Speaker 1: Hey everybody, it's Tuesday, June tenth, twenty twenty five. Welcome
Speaker 1: to the Giant BombCast, Episode eight hundred and ninety four.
Speaker 1: I'm your host, Jen Ochoa. Not even the weather can
Speaker 1: be stay over me. I'm not staying under it. I'm
Speaker 1: getting over it. Baby joining me co Captain of the
Speaker 1: Ship and master blaster of faces Jeff Grubb to watch out.
Speaker 2: I got party popper, and I don't care who fucking dies.
Speaker 3: That's right.
Speaker 1: We collected his ashes in the form of confetti and
Speaker 1: then brought him back to life by using a series
Speaker 1: of complicated rituals involving several counds of mountain dew, fruit snacks,
Speaker 1: and too many skittles.
Speaker 4: Dan Record, I lived.
Speaker 5: My chin still hurts, but my lip's better now. No
Speaker 5: lasting damage. I don't believe we.
Speaker 1: Managed to cover him in enough SPF that business. Dracula
Speaker 1: did not burn up in the Los Angeles sun.
Speaker 4: Jeff Beckler, what's going on? Yeah, I used a little
Speaker 4: bit of sunscreen at play Day's. The sun did not
Speaker 4: impact me. I'm feeling good, my skin feels good, and
Speaker 4: it just business as usual here in my Romanian Dracula Castle.
Speaker 1: Oh look, it's nutter butter yay.
Speaker 3: Oh, Jeff has a kid.
Speaker 2: Oh they got a kitten while I was gone. Don't
Speaker 2: jump for it.
Speaker 5: I've still got scars from my slash.
Speaker 2: Trimmed her claws, so she's got like the nice little
Speaker 2: nubans on there. We'll teach you how to do that
Speaker 2: if you need to be.
Speaker 6: Oh, ours is just like twenty knives flinging around all yeah.
Speaker 1: Speaking about twenty knives, he's flinging them around himself because
Speaker 1: he's the master of the grill.
Speaker 4: What is he? Dan doctor Meat meet.
Speaker 1: Doctor the Meat Doctor Mitch Meet Doctor Mitch, the merch Master,
Speaker 1: Mitch the the twelfth man of the Wu Tung group
Speaker 1: the bird games media like Manati Hi.
Speaker 3: I slept for fifteen hours last night.
Speaker 4: Really, oh yeah, all kidding said. I was impressed with
Speaker 4: how much you are able to sleep, just full stop.
Speaker 4: And then on top of that with like ruckus and
Speaker 4: chaos going around, I'm impressed.
Speaker 3: I've always been. I always slept the lots, and I
Speaker 3: got the sea pap and now like I can just sleep,
Speaker 3: I can just go. That's I would sleep constantly if
Speaker 3: I could just most of the day like a like
Speaker 3: like a.
Speaker 4: Bear, must like most like a bear.
Speaker 3: Most animals do sleep a lot because it turns Yeah,
Speaker 3: it's a better way to live, and I think I
Speaker 3: should emulate them.
Speaker 1: Hey, you know what animal in LA is messed up? Squirrels.
Speaker 4: Squirrels they are so brave. Squirrels are scary. Yeah, they
Speaker 4: seemed a little confident in a way that was bothersome.
Speaker 2: I had one outside my window that would harass me
Speaker 2: every morning. It was he was like he's like, wake up,
Speaker 2: wake up, wake up.
Speaker 4: And then he'd just stare at me through the windows,
Speaker 4: just like knocking on the windows. Basically yeah, yeah, speaking.
Speaker 5: Of scary in LA, I feel like, Grub, you and
Speaker 5: I should talk about our encounter on the last night there.
Speaker 2: Yeah, I needed a slurpee. I went to seven eleven.
Speaker 5: Very glad I had you with me, Grub, because I'll
Speaker 5: let you describe my defense against the situation. Yeah, we
Speaker 5: went to seven eleven. Grub got a slurpee, I got
Speaker 5: an ice cream butterfinger and a bunch of big MODELO gimmicks,
Speaker 5: and I'm walking back with a bag. We are, you know,
Speaker 5: three houses down from the seven eleven. Basically not a
Speaker 5: particularly bad area of La, I would say or anything,
Speaker 5: but we get away from the seven to eleven and
Speaker 5: we start hearing hey, hey, from like clearly pointing in
Speaker 5: our directions.
Speaker 2: Oh, they were yelling at us, for sure, clearly yelling.
Speaker 6: At us on like a dark street no one else
Speaker 6: is around.
Speaker 2: And to Dance credit, you just started walking faster, didn't
Speaker 2: look back or thing.
Speaker 5: Yeah, yep, yep, and Grub, you just keep walking, just
Speaker 5: keep walking. And I was like, okay, okay, you know,
Speaker 5: I lived in San Francisco and I just kind of ignore.
Speaker 5: But like they were clearly latched on dust in a
Speaker 5: way where it's like, oh, they're going to approach us.
Speaker 2: We had we did stop to turn around once we
Speaker 2: started hearing them sprinting at us. We heard the footsteps
Speaker 2: getting very fast.
Speaker 5: Yes, and so was this woman uh sprinted us clearly
Speaker 5: was not in a great way, very wild eyed, and
Speaker 5: she was pointing my bag and she's.
Speaker 6: Like, you took my bag, motherfucker, you took my bag.
Speaker 5: And I was like, I didn't take your bag, I
Speaker 5: promise you, and she was just really really adamant. And
Speaker 5: then Grub, do you want to describe my master's stroke
Speaker 5: of how to get out of the situation?
Speaker 2: Yeah, yeah, She's like he took my bag, Like no, no,
Speaker 2: She's like, no, that's my bag. And Dan goes and
Speaker 2: thinking maybe this would help. I have a receipt. Mistake,
Speaker 2: my mistake, have a pleasant evening. And she goes, I
Speaker 2: don't care, let me see it.
Speaker 4: And now I'm just like, no, just.
Speaker 5: Parked at her grub, just like no, and like like
Speaker 5: like he was approaching a bear or something. She kind
Speaker 5: of backed off before screaming the in word at us
Speaker 5: and walked back, and then she said I was going
Speaker 5: to jail. She goes, You're going to jail, motherfuckers. Please
Speaker 5: call the police right now. Please call the police. But
Speaker 5: I have a receipt.
Speaker 3: I mean, I'm like, we're just in the living room
Speaker 3: and I hear like this pounding at our door, and
Speaker 3: I'm like, oh, dance being silly again. Slowly walk over
Speaker 3: and opened it.
Speaker 4: What was he like when you when you let him in?
Speaker 4: Let me describe it. Terrified, just like he had run
Speaker 4: for the first time in a long time. Okay, yeah, yeah,
Speaker 4: I guess I don't know. Maybe you're walking a lot
Speaker 4: on that thing. Uh, And he just was exasperated and
Speaker 4: fear not gonna lie. I kind of feel good just
Speaker 4: seeing that he is up bringing.
Speaker 5: Uh, you know, the suburban Kansas up bringing really came
Speaker 5: out of me that night.
Speaker 4: Just seeing when the ship really hits the fan. Uh
Speaker 4: you know.
Speaker 2: Dan tried to later take out a bag of trash
Speaker 2: or something or like close up the garage or something,
Speaker 2: and Jan was making a phone call on the other
Speaker 2: side of the fence.
Speaker 4: He's like, Grub, there's someone on the other side of
Speaker 4: the fence. I'm not gonna take a lot.
Speaker 3: Of very interesting because like Dan is absolutely fearless about
Speaker 3: some things. He's on a roller coaster field three hundred
Speaker 3: miles per hour. I don't know if that would kill me,
Speaker 3: but it'd be fun. I'm gonna eat your slice of
Speaker 3: the pizza after handling raw meat without washing my hands.
Speaker 3: But yeah, just wanting kind of like that. He's shaking
Speaker 3: up for the whole evening.
Speaker 4: Oh you mean like real life. Yeah, it's when real
Speaker 4: life comes and knocks on his door. Dan's the one
Speaker 4: in the bunker.
Speaker 5: Real life accused me of stealing its bag. Yeah, oh boy,
Speaker 5: but yes, I'm glad Grub was there. Oh yeah, Mike,
Speaker 5: I'm sure Mike Manatti would have been just real cool,
Speaker 5: tough guy in that situation.
Speaker 4: I'm not gonna lie.
Speaker 2: I think I I think I'd want to be with Manati. Really, Yeah,
Speaker 2: I got a receipt and look what I got you.
Speaker 2: Here's my item list, here's my credit card number.
Speaker 4: I think maybe just Manatti could potentially be a scarier figure.
Speaker 1: Yeah, he would like plant his ground and start growling.
Speaker 2: And like Liketown, Ohio.
Speaker 4: For sure. I want Manti like a in a street brawl,
Speaker 4: no offense. Dan, you might be last picked in that.
Speaker 4: Oh buddy, Well, I've.
Speaker 6: Seen so much wrestling.
Speaker 4: Mike's a big boy. He's gonna He's gonna throw down
Speaker 4: and be Okay. I'm not worried with Mikey.
Speaker 5: Yeah, that's a good question. I feel like we both
Speaker 5: have similar upbringing in a way. Mike's tears was cushier.
Speaker 5: I would have been tougher.
Speaker 4: What right tougher?
Speaker 1: We can't we cannot start the pole debate of who
Speaker 1: is tougher?
Speaker 3: All right, fine, Dan will have a fight on.
Speaker 5: I don't feel like the Golden Ugger because you know,
Speaker 5: tattooed on her back to money.
Speaker 3: Yeah, I will say like like I had a friend
Speaker 3: kind of similar, I would say, kind of similar to Dan,
Speaker 3: like this in high school and knows this whole thing, like, well,
Speaker 3: who would win in a fight? So finally it's like,
Speaker 3: all right, let's have a fight. And oh yeah, was
Speaker 3: like pinned them to the ground and sat on their
Speaker 3: throat for a while. You give up, like he kind
Speaker 3: of just would it. So he started, like, you know,
Speaker 3: kind of getting in a bad way. So it's like,
Speaker 3: all right, I give up. I don't want to hurt you.
Speaker 3: And then they're like wow the other guy one, Oh wow.
Speaker 3: I could see it going a very similar way.
Speaker 4: I learned.
Speaker 1: I learned something from staying with y'all for like, what
Speaker 1: what was it, three four days, four nights, four nights.
Speaker 4: Uh.
Speaker 1: Dan's farts just sounds like a stereotypical fart, like a wave.
Speaker 4: Yeah, that wave.
Speaker 1: Yeah, And I was like, wow, you could make a
Speaker 1: killing selling that sound effect.
Speaker 3: Uh.
Speaker 1: I want to give special shouts out to a couple
Speaker 1: of hobbies that helped us to get GB at night
Speaker 1: and all the shenanigans that we did from the airbnb
Speaker 1: up and running.
Speaker 4: Shouts out to Chuck.
Speaker 1: Oh he smokes, Chuck, What a useful dude.
Speaker 4: Huh. Oh my goodness. I just I don't think it
Speaker 4: could be overstated. Yeah, we rang everything out of that guy.
Speaker 4: Just how important Chuck was to not only that weekend,
Speaker 4: but how important Chuck has been since we took ownership of.
Speaker 3: Here's the nicest thing I can say about Chuck. Because
Speaker 3: Chuck and I were actually on the same flight back
Speaker 3: to Pittsburgh. Chuck had to lay over there. Chuck it
Speaker 3: off the plane first, and then Grob. He waited for me.
Speaker 4: Of course he did well, he learned from my mistake.
Speaker 4: Of course he did.
Speaker 2: I waited for Tyler Robertson, who I just met this
Speaker 2: weekend after we were on the same flight together.
Speaker 4: So nice.
Speaker 3: Wow, Yeah, I'm god, I'm teaching you social cutesy.
Speaker 2: I just thought i'd be nice because this is the
Speaker 2: person I just met you. It's like whatever.
Speaker 1: Also, special shouts out to our dear friend Nikki. Of course, unfortunately,
Speaker 1: Nikki's bag got jacked during the vg BES mixer, but
Speaker 1: the community and the internet was very kind to help
Speaker 1: them reach well past their goal, so hopefully they can
Speaker 1: find a switch to replace that, as well as their laptop.
Speaker 4: What the fuck, y'all? Yeah, that sucked.
Speaker 1: Also special shouts out to James for lending us an
Speaker 1: obscene amount of gear, so much so that we had
Speaker 1: to politely turned down a good chunk of it. Also,
Speaker 1: shouts out to James for picking it up, because.
Speaker 4: James, that's great, mean you bud.
Speaker 2: That's grind style actually from the community everybody, so yeah,
Speaker 2: huge shout outs to James.
Speaker 1: Special shouts out to where sound engineer Kara for dealing
Speaker 1: with our shenanigans the whole week.
Speaker 4: Poor Kara.
Speaker 3: Like one of the first things that you saw was
Speaker 3: Dan get blasted by.
Speaker 2: Knocked off his mic too, which she brought blew my
Speaker 2: mic off.
Speaker 4: Yeah, I just okay, let's go through the thank yous
Speaker 4: and then circle back around to that. I know, I
Speaker 4: know Kara had a great time. She she confessed me,
Speaker 4: She's like, this is funny. You guys are okay.
Speaker 1: I'm so glad because like the whole time, like in
Speaker 1: leading conversation, conversations leading up to the event, I'm like,
Speaker 1: how do I tell this like professional person that we're
Speaker 1: a bunch of like dufices parentheses positive.
Speaker 2: But browie, but the good broie. We're trying to be
Speaker 2: at least yeah, but people who work.
Speaker 4: And they they've seen that you you didn't have I'm sure.
Speaker 4: She was like it's just weird, but it's fine. I'm
Speaker 4: sure that the Max shirt.
Speaker 2: I'm sorry, I'm sorry you're wearing the Max shirt. Y,
Speaker 2: Sam Keith's the Max. Yeah cool.
Speaker 1: I'm sure that Emma did some like light massaging as well,
Speaker 1: and like giving her expectations as to like the type
Speaker 1: of people she'd be working with.
Speaker 4: Uh.
Speaker 1: And also special special special shouts out to our sponsors
Speaker 1: war Frame, a Pent Interactive, Papagena Tome, two Young Houses Horses,
Speaker 1: Sorry I had to put some stank on it, and
Speaker 1: Dosa Divas for for helping SGF happen for us. Holy smokes, guys,
Speaker 1: that was you know that super fast?
Speaker 4: Yeah? What an amazing out pouring of support from all
Speaker 4: all those groups is like, we're just blown away. Our
Speaker 4: hearts are filled. Thank you so very much. This is great. Yeah.
Speaker 1: I kind of missed the war Frame Villa. Guys, I'm
Speaker 1: not gonna lie.
Speaker 3: I know.
Speaker 4: I woke up in the war framevill It's not the same.
Speaker 6: I told the owner.
Speaker 5: I said, like, we absolutely loved it there, and we
Speaker 5: do these shows from LA couple times a year and
Speaker 5: I would love to return.
Speaker 4: That place was great. Yeah.
Speaker 1: I woke up in my regular apartment today and I
Speaker 1: was like, not the same. It's not the same as
Speaker 1: the war frame villa. It is not all right Gas.
Speaker 4: Maybe we probably have differing opinions about staying there forever.
Speaker 4: I think, you know, it was fun to get home.
Speaker 1: That's what that was a mere taste. If we got
Speaker 1: a content house, imagine.
Speaker 4: Yeah, content house have to be I think bigger for sure.
Speaker 6: I can get shot in the face every day to
Speaker 6: wake up.
Speaker 4: Yeah, I'm back in. I'm back in. I just man,
Speaker 4: just to go. I don't want to forget this conversation
Speaker 4: I so soever. So this happens to Dan fourteen second?
Speaker 4: Can we talk about it right now? Is that okay?
Speaker 3: Oh yeah, talk about getted?
Speaker 4: Not fourteen seconds into this entire weekend is Dan on
Speaker 4: the ground and I'm like and I'm watching, and I'm like,
Speaker 4: oh my god, like my entire business, Dracula life flashed
Speaker 4: before my eyes.
Speaker 6: I think your life flashed before your eyes.
Speaker 4: We're talking about me. So you know, you go down
Speaker 4: and and it's that part where it's like, oh the
Speaker 4: friend fell and is he is he? Okay? We're all
Speaker 4: having fun and you know I went into to get
Speaker 4: you some ice, which I don't think you've said out
Speaker 4: loud to anybody, but you did all this stuff there.
Speaker 3: Yeah.
Speaker 4: And then the I mean the best was the conversation
Speaker 4: that I had just Dan and I in the hallway
Speaker 4: where he's like, am I bleeding? Am I bleeding? And
Speaker 4: I'm like not at all. He's like, no, I think
Speaker 4: I'm bleeding. I think I'm bleeding. And his mic is
Speaker 4: dangling down his shirt and I'm like, I'm like, we
Speaker 4: might be live. Just keep your voice down right, and
Speaker 4: he's and you were just you're incoherent, you were you
Speaker 4: were kind of speaking, gobbling good face again. I'm not
Speaker 4: saying there's no reason for it. This is just in shock.
Speaker 4: This is what was So you're this is his mom
Speaker 4: And then he's also talking to me with the tissue
Speaker 4: up against his face, so he's like, I don't know
Speaker 4: what's happening. I feel like I feel like my face
Speaker 4: fell off. Is my face on? And I'm like, everything's fine, buddy,
Speaker 4: don't worry. You were It was truly an amazing moment
Speaker 4: for it was it was cinema, cinema.
Speaker 5: There was a little blood, had a little bit of
Speaker 5: bloods from the bottom of my nose to my chin.
Speaker 2: The blood was from your face all through your mouth.
Speaker 2: It was all like black in there.
Speaker 4: It was rough. Yeah.
Speaker 5: Yeah, I realized that until he was talking to Greg
Speaker 5: Miller and he was like, the inside.
Speaker 6: Of your lip is black, and I was like what
Speaker 6: it was like, oh shit.
Speaker 4: Okay, I when you came back, I could not stop laughing.
Speaker 4: When you came back from being from your from your
Speaker 4: like ice and whatever. I I just couldn't stop laughing.
Speaker 2: I was just so really to see all his teeth
Speaker 2: that I was feeling like a million at that point,
Speaker 2: you know what, Like I it took a while to
Speaker 2: get up and running because we had some audio bugs,
Speaker 2: and then I was like, it took.
Speaker 1: So long to get the stream up, should I really
Speaker 1: bring it down right now now? And then Grub just
Speaker 1: carried on the conversation. My favorite two of my favorite things,
Speaker 1: right is as soon as it happens, like no one
Speaker 1: actually gets up to check on Dan and then.
Speaker 2: Yeah, I was like, I'm like, I'm not sure. And
Speaker 2: then once I realized it wasn't, I'm like, someone please
Speaker 2: help him, because I'm like, I walk away.
Speaker 4: What happened to the show?
Speaker 1: But that like Jesse Vittelli just takes a big swig
Speaker 1: out of his and yeah, the reddit that Mike took
Speaker 1: ahead of his vein exactly the reddit that blew up
Speaker 1: accused Mike of like, oh wow, that was just gonna
Speaker 1: hit his vape after this, not going it's a fucking kazoo?
Speaker 4: Wait, but did you? Did you play the kazoo after
Speaker 4: he got out.
Speaker 3: So nervously put it back in my mouth for a bit.
Speaker 4: Because I was terrible. I get it.
Speaker 5: I get it because it's like I'm trying to put
Speaker 5: myself in your shoes where it's like, you know, I'm
Speaker 5: a I'm a worker to an extent, and you know,
Speaker 5: like or English or exaggerate a little bit. And so
Speaker 5: it's like Mike talked about once, like like last year
Speaker 5: or something, he threw something at me in a bathroom
Speaker 5: at the SGF party and I sold it and I
Speaker 5: flew back into the wall and fell down or something,
Speaker 5: And so I could I work enough to where it's like, Okay,
Speaker 5: I can see how they think it's a bit, but
Speaker 5: zero percent, zero person like that just me reacting to trauma.
Speaker 3: I was to Dan and just Credit you were both
Speaker 3: obedious like oh wow, things happened, traumatized.
Speaker 5: I cannot get mad at that. And I've done plenty
Speaker 5: of bullshit to him.
Speaker 2: The Dan had any permanent damage, I would be in
Speaker 2: a bad way. I was just like, it seems like
Speaker 2: if like, if I was in his shoes and this
Speaker 2: was the damage, I would be feeling the same way
Speaker 2: as Dane. So it was easy to like go on
Speaker 2: with it. But had there been anything that looked like,
Speaker 2: oh not the truth a little loose, I would.
Speaker 4: Have been devastating.
Speaker 1: Okay, So so last year Dan blasted Grub with a
Speaker 1: leaf blower.
Speaker 4: This year we're escalating.
Speaker 1: Grub blasted Dan with a confetti cannon. Next year, is
Speaker 1: it just gonna be a full on, like ten paces duel,
Speaker 1: We shoot Mikey out of a cannon.
Speaker 4: There we go, turn turned the aim. Oht's shoot a
Speaker 4: cannonball at Mikey. Yeah right. It felt like it felt
Speaker 4: like I was witnessing like some want to attempt to
Speaker 4: assassinate somebody.
Speaker 6: I mean I felt that way.
Speaker 4: It looked that way, the look in your eyes, Grub,
Speaker 4: like from my point of view, when I was like,
Speaker 4: this is my chance, this is my chance.
Speaker 3: Shoot a buzzball at Gin.
Speaker 6: Into his mouth.
Speaker 2: Yeah, yeah, okay, the buzzball away from the house that
Speaker 2: was disgusting.
Speaker 1: Okay, no, no, no, no, that was perfect. People will see
Speaker 1: it in the vlog that's going to go up this week.
Speaker 1: But Dan and I and I think backlar is there.
Speaker 1: We go into the garage or the void fridge, and
Speaker 1: then Dan just starts laughing and looking at me, and
Speaker 1: then out of nowhere he pulls out the Biggie buzzball and.
Speaker 4: He was already there in the bridge.
Speaker 2: We didn't know it was there, unopened, it was sealed,
Speaker 2: though it was it was sealed.
Speaker 1: It was sealed and then or was it just like
Speaker 1: old motor oil. No, no, no, I mean that stuff
Speaker 1: doesn't expire right. No.
Speaker 4: It was the one thing all weekend that really challenged
Speaker 4: my religious belief. Houting the buzzball preloaded into that fridge.
Speaker 4: You know, maybe there is a god. Yeah, maybe there
Speaker 4: is a God.
Speaker 1: And then Nikki proceeded to tape it to my hands
Speaker 1: under my own demand. I think I yelled at poor
Speaker 1: Charlie to get the buzzball on some tape.
Speaker 2: Yeah, Eddie, Eddie buzzball hands.
Speaker 4: Yeah.
Speaker 5: And you couldn't see this at home, folks, but like
Speaker 5: behind the camera, there was a dozen games, media and
Speaker 5: pr people like kneeling on the ground like a cult ritual,
Speaker 5: as Jan with his taped buzzball is just anointing them.
Speaker 1: Just I skied it out like a video.
Speaker 4: Uh okay, Yeah.
Speaker 1: It warms my heart that there is a still of
Speaker 1: me pouring a gigantic buzzball into the mouth of one
Speaker 1: of like the biggest YouTube essayists.
Speaker 2: Yeah oh yeah, oh yeah.
Speaker 1: I mean Dan, you had some of it too, just
Speaker 1: on top of a burger. Yeah, that was real fun. Congross.
Speaker 4: Yeah, before we move on about the confetti pop thing,
Speaker 4: it was maybe like the next morning, I was in bed,
Speaker 4: I was looking at my phone and I just like
Speaker 4: it just started laughing as hard as I possibly could.
Speaker 4: I don't know if it was reverberating through that how
Speaker 4: hear that? Yes, all of a sudden, that was you know,
Speaker 4: the house is a lot of hardwood floor, so it's
Speaker 4: echoe and you know, the whole thing. So I come
Speaker 4: downstairs and I just start showing this clip. If you
Speaker 4: go back and watch, about thirty seconds after Dan goes down,
Speaker 4: Grub goes, oh man, Dan, did I get you right
Speaker 4: in the face with that? And then it just goes
Speaker 4: Mike still within earshot just goes Yep. It is just
Speaker 4: I don't know what if it's the timing, it's just
Speaker 4: the funniest like you shot me, yep, you got me
Speaker 4: kind of thing. It is so much much. I must
Speaker 4: have listened to it eleven times in a row. I
Speaker 4: could not stop laughing. How just you're like, yep, you
Speaker 4: got me? Like, oh man, it couldn't have been more
Speaker 4: of a sniper shot.
Speaker 5: It was a direct right center and more above would
Speaker 5: have probably shoved my glasses into my eyes.
Speaker 4: Or it would have been terrible.
Speaker 2: And I was like, I have terrible aim, Like of
Speaker 2: course I didn't do it on purpose. And then of
Speaker 2: course after that I do that perfect shot into Danny
Speaker 2: O Dwyer's mouse, and now I look like no.
Speaker 4: I definitely it was amazing. Yeah, happy Pride.
Speaker 1: By the way, I'm glad that Miller and Danny really
Speaker 1: hammered it home by playing.
Speaker 4: A banana cream.
Speaker 5: Okay, we have a lot of stuff that will be
Speaker 5: coming up still from SGF. I interviewed Ben Starr. I
Speaker 5: have a really good interview star. Yeah, yeah, shot it.
Speaker 5: I was not able. I was carrying a mcgroober DVD
Speaker 5: at the Death Stranding premiere for Hideo Kajima and pr
Speaker 5: had asked me like, I was like, they want to
Speaker 5: clear everything with Kajima obviously, and I was like, all right,
Speaker 5: I want to give him a Groeber and PR was like, okay,
Speaker 5: you can do that, but just ask him a couple
Speaker 5: of real questions first, And so I asked him a
Speaker 5: couple of real questions and he was giving very thoughtful,
Speaker 5: long enough answers to where PR was like, all right, uh, yeah,
Speaker 5: we're done.
Speaker 4: We got to move on.
Speaker 5: So I'm just I wasn't able to give it to him,
Speaker 5: so sorry next time, right, Yes.
Speaker 3: Yes, yes, I'm glad I had fun at Hideo Kojuma's
Speaker 3: red carpet event for himself.
Speaker 4: Is that the second time you try to give him mcgroober.
Speaker 5: Yes, I brought a copy of mcgroober to Japan, but
Speaker 5: I knew he wasn't gonna take it there.
Speaker 1: I'm pretty sure I can say this, but there was
Speaker 1: a moment like, you know, they're taking photos at the
Speaker 1: red carpet, right, and then like, uh, Hideo Kajima is
Speaker 1: now flanked by two Japanese models, one I believe is
Speaker 1: in the game. And then I'm not gonna say who
Speaker 1: said it, but someone like nearby looks at Hedeo Kajima
Speaker 1: surrounded by two Japanese models and he just claps his
Speaker 1: hands and he goes, Now, that's a.
Speaker 6: Shot somebody who might be friends with.
Speaker 1: But yeah, that was fun. Any other fun memes from
Speaker 1: from the weekend before we get.
Speaker 4: Into Everyone want to learn a lot about mustard, that's
Speaker 4: for sure.
Speaker 2: Oh man, Yeah, I was like in a thing. I
Speaker 2: was seeing a game that we can't talk about yet.
Speaker 2: Later this week, I know it doesn't matter, and I
Speaker 2: catch up with all these guys and there's Yeah, I
Speaker 2: catch up with all these guys and they're in the
Speaker 2: media area and they got like a whole you know,
Speaker 2: conclave around them. They're all discussing something, obviously, and Jesse
Speaker 2: if it Telly looks at me and says, just walk away,
Speaker 2: and it's like, just leave.
Speaker 4: I got to say, oh no, not again.
Speaker 2: And of course the curiosity is too insane at that point,
Speaker 2: and I'm like, what is it? And everyone like looks
Speaker 2: at Dan and then dan'ce like have you.
Speaker 4: Ever had mustard? And then I wanted to walk away.
Speaker 4: This was the weekend where I think I reached a
Speaker 4: new level of mutual understanding with Jesse as to how
Speaker 4: we uh collectively feel about you. Dan, we just sort
Speaker 4: of from a culinary point of view more specifically, but
Speaker 4: just kind of looking at you and just blocking eyes
Speaker 4: and just being like you know, when you see someone
Speaker 4: in you lock eyes and the situations insane and you
Speaker 4: don't have to say it out loud or I say
Speaker 4: it all, just sort of like I know, buddy, what
Speaker 4: we're doing.
Speaker 1: He speaking about culinary stuff before we get into the
Speaker 1: mustard of it all, Pete, I think echa developer behind
Speaker 1: dos of Divas.
Speaker 4: Yes, instead of taking and hanging out with that because.
Speaker 1: It is just super dope, instead of taking the initial
Speaker 1: bite of the burger, he had George from Papagenda come
Speaker 1: on and take a bite of it. People assumed that
Speaker 1: George died after taking a bite of the burger because
Speaker 1: he never came back on set, not knowing that he
Speaker 1: was just a stunt man.
Speaker 4: Right. Yeah.
Speaker 2: My My wife was legit mad at me for biting
Speaker 2: that burger. I got home and she's like, but the
Speaker 2: kids were disgusted watching didn't make that. Then they watched
Speaker 2: you eat it and they were kind of all mad
Speaker 2: at you.
Speaker 4: It was. I had a tough time watching you cook.
Speaker 4: I had a tough time.
Speaker 5: And I had I'm gonna I'm gonna try something. I
Speaker 5: had a realization because like I don't remember it was
Speaker 5: on the air or off the air or whatever. We
Speaker 5: talked about honey, and I was like, I don't know
Speaker 5: if i'd call honey sweet, and then I got the old,
Speaker 5: you know, dumb dan reaction. And then later I thought
Speaker 5: about it and I was like, wait a minute, No,
Speaker 5: there's a phrase sweet, there's sweetest honey. I knew that
Speaker 5: ian so like I had some like introspection. I'm like,
Speaker 5: why did I say honey wasn't sweet? If I I
Speaker 5: think I say things first and then if I just
Speaker 5: like access my actual thoughts and knowledge, I'm like, oh,
Speaker 5: that's a ridiculous thing to say.
Speaker 6: I know better than that.
Speaker 5: And I realized, listen, I'm on a plane yesterday and
Speaker 5: my dad's like, when are you leaving LA, And I said,
Speaker 5: I'm in the air now, and he just goes, it's
Speaker 5: impossible to text from airplanes, and I'm oh, oh, this
Speaker 5: is a this is me just saying thing that like,
Speaker 5: I'm going to try. I'm going to try to think
Speaker 5: before I say things.
Speaker 4: Admirable.
Speaker 2: Listen, I think it's Okay, if you say things and
Speaker 2: then think, as long as the thinking happens at some point,
Speaker 2: I'm going to be satisfied.
Speaker 4: Dan and I.
Speaker 5: When I back, I went to Jan, I was like,
Speaker 5: you no longer than honey. I know that that's a thing.
Speaker 5: That is a thing.
Speaker 4: So I'm it's like a dreamcast. I'm sorry. I just
Speaker 4: said that. It sounds like we are flirting with you
Speaker 4: making progress. It's not good enough for me.
Speaker 5: What to I'm always at work in progress and I, uh.
Speaker 3: You know what?
Speaker 1: Amen?
Speaker 4: Brother? Yeah? Like I just want I want you to
Speaker 4: see this through though. I don't want this to be
Speaker 4: like a little jaunt that lasts for like forty eight
Speaker 4: hours and then we move on, we regress.
Speaker 6: I need you calling me out.
Speaker 4: Oh that won't be a problem, buddy. And what do
Speaker 4: you mean that's all we do? Right? You poop on
Speaker 4: the floor, we rub your face in it, and then
Speaker 4: two steps later, like I think I'm gonna shoot on
Speaker 4: the floor. Gain other good memories.
Speaker 2: Uh just at like a bunch of cool people that
Speaker 2: I hadn't spent a lot of time with before Mark McDonald,
Speaker 2: Oh my god, they're just so sweet and and great.
Speaker 2: There's so many people like that cool industry and we uh,
Speaker 2: you know, I'm always proud of the of the you know,
Speaker 2: the party we put on because we invite the cool
Speaker 2: people show up for us.
Speaker 4: Yeah.
Speaker 1: I was one of my favorite couch segments was having
Speaker 1: just Jill Groat and Kate Sanchez Yeah on the couch.
Speaker 1: I was just like, Wow, look at these like new
Speaker 1: school of like games journals.
Speaker 4: Doing this, doing things their own way. For sure.
Speaker 2: Yeah, It's it's awesome to be able to just have
Speaker 2: them on and have them hang out and want to
Speaker 2: be a part of it.
Speaker 4: So yeah, very cool.
Speaker 5: Something that I was shooting for when I was looking
Speaker 5: for the B and B was like, I really wanted
Speaker 5: to feel like the first ones I did in like
Speaker 5: the early twenty tens, where it really was just like,
Speaker 5: you know, Ryan and Jeff and those guys, like in
Speaker 5: a fucking place that they were also staying at and
Speaker 5: they somehow made of the broadcast place and like, you know,
Speaker 5: the hotel stuff was fun. The fan of MAHQ stuff
Speaker 5: was fun for different reasons, but like, I wanted this
Speaker 5: to feel not shitty but you know, scrappy, you know. Yeah,
Speaker 5: And it reminded me of those more than any other
Speaker 5: e threes.
Speaker 1: Yeah, I enjoyed it a lot, I'll say it. I
Speaker 1: think it was my favorite SGF.
Speaker 6: I don't think it was mine too. Yeah, and me too,
Speaker 6: And I.
Speaker 4: Think based on all the ones I've been to.
Speaker 1: Yeah, all right, let's talk about video games. I feel
Speaker 1: like we were all very polite to each other over
Speaker 1: the weekend, very understanding, and that meant a lot to me.
Speaker 1: You know who was not polite or understanding. It was
Speaker 1: fucking a Nintendo because they decided to launch the switch
Speaker 1: to at the same time as SGFED fucking Dix. Uh, Mike,
Speaker 1: you you waited in a shoot line for one.
Speaker 3: Yeah, that was great. Me and my brothers were just
Speaker 3: at the best Buy together and just waiting in the
Speaker 3: line and actually picked one up there just to like
Speaker 3: make sure I was super ready with it. You get recognized,
Speaker 3: I did get recognized. Well, I got recognized. It was
Speaker 3: even better that they recognized AJ and that and he
Speaker 3: really really liked that. So, oh that's cute.
Speaker 1: I see, I'm happy they recognized AJ. I am less
Speaker 1: happy that you reveled in the fact that they also
Speaker 1: they later recognized you of like, well, yeah, you know
Speaker 1: the stars.
Speaker 3: Here, Well, I know it's a problem, but it was
Speaker 3: a ton of fun.
Speaker 4: Uh.
Speaker 3: But yeah, you know, a lot of these consoles lately,
Speaker 3: I usually played them at a preview event or something
Speaker 3: or another at some point, but like this was the
Speaker 3: first time. I was just opening the box and there
Speaker 3: it is for the first time. The switch to it
Speaker 3: is still kind of a magical experience. It was a
Speaker 3: ton of fun getting something new.
Speaker 4: I should open mind, Yeah, doesn't have one?
Speaker 2: Nuts, now I have another one. I gotta go pick
Speaker 2: up still best Buy. They probably don't have it anymore.
Speaker 2: I bet they give it to someone else. But I mean,
Speaker 2: I don't know. It's I haven't like contacted them, let
Speaker 2: them know. Hey, I'll come get that when I get
Speaker 2: back from another state. But I did wait in line
Speaker 2: as well, in an Orange right next to Disneyland, and
Speaker 2: there was a ton of people there and I didn't
Speaker 2: have a pre order and it was just fine. It
Speaker 2: was really easy to just go in there and get one.
Speaker 2: It seems like it was gonna sell extra was like
Speaker 2: five hundred people at that thing. But I had a
Speaker 2: really good time. It was neat to get it, and
Speaker 2: then went back and played it and played Mario Kart
Speaker 2: all weekend.
Speaker 4: It's been it's been cool.
Speaker 1: Hell yeah, hell ya, Dan, you you finally got yours.
Speaker 1: Nikki was waiting at their door very patiently, and you
Speaker 1: got all the peripfles, right, everyone got like the camera
Speaker 1: and stuff.
Speaker 5: I got the camera and then I got the camera.
Speaker 5: I think I've got a box coming with other stuff.
Speaker 5: But I bought the pro controller and the GameCube controller
Speaker 5: thing here. I haven't had a chance to try them yet,
Speaker 5: but even just the feel of the pro controller is very,
Speaker 5: very good.
Speaker 3: I'm sorry I made a face that people asked what
Speaker 3: the face was. I saw this very big daddy long
Speaker 3: leg just crawling on the wall by my computer, and
Speaker 3: I had to go and deal with that.
Speaker 4: Everyone.
Speaker 3: Sorry, Switch to is cool. Get your control and the
Speaker 3: cool too. Yeah, mine was way from me when I
Speaker 3: got back.
Speaker 4: Helly, you used it yet.
Speaker 3: I've been just messing around that I've used it for
Speaker 3: games yet. But I hear it's good. I hear what's
Speaker 3: neat is if you place Mario three D all Stars
Speaker 3: like Mario Sunshine, it works perfectly with it now.
Speaker 5: With the click and all that stuff. Like, oh that's important, okay, great, great.
Speaker 1: Very good, fantastic. I mean, let's just keep rolling along.
Speaker 1: With like switch to stuff Mario Kart World, how you
Speaker 1: all have been finding your time with it? I know
Speaker 1: that Grub may may be on the slightly more sour
Speaker 1: side slightly.
Speaker 2: Here, Jeff, I'm going back and forth. I go back
Speaker 2: and forth with it. It's uh, I do think it's
Speaker 2: more bullshit than Mario Kart's ever been in not a
Speaker 2: great way where it kind of ruins how I like
Speaker 2: to race in those games, which is to try to win,
Speaker 2: and now it's like, hey, maybe you should sit back
Speaker 2: and make sure you actually get the right items so
Speaker 2: you have a chance to like maybe pull off a
Speaker 2: last minute come back. Otherwise bullshit is like guaranteed to
Speaker 2: get you.
Speaker 4: Now.
Speaker 2: I don't think that I'm still having fun when I
Speaker 2: play Knockout Tour. I still think that's a cool mode online.
Speaker 2: I've only I've done it like maybe like six seven times.
Speaker 4: I've never won.
Speaker 2: I got second a couple times, and so maybe once
Speaker 2: I went up like I like this game because I'm
Speaker 2: a simple minded fool like that. But so far it's
Speaker 2: just been like, yeah, the boy, it feels like I
Speaker 2: just cannot escape any of this. Ever, none of the
Speaker 2: skill is it doesn't seem like it's mattering. Now I
Speaker 2: am getting more used to doing things like holding down
Speaker 2: the jump button while going straight so that you could
Speaker 2: do that power jump to get up on rails, and
Speaker 2: I like that that's skill based, and I like that
Speaker 2: that like is the thing you have to do to
Speaker 2: get into the wall runs, and I've not been taking
Speaker 2: huge advantage of that yet, So I'm wondering if, like,
Speaker 2: as I get better at those things, maybe the game
Speaker 2: unlocks itself to me a little bit. But so far,
Speaker 2: I'm like, hey, this is a it looks great. It
Speaker 2: does still play great because it still has basically the
Speaker 2: same fundamental controls and mechanics is Mario Kart eight, and
Speaker 2: then there's those extra things on top, and then there's
Speaker 2: a lot of cool characters in it, so like, it's
Speaker 2: got a lot of the stuff I want. I just
Speaker 2: think that when I'm trying to win a race, it
Speaker 2: doesn't feel as good as some of the previous Mario
Speaker 2: Kart games so far.
Speaker 5: I mean, I am loving the chaos and there are
Speaker 5: those big you know, I've seen some people complain about
Speaker 5: the like wide roads and stuff like that, and I
Speaker 5: love it because just when there's like twenty four cars
Speaker 5: going and there's just nonsense everywhere. It feels like Fury Road,
Speaker 5: you know. Sure, it's just like just absolute chaos going
Speaker 5: down the track. And I do find that there have
Speaker 5: been times I've gotten ridiculously screwed over and gone from
Speaker 5: first to tenth right at the finish line or whatever,
Speaker 5: but that's kind of always been Mario.
Speaker 4: Cut It definitely is. Yeah.
Speaker 5: Yeah, So it's like, I don't know, I feel like
Speaker 5: I'm pretty good at Mario Karts, and I'm able to
Speaker 5: get mostly like the gold cups on each one, and
Speaker 5: if I get screwed over on something, it's like, oh, well,
Speaker 5: I'm going to play every one of these Grand prize
Speaker 5: a million times anyway, so just give me more of
Speaker 5: a reason to keep going back and trying to get
Speaker 5: that gold cup. I think Knockout Mod's great. I can't
Speaker 5: wait to place them online. I haven't been able to
Speaker 5: really check out online at all, but I do. I
Speaker 5: can't wait to like maybe do some streams and do
Speaker 5: like a room code and just play with like twenty
Speaker 5: three members of the community like that sounds awesome.
Speaker 2: And play with the camera on Fantastic. Yeah, Fantastic actually
Speaker 2: did that with the kids and they loved it.
Speaker 1: We also tested out the camera, I think Thursday night
Speaker 1: we played a little bit with Aj Minati and it
Speaker 1: was just absolutely hilarious of how crystal clear while you
Speaker 1: were racing, his portrait looked. And it does a whole
Speaker 1: Nvidia cutout thing. But if Aj ran across like a
Speaker 1: banana peeler, got hit by anything, his little portrait would
Speaker 1: be like like spin around, spin around.
Speaker 4: Yeah, it was really It's really funny.
Speaker 2: And like I said, the kids loved it and that
Speaker 2: was local with where you set up the camera to
Speaker 2: be on your face when you're sitting on the couch
Speaker 2: with just one camera set up, and that worked surprisingly well.
Speaker 2: And I love that idea of oh, yeah, we're playing
Speaker 2: together all the time, you just assume why would I
Speaker 2: need a camera, But actually seeing the face in the game,
Speaker 2: because you're not staring at someone's face while you're playing,
Speaker 2: seeing their reaction when you do hit him with a shell,
Speaker 2: it makes it all the more fun. That dog's not real.
Speaker 2: I'm I'm enjoying a lot of those aspects of it
Speaker 2: for sure.
Speaker 5: And the audio on that camera too, Like when we
Speaker 5: were playing with CJ, it was just like we could
Speaker 5: hear him totally fun, four of us all talking to Yeah, it.
Speaker 2: Was great, and that might that's the mic that's built
Speaker 2: into the switch to actually, but still it was on
Speaker 2: the other side of the room. Yeah, we could he
Speaker 2: could hear us, like even when like Backlaar was in
Speaker 2: the room adjacent to where we are and we would
Speaker 2: test it by Backlar shot something at Aj Minati and
Speaker 2: Aj would be like, you know, I can hear him.
Speaker 2: He does sound far away, but I can completely understand him.
Speaker 2: So kind of impressive stuff and just simple basic use
Speaker 2: cases start to come together really quick when you're like, okay, yeah,
Speaker 2: I could see me using this family pretty frequently.
Speaker 1: And then like we we popped open like the whole
Speaker 1: game chat windows stuff, and then we both kind of
Speaker 1: tuned it out after a while.
Speaker 4: Yeah, exactly.
Speaker 2: Like when you are using the cameras, there is no
Speaker 2: way to make the game then full screen. It's going
Speaker 2: to be a smaller, you know, slightly smaller window with
Speaker 2: the cameras below. Now you can minimize those those cameras
Speaker 2: to be as small as possible basically, and then that'll
Speaker 2: make the game a little bit bigger, and then put
Speaker 2: black bars around the side of the game and that
Speaker 2: has the cameras on the bottom, and as Jan said,
Speaker 2: we both got used to it very quickly. I was
Speaker 2: I was no longer being like, oh, I'm like, this
Speaker 2: is a window inside of a window that's a little
Speaker 2: bit a little annoying.
Speaker 4: It wasn't annoying after five minutes.
Speaker 5: And Chad asked if the mic was close to the TV,
Speaker 5: and yeah, the switch was like right underneath the TV,
Speaker 5: which was across the room from us, and it all
Speaker 5: just kind of like you know it in the Welcome
Speaker 5: Tour game, it tells you all about how the microphones
Speaker 5: and stuff like cancel out, you know, like it says like, oh, yeah,
Speaker 5: it's going to cancel out the game noises because it's
Speaker 5: like that. It sends the game noises to the microphone,
Speaker 5: so it knows what to cancel out.
Speaker 4: And video is really good at that stuff. That's all
Speaker 4: in Vidio tech.
Speaker 5: So yeah, and it worked. It really worked. So yeah,
Speaker 5: I could say myself using that pretty frequently.
Speaker 1: Well, you know, we brought it up. Let's talk about
Speaker 1: this switch to Welcome Tour.
Speaker 3: I'm sorry I was stupid beginning.
Speaker 4: Please please please, I like it.
Speaker 3: I think, Uh, you know, what's your history with Mario Kart, Right,
Speaker 3: that's the thing. It's like, I'm always like Mariokot's fun,
Speaker 3: never really more than an eight for me though, Right,
Speaker 3: it's kind of my thing. So you know, people like, oh,
Speaker 3: my card Aate Deluxe to be when of the best
Speaker 3: games of the Switch, I'm like, I guess here's my thing.
Speaker 3: I really like this one too, but yeah, still like, yeah,
Speaker 3: this is anate, It's still a ton of fun. I like,
Speaker 3: I hear what you're saying about the bullshit, but to
Speaker 3: me it's maybe it is a little bit worse, but
Speaker 3: that's always been a part of all your card that
Speaker 3: I don't necessarily.
Speaker 4: Love, definitely a part of it.
Speaker 3: I wonder if, like part of it feels like they
Speaker 3: could fix it by just making blueshells like a fifth
Speaker 3: as common as they are, because right now, it's like,
Speaker 3: if you're in first place, at some point you are
Speaker 3: going to deal with a blueeshell rewind no matter what
Speaker 3: the yeah, but you're still you can rewind to not
Speaker 3: get hit by the blue show. But you're still rewinding, which.
Speaker 6: Is still a pretty cool move. Grub I did it,
Speaker 6: and it felt really cool.
Speaker 2: Keeping your momentums neat Now that doesn't work online though,
Speaker 2: But yeah.
Speaker 3: But I don't know. Like the thing I really care
Speaker 3: about is like, hey, what are these tracks like? And
Speaker 3: there's still so many cool tracks here. D K Spaceport,
Speaker 3: the Toad Factory.
Speaker 4: The Rainbow Road Road is awesome.
Speaker 3: Yeah, very very good. Free Room stuff isn't like the
Speaker 3: most fleshed out. I still think it is fun.
Speaker 2: Cute more than it is like very exciting, Like I
Speaker 2: get's there. It's not a huge plus. It could have
Speaker 2: done more with it, is there? Online multiplayer free room.
Speaker 3: Yeah, the player with free Room. I don't think it
Speaker 3: can even splitz it.
Speaker 2: I think like when you're in between matches online free
Speaker 2: Rome is like an option. I think people are hanging
Speaker 2: out there, but it's not like, oh then we can
Speaker 2: all just go explore this world together, and that's I
Speaker 2: was really looking forward to that.
Speaker 5: At the switch launch they showed the thing of like
Speaker 5: you know, getting like three or four cards together and
Speaker 5: doing photo mode and stuff.
Speaker 4: So I think, you, okay, well let's give out of shocks.
Speaker 2: We haven't had time to like test all this stuff
Speaker 2: yet so much I said you can't splits green free Room.
Speaker 3: I thought you couldn't, and that it didn't.
Speaker 2: Make Patrick topics, try children cry. Yeah, okay, welcome to her.
Speaker 5: I like, I know everyone makes fun of it, and yes,
Speaker 5: I agree it should.
Speaker 4: Have been a pack in.
Speaker 5: That makes a lot of sense as a pack in,
Speaker 5: but remove the price part of it, and like, I
Speaker 5: think it's a fun little thing and it's a fun
Speaker 5: way to learn about the hardware.
Speaker 4: When I was watching you, I was like, Wow, what
Speaker 4: if I could pay for an eye exam so esthetic?
Speaker 3: Yeah, it's like it is kind of fun, interesting, but
Speaker 3: there is something medical about it. Yes, it's scare ryle
Speaker 3: in a weird way.
Speaker 4: It's the hospit. It's got hospital energy.
Speaker 6: There's like that nice Uh.
Speaker 5: There's like ray tracing on those buttons that looks good
Speaker 5: as hell, rotating those around and like sliding around on
Speaker 5: the screen.
Speaker 4: That's fun.
Speaker 2: There.
Speaker 6: There's little mini games and stuff there that are very
Speaker 6: very simple.
Speaker 3: Better at them than you all too, Remember that you
Speaker 3: got you all were trying that skin. Yeah, he was so.
Speaker 2: Proud of himself, like he was just like doing these
Speaker 2: really satisfied size and I'm like, good for you, Mike.
Speaker 3: Multiple turns. You couldn't you couldn't touch forty at the
Speaker 3: stars whatever while footing the mines and I got my
Speaker 3: first try and just wipe the florty. God's embarrassing to not.
Speaker 6: Be Me and Greg were good at the finger game.
Speaker 3: Yeah yeah, yeah, but what about what how'd you do?
Speaker 3: And switch to a bang?
Speaker 2: Got us finger blasted? I was more annoyed than that
Speaker 2: joke that that Jan turning the thing off on us
Speaker 2: when we were trying to do the finger game with
Speaker 2: each other. We got to click Jen as soon as
Speaker 2: soon as it happened, I'm like, Dan's gonna think it
Speaker 2: was me and he yep, he was like yelling at him.
Speaker 4: He's like, what are you doing?
Speaker 3: Grub.
Speaker 2: I'm like, there's no way I could have done this.
Speaker 2: What are you talking about?
Speaker 3: Uh?
Speaker 2: And of course Jan was filming us and making fun
Speaker 2: of us. I thought that was great, but I'm like, okay,
Speaker 2: I I thought I would like welcome to her more
Speaker 2: than I do.
Speaker 4: It's uh.
Speaker 2: I'm I think I'm a little annoyed at like having
Speaker 2: to like read up on all these things and then
Speaker 2: take a quiz.
Speaker 4: I didn't think there'd be so many quizzes.
Speaker 5: Well, how else are you gonna know that the speakers
Speaker 5: come out in a diagonal angle?
Speaker 2: You're right, diagonal angle. I didn't know that, right, Yeah
Speaker 2: you do.
Speaker 4: Yeah, I know, I know. There's a lot of people, Yeah,
Speaker 4: there's a lot of people who were like, oh, I
Speaker 4: can't stand these people complaining about paying for the I'm sorry,
Speaker 4: you're wrong, Like you're just wrong, and you've there's a
Speaker 4: chemical in your brain that forgives certain brands for things
Speaker 4: more than others. And I want you to see someone
Speaker 4: and get that chemical perhaps removed from your brain.
Speaker 3: I don't thought I've ever seen some more egregious example
Speaker 3: of oh, this should have been a packing game. It
Speaker 3: looks so bad when you compare it to Astro's Playroom.
Speaker 4: Right, yeah, it's insane, it's discussed, it's it's gross.
Speaker 5: It's actually that's a great example, Mike, because like Astro's
Speaker 5: Playroom kind of did the same thing of like check
Speaker 5: out the Duel Sense and like all this stuff and
Speaker 5: all that, and it is like you're exploring the hardware
Speaker 5: and history of PlayStation and stuff.
Speaker 4: So yes, it's even.
Speaker 2: The more basically why he said it, like, it's like
Speaker 2: even the basic ones it like came with the PS
Speaker 2: four for like and had the new controller that was
Speaker 2: much more, much more some down compared to Playroom. Even
Speaker 2: that is way more impressive. And what a welcome to her.
Speaker 4: Is and and and it was fun. I like, you're
Speaker 4: having fun, but like you're basically just you're popping bubble wrap.
Speaker 4: I don't understand, You're just like, I'm sorry, you're you're mentally.
Speaker 3: On the screen.
Speaker 4: Yeah, that looked cool.
Speaker 2: You don't want to do a frame rate gift test
Speaker 2: and then pay ten dollars.
Speaker 6: Mario and four K.
Speaker 3: It is fun, I think, wellcome towards fun, but it
Speaker 3: is a kind of indignant fun that I am sure.
Speaker 1: Sure while we're still talking about the switch to something
Speaker 1: threw down here, GameCube games are gonna assume that is, uh,
Speaker 1: the ones that you can play only switch to.
Speaker 3: Yeah, because we got soul Caliber two F zero g
Speaker 3: X and wind Waker. I haven't touched win Waker yet
Speaker 3: because that's sort of a bigger thing, but especially at
Speaker 3: the war Frame Villa, we were throwing down on soul
Speaker 3: Caliber two. In first off, it's nice because you can
Speaker 3: just turn on the wide screen support and that's just
Speaker 3: you know, makes it like this widespring game. And with
Speaker 3: the way that their emulator is working with some up
Speaker 3: presume they're doing the game just looks very good as
Speaker 3: far as I can tell. The emulation seems really nice.
Speaker 3: Like when we had N sixty four at first that
Speaker 3: emulation was kind of rough. They've been making it better,
Speaker 3: but the Ganmecube games just kind of already look right.
Speaker 3: And plus there is the per game button mapping that
Speaker 3: you can do now, and it's not just like, oh,
Speaker 3: make make it so that this button is a on
Speaker 3: game cub you game to do some button combinations depending
Speaker 3: on the game. So I it's soul Caliber too, like
Speaker 3: hitting like both of the maybe like attack buttons or
Speaker 3: something at the same time as difficult on an orbit
Speaker 3: controller because it was designed for the weird beans and
Speaker 3: a button there, yeah right there, Dan, So like but
Speaker 3: here it's like, well, you could just map that to
Speaker 3: the left shoulder button was or the right stick yeah yeah,
Speaker 3: but like the left shorter button didn't exist on the gamecubse.
Speaker 3: That's kind of a free button now, so that kind
Speaker 3: of helps out a lot.
Speaker 5: And the default is fucked up when you're playing with
Speaker 5: the Pro controller because like the Pro controller face buttons
Speaker 5: are more like a Dreamcast and I'm extremely used to
Speaker 5: playing Soul Caliber with the Dreamcast layout. The first one,
Speaker 5: so I was able to go in and just be like, no, no, no,
Speaker 5: just make this feel like the Dreamcast one, and now
Speaker 5: it feels right.
Speaker 2: So and it does it per game, so it's like
Speaker 2: it's not gonna mess up through the other game cute games.
Speaker 4: Yeah, that's that's great.
Speaker 3: Yeah, it's so Cover two is just still very good
Speaker 3: video game. It is, got it. We played a bunch
Speaker 3: with each other even last night. I was just going
Speaker 3: through that weapon master mode or whatever.
Speaker 6: Unlock Yoshi Mitsu.
Speaker 3: Yeah, same, and it's just like, gosh, this this is
Speaker 3: just the best three D fighting game still. I love it.
Speaker 2: Yeah, did you unlock the armor for the Link or
Speaker 2: the weapon for Link that helps him heal that my
Speaker 2: friend used to chieve when we.
Speaker 4: First, like the first time, Oh that sucks.
Speaker 2: He's like he's like, come over our house and we're
Speaker 2: gonna play the Webon master mode and no one knew
Speaker 2: what it was. And he's like he kept choosing Link
Speaker 2: with a certain sword and he kept being this, I'm
Speaker 2: like he felt like he should have lost that one.
Speaker 4: What happened? And then I finally noticed, like his health
Speaker 4: is regenerating. What the fuck? So I picked that Link
Speaker 4: character and then I beat him. He's good.
Speaker 3: Gosh, also just gorgeous. Still like that looks so freaking good,
Speaker 3: So it's awesome. Yeah, the implementation of the GameCube stuff
Speaker 3: seems very good.
Speaker 2: Great, Yes, speaking about getting just real quick and getting
Speaker 2: the game controller is pretty cool because having the sticks
Speaker 2: or I'm sorry, the triggers the analog is important for
Speaker 2: something like F zero where I like to like sort
Speaker 2: of feather that to jet left and right a little bit.
Speaker 1: Speaking about link, Dan Riker, you quickly tested Tiers of
Speaker 1: the Kingdom on the switch too.
Speaker 5: Yes, just just very briefly, just kind of running around
Speaker 5: a little bit, and it's significant. It's nuts. Yeah, it
Speaker 5: runs so much there. It looks so much better. Like
Speaker 5: I'm going to play through Breath the Wild again on
Speaker 5: this thing.
Speaker 2: I don't think there's ever been a time where I've
Speaker 2: been so used to game running at like thirty frames
Speaker 2: per second or lower, and then so that when I
Speaker 2: finally played it, it's sixty frames per second and they're
Speaker 2: upscaling at the four K or whatever they're doing that
Speaker 2: it actually looks kind of weird, Like I'm actually a
Speaker 2: little bit weirded out by how good, how good it
Speaker 2: looks and how smooth it is. It's like, no, this
Speaker 2: is like too realistic. Now, Yeah, it's incredible the jump
Speaker 2: that that game gets.
Speaker 4: I'm really rise by it.
Speaker 6: Chat saying the Zelda Notes thing is cool too.
Speaker 3: Is that?
Speaker 6: Which app do one need for that? Because I'd love
Speaker 6: to try that?
Speaker 1: Is that the Nintendo app?
Speaker 2: The Nintendo app, which I actually have found to be
Speaker 2: pretty useful because after Twitter dropped or Twitter is going
Speaker 2: to charge these companies forty thousand dollars a month or
Speaker 2: whatever to have people upload videos, they took that out,
Speaker 2: so you can't just upload your stuff directly social media.
Speaker 2: So for a while on Switch you would have to
Speaker 2: do this thing where if you want your video from
Speaker 2: the switch to your phone, you have to take a
Speaker 2: picture of a QR code and direct and connect your
Speaker 2: phone directly to the Wi Fi of your switch.
Speaker 4: It was annoying.
Speaker 2: Now, anytime you take a screenshot or a video, you
Speaker 2: could just upload it automatically to the Switch app, or
Speaker 2: you can actually have all of them just auto automatically
Speaker 2: upload in the background to the Switch app and they'll
Speaker 2: be there for thirty for thirty days.
Speaker 4: Yeah, it's really really cool.
Speaker 1: Okay, Yeah, if I can manage to pick up a
Speaker 1: switch to in like the next two weeks. I'd be
Speaker 1: really interested to maybe try and circle back to Pokemon
Speaker 1: Scarlet Violet.
Speaker 3: That's I just future improvements all that last night. So
Speaker 3: I'm going to go back to that because like that
Speaker 3: was the first time we dropped first off a mainline
Speaker 3: Pokemon game, but second off a game largely because the
Speaker 3: performance and graphics to were so bad. Yeah, I'd love
Speaker 3: to see if I can get into it again.
Speaker 2: And there are a lot of games that Nintendo didn't
Speaker 2: say anything about that have been running better.
Speaker 4: Obviously.
Speaker 2: There's the ones that like Links Awakening, Wherey're like, there's
Speaker 2: some improvements, Oh yeah, and there are, and they didn't
Speaker 2: mention frame rate, but of course the frame rate just
Speaker 2: completely smoothed out. Look, it looks and runs great.
Speaker 3: A lot of people drop echos of wisdom and maybe
Speaker 3: go back. So I think, like, it's a ton of
Speaker 3: fun and now it's just running smoothly. I think it's
Speaker 3: worth going to.
Speaker 2: And there's just a huge handful of games that are
Speaker 2: like that, especially even ones that were like locked at
Speaker 2: thirty frames per second. They were probably also using you know,
Speaker 2: a dynamic resolution, and now they'll just max out at
Speaker 2: seven to twenty P, or some of them max out
Speaker 2: at ten ADP even on handheld mode, because they were like,
Speaker 2: oh well, sample ten eighty p will downscaled to seven
Speaker 2: to twenty P for that screen, so now they just
Speaker 2: run natively at ten adpre's.
Speaker 4: Yeah, there's a huge list that.
Speaker 2: People are complying on compiling on a Google sheet somewhere,
Speaker 2: and it's just like dozens and dozens of games that
Speaker 2: run better.
Speaker 1: I might want to check out the Splatoon three DLC
Speaker 1: two then oh yeah, like the single stuff.
Speaker 4: There's a yeah, there's a rogue light motor or whatever
Speaker 4: in there.
Speaker 6: Chat says Cruise and Blast runs at sixty.
Speaker 4: Now, yeah, I'm gonna I'm gonna play that. Yeah, I
Speaker 4: try that.
Speaker 3: God yeah boy. In general, I just I'm really happy
Speaker 3: with my Switch too. I like especially this modern era,
Speaker 3: like and other people like Switch pro right, and I'm like,
Speaker 3: but what what consoles now? Really like? I like that
Speaker 3: that little fall that kind of falls flat to me, Like,
Speaker 3: I get that. When we were having that conversation, we've
Speaker 3: got the Placition fives and the Xbox thirties Xcess. But yeah,
Speaker 3: obviously you know we're in a more's laws dead kind
Speaker 3: of world. Now, I think they maybe could have done
Speaker 3: some stuff, like you know, I get why you keep
Speaker 3: the UI this same, but it's like, eh, that's a
Speaker 3: big part of maybe why some people don't feel like
Speaker 3: this is as much of a new console leap as
Speaker 3: it could be. But that's sort of just aesthetics. At
Speaker 3: the end of the day, this is a huge upgrade
Speaker 3: as far as I'm concerned.
Speaker 4: Yeah, I think it's a good thing.
Speaker 2: That's basically a switch pro because I just want them
Speaker 2: to focus on making the games the big new thing,
Speaker 2: and now this will force them to have to do that.
Speaker 2: They cannot rely on the excitement of oh, this is
Speaker 2: a new way of playing games, or here's some stupid
Speaker 2: new gimmick. This is like, no, it's that again. So
Speaker 2: if you want people to care, you've got to put
Speaker 2: out a new Mario that matters. You have to put
Speaker 2: out a new Zelda that matters, a new Metroid that matters.
Speaker 2: So yeah, that's that's where I'm excited.
Speaker 1: Fantastic, fantastic. Well, I think it's now time to talk
Speaker 1: about the video games that we actually checked out Summer
Speaker 1: Game Fest.
Speaker 4: A couple of.
Speaker 1: Us, some of them that we can talk about. There's
Speaker 1: still a few, yeah, the ones that we can talk
Speaker 1: about at least. I think Lego Party is great. A
Speaker 1: couple of us played Lego Party.
Speaker 6: Hell yeah, yeah, it's really good.
Speaker 4: Like imagine Mario Party, but not like annoying. I mean,
Speaker 4: but you have to say it is. It does just
Speaker 4: take every yes, but it's not annoying.
Speaker 2: You didn't seem to think that when we did the
Speaker 2: Demon Slayer one, where you're like, this just doesn't have
Speaker 2: Mario and that just sucked.
Speaker 5: Lego Party doesn't have Mario in it, but like I
Speaker 5: have to do it. It's it is snappier, It moves
Speaker 5: a lot faster, like yeah, you know, one of the
Speaker 5: things people hate about Mario Party traditionally is just like
Speaker 5: it takes a long fucking time to go through every
Speaker 5: shop thing and everything, and like this one, everything just
Speaker 5: kind of moves really quickly. We played a full game,
Speaker 5: I think six six rounds. It said to expect forty
Speaker 5: five minutes. It felt like more like a half hour
Speaker 5: maybe or so. But the mini games were a lot
Speaker 5: of fun. They were all very simple. Does the exact
Speaker 5: same Mario Party thing where it takes you to the
Speaker 5: practice screen, everyone ready's up. It's like every Mario Party thing.
Speaker 5: It's you're getting studs and bricks instead of coins and stars.
Speaker 5: You know, you've got a banana man with a phone
Speaker 5: that makes monkeys attack you. I was great, instead of
Speaker 5: a boo, it's it's dice, but it's not Dice. It
Speaker 5: just shows the numbers kind of like, Yeah, that was.
Speaker 4: The one thing I wish they did borrow from Mario
Speaker 4: Party and actually dice. Yeah, you know, I don't know
Speaker 4: why we're not doing that, but sure. Yeah. No one's
Speaker 4: ever found a cube inside the Lego World.
Speaker 6: I guess it's a pressing luck.
Speaker 4: That's Nicky's joke, not mine, but yes, yeah, yeah, and
Speaker 4: the Nintendo copyrighted Dice.
Speaker 1: Yeah that's right, right, right, that's why D and D
Speaker 1: had to make a twenty sided die.
Speaker 5: Uh huh right, just fun gimmicks where it's like you're
Speaker 5: climbing a volcano and the level we did and there's
Speaker 5: like a giant like turkey on a spit rose at
Speaker 5: the top and if you get to the top, it
Speaker 5: like launches it down and it falls on someone's head
Speaker 5: like mister Bean. And it feels either a bunch of
Speaker 5: studs or a full on brick.
Speaker 4: Yeah, like that happened to me, and it was, it was,
Speaker 4: it was, but it was fun. If it happened in Mario,
Speaker 4: I'd be upset. This was more fun. Why why what's
Speaker 4: the difference, Because it's like I think, I I I
Speaker 4: enjoy the or and maybe this will sort of wear off.
Speaker 4: Maybe it's just the honeymoon period, but I do think
Speaker 4: like the cuteness and the sort of like tweet Lego stuff,
Speaker 4: it's just it's just more forgiving. And I'm just not
Speaker 4: I don't know. There's something about the Mario stuff that
Speaker 4: bothers you, perhaps because it's you.
Speaker 1: It could be it could be a dance I was
Speaker 1: gonna say, but it also perhaps like Lego more than Mario.
Speaker 4: In its own way.
Speaker 3: I don't.
Speaker 4: I don't like when you say Lego. You say Lego, right, yeah,
Speaker 4: yess shrewd and man, we have frushtick on the couch
Speaker 4: and I could have been we know what he would say.
Speaker 6: He's from the East Coast too.
Speaker 4: No, yeah, you're both wrong. It's fine. Yeah, so you know,
Speaker 4: yeah it could because of Dan. It could be like
Speaker 4: you said, you know, Mario party makes a freaking meal
Speaker 4: at every goddamn round in a way that sucks. It
Speaker 4: was terrible. Yeah, but this is great.
Speaker 1: An interesting thing about Lego Party is you can have
Speaker 1: an item that will send you backwards down the map
Speaker 1: the forwards.
Speaker 4: Which say you skip past the star or.
Speaker 1: The Golden Brick, and it's only a couple of spaces
Speaker 1: behind you. You could actually go backwards instead of forwards.
Speaker 1: So that's pretty good nice. I do want to say
Speaker 1: that we had not Vitelli Finelle helping us out do
Speaker 1: Lego Party before, but he had to go dip to
Speaker 1: an appointment and he was in the last place, so
Speaker 1: I took over. And then your boy got bricked up
Speaker 1: and got the Golden brick at the end.
Speaker 4: The Best Years. I saw him like an hour later
Speaker 4: and I here faintly someone being.
Speaker 3: Like Jeff, Jeff.
Speaker 4: I'm like, what, who's who's calling me? And it's it's
Speaker 4: Jason and it comes up to me, but he goes,
Speaker 4: who won? Did I win? Did I win? I said, yeah,
Speaker 4: oh yeah, yeah, Jane took over here. You want you
Speaker 4: share this, so you have to you have to cut
Speaker 4: that trophy in athonson.
Speaker 1: I will gladly share that trophy and yeah, uh, finally,
Speaker 1: what a great deal.
Speaker 4: Real quick.
Speaker 2: Everyone shut up. I'm buying Mine's Eye.
Speaker 4: I just I just did to what it is interesting.
Speaker 5: It's one I didn't realize it was out because like
Speaker 5: a few weeks ago, I got an email being like, hey,
Speaker 5: fill out this form if you want to get review
Speaker 5: code for Mind's Eye, and I was like, all right,
Speaker 5: I'm curious, and I fill without it never came.
Speaker 4: That's right.
Speaker 1: Yeah, yeah, we we have to do a quick look
Speaker 1: at that.
Speaker 2: Oh we're gonna we're gonna get in that.
Speaker 1: Let's do a spoiler cast for MINDSI Okay, sure, yeah,
Speaker 1: you're a giant bomb.
Speaker 4: So there. So they're just not sending it out to
Speaker 4: anyone after that.
Speaker 2: Now, it's not just that like half of the C
Speaker 2: suite left. They like were ghosting big appointments or big
Speaker 2: appearances they were supposed to be making over the weekend.
Speaker 2: Leslie Binsy's was supposed to be like going something and
Speaker 2: he didn't do it. Kind of people in the lurch.
Speaker 4: So we'll have to check.
Speaker 5: But it sounds like it was just delisted from Steam
Speaker 5: and then came back up at ten dollars more expensive.
Speaker 4: Wow, let's go shut the fuck up.
Speaker 6: Let's see what's going on with this fucking game.
Speaker 4: But I like io Interactive who was publishing this.
Speaker 2: I didn't they did not make that, but they are
Speaker 2: going to have to learn some lessons from this, I think,
Speaker 2: so well.
Speaker 4: So boy, well it's.
Speaker 2: The first time publishing something, I think, so yeah, it
Speaker 2: feels like it.
Speaker 1: I think it shows that no one is invincible, but
Speaker 1: Mikey may be invincible because he played Invincible Verses. Is
Speaker 1: that what they're calling it.
Speaker 3: Yes, Invincible Verses, Yep, that's that's the name. Yeah, it's to.
Speaker 4: Imply it's a three v three fighter.
Speaker 3: Yeah, yeah, So I did check this out over at
Speaker 3: Microsoft's setup. Jason to SGGF. Yeah, three v three fighting games,
Speaker 3: so immediately makes me think Marvel versus Capcom three. You
Speaker 3: definitely have that flavor in there. But there's a little
Speaker 3: bit of Mortal Kombat here, specifically Mortal Kombat one, I think,
Speaker 3: because it is a very aerial game with the juggles,
Speaker 3: but also every character has dashes that can be like
Speaker 3: eight directional air dashes. Some characters like Adam you can
Speaker 3: just straight up enter a flying state. And then also
Speaker 3: very mortal common because it is a very bloody game
Speaker 3: and if you finish, you don't have fatalities per se,
Speaker 3: but if you finish a character for the super move
Speaker 3: or something else, you will you know, make their heads
Speaker 3: explode or rip their arms of that kind of stuff. Right,
Speaker 3: So it can be very gory and violent, But like
Speaker 3: those kind of capcom versus games, the pace is very fast, right,
Speaker 3: and a lot of big combos, and you know, because
Speaker 3: it's three v three, you can call in your characters
Speaker 3: as assists, so they come out do a move, but
Speaker 3: if you like do it during a combo, then they
Speaker 3: will just pick up the combo. You can kind of
Speaker 3: expend your combos a lot. There's even there's even in
Speaker 3: game meter to make sure you're not just comboing forever.
Speaker 3: But there also are things you can do defensively to
Speaker 3: try to stop the combo. You kind of counter the
Speaker 3: moment they bring in one of their partners with one
Speaker 3: of yours to stop it. There other things like that. So, yeah,
Speaker 3: I was having fun with it. I'm not like a
Speaker 3: giant invincible fan, right, you know, mikey a bit more
Speaker 3: sunshine and rainbows than Yeah.
Speaker 2: I was wondered, like the violence was it kind of
Speaker 2: like being like out of context. That stuff can be
Speaker 2: so in your face.
Speaker 3: Yeah, it's a little weird. It's weird because, like, I'm
Speaker 3: just so used to Mortal Kombat, but even Mortal Kombat
Speaker 3: won these days, I'm like, this stuff looks so realistic.
Speaker 3: I don't know if I don't know if it's joy
Speaker 3: from this anymore now. It is just kind of weird
Speaker 3: to me. Yes, but something about it being a bit
Speaker 3: more cartoon looking almost made it guess more palpable.
Speaker 1: They had the voice cast from the show for the game.
Speaker 4: JK.
Speaker 3: Simmons just straight up in that game, I couldn't play
Speaker 3: as omni man. I think they had invincible out of me.
Speaker 3: Then two people I didn't recognize it. You know, there's
Speaker 3: like a roster down there. A lot of it was
Speaker 3: blanked out. I was kind of curious because it's even
Speaker 3: like what the blanked out people, Like, is that going
Speaker 3: to be the full roster? Because if it's a three
Speaker 3: v three game, you kind of need a lot of characters.
Speaker 2: There are a lot of characters in that show that
Speaker 2: they could pull from, So I would imagine that's probably
Speaker 2: just an early glimpse cause they want to because it
Speaker 2: was it great out or was it blackedout so you
Speaker 2: couldn't even see.
Speaker 3: The character I remember, but I think, okaybe yeah, yeah,
Speaker 3: that's a good point. So probably can't judge anything there.
Speaker 3: But you know what I can't judge is was it fun?
Speaker 4: Yeah? Cool?
Speaker 3: It was fun.
Speaker 2: So yeah, this is Double Helix. This is the team
Speaker 2: that made Killer Instinct before Iron Galaxy took it over.
Speaker 1: Mike, I got a question for you, Dan, go ahead.
Speaker 4: Just real quick.
Speaker 5: I'm just seeing screenshots from Matt Piscatella and Daniel Dwyer.
Speaker 5: It looks like right now, the Steam page for Mind's
Speaker 5: Eye now has two options. One is by Mind's Eye
Speaker 5: for fifty nine to ninety nine ad to Kart. The
Speaker 5: other one the other on buy Mind's Eye for seventy
Speaker 5: nine nine Kart.
Speaker 4: It doesn't say like deluxe it's a good They both.
Speaker 5: Say exactly, by Mind's Eye, just do you want to
Speaker 5: give us twenty dollars more?
Speaker 4: That's a good deal? All right?
Speaker 3: Yeah?
Speaker 4: Okay, cool?
Speaker 2: Cool, it's gonna be like that that like I'm rich
Speaker 2: app on iPhone with you, Like, why'd you got to
Speaker 2: get the more expensive I don't know.
Speaker 4: What this is? Yeah, yep, it says okay.
Speaker 3: When I it does say by My's like deluxe edition
Speaker 3: for age it might have fixed it, but yeah, there's screenshots.
Speaker 6: Yeah, this seems to be going well.
Speaker 1: Good launch, good launch, right, Yeah, a good kickoff to
Speaker 1: Mind's Eye week. Huh yeah yeah Uh Mike, I was
Speaker 1: gonna ask since, uh, in my experience with the Marvel
Speaker 1: Versus games, I'm kind of just button mashing, right, I've
Speaker 1: never taken time to properly learn. People are semi concerned
Speaker 1: with that other Marvel Versus game coming up, and this
Speaker 1: from the system from the Art system Works having to
Speaker 1: learn four characters, Like, how essential is it to actually
Speaker 1: learn learn a character rather than like leaning on a
Speaker 1: maine and just having the assists.
Speaker 3: I mean, it's so hard because it kind of depends
Speaker 3: on who you're playing against. I will say, in this game,
Speaker 3: it's not like, you know, the quarter circle push a
Speaker 3: button for specials. There's three attack buttons. It was like X,
Speaker 3: Y and B and then A was the special but
Speaker 3: then kind of more like a smash first thing, and
Speaker 3: different directions makes you do different specials. Even doing the
Speaker 3: supers wasn't you know, like the do a double quarter
Speaker 3: circle a button thing. It was just push A and
Speaker 3: B together. So there are some things being simplified there
Speaker 3: that might make having to learn three characters easier. And
Speaker 3: some of it is universal too, right, Like every character
Speaker 3: has a simple COMBA, which is just smashing the X button,
Speaker 3: you know, eventually lead to using a level one super.
Speaker 3: There's also kind of like a standard combo of going
Speaker 3: to light attack, heavy attack, special attack this button. Right,
Speaker 3: So like Xyba kind of doing the tour around the
Speaker 3: face buttons too. So I think that this game is
Speaker 3: definitely aware of that. So there is some universal stuff
Speaker 3: that can at least get you started with each character.
Speaker 4: Awesome.
Speaker 1: Awesome, let's can set you down the Marvel adjacent trad
Speaker 1: and Mikey is you got to check out I'm kind
Speaker 1: of jelly Marvel Cosmic Invasion.
Speaker 3: Yes, this is the new Beat Them Up from Tribute
Speaker 3: Games by EMU. This is a team that brought us
Speaker 3: Didnt Ninja Turtle Shudders Revenge. There was another retro pixelated
Speaker 3: Beat Them Up. I liked that game a lot, so
Speaker 3: I was looking forward to this, and yeah, it's a
Speaker 3: lot of fun. I think if you liked that game,
Speaker 3: you're going to be into this. What's neat is, you know,
Speaker 3: look at the triller. I'm like, there's kind of the
Speaker 3: Marvel versus Capcom inspirations here. Yeah, and there's more of
Speaker 3: that than I thought, because you pick two characters and
Speaker 3: there's a tag system in this as well.
Speaker 4: Whoa, Yeah, that's cool.
Speaker 3: You can like call in your your other character to
Speaker 3: you know, do a move, but you just swap to
Speaker 3: them whenever you want to.
Speaker 2: So that's cool because there's so many characters. I like
Speaker 2: this one, but I also want to play that one.
Speaker 2: That's neat that they give you the chance to do that.
Speaker 3: Right, you know, there's some of these games like that
Speaker 3: Power Rangers Beat them up where it you know, all
Speaker 3: the characters basically kind of feel the same. Yeah, but
Speaker 3: he could be radically different who you are. Like, some
Speaker 3: characters have access to certain tools like flying, like grabs,
Speaker 3: like range attacks that other characters don't, so you kind
Speaker 3: of do want to make them maybe a more balanced
Speaker 3: theme that can like you know, air juggle into a
Speaker 3: combo and extend it that way. So yeah, you know,
Speaker 3: and then on top of just the great pixel and everything,
Speaker 3: it was just a very fun time.
Speaker 1: Hell yeah, when is that supposed to come out this year?
Speaker 3: I don't think too long from now.
Speaker 4: That's yeah, it felt like it should be pretty soon.
Speaker 4: I'm not exactly sure.
Speaker 3: Because they announced two new characters during SGF Rockett Ratoon
Speaker 3: and Shehawk, I didn't get to place them. I played
Speaker 3: as Captain America and Spider Man.
Speaker 1: Thank you New York Boys over there.
Speaker 3: Yeah that's right. Really, stay still just as twenty twenty
Speaker 3: five right now, so no specific date.
Speaker 1: The art style with Marvel Cosmic Invasion looks really sharp,
Speaker 1: just as sharp as Shanobi Art of Vengeance.
Speaker 3: Ah, this is another one I played. This is probably
Speaker 3: my favorite game of the show. Really, it looked awesome.
Speaker 4: I played. I played a couple of minutes of it.
Speaker 4: I was watching Mike play though.
Speaker 3: It looked awesome, right, And so this is you know,
Speaker 3: Sega team with Lizard Cube who did Streets of Rage four,
Speaker 3: which is very similar, like, hey, let's bring back an
Speaker 3: old Sega franchise. It's gonna have just the coolest looking
Speaker 3: to the art you've seen, and this game looks even
Speaker 3: better just the characters and the backgrounds. It's absolutely gorgeous.
Speaker 3: And then it's just this really slick two D ninja
Speaker 3: action game that you know definitely has a lot from
Speaker 3: those old Shanoby games, but its own flavor as well.
Speaker 3: Like those ol Sceanoby games. They're practically kind of running guns.
Speaker 3: It's really about throwing the shrikens. And this one you
Speaker 3: still have those, but it's a bit more limited. When
Speaker 3: you get them, they're powerful, but you kind of want
Speaker 3: to use them at appropriate times. Every enemy has this
Speaker 3: stun gauge on top of just health, and when you
Speaker 3: get enemies in that stun gage, then you can push
Speaker 3: these buttons so you do an instant kill on them.
Speaker 3: And if you can even kind of put multiple enemies
Speaker 3: in that stun gage, so when you do the insta
Speaker 3: kill movie, you like zoom to each of them and
Speaker 3: take them out. You get more resources and things when
Speaker 3: you do that. It's not a Metroivinia, but every level
Speaker 3: is kind of like not Metroid Vinya. But you have
Speaker 3: the map, there's some bonus areas, there's some places you
Speaker 3: may not be able to access. Do you come back
Speaker 3: later with new power ups that kind of thing. The
Speaker 3: combat just feels very good, very slick. You're dodging, you know,
Speaker 3: a bit of dodge slop and I'm pro dodge slop
Speaker 3: absolutely right. So you know, just all these other tools
Speaker 3: with these other abilities you get like later in the demo.
Speaker 3: I had one that kind of was putting me in
Speaker 3: a counter state. So there's like this big like kind
Speaker 3: of like I don't know, police guard enemy that is
Speaker 3: basically behind a shield. So he does this really slow
Speaker 3: deliverate attack. It's like, okay, I'll use my water nipon
Speaker 3: or whatever thing there. It was just a good way
Speaker 3: to deal with most of his health. But yeah, you know,
Speaker 3: it's just exactly what I was hoping for. Very fun, exciting,
Speaker 3: beautiful two D Shanobi like that franchise on the Genesis.
Speaker 3: Glad to see it beat Hell Yeah, I played it.
Speaker 2: For a couple of minutes. They put me like in
Speaker 2: the arcade mode after Mike played, and I got like
Speaker 2: when I was watching them, like, does it play like
Speaker 2: Mark the Ninja? And then I've got my hands on
Speaker 2: It's like not quite. It's it's maybe a bit faster
Speaker 2: paced than that. And I just I just always felt
Speaker 2: like I was in complete control. And you're standing in
Speaker 2: front of an enemy. You can tell when they're about
Speaker 2: to attack, you can dodge roll on the other side
Speaker 2: of them. Then they complete their attack in the wrong direction.
Speaker 4: You hit them in the back.
Speaker 2: The guy's got a shield, so you just want to
Speaker 2: time that up and make sure that you're you know,
Speaker 2: get in there doing your attacks and that don't get
Speaker 2: too greedy. You know, everything's a little bit from Soft
Speaker 2: inspired these days, so you feel a little bit of
Speaker 2: that in that combat system.
Speaker 4: Not a ton, just a touch and I just thought, yeah, this.
Speaker 2: Is this feels amazing immediately, and then because of it
Speaker 2: being lizard Cube, it looks fantastic. It just everything you
Speaker 2: do looks so cool. So watching Mike play was awesome.
Speaker 2: Getting my hands on it and realizing it played as
Speaker 2: good as it looked was very encouraging.
Speaker 1: I'm interested to see how Shanoby and rage Bound will
Speaker 1: do against each other.
Speaker 2: I don't believe they're I think they're gonna both going
Speaker 2: to just kind of amplify one another.
Speaker 3: Yeah, Raagebound was there. I didn't get the it was.
Speaker 4: I heard good things about it though. Tick.
Speaker 1: Something that was there that Jeff Grove you got to
Speaker 1: play is Directive eighty twenty.
Speaker 2: Yeah, this is the new super Massive game. And I've
Speaker 2: got a little bit of a history of Supermassive. Not
Speaker 2: a ton, but this is their one where it's a
Speaker 2: sci fi game. You're on the moon, I believe. Yeah,
Speaker 2: you're I think you're on the moon. Maybe that was pragmata,
Speaker 2: you're doing some shit in space, doesn't matter, and it's
Speaker 2: It is still one of their narrative cinematic games, but
Speaker 2: every once in a while there's an action game component
Speaker 2: to it. And now you're running around and trying to
Speaker 2: avoid a giant monster, and it's got a scan tool
Speaker 2: so you can see where the monster is on the
Speaker 2: other side of the wall, so you can kind of
Speaker 2: avoid them. And I did bad and I didn't avoid him,
Speaker 2: and he attacked my guy, and I'm then I messed
Speaker 2: up the QTE scene because I was not not ready
Speaker 2: for it, and so I failed that, and the game
Speaker 2: just kept continuing as like, okay, you failed that, now
Speaker 2: and now that's what happened there. Now let's get back
Speaker 2: into the cinematics and the normal QTEs and the choices
Speaker 2: so that you can deal with the ramifications of what
Speaker 2: happened in that action scene. I thought that was really cool.
Speaker 2: I think that's a really good idea for this kind
Speaker 2: of game, something like some action scenes that can break
Speaker 2: up the pacing, but it doesn't break the idea of
Speaker 2: what these games are, where something happens and you have
Speaker 2: to live with the consequences. The cool thing about this
Speaker 2: one the guy sat down after I was finishing the
Speaker 2: demo and he was like giving someone else a demonstration.
Speaker 2: He ran over He's like, you got to see this
Speaker 2: before I let you go. And it's the decision map.
Speaker 2: The decision tree is fully accessible if you want it,
Speaker 2: so at any at any time when you're playing, you
Speaker 2: make a decision, you can rewind and look at the
Speaker 2: tree and be like, here's what you did, and you
Speaker 2: went up in this way. Now do you want to
Speaker 2: immediately go back and see what would happen if you
Speaker 2: did it the other way? And so you can fully
Speaker 2: sort of explore every possibility of the game on your
Speaker 2: first playthrough, if that's how you like to play. Now,
Speaker 2: they have a hardcore mode or whatever whatever they're gonna
Speaker 2: call it, where it's just going to play the way
Speaker 2: it traditionally does, where it doesn't tell you when you
Speaker 2: can rewind, it doesn't tell you what the decisions are.
Speaker 2: You just have to live with everything. So if that's
Speaker 2: if you want the purest experience.
Speaker 4: That is there.
Speaker 2: But I thought that was really cool because I know
Speaker 2: there's a lot of people who are are going to
Speaker 2: be like, oh my god, I messed that up, or
Speaker 2: I'll want to see what else could have happened there,
Speaker 2: and every moment you can do that. So yeah, it
Speaker 2: just seems like they have really thought through what their
Speaker 2: games are and have like taken the next step of
Speaker 2: making sure that people can explore that the way that
Speaker 2: they want. Yeah, and then I just I thought it
Speaker 2: looked pretty good of you know, they do that thing
Speaker 2: where they get the real actors and there's a lot
Speaker 2: of familiar faces, people whose names I don't necessarily know,
Speaker 2: but I've seen them, their character actors who have shown
Speaker 2: up in a million things, and they look as good
Speaker 2: as ever. The acting and the storytelling was really good,
Speaker 2: so I it won be over for sure. And I
Speaker 2: definitely liked the idea of having these action scenes break
Speaker 2: up the pacing. It seems like a really good idea
Speaker 2: for what super Massive was already doing.
Speaker 1: Yeah, that's cool because I have always wanted, like, after
Speaker 1: finishing one of those games, to go back and make
Speaker 1: the alternative choice, but having to go through the whole
Speaker 1: rigamarole of all those decisions again, that's nice to be
Speaker 1: able to just like, all right, let me just quickly
Speaker 1: rewind and check it out. I believe the the main
Speaker 1: actress is LASHAWNA Lynch from uh Captain Marvel. That's dope, that's.
Speaker 2: Right, that's what it was, Yes, exactly, yes, and then
Speaker 2: she's got like a mentor who I've seen in a
Speaker 2: million things as well, a bunch of just a bunch
Speaker 2: of other actors that are.
Speaker 4: Like very very very face familiar to me.
Speaker 1: You know whose face is very familiar to me, Greb
Speaker 1: Tony Hawk.
Speaker 4: Yeah.
Speaker 1: And I'm a little jelly because you and Mikey got
Speaker 1: to check out the demo. I mean I could have
Speaker 1: just grabbed your Steam deck from you and tried it out.
Speaker 3: I had more than the demo.
Speaker 1: I actually, okay, Mike, we get it, your friend.
Speaker 3: I had. I had like an hour with the full
Speaker 3: game at Xbox Records some plays. Maybe we'll do something
Speaker 3: with that. But yeah, Jeff, maybe should talk about the
Speaker 3: demo first. That was foundry, right.
Speaker 2: Yes, so there's a demo if you pre order the game,
Speaker 2: which was a little confusing for a moment, like where
Speaker 2: is this demo? They said it'd be out today and
Speaker 2: I went look for I couldn't find at first, they're
Speaker 2: not It doesn't seem like they're putting it.
Speaker 4: On Switch at all.
Speaker 2: But if you pre order the game on other platforms,
Speaker 2: including Steam, the demo pops up in your library. I
Speaker 2: went to go find that. I downloaded it, and it's
Speaker 2: you could play as doom Guy. I think I maybe
Speaker 2: because I pre ordered the deluxe edition, you can play
Speaker 2: his doom guy, Tony Hawk or that very famous Brazilian
Speaker 2: lady skater who's very good. I can't remember her name,
Speaker 2: I'm sorry, and it was I played his doom guy,
Speaker 2: and of course, you know, you can pull out the
Speaker 2: chain when he's grinding and stuff like that, or the chainsaw,
Speaker 2: and he's got his other weapons, and it just looked
Speaker 2: pretty cool. But it's just foundry. There are no mission
Speaker 2: objectives you can complete. You're just sort of skating around.
Speaker 2: But it looks and plays great on the Steam deck,
Speaker 2: and uh, you know, I'm just I'm so ready for
Speaker 2: that game.
Speaker 4: But Mike, you've got to see a lot more. How
Speaker 4: are you feeling about it?
Speaker 3: Yeah? So, you know, I got to jump between all
Speaker 3: those levels from three and four. I think the best
Speaker 3: part is the new levels that they added are really good. Specifically,
Speaker 3: so you know, there's that water park and that's just
Speaker 3: such a great idea for level of this abandoned.
Speaker 2: Yeah, but what do you have for Jeff Bakalar, What.
Speaker 3: Do I have? Because the other one is a pinball
Speaker 3: level where you're inside a pinball machine. Come down, see
Speaker 3: a giant Tony Hawk playing it as you're running going
Speaker 3: through it.
Speaker 1: For audio listeners, Jeff's plunger is going insane right now.
Speaker 4: Yeah, that that's not pinball. You can't be vertical. Just
Speaker 4: need you to know that it must be hard.
Speaker 6: It's like a diagonal slam.
Speaker 4: When I go to bed at night and I have
Speaker 4: the best kind of fantasy night dreams. He listen, Okay,
Speaker 4: it's that's how stories work. Listen. My my dream, my
Speaker 4: fantasy is to be a tiny little skater boy as
Speaker 4: a gigantic over the top Tony Hawk controls every waking
Speaker 4: moment of my life. The people behind the game heard
Speaker 4: that cry, and now I will be able to live
Speaker 4: that fantasy in real life. Thank you, Tony Hawk.
Speaker 5: I'm so glad to hear that the new levels are great,
Speaker 5: because you know I would be perfectly happy with just
Speaker 5: like give me three and four plays like even I'm
Speaker 5: not even that myffed by the like the fourth thing
Speaker 5: you know, like.
Speaker 3: Yeah, I almost wish i'd played four more recently so
Speaker 3: I can know how I felt about the two minute
Speaker 3: time around those levels. But you know, just playing it
Speaker 3: and I was like, yeah, this feels good. That's fine.
Speaker 3: I'm not Some people might miss that bigger Tony, but
Speaker 3: I don't. I don't think it's gonna bother my enjoyment.
Speaker 4: It's going to be fine, I promise.
Speaker 3: And all those twenty Hawks pro Skater three levels that
Speaker 3: I love, right Suburbs and Canada contrast the Bruise Ship.
Speaker 3: They all look so freaking airport. It all just looks awesome,
Speaker 3: and the game just plays so great. I got to
Speaker 3: place Michelangelo from the Turtles.
Speaker 1: Oh that's cool.
Speaker 3: Yeah, and that was fun. He's got this great like
Speaker 3: this was a grinder, a manual. It was just spinning
Speaker 3: in his shell constantly. And then I gave that move,
Speaker 3: so I think Bam majeris so he was just spinning
Speaker 3: around on his skateboard too. These Gays are just super good,
Speaker 3: and these remakes seem just as high quality as one
Speaker 3: plus two did. And again, those new levels are so good.
Speaker 3: I'd be so happy if they do just get to
Speaker 3: make a new game with all new levels after this,
Speaker 3: I'd be really down for that.
Speaker 1: Is it just going to be Mikey as the turtle.
Speaker 4: Just Mikey, no other they only con was just the goofball.
Speaker 6: He doesn't take his job seriously.
Speaker 2: Uh huh yeah, the cartoon turtle that is just just
Speaker 2: not deserving of his job.
Speaker 5: According to Dan Donatello is a cartoon turtle, and he
Speaker 5: takes his job seriously.
Speaker 1: Mikey, you were taking your job seriously because I think
Speaker 1: you may have played the most games at SGF.
Speaker 3: Speed dot com soon everybody for some.
Speaker 2: Three I can't talk about. I think Mike's got a
Speaker 2: handful we can't talk about yet as well, Apple.
Speaker 1: I don't. I think Lego Party is the only time
Speaker 1: I touched the controller over the weekend. Uh, Mike, you
Speaker 1: also got the chance to check out Grounded two. Speaking
Speaker 1: about a little man inside a pinball, you were a
Speaker 1: little child inside.
Speaker 4: Where are they now?
Speaker 3: Where are they now? But yes, Grounded too. This is
Speaker 3: interesting for me because I actually never played ground In one.
Speaker 3: I didn't get around to it. I don't know how
Speaker 3: I feel generally about these survival games. It's sometimes I'm
Speaker 3: not sure why I'm so iffy about them because then
Speaker 3: I play them, like, oh, these are video games, these
Speaker 3: are fun, right, Yeah, It's just I don't know, I
Speaker 3: was having a good time with this. It's still very
Speaker 3: much has that Honey I shrunk the kids vibe, sure
Speaker 3: that you went to it. It's still early ninety setting
Speaker 3: even right, Even though I know there was a multiplayer
Speaker 3: focus here, the demo is just single player, and it
Speaker 3: was the beginning, But I think the beginning was very
Speaker 3: good and onboarding, giving you a bit of the plot stuff,
Speaker 3: teaching you the mechanics, but not in a slow or
Speaker 3: boring way. Like even just by the end of the demo,
Speaker 3: I felt like it had opened up a good amount,
Speaker 3: and you know, I was like, Okay, I'm already having
Speaker 3: a crafting table, and I'm already kind of like, you know,
Speaker 3: going around and getting resources, getting this omni tool which
Speaker 3: can be upgraded to do all sorts of things like
Speaker 3: chopping down big grass stalks so you get materials that way,
Speaker 3: crafting a spear so I can fight all the ants.
Speaker 4: You know.
Speaker 3: The thing here is that you're in a park instead
Speaker 3: of a backyard now, so it would be a little
Speaker 3: bit more variant than what you're seeing in that big area.
Speaker 3: I also got to mount an ant and I guess
Speaker 3: that's a new feature in this one, not like that Jan.
Speaker 3: So I got to ride around the ant and that
Speaker 3: was fun because I could then like.
Speaker 1: I thought you said, and I was like, what kind
Speaker 1: of game A step on?
Speaker 3: Uh?
Speaker 4: It was.
Speaker 3: It was fun doing that because you can carry all
Speaker 3: sorts of extra stuff and attack and you know, just
Speaker 3: kind of felt like you were a mega version of
Speaker 3: yourself when you're on the ant. I did. We had
Speaker 3: a we had a group interview with the the director,
Speaker 3: executive producer and uh, you know, there's a it was
Speaker 3: a it was a pretty uh you know, BAA Valentine
Speaker 3: was there, Steve Tatilla was there asking these important questions
Speaker 3: and it was my turn. I was like, now the
Speaker 3: sequel to Honey, I shrunk the kids. They just made
Speaker 3: everything they got a big thing instead of small thing?
Speaker 3: Did you not explore that for the sequel? And to
Speaker 3: tell it was like, Mike, that is an excellent question.
Speaker 3: But yeah, I had a good time with that. I
Speaker 3: think I would really enjoy playing that, even alone or
Speaker 3: with friends. So I'm going to be excited to check
Speaker 3: out that full release.
Speaker 1: We should check out Ground did two. When that comes out,
Speaker 1: I think you should really commit to that one.
Speaker 4: Yeah.
Speaker 5: Absolutely, the baby and honey it blew up. The kid
Speaker 5: grabbed the hard rock guitar from the casino and playet
Speaker 5: and my brain.
Speaker 2: Yeah, yeah, of course it made guitar sounds. Why wouldn't
Speaker 2: make guitar sounds to shoot guitar?
Speaker 1: Right?
Speaker 4: Yeah, you're right, you're right, yeah, yeah, yeah yeah.
Speaker 1: Sonic Racing Cross Worlds Grub Mike, you two got to
Speaker 1: check this out.
Speaker 4: Yeah.
Speaker 2: I So I've been playing a lot of Mario Kart
Speaker 2: and then I played this, and this game felt much faster.
Speaker 2: I think this is a big thing that I noticed.
Speaker 2: They also are really really emphasize customizing your cart to
Speaker 2: kind of an insane degree, where there is one system
Speaker 2: of parts for your carts where it's like you can
Speaker 2: customize it that way, and then there's another like badge
Speaker 2: system where you can basically change how your cart behaves
Speaker 2: on a fundamental level. Where I set it up so here,
Speaker 2: if I run into somebody, I get a little bit
Speaker 2: of a boost, and that was one badge I attached.
Speaker 2: I could attach something completely different, so it's like it
Speaker 2: worked completely so that like offensive weapons were more powerful
Speaker 2: or something like that. And I, I mean, it's cool,
Speaker 2: but it felt a bit overwhelming for a cart racer.
Speaker 2: But I mean that these games do tend to have
Speaker 2: long lives, so at the same time, you're gonna be
Speaker 2: playing it for five, six, seven years, maybe you want
Speaker 2: something that deep to keep it interesting. I didn't really
Speaker 2: even like having the car or choosing my cart parts
Speaker 2: in Mario Kart eight Deluxe, so I'm not sure if
Speaker 2: I want something that's even deeper than that that it
Speaker 2: matters even more. But at the very least, it does
Speaker 2: create the opportunity to play the game how you want.
Speaker 2: And I was playing it so when I would run
Speaker 2: into enemies, I would get a little bit of boost,
Speaker 2: and that's like, Okay, that's just how I'm gonna play
Speaker 2: this game now. And it was neat from that perspective.
Speaker 2: And then the Crossworld's element of going through these teleports
Speaker 2: teleport like portals, going on the other side, seeing what's
Speaker 2: gonna be on the other side, it was neat to
Speaker 2: like see a little bit of a preview, like they
Speaker 2: there's a little bit of a shimmer on the portal,
Speaker 2: so you could see what's gonna happen. You're like, oh,
Speaker 2: I think I'm gonna go over here and see the
Speaker 2: the you know, the ship or whatever, and you go
Speaker 2: through and it's seamless and it looks really cool, and
Speaker 2: I don't know, it felt really good to me.
Speaker 4: What do you think?
Speaker 3: Like, Yeah, that's like the gimmick with the portals is
Speaker 3: you know, you have a racetrack and maybe it's here
Speaker 3: in the jungle, but for every track, lap two is
Speaker 3: going to be going through one of these portals, and
Speaker 3: then it's kind of a different roster of tracks that
Speaker 3: you do for that one lap.
Speaker 4: It's it's a it's its own set of like roster
Speaker 4: for the portal lap, right, is that what you're saying?
Speaker 3: Right, So then you do that lap, then you're back
Speaker 3: into the normal track for us, I think for that
Speaker 3: final laps, and whoever's in first gets a kind of
Speaker 3: pick between either a portal you can clearly see or
Speaker 3: a mystery one, so like you get some agency if
Speaker 3: you're in first place. That's kind of fun. Yeah, I
Speaker 3: thought the racing felt really good. I like, I get
Speaker 3: just a little bit annoyed with this game because it's
Speaker 3: not Sonic Racing transformed, where it's kind of like all
Speaker 3: this Sega stuff, and it makes it's mostly sonic, and
Speaker 3: we know there's some guest characters coming they announced like
Speaker 3: Joker and each Bond whatnot. So that's cool, come on,
Speaker 3: Mike and all this Minecraft. But like you know, Racing
Speaker 3: Transformed had an after burner level. You're on these aircraft
Speaker 3: carriers and it was so cool.
Speaker 2: And this's goint like a generic like battleship carrier level, right, yeah,
Speaker 2: it's yeah exactly.
Speaker 3: It's like, we're so close here, why didn't we just
Speaker 3: do that? There'shing that like that.
Speaker 2: The Crossworld suggests that to me, where it's like we're Crossworld,
Speaker 2: You're going to bring all these things together.
Speaker 4: What's the point of that?
Speaker 3: The things that was a cool, but it's like, here's
Speaker 3: generic dinosaur place or you know, there's a My favorite
Speaker 3: level was in a museum, like a Natchroister museum. That's great.
Speaker 3: Tega just published two point museum, right, Like there's some
Speaker 3: opportunity there. They just have it be that thing. So
Speaker 3: like that frustrates me and confuses me a bit. But
Speaker 3: the game itself is definitely fun. It does a good
Speaker 3: job of being like Mario Kart but definitely having its
Speaker 3: own flavor. It feeling a bit different having fun with
Speaker 3: the Sonic stuff. But even that, it's like like every
Speaker 3: character from Sonic Riders is in here, and I'm like, oh,
Speaker 3: we're having all these people and I can't, you know,
Speaker 3: play as uh Joe the or the Altered Beast. Yeah, yeah,
Speaker 3: give me altered. There's an Echo. You know, we got
Speaker 3: the fucking Dolphin and Mario Kart. Now just get me
Speaker 3: Echo floating over a car?
Speaker 4: Yeah? What or what? Would you be satisfied?
Speaker 1: Like a fish tank on wheels?
Speaker 4: Yes, that would be better.
Speaker 3: Okay, all right, it was just Echo and a fish
Speaker 3: pool with wheels would be the greatest thing.
Speaker 4: A little sad?
Speaker 2: Well, would that have a soul? That would count as
Speaker 2: having a soul?
Speaker 3: Echo definitely has a soul. It might be the only
Speaker 3: video game character with the soul.
Speaker 1: That's fair, you know what, I could see it where
Speaker 1: I could see it. All Right, a couple more games
Speaker 1: before we hit to our first break of the show,
Speaker 1: and then we'll get to news. I think I'm most
Speaker 1: curious about this game, and Mike, you played it.
Speaker 4: This is a pac Man game kind of Shadow Labyrinth.
Speaker 3: Yes, Shadow Labyrinth is the edgy pac Man metroid Vagina yeah,
Speaker 3: I was. I was kind of excited about this. It's
Speaker 3: sort of based on that. Well that Next Level did
Speaker 3: an episode sort of based on this, really realized it
Speaker 3: was in development of the next level, Secret Level, Secret Level,
Speaker 3: I think Secret Level.
Speaker 1: The one with the Concord episode. Yes, exactly.
Speaker 3: So yeah, it's like you're this kind of guy with
Speaker 3: a sore, but pac Man is sort of always there
Speaker 3: and he like, you know, he'll help you by when
Speaker 3: you defeat an enemy that you try pellets and pac
Speaker 3: Man will eat them up. But also if you defeat anellomy,
Speaker 3: he push right buttons. There's this kind of monster version
Speaker 3: of pac Man that will then like grab the corpse
Speaker 3: and devour it.
Speaker 4: It's about time pac Man killed somebody.
Speaker 3: And finally killed somebody right as the dude, you have
Speaker 3: a sword and you have this grapple, so there's a
Speaker 3: lot of platforming around the grapple. I got to this
Speaker 3: segment that reminded me a lot of Prince of Persia
Speaker 3: Lost Crown, where it was just this very intense platforming section.
Speaker 3: It's optional, you got a cool reward if you're able
Speaker 3: to do it, and I love that stuff. There's these
Speaker 3: other different platform sections where you get to these walls
Speaker 3: and suddenly you kind of turn into pac Man. He's
Speaker 3: kind of, you know, going to waca, waca waca. It's
Speaker 3: not really amaze per se, but he's sort of moving
Speaker 3: on his owne unless you pushed up break button. You're
Speaker 3: kind of jumping between different platforms doing a different thing there.
Speaker 3: But it's also a bit more of like other Namco
Speaker 3: stuff like at Won't Point, I found an enemy from
Speaker 3: dig Doug to attack him, shot the grapple hook at him,
Speaker 3: but then I kept pushing it and him you pumped. Yeah,
Speaker 3: just like dig Dog. Right. You can also kind of
Speaker 3: enter this like rage mode where you do turn into
Speaker 3: the monster pac Man for a little bit. So and
Speaker 3: now you're just like really wailing on enemies stuff like that.
Speaker 3: So yeah, it's just it's just feeling like a good
Speaker 3: metro Vania with all this weird dark pac Man stuff,
Speaker 3: and that's cool over to have there.
Speaker 4: That's what I want. All these years they've been like
Speaker 4: how do we how do we expand on pac Man?
Speaker 4: What do we do? We put them in like a
Speaker 4: bigger screen with more idiots like no murder Murder.
Speaker 3: I felt so bad for the people giving the demo
Speaker 3: to me because I couldn't stop making terrible jokes like oh,
Speaker 3: I don't believe, like, is this gonna be missus pac Man.
Speaker 3: There's like a guy in a lap coat who like
Speaker 3: looks sexy him, Like is this sexy? Professor pac Man? Like,
Speaker 3: oh my.
Speaker 4: God, are you insufferable? Is that who you are?
Speaker 3: And I kept talking. I was like, I'm pretty good
Speaker 3: at Metroy Vanyas and I would do something like right,
Speaker 3: see see how good I am.
Speaker 4: Listen, this is an open letter to all of games PR. Yeah,
Speaker 4: we're sorry. I need to see Mike's dossier. I need
Speaker 4: to see exactly he's the games media.
Speaker 1: What do you expect?
Speaker 4: Something tells me those words are not written on the dossier.
Speaker 3: Character may still actually be Professor Bachman or something.
Speaker 4: I gotta see what I mean. Obviously we know what
Speaker 4: certain words are guaranteed to be there. Yes, but I
Speaker 4: want to get into the real needing. No, I wasn't
Speaker 4: thinking Apple, but we'll get there.
Speaker 1: Uh, it's okay, it's okay, I accept you. Don't worry.
Speaker 4: Of course we accept them. I just you know, I
Speaker 4: want to see that.
Speaker 3: People have to be nice to you.
Speaker 4: Yeah, no, no, no talking about.
Speaker 2: PR pry you can tell. I can always tell when
Speaker 2: they're just like like Disney.
Speaker 3: World too, because they also kind of.
Speaker 2: You really didn't like that Dick's Last.
Speaker 4: Resort, So I love Dick's Last Resort.
Speaker 3: Big personality there, that's like the difference.
Speaker 1: All Right, we've chatted about Mikey going vertical and Grub
Speaker 1: is going to arise from his grave because he played
Speaker 1: Luminous Arise.
Speaker 2: Yeah, I have not had much time with Luminus before,
Speaker 2: and as we were like talking about it, I'm gonna
Speaker 2: go check this out. And Dan had to go talk
Speaker 2: to Kojima about the grub or whatever. Very important stuff
Speaker 2: to do. Grub very important. He actually gave me a
Speaker 2: quick like crash course. He's like, you know, just wait
Speaker 2: for the line that's when it's gonna come down. Just
Speaker 2: make sure you get the thing in place before them. Okay,
Speaker 2: that makes sense. And then Mark McDonald was there and
Speaker 2: he gave me a few more pointers and they forced
Speaker 2: you to go through the tutorial for the thing. So
Speaker 2: now I understand Luminazu. There are like several level levels
Speaker 2: more of the strategy of how to actually place these
Speaker 2: blocks that that I'm like figuring out as I'm playing.
Speaker 2: But I got to see what this game is, which
Speaker 2: is Tetris Effect for Luminis, which really good idea. So
Speaker 2: you know, you're you're going through these sessions and just
Speaker 2: like Tetris effect, where it's going to change its visual
Speaker 2: aesthetic and audio aesthetic every couple of rounds before like
Speaker 2: an overall our over arching round ends, and every single
Speaker 2: time it changed, it was to the coolest shit I've
Speaker 2: ever seen. There's a one point where it's like these
Speaker 2: mechanical hands that had these wires attached to them that
Speaker 2: were like controlling the luminous blocks and it just looks
Speaker 2: so shit hot. I was really into it. It sounded incredible.
Speaker 2: I'm like, oh, I'm a luminous guy now. And now
Speaker 2: they've also introduced a I believe this is new and
Speaker 2: the kind of the feature from Tetris effect where you
Speaker 2: could slow down time and try to get a massive combo. Yes,
Speaker 2: so now you slow down time and then one of
Speaker 2: the two colors, because Luminas has two colors that you
Speaker 2: can that you're trying to match up, one of the
Speaker 2: two colors will be chosen as the thing that you
Speaker 2: try to get as much of a combo in and
Speaker 2: it's like if you can make the a big square
Speaker 2: block of this color solid, you can get like a
Speaker 2: big forty five point combo or something like that. Mark
Speaker 2: play and he got something like a fifty point combo.
Speaker 2: It was really really impressive, Beckler, and you were watching it,
Speaker 2: what'd you think.
Speaker 4: Oh my god, Yeah, there's there's such an incredible like
Speaker 4: design language going on with this thing too. I mean
Speaker 4: it does definitely helps sitting two feet in front of
Speaker 4: a seventy five in screen to see what's going on.
Speaker 4: But I was taking all that in, Uh, not that
Speaker 4: I was stoned or anything. I was just sort of like,
Speaker 4: I'd like to be stoned right now. Yeah, I'd like
Speaker 4: to really be under the it is yep, thank you. Yeah,
Speaker 4: what an amazing sort of visual presentation and a lot
Speaker 4: of little things that I was able to kind of
Speaker 4: really pay attention to with you playing. And then Frushnick
Speaker 4: was there with us too, and he played for a
Speaker 4: little bit, and you know, the attention to detail there,
Speaker 4: you know, I feel like and Mark was talking about
Speaker 4: it too, where it's like, oh, like, why shouldn't these
Speaker 4: kinds of games get the big console treatment? Right like?
Speaker 4: And when you see this thing and you really examine
Speaker 4: what's going on. You're like, oh my god, there's just
Speaker 4: so much to explore here, not just with the music,
Speaker 4: which is really impressive stuff. Yeah, but each level's design
Speaker 4: and what's going on in the background and the kind
Speaker 4: of esthetic choices they make for what each of the
Speaker 4: binary shapes are or if themes are in on the
Speaker 4: Luminis board. Man, I was really impressed with this game
Speaker 4: and again that.
Speaker 5: Sense in the world to give it the Tetris effect
Speaker 5: for you, because it's like that is kind of how
Speaker 5: Luminous worked back in the day on PSP. It's just
Speaker 5: like shifting visuals and things like that, and that's kind
Speaker 5: of what tetri Resuffect did, So yeah, make it official,
Speaker 5: you know.
Speaker 2: Yeah, And it's like I'm like, I was like people
Speaker 2: mentioned that in chat and I kind of remember seeing
Speaker 2: Luminus before, but it's like they are very much going
Speaker 2: for very different looking visuals that are more in line
Speaker 2: with Tetris effects, so it's like even more of luminas.
Speaker 2: So yeah, I was just super into it. I love, love,
Speaker 2: love Tetris effect. So them kind of being like we're
Speaker 2: just going to take a few things from that and
Speaker 2: kind of have luminous meat tetris effect there really made
Speaker 2: it work for me. So I'm into this and I'm
Speaker 2: ready to play a bunch bunch more.
Speaker 1: Beckler, what genre of music did you call it again?
Speaker 1: That is in luminous.
Speaker 4: What did I say?
Speaker 1: I think you said edging music.
Speaker 4: Oh, it's yeah, there is a lot of edging there. Yeah.
Speaker 2: It also does the thing where it was it's like
Speaker 2: subtle because and I don't think this is in luminous
Speaker 2: or luminius remastered, where the playfield is sort of like
Speaker 2: shifting back and forth depending on the intensity of how
Speaker 2: you're playing. So it's like, as you were really getting
Speaker 2: into it and you start to like lean forward because
Speaker 2: it's really starting to go, the playfield.
Speaker 4: Like moves close to the screen.
Speaker 2: It takes up more of the field of view as well,
Speaker 2: and so the pieces are like getting bigger and you
Speaker 2: don't even realize it's happening unless you're watching someone else play.
Speaker 2: But it just makes you feel more attached to what's
Speaker 2: going on and makes it feel more alive and more vibrant.
Speaker 4: Uh. Yeah, it just it clicked in every way for me.
Speaker 5: It's gonna that could be a fun like score competition
Speaker 5: thing between us like, do you like yellus on Luminous
Speaker 5: And because I was obsessed with.
Speaker 2: I would like to try to get good at that
Speaker 2: game for sure, And they said they're like really looking
Speaker 2: forward to like making sure they have the green check
Speaker 2: mark on Steam for Steam Decks. They were like, hey,
Speaker 2: this is a handheld game, we recognize that, so we're
Speaker 2: going to go for that here as well.
Speaker 1: I remember crying playing the original Luminous, not because it
Speaker 1: made me emotional, but because it made my eyes hurt.
Speaker 4: Oh because you didn't blink? Yeah, yeah, yeah, yeah sure.
Speaker 1: Our last game on the list before we go to
Speaker 1: Bricky Break is mixtape Jeff Grubb Jeff Nacklar YouTube.
Speaker 4: Holy shit, sat down and check this out. You played
Speaker 4: quite a bit of this.
Speaker 2: I played some. We were sitting next to each other
Speaker 2: and watching this thing. Boy, this thing really really worked
Speaker 2: for me.
Speaker 4: What do you think? Uh? Yeah, I mean I think
Speaker 4: there's definitely more to understand and unpack with the actual
Speaker 4: moment to moment like playing of the game.
Speaker 2: It seems like it's vignettes, right, So this is from
Speaker 2: the people who made the Artful Escape. Is that the
Speaker 2: name of that game?
Speaker 4: Yes?
Speaker 2: And I didn't play that game. But what I remembered
Speaker 2: hearing about it was it's got a really strong style
Speaker 2: and it's really cool to kind of watch being played,
Speaker 2: but you don't necessarily need to play it yourself. And
Speaker 2: this one is I don't know, I was really enjoying
Speaker 2: playing it, even though it also has a very strong style.
Speaker 2: So it's got the animation on the twos inspired by
Speaker 2: into the Spider Verse for sure, And you're playing as
Speaker 2: these teenage characters as this one girl is about to
Speaker 2: go off to college or something like that, and she's
Speaker 2: like narrating the story to the camera. Other characters can
Speaker 2: still hear it, and she's like, this could be our
Speaker 2: last night together and they but she's talking to the camera,
Speaker 2: but the other characters can still hear it, and they'll
Speaker 2: do these moments where they explain something and then it'll
Speaker 2: cut to a lot of actual documentary footage of them
Speaker 2: explaining it and a narrator, another narrator will take over
Speaker 2: and really make it feel I don't know, it just
Speaker 2: pops off the screen. It's very very cool. And then
Speaker 2: there's these gameplay sections that are these vignettes of like, Okay,
Speaker 2: you're running from the cops. At the end of this
Speaker 2: party and you're in a grocery cart and you're just
Speaker 2: going to go on this high speed chase where these
Speaker 2: cop cards are chasing you.
Speaker 4: You're in the grocery.
Speaker 2: Cart and it's sort of out of your but you
Speaker 2: can like spin it and try to make it straight,
Speaker 2: keep it straight to make it go like right down
Speaker 2: the street by using the left and right bumpers to
Speaker 2: sort of make the go arrow straight down the street.
Speaker 2: And then you can also turn it left and right
Speaker 2: with a stick. And it's like there's just enough here
Speaker 2: where I'm really into the way that this plays as
Speaker 2: an action game even though it's just supposed to look cool.
Speaker 2: So it's doing both things really well.
Speaker 4: Yeah, great music, It is very much getting definitely getting
Speaker 4: freaks and geeks vibes from it a little bit, And
Speaker 4: you know, I think like presentationally speaking, it sort of
Speaker 4: feels so fresh and unmatched in that the way it
Speaker 4: kind of tells this story and forces you to interact
Speaker 4: with it, even if it's not quote unquote gameplay. There's
Speaker 4: plenty of moments. You know, there's one part where you're
Speaker 4: driving around in a car and you're just sort of
Speaker 4: meant to like have your have all the passengers in
Speaker 4: the car headbang together with a song by hitting a button,
Speaker 4: and it's just looks so good you cannot not smile.
Speaker 4: You watch this thing and you just instantly smile because
Speaker 4: you know, I was telling something, what are you at
Speaker 4: the end there, I was like, this game is speaking
Speaker 4: to me in a way that like nothing has really
Speaker 4: captured for me.
Speaker 2: It's very a very familiar thing above, like reminding me
Speaker 2: of my youth.
Speaker 3: Yeah, when I walked on YouTube there was an X
Speaker 3: ray kissing scene happening that was it was very it
Speaker 3: was a very extended X ray kissing.
Speaker 4: Well not x ray, but like certainly the mouth, yeah,
Speaker 4: something else. It was incredible, And each analog stick controlled
Speaker 4: the left and right tongues, and you know, like, I mean,
Speaker 4: how can you not just burst out laughing right away?
Speaker 4: Like just really really smart stuff. Even that opening presentation
Speaker 4: there's some like you know, they they edit in some
Speaker 4: some regular video from you know, like stock footage from things,
Speaker 4: and just just feels really smart and fresh and clever,
Speaker 4: and I, yeah, I'm really impressed with what we got
Speaker 4: to see. Beethoven and dinosaurs. The developer and mister Galvatron
Speaker 4: was there on hand.
Speaker 1: Really really cool dudes on the couch.
Speaker 2: Yeah, yeah, yeah, I was glad to be able to
Speaker 2: talk to them and maybe want to play the game
Speaker 2: even more.
Speaker 4: And then the game just just really hit hard.
Speaker 2: I just yeah, like Beckler said, it was just always fun.
Speaker 2: And the soundtrack isn't just like you know, oh good
Speaker 2: music like they are. The game is about a girl
Speaker 2: who wants to be a music supervisor. She wants to
Speaker 2: go on to be the work on, like I'm gonna
Speaker 2: select the songs and make mixtapes for TV shows and
Speaker 2: movies and stuff like that. And so they had this
Speaker 2: really awesome licensed soundtrack Smashing Pumpkins, and was a silverchair.
Speaker 4: And Silverchair's in there. Yep, Divo I think was in there.
Speaker 2: Yeah, a lot of Devo actually, yes, And it just
Speaker 2: really was very inspiring.
Speaker 4: Actually, I was into it.
Speaker 1: Yeah, even as someone that was just observing over y'all shoulders,
Speaker 1: I was like, this is something special. And if like
Speaker 1: I'd had the added benefit of being able to listen
Speaker 1: to everything going on, I think it seems already like
Speaker 1: it really shines. So excited for mixed tape and I'm
Speaker 1: excited to take a quick breaking break and then we'll
Speaker 1: talk about all the news right after this, before we
Speaker 1: get to Jeff Grubb with a news.
Speaker 2: Yeah, breaking news from Jeff Baklar.
Speaker 1: Jeff Backlar, you got something you want to you want
Speaker 1: to talk about.
Speaker 4: I do. Thank you. Jan. Well, as if there weren't
Speaker 4: enough massive announcements, Bradley Bradley, I have to tell you
Speaker 4: all that once again, Brad Shoemaker is leaving Giant Bomb. No,
Speaker 4: I've been a bit of a sneaky boy, and in
Speaker 4: the last uh, in the last few weeks, I know,
Speaker 4: we've had a ton of announcements, but I've got something
Speaker 4: else that I would like to share with this group,
Speaker 4: with this audience, With even my coworkers here they know
Speaker 4: a little bit, my co owners.
Speaker 1: I've been because people are freaking out.
Speaker 4: Oh no, this is good. This is called edging. I'm
Speaker 4: an edging expert. I've been up to something outside of
Speaker 4: Giant Bomb for over a year now. I've been working
Speaker 4: with a incredibly talented team of artists and writers and
Speaker 4: letterers and colors on a webcomic that is based on
Speaker 4: a story that I created a while back, and it's
Speaker 4: finally almost ready for primetime. It's very cool stuff. It's
Speaker 4: it's it's like a sci fi thriller. It explores paranoia
Speaker 4: and nostalgia for a little bit of a time when
Speaker 4: when we used to respect the computer, you know, when
Speaker 4: we used to put it on a pedestal. Yeah. So
Speaker 4: the comic is called What Lies Below the Lilies, and
Speaker 4: you can go to Belowthelilies dot com right now. And
Speaker 4: what I'd love for everyone to do, if you would
Speaker 4: like to, is go check out the website and sign up,
Speaker 4: because that is going to give you updates about the
Speaker 4: release for this comic. Is there any nudity, Not yet,
Speaker 4: but I can always add that in. Okay, yes, then
Speaker 4: I'll sign up. Okay, cool, Well, thank you for signing.
Speaker 1: You have vertical panels at some of these.
Speaker 4: Well, it's all vertical panels vertical, So I put a
Speaker 4: link in though it's Lily's with one L. Apparently that's
Speaker 4: something we maybe did not account for right away, but
Speaker 4: I will link it everywhere. I've linked it in the chat.
Speaker 4: The website's amazing. It's like a it's like a GeoCities
Speaker 4: throwback website. Our publisher has done such an amazing job
Speaker 4: putting this together. Make sure you click and poke around
Speaker 4: in there because there's a ton.
Speaker 5: Of Easter eggs, and there's a lot of stuff that
Speaker 5: isn't working. I'm trying to play games on this thing.
Speaker 5: How do I play games?
Speaker 4: Okay, this is not the technical support part. Let's just
Speaker 4: say maybe some things unlock as we get closer to
Speaker 4: the launch of this comic. Here's here's something else that
Speaker 4: I'm that is not going to want to donut book.
Speaker 4: There are things I can't talk about just yet. You'll
Speaker 4: have to go and play around on the site. Please
Speaker 4: sign up if you'd like to, and then what you'll
Speaker 4: start to do is get one email a week that
Speaker 4: will also give you more clues about the comic and
Speaker 4: the and when it's gonna actually release. It will be
Speaker 4: out very soon. But if you register on the on
Speaker 4: the site below thelilies dot com between now and Friday
Speaker 4: the June twentieth, you'll be automatically entered into a contest
Speaker 4: where we will if you would like, we will put
Speaker 4: your face your likeness somewhere in the comic book. So
Speaker 4: if you want to, like, put Mike manat If you're
Speaker 4: Mike Manatti and you win the contest, we will put
Speaker 4: Mike Manatti in the comic book wearing McKey mouse. Come on, Actually,
Speaker 4: we can't do Mickey mouse ears. It'll have to be
Speaker 4: like legally distinct ears.
Speaker 2: Okay, if you are having trouble going to below the
Speaker 2: Lilies dot com, do HTTPS, because it's a yes, it'll
Speaker 2: give you.
Speaker 4: It will break if if you don't have the privacy before.
Speaker 5: Thank you for saying that it's a backler is trying
Speaker 5: to take my credit card info.
Speaker 4: So there, it's secure. The site is secure. It's a
Speaker 4: secure site. I'll let them know that that's creating an
Speaker 4: issue here though. I did put links in chat and
Speaker 4: we'll uh, we'll help people out finding it if they can't.
Speaker 4: Like I said June twentieth, you have until then for
Speaker 4: the for the contest. If you want to, I will
Speaker 4: put if you don't want to be able to pull
Speaker 4: like your dog or something in whatever you want me,
Speaker 4: we'll put your dog or your Mike Manatti in it.
Speaker 4: So again, thank you everyone for for all the support.
Speaker 4: I know it's been a wild couple of months here.
Speaker 4: This is something I've been working on for a very
Speaker 4: long time, very passionate about. It's super dope, very cool.
Speaker 4: Uh yeah, So thank you everyone and go check it out.
Speaker 1: Congrats Jeff, very proud of you, big dog.
Speaker 4: Thank you guys. Very cool. It's a very very cool.
Speaker 1: Set speaking about leaking sensitive details. I think I remember this.
Speaker 1: This was maybe our last night at the Warframe villa.
Speaker 1: The front door is locked, and Dan was the only
Speaker 1: one that knew the code to the door off the
Speaker 1: top of his.
Speaker 4: Head, like this was all jan keep I'm sorry, keep going.
Speaker 4: Even I knew not to do this.
Speaker 1: And then we asked, hey, Dan, Dan is maybe like
Speaker 1: a he's not even out the front gate.
Speaker 4: Am I not?
Speaker 1: You could have you're out your Yeah, you could have
Speaker 1: turned around, walked back to the front door to tell
Speaker 1: Chuck and I the code, and then you proceed to
Speaker 1: keep walking away and yell progressively louder.
Speaker 4: In this neighborhood we did.
Speaker 2: There were there were people by, there were like neighbors
Speaker 2: and stuff.
Speaker 4: Yeah, I'm sure.
Speaker 6: There were no shady characters in that neighborhood.
Speaker 4: No, I think.
Speaker 2: We've proven that.
Speaker 4: I just the fumes out of my face. I just
Speaker 4: it was like, Dad, stop it. But no. But we
Speaker 4: were all just like whoa whoa whoa whoa whoa whoa buddy?
Speaker 4: Whoa whoa? You said eight? I think you got eighty.
Speaker 5: Yelled at me from a distance I don't know how
Speaker 5: you expected me to get my numbers back to you
Speaker 5: without a certain.
Speaker 3: You would actually just come and open the door passes.
Speaker 6: Like, Dan, come here. This is on you the blood.
Speaker 2: To be fair, Dan did add also all the to
Speaker 2: the airbnb, so we all could all could have learned
Speaker 2: this number, so you know a little.
Speaker 4: Bit of the first thing you could have did, right,
Speaker 4: was just at everyone in our discord. Hey, here's the
Speaker 4: coach of the house. Bam done, I did.
Speaker 5: You're you're all on the thing, and I screenshot of
Speaker 5: it and I pinned it to the SGF channel and
Speaker 5: the discord.
Speaker 4: Look, we're all in agreement. Dan's the worst communicator, right,
Speaker 4: we all know this to be true. Terrible, terrible he
Speaker 4: for you men when you you min max that part
Speaker 4: of it. When someone robbed the.
Speaker 2: House, you could have just told her to say I
Speaker 2: have a receipt for the house, and then it.
Speaker 4: Would all just sorted itself out. An officer, this is
Speaker 4: a receipt for an Airbnb. Unbelievable stuff.
Speaker 1: I think night one, I was just hanging out outside
Speaker 1: and then a guy comes up to me. He's like,
Speaker 1: are you shoot anyone?
Speaker 4: Run out your brother?
Speaker 3: Uh?
Speaker 1: And then he seemed on something as well. But anyway,
Speaker 1: Jeff U the news, Yeah, I got some news.
Speaker 2: We'll kind of recap some Summer Game Fest stuff, some
Speaker 2: things from the past week. But I also think maybe
Speaker 2: later this week we should sit down and catch up
Speaker 2: on some trailers.
Speaker 4: I would love trailer park. Let's just yeah, a trailer park.
Speaker 4: There we go.
Speaker 2: Okay, Summer Game Fest happened. Resident Evil Requiem was announced.
Speaker 2: The the q's and nine You see, so it's are
Speaker 2: nine in that requiem. They told us they wouldn't do this,
Speaker 2: and then they did do it.
Speaker 4: It was a pretty big surprise.
Speaker 2: It's coming out February twenty seventh for PlayStation five, Windows,
Speaker 2: Xbox Series X. It is going to send players back
Speaker 2: to Raccoon City in some form, even though the parts
Speaker 2: of that were exploded. I am very curious about this.
Speaker 2: I thought that trailer was really cool. It starts off
Speaker 2: in an FBI headquarters with a lady named Grace, and
Speaker 2: then she starts remembering some bad stuff that looks like
Speaker 2: a Resident Evil and then it turned out to be
Speaker 2: a Resident Evil Requiem. What'd you all think of this one?
Speaker 4: I like to lead up to it for sure. Yeah,
Speaker 4: got worked. Yeah, it worked. I don't know if the
Speaker 4: working was necessary. I love it, like it's fine. In
Speaker 4: the blink of an eye, it'll be announced. Sure, I
Speaker 4: mean it's cool. I guess it's I'm I'm maybe indifferent
Speaker 4: about it. It kind of hurt, Sure it didn't. It
Speaker 4: didn't hurt, you know. I honestly if if if I
Speaker 4: had a trailer that sat in between those bookends and
Speaker 4: be like, well, kind of fucking tungeons off my ship,
Speaker 4: you know, not, Everyone's like either you're either bummed out
Speaker 4: that Ari nine wasn't announced or you're like waiting, maybe
Speaker 4: ari is going to be announced, right, yeah, that kind
Speaker 4: of thing. But uh but yeah, obviously Horror is the
Speaker 4: only we've we've talked about this before we left. I
Speaker 4: only give a shit about Horror. Now that's my new arc,
Speaker 4: and I'm obviously very well served with this. I think
Speaker 4: it looks offs.
Speaker 5: I love that we don't even know the uh you know,
Speaker 5: like there are big questions with Resident Evil and Lore
Speaker 5: and as goofy as Resident Evil law is.
Speaker 6: I do like it, and I like knowing each one. Okay,
Speaker 6: are we gonna work in?
Speaker 2: I'm expecting a lot more. I'm expecting other characters to
Speaker 2: show up. I'm expecting the like the little coal that
Speaker 2: they showed which kind of looked like maybe in an
Speaker 2: insane asylum or a hospital. I'm expecting there to be
Speaker 2: way more than that. So yeah, they have a lot
Speaker 2: more they could show. This game between now in February.
Speaker 6: Has like that tracking city again.
Speaker 5: Like as much as they love you know seven in Village,
Speaker 5: it's like this kind of feels like it's bringing it back,
Speaker 5: you know home a bit.
Speaker 6: So very excited.
Speaker 1: Have they worked in Outbreak stuff before, because like I
Speaker 1: saw people saying that this is pulling from some like
Speaker 1: Ari Outbreak Laura.
Speaker 3: Break has a character named Alyssa Ashcroft, right, so, and
Speaker 3: that character was referenced to resid Evil seven at some point.
Speaker 3: So yeah, this this new character was great late somehow. Yeah.
Speaker 4: Cool.
Speaker 2: Project Century is now Stranger than Heaven. Rio gat Kotoku
Speaker 2: Studio has announced its next game, like officially. They tease
Speaker 2: this before. I don't I don't think they gave a
Speaker 2: date or anything, but this is the one that's like
Speaker 2: set in the nineteen forties.
Speaker 4: They tease this at the Game Awards first, right.
Speaker 2: That's right, yes, and that's when it was Project Century.
Speaker 2: It looks like a lot of their games, except for
Speaker 2: it does look like a significant leap forward in terms
Speaker 2: of tech and like assets, like it just looks like
Speaker 2: a lot of new stuff. And then the way that
Speaker 2: the characters move around the world looked better than ever,
Speaker 2: and just they the way they animated everything just looked really,
Speaker 2: really amazing. So I'm rgg is you know now becoming
Speaker 2: one of my favorite studios. This looks like another one
Speaker 2: that could put them over the top. Scott Pilgrim ex
Speaker 2: which I don't think it was like any of our thing,
Speaker 2: but I've heard from multiple people who are in the show. Okay,
Speaker 2: you're into it. I love I love Scott Pilgrim. I
Speaker 2: will say that I liked the movie when I watched it,
Speaker 2: and then I didn't think about it much after that.
Speaker 2: I don't I never really liked that that beat them up,
Speaker 2: But this one got apparently a huge reaction from the crowd,
Speaker 2: and that was in the room with it. So people
Speaker 2: are into this thing. It's coming out in twenty twenty six.
Speaker 3: It's Tribute Games also though, so like it'll be good.
Speaker 4: Yes, yep, this one will be like Tribute what else
Speaker 4: the Tribute do?
Speaker 3: That's the Turtles guys, and the ones doing Marvel Cosmic Invasion.
Speaker 3: Oh cool, also making this right now.
Speaker 2: Mina the Hollower got a release date. It's gonna be
Speaker 2: out October thirty. First Yacht Club Games just took the stage.
Speaker 2: Celia was up there talking about it and they showed
Speaker 2: off a new trailer. But they also released a demo. Yeah,
Speaker 2: available on Steam now, I think although I tried to
Speaker 2: find it anything, No, it's there now yep. Okay, I
Speaker 2: tried to add it, but it's like you already have
Speaker 2: this in your library now. I have a demo from
Speaker 2: like twenty twenty two that they like was a very
Speaker 2: early prototype apparently they of course they've done a ton
Speaker 2: of work since then to turn it into a real game,
Speaker 2: and looking forward to trying that out.
Speaker 6: You can remove things from your library like on that.
Speaker 4: That's what I'll do.
Speaker 6: Yeah, yeah, I just downloaded the demo.
Speaker 4: Okay.
Speaker 2: Lego Voyagers from an a Perna Interactive. This is a
Speaker 2: two player co op adventure that seems to build on
Speaker 2: that Lego game that they've released a few years ago.
Speaker 2: You play us little lego pieces in a world that
Speaker 2: looks very realistic because legos are relatively easy to render,
Speaker 2: and you know its ray trace scene and she just
Speaker 2: looks really really beautiful. Capcom show it off. Capcom was
Speaker 2: kind of the big publisher at this show. They also
Speaker 2: showed off a decent look at Annie Musha Way of
Speaker 2: the Sword, which is coming out next year.
Speaker 4: I'd never played much Honi Musha.
Speaker 2: This got me to a point where it's like, i
Speaker 2: should go back and play some of those games because
Speaker 2: I'm very into what they showed for this new one.
Speaker 4: Let's see here. And then the big winner of the
Speaker 4: show felt.
Speaker 3: That Boxing Yeah, Yeah.
Speaker 2: A muppet inspired boxing game made an unreal engine five
Speaker 2: that had I forget what Kie said, but like a
Speaker 2: Muppet to graphics pipeline or something like that to make
Speaker 2: it look super realistic. And they just look like straight up,
Speaker 2: straight up puppets, but apparently it's all rendered. It has
Speaker 2: like a It also has like a vignette vibe to
Speaker 2: it a Warrior where vibe to it a little bit
Speaker 2: where there's a bunch.
Speaker 5: Of mini games plunging and stuff and it was made
Speaker 5: for me.
Speaker 2: Yes, and then there's some punch out stuff to it.
Speaker 2: It looks incredible. It was definitely my favorite game of
Speaker 2: the show by a long shot.
Speaker 4: And It's cool because even if they have to kill
Speaker 4: some muppets in the in the process of Megan this
Speaker 4: is it's like, all right, you know.
Speaker 2: Yeah, what's what's a few more dead muppets?
Speaker 4: Not a big deal?
Speaker 2: Yeah, uh, hit man, it's getting Casino Royale Les Cheffrey Leshiffra.
Speaker 3: Yeah.
Speaker 2: I think it's the Chief and then you sort of
Speaker 2: stumble into the Chief.
Speaker 4: Obviously.
Speaker 2: I always making that James Bond game, which that James
Speaker 2: Bond Game showed.
Speaker 4: Up was that at the State of Play.
Speaker 5: They did their own thing too that I saw the clips.
Speaker 5: It seems like it didn't go great.
Speaker 4: It was sounded like it sounded like a hot mess.
Speaker 4: What happened?
Speaker 5: Uh, mid Max put a clip of Hanson and Leo
Speaker 5: watching it, and it is like a montage of technical
Speaker 5: mishaf I did a panel thing like they did their
Speaker 5: own presentation thing.
Speaker 2: Either way, they're making that James Bond game, so apparently
Speaker 2: they're bringing uh, this Casino Royale mission into the game
Speaker 2: to kind of celebrate that, and they're reworking what was it,
Speaker 2: Paris one of the stages.
Speaker 6: Yeah, Paris Is. Yeah, that's we didn't.
Speaker 3: Talk about the minds I collaboration with hit Man. It's
Speaker 3: Mine's Eye week.
Speaker 2: Oh yeah, it's Mine's. That was going to be the
Speaker 2: big come home moment here, Mike, Yeah, you ruined it.
Speaker 4: Okay.
Speaker 2: Then I have a list of other games which I
Speaker 2: don't know if you guys could see if there's anything
Speaker 2: worth calling now, I back our Atomic Heart too. I
Speaker 2: know that spoke to you. Were you into what you saw?
Speaker 2: For that? That game is speaking to me. It's always
Speaker 2: been speaking to me. It's been speaking to you for
Speaker 2: a long time. And now that you've got to admit
Speaker 2: what the voices in your head are, I see.
Speaker 4: Yeah, and and more more importantly, that I'm justified I
Speaker 4: have impeccable taste apparently because they're really they're making another
Speaker 4: one of these. There's no one on Earth who have
Speaker 4: this on their Bengo card. There's no on Earth who's like,
Speaker 4: oh this this is going to get a sequel? And
Speaker 4: it's right, Like, am I crazy?
Speaker 2: I definitely wasn't expecting it, although this this show had
Speaker 2: a lot of unexpected sequels like Mortal Shell to and
Speaker 2: Code Vein two, and yeah, there's some others.
Speaker 4: I think, you know. I look, I'll be the first
Speaker 4: to admit, like I bounced off that game because it
Speaker 4: kind of it kind of blows up and expands in
Speaker 4: a way that just didn't feel like I wanted to
Speaker 4: follow the path that had carved out before me.
Speaker 2: Is there hope that, like the second one that could
Speaker 2: really pull it all together?
Speaker 4: I mean, that's what everything, That's what I'm hoping about everything,
Speaker 4: is that the second one is just like a better
Speaker 4: way to do it than the first one did. So
Speaker 4: I'm cautiously optimistic there. But that world in itself is
Speaker 4: like very unique. Yes, it is very much a bioshot
Speaker 4: kind of thing, but also it does its own thing
Speaker 4: in a way that I find super satisfying. So yeah,
Speaker 4: I am very pleasantly surprised about this for sure.
Speaker 2: There was also Mafia, the Old Country Lives of p Overture.
Speaker 2: Anyone stopped me if you want to talk.
Speaker 4: About it anything.
Speaker 3: That's a big one.
Speaker 2: Yeah, it was another big one for our Spooky Boy
Speaker 2: Back Alert. But I think we were all into.
Speaker 3: What we saw from that pretty I think I think
Speaker 3: writers everywhere are company realization that with a Sansara font,
Speaker 3: it just looks like we're writing the Roman numeral three.
Speaker 3: We talked about this.
Speaker 2: Game, but I just had to make it lowercase ide
Speaker 2: to make sure everyone knew what that was.
Speaker 3: Yeah, it looked it looked pretty sharp.
Speaker 4: I agree it was.
Speaker 2: That one was like a bunch of like scary almost
Speaker 2: zombie looking things, but there was more to them than that.
Speaker 2: And then like there was a giant gray, scary baby
Speaker 2: in a hallway.
Speaker 4: Yeah that was.
Speaker 2: That was pretty impressive stuff. Sonic Racing cross Roads is
Speaker 2: coming out September twenty fifth. Nicktoons and The Dice of Destiny.
Speaker 2: I think that was like an action RPG starting a
Speaker 2: bunch of like SpongeBob characters and things like that.
Speaker 3: Yeah, like all sorts of Nickelodeon stuff, as it was
Speaker 3: Timmy Turner narrating at whatever.
Speaker 2: Yeah, I mean, I'm into SpongeBob these days because of
Speaker 2: the kids, so I'll check it out. End of Abyss
Speaker 2: is in action RPG as well.
Speaker 4: Though. It kind of looked like a dual stick shooter. Yeah. Yeah, yeah,
Speaker 4: that one looked cool. It looked very cool.
Speaker 2: I always like a top down shooter where the character
Speaker 2: has a laser sight and you can kind of just
Speaker 2: see where the laser's pointing.
Speaker 4: Yeah, that just triggers something in me every.
Speaker 2: Time Wu Tang rise at the Deceiver, another another action RPG.
Speaker 2: You know, I talked to the Brass Lions people who
Speaker 2: have been making this for a long time about it
Speaker 2: on the couch and they said, just Blaze made a
Speaker 2: bunch of stems and like really worked on incorporating the
Speaker 2: music and how it's going to respond to the action
Speaker 2: and things like that.
Speaker 4: I'm like, yes, that sounds like the exact right way
Speaker 4: to do this.
Speaker 5: Displays also did the NBA Street Volume two soundtrack, so
Speaker 5: uh huh, yes.
Speaker 2: There's yes exactly, and so I'm like, I'm very excited
Speaker 2: about this.
Speaker 4: And then they showed it. It looks very cool.
Speaker 2: They didn't show a ton of gameplay, but there was
Speaker 2: definitely a little a little hint of it, and they
Speaker 2: promised more soon, so we'll probably see exactly what's going
Speaker 2: on in this game at some point before the end
Speaker 2: of the year.
Speaker 4: Out of words, I don't even I don't remember this.
Speaker 3: This was the two player side scoring co op game
Speaker 3: that kind of kind of looks like like a co
Speaker 3: op limbo. But obviously you know where you know, there's
Speaker 3: it's it takes two two D also kind of right,
Speaker 3: it was Clay adjacent, Right, it was Clay adjacent sorry.
Speaker 2: Yes, okay, and then let's see here infitesimals. This is
Speaker 2: another little Dude, big world. But I think you play
Speaker 2: as a grasshopper in like a power suit grasshopper.
Speaker 3: It was giving me I don't know, yeah, but but
Speaker 3: it was giving me that for sure I thought looked cool.
Speaker 2: Wildgate another one I don't necessarilyh This is like a
Speaker 2: multiplayer one, right, the kind of one of the ones
Speaker 2: that got lost in the crowd a little bit. Our
Speaker 2: Graders is coming October thirtieth, so it got its date.
Speaker 2: I believe that was the first time we heard about that.
Speaker 2: Deadpool VR. This is another one that I heard, like
Speaker 2: had an interesting crowd reaction where people were into it,
Speaker 2: and then once they once they found out it was
Speaker 2: a VR game, they were immediately kind of disappointed.
Speaker 3: If you saw anybody on play days looking a little green,
Speaker 3: they probably just had a demo with VR.
Speaker 4: Oh really, is that going around?
Speaker 3: Like you're just straight up running around?
Speaker 4: Oh my god, the whole We're gonna make backlar do it? Now?
Speaker 4: You could see my my head in my hand. I
Speaker 4: just that ah that, I mean, there's something just so
Speaker 4: like inherently strange about that. I look, I realized like
Speaker 4: you make this and to make the VR game and
Speaker 4: you commit to that, and that's what it is. You're
Speaker 4: not wrong, though, this is weird.
Speaker 2: If it was a regular game, right, wouldn't it be
Speaker 2: one of the bigger games of the show for a
Speaker 2: lot of people.
Speaker 4: I don't care about it, right, And like I'm not
Speaker 4: I'm one of these people who were like, I'm not
Speaker 4: done with Deadpool, Like I'm I think he's fine for
Speaker 4: the most part, Like maybe it's the pin ball machine
Speaker 4: like that. I still kind of dig with some of
Speaker 4: the Deadpool stuff. And to make it this where it's
Speaker 4: like it's the thing that Deadpool probably wouldn't want, you know,
Speaker 4: like that would he would just be like, no, what
Speaker 4: this is? Like the like they would be a joke.
Speaker 4: It would have been Deadpool. This would have been Deadpool VR.
Speaker 4: Just kidding. It's not a VR game.
Speaker 3: Anybody makes this decision because it's just limiting your audience
Speaker 3: so much.
Speaker 2: Yes, media, Yes, it has to be like subsidized by
Speaker 2: Facebook at a certain point because it also I think
Speaker 2: it's also exclusive to medic Quest three and.
Speaker 5: S Chada saying deadpools played by Neil Patrick Harris, that's
Speaker 5: what weird.
Speaker 4: That's what I'm okay with that. Great, that's great. I
Speaker 4: welcome that. It's the adult I'm cool off n p
Speaker 4: H for a while. Wow, what happened?
Speaker 1: Just in general?
Speaker 3: Oh?
Speaker 4: I thought you never know you really wanted with Robin.
Speaker 6: Huh did Wenn got canceled? Once it was me.
Speaker 3: It was devastated.
Speaker 4: I was very you did not convince me, come convince.
Speaker 2: And then squirre Innis had their big new game Killer
Speaker 2: in which actually I thought looked pretty Yeah that did look.
Speaker 3: Cool, like not like the I don't know, prettiest game
Speaker 3: maybe or the most like technical expressive. It looked fun.
Speaker 4: Right.
Speaker 2: It's sort of a multiplayer clue action game. It looks
Speaker 2: like it's got more going on than Yeah, thank you
Speaker 2: Mike foam Stars. That's what I was thinking.
Speaker 3: Yeah, it is weird because I feel like this is
Speaker 3: driven by the same initiative that gave us folks. Right,
Speaker 3: But yeah, I agree here all right.
Speaker 2: We ran through Summer game Fest there. If there was
Speaker 2: anything else, shout it out in the chat Xbox showcase
Speaker 2: happened as well. Persona four remaking. I don't think anyone
Speaker 2: cares about this one.
Speaker 4: Oh okay, I gotta say Mike sitting next to you
Speaker 4: for that was just not fun.
Speaker 2: I thought you were gonna say it was infused you
Speaker 2: with excitement yourself.
Speaker 4: I I didn't know what to do. I wanted to
Speaker 4: give you enough space for what was happening to your body.
Speaker 4: You kept like touching your face. When people touch their
Speaker 4: face a lot. It bothers me. I don't know. You
Speaker 4: were just you were all up in your You were
Speaker 4: all up in it, and I was happy for you.
Speaker 4: I was happy for you a lot.
Speaker 3: Now. Kind of a weird trailer because we we didn't
Speaker 3: say much and what they show was kind of basic
Speaker 3: and also didn't even look as sharp as what Persona
Speaker 3: three date. It seems like they show us this early
Speaker 3: and I don't show if they I don't know if
Speaker 3: they showed it earlier than they wanted to because of
Speaker 3: the leaks and the Chrisector protest or something.
Speaker 2: It would have been harder to put something together that fast.
Speaker 2: Oh yeah, not the most.
Speaker 3: You know, we didn't get a ton to see here,
Speaker 3: but Persona three reload was very good. I'm sure this
Speaker 3: would be great too. I'm still kind of upset about
Speaker 3: the name what Revival. I don't know why we're not
Speaker 3: doing a fun TV word like rewind or rerun.
Speaker 4: The most fun TV word can rewind.
Speaker 3: Right exactly.
Speaker 4: So.
Speaker 3: But though Persona four is a fantastic game, uh, it
Speaker 3: does need a remake. There's some stuff that they can
Speaker 3: smooth out, cuttent wise and uh just subject matter wise.
Speaker 3: I think it will make it more accessible to a
Speaker 3: ton of people.
Speaker 1: Mikey judged me for who I chose to romance in
Speaker 1: that game. Yeah, Ki killing Wow.
Speaker 4: I know we went into Xbox already. I just feel
Speaker 4: so bad that we didn't mention this. Going back to
Speaker 4: Summer Game Fest, go ahead, Lucy James. Yeah, yeah, well done.
Speaker 1: Oh my god, Summer James Fest.
Speaker 4: That's what we're calling. That's what some people are saying. Yeah,
Speaker 4: I think everyone was saying that fucking believable. So proud
Speaker 4: of Lucy. Yeah, she crushed it. Yep. Phenomenal, phenomenal work.
Speaker 2: Back the Xbox Showcase, Microsoft's Asus's Xbox rog ally X
Speaker 2: was revealed. There's also a non X variant which is
Speaker 2: going to be more entry level. They didn't get a
Speaker 2: price or anything on these things. They are coming out
Speaker 2: before the end of the year. These are those those
Speaker 2: rog Allies, but with an Xbox coding on them. I
Speaker 2: do think they have some improved specs, and Chuck were
Speaker 2: looking at it. He showed me some like there's more
Speaker 2: RAM on one of them. The x has like twenty
Speaker 2: four gigabytes of RAM or something.
Speaker 4: Crazy like that.
Speaker 2: Really, the big differences here are unlike the rag ally,
Speaker 2: these things have big giant Xbox grips on them, so
Speaker 2: that it's going to be, I guess, more ergonomic, but
Speaker 2: also just feel more like an Xbox controller in your
Speaker 2: hand with a screen in the middle.
Speaker 4: So there's that.
Speaker 2: I don't know how I feel about that, but a
Speaker 2: lot of people went hands on with this thing, and
Speaker 2: a lot of people were saying good things about that,
Speaker 2: so I'll reserve my judgment.
Speaker 3: That's the important thing here, though, is that this game
Speaker 3: is launching apparently.
Speaker 2: Yeah, well that's actually not exactly the case, so there's
Speaker 2: more to it than that.
Speaker 4: Yes, I know.
Speaker 2: The other thing real quick is this is gonna have
Speaker 2: the Windows improved interface. Some people in hands on with that.
Speaker 2: That doesn't seem like people were able to like really
Speaker 2: dive into that and see how much better. But overall
Speaker 2: people said it was good at least in that first taste.
Speaker 2: Now Mike's right. The thing that, like the Marquee game
Speaker 2: that they showed with this handheld, this new Xbox handheld
Speaker 2: was Hollow Night Silk Song, which is this is where
Speaker 2: this is the only place that game showed up all week,
Speaker 2: you know, all these events. It just showed up as
Speaker 2: the game that's going to be on the Roger ally
Speaker 2: from Xbox, and they made it sound like a launch
Speaker 2: game for that thing. Well, in the discord for this game,
Speaker 2: for the developer, they were saying, well, yeah, it's coming
Speaker 2: up before the end of the year, and it's the
Speaker 2: release date is not tied to the rog ally, so
Speaker 2: it could come out before that.
Speaker 4: I guess it definitely.
Speaker 3: I don't forget what the words was, but that was
Speaker 3: the impression I got from what they were saying.
Speaker 2: I guess you could assume that it's going to like
Speaker 2: the game could come out and then for sure that
Speaker 2: means the game will be available when the when the Roger.
Speaker 4: L i X from Xbox launches. So yeah, it's just
Speaker 4: such the.
Speaker 3: Weirdest way to see anything about this game and to
Speaker 3: just hear it's still coming out this year. It's funny
Speaker 3: because like this game's marketing has been terrible in a
Speaker 3: way that has only yes stand defies convention.
Speaker 4: People talking about it.
Speaker 3: Yeah, are we ever going to get an actual, real
Speaker 3: trailer for this game?
Speaker 1: You can get an actual shirt for Spoon Heaven though
Speaker 1: at dot com.
Speaker 3: Yeah, start tramp on dot com, everybody spoon Heaven.
Speaker 2: Well, if you want the new, hottest, newest games from
Speaker 2: the leading developers like game Freak, you no longer have
Speaker 2: to You can go to Xbox to get Beast of Reincarnation,
Speaker 2: which looks like a from Soft inspired action RPG that's
Speaker 2: built around and this is from them demanding technical combat.
Speaker 4: Uh, what the hell is going on? What are they
Speaker 4: doing to me? Y'all? Why do they do this to me?
Speaker 1: It's like when you're in a fake relationship or something
Speaker 1: and then you turn it turns out like your deadbeat
Speaker 1: partner that was like poor is actually a doctor.
Speaker 4: It's like when you're in a fake relationship.
Speaker 1: Yeah, well you don't know in the moment that you
Speaker 1: don't follow in the moment that it's a fake relationship.
Speaker 1: You know, you're getting again swindled, got it bamboozled? Yeah,
Speaker 1: I'll just read this whole entire thing here. Pasce of
Speaker 1: Rerincarnation is set in post apocalyptic Japan, a land ruined
Speaker 1: by corruption and crowing with monstrous beasts. Players will explore
Speaker 1: what it means to be a human and beast of
Speaker 1: reincarnation and expansive one person, one dog action RPG built
Speaker 1: around demanding technical combat.
Speaker 4: You know, we've had a million of these, So.
Speaker 3: It's just it's just so when game free telles other games,
Speaker 3: that's even almost weird, like oh, right, they just make
Speaker 3: their own games sometimes, but you're usually like you know, Tempo,
Speaker 3: the Badass Elephit, they're good games with their kind of
Speaker 3: you know, smaller projects. They have this thing. It looks
Speaker 3: huge and expensive.
Speaker 2: Look, I think you said this is why Pokemon looks
Speaker 2: so badau they're putting all their work into this.
Speaker 3: Oh, this is why screw it and FOT looks like shit.
Speaker 3: And then it actually kind of hurts more to see
Speaker 3: this because like, oh, they can make expensive looking games,
Speaker 3: they just don't for Pokemon for they just do it
Speaker 3: for Xbox.
Speaker 1: Yeah, right, what's going I'm seeing people say that game
Speaker 1: Freaks HQ is located inside the Nintendo building.
Speaker 2: Yeah right, yeah, but the game Freak is its own company,
Speaker 2: it has been for forever. Uh, they just also own
Speaker 2: a third of the Pokemon Company alongside Nintendo. So I
Speaker 2: don't know, it's weird this game apparently coming out twenty
Speaker 2: twenty six.
Speaker 4: Okay, we'll see. Uh.
Speaker 2: And then, of course, the big show stopper that everyone
Speaker 2: couldn't stop talking about, the thing that ended the show
Speaker 2: called of Duty Black Ops seven, which was so confusing.
Speaker 2: It's just coming into the show with this, but the
Speaker 2: trail where it was bizarre.
Speaker 4: It looked like a horror game.
Speaker 2: I don't know, rock I was, I was into it.
Speaker 2: I I well, I was, I was interested.
Speaker 4: I was, you know, like I was curious. I don't
Speaker 4: know what the end game of like Misdirecting Black Op
Speaker 4: seven does for anybody? Do you know what I mean?
Speaker 4: Like I don't get the play there right, Like it's
Speaker 4: it's this sort of like misdirection is the punching, like
Speaker 4: ha ha, we got you. It's just like, no, that
Speaker 4: doesn't make sense. What good does that do for anyone?
Speaker 4: I've like I left this like upset. I know I
Speaker 4: am very prone to that emotional feeling, but like you're
Speaker 4: usually upset, I'm usually upset or disappointed, general disappointment, but
Speaker 4: like that was going on here? What happened.
Speaker 3: Yes, I'm just confused because you know, and we get
Speaker 3: a new Call Duty every year, but they have the
Speaker 3: sub series within it. We just got Black Ops six
Speaker 3: last year by Trey Ark and Raven, and now this
Speaker 3: year it's not going We're not going back to Modern
Speaker 3: Warfare when not doing something else, it's just Black Ops
Speaker 3: seven with Trey Arc and Raven, and I'm like so bizarre.
Speaker 2: So I was talking to mister Call of Duty Dean Takahashi,
Speaker 2: and he was explained to me that he like his
Speaker 2: understanding is that because of the development schedule, they originally
Speaker 2: had that like three teams each taking their turn, and
Speaker 2: then there was a big problem with one of them,
Speaker 2: and so Sledgehammer had to do like two games in
Speaker 2: a row. And their solution to that was, let's make
Speaker 2: each studio have a period where they do two of
Speaker 2: these in a row. That's what we did, get two
Speaker 2: Modern warfarees.
Speaker 4: In a row. Right, there was the three.
Speaker 2: Yeah, they were back to back, and so that that
Speaker 2: was Infinity Wards turn. Now it's Trey ARC's turn to
Speaker 2: do two in a row, and then after this they're
Speaker 2: going to get back on the three studio schedule. I
Speaker 2: guess that's the explanation. I don't know if it makes
Speaker 2: sense from us sitting out here being like, is this
Speaker 2: is exciting? I don't know that this looks so weird.
Speaker 3: Black Ops is good? Right, Like that was? Yeah, It's like,
Speaker 3: I guess there's one thing about like, oh we call
Speaker 3: of duty. The Black Ops is making way for the
Speaker 3: new modern warfare. It's where it's like, forget about Black
Speaker 3: Ops six from seven months ago, right, like get ready
Speaker 3: for Black Ops seven.
Speaker 4: Yep, it's it's bizarre. I don't fully understand it all. Right.
Speaker 2: Then there's some other stuff Outer Worlds too, which I
Speaker 2: thought looked really really good. Yeah, I just kind of
Speaker 2: I think it seems like they were really nailing what
Speaker 2: they're going for with this one, and it's what we're talking.
Speaker 4: About a little bit agou these sequels.
Speaker 2: It's like they can really bring everything together that they
Speaker 2: tried or attempted in the first one. And I thought
Speaker 2: like the first Outer Worlds was a really good seven
Speaker 2: out of ten for me, and I think if they
Speaker 2: can get this one up to an eight, I will
Speaker 2: be happy. Like that's all they really have to do
Speaker 2: is get this thing to an eight out of ten.
Speaker 2: I'll be like, Yeah, that was totally worth it.
Speaker 5: I probably would have played it anyway because I enjoyed
Speaker 5: the first one, But in a post Avowed world, I'm
Speaker 5: now more up on Upsidian in general, so I really
Speaker 5: hope the action feels as good as it didn't Avowed.
Speaker 4: Yeah, that's a studio. It's kind of really figured some
Speaker 4: things out recently.
Speaker 2: I think Clockwork Revolution maybe one of the big standouts
Speaker 2: of the show.
Speaker 4: Really. I think so you that that showed really well.
Speaker 4: Just caught up. You guys just caught up.
Speaker 3: When we first saw it, it just kind of, you know,
Speaker 3: we didn't see a lot of it. I was like, Okay,
Speaker 3: I guess the NX I was going to try to
Speaker 3: make kind of a quote unquote bigger game like this,
Speaker 3: and here we got a huge look at it.
Speaker 2: It was lot.
Speaker 3: Going on here, and it just it all looks very
Speaker 3: pristine too. It's just kind of the top of the
Speaker 3: line stuff for gaming.
Speaker 4: About time Drive A lot was long.
Speaker 2: Yeah, I'm going to hit the rest of these a
Speaker 2: little bit quicker.
Speaker 4: High on life too.
Speaker 3: The heck with the CG trailer was so weird.
Speaker 2: Yes, really weird. And then then you got in four
Speaker 2: October twenty first for that one that looked fantastic as well.
Speaker 2: Gears of what reloaded also looked pretty great. That is,
Speaker 2: let's see a multiplayer test is coming June thirteenth. It
Speaker 2: is out on August twenty six for PS five, Windows, PC,
Speaker 2: and Xbox Series X. I wonder if we get a
Speaker 2: switch to version. Probably not Super meat Boy three D. Yeah,
Speaker 2: and it looked like a super Mario three D world.
Speaker 2: But meat Boy, I think the thing that really popped
Speaker 2: me was the seeing all your deaths animated alongside you
Speaker 2: in the three D world. What a cool What a
Speaker 2: cool thing. Obviously that was awesome in meat Boy a
Speaker 2: super meat Boy, but it looked really awesome in three D.
Speaker 5: I've not been on my radar in a long time.
Speaker 5: As for a boy like this is a cool way
Speaker 5: to bring it back.
Speaker 2: Mike talked about Grounded two. It goes into early access
Speaker 2: July twenty ninth. A Fellion, which is that don't nod
Speaker 2: space action adventure climbing game.
Speaker 4: Oh the seat. I thought that was interesting. Yeah, did
Speaker 4: you sound like yes? They did?
Speaker 2: You looks like they're applying that to a different genre, now,
Speaker 2: slightly different genre.
Speaker 4: It looked awesome. I thought Keeper was another spare for me.
Speaker 2: You Double Fine game where you play as a lighthouse
Speaker 2: that grows legs and walks around moving castle.
Speaker 1: Like, I hope William Dafoe and Robert Pattinson make an appearance.
Speaker 2: Just a cameo, like you just get a glimpse of
Speaker 2: them arguing inside the thing. Yes, all right, there are
Speaker 2: no ghosts at the Grand Yeah, what was this one, Mike?
Speaker 4: This game?
Speaker 3: Like this is that really the Skylark the house flipper thing?
Speaker 4: Right? Yeah, spooky house Slipper. That's right. We were actually,
Speaker 4: we were all into this.
Speaker 6: This is of my top three reveals of the show.
Speaker 3: Huh.
Speaker 4: Yeah, like that a lot. I was kind of looking
Speaker 4: forward to the Indiana Jones in the Great Circle to DLC.
Speaker 2: I still am. I kind of just want to get
Speaker 2: my hands on because I want to go back to
Speaker 2: that game. I was really into it. The Order of
Speaker 2: the Giants. It's going to come out September fourth.
Speaker 4: Cronos.
Speaker 2: The New Dawn is Blueber Team's new sci fi horror game.
Speaker 2: They showed off a trailer of that that's coming out
Speaker 2: in the Fall Invincible verses. We talked about that. I
Speaker 2: don't know if that has a date. Doesn't look like it,
Speaker 2: But that's that three v three fighter at Fates and
Speaker 2: is a new one from the Spirit Fair developer thunder
Speaker 2: Lowess Games. This looked really sick, thought looked really cool. Yes,
Speaker 2: I'm with you guys on that Residence a Plaguetail legacy,
Speaker 2: a Plaguetail spinoff game that didn't have any rats, but
Speaker 2: it's coming out in twenty twenty six.
Speaker 4: That one also looked pretty impressive.
Speaker 2: Final Fantasy is coming to Xbox, Final Fantasy seven remake
Speaker 2: Integrate is coming to Xbox, and then Final Fantasy sixteen.
Speaker 4: Is out now.
Speaker 2: Planet of Lana two Children, Children of the Leaf is
Speaker 2: coming out in twenty twenty six, promising an ambitious, cinematic
Speaker 2: puzzle adventure that doubles the size and scope of the original.
Speaker 2: That was a the limbo like right kind of yeah,
Speaker 2: I believe so. And then Animo is a free to
Speaker 2: play creature catching open world RPG for mobile, Windows, PC,
Speaker 2: and Xbox Series X in twenty twenty six. It had
Speaker 2: that very I mean, it's a Pokemon game, but it
Speaker 2: has a very good three D style that made Pokemon
Speaker 2: kind of look embarrassing by comparison.
Speaker 4: Once again.
Speaker 2: All right, let's hit the state of play, which also happened.
Speaker 2: I'm just gonna pick out some big ones here, blood
Speaker 2: Stained Cairn, Didimont's Story, Everybody's Golf Final Fantasy Tactics finally confirmed.
Speaker 2: That was nice to see. They showed more of Ghost
Speaker 2: of Yota kiro Gami Double seven First Light, real quick,
Speaker 2: whateveryone think of that Double seven first Light trailer. I
Speaker 2: thought it was pretty good.
Speaker 3: I don't know.
Speaker 6: He's on a plane and I couldn't see it.
Speaker 4: Okay, yeah, same here at Disney.
Speaker 3: I don't I don't know how I feel about James
Speaker 3: Bond being younger than me.
Speaker 4: He did.
Speaker 2: Look, look that was the one thing or I'm not
Speaker 2: sure about this James Bond, but I'll give them the
Speaker 2: chance to win me over.
Speaker 4: Uh, let's see here. What else do I have?
Speaker 2: Luminous Arise, Arise, Marvel Token. Uh, let's see Mark middle Gear,
Speaker 2: Solid Delta, Mortal Kombat collection maybe one of the things
Speaker 2: I'm most excited about.
Speaker 3: Yeah, hit me in there. I'm ready.
Speaker 5: I am game Boy Mortal Kombat Online sessions.
Speaker 4: Oh God, are we losing Mike or is that just me?
Speaker 4: I think it's just you? Okay, all right, he's back
Speaker 4: for me. He's right here.
Speaker 2: Uh, let's see Ninja guid in Neo three, Pragmata Project Defiant.
Speaker 2: Oh no, I Mike can't hear me anymore. Let him
Speaker 2: know that Romeo is a dead man, Sea of Remnants,
Speaker 2: Silent Hill f sort of the c Thief VR and
Speaker 2: Tides of Tomorrow. I think the the thing, Okay, see
Speaker 2: he's now, he's way out of sync for me, Mike.
Speaker 4: Whenever I hear you reached like five seconds later, I
Speaker 4: don't thank you.
Speaker 2: The thing I was most upset about was when Jan
Speaker 2: said that the Thief game should have been called THEE
Speaker 2: should have been called Thief Verry with VR in the middle.
Speaker 1: That that was like, obviously, I'm a master of marketing, baby,
Speaker 1: what can I say?
Speaker 2: All Right, last couple of stories here. Splatoon Raiders revealed
Speaker 2: for Nintendo switch To. Nintendo announced Splatoon Raiders for the
Speaker 2: Nintendo Switch To, teased on the Nintendo Today app. Players
Speaker 2: will be mechanics adventuring with a deep cut in the
Speaker 2: Spiral lighte Islands Spiral Light. I can't say that the
Speaker 2: announcement coincided with a Splatoon three update that's coming on
Speaker 2: June twelfth. Uh, it's adding a visual enhancements new weapons
Speaker 2: thirty kits in the splat Lands collection. It's gonna also
Speaker 2: increase the levels for all of the weapons that are
Speaker 2: in the game, so you can go back and upgrade
Speaker 2: them even more. There will be new stages or a
Speaker 2: returning stage from Split Tune one, urchin, underpassed, new badges,
Speaker 2: a series weapon power stat for anarchy battles. I don't know,
Speaker 2: a bunch of new things. Some of it's gobbledygook to
Speaker 2: me because I haven't played Splatoon in a while. But
Speaker 2: Splatoon Raiders looks pretty cool, although I'm not sure if
Speaker 2: I fully understand what it even is.
Speaker 3: I don't think they've really explained what it is, so
Speaker 3: it's a little that's confusing. I'm excited to go back
Speaker 3: to Splatoon three, actually, and that's a game that I
Speaker 3: am curious to see what the switch to improvements are, like.
Speaker 3: I would like to spend more time in there, for sure.
Speaker 3: Do you think this the fact that they just kind
Speaker 3: of announced this on their app or whatever, do you
Speaker 3: think this kills that rumor of there being a direct soon?
Speaker 4: I think so, yeah, I think.
Speaker 2: I mean, I'm not for sure, but I think it's
Speaker 2: less likely because it's definitely presented like you should have
Speaker 2: been in a direct. So maybe there's not a lot
Speaker 2: else too for them to talk about.
Speaker 3: There's no date though, so we can still get something
Speaker 3: where we get a date for that, we get a date.
Speaker 3: I don't know.
Speaker 2: Maybe this is them just trying to really promote the
Speaker 2: you know, the Nintendo Today app is something that they
Speaker 2: were cracking down on where people were sharing stuff from
Speaker 2: the Nintendo Today app in the last couple of weeks.
Speaker 2: They would take screenshots and screen recordings and they would
Speaker 2: post it on Twitter, or they post on Blue Sky
Speaker 2: and Nintendo was DMCA in those things. Maybe that was
Speaker 2: in preparation for this this thing where they're like, hey,
Speaker 2: this is why you need to be on the Nintendo
Speaker 2: to Day app. And then you're right, maybe they actually
Speaker 2: tell us what this game is and give us a
Speaker 2: date in a direct at some point. The Outer Worlds
Speaker 2: Too is officially Xbox's first eighty dollars game. There was
Speaker 2: a lot of talk about this, although we were busy,
Speaker 2: we were traveling. I didn't like really see a lot
Speaker 2: of the conversation. They told us they would start charging
Speaker 2: eighty dollars and I'm a little bit like over this.
Speaker 2: At a certain point, But I don't know eighty dollars
Speaker 2: for Outer Worlds too, you guys feeling that.
Speaker 3: It's kind of a rough first one because like, people
Speaker 3: like Outer Worlds but just doesn't have the biggest audience
Speaker 3: in the world, right, So, I don't know, You're asking
Speaker 3: a lot of people to pay eighty bucks for a
Speaker 3: sequel game that they didn't play, to be honest, So
Speaker 3: it just seems difficult.
Speaker 4: All right.
Speaker 2: Then, Konami is holding its own showcase later this week.
Speaker 2: A thirty seven minute presentation called Konami Press start on
Speaker 2: June twelfth, featuring game updates and developers developer updates. The
Speaker 2: show will focus on middle Gear Solid Delta, Snake Eater
Speaker 2: releasing August twenty eighth, and Silent Hill f launching September
Speaker 2: twenty fifth. The metal Gear Solid Delta is remake, blah
Speaker 2: blah blah. They also said, and more, thirty seven minutes
Speaker 2: is a long time. I'm hoping that this is where
Speaker 2: that rumored Castlevania game finally show.
Speaker 5: So well, okay, another thing that that and more there
Speaker 5: There is going to be a separate stream on the
Speaker 5: thirteenth that is just a middle Gear Solid production hotline
Speaker 5: where the creators are going to talk about the future
Speaker 5: of the series, Oh, creators of like you know, yeah,
Speaker 5: collection volume two with Melgar, Solid four and peace.
Speaker 4: I can see that that is very likely to show
Speaker 4: up here as well.
Speaker 5: If that happens, we are all playing through peace Walker together.
Speaker 5: I've never played for Yeah, we have to do that
Speaker 5: on this website.
Speaker 3: Does they tease the the online mode for for three coming? Yeah?
Speaker 3: As part of this will you probably see a lot
Speaker 3: more about it.
Speaker 6: I could totally see that.
Speaker 3: Yeah, Castlevania, I'd love to see a new game. Maybe
Speaker 3: they could still do like a Castlvania three D collection
Speaker 3: with those two and sixty four and the two PS
Speaker 3: two games, right, you can have that.
Speaker 4: I would love that.
Speaker 3: Maybe time for something new.
Speaker 1: Maybe some more Sudoku perhaps.
Speaker 2: Yeah, you mean speak it in the cross game, That's
Speaker 2: what I mean. Yeah, all right, let's see here. And
Speaker 2: then finally, Bend is laying off thirty percent of its staff.
Speaker 4: I didn't see this. Someone else.
Speaker 2: From Shrier Sony's Been Studio, which canceled a live service
Speaker 2: game earlier this year, is laying off thirty percent of
Speaker 2: its staff around forty people. Bloomberg News has learned the
Speaker 2: studios has been spinning up a new project following the cancelation.
Speaker 2: So it feels like one of those things where like, yeah,
Speaker 2: we're not going to close the studio, but we don't
Speaker 2: need all these people until we need these people.
Speaker 3: So you know what, they probably should have just let
Speaker 3: them make Days Gone to. Actually, it feels like that
Speaker 3: would have been a much better use of this time
Speaker 3: than whatever else has happened at that studio since then.
Speaker 3: Although I get not wanting to do that game just
Speaker 3: because that one guy is weird, but that's not enough
Speaker 3: of a reason to not do that game. Thirty people
Speaker 3: lose their jobs or what not? Thirty percent? Right, So yeah, yeah.
Speaker 2: And this is this is apparently just Bend. No other
Speaker 2: studio is getting hit in this moment, although Sony's had
Speaker 2: layoffs kind of in a bunch of different places over
Speaker 2: the last months, though not as much as like Microsoft
Speaker 2: and not as much as EA, so hopefully this doesn't
Speaker 2: spread too much more. All Right, that does it for
Speaker 2: the news. I'm handing this show back over to Jam.
Speaker 1: We're gonna go take a quick bricky break and we'll
Speaker 1: be back with some emails and super chats right after this.
Speaker 1: These are the emails for the show emails. BombCast at
Speaker 1: giant bomb dot com is the email address to send
Speaker 1: your emails to write in about any and everything. You
Speaker 1: got a fun fact, you got some fun trivia, perhaps
Speaker 1: a quiz. We'll go and read it and read as
Speaker 1: many emails as we can. First email comes from Simon
Speaker 1: from Saskatchewan. Simon has provided us with lots and lots
Speaker 1: fun little tidbits. There are our own snapple cap full
Speaker 1: of fun facts. Simon writes in hella BombCast. Coffee does
Speaker 1: make people pooh because it acts similar to a mild laxative.
Speaker 1: Caffeinated coffee is a stimulant that not only helps with
Speaker 1: concentration in staying awake, but also helps jump start certain
Speaker 1: involuntary muscles in our bodies.
Speaker 7: Cafe talking about poo on the last episode, we were well,
Speaker 7: we were talking about the word diuretic, which is in
Speaker 7: itself exclusively attached to t peepee, which I which I
Speaker 7: did fine.
Speaker 4: But obviously the word laxative, I assume, is like the
Speaker 4: sister word of diuretic. If you consider pooping and peeing
Speaker 4: to be siblings. There I do.
Speaker 1: It's like one and two, you know, So that's pretty close, right.
Speaker 4: There's nothing to do with each other. You're right, You're right.
Speaker 2: I've never poo without pain, right, that's all poopies are peepies.
Speaker 4: But not all peepies are poopies. That's true. Well not,
Speaker 4: you know, give it a few more years for me,
Speaker 4: and then we'll see. Then you might need to get
Speaker 4: that looked at.
Speaker 1: Okay, Well, y'all are getting around that age. I won't
Speaker 1: have to do that for another thirty years because I'm young, exactly.
Speaker 1: Caffeine can jump start the intestinal muscles. Other laxatives do this,
Speaker 1: but at a much higher level and can send water
Speaker 1: to the colon to make it softer and easier to
Speaker 1: get out. Other caffeated drinks can do this, but coffee
Speaker 1: usually has more caffeine than caffeine caffeinated SODA's like colas
Speaker 1: and Mountain Dew. Most people don't know Mountain Dew is caffeinated.
Speaker 1: Much appreciation, Simon from Saskatchewan PS merch master of all
Speaker 1: the merch. I'd like to buy. It'd be a Blake
Speaker 1: Club mug with a great shirt with that great shirt logo.
Speaker 4: Don't say mugs to Mike.
Speaker 3: Oh. I was gonna hold back, but as soon as
Speaker 3: I logged in the work email for the first time
Speaker 3: this weekend. So many more mug fires to put out.
Speaker 4: You guys are gonna make it like shoot hot with
Speaker 4: the mugs, so listen, and.
Speaker 3: I basically I've been told, like, you're gonna have to
Speaker 3: like do this like individual thing with them is gonna
Speaker 3: be a big pain in the ath, right, fantastic, I Mike.
Speaker 2: What if, Hey, Beck, what if I just snuck a
Speaker 2: mug onto the store while Mike wasn't looking amazing?
Speaker 4: Well, it's harder. I don't know if it's easy to do,
Speaker 4: but yes, either way, yes, of course, sneak away, Mike.
Speaker 4: I'm with you, Bud. But mugs rule, and people love them.
Speaker 4: I love them, whateveryone loves mugs. And we just got
Speaker 4: to figure out a better way to like work with
Speaker 4: maybe a different partner toor like get mugs that are
Speaker 4: packed better that.
Speaker 3: Mug fire out before I even think about mugs, because
Speaker 3: it's still a very ongoing.
Speaker 4: Concern, Mikey, what about it?
Speaker 1: Ther moss?
Speaker 3: That's fine?
Speaker 4: Yeah, you can't really break a ther moss?
Speaker 3: Okay, cool?
Speaker 4: Cool? Cool?
Speaker 1: Next email comes from Oh I forgot your name. I'm
Speaker 1: so sorry, Hey, Fellas, month's back. You guys, mentioned about
Speaker 1: filming on location in Hawaii, and being someone who lived
Speaker 1: in Hawaii for years, I cannot think of a better
Speaker 1: piece of content, specifically if Dan is involved. Now, I
Speaker 1: know things have changed since then, so it may not
Speaker 1: be in the cards any anytime soon. Do you ever,
Speaker 1: if there is a chance, I think filming Dan trying
Speaker 1: different kinds of Hawaiian food is prime content. Foods like spam, asouvi,
Speaker 1: local moko lao lao, even poi. He probably has no
Speaker 1: idea what any of that is. I appreciate everything you
Speaker 1: guys do, and you got a fan for life. Ps Jan,
Speaker 1: I work at a local Portland or.
Speaker 4: Oh okay, okay baby, I'll holler at you.
Speaker 1: Thank you for that email. Is it a dispensary, Yes,
Speaker 1: but of coffee, So.
Speaker 4: Just for a second, Clows, I don't care. What about that, Mike.
Speaker 2: We've definitely been talking about traveling over the weekend. There's
Speaker 2: some people are like, Hey, you should go to Japan,
Speaker 2: and they were like very insistent about it, and we're
Speaker 2: all like, we should try to make that happen. But
Speaker 2: those are the kinds of things where we would have
Speaker 2: to like really kind of plan around it and make
Speaker 2: it maybe a big event and kind of douce.
Speaker 3: Steps to worry about right now business also, like just
Speaker 3: like packs were trying to say, oh, yeah, that's coming up.
Speaker 1: Are we doing that gathering of the buggalows?
Speaker 4: That's right, which is priority.
Speaker 2: So these are the kinds of things that we would
Speaker 2: plan for like twenty twenty six exactly. But they are
Speaker 2: the kinds of things that we do think we could
Speaker 2: pull off as long as we get enough support.
Speaker 1: I just think that the giant bomb Luau sounds fantastic.
Speaker 3: Oh oh, as soon as he said, like, oh, if
Speaker 3: we all went to Alua, that'd be a ton of
Speaker 3: fun out.
Speaker 4: Yeah, God, I'd be.
Speaker 3: That's where the only lou I ever been was that.
Speaker 2: I'm gonna say Disney Disney Disney Hawaii was like a
Speaker 2: mowana than the Polynesian resort.
Speaker 3: Yeah, okay, they just they just got rid of that
Speaker 3: so they can build a new hotel tower. Fortunately, although
Speaker 3: the town sorry.
Speaker 4: Sorry for your lost support.
Speaker 1: Support local Hawaiians when you can. Folks, don't go to
Speaker 1: the Dole plantation.
Speaker 4: Apparently we didn't address Dan's departure, did we No, why
Speaker 4: do we have had to go? He shouted out some
Speaker 4: confetti yesterday, so he's got to see a doctor. Uh.
Speaker 1: This next one comes from Tom from London, UK. Hi, guys,
Speaker 1: you think does tech demo Momo thing will turn into
Speaker 1: an actual switch to game? It was it a tech
Speaker 1: test for game chat? Also any word on a June
Speaker 1: direct this year. Great job on John Bomb at Night, awesome,
Speaker 1: awesome work for relatively short notice. Plus everyone else going
Speaker 1: on everything else going onto jeers Tom from London, UK.
Speaker 2: Yeah, I think we had more time, like everything would
Speaker 2: have been even just that.
Speaker 4: Much more smooth. But for what time we did have, Really.
Speaker 2: Happy with how things went, so thank you for saying that.
Speaker 2: And then the tech demo mmo thing will turn into
Speaker 2: an actual Switch two game? Or was it just a
Speaker 2: tech test for game chap? It was definitely not just
Speaker 2: a tech test for game chat. It was a tech
Speaker 2: test for that game because, as I mentioned before, that
Speaker 2: tech test has a fully fleshed out soundtrack already ready
Speaker 2: to go, Like they have put a ton of work
Speaker 2: into that thing already, so I think that they are
Speaker 2: just trying to figure out maybe how to present it
Speaker 2: to people. It's a really interesting, weird thing, and I
Speaker 2: hope it comes back. I think it will be a
Speaker 2: real switch game and then probably switch and switch to
Speaker 2: when it does come out. But is it free to play?
Speaker 2: How do they actually what's the business model? I think
Speaker 2: that that's the question that is probably holding it back
Speaker 2: at this moment.
Speaker 1: Cool cool cool?
Speaker 4: Uh And then no word on a June direct. I
Speaker 4: just who knows? We don't know.
Speaker 1: Next email comes from Brian from Lancaster. I don't know
Speaker 1: who all controls socials for GB, but if Mike ever
Speaker 1: posts slash skeets on the account, it should always lead
Speaker 1: with this is Tolkoto as me Andmoto does for Nintendo.
Speaker 3: Yeah, I think you can figure it out. I did
Speaker 3: sneak at Disney reference into one of the one of
Speaker 3: the skeets from the weekend. I don't know if anybody
Speaker 3: picked up on it was kind of obscare.
Speaker 1: Yeah, next time you see a skeet from the Giant
Speaker 1: Bomb Blue Sky account, I need you to also like
Speaker 1: at skeet who you think wrote it?
Speaker 4: There you go.
Speaker 1: Yeah, it's a fun It's a fun little game, all right.
Speaker 1: Next email comes from Tony from Sydney, Australia. High BombCast crew,
Speaker 1: longtime listener here. Thanks for all the laughs, insight and
Speaker 1: ever comforting chaos you bring each week from your end?
Speaker 1: What makes a good email? Are there certain things you
Speaker 1: look for that catch your attention, whether it's something you
Speaker 1: choose to read on the show or something that gets
Speaker 1: personal reply off air? Also, do you think you get
Speaker 1: any AI written emails these days? And if so, does
Speaker 1: that make a difference on how to engage with them?
Speaker 1: Would love to hear your thoughts, whether on air or not.
Speaker 1: Thanks again for all the great work or regards, Tony
Speaker 1: from Sydney, Australia.
Speaker 3: Are there any good emails there? Almost exactly. It's like,
Speaker 3: here's the code for a game that you won. I'm like,
Speaker 3: I'd rather not have to deal with this email.
Speaker 2: Yeah, a I written emails. It's not something that bothers
Speaker 2: me because I just need to get me the info.
Speaker 2: As long as the info's not messed up, then I'm fine.
Speaker 2: If you're like, naame the email you're sending, then I'll
Speaker 2: I don't give a shit.
Speaker 4: I don't think it's Also, I think it's important also
Speaker 4: say like, we realize it's not an easy job to
Speaker 4: have to be normal or come off as normal. Right,
Speaker 4: that's not fun. It doesn't sound like bad like, so
Speaker 4: there is that element of it too, which is important.
Speaker 1: I think Tony was specifically talking about in regards to
Speaker 1: a podcast email.
Speaker 4: Oh shit, all right, well that's a whole other thing.
Speaker 4: Well yeah, I was playing on what Mike was saying.
Speaker 4: But yeah, I think shorter the better and like have
Speaker 4: a good bit like short and sweet, but like capture.
Speaker 4: You know, time is money. Yeah right, Yeah.
Speaker 1: Generally, whenever we get like a quiz or like this
Speaker 1: or that type of deal EIO, we will read it
Speaker 1: because that is a lot of effort put into something.
Speaker 1: Sometimes people will do like a stat breakdown or whatever,
Speaker 1: and I'll make sure to include that since I wade
Speaker 1: through the email wasteland. Yeah, something shorter, something punchy.
Speaker 3: I do.
Speaker 1: However, try and say thank you, or at least we'll
Speaker 1: we'll say on air thank you if you do email
Speaker 1: something in regard to a specific person on the show,
Speaker 1: or is just general kind words A lot of kind
Speaker 1: words of course since we have gone independent, and a
Speaker 1: lot of kind words after GB at night. So love
Speaker 1: and appreciate all y'all for that.
Speaker 4: Next email comes from Mike from Loveland appropriate. We're talking
Speaker 4: about love just.
Speaker 1: Then, Greeting's chairman of Giant bombs eyebought. Every once in
Speaker 1: a while, Disney adults catch strays on your podcast, which
Speaker 1: I enjoy, but it has made me wonder if the
Speaker 1: Nintendo adults on the crew realize how similar they are
Speaker 1: to Disney adults. To an outside observer like myself, they are,
Speaker 1: in fact pretty similar. Both have movies, theme parks, video games, merch,
Speaker 1: battled cartoons, museums, and both are almost exclusively, exclusively marketed
Speaker 1: to children and families. Both trade on trying to recreate
Speaker 1: feelings you had as a child. Both have rabbit ultra
Speaker 1: loyal brand defenders. What am I missing?
Speaker 4: Yeah? If Nintendo is the clearly is clearly the Disney
Speaker 4: of games, then Nintendo adults must be the Disney Adults
Speaker 4: of games. Correct.
Speaker 1: Just trying to make a piece here among two groups
Speaker 1: with a lot of overlap on the vent diagram. Love
Speaker 1: the show, love all of you. Mike from Loveland, Yeah.
Speaker 4: No, one hundred percent. I mean, you know, I don't
Speaker 4: want to speak ill about Dan with him not being here.
Speaker 4: But he's the worst. He's he's something. Do you want
Speaker 4: to speak ill of him without him being here? I
Speaker 4: don't know what you're talking about. I think I think
Speaker 4: the disease that Mike has with Disney is like elevenfold
Speaker 4: within a Nintendo Like for sure you have it too,
Speaker 4: but not as bad. Yeah, and I think it's the
Speaker 4: same thing.
Speaker 2: I just like for me, I I if I were
Speaker 2: to get defensive about it, I'd be like, has Disney
Speaker 2: done something as as revolutionary.
Speaker 4: As Breath with the Wild? As like?
Speaker 2: I mean for me, it's like, if you want to
Speaker 2: come at me like you should as an adult should
Speaker 2: not care about what this company's doing in video games,
Speaker 2: I'd be like, well, that's just wrong, that's incorrect. It's
Speaker 2: very important that they were making these kinds of games
Speaker 2: and other people are not or did not until they did.
Speaker 1: I will say that Dan may be almost more Nintendo
Speaker 1: adulty than Sure. Uh, Mike here is a Disney adult
Speaker 1: because when.
Speaker 4: You're Mario that's okay. Well, because the cool shirt, because
Speaker 4: when I like it.
Speaker 1: When Dan went to the Nintendo Museum, he bought everything there.
Speaker 4: Yeah, of course he's worse. He's worse than Mike. Yes,
Speaker 4: that's a good question for chat. What was Disney's wei, Mike.
Speaker 2: Bolt the first thing you said, I don't know what
Speaker 2: that is the thing to say about we.
Speaker 1: You know, what Mike has tried a lot of cuisines
Speaker 1: for the first time at Disney World or Land. Yes,
Speaker 1: just like Dan first tried mushrooms for the first time
Speaker 1: in his life at Universal Studios.
Speaker 3: Yeah, you know it gets me is like with this,
Speaker 3: it's not an awareness as much on the perhaps Disney
Speaker 3: adult side, because you guys will always, like amongst yourself,
Speaker 3: be like like the Mario versus Mickey question who's more famous,
Speaker 3: saying I think it's Mickey. Then you all be like, well,
Speaker 3: you're biased. Meanwhile, it's like us all these video game
Speaker 3: Nintendo fans think that's Mario. There's no asteris there for
Speaker 3: some reason? Or on the couch when you had all
Speaker 3: these people were wrestling fans, you were all positing, who
Speaker 3: are weird Disney adults or wrestling adults? Buddy, Well, I'm
Speaker 3: with the wrestling fans. Think obviously.
Speaker 4: Look, I'm sure I have something that slots into this
Speaker 4: category where I'm like equally as mentally ill as you
Speaker 4: all are with wrestling, Nintendo and Disney. Uh, I'm just
Speaker 4: not coming off the top right now, Like I don't
Speaker 4: know what it is. I'm sure it's out there, but yeah,
Speaker 4: you're exactly right. Mike, it's unfair. You're treated unfairly because
Speaker 4: you're right in the same breath that they make fun
Speaker 4: of you about just enjoying a multiicon, you know, national evil. Well,
Speaker 4: it depends on how you look at it. Corporation. They are,
Speaker 4: you know, sucking off the teat of big turn Buckle.
Speaker 4: So you know, it's uh, it's it's definitely a lot
Speaker 4: of hypocriticism happening.
Speaker 1: All right, all right. Next email comes from hagis Hi. Guys,
Speaker 1: I'm sure you've got a ton of emails telling you
Speaker 1: that Notch is a nickname for Ignasio. But is anyone
Speaker 1: ever told you that nachos the food are named after
Speaker 1: a specific Ignasio in nineteen forty three. Oh wow, that's
Speaker 1: so yung.
Speaker 3: But it's the other way around. Oh my god, it
Speaker 3: makes so much more sense than people being named after nachos.
Speaker 1: In nineteen forty three, nachos were invented by Ignacio and Naya,
Speaker 1: who called them nachos special but the good one agus.
Speaker 3: Yeah, it's crazy.
Speaker 4: This was like a thing.
Speaker 2: Like it was they had like old tortilla shells and
Speaker 2: then they like fried them up in like Texas or
Speaker 2: like just south of Texas or this what.
Speaker 3: You're saying sounds like the Doritos Urges story, which happened
Speaker 3: in Disneyland.
Speaker 4: Well it could also be that, Mike, I don't know.
Speaker 3: I'm just saying that's what happened.
Speaker 2: I didn't know, Jesus Christ, I didn't know that happened
Speaker 2: in disney all right, yeah, yeah, Doria's were invented in Disneyland.
Speaker 4: Yeah. Hey, so like it's it's affectionate to have.
Speaker 1: If I were to name my future child Ignasio and
Speaker 1: the nickname him Nacho. Now shoe On the other foot, here,
Speaker 1: what if I have some friends were thinking about this
Speaker 1: if they had a daughter, they would nickname her cass
Speaker 1: but that would be short for casserole.
Speaker 3: Well, yeah, my daughter's just gonna get called Cassie though.
Speaker 4: Right, Cassie.
Speaker 1: Okay, but like, would you mind being like your full
Speaker 1: name being Casserole?
Speaker 3: No, yes, yes, I would rather not do that and
Speaker 3: bother me.
Speaker 1: Okay, all right, well they're not together, so that worked out.
Speaker 4: Alright.
Speaker 1: Two more emails before we get near the end of
Speaker 1: the show. This one comes from Travis and Fargo. Thanks
Speaker 1: Travis for not two timing us. Obviously, it's probably not
Speaker 1: feasible for several reasons. But if all the logistics were
Speaker 1: taken care of, what's the ideal plan for Giant Bomb
Speaker 1: going on a cross country tour of live shows and
Speaker 1: events Travis and Fargo.
Speaker 4: Well, the email itself is sort of contradictory, right, because
Speaker 4: the email is saying it's not probable for several reasons there.
Speaker 4: But that's my point is is that it could happen
Speaker 4: if all of the logistics were taking care.
Speaker 2: So the question is, then, then what would be the
Speaker 2: ideal plan if everything else was taken.
Speaker 3: We need a tour bus that we can like make
Speaker 3: our normal content from still, right, Yeah, yeah, I mean.
Speaker 2: That's so you guys talk about the logistics again, like
Speaker 2: what would be the ideal plan for the actual live events.
Speaker 4: Where we so presumably, yeah, presumably it's like a twenty
Speaker 4: five city tour that crosses the country in the parabola shape, right, Sure,
Speaker 4: pick up Canada, little bit will let will they have us?
Speaker 4: Oh we have to go to Canada, a lot of it.
Speaker 4: I want to go to Mexico City. Yeah, I would
Speaker 4: love that. Sure, you know, it's a bigger circle now
Speaker 4: for sure.
Speaker 1: I want to visit people in the Caribbean.
Speaker 4: Okay, Mount the boat mounts the plane boat. No, I
Speaker 4: think it's possible, for sure. It's just a lot of
Speaker 4: fucking money. Like when bands tour, it's a lot of
Speaker 4: money to the band, and that's kind of what this is.
Speaker 4: It's a it's a you know, it's a tour and
Speaker 4: you need support. So that's that's right.
Speaker 1: You know what here, everyone here name a.
Speaker 4: City, Dallas, Montreal, Dubai.
Speaker 1: Argentina, the city of Argentina, because we have to visit
Speaker 1: Christian Yeah.
Speaker 4: Right right, uh yeah, I mean it would be sick.
Speaker 4: It would be absolutely sick. It's definitely doable too.
Speaker 2: Because Germo from from Argentina was a recording something and
Speaker 2: I thought he was done, so I like jumped in
Speaker 2: front of the camera and his face fell because I
Speaker 2: have totally ruined his shot and I felt terrible.
Speaker 4: This happened at Summer Game Fest. H I love Argentina,
Speaker 4: apologized to him.
Speaker 1: I love seeing Geirmo. Yeah, what a good dude. He
Speaker 1: brought grubbin and I's some more sure Bumante.
Speaker 4: Yes he did. I brought that home. I'm gonna make
Speaker 4: some today, Delo. All right.
Speaker 1: Last email from the show before Mike gets the super chats.
Speaker 1: This one comes from Mike and Loveland.
Speaker 4: Again.
Speaker 1: If Jeff is Bischoff, Jan is Kevin Nash, Rubiscott Hall,
Speaker 1: danis six Minatti is staying in mquonchie makeup. Yeah, I
Speaker 1: can't read some of this email. You work yourselves into
Speaker 1: the ultimate shoot Brothers, love the show, Love you all.
Speaker 1: Mike from Loveland. Thanks Mike, you that makes a lot.
Speaker 1: That means a lot to me to be compared to
Speaker 1: Kevin Nash. Kevin Nash is really fucking cool. It's another
Speaker 1: win for the good guys.
Speaker 4: I think, yep, I don't know if this is a
Speaker 4: win for me as Eric Bischoff.
Speaker 1: Do you want to be Hollywood Hulk Hogan?
Speaker 4: No, he don't desperate Hollywood. I don't have enough sharpie
Speaker 4: to be to color in the beard.
Speaker 2: We had some of the nitros on and that was
Speaker 2: the thing everyone commented on, was his dark beard and
Speaker 2: how and how wet.
Speaker 1: He is, like how unwell his skin looked. It looked
Speaker 1: too tight.
Speaker 4: He looked like he was wearing a skin suit because
Speaker 4: it was like folding in weird ways.
Speaker 1: Once again, the email is bomb cast at giant bomb
Speaker 1: dot com. Please write in about any and everything and
Speaker 1: we'll try and get all the show. Meanwhile, Mikey, you
Speaker 1: got some super chats to read?
Speaker 3: Yes, yes, ol Grug says, quoting Dan recently, I'm going
Speaker 3: to try reference to Dan becoming a better person who
Speaker 3: thinks before speaking. But I'm going to try quoted by
Speaker 3: Dan Orange Cassidy wrikers, I have remember when rang Cassidy first,
Speaker 3: He's gonna drive. I like Orange Cassidy's he been wrestling,
Speaker 3: but I did see him on the last paper for sure.
Speaker 1: He hasn't been near like the top of the card.
Speaker 1: He's kind of like floating around right now.
Speaker 3: To give him a title run, I think I think
Speaker 3: you've deserved that. Stephen Beatle says, Hi, guys, Stephen from
Speaker 3: Scotland here. My daughter Emily has just graduated from university.
Speaker 3: WA's just the bomb cast. Can you give her a
Speaker 3: let's fucking go Emily? Yeah, thank you, thank you, congratulations.
Speaker 1: Congratulations Emily.
Speaker 2: Oh wow, there it is. Did Mike's out there when
Speaker 2: we screamed no problem?
Speaker 4: I don't know.
Speaker 3: Martin Hollis says Red McFly from Scotland here, Let's fucking
Speaker 3: go Emily.
Speaker 4: Oh yeah.
Speaker 3: More shouts than Emily. Martin also says, can we have
Speaker 3: a my mind's eye week. According to Eyes.
Speaker 1: Hey buddy, we're already having it.
Speaker 4: You're living it, brother.
Speaker 3: Then Martinall says thoughts about absence of Fable and Metroid'm
Speaker 3: not sure about Metroid where that would have shown up.
Speaker 4: But fab Yeah, that doesn't make sense not being.
Speaker 3: There, and Marathon are dark, perfect dark not being there.
Speaker 2: I'm hearing I mentioned perfect dark, and now people are
Speaker 2: like just mention me. I guess I can't verify it,
Speaker 2: but like that might be further off than we're even thinking.
Speaker 4: Then.
Speaker 2: I don't know for sure, but that's that's what I'm hearing.
Speaker 4: I don't know.
Speaker 3: I mean, I know they basically announced it when they
Speaker 3: were making that studio, but no, Fable's a little strange,
Speaker 3: like we got a decent look at that last year
Speaker 3: to not give us any kind of updates kind of strange.
Speaker 4: They are going to be at games Com.
Speaker 2: Oh, I guess they have another chance to like talk
Speaker 2: about a few more things. But that to me means
Speaker 2: that Fables out like early next year at the earliest.
Speaker 3: Uh, and then last when you're Eggie says Mike tell
Speaker 3: us about when you ate live ants. Yeah, yeah, me
Speaker 3: and my buddies in high school were all in kind
Speaker 3: of a dark basement watching Oh you're.
Speaker 4: In say dark place.
Speaker 3: No, no, no, we're all just ignorant idiots.
Speaker 4: It was.
Speaker 3: We were all happy you're.
Speaker 2: Starting pixie Sticks.
Speaker 3: Yeah, it's just a very dark basement. We were watching
Speaker 3: Pitch Black with Vin Diesel and there was just a
Speaker 3: bag of chips I noticed near me. Who knows the
Speaker 3: one they've been down there? So I just grabbed a bag,
Speaker 3: just started eating handfuls of these chips by one. Buddy
Speaker 3: was getting in there too, and then like, what's the
Speaker 3: movie over? Someone turned the lights on. I noticed that
Speaker 3: there were just a million tiny ants crying all over
Speaker 3: those chippies. I prob were you I like sixteen seventeen,
Speaker 3: I owe so many ants. It explains a lot. Oh great, though,
Speaker 3: turns out ants are fine to eat. I think it's okay.
Speaker 2: Sure, turn them into the mandiest today.
Speaker 3: Yeah exactly.
Speaker 4: Yeah, just to just go nutso on mystery chips like that.
Speaker 3: It wasn't the smartest thing I ever did, that's for sure.
Speaker 1: You know, it's a little bit more texture, right.
Speaker 3: I at least noticed I had no they were very
Speaker 3: tiny ants, like, yeah, you see those like micro ant
Speaker 3: Sometimes I don't know how they get so small.
Speaker 4: They're just sort of like mites, almost not even ants.
Speaker 4: It's not as bad as eating mystery couch opened chocolate
Speaker 4: like Danny O'Dwyer.
Speaker 3: Oh Danny, Oh, we love you already.
Speaker 1: You don't need to do that.
Speaker 4: You didn't even cool. He didn't even pause. He's so cool.
Speaker 4: He that was the most metal ship I've ever seen.
Speaker 3: Yeah, that's dad metal, right, half eaten mystery Chocolate's cool
Speaker 3: and I eat a bag of ants by mistake and
Speaker 3: that's growth.
Speaker 4: Yeah, you're fucking weird. It's it's just different. On his face,
Speaker 4: he did a mark of shame. I love it.
Speaker 1: Oh all right, what do we got, Micah?
Speaker 4: Does that wrap it.
Speaker 3: Up for Super Super Chest?
Speaker 1: Thank everybody, Thank you everybody over there. What do we
Speaker 1: got going on for the rest of the week?
Speaker 4: The boys? We got game Mess mornings, Grub Wednesday, Thursday, Friday.
Speaker 4: That's right.
Speaker 2: Yeah, we'll probably find a find some time to record
Speaker 2: the quick looks or maybe look at some of those
Speaker 2: demos there in Steam next fest.
Speaker 3: Uh, you gotta do some switch to stuff man.
Speaker 2: And switch to stuff will be the main thing that
Speaker 2: we try to get to this week.
Speaker 1: Maybe we should do a Knockout Tour or Knockout Mode
Speaker 1: or UPF this week just along one of those.
Speaker 2: Yeah, I mean may maybe we could try to like
Speaker 2: extend it a little bit and do some other switch
Speaker 2: to stuff. Maybe we do that on Thursday and then
Speaker 2: we'll do Knockout Tour on Friday. That's a good idea.
Speaker 1: Blake Club returns tomorrow. Mike, youre ready to get back
Speaker 1: into looking so cool?
Speaker 3: I guess so. I think I'm maybe I don't. I
Speaker 3: don't know if the end is super insight, but we're
Speaker 3: getting there. We keep making proggies each time. At least the.
Speaker 2: Proggies are better than I thought they would be. So, yeah,
Speaker 2: you're doing all.
Speaker 4: Here we go.
Speaker 1: We're gonna grub mentioned. We're gonna try and get some
Speaker 1: quick looks recorded and in the can lots of stuff
Speaker 1: to quick look, some older stuff as well that I'd
Speaker 1: be still be interested to see voicemail dump truck popping
Speaker 1: off on Thursday. Correct, Yeah, yeah, sick, sick sick. And also, folks,
Speaker 1: I we understand that you may have been experiencing some
Speaker 1: audio issues while watching GB at night with some audio
Speaker 1: out of phase. I'm going to leave them up, but
Speaker 1: I'm gonna take them at the audio so everything is
Speaker 1: all juicy for y'all y'all at home, and we're gonna
Speaker 1: upload them as separate breakout segments as well. And yes,
Speaker 1: we will also have a summer game FESTI vlog as well.
Speaker 1: A good one eighth of it is going to be
Speaker 1: dedicated to Dan's discovery of mustard, which kind of pains
Speaker 1: me inside.
Speaker 4: Fuckle up, folks, Fuckle up.
Speaker 1: Dan and I got to go to a red carpet
Speaker 1: and there will be some footy from there interacting with the.
Speaker 4: Data we thought there would be. But yeah, as much.
Speaker 1: I was kind of excited to meet a certain celebrity
Speaker 1: and they just did not show up. But Ben Starr
Speaker 1: was there, so that's cool.
Speaker 4: U folks. Uh.
Speaker 1: That about does it for this week's episode of The
Speaker 1: Giant BombCast. We'll see you next week for another episode.
Speaker 1: He's been Jeff, he's been Jeff, he's been like Dan
Speaker 1: was here, but he's also been Dan. I've been jan andyone.
Speaker 1: I'll say this and this is just me saying it.
Speaker 1: Fuck Ice. We'll see you next week for another episode.
Speaker 1: Until then, stand by and protect your fucking neighbors because
Speaker 1: you should love them.
Speaker 4: Good Bomb