though she's like

2381
01:41:00,119 --> 01:41:02,800
Godden doesn't age, yeah, or it's like her mother. I

2382
01:41:02,800 --> 01:41:05,199
think I've seen people theorize, so I don't know what

2383
01:41:05,279 --> 01:41:08,159
it is, but it's yeah, some in some way shape

2384
01:41:08,199 --> 01:41:10,800
or form has some continuity with three Houses, which is

2385
01:41:10,920 --> 01:41:12,720
interesting to see more of that.

2386
01:41:13,600 --> 01:41:17,039
Speaker 2: Yeah, And I mean I absolutely love three Houses and

2387
01:41:17,399 --> 01:41:20,159
just just the setup of like a tournament. It just

2388
01:41:20,199 --> 01:41:22,880
fits so well with fire Out like they had it

2389
01:41:22,880 --> 01:41:25,199
in three Houses. I'm sure they had it well. I

2390
01:41:25,199 --> 01:41:27,079
think they even had it in a Weakening. Yeah, they did.

2391
01:41:27,119 --> 01:41:29,760
There was one specific mission that you do that's kind

2392
01:41:29,800 --> 01:41:32,960
of like a tournament. It just, yeah, seems to fit

2393
01:41:33,000 --> 01:41:35,520
in well there. And of course, like every Fireland game,

2394
01:41:35,520 --> 01:41:38,079
there's gonna be some like crazy story like big scale

2395
01:41:38,159 --> 01:41:40,560
wars that are going on in tandem with this. I

2396
01:41:40,560 --> 01:41:42,520
feel like they kind of they kind of mentioned that

2397
01:41:42,560 --> 01:41:44,840
a little bit in the trailer, and it just it

2398
01:41:45,000 --> 01:41:48,720
just it looked intriguing. I'm always I'm always intrigued when

2399
01:41:48,720 --> 01:41:49,960
it comes to a fire in the game, even though

2400
01:41:50,000 --> 01:41:52,600
I might not get all of them. I'm just enticed

2401
01:41:52,680 --> 01:41:55,960
on what the possibilities might be here. They're just really

2402
01:41:55,960 --> 01:41:59,079
cool games. I love the combination of tactics with my

2403
01:41:59,600 --> 01:42:03,680
good old anime stuff in there and just ridiculous characters.

2404
01:42:03,720 --> 01:42:07,880
Speaker 1: And yeah, yeah, I like what you mentioned there of

2405
01:42:07,920 --> 01:42:11,199
like the theming of like, yeah, Arena's colseums there all

2406
01:42:11,239 --> 01:42:13,880
over this series. It's with the with the territory. But

2407
01:42:13,880 --> 01:42:16,359
even back to Sacred Stone, the first one that I've played.

2408
01:42:16,840 --> 01:42:18,199
In that game, there was like a two or three

2409
01:42:18,239 --> 01:42:21,119
different colosseums kind of arena battles in the game, which

2410
01:42:21,119 --> 01:42:23,439
is like a gamble thing. You go in, you fight

2411
01:42:23,479 --> 01:42:25,560
against someone, it's like do you want to risk fight

2412
01:42:25,600 --> 01:42:26,920
another one? You don't know who it's gonna be. You

2413
01:42:26,920 --> 01:42:29,199
don't get a chance to heal, see what happens, and

2414
01:42:29,239 --> 01:42:31,119
it's like, you know, you just kind of attack back

2415
01:42:31,119 --> 01:42:32,920
and forth so you survives the longest, but it's a

2416
01:42:32,920 --> 01:42:34,760
great way to grind and if you got super lucky.

2417
01:42:35,600 --> 01:42:37,920
So obviously, yeah, like that being a central theme I

2418
01:42:37,920 --> 01:42:40,239
think makes a lot of sense. And obviously, like in

2419
01:42:40,279 --> 01:42:42,720
the last few FIREMLM games, they've had this where there's

2420
01:42:42,760 --> 01:42:46,079
like a a home base where you in like a

2421
01:42:46,199 --> 01:42:48,439
you know, third person You're running around explore it. You

2422
01:42:48,479 --> 01:42:51,960
can talk to characters, buy items, laud of all sorts

2423
01:42:52,000 --> 01:42:53,840
of other random things. And so I really like the

2424
01:42:53,840 --> 01:42:55,960
setting of this of like it seems like you're gonna

2425
01:42:55,960 --> 01:42:59,319
be going around this city. I'm sure there'll be different areas,

2426
01:42:59,680 --> 01:43:03,239
Like obviously it's kind of primarily surrounding this big colosseum

2427
01:43:03,359 --> 01:43:05,680
but then spreading out to the different streets and whatnot.

2428
01:43:06,399 --> 01:43:07,319
Speaker 3: So I like that.

2429
01:43:07,359 --> 01:43:09,640
Speaker 1: I think that's a fun setting. It's funny when I

2430
01:43:09,640 --> 01:43:11,079
was watching the trailer, and you can see this on

2431
01:43:11,079 --> 01:43:13,079
the live strim if you want. First they showed the

2432
01:43:13,119 --> 01:43:15,520
Colosseum stuff, and then we saw two characters sitting in

2433
01:43:15,520 --> 01:43:17,520
like a booth and I was like, Oh, it's fire emblem.

2434
01:43:17,600 --> 01:43:19,319
And then we saw a third character and I was like, Oh,

2435
01:43:19,319 --> 01:43:20,840
I don't think this is a fire emloum because it

2436
01:43:20,880 --> 01:43:23,880
did not look like a fire emblem. Design of a

2437
01:43:23,960 --> 01:43:25,479
character looked kind of different. I was like, Oh, is

2438
01:43:25,479 --> 01:43:27,680
this Zeno plate or something. And then obviously pretty soon

2439
01:43:27,680 --> 01:43:29,319
after that, I was like, Okay, this is fire emblem.

2440
01:43:29,319 --> 01:43:30,760
But it threw me off a bit. So the art

2441
01:43:30,800 --> 01:43:33,720
style here obviously, as we've mentioned, like the theming fits,

2442
01:43:33,800 --> 01:43:35,840
but it is kind of different in terms of like

2443
01:43:36,279 --> 01:43:39,560
just the more strictly Roman esthetic here. Obviously we've seen

2444
01:43:39,600 --> 01:43:41,760
a kind of similarities to that before. But I think

2445
01:43:41,760 --> 01:43:44,359
it's cool that they're going in on that. I like it.

2446
01:43:45,600 --> 01:43:47,560
Speaker 3: Some of the new things that I caught in here,

2447
01:43:47,880 --> 01:43:50,399
some new classes. One of them that we see from.

2448
01:43:50,279 --> 01:43:52,399
Speaker 1: I think the protagonist or one of who knows, this

2449
01:43:52,479 --> 01:43:53,840
might be a multi rode game. We'll talk about that

2450
01:43:53,880 --> 01:43:56,760
in a second. Is the class is called a flying

2451
01:43:57,119 --> 01:44:00,920
or theist rider, which essentially is like the ostridge looking thing, yeah,

2452
01:44:01,039 --> 01:44:04,119
that he was on, And so at first I wondered if, like, oh,

2453
01:44:04,239 --> 01:44:06,560
is this is like a rider like a type of class,

2454
01:44:06,880 --> 01:44:08,600
and you're just like you can choose a horse, you

2455
01:44:08,640 --> 01:44:11,319
can choose this ortheus, you can choose other things. But

2456
01:44:11,319 --> 01:44:13,199
it's like, no, this seems like it is a distinctly

2457
01:44:13,199 --> 01:44:15,680
different class. I don't know if we saw like strictly

2458
01:44:15,680 --> 01:44:18,560
someone on a horseback. I'm sure we did, but that

2459
01:44:18,720 --> 01:44:21,880
seems interesting. That's something a bit different. And they called

2460
01:44:21,920 --> 01:44:23,399
it flying too, so I don't know if that's like

2461
01:44:23,640 --> 01:44:25,399
kind of like a pegasus. Maybe this is in place

2462
01:44:25,439 --> 01:44:29,079
of a pegasus, because I don't think three houses had

2463
01:44:29,119 --> 01:44:33,479
pegasus had to have it, right, had pegasus and and dragons. Yeah,

2464
01:44:33,520 --> 01:44:35,880
so this is something kind of different. But I don't

2465
01:44:35,880 --> 01:44:37,560
know if they actually fly or if they just are

2466
01:44:37,720 --> 01:44:40,039
called that because it's like a bird like Ostrich type thing.

2467
01:44:40,119 --> 01:44:42,560
So yeah, curious to see what that is. There's also

2468
01:44:42,600 --> 01:44:46,079
the chariot tears obviously very Roman as well, but I

2469
01:44:46,079 --> 01:44:48,159
really like that because that's kind of something fresh and different,

2470
01:44:48,239 --> 01:44:50,159
And we also saw kind of more in the cuttinge

2471
01:44:50,159 --> 01:44:52,720
but not necessarily in the gameplay of like other siege weapons,

2472
01:44:52,720 --> 01:44:54,560
which are always a big part of these series. But

2473
01:44:54,600 --> 01:44:57,039
I just think that idea of like large scale battles

2474
01:44:57,119 --> 01:44:59,439
maybe setting up the arena with like you know, thinking

2475
01:44:59,479 --> 01:45:01,680
back to Glass. We did that retrospective and then saw

2476
01:45:01,720 --> 01:45:03,960
the new one of like, oh, what kind of crazy

2477
01:45:04,359 --> 01:45:06,680
big set pieces narratives are they going to try and

2478
01:45:06,720 --> 01:45:09,720
set up for like this battle, that battle. So excited

2479
01:45:09,760 --> 01:45:12,239
to see what that stuff looks like. And then the

2480
01:45:12,239 --> 01:45:15,399
other new class that I caught here was a class

2481
01:45:15,439 --> 01:45:17,760
called the Hunter, which apparently has been in a couple

2482
01:45:17,760 --> 01:45:19,359
of Firearm Them games before and another the ones that

2483
01:45:19,359 --> 01:45:21,439
I've played, so like definitely way back to the OG

2484
01:45:21,680 --> 01:45:24,520
kind of Japan only games. And it appears to be

2485
01:45:24,600 --> 01:45:28,279
like an archer maybe hybrid with like archer who can

2486
01:45:28,319 --> 01:45:32,000
do like close range melee attacks and like the higher strength.

2487
01:45:32,279 --> 01:45:34,760
So that's kind of different, right, Like obviously you could

2488
01:45:34,760 --> 01:45:36,920
have like Bo's that had like one range, but normally

2489
01:45:37,000 --> 01:45:39,000
that's like the limitation of them as a character. So

2490
01:45:39,840 --> 01:45:41,960
I'm curious to see what the Hunter class is all about.

2491
01:45:42,000 --> 01:45:44,319
So yeah, three new classes. It was cool, and I'm

2492
01:45:44,319 --> 01:45:46,119
sure there might be a couple more than that in there,

2493
01:45:46,159 --> 01:45:49,279
and obviously what these evolve into or evolve from to

2494
01:45:49,279 --> 01:45:52,439
get to that point, So count me intrigued by that.

2495
01:45:52,760 --> 01:45:53,640
I like that idea.

2496
01:45:54,439 --> 01:45:58,439
Speaker 2: Yeah, I'm really excited about what that possibility could be because

2497
01:45:58,399 --> 01:46:02,319
with the Hunter, like the famous uh downside of the

2498
01:46:02,800 --> 01:46:04,520
Archers if their mainly range, like.

2499
01:46:04,520 --> 01:46:08,479
Speaker 3: They're just completely useless. Yeah, yeah, exactly.

2500
01:46:08,520 --> 01:46:10,920
Speaker 2: I I dabbled a little bit with the Archers like

2501
01:46:10,960 --> 01:46:13,439
in Three Houses, just because like the limited roster kind

2502
01:46:13,479 --> 01:46:16,560
of gives you at the start of the game, but

2503
01:46:16,920 --> 01:46:19,840
like to have like kind of a hybrid potential, like

2504
01:46:19,920 --> 01:46:23,359
with with someone that can do melee, that that's pretty cool.

2505
01:46:23,399 --> 01:46:26,520
But for the Chariots, man, I'm I'm so excited to

2506
01:46:26,560 --> 01:46:30,359
see what that could be because chariots are arguably one

2507
01:46:30,399 --> 01:46:33,119
of the strongest and yet hardest like unit to control

2508
01:46:33,159 --> 01:46:36,279
in Total World Warhammer because they like they're all involved

2509
01:46:36,319 --> 01:46:38,279
in like flanking and like they got to be moving

2510
01:46:38,399 --> 01:46:40,000
all the time because if they're just standing still, like

2511
01:46:40,000 --> 01:46:42,119
they're just so useless and they die like instantly. But

2512
01:46:42,239 --> 01:46:45,239
like man a chariot coming into like flank someone like

2513
01:46:45,359 --> 01:46:48,800
that is so crushing. Uh, And like in a tactics game,

2514
01:46:49,760 --> 01:46:52,079
I don't really know how that would play because like,

2515
01:46:52,079 --> 01:46:53,840
like for my chariots, I want to run them through

2516
01:46:53,880 --> 01:46:56,079
a unit, but like can you do that now in attack?

2517
01:46:56,199 --> 01:46:58,960
Speaker 3: Like maybe I guess that that would be how are

2518
01:46:59,000 --> 01:47:01,000
they going through tree or water or whatever?

2519
01:47:01,199 --> 01:47:04,880
Speaker 2: Yeah, yeah, exactly all that stuff. So it's just cool

2520
01:47:04,920 --> 01:47:08,720
to see new unit types and the new rider fly

2521
01:47:08,880 --> 01:47:11,840
or whatever it is look cool. But because it just

2522
01:47:11,920 --> 01:47:14,199
reminded me of something I'd seen before, it didn't didn't

2523
01:47:14,239 --> 01:47:15,840
get me as excited as these other new ones.

2524
01:47:16,319 --> 01:47:20,039
Speaker 1: Yeah, yeah, the uh yeah, it's funny how that reminds

2525
01:47:20,079 --> 01:47:21,960
you of Warhammer? Is it? To me? It just made

2526
01:47:22,000 --> 01:47:24,760
me think of Sieve and like thinking with the limitations

2527
01:47:24,760 --> 01:47:27,239
of their movement as well over like certain terrain things.

2528
01:47:27,239 --> 01:47:30,159
So yeah, I'm curious to see how they relate that

2529
01:47:30,239 --> 01:47:33,600
kind of gameplay to attactics thing, because we've seen that before,

2530
01:47:33,640 --> 01:47:36,199
like different units are you know, better in certain terrain

2531
01:47:36,399 --> 01:47:39,520
or worse than certain terrain, So curiously what that looks like.

2532
01:47:40,239 --> 01:47:43,079
As for the other combat stuff, like we have attacks,

2533
01:47:43,159 --> 01:47:45,520
combat arts, gambits, those are off from three houses. The

2534
01:47:45,560 --> 01:47:48,000
new one that I caught here is one called blaze Arts,

2535
01:47:48,319 --> 01:47:50,319
which it seems like for all the blaze arts you

2536
01:47:50,399 --> 01:47:54,600
have to sacrifice HP to use this ability. So the

2537
01:47:54,640 --> 01:47:57,199
ones she showed in the trailer, or they showed her

2538
01:47:57,279 --> 01:48:01,760
using the trailer, was she summoned a beast by sacrificing

2539
01:48:01,800 --> 01:48:03,520
like I don't know, eight HP or something like that.

2540
01:48:03,720 --> 01:48:05,920
The other ones it said was the song and they

2541
01:48:06,159 --> 01:48:08,399
is contextualized as a song as the song to some

2542
01:48:08,560 --> 01:48:11,880
and beast. There's also the song of madness, song of passion,

2543
01:48:12,000 --> 01:48:14,880
song of ice water, song of abjuring. So some of

2544
01:48:14,920 --> 01:48:18,079
these are straightforward, but like madness passion, I'm not like,

2545
01:48:18,720 --> 01:48:21,199
is that charm? Is that making someone attack their teammates?

2546
01:48:21,239 --> 01:48:23,680
I'm not sure, But I like the idea that's like

2547
01:48:23,720 --> 01:48:27,159
a new interesting tactical thing of sacrificing HP in.

2548
01:48:27,119 --> 01:48:29,520
Speaker 3: Order to use a stronger ability. I think it is

2549
01:48:29,560 --> 01:48:30,039
really cool.

2550
01:48:30,279 --> 01:48:32,279
Speaker 1: And mixing that with gambits and common arts, like you're

2551
01:48:32,279 --> 01:48:35,199
gonna have a lot of options on a turn analysis

2552
01:48:35,239 --> 01:48:38,199
paralysis is probably sure to hear, but I think it's

2553
01:48:38,239 --> 01:48:40,439
a really cool idea. I think that's a fun new feature.

2554
01:48:42,560 --> 01:48:44,439
We talked about the older saw this thing, we'll see

2555
01:48:44,439 --> 01:48:47,239
how that connects to Three Houses. And then related to that,

2556
01:48:47,279 --> 01:48:49,319
I was gonna ask, like, do you think that this

2557
01:48:49,359 --> 01:48:52,359
game is gonna have a multi route format in the

2558
01:48:52,359 --> 01:48:54,880
way that Three Houses did, Like you could easily see

2559
01:48:54,880 --> 01:48:57,840
that being like, oh, the different houses, different kingdoms that

2560
01:48:57,880 --> 01:49:00,840
like go and fight in this colosseum. Uh so I

2561
01:49:00,840 --> 01:49:02,359
could see it be in the case, but yeah, what

2562
01:49:02,399 --> 01:49:03,680
do you what do you think they'll do here?

2563
01:49:04,840 --> 01:49:07,319
Speaker 2: Yeah, it seems like that's been I mean I can't

2564
01:49:07,319 --> 01:49:09,319
really speak for Engage because I didn't play that one.

2565
01:49:09,319 --> 01:49:11,399
Speaker 1: I think that was a one route situation.

2566
01:49:11,319 --> 01:49:15,800
Speaker 2: Yeah, which is very like different than it's been in

2567
01:49:15,840 --> 01:49:20,079
the last many games, right, Like I guess Awaking that

2568
01:49:20,439 --> 01:49:21,439
was you have like.

2569
01:49:21,439 --> 01:49:25,560
Speaker 1: Side quests, I guess, and like the what were they called,

2570
01:49:25,600 --> 01:49:28,079
like where you could get the children characters at pro.

2571
01:49:28,279 --> 01:49:30,520
Speaker 3: Ye like name right, it's like a yeah, I can't

2572
01:49:30,560 --> 01:49:31,199
remember what it was.

2573
01:49:31,159 --> 01:49:33,800
Speaker 1: But it was a one route situation.

2574
01:49:33,439 --> 01:49:34,720
Speaker 3: Right, Yeah, you're just falling.

2575
01:49:34,880 --> 01:49:37,079
Speaker 1: And then with Fates obviously they had like the three

2576
01:49:37,159 --> 01:49:39,840
games kind of like Pokemon style with the different routes,

2577
01:49:39,880 --> 01:49:43,239
and then before that Path of Radiance Radiant Down those

2578
01:49:43,239 --> 01:49:46,600
were single path Sacred Stones has like you split for

2579
01:49:46,680 --> 01:49:49,920
like four four mission paths and then it kind of

2580
01:49:49,920 --> 01:49:52,039
comes back in the end. So they always kind of dabble,

2581
01:49:52,079 --> 01:49:53,720
and I think that's what's interesting about fire Emblam is

2582
01:49:53,720 --> 01:49:55,800
like they have a big toolbox and they kind of

2583
01:49:56,000 --> 01:49:57,960
for each game, they kind of bring certain tools out

2584
01:49:57,960 --> 01:50:01,279
and put some back in the box. And so I

2585
01:50:01,359 --> 01:50:03,479
just for the sake of like time, I like a

2586
01:50:03,520 --> 01:50:06,600
one route situation, but with three houses, I definitely I

2587
01:50:06,600 --> 01:50:09,159
did two play throughs at least, and I think there's

2588
01:50:09,199 --> 01:50:11,439
four overall, right, three houses, plus like one of the

2589
01:50:11,439 --> 01:50:13,159
houses has like two variations, right.

2590
01:50:13,039 --> 01:50:16,439
Speaker 3: M M, yeah, I would be interested.

2591
01:50:16,479 --> 01:50:18,439
Speaker 2: I think what's shown in the trailer, it seems like

2592
01:50:18,479 --> 01:50:23,199
there's what appears to be not necessarily like main characters,

2593
01:50:23,239 --> 01:50:26,840
but like main players in the story, and they're talking

2594
01:50:26,960 --> 01:50:28,960
and they seem to be clashing. So that's just like

2595
01:50:29,000 --> 01:50:31,279
a classic setup of like here's your two heads of

2596
01:50:31,319 --> 01:50:34,399
whatever factions like going going against each other. So that's

2597
01:50:34,439 --> 01:50:37,439
just the vibe I got from that. I'm I am curious.

2598
01:50:37,560 --> 01:50:43,279
I think I like the idea of multiple route games

2599
01:50:43,319 --> 01:50:45,640
for the fire Emblems, but because I'm always like, oh yeah,

2600
01:50:45,720 --> 01:50:47,359
I'll do this, and then I'll eventually get through, but

2601
01:50:47,399 --> 01:50:49,159
it's like, man, these games are so long, Like I

2602
01:50:49,159 --> 01:50:53,039
can't even get through one play through, let alone multiple

2603
01:50:53,119 --> 01:50:55,560
different ones. But it's there, you know, if I eventually

2604
01:50:55,600 --> 01:50:58,600
want to go through. So I'm kind of indifferent. I

2605
01:50:58,600 --> 01:51:01,680
guess on it for me personally, but I do like

2606
01:51:01,720 --> 01:51:05,680
the idea of just having multiple roots. But I mean

2607
01:51:05,720 --> 01:51:07,520
it's also just a lot harder, I guess of a

2608
01:51:07,520 --> 01:51:09,239
game to make that way some movie you just focus

2609
01:51:09,319 --> 01:51:10,520
on a more linear story.

2610
01:51:12,000 --> 01:51:14,199
Speaker 1: Yeah, I'm curious to see what they do based on

2611
01:51:14,239 --> 01:51:16,199
the format and that it's the Three Houses team and

2612
01:51:16,319 --> 01:51:18,920
people love Three Houses. I assume they're gonna do the

2613
01:51:19,000 --> 01:51:21,680
multi route thing again, and I think it just fits

2614
01:51:21,680 --> 01:51:23,680
with the theming of this, so we will keep an

2615
01:51:23,680 --> 01:51:28,399
eye on that. Any other thoughts on Fortune's Weave, I'm

2616
01:51:28,640 --> 01:51:31,680
so much more info to be gained for this one,

2617
01:51:31,840 --> 01:51:35,880
but yeah, I'm looking forward to it. I don't know.

2618
01:51:35,960 --> 01:51:38,239
Speaker 3: I like it's tricky because Three Houses.

2619
01:51:38,239 --> 01:51:40,800
Speaker 1: I love the story and the characters, but I think

2620
01:51:40,960 --> 01:51:44,960
the gameplay isn't that interesting. Engage maybe had some more

2621
01:51:44,960 --> 01:51:46,880
interesting gameplay, but also had a ton of balance issues

2622
01:51:46,880 --> 01:51:48,800
and the story kind of sucks, so you never really

2623
01:51:48,840 --> 01:51:50,520
know what you're gonna get with Fire emblem, and I

2624
01:51:51,399 --> 01:51:53,399
like focusing on the story, but I also want the

2625
01:51:53,439 --> 01:51:55,720
tactics to be good, especially in today's age where like

2626
01:51:55,720 --> 01:51:57,920
there's so many good tactics games come out every year.

2627
01:51:57,960 --> 01:51:59,880
I just find myself getting a little bored with fire

2628
01:52:00,199 --> 01:52:01,159
gameplay these days.

2629
01:52:02,159 --> 01:52:03,479
Speaker 3: So hopefully this game can be.

2630
01:52:03,520 --> 01:52:07,000
Speaker 1: A nice amalgam of the two and isn't isn't faltering

2631
01:52:07,039 --> 01:52:08,199
in either way?

2632
01:52:08,520 --> 01:52:09,199
Speaker 3: Yeah?

2633
01:52:09,239 --> 01:52:13,159
Speaker 1: Absolutely, Yeah, So that's everything for the direct, just I

2634
01:52:13,159 --> 01:52:15,000
guess quickly laying out the runway a little bit, so

2635
01:52:15,760 --> 01:52:18,279
you know, later this month Hades two. I think that's

2636
01:52:18,279 --> 01:52:20,319
a big get, as I mentioned, because it's a console exclusive.

2637
01:52:20,319 --> 01:52:23,159
But then in October they have Pokemon Za, November Highroad

2638
01:52:23,199 --> 01:52:26,720
Warriors in Kirby, and December Metroids, Like pretty solid second

2639
01:52:26,760 --> 01:52:29,000
half of the year or not second half, but you know,

2640
01:52:29,039 --> 01:52:30,720
closing out the fall winter season.

2641
01:52:30,760 --> 01:52:30,920
Speaker 3: Here.

2642
01:52:31,000 --> 01:52:33,199
Speaker 1: Of course, there's other little things in odds and Ensbet's

2643
01:52:33,239 --> 01:52:35,760
kind of the big Nintendo ones and the next year

2644
01:52:36,359 --> 01:52:40,560
Mario Fever or Mario Tennis Fever, the Mario movie, Fire

2645
01:52:40,600 --> 01:52:43,640
earmblun Fortunes, we Fatal Frame two remake, the New Yoshi game,

2646
01:52:43,680 --> 01:52:46,520
the new Pokemon Pacopia, Like, that's a pretty good twenty

2647
01:52:46,560 --> 01:52:48,520
twenty six already that we're set up for there. I'm

2648
01:52:48,560 --> 01:52:50,119
sure we'll obviously have a bunch of other things that

2649
01:52:50,159 --> 01:52:53,920
fill in the gaps. Tom Daughcy Life in There, Rhythm Heaven, right,

2650
01:52:53,960 --> 01:52:57,239
So there's pretty solid roster of things. I think they're

2651
01:52:57,239 --> 01:52:58,800
set up for a pretty good a couple of years here.

2652
01:53:00,319 --> 01:53:01,479
The only thing is that I thought were kind of

2653
01:53:01,479 --> 01:53:05,399
missing Splatoon Raiders as I talked about that game that

2654
01:53:05,439 --> 01:53:07,279
was announced on Nintendo today. I'm kind of surprised we

2655
01:53:07,279 --> 01:53:09,159
didn't actually get like a big trailer for it here.

2656
01:53:10,399 --> 01:53:12,319
So curious to see what that game is because obviously

2657
01:53:12,319 --> 01:53:15,279
it's like appears to be a spinoff of some sort.

2658
01:53:16,279 --> 01:53:18,560
It's not a name Splatoon title, So we'll see what

2659
01:53:18,560 --> 01:53:20,920
happens there. And then the big omission for me that

2660
01:53:20,960 --> 01:53:22,920
I was bummed about is Mario Kart World I was

2661
01:53:22,960 --> 01:53:25,800
really hoping for. I've been kind of pitching this idea

2662
01:53:25,840 --> 01:53:28,560
of like, ooh, Donkey Kong Bonanza, do a nice pairing there.

2663
01:53:28,600 --> 01:53:30,800
Do a little Bonanza DLC where you get like three

2664
01:53:30,880 --> 01:53:32,800
or four characters from Bonanza, maybe one or two new

2665
01:53:32,840 --> 01:53:34,640
courses or I don't know how they fit them into

2666
01:53:34,680 --> 01:53:36,680
the open world, right, but like maybe a little Donkey

2667
01:53:36,800 --> 01:53:40,600
Kong Island, you know, as they announced in this showcase today,

2668
01:53:40,960 --> 01:53:43,119
But we got nothing here. And it makes me curious

2669
01:53:43,279 --> 01:53:46,920
if they are gonna do DLC for that game at

2670
01:53:46,960 --> 01:53:49,800
all or now, right because obviously we talk about all

2671
01:53:49,880 --> 01:53:52,359
the DLC they came from Ori Credit eight, but technically

2672
01:53:52,359 --> 01:53:55,640
that DLC came like six or seven years after that

2673
01:53:55,680 --> 01:53:57,640
game came out, right, It was almost like a boon

2674
01:53:57,720 --> 01:53:59,119
in the end of it, and then that game ended

2675
01:53:59,199 --> 01:54:01,680
up selling crazy and they went ham on it. But

2676
01:54:01,800 --> 01:54:04,199
like they might not do anything for a world. I

2677
01:54:04,279 --> 01:54:06,079
guess I was just surprised to not see anything for

2678
01:54:06,119 --> 01:54:08,760
it here. But maybe, as I mentioned with dot Com Bananza,

2679
01:54:08,760 --> 01:54:11,439
it seems like that game like it's kind of fake DLC,

2680
01:54:11,600 --> 01:54:13,439
like that game has done a long time ago. Maybe

2681
01:54:13,640 --> 01:54:16,319
Mario Kart World, that's not the case. Maybe that did

2682
01:54:16,399 --> 01:54:18,119
kind of come in more closer to the buzzer here

2683
01:54:18,159 --> 01:54:19,800
on the Switch too, So maybe they just need more time.

2684
01:54:20,159 --> 01:54:21,720
Speaker 3: I really do want to get some PLC, I'd lie.

2685
01:54:21,720 --> 01:54:22,920
Speaker 1: I don't want them to be able to I don't

2686
01:54:22,920 --> 01:54:24,199
want it to be a live service game, but I

2687
01:54:24,199 --> 01:54:27,079
definitely think that we need a little bit more going

2688
01:54:27,119 --> 01:54:29,840
on there, some more features, some new maps, some new characters.

2689
01:54:30,760 --> 01:54:32,079
I think there's a lot of potential there, and so

2690
01:54:32,079 --> 01:54:34,399
I hope we get that. But obviously you're not a

2691
01:54:34,439 --> 01:54:36,479
switch to owner right now. But anything that was missing

2692
01:54:36,479 --> 01:54:39,159
to you or any final thoughts on this direct overall.

2693
01:54:42,720 --> 01:54:44,279
Speaker 2: I think the only thing that was missing is like

2694
01:54:44,560 --> 01:54:47,640
one title that like, okay, I have to get a

2695
01:54:47,680 --> 01:54:51,279
switch to now, which like man, like, maybe maybe more

2696
01:54:51,319 --> 01:54:54,199
info on fire Loom could have got me there. This

2697
01:54:54,279 --> 01:54:56,960
is like the first kind of appearance there. But yeah,

2698
01:54:57,199 --> 01:55:00,600
it doesn't seem like the uh the birds baked yet

2699
01:55:00,680 --> 01:55:03,920
for me on the on the switch to Plunge. But

2700
01:55:04,159 --> 01:55:06,359
I'm excited to eventually get that console, Shane. I will

2701
01:55:06,359 --> 01:55:08,640
be eventually getting that console. But it's also maybe a

2702
01:55:08,640 --> 01:55:10,079
good idea that hasn't happened right now because I got

2703
01:55:10,119 --> 01:55:12,840
a lot of expensive stuff coming up, so I could

2704
01:55:12,960 --> 01:55:14,840
use the little delay there.

2705
01:55:14,880 --> 01:55:17,359
Speaker 3: But yeah, I don't know. Overall, I think it was okay.

2706
01:55:17,520 --> 01:55:18,239
I think the more we.

2707
01:55:18,199 --> 01:55:22,840
Speaker 2: Broke down the direct, it definitely seemed better in hindsight. Now,

2708
01:55:22,960 --> 01:55:24,680
just some of the titles that we're a little bit

2709
01:55:24,720 --> 01:55:25,439
more intriguing in there.

2710
01:55:25,479 --> 01:55:28,680
Speaker 1: But yeah, I think if there's any like actual point

2711
01:55:28,720 --> 01:55:31,840
of disappoint for me, it is the Mario fortieth stuff

2712
01:55:31,880 --> 01:55:34,439
where it's like, okay, the Mario movie is the biggest

2713
01:55:34,439 --> 01:55:37,359
thing we're getting for Mario Forty's a bit disappointing. Galaxy

2714
01:55:37,439 --> 01:55:39,439
went to that, that's fine, but I already owned those games.

2715
01:55:40,239 --> 01:55:43,479
Yoshi doesn't look like it's my cup of tea. Mario

2716
01:55:43,520 --> 01:55:45,840
fevers like you know, Mario turnas Fever's okay, But like,

2717
01:55:46,399 --> 01:55:48,079
I think that was the point of this point for me,

2718
01:55:48,199 --> 01:55:50,439
is like Mario fortieth was a bit of the bummer,

2719
01:55:50,439 --> 01:55:52,720
and then the other stuff. I actually brought some spice

2720
01:55:52,760 --> 01:55:56,239
and some tea, so that was overall totally solid in

2721
01:55:56,279 --> 01:55:59,239
the end. Yeah, that's gonna be it for this episode.

2722
01:55:59,279 --> 01:56:01,520
Thank you everyone for listening. Of course, we will be

2723
01:56:01,560 --> 01:56:04,800
back next week for more video game goodness. Kirkland, thank

2724
01:56:04,840 --> 01:56:06,720
you for joining me, and we will see you all

2725
01:56:06,960 --> 01:56:07,520
next time.

2726
01:56:08,000 --> 01:56:10,479
Speaker 3: Bye bye bye,

