Speaker 1: Hey everybody, It's March thirty first, twenty twenty six. Holy smokes,
we're at the end of March, but we're at the
start of this podcast. Welcome to the Giant BombCast, Episode
nine hundred and thirty four. I'm your host jan Oshoa
joining me co captain of the ship Jeff grib Happy
to be here.
Speaker 2: I am still constantly thinking about Brad Dwarf.
Speaker 1: Speaking about Brad Dwarf, He's jumping into all sorts of
books and helping children, his children get onto the TV
show the pit in record.
Speaker 3: Five dogs and a cat in this house and it's
a blot.
Speaker 1: He's in a pit of animals. It's great speaking about animals.
He's he's uh, he's got that dog in him, but
not hot dogs. Never a hot dog, but that dog
in him.
Speaker 4: Jeff Bacalar, my son betrayed me. He betrayed me. Fed
up with this world, with this world.
Speaker 5: At the end of the millionaire segment, I came to
find him sitting at a round table chowing down. So
by the transit of property, the backlars have consumed one
hot dog.
Speaker 3: Dating now I think he gets his own count.
Speaker 5: Yeah, yeah, okay, that's easy. I'll just have him join this.
Speaker 1: He's a man now, he gets his own hot dog.
Speaker 4: Yes, this was his meat culture culture that.
Speaker 1: Yeah, the hot dog is the meat bridge that binds
all of us together going like that. Yeah, no, that's perfect.
It's poetry. It's a poetry. And speaking about poetry, he
hates it. He hates all sorts of literature, anything that
helps improve anyone, whether that's uh, motivational quotes and fun memes,
he hates it all because he's the bird boy of
games media. My like manati.
Speaker 4: Oh, reading is the wok agenda.
Speaker 1: That's right, he's not reading that. Boys, we're back from
packs East, right and are just going to preemptively say
it's fun trip. It's a good trip, good time time.
We had a lot of lobster rolls together. Some of
us had multiple lobsterrolls.
Speaker 4: I had three. I had lobsterrolls for dinner pretty much
every night. Every night.
Speaker 2: We basically did that the Nick Offerman thing of like,
you might have mistook us when we say we wanted
a like every lobster ll and you think we mean
a lot. No, we want every lobster roll that you.
Speaker 3: Have at this table over ten.
Speaker 5: I think yeah, yeah, yeah, Oh my god, oh my god.
Speaker 1: Yeah, they almost accidentally brought two more to our table.
Speaker 4: They made extra they found at home for this.
Speaker 1: Yeah, I'm crazy. Him didn't order anything because he wasn't
gonna stay the whole time. And then the waiter was like,
I have two more lobsterles? Is it on this side
of the table, And we're like, oh no. Then Michael
laughter was like, oh shit, I should have just tooken it.
Speaker 4: I couldn't.
Speaker 1: I could have.
Speaker 4: I could eat two of those. They're they're they're nothing.
Speaker 1: Crazy, nothing crazy. Uh. Lovely trip shouts out to everyone
if you visit us during either of the Millionaire panels
or the blighting of Vinnie Caravella. Lovely Time shouts out
to all y'all that said Hi wanted to take a picture,
gave little trinkets and gifts. I'm still wowed that someone
crocheted me. Is that the right verbiage? Evil Jan Beanie.
It's really incredible. I didn't know about this. That's amazing.
Oh yeah, idea. Yeah. During the Tinder video game Tinder
panel where I was U fist fighting a migraine, some
Brie I believe her name was kindly walked up to
the table, even though I looked like, uh, I was
trying to evade and or Louise, I'll be both. Why
not both?
Speaker 2: But I regret adding my children to the demo of
Tomadacia Life. I wish I would have added Evil Jan instead.
Man next time, there's still time. Yeah, well I filled
it up the demo. Want to lets you do three now?
Speaker 4: Yeah?
Speaker 5: Also shouts out to to pas and and all the
fellas and friend friends and people working hard over there.
I feel like Pax really does, uh you know, give
us the cozy feelings right yeah, oh yeah, and.
Speaker 2: The people because it's like Packs is so huge at
this point that it can look it could seem kind
of faceless at a certain point, and then you go
chin feet into you walk ten feet into the room,
it's like, oh no, there's someone that's putting this together
that we know and recognize and they helped us out
before and we love working with them. So oh yeah,
really really great stuff.
Speaker 6: Yeah, everyone from the enforcers, the stage managers, detect people
and everything. It's just like I've always really enjoyed going
to Packs exactly.
Speaker 1: Yeah.
Speaker 4: They they really roll out the red carpet for us.
In a big way.
Speaker 5: And uh, you know, we we really just want to
thank everyone involved there, especially Pierce, who's our who's our
our our champion there, and that means a lot of
getting able getting to be able to work with those
people every year.
Speaker 4: It's really really awesome.
Speaker 5: And also thanks to everyone, you know, like you said,
Grub coming up saying hi, uh that stuff makes Dib
feel like a million bucks and he uh, he probably
that whole weekend, he.
Speaker 1: Probably made a million bucks selling those dragons on the side.
Speaker 4: I have a dragon now stuff on the foot.
Speaker 6: He's got to learn how to haggle. I was gonna
buy one if he would have haggled with me, but
he offered him two dollars. No, I started the dollar
fifty and I bumped it up to two dollars. Oh
never mind that and play ball, and.
Speaker 3: So he lost the sale.
Speaker 5: So Mary figured out a way to make a child happy,
to make a child mild.
Speaker 3: Business. I'm in Jeff, I'm.
Speaker 5: Very painfully aware of that. I'm looking for a deal
and uh yeah that that ship rules.
Speaker 4: So it was great seeing Aaron.
Speaker 1: Yeah. Also, you know, special shouts out to Dave Dave
the photographer, designer packs as well, uh, Dave's been taking
a bunch of photos of us chuckleheads for years now.
Got to break bread chat with him. We talked about Denim, surprise, surprise,
and then he was exactly we had to the rafters, like, Yo, Doug,
I'm about to go to the catwalk to take photos.
You want to come with? And I just looked at
him as like bet and then yeah, sweating the whole time.
I got creepy stalker footage of you guys. It was great,
it was fun times. It'll be it'll be good footy
for the packs East Flog coming soon real quick.
Speaker 2: On that, I have to admit that we people are like, hey,
he's up on the rafters and I did look up
and I waved at someone. I'm like, I'm pretty sure
that's a white guy, but I'm still gonna wave because
everyone says that's Jan.
Speaker 1: So uh, boys, anything else from the weekend or travels
going back home? You want to you want to chat about?
Talk about?
Speaker 5: Huh huh? All right, that it all just happened. It
all just happened. I got to see I got to
see Mikey dance.
Speaker 4: Oh yeah, yeah, yeah. We were at the Twitch party
and I disappeared for a while, like we were like
on the balcony. He I was like, I'm just gonna
go dance on the dance floor until they notice. I
just like went in the middle and faced you guys
in dance for it felt like five minutes until you
saw me.
Speaker 6: We had a bit, a little bit of everything, right
we be in at the Twitch party.
Speaker 3: Don't we think of.
Speaker 1: Youthful?
Speaker 5: Yeah, oh you're selling yourself. Yeah, speak for yourself. Everyone
else seemed to be doing and I mean, mikey, you
looked great.
Speaker 2: Let me just take moves were fantastic. Eventually I did
notice is I looked over and it's like, who is
cutting a rug? And was Mike manaughty?
Speaker 4: I believed every move you were making for real. I
want to say that. No lie dancing. Yeah, I hit
the drop real good. I felt good about I felt
good about a drop.
Speaker 1: He pegged to that ship. Yeah, yeah that's yes.
Speaker 4: I don't know what Jan meant, but pegg two.
Speaker 1: Yes, I did that absolutely, you know, after voguing and
and stuff like that, like drag queens will do and
they like drop and then one legs bent and right, No,
you didn't do that.
Speaker 4: No, I don't think so he tried, but he pulled something. Yeah, yeah,
it hurt really badly.
Speaker 1: Uh.
Speaker 4: I got to announce a new show I don't know
as well, Portal Pals, which is a new premium show
me playing the Portal two co op campaign with man Kish.
That first episode is going up, you know, not too
long after this show is done today. I believe the
exact time of that is to do four pm Eastern.
First episode will be free for everybody. So yes, you
can all check out episode one of Portal Pals and
then it's gonna release every other week premium only. Just
go to giant bomb dot com slash join and consider
becoming a premium member yourself.
Speaker 1: We made the audible call this morning, and by we,
I mean just Dan and I. If you're a premium member,
you get to watch Portal Pals an hour earlier than
everyone else if you want to watch that on the website. Otherwise,
four pm Eastern one pm Pacific time, it'll be on
YouTube for all y'all. And let me tell y'all, I
you know I've I've watched several streams of Mary before.
I used to watch Resident Knievel with her and Mahardi.
I'm I'm used to seeing Mary, but there is a specific,
unhinged version of her in this show. And also, you
know what, Mike, it's too late to change it now
because the show is in the can. You'll say holes
too much. At holes, It's called portals. It's in the
name of the game.
Speaker 4: Look the portal pals aka the peak piece. We can't
do anything about all these holes.
Speaker 1: Okay.
Speaker 6: The dynamic between you know, I've seen the dynamic between
Manati and Mary off camera, off and on for a
few years and it's it's very good. It is an
interesting dynamic that fire escape recently, and you guys are
awesome together.
Speaker 3: It's I am really looking forward.
Speaker 4: To watching Chat has come up with the tackling for
the show. Now you're thinking with holes that recorded?
Speaker 1: Uh yeah, she kicked be so hard in my ass
that pasty.
Speaker 6: It was great. It was like literally literally the goal
kick to my asshole at the party. Uh no, first night,
first time, that doesn't send right.
Speaker 4: It was incredible. Basically, we're at the lobby part Dan
goofed Mary, and Mary retaliated by first shoving you, and
you did it one eighty turn as you got shoved,
exposing your ass and she shoved her boot almost straight
into your asshole, sir.
Speaker 1: Yeah.
Speaker 6: The way I immediately thought of it was like, you
know in resideval, you shoot the leg and then kind
of staggers and you see the melee attack by her head.
She like staggered me and it turned me and then
she hit X and just feel goal kick into the asshole.
Speaker 4: Yeah, what did you do that? You deserved that short version.
Speaker 6: Let's say there's just someone you know she was trying
to avoid at the show and I was in the
middle of talking to her about something completely different, and
then I looked over her shoulder and I was like, oh, hey,
blank person, and she turned around with just absolute panic
in her eyes, and then turned back around and realized
I was fucking with her and then kicked me in
my ass.
Speaker 4: Love to see it that. The next day, Dan was
trying to get simpy. He's like, oh man, my ass
really hurts.
Speaker 1: Actually like cool, hell yeah, cool.
Speaker 5: Oh that's why you didn't sit all weekend.
Speaker 1: Right right, Just get a'm roy and now I got
an ass kick going on and just sitting leaning to
the side the whole time. Also, you know, it's always
fun to see the whole gang together. Seeing Sean in person.
Will Chuck Chuck's wife was hanging out with us for
a scoch uh great, great times. I believe we have
the Vinnie panel up on the website, but I'll make
sure to get the millionaire panels up as well. Yo, gang,
we drew a crowd. I think we're a draw. It
was sick, you.
Speaker 2: Know, thanks to everyone who like was like trying to
figure out their travel and we didn't have dates because
we were working with packs pretty closely, so we helped
them out by moving our panels around to help facilitate them.
But when people heard, they just showed up on those days.
Speaker 4: And thank you for doing so.
Speaker 1: That was awesome.
Speaker 6: Yeah, it was interesting because it's like the first time
we've done shows from the show floor itself, and so
my ascension was it was just gonna be the little
stage that like, okay, people that don't know who we
are are going to walk up and just kind of
like I want to sit down for a second and
then we're doing this game show thing.
Speaker 3: But like, people showed up. Yeah, it was much more
so than I expected.
Speaker 1: People squatted, people were there like the segment before ours,
just trying to get a good seat and everything. Someone
gave me Boston Big Beans and I learned that it's
a candy. Did you all know that?
Speaker 4: Yeah, I have all of those. By the way, I
forgot to redistribute those. I don't even want them.
Speaker 1: Wow. Wow, you didn't have to say you didn't want them, Mike.
It was a gift from a lovely community member.
Speaker 4: I'm got to throw them in the trash. Wow.
Speaker 1: The bad Boy, Oh my god, No, Jesus, Oh were
you were.
Speaker 4: You stunned at all by by by Chi Chuck saying
he doesn't like the bad boy thing anymore? Jan, you
think it's played out? What do you think?
Speaker 1: Oh?
Speaker 4: That was probably the highlight of the trip for me. Yeah,
clearly he's been reeling about it ever since.
Speaker 1: And yeah, I was reeling about the thought that bad
Boy is everywhere. Mike. That was that was the thought
you posited to the group that like, I think it's
over in terms of not like being done, but like
over with everyone. I'm hearing it everywhere. I thought it
was over. I don't know, Chuck March Chuck's Chucks. I
think like he didn't say this that I miss.
Speaker 4: Here, Chuck. I don't know. I think I heard you
a lot and clear.
Speaker 1: I was there, Mike.
Speaker 4: I had the same impression that Chuck said. It was
done like it was like it played out he said,
I kind of over badt Yes, he says, I don't
remember this, Okay, I have a witness. Yeah, did you
play that Runk?
Speaker 2: It just starts saving getting drunk? Is is kind of
one way of saying it always drunk?
Speaker 5: Might be the other, right, right, also remembers that Will
is confirming Ya, I have a bad memory.
Speaker 2: So now that you got Will, I think it's all
locked down.
Speaker 3: I'm holding off until I hear what Walter Crunk says
about it.
Speaker 4: Oh my god, shut the hell up. Why don't you
go back to our pelleontology, you son of a bitch.
Speaker 1: Folks that don't know what we're referencing there, The long
con is over, Dan, would you would you like to
briefly explain to the folks at home?
Speaker 6: Yeah, if you want to see the clip of Mike
realizing I've been trolling him for five months, I think
it's on Giant Bomb and fire Escapes Instagram. Uh but yeah,
Mike loves Reddit comments a lot and YouTube comments, and
so at the Bomathon, I decided I'm going to make
a fake Reddit account and I'm just gonna have it
incredibly petty complaints about Mike Manatti until he says something
on content about it. And uh, we were recording fire
Escape and he said something about it, and so I
accomplished my goal. And now Manati is just seeing him
flashback to all these comments that have made him mad
over the last five months and realizing it's me. Uh, yeah,
I'm very happy with how that panned out.
Speaker 1: It's always you.
Speaker 5: Just keep in mind, everyone learn from this, Okay, keep
him mind. Just keep in mind what this person is
capable of. Yeah, lengths he's willing to go to collude, lie.
Speaker 3: Cheatings to this is all me. I'm not gluting with
anyone with my one with yourself.
Speaker 1: Favorite reaction of everyone that learned this this weekend was
Vinnie Caravellas just genuinely why would you do that to him?
Speaker 5: Yes, the most normal person reaction.
Speaker 4: You're Shenanigan.
Speaker 1: I just saw the gears slowly taking in Vinnie's head
where he starts to question reality of like I might
have made major life decisions because of a comment.
Speaker 4: Yeah, Dan gave me a wonderful gift in a way though,
because now every time I see a comment criticizing your
big b to be, I will just tell us so,
probably just another one of Dan's aults.
Speaker 3: Everyone loves me and Mike. That's the ultimate goal. I
just wanted to make you feel better.
Speaker 4: Thank you, buddy, I really be You know, Mary should
not have kicked you in the butt. Dance your face.
That's why he did that to him.
Speaker 3: My methods might be unconventional, but they are benevolent.
Speaker 1: That's right, that's right. It's kind of Taoist. It's kind
of Buddhist in a way. It's like the.
Speaker 4: Most benevolent man.
Speaker 3: Some are saying, Dan has always gotten me. Thank you.
Speaker 1: Yes, yes, I understanda but Danza, thank you, thank you,
thank you. Uh Walter Crakanza boys. That was back the weekend. Also,
you know, it's also fun seeing Vitelli, Van Allen, the
whole gang, a bunch of friends, a bunch of Hooligan's
finale just running around yelling birds, we face I faced,
we face timed with his mom for like a hot second.
Yeah that's right. Yeah.
Speaker 4: I love people coming up and saying hi, I saying
those things. I was so happy because this trip it
became real my big goal of becoming a MISS person
has happened because like most people come up to me
just to talk about Miss now and this is what
I have always wanted. Congratulations, this is always wanted. I'm
associated with MISS. I mean, I think all the misbusters
are for sure.
Speaker 2: I don't mean to I feel like, no, no, I
get I feel like I played that game as well,
but no, yeah, people brought it up to be as well.
Speaker 1: Yeah, absolutely, hell yeah, so good fantastic.
Speaker 3: Also, have you see Chuck kind of thing, call him Mestopheles.
Speaker 1: Yes, Chuck was telling me that that his wife had
an interaction where she was on an escalator his wife, uh,
and they had just passed like to maybe I don't
know if those two community members had anything, but they
like pointed back at Chuck. As Chuck was walking away,
He's like, that's Chuck Towski over there, speaking of escalators.
Speaker 4: Remember the bullshit you guys are pulling. Oh god, I'd like,
I'm up. I go down the escalator to go through
the show for and you guys all happen to be
going up like ha ha oh no, Mike, come meet there.
I'm like, ha ha, how funny. Okay, So then I
go up and then you guys start going down? Would
I start going up? Like great? So that like I
wait to be all right, come on down, like let's
go I uh huh, okay.
Speaker 5: You do it again, man, Mike, you can't fall for
that ship, right, Yes, yes, we got a good chunk
of that in the vlog.
Speaker 1: Also, like people were actively seeing us because we're right
at the main entrance of the convention center. They're saying hi,
and then they just see all of us fucking going
up and down at escalator.
Speaker 4: They see you bullying me.
Speaker 6: I forget who was, but somebody's like, all right, we've
done to the enough, let's let him come in. I
had to tell them. I was like, listen, if I
had my druthers, we'd have to cancel the panel of
the day.
Speaker 1: I can't wait for once we eventually for shoot, get
to do that thing that they do and like Scooby
Doo where you're like going in and out of doors
and all the way. Oh yeah, we need to pull
that off.
Speaker 5: I just remember one of the highlights. It was just
a very strange moment after we had that ginormous lobster
ole dinner. You guys, uh, we we're heading out to
the Twitch party, and I guess that was just like
a little behind.
Speaker 1: I was.
Speaker 5: I had to go down to the lobby myself and
I hit the elevator button and you know, I'm from
the fifth floor to the lobby and the elephant her
door opens and it's like a person in a very
good realistic looking heath Ledger joker outfit.
Speaker 1: Oh okay, I think I know what you're talking about.
Speaker 4: And the guy goes Jeff backlar elevator.
Speaker 5: I was like, whoa shook there, and I was like,
he's like, hey, how are you. I like, nice to
see you, appreciate you saying hi, we just had a
nice little, nice little trip down and I'm.
Speaker 4: Like, all right, you have a good one.
Speaker 5: He's just like, yeah, I forgot to hit my floor.
Speaker 1: What a joker.
Speaker 5: Yeah, definitely a memory maker there.
Speaker 4: That was a lot of fun.
Speaker 5: So I don't know if I got that person's name,
I can't remember, but nice to see you and scary.
Speaker 4: I know I mentioned many of my socio Phi pause
that I committed over the weekend. I forget if I
talked with you guys on the panel, any think about
the snap incident? What?
Speaker 6: No, we brought up the escalator. We brought up a few,
but yeah, the snapping you didn't bring up. Please, yeah, folks.
Speaker 4: Well, so when when I was first there, actually it
was just me and Will and Jen you had that
tender panel that you talked about, and we got up
there and you guys were already in there and there
was a line for me, but you know, like we're
friends with you guys, Like, I don't want to wait
on the line. So I kind of like cracked the
door open and I'm like looking, I'm peeking in, and
you or someone sees me and they're like they wave,
they waved me in. I'm okay, great, so I can
see this. But Will's next to me, just on his
phone right a little you know, not not not totally present.
Dare I say so, I'm like, oh, Will, let's go
call us in. They did the snap and maybe a
little close to the face, right right, and Will was like, Mike,
you just snap at me. Good your touch, and you're
all right right, Apparently that's not a polite thing to do.
Speaker 5: No, No, it's not.
Speaker 4: Yeah, it's good to snap.
Speaker 1: It's that being said. You are a very good snapper,
because you you're so good. You were very good at it.
You could be in like the Jets or the Sharks.
No problem front billing West Side story.
Speaker 4: Featuring Snapper right right, right right.
Speaker 1: So I think if you followed up the snap with
like a like a double point to a direction, that
would have made it.
Speaker 4: Okay, okay, it was I'll tell you what is impulsive
anything about it was basically think that I snap at
people without realizing how much they hate it a lot.
That's a big problem. Actually, how close was the snap
to the face again, I mean it might have been.
It might have been pretty close, because like we were
close together, right Like. It's not like I could have
like put it behind me like like a backhand snap.
Speaker 1: You know, right to protect.
Speaker 4: Yes, I could have just said will or maybe even
like a poke, But no, I won't the snap because
it was easiest. Yeah.
Speaker 6: Yeah, but Dan Fiasco and Chad saying, oh shit, Mike
is Carmela and the dinner party scene in Spranos That's
what I said, specifically, I just watched that where Carmela
is doing the like snapper.
Speaker 4: Yeah, probably not. Yeah, I get why that might be
an to some people. Yeah, that was like that was
one of the lesser of my phill pause that that
that one day. Honestly after that, I was fine that
first day when why you weren't even there? I was
kind of just on fire, insulting my fellow Italians, making
an ass out on myself in the elevator. Loat be
fun stuff though.
Speaker 1: Uh yeah. Once again, special shouts at to everyone that
said hi. Also, gang, never be too shy to say hi.
If we look like we're in a rush to get
somewhere maybe you know, uh coolier jets. But if we're
just casually walking around.
Speaker 6: Yeah, yeah, I do feel bad when it's like I
always do the last second pee before a panel, when
I usually do like three last second piece and it's
always like the last one. I'm literally like sprinting back
and somebody will stop and like ask the picture. And
I always feel bad if I'm like rushing it, you know,
But yeah, I gotta go and say like thirty seconds.
Speaker 4: People will get it. People always seem to understand.
Speaker 1: Yes, yes, yes, I guess let's talk about video games.
Speaker 4: Sorry I snapped that you will, but like and then
snap at you. That's not what they call it that, right,
It's a snap. It's different to a totally different thing
like snapping on someone. Well I snapped that.
Speaker 3: Snapped at him.
Speaker 4: Yeah, but if I said, oh I snapped at you,
that's not what people think. No one's confusing, that's and
they still think it's a football.
Speaker 1: I love that this is gonna haunt Mikey you know
am it?
Speaker 4: M I don't think I did anything.
Speaker 1: Wrong, per honestly, Well you don't know what happened after
the panel that Will came up to me and it
was like very upset. Oh no, see that may not
even be a real thing. Who knows. I could.
Speaker 4: I want to go talk to our HR department.
Speaker 2: Will Oh wait, oh no, high to the judge when
this gets played in court, Judge.
Speaker 4: The judge, no do that. Uh, you're the bad boy.
Speaker 1: Is just gonna be the bad boy all year round,
just like you know, we needed a plumber for all seasons,
Dan Riker, Yeah, you checked out. Is this a mod
or it is? Uh?
Speaker 6: We went to a bar when I was Knights and
we met mister Finelli invited this invite of this and
introduced us to his friend Carl jerm who is a
speed runner.
Speaker 3: Does you know GDQ stuff?
Speaker 1: Does he did.
Speaker 2: Dark Souls to run during packs? On the GDQ stage
and everyone apparently he had a huge crab. People are
very into it. I wish I would have saw it.
Speaker 3: Yeah, super nice guy, Greb.
Speaker 6: You and I were talking to him a lot, and
he was asking the kind of what games we play,
and I mentioned Mario.
Speaker 4: Arsos one I dare you insinuate it's a filthy Dark
Souls two player?
Speaker 1: Gee?
Speaker 5: Thank you? I was like, wow, okay, I said that.
Speaker 4: I was like, was it Dark Souls too? Gross? I
thought I liked him.
Speaker 1: Well.
Speaker 6: He also does Kaizo Mario stuff, which Kaizo stuff is
like I've always like, whenever I've seen it, it's like,
well that's fucking nuts, and like I don't even want
to dip my toe in that because that seems insane
or like incredibly difficult. And he told me like, oh, well,
there's a world, like you know, really good rom hacks
and things like that that aren't just super crazy Kaiso stuff,
or here's some that are like you know, Greb you
mentioned the one that's like one screen of the time,
and it's just kind of like teaching you just individual things.
Speaker 4: And jumps and platforms.
Speaker 6: I think, yeah, yeah, yeah, and then eventually you time
together and kind of learning these skills and everything. But
he said that one called a Plumber for all Seasons
is just a really good mod that is not it's
not trying to be Kaiso, it's not trying to be
super difficult. It's just a lot of original art and
backgrounds and different takes on the enemies and stuff like.
The move set is just straight up Mario World, although
you get the tanuki suit, the tail, not the cape chase.
Where I'm at, I'm at one of the seasons, and
it's just like Mario going through each world is like
a season. So I started with Autumn. I just went
into Spring, and it's just a really solid, like it's
new Mario World levels, nothing gimmicky or anything about that
just looks beautiful, new music and everything. Yeah, I mean,
any excuse to play more Mario World or even just
games with that. That move set is always fun for me.
So yeah, play about an hour last night and really
enjoyed it.
Speaker 2: Oh yeah, I played. I played about an hour as well.
Speaker 1: I was. I really enjoyed it.
Speaker 2: It's not exactly what I was looking for when we
were talking to them, like I think I will go
to jump some platforms, but for being a rom haack
that's just like, hey, here is a different take on
super Mario World. It's really well done, and you could tell,
like there's a reason why the ham of Rock ram hacks,
the rom haacks continue to exist alongside of ham hacks,
alongside Super Mario Maker, because you could just do a
little bit more, get a little bit more in the
weeds of what Super Mario World is, and then the
Super Mario World move set in physics is just a
little bit different than it is in Super Mario World
or a super Mario Maker.
Speaker 4: Excuse me.
Speaker 2: So just kind of going over here and experiencing that
it has kind of opened me up to, oh, I
should be doing a lot more of.
Speaker 3: These, sam I just felt right to like I threw it.
Speaker 6: I guess you can't put it on like an ever
drive because it uses like yeah, at first he said
the A four chip, but then he told me last
night that he thinks it was like a SA one
chip or some basically a chip.
Speaker 1: That the ever SA one is probably right.
Speaker 6: Yes, yeah, So what I did was I threw it
on my mister, and I just played it, you know,
with the snack adapters. I played with an actual OEM
Superintendent controller on a trenda Tron and it was just like, oh,
this just feels right, this is great.
Speaker 4: Yeah.
Speaker 2: I was playing on a Steam deck with just kind
of a basic CRT filter on and that worked as well.
Speaker 3: Yeah, really cool stuff.
Speaker 1: I'm curious if there are any like indie devs or
developers out there that kind of got their start doing
any of these rom hacks. That'd be really cool to see.
Speaker 4: Yeah.
Speaker 2: I think I think that's definitely been the case. I mean,
certainly on the mod side of things, but I got
to assume it's happening in rom hacks as well.
Speaker 1: Dan speaking about Mario, I.
Speaker 4: Need a moment. I need a moment. I gotta confess something.
So Chuck actually published a review of Legacy of Kane Ascendants,
which I do get the play. But there was a
comment on Reddit about his review, and it was somebody
being like, I'm sure I was gonna get downvoted, but
I'm serious when I say that half stars are for
cowards and just complaining about the race system. And I
got mad at this comment and I did downvote it,
and only just now a moment ago, well you guys
are talking about that game, realized the comment was from
Walter Krunk. Hey, Dan records himself. I mean, I happened
to get this intervention. I'm gonna listen.
Speaker 1: You need to be an active participant in this podcast.
Speaker 5: This is your lowest point. All right, rock bottom, rock
rock bomb.
Speaker 6: He makes some good and wait, he says there was
an elegant simplicity to the five system that and hang on,
that's been jed. He brings up good points that's been jettisoned.
And for what it feels like a ploy to get
more clicks from metacrit You're.
Speaker 5: Acting like a psychopath at the moment. Don't do that. Okay,
that is anti social, deeply upsetting behavior for sure. Mikey,
he's got you in his pocket. Okay, Right, we've talked
a lot about this off camera, how to deal with
this kind of stuff with him, Like you gotta just burst.
Speaker 2: You got to move past this shame you're feeling now
and into a better person.
Speaker 5: You're gonna get out of this and maybe you have
a problem is the first step.
Speaker 3: Yeah, I don't.
Speaker 4: I don't why people think I'm just browsing Reddit when
we're doing that.
Speaker 1: You just realized that you're saying sounds like reds think
that's what.
Speaker 4: I think right now, talking about in the in the discord.
When I see there's unrid things on our discord during
the podcast, I'm always like, it's someone yelling get me
about my mic and I need to see it right
go and look, And I saw.
Speaker 5: So new your days ahead.
Speaker 4: Okay, I don't know this is this is this is
uh wow, I even knew, and I still let it
happen again. Then I was like, why is this gating
so many up? Yeah?
Speaker 3: Everyone just needs to Upot Walter every time he says
something Mike.
Speaker 1: I I fear the day that Mike is finally gonna snaps.
Speaker 4: Yeah, I'm sorry I ruined transition jan I just I
had to admit this. I needed my friends to know
the depths of my despair and I needed I thank
you back. I needed that reaching out.
Speaker 5: It takes it takes a brave person to admit they
have a problem.
Speaker 1: That's right, I hear for you. I need this now,
folks at home, if anyone is artistically talented or not,
I just need someone to just quickly photoshop me Mike
Asthanos and with an infinitey gauntlet and snap snap.
Speaker 2: Also, I want fan art of what people think Walter
Krunk looks like.
Speaker 4: Yeah, I know what he looks like.
Speaker 1: In my head, he looks like Kronk from Emperor's New Groove. Sure,
Damn's beard all right? Well, looks like he looks like
Modoc but uglier. Damn uh, Dan Reikert, On top of
playing a plumber for all seasons, you've continued to play
more Mario games because you checked out Super Mario Brothers Wonder,
Nintendo Switched to Edition meet Up in Bella Bell Park.
Speaker 2: I played a little bit of this as well, but
I don't know what that means because I didn't play
the multiplayer stuff yet.
Speaker 6: Dan so same, and I think it's got weird rules too,
where it's like there's no matchmaking, so you can't just
like you need to have other people to bring Mario
Brothers Wonder, Nintendo Switch to Edition Plus meet Up in
Bella Bell Park upgrade pack.
Speaker 2: Of course, yes, Super Mario Brothers Wonder and Nintendo Switch
to Edition Plus meet Up in Bella Bell Park doesn't
have matchmaking. It does have the game party thing where
it's like if you make a you know, game chat
room on the switch together, and then you could bring
that crew into this game and play a certain set
of Bella Bell Park minigames, and then there's another set
off to the left where it's if you're a local
multiplayer you play those. I don't know if there's mixing
a matching, because again I've not done yet done that yet.
Speaker 1: But there's other stuff right.
Speaker 2: Like, uh, it's updated to look better, yeah, I mean
on paper.
Speaker 6: I don't know if I necessarily notice it's running on
the switch too. It's look, I'm I'm a self admitted
Nintendo mark from time to time, but then there's also
times they do things like what are we fucking doing here?
This is wonder I thought was a good, you know,
side Mario game, and this upgrade pack, especially with eighty dollars,
is kind of nuts. It's like they added a few
coopeling boss battles you can play as Rosalina. There's this
new flower power up which like you get kind of
a Yoshi flutter jump, and then you get these like
kind of vertical like flower platform projectiles you can shoot.
It adds a little bit to the game, but it
does seem like the bulk that they're going for here
was the multiplayer stuff, which you can no matchmaking I
mean who we work in video games, and like I
would struggle if it's like I'm going to get a
party of four together, of four friends and we're going
to play this or whatever, Like I can't imagine many people.
Speaker 1: I'll do it with the with the family.
Speaker 2: At some point, I'll get your kids together here probably
that probably this weekend, and we'll do some of it,
especially after we watch the Mario movie. So I do
kind of tend to go on disagreeing with Nintendo about
all of their games should be party games. And it's
like I and by party games, I mean they think
that should be serious competition. Yes, right, you should turn
the items off, you should get rid of the random elements.
Finally we agree. Jeff, thank you. Are you reading Walter
crunk comments again? Like he's living Walter crunk comments? Now,
I what I mean by that is like they think
of him as games that people play together in a house,
like you know, as a party, instead of making it
a functional online experience. If they're going to go that route,
and this game is just like, ah, you know, we're
going to try to emulate the party experience when you're online,
and that will just be like when you have your friends,
no match making, no extra stuff, no trying to get
a bunch of people in here to make it easier.
It's it just feels like mishandling these games when they
could be doing so much more, or just give us
what we've really been asking for from this game, more
difficult levels.
Speaker 1: You could have done both in this.
Speaker 2: This could have been a combination of here's some side
mini games and then here is just one new world,
a very challenge like a special world equivalent from Super
Mario World. And I would have been like, yeah, that
is a really good way of making this feel valuable
to a bunch of different people.
Speaker 4: It's twenty dollars d LC.
Speaker 6: They do have some like challenge levels. They have these
like training things with like different categories of like oh,
beat the level and keep your invincibility, sorry the entire time,
beat the levels fast possible, beat all the enemies. But
there's like no leaderboard stuff. There's no it's just like
you get this water currency that you can use to
water flowers in Bella Belle Park and change the flowers
out with this new customization stuff. It's just boy, there
was really none of it that that was like, oh,
this is a twenty dollars upgrade or this whole package
is an eighty dollars thing. Yeah, just really not doing anything.
Speaker 1: Wait, waity eighty.
Speaker 6: If you buy, if you don't have Wonder, if you
just want to like buy it and you switch to
with this, it's eighty dollars total. If you have Wonder,
it's a twenty dollars upgrade pack.
Speaker 2: It's the way they've been doing all their sort of
DLCs for Switch one games, where it's like, hey, we
have Breath of the Wild for sixty so for the
switch to edition if you want to the twenty dollars
d else you could do that, or eighty dollars for
the switch to edition with the DLC.
Speaker 5: I'm suppose they're not doing the same thing like they
did where like if you have nso you get it.
Speaker 4: Yeah, they're going done that for a handful of.
Speaker 1: Mario did that right?
Speaker 4: I think? I think the Zelda's actually just a ten
dollar thing because it's it's it's just an upgrade.
Speaker 2: It's a ten dollars thing for the seventy dollars game,
I think, right.
Speaker 4: Yes, exactly, Well, it was an expansion, right, so like
Kirby was an expansion Forgotten Land, right, so that's why
that one right, like this one is right right, ten
dollars went up to seventy Okay, I see yeah right
yeah yeah, so like well yeah so like to me,
I don't know if this seems as even content and
rich as the Kirby thing, which did kind of feel
like a whole new single player campaign even though it
was sort of remixed levels that felt more substantial than
this does.
Speaker 1: It does.
Speaker 6: Great question from Samo nice in the chat, who we
met at Paxson was very nice. Yes, Dan, can two
D Mario games not be mainline anymore? That's correct? No,
no where not talking about this. Yeah, that's obviously an
insane Uh. He has the right dumb opinion some people
who think some people think things are gimmicks. We argued
about this during dinner the one night for a while,
and I don't know why we did it. Legitimately makes
me mad, And now watching what just happened to Mike, I.
Speaker 2: Got to remind myself, I can't. I can't do this
to myself anymore. I've got to stop.
Speaker 1: Yeah. Chuck posted a behind the scenes video in the
behind the Scenes channel and discord of this very argument Meanwhile,
back Laura and I are trying to have an earnest
conversation about like cameras and like filming things.
Speaker 3: I mean mine was earnest. I want you to know.
Speaker 1: Oh no, I know that dumb, But you guys get
progressively louder and louder and louder about it.
Speaker 3: I don't believe that.
Speaker 5: No, me, man, this was this was one of the
first packses I remember or meeting uh you know, Ir
Elevans were like so many different people came out to
me and it was just like, Wow, Dan's voice really
carries Huh. I've been hearing that. I heard that, I
want to say, at least five times.
Speaker 3: My dad's been telling me that for a very long time.
Speaker 6: Yeah, I guess it's probably true A little bit, A
little bit, We're not.
Speaker 4: That's not up for debate, I think.
Speaker 1: Uh, speaking about like kind of remasters or collections, I
guess I've been checking out Mega Man Star Force Legacy
collection for folks that don't know or may have forgotten,
Mega Man's Star Force is somewhat similar to MegaMan Battle Network.
I believe these came out on the Nintendo DS where
they flip that format similar ish enough gameplay, but instead
of being having a field of tiles, this is behind
the back and your Mega Man avatar person is only
has access to like three lanes versus like the full
nine tiles that you get in Battle Network. I know
these games weren't like the best received because people either
wanted an evolution from this concept or just more of
the same from Battle Network, But this is a it's
a fairly good collection, has all seven Star Force games.
They have like the I forget what they're calling it,
but a filter that where they have redone a little
bit of like the character portraits, so those have been updated.
It's kind of like a general smoothing filter.
Speaker 4: Overall.
Speaker 1: I haven't had any like performance issues with it, except
for a couple of the cut scenes whereas the camera
is panning, it's like kind of like jittery, and I
can't figure out why it's doing that. But I just
want more of these style of games. I just want
more Mega Man in general. And I know where they
have that contest for another two D Mega Man game,
But like, is that same Mega Man game the one
that had the voice actor controversy.
Speaker 4: Yes, the new one coming out, Yeah, the twelve, but
not twelve. Yes, that's the one where uh yeah the
CAPCOMs weird about sag after and stuff like that. Yeah. Yeah,
I don't know. I don't even I've always felt weird
about Star Force. Obviously I love Mega Man.
Speaker 2: Just to help you place it is, this is the
one with the lane based combat.
Speaker 1: No no, no, not a mob.
Speaker 2: Like a puzzler sort of thing. Yeah, not a jungler.
Speaker 4: Yeah.
Speaker 1: Yeah.
Speaker 4: Because like Battle Network, I liked a bit. I played
two of them and then I was like, Okay, I
kind of get with this. I don't need to play
all of these ones, and by the time Star Force happened,
it was sort of confusing, like, okay, so this is
Battle Network, but it's a little bit different, and they
never reviewed particularly well. So I just I don't I
never felt that intrigued by it as much as I
love Mega Man. Do you think as a Magma fan,
I should check these out here? And you think I'm
still kind of okay putting it off to the side
and replaying Mega Man three for the two hundredth time.
Speaker 1: I think you're okay not checking it out, Mike. Did
I know that these games like Battle Network and Star
Forarces specifically had kind of a cult following. Uh, it's
gonna be controversial here, Mike, this is my mega man.
Battle Network is my mega man. I get that.
Speaker 4: Yeah. And there's people, Yeah, and it's there's there's definitely
you know, some Magna fans who love both. But there
are kind of almost two communities as well. It's a
different thing.
Speaker 1: And there's a special third camp with legends over there.
And to those people, yeah, oh no, I respect no, No,
I feel bad for those people. I want them to
get their come up real quick.
Speaker 2: Like so if you someone was maybe interested, yes, is
are there, but they're like kind of wait and rec like,
you know, whenever I go back to these old games,
they never hold up the way people say.
Speaker 1: Are there like quality of life features like.
Speaker 2: The rewant safe states, all that stuff's just there and
functions maybe makes it a little bit easier to get into.
Speaker 1: Yeah, all of the quality of life stuff that they'd
added to the legacy collection. Here they have like a
general speed up thing, so your walk is sped up,
you can speed through cut scenes. Yeah, one hundred percent,
especially if you're just like I. I've always really enjoyed
the story. Also, in most of the Battle Network games,
and at least the first two Star Force games. And
if you just kind of want to blast through it,
like go through like a no fail state, they have
that on. Or if you want like a little bit
of a challenge but not too much, they have an
option where you upgrade your regular blaster so that does
more damage, and that's kind of has like a turbo
button on it, so you can just dump as Mega Man.
And yeah, if you just kind of want to like
speed your way through the game, they have all those
options there. They also have the option if you want
to just use the original graphics. It's interesting and I
feel like a lot of games not necessarily struggle with this,
but when you have a remaster or a collection of
DS games, they have to play that awkward tank of like,
all right, where do we put that second screen? Do
we need it? Do we have it? And they they
pull it off fine enough. Here. If you're just playing
with like the center screen option, so like a singular one,
they'll just peel off all the extraneous info onto a
little pip on the side, or you could play with
a format or that has both present at all times.
But if you're a fan of Battle Network and wanted
more of that. This is kind of that. It has
that whole battle chip system, but here I believe they
call it cards and all of that. They're familiar faces
across the board. You're you know, you'll have this version
of a proto Man, this version of a GutsMan. Time wise,
I think this is like several several decades after the
Battle Network series is supposed to conclude. This is too.
Speaker 4: Like like X versus Mega Man, like Mega Man to
Mega Man. X is kind of somewhere to Bow Networks
to the Star Forces, So it's like kind of the
same world about so much time as the lapse that
may as well be completely different.
Speaker 2: One last dumb question for the uninitiated. These games had
like those Pokemon style red blue sort of things.
Speaker 1: Yes, right, yeah for me.
Speaker 2: Whenever I saw that, I'm like, I think this is
probably not for me, because they're trying to like to
get one over on families and families with kids and
stuff like that, and I know what kind of game
that's probably going to be, and I just didn't even
try it.
Speaker 3: What about Oracle of Ages Oracle of Seasons.
Speaker 1: That was definitely them trying that same thing, right, But
those are.
Speaker 4: Much those are two completely much.
Speaker 2: More different games. Yeah, but they were definitely.
Speaker 1: Trying the same concept in a Zelda way. The neat
thing and I forget if the Battle Network collection that
came out a year or two ago did this. But
in Star Force they have a competitive multiplayer mode where
you can play against other people online, which is really
sick because there was a very niche homebrew community of
competitive Battle Network people just firing that up. But you
had to jump through several hoops, like you had to
fire up Hamachi on your own network, and then I
just want to eat the tuna and not fire up
a separate program. But yeah, neat. If you were a
fan of Mega Man Star Wars, I highly suggest this gang.
We played quite the quite a bunch of things at packs.
Well kind of actually just grub playing all of these
mostly yeah, but grub you but nothing. I I played
walk around and have fun with my friends. That's what
I played.
Speaker 4: Yeah.
Speaker 2: Then you all left me on Sunday and my flight
wasn't ntil much later, so I played a few games
while you guys were gone.
Speaker 1: And one of those games, Jeff Greb was Tiny Metal too.
Speaker 2: Yeah, I am a I'm a fan of Tiny Metal
the first one. There's actually it's a little confusing. There's
been two. But the first one was okay, these are
advance Wars style games, and the first one was okay.
Then they did a follow up and I can never
remember the subtitle, but when I was the Metal Full
Metal Rumble, Thank You, Full Metal Rumble, they referred to
it as a side quill because they're like, oh, now
we're doing the real two.
Speaker 1: That's sactly was very good, Like what.
Speaker 3: Now, Mario Wonder?
Speaker 4: Sorry, go ahead, Oh yeah, oh shit, it's it's so.
Speaker 2: The thing about that one is it was improved in
every way, and I was like, oh, they did a sequel.
It's a complete upgrade. They figured it all out. They
are doing even more now with Tiny Metal too. And
the one thing that they did show off kind of
right away is the co op mode where you're playing
advanced Wars with someone else, and it's like you could
be you could be two players, or you could be
one person controlling two teams versus the CPU controlling two
teams or something like that. But it was really fun
to just like work with a stranger and be like, Okay,
you're out in the you have a navy. I don't
really have a navy.
Speaker 4: I'm on the land.
Speaker 2: Can you just sort of clear up the coastline so
I can move up the coastline or whatever and I
will can work together. And there was this one really
smart feature which is pretty indicative of how this game
really thinks through how to make advanced wars feel more
complete these days. This focus fire feature where I have
a helicopter and a tank, and I got let's say
I have the tank and he has the helicopter. The
helicopter is a glass cannon a little bit it can
do a lot of damage, but if it gets hit
by a lot of different units, it's going to take
a ton of damage. So he can bring us his
helicopter in and focus on it, and then that won't
fire right away until another one comes in and focus fires,
and I could bring in my tank at this point,
and we could begin planning these out ahead of time
of like, okay, if you bring that in there and wait,
my turn is next. I'll bring the tank in. So
when I do focus fire now, the enemy, if it
has any life left, will retally at the tank instead
of the helicopter, and the helicopter will be completely scott free.
And instantly on turn one and a half, we began
me and the stranger planning these these strategies out right away.
And to me, it was like, oh, that is a
sign that they just made it super simple. It's a
game that really conveys and itself very well. It's easy
to parse, and all that plays into they can get
a little bit more complicated with the potential strategies that
players can implement because it's such a simple game to
get at the base level.
Speaker 1: I'm sorry, Grev, did you mention? Was this person like
directly next to you or was it just like.
Speaker 4: I was coming up to play. I actually saw the guy.
Speaker 2: He was trying to play, and then he realized it
was a co up and I was gonna he left.
I was going to go to the station and I
was just going to go back and forth and play both.
We say, oh, can I play with you? I'm like, yeah, sure,
and we just started playing and talking to each other. Yeah, right,
looking at each other. Was it was really great. I
could see people doing that also. I could see myself
just still playing solo and doing both things and controlling
both armies at the same time, and that working just fine.
Speaker 1: It was great.
Speaker 2: To go there also because I got to see Milkie
who was doing pr for for them. It's James Milk
used to work at EGM. What I mean, it was
just to talk to him. That's the legend. That's he
is fantastic. He also was like, you guys, you've got
to Japan, although he apparently moved to New Zealand, which
made me really jealous. I'm like, you could just do that, man,
that's great.
Speaker 4: But he was.
Speaker 2: They also had a prototype for a game called Project Blitz,
which I also have listed here, which is a sort
of an advancement of Bomberman. It it takes their kind
of character models from Tiny Metal and has has you
played a bunch of as a bunch of different soldiers,
and what you're trying to do is there's a one
tank and you're trying to get in the tank to
go into these zones to score points. Once you're in
the tank, you're pretty immune to most fire. That someone
would have to hit you a lot to get you
out of there, unless they get a pickup for something
like an RPG. Once they hit you with the rocket,
you get stunned. Then someone can come in and swoop
the tank and steal it. It becomes very chaotic, very quickly,
plays very much like a Bomberman, has that same perspective,
but it feels like even like there's a lot more
going on in it than a Bomberman. So once again,
they kind of have this idea and they're taking it
a little bit deeper, and I was pretty impressed by that.
They say it's a prototype, it's pretty early, but they
also seem the one to get it out soon, and
they have this idea of like it's multiplayer only we're
trying to get it in it like under ten bucks,
So it's gonna be pretty light. We're gonna have a
handful of stages, handful of power ups, things like that,
and we're just gonna watch it out there and see
what people think. So hopefully that happens soon. I'm really
looking forward.
Speaker 1: To that, very very neat. Actually, Dan Reicher and I
also played a game together at Packs East. We were
shepherded by the one and only Jesse Vittelli. As we
were bruising the show floor, we checked out krocinle Uh.
It was.
Speaker 4: Dan does not seem to remember this.
Speaker 1: Dan, we had a lovely moment. Yes, you you were
sitting right across from me at this table.
Speaker 3: This is a video game. Oh that the circle flicky thing?
Yeah that was great.
Speaker 6: I like that video games like I don't think I
played a game there.
Speaker 3: Oh yeah, weed the things.
Speaker 1: Yeah yeah, it was very very neat. Uh little tabletop
or not tabletop? A board game? Thank you, thank you
just waiting, Dan, I'm just letting you know.
Speaker 3: I was debating it and then you said it's.
Speaker 2: Like all right, yeah, thanks, I appreciate it.
Speaker 1: Dan, if you want, I got a lot of audio
clips from Portal Pals. Uh oh do you? Yes?
Speaker 4: Please?
Speaker 1: Please? A lot of a lot of clean audio.
Speaker 2: If you the swearing only cut of Porto Piles, it
would still be about the same run time as healthy Show.
Speaker 1: Can't Yeah, wouldn't allow it. There was actually one thing
that Barry yelled very loudly that I had to think of, like,
should we actually cut this? Wow?
Speaker 4: I can't wait to see what that Barry gets canceled because.
Speaker 1: But Crocanole it's kind of like a shuffle board adjacent game.
You and another person are flicking these little wooden discs.
There's no sand on it or anything, is just straight
up wood on wood And there are different quadrants and
a general goal goal hole in the middle to sink
your little crocodile one after another, one, one word after another.
That's my that's my masterpiece, flicking it into the hole
and everything. And I believe we didn't actually look up
any official rules. Vitelli kind of just like dumped us
into it. And there are different quadrants for potentially getting
proper points. Dan and I were just like, what was
that ball bearing game that had the best commercial?
Speaker 4: Yes, yeah, we just crossed style.
Speaker 6: I like it because, like I'm a big If I
go to a bar and it's got either backy ball
or shuffle board, I'm like, hell yeah, but both those
things require quite a footprint in a in a space,
whereas like this game was like a big wooden circle
that you could get on a table.
Speaker 1: You know.
Speaker 2: We played this in boy Scouts in summer camp. Someone
would throw one of these tables. We would just play
the entire time.
Speaker 1: Yeah, I thought I thought this was something new that
Dan and I discovered.
Speaker 2: It's a nineteenth century Canadian dexterity board game. So those
Canadians have been playing for a while.
Speaker 1: Wow. Shouts out to de dexterity board games. I didn't
know that it was a genre.
Speaker 3: Didn't either. That sounds great. I can get into that.
Speaker 1: Uh, Jeff Grabb to wrap up Packs East Games. You
also played, possibly a longer name of a game than
the Super Mario one. You played, he Man and the
Masters of the Universe Dragon Pearl of Destruction.
Speaker 2: Yeah, this is the new one from Limited Limited run.
This is an original game. It is a beat them up,
and I thought it was right in line with those
modern the modern era of beat him ups. Of Oh,
they understand that it's a console game now and it
doesn't need to be about inescapable attacks from enemies so
that they do enough damage so you have to put
in new quarters. They give you plenty of opportunities to
avoid damage. The characters, at least. I played as he Man,
big and heavy, fun to move around, fun to hit
characters with. Felt like he had a pretty deep move set,
but one that's not so deep. It's going to be overwhelming.
It's not trying to be it's escaping me.
Speaker 4: Damn. What was the one that we did.
Speaker 2: This is the run of absolute absolute absolutely yea, absolutely, yeah. Yeah,
it's not trying to be deep like that, it's just
trying to be more more Arcadie, but sort of kind
of standing next to Street Streets of Age four.
Speaker 4: And I don't know if.
Speaker 2: It's going to be quite as good as that, but
I definitely came away wanting to play more and also
continuing to be very happy about this renaissance of beating ups.
It's like, oh, yeah, they have figured that out. They
have unlocked the fun in that genre. And I think
they could just keep making these because as long as
you kind of play to the strengths of the characters
that you're putting into here, and it doesn't have to
be licensed characters, you could do original stuff like bring
back Golden Ax or something like that.
Speaker 1: All that stuff would work as well.
Speaker 4: I think they are bringing back Golden Altered Beast, Yeah,
Altered Beasts, Yeah yeah, do a new Altered Beast that
really tries to be a.
Speaker 2: Fun game this time. That would be awesome. So yeah,
I was into it. I'm happy this game's coming out
pretty soon. I think it's coming out in April, so
people get a chance to play.
Speaker 4: With these big beefy pixels, right.
Speaker 2: I just that's what caught my eye when Audie Sorely
originally showed this to me. Months ago when we actually
we had him on the show and he was telling
me about this they're working on it, and it was like, yeah, okay,
that's awesome. And then I saw it. I was like, oh,
this looks beautiful, so very happy. Did y'all know that
they're making a he Man movie?
Speaker 4: Yeah the trailer or yeah, looks which it looks rich.
He is though, but he is.
Speaker 3: Because big Jared Letto guy.
Speaker 4: Yes, there are many, many, many really who like thirty
second stars, right, white women? Now, yeah, yeah.
Speaker 5: Well he's Jordan Catalano. Dude, get your ship together?
Speaker 3: What does that mean?
Speaker 1: What my so called so called life? You kidding? Are
you kidding?
Speaker 4: Do you know the links in which people, specifically middle
aged white women will go, oh yeah, they like it.
Speaker 2: That's pretty and that still goes a long way.
Speaker 1: That's the demo I'm constantly trying to attract.
Speaker 5: Anyway, he killed Tron, Yeah, the franchis. Yeah, oh uh,
he doesn't even movie that.
Speaker 4: Movie called Tron. He didn't even have Tron in it,
your Tron movies for Tron. He's a guy.
Speaker 3: There's a Ron and tron y.
Speaker 5: Yeah, Jeff Tron.
Speaker 3: I thought Tron is just a little bit of a bike game.
Speaker 4: For Google.
Speaker 5: I'm not gonna I'm not gonna like die on the
Jared Leto hill here. I think his band sucks. I
don't enjoy most of anything he does. But just done
some decent acting. He's going to run right now of
poisoning Big brand. Yes, that's all that right. Every time
he shows he's the cooler, he's a cooler. We were
going to do a good movie. Then Jared Leto showed up.
He's like, I am id for tron as. People like,
what again?
Speaker 1: Stop him?
Speaker 5: Yes he has, but I understand the deep dislike people
have for him, especially you know, triggered by the original
Joker situation.
Speaker 1: Of course. Yeah, he definitely that Xbox heat for sure. Oh,
I'm trying to speak Dan's like.
Speaker 4: I know, I understand God, I know what that is,
I know who that is.
Speaker 1: Okay, all right, one, two, three are right moving on along.
Thank you, thank you, thank you. That was that almost
felt like a garbage transition. But that's okay because Jeff
Grubb is here playing junk Runners, that's right.
Speaker 4: Have any of you heard of junk Runners, like one
of yours.
Speaker 3: It's a trailer where there's trucks and tornadoes and stuff.
Speaker 2: No, that'd be actually, that would be awesome. It's nothing
like that. It's actually the real name is Junk Runners
sixty four. And so you guys, you know it's a
sixty four game. You guys probably heard of that then,
right Dan, come on? Oh yes, yes, yes you haven't
because this just came out two weeks ago.
Speaker 3: No I'm saying I've heard of the Nintendo sixty four.
Speaker 2: Oh yeah, yeah, I'm saying, like, yeah, it's a new
n sixty four game though, So it's someone like went back.
It runs on shoot in sixty four hardware.
Speaker 4: It is an open world that is the size of
Skyrim with incredible draw distance that solves the problem with
draw distance on the n sixty four. It does not
do that.
Speaker 1: This is so cool.
Speaker 2: He has a video where he does explain it, and
it's kind of ingenious. So there's a bunch of reasons
why the draw distance on N sixty four is a problem,
and only part of it is performance. A big part
of it is anytime they start giving it more draw distance,
there is a fight in the computer about which object
it should draw first, and it becomes a jumbled mess
very quickly. After a few hundred meters, so they kind
of get with the solution for all the games on
the N sixty four was use the fog to blur things.
This solves it by when you're close, it has that
standard in sixty four draw distance, and it will draw
in things at a certain.
Speaker 4: Level of detail.
Speaker 2: If it's far away, which it does for like the
top half of the screen, it's sort of like layers
it behind.
Speaker 1: The near stuff.
Speaker 4: It scales everything up, so they're basically giant, like you're
for that side of the world.
Speaker 2: You're like a little guy in a giant world. But
it doesn't look that way because they just have these
less detailed polygons and models that look good enough on
the N sixty four that it just becomes this seamless
open world.
Speaker 4: Now it's a.
Speaker 2: It is what's it called when you they live the
two weeks and they're like just sort of putting together
a game fortnight a game jam, so a fortnite worth.
Speaker 4: Of game jam. It is.
Speaker 2: They the idea is, hey, we're going to see if
we can make this work. And he might have had
longer than two weeks, but it was a game jam,
so it was a certain amount of time. So it's
a pretty simple game, but he found some way to
like make it fun and to play into the gimmicks.
Speaker 1: Like you get these.
Speaker 4: Maps that show you a crude representation of the world,
and you need to go explore the world and unlock
the real map that you have to match up these
map chunks and find like gears and stuff, and then
you take it back to your home base, and there's
these things you need to fix, and then there's there's
a cool little fixing mini game where you got to
like move the objects around in a three D world,
line them up correctly, and repair your machinery or whatever.
It's super well done, really cool, and I yeah, I
got running on the analog three D this morning.
Speaker 2: It was just playing like an hour's worth of it.
I was just I cannot believe that in its sixty
four game can look this way.
Speaker 1: It's wow.
Speaker 3: You can put it on never drive, played on a
like actual obvious is doing.
Speaker 5: It's so on paper, this could have been done in
that general.
Speaker 2: There's nothing that would have prevented them from doing this better.
Speaker 4: Except like institutional knowledge like it Like this is why
like late and sixty four games can look better than
early in sixty four games, Like what if we just
so you're saying they were stupid back then, Yeah, yeah,
I'd like that all bad at their jobs.
Speaker 2: Yeah, they were like figuring out that Silicon Graphics hardware
while they were making Mario sixty four and Mario sixty
four in terms of like the performance and optimization.
Speaker 1: Is a complete mess, and people have like.
Speaker 4: Optimized that over a time and got it thrown out
the sixty frames per second on the in sixty four.
So yeah, like Nintendo didn't really have the documentation to
teach any one what they knew, let alone the things
they didn't know. There's just ingenious ways of using the
weakness of the hardware as an advantage. This is really
really impressive.
Speaker 6: I can feel myself getting ready to dip my toes
into the decompiled stuff. Yes, that like Ship mar Kenny
and Ocarina stuff. And I got a friend who perhaps
was going to give me a bunch of other games
that have been decompiled soon, and I'm looking at the list,
I'm like, oh, Star Fox sixty four, we would like
to do some more Mario, you know, at like two
hundred and forty frames a second like that sounds pretty fun.
Speaker 1: Yeah, man, I would you. I've been very star fucks
curious the last couple of days because of we'll talk
about in the news, But what starfaux game do I go?
Speaker 4: Sixty sixty four?
Speaker 3: It's just sixty four.
Speaker 4: Yeah, it's sixty four, is the answer.
Speaker 1: Okay, that's not the third person action one with the
Blue Fox lady. I know, jan Is.
Speaker 6: I like the Superintendent one is very good because it's
kind of head of its sime. As far as three
D on console, not great to play. Now, I've got
a nostalider for it. Sixty four I've been a nostlier
for it, and it's also incredible to play now sixty
fours and then everything after that. You just won sixty
four and they won't give it to you, So just
play sixty four. The three DS version's.
Speaker 1: Great, okay, okay, noted, Thank you man, thank you.
Speaker 4: I'm making fun watching like not much body Harvest, right
because like that's kind of the like the actual open
world and sixty four again that we had and you
know it's fog City, baby.
Speaker 1: Yeah.
Speaker 2: When the fog was like, it's like, oh, why don't
they just do more pop in? And the reason was
they like it was really hard for them to figure
out that that long draw distance tag even have a
background layer. So yeah, it's it was a shame with
a lot of those games ended up looking like but
this is like, oh man, alternate reality.
Speaker 1: I did.
Speaker 6: I did unintentionally yell out the phrase blast core while
watching The Sopranos recently, with yeah, they're just cutting like
Anthony Junior's flame blast worm.
Speaker 1: I know that as you do as you yes, of course.
Speaker 6: Oh, Chatti Sanger's Symphony. The Night Decompilation project is almost done.
Uh what what is that really? That's what would that do?
Speaker 1: Well?
Speaker 4: Sprites, widescreen budge of them. I mean, yeah, you can wait,
well you put her on PC for one thing, which
it actually isn't, which is insant. Right, So there's not
like a native PC version of that game, but I
just have to emulate it. Someone can make a mod
for the PC version to like have it become multiplayer
or something like that. Co Op you got some sprite
swap pretty easily and things like that, and.
Speaker 6: Oka, yeah, I guess yeah, because I don't know that
like tech end of it. I just whenever I've heard
decomp whatever, it is a decompilation. It's just been like, oh,
we unlocked the frame rate and everything looks incredible, and
like that's what I've seen, so yeah, that's.
Speaker 4: The byproduct of the decompilation.
Speaker 3: Yeah, I see was picturing like what a sprite thing
would look like, you.
Speaker 1: Know, fantastic. And to cap things off, Jeff Grabb, you
have played another game, another collection for the folks at home.
This time it is Marvel Max, a Mum collection. Yeah.
Speaker 2: I just I forgot this was coming out and I
came home like I was tucking to Fineale and he's like, yeah,
it's that's out today while we were at Packmon. When
I get home, I will download that and play it,
and uh, it is what another slick collection.
Speaker 4: I'll say that. You know, these games are very much
like a lot of people just had these.
Speaker 2: One way and the other two. The play where I
was playing it and stuff like heard it and it
came downstairs and was like are you playing that Venom game?
I'm like, yeah, she was watching. It's like yeah, I
played this all summer one summer and beat that game.
It's like yeah, everyone just has experience with it, and
to that end, it is really good to just go
back check in on it. I did a comparison of like, oh,
here's Maximum Carnage on the Super Nintendo where I played it,
and now here it is on the Genesis, and I'm like, oh,
I do notice some differences, and it's always fun to
do that, and they present it in an easy enough
way that it makes it simple to bounce between all
these different versions. It has the online multiplayer for the
X Men Arcade game, which I've not used yet, but
that is very enticing. I know that's rolled back net code,
which just really says there they are doing enough to
care enough to implement that and to a beat them up.
That's pretty neat. And then yeah, the rest of the games,
like of Captain America and The Avengers, So yeah, you
could play the Arcade one, which is actually like pretty
impressive looking at the data East one, so it's not
going to look as good as some other games from
the time, but it looks way better than the anys
support of that, which is what I grew up on.
Speaker 1: And this also in this collection.
Speaker 2: It's like, Yeah, it's fun to go back to that
and remember renting this game a million times and then
to see what I could have gotten had I played
this game ever in the Arcade, which I might have
done once or twice.
Speaker 5: I remember the obviously everyone remembers X Men, but I
remember playing a lot of the Captain in America. Really
yeah it was, which was like pretty good. Yeah, it
was like kind of like the scene. Oh, it was
just it was it was. It was just like a
little more harder to find. It's just like wherever, like
every arcade had an X Men. Yes, whether or not
they had the Captain America and the Avengers is another story.
But like the uh that game ball place that took
you guys, do they have one? And the first time
I saw it, I was I had forgotten about.
Speaker 4: It for thirty years. Yeah, and then I was like, oh.
Speaker 2: Right, it's just you know, it's data East versus Konami,
like the X Men Arcade game really obviously well made,
and there's it takes a little bit of you know,
to bring some love to Captain America and the Avengers
to really get the most out out of it. But
I still think it's worth playing.
Speaker 1: I seeing this collection, I just forgot how dominant like
Venom and the X Men were over this whole time.
Speaker 4: Yes, yeah, there.
Speaker 1: Was the ninety nineties.
Speaker 4: Yeah, yeah, yeah, yeah, but yeah, like there's things. That
Silver Surfer Game for n S is you know, infamously difficult.
It was a really good soundtrack though. Yeah, Maximum Carnage
I had, some people had that. It's not some amazing game,
but it was kind of iconic of that era, THEA game.
So there was a red cartridge cartridge yeah, yeah, and
I never played it. I didn't even know it had
a sequel back in the day.
Speaker 2: Separation Anxiety.
Speaker 4: Yes, because that's the name of because well, Maximum Carnage
was the name of a comics series, and Separation Anxiety
was the name of another comic I think leaving one
of the characters or something like that. Yeah, yeah, yeah, exactly.
Speaker 6: So I rented the Silver Surfer game. I remember thinking
like it was way too hard, but for a game
Genie game one where you just kind of like put
in a bunch of codes and that really liked that
game a lot. And then it's not in this collection,
but uh, do you remember the wolverine in the S
game adamandget I think that's real and great music again,
but it drove me fucking insane that like you want
to use the clause you selected bring them out and
then it takes your help down. It's like one of
those moves in a brawler where it's like, oh, it's good,
but it takes your own health away. All I want
to do is claw things. Is Wolverine, and it's just
like killing you every time you do.
Speaker 4: It right, And a character who famously regenerates itself at
all times something taking damage and using his clause pretty dumb.
Speaker 3: They should make a new Wolverine game.
Speaker 1: Yeah yeah, not not too violent though, just like an
even amount of violence, folks. That does it for video
game talk?
Speaker 4: Doesn't you forgot one?
Speaker 1: Well? Did you put it on the document?
Speaker 4: I did?
Speaker 3: Oh, Mike snap at him.
Speaker 4: Yeah, yeah, oh.
Speaker 1: Well some of the guy at the gate is getting that. Actually,
you know, I got my recording. I will, I will
own up my own mistake here. And I think I
had to put my blinders on because of the like
the little raccoon that I am, and that if I
have played this extensively already, and the more that I
play of it, the worse my life is going to
go be Because we are talking about rack Cooin, the
coin pusher game. Dan, Mike, you've been playing a lot
of this.
Speaker 6: I'm like probably six seven hours into it, I think, Mike,
you've played a good a mountain, right.
Speaker 4: Yeah, I'm somewhere around then. Uh yeah, yeah, I like
still I definitely enjoy playing it. I still am not
sure exactly how I feel about it. It's it's a
real feast or fathom one of these kind of games.
It feels like either I got nothing going on and
those runs are dying really fast and I'm like sure,
really struggling to get past the goal, or it's almost automatic,
how easily I'm blitzing through it.
Speaker 6: Yeah, like the highs are high where it's like, okay,
I got this spin. It's a coin pusher roguelike, so
imagine Bilatro, but instead of poker, it's a coin pusher
like from a bowling alley arcade.
Speaker 4: And so like you'll get said fast like sorry, I
said Fathom instead of famine, and now Chat's making fun
of me. I'm sorry.
Speaker 1: You didn't have to point it out. Now people are
gonna point it out more.
Speaker 4: Gottess I have to suff report.
Speaker 6: So you'll get like you can do these like spins,
like a spin of a wheel or whatever, when you
get a combo and they'll create like a huge tower
of coins and it's so satisfying because like every coin
do is have like a really good physics to like
that's the whole game, is the physics of like the
coins falling down. And so let's say it's good enough
to just get the tower, but then it's like, oh,
you can get like these exploding coins or all these
different ways you can like, oh, I got this power
up that's gonna like change every coin within this radius,
and that can change the size of it and cause
the whole tower to fall down, and suddenly you've got like,
you know, thirty times the amount of points you need.
Speaker 3: To clear this particular stage or whatever.
Speaker 6: Like there's moments where I'm like hell yeah, but then
there are also a lot of moments where it's like, okay,
I am just kind of like think think, think, think, think.
Just kind of throwing the coins in, because you can
pick from the left or the right as far as
the where the coins come in, and every round you
get a certain amount, like let's say you get twelve fifteen,
you know, you can get different things that adjust that,
and then you have the one that kind of goes
back and forth, and that's the special coins, and so
you'll have all these ones with these special coins where
it's like, okay, this one's a bunny and if a
bunny coin touches another bunny coin, it will breed one
or two other bunny coins. So you can try to
do stuff like okay, going to get all these together
in one spot here, and then these are like shit coins,
and then if you fertilize the shit it turns into this,
or if if you water the plant coin. There's just
a lot of different coin types going on, and it's
kind of hard to track, like if you hover over
any of it, it'll tell you, but like they're always moving,
and so you have to like pin. There's like a
way you can pin the description, which is a little odd,
a little clumsy.
Speaker 1: It's very visually dense and busy, especially like the later
if you're having a good run. But I've like off
found myself also Dan just like wait, what is my build?
What am I going for?
Speaker 4: Oh?
Speaker 1: That coin is here.
Speaker 6: Too, right, Yeah, And it can definitely, like in the
early hours, overwhelm you with stuff where it's like, Okay,
this autofill thing came in and said it's one out
of ten autofill. I don't know what I did to
trigger that. I don't know how I get more of it.
I don't know how I see how many I have left,
And it's just kind of through playing you kind of realize, like, Okay,
if I clear out one big area here, I have
a certain amount of autofills that can kind of fill
in the space with coins and stuff like that. But
it is just constantly throwing like a billion things like
that at you, and you just kind of have to
figure it out. Some of the stuff is well tracked
on screen. Some stuff is just kind of tricky, and
like there's power ups that I still don't really know
how to use properly, Like, oh, I got this fragile
fish thing that lets me put a fish skeleton somewhere
on the lower level of the coin pusher, And so
I realized conceptually I could direct coins in a particular
way I kind of funnel them. But I still haven't
gotten to the level of strategy where I see why
that would be super useful, you know, Yeah.
Speaker 4: And parties like do I cause some of the coins
are good to keep in the playfield and not score
something like am I just using the fish to keep
those coins in play? Maybe it's a lot to keep
track of Sometimes I do kind of feel like that
Moonnight meme, like random shit go, like I'm kind of
throwing everything out there. Yeah, you know, partably feels bad
comparing all these two Bulatro, but also Blatro exists, and
so that.
Speaker 2: Real quick, that was gonna be my question because on
the ride home from the airport, I started playing Bulatro
again and I was like, well, should I just play Recoin?
And I'm like, look, I get this genre now, and
I love that. I do like that the people are
roughing on it. I'm like, I have no like moral
case against these games. I wouldn't want to feel that way,
but I'm like, well, some of the are gonna have
to do a lot more than what they're doing to
just be like, why wouldn't I play Bolattro instead?
Speaker 1: Yeah?
Speaker 6: Yeah, it's you know, I think we saw this to
another degree with clover Pit, which I was like, okay,
what if instead of poker it was a slot machine
rogue light and we blattrod that up and like that
had a lot of cool aesthetics and the idea was
but then it's like, okay, well, pulling the slot machine
lever is not as fun as like doing poker strategy,
whereas this is significantly better than Cloverpit. I would say,
I'm been doing this more than that, but it's well
below the heights of Blatro again, which is an insane
comparison because Blatro is like one of the best games
ever at this point. But if you're looking for, like, oh,
this is the blottro of coin pushers, it's not quite bad,
you know.
Speaker 1: Yeah. Slots and Daggers was another roguelike slot machine game
that came out last year, also didn't quite hit those
highs that that Blocher was able to do. Y'all think
we're gonna quickly run out of casino roguelike games because
I feel like we're there now.
Speaker 4: Oh so figure like, you know, Dan's talking about how
much it likes Bachi, and I know it's like casino,
but I'm like a Bochi roguelike. Interesting, it's gonna be
so thinks. Part of it even here, though, is how
much at a base level, how much fun is a
coin pusher compared to poker at a base like, coin
pushers are dog shit, there's not really a game.
Speaker 1: Now.
Speaker 4: There's a lot of great sights and sounds, and I
think we're coin's very good at you know, it feels good,
it sounds good. I like the coin physics a lot,
and I still am enjoying myself when I'm playing it,
but it's not reaching the highs of this genre for me.
Speaker 1: Uh, I'm calling it here bingo boom blocks. But that's
what I want.
Speaker 6: I want, said Bachi. I was thinking, like, yeah, give
me but a wee remote.
Speaker 1: I need to remote. Yeah, let's do it.
Speaker 5: Okay, Okay, there's not a Botchi we game.
Speaker 2: There might be, but one one that has the roguelike progression.
I bet I bet the closest we got was a
curling part of an Olympics game.
Speaker 1: Yeah, all right, folks, Well we're gonna go hit the
slots and take a quick breaking break and we'll be
back with the news unless I forgot anything else. You're clear.
Speaker 5: I just like want to buy dice? Now? Is that
what happens when you leave?
Speaker 4: Yeah?
Speaker 1: Because now they got glasses with dice on them, or
like glass glasses holders the string things, but now they're
dangling dice all over them.
Speaker 5: Dangling dice, dangle dice. Yeah, they bought dice last year.
And she's like, don't worry I'm not gonna buy any
more Dice, And I'm.
Speaker 1: Like, Dice, is it because it's crystal adjacent.
Speaker 4: I think you hit the nail on the head.
Speaker 1: There, Jan there we go. We're gonna go take quick
break or break. We'll be back with the news right
after this. This is Jeff oh oh oh, I also forgot.
I went to Coso Fest. The videos out now go
check that out. I send it. That's a tremendous news.
Jeff Grubb. Yeah.
Speaker 2: Uh, Nintendo leaks, they're happening.
Speaker 4: Uh.
Speaker 2: Nintendo is planning a new Starbucks in a major Zelda
remake this year, but no, no three d Mario, Uh
the room is that soon, like in the summertime, maybe
even the early part of summer. Following his appearance in
the Super Mario Galaxy movie, Fox mcclub will return in
a new Starfucks game that calls back to the classic
Starfox style and then has very impressive visuals and online multiplayer,
and it could be out in June or July, you know,
maybe later in the summer. But it just doesn't sound
like that's the case. So the rumor mill is making
it sound like it's much sooner than that. The other
side of this is okay, well, are we still going
to get it that three D Mario this year that
people keep talking up as a possibility, despite the fact
that Bonanza happened, And you know the reason for that
would be, we are getting that Mario movie. And it's
been the fortieth anniversary of Mario this entire time going
up until the movie. It's like, well, no, it sounds
like once that movie happens, they will shift focus to
the fortieth anniversary of Zelda instead. And to go along
with that, they're going to apparently have a pretty big
budget remake of the Legend of Zelda Akarina time for
the N sixty four a remix, not a remaster like
for the three DS, A full remake. And yeah, that
sounds cool as well. There are other rumors, but we
could start there. I think that sounds pretty cool to me. Now,
Star Fox coming back is great.
Speaker 6: Yeah, Greb, these are two things that I would be
very excited about.
Speaker 1: Now.
Speaker 6: I just like, I've just seen like a headline or
something about this. This is the most exactly heard about it. Now,
what percent are you, like, if you you know we're
putting money on this or whatever, what percent certainty would
you have about so.
Speaker 3: Yeah, A or B here happening.
Speaker 2: That's why we're starting with the Star foxs and Zelda
stuff because this stuff seems pretty likely. I think this
is it seems very like so Nate the Hayte originally
said it very good Nintendo track record recently, and then
VGC backed it up with their own reporting and their
own sources, and it lines up with like stuff that
I hear that I can never verify from people that
give me stuff that's sometimes right and sometimes wrong, so
I just never repeat anything myself. But I've heard similar
stuff to this, especially when it comes to Zelda. But
you hear about that every year, so I've not been
able to confirm it. But I trust VGC and natean
Hate on this one. So I think these both are
very likely. Now, there was this weird thing here where
in the lead up to these rumors, there was some
like a post about Hey, we're gonna talk about the
future of Nintendo. What are your predictions, And one of
the comments said both of these things exactly, that there
would be a Star Fox and Zelda thing, and then
they said there's also going to be a couple of
Super Metroid things, or a couple of metrod things, a
remake of Super Metroid that keeps a pixelated style coming
from Mercury Steam, and then a new Metroid game that
is a follow up to Dread. That one I'm a
little bit less certain about, but I do think that
Nintendo is probably gonna have Mercury Steam make a new
Metroid game. Do they do a Super Metroid as well.
That's the one that's hard for me to really begin believing,
because I would like to see that, but I also
think that's such a perilous thing to try to pull off.
Speaker 4: The Metroid stuff. I'll believe when I hear more yes,
you know the uh yeah, what's going on here with
star Fuck's Zelda. It just it just makes sense. It
feels like we've been been hearing about Opera at a Time
remake a little bit even before this. That rumor has
kind of been swirling around her, and it makes a
lot of sense. Akera Time is still kind of the
Zelda game. The last remake was in twenty eleven, a
lot of time. There's now more time from now to
then than that remake in the original release in ninety eight.
That's so yeah, right, isn't that wild? And this time,
you know, I bet it might be a bit more
than just a graph. Well, I think there might be
a bit more to it, and I'd be very excited.
Speaker 2: I think it'll be somewhere between Crisis Core and are
You Two in terms of style remake. But I think
it's going to be a big boy remake.
Speaker 6: Yeah right right, just a format of the game, Like
I think that would still be awesome even like removed
from Nostaloga. It'd be so cool if like a new
generation could play ak Arena, because it really is a
perfect Zelda.
Speaker 4: Yea, I don't think again, Like, I don't think you
need to do a whole lot necessarily, but some call
of life of maybe some editing, maybe some surprises. Right,
That's what so good about the RESI Aver remakes is
that like, oh this, this idea here has been expanded
upon or twisted around a little bit. Stuff like that
could be really cool. And then yeah, Starfucks it's been
a long time. Star Fucks has been licking its wounds
a bit since the start four zero. I mean for
a while. If they've had as they've struggled to yeah,
kind of get something going again. The closest was just
the remake of Starbucks sixty for on the three DS.
So you go back to that, you make a classic style.
The challenge there is how are people going to feel
about that? Because those games are kind of short. Now
you're supposed to play them a bunch of different times
and see different routes, and maybe they're gonna be able
to kind of get that across. Maybe they rogue like
it up a little bit to really kind of emphasize
the rogue that kind of you know, you play this
game a lot different times aspects of it, but Boy
on roll shooters in general just feel like they've been
kind of missing for a while. Indies have been picking
up that slag a bit, but I would love to
see what it looks like for a Nintendo to make
a spiffy breed on real shooter. In twenty twenty six.
Speaker 6: I'm looking back at my review of star Fox zero
for the WU, which is now almost exactly ten years old,
and I gave it two out of five stars for
star Fox zero, and I end the review by saying,
Nintendo finally released the Star Fox game that I thought
I wanted, but it leaves me wondering what plays Fox
McLeod has in today's gaming landscape. Oh it's your faulty
years ago. Yeah, I killed Fox McLeod.
Speaker 2: All these things that we're talking about makes sense from
the perspective of Nintendo seems pretty focused on the movies.
So there was Fox McLeod on the poster for the
Super Mario Galaxy movie, and that made a lot of
people start to say, Hey, maybe they are going to
have a new game for Fox McLoud and Star Fox,
the way that they had for Donkey Kong when he
showed up in the first movie. And now it does
seem like that's the case. And they have the Zelda
movie coming up, and that movie's very likely can have
at least at the very least, it's going to pull
a lot from Mocker Yena of Time if it's not
that exact plot, which it very well could be. So
having that on the store shelf, they want that as well.
And you know, Samus could appear in this Galaxy based
Mario movie as well as if not a in credits thing,
as just a very quick cameo, but just might see
her ship in the background at some point, I bet
exactly at the very least, right, So it does seem
like Nintendo is trying to make these things synergize in
a real way. So that's interesting. I wonder if that's
something that just really lined up serendipitously, or if that's
something they're going to continue to try to emphasize on
in the future. I think it's probably that, probably the latter.
Speaker 1: If they make a Metroid movie animated.
Speaker 4: Yeah, I don't necessarily, I don't know. I don't not
necessarily No, Okay, I would take Ceuda's honestly. I Zeuda's
live action. I think I think I think they made
us Metroid movie. I think it would be live action. Now,
I think that those characters will appear and crossover stuff
as animated, right sure, you know obviously like we're getting
Fox with Cloud Nave the pick Man. I absolutely believe
that we are building up to a super Smash Brothers
movie at some point in our lives.
Speaker 1: Here.
Speaker 3: You guys seen Mario.
Speaker 4: Yeah, yeah, my brother's going like tomorrow during the work day,
and I'm like, don't you have a job.
Speaker 1: What the hell?
Speaker 4: I can't go see the Mario movie because my vigame job,
and you can't being an electrical engineer. You just gotta
take time off go of your family. What the hell
is this?
Speaker 6: It worked great for the first one with us being
in Universal, but like, yeah, I might just wait till
it comes out on someone's plex surfer or something.
Speaker 4: Sure, really I definitely want to see it, so I.
Speaker 3: Bank would have no interest in it.
Speaker 6: So it's like, I don't think I care enough about
this to go by myself, so I'll watch it at
some point I'm plexed or something.
Speaker 4: I found out I'm going. I didn't know I I
apparently I do have going to see it. Pretty was
that initiated by dead or not?
Speaker 5: That was a DIB initiated uh discursions because deficitive Yeah,
only for star fucks No, it's his birthday coming up,
so I think they he wants to go and take
a couple of friends and then obviously Hibachi you know car.
Speaker 4: Oh hell yeah, they did dab at at so powerful.
Speaker 1: I feel like I lost five years of my life,
but I gave them to DIB.
Speaker 5: Yes, he's still talking about it.
Speaker 4: He should be.
Speaker 5: Like last night last night, before he got into the shower,
he's like, you'll try and just come as close as
you can to the to the jan dab I was like,
I can't, I can't hang.
Speaker 1: But the dinner dib dab was generational.
Speaker 2: Yes, that's the neutrible day. The last aspect of this is,
since all these rumors, who's been one more special Nick,
who's had a pretty good record of Nintendo stuff recently,
At the very least, say says a fall up to this.
From what I've been told, we're getting a Zelda themed
limited edition switched to console. Not sure if the will
be bundled or not. And Nintendo, a company that has
done that fifty times before, I find that very plausible,
wouldn't be surprised at all. So we'll see fortyth anniversaries
coming up. At the very least they'll do something.
Speaker 4: Okay, confirmed PS five price is going up by at
least one hundred dollars. Yeah, right, Finally, finally, yes, Sony's.
Speaker 2: Raising the price on all their PlayStation five consoles. This
goes into effect April second, so the day that we
launched this podcast. If you're listening live or on Tuesday,
you can still get one at the old price. I
guess maybe they've sold out because people were rushing to
pick them up. But again, across the board, they're going
up by at least one hundred dollars. The PS five,
this is the standard one with the disk drive, which
started at five hundred dollars in twenty twenty, is now
six hundred and fifty dollars. The PS five Digital Edition
started at four hundred, has gone up fifty percent to
six hundred dollars, and then the PS five Pro, which
started at seven hundred is now nine hundred dollars. The
PS Portal as well, the you know, the remote streaming
device went up fifty from two hundred to two fifty.
So across the board, this was I mean, it's expected
and yet still shocking at the same time because we
are so far into the generation that we're just not
used to this.
Speaker 4: Still.
Speaker 2: Even though last generation things didn't go down in price
all that much, it was a little bit kind of
stagnant terms of getting deals, but it went down some
and there was often like pretty pretty steep deals where
you could save a lot of money in the holidays.
That's mostly not happening here. And then the price just
steadily keeps increasing. We have talked about the reasons for
this at nauseam at this point, but it's all the
stuff you've heard it's yes, ram component prices are going up.
They also just seem to be in a defensive mood
of or mode, I should say, where they're not trying
to necessarily grow the audience. They're just trying to make
as much from the audience that's there. And to me,
that says the audience that's going to show up for
Grand Theft Auto six. So when that comes out and
GT six is only on consoles, not on PC and
PlayStation's the default, they want to make sure this thing's
priced to get the maximum amount of money from that
as possible, and that this will set them up nice
for that. But I wonder if it's a quebacfire where
people are just like, I'm not going to pay.
Speaker 4: It's like six.
Speaker 2: Hundred and fifty dollars or whatever it is for the
standard PS five when I knew I could have got
it for a cheaper price before. Now I just don't
want to participate at all.
Speaker 5: I think people are gonna pay. I'll tell you why.
Speaker 4: I be there too. Yeah, I will always gonna be
fucking broken and also everything's broken.
Speaker 1: Yeah, I'm sorry.
Speaker 5: I hold that thought.
Speaker 4: Yay, I want to I want to hear it.
Speaker 5: Yet every month credit card debt eclipses the month before it.
Speaker 1: Yeah, it's I don't it is.
Speaker 5: It is as bad as you think it is. It's
fifty times.
Speaker 4: I mean it's righting to collapse.
Speaker 2: Yeah.
Speaker 5: Yeah, So it's just to me, this is sort of
just like kind of like deathbed shit, you know, where
you're just like, hey, before I before I breathe in
my last gasp of oxygen, raise the PS five one
hundred dollars in price, please, like, I don't.
Speaker 2: Know, I'm going to It shows you actually how dire
things are on all sides, because you would think if
you are looking at an affordability crisis that is already
ongoing and is only looking to get worse and potentially
turn into you know, a complete societal debacle, you would
as a company be like, we need to reposition our
stuff to find ways to make it more affordable, to
make a better deal. And they're they don't even view
that as an option because for one, they don't know
if they can grow into that audience, and then and
then two, their costs are so high because they're getting
slammed on components as well and tariffs and any number
of other issues. So they are like in the face
of people not being able to afford these things are
still raising prices in an unprecedented way. It's like, oh,
it's bad across the board from all angles.
Speaker 4: This is worldwide.
Speaker 2: These were these prices. Yeah, and then yes, people will
give you. I'm sure in chat people can throw it
down some prices of what it's like in Australia and
Canada that will blow your pants off in terms of
just how astronomically the expensive they are.
Speaker 1: Do y'all think that this might potentially hurt GTA six sales.
I know it's still gonna sell Gangbusters, but like, will
it not sell it as much? Because yeah, because you
can't do.
Speaker 4: An A B test of like, what's it like if
the price didn't go up? Gosh, nine hundred dollars. I
just have such a hard time wrapping my head around
a console costing that.
Speaker 1: This was the other thing during past weekend, after we
all learned the news, we just occasionally be at a
side ark or just standing there and Mikey would just
go nine hundred dollars.
Speaker 4: Right, It was a joke. I mean, I just kind
of kept thinking about it all weekend, and I mean,
I know, in our heads like, well, that's the premium one.
I mean, it used to be that the midjed refresh
kind of became the default one, and the Pro does
not feel like the default one still. It feels very
boutique and specialize. And I don't I don't know anybody
in my real life who has one. I can't imagine
having one of these. I am so curious how many
the PS five being expective that's crazy also, and maybe
I think back, You're right, some people are still just
going to pay that if they held it off so
long and they want to get GTA. But a PlayStation
five Pro at nine hundred dollars, who's gonna buy that?
And what the hell is a PlayStation six going to
cost in a year or two, because that's gonna be
one thousand dollars? And who's going to look at four
digits for a console and feel okay with that? Yep?
Speaker 2: Not most people that normally show for consoles.
Speaker 4: It's going to be the heart of the you know,
the most high die hard And that's that's the other
issue is I think a lot of people are gonna
feel pretty happy with their original PS five going into
the PS six generation. As most games continue to.
Speaker 2: Get made at that level, because it would just cost
more money to make a game for a higher end
device only, and then you have a smaller audience, and
it just doesn't make any sense. It already hasn't made
a sense for a lot of developers this generation when
they could still be mixed stuff for PS four for
a very long time, and the PS four sucked in
terms of hardware, and that you know, the Xbox one
and the PS four had terrible hardware and developers cut
making for it. Now they have good long term hardware
in the PS five. And that's also what that's this
price increases say, is that Sony believes they're going to
be selling this thing for a long time.
Speaker 1: Even if sales have slowed overall.
Speaker 2: They think that this is a device that is going
to be relevant for a very long time, well past
twenty twenty eight. Because this gives them another a new
baseline of establishing price, and they can lower it again
one day if they want. But this means that this
thing needs to be ready to continue to be sold.
The other should be Okay, let's just eat this whatever
these costs are for a little bit, because we're gonna
have to be six soon it's gonna replace this five
not being replaced anytime soon.
Speaker 5: Yeah, I guess I am still a little surprised that
they did not choose the latter there where it's like
eating some of that costs just because you do want
the platform in a house, and just now that it's there,
that's fine.
Speaker 4: It's gonna the.
Speaker 5: Return on that is gonna be in your best interests.
So at the same time, it's like, all right, well,
you know, the optimistic life shelf life of this console
certainly would mirror consoles of the past, and I feel
like the knew jerk reaction is to compare those trajectories
to one another and sort of, you know, do a
little bit of predictive economics. But you kind of can't
because we are in such a unique bizarro, you know,
different dimension that all that stuff really will not give
you any meaningful takeaways.
Speaker 4: So look out there everyone.
Speaker 2: Last aspect of this, there was Kepler l two on
I think reset Era, who's someone who does a good
job of kind of getting the specs for upcoming hardware.
He said he was doing a bill of goods, a
bill of materials analysis for the rumored PS six and
says that if you kind of do that right now,
it's about seven hundred and sixty ish dollars, maybe a
little bit less than that, somewhere in that range seven
hundred and fifty dollars. And people are like, okay, well,
when we look back at what the PS four's bill
of materials was, it was four fifty and the thing
launched for five hundred, and it's like, yeah, I don't again,
speaking to your point back, Lar, I don't think you
can use the pass as as prologue in this situation,
because they learned the lesson that everyone rushed to get
a five hundred dollars PS five and then scalped it
to like the price, the actual functional price of a
PS five at launch was much higher, and Sony didn't
get most of that money. Next time, they're going to
make sure that they are ready to capture as much
of that money and hype as possible, So there's going
to be a bigger premium on top of the bill
of materials. That's before we start talking about tariffs, before
we start talking about rising fuel costs that absolutely contribute
from moving a console from Asia to other parts of
the world, and you know, the rising costs of just
like packaging materials that's getting more expensive, and those things
were that was already thirty to forty dollars of the
cost for like a PS five, So it's going to
be one thousand dollars probably one way or another for
a PS six. Maybe they have some stripped down other option.
I still think they're going to have a PS six
light that is basically a PS five pro and that
will be repackaged and that might be a little bit
less expensive, but that's not going to be the real
PS six that we're going to be talking about.
Speaker 1: It sucks that it feels like, or just looking at
these numbers, that console gaming might become like a boutique
hobby and.
Speaker 2: They don't seem to be taking that they could solve that. Yeah,
they don't seem to think that there is a way
around that. They're like they feel like that's inevitable. It's like, oh,
I did not realize we were at that point that
these companies are sort of succeding or acceeding excuse me,
that that ground and to feel like, we know we
have that audience that pays a lot, We're just going
to focus on them and then we're going to make
sure we get as much money from those suckers as possible.
Speaker 4: So, hey, I'm a sucker.
Speaker 2: You're looking right at them, all right, let's see here.
Continuing on, Disney may be interested in acquiring Epic Games
at some point, it's claimed, So this is a story
of someone being like, Hey, the new CEO of Disney
is super in on the idea of Epic, especially after
really hating the one billion dollar open Ai sore A deal,
and they you know what, let me read some of this.
So tech reporter Alex Heath suggests that Disney would be
the most natural home for Epic due to the existing relationship,
potential for park integration like a Fortnite park, and integration
of Disney IP into Epic's open world relationship, viewing it
as a lynchpin for the future and interactivity of Disney,
plus as a total Disney experience portal. Furthermore, acquiring Epic
would also mean acquiring Unreal Engine, which is increasingly Houston
film and TV production. Well, Fortnite engagement has recently dipped,
it remains dominant a dominant social and entertainment platform for
young people, making Epic an attractive prospect for Disney, especially
in challenging roadblocks, especially in terms of putting their IP
into Fortnite as a way to keep them relevant. Like
what it differed, It helped out like the Simpsons, this
like institution, It like definitely gave some like verve back
to that. It's like Disney sees that and obviously already
saw it when they were investing a lot of money
into Epic I obviously you know, you put two and
two together here. Suddenly when you lay off a thousand
people and you say and you say you're trying to
package it up for an acquisition, it all starts to
make a lot more sense, especially and it just yeah,
go ahead, I got a.
Speaker 5: Quarter cheaper to run, right like that? You know, that's it,
Like that, Come on, We've been in this, We've personally
been had front row seats to things like this before.
It's very difficult to not make a very reasonable connection.
Speaker 4: Between these two things. Yeah, I don't, I don't.
Speaker 5: I mean, yeah, if this came out with you know,
without the layoffs, you're like, hey, sure this, but with
the layout.
Speaker 4: I mean very real step and the other side of
that rule, It's like it felt sloppy to me, Like I.
Speaker 2: Was like, we were gonna talk more about that, but
I was like, I bet we're gonna get more and
more information about this story because it just smelled off
to me in terms of like it it sounded rushed,
like all the stories about hey, they lay off a
bunch of people that like just don't make a lot
of sense. A lot of these people are very important
to making Fortnite very good, and and you know, then
there's then there's like these pr disasters of laying off
the person that had brain cancer or whatever. I'm sorry,
I can't don't remember the exact malady that they that
they had, but the person had life insurance under Epic
got laid off and doesn't have life insurance anymore, and
sounds like that's gonna be a big problem for the family,
and everyone's like what the fuck epic and Epic had
to like walk that back just sounded quick and sloppy.
So this stuff, it could we could be like talking
about this acquisition happening here very soon, is what it
feels like to me. Mike Disney perspective, what do.
Speaker 4: You think it's It's weird because normally when Disney does
these giant acquisitions, it's mostly about IP right, Yeah, like
you know, they didn't go after Fox because of their
you know, backlot and studios and things like that. And Fortnite,
Like there is a Fortnite ip right, like you know
there's the the the the Lama, and the Boston Jones,
John John Fortnite with the blonde hair. But I mean right,
but like Fortnite is mostly about other ip coming.
Speaker 2: It's happy Meals. It's happy Meals, yes.
Speaker 4: Right exactly. So that's kind of a weird thing here.
It's like, okay, so now this is gonna own this
sort of IP sponge. Yeah, they have a lot of
their own IP they can just put in it. But
they're still going to be making deals with K pop
demon hunters, you know, things like that. Like the idea
of putting Fortnite in the parks, What the hell does
that look like?
Speaker 1: Like it?
Speaker 4: It is funny because they just put Hercules in the game, right,
and to me it's still weird. Here's Hercules from the
cartoon movie when I was a kid with a fucking
shotgun going around shooting Dwayne the Rock Johnson and Peter Griffin. Now,
what the hell is the theme park equivalent of that?
I mean, maybe there's something it makes sense if they're
not thinking about IP and it's just a matter of
we need a footprint in the video game space. That
makes a bit more sense, because yeah, Fortnite is going
to make money, but we've also seen that the whole
other aspect of Epic we're gonna expand that we're gonna
make Fortnite this platform because we're gonna have this racing
game in this music game, and this lego game in
there as well. None of that has really worked, right
if people are just still playing Fortnite, No, Bill Mills
some of the social stuff, like here's an in game
concert that has picked up, but the whole thing that
they initially invested in, which is basically a metaverse. At
a time when the metaverse concept seems deader than it's
ever been dead, one of those platforms just announced like
it's shutting down their day. I forget the name of it.
Speaker 1: But so.
Speaker 4: Disney does not need to be any bigger first of all, right,
well obviously, right, Yeah, it's a huge detriment to them,
and it's one of the problems why the last time
they switched CEOs it was so difficult because getting any
person to become in charge of a company that is
a theme park company, a cruise line company, a film
television company, a sports company, and now a video game company.
How is one person in chargeable this? They have to
dealgate like crazy, and it just kind of ends up
not really working.
Speaker 1: If only there were multiple companies to do this instead
of just one.
Speaker 5: You know, Uh, Mike, I I hear where you're coming from.
I'm not going to try and pretend to get inside
the mind of the sea level sort of like thinking
with this stuff, because we've seen evidence that it is
nothing more than just like back of the napkin bullshit real.
Speaker 2: Quick to that point that this is the thing I
was waiting. I just want to say it now. Sure,
the back of the back and that thing that they're
us and that's so intoxicating to them is they're hearing
if they make this deal, Disney's stock price is going
to shoot up because they think Fortnite's worth so much
and they keep saying it'll pay for itself. And that's
the kind of shit that these dudes are just going
to drink up. And so it feels like they're just
gonna barrel toward it thinking that way.
Speaker 5: Yeah, that's the that's like the neck bite to a vampire, right,
Like they're just like I just need to get my
next fix and I'm gonna be fine and I'll be
able to move on. I Yeah, So, like again, I
don't think we need to like over sort of investigate
that whole thing because I you know, we've seen more
sort of like on its face strange you know, acquisitions
sort of play out.
Speaker 4: And I'm not gonna do the mental gymnastics to like.
Speaker 5: Give them ideas of how to do this, right, But
I do think it is you know, again, we have
seen enough evidence that like a lot of this stuff
doesn't always make a lot of sense. I mean, the
Sore deal has just completely blown up, and that was
a billion dollar deal. Obviously you know Epic would be
way more than that. But yeah, you know, I I
think the problem you have that you said Mike that
none of this is that he is going to catch
a whiff of anti trust sort of regulation or any
kind of Hey, maybe we don't let you have all
the entertainment seems like something that will barely get scrutinized.
Speaker 1: The like the investment that Disney had in Epic like
a couple months ago, that story, what was what was
that investment specifically about.
Speaker 2: Two billion dollars two billion dollars to get a certain
percentage of Epic, and as part of that deal, Epic
would begin working on bringing bringing various Disney properties into
Fortite and then building a whole sort of Disney What
is effectively a metaverse? I mean, you know, and it
does sound like that is the thing that like Josh
damorro Damerow that he's super keen on again apparently as
opposed to the open a ideal.
Speaker 1: So what what he?
Speaker 4: I mean?
Speaker 2: The idea of turning Disney Plus into this bigger, all
encompassing thing is one of those things that just sounds
great on paper and has never really worked. You're gonna
give us a Disney Plus home like equivalent to PlayStation Home, right,
Fortnite in there, and that's why it's fun.
Speaker 1: What are you talking?
Speaker 4: Yeah? Like what exactly? It's like, Oh, this is gonna
be so awesome and immersive. Are is it gonna put
button seats? Are people really going to log into Fortnite
to go to the Disney Island so they can wave
at mister Incredible while they're in a tie fighter. That's
what they think then they see the synergy and they
get really excited about it. The other aspect is unreal Engine.
Why why does Disney need to own Unreal Engine? And
there's like some stuff there with.
Speaker 2: Right there, an ILM and a bunch of important studios
to like making the special effects.
Speaker 4: I'm sorry continued right exactly, Yeah, yeah, but you know
it's like the Mandalorian thing. I forgot that things called
well you just go volume room and yeah, the volume
stuff and then you can get unreal in different that.
But that's a that seems like a weird business for
Disney to be in.
Speaker 1: Uh for me, yep, it's.
Speaker 4: Uh, your heart's too You're too far, You're too far
compromised your heart.
Speaker 5: We got to pull you out. I'm not out of Disney,
but I you know, no, please, you're an agent.
Speaker 2: Well well again, like it feels like the conversations must
be ongoing right now for him to rush through those layoffs.
But we'll see, all right, some PC gaming here's maybe
some good news. Let's look at it through like the
positive tent as best weekend.
Speaker 1: Yeah.
Speaker 2: PC gaming RAM actually did get cheaper for the first
time in months, although it might not last. DDR five
RAM prices are finally dropping, apparently, and the reason for
this there's probably two reasons. The main reason that's getting
mentioned in most stories is Google had turbo quant revealed,
and this is a compression algorithm for large language models
to make them six times more efficient. Basically, it's just
going to require less memory to do the same stuff
that they've been doing with their AI so far, and
six times is a huge number, so they might just
like the the demand for memory and RAM chips actually
might lessen a little bit. This does feel temporary that
now that they have more, they could just use that
capacity to do even more and finally make AAI reel
or whatever they're trying to do. So I think this
is probably a temporary reprieve, but it does show that
when there's news that might suggest that this demand might
not last, the price seemed to go down almost immediately.
It went down like thirty to sixty dollars, depending on
what RAM module you were looking at. Some of them
didn't go down, but it was noticeable. The other aspect
of this is open AI. Apparently there were headlines that
it was going to get forty it was going to
purchase forty percent of the world's RAM and that was
just never actually real like the Skhiiniz and Micron and
all these companies never actually factored that into their earning
supports or anything like that. But it kind of seems
like it's never actually going to happen. It was just
a letter of intent and they're not going to actually
follow through with that commit and so people are like, oh, okay,
that will also mean there's gonna be a lot of
stuff freed up, and that's It's really hard to necessarily
know if that's true, but at the very least, it
seems to be affecting the mind games that people have
regarding this stuff. So yeah, I don't think you should
expect RAM prices to consistently drop or even to level
off for a long like for a long term, like
for a long point from the here on on on out.
But I think you can maybe say that once we
get on the other side of this, things should normalize
relatively quickly. All right, Let's see here, Bunchie says Marathon
will be steadily improved for many years. Story here is
there's you know, the game has sold around a million,
million and a half copies maybe more at this point.
It does sound like it needed to do much more
than that to you know, make its money back, to
sort of justify Bungee as a studio. It's not done
that yet, but the word of mouth is really positive.
So people are wondering how does Bunie feel about continuing
to support this game, and they are seemingly like addressing
those concerns head on and say that they are in
this for the long haul and they intend to keep
supporting Marathon, and I think that's the right choice. I
hope they're telling the truth. I think the game seems
like it's going to continue to build over time if
it gets the right support. What do you guys think?
Speaker 1: I would like to play more Marathon in this website,
so this would give me an excuse to play it
because I have been very curious seeing all the online
homies talking about ex fillin and Cryo whatever is going
on and what's the nuts and stuff. Yeah, I don't know.
The buzz online word of mouth is always great. Yeah.
Speaker 4: That's what's so weird though, is that for you know,
when this guy's come out as like, oh, people might
not like it and it's not going to do well,
people seem to really like it. And it's doing okay,
And that's a very weird spot to be in because
I was like, well, what else can we do here?
Can the audience actually grow for this thing? Is it enough?
What is this going to mean for the future of
this game? And for Bungeee. It's a strange position, and
I am very curious how Bungee's actually feeling about this,
how Sony is actually feeling about this, And yeah, I
can understand if there's anxiety amongst that player base as well.
Speaker 2: Yeah, I mean it's one of those ones I keep
hearing about people saying, Oh, it feels like if you
play the solo the rook class, it can be very
scary and almost like a horror game, sort of like
the early days of PUBG and like, oh, that sounds
actually really enticing to me. I'll happily play with you
guys when we are at work, but a lot of
times I just want to hop on and do some
solo cueuing and you seems like that works.
Speaker 4: I've not and I'm going to.
Speaker 3: I still haven't figured out how to do it.
Speaker 6: It's like it doesn't let you go in with any
kind of backpack thing, but it doesn't let you like
unequip it, so like I've been wanting to try it, so.
Speaker 2: I bet I'll be confused by the UI as well. Okay,
well I'll I'll report back if.
Speaker 1: I figure it out.
Speaker 4: Yeah, that they still need to fix some of that stuff,
I think. All right.
Speaker 2: Xbox confirmed it's going to have its showcase this summer
as part of like the wider our game Fast uh
game fest festivities. As part of that, they're gonna do
the normal thing of here is the big showcase with
a bunch of different games and stick around. We're gonna
have a follow up that is a big one focused
on one game this time that Gears of War E Day,
which is still coming out this year.
Speaker 1: Uh.
Speaker 2: Other games you could expect from this fable Halo campaign Evolved, Minecraft, Dungeons, Clockwork,
Revolution stated K three, maybe maybe Kochama's O d uh,
and and that that Toys for Bob game that is
very likely a new spiro.
Speaker 1: Yeah that.
Speaker 2: I mean, they are making a lot of games, and
they're in their showcases have often done a good job
of showing those offs. So all right, Yeah, business as
usual for Xbox under new leadership. At least that's what
it feels like. So far cool.
Speaker 1: Where are my beard boys at huh? No?
Speaker 4: Everyone's favorite Gears of War character, Baird. I do like
he had the goggles. He looked like tie from Digimond
to me.
Speaker 1: There we go. That's a bird boy right there right.
Speaker 4: Actually didn't play it, Big bird guy.
Speaker 2: Idos Mondrell is announcing layoffs for a third year in
a row. Idos, whose last game was Guardians of the
Galaxy in twenty twenty one, and then they were going
to go on and make that Dios X game. That
game got canceled. Since then, they've been operating basically as
a premium work for hire studio, a support studio. They've
worked with Microsoft on some stuff, but it does seem
like as those contracts go, so goes this studio. And
then three years in a row of major layoffs says
that this is not some like situational thing where okay, there,
we're done making this game. We need to just scale
back now for a little bit before we reload for
the next project. Three years in a row says that
there is something wrong in you know, rotten at the
core here, and we know it is because it's an Embrac.
Embracer group owns them and they just can't figure this
stuff out, and they can't they can't kind of commit
to getting the studio back to a point where they
are making their own projects, and so they have to
sort of just wait to see if Microsoft's going to
give them enough money to justify this studio, and Microsoft
is like closing down like studios that would work with
the studio like this, The initiative is that, Yeah, the
initiative is that the one that was doing perfect Dark Yeah,
stuff like that, where they're just kind of cutting stuff
left and right, cutting off these contracts and so Idos
Moutral getting cut up in a lot of that, and
it just doesn't feel like they're ever really going to come.
Speaker 4: Back, which is a shame.
Speaker 2: Like Dao Sex, I think they could have had another
go at that and done something cool that Guardians of
the Galaxy games, when I ended up really liking, Yeah.
Speaker 1: It's a shah, it's a banker of a game, Jesus.
Speaker 4: It's just like count on these kind of studios, like
these people can make good Triple A games that's going
to be bankable forefft, and that it's that is just
not even close to enough these days, and who knows
what enough is anymore?
Speaker 1: Well, yeah, so that's the last thing I want to say.
Speaker 2: Before we finish up with with the news. Is there
was I think it was the has Grow CEO was
doing one of these like more mainstream podcasts and talking
about the challenges of video games, and he said a
number that I think is a kind must be one
of these key numbers that goes around in these circles
of executives at these companies, and it's one thousand man hours,
one thousand or one thousand man years. So the idea
is it requires one thousand man years, the equivalent of
one person working for a thousand years, or if you know,
you get a thousand people then working for one year
to make a game that can compete in the market.
And when you multiply that number one thousand man years
by how much it costs to employ someone in like California,
you do get that number of two hundred million dollars
to make a game. And it's really actually at this
point closer.
Speaker 4: To two hundred and fifty million dollars.
Speaker 2: And he said, you just need that to be like
at the table, Yeah, just to be like sitting down
at the table. Maybe not even competitive. So that's the
number that's scaring away all these companies is we just
don't know if we can get over that hump, because
it might take nine hundred of those man years to
find out if we even have a game that's good,
and we might get to the end and spend all
that money and have something that's shit and it's just
going to shit the bed. And so all these companies
are terrified, from the biggest ones to the littlest ones.
And it feels that like that unsustainable video game the
trend has reached its zenith and everyone's going it's not
just unsustainable.
Speaker 4: We're there.
Speaker 1: We cannot sustain it. It's done. It's absolutely exhausting. I
don't know, Like we see numbers like Crimson Desert selling
five upwards to five million copies, and like, the thing
I'd like to bring up is like, Okay, that's a
company doing something completely different. Yet all these other companies
that are just like rinsing through all of their talent
and flooding the talent pool with more and more developers
looking for the same jobs. Like they did it. They
made a game, it's selling. Go continue to make games. Please.
Speaker 2: Yeah, I think it's you just got to be more
creative on the business side. Now they their their toolbox
of just making the most expensive shit to stand out.
It's not gonna work anymore. They can't afford it. They're
gonna have to get more creative on just the kind
of stuff they're making.
Speaker 4: I think.
Speaker 2: But just for the news, that's all the headlines jammed
back over to you, gang.
Speaker 1: We're gonna go take another quick bricky brick and we'll
be back with some emails and YouTube super chats. Have
we got any right after this.
Speaker 4: Or emails?
Speaker 1: Bobcast Giant bomb dot com is the email a dress
send your emails to. You can write in about any
and everything, and you all do, and all of you
have been writing in. We have so many emails every
week now we're drowning at them and I appreciate them.
BombCast a Giant bomb dot com is email dress and
let's get into it. First email comes from Skyler from Millbrook,
New York. Hey, duders with the prices of consoles going up.
I don't know if it's my algorithms, but I can't
help but notice that it seems like the PA P
three is going through a renaissance. Actually went out and
got an original fat PS three with a PS two
backwards patibility and have started a PS one to three collection.
This has actually been nice to go back and experience
some of my favorite games for my teens. So I
guess this is for others. Do you think the PS
three deserves another go? As we watched the rampocalypse happen
around us? Skyler from Milburg, New York, I.
Speaker 6: Think there's better retro things to go to than the
PS three. It was, it was a fine console, but this.
Speaker 1: Is some people's childhood console, though, Dan, that's fucked up.
Speaker 4: I mean it's a little bit. The PS three and
three sixty era in general was weird because there's all
these classic games from them, and then a lot of
them you know, you much rather just play them on
PC because you can get them in around sixty francs
per second. PS three is a bit different there because
there are things like the Infamous games and the Resistance
games or the Killson games that are kind of still
stuck on there. I also don't care that much about
those games, though, so I am feeling some PS three
nostalgia lately. I want to play three D dot game here.
Speaker 7: Hell yeah, right, yeah, I think, Yeah, I'm kind of
curious about White Night Chronicles, Ryan, that's weird stuff like that.
Speaker 4: Anyway, if you get the PS three that plays PS
one PS two games, I mean those are those are
some of the best libraries of all time. That that
will keep you busy forever. That's like my solace with
all this stuff, Like, oh, is there a video game crash?
Even if that happened, I will be okay playing old
video games for basically the rest of my life. I
can play video games and they'll be indie things still too.
I'll get by I'll be.
Speaker 2: I mean that's actually how it worked in the last
crash too.
Speaker 1: No consumer notice the crash. They just kept playing games
and they're like, awesome, these are only two dollars.
Speaker 4: That was very exciting.
Speaker 1: So yeah, is the OGPS three Is that a baddie?
I think it's a baddie.
Speaker 4: It's George Forman grille.
Speaker 1: Yeah, and it's got those curves. Yeah.
Speaker 4: Absolutely.
Speaker 1: Because I look at the PS five and my PS
five is in front of me, I'm like, that just
looks all right. It's too much.
Speaker 4: It's silly looking, you could say it.
Speaker 6: I haven't think all the PlayStation consoles since two have
been kind of ugly. I think the one and specifically
the PS one slim and those slims were fantastic, and
you get to three and be on their own kind
of ugly.
Speaker 4: I want to be clear that I am a big
defender of the aesthetics of the PlayStation five. I like
the way it looks a lot. I like the weird, sleek,
retro futuristic white blue thing. I'm a big fan of it.
I'm glad they went for something so just making an
ugly black box. It's not an ironic thing. I don't
think it looks so ugly. I think no, and ironically
looks awesome.
Speaker 5: No, you're right the I like it because it's so big,
and I like it because of how much space it
takes up the fact that you could like poke yourself
to death by just just by the verge of picking
the fucking thing up.
Speaker 4: Uh and eleven.
Speaker 2: Right next to that damn switch stand for bakalar.
Speaker 1: Yeah.
Speaker 6: Have you imagine taking a panel off of the base
PS five. It just there's no way to do it
without feeling like you've broken it in four places.
Speaker 5: Yeah, it's insane. It's like it's it's honestly like a
meat slicer. I don't know what else to say. It's like,
oh cool, I have a meat slicer.
Speaker 1: What's that the wrestler.
Speaker 4: I hate that scene. It's like cool, let me put this.
Speaker 1: In my living all throwing up this second food YouTube.
Speaker 4: Every time the Dela Spicer comes out, I'm like, don't
do it that in the fucking mandolin. They're always using
the mandolin. Don't use it, but I'm not going to.
In their hand gets close to it, close to that
fucking blade. I get to see like a Deli slice
of hand getting chopped off and bleaning everywhere, and I don't.
I will never use a band for Christmas. Scary.
Speaker 5: I think Peose three had some some interesting stuff there.
I know I talk a lot about Heavenly Sword and
is not good.
Speaker 4: Such a seven interesting.
Speaker 3: I liked doing six axes to move the arrows.
Speaker 5: Right, like you know, I went back. I tried it
out and I'm like, oh, yeah, you know, I was
an idiot. Let's let's play Layer Layers exclusive website.
Speaker 1: Yeah I would. I would like that fantastic, all right.
Next email comes from Jess from Australia, Kuala Emoji. Hey, dude, Dres.
My dad recently broke his back, big sad. I just
set up my old PS four for him to give
him something to do while hopped up on some very
strong painkillers. He hasn't played any games really since he
bought bought me a PS one back in the day,
the source of all of my formative gaming memories, and
I wanted to return the favor by helping him get
back into gaming. Any PS four games you think would
be good for an old timer who's been out of
the game. They add a t he for too long.
Thanks for all you do. You guys are constant source
of inspiration for me, an aspiring journal, lots of love
jazz from Australia.
Speaker 6: It's tough because I feel like if he hasn't played
anything since PS one, people will really struggle with dual
analog stuff like a camera contr Yeah, what is.
Speaker 2: The I mean rough Fortnite introduced so many people. That's
not what you introduced. I guess maybe see if they
want to have fun with their favorite character in Fortnite
or something getting used to that.
Speaker 3: What about twenty eighteen got a war? I mean, you
don't really have to manage.
Speaker 1: The camera on that.
Speaker 4: Yeah, that's no. I mean there's like there is something
so like Clive Cussler dad related about the Uncharted games
that if you can get a hold of the controls
you might enjoy the trilogy and then four.
Speaker 1: On there video games. That's incredible, Mike, I love that.
Speaker 4: It's true, right, Yes, yeah, uh Tarismo, yes, grand Darisma.
Well it's just grant Rismo Sport on the PlayStation four,
which is a weird one. It was supposed to mostly
be the online one has offline stuff. But yeah, yeah,
you think that be an obvious answer there. Maybe instead
of that, just get one of those open world need
for speed games on there. I bet he'd enjoy one
of those.
Speaker 1: Just fine.
Speaker 6: I was gonna say Tetris effect, but then I remember
I got my dad on my Nintendo Switch online family plan.
I tried to teach him how to play Tetris and
he was just like, this doesn't make any sense. This
doesn't like that. There's like I was, it's Tetris, and
I assume that would be like anyone can bring. He's
just like, I don understand what we're spposed to be here.
It's like, but the thing's come on, you know. He
was not able to No, I know, but you know
the answer to what we're all thinking. You know what
we're all think five hundred hours in a Breath of
the Wild. You know it's insane that tetris like, oh,
this makes no sense.
Speaker 4: I need to make an amendment here. Uh, there was
a PS four version of grin Trisma seven. I didn't
know that.
Speaker 1: Okay, let you go the Maybe maybe like an RPG
like is Balder's Gate on the PS four.
Speaker 4: No, actually I don't know. You know Kune's three ship
the Witness persona five? Yeah?
Speaker 1: Five?
Speaker 4: Actually, I don't think. I don't know how many people's
dads are kind of like, unless he's a cool dad,
you don't know what's your three? What's your three? Is
a good shout out for RPG? Yeah, a lot? I
mean how email or what's what? How was your dad?
Speaker 5: Like here starting? But that could be like fifty eight,
you know, like just.
Speaker 4: Get like those just cause games or maybe a far
cry right. It's an open world and you can just
causes a good shout Yeah, get just caused for or
something like that, or far cry for one of the four.
Speaker 1: Or or get him a bunch of blu rays. Use
as Blu Ray Player Talladega Nights.
Speaker 4: I do think uncharted, like will go.
Speaker 5: I know it's got the analog left and right thing,
but like, I feel like that is a.
Speaker 4: Relatively options in those games.
Speaker 1: Relatively Someone in chat suggested Atari fifty, and I think
that would be cool because if he had played games
prior to the PS one, that'd be a neat trip
down memory lane. You know, the museum aspect of it
is cool.
Speaker 3: Super Mega Baseball I just put over a thousand hours
into it.
Speaker 1: Yeah, it's ogre or even.
Speaker 4: I mean, yeah, maybe it's more difficult, but the show
games that will be the show.
Speaker 1: It's very good.
Speaker 4: You get one of those incredibly cheap on PS four
now yeah, true, Uh they still release those on PS
four apartmies like why wouldn't they? But maybe they don't.
Don't know, it's crazy.
Speaker 6: There's like stup Baseball like from two thousand and five
on PS one.
Speaker 3: It's insane, right right.
Speaker 1: Let's see. Next email comes from h Eddie at n
d Eddie Mac from Austin, and it's appropriate we mentioned
Dan potentially being the joker with his ruse against Mike
and Reddit. Hey, Steven bombers Dan recently revealed his long
con burner ploy to rage bait Mike. Truly incredible work, Dan,
and I continue to be thankful Dan uses his powers
for comedy and fun because I can't help but think
of the old one Bad dayline from Joker and how
easily Dan could have turned out as one of history's
greatest villains had used his power, had he not use
his powers for good, which then led me for good.
If Dan is Joker, how does that work out for
the rest of the crew. In the Rogues Gallery, Jerf
clock King seems very easy fit given his keyboard tinkering ways.
Mike the toy Man with definitely legally distinct Disney animatronics
to do his bidding, because even as a super villain,
he has to stay loyal to the mouse.
Speaker 4: Not even Mad Hatter High I got toy man, who
I'd never heard of.
Speaker 1: All right, Jeff, I'm sure there are better emotional fits.
Man Solomon Grubb d Hello YouTube on Monday fits too well.
Jam Well, Jan would still be Batman because he's our
noble hero in all things, and even if something bad happens,
he just has to say it's over for you. Ho's
parentheses positive and levels up even more, very flattering. Thank you, Chuck.
Still getting to know Chucks of eyeb On content, which
has been great but strikes me as a Riddler esque
option given some of the crazy puzzles and Easter eggs
he's already put together. Y'all are on an insane run.
Premium remains the easy cell out there. Cheers, Eddie, thank you.
Speaker 4: Edit even easier now with the debut of Portal Pals
popping off in just a little bar by a four
pm Eastern. The first episode of Portal Pals a new
co op play through of Portal two with me and
Mary Kish. It's a premium series, but that first episode
that's free for everyone, and you're gonna watch that and
you're gonna be like, oh my god, I gotta see
more of these PEPs. I gotta become a PPP. That's
a Portal pal premium everybody three piece. Wow.
Speaker 6: It's my favorite form of Mikey.
Speaker 2: Is what we yelled to each other when we see
each other on the street.
Speaker 5: When you know, you know that's every week, there's a
there's a there's a minate alt that I'm just like
more in love with Carnival Barker Manti my my my favorite.
Speaker 1: Wait wait wait march Minati. Did you give Backler the thing?
He did? Yeah?
Speaker 5: He did?
Speaker 2: Did I put that? I might not have put that
in the thing yet, Jane, I'll put it in the thing.
Speaker 1: Please please please? Yes?
Speaker 4: I I When I was at packs the first day
before the jeffs Are ride, they did go birthday shopping
for both of them. Took your mike. Is it in
my shot? It's just very blurry, but it should be
in my shot?
Speaker 1: That's what I said I wanted.
Speaker 4: I was like, I hope, I hope he puts it
in his back.
Speaker 5: Well that's when you know, I like it. Sign of validation.
Speaker 4: There was a lot of birthdays.
Speaker 2: It was Max and Chuck's wife also had birthdays rightday.
Speaker 5: Everyone that was there apparently what a backloaded march for
giant bomb crazy stuff. Speaking of hose.
Speaker 1: Yeah, uh, don't put me out like that.
Speaker 5: Listen, Look, I this is what it's like just being
the parent of like a pre pubescent child. I My
man came home the other day and was like, Dad,
like you knew he was gonna bring it. He knew
he was going to say something, and he like did
a good job prepping us.
Speaker 4: He's like, Dad, I think I heard a word that I.
Speaker 5: Think is bad, but it's about women, and what is it?
And is it bad? And it's oh, like that right,
And I don't really remember what I said then.
Speaker 4: I think I was just.
Speaker 8: Like, oh, you know, you know, you know, you know,
but Funny sometimes.
Speaker 1: Says it.
Speaker 5: I was like, sometimes it could be endearing in a
strange way if it's contextually appropriate, but historically.
Speaker 1: Is not great.
Speaker 5: And he was just sort of like, I don't understand
anything you just said. I'm just not gonna say it,
you know. And that was sort of the thing about it.
But yeah, cool, Yeah, He's like, he's like, but don't
I want the hose Okay, I gotta we gotta move on.
Speaker 1: Just keep them away from Michael Hym and I at
the end of a table. That's right, that's it.
Speaker 5: Yeah, I'm surprised he didn't bring it up a dinner,
but nevertheless, here we are.
Speaker 1: Jan, what are the hoes? Don't worry. Don't worry. The
only thing you got to worry about is scaring them.
And I say that parenthesis positive, uh, Travis for Farga
Wrights and Travis always has five questions. I read one
of them. Travis asks, are you smarter now than you're
you've ever been? If not, when were you the brightest?
Speaker 4: No?
Speaker 5: No, no, how could that unless you have like I
came out of college much dumber than I went.
Speaker 6: Yeah, but now are you the peak Dan intelligence wise? No,
I think I'm dumber than before college.
Speaker 4: Still I know a lot more about my day job.
Speaker 2: And no, I feel like some other things are slipping
through the cracks like I was, like, it's like knowledgeable,
I'm more knowledgeable, yes, yes, of course intelligent, Like like
I feel like that in compasses, Like I used to
be so fast at math and I could just rat,
like you give me a couple numbers of rattle that
stuff off, and that stuff is becoming I'm you know, just.
Speaker 4: I'm most good at that now because I get dumb now. Yeah, math,
for sure, that's such a the only time in my
life I was ever forced to do that a lot
was high school. So yeah, yes, I'm not gonnat map.
But Dan, you really think the smartest you ever wore
was when you were eighteen before college?
Speaker 1: Well? Yeah, because I was.
Speaker 6: I took like pride in that and everything and like
the intelligence and the stuff like that and then it's
like I found that I don't know, my path didn't
really rely on smarts and stuff, and so I just
land in other stuff.
Speaker 3: I think you're smarter, yeah, specific yeah, three ways.
Speaker 5: Yeah, but there's no way like forty what are you
forty one?
Speaker 4: Like forty forty.
Speaker 5: One year old dan uh is dumber than eighteen year old.
Speaker 4: It's just not then would make a whole game. Sure
about this, says a society, And we found out we
are dumb?
Speaker 5: Oh you mean the scientific study known as are you
smarter than?
Speaker 1: Totally?
Speaker 5: All the research went out the window after that show.
Speaker 6: I think I'm that's a lot of things. I think
I'm better at most things than.
Speaker 5: Your absorption of knowledge is hopefully, if you're cognitively capable,
should be never ending. I feel like we're answering different,
sort of different versions of this question.
Speaker 3: I know obs when I was in high school, but
you know.
Speaker 4: That is so unhelpful.
Speaker 1: I think.
Speaker 2: He's acquired skills, is what he's trying to sing. Y.
Speaker 4: You are empirically smarter. There you are.
Speaker 1: Now here's my question. You are dumped into a an
arena against different years of yourself. Right, let's go ten
to sixty. I don't want to make any guesstimations about
when we all kick the bucket, but just ten to sixty.
Do you think you could take on all the different
versions of you knowing yourself in.
Speaker 3: Physical combat, Dug.
Speaker 5: Yeah, we've been talking about the last five minutes physical combat.
Speaker 1: Yeah, but this includes out smarting them, you know smart,
we have weapons, we have traps exactly because there's bomber,
Like Mike, what if you pray upon like your older
versions of yourself? Like, hey, I've I've read some Reddit
threads about you. Let me tell you.
Speaker 4: Worried about the older versions.
Speaker 5: That's fine, I'll take year old Jeff, though, I got
I'm worried about that guy.
Speaker 4: Yeah.
Speaker 5: Yeah, I feel like we were we were given a
thought experiment and we like handled it in the.
Speaker 4: Worst possiblity across you just heard, like just your question.
Speaker 2: Yes, we're dumber than ever. Yeah, welcome to the show.
Speaker 1: I think I could take on previous versions, previous and
future versions. Yeah, I believe, Yeah, absolutely, unless I get
super ripped in two years. Definitely.
Speaker 4: There's definitely one point in my life I was working
out in a better shape and I am going to
die to that person.
Speaker 1: That version. I'm like, clear, is me very easily?
Speaker 6: Think I have much better cardio now than I ever
had in my life, So like that's got to help
in a fight, right.
Speaker 1: Yeah, oh yeah, I could hurt. Yeah.
Speaker 5: I don't know why we were fighting different versions of
our time traveled self, but that's where we landed with
this email thing.
Speaker 6: I think you would do that if I ran into
like twenty year old and me, I would probably physically
fight him.
Speaker 5: Yeah, yeah, yeah, that would work out well for present
day you.
Speaker 1: I think it would.
Speaker 3: I think it would.
Speaker 1: I know what I would be. I would be super
scared of scumbag Jan Actually that guy's that guy's trouble.
Speaker 2: Do you do you do you both know that you're
in the situation or do you have the jump on
Like if you're time traveling back to the younger version,
do you get the jump on them.
Speaker 1: I feel like I have maybe like a minute more
of information than they.
Speaker 3: Well, you like to sneak up and snap the neck
or whatever, like what happens to you?
Speaker 2: Like the younger one he doesn't realize that they're entering
combat and you do, so you're Yeah, I think that
would really be a disadvantage for.
Speaker 1: The here's my strategy. I would band all the younger
mees together to fight the older mees, and then I
would wait it out, become their keys exactly, and just
kill the tired last survivor exactly. Yeah, exactly. I'm like, sorry,
you have to go, and then he turns around puts
on a yellow beanie. I'm like, oh, no, no shit, right, okay.
The last email of the show comes from Jason from
Salt Lake City. Mister Backlar, this pertains to you the most.
How do you bomba deer's first off? Thanks for being
my most consistent, enjoyable, and fulfilling parasocial relationship. Thanks for
all the great years, and here's the many hapa pair
of versaries in the future. I recently procured The Stranger
Things Pinballs, and one of my favorite things about it
is the audio cue of David Harbor bellowing extra ball
when said ball is procured. I can't help but repeat it.
I just love how it sounds. What are your favorite
audio cues from pinball or other games that you find
bouncing around in your head after long after you're done
playing consensual warm hugs to each of you. Jason from
Salt Lake City wo thank you.
Speaker 6: I mean I think, yeah, go ahead, Dan, you're the
five if I'm counting well, he said, other games like
if the five is the five from punch Out Super
punch Out, oh five, yeah yeah yeah, and then all
the countries from Street Fighter to by.
Speaker 1: Blow Yeah yeah, oh, countries from Street Fighter that are
like Tiger Tiger upper cut.
Speaker 4: My got got into a really big fight with a
friend because he's like, he says, Hyper not Tiger, And
you can like, look at the moveless. You ever have
like one of those friends who just like they'll never
back down. So it's like, here it is, here's the
moveless in the game. It's just Tiger.
Speaker 1: Yeah.
Speaker 4: Like, oh, they made a mistake.
Speaker 6: It's like they He swore up and down that he
played Resident Evil on Genesis, right, does he still think that.
I think it was just one bad interaction. I don't
know if they've talked this then.
Speaker 5: Trying to find the David Harbor extra ball, I've definitely
heard it.
Speaker 1: I don't.
Speaker 5: I feel like they edited in later. I can't remember,
but that stuffs great, Like but I think, uh, I
think Adam's family still has like the best ones because
they're all from the movie.
Speaker 3: There's good ones.
Speaker 5: Yeah, there's like, uh, there's just so many like funny
like slingshot ones where it's just like push.
Speaker 4: There's just a lot of like really.
Speaker 5: I mean, they just use that entire downboard in such
a satisfying way, and it sounds and it's like just
shitty enough where you can make it out from the movie.
But it's been like compressing just so I could fit
on whatever you know, storage they have on that thing
and add so much more like you know, style and
and kind of like retro energy to it. For me,
i'd probably because now it's all you know, everything sounds great,
and it's just sort of if it's not the if
it's not the original, you know, uh call out from
a from the the the ip it's taken from, it's
just sort of you know, it's just someone doing an
impression of it. But yeah, for me, i'd definitely say
Adam's Family for sure.
Speaker 1: Lovely any other any other sound cues boys, Oh, I
have a million of them in my head at all times,
and you know we're talking about that Marvel Maximum collection.
Speaker 4: So yeah, the Colossus like that thing is just my
maybe all time favorite sound in general. And then the
announcer from Smash Brothers just say yeah names like for
some reason, Beyonetta is like ba the way you do
say that a lot. I think I said that three
packs a lot. I'll just be kind of walking around
like but Banada, mister Game and Watch is a little
pads there, Mister Game and Watch. It's like startled him
or something, right right, He's like surprise, like wait, this man.
Speaker 2: Holding I was just getting ready for my my game show.
Name that game ad, all right, I have put it
in our chat here and then I think I had
put it in the stream elements. Let me se if
it's actually gonna come up, jan Maybe it won't, but
it is.
Speaker 4: Let's see here. Let me make sure I cover the name,
all right.
Speaker 2: So I'm only showing half the ad because the other
half will make it very obvious.
Speaker 4: But it's Jerry.
Speaker 2: It's like a Jerry Springer stage and there's yeah, there's
two guys here. There are another two guys over here
as well, making the same sort of like, Oh, I'm
upset with my friend a face that this and the
thing says blank tore our friendship apart?
Speaker 1: So what is black?
Speaker 3: And I don't know this?
Speaker 4: I mean it seems like it would be Mario Party
maybe right, And I'm more trying to figure out what
like era it is.
Speaker 2: So to Jerry Spring reference, we can I could start think, yeah,
late ninety maybe a little bit later, but yeah, that's
not too far off for sure.
Speaker 5: You got Ben Savage all the way to the left.
Mike said, Mario Party. That is incorrect.
Speaker 1: At first, when you were holding up the magazine ad,
I thought you were showing us a picture of Mega
sixty four.
Speaker 4: It does kind of look like them a little bit.
Speaker 1: Yes, is it on?
Speaker 2: It is a Nintendo sixty four game.
Speaker 4: That is correct.
Speaker 5: Okay, Smash Okay, it is not Smash Couts. Is it
a first party It's got to be super small. It's
got to be like one one word because the text,
the spacing of the text, it can't fit me.
Speaker 1: Is it one?
Speaker 3: Gods?
Speaker 4: So what was the thing?
Speaker 2: It's first party? Is a first party game. I don't
think that will help you necessarily. I'll tell you that,
But technically it is a first party game. It's not
it is not what else?
Speaker 1: I forget what I said?
Speaker 2: Is it Smash It's not Smash Brothers?
Speaker 4: No? Is it? Is it a Pokemon's it's not Pokemon.
It's got to be a short word doom. It's not
doom is a good guess.
Speaker 2: It's not got to be a multiplayer it is. It
is a multiplayer game, and it's not star fucks less
technically multiple you know less first party than that is?
Speaker 4: It is it rare? Is it a rare game?
Speaker 2: That's your thing along decent lines now, But it's not.
It's not any of the rare games.
Speaker 4: No, is it a sequel.
Speaker 2: It's a game that, like Nintendo, was published often before,
but it is not necessarily a game that you would
say that is a Nintendo game.
Speaker 4: People are saying Golden Eye and Chat notts. No, I
think Golden Tetrisrianship apart. It's short word is nice.
Speaker 1: No, the new Tetris together.
Speaker 4: There you go, Yeah, there you go.
Speaker 5: Forgot about I didn't know tetrub.
Speaker 3: We gotta keep doing that.
Speaker 2: To get my old magazines out. Sure, yeah, and I
guess if you say so, Will loves it.
Speaker 1: Let's go, yeah, Okay, we'll keep doing that. Everybody, all right?
That about does it? For emails once again, a moment
of zen. Send those two bombcasta giant bomb dot com
if you have any fun magazine ads from yesteryear. You
can send those our way as well, and Grub can
play his magazine game. Yeah, bombcasta giant bomb dot com
apologies if we don't get your emails, we genuinely now
get a lot of them, and that warms my heart
as someone that had to scrub through the same three emailers,
and I was happy then. I was happy when it
was just three people emailing and a bunch of ads.
But now it's those three people plus a bunch of others,
So I'm very thankful for that. Mister Manati hit me
with some YouTube super chats. Have we got it? Is?
Speaker 4: Sure? Sure, Migsy says, send it, Matt is without fierces.
Pour one out for Myriant uh rip is one of
the great ones. Yep, yep, that's that's said.
Speaker 1: Yeah, today's Today's today.
Speaker 4: Goodbye Myriat Big frushtraty Sim says, what are you most
proud of building in Pacopia? I don't think I've felt
anything particularly impressive. It's very all functional to beat the game,
but I love seeing stuff people are doing. Uh thin goes.
I think it was Mary who showed me somebody made
an olive garden it's incredible, incredible. Hell, I loved it.
Uh So, I saw somebody make a theater using a
lot of the neon blocks recently, like in the very
nineties megaplex kind of thing. So tons of cool stuff
happening there, makes the sense. Have you tried or have
you guys tried other kinds of sausages? Yeah, I've had
a sausage and dewey Kiya Basa chicken Apple.
Speaker 3: Chick Place, Helopino cheddar.
Speaker 1: That's good. Oh yeah, yeah, blood sausages. No, it's delicious.
Speaker 4: It is because boy, I had that and I thought
it was not delicious. I thought it I thought it
tasted like blood, which I mean, I guess it's supposed to,
so strange.
Speaker 5: I don't think it is.
Speaker 4: Nigsy, says Mike Vanaughty. Can you please do an impersonation
of butt Head? I think I'm much better at doing
Beavis like I can do the polio like I am Cornholio.
I need tippy from my Yeah, that's not what, shut
up Beavis.
Speaker 1: It's not bad.
Speaker 4: I don't sell yourself short pal the best like huh
oh right, that's very good. Oh yeah, says being John Malkovich.
But it's being a Walter Crunk.
Speaker 1: Right.
Speaker 4: Oh yeah, zombie porn says. Can we call it grub
maxing when someone forgets something within five minutes of learning it? Also,
what would Jerff maxing Jeff Maxine would be?
Speaker 5: I think I think it would just be like, no,
I don't think you dislike that more than you think
you do, and then just kind of one upping the
disliking of a thing I'm not.
Speaker 4: That's happy. Yeah, I mean it's just like this is
like an escalating version of that. Yeah. Next up is
Matt Without Fears? Is Love a good rom hack? I'm
currently playing Pokemon Heart and Soul, which is a gent
to remake built on Pokemon Emerald. Okay, Uh, there are
even more great original games built from scratch, like Pokemon
and Bound and Pokemon. Honestly, I've heard some of good
things about some of these, uh these rom hacks and
finn made versions of Pokemon that are supposed to be amazing.
Speaker 1: It.
Speaker 4: I bet I would enjoy playing those more so than
some of the newer ones. And now, I don't know,
I have some hope for Waves and Winds, but uh,
Scarland Violet was it?
Speaker 1: It?
Speaker 4: I just I liked it when it was pixelated. I
like the pixel y. I get Chokemon games. You know,
it'selt good.
Speaker 1: It works like that.
Speaker 4: Mixy says Mike Manaughty. Would Disney ever bring back Darkling Duck?
I think they are. I think seth Uh. What's the
one that looks like Jurff?
Speaker 1: What's his name? Rogan?
Speaker 4: Rogan? I think he's working on it. The voice doctor
Jim Cummins has talked about it. He showed up in
the recent Duck Tails, and he showed up in that
Chippendale Rescuinators movie. So I think they're bringing them back. Yeah.
And then I you know, Ian Be says, do you
think The Places six will be delayed? And if so,
by how long?
Speaker 1: Yeah?
Speaker 2: I mean I think it'll be, you know, delayed internally, right.
I think I think it's not coming out till twenty
twenty eight the earliest. At this point, there was definitely
a time when they were thinking twenty twenty seven, But
I mean, why not early twenty twenty nine. Just stretch
this out as long as they can. I think they
will yeah out.
Speaker 4: Yeah, I certainly just don't want to hear about it.
Plays and six right now, it's hard to imagine what
that pitch looks like at the moment, Migsy says Mike,
manaughty or your Disney trips cheaper than a PlayStation five pro.
It's like a if it's a weekend trip, uh me,
and you know, I know some I have some friends
now and I can kind of, you know, make some
things happen, So sure a week trip. No, definitely know, uh,
Maggy says Jan. Would you play single player Marathon Trilogy? Yeah, Jane.
Would you play the classic Macintosh first person shooter series Marathon?
Speaker 1: No? Hell a, right unless people wanted that, then Okay.
Speaker 4: We'll see people say a lot of things that they
want that they don't really want. Sometimes you gotta be careful.
Speaker 1: Uh.
Speaker 4: You think that if you guys is from Eggy, You
think that if you guys had all grown up in
the same neighborhood, you would have been friends as kids. Yeah,
I'm like, I think me and Dan definitely would have
been in the same sir. Cool, I don't know, might
have been too cool for me.
Speaker 1: Man.
Speaker 6: I feel like anyone if I knew anyone around my
neighborhood that played video games.
Speaker 4: Yeah, as soon as you find out you play games,
it would be like maybe all that stuff and that's enteranious.
I mean all of a lot of my friends were
like and I was not one of them, but my
friends were like very much like the Honor kids, the Valvictorians,
like the super smart. Somehow I fell into that crowd.
Speaker 2: My first friend group was and then I moved from
Michigan to Ohio and I was with all the Ohio
Garralics after that.
Speaker 1: After that point, it's like.
Speaker 6: Yeah, everyone I went to school with as a kid
was like obsessed with football, you know, and like did
not care about video games.
Speaker 4: So uh see here now Rio Roku who says, since
Dan is on a game show kick, can we get
a Jeopardy style game between him and I patch Wolf
over nineties wrestling trivia? Maybe cut a promo or too.
Speaker 3: I would win?
Speaker 1: That be fair.
Speaker 4: I think I said this during Pexi's But I love
that who wants to be a millionaire has become like
or part of our identity.
Speaker 6: It's so funny to me twenty twenty six, being on
a stage and asking people questions about Delta Burke from
Designing Women.
Speaker 1: That is so.
Speaker 3: And there's a crowd that shows up for it.
Speaker 4: Yeah, uh huh. Last one here, also from Migsie thanks,
thank you so much. Migsy says, every time Dan lifts
up the desk, it resembles a WWE entrance. Yeah, I
got my own Cody Vader. Yeah yeah, who's that jumping
up the sky?
Speaker 1: All right?
Speaker 4: Thank you for the super tests.
Speaker 1: He's not working pants, Thank you, mister Minatti. Boys, we
got u. You know, even though we're coming back from
packs E, we still have a fully packed week. As
we've mentioned. Let me see the pps in chat gang.
Because Portal Pals is premiering. If you're a premium member,
it'll be prepared premiering, you'll be able to watch it
sooner than everyone else. For everyone else. Four pm Eastern,
one pm Pacific, Portal Pal's first episode is free. Lot
of a lot of things get said. I'll just say
that tomorrow the blight continues. Blink and you'll miss it.
Dan only has forty or so minutes left the game,
but I feel like you've got the info in there.
Speaker 6: I will say stay tuned for tomorrow because I do
have many hours of dental operations directly before Blake Clubs.
So assuming it all, I'm niress the fuck up. I'm
gonna be numb the fuck up. I don't know what
level I will be at with all of those things,
but I do gitimately want to play it and do
Blake Club because it does not do me any favors
to delay this a week.
Speaker 1: So we'll see.
Speaker 4: Jeff and I'll be ready to pivot and play Marvel
Maximum Collection or something.
Speaker 1: Yeah case, if it wouldn't work out, let's do. If
it doesn't work out, let's do Marathon. Uh Boy, Mail
Dump Truck this Thursday, featuring our own portal pal Mary
Kish is joining us for the show and then marry
Me Tomadacci, the Internet's Hi dating show is continuing. We
missed a week last week because of packs. East Abby
has all of us and the crew all on the
island ready to find love and folks. That's not it
for all the pals and all the friends we're going
to be hanging out with this week because our dear
friend Samantha Coleman is joining us for UPF this Friday.
I got some fun stuff to share over there on
UPF this Friday. Game This Morning's popping off Wednesday, Thursday
Friday pas vlog coming to you soon. Casso fast Flog
happened last week. Blighting of Vinnie Caravella up on the website.
Now the Who Wants to Be the Millionaire runs from
PAS going up very soon. We're just dropping stuff all
over the place. Gang, It's wild anything else boys yere.
Speaker 5: We handed out a bunch of three months of Giant
Bomb Premium while we were at PAS. For whatever reason
you are having an issue with that, feel free to
email support.
Speaker 4: A Giant Bomb and we will.
Speaker 5: Get you sorted out obviously, just like you know, prove
to us that you have the card, take a picture
or something other than that.
Speaker 4: Thanks, thanks so much.
Speaker 2: I figured out what my my video games sound effect
thing is and what I did do it by accident earlier.
Speaker 4: It is that Gabby Jay, yay, you do that? Yeah,
there's a there's in Street Fighter three, the announcer like
he had to pick your style at one point. When
you pick it, he goes, yeah that makes sense.
Speaker 5: Yeah, it's very funny.
Speaker 4: Yeah, yeah, that makes it. That makes sense, buddy, fantastic.
Well Gang, that does it for the podcast, That does
it for the show.
Speaker 1: Thanks again. Everyone that said hi and popped over, said
some nice things, took some pictures with us, watched some
panels over at packs East. We love you. That's another show.
He's been Jeff, He's been Jeff, he's been Mike, he's
been Dan, I've been janned. Hey, happy trans visibility Today
we stand with all of our France friends out there solidarity.
We love you, We love you.