Speaker 1: Neonic for my adoptions. Assults. Hi, Welcome to Voidnica where
the DM can't get his fucking ship together. I am
the DM and host Devin, and today I am joined
with everybody and do yourselves and we'll save the new
person for last.
Speaker 2: Alrighty, well, my name is Jacob.
Speaker 3: I'm playing the role of Freed wolf Bourne Barbarian. And
it's okay, David, we don't all none of us have
a ship together.
Speaker 4: Yeah, Barrett, all right, I'll go next. My name is
Tyler and I'll be playing the role of tama Work.
Speaker 5: I am Tip and I play the role of Davy
Love David.
Speaker 6: My name is Isaac and I'm playing the role of Colby.
Speaker 1: Mm hmm.
Speaker 7: My name's Juliette and I'm playing Bubbles.
Speaker 1: Welcome, Welcome, Hi, welcome everybody we got today, ladies and
gents and listeners. We do have a new player joining
the Fray. Granted they officially join in the game next week,
but I offered up to have them have him uh
listen in on an episode before he officially for his
character officially joins in. So if you please like to
introduce yourself.
Speaker 8: Hello, I'm Dakota. I'll be playing myth who is going
to be a barbarian druid?
Speaker 1: Yeah, of course, of course this has been this has
been the works for a couple of weeks now, so
it's good to finally have Dakota. Have you here, Dakota,
and hopefully everything goes well, you like what you see
and everything goes gucci for next week. So before we
get into what happened last week, Tiff, Yeah, work clean
bar work.
Speaker 7: Oh.
Speaker 6: I was like, what are you talking?
Speaker 7: What do you mean?
Speaker 1: What are you talking about?
Speaker 9: Sorry?
Speaker 5: If you like this podcast, make sure you follow and
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share with your friends. New episodes get uploaded. Sorry, there's
a child in the room. There's a new New episodes
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for other podcasts that are part of the Neonic family.
Follow us on Twitter. Our handle is at void Onika.
That's at v O I d oh and I c A.
We also have a YouTube a if you were on YouTube, Hi, Hello, welcome.
Make sure you check out our other shows that are
on the channel. We have fun here, MIT's are going
to be on the pillow and now we're going to
go on to the game.
Speaker 1: Yeah, so what happened last week but last time, y'all,
whoever answers it again, y'all will get temporary hit points
for the episode.
Speaker 6: We played D and D last week.
Speaker 1: Wow, good.
Speaker 6: Those temporary points now, thank you.
Speaker 2: We just there's just a lot of character building and
law building.
Speaker 3: So there's just really like a lot of interactions with
between these characters just seeing like what we do we're doing.
Freed wasn't doing much.
Speaker 2: He was just like he was just like playing around
with Caspian.
Speaker 7: Yeah.
Speaker 2: I was about to say he was playing with himself.
Speaker 10: I mean, I mean, like Caspian is an intelligent uh
tried it yeah, and I mean it's part of him now,
So yeah, it's kind of accurate, but.
Speaker 1: It just sounds weird saying that.
Speaker 11: Yeah, but he was just basically like getting to know
Caspian because you know, like him and Caspian like, so
like Fred is still pretty young.
Speaker 3: He's like he's just a teenager, yeah, and so Caspian
is like, even though he doesn't have a real physical age,
he does have like a mental age.
Speaker 2: So Caspian has a very similar mental age to Freed.
So it's gonna I'm looking forward to seeing how Caspian's
character changes, because like you know, is he gonna is
this gonna be like uh, like Ted where it starts
with this sweet little day bear and turns into a
decrepit old man.
Speaker 1: I mean, I did tell you whatever actions you've pulled
in this game will will affect Caspian, and same way
he's attached to you. So whatever whatever stuff that you
go through or you feel, he feels as well. Love it. Now,
there's a lot of that that happened in the background story,
a lot of talk with deities and neck kind of
plantancies for future stuff. So the cleric Colby, uh decided
to what did decide to do last time? And if
you could say what order of things he saw? You
get an extra ten points on top of the ten
temporary hit points. What did he see? What did cat?
Speaker 7: What the cast?
Speaker 1: Why did Colby see when he turned into his house cat?
Did the house cat? And then of course the lady
and gentle of the Lord purposes. The cleric Colby is
a cleric of peace, right, yes, yes, cleric of peace,
and he's a follower of the God of Salvation, which
is another Tobaxy or he used to be a TOBACXI.
So the followers of said god can change their form
to a house cat, but the house cat uh if
their favor. If the god favors them, they are gifted
with the all true site basically, so as long as
he's in is h the house cat form, he has
true site. So can you see through illusions of these
people's true forms and such that they were to have them?
Or like illusions and shit? So, but yeah, if someone
could say, what all he saw that was significant? And
what do else? I y'all get, y'all get extra temporary
points if it wants to crack at it.
Speaker 6: Okay, I went and saw Jacob talking to his weapon.
Speaker 1: Yes, you saw, you were spying on Freed, But do
you remember anything? It's something about Freed outside of talking
to his weapon, because there was something significant about Freed
that was off putting to you.
Speaker 6: The Colby I don't remember.
Speaker 1: Okay, so he's offered cool. We'll get to that refreshment
memory when we get to that. But Freed.
Speaker 6: I also went and spied on the captain baby. I
saw that they have a thick smoky order around her.
Speaker 1: What color.
Speaker 6: Purple?
Speaker 1: Good?
Speaker 7: Good?
Speaker 1: You remember that.
Speaker 6: Maybe sparks of lightning. I don't know why I have
that written down.
Speaker 1: Work lovely.
Speaker 6: Then I went and saw.
Speaker 1: You don't have to go on particular, any particular order.
Just I went out less of like everything you saw.
Speaker 6: I don't think bo. I don't remember bubbles doing anything.
Speaker 1: Wasn't anything, Was there anything odd or different about them?
I'm just look, I'm just looking for the particular ones
that there was something weird going on.
Speaker 6: And then Tamama's second mouth under his chin.
Speaker 1: Uh huh, That's exactly what I was looking for.
Speaker 6: Yeah, yeah, that's it, That's all I got.
Speaker 1: Let's see scar there was Scarlet. You saw Scarlet's true
form as well as the He's also yeah, the nine tails.
So he saw Thoma's mouth that he's not aware of.
You saw, Oh there's boffice.
Speaker 6: I thought he is aware.
Speaker 12: Oh wait, he had a dream about like just because
I I know that we were sitting there for that.
Speaker 1: Yeah, sequence, Yeah he doesn't. Tama is not I don't
think Tama. No, Tama doesn't know yet. He said he
knows he had he had that wound or whatever that
was going on. But if I remember correctly, Tyler, Thoma's
not ware that he has a second mouth yet, right.
Speaker 4: I'm pretty sure when he conversed with Winter and Soul
and the spirits of the souls he devoured showed up
and it's like, yeah, you get a second mouth.
Speaker 1: I can't remember if he got that, And let's make
at that episode.
Speaker 4: I'm fairly certain they told him and he tried to
feel around.
Speaker 1: That's right, that's that's right. And then he was feeling around,
he felt teeth. Okay, you're right, you're right. I forgot
about that. You're right, you're right, he does. He just
hasn't woken up to see if it's actually real or
not real. It was just a dream. Okay, yeah, yeah, yeah, right,
I forgot about that. The God's point that Matt's second
mouth out, you're just like what you felt, suck your
hand in the mouth and felt the teeth and shit,
yeah okay. With Freed, you all not you all, Colby,
but Freed, he was almost like a jumbling mess of
like you couldn't quite figure out what was going on.
But the but the form he that you saw was
not it was not his true form, the one that
he's walking around in. Oh there's something else going on,
but wasn't clear to you and obviously it's not clear
to him either, but there is something going on there
with Freed as far as his physical body goes. I'll
say that I think that's pretty much everything. I did
have you do a certain role or something in particular,
but that is not necessarily important at the moment. And
think what else lightning with the captain, and I think
that's everything. I think that's I think that was majority
of the stuffs. Yes, so now what you what Colby
decides to do with that knowledge is up to him,
if he's to say anything about it or whatnot. Now,
there was one, Now there was an MPC outside of
Scarlett that you did see. It was nothing, and he
was glowing up I remember correctly, I said he was
glowing a bright light.
Speaker 6: Oh yeah, not Phoebus, Boffice office office.
Speaker 1: He's glowing like a bright light, like a mini sun
on the ship for whatever reason. Yeah, so there's something
going on. I mean, I'm not gonna say nothing. There's
something going on there, something going on with Bofice. But
Babas was the only other NPC on board that had
Oh you also saw you also saw something in the
basement like a suitcase or like a briefcase some kind
that was that is not what it seemed, and he
sensed Leo is somehow associated with it. But you don't know. Again,
you didn't. You don't know in what way or whatnot.
But it's Leo. So it's like whatever, there's something going
on there. Uh. And then what happened after all that?
What happened when we ended the game? When we entered
the game, what happened.
Speaker 6: Is anyone you said goodbye everyone, we will see you
next week.
Speaker 1: No, No, there was something that happened on on the
I don't remember on the deck anybody, nobody. There was
a dwarf floating in the ocean right overboard the man overboard. Yeah,
there was a dwarf floating about man over man overboard.
And that's where we ended it. Is when everyone got
onto the deck to see if they could find said,
if they can find if we're going to find some
way to get him out of the water, unless you'll
decide not to. I decided not to just leave him
there drowning for his to his death. You could very
well do that if you wanted to. I'm not your
mom alcoholic, So if you want to leave a dead
but you want to leave a person overboard, you can,
but that's where we left off, is that you see
a man, oh well a dwarf overboard, face down in
the water and his boys is kind of floating there,
and that's where we left off. I mean, you know,
if he's been oh, okay, so we're starting it off.
So Bubbles, you want to jump into the water because
you're you're the.
Speaker 5: Jumper at I think at the end of it, like
Davy yelled, like man on her mind.
Speaker 1: Yeah yeah, and she did. So everybody, you get ten
extra ten temporary hit points for the dead for the session.
For the dead, okay or the dead for the session.
Now next session. That's something I do, Dakota. If someone
can recap what happened last week for them mostly recap
what happened previous week, I will get you all temper
hit points for the session to all players. It makes
it it's a way to keep y'all and in the
know of what's going on. That you get act temporary
hit points and shit. So if you didn't end up
dealing with combat, you do that every episode, all right,
So Bubbles.
Speaker 3: Real quick, yes, real quick, I have a question. So
I got like five temporary hit points last time?
Speaker 2: Yes, do I still keep those?
Speaker 8: Or are they gone?
Speaker 7: Now?
Speaker 1: They're gone? All the temper hit points you all get
or for that session only. So for example, these ten.
If you don't use these ten up this episode for
whatever reason, they disappear next session, and then so on
and so forth. But every week you'll have a chance
to get a certain number of temper head points of
somebody can recite what happens, what happened previous week. Okay, yeah,
I used to do where the temporary head points would
stack and then got ridiculous, So we're not doing that again.
M h shit, got ridiculous. Uh So now, yeah, if
you have five side the other five and then you
got used temporaryhadpoints. So bubbles, are you enlarging at all?
Speaker 7: Yeah? Are you just large?
Speaker 1: Okay? So you're so you're going to grow two huge
or gigantic large? Large? Sorry large, I I say huge large.
You're growing at large. So you jump off ship as
you're as you're enlarging, and you land in the water
and you swim over to uh them what looks to
be a man and you realize, oh, yeah, that's a dwarf.
That's uh I have to have to dwarf with long
hair that goes about down to his neck, with like
bright red hair, and then he has a thick long
beard that reaches down past his stomach.
Speaker 7: I mean, I'll go swim and try and save him.
Speaker 1: All right, So you pick him up and he I mean,
there's no it's he's a dwarf. So he's like not
even he's like maybe a third of your height. So
you have no problems picking him up, and you get
back on the ship after you what are you going
to jump back on the ship climb? Because usually what jump? Right?
Speaker 5: Sorry, Davy's shouting out orders for like help, like for
people to go and help.
Speaker 1: Oh help bubbles. Yeah, okay, So the crews are getting
the crews getting everything together, getting there's some people putting
down the anchor. There are other people getting like ropes
and stuff, throw out too bubbles to help bubble, help
kind of pull bubbles in so it'll be easier to
hold the dwarf as well as help bubbles back onto
the ship. So people are running around, oh my god,
scrambling and doing a bunch of different jobs that kind
of stop the ship as well as helping bubbles. So
the anchor drops the ship is situated where it's just
now still in the calm Sea in the dead of night.
It is probably about m now, I say it's probably
about three or four in the morning. It's a few
hours before sunrise, so it's fairly early in the morning.
And Bubbles comes back on the ship with help some
of the crew as well as the dwarf. Now, when
you put down the dwarf, Bubbles, he flops. He flops
to the ground like a rock. He does. Somebody will
look at him that you're obviously still alive. You can
roll a mess and Jack, I got it. Are you
in your are you in your house cat form? Just
sniffing around him? Are you that.
Speaker 6: A long time ago?
Speaker 1: Okay, so you're back in your tobac looking like a tobaccy.
Speaker 3: Yes, And I like, I'm gonna like holk him with
your trading. Yeah, with the with the blunt and the pommel.
Speaker 1: Then okay, like platinum, that doesn't help the cat. The
tobacco's swats at the at the trading Yeah, with that
twenty four Kolby. Uh you do since that yet? No,
he is not breathing currently, is he? But but it
doesn't seem like he's not he's not without twenty four.
You can tell that he's not been he's not like
been dead for a long time, but he like recently.
Speaker 13: Just like it's not breathing.
Speaker 1: Like there's time to save him. You just have to
do like someone has to do, like CPR and ship.
But you need you need help. Who wants to help
Colby try to rest hesitate this dwarf?
Speaker 7: I'll help. I mean I got the stamp on the horn.
Speaker 9: I could try to help.
Speaker 1: Okay, roll me another mess in check Isaac with advantage
or spare the dying works too, trying to make it
more trying to make it more interactive, Okay, say that
magic damn damn. Well, okay, we'll say that you're.
Speaker 4: That having the touch lips.
Speaker 1: Yeah. Well we'll say that they were between the two
bubbles and Davy they were hobbles was pumping at hand
compressions on the chance to try to get the heart breathing,
and they're just like breathe and then but you're just
standing there going, uh, spread the NYE.
Speaker 12: Well, we can make it a little more dramatic and
that like I'm kind of like kind of whispering prayers
over over, like whispering in his ears, just like it's
not it is not time for time for you to
visit and visit our God yet to be judged.
Speaker 6: You will, you will be brought back to this life.
Speaker 1: And then a few seconds could by nothing, and then
he opens his eyes and looks up at you, Colby,
and he's spits water in your face, and a random
fish flies out and pitch in the face and then
flops on the ground, and he's.
Speaker 7: Like, I'm alive.
Speaker 1: He looks he looks up Meousse. Everybody's like, oh, who
are you.
Speaker 5: Where Davy goes well, uh, your bull of my ship mate.
Speaker 1: He kind of looks around and looks at everybody and
kind and sits up. Pirates looks up, looks up the
flag plates. He looks over the it looks over to uh, Davy,
you will wear.
Speaker 9: Pirates guilty has charged?
Speaker 7: Wait we're pirates, uh.
Speaker 5: Davy like kind of like like Davy turns the bubbles
and just uh that scene that Jack is like, so
you knew all along?
Speaker 14: Yeah, yeah, okay, and the dwarf whispers I don't see
pirates like this that nowadays.
Speaker 12: Yeah, that's is such a strong word. We like to
think ourselves as entrepreneurs.
Speaker 8: Entrepreneurs.
Speaker 1: I love that. I was like, Oh, Drew the dwarf
kind of tries to stand out. Bands of following lands
on his ass again. He's like, Oh, my name is
Brew Brew Graham. Pleasure to meet you in these weird circumstances.
He's kind of just steam and looking around. Uh m hm,
I'm assumed. Did y'all save me from the ocean?
Speaker 7: I'm guessing no, we saved people from a lake.
Speaker 1: There's a lake, so there's a lake in here.
Speaker 2: No, no, no.
Speaker 15: What my sarcastic friend meant to say was, yes, we
say we pulled you out of the ocean.
Speaker 1: Oh, how you thinking? How long was I that.
Speaker 16: We were hoping?
Speaker 2: You tell us?
Speaker 1: The last thing I remember was the queen had a
god throw me on my ship and then threw me overboard. Queen, Yes,
the Queen of the of she's eve a queen, she's
a uh.
Speaker 12: She.
Speaker 1: He kind of pauses, trying to gather his thoughts because
his mind's kind of scrambled. Yes, from the Kingdom, from
the Empire of Germania. Anya, Yes, it's a actually he look.
He kind of stands up and he looks around. You
probably probably not too far from the island and Davy,
that name sounds familiar because the map LEO gave you
was a map to that to an island that had
that empire on it was it was the only empire
kingdom that was located on that island. The rest of
the island is all just woods and ship, but there
was that the Empire Germania that was on the map,
and it was a map bleeding you to that island
for treasure. Okay, the name rings a bell and he
gets up. He looks around. They were probably not shouldn't
be too far from Gemonia. And as you were looking
at the map Davy earlier, about half a day to
a day's.
Speaker 7: Sale.
Speaker 1: If you booked it, you probably be there by the
You probably be there within like mid afternoon. You'd probably
maybe by a day or so trip, but not shorter
from where you were looking at the map earlier. He's like, Yes,
the Empire of Germania. A Queen Rivera is her name,
and he's been trying to get rid of me and
my siblings for a while now, or getting rid of
us so she could find h the princess, the true
ruler of the empire. So I was on a hunt
to go into the castle to try to steal in
odd a fact she holds to be able to waken
the the princess, but obviously got caught and she decided
to throw me in the ocean. So here I am,
and then she and then he and he kind of pauses,
and then he starts freaking out, Oh my god, I
gotta get back home the practice. And he's like running around,
running around and circles I God, sorry, God, make sure
stay my siblings, No, those six blubbering and he is
not gonna be.
Speaker 17: All do shit.
Speaker 1: He's running around the ship panicking.
Speaker 5: Hey, oh oh stop stop stop going crazy, mate. We
could take you back home.
Speaker 1: You would do that for me.
Speaker 9: Well, you can't just stay here, can you?
Speaker 1: Pauses? You're right, and he turns around and points to
this gay children mania.
Speaker 7: Do you even know where that is?
Speaker 1: And he's in that heroic pose.
Speaker 18: He's like, no, well for you, we have a map, though,
you have a map.
Speaker 1: And he goes back to the heroic pose again.
Speaker 3: Free leans down. What I was gonna say, like, Freed
leans down to day it's a davy And it's just like,
how long is he gonna keep posing like that?
Speaker 1: Probably for a while, and he hears I say, yes,
I will pose like this for a while, just to
be a.
Speaker 4: Hero to pose. H.
Speaker 7: You're really weird.
Speaker 1: I'm not weird. You're weird. H. Yeah. And he kind
of just looks up his neck cracked back and looking
at that, at the looking at at the or at
the orc woman. You're weird. H.
Speaker 7: And I'm gonna I'm gonna bend over, get on one
knee and bend over some more. And I'm just gonna
be like, you're very tiny and small.
Speaker 1: Tiny. Well, you're very big and tall.
Speaker 7: I'm normal sized. I don't know what you're talking about.
Speaker 1: Normal. It looks around everybody. I'm taller than her points
he points to Davy.
Speaker 9: Oh wow, that it being nice.
Speaker 5: You don't have to point out people's height differences.
Speaker 7: I'm just gonna head pat both of them.
Speaker 5: God, I kind of like bat her hands away.
Speaker 1: But yes, if you a minute. As he's getting his
pat his head padded, he kind of thinks you all
are pirates, right, right, right right? You all will do
a job for a price, right.
Speaker 6: Entrepreneurs.
Speaker 9: Depends on the job.
Speaker 1: If you help me and my six siblings wake up
the princips. Yes, there's seven of us in total. Yes,
it's a large family. They're all annoying. They're all they're
all annoying, and I just I can't stand any of them.
Speaker 7: What's your names?
Speaker 1: Brew, Brew, Grim?
Speaker 7: Do you like brew things?
Speaker 1: Actually I do. I like to mess around with neat
with with alcohol.
Speaker 9: Now you're speaking our language, mate.
Speaker 1: Yes, I actually I do have some. I figured out
how to make whiskey and ram in my own lot concoction,
my own recipe. I actually think it's quite good, but
I haven't had any take us on it yet. So
speaking of which, she an uh kind of feels around. Uh.
He has a little bag he can he's kind of
sticking his hand in his bag, a satchel on the side. Actually,
he pulls out a little bottle bout side of his hand.
It's probably by the size of a coke bottle. It's
like I have this little thing of frum here that
I've brewed up myself with my own little I had
to coconut flavor. I was messing around with different more
tropical vibe with this one. If you want to go,
if you want to try it, he hands it over.
He kinda pulls his hand over to Davy for her
to take a swig.
Speaker 9: Don't mind if I do.
Speaker 1: Mm hmm, you take a drink, a swig of it,
roll me a con save.
Speaker 19: H Okay, Yeah, that's the window there.
Speaker 1: It is constitution, say yes, the constitution says, oh okay.
Speaker 9: I fail, probably.
Speaker 1: In clothes. So you take one good gulp of it
and you're just like, ow, it hits you hard. This
stuff is strong, but it's good. So off a one swig.
You're like, you're a little you're a little tipsy, but
it's that's real fucking good.
Speaker 9: Holy hell.
Speaker 1: He's like, you like it.
Speaker 9: It definitely gets the job done.
Speaker 1: He's like, well for saving me, you can have it.
Speaker 5: I raised the bottle to him and like, h like
your cheers kind of way.
Speaker 1: Yeah. So I spent many years getting that perfect brewer
of strength and flavor, and I think I did a
pretty good job with that one. There's more at home.
Back to the point of she's like, uh, outside of
me brewing, if you help me and my siblings, wake
up the princess and put her in the spot she
deserves as the ruler of the empire, I'm sure the
princess as well as the kingdom would reward you handsomely
as well as there'll be more where that came from,
as he kind of points to the to the rum.
I can't talk for the princess, but I'm sure she
would reward you handsome handsomely handsomely for helping her.
Speaker 20: Hmmm, well, just you know, give us, give us a
minute or two to discuss this.
Speaker 1: He's like, of course, of.
Speaker 9: Course, of course, And like, since all the crew is
like standing around.
Speaker 1: Yeah, he can scurries away to give you all some privacy.
As he kind of scurries way to the front of
the ship and just looks off in the distance, keeps himself.
He's like, I'm gonna give you all.
Speaker 5: Space, okay, because like Davy was gonna go okay, and
then like look at him and then like, shoot.
Speaker 1: You can read a room. Yeah he gave space.
Speaker 21: Yeah.
Speaker 5: Yeah, but I was like before you said that, I
was gonna make shoot, do you mind.
Speaker 9: It's like it's a good primacy here.
Speaker 6: Yeah.
Speaker 9: And I turned towards my crew and I and I
just look at them and.
Speaker 6: Go, well, well, uh.
Speaker 1: Well, Scarlet box room and says, well, if you all
want to go on this mission, I mean I could
stay back and keep track of the ship and keep
it running. We could circle the island. What not, if
you guys want if you points to the rest of
the party, if y'all want to venture venture in, because
I mean, you had to have someone on the ship
to keep it setting ready if you needed a quick escape,
right of course.
Speaker 19: But I mean you heard what he said. He may
reward us handsomely, but we don't know what Miss future
Queen would do.
Speaker 9: It's true, is she going to arrest us?
Speaker 7: You never know?
Speaker 15: I mean, go on, I mean, we're without If we
do this, then we'll be the ones that wake her up.
So you kind of a dick move if they if
she just like it's like, hey, thanks for waking me up,
Thanks for waking me up.
Speaker 16: Jeah.
Speaker 5: Oh yeah, but we're also branded as pirates kind of illegal.
Speaker 2: Well she doesn't exactly need to know that, right.
Speaker 8: Captain.
Speaker 1: This Carl is like the only one that knows us
that we're pirates is uh, yes, we're not pirates. We're entrepreneurs.
Like like Colby said, don't know where that the term
pirate is. She points, she kind of points to the dwarf.
We can always tell him not to let anyone know
that we're pirates necessarily. Miss huh what sorry.
Speaker 9: So you called brewster?
Speaker 1: He says like huh, yes, as he kind of waddles back,
m that little icon and all right, I love it.
Wait do you see the brothers and the brother and
one sister, the brothers and one sister. Anyway, he waddles back, Yes, Captain, do.
Speaker 19: If we are to accept this mm hm, there is
something of concern and what's that?
Speaker 5: And we need to make sure that you.
Speaker 9: Are okay with secret.
Speaker 1: Of course of course.
Speaker 5: Right, okay, so obviously you know exactly what we are,
and you know that we're not very what you can
say friends with Anything that has to do with the crown,
no matter.
Speaker 1: Who's crown is true, true, But I mean.
Speaker 5: We can't guarantee your princess won't lock us up.
Speaker 1: So I can't guarantee that, right because I'm not her.
She's currently in a deep slumber.
Speaker 5: But right, so we just need to make sure that
little miss Princess just doesn't know that to be on pilots.
Speaker 1: He kind of he's looking at everybody.
Speaker 5: And like I'm I'm just eyeing him down and my
hand I have one hand that's just like dangling down
to the side.
Speaker 9: The one that's wrapped up is dangling down to the side, and.
Speaker 5: The other one is just kind of like resting, like
not threatenedly, like as you know, in a casual way,
but like it's resting on my rape here.
Speaker 1: Okay, roam me a. I should have to get Christmas
intimidation because you're not really intimidating him, right, are you.
Speaker 5: I'm not.
Speaker 1: I'm not the roll me a persuasion. Persuasion, yeah, CV
see if this conversation nineteen okay, see you talked to
him about this and he pauses. He kind of looks
like everybody. He's like, I don't have to let anyone
know that you're that you all are pirates.
Speaker 9: Perfect.
Speaker 1: That's not that's that's not part of the that doesn't
need that's knowledge that doesn't need to be known.
Speaker 18: Pert all perfect.
Speaker 5: And if this job goes well, and I wrapped my
hand like the hand that was like resting on my
rape here, I wrapped my arm around his shoulder, and
I go, then you might have gained a few customers
of your lovely wrung.
Speaker 9: And I pat his shoulder and I start walking.
Speaker 1: Oway He's like he gets all jittery, jumps up like
a foot in the air. Oh, thank god, we're going
to take that on the Queen RIVERA oh, thank the
thank the gods.
Speaker 5: And like Davey hears that and just thank the gods,
and I go, I go call it. Let's look at
the map and we'll find our way over to Germania's
like I had to like look forward with second and
go Jummania.
Speaker 1: Let's get JERMANI He's like Germania. Same thing, same thing,
never cut yeah, same thing, like m yeah, okay, girls
like yes, ma'am.
Speaker 5: And then we go I'm gonna go, hm, lead her
to my cabin so that we can look over the map.
Speaker 1: Yeah cool, so you got you go off of Scarlet
to look over the map. Was everyone else doing with this?
Is anyone interacting with this dwarf in any way asking
him questions anything in that nature? What everyone do? Go
back to bed again? It's like four four in the
morning or so.
Speaker 7: I'm just gonna lay down on the deck while still
being large.
Speaker 1: Okay, okay, suspiciously giant woman. And Bruce is like, oh,
he's just like he's just standing there twiddling his thumbs.
Ben to sleep, back to sleep. So my neck.
Speaker 12: Yeah, I was about to say, uh, actually, I'm going
to go ahead and uh.
Speaker 6: Kind of pull Tama Tama.
Speaker 1: Yeah, aside, and we got so we got Scarlett and
Davy going into the captain's corners. We have Colby and
Tama thing setting aside. Uh, Freed, what do you wanna do?
Speaker 3: So Freeze just let's see what is he gonna do?
Still like late in the night, right, it's.
Speaker 1: About four o'clock in the morning, so it's a couple
hours before sunrise. It's like three three and a half
hours for sunrise. You can go to bed and you
can interact with Peru. You could do whatever.
Speaker 3: Yeah, he's just gonna go to bed and.
Speaker 1: Go back to bed. Okay, So you take your trade,
do you retract your tryon? Yeah, try and go back
to being like a you figure out what's talking with
casp and you figure out your your of course, you
your trading can actually I think it's from the get
go your trade can retract to like a tattoo on
your arm.
Speaker 16: Yeah.
Speaker 1: Yeah, so it retracts back to you and attached to
your arm like as a tattoo, and you go back
to bed. Mh okay, Bubbles, you're just gonna chill in
the ship sleep yep, yep. Cool, you're going back to
sleep as a large woman, got it? Or you're just
like got it? All right? So Davy and Scarlett and
Tama and Colby, let's do I forget anybody? No, that's it,
that's everybody, right, yes, yes, so Tama and Colby will
do you first? Right, So Colby, you pulled Tama aside
as everyone's kind of breaking and either going back to
bed or doing whatever job they were doing before. As
they kind of not pull up the anchor yet because
they're gonna wait for the orders for the captain, but
they're kind of just keeping an eye out, going back
to the crow's nest or doing whatever they were doing before.
The ship is not moving currently, do you pull them
aside o?
Speaker 6: Tama?
Speaker 4: Hey, what is it?
Speaker 7: Oh?
Speaker 6: I just want to talk good to know you a
little bit.
Speaker 9: H that's suspicious.
Speaker 1: That's that's weird.
Speaker 9: That's weird.
Speaker 6: You know, it's important when we go on missions and
uh important uh possibly dangerous missions, that we trust the
people that we stand shoulders shoulder with.
Speaker 1: I don't like if you're going with that. I don't
like that tone.
Speaker 9: I don't like that tone either.
Speaker 6: Hello.
Speaker 4: Hello, I'm not aligned with any missions, but I kind
of get your point.
Speaker 6: Let you know, if there's anything you ever want to
come and talk to me about. I'm always hoping to help.
Speaker 1: Talk about beating around the bush. Now that strikes you
as a little weird, Tama, Well.
Speaker 4: Of course it does. Like yeah, off the table, we
would be like, I get this strange second mouth.
Speaker 1: Do you know anything about that? You could ask him
that very much, so if you wanted to, you could
very well do that. See he's a cleric of the
of a gods. I mean the ones that I know
about that. You would think it would be heavy because
there's no one there's no one else in the ship
that's I would say the most with the acknowledge that
you know the most people. The people that would probably
that would know anything at all about that, or you close,
you would think would either be Toolby or Scarlet its
scarless with the captain currently.
Speaker 4: I'll probably mention the mouth thing because I've been covering
it up recently.
Speaker 1: Right, well, role play it out, so tom So Tama
Welby offers, say, hey, do you ever need to talk
about anything? He's here?
Speaker 4: Is there somewhere private where no one else can hear us.
Speaker 1: Right now, you guys are in kind of the secluded spot.
No one's at the front of the ship or whatnot.
Everyone's around you, but like not close enough where they
can hear you.
Speaker 6: I don't really have like an office, do I uh no.
Speaker 1: The the most private spot will probably will probably be
on the deck or at the very bottom of the kitchen.
But then you got the ship. You got to show
the chef down there, so up here probably be the
best back because right now there's no there's no one.
Speaker 4: Moments like a doctor, I was like, what can you
tell me about this? And they're just like yeah, because.
Speaker 1: Right now I would say that no one's at the
front of the ship because there's one in the crow's
nest at the very front. There's one of the elves
is in the other crow's nest towards the back of
the ship. But up front, there's no one up there.
It's just y'all. Everyone else is in towards the back
of the ship or the middle of the ship. So
everyone so you guys are not aware close to anybody
where they can ease drop or here or anything. So
you guys are as probably as you're gonna.
Speaker 4: Get well we would ask about removing demonic position.
Speaker 6: Well, mnic possessions can be a little tricky sometimes the demons,
uh make it quite troublesome to be removed from the
possessed body.
Speaker 4: What if you ate the body and had some changes
like this, and then I show on my neck.
Speaker 1: You show you under off your neck, and you're left
up your neck, and you see there's a mouth there. Yeah,
you see the sign of the teeth.
Speaker 6: I may have caught a glimpse of that earlier. It
is a little concerning a little.
Speaker 22: We woo we woa, we woo woo.
Speaker 6: Ah. I'd like to try a few things if you,
if you don't.
Speaker 4: Mind, as long as they're quick, they're pretty quick.
Speaker 6: You're going to cast a few spouts and see, just
throw a few if you at the yeah, at the wall,
and see what sticks. Okay, we're gonna try try a
cure wounds and just have worse, just simple, all right, So.
Speaker 1: You cast cure wounds. If you've lost ten hit points,
uh Tama, you gain them back, but the but the
mouth is still there.
Speaker 6: Mm okay, okay, Uh, we're gonna give it. We're gonna
give it a little lesser restoration. This time.
Speaker 1: Now, okay, a little lesser restoration. Nothing happens.
Speaker 6: No, no, no, no, no, no no. Yeah, that's one
of the tough one. So he's gonna try to remove curse.
Perhaps it's some type of curse.
Speaker 1: Okay, that touch one curses the fifty one creature, an object, curse, magic,
the known cris remains spilled breaks, no, nothing happens. Math
mouth is still there.
Speaker 23: Nothing happens. It's okay, really putting me through. Ye, hey,
we we're gonna try a little aura of purity. I'm
just gonna go through my list now.
Speaker 1: Huh yeah. Purifying energy radiates from you in an aura
with the thirty feet fulta ends or it moves with you.
Centern On appointments can't be diseased, radiance and poison the following.
Speaker 6: Okay, now this is happening in the middle of the night, right, yes,
and on the top of the deck. I just imagine
that it's just like a whole much of just flashes
of different colors. Just nope, nope, not nothing, nope, nothing, no, no.
Speaker 1: There's some of the crew members are just like what
the fuck is going on over there? But everyone's like,
mind your business. That'side of business. Mind your own business
the way, it's not our problem. Don't mind your business
till it's our problem. And there's like ignoring it. But
pretend they don't see it.
Speaker 4: It's a holy warrior thing. Don't ask questions.
Speaker 6: All right, all right, it's the last ditch effort, the
last thing I got.
Speaker 1: Because they were a period, didn't do nothing. Yeah, greater restoration,
greater restoration.
Speaker 24: Okay, house of energy to all effects. Okay.
Speaker 1: So as you do that, the mouth opens up. It
almost looks like it eats the magic, eats the spell.
But it doesn't. But it doesn't. It doesn't go away.
Speaker 6: Oh that's that's alarming.
Speaker 1: But it's like a little it's like m m you
see you see kind of chewing and tom but you
feel it kind of chewing because it's another mouth of yours.
Do you feel like the chewing of it?
Speaker 4: Yeah, tastes like divinity and blessed days.
Speaker 1: It tastes like lavender.
Speaker 4: Okay, that's good to yeah.
Speaker 6: Okay, then right, so this is what we're gonna do. Uh,
we're just gonna we're gonna take this, uh, this piece
of cloth that I have and.
Speaker 12: This rope, and we're just gonna tie. It really tied around,
and uh, let's just uh, you know, make sure you
can breathe. But we're just gonna hide this thing for
now and until we canna find a little something that
that might work.
Speaker 1: M So, what are you gonna do.
Speaker 25: You're gonna it's just gonna make a little cloth, like
JUSTI than to keep it covered.
Speaker 1: Keep it they keep it shut un covered.
Speaker 6: Yeah.
Speaker 1: Yeah, so you gag your second mouth. Great, you feel
the pressure of it. He's like, okay, this is great.
Side I excited.
Speaker 4: Eye feels like a weird ascot criminal side ascot?
Speaker 1: You like fred Yes, like Fred Lord.
Speaker 4: He and Daphney wear ascots. I'm like, why, Yeah, it's cool.
Speaker 1: Now it's covered.
Speaker 6: Yes, Well, we'll just keep an eye on that and
if anything else happens, just uh, you know, let me know.
Speaker 4: Certainly give a help.
Speaker 6: Koby, Oh I try, I try.
Speaker 1: And Colbert you're thinking, Jesus Christ, what the fuck is
that that's concerning?
Speaker 6: It?
Speaker 4: Spoke so high to get picked up?
Speaker 1: Oh, He's like.
Speaker 6: Per Jack, what is that?
Speaker 1: Hello, help me eat Confucia.
Speaker 6: We'll just pray on that one.
Speaker 1: That one I love that. We'll pray on that. I'll
pray for you. Oh God, lots of purse, lots of sorrows, sorrows, sorrows, prayers, yes, sorrows.
Pres it's all I got it. That's all you got.
You're like, damn, that's everything I got. I got youahing, yeah.
Speaker 3: Yes, open sesame, try.
Speaker 1: Same thing, same vibe. So, uh, what do you do now, Kobe?
You leave them?
Speaker 6: Yeah, you leave them.
Speaker 1: You're like, I don't know, I'm dead by all right.
So now we jump over to Davy and Scarlet. So
you go back to the captain's quarters and you pull
out the map and Scarlet's like as you're showing her
the map, you're like, Okay, here's where we're going, and
Carl's looking it over and she's like, oh hm hm, yes, yes,
I was going off the map of what you gave
me anyway, because I was driving through the obviously sailing
the ship tonight. So we're actually further up. We're close
to the here, so we're probably about half a day.
You're so, ah, so we probably if we continue on
now from now, we probably get there by like mid
to late morning, captain.
Speaker 9: Right, that's if we continue to sail through the.
Speaker 1: Night, which we most certainly can. The crew is still
the crew. The crew that's that's working for the night
as well as myself is still willing to do it.
And we could stop about Tia and she points to
like offshore a couple of miles and she points out, she'say,
we do have smaller boats that you and your party
could go in and travel the rest of the way
to shore and then with the with brew and then
go from that and we can just circle the island
trying thing to anyone have Sunday, do anything else? Have
sending or any way communication between the ship and y'all.
Speaker 7: I am a communication method, I have sending.
Speaker 1: What's the communication method?
Speaker 7: Bubbles, I just throw someone over there.
Speaker 1: I hope you do that as long as somebody has
some form of communication, sending or otherwise. Scarlet will point
that out and says, well, I'm sure one of I'm
sure the someone in your group has some way communication
so we can keep in contact if anything, if anything
goes south, then we can come right in and get
you and your party off the island.
Speaker 16: Or you just how's.
Speaker 3: Yeah, He'll just howl until somebody like comes over and
see what's up.
Speaker 1: But we can circle the island fought just far enough
where we're not in sight of anyone. We can keep
to the more rule sides rather than on the Empires
decided this map is correct and keep out sight of them.
Speaker 9: That is smart.
Speaker 5: I think that we should stick to that. Whoever is
wanting to take your place whenever it comes to steering
the ship, make sure to let them live.
Speaker 1: Sure, But like I said, I could stay, uh try
points out. You guys have some extra members. I could
stay on this ship and help run everything as well
as continue to steer while you're on the island. I
can run. I can hold the fort here.
Speaker 9: Don't forget to rest.
Speaker 1: Of course, of course, I've gotten familiar with some of
the crew members here, so I can have when I
can have one of them there trust run the show
as I as I rest. I don't want smaller than
number the better, And I don't think. I don't think
there's gonna be enough of you. It's gonna be you
what you Tama, Colby, Bubbles, the Dwarf, and Freed, So
that's what sex of you at least that's yeah, it's
about six of you. So I don't think that it'd
be smart for all of us to go smaller than
number the better.
Speaker 7: Of course.
Speaker 1: Of course. Yeah, I'll have to make sure they cover
they cover me, so I can rest, well, rest for
a portion while you're gone, and then just we'll be
ready to go when y'all are good to go, and
we'll be on site. So if you need a quick escape,
let let one of us know and we'll be right
there to pick.
Speaker 9: Up wonderful.
Speaker 5: And I clap, I clap Scarlet like on on her shoulder.
I had to jump into it just.
Speaker 18: Which is more like her shoulder blade.
Speaker 1: It's like.
Speaker 9: That sounds like a good plan.
Speaker 5: I would say, get to Elizabeth of rest before we
start our journey.
Speaker 9: Of course, and uh, I go, let's go and I
walk back up today.
Speaker 1: Mm hmm, all right, cool, So that is the plan
Scarlet is gonna get. Uh. The only other person knows
how to steer the ship as well as her is
and even then he's not a proddy yet his boffice.
So she's like, Office, you need to steer the ship.
You've got this. I've been we've been working on it
for a little while. You're fine. Mama's like yeah, yeah, yeah, yeah,
I got this, I got this.
Speaker 7: It's fine.
Speaker 1: You could rest for a few hours I got this.
We're fine, we're fed. And this girl was like, uh
huh please, She's like please, Bofas, please don't do anything
rush and stupid. And MoMA's like, whenever I heard anything stupid.
And she's just like she looks up to the sky
and she says, she whispers to herself, Oh it's please
let this go. I didn't want to be thrown over
the bolt. I survived. I didn't get killed by them once.
I don't want to. I don't want to risk it again.
And she's walking down eath and Bofas is just sitting
up there. He's as as they're picking up the anchor
and getting everything ready to start set sail again. And
what Tama and Colby? So, are y'all going back to
rest for the night or what's happening?
Speaker 4: Is there a spot where I can just be by myself?
Speaker 1: Yes, you did by yourself if you want? Did you
want to stay on top of the deck it's for now, okay? Colby?
What you're doing with the bed?
Speaker 6: I think? Is the captain still awake?
Speaker 1: They did Davy stay up after Scarlett.
Speaker 5: Left, just to give out orders to the ones that
were staying up for the night, okay, and then Davy
would probably go back to her quarters.
Speaker 1: So Davy, as you're done giving orders to the crew
that's staying up for the night hobby, you do see
your head and back doors or quarters, you are more
unhappy to pull her aside or follow her, get in
contact with her if you wish.
Speaker 6: Well, wait, oh, wait on that.
Speaker 1: You're gonna wait on that. Yeah, okay, see what you
do going going to bed? Yeah okay. So you're like
you're kind of like that's a that's a job for later.
And then you're like, I'm tired, so you go down
to take a cat nap.
Speaker 7: Mm hmm.
Speaker 1: Tama, you're upstairs on the deck still by yourself.
Speaker 4: Is there an open sky?
Speaker 1: Yes, there is, Claire cars in the sky everything.
Speaker 4: I'm gonna take out the two souls.
Speaker 1: Uh huh mm hmm.
Speaker 4: I'm just gonna share at them for a moment.
Speaker 1: Uh huh. So you're looking at these two souls or
like they feel like glatt. We hold them in your hand.
They kind of feel like glass, but they're very a
dim light and they're very flowy and like aura, kind
of like a smoke and aura, but they're very like
they feel like glass. We hold them and yeah, you're
starting at them.
Speaker 4: I think out loud, if it's really worth it? Uh huh,
and you both go, oh yep, no eating.
Speaker 1: You're gonna let them go? Yes, okay, roll me a you're.
Speaker 4: Gonna maybe roll for it, flex like you're eating them anyway?
Speaker 1: Uh roll me, doesn't roll me a flat flow mer
D one hundred what sorry, you're fine, wrote me a
D one hundred and Paul hire.
Speaker 4: Low Okay, I'm gonna try low okay out.
Speaker 6: Here littering souls.
Speaker 1: Okay, all right, all right. So you let them go,
but you feel your second mouth moving, teeth are chattering,
and you're feeling and you're hearing like your body is
saying you're hungry to the value you're getting the feeling
like I'm starving. I need to eat, and it's basically
a boy his craving the souls. You're you're hungry, like
you haven't eaten in days. You still let them go, Well.
Speaker 4: Yeah, because I because I want to and I'm letting
them go because they rolled the right number. But let's
say I have that instinct to try and grab them back,
but it's too.
Speaker 1: Late, a right, so you let them go and they
kind of float off and they eventually get far enough
where they just fade. You did not devour those two souls.
Speaker 4: Yep, you're just reading that winter and soul might not
like that.
Speaker 1: Mm hmmm, mm hmmm.
Speaker 4: I literally worshiped them.
Speaker 1: Yeah you do, Yeah, you do. Yeah. You let them go,
and you stay up there and you watch them fade
into the distance, and you hear like your little like
the hunger in you, and it's like, damn, you don't
fucking eat them, but you still stand by your choice
of no, let them, let those souls go, which you
can't do any about now. But your body is just
like hungry.
Speaker 4: It's like there will always be more. That's what temptation is.
It's not like it's just it's gonna come.
Speaker 1: Uh yeah, I love that, all right.
Speaker 4: I was like, if I feel long with them as
long and I haven't eaten them, was like, I might
as well let them go.
Speaker 1: I respect that choice. What you're gonna do now, go
to bed.
Speaker 4: I'm gonna try and go to sleep on an empty stomach,
an empty soul stomach.
Speaker 1: An empty soul stomach. Like it takes you a little
bit to go to bed because because the second mouth.
The teeth are chattering.
Speaker 4: Like they're kind of dislike the intrusive thoughts.
Speaker 1: Yep. As you sleep, Tama, Oh damn it, you are
confronted by back in your little dream space. You see
uh omulish uh lah, there you go, Las, I have
written up like how do I pronounce it again? You
see Lash And he's laying down, like laying on the
ground on his side, laying his head's laying on his
hand and he's kind of floating there. He's like, why
didn't you eat?
Speaker 4: You know, that's a real good question.
Speaker 1: You've had those two souls in your hands, and you're
obviously hungry. I can feel it, but you let them go.
Speaker 4: Well, I've got two goddesses to a pease, and they
don't exactly like me eating these. I know I want power,
but I don't know if this is the best way
to go about getting it.
Speaker 1: And he lays on his back as he's floating around,
and he's just like, anythink those two will get you power? Oh,
you poor misguided animal. Those two are so far up
their own asses they don't care. And he just floats around.
It floats right by you. But what I'm showing you
what I'm telling you to deveo our souls that will
get you the power you desire. Not listening to some
gods and he has air quotes life and death makes
me sick.
Speaker 4: I really regret eating you.
Speaker 1: No you don't. I make your life more interesting, going
to show you the rail way, because those two only
want to show you well.
Speaker 13: Benefit them, just like showing me what benefits you, not me.
Oh no, no, no, no, I don't gang anything this.
Speaker 1: You devoured me. I'm part of you now. I'm teaching
you some a way. Look at what you want, but
I don't benefit it. I have no I have no
point of benefit from any things. I got no body anymore.
You devoured it or did you forget I'm nothing more
than a little voice in your head, But I'm a
voice that comes with knowledge ways. I know things that
you will figure out on your own. Or we get
to that point, I can close with you. There are
much more powerful things than those two, way greater, so
you can continue to following those the ways of life
and death for this world there's a mess you call
a world. Or I can show you a way that's
not of this world and more powerful. Choice is up
to you, though, I'm just here floating around, scrambling around
in your head, so kind.
Speaker 4: Of just living in your head went free.
Speaker 1: Yeah, he is, you has nothing else better to do.
He's just like, I see potentially you have a goal.
I wanted to help you get that goal better than
just floating around here.
Speaker 4: We'll see how that plays out. Right now, I really
need to sleep.
Speaker 7: You know.
Speaker 4: Sometimes I leave awkward ballses here because I don't know
what to say.
Speaker 1: Well, no, that's fine. It plays into that. I like
that because it leads like a pause, like he's tigett away,
and it makes thomasin like he's thinking like what the
fuck am I gonna do?
Speaker 4: And then the scene ends.
Speaker 1: And it ends, and we're in morning, morning time, So
morning happens a few hours later. It's probably about nine,
nine o'clock. We'll see everyone gets up and whatnot. Everyone
is eating breakfast, whatever, working the ship, keep it everything,
everything set sail, the ship's still sailing, sail through the night.
What's everyone doing.
Speaker 9: The ship checking?
Speaker 5: See, everybody's doing their job, okay, lasting orders when needed.
Speaker 1: Okay, Davy, you're walking around the ship making sure everything's
up and running, and it seems to be you get
up to Bofice and he's steering the ship and he's like,
so we see I wrong course. He's like, he says that,
but he says that almost like it with a tone
of like I think wrong course. But he's like, what course.
Speaker 9: I give him a very doubtful look.
Speaker 1: And Scrott walks up and he sees the look on
your face and she's like, she looks bofas, please tell
me your own course. And he's like, yes, we're on
course and she's like, are you sure. He's like it's
right there, and she's like, what you talking. She turns
around and the ship is getting too close to shore
Jesus Christ dangerously and she's like, no, stop the ship.
She's like what are you doing? And he's like, I'm
going to the island. He's like, you can't go too close.
And you can kind of hear the bottom of the
ship scraping across the the floor. It's getting a little
too close.
Speaker 18: Reel like it's like we've hit the rais.
Speaker 4: And you're like now and.
Speaker 1: She takes she takes in, she wound steers it. It
doesn't do any significant damage per se, like there's no
water coming in or anything. But but you fought the
initial She's like, and after a few minutes you don't
feel that anymore. She's like, oh, offfice, go please, I
I will hear the ship. My god, I got to
teach somebody else.
Speaker 7: I mean, I know how to just drive a ship.
Speaker 1: And she pauses, and she's like.
Speaker 22: And I wish you would have known her her head
the bubbles, and and we are just learning about this now.
Speaker 1: I mean, you'll never ask that's fat.
Speaker 5: I asked you what jobs you were able to do
on the ship when you first survived, and.
Speaker 7: I said anything, but I'm good at repairing.
Speaker 22: That doesn't narrow it's down to all of the jobs,
because there's lots of jobs, Miss Bubbles.
Speaker 1: That's that's funny. She ends steering the ship.
Speaker 26: Anything could mean that's your goods at scrubbing off the.
Speaker 9: The things that attached to the bottom of the ship.
Speaker 1: It's too for me to.
Speaker 9: Remember what they are.
Speaker 18: Articles there you go.
Speaker 9: See, that's the last that it could be that.
Speaker 7: I'll do a head pat and it's like, good, you're
getting there.
Speaker 18: Oh, I know what they want.
Speaker 9: I slapped rand off my head. This is this early.
I haven't what the hell?
Speaker 5: What No, it sounded like someone ripped a really big
one in my room. But it just turns out that
Dean like brunched his water bottle, but it sounds like
a and I was like, what the hell?
Speaker 9: I was like, damn, bro, what did you eat today? Anyway,
beside the point.
Speaker 26: Miss Bubbles, next time, just I would like a little
bit more clarification on.
Speaker 9: What you or feel sets are.
Speaker 7: That they're simple. I know how to work a ship,
I know how to repair a ship, and I know
how to kill things.
Speaker 9: Right, so.
Speaker 19: Stick with Scarlet to work out a schedule and we
will find a different job for Bofis.
Speaker 7: I don't know. I thought Bosfas made a good helmsman.
Speaker 5: Not whenever he's scraping my ship against the wreath.
Speaker 7: Yeah, but that gives me job security.
Speaker 5: Then being a pirate gives you jobs.
Speaker 9: To a tee, there's never there's there's never any worry
about that.
Speaker 5: You never know who you're going to run up against,
and they might blow a hole in my ship to
which you can repair it.
Speaker 1: Yeah. I do love this crew.
Speaker 17: Oh good, Now, please get with miss Scarlet and work
out to schedule, and I walk away and make sure
that everybody else is doing their job.
Speaker 1: Oh gosh, Oh the fun, the fun of it.
Speaker 9: So Scarlet right now, she's just like Jesus fucking Christ.
Speaker 1: What have I done? Oh? Scarlet steers the ship away
from the reef as safe distance, and then the anchor
goes down and the little diggy little ship, the little boat.
They get that ready for you guys to go off
on to make your little journey to the island. The
crew is aware that you all are going well, the
party is going, and Scarlett will stay back and help
keep track of what happens on the ship, as well
as keeping a lookout between her and the other crew
that's not Boffice, as she trues that's not Boffice. We'll
keep everything up and running, keep an eye out for
the captain as well as the party if they need
to make a quick getaway off of the ee. And
their job is to keep hidden from the Empire and
make sure no one sees them, which they will do
without y'all, don't you know. I have to worry about
any like rolling or anything like that. There'll be there'll
be at a distance, so they'll be that. Yes, what's
everyone doing? Before we saw for you all decided to
get on the on the boat, on the little boat
to get to the island. Is there anything farland? Ah?
How many? Oh god, how many minutes? A mm hm hmmm.
I'm trying to think of a logical distance. I don't
know how long. Shores are usually shallows on they usually
I probably say I would say five five miles.
Speaker 6: Quarter of a mile be like quarter like anchor out
and like get to the shore.
Speaker 1: Yeah, okay, so we'll say a little further if.
Speaker 18: The shovels are safe enough to sell in.
Speaker 1: Yeah, which from the area that you guys are at
currently they are, Oh, it's a quarter of a mile.
Will say a little further than that. We'll probably say
about two miles out. So there's a little further out.
Heat the try to keep as as distant enough where
they don't get uh, they're not as noticeable. I guess
it's about two miles out.
Speaker 7: I mean at two miles bubble wouldn't mind trying to
swim that.
Speaker 1: I mean, bubbles could from that if they want to.
Speaker 7: If you want to, yeah, bubbles will probably before the
ship is even uh loaded, will jump out and start swimming.
Speaker 6: Cool.
Speaker 1: So if you can't want the captain, you just jump
in the water, and.
Speaker 7: Yes with Scarlett, I'm just going to be like I'm
going to swim bike.
Speaker 1: And she just jumps overboard.
Speaker 5: And Brew is Jesus obeying an order, And that's what
you're saying, Jesus obeying an order from her gap dude.
Speaker 4: Yeah, she looks like in her own mutiny.
Speaker 1: Yeah, and Bruce over the edge watching as she's swimming,
and Bruce like what he's crushing on.
Speaker 7: Bubbles like hard, Well, Bubbles wouldn't know that as Bubbles
is currently swimming.
Speaker 1: Yeah, yeah, I know, no one else will know. Bubbles
wouldn't know as everyone else does. And her crew bears
are looking at each other on it's like this this board.
So what is everyone doing before you all get on
the boat. Do you want any do anything in particular
or just do you just want or we can just
jump ahead and everyone gets on the boat.
Speaker 9: I mean David doesn't have.
Speaker 4: Anything else, Okay, okay, okay, I think let's just get
on the boat.
Speaker 1: Okay, yeah, got it all right, So we'll just jump
ahead a little bit. About twenty thirty minutes later, the
boat gets ready, you all get on the boat, and
you all start. The boat drops lowered into the water,
and the crew watches as you throw yourself to shore.
I would say, rowing a boat, that would take to
go about two miles and that would be like hour, no, yes, noah,
how long that usually? How long would that take?
Speaker 7: Probably half an hour, let's say about Yeah, it depends
on how fast you rope, because if you're rowing five
miles an hour.
Speaker 6: And how chappy the waters are.
Speaker 1: The water's pretty calm, it's the waters have not been
necessarily really rough so since last night, so it hasn't.
So it's clear skies, pretty blue water, nothing too crazy,
so it's like it's normal, nothing extreme. I would say
probably like thirty forty five minutes. It makes steady pace
and eventually you get to you get to shore, you whoop.
The boat gets onto the sand and the dwarf jumps off.
Speaker 21: And he kisses the senses oh land, Oh how I've
missed thee And he first kissing and said, oh how
I missed you island?
Speaker 1: Mhm? Does everyone do what?
Speaker 7: There?
Speaker 1: Is there any reaction to that?
Speaker 9: Dabies just like.
Speaker 5: Eyeing him side eye, yeah, just side eye.
Speaker 7: Bubbles is probably right, no, no, you're good, go for it.
Oh bubbles is probably just like on the beach sitting
waiting for you.
Speaker 1: Yeah, I want to say you got there like ten
ooh when not? U kah doing math one not is
one point one mile's prower. Okay, I've done this, God,
I We've got to do Really, we're gonna do a
lot of math on this with the ship, with the
ships and ship that one time we almost we don't
want that one time we thought we almost killed the
character because we are falling.
Speaker 5: Listen, that was not I know that games like panic
calling me in the middle of the day.
Speaker 6: I think I killed probably character.
Speaker 9: And having to fucking do the Pythagorean theorem.
Speaker 1: D and D will make it do math.
Speaker 9: Ladies and gentlemen, listen. If you are I really hope
that you're not.
Speaker 5: But if you are a teenager listening to this and thinking,
when the hell am I ever going to do.
Speaker 9: Geometry like this in real life? Yet this D and D.
Speaker 4: What I play D D?
Speaker 9: Then why the fuck are you listening to us?
Speaker 16: Right?
Speaker 2: Subject of be useful?
Speaker 4: It was like, well, I'm never gonna do this.
Speaker 7: Well, I don't want to.
Speaker 1: I don't know what to tell you, kid, it's just
required but to go with to teach you this.
Speaker 9: Yeah, well, it's like mine was I think I thought
it was them. I was like, I'm never going to
use this.
Speaker 5: This isn't going to be part of my skill set
as an adult again. The only time I ever used
this type of math is while playing.
Speaker 4: D and D and then it just shows up. You're like,
how the hell?
Speaker 6: I was so angry.
Speaker 5: I was like, I can't even use that argument anymore
because I use stupid bad.
Speaker 9: I'm like, fuck, that's a dick.
Speaker 1: The one kilometer would be six two miles and boat
can go about I don't.
Speaker 5: Know why we're worried about that. We mean measured by
feet anyway in D and D.
Speaker 1: Yeah, now y'all know, yeah, we'll say about thirty minutes.
Speaker 9: We don't measure knots.
Speaker 5: We don't measure in in miles unless it's like long distances.
Speaker 9: We measure by feet, so something that we don't have
to worry about right now.
Speaker 1: But the rest of the world's not like the US,
and we use feet in.
Speaker 5: I mean, I'm pretty sure that the rest of the
world who plays Dungeons and Dragons does go by feet
because that they don't.
Speaker 9: Measurement in Dungeons and Dragons rule books.
Speaker 1: Well, I'm sure I might. They might specialize, might change
it for other countries because that don't use that metric
system they do.
Speaker 5: We have listeners that are not from the United States,
like do you still use the feet measuring system in
Dungeons and Dragons?
Speaker 18: Let us know, and let's known because tweet at us at.
Speaker 9: That's at the white.
Speaker 1: What a plug? Right, we'll say after a certain amount
of time we have to disclose. How long it takes.
Someone wants a role, play it out, y'all get to shore.
Bubbles has already been there for for for a little bit, waiting,
and then the dwarf jumps down and starts kissing. It's
in the sand.
Speaker 5: Walk past the dwarf, and I go, miss Bubbles, oh
oh oh. I expect you to do something whenever I
ask you to do it in trouble, and I don't
mind your free spirits. I actually welcome it. But the
management of my ship takes priority. Please don't tell it
happen again.
Speaker 7: Is your ship working?
Speaker 19: I told you to set up a schedule with miscarllet
that would help with my ship working.
Speaker 7: I'll drive the ship whenever she's asleep. I'll fix the
ship whenever the ship is broke.
Speaker 1: I love this dynamic.
Speaker 18: It's like Davy's like, please, I just want my ship
to be.
Speaker 7: Good whenever there are things to be killed.
Speaker 1: And that is true. Has been useful.
Speaker 5: Oh no, she's like Davy, Like Davy is not upset
at how like not like that because she's usedful. She's
just like please, like I asked you, and like this
is my first time being a captain for a ship.
I just want everything to go okay. Please, and I'm
trying not to not be like my last captain.
Speaker 7: So please, I'll pat her on the head and be
like I'll be a good uh, I'll be a good
crew member for you.
Speaker 1: Oh my god. And that oop.
Speaker 7: She just.
Speaker 9: Thank you.
Speaker 5: And I turned towards mister Bert and I go, well,
you know this place better than I do.
Speaker 1: He's like, yes, we go this way, and he points
into towards the woods, and Davy just do you get
on Fried's shoulders like you normally would?
Speaker 9: Yes?
Speaker 1: Do you walk over the freed and you're just like.
Speaker 27: Uppies just like casually picks just one with one hand,
just like picks up Davy and just puts him on,
puts her on his shoulder.
Speaker 1: Mm hmm. Oh my god, yes, like that goddamn so yeah,
my god up. So yeah, you get bond Fried's shoulder
and start heading into the woods. Now, Brew is his chat.
Speaker 9: Huh So I was I was cloying.
Speaker 6: I was going world up again.
Speaker 9: No, down the trail, we blaze.
Speaker 1: Oh the bruce. So Brew leads the party and he's like,
lucky enough, we're on the right side of the island,
because I thought we were going to end up on
the other it would take much longer to get to
the cabin. But he's like, but he's looking. He's looking
around a like his finger and points in the air.
We should be near the corps. It's about this is
probably about an hour after walking in the woods. We
should be near the giant corps now. And he jumps
off the bush and he's like, ah, we are, and
he points to and we changed the map. You guys
are standing in front of after about an hour walking
in the woods, are now standing in front of a
corpse of a giant.
Speaker 2: That's a huge bitch.
Speaker 1: And Brew's like, yes, that's uh. This island used to
be home to giants once upon a time, or so
the tales say. We don't really go mess with the
corpse because it's some groups on this island. Some people
see this as a holy site of a giant, and
suppose and there's other factors, and suppose there's some there's
a legend of a Now Dakota, this is where we're chained.
We're kinda make this make the character fit, kind of
changing as far as how you like the fact that
you're how you're a character. Goning introduced there's a legend
of a night from a while back that supposedly his
he's here somewhere in Qults, but no one really goes
looking because it's supposedly it's a holy site. Not everyone
wants a deals with the quotes of a giant. As
he says that, as you guys are walking along the paths,
anyone rolling, roll me a perception check.
Speaker 8: I'll do it.
Speaker 6: I have a twenty two passive perception.
Speaker 7: I don't.
Speaker 9: That's a that one.
Speaker 1: I'm like a damn.
Speaker 2: Wait what what damn?
Speaker 1: Eight nine four? So so okay, So Bubbles, you see nothing, Uh, Davy,
you literally see nothing. You're you're too you're too fixed
side eyeing the dwarf. Tama, you see nothing, Jake Freed,
As you're walking you see movement coming from behind the
bones of the giant, behind the elbow.
Speaker 2: I see a movement behind the yellow.
Speaker 1: Yeah, you're seeing like a top of a top of
something's ahead of something screwing.
Speaker 2: About Okay, so cool thing about Freed is that.
Speaker 1: Smell.
Speaker 2: Also get yes smell and his hearing is a lot
better too.
Speaker 1: So waste is you're selling smelling something? Smelling a rat
smells like it's The scent is very similar to a rat.
Speaker 8: Okay, So you're.
Speaker 1: Like, I'm smelling a rat? Do you let a do
you let the party now?
Speaker 16: Yeah?
Speaker 7: So can I go run up?
Speaker 8: Guys?
Speaker 1: Do you want what?
Speaker 16: Okay?
Speaker 1: Sorry, you're fine. So what did you want to do? Bubbles?
Speaker 7: Can I go run up to the sword?
Speaker 1: I want to run up to the remains of the sword?
Speaker 7: Yeah, sorry, I kind of messed up my audience there
for a second.
Speaker 1: Okay, So, Freed, as you're smelling the rat, smelling the
scent of what's around here, Bubbles walk up to the
start of the remains of the sword. Because the sword
is rusted and in pieces and it's just like rusted metal.
Speaker 7: Already.
Speaker 1: Is there any writing on it?
Speaker 7: Yeah?
Speaker 1: No, not on the blade itself from what you can
tell as you're looking at this is trying to find writing.
Speaker 16: Free guys, there's someone over there, and Freed points to
the elbow.
Speaker 1: As he says that bubbles. As you're looking at the sword,
you notice something staring at you. Is it lean? As it?
Head rises.
Speaker 8: Interrupt to be the Jamie of this podcast finding a
character sheet and German dungeons and dragons. It is in
fact in meters.
Speaker 5: Okay, oh, oh, work, I sound correct.
Speaker 1: Work.
Speaker 9: I know when to admit when I'm wrong.
Speaker 1: Fair, that's just fair.
Speaker 8: Yeah, you if I have to admit it.
Speaker 9: No, No, I'm not upset about it. I'm not James.
Speaker 1: Uh So at bubbles. As you hear Freed say that
you're looking at the sword, you see something in the
corner of your ear. You look up and you see
what looks to be a rat humanoid come up from
behind the bone the bone the bones of the arm
of this giant. And then you see four more pop
up in between different bones and underneath the sword. You
see your total of five of these rat folk.
Speaker 12: Kobe's ears perk up and his eyes get all like focused.
Speaker 7: Are there.
Speaker 1: Huh?
Speaker 7: Are there any like pieces of bones?
Speaker 1: Uh? Yes, there are pieces of bones lodged in the ground.
Speaker 7: Could I say, pick one up and throw it like
a javelin?
Speaker 1: You could, Yeah, you could. So you go to try
to rip up a bone from the ground. That's where
we're ending today's episode.
Speaker 5: And flashback to my first run of Tomb of Annihilation.
What do you mean one of my players decided to
throw a skull at Nanny Booboo, like right before she
like was gonna give a quest. They're like, I don't
trust her and went and grabbed a scull and threw
it at her, and I was like Jesus Christ, I
was like, Okay, let's go.
Speaker 6: We're gonna fight her.
Speaker 1: So thank you as for joining us for today's episode.
Catches next time as they take on these rap folk,
fight them, talk them down, whatever that may be. And
the introduction to our new character, Myth, will be next
week as well. So until then, bye bye,