Speaker 1: Hello, and welcome to side Quest. This is our weekly
video game show here at geek Versus. I'm your host.
Still must know with me the John Cina sucks. Travis Snell?
Are you doing tonight, my friend?
Speaker 2: I'm doing good. Happy People will be listening to this
after the fact. But if anybody listens to it right on,
Patroon release happy Saint Patrick's Day to people. You know,
So did you not know Saint Patrick's Day?
Speaker 1: I did?
Speaker 2: I did, but you did not warn A shadows that
I don't know.
Speaker 1: I feel like it's one of those things that like,
like what are you doing? What are you doing to celebrate?
Are you doing anything to celebrate? Like is your day
different because it's Saint Patrick's Day right now? The green
that you have in your background lights, yeah.
Speaker 2: Got that. It is with the kids, you know, like
you know, hit some chocolate around, not Easter bunny style,
but like a little you.
Speaker 1: Know, like you high chocolate on Saint Pattery's not.
Speaker 2: Exactly, but like they made at school, they made these
Leprechaun traps. You still got to make it seem like
the leprechaun came to visit, right, so we uh did
something only created a rainbow of skittles.
Speaker 1: That was not a thing when I was a kid.
Speaker 2: Oh yeah, they were in skittles in the morning, these kids,
because they found there was a rainbow and we made
a rainbow. So uh yeah, but.
Speaker 1: No, wait, sorry, no, no, I gotta ask, when you
were a kid, did you did your parents make you
believe that leprechauns were a real thing? You would catch
I think.
Speaker 2: That might have been true. I didn't don't. Don't think
I got the treats as much, but I feel like
Leprechauns were played up like a little bit, not as
much as some of the other guys, but I feel
like Lepercauns were spoken about. But uhh, yeah, it was.
It was a holiday that I never obviously just as
a kid. But I didn't celebrate because I'm somebody that
doesn't drink. So that was the ultimate holiday that I
never when other times when I was single or when
Emi I first started dating, I loved going to like
the clubs on Halloween, New Re's Eve all that stuff,
But Saints Panny Day, no, that was not my holiday,
because you know, I can. I can definitely deal drunk people.
Saint Patrick Stage, just everybody is drunk and you're the
one person that's not drunk, so it does not become
a fun time. So and even though even like remember
like well Flanagan's here in Colowna, that's not my vibe.
I don't like really loud places like that, like I like,
I like in the bands, but that's just obnoxiously loud
why I came hear people, So definitely problem the bottom
tier for me. But I got a show, you know,
for Irish listeners out there. You know, yes, I don't
know who that is. I gotta find out on our
statistics where Irish listeners are at.
Speaker 1: So yeah, uh yeah, this is a I'm excited for
this episode. We kind of have some random smattery of talking.
We're talking about the switch to a little bit. There's
a nice article here from Polygon that kind of breaks
down what we might maybe could or couldn't expect from
switch to lineups. That's interesting. There's some little, tiny little
murmurs of some more Star Wars video game stuff, so
we're talking about that. And then you've been playing the
latest greatest game on the market WWE two K twenty five,
so we're gonna talk about that as well. And yeah,
so I think other other than that shoutouts wise, I
feel like right now we have like a nice, clean,
reliable schedule. Aking first you got like side Quest dropping Tuesday,
Daredevil dropping Wednesday, and then like you know, Thursday, Friday
getting a Weekly Geek, and then you know things on
top of that of course, but that's kind of like
the the main trio happening on a weekly basis along
with all the other million things we do.
Speaker 2: And then for people whether you're on the Phase two
or Phase three tier or your produced here that gets everything.
I usually try and drop whatever Patreon thing on the
day we don't have anyth because there's always, like Daredevil,
we have a break and then that so we do
got a good consistent I tried to, you know with
Weekly Geek. I think that was a good thing to
bring back for us because one it's like consistent, but
two it's like, who don't get burned out because like
Daredevil is Dared Devils, Our bread and Butter, where all
four of us are on every week. But then it's
like always a nice, uh nice kind of schedule going on.
People get to hear and then that's why when all
four of us on episode makes it even more special
like bread and Butter coming up this week.
Speaker 1: You know so well you mentioned the magic word. They're Patreon,
So yeah, go check out Patreon episodes early and add free.
That's the best place to go, best place to go
to support us, to listen to the show. It's really
just the best place in the geek in the geek verse,
I got something that way, But yeah, I think other
than that we can kind of just get right into it.
So over the weekend, you and the Gimmi Boys ye
did a stream for WWE two K twenty five because
the my GM the GM mode is now has an
online variant to it. Now, I've watched a couple hours
of this stream, and you know, seems like there was
maybe some technical difficulties not on your end, on the
games end. So I don't know if you want to
talk about the game first, talk about the stream, because
I kind of want to hear a recap of the
stream and how that went. But yeah, he's the game
in general, so whatever you want do you.
Speaker 2: Knew the stream first, And because I can talk a
little bit more about GMO because I did play with
some of the other features. The only thing I haven't
done is the Island. Yet none of the Gimmick Boys
said as well either, because I don't think we're the
island pretty much, because I can recap this because we
haven't played it. It's you create a character, you go
on an online lobby and you verse people, you have matches,
and it's kind of just you upgrade your character, and
it's a lot of cosmetic stuff, so they like have
like Nike partnerships, like a lot of third brands. There
are big brands, like I think you can get like
air Jors in the game, but like that's not stuff
that really appeals to me. I don't think that's even
any of us here at Geek first. You know, like
the most cosmetic thing I do is called Duty. That's
the only game I've ever bought like cosmetic stuff, and
that's usually because like I want to be a full
Ninja Turtle, I want to be terminator, you know where
this is like, you know, like I don't care about
air Jordan's. I don't need that and stuff, so you
can either you know, buy them or unlock them. There's
other stuff too, but there's nothing really that's been pulling me.
I might get to it eventually, so it's the one
mode we didn't try, but everything else I have tried.
So I talked about but yeah, the stream went pretty well.
I've never I said this on the stream. Uh, we're
going on our ninth Extra Life and many other streams.
I've never been the streamer guy. I've been My My
role is always the schedule and the promotion. That's always trouble. Yeah,
I'm tweeting out. I always get the laptop. I'm tweeting
this out, getting the links up for charity stuff like that.
So it's for I feel the first ten years it
was you and then the or sorry for the first
five years it was yeah, first five years with you,
and then the next five years it was Taylor. But
so Taylor, you know, with some armed security because I
still can't trust him, don't who attacked me. He came over,
helped me set up and luckily not a single single
because we went through some issues the night before. But
I thought, you, you know how this is on the stream, right,
like something always funny happens. You're on the right port.
You forget to turn off the HDMI thing on the PlayStation.
Speaker 1: But yeah, that one got us good this year.
Speaker 2: Yeah, and even that's where I will say if people
look at that video and think it's daunting, I am
going to make an edited version in the future too,
because like the first half an hour is just like
ran wrestlers wrestling. I did that because I want to
make sure the stream is running all fine, like good.
So I think what I'm gonna do is I'm gonna
cut a lot of the fluff out there times where
we took bathroom breaks, and I think I'll probably get
down like a four or five hour video. We might
parse it out because I think what we're gonna do
is we kind of found out that gmode it's twenty
five weeks and you're usually your kind of chapters are
divided into the five weeks, so you got your four
shows in like a big event. I think in the
future what we're gonna do just a bit easier for us.
We're probably gonna do multiple seasons, but maybe every month
they get together for like an hour, hour and a
half and record a run through and that'll be like
that episode for the month. So we did enjoy it,
and yeah, so what the issue was for us this
is one just certain lobby. So we're trying to do
the wrestling match to get us to decide our draft order.
They had this weird thing where s bub said he
turned the private lobby off, but like he was still
popping up, So I don't know if it was a
him air or there was other errors that were in
the stream that were not so it could be two K.
But random people kept trying to join, so we kept
having to like back out and get in there quick.
So we did that. That was different because the servers
are only a week old and it was very clunky.
You could feel like I'm not saying listen, I lost.
I was last placed. Don't get me wrong. I said.
That was my worry that those two have definitely played
more of the wrestling part than me. Almost had them
both a couple times, but like I'm used to like
the X popping up for counter you hit that, but
it's definitely delayed. So that was a little jankie, but
that was fine. I was okay at that. And then
we got to the draft, so s Pub's was first,
David was second, I was third, and then all was running. Well.
We had to figure out it's really weird when you
select your brand and your your general manager, you're gonna
be until you hit ready up. The whole time it
says you're a CPU. So the whole time we're like
trying to figure out, like how do we get the
human stuff like that? And then once I think I
think Spob's just like kind of ready up by accident,
it turned them to human. I was like, oh, that's
dumb because you can't do that. You can play with
the computer still, So so there's that, and then we
got in there and the draft how it works. It's
just like any other sports draft where there's a bunch
of superstars and spos gets one, David gets one, I
get one. You go down and you're all drafting I
think like anywhere between fourteen to eighteen superstars, so you're
getting into the fifty sixty rounds, so it's a lot
of them. And then it was about after our tenth
draft pick. It crashed, so we're like, okay, we have
And the bad thing with gmode is once you get
past the draft, then it starts to auto save like
each time, so you're good, you just have to get
past there. So we're like, okay, we'll do it again,
be a bit faster. We did it for the second time,
and it crashed like as we're on our last picks,
so I go okay, and we did a third time. Luckily,
thank goodness to David, he wrote them all, he wrote
every single one down. We had this stream, but still
was a pain. And then what happened was so the
third time we completed the draft, I hit select s,
bubs hit select, but the problem was, for some reason,
it was not letting David hit confirmed. It was just
stuck on his page. So I told them the story,
like it reminded me of when we played Friday thirteenth,
and it was just like we'd play remember that stream
we did it was Jumi and Taylor years ago, and
we paid for like a session and we'd have to
wait for half an hour, Like it reminded me of that,
like we'd get so close, but luckily, and kudos to
the craters. What you can do is you can have
a save that's offline and then bring it online. So
all I did was David had the rosters, I took
the game offline, quickly drafted our rosters honor code, didn't
mess with anybody, and then we went online with it
once there was a save. So you know what, I'm
not sure if they did that on purpose. Maybe they
knew because this is their first year gmo at online,
so maybe they knew, Eh, it's gonna be a little buggy.
And plus what worried me. The deads were saying this
is like something impressive, which it is, but they're like, oh,
we didn't start working online till September. It's like this,
I said, September, October, November, December, January, favorite marsh so
just like seven. And even when they say September, it's like,
how functional was it? So they worked on this for
half a year, which is kind of scary. So I
think that's whether some bugs week win server. But we
got in there, and uh, it was tons of fun
because the AI you can turn it to extreme, but
you kind of can't. Like my stuff, you can learn
it eventually, learn what it's gonna do. Playing against a
human so much more fun because of just the unpredictability
of some of these moves. What's gonna happen. S Bubs
screwed me over a couple of times. Subs had a
Spob's had a good little lead there, but I uh,
I did end up winning the full thing, and I
was pretty happy about that. Yeah, I won I won
that season. Yeah, I made a big comeback. I told
I can't remember last cast I was on with Kirkland Taylor,
but I told them, and I wasn't gonna like to
hear this, but I was like, watch what I'm gonna do.
My plan is I like a slow start. I'm gonna
let them rise above me everything like that, and then
I'll go in for the kill. I like, I like
to pace myself. I don't want to bloe.
Speaker 1: I feel like these gain like these kind of modes
usually snowball pretty hard. So how did like how did
you how did that? How does that work?
Speaker 2: Like?
Speaker 1: How did you know that would work?
Speaker 2: So what? So I guess I'll be revealing some stress here,
but I supposed figure it out because I could see
on his face at one point we were in a
week like twenty three. At twenty five, He's like, oh,
I don't have that match unlocked because what happened is
there's a certain match that it's called the Backstage Brawl,
and it will get you, like I think it's like
twenty five. It gets you a good amount of fans.
But the problem is it like destroys your character's stamina.
So it's one of these things, like you can run
it and it costs a lot and gets you a
lot of fans, but you could be injuring some people.
What I did is I didn't run that match to
like the last seven weeks, and I started I just oh,
one here, one here, and then one point I was like,
why you run some of backstage brawls? And then I
think he figured out because he played a card to
take it away from me. But it was too late
because one show I ran like five backstage brawls and
I was just and I saved because there's certain power
cards you can say that takes your fans and turns
him up by twenty five percent, and one that takes
about twenty percent, and then there's one where you can
steal two percent of another person's fan. I hit all
these cards at the same time, so I was rocking
like these backstage brawls and like a thirty to thirty
five percent buffer on the fan just to boost me up.
So it was that's what I was waiting for. And
now I suppose we'll know. He'll know because he'll watch it,
like I think he figured it out and stuff. But
kudos to David. He me and s Bubbs like I
play a lot. Spub's probably been doing some train David
decided he was gonna go in for his first time
Ember and play GMO completely clean. He didn't touch it.
He's never touched his life. He was doing pretty well
until the end. He had a lot of injuries and
that really that really sunk them.
Speaker 1: That too many brawls for him.
Speaker 2: No, just other matches can hurt you, and he just
maybe ran them a bit too much. And again he's
new orus, he didn't know, but he was having to
hire a lot of the local talent, which don't get
you a lot of good ratings. But no, it was
a it was a really fun time. We had a
good time. Like I said, it's harder for us to
do like that, long SESSI. Again, it was great to
do that to start off. But I think now in
the future, yeah, we're gonna record just like a little
you know, chapter of like a season one weeks one
to five and go from there. And that's a good
thing about our season is we can say we had
to at the end of your season, you get to
franchise take some people, so kind of like how we
do with our draft, where you can keep certain people,
so we all get to keep our people and we
go next season and we'll start again. So yeah, it
was tons of fun, not knowing who's gonna play, what
the situations that were happening, and yeah s pubs. Don't
get me wrong, I was very worried because my last
point on this stream is we played a mode that
I had not been training on, and that's what worried
me because what happened was when it kept crashing, I
forgot to put the settings the way we wanted it to.
So there's a mode called I don't remember what it is,
but it's like classic mode in something else mode. I
don't play with it. If I play the classic mode
or classic mode, there's about, you know, fifteen match types
classic mode, they're all unlocked. The other mode is you
unlock them as you go on, so you have to
like do certain things to achieve them, so you gotta
get certain attributes or money where it's like okay, you
gotta buy a better crew or a better ring. So
it's like I couldn't do a backstage brawl till my
crew was like level four. So that's where that's my
big thing is I wait till the end of the
season because if they get hurt going in the season too,
everyone's stamming on injuries. They reset, So you could have
a guy that's out for twelve weeks, but when season
two comes over, he gets a little shot of something
and he's healed up. We're good to go. So that's
why at the end, I just put my roster. I'm
the worst boss ever. I'm making them wrestle, backstage brawls,
cage matches, all this stuff. But that's what I had
worried because I didn't know if I was gonna be
able to unlock the backstage brawl. And I did and
I didn't play it. But when we did that mode,
I was really worried because like, oh man, that's that
was my strategy going in. So luckily I put some
resources there and I have in the future now. But so, yeah,
that was a stream. But yeah, I suppose had a
big lead on me for a while, but I was
I was just waiting. I was stacking up on some
stuff there. But he was good. He he had me
on the ropes. I legitimately thought there's a chance I
was gonna lose. He did. They did better both immune
dad for his first time to better than I thought,
and it was. It was a really good time, and
I'm very happy this exists. And it's just great to
play with people and not you know, you know, only
play the computer so much, and that's only been the
option other than like we did the stream when you're
by people, but like I don't have that off in
my life where people are going to play GM mode.
You know.
Speaker 1: So once once you got it up and running, like,
were you running into many more bugs and things or
was it pretty smooth once you got past the like
most of the draft thing.
Speaker 2: It was smooth for the most part. There was there's
a section after every big event that you can do
trades with each other that crashed twice on us, So
I'd say after the draft we had three more crashes,
but that was within a five hour span, so that's
pretty good. So like whatevery maybe hour and a half,
two hours pretty much we'd get another crash, which is
not bad for like a server that's eight days old
and it's the first time ever there doing this, so
we were it was risky because there was even at
one point where it said like the the two K
servers were down and I was like, oh, man, don't yeah,
don't do this to us.
Speaker 1: Eyes in that moment.
Speaker 2: Oh yeah, it's like, oh, we promote this and like
because we moved it because like the other dates did
and work for us. But no, so it was we
always knew it was this screen. But that is the
best thing is with almost every kind of screen you
advanced to, it's always auto saving. So the second it crashed,
we just go right back into it. And we'd have
to do a couple of things, like we would all
quit out of a game and then reboot it and
then go back in. So once we got past that
draft part was pretty good. So I think in the
future we might try to draft one more time, but
if it crashes, we might just draft where they look
at my screen and I just like draft for them
like again on our system, where I'll I'll pick what
they want and stuff like that. So we're gonna see.
But that's, like I said, I kudos to those developers,
whether they just did it as like a perk or
they knew there might be some issues. Taking offline is
perfect because if if it wasn't and that draft kept
crashing us, we couldn't have played. We just would have
been stuck on drafting and drafting. So that's why I mean,
I'm gonna keep that version up there, but I think
I'm gonna at a version where it probably will only
be about four to five hours, and I might split
them apart where you know, don't play the draft stuff again,
all that things and stuff. So but yeah, it was
other than that, we had pretty little problems. And yeah,
no stream problems. Somehow I couldn't believe it. But it
was tons of fun.
Speaker 1: And yeah, so when I've watched you play GM mode,
you're simulating all the matches. So were you guys doing
a mix of that? Were you playing the matches or
just simulating all of them? How would that work?
Speaker 2: We so, yeah, there's two types simulation. You can't I
think that's something they're going to add next year. People
were complaining about it, but you can't play or spectate
matches online. I'm not sure if that would just take
it down their complete server. What. Yeah, what I usually
do for speed is I would simulate the whole card.
So I'd make the card and then just simulate all
suit what the results are. But because the only thing
which was fine for time in GM mode if you play.
Let's say you come over to my house and you
me played GM mode, it would be I would book
my show and then hand the remote to you. With
the online mode, we're all booking at the same time.
So that's why we did the simulate one by one
because then s Pubs and David could explain their matches.
People could see my screen. Yeah yeah, people could see
my screen and see all kind of do what I'm doing.
I would talk a little bit, not to spoil too
much things for them, but for them, you can't see
what their thought processes. So that's why we did the
slower simulation where you don't watch the match, but you
see each match. You know, there's a one, two, three,
and you see who wins, and you see what a
promo does, who's herd and everything like that. So we
did a sower simulation just so we could all explain
what we're thinking with their show. And there's some fun
moments when like, you know, the person that's a local
talent that has a ring skill of like twenty and
they beat like a ninety and it's like it's a
fun moment and stuff. And we had a couple Captain
drog sensational Starla. I'm trying to think of this other talent.
There's another one. Oh perfect. Penelope was running game on
David's roster. She was like her her gimmick is she's
like a tennis court like starlet lady and she should
not have been beating the superstar she was, but she was.
And that's always a fun thing in GMO, like the
way it simulates her algorith It's like sometimes there is
just some shitty wrestler that keeps doing good, and that's
the fun thing where it's like this person that you
just brought on to like, I don't know, be here
for a couple weeks is like putting on four star
matches or winning championships. So that's always like the fun
kink with or your people are injured and you just
you need to make someone a star. So I'm gonna
pick Captain drag here and see what he can do,
you know, som.
Speaker 1: Hmm, yeah, yeah, And then I was thinking about it.
It's I kind of compared to like when Mario Strikers
came out and we were planning to do that tournament
a few days after or I think the weekend of
it came out so it's like it was a different
mindset playing that game in the first few days, where
I wasn't playing it as I normally would. It was like,
I gotta get as good at this game as like
possibly can in the first few days, learn everything I can.
So how was your like experience? I guess just been
playing the standard game kind of preparing for the stream
and stuff really good.
Speaker 2: I prepare a lot. I already got three days worth
on this game. It's been out for I was going
there luckily the girls they were they were skiing last
weekend and Emily knew I've been waiting for this because
I think I talked about this last time I was
on with you a little bit. But like I said,
the changes they had made that they really want you
to play the bigger roster. And something I didn't understand
until I started to play it was they made the
matches like it went from four to five, which is
a big deal. Promos went from three to four, which
is a big deal. But it also in the game
they do a lot more of injuring your stars or
your stars. There's these new emails they did, like oh uh,
Dylan got to some mischievous stuff up this week and
he suspended for two weeks. So that usually in the
in the last version, i'd say like something like that
would happen, but they'd be like, or you can pay
this fine. And I'm a guy that always likes to
keep a lot of money, so I'd pay the fine
to make sure. But there's many emails here where it's
just like, no, your star is just gone. So they really,
I don't know if it's other people like myself complaining
of like they really were trying to make you want
a bigger roster, because as I've said before, it's like
they teut oh, we got over three hundred wrestlers. It's like, well,
I don't want to just have twelve on a show
like I will like I'd like to have to me
if I can have twenty plus, that that's great, you know,
And that's not even counting. There's DLC coming and you
can download Wrestler's just the bay. It's like there's lots
of wrestlers. So that's the biggest thing is just having
a lot of superstars. They definitely made the algorithm a
bit harder, even though I think I've figured out. So
that's why I like playing with people because it's just
like I played, you can do seasons on my main
save on that season, I think like fourteen right now
I've gone, so that's fourteen times twenty five. That's the
amount of weeks. But yeah, it's great. So all all
the things they've done GM Mode are like super plus,
Like there's a few more things I want. But even
if they say, hey, this is the base game, we're
gonna tweak it a little bit, I'm I'm pretty happy
with it. Online is a huge bonus as well. But
so that that got very addictive as far as I
always an addicted to GMO, but this the new changes
they did, so that was tons of fun. And then yeah,
to like get ready for the matches. There's two other modes.
There's a mode called My Rise, which is you do
like a creator wrestler and it's like your joint, like
you're training to go up to the big league. So
you start as like a little weep and you're trying
to you know.
Speaker 1: Those like the Island mode but just single player version.
Speaker 2: Yeah, and there's a story too, so the wrestlers are
like voice acting and like the story is like you
just got to raw and someone attacks with a mask
and you're trying to.
Speaker 1: Figure out who sounds familiar to it.
Speaker 2: Does sound familiar? Yeah, So, and then there's like a
group of wrestlers that are doing a mutiny. They've like
created their own brand and stuff, and they even have like, uh,
I can't remember what it is, but you have three.
It's very much like you remember Marvel Ultimate Alliance two,
where you had like diplomatic, like angry like you have
like certain responses, had like an icon to show like.
Speaker 1: The war storyline stuff.
Speaker 2: Yeah, so that's where this game has. I don't know
if the other ones have because I haven't played a
real wrestling game in these typ of modes in at
least ten years. But yeah, there's like an arrogant one,
there's a diplomatic one, and then there's like a nice
true like babyface one and you can kind of make
your decisions there. So that's been fun and you get unlockable.
So I played that because I made my create a wrestler,
and I thought, what a perfect way to like learn
the move set that I chose. I played that mode
so far, and it's actually not too bad because the
voice acting usually in these games are dreadful, like the
wrestlers get in there, they're probably tired after the match,
they record and leave. This actually feels like some of
these wrestlers have some passion in their voice. Maybe the
checks are bigger, but no, it's a fun little mode
so far of like you're climbing through the ranks, and
I enjoy it. I don't always love like I don't
like games where you know the heroes or wrestlers are
in them, and it's like, but you can't play as them.
You can play as your prey wrestler. So it's never
my bag per se, but I'll probably fall through it.
And then there's this other mode I did to practice
for the wrestling too. It's called my Faction, which is
it's a card trading. You can't trade, but you collect cards.
It's all like cosmetic stuff, but you like open up
like digital cards. It's all randomized and you're seeing what
you can get. And that's the biggest thing is that
you're trying to unlock characters, like with alternate attires or
from different you know eras. So it's like I love
seeing punk. You could unlock the twenty ten versions of
seem Punk. He has long hair, he's all in an
evil group and stuff like that. So the only problem
is it's definitely a mode that's like it's trying to
get you to do the micro transaction. It's very grindy.
It's one of these things where let's say they pick
all these cities, right, so it's like you can go
on this mode called World Tour and let's say I
want to get that seam Punk card, so I want
to go to Chicago. Well you can't go to Chicago
until you beat Orlando, Okay, so I gotta go I
beat Orlando. And they're always just like challenges like win
a Royal Rumble, win a ladder match, win a table match,
and it's always with just the the cards you have,
so which every Ramily got you have to play as
that character. So if you don't have great characters, you're
just gonna have to power through with it because you
want to unlock this other stuff. So and eventually you'll
get stuff like I got enough characters now when I'm like, okay,
I like all these people. But the time, the problem
that I had with this and other people do it
is very grindy, like if you're not gonna pay, you're
gonna have to grind. It's less grinding last year, so
that's good, but the problem was, Okay, so let's say
I beat the Orlando Tour. The Chicago tour unlocks great,
and then I'm starting to go through that and they
all have like five matches you have to get through
and the promise. So I get through the four matches
and I'm on the fifth matches, like, Okay, if I
beat this, I can unlock my cmpunk. But the problem
is it's like, oh, to play this fifth match, you'd
need this type of card, which you can only be
unlocked in this city. So it's like you have to
go beat a different city, and my worry is that
city is gonna have the same thing where it's like, oh,
you have to beat that one. So I wouldn't mind
the grind if it was like, hey, pick a city
and then you get that card. Great, but it's literally
making you that you're probably gonna have to play the
majority of these cities in these matches, and they're they're
pretty easy for the most part. They're just you know,
they can be fun, but it's just kind of like
I just kind of want the card, you know, so
I can get this Superstar, get this attire, so I
kind of fell off it. I will go back to
because there is some people I do want to unlock,
but so it's a little grindy. But two k's not
getting any They're not getting any money out of me. There.
You know, I spend enough on this game. I'll grind
to get the outfits all like I'll get I'll grind
to go get RVD ninety seven. You know. It'll take
a little time. But you have to play it in
badges because the problem is when you have your cards.
Sometimes it's like, okay, this this match, you need a
level green card, and let's say I have three rests
that are level green card and you're playing that whole tour.
It can kind of get a little repetitive because you're
just playing with the same three wrestlers like for a
couple hours, you know, and that's where it's like, Okay,
they're easy enough, it's fun enough, but it's like again,
Rosster three hundred people, I'd like to switch it up.
And it's the worst when sometimes you're playing with for
a while. I had like a deck of women that like,
I didn't like any of them with it, so it's
just like not of not like the women personally, just
like the way they played. So it's like I'm playing
this whole tour of five matches with all these girls
like I would never play with this character because I
don't like their fighting style. You know. It's like think
about them smash if they're like, hey, you're gonna go
in tournament dim, but you gotta play it with your
least favorite fighter. It's like, Okay, like this is fun,
but it's like not the exact level I want. So
I will play those modes continually, but I it's still
about GM mode, and there's still stuff that even whether
it's this year or even stuff from the past that
I keep playing, I find like little things or little
ways to do something, and I'm trying to learn because
there's new things here, trying to learn like how the algorithm,
how algorithm works this way watching other streamers do it. So, uh,
it's a it's a very fun mode. I'm looking very
forward to a rematch soon with David and so I
think we're gonna do that after probably uh WrestleMania, because
we've got Gimmick comeing up. We got like three episodes
of Records soon, which is a rarity, but it was
tons of fun, and like I said, I'm very excited.
I'm I'm planning that for our draft as I'm for
our twenty four hour stream. I'm planning you Kirkland Taylor,
and I'm gonna even now like there was in the
Creater Wrestler community to the biggest downloads where someone made
Sidney Sweeney and someone made Jenner Taga. So like I said,
I'm gonna give you guys a roster of one hundred
characters of just superstars, master chiefs people. It's just it's
gonna be great. So that's what I'm gonna do there.
But no, it's it's it's been a good step up
to the point that other than I wonder with service
turning off for next year, it's gonna be something that,
uh there, I don't know what they're gonna do to
make me buy it. They're gonna do something, but even
like myself with Mad and now that it's on EA Play,
I don't buy them. But before i'd usually skip a
year or two and wait for some new stuff. With
the GMO, they kind of gave me majority of this
stuff I want, so the only thing I might do
that is if they say, hey, we're closing down the
two K twenty five servers at this point you got
to get twenty six, then maybe that's the situation. But
it's it's tough. It's one of these things where I
don't know what else they can do because the other
things that people want, Like people were really mad that
you couldn't play online during GMO, like a match or
spectat for us, that didn't matter, like we weren't we
weren't gonna play each other in an actual match, the
spectating that would take forever to watch, like all these matches.
So it's like the things people were mad about, I
didn't want those things. So that's that's what I'm saying
that next year, if they make some improvements and it's
nothing for me, I might not be dropping the hundred bucks.
But see about the servers.
Speaker 1: So I want to hear about your creative character. Well,
are you playing his vengeance in this or do you
got a new persona?
Speaker 2: I play a stress now. I play a stress now
other than the once in a while geek first wrestling match.
That's the only way I get to vicariously live through
a wrestler because I give him all the move sets
that I would give myself, like all the play like
whether it's the stuff I do in the gallut or
stuff when I was a kid, being like, oh I
do this movie, do this move? I do that I
in the game they made like a complete ripoff. As
a wrestler, I always wanted to I haven't haven't done
it for geek, first, I should before we stop these matches. Ifo,
I'm too old. I always want to do a half
paint a face like a David Bowie how he has
like the star kind of thing, but or like the
lightning bolt. But it's funny. In the game, they literally
that's what I picked for my character. It is looks
like a complete ripoff of David Bowie. It's just the
exact same logo almost, but you know a little bit different.
So like, okay, I'll use that. Like if I was
a wrestler, I wouldn't have fully ripped it all off.
I would have done something different. But that's cool. And
then I go with the almost a side quest just
today here I go with the green and the purple.
That's my you know, it's just a rip off of Joker,
but like those are at this moment, Yeah, exactly, So, yeah,
I did that. I gave myself some I can't remember
what type of gear. The game the creator Wrestler Mode
is crazy, all this stuff, Like you can put on
a pair of pants and then there's like six different
things you can edit the pants for and it's whether
it's material, the color, the size, the shape. Yeah, oh yeah,
you can do the.
Speaker 1: Material like polyester, cotton, like it's a.
Speaker 2: Bunch of stuff. You can do. Velvet, you can do
like if you look at David's thing he did, I
can't remember what. It's not called fluorescent, but you can
make it that all your clothes like glow whenever you're
wearing them. Like, and it's just crazy, and like I
go very basic, like here's a face model. Here, it's this,
but same thing of Like I know that's why the
creative community is so big with this because with the faces,
it's like it's like, Okay, you pick your face, like
how much you want to change your eye roun, how
much you want to change your eye lid, how much
you want to change your nostril. It's like, I don't
got time for all that, Like I just pick a template,
but yeah, I pick Travis Snell and I give him,
I give him my same size. I manhim two thirty
five made him five nine, so he did look quite
shorter than a lot of other wrestlers when I'm playing
against them. But you know, had to stick true to
life and then uh yeah, I play him as a
play as a bad guy too. Sat that way, so
I got a lot of Like one of my special
maneuvers is like I spit missed at somebody, So that's
a yeah, that's a big thing. So s Bubs had
a fireball. I was not expecting that though. He you
can do a fireball. He did that mid match. He's yeah,
I was very mad about the match because I almost
had a win and it was it was taken from me.
But that's okay almost around. But yeah, no, that's just it.
He wears the trunk he wears, not the you know
how they kind of have like the trunks that are
like very show their whole thig. That's not me. I
got more like the mm A trunks some of the boxers.
That's my kind of go. Got some big boots and
knee pads. I don't like wrestlers wear shoes, so I
got the boots and you gotta wear knee pads because
you'll just destroy and then the tape to pans. So
maybe for my last match.
Speaker 1: Knee pads, Like is that actually a mechanic or you
just to really get in character. You're like, I gotta
put these pads on to get a.
Speaker 2: Character, because wrestlers have said before like, oh, not wearing
knee pads ruined my life like that, like I have
multiple like injuries, I have to wear this. God what
are they the braces? Like it's one of those things
I would say, like put kneepads on. So maybe for
my final wrestling match in real life, I'll try and
recreate what I look like in the name, but I
will not be as jacked. Noora's good looking.
Speaker 1: So yeah, yeah, okay, good stuff. Yeah, it's fun to
hear about that. I'm glad you're liking it. It sounds like, yes,
I know they spew these games out like at a
frequent basis, but it sounds like they put a lot
of content in there, a lot of different modes, a
lot of new stuff as well, and then just like
refining the stuff that's start of there. And yeah, it's
a two K game, so it's gonna be micro transaction,
and it's also buggy as hell at launch, but yeah,
it seems like, you know, probably a big reason there's
a lot of bugs is because they put so much
in there, so I, oh, you know, kind of a
pro and a colon, I guess.
Speaker 2: Yeah. And you know what, it did better for me
in the draft than or like it did happy for me.
I think right now it's in like an eighty one
or something in their critic, like that's perfect for me
because I thought because like when that the first reviews
came out, the Island was very mixed, not that it
was buggy, just felt like and lost. Of these streamers
I don't even think are a metacritic, but they're just
seemed like it was a love hate mode. So I
really worried because remember I drafted because that because I thought, oh,
maybe this new thing will be really cool. So I
think it kind of bounced out, but it being like
eighties green, like, I'll take that. It's like it's no
South Park, so I'll take that all day long. It's like,
I think it's highly than one of my other games
I had, So I'm pretty happy with that score.
Speaker 1: So right on cool? Just is that all you're playing
the next couple of months. I knew you, like in
the last couple episodes side, because you've given me like,
this is my schedule. I'm playing out and I'm going
to this game like you've been very regimended. Is this
game just gonna throw all that? Are you just gonna
play only this until Death Stranding in June?
Speaker 2: Now?
Speaker 1: Are?
Speaker 2: Yeah? It's tough because my schedule is thrown off because
obviously you talk about last week. I did not think
Death Stranding was in June. I thought I even thought
it could be. I think I said in the draft,
I thought that there could be a chance it's next year,
and I thought, if it's not next year, it's probably
in the fall, the same way the first game was, right,
that was in the Fall, right, it was like November something.
Speaker 1: It was November.
Speaker 2: Yeah, So for me, I thought that was that. So
we're an ape or in March April. I think I'd
probably liked to at least to Alan Wake two before,
because I, you know, love that game. And luckily it's
kind of like the extra live stream when you do
a seven hour stream of GMO. You're like, Okay, I'm
I'm gonna take a break for like a little bit,
you know, and plus like now, if we kind of
have a baked in that maybe every month me and
the boys might get together and play like an hour
or two sessions. Okay, I might hold off a bit
for that because I like playing it, but like that
might be more fun, just to kind of make it
more the jews flowing. So I think that's kind of plan,
is w Alan Wake. And then if Destranding doesn't get
delay death Stranding. I've thought about, like Tinkering doing a
Death Stranding one play through, but it's like, dude, this,
do I have time for that? Probably not. I would
like to, but if not, I'm just gonna have to
fire up a YouTube video and I'd like to maybe
not watch the whole cut scene movie, but like, good,
I remember a lot of the big beats, but still
I want to remember all the specific stuff because I
guarantee that's a game that's gonna refer back to some
stuff and we're gonna be like, oh, I don't get that,
the same way like with Daredevil when it's like they
were for back stuff. Okay, I watched the show, so
I have an idea, but no, I'm very excited for
Desk Stranding in June. I was a nice surprise because
way Kachina was talking about that game, I'm like, oh,
we're in troub When he's like, oh, yeah, it's only
one third done, I'm like, oh boy, that's that's that's
not great one third And he was saying that like
in November of last year. Recently, Yeah yeah, I'm like,
there's no way this game's coming out. So I think
went Taylor Draft and like that's a dead game right there.
But no, I think that's gonna be it. So hopefully
probably April mayish, I'll come on here and talk about
Wake because I'd like to close that loop off before
I move on. But uh yeah, Rand threw me for
a loop. So but yeah, ww for a little bit.
Got some more things to do in there, so.
Speaker 1: Right on, cool, good stuff. How about we take our
first break. We'll take an intermission between seasons and.
Speaker 2: We'll be right back.
Speaker 1: All right, we are bet do they even call it intermission?
What do they call it? Just like a break in
between the seasons? What do they call it in WWE?
Speaker 2: Well, they don't take time off.
Speaker 1: Oh okay, that's what you're saying. The characters get healed up.
So there must be like some time in between there.
Speaker 2: Oh that's why I said in the video game, they
just like shoot them with a fucking needle or something.
Speaker 1: I literally fill them over the subs.
Speaker 2: Literally. WrestleMania is on a Sunday and then like Raw's Monday.
It's always like they have no offseason. There's been many
wrestlers trying to like, hey, it'd be nice, but you
know they pay lots of money, but no, So that's
where it's just video game magic that they all get healed.
So yeah, fair enough.
Speaker 1: I only have one one game to new game that
I've been playing, and it's not a new game. It's
an old game, but it recently hit Nintendo Switch online.
So have you heard of Donkey Kong on the game Boys?
It's kind of known as Donkey Kong ninety four because
obviously the original arcade game is also just called Donkey Kong.
Where that's kind of the differentiation of that one.
Speaker 2: I think. I haven't like, is it just a remake
of the the og on there or no?
Speaker 1: Uh no, it starts like that, but then it takes
a twist. Yeah, so kind of going all the way back.
So one of my favorite games on the game Boy
Advance is Mario Versus Donkey Kong. It's kind of a
fun offshoot series. They had the remake last year of
that game, and then there's in other games in the series,
like there was one on the DS, one of the
three DS, and it's kind of the idea of you're
playing as Mario when it starts out in a very
similar structure to that original Donkey Kong arcade game, but
then they add all sorts of things on top of that.
And I didn't even realize until recently that Mario Versus
don Kong is not the first game in the series technically,
even though it's like, you know, doesn't have a number
next to it, so it seems like it should be
the first. But it turns out that on the game
Boy there was a game called Donkey Kong, which, as
I said, has now been kind of known as Donkey
Kong ninety four. Is the differentiation there, and it's kind
of like the first game of that series. So, and
this just hit Nintend to Switch Online finally the last
couple of weeks. But I've been very much looking forward
to play this game ever since I've kind of heard
about it. I'd never heard about it when I was
younger and a game boy is one of my blind
spots as a Nintendo gamer because I advance is when
I jumped on for the first time there. So yeah,
the structure of the game, it's funny, like it starts
out and you do the first four levels from the
original Don Kong Arcade game. But like, immediately, like I've
never liked that game just because the controls are so
rigid and stiff that it's like, this is not a
fun video game to play, although I understand it has
like a place in history, but immediately it's like, oh yeah,
playing through these those levels, but with like a really
clean feeling movement like in that original Dong Kung Arcade game,
Like if you jump, whatever speed you're moving like that is,
you're gonna move that speed right. You can't like adjust
or turn around in the air or anything like that.
But this game you can move around like that, and
you can do the thing like the Mario sixty fourth
thing where if you're running one direction and then you
turn around and jump, you like do kind of like
a big backflip thing. You can do like the Mario
vers donk Kung thing where you like do a handstand
then do like a bigger jump, so you just have
like a much wider move set. So yeah, it starts
out with the same premise. You go through those first
order levels. They're a lot easier than they are in
the Arcade game because of that movement because they're the
exact same, But then it off shoots into that and
Donkey Kong. Normally that's when you beat him and you
save I think it's Pauline, not Princess Peach in that game. Yeah,
but you say Pauline in the game ends, you get
your score, and then that's the end of the Arcade
game or I guess it loops back and you just
do the levels over and over again. But in this
it kind of starts out like that, but then it
off shoots into like you know, eight or nine worlds
of other other levels building off that stuff. But yeah,
it kind of changes the gameplay there where every level
is kind of a puzzle platformer. So you're going through
this level, there's enemies, you pretty much have to go
grab a key and then get to the door and
then exit. But then you know there's all sorts of
like levers and ladders, and enemy types and all these
things that kind of layer on top of it. And
I think it's fun, especially going back to this one
after playing some of later games in the series, because
I think once Mario versus don Kong introduced like this
mechanic where there's this little the idea is that Mario
like owned a toy factory or something, and then don
Kong like stole all these toys, and so the game is,
like you going to collect these toys.
Speaker 2: Back. Was this on the top of him being a
plumber or did he have a different profession at this time.
Speaker 1: I think in this canon he is like not a plumber,
He's just a toy salesman. Or maybe he was a
plumber enough to make enough money to like make this
toy toys. Yeah, but that's like the premise of it.
And so like the game is, yeah, you're saving these toys.
You have to like figure out the puzzle way to
get them to the exit kind of thing. And then
like the later games, like the DS one, you know
you're using the touch screen to like control where they
move and stuff like that. So it seems like that's
kind of the unifying theme between like puzzle platform or
basic stuff, but like the minis as they call them,
like those are the things that kind of tie the
games together. But so far this game doesn't have any
of that aspect to it. It's really just going through
the levels, grab the key, get to the exit, and
then like dodge enemies or take out the enemies on
the way. So I don't know, maybe there's a world
where it introduces that. I'm still only a couple of
worlds in, but yeah, really fun kind of history lesson
to go back to you. And as I mentioned, like
since game Boy is a blind spot for me in
general and Snees, those are like the two consoles I
didn't have as a kid. So it's been really nice
with the Intendo Switch Online since they've had they have
such a big, you know, amount of the library on
there going back and kind of filling in those blind
spots for myself and when I've done that. For a
lot of these game Boy games, they're not super fun
all the time, Like they're really short, they're not super
interesting that like the game Boy cartridge had so little
space on it, so the games just don't have a
little lot going on, like they're pretty simple. And of
course there is a few standouts there, But for the
most part, I'm like, yeah, I can see why someone
would have loved this game back in the nineties, but
like playing it today, I'm not too interested in it.
But this game seems like it has a pretty decent
amount of content and it's like interesting and cool. And
then also just because I'm a fan of the series,
it's fun to go back and see like the actual
origin of it, even though I thought I was pretty
well familiar with the origin. So it's been a really
fun time. I think. The only thing that's I mean,
it's it's hard at times, it gets tricky, and I
think a big part of that is just like the
visuals of it, because obviously the game Boy had like
whatever was like four four shades, like not even a
color palette, but just like four shades whatever. So it's
really hard to differentiate like the backgrounds from the four grounds,
the things you've can step on and things you can't
step on. So that's the only thing that's like that's
been half the puzzle is like what could I where
can I walk in this? But interesting even like some
mechanics in here that I don't even remember from Mario
versus Donkey Kong in terms of like hitting somewhere to
like create a platform and things like this. So it's
pretty basic gameplay, you know, pretty small levels that you'd
be able to like visually see on like the small
game Boy screen. But it's been really fun go back
and check that one out. So you know, it's on time,
switch online, easy to go for anyone to go check
it out.
Speaker 2: So when you say game Boy, did you is it
just the game Boy specifically or was it the game
Boy Advance like all those SIPs of handhelds you didn't
have as well.
Speaker 1: No, game Boy Advance was the first one I had,
so I guess I missed game Boy and then game
Boy Color Slash Pocket like, I guess those are all
kind of the same little variations on each other. So
but the Advance was kind of you know, these are
new games. You can't play game Boy games on here.
Speaker 2: So okay, So I talk when you're talking about the
color palm, hard to see things. Did you ever have
one of those like magnifying glass things you get attached
to a game Boy?
Speaker 1: No, because thankfully I had. I had the game Boy
Advance SP so it actually had the backlight on it, right,
So you could actually see it, whereas like the actually
the regular Game Boy Advance didn't have the backlight, so
you like it really hard to see shit. You had
to have like the little lamp thing or you had
to play it like under a lamp thing.
Speaker 2: And then I had something that it was awful because
it was clunky, but I had it was like some
sort of thing that would go over the screen so
only would a light it would like kind of make
magnifying in a way and make it right ouse. Especially
sometimes if you were on a car ride playing the
thing midday, you were like like trying to see your best.
It was awful. You'd have to wait till.
Speaker 1: Trying to line up with the street lights and like yeah, yeah, exactly,
so this light magnifying thing, I remember having that, so
I just got flashed.
Speaker 2: Actually, he said hard to see. It's like I remember
Mario Kart, Batman sung Gi like all this stuff is
just like, oh, I could not see the Hobbit game too,
Like I had that. That was tough because it was
a lot of bright just browns because he was in
the shire and it's like, what where's Bilbil going?
Speaker 1: So yeah, thankfully I got to skip that. I mean
I love the form factor and I just love the
look of the game Boy Advance, Like just the base
model looks so clean. I really like it. But yeah,
thankfully I did have the sp which was like the
Clamshow one right that opens up, and yeah, I had
had a backlight on it, so I never really had
to experience that. But did you have the original game
Boy as well or just you just jumping with the Advance?
Speaker 2: Did? But I think I had like a Hamney down
and had like a couple games because I think I
got that from somebody. But the Game Boy Vance definitely
was a birthday present. I remember having the game Boy,
but I just remember spending My memories are all game
Boy Advance. That's what I Okay, that's what I remember.
So I think I had one, Like I said, it
was a hand me down from a cousin or something.
Was like here's some games that I think, like not
too long after got the actual Advance that was more
my my speed. So and I think I played a
few games here and there that made feel borrowed, but uh, yeah,
game Boy Advance was more of my my legacy there.
Speaker 1: So yeah, no, I feel like the game Boy to
me seemed like maybe it was a bit more experimental
in some of the games. Is like how can we
take like an NES or SNS game. I forget like
the release dates of all these things and like spin
it on its head where it's like we can do
some weird, smaller idea because of how limited space we
have on these cartridges, like let's just do something weird
and different instead of like the fully fledged games that
we've had on these previous consoles. And so yeah, I'm
definitely seeing that here too, where like this is a fun, interesting,
weird idea of like how can we take the original
Donkey Kong but like add more content to it, and
like it's not an arcade game, so how can we
change the structure? And I think it's really fun to
especially start the game with those four levels and then
like veer off into like its own interesting thing afterwards,
which of course has turned into like this franchise that
I mean had a new entry even though it was
a remake of last year, so it's still going strong
all the you know, I guess thirty years later, which
is which is pretty cool. So yeah, fun, fun little
history lesson here. I'm gonna play through the rest of
this game because it's cool and fun like it just
it just plays really well, like it just the movement
of Mario feels really good. And I think that's sometimes
it does not happen when you go back to games
from the nineties. It's like, oh, I don't I don't
want to touch this thing anymore. So yeah, they somehow
got it right all the way back then. Uh yeah.
So that's really all. And once again, just avout of out, avout,
So I'm not gonna harp on that game more. I'm
talking about it enough. Let's move on talk about a
little bit of Star Wars here. So a few days ago,
Taylor or you one of you two posted like an
article of a I guess an announcement of an announcement
that on Star Wars Day in April, we're finally gonna
get more information on Respawn's Star Wars strategy game, which
when I saw that, I completely forgot that this was
the thing that was announced because we get a lot
of announcements, but you know, we didn't really do Yeah, yeah,
I thought so too, even though I'm sure we talked
about it on the side quest at some point, but yeah,
you know, we didn't have any information. We don't have
much more information now, but I think it's just kind
of it kind of you know, put it back in
the circulation of the mind, and so now I'm thinking
about it a bit more. But yeah, it turns out
that I guess back in I think it was twenty
twenty two after I guess, just in conversation with Star
Wars Jedi and talking about the future of that series,
announced that also through EA and Respawn to some extent,
the two other games. There's the first person shooter that
they were gonna do, uh, and then a Star Wars
strategy game. The first person shooter has since been canceled,
but the strategy game is still in development. It's kind
of being worked on by a Respawn who made you know,
the Star Wars Jedi games, but it seems like they're
more of like I create a supports to you. It
feels like undermine. It's almost like their creative top level idea.
But then there's a studio called bit Reactor that's making
the actual game, which is a new studio, although it's
helmed by a guy who came from for Axis, who
you know makes Civilization and x Calm. So that's sort
of interesting, you know, and Midnight Suns therefore like the
all the Fraxis stuff, So this is yeah strategy, and
we don't really know much about it. I've seen some
articles talking about this being like a turn based game,
although I don't know if I can see like an
official confirmation of that, so I'm maybe that came up somewhere.
Of course, we'll find out more in April, but I
think this just kind of maybe I'm more interested in
this news now that I've played a bunch of Midnight Suns,
But I'm like, man, I just want I would love
a Star Wars version of Midnight Suns, and I feel
like it would work so well, just with like force
powers and like how movement focused Star Wars is as
in terms of like the action of it, I feel
like it would work really well. So and you obviously
love Midnight sunse was kind of maybe your first big
foray into that genre. So I don't know, now that
this game is kind of back top of a mind,
how are you feeling about this even though you know,
once again we're just kind of going off rumors and
murmurs right now.
Speaker 2: Well and obviously might come up again later, but don't
get me wrong, Midnight Suns reinvoked that love, but where
I got the love was from kotarkause, don't forget that's
a turn based fighting style where it's.
Speaker 1: Right but not like a tactics game. Yes, of course my.
Speaker 2: Game, but that was like because I feel like there's
tons of people that play at that and were like
I hate that type of play style, and I thought
I would have, but I was like, oh, I enjoy this,
So yeah, I because that's the same thing I was
because it was the way they phrased it though, because
it was he said it was turn based tactics. But
I feel like, isn't Midnight Suns classified as something else?
Or is the other way around? Like I feel like
it's like when I search turn based tactic games even
on Google, like all these games were coming up and
wasn't Midnight Suns, And so I was like, so is
this exactly what it is like? And don't go wrong
with you that that's what I would love. There's tons
of characters. I feel like that's a game where you
can kind of level out, like how do you have
a Darth Mall versus a Han Soul? Well in a
turn base that's the fun of it, right is Hansol
has some grenades, has some power ups, whatever it is
is working with other power cards, et cetera. So I
would love that. I wonder how that would work. Like
it's kind of similar to how Suicide Squad see how
what happened to Avengers. I wonder what would happen here
because they would have saw the Midnight Sun's great reviewed game.
I feel like fan reception was pretty positive, but like
sold nothing right, Like it's a game that you can
just get for pennies now, So it's the thing of
like do you not look at that? And you're making
a somewhat similar game. And I would argue that as
of right now, even though it's have a couple tougher years,
that Marvel is like a bigger brand than Star Wars.
So you would think if the Marvel version of the
game's not selling, what you're gonna do here? So I
hope that's nothing that scared them away. And I don't
know if it would be like card based or whatever
it would be, but I'm really interested in this. This
is a game that's definitely I hope it's not just
like a cinematic trailer and like this is the game.
I hope there's some details, at least with Star Wars celebration.
They it is kind of a lighter year this year,
so I think some of these panels will be longer
on the stuff they actually do have. So yeah, I'm
hoping it's something even something similar in the vein of
Midnight Suns. I would a Star Wars game like that,
I would love. There's been so many times, even this
past I guess we're new year, but last year, like
I didn't start playing the Midnight Suns because I don't
want to be addicted, But there's been times where it's like, oh,
it's like the Green Green gobblin mass is calling me, like,
oh you want to go do some more rounds and stuff.
Speaker 1: I feel like it tickles the same part of the
brain as GM moding, you know, like.
Speaker 2: All that stuff. You know, so to.
Speaker 1: Deal with injuries, put people in the sauna.
Speaker 2: Yeah exactly, yeah exactly, the sauna you have the swimsuits
that alternate tires and stuff. But yeah, I'm I'm very curious.
At least because like you said that that shooter was
canceled Coattar's very iffy. But at least we got like
some like positive statements, somewhat of like it's not dead,
we'll show something cool soon, and then you got this.
I'm kind of hoping some of these Star Wars games
are back to cooking. You know.
Speaker 1: So yeah, no I I one one thing you mentioned
there on Midnight Suns. I think it was a good
call out was the card aspect of it, because I
feel like that was such a turn off for people.
I mean, one maybe it was like, okay, Marvels, Okay,
that's an interesting I do. But then you have these
cards and there gets a bit confusing. And for me,
I always saw it as just like a fun, more
creative way than like having a menu, right like, rather
having like a list of moves that you have access to.
It was just like contextualized through these cards, and they
could build other mechanics off of it. And I think
it worked for what that is, and obviously me and
you love that game, but I think for a lot
of people that was like maybe confusing in a bit
of turn off. And I think if if this game
is to take any lesson from what not to do
with that game, maybe it would just be like not
have the card system. Maybe that's something that's too confusing
or weird. And I also think it make makes more
sense for Marvel. I feel like Marvel collecting cards, collecting
Marvel stuff is a very you know, it's almost like
part of that brand, Whereas I don't know if that's
so much a thing with Star Wars. I don't know.
I'm sure there's Star Wars collectible cards, but I've never
heard them mentioned before, so I don't know if that's
a thing.
Speaker 2: And even myself, like as I remember it was, when
they did show the cards, I was a little worried
about it because yeah, like luckily, like I still liked
what they're showing up. I like the idea, and I
even like Gwent, so it's like, okay, like that was
not a complete turn of for me. It was just
out of so like even everything how that game got
revealed and showed, it was like, okay, they're making a
Midnight Sun's game, and that was never I don't think
they said up right away was like a Tactics game
or anything, or maybe I'll walk it back. There was
rumors of a Midnight Sun's game, so I don't think
any of us thought it was a tactics card game.
Thought okay, it could be like Marvel Ultimon Alliance, but
like more darker characters, or like X Men or even
that Justice League game. Maybe it's gonna be like a
small roster but something more action y. And then I
think one one wasn't that that was strange with beyond
the Cards, that was a huge journ. There's so many
people say, oh yeah, the Cards that I still haven't
played because of that. But it's like, as always, if
you've never heard us rage about our you know, praise it,
just give it a chance. It's super cheap now. So,
but I agree with you that maybe not cards, but
maybe there's some sort of like Star Wars type of gimmick.
I'm trying to think what you could use as far
as pieces or like something that is, you know, not
credits because that's too close to cards. I'm trying to
think of what could be their form other than like
you said, it's just like a list of moves, you.
Speaker 1: Know, mm hmm. Yeah. But I do hope that there's
a lot of lessons, Like you know, we're also it's
maybe pulling out of nowhere to compare it to Midnight
Suns just because like, Okay, this guy worked at practice
I don't even know if he had any relation to
actually working on Midnight Suns. Like it's not like he
was the creative director of that game or anything, so
who knows if there's that comparison there. But I do
think there's a couple lessons, Like one thing that I
thought I think was really and even to your point
where you're like, is is this a tactics game? And
I think what made people feel like what was so
different about it is most tactics games are like on
a grid, right, and that like Midnight Suns took things
off a grid. And of course there is kind of
still a grid like in the framework of the game
and how it works in terms of movement and all
that stuff, but it just it doesn't feel as rigid
in that way, which I think, you know, in one
of the interviews I was listening to about that game,
it was mostly just like, yeah, it felt weird for
like superheroes to be tied down to this grid. It
just didn't fit with the superhero fantasy, which is a
lot of big reason why people would play this game.
And that's something I want other games to steal because
I think it is really cool and I think Mario
Rabbits kind of did a little bit of that too,
like taking things a little bit a little more free form,
and I think that would work really well for Star Wars.
But the other thing that made sense to me is
just like how movement focused Midnight Suns was like pushing
people into each other, pushing them into an object, pushing
them just over here so that you can get a
big AOI attack and hit multiple people at the same time.
I just feel like if you're if you're having Jedis
as like playable characters in here, that makes sense to
have that kind of thing where I could easily see
a chew bocket type like shoving a guy into a
corner or something. That kind of also fits with the
not that Star Wars is slapstick, but it is very
and even when it's not animated, it still feels very animated. Right,
It's very cgi. I have very colorful, very bombastic over
the top, and so I just feel like that kind
of system makes a lot of sense and it's just
super fun, Like on a strategic level, just like that's
you know, into breaches based off that too, a lot
about movement and predictive movements and things like that, So yeah,
I really hope this game is in some way similar
to Midnight Suns. But even if it's not, I think
that's it's a cool idea. You know, there's a other yeah,
and the Breach Midnight Suns. As I mentioned, those two
games also have like small roster. You have three people
on your team. It's small, intimate, whereas there's other games
like Fire Emblem or Advanced Wars where it's like you
have a roster of like ten to fifteen or even
more characters like on the map at a given time.
I think it would also work well for Star Wars
to have like a small roster, like three to four
people on your team at a given time, really working
off each other, because I feel like that's often what
is happening in those movies, is you have like two
or three characters kind of working together that sort of stuff.
And it'd be fun to have like one Jedi mixed
with like the on Solo type mixed with maybe like
a robot of some kind. I think you could come
up with some fun, weird, wacky combos there. So yeah,
I guess I guess the reality is I just want
more Midnight Suns, and I'm not gonna get that because
that game did so well, and so I'm hoping this
game becomes so very similar to that. I hope it
takes a lot of those lessons.
Speaker 2: It's like what we say was Smash, like we want
another Smash. It's not Smashed. Something a little bit different,
but something. Yeah, defully, it's fun. I was gonna say
that when you say small roster, what are you picturing?
What would be your total roster size? Things? Number wise, estimation?
Speaker 1: I guess I meant more like the act, like on
a given map, how many characters you have in play?
Because I guess midnight, since the time you had all
the DLC in there, what did it up to? Fifteen
fourteen something like that.
Speaker 2: No, okay, that's what I wanted to just because when
you're tongue. But I was gonna say I thought if
you met the roster, because then I thought, oh, if
you have a small roster, you're gonna have to pick
an error. And I feel like to be to get
the most money, you probably want to have. Yeah, prequel characters,
sequel characters, original.
Speaker 1: Right, Yeah, I guess how do you do that in
tell a compelling story? I almost like I don't care
so much, Like I'd rather just have like, oh, give
me their iconic characters, give me a fun thing. But
I feel like you make a good point. They probably
would pick an era and then like make it character
accurate to that time.
Speaker 2: I'm with you, like, I don't know how you do
it storywice because given the night sense right there is
like actually, I think we both told we really liked
the story of God. What was our character's name was, oh, Hunter, Hunter? Yeah,
Like we really liked the character Hunter and the story
and everything that happened. So and that was not something
I was expecting. So that is a thing of do
you do not that again? I were just I guarantee
you watch the reveal and be almost nothing midnight suns Ago.
But like in that sense you do like a different era's.
Speaker 1: Let me let me throw this at you, because this
game is kind of being helmed or you know, started
with the help of Respawn, who make the Jedi games.
Like do you think they'd go for that era? And
like cal would be a playable character on the roster,
like who would he bump around with in terms of
like known characters, just in terms of like how what
would make sense story wise? I guess you get into
some pretty great area there if he's hanging out with
on solo and stuff. And I don't even know the
eras anymore.
Speaker 2: But yeah, I think that's the tough thing, is like
what approach they take, because like you could do that,
and I guess he could be on the roster. But
because in that time you got like a Vader, he's
still like popping off and Paul Patine and stuff, I
don't think you have like you just got a young
Luke somewhere. I think Console is just kind of a
young and Boba Fett does appear in the second Jedi
Survivor game. Yeah you like, you know whatever.
Speaker 1: And he could have a perfect move set for.
Speaker 2: Oh yeah, that's a great one, So you could do that.
I could also see cal like if they go for
the we're just gonna have a wild, fun adventure with
all these characters. He could be like a great DLC
character because he has ties the studio. But I said,
I don't know how you do it, but I would
love the approach of somehow just play with them all,
you know. I guess you could copy the lego thing.
You have like three four missions in this era three
and that. So then when you get to the end
of the game, that is the fun part where you
are playing. It's kind of like Marvelaltimalliance, right, It's not
the same. It's like when you first play the game,
the mission you go to play is as the Guarnds Galaxy, right,
But then when you replay the game, you can play
as Thanos. You could you know, you can literally have
Thanos fighting Thanos or Magneto fighting Magneto. So maybe that's
my prediction. They might go that route, the Marvel Tomalliance
route where maybe it's errors, but it is you got
to play that first and then you want to get
that end game because then you could literally have a
team of Luke Vader, Mandalorian and you know, Kylo w
Ren like mix up there. Lego was like that too, right,
where you played with your set of characters and then
you unlock them and could go back midnight. Sounds a
little bit different because you don't necessarily play the stories again,
but you would replay the mission. So I just feel
like you gotta. If they don't get me wrong, I
would actually have mad respect for them if they said
we're making a Star Wars game that has like very
little to know Star Wars characters, and it's just like
using lightsabers stormtroopers, like the aesthetics. That'd be cool, but
I don't think you can do that in this day
and age, Like I think that's almost da on arrival.
So I think if I'm in the bore, I'm thinking,
how do we get the most money you gotta have
kind of like a battlefront would do. Right, It's like
a little bit of everything. But I don't know they
could easily pick an air because each air has enough
to give. You just pick a movie one. If you
just did the prequels, you have enough characters there to do,
like yeah, Grievous, Anakin, Qui, Gon, Palpatine, Yoda, even sequels,
you got tons. It's like you could just pick one,
and if they do, they'll probably pick The Dark Times
and they'll probably pick the classic, you know, four to six,
which is fine. If it's a great game, I'll be happy,
But it is always we're always, you know, in that pocket.
Speaker 1: So yeah, I mean, I think another thing just kind
of crucial to this genre in general is the stakes
of the characters and getting you really invested in them.
And there are games that make an exception of that,
Like Advanced Wars, they didn't really care. You know, if
one was older dies, you don't care. But in like
fire Emblem and then sounds all these games like you
really whether it's they have perma death or not or
just them getting knocked out, you really care for these people.
But I feel like, okay, if part of this is
like you have a larger roster and then you have
like cow in your cam, but then you also have
like rebel Soldier one, rebel Soldier two, right, Like I
don't know if people are even if you give them
name like oh we got we got Dave, we got Spose,
we've got traps or like you know, maybe you wouldn't
have as much buy in.
Speaker 2: But maybe you wouldn't, but maybe at least if you
could do something similar like when you had the gosh,
where were they staying again in the night suns the
abbey the abbey even if it's somebody.
Speaker 1: Game up again you're getting a little foggy on the details.
Speaker 2: I do you know, I give me a reason. But
that thing where it's like maybe if it is like that,
where that's because that's a night's a republic works where
you met these new characters, but you grow love them.
So if it's the same way, I like, you start
a like in Midnight sunse a book club with you know,
revers Soldier number one named John, and that's how maybe
you grow to love them and say, way, we love Hunters.
Do those same scenarios where you're learning stuff, going emissions
and trying to find some sort of If it is
mostly just battles and you don't have those personal interactions,
then yeah, I just cut corners and go with the
characters we know and love. But I would love it
if it was like Midnight Suns where it's like, yeah,
you can choose who to have a strong relationship with.
You can choose to you know, be nice to this person,
or like we said, go join a book club. Like
you could maybe find a way to make yourself care
about those characters. But not all tactics games are about that, right,
sometimes very light on story and just let's get to
the fun game, which you know could be great too,
but very curious. Yeah.
Speaker 1: I think maybe my last thought on this is like, yeah,
First Person Sugar game got canceled, which was kind of
announced I think in the same breadth the wind as this,
you know, if they have this obviously coming up here,
like they've announced this announcement, they're gonna talk about the game.
You know, some like Star Wars Outlaws bombed and didn't
do well, But it seems like this game is not
canceled obviously if they're gonna plan to talk about it,
so hopefully the one. I mean, yeah, yeah I did.
I mean, I don't know if it like lost the
company money, but at least in terms of what they
wanted way under.
Speaker 2: Yeah, yeah, I guess I was thinking like critic but
critically I think it was liked, right, but obviously that
doesn't matter nowadays for companies.
Speaker 1: Yeah, I don't know, maybe like the Classic seven seven
point five for that one seventy.
Speaker 2: Five, Yeah, that's not bad in the green there and
then obviously not like a big deal. But then last
week they announced that they're closing down Hunters, to which
I didn't even know was out that game. I had
been delayed so many times. I thought it was still
cook and everything. But yeah, no, I guess you're right.
I kind of forgot that Outlaws didn't have the biggest
uh box office success, so.
Speaker 1: Yeah, and then I kind of wanted to do just
a brief check in on like where we're at with
Star Wars games, what's currently in development in the oven.
I feel like Outlaws and now some DLC stuff, like
you know pre launch. Obviously Him didn't sell too well,
so I don't think it's gonna get like as much
DALC as like an Assassin's Creed game would get. So
I don't know what's going on. I should check into
that because I obviously was a big fan of that game,
and I would definitely jump in if they had a
new planet. If they just had, like, here's a new
quest on this one, I don't think I would, you know,
resubscribe to UBI self plus for that, but if they
add a new plan or something, I'd definitely jump in
there for another five or six hours explore some new stuff.
So I don't know, I should look into that and see,
I there's anything else coming out for that. But we
also got Star Wars Eclipse, which has been a while
since we've got an update on this one, right, But yeah,
any any any let me just go through all of them.
I guess they can kind of talk about which ones
they're interesting to you. And it's the Old Republic remake
is still. I like, every once in a while we're
getting updates about that, so I think we're I think
it's still happening, but these updates aren't always good.
Speaker 2: Yeah, the Clips did say something like, I think recently
it came out like yeah, we're still working on it
and stuff, so I think it's still Oh wait, yeah Clips,
that's the Quantum Dreams one, right, yes, yeah, yeah, so
I think the recently it was like, yeah, it's still
I don't know what on track means for them, but
so yeah.
Speaker 1: M hmm. Yeah. And then they're Amy Hennig's Star Wars game, which, like,
I guess, so this is the same I guess. I
don't know if this would be the same studio that's
making the Hydra nineteen. Yeah. I mean she was obviously
like the writer, creative director person, but I don't know
if that's the same. I guess it's Skydance New Media,
as they developer both of them, But I don't know
if it would be the same team or if there's
two separate teams. But it seems but based on the
fact that we've seen we haven't even seen a ton
of that Marvel game, but we've seen something whereas this
game we haven't really the Star Wars and we don't
know anything about I could see this one getting canceled,
like just based on where Star Wars is at right now,
but also I feel like this is at the very least,
you know, after the Marvel thing, so it's probably pretty
pretty far away, I guess.
Speaker 2: And they say, supposedly that rumor is that that Marvel
games down December. I don't know how much you believe that,
but that was that scuttle but that happened, Okay, yeah,
I can't remember. I don't know if it was some
An officials saying that or if it was like a
hired to your scuba, but I thought something came out
that said December was looking like the date for that,
which they should start pumping some more stuff out then
soon to get that going. That's true. But yeah, the
Hendy one, I'm I'm fifty to fifty on the cancelation
because she had lost a Star Wars game already, so
it's almost like, man, do you want to do that?
Because I remember she was working on that with somebody that
was that game that was like the first order was
there and they had like there's a little bit of
it it be canceled, but then she has her own thing.
So it's like I'm gonna take that as the game's happening,
because I would imagine that it's like, okay, if you
want her to do a game, like if you're you
already had a game that she got canceled and that
was taken away, do you really want to go back
into business with her if you're not committed to making
that game happening. My side, I'm just trying to say
that maybe the Marvel game is just the focus right now,
and then they're gonna pump that out, get that out there,
and then once you get there, all the you know,
attention kind of diverts to over there once that's gonna
fully because Amenning doesn't strike me as a person from
you know, I've never played the entire games, but doesn't
strike me as a person that's like wanting to rush
a game out there just to hit a deadline. Obviously
these big companies have them, but this model game has
been cooking for a while, you know, and like we
just got the full title like this or end of
last year, so that game I'll be excited depending you know,
let me hear more. I guess you're right. Could you
get canceled? But I feel confident about that. The Eclipse one,
I feel still somewhat confident because I feel like Quantic
Dreams usually would have long breaks in between their games anyways.
Speaker 1: Right, so it's not Yeah, I think this game is
definitely I don't think there's any trouble for this one.
Speaker 2: Yeah, they just had that studio had a lot of trouble,
remember a couple of years ago where a lot of
people left due to like some personal issues and a
lot of like laws.
Speaker 1: Who knows, maybe it's a Wonder Woman situation just waiting
to happen.
Speaker 2: Yeah, it could be, but I hope not how it
comes out. And then yeah, Kotar, that's like, I don't
be wrong. I appreciate them coming out saying we're still
making it. Everything's still looking good. And they said, oh,
we're you know, we're all I want to share something
when we have something cool to share. But as I
said in the discord, they've been working on Skame for
three years plus. Obviously there was a break in between
there because passed around between multiple teams at this point too.
Speaker 1: I think, so it's definitely a mess.
Speaker 2: Yeah, it's a mess, but that's what I say. I like,
it's been three plus years, Like you got nothing cool
to show at this point, you know, so I you
know that's a game. I didn't do it. Last year.
I put in my Nights or Republic in the Xbox,
the series X like whatever. I have the newest one,
like it works, it can play, but I didn't boot
it up. I wanted to. It was like Mad Nights
sense or like the GOLB was telling them like, oh,
you want to play this, but I told myself, no,
I'm not gonna play it. I'm gonna wait. But the
day that remake gets canceled, anything I have in my
like to do lists have given you, that's all going aside.
I'm playing Nights of Republic because I've been dying to
replay it, but I'm like, I don't like that.
Speaker 1: If the game gets canceled, I will do that with
you and we can do it full epis.
Speaker 2: Let's do retro. Yeah, I'll sign you up for a
retro that'll be our like Inmorium for Nights of Republic remake.
But I guess I'm just trying to be positive all
these that the fact that they're at least even coming
out saying something is a good sign, where even Wonder
Woman we were againting like don't worry, like it's still
on track, Like at least I'm still saying, hey, this
is happening. And I do think Star Wars does know,
even though there's apparently some people up top that don't
love that era, I think they they are, like most
companies right now, very obsessed with making a profit and
getting some money, and I think they do know that
that is a I think that will sell. Actually, I
know that is like an older generation, but I do
think Kotor would actually move units and numbers and have
buzz to it, because yeah, it's just like when you
look at best Xbox games, like it's like that's always
in a top ten or right, and there's just tons
of things, and I feel like when that trailer came
is the excitement. So it's one of these things where
it's like you kind of you kind of have to
hit this one. So I'm excited for them all, and
I hope they announced no new ones other than like
Jedi Survivor three or whatever.
Speaker 1: That is development as well. I didn't mention that yet,
but that's also currently confirmed to be.
Speaker 2: I trust them that make great games. They're always gonna
sold like eight to ten game, which is good.
Speaker 1: Are you are you still after your survivor are you
at like where's the hype of? Are you like Day
one on this new one?
Speaker 2: Yeah? I think I think this story was a bit
better this go around. I like Caliboy, and they kind
of left it on like you don't really care that much.
They kind of teased, like cal struggling not to turn
in the dark Side, which I think could be a
fun story to do that you can lock some new abilities.
So no, I think every time it's not a game
that I like go back to, unless like, oh, I'm
really in a Star Wars mood. I want to be
a Jedi. But I think each time they've delivered, and
I guess for me too, I had much more positive
experience because remember my first the first game was really
buggy for me, so that was that took me down
a lot of my enjoyment low where the second one
I did not have that. So yeah, no, I think
I'm a Day one there. I'll finish off that trilogy.
I think that's a it's a solid franchise and I'm
excited to see what they do with and I think
they I think they have said that is the last
one too, so I'll see it out.
Speaker 1: Has there ever been like a all Alliance equivalent for
Star Wars, because obviously Lego games have always like they're
quite similar in structure, but like the tone is a
bit different and there's bonus things on top. But has
there ever been just like a straight up, you know,
Ultimate Alliance or like the Justice League game like equivalent
for Star Wars collecting characters going through these little kind
of linear levels, light puzzles on top of it.
Speaker 2: No, it's kind of the combo of like any collecting
characters have been Like remember that terrible Star Wars free
fighting game. I made us play in the Gauntlet one time, where.
Speaker 1: It's like it's a it's a yeah, I do remember that.
Speaker 2: Everything that's like a stage fighter. Yeah, like you know
the characters there, and then there's like linear mission ones.
But that's like you're playing Phantom Menace the movie game
where you're like Obi Wan and quiet On going through.
So I don't think they have, and I think that
would be that'd be tons of fun. Even just give
me playing through the movies there you know, you could
do all original story, but I think that would be
such a good time. I would love Marbel Alliance. The
same thing with like DC, Like why have you not
done like a full on new like that? Just like
one we played it, it was what it was. It
was fun enough, but like it still definitely was not
didn't capture what even the Marvel games had back then.
Like to me, that's like a layup one of I
don't know how it would sell, but I just feel
like I would love to see a new DC game
doing that. So yeah, Star Wars, Yeah, sign me up.
Speaker 1: You know, yeah. I saw One thing I saw is
that so TT Games Traveler Tailors like made all the
Lego games over the years. I saw an article that
like maybe Lego is considering bringing development in house for
more games at this point, and so that would like
essentially cut t t out out of development of these
kinds of things. And I feel like that could maybe
open up a realm where like TV games would go
and make other license games, but just like without the
Lego license, And I wonder if that could be like
a resurgence of games like this. But I also don't know,
like all the millions three you know, I think I
had a smallish budget, smallish return, like you know, it
made money, but not like oh damn, we got to
make four right away kind of thing. And the Lego games,
I don't know. I think they kind of vary just
because there's so many of them, hard to compare, like
how successful with I think a lot of those games
have a really low budget too, right, But yeah, I
don't know. I wonder what the markets for these kind
of more ARCADI games would be, Like.
Speaker 2: Yeah, I feel like those Lego games sell sell the hotcakes,
and like the three sixty era because I feel like
people everyone knew what happened.
Speaker 1: Although I I do think the most reason Star Wars
Lego one, like the The Skywalkers, I think that one
did really well. Yeah, but that makes sense because that's
kind of like a culmination of like twenty years and
like it was the first Lego game, right.
Speaker 2: I feel like anybody that makes it a Lego top
five lists, they put that game even though they don't
love it the same anymore. It's like just nostaulage, like
that's what everyone remembers is playing those Yeah, because TT
Games is still with Warner brother or with Yeah, they're
with Warner Brothers.
Speaker 1: Right, They've done a lot of IP outside of WB,
so I don't know if they're under that.
Speaker 2: I just thought that was the whole thing. When the
layoffs happened, it was like, oh, what's going on TT games?
And nothing happened there. But you know, there's a situation
if they can't do Star Wars, get TT games on
the DC. You know, a lots game like that'd be
perfect like that that you can run that. You know,
we're in a world, hopefully right now where we're getting
a DC universe.
Speaker 1: You are right that they are WB.
Speaker 2: So see if that reports true. But Lego going Oren
House and what did they say? They even though hey,
we're gonna focus on DC games and we canceled DC game,
they say, we're focused on Game of Thrones, d C.
What was some of the other ones they said. I
can't remember. There's like four franchise they listed, like this
is all we're doing now from now on.
Speaker 1: So it's a Game of Thrones and yeah.
Speaker 2: DC something else. But like that's where it's like, okay,
put TT games on the DC. Like a lot of
DC Marvel Alliance, the DC Alliance game like that would
be a perfect fit because they say which one and
like you said, make it for cheaper like hopefully, but
again maybe this different era.
Speaker 1: Because on top of that too, like I think James Gunn,
I mean, he says a lot of stuff, but he
was saying something that he wants there to be a
video game, not necessarily like oh, you gotta watch you
gotta play this game to understand like a Superman obviously,
but like you know, having some element of maybe some
continuity between characters or even just like really bolstering that
side of things. And so I wonder if something like
that could make sense. And that's where you can get
some freaks like the creature Commando's in there, and I
don't know, just really blow it out with like here's
the current DC, the people on the slate, Like you
can play as all these characters in like a fun
Arcadie game. Yeah, you know right, High Tide Raises all boats. Mentality,
Perhaps for some DC stuff that could be cool.
Speaker 2: Uh.
Speaker 1: In terms of Star Wars is like from those games
we just discussed, like is there something missing for you?
Is there something like man I wish, like I wish
this genre or like a continuity of this series would
just like get announced, like you just want something else
in the fray? Are you pretty happy with like the
current slate of things that are coming.
Speaker 2: Well, I feel like you kind of pitched it with
the Alliance games. I'll take that.
Speaker 1: Yeah, that'd be fun.
Speaker 2: But it's like, what would Amy Handing one if let's
say all these games come out right, let's say it's
just sure five years from now, Oh, we're happy so
Amy having you get the story one, so I should
be happy there. And the Jedi games kind of do
that too, like it's not the most amazing story, but
it's still scratches the itch of like you're playing a
Jedi and there's a good to great story at times.
You got that. Then Amy Henning is like the the
Prestige story, right, You're getting that, you know, uncharted, great
character piece. Okay, And then if we get a Taxics
game that's off the Quantum Dreams one would be the
choo Yer Own Adventure, which I love, and then Kotar
would be that big RPG one. So I'm trying to
as we now. I don't think so other than like
for the meme, I would love a redo like pod
Racer like something like that with an online so we
could have some fun use it in like the charity stream,
but that's like more of one. Like I don't even
know for sure if I would go out there and
spend the money, it would have to be really good.
But I think, you know, because like you Han RPG
got a Taxis Chooserone Adventure No or like yeah, like
I said, I think it would be what you pitch
our lines or even then have TT somehow have them
make the next Smash Bros. Game but with Star Wars characters,
you know, yeah, that would be something.
Speaker 1: Yeah, we did that episode of like Disney making a
Disney Ross, so that like included Star Wars of course,
but yeah, even like there is enough juice just in
Star Wars alone to give you like a good twenty
twenty five character roster and make a cool platform fighter
that can be really fun.
Speaker 2: I guess maybe you could try and have somebody do something.
How I feel like they've had a little resurgence, like
that Power Rangers game is coming out and the Turtles
like Shredder's Revenge, like oh something like that, because I
would have Don't get me wrong, I.
Speaker 1: Would love to see that pixel art style with some
Star Wars stuff.
Speaker 2: Oh yeah, like all the ships and planets, like, there's
some good stuff there. I actually wasn't completely opposed the
first person shooter because there's a game I think it's
called Stars Dark Shadows that I really liked back in neither.
Speaker 1: I think, especially after Nana Jones, like picturing that kind
of game with a Star Wars character, It's like, okay,
yeah I could I could see the vision now for
what this game could have been.
Speaker 2: I could say, and for me, I consider it like
a small miss. But I'll speak for the Star Wars franchise,
including Taylor and Clay, because there was a game report
going out for a while but then it turned out
was fake. I do think they're missing the boat. I'm
not having a man Laurian type of bounty hunter game
like with the No Jedi, And I guess that's what
Outlaws kind of was, right, like in a sense, but
it's not.
Speaker 1: Yeah, I guess it was.
Speaker 2: You don't have the jet pack, you don't have the
cool like how you don't have a game where it's
like you, me and Terror are saying, oh, this is
what my mandalurin looks like. This is like, how do
you not have that where your different cloak, different armor,
Like that's feels like a layup. And to me it
feels like now if you and Kirkland are right or
I can't remember if as you is it you in
Kirkla made the Do you think Mandol movie is making
a billion?
Speaker 1: Or is it you need to Taylor?
Speaker 2: Yeah, if you guys are right, then maybe we didn't
miss the window. To me, I felt like we kind
of missed the window from the show and if the
movie is all right, the hype might be gone. But
if that million is a billion dollars, you make a
Mandalorian game even if Manda's not the main character, He's
just someone that I don't know, Pedro gives you some
missions or something. I do think a Bounding Hunter because
that's a game I love. Was that the Star Wars
Bounty Hunter game. Oh man, I played the hell out
of the game. Have you ever played that game back
in there? Jangle, Oh my goodness, it's a it's a
great game. So I do think that's one where for me,
I would take those other games that we have rumored
right now are in the works over them, but the
Manloring game because I just feel like that comes up
all the time. And I remember in our discord when
that happened and that was revealed that was fake. There's
just like sadness from everybody, and I just feel like
my entire like Internet timeline was like oh bummer. Like
it's just one of those things where it feels like
out of everything that they are making, even though I'm
very excited for Coach Turned stuff like how did no
one not say like, hey, this was a massive deal
on Disney Plus at one time. Like I'm not saying
I can't be the hardest game, but I feel like
the blueprints kind of there if you just look at
like Assassin's Creed or like a smaller version of Red
Dead Redemption, like imagine Red Dead. When you go there,
you find the papers and all the bounties, Like just
do that with Star Wars, you know, Like I do.
Speaker 1: Feel like Star Wars Outlaws kind of killed that like possibility.
Speaker 2: It did though, right, yeah, because it is similar sort
of feels and I'm with you. I like that game too.
I actually want that's on my list to complete this
year at some point and hopefully like in my backlog list,
because I did enjoy it. But I think maybe that
was I wonder if you take that game and you
throw on some Mandalorian armor on that character, what it does,
you know, because I feel like it at least sells
a few more units, whether it's male or female, because
I just think that's what everyone wanted. And Outlaws was
kind of like, well, we've made this, and I was like, oh,
but like we wanted this type of that game, so
mm hmm, yeah.
Speaker 1: Yeah, No, I think I think the platform Fighter one
would be like at the top of my bucket. I
also I would love, in a perfect world Star Wars
Outlaws two gets greenlit, even though like no exec is
going to green light that at this point, but it
does get green lit, and then it sells well so
that no one gets laid off. Like I don't that's
the thing. I want another one to come out, But
I also don't want it to just bomb and then
like people get fired because you know, the execs green
let this game when they shouldn't have kind of thing.
But I just want that to come back and then
otherwise I think this is like, as you mentioned, like
a nice, pretty well rounded slate. It's I guess it's
very focused on like the narrative side of things, but
you know, I think that's what a lot of peop
people want from this, and there's so much ground to
play with, like just because of the different eras of
Star Wars, so I feel like there's some good variety
in the kind of current state of things. I think
we just need one sillier game, whether that is like
I agree, a pod racing, whether it is like the
Ultimate Alliance thing we pitched. I don't know if there's
really room to do another Lego game right now, but
even if that does happen, just like another silly game
I think needs to get put in the mix.
Speaker 2: There the other one I'll shout out, and I am
really bad because I haven't played one game that came
out in this genre recently. But I know what Taylor
really wants and what I do too. With my Battlefield
mill Earth love real time strategy with multiple arm Yes,
that'd be great. I still that is on my list.
It's lower, but I want to get into Dune Spice Wars.
I booted up that one time and then it was like, oh,
you get a lots of learn in that game, and
it's kind of like better if you play through a
story or this. I can't remember what it was, but
there's really like a whole section that's like the instruction section.
Like Okay, I don't got time to do all this,
Like it is it worth playing because I can't remember.
I thought you guys liked it, but it wasn't anything.
Speaker 1: Yeah, I can't remember if it was technically an early
access when I played it, but I was, or yeah
it was.
Speaker 2: There's been a little more interview I thought, Yeah.
Speaker 1: I talked about on the side quest, but a lot
more has changed in that game since I've played it,
and I haven't gone back to it recently. But I
did really enjoy it, and I found it, as far
as artis goes, not too complicated. Now, I was not
playing on the highest difficulty or anything like that, but
I found it like, actually not too bad once I
got in there and messed around for half an hour.
So yeah, I definitely want to revisit that one again
as well.
Speaker 2: Maybe maybe I'll plan and revisit that with you at
some point, because I I that's been one that I
really want to because I do, like I said, love
that game back.
Speaker 1: And I think it's on game Pass right now.
Speaker 2: It is. Yeah, it's it's another gob I'm always looking
at me there, but I'm sticking to my plan. I'm
sticking to my list here. Respect that. Yeah, I'm with
Taylor that you got so many factions of characters Star Wars,
like you could even just do a whole Gungins faction,
you know, like and have them throwing those like energy
things like that. To me, I can't say that's lay
up because I don't know how well that would sell
in today's day and age as far as I feel
like there's specific games that do that. And that's where
it is, like even with Dune Spice Wars, like I
don't even know, like what the I know it's on
game spats, I don't know, like what is the success level?
Speaker 1: Like did that I've never looked into that. I should
take a look and see how successful that game actually was.
Speaker 2: So I don't know what the way Star Wars is
if that would be a success, but I would personally
love to scratch that itch.
Speaker 1: So mm hmmm, yeah, good stuff. Well, let's take a
minute to scratch that itch and we'll be right back
for the last segment of the show. Okay, we are back,
So our last topic for the day is talk a
little bit about Nintendo. I don't think I've really talked
to you much about this Switch to a whole lot,
but uh yeah, it's coming out at some point this year.
Probably we're gonna get more information in April. Apri's gonna
be big month. We're gonna get some Star Wars news,
We're gonna get some uh switch to news.
Speaker 2: And there's Cinema Con, which is like they show a
bunch of like previews and stuff. So April it's actually
gonna be big. And we got Last of Us back.
I didn't even think about that, so jeez.
Speaker 1: But yeah, there's a really good article here from Polygon.
Uh so I'll link this shout outs to can I
find the name of the author of this Michael mcworder
did the Uh.
Speaker 2: No, one's named mcwurder, you know.
Speaker 1: I don't know. He's a journalist of more than seventeen
years of experience coming in video games, technology, movies, TV
and entertainment, so it seems seems legit to me. But anyway,
they posted this article the other day, and this is
really helpful for me because one of the things that
bothers me about Nintendo, uh is that, you know, when
we compare it to like Sony Sony. It's like, oh,
we know Santa Monica Studio and they made God of
War and they're making another God of War. We know
Gorilla and they made kill Zone Horizon. They're making another
Horizon thing, and it's easy to see like what the
studios are, what they're making. Xbox the same way, it's like,
oh yeah, Playground made Horizon. Now they're making Fable Lodid
all right. But with Nintendo, it's like Research and Development
Group three made like this game, and like they're they're
really bad with credits, Like I think this is the
thing last year when Princess Peach Showtime came out, and
like before the game came out, no one knew who
was making that game, because Nintendo just doesn't. I feel
like they don't want people to know that their games
are made by people, you know. They just want them
to seem like these weird, mystical things that just come
out of nowhere. I just want you to think of,
not yeah, exactly, they don't want you to get into
the weeds on it. But then also I was thinking
about that idea of like why why is Nintendo so
weird about their credits and not you know, hyping up
the people who make these games, and you know they
do interviews sometimes and stuff, but they're a very guarded company.
Then it's funny when they have like their Nintendo Indie
directs that they do. Those are very people focused. It's
like two people on a couch and they're like, this
is our passion project that we've been working on for
five years and we're so excited to show it off.
And like that's very developer focused. So I don't know
where the line is between Nintendo doesn't want to highlight
the people who make their first party games, but then
like for the indies, they you know, go all out
and really make them feel loved and all that. So anyway,
just kind of a random side tangent, But all that
to say that this is a nice article because it
breaks it down by like here's this Nintendo group or
studio that's internal with the Nintendo. Here's the things they
made previously, and here's what they could be making for
like the switch to launch lineup sort of stuff. So
just like a nice way to kol aid that. But
I don't know, I guess just on that tangent, like
do you have any thoughts like why Nintendo does like
why they do this, why they're so weird about like
the developers of the studios and that kind of stuff.
Speaker 2: Yeah, I think it's tough because like they do have
these people on the directs or you know, all the
showings and whatnot, But I wonder if they know honestly,
that's just like that's just for us geeks, like like
maybe some kids are, but I mean like the mainstream people,
like our friends, they're not tuning in to the directsick
what the news. They expect us to tell them what
that news is. So it's almost like they know the
hardcore people are watching this, so you can see like, oh,
these are the people that do work in these games.
These are people behind the people you care. But overall
to the public, I think they cause I feel like
there was a time before like we knew Kathleen Kennedy
and Star Wars and Kem Fagie and Marvel, like Disney
was like that Disney was just like you thought of
the castle, That's all you did, right, you thought the
Blue Castle, or you thought of the light bounce on
the Pixar level, right, But now it's like we know
who runs this, so we know like all these people
really shitt a Pixar employees. So I feel like Nintendo's
still trying to keep that idea of like you still
like the magic of being in love with the red
background and the white letters. You just want to think
of or Mario, right, you don't want to put like
a face to all those people. I think us gaming
fans and journalists care about that stuff, and I'm not
the same people don't care about that. Like if I
were to introduce somebody my dad, like, oh, this is
the guy that created Maria, Like, oh this is awesome,
who like brush him off. But I feel like they're
not actively seeking that stuff, right, It's just stuff for
them to consume. So I think they just like the
idea of being a broader brand, even though it is
weird of like crediting people. It's like at that point,
same thing, like most people are gonna skip the credit
to not care. But I think it's just like an
interesting that they want to appear kind of magical, kind
of Wizard of Oz ish at times, you.
Speaker 1: Know, yeah, yeah, it's just it's it's really not a
big deal at all, Like it's really just for people
like us who care about these things and want to
really know, like, Okay, yeah, this team made Odyssey, so
like what is that team doing? And we have to
say it in really weird ways just because like the
names are confusing and not memorable. So that's just a
just a weird Nintendo quirk. But they have a lot
of those. So yeah, we're just gonna go through this
list real quick, and you know, not read every word
of this article and go read it of course on
your own, but just kind of go through the broad
strokes of here's the studios, here's what they most recently made,
and will they have anything ready to go for the switch,
to launch lineup or even launch a year, that kind
of stuff. So first one here Nintendo EPD co Production Group.
Once again, these names not very good. It's literally grouped three,
four or five goes up from there, so hard to
remember the names of all this. But this seems to
be like more of a support studio. So they've worked
with other studios like how Laboratory Intelligence Systems model us off,
So they work on things like Kirby Fire and Blamsino,
but NET never really has the coat as the lead developer.
I don't know if maybe they do more like online
relative things or other support and studio stuff. Seems like
they really a sole developer on Kirby's Dream Buffet, which
is like a little E shop download thing or maybe
it was like ten or twenty bucks or some small
little thing like that. So I don't know if there's
much to glean from this because they are more of
a more of a support studio in that way. Also,
this list is not it doesn't include everything, right because
like Intelligence Systems, I forget if that's first party. That's
like the Fire and Bloom team, and like I don't
know if that's that's like not on this list, and
like who's the next level games who make like Mario
Strikers and stuff, like they're not on this list even
though they aren't get acquired and are a first party thing.
So I think this is more just like the people
at the Nintendo HQ in Japan, like these are the
different teams and how they get broken out, which I.
Speaker 2: Know that's a sideline conversation, but what do you think
that team is working on? Because I feel like we
are gee first of like a like a love for
that team because we love Strikers. We loved you know,
me and Tayo, Big Luigi manch fans like, we all like,
do you think it is just like another Mansion they're
working on, because obviously they put out that too, refurbished,
which I still haven't bought yet, But do you think
it's that? Do you think it's like I doubt it's
something new. I would love to be like another Strikers
to see what they're cooking, but I doubt if that too.
You know, so I think it has to be Mansion four.
Speaker 1: Yeah, I think you wanna plugged your mic by the way,
you want to plug your other one in?
Speaker 2: I did so, just everybody, my kid.
Speaker 1: It's fine, but just a little underwater there for a second. No,
I think I think they're probably just working on Mansion.
I think they're doing Mansion four. That game sold three
to be specific, sold really really well, and it's for
something like a remake. I don't know how well that
one sold, but you know, it wasn't like a full
It wasn't like the Kotor remake or what we assumed
that to be right. It was a little bit simpler
on the h I don't know the release and development
of it in terms of the quality, so I think
it probably had a pretty small budget all things considered.
So I think they're working on Mansion four. Will it
be ready for launch? I don't know. Strikers was, I
don't think so. Yeah, Strikers was twenty twenty three? Was it?
Or is it even older than that at that point,
because that would be their most recent release.
Speaker 2: Twenty two Let's see Strikers Switch. Let's see that was
two and twenty two June, So there.
Speaker 1: You god, almost three years away from that release. That's insane.
Speaker 2: But yeah, and then I was gonna say with Mansion
with the remake, and he said, even like, who knows
how it's sold? The thing is like probably it's like
cheap to like not lots of me.
Speaker 1: And I don't even know did Next Level Games even
make that or I don't even.
Speaker 2: I don't think they did. I thought we talked about that.
That was the situation that they couldn't. Uh they not couldn't,
but they weren't really behind it, but didn't really because
the remake.
Speaker 1: Yeah, let me see.
Speaker 2: Hmmm, Yeah, I thought that's what we talked about. But
even then, again, that mustn't even if it sold, whatever
it's sold, I feel like that's probably just all profit
because they're just gonna it was just a pored over
pretty much, right, It wasn't anything big change.
Speaker 1: Yeah, so yeah, it was developed by Tantalus Media, who
I've never heard of in my life. But yeah, so
it wasn't even it wasn't even it wasn't even Next
Level Games that was working on that one. So it
seems like maybe they've been just cooking on Luigi's Mansion four. Yea, possibly.
Speaker 2: I don't know.
Speaker 1: I don't know what else they would do, but I
think that does make sense. I think that doesn't make
sense as like the next game for them to make
if it is gonna be a sequel.
Speaker 2: Don't get me wrong. So like I I guess I
did love aspects of Mansion three, but you can go
back to the review of Me and two years ago
where me and they were like a little leut down
because it just feel like it didn't it didn't feel
like a step up from Luigi's Mansion one. I do
get that, Okay, do Luigi's Mansion four. The sales are there,
But if they weren't doing that, or at least after
this game, I would like them to do something different
the same way when Luigi's Mansion came out. That's what
was so exciting is that it felt so different. You're
taking Mario, You're making a Luigi standalone game, and it's
in a haunted mansion, using some things, you know, like
the booze and other stuff, but something completely different. That's
what I love them to do again. It's probably sales base,
but I love them to do that with Warrio or
Wallaigi or somebody or Yoshi. Someone was like, let's take
one of these big characters and do something completely new
with it. So I hope after four cranks it that's
what I'd like to see is some revolution again with
something a breath of fresh air, you know.
Speaker 1: I I love that Warrior is the one that stuck
out to me there because obviously we've had just a
barrage of Warrial were games like those are coming out
Left Friends Center. But back in the day we got
a lot of the Warrior platforms, the Warrior Land games,
and then we also had the one on the game
Cube that Taylor whipped out, that one stream Warrio Warreos Goal.
What the hell is that game called?
Speaker 2: On the right.
Speaker 1: Yeah, it's a yeah, it's a three D platform or anyway,
which I you know, when I played, it was like, Okay,
this game is you know, totally fine, but not that interesting.
But I think, yeah, to take what you're saying there
of like, take a character like that and give him
a new dynamic. It's been a while since he's had
like a fresh new experience. Obviously had new games, but
I think like a new sub genre or something like that,
like a new mini series for the character, could be
a good time for that, even if it's just a
platform or type thing with a couple of twists on it.
I think it's been a long time since we've had that.
And you know, he's not usually a character who's playable
in like a random Mario game, right, So I think
that could be I think that would be a cool one.
Or yeah, take a more obscure character, I guess, but
Warrio he's got some he's got some power to him,
he's got some some name to him.
Speaker 2: Yeah, or put you know, and put at least if
they make that game, make sure Wallowigi's in there. You know,
he's his brother. Get some respect to him.
Speaker 1: But yeah, I don't I don't think we'll forget the
Wallawigi game. But I think maybe through Warrio game. He
could be have a bigger role warrior. What if they
just called it Warrio and Walluigi. I think that could
that could be cool. That could be cool. Little Deadpool
Wolverine equivalent exactly.
Speaker 2: And you gotta make some gimmick like Luigi's mansion. Not
sure it would be, but figure, yeah.
Speaker 1: You know, something weird and different. Yeah, moving on to
group uh three. There, Yes, this is the this is
the Zelda people. So obviously here's the Kingdom twenty twenty
threes when that came out, and then it says here
they worked on Echoes Wisdom to some extent, but it
was mostly Grezo who was a developer of that. So
twenty twenty three is the last game. I don't think
we're getting Azelda launch. I think, well, I do think
we're gonna get like a Zelda probably the win Waker
HD thing that has been talking about for years, like
get a Oh I know that already happened, but like
get that released on the switch too, because that was
released on the WIU, right, but yeah, I get it
finally on the switch and probably switched to you at
the same time. I guess. I don't think they would
have any reason not to put that on the original
switch as well. But I think that's like that's what
they'll do to hold over the Zelda fans until you
get that next big game, because yeah, I think that's
probably gonna be I don't know, probably still another two
or three years away if we're being generous.
Speaker 2: Yeah, I agree with you on the generous side. It
felt like there was a big break for getting a
Breath the Wild even, right, that's the first one, Yeah,
Breath the Wild and two can it felt like that was.
Speaker 1: Twenty seventeen to twenty twenty three. Yeah, that was pretty far.
Speaker 2: Yeah, that's what I feel like for me, it's uh
or wait in a bit, I think they've kind of
earned it. They kind of like Breadth of the While
was a huge success for them, to Kingdom was just
like continue off that, like they they had like a
banner like you could you know, obviously not for myself,
but like many people can argue that as peak Zelda, right,
So it's like you're it's kind of like smashed. Ultimately,
we talked about it's like you're kind of earned time
to sit and take as long as you want, and
it's kind of I feel like makes the absence to
make the heart girls fonder, and those games could just
be brought over the switch to it some way too, right,
just to like get some sales. Well, here's a you know,
bundle dish and whatever they want to do, they could
throw a switch to version of those games on there easy.
So yeah, I think it's gonna be gonna be a
bit before we hear from Zelda. So hopefully get a movie,
you know. That's where that's what I'm all.
Speaker 1: Right, Yeah, I guess that's that's cooking.
Speaker 2: There's remember that that's the weird thing that's supposedly an
animated and live action.
Speaker 1: Oh, I forgot about the one.
Speaker 2: I don't think we're getting both of them. I think
one will survive, but still that that could be another
idea too, is not that they would make it like
a tie in game, but just like the idea of
you know, let's say twenty twenty eight is like a
year a Zelda, you know, so.
Speaker 1: Mm hmm yeah. Moving on to group four. Uh, this
is a freak show of a studio that has made
Nintendo Labbo Ring of Adventure, game builder Garage. Most recently,
they did the Nintendo World Championship. Any s edition, which
I think was that one that came out last year,
and then they were also, I guess the developer of Alarmo,
which is funny like the hardware like the alarm clock
thing that Nintendo released last year. So obviously this team
kind of goes beyond just software and also makes some
hardware along with their stuff as well. You know, and
you know shows toll once again. Michael mcwordarth here the
writer of this article. I think a good mention here is,
you know, one of the rumors or things we kind
of got showed off a little bit in that trailer
for the Switch Too is like the Switch Too might
have some mouse functionality to it, and so if there
is something weird like that, as like a gimmick, something
kind of new and different, this seems like the prime
studio to take that and do some of them with it.
But also I guess it's just a general question for you,
like how long you would be after the Switch Too's
launch that we get the first weird like gimmick controllery
thing like the Nintendo Labo ring for adventure equivalent, When
do we get the within one year you think we'll
get something.
Speaker 2: Let's say this comes up August twenty twenty five. With
it by August twenty twenty six, you'll have something coming up.
Might be the talent. Maybe I could be wrong, it
might be the announcement of something. But I feel like
those things like the Ambo that felt not that was
a gimmick, but that felt like that came pretty quick,
like I think anytime their gimmick things are happening, like
even Labo, Like I don't know if it was in
the first year, but I feel like we definitely knew
about it within the first year, so I think so, yeah,
I it'll Labo.
Speaker 1: Was Labo even around in wiu era Maybe I don't
even know.
Speaker 2: H I don't know. I don't think so. I think
it was too short a window there, But they'll they'll
definitely have their weird thing out in the out in
the public there.
Speaker 1: Yeah. Yeah, I think we'll see something at the very least, like, yeah,
something to do with the most control functionality. I guess, Well,
whoever the team that makes one to Switch, maybe they're
the ones who would make the more controllery based game
as the kind of the kind of tech demo sort
of thing. Group five. So this is the team that
kind of makes Platoon and Animal Crossing in recent times. Uh, Splatoon.
I'm trying to think when that freaking most recent game
came out. I guess so, yeah, twenty twenty two, and
then we had Animal Crossing come out in twenty twenty
of course, And yeah, I always my thing with Animal
Crossing was wow, I think for how well this game
it blew up. Obviously circumstances led to that around the
world it blew up. They did like one major DLC
and a couple like update drops, and then of course
it's like a seasonal game, so there's like grand things
that rotate and whatnot. But I feel like, wow, they
kind of ditched that game way quicker than they should
have based on how well it's sold. But obviously part
of that is because it's the same team that makes
Platoon and they had to go on make Splatoon. But
I also wonder if part of that is just Nintendo
really planning years ahead and knowing when the switch to
is gonna come out, and after kind of seeing that
immediate success, like, yeah, maybe it's a good idea to Okay,
immediately take Animal Crossing, take whatever those DLC future planning
ideas were, and throw them right back in the oven
and get it ready for a new new title, because
I think this would be an amazing idea to have
a new Animal Crossing as a launch launch title or
launch a year game for the Switch too. So I think, yeah,
that would be really smart if that's what they're planning for,
and I think there's a decent chance we get something
like that.
Speaker 2: Yeah, I agree with you where I think that I
don't think even them knew how big that was gonna be.
You know, even we.
Speaker 1: Showed that it was a console seller too, which is
you know what you want for a new console.
Speaker 2: Which I don't think. I don't think any of us
were talking about that. I know I certainly win the
Animal cross Okay, cool if I got another edition coming out,
But like I said, I think the circumstances. But now
the circumstance to me, it doesn't feel like how we
talk about Hogwarts igacyre. It's like, oh, that feels like
that could be a one off, right put it out
a SQL. Maybe it doesn't do those same numbers. Animal Crossing,
I think is now okay, that was like a brand establisher.
So I agree with you that they were probably smart
to maybe pull back that. Okay, let's just really beef
up number two and make that or not number two,
but the next installment and like make it an even
bigger deal with that comes out. So I agree, Yeah,
not year one, but I could see year two or
maybe even early year three of like a spring. Maybe
years two is used to like promote it, get it
out there, talk about it. But yeah, I think they
definitely want to not fast tracked in a bad way,
but in a way where it's still curated to be
playing well. Yeah, does the things well but also sell
very well.
Speaker 1: So I mean, if they can somehow line up new
three D Mario, the new Mario Kart and we'll cross
it in the first year, switch To is gonna explode. Yeah,
I mean it already was probably, but like on top
like that trio would be absolutely insane. Even if that's
like the first two years to get that stuff out
and then you know, by the time those are out,
maybe year three is when the new Zelda hits two. Like, man,
that's gonna that. In theory, the switch To should be
even bigger than the Switch one, which would be crazy
if that happened. So we'll remain to be seen there
group six is another support studio, so we can kind
of skip past them. Group sevens another This is a
weird one here. It meant so. They are a team
responsible for the two D Metroid games and the Rhythm
Heaven series. They most recently made Emeo the Smiling Man,
the FAMICN Detective Club thing, which I've actually heard good
things about from my friends over there the Switchheads podcast.
Patrick in particular, is a big fan of that game. Yeah,
I don't know. So they worked on two D Metros,
I don't. I don't know if they did Dread though,
that would be the thing, and I feel like, you know,
probably another I think Dread was pretty successful. I think
it was the best selling either the best selling two
D Metro game or the best selling Metroid game just
in general, which you know, a lot of Switch games
are the best selling game in the given series just
because how big that console is. But I kind of
I would feel like with Metro Prime four being on
the horizon, I would think that like the fast track
in another two D game would be a little bit
further down the line. I also, I don't think that
was this thing. I think it was maybe Retro Studios
that did that. If I'm remembering correctly, But I don't know.
This one's probably a tricky one in terms of I
think whatever they released next is something that will probably
be like a new like a weird, smaller new IP
would be my guess.
Speaker 2: Okay, so I mean new IP and totally or just
like a new IP tackling a new like kay, they
tackled Metroid last time.
Speaker 1: Maybe maybe new IP or spinoff is the way I'll
put it.
Speaker 2: Yeah, okay, yeah, yeah, no, I agree. It seems like
they kind of firstile I'll go to different places, so
they're hard to predict. But you know, well maybe another
Smiling Man game.
Speaker 1: Yeah, we'll have to wait and see. Number eight. This
is the three D Mario Mario team. So obviously Odyssey
twenty seventeen there, which was a launch launch title launch
window I always forget, but yeah, whatever, it was somewhere
in that pocket. And then of course they did the
re release of the three D Mario or Mario three
D World with the Bowser's Fury Edition on there. But
you know, that was just a small, small ish expansion
on top of a game that was already made, so
probably not a huge development time there. I think this
is probably as close to as likely as Mario kard
in terms of being a launch like first six months
kind of game. I think we're, yeah, we're getting that
next three D Mario game. I would love if it
was actually a three D Donkey Kong game and we
finally got that, you know, sixty four follow up. But
I think the more the safer thing to do would
be just honesty two and yeah, I think that's very
very likely to be a launch launch window game.
Speaker 2: Gave me that sixty four, Just bring it over sixty
four to two two. Yeah, but no, I agree. I
could see it being Mario Kart being the first game
and then the Mario three D game being the last
game of the year. That's like like of the year,
not the calendar year, but of the year where let's
say same thing switch comes out and let's say August
start there, then end of the year you're getting Mario.
So it's like the first year you had this good
run and it's it's been a minute. All these consoles
usually have if it's not this, it's like the three
D platform or and we just recently got that not
too long ago, with whatever the hell that game was
that I really enjoyed with the family. What was the
last one they did? Wonder Right, that's the last one,
wonder So it's not that if Wonderhand come out, then
I thought, okay, that probably would have been this, But no,
it's kind of a four yeinge conclusion and excited to
see what they're cooking up. And I will have to
catch up and actually play, honestly, so that is gonna
be uh on the docket maybe sooner if that is confirmed.
Speaker 1: Which will do so yeah, I I I guess for myself,
I really I kind of hope that we it's actually
not odysty too and in instead like a new you know,
they had Sunshine, they had Ousty Galaxy. I want something
new and fresh. Mostly just I don't really want the
hat mechanics. Again, I did not really like Odyssey that much,
and I just didn't really like throwing Cappy around and
the movement involved with that character or with that. I
guess item as like the new addition for the game,
So I kind of hope it gets something new and fresh.
I don't know how likely that is though, Like I
I feel like Odyssey two seems like a safe, easy bet.
Speaker 2: It could be, but if you look at like the
History Galaxy is the only one that got a sequel, right,
Like they're always going new style, new place, like what
I guess Sunshine three D World and Galaxy Galaxy and
then you got Honesty, So like, I think there's a chance.
I think there's a chance you could get something because
I think the only reason is just because I felt
like if we were gonna get honestly two was gonna
be a lot faster, like even hearing rumors about it, right,
so I'm gonna say it's a fifty to fifty that
it's Aussie two or if it's something new.
Speaker 1: So yeah, next up is number nine. This is the
team responsible for Mario Kart and Arms. I don't think
we're getting another Arms anytime soon. I think the last
Arms content was when they added Midmn into Smash. I
think that was like the best we're gonna get, but they.
Speaker 2: Got in there. I'm just gonna say it.
Speaker 1: You know, pretty lucky, pretty, but I mean also, I
mean Arms came out, it was launched out Games twenty seventeen.
Midmen was one of the last characters added to Smash.
That must have been in twenty twenty two when she
was add it. So It's like they for some reason
wanted to put midmen in there, and maybe that was
SAKRAI like, I have fun move set idea, and they're
just like, yeah, go ahead, SAKRAI will do your thing.
But you know, oftentimes these characters are added as like
promo things for games, like for Nintendo's you know, they
try to throwing their new, hot, new characters and whatnot.
So interesting choice, but I don't know if that's super
indicative that we're gonna get a Arms and Legs coming
out next time.
Speaker 2: Yeah, if Arms wasn't Nintendo, they wouldn't have been in there.
Speaker 1: So yeah, that's that is true. There's no agree with that.
But anyway, the more important part here is they make
Mario Kart so Mary cart A Deluxe of course, and
then Tour and yeah, that's the only game that we
have seen so far running on the switch to is
whatever this next Mario Kart thing is Mario cart nine,
maybe has a fun name to it, who knows, but yeah,
I think considering that we've seen it running on the console,
safe to say this is either a launch title or
a Launch window game. And it's a great that's a
great call. That's gonna sell really well, it's gonna sell consoles.
Speaker 2: People are gonna finally buy that number nine he waited
for so long, and.
Speaker 1: Then we'll only have to spend six hundred dollars now
to get the switch plus the game.
Speaker 2: Yeah. No, I don't think I'm gonna be I don't
think I'm gonna be get in Switch day two. But
whenever I do get Switched, the day want to give
them definitely be Mario Kark because I think the kids
are gonna be old off now they can start to
play and enjoy that.
Speaker 1: I forget. Do you have Deluxe on your switch?
Speaker 2: No? I don't. I had the you one, so I
didn't already to buy that again. So yeah, I was
happy with it. And like I said, for the past
few years, it wasn't in a place where I thought
the kids were old enough where by time this comes up,
like okay, I think they're gonna be the right age
start dropping in some cards. So yeah, no, I'm excited
to see what they do. It's kind of like Smash,
where that's a well well oil machine comes out. There's
always great stuff, great maps, classic stuff, Like it's just
it's like just a money printing machine and they're still
good games, right, It's not like a oh man, it's
just they're just cashing on nothing. They're very fun, so
mm hmm.
Speaker 1: Yeah, And number ten is the next one up here.
And this is the team results for the two D
Mario games as well as the Pickman series as well
as the Mario Maker series. So this is this is like,
this is like reading this is a fun thing for
me because like I never realized that the people that
make Pickmen are the same people that made Wonder. You know,
I just would never know that because the studios don't
have names. You know, I'm not reading the credits and
memorizing all these names and all that. But that's like
a really a fun fact for me. And that's like,
you know, obviously Mario Maker, Mario Wonder similar scope there,
But like I don't know, let's say we're gonna sequel
to one of those three series, what do you think
is the most likely for the first one to come
out for the Switch too, to.
Speaker 2: Pickman, Maker, and Wonder correct those other three.
Speaker 1: Yeah, so I guess just like another two D Mario
doesn't have to be a Wonder two. But just yeah, finally.
Speaker 2: Say, i'd probably say Pickman when was the last Pickman.
Speaker 1: Game twenty twenty three, so not too long ago, but
it was a long long time between that one and
the previous one. I think once again, I think that's
the best selling Pickman game, but once again switch effect
on that for sure.
Speaker 2: Yeah, I don't even remember that game coming out, so
it's probably.
Speaker 1: Not complained it and he liked it.
Speaker 2: Yeah, I'm gonna I'm gonna plea, I guess. So if
it's a sequel, then I feel like it have to
be Wonder. I would I would say, if you were
to ask me, not that, I'd say, it'd be something
like mar Maker, but something new. I don't think they're
gonna do another Mario Maker, and I would have put pigment,
but I completely got Men in Black like Neuralies and
forgot that game came out nor existed, And I just
I think with Wonder, if you have Mario Kart and
a three D Mario game, you don't need to be
that doesn't need to be the focus right now is
to get another Mario type of game like that out
like wait some time. So yeah, I would say something
new that's gimmicky. But if I had to go a sequel,
then I I guess I would say wonder. I guess
that those because the pickment way a little longer, and
I just don't know if Mario Maker is gonna happen.
I think it's a great game. I just don't know
unless they kind of want that, unless they feel like
they want every Nintendo from now and to have like
one Mario Maker. But I think that does have a
niche audience still, you know.
Speaker 1: Yeah, so yeah, I think like none of these series
really need a sequel at the moment. Uh Like, I
don't know, maybe they do want a Mario Maker on
like every console, but like I remember, I think it
was maybe two years. I'm trying to remember, like when
they they did something where they took the service off line.
Maybe I'm thinking of like three D stuff. I can't remember,
but anyway they did, it's maybe not as irrelevant as
once was. And I don't know how the second one
did in comparison to the first one. But if that
does kind of feel like maybe it's a series they
just want to have one on every console going forward.
But I do think that this seems like a good
pocket of time where this team could do something new,
whether that is genuinely like a new ip or if
it's just reviving an old series or just something fresh,
because I don't know if they've made every single two
D Mario game, in every single Pickman game, or if
they just kind of picked up those series. But maybe
they could be the ones that revive another thing like
an f zero or a Star Fux something in that
kind of pocket. But yeah, I think that would be cool.
But I also I think maybe the if I had
to make a prediction, i'd maybe just say a Super
Mario Maker three, or maybe maybe that's the one where
they blow it out a bit more. Maybe it's Mario
Maker plus Donkey Kong Maker and there's like, you know,
big new features, more of a crossover thing. You need
plays curbing there, which I know the Mario Maker like
through a Mibo. You could get other characters in there,
but actually adding like mechanics from some of these other
games instead of just like a skin like they had previously. Yeah,
could be a cool thing. So we will see what
happens there. And then we have the Smart Device Production Group,
so these make mobile games such as Hero Them, Heroes,
Marik Kurt Tour and I'm Crossing Pocket Camp. So I
don't think these are really relevant ones for like switch
to because they'll probably just continue to make yeah, just
make make their continue to make their phone game stuff
or do ports and stuff like that. So yeah, and
then there's kind of a quick mention here, I guess
of a bunch of other studios. One Up Studio is
also responsible three D Mario got Monolith who does the
Xeno played games. We've talked about Next Level already. Nintendo Cube.
I guess it's the one that makes Mario Party, which
is a fun name Nintendo Cube.
Speaker 2: Like that they worked with anything other than Mario Party.
Speaker 1: I'm not sure this article, you know, Michael dropped the
ball here, only wrote only wrote one quick thing in
the parentheses, so I'm not sure what else they they.
Speaker 2: Work because they really don't do much else, right, So
I bet they're working on the Mario Party.
Speaker 1: Yeah, and then Retro, who's yeah on Metroid right now.
And then you know there's other stuff like of course,
like Pokemon is kind of separate as well, even though
it's somewhat connected. And then there's yeah, the ones like Grezo,
like how how laboratory I guess is maybe not a
first I forget I always forget if their first party
Nintendo game or if they just work in conjunction. And
then like there's weird things too, like Sakarai, who like
makes Nintendo is like technically not a Nintendo employee. He's
just always been a contractor like technically through his own
studio is just like which I think is just him
and his wife. They like you know, branch out and
like make the game, but like they're not technically like smashes,
not technically like a first party Nintendo thing in that way.
It's kind of well it is, but you know, in
a weird roundabout way. But anyway, there of course is
a bunch of other things. But any other thoughts on
this after going through this list or I don't know
any other things we didn't mention.
Speaker 2: No, I think like you covered everything, let's cover it everything.
Like I said, the only one I really want out
of all this, which we don't know. We just have
like a hopefully there something Donkey Kong related, but there's
nothing you know, feet to the fire that's gonna for
sure happen, because it feels like the games that we've
talked about that are or the whatever studios developers teams
here that we've talked about that would be in year
one and year two. Sound like those are we know
their paths right, like the Mario Karts, the three D Mario,
you know, something with animal crossing. I don't think there's
like Luigi even year three, like the Luigi's Mansion four,
and I think there's any of them that we talked like, oh,
that could be something different. But yeah, so I'm excited
to see. I don't know what game is gonna make
me make half to do the purchase yet. I don't
know because I can't remember what got Marvel.
Speaker 1: I think four could do that for you. Maybe if
it's like ninety Metacritic love, I'm telling you it's good,
Like if it's just an amazing game, I think.
Speaker 2: There's some time with that. I think what I really
need to do is buy, like the remaster or whatever,
the GameCube one and get back into that mindset and
because I remember loving it, but I feel like it's
a lot of nostalage because I've not touched a Metroid
game in a few years. So I think what I
need to do is test my real love for Metroid
and go from there. So I think for me, unless
there's some oddball like Marvel Walton Alliance, Luigi's Mansions four
are always the thing. But yeah, I don't know who knows.
Maybe it's something just easy as Mario Kart because I
got the kids now. But I still think it's a
day day one for me because I don't think there's
much like all. It's kind of like what I was
talking about with the GM mode or the features for
next year for wrestling that could be approved. With all
the features this year I feel like have been very
primarily bigger screen, like all about the handheld version. I've
used that handheld version maybe less than double digits. It's
a docted console for me. So that's why so far
the improvements are nothing. I be like, I need that,
you know, same thing with Metroid though, have we even
talked about I feel like we've talked about that could
still be on Switch one, right, So it's like, if
that's still in Switch one.
Speaker 1: I think that will be a cross platform thing. But
my theory when I talked about this with Ank Taylor
is that if the switch to part of it is
in fact that mouse functionality thing and that's the first
person shooter, maybe there's something with the switch to where
it has an exclusive mode where you can control it
like a first person shooter or something like that. So
maybe there's like a selling point or differentiation, but I
think it will be the Breath of the Wild of
the cross gen game for sure.
Speaker 2: Okay, And that's why unless that selling feature is something
very Travis coded, then I might just be like the
same way I'm I'm one of the.
Speaker 1: I don't think you're buying it so you can have
like a joy cone as a mouse, like, I don't
think it's a selling point for you. It's motion controls
on the week.
Speaker 2: I figured I've got beamed on this many times in
my podcast is but yeah, I was a wee U
Breath of the Wild buyer. You know that was me
because I didn't need to buy the switch. It was
right there, you know, so same thing. So might might
be a minute. But I'm excited to see how it
does and excited to see I think it's gonna sell
very well. But I'm wondering, just like we went through
that history of the Wii and then to the WU, like,
is there a little slump? I don't think so. I
think Nintendo is way more put together now and more
business oriented than they have to different.
Speaker 1: People helming the ship at this point.
Speaker 2: So, but you never know what people things are expensive,
right if that's the same point where maybe a lot
of people go, you know, I can't because you gotta
remember people like myself, if they have families, it's not
just a console. It is you're buying all new controllers again,
this and that. So it's like, oh my joy cons
are working everything and there's no games that like me
and the kids have to get. It's like we can
still keep playing our thing. Like joy cons aren't cheap,
Like those are expensive little things out there. It's not like, oh,
you know, here's a toy Bucks, Like they're like fifty
seventy dollars. Sometimes for us, it's just like that's what.
Speaker 1: Two controllers for the price of one. So they can
charge a sh done for.
Speaker 2: Yeah, so that's the only hole I'd say. But the
gamers they'll they'll they'll be there.
Speaker 1: So yeah, definitely. Yeah. This is a fun breakdown, of course,
not a comprehensive list of all this stuff, because there's
I don't know what team makes one two switch and
three four switch, but I'm sure that there's gonna be
a new one to show the new controller works. So
there's you know, a lot of other things as well,
but just you know, looking at those internal developers always
a good thing to do. And I don't maybe I
need a spreadsheet to help me just keep track of
Oh yeah, Group number seven is the one who made
been for all this kind of stuff. I already forget
even though we just went through that in terms of
actual numbers, because.
Speaker 2: The names it would help, you know, but.
Speaker 1: Names would be great, but we don't have that. But
thank you Traviser joining me. This is a really fun
episode here. Next week, I guess yeah. This week rather
is the release of Assassin's Creed Shadows, so me and
Taylor will be playing some of that next week. We'll
be talking about that on next week's episodes. If you're
also playing that, let us know your thoughts or if
you have any questions about it, send it our way,
leave a review, throw thumbs up on there, throw subscribe,
why not hit up the Patreon see what's going on.
But thank you all for listening, and we will see
you again next time.
Speaker 2: Bye bye,