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Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

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the Game That'sticides podcast. This is the podcast where we

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discuss and decide everything about the world of games, so

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you never have to think for yourself.

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Speaker 2: I'm your host, Jeff Grubbin.

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Speaker 3: With me is John Turboshaan McDowell.

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Speaker 1: In today's episode, the PlayStation six handheld might be very powerful.

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There is a galaxy's worth of opinions about that Mario movie,

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and the mind's eye situation is getting weird. Funny is

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what we call it in the business. It's weird funny. Now, first, Sean,

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how are you doing.

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Speaker 3: I'm a little sleepy, Jeff. Another Thursday a row where podcasting.

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I'm a little tired because I haven't done an event

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with you guys at Giant Bomb in this way like

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ever really? Oh right, Yeah, it's a work week, and

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then the entire weekend is any event. Then you have

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another work week after that, So, especially combine with all

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my travel issues, I'm a bit tired.

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Speaker 1: Yes, yeah, I'm definitely sort of having to turn the

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part of my brain off that is telling me I'm tired.

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Speaker 2: I say that, I definitely like laid down in the

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middle of the day today and like.

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Speaker 1: Kind of put off some stuff for a little like

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a little bit longer than I should have, and I say, okay,

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i'll get back to work. But I just kind of

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laid and got horizontal and that helped. But it's like,

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we're we're gonna get through it almost the weekend, Easter weekend.

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It's still gonna be kind of busy for me. But yeah,

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going from work week to travel weekend to work week

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is quite a bit.

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Speaker 2: It's quite a lot. Takes it out of you. And

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apparently it's killed Mike Manati, who's not here again. Oh yeah, yeah, all.

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Speaker 3: Right me, you'll never see him again, but except for

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May next week.

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Speaker 2: Yeah, maybe next week.

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Speaker 1: I was busy laying down during voicemail dump truck today,

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so I didn't I didn't see his deterioration. My understanding

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is he started strong and that didn't last for very long.

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Speaker 2: Is that how much? Oh no, he was.

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Speaker 3: He was confident, not not like over confident, but he

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was like I can do this, I can get through

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this in twenty minutes.

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Speaker 2: And he's in there like good guys, don't don't worry. Yeah, no,

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he was. He was. Yeah, Christian's right, he looked like

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a zombie. Okay, well, Mike, you rest.

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Speaker 1: He's in bed, he's he's listening from bed right now,

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and he says hi to everybody who's listening at home.

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Speaker 2: Let's let him just recover.

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Speaker 1: I wonder if I mean he could have brought something

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home from packs, but everyone else's fine.

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Speaker 3: No, no, not quite. I'm I'm a little under the weather.

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I think Chuck has a little bit of a sickness

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as well. So it's like, you know, I think I

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think maybe like a cold got passed around a little bit,

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and then Mike got the worst of whatever it may

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or may not been.

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Speaker 1: Okay, that that sounds right, because it's like, yeah, a

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bunch of people bring home something and then by Tuesday

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they're starting to feel a little bit rough and okay,

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so he could have maybe got something extra on top

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of the airport. But yeah, feel better, Mike. We'll see

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you on the next episode of the Sides. All right, Well,

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oh yeah.

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Speaker 3: You know what makes me feel better. I forgot to

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mention this here. I got my cat Rosalina plush.

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Speaker 2: Oh my god, that's amazing. Look at that. Yeah, I

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had to import this damn thing. Like, I've never seen that.

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Speaker 3: Don't sell these like anywhere. Yeah, I was buying some

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ore stuff at one point. I just saw it on

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the storefront and I was like, oh, hey, yeah, I

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want this.

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Speaker 1: So it's wonderful. We'll be talking about that movie here

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in a second. In fact, let's let's try to get

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to it. So let's thank everybody for joining us. Give

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us a good rating. Wherever you are listening, hit the

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like button on YouTube please. It helps people find the show.

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If you want to ask a question, you could drop

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a super chat during the program here on YouTube. We'll

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get to all those before we're done tonight. Thank you

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to Carlos Ayen, who is Insane in the Rain music

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on you for the use of our theme songs. We

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are on Spotify, Apple Podcast and wherever pods are caught.

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Speaker 2: Thank you to the mods. Thanks to Christian for producing.

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Speaker 1: And you can get more from Mike and me and

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support us by going to Patreon dot com slash game

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mess that gets you access to our discord server, participation

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in Q and A sessions, and our game club discussions,

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early access to new episodes of shows like Columbros, and

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of course all of our shows ad free that's patreon

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dot com slash game mess. All right, we are going

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to get into the big topics of the week. After

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a very quick break, we're back. Let's do it big topics.

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Let's yeah, you know, you know what. We can't start

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here PlayStation hardware news in in general. So let's start

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with the price, which got very expensive the day after.

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So you and I recorded a podcast Seawan this podcast

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last week. Then we both headed to Boston and as

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like I was landing in Boston as you were having

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one of your many travails of flying across the country. Yeah,

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they raised the price on this thing across the board

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at least one hundred dollars for would like depending on

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the device you're talking about, and when you compare it

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to the launch prices for all of these devices, it

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is way way up. For example, the PlayStation five Digital

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Edition went up fifty percent from its launch from four

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hundred dollars to now six hundred dollars, and the PS

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five Pro is a staggering nine hundred dollars. This will

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lead us into the discussion about the P six handheld

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and all this stuff next generation.

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Speaker 2: But how do you feel about the price?

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Speaker 3: Okay, so first of all, I have two stories I

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want too. Uh. First, when I got to packs, I

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like hadn't really bound my phone much that day, right,

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you know, I was traveling so much. I was kind

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of just listening to podcasts, watching some YouTube biowery head

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download and stuff. I get in and the first person

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I see is l Will, who was you know saying

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off to the side at the millionaire panel you guys

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were doing? And uh, you know, I say hi to him,

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you know, give him. We started talking a little bit,

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and after we sell in a little bit, it turns

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me in and was like nine hundred dollars for PS

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five pro Huh. I turned on and I'm like, are

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you talking about like what someone's selling one here for

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nine hundred dollars? Like I couldn't comprehend for like two

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minutes straight what he meant? Yeah, of course, like the

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words were yeah, the words meant nothing. And also my

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thing is when I got home, I was talking to

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my mom a little bit and like, you know, just

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like catching up about how your weekend was and anything

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like that. And then she asked me, did you hear

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about the PlayStation price going up?

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Speaker 2: And I did containment.

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Speaker 3: I did the slickest like a spin on your heel

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you've ever seen in your life, with the most incredulous

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look on my face, like, how do you know about that?

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And of course the answer is I knew immediately. It

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was on the national news ABC News tonight had a

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story about, Yeah, the PlayStation going up by like at

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least one hundred dollars across the board. So I'm like,

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oh my god, this is like a bit big bag deal.

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Everybody knows, literally everybody and their mother knows, but yeah,

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this is just this is wild. Jeff especially, I was

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thinking about this. I was talking about with my friends

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there night. Psfive pro a friendly reminder technically not nine

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hard dollars, kind of sort of nine hundred and fifty

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dollars if you want a disk drive, because right, like,

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I keep thinking about what who is buying a PS

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five Pro, And I really do think it's settled on

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like the collector market, like the kind of person would

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buy collector's edition and like and like.

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Speaker 1: The diehards of the diehard so like the big I mean, yeah,

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are going to have a physical library.

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Speaker 3: People who don't want to get in on PC gaming

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but they want comes to eighty dollars never mind. Yeah,

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we're approaching one thousand dollars for the complete PS five

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Pro experience.

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Speaker 1: And you're not walking out of the store with that

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paying one thousand, one thousand dollars. You put one seven,

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seven to fourteen percent sales tax on that, and you

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are well well past one thousand dollars out the door

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or did.

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Speaker 2: Just sign your card?

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Speaker 3: That is wild for a video game console, Like I know,

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like adjust for inflation, YadA, yah, YadA, but like remember that,

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like I remember growing up and thinking, oh, hey, finally

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I can buy a GameCube because it's one hundred dollars,

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you know, that that type of thing, and we're just

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so far removed from that at the high end especially,

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but even at them what used to be the mid range.

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The fact that now if you want that like complete

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base PSFI experience, you are looking at six hundred and

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fifty dollars, and that is just so much money for

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someone spend if they're not already in the ecosystem. And damn,

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everybody's getting punished for waiting, Like it's it's because of

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weird economic stuff, socio political stuff. But yeah, yeah, it's

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just such a weird position.

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Speaker 2: We're in now. Yep, yeah, I mean you can.

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Speaker 1: It's a laundry laundry list of reasons why the price

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goes up now, and it does go back to inflation

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was real and painful for many years, and that added

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up over time. And that's just sort of the base line,

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the baseline that these companies understood as they were going

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through that period, and we're kind of trying to deal

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with it without raising the price too much. But then

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you throw tariffs on top of that, you throw the

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ramp pocalypse on top of that. Now you throw oil

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prices and global uncertainty, and it's more expensive to borrow money,

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and helium is hard to come by. So now it's

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they can't properly even produce the chips to go into these.

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Speaker 2: Things at all, let alone enough to go around.

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Speaker 1: It's just one thing after another, and I think a

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lot of these companies as we now shift over to

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PS six News, which is mostly about the handheld from

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leaker Kepler L two, who says the thing's going to

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be The Thing's gonna be very powerful. It's going to

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be more powerful than an Xbox Series S, which I

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think has sort of been where everyone is had their

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eye at of like, can we get one of these handhelds.

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Speaker 2: That's like an Xbox Series s?

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Speaker 1: And it's like there were a lot of reasons why

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the answer to that question was going to be no

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for a very long time, but it wasn't going to

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be no for forever. And I bet PlayStation Sony they

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were looking at it like we're not going to launch

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one until we can do that, and they are going

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to go for it. And this thing, you know, as

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a reminder, is going to have like twenty four gigabytes

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of RAM, it's going to have a what is it is,

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Zen six CPU, rDNA five GPU, really powerful stuff. It's

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going to be really modern. It's basically going to be

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a PlayStation console on the go. And obviously, once you

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throw in the ray tracing stuff, comparing it to an

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Xbox Series that's it's going to kind of blow it

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out of the water. Once it's all said and done,

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the obvious question is is the price? And I think

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that as we get like other reporting from Kepler, and we'll,

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you know, Kepler just for people who might not know

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pretty good about knowing what is in these devices, extrapolating

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information from that point forward, maybe a little bit more shaky.

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Speaker 2: They did do a bill.

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Speaker 1: Of materials assessment for the PlayStation six, as it's written

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down inside of Sony right now, and it's around seven

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hundred and sixty dollars, and people are getting their hopes

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up of well, the PlayStation five was four hundred and

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fifty dollars in terms of the bill of materials that

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we heard about before it launched, and then it came

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out at five hundred, So maybe we're going to get

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away with eight hundred or they could even subsidize it

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for seven hundred, and like we're I know right, you're

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laughing and you're right, yeah, yeah, yes, yeah, get away

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with eight hundred, right, But that laundry list. The real

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thing that these companies understand now at this point is

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you don't know what's going to happen, but you should

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probably assume that there are three more things happening on

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a global macro economic scale that are going to screw

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you over, and you need to build in enough of

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a buffer to eat that going forward, because you're not

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going to be able to always react with with more

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price increases and you want to want to avoid that

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as much as possible. And that's before you get back

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to the original reason they want to keep prices high.

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In the first place, they saw the demand for the

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PS five and all those scalpers making all that money

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that could have been theirs had they just priced it

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at six hundred dollars to begin with, And so they

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always wanted to raise the price on the next generation.

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Speaker 2: It's going to be it's going to be a lot

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of money.

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Speaker 1: And then I just wonder if they're sort of rushing

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toward that and they're not going to be thinking of

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like what it's going to look like.

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Speaker 2: Could they be like digging their own graves a little bit.

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I don't know. I don't want to be hyperbolic, Sean,

255
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but what do you think about all this?

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Speaker 3: Well, speaking to price, initially, I forget who it was

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is at the current president of PlayStation who said like

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something to the effective we are looking at ways to

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monetize the existing user base, and people were wondering this, Yes, yeah,

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people were wondering, well, what exactly does that mean. I

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think raising the price of the next console to make

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that more profitable for Sony is maybe one of the

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places where they start where it's not a you know,

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orderline breaking even or like subsidized thing early on that eventually,

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you know, gets more profitable over time. Maybe they just

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make at least one hundred dollars profit right off the gate,

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right out the gate, especially to compensate for the fact

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that normany's play free to play games. Now, Like I

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have a storytell later, but it's like I was reminded

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that PS plus was a thing I went to play

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on my friends there night because I you know, since

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I have a Linux machine that also have a Windows

273
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drive on for work stuff, I just keep secure boot off.

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So there's some multiplayer games I can't play one without

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fiddling around with some stuff that I have started playing

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a decent at multiplayer over on my PS five, But

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it's stuff like war Zone, And I don't think about

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the fact that it's free to play game. I don't

279
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need to pay the subscription fors plus, right, but you

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do if you want to play a multiplayer game. And

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I definitely think that they they're keeping that stuff in mind.

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They're keeping in mind like how can we keep people

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on subscriptions? How can we raise prices of games to

284
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like try to make it a little no, so a

285
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couple extra million on every single game from just raising

286
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a ten dollars across the board. It's we're going to

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see more and more things like this where prices are

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going to go up across the board, both because the

289
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landscape is changing, the way people play games is changing,

290
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you know, moving to more free play models and stuff

291
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like that, and just like people not want to spend

292
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as much money on their console, their games and our

293
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thing in general, they don't. He's got to find ways

294
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to squeeze blood from the stone a little bit, right, yep.

295
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Speaker 1: And it's uh, and we I think a lot of

296
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people I'm certainly feeling this way. I think a lot

297
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of other gamers in are like near us listening to this.

298
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The people in our situation are feeling pretty bled out,

299
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already pretty.

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Speaker 2: Squeezed as it is. And you know, we've we've.

301
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Speaker 1: Mostly rolled with the punches on increased prices for games.

302
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We've mostly rolled with the punches with just about everything

303
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they've tried, and we've found the games that we want

304
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to play, and we're like, we'll make peace with this,

305
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and we're gonna kind of be a little bit more

306
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picky and choosy, So you come along with your you'd

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be soft slop and most for the most part, we're

308
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not going to be down for that and stuff like that.

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We've no it's a it's a it's a sort of

310
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troubled equilibrium of it's a you know, a shaky truce

311
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between the consumer and these companies as we're like, hey,

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keep making us stuff and I keep giving us more money,

313
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and we're not at a standstill. But it definitely feels

314
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like one side could break or the other could break

315
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if things get much.

316
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Speaker 3: Worse because they stand off little.

317
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Speaker 1: Yes, stand off exactly, and it's like, you know, one

318
00:15:11,720 --> 00:15:13,519
wrong move and suddenly it feels like a lot of

319
00:15:13,559 --> 00:15:15,759
this stuff starts to fall apart. I do think that's

320
00:15:15,759 --> 00:15:17,679
what happened with Xbox a little bit, right They just

321
00:15:18,559 --> 00:15:20,600
looking around, like, what are we even trying to do here?

322
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We need to rethink everything.

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Speaker 3: So yeah, I think that was that was a case

324
00:15:24,320 --> 00:15:27,039
of ideas coming first and we'll, you know, we'll figure

325
00:15:27,080 --> 00:15:28,960
out things as we go, and then they realized, oh,

326
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wait a minute, this isn't sustainable. Whoops. And I think

327
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maybe PlayStation has a little bit of down their place

328
00:15:35,440 --> 00:15:39,000
right now. It's why, you know, we do talk positively

329
00:15:39,080 --> 00:15:41,279
about a lot of the things that Nintendo does but's

330
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because Nintendo's like sort of old blood, old money. They

331
00:15:45,200 --> 00:15:48,519
know how to run business super profitably, and that's why

332
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they're not having issues. They make games smaller in scope,

333
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smaller in scale, highly profitable because they then, you know,

334
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turn around these games that don't take as much money

335
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to make and sell them for sixty seventy, even eighty

336
00:16:02,960 --> 00:16:05,519
dollars now at this point, and so I think that

337
00:16:05,639 --> 00:16:08,720
they are very smart about that. I think Xbox learned

338
00:16:08,720 --> 00:16:11,960
the hard way of sort of yelling up a bit

339
00:16:12,000 --> 00:16:14,159
too much, and now PlayStation sort of seeing it bite

340
00:16:14,200 --> 00:16:16,840
them in the ass where they had a wrong step

341
00:16:16,919 --> 00:16:20,639
with the live service doubling down, and so you can't

342
00:16:20,720 --> 00:16:23,639
you just can't have a misstep at this point in time.

343
00:16:23,759 --> 00:16:26,159
And like I mean, could have. It could have happened

344
00:16:26,200 --> 00:16:28,279
to Nintendo as well. If they had messed up with

345
00:16:28,320 --> 00:16:30,879
the Switch, they you know, would have had to scramble

346
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figure something else out. But the Switch was a success,

347
00:16:33,399 --> 00:16:36,600
and now Switch too will be a success. I think PlayStation, Yeah,

348
00:16:36,600 --> 00:16:38,720
they're just kind of learning the hard way. Even though

349
00:16:38,720 --> 00:16:41,320
it's not like DIYer or anything like that, they do

350
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have to find other ways to get people back on board.

351
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Speaker 2: Yep.

352
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Speaker 1: Exactly as far as the like, hey, playing games on

353
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a PS six hand held goes sounds pretty promising, you

354
00:16:52,840 --> 00:16:53,159
know that.

355
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Speaker 2: There's yeah, it's it's very powerful.

356
00:16:55,799 --> 00:16:58,519
Speaker 1: Just on the spec sheet, and then it will have

357
00:16:58,879 --> 00:17:02,519
pretty impressive techno backing it up in terms of the

358
00:17:02,840 --> 00:17:06,359
software that they are working with on with AMD, Pisser

359
00:17:06,640 --> 00:17:10,240
is going to be as good or better than DLSS four.

360
00:17:10,079 --> 00:17:11,400
Speaker 2: Point five is right now.

361
00:17:12,079 --> 00:17:14,200
Speaker 1: And yeah, this thing's coming out in a couple of years,

362
00:17:14,240 --> 00:17:16,759
probably a year or two, probably two years at least,

363
00:17:17,359 --> 00:17:19,359
so we would expect it just just to be improved

364
00:17:19,359 --> 00:17:21,160
in all those ways. But that's going to make for

365
00:17:21,279 --> 00:17:23,160
really we've seen what it does for the switch to

366
00:17:23,359 --> 00:17:26,160
running games like Resident Evil nine. It's like that is

367
00:17:26,200 --> 00:17:31,240
with a really very light version of DLSS and and

368
00:17:31,480 --> 00:17:34,319
you know so and then a kind of really a

369
00:17:34,400 --> 00:17:38,279
much older ray tracing ship built into it. If Sony

370
00:17:38,319 --> 00:17:40,759
comes at this with you know, two years of advancement

371
00:17:41,039 --> 00:17:43,039
and really thinking about that and was working with AMD

372
00:17:43,160 --> 00:17:45,160
directly to get the most out of this thing, we

373
00:17:45,160 --> 00:17:49,160
could end up with a very impressive handheld. It's going

374
00:17:49,200 --> 00:17:51,920
to be expensive. I don't even really know how to

375
00:17:52,079 --> 00:17:54,880
begin thinking, like, what does the pricing structure look like

376
00:17:54,920 --> 00:17:55,680
for all these things.

377
00:17:55,720 --> 00:17:59,440
Speaker 3: I don't know, right, I did well, I was thinking

378
00:17:59,440 --> 00:18:03,359
about the hard where today and just in case people

379
00:18:03,480 --> 00:18:06,319
don't follow this stuff as closely as we do, maybe

380
00:18:06,440 --> 00:18:08,640
there's a little bit of doubt of like is it

381
00:18:08,680 --> 00:18:10,880
really that powerful? Is it going to be at that level?

382
00:18:11,160 --> 00:18:13,759
And we're at the point now where if you bought

383
00:18:13,759 --> 00:18:16,960
an iPhone within the past year, it runs games of

384
00:18:17,000 --> 00:18:19,000
bo as well as the PS four. And that's a

385
00:18:19,079 --> 00:18:22,599
device you put in your pocket that has no active cooling.

386
00:18:22,680 --> 00:18:26,119
It runs on battery, and you know, it is trying

387
00:18:26,160 --> 00:18:28,720
to be an efficient device more than anything else, and

388
00:18:28,759 --> 00:18:30,960
it runs games that well. And that's what we see

389
00:18:31,000 --> 00:18:33,759
with the switch too as well. It runs games Boswell's

390
00:18:33,799 --> 00:18:36,000
PS four, you know, probably like a step above that,

391
00:18:36,400 --> 00:18:39,039
and then takes advantage of very smart upscaling to make

392
00:18:39,079 --> 00:18:42,759
it look even better. And that's especially apparent in handheld

393
00:18:42,799 --> 00:18:45,920
mode where you can get those lower resolutions internally that

394
00:18:46,119 --> 00:18:49,880
upscales well. It's the thing that people have talked about

395
00:18:49,920 --> 00:18:52,480
with the PS five and when people say they're not

396
00:18:52,519 --> 00:18:54,640
ready for the PS six and et cetera, et cetera.

397
00:18:55,240 --> 00:18:58,039
If you actually look at the text specs of games

398
00:18:58,440 --> 00:19:01,799
nowadays they are starting you run at lower resolutions and

399
00:19:02,000 --> 00:19:04,200
kind of struggling to hit frame rates. I think it

400
00:19:04,240 --> 00:19:07,279
was high on Life two. That's like a seven to

401
00:19:07,319 --> 00:19:10,960
twenty P sixty game that then gets upscaled. We are

402
00:19:11,079 --> 00:19:13,720
approaching the upper bounds of what these consoles can do

403
00:19:13,880 --> 00:19:16,279
because of things like you know, eventually you need a

404
00:19:16,279 --> 00:19:20,279
more powerful CPU, but most importantly that they didn't have

405
00:19:20,359 --> 00:19:23,480
good upscaling like FSR in the early days, the AMD

406
00:19:23,640 --> 00:19:27,640
solution their alternative to DLSS. It's not good. It's just

407
00:19:27,640 --> 00:19:29,960
straight up not good. All That's why the PS fours

408
00:19:30,079 --> 00:19:34,599
five ro was necessary. PSSR was the solution. It was

409
00:19:34,599 --> 00:19:38,319
thats like solution, but not PLACEH has solved that, especially

410
00:19:38,319 --> 00:19:42,720
with the PSSR two being very good. That's how we're

411
00:19:42,799 --> 00:19:45,279
going to get a handheld that runs games, you know,

412
00:19:46,079 --> 00:19:50,279
better than series s maybe even like equivalent to ultimately

413
00:19:50,480 --> 00:19:52,680
PS five, even if it's not as powerful as a

414
00:19:52,720 --> 00:19:55,599
PS five on paper, because now they have that really

415
00:19:55,680 --> 00:19:58,880
high quality upscaling. So I think this handheld is going

416
00:19:58,920 --> 00:20:01,480
to be interesting. I really want to see how they

417
00:20:01,519 --> 00:20:04,319
position it. Is it basically just like a switch where

418
00:20:04,400 --> 00:20:07,559
it's you know, yeah, PS five quality games on the go,

419
00:20:07,759 --> 00:20:09,599
you dock it into your TV and it has that

420
00:20:09,680 --> 00:20:10,480
great up skilling.

421
00:20:10,680 --> 00:20:12,799
Speaker 1: Yeah, Like at a certain point because it's like, you know,

422
00:20:13,359 --> 00:20:14,920
if this is the thing they're doing, and they are

423
00:20:14,960 --> 00:20:18,680
targeting something that is between an Xbox Series S and

424
00:20:18,759 --> 00:20:21,200
a PS five, and of course the you know, the

425
00:20:21,279 --> 00:20:23,559
Raate tracing Raate tracing chip inside of there's going to

426
00:20:23,799 --> 00:20:26,079
move it and make it much much more versatile.

427
00:20:26,079 --> 00:20:27,680
Speaker 2: Whatever that's what they're aiming for.

428
00:20:27,799 --> 00:20:29,839
Speaker 1: That screams to me that the PS five is going

429
00:20:29,920 --> 00:20:32,720
to be around for a lot, lot lot longer than

430
00:20:33,279 --> 00:20:36,920
what we're used to. So yeah, it's yeah, I think

431
00:20:36,920 --> 00:20:38,640
if that's the case, you just say that if this

432
00:20:38,680 --> 00:20:40,000
is going to be, if you're gonna get this thing

433
00:20:40,000 --> 00:20:42,160
and you're gonna spend the money to get a PS

434
00:20:42,200 --> 00:20:45,200
six handheld, you don't need to get a PS six

435
00:20:45,240 --> 00:20:46,759
as well, because if this is going to play all

436
00:20:46,839 --> 00:20:48,920
those games and and you can just dock it to

437
00:20:48,960 --> 00:20:50,839
your TV and just play it, and if you did,

438
00:20:50,880 --> 00:20:53,680
then if you want the pro experience.

439
00:20:53,119 --> 00:20:54,440
Speaker 2: To go get the big Boy one.

440
00:20:54,640 --> 00:20:56,400
Speaker 1: I don't know if, because I think the rumor was

441
00:20:57,000 --> 00:20:59,759
that they are planning a standard PS six and then

442
00:20:59,799 --> 00:21:01,480
they maybe even a pro beyond that.

443
00:21:01,680 --> 00:21:04,799
Speaker 2: So okay, maybe maybe plans change as well. Yeah.

444
00:21:05,039 --> 00:21:08,839
Speaker 3: I think as people get used to not needing the

445
00:21:08,960 --> 00:21:11,519
new thing and the hardware is available for the people

446
00:21:11,519 --> 00:21:14,119
who have the money, that will ultimately be good for

447
00:21:14,160 --> 00:21:19,519
the platform holder. Even and I think especially me and

448
00:21:19,599 --> 00:21:23,039
you are already used to this because in PC, in

449
00:21:23,079 --> 00:21:26,799
the PC world, you'll never have the most expensive, the

450
00:21:26,880 --> 00:21:29,519
highest end thing, because even us who like got really

451
00:21:29,559 --> 00:21:32,559
good GPUs through our jobs, we don't have the Nvidia

452
00:21:32,599 --> 00:21:35,440
Pro six thousand. We don't have like a five grand

453
00:21:35,480 --> 00:21:37,680
GPU in our machines, first of all because we don't

454
00:21:37,680 --> 00:21:39,599
need them, but also because we're never gonna be able

455
00:21:39,599 --> 00:21:42,519
for them. So it's like compromise. You always find compromise.

456
00:21:42,559 --> 00:21:45,279
And if you know, the PS six generation comes along

457
00:21:45,319 --> 00:21:48,119
and your PS six is the handheld, that's cool. If

458
00:21:48,119 --> 00:21:51,480
your PS six is six is the base one that's cool,

459
00:21:51,519 --> 00:21:55,480
the pro that's cool. Hopefully they can position this in

460
00:21:55,480 --> 00:21:57,720
a way that will be agreeable both with them in

461
00:21:57,799 --> 00:22:02,039
terms of profit and terms of all the audience who

462
00:22:02,079 --> 00:22:05,160
wants to just buy a nice machine and not get

463
00:22:05,160 --> 00:22:09,960
completely just their wall it's burned to a crisp Ryan exactly.

464
00:22:10,640 --> 00:22:13,480
Speaker 1: All right, let's shift over to the Mario Galaxy movie,

465
00:22:13,519 --> 00:22:16,839
which did actually release in theaters already this week.

466
00:22:17,000 --> 00:22:19,960
Speaker 2: Yesterday. On Wednesday, it broke records.

467
00:22:19,960 --> 00:22:22,599
Speaker 1: It had the best April Wednesday ever with thirty four

468
00:22:22,680 --> 00:22:26,839
million dollars. It did better than the Super Mario Brothers

469
00:22:26,880 --> 00:22:29,119
movie and a handful of other things, a well better

470
00:22:29,160 --> 00:22:32,960
than any other movie on a Wednesday in April. The

471
00:22:33,039 --> 00:22:35,039
expectation is things will cool off a little bit through

472
00:22:35,039 --> 00:22:37,160
the weekend in terms of its comparison to the Super

473
00:22:37,160 --> 00:22:40,920
Mario Brothers movie, but obviously on its way to very

474
00:22:41,039 --> 00:22:44,559
likely cracking a billion dollars worldwide. Almost seems like a

475
00:22:44,559 --> 00:22:47,680
sure thing at this point, and people seemingly like it.

476
00:22:48,680 --> 00:22:52,160
The user reviews user scores early on Rotten Tomatoes put

477
00:22:52,160 --> 00:22:54,160
it around a ninety ninety one percent.

478
00:22:55,079 --> 00:22:56,359
Speaker 2: Which okay, fair enough.

479
00:22:56,480 --> 00:22:59,319
Speaker 1: Yeah, this was always meant to be designed as a

480
00:22:59,400 --> 00:23:03,039
crowd please, and I'm not surprised that critics hate it.

481
00:23:03,519 --> 00:23:05,079
And I'm kind of having a lot of fun reading

482
00:23:05,079 --> 00:23:07,480
those reviews because it's like, yeah, I bet you do,

483
00:23:07,559 --> 00:23:10,279
death of cinema. I bet, I bet you do. Feel

484
00:23:10,319 --> 00:23:11,640
like this is the death of sentiment and you have

485
00:23:11,640 --> 00:23:14,559
to stab your hand. It is not made in any

486
00:23:14,559 --> 00:23:17,519
way to sort of be a great movie, but as

487
00:23:17,559 --> 00:23:20,039
a commercial for Nintendo stuff, and as someone who liked

488
00:23:20,039 --> 00:23:22,160
that original Super Mario Brothers movie, which was just a

489
00:23:22,200 --> 00:23:24,279
commercial for Super Mario Brothers three.

490
00:23:25,039 --> 00:23:27,039
Speaker 2: I'm getting pretty excited about it, how about you.

491
00:23:27,920 --> 00:23:30,680
Speaker 3: Yeah, you know, it's always the funniest to me when

492
00:23:30,680 --> 00:23:33,079
I hear people talk about like we should demand better

493
00:23:33,119 --> 00:23:36,799
for our kids. Anyways, I'm gonna go watch the Transformers

494
00:23:36,880 --> 00:23:39,279
movie and Gi Joe, which totally weren't there to sell

495
00:23:39,319 --> 00:23:41,920
me Kid Boways as a kid in the eighties.

496
00:23:41,799 --> 00:23:45,759
Speaker 1: Right, that wasn't Those didn't specifically exist because Ronald Reagan

497
00:23:45,880 --> 00:23:48,079
lowered the regulations on children's television.

498
00:23:49,079 --> 00:23:52,880
Speaker 3: Yeah, no, No, target audiences are a thing. I always

499
00:23:53,160 --> 00:23:56,240
like to remind people of that. Yeah, Like a kid's

500
00:23:56,279 --> 00:24:00,599
movie can be just a dumb, sugary popcornfleck, and that's fine,

501
00:24:00,880 --> 00:24:05,559
It's okay. It's doupop for like seeing references of things

502
00:24:05,559 --> 00:24:08,599
that they know they like. They're like hearing, oh, I

503
00:24:09,039 --> 00:24:10,759
know this from a game, I know this from a

504
00:24:10,799 --> 00:24:12,319
comic book, and they put in the movie.

505
00:24:12,359 --> 00:24:12,880
Speaker 2: That's cool.

506
00:24:13,200 --> 00:24:15,680
Speaker 3: It would be good if every animated movie could be

507
00:24:15,720 --> 00:24:19,319
as good as like, you know, two thousands picksar and

508
00:24:20,079 --> 00:24:21,359
that would be awesome, but.

509
00:24:22,200 --> 00:24:23,680
Speaker 2: Not all of them are gonna be I don't know,

510
00:24:23,759 --> 00:24:24,000
Like I.

511
00:24:25,200 --> 00:24:27,839
Speaker 3: Haven't paying attention to like the Minions or anything like

512
00:24:28,640 --> 00:24:30,640
that was sort of in an era where I ain't

513
00:24:30,680 --> 00:24:33,079
have enough nieces and nephews to be watching those movies.

514
00:24:33,200 --> 00:24:34,680
I have no kids on my own, so I don't

515
00:24:34,720 --> 00:24:37,480
like follow that stuff. I feel like those movies aren't like,

516
00:24:38,079 --> 00:24:41,759
you know, Takespeare exactly. It's kind of like the cute

517
00:24:41,759 --> 00:24:44,079
story of like personal growth and stuff like that, but

518
00:24:44,119 --> 00:24:45,880
I think that's kind of all It is kind of

519
00:24:45,920 --> 00:24:48,759
a hero's journey type of thing. So that's what I

520
00:24:48,799 --> 00:24:51,200
expect out of the Mario movie. When I hear about like, yeah,

521
00:24:51,279 --> 00:24:53,720
stories kind of trash is fulfilled with references and that's

522
00:24:53,720 --> 00:24:55,920
why it's bad. And I'm just like it just sounds

523
00:24:55,920 --> 00:24:58,200
like that sounds like why I expect the Mario movie,

524
00:24:58,240 --> 00:24:58,640
I'd be.

525
00:24:59,119 --> 00:25:01,680
Speaker 1: Yeah, you know, I go to the movie so infrequently.

526
00:25:01,720 --> 00:25:05,000
It's what the reasons I'm going are very different than

527
00:25:05,119 --> 00:25:10,559
someone who's going because they capital letters enjoy film. I

528
00:25:10,640 --> 00:25:11,240
enjoy film.

529
00:25:11,279 --> 00:25:14,000
Speaker 2: I do. I just can't get out there that way.

530
00:25:14,359 --> 00:25:17,559
Speaker 1: So my what I'm looking for is a big literary

531
00:25:17,599 --> 00:25:20,960
experience that will be fulfilling for the family in terms of, oh,

532
00:25:20,960 --> 00:25:23,279
we had a fun day, not at like, you know,

533
00:25:23,759 --> 00:25:27,119
if we come out of there and it is, oh

534
00:25:27,160 --> 00:25:29,400
my god, that movie moved me and I'm gonna remember

535
00:25:29,400 --> 00:25:30,240
for the rest of my life.

536
00:25:30,319 --> 00:25:33,039
Speaker 2: Hell yeah, that's awesome. That is the dream. I will

537
00:25:33,039 --> 00:25:33,400
take that.

538
00:25:34,440 --> 00:25:37,920
Speaker 1: But my baseline for feeling like I got my money's

539
00:25:37,920 --> 00:25:40,200
worth taking the whole family out to a movie is

540
00:25:40,599 --> 00:25:43,000
was it kind of loud and bright and colorful and

541
00:25:43,079 --> 00:25:45,680
fun And I expected to do all those things. And

542
00:25:45,839 --> 00:25:48,559
you know, from people early word from people like saying, oh, yeah,

543
00:25:48,640 --> 00:25:50,880
that's what what you're looking for. This movie is going

544
00:25:50,920 --> 00:25:52,799
to deliver that, maybe even better than the first one.

545
00:25:52,920 --> 00:25:58,200
So we'll see. Yeah, all right, let's see here. Okay, Yeah,

546
00:25:58,240 --> 00:25:59,759
let's the Mind's Eye thing.

547
00:26:00,119 --> 00:26:00,319
Speaker 2: Man.

548
00:26:02,160 --> 00:26:07,279
Speaker 1: Mind's Eye mission will reveal evidence that the game was sabotaged.

549
00:26:07,279 --> 00:26:12,359
Speaker 2: According to the CEO, Sean Yeah, this is a wild one.

550
00:26:12,440 --> 00:26:15,559
Speaker 1: We've got strong evidence of this and conducted quite through

551
00:26:15,640 --> 00:26:19,920
investigations over the months since launch. We've identified parties involved

552
00:26:19,960 --> 00:26:22,200
and it's now with the authorities both in the UK

553
00:26:22,319 --> 00:26:24,079
and the US to deal with. I can confirm they're

554
00:26:24,119 --> 00:26:27,119
assisting us with the investigation, but it's also in their

555
00:26:27,160 --> 00:26:29,359
hands now. Will leave them to do what they do,

556
00:26:29,799 --> 00:26:32,759
make their arrest or any announcements in due course. I

557
00:26:32,799 --> 00:26:35,240
think we're not saying anything further at the stage on that.

558
00:26:35,599 --> 00:26:38,160
We'll just let natural course of justice take its path.

559
00:26:38,640 --> 00:26:42,720
In the meantime, here's a new mission for our terrible

560
00:26:42,799 --> 00:26:45,799
video game that will prove and name names of the

561
00:26:45,880 --> 00:26:48,000
people who sabotaged.

562
00:26:47,279 --> 00:26:51,480
Speaker 2: Our video game. What the fuck? I don't.

563
00:26:52,319 --> 00:26:55,519
Speaker 1: I'm so glad that that insane people are still making

564
00:26:55,599 --> 00:26:57,759
video games, Sean that so we get stories like this.

565
00:26:58,240 --> 00:26:59,359
Speaker 2: I love this so much.

566
00:26:59,400 --> 00:27:02,880
Speaker 1: Actually, it's out of pocket, is the only way to

567
00:27:02,920 --> 00:27:03,480
describe this.

568
00:27:04,359 --> 00:27:07,559
Speaker 3: I can't even imagine. I'm the only thing I can't

569
00:27:07,559 --> 00:27:10,960
imagine at this point is like he's building it up

570
00:27:11,079 --> 00:27:14,839
and it's gonna be like there's some kind of miss

571
00:27:14,880 --> 00:27:18,559
mission about corporate espionage and he's like, oh, yeah.

572
00:27:18,440 --> 00:27:19,640
Speaker 2: Yeah, you see that reference.

573
00:27:19,720 --> 00:27:22,680
Speaker 3: That's what happened to us.

574
00:27:22,160 --> 00:27:24,599
Speaker 2: So toothless, right, Yeah, yeah, it's.

575
00:27:24,440 --> 00:27:29,359
Speaker 3: Just gonna be like nothing whatever cookie cutter kind of

576
00:27:29,799 --> 00:27:32,839
mission impossible story or whatever. Hell he is, It's like, yeah,

577
00:27:33,079 --> 00:27:35,680
we told the story. That's exactly how it happened. That's

578
00:27:35,759 --> 00:27:37,240
the only thing I can think of.

579
00:27:38,079 --> 00:27:41,480
Speaker 1: Right, So the claim is is not just that like

580
00:27:41,559 --> 00:27:44,880
they did something to make the game bad. They are

581
00:27:44,920 --> 00:27:48,160
the reason that the negative reception was there for the game.

582
00:27:48,319 --> 00:27:54,559
So these conspirators, these saboteurs infiltrated the community and convinced

583
00:27:54,599 --> 00:27:57,960
everyone that the game is that is actually awesome is bad.

584
00:27:58,480 --> 00:28:02,039
It's oh that seems like a tough thing to prove

585
00:28:03,039 --> 00:28:05,480
in court, let alone in the mission in your video

586
00:28:05,519 --> 00:28:09,400
game where, okay, whatever, there are you know, at any

587
00:28:09,440 --> 00:28:11,880
time ten to fifteen to twenty people playing this game

588
00:28:11,920 --> 00:28:14,319
on Steam. I think most people played it and decided

589
00:28:14,359 --> 00:28:17,359
they didn't like it because it is bad. How can

590
00:28:17,400 --> 00:28:20,519
a mission prove that otherwise? Sean, I really don't know.

591
00:28:20,200 --> 00:28:23,480
Speaker 3: I'm looking at this quote here, take a couple of punches.

592
00:28:23,599 --> 00:28:25,799
We kept turning the art chic while we got our

593
00:28:25,839 --> 00:28:28,559
house in order. Now it's time to start judoing this

594
00:28:28,720 --> 00:28:29,599
right back at them.

595
00:28:31,400 --> 00:28:38,400
Speaker 2: God has a Carney. Yes, this is like, yeah, promo cotton,

596
00:28:38,559 --> 00:28:39,599
like it's happening right now.

597
00:28:39,920 --> 00:28:44,279
Speaker 3: Yeah, yeah, exactly. I don't know. I'm so lost, Jeff,

598
00:28:44,759 --> 00:28:46,960
I have no fucking clute this is talking about.

599
00:28:47,440 --> 00:28:49,359
Speaker 2: I just need to play it now. I've decided I'm

600
00:28:49,400 --> 00:28:50,319
going to have to see.

601
00:28:50,119 --> 00:28:54,119
Speaker 1: This for myself and as like, yeah, complete delusion. Marino's right,

602
00:28:54,240 --> 00:28:57,440
it's uh, you know, there are often people in charge

603
00:28:57,759 --> 00:29:01,000
who are like this, who deceive themselves around themselves with

604
00:29:01,039 --> 00:29:03,519
people who are yes men and sick offense.

605
00:29:04,000 --> 00:29:08,119
Speaker 2: And this seems like a nuclear grade case of that.

606
00:29:09,079 --> 00:29:12,359
Speaker 1: Yeah, and we get the fun result of what I

607
00:29:12,400 --> 00:29:16,400
hope is just a real, real treasure for Blake Club

608
00:29:16,400 --> 00:29:21,440
one day, this mission specifically. Right, all right, that's it

609
00:29:21,480 --> 00:29:23,680
for the headlines. We are going to go to break.

610
00:29:23,680 --> 00:29:25,799
When we come back, Seawn's going to read some super chats,

611
00:29:26,079 --> 00:29:28,359
and then later we're gonna just talk about some memories

612
00:29:28,359 --> 00:29:32,880
from staying home from school, sick games we played, other

613
00:29:32,920 --> 00:29:40,359
memories along those lines. Will be right back. All right,

614
00:29:40,400 --> 00:29:43,759
we're back, more decides Sean. It's grubb, Sean. Let's read

615
00:29:43,759 --> 00:29:47,359
those super chats, yes, sir. First up here is Missouri

616
00:29:47,440 --> 00:29:50,720
Matt saying thank you Jeff and Mike for the content

617
00:29:50,759 --> 00:29:53,359
you create and the enjoyable environment you deliver it in.

618
00:29:54,200 --> 00:29:57,480
Speaker 2: Thank you, agreeing, Yeah, oh yeah, thank you so much.

619
00:29:57,519 --> 00:29:59,960
I appreciate it. Mike's dead, but hey I'm still here.

620
00:30:00,359 --> 00:30:05,519
Speaker 3: Yeah, right from g Nitro, I hope anyone looking I

621
00:30:05,519 --> 00:30:09,759
guess switched to was watching Woot's Woot Off today kept

622
00:30:09,759 --> 00:30:13,119
popping up for a four hundred dollars console only throughout

623
00:30:13,160 --> 00:30:17,359
the day. Oh wow, I man, I started buying a

624
00:30:17,359 --> 00:30:19,640
lot of stuff. It's just like if I'm looking for

625
00:30:19,720 --> 00:30:21,480
something it pops up on there. I'm just like yep

626
00:30:21,480 --> 00:30:23,720
instantly because this is probably the cheapest is gonna be

627
00:30:23,960 --> 00:30:25,920
Warrior sixty four. This is a great job saying on

628
00:30:25,920 --> 00:30:27,079
top of that stuff.

629
00:30:27,279 --> 00:30:28,440
Speaker 2: So is Woot.

630
00:30:28,640 --> 00:30:31,319
Speaker 1: Like generally I've purchased suff from Woot before as well,

631
00:30:31,359 --> 00:30:34,119
but generally it is returned goods.

632
00:30:34,160 --> 00:30:37,640
Speaker 2: The Amazon is trying to handle in ways oversock over sock.

633
00:30:38,440 --> 00:30:41,319
Speaker 3: They they market if it's like a used item or

634
00:30:41,359 --> 00:30:44,000
a refurbished item or something. But that's how I got

635
00:30:44,039 --> 00:30:46,000
Like when I first wanted to try out iPhone for

636
00:30:46,000 --> 00:30:48,880
a little bit, like you know, I got they like

637
00:30:49,079 --> 00:30:52,119
were very descriptive of like this is an open box,

638
00:30:52,200 --> 00:30:54,039
new item, and they explained like, yeah, this is just

639
00:30:54,079 --> 00:30:56,440
from a company that like wasn't good to use them,

640
00:30:56,480 --> 00:30:58,480
and so now we have overstocked. They even like get

641
00:30:58,519 --> 00:31:01,440
descriptive about in the comments and stuff like that. But yeah,

642
00:31:01,559 --> 00:31:04,160
they've been on forever, honestly, like I've been here about

643
00:31:04,160 --> 00:31:06,079
them since the early two thousands or something.

644
00:31:06,319 --> 00:31:08,519
Speaker 1: I'm not purchasing much from them recently, but I used

645
00:31:08,519 --> 00:31:11,400
to buy stuff from them all the time fifteen years ago.

646
00:31:11,559 --> 00:31:14,960
Speaker 3: Yeah, oh sure, Yeah, And you know, I guess there's

647
00:31:15,000 --> 00:31:18,680
obviously some negatives about being associated with Amazon, but Amazon

648
00:31:18,759 --> 00:31:20,720
Prime subscription because I kind of need it because of

649
00:31:20,720 --> 00:31:23,039
my circumstances, is kind of nice that you can just

650
00:31:23,079 --> 00:31:26,400
log in with your Prime subscription, like the Woot deals

651
00:31:26,519 --> 00:31:27,839
arrive in like two or three days.

652
00:31:27,880 --> 00:31:29,240
Speaker 2: That's kind of cool. Cool.

653
00:31:29,799 --> 00:31:33,119
Speaker 3: Yeah, I'm next from I Hate Mimes?

654
00:31:33,559 --> 00:31:34,160
Speaker 2: Are you smarter?

655
00:31:34,200 --> 00:31:37,480
Speaker 3: That fifth grader could be good for titter? Also, Jeff,

656
00:31:37,480 --> 00:31:40,039
do you think Demon Soul's PC is dead now that

657
00:31:40,160 --> 00:31:42,920
Sony is falling back from PC Springles?

658
00:31:43,200 --> 00:31:45,480
Speaker 2: Yeah, it seems like it, I would assume.

659
00:31:45,559 --> 00:31:48,920
Speaker 1: So there's always the possibility that's one of those ones

660
00:31:48,960 --> 00:31:53,799
that Nix's was working on beforehand, but I would assume

661
00:31:53,839 --> 00:31:54,480
it's not happening.

662
00:31:56,359 --> 00:32:00,640
Speaker 3: Okay, Next up from Daily Beating. They've been name member

663
00:32:00,759 --> 00:32:03,519
for twenty five months. Thank you there, thank you. The

664
00:32:03,559 --> 00:32:06,200
comment is it's a shame how Mike died. Now he

665
00:32:06,240 --> 00:32:08,759
won't get to read comments on how good Portal Pals

666
00:32:09,160 --> 00:32:10,079
is Slash was.

667
00:32:10,559 --> 00:32:13,000
Speaker 1: That's the real shame of this whole situation, absolutely that

668
00:32:13,079 --> 00:32:14,680
Mike can't read the comments anymore.

669
00:32:15,240 --> 00:32:18,640
Speaker 3: Yeah, if you're missing Mikey today and you actually you

670
00:32:18,640 --> 00:32:20,119
know first episodes foe, you can go over to the

671
00:32:20,160 --> 00:32:22,559
Giant botb YouTube channel after this and go watch it

672
00:32:23,039 --> 00:32:25,759
pun series He and Mary Kish did Oh they crush it?

673
00:32:27,279 --> 00:32:31,640
Uh lurkin with mcgirkin. How does a New Game Gander

674
00:32:31,839 --> 00:32:35,200
sound for a show title? Or maybe New Game Plus

675
00:32:35,480 --> 00:32:37,799
and just add the person's name who's doing the video

676
00:32:37,799 --> 00:32:44,880
at the end, like New Game Plus jurf also Oco Pinnissis.

677
00:32:45,519 --> 00:32:47,680
Speaker 2: I like it? Yeah, No one's using New Game Plus,

678
00:32:47,759 --> 00:32:50,200
so I think I could just be ours for sure? Yeah,

679
00:32:50,359 --> 00:32:52,119
my lower contact you.

680
00:32:54,599 --> 00:32:57,200
Speaker 1: Yeah, I don't know. I think Mike's just going to

681
00:32:57,319 --> 00:32:59,319
use a different name every time. So maybe he'll use

682
00:32:59,359 --> 00:32:59,880
that one time.

683
00:33:00,200 --> 00:33:02,680
Speaker 3: Oh that's good. Communities going to love that one. Yep

684
00:33:03,079 --> 00:33:06,799
from Zombie Pooring. But Chuck saying Mike is weirder as

685
00:33:06,799 --> 00:33:09,160
he works with him. Who do you think is the

686
00:33:09,200 --> 00:33:11,599
weirdest person to work with? What if Chuck is the

687
00:33:11,640 --> 00:33:12,559
weirdest coworker?

688
00:33:13,279 --> 00:33:15,119
Speaker 1: Yeah, you think about that that's possible. Yeah, what do

689
00:33:15,119 --> 00:33:18,480
you think, Jean? You see this uh starring Marry Me, Tomadacci.

690
00:33:19,039 --> 00:33:21,279
Chuck was in chat saying I work with them. I

691
00:33:21,319 --> 00:33:22,480
think Mike is weirder.

692
00:33:23,200 --> 00:33:25,200
Speaker 3: I did see that, Jeff I was there.

693
00:33:26,480 --> 00:33:29,319
Speaker 2: Oh yeah, you were producing, weren't you. I think.

694
00:33:30,880 --> 00:33:32,920
Speaker 3: Encroaching on my territory of trolling Mike.

695
00:33:32,960 --> 00:33:33,880
Speaker 2: I don't know, I don't like this.

696
00:33:34,400 --> 00:33:37,319
Speaker 3: It is still in my brain of infun Oh you know,

697
00:33:37,559 --> 00:33:41,119
how do you feel about Dan? Then? Dann's like a

698
00:33:41,119 --> 00:33:43,519
force of nature. I don't know, the fuck with like

699
00:33:43,559 --> 00:33:45,400
a storm and like tornado going around.

700
00:33:45,720 --> 00:33:48,400
Speaker 2: You can't do anything, there's nothing to handle.

701
00:33:49,359 --> 00:33:53,839
Speaker 3: Okay, yeah, I mean, look, my position remains the same.

702
00:33:53,880 --> 00:33:56,440
If dumber is a qualifier that we can use as well,

703
00:33:56,480 --> 00:33:58,720
then that that's how we split them, between Mike being

704
00:33:58,759 --> 00:34:01,680
weird and Dan being dumb, like he acknowledges that too.

705
00:34:01,880 --> 00:34:04,240
But if we have to pick one is the weirder,

706
00:34:04,920 --> 00:34:05,440
then's Dan.

707
00:34:06,279 --> 00:34:08,400
Speaker 2: Yeah. I think I'm still on Dan is weirder.

708
00:34:08,639 --> 00:34:11,400
Speaker 1: Uh Yeah, yeah, I mean I think Mike has got

709
00:34:11,400 --> 00:34:14,280
his quirks, but it's mostly just kind of a lack

710
00:34:14,360 --> 00:34:15,039
of shame, so.

711
00:34:15,039 --> 00:34:16,360
Speaker 2: He like acts out more.

712
00:34:16,559 --> 00:34:19,719
Speaker 1: And yeah, but it's it is splitting Harrison at a

713
00:34:19,719 --> 00:34:22,079
certain point. You're right, we need some other qualifiers in there.

714
00:34:22,320 --> 00:34:24,760
Speaker 3: It's more of like just an outgoing personality thing. Mike's

715
00:34:24,840 --> 00:34:25,920
just now going dude.

716
00:34:26,159 --> 00:34:26,920
Speaker 2: Yep, exactly.

717
00:34:27,559 --> 00:34:29,880
Speaker 3: We in the chat we did established well, who's the

718
00:34:29,920 --> 00:34:33,760
most normal person that we work with, Jeff and everybody

719
00:34:33,880 --> 00:34:35,840
unanimously it was like, well, at least as far as

720
00:34:35,840 --> 00:34:36,719
we know, it's Will.

721
00:34:36,639 --> 00:34:40,639
Speaker 2: By a mile, so oh yeah, okay, that's true.

722
00:34:40,880 --> 00:34:43,599
Speaker 1: It could be Will. We probably haven't. We haven't peeled

723
00:34:43,599 --> 00:34:44,199
the onion back.

724
00:34:46,079 --> 00:34:48,440
Speaker 3: We need more Will content to as far as we do.

725
00:34:48,880 --> 00:34:49,360
Speaker 2: Exactly.

726
00:34:50,199 --> 00:34:52,679
Speaker 1: Yeah, I feel like paints during game miss mornings, and

727
00:34:52,719 --> 00:34:55,880
I think that's like actually super normal behavior. That's like

728
00:34:56,199 --> 00:34:58,920
he'll just be stuff. That's cool, dude, stuff like he's

729
00:34:58,960 --> 00:35:00,159
got SIPs.

730
00:34:59,760 --> 00:35:02,280
Speaker 2: Call just like, yeah, I'm just gonna paint to day.

731
00:35:02,320 --> 00:35:04,320
I like painting. That's pretty normal.

732
00:35:04,639 --> 00:35:08,840
Speaker 3: Yeah, Grant np as it has been a member for

733
00:35:08,920 --> 00:35:13,039
six months. The comment is holy shit, y'all. I got

734
00:35:13,039 --> 00:35:16,679
my Holy Grail dB robo for my birthday and yes

735
00:35:16,760 --> 00:35:20,960
that was me who rigged that bomb. Twelve also got

736
00:35:21,000 --> 00:35:24,280
the NSL Virtual Boy your fantastic.

737
00:35:24,360 --> 00:35:24,960
Speaker 2: That's awesome.

738
00:35:25,960 --> 00:35:28,000
Speaker 1: Yeah, we were kind of looking at some old games

739
00:35:28,039 --> 00:35:29,599
at pack Sin It's like, yeah, it's not the best

740
00:35:29,599 --> 00:35:30,639
place to buy old games.

741
00:35:30,760 --> 00:35:33,679
Speaker 2: Huh, it's just a bit too expensive there. Yeah.

742
00:35:33,760 --> 00:35:39,280
Speaker 3: Oh yeah, Like man, I almost had my my cuba

743
00:35:39,360 --> 00:35:42,519
for moment with that sealed Mega Man sixty four, Like

744
00:35:42,599 --> 00:35:46,719
I was like, sure, I don't need to eat this month,

745
00:35:46,760 --> 00:35:48,039
do I? No?

746
00:35:49,000 --> 00:35:51,320
Speaker 1: How is Mega Man sixty four compared to Mega Man

747
00:35:51,400 --> 00:35:54,159
Legends in terms of like playable?

748
00:35:54,920 --> 00:35:57,760
Speaker 3: Like, you know, it's how I originally played the game.

749
00:35:57,880 --> 00:35:59,159
Is one made me fall in love with it?

750
00:35:59,239 --> 00:35:59,440
Speaker 2: Yeah?

751
00:35:59,639 --> 00:36:02,440
Speaker 3: I had N sixty four first and then later gap PlayStation.

752
00:36:03,760 --> 00:36:06,840
It's mostly the same game. It is a bugier version

753
00:36:06,880 --> 00:36:10,159
because it is a port and then a decent amountl

754
00:36:10,239 --> 00:36:12,800
voice acting is stripped out, but also has a slightly

755
00:36:12,840 --> 00:36:14,840
updated control scheme to work a little bit about the

756
00:36:14,840 --> 00:36:17,679
analog stick not quite Legends too, where is just dual

757
00:36:17,719 --> 00:36:19,159
analog modern controls.

758
00:36:19,400 --> 00:36:20,239
Speaker 2: It's a little update.

759
00:36:20,320 --> 00:36:22,719
Speaker 3: It's a totally acceptable way to play that game, like

760
00:36:23,320 --> 00:36:24,840
back in the day if you didn't have a roa

761
00:36:24,920 --> 00:36:30,079
toplay it obviously nowadays, I just played the PS one right, Yeah.

762
00:36:30,320 --> 00:36:34,000
Urial del Gado head on applied directly to the forehead

763
00:36:34,320 --> 00:36:34,760
head on.

764
00:36:35,639 --> 00:36:38,639
Speaker 1: That's right, man, I remember those ads. Can they bring

765
00:36:38,679 --> 00:36:39,800
them back every once in a while.

766
00:36:40,559 --> 00:36:43,239
Speaker 3: Yeah, especially if you watch cable, like especially the like

767
00:36:43,239 --> 00:36:45,519
the older channels. I like, I think last time so

768
00:36:45,599 --> 00:36:47,639
I was on Nick at Night at one point where

769
00:36:47,639 --> 00:36:49,239
I just had that on randomly. I was just like,

770
00:36:49,280 --> 00:36:50,719
Oh my god, a head on commercial.

771
00:36:50,719 --> 00:36:51,159
Speaker 2: What the hell?

772
00:36:51,199 --> 00:36:51,920
Speaker 3: What year is it?

773
00:36:52,400 --> 00:36:55,239
Speaker 1: That's that is something that like niket Knight and TV

774
00:36:55,400 --> 00:36:58,760
land should do more of, is just like run old commercials,

775
00:36:58,800 --> 00:37:00,840
like work with brands to bring back their old commercials.

776
00:37:00,880 --> 00:37:01,400
Speaker 2: I would like that.

777
00:37:01,639 --> 00:37:04,280
Speaker 3: Yeah, I think what's it called me?

778
00:37:04,440 --> 00:37:04,679
Speaker 2: TV?

779
00:37:05,199 --> 00:37:07,639
Speaker 3: I think they do that every once in a while

780
00:37:07,679 --> 00:37:11,480
where they have like neat occasional like block of like yeah,

781
00:37:11,480 --> 00:37:14,599
we're just doing a completely retro and they'll run old

782
00:37:14,599 --> 00:37:17,679
shows with the commercials. I've seen that like once or twice.

783
00:37:18,840 --> 00:37:21,360
That's kind of neat count of a little time capsule there.

784
00:37:21,440 --> 00:37:22,159
Speaker 2: Yeah, very cool.

785
00:37:22,920 --> 00:37:24,719
Speaker 3: That used to be a thing. I used to watch

786
00:37:24,760 --> 00:37:28,360
that on YouTube a lot before YouTube started cracking down

787
00:37:28,480 --> 00:37:31,360
some ways. But I tell you what, archive dot org.

788
00:37:32,480 --> 00:37:36,920
I will often on Saturday mornings look up like I

789
00:37:36,920 --> 00:37:41,079
have a bookmark for the search people's vhs rips of

790
00:37:41,480 --> 00:37:43,880
kids WB and so I'll just like put on Yeah,

791
00:37:44,000 --> 00:37:47,400
I love that. Yeah, kids WB recording sometimes like Fox

792
00:37:47,440 --> 00:37:49,320
Box or something like that. I'm like, every once in

793
00:37:49,360 --> 00:37:52,599
a while, I'll be like, remember this weekend, holy.

794
00:37:52,440 --> 00:37:55,760
Speaker 2: Shit, and right, oh, God brings it back. That's nuts.

795
00:37:55,800 --> 00:37:57,440
Speaker 1: I didn't think about that you could just like find

796
00:37:57,440 --> 00:38:00,119
a weekend that you were watching cartoons all weekend or

797
00:38:00,039 --> 00:38:03,119
or whatever. Yeah, I was listening to a more civilized age.

798
00:38:03,159 --> 00:38:06,360
They're talking about Clone Wars, not the Clone Wars like

799
00:38:06,360 --> 00:38:10,360
the original Ginnity Tartakovski I can never say his name.

800
00:38:10,599 --> 00:38:13,159
How the Samurai Jack guy his Clone Wars and how

801
00:38:13,159 --> 00:38:15,320
that used to air on like in like three minute

802
00:38:15,360 --> 00:38:19,440
chunks on Friday nights on Cartoon Network. And now so

803
00:38:19,480 --> 00:38:20,960
when you watch it, when you go back to watch it,

804
00:38:21,400 --> 00:38:24,480
they stitch them all together into like one long season

805
00:38:24,760 --> 00:38:26,239
and it's a little bit weird. But that's not how

806
00:38:26,239 --> 00:38:30,119
it was originally presented. It was like fifteen like seven

807
00:38:30,280 --> 00:38:32,360
like maybe two seasons of seven episodes or something like that.

808
00:38:32,400 --> 00:38:35,280
So fourteen or fifteen episodes that were three minutes long each,

809
00:38:35,440 --> 00:38:37,719
and they would just get dropped here and there over

810
00:38:37,719 --> 00:38:38,320
the course.

811
00:38:38,119 --> 00:38:40,400
Speaker 2: Of weeks, and you kind of would just be watching.

812
00:38:40,119 --> 00:38:41,760
Speaker 1: Cartoon Network and you'd be all right, they're going to

813
00:38:41,800 --> 00:38:43,840
show the next one here, and it's over three minutes later,

814
00:38:43,880 --> 00:38:45,159
and then you have to wait for forever to get

815
00:38:45,159 --> 00:38:47,599
the next one. And I just remember watching Cartoon Network

816
00:38:47,599 --> 00:38:48,840
at that time, and I'm like, I want to go

817
00:38:48,880 --> 00:38:52,559
back and watch it in that original state, like with

818
00:38:52,639 --> 00:38:55,840
the Cartoon Network presentation and everything, because that's how I

819
00:38:55,880 --> 00:38:57,679
actually watched it the first time, and it was really

820
00:38:57,719 --> 00:38:59,519
nostalgic to think about going back and doing that.

821
00:39:00,199 --> 00:39:03,280
Speaker 3: It reminds me of I don't remember what the name

822
00:39:03,280 --> 00:39:06,400
of it is now, I forget. They're talking about retro

823
00:39:06,480 --> 00:39:09,239
nasci our day and I want to I think next year,

824
00:39:09,280 --> 00:39:11,039
I want to do this. Do you hear about that

825
00:39:11,440 --> 00:39:15,480
dreamcast thing that was preserved recently of It was a

826
00:39:15,639 --> 00:39:18,119
thing in Japan where it was a like a murder

827
00:39:18,199 --> 00:39:22,639
mystery drama that you could download to your dreamcast one

828
00:39:22,840 --> 00:39:25,000
minute every day for a year.

829
00:39:25,119 --> 00:39:27,599
Speaker 2: No, what, that's crazy. No, I've never heard of this.

830
00:39:27,840 --> 00:39:30,679
Speaker 3: Yeah, so you get one minute of the story for

831
00:39:30,960 --> 00:39:33,880
three hundred and sixty five was one minute chunks ends

832
00:39:33,960 --> 00:39:37,039
up being longer than a movie even Yeah, yeah, I

833
00:39:37,559 --> 00:39:40,039
forget what the name of it was, but Yeah, apparently

834
00:39:40,039 --> 00:39:42,320
it's all been preserved and you can just like go

835
00:39:42,360 --> 00:39:44,079
watch as a YouTube video if you want.

836
00:39:45,000 --> 00:39:45,519
Speaker 2: I want to.

837
00:39:45,639 --> 00:39:47,920
Speaker 3: I want to go back and watch that as intended,

838
00:39:47,960 --> 00:39:50,119
where like next year, I'll start journy first to watch

839
00:39:50,199 --> 00:39:50,800
one minute.

840
00:39:50,840 --> 00:39:51,559
Speaker 2: On minute a day.

841
00:39:51,760 --> 00:39:54,800
Speaker 1: Okay, get that installed on the plex server or something

842
00:39:54,800 --> 00:39:55,480
so I can do that.

843
00:39:55,920 --> 00:39:56,239
Speaker 2: There you go.

844
00:39:57,159 --> 00:40:00,199
Speaker 3: Uh. Next is from Antonio Morales, who has been a

845
00:40:00,280 --> 00:40:03,840
member for thirty mine thirty nine months. Thank you, Ankeanonio

846
00:40:04,679 --> 00:40:08,920
says grub. How's the superstation for someone who's never messed with,

847
00:40:09,079 --> 00:40:12,639
mister and is a real dumbass? Is it the best

848
00:40:12,840 --> 00:40:16,519
option for is it the best emulation option for a

849
00:40:16,559 --> 00:40:19,639
living room TV? Or is there a cheaper option also?

850
00:40:19,719 --> 00:40:21,840
It's on its way tol Coto.

851
00:40:22,280 --> 00:40:26,159
Speaker 2: Oh man, what does that mean? Okay?

852
00:40:26,280 --> 00:40:30,440
Speaker 1: It is a really good, mister, in terms of affordability,

853
00:40:30,480 --> 00:40:32,679
in terms of the all of the features that comes

854
00:40:32,679 --> 00:40:35,039
built in with in terms of its case and how

855
00:40:35,039 --> 00:40:37,639
it's presented, and the fact that there's just snack adapters

856
00:40:37,639 --> 00:40:39,880
built in, which just means you can use original PlayStation

857
00:40:40,000 --> 00:40:43,840
controllers and original PlayStation memory cards. All that stuff owns

858
00:40:43,880 --> 00:40:48,000
actually and you don't need the specialized console edition software

859
00:40:48,039 --> 00:40:49,880
to take advantage of all that stuff. The mister knows

860
00:40:49,880 --> 00:40:52,039
what to do with it. It makes it pretty easy

861
00:40:52,039 --> 00:40:54,920
for the most part. But it's a mister, and like

862
00:40:55,079 --> 00:40:58,199
you're going to have to go into the scripts to

863
00:40:58,639 --> 00:41:00,760
get Wi Fi working. You're going to have to hold

864
00:41:00,760 --> 00:41:03,280
down the button on the front for three seconds, so

865
00:41:03,320 --> 00:41:05,920
it goes into a specialized menu to get Bluetooth working.

866
00:41:05,920 --> 00:41:07,880
If you want to use a Bluetooth controller. It's a

867
00:41:07,880 --> 00:41:13,000
little bit more unique, like very like it's its own thing.

868
00:41:13,000 --> 00:41:16,800
It's idiosyncratic in terms of like probably what you're used to.

869
00:41:17,039 --> 00:41:20,239
So would I say it's the best emulation option for

870
00:41:20,320 --> 00:41:24,480
the family room. If you are someone that doesn't mind tinkering,

871
00:41:25,039 --> 00:41:26,159
it might be like.

872
00:41:26,079 --> 00:41:26,880
Speaker 2: It's up there.

873
00:41:27,400 --> 00:41:30,239
Speaker 1: If you are someone who wants simple and familiar, I

874
00:41:30,280 --> 00:41:32,960
would just get like a mini PC, although now those are.

875
00:41:32,920 --> 00:41:35,800
Speaker 2: Getting pretty expensive so it's kind of tough, but you can.

876
00:41:35,639 --> 00:41:39,199
Speaker 3: Buy an Xbox Series S for relatively expensive.

877
00:41:39,199 --> 00:41:39,360
Speaker 2: Now.

878
00:41:39,400 --> 00:41:42,079
Speaker 3: I believe developer mode what they took that away for

879
00:41:42,119 --> 00:41:43,960
a second, but now it's back and it just works

880
00:41:44,000 --> 00:41:46,079
as intended. So you put it like twenty fars and

881
00:41:46,079 --> 00:41:49,119
stuff right here. Yeah, I think I think that works

882
00:41:49,239 --> 00:41:49,960
as intended.

883
00:41:50,039 --> 00:41:54,280
Speaker 1: Once again, there are a lot of options along those lines, though,

884
00:41:54,360 --> 00:41:57,679
so I would find something that's cost effective, especially if

885
00:41:57,719 --> 00:42:00,119
you have an old computer sitting around, an old laptop

886
00:42:00,199 --> 00:42:00,920
or something like that.

887
00:42:00,960 --> 00:42:04,039
Speaker 2: You could get those up and running, and you know.

888
00:42:05,280 --> 00:42:07,719
Speaker 1: Maybe this is like probably sending down the path you

889
00:42:07,760 --> 00:42:09,880
don't want to go down. But maybe installing one of

890
00:42:09,880 --> 00:42:13,039
these other Linux systems, you know, batosera is that the

891
00:42:13,119 --> 00:42:16,599
one everyone always does, starts doing doing stuff like that.

892
00:42:16,639 --> 00:42:18,760
Suddenly you got this thing that just works very well

893
00:42:18,760 --> 00:42:23,039
in the living room. But yeah, myster is really cool,

894
00:42:23,400 --> 00:42:26,639
but it's not as user friendly for someone that does

895
00:42:26,679 --> 00:42:28,360
not want to tinker with this stuff. So I would

896
00:42:28,400 --> 00:42:30,519
be a little a little bit hesitant, maybe do some

897
00:42:30,559 --> 00:42:32,320
research before you make the plunge.

898
00:42:32,480 --> 00:42:34,920
Speaker 3: Yeah, you got options. Like you said, chat brings up

899
00:42:34,960 --> 00:42:37,559
one of my favorites. Hack a wee like you know,

900
00:42:37,679 --> 00:42:40,119
Hackey Away is very easy nowadays, and then you'll have

901
00:42:40,159 --> 00:42:42,440
access to you know, you pop a USB drive in there,

902
00:42:42,840 --> 00:42:45,599
you have access to GameCube games, Wei games, all the

903
00:42:45,679 --> 00:42:50,360
virtual console games, and even some additional homebrew emulation. That's

904
00:42:50,440 --> 00:42:52,360
that might be something you might already have a we

905
00:42:52,639 --> 00:42:54,519
just sing around the family room or something that you

906
00:42:54,519 --> 00:42:57,239
can like get set up that way if you have

907
00:42:57,440 --> 00:43:00,559
a handheld like a PC handhole the steam deck example,

908
00:43:00,880 --> 00:43:02,800
m U deck is very easy to use. You can

909
00:43:02,880 --> 00:43:05,119
set up that the whole family can learn how to

910
00:43:05,239 --> 00:43:09,719
use that. But I do think once the console UI

911
00:43:09,760 --> 00:43:12,960
gets finalized with the superstation, and this is something I

912
00:43:12,960 --> 00:43:14,920
don't agree with the way this is present, the fact

913
00:43:14,960 --> 00:43:18,079
that it didn't ship with the Finnish Console UI, because

914
00:43:18,079 --> 00:43:20,599
I think that's what people are expecting, which they would

915
00:43:20,639 --> 00:43:23,599
have waited, even though that will have taken more dev time.

916
00:43:23,639 --> 00:43:25,599
Speaker 2: I get why they want out the people.

917
00:43:26,440 --> 00:43:28,880
Speaker 1: He's using community feedback for the people that did get

918
00:43:28,920 --> 00:43:31,039
it early to make some changes and stuff, and I

919
00:43:31,119 --> 00:43:32,039
do think it needs that.

920
00:43:32,280 --> 00:43:35,960
Speaker 3: So yeah, yeah, like Talky's businesses genuinely just a small

921
00:43:36,000 --> 00:43:38,000
operation and they're trying to like just work with the

922
00:43:38,039 --> 00:43:40,039
community to get the product that you want, even if

923
00:43:40,039 --> 00:43:41,639
it's not the thing you want right out the gate.

924
00:43:41,920 --> 00:43:43,079
Speaker 2: But I think once that.

925
00:43:43,039 --> 00:43:45,760
Speaker 3: Console UI is finalized and everything, it might end up

926
00:43:45,800 --> 00:43:49,199
being the best option for if you want, like uh,

927
00:43:49,239 --> 00:43:52,280
what would be N sixty four and earlier emulation in

928
00:43:52,800 --> 00:43:55,480
the family room. But also yeah, the other options we

929
00:43:55,519 --> 00:43:58,039
mentioned Cancil go above and beyond where you know the

930
00:43:58,079 --> 00:44:00,960
Wei playing game Cuban Wi and then ecs be on

931
00:44:01,000 --> 00:44:04,199
play more. So got options you can you can figure

932
00:44:04,199 --> 00:44:09,559
out the best option for you, yep, exactly. Okay. Next

933
00:44:09,760 --> 00:44:12,960
is from one Lex Luddi. I was gonna see a

934
00:44:13,000 --> 00:44:16,559
first timer. They say, can we get some good news

935
00:44:16,599 --> 00:44:19,000
on GMM on Monday.

936
00:44:19,159 --> 00:44:20,960
Speaker 1: I got one piece of good news. You're on the

937
00:44:21,000 --> 00:44:23,840
show on Monday, LEXI. There's you're good news right there.

938
00:44:23,960 --> 00:44:26,079
Speaker 2: So that's all. That's all I can promise.

939
00:44:26,239 --> 00:44:28,280
Speaker 3: Yeah, that might be why she's asking, because it seems

940
00:44:28,280 --> 00:44:30,360
like Mondays have been a bit of hit or missed

941
00:44:30,360 --> 00:44:31,639
for news here recently.

942
00:44:31,719 --> 00:44:34,320
Speaker 2: Jeff yep be rough out there.

943
00:44:35,639 --> 00:44:39,599
Speaker 3: Then E Jackalope gifted five memberships the channel.

944
00:44:39,639 --> 00:44:42,440
Speaker 2: Thank you very much, E Jacklobe, Thank you, e Jackalope.

945
00:44:45,159 --> 00:44:50,719
Speaker 3: Okay, okay, let me see I'm going with Arma. Nicole

946
00:44:50,960 --> 00:44:55,559
Man is up next. It seems like Crimson Desert moves

947
00:44:55,599 --> 00:45:00,119
are based on some moves, especially the kicks and wrestling moves. Y.

948
00:45:00,280 --> 00:45:02,840
Speaker 1: Yes, there's like a lot of like yeah rkos and

949
00:45:03,599 --> 00:45:04,760
suplexes and stuff.

950
00:45:04,840 --> 00:45:06,199
Speaker 2: Yeah, definitely. Yeah.

951
00:45:06,239 --> 00:45:08,320
Speaker 3: When I was watching Max and the dudes play it,

952
00:45:08,360 --> 00:45:10,880
that was like the only thing that actually got themoked

953
00:45:10,920 --> 00:45:12,880
is they were like, oh wait a second, we can

954
00:45:12,960 --> 00:45:16,480
learn like fighting game moves and then like do like

955
00:45:16,480 --> 00:45:18,880
like you know, yeah, drop someone off a building with

956
00:45:18,960 --> 00:45:21,840
those or something, and that's how they found their fun.

957
00:45:22,440 --> 00:45:24,280
I think, yeah, a Crimson Desert's a kind of game

958
00:45:24,280 --> 00:45:26,239
where like, if you can find something like that, that's

959
00:45:26,320 --> 00:45:28,920
your kind of fun, your phone with it. And there's

960
00:45:28,960 --> 00:45:32,360
other people who don't find their fun in that game exactly.

961
00:45:32,440 --> 00:45:32,639
Speaker 2: Yeah.

962
00:45:32,639 --> 00:45:34,119
Speaker 1: I mean there's so much stuff in there you can

963
00:45:34,119 --> 00:45:37,199
probably keep scratching eventually find something. It's the act of

964
00:45:37,280 --> 00:45:39,880
looking for that was pretty you know, pushing me away.

965
00:45:40,559 --> 00:45:43,679
But I do I do like them just throwing in

966
00:45:43,840 --> 00:45:47,679
basically what looks like a fighting game move list. Like

967
00:45:47,719 --> 00:45:50,159
it looks identical to a fighting game move list for

968
00:45:50,280 --> 00:45:50,920
these characters.

969
00:45:50,960 --> 00:45:52,400
Speaker 2: So yeah, that's pretty neat.

970
00:45:52,920 --> 00:45:56,880
Speaker 3: Yeah, next step, oh e Jack Lope is back. Do

971
00:45:56,960 --> 00:45:59,920
y'all think we'll hear pricing for the Steam Machine slash

972
00:46:00,079 --> 00:46:03,760
frames soon? Keep up all the great content coming here

973
00:46:03,800 --> 00:46:04,719
and on GB.

974
00:46:05,880 --> 00:46:07,440
Speaker 1: Last we heard from them, they're like, yeah, that thing's

975
00:46:07,480 --> 00:46:09,280
still coming and it's coming soonish.

976
00:46:10,159 --> 00:46:13,079
Speaker 2: I don't know, man, Yeah, it's worse.

977
00:46:13,960 --> 00:46:15,880
Speaker 3: I think they really are just like trying to figure

978
00:46:15,880 --> 00:46:18,440
out the best time for it, because like they need

979
00:46:18,480 --> 00:46:20,440
to commit to a price, they can't just like you know,

980
00:46:20,599 --> 00:46:23,039
constantly have the price fluctuate. It's like we see with

981
00:46:24,480 --> 00:46:27,679
all the console manufacturers, like the reason they are sometimes

982
00:46:27,679 --> 00:46:30,320
hesitant to raise a price, they can't really lower it,

983
00:46:30,559 --> 00:46:32,599
or at the very least they don't want to lower it.

984
00:46:33,480 --> 00:46:35,599
So that's why, like you know, Nintendo has been playing

985
00:46:35,599 --> 00:46:37,880
that game of Chicken a little bit and stuff. I

986
00:46:37,920 --> 00:46:43,280
think that things seem to be nabilizing a little bit,

987
00:46:43,599 --> 00:46:45,480
like you know, ever so slowly. It seems like the

988
00:46:45,519 --> 00:46:49,679
AI bubble is deflating, should we say, it's certainly not

989
00:46:49,760 --> 00:46:55,639
bursting imminently, but deflating. Perhaps things are starting to settle

990
00:46:55,719 --> 00:46:57,920
down a little bit. But you know, like we see

991
00:46:57,960 --> 00:47:00,559
the PS five price going up for a reason, committed

992
00:47:00,559 --> 00:47:03,679
to that for a reason. So things are still crazy

993
00:47:03,679 --> 00:47:08,159
out there. I think soon is relative, but I wouldn't

994
00:47:08,159 --> 00:47:10,719
be surprised sometime in the next couple of months here

995
00:47:10,800 --> 00:47:13,199
we hear another update from them, even if it's not

996
00:47:13,239 --> 00:47:14,000
what we want to hear.

997
00:47:15,000 --> 00:47:19,199
Speaker 1: Yeah, there's I mean, the Kataku story from today, A

998
00:47:19,480 --> 00:47:23,679
seller who's stockpiled memory now panicked after ram prices dip.

999
00:47:24,199 --> 00:47:26,400
Speaker 2: So they're yes, right, that that kind of stuff.

1000
00:47:26,440 --> 00:47:30,440
Speaker 1: And it's like to me, that is early parts of

1001
00:47:30,559 --> 00:47:32,960
the wobbling of It's going to wobble back and forth.

1002
00:47:32,960 --> 00:47:34,880
And it's great we got to this point, but it

1003
00:47:34,960 --> 00:47:37,199
is going to wobble back and forth and it's going

1004
00:47:37,199 --> 00:47:39,079
to probably go back up again before it goes back

1005
00:47:39,119 --> 00:47:43,320
down in any permanent way. So stay the beginning parts

1006
00:47:43,320 --> 00:47:44,719
of stabilization for sure.

1007
00:47:45,079 --> 00:47:45,199
Speaker 2: Right.

1008
00:47:45,199 --> 00:47:47,199
Speaker 3: And that's why I'm getting at because like I think

1009
00:47:47,199 --> 00:47:49,880
people are still right the analyst saying, like, you know, yeah,

1010
00:47:49,960 --> 00:47:53,519
we won't. The earliest we'll see complete normalcy again is

1011
00:47:53,559 --> 00:47:56,000
like two years out from now, but maybe we're starting

1012
00:47:56,000 --> 00:47:58,519
to see the earliest signs that things are starting.

1013
00:47:58,199 --> 00:48:01,039
Speaker 2: To go down. Start planning for the future, right exactly.

1014
00:48:01,440 --> 00:48:04,840
Speaker 3: Yeah, So won't be surprised if Valva takes a few

1015
00:48:04,880 --> 00:48:07,519
more months here before we get any kind of further update.

1016
00:48:08,000 --> 00:48:08,280
Speaker 2: Yep.

1017
00:48:08,960 --> 00:48:12,360
Speaker 3: Next up from Paul Patine. Uh, do you guys think

1018
00:48:12,360 --> 00:48:15,039
that far the Akarana time remake, they will have both

1019
00:48:15,079 --> 00:48:17,480
the OG version and the mass Request version.

1020
00:48:18,960 --> 00:48:21,079
Speaker 1: I know, I mean I think they will have something

1021
00:48:21,119 --> 00:48:23,880
along those lines. Yeah, there will be you know that

1022
00:48:23,960 --> 00:48:27,559
there's almost always a master quest of some sort in Zelda.

1023
00:48:27,559 --> 00:48:30,960
They've done that since the beginning, so yeah, I think

1024
00:48:30,960 --> 00:48:33,440
that when they do this, they'll focus on the OG

1025
00:48:33,679 --> 00:48:36,920
version and then have some way to access some form

1026
00:48:36,960 --> 00:48:37,760
of the Master Quest.

1027
00:48:37,840 --> 00:48:38,559
Speaker 2: Yeah.

1028
00:48:38,920 --> 00:48:41,519
Speaker 3: I'm not as big of an Akarina time fan. Was

1029
00:48:41,679 --> 00:48:43,960
mass request for that? Did it just end up being

1030
00:48:44,000 --> 00:48:45,199
the mirrorred version?

1031
00:48:45,840 --> 00:48:48,400
Speaker 1: It's not just the mirror version, but it's been a

1032
00:48:48,440 --> 00:48:49,840
long time since I played it. I think it's a

1033
00:48:49,840 --> 00:48:50,400
little bit different.

1034
00:48:50,440 --> 00:48:56,480
Speaker 3: Okay, okay, gotcha. Next is from Glitchy Texture. Hey, guys,

1035
00:48:56,599 --> 00:48:59,079
love all you do. Have you heard the rumors of

1036
00:48:59,119 --> 00:49:03,360
Sony having a state of play on June fourth? Thanks,

1037
00:49:03,719 --> 00:49:04,119
I've not.

1038
00:49:05,639 --> 00:49:06,000
Speaker 2: I haven't.

1039
00:49:06,159 --> 00:49:08,239
Speaker 1: I haven't checked in with any sources because it was

1040
00:49:08,280 --> 00:49:11,119
a pretty busy packs. But I will run that by

1041
00:49:11,159 --> 00:49:13,480
them and see what they say, so I'll report back.

1042
00:49:14,079 --> 00:49:17,239
Speaker 2: Okay, that does sound you know all right? Timing wise,

1043
00:49:17,320 --> 00:49:19,119
I suppose no reason it wouldn't happen.

1044
00:49:19,199 --> 00:49:23,360
Speaker 3: Yeah, yeah, dat boy, Jerry. I want to shout out

1045
00:49:23,400 --> 00:49:29,119
Austin Walker's tabletop RPG realis kick Starter. It's been up

1046
00:49:29,159 --> 00:49:31,599
for one day and already hit one hundred and fifty

1047
00:49:31,719 --> 00:49:34,719
k of a fifty K goal. Please tell Chuck to

1048
00:49:34,760 --> 00:49:35,119
cover it.

1049
00:49:35,760 --> 00:49:38,400
Speaker 1: Yeah, I'm I'm gonna put that news in the Game

1050
00:49:38,480 --> 00:49:39,360
of Mornings tomorrow.

1051
00:49:39,480 --> 00:49:40,440
Speaker 2: We'll be talking about it.

1052
00:49:40,719 --> 00:49:43,880
Speaker 1: We'll shout out Austin and then and then Yeah, I know,

1053
00:49:43,960 --> 00:49:46,599
Chuck is definitely curious about it, so I loved. I

1054
00:49:46,599 --> 00:49:49,599
would love to just get Austin eventually on and have

1055
00:49:49,679 --> 00:49:51,280
them show it to us and stuff like that, so

1056
00:49:51,440 --> 00:49:51,960
we'll see.

1057
00:49:53,760 --> 00:49:56,639
Speaker 3: X Core Games has been a member for forty two months.

1058
00:49:57,000 --> 00:49:57,800
Speaker 2: Thank you, x Score.

1059
00:49:59,480 --> 00:50:02,119
Speaker 3: Matt Rare Monkey has been a member for five months.

1060
00:50:02,320 --> 00:50:07,639
A mad Crispin boyer bought a motorized scooter from a

1061
00:50:07,760 --> 00:50:10,679
wood Off for the Ziff office that showed up on

1062
00:50:10,760 --> 00:50:14,639
the One Up Show. Batman says, uh uh yeah.

1063
00:50:14,960 --> 00:50:20,440
Speaker 1: He would on early Oh Ziff Davis podcast, like the

1064
00:50:20,480 --> 00:50:22,920
e GM Now podcast. I can't remember what it was called,

1065
00:50:22,920 --> 00:50:25,960
but they would He would just have this game dot

1066
00:50:26,000 --> 00:50:29,840
com that he had Batman in all the time, and

1067
00:50:29,880 --> 00:50:32,519
he would just whenever he would would need Batman to

1068
00:50:32,559 --> 00:50:34,880
make the uh uh sound, he would just be pressing

1069
00:50:34,880 --> 00:50:36,960
the button. So just all day during his podcast, you

1070
00:50:36,960 --> 00:50:40,079
would just hear Batman going uh on this game dot com.

1071
00:50:40,400 --> 00:50:40,920
Speaker 2: Hell yeah.

1072
00:50:41,159 --> 00:50:46,159
Speaker 3: He cut Jacob Gray, a GB plays realities would be

1073
00:50:46,239 --> 00:50:48,239
sick plus no dice for Dan.

1074
00:50:49,079 --> 00:50:50,800
Speaker 2: I don't care. If there's no dice, dance not allowed

1075
00:50:50,840 --> 00:50:51,280
to play.

1076
00:50:51,480 --> 00:50:54,159
Speaker 1: So yeah, yeah, we can have we can have fun,

1077
00:50:54,239 --> 00:50:56,320
or we could have Dan play. Those are our options,

1078
00:50:56,320 --> 00:50:57,079
and I'm not doing.

1079
00:50:56,880 --> 00:50:59,920
Speaker 2: That to Austin. Yeah, exactly, I'm at.

1080
00:51:00,039 --> 00:51:01,599
Speaker 1: I know Austin's actually been able to get him to

1081
00:51:01,599 --> 00:51:05,159
do pretty decent role playing stuff before, but I don't know.

1082
00:51:05,360 --> 00:51:06,480
Speaker 2: I would leave it up to Austin.

1083
00:51:06,519 --> 00:51:08,840
Speaker 3: Actually well, because if anyone could, it would be Austin, right,

1084
00:51:09,000 --> 00:51:10,719
of course, yes, yes, of course.

1085
00:51:10,840 --> 00:51:12,199
Speaker 2: Yeah.

1086
00:51:12,360 --> 00:51:16,159
Speaker 3: And then from alex WP, been watching Mike play Ari zero,

1087
00:51:16,559 --> 00:51:18,559
I could make a five minutes super cut of all

1088
00:51:18,559 --> 00:51:21,239
the times he forgets the name of the only woman

1089
00:51:21,320 --> 00:51:21,639
in the.

1090
00:51:21,639 --> 00:51:30,079
Speaker 2: Game, Rebecca Chambers. Is that right? Isn't that? Yeah? Isn't it? It is? Yeah?

1091
00:51:30,159 --> 00:51:31,000
I think so. Yeah.

1092
00:51:31,000 --> 00:51:33,440
Speaker 3: I mean I haven't played our zero, but sure it's

1093
00:51:33,760 --> 00:51:37,800
pretty sure it's sir. Yeah. Alex WP follows up with

1094
00:51:38,199 --> 00:51:44,639
Mike trying to name three women Jill where uh blonde Jill?

1095
00:51:45,360 --> 00:51:46,639
Speaker 2: Oh, right, blonde Jill.

1096
00:51:46,719 --> 00:51:50,519
Speaker 3: Of course, yes, Mike is in the chat, he says

1097
00:51:50,599 --> 00:52:00,039
in all lowercase looks.

1098
00:51:56,320 --> 00:51:59,119
Speaker 2: Go to and we don't have a guess. Yeah, that's

1099
00:51:59,159 --> 00:51:59,719
all we got.

1100
00:52:01,599 --> 00:52:03,079
Speaker 3: That is all we have for now.

1101
00:52:03,159 --> 00:52:05,800
Speaker 1: Jeff, all right, if you guys send in any more

1102
00:52:05,840 --> 00:52:08,039
super chats, we will hit those again. Before the end

1103
00:52:08,039 --> 00:52:10,760
of the program. We are going to take one more break.

1104
00:52:10,760 --> 00:52:13,199
We'll come back. Just talk about some times when we

1105
00:52:13,199 --> 00:52:15,519
were playing Hookey, just like Mike is right after this.

1106
00:52:20,880 --> 00:52:24,119
All right, we're back at it and Sean, Mike is

1107
00:52:24,440 --> 00:52:26,960
sicky pooh. And it made me remember times in my

1108
00:52:27,039 --> 00:52:29,159
life where I wasn't feeling well and I got to

1109
00:52:29,159 --> 00:52:29,719
stay home.

1110
00:52:29,599 --> 00:52:31,719
Speaker 2: From school or or work or whatever.

1111
00:52:31,880 --> 00:52:34,079
Speaker 1: Maybe a couple times I played Hookey and stayed home

1112
00:52:34,599 --> 00:52:38,199
and played video games instead. And I was wondering, do

1113
00:52:38,239 --> 00:52:41,280
you have any fond memories of staying home when you

1114
00:52:41,280 --> 00:52:43,800
should have been doing something else or couldn't do something else,

1115
00:52:44,239 --> 00:52:47,159
and still having enough energy to have fun with video games?

1116
00:52:47,559 --> 00:52:51,239
Speaker 3: Yeah, there's two I remember specifically. One is just a

1117
00:52:51,320 --> 00:52:55,440
quick one where I was sick and I played I

1118
00:52:56,039 --> 00:52:59,800
just so happened to the night before get Tony Hawk's

1119
00:52:59,800 --> 00:53:03,159
pro Skater four with a GameCube, which was a friendly

1120
00:53:03,199 --> 00:53:06,519
reminder us why I play with the analog stick? Sure,

1121
00:53:07,159 --> 00:53:10,440
but I was just sick and not feeling it and

1122
00:53:10,639 --> 00:53:12,599
just playing you know, pro Skater four was a good

1123
00:53:12,599 --> 00:53:14,800
way to just pass the time and like really think

1124
00:53:14,840 --> 00:53:19,280
my teeth into a game. The other more memorable one,

1125
00:53:19,400 --> 00:53:22,400
I've told this story a long time ago, so hey,

1126
00:53:22,400 --> 00:53:24,800
shouts if anyone remembers the story, you've been here a

1127
00:53:24,840 --> 00:53:29,719
long time. It was I was I was at school

1128
00:53:29,840 --> 00:53:32,440
feeling kind of sick, and then so like at the

1129
00:53:32,519 --> 00:53:34,800
end of the day it happened to be Friday, I

1130
00:53:34,880 --> 00:53:37,960
went home and just you know, I was just going

1131
00:53:38,039 --> 00:53:39,599
to be sick through the weekend. That's what I felt like.

1132
00:53:39,599 --> 00:53:41,960
I could feel the cold and everything like that. And

1133
00:53:42,039 --> 00:53:44,159
so my dad picks me up from school and we

1134
00:53:44,320 --> 00:53:47,880
go home together and he's like, hey, you know, let's

1135
00:53:47,960 --> 00:53:49,719
let's get you a nice dinner, Let's like get you

1136
00:53:49,760 --> 00:53:52,519
into bed, get you some rest. But hey, how about

1137
00:53:52,559 --> 00:53:54,320
we get you a game for the weekend, because seems

1138
00:53:54,360 --> 00:53:57,159
like you're just gonna be better in the whole time. Yeah,

1139
00:53:57,159 --> 00:53:59,960
because it was Friday, first Friday of the month, you know, payday,

1140
00:54:00,199 --> 00:54:01,960
so we could like go to the used game store

1141
00:54:02,039 --> 00:54:04,639
picks on up. And that is when I picked up

1142
00:54:04,960 --> 00:54:09,079
Metroit Prime. Got cool, Yeah, Metroy Prime on the game

1143
00:54:09,119 --> 00:54:13,159
cube and brought that home and I went to bed.

1144
00:54:14,079 --> 00:54:15,760
I woke up the next day. I think I might

1145
00:54:15,800 --> 00:54:17,639
have played a little bit that night, but then I

1146
00:54:17,719 --> 00:54:19,519
went to bed, woke up the next day, and there's

1147
00:54:19,519 --> 00:54:21,440
no from my dad. He goes off to like run

1148
00:54:21,440 --> 00:54:26,039
some errands because like we had a huge snowfall over night,

1149
00:54:26,079 --> 00:54:27,679
and he's like, hey, I need to go take care

1150
00:54:27,719 --> 00:54:28,239
of some stuff.

1151
00:54:28,239 --> 00:54:28,920
Speaker 2: I'm gonna do that.

1152
00:54:29,559 --> 00:54:32,559
Speaker 3: Ara went and got you some chicken soup from they

1153
00:54:32,639 --> 00:54:35,119
like from that one restaurant, and it's waiting in the

1154
00:54:35,159 --> 00:54:35,880
microwave for you.

1155
00:54:36,760 --> 00:54:37,360
Speaker 2: So I woke up.

1156
00:54:37,360 --> 00:54:38,559
Speaker 3: It was like noon, so it was like time to

1157
00:54:38,599 --> 00:54:41,039
eat the soup already. I remember grabbed my soup out

1158
00:54:41,039 --> 00:54:44,519
of the microwave, going over to the chair in front

1159
00:54:44,559 --> 00:54:46,280
my big comfy chair in front of the TV.

1160
00:54:46,480 --> 00:54:47,000
Speaker 2: Me and my dad.

1161
00:54:47,119 --> 00:54:51,079
Speaker 3: I had like the Joey and Chandler big comfy chair TV.

1162
00:54:52,239 --> 00:54:54,679
I opened the blinds in our living room and yeah,

1163
00:54:54,719 --> 00:54:57,119
it was like white out. It was just it wasn't

1164
00:54:57,159 --> 00:54:59,719
like an insane blizzard. That's why my dad is built

1165
00:54:59,760 --> 00:55:03,480
front maarns and stuff. But it was basically blizzard conditions,

1166
00:55:03,559 --> 00:55:07,320
like there's a layer of snow over everything that was

1167
00:55:07,360 --> 00:55:11,440
generally falling down, go over, sit down, bop my soup

1168
00:55:11,519 --> 00:55:14,679
on the table, start dowing down, Fire up Metro Prime.

1169
00:55:15,000 --> 00:55:16,920
And it was like shortly after that I started playing

1170
00:55:16,960 --> 00:55:21,199
that I got to a Fendrana drifts and like, hell yeah,

1171
00:55:21,480 --> 00:55:25,840
the managering Fendrona drifts as like snow is falling outside.

1172
00:55:25,880 --> 00:55:28,599
It's just like the brightest, you know, white out outside.

1173
00:55:29,079 --> 00:55:32,199
And that the music kicks in and everything like comes

1174
00:55:32,239 --> 00:55:35,920
together and I was just like, this game is cool.

1175
00:55:36,000 --> 00:55:38,320
This is a cool moment with this game. I have

1176
00:55:38,440 --> 00:55:40,519
a great time. It made me feel a lot better,

1177
00:55:40,800 --> 00:55:43,039
even though I was like sniffling Steezon the whole weekend.

1178
00:55:43,519 --> 00:55:45,519
Speaker 2: That that rules. See, I know exactly what you mean.

1179
00:55:45,519 --> 00:55:47,760
Speaker 1: Where it's like, oh my, like the whole entire mood

1180
00:55:47,840 --> 00:55:51,039
is just right, and the game hits and your environment hits.

1181
00:55:51,960 --> 00:55:52,840
Speaker 2: There's association.

1182
00:55:53,079 --> 00:55:55,639
Speaker 3: I always are like wherever there's like a big snowfall,

1183
00:55:55,679 --> 00:55:58,320
I want to break out, Like now, Metro Prime, bastard

1184
00:55:58,400 --> 00:56:00,239
play it a little bit exactly.

1185
00:56:00,320 --> 00:56:01,880
Speaker 1: Yeah, that's I kind of have that with those some

1186
00:56:01,960 --> 00:56:03,440
other stuff, not with a lot of like stay home

1187
00:56:03,480 --> 00:56:04,880
sick games, but with other things.

1188
00:56:04,880 --> 00:56:07,760
Speaker 2: For sure, I've told this one before.

1189
00:56:07,800 --> 00:56:11,960
Speaker 1: I'm sure I would occasionally try to stay home from

1190
00:56:11,960 --> 00:56:15,519
school sick. I would occasionally not be feeling the best,

1191
00:56:15,559 --> 00:56:17,239
but it's like I could probably go to school, but

1192
00:56:17,280 --> 00:56:18,599
I'm gonna play it up and see if I could

1193
00:56:18,599 --> 00:56:20,719
stay home and and just.

1194
00:56:20,760 --> 00:56:21,519
Speaker 2: Play Techno Bowl.

1195
00:56:21,559 --> 00:56:23,440
Speaker 1: It was the game that me and my brothers played constantly,

1196
00:56:23,480 --> 00:56:25,239
and I just always wanted to be playing it for

1197
00:56:25,639 --> 00:56:27,400
a long period of time, or it felt like a

1198
00:56:27,440 --> 00:56:29,599
long period of time. There's a strong chance it was

1199
00:56:29,679 --> 00:56:32,039
like three months in my life, but it felt like forever,

1200
00:56:33,280 --> 00:56:35,840
and you know, I stayed home and then eventually it

1201
00:56:35,880 --> 00:56:39,440
was like like Techmo Super Bowls coming out, and I

1202
00:56:39,480 --> 00:56:42,360
want to I want to play this game, and I'm like,

1203
00:56:42,519 --> 00:56:44,719
I'm just gonna do it. I just straight up played

1204
00:56:44,760 --> 00:56:47,280
hooky and I didn't really think it through. I was

1205
00:56:47,360 --> 00:56:50,360
just like, I'm going to go for it. And I

1206
00:56:50,400 --> 00:56:52,000
don't even know if that's exactly what the plan was,

1207
00:56:52,039 --> 00:56:53,360
but I wanted to stay home from school. I did

1208
00:56:53,400 --> 00:56:56,280
stay home from school, and my parents. I was just

1209
00:56:56,360 --> 00:56:58,920
old enough that my parents like were okay leaving me

1210
00:56:59,360 --> 00:57:01,199
at home by myself because they still had to go

1211
00:57:01,239 --> 00:57:06,159
to work. So I'm in bed, not really sick, and

1212
00:57:06,280 --> 00:57:08,639
I'm like I think I can get enough money together

1213
00:57:09,280 --> 00:57:11,320
and walk to the corner.

1214
00:57:11,559 --> 00:57:12,280
Speaker 2: And it was. It was.

1215
00:57:12,320 --> 00:57:13,840
Speaker 1: It was a pretty far walk, but like it was

1216
00:57:13,880 --> 00:57:16,239
the suburbs, so it's not like a corner in a city.

1217
00:57:16,400 --> 00:57:19,920
It was a few suburban blocks away to where the

1218
00:57:19,960 --> 00:57:23,800
grocery store is Farmer Jecks I think it was. And

1219
00:57:23,880 --> 00:57:27,159
on the corner there was the rental place and I

1220
00:57:27,199 --> 00:57:30,199
had the family rental card and I just went in

1221
00:57:30,239 --> 00:57:32,000
there and I had like maybe like a handful of

1222
00:57:32,039 --> 00:57:35,440
dollars and change and I got Techmo super Bowl and

1223
00:57:35,440 --> 00:57:36,280
the guy was just like.

1224
00:57:36,199 --> 00:57:38,519
Speaker 2: Shouldn't you be in school? I was like, oh no,

1225
00:57:38,559 --> 00:57:39,000
not today.

1226
00:57:39,000 --> 00:57:41,039
Speaker 1: There was a you know, some reason I'm not at school.

1227
00:57:41,039 --> 00:57:42,320
And he just gives me the game and I took

1228
00:57:42,360 --> 00:57:44,639
it home, put it in and I played all day.

1229
00:57:44,840 --> 00:57:47,039
I just played NonStop. Parents didn't come home and told

1230
00:57:47,039 --> 00:57:49,400
it was five or six pm, and I just played.

1231
00:57:49,400 --> 00:57:51,119
It was the best day of just like sitting there,

1232
00:57:51,599 --> 00:57:54,480
I pulled off this what is essentially a heist for

1233
00:57:54,559 --> 00:57:57,960
a child, a child heist, and I got I got

1234
00:57:58,000 --> 00:57:59,920
away with it, never gotten any trouble for that ever.

1235
00:58:00,320 --> 00:58:02,960
It just all worked out perfectly, and I was like, man,

1236
00:58:03,039 --> 00:58:05,840
and I never pulled anything like that off again, really

1237
00:58:05,840 --> 00:58:08,800
not like that smoothly, but that was the right game

1238
00:58:08,800 --> 00:58:10,440
for it. And then we had it for the rest

1239
00:58:10,440 --> 00:58:12,239
of the weekend. And my brother's like, where how did

1240
00:58:12,320 --> 00:58:14,119
you get this? My older brothers who came home from

1241
00:58:14,159 --> 00:58:16,280
high school, I like, where did this come from? It's like,

1242
00:58:16,320 --> 00:58:19,039
don't worry about that, let's just play and techno super

1243
00:58:19,039 --> 00:58:22,360
Bowl very good game. So yeah, pretty memorable. All right,

1244
00:58:22,400 --> 00:58:24,760
we got a bunch here. I picked out a handful

1245
00:58:24,840 --> 00:58:28,639
real quick. Let's see here, Jim Jim. Jim says, with

1246
00:58:28,719 --> 00:58:32,000
a fever, I built the most ridiculous and dangerous rides

1247
00:58:32,079 --> 00:58:35,159
possible with coasters crashing into a lake.

1248
00:58:35,960 --> 00:58:36,440
Speaker 2: I love that.

1249
00:58:36,639 --> 00:58:38,280
Speaker 1: The idea of just sitting there, like, I don't know

1250
00:58:38,280 --> 00:58:40,840
how creative I could be if I'm actually home, it's sick.

1251
00:58:41,000 --> 00:58:44,000
I kind of just want a game that is instantly

1252
00:58:44,039 --> 00:58:46,320
mindlessly fun, so I could just sort of lay back

1253
00:58:46,360 --> 00:58:49,039
on the couch and get some enjoyment out of it.

1254
00:58:49,159 --> 00:58:50,880
But the idea was like, sitting there in a in

1255
00:58:50,960 --> 00:58:54,840
a fever like feverish state, making insane roller coasters that

1256
00:58:54,920 --> 00:58:57,280
send people into the lake sounds like a fun time.

1257
00:58:57,760 --> 00:59:00,599
Speaker 3: Yeah, that's the roller coaster Tycoon Dream as well. That's

1258
00:59:00,599 --> 00:59:01,480
what you do with that game.

1259
00:59:01,960 --> 00:59:06,079
Speaker 1: Yep, let's see here, screaming man it says, I remember

1260
00:59:06,079 --> 00:59:08,280
my dad got me a game Boy Color with Pokemon

1261
00:59:08,400 --> 00:59:11,320
yellow while I had a fever as a kid. My

1262
00:59:11,400 --> 00:59:13,920
brother also got a game Boy Color and Pokemon blue,

1263
00:59:13,960 --> 00:59:15,079
and it was awesome.

1264
00:59:16,039 --> 00:59:21,159
Speaker 3: That's a great like being sick game is just any RPG,

1265
00:59:21,400 --> 00:59:24,239
especially handheld RPGs, you kind of just sit there, you

1266
00:59:24,400 --> 00:59:27,760
chill and like when you have the energy to like

1267
00:59:27,880 --> 00:59:30,960
get up and play a game or whatever, just chip

1268
00:59:30,960 --> 00:59:32,719
away at that a little bit. That's a good call.

1269
00:59:33,199 --> 00:59:33,400
Speaker 2: Yeah.

1270
00:59:33,440 --> 00:59:36,880
Speaker 1: I definitely had a like Super Mario RPG sitting around

1271
00:59:36,920 --> 00:59:38,559
one time all sick and was like, oh that was

1272
00:59:38,599 --> 00:59:42,440
a great companion for sure. Symbiosis says unlocking the Cheets

1273
00:59:42,440 --> 00:59:46,079
and Golden Eye between unloading coca cola.

1274
00:59:47,039 --> 00:59:48,519
Speaker 2: Oh what does that mean?

1275
00:59:48,559 --> 00:59:52,480
Speaker 3: I see maybe they were having some coca cola and

1276
00:59:52,480 --> 00:59:54,760
make themselves feel better and couldn't keep it down.

1277
00:59:55,199 --> 00:59:58,719
Speaker 1: Oh okay, fair enough. Oh yeah, I see now, soul

1278
00:59:58,800 --> 01:00:01,760
scream says. I remember saying homesick and playing Chew Choo

1279
01:00:01,840 --> 01:00:05,480
Rocket online like all day, great cozy game for a

1280
01:00:05,559 --> 01:00:08,719
sick day. That's that is an incredible poll there of

1281
01:00:08,840 --> 01:00:12,920
like connecting the Dreamcast to the modem, staying home while

1282
01:00:12,920 --> 01:00:14,760
no one else can use the phone line, and playing

1283
01:00:14,840 --> 01:00:15,880
Chew Choo Rocket all day.

1284
01:00:15,880 --> 01:00:19,280
Speaker 2: That's wild. Oh yeah, that's right. Dial up, good call

1285
01:00:19,880 --> 01:00:21,199
dial up? Yeah, exactly.

1286
01:00:21,639 --> 01:00:24,239
Speaker 1: Uh, Tommy pencils. That day I learned to not bounce

1287
01:00:24,280 --> 01:00:25,559
the crystal in Glover.

1288
01:00:26,199 --> 01:00:31,079
Speaker 3: Okay, hey, Glover is a good game. I'm not gonna

1289
01:00:31,159 --> 01:00:34,159
let anyone else be smirsed that the good name of Glover.

1290
01:00:34,119 --> 01:00:37,079
Speaker 2: Look the PlayStation version is trash if anyone played that. Yeah,

1291
01:00:37,119 --> 01:00:39,960
I get it. Oh yeah, yeah you yes, the n

1292
01:00:39,960 --> 01:00:41,599
sixty four game, I don't. I don't know.

1293
01:00:41,639 --> 01:00:43,639
Speaker 1: If I'm not going to say it's good. I enjoy it.

1294
01:00:43,760 --> 01:00:44,679
I do enjoy Glover.

1295
01:00:44,880 --> 01:00:46,039
Speaker 2: I like Glover.

1296
01:00:46,840 --> 01:00:49,760
Speaker 1: Matt says, got the Chicken Pox and uh got the

1297
01:00:49,840 --> 01:00:52,639
Chicken Box. And then we did a run to Blockbuster

1298
01:00:52,719 --> 01:00:55,760
and rented like three games for the Genesis, Chester, Cheetah,

1299
01:00:55,960 --> 01:00:59,280
Jurassic Park, and NHL ninety four. After this, I went

1300
01:00:59,320 --> 01:01:00,400
and bought because it is.

1301
01:01:00,320 --> 01:01:01,079
Speaker 2: So damn good.

1302
01:01:01,119 --> 01:01:02,880
Speaker 1: Yeah, you got an all time banger in there, and

1303
01:01:02,920 --> 01:01:06,239
some fun ones that. Yeah, when you're renting games, there

1304
01:01:06,360 --> 01:01:10,119
is something to be said. For renting a recognizable brand.

1305
01:01:10,159 --> 01:01:12,960
That's kind of trash game, but you can always remember

1306
01:01:13,000 --> 01:01:14,639
the weekend you spent with it. It's like that's the

1307
01:01:14,679 --> 01:01:17,199
perfect way to experience those games. Chester Cheetish is a

1308
01:01:17,199 --> 01:01:19,039
perfect rental game, especially when you're sick.

1309
01:01:19,519 --> 01:01:22,199
Speaker 3: Yeah, or like when I was a kid, especially, I

1310
01:01:22,199 --> 01:01:24,599
think it might have been more of a thing in

1311
01:01:24,639 --> 01:01:27,119
like the PS two era, the Game Boy Advance era,

1312
01:01:27,480 --> 01:01:30,599
bargain being games brand new copy of like Scooby Doo

1313
01:01:30,599 --> 01:01:33,639
whatever the fuck for like eight dollars, Like, yeah, that's

1314
01:01:33,679 --> 01:01:35,119
how That's how I palled that one off.

1315
01:01:36,159 --> 01:01:39,000
Speaker 1: Ali America says I spent a whole flu playing Dragon

1316
01:01:39,039 --> 01:01:41,159
Ball Z Budokai three for the PS two while in

1317
01:01:41,239 --> 01:01:44,000
high school. That's I mean, I never played any of

1318
01:01:44,039 --> 01:01:47,000
those Dragon Balls Z games. I was just kind of

1319
01:01:47,039 --> 01:01:48,920
just missed me. I think I would have enjoyed that

1320
01:01:49,000 --> 01:01:49,519
quite a lot.

1321
01:01:49,840 --> 01:01:52,760
Speaker 2: Fun fact that game had a lot of plagiarized music.

1322
01:01:53,079 --> 01:01:58,119
Speaker 3: Little Yeah, the Budokai games, those are just dumb fun Jeff.

1323
01:01:59,679 --> 01:02:02,079
They I'm from an arrow where not every fighting game

1324
01:02:02,119 --> 01:02:05,239
need to be eve already super big competition game. It

1325
01:02:05,360 --> 01:02:07,559
could just be a dumb fun game you play with

1326
01:02:07,599 --> 01:02:10,880
your friends. And doesn't have to be anything more in that.

1327
01:02:10,880 --> 01:02:15,280
That's why I appreciate those types of arena fighters.

1328
01:02:16,000 --> 01:02:20,400
Speaker 1: Samo I said, had a tonsilectomy and ended a deck

1329
01:02:20,480 --> 01:02:20,639
to me.

1330
01:02:21,599 --> 01:02:23,920
Speaker 2: I think I'll get out with that one. Yeah, it's

1331
01:02:23,920 --> 01:02:24,719
as close as I can get.

1332
01:02:25,400 --> 01:02:27,280
Speaker 1: Ended a neck to me. Oh man, I'm just gonna

1333
01:02:27,280 --> 01:02:28,880
have to keep saying it like that. When I was

1334
01:02:28,920 --> 01:02:31,239
like eight and played a bunch of Donkey Kong Land

1335
01:02:31,239 --> 01:02:34,199
to in my hospital bed, oh yeah, the game boy

1336
01:02:34,360 --> 01:02:37,519
in the hospital is is that's also kind of a

1337
01:02:37,519 --> 01:02:41,159
powerful visual. Donkey Kong Country is one that I played

1338
01:02:41,199 --> 01:02:44,159
a lot while homesick. Donkey k Country was just like

1339
01:02:44,199 --> 01:02:46,559
one of those permanent feel good games for me.

1340
01:02:46,719 --> 01:02:49,960
Speaker 2: So like the original version. Yeah yeah, the original, Yeah,

1341
01:02:50,159 --> 01:02:50,599
I get that.

1342
01:02:51,679 --> 01:02:54,840
Speaker 1: Orange Bash says spent a day sick playing Kingdom Hearts

1343
01:02:54,880 --> 01:02:57,880
after losing the key blade. Spent a lot of time

1344
01:02:58,000 --> 01:03:01,719
outside of the castle. Yeah, that's it's your own fault

1345
01:03:01,760 --> 01:03:04,519
for playing that game. Sicker, sicker, not sick. You got

1346
01:03:04,519 --> 01:03:05,880
to deal with those consequences.

1347
01:03:06,199 --> 01:03:09,800
Speaker 3: It always are always sick playing Yes, right exactly.

1348
01:03:10,519 --> 01:03:15,320
Speaker 1: Little Demon Zigrias Wonder Tides says, I recall finding out

1349
01:03:15,360 --> 01:03:18,679
I had pneumonia sometime in the eighth grade and getting

1350
01:03:18,719 --> 01:03:21,079
to rent out an N sixty four game to play

1351
01:03:21,119 --> 01:03:25,079
all day. It ended up being ten eighty snowboarding. Yeah,

1352
01:03:25,119 --> 01:03:29,719
that's yeah, another vibe game, and that's one where it's

1353
01:03:29,719 --> 01:03:31,840
like it just feels so good to move. But that

1354
01:03:31,840 --> 01:03:33,320
can make you feel better, Yeah.

1355
01:03:33,239 --> 01:03:36,039
Speaker 2: Especially when you have pneumonia. I've had. I've had that before.

1356
01:03:36,199 --> 01:03:39,320
It is bad. Yep, yep. That was the one of

1357
01:03:39,320 --> 01:03:39,800
the sickest.

1358
01:03:40,079 --> 01:03:42,000
Speaker 1: I want to say the sickest because when I apparently

1359
01:03:42,079 --> 01:03:44,480
was a young guy, like meningitis or something, but okay,

1360
01:03:44,719 --> 01:03:47,000
as far as I can remember, pneumonia was the worst.

1361
01:03:47,079 --> 01:03:51,800
And uh yeah, input name here says recovering from jaw surgery,

1362
01:03:51,920 --> 01:03:55,559
I raged out at ogre Battle sixty four through hired teeth.

1363
01:03:56,000 --> 01:03:59,079
My mom thought I was seriously hurt. Sorry, mom, that's

1364
01:03:59,199 --> 01:04:01,119
very funny.

1365
01:04:01,840 --> 01:04:04,199
Speaker 3: I get that, though. Yeah. You ever have like any like,

1366
01:04:05,440 --> 01:04:07,480
oh god, how do I describe this? Are then like

1367
01:04:07,559 --> 01:04:09,280
you know, like I had a cast on one time

1368
01:04:09,440 --> 01:04:12,000
and I just could not stand the itching. At one point,

1369
01:04:12,039 --> 01:04:14,239
I was just dying. I was just like in a

1370
01:04:14,320 --> 01:04:15,880
quarter cry because I'm.

1371
01:04:15,679 --> 01:04:18,840
Speaker 2: Like, it itches so much. I saw it, so that.

1372
01:04:18,920 --> 01:04:23,320
Speaker 3: Kind of like weird uh, trying to overcome your injury

1373
01:04:23,360 --> 01:04:23,880
type of thing.

1374
01:04:24,000 --> 01:04:27,239
Speaker 2: Yep, it's torturous. Yeah, yeah, yeah.

1375
01:04:27,400 --> 01:04:30,360
Speaker 1: Terioki Blues says, got my wisdom teeth taken out in

1376
01:04:30,400 --> 01:04:33,000
high school and got a rampage in Halo three while

1377
01:04:33,079 --> 01:04:36,320
doped out on vicotin twenty kills without dying.

1378
01:04:36,559 --> 01:04:37,519
Speaker 2: That's incredible.

1379
01:04:38,280 --> 01:04:40,559
Speaker 1: Oh yeah, I would be trying to chase that dragon

1380
01:04:40,599 --> 01:04:43,519
for the rest of my life. You're still with us,

1381
01:04:43,960 --> 01:04:47,480
oh Man Blaze and Noahs is Final Fantasy seven?

1382
01:04:47,880 --> 01:04:50,119
Speaker 2: Yeah, that's I think that like the right You hit

1383
01:04:50,119 --> 01:04:50,519
it right on.

1384
01:04:50,480 --> 01:04:51,800
Speaker 1: The nail on the head with the idea of like

1385
01:04:51,840 --> 01:04:54,800
playing an RPG, something that just whisks you away on

1386
01:04:54,920 --> 01:04:57,280
an adventure. You can lose yourself in it. A perfect

1387
01:04:57,440 --> 01:05:01,400
being homesick game. Yeah and ten Derek says, I played

1388
01:05:01,400 --> 01:05:03,360
all of Star Wars the Force Unleashed two in one

1389
01:05:03,440 --> 01:05:05,840
sitting while home sick from school, and then never touch

1390
01:05:05,920 --> 01:05:07,199
the game again afterwards.

1391
01:05:07,719 --> 01:05:09,679
Speaker 2: Yeah, you're done with it. It did its job.

1392
01:05:10,559 --> 01:05:12,400
Speaker 3: Can you have that rental game kind of thing?

1393
01:05:13,000 --> 01:05:13,760
Speaker 2: Right exactly?

1394
01:05:13,800 --> 01:05:17,719
Speaker 1: I've never played Force Unleashed too, I should I played

1395
01:05:17,960 --> 01:05:19,599
some of one. I don't think I ever beat that

1396
01:05:19,639 --> 01:05:22,920
game even but I should go back to those h

1397
01:05:22,960 --> 01:05:25,079
Olsa is playing Pokemon in the car on the way

1398
01:05:25,079 --> 01:05:27,119
to the doctors and then refusing to get out of

1399
01:05:27,119 --> 01:05:29,000
the car because I couldn't save yet.

1400
01:05:29,320 --> 01:05:35,480
Speaker 3: Hell yeah, yeah, remember explaining saves to your parents of like, uh, yeah,

1401
01:05:35,800 --> 01:05:37,719
I need, I need to stop. I need I need

1402
01:05:37,760 --> 01:05:39,159
to get to a stopping point.

1403
01:05:39,159 --> 01:05:40,320
Speaker 1: I need to get to a stopping point. I need

1404
01:05:40,360 --> 01:05:42,559
to get to a place where I could save or else.

1405
01:05:42,880 --> 01:05:44,639
I did all this for nothing. Yeah, and it was

1406
01:05:45,320 --> 01:05:47,039
they never wanted to hear it. I get it now

1407
01:05:47,079 --> 01:05:49,800
as an apparent, But now I understand the games, so

1408
01:05:49,840 --> 01:05:52,239
I'm like, I know that we could just save this,

1409
01:05:52,320 --> 01:05:56,760
that that Xbox has quick resume, Yeah.

1410
01:05:56,559 --> 01:05:57,079
Speaker 2: Have it easy.

1411
01:05:57,159 --> 01:05:59,400
Speaker 3: Now. It's not like my generation was like the first

1412
01:05:59,440 --> 01:06:03,559
one and were I can't pause, mom, it's online, yeah,

1413
01:06:05,000 --> 01:06:05,840
Halo or whatever.

1414
01:06:06,079 --> 01:06:07,440
Speaker 2: Yeah, there there has been some of that.

1415
01:06:07,480 --> 01:06:09,960
Speaker 1: They'll be playing like Minecraft online and doing some weird

1416
01:06:10,199 --> 01:06:13,719
multiplayer game and like I can't pause, all right whatever.

1417
01:06:15,920 --> 01:06:19,800
Jenko says in college, got my wisdom teeth taken out

1418
01:06:19,840 --> 01:06:20,639
the same day that.

1419
01:06:20,719 --> 01:06:21,800
Speaker 2: Skyrim came out.

1420
01:06:22,000 --> 01:06:24,800
Speaker 1: That's ah, wisdom teeth is like an ideal one because

1421
01:06:24,840 --> 01:06:26,800
it's like, yeah, you get knocked on your ass a

1422
01:06:26,800 --> 01:06:28,800
little bit and your mouth can hurt, but you could

1423
01:06:28,840 --> 01:06:30,719
kind of just lay there and recover, and you could

1424
01:06:30,719 --> 01:06:33,719
still play video games just fine. And Skyrim is a

1425
01:06:33,719 --> 01:06:35,400
perfect one, Like, oh, I'll just play this for eleven

1426
01:06:35,440 --> 01:06:39,679
hours today. Yep, Stinky says, having a fever, a game

1427
01:06:39,679 --> 01:06:42,440
Boy and a worm light under the covers playing Tetris.

1428
01:06:43,800 --> 01:06:46,039
Speaker 3: That's a good vibe, right, there are good memories of yeah,

1429
01:06:46,079 --> 01:06:47,440
staying out play with the worm light.

1430
01:06:47,599 --> 01:06:48,599
Speaker 2: Yep. Yeah.

1431
01:06:48,840 --> 01:06:50,719
Speaker 1: JD Camp parents let me get a game when I

1432
01:06:50,719 --> 01:06:53,320
got real sick. Narrowed it down to two games, Final

1433
01:06:53,320 --> 01:06:56,199
Fantasy seven and Jet Moto two. I picked the correct

1434
01:06:56,239 --> 01:06:57,719
game and got Jet Moto.

1435
01:06:58,320 --> 01:06:58,480
Speaker 2: Yeah.

1436
01:06:59,679 --> 01:07:03,599
Speaker 1: Yeah, Weezeman says, the price is right on TV, of course. Yeah,

1437
01:07:03,599 --> 01:07:06,599
that's also that goes with being homesick for sure. Bob

1438
01:07:06,639 --> 01:07:09,599
Barker telling me about the kitchen appliances. Playing Pokemon on

1439
01:07:09,679 --> 01:07:11,920
my GBA under the pellowport made.

1440
01:07:11,760 --> 01:07:12,559
Speaker 2: On the couch.

1441
01:07:13,239 --> 01:07:19,679
Speaker 1: Yeah, beautiful image, absolutely, Johnny Boy. My tea would watch

1442
01:07:19,760 --> 01:07:21,800
me until my dad got off work. She had a

1443
01:07:21,840 --> 01:07:24,639
bunch of GB games she got from a swap meet,

1444
01:07:24,840 --> 01:07:27,840
so anytime I was sick, I would play whatever random

1445
01:07:28,000 --> 01:07:31,280
Game Boy game she got. Teas in their swap meets.

1446
01:07:31,079 --> 01:07:34,280
That sounds like a perfect match, right there. Of course,

1447
01:07:34,840 --> 01:07:37,280
Lenny Cool Dick Denver says, I technically called in sick

1448
01:07:37,320 --> 01:07:38,719
when Mario Odyssey came out.

1449
01:07:38,800 --> 01:07:40,280
Speaker 2: I wasn't actually sick, though.

1450
01:07:40,599 --> 01:07:42,880
Speaker 1: I ordered stuff Cruss pizza for the first time in

1451
01:07:42,880 --> 01:07:45,239
my life and beat the game the day it came out.

1452
01:07:46,199 --> 01:07:49,639
That earns the moniker of Lenny Cool Dick Denver, right there,

1453
01:07:49,679 --> 01:07:52,440
I think personally, although kind of late to be trying

1454
01:07:52,559 --> 01:07:55,719
stuff cross pizza for the first time, right uh.

1455
01:07:56,400 --> 01:07:59,719
Speaker 3: See, I'm thinking about this when they say, like, call

1456
01:07:59,800 --> 01:08:03,079
the sick when Mario Ossy came out, Like, I assume

1457
01:08:03,119 --> 01:08:03,639
that's work.

1458
01:08:03,800 --> 01:08:06,199
Speaker 2: I'm gonna assume that's work work. Yeah.

1459
01:08:06,239 --> 01:08:08,960
Speaker 3: I guess we all know how old Leney Cool dickd Ever,

1460
01:08:09,119 --> 01:08:10,400
so they might be a little bit younger.

1461
01:08:10,880 --> 01:08:11,639
Speaker 2: He's timeless.

1462
01:08:12,519 --> 01:08:15,760
Speaker 1: Tashi says, when I had my tonsils removed, my aunt

1463
01:08:15,800 --> 01:08:17,960
brought me the original The Legend of Zelda and a

1464
01:08:17,960 --> 01:08:21,000
half gallon of ice cream. Just spent a week in bed,

1465
01:08:21,279 --> 01:08:23,840
sick off ice cream and confused by the Legend of Zelda.

1466
01:08:24,039 --> 01:08:26,439
Speaker 2: Hell yeah, that's the idea of experience.

1467
01:08:27,239 --> 01:08:29,119
Speaker 1: Yeah, man, legend Zelda is such a weird one because

1468
01:08:29,119 --> 01:08:32,319
it's like it is confusing and it works. Again, that's

1469
01:08:32,319 --> 01:08:35,600
an idiosocratic thing, and it's one where if you're sick,

1470
01:08:35,640 --> 01:08:37,439
you could I could see you getting frustrated, but maybe

1471
01:08:37,439 --> 01:08:38,119
you just get lost.

1472
01:08:38,840 --> 01:08:41,079
Speaker 2: Man, love that game. All right, that does it.

1473
01:08:41,159 --> 01:08:44,960
Speaker 1: Thank you to the podcast producers for all of their input. There, Sean,

1474
01:08:44,960 --> 01:08:49,239
thank you for your input. We will take another quick

1475
01:08:49,279 --> 01:08:51,680
break talk about what we've been playing right after this.

1476
01:08:54,640 --> 01:08:57,359
Speaker 2: All right, it's time to start winding things down.

1477
01:08:57,399 --> 01:08:59,800
Speaker 1: But the first before we do that, let's talk about

1478
01:08:59,800 --> 01:09:01,159
what we've been playing, Sean.

1479
01:09:01,199 --> 01:09:02,600
Speaker 2: What have you been getting into.

1480
01:09:02,880 --> 01:09:08,239
Speaker 3: Buck all Jeff, I've been through him because I've been

1481
01:09:08,239 --> 01:09:11,399
playing them of the multiplayer stuff that I always play.

1482
01:09:11,560 --> 01:09:14,239
That's kind of it, like Tech and eight. Hey, season

1483
01:09:14,279 --> 01:09:16,920
three sucks as much as season two. Who would have known?

1484
01:09:18,520 --> 01:09:19,000
Speaker 2: What else?

1485
01:09:19,119 --> 01:09:22,640
Speaker 3: New season of Pokemon TCG live post rotation now, so

1486
01:09:22,760 --> 01:09:25,279
I need to work on my deck a little bit.

1487
01:09:25,560 --> 01:09:28,840
That's been fun for a TCG head. I do have

1488
01:09:28,880 --> 01:09:30,600
a story though, for you. I do have a story.

1489
01:09:32,079 --> 01:09:36,399
Last night, my friends want to play Black Ops six

1490
01:09:36,520 --> 01:09:38,479
because you know, we got kind of hooked on that game.

1491
01:09:38,600 --> 01:09:40,720
I came out, you know, a year and a half

1492
01:09:40,760 --> 01:09:44,880
ago ish sure they owned the game. I did not.

1493
01:09:45,039 --> 01:09:47,479
Actually I didn't get review code, and so I was

1494
01:09:47,520 --> 01:09:49,520
just using game Pass to play it for a while there.

1495
01:09:49,880 --> 01:09:52,159
I don't really want to pay for game Pass nowadays

1496
01:09:52,199 --> 01:09:55,720
because reasons. So I was like, you know what, because, like,

1497
01:09:55,720 --> 01:09:58,319
like I mentioned, I play multiplayer on my PS five

1498
01:09:58,359 --> 01:10:00,000
a lot nowadays. I was like, oh, just pick up

1499
01:10:00,079 --> 01:10:02,800
but cheap PS five disc. That game gets cheap nowadays.

1500
01:10:02,800 --> 01:10:05,680
So that's exactly why I did. I got the disc

1501
01:10:05,880 --> 01:10:09,119
Black Op six, pop it into my PS five. I

1502
01:10:09,159 --> 01:10:10,840
did not have Call of Duty on my PS five

1503
01:10:10,880 --> 01:10:12,680
at that point in time. I was shuffling some stuff

1504
01:10:12,680 --> 01:10:15,880
around side deleted a war zone and downloads two hundred

1505
01:10:15,960 --> 01:10:18,560
gigabytes worth of Call of Duty, as it does because

1506
01:10:18,600 --> 01:10:22,600
call of Duty, right, yep. I go to play the game.

1507
01:10:23,640 --> 01:10:25,720
You know, I'm there with my friends on Discord. I

1508
01:10:25,760 --> 01:10:28,079
go play the game, we all fire it up. I

1509
01:10:28,079 --> 01:10:31,560
get into the Call of Duty app, I go Black

1510
01:10:31,560 --> 01:10:36,399
Op six and says not installed. I'm like, that's weird

1511
01:10:36,399 --> 01:10:39,600
because I put the Black OPS six disc in and

1512
01:10:39,640 --> 01:10:43,880
you download two hundred gigabytes worth of stuff? What the

1513
01:10:43,920 --> 01:10:45,880
hell could you possibly have you do?

1514
01:10:45,960 --> 01:10:47,359
Speaker 2: Here? All right?

1515
01:10:47,399 --> 01:10:49,640
Speaker 3: Jeff, I'll give you a guess if you wanted what

1516
01:10:49,680 --> 01:10:52,079
do you think that the Call of Duty app downloaded?

1517
01:10:52,760 --> 01:10:56,119
Speaker 1: I mean, I'll be as cynical as possible and say

1518
01:10:56,159 --> 01:10:59,079
it downloaded the most recent Call of Duty and as

1519
01:10:59,119 --> 01:11:01,159
soon as you like went to go see the screen

1520
01:11:01,279 --> 01:11:03,960
was like, hey, give us seventy fucking dollars, piece of shit.

1521
01:11:05,279 --> 01:11:09,279
Speaker 3: It download the multiplayer and Zombies of Black Ops seven,

1522
01:11:09,479 --> 01:11:11,560
a game I do not own, and ask me to

1523
01:11:11,600 --> 01:11:12,359
buy it was not.

1524
01:11:12,399 --> 01:11:16,760
Speaker 1: The disc for Oh that's crazy, that's so stupid.

1525
01:11:17,039 --> 01:11:19,479
Speaker 3: It knows that's the Black Ops six disc because you

1526
01:11:19,600 --> 01:11:22,199
need that entitlement and Aurora play it. So even if

1527
01:11:22,199 --> 01:11:24,640
it downloads it, it just gave me the wrong game.

1528
01:11:25,600 --> 01:11:29,720
Speaker 1: So it is doing this to like unsuspecting normies out

1529
01:11:29,720 --> 01:11:31,840
there that are going out and buying these discs, Like

1530
01:11:31,880 --> 01:11:33,439
there's I'm not saying this.

1531
01:11:33,880 --> 01:11:37,119
Speaker 3: I mean, I guess at this point, who's really buying

1532
01:11:37,239 --> 01:11:40,399
Black Ops six and like popping in the disc acceptible?

1533
01:11:40,479 --> 01:11:42,359
Speaker 1: Right, it's the most accept It's the people who were like,

1534
01:11:42,600 --> 01:11:44,319
I'm just gonna get Called Duty later when I can

1535
01:11:44,359 --> 01:11:47,439
find it secondhand and I'm gonna save some money, I'll

1536
01:11:47,439 --> 01:11:49,520
go play that one with I'll see if any of

1537
01:11:49,560 --> 01:11:51,560
these friends that I always talking about want to play

1538
01:11:51,560 --> 01:11:53,840
that with me, like just save some money, and then

1539
01:11:53,840 --> 01:11:55,439
they see that screen like, oh, I guess I got

1540
01:11:55,560 --> 01:11:57,079
to pay to play this game I bought.

1541
01:11:57,479 --> 01:12:01,359
Speaker 2: That's dark pattern shit. That sucks balls. It's awful. Yeah.

1542
01:12:01,680 --> 01:12:04,680
Speaker 3: I was like, man, the normy has to figure out

1543
01:12:04,720 --> 01:12:06,640
that they need to let them like go to the

1544
01:12:06,680 --> 01:12:10,239
black Ops six menu specifically and hit download on the

1545
01:12:10,239 --> 01:12:12,560
stuff that they have access to because of the disc.

1546
01:12:12,920 --> 01:12:18,079
It's insane. It's Activision doing a real bang up job

1547
01:12:18,159 --> 01:12:21,920
over there. Holy shit. But ye anyway, so yeah, now

1548
01:12:22,199 --> 01:12:24,199
I have a download. Now I can play it like normal.

1549
01:12:24,239 --> 01:12:26,359
It's just it was the most bizarre thing that I

1550
01:12:26,399 --> 01:12:29,800
had ever experienced in modern gaming of just like I

1551
01:12:29,880 --> 01:12:32,920
put the disc in and it gives me a game

1552
01:12:33,000 --> 01:12:37,039
that I don't own and don't have access to encounter.

1553
01:12:36,760 --> 01:12:38,560
Speaker 2: Pickabytes worth a bandwidth downloading.

1554
01:12:38,640 --> 01:12:40,880
Speaker 3: It didn't even give me war Zone or anything something

1555
01:12:40,960 --> 01:12:43,399
I can actually play, Like at least war Zone I

1556
01:12:43,520 --> 01:12:45,720
was just swapped over that up. It's just like a

1557
01:12:46,199 --> 01:12:48,960
pony up or like down. I'll figure it out. Asshole.

1558
01:12:50,199 --> 01:12:52,319
That's terrible. That's a real nightmare.

1559
01:12:52,399 --> 01:12:56,920
Speaker 1: And I mean I appreciate people who, uh, I'm all

1560
01:12:56,920 --> 01:12:59,039
digital these days, and it's like, oh, some part of

1561
01:12:59,039 --> 01:13:00,279
me is like, man, I wish I just kind of

1562
01:13:00,279 --> 01:13:01,920
have these discs and stuff like that. It's like, oh,

1563
01:13:01,920 --> 01:13:03,920
in so many of these cases it can be just

1564
01:13:03,960 --> 01:13:05,479
as frustrating, if not worse.

1565
01:13:05,720 --> 01:13:08,680
Speaker 3: It's usually for multiplayer stuff, like it's actually a bit

1566
01:13:08,720 --> 01:13:10,960
of a myth that, like, you know, there's nothing on

1567
01:13:11,000 --> 01:13:13,880
the disc nowadays, Now most single player games you just

1568
01:13:14,039 --> 01:13:16,000
need to play from disc just fine. Obviously have to

1569
01:13:16,119 --> 01:13:18,399
install it, but like, yeah, you just you can play

1570
01:13:18,439 --> 01:13:21,239
that perfectly fine. Multiplayer stuff gets a little funky. I

1571
01:13:21,319 --> 01:13:25,039
do wonder though, like, is it is it different for

1572
01:13:25,199 --> 01:13:28,920
digital people? Like if they buy called Duty Black Ops

1573
01:13:28,920 --> 01:13:32,439
six from the PSN and go to download, does it

1574
01:13:32,560 --> 01:13:35,399
properly download Black Ops six or does it just download

1575
01:13:35,680 --> 01:13:37,920
all of Duty app and the core files and you

1576
01:13:38,000 --> 01:13:40,960
need to go in and select the thing you purchase.

1577
01:13:41,720 --> 01:13:44,119
Oh it's bad, It's real bad, man.

1578
01:13:44,840 --> 01:13:48,439
Speaker 1: Uh yeah, man gross. I got to spend some time

1579
01:13:48,520 --> 01:13:52,880
finally with the sind in light gun. I spent a

1580
01:13:52,880 --> 01:13:54,800
little bit of time getting it set up, and when

1581
01:13:54,800 --> 01:13:57,199
I was first setting it up, it was doing this

1582
01:13:57,199 --> 01:13:59,640
thing where okay, when I aim directly at the center

1583
01:13:59,640 --> 01:14:03,000
of the score for something like point blank that thankfully

1584
01:14:03,119 --> 01:14:06,399
has a configure tool when you first booted up to

1585
01:14:06,399 --> 01:14:10,159
make sure that everything is calibrated correctly. It aims perfect,

1586
01:14:10,199 --> 01:14:12,640
and then when I aim to the side, it's just

1587
01:14:12,680 --> 01:14:14,279
a little bit off, Like it feels like if I

1588
01:14:14,319 --> 01:14:16,920
go to the left five inches, it's going to the

1589
01:14:16,960 --> 01:14:20,560
left six inches, and so the radical is going too far,

1590
01:14:21,039 --> 01:14:24,239
and I'm like, I'm sure in these settings, I'm just

1591
01:14:24,279 --> 01:14:27,439
missing something. The wiki is has a ton of documentation

1592
01:14:27,920 --> 01:14:30,479
this thing, which again for a reminder for people, it

1593
01:14:30,560 --> 01:14:32,720
is a It looks a lot like the gun con

1594
01:14:33,000 --> 01:14:37,039
or early PlayStation light guns, but it doesn't use the

1595
01:14:37,039 --> 01:14:39,399
same technology as a light gun. It has a camera

1596
01:14:39,439 --> 01:14:42,640
inside there, and then the software that comes with the

1597
01:14:42,720 --> 01:14:45,920
light gun puts a white border around your game, and

1598
01:14:46,079 --> 01:14:48,800
this camera uses the white border to know where it's pointing,

1599
01:14:48,840 --> 01:14:51,680
and that works really well. But because of that, you

1600
01:14:51,720 --> 01:14:53,920
have to set it up with just about everything you use,

1601
01:14:54,039 --> 01:14:56,439
and they had to build bespoke like little tools and

1602
01:14:56,560 --> 01:14:59,039
drivers for stuff like the Mister, which it does work with,

1603
01:14:59,399 --> 01:15:01,119
but it means it takes a little bit of setup

1604
01:15:01,159 --> 01:15:03,000
for just about everything you want to do. I got

1605
01:15:03,000 --> 01:15:05,439
it set up with a portable version of RetroArch now

1606
01:15:05,920 --> 01:15:08,840
that I have set up specifically for light gun gaming,

1607
01:15:09,319 --> 01:15:11,159
and that has solved a lot of my headaches. But

1608
01:15:11,199 --> 01:15:13,760
it was still doing that weird thing, and it's like, oh,

1609
01:15:13,800 --> 01:15:17,159
I just need to dive into the sindin menu and

1610
01:15:17,239 --> 01:15:19,399
really kind of tell it what kind of game I'm playing.

1611
01:15:19,960 --> 01:15:22,119
And it was just like one click that I missed

1612
01:15:22,760 --> 01:15:25,399
it thought I was playing on a sixteen x nine screen.

1613
01:15:25,439 --> 01:15:26,680
Speaker 2: It's like, this game is four x three.

1614
01:15:26,720 --> 01:15:28,600
Speaker 1: If I just clicked this one thing, this is four

1615
01:15:28,720 --> 01:15:30,840
x three and it sort of all just fell into place.

1616
01:15:31,319 --> 01:15:31,560
Speaker 2: Now.

1617
01:15:32,000 --> 01:15:34,520
Speaker 1: It was a little bit troublesome going from I had

1618
01:15:34,560 --> 01:15:37,159
it set up for Point Blank and Time Crisis, which

1619
01:15:37,199 --> 01:15:41,319
are the Namco Gun Con games. When I tried to

1620
01:15:41,439 --> 01:15:43,319
switch over to a game that was like the Justifier,

1621
01:15:43,720 --> 01:15:46,000
then it felt a little bit off again. It's like, Okay,

1622
01:15:46,039 --> 01:15:48,079
I'm going to have to have multiple profiles and really

1623
01:15:48,159 --> 01:15:51,119
kind of going there and do the work. But once

1624
01:15:51,159 --> 01:15:53,399
I was playing the games, it kind of worked a

1625
01:15:53,479 --> 01:15:56,399
charm and it was really fun to bounce between all

1626
01:15:56,439 --> 01:15:59,640
these things, and point Blank is very fun. People have

1627
01:15:59,640 --> 01:16:02,520
always described it to me as Warrior, where with the

1628
01:16:02,560 --> 01:16:04,439
gun before Warrialwear even came out.

1629
01:16:04,479 --> 01:16:05,520
Speaker 2: And it really is that.

1630
01:16:05,760 --> 01:16:08,640
Speaker 1: It's it's got really great It's got a great look

1631
01:16:08,680 --> 01:16:10,720
to it. It's not like a lot of other like

1632
01:16:10,760 --> 01:16:12,680
gun games where it's either you know, try to be

1633
01:16:12,760 --> 01:16:15,880
cool dudes shooting stuff or sci fi.

1634
01:16:16,079 --> 01:16:18,119
Speaker 2: It's like, no, it's bright and colorful.

1635
01:16:17,680 --> 01:16:20,399
Speaker 1: And weird things happen and here can you shoot twenty

1636
01:16:20,399 --> 01:16:21,640
five piranhas.

1637
01:16:21,159 --> 01:16:23,000
Speaker 2: In the next ten seconds or something like that.

1638
01:16:23,520 --> 01:16:26,239
Speaker 1: And it was yeah, very very cool to actually just

1639
01:16:26,279 --> 01:16:29,560
get this working pointed at my computer screen and being

1640
01:16:29,560 --> 01:16:32,119
able to use it on these this LCD panels, something

1641
01:16:32,119 --> 01:16:33,920
that like guns, just simply would not be able.

1642
01:16:33,760 --> 01:16:34,239
Speaker 2: To work with.

1643
01:16:34,760 --> 01:16:38,479
Speaker 1: There's been a lot of sort of solutions for this

1644
01:16:38,640 --> 01:16:41,840
problem since CRTs have stopped being the main way that

1645
01:16:41,880 --> 01:16:45,399
people interact with their with their games. I really like

1646
01:16:45,479 --> 01:16:47,560
this one just because it is so open. I did

1647
01:16:47,600 --> 01:16:51,079
see that game thing at Pax which is you know,

1648
01:16:51,159 --> 01:16:55,680
g Apostrophe Aime, which is like a bespoke box you

1649
01:16:55,720 --> 01:16:58,159
put under your TV and then it works with like

1650
01:16:58,239 --> 01:17:01,239
certain games that are on the box, and it'say, I like

1651
01:17:01,279 --> 01:17:03,520
that because it's more plug and play, but I want

1652
01:17:03,520 --> 01:17:06,119
the option to go find the weird games like I

1653
01:17:06,159 --> 01:17:08,680
want to go play carn Evil and get Maime selling

1654
01:17:08,720 --> 01:17:09,600
and stuff like that.

1655
01:17:09,520 --> 01:17:12,079
Speaker 2: Right exactly, So it worked really well.

1656
01:17:12,199 --> 01:17:14,920
Speaker 1: The other side of that was I streamed these games,

1657
01:17:15,000 --> 01:17:16,920
and streaming them can have a lot of.

1658
01:17:16,920 --> 01:17:19,319
Speaker 2: Headaches, literally because they're like gun games.

1659
01:17:19,359 --> 01:17:21,760
Speaker 1: And the way it worked was they would flash when

1660
01:17:21,760 --> 01:17:24,239
you would pull the trigger, and the objects would flash

1661
01:17:24,239 --> 01:17:26,319
in different ways and the sensor could detect that, but

1662
01:17:26,399 --> 01:17:29,479
it flashed big and bright and white. And I found

1663
01:17:29,520 --> 01:17:32,199
this great plugin for OBS that would just eliminate the flash,

1664
01:17:32,239 --> 01:17:34,039
and I was so happy with how it worked because

1665
01:17:34,079 --> 01:17:35,960
people were not complaining at all. Everyone's like, this is

1666
01:17:36,000 --> 01:17:38,800
completely watchable, and that was really surprising. All it does

1667
01:17:38,880 --> 01:17:41,319
is the OBS now to text a white flash and

1668
01:17:41,319 --> 01:17:42,800
it replaces it with the frame before.

1669
01:17:43,199 --> 01:17:45,680
Speaker 3: Yeah, I was going to say at look ahead thing.

1670
01:17:45,600 --> 01:17:47,880
Speaker 2: Yes, ingenius. Yeah, it works completely well.

1671
01:17:48,000 --> 01:17:51,319
Speaker 1: So very very cool thing, and I'm going to be

1672
01:17:51,359 --> 01:17:53,800
playing quite a few more like gun games going forward.

1673
01:17:54,000 --> 01:17:56,640
The send in can get kind of expensive, but I

1674
01:17:56,680 --> 01:17:59,159
would just get the base gun if people are looking

1675
01:17:59,159 --> 01:18:01,760
at it, and then like if you want a foot

1676
01:18:01,800 --> 01:18:04,119
pedal for like Time Crisis, just by a USB foot

1677
01:18:04,119 --> 01:18:05,600
pedal or something for fifteen bucks.

1678
01:18:06,079 --> 01:18:09,000
Speaker 3: Yeah, like literally anything can be a foot pedal. You

1679
01:18:09,039 --> 01:18:12,840
can use an old keyboard, yes, right, exactly. So I

1680
01:18:12,880 --> 01:18:16,079
was kind of wondering, like, uh, what made to look

1681
01:18:16,119 --> 01:18:18,359
this up now, because Sindon's been around for a little

1682
01:18:18,359 --> 01:18:19,760
bit now, a few years.

1683
01:18:20,159 --> 01:18:21,680
Speaker 2: Yeah. I think it was Sean Johnson.

1684
01:18:21,760 --> 01:18:24,920
Speaker 1: I think I was watching his Dampco video and he

1685
01:18:25,039 --> 01:18:27,640
was talking like when I was you know, when I

1686
01:18:27,680 --> 01:18:29,880
was a kid and I couldn't afford everything, I would

1687
01:18:29,920 --> 01:18:32,760
read the magazines and I would be so infatuated with

1688
01:18:32,800 --> 01:18:34,680
the games I had never heard of before that got

1689
01:18:34,720 --> 01:18:37,479
like a like nines out of tens, and like the

1690
01:18:37,520 --> 01:18:39,760
EGM review crew wouldn't shut up about him for months

1691
01:18:39,800 --> 01:18:41,199
at a time, and that was point blank.

1692
01:18:41,279 --> 01:18:43,720
Speaker 2: Point Blink was one of those games, and so it

1693
01:18:43,840 --> 01:18:44,640
always stuck with me.

1694
01:18:44,760 --> 01:18:47,159
Speaker 1: And then I'm watching sewn Sjohnson's video and he gets

1695
01:18:47,199 --> 01:18:49,960
to the point blank segment and I'm seeing how great

1696
01:18:50,000 --> 01:18:51,560
those games look and he's talking it up in the

1697
01:18:51,600 --> 01:18:53,359
way he does. I'm like, man, I need to just

1698
01:18:53,399 --> 01:18:55,560
go figure out a way to play these games. And

1699
01:18:55,640 --> 01:18:58,880
obviously I have the CRTs, but I'm like, I want

1700
01:18:58,920 --> 01:19:00,560
to make it set up so it's easy stream and

1701
01:19:00,560 --> 01:19:02,960
I can play a bunch of different stuff and maybe

1702
01:19:02,960 --> 01:19:06,399
one gun that will work across everything, and sendon became

1703
01:19:06,520 --> 01:19:08,720
like the pretty when I looked it up, it seemed

1704
01:19:08,760 --> 01:19:10,880
like the go to and I'm just glad the guy

1705
01:19:10,960 --> 01:19:12,840
is still doing this. He seems to just be making

1706
01:19:12,880 --> 01:19:14,560
them from his home and shipping them from the UK

1707
01:19:14,720 --> 01:19:15,119
or whatever.

1708
01:19:15,439 --> 01:19:16,479
Speaker 2: It's very neat.

1709
01:19:16,680 --> 01:19:19,880
Speaker 3: Yeah, they start off I would say reasonably priced for

1710
01:19:19,960 --> 01:19:23,000
the tech. Yeah, the base ones one fifteen, Like, that's yes.

1711
01:19:23,359 --> 01:19:25,439
I think for what you're getting is just like, yeah,

1712
01:19:25,439 --> 01:19:27,239
playing all these old games with the like on you

1713
01:19:27,279 --> 01:19:29,760
and use on your modern moditor or TV.

1714
01:19:29,840 --> 01:19:31,079
Speaker 2: I think that sounds about right.

1715
01:19:31,560 --> 01:19:34,199
Speaker 1: Yep, exactly, yes, And it's again it works with everything,

1716
01:19:34,319 --> 01:19:36,600
so or you can you can find ways to make

1717
01:19:36,600 --> 01:19:39,239
it work with everything, so it's very versatile and I

1718
01:19:39,279 --> 01:19:41,600
appreciate that kind of makes it more worth the money.

1719
01:19:42,039 --> 01:19:43,840
Speaker 3: Yeah, speaking of that kind of game, though, have you

1720
01:19:43,840 --> 01:19:47,159
ever played pank Park? Just that randomly came to mind. No,

1721
01:19:48,199 --> 01:19:51,079
pank Park is like it's a Namco game kind of

1722
01:19:51,079 --> 01:19:54,359
similar where it's like kind of Warriorwear before warriwere you

1723
01:19:54,399 --> 01:19:56,279
and the r person sit there and you both like

1724
01:19:56,319 --> 01:19:59,439
have these you hold these grips and like the grips

1725
01:19:59,479 --> 01:20:02,159
are like it it's like an amusement game. It's industrial

1726
01:20:02,199 --> 01:20:05,079
grade and like inside as bumpers, but you and your

1727
01:20:05,399 --> 01:20:08,439
opponent are like pulled to like ram into each other,

1728
01:20:08,479 --> 01:20:10,520
and like the mini games will be around this off,

1729
01:20:10,600 --> 01:20:13,239
like sometimes you have to like slowly position the handle

1730
01:20:13,319 --> 01:20:15,279
to like move a character to like move a basket

1731
01:20:15,279 --> 01:20:17,239
to catch something or something like that, or sometimes you

1732
01:20:17,279 --> 01:20:19,279
have to like ram them into each other really hard

1733
01:20:19,319 --> 01:20:21,680
to like do a tug of war thing. Yeah, I know,

1734
01:20:22,960 --> 01:20:24,720
I know, Mike noses game. Yeah, he's in the chat

1735
01:20:24,760 --> 01:20:27,800
saying that we had pack park and arcade here it ruled. Yeah,

1736
01:20:27,840 --> 01:20:30,520
it's uh, they had a combo breaker last year and

1737
01:20:30,560 --> 01:20:32,479
it was really fun to try that out last time.

1738
01:20:32,560 --> 01:20:36,119
But yeah, Namco sort of having uh these like you know,

1739
01:20:36,239 --> 01:20:39,760
mini game collections before they got big with Warrior ware.

1740
01:20:40,359 --> 01:20:43,000
Speaker 1: Man, this thing looks awesome. Okay, yeah, I want to

1741
01:20:43,000 --> 01:20:44,479
track one of these down at some point. Maybe we

1742
01:20:44,520 --> 01:20:46,640
could do that on a road trip later this year.

1743
01:20:46,640 --> 01:20:51,000
Speaker 2: Who knows? All right, anything else? Sean Nope for me?

1744
01:20:51,560 --> 01:20:53,239
Yeah that's it for me as well.

1745
01:20:53,279 --> 01:20:56,000
Speaker 1: Why don't we wrap up the final handful of super

1746
01:20:56,079 --> 01:20:56,720
chats please?

1747
01:20:57,159 --> 01:20:57,399
Speaker 2: Yeah?

1748
01:20:57,520 --> 01:20:59,439
Speaker 3: Quite a few came in there, so thank you everybody.

1749
01:21:00,439 --> 01:21:04,319
G nitros Beck. My homesick memory is from high school,

1750
01:21:04,960 --> 01:21:08,000
played and finished Breath of Fire on Super Nintendo while

1751
01:21:08,000 --> 01:21:10,800
home all week with the flu. Such a core memory.

1752
01:21:11,399 --> 01:21:12,319
Speaker 2: Yeah, I love that.

1753
01:21:12,319 --> 01:21:14,319
Speaker 1: That's That's kind of what I was getting at with

1754
01:21:14,319 --> 01:21:15,960
this topic, because I bet this is a lot of

1755
01:21:15,960 --> 01:21:17,880
people's core memories with some games.

1756
01:21:18,399 --> 01:21:19,239
Speaker 2: Yeah, I love that.

1757
01:21:20,520 --> 01:21:24,359
Speaker 3: Next up is from tuber Mike getting sick after eating

1758
01:21:24,439 --> 01:21:27,840
a bunch of non brand Lobster rolls on the road.

1759
01:21:28,319 --> 01:21:30,920
Red Lobster sends their regard.

1760
01:21:33,720 --> 01:21:37,520
Speaker 2: Them not a CEO with the coldest bruise.

1761
01:21:37,359 --> 01:21:40,520
Speaker 3: You owe made them mistaking in the natty.

1762
01:21:41,399 --> 01:21:41,920
Speaker 2: That's great.

1763
01:21:43,119 --> 01:21:46,319
Speaker 3: Next up is from to one Free Man, uh sick

1764
01:21:46,359 --> 01:21:52,319
with Sarge's Heroes. Brother hated it. I loved it.

1765
01:21:52,359 --> 01:21:54,319
Speaker 2: Is that? Okay that's one of the Army Man games?

1766
01:21:54,560 --> 01:21:57,640
Speaker 1: Yeah, okay, yeah, I Sarge's Heroes has to be one

1767
01:21:57,680 --> 01:21:58,880
that I rented at some point.

1768
01:22:00,199 --> 01:22:00,920
Speaker 2: It's in that. Yeah.

1769
01:22:00,920 --> 01:22:02,479
Speaker 3: It was an N sixty four game and it was

1770
01:22:02,479 --> 01:22:05,880
probably on PS one as well. Yeah, I had my

1771
01:22:06,039 --> 01:22:10,159
cousin loved those Army Men games. I never never really

1772
01:22:10,239 --> 01:22:12,720
understood the appear you know, maybe because they were just

1773
01:22:12,720 --> 01:22:16,159
like third person shooters that were like, quote unquote kid friendly. Yeah,

1774
01:22:16,399 --> 01:22:18,239
I know they were the kid friendly.

1775
01:22:18,960 --> 01:22:19,239
Speaker 2: Yes.

1776
01:22:19,560 --> 01:22:22,239
Speaker 1: I think they just found some sort of charm that

1777
01:22:22,279 --> 01:22:25,399
people were like, Man, I like these armyment guys, and

1778
01:22:25,439 --> 01:22:26,640
it's a military video game.

1779
01:22:26,640 --> 01:22:27,920
Speaker 2: I think you're right, that's a big part of it.

1780
01:22:30,560 --> 01:22:34,359
Speaker 3: And to one free man is back. I literally broke

1781
01:22:34,479 --> 01:22:40,079
my wrist raging at Powerstone two item outcomes boxer fracture

1782
01:22:40,119 --> 01:22:41,600
from punching the floor.

1783
01:22:42,119 --> 01:22:45,800
Speaker 2: Jesus ouch damn. I mean Powerstone two will do that

1784
01:22:45,800 --> 01:22:47,600
to a motherfucker for sure. Yeah.

1785
01:22:47,600 --> 01:22:50,479
Speaker 3: You ever been really mad at video game before? Do

1786
01:22:50,479 --> 01:22:52,560
you have any memories of that specifically?

1787
01:22:53,000 --> 01:22:53,319
Speaker 2: Yeah?

1788
01:22:53,399 --> 01:22:55,800
Speaker 1: I mean people have seen me about as mad as

1789
01:22:55,840 --> 01:22:58,159
I get at video games on Blake Club, where I'm

1790
01:22:58,199 --> 01:23:00,239
just like pleading with the game. I go through the

1791
01:23:00,279 --> 01:23:03,319
stages of grief, right, I'm like denial and then bargaining

1792
01:23:03,399 --> 01:23:04,239
and all that stuff.

1793
01:23:04,399 --> 01:23:05,960
Speaker 2: That that's that's usually my tone.

1794
01:23:06,880 --> 01:23:09,119
Speaker 3: I think the only time I've ever gotten like really

1795
01:23:09,560 --> 01:23:12,479
mad game before, because I usually don't get mad while

1796
01:23:12,479 --> 01:23:15,439
playing a game. But was in high school playing Smash

1797
01:23:15,479 --> 01:23:18,079
with some friends and this I have this friend who

1798
01:23:18,159 --> 01:23:21,279
just he did down b with Pikachu over and over,

1799
01:23:21,319 --> 01:23:23,319
which is where it calls the lightning. Yes, I know

1800
01:23:23,560 --> 01:23:26,479
it was in it was in brawl specifically where that

1801
01:23:26,600 --> 01:23:30,000
was like very spammable. I was just like, is this

1802
01:23:30,039 --> 01:23:31,680
all you're doing? And he's like, yeah, yeah, if you

1803
01:23:31,760 --> 01:23:34,600
keep getting hit by I'm getting to it. Just that's

1804
01:23:34,640 --> 01:23:36,720
all he would do for like hours on it. At

1805
01:23:36,760 --> 01:23:38,880
one point just kissed me off so much, said I

1806
01:23:38,960 --> 01:23:39,840
tossed the controller.

1807
01:23:40,439 --> 01:23:47,039
Speaker 2: Yeah yeah, uh uh.

1808
01:23:47,399 --> 01:23:50,119
Speaker 3: Needless to say, I immediately went home and labt Pikachu

1809
01:23:50,760 --> 01:23:55,239
uh Stacy's ac is uh next uh. I was recovering

1810
01:23:55,279 --> 01:23:58,399
from a broken leg and had vicodin and played all

1811
01:23:58,439 --> 01:24:01,239
of Mass Effect one. Now remember a second of it?

1812
01:24:01,439 --> 01:24:03,720
Speaker 2: Hell yeah, the way it's meant to be played. Let's go.

1813
01:24:06,199 --> 01:24:09,960
Speaker 3: Then from drum Kid ninety two. Had a strep throat

1814
01:24:10,079 --> 01:24:12,720
for a few days and just vibed with Katamari Domice

1815
01:24:12,840 --> 01:24:15,680
while drugged up. I was the Katamari.

1816
01:24:16,239 --> 01:24:17,000
Speaker 2: That's a good one.

1817
01:24:17,079 --> 01:24:19,560
Speaker 1: That's like, that's one where you can just go and

1818
01:24:20,399 --> 01:24:22,079
maybe you mess up, but it doesn't matter and just

1819
01:24:22,119 --> 01:24:23,319
means to get to roll around some more.

1820
01:24:23,359 --> 01:24:24,319
Speaker 2: That's that's fantastic.

1821
01:24:24,720 --> 01:24:27,479
Speaker 3: Yeah, I remember when I was playing Alva Katamari Donacy

1822
01:24:27,760 --> 01:24:30,279
Rolling Live last year when I came out on iPhone,

1823
01:24:30,319 --> 01:24:32,560
I'm gonna tell you good Colorado Night game.

1824
01:24:32,800 --> 01:24:36,920
Speaker 2: Yeah, hell yeah absolutely. Michael R.

1825
01:24:36,960 --> 01:24:40,680
Speaker 3: O'Leary, Hi, Mikey, Pretty sure. I told Sean about my

1826
01:24:40,760 --> 01:24:44,159
broken leg at packs Oh boy, Diddy, But that was

1827
01:24:44,239 --> 01:24:47,840
just before my thirteenth birthday. Dad got me a PS

1828
01:24:47,960 --> 01:24:51,039
one and I bought FF seven with birthday cash.

1829
01:24:51,079 --> 01:24:53,920
Speaker 2: Hell yeah.

1830
01:24:54,119 --> 01:24:57,800
Speaker 3: Then from Jedi Mass four. Too many folks looking down

1831
01:24:57,840 --> 01:25:00,720
on game chat on switch too. I use it every

1832
01:25:00,720 --> 01:25:03,520
weekend with friends. Can be used with console, Mike no

1833
01:25:03,680 --> 01:25:06,399
Head said, with the noise cancel tech. Yeah.

1834
01:25:06,439 --> 01:25:09,479
Speaker 1: I mean, look, people are just like, if people aren't

1835
01:25:09,560 --> 01:25:12,000
using it, that big button on the front reminds them

1836
01:25:12,039 --> 01:25:13,960
of this kind of this feature that they just think

1837
01:25:14,000 --> 01:25:16,920
is dumb. I don't use it as frequently as you do,

1838
01:25:17,000 --> 01:25:18,680
but when I do use it, I enjoy it and

1839
01:25:18,720 --> 01:25:21,119
I'm glad it's there. I want I want it to

1840
01:25:21,119 --> 01:25:24,279
be used as a gimmick more frequently, you know. I

1841
01:25:24,279 --> 01:25:26,479
want it to be in the Bomberman games, and I

1842
01:25:26,520 --> 01:25:28,960
want it to be like I think we were talking

1843
01:25:29,000 --> 01:25:31,840
somewhere when Peak comes to switch to I think jam

1844
01:25:31,880 --> 01:25:34,640
was saying, put those faces in the game and stuff

1845
01:25:34,680 --> 01:25:37,119
like that, or when we played what was that one?

1846
01:25:37,399 --> 01:25:39,079
Is it Lethal Enforcers where you kind of have the

1847
01:25:39,119 --> 01:25:42,399
mask you could just put the game chat face there instead.

1848
01:25:42,439 --> 01:25:44,960
That would be great Lethal.

1849
01:25:44,720 --> 01:25:46,359
Speaker 2: Company Lethal company there.

1850
01:25:46,840 --> 01:25:51,479
Speaker 3: Yeah, yes, I can't I see the point though, because like, uh, okay,

1851
01:25:51,840 --> 01:25:53,680
quick quiz for you here, Jeff, just off the top

1852
01:25:53,720 --> 01:25:55,880
of your head, do you remember the bund on the

1853
01:25:55,880 --> 01:25:56,680
WIU game pad?

1854
01:25:56,680 --> 01:25:59,600
Speaker 2: Then nobody used TV mode?

1855
01:26:00,279 --> 01:26:04,439
Speaker 3: Yeah, yeah, nobody like threw a fit over TV mode.

1856
01:26:04,479 --> 01:26:07,199
I know you didn't have to pay for the TV

1857
01:26:07,359 --> 01:26:10,720
mode at least I think. I think there were like

1858
01:26:10,800 --> 01:26:13,279
extra services you buy in certain countries or something like that,

1859
01:26:13,359 --> 01:26:15,920
but like, oh no, everyone kind of just forgot about

1860
01:26:15,960 --> 01:26:17,720
the bun. That's that's how I think of the game

1861
01:26:17,800 --> 01:26:20,439
chat bun. I forgets there until like I'm like, oh yeah,

1862
01:26:20,439 --> 01:26:23,079
that bun's there, Like if I ever needed it, I

1863
01:26:23,399 --> 01:26:24,159
just don't think about.

1864
01:26:24,239 --> 01:26:24,760
Speaker 2: So, I don't know.

1865
01:26:24,760 --> 01:26:26,560
Speaker 3: I think it's I think it might be one of

1866
01:26:26,560 --> 01:26:30,279
those kind of silly Internet people getting med or something.

1867
01:26:30,319 --> 01:26:30,920
Speaker 2: In that period.

1868
01:26:31,000 --> 01:26:32,880
Speaker 1: Though with a switch to it's not even a year old,

1869
01:26:32,920 --> 01:26:34,880
people are going to have these kinds of complaints in

1870
01:26:34,920 --> 01:26:35,319
this time.

1871
01:26:35,840 --> 01:26:38,399
Speaker 3: Yeah, I get it, but I also get the point

1872
01:26:38,439 --> 01:26:40,920
of yeah, you know what, some people genuinely like this

1873
01:26:40,960 --> 01:26:43,399
feature because it is kind of neat if you're hanging

1874
01:26:43,399 --> 01:26:45,159
out with your normany friends who don't even know what

1875
01:26:45,199 --> 01:26:47,680
a discord is and they just want to like chat

1876
01:26:47,680 --> 01:26:51,479
with you, So I get it. Then is from one

1877
01:26:51,640 --> 01:26:56,399
Chuck Towski, who, in just the most the old English

1878
01:26:56,439 --> 01:27:00,239
font I've ever seen, put one lobster role, please.

1879
01:27:00,960 --> 01:27:03,039
Speaker 2: One lobster roll per capita please.

1880
01:27:05,520 --> 01:27:09,319
Speaker 3: Then Mike man I's favorite chatter pillow toilet is here

1881
01:27:09,399 --> 01:27:15,319
with creepypasta text, garbletall hell that says is this a

1882
01:27:15,319 --> 01:27:16,439
good use of two dollars?

1883
01:27:16,800 --> 01:27:17,319
Speaker 2: Yes? It is.

1884
01:27:17,479 --> 01:27:20,479
Speaker 1: I want to like hit this button on my gooxlar

1885
01:27:20,520 --> 01:27:22,199
that will change my voice, but we're afraid to hit it,

1886
01:27:22,199 --> 01:27:23,319
so I'll just do a weird voice.

1887
01:27:23,600 --> 01:27:26,119
Speaker 2: Is this a good use of two dollars? Yeah?

1888
01:27:26,439 --> 01:27:31,079
Speaker 3: Deep Fried super chat right there, And then to one

1889
01:27:31,199 --> 01:27:36,840
Freeman is Beck just got the Nixy hyperion free for

1890
01:27:36,880 --> 01:27:40,039
the switch to random inputs happening out of the box.

1891
01:27:40,159 --> 01:27:42,680
Anyone else, I'm not familiar with this.

1892
01:27:43,039 --> 01:27:45,159
Speaker 2: I'm not either. I'm looking it up right now. Okay

1893
01:27:45,199 --> 01:27:46,960
these are joypads.

1894
01:27:47,439 --> 01:27:51,920
Speaker 3: Okay, interesting, I see oh, they're like you cam put

1895
01:27:51,960 --> 01:27:54,720
them on as joy cons and also do step really

1896
01:27:54,800 --> 01:27:57,359
I see, Okay, well.

1897
01:27:57,279 --> 01:27:57,640
Speaker 2: I don't know.

1898
01:27:57,920 --> 01:28:00,960
Speaker 1: Hopefully hopefully that gets fixed to one free MANX that

1899
01:28:00,960 --> 01:28:01,640
would be a bummer.

1900
01:28:01,640 --> 01:28:02,520
Speaker 2: These look pretty slick.

1901
01:28:02,840 --> 01:28:05,199
Speaker 3: Yeah, I do usually hear good things about Nixtu stuff,

1902
01:28:05,199 --> 01:28:08,640
so yeah, you might just have a bunk unit there they.

1903
01:28:10,079 --> 01:28:14,239
Speaker 2: I like for sure. Yeah, yeah, all right that said Jeff,

1904
01:28:14,840 --> 01:28:16,000
all right, fantastic.

1905
01:28:16,039 --> 01:28:18,680
Speaker 1: In that case, I'm hitting that button right there making

1906
01:28:18,720 --> 01:28:22,199
sure the volume's up. Yeah, it is all right, Sean.

1907
01:28:22,359 --> 01:28:24,199
Where can people find you on the internet? What do

1908
01:28:24,239 --> 01:28:26,479
you have going on? All that good stuff? Tell them

1909
01:28:26,479 --> 01:28:26,880
about it.

1910
01:28:27,319 --> 01:28:31,680
Speaker 3: I am turbo Sean everywhere on the internet, Shawn. You'd

1911
01:28:31,680 --> 01:28:35,039
find me here on game mess helping out behind the scenes.

1912
01:28:35,199 --> 01:28:37,960
Sometimes on camera. You'll find me over on Giant Bomb

1913
01:28:38,239 --> 01:28:42,680
with Mike, Jeff and the whole crew, usually helping out

1914
01:28:42,720 --> 01:28:47,199
beyond the scenes. Sometimes on camera the same thing. And yeah,

1915
01:28:47,279 --> 01:28:49,720
I enough I have anything interesting, you'll hear about it.

1916
01:28:49,720 --> 01:28:52,840
Otherwise I'm just in the wires making sure stuff gets done.

1917
01:28:53,520 --> 01:28:54,079
Speaker 2: I do see.

1918
01:28:54,159 --> 01:28:56,199
Speaker 3: We have one more super test sneaking in here from

1919
01:28:56,319 --> 01:29:00,279
Zombie Pouring. Did you update the Hyperion three there's a

1920
01:29:00,319 --> 01:29:00,920
n ap for it.

1921
01:29:01,720 --> 01:29:04,720
Speaker 1: Look at that paying money man out. That's that's good

1922
01:29:04,720 --> 01:29:05,279
looking out.

1923
01:29:06,319 --> 01:29:08,600
Speaker 2: Yeah. You always update your stuff when you get it.

1924
01:29:08,920 --> 01:29:11,680
That's that's good looking out. All right.

1925
01:29:12,079 --> 01:29:18,000
Speaker 1: Yeah, I I don't know, I'm tired, Sean. Yeah, this

1926
01:29:18,560 --> 01:29:20,479
same it's gonna be. I mean, look, it'll be a

1927
01:29:20,479 --> 01:29:24,239
fun day. We'll do gay Mess and then upf on Friday,

1928
01:29:24,640 --> 01:29:27,079
I might be doing some Nine Lives spending whether or

1929
01:29:27,119 --> 01:29:29,159
not Jan can do it, then we're gonna go. I'm

1930
01:29:29,159 --> 01:29:31,319
gonna see Mario tomorrow evening with the family. I'm looking

1931
01:29:31,319 --> 01:29:35,039
forward to that. So it's like after traveling last week

1932
01:29:35,039 --> 01:29:37,159
and getting some time to spend time with the kids

1933
01:29:37,159 --> 01:29:37,560
and stuff.

1934
01:29:37,600 --> 01:29:40,760
Speaker 2: That'll be good. And we're gonna do Easter this Sunday, where.

1935
01:29:41,079 --> 01:29:43,479
Speaker 1: I think I think I've been gone the last couple

1936
01:29:43,520 --> 01:29:45,159
of Easters showing because of packs.

1937
01:29:45,359 --> 01:29:48,640
Speaker 2: Usually I think what we do is on Saturday.

1938
01:29:48,319 --> 01:29:50,039
Speaker 1: Night, I gotta go hide a bunch of Easter eggs

1939
01:29:50,039 --> 01:29:51,439
out in the yard so they can go find them

1940
01:29:51,439 --> 01:29:53,359
in a scavenger hunt on Sunday.

1941
01:29:53,520 --> 01:29:58,039
Speaker 2: So yeah, I'm looking forward to that. It's gonna be

1942
01:29:58,039 --> 01:29:58,520
a good time.

1943
01:29:58,560 --> 01:30:01,119
Speaker 1: And then got a I'm gonna put up some wallpaper

1944
01:30:01,119 --> 01:30:03,279
this weekend. That's actually the big thing I gotta get done.

1945
01:30:03,520 --> 01:30:06,840
I keep telling people wallpapers back, and I know because

1946
01:30:06,840 --> 01:30:09,159
I'm putting it up in my bedroom, so that'll be fun.

1947
01:30:09,640 --> 01:30:11,920
Speaker 3: I'm seeing the mar Mario movie on Sunday, so I'll

1948
01:30:11,920 --> 01:30:14,359
be able to report back. Okay, speak when I think

1949
01:30:14,399 --> 01:30:14,680
of it.

1950
01:30:14,880 --> 01:30:16,640
Speaker 2: All right, great, we can we can all talk about it.

1951
01:30:16,680 --> 01:30:20,359
Speaker 1: Then I want to see Project Hail Mary still, but

1952
01:30:20,640 --> 01:30:21,039
I'm not sure.

1953
01:30:21,319 --> 01:30:22,840
Speaker 2: We'll get to the movie theater and see that does

1954
01:30:22,880 --> 01:30:23,239
look good?

1955
01:30:23,680 --> 01:30:26,159
Speaker 1: All right, Thank you everybody, Thank you, Christian, thanks Sean,

1956
01:30:26,359 --> 01:30:30,319
thank you everybody got home for listening, especially you, Mike Minati.

1957
01:30:30,319 --> 01:30:42,760
Speaker 2: Get better, but we'll see you next time. Bye.

1958
01:30:44,640 --> 01:30:45,279
Speaker 3: Like he's here.

1959
01:30:46,119 --> 01:31:01,039
Speaker 2: It's just like he's here. M h.

1960
01:31:02,840 --> 01:31:04,960
Speaker 1: I would have sex with any lizard person that wanted to,

1961
01:31:05,079 --> 01:31:08,000
and it was they paid well, and what the fuck?

1962
01:31:12,920 --> 01:31:14,279
Speaker 2: I don't remember that at all.

