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Speaker 1: Hey everybody, It's Tuesday, January twenty seventh, twenty twenty six.

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Welcome to the Giant BombCast, Episode nine hundred and twenty five.

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I'm your host jan Oh Shoa joining me cole Captain

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of the ship, Jeff Grube.

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Speaker 2: I just got a terrible feeling. Dan's been in a

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really good mood going into the podcast. He's been sharp. Dan,

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You've been very funny so far. I think this is

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gonna be a good show for you. I just realized

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there's a strong chance that, like since yesterday, he beat

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my score in secretory, and that's going to ruin my life.

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So okay, I got chills over here, say I.

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Speaker 3: Wish that was the case, Grub. I'll tell you now

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you got nothing to worry about.

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Speaker 2: I tried. All right.

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Speaker 3: We will talk about something in a bit that maybe

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could change things, but we'll see.

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Speaker 1: That's right, you heard him just now, folks. He is

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the looming threat to all of your high scores and

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your best times again.

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Speaker 2: Riker that to me.

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Speaker 1: Hello, Hi, the human Ramikin, that's right, the holder of

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all things, Jeff becklar.

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Speaker 4: Oh, Jan, what a what an intro? The human Ramikin?

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Speaker 2: It's what's a ram what's a ram In with you?

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Speaker 4: I believe a ramik In is just like a small

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condiment container. I don't really know that's the definition.

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Speaker 2: That's just what I google it, okay, which can't be

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what you mean?

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Speaker 1: Rum and Cube, Rummy cube, the game Little Domino things

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with the colors and the numbers on.

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Speaker 2: Him, Rummy Cube.

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Speaker 4: Ramikin sounds like someone's last name more than it sounds

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like Josh.

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Speaker 2: I'm the star of the New Spider Man. Yeah, you know,

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I went.

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Speaker 4: I went to high school with Barry Ramigan.

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Speaker 2: Died, sweet little Ramikin. Oh he's such a good boy.

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Speaker 1: Oh, and speak about sweet good little boys. He's not one,

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because he's the bird boy of games.

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Speaker 5: Mediati Hi, I'm like, Manati, it's still snowing.

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Speaker 2: I'll chat the chicken.

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Speaker 4: Oh all right, that's how you passed the time in

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the snowstorm. Listen, they're calling for another fucking storm.

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Speaker 2: Boys, Really, really, what does that mean for all of us?

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For meright? This sounds like being punished or something. I

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don't know.

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Speaker 4: It's a hyper specific forecast, but I trust it nonetheless.

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Speaker 2: Like the snow Are you all okay? Left the house

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in days? Like, yeah, I'd like to, I'd like to

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go out there. But it's not just a lot of snow.

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It is also like four degrees now, like it is

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as cold as it's gonna get. It's weird hearing.

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Speaker 3: You guys maybe having it worse weather wise than we

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do right now. We were like in the like negatives

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and stuff, but it's not that crazy this time of

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year for that.

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Speaker 2: But like you guys have the snow that missed us,

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that went south of us? Oh really, yeah, we got

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it was a huge band like that kind of went

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like from the Texas up through the northeast and it

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kind of missed Minnesota for the most part. Yeah, yeah, yeah.

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Speaker 5: I had some neighborhood kids shovel my driveway yesterday, so

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that was good. I don't want to brag or get

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yelled at for overpaying. I don't know, as there's like

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three of them to asked for forty five, and I

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was like that's ridiculous.

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Speaker 2: I get yeah, I gave them eighty. I was like,

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forty five. Good for you.

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Speaker 1: Actually, I got a question right hell yeah, like maybe

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the nineties, maybe early two thousands, if you ask kids

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to run errands for you like that, I know you'd

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give them cash.

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Speaker 2: Did you like them for Bob Cratchit is that kind

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of what we're talking about here. Yeah, but Mike, how

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did you pay them? Wait? Is there a person in

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your life that you know that has more cash on

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him than Mike Manati? Like, Mikes never likes flush. He's

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ready to go with He's ready to go. I could

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also see.

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Speaker 4: You giving out like Sacagawea coins too, being like the

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fucking asshole.

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Speaker 2: When my neighbor kids kind of started like shoveling mine,

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I wasn't even really asking. They just kind of started

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doing it. That's fine. I was like, well, I don't

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have cash, can I then mow you guys? And they

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didn't have that, So I had to go to the

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store and go to the ATM and get cash to them.

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Speaker 5: And just to make it clear that no good deed

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goes unpunished. And I've been thinking about this too. Someone

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chat did mention that eighty isn't divisible by three.

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Speaker 2: Well, they can fight. They can fight about themselves exactly

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for them. They're doing that.

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Speaker 5: They're doing a bunch of driveways. There's gonna be a

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haul at the end. They're gonna buy by themselves.

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Speaker 4: You're like you're like, thanks for solving my problem. Here's

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a problem your own.

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Speaker 2: Yeah, exactly, there's gonna be there's gonna be disagreements in

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a business. They got to figure this out. Now, that's

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great and tell the other one. Oh, Mikey.

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Speaker 1: Were these like like siblings or like just a collection

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of kids.

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Speaker 5: More like teenagers. I think it was they think they

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were friends because I just saw like because randomly on

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Facebook of all things, or someone just like, hey, my

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kid and his friend is out Shelby driveways. Message me

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if you want them to do your driveway. I was like, okay,

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I'll do that, and they're like, sure enough, these show

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up at my door.

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Speaker 2: All right, I'll get to it.

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Speaker 6: What do you mean Facebook? What are you talking about? Yeah,

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I'm just there's like organization stuff on old of you.

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Speaker 2: If you want to do something in your town, the

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Facebook groups for your town are better than just about

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anything else.

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Speaker 4: So that it was like a face like your your

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town group or something.

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Speaker 5: Yeah, there's like a town group in Facebook, and there

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are sometimes some permanent pertinent information in there that look

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I don't like it, but well yeah, stuff can be

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organized in there, and there's like it's weird because there's like,

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I wonder if every town's like this. There's like a

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couple of people who have somehow become almost more important

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than the mayor because they're in charge of the Facebook

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group for the small down and they wheeled an unbelievable

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amount of power now right, Like they're always talking about

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like issues like oh we were not maybe calls, some

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numbers and whatnot, and I think people fear them in government.

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Speaker 2: It's interesting. That's funny.

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Speaker 1: Oh man, movies that reflect small town culture of this

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time is going to be very weird when they have

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to include like the Facebook group, that War of the Worlds,

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the ice cube one, right, of course.

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Speaker 2: The only one that matters. Yeah, that last year? Wait

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was that last year? Yeah?

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Speaker 1: I think, oh boy, wow, have you guys tried using

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Amazon drones to get you stuff?

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Speaker 2: No, not yet. When I do, I will definitely try

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to hack them, but we are mere minutes away. I

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think from the Chris Pratt like reprise of that whole idea.

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Speaker 3: For Rebecca Ferguson being in that, I saw her, you

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are better than this, Rebecca Ferguson.

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Speaker 2: She had just like taking a check during the pandemic, right,

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that had to be what that is so yeah, which case, yeah,

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good for her. But yeah, yeah, is she the voice

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of the AI? She is the AI.

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Speaker 1: Yeah yeah, yeah, she's very good in Glow. I've liked

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everything she's been in. All right, folks, we'd be remiss

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if we didn't touch on this. I know that we're

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a video game podcast, but there are real things happening

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in the world. I know that we're all upset, We're angry,

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we're scared. I'm terribly angry about what's going on in America,

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and I know that we all feel lost, so lost

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when people are being persecuted an outright murdered for exercising

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their rights as Americans to protect their neighbors. I myself,

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I'm a child of immigrants. I live in an area

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that is densely populated with immigrants and people of color.

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And I'm not gonna lie when there is a fear

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in the back of my head where something could happen

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to my parents, my neighbors, or even myself. But the

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thing that I hold onto is hope and the knowledge

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that there are more of us than there are of them.

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I know that we are stronger together. We've seen our

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friends and our peers across the industry do what they

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can to support the folks in Minnesota and other organizations

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mobilizing to help all of those affected. So we are

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also joining that with our friends over at Minmax and Dan.

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If you could let the folks know at home how

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we are going to collab and team up with their

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dear friends over there.

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Speaker 3: Well, speaking of mobilizing, Jeff Grub, how would you feel

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about getting on a plane on Friday.

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Speaker 2: I'm feeling pretty mobile. Yeah, let's do it.

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Speaker 3: Okay, I can blow up a mattress for you. You'll stay

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here and at five pm Central on Friday, Grub and

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I are going to go over to min Max's studio

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and we're going to join up in the same room

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me Jeff Grubb, Ben Hanson and Jacob Geller, and we

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are going to do the Giant Bomb Cross min Max

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Ice Out charity stream. We're going to be going for

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a while. We got some plans here. We're gonna raise

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money for those affected by what's happening here in Minneapolis

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and Minnesota. And by the way, you should definitely take

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seven minutes watch the video that Hanson made and put

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up on It's incredible. If you just need like a

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concise video that's just kind of straightforward. There's not a

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lot like you know, he's not narrating over it. He's

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just kind of showing what's happening to maybe send a

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too family members or friends who don't really understand the

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severity of what's happening here in Minnesota. Check that out.

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Share that. It's a fantastic video. So we got some plans.

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It's all coming together hot here. You know, got a

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group Jack going on with and Grab and Hanson got

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some plans. Look Grub, this is Hanson's idea. This was

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not mine. You're just gonna get a full blight.

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Speaker 2: That's the plan.

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Speaker 3: You're just going to play a full blight while we're

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at the men Max Studio. I don't know, and he

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won't tell me. I talked to him this morning and

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I said, hey, you know, we got to do a costume,

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like that's.

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Speaker 2: An important part of Blake. Lady's a huge part.

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Speaker 3: Way ahead of you. So he's already got a costume

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for you.

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Speaker 2: I don't know.

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Speaker 3: I know the console. I'm not going to say that,

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but h I look forward to that. And also I

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teased the secretory thing earlier. I mean held the nucleus

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of the score War of Sectory has Grab and Geller

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will all be in the same room together. We'll let

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Hanson play too. That'll be nice. L sure, yeah, yes, yes,

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So the plan is and we're working out all the

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details and everything. It should be simulcast on min Max,

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on Giant Bomb on all the channels and everything. Jane,

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you're gonna chat with Hanson about that. Get that all

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going and everything. But yeah, multiplayer stuff incentives things like that,

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we're gonna be raising money for a good cause and

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please tune in and help again. That's the Giant Bomb

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in min Max Ice out charity stream. That's Friday, five

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pm Central on min Max and Giant Bombs channels.

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Speaker 1: Yes, shouts out to Ben Hanson. I have always loved

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the whole crew over at min Max, and that video

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concisely explains the situation that is hattening, and also share

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that with folks maybe that are outside of video games,

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because I feel like Ben took that into account when

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he made that. Now the impossible pivot about talking about

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video games, I.

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Speaker 5: Might I might have a blike club overture to start

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off first, says we're a little bit on the top

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up a blike club, but you know, yeah, a possible

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pid fuck ice by the way and everything. Absolutely so yes,

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thank thank you Dan and Jeff for representing.

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Speaker 2: Us out there.

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Speaker 5: Speaking of blike club, I don't suppose I can persuade

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you boys to just tell me what platform this thing

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is on. I am struggling a bit mightily with emula

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so far. The only one I got working is the

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PC engine.

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Speaker 2: C D it that one? I mean, do you just

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tell him the console? The Dan I was, I always

240
00:12:12,639 --> 00:12:14,639
thought she's telling the console. I don't think its three

241
00:12:15,559 --> 00:12:18,120
it's three to Oh oh that's the hard one. No

242
00:12:19,039 --> 00:12:23,000
two seconds? Okay, really what are Yeah?

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Speaker 5: Well, because retro art, it's not just one of the

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I can't get opera whatever it's called just to work,

245
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and like you don't need it from retro I just

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ran from retro arts.

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Speaker 2: There's like that. Talk to me. Yeah, it's the emulator.

248
00:12:36,480 --> 00:12:37,440
You need bios.

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Speaker 5: Yeah, you're gonna have I think I have bios to me,

250
00:12:41,200 --> 00:12:44,639
I have three years, you could have I have three No.

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Speaker 2: We looked up the cost of this. Oh it's none

252
00:12:49,679 --> 00:12:52,240
of us have heard of before. My brother in law

253
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like several meals off of families. Yeah, Wow, we're getting

254
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cheap now, so you would underst We can't just throw

255
00:13:01,320 --> 00:13:03,879
around cube before money. All right, come on.

256
00:13:03,879 --> 00:13:07,720
Speaker 3: It's more than cube before, it's more something more money,

257
00:13:07,799 --> 00:13:10,799
Yeah right, I mean, look, I always assumed it was

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three d oh.

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Speaker 5: Honestly, MSX. You only know what the MSX is because

260
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of metal gear.

261
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Speaker 3: Yeah, yes, of course, the reason anybody knows what that thing.

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00:13:20,200 --> 00:13:20,440
Speaker 2: Wow.

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Speaker 5: Whatever, Now I can play Brondo of Blood whenever I

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want to.

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Speaker 2: Good, Yeah, talk to me.

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Speaker 3: I'll get your set up and then we'll get your

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games working on.

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Speaker 2: Yeah, yeah, you'll you.

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Speaker 1: But but Mikey, the only inside info that I have

270
00:13:33,399 --> 00:13:35,399
is that you're gonna look so freaking cool.

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Speaker 2: Yeah, gotta look real cool. Great?

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Speaker 1: What have they led you astray with that? You look

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so cool?

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Speaker 2: It looking cool?

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Speaker 5: It does not matter. It's still a pain in the ass.

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I don't care how I look. I'm gonna a Cola shirt.

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You think I care how I look?

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Speaker 2: You know, I have to say there.

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Speaker 3: Is an optional, Like I'm a nice guy, Mike, there

280
00:13:54,399 --> 00:13:56,600
is a part of this co assume that's optional that

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I just think would be pretty cool if you did.

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But you know, we can't force anything. Do you know

283
00:14:02,559 --> 00:14:04,039
what I'm talking about.

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Speaker 2: Yeah, I'm just like, there's no way he does it,

285
00:14:05,960 --> 00:14:08,080
but it would be cool. Don't think it could be cool.

286
00:14:08,720 --> 00:14:09,840
I just don't. I don't know.

287
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Speaker 3: I just don't think he puts on the whole costume

288
00:14:12,039 --> 00:14:15,080
before we even say the game, because even with the costume,

289
00:14:15,120 --> 00:14:16,200
you won't recognize.

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00:14:15,799 --> 00:14:17,559
Speaker 2: What you're about to play. Oh yeah, of course, there's

291
00:14:17,559 --> 00:14:23,000
no fucking way. Uh huh playton Madden. This is awesome,

292
00:14:23,279 --> 00:14:27,799
It's gonna be yay, it's the borrow.

293
00:14:27,879 --> 00:14:31,960
Speaker 4: I mean yeah, I mean, look this The reason we

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00:14:32,000 --> 00:14:34,519
do this is for this reaction, Mike, So come on.

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Speaker 2: Yeah, you want to get Stonewall, I can't. I'm in

296
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a motive. Man doesn't like God.

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Speaker 1: It doesn't matter what you say. Well, that's why you're

298
00:14:46,440 --> 00:14:47,440
getting emotional dog.

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00:14:47,840 --> 00:14:52,399
Speaker 5: Yeah all right, well okay, thank you, thank you very much.

300
00:14:53,720 --> 00:14:56,279
Speaker 2: I cannot gotta ask why was it with me? Suddenly?

301
00:14:56,320 --> 00:14:59,000
All your's four consoles you have to guess from, say,

302
00:14:59,080 --> 00:15:02,240
the usual. I've only got that many three D O games, right,

303
00:15:02,279 --> 00:15:05,399
I don't think so. The assumption is I would have

304
00:15:05,399 --> 00:15:07,000
figured it out if you said it was three d oh.

305
00:15:07,039 --> 00:15:10,399
Speaker 3: Yeah, just don't be looking through like the game library.

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Speaker 2: Of the three d Well.

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00:15:11,519 --> 00:15:13,279
Speaker 5: I know more about the three d Oh than most people,

308
00:15:13,279 --> 00:15:15,600
and I still don't know what and keep knowing less.

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00:15:17,919 --> 00:15:19,799
Speaker 1: What did three d Oh go from being like a

310
00:15:19,840 --> 00:15:22,919
console platform to like a publisher.

311
00:15:23,080 --> 00:15:24,919
Speaker 2: Was that like a quick pivot or was that like

312
00:15:25,279 --> 00:15:27,279
it was always kind a little bit of both, because,

313
00:15:27,600 --> 00:15:29,399
like the three d Oh, the idea behind it, and

314
00:15:29,440 --> 00:15:33,480
I vaguely remember, is that EA wanted to like have

315
00:15:33,519 --> 00:15:36,840
like an open ish platform that was separate from Nintendo

316
00:15:36,919 --> 00:15:39,159
and then the rest of them Nintendo and Sega, and

317
00:15:39,279 --> 00:15:41,120
so three do was going to sort of be this

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00:15:41,240 --> 00:15:43,600
spinoff thing that the guy that created EA was going

319
00:15:43,679 --> 00:15:46,080
to have, And but they were always going to also

320
00:15:46,120 --> 00:15:48,559
publish games. I think so, yeah, because.

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Speaker 1: My knowledge of three d Oh is of them publishing

322
00:15:51,840 --> 00:15:54,080
very shitty PS two games.

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Speaker 2: That it bought from Costco. Yeah.

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Speaker 1: Yeah, Battle Tanks is not tear I like Battle Tanks. Hey,

325
00:16:01,399 --> 00:16:04,240
I liked war Jets. I think that's what it was called.

326
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Speaker 2: Somehow.

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Speaker 5: There are two hundred and forty six three D games.

328
00:16:06,799 --> 00:16:08,639
That's like almost as many as the N sixty four.

329
00:16:08,639 --> 00:16:11,200
I almost believe that. Yeah, it's a little bit more

330
00:16:11,200 --> 00:16:12,600
than half of what the N sixty four has.

331
00:16:12,639 --> 00:16:16,039
Speaker 2: That's crazy. Are those Army Men games bad? No, they're

332
00:16:16,080 --> 00:16:18,759
not great of ok ones.

333
00:16:18,840 --> 00:16:21,679
Speaker 3: Yeah, they led to Portal Runner, which everyone still talks

334
00:16:21,679 --> 00:16:21,960
about it.

335
00:16:22,039 --> 00:16:24,720
Speaker 2: It took over to right again. The streets are rampant

336
00:16:24,720 --> 00:16:25,480
with portal Runners.

337
00:16:25,519 --> 00:16:30,799
Speaker 1: Yeah, yes, yes, all right, moving on along. Last week

338
00:16:31,000 --> 00:16:34,399
I had a promise from Grub that this would be

339
00:16:34,399 --> 00:16:36,559
the last time he'd talked about Secretory for a while.

340
00:16:36,879 --> 00:16:39,000
And now that promise is brought to my feet again,

341
00:16:39,679 --> 00:16:43,360
this time by Dan. Dan, what is the Sectory update?

342
00:16:44,039 --> 00:16:46,440
Speaker 3: It is the last update, I promise. Actually it's not.

343
00:16:46,480 --> 00:16:46,919
We're lying.

344
00:16:47,000 --> 00:16:50,000
Speaker 2: It's but I got I got fifteen million points now,

345
00:16:50,000 --> 00:16:50,799
So yeah.

346
00:16:50,519 --> 00:16:52,440
Speaker 3: I saw that arm upset about it. I played a

347
00:16:52,440 --> 00:16:56,440
lot this weekend and did poorly. But uh, you all

348
00:16:56,440 --> 00:16:59,200
have been hearing about this game a lot from us,

349
00:16:59,320 --> 00:17:01,679
and we want more people playing it. We want more

350
00:17:01,679 --> 00:17:02,840
people gunning.

351
00:17:02,639 --> 00:17:03,679
Speaker 2: For our scores.

352
00:17:04,160 --> 00:17:08,599
Speaker 3: So we have two hundred codes for Sectory on Steam

353
00:17:09,160 --> 00:17:14,079
for the next two hundred new Giant Bomb Premium subscribers

354
00:17:14,119 --> 00:17:17,279
that is monthly or annual from this moment. Let's mark

355
00:17:17,319 --> 00:17:19,599
the time stamp if you are a new subscriber to

356
00:17:19,640 --> 00:17:21,720
Giant Bomb the next two hundred, and we'll let you

357
00:17:21,759 --> 00:17:24,279
know when they're gone, you will get a code for

358
00:17:24,640 --> 00:17:26,200
Sectory in your inbox.

359
00:17:27,279 --> 00:17:31,519
Speaker 2: Lovely. Yes, good job And if you if you do that,

360
00:17:31,960 --> 00:17:35,480
hit me on the sub on the forums, I will

361
00:17:35,480 --> 00:17:37,680
make a thread and if you've got a better score

362
00:17:37,680 --> 00:17:38,960
than me, let me know and I'll try to come

363
00:17:38,960 --> 00:17:40,440
back and try to beat your score because I want

364
00:17:40,440 --> 00:17:41,359
more people playing this game.

365
00:17:41,440 --> 00:17:46,319
Speaker 4: Yes, absolutely, it would beat my score because it's bad. Same,

366
00:17:46,759 --> 00:17:49,640
you'll beat me real fast. But I like that game

367
00:17:49,680 --> 00:17:50,759
with great deals really good.

368
00:17:50,759 --> 00:17:52,240
Speaker 1: Okay, I thought you were going to say you liked

369
00:17:52,279 --> 00:17:55,119
being beat like that and I didn't want to.

370
00:17:57,240 --> 00:18:01,559
Speaker 4: Hey, that's my kink getting beaten that Sectory.

371
00:18:01,839 --> 00:18:04,599
Speaker 2: That's it, saw me Sectory. There you go.

372
00:18:06,839 --> 00:18:09,200
Speaker 1: That's a sound clip put on the box. Step on

373
00:18:09,279 --> 00:18:11,599
me Secretory, very very.

374
00:18:11,480 --> 00:18:15,279
Speaker 3: Bond dot com slash join. Yes, go there sign get

375
00:18:15,319 --> 00:18:15,720
your code.

376
00:18:16,000 --> 00:18:19,240
Speaker 1: Yes, we marked the timestamp for ourselves. Twelve twenty three

377
00:18:19,359 --> 00:18:21,920
Eastern moving forward nine twenty four.

378
00:18:22,240 --> 00:18:27,720
Speaker 2: A m Pacific. Uh chuck, No, that also thing you

379
00:18:27,759 --> 00:18:28,119
just said.

380
00:18:28,480 --> 00:18:31,519
Speaker 3: Also shout out to Chimo the developer. Yes, Secretory for

381
00:18:31,519 --> 00:18:34,680
providing that very very kind of and again killer game.

382
00:18:34,720 --> 00:18:37,279
Speaker 2: We want more people playing. Yes, were they impressed by

383
00:18:37,279 --> 00:18:41,519
my score? Did they talk about my score. Uh, sorry,

384
00:18:41,640 --> 00:18:42,240
didn't come up.

385
00:18:42,599 --> 00:18:44,440
Speaker 4: Somehow didn't come upright.

386
00:18:44,680 --> 00:18:46,799
Speaker 2: They must have just been busy, Okay, sorry.

387
00:18:47,319 --> 00:18:50,559
Speaker 1: Uh Dan, you have been playing another game that I

388
00:18:50,559 --> 00:18:52,880
feel like is occupied a lot of your time, just

389
00:18:52,920 --> 00:18:56,240
like Secretory and going from Secretory to sect e Row

390
00:18:56,960 --> 00:18:59,960
and you've you've been climbing the mountain. You've been fighting

391
00:19:00,079 --> 00:19:02,720
eyes on kites, people summoning lightning.

392
00:19:03,640 --> 00:19:06,079
Speaker 2: It's it is doing things to me.

393
00:19:06,279 --> 00:19:09,519
Speaker 3: I've never felt a game due to me before, like

394
00:19:09,519 --> 00:19:11,279
when I beat That was a weird way to put it.

395
00:19:11,240 --> 00:19:17,839
Speaker 2: But uh, we get it. A lot of people, including yes,

396
00:19:18,519 --> 00:19:19,240
Guinea Tiroh.

397
00:19:19,359 --> 00:19:21,880
Speaker 3: Yes, Mike you were you were trying to phonetically spell

398
00:19:21,880 --> 00:19:22,759
it out in my chat last night.

399
00:19:22,839 --> 00:19:26,519
Speaker 2: Is it, guineachierro there we go that fight.

400
00:19:27,079 --> 00:19:29,000
Speaker 3: I've been loving this game from the Actually no, it's

401
00:19:29,039 --> 00:19:30,920
been such a process from the beginning of just like

402
00:19:31,079 --> 00:19:31,440
the beginning.

403
00:19:31,720 --> 00:19:33,720
Speaker 2: Okay, I'm giving it a college tribe blah blah blah.

404
00:19:33,839 --> 00:19:34,319
This is too hard.

405
00:19:34,359 --> 00:19:36,400
Speaker 3: I'm just gonna try to run past everyone to like,

406
00:19:36,519 --> 00:19:38,119
you know, learning it and learning and learning it. Now

407
00:19:38,119 --> 00:19:40,880
I'm actually starting to get confidence in it and then

408
00:19:40,960 --> 00:19:43,119
running into things that I'm hearing are like real skill

409
00:19:43,200 --> 00:19:45,359
checks and things like that, like the Ganezeiro fight, the

410
00:19:45,359 --> 00:19:46,160
one with the lightning on.

411
00:19:46,119 --> 00:19:46,720
Speaker 2: Top of the tower.

412
00:19:47,400 --> 00:19:51,359
Speaker 3: It's just fucking incredible. I spent almost two hours on

413
00:19:51,400 --> 00:19:55,160
that boss fight, just getting roasted time and time and

414
00:19:55,160 --> 00:19:56,720
time again. But every time it's like, Okay, I'm a

415
00:19:56,720 --> 00:19:58,559
little further, a little further. Who I beat Phase one?

416
00:19:58,640 --> 00:20:01,119
Who face, who's pretty rough? O? Okay when he does that,

417
00:20:01,160 --> 00:20:03,160
sometimes he does the sweep now and now I can jump, Oh,

418
00:20:03,160 --> 00:20:04,599
I got that, And then like, oh, I can peek

419
00:20:04,640 --> 00:20:07,079
into the third thing. Oh, there's this mechanic with the lightning.

420
00:20:07,079 --> 00:20:07,839
I can't figure this out.

421
00:20:07,880 --> 00:20:08,400
Speaker 2: This is crazy.

422
00:20:08,480 --> 00:20:10,240
Speaker 3: And then you figure it out and you feel like

423
00:20:10,279 --> 00:20:15,119
a god, Like I fucking love this game. I'm thinking

424
00:20:15,160 --> 00:20:18,279
about it all the time. I'm probably like, what, twelve

425
00:20:18,319 --> 00:20:19,759
fourteen hours in or something like that. I feel like

426
00:20:19,799 --> 00:20:20,920
I've got quite a way to go. I think I'm

427
00:20:20,920 --> 00:20:22,839
about to fight the monkey. I think that's where I'm heading.

428
00:20:22,920 --> 00:20:27,799
But I beat what Oh the monkey. I love the monkey.

429
00:20:28,039 --> 00:20:29,759
I know the gimmick with the monkeys, so I'm but

430
00:20:29,839 --> 00:20:31,799
I have been surprised, like the kite guy surprised me.

431
00:20:32,680 --> 00:20:34,319
But even like some of the fights that I heard

432
00:20:34,319 --> 00:20:37,160
were like early on difficult things like a lady marmalade,

433
00:20:37,200 --> 00:20:39,200
I beat her without a too much trouble.

434
00:20:39,880 --> 00:20:45,799
Speaker 2: Butterfly, Yeah, that's the one. I don't think they think

435
00:20:45,839 --> 00:20:49,480
that's a Paddington character. That's something else.

436
00:20:50,000 --> 00:20:53,200
Speaker 3: Yeah, yeah, I think I used the snapseeed one, so

437
00:20:53,240 --> 00:20:54,960
I didn't even really find it that necessary.

438
00:20:55,200 --> 00:20:56,119
Speaker 2: It's just I'm just kidding.

439
00:20:56,400 --> 00:20:58,319
Speaker 3: It is exactly what I wanted when I decided to

440
00:20:58,359 --> 00:20:59,880
play this, where it's like, okay, I wanted to feel

441
00:20:59,880 --> 00:21:02,839
like a modern punch out, and that is what.

442
00:21:02,759 --> 00:21:04,519
Speaker 2: It feels like in the best possible way.

443
00:21:04,759 --> 00:21:07,039
Speaker 3: I thought that night guy on the bridge last night,

444
00:21:07,200 --> 00:21:08,599
and like I knew there's a gimmick to it, and

445
00:21:09,000 --> 00:21:10,960
you know, normally, like with my chat stuff, I'm saying like, oh,

446
00:21:11,079 --> 00:21:12,920
I'm not worried about spoilers here, I know about the monkey,

447
00:21:12,960 --> 00:21:14,279
I know about all this stuff. But then there's like,

448
00:21:14,319 --> 00:21:16,039
oh wait, I can tell there's a gimmick with this

449
00:21:16,039 --> 00:21:18,160
guy here. I would like to figure it out myself,

450
00:21:18,200 --> 00:21:20,119
and it's just so satisfying when you figured it out.

451
00:21:20,920 --> 00:21:23,359
I mean this, I really want to beat this game.

452
00:21:23,359 --> 00:21:25,000
I'm not promising I'm gonna be it yet, but like

453
00:21:25,119 --> 00:21:27,119
I think it's well on track to being one of

454
00:21:27,160 --> 00:21:29,640
my favorite games ever, and I think it's wow, maybe

455
00:21:29,720 --> 00:21:33,000
definitely my favorite drum game, or I could see it

456
00:21:33,000 --> 00:21:34,960
head in that way, like I love elden Ring, but

457
00:21:35,079 --> 00:21:36,759
I never got good at it. So like I've never

458
00:21:36,799 --> 00:21:39,599
had that feeling in a game where it's like, yeah,

459
00:21:39,839 --> 00:21:42,039
I'm good at this game, you know. I I just

460
00:21:42,079 --> 00:21:44,279
eat through and cheese through. But like now I'm like

461
00:21:44,319 --> 00:21:46,160
I'm learning it and I'm playing it right, and it's

462
00:21:46,200 --> 00:21:47,720
a it's just amazing.

463
00:21:48,119 --> 00:21:50,079
Speaker 2: Did did you ever play Liza P?

464
00:21:51,079 --> 00:21:54,279
Speaker 3: I did not, But like this might this this feeling

465
00:21:54,359 --> 00:21:56,160
might start turning me into a sicco with this stuff,

466
00:21:56,200 --> 00:21:57,440
Like I'm curious Eliza P.

467
00:21:57,559 --> 00:21:58,519
Speaker 2: I'm curious about Neo.

468
00:21:58,680 --> 00:22:00,640
Speaker 3: You know, like Cayla plays a ton this stuff and

469
00:22:00,680 --> 00:22:02,119
so you know I might ask her like some of

470
00:22:02,119 --> 00:22:05,240
her favorites. So it's just, uh, yeah that the Gina

471
00:22:05,240 --> 00:22:07,519
Tiro fight is a real like that's the highlight for

472
00:22:07,599 --> 00:22:09,279
me where it's like that feeling I had when I

473
00:22:09,359 --> 00:22:11,640
killed him and I'm like, there's that moment before you're

474
00:22:11,680 --> 00:22:14,079
celebrating too much because it's like, Okay, there could be

475
00:22:14,160 --> 00:22:15,400
some bullshit and he comes back to life.

476
00:22:15,400 --> 00:22:16,160
Speaker 2: For one last guess.

477
00:22:16,319 --> 00:22:18,039
Speaker 3: But then you see it like boom and it's like

478
00:22:18,359 --> 00:22:21,279
shnobe execution, and I just felt, I don't it wouldn't

479
00:22:21,279 --> 00:22:25,200
even goosebumps. It was just a wave of just like relief, you.

480
00:22:25,160 --> 00:22:26,000
Speaker 2: Know, coming over me.

481
00:22:26,079 --> 00:22:30,200
Speaker 3: It's just there's nothing like it. I adore that game, amazing.

482
00:22:30,000 --> 00:22:32,799
Speaker 5: Gosh, it's just watching him play it. I kind of

483
00:22:32,839 --> 00:22:35,440
miss it. It is the best, it's the best melee

484
00:22:35,559 --> 00:22:39,279
action game ever. Just yeah, absolutely, it feels so freaking good.

485
00:22:39,640 --> 00:22:41,880
Nothing has felt quite like that sense it has for me.

486
00:22:41,960 --> 00:22:43,960
It's a little bit ego. I'm gonna be playing Liza

487
00:22:44,039 --> 00:22:47,720
p very soon probably whoa, Okay, yeah, man, I am

488
00:22:47,799 --> 00:22:49,960
kind of just craving this feeling gain. I got a

489
00:22:50,000 --> 00:22:51,519
little bit of it from Nine Souls, for sure, a

490
00:22:51,519 --> 00:22:53,000
bit more than a little bit. Nine Souls gave me

491
00:22:53,039 --> 00:22:54,799
that feeling pretty well, even though like that was the

492
00:22:54,799 --> 00:22:57,279
game that I wish was more boss fights, even less

493
00:22:57,319 --> 00:23:00,200
Metroid Vane, as much as I usually love Metroid Vane.

494
00:23:00,559 --> 00:23:02,200
That get specifically, I'm like, oh no, no, give me

495
00:23:02,240 --> 00:23:05,240
more boss fights, give me more two three phase fights.

496
00:23:05,240 --> 00:23:07,240
And I'm like you said, I love that feeling of

497
00:23:07,680 --> 00:23:10,359
kind of crawling and inching closer to victory, and at

498
00:23:10,400 --> 00:23:13,519
first it seems insurmountable, and you keep getting a little

499
00:23:13,599 --> 00:23:15,640
bit better, and then when you finally climb that mountain

500
00:23:15,640 --> 00:23:19,440
and feels so freaking good. I think you can beat

501
00:23:19,440 --> 00:23:21,519
this game. A lot of people say this. If you

502
00:23:21,559 --> 00:23:23,920
can beat Annie Truro, you can beat any boss in

503
00:23:23,960 --> 00:23:27,160
this game. It's just it's it's a matter of persistence.

504
00:23:27,279 --> 00:23:30,680
You have to enjoy that feeling that we're talking about it. Oh,

505
00:23:30,680 --> 00:23:33,079
something is difficult and you get better of at it.

506
00:23:33,720 --> 00:23:35,759
If you're somebody like gets really frustrated at that or

507
00:23:35,799 --> 00:23:37,720
it kind of becomes a slog to you, then it's

508
00:23:37,759 --> 00:23:39,880
not for you. But I love that kind of just

509
00:23:40,000 --> 00:23:43,200
learning process and that improving And this game doesn't have

510
00:23:43,640 --> 00:23:46,119
like run backs or kind of other things like some

511
00:23:46,160 --> 00:23:47,200
of the other Souls games.

512
00:23:47,240 --> 00:23:47,400
Speaker 1: EAD.

513
00:23:47,519 --> 00:23:49,240
Speaker 3: Yeah, yeah, I think of both of what you describe.

514
00:23:49,240 --> 00:23:51,480
Like I get the frustration, but I also genuinely enjoy

515
00:23:51,519 --> 00:23:53,880
the getting better thing, and like it makes me feel

516
00:23:53,880 --> 00:23:55,279
good that, Like you know, several people have told me

517
00:23:55,319 --> 00:23:57,440
now that like, based on how I'm playing and progressing,

518
00:23:57,440 --> 00:23:59,079
I will be able to beat this game. I think

519
00:23:59,119 --> 00:24:00,799
the thing in my head it makes me think that

520
00:24:00,839 --> 00:24:03,240
I've thought for a long time that I can't beat

521
00:24:03,240 --> 00:24:07,200
it is watching Kayla attempt the last boss fight a

522
00:24:07,240 --> 00:24:10,039
million times and fail out because I know she's so good,

523
00:24:10,200 --> 00:24:12,000
and she's like, I just can't beat this boss. But

524
00:24:12,119 --> 00:24:14,480
now that I know she was playing that entire game

525
00:24:14,519 --> 00:24:19,400
with like six full seconds of input lag, sure it's

526
00:24:19,440 --> 00:24:20,720
not as hard as it was looking.

527
00:24:20,920 --> 00:24:24,400
Speaker 1: So she's like, man, we got to put Kayla in

528
00:24:24,480 --> 00:24:28,480
something because like that level of time dilation, she's prepared

529
00:24:28,519 --> 00:24:29,039
for something.

530
00:24:29,240 --> 00:24:30,839
Speaker 2: I don't know. I think we have to keep the

531
00:24:30,839 --> 00:24:33,359
weights on her a little bit should be too powerful.

532
00:24:33,359 --> 00:24:36,680
Speaker 3: Otherwise, watching her stream Expedition thirty three now and just

533
00:24:36,839 --> 00:24:39,640
every one of those like chromatic bosses or bosses that like,

534
00:24:40,000 --> 00:24:43,160
oh we recommend level sixty party for this, she's beating

535
00:24:43,200 --> 00:24:46,160
it like level eighteen. It's just like, so now I

536
00:24:46,400 --> 00:24:48,000
put game mode on her TV and she's like, oh,

537
00:24:48,000 --> 00:24:49,160
that immediately feels way better.

538
00:24:49,160 --> 00:24:53,519
Speaker 2: And now she's just a notice cooking every game. It's incredible. Damn.

539
00:24:53,720 --> 00:24:55,680
Speaker 1: I always knew that she was the rock Lea of

540
00:24:55,720 --> 00:25:00,599
the extended giantlese Yes, God, now I want to pick

541
00:25:00,680 --> 00:25:02,160
up again.

542
00:25:02,079 --> 00:25:04,519
Speaker 5: And so I kind want of just play it again.

543
00:25:04,720 --> 00:25:06,119
But it hasn't beat it.

544
00:25:07,079 --> 00:25:07,799
Speaker 2: I've not been.

545
00:25:07,960 --> 00:25:11,960
Speaker 4: I've played a good amount of it, maybe like eight hours,

546
00:25:12,119 --> 00:25:15,039
and then I was just like just stopped. I know,

547
00:25:15,200 --> 00:25:16,839
I like it, but my memory of it is that

548
00:25:16,880 --> 00:25:20,920
it's a lot more manageable than the other Front games,

549
00:25:21,240 --> 00:25:25,039
right where it's like where I found a lot of

550
00:25:25,039 --> 00:25:27,559
the other ones just sort of I don't know, there's

551
00:25:27,599 --> 00:25:29,160
a lot you.

552
00:25:29,000 --> 00:25:30,680
Speaker 2: Don't have to like build a character in this one,

553
00:25:30,799 --> 00:25:32,480
so it's like you to worry about like getting the

554
00:25:32,519 --> 00:25:35,000
right build, or like you're not worried about am I

555
00:25:35,119 --> 00:25:37,359
failing this because I'm under leveled? Am I failing this

556
00:25:37,400 --> 00:25:39,279
because I don't have the right you know, I'm not

557
00:25:39,359 --> 00:25:41,400
using my build correctly? It's like no, your character is

558
00:25:41,440 --> 00:25:43,720
the character. So then that from that point of view,

559
00:25:43,880 --> 00:25:45,920
I would call this more manageable. Yeah, well, now the

560
00:25:45,920 --> 00:25:48,599
way hasn't beaten it.

561
00:25:48,799 --> 00:25:51,599
Speaker 3: I'm excited to announce our new feature, back Hero, which

562
00:25:51,599 --> 00:25:52,160
will be starting.

563
00:25:57,119 --> 00:25:59,440
Speaker 2: It's more linear, right, Like I.

564
00:25:59,440 --> 00:26:03,200
Speaker 5: Wouldn't call it necessarily there's a yeah, I don't know,

565
00:26:03,319 --> 00:26:05,039
there's a couple split paths, but it really is.

566
00:26:05,599 --> 00:26:07,599
Speaker 2: It is that whole like, Okay, you're not going to

567
00:26:07,640 --> 00:26:09,240
get somewhere. Maybe you shouldn't be. There could be a

568
00:26:09,240 --> 00:26:09,839
little bit of that.

569
00:26:10,200 --> 00:26:12,000
Speaker 5: There's some things that level you up, Like you could

570
00:26:12,039 --> 00:26:14,759
go find more Gord seats so you have more keels

571
00:26:14,799 --> 00:26:17,400
and you can maybe unlock like a new even like

572
00:26:17,440 --> 00:26:20,000
the like the special arts and whatnot. None of that

573
00:26:20,200 --> 00:26:23,200
is as important as just getting good at parrying.

574
00:26:23,559 --> 00:26:25,240
Speaker 2: I mean there's a linearity thing, you know.

575
00:26:25,319 --> 00:26:27,119
Speaker 3: I the thing that kind of overwhelms me at times,

576
00:26:27,119 --> 00:26:28,799
Like last night, you know, I'm going into a new

577
00:26:28,839 --> 00:26:31,440
area after the Cantiro fight and it's like, Okay, well

578
00:26:31,480 --> 00:26:33,079
there's that path there I don't recognize, and here's this

579
00:26:33,119 --> 00:26:34,759
path down there with the monkey hanging on a tree,

580
00:26:34,799 --> 00:26:36,359
and here's this tower of there. So it's like I

581
00:26:36,440 --> 00:26:38,559
kind of have that like it's like, oh, which way

582
00:26:38,559 --> 00:26:40,240
do I go here? Like I want to do all

583
00:26:40,240 --> 00:26:42,359
the side stuff. So it's like it is a little

584
00:26:42,359 --> 00:26:44,240
bit overwhelming to try to like, Okay, I gotta remember

585
00:26:44,279 --> 00:26:46,680
that that path was there. I'm going this way. I

586
00:26:46,720 --> 00:26:48,599
don't want to forget about that because that might be important.

587
00:26:48,680 --> 00:26:50,400
So like that's a little tough for me with the

588
00:26:50,400 --> 00:26:52,400
game with with no map and no quest log or

589
00:26:52,400 --> 00:26:54,559
anything like that. I just don't trust my own like memory,

590
00:26:55,200 --> 00:26:57,559
and so I'm afraid I'm missing stuff. That's That's the

591
00:26:57,559 --> 00:26:59,000
only thing that I'm kind of overwhelmed with.

592
00:26:59,440 --> 00:27:02,279
Speaker 1: The other great thing about Securo you got that grappling hook.

593
00:27:04,079 --> 00:27:09,079
Just sick as hell, all right, gang, Moving on to

594
00:27:09,319 --> 00:27:12,400
another game that is that I feel like is going

595
00:27:12,440 --> 00:27:17,960
to be occupying a lot of time. Yesterday we published

596
00:27:18,000 --> 00:27:21,359
a little preview of hands on time with Resident Evil Requiem.

597
00:27:21,559 --> 00:27:23,480
I got some hands on time a couple of weeks ago.

598
00:27:24,880 --> 00:27:27,079
Go check out that video grab and I kind of

599
00:27:27,079 --> 00:27:31,240
get into the game and my thoughts and feelings on it.

600
00:27:31,640 --> 00:27:35,079
But boys, I just wanted to just bring it up again.

601
00:27:36,039 --> 00:27:39,079
This game has got a bank so fucking hardy, it's

602
00:27:39,119 --> 00:27:43,200
gonna be so fucking cool. If folks haven't seen the video,

603
00:27:43,359 --> 00:27:48,000
just real quick. They are basically mashing up Ari four

604
00:27:48,119 --> 00:27:52,079
remake with Village where you when you were playing as

605
00:27:52,160 --> 00:27:55,400
Leon S. Kennedy, you feel emboldened in such a way,

606
00:27:55,440 --> 00:28:01,079
in such a fucking badass because this this motherfucker traded

607
00:28:01,119 --> 00:28:04,480
in is knife for a Porsche, a Hamilton watch, and

608
00:28:04,559 --> 00:28:05,119
a hatchet.

609
00:28:06,440 --> 00:28:07,759
Speaker 4: That's a pretty good deal, all.

610
00:28:07,640 --> 00:28:12,400
Speaker 1: Three things which were prominently featured and displayed in My

611
00:28:12,680 --> 00:28:14,039
My Little demo.

612
00:28:14,920 --> 00:28:20,319
Speaker 2: Is the Hatchet branded as well, like the wat Yeah,

613
00:28:20,519 --> 00:28:22,519
I seeps. I've glad we all had our own joke

614
00:28:22,559 --> 00:28:27,079
for that chat. This was your favorite.

615
00:28:28,680 --> 00:28:34,839
Speaker 1: Hit Star Star seven, I did like Backlar Supreme Hatchet.

616
00:28:34,880 --> 00:28:39,160
That would be pretty kind of sick. Yeah, but yeah

617
00:28:39,200 --> 00:28:42,440
you are. You can parry as Leon, you can sneak

618
00:28:42,519 --> 00:28:46,680
up and do stealth kills as Leon, and like we

619
00:28:46,759 --> 00:28:50,039
showed off in the video, a lot of the kills

620
00:28:50,079 --> 00:28:53,039
that Leon can do or like contact sensitive. So if

621
00:28:53,039 --> 00:28:56,119
you like boop someone, if you shoot someone and they

622
00:28:56,119 --> 00:28:59,920
wind up kind of staggering across like uh, like a wall,

623
00:29:00,119 --> 00:29:03,200
a corner of pillar, and you get the melee prompt

624
00:29:03,319 --> 00:29:05,400
to finish them off or to do a melee kill,

625
00:29:05,880 --> 00:29:08,640
you'll take advantage of whatever they are like stuck on.

626
00:29:09,759 --> 00:29:13,319
And the thing that we've brought up several times now

627
00:29:13,799 --> 00:29:16,720
is in the showcase, we saw that there was a

628
00:29:16,839 --> 00:29:20,440
zombie doctor wielding a chainsaw in my demo. When I

629
00:29:20,519 --> 00:29:23,839
shot the dude, he dropped the chainsaw, but the chainsaw

630
00:29:23,880 --> 00:29:27,319
was still on and whirrying, so it was just circling

631
00:29:27,359 --> 00:29:30,799
around the floor going crazy. I tried to pick it

632
00:29:30,880 --> 00:29:33,960
up at first, and it cut Leon's ankles and hurt me.

633
00:29:34,680 --> 00:29:37,000
But then another zombie picked it up, and as she

634
00:29:37,200 --> 00:29:40,839
was about to swing at Leon, as she like arcs back,

635
00:29:41,319 --> 00:29:44,920
the chainsaw gets stuck in a different zombie. This game

636
00:29:45,000 --> 00:29:46,680
is gonna be so freaking crazy, y'all.

637
00:29:47,240 --> 00:29:49,960
Speaker 2: Yeah, that segment right there is the thing that keeps

638
00:29:49,960 --> 00:29:52,680
sticking with me. It's like, Oh, there's so much programmatically

639
00:29:52,680 --> 00:29:55,680
happening with the physics and the weapons and the zombies

640
00:29:56,440 --> 00:29:59,759
that you could see why they wanted Leon in there

641
00:29:59,799 --> 00:30:01,440
as well. They didn't want to just do one or

642
00:30:01,440 --> 00:30:03,640
the other. It's like, we need the kind of action

643
00:30:03,799 --> 00:30:06,279
stuff to show off all these systems that we're building,

644
00:30:06,359 --> 00:30:07,279
and that's exciting.

645
00:30:07,440 --> 00:30:11,200
Speaker 1: Yeah, and for folks that are would would miss the

646
00:30:11,400 --> 00:30:15,119
ri seven Ari Village gameplay that is all prominently featured

647
00:30:15,160 --> 00:30:18,440
with Grace. That is all first person, but you can't

648
00:30:18,440 --> 00:30:21,400
switch the third person. In Grace's gameplay, You're gonna get

649
00:30:21,440 --> 00:30:25,119
like a bunch of puzzles. She isn't as kitted out

650
00:30:25,519 --> 00:30:28,680
at least to start maybe as Leon is, so you

651
00:30:28,720 --> 00:30:30,720
do have to be a little bit more precious with Ammo.

652
00:30:31,200 --> 00:30:37,160
But Grace has this mechanic where she has these syringes

653
00:30:37,200 --> 00:30:40,839
that she can suck up infected blood, and I don't

654
00:30:40,880 --> 00:30:41,920
know how the science is.

655
00:30:42,519 --> 00:30:43,359
Speaker 2: She just does science.

656
00:30:43,400 --> 00:30:47,039
Speaker 1: Does she just does science, but she can craft bullets

657
00:30:47,599 --> 00:30:50,960
and health and these injector thingies out of blood. How

658
00:30:51,000 --> 00:30:54,960
that works, I don't know, but it's fun, it's cool.

659
00:30:55,160 --> 00:30:57,559
I don't know if every environment is going to be shared,

660
00:30:57,599 --> 00:30:59,599
but at least in that opening segment at the psych

661
00:30:59,599 --> 00:31:03,359
word echion place, it is a shared environment that Grace

662
00:31:03,480 --> 00:31:08,720
and Leon are traversing together. So whatever Grace doesn't take

663
00:31:08,759 --> 00:31:12,000
care of, Leon is there as like the janitor to

664
00:31:12,039 --> 00:31:13,119
clean it all up.

665
00:31:15,279 --> 00:31:18,160
Speaker 5: It's interesting to see, like just how much they are

666
00:31:18,160 --> 00:31:20,720
committed to the two different play styles. So the point

667
00:31:20,759 --> 00:31:24,000
where like Grace has more like the again resid evial

668
00:31:24,119 --> 00:31:27,200
seven and eight inventory system and Leon just has the

669
00:31:27,240 --> 00:31:30,599
residue before inventory. I find that almost that's kind of

670
00:31:30,640 --> 00:31:33,480
fascinating as all that still feel cool and like it's

671
00:31:33,480 --> 00:31:35,680
fun switching or is it a little strange, like, oh,

672
00:31:35,720 --> 00:31:37,880
there's two games in one here, it's kind of weird

673
00:31:37,880 --> 00:31:38,759
to switch between them.

674
00:31:39,079 --> 00:31:41,519
Speaker 1: I think tonally, the way that they're doing it makes

675
00:31:41,599 --> 00:31:45,799
sense where like the characters, because we've come to learn

676
00:31:45,839 --> 00:31:48,119
at this point that like Leon is just a badass, right,

677
00:31:48,200 --> 00:31:52,480
and yeah, coming off of seven in Village, we're kind

678
00:31:52,480 --> 00:31:55,880
of just attuned to how those resident Evil games play

679
00:31:56,079 --> 00:31:59,400
and I don't think it's I don't think they clash

680
00:31:59,559 --> 00:32:01,799
at all. I think it's a good mix at least

681
00:32:01,839 --> 00:32:06,039
how it's been paced so far, because at the end

682
00:32:06,079 --> 00:32:08,480
of Grace's segments, I was kind of feeling a little

683
00:32:08,480 --> 00:32:13,319
bit like tired at how scared I was and how

684
00:32:13,799 --> 00:32:15,960
tense I was, and all of that gets solved because

685
00:32:15,960 --> 00:32:20,279
then you get like a bombastic Leon section afterwards. You

686
00:32:20,319 --> 00:32:22,079
can see it in the video we put out, but

687
00:32:22,279 --> 00:32:26,240
there is like this gigantic, blobby, big boy, goofy dude

688
00:32:26,759 --> 00:32:31,000
that is roaming the halls. And with some of these

689
00:32:31,039 --> 00:32:36,640
bigger enemies, they're not just static. So you may encounter

690
00:32:36,960 --> 00:32:40,400
a big boy as Grace in one part of the map,

691
00:32:40,640 --> 00:32:43,720
but that guy is roaming around. He is like constantly

692
00:32:44,079 --> 00:32:48,160
moving around, so you may see him occupy a different hallway,

693
00:32:48,240 --> 00:32:52,039
be in another room doing his own thing, and you

694
00:32:52,079 --> 00:32:54,400
can't really do anything to him as Grace. You just

695
00:32:54,440 --> 00:32:57,240
got to run the other way or just like stealthy

696
00:32:57,279 --> 00:33:00,200
way out of it. But then you encounter that big

697
00:33:00,200 --> 00:33:04,079
boy again as Leon, and from the fucking top rope

698
00:33:04,480 --> 00:33:08,000
Leon just throws a hatchet straight into that dude's noggin

699
00:33:08,319 --> 00:33:12,960
and it is just absolutely satisfying. This game's out in what.

700
00:33:13,160 --> 00:33:17,880
Speaker 2: Three A month? A month? A month's February twenty seventh,

701
00:33:17,920 --> 00:33:20,559
a month from today, oh literally a month A Yeah.

702
00:33:21,920 --> 00:33:24,279
Speaker 5: My other question is kind of about like the setting

703
00:33:24,400 --> 00:33:26,279
you're in like a hotel at least in what you

704
00:33:26,279 --> 00:33:27,400
were playing, Is that right?

705
00:33:27,480 --> 00:33:30,559
Speaker 1: Yeah, it's like a it feels like it's a practice

706
00:33:30,599 --> 00:33:34,480
psych ward that also doubles as like a fancy mansion

707
00:33:34,559 --> 00:33:38,920
because some of the zombies you come across are like doctors, nurses, patients,

708
00:33:39,319 --> 00:33:42,319
and then like what looks like hotel guests or something.

709
00:33:42,559 --> 00:33:44,960
Speaker 5: Yeah, you know, I don't know if this is the

710
00:33:45,000 --> 00:33:46,799
only say in the game, but like it is the

711
00:33:46,839 --> 00:33:48,119
setting kind of working for you?

712
00:33:48,240 --> 00:33:48,599
Speaker 2: Is it?

713
00:33:48,640 --> 00:33:50,279
Speaker 5: Does it seem like it might have as much juice

714
00:33:50,319 --> 00:33:54,039
as the Raccoon City Police Department or the Spencer mansion

715
00:33:54,160 --> 00:33:57,119
or you know, the castle and resume four.

716
00:33:57,559 --> 00:34:00,880
Speaker 1: I'm getting the vibe that this isn't the main location

717
00:34:01,440 --> 00:34:03,240
that we're going to be at the whole game, because

718
00:34:03,279 --> 00:34:07,440
at the end of my demo segment, I'd already explored

719
00:34:07,559 --> 00:34:10,400
the whole map that was presented. So I'm assuming that

720
00:34:10,440 --> 00:34:13,199
we're going to shift locations or at least another part

721
00:34:13,280 --> 00:34:16,360
will be unlocked. But yeah, I didn't get the vibe

722
00:34:16,400 --> 00:34:19,280
that this was like, oh, we're still here, this place

723
00:34:19,360 --> 00:34:19,840
is boring.

724
00:34:19,920 --> 00:34:20,079
Speaker 2: It was.

725
00:34:20,199 --> 00:34:22,119
Speaker 1: It was great. It was very captivating the whole time.

726
00:34:24,719 --> 00:34:28,800
Speaking about Resident Evil, Mikey, you've been playing Resident Evil seven.

727
00:34:29,679 --> 00:34:32,599
Speaker 2: Yeah. I played through that game this weekend. Had a

728
00:34:32,639 --> 00:34:33,119
good time.

729
00:34:33,440 --> 00:34:35,320
Speaker 5: I did not play this one back when it came out. Well,

730
00:34:35,360 --> 00:34:37,679
I played it once at the E three it was

731
00:34:37,719 --> 00:34:40,800
at and only in the VR demo, and I was

732
00:34:40,800 --> 00:34:43,639
so scared that the poor booth attendants there basically had

733
00:34:43,679 --> 00:34:46,079
to hold my hand the entire time. And I think

734
00:34:46,119 --> 00:34:48,159
when the game came out either, there was a lot

735
00:34:48,199 --> 00:34:50,280
of hype about how scary it was. I was just like, Nope,

736
00:34:50,400 --> 00:34:52,840
not gonna do it. I don't know, Like, I'm a

737
00:34:52,880 --> 00:34:56,079
lot better with scary games now. I don't find them

738
00:34:56,480 --> 00:35:00,800
as scary. There are some things that many, but there

739
00:35:00,800 --> 00:35:02,960
are some things where it is almost as easy as

740
00:35:03,719 --> 00:35:06,599
a switch. You can't to tell yourself to stop being like,

741
00:35:07,000 --> 00:35:08,760
you say this thing about yourself so much that it

742
00:35:08,840 --> 00:35:11,880
must be true. You think you're afraid of scary games,

743
00:35:11,880 --> 00:35:14,400
then I play scary games and I'm like, it's a

744
00:35:14,519 --> 00:35:19,039
video games still. Really it's fine, especially if I'm streaming

745
00:35:19,079 --> 00:35:21,440
and I don't know something about that be It's the

746
00:35:21,440 --> 00:35:21,840
same if.

747
00:35:21,719 --> 00:35:23,360
Speaker 2: You're playing it with somebody else in the room, it's

748
00:35:23,360 --> 00:35:26,199
not quite as scary. You get through it anyway.

749
00:35:26,199 --> 00:35:29,400
Speaker 5: This is definitely probably the scariest or evil game I played,

750
00:35:29,440 --> 00:35:31,679
but even still, it was mostly playing a video game,

751
00:35:31,719 --> 00:35:34,360
and the stuff that made it scary was fun. Even

752
00:35:34,440 --> 00:35:37,079
jump scares used to be like, well, it can be scary,

753
00:35:37,239 --> 00:35:39,519
but it better not have any jump scares, And now

754
00:35:39,599 --> 00:35:42,199
jump scares are sort of fun too. There's like one

755
00:35:42,199 --> 00:35:44,719
moment where I really let my guard down is where

756
00:35:44,760 --> 00:35:46,880
I was in the house where the mother is and

757
00:35:46,920 --> 00:35:49,079
I'm like, ah, she's over, I know where she is,

758
00:35:49,119 --> 00:35:49,920
she's on the other side.

759
00:35:49,920 --> 00:35:52,079
Speaker 2: I'm fine. I'm like walking around, I'm talking to chat

760
00:35:52,199 --> 00:35:52,760
two to two.

761
00:35:52,800 --> 00:35:54,679
Speaker 5: I go up some stairsly just she just jumps out

762
00:35:54,679 --> 00:35:59,800
in front of me, and I legitimately just scream. I

763
00:36:00,280 --> 00:36:04,679
reflexively paused the game. It was just like, oh, yeah,

764
00:36:04,760 --> 00:36:06,760
it was it was fun. My heart was racing up.

765
00:36:06,760 --> 00:36:09,159
Bit I was caught off guard. And you know, it

766
00:36:09,199 --> 00:36:12,599
was it was funny how the game got me like that.

767
00:36:13,039 --> 00:36:14,559
Speaker 3: I was watching and it's like we talk a lot

768
00:36:14,559 --> 00:36:16,360
about how Mike is just it's it's a shame that

769
00:36:16,400 --> 00:36:18,519
it's just so funny when he gets mad, but it's

770
00:36:18,559 --> 00:36:20,320
also very funny when he's scared.

771
00:36:20,639 --> 00:36:24,199
Speaker 2: So it's just like Mike emoting strongly is always very funny.

772
00:36:24,800 --> 00:36:26,840
Speaker 3: But the reflective pausing thing, it brings me back to

773
00:36:26,920 --> 00:36:28,559
like the old PlayStation ones. I used to go and

774
00:36:29,199 --> 00:36:31,280
have a sleepovers at my friend's place and we're in

775
00:36:31,280 --> 00:36:33,599
like junior high or whatever, and he would literally play,

776
00:36:33,679 --> 00:36:35,000
like you know, if like r E two came out

777
00:36:35,079 --> 00:36:37,519
or whatever, we we'd rent it and then he'd be

778
00:36:37,519 --> 00:36:40,400
playing with the PlayStation in his lap. We would play

779
00:36:40,400 --> 00:36:41,920
in the basement with the lights off, but he would

780
00:36:41,920 --> 00:36:43,519
have it in his lap and then like a jump

781
00:36:43,559 --> 00:36:45,360
scare would happen and he would literally just hit the

782
00:36:45,360 --> 00:36:45,960
power button.

783
00:36:49,400 --> 00:36:51,519
Speaker 2: Yeah, yeah, you gotta be careful.

784
00:36:51,599 --> 00:36:55,639
Speaker 5: Yeah, But it was as recent as Residuval eight came out,

785
00:36:55,719 --> 00:36:58,199
when I was like, oh, I don't play res Evil games,

786
00:36:58,199 --> 00:37:00,199
I'm afraid, and then I had to review that one.

787
00:37:00,440 --> 00:37:02,639
Speaker 2: So playing that one and then I think, you.

788
00:37:02,559 --> 00:37:04,400
Speaker 5: Know, like Razzie before remake, obviously I love that and

789
00:37:04,519 --> 00:37:06,239
this I played a lot of these now we played

790
00:37:06,440 --> 00:37:09,079
two and three remake both good to remake is just

791
00:37:09,119 --> 00:37:12,000
absolutely fantastic, and I was curious how this one would

792
00:37:12,039 --> 00:37:14,679
stack up, and like really favorably. There's a lot here

793
00:37:14,719 --> 00:37:17,280
that's super neat, especially the setting, the whole kind of

794
00:37:17,320 --> 00:37:22,239
bayou creepy family and house thing. Reside has a lot

795
00:37:22,280 --> 00:37:24,719
of the oh, this enemy's chasing you thing, But Daddy

796
00:37:24,800 --> 00:37:25,880
really stands out.

797
00:37:25,880 --> 00:37:30,360
Speaker 2: The moment where he breaks through that wall. Super neat stuff.

798
00:37:30,880 --> 00:37:33,639
Speaker 5: The gate, you know everyone's talked about the boats not

799
00:37:33,760 --> 00:37:36,000
didn't bother me a ton, But the first half of

800
00:37:36,039 --> 00:37:38,800
the game, where you're running from Daddy and the mother,

801
00:37:39,199 --> 00:37:42,119
it's certainly stronger than the back half with the kind

802
00:37:42,159 --> 00:37:45,800
of saw room moment and the boat and all that stuff.

803
00:37:46,079 --> 00:37:49,039
It's not terrible or anything. It's just it's more interesting

804
00:37:49,039 --> 00:37:52,400
when you're dealing with the House of Horrors and all

805
00:37:52,440 --> 00:37:55,440
of that stuff. But boy, it's just it still is

806
00:37:55,480 --> 00:37:58,400
like historically interesting too. Knowing that this franchise was that

807
00:37:58,920 --> 00:38:02,280
Resident Evil and then there was this and it was

808
00:38:02,320 --> 00:38:04,280
so back to basics. It feels so much more like

809
00:38:04,400 --> 00:38:07,840
Resident Evil One. It's kind of almost a smaller scale

810
00:38:07,880 --> 00:38:10,679
in a way that's really pleasant. You are worried about

811
00:38:10,679 --> 00:38:14,639
things like inventory management and an amo. It feels like

812
00:38:14,679 --> 00:38:19,159
an actual survival horror game. It's you know, being about

813
00:38:19,159 --> 00:38:22,079
ten hours long. It's just a very fun weekend.

814
00:38:22,320 --> 00:38:22,760
Speaker 2: That's good.

815
00:38:22,840 --> 00:38:27,000
Speaker 3: Yeah, they're tuned difficulty wise so so well. And it's

816
00:38:27,039 --> 00:38:29,719
like yeah, yeah, you know, there was that whatever they

817
00:38:29,800 --> 00:38:31,719
call their direct or whatever a couple of weeks ago,

818
00:38:31,800 --> 00:38:33,800
and then between that and watching Mike play, it's like,

819
00:38:33,800 --> 00:38:35,800
I'm so in the mood and so ready for ro Quiem.

820
00:38:35,840 --> 00:38:37,639
It's like I'm setting rules for myself on this one.

821
00:38:37,679 --> 00:38:40,719
It's like not watching any videos or gameplay of this thing.

822
00:38:40,960 --> 00:38:42,760
I'm not going to stream while I'm playing this game.

823
00:38:42,800 --> 00:38:44,559
I'm not gonna play it on Steam deck. This is

824
00:38:44,559 --> 00:38:46,480
going to be like I play at night and the

825
00:38:46,519 --> 00:38:49,760
best case you know audio and best TV. I got

826
00:38:49,960 --> 00:38:52,239
lights out, you know, like, just I really want to

827
00:38:52,239 --> 00:38:53,239
get all the way into.

828
00:38:53,079 --> 00:38:55,519
Speaker 2: It the way it was intended. I was so excited

829
00:38:55,559 --> 00:39:00,960
for it, Mike, what was your favorite weapon was the Magnum. Yeah.

830
00:39:01,000 --> 00:39:02,559
Speaker 5: There's like a system in this game where you find

831
00:39:02,559 --> 00:39:05,199
these collectical coins. Uh, and then like, you go to

832
00:39:05,320 --> 00:39:07,800
this trailer and the like bird cages with numbers on.

833
00:39:07,880 --> 00:39:09,400
I'm like, oh, I can get things. Of the coins,

834
00:39:09,599 --> 00:39:12,239
of course, the most expensive one for nine coins is

835
00:39:12,280 --> 00:39:14,480
the Magnum. So I was saving all my coins. I

836
00:39:14,480 --> 00:39:16,880
wasn't getting any of these other upgrades, and I get

837
00:39:16,880 --> 00:39:19,760
the ninth coin. Oh great, I got my ninth coin.

838
00:39:19,840 --> 00:39:21,559
I'm not going to go back to the trailer right now.

839
00:39:21,559 --> 00:39:23,719
They'll push ahead a little bit. Then immediately did a

840
00:39:23,760 --> 00:39:27,519
boss fight. Then after that it was like, oh, you're

841
00:39:27,679 --> 00:39:31,360
kind of a point of no return now, And I

842
00:39:31,400 --> 00:39:33,119
was so mad, and I was playing as a different

843
00:39:33,199 --> 00:39:35,800
character in a boat for three hours. I was grumbling

844
00:39:35,800 --> 00:39:38,480
the whole time, only to realize that I basically had

845
00:39:38,519 --> 00:39:41,360
like no time left to play as Ethan anyways. And

846
00:39:41,400 --> 00:39:43,360
also once I did, they brought the cages back and

847
00:39:43,360 --> 00:39:45,440
I bought my Magnum and I got two.

848
00:39:45,280 --> 00:39:47,480
Speaker 2: Hope bullets for it that I used on the final boss.

849
00:39:47,519 --> 00:39:52,679
I'll tell you what it photomacing shit, all right.

850
00:39:53,360 --> 00:39:56,599
Speaker 3: Chad says Mike goes, and I quote, oh, I don't

851
00:39:56,599 --> 00:39:57,760
need the Magnum right now.

852
00:39:58,400 --> 00:40:03,519
Speaker 4: Just that later was that the was this the one

853
00:40:03,559 --> 00:40:06,039
with like the the labyrinth and the Marble Maze stuff.

854
00:40:07,159 --> 00:40:09,440
Speaker 2: No, wait, Marble may I don't think I know what

855
00:40:09,480 --> 00:40:11,880
you mean. The one you rotate in a little Marble?

856
00:40:12,800 --> 00:40:16,079
Was that for remake? Now, I'm not sure.

857
00:40:19,119 --> 00:40:23,119
Speaker 4: Yeah, that's the game, just of that. I liked like that,

858
00:40:23,159 --> 00:40:24,880
all right, can we do that?

859
00:40:26,719 --> 00:40:27,719
Speaker 2: You perplexes?

860
00:40:28,760 --> 00:40:31,679
Speaker 4: But I wanted, like, just in the creepy house.

861
00:40:32,840 --> 00:40:35,280
Speaker 2: About a cracker barrel. You'll probably get one there. I

862
00:40:35,320 --> 00:40:36,760
did that cracker barrel.

863
00:40:36,760 --> 00:40:39,320
Speaker 4: Imagine those pretty creepy house.

864
00:40:39,440 --> 00:40:41,559
Speaker 5: I wish the game did have more puzzles actually, kind

865
00:40:41,599 --> 00:40:43,039
of like when there's a good amount of those in

866
00:40:43,079 --> 00:40:44,360
this game, even every.

867
00:40:44,239 --> 00:40:44,639
Speaker 2: Once in a while.

868
00:40:44,639 --> 00:40:46,480
Speaker 5: Here there's this shadow puzzle thing where you had to

869
00:40:46,519 --> 00:40:49,039
move in objects so it looked like a bird or something.

870
00:40:48,800 --> 00:40:49,800
Speaker 2: That was in the beginning, right.

871
00:40:50,119 --> 00:40:52,639
Speaker 5: There's a few of them throughout, and it's easy, but

872
00:40:52,760 --> 00:40:58,320
it's fun. I could have, excuse sneeze, trap it all

873
00:40:58,360 --> 00:41:02,400
the way over here, sneeze, and my god, I came

874
00:41:02,400 --> 00:41:05,000
out of nowhere, thank you. But yeah, a few more

875
00:41:05,000 --> 00:41:07,760
puzzles would have been nice for sure. But yeah, very

876
00:41:08,119 --> 00:41:10,599
very fun playthrough. Uh gosh, I'm at a point now

877
00:41:10,599 --> 00:41:12,480
where I'm like, which was he have I not played?

878
00:41:12,800 --> 00:41:16,360
Because I haven't done zero, Code Veronica Original two, which

879
00:41:16,440 --> 00:41:20,880
is so supposed to be great, and six, I mean,

880
00:41:20,920 --> 00:41:22,880
I know, I don't know when.

881
00:41:22,719 --> 00:41:23,559
Speaker 2: But they're still a part of it.

882
00:41:23,559 --> 00:41:26,360
Speaker 5: Just wants to do this six play through before uh

883
00:41:26,519 --> 00:41:29,159
nine comes out, which is again literally a month, so

884
00:41:29,239 --> 00:41:32,280
I don't know. Uh but boy, something about six and

885
00:41:32,320 --> 00:41:34,320
it's terribleness is calling to me.

886
00:41:34,360 --> 00:41:37,239
Speaker 1: It might be a play club sickness. I've never played six,

887
00:41:37,280 --> 00:41:39,000
and I want to, and I feel like I need

888
00:41:39,039 --> 00:41:39,320
to play.

889
00:41:39,840 --> 00:41:42,800
Speaker 3: No, you don't want it's I played cal and I

890
00:41:42,800 --> 00:41:44,719
went through all the five together and had a good time,

891
00:41:44,719 --> 00:41:46,280
even though five is definitely a flawed game.

892
00:41:46,639 --> 00:41:49,039
Speaker 2: Yeah, co ops always fun, you know.

893
00:41:49,320 --> 00:41:51,360
Speaker 3: And we started playing it and like there's four whole

894
00:41:51,440 --> 00:41:54,360
ass campaigns and we intended on doing it more. We

895
00:41:54,400 --> 00:41:55,800
did one of them and it was like.

896
00:41:55,880 --> 00:41:57,000
Speaker 2: You did Silver the Hedgehog.

897
00:41:57,119 --> 00:41:59,440
Speaker 3: Yeah, we did the Silver one together. Yeah, yeah, and

898
00:41:59,599 --> 00:42:02,440
we're just like we're good. We don't like I've played

899
00:42:02,639 --> 00:42:04,639
all of these fucking games. That is just the one

900
00:42:04,679 --> 00:42:06,760
where it's like it's so long and it's so bad

901
00:42:06,840 --> 00:42:08,639
that it's like it's hard to do.

902
00:42:09,159 --> 00:42:11,320
Speaker 2: What was happening at Capcom that led to six?

903
00:42:11,599 --> 00:42:14,519
Speaker 5: Did they just get that weird Xbox three sixty era

904
00:42:14,960 --> 00:42:20,360
pivot to Western market sensibilities and studios, and they just

905
00:42:20,440 --> 00:42:22,920
kind of got really overboard with everything should kind of

906
00:42:22,960 --> 00:42:25,039
be like a Michael Bay movie. It was kind of

907
00:42:25,079 --> 00:42:27,960
their style at the time, like like tying an onion

908
00:42:27,960 --> 00:42:30,480
to your belt. Uh So, yeah, I think just they

909
00:42:30,519 --> 00:42:33,320
lost their way there, which I mean seven was kind

910
00:42:33,360 --> 00:42:36,079
of it wasn't even just a pivot for Resident Evil.

911
00:42:36,079 --> 00:42:38,440
It seemed like a pivot for Capcom in general. Right,

912
00:42:38,440 --> 00:42:39,880
it was a big part of it. Yeah, like let's

913
00:42:39,880 --> 00:42:40,719
get back in our bullshit.

914
00:42:40,840 --> 00:42:43,199
Speaker 2: Yeah, they were like the switch to HD was really expensive,

915
00:42:43,239 --> 00:42:45,199
so like we gotta make we got to have bigger games,

916
00:42:45,239 --> 00:42:48,719
and the bigger games mean make Western American style games,

917
00:42:48,760 --> 00:42:49,960
and no one wanted.

918
00:42:49,679 --> 00:42:54,039
Speaker 1: That, all right, gang Well, moving from two spooky games

919
00:42:54,079 --> 00:42:59,239
to possibly another spooky game, mister Backlar, you checked out

920
00:42:59,320 --> 00:43:00,960
the re Animal demo.

921
00:43:01,280 --> 00:43:04,920
Speaker 4: It's pretty cool that, Like I don't know, it's cool,

922
00:43:04,920 --> 00:43:07,400
like scary games come out all the time. It's not

923
00:43:07,480 --> 00:43:10,880
just like it's great, you know, I get it. Your

924
00:43:10,920 --> 00:43:14,119
game's ready when it's ready. And I played through the

925
00:43:14,159 --> 00:43:15,239
re Animal demo.

926
00:43:15,519 --> 00:43:19,960
Speaker 2: So this is the Tarsia or Tarsier the developer.

927
00:43:20,239 --> 00:43:25,159
Speaker 4: They sure, however you want to pronounce it, I'm assuming

928
00:43:25,239 --> 00:43:27,719
one way is the right way. They're a Swedish developer

929
00:43:27,800 --> 00:43:34,719
behind the first two Little Nightmares games, which I enjoy,

930
00:43:35,559 --> 00:43:38,920
and it's very much the same vibe. I don't know

931
00:43:38,960 --> 00:43:41,960
the politics of like how three separated off and these

932
00:43:41,960 --> 00:43:42,840
guys went their own way.

933
00:43:42,840 --> 00:43:45,840
Speaker 2: I don't know, if you know, the people didn't really

934
00:43:45,920 --> 00:43:47,039
like three though that much.

935
00:43:47,039 --> 00:43:52,039
Speaker 4: Apparently, Yeah, the other two three definitely feels like it

936
00:43:52,239 --> 00:43:55,840
was not made by them. Uh you know, so take

937
00:43:55,920 --> 00:43:58,519
that for for what you will, but uh, this is

938
00:43:58,719 --> 00:44:01,800
this one is very much in the same vein as

939
00:44:01,880 --> 00:44:04,559
you know og Little Nightmares.

940
00:44:04,679 --> 00:44:07,519
Speaker 2: It is, Uh, it is just a.

941
00:44:07,559 --> 00:44:12,960
Speaker 4: Sort of like silent, very black and white noir like scary,

942
00:44:13,320 --> 00:44:19,000
you know, kind of tag along you know, uh what's

943
00:44:19,039 --> 00:44:20,719
the name when you know, like like what I go

944
00:44:21,000 --> 00:44:25,679
was right where you're just like an escorting Yeah, like

945
00:44:25,719 --> 00:44:26,039
it's a.

946
00:44:26,000 --> 00:44:29,480
Speaker 2: Cinematic platform hashtag or you know parentheses three D.

947
00:44:29,719 --> 00:44:31,840
Speaker 4: I think, yeah, I mean that's what you're getting here

948
00:44:31,880 --> 00:44:35,199
and there. There's a really satisfying level of creepiness these

949
00:44:35,559 --> 00:44:40,440
you are You start off sort of wandering the ocean side,

950
00:44:40,519 --> 00:44:45,679
you dock at this rocky sort of area and you

951
00:44:45,840 --> 00:44:49,920
just enter this abandoned, weird, fucked up factory and you

952
00:44:49,960 --> 00:44:52,519
start to explore and you start to find these like

953
00:44:53,079 --> 00:44:57,400
skin suits of very upsetting looking creatures, and before you

954
00:44:57,440 --> 00:44:58,880
know it, you're being chased by one.

955
00:44:59,079 --> 00:45:00,880
Speaker 2: And that's kind of extended the demo.

956
00:45:01,440 --> 00:45:02,360
Speaker 1: I really dig it.

957
00:45:02,360 --> 00:45:04,400
Speaker 2: It's uh, I you.

958
00:45:04,360 --> 00:45:07,599
Speaker 4: Know, the I don't think this is going to break

959
00:45:07,639 --> 00:45:09,920
the mold of what you uh are have come to

960
00:45:09,960 --> 00:45:12,400
expect with these kinds of games. And you know, through

961
00:45:12,440 --> 00:45:15,039
another prism of like the Limbo and the Inside games,

962
00:45:15,079 --> 00:45:18,599
and I think they're all related in some capacity.

963
00:45:18,719 --> 00:45:20,360
Speaker 2: But this felt good.

964
00:45:20,440 --> 00:45:23,360
Speaker 4: This seemed to have a really solid mix of like

965
00:45:23,519 --> 00:45:26,400
stealth and a little bit of puzzle solving and just

966
00:45:26,440 --> 00:45:28,880
the right kind of right amount of like fucked up

967
00:45:29,000 --> 00:45:33,039
visuals that I'm this is now more substantially on my

968
00:45:33,159 --> 00:45:39,800
radar than it was before. Yeah, I uh, and you know,

969
00:45:39,880 --> 00:45:43,000
I like, I just don't think it's interesting, right, Like

970
00:45:43,079 --> 00:45:46,079
this is not departing that much from Little Nightmares in

971
00:45:46,079 --> 00:45:47,079
a way where you're just sort of.

972
00:45:47,000 --> 00:45:49,039
Speaker 2: Like, is this Little Nightmares three?

973
00:45:49,599 --> 00:45:51,760
Speaker 5: I think for a lot of people, this is gonna

974
00:45:51,760 --> 00:45:53,519
be the real Little Nightmares three?

975
00:45:53,719 --> 00:45:55,119
Speaker 2: Absolutely, you know.

976
00:45:55,679 --> 00:46:00,400
Speaker 4: But yeah, there's a really satisfying I think the thing

977
00:46:00,440 --> 00:46:02,280
here is like this is like a super said they

978
00:46:02,360 --> 00:46:05,760
do this, you know, all their games are like little

979
00:46:05,800 --> 00:46:10,199
people with like oversized bosses and like oversized creepy looking,

980
00:46:10,239 --> 00:46:13,719
deformed kind of humans and already doing that in like

981
00:46:13,800 --> 00:46:16,199
I think this this demo was maybe a half hour

982
00:46:16,280 --> 00:46:19,719
forty five minutes tops. Yeah, I dug it, It's on

983
00:46:19,800 --> 00:46:22,480
my radar. Re Animal, let's go. I'm excited.

984
00:46:22,679 --> 00:46:25,440
Speaker 2: Full game at February thirteenth. Yeah, very very soon.

985
00:46:26,480 --> 00:46:30,559
Speaker 1: Well, going from something with nightmarish looks to it to

986
00:46:30,639 --> 00:46:32,920
something that looks like it's straight out of a cartoon.

987
00:46:33,239 --> 00:46:37,079
Jeff Grubb, you've been checking out Escape from ever after?

988
00:46:38,079 --> 00:46:40,800
Speaker 2: Yeah, this kind of you know, sometimes I'll open up

989
00:46:40,800 --> 00:46:42,480
the Steam deck and I did like kind of get

990
00:46:42,480 --> 00:46:44,039
Sectoria to a place where I could put it down,

991
00:46:44,039 --> 00:46:46,360
so like I should play a different video game. And

992
00:46:46,440 --> 00:46:49,039
I went to the Steam Store and I saw this

993
00:46:49,159 --> 00:46:52,239
thing and it is like very quickly you can kind

994
00:46:52,239 --> 00:46:54,280
of clock it as oh that is trying to be

995
00:46:54,400 --> 00:46:57,400
not just paper Mario, but specifically the thousand Year Door.

996
00:46:58,159 --> 00:47:02,400
And you know, my first initial thought is I've seen

997
00:47:02,400 --> 00:47:05,960
this before. What I usually expect to happen is for

998
00:47:06,039 --> 00:47:08,639
a developer to be like, we want to make our

999
00:47:08,719 --> 00:47:11,400
favorite game, and we're gonna spend a lot of time

1000
00:47:11,440 --> 00:47:14,159
on it. And I think what often happens is they

1001
00:47:14,639 --> 00:47:16,840
spend so much time like creating all the assets and

1002
00:47:16,840 --> 00:47:21,440
creating these settings and these these characters that they don't

1003
00:47:21,440 --> 00:47:23,599
worry about the pacing too much. What they do is

1004
00:47:23,599 --> 00:47:25,920
they're like, we just want to luxuriate in this world

1005
00:47:26,000 --> 00:47:28,119
with our characters. And I get that, but it often

1006
00:47:28,159 --> 00:47:30,199
gets to a point where it's like I am losing

1007
00:47:30,280 --> 00:47:33,239
interest because the story or the propulsion of the gameplay

1008
00:47:33,639 --> 00:47:36,760
is not really moving forward all that fast. This game

1009
00:47:37,280 --> 00:47:40,159
does not have that problem. It just goes and goes

1010
00:47:40,199 --> 00:47:42,239
and goes, and it spends a hot like couple of

1011
00:47:42,320 --> 00:47:46,119
minutes setting up just the story, and then you're onto

1012
00:47:46,199 --> 00:47:48,800
like the first main area, and the game seems like

1013
00:47:48,800 --> 00:47:50,440
it's gonna be set up like a thousand year door

1014
00:47:50,480 --> 00:47:53,880
where it's these vignettes. You go from one little town

1015
00:47:53,960 --> 00:47:55,920
that has a problem that you're gonna get involved with

1016
00:47:55,960 --> 00:47:59,320
to the next. And I'm still early on, but I

1017
00:47:59,320 --> 00:48:01,760
could just tell the game it has it, It has

1018
00:48:01,840 --> 00:48:03,960
the stuff, it has the juice, It has all of it,

1019
00:48:04,000 --> 00:48:06,719
and uh, it looks great, like they really nailed the

1020
00:48:06,760 --> 00:48:11,159
paper Mario vibes. I think the characters while looking generic

1021
00:48:11,159 --> 00:48:13,599
because they are all fairy tale characters, like you are

1022
00:48:14,800 --> 00:48:17,000
a prince who goes to kill a dragon and the

1023
00:48:17,039 --> 00:48:19,920
dragon of course gets shrunk down, and Joyce joins your

1024
00:48:19,920 --> 00:48:22,360
team and has all the bowser joining your team energy

1025
00:48:22,360 --> 00:48:26,119
that you often get from a Mario RPG game. Yeah,

1026
00:48:26,280 --> 00:48:29,079
they're just really nailing all of the fundamentals here and

1027
00:48:29,199 --> 00:48:30,960
kind of making me want to play like I don't

1028
00:48:30,960 --> 00:48:32,599
want to put it down. I'm very like stuck to

1029
00:48:32,639 --> 00:48:35,039
the game, which is not something I usually expect to

1030
00:48:35,039 --> 00:48:39,920
feel from one of these indie homages to their favorite game. Well,

1031
00:48:39,920 --> 00:48:43,039
speaking about indie homages, you've also started Mike Mike. When

1032
00:48:43,039 --> 00:48:44,079
you try to say something, you're muted.

1033
00:48:45,800 --> 00:48:49,079
Speaker 5: I thought I was gonna sneeze again at one point,

1034
00:48:51,199 --> 00:48:54,039
as I say, I love thousand your door. So I'm

1035
00:48:54,079 --> 00:48:55,760
curious to see this. I think I think we're gonna

1036
00:48:55,800 --> 00:48:57,559
we're gonna do a quick look of this one, right, Jeff,

1037
00:48:57,559 --> 00:48:59,320
so you can show me this one. That'll be fun.

1038
00:49:00,079 --> 00:49:02,719
Speaker 2: It's worth people seeing, like in person. We'll talk it through.

1039
00:49:02,760 --> 00:49:03,480
It's really good.

1040
00:49:03,559 --> 00:49:05,480
Speaker 5: You played bud Fables, because that was I think that's

1041
00:49:05,480 --> 00:49:08,719
the most popular of the Mario paper Mario likes, and

1042
00:49:08,760 --> 00:49:10,599
it is good. I didn't finish it, but I was

1043
00:49:10,760 --> 00:49:11,599
enjoying that one.

1044
00:49:11,800 --> 00:49:14,760
Speaker 2: Yes, same, I played it, was enjoying it didn't finish it.

1045
00:49:14,760 --> 00:49:16,599
It was you know, it was just kind of got

1046
00:49:16,639 --> 00:49:18,320
lost in the sauce a little bit. I think they like,

1047
00:49:18,440 --> 00:49:21,840
just kind of get I think I had that exact problem,

1048
00:49:21,920 --> 00:49:23,519
and it's not too much of a problem because there's

1049
00:49:23,519 --> 00:49:26,119
people who want that for a game, just to spend

1050
00:49:26,119 --> 00:49:30,000
time steeping in all of its most familiar elements. But

1051
00:49:30,159 --> 00:49:32,000
this game's not doing that, and that's keeping me attached

1052
00:49:32,039 --> 00:49:32,760
to it a little bit more.

1053
00:49:32,800 --> 00:49:37,559
Speaker 1: I think, uh, greb, going from one homage to another.

1054
00:49:37,920 --> 00:49:41,599
You've also been checking out Cleared Hot.

1055
00:49:41,039 --> 00:49:43,119
Speaker 2: And I'm glad you said the name because I cannot

1056
00:49:43,159 --> 00:49:45,880
remember that name every single time I try to think

1057
00:49:45,880 --> 00:49:48,159
about this game, I'm like, it's the Helicopter one. What's

1058
00:49:48,199 --> 00:49:50,760
you roll all down? I know I wrote I had

1059
00:49:50,760 --> 00:49:52,199
to look it up before I wrote it. This is

1060
00:49:52,239 --> 00:49:55,440
the Desert Strike, like, this is the Desert Strike, Like, yes,

1061
00:49:56,000 --> 00:49:59,480
I those there used to be four genres, right, there

1062
00:49:59,519 --> 00:50:04,320
was Mario Out Sports, Double Dragon and Nuclear Strike Slash

1063
00:50:04,360 --> 00:50:11,400
Desert Strike, and we would take like, yeah, exactly, and

1064
00:50:11,840 --> 00:50:13,440
this was just like one of those games that was

1065
00:50:13,480 --> 00:50:16,000
just always there. EA always put out one of these

1066
00:50:16,360 --> 00:50:22,280
third person, nice symmetric helicopter arcade attack action games, and

1067
00:50:22,320 --> 00:50:24,719
then they just went away because you know, they kind

1068
00:50:24,719 --> 00:50:27,119
of ran their course and they couldn't figure out how

1069
00:50:27,119 --> 00:50:29,920
to build on top of that fundamental gameplay to keep

1070
00:50:29,920 --> 00:50:33,360
them complex enough for modern games. This is somewhere in

1071
00:50:33,440 --> 00:50:35,679
between where it's like it's not trying to be a

1072
00:50:35,679 --> 00:50:37,559
full on modern game, it's trying to be like a

1073
00:50:37,599 --> 00:50:41,480
Desert Strike. There are a handful of other elements to

1074
00:50:41,599 --> 00:50:44,039
add to that complexity to keep you interested in what's

1075
00:50:44,039 --> 00:50:46,280
going on. A big part of it is like just

1076
00:50:46,360 --> 00:50:49,199
a little bit of physics and a rope system, so

1077
00:50:49,280 --> 00:50:52,320
you can drop your rope and pick up your friendlies

1078
00:50:52,639 --> 00:50:55,360
and then they can get on the helicopter, unless your

1079
00:50:55,360 --> 00:50:58,159
helicopter's full, in which case you could pick up you know,

1080
00:50:58,280 --> 00:51:00,960
like eight people, have them sit in the helicopter, and

1081
00:51:00,960 --> 00:51:02,559
then you could still pick up one more on the

1082
00:51:02,599 --> 00:51:03,960
rope and then you kind of have to fly them

1083
00:51:04,000 --> 00:51:06,280
back to the base, but not don't fly so fast

1084
00:51:06,320 --> 00:51:08,760
that the rope flies up into the propellers and kills

1085
00:51:08,800 --> 00:51:11,239
your friends. Oh it's that sort of thing where it's

1086
00:51:11,320 --> 00:51:14,519
like you can just pick up a truck fly at

1087
00:51:14,519 --> 00:51:17,400
the enemies, like stop, and then let go of the

1088
00:51:17,440 --> 00:51:19,440
truck and it'll just fly into the enemies and sort

1089
00:51:19,440 --> 00:51:22,079
of like roll like a bowling ball through them. It's

1090
00:51:22,440 --> 00:51:25,679
that and that stuff is adding very much to my

1091
00:51:25,840 --> 00:51:29,079
enjoyment of this. I liked the Desert Strike games like

1092
00:51:29,119 --> 00:51:32,199
they were okay, I always wanted to play them more

1093
00:51:32,239 --> 00:51:36,280
than I actually enjoyed playing them. This is actually haling

1094
00:51:36,360 --> 00:51:38,159
like in a way. I always wanted those games to hit.

1095
00:51:38,480 --> 00:51:43,800
Speaker 1: I consider this an unk game, mostly because my uncle

1096
00:51:44,000 --> 00:51:47,599
commandeered my PS one that he got me for my

1097
00:51:47,719 --> 00:51:50,880
birthday so he could play those Desert Strike games or

1098
00:51:50,960 --> 00:51:52,440
I don't know if they were the Desert Strike games,

1099
00:51:52,480 --> 00:51:54,199
but something similar on the ps There was a.

1100
00:51:54,079 --> 00:51:56,400
Speaker 5: PS one was it? That wasn't Jungle Strike? Why were

1101
00:51:56,440 --> 00:51:59,519
they striking on the PS one? I get it up.

1102
00:52:00,119 --> 00:52:02,840
Speaker 2: It could have been Jungle Soviet Soviet was one.

1103
00:52:03,119 --> 00:52:06,000
Speaker 5: Soviet Strike sounds right to me now because I think

1104
00:52:06,079 --> 00:52:08,400
Jungle Strike was still as genus Jules.

1105
00:52:08,519 --> 00:52:11,519
Speaker 3: Yeah, yeah, Nuclear Strike one.

1106
00:52:11,599 --> 00:52:16,519
Speaker 2: Yeah, clean, so it must be PlayStation yeah, yes it

1107
00:52:16,679 --> 00:52:18,000
was Nuclear Strike. God.

1108
00:52:18,079 --> 00:52:21,800
Speaker 1: I remember seeing this box and hating it because I

1109
00:52:21,840 --> 00:52:25,519
couldn't play my own games because my uncle was playing

1110
00:52:25,599 --> 00:52:26,320
Nuclear Strike.

1111
00:52:26,440 --> 00:52:26,840
Speaker 2: That's right.

1112
00:52:26,920 --> 00:52:30,119
Speaker 5: So here the order was Desert Strike, Jungle Strike, Urban Strike,

1113
00:52:30,280 --> 00:52:32,920
Soviet Strike, which is also on the PlayStation, and then

1114
00:52:33,000 --> 00:52:34,960
Nuclear Strike, which yeah.

1115
00:52:34,639 --> 00:52:36,519
Speaker 2: And that was it. Then it just ended. Uh that's

1116
00:52:36,559 --> 00:52:39,960
too bad. Yeah, I did not play Mega Copter. It's

1117
00:52:40,000 --> 00:52:43,360
just like a back in the day PC version of this. Yeah.

1118
00:52:43,440 --> 00:52:45,519
Oh no, yeah, this sub sits on Steam. I'll check

1119
00:52:45,559 --> 00:52:46,239
it out well.

1120
00:52:46,440 --> 00:52:49,360
Speaker 1: Speaking about the PS one, Mike Minatty has been playing

1121
00:52:49,400 --> 00:52:52,079
a game that looks like it is ripped straight from

1122
00:52:52,280 --> 00:52:55,519
the PlayStation one. You checked out vital Shell last night

1123
00:52:55,559 --> 00:52:56,960
on Mega Man, Yeah.

1124
00:52:56,960 --> 00:52:59,920
Speaker 2: Jane, was it you who brought this one up last week? Yes?

1125
00:53:00,280 --> 00:53:03,079
Speaker 5: Yeah, So this is the game that looks like a

1126
00:53:03,119 --> 00:53:06,679
PS one or even say a Saturn game with you know,

1127
00:53:06,840 --> 00:53:08,760
mechs and a little bit armored core one ye, a

1128
00:53:08,800 --> 00:53:12,239
little bit even virtual on. I'll say the game plays

1129
00:53:12,360 --> 00:53:15,599
very much the Vampire Survivors thing that we were walking around.

1130
00:53:15,599 --> 00:53:18,639
You're automatically shooting your guns, you can't aim them, but

1131
00:53:18,719 --> 00:53:21,000
generally you let them go and you killing me say,

1132
00:53:21,079 --> 00:53:23,239
drop a currency that helps you level up and you

1133
00:53:23,320 --> 00:53:27,400
get new guns and abilities and stat upgrades. You know,

1134
00:53:27,519 --> 00:53:29,280
I'm not as much of a sicko for the Vampire

1135
00:53:29,320 --> 00:53:31,480
Survivors as some of you all are, but I was

1136
00:53:31,480 --> 00:53:35,199
still enjoying this quite a bit for for for that playthrough.

1137
00:53:35,440 --> 00:53:38,360
For one thing, I just I love that early PS

1138
00:53:38,480 --> 00:53:41,360
one vibe. They have the music that goes along with

1139
00:53:41,400 --> 00:53:44,079
it too, right, that weird kind of what people call it,

1140
00:53:44,119 --> 00:53:46,400
like like jungle use.

1141
00:53:46,320 --> 00:53:48,280
Speaker 1: That kind of jungle beats kind of.

1142
00:53:48,920 --> 00:53:51,400
Speaker 2: Yeah, yeah, it's just it's just it's so very drum

1143
00:53:51,440 --> 00:53:52,119
and bass.

1144
00:53:53,159 --> 00:53:55,719
Speaker 5: Yeah, very drum and bassy of like mixed with like

1145
00:53:55,760 --> 00:54:00,639
a piano being oddly like calming. So the vibe, we're

1146
00:54:00,760 --> 00:54:04,119
just absolutely immaculate with that and all the chunky graphics

1147
00:54:04,159 --> 00:54:07,079
and everything. The menu look straight out of PS one,

1148
00:54:07,079 --> 00:54:08,920
where you have like the icons and it's on a

1149
00:54:09,559 --> 00:54:12,480
rotator and you're just rotating to look at a memory

1150
00:54:12,480 --> 00:54:15,199
card for your save files and things like that. And

1151
00:54:15,280 --> 00:54:17,280
you know, the mechs were a bit differently. The first

1152
00:54:17,320 --> 00:54:20,840
one was was somewhere standard, but he had a shield,

1153
00:54:21,000 --> 00:54:22,719
so he had a bit more defense. Then the other

1154
00:54:22,760 --> 00:54:25,480
one was like, oh, every time he reloads, it's a

1155
00:54:25,480 --> 00:54:27,960
good thing. So you're doing builds where you can reload

1156
00:54:28,000 --> 00:54:30,280
as much as possible. Then throw one was more of

1157
00:54:30,280 --> 00:54:32,119
a mage and when he dashed, he left behind a

1158
00:54:32,159 --> 00:54:35,519
fire trail stuff like that. I really liked where the

1159
00:54:35,559 --> 00:54:37,280
boss is actually because at the end of each run

1160
00:54:37,320 --> 00:54:39,360
you would fight a mech that you would then unlock,

1161
00:54:39,800 --> 00:54:42,360
and I thought that was actually kind of interesting instead

1162
00:54:42,360 --> 00:54:44,440
of just doing the typical I'm running in circles around

1163
00:54:44,440 --> 00:54:46,519
this group of enemies, not as a boss, and it

1164
00:54:46,519 --> 00:54:49,559
becomes a little bullet helly even as you're dodging their attacks.

1165
00:54:49,920 --> 00:54:50,920
Speaker 2: So that was a nice spin to it.

1166
00:54:50,960 --> 00:54:54,000
Speaker 5: So yeah, if you're looking for one of those and

1167
00:54:54,079 --> 00:54:56,679
you have an affinity for that era of gaming, like

1168
00:54:56,800 --> 00:55:00,559
I do, I think vital Shell is a pretty easy reckon.

1169
00:55:01,079 --> 00:55:04,000
Speaker 1: Yes, yes, yes, uh something that is kind of a

1170
00:55:04,639 --> 00:55:06,440
I don't know whether or not to recommend it, but

1171
00:55:06,519 --> 00:55:11,480
we did celebrate it yesterday because yesterday was High guard Day.

1172
00:55:12,159 --> 00:55:14,119
Speaker 2: My fellow High Guardians.

1173
00:55:13,760 --> 00:55:18,000
Speaker 1: With sub High Guardians Guardians a galaxy. Oh I don't

1174
00:55:18,000 --> 00:55:25,239
want to be that ride, no, but you can summon

1175
00:55:25,280 --> 00:55:28,440
your bear, your panther, your horse out anywhere as long

1176
00:55:28,480 --> 00:55:34,159
as there's space. Dan Grubb, Mikey and myself attempted our

1177
00:55:34,280 --> 00:55:36,639
best to play high Guard.

1178
00:55:37,880 --> 00:55:40,000
Speaker 3: It's one of those games it seems to be a

1179
00:55:40,000 --> 00:55:41,880
whole genre now where you play with a bunch of

1180
00:55:41,920 --> 00:55:44,840
people online and you do a bunch of boring chores

1181
00:55:44,840 --> 00:55:50,440
and then you die. I don't know why this is

1182
00:55:50,440 --> 00:55:53,599
a popular genre. I don't like it, and I'm uninsulted.

1183
00:55:53,639 --> 00:55:58,840
Speaker 2: Immediately, I was like, there's something here in terms of

1184
00:55:58,880 --> 00:56:02,639
the movement, and I don't even dislike the characters, but

1185
00:56:02,960 --> 00:56:07,039
playing the game, I don't like that it is so empty,

1186
00:56:07,360 --> 00:56:10,679
the three v three. I'm surprised that the team that

1187
00:56:10,719 --> 00:56:13,760
did titan Fall wouldn't have had just like mobs for

1188
00:56:13,800 --> 00:56:15,719
you to clean up while you're on your way to

1189
00:56:16,599 --> 00:56:19,159
one of these these chores that you're supposed to do, Like,

1190
00:56:19,199 --> 00:56:21,440
just give me a few like stupid things to shoot

1191
00:56:21,599 --> 00:56:24,119
that I can also get crystals from other than just

1192
00:56:24,280 --> 00:56:28,559
hitting these crystals. Yeah, keep your voice down with the crystals.

1193
00:56:30,639 --> 00:56:30,840
Speaker 5: Yeah.

1194
00:56:30,840 --> 00:56:32,599
Speaker 2: It's just I don't know.

1195
00:56:32,639 --> 00:56:35,159
Speaker 5: Maybe if I really stuck with the game, I would

1196
00:56:35,199 --> 00:56:38,000
like enjoy this sloop a bit. It seemed a little fussy,

1197
00:56:38,159 --> 00:56:40,880
especially like there's like this whole like defend your base

1198
00:56:40,920 --> 00:56:42,880
phase in the beginning, reinforce the walls.

1199
00:56:42,920 --> 00:56:44,840
Speaker 2: I'm kind of like, why don't you just do that?

1200
00:56:44,920 --> 00:56:46,840
Speaker 5: Why don't you just reinforce the walls that you think

1201
00:56:46,880 --> 00:56:49,519
should be in reinforced? Are these really interesting decisions that

1202
00:56:49,559 --> 00:56:52,679
I'm making on which walls to siege?

1203
00:56:52,760 --> 00:56:55,559
Speaker 2: But it wasn't here. It's not weird at all. Siege.

1204
00:56:55,599 --> 00:56:59,239
Speaker 1: It's like a smaller contained environment, right, and like the

1205
00:56:59,280 --> 00:57:02,360
phases in between matter versus here.

1206
00:57:04,719 --> 00:57:07,119
Speaker 2: Because it's smaller, you like funnel the enemies into a

1207
00:57:07,159 --> 00:57:09,039
certain way, and like you want them to come in

1208
00:57:09,039 --> 00:57:11,320
this direction, and you want to put up a path

1209
00:57:11,360 --> 00:57:13,280
that is resistant to them so they come the way

1210
00:57:13,280 --> 00:57:16,920
you want. And here that there's so much openness and

1211
00:57:17,000 --> 00:57:19,400
all these different directions thing come from. It's it's not

1212
00:57:19,480 --> 00:57:19,880
the same.

1213
00:57:20,199 --> 00:57:23,280
Speaker 1: The map doesn't feel like it. The map is huge,

1214
00:57:23,320 --> 00:57:26,320
but it also feels like it doesn't quite matter because

1215
00:57:26,440 --> 00:57:30,400
like the phase, the gathering phase of loot and then

1216
00:57:30,559 --> 00:57:33,800
waiting for the shield Breaker to spawn. Most of the

1217
00:57:33,840 --> 00:57:37,199
time in our experience, the shield Breaker was like somewhere inside,

1218
00:57:37,559 --> 00:57:39,400
so it's not like you can camp somewhere and like

1219
00:57:39,519 --> 00:57:40,360
snipe someone.

1220
00:57:41,599 --> 00:57:44,159
Speaker 2: Yeah, right, and like I wasn't like when we were

1221
00:57:44,159 --> 00:57:47,360
in that gathering phase, It's not like I ever saw

1222
00:57:47,400 --> 00:57:50,119
an enemy. Yeah. I was always always able to just

1223
00:57:50,119 --> 00:57:52,960
walk up to any treasure chest I saw, go get

1224
00:57:53,000 --> 00:57:57,880
it without any pushback whatsoever. So why not I guess

1225
00:57:57,920 --> 00:57:59,400
that's that is just like who's going to get on

1226
00:57:59,480 --> 00:58:02,000
their mount and run around fast enough to upgrade their

1227
00:58:02,039 --> 00:58:04,280
character and get a little bit of an advantage that's

1228
00:58:04,320 --> 00:58:06,719
not super interesting. I want to like that should be

1229
00:58:06,760 --> 00:58:08,480
there should be a little bit more pushback there.

1230
00:58:09,679 --> 00:58:12,639
Speaker 5: Yeah, I mean, it's just it's hard to get a

1231
00:58:12,679 --> 00:58:14,880
sense of is this a me thing that I'm just

1232
00:58:14,920 --> 00:58:17,320
not interested in this kind of game or their actual

1233
00:58:17,400 --> 00:58:20,679
design problems here? You know, it's part of me wants

1234
00:58:20,679 --> 00:58:23,000
to be generous to think it's more of the form.

1235
00:58:23,079 --> 00:58:24,639
Or if I want to play one of these, I

1236
00:58:24,679 --> 00:58:28,880
will play an Overwatch or a Marvel. If I'm going

1237
00:58:28,920 --> 00:58:30,760
to play something that's kind of a hero shooter elements,

1238
00:58:30,760 --> 00:58:32,360
I'd rather it feel more like a hero shooter.

1239
00:58:32,519 --> 00:58:32,679
Speaker 2: Yea.

1240
00:58:32,760 --> 00:58:34,679
Speaker 5: These other games like this, even APIs Lunch is a

1241
00:58:34,679 --> 00:58:36,719
bit where you have a hero and they have like

1242
00:58:36,760 --> 00:58:39,800
an ability and an alt and those don't even seem

1243
00:58:40,039 --> 00:58:43,480
necessarily that important. They kind of come up so infrequently.

1244
00:58:43,519 --> 00:58:46,360
It is mostly just you know, you shoot people, and

1245
00:58:46,400 --> 00:58:49,840
you shoot people in these very specific situations.

1246
00:58:51,000 --> 00:58:51,559
Speaker 2: Yeah, I don't know.

1247
00:58:51,599 --> 00:58:54,239
Speaker 5: I just I wasn't quite understanding the flow, and I

1248
00:58:54,280 --> 00:58:56,920
don't know if I felt so intrigued like oh no,

1249
00:58:56,960 --> 00:58:58,880
there's something here. I just got to push through it

1250
00:58:58,920 --> 00:59:00,159
to want to push.

1251
00:59:00,599 --> 00:59:04,119
Speaker 1: Like it feels fine, it looks great. Oh yeah, yeah

1252
00:59:04,159 --> 00:59:07,760
it can like there's some light mantling there. There's definitely

1253
00:59:07,800 --> 00:59:11,639
DNA from Apex legends in there. But yeah, I didn't

1254
00:59:11,679 --> 00:59:15,320
feel like the abilities really mattered. I think it may

1255
00:59:15,320 --> 00:59:18,559
have hindered sometimes. Maybe that was just me throwing a

1256
00:59:18,599 --> 00:59:21,280
defensive ice wall in front of myself when I meant

1257
00:59:21,280 --> 00:59:24,440
to be pushing forward. But I think a lot of

1258
00:59:24,519 --> 00:59:28,159
us were forgetting like, oh right, we have abilities, yeah.

1259
00:59:27,800 --> 00:59:30,280
Speaker 2: Which you know, when I had my knife ability as

1260
00:59:30,320 --> 00:59:33,519
the kind of girl that can go invisible, it's like,

1261
00:59:33,559 --> 00:59:36,880
oh it's fun to shoot the knives out at people, uh,

1262
00:59:36,920 --> 00:59:37,519
for sure.

1263
00:59:37,639 --> 00:59:41,880
Speaker 1: But but I I can't imagine playing this game with

1264
00:59:42,039 --> 00:59:46,719
randoms though, especially when the squads are only three people,

1265
00:59:46,760 --> 00:59:50,840
because then it's it highlights instantly if you are dropping

1266
00:59:50,880 --> 00:59:52,920
the ball or if someone's kind of like a jerk

1267
00:59:53,039 --> 00:59:53,639
on your team.

1268
00:59:54,440 --> 00:59:56,519
Speaker 2: Yeah, it's gonna be pretty obvious, like the where the

1269
00:59:56,519 --> 00:59:59,639
weakness is at, and that's a I think it's gonna

1270
00:59:59,639 --> 01:00:01,199
it's gonna trun off a lot of people who are

1271
01:00:01,280 --> 01:00:03,480
who just want to have fun with these games. It's

1272
01:00:03,480 --> 01:00:07,360
free to play, right, Yeah. Yeah, So it was you know,

1273
01:00:07,400 --> 01:00:09,239
realte I mean, there was a course of tutorial and

1274
01:00:09,280 --> 01:00:12,639
the tutorials probably a little long because you know, there

1275
01:00:12,679 --> 01:00:15,079
is so much going on, because it's not just it's

1276
01:00:15,079 --> 01:00:17,039
not just stuffing we're talking about like also, yeah, go

1277
01:00:17,119 --> 01:00:19,039
get the crystals and then sell them to a guy

1278
01:00:19,079 --> 01:00:21,920
at a shop for other things and get shields, and

1279
01:00:21,960 --> 01:00:24,079
you lose the shields, but you can buy more shields

1280
01:00:24,119 --> 01:00:26,679
and upgrade your weapons, and after the one attack phase

1281
01:00:26,679 --> 01:00:29,639
you can buy better shields, and it's you know, some

1282
01:00:29,719 --> 01:00:32,159
people crave that complexity. Here's the reason why the you know,

1283
01:00:32,239 --> 01:00:34,840
the the Dota twos of the world are super popular,

1284
01:00:35,119 --> 01:00:37,360
and maybe this will find a similar audience, but that

1285
01:00:37,559 --> 01:00:39,599
that kind of thing has not really ever been I

1286
01:00:39,639 --> 01:00:39,960
don't know.

1287
01:00:40,079 --> 01:00:42,719
Speaker 1: It's like, like, you know, we're talking about trying to

1288
01:00:42,760 --> 01:00:46,639
do Deadlock this Friday for UPF and I dipped into it,

1289
01:00:47,159 --> 01:00:49,639
and there's a lot of stuff going on in Deadlock

1290
01:00:49,679 --> 01:00:52,360
as well, But I feel like there are different things

1291
01:00:52,400 --> 01:00:56,400
to engage with each step of the way, much like

1292
01:00:56,440 --> 01:00:59,920
a Mobia versus here. There are different phases, but it's

1293
01:00:59,920 --> 01:01:06,679
not like there's anything like major happening. It's just like

1294
01:01:06,719 --> 01:01:09,239
a lot of waiting, right, Like grub, I didn't even

1295
01:01:09,280 --> 01:01:10,960
think about how this game would be improved if there

1296
01:01:10,960 --> 01:01:16,360
were just like little mobs to shoot in between, and

1297
01:01:16,360 --> 01:01:19,039
by the time we were done with our time with

1298
01:01:19,159 --> 01:01:22,000
High Guard, it felt like it was more useful to

1299
01:01:22,159 --> 01:01:26,079
actually just go mine for the crystals or vesper or

1300
01:01:26,079 --> 01:01:29,880
whatever it was called, rather than actually like looking for

1301
01:01:30,440 --> 01:01:31,719
different items in the chests.

1302
01:01:31,920 --> 01:01:33,920
Speaker 2: Yeah. Yeah, I'll put this way.

1303
01:01:33,920 --> 01:01:37,280
Speaker 5: This game just had like a control point mode, right,

1304
01:01:37,480 --> 01:01:39,800
That's something you played more like Overwatch too. I'd probably

1305
01:01:39,960 --> 01:01:41,239
rather play that mode.

1306
01:01:41,719 --> 01:01:43,920
Speaker 2: Yeah, I agree. I think I'm just a little bit

1307
01:01:43,920 --> 01:01:46,719
confused about, like early on, by what the game wants

1308
01:01:46,760 --> 01:01:50,199
me to be doing to have the most fun with it.

1309
01:01:50,239 --> 01:01:53,559
If it was putting us in close proximity and creating

1310
01:01:53,559 --> 01:01:56,119
opportunities for us to use our ultimate frequently and getting

1311
01:01:56,159 --> 01:01:58,159
a lot of juice out of that, Like I had

1312
01:01:58,199 --> 01:02:00,360
one character where it's like she was a I was

1313
01:02:00,360 --> 01:02:03,480
supposed to go forward and do recon, and she has

1314
01:02:03,519 --> 01:02:06,840
one cool special ability where it's like, you throw the

1315
01:02:06,880 --> 01:02:09,320
eagle up and if people move around you, you're gonna

1316
01:02:09,320 --> 01:02:11,039
spot them and you'll be able to see them through walls.

1317
01:02:11,079 --> 01:02:13,519
That's fine. Her ultimate was that the eagle goes up

1318
01:02:13,519 --> 01:02:15,440
and now you take control of it like Assassin's Creed,

1319
01:02:15,679 --> 01:02:17,920
and then you fire down these like slow moving shots.

1320
01:02:18,280 --> 01:02:20,920
I'm like, okay. It took me a while to be like, okay,

1321
01:02:20,920 --> 01:02:23,079
I'm gonna only really be able to take advantage of

1322
01:02:23,119 --> 01:02:27,159
that in very obvious, long prolonged team fights, because if

1323
01:02:27,159 --> 01:02:29,800
I try to use it in any other situation, they're

1324
01:02:29,840 --> 01:02:32,320
just gonna run away and they'll get out of my range.

1325
01:02:32,320 --> 01:02:34,239
And the eagle moves very slowly and the shots move

1326
01:02:34,360 --> 01:02:37,199
very slowly, so it'd say, okay, this is very situational,

1327
01:02:37,199 --> 01:02:38,800
which is fine in a lot of these games, but

1328
01:02:38,800 --> 01:02:41,760
there's not a ton of characters. And even then, there

1329
01:02:41,800 --> 01:02:44,039
wasn't like a lot of like, oh, this is the

1330
01:02:44,079 --> 01:02:45,719
obvious character you're gonna go to if you want to

1331
01:02:45,760 --> 01:02:47,840
feel this in the game. I was gonna maybe need

1332
01:02:47,880 --> 01:02:49,639
to spend a lot more time with it to figure

1333
01:02:49,679 --> 01:02:51,760
that out, and I just wasn't feeling the desire to

1334
01:02:51,800 --> 01:02:52,039
do that.

1335
01:02:52,119 --> 01:02:55,039
Speaker 1: Yeah, that ability, in particular, I feel like, is kind

1336
01:02:55,039 --> 01:02:58,880
of hard to pull off when there are just three opponents.

1337
01:02:59,239 --> 01:03:01,559
Speaker 2: Yeah, you want to like have them clump together and

1338
01:03:01,599 --> 01:03:03,719
try to do the damage that way, and it's yeah,

1339
01:03:03,840 --> 01:03:05,480
that's usually not gonna happen in this game.

1340
01:03:05,719 --> 01:03:08,599
Speaker 1: Yeah, I I don't know, it's it feels perfectly fine,

1341
01:03:08,800 --> 01:03:11,719
it looks Yeah, I just don't think. I also uninstalled

1342
01:03:11,760 --> 01:03:12,519
it afterwards.

1343
01:03:13,840 --> 01:03:16,760
Speaker 4: It I'm kind of crazy that, like a lot of

1344
01:03:16,800 --> 01:03:20,079
these kinds of games now, they just have a very

1345
01:03:20,159 --> 01:03:24,880
finite limited amount of time to make that impression. Yeah,

1346
01:03:24,880 --> 01:03:27,880
and then if they don't make the impression, they're kind

1347
01:03:27,920 --> 01:03:32,880
of cook right, Like you know, it's I don't know

1348
01:03:32,920 --> 01:03:36,639
what to make of that. I just think it's it's

1349
01:03:36,639 --> 01:03:39,159
just kind of the reality for these things, right, I mean.

1350
01:03:39,360 --> 01:03:42,800
Speaker 5: Yeah, yeah, it's it's it's rough out there, and it's

1351
01:03:43,039 --> 01:03:44,920
you know, there's a lot of discord. Some people are

1352
01:03:44,960 --> 01:03:48,199
like everyone was just judge this game because they're they're mean,

1353
01:03:48,360 --> 01:03:50,360
and like, oh, it should be get a chance, and

1354
01:03:50,360 --> 01:03:53,760
actually it's good. I don't know, it's I think people.

1355
01:03:54,159 --> 01:03:56,320
There's definitely gonna be some of that. I think ultimately

1356
01:03:56,360 --> 01:03:58,440
people are going to just react to the game based

1357
01:03:58,440 --> 01:04:01,239
on how they feel about game. This game might have

1358
01:04:01,280 --> 01:04:02,920
an audience, but I just don't know if this thing

1359
01:04:02,960 --> 01:04:03,360
is going.

1360
01:04:03,199 --> 01:04:04,199
Speaker 2: To appeal to some people.

1361
01:04:04,239 --> 01:04:09,119
Speaker 5: It might, it might, but yeah, it's it's put the

1362
01:04:09,199 --> 01:04:12,000
whole you know, is last thing at the Game Awards.

1363
01:04:12,400 --> 01:04:14,039
What did that do for this game? Was it a

1364
01:04:14,039 --> 01:04:16,159
good thing that got that many eyes? Or was the

1365
01:04:16,199 --> 01:04:20,320
expectation thrust upon it unfair? Is that a bad situation?

1366
01:04:20,800 --> 01:04:23,039
You know, we'll never see the alternate reality where the

1367
01:04:23,079 --> 01:04:25,679
other thing happened. Is there a world where this game

1368
01:04:25,960 --> 01:04:27,079
could be a giant hit?

1369
01:04:27,239 --> 01:04:30,559
Speaker 4: I don't Well, no, I don't think. I think the

1370
01:04:30,760 --> 01:04:32,920
game the last thing in the Game Awards gave it

1371
01:04:32,960 --> 01:04:36,400
the attention to give it almost one hundred thousand concurrence

1372
01:04:36,639 --> 01:04:41,199
at the start, and perhaps without that exposure it doesn't

1373
01:04:41,239 --> 01:04:41,559
have that.

1374
01:04:41,639 --> 01:04:42,360
Speaker 2: I don't think.

1375
01:04:42,159 --> 01:04:46,320
Speaker 4: People I don't think people sour on it more easily

1376
01:04:46,400 --> 01:04:47,119
because of that.

1377
01:04:48,360 --> 01:04:50,639
Speaker 2: I think it had benefited.

1378
01:04:50,159 --> 01:04:54,920
Speaker 4: From an initial sort of like attention, but I don't

1379
01:04:54,920 --> 01:04:56,559
think it would at any differently.

1380
01:04:56,920 --> 01:04:59,760
Speaker 2: I mean, I do think that the rush to be

1381
01:05:00,000 --> 01:05:02,880
one of the reviewers for this game on Steam happens

1382
01:05:02,920 --> 01:05:06,559
because people want to like like express their displeasure with

1383
01:05:06,639 --> 01:05:08,400
it being the last thing in the game awards. I

1384
01:05:08,440 --> 01:05:12,239
think that is stuff affecting its initial reviews. But uh yeah,

1385
01:05:12,280 --> 01:05:14,519
I don't think it's fate would be all that different

1386
01:05:14,599 --> 01:05:15,519
in any other situation.

1387
01:05:16,320 --> 01:05:18,760
Speaker 1: I don't know if we as a collective would have

1388
01:05:19,440 --> 01:05:20,559
played it right.

1389
01:05:20,599 --> 01:05:22,039
Speaker 2: It's not for us. I don't think it's for any

1390
01:05:22,079 --> 01:05:22,360
of us.

1391
01:05:22,440 --> 01:05:25,119
Speaker 1: Yeah, yeah, I'm curious to see if folks that are

1392
01:05:25,199 --> 01:05:27,599
super into Rainbow six Siege, if like this is like

1393
01:05:27,679 --> 01:05:29,000
tickling any of those.

1394
01:05:30,440 --> 01:05:33,280
Speaker 2: Juices. You don't tickle juice? What am I saying? You

1395
01:05:33,280 --> 01:05:35,239
can tickle juice? All right? Cool?

1396
01:05:35,840 --> 01:05:38,320
Speaker 1: If it's like scratching that itch, right, because I know

1397
01:05:39,159 --> 01:05:41,239
like Siege players have been kind of upset over the

1398
01:05:41,320 --> 01:05:41,960
last like year.

1399
01:05:42,119 --> 01:05:44,000
Speaker 2: Yeah, it's in a weird place. I haven't played it

1400
01:05:44,000 --> 01:05:44,400
in forever.

1401
01:05:44,519 --> 01:05:48,519
Speaker 1: Yeah yeah, all right, Well, happy High Guard Day to

1402
01:05:48,599 --> 01:05:49,599
those that celebrated.

1403
01:05:50,119 --> 01:05:52,199
Speaker 2: We hope you had a good day yesterday. Folks.

1404
01:05:52,199 --> 01:05:54,280
Speaker 1: We're going to take a quick bricky break and we

1405
01:05:54,360 --> 01:06:01,480
will be back with the news right after this.

1406
01:06:01,480 --> 01:06:05,400
Speaker 2: This is je Brob. I thought, oh, he's got up

1407
01:06:05,480 --> 01:06:13,800
news to share with you. Hello, everybody, let's do some news.

1408
01:06:14,480 --> 01:06:16,519
Let's start with a couple of smaller things, just kind

1409
01:06:16,519 --> 01:06:19,199
of quick updates from things we talked about elsewhere. Uh.

1410
01:06:19,760 --> 01:06:23,039
And they had that Mario movie direct over the weekend,

1411
01:06:23,280 --> 01:06:27,239
and Yoshi and Birdo were both featuring the trailer, and

1412
01:06:27,280 --> 01:06:30,559
the trailer was about Yoshi. Erto was in there. Mouser

1413
01:06:30,679 --> 01:06:35,719
was also in there. Mouser from Mario too, with the

1414
01:06:35,800 --> 01:06:39,320
glasses and everything. Oh, I gotta see this way. Yeah,

1415
01:06:41,280 --> 01:06:45,519
your guy. And he's a cool dude. Yeah, hold on

1416
01:06:45,920 --> 01:06:49,320
the glass with his sunglasses and his bombs sunglasses in

1417
01:06:49,360 --> 01:06:52,199
the bombs. He was basically the Mario universe's Beuta Bomber.

1418
01:06:52,239 --> 01:06:53,199
He was very cool.

1419
01:06:54,599 --> 01:06:57,440
Speaker 1: Okay, I I don't know what I'm trying to connect

1420
01:06:57,440 --> 01:07:01,079
here yet, but one of the Afty brothers is in

1421
01:07:01,119 --> 01:07:02,679
this movie, correct.

1422
01:07:02,719 --> 01:07:07,559
Speaker 2: Yes, Kim Benny Safe Bowser Junior. Of course.

1423
01:07:07,719 --> 01:07:11,639
Speaker 1: The other Saftie brother made Marty Supreme and that character's

1424
01:07:11,679 --> 01:07:16,920
full name was Marty Mauser. Oh, ship's been here this

1425
01:07:17,000 --> 01:07:17,679
whole time.

1426
01:07:18,159 --> 01:07:20,320
Speaker 2: You know what I'm trying to connect the universe now?

1427
01:07:20,360 --> 01:07:23,760
I see it? Is this the dinosaur? Yes? Yes?

1428
01:07:23,800 --> 01:07:23,960
Speaker 1: Yeah?

1429
01:07:24,039 --> 01:07:28,840
Speaker 2: Yeah? Where the fuck is Mauser? Oh? He's like google it, okay,

1430
01:07:29,239 --> 01:07:31,360
and I don't see him. Okay, I'll google. That's graouser

1431
01:07:31,599 --> 01:07:32,719
in in the trailer.

1432
01:07:32,760 --> 01:07:35,559
Speaker 5: And what I like about this trailer is that if

1433
01:07:35,599 --> 01:07:37,800
you only saw this trailer and then we're asked to

1434
01:07:37,960 --> 01:07:41,480
name what you think this movie is called Mario Galaxy,

1435
01:07:41,519 --> 01:07:43,360
is not what would come up? I'd be like, oh,

1436
01:07:43,440 --> 01:07:46,400
this is the Mario Honesty, it's a super Mario Brothers

1437
01:07:46,440 --> 01:07:52,199
two USA movie. Shy guys, I see there's a lot

1438
01:07:52,199 --> 01:07:54,679
of two stuff. I mean, there's a lot of World,

1439
01:07:54,760 --> 01:07:58,559
there's a lot of Odyssey. Even have BB Mario BABYG

1440
01:07:58,719 --> 01:08:01,280
showing up for a frame that they are holding so

1441
01:08:01,559 --> 01:08:04,000
few things back that at this point, I'm like, oh,

1442
01:08:04,039 --> 01:08:07,360
Warrios definitely, if he's in this only the stinger or

1443
01:08:07,559 --> 01:08:09,639
he's the setup for the next one, there has to

1444
01:08:09,679 --> 01:08:11,840
be something for that at this point.

1445
01:08:12,360 --> 01:08:15,800
Speaker 1: We talked about that yesterday. Do y'all think they avoided

1446
01:08:15,840 --> 01:08:18,640
the Odyssey name because of the Christopher Nolan flick later

1447
01:08:18,680 --> 01:08:19,079
in the year.

1448
01:08:19,600 --> 01:08:25,840
Speaker 2: I mean, yeah, incredibly good chance the next one is

1449
01:08:25,920 --> 01:08:28,000
just called Super Mario Odyssey at this point.

1450
01:08:28,279 --> 01:08:32,960
Speaker 5: Okay, you can't do World after you've done a freaking Galaxy, right,

1451
01:08:33,000 --> 01:08:33,680
that's going back.

1452
01:08:33,720 --> 01:08:38,920
Speaker 2: That's smaller. Uh, beck, are you have a pain?

1453
01:08:40,119 --> 01:08:43,039
Speaker 4: I'm just grimacing in my seat. I'm not exactly sure why.

1454
01:08:43,199 --> 01:08:47,560
I just, you know, I don't know, Like I feel

1455
01:08:47,560 --> 01:08:50,399
like Nintendo's spending too much. They're they're wasting their money.

1456
01:08:50,560 --> 01:08:53,199
They're wasting their money spending time on this. Everyone's gonna see.

1457
01:08:53,199 --> 01:08:55,520
It's gonna make eight billion dollars. Just shut up, I

1458
01:08:55,520 --> 01:08:55,880
don't care.

1459
01:08:55,920 --> 01:08:59,560
Speaker 2: I feel like they're probably paying a minimal amount. They're

1460
01:08:59,600 --> 01:09:02,640
letting the Hollywood studio that is desperate to continue working

1461
01:09:02,640 --> 01:09:06,640
with them handle most of those costs. I bet you know,

1462
01:09:06,880 --> 01:09:08,319
Like it's fine.

1463
01:09:08,399 --> 01:09:11,560
Speaker 4: Like I was perfectly whelmed by the first one, and

1464
01:09:11,600 --> 01:09:13,880
I'm sure I'll be perfectly whelmed by this one.

1465
01:09:14,640 --> 01:09:16,079
Speaker 2: Just when I am just going to show up for

1466
01:09:16,119 --> 01:09:19,119
the references. Yeah, show me if you're gonna put Mouser

1467
01:09:19,159 --> 01:09:21,159
in there, You got me, Like, I want to see

1468
01:09:21,239 --> 01:09:23,159
it is work going to be in here? Please, I mean,

1469
01:09:23,199 --> 01:09:24,920
let's do it. That's what that first movie was.

1470
01:09:24,960 --> 01:09:26,439
Speaker 3: I remember seeing like all the punch out stuff in

1471
01:09:26,479 --> 01:09:28,560
the pizzeria at the beginning. All right, this is made

1472
01:09:28,560 --> 01:09:30,119
by people who have played video games.

1473
01:09:30,600 --> 01:09:31,279
Speaker 2: I like playing that.

1474
01:09:31,680 --> 01:09:35,079
Speaker 5: Simpson's Fortnite season right as run around and being like

1475
01:09:35,279 --> 01:09:40,000
I remember that episode, I remember this video game. I

1476
01:09:40,039 --> 01:09:43,520
mean there's some stuff here story wise. I like the

1477
01:09:43,560 --> 01:09:46,439
idea of Toad being jealous of Yoshi. I think that's

1478
01:09:46,520 --> 01:09:48,039
kind of funny. That makes sense.

1479
01:09:48,159 --> 01:09:51,319
Speaker 2: Yeah, you can see like, oh, it's this new wacky sidekick.

1480
01:09:51,640 --> 01:09:52,720
He's just part of the group.

1481
01:09:52,800 --> 01:09:56,560
Speaker 4: Now, you know, you know what, let's do this exercise.

1482
01:09:56,800 --> 01:10:02,039
Is there anything predominantly the first one that you would

1483
01:10:02,279 --> 01:10:06,399
that you would hope that they like learned maybe a

1484
01:10:06,479 --> 01:10:08,960
lesson and and and correct a little bit in this

1485
01:10:09,039 --> 01:10:12,520
second go I saw someone in chat say stop with

1486
01:10:12,560 --> 01:10:13,720
the eighties music.

1487
01:10:14,920 --> 01:10:18,000
Speaker 2: No way they're gonna stop doing that. You like it,

1488
01:10:18,239 --> 01:10:19,880
but yeah, I don't think.

1489
01:10:19,760 --> 01:10:21,720
Speaker 4: Kids like it because I don't think kids know it.

1490
01:10:21,760 --> 01:10:23,800
Speaker 2: I think it's no. My kids are like, well, now

1491
01:10:23,920 --> 01:10:26,960
when they hear like one of the Mario movie songs,

1492
01:10:26,960 --> 01:10:27,920
I can't think of an example.

1493
01:10:27,960 --> 01:10:32,399
Speaker 1: They're like this from Mario, it drives me crazy. I

1494
01:10:32,439 --> 01:10:34,560
need a hero, right, yeah, I need to hear that's

1495
01:10:34,560 --> 01:10:42,319
from Mario. Guys from Shrek, Yes, Trek two is so

1496
01:10:42,359 --> 01:10:44,359
spoken for that one. I was kind of a gas

1497
01:10:44,399 --> 01:10:48,159
that they dare use I need a hero The worst

1498
01:10:48,399 --> 01:10:50,079
was I think in the soundtrack you can hear the

1499
01:10:50,119 --> 01:10:53,319
composer made this really cool medley of donkey cut country

1500
01:10:53,399 --> 01:10:55,960
music for the Secrets where they enter the Kong Land.

1501
01:10:56,079 --> 01:10:58,439
Then of course that got replaced by take on Me

1502
01:10:58,600 --> 01:11:02,680
or whatever. It's it's it's it's it's cringey, but take

1503
01:11:02,680 --> 01:11:03,720
on Me is the one that they.

1504
01:11:03,560 --> 01:11:09,079
Speaker 2: Definitely say that's from Mario at least it's not.

1505
01:11:09,640 --> 01:11:14,319
Speaker 3: The music video was a sketching pencil.

1506
01:11:15,920 --> 01:11:18,039
Speaker 2: In terms of like the story, I don't know, like

1507
01:11:18,079 --> 01:11:19,479
what do you what are you gonna do? I just

1508
01:11:19,479 --> 01:11:22,000
don't care if I want some like a pathos, like

1509
01:11:22,119 --> 01:11:25,319
just make it uh, make arnold, make the characters grow

1510
01:11:25,359 --> 01:11:27,600
and change in a satisfying way that they did in

1511
01:11:27,640 --> 01:11:29,760
the first one. But just it was so rote that

1512
01:11:29,840 --> 01:11:32,760
I don't I don't know you killed Donkey Kong, Kill

1513
01:11:32,840 --> 01:11:33,399
Donkey Kong.

1514
01:11:33,439 --> 01:11:36,079
Speaker 5: I want to say some kind of commitment of clarification

1515
01:11:36,159 --> 01:11:39,720
of the Mario Peach relationship, while I either want him

1516
01:11:39,720 --> 01:11:41,960
to be specifically friend zone or I wanted to move

1517
01:11:42,000 --> 01:11:44,880
to the next step. Finally, this weird knowing that it's

1518
01:11:44,920 --> 01:11:47,439
been in for the last forty years. It's it's too much.

1519
01:11:48,319 --> 01:11:51,680
Speaker 2: You need screen for Mike Manati Chicken.

1520
01:11:53,520 --> 01:11:57,199
Speaker 4: You need sweet release from their sexual tension, is what

1521
01:11:57,239 --> 01:11:57,720
you're saying.

1522
01:11:58,039 --> 01:12:02,399
Speaker 5: Yes, is a sexual tension, it's kiss tension, it's kiss tension,

1523
01:12:02,439 --> 01:12:03,319
whatever you want to call that.

1524
01:12:03,359 --> 01:12:06,800
Speaker 4: Oh, it's like it's it's barely peck on the cheek tension.

1525
01:12:07,319 --> 01:12:08,760
And we're talking about it.

1526
01:12:08,920 --> 01:12:14,159
Speaker 1: Is it's gonna be like arm around Mario and then

1527
01:12:14,239 --> 01:12:17,520
like you at the end of.

1528
01:12:17,760 --> 01:12:20,439
Speaker 2: Mario World and there's fireworks with the hearts. Yeah, but

1529
01:12:20,479 --> 01:12:23,039
it's always like this is your reward. It's never just

1530
01:12:23,079 --> 01:12:25,840
like I want to kiss you because I have an

1531
01:12:25,880 --> 01:12:29,119
attraction to you right now, because that's how I feel

1532
01:12:29,119 --> 01:12:29,680
about you.

1533
01:12:30,279 --> 01:12:33,880
Speaker 4: I did enjoy Mario's family digging on him.

1534
01:12:34,119 --> 01:12:34,720
Speaker 2: I love it.

1535
01:12:35,840 --> 01:12:38,600
Speaker 5: Give me more than the family. Yeah, that was that

1536
01:12:38,680 --> 01:12:41,600
was the best thing that they added that the game.

1537
01:12:41,680 --> 01:12:44,319
Speaker 2: It's because it was Charles Martinez. This guy they're like,

1538
01:12:44,479 --> 01:12:46,840
he can't voice acting, do like regular voices, and then

1539
01:12:46,880 --> 01:12:49,880
he does like most of the voices in the movie. Yeah,

1540
01:12:49,960 --> 01:12:52,279
that's insane. He'll do everything else.

1541
01:12:53,760 --> 01:12:57,079
Speaker 1: I want. I'm okay, not I want. I'm gonna predict

1542
01:12:57,239 --> 01:13:00,800
the end. Stinger is warrior. He sitting on a throne.

1543
01:13:00,800 --> 01:13:02,880
They're just gonna rip off the whole Thanos reveal in

1544
01:13:02,920 --> 01:13:05,079
the m c U. But as he gets up to

1545
01:13:05,159 --> 01:13:07,520
like walk towards the camera, he's gonna fart.

1546
01:13:08,439 --> 01:13:12,399
Speaker 2: Yeah, yeah, good. Don't you think they'll that's actually other?

1547
01:13:12,960 --> 01:13:16,359
Speaker 4: Ut, I feel like Kirby will just like show up.

1548
01:13:16,600 --> 01:13:18,399
Speaker 2: I think that they start doing that, they're gonna have

1549
01:13:18,439 --> 01:13:21,600
to go towards like a Smash Brothers like Connecting Universe,

1550
01:13:21,720 --> 01:13:23,239
and they could, but I don't know if they're ready

1551
01:13:23,239 --> 01:13:25,199
for that yet.

1552
01:13:23,600 --> 01:13:28,159
Speaker 4: But yeah, and Kirby can't hold a movie by himself.

1553
01:13:28,159 --> 01:13:30,239
We just all all agree, you can barely hold the game.

1554
01:13:31,079 --> 01:13:37,560
Speaker 2: Yeah, exactly true. You too. Oh yeah. He had a

1555
01:13:37,640 --> 01:13:41,479
long running television show where he did not talk.

1556
01:13:43,039 --> 01:13:47,159
Speaker 1: Yeah, he's right back at you, okay. It had a

1557
01:13:47,199 --> 01:13:48,119
sick theme song.

1558
01:13:49,039 --> 01:13:53,319
Speaker 5: Yeah yeah, King D sounded like Colonel Sanders and there

1559
01:13:53,359 --> 01:13:56,159
was a villain named s Cargoon and guess what he was.

1560
01:13:56,560 --> 01:14:01,800
Speaker 2: That's pretty sick. That's really good. Hey, we talked about

1561
01:14:01,800 --> 01:14:03,840
that ray Man. I think somewhere Mike I might have

1562
01:14:03,880 --> 01:14:06,159
mentioned to you, like they instead of doing a ray

1563
01:14:06,239 --> 01:14:09,479
Man remaster of like the older games, they were going

1564
01:14:09,520 --> 01:14:12,000
to do one for ray Man Legends. That is probably

1565
01:14:12,000 --> 01:14:15,560
still happening. But there's also ray Man thirtieth Anniversary that

1566
01:14:15,640 --> 01:14:18,640
got rated I think by the Australian Rating Board. I

1567
01:14:18,680 --> 01:14:21,199
didn't write it down here. Atari is listed as a

1568
01:14:21,199 --> 01:14:24,000
publisher and developer, which means that would probably be Digital

1569
01:14:24,039 --> 01:14:27,199
Eclipse doing like a collection or maybe like one of

1570
01:14:27,239 --> 01:14:30,840
their gold Master series things for Rayman and then and

1571
01:14:30,920 --> 01:14:33,399
the name ray Man thirtieth Anniversary suggests it's probably like

1572
01:14:33,439 --> 01:14:36,399
a look back like that, So yeah, pretty cool, that'd

1573
01:14:36,399 --> 01:14:36,760
be great.

1574
01:14:36,840 --> 01:14:39,399
Speaker 5: Rayman one is like, if such a pretty game has

1575
01:14:39,399 --> 01:14:41,760
a lot going for it, it's way too hard, and

1576
01:14:41,800 --> 01:14:45,640
that's something you can adjust relatively easily with a remaster package,

1577
01:14:45,640 --> 01:14:48,359
but just adding some checkpoints and getting rid of lives

1578
01:14:48,399 --> 01:14:51,319
and things like that, adding a rewind feature. They don't

1579
01:14:51,319 --> 01:14:53,279
think ray Man two is actually one of the best

1580
01:14:53,279 --> 01:14:56,439
three D platforms for that era. You could like play

1581
01:14:56,439 --> 01:14:58,520
the N sixty four version of that on nso, but

1582
01:14:58,560 --> 01:15:00,560
that's not the version you want. You want something based

1583
01:15:00,560 --> 01:15:03,880
off the Dreamcast version with the voicelected cut scenes and

1584
01:15:03,960 --> 01:15:06,279
things like that. There's even some of the portable games

1585
01:15:06,319 --> 01:15:09,000
from that era as well. So yeah, I would love

1586
01:15:09,159 --> 01:15:12,319
a ray Man collection of some kind. Actually, that'd be awesome.

1587
01:15:12,359 --> 01:15:14,920
Speaker 3: I never played the Rayman games, and I don't know

1588
01:15:14,920 --> 01:15:17,560
if it's because like they didn't like reviewing any of them,

1589
01:15:17,680 --> 01:15:20,279
so once you got to like legends and origins, those

1590
01:15:20,279 --> 01:15:21,800
are the only ones I played. I never played any

1591
01:15:21,840 --> 01:15:23,279
of the original ones, and like, I feel like they

1592
01:15:23,319 --> 01:15:25,279
probably got like in the sevens and eights in reviews,

1593
01:15:25,279 --> 01:15:25,479
so I.

1594
01:15:25,439 --> 01:15:29,760
Speaker 2: Probably two was reviewed very very well. Yeah, okay, very well.

1595
01:15:30,119 --> 01:15:32,640
Speaker 3: Then I'm thinking, like, I think I just always thought

1596
01:15:32,640 --> 01:15:33,479
he looked stupid.

1597
01:15:33,920 --> 01:15:36,880
Speaker 2: Yeah, I bet you probably think me, But I love

1598
01:15:36,920 --> 01:15:38,039
how stupid he looks.

1599
01:15:38,359 --> 01:15:42,880
Speaker 1: I think I think I always love like this dude

1600
01:15:43,000 --> 01:15:45,640
winding up his fists and building momentum, but he doesn't

1601
01:15:45,640 --> 01:15:48,359
have an arm to actually build up the momentum.

1602
01:15:48,399 --> 01:15:50,880
Speaker 2: It's not really we'll find him like immediately appealing. But

1603
01:15:50,920 --> 01:15:53,000
I also just I do like the way he moves

1604
01:15:53,039 --> 01:15:56,319
around and he's charming. I like him over because.

1605
01:15:56,079 --> 01:15:57,920
Speaker 3: Of his origins and Legends were really good.

1606
01:15:58,039 --> 01:16:01,000
Speaker 1: I thought because of Rayman, I I always thought I

1607
01:16:01,000 --> 01:16:02,800
could use my hair as a helicopter.

1608
01:16:03,880 --> 01:16:04,640
Speaker 2: I think you still can.

1609
01:16:05,279 --> 01:16:07,680
Speaker 5: I remember when his Auto Runner was like the one

1610
01:16:08,319 --> 01:16:11,159
mobile game a lot of people liked, right, whatever Jungle

1611
01:16:11,239 --> 01:16:13,760
Run or something everybody really like that MN Auto Runner

1612
01:16:13,800 --> 01:16:18,000
for a while now right, Yeah, uh okay, let's see

1613
01:16:18,000 --> 01:16:20,239
here next door. Grand Theft Auto six may not have

1614
01:16:20,359 --> 01:16:24,600
a physical version on day one the excuse series to

1615
01:16:24,680 --> 01:16:27,880
avoid leaks. Take two in Rockstar may delay the physical

1616
01:16:27,880 --> 01:16:30,880
release of Grand Theft Auto six to prevent spoilers and leaks,

1617
01:16:31,079 --> 01:16:34,800
according to a report citing an insider. The insider claims

1618
01:16:34,840 --> 01:16:37,319
Take two has no current plans for a physical edition

1619
01:16:37,439 --> 01:16:40,840
at launch, suggesting it will debut digitally first. The physical

1620
01:16:40,880 --> 01:16:43,680
version could follow a few weeks later, or as far

1621
01:16:43,760 --> 01:16:47,920
out as early twenty twenty seven. This is likely due

1622
01:16:47,960 --> 01:16:51,359
to this game leaking and then trying to avoid that. Yeah,

1623
01:16:51,760 --> 01:16:55,520
it also helps with like preventing a huge number of

1624
01:16:55,600 --> 01:16:58,199
people selling their game when they're done done playing it,

1625
01:16:58,279 --> 01:17:00,640
Like it will put a huge dan to the secondhand

1626
01:17:00,720 --> 01:17:04,039
market for this game all in one go. Yeah, And

1627
01:17:04,279 --> 01:17:06,279
I will say, if any game can get away with this,

1628
01:17:06,399 --> 01:17:07,640
it is certainly Grand Theft.

1629
01:17:07,479 --> 01:17:11,239
Speaker 2: Auto six, So why wouldn't they? This also says to me, like,

1630
01:17:11,640 --> 01:17:13,359
if they're thinking, hey, we can get away with this,

1631
01:17:13,720 --> 01:17:15,920
they can obviously get away with one hundred dollars. This

1632
01:17:15,920 --> 01:17:18,680
game is going to be expensive and digital only at launch.

1633
01:17:18,760 --> 01:17:20,359
Speaker 3: Do you think part of it is to like, if

1634
01:17:20,359 --> 01:17:22,600
people own it digitally, they will be more prone to

1635
01:17:22,640 --> 01:17:24,319
jump into online over the years.

1636
01:17:24,720 --> 01:17:28,880
Speaker 2: I mean the game, yeah, it's already there, exactly. Yeah,

1637
01:17:28,880 --> 01:17:30,680
they don't want people to have to like go find

1638
01:17:30,680 --> 01:17:32,680
their disc and put it into the system.

1639
01:17:32,520 --> 01:17:34,199
Speaker 3: Or if they told if they can't access it and

1640
01:17:34,239 --> 01:17:35,359
spend money in the game.

1641
01:17:35,439 --> 01:17:38,359
Speaker 2: Yeah, exactly. Yeah, it's got a bunch of benefits for them,

1642
01:17:38,359 --> 01:17:40,159
and it stinks. Yeah, it's like a.

1643
01:17:40,079 --> 01:17:42,079
Speaker 5: Little bit surprised just because you would think they would

1644
01:17:42,079 --> 01:17:46,439
want this game on Walmart's store shelves for like Christmas, right, Yeah,

1645
01:17:46,520 --> 01:17:47,920
that is a lot that would.

1646
01:17:47,680 --> 01:17:51,119
Speaker 2: Sell around then. But yeah, they probably can still just

1647
01:17:51,159 --> 01:17:51,920
get away with it.

1648
01:17:52,560 --> 01:17:55,199
Speaker 1: Do you think that if it was going to be

1649
01:17:55,239 --> 01:17:58,359
physical day one, that there would be a market for

1650
01:17:58,520 --> 01:18:02,720
people trying to perhaps rob Walmart's and other brick and

1651
01:18:02,760 --> 01:18:04,399
mortar stores to get the game early.

1652
01:18:05,079 --> 01:18:06,399
Speaker 2: I mean, I think that this if there was a

1653
01:18:06,479 --> 01:18:08,520
game that was going to encourage people to go to

1654
01:18:08,640 --> 01:18:11,439
extreme lengths to get it before anyone else, it is

1655
01:18:11,479 --> 01:18:14,560
this game. But I just don't I don't think that's

1656
01:18:14,600 --> 01:18:18,279
what's motivating Rockstar definitely a major thing back in the day.

1657
01:18:18,319 --> 01:18:20,119
Speaker 3: I would definitely go to Walmart's in the middle of

1658
01:18:20,159 --> 01:18:22,439
the night and Rob games came out, not Rob that

1659
01:18:22,479 --> 01:18:24,720
I would try to like social engineer my way into

1660
01:18:24,760 --> 01:18:25,319
getting a game.

1661
01:18:25,600 --> 01:18:25,920
Speaker 2: I would do.

1662
01:18:26,840 --> 01:18:29,199
Speaker 3: I would go like three am, because that's some people

1663
01:18:29,239 --> 01:18:30,960
like that super don't give a shit or there.

1664
01:18:31,000 --> 01:18:33,960
Speaker 2: If I knew it was like a twenty four hour Walmart. Okay, yeah, yeah,

1665
01:18:33,960 --> 01:18:35,159
they were all twenty hours back in the day.

1666
01:18:35,359 --> 01:18:36,840
Speaker 3: So like, if the game is coming out on Tuesday,

1667
01:18:36,920 --> 01:18:39,279
but I knew like Monday the shipments were coming in,

1668
01:18:39,399 --> 01:18:41,239
I'd go in. I'd ask someone at like three am,

1669
01:18:41,359 --> 01:18:43,640
be like, you know, like two nights before, be like, hey, yeah, no,

1670
01:18:43,720 --> 01:18:45,520
I heard I heard their selling those I heard there,

1671
01:18:45,680 --> 01:18:47,600
and I saw a lot of reports online that people

1672
01:18:47,600 --> 01:18:48,840
were like, you know, they're in the back, they're just

1673
01:18:48,840 --> 01:18:50,199
not on the shore, like and I can buy one

1674
01:18:50,199 --> 01:18:52,119
of those that try to get one that way.

1675
01:18:52,239 --> 01:18:53,920
Speaker 2: I respect. I've done that a couple of times. Yeah.

1676
01:18:54,039 --> 01:18:56,720
I think it only worked for me once at a Walmart.

1677
01:18:56,760 --> 01:18:59,960
But yeah, it was fun. Uh yep, So we'll see

1678
01:19:00,039 --> 01:19:01,760
grand theft thought of six still a lot to be said.

1679
01:19:01,760 --> 01:19:04,039
That game is now it's later this year, right, it's

1680
01:19:04,039 --> 01:19:08,239
not May anymore. When when was it like its fall now.

1681
01:19:08,520 --> 01:19:10,880
Speaker 5: I think the one Walmart game I got like that,

1682
01:19:11,000 --> 01:19:12,279
like they just kind of put it out a day

1683
01:19:12,319 --> 01:19:14,199
early was Mario Galaxy and it was amazing.

1684
01:19:14,760 --> 01:19:18,520
Speaker 2: So that's a good one. Yeah. November nineteenth, twenty twenty six,

1685
01:19:18,760 --> 01:19:22,760
we'll see who got the pbacy critic backler. I did, Okay,

1686
01:19:23,439 --> 01:19:26,760
I could pay off or hurt you. I bet that's

1687
01:19:26,760 --> 01:19:27,840
the only two ways it can go.

1688
01:19:28,880 --> 01:19:31,720
Speaker 5: That's fine, But I don't know. I was pretty confident

1689
01:19:31,720 --> 01:19:32,760
it was going to come out last year too.

1690
01:19:32,760 --> 01:19:35,640
Speaker 2: I'm like this, and of course they did. I was

1691
01:19:35,680 --> 01:19:40,479
an idiot in the towards the effort of correcting things

1692
01:19:40,479 --> 01:19:43,399
and updating things. I talked about PlayStation maybe having a

1693
01:19:43,399 --> 01:19:46,239
state of play in February. I said February twelfth, and

1694
01:19:46,520 --> 01:19:48,039
I said the week of February twelfth, because then I

1695
01:19:48,039 --> 01:19:50,279
looked at the calendar and feb February twelfth was a Monday.

1696
01:19:50,479 --> 01:19:52,600
Then I looked again, No, February twelfth is a Thursday,

1697
01:19:52,640 --> 01:19:54,840
so it probably is that day. But let's keep saying

1698
01:19:54,960 --> 01:19:58,119
the week of February twelfth. They do have to kind

1699
01:19:58,119 --> 01:19:59,880
of update us saw in a bunch of their games

1700
01:20:00,079 --> 01:20:02,039
we already know about and I would expect that to

1701
01:20:02,079 --> 01:20:06,279
be the big bulk of this. That could be Sorrows,

1702
01:20:06,760 --> 01:20:10,399
but it's it's probably also to con TOCN and it

1703
01:20:10,439 --> 01:20:13,760
probably also marathon. Marathon's so close, they probably do update

1704
01:20:13,840 --> 01:20:16,960
us about that here and then I would expect surprises

1705
01:20:17,000 --> 01:20:19,640
as well. But you know, we'll see. We're at that

1706
01:20:19,760 --> 01:20:22,720
time of the year where they probably want to like

1707
01:20:22,800 --> 01:20:26,000
set up some things for twenty twenty six. But even

1708
01:20:26,000 --> 01:20:27,760
like the big things, like I don't think Wolverine shows

1709
01:20:27,840 --> 01:20:29,760
up here as well. They had a thing about Wolverine

1710
01:20:29,840 --> 01:20:32,560
last year. We probably don't get that again until later

1711
01:20:32,600 --> 01:20:35,119
in the year when they're much closer to releasing it.

1712
01:20:35,119 --> 01:20:37,560
Speaker 3: It's a pretty dedicated Wolverine one, right, Like that's it.

1713
01:20:37,600 --> 01:20:39,960
I would expect Scator, Yeah, yes.

1714
01:20:40,000 --> 01:20:41,960
Speaker 2: I think. I mean, there's always the chance they throw

1715
01:20:41,960 --> 01:20:44,680
it into like you know, the first initial trailer into

1716
01:20:44,720 --> 01:20:46,479
a regular state of play to attract a lot of

1717
01:20:46,479 --> 01:20:48,239
eyeballs to a state of play. But then yes, that

1718
01:20:48,239 --> 01:20:50,960
thing gets its own dedicated thing as well. Down the line.

1719
01:20:51,000 --> 01:20:54,840
Speaker 5: Yeah, there's that two D Metroidvania God of War that

1720
01:20:54,880 --> 01:20:57,119
we all still want to hear about. There's a couple

1721
01:20:57,119 --> 01:21:01,000
of Square Enix games that are very PlayStation affiliated fifty

1722
01:21:01,039 --> 01:21:03,680
seven remake Part three, and of course Kingdom Hearts for

1723
01:21:04,279 --> 01:21:06,479
and Keenum Hearts for Us has to come out of

1724
01:21:06,520 --> 01:21:10,079
its hibernation at some point here and show us something again,

1725
01:21:11,600 --> 01:21:13,439
and you know they'll probably still even be like, yeah,

1726
01:21:13,439 --> 01:21:15,640
I don't forget about Resident Evil Requiem. That's you know,

1727
01:21:15,680 --> 01:21:16,800
played that on PlayStation.

1728
01:21:17,479 --> 01:21:19,840
Speaker 2: Yeah, a good point. Yeah, yeah, some.

1729
01:21:19,800 --> 01:21:22,720
Speaker 5: New things hopefully that we're not expecting as well, because

1730
01:21:22,760 --> 01:21:24,239
it is a little bit right now, like.

1731
01:21:24,239 --> 01:21:28,119
Speaker 2: Yeah, sorrows. I mean there's token as well, things happening.

1732
01:21:29,000 --> 01:21:29,560
I want more.

1733
01:21:29,840 --> 01:21:32,439
Speaker 1: Is there anything else on my Kajima's side that like

1734
01:21:32,479 --> 01:21:33,439
could be coming out?

1735
01:21:33,760 --> 01:21:39,239
Speaker 2: Pissant, Yes, piss Ant is the yeah, kojimas that's far away.

1736
01:21:39,439 --> 01:21:42,399
He also has O D he's working on with Microsoft,

1737
01:21:42,479 --> 01:21:46,399
so that wouldn't be here. I don't know, probably not. Yeah,

1738
01:21:46,720 --> 01:21:50,399
it's too soon for a director's cut of what you

1739
01:21:50,520 --> 01:21:53,840
McCall it right too. I mean, was it a year

1740
01:21:53,880 --> 01:21:58,119
after the first one? A couple of years. He's the director,

1741
01:21:58,199 --> 01:22:00,199
he cut it. Why would he have to uncut it.

1742
01:22:01,079 --> 01:22:03,000
Speaker 3: He doesn't have any power there, That's the thing.

1743
01:22:03,600 --> 01:22:05,319
Speaker 2: I assumed to cut it for a good reasons, like

1744
01:22:05,359 --> 01:22:07,920
the studio metaled like, like, what's wrong?

1745
01:22:08,479 --> 01:22:10,880
Speaker 1: Do you already cut it? That was the director's cut?

1746
01:22:11,600 --> 01:22:15,199
Oh uh, Chat is pointing out Ghost of Yota multiplayer

1747
01:22:15,479 --> 01:22:19,119
could be introduced with sush.

1748
01:22:19,319 --> 01:22:22,840
Speaker 2: Yeah they did. They did promise that, right, that that

1749
01:22:23,159 --> 01:22:25,760
is for sure coming. So yeah, that probably doesn't show up.

1750
01:22:25,840 --> 01:22:31,880
Maybe maybe another PC port of something now sure? Yeah, okay,

1751
01:22:32,039 --> 01:22:34,000
well that's gonna be happening.

1752
01:22:34,039 --> 01:22:38,640
Speaker 1: What is my my bold, my bold prediction. We're going

1753
01:22:38,680 --> 01:22:41,479
to get an ape escape game. I would like that

1754
01:22:41,840 --> 01:22:43,880
based off of nothing, based off of this.

1755
01:22:44,039 --> 01:22:52,079
Speaker 2: Off of nothing, and who's gonna make it? Jan All right,

1756
01:22:52,159 --> 01:22:54,359
let's see your PlayStation will report. Oh that's the one

1757
01:22:54,399 --> 01:22:56,720
I just did. Two unreleased Virtual Boy games are coming

1758
01:22:56,760 --> 01:22:59,640
to Nintendo Switch as part of the Nintendo Switch Online

1759
01:22:59,640 --> 01:23:03,479
exp pack. Nintendo announced the initial launch lineup of the

1760
01:23:03,560 --> 01:23:05,800
Virtual Boy games coming to Nintendo Switch and switch to

1761
01:23:05,880 --> 01:23:09,319
on February seventeenth. Still have not gotten my Little Plastic

1762
01:23:09,359 --> 01:23:13,319
Coaster yet, hopefully it's on its way. Let's see here

1763
01:23:13,359 --> 01:23:15,199
that that was one hundred dollars of course, and that's

1764
01:23:15,199 --> 01:23:17,479
what you need to play these games on your Nintendo

1765
01:23:17,520 --> 01:23:20,600
Switch and switch to that you pop into this Virtual

1766
01:23:20,600 --> 01:23:23,760
Boy thing anyway, they're gonna have two unreleased games including

1767
01:23:23,840 --> 01:23:26,600
let's see here, what are they the Well, they had

1768
01:23:26,640 --> 01:23:29,920
the ones that were previously released Teleroboxer, Collected Pinball, Red

1769
01:23:29,960 --> 01:23:33,279
Alarm Golf, Virtual Boy Warrior Land, and then three D

1770
01:23:33,359 --> 01:23:36,600
Tetris and The Mansion of Innsmith and all of those

1771
01:23:36,640 --> 01:23:38,880
will be there at launch. And I think, are those

1772
01:23:38,960 --> 01:23:43,840
the unreleased ones? The Mansion Terris? No one of them

1773
01:23:43,880 --> 01:23:47,039
has to be bound high because I one was a

1774
01:23:47,159 --> 01:23:47,840
racing game.

1775
01:23:48,000 --> 01:23:51,279
Speaker 5: I think, yeah, it's got an a bound high because

1776
01:23:51,279 --> 01:23:53,479
that's a game that they finished. And I played it

1777
01:23:53,640 --> 01:23:55,800
like people just have it floating around. I played it

1778
01:23:55,800 --> 01:23:57,119
at a GDCI or something.

1779
01:23:57,359 --> 01:24:01,000
Speaker 2: I was like, oh, this is cool. Zero Racer and

1780
01:24:01,399 --> 01:24:04,159
D Hopper Zero Racers and d Hopper. You know what

1781
01:24:04,239 --> 01:24:07,520
d Hopper is. It looks I'm going to resist. Oh

1782
01:24:07,600 --> 01:24:08,920
my goodness.

1783
01:24:09,239 --> 01:24:12,319
Speaker 1: It looks like no, no, no for having a good

1784
01:24:12,319 --> 01:24:14,239
time today.

1785
01:24:14,600 --> 01:24:17,439
Speaker 2: It looks a lot like what's the bunny robot jumping

1786
01:24:17,439 --> 01:24:20,840
game for PlayStation Jumpy Flash. It looks like a top

1787
01:24:20,920 --> 01:24:24,640
down jumping flash. Uh so, but you can have three

1788
01:24:24,720 --> 01:24:27,000
D effects. You guys know how the screen on the

1789
01:24:27,039 --> 01:24:30,199
Virtual Boy works. I learned this in the last week

1790
01:24:30,279 --> 01:24:32,239
or two because the slow mo guys did a video

1791
01:24:32,239 --> 01:24:35,359
about it. Do you know how this fucking thing? Guess

1792
01:24:35,399 --> 01:24:38,279
what the resolution is of a virtual boy screen? Oh,

1793
01:24:41,439 --> 01:24:45,359
one of those numbers is way too high? Oh the horizontal,

1794
01:24:45,720 --> 01:24:48,680
I guess. Okay, so way too You said eighty less

1795
01:24:48,680 --> 01:24:48,960
than that?

1796
01:24:49,720 --> 01:24:51,600
Speaker 4: Yeah, I said eighty by sixty.

1797
01:24:51,680 --> 01:24:54,399
Speaker 2: Keep saying a number until you guys get it. For twenty,

1798
01:24:54,479 --> 01:24:59,600
I don't know. Four is too high. Keep going lower

1799
01:24:59,600 --> 01:25:07,199
than or number of pixels. It's fucking one. It's one pixel?

1800
01:25:07,199 --> 01:25:14,319
Why now do you know how that's pixels can make

1801
01:25:16,199 --> 01:25:21,680
a straight line of pixels that flashes like a million

1802
01:25:21,760 --> 01:25:24,119
times a second oneaggeration.

1803
01:25:24,600 --> 01:25:27,520
Speaker 4: It's like one of those Stroby things. It's a Stroby thing.

1804
01:25:27,600 --> 01:25:30,600
Speaker 2: And then there's a mirror in there that oscillates back

1805
01:25:30,640 --> 01:25:34,399
and forth like like several times a second like. And

1806
01:25:34,439 --> 01:25:36,640
then what that does is it shoots the beam at

1807
01:25:36,680 --> 01:25:39,199
your eye and creates that wobbly back and forth and

1808
01:25:39,239 --> 01:25:43,239
it doesn't so fast. It completes one actual image. So

1809
01:25:43,319 --> 01:25:48,960
it's like a was a mad seems like too much effort.

1810
01:25:49,600 --> 01:25:53,439
You're to leave the company after creating this beautiful monster.

1811
01:25:54,359 --> 01:25:58,760
Speaker 1: Wait, it's like a zoo trope that a very similar effect.

1812
01:25:58,840 --> 01:26:00,800
Speaker 2: You know, what is that persistent? It's a vision, the

1813
01:26:00,800 --> 01:26:05,000
persistence of vision, sort of optical illusion. They do that. Yes,

1814
01:26:05,319 --> 01:26:08,640
it's incredible. That is incredible. One of the unreleased games

1815
01:26:08,720 --> 01:26:12,800
is not Bound High, the already leaked, completely done Virtual

1816
01:26:12,800 --> 01:26:15,680
Bloy game that's floating out there. Really it's right, it's

1817
01:26:15,800 --> 01:26:19,800
zero racers and d hopper. Yeah, okay, zero is like

1818
01:26:19,800 --> 01:26:23,000
a it's like a kind of an arrow gage or

1819
01:26:23,039 --> 01:26:27,199
something and f zero but you're flying around. So yeah,

1820
01:26:27,239 --> 01:26:29,439
they're trying to release a bunch of more games throughout

1821
01:26:29,439 --> 01:26:32,159
the year though, so it won't be every every Virtual.

1822
01:26:32,520 --> 01:26:37,520
Speaker 7: High eventually one pixel one pixel wide, just changing a lot,

1823
01:26:38,079 --> 01:26:42,520
really fat, yes, yes, changing like like they were like

1824
01:26:42,680 --> 01:26:45,239
the virtual Boy has a frame rate of like one

1825
01:26:45,239 --> 01:26:47,159
point seventy five million frames per second.

1826
01:26:47,479 --> 01:26:49,720
Speaker 2: Technically it's amazing.

1827
01:26:49,760 --> 01:26:55,399
Speaker 4: It didn't like kill anyone or like.

1828
01:26:53,680 --> 01:26:57,720
Speaker 5: Just assumed it was giving them cancer, right, yeah, still

1829
01:26:57,840 --> 01:27:00,960
is yeah, Yeah, I mean, like how did they test

1830
01:27:01,000 --> 01:27:03,359
this without like making people flop around on the floor

1831
01:27:03,399 --> 01:27:03,920
and stuff.

1832
01:27:04,279 --> 01:27:08,920
Speaker 2: I don't they know the right people? Mm hmm. Okoy

1833
01:27:09,119 --> 01:27:11,199
just knows, he knows. This is the same and this

1834
01:27:11,359 --> 01:27:16,960
was like the late eighties. No, it's yeah, that mid

1835
01:27:17,039 --> 01:27:20,159
nineties was still basically it's basically look, eight dollars is

1836
01:27:20,199 --> 01:27:20,840
five dollars.

1837
01:27:20,880 --> 01:27:22,800
Speaker 4: The mid nineties is also the eighties.

1838
01:27:23,720 --> 01:27:27,319
Speaker 2: I didn't really start until like ninety five. Yeah, come on.

1839
01:27:27,359 --> 01:27:30,199
Speaker 1: I remember seeing a virtual boy at my local Toys

1840
01:27:30,279 --> 01:27:31,880
r Us and wanting to try out like the little

1841
01:27:31,960 --> 01:27:32,720
Kiosk station.

1842
01:27:33,119 --> 01:27:35,760
Speaker 2: Yeah, this is the one time my mom was like, no,

1843
01:27:36,199 --> 01:27:39,000
that is the order your eyeballs. I played that?

1844
01:27:39,119 --> 01:27:39,239
Speaker 4: Was it?

1845
01:27:39,359 --> 01:27:42,880
Speaker 3: Mario Blast? Was that the one where he's thrown Mario Clash?

1846
01:27:43,560 --> 01:27:45,079
They had that a funk Land and I played like

1847
01:27:45,239 --> 01:27:47,000
ninety seconds of it and felt terrible.

1848
01:27:47,960 --> 01:27:50,600
Speaker 4: How do you feel about I was out of David

1849
01:27:50,640 --> 01:27:53,279
Busters a couple of weeks ago, and you know they've

1850
01:27:53,319 --> 01:27:57,600
got these communal like meta headset vas.

1851
01:27:57,600 --> 01:28:01,880
Speaker 3: A lot of those those are everywhere there's it sucks.

1852
01:28:02,039 --> 01:28:04,600
Speaker 4: This whole hockey team was there. They they're not going

1853
01:28:04,680 --> 01:28:07,720
to play it, so they're all just like face swapping.

1854
01:28:07,840 --> 01:28:13,800
Speaker 2: I just it's not great. They swapped like while they

1855
01:28:13,800 --> 01:28:15,840
were there, like from one person to the next. I

1856
01:28:15,960 --> 01:28:17,920
was thinking, it's like, oh, someone has used this previous

1857
01:28:17,960 --> 01:28:25,680
in the day, someone cleans it and they put a

1858
01:28:25,800 --> 01:28:27,560
different I'm thinking of like those like three D like

1859
01:28:27,600 --> 01:28:30,560
Ghostbuster installations or whatever. Is different.

1860
01:28:31,119 --> 01:28:33,600
Speaker 5: It's more like a bad arcade machine that happens to

1861
01:28:33,600 --> 01:28:34,439
have a headset on it.

1862
01:28:35,760 --> 01:28:37,239
Speaker 2: No, yeah, don't do that.

1863
01:28:37,960 --> 01:28:41,399
Speaker 4: Well yeah, I mean, it's just it's so good. I

1864
01:28:41,560 --> 01:28:49,079
just I am I obviously have an overly irrational that

1865
01:28:49,119 --> 01:28:53,159
sort of stuff. I just I can't. I can't handle it.

1866
01:28:53,159 --> 01:28:55,600
And they're all they all just do it and then

1867
01:28:55,640 --> 01:28:58,600
they just they hand it over to the next person.

1868
01:28:58,640 --> 01:29:00,600
Speaker 2: Their sweating. It's discussed thing. Yeah.

1869
01:29:03,279 --> 01:29:06,640
Speaker 1: Kids at my local Dave and Busters, next to those

1870
01:29:06,840 --> 01:29:10,039
arcade machines with like the VR helmets, they'll have like, uh,

1871
01:29:10,520 --> 01:29:14,640
the saddest pile of Lysol wipes, and one time, I

1872
01:29:14,680 --> 01:29:16,720
swear to god, they were out of like the little

1873
01:29:17,000 --> 01:29:20,159
plastic baggy container that they're in to keep them moist,

1874
01:29:20,520 --> 01:29:22,880
so they were all just like sopping on the table

1875
01:29:23,279 --> 01:29:23,920
they were next to.

1876
01:29:24,279 --> 01:29:28,720
Speaker 2: It was good stuff. It's not the best. Uh. What

1877
01:29:28,880 --> 01:29:31,880
is the best? Is Walmart? Right? Everybody loves Walmart And

1878
01:29:31,960 --> 01:29:36,359
they could have leaked Nintendo Switch Online's next GameCube games.

1879
01:29:36,800 --> 01:29:39,800
The retail Walmart has potentially leaked the GameCube classics Metroid

1880
01:29:39,840 --> 01:29:42,520
Prime two and Pickman two that has been added to

1881
01:29:42,600 --> 01:29:46,239
Nintendo Switch Online Service or Switch to users as an

1882
01:29:46,279 --> 01:29:48,880
image on their website showed the unannounced games on the

1883
01:29:48,960 --> 01:29:49,680
NSO roster.

1884
01:29:50,640 --> 01:29:54,720
Speaker 5: Yeah I've been too well, but Pickman two's on the

1885
01:29:54,920 --> 01:29:57,880
Switch already, and they kind of like single handily ported

1886
01:29:57,880 --> 01:30:01,000
it over, which I imagine has some coutremonts in it

1887
01:30:01,199 --> 01:30:04,239
that this you know, just emulated version of pick and

1888
01:30:04,239 --> 01:30:07,640
two won't have, right, Yeah, that Metroit Prime two again, like, well,

1889
01:30:07,680 --> 01:30:09,680
it's just gonna be poor there, So you're not going

1890
01:30:09,760 --> 01:30:11,960
to get a you know, not that I was ever

1891
01:30:12,000 --> 01:30:15,039
expecting this game to get a graphical makeover like Metroy

1892
01:30:15,079 --> 01:30:18,079
Prime Reymaster got, but some of the other stuff, like

1893
01:30:18,119 --> 01:30:20,840
you know, having the normal dualstick control set up instead

1894
01:30:20,880 --> 01:30:23,000
of the tank control than huge. Actually all right, and

1895
01:30:23,079 --> 01:30:25,079
you know I can handle the tank control stuff. And

1896
01:30:25,159 --> 01:30:27,039
Metro Prime one and two stille. I bet a lot

1897
01:30:27,079 --> 01:30:29,600
of people there's no going back for them on that one.

1898
01:30:29,720 --> 01:30:34,039
So yeah, I wish these two are two game games

1899
01:30:34,039 --> 01:30:35,680
that don't excite me a ton of seeing them coming.

1900
01:30:36,159 --> 01:30:38,079
Speaker 3: I am excited that too, because I've been thinking about

1901
01:30:38,119 --> 01:30:39,800
it for a while and I didn't know if they

1902
01:30:39,800 --> 01:30:41,239
were going to do a remaster or something.

1903
01:30:41,239 --> 01:30:43,000
Speaker 2: But like this is a good excuse to play Oh

1904
01:30:43,039 --> 01:30:47,239
Me Trick two. I played it recently and it's fantastic. Uh.

1905
01:30:47,920 --> 01:30:49,560
I just don't know. This is the way to play

1906
01:30:49,560 --> 01:30:55,680
PRIMEAX PRIMEX. Yeah it's PRIMEAX that Uh yeah, Dan do PRIMEX. Yeah,

1907
01:30:55,680 --> 01:30:58,680
so that's that we could expect those Probably this usually

1908
01:30:58,720 --> 01:31:01,000
works out. It's just weird. I don't know Native decides

1909
01:31:01,640 --> 01:31:04,319
to hey that they were they had those Metro Prime

1910
01:31:04,359 --> 01:31:06,479
two and three games, but they worked on to some

1911
01:31:06,560 --> 01:31:11,239
degree U following Metro Prime one remaster. How do they

1912
01:31:11,319 --> 01:31:13,319
decide like it's more effective for them to put it

1913
01:31:13,359 --> 01:31:17,039
in NSO versus selling those games separately. It's weird. I

1914
01:31:17,039 --> 01:31:19,920
don't know how they make their decisions. Uh Okay. A

1915
01:31:20,079 --> 01:31:23,119
Nintendo direct dedicated to Tomadauci Life Living the Dream is

1916
01:31:23,119 --> 01:31:25,960
coming this week. I woke up today, I'm like, oh

1917
01:31:26,000 --> 01:31:28,920
my god, I missed it. Uh it's Thursday. It's happening

1918
01:31:28,960 --> 01:31:30,520
on Thursday. So I did not miss that. I just

1919
01:31:30,520 --> 01:31:31,239
had a bad dream.

1920
01:31:31,600 --> 01:31:34,359
Speaker 3: There's no way that's not going to be a hilarious direct.

1921
01:31:34,680 --> 01:31:36,439
Speaker 2: I bet there's going to be so much dumb shit

1922
01:31:36,560 --> 01:31:39,560
in there. I cannot wait. And we'll talk over it.

1923
01:31:39,600 --> 01:31:42,319
That's in nine am Eastern times. So we'll get up,

1924
01:31:42,560 --> 01:31:45,319
get on that looking forward to it. To handle that one. Jeez,

1925
01:31:46,159 --> 01:31:48,640
we're no problem. You could just say that you all

1926
01:31:48,680 --> 01:31:54,399
handle that one. You all handle that one. There you go,

1927
01:31:55,680 --> 01:31:56,000
all right?

1928
01:31:56,239 --> 01:31:59,640
Speaker 5: They did say, no, good you guys have to be there.

1929
01:32:01,159 --> 01:32:05,880
Speaker 2: It's nine am, Like you could do it one day.

1930
01:32:06,039 --> 01:32:09,840
Speaker 1: Oh my god, Mike, I start my day seven.

1931
01:32:09,560 --> 01:32:16,079
Speaker 2: O'clock my time. That's yeah. That on a late sn o'clock.

1932
01:32:17,199 --> 01:32:22,880
That's awful. Why would you do that? Get some stuff done? Yeah?

1933
01:32:23,079 --> 01:32:26,239
I get nothing done before work. No, the first thing

1934
01:32:26,279 --> 01:32:28,960
I'm doing every day is when you guys see me,

1935
01:32:29,159 --> 01:32:32,760
That is for sure. What do you hmm? How can

1936
01:32:32,800 --> 01:32:39,920
I put this pounce sounding like a total in the morning? No,

1937
01:32:40,079 --> 01:32:45,560
I just wonder, like wonder for you. I don't know.

1938
01:32:45,680 --> 01:32:50,720
Speaker 4: Maybe trying some sort of like adjustment would benefit you

1939
01:32:50,800 --> 01:32:53,319
and your sort of lifestyle. Maybe you feel better As I.

1940
01:32:53,279 --> 01:32:55,399
Speaker 2: Went to a fan at eleven last night, I guess when

1941
01:32:55,439 --> 01:33:01,479
I fell asleep three yeah, four thirty am.

1942
01:33:01,479 --> 01:33:04,960
Speaker 5: Finally fell asleep for five and a half hours before

1943
01:33:05,119 --> 01:33:07,680
doing stuff. Every time it wasn't taking I would play

1944
01:33:07,720 --> 01:33:09,880
a game or watch a video. Maybe that's the problem.

1945
01:33:09,960 --> 01:33:14,000
Speaker 2: It wasn't taking Are you one of these people who's

1946
01:33:14,079 --> 01:33:15,760
like sleep just happens to me.

1947
01:33:16,000 --> 01:33:17,680
Speaker 4: I don't know where it comes from.

1948
01:33:17,960 --> 01:33:20,680
Speaker 1: Maybe the over stimulus is keeping you from sleeping.

1949
01:33:22,840 --> 01:33:26,399
Speaker 2: Bedroom I haven't had in the bedroom for like fifteen years,

1950
01:33:26,479 --> 01:33:29,039
but I love the screens in the bedroom. There's depend

1951
01:33:29,119 --> 01:33:31,199
screen time. Don't don't do that.

1952
01:33:31,760 --> 01:33:34,840
Speaker 4: I'm not trying to. Yeah, again, like I just wonder.

1953
01:33:35,000 --> 01:33:39,119
I'm just hope. I'm hopefully wondering, right, Like maybe this

1954
01:33:39,239 --> 01:33:43,680
kind of changes. Not that you lead a bed lifestyle,

1955
01:33:43,760 --> 01:33:46,560
No one's accusing you of that. I just wonder, you know,

1956
01:33:47,159 --> 01:33:51,119
maybe there's something that changes for the better and you find.

1957
01:33:50,800 --> 01:33:52,840
Speaker 2: You know, I don't want to change you at all.

1958
01:33:53,039 --> 01:33:54,640
I'm happy with the way you are. You show up

1959
01:33:54,680 --> 01:33:56,119
to work and I want you to the first thing

1960
01:33:56,199 --> 01:33:58,239
you do each day is to see us. That's fair.

1961
01:33:58,279 --> 01:34:01,079
Speaker 5: As far as I went the morning, I don't feel

1962
01:34:01,079 --> 01:34:02,479
like I'm ready to take the day all the time.

1963
01:34:02,520 --> 01:34:04,359
Speaker 2: Well, I don't know if it's morning when you're showering,

1964
01:34:07,560 --> 01:34:13,039
parado iguards doing okay, one hundred thousand concurrent players on

1965
01:34:13,159 --> 01:34:18,199
day one, thirteen thousand negative refuse though, Yeah, we definitely

1966
01:34:18,199 --> 01:34:19,880
think people kind of just rushed out to, you know,

1967
01:34:20,159 --> 01:34:22,119
maybe punish the game one for one reason or the other.

1968
01:34:22,159 --> 01:34:23,800
I think a lot of people genuinely don't like this

1969
01:34:23,920 --> 01:34:25,159
game one.

1970
01:34:25,159 --> 01:34:29,600
Speaker 5: Hundred times, man times real quick, Okay, I read one time.

1971
01:34:29,640 --> 01:34:31,399
I'm sorry, I'm taking this back. I think this is

1972
01:34:31,439 --> 01:34:32,960
what I think. This is all it is. I read

1973
01:34:33,000 --> 01:34:37,159
once that genetically some people are predisposed to be night

1974
01:34:37,239 --> 01:34:40,199
people because back with lived in caves it was more

1975
01:34:40,439 --> 01:34:42,680
efficient for the group to have people who are wired

1976
01:34:42,680 --> 01:34:44,479
to stay up later, so then they can warn people

1977
01:34:44,479 --> 01:34:45,279
about predators.

1978
01:34:45,640 --> 01:34:50,359
Speaker 2: So I'm just that what you're doing. Yes, well, who

1979
01:34:50,600 --> 01:34:52,680
called me sometimes at night? Feel like, hey, I think

1980
01:34:52,760 --> 01:34:54,720
something's bad's coming your way? Watching out?

1981
01:34:55,079 --> 01:34:57,000
Speaker 4: If you want us to call you a head trogo lit,

1982
01:34:57,159 --> 01:35:00,880
we could do that. Can change your TI title, It's fine.

1983
01:35:00,960 --> 01:35:01,920
Speaker 2: I would like that. Yeah.

1984
01:35:01,960 --> 01:35:04,560
Speaker 5: So I've just descended from that branch of the humans

1985
01:35:04,560 --> 01:35:06,479
who are the night watch. I'm a night watch.

1986
01:35:06,840 --> 01:35:09,359
Speaker 4: I'm a night guide too. You think I go out

1987
01:35:09,359 --> 01:35:12,560
in the sunshine, What are you talking about? Come on,

1988
01:35:12,880 --> 01:35:15,000
I'm a night man the right time.

1989
01:35:17,439 --> 01:35:20,319
Speaker 2: If I had like no external like scaffolding of a

1990
01:35:20,399 --> 01:35:23,640
life on which I had to like have responsibilities, I

1991
01:35:23,720 --> 01:35:27,079
would sort of like form like water into a puddle

1992
01:35:27,479 --> 01:35:29,760
into a shape. That would be like someone who wakes

1993
01:35:29,840 --> 01:35:32,640
up at noon and go success at four am like

1994
01:35:32,680 --> 01:35:35,159
that that would be my natural You know, I agree.

1995
01:35:35,199 --> 01:35:39,800
Speaker 5: You know how many people can possibly like, like like

1996
01:35:40,359 --> 01:35:42,279
want something from me at two am?

1997
01:35:42,479 --> 01:35:46,239
Speaker 2: It's nobody. It's great, that's good. It's all Mikey time. Okay, yeah,

1998
01:35:47,039 --> 01:35:47,800
selling me on it.

1999
01:35:47,880 --> 01:35:50,279
Speaker 1: But what if you move Mikey time to waking up

2000
01:35:50,279 --> 01:35:51,439
every day at five am?

2001
01:35:52,479 --> 01:35:52,680
Speaker 2: Yeah?

2002
01:35:52,760 --> 01:35:54,920
Speaker 4: What if you moved Micy time to everyone else on

2003
01:35:55,000 --> 01:35:58,239
Earth time? That's amazing. Then all those people are up

2004
01:35:58,279 --> 01:35:59,439
and they're gonna want to bother me.

2005
01:36:01,079 --> 01:36:02,439
Speaker 2: You do a thing? No, no, you could.

2006
01:36:02,800 --> 01:36:05,399
Speaker 3: I set my phone to like between like six am

2007
01:36:05,439 --> 01:36:07,600
and like nine thirty am. It's all on a focus

2008
01:36:07,640 --> 01:36:09,760
mode where I don't get any notifications, don't can buy me.

2009
01:36:09,840 --> 01:36:11,199
That's just time where it's like I can get up,

2010
01:36:11,199 --> 01:36:12,720
I can work out, I can eat, I can have

2011
01:36:12,760 --> 01:36:14,520
my coffee, I can shower and all that stuff, and

2012
01:36:14,560 --> 01:36:16,000
then it's just like the rest of the day. You're

2013
01:36:16,039 --> 01:36:18,439
like you're done, You've done all the productive stuff for yourself.

2014
01:36:18,439 --> 01:36:20,199
Then you can just focus on the other stuff. Doesn't

2015
01:36:20,199 --> 01:36:21,479
that sound a baling No?

2016
01:36:22,239 --> 01:36:25,000
Speaker 2: No, that sounds really That sounds cool, But I personally

2017
01:36:25,039 --> 01:36:27,960
get more done. If I start a project at nine pm,

2018
01:36:28,000 --> 01:36:30,000
I'm going to get more done on done on it

2019
01:36:30,000 --> 01:36:32,079
than if I started it at nine am. And my

2020
01:36:32,119 --> 01:36:34,239
brain works better at night. So if I'm going to

2021
01:36:34,279 --> 01:36:36,119
work on stuff for me that's important to me, I'm

2022
01:36:36,159 --> 01:36:37,239
gonna do it into the night.

2023
01:36:37,359 --> 01:36:39,039
Speaker 3: The only thing is if I'm working on something late

2024
01:36:39,079 --> 01:36:40,880
at night and I'm really into it and everything, it's

2025
01:36:40,880 --> 01:36:43,199
like it's hard to turn it off and wind down.

2026
01:36:43,079 --> 01:36:47,520
Speaker 2: And there's problems with everything. Yeah, absolutely there is.

2027
01:36:47,560 --> 01:36:49,760
Speaker 5: Also there is the aspect of I never feel like

2028
01:36:49,760 --> 01:36:52,520
I got enough sleep almost it's every time it is

2029
01:36:52,520 --> 01:36:55,680
still gotta really drag myself out of the bed no

2030
01:36:55,720 --> 01:36:58,520
matter what time it is, almost even with the seep path.

2031
01:36:58,680 --> 01:37:02,239
Same that aspect is not like I'm getting better sleep,

2032
01:37:02,239 --> 01:37:04,520
but I still am Like question for.

2033
01:37:04,479 --> 01:37:08,800
Speaker 1: You as a fellow seapappy, when you're do you throw

2034
01:37:08,840 --> 01:37:10,520
it on as soon as you get in bed or

2035
01:37:10,560 --> 01:37:13,439
as you were trailing off to snoozy town.

2036
01:37:13,600 --> 01:37:15,279
Speaker 5: It's gotta be like when I think I'm actually gonna

2037
01:37:15,279 --> 01:37:17,000
fall asleep, I think, or if I'm really going to

2038
01:37:17,039 --> 01:37:21,479
give it a good try, because the seapap rips up

2039
01:37:21,520 --> 01:37:23,199
and if it's like if that thing's been on my

2040
01:37:23,239 --> 01:37:24,840
face for an hour and I haven't actually fallen asleep,

2041
01:37:24,920 --> 01:37:27,319
it's kind of intense at that point, like it thinks

2042
01:37:27,319 --> 01:37:29,680
I should be asleep, so it's really blasting me with

2043
01:37:29,760 --> 01:37:31,159
the nose oxygen.

2044
01:37:31,239 --> 01:37:36,960
Speaker 2: It's kind of uncomfortable. High guard, So high guard, Yeah whatever,

2045
01:37:37,000 --> 01:37:40,279
I guard. Blizzard announces four showcases over the next two

2046
01:37:40,279 --> 01:37:45,760
weeks for World of Warcraft, Overwatch, Hearthstone, and Diablo. Okay, yeah, Mike,

2047
01:37:46,079 --> 01:37:48,119
you're our Blizzard correspondent. What do you what are you

2048
01:37:48,119 --> 01:37:49,000
expecting from all this?

2049
01:37:49,399 --> 01:37:52,199
Speaker 5: I think this is kind of their way to highlight

2050
01:37:52,239 --> 01:37:54,680
and talk about stuff that's gonna happen to these games

2051
01:37:55,000 --> 01:37:57,720
before blizz Con happens later this year, where we're gonna

2052
01:37:57,720 --> 01:38:00,800
get kind of probably new game announcement, it's new major

2053
01:38:00,840 --> 01:38:04,159
expansion announcements in a war Warcraft is It's Midnight expansion

2054
01:38:04,199 --> 01:38:08,560
coming up pretty soon. I'll Overwatch they always have heroes

2055
01:38:08,600 --> 01:38:11,920
popping off, Hartstone will always have an expansion, and then

2056
01:38:11,960 --> 01:38:15,560
Diablo also has a big expansion coming out as well,

2057
01:38:15,920 --> 01:38:17,800
and we had like one new character come out for

2058
01:38:17,880 --> 01:38:20,159
that with the Paladin. We know there's gonna be another

2059
01:38:20,199 --> 01:38:23,199
class that's gonna be a part of the what Lord

2060
01:38:23,199 --> 01:38:26,199
of Lord of Hatred expansion, so they might announce what

2061
01:38:26,239 --> 01:38:29,600
that class is here. So yeah, there will be interesting

2062
01:38:29,640 --> 01:38:33,920
stuff there. These won't be huge, giant, you know, earth

2063
01:38:33,960 --> 01:38:39,479
shattering news things. Although Diabo thirtyth anniversary spotlight, they have

2064
01:38:39,560 --> 01:38:43,039
not remastered Diablo one officially. There's some fan mods and

2065
01:38:43,119 --> 01:38:46,960
things like that, So if I was like to really

2066
01:38:46,960 --> 01:38:49,560
hope for something, maybe Diabolo one will get the same

2067
01:38:49,680 --> 01:38:52,079
treatment that Diablo two got. I thought that Diablo Too

2068
01:38:52,079 --> 01:38:55,600
remake was actually fantastic, super good, so I would love

2069
01:38:55,640 --> 01:38:58,159
to see something happen with the first Diablo, which is

2070
01:38:58,720 --> 01:39:00,800
a little rough to play right now. With the original

2071
01:39:00,840 --> 01:39:03,520
there are some fan mods, but even then there's some caveats,

2072
01:39:03,520 --> 01:39:06,119
so yeah, I'd like to see something there. And also, yeah,

2073
01:39:06,199 --> 01:39:08,680
Diablo to Resurrection to get a switch you update, that'd

2074
01:39:08,680 --> 01:39:09,159
be great.

2075
01:39:09,399 --> 01:39:12,239
Speaker 1: I've been wanting to play Diablo for a bit now,

2076
01:39:13,039 --> 01:39:16,039
Like I don't know why I suddenly have that itch.

2077
01:39:16,680 --> 01:39:18,520
Maybe I just want to point click at things.

2078
01:39:19,399 --> 01:39:20,720
Speaker 2: Yeah, I mean if yeah, if you just want to

2079
01:39:20,720 --> 01:39:22,760
do point click, I think starting up Diabolo four and

2080
01:39:22,840 --> 01:39:26,439
playing as the paladin the new class. That's fine.

2081
01:39:26,479 --> 01:39:28,680
Speaker 5: I did that, and I finally made my way through

2082
01:39:28,680 --> 01:39:32,439
the campaign to the last expansion while doing that. Yeah,

2083
01:39:33,079 --> 01:39:35,600
I almost wish it was like, actually a little bit

2084
01:39:35,640 --> 01:39:37,680
more to it. The game, even like when you're trying

2085
01:39:37,680 --> 01:39:40,159
to play on whatever high difficulty you wanted to, unless

2086
01:39:40,199 --> 01:39:42,680
you're doing the riffs or whatever, the game kind of

2087
01:39:42,680 --> 01:39:45,760
feels a little autopilot a lot. It's like giant, huge

2088
01:39:45,800 --> 01:39:48,800
explosions happening every two seconds, and some of it is

2089
01:39:48,840 --> 01:39:52,479
not necessarily making me feel things as much as Diablo two,

2090
01:39:52,520 --> 01:39:53,720
where it.

2091
01:39:53,600 --> 01:39:54,359
Speaker 2: Looks more boring.

2092
01:39:54,399 --> 01:39:56,760
Speaker 5: It looks like I'm just swinging a sword mostly, But

2093
01:39:56,920 --> 01:39:58,760
for some reason it meant something to me.

2094
01:40:00,880 --> 01:40:04,640
Speaker 2: These four games, Uh, do you feel like they need

2095
01:40:04,680 --> 01:40:06,880
to be the focus of the of Blizzard before they

2096
01:40:06,920 --> 01:40:08,960
get back to something like figuring out what the future

2097
01:40:09,039 --> 01:40:09,800
StarCraft is?

2098
01:40:10,800 --> 01:40:13,520
Speaker 5: Yeah, like I said, like, yeah, absolutely mean these are

2099
01:40:13,640 --> 01:40:15,800
their games right now. I wonder like how many people

2100
01:40:15,840 --> 01:40:17,960
were playing Hartstone. It seems like it's been so long

2101
01:40:18,000 --> 01:40:21,319
since that thing had its big right moment, But World

2102
01:40:21,319 --> 01:40:24,159
of Warcraft to Yablow and Overwatch are still all have

2103
01:40:24,399 --> 01:40:28,079
tons of players, not much else happening for them right now,

2104
01:40:28,119 --> 01:40:30,119
but yeah, pretty soon that's going to change. There's rumors

2105
01:40:30,119 --> 01:40:32,600
that there might even be a StarCraft shooter coming. There

2106
01:40:32,600 --> 01:40:36,640
could be something else completely new as well. Uh, you

2107
01:40:36,680 --> 01:40:39,680
know with World War Cup, it's never just the the

2108
01:40:39,760 --> 01:40:42,760
new expansion cycle. There's always what is Classic up to,

2109
01:40:43,000 --> 01:40:46,279
right and right? So I think Legion Classic has been happening,

2110
01:40:46,319 --> 01:40:49,039
which to me is weird because Legion still feels like

2111
01:40:49,119 --> 01:40:52,880
something newer. Maybe Mister Pandaria Classic is what they're actually

2112
01:40:52,880 --> 01:40:56,000
at right now, yeah, which is strange. So, yeah, they

2113
01:40:56,000 --> 01:40:59,520
did Legion remix, so Mister Panderia Classic, which is weird

2114
01:40:59,520 --> 01:41:01,760
because it's a that situation where the next expansion is

2115
01:41:01,800 --> 01:41:05,239
war Wards of Drain or the expansion that people didn't like,

2116
01:41:05,560 --> 01:41:07,640
but it's the next one in the cycles, so that

2117
01:41:07,720 --> 01:41:09,079
you have to do freaking.

2118
01:41:11,039 --> 01:41:13,439
Speaker 2: Classic. That's so weird to have to be stuck in

2119
01:41:13,439 --> 01:41:15,359
that reality where it's like, we have to relive this

2120
01:41:15,439 --> 01:41:17,239
moment of people hating this, but we have to release

2121
01:41:17,279 --> 01:41:19,159
it because that's just what's next for this whole game.

2122
01:41:19,239 --> 01:41:25,239
Speaker 1: Yeah, get back to your Garrison and Mikey since uh,

2123
01:41:25,520 --> 01:41:27,720
Grub and Dan are going to be out and dead

2124
01:41:27,800 --> 01:41:29,920
Luck does take a lot to get into do you

2125
01:41:29,960 --> 01:41:33,439
want to maybe perhaps try to get back into Overwatch

2126
01:41:34,479 --> 01:41:37,600
this Friday. Oh, I'd be super happy to play Overwatch

2127
01:41:37,640 --> 01:41:39,960
for sure, for sure, for sure. Yeah, I've been wanting

2128
01:41:40,000 --> 01:41:42,159
to check out. There's been a lot of newer characters

2129
01:41:42,560 --> 01:41:45,359
that I haven't gotten to play as yet. It's so

2130
01:41:45,439 --> 01:41:47,760
weird because Overwatch is a game that I was playing constant.

2131
01:41:47,920 --> 01:41:50,479
All of these actually as one point where games I

2132
01:41:50,800 --> 01:41:54,159
was playing every day for a period of like years,

2133
01:41:54,520 --> 01:41:57,239
So it's kind of weird to see them sort of

2134
01:41:57,279 --> 01:41:58,359
go on without me in a way.

2135
01:41:58,560 --> 01:42:00,880
Speaker 2: I definitely want to jump back into World warcat once.

2136
01:42:01,039 --> 01:42:07,760
Midnight is out last thing here. Banjo recompiled. Banjo Kazuoi

2137
01:42:07,880 --> 01:42:10,920
was decompiled for P well so that it could be

2138
01:42:11,000 --> 01:42:14,479
then recompiled for PC. That work has been done, and

2139
01:42:14,600 --> 01:42:16,920
now if you have your own backup of the game,

2140
01:42:16,960 --> 01:42:19,880
you have to have the copyrighted material yourself. Bring that

2141
01:42:19,960 --> 01:42:22,039
to this thing. You can now get on GitHub. You

2142
01:42:22,159 --> 01:42:25,359
inject that ROM, you your backed up ram into this thing,

2143
01:42:25,640 --> 01:42:27,840
and you could play through Bancho Kazuoi in wide screen

2144
01:42:27,920 --> 01:42:30,560
and with all kinds of other bells and whistles on PC.

2145
01:42:31,680 --> 01:42:33,399
And this will open it up to all kinds of

2146
01:42:33,439 --> 01:42:35,520
mods and stuff, Like we did that super Mario sixty

2147
01:42:35,520 --> 01:42:37,800
four thing a little bit ago where that enabled us

2148
01:42:37,840 --> 01:42:41,279
to we could play that co op multiplayer all because

2149
01:42:41,319 --> 01:42:44,479
someone did the decompiling and recompiling, and now Banjo will

2150
01:42:44,479 --> 01:42:46,439
get the same treatment. So this looks pretty cool. People

2151
01:42:46,600 --> 01:42:48,159
have been playing this. It looks really nice.

2152
01:42:48,279 --> 01:42:50,279
Speaker 3: The sixty four decompiled stuff has been great. There was

2153
01:42:50,319 --> 01:42:53,119
the it's been awesome Akoreena time. The ship of Parkinian

2154
01:42:53,239 --> 01:42:56,720
thing is fantastic. They're done a time with Mario sixty four. Obviously,

2155
01:42:56,800 --> 01:42:59,840
like the rare replay version of Banjo is good, but

2156
01:43:00,159 --> 01:43:01,960
I bet this is way way better.

2157
01:43:02,520 --> 01:43:04,960
Speaker 5: Oh yeah, and uh yeah, this is like such an

2158
01:43:05,000 --> 01:43:08,239
obvious one of these to do. So it's a very

2159
01:43:08,319 --> 01:43:10,239
nice to see because we still a fun game.

2160
01:43:11,039 --> 01:43:13,880
Speaker 2: Yep. All right, that does it for the headlines I

2161
01:43:13,960 --> 01:43:16,159
have over here, Jan I'm handing the show back over

2162
01:43:16,199 --> 01:43:16,600
to you.

2163
01:43:16,680 --> 01:43:19,600
Speaker 1: Fantastic Greb, Thank you so much. We're gonna go take

2164
01:43:19,600 --> 01:43:21,840
another quick bricky break and we will be back with

2165
01:43:21,880 --> 01:43:24,159
some emails and super chats.

2166
01:43:23,840 --> 01:43:25,239
Speaker 2: If we have them. See huh.

2167
01:43:30,840 --> 01:43:35,960
Speaker 1: These are the emails for the show emails podcastigiant bomb

2168
01:43:36,000 --> 01:43:38,119
dot com is the email addressed to send all of

2169
01:43:38,159 --> 01:43:41,119
your emails too. We can write in about any and

2170
01:43:41,279 --> 01:43:44,560
everything you want to avoid an awkward social interaction, you

2171
01:43:44,600 --> 01:43:46,439
want to just waste some time, you want to just

2172
01:43:46,479 --> 01:43:50,079
tell us that you love us, I'll take it. And

2173
01:43:50,119 --> 01:43:52,279
shouts out to everyone for emailing in. We've actually been

2174
01:43:52,279 --> 01:43:56,720
getting a lot of emails into the podcast that aren't

2175
01:43:56,760 --> 01:44:02,159
just spam, actually fun thing things show Apologies folks if

2176
01:44:02,199 --> 01:44:05,840
we don't get to your email today, next week, or

2177
01:44:06,000 --> 01:44:10,119
last week. Starting off this week with dirty Hippie Creus

2178
01:44:10,359 --> 01:44:13,439
from parts on Known Hey Dudes, First Time, Long Time

2179
01:44:13,920 --> 01:44:17,640
Jeff and Jan briefly talking about Papa Murphy's on Game

2180
01:44:17,680 --> 01:44:20,439
Mess Mornings inspired me to write in for those of

2181
01:44:20,439 --> 01:44:23,680
you that don't know, Papa Murphy's is a taken bake pizza,

2182
01:44:24,039 --> 01:44:26,880
meaning you buy an uncooked pizza and then take it

2183
01:44:26,920 --> 01:44:29,600
home where you have to cook it yourself. The pizzas

2184
01:44:29,840 --> 01:44:33,760
still cost ten to twenty dollars because of this. When

2185
01:44:33,800 --> 01:44:36,359
my wife and I lived out West, we were certain

2186
01:44:36,560 --> 01:44:40,039
it was a money laundering scheme, as it's more expensive

2187
01:44:40,079 --> 01:44:44,079
than Domino's are Little Caesars without any benefits. We also

2188
01:44:44,119 --> 01:44:47,279
discussed it with several friends and the consensus was no

2189
01:44:47,319 --> 01:44:51,960
one has ever gotten a pizza there, but there's numerous locations.

2190
01:44:52,399 --> 01:44:56,039
Only question to you is what businesses are you certain

2191
01:44:56,119 --> 01:44:57,600
are money laundering fronts?

2192
01:44:57,640 --> 01:44:59,960
Speaker 2: And why? Thanks dirty hip hippie crias.

2193
01:45:01,479 --> 01:45:06,600
Speaker 4: So you you so you you you buy an uncooked pizza?

2194
01:45:07,079 --> 01:45:10,720
Speaker 2: Yes, yes, frozen pizza. Basically, it's like it's like in

2195
01:45:10,760 --> 01:45:13,239
a fridge, so it's like a little bit fresher than frozen.

2196
01:45:14,000 --> 01:45:15,760
It would be one of the benefits that they would

2197
01:45:15,800 --> 01:45:17,399
tout as a reason it's more expensive.

2198
01:45:17,479 --> 01:45:19,880
Speaker 3: Yeah, they make it there right, like in house and

2199
01:45:19,920 --> 01:45:22,680
then freeze it. It's not like shipped to a market

2200
01:45:22,760 --> 01:45:23,039
or something.

2201
01:45:23,079 --> 01:45:24,840
Speaker 2: That's right, I think. I think so.

2202
01:45:25,000 --> 01:45:28,239
Speaker 1: It's like not quite rock hard frozen, but it's not.

2203
01:45:28,319 --> 01:45:30,079
I get it almost there.

2204
01:45:30,119 --> 01:45:32,079
Speaker 2: And yeah I've had it one am I then who's

2205
01:45:32,119 --> 01:45:34,039
had it? I've had it. I've never heard of it.

2206
01:45:34,079 --> 01:45:36,880
Speaker 3: I think, Okay, I got it one in college and

2207
01:45:36,920 --> 01:45:39,680
I was like, okay, this is like a good frozen pizza.

2208
01:45:39,760 --> 01:45:42,039
But it's like you still you drive to a place,

2209
01:45:42,119 --> 01:45:44,600
you're spending more, and you still got to cook it.

2210
01:45:44,600 --> 01:45:47,199
It's like it's just kind of a confusing business model.

2211
01:45:47,239 --> 01:45:49,119
It's I don't like if you handed me a popa

2212
01:45:49,199 --> 01:45:50,760
Murphy's pizza right now, cooked and ready to go.

2213
01:45:50,760 --> 01:45:51,840
Speaker 2: I'd eat it and it would be good.

2214
01:45:52,279 --> 01:45:54,439
Speaker 3: But like I'm I'm either going to get like Jets

2215
01:45:54,439 --> 01:45:56,640
delivery or I'm going to buy some tombstones or whatever.

2216
01:45:56,760 --> 01:45:59,239
Speaker 2: You no, frozen I've gotten out of before.

2217
01:45:59,239 --> 01:46:01,520
Speaker 5: I don't even get it. Frozen pizzas. It's like the

2218
01:46:01,560 --> 01:46:03,840
one food that you can't just call somebody be.

2219
01:46:03,720 --> 01:46:05,800
Speaker 2: Like, hey, could you get me one? And they'll bring

2220
01:46:05,840 --> 01:46:08,560
it to me Like all food. Now, that's true. But

2221
01:46:08,560 --> 01:46:11,159
even while it was like the one, frozen pizzas, I've

2222
01:46:11,159 --> 01:46:15,239
gotten really good and they're and they're much cheaper than delivery. Yeah,

2223
01:46:14,840 --> 01:46:17,079
I got to feed a family. I'm doing frozen pizzas

2224
01:46:17,119 --> 01:46:19,079
all the time. I don't know, suow sure. I can't

2225
01:46:19,079 --> 01:46:21,000
believe you don't love your family enough to buy them

2226
01:46:21,000 --> 01:46:25,159
with fresh pizza. Oh no, kids, Do you hear how

2227
01:46:25,239 --> 01:46:29,079
much I gave those kids and show them by driveway? Yeah,

2228
01:46:29,119 --> 01:46:30,359
that's a lot of pizzas.

2229
01:46:30,560 --> 01:46:32,319
Speaker 5: That's a lot of and they better not be spending

2230
01:46:32,319 --> 01:46:35,600
it on a tombstone red barren bullshit.

2231
01:46:36,600 --> 01:46:37,800
Speaker 2: I mean still good.

2232
01:46:40,239 --> 01:46:42,319
Speaker 3: That's like the thing that with like dive bars around here.

2233
01:46:42,359 --> 01:46:45,039
Is hedgies pizza where it's just frozen pizzas that like

2234
01:46:45,239 --> 01:46:48,239
every bar has and they'll just like throw it, even

2235
01:46:48,239 --> 01:46:50,079
like bars that don't really have food menus or whatever.

2236
01:46:50,079 --> 01:46:52,079
It's like, yeah, well we got an ovin your hedges

2237
01:46:52,119 --> 01:46:53,039
and it's good as hell.

2238
01:46:54,399 --> 01:46:56,800
Speaker 2: People in chat, we're bringing up an interesting point, uh,

2239
01:46:57,119 --> 01:47:00,239
because Papa Murphy's isn't frozen, and because it's not parir,

2240
01:47:00,960 --> 01:47:02,960
they could sell in grocery stores and people can apparently

2241
01:47:03,000 --> 01:47:06,119
use their Snap benefits to purpursos. So it's like, Okay,

2242
01:47:06,640 --> 01:47:09,000
it's like this one way to get a decent pizza

2243
01:47:09,319 --> 01:47:11,800
without having like you can't use your Snap benefits of dominoes.

2244
01:47:11,800 --> 01:47:13,560
I guess I don't know. I'm trying to look up

2245
01:47:13,560 --> 01:47:14,960
and see if this is all right, But people seem

2246
01:47:14,960 --> 01:47:16,239
to be under the impression and that that's one of

2247
01:47:16,279 --> 01:47:18,239
the reasons this exists, is it. I want to have

2248
01:47:18,239 --> 01:47:20,960
an answer for the question though, it's like, what's what's up.

2249
01:47:21,119 --> 01:47:25,159
Speaker 3: Oh, there's a place in Minnesota. I've seen that, Like

2250
01:47:25,479 --> 01:47:29,279
it's just a claw machine place and it's like literally

2251
01:47:29,319 --> 01:47:31,359
just claw machines go in here, and here's a bunch

2252
01:47:31,359 --> 01:47:34,279
of like off brand Pikachu's in one, and then here's

2253
01:47:34,279 --> 01:47:36,159
some with some shitty candy and another.

2254
01:47:35,960 --> 01:47:38,680
Speaker 2: It's like there's one of the Japanese ones. It's all

2255
01:47:38,720 --> 01:47:39,520
the jez not.

2256
01:47:39,479 --> 01:47:42,359
Speaker 3: Even that, it's just like no, it's just like fifty

2257
01:47:42,560 --> 01:47:45,359
normal claw machines that you'd see anywhere else, and there's

2258
01:47:45,359 --> 01:47:47,479
never anyone in there, and like that. That seems like

2259
01:47:47,479 --> 01:47:48,600
it might be a front.

2260
01:47:48,880 --> 01:47:52,159
Speaker 2: Yeah, just a cash business because you just putting dollar

2261
01:47:52,159 --> 01:47:54,479
bills into those things. Anyone come by and do that.

2262
01:47:54,560 --> 01:47:57,079
Speaker 1: Okay, Yeah, there's a lot of I don't know if

2263
01:47:57,079 --> 01:47:58,920
it's like this for y'all, but there's a lot of

2264
01:47:59,720 --> 01:48:02,239
car and rug stores around me.

2265
01:48:02,840 --> 01:48:05,399
Speaker 5: Yeah, how many rugs of people need? I got the

2266
01:48:05,439 --> 01:48:07,560
one time ever got a Ruggs because somebody like forced

2267
01:48:07,560 --> 01:48:08,880
it on me. It was fantastic.

2268
01:48:08,960 --> 01:48:12,800
Speaker 2: It's great. Everybody's a good rug. They're all so impressed. Everybody.

2269
01:48:13,119 --> 01:48:16,199
Speaker 5: The house has really come together. But there was a

2270
01:48:16,199 --> 01:48:18,279
place in my time that was a curtain store and

2271
01:48:18,319 --> 01:48:21,520
it was looked really scary. It was on a corner

2272
01:48:21,720 --> 01:48:23,079
and I was like, I think that's a front. I've

2273
01:48:23,079 --> 01:48:25,720
never seen anybody in there. I think the mafia is there.

2274
01:48:26,119 --> 01:48:29,600
And then when it changed businesses it became literally a

2275
01:48:29,640 --> 01:48:33,960
fucking Tombstone store. Not the pizza. I mean for people.

2276
01:48:35,399 --> 01:48:38,199
Speaker 2: Yeah, people can enjoy Tombstone pizza. Mike.

2277
01:48:38,439 --> 01:48:45,239
Speaker 3: Yeah, I mean that's how we can train, like rickyel oh, yes, disrespectful, Jam.

2278
01:48:45,359 --> 01:48:47,239
Speaker 2: You have to you have to watch it, Jam.

2279
01:48:47,279 --> 01:48:49,720
Speaker 1: I'm gonna watch that movie and then time out my

2280
01:48:49,800 --> 01:48:52,159
own audio recording to sync up with y'all.

2281
01:48:53,600 --> 01:48:55,359
Speaker 2: You used to do a film in forties for our

2282
01:48:55,479 --> 01:48:56,239
film and film.

2283
01:48:56,399 --> 01:48:58,680
Speaker 1: Yeah, it's like, oh, that was a good joke, Mike,

2284
01:49:00,880 --> 01:49:05,800
all right. Moving on Travis and Fargo, rights in, Travis

2285
01:49:05,840 --> 01:49:07,880
Right said with five questions, I picked one of them,

2286
01:49:08,079 --> 01:49:10,439
Travis rights in this week, I just became a dutch

2287
01:49:10,439 --> 01:49:13,000
Oven guy. What kind of person have you become lately?

2288
01:49:14,199 --> 01:49:17,760
Speaker 2: Now? Do you think by Dutch Oven guy, I think

2289
01:49:18,239 --> 01:49:21,960
you don't have the kind of guy who puts a

2290
01:49:21,960 --> 01:49:23,920
person's head under the covers and farts. I think you're

2291
01:49:23,920 --> 01:49:27,399
gonna be that guy. Maybe it's his kids, you like.

2292
01:49:27,439 --> 01:49:29,520
Speaker 4: The Dutch really took one on the chin there with

2293
01:49:29,600 --> 01:49:34,800
that joke, right, yeah, oh, the Dutch can take it now.

2294
01:49:34,119 --> 01:49:36,560
Speaker 2: I don't know what you're talking about. I just know

2295
01:49:36,640 --> 01:49:39,640
that you Dutch. I think that's that's good to keep

2296
01:49:39,680 --> 01:49:43,920
it that way a thing with someone like you have

2297
01:49:43,960 --> 01:49:45,840
to fart and you're in bed with someone and you

2298
01:49:45,880 --> 01:49:47,640
put their heads under the covers and then you fart

2299
01:49:47,720 --> 01:49:49,520
under the covers, sort of like you have to put

2300
01:49:49,520 --> 01:49:53,319
a Dutch oven into with coal and cook it that way.

2301
01:49:53,560 --> 01:49:56,640
I see, that's funny. I have a Dutch.

2302
01:49:56,399 --> 01:50:00,600
Speaker 1: Baby that's like a fat pancake, right it is, Yeah,

2303
01:50:00,880 --> 01:50:02,479
that's grub.

2304
01:50:02,520 --> 01:50:06,920
Speaker 2: You like the gimmicks, but it's especially like, okay, touch baby,

2305
01:50:07,239 --> 01:50:09,439
touch baby, touch baby, kind.

2306
01:50:09,279 --> 01:50:12,520
Speaker 5: Of fortunate like names like that. I said in between

2307
01:50:12,520 --> 01:50:14,680
a break here that I saw people were making stories

2308
01:50:14,680 --> 01:50:18,319
from the Nuremberg Toy Fair, and I was like, I

2309
01:50:18,319 --> 01:50:19,399
don't think you could do anything.

2310
01:50:19,439 --> 01:50:19,920
Speaker 2: I'm sorry.

2311
01:50:20,000 --> 01:50:21,880
Speaker 5: I know it's still with Tout and things have to happen.

2312
01:50:22,199 --> 01:50:26,199
Brand is very strong, but Nurremberg Toy Fair. I just

2313
01:50:26,199 --> 01:50:28,399
can't take that serious.

2314
01:50:28,720 --> 01:50:30,600
Speaker 1: I know what kind of guy I've become lately. I've

2315
01:50:30,600 --> 01:50:32,600
become a running guy, and I don't know how to

2316
01:50:32,680 --> 01:50:37,560
act because like I was on Strava and then our

2317
01:50:37,600 --> 01:50:40,560
dear friend Alex Boniella told me, no, go get on Runna,

2318
01:50:40,800 --> 01:50:43,560
but run is owned by Strava. I'm looking at all

2319
01:50:43,560 --> 01:50:46,119
these different watches to try and like find out which

2320
01:50:46,159 --> 01:50:48,359
is the best one to track my running. I got

2321
01:50:48,359 --> 01:50:52,479
fitted for shoes. I have this like running belt. Now

2322
01:50:52,880 --> 01:50:54,239
I have you you.

2323
01:50:54,960 --> 01:50:56,399
Speaker 3: Got one of the other the ways belts put your

2324
01:50:56,399 --> 01:50:59,600
phone in and stuff like that. Yep, yeah, Boniella tried

2325
01:50:59,600 --> 01:51:02,079
to get me on run a due Strava is fine. Okay, okay,

2326
01:51:02,119 --> 01:51:04,239
now you're on the hooka train. Helka is great.

2327
01:51:04,479 --> 01:51:06,920
Speaker 1: On the Hoka train. I felt like I disappointed the

2328
01:51:06,920 --> 01:51:09,199
guy at the running store with how flat and wide

2329
01:51:09,279 --> 01:51:13,279
my feet were. Now I got shorts with tights in them.

2330
01:51:13,640 --> 01:51:15,079
I'm so aerodynamic.

2331
01:51:16,560 --> 01:51:18,399
Speaker 2: Do you have an Apple Watch? What kind of watch? Situation?

2332
01:51:18,680 --> 01:51:20,960
I haven't figured out to watch situation. Yeah, it's a

2333
01:51:21,079 --> 01:51:23,840
great choice. It's a big choice. There's a lot of

2334
01:51:23,880 --> 01:51:25,840
options for it, just like the square screen of the

2335
01:51:25,880 --> 01:51:27,279
Apple one though, coming on.

2336
01:51:27,159 --> 01:51:28,520
Speaker 1: Yeah, I don't like square faces.

2337
01:51:29,039 --> 01:51:29,399
Speaker 2: Oh right.

2338
01:51:30,000 --> 01:51:31,960
Speaker 3: A lot of marathon runners love the garment watches and

2339
01:51:32,000 --> 01:51:32,680
they're circular.

2340
01:51:32,760 --> 01:51:36,399
Speaker 1: Okay, Uh, here's my thing. I think all running shoes

2341
01:51:36,479 --> 01:51:39,079
should have flames painted onto them, like.

2342
01:51:39,600 --> 01:51:42,039
Speaker 2: Like Prime in the Michael Bay movies.

2343
01:51:42,319 --> 01:51:45,000
Speaker 1: Yes, because I think that is like a natural like

2344
01:51:45,319 --> 01:51:48,000
uh placebo effect of like okay, if my feet are

2345
01:51:48,000 --> 01:51:49,720
on fire, I think I'm gonna run.

2346
01:51:49,680 --> 01:51:52,760
Speaker 3: Fasterhes are fun because you can just get whacky with them.

2347
01:51:52,800 --> 01:51:55,279
They're all neon and crazy colors and stuff like. That's fun.

2348
01:51:55,359 --> 01:51:58,399
Speaker 5: Yeah, it's a bullshit that, like, Okay, you see fired,

2349
01:51:58,439 --> 01:52:01,239
that's fast. You see you see lightning and that's fast.

2350
01:52:01,279 --> 01:52:03,439
You see ice and you assume slow. I just can

2351
01:52:03,520 --> 01:52:06,399
go pretty fast. It's real slippery, I don't think.

2352
01:52:06,720 --> 01:52:10,079
Speaker 2: But the ice is the ice going fast? You can

2353
01:52:10,159 --> 01:52:13,479
move fast on ice, skater? What what? What? What? What

2354
01:52:13,720 --> 01:52:15,960
makes fire so fast? Fire does a move? No, I

2355
01:52:16,000 --> 01:52:19,720
you know, I don't disagree with you. But the flames

2356
01:52:19,760 --> 01:52:22,720
coming from behind it and then by product, Yeah I

2357
01:52:22,720 --> 01:52:23,319
get it.

2358
01:52:23,319 --> 01:52:27,079
Speaker 4: It's from you're going so fast that you're producing flames

2359
01:52:27,119 --> 01:52:27,720
behind you.

2360
01:52:28,520 --> 01:52:33,439
Speaker 2: That's where soil you start freezing. I do want Mike

2361
01:52:33,439 --> 01:52:35,359
to appreciate that none of us are making jokes about

2362
01:52:35,359 --> 01:52:39,960
how he's defending a certain state of water right now. Yeah.

2363
01:52:41,840 --> 01:52:45,520
Speaker 5: Yeah, they're fast at anything except the violating human rights

2364
01:52:45,520 --> 01:52:50,760
and being slipping a lot of duty cosplay pieces sons

2365
01:52:50,800 --> 01:52:51,319
of bitches.

2366
01:52:51,439 --> 01:52:54,960
Speaker 3: Yeah yeah, you were gonna say, jan So the next

2367
01:52:54,960 --> 01:52:56,760
decision you're to have to make of your training is

2368
01:52:56,800 --> 01:52:59,399
once you get those real long runs, Uh, you got

2369
01:52:59,399 --> 01:53:02,000
to decide hydration or you gotta get You can get

2370
01:53:02,000 --> 01:53:04,760
bonk breakers, which are like little gel things to give

2371
01:53:04,800 --> 01:53:06,640
you electrolytes and stuff that they're tasty, but you keep

2372
01:53:06,680 --> 01:53:08,800
them in that little waste thing and every like every

2373
01:53:08,800 --> 01:53:09,560
few miles wherever you.

2374
01:53:09,600 --> 01:53:12,960
Speaker 2: Have utility belt, just call it a utility belt. That's

2375
01:53:12,960 --> 01:53:15,720
what it is. It's just a little like waistband thing. Yeah,

2376
01:53:15,760 --> 01:53:17,479
it's a man's utility belt. I get it.

2377
01:53:17,680 --> 01:53:19,600
Speaker 3: Yeah, But then you gotta decide, are either to be

2378
01:53:19,640 --> 01:53:22,039
a vest hydration guy or you're gonna be a guy

2379
01:53:22,039 --> 01:53:24,640
that has like the super utility belt with the tiny

2380
01:53:24,640 --> 01:53:26,560
little water bottles that go in there. So I got

2381
01:53:26,560 --> 01:53:28,640
the backpack and you got hoses that come over. I

2382
01:53:28,680 --> 01:53:30,840
got one that pouch and a pouch of water. So

2383
01:53:30,880 --> 01:53:33,600
I do like like an electric electrolyte thing here and

2384
01:53:33,640 --> 01:53:36,600
then just normal water here, dual straws going to town.

2385
01:53:36,840 --> 01:53:39,800
Speaker 1: Oh that that sounds nice. I have a friend that's

2386
01:53:39,800 --> 01:53:43,439
a runner and in his like because he has one

2387
01:53:43,439 --> 01:53:46,760
of those vests, Uh, he just fills it with celsius

2388
01:53:46,800 --> 01:53:48,119
and that sounds insane.

2389
01:53:48,359 --> 01:53:51,439
Speaker 2: Oh that is an energy dream. Yes, yeah, that's a bad.

2390
01:53:51,520 --> 01:53:53,640
Don't do that. Yeah, no, I wasn't gonna do that.

2391
01:53:53,960 --> 01:53:56,479
Speaker 3: It's tough because like on a long run, you if

2392
01:53:56,479 --> 01:53:58,800
you it slashes around and it ways you down a

2393
01:53:58,840 --> 01:54:00,600
little bit. So there's an inclined like I want to

2394
01:54:00,640 --> 01:54:02,640
drink as much as possible so I feel lighter. But

2395
01:54:02,680 --> 01:54:04,439
then it's just in your bladder and you have to

2396
01:54:04,439 --> 01:54:08,399
pee by like you didn't actually get rid of but

2397
01:54:08,439 --> 01:54:10,039
it doesn't slashing around as bad.

2398
01:54:10,520 --> 01:54:14,039
Speaker 1: Yeah, now it's slashing in you all right. Next even

2399
01:54:14,079 --> 01:54:17,199
think I'm a fish sauce guy. Oh hell yeah, Mikey,

2400
01:54:17,279 --> 01:54:24,079
let's go sauce guy, fish sauce. Okay, yeah yeah sau

2401
01:54:24,239 --> 01:54:28,079
yeah yeah. Add mommy, yeah yeah, mommy.

2402
01:54:28,680 --> 01:54:30,640
Speaker 5: And I've just been a little dash of that here

2403
01:54:30,680 --> 01:54:34,520
and there and things, especially my my Asian foods.

2404
01:54:34,319 --> 01:54:36,960
Speaker 2: And good h Have you all become any other type

2405
01:54:37,000 --> 01:54:41,880
of guy lately? No, I'm drinking that time type of

2406
01:54:41,880 --> 01:54:43,840
guy I am. I don't think there's any more new

2407
01:54:43,880 --> 01:54:47,359
guys in my future. Back Larry drinking wine.

2408
01:54:47,920 --> 01:54:52,359
Speaker 4: I'm drinking more wine. Yeah, that's about it.

2409
01:54:53,000 --> 01:54:54,439
Speaker 2: I do want to be a I want to be

2410
01:54:54,479 --> 01:54:59,000
a bouldering guy. I did I happened Alex Hanold climb

2411
01:54:59,039 --> 01:55:02,760
that stupid fucking and I know, I know, like for him,

2412
01:55:02,960 --> 01:55:05,439
that was probably like he was just playing that up

2413
01:55:05,479 --> 01:55:07,119
because it just looked like he was treating that ship

2414
01:55:07,239 --> 01:55:10,159
like a ladder. Yeah, and just went straight to the time.

2415
01:55:10,199 --> 01:55:13,359
He had no issues whatsoever. But I was, Oh, cool,

2416
01:55:13,359 --> 01:55:16,319
climbing looks great. I don't want to go to a

2417
01:55:16,319 --> 01:55:17,960
climbing place where I have to be like on belay

2418
01:55:18,039 --> 01:55:20,159
and have someone hold the rope for me. My understanding

2419
01:55:20,199 --> 01:55:22,600
is I could just boulder, and that is climbing a

2420
01:55:22,600 --> 01:55:24,920
weird thing, like five feet off the ground. So if

2421
01:55:24,960 --> 01:55:27,000
I fall, I fall on a soft little pad. Yeah,

2422
01:55:27,000 --> 01:55:28,479
it's angled, weird and you got the pats. Have you

2423
01:55:28,520 --> 01:55:30,880
tried it before, I've done I've done it. Yes, I've

2424
01:55:30,960 --> 01:55:31,680
only done it before.

2425
01:55:31,800 --> 01:55:34,199
Speaker 3: I guess I don't have a super strong forearms or

2426
01:55:34,199 --> 01:55:36,800
anything like. I don't know your situation, but it's fucking hard.

2427
01:55:37,079 --> 01:55:39,319
Speaker 2: Yeah you should. There's climbing be hard.

2428
01:55:39,760 --> 01:55:41,640
Speaker 4: Yeah you go to the climbing gym.

2429
01:55:41,840 --> 01:55:44,439
Speaker 2: Yeah, Uh, into close are cool grub.

2430
01:55:44,600 --> 01:55:47,640
Speaker 1: I've seen a bunch of my friends are into bouldering. Uh,

2431
01:55:47,720 --> 01:55:49,960
and then one of them works out at a climbing

2432
01:55:50,039 --> 01:55:52,960
gym that has a bouldering treadmill.

2433
01:55:53,399 --> 01:55:55,159
Speaker 2: So oh that's cool man.

2434
01:55:56,840 --> 01:55:59,960
Speaker 1: It's like a vertical wall with like the climbing peg

2435
01:56:00,479 --> 01:56:03,520
that is just constantly like spinning. Yeah, so he has

2436
01:56:03,560 --> 01:56:04,760
to like change the.

2437
01:56:04,680 --> 01:56:07,720
Speaker 2: Grim sounds like dk King of Swinging on GBA.

2438
01:56:08,039 --> 01:56:16,159
Speaker 1: Yeah, yes, all right, Rich writes in, Hey, guys, I

2439
01:56:16,159 --> 01:56:18,119
don't know if it's too late to make this request,

2440
01:56:18,359 --> 01:56:22,239
but my daughter's birthday is on January thirtieth, mine too,

2441
01:56:22,359 --> 01:56:25,000
for that matter, but she stole it from me, being

2442
01:56:25,079 --> 01:56:29,680
born six weeks early. She's fourteen now and thinks Mike

2443
01:56:29,880 --> 01:56:33,239
is really funny. Can make some happy birthday to Karris.

2444
01:56:33,359 --> 01:56:33,680
Speaker 2: Please?

2445
01:56:34,079 --> 01:56:37,039
Speaker 1: Thanks all, thank you all. Have a good week.

2446
01:56:37,239 --> 01:56:41,840
Speaker 2: Rich. It's also Travison Fargo's birthday today, do you I'll

2447
01:56:41,880 --> 01:56:43,560
do you want better? Here? Here we go listen up.

2448
01:56:43,680 --> 01:56:46,119
Oh gosh, how this comes up? I'm gonna it? Should

2449
01:56:46,159 --> 01:56:48,960
I think you turned all the stuff? Yeah?

2450
01:56:49,039 --> 01:56:51,520
Speaker 1: Yeah, okay, get a little bit closer, mikey, a little

2451
01:56:51,560 --> 01:57:12,399
bit closer. There you go every birthday, Carris.

2452
01:57:10,600 --> 01:57:15,119
Speaker 2: Put on birthday? Have you see the cute thing going

2453
01:57:15,119 --> 01:57:18,359
around where everyone's like texting their partner, I want to

2454
01:57:18,399 --> 01:57:23,880
half half a coconut, bitch. This is I'm bringing couples together. Yeah, yeah,

2455
01:57:23,960 --> 01:57:25,319
that's right. That was adorable.

2456
01:57:25,359 --> 01:57:27,520
Speaker 4: It's all the rage this Valentine's Day.

2457
01:57:27,840 --> 01:57:30,960
Speaker 1: Yeah yeah, you know instead of Mike, can we sell

2458
01:57:31,159 --> 01:57:34,239
necklaces on the store that instead of those like broken hearts?

2459
01:57:34,840 --> 01:57:44,079
Speaker 2: You combine? Yes, by half a coconut. We got to

2460
01:57:44,479 --> 01:57:48,399
my Valentine's Day. You have a three D printer.

2461
01:57:49,000 --> 01:57:51,720
Speaker 1: After you're done printed dragons, get to work.

2462
01:57:52,000 --> 01:57:55,279
Speaker 2: There you go, there you go. There's so many dragons

2463
01:57:55,279 --> 01:58:00,720
in the queue. Dragons getting a dragon right me?

2464
01:58:01,159 --> 01:58:05,159
Speaker 4: I personally, he's getting four.

2465
01:58:05,520 --> 01:58:09,279
Speaker 2: I'm getting more. You paid for the printer though. That's

2466
01:58:09,319 --> 01:58:14,279
the deal. Those are the terms I agreed to.

2467
01:58:15,560 --> 01:58:23,560
Speaker 1: All right, let's read two more emails here three three more.

2468
01:58:24,000 --> 01:58:26,640
This one comes from Levi in Utah. Hey, GB, this

2469
01:58:26,680 --> 01:58:29,039
is for you Jan You talked about wanting a small truck,

2470
01:58:29,079 --> 01:58:33,000
and I think you should get an eighties Subaru Brat,

2471
01:58:33,279 --> 01:58:36,000
throw some big wheels on it, get those backwards facing

2472
01:58:36,039 --> 01:58:38,560
seats installed, and you'll have the coolest car in the crew.

2473
01:58:38,960 --> 01:58:43,319
Levi from Utah, man speaking of trucks. After the those

2474
01:58:43,319 --> 01:58:45,720
teenagers shovel my driveway, I was like, I need to

2475
01:58:45,720 --> 01:58:46,159
go out.

2476
01:58:46,199 --> 01:58:47,279
Speaker 2: I've been this house.

2477
01:58:47,039 --> 01:58:49,520
Speaker 5: Literally like this entire week, and it's a weird feeling.

2478
01:58:49,680 --> 01:58:52,000
It was going to go eat somewhere, that's gonna go

2479
01:58:52,039 --> 01:58:54,199
to subway. It literally like, as I was waiting to

2480
01:58:54,199 --> 01:59:00,600
turn into it, a Camo cyber truck pooled. It's literally

2481
01:59:00,640 --> 01:59:02,039
like I'm just going.

2482
01:59:04,560 --> 01:59:07,359
Speaker 2: I was just like I'm anymore and I went to art.

2483
01:59:07,840 --> 01:59:08,840
It was a good choice.

2484
01:59:09,359 --> 01:59:20,479
Speaker 3: Walk doctor Manati, you no paid for you definitely.

2485
01:59:20,680 --> 01:59:22,399
Speaker 2: He definitely has a truck that he's proud of it.

2486
01:59:22,399 --> 01:59:25,560
It's not a fucking cyber truck at least. Well it

2487
01:59:25,800 --> 01:59:28,760
prevented you from going. I just I'm not going. I'm

2488
01:59:28,760 --> 01:59:30,880
not going to be in I'm not going to be

2489
01:59:30,880 --> 01:59:33,159
the only other guy in here aside from the man

2490
01:59:33,199 --> 01:59:36,279
who owns a Camo cyber truck. I just I couldn't

2491
01:59:36,279 --> 01:59:36,760
handle it.

2492
01:59:36,920 --> 01:59:41,319
Speaker 4: But what if he stole it from some douche bag.

2493
01:59:41,680 --> 01:59:44,439
Speaker 5: There's no way I bet that was the registered owner

2494
01:59:44,640 --> 01:59:45,600
of that vehicle.

2495
01:59:46,359 --> 01:59:49,520
Speaker 4: Damn value so much it's sewing.

2496
01:59:49,720 --> 01:59:54,079
Speaker 2: Oh yeah, making sure charging for like like some of

2497
01:59:54,079 --> 01:59:55,720
the features they were giving away for a long time.

2498
01:59:55,760 --> 01:59:58,439
They started charging nine dollars a year for that or something.

2499
01:59:58,760 --> 02:00:01,960
Everyone's like, oh, the sales projections for next year are

2500
02:00:01,960 --> 02:00:04,840
gonna be real bad. It's like it wasn't even just

2501
02:00:04,880 --> 02:00:08,680
a cyber truck. He's like, I've camoed it out. You live,

2502
02:00:09,279 --> 02:00:12,479
you live in Ohio suburb idiot.

2503
02:00:13,319 --> 02:00:16,359
Speaker 4: Yeah, but you when you get one of those, you

2504
02:00:16,479 --> 02:00:18,520
kind of have to I think you kind of have

2505
02:00:18,600 --> 02:00:21,920
to go all in on the madness. I think just

2506
02:00:21,960 --> 02:00:24,319
keep yeah.

2507
02:00:24,399 --> 02:00:24,640
Speaker 2: Yeah.

2508
02:00:25,640 --> 02:00:27,479
Speaker 3: Seth Rowins talking about a cyber truck.

2509
02:00:27,920 --> 02:00:29,840
Speaker 2: No, no, so he's.

2510
02:00:29,680 --> 02:00:31,159
Speaker 3: Got one, and he talks about like him and Becky

2511
02:00:31,199 --> 02:00:33,119
Lynch like driving their kids to school and stuff, and

2512
02:00:33,199 --> 02:00:35,239
people will like drive by on the freeways and flip

2513
02:00:35,279 --> 02:00:37,119
them off, and he will like pull over and get

2514
02:00:37,159 --> 02:00:38,079
out of the car and be.

2515
02:00:37,960 --> 02:00:39,840
Speaker 2: Like, I don't agree with the politics. I just like

2516
02:00:39,920 --> 02:00:42,920
the brand. I'm sorry.

2517
02:00:45,039 --> 02:00:47,039
Speaker 3: They're like a pretty liberal couple, but like he just

2518
02:00:47,199 --> 02:00:49,399
likes cyber trucks and he will just like confront people

2519
02:00:49,520 --> 02:00:51,720
like Seth Rawlans confronting you on the road over his

2520
02:00:51,800 --> 02:00:52,520
cyber truck.

2521
02:00:53,039 --> 02:00:54,439
Speaker 2: If I ever see them, I definitely am going to

2522
02:00:54,479 --> 02:00:56,039
flip them off so I can get that. I want

2523
02:00:56,079 --> 02:00:56,520
that show.

2524
02:00:57,119 --> 02:01:00,600
Speaker 4: I know two people with one and they are most normal,

2525
02:01:00,680 --> 02:01:04,239
and I don't get it that most they're they're pushing

2526
02:01:04,279 --> 02:01:05,279
a boulder up a Hill.

2527
02:01:05,359 --> 02:01:09,199
Speaker 2: They are just not you know, it's not easy. They

2528
02:01:09,199 --> 02:01:12,279
lost a lot of money on that thing, so appreciates

2529
02:01:12,279 --> 02:01:15,359
like ten thousand dollars a day.

2530
02:01:16,159 --> 02:01:18,159
Speaker 1: Dan sent me a picture of the super Brat and

2531
02:01:18,239 --> 02:01:19,359
this thing looks noise.

2532
02:01:19,399 --> 02:01:22,239
Speaker 3: Yeah, the Brat's cool, Brady, the Chad. It's like, Jan,

2533
02:01:22,399 --> 02:01:24,239
I want you to like, like, I want to drive

2534
02:01:24,279 --> 02:01:24,880
to a marathon.

2535
02:01:24,960 --> 02:01:25,479
Speaker 2: Do you drive me?

2536
02:01:25,520 --> 02:01:27,079
Speaker 3: And I'll get in one of those back facing seats

2537
02:01:27,079 --> 02:01:27,720
there and then.

2538
02:01:27,680 --> 02:01:35,000
Speaker 2: Yeah right it's like right, yeah, it's like an El Camino. Yep, Bratt, yes, yes, kindless,

2539
02:01:35,079 --> 02:01:37,960
I get okay, all right.

2540
02:01:38,560 --> 02:01:43,920
Speaker 1: Last email of the show, and we were actually asking

2541
02:01:43,960 --> 02:01:50,000
for this. This one comes from one paytent. Hey guys,

2542
02:01:50,479 --> 02:01:53,479
I was listening to last week's BombCast when Mike mentioned

2543
02:01:53,960 --> 02:01:57,479
my secret ranking list of GB members.

2544
02:01:58,000 --> 02:01:58,640
Speaker 2: What the fuck?

2545
02:02:00,159 --> 02:02:01,960
Speaker 1: Some of y'all wanted to hear it, so I figured

2546
02:02:02,000 --> 02:02:07,199
i'd share contrary contrary to what Mike said, this is

2547
02:02:07,239 --> 02:02:10,399
just based on how much I've interacted with y'all. Why

2548
02:02:10,560 --> 02:02:13,560
judge based on online personalities I've watched over the years

2549
02:02:13,800 --> 02:02:17,079
when I can judge you on our very limited interactions,

2550
02:02:17,119 --> 02:02:17,760
I r L.

2551
02:02:19,199 --> 02:02:21,880
Speaker 2: Number. I've been picking those up in the last week after,

2552
02:02:21,920 --> 02:02:24,960
Mike said something like I've been getting in the trenches

2553
02:02:25,039 --> 02:02:28,920
and doing some likes on Instagram.

2554
02:02:29,479 --> 02:02:45,439
Speaker 1: Uh starting at number one, chuck.

2555
02:02:40,039 --> 02:02:43,000
Speaker 2: That, yeah, chucking his wife. So yeah, I've made a

2556
02:02:43,039 --> 02:02:43,720
fool of myself.

2557
02:02:43,720 --> 02:02:45,920
Speaker 5: At that dinner, I like it was like I had

2558
02:02:45,960 --> 02:02:48,319
to go bathroom, but I'm gone, but you better let

2559
02:02:48,319 --> 02:02:49,359
me pay or at least pay half.

2560
02:02:49,399 --> 02:02:55,960
Speaker 2: And I left by grocery store discount card. Just that

2561
02:02:56,079 --> 02:02:57,960
is an all time story and I'm never gonna get

2562
02:02:57,960 --> 02:03:00,399
sick of here. I got back in the chair, my

2563
02:03:00,560 --> 02:03:03,600
ass like scrape the tablecloth next to our table. It

2564
02:03:03,720 --> 02:03:08,159
almost took the entire thing out with it. It's rough.

2565
02:03:08,920 --> 02:03:11,720
Speaker 4: I still can't get over that. Like what is less

2566
02:03:12,039 --> 02:03:16,439
like an actual credit card? But like you can license.

2567
02:03:16,039 --> 02:03:19,520
Speaker 2: Blueish that's all it is. They were like a library card.

2568
02:03:19,800 --> 02:03:20,840
I don't understand.

2569
02:03:21,119 --> 02:03:23,000
Speaker 5: Look, I'm not gonna defend I'm not gonna defend it.

2570
02:03:23,079 --> 02:03:24,760
I'm sorry.

2571
02:03:24,800 --> 02:03:27,239
Speaker 1: News top of the list for that alone, but is

2572
02:03:27,239 --> 02:03:29,119
also a great guy ten out of ten. Him and

2573
02:03:29,159 --> 02:03:30,359
his wife are lovely.

2574
02:03:30,920 --> 02:03:33,920
Speaker 2: Number two. It's just not fair. Yeah, yeah, that's like

2575
02:03:33,960 --> 02:03:34,680
a buff you know.

2576
02:03:35,199 --> 02:03:40,560
Speaker 1: Uh huh Number two me, shit, No need to worry

2577
02:03:40,640 --> 02:03:43,439
your second follow each other in IG has liked my

2578
02:03:43,560 --> 02:03:48,159
post pro buzzball bonus points for Scout. Oh, I guess

2579
02:03:48,159 --> 02:03:49,479
I have the Scout buff as well.

2580
02:03:49,760 --> 02:03:58,399
Speaker 2: Yeah that really helps. Number three grub Oh sue, okay,

2581
02:03:58,800 --> 02:04:00,479
you I gotta say I do go to I tried

2582
02:04:00,479 --> 02:04:04,199
to be The bronze Medal of Friends is under protest.

2583
02:04:04,279 --> 02:04:07,760
Speaker 1: Peyton I g follow it has liked my posts as well.

2584
02:04:07,960 --> 02:04:10,199
Did tell Mike to get rid of me once on

2585
02:04:10,319 --> 02:04:13,920
Blake Club was looking out for his bros so fair

2586
02:04:15,399 --> 02:04:18,039
later publicly apologized, so we're cool.

2587
02:04:18,560 --> 02:04:23,920
Speaker 2: Okay, really that's good enough for third Yeah, I apologized.

2588
02:04:24,800 --> 02:04:31,119
Speaker 1: Number four backalor because changed this week started following me

2589
02:04:31,560 --> 02:04:33,359
automatically jumped up.

2590
02:04:33,520 --> 02:04:36,399
Speaker 2: Two spots, so you can be bought.

2591
02:04:38,920 --> 02:04:42,439
Speaker 1: I like the Mikey voice, but he has bad Lacroix takes.

2592
02:04:43,279 --> 02:04:53,039
Speaker 2: Oh I'm going right now, babe, it's not it's not

2593
02:04:53,079 --> 02:04:58,760
even open. Look it's open.

2594
02:04:59,600 --> 02:05:03,039
Speaker 1: Number five Sean not even sure if he has an IG,

2595
02:05:03,319 --> 02:05:06,119
but he does tease Mike about me, which I enjoy.

2596
02:05:06,960 --> 02:05:12,520
In number six, Dan no social media follow demanded Mike

2597
02:05:12,720 --> 02:05:15,399
to ask me what I think of him once already,

2598
02:05:15,640 --> 02:05:18,640
along with a stern photo of him. He does speak

2599
02:05:18,680 --> 02:05:21,800
highly of New Orleans, so we probably do better if

2600
02:05:22,119 --> 02:05:26,279
he met my silly criteria. Anyway, thanks for all you do.

2601
02:05:26,399 --> 02:05:28,399
From a longtime fan. I hope this was fun. If

2602
02:05:28,439 --> 02:05:29,800
not well best.

2603
02:05:29,600 --> 02:05:32,600
Speaker 5: That's Jaydon I'm back. I think he might have gone

2604
02:05:32,600 --> 02:05:34,399
down a slock. I think he just said New Orleans

2605
02:05:34,439 --> 02:05:35,479
and she does not like that.

2606
02:05:37,600 --> 02:05:38,279
Speaker 2: New Orleans.

2607
02:05:38,319 --> 02:05:41,319
Speaker 3: Hello, wait, wait, place, Jane. How do you say the

2608
02:05:41,800 --> 02:05:43,800
nut that starts with a P. That's not a peanut,

2609
02:05:44,000 --> 02:05:52,119
it's p r whats Oh you're fuck Jan. She's from

2610
02:05:52,159 --> 02:05:57,520
New Orleans, not pray Leans, prollleins. Probably my West Coast sensibilities.

2611
02:05:57,560 --> 02:05:59,000
I can't change myself.

2612
02:05:59,399 --> 02:06:02,399
Speaker 2: Move me up. I know how to say proballs like

2613
02:06:02,439 --> 02:06:04,600
the list as is. I think, how do you say

2614
02:06:04,640 --> 02:06:06,800
you know, Dann? How do you say it?

2615
02:06:07,039 --> 02:06:09,319
Speaker 3: I mean, I just say New Orleans just wants I

2616
02:06:09,359 --> 02:06:12,199
think someone said New Orleans they don't want to do

2617
02:06:12,239 --> 02:06:14,720
the like you know, but.

2618
02:06:15,159 --> 02:06:16,359
Speaker 2: You're not doing the lens?

2619
02:06:16,479 --> 02:06:19,920
Speaker 5: Yeah, the lens don't justify the Leans here all right

2620
02:06:21,239 --> 02:06:21,840
down now right?

2621
02:06:22,560 --> 02:06:23,199
Speaker 2: Yeah?

2622
02:06:23,800 --> 02:06:25,840
Speaker 5: List By the way, I can assume that I am

2623
02:06:26,359 --> 02:06:28,359
presumed to be on the top of that list.

2624
02:06:28,960 --> 02:06:30,560
Speaker 2: I don't know the one.

2625
02:06:30,960 --> 02:06:35,239
Speaker 1: There is a one, all right, Mikey hit me with

2626
02:06:35,279 --> 02:06:36,600
some super chats if there are.

2627
02:06:37,039 --> 02:06:39,600
Speaker 2: That's the thing that I do. Yeah, yeah, super chats

2628
02:06:39,640 --> 02:06:42,840
for sure. God, should I have Steph write a raked

2629
02:06:42,880 --> 02:06:47,840
of you guys? Yeah, I don't be fun man. Okay,

2630
02:06:47,920 --> 02:06:51,319
it's totally fair now, Uh sure, Mikey is probably at

2631
02:06:51,359 --> 02:06:51,760
the top.

2632
02:06:53,560 --> 02:06:58,560
Speaker 5: See all right, MiGs says, Dan is the mostly hot

2633
02:06:58,680 --> 02:07:01,199
like Dan is the muff highly paid.

2634
02:07:00,920 --> 02:07:06,079
Speaker 2: Wall pick dead. Yeah. Oh yeah. We the caught Kofi thing.

2635
02:07:06,600 --> 02:07:09,199
Speaker 3: We were looking at different ways to do different things

2636
02:07:09,239 --> 02:07:10,960
when we went independent, and that was one that like,

2637
02:07:11,159 --> 02:07:13,039
it's nice when people bring it in, but just like

2638
02:07:13,079 --> 02:07:15,319
logistically and everything, we were gonna buy screens and put

2639
02:07:15,359 --> 02:07:18,560
it behind us and have it be like physically and related.

2640
02:07:18,239 --> 02:07:20,199
Speaker 2: The cameras to pick it up and stuff like it.

2641
02:07:20,399 --> 02:07:22,199
Speaker 3: We got one and tried it and then didn't really work.

2642
02:07:22,239 --> 02:07:23,680
So it's just like, yeah, I mean, the Kofi is

2643
02:07:23,720 --> 02:07:26,840
still active and we very much appreciate when people contribute there,

2644
02:07:26,880 --> 02:07:28,880
but yeah, that's just not We're not doing that.

2645
02:07:30,359 --> 02:07:31,359
Speaker 2: Tyrant Faal said.

2646
02:07:31,800 --> 02:07:35,920
Speaker 5: Randomly heard an old Deadlock podcast, talked about how bad

2647
02:07:36,279 --> 02:07:40,600
dance SNS games tastes were. Dan, can you now pick foul?

2648
02:07:40,640 --> 02:07:43,479
Fantasy three Slash six cart out of the lineup.

2649
02:07:45,279 --> 02:07:48,000
Speaker 3: What I oh, no, no, no, no, no, no, I know

2650
02:07:48,039 --> 02:07:49,600
exactly what they're talking about. There was a picture of

2651
02:07:49,640 --> 02:07:52,920
Chris Saban on a TNA episode they were talking about

2652
02:07:53,039 --> 02:07:55,319
and it's him as a kid, and in the background

2653
02:07:55,359 --> 02:07:57,920
you see there's a SNS with a game in there.

2654
02:07:58,079 --> 02:08:00,079
I didn't realize it was Chris Saban at first, and

2655
02:08:00,079 --> 02:08:02,560
they couldn't figure out what the game was. So Johnny

2656
02:08:02,920 --> 02:08:05,359
messaged me the blurry picture and I was like, oh,

2657
02:08:05,399 --> 02:08:07,439
I don't know if that's NBA jam or if that's American

2658
02:08:07,439 --> 02:08:08,880
Gladiators because in the picture of the kid had a

2659
02:08:08,880 --> 02:08:10,880
bunch of sports trophies and I thought it might be

2660
02:08:10,880 --> 02:08:13,079
a sports game. So I had some really good choices there.

2661
02:08:13,279 --> 02:08:15,000
And then when I heard it was Chris Saban, I

2662
02:08:15,039 --> 02:08:17,800
know he's a j RPG dorc and instantly I was

2663
02:08:17,840 --> 02:08:20,159
able to recognize Secret of Evermore and send it to him.

2664
02:08:20,239 --> 02:08:23,359
Johnny was very impressed, so actually, I super know what

2665
02:08:23,399 --> 02:08:24,279
the fuck I'm talking about.

2666
02:08:24,399 --> 02:08:25,399
Speaker 2: You go, there, you go.

2667
02:08:25,520 --> 02:08:27,680
Speaker 5: The Secret Evermore was made in the West, so it

2668
02:08:27,720 --> 02:08:30,840
doesn't have the stink of all those nerdy JRPGs.

2669
02:08:30,880 --> 02:08:31,520
Speaker 2: Necessarily.

2670
02:08:31,560 --> 02:08:35,640
Speaker 3: I also hated my cousin tried to get me into it.

2671
02:08:35,680 --> 02:08:38,239
Speaker 5: Mixy's back and says, backlare in breakfast, there you go

2672
02:08:38,279 --> 02:08:40,439
after this dragon thing is run out, back Lare, that

2673
02:08:40,439 --> 02:08:42,720
could be your next family enterprise.

2674
02:08:42,840 --> 02:08:49,399
Speaker 2: Back Law can't print that, breakfast, He kind of can't.

2675
02:08:49,560 --> 02:08:53,279
It was like pancake batter, you could that's basically printing.

2676
02:08:53,479 --> 02:08:54,159
Yeah it is.

2677
02:08:54,319 --> 02:08:57,399
Speaker 4: I'm sure. I'm surprised there's not one. Now you said it.

2678
02:08:57,760 --> 02:09:01,439
I want pancakes, Yeah, yeah good. I do like the

2679
02:09:01,439 --> 02:09:04,119
people who could make fun art with the dyed batter.

2680
02:09:04,439 --> 02:09:07,079
Speaker 2: Yeah. Rules. Do you guys prefer like a big like

2681
02:09:07,159 --> 02:09:08,960
the fluffy pancakes? Like?

2682
02:09:09,159 --> 02:09:10,600
Speaker 5: Or do you like the kind of I kind of

2683
02:09:10,640 --> 02:09:13,159
like mind when a little texture in there? I know

2684
02:09:13,239 --> 02:09:15,000
what you call it, a little twosome. I don't know

2685
02:09:15,199 --> 02:09:18,680
little almost a gritty, but like, I know what you're saying,

2686
02:09:18,720 --> 02:09:22,159
substantially think I mostly like I can go either way.

2687
02:09:22,159 --> 02:09:23,840
Speaker 2: I like all pancakes for the most part, but I

2688
02:09:23,840 --> 02:09:25,239
think I lean fluffy.

2689
02:09:25,319 --> 02:09:27,880
Speaker 4: I think girl, have a Dutch baby. I'm telling you

2690
02:09:28,159 --> 02:09:29,880
have a Dutch baby. It's going to change your life.

2691
02:09:30,039 --> 02:09:31,880
Speaker 3: Well, is that like you've been to a Ruba? Is

2692
02:09:31,880 --> 02:09:33,560
that like the Dutch pancakes and a Ruba. That's a

2693
02:09:33,600 --> 02:09:34,279
big thing there.

2694
02:09:34,880 --> 02:09:35,079
Speaker 5: Ah.

2695
02:09:35,640 --> 02:09:37,600
Speaker 2: Yes, there's really fun pancakes.

2696
02:09:38,760 --> 02:09:42,159
Speaker 4: They're crazy, they're almost crape adjacent. But the Dutch baby

2697
02:09:42,600 --> 02:09:45,359
is cooked in the oven like a bowl.

2698
02:09:45,439 --> 02:09:48,760
Speaker 2: It's like a pancake bowl, really good stuff. I really

2699
02:09:48,800 --> 02:09:50,560
have become more of a waffle guys. I get older,

2700
02:09:50,560 --> 02:09:52,640
I gotta have those crispy edges. Uh.

2701
02:09:53,439 --> 02:09:56,600
Speaker 5: Vivreene says during the bombathon, I asked you all to

2702
02:09:56,640 --> 02:10:00,359
do a Mexican wave, and Sean was offended and Uk

2703
02:10:00,520 --> 02:10:03,039
it is when you go around stadium and raise her hands.

2704
02:10:03,039 --> 02:10:07,439
Speaker 2: You always call that the wave over here. Oh yeah, yeah, yeah,

2705
02:10:07,600 --> 02:10:09,600
that one. It's just that way.

2706
02:10:09,680 --> 02:10:11,960
Speaker 5: Sometimes I get mad about the wave sometimes, like I'll

2707
02:10:12,000 --> 02:10:13,640
be I'll be yeah.

2708
02:10:13,479 --> 02:10:17,680
Speaker 2: Well, like sometimes how much is going on? Sometimes I'm

2709
02:10:17,680 --> 02:10:20,640
like watching a baseball game and it's like a close game.

2710
02:10:20,720 --> 02:10:21,560
It's interesting.

2711
02:10:21,960 --> 02:10:24,000
Speaker 5: I feel like I feel like the crowds just trying

2712
02:10:24,039 --> 02:10:25,239
to entertain themselves.

2713
02:10:25,520 --> 02:10:26,079
Speaker 2: So it's like.

2714
02:10:27,760 --> 02:10:30,279
Speaker 3: Call of wrestling crowds. Yeah you're saying like that type

2715
02:10:30,279 --> 02:10:30,560
of thing.

2716
02:10:30,680 --> 02:10:32,079
Speaker 2: Yes it is, Mike.

2717
02:10:32,479 --> 02:10:35,520
Speaker 4: I don't know why I am relating to you on

2718
02:10:35,640 --> 02:10:39,760
this on such a deep level. I cannot begin to

2719
02:10:39,800 --> 02:10:42,720
describe to you how aligned I am with the way

2720
02:10:42,720 --> 02:10:45,159
you feel about the wave. Whenever I see a wave,

2721
02:10:45,680 --> 02:10:49,199
I think the crowd is stupid. I think all the

2722
02:10:49,520 --> 02:10:52,399
I think everyone in the crowd is just dumb. They've

2723
02:10:52,439 --> 02:10:55,119
lost interest in the sport that they've paid money to

2724
02:10:55,199 --> 02:10:58,920
go see and they'd rather do this bullshit. I could

2725
02:10:58,920 --> 02:10:59,560
not agree with you.

2726
02:11:00,039 --> 02:11:01,880
Speaker 5: One appropriate time to do the wave, as if you're

2727
02:11:01,880 --> 02:11:04,239
like at a concert or something and the act is

2728
02:11:04,279 --> 02:11:06,199
thirty minutes late, because of course they are, and then

2729
02:11:06,199 --> 02:11:08,079
you're bored like that. Yeah, what we could do the

2730
02:11:08,119 --> 02:11:12,319
wave right now? Not at the bottom of the ninth. Everybody, please,

2731
02:11:12,520 --> 02:11:13,359
if I saw.

2732
02:11:13,239 --> 02:11:15,560
Speaker 4: If I saw them do a wave at a Devil's game,

2733
02:11:15,680 --> 02:11:16,880
I'd leave there.

2734
02:11:16,920 --> 02:11:20,960
Speaker 2: You go, you've a camouflage cyber truck just pulled in.

2735
02:11:21,600 --> 02:11:24,000
Speaker 3: I participated in every wave I've ever seen.

2736
02:11:24,359 --> 02:11:26,800
Speaker 2: When I was a child, I waved as a child,

2737
02:11:27,000 --> 02:11:31,880
But now I am a man, I've waved as a man. Yeah,

2738
02:11:31,920 --> 02:11:35,199
I'll do the wave. It's never distracted me. But also

2739
02:11:35,399 --> 02:11:37,840
I get there's a time I've never seen it done

2740
02:11:37,920 --> 02:11:39,399
at the at the bottom of the ninth, But I

2741
02:11:39,439 --> 02:11:41,760
haven't been to that many bases. My bottom and I said, exaggerating,

2742
02:11:41,760 --> 02:11:46,119
But you know, yeah, zombie Porne says, when you're all

2743
02:11:46,159 --> 02:11:52,159
putting backlar in a boat, boat collar a skipper.

2744
02:11:52,880 --> 02:11:55,800
Speaker 4: I actually am a fan of boat stuff. I do

2745
02:11:56,000 --> 02:11:59,840
like that together we should do boat stuff.

2746
02:11:59,520 --> 02:12:03,720
Speaker 2: Boats often wine. Now you're turning into hardy Yeah, yeah,

2747
02:12:03,800 --> 02:12:05,399
I mean it seems most endangered.

2748
02:12:07,880 --> 02:12:10,600
Speaker 4: I just didn't danger of becoming maharty.

2749
02:12:10,800 --> 02:12:13,840
Speaker 2: I feel like, you know, like I I hate cruises.

2750
02:12:13,880 --> 02:12:16,319
Speaker 4: I'm not going to do cruise stuff, but I do like, uh,

2751
02:12:16,439 --> 02:12:18,039
you know, I have a friend who has a has

2752
02:12:18,079 --> 02:12:19,880
a boat on the Jersey shore.

2753
02:12:19,960 --> 02:12:21,199
Speaker 2: We do that a couple of times a mo. I

2754
02:12:21,319 --> 02:12:23,319
like that. It's fun, it's nice cool. It's nice to

2755
02:12:23,359 --> 02:12:25,800
have a friend with a boat. Yes, yeah, I would

2756
02:12:26,319 --> 02:12:28,920
want one for myself. Ever, too much work, too much

2757
02:12:29,000 --> 02:12:31,720
Steff brings it up, and I'm like, if you take

2758
02:12:31,840 --> 02:12:33,720
care of it and do all the work for it, right,

2759
02:12:34,159 --> 02:12:35,119
it's another job.

2760
02:12:35,560 --> 02:12:38,239
Speaker 4: Like when I hang out with them, half the time

2761
02:12:38,239 --> 02:12:40,560
we're on the boat. Half the time, they're like cleaning

2762
02:12:40,680 --> 02:12:42,560
up because of the boat. It's terrible.

2763
02:12:43,039 --> 02:12:45,760
Speaker 2: You don't want to do it's too much work. Crispy

2764
02:12:45,800 --> 02:12:48,159
Tortillas is can't wait for you all charity stream fuck

2765
02:12:48,239 --> 02:12:50,680
I thank you, Chrispy tortilla. I'm looking forward to it.

2766
02:12:52,279 --> 02:12:54,039
Do you want to drop those deats again with Jeff.

2767
02:12:54,039 --> 02:12:58,319
You're heading out on Friday. I'm at PM Central, yes, right,

2768
02:12:58,359 --> 02:13:01,199
five pm, that's six pm Eastern. Yes, we'll be doing it.

2769
02:13:01,399 --> 02:13:03,039
It'll be on Just go to job bomb dot com.

2770
02:13:03,279 --> 02:13:03,840
You'll see it there.

2771
02:13:04,079 --> 02:13:05,880
Speaker 3: You'll see some boats. We're so like like this is

2772
02:13:05,920 --> 02:13:08,439
coming in hot. We're getting stuff all organized and stuff.

2773
02:13:08,439 --> 02:13:09,800
We're researching charities.

2774
02:13:09,439 --> 02:13:12,479
Speaker 1: All this flight yesterday for the flight on Friday, So keep.

2775
02:13:12,399 --> 02:13:15,640
Speaker 3: An eye on our socials on mid Max's socials. Details

2776
02:13:15,680 --> 02:13:18,680
will come, But like Friday, five pm Central is the plan.

2777
02:13:19,840 --> 02:13:22,960
Speaker 2: Casey Jones says, when is fishing week? Making art for

2778
02:13:23,119 --> 02:13:27,000
it now, we had a general idea, but like I

2779
02:13:27,000 --> 02:13:29,079
don't want to say any because the year is going

2780
02:13:29,119 --> 02:13:30,880
to be so malleable because we have so many other

2781
02:13:30,920 --> 02:13:33,479
things happening that we'll let you know as we get closer.

2782
02:13:33,560 --> 02:13:36,079
But we are trying to get everything like that that

2783
02:13:36,199 --> 02:13:37,920
came out of the Bombit don done in like the

2784
02:13:38,039 --> 02:13:41,720
first half of the year, so soon ish, we'll let

2785
02:13:41,760 --> 02:13:43,159
you know yes day and.

2786
02:13:43,239 --> 02:13:46,479
Speaker 3: I have flights booked for one of our excursions, so right, yeah,

2787
02:13:46,920 --> 02:13:47,800
some trips coming.

2788
02:13:47,640 --> 02:13:52,279
Speaker 2: Out yeah, I forgot about that plane ticket. Yeah, making

2789
02:13:52,359 --> 02:13:56,239
plans to start recording the Endurance Run hopefully pretty soon

2790
02:13:56,319 --> 02:13:59,479
here as well. Yep, real soon, yep, yep. Oh, I

2791
02:13:59,560 --> 02:14:02,279
gotta go get on a train. Then there you go again.

2792
02:14:03,560 --> 02:14:04,479
And then JD.

2793
02:14:04,600 --> 02:14:06,760
Speaker 5: Camp says, it's Wien or week in Portland? Should I

2794
02:14:06,800 --> 02:14:10,039
get a Korean corn cheese dog or a tocado dog

2795
02:14:11,239 --> 02:14:11,640
hot dog?

2796
02:14:11,680 --> 02:14:16,159
Speaker 2: Should I eat this week one? I'm so smart that

2797
02:14:16,239 --> 02:14:18,279
it last a week, Like you don't have to like

2798
02:14:18,319 --> 02:14:20,399
try to plan your whole day around eating fifteen different

2799
02:14:20,439 --> 02:14:23,359
hot dogs. Yeah, yeah, I would try to as many

2800
02:14:23,359 --> 02:14:25,000
as you as I could, though. It sounds great.

2801
02:14:25,159 --> 02:14:27,800
Speaker 3: I think on the Taco Bell Subredded, somebody put a

2802
02:14:27,880 --> 02:14:30,359
hot dog inside of a chili cheese burrito from Taco Bell,

2803
02:14:30,479 --> 02:14:32,520
and that just sounds real fucking good.

2804
02:14:32,840 --> 02:14:34,760
Speaker 2: There's nothing wrong with that. That's all those things are

2805
02:14:34,760 --> 02:14:36,479
in the Bible. Yeah. Probably, I'm not gonna.

2806
02:14:36,479 --> 02:14:38,960
Speaker 5: I probably passed. I probably passed, although I did have

2807
02:14:39,079 --> 02:14:41,720
my first Korean corn cheese dog in LA within the

2808
02:14:41,800 --> 02:14:43,279
last few years, and boy that was good.

2809
02:14:43,359 --> 02:14:47,840
Speaker 2: I liked that, didn't Germany? Wasna tell? Yeah? Yeah, we

2810
02:14:47,880 --> 02:14:51,600
haven't done video. Yeah, were one in LA before that? Even. Yeah,

2811
02:14:51,640 --> 02:14:52,199
that's right, we did.

2812
02:14:52,399 --> 02:14:54,560
Speaker 5: There was a place in Trimmy right by our hotel

2813
02:14:54,840 --> 02:14:56,800
where we did that. Yeah, not too far from where

2814
02:14:56,800 --> 02:14:59,079
we met dj Astets. I hope she's doing well.

2815
02:14:59,399 --> 02:15:01,680
Speaker 3: Yes, I hope she's doing I follow her on Instagram.

2816
02:15:02,479 --> 02:15:04,399
Wells at it turns out.

2817
02:15:04,479 --> 02:15:13,000
Speaker 1: Yeah, email in your ranking of everyone, please, Mikey anymore

2818
02:15:13,039 --> 02:15:14,199
super chats or is that it?

2819
02:15:14,760 --> 02:15:17,239
Speaker 2: That's it? Thank you? Everybody appreciate it. Thank you.

2820
02:15:18,079 --> 02:15:21,359
Speaker 1: All right, everybody boores what we got going on the

2821
02:15:21,439 --> 02:15:24,199
rest of this week. We mentioned the collab charity stream

2822
02:15:24,239 --> 02:15:27,119
that we're doing this Friday, five pm Central with our

2823
02:15:27,159 --> 02:15:29,840
dear friends over at mid Max. Dan and Grub are

2824
02:15:29,920 --> 02:15:35,720
going to be at mid Max h Q doings. Yes,

2825
02:15:36,079 --> 02:15:40,359
Taylor Jacob Geller will be there. You'll think you're going

2826
02:15:40,439 --> 02:15:43,399
to get into any like in person sectory shenanigans.

2827
02:15:43,760 --> 02:15:45,960
Speaker 2: I brought it up immediately. We're all going to be

2828
02:15:46,000 --> 02:15:46,920
in the same room, the man.

2829
02:15:47,479 --> 02:15:48,720
Speaker 3: Yeah, we got to do a thing where we each

2830
02:15:48,760 --> 02:15:51,039
get like five runs and stuff and everyone be nice

2831
02:15:51,079 --> 02:15:51,520
to Hanson.

2832
02:15:53,199 --> 02:15:55,119
Speaker 2: What if he's a ringer, What if he's a secret ringer?

2833
02:15:55,279 --> 02:15:59,800
He's not super not No, he doesn't know what controller is. Yeah,

2834
02:16:01,159 --> 02:16:01,960
we were talking.

2835
02:16:01,760 --> 02:16:03,640
Speaker 3: About the blight thing, and I brought up the idea

2836
02:16:03,640 --> 02:16:05,840
of maybe Hanson getting blighted as an incentive, and he

2837
02:16:06,000 --> 02:16:08,199
was like, this would not be fun to watch, even

2838
02:16:08,239 --> 02:16:10,239
on a like He's like, I am terrible at good

2839
02:16:10,319 --> 02:16:12,680
games that are well designed. It would not be fun

2840
02:16:12,720 --> 02:16:14,760
to watch me play a bad game, So grab me

2841
02:16:14,760 --> 02:16:15,319
getting blighted.

2842
02:16:15,640 --> 02:16:20,439
Speaker 1: Okay, after today, Greb, you're right, the mist Busters return

2843
02:16:20,680 --> 02:16:24,800
for Monday Mornings. Missed with Mitch on a Tuesday, get

2844
02:16:24,840 --> 02:16:25,079
it out.

2845
02:16:25,520 --> 02:16:27,600
Speaker 2: We've done one on a Monday actually.

2846
02:16:29,720 --> 02:16:32,799
Speaker 1: And then Mikey is also it's his turn at the

2847
02:16:32,920 --> 02:16:35,200
wheel for another blightening round.

2848
02:16:37,719 --> 02:16:45,239
Speaker 2: Tomorrow, Tomorrow, voice tomorrow. It's only a day.

2849
02:16:45,639 --> 02:16:50,200
Speaker 1: Way voicemail, dump truck on Thursday, upf on Friday. We're

2850
02:16:50,239 --> 02:16:53,239
probably still gonna play deadlock, but if we're not having fun,

2851
02:16:53,319 --> 02:16:56,959
we may pivot and then Game of Mornings popping off Wednesday,

2852
02:16:57,079 --> 02:16:58,920
Thursday Friday, right, grib.

2853
02:17:00,840 --> 02:17:02,079
Speaker 2: Yeah, it might be. I should be able to do

2854
02:17:02,120 --> 02:17:05,239
it Friday, maybe before I leave for my flight. Let

2855
02:17:05,280 --> 02:17:06,280
me double check, will I'll let you.

2856
02:17:06,239 --> 02:17:08,799
Speaker 1: Ever, ever, don't don't push yourself to do that. Don't

2857
02:17:08,840 --> 02:17:11,159
want you to miss a flight. You should be okay,

2858
02:17:11,200 --> 02:17:15,280
but we'll see maybe we can uh maybe, well we

2859
02:17:15,360 --> 02:17:19,479
could figure something out. There is a resident Evil hands

2860
02:17:19,520 --> 02:17:23,079
on preview on the site. Another quick look should be

2861
02:17:23,159 --> 02:17:26,239
dropping after the podcast today for from the Top. That

2862
02:17:26,360 --> 02:17:27,600
is the Bay Blade Rogue Light Game.

2863
02:17:28,399 --> 02:17:28,559
Speaker 2: Oh.

2864
02:17:28,799 --> 02:17:32,520
Speaker 1: Also, the film and Forties is dropping this Friday. We're

2865
02:17:32,559 --> 02:17:35,680
gonna drop it Friday morning for you folks at home,

2866
02:17:36,040 --> 02:17:38,399
so you can prepare your weekend plans.

2867
02:17:39,200 --> 02:17:42,760
Speaker 3: Audio track as always, So if you find a way

2868
02:17:42,879 --> 02:17:45,399
to stream the story of Ricky, perhaps on any internet

2869
02:17:45,520 --> 02:17:48,399
sites that archive movies and things like that that you

2870
02:17:48,479 --> 02:17:50,799
can stream, yeah, you can find it. Make sure you're

2871
02:17:50,840 --> 02:17:53,719
watching the English dub. That is a critical element of

2872
02:17:53,840 --> 02:17:57,000
the story of Ricky. Critical, it's very important.

2873
02:17:57,559 --> 02:18:04,360
Speaker 2: Interesting. Okay, First of a, I'll eat shit, uh, Gang,

2874
02:18:04,479 --> 02:18:07,040
anything else we got going on this week that we

2875
02:18:07,200 --> 02:18:08,360
forgot about.

2876
02:18:08,719 --> 02:18:11,440
Speaker 5: Now it's more stuff that we've been preparing. This's gonna

2877
02:18:11,440 --> 02:18:13,200
be coming out even next week I think as well.

2878
02:18:13,799 --> 02:18:17,799
Another plan so uh yeah, yeah, stay tuned. Everybody.

2879
02:18:18,520 --> 02:18:23,760
Speaker 1: Beautiful, beautiful, beautiful. Well that about does it for the show. Gang,

2880
02:18:24,280 --> 02:18:26,719
he's been Jeff, he's been Jeff, he's been Mike, he's

2881
02:18:26,760 --> 02:18:29,159
been Dan, I've been Jann. We'll see you next week

2882
02:18:29,200 --> 02:18:30,959
for another episode of the Giant Podcast.

2883
02:18:31,120 --> 02:18:35,319
Speaker 2: Until then, Mark Nice good bo

