Speaker 1: Right. Welcome everyone to Giant Bomb Cast, Episode eight hundred
Speaker 1: and fifty seven. Jan is not here, Grub is not here,
Speaker 1: Jeff is not here. So they have made me the host.
Speaker 1: I am your host to Moseying, joined by Sean.
Speaker 2: I'm on the ones and twos entirely on my own
Speaker 2: for the first time on the Giant BombCast. So this
Speaker 2: is either gonna go really well or really really poorly.
Speaker 2: It's gonna have to tell me towards.
Speaker 1: I think it's gonna be spectacular either way, either a
Speaker 1: spectacular success or a spectacular failure. And you know, right,
Speaker 1: is that? Is that not the Giant Bomb way?
Speaker 2: That's right?
Speaker 1: What do you think is the Giant Bomb way? Nikki?
Speaker 3: I think the Giant Bomb way is having everything pretty
Speaker 3: locked down as soon as five seconds after the stream
Speaker 3: starts and then it all kind of falls apart later. Yeah,
Speaker 3: it has that potential even though everything is perfect and
Speaker 3: great beforehand.
Speaker 1: I feel like the amount of times I've been with
Speaker 1: Jan and he's been like, Okay, everything is working perfect,
Speaker 1: and then the show starts and he's like everything is broken,
Speaker 1: everything is broken. I'm just like, what happened? That's that is?
Speaker 1: That is producing We're also joined by Mitch Manai aka
Speaker 1: told Koto aka the human child, what's up, Mitch.
Speaker 4: Don't worry everyone, I'm still here.
Speaker 1: I get the feeling that you just never leave. You're
Speaker 1: just always in this discord.
Speaker 4: Always in this channel, just sitting here waiting.
Speaker 2: I just so Yeah.
Speaker 1: I hate to admit it. I hate to say this
Speaker 1: to you, but you are the Ralph Wigham of Giant Bomp.
Speaker 4: Really, I felt like it would give you great joy
Speaker 4: to say that to me.
Speaker 1: It does bring me some joy.
Speaker 4: I'm a baby bird, okay.
Speaker 1: I just imagine you when we leave the discord is
Speaker 1: Ralph like sitting on the cork curb, just like kicking
Speaker 1: his legs back and forth, waiting for the next.
Speaker 4: My legs a lot. Still, it feels good to do that. Anything, Yeah,
Speaker 4: anything where your feet are elevated a bit. Yeah, like
Speaker 4: the right soreing and like anything like that. Oh my god, Yeah.
Speaker 1: What did you say the right?
Speaker 4: I muttered it for a reason. I didn't want you to.
Speaker 1: I didn't hear it. Can you say loud there's nothing.
Speaker 4: I don't worry about it.
Speaker 3: Why are you ling nothing?
Speaker 4: Because it's not important.
Speaker 3: It's like, move on, the people who needed to hear it?
Speaker 3: Hurt it? Did you have that? Did you hear that?
Speaker 1: Everyone? He said a Disney thing, and then when I
Speaker 1: asked to repear, he said, it's not important. The man
Speaker 1: who given an opportunity to talk about Disney said it's
Speaker 1: not important. This is a fraud, is.
Speaker 4: What you know? Please are our host today? Unbelievable Happy
Speaker 4: Happy podcast doesn't rhyme unbelievable.
Speaker 1: We're going to get to the news very shortly, but
Speaker 1: first I want to thank n z x T for
Speaker 1: sponsoring the podcast or power in the podcast. Sorry, big
Speaker 1: shout out to the crew over there banging PC still
Speaker 1: using that bad boy rules.
Speaker 3: It must be nice.
Speaker 1: It's actually esp Actually, it's actually okay. It was very
Speaker 1: very very reasonable opportunity for everyone who wants to get that.
Speaker 1: We will discuss. But before we start discussing to that,
Speaker 1: this is scant an update on where everyone's at. You know,
Speaker 1: we're gonna start with Nikki. Nikki, what's going on. I've
Speaker 1: spoken to you a little while. I know what way
Speaker 1: you've been up to.
Speaker 3: It's been too hot to live here. It was one
Speaker 3: hundred and six yesterday, it was one hundred and eight
Speaker 3: the day before that, and then it got to one
Speaker 3: ten on Saturday, so baking over here today it's cooled down,
Speaker 3: only going to be ninety nine degrees, so that's gonna
Speaker 3: be good for us. But next week it's going to
Speaker 3: be in the seventies, so things are going to be clutch.
Speaker 3: Otherwise I'm hanging out. I'm in the process. Is anyone
Speaker 3: here's here's actually what I'll use my time for. I
Speaker 3: need to get a storage solution for my office. I want,
Speaker 3: well the thing that I want, and I don't know
Speaker 3: what to type into the computer. So maybe y'all can
Speaker 3: help me. I want a wooden frame. What's got plastic
Speaker 3: bin or buckets that I can slide in and out? Right? Okay,
Speaker 3: so I can put stuff inside of those buckets so
Speaker 3: that I can put it against the wall, so that
Speaker 3: I can have like a bucket of cables and then
Speaker 3: a bucket of camera garbage, and then a bucket of
Speaker 3: microphone garbage. Right, you know what I'm saying? What do
Speaker 3: I do?
Speaker 2: What do you want a dresser or what do you dresser?
Speaker 3: Shape?
Speaker 2: So?
Speaker 3: Wide? Not tall? Wide?
Speaker 1: Have you asked chat No?
Speaker 3: I haven't asked Chad. I try, Yeah, but like I
Speaker 3: tried to talk to that dude, it's a new thing
Speaker 3: to do cute storage and someone in chat saying, that's good,
Speaker 3: but I want it to open.
Speaker 1: I feel like you the thing you want is in
Speaker 1: n iika callax with like a, then you go to
Speaker 1: the container store and then buy.
Speaker 3: All right, so sick the.
Speaker 1: Ikea Callas is pretty reliable. Yeah, I mean it's as
Speaker 1: reliable as any Ikea thing, which is looks great and
Speaker 1: then one year in it looks like it's been in
Speaker 1: fucking war somehow, like how did this get to the state?
Speaker 1: And yeah, so I feel like that seems like the
Speaker 1: best solution, especially since like calyxes are reasonably affordable as well,
Speaker 1: so you can get me by like one or two
Speaker 1: and like either stack them or put them side by side,
Speaker 1: and yeah.
Speaker 3: We did it.
Speaker 1: Before you buy that, I would check that you can find.
Speaker 3: I bought thirty of them already to hate to see that,
Speaker 3: actually the calyx who just sent me the tro fast
Speaker 3: this is actually exactly what I want? Who just put
Speaker 3: that in chat? You're a monarch M one k three?
Speaker 4: What are these words? Legend?
Speaker 3: Great job, fucking legend. That's exactly what I want.
Speaker 1: When you have to listen to words that you don't understand.
Speaker 5: Yeah, this is like normal real world people when it's
Speaker 5: like fucking Mickey's under and reference.
Speaker 1: To everyone else has to listen to that bullshit ive in.
Speaker 4: This ikea world go ahead, an animal kingdom flying with
Speaker 4: a banshee, this world.
Speaker 1: Sweden, the land of Ikia. Words so I I I
Speaker 1: think the cat or the the other one that you
Speaker 1: just got, uh uh the tropasts.
Speaker 3: I'm gonna I can pick this show up in Burbank.
Speaker 1: The Yeah, the problem with the trophists, like you don't
Speaker 1: have to buy a bunch of those things.
Speaker 3: Well, I don't have that much stuff.
Speaker 1: Okay, I was.
Speaker 3: I'm trying to not have a bunch of stuff in
Speaker 3: my in my ownership anymore. I repect that. I respect that,
Speaker 3: like I think like I think people own too much,
Speaker 3: and I think I own too much. At this moment
Speaker 3: in time.
Speaker 2: I agree with that. I'm just operating basically my bedroom
Speaker 2: at this point. I'm just looking at a pile of
Speaker 2: crap over there where I'm like, you don't need it.
Speaker 2: I'm gonna be moving soon. What I should just toss
Speaker 2: some of this ship, just put.
Speaker 3: It on the street. Oh yeah, maybe somebody else's problem.
Speaker 1: I'm the same. I'm like, I minimize these days. I'm
Speaker 1: just like, I don't want any of this nonsense. Nikki
Speaker 1: are you are you downsizing because it's just like, but
Speaker 1: your own is this an Aiki capitalist? I need some
Speaker 1: lack of clutter in my life.
Speaker 3: I need lack of clutter. I've I've moved into this
Speaker 3: place in April, like late April, early May, and now
Speaker 3: it's September.
Speaker 1: You are you currently in your place? M m?
Speaker 3: But in my office is not done? Like I I
Speaker 3: finished my bedroom and my living space is like perfect,
Speaker 3: that is exactly what I want it to be, and
Speaker 3: I ran out of juice and my office has been
Speaker 3: kind of a cluster fuck since then?
Speaker 2: Is this the office?
Speaker 3: This is the office? This is like this? I fucking
Speaker 3: hate I don't.
Speaker 1: Know I was wall. It looks like you're in a
Speaker 1: real like office office decorated one of those.
Speaker 4: Like cheaper cellular store companies or something like mid.
Speaker 2: Mobile mid Mobile.
Speaker 1: For people who don't know who to can't tell. It
Speaker 1: looks like there's some sort of like like.
Speaker 3: A group tour.
Speaker 4: Now ye Barley, and I'm not and now I'm upset.
Speaker 1: Oh yeah that will go really that that I can't
Speaker 1: think will go really nice.
Speaker 6: Yeah, yeah, yeah, cameras.
Speaker 2: That is awesome.
Speaker 1: That is a slash shelf too high? What's going on there?
Speaker 3: I just need to look at these guys, none of them.
Speaker 4: What's the stick for?
Speaker 3: Well, I stole that from a Roto truck Island.
Speaker 1: Okay, that doesn't explain anything, but I'm.
Speaker 2: Not sure I have stolen something off a Roto ruter truck.
Speaker 2: To be honest with you, like, uh huh, did you
Speaker 2: stand a ties it by any chance? No response.
Speaker 3: Germs can't. Germs can't survive interstate moving. Everyone knows that.
Speaker 4: Lines.
Speaker 1: I feel like, Nikki, you should replace those.
Speaker 3: Oh whoa.
Speaker 1: Nikky leaned into the camera, put his hand on it,
Speaker 1: and now it's just weird.
Speaker 3: Line.
Speaker 4: We're watching NBC in the fifties.
Speaker 1: Yeah. I was gonna say, Nikki, you could get like
Speaker 1: those gamer light panels and put it on top of
Speaker 1: those weird little green capitllar things. Ten, you're the space space.
Speaker 3: Look like this.
Speaker 2: Now that's past a good podcasting.
Speaker 1: He figures that out. One, he figures out let's get
Speaker 1: our weekly catch up update with Sean. Sean, what's going on?
Speaker 2: Okay, so I have tried the Baja Blast Gelado. I
Speaker 2: was hyping this up my hands on the Baja Blast
Speaker 2: Gelado tam You walk into a Taco Bell and you
Speaker 2: get gelato that tastes like Baja blast. Let me tell
Speaker 2: you I had it. I had it. They are night dinner.
Speaker 1: Let's try it and made it one to ten.
Speaker 2: Yes, and you know what, boy, that sure is just
Speaker 2: some frozen baja that I spent four dollars for three
Speaker 2: ounces of because I'm an idiot.
Speaker 1: What I had to try it?
Speaker 2: It was for science. Also, I'm talking about on the podcast.
Speaker 2: I can like, you know, expense that you can spend
Speaker 2: it now.
Speaker 1: Yeah, so what did you question? You got this from
Speaker 1: Taco Bell.
Speaker 2: Yeah. So it's this thing where you need to use
Speaker 2: the app. You need you walk in and like hand
Speaker 2: it to you like specifically like literally drug deal It's
Speaker 2: like elicted drug dealer was in a brown paper bag
Speaker 2: and everything, Like.
Speaker 3: Is it in a pre made cup like dog ice cream?
Speaker 2: Yeah, it's manufactured like.
Speaker 1: A frozen is the dog ice cream?
Speaker 2: Look? Someone to try it. Seemed like Dan wasn't trying
Speaker 2: it because he's a fake Taco Bell fan, So I
Speaker 2: wasn't that.
Speaker 4: I'm going to cover his ear on my shirt there
Speaker 4: we got.
Speaker 1: Somewhere down is like, this is why I end up
Speaker 1: the fucking dentist every week, getting goaded into eating like
Speaker 1: frozen Baja blast and ship like that.
Speaker 4: It was just like a.
Speaker 2: Shade ice Baja blast. It's not even like actually gelato is.
Speaker 4: Really because shaved I don't get it with shaved ice.
Speaker 4: I'll just admit it. Like, if I'm going to like
Speaker 4: consume sugar and have some kind of treat, I don't
Speaker 4: want frozen water covered in sugar. I want like ice
Speaker 4: cream or a candy like shape. Ice is so incredibly
Speaker 4: mid it gets gross.
Speaker 3: But it's because it's not filling. You do still need
Speaker 3: to You are still getting hydration, which I know you're anti.
Speaker 1: Look like Christ fucking dude in Disneyland, but.
Speaker 3: Like, but there is there is a hydration aspect to
Speaker 3: shaved ice. I guess that you lose from ice cream.
Speaker 1: I think I'm not sure if I agree. I might
Speaker 1: be on Mitch's side. I had shaved ice for the
Speaker 1: first time recently actually in Seattle while we were there
Speaker 1: for packs, and it was refreshing, I will say that,
Speaker 1: but it was also deeply disappointing.
Speaker 2: Yeah.
Speaker 1: So, and also by the I like ate most of it,
Speaker 1: and then by the end of it, it's just like
Speaker 1: a pool of syrup, which was.
Speaker 4: Faster. Here's the thing you got to get on.
Speaker 3: You got to get on that hollow hollow till, which
Speaker 3: is shaved ice. It's also frozen. It's a Filipino dessert specialty,
Speaker 3: and it's shaved ice and also frozen like condensed milk.
Speaker 3: So you kind of are getting both of the things
Speaker 3: that you want. It's freaking delight. Hollow hollow like h boys, Yeah,
Speaker 3: like Halo, Halo, Halo.
Speaker 2: This is more in line with the consistency of what
Speaker 2: I had. It's like it wasn't shaved ice. It was
Speaker 2: like shaved ice mixed with something else. Like I know
Speaker 2: it was supposed to be like fame, but like this
Speaker 2: looks kind of like what I had.
Speaker 1: Are you ready to have your life changed? Okay? Everyone
Speaker 1: type in faluda f A l O O d A
Speaker 1: and hit Google images.
Speaker 3: Now fucking talking, Bama.
Speaker 1: What you need in your life?
Speaker 4: Oh, it's a little pastas in, it's milky. There's a
Speaker 4: lot of particular going on. I don't think a drink
Speaker 4: should never be more than one color.
Speaker 7: I'm just gonna say that drink has new noodles in it. Yeah, noodles.
Speaker 3: That's awesome, dude.
Speaker 1: It's got like the seeds in there that are so
Speaker 1: rose syrup both ice cream tast unbelievable.
Speaker 4: I won't even do a root your float. I do
Speaker 4: not want milky drinks at all. I don't want any
Speaker 4: kind of fairy product in my drink.
Speaker 2: Hurt you, Mike, Why are you Lucy?
Speaker 1: We'll say that again.
Speaker 4: The drinks, I don't that's with her at all.
Speaker 1: I Oh Lussy yeah, yeah, yeah, yeah. Mango Lusty is elite.
Speaker 4: Yeah, yeah, it's freaking great right in the Mango Leussie.
Speaker 1: Yeah. Mango Lassie and Florida are my two favorite delicious
Speaker 1: When I when I was in Pakistan, Feluda was the
Speaker 1: end of me. Yeah.
Speaker 3: Is there a place in San Francisco that you can get.
Speaker 1: I don't know, Flujah. I don't actually let me have
Speaker 1: a look. I know it's from.
Speaker 2: Wikipedia. Is also somewhere I should know.
Speaker 1: It's a place in it Iraq.
Speaker 3: They have space for Lujah.
Speaker 2: Oh that that like the game that was very bad?
Speaker 3: Yeah, the one week that happened.
Speaker 1: Can you tell us that does it in the Bay Area?
Speaker 3: See, you gotta go you gotta report back.
Speaker 2: I could.
Speaker 1: I might. I might record a video of this because
Speaker 1: I don't know if you know, but these road wireless
Speaker 1: go to Mikell Yeah, literally fucking nothing with them.
Speaker 3: Now you show well, now you've shown them on this,
Speaker 3: so you can expense them.
Speaker 1: Hell yes, that's how it looks like. There's a few
Speaker 1: places that do Fluda, so I might do it like
Speaker 1: a Fluda tour. I'm going to become the Keith Lee
Speaker 1: of Faluda. Yeah, I cannot wait.
Speaker 3: Aspirational, that's what you know?
Speaker 1: Yeah, what what nonsense have you been consuming?
Speaker 4: I had a door dashing lock because I had COVID, right,
Speaker 4: so yeah, it was just kind of a lot of
Speaker 4: oh yeah, yeah, yeah, So I don't know it was.
Speaker 1: He messaged me on discourse saying I got I got COVID.
Speaker 1: I was like, if I get fucking killed by Mike,
Speaker 1: if that happens, Like, if I ever get killed as
Speaker 1: a result of anything that Mitch has done, do not
Speaker 1: have a funeral. No one show up just to act
Speaker 1: like I never existed.
Speaker 3: Okay, I wouldn't want to. It's like coming with a
Speaker 3: cooler way to die.
Speaker 1: It's like you're getting it's like getting cooked by your
Speaker 1: like baby cousin that street fight. Just act like it
Speaker 1: never happened.
Speaker 4: I hated texting every you know you have to do it,
Speaker 4: but anybody I was in contact with a bunch of
Speaker 4: like and I talked to.
Speaker 1: You, but like me read Let me read the exact message.
Speaker 4: He said so polightly.
Speaker 1: Hate Ham just wanted to give you a heads up
Speaker 1: that I tested positive for COVID. Who right at.
Speaker 4: The end, you actually did that.
Speaker 2: I thought he was making fun of you, because that's
Speaker 2: the insane thing to do.
Speaker 3: Mike.
Speaker 4: I don't remember the one.
Speaker 1: You might have embellished something.
Speaker 4: Okay, I think I'm pretty sure I've given COVID to
Speaker 4: people during facts is all.
Speaker 3: One of them doesn't count.
Speaker 4: One of them doesn't count. Yeah, you know from there,
Speaker 4: I'm kind of upset that it wasn't a super spreader
Speaker 4: event when Dan invited all these people to my hotel
Speaker 4: room to watch NEWBS like they all deserved COVID and only.
Speaker 3: Grow come out.
Speaker 1: Is this your Was that your first time? No?
Speaker 4: Dan made me watch news the week earlier, watch him news,
Speaker 4: same assumption of.
Speaker 7: It's my second Yeah, I watched the news.
Speaker 1: What are you talking about?
Speaker 4: No, this is my just my second time. I got
Speaker 4: my first one, not during the height of it. It
Speaker 4: was still like after probably getting vaxed one. So it's
Speaker 4: never been that bad having it. Honestly, you had it.
Speaker 4: Oh yeah, Sean.
Speaker 3: Clean, I've time back.
Speaker 2: I'm the only one on here that is pure and
Speaker 2: because Grub didn't have it for a long time either.
Speaker 4: Now I took care of that.
Speaker 1: Yeah, you've never had it. No, that's the other second
Speaker 1: person that I know. It seems somehow like immortal or.
Speaker 3: Like the l vibe the masks places.
Speaker 1: Yeah, that's that's smart. But I know, like our friend
Speaker 1: Andrew Goldfarb, He's basically like walked into the lines then
Speaker 1: multiple come out and he's like, I'm just like, what
Speaker 1: is your immune system? You need to be studied this.
Speaker 1: I'm like Joel carrying him out of a.
Speaker 4: Andrew too during tax and like I think, I think
Speaker 4: it just survived me. Even so it's just not gonna happen,
Speaker 4: that's right.
Speaker 1: Not only that hasn't been sick in like five years. Wow,
Speaker 1: this is crazy. Well a lad, you know, powerful human being.
Speaker 3: I also think it's like there are so many other
Speaker 3: variables to getting or not getting the novel. Coronavirus. Yeah,
Speaker 3: that like, I don't think I don't think it's I
Speaker 3: don't think it's novel anymore. But I don't think there's
Speaker 3: been a sequel to it, So I do think it
Speaker 3: is still the novel coronavirus.
Speaker 4: You cant novel coronavirus, novel coronavirus.
Speaker 1: All the Do all the other coronavirus variants count as
Speaker 1: like pro upgrades or are they?
Speaker 3: That's a great question.
Speaker 4: They don't come. I stand you have to pay extra.
Speaker 3: I think it is closer to the iPhone numbered iPhone
Speaker 3: than it is to Okay, get cycle, refresh.
Speaker 1: Okay, gotcha, gotcha? Interesting. Yeah, either way, I don't think
Speaker 1: it's novel anymore. I feel like it's a fact of Life's.
Speaker 4: Definitely not novel for you who's had it.
Speaker 1: No, no, no, no, at least not imagine definitely. I
Speaker 1: think I might have had it a sixth time because
Speaker 1: I got really sick and then I was like, I
Speaker 1: know what's going on, but I just didn't have and
Speaker 1: I I think I don't. I tested, but when I tested,
Speaker 1: I was feeling much better. Though it was just like, hey,
Speaker 1: so I might be the sixth time champion. You know
Speaker 1: you know.
Speaker 3: I think everyone should go. If you have insurance, you
Speaker 3: should go. The new boosters are out, you can schedule
Speaker 3: them right now. You could honestly probably walk into your
Speaker 3: local drug store right now and go get it. So
Speaker 3: I think everyone should go get the new COVID boosters.
Speaker 4: Yes, Mike, Do I need to do that anymore? Do
Speaker 4: I like have? Yeah?
Speaker 1: But you have to wait.
Speaker 3: Nope, that's not how that works. But you do have
Speaker 3: to wait. Okay, you know who you should ask? Your doctor?
Speaker 4: Father?
Speaker 8: Okay, wait, how disappointed in you is he?
Speaker 1: I must be insane.
Speaker 2: This is the first time you're finding out about this.
Speaker 1: Damn I did not know. I just don't listen to.
Speaker 2: Well that's fair, but oh my god. This is why
Speaker 2: it's insane anytime Mike or rub are sick, because I'm like,
Speaker 2: just call the mayor.
Speaker 1: Yeah, it's incredible. Can you text me your dad's phone number?
Speaker 1: Because from you and I am not going to kaiser.
Speaker 1: I'm just texting you your dad and being like, this
Speaker 1: is your latest update on your son. Also, there is
Speaker 1: a weird fluid coming out of my ass. What's going on?
Speaker 4: He has been up with some good pills when I
Speaker 4: had COVID, but that's what they are anymore. I just
Speaker 4: go to the start and start taking it.
Speaker 3: It comes unmarked and bandages.
Speaker 1: I have a question for Mitch. You are a noted
Speaker 1: Disneyland enjoyer, saying what's the kind of what's the situation
Speaker 1: with Disneyland and getting sick? Like?
Speaker 2: How are you?
Speaker 1: I assume that you're just there all the time like
Speaker 1: some sort of like weird cartoon pervert, but like, are
Speaker 1: you like catching that shit constantly on people always getting sick?
Speaker 1: It's Disneyland, not just a super spread out event for
Speaker 1: man children.
Speaker 4: You would, yeah, you would think that, But I can't
Speaker 4: remember actually ever being too sick in Disney honestly, Like
Speaker 4: sometimes it's not different, right, but like it turns like
Speaker 4: actual like you know, contagious diseases. I feel like I'm
Speaker 4: pretty pretty good there. I think it's just something about
Speaker 4: you know, the magic of Disney is kind of an
Speaker 4: immunizing effect. It's impossible germs just kind of dissipate into
Speaker 4: the air when you're surrounded by happiness, smiling.
Speaker 3: It's also outside Oh yeah, true, true?
Speaker 1: Have they done anything like a crazy capitalist and done
Speaker 1: like a Doctor Mickey version something like that where you
Speaker 1: walk around it's like Mickey and a doctor's outfit, just
Speaker 1: being like.
Speaker 4: I mean, they did a lot of stuff. I mean,
Speaker 4: you know a COVID they put like the little circles
Speaker 4: stand here and yeah you had to mask, and they
Speaker 4: put this, you know, hand sanitizers every two feet and
Speaker 4: stuff like that. But no, Mickey didn't come up and
Speaker 4: cost you breathing would have been that would.
Speaker 3: Have been so.
Speaker 1: Yeah, well goofy or Donald is going around and breathing
Speaker 1: directly into people's Donald's. Yeah, of all the Disneyland characters
Speaker 1: who would be anti backs what have you? Donald who
Speaker 1: doesn't wear pants? Yeah, no, I don't think it's pistol pe. No,
Speaker 1: pistol p is not. I feel like pistol p is
Speaker 1: like I'm I need to be as healthy as possible
Speaker 1: so I can terrorize these other nerds.
Speaker 4: Pistol Pistol Pete that dog that No, no, no, no, no,
Speaker 4: that's peg Lake Pete. Pistol Pete is somebody else.
Speaker 1: Pistol p is American basketball player.
Speaker 3: Yeah. I also Guy is dead, so he is anti.
Speaker 2: Guess the porns ash on that dude.
Speaker 4: Yeah, that's pretty good.
Speaker 3: Nice, Wow, it is. It is nuts to me that
Speaker 3: there is not an advertisement where Mickey Mouse has the
Speaker 3: blue band aid on his arm because he got the shot.
Speaker 4: Elmo took care of that for all the kids, right,
Speaker 4: I think Elmo was the official.
Speaker 5: Yeah Elmo in the Disney No no, just on behalf
Speaker 5: of all child appropriate characters.
Speaker 4: I think Elmo took one for the team because.
Speaker 3: Like Elma's dad was unsure about the vacs.
Speaker 4: All right, but the waal but reasonable. Yeah, in the
Speaker 4: commercial that then it was like, don't worry, We're gonna
Speaker 4: talk to you about science and you're gonna like that.
Speaker 4: And then because he's a fictional character, he.
Speaker 1: Who is Elmo's dad.
Speaker 3: It's just it's just it's just Almo's dad.
Speaker 2: Just bigger Almo.
Speaker 3: Yeah, well he doesn't look like Elmo at all. He
Speaker 3: is a completely different shaped nose.
Speaker 1: Is Elmo's dad a doctor and disappointing him as well?
Speaker 3: Elma's dad is just a regular guy who's not skeptical
Speaker 3: about medicine, but wants to make sure his kid's not
Speaker 3: gonna die, so he asked his dude or questions.
Speaker 1: Almo's dad looks like he has had his soul destroyed.
Speaker 3: Yeah, he's Elmo.
Speaker 1: Almost look at his face he's got like the droopy eyelids.
Speaker 1: Oh my god, poor Almo's dad.
Speaker 3: It's almost mom dead called Louis.
Speaker 4: I don't know why I find that funny. The Wikipedia
Speaker 4: picture of him in his little track suit is also
Speaker 4: oh yeah, it's great, May May May is almost mom.
Speaker 4: She does. She appears to not be in the picture
Speaker 4: as much.
Speaker 3: I don't explains the tracksuit.
Speaker 2: Yeah, a dark turn with the Almo's mom.
Speaker 1: She was amazed, she was in. She was she was
Speaker 1: in a bunch of resource videos parentheses unlike her husband
Speaker 1: and dad is not providing any resources. She was eventually
Speaker 1: given a starting role as the host of May's Minute,
Speaker 1: a web where she shares parenting tips. She also appears
Speaker 1: as the grown up correspondent of the Elmo's World news
Speaker 1: video That's pretty good.
Speaker 4: We gotta get this Almo lore? Where's young Elmo?
Speaker 2: Where's World?
Speaker 3: Clip? Ah? Mine is when Burt comes in and he's like, hey,
Speaker 3: this it's it's legitimately a great clip.
Speaker 1: Oh my god.
Speaker 3: Work comes in and he's like, hey, where am I?
Speaker 3: And then almost like this is Elmo's World? And then
Speaker 3: Bert looks at Elmo dead eyed and is like, how
Speaker 3: did I get in here? And almost like I don't know,
Speaker 3: and then hell and then Bert is like how do
Speaker 3: I leave? And almost like I don't know, and then
Speaker 3: closes the door.
Speaker 1: I did not watch it almost world. I was not
Speaker 1: familiar with it. So I hit Google images. There's pictures
Speaker 1: of this motherfucker's legs.
Speaker 3: You see.
Speaker 1: When did they start showing legs?
Speaker 4: It's for special occasions the Muppet movie. When you see
Speaker 4: Fozzy and Kermit on stage when they're doing the little
Speaker 4: like vaudeville act in that saloon or whatever, it's like, Oh,
Speaker 4: that's really weird seeing their legs.
Speaker 1: Dude, I don't like seeing their legs. Almost legs are
Speaker 1: freaking me out here.
Speaker 2: Did you know what I mean?
Speaker 1: You just think?
Speaker 3: Sorry, hold on, did you just think that he didn't
Speaker 3: have legs?
Speaker 1: No? No, No, I knew. I knew Elmos had legs. I
Speaker 1: just never wanted to see them, like yeah, yeah, yeah,
Speaker 1: I feel like it should only you should only see
Speaker 1: the upper half of their body's like.
Speaker 2: Tap dancing and stuff. I remember.
Speaker 1: Yeah, I'm kidding, like an enhanced body dysmorphia from seeing
Speaker 1: almost legs. For some reason, he looks like a character
Speaker 1: from like, don't hug me. I'm Scared. Have you seen
Speaker 1: Don't Hug Me, I'm Scared?
Speaker 4: What's that?
Speaker 2: Unfortunately?
Speaker 1: Don't Hug Me I'm Scared is a web series of
Speaker 1: like eight episodes of like three or four minutes each,
Speaker 1: which is effectively muppets but really messed up, like and
Speaker 1: it's musical stuff. Every episode is a musical, but it's
Speaker 1: a it's a serious about like artistic integrity and capitalism,
Speaker 1: and it's just dressed up as a really unsettling children's
Speaker 1: puppet show. But it is. It is. It is phenomenal.
Speaker 1: You can watch it in one sitting and then like
Speaker 1: watch the the breakdowns of it. It is a ten thing.
Speaker 4: Am I the only one here who was a old
Speaker 4: enough and b in the US to remember the Tickle
Speaker 4: Me Elmo craze of the nineties.
Speaker 3: I was alive for it, but like it was not
Speaker 3: a going concern for me. Is I don't think I
Speaker 3: wanted to tickle me?
Speaker 1: I didn't.
Speaker 3: I didn't think I wandered needed to tickle me Elmo.
Speaker 3: I was satisfied to have him on my television, where I.
Speaker 4: Didn't really want one, but like I was so mystified
Speaker 4: by it because it was like it's all the news
Speaker 4: talked about was this toy of Elmo, and it was like, man,
Speaker 4: I think if I saw this, I'd be more impressed.
Speaker 4: And if I saw the Mona Lisa, that's how rare.
Speaker 4: It was like being dained, like lines around toys, arrests
Speaker 4: and stuff like that, and you know.
Speaker 3: Yeah, I can't imagine. What was the last toy craze?
Speaker 3: Would you like.
Speaker 2: It?
Speaker 3: The hoverboard?
Speaker 4: I saw the same. I mean there's like you know
Speaker 4: sometimes when the consoles come out, they're hard to find.
Speaker 4: There's that and it's like as close as you wait.
Speaker 1: No, I don't think toys are like the last major
Speaker 1: craze that I saw. I guess it's not specifically targeted
Speaker 1: as kids, but in this generation, the kids are on.
Speaker 1: It was the Stanley Cup thing.
Speaker 9: Right, Yeah, yeah, but that was also bigger even I
Speaker 9: don't I mean four kids.
Speaker 2: It's been a really long time because nowadays kids don't
Speaker 2: really do toys anymore. They just sit there on like
Speaker 2: iPads and crabs.
Speaker 4: That's a pot of Toy Story five by the way,
Speaker 4: really toy dead now only be Boop the girls. Yeah,
Speaker 4: the Toy Story five.
Speaker 1: Yeah, that was the old one or was that Andy
Speaker 1: just not giving a ship about his toys.
Speaker 4: Andy just straight up grew up.
Speaker 1: So they're doing that again, but for like everyone, Yeah.
Speaker 4: Well it's probably now has been as long between now
Speaker 4: and Toy Story three as it was between Toy Story
Speaker 4: three and Toy Story one. So sure, I guess that's crazy.
Speaker 4: I'm anti Toy Story five. Also, to be clear, I
Speaker 4: don't think they should do it, but here it comes.
Speaker 4: Look out.
Speaker 3: Did y'all know that the person who voices Sid in
Speaker 3: Toy Story is also the main character in Brink the
Speaker 3: dcom Break.
Speaker 1: The video game.
Speaker 2: Movie.
Speaker 4: Oh no, I did not know that.
Speaker 1: That's that's wild.
Speaker 3: I'm crazy, Eric von Detton, you know what they should.
Speaker 1: Have made Toy Story five about. They should have made
Speaker 1: Toy Story five about the toys seeing themselves be recreated
Speaker 1: as digital things and having an existential crisis and being like,
Speaker 1: what the fuck is happening? And then the whole thing
Speaker 1: is like a battle for their souls that no one
Speaker 1: actually watched.
Speaker 6: Turn it to an n f T Yeah, exactly, And
Speaker 6: there's a whole joke about them saying like, oh, there's
Speaker 6: there's only one of these, but it's like, but I'm here,
Speaker 6: I'm a second one.
Speaker 3: It's the second, they do that with Buzz in two.
Speaker 4: Right, Well, he has a crisis because he comes from
Speaker 4: other buzz Buzz Lightyears.
Speaker 3: But it's weird because the barbies know, yeah already the
Speaker 3: barbies are okay, So I wonder what that's about.
Speaker 4: Yeah, they did. I think buzz light it was an
Speaker 4: experiment where they tried to make the toys too self aware,
Speaker 4: and it backfired horribly because all the other buzz Lightyears
Speaker 4: also have that problem. They don't know that they're a
Speaker 4: toy for some reason, every other toy understands. They're like,
Speaker 4: I'm from Mattel, I was made in a factory, and
Speaker 4: buzz Lighters are like, I'm a real space ranger. That's crazy,
Speaker 4: isn't it.
Speaker 1: You know what.
Speaker 4: I really like synois.
Speaker 3: That's exactly what happens in the film.
Speaker 1: No One's really disappointing and a shame that we didn't
Speaker 1: get another small soldiers man.
Speaker 2: You know what is it?
Speaker 1: I think so association. I would sacrifice one toy story
Speaker 1: for another.
Speaker 4: But I remember that. I remember the promotional campaign with
Speaker 4: Burger King because they introduced the Rodeo Burger during WHOA
Speaker 4: because that burger barbecue sauce. Hell yeah, it was like, Hell,
Speaker 4: let's freaking go.
Speaker 3: On the topic of burger king. I think it's fucked
Speaker 3: up to put a burger on television that doesn't have
Speaker 3: cheese on it. Yeah, I agree, why whenever hamburg I agree?
Speaker 3: Thank you so much, Mike. We're on the right side
Speaker 3: of history. I think if you're putting a burger on TV,
Speaker 3: it has to have cheese on it. And if you
Speaker 3: aren't going to put cheese on it, that's your own thing, dude,
Speaker 3: in the privacy of your own home.
Speaker 2: You mean Hamburgers are bad?
Speaker 3: Correct?
Speaker 2: Yes, I thought you meant like the Whopper is like.
Speaker 3: But the Whopper, I agree, you should not be able
Speaker 3: to show the cheese on it. Yeah.
Speaker 4: Yeah. The cheese standard has no cheese specify you want cheese.
Speaker 4: It's wild.
Speaker 1: So what's doesn't the Wapper have multiple patties?
Speaker 4: It's no. The big base Whopper is just a single patty.
Speaker 4: It is the whole, The whole thing with the Wappers,
Speaker 4: just that it's supposed to be like big or at
Speaker 4: least at the time, and it's just like what ketchup
Speaker 4: onion whatever? Mayo and mayo Yeah.
Speaker 1: Yeah, I'm looking now and the Yeah, it looks like
Speaker 1: they don't put cheese on it. But it looks it
Speaker 1: looks wrong. It doesn't it seems it seems.
Speaker 4: Weird that I think of that.
Speaker 2: Like when I think of I don't know, like a
Speaker 2: mid tier restaurant burger, I think of one that does
Speaker 2: have like more of like lettuce and tomato and stuff
Speaker 2: like that, but not necessarily the cheese. So why I
Speaker 2: see a whopper? I'm like, that looks like I know
Speaker 2: the quality of the whopper, but it looks to me
Speaker 2: more like your average burger.
Speaker 3: Every burger need cheese.
Speaker 1: I am what is the Burger King spider Man Whopper?
Speaker 4: Oh?
Speaker 3: That was the Burger King spider Man Whopper. The buns
Speaker 3: were red. I am looking at function the same.
Speaker 4: Black.
Speaker 1: There's a picture which is a cross section of the burger,
Speaker 1: and the meat looks horrifying. Why is it gray?
Speaker 2: That weird colors?
Speaker 3: And still look at it?
Speaker 2: It has like a.
Speaker 4: Jesus fresh off the grind Play.
Speaker 2: The video game music, Sean, I wish I could take
Speaker 2: us into video games? Dare we got got out of? All?
Speaker 4: Right?
Speaker 1: What's everyone being playing Astro? Anyone? Okay?
Speaker 2: Shall we have you been playing Astro? Because finished it?
Speaker 1: I finished it?
Speaker 3: Yeah, has everyone finished it on.
Speaker 2: So here's what I did.
Speaker 1: I finished it. I played it for review. I didn't
Speaker 1: review it, but everything that we review I tried to
Speaker 1: anyway so that no weird shit happens with reviews. But
Speaker 1: I finished it pre review, and then I decided I'm
Speaker 1: gonna not do any of the void levels that you
Speaker 1: discover so I can take a little break and have
Speaker 1: a little Astro for later, you know what I mean.
Speaker 1: So I'm gonna play Space Marine and then go back
Speaker 1: to I'm gonna finish Space Marine and then go back
Speaker 1: to Astro as a little tree.
Speaker 3: So yeah, that's smart. Great, that's smart. I rolled credit
Speaker 3: so I won't give any spoilers. But I do think
Speaker 3: that the end of that game is unbelievably funny. It's like,
Speaker 3: it's just it's really good for I think that has
Speaker 3: zero narrative in it. There did they suddenly do decide
Speaker 3: to write like eight minutes of narrative and it does
Speaker 3: pay off really well. I think it's really good. It's
Speaker 3: just a really good video game.
Speaker 4: Yeah. I have a hard time really coming up with
Speaker 4: a complaint. I mean, basically, as soon as I played
Speaker 4: Astros play Room, which came with the PS five, Like,
Speaker 4: I was just like, just make a full one of these,
Speaker 4: just make a full one. And then they did, and
Speaker 4: it was amazing. It's everything that it needed to be.
Speaker 4: It just feels so good to play. It's such a
Speaker 4: delight and joy to go through. The levels are brilliant.
Speaker 4: The power ups are amazing. You know, some of them
Speaker 4: probably heard about now that are super good. The shrinking
Speaker 4: one that maybe is the best level in the game,
Speaker 4: the one where you just turn into a sponge is
Speaker 4: incredibly neat, Like these are there are mechanics that other
Speaker 4: people would build entire games around. Yeah, and they're here
Speaker 4: for like two levels and then they're like, now we're
Speaker 4: gonna move on to something else. Yeah. You know, the
Speaker 4: ending sequence was a ton of fun, and now I
Speaker 4: am kind of just going through one undred percenting it,
Speaker 4: trying to clean up get as many bots as I can.
Speaker 4: It's still having fun, like, oh wow, this guy's here,
Speaker 4: that's wild, that's neat, you know, uh, going back to
Speaker 4: the hub world and hitting them and they do something silly, right,
Speaker 4: It's just a gosh. I just can't get enough of it.
Speaker 4: I can't wait for that patch where they add the
Speaker 4: speed running levels and that's going to become my life.
Speaker 3: While are there any is Cloud in the game or no?
Speaker 4: So I think there are no Square Enix characters, which
Speaker 4: that's very interesting, it's very interesting.
Speaker 1: I think that is a very likely addition via DLC.
Speaker 1: I mean, I think it's smarter to save like a
Speaker 1: final Cloud for a marketing beat for the next Final.
Speaker 4: Maybe see because I was wondering, like, are there bad
Speaker 4: feelings right now there? Because to me, I don't think
Speaker 4: either side is happy with how Final Fantasy games had
Speaker 4: been doing on there after they kind of went exclusive,
Speaker 4: and I don't know if they're like, this is your fault, No,
Speaker 4: this is your fault kind of.
Speaker 1: I feel like we're ascribing drama that that business does
Speaker 1: not give a shit about.
Speaker 2: Yeah, keep in mind that Square Enix does tend to
Speaker 2: be just very stingy with their characters being guessed sometimes,
Speaker 2: like you really need to follow a sheet of a
Speaker 2: guidelines or whatever. That's why, like Cloud's appearances Smash was
Speaker 2: a bit odd, Like sure it was cool that he
Speaker 2: was in there, multiple outfits and a new stage, but
Speaker 2: like he had almost no music, Like what sometimes.
Speaker 4: When it bother doing the English voice actor things like that.
Speaker 2: Yeah, sometimes it's just they they're a bit odd about
Speaker 2: how they handle that stuff. So I think it's more
Speaker 2: along the lines of that, just like they didn't want
Speaker 2: to do it, or maybe it's the exact opposite and
Speaker 2: they do have like you know, had them coming to
Speaker 2: expansion deals.
Speaker 1: I think it's probably both, Yeah, because the main concern
Speaker 1: I imagine from Square, like one of the things is
Speaker 1: probably stipulation is like Cloud or whoever written is needs
Speaker 1: to be the star of the show, and the way
Speaker 1: you do that is by releasing the Final Fantasy seven pack,
Speaker 1: which technically makes him the star of the show, but
Speaker 1: in another game. So I feel like there's ways probably
Speaker 1: around it. And it's a little bit of both.
Speaker 4: It's just a little because like so much of it
Speaker 4: is like, oh, this is like all about PlayStation and
Speaker 4: kind of a celebration of it, and you know, there
Speaker 4: are some third party companies you can maybe exclude from
Speaker 4: that and kind of get away with it. Not having
Speaker 4: a Square Enix there, it is like, oh, something's a
Speaker 4: little bit missing, especially just how important that was, like
Speaker 4: PS one, like if you know, even outside of Final Fantasy,
Speaker 4: it's like, ah, there should be you know, maybe some
Speaker 4: some fun deep cuts here, let's get a threads of
Speaker 4: fake character or Brave Fencer Musashi or you know, even
Speaker 4: Cronocross something like that. So it's a little weird it
Speaker 4: didn't happen. I would be curious to know why. But
Speaker 4: maybe maybe it is just like there's gonna be a
Speaker 4: whole Square Nix world, and you know, you do play
Speaker 4: a Final Fantasy seven level after that, like some of
Speaker 4: these levels that we have in the game, which, by
Speaker 4: the way, like I still don't want to spoil what
Speaker 4: all those are, but those levels are.
Speaker 3: They're so well done.
Speaker 4: Yeah, even when it's a franchise, you're like, oh, this one,
Speaker 4: then you play the level like a yes.
Speaker 3: Yeah, they should make whole game out of this horizon.
Speaker 3: They should. There's also stuff mentioned in the credits, like
Speaker 3: ray Man is in the credits but not in the
Speaker 3: video game. Did you notice that?
Speaker 6: Yes?
Speaker 1: Do you think in the in the.
Speaker 3: List because I watched the whole fucking credits because now
Speaker 3: I'm at the point where I'm like, what are jobs
Speaker 3: that people have? So I'm like looking at the job titles.
Speaker 3: They're doing research. But then there's they think all of
Speaker 3: the the titles that are in the game, and they're
Speaker 3: like thank you to you be Soft for the use
Speaker 3: of ray Man, the ray Man not in the game.
Speaker 4: Yeah, and I don't know if there's any other Ubi
Speaker 4: Soft characters. Like no, I remember seeing Etio, which is
Speaker 4: against something you think, so okay, weird is something I
Speaker 4: associate with PlayStation one at least I.
Speaker 2: Googled that And yeah, every one saying DLC speculation based
Speaker 2: on the credits.
Speaker 1: So oh so does the specifically say does it say
Speaker 1: for the use of Raymon?
Speaker 3: Yes, the word Rayman shows up in the credits. Yeah,
Speaker 3: Rayman mentioned.
Speaker 2: Are you just doing like DLC packs would be so
Speaker 2: sick to Just like I was there.
Speaker 1: I was talking to someone about this yesterday. I think
Speaker 1: she's going to write up an article around this idea.
Speaker 1: But like, I think it's very ironic that, in its
Speaker 1: attempt to chase down at games as a Service title
Speaker 1: and drop the and fuck it up with Concord and
Speaker 1: just have no one be interested in it. The best
Speaker 1: case for a games is or the best example of
Speaker 1: a games as a Service title that Sony currently has
Speaker 1: is Astrobots Play Astrobot Like that is the thing that
Speaker 1: you release DLC for, Like that is the thing that
Speaker 1: you can be like hey, new planets, et cetera, et cetera,
Speaker 1: and like that is the platform in which they could
Speaker 1: continue to have people come back and engage with in
Speaker 1: a meaningful way for months, definitely years.
Speaker 3: Like I feel like, and some kind of a player
Speaker 3: station home if you will.
Speaker 1: Yeah, some sort of yeah man, some sort of little
Speaker 1: big planet for people there.
Speaker 4: Yeah, it was. It was in a little bit of
Speaker 4: a strange world. I remember getting him almost kind of
Speaker 4: felt bad for him, like this was supposed to be
Speaker 4: you buddy. Yeah, is he a costume or no? I
Speaker 4: don't know if I got him as a costume, I.
Speaker 1: Don't know if he's at They should have done the
Speaker 1: little big planet planet like that would have been really good,
Speaker 1: right right. Yeah. So I I really love the game.
Speaker 1: I don't think there's much wrong with it. There are
Speaker 1: a couple of things that I was like, I wish
Speaker 1: this was different a little bit, which is one, and
Speaker 1: I realized why this is the case, but just for me,
Speaker 1: like I wish there was more to the enemies than them.
Speaker 1: I get I know that the enemies are like each
Speaker 1: individual enemy has a different way to approach it, but
Speaker 1: the vast majority of the ones that you encountered just
Speaker 1: run at you and can just be slapped away immediately
Speaker 1: with little to know. Like they don't even have like
Speaker 1: weird running patterns that can catch you off god or
Speaker 1: anything like that. They're just very much like And I
Speaker 1: get it. It's fine. It's you know, not the that's
Speaker 1: not the meat and potatoes of the experience, and it's
Speaker 1: not designed to be like super challenging. But I guess
Speaker 1: for me, it's just like I can. I got to
Speaker 1: the point where I was just ignoring enemies. I was like,
Speaker 1: I don't need to deal with you, just kind of.
Speaker 4: Run pat if I kill them. There's mostly to hover
Speaker 4: through them so I can get some coins to help
Speaker 4: me buy gotcha stuff in the world. Yeah, not a
Speaker 4: ton of enemy variety. That's you know, I haven't really
Speaker 4: thought about that you said it, but yeah, you see,
Speaker 4: it's a lot of like you know what guy comes
Speaker 4: at you and does spikes the people who shoot at you,
Speaker 4: and like people are electric.
Speaker 1: Also Like again, I think this game is phenomenal. The
Speaker 1: kind of enemy is the basic enemy is like reskin
Speaker 1: for most of the world, which makes me feel a
Speaker 1: little like I wish they had more like unique enemies
Speaker 1: for those for each of the worlds, you know, so
Speaker 1: that they visually like the not visually because they do
Speaker 1: have like a gold version or this one's got like
Speaker 1: a weird different theme on it, like the actual like
Speaker 1: like the silhouette of it and the way it behaved
Speaker 1: was a little bit different. But again that's just like
Speaker 1: a such a nitpick that it's not really all that important.
Speaker 4: Yeah, Like you go to like the bathhouse level and
Speaker 4: it's like, oh, these people kind of look more BATHHOUSEE
Speaker 4: and I appreciate that. Yeah, everyone's but like sometimes you
Speaker 4: do get a new enemy and it is really interesting
Speaker 4: it WHI was there's more of it, Like there's like
Speaker 4: a time stop level where like a guy throws cards
Speaker 4: at you like pause, and I'm like, oh, that's amazing. Yeah,
Speaker 4: maybe if there's like a bit a bit more of
Speaker 4: that there as well.
Speaker 1: But also like it's just smart development, like and and
Speaker 1: also like it's it's also kind of like a platform
Speaker 1: of trope where you have you know these It has
Speaker 1: a goomber, has a robot goomber, it has a you know,
Speaker 1: his head.
Speaker 4: Yeah, basically still goombas that we fight in these games.
Speaker 3: Yeah, listen, they got Memoto, got it right the first
Speaker 3: fucking time.
Speaker 1: That does kind of place looking at us junk and
Speaker 1: was like, that's the one.
Speaker 2: The like one real nitpick I had when we were
Speaker 2: doing the our little mini review on it was that
Speaker 2: it is just a bit on the easy side in
Speaker 2: terms of platforming, and that that's something you know, I
Speaker 2: realized more as the game is going on, like why
Speaker 2: do I find it easy? It's because it's a hide
Speaker 2: and seek game for the most part, And that's where
Speaker 2: the challenge comes from, is can you figure out the
Speaker 2: like level based puzzle, the situational puzzle of you need
Speaker 2: to look around this corner, you need to like search
Speaker 2: under here, you need to like even something like blowing
Speaker 2: away the leaves so that you find a place to
Speaker 2: like dig down with the spin move. That's where the
Speaker 2: challenge of the game comes from. And I just prefer
Speaker 2: a game that ramps up in difficulty of the platform
Speaker 2: itself and fighting the enemies and stuff. But I think
Speaker 2: there's a place for both. And I'm glad that you
Speaker 2: know they went in this direction. I think it went
Speaker 2: really well for them because if you're into that more
Speaker 2: Collectithani kind of vibe this it really well.
Speaker 1: There are those like little shape based levels which are
Speaker 1: a little trickier. I think they're actually a lot.
Speaker 4: Yeah, it doesn't like the challenge levels level.
Speaker 1: That's when the other kind of like minor, very minor,
Speaker 1: minor gripe I had is some of those challenge levels
Speaker 1: they aren't based on like the I feel like there's
Speaker 1: a few of them where there's points where, if you're
Speaker 1: doing it for the first time you wore one hundred
Speaker 1: percent die because it will do something where it's like, oh,
Speaker 1: I have no idea that there was gonna be a
Speaker 1: wall straight, you know, as the camera flips over or
Speaker 1: something like that. And I found that kind of annoying
Speaker 1: because there were a few where it was like multiple
Speaker 1: of those where it's like, oh, I had no idea
Speaker 1: there would be a requirement for me to do this
Speaker 1: because you didn't like telegraph in any ways.
Speaker 3: For me, the rap up between the normal levels and
Speaker 3: the challenge levels, there is a big gap in difficulty
Speaker 3: there that is not like smoothed out at all. Even
Speaker 3: in Super Mario Wonder is that the name of that game?
Speaker 4: Yeah, ye, Brothers one.
Speaker 3: That's why in that one they're the secret stuff. It
Speaker 3: still raps up per world, right, like you still have
Speaker 3: really easy ones and then there's like medium difficulty ones
Speaker 3: and then they're or at least that's what it feels like.
Speaker 3: I don't know, Sean, is that.
Speaker 2: It's not it does a better job, it's it's all
Speaker 2: that game is also laid out in a weird way
Speaker 2: where the easy, medium, and hard levels are like all
Speaker 2: scattered around, so it doesn't that one That's not issue
Speaker 2: I had with Wonder is it didn't feel like a
Speaker 2: natural curve upward. And that's where, like I feel, classic
Speaker 2: video games, you know, like say even way back in
Speaker 2: the day to like a Super Mario World, I think
Speaker 2: had a good natural increase in difficulty all the time,
Speaker 2: you know, Mario three and into the three D erow
Speaker 2: with like sixty four, it progressively got more challenging as
Speaker 2: the game went on. Now I think that I guess
Speaker 2: part of it is accessibility, but they are more focused
Speaker 2: on making sure that anyone can skip apart that they
Speaker 2: don't want to, so that they can get to the
Speaker 2: rest at the same time, like I think even kids,
Speaker 2: which is like, let's be real that a lot of
Speaker 2: the target demographic for this it's you know, older people
Speaker 2: like us who grew up playing platforms and love them
Speaker 2: and kids and I kids will figure it out, is
Speaker 2: how I always think of it, Like I see my
Speaker 2: younger family members, they figure these games out. They'll get
Speaker 2: there eventually, Like if they want to and you give
Speaker 2: them the time, they'll figure it out. So I think
Speaker 2: there's a middle ground that can be reached, and I
Speaker 2: think a lot of these games aren't quite there yet.
Speaker 2: But yeah, I'd just like to see more of a
Speaker 2: more of an increase in difficulty in the game as
Speaker 2: a whole, rather than separating out really difficult levels from
Speaker 2: like you know, this pretty easy Early World two level
Speaker 2: that you're on, you.
Speaker 1: Know, Yeah that makes sense. Yeah, I do like those
Speaker 1: challenge levels quite a lot. I just say they do
Speaker 1: have some frustrating design that feels.
Speaker 3: You could just say it's horseshit.
Speaker 1: But yeah, I was kind of surprised that maybe they
Speaker 1: will do this later on, like they didn't add like
Speaker 1: a multiplayer option, Like I feel like it's just a
Speaker 1: matter of time before before.
Speaker 4: The multiplayer we're going to get the leader boards in
Speaker 4: an update, which is the thing I really care about anyways,
Speaker 4: you know, being Jeff and I didn't know Dan at
Speaker 4: the time, but we were all doing those astrobot from
Speaker 4: things like Crazy then, and I'm still not sure if
Speaker 4: it's like we're just getting those challenge levels and speed
Speaker 4: run format for it's like new levels meant for that,
Speaker 4: and I'm not sure that's the other part.
Speaker 2: Like I do often think of like the Domino meme
Speaker 2: where it's like the small Domino is grub yelling at
Speaker 2: Dan over astro speed runs, and then the big Domino
Speaker 2: is me having a job in games media.
Speaker 1: Thout I do they introduce multiplayer to the game. I
Speaker 1: think it would be really cool to, yeah, have that
Speaker 1: kind of I realized that it can be tricky with
Speaker 1: the way the game is or the the actual platform
Speaker 1: frame as such.
Speaker 3: I just like, I think you just select all the
Speaker 3: astro in the computer and then command see and then command.
Speaker 1: VV and then two guys.
Speaker 3: That's how you do it, so it shouldn't be that hard, think,
Speaker 3: I think.
Speaker 4: That's a thing that's astrobots uhen situation.
Speaker 2: I think they changed the camera angle though, like that
Speaker 2: would go a long way, because it already it does
Speaker 2: feel a lot to me like there is elements of
Speaker 2: Super Mario three D world in here. So I think
Speaker 2: if you did like zoom out the camera a little
Speaker 2: bit to have that more isometric view. I'll, like say,
Speaker 2: the sack Boy game. I think I think you could
Speaker 2: just do that for multiplayer.
Speaker 1: I think it would be tricky for some of the
Speaker 1: current levels, just because the parts of it need to
Speaker 1: be framed in a very specific way for it to
Speaker 1: have that like cinematic kind of almost you know, set
Speaker 1: piece moments. So I guess if they could figure out
Speaker 1: a way of like shifting the camera around so it
Speaker 1: you know, gives both players that experience, that could work.
Speaker 1: But I wouldn't be surprised if they like introduced multiplayer
Speaker 1: with their own set of levels, and I like these
Speaker 1: other multiplayer levels, the.
Speaker 4: Cookies and Cream Special World.
Speaker 3: Yeah, what.
Speaker 4: Come on.
Speaker 1: I'm not delusional though, so I am.
Speaker 2: That's a mistake here.
Speaker 1: Uh, good game play.
Speaker 4: It probably the best, some might say.
Speaker 1: Might yeah, some might say it is the best. Mike
Speaker 1: and Sean, you've been playing MARVSUS Capcom Fighting Collection, Arcade Classics.
Speaker 4: Right, it's Marvel, Baby, it is Marvel.
Speaker 1: West Coast for where you're at.
Speaker 4: I so, I I haven't actually gotten to play a
Speaker 4: ton because you know, online is kind of difficult to
Speaker 4: do with. Uh, this pre really stuff, and I couldn't
Speaker 4: have people over because of COVID, so you know, playing
Speaker 4: just Arcade mode was it isn't always the most exciting
Speaker 4: thing in the world. But even then, uh, you know,
Speaker 4: I've mostly just been spending time mars A caak On two,
Speaker 4: which is just one of my favorite fighting games ever,
Speaker 4: and it is still just so much fun. That game
Speaker 4: is just such a hyper visual stimulation. Yes, right, and
Speaker 4: just all these teams you can make, Like I decided
Speaker 4: I'm going to do a team of nothing but women
Speaker 4: in hats, so that's finally Yes, yes, it's Ruby Hart, Cami, Muddle, Balentine.
Speaker 4: That's that's that's my team. And I'm like, I'm gonna
Speaker 4: get real good with this team just going through God,
Speaker 4: just you know, because I had a team I played
Speaker 4: this game most of the time. It was Captain America
Speaker 4: Reu because I was a basic normy uh and the
Speaker 4: guy from the Battle Butts game Gin so he was like, oh,
Speaker 4: I'm going to really change things up by by going
Speaker 4: out about it with complete different characters because there are
Speaker 4: I mean, that was the big appeal of this game
Speaker 4: when I was a kid. There's just so many characters,
Speaker 4: more than I could have ever thought possible.
Speaker 2: Marvel two is basically an asset dump. They just took
Speaker 2: like everything that they had made before put into one game,
Speaker 2: and if you original characters to tie it all together.
Speaker 2: And yeah, that's that was a big criticism of it
Speaker 2: back in the day was that they it wasn't super original.
Speaker 2: It's a lot of stuff that you had already seen
Speaker 2: in other games, just I'll put into this one. But
Speaker 2: looking back on now, it is cool to just have
Speaker 2: this game with I forget the exact count, but like
Speaker 2: fifty five characters or whatever.
Speaker 4: Gosh, back when I had the Dreamcast, you had to
Speaker 4: unlock half of them. Now they're just all here. That's
Speaker 4: oh yeah, I saw theem Hotau not good Hatto, I
Speaker 4: got it. It's very good.
Speaker 3: Good than you.
Speaker 2: Yeah.
Speaker 4: So, Sean Hold, have you been kind of messing around
Speaker 4: with in there.
Speaker 2: So with Marvel two? Well, I mean, first of all,
Speaker 2: my Marvel two team is just some combination of like Cyclops, Venom,
Speaker 2: iron Manru and Felicia just whoever. I'm feeling that because.
Speaker 4: You did Iron me an infinite. I haven't tried it yet, uh.
Speaker 2: Not consistently, but yeah, I did get in a match
Speaker 2: the RD night with my friend because I had a
Speaker 2: buddy over to help me like test everything out, like,
Speaker 2: you know, because these games are meant to be played
Speaker 2: with a friend. Like sure, it is fun to do
Speaker 2: just an arcade run with your favorite team, your free
Speaker 2: character or whatever, but really like send down with your
Speaker 2: buddy or going online with your buddy is the way
Speaker 2: to go. And so we're just sitting there. I get
Speaker 2: I did get a match because I practice it one time,
Speaker 2: Like how hard is this? It's actually pretty easy once
Speaker 2: you know how to do it? Is it? It felt good?
Speaker 2: Like I we I'm playing on PC, so like we
Speaker 2: already you know, would have advantage with input delay and everything.
Speaker 2: And people are worried about that because it is emulation.
Speaker 2: But people who you know, got some hands on at
Speaker 2: EVO and stuff said yeah, from what we tried and
Speaker 2: what we felt like, it felt good, Like it felt
Speaker 2: noticeably less laggy than other emulation efforts in recent times.
Speaker 2: So I think this is this is it? This is
Speaker 2: like what people have been looking for. What's unicky?
Speaker 3: Is it a viable strategy to have three of the
Speaker 3: same guy?
Speaker 1: You can't. You usually can't do that unless you do
Speaker 1: like three characters that are basically the same in different outfits,
Speaker 1: Like you know, ve spider Man, what.
Speaker 4: Do you want three of Nikki?
Speaker 3: Like three spider Man's is fun?
Speaker 4: Well, there are two Wolverines that are like practically the same.
Speaker 4: You can play as bone Claw or at a ment
Speaker 4: Woverine at.
Speaker 2: Least basically just properties. You can also do similar stuff
Speaker 2: in like Marvel three, where you know Virgil and Dante
Speaker 2: very different special moves, but like broadly speaking similar place the.
Speaker 1: Same guy, Mike, can you do the Iron Man in Infinite.
Speaker 4: No, I haven't tried yet. I'm not cool enough.
Speaker 1: Go to YouTube and typing iron Man Infinite MVC two
Speaker 1: and look.
Speaker 2: Make sure that stream on full blast.
Speaker 1: Make sure you look for the video by DJ Champloo
Speaker 1: one three too. Crank the up, make sure everyone around
Speaker 1: because that is the video that will teach you how
Speaker 1: to do.
Speaker 2: The never actually watched the video space right now. I
Speaker 2: feel like he doesn't know I call him.
Speaker 1: Mike, so I don't know what you guys are looking
Speaker 1: at us all.
Speaker 4: This is a strange video camera million views.
Speaker 2: That the game rules. Yeah, I'm I haven't talked about
Speaker 2: much in passing because I am still kind of waiting
Speaker 2: for the online to go live with everyone playing, Yes,
Speaker 2: And it's that way we can really get a test
Speaker 2: of the net code in all these games like Marvel
Speaker 2: two with rollback and you don't have to do any
Speaker 2: emulation funkiness. That's going to be really appealing to a
Speaker 2: lot of people. So I want to see what that's like.
Speaker 2: And you gotta all play. We got to all play.
Speaker 2: And I want to play something.
Speaker 4: You know, I've only really done MBC too, but I
Speaker 4: want to play some XI Meum versus Street Fighter, the Atom,
Speaker 4: some Punisher, come.
Speaker 1: On, Yeah, to play the Punish again.
Speaker 6: Yeah.
Speaker 2: I'm excited though, because that's like, yeah, that's one thing
Speaker 2: in there for you if you are more of a
Speaker 2: solo players. Just putting in the Punisher beat him up
Speaker 2: games like a neat addition that they didn't have to do,
Speaker 2: but they just decided because they were like almost one
Speaker 2: of the remaining Marvel games that we did, so why
Speaker 2: not put it in there?
Speaker 4: You know, isn't it weird that they did a Punisher
Speaker 4: beat them up like before any of these fighting games,
Speaker 4: and Punisher has never been in one of the fighting
Speaker 4: games ever.
Speaker 2: Yeah, I mean, like Punisher is so violent that, like
Speaker 2: I he.
Speaker 1: Would look like people. Yeah, he would be out of
Speaker 1: place in that. Speaking of Punisher, congratulations to John Burnhor
Speaker 1: for his first over Emmy. Yeah for the Bear, I
Speaker 1: guess I don't know sure, I haven't seen it.
Speaker 2: One. One last thing I'll say is that the I
Speaker 2: do like looking through the museum aspect in all these games, uh,
Speaker 2: seeing all the art that they scanned in. Yes, and
Speaker 2: which I love that. Like we kind of already knew
Speaker 2: because of some posting on Twitter at Nakiyama son does,
Speaker 2: but Matsumoto Son at EVO confirmed to me that, Yeah,
Speaker 2: there is like a Capcom archive that they just have
Speaker 2: all this stuff, all these like you know, animation cells
Speaker 2: of animations, any like marquee stuff. They have a lot
Speaker 2: of these source assets and that is the stuff that
Speaker 2: they scan in for these museum's modes in the game. Yeah,
Speaker 2: and I love you know, you're playing the game and
Speaker 2: you pause and you're like, wait, how does this game work?
Speaker 2: There's a there's a marquee option, which you know may
Speaker 2: if you're younger and you don't know arcades as well.
Speaker 2: Like on arcade machines, they would usually have just the
Speaker 2: controls you know, printed on the machine and that's or
Speaker 2: in you know, like a banner up top and stuff.
Speaker 2: We call those the marquees and you can just look
Speaker 2: at the scan of the Marquee to like see and
Speaker 2: you know, just very nineties, very like dripping in style.
Speaker 2: It's really cool to just see all that while you're
Speaker 2: playing in just it gives you'll just a little bit
Speaker 2: more of the feeling that you're playing that classic game.
Speaker 2: You know.
Speaker 1: Yeah, man, that Bengus artwork can be so good.
Speaker 4: I saw that they're even using some of that NBC
Speaker 4: two character key art and like actual Marvel comics for
Speaker 4: the coming months.
Speaker 1: That's very clear.
Speaker 4: Yeah, they have high res scans of it now, right, So.
Speaker 2: Just it's the relevant comics, you know, like Venom will
Speaker 2: be on the new Venom comic coming on like November.
Speaker 4: Oh my god, I might buy a comic.
Speaker 1: Bought. I bought the they did the hip hop cover crossover.
Speaker 1: But it's like, you know, Myles Morales on the Nase
Speaker 1: Automatic album and they were like, we're gonna do a
Speaker 1: limited run of these, like a selection, and I bought
Speaker 1: every single one and then they just kept fucking going
Speaker 1: and it reached I was like that's enough. I'm not.
Speaker 4: The problem.
Speaker 1: I bet I bet this is gonna happen again. Oh
Speaker 1: my god, they when they're on sale.
Speaker 4: I don't know.
Speaker 2: It might start like very soon here actually, because like
Speaker 2: single one of these is Bengus.
Speaker 1: I am by every single one.
Speaker 2: Yeah, it's just the key R from Marvel two in
Speaker 2: high resolution on a comic.
Speaker 4: Yeah, it's incredible how much Marvel Versus Capcom has kind
Speaker 4: of influenced what I think about with Marvel almost more
Speaker 4: than like these are my default like cloud thoughts for
Speaker 4: most of these characters. A lot of times you say
Speaker 4: Spider Man, the first thing I think of is maybe
Speaker 4: the sprite Spider Spider's web throw Max Spider, Maxims Spider. Yeah,
Speaker 4: one for I think that's one of the best win
Speaker 4: quests ever. One for JJ God, I still have marks
Speaker 4: are so good in these games.
Speaker 1: Like, yeah, that's what I loved about Marvel Versus Capcom three.
Speaker 1: I think like Marvel Versus Capcom three when it comes
Speaker 1: to like pures Fans Service is the best game ever made.
Speaker 1: Why they did it? Yeah, And that was like when
Speaker 1: I review The Infinite I was like, the game is
Speaker 1: enjoyable and it's interesting from a mechanical perspective. They just
Speaker 1: don't have any of the riz like the Marvel Riz
Speaker 1: that the NVC three had.
Speaker 2: Mar Marvel Infinite I'll die on this cell is the
Speaker 2: best playing Marvel versus Capcom game, but it has no soul. Yeah.
Speaker 1: So have you seen the that person that's doing like
Speaker 1: a Maxidilian fund? Yeah, yeah, yeah funded it right.
Speaker 2: I just some of the devs too, seeing some of
Speaker 2: those things that they're doing, which if anyone doesn't know, yeah,
Speaker 2: Marvel versus Capcom Infinite and Beyond, I don't know about
Speaker 2: that name x but they are completely overhauling the visuals
Speaker 2: of the game to look like a comic book, like
Speaker 2: it's soli shaded like an Art System Works game.
Speaker 1: And.
Speaker 4: Balanced stuff and whatnot to.
Speaker 2: Yeah, so they're doing two versions of that. It's good.
Speaker 2: One side of it is going to be just a
Speaker 2: visual overhaul and then the other side is where they're
Speaker 2: adding in some balance changes maybe in the long term,
Speaker 2: some new characters and stuff like that. It's it's bringing
Speaker 2: it back.
Speaker 4: That was the weirdest thing without that had no X Men,
Speaker 4: because that was when they were like really in a spatty,
Speaker 4: bitchy mood about the X Men not being in the MCU.
Speaker 4: So it's like you can't play X men in the game, Like,
Speaker 4: do you know how this series started?
Speaker 1: Exactly?
Speaker 4: Man, it's a little weird.
Speaker 1: Yeah, I cannot wait for that? Is it? Is it
Speaker 1: community edition?
Speaker 4: That's just a Marves Capcom Infinite and Beyond Infinite.
Speaker 2: Yeah. I think they were doing like sort of a
Speaker 2: buzz light Year thing because Disney.
Speaker 9: It all comes back around, by the way I tweets earlier,
Speaker 9: I want I want Scrowge McDuck and Marves's Capcom four
Speaker 9: And it's not as crazy as it sounds.
Speaker 3: Oh so there's there's that would be sick.
Speaker 1: I just completely ignore what you said that. I think
Speaker 1: there's like two versions of it, because the one that
Speaker 1: I was looking at was Marvel is Capcom Ultimate Mouth
Speaker 1: versus Capcom three Community editions.
Speaker 2: Oh for three? Yea three?
Speaker 4: Like like they've done things like add Gambit to three, right,
Speaker 4: like fans have done that and whatnot.
Speaker 2: Oh, there's so many custom characters in three. That's for
Speaker 2: years now. People have been adding it or since they
Speaker 2: figured out how to get into the code, because that's
Speaker 2: an empty framework game, figuring out how to like add
Speaker 2: characters to that roster and stuff. Once that damn broke
Speaker 2: just all the custom characters. And that's insane because something
Speaker 2: they'll do is they'll because they haven't figured out how
Speaker 2: to add new animations, because you know that's the development
Speaker 2: then you need to like find space in the game's
Speaker 2: code for these animations. They string together down to the
Speaker 2: frame level animations of other characters, like all that data
Speaker 2: and they string it together to give characters new moves
Speaker 2: in that Yeah, Marvel, it's.
Speaker 1: Like I'm watching I'm watching the Thing fight Cyclops hair
Speaker 1: and it's just it just did a domemo move move.
Speaker 1: But it still doesn't look weird. It looks legit. Like
Speaker 1: if you didn't know that the Thing isn't in this
Speaker 1: game originally, you'd just be like, yeah, it's the thing
Speaker 1: fighting reed Richards, Well.
Speaker 4: The things that ever been in any of them, I
Speaker 4: always wanted the thing that'd be fun. I think that
Speaker 4: I like the Thing more than the Hawk. There I
Speaker 4: said it.
Speaker 3: Wow, truth come out.
Speaker 1: Damn, Michael Chicks fan anything else you guys been playing,
Speaker 1: your folks can playing.
Speaker 4: I just want to talk about the Dreamcast briefly because
Speaker 4: the twenty fifth anniversary of the US launch nine nine
Speaker 4: was yesterday.
Speaker 3: Happy oh yay.
Speaker 4: So I plugged my very yellow to Dreamcast back in
Speaker 4: got some of my games together. It was just kind
Speaker 4: of doing this smorges Borg of some Dreamcast stuff and
Speaker 4: that that system is still just such a fun time
Speaker 4: so Caliber one when the best launch games ever, it's
Speaker 4: just so buttery smooth, still feel so fantastic to play. Yeah,
Speaker 4: I was just like jumping off. I played a little
Speaker 4: bit of NFL two K one. I'm not really a
Speaker 4: big like sports game guy, but that's still just so fun.
Speaker 2: And two K was still pretty Arcadie back then.
Speaker 4: Right, It's not blitz Arcadie, but it's pretty pick up
Speaker 4: and play like I was understanding what was good. It
Speaker 4: basically has anything I could possibly needed a football game.
Speaker 4: I can't imagine making it more complex than that would
Speaker 4: make it better, at least for me speaking of.
Speaker 2: But that's what I did for the celebration last night
Speaker 2: with some friends. We hopped on parsecond playfl Flits the
Speaker 2: Dreamcast version. It was great.
Speaker 4: Hell there you go. Yeah, some Powerstone too, which oh
Speaker 4: yeah they still mind yet, which I'm excited for the
Speaker 4: next cap On fighting game collection. So I'm gonna have
Speaker 4: Powerstone two net code, which is.
Speaker 1: That game is in competitive plates. Such a it's the
Speaker 1: Mario party of like it's so.
Speaker 2: Fun because Powerstone one was like more of more of
Speaker 2: a traditional fighting game. They were like and they just throw.
Speaker 1: Everything out of the way, was running away from bold
Speaker 1: as the entire time.
Speaker 2: Yeah, it's just a Powerstone two is like more of
Speaker 2: a quote unquote party game than even like the casual
Speaker 2: Smash is. It's wild and I love it.
Speaker 1: It's so much they time I think of in the
Speaker 1: same way that one for JJ comes up to my
Speaker 1: head when I think of Spider Man. Whenever I think
Speaker 1: of Posston, I think of the announcer game. Oh no,
Speaker 1: the come out so good, so good.
Speaker 4: I even played some Quake three remember the Dreamcast the
Speaker 4: best way, it's not it's not bad. You use the
Speaker 4: face buttons for strafing, and you know, you look around
Speaker 4: with the left stick and uh, you know, I was
Speaker 4: just playing against bots because the whole point of it
Speaker 4: back in the day was that the Dreamcast had you know,
Speaker 4: online play, which was novel at the time.
Speaker 2: Cross play.
Speaker 4: I was, yeah it version, yeah, but even still like
Speaker 4: just playing against bots like surprisingly fun still, but you know,
Speaker 4: you rocket, I was just jumping around all over the place.
Speaker 4: Still just such a fun system. With so many neat,
Speaker 4: little pick up and play things here along with deeper things.
Speaker 4: I actually still have my Soul Reaver on Dreamcast. Yeah
Speaker 4: I might. I need to finally play through it. I
Speaker 4: might do that.
Speaker 1: Maybe it's just wait for the re release.
Speaker 3: Yeah I know.
Speaker 4: I also went to the my Retro store to see
Speaker 4: if there's anything fun I can get to commemorate the day,
Speaker 4: and they had Dino Crisis. There's another plantation one.
Speaker 3: How do you make a video game called Dino Crisis?
Speaker 3: Not put a dinosaur on the front of the fucking
Speaker 3: game because hot redhead?
Speaker 2: Yeah, the hot lady instead?
Speaker 1: Nick? You are you like in this day? Like back then,
Speaker 1: people thought like redheaded ladies would be the hottest thing
Speaker 1: a dude has ever seen. In this day if you
Speaker 1: swap that around, because this day and age the hottest
Speaker 1: thing people like, people are getting turned on by dinosaurs.
Speaker 1: They'll be like, I want to how.
Speaker 2: Many scales can we raige trace? That's where it gets
Speaker 2: the game.
Speaker 4: Yeah, do you guys want to take it to the edge,
Speaker 4: to the Capcom Edge with the cap Com Edge with me?
Speaker 1: I would?
Speaker 4: We're all going to Capcom Edge.
Speaker 3: I think I've ever played a video game on a
Speaker 3: Dreamcast before.
Speaker 4: Oh no, you're missing out dream obviously.
Speaker 1: Except for the cab the controller cable coming out from
Speaker 1: the bottom. One of the most insane things.
Speaker 2: The controller in general is just behavior.
Speaker 4: They got the little clip right here, it's fine, kind
Speaker 4: of problem anymore.
Speaker 1: Used to try even with the clip. I used to
Speaker 1: be playing the video games and I'll just be thinking
Speaker 1: about how bent the cable is the entire time.
Speaker 2: It's like they wanted the VMU, but they couldn't figure
Speaker 2: out how to get the circuitry up on top, like.
Speaker 3: Just loop it around put it at the bottom.
Speaker 2: Yeah, third party controllers fixed that nowadays. But yeah, I
Speaker 2: definitely when I was a kid, I had the proper
Speaker 2: Dreamcast experience.
Speaker 1: Uh.
Speaker 2: I went over to my buddy's house. I was like,
Speaker 2: oh my god, you have one of those things. We
Speaker 2: went to the used game store, bought a bunch of
Speaker 2: accessories for like pennies on the dollar, and then went
Speaker 2: back to his place, brought out this big old stack
Speaker 2: of CDRs and went, why on just.
Speaker 4: Permit Very Easy, Marble.
Speaker 2: Two, that Bad Port of Third Strike, Powerstone, Crazy Taxi,
Speaker 2: Jessa Radio, all those games. M Yeah, that was a
Speaker 2: huge part of like for us that was like. That
Speaker 2: was like high school when we sort of like rediscovered
Speaker 2: the Dreamcast a little bit, because you know, it had
Speaker 2: been like a decade at that point at least, and
Speaker 2: just playing this thing out of his old uh, you know,
Speaker 2: trunk or whatever. It was like we were just rummaging
Speaker 2: around looking for something to play. I'm like, oh, you
Speaker 2: have a Dreamcast, Like, oh dude, let me let me
Speaker 2: show you what we can do with this. And yeah,
Speaker 2: it was became our like party machine for most of
Speaker 2: high school when we weren't playing Smashing Mario Kart because
Speaker 2: all those arcade conversions of stuff we mentioned, you know,
Speaker 2: fl Blitz and Powerstone and all the different fighting games.
Speaker 2: It's just so much fun to play with your friends.
Speaker 1: Well time, what great time it was, What a great
Speaker 1: tam it was. I have been playing a game as
Speaker 1: well that I'll talk very briefly about because I am disclosure.
Speaker 1: I am in this game, so right, so take everything
Speaker 1: I say with the appropriate amount of shilling defensive measures.
Speaker 1: But it's a game called Elsie. It's being published by
Speaker 1: Playtonic and developed by night Shift Games. And yes, I'm
Speaker 1: in the game. See if you can find me. I
Speaker 1: did not realize how prominent my character was. I started
Speaker 1: playing it, and their character is right there immediately and
Speaker 1: is the biggest character in the fucking game, like size
Speaker 1: size wise, it's like like Jesus. But yeah, Elsie is
Speaker 1: a kind of like this. It's like a super Mega
Speaker 1: Manny inspired roguelike action platform and it's got like procedure
Speaker 1: procedurally generated levels, but is one of those games that
Speaker 1: feels very classically like action platform you where it's very
Speaker 1: hyperkinetic and it way too many things are coming at
Speaker 1: you on the screen. You're trying to like jump in
Speaker 1: between them, and you don't know what power up you're
Speaker 1: gonna have when you enter a room next, and that
Speaker 1: kind of stuff. But it's a it's a lot of fun.
Speaker 1: I find it. I found it to be a lot
Speaker 1: of fun. It's an indie game, so like you know,
Speaker 1: it has those sensibilities. Kind of reminds me a little
Speaker 1: bit of like Celeste than that kind of vibe. And
Speaker 1: I've been playing it for a little bit every night
Speaker 1: before bed, just doing a few runs here and there,
Speaker 1: and it's a it's a good time.
Speaker 7: Man.
Speaker 1: Yeah, I think I'm gonna play a bit more of it.
Speaker 1: I don't know if I'll finish it. It feels like
Speaker 1: at a certain point I'm just gonna be like, Okay,
Speaker 1: I've had my feel of this, but I know that
Speaker 1: they're going to be people who It feels like it's
Speaker 1: built for speed running as well in a lot of ways.
Speaker 1: But yeah, very like short, not sure on sweet, but
Speaker 1: like simple but fun, elegant, classically classically styled action platformers.
Speaker 1: So it came out today. They sent me a code
Speaker 1: because you know, I'm in the game, so they're like, hey,
Speaker 1: what do you think? But yeah, if you have any
Speaker 1: interest in that kind of like fun classic platform mega
Speaker 1: man esque platformer with some rock like hooks in it,
Speaker 1: give it. Give it a look. Man, is this the
Speaker 1: one that Lucy in it? She's one of the bosses. Yeah,
Speaker 1: see if you can find us, if you find us, like,
Speaker 1: tweet us, let us know. Let me know what you
Speaker 1: think of the performances. Because Lucy killed it. Like I
Speaker 1: was watching Morning Session, she sounded she is, she's really
Speaker 1: gonna she's got the she got some anger out in
Speaker 1: that booth. There was definitely some fire.
Speaker 3: Is she pivoting?
Speaker 1: Yeah?
Speaker 4: Dark Lucy Era I.
Speaker 1: Had like it was the UK equivalent of a theater
Speaker 1: kid coming up, which might surprise some people's.
Speaker 3: Or like not even a little bit, a single bit
Speaker 3: is that I was.
Speaker 1: I was like originally going to go into like trying
Speaker 1: to act and stuff like that, but then my mom
Speaker 1: was like, are you for You're going to be a lawyer,
Speaker 1: And I was like, okay, great, Okay, my mom is
Speaker 1: like quadruple disappointed, exactly exactly your mom my dad will
Speaker 1: be able to commiserate together. But then, like when I
Speaker 1: started doing what I did, like I kind of like
Speaker 1: put a lot of that kind of those those kind
Speaker 1: of skills or like abilities away and then like coming
Speaker 1: back and doing this getting in a poof, I was like, oh, ship,
Speaker 1: I used to do for fun all the time.
Speaker 7: Yeah, there's like there was a moment where I did
Speaker 7: it and I was like, what if I did more
Speaker 7: of that? It felt felt like it felt like natural again,
Speaker 7: it felt like what it was like remembering what you
Speaker 7: loved as a child.
Speaker 1: What if I did more of this moment? Yeah, that was.
Speaker 3: Being king back in. I think to like past versions
Speaker 3: of self is like so important. I really don't think
Speaker 3: that people do it enough. Yeah it is is one
Speaker 3: of those Yeah, yeah, I think it's really.
Speaker 4: Important yeah, this looks super up my alley. I'm a
Speaker 4: big mega man guy. So yeah, colorful retro action platformer
Speaker 4: with my best friend Tam voicing a character. How can
Speaker 4: I not L E L s I E Yes, yeah.
Speaker 1: Again again, I am in the game, so all disclosures
Speaker 1: kind of stuff and yeah, it's what you're you gonna say, Schael.
Speaker 2: I played when they did like a next Fest demo
Speaker 2: or something a while back, and I oftentimes like the
Speaker 2: the rogue like elements of games like these are a
Speaker 2: bit of a turn off for me, just because I'm
Speaker 2: not a huge fan of rogue likes. I think when
Speaker 2: they're done really well, like a Haites like, you know,
Speaker 2: that's something I can get more into. But even just
Speaker 2: playing this, I was like, oh, just it feels good
Speaker 2: to play and everything. So maybe, yeah, maybe this will
Speaker 2: be one of those words Bill Banks in the world
Speaker 2: for me. And yeah, I'm looking forward to checking this
Speaker 2: one out.
Speaker 1: Yeah, if if you see me, let me know what
Speaker 1: you think of the voices, and yeah, maybe maybe I'll
Speaker 1: do try and do some more. If you o there
Speaker 1: and you need voices done, let me know. I'll relive
Speaker 1: my childhood dreams for a little bit we're gonna head
Speaker 1: over to the news. A lot of stuff been happening.
Speaker 1: But before we do that, we're gonna take a quick,
Speaker 1: as John would say, bricky break, and then come back
Speaker 1: soon and you're gonna hear a couple of words from
Speaker 1: our sponsors. We are back from the bricky break, and
Speaker 1: you know what that means. It's time for some hot
Speaker 1: video game news. We've got a lot to get through,
Speaker 1: so we're gonna kick it over to Mitch Manati is
Speaker 1: gonna lead us through the news. Take it away.
Speaker 4: Look at me, Look at me, I'm the Jeff Grubb. Now, hey,
Speaker 4: Placesation five Pro. That's real. It's launching on November seventh
Speaker 4: for seven hundred dollars. It will not include a disk drive.
Speaker 4: Later you'll be able to buy one separately. It's also
Speaker 4: not even coming with that vertical stand By the way,
Speaker 4: Sony says, we developed PS five Pro with deeply engaged
Speaker 4: players and game creators in mind, as many have asked
Speaker 4: for a console that runs even higher fidelity graphics with
Speaker 4: smoother frame rates at sixty fps. It's kind of three
Speaker 4: key features are talking about here, an upgraded GPU at
Speaker 4: advanced ray tracing, and AI driven upscaling. Uh, there's kind
Speaker 4: of a lot here, but that price, I think is
Speaker 4: sticking out more than anything else. How are we feeling
Speaker 4: about a seven hundred dollars video game console that doesn't
Speaker 4: include a disk drive?
Speaker 3: This is for nobody, and like I mean it as
Speaker 3: sincerely as I do when I.
Speaker 2: Say it here because I've I've said before, But yeah,
Speaker 2: I go.
Speaker 1: Go.
Speaker 3: If you look at the ways, and even if you
Speaker 3: don't have like a super solid understanding, just think about
Speaker 3: your own living room, right. Your TV is probably too small,
Speaker 3: is how you feel about it, And you also probably
Speaker 3: are sitting too far away from it, right, So if
Speaker 3: all of the stuff that they talked about in this
Speaker 3: video is literally shit on the periphery, right, they showed
Speaker 3: they zoomed in on crowd little guys in Ratchet and
Speaker 3: Clank being higher fidelity, they zoomed in on leaves on trees,
Speaker 3: being a little bit nicer. The frame rate at in
Speaker 3: fidelity is at sixty frames a second. But Mark Cerney
Speaker 3: right before he said that was like three quarters of
Speaker 3: the people who are playing video games on this box
Speaker 3: right now are already playing it in performance mode, so
Speaker 3: it's already at sixty frames a second, these games are
Speaker 3: not going to look seven hundred dollars better then they
Speaker 3: do right now. You do not need to go buy
Speaker 3: one of these at all, you like it is no
Speaker 3: one asked for this. This is a product for nobody.
Speaker 1: Yeah, I mean like it's always gonna be as a
Speaker 1: as a like a not even a half step, but
Speaker 1: like a small step forward. By its very nature, it's
Speaker 1: never going to be meaningfully different from the previous piece
Speaker 1: of hardware, because those are reserved for actual numbered new
Speaker 1: consoles or like generation or leaps, which happen far more rarely.
Speaker 1: Even with that in mind, it's very difficult to see
Speaker 1: the value proposition of a PlayStation five Pro if you
Speaker 1: have a PlayStation five already, and even if you don't
Speaker 1: have a PlayStation five, I feel like you're probably more
Speaker 1: likely to buy a Pro, but the disparity in price
Speaker 1: is probably going to push you to buy a PlayStation five.
Speaker 1: And I don't think that is something that I don't
Speaker 1: believe that Sony isn't aware of that. Not always is
Speaker 1: a piece of hardware like this designed to be a
Speaker 1: kind of a transition for everyone. It's usually designed, in
Speaker 1: this case, especially for a certain selection or section of
Speaker 1: the gaming audience and non gaming audience that have the
Speaker 1: disposable income and the kind of personality and interest in
Speaker 1: having the optimum stuff. But those people, the whales as
Speaker 1: we'll call them, they'll probably do what they need to.
Speaker 1: They probably fact did the maths, They did the calculations,
Speaker 1: and were like, this is what we will probably get
Speaker 1: revenue wise from a limited selection of audience. I think
Speaker 1: what's probably what is more likely and what usually happens
Speaker 1: is the release of a new console or a new
Speaker 1: piece of hardware, even when it's expensive, has an overall
Speaker 1: like rejuvenating effect on the interest of that entire platform.
Speaker 1: So the intent isn't to sell millions and millions of
Speaker 1: PlayStation five pros. The intent is to have a PlayStation
Speaker 1: five Pro on the market. So people reconsider whether they
Speaker 1: need a PlayStation five now, and a significant portion of
Speaker 1: them probably will say yes because there's a GTA coming out,
Speaker 1: and they will likely buy a PlayStation five, probably the
Speaker 1: standard or the slim more than the Pro. But that
Speaker 1: does the trick and so they get their money. They
Speaker 1: get an increase in sales of the other versions of
Speaker 1: the PlayStation, which ordinarily would be done through dropping the
Speaker 1: price as well, I don't think Sony's in the in
Speaker 1: the market to do that. I think they're more likely
Speaker 1: to do bundles. But it will also get them a
Speaker 1: bigger cash flow or like a bigger injection of cash
Speaker 1: from the whales. And I imagine this console is engineered
Speaker 1: so that it's the margins are still good for them
Speaker 1: where they're not spending a crap the amount of extra
Speaker 1: money getting components that are so hard to find, the
Speaker 1: manufacturing costs of this are probably not as not much
Speaker 1: higher than the current PlayStation files to make for sure. Yeah,
Speaker 1: and that seems like it's born out in what that
Speaker 1: thing can do, So they're probably not losing money on
Speaker 1: making a new powerful console being there. So I feel
Speaker 1: like they've got enough to gain that it doesn't make
Speaker 1: sense to us. We probably don't want it, but from
Speaker 1: a business perspective, it's going to payoff.
Speaker 3: Yeah, And Jean correct me if I'm wrong, Like these
Speaker 3: are just the natural year over year performance gains that
Speaker 3: these right, So this is this is assuming nobody ever
Speaker 3: touched assuming nobody ever touched any of this stuff. These
Speaker 3: performance gains would have come if the PlayStation five came
Speaker 3: out this year instead of coming out in twenty twenty, right,
Speaker 3: it would have looked like this, right.
Speaker 2: Okay, so yeah, this is this is my time in
Speaker 2: shine Is as a tech guy on this episode, like
Speaker 2: breaks down this down for you. So what we're seeing
Speaker 2: here is that they sort of just added to the
Speaker 2: component's onmie PS five. That they could add to CPU
Speaker 2: is not something you can easily beef up without breaking compatibility.
Speaker 2: You would need to plan ahead with that. It's why
Speaker 2: even like the Xbox one X last generation didn't have
Speaker 2: a huge boost in CPU. It did. But that's also
Speaker 2: tying into Microsoft's you know very much focusing on backwards
Speaker 2: compability thing. The way these machines are made is that
Speaker 2: the compatability is baked into the chip itself. PlayStation works
Speaker 2: with AMD to make sure that the compataibility is there.
Speaker 2: So they couldn't have a huge boost in CPU, so
Speaker 2: they needed to figure out other ways to accomplish their goals,
Speaker 2: and so they beefed up the GPU because that's something
Speaker 2: that's a little more agnostic. You can beef that up
Speaker 2: a little more independently. And then they're relying on PSSR
Speaker 2: PlayStation Spectral Super Resolution, which is their version and video
Speaker 2: DLSS MD's FSR all these upscaling methods that you find
Speaker 2: on PC. This is playsation's version of that, and so
Speaker 2: they're relying on that too. And this is why this
Speaker 2: is something that drilled me nuts about the presentation because
Speaker 2: like Mark Serney is a very very smart man, an
Speaker 2: incredibly intelligent guy, and so seeing him kind of do
Speaker 2: a lot of marketing speak kind of drove me up
Speaker 2: the wall a little bit because when he was like,
Speaker 2: you know, the way the presentation was framed basically was
Speaker 2: you will get fidelity stuff at higher frame rates. That
Speaker 2: is not what's happening here. And you know, I don't
Speaker 2: want to put words in anyone's mouth, but this system
Speaker 2: basically is what we've known it to be from all
Speaker 2: the leaks, especially because this was in their developer portal
Speaker 2: for the past few months. Like we've just known what
Speaker 2: this is, and so you know, sites like Digital Foundry
Speaker 2: and then like amateur stuff like being Jeff talking about
Speaker 2: this on Game This mornings. We've been able to break
Speaker 2: this down and figure this stuff, and we can tell
Speaker 2: it's going to be performance mode running at higher fidelity
Speaker 2: or than fidelity mode running at better frame rates. And
Speaker 2: that's important distinction because they are taking that lower quality
Speaker 2: base image and then upscaling that to the four K
Speaker 2: canvas of your TV to make it look better, which
Speaker 2: has a whole bunch of like really just a few
Speaker 2: minor issues with that, because if you have a higher
Speaker 2: base canvas to work with, then they bump up the
Speaker 2: frame rate. That's what you do when you upgrade the
Speaker 2: CPU in your computer. You get those gains while having
Speaker 2: that very natural looking image. They are doing things here
Speaker 2: that are taking was essentially a lower performing piece of
Speaker 2: hardware in the PS five and figuring out smart ways
Speaker 2: to upscale it. But at seven hundred dollars, which is
Speaker 2: going to be the real sticking point for a lot
Speaker 2: of people, especially with no disc drive, which some might say, well,
Speaker 2: you know, like especially in compared to this to say
Speaker 2: the PC, which usually you don't have a disk drive
Speaker 2: attach that the average pro level console buyer, I feel
Speaker 2: wants a disk drive as least as an option. So
Speaker 2: the fact that they have to spend what is it
Speaker 2: US dollars, it would be, yeah, seven hundred and eighty
Speaker 2: dollars at that point, it's hard to justify that over
Speaker 2: and this is something that like being Mike and Grubb
Speaker 2: have talked about it on fe different shows now, like
Speaker 2: having a PC in your living room even like I
Speaker 2: know that's so much more worth to set up initially,
Speaker 2: but so much more flexibility. And you look at PS
Speaker 2: five pro. This is very specifically made for people who
Speaker 2: never want to touch settings menus and they just want
Speaker 2: the best of the best. And that market, I feel,
Speaker 2: is just shrinking and shrinking and shrinking as people are
Speaker 2: moving to alternate options like PC. When Nikki's you started
Speaker 2: out with like this console is for nobody. I have
Speaker 2: been thinking, like, you know, all exaggeration side, who is
Speaker 2: this for a very much shrinking audience? Here it feels
Speaker 2: somewhat misguided, but I guess what Tam was saying of
Speaker 2: like sort of just boosting the PlayStation brand and having
Speaker 2: that expensive premium option available there to like sort of
Speaker 2: a rising tide raise all ships. I guess I just
Speaker 2: wonder how much that's going to actually pay off for them.
Speaker 4: It's important to note that like games have to be
Speaker 4: you know, manually optimized for this thing, and there's only
Speaker 4: like thirteen or so announced for that right now, and
Speaker 4: there's like, you know, big ones missing from this, like
Speaker 4: foun Fantasy sixteen for examples not on this list. You
Speaker 4: know it's important that.
Speaker 2: Sorry to cut you off, Mike, but just to answer
Speaker 2: real quick, it will be like PS four Pro, where
Speaker 2: like game older games using an older SDK can use
Speaker 2: PSSR at least, so they can't take older games without
Speaker 2: like completely overhauling them. So I think we'll have good
Speaker 2: support and eventually.
Speaker 4: Yeah, there's something here called what PS five pro game
Speaker 4: boost it says, which can apply to more than eighty
Speaker 4: five hundred backward compatible PS four games playable on PS
Speaker 4: five Pro also, so there should be some kind of
Speaker 4: standard improvement. Again, I'm not sure how big it is.
Speaker 4: I always wondered just exactly what the marketing was going
Speaker 4: to be, and I think that they did kind of
Speaker 4: identify the problem or the sticking point for a lot
Speaker 4: of people that they don't like having to choose between
Speaker 4: fidelity modes and performance modes. Right, They really spelled that out,
Speaker 4: and they kind of, as he said, Sean, they kind
Speaker 4: of like made it like, oh, we have a solution here,
Speaker 4: and it is a question of like, oh, is this
Speaker 4: really the solution or is it is it kind of
Speaker 4: a stop gap, And if it's a stop gap, I
Speaker 4: don't know, if I want to pay seven hundred dollars
Speaker 4: for a stop gap.
Speaker 2: Yeah, it feels like a solution to me.
Speaker 4: It feels like a workaround. And you know, I get
Speaker 4: people want consoles. They don't want to just hear, hey,
Speaker 4: go get a PC instead. But the argument, one of
Speaker 4: the main arguments for consoles force for so long is that, well,
Speaker 4: it's just much cheaper because these things are streamlined to
Speaker 4: be consoles. And when we're getting to seven hundred dollars now,
Speaker 4: it's like, man, it's not that much cheaper, Like it's
Speaker 4: a point. It's just going to continue to drive more
Speaker 4: and more people, I think, to experiment more with PC gaming,
Speaker 4: which has already been the trend. And I know, I
Speaker 4: know PlayStations maybe a little bit embolden because they don't
Speaker 4: feel as much pressure from Xbox. This is still it's
Speaker 4: pretty wild again to even go as far as to
Speaker 4: non included disk drive, which would at least make the
Speaker 4: product feel more premium, and I know it makes it
Speaker 4: more expensive to produce too. You know, it's it's interesting.
Speaker 4: I'm very curious to see how well it sells, because
Speaker 4: you know, there is still a world where it sells well.
Speaker 4: There is a very passionate high end PlayStation fan base
Speaker 4: that will just want to buy the new thing, like
Speaker 4: you know, Like that's why things like the PlayStation Portal,
Speaker 4: which to me looks like it has limited appeal but
Speaker 4: apparently sells pretty well. So I guess even though I
Speaker 4: don't quite understand this machine, I guess I don't want
Speaker 4: to count it out yet.
Speaker 3: Yeah, I think they'll sell a ton of them, like
Speaker 3: I And that's the thing. Like, to be very clear,
Speaker 3: it will sell out. There will be listings for this
Speaker 3: thing on stock X. People are going to pay twelve
Speaker 3: hundred dollars for one because it will be out of
Speaker 3: stock or whatever. But like because people like to buy things, Yeah, exactly,
Speaker 3: that's like that's why, Like I don't think there will
Speaker 3: be people it will sell out. I think it's just
Speaker 3: like a conversation of whether or not fundamentally it is
Speaker 3: worth the legwork for these devs to do the work
Speaker 3: required to like get this to run, get games to
Speaker 3: run better, to have this experience be like only a
Speaker 3: little bit better than it is going to be on
Speaker 3: your PlayStation five as it currently exists, when you could,
Speaker 3: for around eight hundred dollars probably build a better PC
Speaker 3: I'm not sure it's going to do more.
Speaker 2: Well, Like no, but we didn't EXI on this because
Speaker 2: people me and Mike talked about this on podcast ther
Speaker 2: night where people were like, oh, well, starting PC is
Speaker 2: fifteen hundred dollars and we're like no. I had to
Speaker 2: jump in because I was like, I'm on PC part
Speaker 2: picker right now. You can build basically a PS five
Speaker 2: like the equivalent parts for six hundred dollars you buy
Speaker 2: and video equivalent for seven hundred.
Speaker 1: Yeah.
Speaker 2: I think that that and video equivalent will give you
Speaker 2: DLSS which is better than PSSR.
Speaker 1: So, I mean, the audience you're talking to the thing
Speaker 1: that they're buying isn't a contant. If they're spending money.
Speaker 1: They're spending money in a large way on future proofing
Speaker 1: their gaming experience. And at eight hundred dollars, the PC
Speaker 1: that you're building is on a clock. I feel like,
Speaker 1: very very quickly, maybe it will get you. Maybe it
Speaker 1: will get you what you know, through the current console
Speaker 1: generation to the finish line at the same time, reaching
Speaker 1: the finish at the same time as the PS five pro.
Speaker 1: But the issue that the PAS five pro is attempted
Speaker 1: to dress, which is taking the choice out of making
Speaker 1: settings and display decisions is going to be very much
Speaker 1: present on a eight hundred dollar PC.
Speaker 3: That's the Yeah, that's the other side. Like no one
Speaker 3: the person who is going to walk into Costco and say,
Speaker 3: I want to buy this PlayStation five pro is also
Speaker 3: the same person who is going to bulk at the
Speaker 3: idea of plugging a Windows PC into their television, right,
Speaker 3: Which isn't to say that it is not an easy thing.
Speaker 3: It's an easy thing for us, but like people just
Speaker 3: want to buy a thing that connects to the TV
Speaker 3: and runs, well, yes, I think my issue is that
Speaker 3: those people would be equally served by not spending seven
Speaker 3: hundred American dollars buying a regular PlayStation five and then
Speaker 3: moving on with their lives. They don't need to actually
Speaker 3: spend the extra what is it, two hundred and fifty
Speaker 3: dollars plus a dis drive, so an extra three hundred
Speaker 3: over three hundred when they could just really could just
Speaker 3: go buy a PS five.
Speaker 4: But the PSP five is four years old now, by
Speaker 4: the way, it's still like you know, I mean, the
Speaker 4: base PS five so expensive. These systems used to get
Speaker 4: price drops and now they just get Now they just
Speaker 4: find ways to make them more expensive even four years later.
Speaker 2: Yeah, I mean that's something that Microsoft spoke about that
Speaker 2: it flew really under the radar. It's what Digital Foundry
Speaker 2: was told when they got to see the Series X
Speaker 2: and S early, and like, I feel like not a
Speaker 2: lot of people picked up on this, but they asked, like,
Speaker 2: what does a Series X slim look like, you know,
Speaker 2: in the long, long term, what's your goals? Right, And
Speaker 2: they're like, there won't be one. Our slim console is
Speaker 2: a Series S because we can't slim this down much
Speaker 2: more than it already is. Component costs are at an
Speaker 2: all time high and maintaining that price, we can't like
Speaker 2: find ways to cut costs and build and so you're
Speaker 2: probably not going to get one. And that's what we're
Speaker 2: seeing here with the PS five. Is the reason it
Speaker 2: is seven hundred dollars is because it's just expensive to
Speaker 2: make this stuff, even from the people who get discounts
Speaker 2: on these chips. Like, the gap is closing, you know,
Speaker 2: not to reference the presentator or whatever, but the gap
Speaker 2: is closing between DIY stuff on the PC side and
Speaker 2: the consumer great hardware in the consoles. And you two
Speaker 2: are absolutely right that the at the average person wants
Speaker 2: a box they plug into their TV and not have
Speaker 2: think about any of this, And it is just the
Speaker 2: the who is this for? That I keep going back
Speaker 2: to of it. It's a small audience that has a
Speaker 2: lot of money, is willing to spend all that money
Speaker 2: to have the best of the best and not look
Speaker 2: at alternatives, and also notices the fidelity burst that they're
Speaker 2: getting for the pro And that's why this entire system
Speaker 2: feels a little misguide to me is because I think
Speaker 2: people have become so obsessed with numbers because they spend
Speaker 2: too much on time online where Twitter is telling them
Speaker 2: ten ADP is not good enough. If you don't have
Speaker 2: native four K, you're trash and you should feel bad
Speaker 2: if you just look at the image on your TV
Speaker 2: and look at how like it's the system is already
Speaker 2: doing a pretty good job upskilling these things. You'll be
Speaker 2: happy with what you have. You just need to like
Speaker 2: stop obsessing over the numbers as much. And I know
Speaker 2: it's not you know, not to apply it to everyone,
Speaker 2: because I myself am someone who does see the differences
Speaker 2: and cares about the differences. But that's also why I
Speaker 2: got off console hardware. So it's just it's I keep
Speaker 2: scratching my head a little bit, even if I totally
Speaker 2: understand where everything is lining up in terms of this
Speaker 2: hardware landing for a specific audience.
Speaker 3: Yeah, and it's it's also like this specific thing. To
Speaker 3: that point, Sean is running into a broader issue with
Speaker 3: the way that people buy things, right, Like, Noah, there
Speaker 3: is a Sony is aware that it's for four people,
Speaker 3: but they can't sell it like it's only available like
Speaker 3: only for four people. I have to say that it
Speaker 3: is like such a big important thing that you will
Speaker 3: be missing out if you do not get it. And
Speaker 3: that is endemic to this car. It is endemic to computer.
Speaker 3: It is endemic to phone, like it is just how
Speaker 3: phone the huge in phone. It's just like it fucking
Speaker 3: sucks the one the thing you have already is fine.
Speaker 3: Yesterday I watched that iPhone event and I was like,
Speaker 3: damn gang, y'all got nothing over there.
Speaker 2: And they spent millions and millions of dollars to convince
Speaker 2: you that you need a marginally better camera and people
Speaker 2: will eat it up.
Speaker 1: Yeah.
Speaker 4: I'm still used to a Moore's Law world, right, and yes,
Speaker 4: aren't in that world anymore?
Speaker 3: Like yeah, like there's no jump like. The innovation is
Speaker 3: we invented a contextual button on the side of the
Speaker 3: phone that you can use to take pictures and no
Speaker 3: one already fuckings at the camera that I've also Apple camera.
Speaker 1: The post crossing isn't.
Speaker 3: Don't get me.
Speaker 2: I really bought an iPhone for the video capabilities and
Speaker 2: I took a still image and I looked at it.
Speaker 2: I was like, what is this trash fire compared to
Speaker 2: the budget pixel that.
Speaker 3: But here's what it is.
Speaker 1: So this is exactly. I had a problem with my
Speaker 1: previous phone where I was like, there is something wrong
Speaker 1: with this camera and I don't know it. I took
Speaker 1: it to the Apple store and they did rantest and
Speaker 1: they're like, it says there's nothing wrong. But the Apples
Speaker 1: employee was like, this, these pictures clearly look ship, so
Speaker 1: there's something wrong. We just can't diagnose it.
Speaker 3: So I got a new phone process and it was still.
Speaker 1: Bad and I'm not Oh my god, I robbed.
Speaker 3: I'll do I'll do it quick. I'll get on my
Speaker 3: little soapbox. The reason that Apple if you watch this
Speaker 3: event yesterday and this is this is the same. This
Speaker 3: is the same conversation that Sony did with this PlayStation stuff.
Speaker 3: It's all tiny shit that you already are not really
Speaker 3: paying attention to. Whenever Apple shows you a photo that
Speaker 3: was taken on the phone. Now, in this video yesterday
Speaker 3: that they did, it was all the prettiest people you've
Speaker 3: ever fucking seen in these like the prettiest locations you've
Speaker 3: ever seen, or hyper studio like studio lighting, studio technology,
Speaker 3: studio equipment, professionally lit, professionally like formatted environments to let
Speaker 3: the camera do that thing very well. The camera does.
Speaker 3: If you spend ten thousand dollars on location and then
Speaker 3: another fifteen thousand dollars on equipment, Yeah, dog, the camera's
Speaker 3: gonna do fucking great. If you're in a bar and
Speaker 3: the bar is dark and you're trying to take a
Speaker 3: picture of your black or brown friend, the camera's gonna
Speaker 3: have a fucking stroke.
Speaker 1: It doesn't know what to do.
Speaker 3: Or if you are trying to do something similar outside,
Speaker 3: the camera will say, well, there's too much light here.
Speaker 3: Got to get rid of these shadows. And that's why
Speaker 3: the photos on your iPhone look insane, because there's so
Speaker 3: much processing happening that it removes the like artifice of
Speaker 3: taking a picture anyway, I'm done, thank you so much.
Speaker 1: Like it was bad enough that I like bought a
Speaker 1: like a Panasonic Loo Mix just to be like, yeah,
Speaker 1: buy a camera. Yeah, I'm just going I'm just buy
Speaker 1: a camera. Yeah.
Speaker 2: Interesting that y'all weren't happy with the performance the thing
Speaker 2: you bought, so you what saw it an alternative in
Speaker 2: a different realm that you were really used to, but
Speaker 2: you learn how to. Interesting how that can sometimes pass. Anyways,
Speaker 2: back to the place I think.
Speaker 1: I think that the it's very very telling that and
Speaker 1: I feel like it's a good illustration of how essential
Speaker 1: and how meaningful a change. The PS five pro is
Speaker 1: is that they didn't have a new game to be like,
Speaker 1: look at what this thing can do.
Speaker 4: It was just because they can't Astroo's not even one
Speaker 4: of the enhanced games.
Speaker 1: Yeah they can't do that yet, or they really can't, because.
Speaker 2: Then it never will.
Speaker 1: Yeah, it creates a kind of like a dispirity and
Speaker 1: like a divide between different PlayStations.
Speaker 2: But it's even the same reason they should do it.
Speaker 2: On PS four, the games they shows a different generation.
Speaker 1: Yeah, the games they showed were existing games, but like
Speaker 1: the the changes weren't noticeable enough for me to go like,
Speaker 1: oh shit.
Speaker 2: This is huge.
Speaker 4: Well, Hogwarts Legacy was even still just at thirty frans
Speaker 4: per second.
Speaker 3: I think.
Speaker 4: Raymond Stree Shadows is like the one game that's actually
Speaker 4: upcoming that they should I think.
Speaker 2: Yeah, that gets into a part of my little soapbox.
Speaker 2: Here is the fact that this was all shown off
Speaker 2: initially in a YouTube video that notoriously destroys all those
Speaker 2: little details that your PS five pro is going to
Speaker 2: give you. Is like, look, I know there's not many
Speaker 2: better options there, but that drove me up the law
Speaker 2: because that's why you see, like them doing the digital
Speaker 2: foundaries tell zoom like so many people accuse like that
Speaker 2: that channel of like, oh, well they zoom in on
Speaker 2: the details that nobody will ever notice, and they're like, well, no,
Speaker 2: we do it because most people watching it on their phone,
Speaker 2: and because YouTube destroys the video because of compression, so
Speaker 2: we zoom it insight. You can see the details that
Speaker 2: you might normally see on your TV, but like without
Speaker 2: it being like the mess.
Speaker 3: The thing is, Sean, they aren't gonna see it on
Speaker 3: their TV because they have a five hundred They have
Speaker 3: a five hundred dollars TCL four K the shittiest HDR
Speaker 3: you've ever seen, special and it's like, no, no, they're
Speaker 3: not gonna fucking notice. If you have an LGO lead, yeah,
Speaker 3: sure absolutely you might see this shit. But like the
Speaker 3: pixel density on some of these panels that they are
Speaker 3: shipping out right now that they are calling four K,
Speaker 3: that they are calling having HDR, that they are saying
Speaker 3: has Adobe vision and whatever the fuck those panels are
Speaker 3: ass they are terrible. You cannot see anything badly.
Speaker 4: So I thought they at least didn't use the words
Speaker 4: eight K. And by the way, it's still wild that
Speaker 4: ever on the box for the base PlayStation five they
Speaker 4: got rid of it because they're like, well that was
Speaker 4: a lie.
Speaker 2: I mean that just that brings us all full circle, Nikki,
Speaker 2: because like, like we said, the top of the segment here,
Speaker 2: it's all marketing, like they need to like make everyone
Speaker 2: think that you need this thing, even though no, this
Speaker 2: is the the person who needs a PS five pro.
Speaker 2: You know, this is all video games. Nobody needs any
Speaker 2: of this, let's be hear. But the person who needs
Speaker 2: a PS five pro in their chain for their entertainment
Speaker 2: setup is so so small because you need a really
Speaker 2: good TV. You need to be able to spend willing
Speaker 2: to spend this money. It's just it's not to just
Speaker 2: completely destroy the very cool tech that they have here.
Speaker 2: But it's just not I think a great idea in general.
Speaker 1: I know, and you know what, I look forward to
Speaker 1: having a PlayStation five Pro. I'm very glory.
Speaker 2: Because I.
Speaker 1: One frame bell.
Speaker 2: I'll take it.
Speaker 4: Yeah, here's the giving us bloodborne with this, yeah or something.
Speaker 3: I just know that nobody is going to care because
Speaker 3: I've watched I watched a lot of NFL over the
Speaker 3: weekend because the season started ESPN and college football. Also
Speaker 3: over the course of the last two weeks, ESPN MHM online.
Speaker 3: Like if you have YouTube TV or like Fubo or whatever,
Speaker 3: or you're using the ESPN app, is still sending seven
Speaker 3: to twenty P video to your four K screen. You
Speaker 3: know who doesn't fucking complain? Anybody like me? Us, I complain.
Speaker 3: I'm pissed about it. Nobody says ship. Nobody gives the ship.
Speaker 2: Because they they don't know. They arguing, yeah, exactly, it
Speaker 2: doesn't matter.
Speaker 1: It's moving out in a way that it's just not
Speaker 1: gonna give a ship, like you're not. Yeah, it's not something.
Speaker 2: Yeah, Well, at the end of the day. The moral
Speaker 2: of the story is instead by Apple mac Pro wheels
Speaker 2: for seven hundred dollars.
Speaker 4: Thanks.
Speaker 3: That's exactly it. That's the better you see your money.
Speaker 1: I just found it.
Speaker 4: I got some other headlines here ready.
Speaker 1: A USB poll in it? That's what my hand on
Speaker 1: the table?
Speaker 2: What is this? That's the USB?
Speaker 3: Because it charge your phone.
Speaker 1: I'm gonna charge it. What kinds of ship would this?
Speaker 5: Well?
Speaker 3: Is your desk plugged in? Hold on? Did you plug
Speaker 3: your desk in and then not question why you had
Speaker 3: to plug the desk?
Speaker 1: It's a standing death.
Speaker 3: So I figured it's okay, okay, okay, up and down switch. True,
Speaker 3: But I just love the idea that like your desk
Speaker 3: has no other features. They were like, well, there's a
Speaker 3: plug in it. Gotta plug boy in.
Speaker 4: Boy Soft shares plunge again at the urges company to
Speaker 4: go private. It's from Tom Ivan and VI mistake. The
Speaker 4: Assassin's Creed publisher's share price fell almost ten percent during
Speaker 4: trading yesterday before closing down seven point thirteen percent at
Speaker 4: thirteen point sixty seven euros. Has fallen by more than
Speaker 4: fifty percent over the last twelve months and now sits
Speaker 4: close to a ten year low. The company's share price
Speaker 4: had already declined significantly earlier this month, reportedly driven by
Speaker 4: a combination of a poorer than expected launch for Star
Speaker 4: Wars Outlaws and a sharp decline and interest in free
Speaker 4: to play shooter X Defiant. On Monday, hedge fund AJ
Speaker 4: Investments publish an open letter calling for strategic and structural
Speaker 4: changes at Ubisoft. It feels like Ubisoft has been skirting
Speaker 4: with disaster for a long time here. It's been maybe
Speaker 4: not a great year for them. Remember Skull and Bones
Speaker 4: that was this year? Was this? Yeah? Beyond Good and
Speaker 4: Evil too is going to come out someday maybe where's Yeah.
Speaker 4: One thing I'm confused about these stories. They keep talking
Speaker 4: about the poor launch of Star Wars Outlaws. I don't
Speaker 4: know where numbers are for that at all, So I'm
Speaker 4: not sure, like we know it's a poor lote, not
Speaker 4: that I don't believe it. I just wonder where that's
Speaker 4: coming from. But I don't know. How are we all
Speaker 4: feeling about Ubisoft these days?
Speaker 3: The people there seem great and lovely. It seems as
Speaker 3: if the people who run the business Ubisoft do not
Speaker 3: know how to run a business. Yes, So I mean,
Speaker 3: like I fucking like sorry, really like really when like
Speaker 3: shares plunged, Like all that means is that like a
Speaker 3: rich person's making less money or it's like about to
Speaker 3: make less money. And then the way that they will
Speaker 3: fix that is they will lay a bunch of people off.
Speaker 3: So like that, I feel like is what the next
Speaker 3: beat here is.
Speaker 1: Unfortunately, Yeah, I mean like I don't really want to
Speaker 1: talk about the share side of it because it's just
Speaker 1: that stuff is so alienating to the people who in
Speaker 1: many ways dictate the success of that company, Like the
Speaker 1: average game when you talk to them about shares is
Speaker 1: just going to be like where it's like widows like
Speaker 1: us are into it. But so from from the perspective
Speaker 1: of someone who is us looking at yourself as a
Speaker 1: company that makes develop some publishers games, it feels like
Speaker 1: they are in a very very stagnant place and are
Speaker 1: like paralyzed by decisions that have been made previously and
Speaker 1: precedent to the point where they're just not making any
Speaker 1: meaningful steps forward into towards any sort of greener pasture.
Speaker 1: So the entire business is currently hinging on Assassin's creed.
Speaker 1: Like Assassin's Creed is the thing that is keeping that
Speaker 1: company aflow, and it will likely continue to do that
Speaker 1: because Assassin's Creed has proven itself to be a long
Speaker 1: term franchise with a lot of adaptability and evolutionary potential,
Speaker 1: and every Assassin's Creed is a person's first Assassin's Creed
Speaker 1: and as a first time gaming experience, that franchise has
Speaker 1: a remarkable way of capturing the imagination. And I feel
Speaker 1: like that gives that franchise longevity in a way that
Speaker 1: will sustain Ubisoft to a degree for a long long time.
Speaker 1: But beyond that, it's a company that has been desperately
Speaker 1: trying to chase trends instead of define new kind of
Speaker 1: opportunities for themselves and hasn't been successful at it. Whether
Speaker 1: that's the games of service stuff, the kind of micro
Speaker 1: transaction stuff, the mobile stuff, the weird NFT stuff, blockchain
Speaker 1: stuff that they previously got behind and have been quite
Speaker 1: about since all that stuff has not meaningfully provided any
Speaker 1: They don't they don't have a foot in that and
Speaker 1: in those in those fields a stable footing at all.
Speaker 1: The best games there's a service title they have is
Speaker 1: Siege and that came out pre Games as a Service
Speaker 1: rush like that was just a game that they made
Speaker 1: that was very good and kept it like posts a
Speaker 1: retrospectively fit into the fit into the mold of a
Speaker 1: games of service. But beyond that they have the licensing games,
Speaker 1: which again is like it doesn't seem to be executing
Speaker 1: in a way like the Star Wars is the first
Speaker 1: major license thing that they've well, I guess Avatar as well.
Speaker 5: An Avatar and like should you say it made a
Speaker 5: big speech, it's just not hitting in the way that
Speaker 5: they A Star Wars game should hit and an Avatar
Speaker 5: game should hit, and Avatar is good, like it's it's
Speaker 5: an enjoyable video gaming as the Star Wars.
Speaker 1: But it's just you look at those two ips and
Speaker 1: then you look at the performance of those games from
Speaker 1: Ubisoft and the like discussion around them, and there's a disparity.
Speaker 1: There's a mismatch there, and there's something being lost along
Speaker 1: the way. The best potential game that they have right now,
Speaker 1: like franchise that they I feel like it's like under
Speaker 1: appreciated or like under discussed that has like forward looking
Speaker 1: like healthy potential is the Division And there were like
Speaker 1: three games into that now the third game and the yeah,
Speaker 1: and like but Division is people love that thing, but
Speaker 1: like it's also very generic in a lot of ways,
Speaker 1: and I wonder, like the world is moving on around them,
Speaker 1: Like how is that Third Division game going to do
Speaker 1: when it eventually inevitably comes out? What does Farcry look
Speaker 1: like next? And I just don't see where Yeah, yeah,
Speaker 1: I mean like I just don't see anything really, And
Speaker 1: it's a shame because they clearly have the ability to
Speaker 1: make bangers that are something different, like Prince of Persia
Speaker 1: came out in January, still one of the best games
Speaker 1: of this year. The problem is capitalism, their margins, their goals,
Speaker 1: they're so astronomically high that there's very few games that
Speaker 1: they could make that will reach the levels that will
Speaker 1: push that company to meet that kind of expectation. Because
Speaker 1: something like Prince of Persia everything could go right with
Speaker 1: it in every single way, it probably still isn't moving
Speaker 1: the needle. Follow Ubisoft.
Speaker 3: They should break up and nationalize. They should free everyt
Speaker 3: because Ubif's got a game studio in every fucking country, right,
Speaker 3: So you just break this ship up and then every
Speaker 3: country gets their own game studio.
Speaker 4: Everyone gets an Ubi Soft. Yeah, a couple of things
Speaker 4: I didn't make misspoke earlier. So yeah, the division Heartland
Speaker 4: was that free to play thing that got canceled. I
Speaker 4: think the mobile game is still happening right now. That yeah,
Speaker 4: don't worry. In that letter from AJ Investments calling for
Speaker 4: the changes, it urged the board to consider taking the
Speaker 4: company private, implement a comprehensive cost reduction program, and optimize
Speaker 4: staffing levels to be more comparable with industry leaders.
Speaker 2: He's yeah right.
Speaker 4: Also urges to focus on core IPS, which I guess
Speaker 4: is a way of saying stop doing license stuff. It
Speaker 4: consider replacing current CEO. He's gimo, No, they can't get rid.
Speaker 3: Of that guy's been that guy survived so many I mean,
Speaker 3: it's it's his business.
Speaker 1: It's a family business.
Speaker 3: Yeah, at this point, like he's not leaving until he dies.
Speaker 4: No, well that's the thing, Like if you take the
Speaker 4: company private, wouldn't he be more secure than ever?
Speaker 2: So?
Speaker 1: But like yeah, again, like you take that company private,
Speaker 1: does it mean that you're in a reasonable time able
Speaker 1: to operate at a level level that you know is
Speaker 1: meeting expectations. No. I feel like if you take the company,
Speaker 1: if iyself takes itself private, it needs to scale down everything,
Speaker 1: which doesn't seem like people who are executives will very
Speaker 1: very naturally be like, no, yeah, we'll just make this smaller.
Speaker 1: That's not a normal executive brain.
Speaker 4: No, yeah, they want to be infinite. It's like NICKI
Speaker 4: and Ye Assassin's Creed infinity is. They don't talk about
Speaker 4: that that much recently. I feel like, but that's the
Speaker 4: future of Assassin's Creed, right, I don't really understand what
Speaker 4: the hell that.
Speaker 3: Is would be so well served it didn't really s
Speaker 3: any video games for five years, Like if companies could
Speaker 3: do that, Like if they just were like, we're going
Speaker 3: out for five years and everything.
Speaker 4: Is good and evil too, yes, and you'll be fine.
Speaker 1: Remake what's going on?
Speaker 4: Yeah, where the hell is that? I don't know. I
Speaker 4: don't know. We'll see if you'd be soft guest things
Speaker 4: figured out. Next headline here, family market a really important
Speaker 4: focus for PlayStation CEO says. This is from Victoria Kennedy
Speaker 4: at Eurogamer. Reflecting on Astrobot's recent success, Herman Holts, PlayStation's
Speaker 4: recently appointed joint CEO, has now said the family market
Speaker 4: is really important for us to focus on. Also, speaking
Speaker 4: on the Official PlayStation Podcast, in a joint interview with
Speaker 4: Astrobot's creative director Nicholas Nico Dossett. During the discussion, the
Speaker 4: show's host asked if PlayStation would now consider putting more
Speaker 4: of its resources behind these games with a more family
Speaker 4: friendly feel, noting Lego Horizon is also set to release
Speaker 4: in just a few short months. I think it's massively
Speaker 4: important that PlayStation studios developed games in various genre and
Speaker 4: the family market I think is really important for us
Speaker 4: to focus on whole, said astro is very, very important
Speaker 4: to PlayStation. He continued, Obviously, we had the pre install
Speaker 4: Asho's Playroom on the PlayStation five that millions and millions
Speaker 4: and millions of people have embraced in love, and I
Speaker 4: think that's become a little bit of a platform to
Speaker 4: launch this new game. Now. I've been critical in the
Speaker 4: past for PlayStation kind of you know, once having a
Speaker 4: really strong stable of family friendly games with things like
Speaker 4: Crash and Spiro and Sly Cooper and you know, Retching
Speaker 4: and Clank and Lighting a lot of that kind of
Speaker 4: follow the wayside as they focused on the kind of
Speaker 4: more prestigious story driven games they tried here and there.
Speaker 4: You know, we did have sack Boys Big Adventure at
Speaker 4: the PlayStation four launch he had astro pecked in there.
Speaker 4: But I think that it's would be a very smart
Speaker 4: thing for them to continue investing in this path. Astrobot
Speaker 4: seems like a very good step forward there. There's a
Speaker 4: lot of franchises that we see in there, things like
Speaker 4: epe Escape that just really do see prime for a comeback.
Speaker 4: I don't know, how do you all feel about out
Speaker 4: the the kind of importance of that family market, which
Speaker 4: again is basically the reason why Nintendo. Yeah, that's what
Speaker 4: some degree.
Speaker 3: They Yeah, CONGRATSI remember that kids also need stuff, like
Speaker 3: good for you, cool, good luck getting the kids to
Speaker 3: spend seven hundred dollars on your new box. Also like
Speaker 3: like yeah, okay.
Speaker 2: I mean honestly, that is a huge barrier to the
Speaker 2: family market. Is a five dollars system when a three
Speaker 2: hundred dollars switch or two.
Speaker 3: Light Yeah, like you like not, I need to very clearly,
Speaker 3: like two hundred dollars is a lot of money. But
Speaker 3: like when you're thinking about investment in my child having
Speaker 3: a good time and or shutting the fuck up for
Speaker 3: two seconds, right, you get the same level of kids
Speaker 3: shut the fuck up for two hundred dollars and you
Speaker 3: get a wider library of stuff that has more that
Speaker 3: is going to do more for the kid. Then there
Speaker 3: are on the play station five let's count the family
Speaker 3: games Astros play Room, astro Ball, back Boy, Big Adventure
Speaker 3: which okay, yes, Ratchet and Clank, Elden Ring, and that's it.
Speaker 3: That's there's six of them. And it's like, why would
Speaker 3: you do that when you could give your kid your
Speaker 3: old phone which you've already spent money on that has
Speaker 3: games on it, or you can put them in front
Speaker 3: of your shitty laptop which has games on it, or
Speaker 3: they can play Roadblocks or whatever, like.
Speaker 2: Yeah, good luck.
Speaker 1: I guess it's this as well. But like bringing it back,
Speaker 1: it's a this is a tickle Me Elmo situation where
Speaker 1: they're trying to have this thing that appeals to younger audiences,
Speaker 1: but then it is so expensive to get that it's
Speaker 1: just impossible for that specific audience to engage with the
Speaker 1: thing that you're making for them. Yeah, like, there's no
Speaker 1: kids that are gonna look at or parents are going
Speaker 1: to look at this astrobot game go that's very child
Speaker 1: friendly and then be like I'm going to spend seven
Speaker 1: hundred dollars on this console, or even five hundred dollars.
Speaker 3: Five hundred dollars, like five hundred dollars for the regular
Speaker 3: one is too much. And like if the move for this,
Speaker 3: right is this Astros or Lego Horizon comes out, that's
Speaker 3: November or December.
Speaker 4: Right, If their.
Speaker 3: Move actually after this is the switch to gets announced
Speaker 3: and then like as a launch game, Lego Horizon is
Speaker 3: on that platform, then it's a different conversation, right, because
Speaker 3: then it's.
Speaker 4: Like, okay, switch it is, Oh, it's already on switch Okay.
Speaker 3: So then yeah, maybe if they keep doing that for sure,
Speaker 3: but it's not they're not going to grow the PlayStation
Speaker 3: specifically off of increased family game.
Speaker 2: I mean, that's I mean, that's a whole conversation that
Speaker 2: people don't want to have. A lot of people who
Speaker 2: frankly will be angry at the whole conversation we just
Speaker 2: have about PlayStations. They don't want to admit. They don't
Speaker 2: want to admit that going elsewhere is how you find
Speaker 2: a different audience. Yeah, but like all of this is
Speaker 2: it feels like frankly, gaming as a whole, all these
Speaker 2: companies have played themselves by ballooning out of control and
Speaker 2: being these big prestigious mature games. Guess what, there's only
Speaker 2: so many adults out there who want to play games,
Speaker 2: and so once you've already sold to them, where do
Speaker 2: you go freaking nowhere if you can't get the kids
Speaker 2: on board. And if you can't get the kids on board,
Speaker 2: they don't care about your brand moving forward into the future.
Speaker 2: They care about roadblocks and Minecraft and Fortnite that they
Speaker 2: can already play on. Like Nikki said, mom and Dad's
Speaker 2: old phone slash tablet or a switch console which is
Speaker 2: significantly cheaper. So it's a really tricky situation that I
Speaker 2: don't know how they get themselves out of if they
Speaker 2: want to expand, and I don't know if you even
Speaker 2: can at this point. That's why, that's why you know
Speaker 2: as much as you know, let's be real xboxes behind
Speaker 2: the curve of this generation. The series as was a
Speaker 2: spark play for the position they were in, because a
Speaker 2: three hundred dollars system that you can buy is like
Speaker 2: a Christmas present for a little Timmy makes a lot
Speaker 2: more sense.
Speaker 4: Now.
Speaker 2: Granted they would have a ton of family friendly stuff
Speaker 2: over there either, but but they also bang your Fortnite
Speaker 2: machine and bang your machine.
Speaker 3: And they have exactly, and they have game Pass which
Speaker 3: is like a different cell, but like I.
Speaker 1: Mean between the lines here, like the he's the CEO,
Speaker 1: Herman Houst is saying, the family market is really important
Speaker 1: for PlayStation, not the PlayStation five or the PlayStation six
Speaker 1: minester station. So that the family market means when they
Speaker 1: talk about opinion, the family market, they talk about all
Speaker 1: encompassing strategy that involves potentially bringing your games to other platforms,
Speaker 1: which is going to happen more and more and more,
Speaker 1: whether people like cannot and also like diversifying where people
Speaker 1: engage with that stuff that includes like movies, TV shows,
Speaker 1: you know, fun, codebops, whatever it may be. Is the
Speaker 1: family market is how they get you know, they can
Speaker 1: use so many different avenues to bring the family market
Speaker 1: to PlayStation. The problem they are there have is inevitably
Speaker 1: there is they're going to have to try and make
Speaker 1: those people are going to make a decision around whether
Speaker 1: they want to invest in the core thing that is PlayStation,
Speaker 1: which is the hardware and certainly just doesn't have currently
Speaker 1: in my to my mind, the ability to translate a
Speaker 1: you know, a kid that's seen an Astrobot TV show
Speaker 1: to a kid that now owns a PlayStation console because
Speaker 1: the barrier to entry is too high.
Speaker 2: Still, Yeah, and I think that kind of goes back
Speaker 2: to what we're saying of, like, Hey, imagine if you
Speaker 2: got off the internet for a second, if like you
Speaker 2: and your friend were not on Twitter or whatever, and
Speaker 2: you didn't care about any of this crap in this capacity.
Speaker 2: Imagine your friend telling you, hey, you know that game
Speaker 2: you want to play, you don't have to buy the
Speaker 2: five hundred dollars box is coming to your existing box.
Speaker 2: Isn't that neat? And your friend goes, yeah, that's really cool.
Speaker 2: I'm glad they're doing that. Nobody cares about the fanboy bs,
Speaker 2: so make sure not to keep that in mind when
Speaker 2: it comes to games coming to other platforms, because that's
Speaker 2: that's how people realistically think.
Speaker 4: Got a couple more headlines we could maybe he here
Speaker 4: before we move on from software. Job posting suggests Armored
Speaker 4: corese seven is on the ways is from a as
Speaker 4: mets and at Inverse. A new job posting for the
Speaker 4: company says several new projects are in the works, and
Speaker 4: one of those projects in particular, asks for familiarity with
Speaker 4: Mecca after a success of Armor Course Sex It's hard
Speaker 4: to see that glue is pointing to anything else. The
Speaker 4: job posting forst spoted by PSU comes from from Software's
Speaker 4: career page and was also shared in the company's recruiting
Speaker 4: account on x. These roles were launched as part of
Speaker 4: the recruitment drive to gear U for multiple upcoming projects.
Speaker 4: While almost nothing is known about any of these projects,
Speaker 4: there's a little bit of information on description for a
Speaker 4: character designer role, So you know, we're all kind of
Speaker 4: wondering about the future from Software, what exactly is next.
Speaker 4: You know, there's been some comments for me is Zaki
Speaker 4: that they don't want to do that. Basically, the scale
Speaker 4: of Elder Ring is the limit for them. It's not
Speaker 4: going to ever be anything bigger than that. But still
Speaker 4: multiple projects, well one of them is going to be
Speaker 4: whatever is next from that Core Soul's team. But I'm
Speaker 4: encouraged at least that it seems like Armored Core isn't
Speaker 4: going away. I really enjoyed Armored Corps six. It was
Speaker 4: something of a surprise for me. So whether this is
Speaker 4: you know, the DLC they're working on, which it could
Speaker 4: be a possibility here or some kind of spinoff thing,
Speaker 4: I'm pretty happy there how do you guys feeling about
Speaker 4: the future of From Software.
Speaker 3: I bet it's going to be a three v three
Speaker 3: tactical shooter hell yeah, in the Armored Cores, and it's
Speaker 3: gonna feel really good. It's gonna fucking love it.
Speaker 2: Yeah, I'm here to think of this what it makes sense.
Speaker 1: I I feel like the idea of mecha showing up
Speaker 1: pretty much clearly defines what this is gonna be. There
Speaker 1: is a small possibility that it is like the traditional
Speaker 1: Souls team, the Core Sols team, or one of them
Speaker 1: decides they want a new spin on their their whole
Speaker 1: style of making games, and it's a from Software as
Speaker 1: From Software game, but with mechs. But I think they're
Speaker 1: smart enough to know not to do that because it
Speaker 1: would kind of pollute the waters or muddy the waters
Speaker 1: for a franchise like Armored Cores, which I think is
Speaker 1: on the ascent more more than it has ever been before.
Speaker 1: So I personally believe like the smart bet would be
Speaker 1: another Armored Core game, especially given the reception to Armored Cores.
Speaker 1: So that's that's really good. I feel like they've hit
Speaker 1: on something really, really special with Armored Core six, and
Speaker 1: it's roped in people that just you would never expect
Speaker 1: to be playing Armored Core games, and it still has
Speaker 1: enough of its own unique kind of identifiers and hooks.
Speaker 1: That is, it isn't like a reskinned Souls game. It's
Speaker 1: not even as close to a Soul's game experience as
Speaker 1: Securo was to traditional sales games. It's still very it's
Speaker 1: a very, very different experience, but has that unmistakably from
Speaker 1: styling to it, and from feel to it, and from
Speaker 1: kind of loop to it. So I feel like that
Speaker 1: now that they the Armored Core franchise and the Armored
Speaker 1: Core team has been given a new lease on life,
Speaker 1: and they have the benefit of knowing what from Software
Speaker 1: is capable of not having a core identity for the studio,
Speaker 1: which then can be leveraged to make the games, and
Speaker 1: that will distinguish them from other you know, developers and
Speaker 1: publishers out there. So seems that can make sense. I
Speaker 1: do think that the core of you know, from team
Speaker 1: is going to go onto something else. Now. I'm sure
Speaker 1: that there's a whole fleet of dump trucks being backed up,
Speaker 1: backed up full of money. That's with the words elder
Speaker 1: Ring two written on it. But I also I feel like,
Speaker 1: of all the developers, and I'm obviously slightly biased because
Speaker 1: I I love the studio, of all the developers from software,
Speaker 1: is the most likely and in the best position to
Speaker 1: be like, no, we will not do an elder Ring too.
Speaker 1: We will go and make something brand new, and the
Speaker 1: studio and the publishers, the money makers, whoever it may be,
Speaker 1: will still be like, we'll still take give you the money.
Speaker 1: Just we'll give you that money. Just let us do it.
Speaker 1: I fully expect there to be another, Like I think
Speaker 1: they're going to go onto something in the vein of
Speaker 1: Secure on blood Born, which is something that is unexpected,
Speaker 1: maybe even like exclusive to a platform or or for
Speaker 1: a period of time or and it's like more focused
Speaker 1: on another idea that is, you know, gameplay mechanics driven
Speaker 1: and a little more like focused.
Speaker 2: Yeah, And I think it is cool that they sort
Speaker 2: of have take it leveraged the prestige of the studio
Speaker 2: to sort of raise up some of their lesser known
Speaker 2: series such as Armored Corps, because like, I'm not a
Speaker 2: huge Souls guy. I like the faster from games like
Speaker 2: a Bloodborn or a Second Row, but I'm not super
Speaker 2: into these more methodical Souls style. So I am glad
Speaker 2: that Armored Cores is its own thing. But just me
Speaker 2: knowing that from Soft's games are incredibly well made, I'm like,
Speaker 2: you know, even if I don't love all his studio stuff,
Speaker 2: like I'm gonna get in there and try And I
Speaker 2: did try out Armor Core Sex and there are some
Speaker 2: aspects about that I didn't like. So I did fall
Speaker 2: off eventually, Like I didn't love this sort of radio
Speaker 2: drama presentation of the story on uh and everything. I
Speaker 2: know some people do, Like I know Grub really likes it,
Speaker 2: but just wasn't for me.
Speaker 3: But just he's multi consuming stories in the past when
Speaker 3: he was a boy.
Speaker 2: Yeah, it's the only way he consumes stories, Nikki. He
Speaker 2: only listens to audiobooks and skips cutscenes and everything else.
Speaker 2: But yeah, just like if it got someone like me
Speaker 2: in the door, like, I think that's a good sign
Speaker 2: for them, just you know, again using that prestige to
Speaker 2: sort of raise up their other projects. It's really cool.
Speaker 4: I think it's gonna be cookies and cream.
Speaker 1: Oh.
Speaker 4: Here, Space Marine two see's highest concurrent player peak ever
Speaker 4: for a Warhammer forty K game on Steam. This is
Speaker 4: from Wesley and Putt ign space Marine two launched proper
Speaker 4: the other day, September ninth, after four days of early access,
Speaker 4: and soon shot to record breaking success for a Warhammer
Speaker 4: forty K game. Space Marine two saw a huge twenty
Speaker 4: four hour peak concurrent player count of two hundred and
Speaker 4: twenty five six hundred and ninety players on Steam, the
Speaker 4: highest peak ever seen for a game of the series
Speaker 4: on vows platform, alongside a very positive user review rating. Indeed,
Speaker 4: Space Marine two is now the most played UH forty
Speaker 4: K or Warhammer game everyon's Steam. To put the launch
Speaker 4: into context, space Marine two not total war Warhammer threes
Speaker 4: one hundred and sixty six seventy fifty four peak occurrence
Speaker 4: into second place. I feel like I'm just hearing good
Speaker 4: buzz about this game. It seems like people are really
Speaker 4: into it. I kind of want to check it out,
Speaker 4: and it seems like, maybe, you know, I respect the
Speaker 4: kind of shotgun approach. Warhammer forty K has had to
Speaker 4: just sort of releasing a ton of video games.
Speaker 3: We'll give it to whoever more of.
Speaker 4: Them than Yeah, it seems like more of them than
Speaker 4: not kind of hit.
Speaker 1: Yeah. I mean like, yeah, I'm glad that this little
Speaker 1: ip is finally getting some love. I mean, like, it's
Speaker 1: an incredibly versatile property that you can turn into basically anything.
Speaker 1: And we're at the stage now where the people who
Speaker 1: are making these video games probably grew up playing like Warhammer,
Speaker 1: whether that's the classic stuff or the forty K stuff.
Speaker 1: And there are a surprisingly a good number of Warhammer
Speaker 1: games now, like you said, that are super high quality,
Speaker 1: like Total Warhammer is one of them, but like Vermin Tide,
Speaker 1: Dark Tide, that kind of stuff. There's gold guna Trader, Yeah,
Speaker 1: there's there's. It is such a versatile and and like
Speaker 1: games workshops, seems to be a little more fast and
Speaker 1: loose with taking shots at it. And why not, Like
Speaker 1: they've got the foundation of their business is rock solid. Again,
Speaker 1: they're in a position where Warhammer is eternally cool, Like
Speaker 1: people are always going to be into Warhammer for one
Speaker 1: reason or another, so they have the luxury to just
Speaker 1: be like, who wants to make a thing? If it
Speaker 1: goes well, great, if it doesn't, we still have these
Speaker 1: plastic toys that are selling a billion dollars a day
Speaker 1: or whatever, So yeah, good for them.
Speaker 4: Yeah, all right, I'm gonna sorry back.
Speaker 1: We're gonna head over to emails.
Speaker 4: Now.
Speaker 1: But before that, another quick bricky break and a few
Speaker 1: words from the sponsors emails if you want to send
Speaker 1: if you want to, that is really going for emails.
Speaker 1: If you want to send a giant bomb an email,
Speaker 1: you can hit us up at BombCast at giant bomb
Speaker 1: dot com. We're going to begin with one from Ryan
Speaker 1: about physical medias right, and says Hi Giant Bomb. With
Speaker 1: the recent discussions slash emails regarding whether to get a
Speaker 1: PC or console, which I largely agree with these days,
Speaker 1: I felt there was one factor not mentioned. PC basically
Speaker 1: doesn't support any physical games. They just aren't made anymore. Sure,
Speaker 1: you could get a distriyer for old stuff, but that's
Speaker 1: about it. I've realized that I will likely always have
Speaker 1: a console around for some physical media, holding on to
Speaker 1: whatever ownership I have these days. Is this a consideration
Speaker 1: for you all?
Speaker 4: Yeah? Look where the tide's going though. Look look at
Speaker 4: the PlayStation five Pro seven drew bucks and guess what
Speaker 4: it doesn't come with, right, And like, yeah, there's a
Speaker 4: right now, there's an option that you're gonna be able
Speaker 4: to buy a disc drive and add it on there.
Speaker 4: How many more years are we going to even have
Speaker 4: that option? Still right, Like, I completely get the physical
Speaker 4: media arguments. I understand it completely. I just I kind
Speaker 4: of wave the right the white flag of bit on
Speaker 4: that one. I just think it's going away, and I'm
Speaker 4: just kind of resigned to it.
Speaker 3: Yeah, I mean, like, how much do discs even do anymore?
Speaker 3: Isn't it not very much?
Speaker 1: No?
Speaker 2: A like capacity?
Speaker 4: No, I mean like like sales.
Speaker 2: No.
Speaker 3: Well, if I if I go to this store right
Speaker 3: now and you buy the video game Call of Duty,
Speaker 3: what's on the what's on the disc?
Speaker 2: So this is a no, no no, This is a
Speaker 2: huge misconception, and this is okay, okay, this is no
Speaker 2: my time to shine because I'm I think I'm the
Speaker 2: only one who cares about like physical media for modern
Speaker 2: stuff around here. Uh, it's a huge misconception that most
Speaker 2: games don't have the base game on they do, they
Speaker 2: have the one point zero.
Speaker 3: Yeah.
Speaker 2: The problem is day one patches have become such a
Speaker 2: big thing that your one point zero is often not amazing.
Speaker 2: But if it's a smaller game, especially if you're buying
Speaker 2: like you know, a double A or let alone an
Speaker 2: indie title, you're getting the entire thing and then with yeah,
Speaker 2: you're big, like Ubisoft Games and whatever you're getting the
Speaker 2: one point, Oh, that's gonna have some bugs, but it's
Speaker 2: still fully playable. The thing about physical media is for
Speaker 2: most people, it's about that sense of ownership. And let
Speaker 2: me introduce you to DRM Free Digital. That's why I
Speaker 2: love buying things on like g og or directly from
Speaker 2: the developers of a game or something, because then when
Speaker 2: you buy it, you can just download it, you can
Speaker 2: back it up, you can burn it to a disc,
Speaker 2: you can put on USB drive, you do wior hell
Speaker 2: you want it. That is true ownership. Your disc, even technically,
Speaker 2: is not true ownership. The problem is problem is you
Speaker 2: can't do anything with it past that point. You own
Speaker 2: the media, but no one else can. And that's something
Speaker 2: I understand a lot, because you know, nowadays I get
Speaker 2: a lot of games review codes, you know, perkole the job.
Speaker 2: But with physical media, I still like to buy that
Speaker 2: because I can pass on that disc to someone else.
Speaker 2: If I don't like a game that I buy, you know,
Speaker 2: on my own pocket, I can get rid of it
Speaker 2: and gets on my money back. So I totally get that.
Speaker 2: I think it's kind of the theme of the whole
Speaker 2: console versus PC conversation we've been having. You know, I'm
Speaker 2: certainly not trying to convince anyone to do something that
Speaker 2: they don't want to do. Enjoy games and whatever what
Speaker 2: you want. But I think there's a lot of misconceptions
Speaker 2: around PC, and one of those is, you know that
Speaker 2: like you're resigning to digital in its entirety and all
Speaker 2: the pitfalls of console digital. Yes, Steam is the biggest
Speaker 2: players form on PC. Yes it is a DRM factory,
Speaker 2: but it's also a DRM factory that just works so
Speaker 2: much better than other platforms that most people just don't care.
Speaker 2: Is where we're at right now. And also, you know
Speaker 2: there's other nebulous things like valves talked about. We have
Speaker 2: a plan for in the future if all this stuff
Speaker 2: does go away, we'll have some way for you access
Speaker 2: your games. So just even that small thing is like, Okay,
Speaker 2: they're thinking about these things. I just have more faith
Speaker 2: in Steam as a digital platform that I do PlayStation
Speaker 2: or xboxes or alone Nintendo's digital store funds, you know.
Speaker 2: So that's how I see it as a PC fan
Speaker 2: who also likes physical media.
Speaker 1: Yeah, I like physical media, but I feel like we
Speaker 1: don't really have much of a say in it. The
Speaker 1: business of media is wor dictates how you know, the
Speaker 1: movements happen with this because I could, to the end
Speaker 1: of you know time, be like I want this, I
Speaker 1: want but fundamentally and like factually, DIC aren't doing well
Speaker 1: in retail. They make the whole process more expensive because
Speaker 1: like publishers and developers now have to account for putting
Speaker 1: a physical thing on a shelf shelf space. It's just
Speaker 1: and then like you know, the the limitations of size
Speaker 1: and speed and that kind of stuff. At a certain point,
Speaker 1: the industry just pushes through any sort of preferences that
Speaker 1: we have just to make things cheaper for themselves or
Speaker 1: make more money. And the elimination of physical media both
Speaker 1: makes the release and production of video games or movies
Speaker 1: cheaper and for everyone, and in that it results in
Speaker 1: higher revenue generation. They can make it cheaper, sell it
Speaker 1: for a price that gives them a little bit of
Speaker 1: money on the back end without you know, and all
Speaker 1: they really need to account for is like service space,
Speaker 1: and that is the be all end all of it.
Speaker 1: I think the phys a cool media industry will become
Speaker 1: more bolstered as a kind of novel ty thing. Yeah yeah,
Speaker 1: like a yeah, Limited Run. I am a bit that
Speaker 1: that kind of stuff is what makes sense, like that
Speaker 1: I bought a physical thing. I realized that I didn't
Speaker 1: have all the Dark Souls games in one place. They
Speaker 1: were kind of like scattered across multiple generations and consoles.
Speaker 1: So I bought the PlayStation like the compendium. That was
Speaker 1: the last thing I bought. And I feel like there's
Speaker 1: going to be more of stuff like that, where it's like,
Speaker 1: here's a nice version of a video game that came
Speaker 1: out a while back. But the tricky part is obviously
Speaker 1: like not every game is going to get it. The
Speaker 1: thing that you want isn't guaranteed to have it, like
Speaker 1: you know what I mean, And and it's very much
Speaker 1: at the whims of tastes and demand for it.
Speaker 2: Yeah, and that's why places like Limited Round are cool.
Speaker 2: I just the other day I got my They were
Speaker 2: doing a overstock sale, so I got the Convention Exclusive
Speaker 2: or z on switch because I have a have a
Speaker 2: digital version of ours that I didn't pre order the
Speaker 2: physical copy because I didn't know how much I would
Speaker 2: like it. But that game rules like I should have
Speaker 2: known it would.
Speaker 4: And is it still in like my top ten?
Speaker 2: It's really good I'm definitely I can't wait to get that.
Speaker 2: I'm just gonna start bringing that to events we go
Speaker 2: to and see how many people who like in passing
Speaker 2: have a cameo or whatever, See how many people and
Speaker 2: get to sign like, you know, get John and Naudie,
Speaker 2: get m VG, get all these people involved to like
Speaker 2: sign it that that is a nice thing about physical
Speaker 2: media and that's why I still like it.
Speaker 1: Yeah. Next email comes from Jeff from Quebec and it's
Speaker 1: called laser eyes and it's very simple. Oh no, this
Speaker 1: is this is the same person. No, this is from Chris. Sorry.
Speaker 1: Chris says, if you could shoot lasers from your eyes,
Speaker 1: how do you think it would change your life?
Speaker 4: Pretty dramatically Chris, Yeah, kill somebody you know, really bad
Speaker 4: about it, jail, it'd be it would not be good.
Speaker 4: There's no I don't think there's a positive to I
Speaker 4: guess I could start fires very easily, which again seems
Speaker 4: like it could lead to problems.
Speaker 3: The government finds you you're done. That's the thing about
Speaker 3: this happening to you, is that you're going to take
Speaker 3: your eyes out. No, I don't think absolutely. Do you
Speaker 3: think that the government would take your eyes out before
Speaker 3: using you for military purposes.
Speaker 4: First, Yes, because they don't want one stupid asshole shoot
Speaker 4: laser eyes.
Speaker 3: They want a whole army that.
Speaker 1: Mike is on.
Speaker 3: I feel like I feel like they would send you
Speaker 3: into a couple of black Ops missions before they took
Speaker 3: your eyes out.
Speaker 4: No, because then they might lose my eyes.
Speaker 3: Because what if I like ie, they'll take Maybe they'll
Speaker 3: take one celebrated.
Speaker 1: I feel like it's going to take it. They will
Speaker 1: just like seize control of you and expreid on you
Speaker 1: because this is a one of a kind thing and
Speaker 1: they don't know how it works. So if they're like,
Speaker 1: we could remove the eyes, but then it could not
Speaker 1: function and we would have no idea what to do. Yeah,
Speaker 1: so I feel like they'd pell can produ you for
Speaker 1: a really long time.
Speaker 4: Now, is it I could control when the eye shoot laser?
Speaker 4: It's not a psych Colops situation where I need my
Speaker 4: special visor or else. It's just the question does say
Speaker 4: if you could shoot lasers from your eyes? Yes, I'm
Speaker 4: assuming you are just Cyclops from the X Men, which.
Speaker 1: Also means that you're if you're Cyclops from X menting
Speaker 1: it your laser won't produce heat because his one doesn't
Speaker 1: produce heat, which means it's less dangerous.
Speaker 3: But then you can do cool flips and tricks and stuff.
Speaker 1: Yeah, I just know that the term optic blast would
Speaker 1: be in my but like, also, it's not going to
Speaker 1: be nearly as cool because we're not like built like
Speaker 1: Cyclops and cool. We'll just like I'll be like a
Speaker 1: slobby dude optic blasting like a packet of cookies off
Speaker 1: the top of a supermarket aisle so I can catch it.
Speaker 4: Psychclops being that fit right, because he does not need
Speaker 4: to be He could shoot lasers out of his eyes.
Speaker 4: He doesn't need to be strong.
Speaker 1: I feel like the fitness helps his effectiveness.
Speaker 4: Like he needs cardio for sure, need to be.
Speaker 1: If he's if he does an optic blast against something
Speaker 1: that puts up enough resistance, he wants to be able
Speaker 1: to hold his ground and move forward instead of like
Speaker 1: pushing back, and that would be weight, not cardio. Or
Speaker 1: if he's like jumping really far because he needs to
Speaker 1: get higher, you know, get high, so you optic downwards.
Speaker 1: Then there's admit it.
Speaker 4: That it would be kind of funnier if like the
Speaker 4: Cyclops of the team had more of a me body
Speaker 4: and I mean, I'm helpful.
Speaker 3: Do you want me here?
Speaker 4: Like, I'm not going to take the stairs though, I'm
Speaker 4: using the elevator. Yeah, let's go get Magneto.
Speaker 1: I would. I would if I had to get the
Speaker 1: I would get the the elder Ring style flame of Frenzy,
Speaker 1: fire from your eyes thing where every now and then
Speaker 1: I just like start writhing around and then just lasers
Speaker 1: go fucking everywhere anyone around.
Speaker 2: Yeah.
Speaker 1: Yeah, that's why I would go for.
Speaker 4: But there's does Laura Lion the game lor Liing the
Speaker 4: laser eyes actually have laser eyes? I don't know much
Speaker 4: about that game.
Speaker 2: I play a bunch of games that this this is
Speaker 2: enough for me. I'm out, so I could not tell
Speaker 2: you that I don't.
Speaker 1: I don't as far as I mean, I played a
Speaker 1: few hours of it. I don't think there's any actual
Speaker 1: laser eyes yet. Like that.
Speaker 2: Yeah, is it like a Scooby do title or it's
Speaker 2: like the laser eyes are somewhere else in the mythology
Speaker 2: that someone else has.
Speaker 4: Yeah, what's the relationship to Scooby Do there? Because it's
Speaker 4: like Scooby Doo.
Speaker 3: And blah blah blah blah blah.
Speaker 2: Yeah, Scooby Doo and I'm probably thinking of, yeah, I'm
Speaker 2: probably missing something else like Nancy Drew or something like that,
Speaker 2: you know, like blah blah blah and whatever it might be.
Speaker 1: I think it might. It's more like, you know, this
Speaker 1: person's an investigator and figuring things out and they can
Speaker 1: you know.
Speaker 4: That makes so much more sense. Stupid, Oh, I think
Speaker 4: you might.
Speaker 1: Might not be.
Speaker 4: I though I think you're right now that he's saying
Speaker 4: it like that. I think she's just has good self awareness.
Speaker 1: It's just like characters just going through like a mysterious mansion,
Speaker 1: just fucking blasting everything.
Speaker 2: It's so much cooler, dude.
Speaker 4: Yeah, yeah, imagine how much easier mist would be if.
Speaker 1: You could.
Speaker 2: Resident Evil one totally different games. You're just cyclops.
Speaker 4: Okay, well, okay, I'm very.
Speaker 2: Thankful for this.
Speaker 1: Really, education will definitely change Mitch's life.
Speaker 4: So open up my laser?
Speaker 1: Is that, mister. Next next email comes from Jeff from Quebec.
Speaker 1: As promised earlier, be a video game. Is the title,
Speaker 1: Hello Bombers. If you were a video game instead of
Speaker 1: a human, which one would you be? It's not about
Speaker 1: your favorite game and what you aspire to be. It's
Speaker 1: just about what you actually really are. For example, Dan
Speaker 1: may love Melgis Holid three, and he may wish he
Speaker 1: was Super Mario Maker, but we all know he's actually
Speaker 1: w c W Fashion, Nitel and n w L Revenge
Speaker 1: for the N sixty four.
Speaker 2: You'd be happy with that.
Speaker 1: Yeah, I think he'd love that.
Speaker 4: Yeah, Yeah, that makes a sad question. This is a
Speaker 4: great question. I'm trying to figure out what now try?
Speaker 4: What video game am I? That'sh Does anybody have one for?
Speaker 2: Like?
Speaker 4: Maybe it's easier with you, like you know if you
Speaker 4: told me Tam is uh so a lot and the
Speaker 4: vibe is similar. Oh good, I.
Speaker 1: Think that you would be the video game Crosty's fun House.
Speaker 4: Just accidentally laughed like Krusty as.
Speaker 1: You like you are the human embodiment of the video
Speaker 1: game Crusty.
Speaker 4: I'm a Lemmings clone for the sake of Genesis and
Speaker 4: Super Nintendo. I kind of understand that people why just
Speaker 4: play you Rocket made me think of Lemming, So I
Speaker 4: was actually thinking about Kresty's fun House not too long ago.
Speaker 2: I think the boring answer for Mike, though, is he
Speaker 2: is just Disneyland Adventures for the Xbox connection.
Speaker 4: Yea, Oh, can I be the Adventures and Magic Kingdom
Speaker 4: for the ne e s though similar.
Speaker 2: But because because of everything you just said, you are
Speaker 2: so Disneyland Adventures.
Speaker 4: Dude, Okay, that's about Kingdom Kingdom Infinity. Yeah, I could
Speaker 4: definitely be Kingdom Hearts. That's pretty. That's pretty.
Speaker 2: I want to feel like anime quite enough, you know.
Speaker 4: Yeah, Sean's kind of maybe it's just like I associate
Speaker 4: Sean with think as much, but Mega Man Legends. I
Speaker 4: get vibes from that. Yeah, there's like there's a youthful.
Speaker 3: Iron things, bright blue sky what.
Speaker 2: Yeah, you'd be digger, digging, digging.
Speaker 1: Nikki, What would you be? What would you be?
Speaker 3: Nikki? My game and forever, I am constant, I'm never ending.
Speaker 2: I do think, and this is another one that we
Speaker 2: associate with the person, but I do think like Fuser
Speaker 2: is so much of your vibe.
Speaker 3: Yeah, I do love a concert, music festival, people together,
Speaker 3: hang out with ya.
Speaker 1: I would have gone with d DR. I feel energy
Speaker 1: to you, like if you became a video game.
Speaker 4: And Jeff Group is definitely mud Runners. Yeah, I've never
Speaker 4: even played a second of Well listen.
Speaker 3: Infrastructure Week is just a couple of weeks away, you will.
Speaker 1: I feel like Jeff Grub is super meat.
Speaker 6: Boy, Like.
Speaker 8: I think you could have you could assigned that to me,
Speaker 8: like sprinting around so fast, happy as can be, and
Speaker 8: accidentally saying things that are the equivalent of him jumping
Speaker 8: into like sore blades constantly and then bouncing around and
Speaker 8: doing it again, Like that is Jeff Grub.
Speaker 4: If you asked him, I think he might say Octo Dad.
Speaker 4: I know he like really identified that game, like, oh
Speaker 4: this is like I get in right, Yeah, yeah, Backlaw and.
Speaker 2: Lucy is there is there like a Doom themed expansion
Speaker 2: for PC Builder, Because that's Jeff Backler.
Speaker 1: That's a he's a he's a Doom like map maker,
Speaker 1: not doing myself.
Speaker 2: He's he's the level editor in like Doom Eternal or whatever.
Speaker 4: I think Backlar is just like a Metallica pinball machine,
Speaker 4: like a real one.
Speaker 3: Just like a shoot pinball machine. I think is just
Speaker 3: a shoot Metallica pinball surely.
Speaker 1: I feel like back Li is Typing of the Dead.
Speaker 2: Such a good call, that's really nailed it.
Speaker 4: Uh what about Lucy Lucy Lucy quake? Nah?
Speaker 1: I feel like Lucy is probably nine snails.
Speaker 2: That's all I got.
Speaker 3: That's good.
Speaker 1: I feel like if I had to. If Lucy was
Speaker 1: metaled down and became a video game disc, it would
Speaker 1: be mass effect. Oh yeah, it would be mass.
Speaker 3: Effect or like a dragon Age.
Speaker 1: Yeah, she does love dragon Age, but I feel like
Speaker 1: her vibe is more mass effect is more space, yeah,
Speaker 1: space space, Jan?
Speaker 5: Yeah.
Speaker 2: Someone So Jan is Billy Hatcher, which I just thought
Speaker 2: wasn't a delightful thing.
Speaker 4: I considered Billy Hatcher for myself a moment ago. Why
Speaker 4: are multiple people thinking about Billy hatcherd.
Speaker 2: It's an okay game, It's kind of fun.
Speaker 4: Glover was slightly better. Maybe maybe if Glover was slightly worse.
Speaker 2: Yeah, maybe slightly worres like Lover kind of Fox.
Speaker 1: You know.
Speaker 3: I think Jan also might be cooking mama.
Speaker 1: Oh yeah, cooking.
Speaker 2: Yeah, that's another boring one where Jan just is coffee talk,
Speaker 2: like just wanting to coffee and then like have a
Speaker 2: good conversation with your friends, like yeah, Cam, did we
Speaker 2: them up with one for you? No?
Speaker 4: I didn't hate Yeah, yeah, but I don't know, like
Speaker 4: sor reavers kind of like I don't know, it takes
Speaker 4: itself like like seriously, but it's still fun. Yeah, it's
Speaker 4: a compliment. Damn right. Okay, somebody who treats his life
Speaker 4: like a clown show. I respect you.
Speaker 1: Always abide by any solo association with Sorry, but I'll
Speaker 1: take it. Next question comes from Winship from Edmonton Kids
Speaker 1: Game question marks, Good morning astro Bomb crew. This weekend,
Speaker 1: I plan him Astrobot easily top three of my Game
Speaker 1: of the year. You can't have a top three game
Speaker 1: and you have one game of the year. But I
Speaker 1: see what you're saying. So much fun. But Twitter discourse
Speaker 1: says it's a kids game. The game felt like a
Speaker 1: Marrier game, which I never thought of as a kids game.
Speaker 1: Is actual bought a kid's game. I'm now curious what
Speaker 1: makes a game a kid's game.
Speaker 3: Every video game is a kid's game.
Speaker 1: Yes, sorry, yeah, I mean you know what.
Speaker 2: That's okay because video games are for kids, but also
Speaker 2: we can like them too.
Speaker 1: Yeah, yeah, okay, I mean the astro bought it's really
Speaker 1: fun funny because like it is technically a kid's game
Speaker 1: on the face of it, but like any kid that
Speaker 1: is growing up today will not be able to appreciate
Speaker 1: the nostalgia that is a significant portion of that game.
Speaker 1: So in that respect, it's not really a kid's game
Speaker 1: because they weren't alive when all this stuff was happening,
Speaker 1: for sure.
Speaker 4: Yeah, a kid's game is something that like, I don't know,
Speaker 4: like edge lords are weird depressed people called video games
Speaker 4: that don't have realistic graphics and decapitations. Yeah, like depictions
Speaker 4: of sex. I don't know. Did you guys see that?
Speaker 4: The Day's Gone creative director was like upset that, like,
Speaker 4: how dare they use my characters? Shocked promote this little kids? Uh?
Speaker 1: Sean, what is the name of that character.
Speaker 2: Played that game? Idea?
Speaker 1: Okay?
Speaker 3: Cool?
Speaker 1: Deacon deep.
Speaker 2: Like the cartoon studio.
Speaker 1: Yeah, I saw that tweet and I was like, gone
Speaker 1: to my head. If you asked me to name that
Speaker 1: the name of that character, it will be my funeral
Speaker 1: in a couple of months. No, I.
Speaker 2: Okay, okay. People are saying, is it Deacon?
Speaker 1: Yeah? It is?
Speaker 3: Friends call him his friend.
Speaker 1: Call him what he's called? Is what he is?
Speaker 2: John? Because of Duke Newcomb, I can almost guarantee that.
Speaker 4: I don't know. Look, there are some things that are
Speaker 4: like only for kids, for sure. Look take it, you know,
Speaker 4: But I know I'm the diskyo, right, but I think
Speaker 4: that a lot of that stuff is actually just for
Speaker 4: everyone in a lot of ways. It's fun and sometimes
Speaker 4: good for you to just enjoy some of these simpler
Speaker 4: call you joyful things.
Speaker 3: Calling games calling things for children is disrespectful to children
Speaker 3: who can understand quite a bit actually, and is also
Speaker 3: disrespectful to adults.
Speaker 4: You're there, if you're sitting there watching Pepa Pig by
Speaker 4: yourself and your maybe it's a bit weird, but like
Speaker 4: Astro Bought is just clearly a you know, it's an
Speaker 4: engaging platformer again with all this nostalgia bait that's just
Speaker 4: clearly fun for everyone to go through. If you have
Speaker 4: any kind of affinity for.
Speaker 2: That categorizing answer, yeah, the real answer here is that
Speaker 2: it's it's not a kid's game. It's a family friendly game.
Speaker 2: But because people feel the need to tear things down,
Speaker 2: they frame in the most derogatory way possible, so they
Speaker 2: group it in with like Elmo we talked about at
Speaker 2: the Begina show. That's that Elmo is for kids. Literally,
Speaker 2: he is there to educate children. That's for kids. But
Speaker 2: like having a family friendly vibe, like you know, like
Speaker 2: Disney or even like a targeting kids as your primary demographic,
Speaker 2: you know, like a down chop about Pokemon I'm big
Speaker 2: into that, obviously targeting kids as a key demographic, but
Speaker 2: so anyone can enjoy and you know what, yeah, anyone
Speaker 2: can enjoy. Like whatever.
Speaker 1: You live once, Like anything that you find brings.
Speaker 2: You joy is for you.
Speaker 1: Like and it obviously needs to be legal and you know, legit.
Speaker 1: But like if you're if you're playing a game or
Speaker 1: watching a movie or listening to some doing some sort
Speaker 1: of you know, Disney based thing, if it brings you joy,
Speaker 1: it's for you, Like it's not, it's not for anyone. Also,
Speaker 1: like going on Twitter and letting them decide if let's
Speaker 1: let's say we all went yes, it's a kid's game,
Speaker 1: would that change anything? Like it still looks fun, is fun?
Speaker 1: You probably play it. Just play the game, like don't.
Speaker 1: Life is too short for other people to tell you
Speaker 1: when how you should be enjoying things and when you
Speaker 1: should be enjoying things. Just play the game.
Speaker 4: Plus Twitter arguments that's not real life, and so much
Speaker 4: of that is bad faith going on there or just
Speaker 4: you know, you're just hearing from stupid people being Amplecada
Speaker 4: the decheads of the world.
Speaker 2: I don't have the music setup, so I'm been keeping
Speaker 2: track of this, but Jans, what did we learn today?
Speaker 2: What we learned today is like, what the hell you
Speaker 2: want to because that's pretty yeah.
Speaker 1: And that brings in this episode of the Giant Giant
Speaker 1: Bomb Cast.
Speaker 4: Uh, I was good to reference cookies and so it's
Speaker 4: a good thing you did.
Speaker 3: Shut me.
Speaker 1: Thank you everyone for listening. This week a bit of
Speaker 1: a weird week, as you can probably tell, because I
Speaker 1: am hosting the Giant Bomb Cast. Folks are out and about,
Speaker 1: people on trips. People aren't, like, you know, taking some
Speaker 1: personal time, et cetera, et cetera. We will attempt and
Speaker 1: probably be paying Space Marine at some point this week.
Speaker 2: Jeff, we look at UPF for that.
Speaker 1: Yeah, that will probably be UPF on Friday.
Speaker 2: Still, yeah, everyone should be back on Thursday. Yes, so
Speaker 2: it should be back for at first am.
Speaker 4: I understanding is that we should still be at least
Speaker 4: what I heard yesterday, we should still be good.
Speaker 1: For clubs tomorrow. That stuff is going to happen, as
Speaker 1: Seawn just said. Grub is going to be back, So
Speaker 1: GMM will pick up on Thursday and we'll have one
Speaker 1: on Friday as well, and then there will be a
Speaker 1: voicemail dump truck this week as well. We were sure.
Speaker 1: We recorded a Jeff Just Bizarre Adventure earlier this week
Speaker 1: and John Luke is editing that at some point soon,
Speaker 1: so you can look forward to that one appearing in
Speaker 1: your feed otherwise. But that's the plan. If things suddenly shift,
Speaker 1: please accept our apologies. Things are up in the air,
Speaker 1: and you know, stuff is happening that is on control,
Speaker 1: will be on a power to control. But we'll do
Speaker 1: our best to be here.
Speaker 2: Nikki.
Speaker 1: Why can people find you what you up to recently?
Speaker 3: You can find me on Twitter at dot su A
Speaker 3: g O D S E W A and I have
Speaker 3: if you do not know, a podcast called if You're
Speaker 3: Driving Close your Eyes. It's a comedy show. If you
Speaker 3: like this, thank you so much. If you like me
Speaker 3: on this, I think you will also like me there
Speaker 3: if You're Driving Close your Eyes U Mitch.
Speaker 4: Hey, I'm Tolkoto everywhere on Twitch and streaming through the
Speaker 4: Souls series and kind of in the middle of Dark
Speaker 4: Souls too right now, so check me out there if
Speaker 4: you would like to see that.
Speaker 2: Sean, you can find me on Twitter dot com as
Speaker 2: at Turbo Shawn Underscore, s A H A w N.
Speaker 2: Please get right. If you're Gonta yell at mean, that's
Speaker 2: the one thing I ask you can find me. Yeah,
Speaker 2: sitting in this chair, editing this podcast. Do here because
Speaker 2: I'm doing this all thing DoPT to bottom. If you're
Speaker 2: watching on YouTube, Hey, let's let me know how things
Speaker 2: went today. Very unorthodox BombCast, but think everything went well.
Speaker 2: So like, yeah, let me know how the production went
Speaker 2: and I'll try to improve the next time I do this.
Speaker 2: If anything went wrong.
Speaker 1: We're not going to send out a survey, but you
Speaker 1: should act like there was a survey and tell us,
Speaker 1: you know, hours a production, how are the guests hosts?
Speaker 1: How was the main host? Like? You can tell them
Speaker 1: never never let Tim on again. We just switch up.
Speaker 1: How much time?
Speaker 2: Say that?
Speaker 1: How much time?
Speaker 3: If you If you feel like that, write it down
Speaker 3: on a piece of paper and then fucking mad cares I.
Speaker 1: Don't have anything. Well, I'm not gonna promote the one
Speaker 1: thing I am involved with I promote earlier, which is LS,
Speaker 1: but I will stay in instead promote a podcast that
Speaker 1: my friend just launched, Maxicoville, who you may know from
Speaker 1: IGN just by our podcast called start a podcast called
Speaker 1: Distinct Rules with Brian Altono. First episode is up now
Speaker 1: and It's a lot of fun. They have a Patreon too,
Speaker 1: I feel interested in supporting them, but yeah, check it out.
Speaker 1: I'm just trying to, you know, shine some spotlight on
Speaker 1: other people doing cool stuff that I like and could
Speaker 1: be enjoyed by our crew hair. But thank you everyone.
Speaker 1: We'll see you again very soon.
Speaker 4: Bye bye That e'sn Cream