Speaker 1: Hey, everybody, welcome to Games Mornings presented by MSI with
Speaker 1: me Jeff Grubb, your host from giant bomb dot com.
Speaker 1: Thank you for tuning in. In this episode, we're going
Speaker 1: to be talking about what Nintendo could have in store
Speaker 1: for its longest direct ever, and Capcom is gearing up
Speaker 1: to blitz the switch to with its games. It's gonna
Speaker 1: be a good one because we have Mike Minati on
Speaker 1: this show. Mike, how are you doing?
Speaker 2: Doing fantastic?
Speaker 3: Jeff in Nintendo Direct announcement day is always exciting. I'm
Speaker 3: shocked they would do it so close to the Acclaim showcase.
Speaker 2: Right.
Speaker 3: They're also going to take all of the oxygen out
Speaker 3: of the room, but I'm still pretty excited.
Speaker 1: Yeah, Yeah, I'll find some room in my heart for Nintendo,
Speaker 1: even though, of course first love always is going to
Speaker 1: be a claim in uh double Jjeff, Jarrett, we're are
Speaker 1: we talking over that? That's tomorrow? Is that today?
Speaker 2: That's today?
Speaker 1: Baby? That's today? Oh I'm so excited. I can hardly
Speaker 1: sit still.
Speaker 2: That will be Could you forget it's today?
Speaker 1: At two? Of course, I just didn't want to believe
Speaker 1: I could live in such a beautiful world where the
Speaker 1: acclaiming direct was happening today. That's too amazing for me. Yeah, well,
Speaker 1: I guess we'll talk over that. That's going to be
Speaker 1: a fun time. We'll find out what they have to say.
Speaker 1: We'll talk about this Nintendo direct as well. But Mike,
Speaker 1: how are you doing?
Speaker 2: I'm doing good.
Speaker 3: Also, before people freak out, because that's normally a Blake
Speaker 3: Club time slow, we're doing Blake Club earlier today because
Speaker 3: of the acclaim directs. So Blake Club is happening noon
Speaker 3: eastern nine am Pacific, basically right after game that morning
Speaker 3: is probably a little bit of a break, but yes,
Speaker 3: so don't worry. You'll still be blighted plenty today. I'm great, Jeff,
Speaker 3: you know, playing a lot of Soak Song and having
Speaker 3: an amazing time with that. Close to the end of
Speaker 3: Mogasol Adulta, I made a very mature choice yesterday.
Speaker 2: I was almost at what I think is the end
Speaker 2: of the game.
Speaker 3: What I remember is the end because like I basically
Speaker 3: only have one more boss fight, and then I'm like,
Speaker 3: this is a Kojuma game. That one boss fight and
Speaker 3: all the cut scenes is probably gonna take two hours.
Speaker 2: I should go to bed now. Oh impressive.
Speaker 1: That means that you were up bright and early for
Speaker 1: this show. So I appreciate that, Mike.
Speaker 3: Right, Wow, I mean then I went to BET and
Speaker 3: played like three hours of Silk Song.
Speaker 2: But still I was gonna do that no matter what.
Speaker 1: Right, that counts as right? Yeah, exactly, So you got
Speaker 1: that started two hours earlier. Very good?
Speaker 2: All right, all right, I.
Speaker 3: Say everybody's mic is up early jokes. Look, I know
Speaker 3: I play up my negative attributes of BET.
Speaker 2: I can wake up for things. I have this ability.
Speaker 1: I think what they're saying. Okay, some people are definitely like,
Speaker 1: I can't believe Mike actually got up. Mike can wake up.
Speaker 1: But let's be clear, Mike, it is still early for you. Right.
Speaker 3: I usually am not up. I'm waking up, run up,
Speaker 3: but I can wake up. That one time I was
Speaker 3: like for a meeting. It's not because I knew there
Speaker 3: was a meeting that slept through it. It's because I forgot.
Speaker 1: Yeah, that's a whole other it's a whole other issue. Everybody,
Speaker 1: get your criticisms of Mike right, come correct to this man.
Speaker 2: All right, get out of here, Chris slash brother and
Speaker 2: leave me alone.
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Speaker 1: all right. As far as this show goes, most weekdays,
Speaker 1: I Jeff Grub will help peace your gaming life back together.
Speaker 1: That includes breaking news and maybe even some of our
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Speaker 1: All right, we have a lot to get into, so
Speaker 1: let's start the Morning Mess with. September twenty twenty five,
Speaker 1: Nintendo Direct announced this is for Nintendo Everything. A new
Speaker 1: Nintendo Direct presentation will take place on Friday, September twelfth.
Speaker 1: It's just been announced. It will excuse me. It will
Speaker 1: air at six am Pacific time, nine am Eastern, two
Speaker 1: pm in the UK, three pm in the rest of
Speaker 1: Europe the next time zone in Europe. I guess this
Speaker 1: will last about sixty minutes, covering games for both the
Speaker 1: Nintendo Switch to and Switch Mike. That is the longest
Speaker 1: direct ever for just a normal like game stream, not
Speaker 1: one for like a console reveal. They've done longer when
Speaker 1: they've revealed consoles because they have to talk about the
Speaker 1: hardware and the software. This is going to be the
Speaker 1: longest one of these traditional, just normal style directs. Do
Speaker 1: you think do you take any sort of implication away
Speaker 1: from that little tidbit of information.
Speaker 2: Yeah, a little bit.
Speaker 3: I mean, I'm just expecting there to be a lot
Speaker 3: now there's you know, I imagine that they would prefer to
Speaker 3: keep it at that forty minute mark that they seem
Speaker 3: to like so much. The fact that they're going to
Speaker 3: sixty minutes shows that there is a lot of things.
Speaker 3: Whether it's because there are a lot of partner obligations,
Speaker 3: perhaps are just interesting, they're party things to talk about.
Speaker 3: I mean, there's a lot we're expecting at this one.
Speaker 3: You know, we'll get into a bit, but Mario's stuff,
Speaker 3: Metro Prime. There's no way Metro Prime doesn't get its
Speaker 3: release date here. I guess there's a way, but almost
Speaker 3: certainly not. We'll finally hear about when that is coming out.
Speaker 3: You know, there's a high Rule Warriors needs a release
Speaker 3: date as well. We got to kind of learn a
Speaker 3: bit about some new games. What is going to be
Speaker 3: twenty twenty six is big game. It's going to be
Speaker 3: time to at least reveal what that is and give
Speaker 3: us something to be excited about, especially all those people
Speaker 3: picking up switch tos during the holiday season. We're gonna
Speaker 3: have plenty of games to play this holiday, but they
Speaker 3: also want to know what's in store for the future.
Speaker 1: Yeah, I mean just hearing that sixty minute number and
Speaker 1: kind of the you know who knows what the specifics are,
Speaker 1: But to me that says like, yeah, okay, yeah, it
Speaker 1: is really time to kick off the big blitz into
Speaker 1: the holidays for Nintendo. So why would they hold back
Speaker 1: if the whole idea is get this console off to
Speaker 1: a strong start. The reasons you would normally hold back
Speaker 1: is you don't want to make promises you can't keep,
Speaker 1: and delaying games is painful and annoying. But they are
Speaker 1: trying to really set this console up for success, and
Speaker 1: every sort of good feeling they can create now will
Speaker 1: pay off later. So yeah, why wouldn't it be everything?
Speaker 1: Why wouldn't it be Metroy Prime Force release date? Why
Speaker 1: wouldn't it be the Mario anniversary that lines up perfectly
Speaker 1: with this release date? Why wouldn't it be the twenty
Speaker 1: twenty six games and including like catching us up on
Speaker 1: the Nintendo Switch one a switch games they announced for
Speaker 1: twenty twenty six Tomadacci Life and Rhythm Heaven. But also,
Speaker 1: what are the one two you know, switch two games
Speaker 1: that we really have to look forward to in the
Speaker 1: first six months of next year. At sixty minutes and
Speaker 1: with their goal here of really setting this up for
Speaker 1: a strong holiday, I'm expecting it all now, you know.
Speaker 1: Does that mean it's like we got we're going to
Speaker 1: see the next three D Mario. Probably not still, but
Speaker 1: they could hint at it at the very least. I'm
Speaker 1: really expecting a lot here. Do you think that's fair? Oh?
Speaker 3: Selely thinking about that, because you know you have here
Speaker 3: Andy Robinson kind of teasing a little bit about like.
Speaker 2: I'm in a big Mario mood this week.
Speaker 3: He says, So that's Andy from VGC, and Andy knows
Speaker 3: what going on. So maybe that's an innocuous skeep there,
Speaker 3: but it's you know, yeah, it's not. Yeah, So what
Speaker 3: there's gonna be Mario announcements. There's that fortieth anniversary, and
Speaker 3: there are things that make pretty easy sense, like a
Speaker 3: new Super Mario Brothers, a collection of the games we
Speaker 3: don't have on there yet. There could be other surprise
Speaker 3: remas you know, I didn't think we were going to
Speaker 3: get a thousand year Door remake. I didn't even think
Speaker 3: about that that happened. But there's so many other things
Speaker 3: that can do. You could do switch to editions of
Speaker 3: things like a thousand year door. We don't have a
Speaker 3: switch to edition of Mario Odyssey, even though the patch
Speaker 3: we got for that was just really good on its own.
Speaker 3: But you know, again, it seems so early because we
Speaker 3: just got Bonanza from that team. But maybe this world
Speaker 3: Wather is just the slightest teaser for that three D morgame.
Speaker 3: I'm not expecting it, but it's not completely off the table.
Speaker 1: Yeah, I think that, you know, Andy Roberts of sam
Speaker 1: I'm a big in a big Mario mood this week.
Speaker 1: That is him saying that's surrounded by then information about
Speaker 1: other things that could be in this direct, and then
Speaker 1: very quickly after this the confirmation of the direct happening,
Speaker 1: and Andy didn't seem surprised, but the fact that that
Speaker 1: was announced today, so yeah, I'm sure this is insinuating something.
Speaker 1: I think it's like we could set sites as high
Speaker 1: as a new Mario gets teased, a new big three
Speaker 1: D Mario could be something slightly less than like a
Speaker 1: super Mario Maker three to show off the mouse controls.
Speaker 1: That's possible for sure, and then then what else could
Speaker 1: they do. It's probably not just one thing, is what
Speaker 1: I'm guessing. It probably is quite a few announcements now
Speaker 1: small stuff and then a collection and then maybe a
Speaker 1: game like Mario Maker three. I could see it going
Speaker 1: that way.
Speaker 3: I mean, Sunshine was promised for nso so maybe that's
Speaker 3: the next game. Few game that's coming out this month.
Speaker 3: We hear about that. You know, again, there's so many
Speaker 3: Mario games that you forget about. They can announce another
Speaker 3: sports game at any moment.
Speaker 1: There are baseball game.
Speaker 3: There's a million things you can do with Mario at
Speaker 3: any given point, so trying to track down exactly what
Speaker 3: it can be as difficult. But yeah, you know, Mario
Speaker 3: Wonder could get a switch to addition, or you know,
Speaker 3: maybe even one of the bigger switch to editions with
Speaker 3: an expansion like we saw with Kirby. Yeah, and forgot
Speaker 3: that's the game. It's pretty easy to do an expansion
Speaker 3: for it. Here's just a new set of levels.
Speaker 1: Yep, yep, the new theme, two new themes, like really
Speaker 1: fun wacky stuff out of nowhere. Yeah, they could really
Speaker 1: run that.
Speaker 3: In our playable character, because I mean, the playble characters
Speaker 3: don't have different move sets or anything.
Speaker 2: They all control the same in that one. So here's
Speaker 2: the Luigi right.
Speaker 1: Oh, I would be very excited about that, yeah, you know.
Speaker 1: And then of course the Mario movie too is coming
Speaker 1: out next year.
Speaker 3: For Mario World, which is not a confirmed name. Is
Speaker 3: a confirmed name, I can't remember, but.
Speaker 1: Yeah, that they used an official material from NBC Universal, Right,
Speaker 1: so that's what people are like. Okay, that could have
Speaker 1: been an accident, It could have been someone assuming that's
Speaker 1: the name. It could be a working title, it could
Speaker 1: be the official name, but it was used by Universal themselves,
Speaker 1: that is who makes those movies, right. I know it's Illumination,
Speaker 1: but Universal. Yeah, so yeah, I think we like sixty
Speaker 1: minutes feels like enough times for the games, and a
Speaker 1: little you know, five minute talk about the movie as well,
Speaker 1: and maybe maybe an update about the Zelda movie that
Speaker 1: that's powerful here as well.
Speaker 3: But getting but they announced cast members and thinks I
Speaker 3: still refuse.
Speaker 4: To think about that movie very much, right exactly, it
Speaker 4: just feels like it's not worth getting my hopes up
Speaker 4: because even if it does happen, which I think is
Speaker 4: still like a fifty to fifty chance.
Speaker 1: I know Nintendo's on a roll with this stuff, but
Speaker 1: fifty fifty chance of that movie ever gets made. A
Speaker 1: much less, a much lower percentage chance of that movie
Speaker 1: is something that I end up enjoined. So why get
Speaker 1: my hopes up? All right, Well, let's let's stick with
Speaker 1: this Nintendo Direct theme. You mentioned your gesture to this.
Speaker 1: Metroid Prime four rated again as Nintendo Direct news is
Speaker 1: expected and now confirmed. This is from Andy Robinson at VGC,
Speaker 1: as spoted by journalist necro Felipe Lima. The Retro Studio
Speaker 1: Switch to sequel has passed classification in Brazil and has
Speaker 1: been issued a plus fourteen rating, basically a teen rating.
Speaker 1: But yeah, the game's been rated and yet another country,
Speaker 1: Uh that that adds. I think it's I think it
Speaker 1: was rated in Saudi Arabia. I think it was rated
Speaker 1: in South Korea. Those are ifyon. We know it was
Speaker 1: rated by the ESRB. We talked about it on this show.
Speaker 1: That's the United States Classification Board. And uh, you know,
Speaker 1: as always been pointing out, six weeks is not an
Speaker 1: unreasonable thing to expect for to expect for a release
Speaker 1: date for a game that's been rated by one of
Speaker 1: these boards, especially the ESRB. We are coming up on
Speaker 1: that time frame here very quickly. So we we are
Speaker 1: expecting to get that release state for Metroy Prime four
Speaker 1: on Friday at this Nintendo Direct. Mike, what do you
Speaker 1: think that really state is? That is the.
Speaker 3: Question, because of all these ratings. It could be soon, now,
Speaker 3: you know, I know they shadow drop Metroid Primary Mastered.
Speaker 3: They're not gonna shadow drop Metrod Prime four, especially.
Speaker 1: When they could just shadow drop two and three in
Speaker 1: the game. They could do that, I hope.
Speaker 3: So so it's like, just how how much can they
Speaker 3: get away with here? Because they already have an October
Speaker 3: game that's is that Pokemon?
Speaker 1: Yeah, that's Pokemon right.
Speaker 3: Right, So Pokemon is October. November is Kirby air Riders.
Speaker 3: Now you know Kirby Writers isn't gigantic, you can.
Speaker 2: Do late November.
Speaker 3: Yeah, yeah, so maybe Metroid Prime four in early Now
Speaker 3: there's a part of me that maybe I'm just optimistic
Speaker 3: it could come out this month.
Speaker 2: Could him out by the end of September?
Speaker 1: Well, I mean that's so that's six weeks from the
Speaker 1: ESRB rating that we got that got leaked. That would
Speaker 1: put it at the end of September, So yeah, that's possible.
Speaker 3: Yeah, so that right, I mean December also seems apostle
Speaker 3: Dan Ryker, and Chat thinks Metro's getting delayed.
Speaker 1: Now.
Speaker 3: Dan Riker has had some pretty good fantasy critic luck
Speaker 3: since he had Silk Son, so maybe it will continue.
Speaker 3: But again, if it was for all these ratings, I
Speaker 3: would maybe think that, But I don't know. It seems
Speaker 3: like this thing is coming out this year still.
Speaker 1: Yep exactly, and so I think we probably get announced
Speaker 1: this week and then I'm gonna put my guests at
Speaker 1: still early November because I'm trying not to get my
Speaker 1: hopes up for it coming out this month. Although you know,
Speaker 1: some other stuff that could happen at this thing, like
Speaker 1: Hades two could get a release date, and that release date,
Speaker 1: like they could legitimately shadow drop Hades to one point
Speaker 1: zero that it.
Speaker 3: Would be one of the most unhinged things ever to
Speaker 3: shadow drop Haighties two while we are all in the
Speaker 3: middle of Silk Song.
Speaker 1: I like it puts a pit in my stomach to
Speaker 1: think about because I'm gonna really want to play Hades too,
Speaker 1: and I'm gonna be in the middle of the Silk Song.
Speaker 1: That's crazy, but that really could happen. Now they're they're aware,
Speaker 1: they know what's going on. They know everyone's playing Silk Song,
Speaker 1: so maybe they don't shadow drop it. But that game
Speaker 1: could come out very very quickly. And it's another one
Speaker 1: that I think almost certainly we get a release date
Speaker 1: for that in this direct because they have a close
Speaker 1: relationship with Nintendo. The game is launching as a console exclusive,
Speaker 1: not because they have some deal with Nintendo, but just
Speaker 1: because it's easier to support one console first for the studio,
Speaker 1: and the Switch is where it sells the most, so
Speaker 1: it's gonna be on Switch and switch to at first.
Speaker 1: And so yeah, showing up in the direct makes sense. So, yeah,
Speaker 1: there's a lot of other stuff that could be in
Speaker 1: there that could fill up our gaming time very quickly.
Speaker 1: Uh yeah, So figuring out release dates for these things
Speaker 1: is a little bit funky.
Speaker 3: Yeah, and it's because you know, I'm just trying to think,
Speaker 3: what are the good empty slots here, because there is
Speaker 3: there's a little bit at the end of September. Now
Speaker 3: there's Bhasy Tactics, Eveley's Chronicles, which is definitely get to
Speaker 3: take up a lot of my time. But you could
Speaker 3: release something along that, especially maybe a Hades two. Yeah, October,
Speaker 3: you have Pokemon right in the middle of that greg
Speaker 3: Qus one plus two Hu remake later in the month,
Speaker 3: Persona three reload comes to switch you also October twenty third, right,
Speaker 3: but then yeah, November is kirby er Riverers in the
Speaker 3: twentieth so I definitely see earlier in November, later in September,
Speaker 3: and then December is actually still pretty emptiest far as
Speaker 3: games announced for the Switchers Octopath Travelers zero on December fourth,
Speaker 3: So there is there's kind of be something for December,
Speaker 3: whether that's Metro Prime four or maybe something. You know,
Speaker 3: there could be something new we hear about that still
Speaker 3: comes out this year that is on a smaller scale.
Speaker 3: I don't know if I one hundred percent am counting
Speaker 3: on that, but it's a possibility.
Speaker 1: Yeah, I am. Yeah, you're right, there's this schedule is
Speaker 1: booked up quite quite a bit right.
Speaker 3: Now, and since we don't have dates for like Eldon
Speaker 3: Ring Tarns edition, which we're all super optimistic about right now.
Speaker 1: Huh.
Speaker 3: And then you know Ira Warriors is they keep saying
Speaker 3: winter is that mean this year?
Speaker 2: Next year?
Speaker 1: We don't know the found winter, so they don't have
Speaker 1: to choose as what gold is like they actually like
Speaker 1: to do that in case they want to move into
Speaker 1: early twenty twenty six.
Speaker 3: I kind of like Agement Prisonment as a December game because,
Speaker 3: like I want to use December it to mostly catch
Speaker 3: up on games, and that's a game I'm not going
Speaker 3: to feel too pressure to jump into immediately, right.
Speaker 1: I mean, even if I do, I'm not going to
Speaker 1: feel pressure to finish that game. I'll dabble in it
Speaker 1: and see what it's like. That sort of thing.
Speaker 2: We'll dabbling.
Speaker 1: If Hades two does is knock out very soon. I
Speaker 1: think the right move for that game is Christmas Day.
Speaker 1: I was telling you this last night. I think you
Speaker 1: know a digital only game that people can pick up
Speaker 1: the day that they either get a system as a
Speaker 1: gift or they have some time off from work and
Speaker 1: everyone's sitting around looking for they got gift cards or whatever,
Speaker 1: they're looking for something to get on the E shop.
Speaker 1: I think that would be a strong move for that. Now.
Speaker 1: Do I want to wait that long in this moment?
Speaker 1: Kind of yeah, because there's so many other games I
Speaker 1: want to be playing. But we'll see.
Speaker 3: I keep forgeting about Platoon Raiders also, which has like
Speaker 3: no release window or anything like that, but that could
Speaker 3: that could.
Speaker 1: Come out whenever we got like all of the other
Speaker 1: like smaller like addition stuff. So the Kirby and the
Speaker 1: Mario Mario Party stuff, those were the only of that tier.
Speaker 1: The only thing is right here.
Speaker 3: It's Platoon. Raiders is a standale. It's not like that,
Speaker 3: but it's it's a game. It's something, all right.
Speaker 1: Still sticking on this topic for the most part, all
Speaker 1: six Resident Evil Engine or i'm sorry Ari Engine Resident
Speaker 1: Evil games because ARI doesn't stand for as an evil
Speaker 1: Stancer Reach the Moon, including Requiem, are reportedly coming to
Speaker 1: switch to. This is from Chris Scullion at VGC. All
Speaker 1: six of the Resident Evil games that run on Capcom's
Speaker 1: R Engine are getting switched to ports. According to a
Speaker 1: Capcom insider, Dus S. Gullum, who has a long record
Speaker 1: of reporting information about video games before it has been
Speaker 1: made public, claims that ports of every Resident Evil game
Speaker 1: that was developed with the RI engine are coming to
Speaker 1: Nintendo switch to sooner or later. This would mean not
Speaker 1: only mean ports of Resident Evil seven Biohazard, which we
Speaker 1: were talking about as a possibility for this direct because
Speaker 1: the three games will have seven in the title or
Speaker 1: have some relation to a relationship to seven, as well
Speaker 1: as Resident Evil Village and the remakes of Resident Evil two, three,
Speaker 1: and four, but also a port of the upcoming Resident
Speaker 1: Evil Requiem, they claimed, Mike, if they're going to do
Speaker 1: one of these, they might as well do all of them,
Speaker 1: because you're going to do the work to get this
Speaker 1: engine in a good place where the tools work on
Speaker 1: the switch too. If you're doing that work, you might
Speaker 1: as well release all these games and all of them
Speaker 1: would do really well on the switch, right.
Speaker 3: Yeah, this is a great time for this announcement. It's September,
Speaker 3: We're getting closer to spooky season, so that's a fantastic
Speaker 3: thing for them to line up with that. They have
Speaker 3: a couple only a couple things they can go to
Speaker 3: their own well for that, like you can get put Eternal
Speaker 3: Darkness on game QBNSL. You could do a switch to
Speaker 3: edition of Luigi's Mansion three perhaps, But yeah, the Resident
Speaker 3: Evil games, if you got all of those on there,
Speaker 3: and you know, I know, like the scale of it
Speaker 3: is different. But the Street Fighter six port, and that's
Speaker 3: an our Engine game on switch to, looks fantastic. That
Speaker 3: has been my favorite kind of downports on the console
Speaker 3: so far. If they could get results close to that
Speaker 3: with Resident Evil two and four Village and Biohazard, that
Speaker 3: would be an absolute dream.
Speaker 2: I mean, these are just some of the best games.
Speaker 3: We've had in the last decade right there, especially two
Speaker 3: and four remake. I think about them constantly, just insanely
Speaker 3: high quality.
Speaker 2: So I hope this is true for sure.
Speaker 3: Yeah, but with that whole thing with the sevens, Razebol
Speaker 3: seven being.
Speaker 2: One of them makes a ton of sense.
Speaker 1: Yeah, and you like start with that one and then
Speaker 1: you really quickly pop probably released the rest of them,
Speaker 1: right like, you don't We're not talking about oh, one
Speaker 1: of these every six months. I think we get one
Speaker 1: of these every month or two or maybe even bump
Speaker 1: bunch bunched up for October, and.
Speaker 3: Maybe they just they just get them all once they
Speaker 3: all are, pay up one hundred bucks and get all
Speaker 3: of them.
Speaker 2: I don't know if they do something like that.
Speaker 1: I forgot that Street Fighter six is already engine, so yeah,
Speaker 1: that's that they have already done some work and that
Speaker 1: game is incredible. On the switch To, uh so, yeah,
Speaker 1: I think that they of course knew switch To would
Speaker 1: be an important platform for them over at Capcom. I think,
Speaker 1: you know, listening to them talk in their most recent
Speaker 1: conversation with investors when they were doing an earnings call,
Speaker 1: uh think it was their CEO was saying, yeah, boy,
Speaker 1: we're looking over the switch to and we're kind of
Speaker 1: even hornier to get on that thing than we were
Speaker 1: before this thing launched. So yeah, I think they're going
Speaker 1: to go hard with all these games, and I bet
Speaker 1: most of them will do very well. That Switch audience
Speaker 1: can be pretty insular a lot of times, since a
Speaker 1: big audience. I'm sure a lot of them play on
Speaker 1: other on other platforms, but there is a strong chance
Speaker 1: that a huge percentage of them will be like, oh,
Speaker 1: I always meant to check out these Resonaval games, but
Speaker 1: now they're on the Switch, I will definitely do so,
Speaker 1: so I expect them to sell well.
Speaker 3: Yeah, these are games that have been kind of missing
Speaker 3: from you know, Nintendo stuff for a bit, and Nintendo
Speaker 3: has a history of Resident Evil and the GameCube three
Speaker 3: DSID revelations. There are cloud versions of some of these
Speaker 3: games I believe on the Switch one, which is you know,
Speaker 3: at least or me, that's like all that game doesn't
Speaker 3: even exist on the Switch one really then, So yeah,
Speaker 3: having native versions of these will just becose. I mean,
Speaker 3: as soon as we were talking about the switch too
Speaker 3: and what third party games we wanted ported to it,
Speaker 3: I was immediately thinking about Resident Evils is one of
Speaker 3: the first things that comes to mind.
Speaker 1: All right, let's take a break. There's one more news
Speaker 1: story that could be related to this, might not be.
Speaker 1: We'll get to that after this break. If you want
Speaker 1: to skip out on these, you go to GiantBomb dot com,
Speaker 1: slash join, become a premium member, get the ad free
Speaker 1: version of the show. We'll be right back. Jam My
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Speaker 1: Jeff Grubb, Mike Manati. Let's get back into the news
Speaker 1: with Panzer Dragoon twos? Why so how you say that?
Speaker 1: This is why? Hi?
Speaker 2: It's yeah German for two heines? Why dry?
Speaker 1: There we go? This is why remake maybe near release date.
Speaker 1: This is from Blair Marnell at GameSpot. In twenty twenty,
Speaker 1: a remake of Sega's Panzer Dragoon was released on modern
Speaker 1: consoles by Forever Entertainment. Now, a remake of Pants or
Speaker 1: Dragon twos why is on the horizon from Forever Entertainment
Speaker 1: and developers Megapixel Studio and Storm tried in. It may
Speaker 1: even be coming sooner than expected. Gematsu shared the announcement
Speaker 1: that pans are Dragon twos why remake. We'll make its
Speaker 1: public debut September twenty fifth through the twenty eighth at
Speaker 1: the Rainy Frog booth at the twenty twenty five Tokyo
Speaker 1: Game Show. The publisher didn't share a release date, but
Speaker 1: the game will be available on Nintendo Switch, Xbox One,
Speaker 1: Series X and S, PlayStation four, and PlayStation five. Panzer
Speaker 1: Dragon twos y was originally released in nineteen ninety six
Speaker 1: for the Sega Saturn. It is a prequel to the
Speaker 1: first game. This is one that could also be in
Speaker 1: that direct, right, they could give us a date there
Speaker 1: and then show it off at Tokyo Game Show, right, Yeah.
Speaker 2: That absolutely makes sense.
Speaker 3: There's a bunch of stuff from kind of Sega Sega
Speaker 3: adjacent that I I'm hoping to see. There's a bunch
Speaker 3: of other games from that initiative to bring back retro
Speaker 3: franchises we had Shouldobi. It seems like that's doing really well.
Speaker 3: But there is still crazy Taxi Jet set, a Radio, Goldenecks,
Speaker 3: and Streets of Rage coming from that as.
Speaker 1: Well the confirmed ones. There's more beyond that as well
Speaker 1: that a rumored yeah.
Speaker 3: Right, Like you know, there's Virtual Fighter and more games
Speaker 3: from the like a Dragon team of course. So also,
Speaker 3: you know, also I think we're in a weird time
Speaker 3: where where there's isn't uh there's the Sonic racing game
Speaker 3: that's gonna come out, and then once that's maybe maybe
Speaker 3: they're going to wait till that releases, which I think
Speaker 3: is soon, but they're gonna have to talk about the
Speaker 3: next Sonic game, the actual three D platform or probably
Speaker 3: the follow up to Frontiers kind of soon a year
Speaker 3: as well. Yeah, I have like two minds. Is because
Speaker 3: I love Pancer Dragoon. Panser Dragoon is why is a
Speaker 3: fantastic game?
Speaker 2: That remake of the first one is? Okay?
Speaker 1: I start, okay, it was like a lot of problems
Speaker 1: at launch, right.
Speaker 2: I actually played the original recently.
Speaker 1: You know.
Speaker 2: I like to be like a frame rate Siico and
Speaker 2: blah blah blah.
Speaker 3: But I something about Panzer Dragoon to me is so
Speaker 3: intrinsically tied to looking like a Sega Saturn game whorts
Speaker 3: in all in a way that's actually very beautiful to me.
Speaker 3: It'd be like saying we're going to remake uh uh
Speaker 3: beer effect. I'm like, I like the way that game
Speaker 3: looks on PS one. Although I think they are. Maybe
Speaker 3: there were rumors they were remastering that, but like the
Speaker 3: Sega Simun distance was, It's one that I would absolutely
Speaker 3: want a toggle.
Speaker 2: To turn on.
Speaker 3: The original controls doesn't have that. Plus, you know, the
Speaker 3: game like it looks pretty good. But Patrick Dragon at
Speaker 3: the time was like the best looking game ever, so
Speaker 3: kind of not having the new one be one of
Speaker 3: the best looking games ever for the modern age, know
Speaker 3: what we're doing right now?
Speaker 2: You know, it's fine.
Speaker 3: It's not like that House of the Dead two remake
Speaker 3: that is depressing to look at. And you know, if
Speaker 3: this means more people can check out Patre Dragons Why,
Speaker 3: which was a really cool game and had this really
Speaker 3: neat system of your dragon evolving based on your play style.
Speaker 3: When you first find him, he can't even fly. The
Speaker 3: first level is just running on the ground and then
Speaker 3: like you go off a cliff and then his little
Speaker 3: wings start moving. It's fantastic, one of the all time
Speaker 3: great rail shooters. So you know, in the soundtrack of course,
Speaker 3: just gorgeous. So excited to see where a dragoon, but
Speaker 3: I kind of wish it could be more.
Speaker 1: Yeah, I think, like you know, that's where Sega's at
Speaker 1: a little bit right now where it's like they have
Speaker 1: their big initiative of bringing back some classic games, and
Speaker 1: it's like if one of these franchises are not a
Speaker 1: part of that, they're still kind of getting this sort
Speaker 1: of leftover treatment where they're letting other studios, other publishers
Speaker 1: handle the work and they're trying to do it on
Speaker 1: the cheap. That's the sense I got from that original
Speaker 1: Panther Dragoon release, and seems similar looking at the screenshots.
Speaker 3: So why it's the confusing thing too, because like the
Speaker 3: saganness of it is always the emphasized.
Speaker 2: I'm like, well, don't you own Panzer Jonggoon. It was
Speaker 2: even like that with.
Speaker 1: Streets of Rage four four Yeah, I mean it worked
Speaker 1: out great, but that was weird.
Speaker 3: It was weird, like they don't want to show the
Speaker 3: Sega logo. They don't want to do that here. I
Speaker 3: assume those House of the Dead remakes are in a
Speaker 3: similar situation, probably for the best, but yeah, you know,
Speaker 3: I would just be happier if these things were getting
Speaker 3: more attention and more money. I guess I'm a little
Speaker 3: happy to get anything, But boy, I like Pizza Dragoon,
Speaker 3: and that's a series I would love to see back
Speaker 3: in full glory.
Speaker 1: Yeah, you know, this is also the studio Forever Entertainment.
Speaker 1: You know, they have working with other partners, but they
Speaker 1: did that Donkey Kong Country Returns HD remaster earlier this year,
Speaker 1: and that one had some like visual issues and even
Speaker 1: some gameplay issues that like kind of broke some of
Speaker 1: the higher tech abilities that people use in that game.
Speaker 1: And it's like, what happened here? It's like, oh, it's
Speaker 1: Forever Entertainment. They kind of phone it in. They don't
Speaker 1: really understand the games they're working with. Sometime that seemed
Speaker 1: to be what happened with Pans or Dragoon. It could
Speaker 1: happen why again, And yeah, just looking at these screenshots,
Speaker 1: you're right this. When I look at this screenshot here
Speaker 1: in the story from Nintendo everything that I like Google
Speaker 1: or my Nintendo News, it's like, yeah, that doesn't look
Speaker 1: like a Sega Saturn game, and it doesn't look like
Speaker 1: some good game released right now from like an indie
Speaker 1: studio either. Kind of just looks rough. So yes, that's
Speaker 1: any greenshot.
Speaker 3: Though Frever Tabatt also does those houses that Dead remix
Speaker 3: and they are worse than that.
Speaker 2: You know, I just it'd be so amazing. We had
Speaker 2: a studio that was doing.
Speaker 3: A lot of Saturn or Dreamcast remakes and they were amazing.
Speaker 3: Instead we're getting this middling stuff. I just want more
Speaker 3: attention to the Saturn and Dreamcast library in general.
Speaker 1: Yeah, I mean, I hope that Sega kind of just
Speaker 1: plows through these early games, really crushes it with bringing
Speaker 1: back classic franchises in a variety of ways and gets
Speaker 1: back around to Panzer Dragoon in a real way as well.
Speaker 1: But we'll see it feels like a long way off.
Speaker 1: Nintendo's patent on sub characters could have some diorramifications. This
Speaker 1: is from Ali Reynolds at Nintendo Life. Nintendo, in its
Speaker 1: ongoing battle against Pocket Pair and Powell World, has been
Speaker 1: filing various patents left and right and center in the
Speaker 1: United States, the latest of which is almost certainly cause
Speaker 1: for concern, as detailed by games Frey, Patent number twelve
Speaker 1: thy four hundred and three to thirty nine whatever has
Speaker 1: been granted, which essentially covers the summoning of a sub
Speaker 1: character and letting it fight on your behalf. So think
Speaker 1: of summoning characters like a Pokemon, a Pokemon like a
Speaker 1: pocket Monster, now we're not sure about you, but we
Speaker 1: can already think of quite a few games that make
Speaker 1: use of such mechanics outside of Pokemon elden Ring, for example,
Speaker 1: would you be able to summon a one of the
Speaker 1: ghosts there to come fight alongside of you in that
Speaker 1: game anymore? Because of this, it goes into further detail
Speaker 1: and states that the sub character can either be controlled
Speaker 1: the controller by by issuing commands, or it can act
Speaker 1: on its own accord, battling enemies automatically should any appear
Speaker 1: within the immediate vicinity. So they're really covering all their
Speaker 1: bases here, And it's like, well, okay, well didn't you
Speaker 1: I guess did you do this a long time ago?
Speaker 1: Are you talking about like the original Pokemon, because that's
Speaker 1: more than twenty years ago. You can't pat in something
Speaker 1: that's twenty years old at this point. That's crazy. But
Speaker 1: it's like, no, this sounds like the summoning in a
Speaker 1: live action virtual environment. So if you are playing Pokemon
Speaker 1: Legends and you summon a character that way to fight
Speaker 1: for you, that would be the thing that they're trying
Speaker 1: to patent, which I guess is a little bit more
Speaker 1: similar to what Pocketpara does with Power World. Either way, Mike,
Speaker 1: I continue to hate this. Patents for video game mechanics
Speaker 1: are bad. You know, they're clearly not against the law
Speaker 1: or anything like that, but they are against the spirit
Speaker 1: of video games where Nintendo has certainly copied ideas from
Speaker 1: other developers and used it to make successful video games,
Speaker 1: and they will not reciprocate because they are locking that
Speaker 1: stuff using their lawyers. That's frustrating to see, especially in
Speaker 1: this where we know what you're doing. You're just trying
Speaker 1: to sue Power World out of existence.
Speaker 3: Right and you know if you want to go out
Speaker 3: their Powerworld who They definitely were poking the bear by
Speaker 3: copying the Pokemon designs, so liberally sure, but this is
Speaker 3: while the idea of getting a freaking patent on sub characters,
Speaker 3: the idea of just summoning people to fight for you,
Speaker 3: which is a mechanic, and so many video games Final
Speaker 3: Fantasy does stuff like that.
Speaker 2: What the heck is a sub.
Speaker 3: Character that is impossible to define and where does it? Yeah,
Speaker 3: Nintendo has invented a lot for this industry. You know,
Speaker 3: they didn't invent size scrolling. Right when they made Super
Speaker 3: Mario Brothers. It was taking inspiration from things like pac
Speaker 3: Land that you know paved the way for it. So yeah,
Speaker 3: this is just an extreme reaction here. I don't know
Speaker 3: if they actually plan to litigate on patents like this,
Speaker 3: but it's still just kind of an absurd thing to do.
Speaker 3: I guess it keeps those army of lawyers busy over there.
Speaker 1: Yeah, and I think in this case we could expect them, yeah,
Speaker 1: to use this when they litigate. Will they go after
Speaker 1: every game that has this? No, But when they target
Speaker 1: a game, this is what this will be one of
Speaker 1: the tools in their arsenal that they can use as
Speaker 1: a cudgel against the developer to force them into a
Speaker 1: situation where they submit or they they agree to a
Speaker 1: settlement and then give a lot of concessions to Nintendo,
Speaker 1: because Nintendo's like, if you don't look at all these
Speaker 1: patents we have that we can use to come after
Speaker 1: your game, you like. I don't think this would apply
Speaker 1: to something like summoning a Bahama in Final Fantasy, because
Speaker 1: that's like a specific kind of thing. This does sound
Speaker 1: like bringing a character into your world to run along
Speaker 1: aroundside you. They describe it here, but that's essentially what
Speaker 1: it is. But there are a lot of games that
Speaker 1: do specifically that if the patent has to be very specific.
Speaker 1: There are a lot of games that have done specifically
Speaker 1: that for a very long time and not most of
Speaker 1: them are not called Pokemon so and they were not
Speaker 1: made by Nintendo. So again it's I'm always confused, like
Speaker 1: how Nintendo's able to pull this off, And the answer
Speaker 1: is usually they have a lot of lawyers, and they
Speaker 1: pay a lot of money for those lawyers, so they
Speaker 1: get good ones and they know what they're doing. And yeah,
Speaker 1: I expect Nintendo probably to use these things in court,
Speaker 1: especially against Pocket Pair and Powe World. Infamous devs willing
Speaker 1: to outsource remaster to another studio. This is from Abanash
Speaker 1: and Jaserani at Tech For gamers, the Infamous franchise has
Speaker 1: a long been considered one of those PlayStations best rated
Speaker 1: first party ips. Despite its absence from the gaming industry,
Speaker 1: fan demand for a new Infamous entry has not waned
Speaker 1: over the years. In fact, fans now more than ever
Speaker 1: hope to see PlayStation revisit the series. Soccer Punch itself
Speaker 1: has expressed interest in a potential return to Infamous, with
Speaker 1: the Ghost of Yota director recently commenting on a potential
Speaker 1: re release from a third party team. Soccer Punch has
Speaker 1: its hands full with Ghost of Yota and expanding this
Speaker 1: ip through the upcoming film. Therefore, outsourcing Infamous would not
Speaker 1: be such a bad idea. Speaking to Mine, Max, maam
Speaker 1: min Max, I do mean Max, that's probably it. The
Speaker 1: Ghost of Yota director recently answered questions regarding the upcoming
Speaker 1: game and Soccer Punch's past releases. On the subject of Infamus,
Speaker 1: the director was first asked to rank all the games
Speaker 1: in the series. He ranked the first title as the best,
Speaker 1: suggesting that it remains his personal favorite all these years later,
Speaker 1: when asked whether he would be okay with another studio
Speaker 1: potentially reviving the series, the director showed optimism and gave
Speaker 1: the green light. He basically was just you know, Ben
Speaker 1: asked him, and this is one of his rapid fire interviews.
Speaker 1: Been's really good at this. Ben asked him, Hey, would
Speaker 1: you be okay if another studio came in and kind
Speaker 1: of took over or did a remaster, And the director
Speaker 1: was just like, I think that'd be great, And it
Speaker 1: was that simple, and he just sounded genuine. Do you
Speaker 1: read that as something's already happening or he doesn't. He
Speaker 1: wanted wants to be clear that the door is very
Speaker 1: open in case someone wants to do it. What's your
Speaker 1: read on it.
Speaker 3: I don't read it as, oh, that's already happening, right right,
Speaker 3: you know, just this quick question here from Ben. But yeah,
Speaker 3: I think the door's open. I think it's also the
Speaker 3: only way it happens. They are absolutely going to be
Speaker 3: busy at Sacharpoge with nothing but Ghost of games for
Speaker 3: at least the next decade.
Speaker 2: Right, you know we're gonna get this one.
Speaker 3: It's gonna have a lot of post launch support, I'm sure,
Speaker 3: And I'm sure they're going to go to that well
Speaker 3: at least one more time, which in these days means
Speaker 3: another eight years of game development on that thing. So
Speaker 3: if we want to see Infamous, and part of me
Speaker 3: feels like, I don't know, maybe it is just because
Speaker 3: I never played that much Infamous, but I'm like the
Speaker 3: doors may be closing on how much longer people are
Speaker 3: going to care about if miss and get excited about
Speaker 3: a remake or remiss or on that thing. It's to me,
Speaker 3: it seems like something you want to do within the
Speaker 3: next five years before it's an ip that's almost just
Speaker 3: completely forgotten.
Speaker 1: Yeah, that that does happen, right, because like there's a
Speaker 1: lot of classic like if Mother three got announced, I
Speaker 1: think people would or a Mother four. I guess at
Speaker 1: this point a new Mother game got announced, people would
Speaker 1: lose their mind. There's games that like, even though they
Speaker 1: haven't been active or in some ways have been deactivated,
Speaker 1: they got announced, they would pop off. But there are
Speaker 1: a lot of games, like you know I talked about like,
Speaker 1: oh I would like a new Colony Wars. People would
Speaker 1: be like, wait, what is this for the most part, right,
Speaker 1: And do you think Epamus could slide that far where
Speaker 1: it's completely out of sight, out of mind, and then
Speaker 1: they couldn't do a new one because they don't think
Speaker 1: the heat is there.
Speaker 2: Probably it's probably not that bad, right, you know.
Speaker 3: It's it was the PS three, which you know isn't
Speaker 3: the most beloved of the PlayStation consoles. It had that
Speaker 3: one game on PS four that wasn't even people's favorite
Speaker 3: really in that series that's had that expandal on that
Speaker 3: people liked a lot. But you know it's gonna it's
Speaker 3: far from a Colony Wars level kind of thing for sure.
Speaker 3: But yeah, I guess I do just wonder like at
Speaker 3: some point there's the mystery returns even you know, Dragon
Speaker 3: Age seemed to suffer quite a lot from a prey absence.
Speaker 1: That's probably the good analog there. Yeah right.
Speaker 3: You know you could say, well, that game came out
Speaker 3: and people weren't incredibly hot on it, But I feel
Speaker 3: like that game had come up five years after acquisition,
Speaker 3: it just would have immediately been a hit despite a
Speaker 3: somewhat middling reception.
Speaker 1: Yeah, exactly, it's they they that emerror's edge catalyst, Like
Speaker 1: that's the kind of thing we're talking about. I think
Speaker 1: it could end up in one of those situations where
Speaker 1: even if they did do it, if it wasn't like
Speaker 1: the best thing in the world, people would forget it
Speaker 1: very quickly. And you know, bringing up like Mother three
Speaker 1: banderin chat points out like Nintendo is a different thing
Speaker 1: because of Smash Brothers. That's like his self perpetuating advertising
Speaker 1: machine for all of their brains.
Speaker 3: Wait a second, Cole was in PlayStation All Stars Battle Royal.
Speaker 3: The kids are still playing.
Speaker 1: That right you're right, You're right. When you're right, you're right, Mike.
Speaker 1: That's there was good Coal and bad col I remember they.
Speaker 2: Were different characters. All right, I remember. I'm sorry.
Speaker 3: I remember the opening throw thing because like bad Cale
Speaker 3: is like, you know, you just like evil and like
Speaker 3: you know, grinning evilly and shooting lightning and then to
Speaker 3: portray good call in this you know, nobody's talking intro
Speaker 3: thing where places karts just fighting each other. He's sort
Speaker 3: of just like walking and smiling, like, look, that's the
Speaker 3: nice version of the character.
Speaker 2: He's smiling warmly.
Speaker 1: We should uh do a show where we just watch
Speaker 1: a bunch of game intros and chats recommendations, and we
Speaker 1: could just do that for a little Oh.
Speaker 3: I think about those a lot. There's some all Timer once,
Speaker 3: Smash Brothers, Melee had a fantastic one, uh, the Original
Speaker 3: World of Warcraft, in the World of Warcraft, Burning Crusade ones.
Speaker 1: I think all the ones that stick me with me
Speaker 1: are usually weird, like like not like they're well, they're
Speaker 1: weird games, but also it's weird that that's the one
Speaker 1: that stuck with me. Odd World Munches, Odyssey, Munches, Odyssey.
Speaker 3: I remember the aps Odyssey one, and I don't remember
Speaker 3: the munch of them.
Speaker 1: Much as Odyssey's intro is bananas. Uh yeah, we'll tell
Speaker 1: you them do this that would be fun. Uh all right,
Speaker 1: let's see here. Pacific Drive to grow with new haunting
Speaker 1: expansion later this year. This is from Ben Lyons at
Speaker 1: Game Reactor. Developed developer Ironwood Studios has announced that it's
Speaker 1: driving survival game, Pacific Drive, will be growing and expanding
Speaker 1: rather soon. As of later this year, we can expect
Speaker 1: the Whispers and the Woods expansion to make its arrival,
Speaker 1: and when it does, we'll have yet another reason to
Speaker 1: return to the Olympic Zone. As for what this expansion
Speaker 1: will add, we're told that we'll see the rise of
Speaker 1: a group of anomaly based fanatics who inhabit the woods
Speaker 1: and mark their territory with peculiar symbols and effigies. The
Speaker 1: idea will be to learn more about this group by
Speaker 1: interacting with their alters to access new artifacts to at
Speaker 1: your station wagon and improve how it can conquer the
Speaker 1: dangerous environments. Mike, it sounds like spooky content, sounds like
Speaker 1: a spooky expansion, and that's the real reason I included this.
Speaker 1: You know, I enjoyed Pacific Drive, didn't play a ton
Speaker 1: of it. Could use this as an excuse to go back.
Speaker 1: Mostly you want to say, hey, how good of an idea?
Speaker 1: Is it to release DLC for your game that's Halloween
Speaker 1: themed or spooky season themed. It's just such a smart
Speaker 1: move to me, because people when Halloween comes, people want
Speaker 1: Halloween bullshit. And if you want people to remember your game,
Speaker 1: new content that's themed as kind of like ooh, the
Speaker 1: spooky effigy's in the woods, it's Blair Witch whatever. That's
Speaker 1: just it's a good idea. I mean to me, why
Speaker 1: don't we see more of that? Do you think? Yeah?
Speaker 2: Absolutely, there's such a hunger for Halloween.
Speaker 3: It's been such an amazing time for Halloween lately. Halloween
Speaker 3: stock is just constantly on the rise, Halloween every dollar.
Speaker 3: More and more people seem to love Halloween. I mean,
Speaker 3: maybe it's just my perspective as a kid. As a kid,
Speaker 3: I don't remember adults caring about Halloween that much. And
Speaker 3: now I think, you know, some people are like it
Speaker 3: should just be for kids. It's like a Disney adult like,
Speaker 3: oh oh, I should turn Halloween on the people who
Speaker 3: complain about Disney adults.
Speaker 1: I should.
Speaker 2: I should just oh fantasize them.
Speaker 3: I should be like, why are you uh celebrating Halloween
Speaker 3: that's for kids?
Speaker 2: Can't you just let the kids enjoy.
Speaker 3: This, like you're not passing out candy, You're going to
Speaker 3: a party instead.
Speaker 2: Aren't you being kind of selfish? Okay?
Speaker 1: I like god it, man, I love I love when
Speaker 1: the toxic Mikey comes down. It has a plan of action.
Speaker 1: This is good stuff.
Speaker 2: Yeah, that so I'm excited about this though.
Speaker 1: Yeah, I'll look into this, and I hope more developers
Speaker 1: kind of see these seasonal theme things like I would.
Speaker 1: I would take Christmas, do y'all see for stuff as well?
Speaker 1: That would be great, But Halloween seems like you're obvious
Speaker 1: good like business moves right, you know.
Speaker 3: And I love Christmas and I love Christmas theme stuff,
Speaker 3: but you know, there are religious implications and other things
Speaker 3: there that a lot of people don't want to have
Speaker 3: to deal with.
Speaker 1: You can stand that Japanese version annual gift giving. Man,
Speaker 1: he lives on the moon.
Speaker 2: Yeah, eat a cake, It'll be fine, don't.
Speaker 3: Dan Record says my thing with the Halloween adults is
Speaker 3: grasping that straws I think I have a point.
Speaker 2: The exact same thing. What are you talking about. It's
Speaker 2: the exact same thing.
Speaker 1: Actually, it's the same thing.
Speaker 3: If your argument, it's just well, I like Halloween that's
Speaker 3: not a good argument.
Speaker 1: Yeah, I'd like the people who make Halloween their entire
Speaker 1: personality is probably, first of all, many of them are
Speaker 1: Disney adults.
Speaker 3: Let's be clear, there's an incredible cross I think it's
Speaker 3: a great thing.
Speaker 2: You should do it. It's very pretty much what I'm doing.
Speaker 5: What is the overlap with Crystal Mommies, Halloween and Disney adults.
Speaker 1: There's a lot.
Speaker 2: You know, it's interesting because I think a lot.
Speaker 3: I think that Crystal Mommies Halloween cross section big. Disney
Speaker 3: adults and Halloween big. But Crystal Mommies.
Speaker 2: And Disney adults. We're trying to think if there's a
Speaker 2: much cross section there. There probably is, but I'm not
Speaker 2: there's a decent amount.
Speaker 1: Like it's not as much as Halloween and Disney for sure,
Speaker 1: but yeah, they don't have like a Goop theme park
Speaker 1: they can go to, so they go to Disney. Circana
Speaker 1: shares the top twenty best selling PlayStation platform games in
Speaker 1: the United States since that console is what was its
Speaker 1: thirtieth anniversary yesterday of launching in the United States launched
Speaker 1: on nine to nine, nineteen ninety five, and Matt Piscatello
Speaker 1: was like, Hey, I have some data here the top
Speaker 1: twenty best selling games for all PlayStation platforms and Mike,
Speaker 1: are you seeing the list? Do you see it in
Speaker 1: front of you?
Speaker 2: I see it.
Speaker 3: I think there's a total of five franchises represented on
Speaker 3: this list.
Speaker 1: Yep, chat, Why don't you guys throw out your guests
Speaker 1: for what the number one game is? That one's pretty easy?
Speaker 1: And then and then I want everyone to guess what
Speaker 1: you think the first Sony PlayStation published game is on
Speaker 1: this list? And how many of those there are? Yep, Concord,
Speaker 1: that's right. Yeah, Number one is GTA five. Number two,
Speaker 1: let's see here, is at least by.
Speaker 3: Dollars in by units, and I kind of think units
Speaker 3: is a little bit more pure personally.
Speaker 1: Yes, let's go with units. Okay, So yes, number one
Speaker 1: is Grand Theft Auto five, Then number two is Minecraft.
Speaker 1: Number three is Red Dead Redemption two, then Grand Theft
Speaker 1: Auto San Andreas, and then Call of Duty Modern Warfare
Speaker 1: at number five. Now for dollar sales, it's basically all
Speaker 1: Call of Duty. It's Grandft Auto at one, Red Dead
Speaker 1: Redemption two at three, Minecraft at seven, and then just
Speaker 1: a bunch of other Call of duties. I guess Katario
Speaker 1: was in there a little bit. But going back to units,
Speaker 1: let's see after. Yeah, so we got Call of Duty
Speaker 1: Modern Warfare twenty nineteen, then Marvel's Spider Man at number six,
Speaker 1: call of Duty Black Ops three at number seven, call
Speaker 1: of Duty Black Ops Cold War, Cold War at eight,
Speaker 1: of Grand Theft Auto Vice City at number nine. God,
Speaker 1: that's like the original one. That's that's pretty impressive. Let's
Speaker 1: see here. Call of Duty Modern Warfare two twenty twenty
Speaker 1: two is number ten, call of Duty Black Ops six
Speaker 1: at number eleven, then Miles Morales at twelve, The Last
Speaker 1: of Us, God of War twenty eighteen, Skyrim then Call
Speaker 1: of Duty Black Ops at number sixteen, Rainbow six Siege
Speaker 1: Tom Clancy's Rainbow six Siege at number seventeen, then Call
Speaker 1: of Duties Black Ops too, World War two, and Black
Speaker 1: Ops for It is a lot of call of duty
Speaker 1: of course.
Speaker 3: Yeah, I guess it wasn't that surprises me. I know
Speaker 3: Siege was popular and all that. I didn't think it
Speaker 3: would be number seventeen on this list of best selling
Speaker 3: PlayStation platform games.
Speaker 2: Ever, it's like.
Speaker 1: One of those almost free to play, free to play
Speaker 1: games where it's like, uh, it's it gets cheap a
Speaker 1: lot like ten dollars, and it was. It's been selling
Speaker 1: for years at this point, years and years and years,
Speaker 1: and it's got a huge esports scene and that that
Speaker 1: helps and stuff like that. But yeah, it's secretly one
Speaker 1: of the bigger online multiplayer shooter games of the last
Speaker 1: ten years for sure. Uh yeah, I mean the Marvel
Speaker 1: Spider Man and let's see The Last of Us, Miles Morales,
Speaker 1: God of War. These are your first party PlayStation games
Speaker 1: on their PlayStation from day one, a third party system.
Speaker 1: There's been a lot of great Sony games, but those
Speaker 1: things have thrived because third party support has been strong,
Speaker 1: and it's been it's been the default for most of
Speaker 1: those publishers, like for thirty years straight. And this this
Speaker 1: chart definitely reflects that as well as just Call of
Speaker 1: Duty's dominance.
Speaker 3: Right, yeah, absolutely, just I don't know, yeah, it is.
Speaker 3: It's like both not surprising and interesting.
Speaker 2: The city things.
Speaker 3: How many things are third party, you know, like this
Speaker 3: stuff like oh and charge. It is so important to PlayStation.
Speaker 3: It doesn't take anything away from it that it's nowhere
Speaker 3: on this list. It's like, yeah, that's that's not on
Speaker 3: this list. You do get the Last of Us on there.
Speaker 3: It's a good point to do about how big Spider
Speaker 3: Man was and how you know, they're certainly not done
Speaker 3: with that yet. I am curious to see if Wolverine
Speaker 3: even gets close to having the same kind of sales
Speaker 3: juice as that. Ye, I hope, So I'm hoping that's
Speaker 3: a fun game. But yeah, nothing is shocking here. It
Speaker 3: doesn't make me thake. You know, we're getting breadthftotos six
Speaker 3: face soon and that's gonna be a big deal.
Speaker 2: But then, yeah, like you know, write their Redemption two.
Speaker 3: It's funny because I always sometimes I just think that
Speaker 3: game is a game that's sold like half of GTA
Speaker 3: five or something. Turns out that's still enough to be
Speaker 3: like one of the best selling games ever. So they
Speaker 3: will almost certainly just go to read their Redemption three
Speaker 3: at their GTA six, Right, Yeah.
Speaker 1: After many, many, many years of putting it all into
Speaker 1: gt Online two or whatever that is. Yeah, we'll get
Speaker 1: back around to where I did Redemption.
Speaker 2: All right, you'll be so ecstatic.
Speaker 1: Yeah, look, there's always a chance they could learn some
Speaker 1: lessons now there isn't. All Right, that does it for
Speaker 1: the headlines. Let's get to the poll question. This one
Speaker 1: is from Monday. Let me bring it up right here
Speaker 1: and refresh to make sure I have the most recent
Speaker 1: and raw numbers. Are you having issues with Hollow Night
Speaker 1: Silk Songs difficulty? The options are yes, it's too hard,
Speaker 1: Yes but that's fine, No I got good, and no,
Speaker 1: I haven't played this video game. Fifty three percent of
Speaker 1: people have not played this video game. In the number
Speaker 1: of respondents here, twenty six percent say yes, I'm having
Speaker 1: issues but that's fine. Thirteen percent said no, I got good,
Speaker 1: So twice as many people are having difficulties but dealing
Speaker 1: with it, and then nine percent say yes it is
Speaker 1: too hard. So one out of ten people are like, yeah,
Speaker 1: this is maybe even too difficult for me. That sounds
Speaker 1: about right for one of these hard games, right where
Speaker 1: they did actually probably strike a balance of making it
Speaker 1: as hard as they wanted it to while still being
Speaker 1: mostly welcoming. I don't know, I don't know what the
Speaker 1: perfect number is there for that sort of thing, but
Speaker 1: this also sounds about right for the reaction to this
Speaker 1: game as well. What do you think?
Speaker 3: Yeah, and not surprising. I mean, you know, it's kind
Speaker 3: of that dark little thing where part of the appeal
Speaker 3: is that the game is difficult, so that is inherently
Speaker 3: going to push some people away, but the idea is
Speaker 3: even more people are going to appreciate having that challenge.
Speaker 3: So I you know, they did some fine tuning with
Speaker 3: that patch, but I think it's mostly where they wanted
Speaker 3: to be excellent.
Speaker 1: All right, Well we have a new poll question before
Speaker 1: we do that, Mike Minati, why don't you tell people
Speaker 1: where they could find you on the internet. Tell them
Speaker 1: about Nineties Disney. You guys had a new episode you
Speaker 1: got recorded earlier this Yeah, right.
Speaker 3: Yeah, Nineties Disney is the Disney podcast that I do
Speaker 3: with my brothers. We just did a episode about the
Speaker 3: Indiana Jones Epic Stunt Spectacular, which is a fun show
Speaker 3: that they've been doing over at Disney's Hollywood Studios basically
Speaker 3: since that park opened in eighty nine. Yeah, check out
Speaker 3: Nineties Disney. I could see what's happening on Giant Ball.
Speaker 3: There's a section down here on the hit doc what
Speaker 3: is happening to Giant Ball? We got something here called
Speaker 3: four Sorts fiest stuff.
Speaker 1: Shut up, don't blast me like that. Oh, these docs,
Speaker 1: it's like everything else in my life. If I don't
Speaker 1: need it, I ignore it.
Speaker 2: There's a playsation showcase popping off later.
Speaker 3: No way, I asked you, what was four Sorts Fiesta?
Speaker 3: My god, that was like one of the first things
Speaker 3: I ever did here two years ago. All right, yeah,
Speaker 3: that was May twenty fifth, twenty twenty three. Fantastic. I
Speaker 3: can't wait to get back to that one. I bet
Speaker 3: Dan's I'm better co op partner these days. Right, it's
Speaker 3: gonna left. But seriously, Blake Club happening very shortly after this,
Speaker 3: maybe like try to eat something real quickly, like because
Speaker 3: we got to play that and then get ready for
Speaker 3: this acclean showcase popping off later.
Speaker 2: Who knows what's.
Speaker 3: Gonna happen there. It could beat anything, Anything could happen.
Speaker 3: It's a beautiful world, and we're all gonna see the
Speaker 3: beat of the world through the lens of a clay.
Speaker 1: I can't wait. I can't wait. It's a busy day here.
Speaker 1: Time Bob stick around. We're gonna be right back with
Speaker 1: some other stuff, including Blake Club real quick before we
Speaker 1: get out of here. Pig Booty Judy had a super
Speaker 1: chat here like if you beat more Wing and Sister
Speaker 1: splinter pre Patch. I think that's yeah, that's definitely me
Speaker 1: and I am toxic enough to that that that matters
Speaker 1: to me. I don't think it doesn't matter if anyone
Speaker 1: else does it. I don't care about anyone else but me.
Speaker 1: I'm glad I did it that way.
Speaker 3: Yeah, I'm a toxic piece of shake, like I like,
Speaker 3: you know, I would tell people like, of course it
Speaker 3: doesn't matter, blah blah blah. But since you know, I
Speaker 3: beat that final boss in a shouty Er tree before
Speaker 3: I got patch, and I'm still like, yeah, I'm kind
Speaker 3: of a big deal exactly.
Speaker 1: All right, Let's see here, I think we could wrap
Speaker 1: things up. We said, what was happening on the website?
Speaker 1: Do we do the new poll question? We don't think
Speaker 1: we did that.
Speaker 2: Now, we don't do that yet.
Speaker 1: Let's do that. What do you most want to see it?
Speaker 1: Nintendo's direct on Friday Metro Prime for release date, Mario
Speaker 1: Anniversary Games, a big new twenty twenty six game, or
Speaker 1: Haities two Shadow Drop it was your or you know what.
Speaker 1: There's a comment section let us know if you want
Speaker 1: something else as well. Jam We'll scroll through those. Maybe
Speaker 1: we can call out a couple of them, but we'll
Speaker 1: get your results to talk about them here on Games
Speaker 1: Mornings tomorrow on Giant Bomb. With all that out of
Speaker 1: the way, Mike Minati, thank you so much for hanging
Speaker 1: out with me today and talking about video games. Man,
Speaker 1: I really appreciate it.
Speaker 2: It's just so nice and refreshing to get to do
Speaker 2: a podcast with you. Jeff, thank you.
Speaker 1: It's different. It's a change of gears for both of us.
Speaker 1: I think. Thank you all for watching and listening. You're
Speaker 1: the best audience in gaming. Go back to Silk Song,
Speaker 1: take care of yourselves and goodbye.