WEBVTT

1
00:00:08.160 --> 00:00:11.839
<v Speaker 1>Hey, everybody, welcome to Games Mornings presented by MSI with

2
00:00:11.880 --> 00:00:15.080
<v Speaker 1>me Jeff Grubb, your host from giant bomb dot com.

3
00:00:15.359 --> 00:00:17.280
<v Speaker 1>Thank you for tuning in. In this episode, we're going

4
00:00:17.320 --> 00:00:20.440
<v Speaker 1>to be talking about what Nintendo could have in store

5
00:00:20.519 --> 00:00:24.559
<v Speaker 1>for its longest direct ever, and Capcom is gearing up

6
00:00:24.600 --> 00:00:27.359
<v Speaker 1>to blitz the switch to with its games. It's gonna

7
00:00:27.399 --> 00:00:29.359
<v Speaker 1>be a good one because we have Mike Minati on

8
00:00:29.399 --> 00:00:30.960
<v Speaker 1>this show. Mike, how are you doing?

9
00:00:32.000 --> 00:00:33.600
<v Speaker 2>Doing fantastic?

10
00:00:34.119 --> 00:00:38.880
<v Speaker 3>Jeff in Nintendo Direct announcement day is always exciting. I'm

11
00:00:39.000 --> 00:00:43.520
<v Speaker 3>shocked they would do it so close to the Acclaim showcase.

12
00:00:43.640 --> 00:00:43.759
<v Speaker 2>Right.

13
00:00:44.039 --> 00:00:47.039
<v Speaker 3>They're also going to take all of the oxygen out

14
00:00:47.119 --> 00:00:49.280
<v Speaker 3>of the room, but I'm still pretty excited.

15
00:00:49.719 --> 00:00:52.159
<v Speaker 1>Yeah, Yeah, I'll find some room in my heart for Nintendo,

16
00:00:52.240 --> 00:00:54.439
<v Speaker 1>even though, of course first love always is going to

17
00:00:54.479 --> 00:00:58.679
<v Speaker 1>be a claim in uh double Jjeff, Jarrett, we're are

18
00:00:58.719 --> 00:01:01.079
<v Speaker 1>we talking over that? That's tomorrow? Is that today?

19
00:01:01.280 --> 00:01:01.759
<v Speaker 2>That's today?

20
00:01:01.799 --> 00:01:04.799
<v Speaker 1>Baby? That's today? Oh I'm so excited. I can hardly

21
00:01:04.840 --> 00:01:05.400
<v Speaker 1>sit still.

22
00:01:06.120 --> 00:01:08.400
<v Speaker 2>That will be Could you forget it's today?

23
00:01:08.439 --> 00:01:11.239
<v Speaker 1>At two? Of course, I just didn't want to believe

24
00:01:11.239 --> 00:01:12.920
<v Speaker 1>I could live in such a beautiful world where the

25
00:01:12.920 --> 00:01:17.920
<v Speaker 1>acclaiming direct was happening today. That's too amazing for me. Yeah, well,

26
00:01:18.040 --> 00:01:19.560
<v Speaker 1>I guess we'll talk over that. That's going to be

27
00:01:19.760 --> 00:01:22.439
<v Speaker 1>a fun time. We'll find out what they have to say.

28
00:01:22.719 --> 00:01:25.560
<v Speaker 1>We'll talk about this Nintendo direct as well. But Mike,

29
00:01:25.560 --> 00:01:26.120
<v Speaker 1>how are you doing?

30
00:01:27.159 --> 00:01:27.680
<v Speaker 2>I'm doing good.

31
00:01:27.680 --> 00:01:30.319
<v Speaker 3>Also, before people freak out, because that's normally a Blake

32
00:01:30.319 --> 00:01:33.920
<v Speaker 3>Club time slow, we're doing Blake Club earlier today because

33
00:01:33.920 --> 00:01:36.719
<v Speaker 3>of the acclaim directs. So Blake Club is happening noon

34
00:01:36.799 --> 00:01:40.519
<v Speaker 3>eastern nine am Pacific, basically right after game that morning

35
00:01:40.560 --> 00:01:42.040
<v Speaker 3>is probably a little bit of a break, but yes,

36
00:01:42.159 --> 00:01:46.719
<v Speaker 3>so don't worry. You'll still be blighted plenty today. I'm great, Jeff,

37
00:01:47.760 --> 00:01:51.239
<v Speaker 3>you know, playing a lot of Soak Song and having

38
00:01:51.280 --> 00:01:55.120
<v Speaker 3>an amazing time with that. Close to the end of

39
00:01:55.439 --> 00:01:58.640
<v Speaker 3>Mogasol Adulta, I made a very mature choice yesterday.

40
00:01:58.760 --> 00:02:01.280
<v Speaker 2>I was almost at what I think is the end

41
00:02:01.319 --> 00:02:01.680
<v Speaker 2>of the game.

42
00:02:01.680 --> 00:02:04.079
<v Speaker 3>What I remember is the end because like I basically

43
00:02:04.120 --> 00:02:06.400
<v Speaker 3>only have one more boss fight, and then I'm like,

44
00:02:07.280 --> 00:02:10.039
<v Speaker 3>this is a Kojuma game. That one boss fight and

45
00:02:10.080 --> 00:02:12.360
<v Speaker 3>all the cut scenes is probably gonna take two hours.

46
00:02:12.439 --> 00:02:16.120
<v Speaker 2>I should go to bed now. Oh impressive.

47
00:02:16.159 --> 00:02:17.879
<v Speaker 1>That means that you were up bright and early for

48
00:02:17.919 --> 00:02:19.479
<v Speaker 1>this show. So I appreciate that, Mike.

49
00:02:19.560 --> 00:02:21.159
<v Speaker 3>Right, Wow, I mean then I went to BET and

50
00:02:21.159 --> 00:02:22.400
<v Speaker 3>played like three hours of Silk Song.

51
00:02:22.439 --> 00:02:24.439
<v Speaker 2>But still I was gonna do that no matter what.

52
00:02:24.759 --> 00:02:27.199
<v Speaker 1>Right, that counts as right? Yeah, exactly, So you got

53
00:02:27.240 --> 00:02:29.560
<v Speaker 1>that started two hours earlier. Very good?

54
00:02:29.719 --> 00:02:30.400
<v Speaker 2>All right, all right, I.

55
00:02:30.360 --> 00:02:32.919
<v Speaker 3>Say everybody's mic is up early jokes. Look, I know

56
00:02:32.960 --> 00:02:35.719
<v Speaker 3>I play up my negative attributes of BET.

57
00:02:35.800 --> 00:02:40.120
<v Speaker 2>I can wake up for things. I have this ability.

58
00:02:40.400 --> 00:02:43.120
<v Speaker 1>I think what they're saying. Okay, some people are definitely like,

59
00:02:43.120 --> 00:02:45.919
<v Speaker 1>I can't believe Mike actually got up. Mike can wake up.

60
00:02:46.159 --> 00:02:49.639
<v Speaker 1>But let's be clear, Mike, it is still early for you. Right.

61
00:02:49.840 --> 00:02:54.439
<v Speaker 3>I usually am not up. I'm waking up, run up,

62
00:02:54.479 --> 00:02:56.759
<v Speaker 3>but I can wake up. That one time I was

63
00:02:56.840 --> 00:02:58.960
<v Speaker 3>like for a meeting. It's not because I knew there

64
00:02:59.000 --> 00:03:01.319
<v Speaker 3>was a meeting that slept through it. It's because I forgot.

65
00:03:02.039 --> 00:03:04.479
<v Speaker 1>Yeah, that's a whole other it's a whole other issue. Everybody,

66
00:03:04.560 --> 00:03:08.319
<v Speaker 1>get your criticisms of Mike right, come correct to this man.

67
00:03:08.759 --> 00:03:11.439
<v Speaker 2>All right, get out of here, Chris slash brother and

68
00:03:12.520 --> 00:03:13.319
<v Speaker 2>leave me alone.

69
00:03:14.319 --> 00:03:16.319
<v Speaker 1>Let's explain what we do here we're Giant Bomb. You

70
00:03:16.360 --> 00:03:18.719
<v Speaker 1>can go to giant bomb dot com slash join become

71
00:03:18.719 --> 00:03:20.879
<v Speaker 1>a premium member. It gets you add free versions of

72
00:03:20.919 --> 00:03:24.639
<v Speaker 1>the show, gets you some extra goodies. We had the

73
00:03:25.039 --> 00:03:27.719
<v Speaker 1>town hall last week. Some Q and A questions were answered.

74
00:03:28.240 --> 00:03:30.960
<v Speaker 1>We have our extra voicemail Dump Truck Question which we're

75
00:03:30.960 --> 00:03:32.680
<v Speaker 1>going to do weekly, so you can get all of

76
00:03:32.719 --> 00:03:35.039
<v Speaker 1>that if you're a premium member that's giant bomb dot

77
00:03:35.080 --> 00:03:37.639
<v Speaker 1>com slash Join. It also enables us to keep doing

78
00:03:37.680 --> 00:03:39.520
<v Speaker 1>all the cool stuff that we get to do, and

79
00:03:40.000 --> 00:03:42.439
<v Speaker 1>like improving things and kind of finding other ways of

80
00:03:43.639 --> 00:03:47.400
<v Speaker 1>expressing the Giant Bomb ethos. We really appreciate everyone who's

81
00:03:47.439 --> 00:03:49.520
<v Speaker 1>come through. It means a lot. We see the support.

82
00:03:50.879 --> 00:03:52.960
<v Speaker 1>It's mostly just let my cook I think that's what

83
00:03:53.000 --> 00:03:53.240
<v Speaker 1>it is.

84
00:03:54.960 --> 00:03:57.319
<v Speaker 3>I want to make a show called Mega Man Work,

85
00:03:57.400 --> 00:03:58.599
<v Speaker 3>don't play Mega MANA.

86
00:03:58.639 --> 00:04:02.919
<v Speaker 1>Okay, let them go. It's best to just let them finish,

87
00:04:02.960 --> 00:04:05.680
<v Speaker 1>all right. As far as this show goes, most weekdays,

88
00:04:05.680 --> 00:04:08.520
<v Speaker 1>I Jeff Grub will help peace your gaming life back together.

89
00:04:08.879 --> 00:04:11.800
<v Speaker 1>That includes breaking news and maybe even some of our

90
00:04:11.879 --> 00:04:15.199
<v Speaker 1>own original reporting. For all these topics, I'll get the

91
00:04:15.199 --> 00:04:17.519
<v Speaker 1>input of a bona fide expert who will make me

92
00:04:17.600 --> 00:04:21.439
<v Speaker 1>look smart. If you are watching live on Twitch welcome.

93
00:04:21.519 --> 00:04:23.839
<v Speaker 1>You can always listen to the show later on podcast

94
00:04:23.839 --> 00:04:26.639
<v Speaker 1>feeds by searching for Game Mess Mornings, or find the

95
00:04:26.920 --> 00:04:30.600
<v Speaker 1>RSS feed on GiantBomb dot com. You can also catch

96
00:04:30.639 --> 00:04:36.000
<v Speaker 1>the show later with chapters and timestamps on YouTube. Hello YouTube.

97
00:04:36.040 --> 00:04:37.439
<v Speaker 1>All right, we have a lot to get into, so

98
00:04:37.519 --> 00:04:41.920
<v Speaker 1>let's start the Morning Mess with. September twenty twenty five,

99
00:04:42.120 --> 00:04:46.480
<v Speaker 1>Nintendo Direct announced this is for Nintendo Everything. A new

100
00:04:46.560 --> 00:04:50.079
<v Speaker 1>Nintendo Direct presentation will take place on Friday, September twelfth.

101
00:04:50.279 --> 00:04:53.319
<v Speaker 1>It's just been announced. It will excuse me. It will

102
00:04:53.319 --> 00:04:57.160
<v Speaker 1>air at six am Pacific time, nine am Eastern, two

103
00:04:57.199 --> 00:04:59.399
<v Speaker 1>pm in the UK, three pm in the rest of

104
00:04:59.399 --> 00:05:02.759
<v Speaker 1>Europe the next time zone in Europe. I guess this

105
00:05:02.800 --> 00:05:06.040
<v Speaker 1>will last about sixty minutes, covering games for both the

106
00:05:06.120 --> 00:05:10.279
<v Speaker 1>Nintendo Switch to and Switch Mike. That is the longest

107
00:05:10.519 --> 00:05:14.399
<v Speaker 1>direct ever for just a normal like game stream, not

108
00:05:14.439 --> 00:05:16.680
<v Speaker 1>one for like a console reveal. They've done longer when

109
00:05:16.680 --> 00:05:18.680
<v Speaker 1>they've revealed consoles because they have to talk about the

110
00:05:18.720 --> 00:05:20.920
<v Speaker 1>hardware and the software. This is going to be the

111
00:05:20.959 --> 00:05:25.120
<v Speaker 1>longest one of these traditional, just normal style directs. Do

112
00:05:25.160 --> 00:05:27.439
<v Speaker 1>you think do you take any sort of implication away

113
00:05:27.519 --> 00:05:29.319
<v Speaker 1>from that little tidbit of information.

114
00:05:30.879 --> 00:05:31.600
<v Speaker 2>Yeah, a little bit.

115
00:05:31.639 --> 00:05:34.720
<v Speaker 3>I mean, I'm just expecting there to be a lot

116
00:05:34.839 --> 00:05:37.839
<v Speaker 3>now there's you know, I imagine that they would prefer to

117
00:05:37.920 --> 00:05:39.959
<v Speaker 3>keep it at that forty minute mark that they seem

118
00:05:40.000 --> 00:05:42.040
<v Speaker 3>to like so much. The fact that they're going to

119
00:05:42.120 --> 00:05:45.040
<v Speaker 3>sixty minutes shows that there is a lot of things.

120
00:05:45.079 --> 00:05:47.319
<v Speaker 3>Whether it's because there are a lot of partner obligations,

121
00:05:47.360 --> 00:05:50.600
<v Speaker 3>perhaps are just interesting, they're party things to talk about.

122
00:05:50.720 --> 00:05:53.319
<v Speaker 3>I mean, there's a lot we're expecting at this one.

123
00:05:53.800 --> 00:05:55.839
<v Speaker 3>You know, we'll get into a bit, but Mario's stuff,

124
00:05:56.439 --> 00:05:59.040
<v Speaker 3>Metro Prime. There's no way Metro Prime doesn't get its

125
00:05:59.079 --> 00:06:01.639
<v Speaker 3>release date here. I guess there's a way, but almost

126
00:06:01.639 --> 00:06:04.319
<v Speaker 3>certainly not. We'll finally hear about when that is coming out.

127
00:06:05.560 --> 00:06:08.800
<v Speaker 3>You know, there's a high Rule Warriors needs a release

128
00:06:08.920 --> 00:06:11.240
<v Speaker 3>date as well. We got to kind of learn a

129
00:06:11.279 --> 00:06:13.279
<v Speaker 3>bit about some new games. What is going to be

130
00:06:13.319 --> 00:06:15.720
<v Speaker 3>twenty twenty six is big game. It's going to be

131
00:06:15.759 --> 00:06:18.279
<v Speaker 3>time to at least reveal what that is and give

132
00:06:18.360 --> 00:06:21.079
<v Speaker 3>us something to be excited about, especially all those people

133
00:06:21.439 --> 00:06:24.759
<v Speaker 3>picking up switch tos during the holiday season. We're gonna

134
00:06:24.759 --> 00:06:26.560
<v Speaker 3>have plenty of games to play this holiday, but they

135
00:06:26.560 --> 00:06:28.800
<v Speaker 3>also want to know what's in store for the future.

136
00:06:29.439 --> 00:06:32.040
<v Speaker 1>Yeah, I mean just hearing that sixty minute number and

137
00:06:32.199 --> 00:06:34.600
<v Speaker 1>kind of the you know who knows what the specifics are,

138
00:06:34.920 --> 00:06:36.879
<v Speaker 1>But to me that says like, yeah, okay, yeah, it

139
00:06:36.959 --> 00:06:40.160
<v Speaker 1>is really time to kick off the big blitz into

140
00:06:40.199 --> 00:06:42.480
<v Speaker 1>the holidays for Nintendo. So why would they hold back

141
00:06:42.560 --> 00:06:44.480
<v Speaker 1>if the whole idea is get this console off to

142
00:06:44.519 --> 00:06:47.600
<v Speaker 1>a strong start. The reasons you would normally hold back

143
00:06:47.680 --> 00:06:49.519
<v Speaker 1>is you don't want to make promises you can't keep,

144
00:06:49.519 --> 00:06:52.720
<v Speaker 1>and delaying games is painful and annoying. But they are

145
00:06:52.800 --> 00:06:55.920
<v Speaker 1>trying to really set this console up for success, and

146
00:06:56.240 --> 00:06:59.120
<v Speaker 1>every sort of good feeling they can create now will

147
00:06:59.120 --> 00:07:03.519
<v Speaker 1>pay off later. So yeah, why wouldn't it be everything?

148
00:07:03.519 --> 00:07:05.720
<v Speaker 1>Why wouldn't it be Metroy Prime Force release date? Why

149
00:07:05.720 --> 00:07:09.240
<v Speaker 1>wouldn't it be the Mario anniversary that lines up perfectly

150
00:07:09.279 --> 00:07:12.680
<v Speaker 1>with this release date? Why wouldn't it be the twenty

151
00:07:12.759 --> 00:07:15.439
<v Speaker 1>twenty six games and including like catching us up on

152
00:07:15.519 --> 00:07:18.279
<v Speaker 1>the Nintendo Switch one a switch games they announced for

153
00:07:18.279 --> 00:07:22.120
<v Speaker 1>twenty twenty six Tomadacci Life and Rhythm Heaven. But also,

154
00:07:22.279 --> 00:07:25.560
<v Speaker 1>what are the one two you know, switch two games

155
00:07:25.560 --> 00:07:26.879
<v Speaker 1>that we really have to look forward to in the

156
00:07:26.920 --> 00:07:29.839
<v Speaker 1>first six months of next year. At sixty minutes and

157
00:07:29.839 --> 00:07:31.879
<v Speaker 1>with their goal here of really setting this up for

158
00:07:31.920 --> 00:07:35.879
<v Speaker 1>a strong holiday, I'm expecting it all now, you know.

159
00:07:35.959 --> 00:07:37.279
<v Speaker 1>Does that mean it's like we got we're going to

160
00:07:37.319 --> 00:07:40.279
<v Speaker 1>see the next three D Mario. Probably not still, but

161
00:07:40.439 --> 00:07:43.560
<v Speaker 1>they could hint at it at the very least. I'm

162
00:07:43.600 --> 00:07:47.319
<v Speaker 1>really expecting a lot here. Do you think that's fair? Oh?

163
00:07:47.360 --> 00:07:50.839
<v Speaker 3>Selely thinking about that, because you know you have here

164
00:07:50.920 --> 00:07:54.480
<v Speaker 3>Andy Robinson kind of teasing a little bit about like.

165
00:07:55.040 --> 00:07:56.720
<v Speaker 2>I'm in a big Mario mood this week.

166
00:07:57.079 --> 00:07:59.839
<v Speaker 3>He says, So that's Andy from VGC, and Andy knows

167
00:07:59.839 --> 00:08:03.600
<v Speaker 3>what going on. So maybe that's an innocuous skeep there,

168
00:08:03.800 --> 00:08:07.519
<v Speaker 3>but it's you know, yeah, it's not. Yeah, So what

169
00:08:08.199 --> 00:08:10.720
<v Speaker 3>there's gonna be Mario announcements. There's that fortieth anniversary, and

170
00:08:10.759 --> 00:08:13.360
<v Speaker 3>there are things that make pretty easy sense, like a

171
00:08:13.399 --> 00:08:16.759
<v Speaker 3>new Super Mario Brothers, a collection of the games we

172
00:08:16.839 --> 00:08:19.519
<v Speaker 3>don't have on there yet. There could be other surprise

173
00:08:19.600 --> 00:08:21.000
<v Speaker 3>remas you know, I didn't think we were going to

174
00:08:21.040 --> 00:08:22.800
<v Speaker 3>get a thousand year Door remake. I didn't even think

175
00:08:22.800 --> 00:08:25.279
<v Speaker 3>about that that happened. But there's so many other things

176
00:08:25.319 --> 00:08:27.560
<v Speaker 3>that can do. You could do switch to editions of

177
00:08:27.639 --> 00:08:30.040
<v Speaker 3>things like a thousand year door. We don't have a

178
00:08:30.079 --> 00:08:32.960
<v Speaker 3>switch to edition of Mario Odyssey, even though the patch

179
00:08:32.960 --> 00:08:35.480
<v Speaker 3>we got for that was just really good on its own.

180
00:08:35.840 --> 00:08:39.519
<v Speaker 3>But you know, again, it seems so early because we

181
00:08:39.679 --> 00:08:42.960
<v Speaker 3>just got Bonanza from that team. But maybe this world

182
00:08:43.000 --> 00:08:45.759
<v Speaker 3>Wather is just the slightest teaser for that three D morgame.

183
00:08:45.840 --> 00:08:48.879
<v Speaker 3>I'm not expecting it, but it's not completely off the table.

184
00:08:49.799 --> 00:08:53.159
<v Speaker 1>Yeah, I think that, you know, Andy Roberts of sam

185
00:08:53.159 --> 00:08:54.960
<v Speaker 1>I'm a big in a big Mario mood this week.

186
00:08:55.000 --> 00:08:58.480
<v Speaker 1>That is him saying that's surrounded by then information about

187
00:08:58.519 --> 00:09:00.279
<v Speaker 1>other things that could be in this direct, and then

188
00:09:00.720 --> 00:09:03.879
<v Speaker 1>very quickly after this the confirmation of the direct happening,

189
00:09:04.159 --> 00:09:06.159
<v Speaker 1>and Andy didn't seem surprised, but the fact that that

190
00:09:06.200 --> 00:09:10.519
<v Speaker 1>was announced today, so yeah, I'm sure this is insinuating something.

191
00:09:11.200 --> 00:09:14.159
<v Speaker 1>I think it's like we could set sites as high

192
00:09:14.240 --> 00:09:17.600
<v Speaker 1>as a new Mario gets teased, a new big three

193
00:09:17.679 --> 00:09:21.559
<v Speaker 1>D Mario could be something slightly less than like a

194
00:09:21.600 --> 00:09:24.720
<v Speaker 1>super Mario Maker three to show off the mouse controls.

195
00:09:24.759 --> 00:09:28.639
<v Speaker 1>That's possible for sure, and then then what else could

196
00:09:28.639 --> 00:09:31.039
<v Speaker 1>they do. It's probably not just one thing, is what

197
00:09:31.080 --> 00:09:33.440
<v Speaker 1>I'm guessing. It probably is quite a few announcements now

198
00:09:33.720 --> 00:09:36.720
<v Speaker 1>small stuff and then a collection and then maybe a

199
00:09:36.759 --> 00:09:38.799
<v Speaker 1>game like Mario Maker three. I could see it going

200
00:09:38.879 --> 00:09:39.200
<v Speaker 1>that way.

201
00:09:39.360 --> 00:09:43.759
<v Speaker 3>I mean, Sunshine was promised for nso so maybe that's

202
00:09:43.799 --> 00:09:45.960
<v Speaker 3>the next game. Few game that's coming out this month.

203
00:09:46.000 --> 00:09:48.519
<v Speaker 3>We hear about that. You know, again, there's so many

204
00:09:48.559 --> 00:09:50.720
<v Speaker 3>Mario games that you forget about. They can announce another

205
00:09:50.840 --> 00:09:52.200
<v Speaker 3>sports game at any moment.

206
00:09:52.279 --> 00:09:53.440
<v Speaker 1>There are baseball game.

207
00:09:53.759 --> 00:09:57.000
<v Speaker 3>There's a million things you can do with Mario at

208
00:09:57.039 --> 00:10:00.360
<v Speaker 3>any given point, so trying to track down exactly what

209
00:10:00.440 --> 00:10:02.360
<v Speaker 3>it can be as difficult. But yeah, you know, Mario

210
00:10:02.399 --> 00:10:05.200
<v Speaker 3>Wonder could get a switch to addition, or you know,

211
00:10:05.320 --> 00:10:07.279
<v Speaker 3>maybe even one of the bigger switch to editions with

212
00:10:07.320 --> 00:10:09.679
<v Speaker 3>an expansion like we saw with Kirby. Yeah, and forgot

213
00:10:09.799 --> 00:10:12.000
<v Speaker 3>that's the game. It's pretty easy to do an expansion

214
00:10:12.000 --> 00:10:14.360
<v Speaker 3>for it. Here's just a new set of levels.

215
00:10:14.159 --> 00:10:17.399
<v Speaker 1>Yep, yep, the new theme, two new themes, like really

216
00:10:17.399 --> 00:10:19.679
<v Speaker 1>fun wacky stuff out of nowhere. Yeah, they could really

217
00:10:19.840 --> 00:10:20.360
<v Speaker 1>run that.

218
00:10:20.399 --> 00:10:22.440
<v Speaker 3>In our playable character, because I mean, the playble characters

219
00:10:22.480 --> 00:10:23.759
<v Speaker 3>don't have different move sets or anything.

220
00:10:23.759 --> 00:10:25.919
<v Speaker 2>They all control the same in that one. So here's

221
00:10:26.080 --> 00:10:28.000
<v Speaker 2>the Luigi right.

222
00:10:28.120 --> 00:10:33.120
<v Speaker 1>Oh, I would be very excited about that, yeah, you know.

223
00:10:33.200 --> 00:10:35.399
<v Speaker 1>And then of course the Mario movie too is coming

224
00:10:35.399 --> 00:10:36.120
<v Speaker 1>out next year.

225
00:10:36.360 --> 00:10:39.000
<v Speaker 3>For Mario World, which is not a confirmed name. Is

226
00:10:39.039 --> 00:10:40.279
<v Speaker 3>a confirmed name, I can't remember, but.

227
00:10:40.279 --> 00:10:45.240
<v Speaker 1>Yeah, that they used an official material from NBC Universal, Right,

228
00:10:45.759 --> 00:10:47.799
<v Speaker 1>so that's what people are like. Okay, that could have

229
00:10:47.879 --> 00:10:49.919
<v Speaker 1>been an accident, It could have been someone assuming that's

230
00:10:49.919 --> 00:10:51.799
<v Speaker 1>the name. It could be a working title, it could

231
00:10:51.799 --> 00:10:54.759
<v Speaker 1>be the official name, but it was used by Universal themselves,

232
00:10:55.879 --> 00:10:58.759
<v Speaker 1>that is who makes those movies, right. I know it's Illumination,

233
00:10:58.879 --> 00:11:03.840
<v Speaker 1>but Universal. Yeah, so yeah, I think we like sixty

234
00:11:03.879 --> 00:11:06.320
<v Speaker 1>minutes feels like enough times for the games, and a

235
00:11:06.360 --> 00:11:08.960
<v Speaker 1>little you know, five minute talk about the movie as well,

236
00:11:09.000 --> 00:11:13.279
<v Speaker 1>and maybe maybe an update about the Zelda movie that

237
00:11:13.279 --> 00:11:15.080
<v Speaker 1>that's powerful here as well.

238
00:11:15.120 --> 00:11:19.240
<v Speaker 3>But getting but they announced cast members and thinks I

239
00:11:19.279 --> 00:11:20.279
<v Speaker 3>still refuse.

240
00:11:20.000 --> 00:11:23.679
<v Speaker 4>To think about that movie very much, right exactly, it

241
00:11:23.759 --> 00:11:25.759
<v Speaker 4>just feels like it's not worth getting my hopes up

242
00:11:25.799 --> 00:11:28.000
<v Speaker 4>because even if it does happen, which I think is

243
00:11:28.600 --> 00:11:30.080
<v Speaker 4>still like a fifty to fifty chance.

244
00:11:30.120 --> 00:11:31.679
<v Speaker 1>I know Nintendo's on a roll with this stuff, but

245
00:11:31.759 --> 00:11:34.240
<v Speaker 1>fifty fifty chance of that movie ever gets made. A

246
00:11:34.320 --> 00:11:37.080
<v Speaker 1>much less, a much lower percentage chance of that movie

247
00:11:37.120 --> 00:11:39.720
<v Speaker 1>is something that I end up enjoined. So why get

248
00:11:39.720 --> 00:11:42.600
<v Speaker 1>my hopes up? All right, Well, let's let's stick with

249
00:11:42.639 --> 00:11:45.879
<v Speaker 1>this Nintendo Direct theme. You mentioned your gesture to this.

250
00:11:46.080 --> 00:11:49.360
<v Speaker 1>Metroid Prime four rated again as Nintendo Direct news is

251
00:11:49.399 --> 00:11:53.240
<v Speaker 1>expected and now confirmed. This is from Andy Robinson at VGC,

252
00:11:53.840 --> 00:11:57.279
<v Speaker 1>as spoted by journalist necro Felipe Lima. The Retro Studio

253
00:11:57.279 --> 00:12:01.600
<v Speaker 1>Switch to sequel has passed classification in Brazil and has

254
00:12:01.679 --> 00:12:04.639
<v Speaker 1>been issued a plus fourteen rating, basically a teen rating.

255
00:12:05.679 --> 00:12:08.679
<v Speaker 1>But yeah, the game's been rated and yet another country,

256
00:12:08.960 --> 00:12:10.799
<v Speaker 1>Uh that that adds. I think it's I think it

257
00:12:10.799 --> 00:12:12.919
<v Speaker 1>was rated in Saudi Arabia. I think it was rated

258
00:12:12.960 --> 00:12:15.279
<v Speaker 1>in South Korea. Those are ifyon. We know it was

259
00:12:15.480 --> 00:12:17.759
<v Speaker 1>rated by the ESRB. We talked about it on this show.

260
00:12:18.360 --> 00:12:22.200
<v Speaker 1>That's the United States Classification Board. And uh, you know,

261
00:12:22.279 --> 00:12:24.840
<v Speaker 1>as always been pointing out, six weeks is not an

262
00:12:24.919 --> 00:12:27.759
<v Speaker 1>unreasonable thing to expect for to expect for a release

263
00:12:27.799 --> 00:12:29.399
<v Speaker 1>date for a game that's been rated by one of

264
00:12:29.399 --> 00:12:32.360
<v Speaker 1>these boards, especially the ESRB. We are coming up on

265
00:12:32.399 --> 00:12:36.080
<v Speaker 1>that time frame here very quickly. So we we are

266
00:12:36.159 --> 00:12:38.919
<v Speaker 1>expecting to get that release state for Metroy Prime four

267
00:12:39.240 --> 00:12:42.440
<v Speaker 1>on Friday at this Nintendo Direct. Mike, what do you

268
00:12:42.480 --> 00:12:46.000
<v Speaker 1>think that really state is? That is the.

269
00:12:46.159 --> 00:12:49.960
<v Speaker 3>Question, because of all these ratings. It could be soon, now,

270
00:12:50.039 --> 00:12:52.720
<v Speaker 3>you know, I know they shadow drop Metroid Primary Mastered.

271
00:12:52.759 --> 00:12:55.799
<v Speaker 3>They're not gonna shadow drop Metrod Prime four, especially.

272
00:12:55.480 --> 00:12:57.679
<v Speaker 1>When they could just shadow drop two and three in

273
00:12:57.720 --> 00:12:59.799
<v Speaker 1>the game. They could do that, I hope.

274
00:12:59.799 --> 00:13:02.240
<v Speaker 3>So so it's like, just how how much can they

275
00:13:02.559 --> 00:13:07.120
<v Speaker 3>get away with here? Because they already have an October

276
00:13:07.279 --> 00:13:09.039
<v Speaker 3>game that's is that Pokemon?

277
00:13:09.120 --> 00:13:10.399
<v Speaker 1>Yeah, that's Pokemon right.

278
00:13:10.519 --> 00:13:13.559
<v Speaker 3>Right, So Pokemon is October. November is Kirby air Riders.

279
00:13:13.559 --> 00:13:16.720
<v Speaker 3>Now you know Kirby Writers isn't gigantic, you can.

280
00:13:16.679 --> 00:13:17.720
<v Speaker 2>Do late November.

281
00:13:18.000 --> 00:13:21.000
<v Speaker 3>Yeah, yeah, so maybe Metroid Prime four in early Now

282
00:13:21.080 --> 00:13:23.480
<v Speaker 3>there's a part of me that maybe I'm just optimistic

283
00:13:23.720 --> 00:13:24.600
<v Speaker 3>it could come out this month.

284
00:13:24.639 --> 00:13:26.279
<v Speaker 2>Could him out by the end of September?

285
00:13:26.320 --> 00:13:28.440
<v Speaker 1>Well, I mean that's so that's six weeks from the

286
00:13:28.720 --> 00:13:31.559
<v Speaker 1>ESRB rating that we got that got leaked. That would

287
00:13:31.600 --> 00:13:34.759
<v Speaker 1>put it at the end of September, So yeah, that's possible.

288
00:13:35.679 --> 00:13:40.000
<v Speaker 3>Yeah, so that right, I mean December also seems apostle

289
00:13:40.120 --> 00:13:41.840
<v Speaker 3>Dan Ryker, and Chat thinks Metro's getting delayed.

290
00:13:41.840 --> 00:13:41.919
<v Speaker 1>Now.

291
00:13:42.000 --> 00:13:45.120
<v Speaker 3>Dan Riker has had some pretty good fantasy critic luck

292
00:13:45.200 --> 00:13:48.960
<v Speaker 3>since he had Silk Son, so maybe it will continue.

293
00:13:49.159 --> 00:13:51.240
<v Speaker 3>But again, if it was for all these ratings, I

294
00:13:51.279 --> 00:13:54.159
<v Speaker 3>would maybe think that, But I don't know. It seems

295
00:13:54.200 --> 00:13:56.879
<v Speaker 3>like this thing is coming out this year still.

296
00:13:57.039 --> 00:14:00.519
<v Speaker 1>Yep exactly, and so I think we probably get announced

297
00:14:00.519 --> 00:14:02.600
<v Speaker 1>this week and then I'm gonna put my guests at

298
00:14:03.000 --> 00:14:05.600
<v Speaker 1>still early November because I'm trying not to get my

299
00:14:05.639 --> 00:14:08.639
<v Speaker 1>hopes up for it coming out this month. Although you know,

300
00:14:08.799 --> 00:14:10.799
<v Speaker 1>some other stuff that could happen at this thing, like

301
00:14:11.039 --> 00:14:13.720
<v Speaker 1>Hades two could get a release date, and that release date,

302
00:14:13.960 --> 00:14:17.039
<v Speaker 1>like they could legitimately shadow drop Hades to one point

303
00:14:17.120 --> 00:14:18.240
<v Speaker 1>zero that it.

304
00:14:18.200 --> 00:14:20.720
<v Speaker 3>Would be one of the most unhinged things ever to

305
00:14:20.840 --> 00:14:23.399
<v Speaker 3>shadow drop Haighties two while we are all in the

306
00:14:23.440 --> 00:14:24.559
<v Speaker 3>middle of Silk Song.

307
00:14:25.120 --> 00:14:28.200
<v Speaker 1>I like it puts a pit in my stomach to

308
00:14:28.279 --> 00:14:31.840
<v Speaker 1>think about because I'm gonna really want to play Hades too,

309
00:14:32.200 --> 00:14:33.600
<v Speaker 1>and I'm gonna be in the middle of the Silk Song.

310
00:14:33.639 --> 00:14:38.080
<v Speaker 1>That's crazy, but that really could happen. Now they're they're aware,

311
00:14:38.440 --> 00:14:40.960
<v Speaker 1>they know what's going on. They know everyone's playing Silk Song,

312
00:14:41.320 --> 00:14:44.200
<v Speaker 1>so maybe they don't shadow drop it. But that game

313
00:14:44.240 --> 00:14:47.159
<v Speaker 1>could come out very very quickly. And it's another one

314
00:14:47.159 --> 00:14:49.159
<v Speaker 1>that I think almost certainly we get a release date

315
00:14:49.200 --> 00:14:51.399
<v Speaker 1>for that in this direct because they have a close

316
00:14:51.440 --> 00:14:56.320
<v Speaker 1>relationship with Nintendo. The game is launching as a console exclusive,

317
00:14:56.399 --> 00:14:58.360
<v Speaker 1>not because they have some deal with Nintendo, but just

318
00:14:58.360 --> 00:15:00.960
<v Speaker 1>because it's easier to support one console first for the studio,

319
00:15:01.279 --> 00:15:02.840
<v Speaker 1>and the Switch is where it sells the most, so

320
00:15:02.840 --> 00:15:05.600
<v Speaker 1>it's gonna be on Switch and switch to at first.

321
00:15:05.679 --> 00:15:08.639
<v Speaker 1>And so yeah, showing up in the direct makes sense. So, yeah,

322
00:15:08.639 --> 00:15:11.120
<v Speaker 1>there's a lot of other stuff that could be in

323
00:15:11.159 --> 00:15:13.879
<v Speaker 1>there that could fill up our gaming time very quickly.

324
00:15:14.320 --> 00:15:16.639
<v Speaker 1>Uh yeah, So figuring out release dates for these things

325
00:15:16.759 --> 00:15:17.600
<v Speaker 1>is a little bit funky.

326
00:15:17.799 --> 00:15:19.720
<v Speaker 3>Yeah, and it's because you know, I'm just trying to think,

327
00:15:19.759 --> 00:15:23.080
<v Speaker 3>what are the good empty slots here, because there is

328
00:15:23.159 --> 00:15:25.039
<v Speaker 3>there's a little bit at the end of September. Now

329
00:15:25.039 --> 00:15:27.919
<v Speaker 3>there's Bhasy Tactics, Eveley's Chronicles, which is definitely get to

330
00:15:27.960 --> 00:15:31.039
<v Speaker 3>take up a lot of my time. But you could

331
00:15:31.080 --> 00:15:36.240
<v Speaker 3>release something along that, especially maybe a Hades two. Yeah, October,

332
00:15:36.279 --> 00:15:39.039
<v Speaker 3>you have Pokemon right in the middle of that greg

333
00:15:39.159 --> 00:15:42.279
<v Speaker 3>Qus one plus two Hu remake later in the month,

334
00:15:42.519 --> 00:15:46.639
<v Speaker 3>Persona three reload comes to switch you also October twenty third, right,

335
00:15:47.000 --> 00:15:50.080
<v Speaker 3>but then yeah, November is kirby er Riverers in the

336
00:15:50.120 --> 00:15:56.360
<v Speaker 3>twentieth so I definitely see earlier in November, later in September,

337
00:15:56.720 --> 00:16:00.320
<v Speaker 3>and then December is actually still pretty emptiest far as

338
00:16:00.320 --> 00:16:05.600
<v Speaker 3>games announced for the Switchers Octopath Travelers zero on December fourth,

339
00:16:05.639 --> 00:16:08.159
<v Speaker 3>So there is there's kind of be something for December,

340
00:16:08.159 --> 00:16:10.879
<v Speaker 3>whether that's Metro Prime four or maybe something. You know,

341
00:16:11.080 --> 00:16:13.159
<v Speaker 3>there could be something new we hear about that still

342
00:16:13.200 --> 00:16:15.840
<v Speaker 3>comes out this year that is on a smaller scale.

343
00:16:15.840 --> 00:16:18.440
<v Speaker 3>I don't know if I one hundred percent am counting

344
00:16:18.480 --> 00:16:20.639
<v Speaker 3>on that, but it's a possibility.

345
00:16:21.080 --> 00:16:25.399
<v Speaker 1>Yeah, I am. Yeah, you're right, there's this schedule is

346
00:16:25.519 --> 00:16:27.639
<v Speaker 1>booked up quite quite a bit right.

347
00:16:27.480 --> 00:16:30.039
<v Speaker 3>Now, and since we don't have dates for like Eldon

348
00:16:30.120 --> 00:16:34.080
<v Speaker 3>Ring Tarns edition, which we're all super optimistic about right now.

349
00:16:34.240 --> 00:16:34.919
<v Speaker 1>Huh.

350
00:16:34.919 --> 00:16:37.799
<v Speaker 3>And then you know Ira Warriors is they keep saying

351
00:16:37.799 --> 00:16:38.960
<v Speaker 3>winter is that mean this year?

352
00:16:39.039 --> 00:16:39.399
<v Speaker 2>Next year?

353
00:16:39.440 --> 00:16:42.519
<v Speaker 1>We don't know the found winter, so they don't have

354
00:16:42.559 --> 00:16:44.960
<v Speaker 1>to choose as what gold is like they actually like

355
00:16:45.039 --> 00:16:46.440
<v Speaker 1>to do that in case they want to move into

356
00:16:46.480 --> 00:16:47.600
<v Speaker 1>early twenty twenty six.

357
00:16:47.960 --> 00:16:51.200
<v Speaker 3>I kind of like Agement Prisonment as a December game because,

358
00:16:51.240 --> 00:16:52.919
<v Speaker 3>like I want to use December it to mostly catch

359
00:16:53.000 --> 00:16:54.279
<v Speaker 3>up on games, and that's a game I'm not going

360
00:16:54.320 --> 00:16:57.159
<v Speaker 3>to feel too pressure to jump into immediately, right.

361
00:16:57.159 --> 00:16:58.360
<v Speaker 1>I mean, even if I do, I'm not going to

362
00:16:58.440 --> 00:17:00.799
<v Speaker 1>feel pressure to finish that game. I'll dabble in it

363
00:17:00.840 --> 00:17:02.559
<v Speaker 1>and see what it's like. That sort of thing.

364
00:17:02.600 --> 00:17:03.240
<v Speaker 2>We'll dabbling.

365
00:17:03.919 --> 00:17:06.039
<v Speaker 1>If Hades two does is knock out very soon. I

366
00:17:06.039 --> 00:17:07.799
<v Speaker 1>think the right move for that game is Christmas Day.

367
00:17:07.880 --> 00:17:09.720
<v Speaker 1>I was telling you this last night. I think you

368
00:17:09.759 --> 00:17:12.559
<v Speaker 1>know a digital only game that people can pick up

369
00:17:12.599 --> 00:17:14.160
<v Speaker 1>the day that they either get a system as a

370
00:17:14.200 --> 00:17:16.799
<v Speaker 1>gift or they have some time off from work and

371
00:17:16.839 --> 00:17:20.240
<v Speaker 1>everyone's sitting around looking for they got gift cards or whatever,

372
00:17:20.319 --> 00:17:22.039
<v Speaker 1>they're looking for something to get on the E shop.

373
00:17:22.359 --> 00:17:24.079
<v Speaker 1>I think that would be a strong move for that. Now.

374
00:17:24.119 --> 00:17:26.119
<v Speaker 1>Do I want to wait that long in this moment?

375
00:17:26.240 --> 00:17:27.880
<v Speaker 1>Kind of yeah, because there's so many other games I

376
00:17:27.920 --> 00:17:29.559
<v Speaker 1>want to be playing. But we'll see.

377
00:17:30.119 --> 00:17:32.799
<v Speaker 3>I keep forgeting about Platoon Raiders also, which has like

378
00:17:32.880 --> 00:17:35.039
<v Speaker 3>no release window or anything like that, but that could

379
00:17:35.079 --> 00:17:35.519
<v Speaker 3>that could.

380
00:17:35.400 --> 00:17:38.359
<v Speaker 1>Come out whenever we got like all of the other

381
00:17:38.480 --> 00:17:42.000
<v Speaker 1>like smaller like addition stuff. So the Kirby and the

382
00:17:42.039 --> 00:17:44.839
<v Speaker 1>Mario Mario Party stuff, those were the only of that tier.

383
00:17:44.880 --> 00:17:45.880
<v Speaker 1>The only thing is right here.

384
00:17:45.799 --> 00:17:48.440
<v Speaker 3>It's Platoon. Raiders is a standale. It's not like that,

385
00:17:49.039 --> 00:17:52.319
<v Speaker 3>but it's it's a game. It's something, all right.

386
00:17:52.640 --> 00:17:54.720
<v Speaker 1>Still sticking on this topic for the most part, all

387
00:17:54.759 --> 00:17:58.519
<v Speaker 1>six Resident Evil Engine or i'm sorry Ari Engine Resident

388
00:17:58.559 --> 00:18:00.440
<v Speaker 1>Evil games because ARI doesn't stand for as an evil

389
00:18:00.480 --> 00:18:04.720
<v Speaker 1>Stancer Reach the Moon, including Requiem, are reportedly coming to

390
00:18:04.799 --> 00:18:08.319
<v Speaker 1>switch to. This is from Chris Scullion at VGC. All

391
00:18:08.480 --> 00:18:11.599
<v Speaker 1>six of the Resident Evil games that run on Capcom's

392
00:18:11.759 --> 00:18:14.400
<v Speaker 1>R Engine are getting switched to ports. According to a

393
00:18:14.400 --> 00:18:17.480
<v Speaker 1>Capcom insider, Dus S. Gullum, who has a long record

394
00:18:17.759 --> 00:18:20.759
<v Speaker 1>of reporting information about video games before it has been

395
00:18:20.759 --> 00:18:23.799
<v Speaker 1>made public, claims that ports of every Resident Evil game

396
00:18:24.079 --> 00:18:26.839
<v Speaker 1>that was developed with the RI engine are coming to

397
00:18:26.920 --> 00:18:30.000
<v Speaker 1>Nintendo switch to sooner or later. This would mean not

398
00:18:30.079 --> 00:18:33.160
<v Speaker 1>only mean ports of Resident Evil seven Biohazard, which we

399
00:18:33.200 --> 00:18:35.240
<v Speaker 1>were talking about as a possibility for this direct because

400
00:18:35.440 --> 00:18:37.240
<v Speaker 1>the three games will have seven in the title or

401
00:18:37.240 --> 00:18:40.160
<v Speaker 1>have some relation to a relationship to seven, as well

402
00:18:40.200 --> 00:18:43.640
<v Speaker 1>as Resident Evil Village and the remakes of Resident Evil two, three,

403
00:18:43.680 --> 00:18:46.519
<v Speaker 1>and four, but also a port of the upcoming Resident

404
00:18:46.519 --> 00:18:50.319
<v Speaker 1>Evil Requiem, they claimed, Mike, if they're going to do

405
00:18:50.319 --> 00:18:51.720
<v Speaker 1>one of these, they might as well do all of them,

406
00:18:51.759 --> 00:18:53.160
<v Speaker 1>because you're going to do the work to get this

407
00:18:53.279 --> 00:18:55.599
<v Speaker 1>engine in a good place where the tools work on

408
00:18:55.640 --> 00:18:57.480
<v Speaker 1>the switch too. If you're doing that work, you might

409
00:18:57.519 --> 00:18:59.440
<v Speaker 1>as well release all these games and all of them

410
00:18:59.480 --> 00:19:01.319
<v Speaker 1>would do really well on the switch, right.

411
00:19:01.599 --> 00:19:04.880
<v Speaker 3>Yeah, this is a great time for this announcement. It's September,

412
00:19:05.079 --> 00:19:08.400
<v Speaker 3>We're getting closer to spooky season, so that's a fantastic

413
00:19:08.440 --> 00:19:11.200
<v Speaker 3>thing for them to line up with that. They have

414
00:19:11.240 --> 00:19:13.000
<v Speaker 3>a couple only a couple things they can go to

415
00:19:13.039 --> 00:19:15.119
<v Speaker 3>their own well for that, like you can get put Eternal

416
00:19:15.160 --> 00:19:18.519
<v Speaker 3>Darkness on game QBNSL. You could do a switch to

417
00:19:18.960 --> 00:19:22.599
<v Speaker 3>edition of Luigi's Mansion three perhaps, But yeah, the Resident

418
00:19:22.640 --> 00:19:24.880
<v Speaker 3>Evil games, if you got all of those on there,

419
00:19:25.279 --> 00:19:27.519
<v Speaker 3>and you know, I know, like the scale of it

420
00:19:27.559 --> 00:19:30.079
<v Speaker 3>is different. But the Street Fighter six port, and that's

421
00:19:30.079 --> 00:19:33.519
<v Speaker 3>an our Engine game on switch to, looks fantastic. That

422
00:19:33.559 --> 00:19:37.839
<v Speaker 3>has been my favorite kind of downports on the console

423
00:19:38.200 --> 00:19:40.599
<v Speaker 3>so far. If they could get results close to that

424
00:19:41.000 --> 00:19:46.319
<v Speaker 3>with Resident Evil two and four Village and Biohazard, that

425
00:19:46.359 --> 00:19:48.160
<v Speaker 3>would be an absolute dream.

426
00:19:48.160 --> 00:19:50.200
<v Speaker 2>I mean, these are just some of the best games.

427
00:19:49.960 --> 00:19:52.799
<v Speaker 3>We've had in the last decade right there, especially two

428
00:19:52.799 --> 00:19:56.759
<v Speaker 3>and four remake. I think about them constantly, just insanely

429
00:19:57.200 --> 00:19:58.000
<v Speaker 3>high quality.

430
00:19:58.319 --> 00:19:59.759
<v Speaker 2>So I hope this is true for sure.

431
00:19:59.799 --> 00:20:03.880
<v Speaker 3>Yeah, but with that whole thing with the sevens, Razebol

432
00:20:03.880 --> 00:20:04.400
<v Speaker 3>seven being.

433
00:20:04.319 --> 00:20:05.440
<v Speaker 2>One of them makes a ton of sense.

434
00:20:05.680 --> 00:20:07.319
<v Speaker 1>Yeah, and you like start with that one and then

435
00:20:07.359 --> 00:20:10.680
<v Speaker 1>you really quickly pop probably released the rest of them,

436
00:20:10.759 --> 00:20:12.920
<v Speaker 1>right like, you don't We're not talking about oh, one

437
00:20:12.960 --> 00:20:15.200
<v Speaker 1>of these every six months. I think we get one

438
00:20:15.240 --> 00:20:18.640
<v Speaker 1>of these every month or two or maybe even bump

439
00:20:18.680 --> 00:20:20.640
<v Speaker 1>bunch bunched up for October, and.

440
00:20:20.720 --> 00:20:23.160
<v Speaker 3>Maybe they just they just get them all once they

441
00:20:23.200 --> 00:20:25.960
<v Speaker 3>all are, pay up one hundred bucks and get all

442
00:20:25.960 --> 00:20:26.200
<v Speaker 3>of them.

443
00:20:26.200 --> 00:20:27.680
<v Speaker 2>I don't know if they do something like that.

444
00:20:28.359 --> 00:20:31.640
<v Speaker 1>I forgot that Street Fighter six is already engine, so yeah,

445
00:20:31.680 --> 00:20:33.759
<v Speaker 1>that's that they have already done some work and that

446
00:20:33.799 --> 00:20:36.839
<v Speaker 1>game is incredible. On the switch To, uh so, yeah,

447
00:20:37.079 --> 00:20:40.319
<v Speaker 1>I think that they of course knew switch To would

448
00:20:40.319 --> 00:20:43.680
<v Speaker 1>be an important platform for them over at Capcom. I think,

449
00:20:43.880 --> 00:20:46.279
<v Speaker 1>you know, listening to them talk in their most recent

450
00:20:46.400 --> 00:20:49.759
<v Speaker 1>conversation with investors when they were doing an earnings call,

451
00:20:50.119 --> 00:20:53.920
<v Speaker 1>uh think it was their CEO was saying, yeah, boy,

452
00:20:53.920 --> 00:20:55.480
<v Speaker 1>we're looking over the switch to and we're kind of

453
00:20:55.599 --> 00:20:57.599
<v Speaker 1>even hornier to get on that thing than we were

454
00:20:57.640 --> 00:21:00.640
<v Speaker 1>before this thing launched. So yeah, I think they're going

455
00:21:00.720 --> 00:21:03.440
<v Speaker 1>to go hard with all these games, and I bet

456
00:21:03.480 --> 00:21:06.160
<v Speaker 1>most of them will do very well. That Switch audience

457
00:21:06.640 --> 00:21:09.200
<v Speaker 1>can be pretty insular a lot of times, since a

458
00:21:09.200 --> 00:21:11.240
<v Speaker 1>big audience. I'm sure a lot of them play on

459
00:21:11.400 --> 00:21:14.640
<v Speaker 1>other on other platforms, but there is a strong chance

460
00:21:14.680 --> 00:21:17.200
<v Speaker 1>that a huge percentage of them will be like, oh,

461
00:21:17.319 --> 00:21:19.319
<v Speaker 1>I always meant to check out these Resonaval games, but

462
00:21:19.359 --> 00:21:21.799
<v Speaker 1>now they're on the Switch, I will definitely do so,

463
00:21:21.799 --> 00:21:23.160
<v Speaker 1>so I expect them to sell well.

464
00:21:23.200 --> 00:21:25.039
<v Speaker 3>Yeah, these are games that have been kind of missing

465
00:21:25.079 --> 00:21:27.799
<v Speaker 3>from you know, Nintendo stuff for a bit, and Nintendo

466
00:21:27.880 --> 00:21:30.640
<v Speaker 3>has a history of Resident Evil and the GameCube three

467
00:21:30.680 --> 00:21:33.279
<v Speaker 3>DSID revelations. There are cloud versions of some of these

468
00:21:33.319 --> 00:21:36.079
<v Speaker 3>games I believe on the Switch one, which is you know,

469
00:21:36.880 --> 00:21:38.400
<v Speaker 3>at least or me, that's like all that game doesn't

470
00:21:38.400 --> 00:21:41.319
<v Speaker 3>even exist on the Switch one really then, So yeah,

471
00:21:41.359 --> 00:21:43.880
<v Speaker 3>having native versions of these will just becose. I mean,

472
00:21:43.920 --> 00:21:45.559
<v Speaker 3>as soon as we were talking about the switch too

473
00:21:45.640 --> 00:21:48.640
<v Speaker 3>and what third party games we wanted ported to it,

474
00:21:48.680 --> 00:21:51.279
<v Speaker 3>I was immediately thinking about Resident Evils is one of

475
00:21:51.279 --> 00:21:52.359
<v Speaker 3>the first things that comes to mind.

476
00:21:53.279 --> 00:21:56.200
<v Speaker 1>All right, let's take a break. There's one more news

477
00:21:56.200 --> 00:21:58.400
<v Speaker 1>story that could be related to this, might not be.

478
00:21:58.559 --> 00:22:00.720
<v Speaker 1>We'll get to that after this break. If you want

479
00:22:00.720 --> 00:22:03.000
<v Speaker 1>to skip out on these, you go to GiantBomb dot com,

480
00:22:03.000 --> 00:22:05.599
<v Speaker 1>slash join, become a premium member, get the ad free

481
00:22:05.640 --> 00:22:10.799
<v Speaker 1>version of the show. We'll be right back. Jam My

482
00:22:10.799 --> 00:22:13.079
<v Speaker 1>computer sick. I've decided it's time to start building a

483
00:22:13.079 --> 00:22:15.640
<v Speaker 1>new one. I just don't know where to start. Grub.

484
00:22:15.799 --> 00:22:18.880
<v Speaker 5>If your computer is SICKI pooh, you gotta start with MSI,

485
00:22:19.240 --> 00:22:22.240
<v Speaker 5>which just drops something big in its brand new Z

486
00:22:22.559 --> 00:22:25.960
<v Speaker 5>eight ninety and B eight sixty Intel motherboards.

487
00:22:26.400 --> 00:22:28.480
<v Speaker 1>Are those the motherboards that unlock the power of the

488
00:22:28.519 --> 00:22:32.920
<v Speaker 1>Intel Core Ultra series two CPUs. Yes, sir, These.

489
00:22:32.839 --> 00:22:36.640
<v Speaker 5>MOBOs, as we're calling them on the streets, are powerhouses

490
00:22:36.759 --> 00:22:40.400
<v Speaker 5>for gaming, streaming and whatever intense tasks you need to

491
00:22:40.440 --> 00:22:41.039
<v Speaker 5>throw at them.

492
00:22:41.400 --> 00:22:44.720
<v Speaker 1>Oh okay, but Jane, you know me, I'm scared of tools.

493
00:22:44.920 --> 00:22:47.599
<v Speaker 1>That's screwdrivers so sharp it's okay, bud.

494
00:22:47.960 --> 00:22:53.519
<v Speaker 5>MSI made them jeffproof meb danproof as well, which means

495
00:22:53.640 --> 00:22:56.200
<v Speaker 5>they're easy to work with. No more wrestling with tiny

496
00:22:56.279 --> 00:23:00.920
<v Speaker 5>little screws or confusing manuals. We're talking easydbug LEDs that

497
00:23:01.000 --> 00:23:04.680
<v Speaker 5>tell you exactly what's going on. Tooliss installs for your

498
00:23:04.839 --> 00:23:08.559
<v Speaker 5>M two drives and jipoos or GPUs. We're calling them

499
00:23:08.640 --> 00:23:10.680
<v Speaker 5>jipoos two now okay.

500
00:23:10.319 --> 00:23:13.599
<v Speaker 1>Hell yeah, oh okay yeah. MSI has that modern bios

501
00:23:13.640 --> 00:23:15.480
<v Speaker 1>as well that looks like it was actually made for

502
00:23:15.559 --> 00:23:18.400
<v Speaker 1>humans to use, not some relic from two thousand and three.

503
00:23:18.440 --> 00:23:19.160
<v Speaker 2>Give me more of that.

504
00:23:19.480 --> 00:23:21.559
<v Speaker 5>Yes, that's right. It's going to be so easy to

505
00:23:21.559 --> 00:23:24.640
<v Speaker 5>get secure boots on the ground. It's like PC building

506
00:23:24.880 --> 00:23:29.559
<v Speaker 5>on easymode grub. And here's the best part. Giant BombCast listeners.

507
00:23:29.920 --> 00:23:33.799
<v Speaker 5>MSI is giving you ten percent off these new regularly

508
00:23:33.839 --> 00:23:37.359
<v Speaker 5>priced Z eight ninety and B eight sixty boards. Just

509
00:23:37.400 --> 00:23:42.319
<v Speaker 5>head over to usdashstore dot MSI dot com and use

510
00:23:42.359 --> 00:23:46.640
<v Speaker 5>promo code BombCast at checkout boom instant savings.

511
00:23:47.000 --> 00:23:48.640
<v Speaker 2>Oh I'm gonna stack that discount.

512
00:23:48.720 --> 00:23:51.079
<v Speaker 1>They allow you to do that with MSIs got ongoing

513
00:23:51.079 --> 00:23:53.240
<v Speaker 1>promotions that's potentially going to score me up to one

514
00:23:53.359 --> 00:23:56.160
<v Speaker 1>hundred and twenty dollars in Steam codes. It's basically free

515
00:23:56.200 --> 00:23:59.559
<v Speaker 1>games just for upgrading. Everyone listening should do the same.

516
00:24:00.000 --> 00:24:02.440
<v Speaker 2>If you're ready to upgrade your setup, do not wait.

517
00:24:02.720 --> 00:24:07.480
<v Speaker 5>Visit us dashstore dot MSI dot com and use the

518
00:24:07.519 --> 00:24:12.599
<v Speaker 5>code BombCast bom c a st all in lowercase and

519
00:24:12.640 --> 00:24:15.000
<v Speaker 5>give your PC the upgrade it deserves.

520
00:24:15.440 --> 00:24:18.079
<v Speaker 1>MSI making PC building less of a headache and a

521
00:24:18.119 --> 00:24:23.200
<v Speaker 1>lot more fun. Mobo, We're back. It's Game Mess Mornings.

522
00:24:23.559 --> 00:24:26.640
<v Speaker 1>Jeff Grubb, Mike Manati. Let's get back into the news

523
00:24:26.680 --> 00:24:30.119
<v Speaker 1>with Panzer Dragoon twos? Why so how you say that?

524
00:24:30.160 --> 00:24:30.880
<v Speaker 1>This is why? Hi?

525
00:24:30.920 --> 00:24:33.440
<v Speaker 2>It's yeah German for two heines? Why dry?

526
00:24:33.920 --> 00:24:37.000
<v Speaker 1>There we go? This is why remake maybe near release date.

527
00:24:37.039 --> 00:24:40.519
<v Speaker 1>This is from Blair Marnell at GameSpot. In twenty twenty,

528
00:24:40.559 --> 00:24:44.000
<v Speaker 1>a remake of Sega's Panzer Dragoon was released on modern

529
00:24:44.000 --> 00:24:47.519
<v Speaker 1>consoles by Forever Entertainment. Now, a remake of Pants or

530
00:24:47.559 --> 00:24:50.880
<v Speaker 1>Dragon twos why is on the horizon from Forever Entertainment

531
00:24:50.880 --> 00:24:54.400
<v Speaker 1>and developers Megapixel Studio and Storm tried in. It may

532
00:24:54.440 --> 00:24:57.839
<v Speaker 1>even be coming sooner than expected. Gematsu shared the announcement

533
00:24:57.920 --> 00:25:00.680
<v Speaker 1>that pans are Dragon twos why remake. We'll make its

534
00:25:00.720 --> 00:25:03.680
<v Speaker 1>public debut September twenty fifth through the twenty eighth at

535
00:25:03.720 --> 00:25:06.319
<v Speaker 1>the Rainy Frog booth at the twenty twenty five Tokyo

536
00:25:06.359 --> 00:25:08.920
<v Speaker 1>Game Show. The publisher didn't share a release date, but

537
00:25:08.920 --> 00:25:12.559
<v Speaker 1>the game will be available on Nintendo Switch, Xbox One,

538
00:25:12.799 --> 00:25:16.359
<v Speaker 1>Series X and S, PlayStation four, and PlayStation five. Panzer

539
00:25:16.480 --> 00:25:18.920
<v Speaker 1>Dragon twos y was originally released in nineteen ninety six

540
00:25:18.960 --> 00:25:21.119
<v Speaker 1>for the Sega Saturn. It is a prequel to the

541
00:25:21.160 --> 00:25:24.519
<v Speaker 1>first game. This is one that could also be in

542
00:25:24.519 --> 00:25:26.160
<v Speaker 1>that direct, right, they could give us a date there

543
00:25:26.319 --> 00:25:29.240
<v Speaker 1>and then show it off at Tokyo Game Show, right, Yeah.

544
00:25:29.079 --> 00:25:30.160
<v Speaker 2>That absolutely makes sense.

545
00:25:30.480 --> 00:25:33.400
<v Speaker 3>There's a bunch of stuff from kind of Sega Sega

546
00:25:33.440 --> 00:25:37.400
<v Speaker 3>adjacent that I I'm hoping to see. There's a bunch

547
00:25:37.440 --> 00:25:39.720
<v Speaker 3>of other games from that initiative to bring back retro

548
00:25:39.759 --> 00:25:43.200
<v Speaker 3>franchises we had Shouldobi. It seems like that's doing really well.

549
00:25:43.240 --> 00:25:48.119
<v Speaker 3>But there is still crazy Taxi Jet set, a Radio, Goldenecks,

550
00:25:48.119 --> 00:25:50.920
<v Speaker 3>and Streets of Rage coming from that as.

551
00:25:50.759 --> 00:25:53.200
<v Speaker 1>Well the confirmed ones. There's more beyond that as well

552
00:25:53.240 --> 00:25:54.359
<v Speaker 1>that a rumored yeah.

553
00:25:54.240 --> 00:25:57.319
<v Speaker 3>Right, Like you know, there's Virtual Fighter and more games

554
00:25:57.359 --> 00:26:01.200
<v Speaker 3>from the like a Dragon team of course. So also,

555
00:26:01.240 --> 00:26:02.799
<v Speaker 3>you know, also I think we're in a weird time

556
00:26:02.839 --> 00:26:05.400
<v Speaker 3>where where there's isn't uh there's the Sonic racing game

557
00:26:05.440 --> 00:26:08.440
<v Speaker 3>that's gonna come out, and then once that's maybe maybe

558
00:26:08.440 --> 00:26:10.039
<v Speaker 3>they're going to wait till that releases, which I think

559
00:26:10.079 --> 00:26:11.839
<v Speaker 3>is soon, but they're gonna have to talk about the

560
00:26:11.880 --> 00:26:14.720
<v Speaker 3>next Sonic game, the actual three D platform or probably

561
00:26:14.759 --> 00:26:17.400
<v Speaker 3>the follow up to Frontiers kind of soon a year

562
00:26:17.960 --> 00:26:22.880
<v Speaker 3>as well. Yeah, I have like two minds. Is because

563
00:26:22.880 --> 00:26:26.359
<v Speaker 3>I love Pancer Dragoon. Panser Dragoon is why is a

564
00:26:26.480 --> 00:26:27.400
<v Speaker 3>fantastic game?

565
00:26:27.799 --> 00:26:31.400
<v Speaker 2>That remake of the first one is? Okay?

566
00:26:31.640 --> 00:26:34.319
<v Speaker 1>I start, okay, it was like a lot of problems

567
00:26:34.319 --> 00:26:35.400
<v Speaker 1>at launch, right.

568
00:26:35.480 --> 00:26:37.160
<v Speaker 2>I actually played the original recently.

569
00:26:37.359 --> 00:26:37.559
<v Speaker 1>You know.

570
00:26:37.920 --> 00:26:40.039
<v Speaker 2>I like to be like a frame rate Siico and

571
00:26:40.039 --> 00:26:41.160
<v Speaker 2>blah blah blah.

572
00:26:41.319 --> 00:26:44.960
<v Speaker 3>But I something about Panzer Dragoon to me is so

573
00:26:45.200 --> 00:26:49.680
<v Speaker 3>intrinsically tied to looking like a Sega Saturn game whorts

574
00:26:49.759 --> 00:26:54.920
<v Speaker 3>in all in a way that's actually very beautiful to me.

575
00:26:55.000 --> 00:26:59.359
<v Speaker 3>It'd be like saying we're going to remake uh uh

576
00:26:59.720 --> 00:27:01.319
<v Speaker 3>beer effect. I'm like, I like the way that game

577
00:27:01.319 --> 00:27:03.119
<v Speaker 3>looks on PS one. Although I think they are. Maybe

578
00:27:03.160 --> 00:27:06.480
<v Speaker 3>there were rumors they were remastering that, but like the

579
00:27:06.480 --> 00:27:08.880
<v Speaker 3>Sega Simun distance was, It's one that I would absolutely

580
00:27:08.920 --> 00:27:10.240
<v Speaker 3>want a toggle.

581
00:27:10.039 --> 00:27:10.519
<v Speaker 2>To turn on.

582
00:27:10.559 --> 00:27:13.359
<v Speaker 3>The original controls doesn't have that. Plus, you know, the

583
00:27:13.440 --> 00:27:16.920
<v Speaker 3>game like it looks pretty good. But Patrick Dragon at

584
00:27:16.960 --> 00:27:19.400
<v Speaker 3>the time was like the best looking game ever, so

585
00:27:19.519 --> 00:27:22.319
<v Speaker 3>kind of not having the new one be one of

586
00:27:22.359 --> 00:27:25.240
<v Speaker 3>the best looking games ever for the modern age, know

587
00:27:25.319 --> 00:27:26.960
<v Speaker 3>what we're doing right now?

588
00:27:27.240 --> 00:27:28.000
<v Speaker 2>You know, it's fine.

589
00:27:28.039 --> 00:27:30.359
<v Speaker 3>It's not like that House of the Dead two remake

590
00:27:30.480 --> 00:27:34.079
<v Speaker 3>that is depressing to look at. And you know, if

591
00:27:34.119 --> 00:27:37.160
<v Speaker 3>this means more people can check out Patre Dragons Why,

592
00:27:37.319 --> 00:27:39.279
<v Speaker 3>which was a really cool game and had this really

593
00:27:39.319 --> 00:27:43.400
<v Speaker 3>neat system of your dragon evolving based on your play style.

594
00:27:43.440 --> 00:27:45.759
<v Speaker 3>When you first find him, he can't even fly. The

595
00:27:45.799 --> 00:27:48.240
<v Speaker 3>first level is just running on the ground and then

596
00:27:48.319 --> 00:27:50.160
<v Speaker 3>like you go off a cliff and then his little

597
00:27:50.160 --> 00:27:53.559
<v Speaker 3>wings start moving. It's fantastic, one of the all time

598
00:27:53.680 --> 00:27:57.319
<v Speaker 3>great rail shooters. So you know, in the soundtrack of course,

599
00:27:57.559 --> 00:28:01.119
<v Speaker 3>just gorgeous. So excited to see where a dragoon, but

600
00:28:01.160 --> 00:28:02.799
<v Speaker 3>I kind of wish it could be more.

601
00:28:03.480 --> 00:28:06.559
<v Speaker 1>Yeah, I think, like you know, that's where Sega's at

602
00:28:06.599 --> 00:28:08.559
<v Speaker 1>a little bit right now where it's like they have

603
00:28:08.640 --> 00:28:11.759
<v Speaker 1>their big initiative of bringing back some classic games, and

604
00:28:11.799 --> 00:28:14.119
<v Speaker 1>it's like if one of these franchises are not a

605
00:28:14.160 --> 00:28:17.279
<v Speaker 1>part of that, they're still kind of getting this sort

606
00:28:17.319 --> 00:28:21.519
<v Speaker 1>of leftover treatment where they're letting other studios, other publishers

607
00:28:21.559 --> 00:28:23.039
<v Speaker 1>handle the work and they're trying to do it on

608
00:28:23.160 --> 00:28:25.079
<v Speaker 1>the cheap. That's the sense I got from that original

609
00:28:25.079 --> 00:28:29.640
<v Speaker 1>Panther Dragoon release, and seems similar looking at the screenshots.

610
00:28:29.839 --> 00:28:32.480
<v Speaker 3>So why it's the confusing thing too, because like the

611
00:28:32.599 --> 00:28:34.599
<v Speaker 3>saganness of it is always the emphasized.

612
00:28:34.640 --> 00:28:37.279
<v Speaker 2>I'm like, well, don't you own Panzer Jonggoon. It was

613
00:28:37.359 --> 00:28:38.119
<v Speaker 2>even like that with.

614
00:28:38.119 --> 00:28:40.680
<v Speaker 1>Streets of Rage four four Yeah, I mean it worked

615
00:28:40.680 --> 00:28:42.279
<v Speaker 1>out great, but that was weird.

616
00:28:42.519 --> 00:28:44.160
<v Speaker 3>It was weird, like they don't want to show the

617
00:28:44.160 --> 00:28:47.039
<v Speaker 3>Sega logo. They don't want to do that here. I

618
00:28:47.119 --> 00:28:49.119
<v Speaker 3>assume those House of the Dead remakes are in a

619
00:28:49.119 --> 00:28:52.720
<v Speaker 3>similar situation, probably for the best, but yeah, you know,

620
00:28:52.960 --> 00:28:56.119
<v Speaker 3>I would just be happier if these things were getting

621
00:28:56.240 --> 00:28:59.640
<v Speaker 3>more attention and more money. I guess I'm a little

622
00:28:59.640 --> 00:29:03.559
<v Speaker 3>happy to get anything, But boy, I like Pizza Dragoon,

623
00:29:03.599 --> 00:29:05.240
<v Speaker 3>and that's a series I would love to see back

624
00:29:05.240 --> 00:29:06.160
<v Speaker 3>in full glory.

625
00:29:06.640 --> 00:29:10.160
<v Speaker 1>Yeah, you know, this is also the studio Forever Entertainment.

626
00:29:10.359 --> 00:29:11.920
<v Speaker 1>You know, they have working with other partners, but they

627
00:29:11.920 --> 00:29:16.000
<v Speaker 1>did that Donkey Kong Country Returns HD remaster earlier this year,

628
00:29:16.279 --> 00:29:20.480
<v Speaker 1>and that one had some like visual issues and even

629
00:29:20.519 --> 00:29:23.079
<v Speaker 1>some gameplay issues that like kind of broke some of

630
00:29:23.119 --> 00:29:26.119
<v Speaker 1>the higher tech abilities that people use in that game.

631
00:29:26.799 --> 00:29:29.000
<v Speaker 1>And it's like, what happened here? It's like, oh, it's

632
00:29:29.000 --> 00:29:32.039
<v Speaker 1>Forever Entertainment. They kind of phone it in. They don't

633
00:29:32.079 --> 00:29:35.240
<v Speaker 1>really understand the games they're working with. Sometime that seemed

634
00:29:35.279 --> 00:29:37.759
<v Speaker 1>to be what happened with Pans or Dragoon. It could

635
00:29:37.799 --> 00:29:40.240
<v Speaker 1>happen why again, And yeah, just looking at these screenshots,

636
00:29:40.240 --> 00:29:42.480
<v Speaker 1>you're right this. When I look at this screenshot here

637
00:29:42.880 --> 00:29:45.240
<v Speaker 1>in the story from Nintendo everything that I like Google

638
00:29:45.319 --> 00:29:48.200
<v Speaker 1>or my Nintendo News, it's like, yeah, that doesn't look

639
00:29:48.240 --> 00:29:50.400
<v Speaker 1>like a Sega Saturn game, and it doesn't look like

640
00:29:50.480 --> 00:29:53.160
<v Speaker 1>some good game released right now from like an indie

641
00:29:53.200 --> 00:29:56.319
<v Speaker 1>studio either. Kind of just looks rough. So yes, that's

642
00:29:56.319 --> 00:29:57.079
<v Speaker 1>any greenshot.

643
00:29:57.119 --> 00:29:59.720
<v Speaker 3>Though Frever Tabatt also does those houses that Dead remix

644
00:29:59.759 --> 00:30:01.400
<v Speaker 3>and they are worse than that.

645
00:30:01.480 --> 00:30:03.319
<v Speaker 2>You know, I just it'd be so amazing. We had

646
00:30:03.319 --> 00:30:05.000
<v Speaker 2>a studio that was doing.

647
00:30:04.839 --> 00:30:08.519
<v Speaker 3>A lot of Saturn or Dreamcast remakes and they were amazing.

648
00:30:08.559 --> 00:30:12.039
<v Speaker 3>Instead we're getting this middling stuff. I just want more

649
00:30:12.079 --> 00:30:15.880
<v Speaker 3>attention to the Saturn and Dreamcast library in general.

650
00:30:16.880 --> 00:30:19.920
<v Speaker 1>Yeah, I mean, I hope that Sega kind of just

651
00:30:19.960 --> 00:30:22.559
<v Speaker 1>plows through these early games, really crushes it with bringing

652
00:30:22.559 --> 00:30:25.839
<v Speaker 1>back classic franchises in a variety of ways and gets

653
00:30:25.920 --> 00:30:28.319
<v Speaker 1>back around to Panzer Dragoon in a real way as well.

654
00:30:28.359 --> 00:30:30.440
<v Speaker 1>But we'll see it feels like a long way off.

655
00:30:31.440 --> 00:30:36.839
<v Speaker 1>Nintendo's patent on sub characters could have some diorramifications. This

656
00:30:36.880 --> 00:30:40.559
<v Speaker 1>is from Ali Reynolds at Nintendo Life. Nintendo, in its

657
00:30:40.599 --> 00:30:43.839
<v Speaker 1>ongoing battle against Pocket Pair and Powell World, has been

658
00:30:43.880 --> 00:30:46.920
<v Speaker 1>filing various patents left and right and center in the

659
00:30:47.039 --> 00:30:49.960
<v Speaker 1>United States, the latest of which is almost certainly cause

660
00:30:50.039 --> 00:30:54.160
<v Speaker 1>for concern, as detailed by games Frey, Patent number twelve

661
00:30:54.240 --> 00:30:56.920
<v Speaker 1>thy four hundred and three to thirty nine whatever has

662
00:30:57.000 --> 00:31:00.279
<v Speaker 1>been granted, which essentially covers the summoning of a sub

663
00:31:00.359 --> 00:31:03.279
<v Speaker 1>character and letting it fight on your behalf. So think

664
00:31:03.319 --> 00:31:07.279
<v Speaker 1>of summoning characters like a Pokemon, a Pokemon like a

665
00:31:07.279 --> 00:31:10.000
<v Speaker 1>pocket Monster, now we're not sure about you, but we

666
00:31:10.039 --> 00:31:12.200
<v Speaker 1>can already think of quite a few games that make

667
00:31:12.359 --> 00:31:16.000
<v Speaker 1>use of such mechanics outside of Pokemon elden Ring, for example,

668
00:31:16.480 --> 00:31:19.119
<v Speaker 1>would you be able to summon a one of the

669
00:31:19.200 --> 00:31:21.640
<v Speaker 1>ghosts there to come fight alongside of you in that

670
00:31:21.680 --> 00:31:24.720
<v Speaker 1>game anymore? Because of this, it goes into further detail

671
00:31:24.720 --> 00:31:26.799
<v Speaker 1>and states that the sub character can either be controlled

672
00:31:27.319 --> 00:31:30.720
<v Speaker 1>the controller by by issuing commands, or it can act

673
00:31:30.759 --> 00:31:34.279
<v Speaker 1>on its own accord, battling enemies automatically should any appear

674
00:31:34.279 --> 00:31:37.720
<v Speaker 1>within the immediate vicinity. So they're really covering all their

675
00:31:37.759 --> 00:31:40.759
<v Speaker 1>bases here, And it's like, well, okay, well didn't you

676
00:31:40.880 --> 00:31:42.480
<v Speaker 1>I guess did you do this a long time ago?

677
00:31:42.559 --> 00:31:44.720
<v Speaker 1>Are you talking about like the original Pokemon, because that's

678
00:31:44.720 --> 00:31:46.559
<v Speaker 1>more than twenty years ago. You can't pat in something

679
00:31:46.599 --> 00:31:50.279
<v Speaker 1>that's twenty years old at this point. That's crazy. But

680
00:31:50.400 --> 00:31:53.240
<v Speaker 1>it's like, no, this sounds like the summoning in a

681
00:31:53.359 --> 00:31:57.359
<v Speaker 1>live action virtual environment. So if you are playing Pokemon

682
00:31:57.480 --> 00:31:59.640
<v Speaker 1>Legends and you summon a character that way to fight

683
00:31:59.680 --> 00:32:02.000
<v Speaker 1>for you, that would be the thing that they're trying

684
00:32:02.000 --> 00:32:03.279
<v Speaker 1>to patent, which I guess is a little bit more

685
00:32:03.319 --> 00:32:06.799
<v Speaker 1>similar to what Pocketpara does with Power World. Either way, Mike,

686
00:32:06.880 --> 00:32:10.119
<v Speaker 1>I continue to hate this. Patents for video game mechanics

687
00:32:10.200 --> 00:32:13.920
<v Speaker 1>are bad. You know, they're clearly not against the law

688
00:32:14.079 --> 00:32:16.480
<v Speaker 1>or anything like that, but they are against the spirit

689
00:32:16.519 --> 00:32:19.559
<v Speaker 1>of video games where Nintendo has certainly copied ideas from

690
00:32:19.599 --> 00:32:22.960
<v Speaker 1>other developers and used it to make successful video games,

691
00:32:23.319 --> 00:32:25.559
<v Speaker 1>and they will not reciprocate because they are locking that

692
00:32:25.599 --> 00:32:29.519
<v Speaker 1>stuff using their lawyers. That's frustrating to see, especially in

693
00:32:29.559 --> 00:32:31.839
<v Speaker 1>this where we know what you're doing. You're just trying

694
00:32:31.880 --> 00:32:34.279
<v Speaker 1>to sue Power World out of existence.

695
00:32:34.559 --> 00:32:36.000
<v Speaker 3>Right and you know if you want to go out

696
00:32:36.039 --> 00:32:40.160
<v Speaker 3>their Powerworld who They definitely were poking the bear by

697
00:32:40.279 --> 00:32:43.720
<v Speaker 3>copying the Pokemon designs, so liberally sure, but this is

698
00:32:44.119 --> 00:32:51.640
<v Speaker 3>while the idea of getting a freaking patent on sub characters,

699
00:32:51.680 --> 00:32:54.480
<v Speaker 3>the idea of just summoning people to fight for you,

700
00:32:54.519 --> 00:32:58.200
<v Speaker 3>which is a mechanic, and so many video games Final

701
00:32:58.240 --> 00:32:59.920
<v Speaker 3>Fantasy does stuff like that.

702
00:33:00.319 --> 00:33:02.920
<v Speaker 2>What the heck is a sub.

703
00:33:02.720 --> 00:33:08.359
<v Speaker 3>Character that is impossible to define and where does it? Yeah,

704
00:33:08.440 --> 00:33:11.599
<v Speaker 3>Nintendo has invented a lot for this industry. You know,

705
00:33:11.720 --> 00:33:15.000
<v Speaker 3>they didn't invent size scrolling. Right when they made Super

706
00:33:15.000 --> 00:33:18.400
<v Speaker 3>Mario Brothers. It was taking inspiration from things like pac

707
00:33:18.559 --> 00:33:22.960
<v Speaker 3>Land that you know paved the way for it. So yeah,

708
00:33:22.960 --> 00:33:25.839
<v Speaker 3>this is just an extreme reaction here. I don't know

709
00:33:25.880 --> 00:33:29.000
<v Speaker 3>if they actually plan to litigate on patents like this,

710
00:33:29.480 --> 00:33:32.079
<v Speaker 3>but it's still just kind of an absurd thing to do.

711
00:33:32.160 --> 00:33:35.519
<v Speaker 3>I guess it keeps those army of lawyers busy over there.

712
00:33:35.799 --> 00:33:38.000
<v Speaker 1>Yeah, and I think in this case we could expect them, yeah,

713
00:33:38.039 --> 00:33:40.559
<v Speaker 1>to use this when they litigate. Will they go after

714
00:33:40.680 --> 00:33:43.079
<v Speaker 1>every game that has this? No, But when they target

715
00:33:43.119 --> 00:33:44.880
<v Speaker 1>a game, this is what this will be one of

716
00:33:44.920 --> 00:33:47.880
<v Speaker 1>the tools in their arsenal that they can use as

717
00:33:47.920 --> 00:33:50.519
<v Speaker 1>a cudgel against the developer to force them into a

718
00:33:50.599 --> 00:33:54.799
<v Speaker 1>situation where they submit or they they agree to a

719
00:33:54.839 --> 00:33:57.799
<v Speaker 1>settlement and then give a lot of concessions to Nintendo,

720
00:33:57.839 --> 00:33:59.920
<v Speaker 1>because Nintendo's like, if you don't look at all these

721
00:34:00.039 --> 00:34:01.759
<v Speaker 1>patents we have that we can use to come after

722
00:34:01.799 --> 00:34:05.720
<v Speaker 1>your game, you like. I don't think this would apply

723
00:34:05.799 --> 00:34:09.239
<v Speaker 1>to something like summoning a Bahama in Final Fantasy, because

724
00:34:09.239 --> 00:34:11.920
<v Speaker 1>that's like a specific kind of thing. This does sound

725
00:34:11.960 --> 00:34:14.159
<v Speaker 1>like bringing a character into your world to run along

726
00:34:14.199 --> 00:34:17.480
<v Speaker 1>aroundside you. They describe it here, but that's essentially what

727
00:34:17.519 --> 00:34:20.039
<v Speaker 1>it is. But there are a lot of games that

728
00:34:20.119 --> 00:34:23.000
<v Speaker 1>do specifically that if the patent has to be very specific.

729
00:34:23.000 --> 00:34:24.840
<v Speaker 1>There are a lot of games that have done specifically

730
00:34:24.840 --> 00:34:28.159
<v Speaker 1>that for a very long time and not most of

731
00:34:28.199 --> 00:34:31.000
<v Speaker 1>them are not called Pokemon so and they were not

732
00:34:31.039 --> 00:34:33.079
<v Speaker 1>made by Nintendo. So again it's I'm always confused, like

733
00:34:33.079 --> 00:34:35.079
<v Speaker 1>how Nintendo's able to pull this off, And the answer

734
00:34:35.159 --> 00:34:37.320
<v Speaker 1>is usually they have a lot of lawyers, and they

735
00:34:37.320 --> 00:34:38.880
<v Speaker 1>pay a lot of money for those lawyers, so they

736
00:34:38.880 --> 00:34:42.320
<v Speaker 1>get good ones and they know what they're doing. And yeah,

737
00:34:42.360 --> 00:34:44.639
<v Speaker 1>I expect Nintendo probably to use these things in court,

738
00:34:44.760 --> 00:34:49.679
<v Speaker 1>especially against Pocket Pair and Powe World. Infamous devs willing

739
00:34:49.719 --> 00:34:53.440
<v Speaker 1>to outsource remaster to another studio. This is from Abanash

740
00:34:53.480 --> 00:34:57.880
<v Speaker 1>and Jaserani at Tech For gamers, the Infamous franchise has

741
00:34:57.920 --> 00:35:00.559
<v Speaker 1>a long been considered one of those PlayStations best rated

742
00:35:00.559 --> 00:35:04.039
<v Speaker 1>first party ips. Despite its absence from the gaming industry,

743
00:35:04.079 --> 00:35:07.679
<v Speaker 1>fan demand for a new Infamous entry has not waned

744
00:35:07.800 --> 00:35:10.599
<v Speaker 1>over the years. In fact, fans now more than ever

745
00:35:10.719 --> 00:35:13.760
<v Speaker 1>hope to see PlayStation revisit the series. Soccer Punch itself

746
00:35:13.760 --> 00:35:16.639
<v Speaker 1>has expressed interest in a potential return to Infamous, with

747
00:35:16.760 --> 00:35:20.039
<v Speaker 1>the Ghost of Yota director recently commenting on a potential

748
00:35:20.079 --> 00:35:23.079
<v Speaker 1>re release from a third party team. Soccer Punch has

749
00:35:23.119 --> 00:35:25.280
<v Speaker 1>its hands full with Ghost of Yota and expanding this

750
00:35:25.440 --> 00:35:29.000
<v Speaker 1>ip through the upcoming film. Therefore, outsourcing Infamous would not

751
00:35:29.119 --> 00:35:34.079
<v Speaker 1>be such a bad idea. Speaking to Mine, Max, maam

752
00:35:34.320 --> 00:35:38.960
<v Speaker 1>min Max, I do mean Max, that's probably it. The

753
00:35:38.960 --> 00:35:41.920
<v Speaker 1>Ghost of Yota director recently answered questions regarding the upcoming

754
00:35:41.960 --> 00:35:45.800
<v Speaker 1>game and Soccer Punch's past releases. On the subject of Infamus,

755
00:35:45.840 --> 00:35:48.880
<v Speaker 1>the director was first asked to rank all the games

756
00:35:48.880 --> 00:35:51.320
<v Speaker 1>in the series. He ranked the first title as the best,

757
00:35:51.320 --> 00:35:54.159
<v Speaker 1>suggesting that it remains his personal favorite all these years later,

758
00:35:54.480 --> 00:35:57.039
<v Speaker 1>when asked whether he would be okay with another studio

759
00:35:57.119 --> 00:36:01.480
<v Speaker 1>potentially reviving the series, the director showed optimism and gave

760
00:36:01.519 --> 00:36:03.719
<v Speaker 1>the green light. He basically was just you know, Ben

761
00:36:03.760 --> 00:36:06.039
<v Speaker 1>asked him, and this is one of his rapid fire interviews.

762
00:36:06.079 --> 00:36:08.599
<v Speaker 1>Been's really good at this. Ben asked him, Hey, would

763
00:36:08.639 --> 00:36:10.519
<v Speaker 1>you be okay if another studio came in and kind

764
00:36:10.519 --> 00:36:13.039
<v Speaker 1>of took over or did a remaster, And the director

765
00:36:13.079 --> 00:36:14.840
<v Speaker 1>was just like, I think that'd be great, And it

766
00:36:14.880 --> 00:36:17.559
<v Speaker 1>was that simple, and he just sounded genuine. Do you

767
00:36:17.639 --> 00:36:20.960
<v Speaker 1>read that as something's already happening or he doesn't. He

768
00:36:21.000 --> 00:36:23.079
<v Speaker 1>wanted wants to be clear that the door is very

769
00:36:23.119 --> 00:36:24.960
<v Speaker 1>open in case someone wants to do it. What's your

770
00:36:24.960 --> 00:36:25.480
<v Speaker 1>read on it.

771
00:36:25.639 --> 00:36:28.760
<v Speaker 3>I don't read it as, oh, that's already happening, right right,

772
00:36:28.880 --> 00:36:32.360
<v Speaker 3>you know, just this quick question here from Ben. But yeah,

773
00:36:32.440 --> 00:36:34.800
<v Speaker 3>I think the door's open. I think it's also the

774
00:36:34.800 --> 00:36:38.480
<v Speaker 3>only way it happens. They are absolutely going to be

775
00:36:38.559 --> 00:36:41.800
<v Speaker 3>busy at Sacharpoge with nothing but Ghost of games for

776
00:36:41.880 --> 00:36:44.000
<v Speaker 3>at least the next decade.

777
00:36:43.719 --> 00:36:45.880
<v Speaker 2>Right, you know we're gonna get this one.

778
00:36:45.920 --> 00:36:49.400
<v Speaker 3>It's gonna have a lot of post launch support, I'm sure,

779
00:36:49.639 --> 00:36:51.599
<v Speaker 3>And I'm sure they're going to go to that well

780
00:36:51.679 --> 00:36:55.119
<v Speaker 3>at least one more time, which in these days means

781
00:36:55.159 --> 00:36:58.880
<v Speaker 3>another eight years of game development on that thing. So

782
00:36:59.280 --> 00:37:01.039
<v Speaker 3>if we want to see Infamous, and part of me

783
00:37:01.039 --> 00:37:04.159
<v Speaker 3>feels like, I don't know, maybe it is just because

784
00:37:04.199 --> 00:37:06.639
<v Speaker 3>I never played that much Infamous, but I'm like the

785
00:37:06.719 --> 00:37:09.679
<v Speaker 3>doors may be closing on how much longer people are

786
00:37:09.679 --> 00:37:12.280
<v Speaker 3>going to care about if miss and get excited about

787
00:37:12.519 --> 00:37:15.199
<v Speaker 3>a remake or remiss or on that thing. It's to me,

788
00:37:15.239 --> 00:37:17.480
<v Speaker 3>it seems like something you want to do within the

789
00:37:17.519 --> 00:37:20.400
<v Speaker 3>next five years before it's an ip that's almost just

790
00:37:20.519 --> 00:37:21.760
<v Speaker 3>completely forgotten.

791
00:37:22.239 --> 00:37:25.679
<v Speaker 1>Yeah, that that does happen, right, because like there's a

792
00:37:25.719 --> 00:37:29.199
<v Speaker 1>lot of classic like if Mother three got announced, I

793
00:37:29.199 --> 00:37:31.480
<v Speaker 1>think people would or a Mother four. I guess at

794
00:37:31.480 --> 00:37:33.360
<v Speaker 1>this point a new Mother game got announced, people would

795
00:37:33.360 --> 00:37:35.360
<v Speaker 1>lose their mind. There's games that like, even though they

796
00:37:35.360 --> 00:37:38.920
<v Speaker 1>haven't been active or in some ways have been deactivated,

797
00:37:39.440 --> 00:37:41.599
<v Speaker 1>they got announced, they would pop off. But there are

798
00:37:41.599 --> 00:37:43.639
<v Speaker 1>a lot of games, like you know I talked about like,

799
00:37:43.679 --> 00:37:46.039
<v Speaker 1>oh I would like a new Colony Wars. People would

800
00:37:46.079 --> 00:37:48.320
<v Speaker 1>be like, wait, what is this for the most part, right,

801
00:37:48.400 --> 00:37:51.079
<v Speaker 1>And do you think Epamus could slide that far where

802
00:37:51.079 --> 00:37:53.800
<v Speaker 1>it's completely out of sight, out of mind, and then

803
00:37:53.920 --> 00:37:55.400
<v Speaker 1>they couldn't do a new one because they don't think

804
00:37:55.400 --> 00:37:56.039
<v Speaker 1>the heat is there.

805
00:37:56.639 --> 00:37:59.519
<v Speaker 2>Probably it's probably not that bad, right, you know.

806
00:37:59.559 --> 00:38:02.440
<v Speaker 3>It's it was the PS three, which you know isn't

807
00:38:02.480 --> 00:38:06.079
<v Speaker 3>the most beloved of the PlayStation consoles. It had that

808
00:38:06.119 --> 00:38:09.119
<v Speaker 3>one game on PS four that wasn't even people's favorite

809
00:38:09.559 --> 00:38:11.559
<v Speaker 3>really in that series that's had that expandal on that

810
00:38:11.559 --> 00:38:15.280
<v Speaker 3>people liked a lot. But you know it's gonna it's

811
00:38:15.320 --> 00:38:19.880
<v Speaker 3>far from a Colony Wars level kind of thing for sure.

812
00:38:20.679 --> 00:38:22.559
<v Speaker 3>But yeah, I guess I do just wonder like at

813
00:38:22.559 --> 00:38:25.079
<v Speaker 3>some point there's the mystery returns even you know, Dragon

814
00:38:25.119 --> 00:38:28.000
<v Speaker 3>Age seemed to suffer quite a lot from a prey absence.

815
00:38:28.079 --> 00:38:30.199
<v Speaker 1>That's probably the good analog there. Yeah right.

816
00:38:30.400 --> 00:38:32.079
<v Speaker 3>You know you could say, well, that game came out

817
00:38:32.079 --> 00:38:34.880
<v Speaker 3>and people weren't incredibly hot on it, But I feel

818
00:38:34.920 --> 00:38:37.719
<v Speaker 3>like that game had come up five years after acquisition,

819
00:38:37.800 --> 00:38:41.280
<v Speaker 3>it just would have immediately been a hit despite a

820
00:38:41.480 --> 00:38:42.960
<v Speaker 3>somewhat middling reception.

821
00:38:43.480 --> 00:38:48.840
<v Speaker 1>Yeah, exactly, it's they they that emerror's edge catalyst, Like

822
00:38:48.880 --> 00:38:50.400
<v Speaker 1>that's the kind of thing we're talking about. I think

823
00:38:50.440 --> 00:38:52.480
<v Speaker 1>it could end up in one of those situations where

824
00:38:52.920 --> 00:38:54.960
<v Speaker 1>even if they did do it, if it wasn't like

825
00:38:55.000 --> 00:38:57.000
<v Speaker 1>the best thing in the world, people would forget it

826
00:38:57.079 --> 00:38:59.960
<v Speaker 1>very quickly. And you know, bringing up like Mother three

827
00:39:00.360 --> 00:39:03.000
<v Speaker 1>banderin chat points out like Nintendo is a different thing

828
00:39:03.039 --> 00:39:06.960
<v Speaker 1>because of Smash Brothers. That's like his self perpetuating advertising

829
00:39:07.000 --> 00:39:08.159
<v Speaker 1>machine for all of their brains.

830
00:39:08.159 --> 00:39:11.079
<v Speaker 3>Wait a second, Cole was in PlayStation All Stars Battle Royal.

831
00:39:11.239 --> 00:39:12.480
<v Speaker 3>The kids are still playing.

832
00:39:12.199 --> 00:39:14.960
<v Speaker 1>That right you're right, You're right. When you're right, you're right, Mike.

833
00:39:15.400 --> 00:39:20.599
<v Speaker 1>That's there was good Coal and bad col I remember they.

834
00:39:20.519 --> 00:39:25.000
<v Speaker 2>Were different characters. All right, I remember. I'm sorry.

835
00:39:25.000 --> 00:39:27.840
<v Speaker 3>I remember the opening throw thing because like bad Cale

836
00:39:27.920 --> 00:39:29.880
<v Speaker 3>is like, you know, you just like evil and like

837
00:39:30.159 --> 00:39:32.760
<v Speaker 3>you know, grinning evilly and shooting lightning and then to

838
00:39:32.880 --> 00:39:36.800
<v Speaker 3>portray good call in this you know, nobody's talking intro

839
00:39:36.880 --> 00:39:39.079
<v Speaker 3>thing where places karts just fighting each other. He's sort

840
00:39:39.079 --> 00:39:43.880
<v Speaker 3>of just like walking and smiling, like, look, that's the

841
00:39:44.000 --> 00:39:45.239
<v Speaker 3>nice version of the character.

842
00:39:45.639 --> 00:39:47.519
<v Speaker 2>He's smiling warmly.

843
00:39:48.239 --> 00:39:51.599
<v Speaker 1>We should uh do a show where we just watch

844
00:39:51.960 --> 00:39:55.039
<v Speaker 1>a bunch of game intros and chats recommendations, and we

845
00:39:55.039 --> 00:39:56.440
<v Speaker 1>could just do that for a little Oh.

846
00:39:56.480 --> 00:39:59.119
<v Speaker 3>I think about those a lot. There's some all Timer once,

847
00:39:59.159 --> 00:40:04.239
<v Speaker 3>Smash Brothers, Melee had a fantastic one, uh, the Original

848
00:40:04.239 --> 00:40:07.280
<v Speaker 3>World of Warcraft, in the World of Warcraft, Burning Crusade ones.

849
00:40:07.320 --> 00:40:09.639
<v Speaker 1>I think all the ones that stick me with me

850
00:40:09.679 --> 00:40:12.159
<v Speaker 1>are usually weird, like like not like they're well, they're

851
00:40:12.199 --> 00:40:14.039
<v Speaker 1>weird games, but also it's weird that that's the one

852
00:40:14.079 --> 00:40:18.400
<v Speaker 1>that stuck with me. Odd World Munches, Odyssey, Munches, Odyssey.

853
00:40:18.519 --> 00:40:21.079
<v Speaker 3>I remember the aps Odyssey one, and I don't remember

854
00:40:21.119 --> 00:40:22.000
<v Speaker 3>the munch of them.

855
00:40:21.880 --> 00:40:25.599
<v Speaker 1>Much as Odyssey's intro is bananas. Uh yeah, we'll tell

856
00:40:25.679 --> 00:40:28.440
<v Speaker 1>you them do this that would be fun. Uh all right,

857
00:40:28.599 --> 00:40:31.360
<v Speaker 1>let's see here. Pacific Drive to grow with new haunting

858
00:40:31.440 --> 00:40:33.679
<v Speaker 1>expansion later this year. This is from Ben Lyons at

859
00:40:33.679 --> 00:40:37.039
<v Speaker 1>Game Reactor. Developed developer Ironwood Studios has announced that it's

860
00:40:37.159 --> 00:40:40.880
<v Speaker 1>driving survival game, Pacific Drive, will be growing and expanding

861
00:40:40.960 --> 00:40:43.119
<v Speaker 1>rather soon. As of later this year, we can expect

862
00:40:43.159 --> 00:40:45.760
<v Speaker 1>the Whispers and the Woods expansion to make its arrival,

863
00:40:46.159 --> 00:40:47.920
<v Speaker 1>and when it does, we'll have yet another reason to

864
00:40:47.960 --> 00:40:50.480
<v Speaker 1>return to the Olympic Zone. As for what this expansion

865
00:40:50.519 --> 00:40:52.519
<v Speaker 1>will add, we're told that we'll see the rise of

866
00:40:52.559 --> 00:40:55.480
<v Speaker 1>a group of anomaly based fanatics who inhabit the woods

867
00:40:55.719 --> 00:40:59.000
<v Speaker 1>and mark their territory with peculiar symbols and effigies. The

868
00:40:59.079 --> 00:41:01.159
<v Speaker 1>idea will be to learn more about this group by

869
00:41:01.199 --> 00:41:04.480
<v Speaker 1>interacting with their alters to access new artifacts to at

870
00:41:04.519 --> 00:41:06.639
<v Speaker 1>your station wagon and improve how it can conquer the

871
00:41:06.719 --> 00:41:10.320
<v Speaker 1>dangerous environments. Mike, it sounds like spooky content, sounds like

872
00:41:10.360 --> 00:41:13.880
<v Speaker 1>a spooky expansion, and that's the real reason I included this.

873
00:41:14.039 --> 00:41:16.320
<v Speaker 1>You know, I enjoyed Pacific Drive, didn't play a ton

874
00:41:16.360 --> 00:41:19.400
<v Speaker 1>of it. Could use this as an excuse to go back.

875
00:41:19.719 --> 00:41:21.599
<v Speaker 1>Mostly you want to say, hey, how good of an idea?

876
00:41:21.639 --> 00:41:23.880
<v Speaker 1>Is it to release DLC for your game that's Halloween

877
00:41:23.920 --> 00:41:27.039
<v Speaker 1>themed or spooky season themed. It's just such a smart

878
00:41:27.039 --> 00:41:30.079
<v Speaker 1>move to me, because people when Halloween comes, people want

879
00:41:30.159 --> 00:41:32.880
<v Speaker 1>Halloween bullshit. And if you want people to remember your game,

880
00:41:33.400 --> 00:41:35.679
<v Speaker 1>new content that's themed as kind of like ooh, the

881
00:41:35.719 --> 00:41:39.440
<v Speaker 1>spooky effigy's in the woods, it's Blair Witch whatever. That's

882
00:41:39.480 --> 00:41:41.320
<v Speaker 1>just it's a good idea. I mean to me, why

883
00:41:41.320 --> 00:41:43.440
<v Speaker 1>don't we see more of that? Do you think? Yeah?

884
00:41:43.440 --> 00:41:45.440
<v Speaker 2>Absolutely, there's such a hunger for Halloween.

885
00:41:45.440 --> 00:41:49.599
<v Speaker 3>It's been such an amazing time for Halloween lately. Halloween

886
00:41:49.639 --> 00:41:54.400
<v Speaker 3>stock is just constantly on the rise, Halloween every dollar.

887
00:41:54.920 --> 00:41:57.559
<v Speaker 3>More and more people seem to love Halloween. I mean,

888
00:41:57.639 --> 00:42:00.440
<v Speaker 3>maybe it's just my perspective as a kid. As a kid,

889
00:42:00.559 --> 00:42:02.880
<v Speaker 3>I don't remember adults caring about Halloween that much. And

890
00:42:02.880 --> 00:42:05.639
<v Speaker 3>now I think, you know, some people are like it

891
00:42:05.639 --> 00:42:07.760
<v Speaker 3>should just be for kids. It's like a Disney adult like,

892
00:42:07.840 --> 00:42:11.239
<v Speaker 3>oh oh, I should turn Halloween on the people who

893
00:42:11.239 --> 00:42:12.599
<v Speaker 3>complain about Disney adults.

894
00:42:12.599 --> 00:42:12.960
<v Speaker 1>I should.

895
00:42:13.039 --> 00:42:14.840
<v Speaker 2>I should just oh fantasize them.

896
00:42:15.199 --> 00:42:18.320
<v Speaker 3>I should be like, why are you uh celebrating Halloween

897
00:42:18.679 --> 00:42:19.480
<v Speaker 3>that's for kids?

898
00:42:19.519 --> 00:42:22.239
<v Speaker 2>Can't you just let the kids enjoy.

899
00:42:22.000 --> 00:42:24.599
<v Speaker 3>This, like you're not passing out candy, You're going to

900
00:42:24.719 --> 00:42:25.679
<v Speaker 3>a party instead.

901
00:42:25.719 --> 00:42:28.280
<v Speaker 2>Aren't you being kind of selfish? Okay?

902
00:42:28.719 --> 00:42:31.039
<v Speaker 1>I like god it, man, I love I love when

903
00:42:31.039 --> 00:42:33.559
<v Speaker 1>the toxic Mikey comes down. It has a plan of action.

904
00:42:33.719 --> 00:42:34.440
<v Speaker 1>This is good stuff.

905
00:42:34.679 --> 00:42:36.679
<v Speaker 2>Yeah, that so I'm excited about this though.

906
00:42:37.119 --> 00:42:40.599
<v Speaker 1>Yeah, I'll look into this, and I hope more developers

907
00:42:40.679 --> 00:42:43.440
<v Speaker 1>kind of see these seasonal theme things like I would.

908
00:42:43.599 --> 00:42:46.039
<v Speaker 1>I would take Christmas, do y'all see for stuff as well?

909
00:42:46.519 --> 00:42:48.679
<v Speaker 1>That would be great, But Halloween seems like you're obvious

910
00:42:48.840 --> 00:42:50.639
<v Speaker 1>good like business moves right, you know.

911
00:42:50.719 --> 00:42:52.880
<v Speaker 3>And I love Christmas and I love Christmas theme stuff,

912
00:42:52.920 --> 00:42:56.000
<v Speaker 3>but you know, there are religious implications and other things

913
00:42:56.039 --> 00:42:57.639
<v Speaker 3>there that a lot of people don't want to have

914
00:42:57.719 --> 00:42:58.239
<v Speaker 3>to deal with.

915
00:42:58.519 --> 00:43:01.039
<v Speaker 1>You can stand that Japanese version annual gift giving. Man,

916
00:43:01.039 --> 00:43:01.800
<v Speaker 1>he lives on the moon.

917
00:43:02.000 --> 00:43:04.719
<v Speaker 2>Yeah, eat a cake, It'll be fine, don't.

918
00:43:04.960 --> 00:43:07.599
<v Speaker 3>Dan Record says my thing with the Halloween adults is

919
00:43:07.599 --> 00:43:10.960
<v Speaker 3>grasping that straws I think I have a point.

920
00:43:10.719 --> 00:43:13.000
<v Speaker 2>The exact same thing. What are you talking about. It's

921
00:43:13.079 --> 00:43:14.559
<v Speaker 2>the exact same thing.

922
00:43:14.679 --> 00:43:16.559
<v Speaker 1>Actually, it's the same thing.

923
00:43:17.000 --> 00:43:19.320
<v Speaker 3>If your argument, it's just well, I like Halloween that's

924
00:43:19.400 --> 00:43:20.239
<v Speaker 3>not a good argument.

925
00:43:21.199 --> 00:43:23.679
<v Speaker 1>Yeah, I'd like the people who make Halloween their entire

926
00:43:23.719 --> 00:43:26.960
<v Speaker 1>personality is probably, first of all, many of them are

927
00:43:27.039 --> 00:43:27.679
<v Speaker 1>Disney adults.

928
00:43:27.760 --> 00:43:31.199
<v Speaker 3>Let's be clear, there's an incredible cross I think it's

929
00:43:31.239 --> 00:43:31.719
<v Speaker 3>a great thing.

930
00:43:31.880 --> 00:43:36.760
<v Speaker 2>You should do it. It's very pretty much what I'm doing.

931
00:43:37.199 --> 00:43:42.280
<v Speaker 5>What is the overlap with Crystal Mommies, Halloween and Disney adults.

932
00:43:43.519 --> 00:43:44.239
<v Speaker 1>There's a lot.

933
00:43:44.840 --> 00:43:46.760
<v Speaker 2>You know, it's interesting because I think a lot.

934
00:43:47.000 --> 00:43:51.679
<v Speaker 3>I think that Crystal Mommies Halloween cross section big. Disney

935
00:43:51.719 --> 00:43:56.599
<v Speaker 3>adults and Halloween big. But Crystal Mommies.

936
00:43:56.199 --> 00:43:57.960
<v Speaker 2>And Disney adults. We're trying to think if there's a

937
00:43:58.000 --> 00:44:00.000
<v Speaker 2>much cross section there. There probably is, but I'm not

938
00:44:00.039 --> 00:44:01.079
<v Speaker 2>there's a decent amount.

939
00:44:01.159 --> 00:44:03.199
<v Speaker 1>Like it's not as much as Halloween and Disney for sure,

940
00:44:03.239 --> 00:44:05.840
<v Speaker 1>but yeah, they don't have like a Goop theme park

941
00:44:05.880 --> 00:44:09.239
<v Speaker 1>they can go to, so they go to Disney. Circana

942
00:44:09.280 --> 00:44:12.119
<v Speaker 1>shares the top twenty best selling PlayStation platform games in

943
00:44:12.159 --> 00:44:15.800
<v Speaker 1>the United States since that console is what was its

944
00:44:15.800 --> 00:44:19.840
<v Speaker 1>thirtieth anniversary yesterday of launching in the United States launched

945
00:44:19.840 --> 00:44:24.920
<v Speaker 1>on nine to nine, nineteen ninety five, and Matt Piscatello

946
00:44:25.000 --> 00:44:27.280
<v Speaker 1>was like, Hey, I have some data here the top

947
00:44:27.320 --> 00:44:31.639
<v Speaker 1>twenty best selling games for all PlayStation platforms and Mike,

948
00:44:31.679 --> 00:44:32.880
<v Speaker 1>are you seeing the list? Do you see it in

949
00:44:32.920 --> 00:44:33.360
<v Speaker 1>front of you?

950
00:44:33.559 --> 00:44:34.119
<v Speaker 2>I see it.

951
00:44:34.320 --> 00:44:37.719
<v Speaker 3>I think there's a total of five franchises represented on

952
00:44:37.760 --> 00:44:38.280
<v Speaker 3>this list.

953
00:44:38.840 --> 00:44:41.079
<v Speaker 1>Yep, chat, Why don't you guys throw out your guests

954
00:44:41.079 --> 00:44:44.679
<v Speaker 1>for what the number one game is? That one's pretty easy?

955
00:44:46.119 --> 00:44:48.480
<v Speaker 1>And then and then I want everyone to guess what

956
00:44:48.519 --> 00:44:53.599
<v Speaker 1>you think the first Sony PlayStation published game is on

957
00:44:53.639 --> 00:44:56.840
<v Speaker 1>this list? And how many of those there are? Yep, Concord,

958
00:44:56.880 --> 00:45:01.039
<v Speaker 1>that's right. Yeah, Number one is GTA five. Number two,

959
00:45:01.440 --> 00:45:03.079
<v Speaker 1>let's see here, is at least by.

960
00:45:02.960 --> 00:45:05.599
<v Speaker 3>Dollars in by units, and I kind of think units

961
00:45:05.599 --> 00:45:07.079
<v Speaker 3>is a little bit more pure personally.

962
00:45:07.239 --> 00:45:10.079
<v Speaker 1>Yes, let's go with units. Okay, So yes, number one

963
00:45:10.159 --> 00:45:13.599
<v Speaker 1>is Grand Theft Auto five, Then number two is Minecraft.

964
00:45:13.679 --> 00:45:16.639
<v Speaker 1>Number three is Red Dead Redemption two, then Grand Theft

965
00:45:16.639 --> 00:45:20.000
<v Speaker 1>Auto San Andreas, and then Call of Duty Modern Warfare

966
00:45:20.039 --> 00:45:22.360
<v Speaker 1>at number five. Now for dollar sales, it's basically all

967
00:45:22.400 --> 00:45:24.960
<v Speaker 1>Call of Duty. It's Grandft Auto at one, Red Dead

968
00:45:25.000 --> 00:45:27.639
<v Speaker 1>Redemption two at three, Minecraft at seven, and then just

969
00:45:27.679 --> 00:45:29.719
<v Speaker 1>a bunch of other Call of duties. I guess Katario

970
00:45:29.760 --> 00:45:31.800
<v Speaker 1>was in there a little bit. But going back to units,

971
00:45:32.199 --> 00:45:33.800
<v Speaker 1>let's see after. Yeah, so we got Call of Duty

972
00:45:33.840 --> 00:45:36.760
<v Speaker 1>Modern Warfare twenty nineteen, then Marvel's Spider Man at number six,

973
00:45:37.119 --> 00:45:39.559
<v Speaker 1>call of Duty Black Ops three at number seven, call

974
00:45:39.599 --> 00:45:42.079
<v Speaker 1>of Duty Black Ops Cold War, Cold War at eight,

975
00:45:42.400 --> 00:45:45.119
<v Speaker 1>of Grand Theft Auto Vice City at number nine. God,

976
00:45:45.119 --> 00:45:49.280
<v Speaker 1>that's like the original one. That's that's pretty impressive. Let's

977
00:45:49.320 --> 00:45:52.400
<v Speaker 1>see here. Call of Duty Modern Warfare two twenty twenty

978
00:45:52.400 --> 00:45:55.639
<v Speaker 1>two is number ten, call of Duty Black Ops six

979
00:45:56.079 --> 00:45:59.760
<v Speaker 1>at number eleven, then Miles Morales at twelve, The Last

980
00:45:59.760 --> 00:46:03.400
<v Speaker 1>of Us, God of War twenty eighteen, Skyrim then Call

981
00:46:03.920 --> 00:46:07.239
<v Speaker 1>of Duty Black Ops at number sixteen, Rainbow six Siege

982
00:46:07.239 --> 00:46:10.239
<v Speaker 1>Tom Clancy's Rainbow six Siege at number seventeen, then Call

983
00:46:10.280 --> 00:46:13.320
<v Speaker 1>of Duties Black Ops too, World War two, and Black

984
00:46:13.360 --> 00:46:16.679
<v Speaker 1>Ops for It is a lot of call of duty

985
00:46:16.800 --> 00:46:17.280
<v Speaker 1>of course.

986
00:46:17.519 --> 00:46:19.679
<v Speaker 3>Yeah, I guess it wasn't that surprises me. I know

987
00:46:19.760 --> 00:46:22.880
<v Speaker 3>Siege was popular and all that. I didn't think it

988
00:46:22.880 --> 00:46:26.519
<v Speaker 3>would be number seventeen on this list of best selling

989
00:46:26.639 --> 00:46:28.559
<v Speaker 3>PlayStation platform games.

990
00:46:28.760 --> 00:46:30.079
<v Speaker 2>Ever, it's like.

991
00:46:31.559 --> 00:46:34.199
<v Speaker 1>One of those almost free to play, free to play

992
00:46:34.199 --> 00:46:37.079
<v Speaker 1>games where it's like, uh, it's it gets cheap a

993
00:46:37.119 --> 00:46:40.000
<v Speaker 1>lot like ten dollars, and it was. It's been selling

994
00:46:40.039 --> 00:46:43.480
<v Speaker 1>for years at this point, years and years and years,

995
00:46:43.480 --> 00:46:45.639
<v Speaker 1>and it's got a huge esports scene and that that

996
00:46:45.760 --> 00:46:48.440
<v Speaker 1>helps and stuff like that. But yeah, it's secretly one

997
00:46:48.480 --> 00:46:51.159
<v Speaker 1>of the bigger online multiplayer shooter games of the last

998
00:46:51.159 --> 00:46:54.360
<v Speaker 1>ten years for sure. Uh yeah, I mean the Marvel

999
00:46:54.440 --> 00:46:57.960
<v Speaker 1>Spider Man and let's see The Last of Us, Miles Morales,

1000
00:46:58.079 --> 00:47:01.719
<v Speaker 1>God of War. These are your first party PlayStation games

1001
00:47:01.760 --> 00:47:06.280
<v Speaker 1>on their PlayStation from day one, a third party system.

1002
00:47:06.320 --> 00:47:08.280
<v Speaker 1>There's been a lot of great Sony games, but those

1003
00:47:08.320 --> 00:47:11.480
<v Speaker 1>things have thrived because third party support has been strong,

1004
00:47:11.800 --> 00:47:14.239
<v Speaker 1>and it's been it's been the default for most of

1005
00:47:14.239 --> 00:47:18.039
<v Speaker 1>those publishers, like for thirty years straight. And this this

1006
00:47:18.320 --> 00:47:20.280
<v Speaker 1>chart definitely reflects that as well as just Call of

1007
00:47:20.320 --> 00:47:21.079
<v Speaker 1>Duty's dominance.

1008
00:47:21.159 --> 00:47:26.599
<v Speaker 3>Right, yeah, absolutely, just I don't know, yeah, it is.

1009
00:47:26.840 --> 00:47:29.519
<v Speaker 3>It's like both not surprising and interesting.

1010
00:47:29.960 --> 00:47:30.639
<v Speaker 2>The city things.

1011
00:47:30.639 --> 00:47:34.400
<v Speaker 3>How many things are third party, you know, like this

1012
00:47:34.519 --> 00:47:36.960
<v Speaker 3>stuff like oh and charge. It is so important to PlayStation.

1013
00:47:37.039 --> 00:47:38.960
<v Speaker 3>It doesn't take anything away from it that it's nowhere

1014
00:47:38.960 --> 00:47:41.280
<v Speaker 3>on this list. It's like, yeah, that's that's not on

1015
00:47:41.320 --> 00:47:44.719
<v Speaker 3>this list. You do get the Last of Us on there.

1016
00:47:45.559 --> 00:47:47.639
<v Speaker 3>It's a good point to do about how big Spider

1017
00:47:47.719 --> 00:47:51.840
<v Speaker 3>Man was and how you know, they're certainly not done

1018
00:47:51.920 --> 00:47:54.440
<v Speaker 3>with that yet. I am curious to see if Wolverine

1019
00:47:54.519 --> 00:47:57.760
<v Speaker 3>even gets close to having the same kind of sales

1020
00:47:57.920 --> 00:48:01.480
<v Speaker 3>juice as that. Ye, I hope, So I'm hoping that's

1021
00:48:01.480 --> 00:48:05.840
<v Speaker 3>a fun game. But yeah, nothing is shocking here. It

1022
00:48:05.840 --> 00:48:08.360
<v Speaker 3>doesn't make me thake. You know, we're getting breadthftotos six

1023
00:48:08.440 --> 00:48:09.880
<v Speaker 3>face soon and that's gonna be a big deal.

1024
00:48:10.239 --> 00:48:12.440
<v Speaker 2>But then, yeah, like you know, write their Redemption two.

1025
00:48:12.920 --> 00:48:14.519
<v Speaker 3>It's funny because I always sometimes I just think that

1026
00:48:14.559 --> 00:48:16.639
<v Speaker 3>game is a game that's sold like half of GTA

1027
00:48:16.760 --> 00:48:19.119
<v Speaker 3>five or something. Turns out that's still enough to be

1028
00:48:19.440 --> 00:48:22.599
<v Speaker 3>like one of the best selling games ever. So they

1029
00:48:23.000 --> 00:48:25.159
<v Speaker 3>will almost certainly just go to read their Redemption three

1030
00:48:25.280 --> 00:48:27.239
<v Speaker 3>at their GTA six, Right, Yeah.

1031
00:48:27.039 --> 00:48:30.039
<v Speaker 1>After many, many, many years of putting it all into

1032
00:48:30.079 --> 00:48:32.840
<v Speaker 1>gt Online two or whatever that is. Yeah, we'll get

1033
00:48:32.840 --> 00:48:34.360
<v Speaker 1>back around to where I did Redemption.

1034
00:48:35.039 --> 00:48:36.480
<v Speaker 2>All right, you'll be so ecstatic.

1035
00:48:36.880 --> 00:48:39.360
<v Speaker 1>Yeah, look, there's always a chance they could learn some

1036
00:48:39.480 --> 00:48:41.880
<v Speaker 1>lessons now there isn't. All Right, that does it for

1037
00:48:41.920 --> 00:48:44.880
<v Speaker 1>the headlines. Let's get to the poll question. This one

1038
00:48:45.039 --> 00:48:47.800
<v Speaker 1>is from Monday. Let me bring it up right here

1039
00:48:47.840 --> 00:48:50.320
<v Speaker 1>and refresh to make sure I have the most recent

1040
00:48:50.400 --> 00:48:54.199
<v Speaker 1>and raw numbers. Are you having issues with Hollow Night

1041
00:48:54.320 --> 00:48:58.280
<v Speaker 1>Silk Songs difficulty? The options are yes, it's too hard,

1042
00:48:58.360 --> 00:49:00.559
<v Speaker 1>Yes but that's fine, No I got good, and no,

1043
00:49:00.800 --> 00:49:03.199
<v Speaker 1>I haven't played this video game. Fifty three percent of

1044
00:49:03.199 --> 00:49:05.880
<v Speaker 1>people have not played this video game. In the number

1045
00:49:05.880 --> 00:49:08.800
<v Speaker 1>of respondents here, twenty six percent say yes, I'm having

1046
00:49:08.840 --> 00:49:12.639
<v Speaker 1>issues but that's fine. Thirteen percent said no, I got good,

1047
00:49:12.960 --> 00:49:15.320
<v Speaker 1>So twice as many people are having difficulties but dealing

1048
00:49:15.360 --> 00:49:17.559
<v Speaker 1>with it, and then nine percent say yes it is

1049
00:49:17.639 --> 00:49:20.840
<v Speaker 1>too hard. So one out of ten people are like, yeah,

1050
00:49:20.920 --> 00:49:24.159
<v Speaker 1>this is maybe even too difficult for me. That sounds

1051
00:49:24.159 --> 00:49:26.239
<v Speaker 1>about right for one of these hard games, right where

1052
00:49:26.239 --> 00:49:29.159
<v Speaker 1>they did actually probably strike a balance of making it

1053
00:49:29.159 --> 00:49:31.280
<v Speaker 1>as hard as they wanted it to while still being

1054
00:49:31.400 --> 00:49:34.079
<v Speaker 1>mostly welcoming. I don't know, I don't know what the

1055
00:49:34.079 --> 00:49:36.320
<v Speaker 1>perfect number is there for that sort of thing, but

1056
00:49:36.360 --> 00:49:38.280
<v Speaker 1>this also sounds about right for the reaction to this

1057
00:49:38.360 --> 00:49:39.840
<v Speaker 1>game as well. What do you think?

1058
00:49:40.079 --> 00:49:42.719
<v Speaker 3>Yeah, and not surprising. I mean, you know, it's kind

1059
00:49:42.719 --> 00:49:44.320
<v Speaker 3>of that dark little thing where part of the appeal

1060
00:49:44.480 --> 00:49:47.280
<v Speaker 3>is that the game is difficult, so that is inherently

1061
00:49:47.360 --> 00:49:49.920
<v Speaker 3>going to push some people away, but the idea is

1062
00:49:49.960 --> 00:49:53.920
<v Speaker 3>even more people are going to appreciate having that challenge.

1063
00:49:53.960 --> 00:49:56.079
<v Speaker 3>So I you know, they did some fine tuning with

1064
00:49:56.119 --> 00:49:58.320
<v Speaker 3>that patch, but I think it's mostly where they wanted

1065
00:49:58.400 --> 00:49:59.920
<v Speaker 3>to be excellent.

1066
00:50:00.000 --> 00:50:02.000
<v Speaker 1>All right, Well we have a new poll question before

1067
00:50:02.039 --> 00:50:04.079
<v Speaker 1>we do that, Mike Minati, why don't you tell people

1068
00:50:04.159 --> 00:50:05.679
<v Speaker 1>where they could find you on the internet. Tell them

1069
00:50:05.679 --> 00:50:07.400
<v Speaker 1>about Nineties Disney. You guys had a new episode you

1070
00:50:07.400 --> 00:50:09.000
<v Speaker 1>got recorded earlier this Yeah, right.

1071
00:50:09.159 --> 00:50:11.800
<v Speaker 3>Yeah, Nineties Disney is the Disney podcast that I do

1072
00:50:12.000 --> 00:50:14.519
<v Speaker 3>with my brothers. We just did a episode about the

1073
00:50:14.559 --> 00:50:19.000
<v Speaker 3>Indiana Jones Epic Stunt Spectacular, which is a fun show

1074
00:50:19.039 --> 00:50:21.880
<v Speaker 3>that they've been doing over at Disney's Hollywood Studios basically

1075
00:50:21.960 --> 00:50:25.880
<v Speaker 3>since that park opened in eighty nine. Yeah, check out

1076
00:50:25.920 --> 00:50:28.400
<v Speaker 3>Nineties Disney. I could see what's happening on Giant Ball.

1077
00:50:28.440 --> 00:50:30.440
<v Speaker 3>There's a section down here on the hit doc what

1078
00:50:30.559 --> 00:50:32.440
<v Speaker 3>is happening to Giant Ball? We got something here called

1079
00:50:32.679 --> 00:50:34.440
<v Speaker 3>four Sorts fiest stuff.

1080
00:50:34.840 --> 00:50:39.239
<v Speaker 1>Shut up, don't blast me like that. Oh, these docs,

1081
00:50:39.480 --> 00:50:41.199
<v Speaker 1>it's like everything else in my life. If I don't

1082
00:50:41.199 --> 00:50:42.320
<v Speaker 1>need it, I ignore it.

1083
00:50:44.280 --> 00:50:46.559
<v Speaker 2>There's a playsation showcase popping off later.

1084
00:50:48.000 --> 00:50:51.519
<v Speaker 3>No way, I asked you, what was four Sorts Fiesta?

1085
00:50:51.800 --> 00:50:53.519
<v Speaker 3>My god, that was like one of the first things

1086
00:50:53.519 --> 00:50:56.800
<v Speaker 3>I ever did here two years ago. All right, yeah,

1087
00:50:56.920 --> 00:51:01.559
<v Speaker 3>that was May twenty fifth, twenty twenty three. Fantastic. I

1088
00:51:01.599 --> 00:51:03.320
<v Speaker 3>can't wait to get back to that one. I bet

1089
00:51:03.519 --> 00:51:05.840
<v Speaker 3>Dan's I'm better co op partner these days. Right, it's

1090
00:51:05.840 --> 00:51:14.119
<v Speaker 3>gonna left. But seriously, Blake Club happening very shortly after this,

1091
00:51:14.199 --> 00:51:16.760
<v Speaker 3>maybe like try to eat something real quickly, like because

1092
00:51:16.760 --> 00:51:18.480
<v Speaker 3>we got to play that and then get ready for

1093
00:51:18.639 --> 00:51:21.800
<v Speaker 3>this acclean showcase popping off later.

1094
00:51:22.039 --> 00:51:23.000
<v Speaker 2>Who knows what's.

1095
00:51:22.800 --> 00:51:27.079
<v Speaker 3>Gonna happen there. It could beat anything, Anything could happen.

1096
00:51:27.079 --> 00:51:30.480
<v Speaker 3>It's a beautiful world, and we're all gonna see the

1097
00:51:30.519 --> 00:51:34.760
<v Speaker 3>beat of the world through the lens of a clay.

1098
00:51:36.880 --> 00:51:38.880
<v Speaker 1>I can't wait. I can't wait. It's a busy day here.

1099
00:51:39.000 --> 00:51:40.840
<v Speaker 1>Time Bob stick around. We're gonna be right back with

1100
00:51:40.840 --> 00:51:43.719
<v Speaker 1>some other stuff, including Blake Club real quick before we

1101
00:51:43.760 --> 00:51:47.079
<v Speaker 1>get out of here. Pig Booty Judy had a super

1102
00:51:47.159 --> 00:51:50.079
<v Speaker 1>chat here like if you beat more Wing and Sister

1103
00:51:50.159 --> 00:51:53.519
<v Speaker 1>splinter pre Patch. I think that's yeah, that's definitely me

1104
00:51:54.119 --> 00:51:56.760
<v Speaker 1>and I am toxic enough to that that that matters

1105
00:51:56.760 --> 00:51:58.679
<v Speaker 1>to me. I don't think it doesn't matter if anyone

1106
00:51:58.679 --> 00:52:01.119
<v Speaker 1>else does it. I don't care about anyone else but me.

1107
00:52:01.280 --> 00:52:02.360
<v Speaker 1>I'm glad I did it that way.

1108
00:52:02.400 --> 00:52:04.199
<v Speaker 3>Yeah, I'm a toxic piece of shake, like I like,

1109
00:52:04.679 --> 00:52:06.239
<v Speaker 3>you know, I would tell people like, of course it

1110
00:52:06.239 --> 00:52:08.599
<v Speaker 3>doesn't matter, blah blah blah. But since you know, I

1111
00:52:08.679 --> 00:52:11.519
<v Speaker 3>beat that final boss in a shouty Er tree before

1112
00:52:11.519 --> 00:52:13.360
<v Speaker 3>I got patch, and I'm still like, yeah, I'm kind

1113
00:52:13.400 --> 00:52:16.400
<v Speaker 3>of a big deal exactly.

1114
00:52:17.280 --> 00:52:19.719
<v Speaker 1>All right, Let's see here, I think we could wrap

1115
00:52:19.760 --> 00:52:22.440
<v Speaker 1>things up. We said, what was happening on the website?

1116
00:52:22.760 --> 00:52:25.320
<v Speaker 1>Do we do the new poll question? We don't think

1117
00:52:25.320 --> 00:52:25.599
<v Speaker 1>we did that.

1118
00:52:25.639 --> 00:52:26.599
<v Speaker 2>Now, we don't do that yet.

1119
00:52:26.760 --> 00:52:29.960
<v Speaker 1>Let's do that. What do you most want to see it?

1120
00:52:30.119 --> 00:52:33.679
<v Speaker 1>Nintendo's direct on Friday Metro Prime for release date, Mario

1121
00:52:33.719 --> 00:52:36.800
<v Speaker 1>Anniversary Games, a big new twenty twenty six game, or

1122
00:52:36.800 --> 00:52:39.960
<v Speaker 1>Haities two Shadow Drop it was your or you know what.

1123
00:52:39.960 --> 00:52:41.480
<v Speaker 1>There's a comment section let us know if you want

1124
00:52:41.519 --> 00:52:43.400
<v Speaker 1>something else as well. Jam We'll scroll through those. Maybe

1125
00:52:43.440 --> 00:52:44.960
<v Speaker 1>we can call out a couple of them, but we'll

1126
00:52:45.239 --> 00:52:47.519
<v Speaker 1>get your results to talk about them here on Games

1127
00:52:47.559 --> 00:52:51.000
<v Speaker 1>Mornings tomorrow on Giant Bomb. With all that out of

1128
00:52:51.039 --> 00:52:52.719
<v Speaker 1>the way, Mike Minati, thank you so much for hanging

1129
00:52:52.760 --> 00:52:54.440
<v Speaker 1>out with me today and talking about video games. Man,

1130
00:52:54.480 --> 00:52:55.920
<v Speaker 1>I really appreciate it.

1131
00:52:55.920 --> 00:52:57.880
<v Speaker 2>It's just so nice and refreshing to get to do

1132
00:52:57.960 --> 00:52:59.480
<v Speaker 2>a podcast with you. Jeff, thank you.

1133
00:52:59.519 --> 00:53:01.760
<v Speaker 1>It's different. It's a change of gears for both of us.

1134
00:53:01.800 --> 00:53:04.280
<v Speaker 1>I think. Thank you all for watching and listening. You're

1135
00:53:04.320 --> 00:53:06.800
<v Speaker 1>the best audience in gaming. Go back to Silk Song,

1136
00:53:06.880 --> 00:53:10.320
<v Speaker 1>take care of yourselves and goodbye.
