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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here at geek Versus. I'm your host.

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Still must know with me the John Cina sucks. Travis Snell?

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Are you doing tonight, my friend?

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Speaker 2: I'm doing good. Happy People will be listening to this

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after the fact. But if anybody listens to it right on,

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Patroon release happy Saint Patrick's Day to people. You know,

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So did you not know Saint Patrick's Day?

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Speaker 1: I did?

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Speaker 2: I did, but you did not warn A shadows that

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I don't know.

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Speaker 1: I feel like it's one of those things that like,

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like what are you doing? What are you doing to celebrate?

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Are you doing anything to celebrate? Like is your day

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different because it's Saint Patrick's Day right now? The green

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that you have in your background lights, yeah.

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Speaker 2: Got that. It is with the kids, you know, like

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you know, hit some chocolate around, not Easter bunny style,

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but like a little you.

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Speaker 1: Know, like you high chocolate on Saint Pattery's not.

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Speaker 2: Exactly, but like they made at school, they made these

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Leprechaun traps. You still got to make it seem like

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the leprechaun came to visit, right, so we uh did

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something only created a rainbow of skittles.

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Speaker 1: That was not a thing when I was a kid.

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Speaker 2: Oh yeah, they were in skittles in the morning, these kids,

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because they found there was a rainbow and we made

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a rainbow. So uh yeah, but.

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Speaker 1: No, wait, sorry, no, no, I gotta ask, when you

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were a kid, did you did your parents make you

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believe that leprechauns were a real thing? You would catch

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I think.

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Speaker 2: That might have been true. I didn't don't. Don't think

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I got the treats as much, but I feel like

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Leprechauns were played up like a little bit, not as

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much as some of the other guys, but I feel

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like Lepercauns were spoken about. But uhh, yeah, it was.

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It was a holiday that I never obviously just as

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a kid. But I didn't celebrate because I'm somebody that

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doesn't drink. So that was the ultimate holiday that I

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never when other times when I was single or when

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Emi I first started dating, I loved going to like

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the clubs on Halloween, New Re's Eve all that stuff,

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But Saints Panny Day, no, that was not my holiday,

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because you know, I can. I can definitely deal drunk people.

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Saint Patrick Stage, just everybody is drunk and you're the

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one person that's not drunk, so it does not become

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a fun time. So and even though even like remember

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like well Flanagan's here in Colowna, that's not my vibe.

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I don't like really loud places like that, like I like,

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I like in the bands, but that's just obnoxiously loud

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why I came hear people, So definitely problem the bottom

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tier for me. But I got a show, you know,

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for Irish listeners out there. You know, yes, I don't

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know who that is. I gotta find out on our

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statistics where Irish listeners are at.

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Speaker 1: So yeah, uh yeah, this is a I'm excited for

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this episode. We kind of have some random smattery of talking.

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We're talking about the switch to a little bit. There's

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a nice article here from Polygon that kind of breaks

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down what we might maybe could or couldn't expect from

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switch to lineups. That's interesting. There's some little, tiny little

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murmurs of some more Star Wars video game stuff, so

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we're talking about that. And then you've been playing the

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latest greatest game on the market WWE two K twenty five,

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so we're gonna talk about that as well. And yeah,

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so I think other other than that shoutouts wise, I

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feel like right now we have like a nice, clean,

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reliable schedule. Aking first you got like side Quest dropping Tuesday,

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Daredevil dropping Wednesday, and then like you know, Thursday, Friday

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getting a Weekly Geek, and then you know things on

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top of that of course, but that's kind of like

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the the main trio happening on a weekly basis along

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with all the other million things we do.

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Speaker 2: And then for people whether you're on the Phase two

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or Phase three tier or your produced here that gets everything.

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I usually try and drop whatever Patreon thing on the

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day we don't have anyth because there's always, like Daredevil,

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we have a break and then that so we do

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got a good consistent I tried to, you know with

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Weekly Geek. I think that was a good thing to

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bring back for us because one it's like consistent, but

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two it's like, who don't get burned out because like

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Daredevil is Dared Devils, Our bread and Butter, where all

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four of us are on every week. But then it's

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like always a nice, uh nice kind of schedule going on.

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People get to hear and then that's why when all

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four of us on episode makes it even more special

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like bread and Butter coming up this week.

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Speaker 1: You know so well you mentioned the magic word. They're Patreon,

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So yeah, go check out Patreon episodes early and add free.

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That's the best place to go, best place to go

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to support us, to listen to the show. It's really

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just the best place in the geek in the geek verse,

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I got something that way, But yeah, I think other

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than that we can kind of just get right into it.

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So over the weekend, you and the Gimmi Boys ye

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did a stream for WWE two K twenty five because

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the my GM the GM mode is now has an

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online variant to it. Now, I've watched a couple hours

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of this stream, and you know, seems like there was

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maybe some technical difficulties not on your end, on the

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games end. So I don't know if you want to

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talk about the game first, talk about the stream, because

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I kind of want to hear a recap of the

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stream and how that went. But yeah, he's the game

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in general, so whatever you want do you.

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Speaker 2: Knew the stream first, And because I can talk a

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little bit more about GMO because I did play with

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some of the other features. The only thing I haven't

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done is the Island. Yet none of the Gimmick Boys

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said as well either, because I don't think we're the

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island pretty much, because I can recap this because we

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haven't played it. It's you create a character, you go

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on an online lobby and you verse people, you have matches,

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and it's kind of just you upgrade your character, and

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it's a lot of cosmetic stuff, so they like have

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like Nike partnerships, like a lot of third brands. There

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are big brands, like I think you can get like

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air Jors in the game, but like that's not stuff

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that really appeals to me. I don't think that's even

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any of us here at Geek first. You know, like

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the most cosmetic thing I do is called Duty. That's

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the only game I've ever bought like cosmetic stuff, and

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that's usually because like I want to be a full

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Ninja Turtle, I want to be terminator, you know where

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this is like, you know, like I don't care about

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air Jordan's. I don't need that and stuff, so you

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can either you know, buy them or unlock them. There's

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other stuff too, but there's nothing really that's been pulling me.

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I might get to it eventually, so it's the one

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mode we didn't try, but everything else I have tried.

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So I talked about but yeah, the stream went pretty well.

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I've never I said this on the stream. Uh, we're

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going on our ninth Extra Life and many other streams.

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I've never been the streamer guy. I've been My My

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role is always the schedule and the promotion. That's always trouble. Yeah,

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I'm tweeting out. I always get the laptop. I'm tweeting

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this out, getting the links up for charity stuff like that.

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So it's for I feel the first ten years it

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was you and then the or sorry for the first

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five years it was yeah, first five years with you,

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and then the next five years it was Taylor. But

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so Taylor, you know, with some armed security because I

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still can't trust him, don't who attacked me. He came over,

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helped me set up and luckily not a single single

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because we went through some issues the night before. But

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I thought, you, you know how this is on the stream, right,

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like something always funny happens. You're on the right port.

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You forget to turn off the HDMI thing on the PlayStation.

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Speaker 1: But yeah, that one got us good this year.

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Speaker 2: Yeah, and even that's where I will say if people

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look at that video and think it's daunting, I am

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going to make an edited version in the future too,

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because like the first half an hour is just like

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ran wrestlers wrestling. I did that because I want to

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make sure the stream is running all fine, like good.

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So I think what I'm gonna do is I'm gonna

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cut a lot of the fluff out there times where

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we took bathroom breaks, and I think I'll probably get

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down like a four or five hour video. We might

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parse it out because I think what we're gonna do

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is we kind of found out that gmode it's twenty

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five weeks and you're usually your kind of chapters are

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divided into the five weeks, so you got your four

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shows in like a big event. I think in the

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future what we're gonna do just a bit easier for us.

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We're probably gonna do multiple seasons, but maybe every month

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they get together for like an hour, hour and a

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half and record a run through and that'll be like

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that episode for the month. So we did enjoy it,

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and yeah, so what the issue was for us this

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is one just certain lobby. So we're trying to do

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the wrestling match to get us to decide our draft order.

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They had this weird thing where s bub said he

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turned the private lobby off, but like he was still

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popping up, So I don't know if it was a

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him air or there was other errors that were in

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the stream that were not so it could be two K.

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But random people kept trying to join, so we kept

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having to like back out and get in there quick.

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So we did that. That was different because the servers

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are only a week old and it was very clunky.

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You could feel like I'm not saying listen, I lost.

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I was last placed. Don't get me wrong. I said.

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That was my worry that those two have definitely played

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more of the wrestling part than me. Almost had them

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both a couple times, but like I'm used to like

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the X popping up for counter you hit that, but

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it's definitely delayed. So that was a little jankie, but

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that was fine. I was okay at that. And then

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we got to the draft, so s Pub's was first,

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David was second, I was third, and then all was running. Well.

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We had to figure out it's really weird when you

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select your brand and your your general manager, you're gonna

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be until you hit ready up. The whole time it

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says you're a CPU. So the whole time we're like

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trying to figure out, like how do we get the

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human stuff like that? And then once I think I

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think Spob's just like kind of ready up by accident,

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it turned them to human. I was like, oh, that's

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dumb because you can't do that. You can play with

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the computer still, So so there's that, and then we

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got in there and the draft how it works. It's

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just like any other sports draft where there's a bunch

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of superstars and spos gets one, David gets one, I

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get one. You go down and you're all drafting I

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think like anywhere between fourteen to eighteen superstars, so you're

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getting into the fifty sixty rounds, so it's a lot

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of them. And then it was about after our tenth

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draft pick. It crashed, so we're like, okay, we have

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And the bad thing with gmode is once you get

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past the draft, then it starts to auto save like

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each time, so you're good, you just have to get

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past there. So we're like, okay, we'll do it again,

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be a bit faster. We did it for the second time,

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and it crashed like as we're on our last picks,

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so I go okay, and we did a third time. Luckily,

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thank goodness to David, he wrote them all, he wrote

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every single one down. We had this stream, but still

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was a pain. And then what happened was so the

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third time we completed the draft, I hit select s,

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bubs hit select, but the problem was, for some reason,

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it was not letting David hit confirmed. It was just

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stuck on his page. So I told them the story,

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like it reminded me of when we played Friday thirteenth,

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and it was just like we'd play remember that stream

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we did it was Jumi and Taylor years ago, and

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we paid for like a session and we'd have to

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wait for half an hour, Like it reminded me of that,

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like we'd get so close, but luckily, and kudos to

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the craters. What you can do is you can have

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a save that's offline and then bring it online. So

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all I did was David had the rosters, I took

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the game offline, quickly drafted our rosters honor code, didn't

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mess with anybody, and then we went online with it

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once there was a save. So you know what, I'm

238
00:09:44,600 --> 00:09:46,879
not sure if they did that on purpose. Maybe they

239
00:09:46,960 --> 00:09:49,120
knew because this is their first year gmo at online,

240
00:09:49,159 --> 00:09:51,480
so maybe they knew, Eh, it's gonna be a little buggy.

241
00:09:51,480 --> 00:09:53,759
And plus what worried me. The deads were saying this

242
00:09:53,840 --> 00:09:55,600
is like something impressive, which it is, but they're like, oh,

243
00:09:55,600 --> 00:09:58,440
we didn't start working online till September. It's like this,

244
00:10:00,000 --> 00:10:03,480
I said, September, October, November, December, January, favorite marsh so

245
00:10:03,960 --> 00:10:06,679
just like seven. And even when they say September, it's like,

246
00:10:07,039 --> 00:10:09,120
how functional was it? So they worked on this for

247
00:10:09,200 --> 00:10:11,480
half a year, which is kind of scary. So I

248
00:10:11,519 --> 00:10:13,720
think that's whether some bugs week win server. But we

249
00:10:13,799 --> 00:10:16,799
got in there, and uh, it was tons of fun

250
00:10:16,840 --> 00:10:19,639
because the AI you can turn it to extreme, but

251
00:10:19,879 --> 00:10:21,799
you kind of can't. Like my stuff, you can learn

252
00:10:21,840 --> 00:10:24,240
it eventually, learn what it's gonna do. Playing against a

253
00:10:24,320 --> 00:10:27,799
human so much more fun because of just the unpredictability

254
00:10:27,799 --> 00:10:30,480
of some of these moves. What's gonna happen. S Bubs

255
00:10:30,480 --> 00:10:32,480
screwed me over a couple of times. Subs had a

256
00:10:32,480 --> 00:10:35,000
Spob's had a good little lead there, but I uh,

257
00:10:35,159 --> 00:10:37,159
I did end up winning the full thing, and I

258
00:10:37,279 --> 00:10:39,240
was pretty happy about that. Yeah, I won I won

259
00:10:39,320 --> 00:10:42,679
that season. Yeah, I made a big comeback. I told

260
00:10:43,120 --> 00:10:46,120
I can't remember last cast I was on with Kirkland Taylor,

261
00:10:46,159 --> 00:10:48,639
but I told them, and I wasn't gonna like to

262
00:10:48,679 --> 00:10:50,360
hear this, but I was like, watch what I'm gonna do.

263
00:10:50,480 --> 00:10:53,279
My plan is I like a slow start. I'm gonna

264
00:10:53,320 --> 00:10:56,080
let them rise above me everything like that, and then

265
00:10:56,080 --> 00:10:57,639
I'll go in for the kill. I like, I like

266
00:10:57,720 --> 00:10:59,399
to pace myself. I don't want to bloe.

267
00:10:59,440 --> 00:11:01,480
Speaker 1: I feel like these gain like these kind of modes

268
00:11:01,559 --> 00:11:04,720
usually snowball pretty hard. So how did like how did

269
00:11:04,720 --> 00:11:06,600
you how did that? How does that work?

270
00:11:06,639 --> 00:11:06,720
Speaker 2: Like?

271
00:11:06,720 --> 00:11:07,879
Speaker 1: How did you know that would work?

272
00:11:08,159 --> 00:11:10,799
Speaker 2: So what? So I guess I'll be revealing some stress here,

273
00:11:10,799 --> 00:11:12,399
but I supposed figure it out because I could see

274
00:11:12,519 --> 00:11:14,000
on his face at one point we were in a

275
00:11:14,039 --> 00:11:16,600
week like twenty three. At twenty five, He's like, oh,

276
00:11:16,639 --> 00:11:19,240
I don't have that match unlocked because what happened is

277
00:11:19,279 --> 00:11:22,200
there's a certain match that it's called the Backstage Brawl,

278
00:11:22,679 --> 00:11:25,399
and it will get you, like I think it's like

279
00:11:25,600 --> 00:11:27,960
twenty five. It gets you a good amount of fans.

280
00:11:28,360 --> 00:11:32,440
But the problem is it like destroys your character's stamina.

281
00:11:32,519 --> 00:11:33,799
So it's one of these things, like you can run

282
00:11:33,840 --> 00:11:35,559
it and it costs a lot and gets you a

283
00:11:35,600 --> 00:11:38,080
lot of fans, but you could be injuring some people.

284
00:11:38,440 --> 00:11:40,320
What I did is I didn't run that match to

285
00:11:40,480 --> 00:11:43,639
like the last seven weeks, and I started I just oh,

286
00:11:43,679 --> 00:11:45,360
one here, one here, and then one point I was like,

287
00:11:45,360 --> 00:11:47,840
why you run some of backstage brawls? And then I

288
00:11:47,840 --> 00:11:49,799
think he figured out because he played a card to

289
00:11:49,960 --> 00:11:51,320
take it away from me. But it was too late

290
00:11:51,320 --> 00:11:54,600
because one show I ran like five backstage brawls and

291
00:11:54,639 --> 00:11:57,679
I was just and I saved because there's certain power

292
00:11:57,720 --> 00:12:00,240
cards you can say that takes your fans and turns

293
00:12:00,279 --> 00:12:02,440
him up by twenty five percent, and one that takes

294
00:12:02,480 --> 00:12:04,720
about twenty percent, and then there's one where you can

295
00:12:04,759 --> 00:12:08,360
steal two percent of another person's fan. I hit all

296
00:12:08,399 --> 00:12:10,279
these cards at the same time, so I was rocking

297
00:12:10,360 --> 00:12:13,279
like these backstage brawls and like a thirty to thirty

298
00:12:13,279 --> 00:12:16,159
five percent buffer on the fan just to boost me up.

299
00:12:16,200 --> 00:12:18,000
So it was that's what I was waiting for. And

300
00:12:18,000 --> 00:12:20,159
now I suppose we'll know. He'll know because he'll watch it,

301
00:12:20,200 --> 00:12:21,720
like I think he figured it out and stuff. But

302
00:12:22,320 --> 00:12:24,879
kudos to David. He me and s Bubbs like I

303
00:12:24,919 --> 00:12:27,360
play a lot. Spub's probably been doing some train David

304
00:12:27,399 --> 00:12:28,919
decided he was gonna go in for his first time

305
00:12:28,919 --> 00:12:31,320
Ember and play GMO completely clean. He didn't touch it.

306
00:12:31,320 --> 00:12:34,440
He's never touched his life. He was doing pretty well

307
00:12:34,519 --> 00:12:37,200
until the end. He had a lot of injuries and

308
00:12:37,240 --> 00:12:39,000
that really that really sunk them.

309
00:12:39,039 --> 00:12:41,080
Speaker 1: That too many brawls for him.

310
00:12:41,600 --> 00:12:43,879
Speaker 2: No, just other matches can hurt you, and he just

311
00:12:43,879 --> 00:12:46,240
maybe ran them a bit too much. And again he's

312
00:12:46,320 --> 00:12:48,120
new orus, he didn't know, but he was having to

313
00:12:48,200 --> 00:12:50,679
hire a lot of the local talent, which don't get

314
00:12:50,720 --> 00:12:53,519
you a lot of good ratings. But no, it was

315
00:12:53,399 --> 00:12:55,080
a it was a really fun time. We had a

316
00:12:55,080 --> 00:12:56,559
good time. Like I said, it's harder for us to

317
00:12:56,600 --> 00:12:58,360
do like that, long SESSI. Again, it was great to

318
00:12:58,399 --> 00:13:00,720
do that to start off. But I think now in

319
00:13:00,759 --> 00:13:03,360
the future, yeah, we're gonna record just like a little

320
00:13:03,440 --> 00:13:05,879
you know, chapter of like a season one weeks one

321
00:13:05,919 --> 00:13:07,919
to five and go from there. And that's a good

322
00:13:07,960 --> 00:13:09,840
thing about our season is we can say we had

323
00:13:09,840 --> 00:13:12,480
to at the end of your season, you get to

324
00:13:12,720 --> 00:13:14,879
franchise take some people, so kind of like how we

325
00:13:14,919 --> 00:13:16,879
do with our draft, where you can keep certain people,

326
00:13:17,440 --> 00:13:19,600
so we all get to keep our people and we

327
00:13:19,600 --> 00:13:23,039
go next season and we'll start again. So yeah, it

328
00:13:23,080 --> 00:13:25,279
was tons of fun, not knowing who's gonna play, what

329
00:13:26,080 --> 00:13:30,759
the situations that were happening, and yeah s pubs. Don't

330
00:13:30,759 --> 00:13:33,639
get me wrong, I was very worried because my last

331
00:13:33,679 --> 00:13:36,200
point on this stream is we played a mode that

332
00:13:36,320 --> 00:13:38,360
I had not been training on, and that's what worried

333
00:13:38,440 --> 00:13:42,039
me because what happened was when it kept crashing, I

334
00:13:42,080 --> 00:13:44,200
forgot to put the settings the way we wanted it to.

335
00:13:44,639 --> 00:13:47,879
So there's a mode called I don't remember what it is,

336
00:13:47,919 --> 00:13:50,679
but it's like classic mode in something else mode. I

337
00:13:50,679 --> 00:13:52,240
don't play with it. If I play the classic mode

338
00:13:52,320 --> 00:13:55,679
or classic mode, there's about, you know, fifteen match types

339
00:13:55,759 --> 00:13:58,639
classic mode, they're all unlocked. The other mode is you

340
00:13:58,759 --> 00:14:01,159
unlock them as you go on, so you have to

341
00:14:01,320 --> 00:14:03,519
like do certain things to achieve them, so you gotta

342
00:14:03,519 --> 00:14:06,000
get certain attributes or money where it's like okay, you

343
00:14:06,039 --> 00:14:08,600
gotta buy a better crew or a better ring. So

344
00:14:08,639 --> 00:14:10,519
it's like I couldn't do a backstage brawl till my

345
00:14:10,559 --> 00:14:13,799
crew was like level four. So that's where that's my

346
00:14:13,879 --> 00:14:15,200
big thing is I wait till the end of the

347
00:14:15,240 --> 00:14:18,440
season because if they get hurt going in the season too,

348
00:14:18,519 --> 00:14:21,240
everyone's stamming on injuries. They reset, So you could have

349
00:14:21,279 --> 00:14:23,519
a guy that's out for twelve weeks, but when season

350
00:14:23,559 --> 00:14:25,960
two comes over, he gets a little shot of something

351
00:14:26,159 --> 00:14:27,919
and he's healed up. We're good to go. So that's

352
00:14:27,919 --> 00:14:30,200
why at the end, I just put my roster. I'm

353
00:14:30,200 --> 00:14:32,879
the worst boss ever. I'm making them wrestle, backstage brawls,

354
00:14:33,559 --> 00:14:35,960
cage matches, all this stuff. But that's what I had

355
00:14:36,000 --> 00:14:38,039
worried because I didn't know if I was gonna be

356
00:14:38,080 --> 00:14:40,240
able to unlock the backstage brawl. And I did and

357
00:14:40,279 --> 00:14:42,200
I didn't play it. But when we did that mode,

358
00:14:42,279 --> 00:14:44,480
I was really worried because like, oh man, that's that

359
00:14:44,600 --> 00:14:47,399
was my strategy going in. So luckily I put some

360
00:14:47,480 --> 00:14:51,440
resources there and I have in the future now. But so, yeah,

361
00:14:51,480 --> 00:14:53,320
that was a stream. But yeah, I suppose had a

362
00:14:53,879 --> 00:14:55,440
big lead on me for a while, but I was

363
00:14:55,600 --> 00:14:57,679
I was just waiting. I was stacking up on some

364
00:14:57,720 --> 00:15:00,360
stuff there. But he was good. He he had me

365
00:15:00,399 --> 00:15:02,000
on the ropes. I legitimately thought there's a chance I

366
00:15:02,039 --> 00:15:04,360
was gonna lose. He did. They did better both immune

367
00:15:04,399 --> 00:15:05,919
dad for his first time to better than I thought,

368
00:15:05,919 --> 00:15:08,200
and it was. It was a really good time, and

369
00:15:08,240 --> 00:15:10,679
I'm very happy this exists. And it's just great to

370
00:15:10,720 --> 00:15:12,840
play with people and not you know, you know, only

371
00:15:12,840 --> 00:15:14,720
play the computer so much, and that's only been the

372
00:15:14,759 --> 00:15:17,080
option other than like we did the stream when you're

373
00:15:17,120 --> 00:15:19,480
by people, but like I don't have that off in

374
00:15:19,480 --> 00:15:21,480
my life where people are going to play GM mode.

375
00:15:21,519 --> 00:15:21,720
You know.

376
00:15:21,919 --> 00:15:24,159
Speaker 1: So once once you got it up and running, like,

377
00:15:24,159 --> 00:15:26,320
were you running into many more bugs and things or

378
00:15:26,360 --> 00:15:28,279
was it pretty smooth once you got past the like

379
00:15:28,320 --> 00:15:29,399
most of the draft thing.

380
00:15:29,559 --> 00:15:32,480
Speaker 2: It was smooth for the most part. There was there's

381
00:15:32,480 --> 00:15:35,799
a section after every big event that you can do

382
00:15:35,879 --> 00:15:38,879
trades with each other that crashed twice on us, So

383
00:15:39,000 --> 00:15:42,120
I'd say after the draft we had three more crashes,

384
00:15:42,159 --> 00:15:44,159
but that was within a five hour span, so that's

385
00:15:44,200 --> 00:15:47,799
pretty good. So like whatevery maybe hour and a half,

386
00:15:47,840 --> 00:15:50,279
two hours pretty much we'd get another crash, which is

387
00:15:50,320 --> 00:15:53,200
not bad for like a server that's eight days old

388
00:15:53,279 --> 00:15:55,360
and it's the first time ever there doing this, so

389
00:15:55,399 --> 00:15:57,399
we were it was risky because there was even at

390
00:15:57,399 --> 00:15:59,039
one point where it said like the the two K

391
00:15:59,159 --> 00:16:02,440
servers were down and I was like, oh, man, don't yeah,

392
00:16:02,519 --> 00:16:03,840
don't do this to us.

393
00:16:05,919 --> 00:16:06,759
Speaker 1: Eyes in that moment.

394
00:16:07,000 --> 00:16:08,840
Speaker 2: Oh yeah, it's like, oh, we promote this and like

395
00:16:08,879 --> 00:16:10,639
because we moved it because like the other dates did

396
00:16:10,639 --> 00:16:12,559
and work for us. But no, so it was we

397
00:16:12,559 --> 00:16:14,279
always knew it was this screen. But that is the

398
00:16:14,279 --> 00:16:17,480
best thing is with almost every kind of screen you

399
00:16:17,519 --> 00:16:20,519
advanced to, it's always auto saving. So the second it crashed,

400
00:16:20,600 --> 00:16:22,840
we just go right back into it. And we'd have

401
00:16:22,879 --> 00:16:24,320
to do a couple of things, like we would all

402
00:16:24,759 --> 00:16:26,639
quit out of a game and then reboot it and

403
00:16:26,639 --> 00:16:29,159
then go back in. So once we got past that

404
00:16:29,240 --> 00:16:30,960
draft part was pretty good. So I think in the

405
00:16:30,960 --> 00:16:33,600
future we might try to draft one more time, but

406
00:16:33,679 --> 00:16:36,000
if it crashes, we might just draft where they look

407
00:16:36,039 --> 00:16:38,200
at my screen and I just like draft for them

408
00:16:38,200 --> 00:16:40,799
like again on our system, where I'll I'll pick what

409
00:16:40,840 --> 00:16:42,720
they want and stuff like that. So we're gonna see.

410
00:16:42,759 --> 00:16:45,080
But that's, like I said, I kudos to those developers,

411
00:16:45,120 --> 00:16:46,840
whether they just did it as like a perk or

412
00:16:46,840 --> 00:16:49,519
they knew there might be some issues. Taking offline is

413
00:16:49,679 --> 00:16:52,440
perfect because if if it wasn't and that draft kept

414
00:16:52,440 --> 00:16:54,240
crashing us, we couldn't have played. We just would have

415
00:16:54,240 --> 00:16:57,120
been stuck on drafting and drafting. So that's why I mean,

416
00:16:57,279 --> 00:16:59,480
I'm gonna keep that version up there, but I think

417
00:16:59,519 --> 00:17:01,799
I'm gonna at a version where it probably will only

418
00:17:01,840 --> 00:17:03,720
be about four to five hours, and I might split

419
00:17:03,720 --> 00:17:06,720
them apart where you know, don't play the draft stuff again,

420
00:17:06,839 --> 00:17:09,240
all that things and stuff. So but yeah, it was

421
00:17:09,359 --> 00:17:12,200
other than that, we had pretty little problems. And yeah,

422
00:17:12,200 --> 00:17:14,559
no stream problems. Somehow I couldn't believe it. But it

423
00:17:14,599 --> 00:17:15,240
was tons of fun.

424
00:17:15,720 --> 00:17:18,079
Speaker 1: And yeah, so when I've watched you play GM mode,

425
00:17:18,119 --> 00:17:20,119
you're simulating all the matches. So were you guys doing

426
00:17:20,160 --> 00:17:22,039
a mix of that? Were you playing the matches or

427
00:17:22,240 --> 00:17:24,119
just simulating all of them? How would that work?

428
00:17:24,160 --> 00:17:27,680
Speaker 2: We so, yeah, there's two types simulation. You can't I

429
00:17:27,720 --> 00:17:29,799
think that's something they're going to add next year. People

430
00:17:29,799 --> 00:17:32,480
were complaining about it, but you can't play or spectate

431
00:17:32,559 --> 00:17:34,640
matches online. I'm not sure if that would just take

432
00:17:34,680 --> 00:17:37,680
it down their complete server. What. Yeah, what I usually

433
00:17:37,759 --> 00:17:41,000
do for speed is I would simulate the whole card.

434
00:17:41,039 --> 00:17:42,880
So I'd make the card and then just simulate all

435
00:17:42,880 --> 00:17:45,440
suit what the results are. But because the only thing

436
00:17:45,440 --> 00:17:48,920
which was fine for time in GM mode if you play.

437
00:17:49,079 --> 00:17:50,640
Let's say you come over to my house and you

438
00:17:50,799 --> 00:17:52,720
me played GM mode, it would be I would book

439
00:17:52,759 --> 00:17:55,039
my show and then hand the remote to you. With

440
00:17:55,160 --> 00:17:57,359
the online mode, we're all booking at the same time.

441
00:17:57,799 --> 00:17:59,720
So that's why we did the simulate one by one

442
00:17:59,759 --> 00:18:02,839
because then s Pubs and David could explain their matches.

443
00:18:02,880 --> 00:18:05,559
People could see my screen. Yeah yeah, people could see

444
00:18:05,559 --> 00:18:07,440
my screen and see all kind of do what I'm doing.

445
00:18:07,480 --> 00:18:09,359
I would talk a little bit, not to spoil too

446
00:18:09,400 --> 00:18:11,839
much things for them, but for them, you can't see

447
00:18:11,960 --> 00:18:13,960
what their thought processes. So that's why we did the

448
00:18:14,559 --> 00:18:16,960
slower simulation where you don't watch the match, but you

449
00:18:17,000 --> 00:18:19,480
see each match. You know, there's a one, two, three,

450
00:18:19,480 --> 00:18:21,079
and you see who wins, and you see what a

451
00:18:21,119 --> 00:18:24,000
promo does, who's herd and everything like that. So we

452
00:18:24,039 --> 00:18:26,440
did a sower simulation just so we could all explain

453
00:18:26,519 --> 00:18:28,799
what we're thinking with their show. And there's some fun

454
00:18:28,839 --> 00:18:31,880
moments when like, you know, the person that's a local

455
00:18:31,920 --> 00:18:34,039
talent that has a ring skill of like twenty and

456
00:18:34,039 --> 00:18:35,839
they beat like a ninety and it's like it's a

457
00:18:35,839 --> 00:18:38,480
fun moment and stuff. And we had a couple Captain

458
00:18:38,559 --> 00:18:43,279
drog sensational Starla. I'm trying to think of this other talent.

459
00:18:43,839 --> 00:18:47,799
There's another one. Oh perfect. Penelope was running game on

460
00:18:47,920 --> 00:18:50,880
David's roster. She was like her her gimmick is she's

461
00:18:50,920 --> 00:18:54,079
like a tennis court like starlet lady and she should

462
00:18:54,079 --> 00:18:56,119
not have been beating the superstar she was, but she was.

463
00:18:56,160 --> 00:18:58,400
And that's always a fun thing in GMO, like the

464
00:18:58,440 --> 00:19:01,200
way it simulates her algorith It's like sometimes there is

465
00:19:01,240 --> 00:19:03,920
just some shitty wrestler that keeps doing good, and that's

466
00:19:03,920 --> 00:19:06,400
the fun thing where it's like this person that you

467
00:19:06,480 --> 00:19:09,079
just brought on to like, I don't know, be here

468
00:19:09,079 --> 00:19:11,160
for a couple weeks is like putting on four star

469
00:19:11,240 --> 00:19:14,079
matches or winning championships. So that's always like the fun

470
00:19:14,160 --> 00:19:16,319
kink with or your people are injured and you just

471
00:19:16,559 --> 00:19:18,240
you need to make someone a star. So I'm gonna

472
00:19:18,240 --> 00:19:20,200
pick Captain drag here and see what he can do,

473
00:19:20,279 --> 00:19:20,960
you know, som.

474
00:19:20,960 --> 00:19:23,720
Speaker 1: Hmm, yeah, yeah, And then I was thinking about it.

475
00:19:24,000 --> 00:19:26,240
It's I kind of compared to like when Mario Strikers

476
00:19:26,240 --> 00:19:27,640
came out and we were planning to do that tournament

477
00:19:27,640 --> 00:19:29,240
a few days after or I think the weekend of

478
00:19:29,279 --> 00:19:31,000
it came out so it's like it was a different

479
00:19:31,039 --> 00:19:32,839
mindset playing that game in the first few days, where

480
00:19:32,839 --> 00:19:34,400
I wasn't playing it as I normally would. It was like,

481
00:19:34,559 --> 00:19:36,079
I gotta get as good at this game as like

482
00:19:36,200 --> 00:19:38,279
possibly can in the first few days, learn everything I can.

483
00:19:38,640 --> 00:19:40,640
So how was your like experience? I guess just been

484
00:19:40,759 --> 00:19:43,519
playing the standard game kind of preparing for the stream

485
00:19:43,559 --> 00:19:44,640
and stuff really good.

486
00:19:44,640 --> 00:19:46,759
Speaker 2: I prepare a lot. I already got three days worth

487
00:19:46,839 --> 00:19:50,240
on this game. It's been out for I was going

488
00:19:50,400 --> 00:19:53,200
there luckily the girls they were they were skiing last

489
00:19:53,240 --> 00:19:55,799
weekend and Emily knew I've been waiting for this because

490
00:19:56,079 --> 00:19:57,759
I think I talked about this last time I was

491
00:19:57,799 --> 00:19:59,319
on with you a little bit. But like I said,

492
00:19:59,319 --> 00:20:02,400
the changes they had made that they really want you

493
00:20:02,440 --> 00:20:04,720
to play the bigger roster. And something I didn't understand

494
00:20:04,759 --> 00:20:06,799
until I started to play it was they made the

495
00:20:06,839 --> 00:20:09,000
matches like it went from four to five, which is

496
00:20:09,079 --> 00:20:11,599
a big deal. Promos went from three to four, which

497
00:20:11,640 --> 00:20:13,640
is a big deal. But it also in the game

498
00:20:13,680 --> 00:20:17,119
they do a lot more of injuring your stars or

499
00:20:17,160 --> 00:20:19,839
your stars. There's these new emails they did, like oh uh,

500
00:20:20,440 --> 00:20:23,519
Dylan got to some mischievous stuff up this week and

501
00:20:23,559 --> 00:20:27,799
he suspended for two weeks. So that usually in the

502
00:20:28,160 --> 00:20:30,079
in the last version, i'd say like something like that

503
00:20:30,079 --> 00:20:32,119
would happen, but they'd be like, or you can pay

504
00:20:32,119 --> 00:20:34,160
this fine. And I'm a guy that always likes to

505
00:20:34,200 --> 00:20:35,599
keep a lot of money, so I'd pay the fine

506
00:20:35,599 --> 00:20:37,960
to make sure. But there's many emails here where it's

507
00:20:38,000 --> 00:20:40,440
just like, no, your star is just gone. So they really,

508
00:20:40,559 --> 00:20:42,519
I don't know if it's other people like myself complaining

509
00:20:42,559 --> 00:20:44,839
of like they really were trying to make you want

510
00:20:44,839 --> 00:20:46,960
a bigger roster, because as I've said before, it's like

511
00:20:47,000 --> 00:20:49,519
they teut oh, we got over three hundred wrestlers. It's like, well,

512
00:20:49,519 --> 00:20:51,640
I don't want to just have twelve on a show

513
00:20:51,759 --> 00:20:53,480
like I will like I'd like to have to me

514
00:20:53,640 --> 00:20:55,759
if I can have twenty plus, that that's great, you know,

515
00:20:55,799 --> 00:20:58,640
And that's not even counting. There's DLC coming and you

516
00:20:58,640 --> 00:21:01,079
can download Wrestler's just the bay. It's like there's lots

517
00:21:01,119 --> 00:21:03,920
of wrestlers. So that's the biggest thing is just having

518
00:21:03,920 --> 00:21:07,160
a lot of superstars. They definitely made the algorithm a

519
00:21:07,200 --> 00:21:09,000
bit harder, even though I think I've figured out. So

520
00:21:09,000 --> 00:21:10,599
that's why I like playing with people because it's just

521
00:21:10,640 --> 00:21:14,160
like I played, you can do seasons on my main

522
00:21:14,200 --> 00:21:16,640
save on that season, I think like fourteen right now

523
00:21:16,720 --> 00:21:19,839
I've gone, so that's fourteen times twenty five. That's the

524
00:21:19,880 --> 00:21:24,160
amount of weeks. But yeah, it's great. So all all

525
00:21:24,200 --> 00:21:26,759
the things they've done GM Mode are like super plus,

526
00:21:26,839 --> 00:21:29,039
Like there's a few more things I want. But even

527
00:21:29,039 --> 00:21:30,400
if they say, hey, this is the base game, we're

528
00:21:30,400 --> 00:21:33,200
gonna tweak it a little bit, I'm I'm pretty happy

529
00:21:33,240 --> 00:21:35,279
with it. Online is a huge bonus as well. But

530
00:21:35,680 --> 00:21:38,960
so that that got very addictive as far as I

531
00:21:39,039 --> 00:21:41,279
always an addicted to GMO, but this the new changes

532
00:21:41,319 --> 00:21:43,680
they did, so that was tons of fun. And then yeah,

533
00:21:43,799 --> 00:21:46,720
to like get ready for the matches. There's two other modes.

534
00:21:47,039 --> 00:21:49,960
There's a mode called My Rise, which is you do

535
00:21:50,119 --> 00:21:52,960
like a creator wrestler and it's like your joint, like

536
00:21:53,000 --> 00:21:55,839
you're training to go up to the big league. So

537
00:21:55,839 --> 00:21:58,400
you start as like a little weep and you're trying

538
00:21:58,400 --> 00:21:58,839
to you know.

539
00:21:58,920 --> 00:22:01,920
Speaker 1: Those like the Island mode but just single player version.

540
00:22:02,000 --> 00:22:04,160
Speaker 2: Yeah, and there's a story too, so the wrestlers are

541
00:22:04,279 --> 00:22:07,720
like voice acting and like the story is like you

542
00:22:07,799 --> 00:22:11,119
just got to raw and someone attacks with a mask

543
00:22:11,160 --> 00:22:11,720
and you're trying to.

544
00:22:11,680 --> 00:22:13,559
Speaker 1: Figure out who sounds familiar to it.

545
00:22:13,720 --> 00:22:16,319
Speaker 2: Does sound familiar? Yeah, So, and then there's like a

546
00:22:16,319 --> 00:22:18,440
group of wrestlers that are doing a mutiny. They've like

547
00:22:18,480 --> 00:22:21,799
created their own brand and stuff, and they even have like, uh,

548
00:22:22,000 --> 00:22:23,759
I can't remember what it is, but you have three.

549
00:22:23,880 --> 00:22:25,960
It's very much like you remember Marvel Ultimate Alliance two,

550
00:22:25,960 --> 00:22:29,799
where you had like diplomatic, like angry like you have

551
00:22:29,880 --> 00:22:32,279
like certain responses, had like an icon to show like.

552
00:22:33,400 --> 00:22:34,759
Speaker 1: The war storyline stuff.

553
00:22:34,880 --> 00:22:36,799
Speaker 2: Yeah, so that's where this game has. I don't know

554
00:22:36,839 --> 00:22:38,759
if the other ones have because I haven't played a

555
00:22:38,839 --> 00:22:41,160
real wrestling game in these typ of modes in at

556
00:22:41,240 --> 00:22:43,960
least ten years. But yeah, there's like an arrogant one,

557
00:22:44,359 --> 00:22:46,640
there's a diplomatic one, and then there's like a nice

558
00:22:46,680 --> 00:22:48,799
true like babyface one and you can kind of make

559
00:22:48,839 --> 00:22:51,720
your decisions there. So that's been fun and you get unlockable.

560
00:22:51,799 --> 00:22:55,119
So I played that because I made my create a wrestler,

561
00:22:55,160 --> 00:22:57,279
and I thought, what a perfect way to like learn

562
00:22:57,359 --> 00:22:59,680
the move set that I chose. I played that mode

563
00:22:59,720 --> 00:23:02,000
so far, and it's actually not too bad because the

564
00:23:02,079 --> 00:23:05,480
voice acting usually in these games are dreadful, like the

565
00:23:05,519 --> 00:23:07,480
wrestlers get in there, they're probably tired after the match,

566
00:23:07,480 --> 00:23:09,440
they record and leave. This actually feels like some of

567
00:23:09,480 --> 00:23:12,440
these wrestlers have some passion in their voice. Maybe the

568
00:23:12,519 --> 00:23:15,319
checks are bigger, but no, it's a fun little mode

569
00:23:15,359 --> 00:23:17,839
so far of like you're climbing through the ranks, and

570
00:23:18,200 --> 00:23:22,720
I enjoy it. I don't always love like I don't

571
00:23:22,799 --> 00:23:25,119
like games where you know the heroes or wrestlers are

572
00:23:25,119 --> 00:23:26,759
in them, and it's like, but you can't play as them.

573
00:23:26,920 --> 00:23:28,759
You can play as your prey wrestler. So it's never

574
00:23:29,200 --> 00:23:31,920
my bag per se, but I'll probably fall through it.

575
00:23:32,039 --> 00:23:33,920
And then there's this other mode I did to practice

576
00:23:33,920 --> 00:23:36,920
for the wrestling too. It's called my Faction, which is

577
00:23:36,960 --> 00:23:41,880
it's a card trading. You can't trade, but you collect cards.

578
00:23:42,240 --> 00:23:45,160
It's all like cosmetic stuff, but you like open up

579
00:23:45,240 --> 00:23:48,440
like digital cards. It's all randomized and you're seeing what

580
00:23:48,480 --> 00:23:49,920
you can get. And that's the biggest thing is that

581
00:23:49,960 --> 00:23:54,119
you're trying to unlock characters, like with alternate attires or

582
00:23:54,160 --> 00:23:56,480
from different you know eras. So it's like I love

583
00:23:56,519 --> 00:23:59,440
seeing punk. You could unlock the twenty ten versions of

584
00:23:59,440 --> 00:24:02,240
seem Punk. He has long hair, he's all in an

585
00:24:02,279 --> 00:24:05,359
evil group and stuff like that. So the only problem

586
00:24:05,440 --> 00:24:08,400
is it's definitely a mode that's like it's trying to

587
00:24:08,440 --> 00:24:11,440
get you to do the micro transaction. It's very grindy.

588
00:24:11,880 --> 00:24:13,799
It's one of these things where let's say they pick

589
00:24:13,839 --> 00:24:15,559
all these cities, right, so it's like you can go

590
00:24:15,839 --> 00:24:18,240
on this mode called World Tour and let's say I

591
00:24:18,279 --> 00:24:20,000
want to get that seam Punk card, so I want

592
00:24:20,000 --> 00:24:21,960
to go to Chicago. Well you can't go to Chicago

593
00:24:22,079 --> 00:24:24,559
until you beat Orlando, Okay, so I gotta go I

594
00:24:24,599 --> 00:24:27,599
beat Orlando. And they're always just like challenges like win

595
00:24:27,720 --> 00:24:30,720
a Royal Rumble, win a ladder match, win a table match,

596
00:24:30,720 --> 00:24:33,400
and it's always with just the the cards you have,

597
00:24:33,480 --> 00:24:35,359
so which every Ramily got you have to play as

598
00:24:35,359 --> 00:24:37,880
that character. So if you don't have great characters, you're

599
00:24:37,920 --> 00:24:39,839
just gonna have to power through with it because you

600
00:24:39,880 --> 00:24:42,000
want to unlock this other stuff. So and eventually you'll

601
00:24:42,000 --> 00:24:44,039
get stuff like I got enough characters now when I'm like, okay,

602
00:24:44,079 --> 00:24:47,200
I like all these people. But the time, the problem

603
00:24:47,240 --> 00:24:48,960
that I had with this and other people do it

604
00:24:49,000 --> 00:24:51,519
is very grindy, like if you're not gonna pay, you're

605
00:24:51,559 --> 00:24:53,720
gonna have to grind. It's less grinding last year, so

606
00:24:53,759 --> 00:24:55,599
that's good, but the problem was, Okay, so let's say

607
00:24:55,880 --> 00:24:59,359
I beat the Orlando Tour. The Chicago tour unlocks great,

608
00:25:00,000 --> 00:25:01,640
and then I'm starting to go through that and they

609
00:25:01,640 --> 00:25:04,000
all have like five matches you have to get through

610
00:25:04,279 --> 00:25:06,240
and the promise. So I get through the four matches

611
00:25:06,240 --> 00:25:07,960
and I'm on the fifth matches, like, Okay, if I

612
00:25:08,039 --> 00:25:10,799
beat this, I can unlock my cmpunk. But the problem

613
00:25:10,839 --> 00:25:13,799
is it's like, oh, to play this fifth match, you'd

614
00:25:13,799 --> 00:25:15,480
need this type of card, which you can only be

615
00:25:15,519 --> 00:25:17,920
unlocked in this city. So it's like you have to

616
00:25:17,920 --> 00:25:20,759
go beat a different city, and my worry is that

617
00:25:20,799 --> 00:25:22,519
city is gonna have the same thing where it's like, oh,

618
00:25:22,559 --> 00:25:24,839
you have to beat that one. So I wouldn't mind

619
00:25:24,839 --> 00:25:26,559
the grind if it was like, hey, pick a city

620
00:25:26,640 --> 00:25:28,400
and then you get that card. Great, but it's literally

621
00:25:28,440 --> 00:25:30,720
making you that you're probably gonna have to play the

622
00:25:30,759 --> 00:25:33,799
majority of these cities in these matches, and they're they're

623
00:25:34,359 --> 00:25:36,920
pretty easy for the most part. They're just you know,

624
00:25:36,960 --> 00:25:38,680
they can be fun, but it's just kind of like

625
00:25:38,720 --> 00:25:40,799
I just kind of want the card, you know, so

626
00:25:40,839 --> 00:25:43,960
I can get this Superstar, get this attire, so I

627
00:25:44,039 --> 00:25:45,720
kind of fell off it. I will go back to

628
00:25:45,720 --> 00:25:48,720
because there is some people I do want to unlock,

629
00:25:48,880 --> 00:25:51,880
but so it's a little grindy. But two k's not

630
00:25:51,880 --> 00:25:54,519
getting any They're not getting any money out of me. There.

631
00:25:54,559 --> 00:25:57,279
You know, I spend enough on this game. I'll grind

632
00:25:57,480 --> 00:26:00,359
to get the outfits all like I'll get I'll grind

633
00:26:00,400 --> 00:26:03,119
to go get RVD ninety seven. You know. It'll take

634
00:26:03,160 --> 00:26:04,880
a little time. But you have to play it in

635
00:26:04,880 --> 00:26:07,000
badges because the problem is when you have your cards.

636
00:26:07,440 --> 00:26:09,920
Sometimes it's like, okay, this this match, you need a

637
00:26:10,000 --> 00:26:12,680
level green card, and let's say I have three rests

638
00:26:12,680 --> 00:26:15,119
that are level green card and you're playing that whole tour.

639
00:26:15,519 --> 00:26:17,160
It can kind of get a little repetitive because you're

640
00:26:17,160 --> 00:26:19,359
just playing with the same three wrestlers like for a

641
00:26:19,359 --> 00:26:21,400
couple hours, you know, and that's where it's like, Okay,

642
00:26:21,839 --> 00:26:24,079
they're easy enough, it's fun enough, but it's like again,

643
00:26:24,400 --> 00:26:26,839
Rosster three hundred people, I'd like to switch it up.

644
00:26:26,880 --> 00:26:28,880
And it's the worst when sometimes you're playing with for

645
00:26:28,920 --> 00:26:31,279
a while. I had like a deck of women that like,

646
00:26:31,319 --> 00:26:32,759
I didn't like any of them with it, so it's

647
00:26:32,799 --> 00:26:34,559
just like not of not like the women personally, just

648
00:26:34,599 --> 00:26:37,000
like the way they played. So it's like I'm playing

649
00:26:37,000 --> 00:26:39,079
this whole tour of five matches with all these girls

650
00:26:39,119 --> 00:26:40,759
like I would never play with this character because I

651
00:26:40,799 --> 00:26:42,799
don't like their fighting style. You know. It's like think

652
00:26:42,839 --> 00:26:44,640
about them smash if they're like, hey, you're gonna go

653
00:26:44,640 --> 00:26:46,039
in tournament dim, but you gotta play it with your

654
00:26:46,240 --> 00:26:48,720
least favorite fighter. It's like, Okay, like this is fun,

655
00:26:48,759 --> 00:26:51,960
but it's like not the exact level I want. So

656
00:26:52,920 --> 00:26:56,359
I will play those modes continually, but I it's still

657
00:26:56,400 --> 00:26:59,079
about GM mode, and there's still stuff that even whether

658
00:26:59,079 --> 00:27:01,640
it's this year or even stuff from the past that

659
00:27:01,720 --> 00:27:04,200
I keep playing, I find like little things or little

660
00:27:04,599 --> 00:27:06,480
ways to do something, and I'm trying to learn because

661
00:27:06,480 --> 00:27:08,960
there's new things here, trying to learn like how the algorithm,

662
00:27:09,240 --> 00:27:12,960
how algorithm works this way watching other streamers do it. So, uh,

663
00:27:13,079 --> 00:27:15,480
it's a it's a very fun mode. I'm looking very

664
00:27:15,519 --> 00:27:18,400
forward to a rematch soon with David and so I

665
00:27:18,440 --> 00:27:21,440
think we're gonna do that after probably uh WrestleMania, because

666
00:27:21,440 --> 00:27:23,839
we've got Gimmick comeing up. We got like three episodes

667
00:27:23,880 --> 00:27:26,599
of Records soon, which is a rarity, but it was

668
00:27:26,680 --> 00:27:28,880
tons of fun, and like I said, I'm very excited.

669
00:27:28,960 --> 00:27:31,759
I'm I'm planning that for our draft as I'm for

670
00:27:31,839 --> 00:27:35,160
our twenty four hour stream. I'm planning you Kirkland Taylor,

671
00:27:35,240 --> 00:27:37,559
and I'm gonna even now like there was in the

672
00:27:37,599 --> 00:27:40,240
Creater Wrestler community to the biggest downloads where someone made

673
00:27:40,279 --> 00:27:43,200
Sidney Sweeney and someone made Jenner Taga. So like I said,

674
00:27:43,240 --> 00:27:45,200
I'm gonna give you guys a roster of one hundred

675
00:27:45,319 --> 00:27:49,839
characters of just superstars, master chiefs people. It's just it's

676
00:27:49,880 --> 00:27:52,039
gonna be great. So that's what I'm gonna do there.

677
00:27:52,039 --> 00:27:54,920
But no, it's it's it's been a good step up

678
00:27:54,960 --> 00:27:57,400
to the point that other than I wonder with service

679
00:27:57,440 --> 00:28:01,680
turning off for next year, it's gonna be something that,

680
00:28:02,640 --> 00:28:04,359
uh there, I don't know what they're gonna do to

681
00:28:04,359 --> 00:28:06,960
make me buy it. They're gonna do something, but even

682
00:28:07,000 --> 00:28:09,400
like myself with Mad and now that it's on EA Play,

683
00:28:09,440 --> 00:28:11,880
I don't buy them. But before i'd usually skip a

684
00:28:11,920 --> 00:28:13,880
year or two and wait for some new stuff. With

685
00:28:14,000 --> 00:28:16,440
the GMO, they kind of gave me majority of this

686
00:28:16,559 --> 00:28:18,599
stuff I want, so the only thing I might do

687
00:28:18,640 --> 00:28:20,880
that is if they say, hey, we're closing down the

688
00:28:20,880 --> 00:28:23,799
two K twenty five servers at this point you got

689
00:28:23,799 --> 00:28:26,359
to get twenty six, then maybe that's the situation. But

690
00:28:27,480 --> 00:28:29,559
it's it's tough. It's one of these things where I

691
00:28:29,599 --> 00:28:31,319
don't know what else they can do because the other

692
00:28:31,640 --> 00:28:34,599
things that people want, Like people were really mad that

693
00:28:34,640 --> 00:28:37,240
you couldn't play online during GMO, like a match or

694
00:28:37,319 --> 00:28:40,160
spectat for us, that didn't matter, like we weren't we

695
00:28:40,160 --> 00:28:43,000
weren't gonna play each other in an actual match, the

696
00:28:43,079 --> 00:28:45,880
spectating that would take forever to watch, like all these matches.

697
00:28:45,920 --> 00:28:48,519
So it's like the things people were mad about, I

698
00:28:48,559 --> 00:28:50,920
didn't want those things. So that's that's what I'm saying

699
00:28:50,920 --> 00:28:52,759
that next year, if they make some improvements and it's

700
00:28:52,759 --> 00:28:55,359
nothing for me, I might not be dropping the hundred bucks.

701
00:28:55,359 --> 00:28:56,799
But see about the servers.

702
00:28:56,839 --> 00:29:00,519
Speaker 1: So I want to hear about your creative character. Well,

703
00:29:00,720 --> 00:29:02,240
are you playing his vengeance in this or do you

704
00:29:02,279 --> 00:29:03,000
got a new persona?

705
00:29:03,319 --> 00:29:05,200
Speaker 2: I play a stress now. I play a stress now

706
00:29:05,680 --> 00:29:08,359
other than the once in a while geek first wrestling match.

707
00:29:08,400 --> 00:29:10,559
That's the only way I get to vicariously live through

708
00:29:10,720 --> 00:29:13,640
a wrestler because I give him all the move sets

709
00:29:13,720 --> 00:29:16,000
that I would give myself, like all the play like

710
00:29:16,039 --> 00:29:17,599
whether it's the stuff I do in the gallut or

711
00:29:17,599 --> 00:29:19,039
stuff when I was a kid, being like, oh I

712
00:29:19,079 --> 00:29:22,160
do this movie, do this move? I do that I

713
00:29:22,240 --> 00:29:24,599
in the game they made like a complete ripoff. As

714
00:29:24,640 --> 00:29:27,079
a wrestler, I always wanted to I haven't haven't done

715
00:29:27,079 --> 00:29:29,839
it for geek, first, I should before we stop these matches. Ifo,

716
00:29:29,839 --> 00:29:32,200
I'm too old. I always want to do a half

717
00:29:32,319 --> 00:29:34,480
paint a face like a David Bowie how he has

718
00:29:34,519 --> 00:29:36,480
like the star kind of thing, but or like the

719
00:29:36,559 --> 00:29:39,319
lightning bolt. But it's funny. In the game, they literally

720
00:29:39,400 --> 00:29:41,799
that's what I picked for my character. It is looks

721
00:29:41,799 --> 00:29:43,799
like a complete ripoff of David Bowie. It's just the

722
00:29:43,839 --> 00:29:46,920
exact same logo almost, but you know a little bit different.

723
00:29:46,960 --> 00:29:48,440
So like, okay, I'll use that. Like if I was

724
00:29:48,480 --> 00:29:49,920
a wrestler, I wouldn't have fully ripped it all off.

725
00:29:49,960 --> 00:29:52,079
I would have done something different. But that's cool. And

726
00:29:52,119 --> 00:29:54,359
then I go with the almost a side quest just

727
00:29:54,440 --> 00:29:56,119
today here I go with the green and the purple.

728
00:29:56,160 --> 00:29:58,799
That's my you know, it's just a rip off of Joker,

729
00:29:58,880 --> 00:30:02,440
but like those are at this moment, Yeah, exactly, So, yeah,

730
00:30:02,480 --> 00:30:05,039
I did that. I gave myself some I can't remember

731
00:30:05,039 --> 00:30:08,720
what type of gear. The game the creator Wrestler Mode

732
00:30:08,880 --> 00:30:10,839
is crazy, all this stuff, Like you can put on

733
00:30:10,880 --> 00:30:13,680
a pair of pants and then there's like six different

734
00:30:13,720 --> 00:30:15,720
things you can edit the pants for and it's whether

735
00:30:15,759 --> 00:30:19,240
it's material, the color, the size, the shape. Yeah, oh yeah,

736
00:30:19,240 --> 00:30:19,640
you can do the.

737
00:30:19,640 --> 00:30:23,640
Speaker 1: Material like polyester, cotton, like it's a.

738
00:30:23,559 --> 00:30:25,440
Speaker 2: Bunch of stuff. You can do. Velvet, you can do

739
00:30:25,519 --> 00:30:27,359
like if you look at David's thing he did, I

740
00:30:27,359 --> 00:30:29,400
can't remember what. It's not called fluorescent, but you can

741
00:30:29,400 --> 00:30:32,519
make it that all your clothes like glow whenever you're

742
00:30:32,559 --> 00:30:34,759
wearing them. Like, and it's just crazy, and like I

743
00:30:35,440 --> 00:30:37,720
go very basic, like here's a face model. Here, it's this,

744
00:30:37,799 --> 00:30:39,759
but same thing of Like I know that's why the

745
00:30:39,799 --> 00:30:43,480
creative community is so big with this because with the faces,

746
00:30:43,559 --> 00:30:46,000
it's like it's like, Okay, you pick your face, like

747
00:30:46,039 --> 00:30:47,279
how much you want to change your eye roun, how

748
00:30:47,319 --> 00:30:48,480
much you want to change your eye lid, how much

749
00:30:48,480 --> 00:30:50,359
you want to change your nostril. It's like, I don't

750
00:30:50,400 --> 00:30:53,119
got time for all that, Like I just pick a template,

751
00:30:53,160 --> 00:30:56,720
but yeah, I pick Travis Snell and I give him,

752
00:30:56,759 --> 00:30:58,839
I give him my same size. I manhim two thirty

753
00:30:58,880 --> 00:31:01,200
five made him five nine, so he did look quite

754
00:31:01,240 --> 00:31:03,519
shorter than a lot of other wrestlers when I'm playing

755
00:31:03,519 --> 00:31:05,519
against them. But you know, had to stick true to

756
00:31:05,559 --> 00:31:08,119
life and then uh yeah, I play him as a

757
00:31:08,200 --> 00:31:09,920
play as a bad guy too. Sat that way, so

758
00:31:09,960 --> 00:31:11,400
I got a lot of Like one of my special

759
00:31:11,400 --> 00:31:14,240
maneuvers is like I spit missed at somebody, So that's

760
00:31:14,240 --> 00:31:16,519
a yeah, that's a big thing. So s Bubs had

761
00:31:16,559 --> 00:31:18,920
a fireball. I was not expecting that though. He you

762
00:31:18,960 --> 00:31:22,079
can do a fireball. He did that mid match. He's yeah,

763
00:31:22,119 --> 00:31:24,279
I was very mad about the match because I almost

764
00:31:24,359 --> 00:31:27,240
had a win and it was it was taken from me.

765
00:31:27,359 --> 00:31:30,599
But that's okay almost around. But yeah, no, that's just it.

766
00:31:30,880 --> 00:31:33,319
He wears the trunk he wears, not the you know

767
00:31:33,359 --> 00:31:34,880
how they kind of have like the trunks that are

768
00:31:34,920 --> 00:31:37,039
like very show their whole thig. That's not me. I

769
00:31:37,079 --> 00:31:40,319
got more like the mm A trunks some of the boxers.

770
00:31:40,319 --> 00:31:42,400
That's my kind of go. Got some big boots and

771
00:31:42,480 --> 00:31:44,519
knee pads. I don't like wrestlers wear shoes, so I

772
00:31:44,559 --> 00:31:46,920
got the boots and you gotta wear knee pads because

773
00:31:46,960 --> 00:31:49,319
you'll just destroy and then the tape to pans. So

774
00:31:49,559 --> 00:31:51,160
maybe for my last match.

775
00:31:51,279 --> 00:31:53,279
Speaker 1: Knee pads, Like is that actually a mechanic or you

776
00:31:53,400 --> 00:31:55,200
just to really get in character. You're like, I gotta

777
00:31:55,200 --> 00:31:56,319
put these pads on to get a.

778
00:31:56,279 --> 00:31:58,440
Speaker 2: Character, because wrestlers have said before like, oh, not wearing

779
00:31:58,519 --> 00:32:00,720
knee pads ruined my life like that, like I have

780
00:32:00,880 --> 00:32:04,240
multiple like injuries, I have to wear this. God what

781
00:32:04,279 --> 00:32:07,160
are they the braces? Like it's one of those things

782
00:32:07,240 --> 00:32:09,960
I would say, like put kneepads on. So maybe for

783
00:32:10,079 --> 00:32:12,720
my final wrestling match in real life, I'll try and

784
00:32:12,759 --> 00:32:14,160
recreate what I look like in the name, but I

785
00:32:14,160 --> 00:32:16,680
will not be as jacked. Noora's good looking.

786
00:32:16,759 --> 00:32:21,200
Speaker 1: So yeah, yeah, okay, good stuff. Yeah, it's fun to

787
00:32:21,200 --> 00:32:23,160
hear about that. I'm glad you're liking it. It sounds like, yes,

788
00:32:23,599 --> 00:32:25,799
I know they spew these games out like at a

789
00:32:25,839 --> 00:32:27,839
frequent basis, but it sounds like they put a lot

790
00:32:27,960 --> 00:32:29,680
of content in there, a lot of different modes, a

791
00:32:29,680 --> 00:32:31,319
lot of new stuff as well, and then just like

792
00:32:31,599 --> 00:32:33,119
refining the stuff that's start of there. And yeah, it's

793
00:32:33,160 --> 00:32:35,079
a two K game, so it's gonna be micro transaction,

794
00:32:35,200 --> 00:32:38,119
and it's also buggy as hell at launch, but yeah,

795
00:32:38,119 --> 00:32:40,440
it seems like, you know, probably a big reason there's

796
00:32:40,440 --> 00:32:42,359
a lot of bugs is because they put so much

797
00:32:42,359 --> 00:32:44,119
in there, so I, oh, you know, kind of a

798
00:32:44,119 --> 00:32:45,200
pro and a colon, I guess.

799
00:32:45,400 --> 00:32:47,039
Speaker 2: Yeah. And you know what, it did better for me

800
00:32:47,359 --> 00:32:49,519
in the draft than or like it did happy for me.

801
00:32:49,519 --> 00:32:50,839
I think right now it's in like an eighty one

802
00:32:50,960 --> 00:32:53,680
or something in their critic, like that's perfect for me

803
00:32:53,759 --> 00:32:56,960
because I thought because like when that the first reviews

804
00:32:57,000 --> 00:32:59,440
came out, the Island was very mixed, not that it

805
00:32:59,519 --> 00:33:01,880
was buggy, just felt like and lost. Of these streamers

806
00:33:01,880 --> 00:33:03,680
I don't even think are a metacritic, but they're just

807
00:33:04,000 --> 00:33:05,920
seemed like it was a love hate mode. So I

808
00:33:06,039 --> 00:33:08,640
really worried because remember I drafted because that because I thought, oh,

809
00:33:08,680 --> 00:33:10,640
maybe this new thing will be really cool. So I

810
00:33:10,640 --> 00:33:12,240
think it kind of bounced out, but it being like

811
00:33:12,319 --> 00:33:14,640
eighties green, like, I'll take that. It's like it's no

812
00:33:14,720 --> 00:33:16,960
South Park, so I'll take that all day long. It's like,

813
00:33:17,079 --> 00:33:18,519
I think it's highly than one of my other games

814
00:33:18,519 --> 00:33:20,559
I had, So I'm pretty happy with that score.

815
00:33:20,640 --> 00:33:25,599
Speaker 1: So right on cool? Just is that all you're playing

816
00:33:25,599 --> 00:33:26,920
the next couple of months. I knew you, like in

817
00:33:26,960 --> 00:33:28,839
the last couple episodes side, because you've given me like,

818
00:33:29,319 --> 00:33:31,519
this is my schedule. I'm playing out and I'm going

819
00:33:31,559 --> 00:33:33,359
to this game like you've been very regimended. Is this

820
00:33:33,400 --> 00:33:35,519
game just gonna throw all that? Are you just gonna

821
00:33:35,519 --> 00:33:37,400
play only this until Death Stranding in June?

822
00:33:37,440 --> 00:33:37,599
Speaker 2: Now?

823
00:33:37,880 --> 00:33:38,400
Speaker 1: Are?

824
00:33:38,440 --> 00:33:40,839
Speaker 2: Yeah? It's tough because my schedule is thrown off because

825
00:33:40,839 --> 00:33:42,880
obviously you talk about last week. I did not think

826
00:33:43,000 --> 00:33:45,759
Death Stranding was in June. I thought I even thought

827
00:33:45,799 --> 00:33:47,279
it could be. I think I said in the draft,

828
00:33:47,279 --> 00:33:48,920
I thought that there could be a chance it's next year,

829
00:33:48,920 --> 00:33:51,319
and I thought, if it's not next year, it's probably

830
00:33:51,400 --> 00:33:53,279
in the fall, the same way the first game was, right,

831
00:33:53,319 --> 00:33:55,039
that was in the Fall, right, it was like November something.

832
00:33:55,079 --> 00:33:55,759
Speaker 1: It was November.

833
00:33:56,079 --> 00:33:58,680
Speaker 2: Yeah, So for me, I thought that was that. So

834
00:33:59,279 --> 00:34:02,079
we're an ape or in March April. I think I'd

835
00:34:02,079 --> 00:34:04,720
probably liked to at least to Alan Wake two before,

836
00:34:04,920 --> 00:34:07,920
because I, you know, love that game. And luckily it's

837
00:34:08,000 --> 00:34:09,880
kind of like the extra live stream when you do

838
00:34:10,320 --> 00:34:12,480
a seven hour stream of GMO. You're like, Okay, I'm

839
00:34:12,760 --> 00:34:15,360
I'm gonna take a break for like a little bit,

840
00:34:15,400 --> 00:34:17,159
you know, and plus like now, if we kind of

841
00:34:17,159 --> 00:34:19,360
have a baked in that maybe every month me and

842
00:34:19,360 --> 00:34:21,519
the boys might get together and play like an hour

843
00:34:21,599 --> 00:34:23,199
or two sessions. Okay, I might hold off a bit

844
00:34:23,239 --> 00:34:25,000
for that because I like playing it, but like that

845
00:34:25,079 --> 00:34:27,239
might be more fun, just to kind of make it

846
00:34:27,280 --> 00:34:29,920
more the jews flowing. So I think that's kind of plan,

847
00:34:30,079 --> 00:34:33,119
is w Alan Wake. And then if Destranding doesn't get

848
00:34:33,119 --> 00:34:37,440
delay death Stranding. I've thought about, like Tinkering doing a

849
00:34:37,480 --> 00:34:39,960
Death Stranding one play through, but it's like, dude, this,

850
00:34:40,159 --> 00:34:42,320
do I have time for that? Probably not. I would

851
00:34:42,360 --> 00:34:44,400
like to, but if not, I'm just gonna have to

852
00:34:44,400 --> 00:34:46,320
fire up a YouTube video and I'd like to maybe

853
00:34:46,360 --> 00:34:48,480
not watch the whole cut scene movie, but like, good,

854
00:34:48,519 --> 00:34:50,119
I remember a lot of the big beats, but still

855
00:34:50,119 --> 00:34:52,679
I want to remember all the specific stuff because I

856
00:34:52,679 --> 00:34:54,679
guarantee that's a game that's gonna refer back to some

857
00:34:54,679 --> 00:34:57,280
stuff and we're gonna be like, oh, I don't get that,

858
00:34:57,320 --> 00:34:59,159
the same way like with Daredevil when it's like they

859
00:34:59,199 --> 00:35:01,400
were for back stuff. Okay, I watched the show, so

860
00:35:01,440 --> 00:35:04,079
I have an idea, but no, I'm very excited for

861
00:35:04,159 --> 00:35:07,159
Desk Stranding in June. I was a nice surprise because

862
00:35:07,239 --> 00:35:09,559
way Kachina was talking about that game, I'm like, oh,

863
00:35:09,559 --> 00:35:11,079
we're in troub When he's like, oh, yeah, it's only

864
00:35:11,119 --> 00:35:14,119
one third done, I'm like, oh boy, that's that's that's

865
00:35:14,119 --> 00:35:16,639
not great one third And he was saying that like

866
00:35:17,000 --> 00:35:20,039
in November of last year. Recently, Yeah yeah, I'm like,

867
00:35:20,039 --> 00:35:21,920
there's no way this game's coming out. So I think

868
00:35:22,079 --> 00:35:25,000
went Taylor Draft and like that's a dead game right there.

869
00:35:25,000 --> 00:35:27,320
But no, I think that's gonna be it. So hopefully

870
00:35:27,559 --> 00:35:29,920
probably April mayish, I'll come on here and talk about

871
00:35:30,159 --> 00:35:32,119
Wake because I'd like to close that loop off before

872
00:35:32,119 --> 00:35:34,599
I move on. But uh yeah, Rand threw me for

873
00:35:34,599 --> 00:35:36,639
a loop. So but yeah, ww for a little bit.

874
00:35:36,719 --> 00:35:38,280
Got some more things to do in there, so.

875
00:35:38,800 --> 00:35:41,920
Speaker 1: Right on, cool, good stuff. How about we take our

876
00:35:42,239 --> 00:35:44,880
first break. We'll take an intermission between seasons and.

877
00:35:44,840 --> 00:35:46,280
Speaker 2: We'll be right back.

878
00:35:48,400 --> 00:35:50,199
Speaker 1: All right, we are bet do they even call it intermission?

879
00:35:50,199 --> 00:35:52,280
What do they call it? Just like a break in

880
00:35:52,320 --> 00:35:54,920
between the seasons? What do they call it in WWE?

881
00:35:55,239 --> 00:35:56,480
Speaker 2: Well, they don't take time off.

882
00:35:56,920 --> 00:35:59,360
Speaker 1: Oh okay, that's what you're saying. The characters get healed up.

883
00:35:59,360 --> 00:36:01,280
So there must be like some time in between there.

884
00:36:01,320 --> 00:36:02,920
Speaker 2: Oh that's why I said in the video game, they

885
00:36:03,079 --> 00:36:05,280
just like shoot them with a fucking needle or something.

886
00:36:05,320 --> 00:36:07,239
Speaker 1: I literally fill them over the subs.

887
00:36:07,599 --> 00:36:11,000
Speaker 2: Literally. WrestleMania is on a Sunday and then like Raw's Monday.

888
00:36:11,000 --> 00:36:13,639
It's always like they have no offseason. There's been many

889
00:36:13,639 --> 00:36:16,280
wrestlers trying to like, hey, it'd be nice, but you

890
00:36:16,320 --> 00:36:18,280
know they pay lots of money, but no, So that's

891
00:36:18,280 --> 00:36:21,519
where it's just video game magic that they all get healed.

892
00:36:21,880 --> 00:36:23,199
So yeah, fair enough.

893
00:36:23,840 --> 00:36:26,199
Speaker 1: I only have one one game to new game that

894
00:36:26,199 --> 00:36:27,519
I've been playing, and it's not a new game. It's

895
00:36:27,519 --> 00:36:30,599
an old game, but it recently hit Nintendo Switch online.

896
00:36:30,639 --> 00:36:34,039
So have you heard of Donkey Kong on the game Boys?

897
00:36:34,119 --> 00:36:36,519
It's kind of known as Donkey Kong ninety four because

898
00:36:36,519 --> 00:36:38,920
obviously the original arcade game is also just called Donkey Kong.

899
00:36:38,920 --> 00:36:41,039
Where that's kind of the differentiation of that one.

900
00:36:41,559 --> 00:36:44,079
Speaker 2: I think. I haven't like, is it just a remake

901
00:36:44,159 --> 00:36:46,599
of the the og on there or no?

902
00:36:46,880 --> 00:36:49,599
Speaker 1: Uh no, it starts like that, but then it takes

903
00:36:49,599 --> 00:36:51,880
a twist. Yeah, so kind of going all the way back.

904
00:36:51,920 --> 00:36:53,159
So one of my favorite games on the game Boy

905
00:36:53,199 --> 00:36:55,480
Advance is Mario Versus Donkey Kong. It's kind of a

906
00:36:55,519 --> 00:36:59,119
fun offshoot series. They had the remake last year of

907
00:36:59,119 --> 00:37:01,440
that game, and then there's in other games in the series,

908
00:37:01,480 --> 00:37:02,920
like there was one on the DS, one of the

909
00:37:02,960 --> 00:37:05,400
three DS, and it's kind of the idea of you're

910
00:37:05,440 --> 00:37:06,920
playing as Mario when it starts out in a very

911
00:37:06,920 --> 00:37:09,599
similar structure to that original Donkey Kong arcade game, but

912
00:37:09,599 --> 00:37:11,400
then they add all sorts of things on top of that.

913
00:37:12,079 --> 00:37:14,440
And I didn't even realize until recently that Mario Versus

914
00:37:14,440 --> 00:37:17,280
don Kong is not the first game in the series technically,

915
00:37:17,280 --> 00:37:19,039
even though it's like, you know, doesn't have a number

916
00:37:19,119 --> 00:37:20,800
next to it, so it seems like it should be

917
00:37:20,800 --> 00:37:22,639
the first. But it turns out that on the game

918
00:37:22,679 --> 00:37:24,960
Boy there was a game called Donkey Kong, which, as

919
00:37:25,000 --> 00:37:27,079
I said, has now been kind of known as Donkey

920
00:37:27,159 --> 00:37:29,480
Kong ninety four. Is the differentiation there, and it's kind

921
00:37:29,480 --> 00:37:31,400
of like the first game of that series. So, and

922
00:37:31,440 --> 00:37:33,840
this just hit Nintend to Switch Online finally the last

923
00:37:33,840 --> 00:37:35,679
couple of weeks. But I've been very much looking forward

924
00:37:35,679 --> 00:37:37,840
to play this game ever since I've kind of heard

925
00:37:37,880 --> 00:37:39,199
about it. I'd never heard about it when I was

926
00:37:39,199 --> 00:37:41,599
younger and a game boy is one of my blind

927
00:37:41,639 --> 00:37:43,800
spots as a Nintendo gamer because I advance is when

928
00:37:43,840 --> 00:37:47,079
I jumped on for the first time there. So yeah,

929
00:37:47,079 --> 00:37:49,559
the structure of the game, it's funny, like it starts

930
00:37:49,599 --> 00:37:51,599
out and you do the first four levels from the

931
00:37:51,639 --> 00:37:55,480
original Don Kong Arcade game. But like, immediately, like I've

932
00:37:55,519 --> 00:37:57,519
never liked that game just because the controls are so

933
00:37:57,840 --> 00:37:59,639
rigid and stiff that it's like, this is not a

934
00:37:59,719 --> 00:38:02,360
fun video game to play, although I understand it has

935
00:38:02,400 --> 00:38:05,719
like a place in history, but immediately it's like, oh yeah,

936
00:38:05,719 --> 00:38:08,800
playing through these those levels, but with like a really

937
00:38:09,280 --> 00:38:12,280
clean feeling movement like in that original Dong Kung Arcade game,

938
00:38:12,320 --> 00:38:15,320
Like if you jump, whatever speed you're moving like that is,

939
00:38:15,559 --> 00:38:17,360
you're gonna move that speed right. You can't like adjust

940
00:38:17,480 --> 00:38:19,159
or turn around in the air or anything like that.

941
00:38:19,360 --> 00:38:21,159
But this game you can move around like that, and

942
00:38:21,199 --> 00:38:22,800
you can do the thing like the Mario sixty fourth

943
00:38:22,800 --> 00:38:24,840
thing where if you're running one direction and then you

944
00:38:24,880 --> 00:38:26,360
turn around and jump, you like do kind of like

945
00:38:26,400 --> 00:38:29,239
a big backflip thing. You can do like the Mario

946
00:38:29,320 --> 00:38:30,960
vers donk Kung thing where you like do a handstand

947
00:38:31,000 --> 00:38:32,400
then do like a bigger jump, so you just have

948
00:38:32,480 --> 00:38:35,119
like a much wider move set. So yeah, it starts

949
00:38:35,119 --> 00:38:36,760
out with the same premise. You go through those first

950
00:38:36,880 --> 00:38:38,400
order levels. They're a lot easier than they are in

951
00:38:38,400 --> 00:38:40,199
the Arcade game because of that movement because they're the

952
00:38:40,280 --> 00:38:42,599
exact same, But then it off shoots into that and

953
00:38:42,639 --> 00:38:45,360
Donkey Kong. Normally that's when you beat him and you

954
00:38:45,360 --> 00:38:48,119
save I think it's Pauline, not Princess Peach in that game. Yeah,

955
00:38:48,119 --> 00:38:49,599
but you say Pauline in the game ends, you get

956
00:38:49,639 --> 00:38:51,000
your score, and then that's the end of the Arcade

957
00:38:51,039 --> 00:38:52,559
game or I guess it loops back and you just

958
00:38:52,559 --> 00:38:54,519
do the levels over and over again. But in this

959
00:38:54,639 --> 00:38:56,119
it kind of starts out like that, but then it

960
00:38:56,199 --> 00:38:58,760
off shoots into like you know, eight or nine worlds

961
00:38:58,760 --> 00:39:03,079
of other other levels building off that stuff. But yeah,

962
00:39:03,119 --> 00:39:05,920
it kind of changes the gameplay there where every level

963
00:39:06,039 --> 00:39:08,159
is kind of a puzzle platformer. So you're going through

964
00:39:08,159 --> 00:39:10,320
this level, there's enemies, you pretty much have to go

965
00:39:10,360 --> 00:39:12,199
grab a key and then get to the door and

966
00:39:12,239 --> 00:39:14,119
then exit. But then you know there's all sorts of

967
00:39:14,159 --> 00:39:17,000
like levers and ladders, and enemy types and all these

968
00:39:17,000 --> 00:39:19,880
things that kind of layer on top of it. And

969
00:39:19,920 --> 00:39:22,079
I think it's fun, especially going back to this one

970
00:39:22,639 --> 00:39:24,480
after playing some of later games in the series, because

971
00:39:24,480 --> 00:39:27,239
I think once Mario versus don Kong introduced like this

972
00:39:27,280 --> 00:39:30,159
mechanic where there's this little the idea is that Mario

973
00:39:30,840 --> 00:39:32,840
like owned a toy factory or something, and then don

974
00:39:32,960 --> 00:39:35,360
Kong like stole all these toys, and so the game is,

975
00:39:35,360 --> 00:39:36,960
like you going to collect these toys.

976
00:39:37,000 --> 00:39:38,840
Speaker 2: Back. Was this on the top of him being a

977
00:39:38,840 --> 00:39:41,440
plumber or did he have a different profession at this time.

978
00:39:41,599 --> 00:39:44,199
Speaker 1: I think in this canon he is like not a plumber,

979
00:39:44,199 --> 00:39:45,960
He's just a toy salesman. Or maybe he was a

980
00:39:45,960 --> 00:39:48,480
plumber enough to make enough money to like make this

981
00:39:48,599 --> 00:39:53,199
toy toys. Yeah, but that's like the premise of it.

982
00:39:53,239 --> 00:39:55,800
And so like the game is, yeah, you're saving these toys.

983
00:39:55,800 --> 00:39:57,519
You have to like figure out the puzzle way to

984
00:39:57,559 --> 00:39:59,800
get them to the exit kind of thing. And then

985
00:39:59,840 --> 00:40:01,599
like the later games, like the DS one, you know

986
00:40:01,679 --> 00:40:04,079
you're using the touch screen to like control where they

987
00:40:04,119 --> 00:40:05,599
move and stuff like that. So it seems like that's

988
00:40:05,679 --> 00:40:09,320
kind of the unifying theme between like puzzle platform or

989
00:40:09,320 --> 00:40:12,239
basic stuff, but like the minis as they call them,

990
00:40:12,320 --> 00:40:13,599
like those are the things that kind of tie the

991
00:40:13,639 --> 00:40:16,159
games together. But so far this game doesn't have any

992
00:40:16,239 --> 00:40:19,320
of that aspect to it. It's really just going through

993
00:40:19,320 --> 00:40:21,000
the levels, grab the key, get to the exit, and

994
00:40:21,000 --> 00:40:22,960
then like dodge enemies or take out the enemies on

995
00:40:23,000 --> 00:40:24,920
the way. So I don't know, maybe there's a world

996
00:40:24,920 --> 00:40:26,800
where it introduces that. I'm still only a couple of

997
00:40:26,840 --> 00:40:29,559
worlds in, but yeah, really fun kind of history lesson

998
00:40:29,599 --> 00:40:31,440
to go back to you. And as I mentioned, like

999
00:40:31,519 --> 00:40:33,440
since game Boy is a blind spot for me in

1000
00:40:33,480 --> 00:40:36,079
general and Snees, those are like the two consoles I

1001
00:40:36,079 --> 00:40:38,039
didn't have as a kid. So it's been really nice

1002
00:40:38,079 --> 00:40:40,119
with the Intendo Switch Online since they've had they have

1003
00:40:40,159 --> 00:40:41,960
such a big, you know, amount of the library on

1004
00:40:42,000 --> 00:40:43,880
there going back and kind of filling in those blind

1005
00:40:43,880 --> 00:40:46,000
spots for myself and when I've done that. For a

1006
00:40:46,039 --> 00:40:48,559
lot of these game Boy games, they're not super fun

1007
00:40:48,599 --> 00:40:51,320
all the time, Like they're really short, they're not super

1008
00:40:51,360 --> 00:40:54,280
interesting that like the game Boy cartridge had so little

1009
00:40:54,280 --> 00:40:56,360
space on it, so the games just don't have a

1010
00:40:56,360 --> 00:40:58,079
little lot going on, like they're pretty simple. And of

1011
00:40:58,079 --> 00:40:59,639
course there is a few standouts there, But for the

1012
00:40:59,679 --> 00:41:01,800
most part, I'm like, yeah, I can see why someone

1013
00:41:01,800 --> 00:41:03,440
would have loved this game back in the nineties, but

1014
00:41:03,519 --> 00:41:05,239
like playing it today, I'm not too interested in it.

1015
00:41:05,440 --> 00:41:07,280
But this game seems like it has a pretty decent

1016
00:41:07,280 --> 00:41:10,679
amount of content and it's like interesting and cool. And

1017
00:41:10,679 --> 00:41:12,599
then also just because I'm a fan of the series,

1018
00:41:12,760 --> 00:41:14,320
it's fun to go back and see like the actual

1019
00:41:14,360 --> 00:41:16,480
origin of it, even though I thought I was pretty

1020
00:41:16,480 --> 00:41:19,119
well familiar with the origin. So it's been a really

1021
00:41:19,159 --> 00:41:21,320
fun time. I think. The only thing that's I mean,

1022
00:41:21,320 --> 00:41:23,800
it's it's hard at times, it gets tricky, and I

1023
00:41:23,800 --> 00:41:24,960
think a big part of that is just like the

1024
00:41:25,039 --> 00:41:26,880
visuals of it, because obviously the game Boy had like

1025
00:41:27,159 --> 00:41:29,840
whatever was like four four shades, like not even a

1026
00:41:29,840 --> 00:41:32,360
color palette, but just like four shades whatever. So it's

1027
00:41:32,400 --> 00:41:35,360
really hard to differentiate like the backgrounds from the four grounds,

1028
00:41:35,360 --> 00:41:36,840
the things you've can step on and things you can't

1029
00:41:36,840 --> 00:41:39,760
step on. So that's the only thing that's like that's

1030
00:41:39,800 --> 00:41:42,360
been half the puzzle is like what could I where

1031
00:41:42,400 --> 00:41:45,559
can I walk in this? But interesting even like some

1032
00:41:45,559 --> 00:41:47,440
mechanics in here that I don't even remember from Mario

1033
00:41:47,519 --> 00:41:49,800
versus Donkey Kong in terms of like hitting somewhere to

1034
00:41:49,840 --> 00:41:53,119
like create a platform and things like this. So it's

1035
00:41:53,159 --> 00:41:56,280
pretty basic gameplay, you know, pretty small levels that you'd

1036
00:41:56,280 --> 00:41:58,119
be able to like visually see on like the small

1037
00:41:58,159 --> 00:42:00,400
game Boy screen. But it's been really fun go back

1038
00:42:00,519 --> 00:42:03,119
and check that one out. So you know, it's on time,

1039
00:42:03,159 --> 00:42:04,920
switch online, easy to go for anyone to go check

1040
00:42:04,960 --> 00:42:05,199
it out.

1041
00:42:05,440 --> 00:42:07,000
Speaker 2: So when you say game Boy, did you is it

1042
00:42:07,079 --> 00:42:09,360
just the game Boy specifically or was it the game

1043
00:42:09,360 --> 00:42:11,639
Boy Advance like all those SIPs of handhelds you didn't

1044
00:42:12,320 --> 00:42:12,960
have as well.

1045
00:42:13,199 --> 00:42:15,159
Speaker 1: No, game Boy Advance was the first one I had,

1046
00:42:15,199 --> 00:42:17,159
so I guess I missed game Boy and then game

1047
00:42:17,159 --> 00:42:19,920
Boy Color Slash Pocket like, I guess those are all

1048
00:42:19,960 --> 00:42:22,400
kind of the same little variations on each other. So

1049
00:42:22,559 --> 00:42:24,400
but the Advance was kind of you know, these are

1050
00:42:24,440 --> 00:42:26,559
new games. You can't play game Boy games on here.

1051
00:42:26,400 --> 00:42:28,519
Speaker 2: So okay, So I talk when you're talking about the

1052
00:42:28,519 --> 00:42:30,199
color palm, hard to see things. Did you ever have

1053
00:42:30,320 --> 00:42:33,039
one of those like magnifying glass things you get attached

1054
00:42:33,039 --> 00:42:33,800
to a game Boy?

1055
00:42:34,719 --> 00:42:36,559
Speaker 1: No, because thankfully I had. I had the game Boy

1056
00:42:36,559 --> 00:42:39,480
Advance SP so it actually had the backlight on it, right,

1057
00:42:39,480 --> 00:42:41,719
So you could actually see it, whereas like the actually

1058
00:42:41,719 --> 00:42:44,719
the regular Game Boy Advance didn't have the backlight, so

1059
00:42:44,760 --> 00:42:46,960
you like it really hard to see shit. You had

1060
00:42:46,960 --> 00:42:48,440
to have like the little lamp thing or you had

1061
00:42:48,480 --> 00:42:50,079
to play it like under a lamp thing.

1062
00:42:50,079 --> 00:42:52,119
Speaker 2: And then I had something that it was awful because

1063
00:42:52,119 --> 00:42:53,760
it was clunky, but I had it was like some

1064
00:42:53,800 --> 00:42:55,920
sort of thing that would go over the screen so

1065
00:42:56,039 --> 00:42:57,760
only would a light it would like kind of make

1066
00:42:57,920 --> 00:43:00,800
magnifying in a way and make it right ouse. Especially

1067
00:43:00,840 --> 00:43:03,440
sometimes if you were on a car ride playing the

1068
00:43:03,519 --> 00:43:07,119
thing midday, you were like like trying to see your best.

1069
00:43:07,119 --> 00:43:08,719
It was awful. You'd have to wait till.

1070
00:43:08,800 --> 00:43:12,159
Speaker 1: Trying to line up with the street lights and like yeah, yeah, exactly,

1071
00:43:12,320 --> 00:43:15,239
so this light magnifying thing, I remember having that, so

1072
00:43:15,280 --> 00:43:15,920
I just got flashed.

1073
00:43:15,920 --> 00:43:18,119
Speaker 2: Actually, he said hard to see. It's like I remember

1074
00:43:18,159 --> 00:43:21,440
Mario Kart, Batman sung Gi like all this stuff is

1075
00:43:21,480 --> 00:43:24,239
just like, oh, I could not see the Hobbit game too,

1076
00:43:24,360 --> 00:43:25,880
Like I had that. That was tough because it was

1077
00:43:25,880 --> 00:43:27,920
a lot of bright just browns because he was in

1078
00:43:27,960 --> 00:43:30,400
the shire and it's like, what where's Bilbil going?

1079
00:43:31,079 --> 00:43:32,880
Speaker 1: So yeah, thankfully I got to skip that. I mean

1080
00:43:32,920 --> 00:43:35,760
I love the form factor and I just love the

1081
00:43:35,760 --> 00:43:37,440
look of the game Boy Advance, Like just the base

1082
00:43:37,519 --> 00:43:40,119
model looks so clean. I really like it. But yeah,

1083
00:43:40,159 --> 00:43:42,000
thankfully I did have the sp which was like the

1084
00:43:42,000 --> 00:43:44,480
Clamshow one right that opens up, and yeah, I had

1085
00:43:44,679 --> 00:43:46,320
had a backlight on it, so I never really had

1086
00:43:46,320 --> 00:43:48,480
to experience that. But did you have the original game

1087
00:43:48,519 --> 00:43:50,639
Boy as well or just you just jumping with the Advance?

1088
00:43:50,800 --> 00:43:52,599
Speaker 2: Did? But I think I had like a Hamney down

1089
00:43:52,639 --> 00:43:54,800
and had like a couple games because I think I

1090
00:43:54,840 --> 00:43:57,280
got that from somebody. But the Game Boy Vance definitely

1091
00:43:57,320 --> 00:44:00,800
was a birthday present. I remember having the game Boy,

1092
00:44:00,880 --> 00:44:03,440
but I just remember spending My memories are all game

1093
00:44:03,480 --> 00:44:05,960
Boy Advance. That's what I Okay, that's what I remember.

1094
00:44:05,960 --> 00:44:07,119
So I think I had one, Like I said, it

1095
00:44:07,119 --> 00:44:08,440
was a hand me down from a cousin or something.

1096
00:44:08,559 --> 00:44:10,400
Was like here's some games that I think, like not

1097
00:44:10,519 --> 00:44:14,159
too long after got the actual Advance that was more

1098
00:44:14,280 --> 00:44:16,960
my my speed. So and I think I played a

1099
00:44:16,960 --> 00:44:20,039
few games here and there that made feel borrowed, but uh, yeah,

1100
00:44:20,159 --> 00:44:23,519
game Boy Advance was more of my my legacy there.

1101
00:44:23,599 --> 00:44:27,000
Speaker 1: So yeah, no, I feel like the game Boy to

1102
00:44:27,039 --> 00:44:29,599
me seemed like maybe it was a bit more experimental

1103
00:44:29,639 --> 00:44:30,880
in some of the games. Is like how can we

1104
00:44:30,920 --> 00:44:34,400
take like an NES or SNS game. I forget like

1105
00:44:34,440 --> 00:44:36,559
the release dates of all these things and like spin

1106
00:44:36,639 --> 00:44:37,880
it on its head where it's like we can do

1107
00:44:37,920 --> 00:44:40,760
some weird, smaller idea because of how limited space we

1108
00:44:40,800 --> 00:44:42,760
have on these cartridges, like let's just do something weird

1109
00:44:42,800 --> 00:44:45,159
and different instead of like the fully fledged games that

1110
00:44:45,199 --> 00:44:47,599
we've had on these previous consoles. And so yeah, I'm

1111
00:44:47,599 --> 00:44:50,639
definitely seeing that here too, where like this is a fun, interesting,

1112
00:44:50,679 --> 00:44:52,360
weird idea of like how can we take the original

1113
00:44:52,360 --> 00:44:55,079
Donkey Kong but like add more content to it, and

1114
00:44:55,119 --> 00:44:56,519
like it's not an arcade game, so how can we

1115
00:44:56,559 --> 00:44:58,480
change the structure? And I think it's really fun to

1116
00:44:58,599 --> 00:45:01,119
especially start the game with those four levels and then

1117
00:45:01,199 --> 00:45:04,159
like veer off into like its own interesting thing afterwards,

1118
00:45:04,159 --> 00:45:06,519
which of course has turned into like this franchise that

1119
00:45:06,559 --> 00:45:07,880
I mean had a new entry even though it was

1120
00:45:07,880 --> 00:45:09,880
a remake of last year, so it's still going strong

1121
00:45:10,000 --> 00:45:11,960
all the you know, I guess thirty years later, which

1122
00:45:11,960 --> 00:45:14,440
is which is pretty cool. So yeah, fun, fun little

1123
00:45:14,480 --> 00:45:15,920
history lesson here. I'm gonna play through the rest of

1124
00:45:15,920 --> 00:45:18,320
this game because it's cool and fun like it just

1125
00:45:18,360 --> 00:45:20,159
it just plays really well, like it just the movement

1126
00:45:20,199 --> 00:45:23,320
of Mario feels really good. And I think that's sometimes

1127
00:45:23,320 --> 00:45:24,920
it does not happen when you go back to games

1128
00:45:24,920 --> 00:45:26,960
from the nineties. It's like, oh, I don't I don't

1129
00:45:27,000 --> 00:45:29,440
want to touch this thing anymore. So yeah, they somehow

1130
00:45:29,440 --> 00:45:33,440
got it right all the way back then. Uh yeah.

1131
00:45:33,480 --> 00:45:36,239
So that's really all. And once again, just avout of out, avout,

1132
00:45:36,320 --> 00:45:38,400
So I'm not gonna harp on that game more. I'm

1133
00:45:38,400 --> 00:45:41,320
talking about it enough. Let's move on talk about a

1134
00:45:41,360 --> 00:45:44,400
little bit of Star Wars here. So a few days ago,

1135
00:45:44,719 --> 00:45:46,519
Taylor or you one of you two posted like an

1136
00:45:46,599 --> 00:45:49,920
article of a I guess an announcement of an announcement

1137
00:45:49,920 --> 00:45:52,800
that on Star Wars Day in April, we're finally gonna

1138
00:45:52,800 --> 00:45:56,800
get more information on Respawn's Star Wars strategy game, which

1139
00:45:57,239 --> 00:45:58,960
when I saw that, I completely forgot that this was

1140
00:45:58,960 --> 00:46:01,000
the thing that was announced because we get a lot

1141
00:46:01,039 --> 00:46:04,920
of announcements, but you know, we didn't really do Yeah, yeah,

1142
00:46:05,199 --> 00:46:07,280
I thought so too, even though I'm sure we talked

1143
00:46:07,280 --> 00:46:09,159
about it on the side quest at some point, but yeah,

1144
00:46:09,159 --> 00:46:10,760
you know, we didn't have any information. We don't have

1145
00:46:10,840 --> 00:46:12,559
much more information now, but I think it's just kind

1146
00:46:12,559 --> 00:46:15,239
of it kind of you know, put it back in

1147
00:46:15,280 --> 00:46:17,280
the circulation of the mind, and so now I'm thinking

1148
00:46:17,280 --> 00:46:18,719
about it a bit more. But yeah, it turns out

1149
00:46:18,719 --> 00:46:20,039
that I guess back in I think it was twenty

1150
00:46:20,039 --> 00:46:24,000
twenty two after I guess, just in conversation with Star

1151
00:46:24,039 --> 00:46:26,079
Wars Jedi and talking about the future of that series,

1152
00:46:26,400 --> 00:46:29,280
announced that also through EA and Respawn to some extent,

1153
00:46:29,519 --> 00:46:31,440
the two other games. There's the first person shooter that

1154
00:46:31,440 --> 00:46:34,199
they were gonna do, uh, and then a Star Wars

1155
00:46:34,280 --> 00:46:36,719
strategy game. The first person shooter has since been canceled,

1156
00:46:37,519 --> 00:46:40,480
but the strategy game is still in development. It's kind

1157
00:46:40,519 --> 00:46:42,320
of being worked on by a Respawn who made you know,

1158
00:46:42,519 --> 00:46:45,079
the Star Wars Jedi games, but it seems like they're

1159
00:46:45,079 --> 00:46:48,440
more of like I create a supports to you. It

1160
00:46:48,599 --> 00:46:53,000
feels like undermine. It's almost like their creative top level idea.

1161
00:46:53,039 --> 00:46:55,760
But then there's a studio called bit Reactor that's making

1162
00:46:55,800 --> 00:46:58,199
the actual game, which is a new studio, although it's

1163
00:46:58,199 --> 00:47:01,639
helmed by a guy who came from for Axis, who

1164
00:47:01,760 --> 00:47:05,159
you know makes Civilization and x Calm. So that's sort

1165
00:47:05,199 --> 00:47:08,639
of interesting, you know, and Midnight Suns therefore like the

1166
00:47:08,719 --> 00:47:11,360
all the Fraxis stuff, So this is yeah strategy, and

1167
00:47:11,400 --> 00:47:13,280
we don't really know much about it. I've seen some

1168
00:47:13,400 --> 00:47:15,679
articles talking about this being like a turn based game,

1169
00:47:15,679 --> 00:47:16,719
although I don't know if I can see like an

1170
00:47:16,760 --> 00:47:19,800
official confirmation of that, so I'm maybe that came up somewhere.

1171
00:47:20,000 --> 00:47:22,480
Of course, we'll find out more in April, but I

1172
00:47:22,559 --> 00:47:25,039
think this just kind of maybe I'm more interested in

1173
00:47:25,079 --> 00:47:27,239
this news now that I've played a bunch of Midnight Suns,

1174
00:47:27,239 --> 00:47:29,079
But I'm like, man, I just want I would love

1175
00:47:29,199 --> 00:47:31,800
a Star Wars version of Midnight Suns, and I feel

1176
00:47:31,800 --> 00:47:33,719
like it would work so well, just with like force

1177
00:47:33,800 --> 00:47:36,599
powers and like how movement focused Star Wars is as

1178
00:47:36,679 --> 00:47:38,519
in terms of like the action of it, I feel

1179
00:47:38,519 --> 00:47:40,920
like it would work really well. So and you obviously

1180
00:47:40,960 --> 00:47:42,840
love Midnight sunse was kind of maybe your first big

1181
00:47:42,880 --> 00:47:45,360
foray into that genre. So I don't know, now that

1182
00:47:45,440 --> 00:47:47,119
this game is kind of back top of a mind,

1183
00:47:47,320 --> 00:47:48,760
how are you feeling about this even though you know,

1184
00:47:48,800 --> 00:47:51,119
once again we're just kind of going off rumors and

1185
00:47:51,199 --> 00:47:52,199
murmurs right now.

1186
00:47:52,199 --> 00:47:54,480
Speaker 2: Well and obviously might come up again later, but don't

1187
00:47:54,519 --> 00:47:56,920
get me wrong, Midnight Suns reinvoked that love, but where

1188
00:47:56,920 --> 00:47:59,159
I got the love was from kotarkause, don't forget that's

1189
00:47:59,199 --> 00:48:01,360
a turn based fighting style where it's.

1190
00:48:01,360 --> 00:48:04,119
Speaker 1: Right but not like a tactics game. Yes, of course my.

1191
00:48:04,199 --> 00:48:05,760
Speaker 2: Game, but that was like because I feel like there's

1192
00:48:05,800 --> 00:48:07,559
tons of people that play at that and were like

1193
00:48:07,920 --> 00:48:09,679
I hate that type of play style, and I thought

1194
00:48:09,679 --> 00:48:11,599
I would have, but I was like, oh, I enjoy this,

1195
00:48:11,760 --> 00:48:14,480
So yeah, I because that's the same thing I was

1196
00:48:14,639 --> 00:48:17,599
because it was the way they phrased it though, because

1197
00:48:17,639 --> 00:48:19,719
it was he said it was turn based tactics. But

1198
00:48:19,760 --> 00:48:22,559
I feel like, isn't Midnight Suns classified as something else?

1199
00:48:22,639 --> 00:48:24,239
Or is the other way around? Like I feel like

1200
00:48:24,320 --> 00:48:27,320
it's like when I search turn based tactic games even

1201
00:48:27,360 --> 00:48:29,039
on Google, like all these games were coming up and

1202
00:48:29,159 --> 00:48:31,360
wasn't Midnight Suns, And so I was like, so is

1203
00:48:31,400 --> 00:48:34,119
this exactly what it is like? And don't go wrong

1204
00:48:34,199 --> 00:48:36,519
with you that that's what I would love. There's tons

1205
00:48:36,519 --> 00:48:39,360
of characters. I feel like that's a game where you

1206
00:48:39,400 --> 00:48:42,159
can kind of level out, like how do you have

1207
00:48:42,239 --> 00:48:44,760
a Darth Mall versus a Han Soul? Well in a

1208
00:48:44,800 --> 00:48:47,519
turn base that's the fun of it, right is Hansol

1209
00:48:47,559 --> 00:48:49,639
has some grenades, has some power ups, whatever it is

1210
00:48:49,840 --> 00:48:52,880
is working with other power cards, et cetera. So I

1211
00:48:52,880 --> 00:48:58,079
would love that. I wonder how that would work. Like

1212
00:48:59,079 --> 00:49:02,000
it's kind of similar to how Suicide Squad see how

1213
00:49:02,079 --> 00:49:05,280
what happened to Avengers. I wonder what would happen here

1214
00:49:05,360 --> 00:49:09,280
because they would have saw the Midnight Sun's great reviewed game.

1215
00:49:09,320 --> 00:49:11,719
I feel like fan reception was pretty positive, but like

1216
00:49:11,880 --> 00:49:14,239
sold nothing right, Like it's a game that you can

1217
00:49:14,320 --> 00:49:16,000
just get for pennies now, So it's the thing of

1218
00:49:16,039 --> 00:49:18,280
like do you not look at that? And you're making

1219
00:49:18,360 --> 00:49:20,960
a somewhat similar game. And I would argue that as

1220
00:49:20,960 --> 00:49:23,199
of right now, even though it's have a couple tougher years,

1221
00:49:23,199 --> 00:49:26,360
that Marvel is like a bigger brand than Star Wars.

1222
00:49:26,360 --> 00:49:28,239
So you would think if the Marvel version of the

1223
00:49:28,239 --> 00:49:30,719
game's not selling, what you're gonna do here? So I

1224
00:49:30,719 --> 00:49:33,320
hope that's nothing that scared them away. And I don't

1225
00:49:33,360 --> 00:49:35,239
know if it would be like card based or whatever

1226
00:49:35,239 --> 00:49:39,519
it would be, but I'm really interested in this. This

1227
00:49:39,559 --> 00:49:41,800
is a game that's definitely I hope it's not just

1228
00:49:41,800 --> 00:49:44,599
like a cinematic trailer and like this is the game.

1229
00:49:44,960 --> 00:49:48,039
I hope there's some details, at least with Star Wars celebration.

1230
00:49:48,159 --> 00:49:50,639
They it is kind of a lighter year this year,

1231
00:49:50,639 --> 00:49:52,320
so I think some of these panels will be longer

1232
00:49:52,320 --> 00:49:56,199
on the stuff they actually do have. So yeah, I'm

1233
00:49:56,280 --> 00:49:58,920
hoping it's something even something similar in the vein of

1234
00:49:59,199 --> 00:50:02,159
Midnight Suns. I would a Star Wars game like that,

1235
00:50:02,199 --> 00:50:03,800
I would love. There's been so many times, even this

1236
00:50:03,840 --> 00:50:05,960
past I guess we're new year, but last year, like

1237
00:50:06,159 --> 00:50:08,000
I didn't start playing the Midnight Suns because I don't

1238
00:50:08,000 --> 00:50:09,880
want to be addicted, But there's been times where it's like, oh,

1239
00:50:10,119 --> 00:50:12,599
it's like the Green Green gobblin mass is calling me, like,

1240
00:50:12,639 --> 00:50:14,519
oh you want to go do some more rounds and stuff.

1241
00:50:14,519 --> 00:50:15,920
Speaker 1: I feel like it tickles the same part of the

1242
00:50:15,960 --> 00:50:17,639
brain as GM moding, you know, like.

1243
00:50:19,199 --> 00:50:21,119
Speaker 2: All that stuff. You know, so to.

1244
00:50:21,079 --> 00:50:23,079
Speaker 1: Deal with injuries, put people in the sauna.

1245
00:50:23,239 --> 00:50:26,599
Speaker 2: Yeah exactly, yeah exactly, the sauna you have the swimsuits

1246
00:50:26,639 --> 00:50:30,639
that alternate tires and stuff. But yeah, I'm I'm very curious.

1247
00:50:30,679 --> 00:50:32,800
At least because like you said that that shooter was

1248
00:50:32,840 --> 00:50:36,039
canceled Coattar's very iffy. But at least we got like

1249
00:50:36,119 --> 00:50:39,480
some like positive statements, somewhat of like it's not dead,

1250
00:50:39,519 --> 00:50:42,079
we'll show something cool soon, and then you got this.

1251
00:50:42,159 --> 00:50:44,559
I'm kind of hoping some of these Star Wars games

1252
00:50:44,559 --> 00:50:45,880
are back to cooking. You know.

1253
00:50:46,079 --> 00:50:49,079
Speaker 1: So yeah, no I I one one thing you mentioned

1254
00:50:49,079 --> 00:50:50,599
there on Midnight Suns. I think it was a good

1255
00:50:50,840 --> 00:50:54,119
call out was the card aspect of it, because I

1256
00:50:54,159 --> 00:50:56,039
feel like that was such a turn off for people.

1257
00:50:56,880 --> 00:51:00,519
I mean, one maybe it was like, okay, Marvels, Okay,

1258
00:51:00,519 --> 00:51:01,760
that's an interesting I do. But then you have these

1259
00:51:01,800 --> 00:51:03,480
cards and there gets a bit confusing. And for me,

1260
00:51:03,920 --> 00:51:06,960
I always saw it as just like a fun, more

1261
00:51:07,000 --> 00:51:09,199
creative way than like having a menu, right like, rather

1262
00:51:09,280 --> 00:51:11,119
having like a list of moves that you have access to.

1263
00:51:11,280 --> 00:51:13,480
It was just like contextualized through these cards, and they

1264
00:51:13,480 --> 00:51:15,639
could build other mechanics off of it. And I think

1265
00:51:15,679 --> 00:51:17,559
it worked for what that is, and obviously me and

1266
00:51:17,599 --> 00:51:19,320
you love that game, but I think for a lot

1267
00:51:19,360 --> 00:51:21,639
of people that was like maybe confusing in a bit

1268
00:51:21,639 --> 00:51:23,639
of turn off. And I think if if this game

1269
00:51:24,599 --> 00:51:26,679
is to take any lesson from what not to do

1270
00:51:26,719 --> 00:51:28,800
with that game, maybe it would just be like not

1271
00:51:28,960 --> 00:51:31,119
have the card system. Maybe that's something that's too confusing

1272
00:51:31,199 --> 00:51:33,039
or weird. And I also think it make makes more

1273
00:51:33,079 --> 00:51:36,400
sense for Marvel. I feel like Marvel collecting cards, collecting

1274
00:51:36,400 --> 00:51:38,719
Marvel stuff is a very you know, it's almost like

1275
00:51:38,760 --> 00:51:40,280
part of that brand, Whereas I don't know if that's

1276
00:51:40,280 --> 00:51:41,800
so much a thing with Star Wars. I don't know.

1277
00:51:41,880 --> 00:51:43,920
I'm sure there's Star Wars collectible cards, but I've never

1278
00:51:43,960 --> 00:51:46,039
heard them mentioned before, so I don't know if that's

1279
00:51:46,079 --> 00:51:46,400
a thing.

1280
00:51:46,639 --> 00:51:49,360
Speaker 2: And even myself, like as I remember it was, when

1281
00:51:49,400 --> 00:51:51,880
they did show the cards, I was a little worried

1282
00:51:51,880 --> 00:51:54,719
about it because yeah, like luckily, like I still liked

1283
00:51:54,760 --> 00:51:56,679
what they're showing up. I like the idea, and I

1284
00:51:56,719 --> 00:51:59,360
even like Gwent, so it's like, okay, like that was

1285
00:51:59,440 --> 00:52:00,880
not a complete turn of for me. It was just

1286
00:52:01,440 --> 00:52:03,800
out of so like even everything how that game got

1287
00:52:03,840 --> 00:52:06,000
revealed and showed, it was like, okay, they're making a

1288
00:52:06,000 --> 00:52:08,440
Midnight Sun's game, and that was never I don't think

1289
00:52:08,480 --> 00:52:10,360
they said up right away was like a Tactics game

1290
00:52:10,440 --> 00:52:12,880
or anything, or maybe I'll walk it back. There was

1291
00:52:12,960 --> 00:52:15,039
rumors of a Midnight Sun's game, so I don't think

1292
00:52:15,119 --> 00:52:17,400
any of us thought it was a tactics card game.

1293
00:52:17,440 --> 00:52:19,880
Thought okay, it could be like Marvel Ultimon Alliance, but

1294
00:52:20,039 --> 00:52:23,079
like more darker characters, or like X Men or even

1295
00:52:23,079 --> 00:52:24,679
that Justice League game. Maybe it's gonna be like a

1296
00:52:24,719 --> 00:52:28,199
small roster but something more action y. And then I

1297
00:52:28,199 --> 00:52:30,400
think one one wasn't that that was strange with beyond

1298
00:52:30,440 --> 00:52:32,039
the Cards, that was a huge journ. There's so many

1299
00:52:32,039 --> 00:52:34,519
people say, oh yeah, the Cards that I still haven't

1300
00:52:34,519 --> 00:52:36,599
played because of that. But it's like, as always, if

1301
00:52:36,639 --> 00:52:39,760
you've never heard us rage about our you know, praise it,

1302
00:52:39,880 --> 00:52:42,440
just give it a chance. It's super cheap now. So,

1303
00:52:42,679 --> 00:52:44,519
but I agree with you that maybe not cards, but

1304
00:52:44,519 --> 00:52:48,760
maybe there's some sort of like Star Wars type of gimmick.

1305
00:52:48,800 --> 00:52:50,400
I'm trying to think what you could use as far

1306
00:52:50,440 --> 00:52:54,519
as pieces or like something that is, you know, not

1307
00:52:54,599 --> 00:52:56,679
credits because that's too close to cards. I'm trying to

1308
00:52:56,719 --> 00:52:59,440
think of what could be their form other than like

1309
00:52:59,480 --> 00:53:02,519
you said, it's just like a list of moves, you.

1310
00:53:02,480 --> 00:53:05,320
Speaker 1: Know, mm hmm. Yeah. But I do hope that there's

1311
00:53:05,360 --> 00:53:08,920
a lot of lessons, Like you know, we're also it's

1312
00:53:09,039 --> 00:53:11,079
maybe pulling out of nowhere to compare it to Midnight

1313
00:53:11,119 --> 00:53:12,920
Suns just because like, Okay, this guy worked at practice

1314
00:53:12,960 --> 00:53:14,599
I don't even know if he had any relation to

1315
00:53:15,239 --> 00:53:17,119
actually working on Midnight Suns. Like it's not like he

1316
00:53:17,159 --> 00:53:19,280
was the creative director of that game or anything, so

1317
00:53:19,320 --> 00:53:21,039
who knows if there's that comparison there. But I do

1318
00:53:21,119 --> 00:53:23,599
think there's a couple lessons, Like one thing that I

1319
00:53:23,639 --> 00:53:26,079
thought I think was really and even to your point

1320
00:53:26,079 --> 00:53:28,320
where you're like, is is this a tactics game? And

1321
00:53:28,360 --> 00:53:30,840
I think what made people feel like what was so

1322
00:53:30,880 --> 00:53:32,800
different about it is most tactics games are like on

1323
00:53:32,840 --> 00:53:35,599
a grid, right, and that like Midnight Suns took things

1324
00:53:35,639 --> 00:53:37,119
off a grid. And of course there is kind of

1325
00:53:37,159 --> 00:53:39,559
still a grid like in the framework of the game

1326
00:53:39,599 --> 00:53:41,119
and how it works in terms of movement and all

1327
00:53:41,159 --> 00:53:44,159
that stuff, but it just it doesn't feel as rigid

1328
00:53:44,159 --> 00:53:45,800
in that way, which I think, you know, in one

1329
00:53:45,840 --> 00:53:48,280
of the interviews I was listening to about that game,

1330
00:53:48,320 --> 00:53:50,239
it was mostly just like, yeah, it felt weird for

1331
00:53:50,280 --> 00:53:52,239
like superheroes to be tied down to this grid. It

1332
00:53:52,280 --> 00:53:54,199
just didn't fit with the superhero fantasy, which is a

1333
00:53:54,239 --> 00:53:56,079
lot of big reason why people would play this game.

1334
00:53:56,440 --> 00:53:58,280
And that's something I want other games to steal because

1335
00:53:58,280 --> 00:54:00,360
I think it is really cool and I think Mario

1336
00:54:00,440 --> 00:54:01,880
Rabbits kind of did a little bit of that too,

1337
00:54:01,920 --> 00:54:04,360
like taking things a little bit a little more free form,

1338
00:54:04,400 --> 00:54:06,880
and I think that would work really well for Star Wars.

1339
00:54:06,960 --> 00:54:09,119
But the other thing that made sense to me is

1340
00:54:09,159 --> 00:54:12,719
just like how movement focused Midnight Suns was like pushing

1341
00:54:12,760 --> 00:54:15,920
people into each other, pushing them into an object, pushing

1342
00:54:15,920 --> 00:54:17,760
them just over here so that you can get a

1343
00:54:17,800 --> 00:54:20,199
big AOI attack and hit multiple people at the same time.

1344
00:54:20,599 --> 00:54:22,719
I just feel like if you're if you're having Jedis

1345
00:54:22,760 --> 00:54:25,519
as like playable characters in here, that makes sense to

1346
00:54:25,519 --> 00:54:26,920
have that kind of thing where I could easily see

1347
00:54:26,920 --> 00:54:29,320
a chew bocket type like shoving a guy into a

1348
00:54:29,360 --> 00:54:31,440
corner or something. That kind of also fits with the

1349
00:54:32,320 --> 00:54:34,679
not that Star Wars is slapstick, but it is very

1350
00:54:34,760 --> 00:54:37,800
and even when it's not animated, it still feels very animated. Right,

1351
00:54:37,840 --> 00:54:40,840
It's very cgi. I have very colorful, very bombastic over

1352
00:54:40,920 --> 00:54:42,639
the top, and so I just feel like that kind

1353
00:54:42,639 --> 00:54:44,920
of system makes a lot of sense and it's just

1354
00:54:44,960 --> 00:54:47,280
super fun, Like on a strategic level, just like that's

1355
00:54:47,320 --> 00:54:49,880
you know, into breaches based off that too, a lot

1356
00:54:49,920 --> 00:54:52,960
about movement and predictive movements and things like that, So yeah,

1357
00:54:53,000 --> 00:54:55,440
I really hope this game is in some way similar

1358
00:54:55,559 --> 00:54:57,119
to Midnight Suns. But even if it's not, I think

1359
00:54:57,159 --> 00:55:00,599
that's it's a cool idea. You know, there's a other yeah,

1360
00:55:00,679 --> 00:55:03,119
and the Breach Midnight Suns. As I mentioned, those two

1361
00:55:03,119 --> 00:55:05,960
games also have like small roster. You have three people

1362
00:55:05,960 --> 00:55:08,519
on your team. It's small, intimate, whereas there's other games

1363
00:55:08,519 --> 00:55:11,320
like Fire Emblem or Advanced Wars where it's like you

1364
00:55:11,320 --> 00:55:13,400
have a roster of like ten to fifteen or even

1365
00:55:13,440 --> 00:55:16,079
more characters like on the map at a given time.

1366
00:55:16,440 --> 00:55:18,280
I think it would also work well for Star Wars

1367
00:55:18,320 --> 00:55:20,480
to have like a small roster, like three to four

1368
00:55:20,800 --> 00:55:22,840
people on your team at a given time, really working

1369
00:55:22,880 --> 00:55:24,960
off each other, because I feel like that's often what

1370
00:55:25,119 --> 00:55:26,960
is happening in those movies, is you have like two

1371
00:55:27,079 --> 00:55:30,360
or three characters kind of working together that sort of stuff.

1372
00:55:30,360 --> 00:55:32,360
And it'd be fun to have like one Jedi mixed

1373
00:55:32,360 --> 00:55:34,320
with like the on Solo type mixed with maybe like

1374
00:55:34,480 --> 00:55:36,119
a robot of some kind. I think you could come

1375
00:55:36,199 --> 00:55:39,719
up with some fun, weird, wacky combos there. So yeah,

1376
00:55:39,760 --> 00:55:41,440
I guess I guess the reality is I just want

1377
00:55:41,480 --> 00:55:43,119
more Midnight Suns, and I'm not gonna get that because

1378
00:55:43,119 --> 00:55:44,840
that game did so well, and so I'm hoping this

1379
00:55:44,920 --> 00:55:47,880
game becomes so very similar to that. I hope it

1380
00:55:48,039 --> 00:55:49,239
takes a lot of those lessons.

1381
00:55:49,280 --> 00:55:50,800
Speaker 2: It's like what we say was Smash, like we want

1382
00:55:50,840 --> 00:55:53,119
another Smash. It's not Smashed. Something a little bit different,

1383
00:55:53,119 --> 00:55:56,199
but something. Yeah, defully, it's fun. I was gonna say

1384
00:55:56,199 --> 00:55:58,280
that when you say small roster, what are you picturing?

1385
00:55:58,320 --> 00:56:01,199
What would be your total roster size? Things? Number wise, estimation?

1386
00:56:02,119 --> 00:56:04,440
Speaker 1: I guess I meant more like the act, like on

1387
00:56:04,480 --> 00:56:06,800
a given map, how many characters you have in play?

1388
00:56:07,280 --> 00:56:09,119
Because I guess midnight, since the time you had all

1389
00:56:09,119 --> 00:56:11,679
the DLC in there, what did it up to? Fifteen

1390
00:56:11,880 --> 00:56:13,079
fourteen something like that.

1391
00:56:13,320 --> 00:56:14,679
Speaker 2: No, okay, that's what I wanted to just because when

1392
00:56:14,679 --> 00:56:16,679
you're tongue. But I was gonna say I thought if

1393
00:56:16,719 --> 00:56:18,239
you met the roster, because then I thought, oh, if

1394
00:56:18,360 --> 00:56:20,280
you have a small roster, you're gonna have to pick

1395
00:56:20,320 --> 00:56:22,920
an error. And I feel like to be to get

1396
00:56:22,920 --> 00:56:26,360
the most money, you probably want to have. Yeah, prequel characters,

1397
00:56:26,360 --> 00:56:28,000
sequel characters, original.

1398
00:56:27,599 --> 00:56:29,199
Speaker 1: Right, Yeah, I guess how do you do that in

1399
00:56:29,719 --> 00:56:32,719
tell a compelling story? I almost like I don't care

1400
00:56:32,760 --> 00:56:34,639
so much, Like I'd rather just have like, oh, give

1401
00:56:34,639 --> 00:56:36,360
me their iconic characters, give me a fun thing. But

1402
00:56:36,400 --> 00:56:38,599
I feel like you make a good point. They probably

1403
00:56:38,599 --> 00:56:41,159
would pick an era and then like make it character

1404
00:56:41,239 --> 00:56:42,320
accurate to that time.

1405
00:56:42,880 --> 00:56:44,440
Speaker 2: I'm with you, like, I don't know how you do

1406
00:56:44,480 --> 00:56:46,320
it storywice because given the night sense right there is

1407
00:56:46,360 --> 00:56:48,519
like actually, I think we both told we really liked

1408
00:56:48,519 --> 00:56:54,079
the story of God. What was our character's name was, oh, Hunter, Hunter? Yeah,

1409
00:56:54,119 --> 00:56:56,239
Like we really liked the character Hunter and the story

1410
00:56:56,239 --> 00:56:58,119
and everything that happened. So and that was not something

1411
00:56:58,159 --> 00:57:01,360
I was expecting. So that is a thing of do

1412
00:57:01,400 --> 00:57:05,199
you do not that again? I were just I guarantee

1413
00:57:05,199 --> 00:57:07,480
you watch the reveal and be almost nothing midnight suns Ago.

1414
00:57:07,519 --> 00:57:13,519
But like in that sense you do like a different era's.

1415
00:57:12,480 --> 00:57:14,000
Speaker 1: Let me let me throw this at you, because this

1416
00:57:14,079 --> 00:57:17,119
game is kind of being helmed or you know, started

1417
00:57:17,199 --> 00:57:19,320
with the help of Respawn, who make the Jedi games.

1418
00:57:19,360 --> 00:57:20,719
Like do you think they'd go for that era? And

1419
00:57:20,760 --> 00:57:23,639
like cal would be a playable character on the roster,

1420
00:57:23,920 --> 00:57:27,000
like who would he bump around with in terms of

1421
00:57:27,039 --> 00:57:29,519
like known characters, just in terms of like how what

1422
00:57:29,519 --> 00:57:31,320
would make sense story wise? I guess you get into

1423
00:57:31,320 --> 00:57:33,199
some pretty great area there if he's hanging out with

1424
00:57:33,239 --> 00:57:34,880
on solo and stuff. And I don't even know the

1425
00:57:34,920 --> 00:57:36,199
eras anymore.

1426
00:57:35,840 --> 00:57:38,440
Speaker 2: But yeah, I think that's the tough thing, is like

1427
00:57:38,480 --> 00:57:40,639
what approach they take, because like you could do that,

1428
00:57:40,719 --> 00:57:42,400
and I guess he could be on the roster. But

1429
00:57:42,639 --> 00:57:44,840
because in that time you got like a Vader, he's

1430
00:57:44,840 --> 00:57:47,880
still like popping off and Paul Patine and stuff, I

1431
00:57:47,880 --> 00:57:49,880
don't think you have like you just got a young

1432
00:57:49,960 --> 00:57:52,360
Luke somewhere. I think Console is just kind of a

1433
00:57:52,400 --> 00:57:54,880
young and Boba Fett does appear in the second Jedi

1434
00:57:54,960 --> 00:57:57,880
Survivor game. Yeah you like, you know whatever.

1435
00:57:57,639 --> 00:57:59,440
Speaker 1: And he could have a perfect move set for.

1436
00:57:59,599 --> 00:58:01,599
Speaker 2: Oh yeah, that's a great one, So you could do that.

1437
00:58:01,679 --> 00:58:04,360
I could also see cal like if they go for

1438
00:58:04,440 --> 00:58:06,679
the we're just gonna have a wild, fun adventure with

1439
00:58:06,719 --> 00:58:09,159
all these characters. He could be like a great DLC

1440
00:58:09,400 --> 00:58:12,199
character because he has ties the studio. But I said,

1441
00:58:12,280 --> 00:58:13,840
I don't know how you do it, but I would

1442
00:58:13,920 --> 00:58:17,679
love the approach of somehow just play with them all,

1443
00:58:17,840 --> 00:58:20,199
you know. I guess you could copy the lego thing.

1444
00:58:20,960 --> 00:58:24,280
You have like three four missions in this era three

1445
00:58:24,280 --> 00:58:25,679
and that. So then when you get to the end

1446
00:58:25,719 --> 00:58:27,559
of the game, that is the fun part where you

1447
00:58:27,599 --> 00:58:30,000
are playing. It's kind of like Marvelaltimalliance, right, It's not

1448
00:58:30,000 --> 00:58:32,199
the same. It's like when you first play the game,

1449
00:58:32,360 --> 00:58:35,239
the mission you go to play is as the Guarnds Galaxy, right,

1450
00:58:35,519 --> 00:58:37,519
But then when you replay the game, you can play

1451
00:58:37,519 --> 00:58:39,519
as Thanos. You could you know, you can literally have

1452
00:58:39,840 --> 00:58:43,800
Thanos fighting Thanos or Magneto fighting Magneto. So maybe that's

1453
00:58:43,880 --> 00:58:46,320
my prediction. They might go that route, the Marvel Tomalliance

1454
00:58:46,400 --> 00:58:48,880
route where maybe it's errors, but it is you got

1455
00:58:48,880 --> 00:58:50,280
to play that first and then you want to get

1456
00:58:50,320 --> 00:58:51,840
that end game because then you could literally have a

1457
00:58:51,880 --> 00:58:55,960
team of Luke Vader, Mandalorian and you know, Kylo w

1458
00:58:55,960 --> 00:58:58,400
Ren like mix up there. Lego was like that too, right,

1459
00:58:58,480 --> 00:59:01,239
where you played with your set of characters and then

1460
00:59:01,280 --> 00:59:03,559
you unlock them and could go back midnight. Sounds a

1461
00:59:03,559 --> 00:59:05,960
little bit different because you don't necessarily play the stories again,

1462
00:59:06,000 --> 00:59:08,639
but you would replay the mission. So I just feel

1463
00:59:08,679 --> 00:59:11,880
like you gotta. If they don't get me wrong, I

1464
00:59:11,880 --> 00:59:14,199
would actually have mad respect for them if they said

1465
00:59:14,199 --> 00:59:16,679
we're making a Star Wars game that has like very

1466
00:59:16,719 --> 00:59:19,760
little to know Star Wars characters, and it's just like

1467
00:59:19,880 --> 00:59:24,960
using lightsabers stormtroopers, like the aesthetics. That'd be cool, but

1468
00:59:25,039 --> 00:59:26,760
I don't think you can do that in this day

1469
00:59:26,760 --> 00:59:29,400
and age, Like I think that's almost da on arrival.

1470
00:59:29,480 --> 00:59:31,440
So I think if I'm in the bore, I'm thinking,

1471
00:59:31,440 --> 00:59:32,880
how do we get the most money you gotta have

1472
00:59:33,159 --> 00:59:34,840
kind of like a battlefront would do. Right, It's like

1473
00:59:34,920 --> 00:59:36,800
a little bit of everything. But I don't know they

1474
00:59:36,800 --> 00:59:39,360
could easily pick an air because each air has enough

1475
00:59:39,760 --> 00:59:41,679
to give. You just pick a movie one. If you

1476
00:59:41,760 --> 00:59:44,840
just did the prequels, you have enough characters there to do,

1477
00:59:45,000 --> 00:59:49,519
like yeah, Grievous, Anakin, Qui, Gon, Palpatine, Yoda, even sequels,

1478
00:59:49,519 --> 00:59:51,599
you got tons. It's like you could just pick one,

1479
00:59:51,639 --> 00:59:54,079
and if they do, they'll probably pick The Dark Times

1480
00:59:54,119 --> 00:59:56,599
and they'll probably pick the classic, you know, four to six,

1481
00:59:56,599 --> 00:59:58,400
which is fine. If it's a great game, I'll be happy,

1482
00:59:58,400 --> 01:00:01,639
But it is always we're always, you know, in that pocket.

1483
01:00:01,719 --> 01:00:04,119
Speaker 1: So yeah, I mean, I think another thing just kind

1484
01:00:04,119 --> 01:00:08,239
of crucial to this genre in general is the stakes

1485
01:00:08,280 --> 01:00:10,239
of the characters and getting you really invested in them.

1486
01:00:10,239 --> 01:00:11,800
And there are games that make an exception of that,

1487
01:00:11,840 --> 01:00:13,840
Like Advanced Wars, they didn't really care. You know, if

1488
01:00:13,840 --> 01:00:15,920
one was older dies, you don't care. But in like

1489
01:00:16,000 --> 01:00:17,920
fire Emblem and then sounds all these games like you

1490
01:00:17,960 --> 01:00:20,599
really whether it's they have perma death or not or

1491
01:00:20,679 --> 01:00:22,760
just them getting knocked out, you really care for these people.

1492
01:00:23,039 --> 01:00:24,519
But I feel like, okay, if part of this is

1493
01:00:24,559 --> 01:00:26,440
like you have a larger roster and then you have

1494
01:00:26,480 --> 01:00:27,800
like cow in your cam, but then you also have

1495
01:00:27,840 --> 01:00:31,360
like rebel Soldier one, rebel Soldier two, right, Like I

1496
01:00:31,400 --> 01:00:32,679
don't know if people are even if you give them

1497
01:00:32,760 --> 01:00:35,119
name like oh we got we got Dave, we got Spose,

1498
01:00:35,119 --> 01:00:37,119
we've got traps or like you know, maybe you wouldn't

1499
01:00:37,400 --> 01:00:39,039
have as much buy in.

1500
01:00:39,559 --> 01:00:41,159
Speaker 2: But maybe you wouldn't, but maybe at least if you

1501
01:00:41,159 --> 01:00:44,280
could do something similar like when you had the gosh,

1502
01:00:44,280 --> 01:00:47,280
where were they staying again in the night suns the

1503
01:00:47,320 --> 01:00:49,360
abbey the abbey even if it's somebody.

1504
01:00:49,760 --> 01:00:51,920
Speaker 1: Game up again you're getting a little foggy on the details.

1505
01:00:52,079 --> 01:00:55,119
Speaker 2: I do you know, I give me a reason. But

1506
01:00:55,480 --> 01:00:57,400
that thing where it's like maybe if it is like that,

1507
01:00:57,440 --> 01:00:59,679
where that's because that's a night's a republic works where

1508
01:00:59,679 --> 01:01:01,519
you met these new characters, but you grow love them.

1509
01:01:01,519 --> 01:01:03,400
So if it's the same way, I like, you start

1510
01:01:03,440 --> 01:01:06,079
a like in Midnight sunse a book club with you know,

1511
01:01:06,199 --> 01:01:08,639
revers Soldier number one named John, and that's how maybe

1512
01:01:08,639 --> 01:01:10,800
you grow to love them and say, way, we love Hunters.

1513
01:01:11,119 --> 01:01:14,280
Do those same scenarios where you're learning stuff, going emissions

1514
01:01:14,320 --> 01:01:16,519
and trying to find some sort of If it is

1515
01:01:16,599 --> 01:01:19,239
mostly just battles and you don't have those personal interactions,

1516
01:01:19,239 --> 01:01:21,280
then yeah, I just cut corners and go with the

1517
01:01:21,360 --> 01:01:23,360
characters we know and love. But I would love it

1518
01:01:23,360 --> 01:01:24,920
if it was like Midnight Suns where it's like, yeah,

1519
01:01:24,920 --> 01:01:27,400
you can choose who to have a strong relationship with.

1520
01:01:27,480 --> 01:01:30,000
You can choose to you know, be nice to this person,

1521
01:01:30,039 --> 01:01:32,000
or like we said, go join a book club. Like

1522
01:01:32,000 --> 01:01:34,280
you could maybe find a way to make yourself care

1523
01:01:34,280 --> 01:01:37,559
about those characters. But not all tactics games are about that, right,

1524
01:01:37,599 --> 01:01:40,400
sometimes very light on story and just let's get to

1525
01:01:40,400 --> 01:01:42,880
the fun game, which you know could be great too,

1526
01:01:42,920 --> 01:01:46,079
but very curious. Yeah.

1527
01:01:46,119 --> 01:01:48,559
Speaker 1: I think maybe my last thought on this is like, yeah,

1528
01:01:48,719 --> 01:01:50,880
First Person Sugar game got canceled, which was kind of

1529
01:01:50,880 --> 01:01:53,559
announced I think in the same breadth the wind as this,

1530
01:01:54,519 --> 01:01:56,800
you know, if they have this obviously coming up here,

1531
01:01:56,920 --> 01:01:59,280
like they've announced this announcement, they're gonna talk about the game.

1532
01:02:00,079 --> 01:02:03,000
You know, some like Star Wars Outlaws bombed and didn't

1533
01:02:03,000 --> 01:02:04,880
do well, But it seems like this game is not

1534
01:02:05,079 --> 01:02:07,400
canceled obviously if they're gonna plan to talk about it,

1535
01:02:07,719 --> 01:02:13,440
so hopefully the one. I mean, yeah, yeah I did.

1536
01:02:14,000 --> 01:02:16,440
I mean, I don't know if it like lost the

1537
01:02:16,480 --> 01:02:18,440
company money, but at least in terms of what they

1538
01:02:18,519 --> 01:02:20,199
wanted way under.

1539
01:02:20,320 --> 01:02:22,639
Speaker 2: Yeah, yeah, I guess I was thinking like critic but

1540
01:02:22,639 --> 01:02:24,920
critically I think it was liked, right, but obviously that

1541
01:02:24,960 --> 01:02:26,360
doesn't matter nowadays for companies.

1542
01:02:26,679 --> 01:02:29,079
Speaker 1: Yeah, I don't know, maybe like the Classic seven seven

1543
01:02:29,079 --> 01:02:30,760
point five for that one seventy.

1544
01:02:30,480 --> 01:02:33,119
Speaker 2: Five, Yeah, that's not bad in the green there and

1545
01:02:33,159 --> 01:02:35,000
then obviously not like a big deal. But then last

1546
01:02:35,000 --> 01:02:37,360
week they announced that they're closing down Hunters, to which

1547
01:02:37,360 --> 01:02:38,920
I didn't even know was out that game. I had

1548
01:02:38,960 --> 01:02:41,280
been delayed so many times. I thought it was still

1549
01:02:41,280 --> 01:02:44,119
cook and everything. But yeah, no, I guess you're right.

1550
01:02:44,119 --> 01:02:46,199
I kind of forgot that Outlaws didn't have the biggest

1551
01:02:46,280 --> 01:02:49,239
uh box office success, so.

1552
01:02:49,920 --> 01:02:51,320
Speaker 1: Yeah, and then I kind of wanted to do just

1553
01:02:51,320 --> 01:02:53,559
a brief check in on like where we're at with

1554
01:02:53,559 --> 01:02:56,440
Star Wars games, what's currently in development in the oven.

1555
01:02:56,840 --> 01:02:59,920
I feel like Outlaws and now some DLC stuff, like

1556
01:03:00,119 --> 01:03:02,039
you know pre launch. Obviously Him didn't sell too well,

1557
01:03:02,079 --> 01:03:03,639
so I don't think it's gonna get like as much

1558
01:03:03,679 --> 01:03:06,199
DALC as like an Assassin's Creed game would get. So

1559
01:03:06,199 --> 01:03:07,840
I don't know what's going on. I should check into

1560
01:03:07,880 --> 01:03:09,679
that because I obviously was a big fan of that game,

1561
01:03:09,719 --> 01:03:11,079
and I would definitely jump in if they had a

1562
01:03:11,079 --> 01:03:13,239
new planet. If they just had, like, here's a new

1563
01:03:13,320 --> 01:03:15,280
quest on this one, I don't think I would, you know,

1564
01:03:15,360 --> 01:03:17,119
resubscribe to UBI self plus for that, but if they

1565
01:03:17,119 --> 01:03:18,840
add a new plan or something, I'd definitely jump in

1566
01:03:18,880 --> 01:03:22,480
there for another five or six hours explore some new stuff.

1567
01:03:22,519 --> 01:03:24,360
So I don't know, I should look into that and see,

1568
01:03:24,360 --> 01:03:26,440
I there's anything else coming out for that. But we

1569
01:03:26,480 --> 01:03:29,159
also got Star Wars Eclipse, which has been a while

1570
01:03:29,199 --> 01:03:32,760
since we've got an update on this one, right, But yeah,

1571
01:03:32,800 --> 01:03:35,239
any any any let me just go through all of them.

1572
01:03:35,239 --> 01:03:36,599
I guess they can kind of talk about which ones

1573
01:03:36,599 --> 01:03:38,960
they're interesting to you. And it's the Old Republic remake

1574
01:03:39,079 --> 01:03:40,920
is still. I like, every once in a while we're

1575
01:03:40,920 --> 01:03:43,079
getting updates about that, so I think we're I think

1576
01:03:43,079 --> 01:03:45,639
it's still happening, but these updates aren't always good.

1577
01:03:45,880 --> 01:03:48,400
Speaker 2: Yeah, the Clips did say something like, I think recently

1578
01:03:48,440 --> 01:03:50,320
it came out like yeah, we're still working on it

1579
01:03:50,360 --> 01:03:52,840
and stuff, so I think it's still Oh wait, yeah Clips,

1580
01:03:52,880 --> 01:03:55,199
that's the Quantum Dreams one, right, yes, yeah, yeah, so

1581
01:03:55,320 --> 01:03:57,119
I think the recently it was like, yeah, it's still

1582
01:03:57,440 --> 01:03:59,159
I don't know what on track means for them, but

1583
01:04:00,320 --> 01:04:01,199
so yeah.

1584
01:04:01,199 --> 01:04:05,760
Speaker 1: M hmm. Yeah. And then they're Amy Hennig's Star Wars game, which, like,

1585
01:04:05,800 --> 01:04:07,760
I guess, so this is the same I guess. I

1586
01:04:07,800 --> 01:04:10,079
don't know if this would be the same studio that's

1587
01:04:10,079 --> 01:04:16,679
making the Hydra nineteen. Yeah. I mean she was obviously

1588
01:04:16,679 --> 01:04:19,639
like the writer, creative director person, but I don't know

1589
01:04:19,639 --> 01:04:22,480
if that's the same. I guess it's Skydance New Media,

1590
01:04:22,480 --> 01:04:24,880
as they developer both of them, But I don't know

1591
01:04:24,920 --> 01:04:26,400
if it would be the same team or if there's

1592
01:04:26,400 --> 01:04:28,719
two separate teams. But it seems but based on the

1593
01:04:28,719 --> 01:04:30,800
fact that we've seen we haven't even seen a ton

1594
01:04:30,800 --> 01:04:32,719
of that Marvel game, but we've seen something whereas this

1595
01:04:32,760 --> 01:04:34,360
game we haven't really the Star Wars and we don't

1596
01:04:34,360 --> 01:04:36,960
know anything about I could see this one getting canceled,

1597
01:04:36,960 --> 01:04:38,880
like just based on where Star Wars is at right now,

1598
01:04:39,159 --> 01:04:42,000
but also I feel like this is at the very least,

1599
01:04:42,440 --> 01:04:45,840
you know, after the Marvel thing, so it's probably pretty

1600
01:04:45,840 --> 01:04:47,000
pretty far away, I guess.

1601
01:04:47,519 --> 01:04:50,280
Speaker 2: And they say, supposedly that rumor is that that Marvel

1602
01:04:50,320 --> 01:04:52,239
games down December. I don't know how much you believe that,

1603
01:04:52,320 --> 01:04:55,400
but that was that scuttle but that happened, Okay, yeah,

1604
01:04:55,440 --> 01:04:57,840
I can't remember. I don't know if it was some

1605
01:04:57,920 --> 01:04:59,800
An officials saying that or if it was like a

1606
01:05:00,119 --> 01:05:02,199
hired to your scuba, but I thought something came out

1607
01:05:02,239 --> 01:05:04,400
that said December was looking like the date for that,

1608
01:05:04,440 --> 01:05:06,920
which they should start pumping some more stuff out then

1609
01:05:06,960 --> 01:05:09,960
soon to get that going. That's true. But yeah, the

1610
01:05:09,960 --> 01:05:14,159
Hendy one, I'm I'm fifty to fifty on the cancelation

1611
01:05:14,280 --> 01:05:17,039
because she had lost a Star Wars game already, so

1612
01:05:17,079 --> 01:05:18,960
it's almost like, man, do you want to do that?

1613
01:05:18,960 --> 01:05:21,519
Because I remember she was working on that with somebody that

1614
01:05:21,679 --> 01:05:24,519
was that game that was like the first order was

1615
01:05:24,559 --> 01:05:26,440
there and they had like there's a little bit of

1616
01:05:26,480 --> 01:05:29,599
it it be canceled, but then she has her own thing.

1617
01:05:29,679 --> 01:05:32,000
So it's like I'm gonna take that as the game's happening,

1618
01:05:32,000 --> 01:05:35,079
because I would imagine that it's like, okay, if you

1619
01:05:35,719 --> 01:05:39,840
want her to do a game, like if you're you

1620
01:05:39,920 --> 01:05:42,280
already had a game that she got canceled and that

1621
01:05:42,400 --> 01:05:44,480
was taken away, do you really want to go back

1622
01:05:44,480 --> 01:05:46,440
into business with her if you're not committed to making

1623
01:05:46,440 --> 01:05:49,800
that game happening. My side, I'm just trying to say

1624
01:05:49,840 --> 01:05:52,199
that maybe the Marvel game is just the focus right now,

1625
01:05:52,440 --> 01:05:54,800
and then they're gonna pump that out, get that out there,

1626
01:05:54,840 --> 01:05:57,119
and then once you get there, all the you know,

1627
01:05:57,159 --> 01:05:59,639
attention kind of diverts to over there once that's gonna

1628
01:05:59,639 --> 01:06:02,960
fully because Amenning doesn't strike me as a person from

1629
01:06:03,000 --> 01:06:05,039
you know, I've never played the entire games, but doesn't

1630
01:06:05,039 --> 01:06:07,119
strike me as a person that's like wanting to rush

1631
01:06:07,119 --> 01:06:09,320
a game out there just to hit a deadline. Obviously

1632
01:06:09,400 --> 01:06:11,719
these big companies have them, but this model game has

1633
01:06:11,719 --> 01:06:13,920
been cooking for a while, you know, and like we

1634
01:06:14,039 --> 01:06:16,639
just got the full title like this or end of

1635
01:06:16,760 --> 01:06:21,920
last year, so that game I'll be excited depending you know,

1636
01:06:22,079 --> 01:06:23,840
let me hear more. I guess you're right. Could you

1637
01:06:23,840 --> 01:06:27,719
get canceled? But I feel confident about that. The Eclipse one,

1638
01:06:27,760 --> 01:06:30,760
I feel still somewhat confident because I feel like Quantic

1639
01:06:30,840 --> 01:06:33,639
Dreams usually would have long breaks in between their games anyways.

1640
01:06:33,719 --> 01:06:35,239
Speaker 1: Right, so it's not Yeah, I think this game is

1641
01:06:35,239 --> 01:06:38,280
definitely I don't think there's any trouble for this one.

1642
01:06:38,719 --> 01:06:40,639
Speaker 2: Yeah, they just had that studio had a lot of trouble,

1643
01:06:40,679 --> 01:06:42,199
remember a couple of years ago where a lot of

1644
01:06:42,199 --> 01:06:45,239
people left due to like some personal issues and a

1645
01:06:45,239 --> 01:06:45,880
lot of like laws.

1646
01:06:46,000 --> 01:06:48,000
Speaker 1: Who knows, maybe it's a Wonder Woman situation just waiting

1647
01:06:48,000 --> 01:06:48,360
to happen.

1648
01:06:48,760 --> 01:06:50,599
Speaker 2: Yeah, it could be, but I hope not how it

1649
01:06:50,599 --> 01:06:53,159
comes out. And then yeah, Kotar, that's like, I don't

1650
01:06:53,199 --> 01:06:56,119
be wrong. I appreciate them coming out saying we're still

1651
01:06:56,119 --> 01:06:59,159
making it. Everything's still looking good. And they said, oh,

1652
01:06:59,199 --> 01:07:00,800
we're you know, we're all I want to share something

1653
01:07:00,840 --> 01:07:02,880
when we have something cool to share. But as I

1654
01:07:02,920 --> 01:07:04,760
said in the discord, they've been working on Skame for

1655
01:07:04,800 --> 01:07:08,039
three years plus. Obviously there was a break in between

1656
01:07:08,079 --> 01:07:11,079
there because passed around between multiple teams at this point too.

1657
01:07:11,199 --> 01:07:13,199
Speaker 1: I think, so it's definitely a mess.

1658
01:07:13,360 --> 01:07:15,480
Speaker 2: Yeah, it's a mess, but that's what I say. I like,

1659
01:07:15,519 --> 01:07:17,519
it's been three plus years, Like you got nothing cool

1660
01:07:17,559 --> 01:07:20,239
to show at this point, you know, so I you

1661
01:07:20,280 --> 01:07:22,920
know that's a game. I didn't do it. Last year.

1662
01:07:23,119 --> 01:07:26,000
I put in my Nights or Republic in the Xbox,

1663
01:07:26,559 --> 01:07:28,960
the series X like whatever. I have the newest one,

1664
01:07:29,000 --> 01:07:31,960
like it works, it can play, but I didn't boot

1665
01:07:31,960 --> 01:07:33,480
it up. I wanted to. It was like Mad Nights

1666
01:07:33,519 --> 01:07:35,039
sense or like the GOLB was telling them like, oh,

1667
01:07:35,039 --> 01:07:36,599
you want to play this, but I told myself, no,

1668
01:07:37,159 --> 01:07:38,800
I'm not gonna play it. I'm gonna wait. But the

1669
01:07:38,840 --> 01:07:41,400
day that remake gets canceled, anything I have in my

1670
01:07:41,639 --> 01:07:44,159
like to do lists have given you, that's all going aside.

1671
01:07:44,159 --> 01:07:45,880
I'm playing Nights of Republic because I've been dying to

1672
01:07:45,920 --> 01:07:47,599
replay it, but I'm like, I don't like that.

1673
01:07:47,880 --> 01:07:50,079
Speaker 1: If the game gets canceled, I will do that with

1674
01:07:50,159 --> 01:07:51,400
you and we can do it full epis.

1675
01:07:51,519 --> 01:07:54,000
Speaker 2: Let's do retro. Yeah, I'll sign you up for a

1676
01:07:54,079 --> 01:07:58,920
retro that'll be our like Inmorium for Nights of Republic remake.

1677
01:07:58,960 --> 01:08:01,119
But I guess I'm just trying to be positive all

1678
01:08:01,199 --> 01:08:03,119
these that the fact that they're at least even coming

1679
01:08:03,159 --> 01:08:05,719
out saying something is a good sign, where even Wonder

1680
01:08:05,719 --> 01:08:08,519
Woman we were againting like don't worry, like it's still

1681
01:08:08,559 --> 01:08:11,400
on track, Like at least I'm still saying, hey, this

1682
01:08:11,440 --> 01:08:13,760
is happening. And I do think Star Wars does know,

1683
01:08:14,079 --> 01:08:16,439
even though there's apparently some people up top that don't

1684
01:08:16,439 --> 01:08:20,760
love that era, I think they they are, like most

1685
01:08:20,800 --> 01:08:23,199
companies right now, very obsessed with making a profit and

1686
01:08:23,239 --> 01:08:25,119
getting some money, and I think they do know that

1687
01:08:25,119 --> 01:08:28,039
that is a I think that will sell. Actually, I

1688
01:08:28,079 --> 01:08:30,560
know that is like an older generation, but I do

1689
01:08:30,560 --> 01:08:33,880
think Kotor would actually move units and numbers and have

1690
01:08:33,960 --> 01:08:37,720
buzz to it, because yeah, it's just like when you

1691
01:08:37,760 --> 01:08:41,359
look at best Xbox games, like it's like that's always

1692
01:08:41,399 --> 01:08:43,039
in a top ten or right, and there's just tons

1693
01:08:43,079 --> 01:08:44,600
of things, and I feel like when that trailer came

1694
01:08:45,000 --> 01:08:46,880
is the excitement. So it's one of these things where

1695
01:08:46,880 --> 01:08:49,039
it's like you kind of you kind of have to

1696
01:08:49,119 --> 01:08:51,760
hit this one. So I'm excited for them all, and

1697
01:08:51,800 --> 01:08:53,840
I hope they announced no new ones other than like

1698
01:08:54,399 --> 01:08:56,199
Jedi Survivor three or whatever.

1699
01:08:56,079 --> 01:08:58,760
Speaker 1: That is development as well. I didn't mention that yet,

1700
01:08:58,800 --> 01:09:01,319
but that's also currently confirmed to be.

1701
01:09:03,239 --> 01:09:05,399
Speaker 2: I trust them that make great games. They're always gonna

1702
01:09:05,439 --> 01:09:07,119
sold like eight to ten game, which is good.

1703
01:09:07,239 --> 01:09:09,279
Speaker 1: Are you are you still after your survivor are you

1704
01:09:09,319 --> 01:09:11,159
at like where's the hype of? Are you like Day

1705
01:09:11,199 --> 01:09:12,840
one on this new one?

1706
01:09:12,960 --> 01:09:14,760
Speaker 2: Yeah? I think I think this story was a bit

1707
01:09:14,800 --> 01:09:17,560
better this go around. I like Caliboy, and they kind

1708
01:09:17,560 --> 01:09:19,600
of left it on like you don't really care that much.

1709
01:09:19,640 --> 01:09:22,640
They kind of teased, like cal struggling not to turn

1710
01:09:22,680 --> 01:09:24,199
in the dark Side, which I think could be a

1711
01:09:24,199 --> 01:09:26,720
fun story to do that you can lock some new abilities.

1712
01:09:26,760 --> 01:09:29,079
So no, I think every time it's not a game

1713
01:09:29,119 --> 01:09:31,439
that I like go back to, unless like, oh, I'm

1714
01:09:31,439 --> 01:09:32,800
really in a Star Wars mood. I want to be

1715
01:09:32,800 --> 01:09:36,199
a Jedi. But I think each time they've delivered, and

1716
01:09:36,279 --> 01:09:38,520
I guess for me too, I had much more positive

1717
01:09:38,520 --> 01:09:40,960
experience because remember my first the first game was really

1718
01:09:40,960 --> 01:09:43,359
buggy for me, so that was that took me down

1719
01:09:43,399 --> 01:09:45,199
a lot of my enjoyment low where the second one

1720
01:09:45,239 --> 01:09:47,119
I did not have that. So yeah, no, I think

1721
01:09:47,319 --> 01:09:49,000
I'm a Day one there. I'll finish off that trilogy.

1722
01:09:49,039 --> 01:09:51,640
I think that's a it's a solid franchise and I'm

1723
01:09:51,680 --> 01:09:53,039
excited to see what they do with and I think

1724
01:09:53,079 --> 01:09:55,159
they I think they have said that is the last

1725
01:09:55,159 --> 01:09:56,960
one too, so I'll see it out.

1726
01:09:57,880 --> 01:10:01,079
Speaker 1: Has there ever been like a all Alliance equivalent for

1727
01:10:01,079 --> 01:10:03,720
Star Wars, because obviously Lego games have always like they're

1728
01:10:03,760 --> 01:10:05,880
quite similar in structure, but like the tone is a

1729
01:10:05,920 --> 01:10:08,760
bit different and there's bonus things on top. But has

1730
01:10:08,760 --> 01:10:10,359
there ever been just like a straight up, you know,

1731
01:10:10,840 --> 01:10:13,199
Ultimate Alliance or like the Justice League game like equivalent

1732
01:10:13,199 --> 01:10:16,279
for Star Wars collecting characters going through these little kind

1733
01:10:16,319 --> 01:10:18,960
of linear levels, light puzzles on top of it.

1734
01:10:19,239 --> 01:10:22,119
Speaker 2: No, it's kind of the combo of like any collecting

1735
01:10:22,199 --> 01:10:25,199
characters have been Like remember that terrible Star Wars free

1736
01:10:25,199 --> 01:10:28,279
fighting game. I made us play in the Gauntlet one time, where.

1737
01:10:28,039 --> 01:10:30,199
Speaker 1: It's like it's a it's a yeah, I do remember that.

1738
01:10:30,239 --> 01:10:32,399
Speaker 2: Everything that's like a stage fighter. Yeah, like you know

1739
01:10:32,520 --> 01:10:35,439
the characters there, and then there's like linear mission ones.

1740
01:10:35,479 --> 01:10:38,399
But that's like you're playing Phantom Menace the movie game

1741
01:10:38,399 --> 01:10:40,760
where you're like Obi Wan and quiet On going through.

1742
01:10:40,800 --> 01:10:42,239
So I don't think they have, and I think that

1743
01:10:42,279 --> 01:10:45,079
would be that'd be tons of fun. Even just give

1744
01:10:45,079 --> 01:10:47,359
me playing through the movies there you know, you could

1745
01:10:47,399 --> 01:10:50,039
do all original story, but I think that would be

1746
01:10:50,039 --> 01:10:52,159
such a good time. I would love Marbel Alliance. The

1747
01:10:52,199 --> 01:10:54,880
same thing with like DC, Like why have you not

1748
01:10:54,960 --> 01:10:58,479
done like a full on new like that? Just like

1749
01:10:58,560 --> 01:11:00,960
one we played it, it was what it was. It

1750
01:11:01,000 --> 01:11:03,239
was fun enough, but like it still definitely was not

1751
01:11:03,960 --> 01:11:06,600
didn't capture what even the Marvel games had back then.

1752
01:11:06,680 --> 01:11:09,039
Like to me, that's like a layup one of I

1753
01:11:09,039 --> 01:11:11,119
don't know how it would sell, but I just feel

1754
01:11:11,159 --> 01:11:14,079
like I would love to see a new DC game

1755
01:11:14,119 --> 01:11:16,319
doing that. So yeah, Star Wars, Yeah, sign me up.

1756
01:11:16,399 --> 01:11:19,319
Speaker 1: You know, yeah. I saw One thing I saw is

1757
01:11:19,359 --> 01:11:22,680
that so TT Games Traveler Tailors like made all the

1758
01:11:22,760 --> 01:11:25,119
Lego games over the years. I saw an article that

1759
01:11:25,319 --> 01:11:29,319
like maybe Lego is considering bringing development in house for

1760
01:11:29,439 --> 01:11:31,439
more games at this point, and so that would like

1761
01:11:32,039 --> 01:11:34,520
essentially cut t t out out of development of these

1762
01:11:34,600 --> 01:11:36,760
kinds of things. And I feel like that could maybe

1763
01:11:36,800 --> 01:11:38,439
open up a realm where like TV games would go

1764
01:11:38,520 --> 01:11:41,560
and make other license games, but just like without the

1765
01:11:41,640 --> 01:11:43,439
Lego license, And I wonder if that could be like

1766
01:11:43,680 --> 01:11:45,920
a resurgence of games like this. But I also don't know,

1767
01:11:46,319 --> 01:11:48,119
like all the millions three you know, I think I

1768
01:11:48,119 --> 01:11:51,520
had a smallish budget, smallish return, like you know, it

1769
01:11:51,840 --> 01:11:54,159
made money, but not like oh damn, we got to

1770
01:11:54,199 --> 01:11:57,279
make four right away kind of thing. And the Lego games,

1771
01:11:57,399 --> 01:11:58,880
I don't know. I think they kind of vary just

1772
01:11:58,880 --> 01:12:01,680
because there's so many of them, hard to compare, like

1773
01:12:01,720 --> 01:12:03,760
how successful with I think a lot of those games

1774
01:12:03,800 --> 01:12:05,680
have a really low budget too, right, But yeah, I

1775
01:12:05,680 --> 01:12:07,560
don't know. I wonder what the markets for these kind

1776
01:12:07,600 --> 01:12:09,720
of more ARCADI games would be, Like.

1777
01:12:10,039 --> 01:12:12,920
Speaker 2: Yeah, I feel like those Lego games sell sell the hotcakes,

1778
01:12:12,920 --> 01:12:14,640
and like the three sixty era because I feel like

1779
01:12:14,640 --> 01:12:16,119
people everyone knew what happened.

1780
01:12:16,119 --> 01:12:17,960
Speaker 1: Although I I do think the most reason Star Wars

1781
01:12:18,079 --> 01:12:21,399
Lego one, like the The Skywalkers, I think that one

1782
01:12:21,399 --> 01:12:24,000
did really well. Yeah, but that makes sense because that's

1783
01:12:24,039 --> 01:12:26,000
kind of like a culmination of like twenty years and

1784
01:12:26,039 --> 01:12:27,479
like it was the first Lego game, right.

1785
01:12:27,760 --> 01:12:30,520
Speaker 2: I feel like anybody that makes it a Lego top

1786
01:12:30,560 --> 01:12:32,600
five lists, they put that game even though they don't

1787
01:12:32,640 --> 01:12:34,760
love it the same anymore. It's like just nostaulage, like

1788
01:12:34,800 --> 01:12:39,159
that's what everyone remembers is playing those Yeah, because TT

1789
01:12:39,319 --> 01:12:42,039
Games is still with Warner brother or with Yeah, they're

1790
01:12:42,039 --> 01:12:43,039
with Warner Brothers.

1791
01:12:42,840 --> 01:12:46,920
Speaker 1: Right, They've done a lot of IP outside of WB,

1792
01:12:47,199 --> 01:12:48,399
so I don't know if they're under that.

1793
01:12:49,239 --> 01:12:50,560
Speaker 2: I just thought that was the whole thing. When the

1794
01:12:50,640 --> 01:12:53,119
layoffs happened, it was like, oh, what's going on TT games?

1795
01:12:53,119 --> 01:12:56,000
And nothing happened there. But you know, there's a situation

1796
01:12:56,039 --> 01:12:58,319
if they can't do Star Wars, get TT games on

1797
01:12:58,399 --> 01:13:01,159
the DC. You know, a lots game like that'd be

1798
01:13:01,199 --> 01:13:03,479
perfect like that that you can run that. You know,

1799
01:13:03,560 --> 01:13:05,760
we're in a world, hopefully right now where we're getting

1800
01:13:05,920 --> 01:13:07,199
a DC universe.

1801
01:13:07,319 --> 01:13:08,640
Speaker 1: You are right that they are WB.

1802
01:13:09,279 --> 01:13:12,760
Speaker 2: So see if that reports true. But Lego going Oren

1803
01:13:12,840 --> 01:13:15,319
House and what did they say? They even though hey,

1804
01:13:15,359 --> 01:13:17,920
we're gonna focus on DC games and we canceled DC game,

1805
01:13:17,920 --> 01:13:20,560
they say, we're focused on Game of Thrones, d C.

1806
01:13:21,319 --> 01:13:23,359
What was some of the other ones they said. I

1807
01:13:23,359 --> 01:13:25,600
can't remember. There's like four franchise they listed, like this

1808
01:13:25,640 --> 01:13:27,239
is all we're doing now from now on.

1809
01:13:27,560 --> 01:13:30,560
Speaker 1: So it's a Game of Thrones and yeah.

1810
01:13:30,600 --> 01:13:32,960
Speaker 2: DC something else. But like that's where it's like, okay,

1811
01:13:33,079 --> 01:13:35,960
put TT games on the DC. Like a lot of

1812
01:13:36,159 --> 01:13:39,439
DC Marvel Alliance, the DC Alliance game like that would

1813
01:13:39,479 --> 01:13:41,439
be a perfect fit because they say which one and

1814
01:13:41,680 --> 01:13:44,960
like you said, make it for cheaper like hopefully, but

1815
01:13:45,159 --> 01:13:46,479
again maybe this different era.

1816
01:13:46,880 --> 01:13:49,800
Speaker 1: Because on top of that too, like I think James Gunn,

1817
01:13:49,800 --> 01:13:51,039
I mean, he says a lot of stuff, but he

1818
01:13:51,079 --> 01:13:53,239
was saying something that he wants there to be a

1819
01:13:53,319 --> 01:13:55,600
video game, not necessarily like oh, you gotta watch you

1820
01:13:55,640 --> 01:13:58,119
gotta play this game to understand like a Superman obviously,

1821
01:13:58,199 --> 01:14:01,039
but like you know, having some element of maybe some

1822
01:14:01,079 --> 01:14:04,239
continuity between characters or even just like really bolstering that

1823
01:14:04,319 --> 01:14:06,239
side of things. And so I wonder if something like

1824
01:14:06,279 --> 01:14:07,720
that could make sense. And that's where you can get

1825
01:14:07,720 --> 01:14:09,960
some freaks like the creature Commando's in there, and I

1826
01:14:10,000 --> 01:14:11,720
don't know, just really blow it out with like here's

1827
01:14:11,760 --> 01:14:14,800
the current DC, the people on the slate, Like you

1828
01:14:14,800 --> 01:14:16,439
can play as all these characters in like a fun

1829
01:14:16,560 --> 01:14:21,840
Arcadie game. Yeah, you know right, High Tide Raises all boats. Mentality,

1830
01:14:21,840 --> 01:14:23,760
Perhaps for some DC stuff that could be cool.

1831
01:14:25,079 --> 01:14:25,159
Speaker 2: Uh.

1832
01:14:25,279 --> 01:14:27,560
Speaker 1: In terms of Star Wars is like from those games

1833
01:14:27,600 --> 01:14:29,960
we just discussed, like is there something missing for you?

1834
01:14:30,000 --> 01:14:31,560
Is there something like man I wish, like I wish

1835
01:14:31,640 --> 01:14:34,920
this genre or like a continuity of this series would

1836
01:14:34,920 --> 01:14:36,560
just like get announced, like you just want something else

1837
01:14:36,560 --> 01:14:38,319
in the fray? Are you pretty happy with like the

1838
01:14:38,359 --> 01:14:40,399
current slate of things that are coming.

1839
01:14:40,479 --> 01:14:41,880
Speaker 2: Well, I feel like you kind of pitched it with

1840
01:14:41,920 --> 01:14:43,680
the Alliance games. I'll take that.

1841
01:14:43,760 --> 01:14:45,439
Speaker 1: Yeah, that'd be fun.

1842
01:14:45,479 --> 01:14:47,760
Speaker 2: But it's like, what would Amy Handing one if let's

1843
01:14:47,760 --> 01:14:49,720
say all these games come out right, let's say it's

1844
01:14:49,760 --> 01:14:52,159
just sure five years from now, Oh, we're happy so

1845
01:14:52,199 --> 01:14:54,279
Amy having you get the story one, so I should

1846
01:14:54,319 --> 01:14:57,000
be happy there. And the Jedi games kind of do

1847
01:14:57,119 --> 01:14:59,600
that too, like it's not the most amazing story, but

1848
01:14:59,600 --> 01:15:01,720
it's still scratches the itch of like you're playing a

1849
01:15:01,800 --> 01:15:04,239
Jedi and there's a good to great story at times.

1850
01:15:04,239 --> 01:15:06,960
You got that. Then Amy Henning is like the the

1851
01:15:06,960 --> 01:15:10,079
Prestige story, right, You're getting that, you know, uncharted, great

1852
01:15:10,159 --> 01:15:12,479
character piece. Okay, And then if we get a Taxics

1853
01:15:12,520 --> 01:15:15,439
game that's off the Quantum Dreams one would be the

1854
01:15:15,479 --> 01:15:17,439
choo Yer Own Adventure, which I love, and then Kotar

1855
01:15:17,479 --> 01:15:21,279
would be that big RPG one. So I'm trying to

1856
01:15:21,920 --> 01:15:23,960
as we now. I don't think so other than like

1857
01:15:24,319 --> 01:15:28,359
for the meme, I would love a redo like pod

1858
01:15:28,439 --> 01:15:32,399
Racer like something like that with an online so we

1859
01:15:32,479 --> 01:15:34,840
could have some fun use it in like the charity stream,

1860
01:15:34,880 --> 01:15:36,239
but that's like more of one. Like I don't even

1861
01:15:36,279 --> 01:15:38,920
know for sure if I would go out there and

1862
01:15:38,960 --> 01:15:40,560
spend the money, it would have to be really good.

1863
01:15:40,640 --> 01:15:43,039
But I think, you know, because like you Han RPG

1864
01:15:43,159 --> 01:15:47,680
got a Taxis Chooserone Adventure No or like yeah, like

1865
01:15:47,720 --> 01:15:48,880
I said, I think it would be what you pitch

1866
01:15:48,920 --> 01:15:52,159
our lines or even then have TT somehow have them

1867
01:15:52,159 --> 01:15:54,640
make the next Smash Bros. Game but with Star Wars characters,

1868
01:15:54,680 --> 01:15:56,880
you know, yeah, that would be something.

1869
01:15:57,119 --> 01:15:59,239
Speaker 1: Yeah, we did that episode of like Disney making a

1870
01:15:59,279 --> 01:16:02,119
Disney Ross, so that like included Star Wars of course,

1871
01:16:02,119 --> 01:16:04,840
but yeah, even like there is enough juice just in

1872
01:16:04,840 --> 01:16:06,880
Star Wars alone to give you like a good twenty

1873
01:16:06,880 --> 01:16:09,680
twenty five character roster and make a cool platform fighter

1874
01:16:09,720 --> 01:16:10,479
that can be really fun.

1875
01:16:10,880 --> 01:16:13,800
Speaker 2: I guess maybe you could try and have somebody do something.

1876
01:16:13,920 --> 01:16:16,119
How I feel like they've had a little resurgence, like

1877
01:16:16,119 --> 01:16:18,479
that Power Rangers game is coming out and the Turtles

1878
01:16:18,520 --> 01:16:22,800
like Shredder's Revenge, like oh something like that, because I

1879
01:16:22,840 --> 01:16:23,680
would have Don't get me wrong, I.

1880
01:16:24,000 --> 01:16:25,880
Speaker 1: Would love to see that pixel art style with some

1881
01:16:25,880 --> 01:16:26,600
Star Wars stuff.

1882
01:16:26,600 --> 01:16:29,199
Speaker 2: Oh yeah, like all the ships and planets, like, there's

1883
01:16:29,199 --> 01:16:32,600
some good stuff there. I actually wasn't completely opposed the

1884
01:16:32,640 --> 01:16:34,880
first person shooter because there's a game I think it's

1885
01:16:34,920 --> 01:16:38,640
called Stars Dark Shadows that I really liked back in neither.

1886
01:16:38,479 --> 01:16:40,880
Speaker 1: I think, especially after Nana Jones, like picturing that kind

1887
01:16:40,920 --> 01:16:43,239
of game with a Star Wars character, It's like, okay,

1888
01:16:43,279 --> 01:16:45,000
yeah I could I could see the vision now for

1889
01:16:45,039 --> 01:16:46,159
what this game could have been.

1890
01:16:46,239 --> 01:16:48,640
Speaker 2: I could say, and for me, I consider it like

1891
01:16:48,680 --> 01:16:52,119
a small miss. But I'll speak for the Star Wars franchise,

1892
01:16:52,159 --> 01:16:54,960
including Taylor and Clay, because there was a game report

1893
01:16:55,000 --> 01:16:56,560
going out for a while but then it turned out

1894
01:16:56,840 --> 01:16:59,079
was fake. I do think they're missing the boat. I'm

1895
01:16:59,119 --> 01:17:02,520
not having a man Laurian type of bounty hunter game

1896
01:17:03,000 --> 01:17:05,039
like with the No Jedi, And I guess that's what

1897
01:17:05,039 --> 01:17:07,720
Outlaws kind of was, right, like in a sense, but

1898
01:17:07,760 --> 01:17:08,079
it's not.

1899
01:17:08,319 --> 01:17:09,079
Speaker 1: Yeah, I guess it was.

1900
01:17:09,439 --> 01:17:11,159
Speaker 2: You don't have the jet pack, you don't have the

1901
01:17:11,199 --> 01:17:13,479
cool like how you don't have a game where it's

1902
01:17:13,520 --> 01:17:15,560
like you, me and Terror are saying, oh, this is

1903
01:17:15,560 --> 01:17:18,119
what my mandalurin looks like. This is like, how do

1904
01:17:18,119 --> 01:17:21,199
you not have that where your different cloak, different armor,

1905
01:17:21,359 --> 01:17:23,800
Like that's feels like a layup. And to me it

1906
01:17:23,840 --> 01:17:26,760
feels like now if you and Kirkland are right or

1907
01:17:26,880 --> 01:17:28,159
I can't remember if as you is it you in

1908
01:17:28,239 --> 01:17:30,159
Kirkla made the Do you think Mandol movie is making

1909
01:17:30,199 --> 01:17:30,520
a billion?

1910
01:17:30,600 --> 01:17:31,520
Speaker 1: Or is it you need to Taylor?

1911
01:17:31,960 --> 01:17:34,159
Speaker 2: Yeah, if you guys are right, then maybe we didn't

1912
01:17:34,199 --> 01:17:36,159
miss the window. To me, I felt like we kind

1913
01:17:36,159 --> 01:17:38,119
of missed the window from the show and if the

1914
01:17:38,159 --> 01:17:40,800
movie is all right, the hype might be gone. But

1915
01:17:40,840 --> 01:17:43,479
if that million is a billion dollars, you make a

1916
01:17:43,520 --> 01:17:46,279
Mandalorian game even if Manda's not the main character, He's

1917
01:17:46,279 --> 01:17:48,439
just someone that I don't know, Pedro gives you some

1918
01:17:48,520 --> 01:17:51,199
missions or something. I do think a Bounding Hunter because

1919
01:17:51,239 --> 01:17:53,600
that's a game I love. Was that the Star Wars

1920
01:17:53,600 --> 01:17:56,840
Bounty Hunter game. Oh man, I played the hell out

1921
01:17:56,840 --> 01:17:58,319
of the game. Have you ever played that game back

1922
01:17:58,359 --> 01:18:01,399
in there? Jangle, Oh my goodness, it's a it's a

1923
01:18:01,439 --> 01:18:04,479
great game. So I do think that's one where for me,

1924
01:18:04,840 --> 01:18:06,720
I would take those other games that we have rumored

1925
01:18:06,760 --> 01:18:09,960
right now are in the works over them, but the

1926
01:18:10,000 --> 01:18:12,000
Manloring game because I just feel like that comes up

1927
01:18:12,239 --> 01:18:14,720
all the time. And I remember in our discord when

1928
01:18:14,720 --> 01:18:17,119
that happened and that was revealed that was fake. There's

1929
01:18:17,199 --> 01:18:19,840
just like sadness from everybody, and I just feel like

1930
01:18:19,880 --> 01:18:22,520
my entire like Internet timeline was like oh bummer. Like

1931
01:18:22,720 --> 01:18:24,319
it's just one of those things where it feels like

1932
01:18:24,840 --> 01:18:27,239
out of everything that they are making, even though I'm

1933
01:18:27,319 --> 01:18:29,000
very excited for Coach Turned stuff like how did no

1934
01:18:29,000 --> 01:18:31,439
one not say like, hey, this was a massive deal

1935
01:18:31,439 --> 01:18:34,319
on Disney Plus at one time. Like I'm not saying

1936
01:18:34,319 --> 01:18:35,520
I can't be the hardest game, but I feel like

1937
01:18:35,520 --> 01:18:37,920
the blueprints kind of there if you just look at

1938
01:18:37,960 --> 01:18:41,680
like Assassin's Creed or like a smaller version of Red

1939
01:18:41,680 --> 01:18:44,319
Dead Redemption, like imagine Red Dead. When you go there,

1940
01:18:44,439 --> 01:18:47,039
you find the papers and all the bounties, Like just

1941
01:18:47,119 --> 01:18:49,239
do that with Star Wars, you know, Like I do.

1942
01:18:49,239 --> 01:18:53,760
Speaker 1: Feel like Star Wars Outlaws kind of killed that like possibility.

1943
01:18:53,279 --> 01:18:55,439
Speaker 2: It did though, right, yeah, because it is similar sort

1944
01:18:55,439 --> 01:18:57,319
of feels and I'm with you. I like that game too.

1945
01:18:57,319 --> 01:18:59,279
I actually want that's on my list to complete this

1946
01:18:59,359 --> 01:19:01,800
year at some point and hopefully like in my backlog list,

1947
01:19:01,840 --> 01:19:04,000
because I did enjoy it. But I think maybe that

1948
01:19:04,319 --> 01:19:08,439
was I wonder if you take that game and you

1949
01:19:08,560 --> 01:19:11,760
throw on some Mandalorian armor on that character, what it does,

1950
01:19:11,920 --> 01:19:14,520
you know, because I feel like it at least sells

1951
01:19:14,520 --> 01:19:16,920
a few more units, whether it's male or female, because

1952
01:19:16,920 --> 01:19:18,880
I just think that's what everyone wanted. And Outlaws was

1953
01:19:18,920 --> 01:19:21,600
kind of like, well, we've made this, and I was like, oh,

1954
01:19:21,640 --> 01:19:23,960
but like we wanted this type of that game, so

1955
01:19:24,199 --> 01:19:26,680
mm hmm, yeah.

1956
01:19:25,920 --> 01:19:28,039
Speaker 1: Yeah, No, I think I think the platform Fighter one

1957
01:19:28,039 --> 01:19:29,680
would be like at the top of my bucket. I

1958
01:19:29,720 --> 01:19:33,479
also I would love, in a perfect world Star Wars

1959
01:19:33,520 --> 01:19:37,680
Outlaws two gets greenlit, even though like no exec is

1960
01:19:37,680 --> 01:19:39,039
going to green light that at this point, but it

1961
01:19:39,039 --> 01:19:40,560
does get green lit, and then it sells well so

1962
01:19:40,560 --> 01:19:42,760
that no one gets laid off. Like I don't that's

1963
01:19:42,760 --> 01:19:44,399
the thing. I want another one to come out, But

1964
01:19:44,439 --> 01:19:45,920
I also don't want it to just bomb and then

1965
01:19:45,920 --> 01:19:48,560
like people get fired because you know, the execs green

1966
01:19:48,640 --> 01:19:50,199
let this game when they shouldn't have kind of thing.

1967
01:19:50,439 --> 01:19:51,960
But I just want that to come back and then

1968
01:19:52,199 --> 01:19:53,880
otherwise I think this is like, as you mentioned, like

1969
01:19:53,880 --> 01:19:56,199
a nice, pretty well rounded slate. It's I guess it's

1970
01:19:56,239 --> 01:19:58,840
very focused on like the narrative side of things, but

1971
01:19:58,960 --> 01:19:59,960
you know, I think that's what a lot of peop

1972
01:20:00,000 --> 01:20:02,640
people want from this, and there's so much ground to

1973
01:20:02,680 --> 01:20:04,760
play with, like just because of the different eras of

1974
01:20:04,760 --> 01:20:06,680
Star Wars, so I feel like there's some good variety

1975
01:20:06,720 --> 01:20:08,720
in the kind of current state of things. I think

1976
01:20:08,720 --> 01:20:11,439
we just need one sillier game, whether that is like

1977
01:20:11,479 --> 01:20:13,800
I agree, a pod racing, whether it is like the

1978
01:20:13,880 --> 01:20:16,479
Ultimate Alliance thing we pitched. I don't know if there's

1979
01:20:16,520 --> 01:20:19,239
really room to do another Lego game right now, but

1980
01:20:19,720 --> 01:20:22,079
even if that does happen, just like another silly game

1981
01:20:22,119 --> 01:20:24,079
I think needs to get put in the mix.

1982
01:20:24,159 --> 01:20:26,239
Speaker 2: There the other one I'll shout out, and I am

1983
01:20:26,319 --> 01:20:28,520
really bad because I haven't played one game that came

1984
01:20:28,560 --> 01:20:30,680
out in this genre recently. But I know what Taylor

1985
01:20:30,720 --> 01:20:33,199
really wants and what I do too. With my Battlefield

1986
01:20:33,279 --> 01:20:36,800
mill Earth love real time strategy with multiple arm Yes,

1987
01:20:36,880 --> 01:20:39,560
that'd be great. I still that is on my list.

1988
01:20:39,560 --> 01:20:42,479
It's lower, but I want to get into Dune Spice Wars.

1989
01:20:42,800 --> 01:20:45,199
I booted up that one time and then it was like, oh,

1990
01:20:45,239 --> 01:20:47,479
you get a lots of learn in that game, and

1991
01:20:47,479 --> 01:20:48,920
it's kind of like better if you play through a

1992
01:20:49,000 --> 01:20:50,640
story or this. I can't remember what it was, but

1993
01:20:50,640 --> 01:20:53,159
there's really like a whole section that's like the instruction section.

1994
01:20:53,359 --> 01:20:55,399
Like Okay, I don't got time to do all this,

1995
01:20:55,640 --> 01:20:57,960
Like it is it worth playing because I can't remember.

1996
01:20:58,039 --> 01:20:59,920
I thought you guys liked it, but it wasn't anything.

1997
01:21:00,119 --> 01:21:02,319
Speaker 1: Yeah, I can't remember if it was technically an early

1998
01:21:02,359 --> 01:21:05,399
access when I played it, but I was, or yeah

1999
01:21:05,439 --> 01:21:05,720
it was.

2000
01:21:06,079 --> 01:21:08,960
Speaker 2: There's been a little more interview I thought, Yeah.

2001
01:21:08,920 --> 01:21:10,560
Speaker 1: I talked about on the side quest, but a lot

2002
01:21:10,600 --> 01:21:13,479
more has changed in that game since I've played it,

2003
01:21:13,520 --> 01:21:15,119
and I haven't gone back to it recently. But I

2004
01:21:15,119 --> 01:21:17,039
did really enjoy it, and I found it, as far

2005
01:21:17,039 --> 01:21:20,600
as artis goes, not too complicated. Now, I was not

2006
01:21:20,640 --> 01:21:22,640
playing on the highest difficulty or anything like that, but

2007
01:21:22,960 --> 01:21:25,039
I found it like, actually not too bad once I

2008
01:21:25,079 --> 01:21:27,359
got in there and messed around for half an hour.

2009
01:21:27,520 --> 01:21:29,960
So yeah, I definitely want to revisit that one again

2010
01:21:30,800 --> 01:21:31,159
as well.

2011
01:21:31,479 --> 01:21:33,439
Speaker 2: Maybe maybe I'll plan and revisit that with you at

2012
01:21:33,479 --> 01:21:35,239
some point, because I I that's been one that I

2013
01:21:35,279 --> 01:21:38,039
really want to because I do, like I said, love

2014
01:21:38,039 --> 01:21:38,720
that game back.

2015
01:21:38,600 --> 01:21:40,000
Speaker 1: And I think it's on game Pass right now.

2016
01:21:40,039 --> 01:21:43,880
Speaker 2: It is. Yeah, it's it's another gob I'm always looking

2017
01:21:43,920 --> 01:21:46,239
at me there, but I'm sticking to my plan. I'm

2018
01:21:46,239 --> 01:21:49,640
sticking to my list here. Respect that. Yeah, I'm with

2019
01:21:49,720 --> 01:21:53,680
Taylor that you got so many factions of characters Star Wars,

2020
01:21:53,760 --> 01:21:55,760
like you could even just do a whole Gungins faction,

2021
01:21:55,920 --> 01:21:58,039
you know, like and have them throwing those like energy

2022
01:21:58,039 --> 01:22:00,239
things like that. To me, I can't say that's lay

2023
01:22:00,319 --> 01:22:02,199
up because I don't know how well that would sell

2024
01:22:02,279 --> 01:22:04,800
in today's day and age as far as I feel

2025
01:22:04,840 --> 01:22:07,199
like there's specific games that do that. And that's where

2026
01:22:07,199 --> 01:22:09,000
it is, like even with Dune Spice Wars, like I

2027
01:22:09,039 --> 01:22:11,640
don't even know, like what the I know it's on

2028
01:22:11,720 --> 01:22:14,199
game spats, I don't know, like what is the success level?

2029
01:22:14,199 --> 01:22:15,840
Speaker 1: Like did that I've never looked into that. I should

2030
01:22:15,840 --> 01:22:18,039
take a look and see how successful that game actually was.

2031
01:22:18,359 --> 01:22:20,079
Speaker 2: So I don't know what the way Star Wars is

2032
01:22:20,079 --> 01:22:22,279
if that would be a success, but I would personally

2033
01:22:22,359 --> 01:22:23,479
love to scratch that itch.

2034
01:22:23,560 --> 01:22:27,039
Speaker 1: So mm hmmm, yeah, good stuff. Well, let's take a

2035
01:22:27,039 --> 01:22:29,199
minute to scratch that itch and we'll be right back

2036
01:22:29,239 --> 01:22:34,640
for the last segment of the show. Okay, we are back,

2037
01:22:34,920 --> 01:22:37,359
So our last topic for the day is talk a

2038
01:22:37,399 --> 01:22:41,319
little bit about Nintendo. I don't think I've really talked

2039
01:22:41,359 --> 01:22:43,800
to you much about this Switch to a whole lot,

2040
01:22:43,880 --> 01:22:47,159
but uh yeah, it's coming out at some point this year.

2041
01:22:47,239 --> 01:22:49,520
Probably we're gonna get more information in April. Apri's gonna

2042
01:22:49,560 --> 01:22:50,920
be big month. We're gonna get some Star Wars news,

2043
01:22:50,920 --> 01:22:53,079
We're gonna get some uh switch to news.

2044
01:22:53,119 --> 01:22:55,039
Speaker 2: And there's Cinema Con, which is like they show a

2045
01:22:55,039 --> 01:22:57,399
bunch of like previews and stuff. So April it's actually

2046
01:22:57,399 --> 01:22:59,039
gonna be big. And we got Last of Us back.

2047
01:22:59,079 --> 01:23:01,039
I didn't even think about that, so jeez.

2048
01:23:02,000 --> 01:23:06,199
Speaker 1: But yeah, there's a really good article here from Polygon.

2049
01:23:06,720 --> 01:23:08,840
Uh so I'll link this shout outs to can I

2050
01:23:08,840 --> 01:23:11,920
find the name of the author of this Michael mcworder

2051
01:23:12,800 --> 01:23:14,199
did the Uh.

2052
01:23:15,680 --> 01:23:17,199
Speaker 2: No, one's named mcwurder, you know.

2053
01:23:17,960 --> 01:23:19,600
Speaker 1: I don't know. He's a journalist of more than seventeen

2054
01:23:19,640 --> 01:23:21,840
years of experience coming in video games, technology, movies, TV

2055
01:23:21,920 --> 01:23:26,159
and entertainment, so it seems seems legit to me. But anyway,

2056
01:23:26,159 --> 01:23:28,000
they posted this article the other day, and this is

2057
01:23:28,039 --> 01:23:29,560
really helpful for me because one of the things that

2058
01:23:29,600 --> 01:23:33,479
bothers me about Nintendo, uh is that, you know, when

2059
01:23:33,520 --> 01:23:35,279
we compare it to like Sony Sony. It's like, oh,

2060
01:23:35,520 --> 01:23:38,039
we know Santa Monica Studio and they made God of

2061
01:23:38,039 --> 01:23:39,600
War and they're making another God of War. We know

2062
01:23:40,199 --> 01:23:42,840
Gorilla and they made kill Zone Horizon. They're making another

2063
01:23:42,880 --> 01:23:45,399
Horizon thing, and it's easy to see like what the

2064
01:23:45,439 --> 01:23:48,399
studios are, what they're making. Xbox the same way, it's like,

2065
01:23:48,399 --> 01:23:51,319
oh yeah, Playground made Horizon. Now they're making Fable Lodid

2066
01:23:51,319 --> 01:23:54,399
all right. But with Nintendo, it's like Research and Development

2067
01:23:54,439 --> 01:23:57,880
Group three made like this game, and like they're they're

2068
01:23:57,920 --> 01:23:59,640
really bad with credits, Like I think this is the

2069
01:23:59,640 --> 01:24:02,239
thing last year when Princess Peach Showtime came out, and

2070
01:24:02,279 --> 01:24:04,840
like before the game came out, no one knew who

2071
01:24:04,920 --> 01:24:08,600
was making that game, because Nintendo just doesn't. I feel

2072
01:24:08,600 --> 01:24:11,880
like they don't want people to know that their games

2073
01:24:11,920 --> 01:24:13,680
are made by people, you know. They just want them

2074
01:24:13,720 --> 01:24:15,880
to seem like these weird, mystical things that just come

2075
01:24:15,880 --> 01:24:17,199
out of nowhere. I just want you to think of,

2076
01:24:17,840 --> 01:24:20,039
not yeah, exactly, they don't want you to get into

2077
01:24:20,039 --> 01:24:22,199
the weeds on it. But then also I was thinking

2078
01:24:22,199 --> 01:24:24,399
about that idea of like why why is Nintendo so

2079
01:24:24,479 --> 01:24:27,800
weird about their credits and not you know, hyping up

2080
01:24:27,840 --> 01:24:29,359
the people who make these games, and you know they

2081
01:24:29,399 --> 01:24:32,399
do interviews sometimes and stuff, but they're a very guarded company.

2082
01:24:32,560 --> 01:24:34,840
Then it's funny when they have like their Nintendo Indie

2083
01:24:34,840 --> 01:24:37,640
directs that they do. Those are very people focused. It's

2084
01:24:37,680 --> 01:24:40,199
like two people on a couch and they're like, this

2085
01:24:40,239 --> 01:24:42,039
is our passion project that we've been working on for

2086
01:24:42,039 --> 01:24:43,760
five years and we're so excited to show it off.

2087
01:24:43,760 --> 01:24:45,520
And like that's very developer focused. So I don't know

2088
01:24:45,560 --> 01:24:48,359
where the line is between Nintendo doesn't want to highlight

2089
01:24:48,600 --> 01:24:50,840
the people who make their first party games, but then

2090
01:24:50,880 --> 01:24:52,720
like for the indies, they you know, go all out

2091
01:24:52,720 --> 01:24:56,079
and really make them feel loved and all that. So anyway,

2092
01:24:56,079 --> 01:24:57,720
just kind of a random side tangent, But all that

2093
01:24:57,760 --> 01:25:00,159
to say that this is a nice article because it

2094
01:25:00,159 --> 01:25:03,239
breaks it down by like here's this Nintendo group or

2095
01:25:03,279 --> 01:25:06,199
studio that's internal with the Nintendo. Here's the things they

2096
01:25:06,199 --> 01:25:08,760
made previously, and here's what they could be making for

2097
01:25:08,840 --> 01:25:11,159
like the switch to launch lineup sort of stuff. So

2098
01:25:11,640 --> 01:25:13,399
just like a nice way to kol aid that. But

2099
01:25:13,800 --> 01:25:15,439
I don't know, I guess just on that tangent, like

2100
01:25:15,640 --> 01:25:18,960
do you have any thoughts like why Nintendo does like

2101
01:25:19,079 --> 01:25:21,000
why they do this, why they're so weird about like

2102
01:25:21,479 --> 01:25:23,880
the developers of the studios and that kind of stuff.

2103
01:25:24,520 --> 01:25:27,039
Speaker 2: Yeah, I think it's tough because like they do have

2104
01:25:27,079 --> 01:25:29,359
these people on the directs or you know, all the

2105
01:25:29,479 --> 01:25:32,319
showings and whatnot, But I wonder if they know honestly,

2106
01:25:32,359 --> 01:25:35,399
that's just like that's just for us geeks, like like

2107
01:25:35,600 --> 01:25:37,760
maybe some kids are, but I mean like the mainstream people,

2108
01:25:37,800 --> 01:25:40,359
like our friends, they're not tuning in to the directsick

2109
01:25:40,439 --> 01:25:42,920
what the news. They expect us to tell them what

2110
01:25:42,960 --> 01:25:44,920
that news is. So it's almost like they know the

2111
01:25:44,960 --> 01:25:47,319
hardcore people are watching this, so you can see like, oh,

2112
01:25:47,359 --> 01:25:48,880
these are the people that do work in these games.

2113
01:25:49,000 --> 01:25:52,000
These are people behind the people you care. But overall

2114
01:25:52,039 --> 01:25:54,239
to the public, I think they cause I feel like

2115
01:25:54,279 --> 01:25:57,800
there was a time before like we knew Kathleen Kennedy

2116
01:25:57,840 --> 01:25:59,840
and Star Wars and Kem Fagie and Marvel, like Disney

2117
01:25:59,880 --> 01:26:01,600
was like that Disney was just like you thought of

2118
01:26:01,640 --> 01:26:03,520
the castle, That's all you did, right, you thought the

2119
01:26:03,560 --> 01:26:05,920
Blue Castle, or you thought of the light bounce on

2120
01:26:05,960 --> 01:26:07,840
the Pixar level, right, But now it's like we know

2121
01:26:07,880 --> 01:26:09,600
who runs this, so we know like all these people

2122
01:26:09,640 --> 01:26:12,479
really shitt a Pixar employees. So I feel like Nintendo's

2123
01:26:12,520 --> 01:26:16,640
still trying to keep that idea of like you still

2124
01:26:16,720 --> 01:26:18,760
like the magic of being in love with the red

2125
01:26:18,800 --> 01:26:21,079
background and the white letters. You just want to think

2126
01:26:21,119 --> 01:26:23,439
of or Mario, right, you don't want to put like

2127
01:26:23,479 --> 01:26:26,279
a face to all those people. I think us gaming

2128
01:26:26,439 --> 01:26:28,640
fans and journalists care about that stuff, and I'm not

2129
01:26:28,680 --> 01:26:30,840
the same people don't care about that. Like if I

2130
01:26:30,840 --> 01:26:33,640
were to introduce somebody my dad, like, oh, this is

2131
01:26:33,680 --> 01:26:35,520
the guy that created Maria, Like, oh this is awesome,

2132
01:26:35,560 --> 01:26:38,439
who like brush him off. But I feel like they're

2133
01:26:38,479 --> 01:26:41,239
not actively seeking that stuff, right, It's just stuff for

2134
01:26:41,279 --> 01:26:42,600
them to consume. So I think they just like the

2135
01:26:42,640 --> 01:26:47,239
idea of being a broader brand, even though it is

2136
01:26:47,279 --> 01:26:49,359
weird of like crediting people. It's like at that point,

2137
01:26:49,479 --> 01:26:51,680
same thing, like most people are gonna skip the credit

2138
01:26:51,840 --> 01:26:53,600
to not care. But I think it's just like an

2139
01:26:53,800 --> 01:26:57,279
interesting that they want to appear kind of magical, kind

2140
01:26:57,279 --> 01:26:59,560
of Wizard of Oz ish at times, you.

2141
01:26:59,479 --> 01:27:03,520
Speaker 1: Know, yeah, yeah, it's just it's it's really not a

2142
01:27:03,520 --> 01:27:05,399
big deal at all, Like it's really just for people

2143
01:27:05,399 --> 01:27:07,199
like us who care about these things and want to

2144
01:27:07,680 --> 01:27:10,279
really know, like, Okay, yeah, this team made Odyssey, so

2145
01:27:10,359 --> 01:27:12,199
like what is that team doing? And we have to

2146
01:27:12,239 --> 01:27:14,039
say it in really weird ways just because like the

2147
01:27:14,159 --> 01:27:18,000
names are confusing and not memorable. So that's just a

2148
01:27:18,680 --> 01:27:20,880
just a weird Nintendo quirk. But they have a lot

2149
01:27:20,920 --> 01:27:23,119
of those. So yeah, we're just gonna go through this

2150
01:27:23,159 --> 01:27:26,640
list real quick, and you know, not read every word

2151
01:27:26,640 --> 01:27:28,199
of this article and go read it of course on

2152
01:27:28,239 --> 01:27:29,760
your own, but just kind of go through the broad

2153
01:27:29,800 --> 01:27:33,159
strokes of here's the studios, here's what they most recently made,

2154
01:27:34,199 --> 01:27:36,760
and will they have anything ready to go for the switch,

2155
01:27:36,800 --> 01:27:40,279
to launch lineup or even launch a year, that kind

2156
01:27:40,319 --> 01:27:44,199
of stuff. So first one here Nintendo EPD co Production Group.

2157
01:27:44,800 --> 01:27:47,600
Once again, these names not very good. It's literally grouped three,

2158
01:27:47,720 --> 01:27:49,800
four or five goes up from there, so hard to

2159
01:27:49,840 --> 01:27:51,960
remember the names of all this. But this seems to

2160
01:27:51,960 --> 01:27:54,560
be like more of a support studio. So they've worked

2161
01:27:54,600 --> 01:27:57,720
with other studios like how Laboratory Intelligence Systems model us off,

2162
01:27:58,039 --> 01:27:59,880
So they work on things like Kirby Fire and Blamsino,

2163
01:27:59,880 --> 01:28:02,479
but NET never really has the coat as the lead developer.

2164
01:28:02,720 --> 01:28:04,479
I don't know if maybe they do more like online

2165
01:28:04,720 --> 01:28:07,399
relative things or other support and studio stuff. Seems like

2166
01:28:07,399 --> 01:28:09,800
they really a sole developer on Kirby's Dream Buffet, which

2167
01:28:09,840 --> 01:28:12,600
is like a little E shop download thing or maybe

2168
01:28:12,600 --> 01:28:14,880
it was like ten or twenty bucks or some small

2169
01:28:14,920 --> 01:28:16,600
little thing like that. So I don't know if there's

2170
01:28:16,680 --> 01:28:18,279
much to glean from this because they are more of

2171
01:28:18,359 --> 01:28:21,039
a more of a support studio in that way. Also,

2172
01:28:21,079 --> 01:28:23,239
this list is not it doesn't include everything, right because

2173
01:28:23,239 --> 01:28:25,840
like Intelligence Systems, I forget if that's first party. That's

2174
01:28:25,880 --> 01:28:27,880
like the Fire and Bloom team, and like I don't

2175
01:28:27,880 --> 01:28:29,760
know if that's that's like not on this list, and

2176
01:28:29,800 --> 01:28:33,239
like who's the next level games who make like Mario

2177
01:28:33,279 --> 01:28:35,199
Strikers and stuff, like they're not on this list even

2178
01:28:35,239 --> 01:28:37,880
though they aren't get acquired and are a first party thing.

2179
01:28:37,920 --> 01:28:39,760
So I think this is more just like the people

2180
01:28:39,800 --> 01:28:41,960
at the Nintendo HQ in Japan, like these are the

2181
01:28:41,960 --> 01:28:44,319
different teams and how they get broken out, which I.

2182
01:28:44,279 --> 01:28:46,159
Speaker 2: Know that's a sideline conversation, but what do you think

2183
01:28:46,159 --> 01:28:47,880
that team is working on? Because I feel like we

2184
01:28:48,119 --> 01:28:50,239
are gee first of like a like a love for

2185
01:28:50,279 --> 01:28:52,960
that team because we love Strikers. We loved you know,

2186
01:28:53,079 --> 01:28:54,960
me and Tayo, Big Luigi manch fans like, we all like,

2187
01:28:55,520 --> 01:28:57,800
do you think it is just like another Mansion they're

2188
01:28:57,800 --> 01:29:00,800
working on, because obviously they put out that too, refurbished,

2189
01:29:00,800 --> 01:29:02,920
which I still haven't bought yet, But do you think

2190
01:29:02,960 --> 01:29:04,840
it's that? Do you think it's like I doubt it's

2191
01:29:04,840 --> 01:29:07,079
something new. I would love to be like another Strikers

2192
01:29:07,119 --> 01:29:09,680
to see what they're cooking, but I doubt if that too.

2193
01:29:09,880 --> 01:29:11,960
You know, so I think it has to be Mansion four.

2194
01:29:12,680 --> 01:29:14,359
Speaker 1: Yeah, I think you wanna plugged your mic by the way,

2195
01:29:14,399 --> 01:29:15,319
you want to plug your other one in?

2196
01:29:15,479 --> 01:29:18,640
Speaker 2: I did so, just everybody, my kid.

2197
01:29:18,760 --> 01:29:22,520
Speaker 1: It's fine, but just a little underwater there for a second. No,

2198
01:29:22,600 --> 01:29:24,960
I think I think they're probably just working on Mansion.

2199
01:29:25,000 --> 01:29:27,159
I think they're doing Mansion four. That game sold three

2200
01:29:27,279 --> 01:29:30,159
to be specific, sold really really well, and it's for

2201
01:29:30,199 --> 01:29:32,079
something like a remake. I don't know how well that

2202
01:29:32,159 --> 01:29:36,000
one sold, but you know, it wasn't like a full

2203
01:29:36,239 --> 01:29:38,119
It wasn't like the Kotor remake or what we assumed

2204
01:29:38,119 --> 01:29:39,840
that to be right. It was a little bit simpler

2205
01:29:40,279 --> 01:29:43,239
on the h I don't know the release and development

2206
01:29:43,239 --> 01:29:45,359
of it in terms of the quality, so I think

2207
01:29:45,359 --> 01:29:47,680
it probably had a pretty small budget all things considered.

2208
01:29:48,319 --> 01:29:51,479
So I think they're working on Mansion four. Will it

2209
01:29:51,520 --> 01:29:55,520
be ready for launch? I don't know. Strikers was, I

2210
01:29:55,520 --> 01:29:59,279
don't think so. Yeah, Strikers was twenty twenty three? Was it?

2211
01:29:59,399 --> 01:30:01,439
Or is it even older than that at that point,

2212
01:30:01,840 --> 01:30:03,840
because that would be their most recent release.

2213
01:30:04,880 --> 01:30:10,439
Speaker 2: Twenty two Let's see Strikers Switch. Let's see that was

2214
01:30:11,079 --> 01:30:12,800
two and twenty two June, So there.

2215
01:30:12,720 --> 01:30:16,199
Speaker 1: You god, almost three years away from that release. That's insane.

2216
01:30:16,279 --> 01:30:18,760
Speaker 2: But yeah, and then I was gonna say with Mansion

2217
01:30:18,920 --> 01:30:21,079
with the remake, and he said, even like, who knows

2218
01:30:21,119 --> 01:30:23,479
how it's sold? The thing is like probably it's like

2219
01:30:23,600 --> 01:30:25,319
cheap to like not lots of me.

2220
01:30:25,520 --> 01:30:27,479
Speaker 1: And I don't even know did Next Level Games even

2221
01:30:27,479 --> 01:30:28,840
make that or I don't even.

2222
01:30:28,800 --> 01:30:30,760
Speaker 2: I don't think they did. I thought we talked about that.

2223
01:30:30,760 --> 01:30:34,560
That was the situation that they couldn't. Uh they not couldn't,

2224
01:30:34,560 --> 01:30:36,560
but they weren't really behind it, but didn't really because

2225
01:30:36,560 --> 01:30:37,319
the remake.

2226
01:30:38,079 --> 01:30:40,000
Speaker 1: Yeah, let me see.

2227
01:30:40,680 --> 01:30:44,199
Speaker 2: Hmmm, Yeah, I thought that's what we talked about. But

2228
01:30:44,239 --> 01:30:46,840
even then, again, that mustn't even if it sold, whatever

2229
01:30:46,880 --> 01:30:49,560
it's sold, I feel like that's probably just all profit

2230
01:30:49,760 --> 01:30:53,039
because they're just gonna it was just a pored over

2231
01:30:53,079 --> 01:30:55,199
pretty much, right, It wasn't anything big change.

2232
01:30:55,279 --> 01:30:57,800
Speaker 1: Yeah, so yeah, it was developed by Tantalus Media, who

2233
01:30:57,800 --> 01:30:59,560
I've never heard of in my life. But yeah, so

2234
01:30:59,600 --> 01:31:02,960
it wasn't even it wasn't even it wasn't even Next

2235
01:31:03,000 --> 01:31:05,399
Level Games that was working on that one. So it

2236
01:31:05,840 --> 01:31:10,000
seems like maybe they've been just cooking on Luigi's Mansion four. Yea, possibly.

2237
01:31:10,640 --> 01:31:11,000
Speaker 2: I don't know.

2238
01:31:11,000 --> 01:31:12,479
Speaker 1: I don't know what else they would do, but I

2239
01:31:12,479 --> 01:31:15,439
think that does make sense. I think that doesn't make

2240
01:31:15,479 --> 01:31:17,359
sense as like the next game for them to make

2241
01:31:17,399 --> 01:31:18,520
if it is gonna be a sequel.

2242
01:31:18,680 --> 01:31:22,159
Speaker 2: Don't get me wrong. So like I I guess I

2243
01:31:22,199 --> 01:31:24,279
did love aspects of Mansion three, but you can go

2244
01:31:24,319 --> 01:31:26,119
back to the review of Me and two years ago

2245
01:31:26,119 --> 01:31:27,760
where me and they were like a little leut down

2246
01:31:27,840 --> 01:31:30,800
because it just feel like it didn't it didn't feel

2247
01:31:30,800 --> 01:31:33,680
like a step up from Luigi's Mansion one. I do

2248
01:31:33,760 --> 01:31:36,560
get that, Okay, do Luigi's Mansion four. The sales are there,

2249
01:31:36,920 --> 01:31:38,960
But if they weren't doing that, or at least after

2250
01:31:38,960 --> 01:31:41,079
this game, I would like them to do something different

2251
01:31:41,119 --> 01:31:43,680
the same way when Luigi's Mansion came out. That's what

2252
01:31:43,800 --> 01:31:46,000
was so exciting is that it felt so different. You're

2253
01:31:46,039 --> 01:31:49,760
taking Mario, You're making a Luigi standalone game, and it's

2254
01:31:49,760 --> 01:31:52,560
in a haunted mansion, using some things, you know, like

2255
01:31:52,920 --> 01:31:55,840
the booze and other stuff, but something completely different. That's

2256
01:31:55,840 --> 01:31:59,199
what I love them to do again. It's probably sales base,

2257
01:31:59,279 --> 01:32:01,079
but I love them to do that with Warrio or

2258
01:32:01,119 --> 01:32:04,640
Wallaigi or somebody or Yoshi. Someone was like, let's take

2259
01:32:04,640 --> 01:32:07,920
one of these big characters and do something completely new

2260
01:32:07,960 --> 01:32:11,359
with it. So I hope after four cranks it that's

2261
01:32:11,359 --> 01:32:14,239
what I'd like to see is some revolution again with

2262
01:32:14,279 --> 01:32:16,239
something a breath of fresh air, you know.

2263
01:32:16,479 --> 01:32:19,199
Speaker 1: I I love that Warrior is the one that stuck

2264
01:32:19,199 --> 01:32:21,319
out to me there because obviously we've had just a

2265
01:32:21,399 --> 01:32:25,000
barrage of Warrial were games like those are coming out

2266
01:32:25,039 --> 01:32:26,840
Left Friends Center. But back in the day we got

2267
01:32:26,880 --> 01:32:29,359
a lot of the Warrior platforms, the Warrior Land games,

2268
01:32:29,359 --> 01:32:30,399
and then we also had the one on the game

2269
01:32:30,439 --> 01:32:35,359
Cube that Taylor whipped out, that one stream Warrio Warreos Goal.

2270
01:32:35,600 --> 01:32:37,079
What the hell is that game called?

2271
01:32:37,239 --> 01:32:37,800
Speaker 2: On the right.

2272
01:32:38,119 --> 01:32:40,439
Speaker 1: Yeah, it's a yeah, it's a three D platform or anyway,

2273
01:32:40,720 --> 01:32:42,600
which I you know, when I played, it was like, Okay,

2274
01:32:42,600 --> 01:32:46,600
this game is you know, totally fine, but not that interesting.

2275
01:32:47,000 --> 01:32:49,079
But I think, yeah, to take what you're saying there

2276
01:32:49,079 --> 01:32:50,720
of like, take a character like that and give him

2277
01:32:50,720 --> 01:32:52,439
a new dynamic. It's been a while since he's had

2278
01:32:52,479 --> 01:32:54,880
like a fresh new experience. Obviously had new games, but

2279
01:32:54,960 --> 01:32:57,439
I think like a new sub genre or something like that,

2280
01:32:57,479 --> 01:32:59,960
like a new mini series for the character, could be

2281
01:33:00,039 --> 01:33:01,439
a good time for that, even if it's just a

2282
01:33:01,439 --> 01:33:03,760
platform or type thing with a couple of twists on it.

2283
01:33:03,760 --> 01:33:05,960
I think it's been a long time since we've had that.

2284
01:33:06,079 --> 01:33:08,920
And you know, he's not usually a character who's playable

2285
01:33:08,960 --> 01:33:11,520
in like a random Mario game, right, So I think

2286
01:33:11,520 --> 01:33:14,640
that could be I think that would be a cool one.

2287
01:33:14,720 --> 01:33:16,840
Or yeah, take a more obscure character, I guess, but

2288
01:33:16,880 --> 01:33:19,359
Warrio he's got some he's got some power to him,

2289
01:33:19,359 --> 01:33:21,279
he's got some some name to him.

2290
01:33:21,520 --> 01:33:23,960
Speaker 2: Yeah, or put you know, and put at least if

2291
01:33:23,960 --> 01:33:26,000
they make that game, make sure Wallowigi's in there. You know,

2292
01:33:26,079 --> 01:33:27,960
he's his brother. Get some respect to him.

2293
01:33:28,000 --> 01:33:29,800
Speaker 1: But yeah, I don't I don't think we'll forget the

2294
01:33:29,800 --> 01:33:33,119
Wallawigi game. But I think maybe through Warrio game. He

2295
01:33:33,159 --> 01:33:35,199
could be have a bigger role warrior. What if they

2296
01:33:35,279 --> 01:33:38,000
just called it Warrio and Walluigi. I think that could

2297
01:33:38,239 --> 01:33:41,399
that could be cool. That could be cool. Little Deadpool

2298
01:33:41,399 --> 01:33:43,079
Wolverine equivalent exactly.

2299
01:33:43,119 --> 01:33:46,920
Speaker 2: And you gotta make some gimmick like Luigi's mansion. Not

2300
01:33:46,920 --> 01:33:48,840
sure it would be, but figure, yeah.

2301
01:33:48,600 --> 01:33:51,359
Speaker 1: You know, something weird and different. Yeah, moving on to

2302
01:33:51,760 --> 01:33:55,600
group uh three. There, Yes, this is the this is

2303
01:33:55,640 --> 01:33:58,760
the Zelda people. So obviously here's the Kingdom twenty twenty

2304
01:33:58,760 --> 01:34:01,960
threes when that came out, and then it says here

2305
01:34:02,079 --> 01:34:04,880
they worked on Echoes Wisdom to some extent, but it

2306
01:34:04,920 --> 01:34:06,920
was mostly Grezo who was a developer of that. So

2307
01:34:07,000 --> 01:34:08,960
twenty twenty three is the last game. I don't think

2308
01:34:09,000 --> 01:34:12,119
we're getting Azelda launch. I think, well, I do think

2309
01:34:12,119 --> 01:34:15,000
we're gonna get like a Zelda probably the win Waker

2310
01:34:15,159 --> 01:34:17,119
HD thing that has been talking about for years, like

2311
01:34:17,159 --> 01:34:19,039
get a Oh I know that already happened, but like

2312
01:34:19,079 --> 01:34:21,760
get that released on the switch too, because that was

2313
01:34:21,760 --> 01:34:23,479
released on the WIU, right, but yeah, I get it

2314
01:34:23,520 --> 01:34:25,399
finally on the switch and probably switched to you at

2315
01:34:25,399 --> 01:34:27,279
the same time. I guess. I don't think they would

2316
01:34:27,319 --> 01:34:28,760
have any reason not to put that on the original

2317
01:34:28,800 --> 01:34:30,880
switch as well. But I think that's like that's what

2318
01:34:30,880 --> 01:34:33,479
they'll do to hold over the Zelda fans until you

2319
01:34:33,520 --> 01:34:35,399
get that next big game, because yeah, I think that's

2320
01:34:35,439 --> 01:34:39,000
probably gonna be I don't know, probably still another two

2321
01:34:39,079 --> 01:34:41,880
or three years away if we're being generous.

2322
01:34:42,159 --> 01:34:44,239
Speaker 2: Yeah, I agree with you on the generous side. It

2323
01:34:44,239 --> 01:34:46,640
felt like there was a big break for getting a

2324
01:34:46,720 --> 01:34:48,840
Breath the Wild even, right, that's the first one, Yeah,

2325
01:34:48,840 --> 01:34:52,800
Breath the Wild and two can it felt like that was.

2326
01:34:51,720 --> 01:34:54,199
Speaker 1: Twenty seventeen to twenty twenty three. Yeah, that was pretty far.

2327
01:34:54,319 --> 01:34:56,960
Speaker 2: Yeah, that's what I feel like for me, it's uh

2328
01:34:57,319 --> 01:34:58,560
or wait in a bit, I think they've kind of

2329
01:34:58,560 --> 01:35:00,720
earned it. They kind of like Breadth of the While

2330
01:35:00,880 --> 01:35:02,920
was a huge success for them, to Kingdom was just

2331
01:35:02,920 --> 01:35:05,359
like continue off that, like they they had like a

2332
01:35:05,399 --> 01:35:09,000
banner like you could you know, obviously not for myself,

2333
01:35:09,000 --> 01:35:11,720
but like many people can argue that as peak Zelda, right,

2334
01:35:11,800 --> 01:35:14,600
So it's like you're it's kind of like smashed. Ultimately,

2335
01:35:14,600 --> 01:35:16,840
we talked about it's like you're kind of earned time

2336
01:35:16,880 --> 01:35:18,439
to sit and take as long as you want, and

2337
01:35:18,479 --> 01:35:21,239
it's kind of I feel like makes the absence to

2338
01:35:21,279 --> 01:35:24,000
make the heart girls fonder, and those games could just

2339
01:35:24,000 --> 01:35:25,880
be brought over the switch to it some way too, right,

2340
01:35:26,000 --> 01:35:28,399
just to like get some sales. Well, here's a you know,

2341
01:35:28,600 --> 01:35:30,720
bundle dish and whatever they want to do, they could

2342
01:35:30,760 --> 01:35:32,920
throw a switch to version of those games on there easy.

2343
01:35:32,960 --> 01:35:34,600
So yeah, I think it's gonna be gonna be a

2344
01:35:34,600 --> 01:35:37,840
bit before we hear from Zelda. So hopefully get a movie,

2345
01:35:37,920 --> 01:35:39,399
you know. That's where that's what I'm all.

2346
01:35:39,399 --> 01:35:41,039
Speaker 1: Right, Yeah, I guess that's that's cooking.

2347
01:35:41,720 --> 01:35:44,279
Speaker 2: There's remember that that's the weird thing that's supposedly an

2348
01:35:44,279 --> 01:35:45,279
animated and live action.

2349
01:35:45,520 --> 01:35:46,680
Speaker 1: Oh, I forgot about the one.

2350
01:35:46,960 --> 01:35:48,479
Speaker 2: I don't think we're getting both of them. I think

2351
01:35:48,520 --> 01:35:51,680
one will survive, but still that that could be another

2352
01:35:51,880 --> 01:35:54,239
idea too, is not that they would make it like

2353
01:35:54,279 --> 01:35:55,880
a tie in game, but just like the idea of

2354
01:35:55,920 --> 01:35:57,840
you know, let's say twenty twenty eight is like a

2355
01:35:58,399 --> 01:35:59,920
year a Zelda, you know, so.

2356
01:36:00,279 --> 01:36:03,960
Speaker 1: Mm hmm yeah. Moving on to group four. Uh, this

2357
01:36:04,239 --> 01:36:07,000
is a freak show of a studio that has made

2358
01:36:07,600 --> 01:36:12,239
Nintendo Labbo Ring of Adventure, game builder Garage. Most recently,

2359
01:36:12,279 --> 01:36:14,920
they did the Nintendo World Championship. Any s edition, which

2360
01:36:14,920 --> 01:36:16,560
I think was that one that came out last year,

2361
01:36:17,079 --> 01:36:18,960
and then they were also, I guess the developer of Alarmo,

2362
01:36:19,039 --> 01:36:21,000
which is funny like the hardware like the alarm clock

2363
01:36:21,039 --> 01:36:24,000
thing that Nintendo released last year. So obviously this team

2364
01:36:24,520 --> 01:36:26,880
kind of goes beyond just software and also makes some

2365
01:36:26,960 --> 01:36:32,800
hardware along with their stuff as well. You know, and

2366
01:36:33,039 --> 01:36:35,760
you know shows toll once again. Michael mcwordarth here the

2367
01:36:35,800 --> 01:36:38,079
writer of this article. I think a good mention here is,

2368
01:36:38,680 --> 01:36:41,159
you know, one of the rumors or things we kind

2369
01:36:41,159 --> 01:36:42,640
of got showed off a little bit in that trailer

2370
01:36:42,640 --> 01:36:44,520
for the Switch Too is like the Switch Too might

2371
01:36:44,600 --> 01:36:47,520
have some mouse functionality to it, and so if there

2372
01:36:47,560 --> 01:36:50,720
is something weird like that, as like a gimmick, something

2373
01:36:50,760 --> 01:36:52,560
kind of new and different, this seems like the prime

2374
01:36:52,600 --> 01:36:55,079
studio to take that and do some of them with it.

2375
01:36:55,399 --> 01:36:57,239
But also I guess it's just a general question for you,

2376
01:36:57,279 --> 01:36:59,000
like how long you would be after the Switch Too's

2377
01:36:59,079 --> 01:37:04,199
launch that we get the first weird like gimmick controllery

2378
01:37:04,239 --> 01:37:06,960
thing like the Nintendo Labo ring for adventure equivalent, When

2379
01:37:07,000 --> 01:37:09,359
do we get the within one year you think we'll

2380
01:37:09,359 --> 01:37:09,800
get something.

2381
01:37:10,079 --> 01:37:13,039
Speaker 2: Let's say this comes up August twenty twenty five. With

2382
01:37:13,119 --> 01:37:16,840
it by August twenty twenty six, you'll have something coming up.

2383
01:37:16,920 --> 01:37:18,439
Might be the talent. Maybe I could be wrong, it

2384
01:37:18,479 --> 01:37:20,760
might be the announcement of something. But I feel like

2385
01:37:20,800 --> 01:37:23,000
those things like the Ambo that felt not that was

2386
01:37:23,000 --> 01:37:24,800
a gimmick, but that felt like that came pretty quick,

2387
01:37:24,920 --> 01:37:27,199
like I think anytime their gimmick things are happening, like

2388
01:37:27,239 --> 01:37:28,720
even Labo, Like I don't know if it was in

2389
01:37:28,720 --> 01:37:30,720
the first year, but I feel like we definitely knew

2390
01:37:30,720 --> 01:37:34,079
about it within the first year, so I think so, yeah,

2391
01:37:34,159 --> 01:37:36,159
I it'll Labo.

2392
01:37:36,359 --> 01:37:38,840
Speaker 1: Was Labo even around in wiu era Maybe I don't

2393
01:37:38,880 --> 01:37:39,239
even know.

2394
01:37:40,640 --> 01:37:42,560
Speaker 2: H I don't know. I don't think so. I think

2395
01:37:42,560 --> 01:37:45,000
it was too short a window there, But they'll they'll

2396
01:37:45,000 --> 01:37:47,000
definitely have their weird thing out in the out in

2397
01:37:47,039 --> 01:37:47,760
the public there.

2398
01:37:48,720 --> 01:37:52,359
Speaker 1: Yeah. Yeah, I think we'll see something at the very least, like, yeah,

2399
01:37:52,399 --> 01:37:55,720
something to do with the most control functionality. I guess, Well,

2400
01:37:55,920 --> 01:37:57,960
whoever the team that makes one to Switch, maybe they're

2401
01:37:57,960 --> 01:38:01,159
the ones who would make the more controllery based game

2402
01:38:01,279 --> 01:38:03,720
as the kind of the kind of tech demo sort

2403
01:38:03,760 --> 01:38:06,960
of thing. Group five. So this is the team that

2404
01:38:07,039 --> 01:38:11,880
kind of makes Platoon and Animal Crossing in recent times. Uh, Splatoon.

2405
01:38:12,720 --> 01:38:15,439
I'm trying to think when that freaking most recent game

2406
01:38:15,479 --> 01:38:18,520
came out. I guess so, yeah, twenty twenty two, and

2407
01:38:18,560 --> 01:38:21,159
then we had Animal Crossing come out in twenty twenty

2408
01:38:21,199 --> 01:38:23,840
of course, And yeah, I always my thing with Animal

2409
01:38:23,840 --> 01:38:26,079
Crossing was wow, I think for how well this game

2410
01:38:26,319 --> 01:38:29,640
it blew up. Obviously circumstances led to that around the

2411
01:38:29,640 --> 01:38:32,479
world it blew up. They did like one major DLC

2412
01:38:32,560 --> 01:38:34,239
and a couple like update drops, and then of course

2413
01:38:34,239 --> 01:38:35,920
it's like a seasonal game, so there's like grand things

2414
01:38:35,920 --> 01:38:38,039
that rotate and whatnot. But I feel like, wow, they

2415
01:38:38,119 --> 01:38:39,880
kind of ditched that game way quicker than they should

2416
01:38:39,880 --> 01:38:42,239
have based on how well it's sold. But obviously part

2417
01:38:42,279 --> 01:38:43,439
of that is because it's the same team that makes

2418
01:38:43,479 --> 01:38:45,439
Platoon and they had to go on make Splatoon. But

2419
01:38:45,479 --> 01:38:47,199
I also wonder if part of that is just Nintendo

2420
01:38:47,279 --> 01:38:50,840
really planning years ahead and knowing when the switch to

2421
01:38:51,039 --> 01:38:52,600
is gonna come out, and after kind of seeing that

2422
01:38:52,640 --> 01:38:55,520
immediate success, like, yeah, maybe it's a good idea to Okay,

2423
01:38:55,560 --> 01:38:59,680
immediately take Animal Crossing, take whatever those DLC future planning

2424
01:38:59,720 --> 01:39:01,520
ideas were, and throw them right back in the oven

2425
01:39:01,560 --> 01:39:03,920
and get it ready for a new new title, because

2426
01:39:03,920 --> 01:39:06,000
I think this would be an amazing idea to have

2427
01:39:06,399 --> 01:39:09,079
a new Animal Crossing as a launch launch title or

2428
01:39:09,159 --> 01:39:11,600
launch a year game for the Switch too. So I think, yeah,

2429
01:39:11,640 --> 01:39:13,640
that would be really smart if that's what they're planning for,

2430
01:39:13,680 --> 01:39:15,760
and I think there's a decent chance we get something

2431
01:39:15,840 --> 01:39:16,119
like that.

2432
01:39:16,840 --> 01:39:18,920
Speaker 2: Yeah, I agree with you where I think that I

2433
01:39:18,960 --> 01:39:21,960
don't think even them knew how big that was gonna be.

2434
01:39:22,079 --> 01:39:22,920
You know, even we.

2435
01:39:23,000 --> 01:39:24,800
Speaker 1: Showed that it was a console seller too, which is

2436
01:39:24,960 --> 01:39:27,000
you know what you want for a new console.

2437
01:39:26,720 --> 01:39:28,680
Speaker 2: Which I don't think. I don't think any of us

2438
01:39:28,680 --> 01:39:30,239
were talking about that. I know I certainly win the

2439
01:39:30,239 --> 01:39:32,680
Animal cross Okay, cool if I got another edition coming out,

2440
01:39:32,680 --> 01:39:35,159
But like I said, I think the circumstances. But now

2441
01:39:35,199 --> 01:39:37,479
the circumstance to me, it doesn't feel like how we

2442
01:39:37,479 --> 01:39:39,479
talk about Hogwarts igacyre. It's like, oh, that feels like

2443
01:39:39,520 --> 01:39:41,199
that could be a one off, right put it out

2444
01:39:41,199 --> 01:39:44,119
a SQL. Maybe it doesn't do those same numbers. Animal Crossing,

2445
01:39:44,119 --> 01:39:46,800
I think is now okay, that was like a brand establisher.

2446
01:39:46,880 --> 01:39:49,039
So I agree with you that they were probably smart

2447
01:39:49,079 --> 01:39:51,319
to maybe pull back that. Okay, let's just really beef

2448
01:39:51,399 --> 01:39:53,800
up number two and make that or not number two,

2449
01:39:53,800 --> 01:39:56,359
but the next installment and like make it an even

2450
01:39:56,439 --> 01:39:59,039
bigger deal with that comes out. So I agree, Yeah,

2451
01:39:59,159 --> 01:40:01,439
not year one, but I could see year two or

2452
01:40:01,439 --> 01:40:04,720
maybe even early year three of like a spring. Maybe

2453
01:40:04,800 --> 01:40:07,520
years two is used to like promote it, get it

2454
01:40:07,560 --> 01:40:10,239
out there, talk about it. But yeah, I think they

2455
01:40:10,279 --> 01:40:12,399
definitely want to not fast tracked in a bad way,

2456
01:40:12,479 --> 01:40:15,119
but in a way where it's still curated to be

2457
01:40:15,319 --> 01:40:18,079
playing well. Yeah, does the things well but also sell

2458
01:40:18,239 --> 01:40:18,680
very well.

2459
01:40:18,760 --> 01:40:21,760
Speaker 1: So I mean, if they can somehow line up new

2460
01:40:21,800 --> 01:40:25,279
three D Mario, the new Mario Kart and we'll cross

2461
01:40:25,359 --> 01:40:29,079
it in the first year, switch To is gonna explode. Yeah,

2462
01:40:29,079 --> 01:40:31,800
I mean it already was probably, but like on top

2463
01:40:31,920 --> 01:40:34,439
like that trio would be absolutely insane. Even if that's

2464
01:40:34,479 --> 01:40:36,600
like the first two years to get that stuff out

2465
01:40:37,000 --> 01:40:38,640
and then you know, by the time those are out,

2466
01:40:39,000 --> 01:40:41,199
maybe year three is when the new Zelda hits two. Like, man,

2467
01:40:41,239 --> 01:40:44,319
that's gonna that. In theory, the switch To should be

2468
01:40:44,600 --> 01:40:46,560
even bigger than the Switch one, which would be crazy

2469
01:40:46,560 --> 01:40:49,399
if that happened. So we'll remain to be seen there

2470
01:40:50,079 --> 01:40:52,600
group six is another support studio, so we can kind

2471
01:40:52,600 --> 01:40:56,880
of skip past them. Group sevens another This is a

2472
01:40:56,880 --> 01:41:00,319
weird one here. It meant so. They are a team

2473
01:41:00,359 --> 01:41:03,119
responsible for the two D Metroid games and the Rhythm

2474
01:41:03,199 --> 01:41:06,800
Heaven series. They most recently made Emeo the Smiling Man,

2475
01:41:06,880 --> 01:41:09,840
the FAMICN Detective Club thing, which I've actually heard good

2476
01:41:09,840 --> 01:41:13,079
things about from my friends over there the Switchheads podcast.

2477
01:41:13,600 --> 01:41:17,600
Patrick in particular, is a big fan of that game. Yeah,

2478
01:41:17,640 --> 01:41:19,720
I don't know. So they worked on two D Metros,

2479
01:41:19,840 --> 01:41:21,560
I don't. I don't know if they did Dread though,

2480
01:41:21,600 --> 01:41:24,600
that would be the thing, and I feel like, you know,

2481
01:41:24,840 --> 01:41:27,239
probably another I think Dread was pretty successful. I think

2482
01:41:27,239 --> 01:41:30,199
it was the best selling either the best selling two

2483
01:41:30,239 --> 01:41:32,520
D Metro game or the best selling Metroid game just

2484
01:41:32,560 --> 01:41:34,600
in general, which you know, a lot of Switch games

2485
01:41:34,880 --> 01:41:36,720
are the best selling game in the given series just

2486
01:41:36,720 --> 01:41:39,720
because how big that console is. But I kind of

2487
01:41:39,720 --> 01:41:41,680
I would feel like with Metro Prime four being on

2488
01:41:41,720 --> 01:41:44,880
the horizon, I would think that like the fast track

2489
01:41:44,960 --> 01:41:46,600
in another two D game would be a little bit

2490
01:41:46,640 --> 01:41:48,520
further down the line. I also, I don't think that

2491
01:41:48,640 --> 01:41:51,000
was this thing. I think it was maybe Retro Studios

2492
01:41:51,039 --> 01:41:54,000
that did that. If I'm remembering correctly, But I don't know.

2493
01:41:54,680 --> 01:41:57,119
This one's probably a tricky one in terms of I

2494
01:41:57,520 --> 01:41:59,600
think whatever they released next is something that will probably

2495
01:41:59,640 --> 01:42:02,239
be like a new like a weird, smaller new IP

2496
01:42:02,720 --> 01:42:03,680
would be my guess.

2497
01:42:03,920 --> 01:42:05,880
Speaker 2: Okay, so I mean new IP and totally or just

2498
01:42:05,920 --> 01:42:08,239
like a new IP tackling a new like kay, they

2499
01:42:08,239 --> 01:42:09,399
tackled Metroid last time.

2500
01:42:09,720 --> 01:42:12,319
Speaker 1: Maybe maybe new IP or spinoff is the way I'll

2501
01:42:12,319 --> 01:42:12,560
put it.

2502
01:42:12,640 --> 01:42:15,119
Speaker 2: Yeah, okay, yeah, yeah, no, I agree. It seems like

2503
01:42:15,159 --> 01:42:17,600
they kind of firstile I'll go to different places, so

2504
01:42:17,640 --> 01:42:21,920
they're hard to predict. But you know, well maybe another

2505
01:42:21,960 --> 01:42:22,920
Smiling Man game.

2506
01:42:23,680 --> 01:42:27,439
Speaker 1: Yeah, we'll have to wait and see. Number eight. This

2507
01:42:27,520 --> 01:42:30,800
is the three D Mario Mario team. So obviously Odyssey

2508
01:42:31,039 --> 01:42:34,680
twenty seventeen there, which was a launch launch title launch

2509
01:42:34,720 --> 01:42:37,239
window I always forget, but yeah, whatever, it was somewhere

2510
01:42:37,279 --> 01:42:39,840
in that pocket. And then of course they did the

2511
01:42:39,880 --> 01:42:43,079
re release of the three D Mario or Mario three

2512
01:42:43,119 --> 01:42:45,880
D World with the Bowser's Fury Edition on there. But

2513
01:42:45,960 --> 01:42:48,479
you know, that was just a small, small ish expansion

2514
01:42:48,520 --> 01:42:50,760
on top of a game that was already made, so

2515
01:42:50,800 --> 01:42:53,159
probably not a huge development time there. I think this

2516
01:42:53,239 --> 01:42:56,840
is probably as close to as likely as Mario kard

2517
01:42:56,880 --> 01:42:59,399
in terms of being a launch like first six months

2518
01:42:59,479 --> 01:43:01,319
kind of game. I think we're, yeah, we're getting that

2519
01:43:01,319 --> 01:43:03,840
next three D Mario game. I would love if it

2520
01:43:03,840 --> 01:43:05,600
was actually a three D Donkey Kong game and we

2521
01:43:05,640 --> 01:43:08,119
finally got that, you know, sixty four follow up. But

2522
01:43:08,159 --> 01:43:09,880
I think the more the safer thing to do would

2523
01:43:09,880 --> 01:43:13,159
be just honesty two and yeah, I think that's very

2524
01:43:13,239 --> 01:43:15,640
very likely to be a launch launch window game.

2525
01:43:15,800 --> 01:43:18,520
Speaker 2: Gave me that sixty four, Just bring it over sixty

2526
01:43:18,560 --> 01:43:23,239
four to two two. Yeah, but no, I agree. I

2527
01:43:23,640 --> 01:43:26,960
could see it being Mario Kart being the first game

2528
01:43:27,039 --> 01:43:29,560
and then the Mario three D game being the last

2529
01:43:29,600 --> 01:43:32,000
game of the year. That's like like of the year,

2530
01:43:32,079 --> 01:43:34,000
not the calendar year, but of the year where let's

2531
01:43:34,000 --> 01:43:36,960
say same thing switch comes out and let's say August

2532
01:43:37,479 --> 01:43:39,560
start there, then end of the year you're getting Mario.

2533
01:43:39,640 --> 01:43:41,039
So it's like the first year you had this good

2534
01:43:41,119 --> 01:43:43,600
run and it's it's been a minute. All these consoles

2535
01:43:43,680 --> 01:43:46,079
usually have if it's not this, it's like the three

2536
01:43:46,159 --> 01:43:48,319
D platform or and we just recently got that not

2537
01:43:48,399 --> 01:43:50,880
too long ago, with whatever the hell that game was

2538
01:43:50,920 --> 01:43:53,159
that I really enjoyed with the family. What was the

2539
01:43:53,199 --> 01:43:55,199
last one they did? Wonder Right, that's the last one,

2540
01:43:55,199 --> 01:43:57,600
wonder So it's not that if Wonderhand come out, then

2541
01:43:57,640 --> 01:44:00,439
I thought, okay, that probably would have been this, But no,

2542
01:44:00,560 --> 01:44:03,079
it's kind of a four yeinge conclusion and excited to

2543
01:44:03,119 --> 01:44:04,680
see what they're cooking up. And I will have to

2544
01:44:04,720 --> 01:44:07,039
catch up and actually play, honestly, so that is gonna

2545
01:44:07,039 --> 01:44:12,520
be uh on the docket maybe sooner if that is confirmed.

2546
01:44:12,079 --> 01:44:15,560
Speaker 1: Which will do so yeah, I I I guess for myself,

2547
01:44:15,560 --> 01:44:17,479
I really I kind of hope that we it's actually

2548
01:44:17,479 --> 01:44:20,199
not odysty too and in instead like a new you know,

2549
01:44:20,279 --> 01:44:22,920
they had Sunshine, they had Ousty Galaxy. I want something

2550
01:44:22,920 --> 01:44:24,560
new and fresh. Mostly just I don't really want the

2551
01:44:24,600 --> 01:44:27,239
hat mechanics. Again, I did not really like Odyssey that much,

2552
01:44:27,600 --> 01:44:30,159
and I just didn't really like throwing Cappy around and

2553
01:44:30,239 --> 01:44:33,960
the movement involved with that character or with that. I

2554
01:44:33,960 --> 01:44:36,079
guess item as like the new addition for the game,

2555
01:44:36,159 --> 01:44:38,520
So I kind of hope it gets something new and fresh.

2556
01:44:38,880 --> 01:44:41,000
I don't know how likely that is though, Like I

2557
01:44:41,000 --> 01:44:43,760
I feel like Odyssey two seems like a safe, easy bet.

2558
01:44:44,119 --> 01:44:46,680
Speaker 2: It could be, but if you look at like the

2559
01:44:46,800 --> 01:44:49,119
History Galaxy is the only one that got a sequel, right,

2560
01:44:49,199 --> 01:44:52,119
Like they're always going new style, new place, like what

2561
01:44:52,199 --> 01:44:57,680
I guess Sunshine three D World and Galaxy Galaxy and

2562
01:44:57,720 --> 01:45:00,960
then you got Honesty, So like, I think there's a chance.

2563
01:45:01,000 --> 01:45:02,920
I think there's a chance you could get something because

2564
01:45:02,960 --> 01:45:04,479
I think the only reason is just because I felt

2565
01:45:04,479 --> 01:45:06,640
like if we were gonna get honestly two was gonna

2566
01:45:06,640 --> 01:45:09,479
be a lot faster, like even hearing rumors about it, right,

2567
01:45:09,560 --> 01:45:12,119
so I'm gonna say it's a fifty to fifty that

2568
01:45:12,159 --> 01:45:15,239
it's Aussie two or if it's something new.

2569
01:45:15,399 --> 01:45:19,800
Speaker 1: So yeah, next up is number nine. This is the

2570
01:45:19,840 --> 01:45:23,239
team responsible for Mario Kart and Arms. I don't think

2571
01:45:23,239 --> 01:45:26,640
we're getting another Arms anytime soon. I think the last

2572
01:45:26,720 --> 01:45:29,319
Arms content was when they added Midmn into Smash. I

2573
01:45:29,319 --> 01:45:32,079
think that was like the best we're gonna get, but they.

2574
01:45:32,000 --> 01:45:33,800
Speaker 2: Got in there. I'm just gonna say it.

2575
01:45:33,760 --> 01:45:37,039
Speaker 1: You know, pretty lucky, pretty, but I mean also, I

2576
01:45:37,039 --> 01:45:39,399
mean Arms came out, it was launched out Games twenty seventeen.

2577
01:45:39,680 --> 01:45:41,680
Midmen was one of the last characters added to Smash.

2578
01:45:41,720 --> 01:45:43,359
That must have been in twenty twenty two when she

2579
01:45:43,439 --> 01:45:46,279
was add it. So It's like they for some reason

2580
01:45:46,359 --> 01:45:48,279
wanted to put midmen in there, and maybe that was

2581
01:45:48,359 --> 01:45:50,239
SAKRAI like, I have fun move set idea, and they're

2582
01:45:50,239 --> 01:45:51,960
just like, yeah, go ahead, SAKRAI will do your thing.

2583
01:45:52,000 --> 01:45:55,479
But you know, oftentimes these characters are added as like

2584
01:45:56,199 --> 01:45:59,319
promo things for games, like for Nintendo's you know, they

2585
01:45:59,439 --> 01:46:02,359
try to throwing their new, hot, new characters and whatnot.

2586
01:46:02,479 --> 01:46:04,760
So interesting choice, but I don't know if that's super

2587
01:46:04,840 --> 01:46:08,199
indicative that we're gonna get a Arms and Legs coming

2588
01:46:08,199 --> 01:46:08,840
out next time.

2589
01:46:09,159 --> 01:46:11,920
Speaker 2: Yeah, if Arms wasn't Nintendo, they wouldn't have been in there.

2590
01:46:12,000 --> 01:46:15,720
Speaker 1: So yeah, that's that is true. There's no agree with that.

2591
01:46:16,079 --> 01:46:18,319
But anyway, the more important part here is they make

2592
01:46:18,359 --> 01:46:20,279
Mario Kart so Mary cart A Deluxe of course, and

2593
01:46:20,319 --> 01:46:23,479
then Tour and yeah, that's the only game that we

2594
01:46:23,520 --> 01:46:25,760
have seen so far running on the switch to is

2595
01:46:26,039 --> 01:46:28,600
whatever this next Mario Kart thing is Mario cart nine,

2596
01:46:28,640 --> 01:46:31,239
maybe has a fun name to it, who knows, but yeah,

2597
01:46:31,319 --> 01:46:33,880
I think considering that we've seen it running on the console,

2598
01:46:34,199 --> 01:46:36,039
safe to say this is either a launch title or

2599
01:46:36,039 --> 01:46:39,119
a Launch window game. And it's a great that's a

2600
01:46:39,159 --> 01:46:42,119
great call. That's gonna sell really well, it's gonna sell consoles.

2601
01:46:42,800 --> 01:46:45,520
Speaker 2: People are gonna finally buy that number nine he waited

2602
01:46:45,560 --> 01:46:46,479
for so long, and.

2603
01:46:46,399 --> 01:46:49,000
Speaker 1: Then we'll only have to spend six hundred dollars now

2604
01:46:49,079 --> 01:46:51,079
to get the switch plus the game.

2605
01:46:51,439 --> 01:46:53,520
Speaker 2: Yeah. No, I don't think I'm gonna be I don't

2606
01:46:53,520 --> 01:46:55,159
think I'm gonna be get in Switch day two. But

2607
01:46:55,239 --> 01:46:57,439
whenever I do get Switched, the day want to give

2608
01:46:57,479 --> 01:46:59,199
them definitely be Mario Kark because I think the kids

2609
01:46:59,199 --> 01:47:00,800
are gonna be old off now they can start to

2610
01:47:01,359 --> 01:47:02,199
play and enjoy that.

2611
01:47:02,239 --> 01:47:03,880
Speaker 1: I forget. Do you have Deluxe on your switch?

2612
01:47:04,760 --> 01:47:07,640
Speaker 2: No? I don't. I had the you one, so I

2613
01:47:07,680 --> 01:47:11,039
didn't already to buy that again. So yeah, I was

2614
01:47:11,079 --> 01:47:13,439
happy with it. And like I said, for the past

2615
01:47:13,520 --> 01:47:15,399
few years, it wasn't in a place where I thought

2616
01:47:15,399 --> 01:47:17,319
the kids were old enough where by time this comes up,

2617
01:47:17,359 --> 01:47:18,800
like okay, I think they're gonna be the right age

2618
01:47:18,840 --> 01:47:22,399
start dropping in some cards. So yeah, no, I'm excited

2619
01:47:22,399 --> 01:47:24,439
to see what they do. It's kind of like Smash,

2620
01:47:24,439 --> 01:47:27,279
where that's a well well oil machine comes out. There's

2621
01:47:27,279 --> 01:47:29,840
always great stuff, great maps, classic stuff, Like it's just

2622
01:47:30,239 --> 01:47:33,039
it's like just a money printing machine and they're still

2623
01:47:33,039 --> 01:47:35,039
good games, right, It's not like a oh man, it's

2624
01:47:35,079 --> 01:47:38,600
just they're just cashing on nothing. They're very fun, so

2625
01:47:38,880 --> 01:47:39,279
mm hmm.

2626
01:47:39,439 --> 01:47:43,560
Speaker 1: Yeah, And number ten is the next one up here.

2627
01:47:43,560 --> 01:47:44,840
And this is the team results for the two D

2628
01:47:44,960 --> 01:47:47,239
Mario games as well as the Pickman series as well

2629
01:47:47,239 --> 01:47:50,479
as the Mario Maker series. So this is this is like,

2630
01:47:51,159 --> 01:47:53,239
this is like reading this is a fun thing for

2631
01:47:53,279 --> 01:47:55,439
me because like I never realized that the people that

2632
01:47:55,520 --> 01:47:57,600
make Pickmen are the same people that made Wonder. You know,

2633
01:47:57,640 --> 01:47:59,439
I just would never know that because the studios don't

2634
01:47:59,479 --> 01:48:01,920
have names. You know, I'm not reading the credits and

2635
01:48:01,960 --> 01:48:04,439
memorizing all these names and all that. But that's like

2636
01:48:04,479 --> 01:48:06,279
a really a fun fact for me. And that's like,

2637
01:48:07,039 --> 01:48:09,960
you know, obviously Mario Maker, Mario Wonder similar scope there,

2638
01:48:10,000 --> 01:48:12,560
But like I don't know, let's say we're gonna sequel

2639
01:48:12,640 --> 01:48:14,560
to one of those three series, what do you think

2640
01:48:14,640 --> 01:48:17,359
is the most likely for the first one to come

2641
01:48:17,359 --> 01:48:18,920
out for the Switch too, to.

2642
01:48:19,239 --> 01:48:22,359
Speaker 2: Pickman, Maker, and Wonder correct those other three.

2643
01:48:22,720 --> 01:48:24,600
Speaker 1: Yeah, so I guess just like another two D Mario

2644
01:48:24,680 --> 01:48:27,720
doesn't have to be a Wonder two. But just yeah, finally.

2645
01:48:27,319 --> 01:48:29,800
Speaker 2: Say, i'd probably say Pickman when was the last Pickman.

2646
01:48:29,560 --> 01:48:32,359
Speaker 1: Game twenty twenty three, so not too long ago, but

2647
01:48:32,439 --> 01:48:34,399
it was a long long time between that one and

2648
01:48:34,439 --> 01:48:36,680
the previous one. I think once again, I think that's

2649
01:48:36,720 --> 01:48:39,000
the best selling Pickman game, but once again switch effect

2650
01:48:39,079 --> 01:48:39,920
on that for sure.

2651
01:48:40,920 --> 01:48:43,000
Speaker 2: Yeah, I don't even remember that game coming out, so

2652
01:48:43,039 --> 01:48:43,920
it's probably.

2653
01:48:43,560 --> 01:48:44,960
Speaker 1: Not complained it and he liked it.

2654
01:48:45,399 --> 01:48:50,479
Speaker 2: Yeah, I'm gonna I'm gonna plea, I guess. So if

2655
01:48:50,479 --> 01:48:53,000
it's a sequel, then I feel like it have to

2656
01:48:53,039 --> 01:48:56,840
be Wonder. I would I would say, if you were

2657
01:48:56,880 --> 01:48:59,720
to ask me, not that, I'd say, it'd be something

2658
01:48:59,720 --> 01:49:01,760
like mar Maker, but something new. I don't think they're

2659
01:49:01,760 --> 01:49:04,359
gonna do another Mario Maker, and I would have put pigment,

2660
01:49:04,439 --> 01:49:07,159
but I completely got Men in Black like Neuralies and

2661
01:49:07,159 --> 01:49:10,399
forgot that game came out nor existed, And I just

2662
01:49:10,479 --> 01:49:13,079
I think with Wonder, if you have Mario Kart and

2663
01:49:13,119 --> 01:49:15,000
a three D Mario game, you don't need to be

2664
01:49:15,760 --> 01:49:17,359
that doesn't need to be the focus right now is

2665
01:49:17,359 --> 01:49:19,359
to get another Mario type of game like that out

2666
01:49:19,439 --> 01:49:22,720
like wait some time. So yeah, I would say something

2667
01:49:22,760 --> 01:49:25,159
new that's gimmicky. But if I had to go a sequel,

2668
01:49:25,159 --> 01:49:28,399
then I I guess I would say wonder. I guess

2669
01:49:28,399 --> 01:49:30,359
that those because the pickment way a little longer, and

2670
01:49:30,560 --> 01:49:32,279
I just don't know if Mario Maker is gonna happen.

2671
01:49:32,319 --> 01:49:35,600
I think it's a great game. I just don't know

2672
01:49:37,479 --> 01:49:39,359
unless they kind of want that, unless they feel like

2673
01:49:39,399 --> 01:49:41,439
they want every Nintendo from now and to have like

2674
01:49:41,560 --> 01:49:43,880
one Mario Maker. But I think that does have a

2675
01:49:43,960 --> 01:49:45,439
niche audience still, you know.

2676
01:49:45,520 --> 01:49:49,239
Speaker 1: Yeah, so yeah, I think like none of these series

2677
01:49:49,760 --> 01:49:53,920
really need a sequel at the moment. Uh Like, I

2678
01:49:53,960 --> 01:49:56,359
don't know, maybe they do want a Mario Maker on

2679
01:49:56,479 --> 01:49:59,760
like every console, but like I remember, I think it

2680
01:49:59,800 --> 01:50:02,600
was maybe two years. I'm trying to remember, like when

2681
01:50:02,600 --> 01:50:05,840
they they did something where they took the service off line.

2682
01:50:05,840 --> 01:50:07,840
Maybe I'm thinking of like three D stuff. I can't remember,

2683
01:50:07,880 --> 01:50:10,520
but anyway they did, it's maybe not as irrelevant as

2684
01:50:10,600 --> 01:50:12,600
once was. And I don't know how the second one

2685
01:50:12,600 --> 01:50:14,720
did in comparison to the first one. But if that

2686
01:50:14,720 --> 01:50:16,479
does kind of feel like maybe it's a series they

2687
01:50:16,520 --> 01:50:19,239
just want to have one on every console going forward.

2688
01:50:19,520 --> 01:50:21,039
But I do think that this seems like a good

2689
01:50:21,079 --> 01:50:23,720
pocket of time where this team could do something new,

2690
01:50:23,760 --> 01:50:25,760
whether that is genuinely like a new ip or if

2691
01:50:25,800 --> 01:50:29,000
it's just reviving an old series or just something fresh,

2692
01:50:29,039 --> 01:50:30,840
because I don't know if they've made every single two

2693
01:50:30,880 --> 01:50:32,760
D Mario game, in every single Pickman game, or if

2694
01:50:32,760 --> 01:50:35,199
they just kind of picked up those series. But maybe

2695
01:50:35,560 --> 01:50:38,239
they could be the ones that revive another thing like

2696
01:50:38,239 --> 01:50:40,439
an f zero or a Star Fux something in that

2697
01:50:40,560 --> 01:50:44,039
kind of pocket. But yeah, I think that would be cool.

2698
01:50:44,039 --> 01:50:45,760
But I also I think maybe the if I had

2699
01:50:45,760 --> 01:50:47,239
to make a prediction, i'd maybe just say a Super

2700
01:50:47,279 --> 01:50:50,319
Mario Maker three, or maybe maybe that's the one where

2701
01:50:50,319 --> 01:50:51,960
they blow it out a bit more. Maybe it's Mario

2702
01:50:52,000 --> 01:50:55,279
Maker plus Donkey Kong Maker and there's like, you know,

2703
01:50:55,399 --> 01:50:57,840
big new features, more of a crossover thing. You need

2704
01:50:57,960 --> 01:51:00,680
plays curbing there, which I know the Mario Maker like

2705
01:51:00,680 --> 01:51:02,399
through a Mibo. You could get other characters in there,

2706
01:51:02,399 --> 01:51:04,840
but actually adding like mechanics from some of these other

2707
01:51:04,880 --> 01:51:08,479
games instead of just like a skin like they had previously. Yeah,

2708
01:51:08,640 --> 01:51:11,000
could be a cool thing. So we will see what

2709
01:51:11,039 --> 01:51:15,680
happens there. And then we have the Smart Device Production Group,

2710
01:51:15,920 --> 01:51:19,600
so these make mobile games such as Hero Them, Heroes,

2711
01:51:19,640 --> 01:51:23,640
Marik Kurt Tour and I'm Crossing Pocket Camp. So I

2712
01:51:23,640 --> 01:51:25,840
don't think these are really relevant ones for like switch

2713
01:51:25,920 --> 01:51:30,920
to because they'll probably just continue to make yeah, just

2714
01:51:30,960 --> 01:51:33,439
make make their continue to make their phone game stuff

2715
01:51:33,680 --> 01:51:35,960
or do ports and stuff like that. So yeah, and

2716
01:51:35,960 --> 01:51:38,000
then there's kind of a quick mention here, I guess

2717
01:51:38,000 --> 01:51:42,239
of a bunch of other studios. One Up Studio is

2718
01:51:42,279 --> 01:51:44,720
also responsible three D Mario got Monolith who does the

2719
01:51:44,880 --> 01:51:48,840
Xeno played games. We've talked about Next Level already. Nintendo Cube.

2720
01:51:48,920 --> 01:51:50,600
I guess it's the one that makes Mario Party, which

2721
01:51:50,640 --> 01:51:52,600
is a fun name Nintendo Cube.

2722
01:51:52,800 --> 01:51:55,159
Speaker 2: Like that they worked with anything other than Mario Party.

2723
01:51:56,039 --> 01:51:58,640
Speaker 1: I'm not sure this article, you know, Michael dropped the

2724
01:51:58,640 --> 01:52:00,640
ball here, only wrote only wrote one quick thing in

2725
01:52:00,680 --> 01:52:03,479
the parentheses, so I'm not sure what else they they.

2726
01:52:03,399 --> 01:52:06,439
Speaker 2: Work because they really don't do much else, right, So

2727
01:52:07,239 --> 01:52:09,960
I bet they're working on the Mario Party.

2728
01:52:10,199 --> 01:52:15,000
Speaker 1: Yeah, and then Retro, who's yeah on Metroid right now.

2729
01:52:16,119 --> 01:52:17,880
And then you know there's other stuff like of course,

2730
01:52:17,920 --> 01:52:20,439
like Pokemon is kind of separate as well, even though

2731
01:52:20,439 --> 01:52:23,600
it's somewhat connected. And then there's yeah, the ones like Grezo,

2732
01:52:23,680 --> 01:52:25,840
like how how laboratory I guess is maybe not a

2733
01:52:25,880 --> 01:52:28,039
first I forget I always forget if their first party

2734
01:52:28,079 --> 01:52:30,640
Nintendo game or if they just work in conjunction. And

2735
01:52:30,680 --> 01:52:33,600
then like there's weird things too, like Sakarai, who like

2736
01:52:33,680 --> 01:52:36,560
makes Nintendo is like technically not a Nintendo employee. He's

2737
01:52:36,600 --> 01:52:39,840
just always been a contractor like technically through his own

2738
01:52:39,880 --> 01:52:41,520
studio is just like which I think is just him

2739
01:52:41,520 --> 01:52:44,640
and his wife. They like you know, branch out and

2740
01:52:44,680 --> 01:52:47,640
like make the game, but like they're not technically like smashes,

2741
01:52:47,680 --> 01:52:50,000
not technically like a first party Nintendo thing in that way.

2742
01:52:50,039 --> 01:52:51,760
It's kind of well it is, but you know, in

2743
01:52:51,840 --> 01:52:54,439
a weird roundabout way. But anyway, there of course is

2744
01:52:54,439 --> 01:52:56,640
a bunch of other things. But any other thoughts on

2745
01:52:56,680 --> 01:52:58,720
this after going through this list or I don't know

2746
01:52:58,720 --> 01:52:59,760
any other things we didn't mention.

2747
01:53:00,199 --> 01:53:02,960
Speaker 2: No, I think like you covered everything, let's cover it everything.

2748
01:53:03,000 --> 01:53:04,800
Like I said, the only one I really want out

2749
01:53:04,840 --> 01:53:06,520
of all this, which we don't know. We just have

2750
01:53:06,640 --> 01:53:10,119
like a hopefully there something Donkey Kong related, but there's

2751
01:53:10,119 --> 01:53:13,319
nothing you know, feet to the fire that's gonna for

2752
01:53:13,359 --> 01:53:15,159
sure happen, because it feels like the games that we've

2753
01:53:15,199 --> 01:53:19,760
talked about that are or the whatever studios developers teams

2754
01:53:19,760 --> 01:53:21,880
here that we've talked about that would be in year

2755
01:53:21,920 --> 01:53:24,319
one and year two. Sound like those are we know

2756
01:53:24,439 --> 01:53:27,319
their paths right, like the Mario Karts, the three D Mario,

2757
01:53:27,960 --> 01:53:30,720
you know, something with animal crossing. I don't think there's

2758
01:53:30,760 --> 01:53:33,520
like Luigi even year three, like the Luigi's Mansion four,

2759
01:53:33,800 --> 01:53:35,960
and I think there's any of them that we talked like, oh,

2760
01:53:36,119 --> 01:53:41,239
that could be something different. But yeah, so I'm excited

2761
01:53:41,279 --> 01:53:42,720
to see. I don't know what game is gonna make

2762
01:53:42,800 --> 01:53:46,039
me make half to do the purchase yet. I don't

2763
01:53:46,039 --> 01:53:47,840
know because I can't remember what got Marvel.

2764
01:53:47,880 --> 01:53:52,520
Speaker 1: I think four could do that for you. Maybe if

2765
01:53:52,560 --> 01:53:56,760
it's like ninety Metacritic love, I'm telling you it's good,

2766
01:53:56,840 --> 01:53:59,920
Like if it's just an amazing game, I think.

2767
01:53:59,720 --> 01:54:02,600
Speaker 2: There's some time with that. I think what I really

2768
01:54:02,680 --> 01:54:04,960
need to do is buy, like the remaster or whatever,

2769
01:54:05,000 --> 01:54:07,880
the GameCube one and get back into that mindset and

2770
01:54:07,920 --> 01:54:10,039
because I remember loving it, but I feel like it's

2771
01:54:10,079 --> 01:54:11,720
a lot of nostalage because I've not touched a Metroid

2772
01:54:11,760 --> 01:54:13,279
game in a few years. So I think what I

2773
01:54:13,279 --> 01:54:16,039
need to do is test my real love for Metroid

2774
01:54:16,119 --> 01:54:20,039
and go from there. So I think for me, unless

2775
01:54:20,039 --> 01:54:23,439
there's some oddball like Marvel Walton Alliance, Luigi's Mansions four

2776
01:54:23,439 --> 01:54:26,199
are always the thing. But yeah, I don't know who knows.

2777
01:54:26,399 --> 01:54:29,239
Maybe it's something just easy as Mario Kart because I

2778
01:54:29,279 --> 01:54:31,119
got the kids now. But I still think it's a

2779
01:54:31,199 --> 01:54:33,239
day day one for me because I don't think there's

2780
01:54:33,319 --> 01:54:35,640
much like all. It's kind of like what I was

2781
01:54:35,640 --> 01:54:38,560
talking about with the GM mode or the features for

2782
01:54:38,640 --> 01:54:40,560
next year for wrestling that could be approved. With all

2783
01:54:40,600 --> 01:54:42,359
the features this year I feel like have been very

2784
01:54:42,439 --> 01:54:46,880
primarily bigger screen, like all about the handheld version. I've

2785
01:54:47,000 --> 01:54:50,359
used that handheld version maybe less than double digits. It's

2786
01:54:50,399 --> 01:54:52,920
a docted console for me. So that's why so far

2787
01:54:53,000 --> 01:54:56,079
the improvements are nothing. I be like, I need that,

2788
01:54:56,199 --> 01:54:57,800
you know, same thing with Metroid though, have we even

2789
01:54:57,800 --> 01:54:59,720
talked about I feel like we've talked about that could

2790
01:54:59,720 --> 01:55:02,159
still be on Switch one, right, So it's like, if

2791
01:55:02,199 --> 01:55:03,199
that's still in Switch one.

2792
01:55:03,119 --> 01:55:05,199
Speaker 1: I think that will be a cross platform thing. But

2793
01:55:05,399 --> 01:55:07,840
my theory when I talked about this with Ank Taylor

2794
01:55:08,439 --> 01:55:10,520
is that if the switch to part of it is

2795
01:55:10,880 --> 01:55:13,720
in fact that mouse functionality thing and that's the first

2796
01:55:13,760 --> 01:55:16,239
person shooter, maybe there's something with the switch to where

2797
01:55:16,239 --> 01:55:19,000
it has an exclusive mode where you can control it

2798
01:55:19,039 --> 01:55:20,840
like a first person shooter or something like that. So

2799
01:55:20,880 --> 01:55:23,479
maybe there's like a selling point or differentiation, but I

2800
01:55:23,520 --> 01:55:25,000
think it will be the Breath of the Wild of

2801
01:55:25,039 --> 01:55:26,479
the cross gen game for sure.

2802
01:55:26,520 --> 01:55:29,199
Speaker 2: Okay, And that's why unless that selling feature is something

2803
01:55:29,319 --> 01:55:31,600
very Travis coded, then I might just be like the

2804
01:55:31,640 --> 01:55:33,439
same way I'm I'm one of the.

2805
01:55:33,239 --> 01:55:34,640
Speaker 1: I don't think you're buying it so you can have

2806
01:55:34,640 --> 01:55:35,960
like a joy cone as a mouse, like, I don't

2807
01:55:36,000 --> 01:55:38,920
think it's a selling point for you. It's motion controls

2808
01:55:38,920 --> 01:55:39,359
on the week.

2809
01:55:39,520 --> 01:55:41,640
Speaker 2: I figured I've got beamed on this many times in

2810
01:55:41,720 --> 01:55:44,119
my podcast is but yeah, I was a wee U

2811
01:55:44,439 --> 01:55:46,319
Breath of the Wild buyer. You know that was me

2812
01:55:46,359 --> 01:55:48,199
because I didn't need to buy the switch. It was

2813
01:55:48,279 --> 01:55:51,159
right there, you know, so same thing. So might might

2814
01:55:51,199 --> 01:55:52,520
be a minute. But I'm excited to see how it

2815
01:55:52,520 --> 01:55:56,640
does and excited to see I think it's gonna sell

2816
01:55:56,800 --> 01:55:59,720
very well. But I'm wondering, just like we went through

2817
01:55:59,720 --> 01:56:02,359
that history of the Wii and then to the WU, like,

2818
01:56:02,600 --> 01:56:04,359
is there a little slump? I don't think so. I

2819
01:56:04,359 --> 01:56:06,720
think Nintendo is way more put together now and more

2820
01:56:06,960 --> 01:56:09,359
business oriented than they have to different.

2821
01:56:09,079 --> 01:56:11,079
Speaker 1: People helming the ship at this point.

2822
01:56:11,119 --> 01:56:13,640
Speaker 2: So, but you never know what people things are expensive,

2823
01:56:13,720 --> 01:56:15,239
right if that's the same point where maybe a lot

2824
01:56:15,279 --> 01:56:17,760
of people go, you know, I can't because you gotta

2825
01:56:17,760 --> 01:56:19,840
remember people like myself, if they have families, it's not

2826
01:56:19,920 --> 01:56:22,840
just a console. It is you're buying all new controllers again,

2827
01:56:22,920 --> 01:56:25,039
this and that. So it's like, oh my joy cons

2828
01:56:25,039 --> 01:56:27,479
are working everything and there's no games that like me

2829
01:56:27,520 --> 01:56:29,439
and the kids have to get. It's like we can

2830
01:56:29,479 --> 01:56:31,720
still keep playing our thing. Like joy cons aren't cheap,

2831
01:56:32,039 --> 01:56:34,800
Like those are expensive little things out there. It's not like, oh,

2832
01:56:34,840 --> 01:56:36,920
you know, here's a toy Bucks, Like they're like fifty

2833
01:56:37,000 --> 01:56:40,840
seventy dollars. Sometimes for us, it's just like that's what.

2834
01:56:40,880 --> 01:56:42,880
Speaker 1: Two controllers for the price of one. So they can

2835
01:56:42,960 --> 01:56:44,039
charge a sh done for.

2836
01:56:44,399 --> 01:56:46,640
Speaker 2: Yeah, so that's the only hole I'd say. But the

2837
01:56:46,640 --> 01:56:48,520
gamers they'll they'll they'll be there.

2838
01:56:48,359 --> 01:56:51,920
Speaker 1: So yeah, definitely. Yeah. This is a fun breakdown, of course,

2839
01:56:52,079 --> 01:56:54,399
not a comprehensive list of all this stuff, because there's

2840
01:56:54,680 --> 01:56:56,520
I don't know what team makes one two switch and

2841
01:56:56,600 --> 01:56:58,960
three four switch, but I'm sure that there's gonna be

2842
01:56:59,000 --> 01:57:01,319
a new one to show the new controller works. So

2843
01:57:01,359 --> 01:57:02,800
there's you know, a lot of other things as well,

2844
01:57:02,840 --> 01:57:05,760
but just you know, looking at those internal developers always

2845
01:57:05,800 --> 01:57:07,319
a good thing to do. And I don't maybe I

2846
01:57:07,359 --> 01:57:09,479
need a spreadsheet to help me just keep track of

2847
01:57:09,800 --> 01:57:12,000
Oh yeah, Group number seven is the one who made

2848
01:57:12,279 --> 01:57:14,760
been for all this kind of stuff. I already forget

2849
01:57:14,800 --> 01:57:16,199
even though we just went through that in terms of

2850
01:57:16,279 --> 01:57:17,439
actual numbers, because.

2851
01:57:17,279 --> 01:57:19,199
Speaker 2: The names it would help, you know, but.

2852
01:57:19,359 --> 01:57:22,399
Speaker 1: Names would be great, but we don't have that. But

2853
01:57:22,439 --> 01:57:24,119
thank you Traviser joining me. This is a really fun

2854
01:57:24,159 --> 01:57:27,520
episode here. Next week, I guess yeah. This week rather

2855
01:57:27,640 --> 01:57:30,600
is the release of Assassin's Creed Shadows, so me and

2856
01:57:30,640 --> 01:57:33,000
Taylor will be playing some of that next week. We'll

2857
01:57:33,000 --> 01:57:34,800
be talking about that on next week's episodes. If you're

2858
01:57:34,800 --> 01:57:37,079
also playing that, let us know your thoughts or if

2859
01:57:37,119 --> 01:57:39,199
you have any questions about it, send it our way,

2860
01:57:40,520 --> 01:57:43,520
leave a review, throw thumbs up on there, throw subscribe,

2861
01:57:43,520 --> 01:57:45,479
why not hit up the Patreon see what's going on.

2862
01:57:45,800 --> 01:57:48,199
But thank you all for listening, and we will see

2863
01:57:48,239 --> 01:57:49,319
you again next time.

2864
01:57:49,520 --> 01:57:50,119
Speaker 2: Bye bye,

