Speaker 1: You are listening to table Story.
Speaker 2: Oh hello, everybody's we conned us? Here you with a
real little bird D and D it's stust veil. Hi everyone, Sorry,
I have to practice my my Scottish accent because we
have a brand new table Story show starting this Sunday.
Speaker 3: It's cool day.
Speaker 4: Ilios already started.
Speaker 2: It's yeah, but it's sort of true.
Speaker 5: Stuff a giant Is there a giant hole in the
center of the.
Speaker 4: No, it's not that map. God damn it, dude. Everyone's like,
that's that's an overwatched map, Like.
Speaker 2: Yeah, overwatch campaign.
Speaker 4: The Greek words sun.
Speaker 2: Use any any hook you can. This is why it's
good to see.
Speaker 5: You mean a road hog hook into the hole.
Speaker 3: There's going to be a map where there's a giant
hole and all of you are falling into it. There's
going to be a little Lucio that the roller skates up.
His name is going to be fair light right, and
can like, can.
Speaker 5: I just have a guest star episode and I'll just
describe my character as being a very fat man who
carries a chain hook and a gas and he's wearing
a gas mask and he just yanks people into the
all perfection.
Speaker 3: It can be that you can be the villain they
fight there, and that's the that's the deal. No, that'd
be perfect, No, because he would meta the fuck out
of it. He would meta the fuck out of it,
which is the best thing. It would be the hardest
villain you'd ever have to face.
Speaker 2: He'd have to be.
Speaker 4: He would be an actual, like smart villain.
Speaker 2: You'd be terrifying. Yeah, yeah, I love it.
Speaker 3: Oh, is that your back line back there? I got, Well,
I already run MPC like.
Speaker 2: I run that already was beholder and even the two
Beholders I had were drunk.
Speaker 3: Well, the goblins goblins are smart enough to know a backline, like,
so I play all of my mp you're all my
like enemies like, oh yeah, yeah, they're smart enough. Yeah, okay,
well teak of it like this, goblins wear armor, right,
so they know that armor protects you from attacks, so
they wouldn't go for the night right like the guy
in shining white armor with a huge great sword.
Speaker 4: They'd be like, that's a nice cleric you got there,
like and.
Speaker 3: Then they'd fucking dashed by, right, And then they'd realize
the cleric has like nineteen a cy two if they built.
Speaker 5: It properly.
Speaker 3: Or or sorcerer or whatever. Just but oh look at
that that guy looks like he's wearing a burlap sack.
Speaker 4: Let's go kill him.
Speaker 3: Oh am, I super loud compared to everyone on stream,
I think a little bit here.
Speaker 4: All right, there we go. That should be better. Cool.
Speaker 2: Welcome to the stream, everybody. This is uh D and D.
This is his table stories Dust. It is a five
E campaign. We are on episode eleven. This is the
the famous murder Hobo gang.
Speaker 4: That's that's right there.
Speaker 2: Really it's just Jay and his influence over everyone else.
Speaker 3: I have yet to murder hobo anyone. I will defend
this every fucking time. Okay, it was an accident.
Speaker 5: The only the only murder hoboing was the guards who
were trying to execute two of our members. And at
that point it's not they were the murder hobos.
Speaker 4: Yeah yeah, they.
Speaker 3: Weren't really like that wasn't really murder hoboing because they
were evil.
Speaker 6: Right like they were.
Speaker 2: They were corrupt, they were cups.
Speaker 4: It's justified if they're corrupt.
Speaker 5: Yeah sure, absolutely, due absolutely if you if you subjectively
believe that they are in the wrong, you should just
kill them.
Speaker 2: Yeah yeah, And that's that's the tagline.
Speaker 3: I think it's more like I have expressed permission to
do ship like that.
Speaker 4: I'm kind of allowed to do. Yeah.
Speaker 2: Yeah, this is just the way it goes.
Speaker 3: Now.
Speaker 2: Is so fucking good, dude, it's really good. I've got
new emotes, so subscribe to.
Speaker 3: The Hey guys, for every sub but that Brad gets
today is one PC that isn't dying in this campaign.
Today he started a call off by saying, I'm gonna
fucking kill you all today.
Speaker 4: Just their heads up.
Speaker 2: Yeah, yeah, Actually save their lives if you starts every
call like that. No, don't, don't subscribe to this honestly,
take it over to Connor. He needs it.
Speaker 3: Looking.
Speaker 4: We're gonna get them. We're gonna get him new lights.
Speaker 2: He's been kicked out into the open.
Speaker 6: Anymore.
Speaker 3: A good charge in my name? Yeah, he's he's singing
the standard country songs. That's why he's in the mountains.
Speaker 4: She took my doll?
Speaker 3: Oh did I not fixed off my gun?
Speaker 4: My whiskey? I think that's I don't forget mature joke
for the truck.
Speaker 3: She didn't the truck.
Speaker 4: It's all Manhattan.
Speaker 5: She's not getting the truck, not getting the truck.
Speaker 3: There's no way she's gonna get truck.
Speaker 4: Know, that's still you're still in winter Fell. That's even
more winter Fell. Did you guys hear?
Speaker 3: The Game of Thrones Episode six got leaked this morning
in Spain and people were streaming it on Twitch.
Speaker 4: Is the worst part we've got. We've gone back to
justin TV. Dude, like we've done.
Speaker 2: What did you think was going to happen here? That's
what we're doing right now.
Speaker 4: We're gonna play D and D. But like in the
middle of the screen is going to be like the thing.
Speaker 2: It's just even though D and D is going to
be improved by all of us collectively, it's it's still
going to be written better than this fucking piece of
ship season of the Game of Thrones.
Speaker 3: Hey ben the knee, brad Uh.
Speaker 2: Yeah, I will bend the day. I'm gonna do. I'm
gonna burn up. Hey still looks good. I'll give him that,
all right. So it's been a week in real world
time because we I can't remember what happened last week.
Fair Light stubbed his toe and was unable.
Speaker 7: To had the runs.
Speaker 4: It was a fucking mucous farm.
Speaker 3: Okay, it's weird, like it was like low key about
to become walking pneumonia again.
Speaker 4: So it was pretty bad.
Speaker 2: Who the hell is hawking pneumonia?
Speaker 4: Super good?
Speaker 3: Now an n.
Speaker 4: He was in highlights.
Speaker 2: Pneumonia name to try and spell, Oh my god, I
did it? Wucking pneumonia?
Speaker 3: All right?
Speaker 2: All what what race is hawking pneumonia?
Speaker 3: Chat? What race? And what human?
Speaker 5: Human?
Speaker 7: What reason?
Speaker 3: What?
Speaker 7: What?
Speaker 4: What?
Speaker 2: What job does he have?
Speaker 3: He's a fucking he's a doctor, obviously, fucking pneumonia pneumonia
is a doctor. Your chat is like yelling at me.
They're screaming at me to get your forehead in the frame, like.
Speaker 2: They just love my forehead. I've become known for forehead.
Speaker 4: Man.
Speaker 2: It's all these new subs that are pouring in to
keep you alive. It's really going to my head, to
my forehead expanding. All right, So if anybody gets sick
during today's episode, you have to go and see the human.
Speaker 3: Doctor walking.
Speaker 2: There is Now there is a there's a disease. There's
a disease in sin river that's going around.
Speaker 6: It's it's called cholera's cholera cholera.
Speaker 2: And I will work out what the statistic all. Nothing
is great when when you contract it fucking somehow you're fat.
Speaker 3: I said, I was fucking dying, and Brad's like, you
know what, that's great, that's a good job.
Speaker 4: We should we should great.
Speaker 2: I'm gonna use that. My name is doctor Joaquin Pneumonia
and I work from sin River. Unfortunately, a plague has
broken out today and only four or five people can
save us. There is now, There is now.
Speaker 3: I thought you were going to say only five people
have been infected.
Speaker 2: This is how easy it is to DM guys like.
There is now officially a quest that you can take,
which is, go and collect the ingredients to heal cholera.
Speaker 4: Cholera.
Speaker 2: He you can cure the town of cholera. There's a
quest and dragons. Stupid game. Stupid game. Uh, last time
you guys went, you were on the train. You ended
up in a in the back of the train. You
found a box with some suspicious looking meat like Jerki'd
meat in it. It smelled very very strong. You opened it,
and in doing so you brought down upon you the
wrath of a few perytons. I think they were. Yes,
it's weird for me that word, because puritan is what
I take for my allergies, perytons attacks. You kind of
dealt with them. Some of you dealt with them, some
of you had a conversation in my carriage.
Speaker 3: That was the greatest.
Speaker 5: It was was that was the best fight scene we've had.
Speaker 2: Yeah, one of my favorite fight scenes I've ever experienced
in D and D. It was great fun. The train
pulled into sin River, you guys disembarked, You went into
sin River. You kind of each did your own thing,
kind of you. You split up into two groups. Rajah
and Lash went to see the Chancellor or the went
to the Chancellor's mannor to see Shaus, who was the
person that gave you the original quest, the very first
quest at the beginning, to take the orb to and
from windipig'sy okj. What's happening.
Speaker 5: Colera?
Speaker 4: No, it's fine, it's fine.
Speaker 2: The color, isn't it.
Speaker 4: The entire stream broke for a second.
Speaker 2: It's a big deal. And the others went shopping pretty much.
You guys went and bought some stuff. Cronus Carlias bought
the latest addition to Sin Rivers arms Cerberus. That's what
it's called. Yeah, goddamn, I hate taking a week off.
I forget everything. It's horrible. It's really not like riding
a bike. I don't find them at all. I had
two months off once and had to basically relearn everything.
It was horrible, and I think, uh string for a
Halbert Albert. Yeah, Arden was strangely morose an out of
out character after returning to Cinriver, I mean, after arriving
in Cinderat. I don't know what happened to you, but
that is terrifying. Oh so fast.
Speaker 7: You just can't get a lock.
Speaker 6: We need on the graphics card.
Speaker 2: Yeah, and uh and pretty much like that is where
we're picking up from today. I think you guys kind
of all said that you were gonna meet up at
the tavern.
Speaker 8: Oh yeah, Connor got a sweet pistol. That's another thing.
And I think we picked up a quest at midnight
or something.
Speaker 3: Oh yeah, that's it.
Speaker 5: You went back at midnight to see told me to
go back and see her at midnight. And the last
closing seconds of last week, I remember we had just
sighted each other's groups up the weapon Slith.
Speaker 2: Yeah, it's literally just about to meet up just outside
the weapons store, which is over here on the map
on the top. There's a huge, great gorge in the
center of Sin River. We are, I believe we are
sort of like early afternoon in time, so the sun
is still beating down pretty heavily on on Sin River,
which is again we're in dust Veell. This is a
super hot, super desert kind of climate biome. You've got
this just dry, dusty town around you, and it's basically
in full swing. You've got like plenty of people of
all different races. This is a hub at the center
of dust Vale, one of the largest cities here. There's
lots of people, there's lots of trade, there's lots of merchants,
there's lots of shifty looking people. It's pretty much the
Vaga of dust Veil. But that also brings with it
a lot of crime, a lot of rogues. It's famous
for these guild type activity. But in general, the middle
of the day, you know, it's it's just a bustling town.
Lots of carts moving up and down with all sorts
of different wears on them, and lots of people just
moving to and fro. Every now and then you'll pass
just a drunk, drunken looking nobleman who seems to have
lost all of his coin and then you'll pass a
peasant who is carrying a very large and heavy looking
bag clinking full of coin. As the the shift of
wealth based on the the casinos here is very prominent
as well. There's also a relatively considering it's got lots
of crime. There is a pretty imposing militia that are
in town and you will see them moving around. They're
dressed very similar to Carlias. They're very cowboyish looking, though
it is more of a uniform than just kind of like, oh,
this this dusty old jacket and this cowboy hat. They
do have a little star, and there's a sort of
a Abasian a brown looking uniform to each of them.
They do stand out a little more. A lot of
them have the standard guard attire of like a spear
or a pike, but many of them are also carrying
guns like Carlias does, and many of them just have
short swords and swords and bits and pieces. They're they're
very much a militia. They're not realistically an actual military organization. However,
there's enough of them that you notice their presence on
the street. You guys will spy each other once again
as you step out of the weapon Smith. I think Arden,
you were disguised as an a goliath. So Arden stood
outside though he is in the form of a goliath
and not uh Carlias and Strings will step out into
the sun, probably blinking into the sort of two pm sun,
will say, and then and Lash come trotting down the street.
What do you guys want to.
Speaker 4: Did we already ask Pardon about his appearance? We noticed it, right,
mm hmmm.
Speaker 6: I think I think the ending of.
Speaker 4: Yeah, okay, cool, that it was okay, okay cool, never mind, then.
Speaker 6: Mornings suck.
Speaker 5: Yeah, I'm still morning. I'm still not awake yet either.
Speaker 6: Mornings at twelve thirty pm suck.
Speaker 5: Tell me about it?
Speaker 4: Where were we?
Speaker 5: So we Lash and I just came walking up the
street and saw you guys exiting the weapon Smith, So
I'm guessing at this point he find anything in there?
Speaker 6: Well, yeah, I spined the gun in my hand.
Speaker 5: Is that the Cerberus?
Speaker 2: No, that's the fair Man?
Speaker 3: And yeah, it was four hundred gold last I saw
it up in the Crimson City. How'd you get it?
Speaker 6: Don't worry about he killed them all totally.
Speaker 3: Right.
Speaker 4: You got.
Speaker 5: Blades imported, it didn't He He always he always gets
the best stuff kind of overpriced, but usually good stuff.
Speaker 2: Anymore.
Speaker 6: We still have to get a few things. Uh uh,
lash your arrows. You didn't get any gold for the for.
Speaker 7: Oh do I owe you?
Speaker 4: Nope, we didn't have any money.
Speaker 7: Okay, look bit broke.
Speaker 4: Uh, you're just gonna.
Speaker 7: See my urs. My eyes are darting around.
Speaker 8: I should I should get out of the street here.
I'm pretty obvious and I kind of look down at
my wings and I have my hood pulled over.
Speaker 7: Yeah, I should. We should go to Raja's talk there.
Speaker 4: Are we going to Raja's or are we going to
the Boh?
Speaker 3: Well, that's up to you guys where you go.
Speaker 5: I have to deliver these boxes to the Velvet Crown Casino,
so I'm going to go do that. If you want
to lay low at my house, you can.
Speaker 3: Uh.
Speaker 5: There's a there's a plant out front that's a different
color than the others. There's a key underneath.
Speaker 7: Okay, well, thank you?
Speaker 4: Should we should we go to the fighting Pits.
Speaker 5: I was actually going to suggest you go check out
the fighting Pits. I think they have fights running at
pretty much any time of day. There's usually good stuff
going on over there. I could even sign up maybe
you win something, we'd.
Speaker 4: Need you there. Should we sign up to fight tomorrow
or the day after?
Speaker 6: Wow, that's the rush.
Speaker 3: I mean, well, there's no rush. I just we've we're
going to should we? Should we do it?
Speaker 2: Could we? I mean you can.
Speaker 5: I've always just gone there just to gamble on the outcomes,
never actually fight myself.
Speaker 3: Whether you're going to gamble at the casino or are
you just delivering? That's why I'm gonna go. Yeah, whatever
happens happens. Do you do they fight at the casinos.
I've never been to one.
Speaker 5: No, because casinos are for they're for gambling.
Speaker 3: There's no fighting there.
Speaker 6: Never played any black played cards.
Speaker 4: Never, No, I've never been a gambling man.
Speaker 5: Oh, cards, dice, games of chance, generally no fighting.
Speaker 2: Dwarf's hand is the answer, the most phone.
Speaker 5: And that game is rigged.
Speaker 6: It's not ragged if you know how to play.
Speaker 3: It's not rigged if you're a dwarf.
Speaker 6: Anyway, if Lash and you guys want to head on
to the house, I'll stick with Rage and make sure
he doesn't spend all his money.
Speaker 7: I want to go to the casino, but I don't
want to be spotted.
Speaker 4: Why by by what with your bounty.
Speaker 3: I don't know how high is the bounty on your head? Again?
Speaker 7: Two hundred cold.
Speaker 3: No one's going to try and mess with us for
two hundred gold.
Speaker 7: You don't think that the guards, I mean they look there.
Speaker 8: There are a lot of them.
Speaker 3: The guards are not usually on bounty hunts. They're usually
looking for pickpockets.
Speaker 7: You still see my eyes darting around. Oh okay, okay.
Speaker 3: I don't there's five of us. No one's going to
pick a fight with five people over two hundred cold.
It's not worth dying.
Speaker 2: For a te Fling slams into strings. He slams into
you strings, and then.
Speaker 4: I'm gonna grab him.
Speaker 2: Oh you're gonna grab him. Give me a calm.
Speaker 3: I'm going to avert my fucking damn it.
Speaker 4: A ConA.
Speaker 9: He does not sound well, you guys, sorry, very sorry,
trying to get to my house.
Speaker 2: Excuse me, cops up a little more into his hand,
very flemming.
Speaker 3: I might want to check your pockets, stumbles into an
alleyway and continues to hold himself up.
Speaker 2: As far as you're aware, you haven't lost anything, But yeah.
Speaker 4: He did I get anything?
Speaker 5: Did you gain something from that interaction?
Speaker 2: You're gonna give me a medicine check.
Speaker 3: Fuck no, because I wouldn't. I wouldn't know if I'm
sick or not. You can't do that, Yeah, I mean
you can, sure. Yeah.
Speaker 2: He stumbles off into the into the alleyway. He does
not very well.
Speaker 4: So what's the plan, though, are we? We should just
go back to the house and wait for you?
Speaker 5: Too entirely up to you. We've got plenty of time
to kill. We have to wait for the next train,
which would I know the train schedule also top of
my head because I'm from here.
Speaker 4: No, I don't think any of it.
Speaker 2: There isn't really a training schedule. They sort of just
show up when they show up. People have an idea
of when they're going to show up, but you'd need
to ask someone. Would some sort of knowledge, We.
Speaker 3: Would for sure like hear it pulling in right enough
to be like, oh shit, try in okay, cool, cool autumn.
You look quite somber. Would you like a drink? Go
to the tavern?
Speaker 6: Mm hmm, chare.
Speaker 7: Mm hmm.
Speaker 4: I'm not it's hard to read.
Speaker 6: Slash sure, and you don't understand.
Speaker 4: I mean, it's just why No, I don't want any.
Speaker 7: Adult water just what's adult water. Let's go gambling.
Speaker 3: It's a kind of thing under a rock, but no,
under perhaps a couple of tons of it in a
god house. But I mean, I've never like like ale
like spirits, never heard of adult water.
Speaker 2: Looks, let's just let's just go to the casino.
Speaker 4: Okay, let's go gamble.
Speaker 2: Then, yeah, I don't here's the thing.
Speaker 3: I don't. I don't know that you'll be able to
get into the casino.
Speaker 4: Why not?
Speaker 3: It's reserved for Well, there's more than one casino here.
There's always what's what's the name of the other one.
Speaker 2: Ah, there's the Velvet Casino, which is like super noble.
There's Cargan's Clubhouse, which anyone could go to, like there's
no way there's a like that's run by an orc,
but it's very like that's where the Thieves Guild would go.
You're definitely not going to get caught there, but you might.
That's more likely to be like trouble, just street level trouble.
And there's Trent's Joint, which is pretty average tRNS that's
the other one.
Speaker 3: Yeah, yeah, you guys could probably get into Trent's. I'm
making my delivery to velvet crown, which is only for nobility,
So odds are we're probably going to get turned away
at the door.
Speaker 8: Yeah, I don't think a kenku would help your chances.
I'll go to chance with these guys.
Speaker 4: Puck it right, Okay, good luck. I'll meet you all
there then, right, if should we wait on you at all?
If if you're not back by a certain time, come looking.
Speaker 3: If I'm not there within two hours, then it probably
means I'm winning and walk away.
Speaker 4: But none of you plan anything.
Speaker 6: I'll keep all right.
Speaker 4: Thank you? The fuck is this town that I'm worried
to be here? No one else you're worried. Come on,
let's get off the street, right, let's go drink.
Speaker 2: You guys. I presume move towards where Trents is and
uh aden are you going to?
Speaker 6: Yeah?
Speaker 2: Yeah, I'm sticking with the guys that are kind of Trents.
Speaker 3: Yeah.
Speaker 2: And then Carlias and Rajah head a little further into town.
So as you guys all pass through the sort of suburbs,
you find the North Market, which is just a huge,
sprawling area of It's like a bizarre there's just stalls
and merchants on carpets on the ground. They're selling everything here.
This is your general goods. So if you do need
to buy stuff for the record in town, then like
hitting up any of these places, you'll find anything that
are under the basic sort of adventuring gear. At these
sorts of markets. They also have all the food clothes,
things like carpets and you know, you know, like you
need chairs and stuff to sit on, you need bowls
and knives and forks and things. They've got all that
going on in these in these markets. And there's lots
of people going to and from this market itself. This
is where you see a lot of those carts and
things that I mentioned heading to. But you pass through
it and to a smaller establishment known as a Trent's Joint.
It doesn't actually state that it's Trent's Joint on anything.
There's no writing, there's not even a sign. There's just
a big open door with some noise coming from it.
It sounds similar to a tavern, but when you step
inside it looks a little different. The air is very
cool in here. There are some pretty average looking people.
It's nothing scary, nothing strange. You've just got a handful
of different people sitting around different tables playing cards and
dice at the door. At the entrance, as you step through,
there are two very large goliaths the size of current
sized arden. Who has been here before?
Speaker 3: Anybody?
Speaker 2: Not? No?
Speaker 4: Okay, so.
Speaker 2: Yeah, so you step into this little casino again. It's
the smallest casino in town, but also the most sort
of placid. At the very far end of the casino
there is a single desk and a very little gnome
is sitting there. He has some very fine looking clothes on,
he's got like he's got like hair which is slicked
back by some sort of strange grease. He's sitting just
like flicking coins into a large pile in front of him,
with his little legs up on the table. He's wearing
the finest boots you've ever seen, but he takes he
pays no attention to anyone. He appears to just be
counting money over and over and again. The two goliath
as you step in look down at you. They are
wearing like very large leathered armor. Nothing nothing too bold,
nothing too expensive, pretty bland looking but the same. One
of them has a very large pattent tattoo across his
bald head, which is kind of a ready color and
then the other one has a similar looking tattoo but
not exactly the same kind of tribalesque that runs across
his head, which is blue and in color. They don't
say anything to you, They just kind of as you
walk in, a handful of people at the tables look
up at you, but generally you can just take a
seat anywhere. On one side there's a bar with a
relatively attractive looking human woman dishing out drinks up and
down the bar, and a ray of faces, some looking
very happy and some looking very sad, sit at the bar.
But then you just have a bunch of wooden tables,
mostly circular, and stalls and chairs around them with people
playing cards and dice. H what do you guys want
to do while you're here?
Speaker 3: Is there a table where like that? We can We
don't have to gamble, we can just Yeah, there's like.
Speaker 2: A bar area.
Speaker 3: There is a.
Speaker 2: Bunch of tables that sit in one corner next to
a sort of dart board, which you would know as
a game called Goblin's Eye. The dart board is very
similar to our human world's dart board, except that it's
just sort of basic rings and in the center is
a ring that's bright yellow and kind of resembles a
little goblin's eye. But there's a table just next to
that which you could sit at.
Speaker 5: Alone.
Speaker 4: I'm gonna sit down.
Speaker 6: Yeah, give a gread and sit down as well.
Speaker 8: So I'm gonna kind of stand beside the table, kind
of against the wall there for a moment, just survey.
Speaker 2: Sure, you guys, take a little seat. And then a
couple of minutes later, the woman who was serving the
array of faces at the bar walks over and says,
all right, love, anyone want anything to drink?
Speaker 4: Marden? What are you drinking?
Speaker 6: Water?
Speaker 4: Well?
Speaker 3: What?
Speaker 4: Ale?
Speaker 2: Ale?
Speaker 4: What do you have on draft?
Speaker 2: I don't even know what that means? Isn't that a
title horse?
Speaker 4: Yeah?
Speaker 2: No, you mean like what them fancy pumps are they've
got over at the velvet?
Speaker 4: Never mind? Just ale your finest please?
Speaker 3: All right?
Speaker 2: What about you?
Speaker 7: Juice? Please?
Speaker 2: What's your saying? What's the juice? Is that a bird? Thing?
Speaker 4: Like from grapes?
Speaker 2: But not wine?
Speaker 4: Wine? No, but not wine, but just like the fruits.
Speaker 2: Maybe you just want some grapes.
Speaker 4: Just give the wine.
Speaker 3: Grapes.
Speaker 2: I can look, it won't.
Speaker 7: Be fresh cove water and bread?
Speaker 3: Please water as well? Yeah, come to a casino to
drink water? All right?
Speaker 2: She turns around, gives you a kind of filthy look,
and walks back over to the bar. She takes a
couple of minutes to pour some drinks. You see that.
She pours water from the dirtiest looking jar you've ever seen.
The water does not look clean. But then she she
she's got a keg with the tap that she uncorks
for a moment, lets some of the ale drip into
another stine, brings them over to the table, just slams
down the waters in front of the goliath, and the
one corner for you lash and then the steine in
front of you. Out of a three, the ale looks
far more appealing.
Speaker 3: Than the water.
Speaker 4: I want to throw her a silver.
Speaker 2: All right, big spender? What's your name?
Speaker 4: Then strings big spender? What what? What? Fine? Thank you
for your service? Goodbye?
Speaker 2: She pockets the silver. All right, whatever you say. She
looks at butt the Goliath. They look back over, and
she just gives them a little nod and then walks
back over to the bar and continues talking to the
guys there. You lost all your money, did you love?
Speaker 4: And then she just carries on her severely out of
place here.
Speaker 7: Yeah, we can we be.
Speaker 2: Pretty chill vibe though, yeah, godless considering.
Speaker 7: Can we can we make money here?
Speaker 4: I mean, we could gamble, But how do you do that?
Speaker 3: I have no idea. I've never done it, You've never
done it in my life. I assume you give money
and you hopefully win. I mean, the only time I've
really gambled was when we were trying to do it
for the orb at the other tavern.
Speaker 8: Oh man, I should have gone rajah.
Speaker 2: There's a bunch of people sitting around at tables. Most
of them just seem to be doing their own thing.
And most of the people in here are quite old looking,
regardless of what race they are. A couple of old
looking teeth things, a couple of old looking humans, a
couple of old looking hard their individual tables, some of
them playing cards, some of them playing with dice.
Speaker 4: It's like a retirement home.
Speaker 10: Yeah, it's the r Strip casinos where all just the
old people are playing slots.
Speaker 2: Yeah, it's the chillen one.
Speaker 7: So is it just the cards and the dice. There's
not like a ruerk kind of thing.
Speaker 2: It's just no, it's nowhere near that fancy. They don't
even have that sort of technology. Really, like you're looking
at you know, when you go in in Pingo Nade, No,
what's that fucking game Red Dead? When you go into
their Oh yeah, and their casino isn't a nice roulette table.
It's just three dudes playing dead men.
Speaker 4: Yeah.
Speaker 5: I wasted so many hours playing wires dice in that
game or doing the little thinking thinking thing with the.
Speaker 2: Like that's what you're looking at here, Like you like
you've got a dartboard next to you that you could
play that probably Carlias and Lash would win at honestly.
But yeah, it's it's pretty pretty back alley stuff in here.
Speaker 7: I point to the big table with the dice. Well,
look that looks pretty easy to try that.
Speaker 4: Arden go, It's fine, you go, Lash.
Speaker 2: I'll be there, Okay, okay, I'm gonna go to a
table with a bunch of people playing dice. There are
two little old halflings. They both look extremely old, gray haired,
wrinkly faced, far too round, and they're just sitting there
throwing dice. And as you approach the table, one of
them looks up and says, all right, love.
Speaker 3: Oh hi you want in?
Speaker 8: Uh yeah, and I throw down five goldy.
Speaker 2: Right, let's see we've got we've got a big spender.
Come in and they they nudged a stall next to
the table. You're sitting down.
Speaker 8: Um, yeah, I'm gonna I'm gonna have a seat by them.
I'm still gonna like, yeah, I have a seat.
Speaker 4: Yep.
Speaker 2: They look friendly enough. They both okay. When he goes
like evil faith and yeah, they go, we're just playing
a game of freeze. It's easy.
Speaker 7: Okay, how do you play?
Speaker 2: It's pretty easy. You've put in five gold oh, Clarence, Clarence, Clarence.
And the guy turns over to him and says, my
name's Felvious. Felvious. Sorry, Clarence was the other one. He's
dead now. And Thalvius turns to you and says, yes,
we're just playing threes. It's very simple. Five gold, is it?
And he counts out five gold coins and puts them down.
The other one, Falbius, Nope. The other one unnamed puts
five coins in front of them as well, and then
they push them into the middle of the table. Here's
what you need to do. You roll five D six.
All the numbers on the diet are face value, except
for threes, which are worth zero, and the lowest score
wins the pot easy straw five D six yes, damn
any threes zero.
Speaker 7: Two threes correct?
Speaker 3: Yeah.
Speaker 2: Fauvius says, well, ten is it. I suppose I'll see
if I can try my luck. All three throws, throws
the dice that is not five D six brandly ha ha,
looks like I've come up up trumps again. And then
the other one, whose name is Bulbo, says. He says,
come on, then, Bulbo, try your luck.
Speaker 3: All right.
Speaker 2: Clarence all right, grabs the dice, but let's see something
right special here. But he throws his dice. Yeah, rubbish
takes Albius takes all the money in. Yes, yes, yes again.
Speaker 4: Lowest score wins the part.
Speaker 2: Ah yes, lowess score wins the pots. So he says, ah,
I forgot I can't count, and the Balbo looks over
it and says, beginner's luck. That's why I say. They
push the money over to you. You have fifteen gold
fifteen more than so you could add ten unless you
already minus the five.
Speaker 7: Oh got you? Yeah, so you have fifty two.
Speaker 2: Bolbo puts in ten gold coins and pushes him forward.
Falvius puts in ten gold coin pushes them forward.
Speaker 8: Yeah, I'm going to push forward five again, sticking with
my fives.
Speaker 3: You're gonna enty up with five.
Speaker 7: You just won playing with five. It's my lucky it's
my lucky number.
Speaker 2: Now they look at each other, they feel they feel
you feel the disdain fall off of their faces.
Speaker 3: All right.
Speaker 2: Then Balbo rolls his dice, uh flat eighteen.
Speaker 3: What's his name?
Speaker 2: Falvius rolls his let's see twelve twelve.
Speaker 4: He gets a twelve twelve.
Speaker 2: Well, oh yeah, last you didn't an even see you wrong? Yep?
Speaker 4: Where?
Speaker 2: Well, well, look who's one again? He takes all of
his gold winnings, So you need to minus five down five.
Albo says about this said, and he looks at you
dead in the eye.
Speaker 3: Slash.
Speaker 2: I'll throw in something right special, And he takes off
a ring from his finger, just looks like a plain
gold band. He says, this is a special ring. This
is I found this in a cave. There was a
creature in there, and I won't begin to describe to
you how fail the creature was. But this ring, oh,
it's got some special properties. That much I could tell you.
He puts it in the middle of the table, and
then he places fifty gold in the middle. Fifty gold
and something you love. That's the rules. Falvius says, oh,
not this again. This is how Clarence died for the.
Speaker 3: Love of.
Speaker 2: Something, brings out a pouch, counts it, and then places
the pouch in the middle, and then reaches into his
boot and pulls out a little dagger and says, I'll
place this one in there. Then kept me safe for years.
Speaker 7: And he puts fifty gold as well.
Speaker 2: Yeap fifty gold and his lucky dagger.
Speaker 7: Right, well, I have. I have the dagger, and I
do like it.
Speaker 8: I plunk my dagger down, But I don't have fifty
golds I have.
Speaker 7: I have forty gold.
Speaker 2: Are you lying? I think you're lying.
Speaker 7: I have forty seven gold.
Speaker 2: You only have forty seven gold?
Speaker 3: I do.
Speaker 7: I didn't get paid out from any of the random snannigans.
Speaker 2: They say. They look at each other, all right, yes, okay,
and you put the things in right. Who's going first?
Then Balbo says, over her first.
Speaker 3: He rolls the dice as they land.
Speaker 2: As they land, you see all the color drained from
his face. For a moment, he does look like Bilbo
when he sees them. Oh, well, whatever you say. He
hands the dice to you. Lash holy ship, Oh my god.
Falus takes the dice. I suppose I'll have to do
something quite special here. I have to pray the quick prayer.
Here rolls the dice where let's good for me? Right,
Falveus stands up. Cheat, I say, cheat this, This lady
is a cheater.
Speaker 3: Yeah, the goliath.
Speaker 2: The Golias turn. The woman at the bar says, oh,
come on, Fabia, shut him out. Everyone's sucking cheap and
and well I've never been treated so rudely in my life.
And he storms out of the established tomorrow. Albo puts
his hands in his head. Oh well, I suppose I
suppose that's that's all yours, saying, oh, and that's mine.
Speaker 7: And that's mine, and that's mine.
Speaker 8: Like even though my wings don't need to they also
come out like towards the gulf.
Speaker 2: Yeah, but you get you get your forty gold back
plus another hundred gold.
Speaker 4: Gambled.
Speaker 7: I got a sweet ring and a dagger.
Speaker 6: I guess you can put your errors.
Speaker 2: Yeah, you get a ring. What do you do with
the rings?
Speaker 7: So I'm going to park at the ring?
Speaker 2: Yeah?
Speaker 7: And oh yeah, I definitely would.
Speaker 2: Would conor check as you look at it, our colored.
Speaker 3: Check okay, Bilbo fucking vegans here, Balbo, thank you, balbo.
Speaker 2: Hmm, all right, yeah, you have no fucking idea what
this ring does? You just put it in your pocket.
Speaker 7: Yeah, yeah, my pocket.
Speaker 2: Ready then and the dagger too.
Speaker 7: I'm looking at the dagger.
Speaker 3: So you have.
Speaker 2: Yeah, what you have is a sort of ritualistic dagger.
It's not really one that necessarily does anything, but it
looks nice and it's probably worth a pretty penny. You
give me an investigation check. Actually, oh yeah, you know
what this dagger is. This is this is an old, old, old,
old dagger that seems to have been passed down from
generation to generation. And there's lots of little like inscriptions
and carvings on the side of it. As you've turned
them over in the light, they kind of glimmer a
little bit. It not with any like arcane magic, just
like they maybe were a long time ago. They maybe
had some gold inlay that seems to have worn quite
a lot, but it sort of it glints in the sun.
Still looks really really pretty in terms of it being
like a dagger to kill people with. It's weighted fine,
But you would imagine that since it's so old and
probably has some form of history to it, you could
sell it for quite a lot of money, or you
could just keep it. The guy said it was lucky,
so maybe it was lucky. But yeah, as far as
you can tell, you just have like a nice dagger
that was used as a sacrificial bagger a hundred of
years ago some sort of cult. Probably guys, I want stuff.
Speaker 4: But we heard you were called the cheat. Did you cheat?
I did not cheat.
Speaker 2: I don't think you can cheat.
Speaker 7: I don't have my own dice. I just rolled the dice.
Speaker 4: What did you get?
Speaker 7: Well, I had forty two golds.
Speaker 8: Now I have one hundred and forty seven gold, and
I got this this ring.
Speaker 7: And I'll pull the ring out of my pocket and look.
Speaker 2: At this dagger.
Speaker 4: What does what does the ring do? What does the
dagger do?
Speaker 7: I don't know. The dagger is really pretty.
Speaker 5: The ring, I don't know.
Speaker 2: Take a look.
Speaker 7: I'll hold it out to him.
Speaker 2: You want to give it a proper look over, give
me an oct I'd like to look at it. Yeah, uh,
this is definitely a magical ring. Nothing else. It would
be worth quite a lot it is a ring of invisibility,
you can which is really useful for you in this
in this town. However, it is not. It is not
the ring of the invisibility.
Speaker 3: A ring of course. I'm so sad.
Speaker 10: My character is pouting right now, so many items everywhere.
Speaker 2: It's a ring of of of.
Speaker 6: Somewhat invisibility, that's right now, has that urge in the
back of his mind like precious.
Speaker 3: Yeah.
Speaker 2: So while wearing this ring, you can turn invisible as
an action, and it lasts ten minutes.
Speaker 3: Per day one day. Hang on, let me see, let
me check, Lash, Yeah, yeah, yeah, put this on.
Speaker 4: It'll burn you in righteous fire. What I'm I don't
want to know. I'm just I'm curious. What does it
put it on? I have a hunch.
Speaker 7: Okay, Yah, does.
Speaker 3: She like.
Speaker 2: M No?
Speaker 4: Focus focus on it? Try try to. I'm not sure.
Speaker 2: Use you see my eyes squint a lot. Do you
know what you're trying to do with it?
Speaker 3: Lash?
Speaker 2: No, okay, I'm just focusing on the ring. Then nothing happens.
Speaker 3: Picture you picture yourself immolating in righteous fire.
Speaker 4: I think you can go invisible with it. It's just
a hunch.
Speaker 2: But instantly, instantly she turns invisible. Now that she thinks
about it.
Speaker 4: Can you see me?
Speaker 2: Can you still see me?
Speaker 3: Disappears, ship's odd and thank god, now that she's gone.
Speaker 4: Oh yes, you're you're gone. You're gone. We can't see you.
Speaker 7: Oh boy, imagine, imagine, imagine.
Speaker 4: Go steal someone's goal, savid works, just see the works.
I can steal everything. We can't do. But we can't
do it. Don't do it? You know?
Speaker 7: I have the ring?
Speaker 8: King, Oh, I feel like my heart is like, this
is the best thing a rogue has ever gotten your
hands on.
Speaker 3: Is anybody paying attention to this?
Speaker 6: I look around.
Speaker 5: The one character who's already got like a plus nine
to stealth now has an invisible ring because she really
needs it.
Speaker 2: No, nobody's nobody's really watching you, guys. There's the balbo
is just at the table. He might be sobbing. He
might have died. He got his head in his hands,
curled over the table. There's a handful of people at
the bar with the woman. They're talking, the guy he's
flicking his coins, the gnome at the end of the tavern.
And then there's the two guards, which are more kind
of intently looking at the door than anything else. Nobody
seems to be paying you much attention, especially now they
can't see you. I've added to your character sheet, lash
If and you look on bio and scroll down the
ring of somewhat invisibility. While we're in this ring, you
can turn invisible as an action. Anything you're wearing or
carrying is invisible with you. You remain invisible until the
ring is removed, or until you attack or cast a spell,
or until you use a bonus action to become visible again.
It lasts ten minutes, and you can't use this ability
until again until the next morning.
Speaker 7: That is freaking awesome.
Speaker 10: I'm like, oh good, no, no, no, girl, I'm gonna
feel around to where Lash was and try and touch
your shoulder.
Speaker 6: No, be careful. If anybody touches you, they'll die.
Speaker 10: And I look at me and it's this really scary
expression on my face and then I turn invisible.
Speaker 4: I killed him. I killed him Bash, I didn't Lash.
How are we going to explain this?
Speaker 7: I pulled the ring off.
Speaker 10: A couple of seconds before it drops, and I'll just reappear.
Speaker 6: I don't think it actually does that.
Speaker 4: I'll see you in a better mood, big man. What's
What's been eating at you. What's wrong?
Speaker 6: It's just a long day.
Speaker 2: You shouldn't have done that. I thought you were dead.
Speaker 3: Hard?
Speaker 2: Can the inside?
Speaker 3: Can I inside check his I'm fine comment the it's
been a long day.
Speaker 4: Are you trying it's up to him? I guess, I mean, are.
Speaker 2: You trying to pretend.
Speaker 3: It's it's better than what it was?
Speaker 6: But yeah, I'm still hiding a little bit of it.
Speaker 4: Mm hmm. Well what have you doing now? That was
ten minutes. I'm bored again? Oh I mean that was
I mean, did you This thing is amazing? We should
find some way to fuck with people with this raja.
We know with Carlas, you could steal his hat and
run off.
Speaker 7: How often can I well.
Speaker 4: That's not probably once per day.
Speaker 7: Oh okay, well I already used it. But boy, this is.
Speaker 4: Cool now the two of you. I was thinking about it.
Should we go to the fighting pits? Are you? Are
you up for a fight, the both of you?
Speaker 7: I could we could fight. Shouldn't we have Russia and Carlias?
Speaker 4: I don't mean right now?
Speaker 7: I mean, oh yeah, yeah, but those are dangerous.
Speaker 3: I heard of a gnome once thought of beholder and
died right in the ring. Oh he did one of those.
Speaker 4: Hey, if I die, remember me. And then he turned
and he died right there on the spot, right there
on the spot. Incredibly morbid.
Speaker 2: There was alder.
Speaker 4: I'm not sure if they remembered him.
Speaker 8: To be honest, you remembered him.
Speaker 4: Oh I'm a bad I have to know these things.
Speaker 7: Oh what was his name?
Speaker 4: Gideon?
Speaker 7: Are there songs about him?
Speaker 4: There should be? He was an amazing man.
Speaker 7: Why should I would like to hear one?
Speaker 3: Sometimes one day I'll sing, you're legitimately channeling stuff that
happened in an alternate reality.
Speaker 2: I'm just like the the two goliaths at the door.
One of them turns and heads over to the table
where you are and approaches you arden and says, where
you were born?
Speaker 6: All outside, all born outside on mountain? Well, yes, outside,
mother mountain.
Speaker 2: Should have known. Dirty spits on the ground and walks
back to the door.
Speaker 10: But dirty is good for you, And I want to
hug him.
Speaker 2: Well, you probably don't actually have the strength of a goliath,
so yeah, give me contested strength. He hugs you back.
Oh dear, oh shit, hey, it's equals you hug him.
He turns around, he hugs you back. The bare hug
of the golias of the mother mountain. He hugs you,
you hugging. It becomes a bear hug, crushing and crushing
each other, the muscles, the intense straight groaning, the moistness
from the day's heat. They crush and they crush and
they crush, and then once the crushing stops, Okay, you
prove yourself strong, Goliath.
Speaker 3: Where you work?
Speaker 6: Are friends? No work here? Yes?
Speaker 2: For this small one looks at strings. He's relatively large.
Speaker 10: Yes, hug him too. He's very baby, little but very good.
What about bird? Also, baby, m m m.
Speaker 2: He shouts over to the other one. This is the
one with the red tattoo, and he shouts, Blue.
Speaker 6: Come.
Speaker 2: Blue walks over, and then Red nods at him and
walks back to the door. So there's always one at
the door. Blue stands in front of you, ever so
slightly larger that was his voice than Red, and says,
which mountain you're from?
Speaker 6: Mountain Mother.
Speaker 2: At some point, dirty spitch on the ground in front.
Speaker 3: Of you, Dirty mother hugs give me.
Speaker 2: Another strength.
Speaker 4: Last night. I guess we're both just like I.
Speaker 2: Mean, uh, but you can do an athletics if you're proficient.
I'm not then it's six. No, now it's too late happening.
They're crushing each other. They're crushing each other. And then
there comes a point Arden where you are crushed to
within an inch of your life. You feel the power
of Red as he begins to Yes, you are strong,
not strong enough.
Speaker 3: God, he crushes you from me one D six God, you.
Speaker 2: Take six bludgeoning damage like you hear you hear a
rib snap, ha ha, I know you would break.
Speaker 6: Ah mm yeah m hm red dirty.
Speaker 3: Mm hmmm, mother, that was that was good? Who you
work for?
Speaker 6: The spin out? Some blood in this point at.
Speaker 2: Them mm hmmmm. He looks over at you strings and
the eu lesh. You need to employ stronger life, this
one small, this one.
Speaker 4: Week okay, right, thank you, thank you.
Speaker 2: Something off about his smell.
Speaker 3: Too, Yeah it's my perfume. I'm wearing some must have
rubbed dark.
Speaker 2: Dirty.
Speaker 8: Okay, okay, come on, guys, let's get out of here.
Speaker 4: Should leave the retirement.
Speaker 6: Home before I get retired.
Speaker 3: Yeah, I'm just gonna like reach over and cure wounds
him real quick.
Speaker 10: Take this, ah dirty magic as we walk out, Just
mother Mountain, don't need magic.
Speaker 2: Lucky, you have little friends to keep little Goliath strong.
Speaker 4: Are you sure?
Speaker 3: Yeah?
Speaker 6: We should.
Speaker 4: We should know. I'm walking out, I'm walking up. I
won't defend your honor. It's fine.
Speaker 2: As as you walk out, they both spit on the
ground behind you or thirty.
Speaker 6: I'm gonna grabbed him again and hug him.
Speaker 2: Okay, give me which one?
Speaker 3: Good luck purple hugging in both.
Speaker 4: Yeah, I'm going to inspire him for this.
Speaker 3: Yeah, you have this advantage, then that's that's still fine.
I'm going to inspire him for it and.
Speaker 2: Just throw me in athletics or strength.
Speaker 3: I mean, it's not I can't even think of anything
witty to say, so I'll just.
Speaker 4: It doesn't even.
Speaker 3: Fix No, he's sick.
Speaker 2: It doesn't matter what you inspire him with. He's going
to get crushed up.
Speaker 4: I like, open my mouth and try, and I guess.
Speaker 2: You take five fludgeoning damage at the two of them
crush you just they lock arms and yes, little cousin,
and then they spit on the ground. Dirty, don't come back, Parden,
you're all you're all brudes this time. You don't any ribs.
Speaker 4: It's fucking weird. It's so fucking weird to be flad.
Speaker 2: This is generally what golions are like.
Speaker 4: Incredible. The dragonborns don't even greet each other like that.
We just say hello.
Speaker 3: They're dirty.
Speaker 4: You're not a goliath.
Speaker 2: As you walk out of the casino, back out into
the sun, continue to beat down. You spent half an
hour in there.
Speaker 3: I would I.
Speaker 2: Would think something like that. You you uh lash from
saying throw just quick on decks, the saving throw, which
is the one on the smaller box on the right.
You see all of them listed in words underneath each other.
Speaker 7: I always forget this, Okay, I'll find it.
Speaker 2: The box underneath where it says proficiency bonus.
Speaker 8: Top left, top left, okay, proficiency bonus, and.
Speaker 2: Then underneath that, yes, that's not enough. As you walk out,
suddenly there's there's there's there's a little human like maybe
teenage boy who comes pin wheeling into you, running bang,
collides with you. You both kind of tumble over onto the ground.
He kind of like he goes to like get up
and move away from you and give me a calm
saving throw.
Speaker 4: What the heck I'm going to pick him up and
throw her off of her a little bit.
Speaker 2: Yeah, the kid kind of I'm sorry, I've got to
be somewhere, He dust himself off. Why were you going?
Speaker 9: You know what?
Speaker 2: I'm late, all right, some of us have got jobs.
I can't spend all days Trent's joint.
Speaker 4: He's just try He's tried so hard to get us.
Speaker 2: Everybody, welcome back to does ever flow?
Speaker 3: The ever flow? God, I haven't back.
Speaker 2: To the ever flowing my other game because you've turned
it into a meme. And that's all I can hear,
is you saying me saying it. Uh, it's such an
important part of my fucking law. You've ruined it.
Speaker 4: But it's I won't let them go back to my
God damn bro.
Speaker 2: So as the the three of you guys headed into
Trent's Joint, Carlias and Raja headed a bit further down
past the North Market, past the Dungeon area, which is
the prison of the of the town. So as you
as you move in and around this area, you'll see
a slightly higher concentration of those sort of more militaristic
sheriff looking militia types. The the they are the military,
but then also not military, the city's defense. It's the
watch in and around the Dungeon area. It is one
of the only stone like true stone structures in the town.
It is built similarly to how it's represented on the
map in that there's a turret, but it does seem
to go underground. But I doubt you would have ever
been there Raja unless you really needed to. It's not
the type of place that people just visit on a
day trip. And then you continue down further into the
southwest of town towards one of the other larger structures
in town, and this place looks pretty fucking great in
terms of actual architecture. They've put a little bit of
effort into it. Its own and wood, and it has
little frilly colors and plate glass windows that you'd normally
find on temples and churches and shrines, and things that
are shaped in coins and cards like jacks and spades
and queens and that kind of thing. In lots of
the little windows. This is immediately money. It's a completely
separated building from everywhere else around it. Even the roads
in the area are well maintained and well kept. There's
even small little plants and gardens that are kept outside,
and plants, gardens and stuff are a dead giveaway because
maintaining plants and dust fall is very difficult so they
probably have their own private like clerics, and maybe even
a druid that they've found who they've been as a
literal gardener, a gold gold druids the only druids who
like gold that can be found in sind River. You'll
never find them anywhere else. There's a very clear opening.
So this is like a This is a tall tower.
There is a central tower, but there are also lots
of buildings around it. Each of the different buildings is
usually a different thing, like if you want to play cards,
there's like a blackjack building, there's a roulette table building,
there's a bingo hall, and then there's a turreted tower
in the middle, the top half of which is reserved
not just as not just for the stuff, but also
for there's like a very high class in here. So
if you have the gold, and it does cost a lot,
you can actually stay at the Velvet Casino. And staying
at the Velvet Casino actually grants you in game benefits,
just little benefits, but it's very expensive. And as you
approach the dormen here are well like posh suited looking,
the finest tailory you've seen in town so far by far,
even the huge very buff, large looking tiefling men. One
of them stands with a relatively plain looking pistol on
one hip. The other one stands with pretty nice looking
bastard sword, like a long sword on his hip. As
you two approach, they look at you with disgust. Instant disgust.
Speaker 5: I'm still I'm still pushing that little cart with the
two boxes on it. And you said that the box
it had a name of the person the velvet crown
is right? Do you remember what name we had assigned
to it? See what it had on I thought I
wrote it down somewhere, but I don't.
Speaker 3: Have it written.
Speaker 2: I think I had the name of the write. Sorry,
I've got like three different things open train. Is it CASTLEC? No,
I don't know. I don't know what I wrote down.
I I can't remember. We could just assign him a
new name. Well, I know who the box is for.
The box is for a man named CASTLEC. So even
if that's not what it said before, I think it
had on it something property of CASTLEC. So we'll just
say it has that on it now.
Speaker 5: So I'll just walk up to them and go, hey,
where do you guys take deliveries at? There's a roundback.
Speaker 3: What do you have here? Huh?
Speaker 5: Food?
Speaker 4: Food?
Speaker 2: Is it? Show me?
Speaker 5: I'll open the box up so they can smell like
that jerky with the orange citrusy smell to it.
Speaker 3: Yeah, what is this? What is your name? M hmm?
Speaker 5: Corn?
Speaker 3: Corn? And where did these books come from?
Speaker 5: Wendy Pigs?
Speaker 2: Mmm? With here the one with the pistol waters let
on it? Yes, yes, yes. He walks into the into
the casino like as he opens the door, you see
inside and there's an immediate area like a meeting area.
There's a couple of very beautiful looking women draped across
very rich looking noblemen just in the immediate hall on
like velvet looking beds, just like sitting around a central fountain.
So instantly you just look in there and you're like,
oh my god. Money. Water means money a lot of
the time in dust Vale. And then the door closes.
The other tee fling guard, the slightly larger of the two,
with his sword kind of like looks down at you
and then looks away from you again, disgusted at the
mere sight of you. Probably about ten minutes will pass
before the door opens again, and the tepling with the
pistol walks out again. He looks you both up and down. Carlias.
He lingers just for one second too long on your guns,
and then says, okay, you.
Speaker 3: Come with me to the beck. This is full shift.
Speaker 5: Okay, we'll be right back talking to Carlias.
Speaker 3: Be right back.
Speaker 2: He says, you were come along with from Windy Pigs.
Speaker 3: M No, I live here, I unload the trains. This
came from Windy Peaks.
Speaker 2: How are you dressed?
Speaker 5: I'm wearing my usual Well, well, right up, Roger, he
were said walker. Crap, but he's probably got his red
hood off at this point so that it's not standing
out too much. And then and then hold.
Speaker 3: On there, trying to make yourself look look slightly less
messy with this, with the with this headband off.
Speaker 2: Your dirty fingernails and bloodstained leathers. Yeah uh and yeah,
he hads you like you head around to one of
the smaller buildings that are separate yet terraced into the
the Velvet Crown Casino. He walks up to a pretty
large door and bangs on it twice. The oaken door
opens up and there's a big, old, kind of half
orc looking guy in all white. He says, this is it, okay,
you bring it inside. The Teefling nods and says, eh,
don't funk with this one, okay, and then walks off.
This guy is clearly a chef, though he is the
biggest half orc you've probably seen in a while. He's very,
very large. He looks like, regardless of being a chef,
he could probably bench press you. He opens the door,
and then you bring the box in. He says, you
open the box.
Speaker 5: Box was opened when it came off the train.
Speaker 2: Mhm, sure it was. Give me a deception check.
Speaker 3: I'm telling the truth what's happened when I came off
the train. Whereas deception.
Speaker 2: Luckily, there's more really dumb. Actually, he looks at you quizzically.
He's kind of not sure. It seems like maybe he
rolled the War two and.
Speaker 3: He kind of meat? Is that anyway? Human smells like oranges?
Speaker 2: Is human?
Speaker 3: Human meat?
Speaker 2: Yes? You want to try?
Speaker 3: No, I'll just buy my own arm if I get hungry.
Speaker 2: No, you try, He lifts out a peter strip of jerky.
Come you never try your own kind, Always try your
own kind.
Speaker 3: Yeah, I feel like you're in your alignment.
Speaker 4: Should just immediately plummet.
Speaker 2: After Yeah, he says he's good. For the record, this
is probably regardless of the fact that it's human. It
probably tastes like pig, but it's on board. It's definitely good,
definitely good jerky. This is less.
Speaker 3: It's like top quality ship.
Speaker 2: Right here. He says, Yes, I always take a strip
for myself, but today is for you. And then and
then the chef says, okay, well how much you old.
Speaker 5: It didn't have a price tag or anything on it,
did it? Could I could I guesstimate how much this
is worth? Like how much I could ask him for sure? No,
I mean I'm asking you, like what I have any
rough idea?
Speaker 2: No, no way, no, you have no idea.
Speaker 3: Oh hang on, I'm.
Speaker 5: Gonna consultant imaginary strip of paper. I was forty gold.
Speaker 3: Good one.
Speaker 2: Yeah. He reaches down under one of his large kind
of stove areas and brings out a bag of golden
hands it to you. Yeah, it's okay, it's probably normal
price ere this is very special.
Speaker 3: Okay, good day to you. He slaps you on the butt,
all right, see you.
Speaker 5: And then and then I'm I'm walking like towards the exit,
but I'm just kind of monitoring him with my peripheral
to see if he's going to turn around and look
away from me at any point.
Speaker 2: Yeah, he doesn't, funk. He's just so and putting it
over in one side. He's got like stoves and stuff cooking,
Like there's a decent smell in here. He's like cooking
a lot.
Speaker 5: Of the moment, he's no longer looking at me. I
want to like sneak past or like back in and
try to get like past the kitchen area and towards
like where the hotel area would be instead.
Speaker 2: Sure, yeah, give me a stealth.
Speaker 5: From where's my mouse cursor come here?
Speaker 4: Only going to go?
Speaker 3: So well?
Speaker 2: You you like you start like sneaking past one way
and then there's like a whistling from one of the
pots and pans which is next to you, kind of
like a kettle. As the as the pan starts to
boil the water inside.
Speaker 11: He turns around and he sees you immediately, No, no, no,
not this way.
Speaker 2: This way is you get caught.
Speaker 3: They kill you. You've gone this.
Speaker 2: Way, boy, He drags you by one arm, same door.
Speaker 5: Oh yeah, this way okay too.
Speaker 2: It's okay.
Speaker 3: That's why we don't stay at top of the hotel.
Speaker 5: There right right, and we'll walk outside and then immediately
like trying to try to sneak either as soon as
he turns if he turns around again, try sneaking again,
or like from from the outside. Is there any way
that like I could access the hotel, like either over
the wall or up the roof or something like that
on the outside.
Speaker 2: Well, this is like lots and lots of buildings that
they don't really have any doors on the outside. There
is there is windows and windows that do look like
they could be opened. Okay, at this point, none of
them are open. It seems that today is not hard
enough to warrant that any of the windows are open.
The half ork just watches you leave and then closes
the door for him once. He's pretty dumb, but he's
not that dumb.
Speaker 5: Okay, after after he watches me leave that building and
he closes the door. Can if these are like separated,
separated buildings, I'm just gonna start walking over towards the
hotel area.
Speaker 2: Yeah, Well, the hotel is the center building. You've got
like a bunch of smaller buildings on the outside, and
then a tower in the center with the with the rooms.
The inn is the top half of the tower bar
maybe a couple of penthouse areas at the top that
would be reserved for most likely like Chancellor's nobles of
the highest order, and probably the guy that runs the
Velvet casino.
Speaker 5: Do they have a Do they have a well or
a water source out back somewhere? I'm assuming they don't
have running water, right.
Speaker 2: No, there's no well outside. Okay, there's no wells anywhere.
Speaker 5: Oh yeah, that's right, they'd have the water maker doing it.
I'm looking around to try and figure out like where
they would be doing if they would have like a
laundry area or a place for.
Speaker 3: Excess clothes, like for people to watch the lots, you.
Speaker 2: Know, Ocean's eleven this there would be probably most likely
people would go through that kitchen. That's probably your best
access point, honestly, is that single back door. You have
a back door, you have a front door. There are
loads of windows that you could climb up if you
were like a good climber and not seen by anyone.
You could access some of these windows, though at the
moment they're closed, not necessarily locked, you wouldn't know. You
can see some which would open, some which would never open.
The more stained glassed ones.
Speaker 3: Well one, I've try and check one of these, one
of these windows.
Speaker 2: Give me an athletics check, Carlias at the front of
the casino. You you see the other teeth thing come back,
the one with the gun on his hip. He approaches
the front door again, speaks to the other teeth thing.
Do you speak infernal?
Speaker 4: Uh?
Speaker 3: And no.
Speaker 2: He says something back and forth with the with the
other teeth fling hetai, and then turns to you and says,
tell me where you get this gun? And he points
at the the Cerberus. Well it was that the weapons man. Ah,
you go see blades. So you have money to buy
these things, well, I spent pretty much.
Speaker 3: All of it on it, so.
Speaker 6: I ain't gone anything else.
Speaker 2: You were able to shoot this will trained? I'm trained
in the gun. Yeah, who you train under? Malcolm Bainsbury
of the Bainsbury Gunsmith's my own mentor give me a
perception check.
Speaker 4: Yeah.
Speaker 2: Climbing up the side of the tower behind the two guards,
it's rajah. He's heading towards the big window on the
side of the tower. But if this, if this tiefling
turns around, he'll probably see him pretty obviously, and the
Tiefling says, perhaps when I get off this shift, I
show you a few things.
Speaker 6: Uh what about now? I mean anything we can do
right here?
Speaker 2: He kind of looks one way or the other says,
A good trouble with the boss men. He'll have my
hands and then they'll never shoot again.
Speaker 6: Well I heard that even if you don't have your
natural hands, you'll probably get a replacement.
Speaker 2: M that normal tinker? He says, no, no, these hands.
These are the hands I was born with. These are
the hands that I will kill with. And he goes
to turn around. Now, hold on a second. What what
is your favorite gun? Have one gun, same gun I
got since I was a child. He spins it around
once and says, I could shoot a man out of
the sky with this gun.
Speaker 6: What about if you shoot one of the birds behind me?
Speaker 2: He uh looks up and says, I think if I
shoot the gun, I get in trouble, puts it down. Uh,
you're your friend? Is he's been gone a long time?
You might want to go and check on him. And
he goes to turn around.
Speaker 6: Now hold on, sorry.
Speaker 2: Give me a persuasion check it holds on?
Speaker 3: TA climb a freak?
Speaker 5: How long am I on?
Speaker 2: This war for this is how long?
Speaker 4: Yeah?
Speaker 2: Hey, nice?
Speaker 3: What okay? Raja? You climb up the tower and you
get to the edge of the window, Robbie at D twenty.
The D twenty is how many naked women yell at
him from inside of them.
Speaker 2: A D twenty was to decide whether the window was
locked or unlocked. You get to it and like hanging
on to the ledge here, you try the bottom of
the window to see if it jams on something, and
it just lifts up. It seems that you just need
to lift the window up and you'll be able to
get in doing it quietly.
Speaker 3: Are you doing it? No? No, I'm just quietly doing
that and then sneak inside.
Speaker 2: Give me a sleight of hand or a stealth check.
Yeah nice, Yeah, it's super stealthy. You feel it jammed
for a moment, and you push it forward and let
it lift, and then you slip into the into the room,
and it is a room. You are in a one
of the the inn bedroom tier. And this is posh.
This is super posh. There's like gold inlaid paintings on
the wall, these beautiful paintings which would be worth more
gold than probably you've even earned so far in your life,
just a single one of these paintings oil on canvas
depicting these great battles of knights against dragons. There's a big, big,
like four poster bed with drapes that hanging down it,
which has been made perfectly.
Speaker 3: There is a set of bags in.
Speaker 2: This room as well. It does seem like this room
is occupied by someone, but there's no one here. There's
an en suite, there's a large area where there's fresh
fruit on the table with a set of beautiful leather
bound chairs around it. But you're inside of a bed room.
You're in in probably the poshest in room you've ever
been in realistically.
Speaker 5: Yeah, is there a is there a closet area?
Speaker 3: I'm basically looking for clothes, clothes that look fancy and expensive.
Speaker 2: Yeah, there's there's a set of bags right in front
of you.
Speaker 3: For the clothes.
Speaker 5: Yeah, I'm just gonna I'm gonna look for the fanciest
cloak I can find, like fur lined, purple embroidered, royalty status.
Like people will look at me and just immediately, oh he's.
Speaker 3: Rich, all right?
Speaker 2: Roll me a on two, three, four, five, six, seven, eight, nine, ten, eleven, twelve.
That in fourteen, fifteen, sixteen, seventeen, eight, ninety, twenty six,
twenty seven d twenty seven. Okay, whoa twenty five? Hey nice?
Uh yeah, these clothes that they would fit you.
Speaker 5: Okay, yeah, I'm gonna I'm gonna take whatever looks the
fanciest then and just immediately just put it on one.
Speaker 2: Yeah, you have a set of fine clothes. You tell
me how do they look?
Speaker 5: Uh, well, let's randomize it. Uh Nobles clothes. Boom, go
google first thing that I got out of that bag. Okay,
it's uh, it looks like it's it's brown. It's brown
trimmed on the sides with like a gold diamond patterned
down the front of it. And then it's a purple
cloak around the outside with like a fur lining to it.
Probably looks way too hot to be wearing in dust fill,
but hey, you know what, it's more important to look
rich than.
Speaker 3: It is to be comfortable.
Speaker 2: You're wearing this guy's winter finery and uh yeah, as
you're as you're dressing yourself in this random room in
the casino, which well, no, go on.
Speaker 5: I was gonna. I was gonna say, I want to
do this like quickly and get out of the room.
Speaker 2: But yeah, yeah, yeah, you're you're You're dressing yourself pretty
much as quickly as you can outside the The God
turns back to you, Carlias and says.
Speaker 3: Well, what do you want?
Speaker 6: I'm sorry to be a burden one of you. Won't
you say if I was to to mention the idea
of a bullet called a blood bullet.
Speaker 2: The legs of Rajah slip into a window. A blood bullet, eh,
aren't they all blood bullets? In the end? I got
a picture of us in the end.
Speaker 6: But these bullets are infused with blood of a vampire.
We don't like to call it a bloodsucker.
Speaker 3: Bloodsucker? What is this?
Speaker 6: They're monsters of the night. They prey on on the young,
and they take the blood of the innocent.
Speaker 2: You are one of these goes around telling scary stories
to children.
Speaker 3: I'm not a child. Oh no, I'm not.
Speaker 6: Saying they're not stories. We faced one.
Speaker 3: I knew him.
Speaker 6: Man, He's a monster hunter, fights the undead and beasts
outside on out of the city walls. I have a
blubbullet here if you want it. It's infused with the
blood of a bloodsucker.
Speaker 2: He's gonna look it over. Holy shit, he knows his stuff.
He he looks at it and says, this is fine craftsmanship.
And you make it with a magic blood.
Speaker 6: You'll see it has some properties.
Speaker 3: Okay, I get it. You want to come in?
Speaker 6: Eh No, it's not very often I get to talk
to people about guns.
Speaker 2: Okay, something for nothing?
Speaker 3: What do you want?
Speaker 6: If you're offering to let me in, I won't cause
any any huss or.
Speaker 2: Heah holds the bullet up. He flicks open the chamber
of his gun, pulls one of the rounds out and
puts it in, spins it and says, okay, I'll tell
you what I let you win when I get off
my shift. I have never laid with a dwarf before,
but first time for everything.
Speaker 6: Well, if you've got a gun in your pocket, i'll see.
Speaker 2: He nods at you and says, listen you uh, you
stick to the guy the guys on the left. There
is a big room dice players. You stay in there, okay,
don't go upstairs. Sounds like a player. He lets you
in and says, and I get off at seven.
Speaker 6: How you get off at seven?
Speaker 2: He really really gets up at seven ten.
Speaker 3: I'm not there to protect you.
Speaker 5: I'm sorry.
Speaker 2: He lets you in and upstairs, Rajah, you change into
the finery.
Speaker 3: You now.
Speaker 2: Probably look like relatively noble.
Speaker 5: I'll even take a second if they have, would they have,
like there'd be like a wash basin or something, right, Yeah, yeah,
it'll even take a second and be like, all right,
hang on and like fix the massive, matted, oily black
hair so that it's actually like somewhat kind of all right,
I have some sort of social standing, I hope.
Speaker 2: Okay, perfect, hmud, you just have this ridiculous weapon.
Speaker 3: That's a good question.
Speaker 5: I'm going to crap, there's no I'm trying to figure
out what.
Speaker 3: I'm gonna do with it.
Speaker 5: I Am going to stash it under the I'll just
put it under the bed or no, but I'll lift
up the mattress and put it between the mattress and
the are there mattresses?
Speaker 3: Yeah? Yeah, a beautiful matches, fancy hotel.
Speaker 5: Right, I'm gonna lift up the mattress and put the
toll war between the mattress and the frame underneath it
and set it back down.
Speaker 3: Sure, and then.
Speaker 5: Anything else in here that looks valuable enough to steal
besides the big paintings.
Speaker 2: Yeah, one hundred. There's loads of stuff in here that's
valuable enough to steal. There's the cutlery, there's the finery.
The cups themselves look like chalice is worth selling in
terms of like pouches of gold and stuff like that.
It seems that whoever was here has taken all that
sort of stuff with them. There's no real like rings
and things behind. This isn't someone's actual house, but like
the stuff that's in the room, you could probably just fence.
Speaker 5: Okay, I'll take I'll take like a couple of the
gold chalices and put them in the big deep pockets
of this robe.
Speaker 2: Sure, yeah, add two gold chalices or gold gold inlaid chalices.
But we'll just say gold chalices for now, and I'll
make a note for myself. And then do you attempt
to leave?
Speaker 5: Yeah, I'm just gonna open up the door and close
it behind me. In the RS locked from the outside, well,
there's just.
Speaker 2: Kind of a there's just kind of a lock on
it which looks like it would have a keyhole, one
of those big old school like iron key locks.
Speaker 5: There's not anything I can turn from this side.
Speaker 2: One of them things, because you still have these keys
in the UK because we're medieval still.
Speaker 5: But that's not what I can turn from the inside.
Speaker 2: There are there would be tumblers on the inside. If
you have a thieves kit, you could probably pretty picked
the lock.
Speaker 5: Is it like a dead bold or is it just
like a standard doorknob type clever thing?
Speaker 2: Yeah, doorknob? You need you need the key or to
pick a lock?
Speaker 3: Mm hmm.
Speaker 2: That you wish you had lash? Now?
Speaker 3: Yeah?
Speaker 5: Can I attempt to pick? Can I attempt to pick
the lock with just you're trying to think?
Speaker 3: Can I Can I use a dagger to just try
and try the lock open instead of picking it?
Speaker 2: Give me a it would be I guess a yeah,
to give me a D twenty disadvantage too. Yeah, this
is essentially a non proficient thieves tool. No, you try
to the best of your ability.
Speaker 3: That's not happening.
Speaker 2: This is a relatively high quality lock as far as
medieval quality locks go.
Speaker 5: Okay, I'm gonna search around the room and see if
there's like an additional key.
Speaker 2: Give me an investigation check. M you don't find one.
Speaker 5: This is going nowhere real quick. I'm tempted to just
try and boot the doortout, but it would make too
much noise? Can you describe the room for me again?
Speaker 3: So I have an idea? What else there is here
to work with?
Speaker 2: Pretty big room, four poster bed, big lovely mattress with
a toll war under it, big painting on one side,
over a wardrobe or a set of drawers. The drawers
are mostly empty. The person who seems to have brought
the clothes up here has put some stuff in there.
There are a couple of towels in there as well,
but generally empty drawers. Then you have a table area
with some nice chairs around it. There's some finery on
the table, there's some fruit on the table. Two of
the chalices seem to have gone missing. Then you're looking
at a separate kind of room, en suited room with
a cleaning area. Now there is no real such thing
as like running water or toilets, but there's a very
large wooden basin which you assume somebody comes and fills
with water at your behest. They bring in a cleric
who is far more adept at casting water spells than arden,
and they fill them up. There's forks, okay.
Speaker 3: In that case.
Speaker 5: In that case, I'm just gonna I'm gonna take all
the fancy cutlery as well. Pocket all of that any
remaining gold. Chalice is want to pocket all Just take
everything and get my hands on, retrieve the toll war,
and then go back out the window.
Speaker 2: Okay, what happens when you provide the D and D
unit that can't open doors without bashing them down a
locked door? A very interesting question I've now answered for myself,
Thank you d ms of the world.
Speaker 5: Well, hacking down the door, I feel like would make
too much of a scene.
Speaker 2: Yeah, that's that's what D and D player characters do.
They either pick the lock or they smash it down.
Speaker 5: I was also thinking. I was also thinking I could
knock on the door and say, hey, this door has jammed,
trying to get the hotel staff to open it. But
my thinking is I don't need to get through the
door now that I have the fancy clothes, just go
try walking in the front door instead.
Speaker 2: Sure, yeah, you climb out of the out of the window.
Give me a stealth check as you climb down, you're
you open the window, You get out of the window,
and you start climbing down. Do you have your toll
war again?
Speaker 3: Yeah?
Speaker 5: Yeah, I took it back and I'm wearing the big
winter fur cloak thing over it, So it's just like
a knob bugging.
Speaker 2: Up, and you're you climb down the side of the tower.
And once you reach the bottom and you creep back
out between the two little houses that you you'd maybe
snuck through to get to the wall, there's two teeth
links stood there, one of them with his arms crossed
and tapping his foot, the other one with a sword drawn.
Is these two guards and they look at you and say,
so you are just a delivery boy?
Speaker 3: Is it?
Speaker 5: Do they recognize me with my hair comb in the
other outfit?
Speaker 3: Oh?
Speaker 2: Yeah, both of them seemed to completely recognize you. Here's
what it looks like. It looks like you just crept
in and broke in, stole some stuff, and then crept
back out.
Speaker 5: Well, you see, I'm also staying here.
Speaker 3: Oh.
Speaker 2: They look at one another. One of them draws the
gun on you and says, put your hands in the air.
Speaker 3: Please. Is there okay? It is there like a a
fence or a boundary to this area that would block
me from bolting. I would say that you're kind of
in like a in like a three foot alleyway between
two parts of these buildings. It leads pretty much just
to that wall that you climbed up the central tower,
and there at.
Speaker 2: The other end. If you bolt, you probably have to
break through them and run or run climb back up
the thing. He definitely has a gun.
Speaker 5: So I'm I'm at a you're saying, I'm down an
alleyway that's like a dead end and they're blocking it
from the other side. M they each one takes you
by the arm, and then when when they get close
enough to me, Yeah, I want to try and run
up the wall and vault over them.
Speaker 2: Okay, you give me an acrobatics check contested by a two.
Oh okay, so you vault, you run up the wall.
You actually make it past the first guy, the one
with the sword, But the one with the gun holses
his gun and just grabs out at you and gets you.
I would say at this point you are mechanically grappled
by him as he grabs you.
Speaker 5: What's he grabbing?
Speaker 3: Is grabbing?
Speaker 2: You jump over one and he grabs you and you
both land on the ground.
Speaker 5: Okay, is he grabbing the big fancy cloak part of
me or is he having by the foot or what
is he grabbing.
Speaker 2: He's got you by the arm.
Speaker 10: Oh okay, wait, if he's the guard with the gun
is and he grabbing him by the weapon.
Speaker 3: What do you mean?
Speaker 2: No, no, he holds he's got you by the arm
on the ground. The other one is like scrambling. He
gets up, he brings his sword down towards your back
on the ground.
Speaker 4: Do not to move.
Speaker 2: Come on now, all right, you got me. They take
you by the by the arms. Each of them lifts
you up, man handles you. They're pretty fucking strong, to
be fair, both of them. And they hustle you off
and they say, hmmm, Catholic does not like thieves. And
they take you round the the back entrance once again.
Speaker 4: Uh.
Speaker 2: And it's a good time to go for a quick break, boys.
Speaker 4: Right now.
Speaker 2: It was close.
Speaker 4: All right, you by one. We'll be back three to five.
Thanks for hanging go join the discord.
Speaker 2: Hello everybody, and welcome back to the Justin True Dough Show.
Speaker 3: You were saying something I was gonna say something true
do Welcome back.
Speaker 2: This is sponsored hashtag ad hashtag spawn Canada. Welcome to
dust Availed the furthest thing from Canada. You can imagine.
Probably this is terrific. Uh, let's jump back over to
the other groups. So God, Lash and Strings, Strings is
having a hard time. Maybe he's got the cholera. Oh yeah,
actually quickly the guard was sick.
Speaker 6: Nope, the guy's clothing.
Speaker 4: Oh my god.
Speaker 2: The three of you are presumably heading through town. I
think you said you're going to the fighting pitch. Was
that the plane or you had I can't remember.
Speaker 4: We're checking out the.
Speaker 2: I'm gonna go take a little lucky Look. Everyone rolled me,
all three of you roll me. Perception checks. Okay, I
don't know what the you're doing. My camera fell, so
I'm trying to fix it.
Speaker 6: Yeah, yes, oh that'll work.
Speaker 2: Let's see.
Speaker 3: Yeah, Lash.
Speaker 2: As you guys move south through the town, you pass
the dungeons. There's a lot of guards here, though you
sort of maneuver through the crowds. It's the middle of
the day. They don't seem to be too bothered with you.
They're bothered with like hustling criminals into the dungeons. Manacled,
manacled the prisoners. None of them look like Raja yet.
But you guys, you guys maneuver passed the dungeons. As
you get to the the sort of area here. As
you pass the very beautiful looking building of the Velvet
Crown Casino, slightly different architecture to the rest of the town,
so it stands out and you maybe look up and
glance at it. You do think for a moment you
see a foot slip into a window from the outside,
not sure if you saw. That's that black Cat, and
then another just like it. Something seems to have that
was a bit weird. And then you continue on past
the Velvet Crown down to the southern area of town.
Again you maybe we'll notice just a little more Guard
Watch presence here. You're starting to enter the kind of
area down here, this kind of open field. You might
notice it as you sort of passed through this area
of town. There is a training field and there's quite
a lot of the militia out there. They're training with
the dummies and they're training archery. Every now and then
you might hear like a gunshot crack, as this is
essentially where these guys train the young lyns. There's also
the South Watch, there's the Armor Smith, and also this
is just a generally frequented area by the Guards. They
have their own tavern here known as the Black Rows,
and the Guard's quarters are located here as well. So
for anybody who doesn't have their own home in Sin
River also doesn't want to be a peasant, you can
just join up. You can sign up bea and get
yourself a little bedroom and three meals a day. Not
too bad, not too shabby money, you guys, pass, But
this probably wouldn't look like much to you. It might
even look like another one of these casinos. I doubt
that you would notice it as a wizards keep. Nobody
here is a mage, so wouldn't be very particularly interested
in scrolls and things like that. There's a temple, though,
mister cleric, which you probably are relatively aware of, since
you are familiar with Sint River. This is the Temple
of Joy. It's the southern temple. Everybody comes here to pray.
Anybody that's religious will come here to pray to h Rebuke.
Though this one is most notably a temple originally in
as a shrine to the goddess of Joy Lira. And
then there's a There is an other temple to the
north of town. Just for your own knowledge here, mister
cleric boy, which is a temple a little outside of
what the norm maybe is here to el Dath, which
is the goddess of peace. But generally you can come
and pray most most people will pray to anyone here,
unless it's like Vain or Syric or someone evil. But yeah,
you'll past that. This temple sits over the gorge in
the center of town. It's the only building which is
built and actually has part of its structure over the
edge of the gorge. If you go up into the
further back towers of this stone structure, you'll see you'll
be able to sort of see straight down into the gorge.
And then again you head into another market area pretty
similar to the North market. The whole town's pretty large,
so it takes you maybe twenty twenty five minutes just
to maneuver through the town to even get here.
Speaker 3: From north to south.
Speaker 2: And again another market. Bizarre, same kind of thing going
on here. Basic where sold. In general, there's a couple
of people sitting around, you know, like Cashi has wears
for youth, sitting on the on the ground, and then
a few more people with shops and stalls that seem
to be selling more high class stuff. And then there's
a very raucous noise coming from the big colosseum like
fighting pits. So this place is like a mini colosseum.
Although the image on here is of this, it isn't.
It's like a little rounded area. There's a big old entrance.
This looks like you're walking into fucking sea world. There's flags,
there's flags, there's signs, and there's lots of people, touts
sitting around the front, coming to and fro, and there's
the sound of like a a relative crowd in there.
Anybody that will pass it. It's absolute peak while the
fights are actually happening. It's by far the loudest place
in town. It's a huge, great colosseum, though it is
very roughly built. It's mostly wood. This isn't actually like
a stone coliseum. There's some stone structuring, but it's just
this big, rickety looking wooden structure that doesn't look like
it obeys the laws of gravity, and it's just kind
of swaying and there's a bunch of sound coming from it.
Standing at the door is the owner, a very big,
almost naked man wearing nothing more than a loincloth, absolutely huge,
standing there taking money from people and handing over tickets
parchment and then letting them in through this huge archway
that leads inside. The place seems to be filling up,
as if perhaps the fights are about to begin.
Speaker 3: Can I cast here wounds with out drawing attention to myself?
Speaker 2: Um?
Speaker 3: Not really.
Speaker 2: Uh, it's it's a pretty big spell, I think, right.
It takes everything vsm vs yeah, vn ses. It means
you're going to be saying something and doing something, so
it's not too easy to hide when you were surrounded
by people, because people going back and forth up towards
this colisseum.
Speaker 6: And somebody in the eye accidentally as I'm doing hand motions.
Speaker 2: Yeah, I mean you could do it relatively quietly, like
and then do it, but it wouldn't go unnoticed.
Speaker 3: It'd still be relatively difficult.
Speaker 2: Imagine just standing in the middle of wherever you live,
like fucking Santa Monica Boulevard or whatever, and then just going.
Speaker 6: To the bar.
Speaker 10: Going like, I'm not gonna blow everybody up. I swear
this is not a fireball. I think somebody would as.
Speaker 4: Louie going inside there.
Speaker 7: All right, pretty loud in there.
Speaker 4: Yeah, can we.
Speaker 7: Gamble on there?
Speaker 3: Technically we're going to have to make sure you don't
get addicted, but uh, cool more gambling. Do you see
do you see that ring?
Speaker 4: Yes? Lash, but you're not always going to win, that's
the thing.
Speaker 7: You're mhm, but I might.
Speaker 12: You're right, but you might. I'm going to walk up
to the to the guy at the front, excuse me.
The very large man turns to you again. He's like
completely naked. He doesn't seem to have a hair on him,
apart from an enormous mustachio that twirls around.
Speaker 2: He has uh. He has a big bag of coin
in one hand, and a set of like papers or
like parchment that he seems to be ripping the top of.
And he turns to you and says, yes, sir, one
ticket for you, my dear man, or would you perhaps
like to come? Those are some very large muscles, tenses
his own, and they bulge out larger than anyone you've seen.
Speaker 4: Why you're far you have big muscles there, my friend.
We're just looking to schedule a fight for tomorrow.
Speaker 3: Schedule a fight, is it, my dear boy?
Speaker 4: Yes, we can't fight right now, but we like you tomorrow.
Speaker 3: Interesting.
Speaker 2: What kind of fights do you have? The fights for
your life of course?
Speaker 3: Ha ha.
Speaker 2: A couple of people around him ha ha, are there different?
What happens in the fight? You fight something, you win,
you earn your reward, or you die. And then he
points up at a sign. There's a sign above the
big archway and it's just it's very roughly made in
wood and it just says you're on your own from
this point out. He says, that's for the fighters, right,
he did he say die?
Speaker 4: I think he did say die? But how much?
Speaker 2: Is?
Speaker 4: How much do you get paid?
Speaker 2: You're fighting by yourself? There a strong one?
Speaker 4: No, no, no, I'm not fighting by my You can
do that. Yes, why would anyone do that?
Speaker 3: Breed?
Speaker 4: You should? I? I shouldn't know.
Speaker 3: The prizes are great.
Speaker 7: About dying though.
Speaker 2: He points at a sign behind him that says uh
Sin River Fighting Pit Solo. It says this solo hard
win two hundred and fifty gold pieces and a ring
of feather. For the solo deadly win five hundred gold
pieces and a blade of Heroes. Solo insane win a
thousand gold pieces, a cloak of displacement and a ring
of extra attack.
Speaker 4: Like, god, what what monsters are lined up for that?
Speaker 6: Ha?
Speaker 3: Ha, A surprise, my child.
Speaker 4: That's hardly fair, is it?
Speaker 3: Nobody said it was fair mate or not? Fuck?
Speaker 4: No, sorry, no mean no, We'll be back tomorrow. Do
we just walk in tomorrow?
Speaker 3: Is a coward?
Speaker 2: It is? Everyone claps around. Ha yellow.
Speaker 4: Right, very good talking to you. Sorry, what was your name?
Speaker 2: My name is oid oid?
Speaker 4: Is that avoid for anything?
Speaker 3: Or just the name's oid? What's your name?
Speaker 4: Nothing? Have a good have a good day, park away.
Speaker 2: He looks over at you on you still look like
a goliath. That's spelled last. This is just my disguise.
Get Oh yeah it is, yeah, he says, goliath. Goliath
always does well in the fighting pits. Babe, Yes, you
look like you'd like to fight.
Speaker 3: I like to fight.
Speaker 2: Do you like cloaks? We have a clock of displacement. Ah, yes,
why you would never be struck down if you can
survive the fighting pits.
Speaker 6: I never get struck down.
Speaker 4: We shouldn't.
Speaker 3: Nothing says I can't fight. You want to listen to
this coward?
Speaker 6: Well, no, it's nothing.
Speaker 3: He is craven, but is the goliath craven?
Speaker 6: I I am I am Zog, not draven.
Speaker 3: Zog dog.
Speaker 2: You like to get your name embroidered on a perfect
piece of embroidery made of gold?
Speaker 4: Oh?
Speaker 2: I no, come then, come then and sign up. Fight
for your life and my entertainment and that of everyone here.
Speaker 6: Uh watch first fight later.
Speaker 2: Another yellow belly it is.
Speaker 4: Let's let's go get Rajah and carlas the.
Speaker 3: Blue. What's that? You have? Friends? Many friends?
Speaker 6: Look one friend for friend, blue friend for.
Speaker 2: You have a pineapple friend? How many friends do you have?
Speaker 3: Zog?
Speaker 7: What's the prize for?
Speaker 2: My god, I didn't see you there?
Speaker 3: Hello?
Speaker 7: What do we get paid?
Speaker 4: A five?
Speaker 5: Of us?
Speaker 3: Fight five? That's the magic number.
Speaker 2: He points to the other sign, very obviously below the
the solo sign, and says fighters five, fight as a
group and you'll win. Let's see here. Team Hard win
two hundred and fifty gold pieces and rings of Resistance
one each team the seven hundred and fifty gold pieces
and booster shots. Team Insane win two Grand Battle Gear
of Might, the Death Penalty Gun, the Thinking Cap, the
tal War of Triumph.
Speaker 5: The what Now.
Speaker 3: Was a tour of trump.
Speaker 2: Ripper Jack's Ring and a personal train.
Speaker 6: I couldn't I couldn't drive.
Speaker 4: We'll be back, we'll be back.
Speaker 2: Talking yes, yes, and you guys all skitter off and
or it turns to his like group. He's got a
little groupies that are standing around like and he says,
no one's ever made an insane win. They're not going
to die, and I'm going to get rich.
Speaker 4: You walk, We're going over to the Velvet casino.
Speaker 2: Right over at the Velvet Casine.
Speaker 6: We only have four people to fight now.
Speaker 2: Yeah, you need to wait for this new to be
created over at the Velvet.
Speaker 5: I'm rossing up on Warlock right now.
Speaker 3: That's resistant to disease.
Speaker 2: We have Carlyon's. You step into a room full of men,
very very beautiful looking men, lots of very beautiful looking men.
Lots of very beautiful looking.
Speaker 6: How you said there were women in there earlier?
Speaker 2: No, no, no, no, no, you went through the room. There,
we into the room with the men playing the dice.
It's just men in this room playing that is game.
Speaker 3: No one else.
Speaker 2: They're all fucking hot.
Speaker 3: The here is.
Speaker 2: Table to you.
Speaker 3: As you walk in.
Speaker 2: For the record, you are by far the worst dressed
person here, but you look cool.
Speaker 3: So rustic.
Speaker 2: Yeah, he's rustic. Let's see how many people bad. Yeah,
let's see how many people are into that. One guy
is super into.
Speaker 4: You, just like your character is canonically gay.
Speaker 2: Now he's no, no, no, my MPCs right now are
he's stepped into my I know this Carlias is doing
this to himself. You step in, and all of these,
all of these guys kind of give you a once over.
Some of them are utterly disgusted by you and your
dirty clothes and horrible tire and little dwarven face. Some
of them kind of look you over and enjoy the
little dwarf and face. One person at the nearest table
to you almost falls off of his chair. If this
person is concerned his dream man has just stepped in,
call me at D twenty seven.
Speaker 6: Oh god, just see if his door's open.
Speaker 2: Hold on, Yeah, it's a weird wait space one D two.
Someone to make a D twenty seven just for us now,
just purely for this.
Speaker 3: Yeah. One of the sides is this guy's face fifteen.
Speaker 2: Christ two, three, four, five, six, seven, eight nine ten.
Oh he's pretty good looking too, let's see. Yeah, he's
pretty good looking. What looks to be a half elf
kind of follows you in. His jaw almost hits the
ground as you step in. He says, Oh, perhaps you'd
like to sit at this table with us. We're playing
a wonderful game of what would you what would he
what would he want you to play with him? Here
Crown's dice.
Speaker 6: I'm going to roll a D twenty. I'm leaving it
all up to the dice. All right, I'm playing.
Speaker 2: You sit down at the table. There's a couple of
other people sat at the table with you. They all
appear to be half elves. This is the half elf table.
Does he look like at least he looks like les.
Speaker 3: Yeah, like that.
Speaker 4: This is Orlando Bloom.
Speaker 2: It's just literally his name is Miami.
Speaker 4: Miami, Miami Wilt.
Speaker 6: Miami Blossom.
Speaker 2: Yeah, Miami Blossom. Miami Blossom is sat at the table
with his two friends, a.
Speaker 3: Florida ring Heroldo.
Speaker 4: Where's Frescohen we neither?
Speaker 3: Justin was waiting for.
Speaker 2: Heraldo and Justin are sat at the table with him,
and you sit down. They're playing Crown's Dice. So this
is basically a game where you put your money down,
you roll a D ten. Oh, it's it's blackjack. If
you hit twenty one, you win. If you go over,
you bust. And if you hold and you feel that
you're close enough, the closest persons twenty one wins. So
they sit you down and they say, are you sure
you have the money? Says Justin?
Speaker 3: How much is it?
Speaker 2: Well, it's just well, you're wearing a very interesting outfit.
Speaker 6: The helford doesn't mean I don't have gold.
Speaker 2: Heraldo just scowls at you. He doesn't seem to like
you at all. Miami says, oh, leave him alone. Come,
let's play a game. I'm sure he's got plenty of
money in those bulging pockets of his.
Speaker 3: The uh.
Speaker 2: The Justin on the other side of you says, oh,
is that a gun in your pocket?
Speaker 6: Two guns?
Speaker 2: They all exchanged looks. Miami says, well, there's three of us,
so perhaps there's another gun hidden away. He he puts
one hundred gold into the center of the table. Parole though,
puts one hundred gold into the center of the table,
and Justin puts one hundred gold into the center of
the table. They're in very posh looking little pouches as well.
They're like satin tired little pouches, like even the gold
pouches that they've got. They put them into the center.
It's it's one hundred to anti up.
Speaker 6: Well, yeah, I put fifty in and put in a
couple of items.
Speaker 2: Heraldo, yes, put in your items.
Speaker 6: Why I'm gonna put it in a silver chalice?
Speaker 2: Oh where where did you get that?
Speaker 6: I honestly it was from this Yeah.
Speaker 2: Oh yeah, you're you're oh yeah, you're really nice chalice.
Oh yeah yeah, yea yeah, yeah, yeah, yeah, that's a
fucking nice chalice. Let's see how they're impressed by that. Uh,
Heroldo is not impressed, whereas Miami and Justin say, oh
that's a that's actually a very that's a very nice chalice.
Oh look, it looks like you on the side.
Speaker 3: Is it like what a picture of our face?
Speaker 2: Or it's like you lot fighting the blubos you get
at Christmas time with your face on it, the worst
picture of you two. And they say, okay, well I
I suppose that that'll do all right? So from me
a d ten let me see, I'm gonna have to
do this in a very interesting way. I have to
get the old box of dice out. Remember, if you
follow the Rotato stream, he gives away every day a
brand new Uh what what what don't you give it?
Don't you give away boxes? No?
Speaker 4: We did once.
Speaker 2: Yeah, I know, I'm just getting you followers, Thank you,
thank you.
Speaker 4: We're gonna give away a wooden PC tomorrow once.
Speaker 2: All right here, okay, so this one is Miami, this
one is a rold and this one is Justin. Okay,
so you rolled a one, you fucking you bastard. Okay,
each of them look around at each other as you
each hired your dice, rolls, and uh, Justin says roll again.
And I guess I need to write these down. This
is hard, This is hard work. Never doing a casino
town again.
Speaker 6: I like this a lot better than actual black jack.
Speaker 4: Cheese be terrible. The worst.
Speaker 5: The sad part is the one character who's the gambling
addict and the party hasn't gotten the gamble yet.
Speaker 2: Everybody else has tried to break in. Could have just
gone to any other casino in town. You could go
to any alley way in town and do gambling. All right,
They all roll another de ten. If you'd like to
do it, you may look at you.
Speaker 4: Let's see here, does that count as twenty one or
is it? Like?
Speaker 2: Well, I guess so, because that is a A one
is the one is either one or eleven eleven eleven.
That's the rules.
Speaker 4: So you have twenty one on your first fucking so.
Speaker 2: Basically, yeah, it's it's dice, blank jack. So all of
them look around. Miami says, hit me, and Heroldo says, no,
not again, and Justin says, disgusting. As I say, Bertie,
they'll roll another dice? Are you rolling another dice? I'm stoken.
Miami smiles. Look at this coming in here with his
beautiful chalice. Let's see here.
Speaker 3: So that is that?
Speaker 9: That is that?
Speaker 3: That is that?
Speaker 2: They all say, fine, what what did you get?
Speaker 3: Then?
Speaker 4: New boy?
Speaker 6: Well, since I'm the new boy, why don't you guys
show first?
Speaker 2: Oh yes, now or later? And they will laugh and
snap each other.
Speaker 6: I love their boy.
Speaker 3: This is so gay.
Speaker 6: I love it.
Speaker 2: So let's see here. So Miami got Miami reveals his dice,
he has nineteen. This is.
Speaker 3: What's his name?
Speaker 2: Haroldo reveals in eighteen, and Justin reveals, hey, fifteen, and
then they all turn to you, and Miami says, I
guess it's just between you and me then and you
beat her nineteen. Well, sometimes the stars are lucky. I'm
showing the funny one. They're all mind blown. Well well, well,
Heraldo immediately disgusting.
Speaker 3: He cheated, sure of it. Look at him.
Speaker 2: He can't no, he's cheating. How did you even get
in here? I'm more than capable. Yes, well I'm sure
you are. Do you know who you're even trying to
rob here? Do you know who this is? This is
Miami Blossom with the Blossom family.
Speaker 6: Well, I'm sorry, but I haven't been around these parts
of town in a while.
Speaker 2: Miami says, no, no, he won fair and square, and
they pushed their bags over to you. You have now, wow,
so three hundred So you have an additional three hundred
gold basically plus your gold back and the chalice. Then
you see just through the doorway that you just walked in, Rasia,
just being dragged through and then from from a different
angle and up some stairs, Rajah, you are being manhandled
by these two, these two guards, they hand you over
to two other guards, these two other teeth wings, and
they say this.
Speaker 13: One was caught stealing. You're climbing up stealing from the windows.
Usual stick. You should probably take him to Castolic and
let him deal with him and the other two guards. Okay,
we take him and they just start carrying you up
the stairs. Carla, if you don't know anything, mad or
you want to carry on gambling.
Speaker 6: One incarnation well, gentlemen, I do some business taking my money.
I'll I'll like our blossom five gold.
Speaker 2: Oh what's this for?
Speaker 6: Take it as a gift. If you see me around,
don't be a stranger.
Speaker 3: M and then.
Speaker 2: Blossom says, well, I'm staying here at the casino for
the time being until we return home. Perhaps, you know,
perhaps you're walking past your room and I'm walking past nine.
I mean, I'm staying in room eleven. That's all. Just
staying in room eleven. That's all, nothing to it.
Speaker 6: Okay, I can ask a question. Bran DoD they have
like passes.
Speaker 2: Or anything, like they have keys.
Speaker 6: They have keys.
Speaker 2: Yeah, it's an inn. They just have lots of I thought.
Speaker 6: They had like a pass like to show the guards, like, hey,
I'm allowed at the serves or whatever.
Speaker 2: Oh, no, you're in. You're just in the casino as
far as everyone's concerned, you're a noble. I don't suppose
you have a spare key now, huh yeah, well I
he pushes a key across the table. I suppose I'll
maybe we could go for some drinks later on and
then before. But if you don't, if I don't see
you before, then here's a key. I'll try my hardest.
He winks at you, and then you leave.
Speaker 6: Yeah, I'm gonna try and follow up.
Speaker 2: There is pure giggling from the table as soon as
you walk out, pure giggling.
Speaker 6: Adjust my duster behind me just in case it got
caught up.
Speaker 2: And you you are you following after Raja?
Speaker 3: Oh?
Speaker 10: No, we're not rescuing Raja anymore. We're still in all
this guy's stuff. That's the room eleven.
Speaker 4: He's going for the solo hard wind tonight.
Speaker 6: Yeah, man, how how rich is this guy everything?
Speaker 3: I'm so amazed that Carlias, the strong and silent character,
has managed to fast talk his way through everything this
episode has gotten two dates and gotten into the casino,
and there's rich.
Speaker 5: This is incredible. You didn't expect to happen though, he's
got He's got two fucking dates.
Speaker 2: Uh yeah, where are you going, Carlos?
Speaker 6: You said they were going up the staircase?
Speaker 3: Right?
Speaker 2: Yeah, there's like a big spiraling staircase from that central
area where you walk in. There's the front door, and
there's a handful of different doors that lead off the
different chambers to the presumably the ground floor areas. But
then there's a huge spiraling staircase that leads up and
up and up back there to the back of the
main entrance hall.
Speaker 3: Yeah.
Speaker 6: I'm just gonna try follow behind the guards with Raja.
Speaker 2: Just casually walking up. Yeah. Yeah, you start casually walking upstairs.
You maybe pick up the pace a little bit as
you go up the first couple of flights, and then
you catch sight of them as they continue to walk
up and up and up. They walk up pretty much
to the top of the stairs. This is like, this
is pretty arduous, Raja. You're like being part dragged, part
man handled up these stairs. These two tee flings another
two te flings, both of them with long swords on
their hips this time, are just bringing you up the stairs.
They say nothing to you as you as you're dragged
up there, Carlias, you follow them up. Eventually as they
come to near the top of the building, you notice
that the layout is different. The the doorways that seem
to be leading into the rooms with the numbers on
them just stop and they start being unnumbered doors. At
around probably about twenty five, they stop being numbered and
they just become doors.
Speaker 3: At the top of the tower.
Speaker 2: Once you get to near the very top, couple of rooms.
The the tee flings bang on one of the doors,
and from the inside you hear a relatively gruff voice
say well, and the teethling responds in infernal. Now I
think you speak infernal, so he says back like infernal.
He says, we have a thief for you, sir, and
he from the other side in infernal bring him in.
They push open the door and you walk into an
actually relatively modest room. Considering what this tower has been
so far, from what you've seen of it, it's been
just posh. It's just like just shining, glittering golden gems
and rich people in finery. Now you see just a dude.
It looks like you're no longer in the Velvet Crown Casino.
You could be in the Pearl. That just the average tavern,
pretty bland warring room with just a single desk at
the far end and a large window, no strange patterns
or anything, just a big circular window that looks out.
From here. You can actually see the station in the
far distance, the towers relatively high up, and there's a
big teethling there. There's lots and lots of cupboards and
boxes and like lock boxes, in this room, and then
there's a desk, a big chair, two big chairs.
Speaker 3: In front of it.
Speaker 2: He walks in, you walk in, They close the door
behind you. In the teethling stand with their hands on
the swords. The guy with the boots up on the
table brings them down and says, take a seat the police.
Speaker 3: I'll just got it and sit down. So you think
you can steal from me? Oh no, I don't want
to steal. I just want to gamble. But I knew
they'd never let me through the front door because they're
always busy looking at my clothes, so I went and
borrowed this.
Speaker 2: Give me a persuasion, jackp He says, a likely story.
Speaker 3: What is your name, Koran? Give me a deception check?
Speaker 5: Carlais I can't roll for crap today?
Speaker 2: Man, Carlias, you creep up the stairs once they stop
being numbered doors, do you start sneaking or anything? Or
do you just keep walking up?
Speaker 6: You're going to steal?
Speaker 2: Give me a stelf wrong, get the cardboard box? Yeah,
give me that kewdboard box.
Speaker 3: Yeah.
Speaker 2: You start creeping up a little ways, maybe listening to
each door. As you get up there, you will hear
a door open and close maybe a flight up. Once
you get up there, you walk past the door and
you hear a sort of muffled speaking. As you get
a little closer, you can make out Carlias say something
about korin what do you do? You do anything? Just listening,
I say something about Raja. Sorry, is the door still
open or is it?
Speaker 6: No?
Speaker 2: It's closed? There's no, there's no win.
Speaker 6: Does it have any like key holes I can look
through or anything? Yeah, there's a little little keyhole. I'm
gonna try and peek through the keyhole.
Speaker 3: Sure.
Speaker 2: Yeah, as you like kind of like lean down look
through the keyhole, you can just about make out like
the back of two very high backed chairs. On the
other side of it, there's a very large teethling in
just in like normal like commoners clothes really like not
not unclean, so it does look a little different from
your average peasant. But he he does have just relatively
normal clothes on. But he's very very large looking, big
teethling horns that run from the front of his brow
around to the back, very dark eyes, and sort of
red brick colored skin, and he he seems to be
speaking to someone sat in one of the chairs. After
after trying to sorry, go on just seeing if Carlos
does anything immediately. I don't know if Carlos is just
going to like lay wiste.
Speaker 5: To the fucking door up the door down.
Speaker 6: It would have been possible to check if the door
is unlocked without properly opening it, without the alerting them.
Speaker 2: You can make an investigation check without looking at it
to try and work it out. Let's see. Yeah, yeah,
it looks like it is unlocked at the moment.
Speaker 6: And I'll hold off until until I see anything.
Speaker 2: The gentleman which is speaking to you as soon as
I told them my name, then I'm gonna also like
pull out ah, I'm gonna I'm gonna pull out my gold.
Speaker 5: Oh by the way, when the chef earlier, when he
paid me the delivery, how much was the pay one
hundred gold or a hundred Yeah, well, heck yes, I'm
gonna pull out my gold pouch then. And I'm gonna say,
I know you probably don't believe me, but you can
ask your chef. I tried walking into the kitchen, I
tried walking into the front door, and I kept getting
the same answer. I don't look the part. So I
did borrow a cloak, but I came here to gamble,
and I opened up my gold and just like show
him that I brought almost three hundred gold with me,
which I know it's not a lot by your standards,
but I saved it up for a long time.
Speaker 3: I have two loves. I like to hunt and I
like to gamble.
Speaker 2: The Tiefling looks down at your money and looks up
at you and says, listen. Normally I cut off hands
if I do not like the person. If I like
the person, I maybe let them off with a strongly
worded death.
Speaker 3: You know, but you you have. This is strong word
of death. That's better than the hands.
Speaker 10: You.
Speaker 3: I think have some talent.
Speaker 2: No, perhaps I can use a man like you and
my services.
Speaker 3: What could I do for you to forget this misunderstanding?
Speaker 2: I'm going to need you to sneak into another tower here?
Oh hm, what's saying? It seems that you can climb,
It seems that you can steal. But this time, perhaps
do not get caught.
Speaker 3: What do you need me to take?
Speaker 2: I need you to take a wizard alive.
Speaker 5: A wizard is a dangerous one. Last time I ran
into a wizard, he made acid from nothing and melted
faces and it was not pretty.
Speaker 2: That is precisely why I am sending you fair point.
Speaker 3: For me, and perhaps we let this all go, do not.
Speaker 2: And I get to gamble here afterwards though a persuasion
check again. Bring me him alive, and I let you
keep her gold. You spend three hundred gold and.
Speaker 3: Then you live. False enough?
Speaker 6: What's his name?
Speaker 4: And what tower is he in?
Speaker 2: There is a keep, not far a wizard's keep. They
sell scrolls and trinkets in the bottom floor, but at
the top they are to know good. I do not
know what they are doing, but one thing I do
know is that they are looking into the Chancellor's work.
Speaker 3: They are.
Speaker 2: Working for someone else. I need this wizards brought to
me so that I can.
Speaker 3: You know, question him.
Speaker 2: Cut out his tongue, cut out his eyes, cut off
his fingers, all the things I will do to you.
Speaker 3: You betray me. You understand.
Speaker 5: I will bring him man this cat.
Speaker 3: I have no fondness for cats. Okay, then I will
just bring him. You bring me this wizard.
Speaker 2: Then he brings out a piece of paper and pushes
it forward on It is like a very crude image
of a really young looking person. This is a human.
Speaker 3: This is like a kid.
Speaker 2: This kid looks like he might be eight nine years old.
He's underneath it. It says his name, which if I
wrote it down be really useful. Right now, his name
is Elman.
Speaker 3: That was it.
Speaker 2: Spelt this way?
Speaker 3: He says.
Speaker 2: Listen, nobody can know you were in, nobody can know
you were out. We will take care of the rest.
Speaker 3: You bring me. This child a child wizard.
Speaker 2: Yeah, he looks small, he looks thrill. I'm sure he
is a lot more powerful. This is an illusion there.
I think perhaps I don't care.
Speaker 3: All right, I'll bring him m hmm. Make sure that
you do. Where do I bring him to? I assume
you don't want to be dragging him through the front
door and making a scene.
Speaker 2: M hm. He looks over at the one of the
teepings behind you and come, come, come, this is Icar
I car will meet you here. He hands you another
piece of paper. It's a set of It's an address
for somewhere in the far Fast slums down here in
the south west of town. This is a house that
we rent preserve for special meetings murders, child murderers, as
you please.
Speaker 3: Do you know who owns this?
Speaker 2: Is he?
Speaker 3: No house? Naga mm hmm, yes, would be would not
be the first time I have done business with hol Snager.
Speaker 2: Then you know what happens to people who fuck with
hol Snagger.
Speaker 3: I have executed the sentence on those people on Shouser's behalf.
Speaker 2: There is no where you can run, no where you
can escape in all dust veil, I know.
Speaker 3: Hmm.
Speaker 2: Okay, leave me to gold the three hundred, he says,
you get it back, eh.
Speaker 3: Okay, fuck off. Going to go snag a wizard child then,
and I'll start walking out as you were, stand up,
walk away, he says, which room did you rob?
Speaker 5: Eleven?
Speaker 2: He looks up, O god, who is in the eleven blossom? Okay,
okay fine.
Speaker 6: Before he exits the door, I'm gonna retreat back to
the staircase a little yep.
Speaker 2: Sure you heading now, Ronnie, Yeah, yeah, I'll walk up.
Speaker 10: Those name drops are not giving you any love? And
oh yes, done, lots of this for shows.
Speaker 6: Yes, we'll kill you.
Speaker 2: As you as you step out.
Speaker 5: I wasn't expecting it to get me anywhere. As you
step out, you you.
Speaker 2: Are still in the finery, still like hidden under it,
though probably not extremely well, and the two guards close
the door behind you. You hear the door lock, and
then you do you sort of hear like a couple
of muffled words. Can I if they didn't follow me out,
then I'll just lean back and listen. Yeah, sure, give
me a perception check. As they speak in hushed tones,
you hear like one of the gods say, hmm, what
do you think? Do you think you will do it?
Speaker 3: Or try and run?
Speaker 2: Then you hear the manager here casslegs say I.
Speaker 3: Think he will do it.
Speaker 2: But when you meet him, when he comes to bring
the boy secured, the boy and slit his throat. And
then the god says, split the boy's throat. No, you're
more roun you kill the thief. Okay, we cannot have
this come back on us, okay. And then the guard's
head back towards the door.
Speaker 5: You hear it, unlock, quicken my pace away from the door.
You quicken your.
Speaker 2: Pace down the stairs and run into Carlias shot in
a small world.
Speaker 6: Yes, how you were being dragged up here?
Speaker 3: What the hell is going on?
Speaker 2: Uh?
Speaker 3: You know I had a feeling how this was going
to play out. I'll explain it on the way. Let's
go kidnapping and start walking down. Hold on hold on, Uh,
you got a little bit of a problem. What's that?
Speaker 6: So?
Speaker 3: Uh?
Speaker 2: You know my rogue is charm and and devilishly handsome.
Speaker 3: Hat I'm not not you, no, no, no, oh uh.
Speaker 2: It seems that one of the guards on the front
door and uh someone uh uh some someone blossom. Well
they have a thing and.
Speaker 3: Out with it.
Speaker 6: Apparently I have a date to two it two different
times with two different people.
Speaker 3: Yes, two, my man.
Speaker 5: Congratulations, I.
Speaker 6: Congratulates.
Speaker 12: What what?
Speaker 2: I'm a lone wolf? I don't do that kind of stuff,
not anymore.
Speaker 3: It seems a.
Speaker 6: Wolf pack of one?
Speaker 5: Do you realize wolves traveling packs?
Speaker 3: Right? There's no such thing as a lone wolf.
Speaker 5: That's a myth.
Speaker 6: Well, you clearly haven't seen some of the things I've seen.
Speaker 5: I've seen lots of wolves traveling in packs.
Speaker 2: I've seen lots of wolves traveling on their own.
Speaker 5: Sure you have how many? How many wolves have you
spotted by themselves in the wild?
Speaker 2: One? Okay?
Speaker 3: One probably got.
Speaker 5: Separated from its pack.
Speaker 3: I didn't rate. What is it matter to go on
your date and then let's move on? But I uh,
I don't know if I should I mean for.
Speaker 2: Starters, whole on complication with the whole bounty hunder thing.
You don't have liabilities. Everyone has liabilities, they just don't
like to admit them.
Speaker 6: We need to get out of here. I don't want
to get called.
Speaker 3: Speak Speaking of which, how did you even get in here?
Speaker 6: May I traded the blood bullet.
Speaker 5: That's all it took to get in the front door.
You gave them a bullet.
Speaker 2: I mean I saw you climbing in and oh, you
mean you shot it?
Speaker 6: You shot the guards?
Speaker 2: No, you slap them over the head.
Speaker 4: Oh what.
Speaker 5: You said you gave the guards in broad daylight? Because
you carry your gun around and you said you gave
him a bullet.
Speaker 3: No.
Speaker 6: The man, one of the men, he had his own gun.
Seemed like he had a bit of an interest in
the guns. We had a little conversation. I asked if
he had ever heard of a blood bullet. Anyway, let's
just go. I'll talk about it later.
Speaker 3: Well, if I'd known it was not easy to get
in the front door, I could have make myself a
lot of this trouble.
Speaker 2: Well, I protected you.
Speaker 6: From being caught from climbing in. Well, let me don't
get cock climbing out.
Speaker 5: Yeah, so you didn't do a very good job distracting them.
Speaker 3: I was already in when you were in.
Speaker 5: I thought you were in. Well I got in. It
turns out the doors don't even open from the inside
up in this place.
Speaker 2: Hold on, what room did you get?
Speaker 3: I actually have no idea. I just made up a
number when they asked one number eleven. But but what
I know?
Speaker 2: He's the room was eleven? Uh you? Yeah, he said
to you his room was eleven. Okay, I didn't remember
the key from room eleven.
Speaker 6: You're kidding me? What take out the key. I have
the key for room eleven right here.
Speaker 5: To be fair, I don't actually know if this came
from room eleven. I just gave them a number. I
just climbed in a window. I don't know what room
I ended up in.
Speaker 3: You took all these.
Speaker 6: Closing room eleven, okay, if that makes sense.
Speaker 3: I don't know what room they're from. I've just made
up a number. I climbed in the window I was
on the inside. The numbers aren't posted on the inside.
Speaker 6: Of the roofs.
Speaker 2: It makes sense that these closed because you took some
fancy pantcy rich boy clothes.
Speaker 3: Every room here fancy pants, rich boy clothes that's why
I'm here, regardless that man who owns your clothes.
Speaker 6: He wants to do my back doors.
Speaker 5: He's a carpenter.
Speaker 2: You didn't get that.
Speaker 6: He's gonna nail that wood.
Speaker 5: With the big hammer when we need to go. Yes,
let's let's go.
Speaker 3: Let's get up here.
Speaker 5: At any rate, they're gonna chop off my hands if
I don't kidnap this kid. Didn't bring it to him,
some wizard.
Speaker 4: What the fuck?
Speaker 5: It's a wizard disguised as a kid. It's not actually
a kid.
Speaker 4: Let's go.
Speaker 5: He's hiding from the law. There's probably a bounty on
his head. You should look it up. And I'm gonna
start walking down the stairs. As I'm explaining this, they
were not awkwardly stepping outside the guy's door anymore.
Speaker 2: Yeah, sure, you guys, start maneuvering down the tower up
above you. The other guards are heading down as well.
Speaker 3: Anyway.
Speaker 2: At the at the front of the Velvet casino, the
other three arrived there. At the two guards returned to
their post, one with the pistol on his hip, one
with the sword. As you guys even get close, the
one with the pistol says, yeah, cleared off.
Speaker 3: No, what what do you want?
Speaker 4: We're looking for two men. One's a little short and
kind of stout, and the other one's large, wears a
red hood.
Speaker 3: Ah.
Speaker 4: No, have you seen them them?
Speaker 3: The delivery boy?
Speaker 4: Yes, yes, they had a crate. Yes, they were delivering it.
Speaker 3: Have you seen them delivering it?
Speaker 12: What?
Speaker 3: He was a thief?
Speaker 2: I'm sure he is dead by now, big one.
Speaker 4: Lash m hm, he's dead.
Speaker 2: Not a little one. The hot one is inside.
Speaker 4: The hot one.
Speaker 3: The dwarf.
Speaker 4: We're talking about the dwarf.
Speaker 3: Right, the dwarf.
Speaker 4: The dwarf is a hot one. Right? Could you fetch
the dwarf? We have an important task for him.
Speaker 3: Do I look like I work for you?
Speaker 4: Could you send someone to fetch him?
Speaker 3: Do I look like I work for you?
Speaker 7: I had him five gold pieces? What is this you
do for a moment? Can you please go fetch him?
Speaker 4: No?
Speaker 2: He keeps the five gold pieces?
Speaker 3: Did that thing that was?
Speaker 4: I'm sorry? I would give you the return gold, but
I only have six myself. It's okays, what the fuck
are you doing? Are you traveling through space and time?
I uh blame the scorma Tuesday chronos, I weep, but
what the fuck? Can't go into the arena on our own,
his arms strained all the color.
Speaker 2: Would we be coming down the out the front door
by now? If you're leaving the casino, then you.
Speaker 4: Just want to go inside and find the fucking dwarf.
Speaker 2: This one he walks out.
Speaker 3: How are you?
Speaker 2: He says to Carlias, Hey, can I have my five
gold back?
Speaker 9: Now?
Speaker 3: Gold?
Speaker 5: The five gold she just handed you when she was asking?
Or whereabouts?
Speaker 3: So high? You still have your hands?
Speaker 4: Why?
Speaker 2: What?
Speaker 4: Like they said you were dead.
Speaker 5: They make stuff up all the time.
Speaker 4: Didn't even have time to gree, Just get an elbow
my way past them.
Speaker 2: They make stuff up all the time, Like like when
he says they said you were dead, the other tee
th thing says in infernal to the other one.
Speaker 3: Yes, I bet he is dead. Dead men walking.
Speaker 2: The other tee thing is just looking at Carlias.
Speaker 3: Are you okay? I yeah? Did you win big?
Speaker 4: I'm grabbing Carlias like just both of you funk off,
thank you and walking away.
Speaker 2: On a second.
Speaker 4: No, there's important. Listen. We went to the fighting pits.
Speaker 6: Oh, I ain't touching the fant We have to go
to the fighting pits.
Speaker 3: I ain't touching the fact.
Speaker 4: There's a massive Did you hear what happened last year
in the fighting pits.
Speaker 5: My great grand grand Graham grand cousin.
Speaker 3: He watched his best friend Dan fighting bit.
Speaker 5: A chose a lisk got out into the audience last year.
Speaker 4: That's fine, fuck it.
Speaker 5: It killed the thirty five people.
Speaker 4: I am not a greedy man, but you've not heard
about that killed that one.
Speaker 3: Gnome. I have. Actually, I was see lash. I was
telling you about it. Gideon, right, that was his name,
the yes, and I asked you for a song. I'm
a bad I have to know these things. Dety, Gnome
and I spit on the ground.
Speaker 4: Listen, who's the I'm not sure what you two have
been up to or how much money you use. This
that's hard.
Speaker 2: That's hard.
Speaker 4: And he's for some reason of Goliath.
Speaker 6: Now I'm zog.
Speaker 14: That's not he's spit on the ground. He likes to
spit because that's what they do. I guess I bet
you Red and Blue got a kick out of him.
If you guys went to Sam's trends, almost.
Speaker 3: Near consensual homosexual sex right in the middle of the
tavern by hugging each other and oiling each other up.
Speaker 2: They do that a lot.
Speaker 4: It was quite anyways, the fighting pits? What was in
it again?
Speaker 9: Last?
Speaker 4: Do you remember?
Speaker 7: Well he didn't tell us? Oh yeah, pursuit, pursuit. Wait,
get that Gideon fought?
Speaker 4: No, there was if we if we win as if
we win, yeah, yeah, we get it.
Speaker 8: We get to if we win the big one, we
get two thousand gold pieces and there's a tol word
of triumph and the battle.
Speaker 5: Of all of that gear does you no good if
you're dird?
Speaker 7: And okay?
Speaker 2: Wait wait wait wait wait wait wait wait wait wait wait.
Speaker 5: These items you're describing, whether were they under the hard,
the deadly, or the insane? Because no one's ever won,
No one's ever won the insane column on.
Speaker 7: The insane.
Speaker 4: Difficulty the fucking red. We can do this.
Speaker 3: I'm Carlas Brown.
Speaker 7: Pieces.
Speaker 3: I much prefer the red over Raja the dead, and
I'd like to keep going to remember that for a song.
Speaker 5: Yes, be sure to be sure to write something about
me when I'm inevitably off.
Speaker 3: There's also a solo one. Perhaps you could try that one.
Maybe it's a little easier.
Speaker 5: Why don't you try that one?
Speaker 4: Why the fun would I try that? Have you seen
you kill a man? I've seen you kill a man.
Speaker 8: Even if we do the team part when we get
rings of resistance, I don't like killing people.
Speaker 7: That sound pretty cool.
Speaker 4: I don't like killing. What do you think I can
go invisible? Now?
Speaker 5: What do you think I killed?
Speaker 3: Wait?
Speaker 2: Wait you can what she can?
Speaker 4: Yeah?
Speaker 5: I mean I need that, precious. I need to borrow that.
Speaker 3: No no, no, no no no no no no, but
don't tell about it. M hmm, what do you want, Colin,
I'm holding my hand out. I'm handing my hand I'm
holding my hand out towards lash like I need to.
Speaker 2: Borrow that, Colin, use it once today? Mind Carlias coughs
very loudly, give me a constitution slaving.
Speaker 3: Throw Oh.
Speaker 4: Okay, no cholera today, bitches, you.
Speaker 2: Don't know what the DC is.
Speaker 3: Twenty one.
Speaker 2: Color is very catching.
Speaker 5: So on a side note, I've made a new friend
right here at the casino.
Speaker 3: They send us to the arena. What do you mean
can we fight in the arena? What does that have
to do with what I'm telling you. I'm telling I've
made I not that kind of friend. I've made one
of those friends that you do favors for or you're
not friends. Anymore or alive anymore.
Speaker 6: So I have to do him a favor.
Speaker 4: Okay, what's the favor?
Speaker 2: Well, you could probably use the ring, which can you
use it today?
Speaker 7: But keep good care of it?
Speaker 5: Okay, I'll wait till tomorrow to use it.
Speaker 3: Then, well she has kurts her.
Speaker 4: Let her? What are we going to? No?
Speaker 6: Got your fancy things?
Speaker 4: You have a gun with three?
Speaker 7: Did you get a ring of resistance?
Speaker 5: If the guy, the guy in the office tell me
the wizard's name when he when he handed to me that.
Speaker 3: She didn't have the name on it.
Speaker 2: You still have the sheet. It's it's got a picture
of like a young, young looking lad and the name Elman,
which is on the if you look in the dice roller.
Speaker 3: Okay, gotcha?
Speaker 5: Does it have any other details on him or no?
Speaker 2: No, just just what he looks like and the name.
Speaker 6: Can I go hug the tee flings?
Speaker 3: Yeah? Yeah, look I need to.
Speaker 2: I need to.
Speaker 5: He's what does he doing?
Speaker 2: Just so arden as a giant goliath. You head over
and hug the teeth things. As you open your arms
and come towards them, they say, do not come any
close at the peasant, Stay back, stay.
Speaker 3: Back, hug people.
Speaker 5: Mother and mountain over and.
Speaker 4: Just like.
Speaker 6: Worry about he's uh, he pulls touched hugging mood.
Speaker 4: He's a little.
Speaker 3: Just calm down.
Speaker 2: Goliath away from me.
Speaker 4: Please, you keep yourself away from the goliath. Please.
Speaker 2: I have a blood bullet.
Speaker 4: He's got blood.
Speaker 5: Blood bullets.
Speaker 6: I think everyone here has blood, but I'm trying to.
Speaker 3: Will not have blood for very long?
Speaker 4: What hold on?
Speaker 3: Yes, if you're a hug yes, please go back with
the group.
Speaker 6: Okay, right, fine, hu't how your teeth think anyway?
Speaker 2: Okay, Uh, that's what. We've gotta a break.
Speaker 5: We're all gonna die.
Speaker 4: We're all so fucking go to be right back in
three to five.
Speaker 2: Came back to that there, dust feel give me a
give me an attack role using strength. So yeah, actually
it would be uh would be an athletic shack.
Speaker 3: Give me.
Speaker 2: You gotta hug him and uh he he like ducks
out of the way from you and brings the gun
around to the side of your head and puts it
up against the side of your head and says, listen,
I do not want to have to do this here. Okay,
you guys, can you not clear up this this one?
He points at carlias I don't.
Speaker 3: Want to kill your friend.
Speaker 6: I'm trying again them to start. He is, I'm sincereus apologist.
Come on, and I'm trying to bear hugging him now.
Speaker 2: Oh, the tee fling coughs, give me a con a,
Oh he got one. He as as as he lowers
the gun, he coughs, and a little bit of phlem
lands on your on your hand, arden, And the te
fling says, you don't sound I'm fine. But then he says,
in t fling to the other te fling in infernal,
I do not feel too good. What was just the
what was the one's name with the pistol? You never
asked him?
Speaker 4: The one that wants to funk Carlias?
Speaker 2: Where what was your name? By the way, my name
is perorin.
Speaker 3: Lauren or in Well.
Speaker 6: For the time being, I think we're gonna have to
postpone our little saying.
Speaker 3: Oh no, I am, I am good, I'm feeling fine.
Don't believe me I am.
Speaker 6: I would want you to be at a hundred percent
so that when we you know, reconvene ready to.
Speaker 2: Go, and yes, we can shoot our guns together, talking
but full accuracy about.
Speaker 5: Two strings.
Speaker 6: I'll give you my dead shot.
Speaker 3: Mm hmm.
Speaker 2: That sounds good. I do not know what it is,
but it sounds very good.
Speaker 3: Oh, you haven't seen anything until you've seen his dead shot. Oh,
I had no idea that you too. This is a.
Speaker 5: We're open.
Speaker 3: It's okay, okay, boom boom, you shut up. So let's
get out of here before anyone else gets bad. Listen
to the to the te fling, who who's been fighting
lately in the fighting pits? What have they been sending out?
Has it been stupid lately? We're thinking about it, but
it's us. It's always stupid.
Speaker 11: See if he knows, he says, uh, let us see
the last time I was in there, it was like wolves,
easy fights.
Speaker 3: Wolves. That was the last time.
Speaker 4: Wolves for a couple of rings, those kids.
Speaker 3: Whatever.
Speaker 5: By the way, here's all the stuff I stole. Pass
him the cloak, and it's like jingling and clattering with
the with the cups and and all the silverware and stuff.
Speaker 3: And I'm gonna take off and just toss to him.
And oh, by the way, of all that stuff back
to whoever it belongs to.
Speaker 5: That's actually worth stealing.
Speaker 3: Okay, you need no I needed to borrow a cloak
or they wouldn't let me in the front door. The
borrowing it without permission is stealing.
Speaker 2: Which room it is from?
Speaker 3: Whichever one that window leads to. I want to say eleven. No, no, no, no,
eleven would be much higher. Mm so what room would
that be?
Speaker 2: I have no idea.
Speaker 3: Actually it could be eleven.
Speaker 5: It is eleven.
Speaker 3: I don't need the okay, oh well whatever, I don't
need the cloak anymore.
Speaker 6: I'm gonna kind of whisper, whisper. I don't suppose you
could probably give these two uh, Orlando Blossom, I can't
remember his name? Is that's the one?
Speaker 4: Yeah?
Speaker 6: In part?
Speaker 2: Uh give that to Miami Blossom. What are you handing?
Speaker 6: What?
Speaker 2: Roger just like pointing to what these belonged to. He
looks over at you, Roger, you're stealing from very powerful men.
Speaker 3: I would not not not not stealing. It's just borrowing
a cloak and then putting it back when I'm done.
Speaker 2: But I won't tell them it was this one. He
looks at Corlas and gives him a wink.
Speaker 6: Round outside his room or something. Mhm, and here's a
five golder's conversation.
Speaker 4: Excuse me, ten gold.
Speaker 2: Us today he's he's having a great day.
Speaker 5: All right, clear, let's sunk off. Let's go, let's go
all right.
Speaker 3: You know what, if we're going to do the fighting
pit thing, let's just go do it because after my
run ins with these guys, they might have me killed tomorrow.
Speaker 5: So you know what, diying the pit fixed.
Speaker 3: Then after we're done, we can skip town and fuck off.
So you don't have to go kidnap someone. It's not
that simple.
Speaker 4: Who do you have to kidnap.
Speaker 3: This guy?
Speaker 5: And I'll hold up the thing.
Speaker 3: Apparently it's a wizard who uses an illusion spell to look.
Speaker 5: Like a child.
Speaker 4: That's a fucking child, man.
Speaker 5: No, that's that's a wizard using an illusion. Would you
be fine with kidnapping an adult but not a child?
Speaker 4: Well? Fuck yes, it's not a fucking child.
Speaker 3: So what difference does it make if you're kidnapping somebody?
Back to you, in your crazy bent sense.
Speaker 4: Of motil, just mean, how much money is it?
Speaker 5: Oh? I get to live?
Speaker 4: Fucking hell? All right, we're going to the pits. We're
going to the pits. We have to go to the pits.
Ten Gold, I'm going to hit him. If you stay
in that fucking goliath for another day.
Speaker 5: If you take damage. If you take if you take damage,
does it break you out of minor or the disgust?
Speaker 3: This is my disguise.
Speaker 2: He's just wearing makeup.
Speaker 4: You pieces of beard fly off.
Speaker 5: Well, I'm thinking it's the illusion spell and if you
smack him it with the spell. So I was like,
I'll fix it.
Speaker 3: Just slap.
Speaker 4: To the fighting pit.
Speaker 3: I said, are you actually wearing that? Years, that's very
impressive about him.
Speaker 6: Thank you. Boom boom.
Speaker 2: You guys start heading back towards the fighting pit.
Speaker 6: Before we head back, is do we walk past any
like bounty boards sort of stuff.
Speaker 2: The bounty boards are like prominently in the taverns. Basically,
you probably want to go to the tavern. There's also
one at the station. Uh and uh yeah, you need
to seek one out in a in a tavern like actively. Really,
as you guys head towards the fighting pits, you start
heading back down the road. It's a little later in
the day, but I think the city's still in a
full swing. It really hasn't been like that long. It's
almost been going entirely in real time, so it's probably
only been a couple of hours. So it's still like
middle of the day, maybe four pm. You guys will
pass the mageware store and the wizards keep raja, so
you'll probably get your first like look at it with
some bay context. Even though obviously you've been here and
seen it before, you've probably never given it too much thought.
It's very similar to the tower that you just climbed.
It's not as high, it's a little more squat, a
little larger like. Inside isn't just a single stairwell with
rooms added on. It's probably like a much larger structure
with different stuff going on inside. At the top of it,
it doesn't come to a peak. It comes to a
flat sort of turret and iri it looks like you
can actually walk around on top, so there's probably an
access point on the top, and there are a bunch
of different windows around the sides. At the bottom of
it is just a single structure attached to the side,
which is relatively large. It looks like a hole more
than anything else. Probably a meeting room that kind of thing.
And then there's a mageware store to the front which
sells things like scrolls and arcane focuses and bits and
bobs like that. So yeah, you get a kind of
decent look at this as you walk past it and
then head up towards the fighting pits. Now the fighting
pits are almost in like full swing. You've noticed that
a lot more people have filtered in for the five
o'clock fights. At the fighting pits, Oid continues to stand
out the front, glistening with his completely naked, hairless body.
Apart from his thick black mustachio. He's handing out more
tickets to people and taking gold. The bag looks a
lot bigger and thicker again, and there's a gang of
people around him, sort of these groupies that follow him.
As you guys approach the colisseum. What would you like
to do, right, Oid? What's on the menu tonight? Oh
Ooid turns and says, ah, well, well we'll look who's returned.
You're going to fight finally, Craven, He points at you, Rajah.
Speaker 3: Yeah, actually I'm thinking about it because I don't have
any money to bet on the fights with today, ha ha.
Speaker 2: Always with the money, that's the last thing they always say.
Before we're sweeping their bodies off of the goddamn sand.
Speaker 3: I'll leave you some bodies to sweep away this time. Yes,
five of them.
Speaker 2: You didn't break that promise, he says to sort of
the three of you that were here earlier on. Yes,
fighting is it as a group? Yes, we're going in hm.
Speaker 3: Right, if we really want to do this, might as
well the weekend walking.
Speaker 4: Anyway, Once we're done with a round, we can leave, right.
Speaker 2: Yes, of course, the three fights consecutive in a row.
You can leave after the first fight. You can leave
after the second debt. Well, I suppose you can leave
after the third if you.
Speaker 3: Make it that far.
Speaker 4: We'll leave after the third.
Speaker 3: If we leave after the third, we get all the
prizes on the list as usual?
Speaker 4: What is that?
Speaker 3: What do we get anything? If we stop early, like
per fight, like a smaller gold sum.
Speaker 2: You get what you win. Win the hard fight, you
get the hard rewards.
Speaker 3: So we do each We do the hard the deadly
ambience do you get?
Speaker 4: Do you get the hard and the easy rewards as well?
Speaker 3: Or we're not interested in the easy fight?
Speaker 2: Is no easy fight the other ones? You want to
compete in the child's tournament? No, I thought you were
much older.
Speaker 4: And I'm asking if you get the lower tiers of
the rewards.
Speaker 3: He's actually still an adolescent.
Speaker 5: In Dragon Born, they live much longer.
Speaker 2: Than not being racist. I genuinely thought you were an
adult and asking if you'd like to compete in the child.
Speaker 4: I would not like.
Speaker 2: What do you win the rewards for the child?
Speaker 4: What are we talking about?
Speaker 3: You get parents? It's for orphans?
Speaker 6: Dog on parents? Do mother? Mountain far away?
Speaker 3: Isn't a child? We are your parents now? Oh you
can suckle on Carlias later on.
Speaker 6: I'm not your dad.
Speaker 4: Yes, we'd like to find No, don't call me dad.
Speaker 2: He points at the He points at the the team
board again and says, this is what it is. First fight,
first round, you fight, you win, You win this. And
then the second fight you fight, you win, You win
this and points to the deadly as well, right, and
then you fight in the final round and win, and
you win all of this.
Speaker 5: Just point me at what I have to kill.
Speaker 2: No breaks, no chance to catch your breath between rounds.
Speaker 3: F fight.
Speaker 2: This is the fighting pits.
Speaker 3: Do you have an alchemist on hand where you can
stock up on potions and such before the fight?
Speaker 2: Do I look like an alchemist?
Speaker 3: You don't. I'm sure you have to have someone standing
by to the tender the nearly but not quite dead.
Speaker 2: There's an alchemist on the far side of town.
Speaker 3: Actually right across the street a raw materials in South Market.
They probably have something. Let's do that. Let's do that first.
We'll be right back when the grab supplies. We should
rest tonight at the tavern, collect supplies as well, and
then come back tomorrow morning.
Speaker 5: Then we're all fully rested.
Speaker 3: Already, we haven't fought.
Speaker 4: I'm missing.
Speaker 3: I don't have stuff I'm missing. We're gonna need that
one spell st if we're actually, if we're actually able
to meta for this, I'm going to need that one
spell st.
Speaker 6: I'm done a couple of things. So why don't we
just watch the fights? And I'm fine with Yeah, I'd
like to watch the fight.
Speaker 15: Let's go spectate tonight's then, and we'll ride fight tomorrow,
all right, Craven, is it no justin craven tickets?
Speaker 4: Then fucking buffoon will be back tomorrow.
Speaker 2: Oh OK, then Craven tickets are what they're called. Did
you'd like to expectate?
Speaker 4: I'm sorry, it's been a stressful day, Craven.
Speaker 5: Yeah, it just means to respect.
Speaker 4: Thought he was insulting me for a second time.
Speaker 5: You know, in some languages, I think it does mean.
Speaker 2: Coward would ever insult a chart. He leans in closer
to you strings and says children are precious. We shouldn't
waste them unless it's in the fighting.
Speaker 3: Now, that's kind of right, romantic and charming. I love
him so much as a person. As a character, I
hate him. How much is the entry? Fifteen gold pieces?
Speaker 4: Fuck? I don't have enough.
Speaker 3: Ah pay for it?
Speaker 4: Thank you?
Speaker 6: Then I'm gonna hugg you.
Speaker 3: You do you wanna?
Speaker 2: Do you want to try and crush him to death?
Oh my god, all of you going in? Mm hmm
seventy five gold pieces?
Speaker 3: Please?
Speaker 6: I got thirty of that.
Speaker 4: I'll throw in sex.
Speaker 3: Keep the six Jesus Christ, keep it? Can I just
pay you with the money I win tomorrow because I
don't have my wallet with me. Come Onnoid, regular have
a heart?
Speaker 2: Absolutely, Look I just lost everything at the Velvet crowd.
Rather die than let you in for free, I mean
that can be right?
Speaker 5: Do you want to fight.
Speaker 3: And the right to fight.
Speaker 2: Oid by fighting in the arena, he says, looking at you,
and then points at the at the solo insane win. Yeah,
get there and I'll see you on the sands.
Speaker 5: Would would I have ever seen Oid like as a
competitor in the arena Romo A D twenty.
Speaker 2: No, in your time in Cinereva, you haven't seen him,
but you've heard about it. He's like insane. He's like
insane fucking good at fighting, He's insane. You say he's
potentially the most like accomplished the fighter. Why did they
have been working the front door, bringing into people's man,
this is his thing, this is his establishment.
Speaker 6: Gotcha it is now I have to kild everybody.
Speaker 2: Probably, Yeah, this is all right, river, he made his way.
Speaker 3: Never mind the spectating. Then, I don't have any money
on me. I'll come back tomorrow.
Speaker 2: Don't worry about our COVID.
Speaker 5: No, really, don't worry about it. I want to walk around,
just climb over the Oh my god, no, never mind.
If if Carls is going to pay for it, that,
I'll just let him pay for it.
Speaker 6: I see, you're going to climb over that while I'm
going to do the same.
Speaker 2: Yeah, yeah, I'm a good climber.
Speaker 4: Oh my god.
Speaker 3: Alrighty then you I've already walked in and I'm getting
like cotton candy and with ardent, fucking like cotton candy
and beer beer. Yeah, it's weird.
Speaker 4: Candy candied peanuts.
Speaker 2: Yeah, you guys, you guys entering on this long like
the Colisseum, you grab your big like hot dog. I
have to say that to you guys. You guys heading
this is a.
Speaker 4: Very gay episode.
Speaker 2: You may have understood now that, like Cannon, everyone is
in the river might be gay. The the Colisseum is.
From the inside, it's a pretty big spectacle. Again, it
kind of like defies gravity, Like it's a weird structure
that built up and outwards and you you can go
up into the tears. You find your seats maybe halfway
up in a decent look down. It is like a colosseum.
There's just a big sandy area. There's one side where
there's an opening which is a very large kind of
opening that seems like they would let the monsters out
of this. It seems like they can handle anything up
to like large size that would come out this fucking
h the western side of the arena, on the eastern side,
you see a handful of men down there training.
Speaker 4: Uh.
Speaker 6: I really hope our Lafe would get Brad. He stayed Srang.
Speaker 3: That was nice. That's impressive.
Speaker 2: Slash Carlias and Rajah give me perception checks because if
there's a way that you can sneak in.
Speaker 3: Oh, I thought Carlos was paying for the ticket.
Speaker 2: Oh, I don't know. He said he was going to
sneak in too. You guys are all going to try
and sneak in. Yeah, yep, let's do it, uh, Lash,
I feel like you have advantage as well to do this,
since this is what you do. Yeah, you guys like
kind of do like a little once around. You walk
off as if you're going to walk away from the thing,
and then you double back and start looking around, Lash and.
Speaker 3: Raja.
Speaker 2: You see like kind of a worn area of the ground.
It looks like it's like a earth which has been
recently moved around. You guys get a little closer and
you notice that it's not really like packed in on
a certain side, and you kind of start to move
it about. And then a little hand reaches underneath from
the other side of the wall and then starts moving
the earth away for a bit with you. As you
start to dig. It's very easy to move dirt out
of the way. This little face, a little urchin boy
looks under at you and says.
Speaker 4: Oh, all right, hey, we're coming in.
Speaker 2: Yeah, oh don't normally see, ain't you got no money?
Speaker 7: Yeah, I'll give some to you when we get in.
Speaker 3: Oh all right, all.
Speaker 2: Right, yeah, I suppose we have to dig it, get
dig in. Then carries on dig in a hole, you guys,
dig a hole and then crawl under presumably this very
easily like fake shitty entrance, and there's a bunch of
kids that are just sat underneath the bleachers looking out
like it's apart from like the slats of the feet
and the pists and the drinks that are dripping down,
it's actually pretty great view because you're on the ground floor,
like you're there, you're on the west hand side, so
you'll see the fucking thing that comes out. And there's
like there's like fifteen to twenty five kids just all
sat around. Some of them are like just waiting for
like bits of food and hot dog to have to
fall down and they grab them. All of them look
like homeless. They're all like urching kids, very skinny, halflings,
teethlings humans, but they're all they all look fucking excited.
Speaker 3: This is their thing. This is what they do.
Speaker 2: You guys, presumably, I don't know, you can hang with
these kids if you want or you can try and
grew up in how many exams?
Speaker 7: Give the one that helped me a gold piece and
then stand to the side.
Speaker 2: Thanks lady pockets it. She's all right, slap them a
goal as well. Oh mate, yeah, you tell you what
you lot are all right?
Speaker 3: You are?
Speaker 2: Yeah, sit with us.
Speaker 5: If they are they looking to be for more money.
Speaker 2: After that, they're just blown away that you gave many money.
Speaker 3: Okay, yeah, well I'll go with them.
Speaker 2: Then you guys will sit down with this fucking group
of orphans that sit and watch the fights from underneath
the bleachers from their little area that they sneak in
from the the first fight begins, walks out into the
center of the.
Speaker 5: Arena and says, welcome one.
Speaker 2: End all. There's a bunch of people with trumpets at
the back and they start playing some bullshit song that
doesn't and anything like the final Fantasy Battle music, and
Oid stands proud in the center. He says, the first
competitors that have arrived today state that they have traveled
all away from Clear Peaks, and Oid points to one side,
and there are these like three burly looking bandit looking dudes.
They look like your typical like ruffian men. They look
like they might be pirates. They've just got like basic
leathers on, a couple of like not particularly well sharpened swords,
and some like old armor. Some of them, like two
of them have like a helm on the other three
just look very strong and they kind of stand. They
lift their swords up to the air, and everybody in
the crowd kind of oid says they've decided that they
can make it all the way to the end, and
everybody laughs. Nobody's made it all the way to the end,
not once, not the entire time. This entire structure has
been built. And let me tell you I know all
about it. I was here from the beginning. Not one
person has ever made it past insane. Anyway, on with
the first fight, and he steps away.
Speaker 3: These these are the things that strength wants to fight.
Speaker 4: Very subt very very subtle.
Speaker 2: First, Hey, you guys might be the ones to do it,
or it might be the end of the campaign. The
first fight begins. Now let me see here the guys
that are fighting stand in the center of the of
the ring.
Speaker 4: The uh yes, the.
Speaker 2: Sorry pure d mly got me. Then I'm finding the
old for metal alchemist equivalent exchange here. So stand they
stand in the in the center of the ring. From
from up in the bleachers, now from up in his
own private box in the center, looking like a fucking
naked Roman emperor orid shouts round world.
Speaker 3: They're hard round, and the gate.
Speaker 2: Begins to open up. There's a very there's a strange
hush for a moment while everybody waits to see what
comes out from the from the the demon hole that
is on the left hand. The thing that comes out.
The two things which come out are floating in the air.
They are fucking weird looking. It looks like a bulbous
floating brain with a weird beak on the front, floating
long tentacles, and they move out towards the center of
the arena. Doing this, they kind of target their prey
in the center, and you see them their tentacles rise up,
and the men in the middle look around. This is
this is gonna be fucking easy. This is gonna be
well easy. There's an elven man who kind of takes
a step back, says something to his friends, and then
they kind of look at him strange. Two of them
run in, these floating brain creatures launched towards them from
the bleachers, or it says these things were captured deep
deep inside the gorge of Sin River itself. The wizards
call them the grills. They are the most few creatures
of the void itself, brains.
Speaker 3: With big sent terrible tentacles.
Speaker 2: The guy has come running in the first one lands
a strike on the grill, but then you see the
tentacles wrap around him. He suddenly kind of stops moving,
and the other men kind of they hesitate a little
bit as he just stops freezes in place. The thing
brings its brain back with its beak and just pierces
through one of his eyes, pulls the eye out and
eats it, lets him drop to the ground. He continues
to move again as two of his friends jump on
this grill. They chop and they weave. They one of
them stabs at the grell, cutting it. Another one breaks
the bottom off of the tentacle before he suddenly is
whipped by the other grill and paralyzed. The elf runs
in with his two scimitars, slicing and dicing at one
of the grell. As it turns on him, it bites
at him and it cuts a terrible wound through one
of his shoulders. You see him drop his scimitar, look
up at his friends and shout at them to start
maneuvering around this one, but it's too late. The other
two are being wrapped up by the grels it starts
to bite into their necks. The second girl turns once
again on the elf. He stops, holds up his hands,
shouts something at Oid in elven Oid shouts, I'm sorry
you read the sign. As the elf is completely smothered
by tentacles whipping and smacking at him. The elf is
brought to the ground, the grel eating the ELF's face,
ripping bits of flesh out of his cheeks. The other
grell turns on the last member, a very large barbaric
looking man who seems to rage out. He runs at
the ground, brings an axe on top of its head.
The girl hits the ground, bounces, comes back up. The
beak pierces this guy's nose, rips it off, and then
all of the all of the tentacles pierced through the man.
He stops moving and the girl starts to eat this
one too. The entire group of fallen and Oid looks
very disappointed from the bleachers well, well, well let's send
in the next group, shall we. Ha ha couldn't even
make it past the hard brown What a bunch of
craven cowards ha ha ha and everybody.
Speaker 6: Ah, blood more blood.
Speaker 3: There go on. You're muted, I'm muted? Or am I?
I mean?
Speaker 4: No, just will be easy?
Speaker 3: Strings look easy?
Speaker 2: Yes, that would be easy.
Speaker 4: It's fine.
Speaker 3: I've gotta lean over to Carlias. You know, I actually
once had to go capture a bunch of zombies for
them to let loose in this pit. I wonder if
they told the dudes to pieces or if he still
has them in the back somewhere. I mean, zombies are
going to be a lot easier than those things. For
the head, well.
Speaker 5: Sixteen of them.
Speaker 6: Well, at that point you got to start running. Have
one person shooting one person's bait, running around in a
circle making sure they don't get hit.
Speaker 3: You don't need to give me zombie hunting tactics, trust me.
Speaker 6: I'm just saying, maybe we use well, who will be bait?
Speaker 3: We're not going to be fighting zombies. That was like
a year ago. It's probably all dead by now. Point
is like we just watched four men get their brains
ripped out, and.
Speaker 2: We want to go in there.
Speaker 6: I never said that going them. Listen, I've heard the
stories about the family pits. I've seen the signs he
did the warnings. I've never been in there.
Speaker 2: Don't plan on that.
Speaker 3: Well, you know how the saying goes, It's only death,
How bad can it be?
Speaker 2: Oid brandishes a pistol at the top of the top
of the next round. This is known as the death Penalty,
the greatest pistol ever made by a gnome. It is huge.
It's a massive like hand cannon. It's it's kind of
it forms like a weird sort of X shape, and
it has like a really menacing esthetic. It's got all
these weird dorments, this sleek metallic gray and black, and
he like holds it up. He says, this is the
foremost technology, and I've just managed to procure it. Anyone
who wins in the team arena at the insane level
gets their hands on this, and nothing would ever stop
them again. They'd become boy, they'd become immortal. Ah ha, Well,
no one's immortal, but you can get damn close. If
you win in the fighting pits and everyone another group
of warriors run out, They again, don't look anywhere near
well enough able to fight. If you guys were squared
up against these guys, you'd be like, we got this
in the bag. They come running out, a couple of halflings,
a couple of gnomes, and a big old goliath. They
go running them dum dum, dum dum into the center
of the pit. The gate reels up again, and two
hook horrors come running out, these weird creatures with like
oh shit, like bird head, bird head, and these weird
kind of these weird kind of hooks for arms, these
huge arms, and they come running out, snapping and and
swinging their arms. They jump into battle, and that's why
we're in today's session. JA. We'll rejoin next week, but no,
and see if these guys want to continue with their.
Speaker 4: Great cors man. I don't want to die, Holy ship.
Speaker 10: We can take the the hard easy, I think. But yeah,
after that, I don't. We're not We're not beating insane,
that's for sure.
Speaker 3: I don't even know what insane is, right, It depends
on how fuck we are. It sounds like no, I
think that's a solo win. Yeah, it's it's the one
one that sounds like God.
Speaker 10: I wish I was a bar, but I'd go straight
up solo right now. I don't trust my players.
Speaker 3: I might be able to do it for me, like
like maybe one round as the valor Bard, but because
insane ac and I know.
Speaker 2: Of a But it'd be very interesting to see you all.
Speaker 3: Next week. We're gonna it up.
Speaker 4: Okay, yeah, Brad, do you want to start us off
with the goodbyes?
Speaker 2: Sure me, Brad work thanks for watching everybody one thing.
I can guarantee you there's no beholder in there. So
there's just five girls that make me feel better because
a little bit less salt than the wound that would
be that would be truly insane.
Speaker 5: I think someone in Chad says it would be a
bread holder.
Speaker 4: I like it.
Speaker 2: There'll be a beholder, guys, if you guys make it there,
there'll be a beholder somewhere. I love beholders. I love
throwing groups, but they're awful. Yeah you can, you can.
You can rejoin us next week next when stay at
eight pm UK or three eest or hand Now if
if you get up that early like these two, look them,
they want to go straight back to bed. We also
have a bunch of other dn D happening we have
most prominently, I think this Sunday mister j Brotato. You
might have heard of him, Probably not he I don't
even know.
Speaker 3: I don't even know who he is.
Speaker 2: He is starting his starting ish, starting the true episode
one of Ilios, So make sure you follow Jay for that.
Speaker 3: I am playing in that. I'm playing a goblin monk.
Speaker 2: Yes, it's ridiculous.
Speaker 3: Do we get a little teaser of his voice?
Speaker 2: Well? Yeah, I was brought up as an orphan in
a Dwarven orphanage, so I'm sort of like Scottish basically.
I mean, I speak like nice whim.
Speaker 3: You want to fake me, fout you and they'll fucking
not you. And I've got a big old metal arm
I've got I've got auto male from form.
Speaker 2: Really excited to play in that. Other than that, we
have a bunch of other table story stuff on the
YouTube if you want to check that out. Thanks for watching, everybody.
Let's go around and do some more shout outs. Let's
start with missed a fair Light EXCaliber.
Speaker 3: Hey guys, what's up?
Speaker 5: You can find me over at twitch dot tv slash
Fairlight Underscore ex Caliber And yes I should shorten that
at some point, but I probably won't ever get a.
Speaker 6: Round to it.
Speaker 5: I used to play Rajah the Red on dust Veil,
but since he's inevitably going to die sometime in the
next two episodes, I'll be working on a new one.
Speaker 2: You had a rough episode. Actually, everyone else kind of
got really lucky. I think everyone had some good ship. Well,
I got cholera, you got you probably got cholera. Lash
uh lash, and Carla came out. It's pretty fucking well.
Speaker 5: Everyone else got rich or they got magic items, and
I just got screwed.
Speaker 3: I've got money.
Speaker 2: You literally rolled one that I'm going to get screwed
one lower than the perception check of the guard. I think,
oh yeah, the.
Speaker 5: Real question is why you decided to throw doors with
locks on the inside.
Speaker 2: The question those with locks on the inside.
Speaker 3: Like, I can't get out of my own hotel room.
Speaker 2: It wasn't your hotel room.
Speaker 3: You didn't know.
Speaker 4: Anyone who's in the room.
Speaker 5: You're like, you could get locked in your own hotel room.
Speaker 2: Yeah, you can get locked in your own hotel room
at that hotel. You damn right, you can get locked
in that hotel room. That guy's a fucking psychopath.
Speaker 5: I think there's only one way I'm going to get
that guy to leave me alone.
Speaker 2: Yep, there's only one way, You're correct, Yeah, that's it.
Speaker 6: I got to figure out how to get two guys
off my ass.
Speaker 4: I mean, I'm sure you already know how to get
them off your ass.
Speaker 5: Oh you know exactly how to get them off? Hi?
Speaker 2: No, end the stream quickly? Where can people find you?
Speaker 7: And all the internet places at Tuesday? Gray, guys, I
got some fancy ship today.
Speaker 8: I'm one hundred gold richer and I have a ring
that's super duper awesome, and I'm letting my buddy Raja
borrow and hopefully we don't die next time so I
can use it some more.
Speaker 2: Nice Thanks for playing, and thanks for completely rolling better
than me all day.
Speaker 3: Great.
Speaker 2: I hate you. Another one that fucking ruined me on
Dice Rolls today, mister Connor Cronas.
Speaker 6: Hey, yes, sweet bar stand Brad or trying to get
carol aias.
Speaker 2: We're some fancy pansy or rich boys. You let all
of them on.
Speaker 6: I led them on because I got money, so it worked.
Are you a Twitch streamer? Uh No, it's kind of Cronice.
I'm a voice actor and varardy caster playing names mostly
on the hardest difficulty. Currently we're playing through the Sents
Great Franchise as ore rot To Origins, since that's coming
out in October. But this Friday, since sent you here,
would call Carlias the daddy of the group. This Friday,
I'm going to be playing dream daddy.
Speaker 5: Yeah, I'm the hardest setting, the hardest setting setting.
Speaker 4: Oh there's a hard setting.
Speaker 6: Well, I'm going to be voicing every character voice.
Speaker 4: It's going to be even harder than I just want
to hear him voice the daughter.
Speaker 6: Yea, yeah, it's going to be the Carlia's voice. I
can't do female voices. Female voices, I am not.
Speaker 3: I have hypermasculinity on you should just give her that
voice testosterone Goliath.
Speaker 6: Actually, in fact, I will be playing a Goliath this Sunday.
Speaker 3: Goliaths are the best to play us.
Speaker 5: I'm just telling you my favorite.
Speaker 6: And if Brad's character gets on my nerves, he will
be thrown like a fidget spinner.
Speaker 3: Over the entire keep what's in your wee Twe don't
start talking with what's in your wed twit?
Speaker 2: And no fidget spinner? What do I look like some
sort of wee little Goliath, Bibby, I'm definitely gonna fight
you so much.
Speaker 3: I can't wait.
Speaker 2: I'm gonna lose so bad because I can only need
bludgeoning damage to a barbarying Goliath.
Speaker 5: What kind of monk are you doing? The elemental or
the fight or the shadow or the I'm going the palm?
Speaker 2: Neggi, Yeah, negi open palms because I've got fucking ship wizzed.
Speaker 6: Can you teleport behind people and not have it be
personal that shadow?
Speaker 3: I can.
Speaker 2: I can't do the other ones because I have a
low wiz stat so I can't cast magic for shit.
Speaker 5: Well, to be fair, the open Palm relies a lot
on wisdom too, not as much though, and I've got
as much.
Speaker 3: You get the you get the save or die. You've
got to get the level seventeen first.
Speaker 2: Well, Jay does the Jay does the birth rolls, so
you roll your dice.
Speaker 3: And you get what you're given.
Speaker 4: He knows his monk had ship wisdom too.
Speaker 2: Yeah, so so I took my I got a high.
Speaker 5: Actually, his wisdom wasn't that bad. I had terrible intelligence, charisma,
and I had terrible constitution. That was the problem.
Speaker 3: Gola Gota was made of paper it's my super low con.
Speaker 2: I got a really high con and really high decks
and I have a low whiz and actually really suits
my character, I think. But we'll find out on Sunday.
One person who who isn't there is h tention? But
where can we find you?
Speaker 10: Normally one to nine pm PDT Monday through Saturday, except
for Wednesday twelve to four, where I'm here trying to
just throw a monkey wrench in both the party and
the d MS everything. I just I just I just
decided just it's fun to talk over people today, and
so that's just and we're gonna I will always metad
jokes for no reason, even if they're bad. So I'm
gonna start shouting boom boom for no reason.
Speaker 3: I met at the number eleven today shamelessly.
Speaker 6: I like it when it's jokes that it doesn't matter.
Speaker 3: I'm just like, oh whatever.
Speaker 10: But it did give me a little in trouble when
I was like, yes, three hundred gold, we will pay
you a couple of months ago.
Speaker 2: We'll find out. We'll see how much trouble you get
the group into. I mean, I'm going for the same
bullshit in Ilios, so.
Speaker 6: I got it. I gotta What time is Iliels again?
Speaker 4: Three?
Speaker 2: It's on a three pstes what day Sunday? If I'm
definitely chaotic, I've never really played chaotic. I'm always quite
helpful for the group, and I just want to be
a twat, So sorry.
Speaker 6: Jay, oh being a twet so much fun, so much better.
Speaker 3: But not least, mister I've got. I've got.
Speaker 4: Just tune into fucking tune into Ilios.
Speaker 2: Yeah, AliOS, Neon Scream.
Speaker 3: I think I'm playing I'm playing. I think I'm playing.
Oh yeah, turn into Neon Scream on Friday. I think
I'm playing No Man Sky tomorrow.
Speaker 4: So oh yeah.
Speaker 6: They have new content Suzzing. I've heard good about it.
Speaker 4: I've heard really good ship about it, so I kind
of want to try it one fuck around.
Speaker 6: I think it's also on Steam sale for like really
cheap right now.
Speaker 3: Oh good good.
Speaker 4: I think I have to rebuy it because I refunded it.
Speaker 3: Eight damn.
Speaker 4: Thanks for watching us, everyone, Thanks for you have a.
Speaker 2: You have a wonderful week everyone. We'll see you next week.
I think that was an exact same thing as you
ended by.
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Speaker 7: Thanks so much for listening, and we'll see you next week.