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Speaker 1: Hello and welcome to side Quest. This is our weekly

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video game show here at Gie Versus. I'm your host

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still most night with me, the clown Prince of podcasting, Travis. Now,

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how's it going?

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Speaker 2: Not too bad? I really can't, Like we have some topics,

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but I didn't. There's nothing to go and flowing through

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the brain. So I was like, you know what, probably

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still suffering from the effects of the twenty four Hours Dream,

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so I'll, yeah, just go throw on the pride and

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classic clown prints of podcast ring about me, Batman or

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DC related things, but just to go to But I'm

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doing well.

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Speaker 1: Yeah, there's always a bit of mental damage that is done.

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Oh yeah from the twenty four Hours Dream. It takes

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a couple of days to bounce back. But big thank

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you to everyone who tuned in or who you know,

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out it out on social media or donated, because yeah,

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we did our what it was the seventh or eighth,

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eighth year, sixty year and eighth year. Yeah, that's so

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crazy to me. We've been doing it for that long,

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but yeah, it was so much fun to do that

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against So yeah, thank you, A huge shout to everyone there.

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That was such a great time. That's what we're talking

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about a little bit today is just some of the

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highlights from the games that we played on that stream,

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of course, and then just some other games we've been playing,

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a couple of news bits, so it should be a fun,

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kind of more laid back mental damage episode.

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Speaker 2: Of yeah, just hanging out and chilling something.

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Speaker 1: Bounce back episode. Uh yeah, So let's just let's get

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ready to do it. I want to talk just some

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highlights from the stream, some games we played, and I

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think starting with maybe just shouting out Marvel verst Capcom. Yes, God,

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what the heck is the full title this game? Marvel

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versus Capcom Arcade Classics Collection, Volume one something like.

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Speaker 2: I think it's it might technically just be called because

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there is another one. A.

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Speaker 1: Yeah, they did another another one, I believe, like maybe

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before or announced the second one that has a different games.

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Speaker 2: Yeah, it's problems. There's a lot of other collections. Okay,

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so it's Marvel versus Capcom Fighting Collection Arcade. Hang on,

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I'm gonna get the full print Arcade Classics. So really

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you probably could just take I feel like you'd see

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the artwork and you could take off the Arcade Classics

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And no, that's what it is. But yeah, that's that

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is a mouthful of a title.

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Speaker 1: So yeah, but so this game came out in US.

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I think early September was when it finally came out.

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And yeah, this is this is a collection of I think,

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what is it eight games, mostly Marvel Verus Capcom, but

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then also like Marvel Vers Street Fighter and other X

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Men fighting games, the Children of the so a bunch

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of different old Marvel and Capcom games kind of thrown

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into a bundle there. And yeah, this is a game

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that I was very close to buying on multiple occasions

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just watching like it's not really a series I've ever played,

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like any of these games, so that's why I wanted

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to check it out. The art style is so great

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and just seemed like a lot of fun, and so

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I'm glad that we finally got to the chance to

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kind of play it on the stream. And I feel

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like we at least booted up every one of the

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games in the collection on the stream. Maybe we skipped

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one of the fighting games or something, but we kind

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of rolled that into our fighting game tournament, which never

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really saw a conclusion. We started it with Marvelous, Capcom

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and then we had multi Versus and then smashed. We

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just did some fun TV two's Mortal Kombat. I guess

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we did the Mortal Kombat part as well, but yeah,

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it kind of trailed off, but it was fun to

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jump into that collection.

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Speaker 2: Yeah, it was. It was a messy stream year because

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we had other things planned. We had twistered and that

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didn't go. We had trades and then some people couldn't

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make it. But funny enough, like I think it went well.

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And yeah, we played that game I think for about

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two hours because I had only clocked in in like

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a couple round, Like I had played one round and

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the girls played a couple so when I saw the playtime,

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I saw two hours. We played that for about two hours.

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And yeah, I wasn't sure because I'm not the biggest

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fighting game guy. I don't know how much of it

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I'm gonna go back to play like over and over.

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But at least because I had said this on the discourse,

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I guess and the stream if you hadn't watched all

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update here that the girls had been playing it and

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they had lots of fun. Then even tonight they're asked

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while playing in the fighting game, which is it's kind

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of like a good basic one because like even the

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special tax it's like I could teach them the X movies, like, hey,

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you just hit this, you know. Butnd in the left

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there with we we joke about all the time, right

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whenever we play Moral Kombat, it's like, we just wish

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you would have an easy fatality. And then Kirklin informed us, oh,

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some of these do you just have to pay for them,

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which is just like the ridiculous thing. But I've I've

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even thought that since I was a kid of I

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love these fatality It's so cool animation, so much thought

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put in, and I get it. But I always think

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like there should be like a Moral Kombat for dummies mode,

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you know, where it's just like, yeah, you hit X

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and it does it for you when you get them

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in that state. So that's the one thing about this

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game where it's definitely Arcadie, but for them it's like

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a good pickup because like you're just using the color

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buttons or the you know, the shape buttons and then

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it's the triggers, so it's it. For them. It's been

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pretty fun and no, like I think it's one that

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I guid I don't know how much I'll play I

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had a good time. I think we all agreed that.

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I think the highlight of it is probably like the

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art style. I think it's just such a.

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Speaker 1: Cool, so so good.

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Speaker 2: Yeah, it's colorful. It's that perfect combo of it's updated

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and looks you know, new and fresh coat of paint.

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Not like that sometimes when they remaster game and you

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get it, it's like, oh, this is looking real rough.

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But this looks nice but still has that old school feel.

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And uh, I think we had lots of fun the stream.

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So I think it's a game that I could see

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nexture being brought out again, because that's a that's a

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very easy because like we moral call him back Kirkland destroyed.

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I think I got like one win over Kirkland, but

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then he turned it on, Like that's a one where

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it's like, okay, but this is that's a game, like

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I'm sure you can master it, but there's some characters

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and situations that are just so cheesy. It does feel like, Okay,

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this is kind of anyone's ball game here, and it

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was fun and uh, Punisher was fun for what it was.

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You know, I said this before I could be wrong

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because we would be the game that's gonna say yeah,

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for eight years. I could be wrong, but I don't

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think we've ever been a game live. During Extra Life,

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we beat Marvel Atimpalliance three when we did a stream

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for it, but I don't know if we've ever been

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a game so that it was fun, and if you'll

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listen to the X Men retro, we got to see

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bone Breakers, so like, yeah, it ended up being fun

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for what we were using. You know, it ended up

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being a good time there.

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Speaker 1: So yeah, definitely, Yeah, It's I've talked about this before

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on Sideqwuister Geek vers in general that man fighting games

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like traditional two D fighters is like my one I

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feel like it's like my one gaming genre that I

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just don't have any touch points to where I've played

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a bunch of these games but never really fallen in

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love with one of them. Eyven other genres like like

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beat them ups like Punisher game, like, that's also a

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genre that I've not really loved much. But then you

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know that Team and tea game I thought was great,

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and so there are some places where I can find

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some joy with fighting games. I kind of separate the

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platform fighters like Smash and multiverses and stuff because they

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do feel very different to me, and but so it

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has been fun, especially in the last few years. Like

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we played a lot of Morble Kombat last year on

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the stream, then brought it out again this year, which

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was really fun to kind of get into and like

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learn a bit more about it. Yeah, but it's it's cool,

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just like because I've never I don't think I've ever

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played a Marble overs cap game in my life. Somehow

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maybe at Scandia if they have one there, like put

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in a couple of quarters or something like that, a

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couple of tokens. But yeah, like just the absurdity of

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it was really hard for me to get used to

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because it's just so crazy, Like there are certain characters

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like Iceman with his like insane hip boxes. He spawns

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like a snowball from the sky. Yes, it's like the

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hip box is huge. There's like no there's like no

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man of bar seems like you can just spam it forever.

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I'm like, I have no idea how you're supposed to

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deal with this. We eventually just designed it as a

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group like Iceman's band, like we can't allow him in here.

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But then even like having a Juggernaut as like the

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backup fighter, and he just has such huge He has

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a huge body, obviously, his fists are the size of

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some characters, and he just flies across the screen, and

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that seemingly you can just kind of spam that I

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could not. I cannot mash my way through a fighting game.

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I seem to always lose when I do that, whereas

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other people can sometimes have success. But it was it

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was very fun, and yeah, it is one I'd like

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to if we do it again extreme, I'd probably like

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maybe watch a couple of videos of like tmorials or something,

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or even just like one character figure out how they play,

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or even if I just read some of the rules.

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I didn't look at the controls at all when we

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were playing, so that was part of it. But yeah,

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I did find it really hard to parts compared to

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some other fighting games, like even just compared to Mortal Kombat,

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which like is a little bit slower pace and then

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moves quite as you know. They're not like the whole screen,

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whereas sometimes of this game you just use Storm's powers

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and it just electrocutes the whole map. It's insane, very

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city game like that.

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Speaker 2: It feels like for most of them, there's a couple,

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but most of them the matches can be over very quickly,

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like at least with Moral Kombat, even back in day,

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but especially and Net. We're comparing old games and new games,

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but just even how fighting games have evolved. Usually you

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get some sort of okay players doing poorly. Here you go.

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But we found the two things. Of one, you could

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win very easily without even though doing your special move,

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like if you get the right situation, hit a bunch

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of moves quickly, they got them in two. It was

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like your special meter, or they had like an Infiniti

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meter that was something more based on your hits, not

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even like okay, the person in you know, second place,

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we're gonna give them a little special tack to kind

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of even the odds. So that's how you could lose this.

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You'd begin your butt kicked and then there's special meters

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filled up and it's just you're over. Like there's one

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match I had with Kirkland I think I'm not even

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joke more. I think it had to be on her

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twenty five seconds, like I was Wolverine. I remember just

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getting up and he's like, oh, that's it, like it

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was done. Obviously it's a three round system, but some

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of those matches went by very quick, so the momentum

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can shift very fast, and like you're saying, a Juggernaut

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and Icebant, it feels like and like you said, I'd

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have to watch or play more, but I just wonder

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because of how dated it is. It just feels like

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there's no rhyme or reason with some of these choices,

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and that kind of has like some like like that

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kind of is like the specialty of it, where yeah,

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with Iceman, some of these tacks like how do you

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block this? Taylor kind of found some way to eventually,

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like you know, use a shield, but he's still taking damage.

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He can only do that so much. The Juggernaut size

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proportion is crazy, like he is a massive, massive man

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and what are you supposed to do with that? So

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it was it was a it's interesting and just even

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stuff like you're talking about, it's like a snapshot of

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the era. Like having Blackhart in every game was such

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a weird.

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Speaker 1: Shoster for a while, the Spirals in multiple of these games, Yeah.

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Speaker 2: War Machine big thing and yeah it.

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Speaker 1: Was like a shoot Shu McGrath, who's in like multiple

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of these as well, who I thought was a Capcom character,

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but then he was in a Marvel game, so I

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guess he is a Marvel character. There was a few

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of those. They're like, man, it's a really fun snapshot

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you have the era. I got to see like the

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wacky rosters that they put in here along with you know,

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of course Bidy and like whole crawl over the place,

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but then you had to have those freaks in there,

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and when there's only like an eight man roster.

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Speaker 2: As well, even having Juggernaut, Like I get why he's big,

249
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but I feel like that literally it's just like, well,

250
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we need a really big guy, and like I love Juggernaut.

251
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But you would think there's like other X Men. There's

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because in the multiple versions of games, there's some games

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where Cyclops is on the cover. He's not even in

254
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some of the games. I can't even remember if he's

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even in the X Men game. He might be, but there's.

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Speaker 1: Somebody remember him being in one game. And that was

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the one the one had just like a massive roster, yeah,

258
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which was very cool.

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Speaker 2: It was what was the NVC two was And that.

260
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Speaker 1: Was, oh yeah, that game's roster is great.

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Speaker 2: That was all that felt like the and it's funny

262
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because all the fighting games they're similar, but they have

263
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like little variations, whether it's characters or like Marvel superheroes,

264
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like in Fiddy Stones dropped from the sky and I

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felt like.

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Speaker 1: That was such a cool mechanic. I really liked that one.

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Speaker 2: Yeah, but I feel like it would almost only work

268
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fifty percent of the time because I feel like you'd

269
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hit that left trigger game For me, sometimes it's instant

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charge of good to go, and I'm not sure if

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it's supposed to be like a maybe three to five

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seconds without getting hand doing it. I don't know, but

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it's funny that that's why the Marlverlus CAPCN too. It

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feels like they're kind of smashed altimate of that air

275
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of like every characters and all those other fighting games

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is there. We got other mechanics and even just like

277
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very you know smash like Immortal Kombat does this too.

278
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But it was so cool to see the alternate variants

279
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and the costumes they have, like getting a pink omega red.

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It was like, oh, this this is very cool. So

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it was fun. The only thing I'd say, if anyone

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is singing about getting this and you know, maybe during Christmas,

283
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might draw just be aware. Luckily Dylan did some research.

284
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The menu is awful, complete awful, and it's just crazy.

285
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Like I get it's remasters some things that are older,

286
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but just even the way you would boot up, there's

287
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multiple times where we'd boot up and it would not

288
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be like, oh, just butterfingers. It happened to Taylor, it

289
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happened to me playing The Girls. They will just assign

290
00:12:23,279 --> 00:12:25,360
you O character and you just go Unluckily we just

291
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go okay, whatever, well have some fun but or stuff

292
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like I can't remember which game it was. I think

293
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it was Marvel Superheroes Mede where I was selected my

294
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character and it selected doctor Doom, who wasn't even on

295
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the wrong.

296
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Speaker 1: Not even on the screen. That was insane.

297
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Speaker 2: Yeah, so it feels like maybe these were bugs that happened.

298
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Maybe they thought that was like, oh, this is kind

299
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of some love letter to the bugs that would happen

300
00:12:45,120 --> 00:12:47,360
in o Arcade games. But to a point like that

301
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you had to quick say load up every time. Very annoying,

302
00:12:50,840 --> 00:12:52,720
which I'm happy I know because now I play the Girls.

303
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That was the most frustrating thing of every time they

304
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finished the match and go all the way back and

305
00:12:56,440 --> 00:13:00,039
start over, so I would dock it may like a

306
00:13:00,080 --> 00:13:02,480
few points because the menu was just awful for all

307
00:13:02,519 --> 00:13:03,159
of it, you know.

308
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Speaker 1: Yeah, no, it's it's kind of insane how bad it is.

309
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And there is that like small workaround, but even then

310
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that's not great because you have to like reset it

311
00:13:13,159 --> 00:13:15,279
per game within the collection, so you can't even just

312
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set like that save point. And it's so weird that

313
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you start a match, you fight your friend, and then

314
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you progress through the campaign afterwards. It's funny, I was

315
00:13:22,320 --> 00:13:23,639
like when I was looking it up a little bit,

316
00:13:23,679 --> 00:13:26,360
like there have been so many rereleases of some of

317
00:13:26,399 --> 00:13:29,600
these games, especially more like Marvelous Capcom and one and

318
00:13:29,639 --> 00:13:32,159
two because those are really storied. Maybe not so much,

319
00:13:32,240 --> 00:13:34,240
or some of these like Niche x Men games, but

320
00:13:34,399 --> 00:13:36,799
some of the remasters or remakes or even just re

321
00:13:36,799 --> 00:13:40,200
releases of those games have had like a traditional character

322
00:13:40,279 --> 00:13:43,080
seleg screen, like traditional battles where you go back into

323
00:13:43,120 --> 00:13:45,120
your lobby against your friend, you pick your new character,

324
00:13:45,600 --> 00:13:48,440
and so it's interesting like when they choose to do

325
00:13:48,480 --> 00:13:51,879
one of these remasters, sometimes they half asset. Sometimes they

326
00:13:51,879 --> 00:13:54,000
go like all the way to make that stuff like

327
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more modern what people expect. But it was it was

328
00:13:56,679 --> 00:13:57,399
shocking too.

329
00:13:57,600 --> 00:13:58,559
Speaker 2: This was more than half.

330
00:14:00,360 --> 00:14:03,240
Speaker 1: The weirdest thing is like I listened to multiple podcast

331
00:14:03,399 --> 00:14:06,039
reviews of people playing that game, Like no one mentioned that,

332
00:14:06,200 --> 00:14:08,799
so I don't know, maybe, like to me, that's at

333
00:14:08,840 --> 00:14:11,200
all of us. It seems so weird and backwards and

334
00:14:11,279 --> 00:14:13,960
like inexcusable, but like I didn't hear anyone else talk

335
00:14:13,960 --> 00:14:16,320
about it. Maybe they're just distracted by how much they

336
00:14:16,399 --> 00:14:18,759
like the single player, or or maybe or by how

337
00:14:18,799 --> 00:14:20,240
much like the games, or maybe they're just playing a

338
00:14:20,240 --> 00:14:22,000
lot of single player and weren't really noticing that kind

339
00:14:22,000 --> 00:14:24,519
of thing. Yeah, it's pretty pretty crazy to go back

340
00:14:24,559 --> 00:14:24,919
and see.

341
00:14:26,200 --> 00:14:28,799
Speaker 2: Yeah, but it led to some fun stuff and I'm

342
00:14:28,840 --> 00:14:31,200
glad I go get got overallously, it's like a cheaper

343
00:14:31,240 --> 00:14:33,559
game too, It's like sixty bucks, like an old school game.

344
00:14:33,639 --> 00:14:36,159
Speaker 1: So definitely think that'll be a yearly one. That in

345
00:14:36,399 --> 00:14:38,000
the way that I feel like Mortal Kombat tw years

346
00:14:38,000 --> 00:14:39,600
in a row and I want to keep that going.

347
00:14:39,639 --> 00:14:41,840
Smash Ultimate always makes an appearance. Yeah, I feel like

348
00:14:41,840 --> 00:14:43,759
that one as well, Like just boot it up for

349
00:14:43,799 --> 00:14:44,200
a while.

350
00:14:44,600 --> 00:14:47,120
Speaker 2: Yeah, it's a good boot up when hey this isn't working,

351
00:14:47,200 --> 00:14:49,360
we're figuring out what's going on, Okay, we need you

352
00:14:49,440 --> 00:14:51,240
need that rotation of boot up games.

353
00:14:51,279 --> 00:14:53,279
Speaker 1: So and it's fun to do like best of threes

354
00:14:53,320 --> 00:14:57,360
against people across different games, yes, in a collection makes

355
00:14:57,360 --> 00:15:01,320
it pretty pretty wild, but very fun. I think. The

356
00:15:01,399 --> 00:15:04,960
other big highlight for me on the stream game wise

357
00:15:05,759 --> 00:15:09,279
was WWE two K twenty four, which was which was

358
00:15:09,320 --> 00:15:12,039
really fun, and there's there was kind of two bouts

359
00:15:12,080 --> 00:15:13,919
of this that showed up on the stream. The first

360
00:15:14,200 --> 00:15:17,960
was like just playing I guess just like the standard mode,

361
00:15:18,000 --> 00:15:18,799
like a versus match.

362
00:15:18,840 --> 00:15:22,039
Speaker 2: Yeah, just the wrestling portion because everyone was eating. Everyone's eating,

363
00:15:22,039 --> 00:15:23,559
So at one point it was just me on the stream,

364
00:15:23,600 --> 00:15:25,639
so like, okay, well classic trast and I'll pull some

365
00:15:25,679 --> 00:15:26,360
wrestling right now.

366
00:15:26,399 --> 00:15:28,440
Speaker 1: But I got download it. What's good to go? And yeah,

367
00:15:28,440 --> 00:15:30,559
I just playing like different battles, whether it was the

368
00:15:30,559 --> 00:15:33,799
two v twov two ladder match that we did or

369
00:15:33,919 --> 00:15:35,600
just I guess it was a it was a four

370
00:15:35,679 --> 00:15:37,679
man free for all. I forget what the six man

371
00:15:38,039 --> 00:15:41,480
the six men, right, but yeah, it was like that

372
00:15:41,519 --> 00:15:43,639
part of it was was a pretty fun. I mean,

373
00:15:43,679 --> 00:15:45,799
there's more highlight that happened later on in the stream

374
00:15:45,840 --> 00:15:48,120
for me, Yeah, but that that section was really fun.

375
00:15:48,159 --> 00:15:52,519
I just like how like it is very janky intentionally

376
00:15:52,639 --> 00:15:54,960
to some extent, but just like the whole mechanic of

377
00:15:55,000 --> 00:15:59,159
the ladder match made for like such a fun video

378
00:15:59,200 --> 00:16:00,759
game thing. And I feel like half the time, like

379
00:16:00,960 --> 00:16:03,039
the control that I'm trying to do is not what

380
00:16:03,080 --> 00:16:04,840
my character does. Like I'm trying to just leave the

381
00:16:04,879 --> 00:16:06,559
ring and then he'll climb up on the edge and

382
00:16:06,720 --> 00:16:09,240
like jump off, or anytime gets hitty rolls out of

383
00:16:09,240 --> 00:16:11,720
the room, I'm like, no, stop it. And it's frustrating,

384
00:16:11,799 --> 00:16:15,159
but it adds to, you know, the very entertainment value

385
00:16:15,200 --> 00:16:17,840
of it, like the scripted nonsense. It feels like to

386
00:16:17,840 --> 00:16:20,360
some extent there are things that you can't control. You

387
00:16:20,399 --> 00:16:22,519
just have to go with the flow. But yeah, that

388
00:16:22,919 --> 00:16:25,000
was that part of it. I'm surprised how much I

389
00:16:25,039 --> 00:16:27,840
liked that part of the game. I thought that was

390
00:16:27,879 --> 00:16:28,480
a lot of fun.

391
00:16:29,000 --> 00:16:30,840
Speaker 2: Yeah, it was fun to actually play it because, as

392
00:16:30,879 --> 00:16:32,759
I said on the stream, I'd actually never played the

393
00:16:32,840 --> 00:16:34,759
wrestling portion of the game. I just got it for

394
00:16:34,919 --> 00:16:37,639
the GM mode, which I'm sure we'll talk about. But yeah,

395
00:16:37,679 --> 00:16:39,759
it's interesting because I remember it was a couple of

396
00:16:39,840 --> 00:16:43,240
years ago where it was off. It was it was

397
00:16:43,279 --> 00:16:44,840
like in the middle. It was in Your Baby. I

398
00:16:44,840 --> 00:16:47,960
can't remember why. I think we're doing other Gauntlet stuff

399
00:16:48,000 --> 00:16:49,360
back in the day, and it was just on my

400
00:16:49,399 --> 00:16:53,080
PlayStation Xbox. I remember Briggs. Maybe it was on an

401
00:16:53,080 --> 00:16:55,200
early charity stream, but it was Briggs and Kirk when

402
00:16:55,240 --> 00:16:57,360
at some point they had a lot of actions and

403
00:16:57,360 --> 00:16:59,039
it was like one of the funnest things I ever

404
00:16:59,039 --> 00:17:01,159
say anything like this weekend and I remember the goal.

405
00:17:01,159 --> 00:17:03,200
I'm like, okay, I'm gonna put this in there. And

406
00:17:03,240 --> 00:17:04,359
I remember when I put it on a stand of

407
00:17:04,400 --> 00:17:07,000
Kurkle and it was like the most nothing boring like

408
00:17:07,079 --> 00:17:09,480
Kirkland just Beata, very easier, like oh that didn't work out.

409
00:17:09,480 --> 00:17:12,200
So it's like it's that that sweet spot of sometimes

410
00:17:12,200 --> 00:17:14,400
the rain ingredients happens when it's like okay, there's just

411
00:17:14,440 --> 00:17:17,000
like in Sandy that goes on. It was funny with

412
00:17:17,119 --> 00:17:19,240
Kyle and there and Sarah's was having a good time watching.

413
00:17:19,319 --> 00:17:22,079
So uh yeah, though there's some hyjenks and also, like

414
00:17:22,119 --> 00:17:24,799
you said, the controls, it's tough, like you do have

415
00:17:24,880 --> 00:17:27,519
that bun the R three butN where you can change people,

416
00:17:27,599 --> 00:17:30,200
but it's tough because if you get bumped into somebody,

417
00:17:30,279 --> 00:17:32,799
your you know, the computer in your character's brain is

418
00:17:32,839 --> 00:17:36,039
like locking onto them and it's the positioning is is

419
00:17:36,119 --> 00:17:40,000
very tough. It's funny that the stream like muscle memory games,

420
00:17:40,279 --> 00:17:42,079
that's a game for me that has that, except for

421
00:17:42,119 --> 00:17:44,599
like the few things they change, but I always remember, Okay,

422
00:17:44,759 --> 00:17:46,880
what's it like to run? Climb a rope and stuff?

423
00:17:46,880 --> 00:17:48,720
But it took us I think about a good fifteen

424
00:17:48,759 --> 00:17:50,880
minutes to figure out how to climb the ladder and

425
00:17:50,920 --> 00:17:52,599
take it down for some reason, who.

426
00:17:52,519 --> 00:17:55,079
Speaker 1: I know how to attack someone on the ladder and yeah,

427
00:17:55,119 --> 00:17:56,319
do the thing you wanted to do.

428
00:17:56,640 --> 00:17:57,960
Speaker 2: I don't know why because he had washed it. But

429
00:17:58,000 --> 00:17:59,680
I don't think we've play an extensive amount of game

430
00:17:59,720 --> 00:18:02,119
time together. Kyle was figuring out these things before me,

431
00:18:02,200 --> 00:18:03,680
and I was like, I had to ask, like, how'd

432
00:18:03,680 --> 00:18:05,119
you pick it up? How'd you do this? Because he

433
00:18:05,240 --> 00:18:07,079
was climbing, And luckily he was a man of honor

434
00:18:07,319 --> 00:18:09,079
and told me because at first when I asked, I

435
00:18:09,119 --> 00:18:10,440
could see you and look in his eyes. He's like,

436
00:18:10,480 --> 00:18:12,519
I don't know, I want to tell you, but uh no,

437
00:18:12,720 --> 00:18:15,039
I'm glad it ended up being something entertaining.

438
00:18:15,160 --> 00:18:17,799
Speaker 1: So yeah, I feel like the ladder part of it

439
00:18:17,839 --> 00:18:20,640
was funny because the whole mechanicron is that is that

440
00:18:21,240 --> 00:18:23,240
around that is abe to climb the ladder, and then

441
00:18:23,240 --> 00:18:25,279
there's like this timing mini game that you got to

442
00:18:25,319 --> 00:18:27,319
do and it like brings up this wheel and there's

443
00:18:27,319 --> 00:18:29,119
like six spokes on the wheel that you got to

444
00:18:29,119 --> 00:18:31,920
fill out. But like that is a collective thing, even

445
00:18:31,920 --> 00:18:34,200
though you're all on different teams. So at the very end,

446
00:18:34,240 --> 00:18:36,039
I was able to sneak in there and just get

447
00:18:36,079 --> 00:18:38,400
the last one. And since I was the last one,

448
00:18:38,519 --> 00:18:40,720
it would like run to the w And I remember

449
00:18:40,720 --> 00:18:42,920
that happened like man years ago. This wasn't a stream

450
00:18:42,960 --> 00:18:45,519
and we were just playing a WWE game at your house,

451
00:18:46,480 --> 00:18:48,839
like I think like three or four houses ago, like

452
00:18:49,079 --> 00:18:51,119
very long time ago. And I remember winning a match

453
00:18:51,160 --> 00:18:53,279
because like I forget if I was playing against you

454
00:18:53,359 --> 00:18:55,480
or Taylor someone, but just like they left, they just

455
00:18:55,480 --> 00:18:58,720
went slightly outside the bounds of the map and then

456
00:18:58,720 --> 00:19:01,680
like got dequed for the game. Like that was the

457
00:19:01,880 --> 00:19:05,000
w So yeah, it's like a very goofy game, which

458
00:19:05,039 --> 00:19:08,400
is obviously very I feel like true to too wrestling. Yes,

459
00:19:08,880 --> 00:19:11,799
so it feels very accurate in that way. Yeah, and

460
00:19:11,839 --> 00:19:15,880
then yeah, and then the the GM mode, and I

461
00:19:15,880 --> 00:19:20,000
think why I loved watching you do this is because

462
00:19:21,119 --> 00:19:23,240
we've played so many games over the years, and we

463
00:19:23,359 --> 00:19:25,359
talked about so many games on the podcast, a lot

464
00:19:25,359 --> 00:19:27,759
of things like some of these Sony games are going through,

465
00:19:27,799 --> 00:19:29,720
We get really deep. We talked about the mechanics, talk

466
00:19:29,759 --> 00:19:32,880
about the story. You know, you're you're great at at

467
00:19:32,960 --> 00:19:35,799
Strikers and you get Smash and mart Party like all

468
00:19:35,799 --> 00:19:38,599
these things, and I, you know, I know you're a

469
00:19:38,640 --> 00:19:42,240
talented gamer, but I feel like you were so in

470
00:19:42,279 --> 00:19:45,240
your element in GM mode. I was just fascinated by

471
00:19:45,279 --> 00:19:48,319
like this, like the way how well I know Smash

472
00:19:48,400 --> 00:19:52,079
Melee and like all the mechanics, the timing, the frame data,

473
00:19:52,200 --> 00:19:55,400
how these mechanics work. That's like you with GM mode,

474
00:19:55,440 --> 00:19:58,680
and I just found it so entertained, just getting schooled

475
00:19:58,720 --> 00:20:01,359
in how this thing worked, all the little mechanics. And

476
00:20:01,359 --> 00:20:03,559
obviously got the wrestling background too, so I'm like lose this,

477
00:20:03,839 --> 00:20:08,000
who's this person? Like who's this like Sky, Like here's

478
00:20:08,039 --> 00:20:10,799
her whole BackStar, here's her whole story. But then like

479
00:20:10,960 --> 00:20:13,759
how you know the mechanics and you're like spam through

480
00:20:13,759 --> 00:20:15,799
the meno is so quick you know exactly what everything

481
00:20:15,880 --> 00:20:17,799
is yeah, and then you were just popping off like

482
00:20:17,839 --> 00:20:19,599
you were just making like everything you did was like

483
00:20:19,720 --> 00:20:22,119
the seemingly right decision, and you're always like, ah, there's

484
00:20:22,200 --> 00:20:23,960
this might not work, but I'm gonna go for it,

485
00:20:24,000 --> 00:20:26,160
and then like, okay, this was it was worth the risk.

486
00:20:26,200 --> 00:20:28,759
But here's why, and that's why. Man, Like I would

487
00:20:28,799 --> 00:20:30,960
love someday, of course for geek first to be big

488
00:20:31,079 --> 00:20:33,880
enough where we can be doing this full time and

489
00:20:33,920 --> 00:20:36,799
like have a dedicated maybe each one of us does,

490
00:20:36,799 --> 00:20:39,880
like a video game stream once a week, because I

491
00:20:39,920 --> 00:20:43,759
would love to just have a Travis ww gm mode stream.

492
00:20:44,119 --> 00:20:46,839
I'd love to get like a Kirkland Hitman stream because

493
00:20:46,880 --> 00:20:49,799
that was yeah. But yeah, man, I like, hats off

494
00:20:49,799 --> 00:20:51,880
to you, GM Mode. You were a fucking king at

495
00:20:51,880 --> 00:20:54,519
that and it was so entertaining to watch. So props

496
00:20:54,559 --> 00:20:54,839
on that.

497
00:20:55,200 --> 00:20:57,559
Speaker 2: No, I'm glad you injured because, like I because Kirkland

498
00:20:57,559 --> 00:20:59,759
he does that on like uh I know F one

499
00:20:59,799 --> 00:21:01,599
half one. But I think me and him with the

500
00:21:01,599 --> 00:21:03,599
sports games, I think we do like the sports game,

501
00:21:03,640 --> 00:21:05,640
but I think we both leaned to all we like

502
00:21:05,720 --> 00:21:07,599
doing the general manager stuff and doing that thing. And

503
00:21:07,720 --> 00:21:10,240
he had kept asking about it. I'm like okay, same thing.

504
00:21:10,240 --> 00:21:12,440
It was a downtime. You guys were doing some chess.

505
00:21:12,440 --> 00:21:14,759
You and kirkl had your actual big matchup. Which congrats

506
00:21:14,799 --> 00:21:16,880
you want that? You want both, Taylor. When we went

507
00:21:16,880 --> 00:21:19,160
outside we had to film some stuff. Taylor was I think,

508
00:21:19,200 --> 00:21:21,000
pretty confident you could beat you both. He's like, well,

509
00:21:21,000 --> 00:21:23,319
here's how I see Kirkling play. Here's how I Sally done.

510
00:21:23,440 --> 00:21:25,599
He was like GM and mowed me about the chess.

511
00:21:25,599 --> 00:21:28,200
Speaker 1: He's like, oh, well, he did much better than I

512
00:21:28,240 --> 00:21:29,720
thought he would, just because I had never heard him

513
00:21:29,759 --> 00:21:31,240
talk about chess in my life. And then he's like, oh,

514
00:21:31,240 --> 00:21:34,039
I've been I've been studying. He's like just casually mentioned

515
00:21:34,039 --> 00:21:36,160
that he's been practicing or something, and he had me

516
00:21:36,200 --> 00:21:36,799
on the ropes for.

517
00:21:36,759 --> 00:21:37,160
Speaker 2: A bit there.

518
00:21:37,200 --> 00:21:40,279
Speaker 1: But then it all crumbled with a couple a couple moves.

519
00:21:40,319 --> 00:21:43,200
But at both points, at some point in both those games,

520
00:21:43,279 --> 00:21:46,119
I was definitely losing. But then you know, just kind

521
00:21:46,119 --> 00:21:48,599
of held out, trying not to make any superd plays,

522
00:21:48,640 --> 00:21:50,759
and then eventually someone just kind of missed a move

523
00:21:50,839 --> 00:21:51,960
and it would out for me.

524
00:21:52,359 --> 00:21:54,880
Speaker 2: And all this stuff, the Chess, the Marvel, the GMO,

525
00:21:54,920 --> 00:21:57,160
and it's all on there because s pubs didn't watch

526
00:21:57,200 --> 00:21:58,880
this live because this was late in the weads. I

527
00:21:58,880 --> 00:22:00,200
think there was like two or three on We're doing

528
00:22:00,279 --> 00:22:03,000
Chess and GMO, but he had a screenshot and in

529
00:22:03,039 --> 00:22:04,960
the wrestling group chat he messaged me and said he's

530
00:22:04,960 --> 00:22:07,960
watching like a masterclass video because he's a big player

531
00:22:08,000 --> 00:22:10,279
of that. But he's sometimes I've seen his rosters and

532
00:22:10,319 --> 00:22:12,680
I've seen his rankings and I've been like, what's going on?

533
00:22:12,720 --> 00:22:14,880
Why aren't you still beating these people here? And he's

534
00:22:14,880 --> 00:22:16,839
getting better and better. He's showed me his current show

535
00:22:16,920 --> 00:22:19,079
right now. He's booking and he's learned some tricks, because

536
00:22:19,119 --> 00:22:20,680
he even messaged me after He's like, oh, yeah, you

537
00:22:20,720 --> 00:22:22,240
do this differently and this differently, but.

538
00:22:23,359 --> 00:22:25,599
Speaker 1: You're also playing on the highest difficulty just to throw that.

539
00:22:26,000 --> 00:22:26,599
Speaker 2: Yeah, I played.

540
00:22:26,640 --> 00:22:28,680
Speaker 1: I assume you are. You're on expert mode. I am.

541
00:22:28,799 --> 00:22:31,279
Speaker 2: Yeah, there's two expert modes, and I want them to

542
00:22:31,319 --> 00:22:33,200
have a higher one. But no, I was glad I

543
00:22:33,240 --> 00:22:35,799
showed off, and I wasn't for you. It is no,

544
00:22:35,880 --> 00:22:37,799
it is because what happened was I've had to make

545
00:22:37,839 --> 00:22:39,319
it that. I remember I showed you all these power

546
00:22:39,359 --> 00:22:42,240
cards and people don't know you can unlock power cards.

547
00:22:42,240 --> 00:22:43,880
So it's something like, let's say you have two wrestlers

548
00:22:43,880 --> 00:22:46,400
and their stamina goes down. One gets injured and he's

549
00:22:46,440 --> 00:22:48,480
out for three weeks, but you have a power card says, oh,

550
00:22:48,519 --> 00:22:51,599
you can rehab them just like that. To make it easier,

551
00:22:51,759 --> 00:22:53,839
I to do seasons where I don't even play at

552
00:22:53,839 --> 00:22:56,519
the power cards because I just got that I got

553
00:22:56,519 --> 00:22:58,680
that bug again, which was like you never lost about

554
00:22:58,720 --> 00:23:00,640
I'm but I got the even more bug. I started

555
00:23:00,720 --> 00:23:02,680
using the cards, so I started up a new season

556
00:23:02,720 --> 00:23:05,839
after we played, and already in season two, I'm like

557
00:23:05,880 --> 00:23:08,559
four hundred thousand past the people like it's one of

558
00:23:08,559 --> 00:23:10,880
those things that when I play at the cards, it's

559
00:23:10,920 --> 00:23:13,839
it's too easy for me. It's maybe like my smashing

560
00:23:13,920 --> 00:23:16,440
weapons right go no no no cards and GMOs, because

561
00:23:16,480 --> 00:23:19,119
I just like it just makes it too easy for me.

562
00:23:19,160 --> 00:23:21,519
But I'm I'm giving it one last big playthrough because

563
00:23:21,559 --> 00:23:23,160
I want to actually play other games. And also I

564
00:23:23,319 --> 00:23:24,920
just I don't know what it's gonna be like when

565
00:23:24,960 --> 00:23:27,480
the new game releases. If there's not many changes, I

566
00:23:27,519 --> 00:23:29,759
won't buy them. Because, as you saw in your Top

567
00:23:29,799 --> 00:23:31,400
of the Characters even s pubs, there's a bunch of

568
00:23:31,440 --> 00:23:33,519
new wrestlers that came in and he showed me his ross,

569
00:23:33,640 --> 00:23:35,319
like where I have to download, and that's like the

570
00:23:35,400 --> 00:23:37,319
good thing and bad thing for the wrestling games with

571
00:23:37,400 --> 00:23:41,799
that community, that community creation every time, like the people

572
00:23:41,960 --> 00:23:43,960
work really hard there and when new restlers come and

573
00:23:43,960 --> 00:23:46,359
they just make them. Where before the appeal was, Oh,

574
00:23:46,480 --> 00:23:48,160
I want to buy this game because I want to

575
00:23:48,200 --> 00:23:50,359
get new people in the game. But if people make

576
00:23:50,400 --> 00:23:53,799
these high rest thing, yeah, sometimes the pictures they upload

577
00:23:53,839 --> 00:23:55,400
for the wrestlers aren't the grace because you even said that,

578
00:23:55,440 --> 00:23:57,319
You're like, what's going on with some of these photos?

579
00:23:57,359 --> 00:23:58,759
You can get a four kick on Like I no, No,

580
00:23:58,839 --> 00:24:01,680
that's the community creation. You know it's a little off,

581
00:24:01,720 --> 00:24:04,400
but uh no, I I I'm glad you guys, because

582
00:24:04,400 --> 00:24:05,640
at first, I'm sure if you're a memean or not.

583
00:24:05,680 --> 00:24:07,279
When you're sitting you're having a good time watching, I'm like, oh,

584
00:24:07,440 --> 00:24:09,839
and I wasn't sure if that was a because I

585
00:24:10,160 --> 00:24:12,359
there's a show that I watch every week. They do

586
00:24:12,480 --> 00:24:14,279
like an hour long street on GM mode. It's two

587
00:24:14,319 --> 00:24:16,720
people versing each other and I enjoy that. But I

588
00:24:16,759 --> 00:24:19,400
was like, oh, is everyone going to be bored by this?

589
00:24:19,440 --> 00:24:20,960
Because it is like it's a you know, it is

590
00:24:21,079 --> 00:24:23,039
just like a manager mode sort of thing. But I'm

591
00:24:23,039 --> 00:24:24,480
glad you got to see an action because that's the

592
00:24:24,480 --> 00:24:26,599
game that takes up most of my time this year

593
00:24:26,599 --> 00:24:29,200
because it, as you've seen, that's a classic. Like you

594
00:24:29,200 --> 00:24:31,039
can if you got half an hour kill, you can

595
00:24:31,079 --> 00:24:33,440
log in book a week or two and then say.

596
00:24:33,440 --> 00:24:35,000
That's why I love that game is at any point

597
00:24:35,039 --> 00:24:37,799
you can back out, like a match book here and there,

598
00:24:37,839 --> 00:24:40,480
you just back out and saved. I do like having

599
00:24:40,680 --> 00:24:43,960
stopping points. It bugs me to I've had two before

600
00:24:44,200 --> 00:24:46,720
and I go away and the show's not booked. I

601
00:24:46,759 --> 00:24:49,319
hate coming back to that because when you come back

602
00:24:49,559 --> 00:24:51,519
and you don't know what's going on, you break some promises.

603
00:24:51,680 --> 00:24:54,720
Oh man, it sucks. So yeah, but yeah, I made

604
00:24:54,720 --> 00:24:56,559
sure to get it because it was on I forgot.

605
00:24:56,559 --> 00:24:58,119
I was on PS plus because Kirkle and that's so

606
00:24:58,200 --> 00:24:59,599
he got it. So I put on my PS four

607
00:24:59,599 --> 00:25:01,160
as well. It's in my bedroom, so now I got

608
00:25:01,200 --> 00:25:04,240
in the in the two locations where that's a little dangerous.

609
00:25:04,240 --> 00:25:05,960
So when the Twins have I got some Twins action

610
00:25:06,079 --> 00:25:08,240
sleeping and I get to bust it open.

611
00:25:08,319 --> 00:25:11,279
Speaker 1: So yeah, it does seem like a nice chill ish

612
00:25:11,359 --> 00:25:13,200
game to have for that kind of thing. Yeah, that

613
00:25:13,240 --> 00:25:15,200
was definitely a big highlight, and I've put those games

614
00:25:15,240 --> 00:25:17,680
on my wishless now the last year's won in this one,

615
00:25:17,799 --> 00:25:19,599
So at some point when they're the right price, I

616
00:25:19,599 --> 00:25:21,359
want to. I don't. Yeah, I think I have much

617
00:25:21,359 --> 00:25:22,799
interested in the other modes. I just want to check

618
00:25:22,799 --> 00:25:24,000
out the GM mode and get into that.

619
00:25:24,039 --> 00:25:27,039
Speaker 2: Yeah, even though they get slashed the prices, they always do,

620
00:25:27,119 --> 00:25:29,799
and they the those sports games with the yearly releases,

621
00:25:29,880 --> 00:25:30,079
you know.

622
00:25:30,440 --> 00:25:33,640
Speaker 1: Yeah, Yeah, even though I don't know much about wrestling,

623
00:25:33,680 --> 00:25:34,920
but I feel like I actually kind of do at

624
00:25:34,960 --> 00:25:37,759
this point. Just I've I've been around so much now

625
00:25:37,799 --> 00:25:41,599
that like and half these people are in Marvel movies.

626
00:25:41,400 --> 00:25:43,599
Speaker 2: Now, so I'm gonna say you've done that. You've commentary,

627
00:25:43,640 --> 00:25:46,720
Plus you can go online download anybody. I'm sure there's

628
00:25:46,799 --> 00:25:49,640
like dishonored characters on like you there's people that.

629
00:25:49,960 --> 00:25:52,640
Speaker 1: Yeah, well it's funny you mentioned that because I was thinking,

630
00:25:52,720 --> 00:25:56,279
like man like Smash, they've always had like tournament tournament

631
00:25:56,319 --> 00:25:58,319
melee in there, and there's like, you know, you could

632
00:25:58,359 --> 00:26:01,799
just put in CPUs and do like these fictional brackets

633
00:26:01,799 --> 00:26:03,519
and stuff, and then same thing. You can like simulate

634
00:26:03,559 --> 00:26:05,880
the match or you can watch it. But it's like

635
00:26:05,920 --> 00:26:08,319
it's it's not a GM mode. It's like the most halss.

636
00:26:08,359 --> 00:26:11,359
It's it's just a way to have multiple mission or

637
00:26:11,519 --> 00:26:14,680
multiple matches that kind of connect altogether. Yeah, I was thinking, like, man,

638
00:26:14,720 --> 00:26:17,680
I would love if Smash had something like this, or

639
00:26:17,759 --> 00:26:20,640
you could like have Rosco characters power them up, kind

640
00:26:20,640 --> 00:26:22,640
of have some storyline. I'm like, I could probably do

641
00:26:22,680 --> 00:26:24,480
it on paper. I could like write it, you know,

642
00:26:24,880 --> 00:26:26,359
work it all out, and then just like have the

643
00:26:26,359 --> 00:26:29,599
game simulate the battles. But it's very very different than

644
00:26:29,640 --> 00:26:31,319
like a full on GM mode. But yeah, that'd be

645
00:26:31,319 --> 00:26:33,200
fun to get some freaks in there, because I think

646
00:26:33,200 --> 00:26:34,680
that was one of the highlights. Was just like, was

647
00:26:34,720 --> 00:26:37,240
it Braid in the Dark, some random clown you never

648
00:26:37,240 --> 00:26:38,799
put in a wrestling match, but we'd always just put

649
00:26:38,880 --> 00:26:40,400
him in there for the promos, for a little bit

650
00:26:40,839 --> 00:26:43,960
milk and for Ally's worth, just like Nickel and Diamondam,

651
00:26:44,039 --> 00:26:45,480
just to get the value out of him and that

652
00:26:45,599 --> 00:26:47,720
like that. That was great to have some some weird

653
00:26:47,720 --> 00:26:48,559
freak shows in there.

654
00:26:48,880 --> 00:26:50,640
Speaker 2: Plus a tight end, we got a character named Cedric.

655
00:26:50,680 --> 00:26:52,559
If you go back once to stream, Kirklan was dropping

656
00:26:52,559 --> 00:26:54,799
Harry Potter quotes almost every twenty minutes.

657
00:26:54,680 --> 00:26:59,359
Speaker 1: So Kirklin was crazy. Yeah yeah, speaking of Harry Potter.

658
00:26:59,400 --> 00:27:02,880
We did put up god, what is it called Quidditch

659
00:27:02,920 --> 00:27:05,279
Quidditch Champion at some point, which Taylor was the only

660
00:27:05,279 --> 00:27:08,799
one who actually played it. I think or Kirkland started it,

661
00:27:08,880 --> 00:27:11,480
and then yeah, Taylor took over, and then I don't

662
00:27:11,480 --> 00:27:13,480
think any of us really had interest to play it

663
00:27:13,480 --> 00:27:16,200
after that. I wanted to just to say I did,

664
00:27:16,319 --> 00:27:19,279
but then like, after watching Taylor play it for twenty

665
00:27:19,279 --> 00:27:21,279
thirty mins, I was like, eh, I'm good. I don't

666
00:27:21,279 --> 00:27:22,160
think I need to try this.

667
00:27:22,359 --> 00:27:24,279
Speaker 2: I had interest until it was just that it was

668
00:27:24,440 --> 00:27:26,880
no local to play. I was all in to try

669
00:27:26,920 --> 00:27:28,119
because I didn't know if it was gonna be good

670
00:27:28,160 --> 00:27:29,880
or not. But I was all down because, like, I

671
00:27:29,920 --> 00:27:32,720
think we could have some fun stream moments of a

672
00:27:32,759 --> 00:27:36,359
couple versus matches, some scores, but what And I know

673
00:27:36,440 --> 00:27:38,119
that's the way gaming is, right, I know, I selling

674
00:27:38,160 --> 00:27:39,960
an old man. I'm like, oh, it just kills it.

675
00:27:40,000 --> 00:27:42,240
But that right there, I feel like we at least

676
00:27:42,240 --> 00:27:44,440
would have done an hour and we would at least

677
00:27:44,440 --> 00:27:46,279
had a couple of matches and played because like it

678
00:27:46,359 --> 00:27:48,880
looked like like I think we were talking about, like

679
00:27:49,000 --> 00:27:50,319
is it a good score? Not like it had like

680
00:27:50,359 --> 00:27:52,039
a sixty six of Magram. For me, I was like,

681
00:27:52,079 --> 00:27:54,279
that's actually higher than I thought it was gonna be.

682
00:27:54,279 --> 00:27:55,599
In the way it played, I'm like, oh, this looks

683
00:27:55,599 --> 00:27:57,799
like it plays like a quidditch match. And I was

684
00:27:57,920 --> 00:27:59,640
very curious, like, Okay, how is this gonna work with

685
00:27:59,680 --> 00:28:02,319
this screen and two people and such like, And I

686
00:28:02,359 --> 00:28:04,319
guess there's online, so I guess, yeah, we could have

687
00:28:04,400 --> 00:28:06,559
pulled out the extra TV, but I was not prepared

688
00:28:06,559 --> 00:28:08,200
for that. So maybe next year. Maybe next year I'll

689
00:28:08,200 --> 00:28:09,960
pull up the extra one because I'd like to see

690
00:28:10,319 --> 00:28:12,000
the match go down. But it's just like, oh, that

691
00:28:12,079 --> 00:28:14,359
seems like such a bummer and I get it with

692
00:28:14,440 --> 00:28:17,079
that game, but uh yeah, so I was excited to

693
00:28:17,079 --> 00:28:18,880
try it, but yeah, no local play, so that was

694
00:28:18,920 --> 00:28:20,319
a that was out for us.

695
00:28:20,359 --> 00:28:25,240
Speaker 1: So that was another randomly a theme of the stream

696
00:28:25,279 --> 00:28:27,680
in general, it was just like, man, some modern games,

697
00:28:28,160 --> 00:28:32,279
most modern games, I would wager, have such horrendous like

698
00:28:32,359 --> 00:28:35,079
split screen call, like that's such a just half assed effort.

699
00:28:35,119 --> 00:28:37,240
At this point, it feels like if you're not a

700
00:28:37,319 --> 00:28:40,319
Nintendo game, that feature is gonna be really janky or

701
00:28:40,359 --> 00:28:42,920
like multi versus. You can do it, but you need

702
00:28:42,960 --> 00:28:47,359
to have separate accounts otherwise you're both going to control

703
00:28:47,400 --> 00:28:50,519
the same player player one. It's like, that's ridiculous call

704
00:28:50,559 --> 00:28:52,039
of duty. It's funny when we move back to some

705
00:28:52,079 --> 00:28:54,640
older ones, easy you add a guest in there, you

706
00:28:54,759 --> 00:28:57,319
do your zombies. But on the new one, because there's

707
00:28:57,359 --> 00:29:00,799
like everything is stats are tracked and everything's alway is online,

708
00:29:01,079 --> 00:29:03,559
you need to have a separate account. But then you

709
00:29:03,559 --> 00:29:05,440
know it's such a hassled, like, oh, we gotta log

710
00:29:05,480 --> 00:29:07,880
in on this other account. Maybe make an account like

711
00:29:07,880 --> 00:29:10,079
for Rocket League as well. Rocket League should be the

712
00:29:10,119 --> 00:29:12,799
most straightforward whatever, but because you need like you haven't

713
00:29:12,799 --> 00:29:15,319
got these epic games accounts, you need multiple things. It's

714
00:29:15,359 --> 00:29:18,519
so annoying. All these games these days make it so

715
00:29:18,559 --> 00:29:21,480
hard to just play a co op thing. Even my

716
00:29:21,519 --> 00:29:23,640
belove UFO fifty not it doesn't have all my multiplayer

717
00:29:23,640 --> 00:29:25,599
gotta do, like weird Steam remote play stuff. It just

718
00:29:25,640 --> 00:29:28,319
seems to be like a thing that gets kind of

719
00:29:28,319 --> 00:29:30,319
pushed to the side a lot these days. Unfortunately.

720
00:29:30,720 --> 00:29:34,400
Speaker 2: Yeah, no, that was superfressional, Like multi both of them.

721
00:29:34,400 --> 00:29:36,400
I guess multi Versus was a pain where we actually

722
00:29:36,400 --> 00:29:39,440
never end up trying it on the PlayStation just because

723
00:29:40,200 --> 00:29:42,960
we just went on to other things. And with Xbox

724
00:29:43,039 --> 00:29:44,559
it was one of these things where it's like, Okay,

725
00:29:44,880 --> 00:29:46,200
had to do this, and then it was such a

726
00:29:46,200 --> 00:29:48,160
bummer because like it would have been a fun matchup

727
00:29:48,160 --> 00:29:50,720
and everything like that. So and call Duty, I thought

728
00:29:50,759 --> 00:29:53,440
it was gonna be very easy. I just Okay Strass's

729
00:29:53,599 --> 00:30:00,000
Xbox and then it's like easy to put it in

730
00:30:00,160 --> 00:30:02,240
like Traass account, guest go.

731
00:30:02,599 --> 00:30:04,519
Speaker 1: You know, yeah it used to be used to be

732
00:30:04,559 --> 00:30:06,920
that way, but not an Yeah, yeah, I think my

733
00:30:07,039 --> 00:30:11,279
last two highlight shout outs here one Mortal Kombat, I

734
00:30:12,319 --> 00:30:15,279
didn't really explore any of the new characters because once again,

735
00:30:15,279 --> 00:30:16,559
this is part of the tournament and I was trying

736
00:30:16,559 --> 00:30:18,799
to win. So I was using Katana again. Well I

737
00:30:18,880 --> 00:30:21,960
learned last year, and and by learn I mean I

738
00:30:22,000 --> 00:30:24,359
literally have three moves. I do like the Torly blade,

739
00:30:24,640 --> 00:30:27,720
I do like the range blade, and that's pretty much it.

740
00:30:27,839 --> 00:30:30,200
I use like my cameo fighter. So I was like

741
00:30:30,200 --> 00:30:32,440
the most basic play style, but I can at least

742
00:30:32,799 --> 00:30:34,599
have a game plan with that, and it did go

743
00:30:34,680 --> 00:30:37,000
well I beat Taylor, and I still lost to you

744
00:30:37,119 --> 00:30:39,359
and Kirkland. But I don't know, I just I love

745
00:30:39,440 --> 00:30:41,279
that new game. I think that's another one that when

746
00:30:41,319 --> 00:30:42,720
it hits the right price, I canna pick it up

747
00:30:42,720 --> 00:30:45,000
and kind of get into it because Mortal Kombat's always

748
00:30:45,000 --> 00:30:47,160
been like I think the two D fighter that makes

749
00:30:47,200 --> 00:30:49,839
the most sense to me. It's like a little bit simpler,

750
00:30:50,079 --> 00:30:51,960
kind of not as crazy as like a Marvel Verus

751
00:30:51,960 --> 00:30:54,759
capcom as an example, but it was I don't know,

752
00:30:54,920 --> 00:30:56,359
I really love that game. What do you think of

753
00:30:56,359 --> 00:30:57,279
the new characters?

754
00:30:57,559 --> 00:30:59,440
Speaker 2: Yeah, no, there are tons of fun though I respect

755
00:30:59,440 --> 00:31:01,240
the gameplay. That's why I do a little mac. I

756
00:31:01,279 --> 00:31:03,960
have the block, the game anchor, and the run. You know,

757
00:31:04,000 --> 00:31:05,720
it's like in those three moves they get me played.

758
00:31:05,880 --> 00:31:08,720
Speaker 1: Whenever you have the charts smashed, I am just fearful.

759
00:31:09,519 --> 00:31:12,240
Speaker 2: You just gotta go with the works, right So yeah, yeah,

760
00:31:12,279 --> 00:31:16,359
for me, yeah, it was I love that game the

761
00:31:16,359 --> 00:31:17,880
same thing as you that I wanted to get at

762
00:31:17,880 --> 00:31:19,720
a time, and I remember that's when we had like

763
00:31:19,759 --> 00:31:21,839
the Power Go and everything. I never got around to

764
00:31:21,880 --> 00:31:23,599
and I still want to. I'm hoping they do like

765
00:31:23,599 --> 00:31:26,039
a Game of the Year sort of addition, because even

766
00:31:26,079 --> 00:31:28,319
those other characters that Kirkland didn't have, like ghost Face

767
00:31:28,359 --> 00:31:30,240
and the Team one thousand, I want to try out,

768
00:31:30,279 --> 00:31:34,039
but it's just such like a well oiled machine. But yeah,

769
00:31:34,039 --> 00:31:35,799
I played with all three of the characters that have

770
00:31:35,880 --> 00:31:38,839
been since the last time, Homeland or Peacemaker and an

771
00:31:38,920 --> 00:31:42,240
Omni Man. Homelander was he He ended up being fun

772
00:31:42,319 --> 00:31:43,720
because we had a lot of fun with him and

773
00:31:43,720 --> 00:31:44,599
the Gorol pairing.

774
00:31:44,920 --> 00:31:47,400
Speaker 1: We got a lot of theme of the stream.

775
00:31:47,480 --> 00:31:49,960
Speaker 2: For sure, he was great, but it was something. It

776
00:31:50,000 --> 00:31:52,440
was just I get it because homelanders he's supposed to

777
00:31:52,440 --> 00:31:54,039
be like a superman. Him and Omni aren't like a

778
00:31:54,079 --> 00:31:56,240
superman tight, but there was just something about the way

779
00:31:56,359 --> 00:32:00,000
he It just felt very stop start, just emotion didn't

780
00:32:00,000 --> 00:32:02,599
fel smooth. We're even like Omni Man. I felt like

781
00:32:02,680 --> 00:32:04,720
when I was moving and kicking it thought like I

782
00:32:04,720 --> 00:32:06,640
could get a flow. But Homelander. That's why I'd love

783
00:32:06,680 --> 00:32:09,079
to play with them more and say like, Okay, maybe

784
00:32:09,079 --> 00:32:11,720
he is almost what was like, he shoots lasers and

785
00:32:11,759 --> 00:32:14,079
he's throwing like big stones, so maybe he's almost supposed

786
00:32:14,079 --> 00:32:16,839
to be played like a projectile type of character. That's

787
00:32:16,839 --> 00:32:19,039
just not what I thought of with like Superman type,

788
00:32:19,079 --> 00:32:20,519
like you can have those, but I kind of thought

789
00:32:20,519 --> 00:32:24,359
more of like a I Heavir scorpion, where okay, scorpion.

790
00:32:24,440 --> 00:32:26,440
He knows mixed martial arts, but he throws a lot

791
00:32:26,480 --> 00:32:29,160
of the you know the claw he transforms in the fire.

792
00:32:29,200 --> 00:32:32,200
I wouldn't expect to be that fast, but yeah, Omniman,

793
00:32:32,279 --> 00:32:33,880
he was tons of fun. He's how I got some

794
00:32:33,920 --> 00:32:36,640
good wins. He just had a lot of good power moves,

795
00:32:36,640 --> 00:32:38,759
Like he had this one move where he would stomp

796
00:32:38,759 --> 00:32:40,720
and like bend down so it would always hit someone's

797
00:32:40,720 --> 00:32:42,599
toe and it was hard to hit him. So he

798
00:32:42,680 --> 00:32:44,839
was tons of fun. And then surprisingly I just tried

799
00:32:44,920 --> 00:32:47,160
him because like, okay, new stuff, here we go. But

800
00:32:47,279 --> 00:32:50,319
was peacemaker. I think that's actually what I beat Kirkland with.

801
00:32:50,519 --> 00:32:52,599
Was peacemaker. Yeah, I remember it was him or omney Man.

802
00:32:52,599 --> 00:32:56,000
But I was surprised by how funny was because he

803
00:32:56,119 --> 00:32:58,079
is just a dude with like a helmet, has some power,

804
00:32:58,200 --> 00:33:00,960
but they made him just very versa and I was like, Okay,

805
00:33:00,960 --> 00:33:03,599
this is a character that like I could see if

806
00:33:03,599 --> 00:33:05,440
I were to have the game, me being a go

807
00:33:05,519 --> 00:33:08,720
to eventually. So no again, even then, the home Lewner

808
00:33:08,759 --> 00:33:11,480
I only had one experience with and I can't remember

809
00:33:11,519 --> 00:33:13,559
who I was playing, and I actually think it was

810
00:33:13,559 --> 00:33:15,319
like the first game I did, like I want to

811
00:33:15,319 --> 00:33:18,759
try Homelanders, so maybe I just didn't grease the wheels yet.

812
00:33:18,759 --> 00:33:22,079
But again, it just like it looks great. It's always fun,

813
00:33:22,359 --> 00:33:24,359
even a couple of matches with everyone with kirkling like,

814
00:33:24,400 --> 00:33:26,680
there's still ways for you to you know, deek out

815
00:33:26,680 --> 00:33:29,599
and get close with that to camera what is a brutality.

816
00:33:29,599 --> 00:33:31,200
I think it is right and if you can hit that,

817
00:33:31,680 --> 00:33:34,200
you can really you know, maybe get a lucky shot

818
00:33:34,240 --> 00:33:37,000
and stuff. So and the environments are so great. So

819
00:33:37,240 --> 00:33:40,160
uh and yeah, shout out to if Patreon Clay's listening to,

820
00:33:40,240 --> 00:33:42,720
shout out to the Patreon Clay cop that was in

821
00:33:42,720 --> 00:33:43,920
the game. We had a lot of fun with that too.

822
00:33:43,960 --> 00:33:46,240
There was a cop that looked exactly like Patreon Clay

823
00:33:46,319 --> 00:33:49,240
but just in some police skier but I was blue

824
00:33:49,319 --> 00:33:51,480
and white for his lions, but no it.

825
00:33:51,440 --> 00:33:54,240
Speaker 1: Was him or Goro were like the two cameos that

826
00:33:54,279 --> 00:33:57,079
were being used in the Yeah, generally cross the board,

827
00:33:57,160 --> 00:33:59,400
but again a fun time mm hmm. And then yeah,

828
00:33:59,480 --> 00:34:02,319
my last shout out was just watching Kirklan play hit

829
00:34:02,400 --> 00:34:05,680
Man was absolutely hilarious, and it was kind of like

830
00:34:06,000 --> 00:34:08,039
giving him some tips and tricks because I know these

831
00:34:08,039 --> 00:34:09,920
maps very well. But even then, like it's been a

832
00:34:09,920 --> 00:34:11,960
long time since I've played the traditional maps. I'm mostly

833
00:34:12,000 --> 00:34:14,800
just playing Freelancer mode these days, which randomizes the targets

834
00:34:14,800 --> 00:34:18,320
and locations and a lot of other little mini changes

835
00:34:18,320 --> 00:34:20,559
there along the way. But that was that was just

836
00:34:20,599 --> 00:34:23,119
a total joy watching him go on a rampage through

837
00:34:23,159 --> 00:34:27,199
the mansion in sat Pienza there. So yeah, that's another thing, man.

838
00:34:27,400 --> 00:34:30,079
I would love to watch him. Just have a stream

839
00:34:30,519 --> 00:34:32,760
of Hitman that I can tune into whenever I want

840
00:34:32,840 --> 00:34:35,159
and just watch him get into this chaos. It was

841
00:34:35,199 --> 00:34:35,960
such a good time.

842
00:34:36,360 --> 00:34:39,679
Speaker 2: Yeah, his opening, which I've done this before, I said

843
00:34:39,679 --> 00:34:41,960
this many times I have, but on the first mission,

844
00:34:42,000 --> 00:34:43,960
his opening statement was all I'm gonna go John Wick

845
00:34:44,000 --> 00:34:45,320
on this thing. It's like, okay, well, I don't know

846
00:34:45,360 --> 00:34:47,119
if that's uh, yeah, that's the way you want to

847
00:34:47,119 --> 00:34:49,320
go about. But it ended up being a very fun

848
00:34:49,360 --> 00:34:51,280
time to watch it him. Man's all, whether you play

849
00:34:51,280 --> 00:34:54,159
it that way or you play it the strategic actually,

850
00:34:54,159 --> 00:34:56,920
you know, being a hit man, you know, being quiet

851
00:34:57,000 --> 00:34:59,119
it's such a great funny game to watch. I was

852
00:34:59,159 --> 00:35:00,800
glad I was gonna make it apearance because it didn't.

853
00:35:00,800 --> 00:35:03,000
And I always loved those wee hours because we talked

854
00:35:03,000 --> 00:35:04,440
about that a couple of years ago, like Fellowship the

855
00:35:04,519 --> 00:35:07,079
Ring made appearance, like it's always those wee hours when

856
00:35:07,440 --> 00:35:09,639
because I moved, I didn't know where the game Cuba

857
00:35:09,639 --> 00:35:13,199
remote was. I eventually apparently the Xbox remote, the other

858
00:35:13,239 --> 00:35:15,559
ones in Ellie's room. So that's why you know, a

859
00:35:15,559 --> 00:35:18,239
three year old kidnapped. Yeah, that was discovered, But that's

860
00:35:18,239 --> 00:35:20,280
why it's one of these sings of Okay, we got

861
00:35:20,320 --> 00:35:22,119
an hour and a half, what do we do? We'd

862
00:35:22,119 --> 00:35:24,199
played The Punisher, which was tons of fun for a

863
00:35:24,199 --> 00:35:25,519
little bit, but then it was one of these things

864
00:35:25,519 --> 00:35:27,679
because it's pretty much just a bun masher, like you

865
00:35:27,760 --> 00:35:29,480
were playing with your eyes closed, which led you to

866
00:35:29,480 --> 00:35:32,039
almost falling asleep. It was this thing of like that

867
00:35:32,119 --> 00:35:35,360
maybe we should have probably played when we weren't so tired,

868
00:35:35,480 --> 00:35:37,920
but yeah, so it was. It was fun to that

869
00:35:38,000 --> 00:35:39,920
was a good keep us awake, and Kirk was just

870
00:35:40,000 --> 00:35:42,239
up to Hijing, so HITMN a fun time. Yeah.

871
00:35:42,239 --> 00:35:45,320
Speaker 1: I feel like there's always we plan a ton of

872
00:35:45,360 --> 00:35:48,280
games that we are excited to get into on the stream,

873
00:35:48,280 --> 00:35:50,039
where then there are other ones that sneak in there,

874
00:35:50,039 --> 00:35:52,239
just yeah, looking to fill the time, and then those

875
00:35:52,280 --> 00:35:54,280
sometimes end up being the favorites and like, oh, we

876
00:35:54,320 --> 00:35:56,719
should have spent more time on that Hitman and I

877
00:35:56,719 --> 00:35:59,480
think GM Mode were like those two from from this

878
00:35:59,519 --> 00:36:02,119
particular so I'm sure they'll make an appearance again next year.

879
00:36:02,320 --> 00:36:03,800
Speaker 2: Yeah. Oh well, like I said, next year, what I

880
00:36:03,840 --> 00:36:05,760
want to do in those wee hours is because there's

881
00:36:05,800 --> 00:36:07,719
the local pay, I want to get somebody to be

882
00:36:07,800 --> 00:36:10,280
some bosses. And I commentate that because I don't want

883
00:36:10,280 --> 00:36:11,960
to play against anybody. Would love to see people put

884
00:36:12,000 --> 00:36:12,760
some shows together.

885
00:36:12,800 --> 00:36:16,320
Speaker 1: And you know, so definitely. Did you have any other

886
00:36:16,360 --> 00:36:19,159
highlights from the stream, any games unmentioned?

887
00:36:19,719 --> 00:36:22,559
Speaker 2: I'm trying to think what we if there's anything, jamberree, I,

888
00:36:22,840 --> 00:36:25,360
I liked it, but I was disappointed that we didn't

889
00:36:25,400 --> 00:36:28,440
get to do anything of the new things that I played.

890
00:36:28,440 --> 00:36:29,960
So I almost want to do that again because I

891
00:36:30,000 --> 00:36:32,760
know you're not reround, but one time, if Taylor brings

892
00:36:32,800 --> 00:36:34,320
it over, something I'd like to try, because like the

893
00:36:34,360 --> 00:36:37,440
Buddy system, and I can't remember whether there was another

894
00:36:38,199 --> 00:36:40,760
system too, that oh even just like stuff like those

895
00:36:42,280 --> 00:36:44,480
coin and star stickers. I was excited to see those

896
00:36:44,480 --> 00:36:47,239
popp and no one landed on a single one. So

897
00:36:47,320 --> 00:36:48,880
for me it was like felt like just a regular

898
00:36:48,880 --> 00:36:50,840
game Mario part which is good. But I will say

899
00:36:51,079 --> 00:36:54,199
that's almost all those mini mini games I think I enjoyed.

900
00:36:54,199 --> 00:36:56,559
There was one I didn't because you and Taylor are

901
00:36:56,559 --> 00:36:58,159
having a good time, a because we were tired. It

902
00:36:58,199 --> 00:37:00,800
was that stupid the coin for you to jump on

903
00:37:00,840 --> 00:37:02,360
the thing. I think I was too tired, like I

904
00:37:02,440 --> 00:37:04,840
was not processing. And then Kirklaan is also messing up me.

905
00:37:04,920 --> 00:37:07,280
He would just jump on ten times, and everyone knows

906
00:37:07,320 --> 00:37:09,360
kirkle when he gets in a me mood. Kurla was

907
00:37:09,360 --> 00:37:11,039
not even there to win. Kirkland sometimes in those mini

908
00:37:11,039 --> 00:37:13,440
games was just there to mess around. But I guess

909
00:37:13,440 --> 00:37:15,320
that's what I'd say, is that sold me of Okay,

910
00:37:15,519 --> 00:37:17,920
I think that all. I'd say at least eighty five

911
00:37:17,920 --> 00:37:19,920
percent of the mini games I played that were Sometimes

912
00:37:19,920 --> 00:37:22,679
there are variations of the old ones, but there were funds,

913
00:37:22,760 --> 00:37:24,480
especially if the new ones were fun, so I didn't

914
00:37:24,480 --> 00:37:26,519
get to try many new features. But all the new

915
00:37:26,559 --> 00:37:29,320
mini games like nah, after all this time, they're still

916
00:37:29,320 --> 00:37:32,519
pulling out entertaining good stuff with you know, so I

917
00:37:32,679 --> 00:37:35,239
will likely in the future that might be a you know,

918
00:37:35,360 --> 00:37:39,039
Christmas purchase or something because the kids now, Gwen and Logan.

919
00:37:39,400 --> 00:37:40,719
That's the only thing I was gonna say. Last week

920
00:37:40,719 --> 00:37:43,320
went to the Marvel versus cap Con for the first time.

921
00:37:43,400 --> 00:37:46,360
Last week they actually played Mario Party before we would

922
00:37:46,360 --> 00:37:50,039
do the whole ghost controller thing. Oh yeah, you're playing

923
00:37:50,039 --> 00:37:53,119
and stuff the stars that one. Yeah, superstars. So obviously

924
00:37:53,119 --> 00:37:55,480
me and Emily don't go like ham on them, but

925
00:37:55,599 --> 00:37:57,960
still they they find a way to you know, the

926
00:37:57,960 --> 00:37:59,360
mini game is not their strengths, but this is a

927
00:37:59,360 --> 00:38:01,679
good thing with Mario Party is lucky and both times

928
00:38:01,719 --> 00:38:03,719
we've played them, Gwen one one and Logan one one,

929
00:38:03,760 --> 00:38:05,760
and I still would like to win something. So it

930
00:38:05,880 --> 00:38:08,360
was it was a good time there. And like I said,

931
00:38:08,400 --> 00:38:10,039
I've I haven't told the listeners this, but I have

932
00:38:10,079 --> 00:38:12,599
to buy a new microSD cart. But next thing, they're

933
00:38:12,639 --> 00:38:15,360
gonna be introduced into Smash Ultimate because I showed them that.

934
00:38:15,400 --> 00:38:17,480
I'm like, hey, would you like do this? And and

935
00:38:17,519 --> 00:38:19,400
I think, like, you know, the good thing is we

936
00:38:19,440 --> 00:38:21,000
can do a lot of those like me and them

937
00:38:21,039 --> 00:38:23,760
on a team versus three CPUs on an easy computer, Like,

938
00:38:23,960 --> 00:38:25,960
I think that's a good way to step up.

939
00:38:26,000 --> 00:38:28,159
Speaker 1: And you say you did use a voucher on that, right,

940
00:38:28,199 --> 00:38:28,360
you did?

941
00:38:28,519 --> 00:38:30,639
Speaker 2: I did because you reminded me. Yeah, luckily you remind me.

942
00:38:30,679 --> 00:38:32,360
The vouchers were coming up and I was like, okay,

943
00:38:32,559 --> 00:38:34,000
I better, I better use it here.

944
00:38:34,440 --> 00:38:36,320
Speaker 1: I game really goes on sales. I think that's good.

945
00:38:36,360 --> 00:38:38,760
Speaker 2: That's why. Yeah, that's why I didn't. And there's other

946
00:38:38,800 --> 00:38:40,280
games I all thought about, but I was like, I

947
00:38:40,400 --> 00:38:42,679
just know I've been wanting to play that and I'm

948
00:38:42,679 --> 00:38:44,119
happy to play on the stream. But other than that,

949
00:38:44,159 --> 00:38:46,960
I think it'd been like a year probably since the

950
00:38:47,039 --> 00:38:49,079
last stream, where like I said before, I never bought

951
00:38:49,079 --> 00:38:50,840
it before because there's a time when you were in

952
00:38:50,840 --> 00:38:52,920
the Custo dome I still planning. I think it's like

953
00:38:52,960 --> 00:38:54,920
I felt like every week, like I'd walk into the

954
00:38:54,960 --> 00:38:59,119
custom in the podcasts and smash. Oh. Even parties, I'd

955
00:38:59,119 --> 00:39:02,199
be taking what was his name, Dante? What was your

956
00:39:02,199 --> 00:39:04,320
friend's money that I can't remember. I took his money.

957
00:39:04,519 --> 00:39:06,559
It was a good night. Yeah. Oh he had the

958
00:39:06,559 --> 00:39:09,480
glasses I can't remember, but yeah, he was always playing

959
00:39:09,519 --> 00:39:11,800
melee and he said, he bet mean like fifty bucks,

960
00:39:12,079 --> 00:39:13,760
and then we did double or nothing. I remember getting

961
00:39:13,920 --> 00:39:15,840
walking away almost one hundred bucks and I was like, yeah,

962
00:39:15,880 --> 00:39:17,400
because you don't know the power of the little mac,

963
00:39:17,480 --> 00:39:19,719
you know, So that was the prime. But no, I

964
00:39:19,719 --> 00:39:21,639
think for them it'll be a fun that they've even

965
00:39:21,679 --> 00:39:23,679
said like, oh, they'd be down to do the two

966
00:39:23,800 --> 00:39:26,960
versus one scenario. But I'll you know, and then I

967
00:39:26,960 --> 00:39:29,000
can go back to playing some characters that I haven't

968
00:39:29,000 --> 00:39:30,480
really explored.

969
00:39:30,159 --> 00:39:32,440
Speaker 1: Row because yeah, whenever we're playing, you're trying to put

970
00:39:32,440 --> 00:39:34,800
the try hard pants on and get some ws you got, yeah,

971
00:39:34,880 --> 00:39:35,800
get your best.

972
00:39:36,000 --> 00:39:38,199
Speaker 2: I just feel like, even in the past, when I

973
00:39:38,239 --> 00:39:40,519
was playing more consistently, I could play some different characters

974
00:39:40,519 --> 00:39:42,719
and stay competitive. But when I go a whole year

975
00:39:42,760 --> 00:39:45,239
without playing it, I'm like, man, if I play anybody else,

976
00:39:45,239 --> 00:39:47,360
I'm you're just gonna get destroyed. So I'm excited to

977
00:39:47,360 --> 00:39:49,840
get back in that roster and like fully dive into

978
00:39:49,880 --> 00:39:51,519
like banjo kazoo and stuff like that.

979
00:39:51,679 --> 00:39:55,119
Speaker 1: So yeah, yeah, I think you know, Mario Party. Uh.

980
00:39:55,960 --> 00:39:59,400
I feel like the new mechanics do tend to work

981
00:39:59,440 --> 00:40:02,960
better in like a longer games, more turns, but I

982
00:40:03,000 --> 00:40:05,400
do wish that the Buddy system, like I wish you

983
00:40:05,400 --> 00:40:08,199
could maybe edit the settings on it. I wish that

984
00:40:08,280 --> 00:40:11,360
they just stuck around more than three turns because certain

985
00:40:11,440 --> 00:40:14,559
maps it's just hard to get to them, especially on

986
00:40:14,599 --> 00:40:17,119
like bigger maps. That one's pretty small, but even then

987
00:40:17,159 --> 00:40:19,400
we couldn't get to them in time. And that one

988
00:40:19,440 --> 00:40:21,320
also had the freaking train going around hitting us back

989
00:40:21,320 --> 00:40:22,400
to go a million.

990
00:40:22,519 --> 00:40:23,840
Speaker 2: Yeah, that was the problem with that. When there was

991
00:40:23,880 --> 00:40:25,840
like when did he popped over Donkey Kong, he was

992
00:40:25,880 --> 00:40:28,119
like on the completely seem of all of us, like

993
00:40:28,119 --> 00:40:31,719
no one's gonna get there, like unless a miracle happens,

994
00:40:31,719 --> 00:40:33,360
but it's like, no one's gonna get there on three turns,

995
00:40:33,400 --> 00:40:34,719
you know, And I wanted to see it play down.

996
00:40:34,840 --> 00:40:36,599
Speaker 1: So yeah, I feel like part of that is because

997
00:40:36,639 --> 00:40:38,800
the there's like a lot of the criticism of Super

998
00:40:38,840 --> 00:40:41,480
Mario Party and that Buddy system was that you just

999
00:40:41,519 --> 00:40:43,679
got way too many buddies and it became overpowered. And

1000
00:40:43,679 --> 00:40:45,599
it was a very different system, but it was similar

1001
00:40:45,599 --> 00:40:48,800
where you're accruing characters, and so maybe they just were

1002
00:40:48,840 --> 00:40:51,320
trying to be cautious and like, okay, let's let's tone

1003
00:40:51,320 --> 00:40:53,079
it down a little bit. So there's only one at

1004
00:40:53,119 --> 00:40:55,519
a time. They're only there for a limited amount of time.

1005
00:40:55,880 --> 00:40:58,079
You can't have more than one at a time because

1006
00:40:58,079 --> 00:41:00,320
of the way the system's worked out. But there's just

1007
00:41:00,320 --> 00:41:02,480
not a lot of customization for the boards. There's a

1008
00:41:02,480 --> 00:41:04,519
couple little things you can do, but not a ton

1009
00:41:04,559 --> 00:41:05,880
of stuff. So that would be nice to be able

1010
00:41:05,920 --> 00:41:07,599
to adjust that. But once again, I think if you're

1011
00:41:07,639 --> 00:41:11,400
on a higher, uh higher turn count, you're naturally gonna

1012
00:41:11,599 --> 00:41:14,320
get more opportunities to get them and I don't know,

1013
00:41:14,519 --> 00:41:17,079
get more spread out and then that sort of thing.

1014
00:41:17,119 --> 00:41:19,159
But yeah, that was that was fun to play more

1015
00:41:19,199 --> 00:41:21,159
of that. I finally got to win because at home

1016
00:41:21,199 --> 00:41:23,480
here MUDs is destroying me and Mario party so far

1017
00:41:23,559 --> 00:41:25,360
the new one, so I was kind of I could

1018
00:41:25,400 --> 00:41:26,800
finally sneak a win at.

1019
00:41:26,760 --> 00:41:29,320
Speaker 2: My expense of two stars. Goodness.

1020
00:41:29,519 --> 00:41:32,440
Speaker 1: There was some brutality against for sure, with the boo

1021
00:41:32,639 --> 00:41:36,920
the boo stealing, but God, name the game, get it yeap?

1022
00:41:37,800 --> 00:41:38,000
Speaker 2: Cool?

1023
00:41:38,079 --> 00:41:40,360
Speaker 1: How about we take our first break and we will

1024
00:41:40,400 --> 00:41:45,960
be right back. Okay, we are back. Those are the

1025
00:41:46,079 --> 00:41:49,199
highlights of the stream. A couple other ways. You guys

1026
00:41:49,280 --> 00:41:51,559
supported us so well over the weekend, so you've done

1027
00:41:51,599 --> 00:41:53,039
all I can ask for. But if you want to

1028
00:41:53,039 --> 00:41:56,159
support us further, you can hit us up on Patreon

1029
00:41:56,239 --> 00:41:59,360
to get episodes early and add free. You can request

1030
00:42:00,199 --> 00:42:02,400
to review any movie ever if you join at the

1031
00:42:02,440 --> 00:42:04,840
producer too, or a game you can. You can do

1032
00:42:04,880 --> 00:42:06,360
that too, by the way, and that's a cheat code.

1033
00:42:06,360 --> 00:42:09,280
We've done it once before, but yeah, you can do

1034
00:42:09,320 --> 00:42:11,639
that too. We're gonna be talking about the substance this

1035
00:42:11,679 --> 00:42:14,000
week because of one of those requests, so you know

1036
00:42:14,039 --> 00:42:16,079
you can. You can. You have the power to make

1037
00:42:16,159 --> 00:42:19,880
us watch and review absolutely anything. Uh and then a

1038
00:42:19,880 --> 00:42:22,280
million other perks as well, so stay tuned for that

1039
00:42:22,920 --> 00:42:25,440
and uh yeah, what else? You can join our discord

1040
00:42:25,440 --> 00:42:27,599
of course, that's the place, a place to go, hit

1041
00:42:27,719 --> 00:42:29,960
us up on social media, all that kind of stuff.

1042
00:42:30,639 --> 00:42:33,599
Any other shout outs, Any episodes dropping this week? What's

1043
00:42:33,639 --> 00:42:34,679
what's going on these days?

1044
00:42:34,760 --> 00:42:36,760
Speaker 2: No, we got the newscast later in the week. The

1045
00:42:37,000 --> 00:42:39,760
Superman Fantastic four retros are kind of dropping every month.

1046
00:42:39,760 --> 00:42:42,000
What I do is like one of each drops for

1047
00:42:42,079 --> 00:42:45,400
the If you're five, phase two and up, you get

1048
00:42:45,440 --> 00:42:47,599
them early. If you're you get them, and if you're

1049
00:42:47,719 --> 00:42:50,239
the producer phrase you get them like months and months

1050
00:42:50,280 --> 00:42:52,159
early and then the only thing shout in a couple

1051
00:42:52,119 --> 00:42:53,480
of weeks, we'll do and after nine, which will be

1052
00:42:53,519 --> 00:42:55,599
fun to call in, and that will be my last

1053
00:42:55,639 --> 00:42:57,159
episode will be after nine because I thought that's a

1054
00:42:57,159 --> 00:42:59,519
good way to go out as get patrons for a

1055
00:42:59,599 --> 00:43:03,360
couple couple hours and to just catch up with everybody,

1056
00:43:03,360 --> 00:43:04,639
and that I'll be right before and you guys, I

1057
00:43:04,639 --> 00:43:06,239
guess that's the thing you guys will be doing Gladiator,

1058
00:43:06,280 --> 00:43:08,519
since that's the only thing I'm big review coming up.

1059
00:43:08,559 --> 00:43:11,239
Speaker 1: So yeah, I'm excited for that. That's gonna be a

1060
00:43:11,280 --> 00:43:14,360
new experience for me. So excited to check that one out. Okay,

1061
00:43:14,400 --> 00:43:16,760
let's talk a little bit about games we've been playing.

1062
00:43:17,239 --> 00:43:19,559
I just have two shout outs here because over the weekend,

1063
00:43:19,599 --> 00:43:23,440
of course, I was down in Kelowna, didn't have access

1064
00:43:23,480 --> 00:43:27,000
to everything, and all I wanted to play this week

1065
00:43:27,039 --> 00:43:28,559
and other you know, when I was not at the

1066
00:43:28,559 --> 00:43:31,320
stream playing things with you guys, was UFO fifty. I

1067
00:43:31,320 --> 00:43:32,880
just want to play UFO fifty, but I didn't have

1068
00:43:32,880 --> 00:43:35,880
my laptop. It's not on switch, so I was taken

1069
00:43:35,920 --> 00:43:38,960
away from my baby UFO fifty and I had to

1070
00:43:38,960 --> 00:43:44,039
find something else to do. And I found the perfect thing. So, uh, Travis,

1071
00:43:44,079 --> 00:43:45,840
I've ever heard of down Well. This is an indie

1072
00:43:45,880 --> 00:43:47,519
game that came out years and years and years ago.

1073
00:43:48,039 --> 00:43:49,960
Speaker 2: I think only by name because I feel like you've

1074
00:43:50,000 --> 00:43:51,880
mentioned it. But I don't think I've done a way

1075
00:43:51,880 --> 00:43:53,920
where it's like I walked in and you're playing it,

1076
00:43:54,000 --> 00:43:56,079
or like I've seen like something like I feel like

1077
00:43:56,079 --> 00:43:58,920
I've just heard you. I've heard that name. If it's

1078
00:43:58,920 --> 00:44:01,119
not even then must have been another game podcasts, then.

1079
00:44:01,159 --> 00:44:02,639
Speaker 1: I think it might have been a different one. But

1080
00:44:02,679 --> 00:44:04,280
I feel like it is one of those that gets

1081
00:44:04,320 --> 00:44:07,800
mentioned pretty often. But the reason I decided to pick

1082
00:44:07,840 --> 00:44:12,639
this up is that the developer of down Well is

1083
00:44:12,760 --> 00:44:15,719
one of the few people who worked on UFO fifty

1084
00:44:15,800 --> 00:44:18,920
as well. He's one of the group of collective indie

1085
00:44:18,960 --> 00:44:22,159
developers working on that project, and Downmo's kind of always

1086
00:44:22,159 --> 00:44:24,400
been one on my list. Never picked it up for

1087
00:44:24,440 --> 00:44:27,199
whatever reason, And funnily enough, one of the games in

1088
00:44:27,280 --> 00:44:30,239
UFO fifty people have described as like up Well, it's

1089
00:44:30,280 --> 00:44:32,079
kind of like the opposite of down Well. We're rather

1090
00:44:32,280 --> 00:44:35,519
going down this well forever. You're climbing up this this tower.

1091
00:44:35,559 --> 00:44:38,000
That one's called Velgress, which I've talked about in that

1092
00:44:38,039 --> 00:44:41,719
first UFO fifty episode with Kirkland, and so I was like, oh,

1093
00:44:41,719 --> 00:44:43,239
you know, this is the perfect opportunity. I'm just going

1094
00:44:43,320 --> 00:44:45,320
to pick up down well, because it kind of feels

1095
00:44:45,599 --> 00:44:47,480
like a UFO fifty game. It's kind of like the

1096
00:44:47,519 --> 00:44:51,039
fifty first YUOFO fifty game, and so this feels perfect. Also,

1097
00:44:51,079 --> 00:44:53,760
the game's like four dollars, and I had enough coins

1098
00:44:53,840 --> 00:44:56,400
on my switch account that it was just free, so

1099
00:44:56,599 --> 00:44:59,320
of course it was an easy decision to pick it up.

1100
00:44:59,719 --> 00:45:01,480
And but yeah, this I've heard a lot of good

1101
00:45:01,480 --> 00:45:04,400
things about this game. It seems pretty basic, but I

1102
00:45:04,400 --> 00:45:07,280
think that's intentional and it's meant to be. Like it's

1103
00:45:07,280 --> 00:45:09,159
a fairly simple game. There's a little bit going on

1104
00:45:09,199 --> 00:45:12,000
in terms of the mechanics. It's hard. It's like a roguelike,

1105
00:45:12,079 --> 00:45:14,760
so it's gonna be challenging. But I think the intention

1106
00:45:14,840 --> 00:45:16,639
of the game is it's really trying to get you

1107
00:45:17,039 --> 00:45:19,760
in that flow state where you're not even thinking anymore.

1108
00:45:19,800 --> 00:45:22,480
You're just like in the matrix, You're in the code

1109
00:45:22,519 --> 00:45:25,280
of the game and just like feeling it completely. So

1110
00:45:25,400 --> 00:45:27,719
the game is pretty sure forward. It's a roadway. As

1111
00:45:27,719 --> 00:45:30,440
I said, it's a two D platformer. It's kind of

1112
00:45:30,519 --> 00:45:33,320
vertical because I think it was originally a like mobile game,

1113
00:45:33,360 --> 00:45:37,039
so it meant to be played mobile resolution, right, and

1114
00:45:37,039 --> 00:45:38,880
then on the switch it's just that so it uses

1115
00:45:38,920 --> 00:45:40,840
like thirty percent of the screen and like the UI

1116
00:45:40,920 --> 00:45:43,039
stuff is on the outside of that, so it looks

1117
00:45:43,079 --> 00:45:45,119
looks a little silly on switch, but it's fine because

1118
00:45:45,119 --> 00:45:48,440
it's pretty simple. And yeah, you're just going down a well.

1119
00:45:48,719 --> 00:45:52,119
As you're going through, you're jumping around, you're dodging past enemies,

1120
00:45:52,119 --> 00:45:55,639
you're getting simple upgrades, getting through different areas. You're starting

1121
00:45:55,639 --> 00:45:57,320
like kind of cave like area and you go to

1122
00:45:57,400 --> 00:45:59,880
the catacombs and then kind of the areas below that,

1123
00:46:00,840 --> 00:46:03,880
and it's really smart, simple design where you know, you

1124
00:46:03,960 --> 00:46:07,000
run and you jump, you're going down, and then you

1125
00:46:07,039 --> 00:46:09,559
also have a you have a gun by default, and

1126
00:46:09,880 --> 00:46:11,960
at first it just shoots straight downwards and like kind

1127
00:46:11,960 --> 00:46:14,440
of like a pistol sort of cadence. And then as

1128
00:46:14,480 --> 00:46:16,320
you're going through, you're getting different upgrades. So you get

1129
00:46:16,360 --> 00:46:19,039
the shotguns, so it gives you a bigger blast, but

1130
00:46:19,119 --> 00:46:20,880
you have less that you can shoot at a time.

1131
00:46:20,960 --> 00:46:23,599
You get a machine gun, you get like triple shot,

1132
00:46:23,679 --> 00:46:26,000
all these different things and I feel like what's really

1133
00:46:26,079 --> 00:46:28,639
smart about the game is that your AMMO count it

1134
00:46:28,719 --> 00:46:32,079
regenerates whenever you land on the ground or if you

1135
00:46:32,159 --> 00:46:35,119
land on an enemy, so you're eventually once once I've

1136
00:46:35,159 --> 00:46:36,679
played a few hours and I'm getting to be better

1137
00:46:36,760 --> 00:46:38,639
at it, it's kind of about like, man, I don't

1138
00:46:38,800 --> 00:46:40,199
ever want to touch the ground. I just want to

1139
00:46:40,239 --> 00:46:42,679
land on enemies because that keeps your combo up, Like

1140
00:46:42,719 --> 00:46:44,639
you lose your combo and you hit the ground. So

1141
00:46:44,679 --> 00:46:47,000
it's kind of like I'm flying through this map, jumping

1142
00:46:47,000 --> 00:46:49,400
on the backs of enemies, shooting other ones that I

1143
00:46:49,440 --> 00:46:51,119
can't land on the back of, and just kind of

1144
00:46:51,159 --> 00:46:53,639
comboing doing all these crazy things and just trying to

1145
00:46:53,719 --> 00:46:55,880
keep that momentum going, trying to move at the maximum

1146
00:46:55,880 --> 00:46:57,880
speed one so I can get through the levels quicker,

1147
00:46:57,960 --> 00:47:00,639
but also you get like bonuses if you get these

1148
00:47:00,679 --> 00:47:03,639
like crazy combos, and yeah, like after like for the

1149
00:47:03,639 --> 00:47:05,280
first few hours, I was taking it kind of slow.

1150
00:47:05,559 --> 00:47:08,239
I'm looking down at what's blow me, I'm jumping down slowly.

1151
00:47:08,440 --> 00:47:09,719
But now I'm just like, you know what, I'm just

1152
00:47:09,719 --> 00:47:11,760
trying to fly through these levels as quick as possible

1153
00:47:12,000 --> 00:47:14,440
for the benefits that that give and because it's a rogue,

1154
00:47:14,480 --> 00:47:16,440
like it doesn't have like a huge amount of variety

1155
00:47:16,480 --> 00:47:19,360
in terms of the different like there's like five or

1156
00:47:19,360 --> 00:47:22,079
six weapon types. You know, there's like maybe ten fifteen upgrades.

1157
00:47:22,159 --> 00:47:24,119
I feel like I've seen all of them now, But

1158
00:47:24,199 --> 00:47:28,559
it's it's kind of about really getting intimately familiar with

1159
00:47:28,639 --> 00:47:31,280
all those things and just like mastering it. And I

1160
00:47:31,360 --> 00:47:33,840
still haven't beat it yet, but man, it is super

1161
00:47:33,920 --> 00:47:37,079
duper fun, pretty straightforward game. But man, I am just

1162
00:47:37,119 --> 00:47:39,519
like in love with it. It is a great flow

1163
00:47:39,559 --> 00:47:41,840
state game. And yeah, I can see why it kind

1164
00:47:41,840 --> 00:47:43,519
of got all the praise years and years ago when

1165
00:47:43,559 --> 00:47:44,760
it when it came out originally.

1166
00:47:44,960 --> 00:47:45,880
Speaker 2: Yeah nice.

1167
00:47:46,079 --> 00:47:48,280
Speaker 1: Yeah, so that's down well. And then thether one I

1168
00:47:48,280 --> 00:47:49,599
just wanted to quick the shout out is a game

1169
00:47:49,639 --> 00:47:52,920
called Overland, which I talked about. I did I think

1170
00:47:52,920 --> 00:47:56,039
a solo episode on this like years and years and years,

1171
00:47:56,159 --> 00:47:59,280
years before side Quest even existed on gig first, Like

1172
00:47:59,280 --> 00:48:01,719
this is this game been around for quite a few

1173
00:48:01,760 --> 00:48:03,920
years now, but it's funny because it kind of has

1174
00:48:03,920 --> 00:48:06,440
a new context to me now. So for anyone who

1175
00:48:06,440 --> 00:48:08,440
doesn't remember what this game is, which I don't blame you,

1176
00:48:08,480 --> 00:48:10,960
because the title Overland is not very memorable.

1177
00:48:11,480 --> 00:48:11,599
Speaker 2: Uh.

1178
00:48:11,760 --> 00:48:14,400
Speaker 1: And I remember back in the day, like being anticipating

1179
00:48:14,440 --> 00:48:16,280
the game, and I'd always forget what it was called.

1180
00:48:16,320 --> 00:48:17,760
So I was like, I want to see if that

1181
00:48:17,760 --> 00:48:19,760
game's out yet, but I can't remember the name because

1182
00:48:20,039 --> 00:48:22,920
it's so generic. But it's pretty much like a tactics

1183
00:48:23,079 --> 00:48:26,599
strategy game. It's a road trip kind of survival post

1184
00:48:26,639 --> 00:48:29,960
apocalyptic thing where you're in your car, you're with your crew,

1185
00:48:30,280 --> 00:48:33,079
and you're traveling, traveling across the map. It's kind of desperating,

1186
00:48:33,159 --> 00:48:34,679
like you're going from like the east coast to the

1187
00:48:34,719 --> 00:48:37,639
west coast. Uh, and you're going through you know, you're

1188
00:48:37,679 --> 00:48:41,320
scavenging for fuel to fill up your car, health packs,

1189
00:48:41,360 --> 00:48:44,440
if you're if you took damage finding weapons. You're going

1190
00:48:44,480 --> 00:48:47,119
through and there's these kind of creatures that here's how

1191
00:48:47,159 --> 00:48:49,000
the new kind of context comes to it. This feels

1192
00:48:49,079 --> 00:48:52,039
very much like a quiet place game to me because

1193
00:48:52,039 --> 00:48:54,719
the enemy creatures are like kind of based off sound

1194
00:48:54,800 --> 00:48:56,880
and how much sound you're making. It's like, Okay, I

1195
00:48:56,920 --> 00:48:58,840
have to destroy this barricade, but if I do that,

1196
00:48:58,840 --> 00:49:00,559
it's gonna make a noise. In the end, they're gonna

1197
00:49:00,639 --> 00:49:02,920
kind of swarm around me. And that happens with all

1198
00:49:02,960 --> 00:49:05,280
sorts of things across the game, and if there's ever

1199
00:49:05,280 --> 00:49:08,079
an explosion, the enemies come flocking around and if you

1200
00:49:08,159 --> 00:49:09,719
hit one of them, they kind of screech out, and

1201
00:49:09,719 --> 00:49:12,280
then other enemies kind of swarm you. And so it's

1202
00:49:12,280 --> 00:49:14,360
interesting that this game came out like way before Quiet

1203
00:49:14,400 --> 00:49:16,800
Place the first movie had even come out, but it

1204
00:49:16,800 --> 00:49:18,320
feels like that now. And I know there was an

1205
00:49:18,400 --> 00:49:20,440
actual Quiet Place game that came out like a month ago,

1206
00:49:20,599 --> 00:49:22,840
like a first person horror one, but I really like

1207
00:49:22,880 --> 00:49:25,519
this as like a strategy element of that. It feels

1208
00:49:26,079 --> 00:49:28,760
like that kind of thing, and so it's really fun

1209
00:49:28,800 --> 00:49:30,599
to kind of have this game back up. I haven't

1210
00:49:30,599 --> 00:49:31,960
played it in a long time. They've done a few

1211
00:49:32,000 --> 00:49:34,960
updates to it since I last booted it up. And yeah,

1212
00:49:34,960 --> 00:49:37,960
it's just such a great strategy game that at the

1213
00:49:38,000 --> 00:49:40,519
core of it, it is pretty simple, but it gets

1214
00:49:40,599 --> 00:49:43,199
pretty complicated pretty quick as you get further into it.

1215
00:49:43,639 --> 00:49:45,679
And yeah, just a big recommend. I think this one

1216
00:49:45,760 --> 00:49:47,679
kind of flew under the radar even when it came out,

1217
00:49:48,280 --> 00:49:50,679
and especially now, a lot of people probably forgot about it.

1218
00:49:50,719 --> 00:49:54,440
But really really great game, great aesthetic, really great mechanics,

1219
00:49:54,760 --> 00:49:57,760
great little character building, Like each character kind of has

1220
00:49:57,840 --> 00:50:00,760
like just literally two sentences describe them, and it's like

1221
00:50:00,800 --> 00:50:04,079
randomly generated, but it's just enough to make you intrigued

1222
00:50:04,159 --> 00:50:08,000
enough with them. Yeah, Like one of them is like this,

1223
00:50:08,000 --> 00:50:11,039
this character is excited or actually likes what's happened to

1224
00:50:11,079 --> 00:50:13,639
this world in this post apocalypse, Like they're kind of

1225
00:50:13,679 --> 00:50:16,360
into it. Another one will just be like, you know

1226
00:50:16,400 --> 00:50:20,360
this this person, I don't know, was it a grade

1227
00:50:20,400 --> 00:50:22,440
A student in college or something like that. It's just

1228
00:50:22,480 --> 00:50:24,480
like little little story beats like that that give you

1229
00:50:24,639 --> 00:50:26,440
a bit of the character's backstory and you can kind

1230
00:50:26,440 --> 00:50:28,840
of fill in the gaps like dogs. You're gonna have

1231
00:50:28,840 --> 00:50:30,679
his companions too, so of course that's fun. And they

1232
00:50:30,679 --> 00:50:33,280
have slightly different mechanics. So yeah, big big show out

1233
00:50:33,280 --> 00:50:34,920
to Overland. I wanted to bring that one up again.

1234
00:50:35,000 --> 00:50:37,719
It's just been a really it was pretty much Overland

1235
00:50:37,760 --> 00:50:38,760
and down Well. It was like do I want a

1236
00:50:38,840 --> 00:50:41,440
quick twitch game or do I want a slower thinky

1237
00:50:41,559 --> 00:50:43,480
game over the weekend, and those are the two games

1238
00:50:43,519 --> 00:50:45,800
I was kind of swapping back and forth, keeping me

1239
00:50:45,840 --> 00:50:47,639
a company on the plane and in the airport and

1240
00:50:47,639 --> 00:50:50,960
all that. So yeah, big showed it to both those games. Nice,

1241
00:50:51,559 --> 00:50:53,360
I'm guessing you don't have much to show up because

1242
00:50:53,360 --> 00:50:54,599
all your stuff was from the stream.

1243
00:50:55,000 --> 00:50:57,119
Speaker 2: Yeah, it was all from the stream, like it said, lately,

1244
00:50:57,159 --> 00:50:59,639
the pastoral one's been moving and then on them trying

1245
00:50:59,679 --> 00:51:00,719
to think the even.

1246
00:51:00,960 --> 00:51:02,599
Speaker 1: I guess gym mode is probably what you've been playing

1247
00:51:02,599 --> 00:51:03,320
a lot, but we kind.

1248
00:51:03,159 --> 00:51:05,599
Speaker 2: Of yeah that's yeah, that's the quick like turn on

1249
00:51:05,719 --> 00:51:07,519
everything like that. And like I said, already discussed a

1250
00:51:07,519 --> 00:51:09,840
few play sessions I had with the girls and other games.

1251
00:51:09,840 --> 00:51:11,800
So yeah, no, not much, I gues said, I want

1252
00:51:11,880 --> 00:51:16,000
to get into something, but we'll see with the limited time.

1253
00:51:16,239 --> 00:51:18,199
I still look at all of them, and Alan Wake

1254
00:51:18,280 --> 00:51:20,039
is still like the one called me the most that

1255
00:51:20,079 --> 00:51:22,239
I want to get to eventually, so I think that's

1256
00:51:22,280 --> 00:51:26,760
still number one on the hit mass So yeah.

1257
00:51:26,320 --> 00:51:29,119
Speaker 1: Yeah, okay, well, yeah, just a couple of quick news

1258
00:51:29,199 --> 00:51:32,119
hits then and then we'll talk. I want to talk

1259
00:51:32,239 --> 00:51:34,280
to you about a little game to your end of

1260
00:51:34,280 --> 00:51:35,840
the year stuff since you might not be on Side

1261
00:51:35,880 --> 00:51:38,280
Quest again for the rest of this year. But yeah,

1262
00:51:38,400 --> 00:51:41,880
first up, you know, in theme with the stream again

1263
00:51:41,920 --> 00:51:44,960
of Kirkland spamming his Harry Potter quotes, thout the whole

1264
00:51:44,960 --> 00:51:47,840
thing Hogwarts Legacy, which I think we kind of already

1265
00:51:47,880 --> 00:51:51,199
knew this, but it's officially confirmed that Hogwarts Legacy sequel

1266
00:51:51,440 --> 00:51:54,679
is in development now. So rather than expecting any sort

1267
00:51:54,719 --> 00:51:57,559
of bigger DLC other than like small updates, I think

1268
00:51:57,719 --> 00:52:00,119
they're officially kind of done with that first game and

1269
00:52:00,159 --> 00:52:03,039
they're working on that sequel now, which is not surprising

1270
00:52:03,079 --> 00:52:05,719
because that game sold amazingly well. It hit like ten million,

1271
00:52:06,239 --> 00:52:08,480
definitely within that first year. It's probably I don't know,

1272
00:52:08,480 --> 00:52:11,119
maybe closer to fifteen or maybe twenty I don't even

1273
00:52:11,119 --> 00:52:12,079
know now's it was.

1274
00:52:12,039 --> 00:52:14,239
Speaker 2: The top selling game of that year, I think, right.

1275
00:52:14,119 --> 00:52:16,119
Speaker 1: I actually think it was. I think it beat out

1276
00:52:16,119 --> 00:52:17,199
the Call of Duty because I think that was the

1277
00:52:17,239 --> 00:52:19,280
year like Call of Dude, Vanguard came out, like the

1278
00:52:19,320 --> 00:52:22,719
one that was kind of the worst performing of the series.

1279
00:52:23,039 --> 00:52:25,199
And so yeah, it was. It was huge. It was,

1280
00:52:25,880 --> 00:52:27,440
you know, as you just said, the biggest game of

1281
00:52:27,480 --> 00:52:30,320
the year. So no surprise that a sequel is coming out.

1282
00:52:30,719 --> 00:52:33,119
And then the kind of the weird tidbit with this

1283
00:52:33,559 --> 00:52:36,800
is that they're planning to have this as kind of

1284
00:52:36,800 --> 00:52:40,360
a companion or parable piece with the TV show that

1285
00:52:40,440 --> 00:52:43,199
is coming out, which I guess we did recently a

1286
00:52:43,280 --> 00:52:46,400
fan cast for who we want to see? Ye see

1287
00:52:46,400 --> 00:52:48,960
them cast as the new roster of like the Hair

1288
00:52:49,000 --> 00:52:51,360
because they're not doing any fantastic beat stuff. They're going

1289
00:52:51,400 --> 00:52:55,079
back to form, they're rebooting it is that? Is that

1290
00:52:55,159 --> 00:52:57,039
on the main feeder? Is that on Patreon right now?

1291
00:52:57,599 --> 00:52:59,599
Speaker 2: That's on Patreon right now? Yeah, because it's bread.

1292
00:52:59,400 --> 00:53:01,760
Speaker 1: Butter, I gus yea, So go to patroon film and

1293
00:53:01,840 --> 00:53:04,239
check out that episode. Yeah, for a little pairy in

1294
00:53:04,320 --> 00:53:07,000
action there. But yeah, I in the discord you had,

1295
00:53:07,000 --> 00:53:08,800
it kind of seems like maybe a negative reaction to

1296
00:53:08,840 --> 00:53:10,199
that parying idea. But what do you what do you

1297
00:53:10,199 --> 00:53:10,760
think about that?

1298
00:53:11,039 --> 00:53:13,599
Speaker 2: Yeah? I just hope that it's when they mean pairing,

1299
00:53:13,639 --> 00:53:16,239
it's literally just like, okay, let's say they do Hogwarts

1300
00:53:16,320 --> 00:53:19,920
Legacy too, and it's you're playing as you know, Serious

1301
00:53:19,960 --> 00:53:22,239
Black or James Potter or something like that, where okay,

1302
00:53:22,239 --> 00:53:25,119
it's connected just characters and name, even if it's similar

1303
00:53:25,199 --> 00:53:27,119
to that era. I just don't want to be like,

1304
00:53:27,199 --> 00:53:29,039
I don't I don't know how you can do a

1305
00:53:29,199 --> 00:53:32,280
connected to the show when the show is just remaking

1306
00:53:32,360 --> 00:53:34,199
the movies and doing the books again. Right. It'll be

1307
00:53:34,199 --> 00:53:37,079
different if they saying, hey, we're doing a Hogwarts show

1308
00:53:37,159 --> 00:53:39,320
and it said after Harry Potter's new characters, and I

1309
00:53:39,360 --> 00:53:41,840
can say, okay, you've got some new Wizards. You're gonna

1310
00:53:41,840 --> 00:53:44,519
put them in the game crossover. But at that point,

1311
00:53:44,800 --> 00:53:47,679
aren't you just not redoing what they did? You know,

1312
00:53:47,840 --> 00:53:49,320
we talked about this on the stream again like the

1313
00:53:49,320 --> 00:53:51,679
GameCube like Chamber of Secrets and Philosopher's Stone. So I

1314
00:53:51,679 --> 00:53:53,559
don't think it'll be that. My hope is that it

1315
00:53:53,599 --> 00:53:56,480
is something frequellly or I really don't even want, like

1316
00:53:56,519 --> 00:53:58,000
when they say tie to the show, like, I don't

1317
00:53:58,000 --> 00:54:00,800
even think I want. You're a student that like the

1318
00:54:00,840 --> 00:54:02,920
same time as Harry Potter, and so like, I just

1319
00:54:02,920 --> 00:54:05,159
feel like what I liked about, at least the story

1320
00:54:05,199 --> 00:54:08,559
aspect of Legacy, which you funny enough, I never finished

1321
00:54:08,559 --> 00:54:11,280
it still, but that's I guess another one that's on

1322
00:54:11,320 --> 00:54:12,639
the hit list. And maybe I'll wait till I get

1323
00:54:12,639 --> 00:54:14,320
more than Harry Potter mood, because we're about to watch

1324
00:54:14,360 --> 00:54:17,239
some of those movies. But for me, I enjoyed being

1325
00:54:17,480 --> 00:54:20,199
in a new world, and that's the thing where I

1326
00:54:20,199 --> 00:54:23,679
hope it's just in a sense of just smaller connections.

1327
00:54:23,719 --> 00:54:25,480
So hey, when the show comes out, we can sell

1328
00:54:25,480 --> 00:54:28,360
a few more copis this game and not really overall

1329
00:54:28,480 --> 00:54:31,039
to do with, you know, unless for some reason they

1330
00:54:31,039 --> 00:54:34,320
want it, like, hey, we're gonna make a Philosopher's Stone game,

1331
00:54:34,320 --> 00:54:38,119
but it's gonna be fully like Legacy, where it is okay,

1332
00:54:38,320 --> 00:54:41,960
obviously the gamekey one and PlayStation two and everything very limited.

1333
00:54:42,000 --> 00:54:44,639
It covers the movie, but it just gives you the feel.

1334
00:54:44,719 --> 00:54:46,320
But I don't know, it just it felt like an

1335
00:54:46,320 --> 00:54:48,039
all I'd thin because it just felt like it's Hogwarts

1336
00:54:48,119 --> 00:54:50,559
because he sold really well, and I don't think it

1337
00:54:50,639 --> 00:54:52,760
needs like the boost of the show. Like I think

1338
00:54:52,760 --> 00:54:54,480
it's it's fine to do its own thing, and I

1339
00:54:54,480 --> 00:54:57,480
feel like there's other ways you can go other characters,

1340
00:54:57,519 --> 00:55:00,039
other time periods. So I felt that was odd. So

1341
00:55:00,119 --> 00:55:02,280
I just hope it's just not that's just a kind

1342
00:55:02,320 --> 00:55:04,559
of some word fodder right now, and it's not really

1343
00:55:04,599 --> 00:55:06,360
really tied to the show, because I think they would

1344
00:55:06,400 --> 00:55:09,039
kind of take some of the specialty of what this second,

1345
00:55:09,039 --> 00:55:10,480
and I feel like you might just get more limited,

1346
00:55:10,519 --> 00:55:12,960
you know, because you've got to worry about breaking storylines

1347
00:55:12,960 --> 00:55:14,639
since that we liked is Oh this is so far

1348
00:55:14,719 --> 00:55:16,320
away from hairing all them you can kind of do

1349
00:55:16,360 --> 00:55:17,920
what you want. I don't have to worry about X,

1350
00:55:18,039 --> 00:55:22,039
Y and Z, so I hope it's something just small,

1351
00:55:22,400 --> 00:55:24,599
you know, tied to the small degree.

1352
00:55:24,920 --> 00:55:29,119
Speaker 1: Yeah, yeah, it's it seems like a weird decision. Obviously,

1353
00:55:29,159 --> 00:55:31,440
we don't know the implementation of what that even looks

1354
00:55:31,440 --> 00:55:33,880
like yet, so it's really just speculation. But it does

1355
00:55:33,920 --> 00:55:37,599
seem weird because like, Okay, this game sold amazingly well.

1356
00:55:37,599 --> 00:55:39,760
I guess it's not GTA five or Minecraft or something,

1357
00:55:39,760 --> 00:55:41,800
but sold super duper well. So it's like, you don't

1358
00:55:41,880 --> 00:55:44,639
need to do that for any sort of marketing reason.

1359
00:55:44,679 --> 00:55:46,800
You're not pairing it with the shows that it sells better.

1360
00:55:46,840 --> 00:55:49,000
Of course that's going to happen. But I think regardless

1361
00:55:49,000 --> 00:55:50,559
of whether or not it's tied to the show in

1362
00:55:50,599 --> 00:55:53,639
any way, if you release, you know, when the show

1363
00:55:53,679 --> 00:55:55,400
comes out, Hogwarts Legacy is going to sell a bunch

1364
00:55:55,440 --> 00:55:57,440
more copies, and then the sequel is also going to

1365
00:55:57,480 --> 00:55:58,880
sell a bunch more copies because people are just in

1366
00:55:58,960 --> 00:56:00,280
that world. They want to play it, and it's like

1367
00:56:00,280 --> 00:56:01,239
a well made game.

1368
00:56:01,519 --> 00:56:03,960
Speaker 2: So it's like not gonna be like this game because

1369
00:56:03,960 --> 00:56:04,960
it's not connected to the.

1370
00:56:04,920 --> 00:56:07,880
Speaker 1: Show, you know, and like I don't think they're definitely

1371
00:56:07,960 --> 00:56:10,920
absolutely not gonna be doing like a quantum break situation

1372
00:56:11,000 --> 00:56:12,400
where you have to like watch an episode of the

1373
00:56:12,400 --> 00:56:14,679
show and then like play an hour of the game

1374
00:56:15,000 --> 00:56:17,239
to get the full story. So it's not gonna be

1375
00:56:17,239 --> 00:56:19,159
connected in that way. So it makes me curious, like

1376
00:56:19,760 --> 00:56:22,119
how is this gonna be connected to the show, but

1377
00:56:22,199 --> 00:56:24,639
not just like a retelling of what the movies did

1378
00:56:24,719 --> 00:56:27,039
or the books. Like it's interesting that they kind of

1379
00:56:27,119 --> 00:56:29,159
use some of that worrying of like specifically tying into

1380
00:56:29,159 --> 00:56:31,079
the show. So I feel like it's probably just like

1381
00:56:31,079 --> 00:56:33,239
a marketing thing. They can kind of both feed off

1382
00:56:33,280 --> 00:56:35,920
each other. People are gonna play the game the second game,

1383
00:56:35,960 --> 00:56:37,559
then they're gonna want to watch the show, even if

1384
00:56:37,559 --> 00:56:40,280
they were maybe against it, just because they're so used

1385
00:56:40,280 --> 00:56:43,000
to having that original cast and beloved. You know, those

1386
00:56:43,039 --> 00:56:45,559
movies are beloved, So are they gonna watch this new thing?

1387
00:56:45,639 --> 00:56:48,440
So I'm sure it's just like Rise and Tie Raises

1388
00:56:48,480 --> 00:56:51,239
All Boats sort of situation, but I'm curious to see

1389
00:56:51,239 --> 00:56:53,199
what they do there. I guess my other if I

1390
00:56:53,239 --> 00:56:55,639
had a theory, it would maybe be that they are

1391
00:56:55,679 --> 00:56:57,800
trying to build out this new game such that it's

1392
00:56:57,800 --> 00:57:01,119
gonna have like cause I don't know, I guess this series,

1393
00:57:01,199 --> 00:57:03,559
the TV show, What do you think a new new

1394
00:57:03,599 --> 00:57:05,239
season every year? Is that too bold?

1395
00:57:05,280 --> 00:57:07,559
Speaker 2: Every two years to make two years? Because that's what

1396
00:57:07,639 --> 00:57:09,360
happens with Us a Dragon, And I think if they

1397
00:57:09,360 --> 00:57:11,000
say it's gonna be the budget of that, I think

1398
00:57:11,039 --> 00:57:13,840
it's it's tough with those kids because you gotta you know,

1399
00:57:13,840 --> 00:57:16,880
obviously film with those kids quickly. But that's why I'll

1400
00:57:16,920 --> 00:57:18,719
go with the probably every two years, you know.

1401
00:57:18,840 --> 00:57:21,280
Speaker 1: Yeah, So like if you translate that to a game,

1402
00:57:21,360 --> 00:57:22,960
like are they gonna try and aim for a certain

1403
00:57:22,960 --> 00:57:26,079
thing where the game comes out and it's called Hogwarts

1404
00:57:26,199 --> 00:57:29,119
Legacy or maybe they just call it Harry Potter the

1405
00:57:29,199 --> 00:57:31,159
Game or something like that, and then it comes out

1406
00:57:31,199 --> 00:57:32,960
the first the game comes out and it has a

1407
00:57:33,000 --> 00:57:35,480
bunch of features, but it's mainly focused on that first year,

1408
00:57:35,679 --> 00:57:38,639
and then when the second season comes out, they have like,

1409
00:57:38,639 --> 00:57:40,400
like what would it be in a live servicey type

1410
00:57:40,440 --> 00:57:42,239
of way where you now you have the second year's

1411
00:57:42,239 --> 00:57:45,400
worth of content like that, because if it is following

1412
00:57:45,480 --> 00:57:46,920
the show and it's like two years, that feels like

1413
00:57:46,960 --> 00:57:50,199
maybe a long time like if we're if it is

1414
00:57:50,239 --> 00:57:53,000
two years per thing, we're talking about like ten for

1415
00:57:53,360 --> 00:57:55,079
like how many years, Like that's gonna be a long

1416
00:57:55,119 --> 00:57:57,280
time before that whole thing comes out, and that would

1417
00:57:57,280 --> 00:57:59,440
be like a weird kind of development for the game.

1418
00:57:59,519 --> 00:58:02,599
So I'm curious to see how that works. And I

1419
00:58:02,599 --> 00:58:04,960
think maybe I never thought they would do this, but

1420
00:58:05,039 --> 00:58:07,599
I was maybe hoping that for the sequel of this game,

1421
00:58:08,280 --> 00:58:12,079
the eventual sequel, that it would be us going to

1422
00:58:12,199 --> 00:58:15,119
a different one of the wizarding schools. And obviously it's

1423
00:58:15,159 --> 00:58:17,000
called Hogwarts Legacy, so you have to change the name

1424
00:58:17,039 --> 00:58:18,719
of it to whatever the other, just like the one

1425
00:58:18,719 --> 00:58:21,119
in Japan, whatever those are called. Just I think it'd

1426
00:58:21,119 --> 00:58:24,400
be cool to see like a new location. The developers

1427
00:58:24,400 --> 00:58:26,760
could really go crazy with all sorts of different ideas.

1428
00:58:27,199 --> 00:58:28,440
And it's like, I don't know a game like this,

1429
00:58:28,519 --> 00:58:31,119
Like I don't think I'm gonna really want to come

1430
00:58:31,119 --> 00:58:33,639
back for a sqel it's in the same location, yeah,

1431
00:58:33,679 --> 00:58:35,719
if it's for the story. It's like I don't think

1432
00:58:35,760 --> 00:58:37,800
I really need to play the game version of the story,

1433
00:58:37,960 --> 00:58:40,360
Like I'd rather just watch the show when it's coming out,

1434
00:58:40,679 --> 00:58:43,360
rewatch some of the movies. But I never really expected

1435
00:58:43,360 --> 00:58:45,480
them to actually do that, because you know that's not

1436
00:58:45,519 --> 00:58:48,400
going to sell nearly as well as just being back

1437
00:58:48,440 --> 00:58:50,360
at Hogwarts. But I'm curious what that looks like. It's

1438
00:58:50,400 --> 00:58:52,960
not many open world games go back to the same

1439
00:58:53,000 --> 00:58:55,119
open world. Yeahst of the Wild did it, but they

1440
00:58:55,199 --> 00:58:57,480
changed it as shit Ton with Tears of the Kingdom

1441
00:58:57,519 --> 00:58:59,400
of course, But even then I didn't really like Here's

1442
00:58:59,440 --> 00:59:01,760
the Kingdom as much because it felt so samey. So

1443
00:59:02,119 --> 00:59:04,440
obviously I'm an outlier in that one case. But it's

1444
00:59:04,480 --> 00:59:06,559
just not really done much in the open world genre,

1445
00:59:06,679 --> 00:59:09,480
so I don't know. Interesting to see how their implementation goes.

1446
00:59:09,679 --> 00:59:11,199
Speaker 2: Well, it's tough because it's kind of like what you

1447
00:59:11,199 --> 00:59:13,239
would talk about Spider Man, right if like it's all

1448
00:59:13,320 --> 00:59:15,360
that helps them a lot, Like a lot of those

1449
00:59:15,360 --> 00:59:18,039
builds like Hogwarts is already there for them, right I

1450
00:59:18,039 --> 00:59:20,159
would like to maybe I thought, oh, you call Hogwarts,

1451
00:59:20,239 --> 00:59:23,079
like see maybe start the school. Maybe it's even like

1452
00:59:23,119 --> 00:59:25,360
you make more towns you could go into, but that's

1453
00:59:25,360 --> 00:59:26,960
a sequel in general, Like even though I think like

1454
00:59:27,000 --> 00:59:29,199
you and me end up like enjoying it a lot

1455
00:59:29,239 --> 00:59:31,599
and then maybe petering off more and more we play

1456
00:59:31,679 --> 00:59:33,960
with it. If I remember on the review it still

1457
00:59:34,000 --> 00:59:35,639
is a game where I feel like it's kind of

1458
00:59:35,679 --> 00:59:37,840
perfect for a Harry Potter fan. And I just don't

1459
00:59:37,880 --> 00:59:40,960
know really what else you can add to that game

1460
00:59:41,000 --> 00:59:42,840
other than like quidditche but like, I don't know if

1461
00:59:42,840 --> 00:59:44,480
they do it, but I like take that out, like

1462
00:59:45,199 --> 00:59:46,239
you had all these classes.

1463
00:59:46,239 --> 00:59:48,360
Speaker 1: That is definitely an easy ad for sure, especially if

1464
00:59:48,360 --> 00:59:50,880
they're following the storyline and the movies. Obviously it's gonna

1465
00:59:50,880 --> 00:59:51,840
be a big part of it.

1466
00:59:52,159 --> 00:59:53,920
Speaker 2: Yeah, But other than that, it's like you would have

1467
00:59:53,960 --> 00:59:56,159
all the classes. You even got to the point where

1468
00:59:56,199 --> 00:59:58,880
you could do the Ava Cadabra curse. It's like, true,

1469
00:59:59,000 --> 00:59:59,840
yeah you could.

1470
01:00:00,199 --> 01:00:02,320
Speaker 1: They're gonna take that away. Are they gonna remove features

1471
01:00:02,320 --> 01:00:05,320
that don't fit in line with what the characters are doing?

1472
01:00:05,400 --> 01:00:06,679
Or maybe you can just play his mouth for it.

1473
01:00:06,679 --> 01:00:07,760
I don't know, go around here.

1474
01:00:07,880 --> 01:00:10,920
Speaker 2: Yeah, I guess the only thing because it didn't end

1475
01:00:11,000 --> 01:00:13,320
up happening, The only thing I'd say is what I'd

1476
01:00:13,360 --> 01:00:15,000
want from this game is to hit more on the

1477
01:00:15,119 --> 01:00:17,719
RPG features. And I remember when we did this is

1478
01:00:17,760 --> 01:00:19,599
the first tray that came out for it leaked or

1479
01:00:19,639 --> 01:00:21,239
came out. I remember they were talking about like, oh,

1480
01:00:21,280 --> 01:00:24,239
you make your choices, and that's what got me really excited, like, oh,

1481
01:00:24,280 --> 01:00:27,199
if you're gonna make some choices and that would make

1482
01:00:27,760 --> 01:00:29,920
that would define why you're a Slytherin because maybe you

1483
01:00:29,960 --> 01:00:31,559
are a bit more dark or this and that where

1484
01:00:31,599 --> 01:00:33,719
we think we talked about that where it didn't really matter.

1485
01:00:34,159 --> 01:00:36,960
That's the only thing you can improve on. But uh, yeah,

1486
01:00:37,199 --> 01:00:38,719
I am curious with that game what they do with it.

1487
01:00:38,719 --> 01:00:41,480
But obviously sold lots of copies. Potter is still a

1488
01:00:41,480 --> 01:00:43,840
big thing, and I you know, I know people the

1489
01:00:43,920 --> 01:00:46,079
show is fifty to fifty with people. I think it's

1490
01:00:46,079 --> 01:00:48,679
gonna be big because there's a whole new generation, you know.

1491
01:00:48,719 --> 01:00:51,119
I think there's so you know, you gotta you gotta

1492
01:00:51,119 --> 01:00:52,360
have something alongside it.

1493
01:00:52,440 --> 01:00:54,280
Speaker 1: So yeah, I mean, I think it's one of those

1494
01:00:55,000 --> 01:00:57,760
those few evergreen eyeps that people are always gonna be into.

1495
01:00:57,840 --> 01:01:00,239
And we haven't had a show before, so that's kind

1496
01:01:00,239 --> 01:01:02,159
of fresh and new, so we'll see what happens there.

1497
01:01:03,039 --> 01:01:06,239
And then just a couple things with Nintendo a little

1498
01:01:06,239 --> 01:01:08,000
bit of news today which I thought was very funny

1499
01:01:08,000 --> 01:01:10,760
the way this happened where there was a couple like

1500
01:01:10,840 --> 01:01:12,719
just Nintendo tweets came out. One of them was just

1501
01:01:12,760 --> 01:01:14,960
like the CEO being like, hey, it's the CEO here.

1502
01:01:15,119 --> 01:01:16,480
I forget his name off the top of my head,

1503
01:01:16,519 --> 01:01:18,760
but he's like, hey, yeah, we just did this investor

1504
01:01:18,840 --> 01:01:21,039
call and we're just gonna confirm two new features for

1505
01:01:21,119 --> 01:01:23,280
this new console. It's like a very weird thing. Like

1506
01:01:23,320 --> 01:01:26,519
normally you get a very pr you know, social media

1507
01:01:26,760 --> 01:01:29,199
account person writing a tweet, but this is a very

1508
01:01:29,360 --> 01:01:31,400
and I'm sure that still was the case, but it

1509
01:01:31,400 --> 01:01:34,679
felt very different. And he just confirmed two things about

1510
01:01:34,719 --> 01:01:38,159
the Switch console or the Switch sequel console. One is

1511
01:01:38,199 --> 01:01:42,679
that it will be backwards compatible with the current Switch

1512
01:01:43,440 --> 01:01:47,599
and that the Nintendo Switch Online is going to be

1513
01:01:47,920 --> 01:01:50,400
around on that new console as well. So I don't

1514
01:01:50,400 --> 01:01:52,599
think these things are surprising at all. They follow along

1515
01:01:52,599 --> 01:01:55,320
with a lot of the leaks that we've seen in

1516
01:01:55,360 --> 01:01:57,599
that Okay, the next Switch, it's very much going to

1517
01:01:57,639 --> 01:02:00,679
be the Switch plus the Switch pro switch to it's

1518
01:02:00,679 --> 01:02:02,519
gonna be the same thing. They're not gonna do some

1519
01:02:02,599 --> 01:02:05,199
crazy Nintendo thing like they did. We're like, here, we

1520
01:02:05,280 --> 01:02:07,679
had a success, now let's do some crazy pivot. And

1521
01:02:07,719 --> 01:02:09,280
I think a big deal or a big reason for

1522
01:02:09,320 --> 01:02:11,920
that is just because like it's different people running Nintendo

1523
01:02:11,960 --> 01:02:14,440
now in those big CEO roles, and they are more

1524
01:02:14,679 --> 01:02:17,280
I think, gonna make the right money decisions, not necessarily

1525
01:02:17,280 --> 01:02:20,480
the weirdest, creative, interesting decisions they can. And that's what

1526
01:02:20,480 --> 01:02:23,760
people want. People just want a switch to that is stronger,

1527
01:02:24,199 --> 01:02:26,840
that is better, that has you know, better load times,

1528
01:02:27,119 --> 01:02:30,519
sixty frames on more games, looks better, that sort of stuff,

1529
01:02:30,519 --> 01:02:32,440
and so I think they're just really doubling down on that.

1530
01:02:32,480 --> 01:02:35,199
So these couple of tidbits here not really surprising to me,

1531
01:02:35,239 --> 01:02:37,360
but it is nice to have confirmation of it.

1532
01:02:38,039 --> 01:02:40,239
Speaker 2: Yeah, and I guess that's where I've fought some of

1533
01:02:40,239 --> 01:02:42,880
the leaks. But I did not hear about the backwards.

1534
01:02:42,880 --> 01:02:44,239
I think it hurt a little bit, but not to

1535
01:02:44,239 --> 01:02:46,679
the extent that it was maybe a non surprise. But

1536
01:02:47,199 --> 01:02:49,480
it is kind of funny because we're in this similar

1537
01:02:49,519 --> 01:02:52,519
situation where we sold very well, and you know, obviously

1538
01:02:52,840 --> 01:02:54,440
we I don't think they're doing that at all, where

1539
01:02:54,440 --> 01:02:57,320
they're doing a whole different change up and you know,

1540
01:02:57,320 --> 01:02:59,400
they're just using the name. But it's funny that other

1541
01:02:59,440 --> 01:03:03,920
than Bond Remastered or buying like Nintendo Online, to my knowledge,

1542
01:03:03,920 --> 01:03:06,119
we that was the only one that was backwards compatible, right,

1543
01:03:06,159 --> 01:03:08,960
it was always a change in cartridge console. So it

1544
01:03:09,039 --> 01:03:12,880
is kind of funny the history repeating itself, where biggest console,

1545
01:03:12,920 --> 01:03:14,760
let's make one. And that's great because I'm somebody that

1546
01:03:14,800 --> 01:03:17,280
I plan on buying a switch to and giving the

1547
01:03:17,440 --> 01:03:20,320
switch one of the girls. But that will this decision

1548
01:03:20,320 --> 01:03:23,360
will also make it probably make me purchase it faster,

1549
01:03:23,480 --> 01:03:25,880
because if it was a say goodbye all your games,

1550
01:03:25,920 --> 01:03:29,159
it's like, eh, we're not really in the like that's

1551
01:03:29,199 --> 01:03:32,239
not a at least for Xbox PlayStation. That's not really

1552
01:03:32,320 --> 01:03:34,079
a thing anymore. We talk about, ah, there's a few

1553
01:03:34,119 --> 01:03:35,880
games here and there, but for your major games that

1554
01:03:35,880 --> 01:03:38,800
you're gonna love, we're in that era of these transfer

1555
01:03:38,840 --> 01:03:41,719
over the same way. Like I got W two K

1556
01:03:41,840 --> 01:03:45,719
you know two KWW on the PS five. Now you're

1557
01:03:45,800 --> 01:03:48,159
on the PS four. I can play it both ways, right,

1558
01:03:48,199 --> 01:03:50,719
And it's just kind of a thing where we talk

1559
01:03:50,760 --> 01:03:53,239
about Nintendo makes some weird decisions, but maybe just somebody there,

1560
01:03:53,280 --> 01:03:55,199
it's kind of similar with the PS four PS five,

1561
01:03:55,239 --> 01:03:59,039
it's like it's just a smart move. It's I don't

1562
01:03:59,079 --> 01:04:01,400
think this is gonna to hurt their sales at all,

1563
01:04:01,440 --> 01:04:04,199
because people would be having those games. Sure, I guess

1564
01:04:04,320 --> 01:04:07,920
maybe they can't resell remaster five years from now Mario

1565
01:04:07,920 --> 01:04:10,559
Party Jamboree if people love that, I guess. But I

1566
01:04:10,559 --> 01:04:12,800
think they've been doing pretty well elsewise. And plus they

1567
01:04:12,800 --> 01:04:15,719
don't take their prices down, So I'm happy about that

1568
01:04:15,760 --> 01:04:18,039
because this actually for me employees me more to buy

1569
01:04:18,039 --> 01:04:20,199
it quicker, because it's like, Okay, I could play those

1570
01:04:20,239 --> 01:04:22,599
old games on this and maybe look a little bit better,

1571
01:04:22,679 --> 01:04:25,519
be a little bit more powerful. Who knows, but yeah,

1572
01:04:25,559 --> 01:04:27,840
it's kind of cool that they just con it was

1573
01:04:27,880 --> 01:04:29,880
a weird way to confirm it. It's it was a

1574
01:04:29,880 --> 01:04:32,239
weird time, you know, to break the fourth wall. It's like,

1575
01:04:32,480 --> 01:04:34,079
you know, it's the US election. If you look at

1576
01:04:34,079 --> 01:04:37,039
every type of company, you don't really break news right

1577
01:04:37,039 --> 01:04:38,960
now because like you don't get it covered. So it's

1578
01:04:39,000 --> 01:04:40,480
just weird, like yeah, let's just put that. It's like

1579
01:04:40,679 --> 01:04:43,320
someone's gonna break this report and like, oh, we gotta

1580
01:04:43,440 --> 01:04:45,760
we got to tell people that it's backwards compatible, hurry.

1581
01:04:45,800 --> 01:04:47,679
But I don't. That to me is just like another

1582
01:04:47,719 --> 01:04:50,559
win for the switch to or whatever it's gonna be called.

1583
01:04:50,639 --> 01:04:53,639
Speaker 1: So the switch you yeah, yeah, And I'm gonna think

1584
01:04:53,719 --> 01:04:56,199
another like I'm just gonna pick it up day one,

1585
01:04:56,760 --> 01:04:59,960
I think, pretty much without question, unless they really don't

1586
01:05:00,119 --> 01:05:03,599
have much improvements there with it, which I would find shocking.

1587
01:05:03,800 --> 01:05:05,480
But I think for a lot of people, they could

1588
01:05:05,519 --> 01:05:07,000
look at it and be like, Okay, the switch came

1589
01:05:07,000 --> 01:05:09,679
out in twenty seventeen. It's gonna be twenty twenty five

1590
01:05:09,760 --> 01:05:12,639
by the time it comes out, so that's eight years. Like,

1591
01:05:12,679 --> 01:05:15,679
that's a pretty decent amount of time to be like, Okay,

1592
01:05:15,679 --> 01:05:17,960
if I invest in this next generation of the Switch too,

1593
01:05:18,360 --> 01:05:20,119
it's gonna be with me for a long time. I'm

1594
01:05:20,119 --> 01:05:22,159
not gonna be like, I regret buying that, because four

1595
01:05:22,199 --> 01:05:24,480
years later the next thing came out, and this thing's

1596
01:05:24,559 --> 01:05:27,559
kind of obsolete, especially with them kind of doubling down

1597
01:05:27,559 --> 01:05:30,440
on this and making it kind of backwards compatible, which

1598
01:05:30,440 --> 01:05:33,840
is not a rare thing for Nintendo, right that They've

1599
01:05:34,159 --> 01:05:37,280
kind of always had that in phases, not all the

1600
01:05:37,320 --> 01:05:38,840
way across the board, but a lot of things with

1601
01:05:38,920 --> 01:05:40,280
like a lot of the game Boys, the newer ones

1602
01:05:40,280 --> 01:05:42,519
who play the older games, or of course, like the

1603
01:05:42,599 --> 01:05:45,000
wi you could play GameCube games on that and it

1604
01:05:45,000 --> 01:05:47,000
would kind of you know, the WEU could play Wii

1605
01:05:47,079 --> 01:05:49,679
games and so it's like not every generation of course

1606
01:05:49,719 --> 01:05:52,039
had that connectivity, but it seems like they kind of

1607
01:05:52,079 --> 01:05:54,000
do it in pairs a little bit, and so it

1608
01:05:54,000 --> 01:05:56,880
does make sense actually following history like that, the switch

1609
01:05:56,920 --> 01:05:58,800
is going to be doing that as well. But yeah,

1610
01:05:58,800 --> 01:06:00,159
I think for a lot of people like, Okay, if

1611
01:06:00,159 --> 01:06:01,599
they can expect that I'm gonna get the switch, I'm

1612
01:06:01,599 --> 01:06:03,559
gonna have it for eight years. Yes, they might release

1613
01:06:03,599 --> 01:06:05,800
a light version or the o LD version like they

1614
01:06:05,800 --> 01:06:08,079
did for the Switch, but you're not gonna regret buying

1615
01:06:08,119 --> 01:06:11,199
this thing at launch. And yeah, like I even just

1616
01:06:11,239 --> 01:06:13,440
saw today like nine looking at these numbers for the

1617
01:06:13,480 --> 01:06:16,320
switch sales, it's just insane still how well it is

1618
01:06:16,360 --> 01:06:18,840
selling it. It is finally slowing down, so that's probably

1619
01:06:18,880 --> 01:06:20,960
why they're just they've been waiting for that slowdown to

1620
01:06:20,960 --> 01:06:22,840
happen and then boom smack it with the with the

1621
01:06:22,840 --> 01:06:25,760
new one. But yeah, just insane. People just can't get

1622
01:06:25,880 --> 01:06:27,440
enough of this thing. And it makes sense. We you know,

1623
01:06:27,519 --> 01:06:29,440
have two on our TV stand at home here like

1624
01:06:29,719 --> 01:06:32,639
everyone you gotta have one or multiple per household, it

1625
01:06:32,639 --> 01:06:33,239
seems like.

1626
01:06:33,480 --> 01:06:35,239
Speaker 2: And it's like I don't think they're also like what

1627
01:06:35,280 --> 01:06:37,440
does a switch go for currently? Like even just like

1628
01:06:37,480 --> 01:06:38,880
a regular switch right now.

1629
01:06:38,719 --> 01:06:42,880
Speaker 1: It's three four hundred I think, yeah, and the light

1630
01:06:43,599 --> 01:06:45,199
is probably three hundred, I think yeah.

1631
01:06:45,199 --> 01:06:47,480
Speaker 2: And then so in America, that's like let's just say

1632
01:06:47,559 --> 01:06:49,599
round up for both and like around to the average

1633
01:06:49,639 --> 01:06:52,320
of three hundred. Like that's the thing that it's not

1634
01:06:52,920 --> 01:06:55,639
terribly out of the consoles if you're looking at the

1635
01:06:55,920 --> 01:06:57,559
I don't even know what the go for anymore.

1636
01:06:57,239 --> 01:06:59,159
Speaker 1: But I know I know I play should be hired.

1637
01:06:59,159 --> 01:07:02,760
The base switch would be higher than this series s cost,

1638
01:07:02,800 --> 01:07:04,119
but then lower than everything else.

1639
01:07:04,559 --> 01:07:05,840
Speaker 2: Yeah, and that's why I was gonna say, like, I

1640
01:07:05,880 --> 01:07:06,440
don't know where.

1641
01:07:06,320 --> 01:07:08,760
Speaker 1: They are switches for the price of one PS five

1642
01:07:08,800 --> 01:07:11,719
pro well I made that number probably knock far off.

1643
01:07:11,920 --> 01:07:14,079
Speaker 2: Yeah, And that's the thing where it's like just even then,

1644
01:07:14,119 --> 01:07:17,880
it's it's more capable for like you get more use

1645
01:07:17,920 --> 01:07:19,880
out of it, and it's it's well priced. It's it's

1646
01:07:19,920 --> 01:07:22,119
priced where consoles kind of used to be, like I

1647
01:07:22,159 --> 01:07:24,360
remember four hundred being like the norm, Like, okay, that's

1648
01:07:24,599 --> 01:07:26,639
that in the game. That's a lot. Now it's five

1649
01:07:26,760 --> 01:07:28,880
hundred and six hundred and seven hundred dollars, where Nintendo

1650
01:07:28,920 --> 01:07:31,079
is still in a very good price range, and it's

1651
01:07:31,159 --> 01:07:33,320
not where it was before with the Wii or the WEU,

1652
01:07:33,400 --> 01:07:35,920
where even the we obviously it's sold great, and that's

1653
01:07:35,880 --> 01:07:37,920
sold for different reasons, but it's like, Okay, I'm clearly

1654
01:07:37,960 --> 01:07:41,280
playing like the the lesser console, right. It doesn't feel

1655
01:07:41,360 --> 01:07:44,199
like that no ways as powerful as PS five and

1656
01:07:44,239 --> 01:07:47,760
the PC and Xbox, but it just feels like a

1657
01:07:47,800 --> 01:07:51,119
different route. It doesn't just feel like a complete step

1658
01:07:51,199 --> 01:07:54,039
down where playing Smash on weis like, oh, it's great,

1659
01:07:54,039 --> 01:07:56,480
play a new Smash, but this doesn't look great on

1660
01:07:56,519 --> 01:07:58,840
my now HDT, like it looked like something I'm old,

1661
01:07:58,840 --> 01:08:01,840
where this just looks like different than instead of lesser than.

1662
01:08:02,000 --> 01:08:04,599
Speaker 1: So yeah, yeah, definitely. And then I think the last

1663
01:08:04,599 --> 01:08:07,719
thing for this is just I've seen some some rumors

1664
01:08:07,719 --> 01:08:10,920
and things swirling just today or this week where they

1665
01:08:11,000 --> 01:08:12,880
were talking about like, oh, it's looking unlikely that they're

1666
01:08:12,880 --> 01:08:15,679
going to announce this console this year at this point,

1667
01:08:16,000 --> 01:08:18,680
which I think a while ago would have surprised me.

1668
01:08:18,800 --> 01:08:20,880
But me and you did a cast probably about a

1669
01:08:20,880 --> 01:08:22,239
month ago now we were talking about the switch to

1670
01:08:22,359 --> 01:08:24,439
and some our wish list a little bit, and you

1671
01:08:24,479 --> 01:08:26,239
had a really good theory of like why they wouldn't

1672
01:08:26,239 --> 01:08:28,199
announce it now and instead of wait until next year

1673
01:08:28,239 --> 01:08:30,319
to announce it. So I think I was fully bought

1674
01:08:30,319 --> 01:08:31,880
into that and I didn't really expect them at this

1675
01:08:31,920 --> 01:08:34,600
point to announce it this year. But yeah, some of

1676
01:08:34,640 --> 01:08:36,239
the rumors kind of confirming that.

1677
01:08:36,319 --> 01:08:38,720
Speaker 2: It seems like they said, I think it was one

1678
01:08:38,720 --> 01:08:40,239
of the officials that said you'd hear about it in

1679
01:08:40,239 --> 01:08:43,520
the next five months. So that still goes into next

1680
01:08:43,560 --> 01:08:46,039
year though, So I'm I'm still banking on it's not

1681
01:08:46,159 --> 01:08:48,159
till not till too absolutely.

1682
01:08:48,279 --> 01:08:50,439
Speaker 1: Yeah, next year is definitely when that's when that's gonna

1683
01:08:50,439 --> 01:08:52,640
happen at this point, closer closer to the launch, which

1684
01:08:52,720 --> 01:08:55,560
which makes a lot of sense. Yeah, one exception could

1685
01:08:55,560 --> 01:08:57,760
be Game Wars, but we kind of debunked that when

1686
01:08:57,800 --> 01:09:01,119
we talked about it like a month ago. Anyway, Okay,

1687
01:09:01,199 --> 01:09:08,079
let's take our last break and we will be right back. Okay,

1688
01:09:08,159 --> 01:09:11,039
we are back. One news thing I almost forgot about,

1689
01:09:11,039 --> 01:09:13,760
which is telling for what the news item is is

1690
01:09:13,800 --> 01:09:19,439
that Concord n update on Concord that Sony officially.

1691
01:09:21,000 --> 01:09:21,880
Speaker 2: Almost forgot about.

1692
01:09:21,960 --> 01:09:24,119
Speaker 1: Yes, I almost read good in my notes. So here's

1693
01:09:24,119 --> 01:09:28,079
what happened. Concord came out, it did not sell a

1694
01:09:28,119 --> 01:09:29,800
lot of copies and there was not a lot of

1695
01:09:29,800 --> 01:09:32,600
concurrent players, which for a live service game is not good.

1696
01:09:33,239 --> 01:09:35,399
Uh So they turned it offline. They said we'll see

1697
01:09:35,399 --> 01:09:38,159
you later in you know, no no sort of detail,

1698
01:09:38,199 --> 01:09:40,159
but they just said, hey, yeah, we're gonna take this offline.

1699
01:09:40,159 --> 01:09:41,680
We're gonna work on this a little bit and come

1700
01:09:41,720 --> 01:09:46,239
back later. But no, Sony has decided to close the studio,

1701
01:09:46,319 --> 01:09:50,800
firing everyone there, and Concord is just dead forever now.

1702
01:09:50,880 --> 01:09:55,119
So really sad and shitty. Of course, Like this is

1703
01:09:55,960 --> 01:09:59,279
so many Sony layoffs, like in this year and the

1704
01:09:59,359 --> 01:10:02,319
last two three years in particular from you know, even

1705
01:10:02,680 --> 01:10:04,960
the likes of Naughty Dogs. So it's like you can

1706
01:10:05,000 --> 01:10:08,159
be the tier one developer and still get laid off here.

1707
01:10:08,199 --> 01:10:11,399
So I don't think this is this is not surprising, unfortunately,

1708
01:10:11,399 --> 01:10:14,079
but it's unfortunately just a trend that Yeah, Microsoft and

1709
01:10:14,119 --> 01:10:16,760
Sony have been going absolutely ham with the layoffs, and

1710
01:10:16,840 --> 01:10:19,520
so many other studios have as well. Nintendo is really

1711
01:10:19,600 --> 01:10:22,119
the only one who hasn't. And it's funny that like

1712
01:10:22,199 --> 01:10:24,000
last week there was like a rumor that was like

1713
01:10:24,880 --> 01:10:28,159
Nintendo is doing some layoffs at one studio, and then

1714
01:10:28,199 --> 01:10:29,880
like later that day they're like, oh, this is not

1715
01:10:29,920 --> 01:10:32,000
true that we're debunking this rumor like when there is

1716
01:10:32,000 --> 01:10:34,600
no layoffs happening, so maybe there is some things that

1717
01:10:34,640 --> 01:10:37,760
happened in Nintendo is just way quieter, which I hear

1718
01:10:37,840 --> 01:10:40,079
is just a thing with Japanese culture in general, but

1719
01:10:40,479 --> 01:10:44,640
at least from over here at Yeah, Sony and Microsoft

1720
01:10:44,640 --> 01:10:47,960
a ton of layoffs. It's really sad to see, and yeah,

1721
01:10:47,960 --> 01:10:50,520
it's bummer. I wanted to play Concord someday. I don't

1722
01:10:50,560 --> 01:10:52,000
have a PS five, so I'm not playing it now.

1723
01:10:52,319 --> 01:10:53,720
I was hoping to play it someday because I do

1724
01:10:53,760 --> 01:10:55,199
think it looks like a lot of fun. But it's

1725
01:10:55,239 --> 01:10:57,640
just gonna be gone now forever, and it sucks that

1726
01:10:57,680 --> 01:11:02,560
this studio is fired or probably what is I'm gonna say,

1727
01:11:02,600 --> 01:11:07,760
mostly Sony executive decisions and not the individual studios decisions

1728
01:11:07,760 --> 01:11:09,479
of how like what kind of game to make, or

1729
01:11:09,520 --> 01:11:11,720
the release method or the pricing on it. I'm sure

1730
01:11:11,720 --> 01:11:15,760
most of those decisions were Sony the executives, and those

1731
01:11:15,760 --> 01:11:18,439
are the people who get the golden parachutes on the

1732
01:11:18,479 --> 01:11:20,800
way out if they if they decided to leave, like

1733
01:11:20,840 --> 01:11:23,239
the Jim Ryans and stuff. So yeah, it's just this

1734
01:11:23,319 --> 01:11:26,199
whole it's been weird looking at Sony the last few

1735
01:11:26,239 --> 01:11:30,399
years of Sean Laden left and then Jim Ryan came

1736
01:11:30,439 --> 01:11:34,199
in that kind of spot really changed what their kind

1737
01:11:34,239 --> 01:11:36,279
of future plans were gonna be, really going deep in

1738
01:11:36,359 --> 01:11:39,840
this live service thing. Tons of that's where they we're

1739
01:11:39,840 --> 01:11:43,840
all going pretty much. And then that's just as the

1740
01:11:43,960 --> 01:11:46,079
months and years go by, like that's just falling by

1741
01:11:46,119 --> 01:11:50,800
the wayside, they're canceling games, they're closing studios. Concord is

1742
01:11:50,800 --> 01:11:53,119
the first, i'd say, really huge game to come out

1743
01:11:53,159 --> 01:11:56,399
from that ethos, and obviously it didn't do well. A

1744
01:11:56,399 --> 01:11:57,960
big part of that would probably be the forty dollars

1745
01:11:58,000 --> 01:12:00,119
price point rather than being a free to play, and

1746
01:12:00,159 --> 01:12:02,760
then who knows what would happen if it were. And unfortunately,

1747
01:12:02,760 --> 01:12:04,399
it's not easy to just oh yeah, let's just make

1748
01:12:04,439 --> 01:12:06,600
this a live service free game. Now. That takes a

1749
01:12:06,640 --> 01:12:08,680
lot of work, and so we decided we're not going

1750
01:12:08,760 --> 01:12:11,159
to put that work in. We're just gonna call it

1751
01:12:11,199 --> 01:12:13,840
a day, which, unfortunate, is probably the right idea for

1752
01:12:13,880 --> 01:12:15,439
the game of Concord. Like I don't think it would

1753
01:12:15,439 --> 01:12:18,039
have come back and been a big success, but still

1754
01:12:18,039 --> 01:12:20,039
firing the studio along the way is the shitty part

1755
01:12:20,079 --> 01:12:22,920
of it. Also, Yeah, any any thoughts on this news.

1756
01:12:23,199 --> 01:12:25,359
Speaker 2: Yeah, it's just tough. I didn't think it was gonna

1757
01:12:25,439 --> 01:12:27,800
go down this route, but I do remember it was

1758
01:12:27,840 --> 01:12:30,199
Summer Games Fest when they did the big debut for this.

1759
01:12:30,279 --> 01:12:31,840
Wasn't or was it just the show? No, it was

1760
01:12:31,880 --> 01:12:33,960
this the Sony Showcase. Wasn't it one of those state

1761
01:12:34,000 --> 01:12:34,399
of plays?

1762
01:12:34,399 --> 01:12:36,000
Speaker 1: I mean it was for the last year. I feel

1763
01:12:36,039 --> 01:12:38,279
like it was getting That's where the marketing budget was going,

1764
01:12:38,399 --> 01:12:40,600
was like pumped this game up. And if I feel

1765
01:12:40,640 --> 01:12:44,199
like Hell Divers wasn't really advertised that much compared to Concord,

1766
01:12:44,800 --> 01:12:47,159
which is interesting to see, like the difference of success

1767
01:12:47,239 --> 01:12:48,239
versus marketing there.

1768
01:12:48,479 --> 01:12:49,960
Speaker 2: Well, I think that's one thing where it shows like

1769
01:12:50,119 --> 01:12:52,359
I don't think Hell Divers wasn't anyone radar to be

1770
01:12:52,560 --> 01:12:54,720
that big, right, and it just happened where Concord. You

1771
01:12:54,800 --> 01:12:59,720
look at Astrobot, like Concord was getting controllers made after

1772
01:12:59,800 --> 01:13:02,399
it's in that Amazon series, right, they were pitches to

1773
01:13:02,439 --> 01:13:03,119
be the next bit.

1774
01:13:03,000 --> 01:13:06,319
Speaker 1: Crazy episode is gonna come out, I assume, So, yeah.

1775
01:13:06,039 --> 01:13:07,680
Speaker 2: That was gonna be the next big thing. You know,

1776
01:13:07,760 --> 01:13:10,079
they're hoping for and I do remember whenever they did,

1777
01:13:10,079 --> 01:13:12,760
like the first showing of it, it was that feeling

1778
01:13:12,800 --> 01:13:14,159
I didn't know if it was gonna go this bad,

1779
01:13:14,199 --> 01:13:15,680
but I think we all had that. I remember our

1780
01:13:15,720 --> 01:13:17,920
discord being like, oh, this looks cool, and then they

1781
01:13:17,920 --> 01:13:20,159
go into like and here's the game they start talking about.

1782
01:13:20,199 --> 01:13:22,600
Everyone's going like, oh, okay, this is this is what

1783
01:13:22,680 --> 01:13:24,199
it is. And we've talked about this before where it's

1784
01:13:24,199 --> 01:13:26,520
a very diluted market and now you kind of have

1785
01:13:26,520 --> 01:13:28,800
your big dogs and it's hard to break through that market.

1786
01:13:28,880 --> 01:13:31,439
Right of people they decide where they're gonna go, and

1787
01:13:31,479 --> 01:13:33,640
free to play maybe would have been better, but even

1788
01:13:33,680 --> 01:13:34,920
then you don't know how it would have been. And

1789
01:13:35,000 --> 01:13:38,000
it's a weird situation because this game was being made before.

1790
01:13:38,479 --> 01:13:40,560
It's not that Sony bought the studio and then told

1791
01:13:40,680 --> 01:13:43,159
to make this day were already making. But obviously, like

1792
01:13:43,159 --> 01:13:45,079
he said, the choice of not being free to play

1793
01:13:45,119 --> 01:13:47,479
some other things the roll out maybe, but at the

1794
01:13:47,600 --> 01:13:49,760
end of the day, it is it's a shitty situation

1795
01:13:49,840 --> 01:13:52,039
and that sucks for everybody. But it was not like

1796
01:13:52,079 --> 01:13:54,279
a I guess for me it was a surprise of

1797
01:13:54,319 --> 01:13:58,600
how fast it went, but the ultimate result unfortunate was

1798
01:13:58,680 --> 01:14:00,439
not I feel like we talked about like this was

1799
01:14:00,439 --> 01:14:02,079
gonna come out and probably not do well, and then

1800
01:14:02,119 --> 01:14:04,039
you're gonna see a studio close like we talked about

1801
01:14:04,079 --> 01:14:07,479
being and that's just like it is an unfortunate thing. Obviously,

1802
01:14:07,520 --> 01:14:10,319
I don't know the check books everybody, Like you said,

1803
01:14:10,319 --> 01:14:12,560
it's probably to cover the tails of the big guys.

1804
01:14:12,560 --> 01:14:15,279
But that's the sad situation is in game where it's

1805
01:14:15,279 --> 01:14:16,640
just like if you don't have a massive hit, it's

1806
01:14:16,680 --> 01:14:18,880
just it's just kind of over and it's just weird

1807
01:14:18,920 --> 01:14:21,479
that it's I can't remember. And they report that they

1808
01:14:21,479 --> 01:14:23,159
did lose a lot of money on when they released it,

1809
01:14:23,159 --> 01:14:24,800
of course, and that's why they're making these moves. But

1810
01:14:25,239 --> 01:14:27,199
it is kind of crazy where it's just a game

1811
01:14:27,239 --> 01:14:29,279
comes out, it's out for a week, and then it's

1812
01:14:29,319 --> 01:14:31,279
just wiped and it's gone forever. I think the team,

1813
01:14:31,600 --> 01:14:33,880
the most people I feel bad about is just the

1814
01:14:33,920 --> 01:14:36,000
worker bees that are doing it. Especially people are trying

1815
01:14:36,039 --> 01:14:38,079
to get hired and it is tough where they said

1816
01:14:38,079 --> 01:14:40,479
that game has been developing for eight years, eight years

1817
01:14:40,479 --> 01:14:41,079
of work and.

1818
01:14:41,039 --> 01:14:42,920
Speaker 1: It's super expensive game, which.

1819
01:14:42,960 --> 01:14:46,720
Speaker 2: Yeah, eight years and has what seven to ten days

1820
01:14:46,720 --> 01:14:48,199
and it's just gone. It's not even like a game

1821
01:14:48,239 --> 01:14:50,960
where it comes out bombs and maybe finds an audience

1822
01:14:51,039 --> 01:14:52,239
or even then you can say like, oh, this is

1823
01:14:52,279 --> 01:14:54,159
the work I did. It's just like that's why I

1824
01:14:54,159 --> 01:14:56,119
feel bad for those people, like Oly. Of course they

1825
01:14:56,119 --> 01:14:58,880
still got paid, but like that wouldn't matter. It's like

1826
01:14:58,880 --> 01:15:01,039
if we're working on our film. Almost even if someone says, hey,

1827
01:15:01,079 --> 01:15:02,800
did you get paid this big amount but no one

1828
01:15:02,800 --> 01:15:04,880
will ever see this moviego, it's like, well, we were

1829
01:15:04,960 --> 01:15:06,960
pretty hard on them. I'd like to even, you know,

1830
01:15:07,000 --> 01:15:09,119
for myself, get that out there and just be proud

1831
01:15:09,159 --> 01:15:10,800
of the work I did. Now right now, it's like

1832
01:15:10,840 --> 01:15:13,239
a thing that's locked behind closer. But we've talked both

1833
01:15:13,359 --> 01:15:15,560
like back girl in Hollywood, like we've seen this hand

1834
01:15:15,600 --> 01:15:17,880
with movies now, like all these cut big companies are

1835
01:15:18,239 --> 01:15:21,399
finding ways just get any money back. So it's unfortunate.

1836
01:15:22,119 --> 01:15:25,119
Speaker 1: Yeah, do you think that secret level episode comes out

1837
01:15:25,199 --> 01:15:27,039
or do they just does Sony get them to just

1838
01:15:27,439 --> 01:15:30,239
cancel that? I think it seems like a very weird

1839
01:15:30,239 --> 01:15:32,720
thing to release in hindsay.

1840
01:15:32,760 --> 01:15:35,199
Speaker 2: I wonder they could, but I wonder if it's even

1841
01:15:35,199 --> 01:15:37,199
in their power where Amazon might be like, hey, we

1842
01:15:37,239 --> 01:15:39,439
paid for this and we're putting it out. Plus we

1843
01:15:39,439 --> 01:15:41,319
don't even know, like what does the we've talked about

1844
01:15:41,319 --> 01:15:43,920
this before that show, right, Like what is the even

1845
01:15:44,560 --> 01:15:47,800
the narrative of it? And does is it just an

1846
01:15:47,840 --> 01:15:50,439
episode that has multiple things and it also features things

1847
01:15:50,479 --> 01:15:53,479
from Concord? Is it a Concord dedicated episode that's the fact,

1848
01:15:53,600 --> 01:15:55,439
Like it feels like a cut scene. I don't know,

1849
01:15:55,479 --> 01:15:57,439
but I bet there's enough people that will just go, oh,

1850
01:15:57,439 --> 01:16:00,960
this is like some cool anime did show thing, Like

1851
01:16:01,159 --> 01:16:03,000
I think that it will see the light of day

1852
01:16:03,039 --> 01:16:04,560
and which is very odd.

1853
01:16:04,600 --> 01:16:07,640
Speaker 1: But and that's coming out soon. Actually that's coming out next,

1854
01:16:07,960 --> 01:16:10,680
I think. At this point, hey, yeah, December Stack, Damn,

1855
01:16:10,680 --> 01:16:13,159
I'm gonna have this alunky episode of a TV show

1856
01:16:13,680 --> 01:16:20,039
that's crazy crazy crazy. Okay, lastly, for this, I just

1857
01:16:20,079 --> 01:16:22,640
want to do a little year end close with you,

1858
01:16:22,680 --> 01:16:25,239
which feels early but as I as I was mentioning,

1859
01:16:25,319 --> 01:16:27,760
like you're about to go on pat leave here for

1860
01:16:27,760 --> 01:16:30,359
a couple of months, you this is likely your last

1861
01:16:30,359 --> 01:16:33,479
side Quest episode of the year, unless you know, I

1862
01:16:33,520 --> 01:16:35,720
say that, and then probably like tomorrow, Ka Jim is

1863
01:16:35,720 --> 01:16:38,000
gonna be like a death ranting two trailer out now,

1864
01:16:38,199 --> 01:16:40,279
and we're gonna do an emergency thing. So I'm sure

1865
01:16:40,760 --> 01:16:41,760
the next two weeks.

1866
01:16:41,520 --> 01:16:44,199
Speaker 2: There could be I could be back. But yeah, as

1867
01:16:44,239 --> 01:16:46,319
far as planned, right, yes.

1868
01:16:46,119 --> 01:16:48,079
Speaker 1: As far as plan of course, you're always welcome any

1869
01:16:48,119 --> 01:16:50,800
any weekend going on, but yeah, I want to do

1870
01:16:51,000 --> 01:16:53,279
like a year end thing with you a little bit here.

1871
01:16:53,359 --> 01:16:55,880
So one, I feel like you didn't play a ton

1872
01:16:56,359 --> 01:16:59,199
of no games this year, But what do you think

1873
01:16:59,239 --> 01:17:00,600
is gonna go down? Is you your game of the

1874
01:17:00,680 --> 01:17:02,520
year for the year twenty twenty four as of kind

1875
01:17:02,560 --> 01:17:04,960
of right now, or even just like projecting out what

1876
01:17:05,000 --> 01:17:06,960
you plan on kind of playing more of this year?

1877
01:17:07,439 --> 01:17:10,279
Speaker 2: Unfortunately, probably just by my GM mode sort of deal,

1878
01:17:10,279 --> 01:17:11,319
because I feel like that's.

1879
01:17:11,279 --> 01:17:13,399
Speaker 1: Like that of specific mode within one game.

1880
01:17:13,560 --> 01:17:15,680
Speaker 2: Yeah, just that specific mode, because like you said, it's

1881
01:17:15,680 --> 01:17:18,520
been me trying to catch up, Like I still didn't

1882
01:17:18,520 --> 01:17:20,840
complete but I was putting hours again back in Elder

1883
01:17:20,920 --> 01:17:23,039
Ring or there's other games, so it's more like games

1884
01:17:23,079 --> 01:17:25,720
of the past been like Mario Wonder, so I'm like

1885
01:17:26,079 --> 01:17:28,920
a year behind, and even the games right now my bucket,

1886
01:17:28,920 --> 01:17:31,039
that's like I still want to play Astro and I

1887
01:17:31,079 --> 01:17:32,560
still want to play these things. But there's just other

1888
01:17:32,560 --> 01:17:34,239
games that I've been wanting to play first that are there,

1889
01:17:34,319 --> 01:17:36,119
so that that would probably just go to it for

1890
01:17:36,119 --> 01:17:38,439
the amount of time. Like I said, I think wonder

1891
01:17:38,479 --> 01:17:40,199
I gave it to last year as I played with

1892
01:17:40,239 --> 01:17:43,439
the girls and stuff, so and that's that's really that's

1893
01:17:43,439 --> 01:17:45,119
really it so far, because even then the same thing, I

1894
01:17:45,279 --> 01:17:47,399
jump back into Mad Max for a couple of weeks

1895
01:17:47,399 --> 01:17:49,079
back with you. So I feel like this year has

1896
01:17:49,119 --> 01:17:52,239
been a very big retro game year where it's like, Okay,

1897
01:17:52,239 --> 01:17:54,720
I'm gonna play this a little again, or like early

1898
01:17:54,800 --> 01:17:56,720
in the year when we did like Texas Chainsaw for

1899
01:17:56,720 --> 01:17:57,800
a little bit, they're all.

1900
01:17:58,199 --> 01:18:00,239
Speaker 1: You know what, actual trials that I was gonna take

1901
01:18:00,279 --> 01:18:00,600
it back.

1902
01:18:00,800 --> 01:18:05,079
Speaker 2: I would, I would give it outlast Trials because GMO

1903
01:18:05,279 --> 01:18:07,399
was fun. But I still had that last year and

1904
01:18:07,399 --> 01:18:09,520
it's still like the same thing, but some new editions

1905
01:18:09,600 --> 01:18:12,720
outlast Trials, which I was mad, we all were busy.

1906
01:18:12,760 --> 01:18:14,039
I'd like to even if it's not how we can

1907
01:18:14,079 --> 01:18:15,680
get back into it. I just still got to beat

1908
01:18:15,720 --> 01:18:18,279
that one house to keep us going. But I was

1909
01:18:18,319 --> 01:18:20,760
surprised how much fun I had because I remember when

1910
01:18:20,760 --> 01:18:23,279
they announced it being like, Okay, I'm an Outlast fan,

1911
01:18:23,319 --> 01:18:24,800
can't wait to see what they do with this. But like,

1912
01:18:24,960 --> 01:18:26,920
this could easily be like a mess of a game, right,

1913
01:18:27,000 --> 01:18:30,000
but I had we had tons of fun those moments

1914
01:18:30,000 --> 01:18:31,600
of trying to get out, Like just talking about right now,

1915
01:18:31,640 --> 01:18:34,199
I'm like, Okay, yeah, when I'm in the New Year,

1916
01:18:34,239 --> 01:18:35,800
when I got some time, I'd like to try and

1917
01:18:35,880 --> 01:18:37,560
run some of those backs, even if we just play

1918
01:18:37,640 --> 01:18:39,479
some of those harder ones and if we can't go

1919
01:18:39,560 --> 01:18:41,840
next one, just for a night, because I love the

1920
01:18:41,920 --> 01:18:45,479
level design, I love the updates. I loved, and I

1921
01:18:45,560 --> 01:18:48,680
do think it's one of these things that you have

1922
01:18:48,840 --> 01:18:51,159
to play. You don't have to, but to get the

1923
01:18:51,199 --> 01:18:53,119
full enjoyment, you got to play with the squad where

1924
01:18:53,119 --> 01:18:55,399
you're micd up, even if you find some random people online,

1925
01:18:55,680 --> 01:18:59,119
because that was the fun of just seeing these horrific things.

1926
01:18:59,119 --> 01:19:01,479
But then also here all you guys talk about stuff

1927
01:19:01,520 --> 01:19:04,560
and like the best moments of when someone's walking down

1928
01:19:04,640 --> 01:19:06,439
and like, oh, Dylan, can you hand this to me?

1929
01:19:06,479 --> 01:19:09,039
And Dale's like, oh, I'm over here, like oh my god.

1930
01:19:09,119 --> 01:19:11,000
Speaker 1: Oh I forgot about the impostors. Yeah that was a.

1931
01:19:11,319 --> 01:19:15,000
Speaker 2: Yeah, I thought, like that's one of my favorite kind

1932
01:19:15,039 --> 01:19:17,439
of those type of games, it might be my favorite,

1933
01:19:17,479 --> 01:19:20,239
maybe next like what Fright the Thirteenth was, because unfortunately

1934
01:19:20,239 --> 01:19:22,600
that game got shut down, But those games like I

1935
01:19:22,640 --> 01:19:24,520
think I'm few and far because Texas changed, so I

1936
01:19:24,520 --> 01:19:26,359
had a lot of fun, but I didn't have as

1937
01:19:26,479 --> 01:19:28,359
much fun as out Last We'll out Last Trials. I'm

1938
01:19:28,359 --> 01:19:30,960
gonna look fondly back on that for years. So like

1939
01:19:31,000 --> 01:19:32,279
guess at the point where my, oh yeah, we got

1940
01:19:32,279 --> 01:19:33,840
we got to get there for a round or two again,

1941
01:19:33,880 --> 01:19:36,119
because that was that's some of the most fun I've

1942
01:19:36,159 --> 01:19:38,079
had with you guys in a game. So yeah, no,

1943
01:19:38,159 --> 01:19:40,199
that that would be my number one actually, because I

1944
01:19:40,199 --> 01:19:42,399
think it's more just a surprise factor because I thought, okay,

1945
01:19:42,399 --> 01:19:45,520
it's gonna be you know, good to bad, but I

1946
01:19:45,560 --> 01:19:48,079
never thought we'd be having that much fun. And uh

1947
01:19:48,119 --> 01:19:50,159
and wants to replayability too, And I think probably now

1948
01:19:50,239 --> 01:19:51,640
would be a good time for us to play again

1949
01:19:51,640 --> 01:19:53,600
because I feel like that we played it so much

1950
01:19:53,600 --> 01:19:55,039
at one point we were starting to remember all the

1951
01:19:55,079 --> 01:19:57,800
things now would be fun today. Okay were again.

1952
01:19:58,079 --> 01:20:00,279
Speaker 1: I'm sure they've added a few little like I like,

1953
01:20:00,319 --> 01:20:03,119
they had so many those like daily or weekly challenges

1954
01:20:03,199 --> 01:20:04,640
or whatever, and I'm sure we could cue up a

1955
01:20:04,680 --> 01:20:06,680
bunch of those and get just like slight variations on

1956
01:20:06,720 --> 01:20:09,720
something exactly. Yeah, yeah, yeah, I'm curious to see where

1957
01:20:09,720 --> 01:20:12,119
that one ends up in my top rating at the

1958
01:20:12,159 --> 01:20:13,279
end of the year, because I haven't done like a

1959
01:20:13,279 --> 01:20:15,399
full breakdown of that yet, and I do There's a

1960
01:20:15,439 --> 01:20:17,239
lot of things I'm playing on playing this month, catch

1961
01:20:17,279 --> 01:20:19,039
up now that I'm back on game pass plays and

1962
01:20:19,039 --> 01:20:21,960
the other things that released, and Soccer two Indiana Jones

1963
01:20:22,000 --> 01:20:24,600
and things like that. So but I'm guessing know US

1964
01:20:24,720 --> 01:20:27,159
is gonna be easily my top ten, maybe even a

1965
01:20:27,159 --> 01:20:29,199
top five or because I still yeah, I love that.

1966
01:20:29,239 --> 01:20:31,039
And then I even went back and played one and

1967
01:20:31,079 --> 01:20:32,920
two this year as well, right, so really a big

1968
01:20:32,960 --> 01:20:35,840
out last year for me. And then I wanted to

1969
01:20:35,880 --> 01:20:37,840
ask you about this because it was always fun doing

1970
01:20:38,119 --> 01:20:40,119
predictions or doing covers of the game awards and you're

1971
01:20:40,119 --> 01:20:41,880
not gonna be around for that stuff, which is which

1972
01:20:41,920 --> 01:20:45,039
is sad. But yeah, like, what do you think the

1973
01:20:45,239 --> 01:20:48,159
game would I just in general, I guess a Game

1974
01:20:48,199 --> 01:20:50,199
of the Year winner for a lot of different outlets,

1975
01:20:50,199 --> 01:20:52,720
but like specifically the game awards, Like what do you

1976
01:20:52,760 --> 01:20:54,520
see as like the Game of the year winner or

1977
01:20:54,560 --> 01:20:57,159
even like the top norms. This year, I feel like

1978
01:20:57,159 --> 01:21:00,600
this year is much less like you know, like Balder's

1979
01:21:00,640 --> 01:21:02,359
Gate and Tears of the Kingdom last year before they

1980
01:21:02,399 --> 01:21:04,159
had like elden Rang, Like I feel like there's been

1981
01:21:04,279 --> 01:21:08,279
some big last years, but this year, I'm not so

1982
01:21:08,359 --> 01:21:09,560
sure what's going to be in there. So what do

1983
01:21:09,600 --> 01:21:10,680
you what are you thinking right now?

1984
01:21:11,319 --> 01:21:14,720
Speaker 2: I think, like, to me, it's not that it's a

1985
01:21:14,720 --> 01:21:17,239
heavy hitter the same way as like eld Ring anything,

1986
01:21:17,279 --> 01:21:19,439
but I think just because it's back to basics and

1987
01:21:19,439 --> 01:21:22,119
it took people by surprise, I think Astro kind of

1988
01:21:22,119 --> 01:21:24,279
wins in a land slide. Come Game of the Year.

1989
01:21:24,319 --> 01:21:26,399
I think because we've talked about before. I can't remember

1990
01:21:26,479 --> 01:21:31,199
what year it was there was an independent game that won,

1991
01:21:31,399 --> 01:21:34,439
and I can't remember what hayes And for me, it's

1992
01:21:34,479 --> 01:21:36,840
one of these things where in the years where they

1993
01:21:36,920 --> 01:21:41,159
don't have those big like not even triple A like

1994
01:21:41,199 --> 01:21:44,880
quadruple a big you know, like you said, zeld.

1995
01:21:47,119 --> 01:21:49,520
Speaker 1: Did win the overall game of the year, there's one.

1996
01:21:49,439 --> 01:21:52,600
Speaker 2: Year, there's one game. There's one year that an independent

1997
01:21:52,640 --> 01:21:54,800
game did win. I thought, because I thought we talked

1998
01:21:54,800 --> 01:21:56,239
about that, I made that point where it.

1999
01:21:56,159 --> 01:21:57,680
Speaker 1: Was just like, I know it, Celeste got a lot

2000
01:21:57,720 --> 01:22:00,159
of love, but I don't think that one he was

2001
01:22:00,199 --> 01:22:02,279
a nom but I don't think it won the actual game.

2002
01:22:02,520 --> 01:22:04,479
Speaker 2: Yeah, and even what was that year, like the fighting

2003
01:22:04,520 --> 01:22:06,359
game want, I can't remember what it was? It was?

2004
01:22:06,600 --> 01:22:10,840
Uh uh is it near? Not? What's the one? It's

2005
01:22:10,840 --> 01:22:13,079
like it's like another Soul's like type of game and

2006
01:22:13,439 --> 01:22:15,920
you're neo yeah, like that one. Like there's a couple

2007
01:22:15,960 --> 01:22:18,359
of years when you don't have those. It's an interesting race.

2008
01:22:18,359 --> 01:22:20,520
So I'm not saying, well, no, I was gonna say,

2009
01:22:20,520 --> 01:22:21,800
I'm not gonna say it's a showing, but I think

2010
01:22:21,840 --> 01:22:24,840
it is just because that that week just felt like

2011
01:22:25,039 --> 01:22:28,039
if you weren't playing ASHDREEAMSS and on everyone was playing it.

2012
01:22:28,039 --> 01:22:30,560
It felt I'm not saying it's gonna be as much

2013
01:22:30,560 --> 01:22:30,960
as that.

2014
01:22:31,039 --> 01:22:33,560
Speaker 1: Okay, I got I got the list here, So okay,

2015
01:22:33,680 --> 01:22:35,520
last year bulls Gate three to one, the year before that,

2016
01:22:35,560 --> 01:22:38,439
Elden Ring. I'm skipping back two years Last of Us

2017
01:22:38,520 --> 01:22:41,079
Part two, one before that, Zecro of the year before,

2018
01:22:41,199 --> 01:22:44,359
God of War, Breath of the Wild, Overwatch, which are

2019
01:22:44,399 --> 01:22:46,920
three dragon Age but the one weird one in the

2020
01:22:46,960 --> 01:22:50,880
mix is twenty twenty one where it takes two won it.

2021
01:22:50,960 --> 01:22:52,560
That's the why I thing you were thinking of, yeh,

2022
01:22:52,880 --> 01:22:54,840
not quite an indie game, but still like whoa, that's

2023
01:22:54,880 --> 01:22:57,279
a that's out of left field pick for the Game

2024
01:22:57,319 --> 01:22:57,800
of the Year. Win.

2025
01:22:58,000 --> 01:22:59,840
Speaker 2: Yeah, And for me, like I said, it didn't reach

2026
01:22:59,880 --> 01:23:02,199
the hype of that, but Astra bought that we could

2027
01:23:02,199 --> 01:23:04,399
release felt a lot like Zelda Breath of the Wild,

2028
01:23:04,439 --> 01:23:06,720
where that's the reason I bought that game because everyone

2029
01:23:06,800 --> 01:23:08,520
just had such high praise of gay I gotta see

2030
01:23:08,720 --> 01:23:11,079
what this is all about. This one I held back

2031
01:23:11,119 --> 01:23:13,039
on because I was doing other stuff, but I think

2032
01:23:13,079 --> 01:23:15,159
Astra will take it. I think there's things like Hell

2033
01:23:15,239 --> 01:23:17,319
Divers where it's like, yeah, it's one of those like

2034
01:23:18,119 --> 01:23:19,800
and I haven't played it and people have tons of fun,

2035
01:23:19,840 --> 01:23:21,039
but it's one of these things where it's just like,

2036
01:23:22,199 --> 01:23:24,880
because the amount of surprise success, how can you not.

2037
01:23:25,000 --> 01:23:26,960
Because there's the two things we always talk about, right,

2038
01:23:27,000 --> 01:23:29,239
There's like best game direction and then there's Game of

2039
01:23:29,279 --> 01:23:30,840
the Year, where I always think it's kind of like

2040
01:23:31,159 --> 01:23:33,399
best picture. We're game in the year kind of has

2041
01:23:33,439 --> 01:23:36,800
a fastitude of multiple things and like talk and hype

2042
01:23:36,800 --> 01:23:38,159
and things. I think that has something to do with that.

2043
01:23:38,199 --> 01:23:40,520
I don't think hell Divers would win, but that for

2044
01:23:40,600 --> 01:23:43,560
the first four months of the year, that was the conversation,

2045
01:23:44,039 --> 01:23:46,680
how well it did, how much of a surprise it was.

2046
01:23:46,720 --> 01:23:49,000
So I feel like to me that also signifies for

2047
01:23:49,000 --> 01:23:50,520
game of the year, Like if you are the talk

2048
01:23:50,640 --> 01:23:54,119
of the gaming culture for about three months, that takes

2049
01:23:54,159 --> 01:23:58,239
a lot because games we live in a society where

2050
01:23:58,279 --> 01:24:00,880
everything is quick. You know, that's out huge, and then

2051
01:24:00,960 --> 01:24:03,119
on the next thing, on the next thing. Hell Divers

2052
01:24:03,119 --> 01:24:04,880
it felt like every week it's like, oh, broke this

2053
01:24:04,960 --> 01:24:07,279
sales record, Oh broke this streaming record, Oh it did

2054
01:24:07,279 --> 01:24:08,439
this and that. So it was one of these things

2055
01:24:08,439 --> 01:24:10,199
where it was like and no one happened on the

2056
01:24:10,239 --> 01:24:13,039
Bengo card. It's not like even Astro I think once

2057
01:24:13,520 --> 01:24:15,520
it was those trailers got out. I think a lot

2058
01:24:15,520 --> 01:24:17,239
of hype built up, and I think it's still sold

2059
01:24:17,239 --> 01:24:19,159
better than I thought it was gonna But Hell Divers

2060
01:24:19,159 --> 01:24:21,000
had preview, like none of us thought it was gonna

2061
01:24:21,000 --> 01:24:23,039
be like that, So I feel like that. I feel

2062
01:24:23,079 --> 01:24:26,560
like you got like a didn't File seven or Final Fantasy.

2063
01:24:26,560 --> 01:24:30,119
They yeah, that'll probably take up a slot. I'm sure

2064
01:24:30,119 --> 01:24:32,840
there'll be some other independent game that I'm not sure

2065
01:24:32,880 --> 01:24:33,720
what would go there.

2066
01:24:33,760 --> 01:24:35,960
Speaker 1: But when that's gonna, I think is like the biggest

2067
01:24:35,960 --> 01:24:38,239
one of the year, but I don't I don't see

2068
01:24:38,239 --> 01:24:40,159
that in the norms for the Game of the Year.

2069
01:24:40,159 --> 01:24:42,520
I think it's gonna easily win debut Indie and Indie

2070
01:24:42,600 --> 01:24:45,479
Game of the Year, but I don't think as much

2071
01:24:45,479 --> 01:24:47,000
as I love UFO fifty, I think it's a bit

2072
01:24:47,079 --> 01:24:49,760
too niche. I could see it being a non for

2073
01:24:49,800 --> 01:24:52,319
best Indie game, but I think the Latro it maybe

2074
01:24:52,319 --> 01:24:54,079
has a chance at a norm for Game of the Year,

2075
01:24:54,079 --> 01:24:56,359
but I definitely don't think it would win that and the.

2076
01:24:56,319 --> 01:24:58,840
Speaker 2: Only other one I like feel strongly about making that

2077
01:24:58,840 --> 01:25:00,319
list because I was just looking at big games that

2078
01:25:00,399 --> 01:25:04,279
released this year, same kind of sense of I think

2079
01:25:04,319 --> 01:25:06,680
there's maybe people would say there's better games in that realm.

2080
01:25:06,680 --> 01:25:10,199
But the blackmth wukon that was another surprise, right, and

2081
01:25:10,319 --> 01:25:12,520
big kind of came out there, and I feel like

2082
01:25:12,560 --> 01:25:14,920
they always have a Soul's like game in there.

2083
01:25:15,000 --> 01:25:16,840
Speaker 1: I wonder if that one will be a little bit

2084
01:25:16,840 --> 01:25:19,159
overshadowed by the fact that it came out like just

2085
01:25:19,279 --> 01:25:22,039
after the elden Ring DLC and so people think back

2086
01:25:22,079 --> 01:25:25,159
on like their best from software type game of the year,

2087
01:25:25,159 --> 01:25:28,279
they're gonna think back on that DLC rather than that

2088
01:25:28,319 --> 01:25:30,439
game which kind of followed it a month or two later.

2089
01:25:30,760 --> 01:25:33,720
Speaker 2: Yeah, or maybe they just have like great memories and

2090
01:25:33,760 --> 01:25:35,680
it's a Horizon Breath of wild right where it's like

2091
01:25:35,720 --> 01:25:37,920
I just spent two weeks playing both these great things,

2092
01:25:37,920 --> 01:25:41,560
and you can't nominate Elan Rings like yeah, and you

2093
01:25:41,560 --> 01:25:44,760
can't nominate Elan Ring for game the right like the DLC.

2094
01:25:44,840 --> 01:25:46,680
So it's like, I just feel like there's always a

2095
01:25:46,760 --> 01:25:48,880
Soul's like game in there. So that's why I feel

2096
01:25:48,920 --> 01:25:51,680
like that will go there another game that sold and

2097
01:25:51,720 --> 01:25:54,159
reviewed a lot better than I definitely thought it was

2098
01:25:54,199 --> 01:25:56,159
gonna be. So those would be the ones I feel

2099
01:25:56,199 --> 01:25:59,640
comfortable as hell Divers that I'm trying to think if

2100
01:25:59,640 --> 01:26:01,960
there's any big like I'm not sure, do you think

2101
01:26:02,000 --> 01:26:04,640
the Zelda game like does that qualify?

2102
01:26:05,079 --> 01:26:08,199
Speaker 1: I think that'll be in you know, best Family game,

2103
01:26:08,279 --> 01:26:12,359
like the best Nintendo game category. Uh, I don't think

2104
01:26:12,399 --> 01:26:14,359
anywhere else, Honestly, I don't. I don't think that one

2105
01:26:14,439 --> 01:26:16,479
Squeaking Through. It's a great game, but I don't think

2106
01:26:17,199 --> 01:26:19,960
I don't think it's game of the Year caliber for people.

2107
01:26:20,439 --> 01:26:23,000
Speaker 2: Do you have anything else that's like Nintendo was, They

2108
01:26:23,000 --> 01:26:24,560
feel like they always get in there. But I feel

2109
01:26:24,560 --> 01:26:27,159
like there's nothing this year that's like a would be

2110
01:26:27,199 --> 01:26:29,479
in Game of the Year that I think, oh, here's

2111
01:26:29,520 --> 01:26:30,000
a slot.

2112
01:26:30,079 --> 01:26:33,800
Speaker 1: But yeah, I think like they had the they had

2113
01:26:33,800 --> 01:26:36,840
the paper Mario Thus in Your Door remake, which people

2114
01:26:36,880 --> 01:26:38,640
love that, but like that is a remake and it's

2115
01:26:38,720 --> 01:26:40,880
pretty it's not like a Residenteval remake, Like it's a

2116
01:26:40,880 --> 01:26:42,640
pretty bare bones one. So I don't think that would

2117
01:26:42,640 --> 01:26:44,640
have a chance. But I do think this is a

2118
01:26:44,640 --> 01:26:47,800
an off year for Nintendo in that sense. It's it's

2119
01:26:47,800 --> 01:26:50,399
the classic, It's the year before the new Switch comes out,

2120
01:26:50,399 --> 01:26:52,600
where like they're saving the heavy hitters for that new one.

2121
01:26:53,079 --> 01:26:54,800
So I don't I don't think it. I don't think

2122
01:26:54,800 --> 01:26:57,479
they're gonna have any a big presence in that way.

2123
01:26:58,560 --> 01:27:00,479
The only other game that I think is gonna be

2124
01:27:01,119 --> 01:27:03,159
I think it'll definitely be in the Nooms. I don't

2125
01:27:03,159 --> 01:27:04,920
know if it'll win, but I honestly, I'm I'm so

2126
01:27:04,960 --> 01:27:07,119
split on what's gonna win Between the games we've talked about.

2127
01:27:07,520 --> 01:27:10,279
I'm not so sure that Astrobot just like has its

2128
01:27:10,319 --> 01:27:12,159
way with the award there, I feel like it could

2129
01:27:12,239 --> 01:27:14,640
go to I think it could go to A Held

2130
01:27:14,600 --> 01:27:17,840
divers But the other one is Metaphor E Fantasia, which

2131
01:27:17,880 --> 01:27:21,039
came out like about three weeks ago now, which is

2132
01:27:21,119 --> 01:27:23,520
again that I've heard nothing but just like the highest

2133
01:27:23,560 --> 01:27:26,479
of praise of from absolutely everyone who has played it.

2134
01:27:26,920 --> 01:27:29,840
My only concern for it is like is it big enough?

2135
01:27:29,920 --> 01:27:32,439
Is it mainstream enough? And I do think because it's

2136
01:27:32,439 --> 01:27:35,079
pretty much like it's the It's it's not Persona six,

2137
01:27:35,119 --> 01:27:37,520
but it's pretty much Persona six, right, And I do

2138
01:27:37,560 --> 01:27:40,520
feel like Persona five was so big that I'm wondering

2139
01:27:40,560 --> 01:27:43,159
if it's big enough that like now the next game

2140
01:27:43,199 --> 01:27:47,880
that follows it is is mainstream enough? Yeah, So we'll

2141
01:27:47,920 --> 01:27:49,880
see what happens there, because I've just I've heard nothing

2142
01:27:49,880 --> 01:27:52,640
but like the highest praise for that game other than

2143
01:27:52,640 --> 01:27:54,720
like people's favorite like Indie Darlings of the Year. I

2144
01:27:54,760 --> 01:27:56,960
feel like that's like a lot of people like favorite

2145
01:27:56,960 --> 01:27:59,159
thing that they played, other than like a Ring DLC,

2146
01:27:59,279 --> 01:28:00,640
which I know is a big going for people with

2147
01:28:00,640 --> 01:28:03,159
that's definitely not gonna be a Game of the Year contender.

2148
01:28:03,199 --> 01:28:05,880
I don't think it's the Game Awards best like expansion

2149
01:28:06,039 --> 01:28:09,159
or ongoing game whatever, but not in that category. So

2150
01:28:09,640 --> 01:28:11,199
I think that one has a I think it will

2151
01:28:11,199 --> 01:28:12,880
definitely be in the noombs, but I do think it's

2152
01:28:13,000 --> 01:28:15,279
uphill battle for it to claim Game of the Year.

2153
01:28:15,319 --> 01:28:17,039
But since there isn't that clear front runner, I don't know,

2154
01:28:17,079 --> 01:28:19,479
maybe it does have a chance with and it. Like

2155
01:28:19,640 --> 01:28:21,439
I don't think recency bias is a thing for the

2156
01:28:21,439 --> 01:28:23,840
Game Awards. I don't think that's ever really affected any game.

2157
01:28:24,159 --> 01:28:26,479
I feel like it it's pretty split of like games

2158
01:28:26,479 --> 01:28:28,680
that come earlier in the year versus later. But that

2159
01:28:28,720 --> 01:28:30,239
could help that one a little bit, that it's like

2160
01:28:30,279 --> 01:28:32,600
fresh on people's minds and they might just be finishing

2161
01:28:32,640 --> 01:28:34,720
it right as the votes come through kind of things.

2162
01:28:34,840 --> 01:28:35,359
Speaker 2: I've heard.

2163
01:28:35,399 --> 01:28:37,479
Speaker 1: It's pretty long as well, like Persona, like one hundred

2164
01:28:37,520 --> 01:28:40,520
hour kind of game. So that's my that's my last

2165
01:28:40,600 --> 01:28:43,960
kind of maybe thought. And I don't think anything else

2166
01:28:44,000 --> 01:28:46,640
coming out this month or and obviously the cutoffs usually

2167
01:28:46,680 --> 01:28:48,199
like mid November, so I don't think anything coming on

2168
01:28:48,159 --> 01:28:50,279
in the next couple of weeks is gonna climb to

2169
01:28:50,319 --> 01:28:50,800
that tier.

2170
01:28:50,880 --> 01:28:53,319
Speaker 2: I don't think so. No, And like, obviously I don't

2171
01:28:53,319 --> 01:28:54,880
think this would be in the tier, but you have

2172
01:28:54,880 --> 01:28:57,720
stuff like Indiana Jones comes out after the window, right, Yeah,

2173
01:28:57,720 --> 01:29:00,000
like even for someone let's say it was like, oh surprise,

2174
01:29:00,319 --> 01:29:01,960
Like I think we all think it's gonna be like

2175
01:29:01,960 --> 01:29:03,960
like a seven, maybe eight out of ten. Maybe we

2176
01:29:04,039 --> 01:29:07,279
get like, oh no, actually this had the goods. I'm surprised,

2177
01:29:07,279 --> 01:29:08,760
but that's not gonna be in there, right.

2178
01:29:08,840 --> 01:29:10,720
Speaker 1: So yeah, and there's always that weird thing too with

2179
01:29:10,760 --> 01:29:13,199
the Game Awards, where like technically anything from I guess

2180
01:29:13,560 --> 01:29:17,239
end of November to December of last year is eligible

2181
01:29:17,239 --> 01:29:18,640
for this year. But I don't think there was any

2182
01:29:18,640 --> 01:29:20,000
I can't think of any other top of my head

2183
01:29:20,000 --> 01:29:23,640
that are in that tier that are gonna climb in

2184
01:29:23,800 --> 01:29:26,359
and be kind of like late last year games that

2185
01:29:26,439 --> 01:29:27,199
make it into the Game.

2186
01:29:27,039 --> 01:29:29,319
Speaker 2: Of the Year would have been avowed, would have been avowed, but.

2187
01:29:29,560 --> 01:29:30,920
Speaker 1: Should have We'll see it.

2188
01:29:30,920 --> 01:29:32,960
Speaker 2: Could have been it could have it could have been

2189
01:29:32,960 --> 01:29:35,920
the game that came out later and blew people away,

2190
01:29:35,960 --> 01:29:37,600
and it had like you said, I agreed with in

2191
01:29:37,600 --> 01:29:39,439
the Reccy bias, but it would have been like maybe

2192
01:29:39,479 --> 01:29:41,520
the last one. So it's a bit more in the conversation.

2193
01:29:41,640 --> 01:29:44,239
But yeah, we'll see that. That's my I'm you know,

2194
01:29:44,279 --> 01:29:45,960
throw Trest told you on the ashra Bot that I

2195
01:29:46,039 --> 01:29:49,119
feel like it fits that crowd, the crowd of the

2196
01:29:49,119 --> 01:29:52,920
critics that vote. I feel like it fits with them, So.

2197
01:29:53,119 --> 01:29:54,399
Speaker 1: I guess, yeah. The other one, I just thought, I

2198
01:29:54,439 --> 01:29:56,000
don't know that because it just came out last week,

2199
01:29:56,000 --> 01:29:59,520
because Dragon Age Vail Guard just came out, Mikes and

2200
01:29:59,560 --> 01:30:02,640
I surprise, Yeah, I need to see how that conversation

2201
01:30:02,800 --> 01:30:04,640
develops over the next week or two and when people

2202
01:30:04,680 --> 01:30:07,279
think about it in terms of whether or not it

2203
01:30:07,359 --> 01:30:10,520
cracks into that that top top tier, because it seems

2204
01:30:10,560 --> 01:30:13,399
like it's not quote I think a lot there's enough

2205
01:30:13,399 --> 01:30:15,800
till Battle where it's very balders Gate three like, but

2206
01:30:15,880 --> 01:30:18,239
it's not as good as Balderskate three because very few

2207
01:30:18,239 --> 01:30:20,159
games are. Is kind of where a lot of people are,

2208
01:30:20,239 --> 01:30:21,399
and that's where I kind of feel like a vout

2209
01:30:21,399 --> 01:30:23,479
would have been as well, where people like about is fun.

2210
01:30:23,560 --> 01:30:26,640
I like it. It's a bit shorter and easier than Baldersgate,

2211
01:30:26,680 --> 01:30:28,359
but it doesn't have the depth and it's not nearly

2212
01:30:28,359 --> 01:30:30,119
as good. I feel like that's kind of what the

2213
01:30:30,159 --> 01:30:33,000
conversation is gonna be around that game, and I feel

2214
01:30:33,000 --> 01:30:35,800
like that might be the same case for Dragon Age,

2215
01:30:36,199 --> 01:30:39,239
and we'll see how games that kind of are inspired

2216
01:30:39,239 --> 01:30:41,279
by Baldskate three and how they can succeed in the future,

2217
01:30:41,279 --> 01:30:44,720
because I'm sure that's gonna happen as well. Yeah, yeah,

2218
01:30:44,760 --> 01:30:48,920
Any any final thoughts here, Travis.

2219
01:30:48,640 --> 01:30:50,520
Speaker 2: No, the only thing I really hope because you know,

2220
01:30:50,600 --> 01:30:52,239
as I said, i won't be doing cast, but I'll

2221
01:30:52,239 --> 01:30:54,760
still be hanging around the Discords and stuff. I'm also gonna, yeah,

2222
01:30:54,840 --> 01:30:56,439
that's that's the place to find because I'm.

2223
01:30:56,319 --> 01:30:58,600
Speaker 1: Also you're not busy playing GM mode of.

2224
01:30:58,560 --> 01:31:02,159
Speaker 2: Course, yeah, I'm watching five kids. But my plan is, yeah,

2225
01:31:02,159 --> 01:31:04,119
i won't be on the cast. I'm gonna take a

2226
01:31:04,199 --> 01:31:06,199
Twitter blackout as well too. I'm gonna go off those

2227
01:31:06,239 --> 01:31:09,279
social medias, but with Discord, I'll still be in there.

2228
01:31:09,319 --> 01:31:12,359
So go on, touch touch say in touch touch me.

2229
01:31:12,680 --> 01:31:15,640
That's no, that's only Emily's job. But I what I'm

2230
01:31:15,680 --> 01:31:17,760
hoping for because I saw a lot of crackpot theories

2231
01:31:17,800 --> 01:31:20,119
this week because model IF they changed like some of

2232
01:31:20,119 --> 01:31:22,479
their website design, so people are like, oh, they're getting

2233
01:31:22,479 --> 01:31:25,199
ready for it. So that's all I'm hoping for. My

2234
01:31:25,640 --> 01:31:27,880
realistic pitch is I hope that we get a wonder

2235
01:31:27,880 --> 01:31:30,479
Woman announcements. I feel like that fits game Awards my

2236
01:31:30,600 --> 01:31:32,920
unrealistic pitches. I hope that we get something more of

2237
01:31:32,960 --> 01:31:36,279
Alliance for but that won't happen, But I just I wish.

2238
01:31:36,359 --> 01:31:38,840
But uh yeah, that's that's really the only one. I'm

2239
01:31:39,239 --> 01:31:41,479
really There's other franchises like of course, yeah, like a

2240
01:31:41,560 --> 01:31:43,680
new actual logis manched. Like you said, I feel like

2241
01:31:43,720 --> 01:31:45,640
a lot of those heavy hitters gonna be saved for

2242
01:31:46,199 --> 01:31:49,039
you know, next gen, next gen. Yeah, and I guess

2243
01:31:49,039 --> 01:31:52,000
my lasting, I guess, you know, move over the Marvel

2244
01:31:52,039 --> 01:31:54,760
lines four. What I really like is some sort of

2245
01:31:55,199 --> 01:31:57,600
Star Wars a Lot or Star Wars Night's will Republic

2246
01:31:57,680 --> 01:32:01,199
actual update. But yeah, but I think Wonder Him's actually

2247
01:32:01,760 --> 01:32:05,840
realistic to happen. Yeah, I think it's time and uh yeah,

2248
01:32:05,920 --> 01:32:08,359
that's what I'm hoping forward that one because I love

2249
01:32:08,399 --> 01:32:10,279
those Loither Rings games. I think that'd fit with the

2250
01:32:10,279 --> 01:32:12,119
Bonder Room stuff. And I hope it's I hope it's

2251
01:32:12,119 --> 01:32:15,039
a good show because we've had a couple just mantifying

2252
01:32:15,359 --> 01:32:18,039
Kielly hosted shows, so I hope it's. Hope it's a

2253
01:32:18,039 --> 01:32:21,079
banger want at least so hopefully cool.

2254
01:32:21,439 --> 01:32:22,920
Speaker 1: Thank you for joining me. This is a very fun,

2255
01:32:23,279 --> 01:32:25,960
very fun episode, and thank you everyone for listening. We

2256
01:32:26,000 --> 01:32:28,680
will be back next week as we usually are, with

2257
01:32:28,760 --> 01:32:30,640
more side quests to see you then, bye bye

