Speaker 1: I told you record mono as if I know what
Speaker 1: the fuck I'm talking about. I just like sounding like,
Speaker 1: do you record mono? You got in Uma in the
Speaker 1: forty one hundred Mega hurts? All right, cools to la cla, Yeah,
Speaker 1: I cla.
Speaker 2: I live here.
Speaker 1: Oh my god, we'll coming on that. Hey, everybody, Welcome
Speaker 1: back to the fire Escape Cast. I'm Mike Mahardi, your
Speaker 1: host as always. It's episode one hundred nineteen. It is
Speaker 1: forty seven degrees in Boise, Idaho, on this fine night.
Speaker 1: We're here as always with Mary.
Speaker 3: Kish It's a full crisp day.
Speaker 1: And returning guests from episode fifty two so a while ago.
Speaker 1: It's Chris Plant.
Speaker 2: Yeah, yeah, I'm sorry. I don't I'm not very good
Speaker 2: at numbers. How many is it between fifty two and
Speaker 2: one nineteen? How many of that?
Speaker 1: Are you asking? How long it? Why we haven't asked
Speaker 1: you in that stretch to come on.
Speaker 2: That's not what I asked. Number. I'm just curious about it. Number.
Speaker 1: You're forty eight for sixty seven, I think, yeah, that's right,
Speaker 1: something like that.
Speaker 2: Seventy sixty more episodes have happened now and then than
Speaker 2: the entire run of the show up until me meaning
Speaker 2: on it.
Speaker 4: That's true that Chris, it's really important with a voice
Speaker 4: as prolific as yoursself, don't water it down.
Speaker 2: And that's so true.
Speaker 3: Get excited to hear what you have to say.
Speaker 2: Yeah, it sounds like that was rehearsed. It's because Mary
Speaker 2: has already tried that line on me.
Speaker 3: It is my dreamed gaslight men on this podcast.
Speaker 2: That's why you came.
Speaker 1: Your dream or your routine.
Speaker 4: It's a little bit, a little bit, a a little
Speaker 4: bit of Bee. I get to live the dream every
Speaker 4: day here. But I think that we should have had
Speaker 4: you on more.
Speaker 3: It is a mistake. I apologize on behalf.
Speaker 1: To have him on.
Speaker 3: Who specifically said don't have him on? I believe those
Speaker 3: were his words.
Speaker 2: That does sound right.
Speaker 1: You were you. I don't think you were my boss
Speaker 1: during that last episode. I wouldn't have I don't think
Speaker 1: I would have had you on if you were we
Speaker 1: were still working together day job wise, I think that
Speaker 1: would have been after I left.
Speaker 2: It's probably in between the two zones.
Speaker 1: Yeah, because you're coming right to us from post games now.
Speaker 1: For those who haven't ye, for those who haven't might
Speaker 1: not be familiar, give them the elevator, pitch.
Speaker 3: Yeah, tell us about post games. What is it?
Speaker 2: Oh? That isn't there to say? You know, it's only
Speaker 2: the greatest video game podcast to ever exist in one
Speaker 2: of I think only two or three that are out there.
Speaker 2: But I am, you know, holding that torch in the darkness. Yeah, yeah, yeah,
Speaker 2: it's like, you know, it's not so boring. No, I mean,
Speaker 2: people listen to you, Mike, so they'll they'll appreciate this.
Speaker 2: It's like in PR, but for video games. Every week
Speaker 2: you get a new topic, uh, and then you get
Speaker 2: an interview, and then you get a little bit of
Speaker 2: the news, just like an NPR show. The only difference
Speaker 2: is we've done three episodes about born games, so that's
Speaker 2: you know, I'm I've gotten one hundred still not topic.
Speaker 4: What's the percentage of porn game coverage?
Speaker 2: I'm on postgames right now. We're done twenty three episodes
Speaker 2: and three of them are about porn games, so that
Speaker 2: equates to about like a ten mm hmm, yeah, yeah, yeah,
Speaker 2: I'm making up for it's ten percent, that's right. I
Speaker 2: don't know numbers. Listen, I asked you for the numbers
Speaker 2: at the beginning of the show. The point is this.
Speaker 2: If you are listening to this right now, just give
Speaker 2: me a real favor. Hit stop, go your podcast app,
Speaker 2: Big Post Games, subscribe, go to Patreton not gone forward,
Speaker 2: Slash Postgames. Subscribe again, and then come back to the show.
Speaker 2: We've got a whole lot of great show for you.
Speaker 2: I'm the host. Now, welcome to fire Escape. My name
Speaker 2: is Dan. I'm from Barbecue.
Speaker 1: I thought we had a week without him, couldn't escape. Yeah, Dancy,
Speaker 1: Actually we're He's here on the East coast, but he's
Speaker 1: he's busy doing giant bomb stuff.
Speaker 3: Is your oppression of Dan that he would like barbecue.
Speaker 2: My impression of Dan is just any generic person that
Speaker 2: I grew up with in and around Kansas City talk.
Speaker 2: I don't think about Dan, actually, I just think of
Speaker 2: people that could be a Dan.
Speaker 4: Yeah, so he's kind of like a faceless native guy.
Speaker 2: I don't know why we couldn't go get some prime
Speaker 2: pickles like something like that.
Speaker 1: He does talk about Joe's Barbecue often and the burnt
Speaker 1: Ins burnt In's, oh yeah.
Speaker 2: And then burnt Ins and Kansas City. You're not like
Speaker 2: burnt In's everywhere else. They're actual burnt ins. It's like gristle.
Speaker 2: It's just pure fat gristle. Yeah for free.
Speaker 1: If you don't pronounce the e like an I, you're
Speaker 1: not from the Midwest or Kansas specifically burnt ins. It's
Speaker 1: almost it's like the difference between Australia and New Zealand.
Speaker 1: Australia have Australians like with the cow. New Zealanders they
Speaker 1: like Whiz the car. It's a huge difference between Kansas
Speaker 1: and now that's from Flight of the Concords. There's a
Speaker 1: big difference between Kansas and Minnesota. But yeah, Dan's on
Speaker 1: the East Coast. He's doing there, doing the giant bomaiton,
Speaker 1: so he could join us. But yeah, we're uh going
Speaker 1: strong but post games. Yeah, so generally speaking, correct me if
Speaker 1: I'm wrong. It's three acts every episode. The beginning is
Speaker 1: the topic, second is an expert interview, and the third.
Speaker 3: Is porn section.
Speaker 1: The third is just porn noises, just a lot.
Speaker 2: And for that one, I recommend that you don't look
Speaker 2: the kids.
Speaker 3: I do see five stars average rating. What have you
Speaker 3: done to get this?
Speaker 1: He can, he wants, but he can't be in the
Speaker 1: hot seat himself.
Speaker 2: I I'm just you know, I like to think that
Speaker 2: I'm just that good that I earned all. However, many
Speaker 2: of those five star reviews there are, Hey, that's not bad.
Speaker 3: I agree, it's actually not too shabby.
Speaker 2: It's not too shabby.
Speaker 3: I agree. You should be very proud.
Speaker 2: I am, thank you. Yeah, no, I mean, you know what,
Speaker 2: it's the guests who make the show. I like to
Speaker 2: think that I'm just merely a vessel for their talent.
Speaker 2: Who's been good about talking about my own stuff?
Speaker 1: I sound like, yeah, I know, yeah, we could tell Yeah,
Speaker 1: just kidding, it's not that bad. Shadow Colossues. You did
Speaker 1: a recent three days ago with that? Is that your
Speaker 1: most recent episode? Twenty years later, Shadow the Classes still matters?
Speaker 2: Yeah? Yeah. He talked with Jacob Geller, who Yeah, people,
Speaker 2: I'm sure who listen is they know Jacob? He makes
Speaker 2: video essays. But the cool thing about Jacob is he
Speaker 2: was making video essays that nobody watched for a while,
Speaker 2: and then he made one about Shadow Colosses and it
Speaker 2: so many people saw it completely changed his life. A
Speaker 2: fun thing about that video, though, he couldn't monetize it
Speaker 2: because he has assumed nobody would ever see his videos,
Speaker 2: so he used some Studio Ghibli music in it. But
Speaker 2: a full successful video by far and you get zero dollars.
Speaker 3: That's sad.
Speaker 4: That's a sad state of affairs, but cool to set.
Speaker 4: You're still that much love about Shadow of the Colossus
Speaker 4: and people are that interested.
Speaker 2: Yeah, did you all see the oral history that matt
Speaker 2: leone did. Yeah, it's very good if you're looking to
Speaker 2: read about this. Matt Leone did, Like all the oral
Speaker 2: history is a polygon about Street Fighter and Final Fantasy seven,
Speaker 2: and now there is one out about Shadow Classus That
Speaker 2: is so bonkers because I feel like anytime I get
Speaker 2: an oral history out of a game that was made
Speaker 2: in Japan, it feels like I conjured something that just
Speaker 2: should have never existed. Because I don't know about y'all,
Speaker 2: but every time I trying to talk to devs in Japan,
Speaker 2: it's so hard to put people to chat.
Speaker 4: Yeah, there was always those like the culturally, it's like
Speaker 4: not a good idea to talk negatively or into the problems.
Speaker 4: I just did the TGS tour and I we had
Speaker 4: that same issue, which is like reporters culturally are not
Speaker 4: gonna grill you. They're not gonna they're not gonna ask
Speaker 4: you spicy questions. They're not gonna push too hard, and
Speaker 4: I think vice versa, the devs aren't gonna get into
Speaker 4: all the dirt, and so yeah, rapolate that is quite
Speaker 4: a feat.
Speaker 2: Yeah. I once asked Miyamoto in a round table a
Speaker 2: question about his childhood playing in caves, and I have
Speaker 2: never felt cold chill take over the room quite as swiftly.
Speaker 3: I think, I think you are Did you just stare
Speaker 3: at your soul? What happened?
Speaker 2: He stared through me, smiling, and then the true people
Speaker 2: next to me were like, hey, they nobody asked me
Speaker 2: a personal questions. I was like, oh, yeah, yeah, yeah, no, no.
Speaker 1: No, I was just seeing if he was touching about.
Speaker 2: Was Bowser's favorite? Did you have a favorite kid?
Speaker 1: How many times have you read The Great Gatsby? I
Speaker 1: think it's a rite of passage to ask Miyamoto about
Speaker 1: his childhood spelunking outside Kyoto, Like I I've asked that
Speaker 1: the question the one time I interviewed him, as well,
Speaker 1: you gotta and if you know, because I interviewed people,
Speaker 1: it's been I don't know what the cause has been,
Speaker 1: But before Tiers of the Kingdom came out, we had
Speaker 1: a few interviews with them with Aji Numa and hit
Speaker 1: A taka Fujibayashi the director, and like that was those
Speaker 1: went well. I feel like they've been gradually loosening up,
Speaker 1: or maybe when they come to the States or the UK,
Speaker 1: et cetera, they know that those are some questions of
Speaker 1: people from like Eurogameer, piec Gamer, Polygon might be asking,
Speaker 1: so maybe they're prepared for it.
Speaker 2: Are a bit chattier too. I've had that with Kirby
Speaker 2: where I asked him about like, what would happen if
Speaker 2: Kirby sucked up a really hot man?
Speaker 1: Yeah? I ah, what do you say?
Speaker 2: I think it was something like you a child, pretty
Speaker 2: hot man?
Speaker 3: You people whispered at you.
Speaker 4: No one asks what would happen if kirk sucked up
Speaker 4: a hot man?
Speaker 1: Yeah?
Speaker 2: But he missed the translator Japanese, but I know that
Speaker 2: they kept saying macho. It's like macho Jean, And I
Speaker 2: was like, you would be a very handsome person.
Speaker 1: Yeah, you're right, yeah, and then you're I would love
Speaker 1: it if you were so confident in your elementary Japanese
Speaker 1: the time that you tried, you tried asking yourself and
Speaker 1: instead you said, what would happen if Kirby sucked off
Speaker 1: a very hot man.
Speaker 3: I was that very hot man that would have.
Speaker 1: Gone really well.
Speaker 2: Uh, Kirby days ca.
Speaker 3: I'll see myself out sem awesome.
Speaker 1: Yeah, Shower Glasses is still really good. There's a question
Speaker 1: later about specific older games that I think we have
Speaker 1: an email section. I love Shadow Classes. That remake was awesome.
Speaker 1: I'm glad Jacob geller Is has a wider audience now
Speaker 1: because his videos are great.
Speaker 2: Red because he was on my podcast.
Speaker 1: No, because of the shadow of the Don't Flatter Yourself.
Speaker 3: Because of his association and connection to you.
Speaker 2: Yeah, finally I'm being a moment. I'm making break from
Speaker 2: the most popular video game.
Speaker 1: Yeah, the plant Effect.
Speaker 2: That's what happened when Donkey came on my show. Have
Speaker 2: you heard about this guy? Yeah?
Speaker 3: Half have you heard of this guy?
Speaker 2: It was crazy he was on my show and then
Speaker 2: people were like, why is he on this guy's show?
Speaker 2: You know what is really fun is when really humbling
Speaker 2: you do an interview with Donkey and I was like, oh,
Speaker 2: you know what, I should just throw this on YouTube,
Speaker 2: just like have the file there. Yeah, have like a
Speaker 2: YouTube channel. I've like made three episodes of this thing,
Speaker 2: and also like who am I in? All the comments
Speaker 2: are like, how the hell did this YouTube channel with
Speaker 2: eight followers get to interview Donkey? And it's like, that's
Speaker 2: a great question. Your career disappears the second you lose
Speaker 2: your job.
Speaker 3: Very good to know all these five star reviews, show them.
Speaker 2: Look at them, look at them.
Speaker 3: You can't buy those. I mean in theory, y'all.
Speaker 2: I love video games. I love chat with y'all. I
Speaker 2: may have made a little more coffee than I expected
Speaker 2: to make, and I'm definitely feeling it. I'm just letting
Speaker 2: you know that.
Speaker 1: It's usually the opposite for us. We usually make more
Speaker 1: too much like alcohol. No, yeah, actually I've I've been
Speaker 1: doing that less these days. For the show. I'm sticking to.
Speaker 1: This is a cinnamon tea, cinnamon orange tea. Wow? Good, Yeah,
Speaker 1: what is it? I'm so god, I'm so noble.
Speaker 2: And South Park impressions.
Speaker 1: No, no, you're coming on. This is a serious episode.
Speaker 4: Dan's gone that I am doing this with two losers.
Speaker 3: I'm the only drinking.
Speaker 2: Oh You're no, I'm going in a beer. Don't worry.
Speaker 1: I'm like two seconds, I might crack.
Speaker 2: Hardy starts to talking about some game that I don't like.
Speaker 4: Yeah, which is strategy in the game section. I'm cracking
Speaker 4: a beer.
Speaker 1: That's the only way I can get through it. We
Speaker 1: won't have what I'll go ahead, go ahead.
Speaker 2: I mean it wasn't important. I was gonna tell you
Speaker 2: that I'm in the beer. I'm ment guit. It's like
Speaker 2: it tastes like you know, wood top of a tree
Speaker 2: like that. Oh nice, pretty good? Yeah, that sounds great
Speaker 2: would come off of It's like a cherry wood, is
Speaker 2: what it. It's one of those things where like, oh,
Speaker 2: this was made by running wheat and barley over just
Speaker 2: dead trees, like they're a lot that sounds seasonal.
Speaker 1: There's a lot of like bourbons rise these days that
Speaker 1: use like used sherry casks or wine barrels, and I
Speaker 1: hate all of them. No, some of them are good.
Speaker 1: I don't like to use wine barrel bourbons. Those usually
Speaker 1: come out gross. Like there's one I forget what it was.
Speaker 1: I got it as a gift and it was like, oh,
Speaker 1: used pino noir barrels and like that, there's not a
Speaker 1: flavor I want in my bourbon no And I love
Speaker 1: pino noir, but I don't want like neutral barrel like
Speaker 1: four to five year old barrels.
Speaker 2: What if they made like coke inside of used wine barrels.
Speaker 2: You think that would tastes good.
Speaker 1: That's how they make carry coke.
Speaker 3: It is not.
Speaker 1: No, I'm just kidding, it probably would be good.
Speaker 3: Mike, dead cells things pretty hard.
Speaker 4: You have to really look dead eyes to know that
Speaker 4: he's fucking with you.
Speaker 1: My beady little eyes. Mary loves to.
Speaker 3: Say, oh, like the eyes of a dull Yeah, I
Speaker 3: know that.
Speaker 1: Well, what's new with you? Mary? We've been fucking plants,
Speaker 1: been hogging the spotlight for a day. Now, what are
Speaker 1: you doing? You're in bikini bottom again.
Speaker 3: Stuff.
Speaker 4: I'm in the same place I've been for eight years.
Speaker 4: I'm at Twitch headquarters. It's just like another travel trip.
Speaker 4: I will like just openly say I've had so much travel, and.
Speaker 3: A lot of it has been rewarding.
Speaker 4: But generally speaking, when you travel three out of four
Speaker 4: weeks of the month like no train, I don't want
Speaker 4: to travel anymore. Like I think I might be done visually.
Speaker 4: But I will say I had a great trip. I
Speaker 4: went to Ohio, which is where I'm from, and I
Speaker 4: had that I.
Speaker 1: Had a great trip. I went to Ohio. No, I'm joking.
Speaker 2: There's a lot of fun in Ohio.
Speaker 1: I know, I know, it's a callback. It's a callback
Speaker 1: I've been to. I've had some fun in Ohio as well.
Speaker 2: Where are you from, Ohio?
Speaker 4: I'm from but I okay, okay, Sinatti, but I don't
Speaker 4: care for since. But I lived in Columbus for most
Speaker 4: of my childhood and I got the opportunity to speak
Speaker 4: to a bunch of middle school students from the middle
Speaker 4: school I went to, which is really.
Speaker 3: Oh my gosh, yeah, and I loved it.
Speaker 4: R that was worth it because it was like it
Speaker 4: was basically I was talking all these people about like
Speaker 4: possible careers in STEM, which I think is a stretch
Speaker 4: for me to say, but technically, games and games, media
Speaker 4: is within.
Speaker 2: You do have IGV lights behind you, idea and women
Speaker 2: in stuff.
Speaker 3: Women you're yeah, come on, guys, I'm an ally And.
Speaker 4: I talked to mostly girls about careers and STEM and
Speaker 4: it was the funniest thing I think I have done
Speaker 4: in a hot minute. This is like, just to be clear,
Speaker 4: this is like seven hundred. It was like nine hundred
Speaker 4: students total. Like in an auditorium, it's nine to thirty
Speaker 4: in the morning, right, They're tired, they are not super focused,
Speaker 4: and the lady who's going to introduce me is like, hey,
Speaker 4: just you know, you're probably not gonna want to talk
Speaker 4: for very long because these kids will not sit there
Speaker 4: and listen to you for probably more than ten minutes.
Speaker 4: And I said, got it. I'm gonna keep it real,
Speaker 4: buttoned up. I'm going to keep it real short and sweet.
Speaker 4: And she was like, all right, well, you know, good luck.
Speaker 4: You know, like try and change your voice a lot,
Speaker 4: you know, get them excited.
Speaker 3: And I'm like, okay. She like gets up there and
Speaker 3: does a little intro.
Speaker 4: These kids are like not paying attention at all, and
Speaker 4: she like introduces me and I stand on this stage
Speaker 4: and this is obvious, this is a stretch, but like
Speaker 4: I need to get these kids attention, and I said, goo,
Speaker 4: here in this auditorium knows who Kai Sanad is.
Speaker 3: And they all started screaming. They started freaking.
Speaker 1: They in him on to the stage.
Speaker 3: I hope not, because that did knock her.
Speaker 4: He was not there, and they started losing their goddamn
Speaker 4: minds and they were they were locked in one.
Speaker 3: And I was like, cool, that's what wwitches.
Speaker 1: Oh anyway, I'm Mary, that's nothing.
Speaker 4: I dropped the mic and I walked off the set
Speaker 4: and I talked for like a little bit about why
Speaker 4: they might want to get into game design, audio engineering.
Speaker 1: You know.
Speaker 3: I tried to like stretch.
Speaker 4: It beyond what it is that we do, because games
Speaker 4: in general is a really exciting job, not just games media.
Speaker 4: We're talking about games, but just literally like game design
Speaker 4: is a really fascinating and they would need to start
Speaker 4: learning coding at that stage.
Speaker 3: So trying to like spark their imaginations. But the second
Speaker 3: I think I said kay.
Speaker 4: They were just basically like, I too wish to play
Speaker 4: Fortnite full time. And I was like, oh no, I've
Speaker 4: created seven hundred little little monsters.
Speaker 2: And I just love this move of going off me
Speaker 2: and like.
Speaker 1: Hey and by who knows the bond James, I know, great,
Speaker 1: neither of them.
Speaker 2: We're gonna be here today.
Speaker 1: It's a really bold move. That's a Michael Scott ass
Speaker 1: kind of thing to do. Yeah, but if you're intem
Speaker 1: I'm a fucking brain surgeon. Speaking of kids, I'm on
Speaker 1: the I'm on the fourth season of the Wire, Chris.
Speaker 1: I've been telling them I'm rewatching the Wire for the
Speaker 1: third time. Season four. The education sy all the kids.
Speaker 2: Okay, yeah, yeah, yeah, you're not the five is the journalism.
Speaker 1: Yeah, the serial killer one, which is like definitely not
Speaker 1: the best but the only always.
Speaker 3: Yeah, yeah, the perfect show.
Speaker 1: But no, the show's still really good. I bounce back
Speaker 1: and forth between what the best show ever made is?
Speaker 2: In What Breaking That? Madmen?
Speaker 1: I go back back and forth between like the Sopranos,
Speaker 1: mad Men, the Wire. Although I will say, and I'm
Speaker 1: trying to think of anything more recent than this, I
Speaker 1: really really they like Watchmen, like, oh yeah, just as
Speaker 1: a more recent one that I think could potentially be
Speaker 1: on the Mount Rushmore that we don't give as much
Speaker 1: credit because it's not like twenty five years old yet.
Speaker 2: Yeah, I've already seen the critic No trying Jay Sherman,
Speaker 2: the animated TV show.
Speaker 3: Yeah, I saw that.
Speaker 1: I don't. I don't like being a critic, let alone
Speaker 1: watching shows about them.
Speaker 3: That would that be on your Mount Rushmore?
Speaker 2: Chris, Oh No, I was just asking if I had
Speaker 2: seen it.
Speaker 1: Oh what prompted that because I was criticizing shows?
Speaker 2: No, No, no, I'm just curious. Just you message, we're
Speaker 2: talking about TV. You might like it.
Speaker 1: Oh, I don't know, I haven't seen it. Uh are
Speaker 1: you watching?
Speaker 3: Of all time?
Speaker 2: I told you. I've had a lot of coffee. It's
Speaker 2: a good show. I love. There's a lot of referential humorage,
Speaker 2: like nineteen ninety s Oh great when I was three, Yeah,
Speaker 2: fucking car partund Circle in Liverpool, New York.
Speaker 3: Random shows.
Speaker 2: You literally then this to the kids. You were like, hey,
Speaker 2: you're seen this person and then I try it and
Speaker 2: suddenly it's off the table.
Speaker 3: Yeah, sell it. You have to really sell it. Also.
Speaker 4: That would also you know allude that you were saying
Speaker 4: that the critic is the Lebron James of television shows.
Speaker 2: Before its time, So true, you know that's that is untouchable,
Speaker 2: John Love. It was the biggest on TV.
Speaker 4: Imagine if I was covered in that and I said,
Speaker 4: who here knows Seinfeld and fucking crickets And I said, well,
Speaker 4: in its time it was.
Speaker 2: It was.
Speaker 3: Fucking stupid kids.
Speaker 2: Do you all remember that in the mash that was crazy?
Speaker 2: Everybody was watching.
Speaker 1: We lost the war spoiler Yeah, oh no, no, no, sorry,
Speaker 1: that was Korea, not Vietnam. Was Korea? Or it was Korea?
Speaker 2: Yes, right, the movie was Vietnam and the film or
Speaker 2: the TV series with Korea, I believe. So.
Speaker 1: My dad liked the show, but like everything else my dad, Like,
Speaker 1: when I was young, I hated it, but now I
Speaker 1: love a lot of that. So maybe I need to
Speaker 1: go back and watch mash Mike.
Speaker 2: How are you? How is your work in STEM going?
Speaker 1: It's good? U have a few breakthroughs. Uh No, it's good.
Speaker 1: It's going well.
Speaker 3: Ave lives around here.
Speaker 1: Yeah, it's all. It's always funny when uh so, my
Speaker 1: wife is an architect. I guess I could say, Amanda,
Speaker 1: you both know her, it's always like feeling through it,
Speaker 1: so it's funny, like her job is making sure buildings
Speaker 1: don't murder a ton of people by collapsing. And then
Speaker 1: mine's just like it's always funny when I've had a
Speaker 1: rough day, just like in video games at all. And
Speaker 1: then she's like, yeah, she to her credit. She's never
Speaker 1: like discredits me. But then I'm like, anyway, how was
Speaker 1: your day? She's like, oh, this is fine. Then she
Speaker 1: walks me through what happened. I was like, oh, I
Speaker 1: guess the stakes are not that high in video games.
Speaker 3: Yeah.
Speaker 4: We have to remind ourselves that all the time, right,
Speaker 4: like that this is on our worst days.
Speaker 3: It's actually like a functional job. It is an inch show.
Speaker 4: Wild Space be in which is why it's so coveted
Speaker 4: and probably why we're allowed to go through so much
Speaker 4: trauma because they know we'll deal with it.
Speaker 3: But it's not as bad as working in the er.
Speaker 2: I know.
Speaker 1: To be clear, none of this is like my job.
Speaker 1: I'm just saying in general. When I tell her about
Speaker 1: like the video game industry stuff, she's like, oh, that
Speaker 1: that sounds rough.
Speaker 2: And then question, have you asked her why the architects
Speaker 2: who keep building buildings in New York are not good?
Speaker 1: Oh, she'll be the first to ask. She's the first
Speaker 1: to say it.
Speaker 2: It's crazy. They're all just they're all set to just
Speaker 2: fall down. I think every time I move with the
Speaker 2: New York Times, it's like, oh, another one of those
Speaker 2: buildings that we built. It turns out that it's fifteen
Speaker 2: feet leaning the wrong way each year.
Speaker 4: More yeah, or it looks like Baratt door, uh, construction
Speaker 4: materials than it is the design, because I heard that
Speaker 4: like like back in the day.
Speaker 3: So my house is like.
Speaker 4: One hundred and fifteen years old and it's made with
Speaker 4: like one hundred and fifty year old trees. Like the
Speaker 4: wood is like so unbelievably old that like it was
Speaker 4: rock solid back then whereas like now they don't have
Speaker 4: those those trees are gone and like there's none of
Speaker 4: that wood left.
Speaker 3: And I think that.
Speaker 2: They would love that excuse for the big buildings. But
Speaker 2: from what I can tell, every story is like, yeah,
Speaker 2: they just missed a zero.
Speaker 1: Yeah, like materials. I mean, I Amanda listens to the
Speaker 1: show every episode. She's probably like gonna tear her hair out.
Speaker 1: I'm sure bad materials absolutely come into play. Like sometimes
Speaker 1: I hear from like past job she's had, she comes
Speaker 1: back and she's like, oh yeah, someone I'll just like
Speaker 1: a supplier fucked this up and gave us the complete
Speaker 1: wrong thing, which of course they replace it. But no, Yeah,
Speaker 1: bad design is very much a thing.
Speaker 3: But if it's calculations, should we go back to the abacus?
Speaker 2: Mmmm, that's a good question. That's a real STEM question.
Speaker 1: Maybe you should be in STEM.
Speaker 4: Everybody questions me, but I'm the one who asks real
Speaker 4: questions around here brand the advocates.
Speaker 1: My favorite thing is there's a building on the west
Speaker 1: side of New York. I want to say, like above
Speaker 1: Hudson Yards. It is a triangular one plant. You probably
Speaker 1: what I'm talking about about your ads? Yeah, yeah, yeah, Mary,
Speaker 1: you probably saw in the news too, because I want
Speaker 1: to say, three four years ago something like that. Uh,
Speaker 1: they Dorito's got ad space, and by that I mean
Speaker 1: they got the right to project a giant cheese dorito
Speaker 1: on the building, which is already shaped like a cheese derito,
Speaker 1: like a dorito. And it's funnier when I learn more
Speaker 1: about the designer, the architect of the buildings, name's b
Speaker 1: arc Angles. Apparently he's like a very.
Speaker 2: H I'm sorry, Klue Postrios. One second, you're telling me
Speaker 2: that some that he made a triangle building is named Angles.
Speaker 1: E N G L S. Yeah, okay, but close when
Speaker 1: you say it out loud, good, it's like a. It's
Speaker 1: like a it's like a guy named Matt Edge made
Speaker 1: a square building. No, it's just funny because apparently that
Speaker 1: guy has really made His name was Dorito. It was
Speaker 1: very full circle.
Speaker 3: All right, Well, it looks good.
Speaker 1: It's just funny to know that some of these architects
Speaker 1: are very very like the smell of their own farts.
Speaker 1: And then one day, though, who's to stop Dorito's from
Speaker 1: getting a hold of their design and using it to
Speaker 1: their advantage?
Speaker 4: True, yeah, brilliant engineering. I mean, what better design? Structure
Speaker 4: is there, then the pyramids have been doing great, is
Speaker 4: all I'm saying. We got all these buildings that are
Speaker 4: off by like a couple zeros, and they're leaning fifteen.
Speaker 3: It doesn't lean a fucking pyramid.
Speaker 2: That's true. That's not true.
Speaker 3: I think structurally possible for pyramid to lean.
Speaker 2: Yeah, I think you're right.
Speaker 1: I think it already is leaning. But there's four triangles
Speaker 1: leaning into one another.
Speaker 3: Well, write this down.
Speaker 4: We need to back triangle buildings because they're obviously killing it.
Speaker 1: Mary, where was all this material when you were talking
Speaker 1: to the kids.
Speaker 4: I only needed one line. All I needed to do
Speaker 4: is say, kaisana and you know what else? He truly
Speaker 4: is in my mount rushmore of streamers and maybe in
Speaker 4: basically just content creators in general. But like, it was
Speaker 4: so funny to me how much all the kids, every
Speaker 4: kid was freaking out. When I stepped down from the stage,
Speaker 4: multiple parents came up to me and said, I obviously
Speaker 4: got to.
Speaker 3: Look this guy up.
Speaker 4: I realized, parents do not know who these people are real.
Speaker 3: There is a huge knowledge gap of like what the
Speaker 3: kids are into.
Speaker 2: Parents just understand. And it's true, it's so true. I actually,
Speaker 2: when I was coming up with the Postgames of Soul
Speaker 2: podcasts that you've already subscribed to you and thank you
Speaker 2: for turing the Patreon. I was thinking about, like, oh,
Speaker 2: is there a business that's just literally, Hey, you only
Speaker 2: have twenty minutes this week where you're going to give
Speaker 2: a shit about learning whatever your kid is into. I'm
Speaker 2: going to explain it in twenty minutes, get out of
Speaker 2: your way. But you're going to come away from this
Speaker 2: knowing what the hell your kid is talking about, because
Speaker 2: it's nuts. Whenever I talk to fellow parents and the
Speaker 2: questions I get, I'm like, we are at the basics here,
Speaker 2: like we are, we have barely stepped onto the beach,
Speaker 2: let alone into the ocean. It's brutal. I think that's
Speaker 2: the good thing. I will say this about all the
Speaker 2: parents who are listening already. You were parents because video
Speaker 2: games are right at the edge of everything. They're always
Speaker 2: like light years ahead of every other type of parent roadblocks.
Speaker 4: Games are wild and you have to be on top
Speaker 4: of it. You want to get these youths attention, I
Speaker 4: will say, just because you brought it up.
Speaker 3: I am not going to spend twenty minutes out of.
Speaker 4: My day like researching the youths. But I do subscribe
Speaker 4: to a sub stack called after School Casey Lewis, and
Speaker 4: that's what that is about. It's just straight up like
Speaker 4: I'm going to talk about the youths and what they're into.
Speaker 4: And it's like how I learned about like the fact
Speaker 4: that like young people twenty one and up, but like
Speaker 4: young people are doing buzzball parties where they're like having
Speaker 4: like fancy dinners but they're serving buzzballs as the drink.
Speaker 3: And I was like, that's real, okay, genius, I like it.
Speaker 4: But they talk about like teens too, and like, you know,
Speaker 4: just just like what the kids are up to at
Speaker 4: any given time, it's usually like fifteen to twenty five.
Speaker 4: I'll and I think it's like really helpful for me
Speaker 4: to be like, I don't know what the what the
Speaker 4: fifteen year olds are into.
Speaker 3: So yeah, anyway, gotta know I have to you know,
Speaker 3: how else am I going to win them over? At
Speaker 3: nine thirty am on a school day. It's so limiting.
Speaker 3: The options that I had to win them over were
Speaker 3: so slim. I mean it was kind.
Speaker 4: Of like I was like a football star. There was
Speaker 4: like ten seconds left on the clock and they were like,
Speaker 4: we need you to score this touchdown.
Speaker 1: They call them very long pass and the end zone.
Speaker 1: It's called the hell Mary.
Speaker 3: It was a hail me and I did it. They
Speaker 3: some kids did ask for my autograph.
Speaker 4: I didn't want to let you guys know, and I said,
Speaker 4: I just want to be clear that I am not famous,
Speaker 4: and they said close enough, And I.
Speaker 1: Wait, genuine question their bags? Are you are? Are you
Speaker 1: using that as euphemism for like a photo with them,
Speaker 1: or like, do kids actually ask for autographs.
Speaker 3: Again my autograph.
Speaker 1: Because they're too young autographs? But that's cool.
Speaker 3: I like that my selfies. And they called me one girl.
Speaker 4: I'm like, I said they there was like seven hundred kids,
Speaker 4: but one girl called me a battie. And I have
Speaker 4: to tell you there's no compliment like a schoolgirl calling
Speaker 4: you a battye.
Speaker 3: That made me.
Speaker 1: How do you like? How do you I find it funny.
Speaker 2: I don't.
Speaker 3: Bad intro on it.
Speaker 4: I don't even understand exactly what a baddie is.
Speaker 3: I can only assume that it means a cool lady.
Speaker 4: Yes, I walked away from that situation thinking I was
Speaker 4: like God's gift to the middle school.
Speaker 1: That's what I've always called you.
Speaker 3: I was like, I've done it. I couldn't believe it,
Speaker 3: but I don't. I don't think they're going to.
Speaker 4: Be like holding up those uh autographs and reselling them
Speaker 4: any times soon. They're probably in the garbage now. But
Speaker 4: I felt really amazing walking away from it.
Speaker 1: Those children got like I would love to be a
Speaker 1: fly on the wall when they get back to their
Speaker 1: their home after that school day, trying to explain who
Speaker 1: spoke to them in the auditorium. Oh, this woman in stem,
Speaker 1: this battie, she's again God's gift to middle schoolers. She
Speaker 1: knows Kai Sanat he bailed less than it. Do you
Speaker 1: know him?
Speaker 3: And I was like, I know of him? And they
Speaker 3: were like, sign everything.
Speaker 1: You signed my binder, so I'm.
Speaker 2: Over thirty and you know of him. I got you
Speaker 2: to find this.
Speaker 3: What a battie, they said. I said, yes, that is me.
Speaker 1: I'm sure you killed it. It sounds like you did.
Speaker 1: And you signed some autographs. I've never signed an autograph.
Speaker 1: I would love to you one day.
Speaker 4: Really, so it's very rare, but I would say once
Speaker 4: a year someone will recognize me from game Spot and
Speaker 4: or Giant Bomb and or fire Escape and ask for.
Speaker 3: A photo and that feels.
Speaker 4: Really fucking amazing, and it's a wonderful experience.
Speaker 3: But it's very, very.
Speaker 2: The best when you're not an actual thing this I
Speaker 2: am not had this happen in a while, mostly because
Speaker 2: when I went to Polygon, when I became an editor
Speaker 2: in cheap it's like a you just disappear into the
Speaker 2: world job and uh, and now it feels a little
Speaker 2: bit more. I exist. I was in New York last
Speaker 2: week walking through like random ass in your park slope
Speaker 2: and as I'm looking for the restaurant on my map,
Speaker 2: somebody just comes up to me. I'm like, hey, your plan.
Speaker 2: I was like yeah, and you and they're like, you know,
Speaker 2: you're just a great person. And I just wanted to
Speaker 2: say that, but I'm going to go to dinner. I
Speaker 2: was like, that's great. That's the night. Like, is there
Speaker 2: any greater thing anybody could randomly say to you? I
Speaker 2: was like, oh, man, I was. I was lighting high
Speaker 2: the rest of the trip. That was the best.
Speaker 3: That's such a sweet thing for someone to say to
Speaker 3: you that you're a great.
Speaker 2: Person, you know, especially since I'm not.
Speaker 4: As far as they know, you are a saint and
Speaker 4: that's that must make you a christ. Last time someone
Speaker 4: recognized me, which was at PAX, which is like such
Speaker 4: a reasonable place to be found, and they said, I
Speaker 4: love how much shit you give Dan, and I said thank.
Speaker 3: You so so much, and to me not away from
Speaker 3: that situation them thinking.
Speaker 4: That I was a good person, but that I had
Speaker 4: at least harmed Dan, and that.
Speaker 5: Was they were Yet again people recognized Dan as the
Speaker 5: man who broke his thumb in a cheese bath.
Speaker 1: That's his claim the fame you are you aware of
Speaker 1: what happened?
Speaker 2: Show? All of the episode? Sometimes good because I love it.
Speaker 3: People do say that.
Speaker 4: I think the cheese bath was due and it's not
Speaker 4: my fault that post cheese bath during the cleaning.
Speaker 1: Phase, Oh my god, cleaning that took a while.
Speaker 3: It was vile.
Speaker 1: We had to clean quite a quite a lot of
Speaker 1: mac and cheese out of a full bath time.
Speaker 3: It was so goofy.
Speaker 1: There are you overcouked it? It was not Al dente
Speaker 1: is my one criticism of the prank.
Speaker 4: So many questions, I'm not meant to be in the kitchen.
Speaker 4: I'm a pattie and stem.
Speaker 1: The funniest part of that prank also, the byproduct was
Speaker 1: trying to find normal pans in Dan's kitchen, of which
Speaker 1: I think there was like one we had. We had
Speaker 1: your pots and pans are just like, yeah, it's just scavenge.
Speaker 2: For them, is it all?
Speaker 1: Just like I think that's different now to like warm
Speaker 1: up like a burrito from I think they fleshed it
Speaker 1: out more since, but at the time it was.
Speaker 3: Dan courring with a dowel rod.
Speaker 4: They don't have items to cook with because I just
Speaker 4: think that most of their items were like Dan was
Speaker 4: doing a lot of like microwaveable meals, which is totally
Speaker 4: understandable for his lifestyle and what he was doing.
Speaker 3: I just couldn't find I couldn't find a spoon, I think.
Speaker 1: I think, yeah, I think it's I want to say
Speaker 1: that he's cooked more since I think so he had
Speaker 1: that he had that that stretch where he was bragging
Speaker 1: about learning to cook and he was doing the thing
Speaker 1: where he was catching up with the rest of us
Speaker 1: and wanted like props for it, and I had to
Speaker 1: indulge him. But yeah, I think he knows how to
Speaker 1: cook a few things now, so it's good for him.
Speaker 1: But he maybe he has more pots, But that god,
Speaker 1: that cleanup was was annoying. But yeah, he broke his
Speaker 1: thumb or something finger sprain his thumb. This is a question,
Speaker 1: I know.
Speaker 2: There's so many questions about like where the cheese goes?
Speaker 3: Uh huh, you mean straight to the ass?
Speaker 1: Oh? In the tube?
Speaker 3: Okay, that's free phrase your question.
Speaker 1: Do you mean in the tub when we cleaned it up?
Speaker 2: Yeah? And on the body in the top.
Speaker 1: He I don't know. I guess down the drain we
Speaker 1: hose it down.
Speaker 3: Is that hypothetical?
Speaker 2: Yeah, yeah, no, it's it's purely hypothetical.
Speaker 3: If I was to be in a tub of cheese,
Speaker 3: where the cheese goes?
Speaker 2: I mean, I feel much worth discussing. That's with you
Speaker 2: there versus Dan his body is I.
Speaker 3: Think it could be anyone.
Speaker 2: His body has been given to the public for that
Speaker 2: theoretical experiments. Okay, I think.
Speaker 3: And he's in a pub.
Speaker 2: In the top and it's full of cheese, sure like
Speaker 2: it does it go underneath the fingernails? Does it? Does it?
Speaker 2: We're not Does it congeal everywhere?
Speaker 1: I think he absorbed some of the dairy too, not
Speaker 1: that there's real milk and belveda, but yeah, you know,
Speaker 1: you're he was. He was glowing. The next day. He
Speaker 1: looked wonderful.
Speaker 3: Have you heard of wine baths?
Speaker 4: Wine bags are legit and people pay money spa where
Speaker 4: you sit in a top full of wine.
Speaker 3: Mike, I've thought about you.
Speaker 4: I've seen these ads, and basically there's health benefits to
Speaker 4: bathing and wine. I suspect to some degree there is
Speaker 4: something that would alter of you when you bathe in cheese.
Speaker 4: I just don't think it would be beneficial.
Speaker 2: Do you worry that it would be a little bit
Speaker 2: like a fond dou pot, like a giant human sized
Speaker 2: fond dow pot, and then that we would like dip
Speaker 2: dan in it, and then we'd have to eat them
Speaker 2: piece by piece.
Speaker 4: I just consider cheese such a variation of butter, and
Speaker 4: I just think when you roll crisco all over the
Speaker 4: human body, it's usually not like something that makes it
Speaker 4: more supple or soft. I feel like it's something that
Speaker 4: would like make it break out.
Speaker 1: And I've not heard of wine bats before, I believe
Speaker 1: it or not.
Speaker 3: Dude, you got to look them up. They have them
Speaker 3: in Ay everywhere. Come visit me.
Speaker 2: Yeah, like in Japan too, don't they have the at
Speaker 2: the saunas? Like there's don't have specialty baths?
Speaker 4: Dump whole bottles in there, and apparently you know, I
Speaker 4: suppose like to some degree, it's just meant to be
Speaker 4: so good for your skin. But I was wondering if
Speaker 4: you'd get a little drunk, because you're like silently sure,
Speaker 4: but I don't.
Speaker 1: Know, it's not you're boothing it. You'd be absorbing some
Speaker 1: to the skin a bit too, I think, and like
Speaker 1: some parts for your skin's not super thic, Like.
Speaker 2: How can you be sure that nobody took a pass
Speaker 2: in the wine?
Speaker 3: Well, I think you get your own point.
Speaker 2: It's going to be that's so much wine. Yeah, for real,
Speaker 2: that's so much wine.
Speaker 1: Wait, all right, let me look up how much? Okay,
Speaker 1: what is a what is the volume of a typical
Speaker 1: bath tub? In millileters? Not interested in AI mode? Fuck off?
Speaker 1: Seven fifty MILLI leaders? No? Wait? Sorry? Uh in mill
Speaker 1: leaders or not? Say leaders? Christ makes more sense?
Speaker 3: Ball parking it? Seven bottles? Will do you do you think?
Speaker 2: Seven? Well, you're still a tub.
Speaker 4: I would say that if I put seven bottles in
Speaker 4: a bucket and you sat in it, you'd be like,
Speaker 4: I'm in a tub of wine.
Speaker 1: Uh uh?
Speaker 2: If I in a bucket?
Speaker 1: Yeah, in a bucket, yeah, didn't a bucket, but a bathtub.
Speaker 1: That married wowl.
Speaker 2: You're gonna put me in a bucket?
Speaker 1: Leaders, So am a normal bathtub?
Speaker 2: Average, it's decaded, this is a luxury. It's I have
Speaker 2: random bottles of yellow tail and I'm putting them in
Speaker 2: a bucket, and then I'm making you exclusion to the bucket.
Speaker 5: I'm a woman in stem our engineered this battie.
Speaker 3: This is modestly priced wine bucket.
Speaker 1: Okay, a typical bathtub.
Speaker 3: But I was just thinking of your finance.
Speaker 2: I appreciate it. Thank you. I realized that I was
Speaker 2: paying for my own punishment.
Speaker 1: Okay, I'm not the best with math, so I'm gonna
Speaker 1: do rattle some off and hopefully it's okay. So that
Speaker 1: typical bathtub holds between one hundred and thirty one hundred
Speaker 1: and eighty liters of water. One leader is one thousand
Speaker 1: milli leaders, an average A bottle of wine is seven
Speaker 1: hundred fifty mili leaders. Unless you're talking about like magnums
Speaker 1: or jerobombs or nebukinnesssers and stuff. Let's say it's a
Speaker 1: normal bottle seven hundred fifty miters, so a hundred thirty
Speaker 1: times a thousand one hundred thirty thousand MILLI leaders, how
Speaker 1: many what's one hundred thirty.
Speaker 2: Eighty bottles of wine would take.
Speaker 1: To fill bath?
Speaker 3: Touch fucking flew over there?
Speaker 2: I was.
Speaker 1: I did the work, and he got He knew what
Speaker 1: equations us because I got there. That's how math works.
Speaker 1: Stem Mary thinks math is just having an answer ready
Speaker 1: to go. Of wine would be fine for a wind bath.
Speaker 4: The type of wine and the mill leaders within that
Speaker 4: type of.
Speaker 1: I didn't say the type of wine. We're not, although
Speaker 1: I am curious what kind of wine they use for
Speaker 1: these baths. Is it red?
Speaker 3: It's got it? It's red in the phone, Oh.
Speaker 2: Yeah, there's always Do you imagine if it was white?
Speaker 2: It would just a big pissed bath. Yeah, Oh dude.
Speaker 3: Here I am in my shirt in eate bath, and yeah.
Speaker 1: I take a shabble bath any day of the week.
Speaker 1: It would be. I would just like dunking myself whoops,
Speaker 1: and then just chugging on.
Speaker 2: Oh whoops.
Speaker 1: Oh what I fell again. Oh my god, I'm oh
Speaker 1: my god, I'm drowning in this chapline. Oh my god,
Speaker 1: Someone tell Mary you do get drunk doing this And
Speaker 1: it's totally through my skin and my butt, not my mouth.
Speaker 1: And that's that's what they called me in college. Yeah,
Speaker 1: I'll have to look these wine bass up. I don't
Speaker 1: want one.
Speaker 3: For the record, I'm not interested.
Speaker 1: Yeah, I go to go to one of these spas
Speaker 1: and then ask what vintage it is. It just be
Speaker 1: the biggest prick in the world.
Speaker 4: Check out Mary's Wine Buckets because we have really good deals.
Speaker 4: On you sitting in a bucket of yellowtail wine.
Speaker 2: I see one first seven to take to take a
Speaker 2: wine bath for.
Speaker 3: On That sounds expensive, your, Yeah.
Speaker 2: Is expensive. It's called veno therapy. Popped there in like
Speaker 2: ten years ago.
Speaker 1: Oh, rape seed oil.
Speaker 4: Okay, interesting, like actually going down this rabbit hole you brought.
Speaker 3: I did I think that?
Speaker 2: When Walmart came up as one of the options, great, I.
Speaker 4: Mean that's I need my wine therapy And it's like
Speaker 4: on all their towels in their kitchen.
Speaker 2: Liked it, and yeah, it's a it's a bath bomb,
Speaker 2: it says wine time.
Speaker 3: Yeah.
Speaker 4: I love cooking with wine sometimes I even put it
Speaker 4: in the food. All this fucking dumb ass glasses that
Speaker 4: you buy on Amazon.
Speaker 3: I don't think so that's what you mean.
Speaker 2: I don't think so, bro, I don't think so bro,
Speaker 2: I didn't go get my I'm gonna go get my my,
Speaker 2: my wooden cask beer.
Speaker 1: Yeah yeah, you guys talk about video games.
Speaker 3: Oh yeah, I get my beer beer.
Speaker 1: That's that's how we break for games. So we're breaking now. Okay, yeah,
Speaker 1: like five minutes, two three, come, all right, let's talk
Speaker 1: about video games and hopefully Mary's computer doesn't blow up
Speaker 1: or whatever just happened. If it does, and she sounds
Speaker 1: weird the rest of the episodes because we switched over
Speaker 1: to some backup audio. All you all the audio nerds,
Speaker 1: and the comments like this doesn't sound as crisp as
Speaker 1: it usually does. You fucking deal with it, I Mary,
Speaker 1: speaking of scary stuff.
Speaker 3: What's up?
Speaker 1: You played Silent Hill? F?
Speaker 3: It's my favorite time of year.
Speaker 1: First of all, sober, Why where does the F come from?
Speaker 1: Is there like an in universe explanation for it?
Speaker 3: I don't know.
Speaker 4: I I don't think I actually know the answer to
Speaker 4: that question. What I will say is that this is
Speaker 4: completely different than every other Silent Hill in terms of like,
Speaker 4: it's a totally different.
Speaker 1: Same universe, just in Japan, right.
Speaker 3: It's in Japan.
Speaker 4: You are like school girl, you know, with your with
Speaker 4: your baddy friends. It's a very different environment, and I
Speaker 4: wonder if they just added f so that you weren't like,
Speaker 4: am I going to be playing as the same traditional
Speaker 4: characters in Silent Hill, like you're not in Silent Hill?
Speaker 3: It's probably one.
Speaker 2: Actually, really quick before we go on, Yeah, if you
Speaker 2: could do an exercise with me that all you have
Speaker 2: a pin in the paper nearby?
Speaker 1: Yeah, well no, but I have a pen.
Speaker 2: Yeah, I can do it. Okay, looks like looks like
Speaker 2: you've got it. Great, great, great. I just want you
Speaker 2: to write this down for me. Okay, Okay, are you ready, Mary,
Speaker 2: I'm ready? Okay. Oh is there like a clever n
Speaker 2: I just want to write this down Silent Hill? Yeah,
Speaker 2: f yeah, art, okay, okay. Now I want you to
Speaker 2: hold it up to the camera so that we can
Speaker 2: uh Now, it appears that you're a Silent Hill fart.
Speaker 1: Don't Mary. I don't think you're listening to what you
Speaker 1: said to do.
Speaker 4: I can't believe I wasted my lipliner to do this.
Speaker 1: Is your handwriting always that bad?
Speaker 3: It's lipliners.
Speaker 1: Mine's really bad as Oh it's alipliner. I see what
Speaker 1: you mean.
Speaker 2: I looked nice. I could read it.
Speaker 3: Thank you.
Speaker 4: It's a no matter what the penmanship, Chris can always
Speaker 4: tell a fart.
Speaker 1: So are you what are you thinking of the game overall?
Speaker 1: Have you played much of it? Are you kind of?
Speaker 3: Yeah?
Speaker 4: I think it's hard to always for me to tell
Speaker 4: in these because Silent Hills sometimes can be quite long,
Speaker 4: and so you don't. I'm actually not confident how far
Speaker 4: into the game I am, but I will tell you
Speaker 4: I I absolutely think it's a great addition to the
Speaker 4: Silent Hill franchise. So, as I said, totally different. Maybe
Speaker 4: it's like the same universe, but you're not in Silent Hill.
Speaker 4: You are in like a small town in rural Japan.
Speaker 4: You are like a school girl with your school people
Speaker 4: friends going to school when a fog rolls in and
Speaker 4: literally one of them just gets like axe right in
Speaker 4: front of you.
Speaker 3: There's like a the fog.
Speaker 4: Changes their skin, makes them bleed out of the pores
Speaker 4: of their skin, and then they just straight up like die,
Speaker 4: And so you're running from the fog and that's kind
Speaker 4: of what starts a very quick stresser of this game.
Speaker 4: The enemies are also insanely freaky.
Speaker 3: They look like dolls.
Speaker 1: Uh.
Speaker 4: Silent Hill is known for their half hot, half scary
Speaker 4: enemy types, and this is no different the enemies. There's
Speaker 4: two different main ones that have come across so far.
Speaker 4: One they straight up do look like dolls, Like they
Speaker 4: have the doll parts, you know, or like that leg.
Speaker 4: You can see the line all the way around the
Speaker 4: leg and it looks like, you know, you could like
Speaker 4: rotate it all the way around like a doll. They
Speaker 4: do that, and they're in terribly horrible warped positions with
Speaker 4: huge like arched backs and like bent arms.
Speaker 3: Very upset, you know, like.
Speaker 2: The models that use when you're like learning how to
Speaker 2: draw in school.
Speaker 4: Yes, they look like they look like that, a little
Speaker 4: like Uncanny Valley, but they're human enough that that would
Speaker 4: really stress you out. They are branded with some kind
Speaker 4: of knife usually or like MACHETI or some kind of
Speaker 4: sharp object, and they really run at you this game,
Speaker 4: unlike other Silent Hills where I felt like I was
Speaker 4: often dodging enemy attacks and previous Silent Hills just to
Speaker 4: preserve my health, and in this one they really are
Speaker 4: kind of I think encouraging you to get into combat.
Speaker 4: I felt like I was basically forced into combat more
Speaker 4: than multiple times. Yeah, I wouldn't say it's a combat game.
Speaker 4: I did run away a lot, but.
Speaker 3: They're putting me.
Speaker 4: They're putting me in a space where I had to
Speaker 4: kill these dolls and then the other enemy that I
Speaker 4: keep coming across, which is really stressful. I'm going to
Speaker 4: call them like scared or crow adjacent enemy types. They
Speaker 4: look like they could be scarecrows. Or they're in a
Speaker 4: field the first time you see them, and uh, you
Speaker 4: have to pull like and I don't know, you do
Speaker 4: put thorns?
Speaker 3: Is that what it is?
Speaker 2: Well, they call it thorns when it's like nails with
Speaker 2: like little notes on them.
Speaker 4: Yes, and you have to pull them out of their
Speaker 4: bodies and if you get it wrong, they come to
Speaker 4: life and attack you.
Speaker 3: And if you get it right, you get they.
Speaker 1: Can get it wrong. Sorry, is it like a puzzle?
Speaker 3: It is a puzzle, very puzzly. Sorry, I went ahead
Speaker 3: of myself. Go ahead, Chris.
Speaker 2: Did you did you like this puzzle? This puzzle is
Speaker 2: the people who love this low. They're like, you go
Speaker 2: into a field and there are six scarecrow and you
Speaker 2: need to pick the right one. Yeah, top of a mystery. Yeah,
Speaker 2: And if you don't know, I'm at you it's the
Speaker 2: best part of the game. Once you get that a game,
Speaker 2: it's really good. And I don't I don't know you
Speaker 2: didn't like it, Well, can you describe the puzzle?
Speaker 4: Sure, I will try and describe the puzzle. So you're sayah,
Speaker 4: and a foul on sex spacraws, and there will be
Speaker 4: a person that is essentially saying if you try and
Speaker 4: run into the mist, the mist will just magically transport
Speaker 4: you back to the same field. So you have to
Speaker 4: pick the right person who will point in a very
Speaker 4: specific direction for you to continue your journey in this
Speaker 4: foggy field. And then the puzzle will usually be it's
Speaker 4: usually through like the voice of a random person, and
Speaker 4: so they'll be like, I always loved hanging out with you,
Speaker 4: even though I know deep down inside your smile was
Speaker 4: a lie and you were hollow inside. And you'll be like, Okay,
Speaker 4: what the fuck does that mean? And so you'll look
Speaker 4: at all these scarecrows and you have to interpret what
Speaker 4: you think that messages into which face that most likely represents.
Speaker 4: Do you think it means that the person smiles because
Speaker 4: the person said you smile even though you were sad inside?
Speaker 4: Or should they be the sad scarecrow because they are
Speaker 4: actually sad, but they had a smile and faked it.
Speaker 4: And so you're like guessing the interpretation of what I
Speaker 4: think is a very vague description of a person.
Speaker 3: And my answer, yeah, go.
Speaker 2: Ahead, Yeah, Well there's like three difficulties. Yes, And I
Speaker 2: looked up a guide because I was like, oh, man,
Speaker 2: I don't know what's going on here. Yeah, the easiest
Speaker 2: difficulty made the least sense in the hardness difficulty, I
Speaker 2: was like, oh, I hadn't nailed that one.
Speaker 4: I was on hard to agree. So maybe that's why
Speaker 4: I felt like I got it.
Speaker 2: That I should have played that, because mine was like,
Speaker 2: I can't believe you stab me in the back. And
Speaker 2: it's like a person stabbing someone in the back, and
Speaker 2: it's like nope, nope, try again, stupid idiot.
Speaker 1: Idiot doesn't I don't like vague puzzles.
Speaker 4: In the hard mode a lot of the Well, actually
Speaker 4: I didn't play easy mode. I didn't play baby ass
Speaker 4: baby mode. So maybe you can tell me. Did they
Speaker 4: have masks on? Because what I recognized with when they
Speaker 4: said something like you are smiling, but I know deep
Speaker 4: down inside you were upset. The mask was smiling and
Speaker 4: the person was upset, and so it was a It
Speaker 4: was a two fur for me to recognize that the
Speaker 4: mask is the mask that we wear and the way
Speaker 4: they actually wear where it was was sad? Did they
Speaker 4: have masks in childlike mode?
Speaker 2: At a certain point, I just started killing everyone.
Speaker 4: Yeah, I will say I did fine on the first one.
Speaker 4: I actually like, didn't get it right on my second
Speaker 4: one three times, and then I got the first. I
Speaker 4: got it right on the first try on my third one,
Speaker 4: so it's like I made even it's solid.
Speaker 3: We all make mistakes.
Speaker 2: That's so true. Thank you for making me feel better
Speaker 2: about my decision to just murder thousands.
Speaker 3: Of It's hard though, because the.
Speaker 4: Just like in other silent hills like your your items
Speaker 4: have durability and so you don't really want to just
Speaker 4: get into combat willy nilly, because you're burning through you're
Speaker 4: good items.
Speaker 2: Uh so you were playing on hard on that also?
Speaker 2: I see on combat?
Speaker 3: Yeah? Sorry, Oh no, we've been playing a different game.
Speaker 3: Is there not ability on easy mode?
Speaker 2: It's well, I was playing on wherever the normal mode
Speaker 2: is right, and I was fucking god, I was you
Speaker 2: there's a dodge freeze dodge in this game. That is,
Speaker 2: you are literally just neo for matrix. You like literally
Speaker 2: enemies would I would just wait for them to attack
Speaker 2: me because I was like, oh man, I'm gonna kill
Speaker 2: you if you even dare to come at me. Wow.
Speaker 2: Which the game. It's a weird game because you would
Speaker 2: think that doesn't align with the story at all. But
Speaker 2: if you think of this story as one about a
Speaker 2: woman realizing that she in fact can't be a baddie
Speaker 2: h it does it doesn't work? Well, you can't at
Speaker 2: first because it is a hill game, which means I
Speaker 2: don't know how to say this now without it seeming
Speaker 2: inappropriate about like horrible men who abuse women. It's true, yeah,
Speaker 2: you know the kind of the theme of the game.
Speaker 2: But then you like get i don't know, like a
Speaker 2: broken piece of pipe, and instantly you're like, I'm going
Speaker 2: to kill God himself. Yeah, Like you're just zipping around. Yeah,
Speaker 2: I mean I'm here. What did you think about the story?
Speaker 2: How far?
Speaker 1: How far are you?
Speaker 4: I'm well, that's what I was saying. I'm actually not
Speaker 4: sure how far I am. I'm like past the school.
Speaker 2: Okay, yeah, you're in it.
Speaker 3: I'm in it.
Speaker 4: I think it's great so far, But you know, like
Speaker 4: most Silent Hill games, the ending is going to be
Speaker 4: what probably makes me decide whether or not I think
Speaker 4: this is all justified.
Speaker 3: But I just want to say, like.
Speaker 4: Mechanically, I'm really liking how they've connected the game to
Speaker 4: the world building. Because I get all these items, and
Speaker 4: it could be anything from like chocolate to like a
Speaker 4: fizzy drink to a bandage. I can use them, I
Speaker 4: can or I can sell them. But these shrines and
Speaker 4: I can upgrade my character. So if I'm not using
Speaker 4: all these items, if I'm playing really efficiently or effectively,
Speaker 4: I'm selling them and I'm upgrading my my combat ability
Speaker 4: or you can sell them. And I think this is
Speaker 4: like a gambling thing because I think it's random. But
Speaker 4: I got random upgrades and one of them was like
Speaker 4: that I just was way more efficient with hitting people
Speaker 4: with my weapon, and I was like, that's one hundred
Speaker 4: percent worth all of all of this currency. And so
Speaker 4: I've enjoyed the mechanics of the game. I've enjoyed the environment.
Speaker 4: I've enjoyed this story so far. I knew I was
Speaker 4: going to going to a school, and goddamn it, this
Speaker 4: school is so scary. Like the school was so scary.
Speaker 4: It was like such a scary sequence of like these
Speaker 4: goddamn things are like hiding behind everything and crawling around.
Speaker 4: And I think it's great. I think it's done a
Speaker 4: fantastic job so far. But I think I have to
Speaker 4: see how it ends.
Speaker 2: I have one more question, what do you think of
Speaker 2: the phantom zone with the wolf boy?
Speaker 3: Ah, with the wolf Boy. I don't know if I
Speaker 3: get it.
Speaker 2: Uh.
Speaker 4: I just assumed that it was just more atmosphere. But
Speaker 4: Silent Hill is known for me being like I don't
Speaker 4: know what that's all about. Yeah, so my my my
Speaker 4: answer is I don't know. I don't know what.
Speaker 2: I don't know. Yeah, I don't know if I get it.
Speaker 2: I enjoyed it. It's like it was a good change
Speaker 2: of pace.
Speaker 1: Yeah, I gotta play it.
Speaker 4: I mean now, after talking to you, I'm like, you
Speaker 4: guys should play it on hard, because, like I I.
Speaker 2: Think I should.
Speaker 1: The combat was I always do.
Speaker 4: Very challenging, and I I thought I thought that, like
Speaker 4: that is the way to play these because you want
Speaker 4: to be scared and you want it to challenge you.
Speaker 4: The puzzles being on hard is also pretty wild, Like
Speaker 4: it's one thing to have to change difficulty setting. It's
Speaker 4: another to be like, what do you want your combat
Speaker 4: difficulty to be?
Speaker 3: Cool?
Speaker 4: What do you want your puzzle difficulty to be? And
Speaker 4: I was like, what, like, you can change that, and
Speaker 4: you can. I made both of them like very difficult
Speaker 4: because I want the game to be difficult and it
Speaker 4: is a hard game to get through. But I think
Speaker 4: that that's I didn't play this to like seamlessly breeze
Speaker 4: through it. I want to be scared, and I want
Speaker 4: to be grossed out, and I want to be confused,
Speaker 4: and I got all of those.
Speaker 2: I really should have done that, because there's like there
Speaker 2: are these like mini possis that meet. They're huge, like
Speaker 2: the size of a tank, and I would just beat
Speaker 2: it down with my pipe until it died part time
Speaker 2: and it can't be killed, so I just wake up
Speaker 2: and then the second it woke up, I just beat
Speaker 2: it down and then I go back to someone whatever
Speaker 2: puzzle I had, Oh.
Speaker 4: My god, that part was so stressful to me. I
Speaker 4: used all of my weapons to take it down once
Speaker 4: and then I got halfway through the puzzle and it
Speaker 4: came back to life and I.
Speaker 3: Went, what the fuck have any items?
Speaker 2: Nah? As I rolled up like a newspaper and swatting
Speaker 2: it on the nose. I was like, please stop, and
Speaker 2: I was like.
Speaker 4: We had a very different experience playing this game.
Speaker 1: Like a crimson Head from res remake.
Speaker 4: Oh, they do like regenerate and the ones in the
Speaker 4: field they're fucked up too. I will just say, uh,
Speaker 4: they're They're the kind of thing where you'll look at
Speaker 4: all of them, like, so you'll see six in a field,
Speaker 4: but to find the one that you want, you need
Speaker 4: to look around. So I'd look at one specifically and
Speaker 4: then I would hear something and I would turn around
Speaker 4: and one of them had moved. And so usually in
Speaker 4: these like field situations or even in the school, if
Speaker 4: things are standing still, not always, sometimes they're actually like
Speaker 4: playing still. But when you turn your back, they'll they'll
Speaker 4: run up to you. And that shit is so scary.
Speaker 4: That will get me every time that the things are
Speaker 4: moving when you're not looking at them. Oh, I just
Speaker 4: get like stressed out things king about it. I will say,
Speaker 4: I did look up some puzzles. I got absolutely stomped
Speaker 4: on these locker puzzles where I think they were just
Speaker 4: straight up like some of them were just brutal math
Speaker 4: sequences and I was like, I ain't doing all that
Speaker 4: I could, but I don't want to. I didn't have
Speaker 4: my abacuss on me, and I just didn't. I wasn't prepared,
Speaker 4: so I just looked up one locker code answer.
Speaker 3: Wow, that's the truth.
Speaker 1: Really, I really want to play it. It seems up
Speaker 1: my alley. I also have recently restarted The Quarry because
Speaker 1: I got into it a decent amount two years ago
Speaker 1: whenever it first came out I think it was two
Speaker 1: years ago. And I love super massive stuff, so I
Speaker 1: want to keep playing that. But I also the more I.
Speaker 3: Have you played The Quarry before, Yeah, I.
Speaker 1: Got like a third of the way into it from
Speaker 1: my understanding of length. Other stuff came out for work,
Speaker 1: I'm sure or something like that.
Speaker 2: It wasn't.
Speaker 1: It wasn't like quit from exhaustion or disinterest.
Speaker 3: Yeah, I think it was good. I don't think Yeah,
Speaker 3: problem with those types of games is quite.
Speaker 1: A bit, and I just kind of wanted those vibes.
Speaker 1: But I also the more time I spend on this Earth,
Speaker 1: the more I think about Alan Wake two. Since I
Speaker 1: played that game, I fucking love that game, and uh
Speaker 1: I sometimes I'm like always fighting off replaying that game.
Speaker 1: I really should not replay that game right now because
Speaker 1: we have a I have quite a lot of other
Speaker 1: things to catch up on before Game of the Year
Speaker 1: and Alan Wake two.
Speaker 2: I really want to go back and actually just play
Speaker 2: that game, because I when it came out, it ran
Speaker 2: like garbage on my PC for whatever reason.
Speaker 1: I think it was a Yeah, it was a widespread problems.
Speaker 2: It was such a bummer too, because there were entire
Speaker 2: parts I remember the musical number so yeah, yeah, just
Speaker 2: completely bombed out time after two.
Speaker 3: That must really ruin your ability to enjoy it.
Speaker 4: Do you have an like do you perchance have like
Speaker 4: like a handheld that's like thousand dollars?
Speaker 2: M well, I am an ally on the Republic of Gamers.
Speaker 2: I try to be you know, I try to be
Speaker 2: the man that I want to see in the world.
Speaker 3: Dress if you want. But in consoles, I bet it
Speaker 3: would play great on that. So that's a shame.
Speaker 2: Oh yeah, you know, when not play great on that
Speaker 2: that Xbox handheld Xbox games, you would think it would
Speaker 2: be the opposite. I'm sorry, this is like, this is
Speaker 2: you pushed into my life. Number one thing. I'm I
Speaker 2: try not to be the shock jock Radio person. Something
Speaker 2: about this handheld truly just drives me the skin wants
Speaker 2: to leave my skeleton. It is so absurd that the
Speaker 2: entire marketing is this is an Xbox, and then they
Speaker 2: made an Xbox and it doesn't play Xbox games. It's
Speaker 2: the funniest shit on the planet. And funny, I mean
Speaker 2: it's like just derange.
Speaker 3: Yeah, who knows the decision making?
Speaker 4: I will say, like it's it's alan Wick two was
Speaker 4: like kind of shocking for everyone who was like, you
Speaker 4: have to play this game.
Speaker 3: And I think I was also distracted in the musical sequence.
Speaker 4: I forget what was happening, but I think my dog
Speaker 4: was like coughing up a hairball or something was happening,
Speaker 4: and I just remember being distracted. And I remember like
Speaker 4: everyone was like did you get to that scene? And
Speaker 4: I was like yeah, it was cool, and everyone was like,
Speaker 4: but wasn't it life altering? And I was like, oh,
Speaker 4: I just thought it was like a funky little dancing scene,
Speaker 4: and I just didn't.
Speaker 3: I did not.
Speaker 4: Get the same immersion that so many people got from
Speaker 4: that experience.
Speaker 3: Uh No, I think I was.
Speaker 4: In the games when I stream them, I will say
Speaker 4: some games I think are harder to stream than others. Yeah,
Speaker 4: I will not stream like an elden Ring, for example,
Speaker 4: because there's no way I would enjoy it. I would
Speaker 4: be too focused on how embarrassed I am that I've
Speaker 4: died five hundred times to the same boss.
Speaker 1: Yeah, and I.
Speaker 4: Don't think I would actually be able to just like
Speaker 4: appreciate it. But some games I've really enjoyed streaming.
Speaker 1: Oh yeah, no, it's it's I mean it's possible to
Speaker 1: not love that scene, even if you were playing it
Speaker 1: offline or on.
Speaker 4: Off dog is coughing up a hairball. You are distracted.
Speaker 1: No, it's not gonna get everybody the same way. I
Speaker 1: big picture wise, that game, I just absolutely love that
Speaker 1: they they made two games that are very very different
Speaker 1: within that one one which is like inspired by Taxi
Speaker 1: Driver and acid trips and like liminal spaces, and then
Speaker 1: they put Allen in there. And then the other one
Speaker 1: was more straight up survival horror in the Pack Northwest,
Speaker 1: And you could play either one up until basically the
Speaker 1: like penultimate scene, and then go to the other one.
Speaker 1: I was jumping back and forth. I think that's the
Speaker 1: ideal way to play that game. But I know people
Speaker 1: who just played all the way through Saga's stuff before
Speaker 1: they went even tried Allen's which is super cool. But
Speaker 1: that game didn't come out this year, so I have
Speaker 1: to play other stuff to have ammunition against Dan, Mary
Speaker 1: and Jake.
Speaker 4: It's true we have to like really start, you know,
Speaker 4: just stacking the decks because we have to fight Dan
Speaker 4: on anything that he's going to bring to the table.
Speaker 3: Death Beginning two is in trouble.
Speaker 1: Speaking of stacking the decks, I have been playing Monster
Speaker 1: Train two, which is a rubliic deck builder, So thank
Speaker 1: you Mary for the transition. You're Monster Train one. I
Speaker 1: want to say it came out in twenty twenty one
Speaker 1: something like that a few years ago. Really great game,
Speaker 1: both that game and this The art, how do I
Speaker 1: say it? It's not the yeah art style art direction
Speaker 1: doesn't really do them many favors. They look kind of
Speaker 1: slay the Spiery in a bad way, just slay the
Speaker 1: Spire looked like it had that like paper cutout vibe
Speaker 1: that I don't think translated all that well in the
Speaker 1: first game. I mean, it was a great game by
Speaker 1: all means.
Speaker 3: That saturated. It was what it feels, very saturated.
Speaker 1: It's not saturated for me. It's like, literally, it just
Speaker 1: looks like cheap is the best way I could put it.
Speaker 1: But Monster Trained two and I said that about Tower
Speaker 1: Dominion too, my another one of my favorite games this year,
Speaker 1: which is a tower defense game. But Monster Train two
Speaker 1: is phenomenal. I don't did you either of you play
Speaker 1: Monster Train the first game?
Speaker 2: I'll be real card games.
Speaker 1: Yeah, fair enough that I don't like the whole genre.
Speaker 1: I would say this one kind of unlocked them for
Speaker 1: me in certain ways. But just elevator pitch. You're on
Speaker 1: a train hurtling toward the final boss, and the train
Speaker 1: is composed of four levels, so enemies will come in.
Speaker 1: Anyones you don't kill in THETTOM level will advance to
Speaker 1: the top level, and then the third, and then to
Speaker 1: your core, which is basically your trans engine, which can
Speaker 1: do damage to them, but it also takes enough damage
Speaker 1: and it's destroyed, ends your run. But there's also a
Speaker 1: ton of ways you can manipulate this, where you can
Speaker 1: move someone from the third floor to the first. You
Speaker 1: can move your characters, you can move their characters. The
Speaker 1: deck building comes into play in that you have your
Speaker 1: main faction and a champion. Your champion it costs like
Speaker 1: basically zero ap to place on the train and obviously
Speaker 1: is the most powerful character, but then they're surrounded by
Speaker 1: more minions and spells, et cetera. And throughout the course
Speaker 1: of the run you are deciding how best to flesh
Speaker 1: this deck out. You have an ally faction where you're
Speaker 1: getting some units too. You're not getting its champion, but
Speaker 1: you're getting some of the lower tier units. You are
Speaker 1: deciding which cards to destroy. Which to me, before I
Speaker 1: start playing this game a lot, again, I haven't played
Speaker 1: a lot of Heartstone, I haven't played a lot of
Speaker 1: Magic the Gathering Arena, so destroying cards and like moving
Speaker 1: cards out of your rotation, the benefit didn't really dawn
Speaker 1: on me until I play this game is that you
Speaker 1: increase the chances of getting the other cards that you
Speaker 1: like by taking out the cards that you don't love,
Speaker 1: because they might get reshoveled into your hand. But generally speaking,
Speaker 1: it's I don't think it does. It's not doing anything
Speaker 1: revolutionarily different from the first game, Monster Train. But there
Speaker 1: are new factions, there are new effects. A lot of
Speaker 1: times you're stacking these different buffs, these different there's valor,
Speaker 1: this thing this time around which your characters can accumulate
Speaker 1: by taking damage, they can accumulate by you playing certain
Speaker 1: cards to the point where each of these valor points
Speaker 1: will add up to multipliers on there. There's a bit
Speaker 1: of Blattro in this game, which I think Blatro also,
Speaker 1: like I think a lot of people who aren't really
Speaker 1: into deck building games got into Bolattro because the deck
Speaker 1: building was so well integrated into the roguelide aspects. There's
Speaker 1: an element of that here where you can really break
Speaker 1: the game if you play your cards right. Literally, but
Speaker 1: you could.
Speaker 4: Do that in the first You what you could do
Speaker 4: that in the first Monster Hunter, Monster Train.
Speaker 1: Yeah, that's what I'm saying. It's not new, yeah, but
Speaker 1: I'm saying they still held on to that core, like
Speaker 1: they want you to kind of think about how you
Speaker 1: might actually make this character indestructible. So I'm loving it.
Speaker 1: I'm only six runs in. I've gotten close to the
Speaker 1: final boss on the fifth, but like many a Rogue Light,
Speaker 1: you're also unlocking quite a bit between runs. You're upgrading
Speaker 1: individual factions, unlocking new ones, and it's great. I'm liking
Speaker 1: it quite a bit. I'm going to keep playing it,
Speaker 1: and it's definitely absolutely unless it runs poorly on steam Deck.
Speaker 1: I can't imagine it not being amazing steam Deck game.
Speaker 1: So that's going to be my travel game for the
Speaker 1: foreseeable future. And if you like first Monster Train or
Speaker 1: you didn't get around to playing it, and you like
Speaker 1: I would, I honestly say I love Bilotro like many
Speaker 1: people did. Maybe check out Monster Train too, see if
Speaker 1: it kind of scratches the same mich because it did
Speaker 1: for me for sure.
Speaker 2: So you're saying it's a talkie game.
Speaker 1: Super talky, Yeah, yeah, there is actually Weirdly this game,
Speaker 1: they introduce this like lower codex where you can unlock story,
Speaker 1: which does not play against your will while you're trying
Speaker 1: between runs. But there is a codex you can go
Speaker 1: to and read lore if you care, and I don't care. Sure,
Speaker 1: no offense, no offense. I'm sure there's a lot of
Speaker 1: well written stuff there for people who made this. Uh I,
Speaker 1: shiny Shoe. I believe it's the studio, sure, I just
Speaker 1: uh I just that's not what I'm there for. I
Speaker 1: get my lore elsewhere. I'm on the Warframe wiki. I'm
Speaker 1: on the Warhammer wiki all the time. It's enough lore
Speaker 1: for me.
Speaker 3: I get lots more in my own way. I don't
Speaker 3: need someone to force feed.
Speaker 1: My lore got lower all along this bookshelf. Oh yeah,
Speaker 1: I go to the Lore Valley. Just really good stuff there. Yeah,
Speaker 1: but yeah, I Muster Trained two is great so far.
Speaker 1: Highly recommend it if anybody like the first game or
Speaker 1: like the Latro or uh, or I just really like
Speaker 1: step building games and wants to see it integrated well
Speaker 1: into a roadblad Right, what else, Chris, Chris, Chris, I
Speaker 1: know you said you've been You've been traveling a ton lately,
Speaker 1: so I'm sure you haven't played a ton of new,
Speaker 1: like brand new games, But just give us the quick
Speaker 1: rundown of what are some of your favorite games this
Speaker 1: year that have really hit you hard?
Speaker 2: I mean, I've been playing so much the thing that
Speaker 2: I guess I'll shout out now because it'll be coming
Speaker 2: out close. When does this episode drop?
Speaker 1: The November third Monday?
Speaker 2: Oh okay, I think it'll be like very close the
Speaker 2: full release of this. Q OP Do you know about
Speaker 2: q OP?
Speaker 3: No?
Speaker 1: Like q U e U e Q the letter Q You.
Speaker 3: Want me to write it down in my lipliner?
Speaker 2: Perfect perfect silent hill fart. It is the latest game,
Speaker 2: uh from Frank Lance who did Universal paper Clips. Yeah,
Speaker 2: and uh, and there's a bunch of other people working
Speaker 2: on this from what I can tell, But it is
Speaker 2: a eesport all about fairness. Everything is one hundred percent
Speaker 2: completely random multiplayer eesport. That's definitely what it is. It
Speaker 2: is about coin flipping. Are you heads? Are you tails?
Speaker 2: Which one are you gonna get? Play to the death?
Speaker 1: E sports. That's all.
Speaker 2: That's all. There's nothing else going on. It's just esports.
Speaker 2: It's just one hundred percent fair, one hundred percent random
Speaker 2: flipping some cold But are there like individual heroes too?
Speaker 2: And the crazy thing about it is they are heroes,
Speaker 2: but they're all equally good because it's one hundred percent fair.
Speaker 1: What game? What game are? These characters reminded me of
Speaker 1: like Goodbye Volcano High or whatever. Those No, that was
Speaker 1: all like anthropomorphic creatures. This is this has like, uh,
Speaker 1: what was the It's kind of what the dad day dat?
Speaker 2: Yeah, the date the dads?
Speaker 1: No, what was the daddy dat game? You know what
Speaker 1: I'm talking about? Mary, You must know the dad.
Speaker 3: Oh what are you talking about?
Speaker 1: Dream daddy, Dream daddy?
Speaker 2: Thank you.
Speaker 1: It looks like the same art style.
Speaker 4: Let me know, if you were to talk about any
Speaker 4: hot smutty boys, I got you anyway.
Speaker 2: But yeah, you know, it's it is as I'm being
Speaker 2: very starky, but it is a game that is not
Speaker 2: as it seems. It is a game, Mary, you are
Speaker 2: going to love this game, I think because it's a
Speaker 2: lot of playing this extremely fair esport that is definitely
Speaker 2: very popular amongst uh streamers, and then also getting emails
Speaker 2: from the company that makes it. Uh. There's a lot
Speaker 2: of there's a lot of Chalky in this game to
Speaker 2: go along with the Dewey.
Speaker 4: And looking at a lot of reading too, like not
Speaker 4: just talking like I'm reading, there's a lot of text
Speaker 4: on the screen, Bud.
Speaker 2: Yes, I think I think it's going to be a
Speaker 2: good thing. I don't know if it's going to blow up.
Speaker 2: We'll see, but I think people who play it are
Speaker 2: going to really love it. And then in terms of
Speaker 2: you know, I've been playing all this stuff the everybody's
Speaker 2: I'm playing speaking of games from people who you know,
Speaker 2: worked at n YU Baby Steps, It's great. I loved it.
Speaker 3: I don't understand how you can love this game.
Speaker 2: Yeah for real, Yeah, neither of them really, No.
Speaker 1: We we we've talked about the last episodes. Get I
Speaker 1: like it. It's just not tell us about it.
Speaker 2: You sick?
Speaker 3: Why do you like this game? I don't even like.
Speaker 2: I'm taking it at my pace, so I'm not one
Speaker 2: of thos like art.
Speaker 1: Can't be builed down to one simple.
Speaker 2: That's That's why that face is literally my nightmare.
Speaker 1: It's the face I do when I'm being pretentious. Is
Speaker 1: it the face you do when you're being pretentious or
Speaker 1: you've enjoyed baby steps? If that's the right.
Speaker 2: No, I'm playing it at my own pace, and for me,
Speaker 2: it just it like quite literally feels good on a
Speaker 2: mechanical level, just moving around.
Speaker 3: What do you mean it feels it feels awful? You're
Speaker 3: stumbling around and you're looking at.
Speaker 2: This I have only maybe like twice what I think.
Speaker 2: It's a game that once you learn how to walk,
Speaker 2: it truly is a game. I think the problem is
Speaker 2: people saw this game like, oh, it's a game about difficulty.
Speaker 2: It is a game about like all these things, and
Speaker 2: like how many horrible things can you overcome? And they're
Speaker 2: thinking about it like getting over it like the other Bennettotty. Yes,
Speaker 2: I think it is the exact opposite. If you actually
Speaker 2: just take the main path, if you just go whatever
Speaker 2: looks easiest. I think the game is quite easy. Did
Speaker 2: you what I have that? I'm probably like halfway through,
Speaker 2: but I've yet to like really had a hard part
Speaker 2: once I learned how to walk. Learning how to walk
Speaker 2: was hard. It took me probably like fifteen twenty minutes.
Speaker 2: And then once I did that, I just have been
Speaker 2: trot no way, just having a nice walk. I see
Speaker 2: like a little thing where it's like go up to
Speaker 2: an edge and you can grab an apple, and I'm like, no,
Speaker 2: thank you. I see like a little hat. Got the
Speaker 2: first one. I was like, well that was hard. Saw
Speaker 2: the second one. I was like, no, no, no, no, no,
Speaker 2: I'm not falling for your tricks baby steps, no thank you, No,
Speaker 2: I keep going, I keep going. I think it wants
Speaker 2: you to realize that you can actually just take the
Speaker 2: easy path, that it is okay.
Speaker 1: It sounds like the episode when Jeff doing.
Speaker 4: You think philosophically, what it's teaching you is to just
Speaker 4: take the easy route.
Speaker 1: You don't have to.
Speaker 2: I think it is. There's a point later in the
Speaker 2: game and this is like spoilers, but it's now all over,
Speaker 2: like you're not going to escape this where there's a
Speaker 2: absolutely impossible mountain side that you can climb, and then
Speaker 2: there's also and then yeah, grub I think actually made
Speaker 2: a video of about spiral staircase. There's the green Spiral staircase,
Speaker 2: and you can just take the green Spiral staircase and
Speaker 2: there's nothing different. The game call like it shames you
Speaker 2: either way. It's not trying to tell you anything about it,
Speaker 2: And I I think a lot of the game you
Speaker 2: could read it as one that it's like, oh no,
Speaker 2: it's actually, you know, embarrassing that people use guides or
Speaker 2: maps and games and like how far we've fallen from
Speaker 2: whatever a true game is. But as I get deeper
Speaker 2: into the game, I think it's actually like why our
Speaker 2: gamer's so weirdly prideful of something so stupid, like go
Speaker 2: take take this option, it's right in front of you.
Speaker 2: Then turn off the game and go meet like humans
Speaker 2: in Yorks.
Speaker 4: I cannot believe that you have found such deep meaning
Speaker 4: in such a stupid, stupid.
Speaker 3: Ugly game.
Speaker 2: Do you know about like the little mini games that
Speaker 2: you can unlock, No, they're like many scenes. Okay, so
Speaker 2: this is the wild chain, and it's why it would
Speaker 2: motivate you to do the other things. If you get
Speaker 2: a hat or whatever and you care like you wear
Speaker 2: it to the campfires or whatever that check point each thing.
Speaker 2: When you get there, it will cut to atari like
Speaker 2: scene that you can move around, and they're all just
Speaker 2: about how absolutely sad and pathetic this man is. And
Speaker 2: it's kind of like a oh, here's how somebody falls
Speaker 2: into Mr. Bullshit. Like it's very much about like, hey,
Speaker 2: don't be this, like don't learn how to talk with someone.
Speaker 2: Get away from the machine.
Speaker 3: That's so crazy, like.
Speaker 2: Say hello to friends, you know, receive help.
Speaker 4: Putting so much assumption into the design of this game.
Speaker 4: I thought that the purpose of this game was to
Speaker 4: be so annoyingly bad that I was meant to go
Speaker 4: outside and touch grass.
Speaker 2: I will also say I'm unquestionably biased, like mega biased
Speaker 2: on this game. Why one of the designers was one
Speaker 2: of my co teachers at n y U Penet Wow.
Speaker 2: I also think it is one of the I think
Speaker 2: he's brilliant.
Speaker 3: Body is brilliant.
Speaker 2: Oh now we all think is really.
Speaker 1: It was cool.
Speaker 2: Designers want a game students.
Speaker 4: One of the I made the one that you used
Speaker 4: to wear when you guys were.
Speaker 1: Basically plant design this game because.
Speaker 2: That's what I'm trying to say is I had the
Speaker 2: smallest effect on these two people's lives. But I think
Speaker 2: that they looked at me and they said, Wow, what
Speaker 2: a sad man. I think she's just a video game
Speaker 2: about it.
Speaker 4: I can't believe that you're going to win a game
Speaker 4: award about your likeness.
Speaker 2: It's a great game. The only other one that I
Speaker 2: guess I will like plag because I loved it. I
Speaker 2: also I just loved talking to the creators about it
Speaker 2: on post games of podcasts issues. Did y'all play Blipo?
Speaker 3: No? Tell me about Blippo?
Speaker 2: Wait? Really, do you not know about Blippo at all? Oh?
Speaker 1: Your educating? Okay.
Speaker 2: Blippo is a FMV games looks like Access TV from
Speaker 2: like nineteen eighty eight, and it's an entire alien TV
Speaker 2: like cable package. It's like multiple channels and you can
Speaker 2: flip through the channels like, oh, here's the news, or
Speaker 2: here is a exercise show. There's an entire Nickelodeon ripoff
Speaker 2: in it, and you just there's no goal. You just
Speaker 2: watch it and as you watch a certain amount, it
Speaker 2: unlocks new packages. Wow, you can watch more. And it
Speaker 2: was made by in part by the band Yacht. The
Speaker 2: lead singer wrote.
Speaker 3: It it's on that tiny device.
Speaker 2: Yeah it works on the Playdate, but you could also
Speaker 2: now play it on Steam and Color and all of them.
Speaker 2: A bunch of la art community like underground artists like
Speaker 2: appear in it, including like high school theater kids. And
Speaker 2: then they shot it in a studio that uses actual
Speaker 2: old TV equipment from the eighties and nineties. So I
Speaker 2: respect it's it's so it is a real what do
Speaker 2: you do?
Speaker 3: Nothing?
Speaker 2: You literally just watch it. It is a game that
Speaker 2: the idea is that the planet Blip has all of
Speaker 2: these TV channels and something is going on on the
Speaker 2: planet Blip and you will learn the story by watching
Speaker 2: the channel.
Speaker 1: Okay, cool that sounds It's like, what do you want
Speaker 1: to call it? It's got oh my god, San Barlow
Speaker 1: vibes and immortality.
Speaker 2: Immortality That was it.
Speaker 1: Right, immortality in her story?
Speaker 2: Yes, but even less worry about a game. You can
Speaker 2: tell it was made. It was published by Panic, who
Speaker 2: did untitled Goose game but also did like Deak below tay,
Speaker 2: I think Cable, the guy who runs that, he's very
Speaker 2: successful off of my app business. Truly one of the
Speaker 2: people that seems to be cool with. I don't know
Speaker 2: if this will ever make money.
Speaker 3: I don't give a shit.
Speaker 2: It's quite cool and that's not my problem.
Speaker 3: I mean I respect that a lot.
Speaker 4: Can I ask you, though, like, is it uh, I'm
Speaker 4: just looking for tone here.
Speaker 3: Is it funny? Is it like uneasy?
Speaker 2: Is it like it's not it's not one of those things.
Speaker 2: It's like, oh it looks old and silly, but it's
Speaker 2: actually a jump scare. No, it's it's crying. No, it's
Speaker 2: it's like playing nineteen eighties local TV. That's it really
Speaker 2: commits to the bit.
Speaker 1: I mean, nothing creepy about that.
Speaker 4: Yeah, I mean I love FMV games and I have
Speaker 4: to say, like, this really scratches an itch for me.
Speaker 4: But I'm just curious if this is like a you
Speaker 4: gotta play this during Spooptober, or if it's like not
Speaker 4: really like this is.
Speaker 2: No, I would say this is a good like you
Speaker 2: know that slow period at the beginning of December, where're
Speaker 2: like I thought I would have more to play right
Speaker 2: now and then you don't. Oh yeah, that's it's going
Speaker 2: to be the good stuff.
Speaker 4: I love f MV games so much and I really
Speaker 4: have to say this, like, is this is so appealing
Speaker 4: to me.
Speaker 2: They're starting to translate a lot of the games from China,
Speaker 2: the fm B games that they've been making over there,
Speaker 2: and I am living.
Speaker 4: For that is music to my ears. I can't wait
Speaker 4: to watch that crazy ship.
Speaker 2: I'm sure on some of these historic romantic dramas and.
Speaker 4: Me China romantic dramas.
Speaker 2: Oh yeah, one second, I'm gonna find one and I'm sorry,
Speaker 2: what thank you? Yes? Road to Empress? Uh oh yeah,
Speaker 2: games are back.
Speaker 3: Games are back, baby.
Speaker 4: I just think it's fun to watch h what they
Speaker 4: what they do with the power of FMV, Like, it's
Speaker 4: so wild to me that we we can play with
Speaker 4: the realities like this, and I don't know, I get
Speaker 4: really immersed in the scrap.
Speaker 3: I love it.
Speaker 2: Mary, Can I read you this not says for Road
Speaker 2: to Empress?
Speaker 1: Yes?
Speaker 2: Please, You've never played a game like this before. Road
Speaker 2: to Empress is a cinematic palace adventure where your choices
Speaker 2: decide everyone's fate. Tackle one hundred plus story branches in
Speaker 2: a high mortality rate with charm, wisdom, and courage. Question
Speaker 2: mark first survive. Wow ye that.
Speaker 4: The rest of the game is translated as beautifully as
Speaker 4: this description.
Speaker 2: It's there's it's so good. Wow, I cannot wait for
Speaker 2: you to play it. And also the stories are like, legit,
Speaker 2: this is my my shitty reading of this for you.
Speaker 2: It is genuinely interesting game. It is a very positive
Speaker 2: on Steam, so I'm not the only person here. Somebody
Speaker 2: one of the top Steam reviews is never mind. I'm
Speaker 2: actually not gonna read.
Speaker 1: Have you guys played Detroit Become Human? More like this section,
Speaker 1: which is probably not a good thing for this game.
Speaker 3: Oh my god, this is uh, this is great. Thank
Speaker 3: you you've like this. Better not unleash anything within me.
Speaker 3: This is so nice.
Speaker 1: Cool Mary, you also played Keeper?
Speaker 3: Yeah?
Speaker 4: Has anyone else played this new Uh? I think it's fine.
Speaker 1: No, not yet.
Speaker 4: I'm also biased because I just like double fines, so
Speaker 4: just throw that one out there. But anyway, Keeper is
Speaker 4: it's so cute, you guys. You are a lighthouse atsh
Speaker 4: Atmospheric is shit really knows its audience you are. It's
Speaker 4: such an imaginative little world filled with I would say, it's.
Speaker 3: Like I wanted to look this up. I should have
Speaker 3: looked this up before we did this.
Speaker 4: But the audio sounds like macnarium, you guys, and it's
Speaker 4: like half natural environments with like greenery and you know,
Speaker 4: jungle or you know. But then like the animals that
Speaker 4: you're coming across are mechanical. They look like they're made
Speaker 4: out of gears and parts, and you yourself are an
Speaker 4: actual walking lighthouse. It's very Holl's moving castle. You have
Speaker 4: these like tentacle leggies, and your wobbly almost like you're
Speaker 4: made out of four pieces that are stacked, and you
Speaker 4: have this kind of like wibbly wobbly movement to you.
Speaker 3: Oh, it's great. It's very simple.
Speaker 4: You walk and you move your light and you can
Speaker 4: focus your light.
Speaker 3: That's it.
Speaker 4: It's it's very simple mechanically, and the puzzles also kind
Speaker 4: of reflect that simple nature of it.
Speaker 3: This is not a hard game.
Speaker 4: I think younger people could play this game, but I
Speaker 4: think older people could enjoy the simplicity of Hey, there's
Speaker 4: some kind of like blight in this world, some kind
Speaker 4: of rot, and when you shine your light on it
Speaker 4: doesn't like that. So you're kind of like curing the
Speaker 4: world of.
Speaker 3: These issues or these woes. And also like maybe.
Speaker 4: There's you know, a door that can open, so you
Speaker 4: need to shine your light to open the door. But
Speaker 4: when you stop shining your light, the door closes, okay,
Speaker 4: and how do you solve this?
Speaker 3: You end up getting a bird.
Speaker 1: The bird.
Speaker 4: The bird is so cute and it also kind of
Speaker 4: it stays on your lighthouse like a hat, which I love,
Speaker 4: and you can send him out to help you solve puzzles.
Speaker 3: He's got weight.
Speaker 4: To him, right, so maybe like maybe there's like a
Speaker 4: weight puzzle where you need your bird on there, but
Speaker 4: you also need to be able to get him back
Speaker 4: on times so you can get through these doors and
Speaker 4: get to the next area. I think it's designed very
Speaker 4: very simply, but very well where it won't let you
Speaker 4: move forward.
Speaker 3: You can't break it.
Speaker 4: You just got to like solve these simplistic puzzles. But
Speaker 4: I find it so cathartic to play a game like
Speaker 4: this where it's just like I know what you're trying
Speaker 4: to get me to do, and I can solve this
Speaker 4: in like thirty seconds or less, and I do, and
Speaker 4: I feel really smart about it. The puzzles do get smarter.
Speaker 4: I think they get a little stronger. About halfway through
Speaker 4: the game. There's a town that you get to where
Speaker 4: you will find I love this. You will find a
Speaker 4: button that you push everything you basically push with your
Speaker 4: light and when you do it, your bird turns into
Speaker 4: an egg. So it's going backwards in time, and so
Speaker 4: you have to like push time forwards and backwards and.
Speaker 3: Use your bird as a bird or your bird as
Speaker 3: an egg to get through these puzzles.
Speaker 4: And I remember being like, that's fucking smart, and it's
Speaker 4: really fun, and it's visually very appealing to turn your
Speaker 4: bird into an egg. So rad it's cute, it's super cute.
Speaker 4: I think it's I think it's brilliantly executed. I think
Speaker 4: they did such a good job with the just the
Speaker 4: atmosphere and the thoughtfulness of it. And again, the music
Speaker 4: is so delightful. I thought it was like the guy
Speaker 4: who did Machinarium. I don't know who did the soundtrack,
Speaker 4: but it's it's got that mechanical vibe to it, you
Speaker 4: know I'm talking about you know when you played Machinarium
Speaker 4: and it was like everything sounded like the mechanics of
Speaker 4: a tool chest. And that's what this sounds like too.
Speaker 4: It sounds like a toolbox, but it also is whimsical
Speaker 4: and lighthearted. You also change forms multiple times. I will
Speaker 4: not spoil anything else, but like you're not a lighthouse
Speaker 4: the entire time.
Speaker 3: It allows you.
Speaker 4: To like change forms, which changes your mechanics and also
Speaker 4: changes the puzzles. It mixes it up a lot. I
Speaker 4: really do think this game is an absolute delight. My
Speaker 4: one thing that I have to say that it did
Speaker 4: not care that I was unfortunate, is that doesn't play
Speaker 4: great on the steam Deck. It's chugging on my steam
Speaker 4: deck and I love to play a game like this
Speaker 4: on my steam deck. But there's a couple times the
Speaker 4: game is just straight up slowed to like ten frames
Speaker 4: and I had to get out.
Speaker 2: They need to release something new.
Speaker 3: I agree.
Speaker 2: I appreciate the not like going bonkers on constant hardware
Speaker 2: and stuff, but like I Ninja guid In four was
Speaker 2: another one of these. Yes, it was these things that
Speaker 2: you think should just.
Speaker 4: You work fine, want it to work fine, and it
Speaker 4: just doesn't.
Speaker 2: Yeah. Yeah, it's a bummer.
Speaker 3: It is a bummer.
Speaker 4: So what I will say is, if you're interested in
Speaker 4: Keeyer Keeper, I would recommend it for console or PC,
Speaker 4: probably not Steam deck. Unfortunately, I for the record, because
Speaker 4: I've been traveling so damn much. I've played Keeper completely
Speaker 4: on my steam deck and I've gotten through it, but
Speaker 4: I can't say that it was always the best experience
Speaker 4: when it was chugging like that, but it's nevertheless with
Speaker 4: those small with that small technical issue, I absolutely fully
Speaker 4: recommend this atmospheric puzzler.
Speaker 1: Uh.
Speaker 4: It's it's just so sweet, you guys, And like every
Speaker 4: time I'm done playing it, all these like there's these
Speaker 4: tiny little animals that are constantly in the world, and
Speaker 4: anytime you solve an area or you solve a puzzle,
Speaker 4: they're kind of just like yeah, and they give you
Speaker 4: these little cheers and stuff like that, and it just gives
Speaker 4: you that that like good feeling in your core of
Speaker 4: like I helped I've helped this little town and I
Speaker 4: am so smart and I and you're just a little lighthouse,
Speaker 4: you guys. I don't know how else you can get
Speaker 4: more whimsical than that. Double Find always does stuff like
Speaker 4: this where they put you in a universe where you're like,
Speaker 4: this is so adorable, this is so sweet, it's so pure,
Speaker 4: it's it's so lovely.
Speaker 3: There's nothing.
Speaker 4: I don't think there's any talking in this entire there's
Speaker 4: not a word in this game. There's no humans. It's
Speaker 4: like just it's it's all done through visual design. Every
Speaker 4: once in a while has to put up a tiny
Speaker 4: piece of UI that says you can focus your light,
Speaker 4: you know, and that's just to help guide you in
Speaker 4: case you're like really slow.
Speaker 2: I'm curious if this is the future of Xbox. I
Speaker 2: feel like we've seen like seven different futures of the
Speaker 2: Xbox that could happen, and one of them was we're
Speaker 2: gonna buy up tons and tons and tons of devs. Yeah,
Speaker 2: and then like have games come out. They're almost like movies.
Speaker 2: Like this game, it's not a whole lot to do.
Speaker 2: It's it's an experience as much as it is a game,
Speaker 2: and you could have it over the course of a
Speaker 2: weekend or maybe two weekends. And it makes a real
Speaker 2: case for the game pass model for sure. Yeah, but
Speaker 2: I don't know. Like when I saw the Double Find
Speaker 2: when they acquire Double Fine, I was like, that's definitely
Speaker 2: the future, Like that's what they're gonna do. But now
Speaker 2: I don't know. Like I hope that this sort of
Speaker 2: stuff gets to keep getting made.
Speaker 1: I agree a little worried that it won't.
Speaker 4: I mean, I'm hoping as well. I like I back
Speaker 4: you up here. Like Laika just released their new trailer
Speaker 4: for their next game or sorry, their next movie, because
Speaker 4: they're a claymation studio. Anyone who doesn't know, likea they
Speaker 4: made like Kujo and the Two Strings, Perry Norman, Oh
Speaker 4: my God, like all your favorites. It's all made Byleika Portland,
Speaker 4: by the way, and that's where they're from. And I think,
Speaker 4: like when I think of the whimsy of that, I
Speaker 4: think of Keeper and the things that Double Find create,
Speaker 4: like they feel so handmade. They feel like an artist
Speaker 4: put their heart into a game, and I love that shit.
Speaker 4: That's like why I get so excited about games. When
Speaker 4: you can tell someone put their heart into a piece.
Speaker 4: It would break my heart for them to like mess
Speaker 4: with a studio like Double Fine. Keeper to me was
Speaker 4: like a promise kept of like, oh, you're allowing them
Speaker 4: to make this.
Speaker 3: I can tell they didn't push them too hard.
Speaker 4: Or like make this too dirty or like public for public,
Speaker 4: like consuming like this is an art piece and it's
Speaker 4: beautiful and it's really well done, and continue to leave
Speaker 4: them alone because they're they're doing great stuff.
Speaker 1: I definitely want to try to keep her out for sure.
Speaker 1: It's also like I loved Psycho Knots too.
Speaker 4: I loved Psycho Knots too. They're killing it when they're on.
Speaker 3: They're on.
Speaker 1: A lot of Double Fine stuff has not clicked with me.
Speaker 1: I always wanted to like a lot of it more
Speaker 1: than I did. Grim Fandango seamed up my alley and
Speaker 1: then I just couldn't get through it. Same with the
Speaker 1: first Psychoots and I want to say, what was the
Speaker 1: Kickstarter one they did?
Speaker 4: The first Kickstar Click Adventures was kind of weird for me,
Speaker 4: and I forget the name of that one.
Speaker 2: I feel so bad because I all their games I
Speaker 2: want to like more than I do. They're not bad,
Speaker 2: it's always want to like them more than I do.
Speaker 2: And my favorite Double Fine production is the documentary. It's
Speaker 2: I think they made like one of the best documentaries.
Speaker 1: I think it's because.
Speaker 4: Tim Schaeffer is like a gift to to humanity. I
Speaker 4: just think he's like a sweet, sweet boy.
Speaker 1: Yeah, I like I did like Brutal Legend, actually Brutal Legend,
Speaker 1: but I like I like Psychoots two quite a bit.
Speaker 1: So I want to check this game out because I
Speaker 1: feel like they've been getting me lately.
Speaker 2: I also think this is like the right choice of
Speaker 2: just if it's gonna be about the art style just
Speaker 2: truly get out of their way. Like Costume Quest was
Speaker 2: a game where I wish that that was just walking
Speaker 2: around because every time I got into combat it was.
Speaker 1: I didn't even know there's combat and costume quests.
Speaker 2: It's it's turn based RPG but made for like six
Speaker 2: year olds. Great brutal, but the art is some of
Speaker 2: my favorite art in the game and the vibe, like
Speaker 2: I wish that was the game that was playing right now. Yeah,
Speaker 2: I should see if there's a mod that removes the
Speaker 2: combat from that game, that'd be great.
Speaker 4: I think I think this game is one of it's
Speaker 4: of one of Double Find's best. I think this is
Speaker 4: one of the best games that they've made ever. I
Speaker 4: do think it's simple, and so I just caveat that
Speaker 4: with it. If you're like I want like a really
Speaker 4: tough puzzler, I just don't think that's what this is.
Speaker 4: This is a whimsical treat for the eyes with some
Speaker 4: light light puzzles, light puzzles that.
Speaker 3: You get to enjoy.
Speaker 4: I have not been stumped once, but I have enjoyed
Speaker 4: my experience with it nicely.
Speaker 1: That reminds me of I mean, that's kind of got
Speaker 1: like Inside Vibes. The puzzles are not crazy difficult inside
Speaker 1: or Limbo, but it's there for the atmosphere. It's there
Speaker 1: for the actual Like Journey, I.
Speaker 4: Think Limbo pushed me a couple times where I was like,
Speaker 4: what are you trying to get me to do here?
Speaker 1: And also get somewhat challenging inside Inside, the puzzles are more.
Speaker 1: There's the one where you had to act like those
Speaker 1: robots being built, which I liked quite a bit. It
Speaker 1: was more like play acting.
Speaker 4: Yeah, yeah, I think this one's easier, but I still
Speaker 4: think it's it's great.
Speaker 1: I think you and I have both played more Hades
Speaker 1: two yes Es Journey going.
Speaker 4: I wish I could say to you that I have
Speaker 4: beat this game, but I have put a lot more
Speaker 4: hours into the game, and I still haven't beaten Hades too.
Speaker 1: And okay, like, wait, so you haven't beaten like have
Speaker 1: you gone to the surface yet?
Speaker 3: Yeah, but I haven't gotten the I haven't beaten the main.
Speaker 1: Boss Kronos or is there someone past Cronos.
Speaker 4: I don't know because I haven't beaten Gotch.
Speaker 1: I was asking, okay, gotcha, Yeah, yeah, I haven't. I'm
Speaker 1: still I'm on my like really early on, I think
Speaker 1: twelfth run or something. Oh okay, liking it quite a bit. Still,
Speaker 1: I'm playing it like, yeah, it's great, it's funny. We
Speaker 1: talked about this last episode. But I feel as if
Speaker 1: every time I go back to the game, or at
Speaker 1: least the four different times I played it, I have
Speaker 1: a new favorite weapon, which I think is probably a
Speaker 1: good sign that they design all the weapons very well. Yeah,
Speaker 1: like they're just just today I was playing before I
Speaker 1: was like, oh shit, I should play Monster Train two
Speaker 1: to talk about it. I was using the Witch's Staff,
Speaker 1: the original weapon, the default weapon at the beginning of
Speaker 1: the game. It was like, oh, this is actually pretty
Speaker 1: rad too. It's sort of got Spear vibes. But it again,
Speaker 1: the way that they design her cast and her the
Speaker 1: specials for each weapon, I think again makes her feel
Speaker 1: very different from zagrias in the first game. But I
Speaker 1: think I swear by the umbral torches still. I know,
Speaker 1: like a lot of people say they those didn't click
Speaker 1: with them until a certain point, those right away, for
Speaker 1: some reason, just felt great for me. I talk about
Speaker 1: Haites two plant I have you played much Hates.
Speaker 2: Two Kimirial with you cayuse this place to talk about
Speaker 2: my feelings.
Speaker 1: You don't like Hades or Hates two.
Speaker 2: It's not even that this game. I love every person
Speaker 2: who listens to the best us into post games. I
Speaker 2: want to be super clear. I love you, and if
Speaker 2: you're this person, I love you. So many people have
Speaker 2: been so worried about this game now being covered. It's
Speaker 2: getting enough attention, and I just want to assure you
Speaker 2: people who made this game are they're literally Scrooge mcdoc.
Speaker 2: They're streaming in a pool of dollars. They are a okay,
Speaker 2: a billion people are playing this game. If you want
Speaker 2: to know why critics aren't talking about it is because
Speaker 2: it's more Haites and like and they change it up
Speaker 2: a little bit. And personally, for me, I think like
Speaker 2: Haities ten out of ten, this nine out of ten.
Speaker 2: Do you know, it's really hard and not super interesting
Speaker 2: always to talk about when a game goes from a
Speaker 2: ten to a nine, because it's like, yeah, okay, Like
Speaker 2: it's slightly different in the ways it's different are kind
Speaker 2: of personal taste based, and the story is not quite
Speaker 2: as good, but it's still better than most stories, like
Speaker 2: it ends up being. For me, it's like a weird
Speaker 2: game to talk about. So I've played a fair bit.
Speaker 2: I enjoy my time doing it, but I find it, like,
Speaker 2: I find it really challenging to talk about because it
Speaker 2: when a game. I guess that's say that thing winning
Speaker 2: you're going from attend to nine. I don't want to
Speaker 2: just be dunky on this game, because I like this
Speaker 2: game a lot. But the only things I really have
Speaker 2: to say are like, well, it's not as interesting or
Speaker 2: good as the previous one, and that's like not, that's
Speaker 2: not fine, it's crazy.
Speaker 1: Yeah, I feel that. I don't think it's doing anything
Speaker 1: crazy to change the formula, and I'm fine with more hades.
Speaker 1: I'm hiking it quite a bit, yeah, which is which
Speaker 1: is but I hear.
Speaker 4: What you're saying too, which is like I will just say, like,
Speaker 4: largely as critics or just as you know, people who
Speaker 4: play a shit ton of games, our job is to
Speaker 4: talk about something that's like moving the medium forward or
Speaker 4: is like really shocking us with like something that that's different.
Speaker 4: And Super Giant has done that its entire life, right,
Speaker 4: Everything that it's done is so wild, Like Transistor was
Speaker 4: like groundbreaking, and Pire was like a wild thing that
Speaker 4: we all talked about for a really long time, even
Speaker 4: though it didn't like grab Us, I.
Speaker 1: I was gonna say you underappreciated.
Speaker 4: Underappreciated for like how much it made you appreciate those
Speaker 4: characters and what it did with the story and how
Speaker 4: it made people feel. Hades was like everyone's like, oh
Speaker 4: my god, everybody's hot. Like it's so unbelievably good to play.
Speaker 3: It's so smooth.
Speaker 4: It was our it was our goady like years ago,
Speaker 4: and Hades too.
Speaker 1: Is good.
Speaker 4: Yeah, but it's Hades, And so it's a bit of
Speaker 4: a change up for me to be like, well, I
Speaker 4: mean you you've you've made this game, You've already perfected
Speaker 4: it in so many ways.
Speaker 2: It's like the kid where they've been like for four months,
Speaker 2: have been getting a's in class. Yeah, and then they
Speaker 2: like get like an A and people are like, hey,
Speaker 2: like what do you have to say? And then you're
Speaker 2: just like, I don't know, you're doing great, like chill out,
Speaker 2: like don't worry about it. You're like, I'm not going
Speaker 2: to tell you're bad. You want me to tell you're good, Like.
Speaker 1: You're still going to Princeton Like we don't.
Speaker 2: Yeah, Like it's it's all great. I will I cannot
Speaker 2: wait to talk about whatever the studio does next. But yeah,
Speaker 2: it also just has misun very honestly as a hole
Speaker 2: metic conversation. I'm sorry.
Speaker 1: This is the review that's actually about writing reviews, not
Speaker 1: the game.
Speaker 2: Yeah, there's just so many games. There's so many games.
Speaker 1: Yeah, yeah, even in twenty twenty, the first game was
Speaker 1: way easier to spend like a fucking week just playing
Speaker 1: through until your eyes bled.
Speaker 2: Now, not even just playing through, I mean even just
Speaker 2: talking about like there's only so much time, and it's like, yeah,
Speaker 2: do I again? Is this where I want to use
Speaker 2: my words?
Speaker 1: Well, so I'm glad you came on because blipp oh,
Speaker 1: I don't think Dan Mary Ray would have brought up
Speaker 1: it's q up. We wouldn't have brought up. So there
Speaker 1: are some people out there who hear about these and
Speaker 1: then yard like, so.
Speaker 2: Many games I could tell you about. We could be
Speaker 2: talking about Demon Schools coming out, y'all get me playing Demon.
Speaker 1: School, Elevator Pitch Each.
Speaker 2: What if I told you it's like tactics, turn based persona.
Speaker 2: You like those words, those good words?
Speaker 1: Are you doing that? Because you know I do like
Speaker 1: those words?
Speaker 2: Yeah, And also that's literally what the game is can
Speaker 2: you really not seeing any of this game?
Speaker 1: No? Wait, this is great, just as the themes to
Speaker 1: plant bringing up a game and then surprise of this. Uh, Chris,
Speaker 1: plant one breath. There are way too many games to
Speaker 1: talk about planting the next breath? How have you not
Speaker 1: heard of this game? I can call you out and
Speaker 1: say you're being hypocritical. I'll look at your games. Don't
Speaker 1: give me shipped for it. Okay, let me look at
Speaker 1: the U r L. I dropped it chat fucking serial
Speaker 1: killer using the zoom chat. Yeah, it's right.
Speaker 2: Where I also put b RV need to use potty
Speaker 2: power women school people. That's gone.
Speaker 1: Oh yeah, this looks red.
Speaker 3: This is like a mic coded game.
Speaker 2: Tactics RPG persona. That's what it looks like. I could
Speaker 2: tell you about games all day games, games on games educa.
Speaker 1: That's a cool art style. It's weird. The environments look
Speaker 1: like uh isometric Obsidian vibes like Path of the Oh God,
Speaker 1: what am I thinking of? What is the pirate game
Speaker 1: that Obsidian made? It'll come to me. It looks like
Speaker 1: it looks like Tides of Torment Newman era kind of vibes.
Speaker 1: The environments, but then the characters look different. Yeah, yeah, gorgeous.
Speaker 2: I'm gonna give you. I'm gonna give you one more.
Speaker 2: I'm gonna give you one more.
Speaker 1: You play, thank you dead Fire. Okay, sorry, continue.
Speaker 2: Trying Trine's Legacy. You playing Shrine's Legacy. I love trying
Speaker 2: Shrine Shrines Legacy, A legacy of Shrines. It's like a
Speaker 2: sixteen bit action RPG in the style of S and
Speaker 2: E S, but unlike all these other ones are like, yeah,
Speaker 2: it's like in the style of SNS, but it's just
Speaker 2: a modern game. It's like if you actually just had
Speaker 2: a brand new Super Nintendo RPG that you like, somehow
Speaker 2: totally missed. Ah the I'm just here to just shout games.
Speaker 2: I'm just here to give games to people. Seventy eight
Speaker 2: reviews on Steam. This is the like bizarro world that
Speaker 2: we live in.
Speaker 3: Stop.
Speaker 2: I'm just saying, like, I know you should listen. If
Speaker 2: you're listening to us, you already bought Hades too. It's
Speaker 2: more just like what a bummer for the people who
Speaker 2: make these games. A great for us, But this game
Speaker 2: comes out kick it's it's great, it's a delight, and
Speaker 2: five years ago this would have been all we were
Speaker 2: talking about. Seventy eight reviews on Steam brutal.
Speaker 1: It looks great. All these look great. I but I'm
Speaker 1: not going to have the time in December to play
Speaker 1: these because I've got to catch up on the other
Speaker 1: game came out, and then.
Speaker 2: I've got to play those because baby steps like next.
Speaker 1: No, I'm not to your credit. You you got me
Speaker 1: closer to considering it than anybody else has interesting. Dan
Speaker 1: didn't like it, that's good. I think Outer World's two
Speaker 1: might be the next one I play, because it seems
Speaker 1: digestible in the same way that Claire Obscure lengthwise was
Speaker 1: pretty digestible, not that Claibscure wasn't sweeping in its own way.
Speaker 1: Can I say something really? Uh? I think it's It's
Speaker 1: one of the most mic things I've said in a while.
Speaker 2: Yeah.
Speaker 1: One of my favorite wines I've had recently was a
Speaker 1: Champagne and the couvet was called Claire Obscure from Salima
Speaker 1: and Alan Cardai. In Champagne. It's fucking delicious if you
Speaker 1: find it.
Speaker 2: Do you think the game is named after that?
Speaker 3: No, I wish after a wine.
Speaker 1: Oh so I will say that seeing it on the
Speaker 1: Champagne I made me google it I didn't realize it's
Speaker 1: just the French term for kiarascuro, which I'm sure you
Speaker 1: know plant because that's a plant thing to know.
Speaker 2: No, it just means me I should know more of
Speaker 2: my French, but I don't remember. I can say like
Speaker 2: malta to jadu malto too, like that that sort of stuff.
Speaker 1: Oh yeah, apologies to Italian listeners if we have any.
Speaker 1: I just said, Chiara Scorer. I think.
Speaker 2: I thought you were dunking on my fringe accent.
Speaker 1: No, maybe I did say kiosky. I don't know, but yeah,
Speaker 1: it just means light dark and uh, you know the
Speaker 1: like the Selima and Alan Cardoi are some of my
Speaker 1: favorite producers, Champagne and so I saw that, I was like,
Speaker 1: I'm going to buy this and drink it and it
Speaker 1: was delicious. I loved it.
Speaker 2: In that game that was that was something.
Speaker 1: Remember what the end of that game? Oh yeah, wait quick?
Speaker 1: Uh you're I really want to hear your opinion of
Speaker 1: Claire Obscurer in three sentences, No, in one sentence, What
Speaker 1: did you think of Claire Obscure Expedition thirty three?
Speaker 2: Read a book?
Speaker 1: Yeah? Did you like the game before the ending?
Speaker 2: It's not my type of game on top of it
Speaker 2: to begin with. Right, Yeah, I mean I I but
Speaker 2: yet I love like a Dragon, I love Persona. I
Speaker 2: can love it. Yeah, and there was a lot that
Speaker 2: abound interesting about it. But uh yeah, it's not a
Speaker 2: fan of when people are like, no, just trust me.
Speaker 2: I know the fights are just so repetitive. But you
Speaker 2: Seena skipped to the end. I was. I wised up
Speaker 2: to that. I said, YouTube, baby, I can skip to
Speaker 2: that part, and let me tell you I was glad
Speaker 2: that I did. Wow.
Speaker 3: I'm seeing a pattern with you, Chris, Like.
Speaker 2: You have good taste.
Speaker 4: You are recognizing when a game hits like this peak
Speaker 4: pop culture part where you're just like, I don't.
Speaker 3: Know about that.
Speaker 4: Have you played this fucking weird ass FMV game that
Speaker 4: no one's talking about.
Speaker 2: I can talk Hey, okay, okay, okay, ready about a
Speaker 2: great game. I'm gonna tell you about a great game.
Speaker 2: It's called Sonic Racing.
Speaker 1: Crist Yeah, baby, that's what we need. I can do
Speaker 1: this all day.
Speaker 2: I can talk about good plan.
Speaker 1: Tactics. Plant can get down the slop with us, watch him.
Speaker 2: Yeah, I'm just saying that I don't a story. Tell
Speaker 2: me about the second story is about art is the
Speaker 2: second I'm like, peace, yea, have.
Speaker 1: You guys played Near Automata? It's about storytelling, and then
Speaker 1: the more you play it the more because I love
Speaker 1: you that you're not my bossing marg and just lay
Speaker 1: into you. It's funny.
Speaker 2: Yeah, this is very different than the time when I was.
Speaker 1: Yeah, no, I'm I I was a sucker for Clare obscure.
Speaker 1: But I also like, I don't disagree with you.
Speaker 2: More of a Stellar Blade, man, I know, I get yeah,
Speaker 2: hell yeah, I'm more of a Tales of a Rise.
Speaker 1: If you're not talking about the perils of slavery right
Speaker 1: off the bat in your RPG, I'm not fucking interested.
Speaker 1: Is what a weird year? Though, I got plenty of games.
Speaker 1: I'm gonna play Out of Worlds too, Outer Worlds two,
Speaker 1: and then after that, what am I going to play?
Speaker 1: After that? I can kind of I got I gotta
Speaker 1: switch to on the Way officially nice. I'm think I'm
Speaker 1: gonna play Bonanza. I'm gonna try out Mario Kart, and
Speaker 1: then Metroid Prime four and oh the only game, well,
Speaker 1: I guess Metrod Prime four. I'm very curious about I
Speaker 1: love that trilogy. Now it's not a trilogy anymore. I'm
Speaker 1: looking forward to Octopath Traveler zero. Yeah, I'm curious.
Speaker 2: That's it's a port of a mobile game, is that right?
Speaker 1: No, So they did a whatever the previous one was called.
Speaker 1: They made a mobile game. This is a prequel to
Speaker 1: the entire series, but they're pulling design tenants from the
Speaker 1: mobile game. So, but it's this is not the port
Speaker 1: of the mobile game. Okay, so this is its own game,
Speaker 1: but they're you instead of having the eight characters, you
Speaker 1: create your own and then you're recruiting something like thirty
Speaker 1: in the vein of sweak it in. But it's it's
Speaker 1: definitely oh you know what, it reminds me of Fire Emblem? Uh?
Speaker 1: What the hell? Fire Emblem? What was the most recent
Speaker 1: one called that I liked but most people didn't. It's
Speaker 1: like looks like Pepsi, the most recent Fire Emblem like pulled,
Speaker 1: like had like mobile game mechanics in it and mobile Pepsy.
Speaker 1: We all remember that's it? Yeah, and that reminds me
Speaker 1: what they're doing with Octapath Traveler zero. So I am
Speaker 1: cautiously curious about that game because a lot of it
Speaker 1: sounds like stuff I really like. I like, I love
Speaker 1: sweaking in. I like having that larger recruitment pool of characters.
Speaker 1: So yeah, I'm curious about that.
Speaker 2: Can you give you another game?
Speaker 1: Yes?
Speaker 2: Did you all play Kaisen?
Speaker 1: No? But I know I actually know what this is,
Speaker 1: but I did not play it.
Speaker 2: Yeah, that's the good stuff. It's the good stuff. It's
Speaker 2: a it's a puzzle game where you're designing the machines
Speaker 2: that make stuff in automated factories like.
Speaker 3: What like jiu jitsu Kaisen? It's an anime?
Speaker 2: Oh no, I see Kais? Then no, I see what
Speaker 2: you're doing. I was like, I don't remember a factory,
Speaker 2: and I thought that was just an action anime where
Speaker 2: they got stronger, and then you know, showed it stronger.
Speaker 2: You know, I I see it's Kais. You're not wrong, No,
Speaker 2: you just you just make stuff. So it'll be like, oh,
Speaker 2: do you want to make radios? And then you design
Speaker 2: the machines that make the radios. But then between that,
Speaker 2: there's a story where you're in a nineteen eighties factory
Speaker 2: and you are a guy Jean who has moved to
Speaker 2: Japan and your family's like, hey, how is it out there?
Speaker 2: And the answer is rough because people don't really want
Speaker 2: you there, and you know what, they also don't really
Speaker 2: want the women who work in your factory. Uh. It
Speaker 2: is a story about what it's like to be in
Speaker 2: nineteen eighties Japan. Pull alongside this great puzzle. It's really good. Cool.
Speaker 3: I don't know.
Speaker 4: I wait, you're saying it's like a puzzle game, but
Speaker 4: there's like severe sexism rampant throughout the experience.
Speaker 3: But it's more I play it every day.
Speaker 1: It's just very navigating one.
Speaker 3: I live it.
Speaker 1: It's more.
Speaker 2: Birds like it's slice of life. It's what I would say.
Speaker 2: It's like each episode between it it's like, oh, you're
Speaker 2: out for dinner, and then it's like, oh, why does
Speaker 2: she not have a higher job. It seems like she
Speaker 2: knows everything that's going on here, like piecing it together,
Speaker 2: that sort of thing. And then as it goes on,
Speaker 2: things get better. I will say that.
Speaker 1: Okay, well, all right, plenty of recommendations, plenty for us
Speaker 1: to catch up on when I got time. Do you
Speaker 1: want to talk about emails?
Speaker 3: Let's talk about them? How do they get there?
Speaker 1: Okay? As always, you can run into fire Escape cast
Speaker 1: at gmail dot com any questions, comments, concerns, But I
Speaker 1: mean the questions we might read him on the air.
Speaker 1: We have a couple tonight. There were a few dance
Speaker 1: specific ones that I did not do because he is
Speaker 1: gallivanting in New Jersey. Uh, Mary, do you want to
Speaker 1: read this first one from Alex in is it? Mary?
Speaker 1: Do you know? Is it Bendigo or Bendigo Australia. Bendigo?
Speaker 3: It's Bendigo.
Speaker 4: Oh I skinny Dodge, It's okay from Alex a Offendigo.
Speaker 3: Hello, Chicky Babes, Thank you. That's so cute.
Speaker 4: I recently fucked up making a cake, absolutely beefed it.
Speaker 4: What a goddamn mess. If I was a surgeon, that
Speaker 4: baby would be dead.
Speaker 1: My god, we have What have we done to Alex?
Speaker 4: Still ate it though, just like that surgeon. So what
Speaker 4: low steaks thing have you fucked up recently? How many
Speaker 4: shoe incidents has Mary been involved in? Cheers Alex and
Speaker 4: Bendigo Australia, Chris. The shoe incident I think is referring
Speaker 4: to when I was recently in Japan.
Speaker 3: I uh thought they.
Speaker 4: Said take off your shoes before entering, and I saw
Speaker 4: a bunch of sandals, and so I assumed I was
Speaker 4: supposed to put on the sandals. And then they yelled
Speaker 4: at me and I had put on somebody else's sandals
Speaker 4: and walked.
Speaker 1: Inside the house.
Speaker 3: I do that kind of ship a lot in my life.
Speaker 1: I also knocked down a wall. She thought a wall
Speaker 1: was a door sliding There was a sliding door into
Speaker 1: a into like an omacase in Japan, and she knocked
Speaker 1: down the entire wall. MM.
Speaker 4: Yeah, I'm a fucking I'm a fucking idiot, and I
Speaker 4: do this most of my life. I think that I
Speaker 4: have like gotten really comfortable with embarrassing myself. I mean,
Speaker 4: I just think I I think I'm smart in so
Speaker 4: many ways. I have all these talents, and I have
Speaker 4: this unbelievable ability, though, to just ruthlessly embarrass myself in public.
Speaker 4: I don't think it was that recent, but like, I
Speaker 4: bowl now, and there's like this always fun joke where
Speaker 4: someone's gonna bowl and they swing the ball behind them
Speaker 4: and you and you grab it, and that's funny because
Speaker 4: then they're like, where's my ball, and it's like I
Speaker 4: took it, and yeah, snap it. And I leaned in
Speaker 4: too far, so when they threw the ball back, it
Speaker 4: hit me right in the.
Speaker 3: Face and it hurt pretty badly.
Speaker 4: I know, but it's also like my fault because I
Speaker 4: was the pranker, so I had to like brush it
Speaker 4: off and be like I got you, Like my face
Speaker 4: was there when you were trying to swing the ball,
Speaker 4: but it actually really hurt to go to the bathroom
Speaker 4: and like process my face concussion.
Speaker 2: I just read your nose broken.
Speaker 1: It was.
Speaker 2: Got you good.
Speaker 3: You guys, you should have seen the look on your face.
Speaker 1: Idiot Mary, remind us of the name of your.
Speaker 4: Team, the pinsy low hands.
Speaker 1: What was the offensive one that you did not go with.
Speaker 4: Full penetration that I remember that one?
Speaker 3: Yeah, I was not allowed. Yeah.
Speaker 2: There are times where I'm you've said a few things
Speaker 2: or just over the years where I will clip it
Speaker 2: and Mic to file under blackmail. It's not fair. If
Speaker 2: I had your just god, I would do the same
Speaker 2: for you.
Speaker 1: Mike says, thaying, oh yeah, you got You've got plenty
Speaker 1: of you got dirt on me.
Speaker 2: There's some there's some bad ones. There's some real bad ones.
Speaker 2: There was definitely a time where I probably should have
Speaker 2: stopped listening as somebody who asked to report things to HR,
Speaker 2: but I was happy not to, you know. Oh yeah,
Speaker 2: it worked out in the long run.
Speaker 1: Yeah, we're doing fine.
Speaker 2: Now.
Speaker 3: You own nobody nothing.
Speaker 2: I don't know anybody.
Speaker 3: You're your own HR.
Speaker 2: I like, except for my patrons, who I love, and
Speaker 2: I'm so glad that you've chosen to be one of them.
Speaker 3: Are they HR in a way?
Speaker 1: Are they?
Speaker 2: What?
Speaker 3: Are they your HR?
Speaker 2: I mean they're everything. They can decide to not pay
Speaker 2: me anymore.
Speaker 1: I I don't know if this qualifies as low steaks.
Speaker 1: I like, body slammed a toddler the other day on accident.
Speaker 1: What so I guess I could fuck that. I guess
Speaker 1: that counts as a fuck up. Yeah it was fine,
Speaker 1: it wasn't it. Actually it kind of really was not
Speaker 1: my fault.
Speaker 2: It was the toddlers.
Speaker 1: I was. I was on a run in the morning,
Speaker 1: and I will say, the one thing I could have
Speaker 1: done better is not go for a run when like
Speaker 1: students at the elementary school, middle school, high school. I
Speaker 1: live in a town that the city is literally a
Speaker 1: square mile, so there's one two times a day when
Speaker 1: like all the students are either coming or going from
Speaker 1: to or from their school. I should not go for
Speaker 1: a run when that's happening, because the streets are flooded
Speaker 1: with parents and kids. And whatnot. So I was running
Speaker 1: in the bike lane on the street to get off
Speaker 1: the sidewalk because again, the sidewalks are crowded, and I
Speaker 1: was running in the bike lane, which is kind of
Speaker 1: where pedestrians you're not technically supposed to, but it just
Speaker 1: it happens here because their streets are narrow, and at
Speaker 1: a certain point I realized I just kind of you
Speaker 1: know how you when you're a crossing the street, you
Speaker 1: can see a tele a driver does not see you
Speaker 1: and might hit you, so you just kind of have
Speaker 1: to let them do their thing. I in order to
Speaker 1: avoid that happening for a driver that was gonna was
Speaker 1: looking down the one way the wrong way he was
Speaker 1: about to turn, I was like, this driver doesn't see me,
Speaker 1: so I'm gonna dart into the sidewalk. So I darted
Speaker 1: between two cars from the bike lane to the sidewalk,
Speaker 1: and I dodged one kid. I was like, oh, right,
Speaker 1: there are kids, and I was like coming down off
Speaker 1: that because I had dodged, I was like, oh, I
Speaker 1: gotta be more careful. And then so I kind of
Speaker 1: let my guard down, and all of a sudden, this
Speaker 1: kid runs out from their front yard in front of
Speaker 1: their brownstone, and I like, I hit him pretty hard.
Speaker 1: I wasn't think like thankfully, I was not at my
Speaker 1: full like full speed, like I don't know what which
Speaker 1: is like super fat. But the thing I good thing
Speaker 1: I wasn't at my three and a half minute mile
Speaker 1: speed because that would have been that kid would be
Speaker 1: fucking me. That kid would be on the pavements. Anybody
Speaker 1: got to get this kid off the sidewalk. No. I
Speaker 1: I hit this kid and he went down thankfully into
Speaker 1: the like soil around the tree, not the side sidewalk,
Speaker 1: and I like immediately and the parents but like, here's
Speaker 1: the thing. His dad was like, oh no, he ran
Speaker 1: in the way he was he's being an idiot. I
Speaker 1: was like, a good day, okay, wells is he okay?
Speaker 1: He's like yeah, he's fine. The kids didn't even like
Speaker 1: cry or anything. And I like decked him.
Speaker 2: Nah. I felt like they're made of something else. Yeah,
Speaker 2: they have the building us balance back.
Speaker 1: I live in like prime. Well, to be fair, any
Speaker 1: parents should be concerned if their kid gets body slam
Speaker 1: by a stranger, but like I live in prime angry
Speaker 1: angry parent, freak out parent territory. So I was like, oh,
Speaker 1: I'm not going to hear the end of this. I'm
Speaker 1: gonna have to like this. They're gonna call the cops.
Speaker 1: And I was like, I'm so sorry. I was. I
Speaker 1: just I was coming off the streets so I didn't
Speaker 1: get hit by a car. Basically, it's sorry, it's very crowded.
Speaker 1: That was totally on me. Is he okay? He's like, yeah,
Speaker 1: he's fine, he's an idiot. I was like, all right,
Speaker 1: and I and then I left, So I guess I
Speaker 1: fucked up. But also, uh, this kid he was he
Speaker 1: ran out like onto the crowded sidewalk, like without looking. Yeah,
Speaker 1: I shouldn't have been running. That was percent my fault.
Speaker 1: To be clear, it was not the toddler's fault. I
Speaker 1: don't want to be blaming him. I'm just getting ahead
Speaker 1: of the people who think I like am blame a toddler.
Speaker 1: I'm not. If anything, the dad was probably too chill
Speaker 1: about what happened, but I'm not a parent. I'm not
Speaker 1: about to criticize how their parent. He knows his kid
Speaker 1: better than I do.
Speaker 3: He knews kid was an idiot.
Speaker 4: Immediately the kid you you hurt his child, and his
Speaker 4: immediate reaction was my stupid child was in your way.
Speaker 3: Good sir, enjoy your run.
Speaker 1: Yeah no, I didn't even I really didn't. Didn't know
Speaker 1: how to process it because I just kept running. You know,
Speaker 1: I had a three fifteen mile to run, you know
Speaker 1: what I mean. But that's actually not low stakes but
Speaker 1: low steaks. Yeah, I mean, to Alex's point, I fuck
Speaker 1: up in the kitchen like every night, but you know,
Speaker 1: you improv. That's why I don't like baking, because you
Speaker 1: fuck up baking and it just doesn't work over the chemistry.
Speaker 1: The science is not there. It does. It comes out
Speaker 1: mush or it comes out like disgusting cooking. You can
Speaker 1: cover your mistakes. That's why I like cooking. Yeah.
Speaker 2: I was making some salmon in the oven for my
Speaker 2: wife and my my my in laws lived near us,
Speaker 2: but I was going out to the movie. I was like, oh,
Speaker 2: I got it in the oven. I got it all set.
Speaker 2: The alarm went off on my phone to let me know, hey,
Speaker 2: you got to go take that out, and I was like, yeah, yeah,
Speaker 2: I'm gonna go do that.
Speaker 3: I know, fun to do, I know time.
Speaker 2: Yeah, and then I forgot and it was like ten
Speaker 2: minutes past and here's what I did. They weren't back yet,
Speaker 2: put it in the fridge. I was like, oh yeah,
Speaker 2: you can warm it up whenever you're ready. And then
Speaker 2: when they're like, oh yeah, this is like it was
Speaker 2: a little bit tough, I was like, oh yeah, you
Speaker 2: overhear did it?
Speaker 3: You gas lit them? You told them it was their fault.
Speaker 2: Damn right it did. Yeah, pretty smart.
Speaker 1: Do you eat a lot of salmon, by the way, Yeah,
Speaker 1: of course they do. Well. Sorry, I love it.
Speaker 2: I can't wait for this joke.
Speaker 1: It's not a joke. I was gonna tell you. I
Speaker 1: was going to tell you my favorite way to prepare salmon,
Speaker 1: which I like.
Speaker 2: Oh no, no, I do want to hear it.
Speaker 1: Miso blaze, like marinate it all day and then just
Speaker 1: straight up put put the top rack of the oven
Speaker 1: right under the broiler, broil it for like five minutes.
Speaker 1: The miso glaze gets like caramelized, and then it's just
Speaker 1: fucking perfect. Unless it's a very fat piece of salmon.
Speaker 1: Then you have to cook it.
Speaker 2: Do you cook it for like maybe like tin and
Speaker 2: then you broil at the last fibe.
Speaker 1: No, it's just broiling, baby, just yeah, yeah, is it raw? No?
Speaker 1: I take it out, it's room temperature for a while,
Speaker 1: like an hour before him. But yeah, it's raw salmon
Speaker 1: unless again, unless you have like a fat piece of salmon.
Speaker 1: I mean, broiling is easy for the eye test. It's
Speaker 1: like it'll split in the middle and you can tell
Speaker 1: when it's done.
Speaker 2: Oh okay, so it's it's cooked all the way through.
Speaker 1: Oh yeah, I'm not. I if anything, I'm kind of
Speaker 1: guilty of overcooking salmon. I don't love undercooks. I mean
Speaker 1: I like, I like crudo, I like or I like sushi,
Speaker 1: but I don't love the.
Speaker 2: Flaky or it needs to be a sushi.
Speaker 1: Yeah yeah, yeah, flaky. It gets flaky when you broil it.
Speaker 1: It goes quickly and I spent, like my oven rack
Speaker 1: is right there on the flame. It's like it's like
Speaker 1: burger king style. But miso glaze, get some mirroring, get
Speaker 1: some soy sauce, get the miso itself. I used light recently,
Speaker 1: right yeah, hell yeah. And then you can add a
Speaker 1: little bit like a shot of sake in there if
Speaker 1: you want, give it a little bit of kick. Actually,
Speaker 1: it doesn't even translate to a kick obviously. When you're
Speaker 1: cooking it. It's more of like you get that actual
Speaker 1: like sweet rice flavor. It's really good.
Speaker 2: It sounds great, you know it is.
Speaker 1: I'll send you the recipe.
Speaker 2: Problem for me, I was so into cooking until around
Speaker 2: when a kid turned like two or three, and then
Speaker 2: I was like, you know what, what if my salmon
Speaker 2: recipe is I cook the salmon.
Speaker 1: Your kid doesn't like misoglaze salmon.
Speaker 2: No, No, I mean he actually, honestly, he probably would
Speaker 2: love it. He actually likes flavors. But it's where I'm like,
Speaker 2: what if I make basic salmon? And then it's like, oh,
Speaker 2: this time, I put some of those leftovers on a
Speaker 2: piece of bread. This time I put some of those
Speaker 2: lepters on some of arugula, And next time I put
Speaker 2: some talks some like some pasta with.
Speaker 1: And then you put it on gummy bears. No rules
Speaker 1: in the in the plant household, no rule. But no,
Speaker 1: I'll send you that recipe. You put it on a
Speaker 1: bed of like bas maadi rice, and then and then
Speaker 1: you take the sauce that it was marinating in and
Speaker 1: you reduce that a bit, and then you kind of
Speaker 1: just drizzle it over everything, and then some chives on top,
Speaker 1: maybe some bread crumbs if you're feeling spicy. Yeah, it's
Speaker 1: it's the best thing ever. But yeah, I I fuck
Speaker 1: up in the kitchen all the time. I can't think
Speaker 1: of any of the loathed steaks things I fucked up with.
Speaker 3: It's just like.
Speaker 4: Life, stuff that's supposed to be like kind of embarrassing.
Speaker 4: I do it so much in my friend circle. Like
Speaker 4: I'm so notorious for.
Speaker 3: Like saying or doing something that it's like, you fucking idiot.
Speaker 1: Get in a fight with Jersey moms.
Speaker 3: That there's a catchphrase that they have and it's just
Speaker 3: marry marry May And that's what they say when I
Speaker 3: say or do something stupid.
Speaker 1: I can hear Josh head Mary.
Speaker 2: Okay, this is like a small a small, but it's
Speaker 2: like make my favorite small funk up from when I.
Speaker 2: I have been married for a very long time, but
Speaker 2: when I was in high school. I don't want to brag.
Speaker 2: I went on a few dates, Oh, Lothario. I know
Speaker 2: it was pretty cool and there.
Speaker 1: That's that's not what I That's not the way I
Speaker 1: was going. But yeah, sure, the just chive into the
Speaker 1: bed slut.
Speaker 3: Go on, tell us your story.
Speaker 1: Chris Plan more like Chris Plant and ass all of
Speaker 1: the Kansas City that's what they said. Sorry.
Speaker 2: I went on with this girl and I will not
Speaker 2: name names because of where the story goes, but I
Speaker 2: picked her up and she would always wear this like,
Speaker 2: uh like a ribbon around her neck, and everybody was like,
Speaker 2: why does she always wear this ribbon around her neck?
Speaker 2: I was like, oh, man, I have to know, right,
Speaker 2: So anyway, we go on the state, Mary, you go okay,
Speaker 2: we go on the state and then it like goes.
Speaker 3: Really well book like it's just like I got.
Speaker 2: It and then I know and in anyway, so I
Speaker 2: was like, oh my gosh, like here we are. We've
Speaker 2: had a great night. We like went to the movies
Speaker 2: and then we like kind of like found like uh
Speaker 2: you know, like.
Speaker 3: They have these an ol cove to make out, an.
Speaker 2: Al cove make out spot, and I was like, oh,
Speaker 2: before you make out, I need to like what's up
Speaker 2: with the ribbons? I can't tell you. And I was like, oh,
Speaker 2: just like as a goof, I was like, okay, well
Speaker 2: I'll just pull it. I pulled it and her head
Speaker 2: fell off. Not even joking, I'm not even joking.
Speaker 1: It's like a Norm McDonald bit.
Speaker 4: Like straight up like gingo, like no, this is worse
Speaker 4: than that.
Speaker 3: This is a that's good.
Speaker 4: This is like are you a stark story?
Speaker 3: You motherfucker the whole time? And I know.
Speaker 2: The weird thing is I.
Speaker 3: Did have sex with her.
Speaker 1: Yes, and her regardless, I did get some.
Speaker 3: Do not tell my wife.
Speaker 4: We went all the way. That is I fucking I
Speaker 4: think the reason I kept last it was I knew
Speaker 4: from the moment you said ribbon.
Speaker 2: I knew.
Speaker 1: I like this is the sound.
Speaker 3: I fucking knew it.
Speaker 1: Oh my god, George Carlin asked ship all right to
Speaker 1: go Australia. All right? Last question, I'll read this one, Hello,
Speaker 1: escape artists. About a month ago, I got a twenty
Speaker 1: pound weighted best to where when I go running. It's
Speaker 1: been a great way to get a legwork out while
Speaker 1: also doing cardio. About a week ago, after using it consistently,
Speaker 1: my wife stopped me and said that vest is really working.
Speaker 1: Your butt is looking nice. Friends, Can I tell you
Speaker 1: how that sent me over the moon. In my thirty
Speaker 1: five years of life, no one has ever complimented my
Speaker 1: backside on account of it being non existent. Needless to say,
Speaker 1: I will continue using this vest. So what was the
Speaker 1: last thing that you set out to improve upon? Through
Speaker 1: exercise or therapy or intellectual tasks that someone then complimented
Speaker 1: you on. Not sarcastically love the show and I hope
Speaker 1: you enjoy your spoopy season. Jake from Media state pard
Speaker 1: media pends in parentheses. I think he was just clarifying
Speaker 1: it's not Medea said Media. Maybe we mispronounced in the past.
Speaker 1: We don't ever mispronounce things. The last thing you set
Speaker 1: out to improve upon through exercise, therapy or electrial test,
Speaker 1: someone then complimented you on. God, I get so many compliments.
Speaker 1: Hold on, let me, let me wreck. This is not
Speaker 1: the same exact thing. Mary. You were like years late
Speaker 1: to a compliment. I will say that I did still
Speaker 1: appreciate plan. I don't know if you've heard the story.
Speaker 1: I think we talked about fire Scape before the reason.
Speaker 1: I know we've talked about how anger is one of
Speaker 1: my motivators when trying to learn a new skill. Sometimes
Speaker 1: Mary wants like Jake Decker and I. Jake, who produces
Speaker 1: fire Escape. We had a working relationship on the show
Speaker 1: called Reboot, which was video essays where I would write
Speaker 1: it and I guess direct it as much as you
Speaker 1: could direct something like that. Jake would do the editing,
Speaker 1: so Jake would do most of it, but I would
Speaker 1: write the script. So then at happy hour one night
Speaker 1: we were just someone was I think someone complimented like
Speaker 1: an episode of Reboot, and Mary nearby me is like,
Speaker 1: oh oh the show that Jake makes and Mike takes
Speaker 1: credit for something. So I got like furious. So that night,
Speaker 1: instead of going home after Happy Hour, I don't I
Speaker 1: was probably nine beers. I went back to the office
Speaker 1: and this was right around the corner. To be clear,
Speaker 1: we're at Katobrian's. I remember it because I remember the feeling,
Speaker 1: the rage I felt when you said that. And to
Speaker 1: be clear, Jake is was integral to the show. Jake
Speaker 1: is integral to many things. Amazing, Yeah, yeah, but it
Speaker 1: still pissed me off that you said that to me right.
Speaker 3: In front of all of our friends and co work.
Speaker 1: Yeah. I knew very basic. I've been video editing. But
Speaker 1: the reason I like consider myself skilled it now is
Speaker 1: because that night I went back and I'm like, I'm
Speaker 1: gonna go to fucking show her. So then like the
Speaker 1: next episode, not the next episode. Jake was still editing
Speaker 1: the majority of those episodes after that, but there was
Speaker 1: one that I edited by myself because I think Jake
Speaker 1: was on a shoot somewhere else, and I like was
Speaker 1: waiting for Mary to say, hey, I knows you edit
Speaker 1: that yourself. No compliment never came. So then every single
Speaker 1: video I ever edited in every episode of Reboot was
Speaker 1: basically just me waiting for a compliment from Mary that
Speaker 1: never came. And then years later you're like, I think
Speaker 1: we're recording this show, like episode ten, and you're like, yeah,
Speaker 1: you're a good video editor. I was like, what the fuck?
Speaker 1: I don't know if that answers the question, but I
Speaker 1: set out on that intellectual, skill based task and I
Speaker 1: completed it.
Speaker 3: The rage embarrassed publicly.
Speaker 1: I was not embarrassed, to be clear, I want to
Speaker 1: I want to say it was not.
Speaker 2: Let me be I'm not mad.
Speaker 1: I'm not mad. That's the thing. Verylf between embarrassed and angry.
Speaker 1: Embarrassed willing nilly with your word choice, and you don't
Speaker 1: really care about where.
Speaker 3: Where was your anger from? It was embarrassing the truth,
Speaker 3: is it?
Speaker 1: Yes, But I wasn't embarrassed. It was I was angry. Yes,
Speaker 1: it was from the truth. I was angry that you.
Speaker 3: My plant.
Speaker 2: I was embarrassed. I was just humilitiate. That's all it was.
Speaker 1: I was just.
Speaker 2: Really very different, angry and fat and not in.
Speaker 1: I was relieved.
Speaker 2: I was a shame ilated, but I was not varied.
Speaker 1: I went back and watch some cock porn and then
Speaker 1: edit video.
Speaker 3: I got back on that horse.
Speaker 1: Yeah, yeah, I don't regret it.
Speaker 3: I did it.
Speaker 4: At some point I thought I really hurt your feelings,
Speaker 4: and I have I do have a history of my
Speaker 4: friends being like, yo, you went too far, but like
Speaker 4: you learned skill as a result of it. You learned
Speaker 4: a skill as a result of it, And I think
Speaker 4: that is It's not.
Speaker 1: A skill, it's like I like I, it's a skill set.
Speaker 1: Like I. It was very it's very useful and I
Speaker 1: enjoy it and fun. But still, fuck you plant? Has
Speaker 1: anybody count by your butt?
Speaker 2: Oh? People are always complimenting my butt? Can? I be
Speaker 2: real with you. It's really embarrassing.
Speaker 4: You were gonna start it with can because people always.
Speaker 2: I can't remember anyone complimenting my butt, and yet I,
Speaker 2: I like have never gone on Facebook, Like I do
Speaker 2: not use Facebook, right, And then I was like somebody's like, hey,
Speaker 2: you got to see what your uncle was saying on Facebook.
Speaker 2: This is not about my butt and I okay, so
Speaker 2: I signed, and.
Speaker 4: Then I see like, and the further you go with
Speaker 4: this story, I'm gonna dial one again.
Speaker 2: I see a random friend from high school who's like
Speaker 2: doing like this amazing work with like a great like
Speaker 2: charity in Kansas City. I was like, oh, this is great.
Speaker 2: I should message them and be like, hey, I just
Speaker 2: saw this. I you know, I haven't seen your part,
Speaker 2: but really incredible what you're doing. And then I couldn't
Speaker 2: do it because the last mess since was from like
Speaker 2: two thousand and seven, and it was hurting like where
Speaker 2: that cute butt at? And I was like, I can't
Speaker 2: respond to this ever. I can never message you here
Speaker 2: because the first thing that you will see is our
Speaker 2: last message from almost twenty years ago, with you being
Speaker 2: like where that cute butt at? Too uncomfortable. No, the
Speaker 2: the question was like where you where have you grown
Speaker 2: or whatever? That's basically it, right, Like where have you
Speaker 2: put in time? Yeah? That's the question. Yeah? Yeah? Can
Speaker 2: I tell you your motivation?
Speaker 1: Yeah?
Speaker 2: Making making a post games, making a podcast where it's
Speaker 2: like I'm gonna do every damn part of this. I'm
Speaker 2: going to book my thing. I'm gonna produce it. I'm
Speaker 2: gonna write the script, I'm gonna perform it, I'm gonna interview,
Speaker 2: I'm going to edit it, and I'm gonna learn how
Speaker 2: to do all of that right now. He was like,
Speaker 2: don't actually know how to do any of it. It's
Speaker 2: a really motivating thing of just like I bet I
Speaker 2: could do all of it and I won't need anybody's help.
Speaker 2: It is all extremely humbling, and yet it does feel
Speaker 2: amazing and it's so good, Like this is a thing
Speaker 2: that like I've been learning Japanese, I am really at
Speaker 2: that point where I know I will never be even
Speaker 2: remotely good at it. I fully hit the like, oh
Speaker 2: I'm gonna never be even close to good at this.
Speaker 2: But the thing that everybody tells you to do when
Speaker 2: you live in this zone is like just go back
Speaker 2: to whatever you were doing two years ago. And it's
Speaker 2: amazing when you go back to like what you were
Speaker 2: doing two years ago and you just can like crush
Speaker 2: it and you're like, oh, yeah, I did get a
Speaker 2: little better. This is nice. And then you like try
Speaker 2: to talk and like Asumi Ma San Curisy days exactly
Speaker 2: killing it.
Speaker 4: Kudasai people, I will say, like anyone anytime you're you're
Speaker 4: speaking Japanese, everyone is so polite to say your Japanese
Speaker 4: is real good. And that's just like a lovely thing
Speaker 4: where you're like, shut up and you.
Speaker 2: Can the love that shut the fuck up.
Speaker 4: You never know when someone's being authentic, But I do
Speaker 4: think that when someone reviews you genuinely and decides to
Speaker 4: give you five stars, that it is an authentic appreciation
Speaker 4: and compliment of your work.
Speaker 3: And to have two hundred and eighty eight of them,
Speaker 3: oh wow.
Speaker 4: I think is probably one of the nicest compliments a
Speaker 4: person can have with their podcast. And so I just
Speaker 4: want to say, you have a perfect review score, and
Speaker 4: that is a genuine compliment from people who like your work.
Speaker 2: My therapist is so in my head right now. They
Speaker 2: just receive a nice thing, just compliment.
Speaker 3: Except I didn't even do it.
Speaker 4: I'm they've I'm letting you know I wouldn't because then
Speaker 4: your average, your average wouldn't be five. I'm just saying you,
Speaker 4: he's very obvious that there are hundreds of people that
Speaker 4: have like gone out of their way, and for every review,
Speaker 4: we always know there's like probably a hundred people who
Speaker 4: are just like listening. So it's like wonderful to like
Speaker 4: to see that type of affirmation of your work, So
Speaker 4: that has to feel very good.
Speaker 3: It has to.
Speaker 2: It feels so good. And also just doing the job
Speaker 2: feels good. Yeah, I'm real like it. I am so
Speaker 2: incredibly uh yeah, complex feelings about Pelagon and happy that
Speaker 2: it still exists, happy that some people still have jobs,
Speaker 2: very depressed about the many people who don't. But the
Speaker 2: job I have right now is like my dream job.
Speaker 2: It is so good and it's so weird to have
Speaker 2: your dream job. I think the good thing is I
Speaker 2: briefly have my dream job for like a year between
Speaker 2: when I was freelancing in New York, and I know, like, oh,
Speaker 2: you only get to have it for short periods. So
Speaker 2: this time around, I'm like for it and I have it,
Speaker 2: and I'm Mike, I don't know how long this wi last,
Speaker 2: but I'm going to hold on to it for dear life,
Speaker 2: because it's so wild. When you have it and you
Speaker 2: know you have it, it's like a double whammy.
Speaker 3: I think that's beautiful and it's so good.
Speaker 4: It probably people probably don't get to like, I don't
Speaker 4: know you that well, but I think you should know, like,
Speaker 4: that's such a point of pride to be able to
Speaker 4: do what you love and and you should be so
Speaker 4: proud of what you've made and what you've accomplished in
Speaker 4: your career, and that's really exciting.
Speaker 3: I'm really happy for you, Chris, thank you.
Speaker 2: Thank you. It's the best.
Speaker 1: Yeah, good for you.
Speaker 2: Mine's just mad because Mike was going to throw a
Speaker 2: smash brother's party at his wine bar and they didn't
Speaker 2: come together and I didn't get to calm and he
Speaker 2: didn't get to see me, and he's he's sad. We're
Speaker 2: going to see each other very soon.
Speaker 3: That would be good for you.
Speaker 2: And the great thing is I'm going to be on
Speaker 2: the show in like seventy episodes, so it's true.
Speaker 4: Who knows where you'll be in another seventy episodes, I
Speaker 4: would like to think, because every time we've we've had
Speaker 4: you on, you've gotten better and better. So the next
Speaker 4: time you're going to be like, you know, governor or something.
Speaker 2: I don't know. It's got a fall, you know, it's
Speaker 2: I don't.
Speaker 3: They can't.
Speaker 4: You can't live your life in constant excellence at some point.
Speaker 2: It's got a But the good thing about it episodes
Speaker 2: between there was a lot of hills and valleys in there.
Speaker 2: You just happen to be catching me on a hill.
Speaker 2: Good party, got to see something. He's keenly aware it
Speaker 2: was not all a climb.
Speaker 1: Oh No, I'm well aware.
Speaker 4: I've had a lot of ups and downs in my life,
Speaker 4: and I've i think, like most especially uh most women,
Speaker 4: I've like wrestled with whether or not like I fit
Speaker 4: in and whether or not I can like this and
Speaker 4: be accepted into this space. And being called a battie
Speaker 4: is it real? Is a peak compliment for me that
Speaker 4: I will have forever.
Speaker 3: You can't take this and like she was thirteen, she
Speaker 3: could have ruined me.
Speaker 2: Is there a better place though, to like chat, like
Speaker 2: to go talk, because you know, like you can get
Speaker 2: the thing where it's like, oh I talked to in
Speaker 2: this prestigious college I did like convincement sweets or anything.
Speaker 2: But going back to your junior high high school it
Speaker 2: might be the best place to be able to go.
Speaker 2: There's something like very I don't know that feels very
Speaker 2: uh circular in a way that I am in the.
Speaker 4: It felt gratifying to me that I went to a
Speaker 4: place where I was mercilessly made fun of.
Speaker 3: I was brutally taken a down at my thirteen. I
Speaker 3: had shut up like a weed.
Speaker 4: At thirteen, I was so tall and I had no anything.
Speaker 3: It was just a twig of I mean nothing was
Speaker 3: there was nothing nice.
Speaker 4: I remember people called me ghosts because I was so pale.
Speaker 1: I was ghost gumby.
Speaker 2: Uh.
Speaker 4: They I was like the house that everyone t peed
Speaker 4: at Halloween.
Speaker 2: I but hey, hey, if you were in the house
Speaker 2: that everyone t peed, that means like people had crush
Speaker 2: it's on you.
Speaker 3: I usually that's what parents say those were.
Speaker 2: It's also true say that as a boy who te
Speaker 2: pet All right, Well.
Speaker 1: My oldest brother went to egg the house of a
Speaker 1: teacher who him and his friends hated, and they got
Speaker 1: the They did the house next door to her house. No,
Speaker 1: which is one of my favorite stories in my family.
Speaker 1: Is like in the in the lore of my family.
Speaker 4: Uh.
Speaker 1: From then on, he was I like to think a
Speaker 1: bit more humbled. But anyway, so sorry, that was a
Speaker 1: non secretter may I'm Mary. I'm pretty sure they all
Speaker 1: just thought you were Yeah, they had crushes on you.
Speaker 1: They wanted attention, so they tpeed your hand.
Speaker 4: I'm telling you with all sincerity, I was struggling with
Speaker 4: who I was and everything at thirteen, and it was.
Speaker 4: It was a real tough go for me during that era,
Speaker 4: and I felt bullied a lot and was pushed around
Speaker 4: a lot. So to go back to that space and
Speaker 4: be in that environment and have middle schoolers be like
Speaker 4: you're cool felt like a million dollars.
Speaker 3: There's no price I could put on that.
Speaker 2: I'm not trying to victim blame. I want to be
Speaker 2: really here. I'm not trying to victim blame. Do you
Speaker 2: think it might have been because you kept wearing that
Speaker 2: shirt it said eat pray again.
Speaker 4: I will never question my stylistic choices of.
Speaker 3: Nineteen ninety eight, which I was so cool.
Speaker 4: Everybody knew that you wanted to wear the widest of jeans,
Speaker 4: which are back back in action by the way, So
Speaker 4: who's laughing now?
Speaker 1: Me?
Speaker 2: Not me?
Speaker 3: Take that?
Speaker 1: Thank you uh to his at job Jake from Media Pennsylvania.
Speaker 1: That's our show right in fire Escape cast at gmail
Speaker 1: dot com for next episode fill up dad inbox. Yeah,
Speaker 1: Phill Chris, it was good to have you back.
Speaker 2: Good to be here.
Speaker 1: Really quick housekeeping stuff while I interrupt you. December sixth
Speaker 1: Game of the Year, fire Escape, We'll be having our
Speaker 1: official Game of the Year live stream. We're descending on Minneapolis.
Speaker 1: As always, Jake, Mary, Dan and I will be there. Yeah,
Speaker 1: Dad will probably be on Dan's twitch channel, I believe
Speaker 1: twitch dot tv slash Dan Riker, as we usually do.
Speaker 1: We'll let people know. If that's not the case. We
Speaker 1: will also be Uh. I don't know. We might be
Speaker 1: doing some like bonus video stuff we usually do at
Speaker 1: least one while we're there. Not positive on that yet,
Speaker 1: but yeah, that's coming up in about a month and
Speaker 1: a half or so. And uh, outside of that, Yeah,
Speaker 1: that's about it.
Speaker 3: Tell us what's going on in your world?
Speaker 4: What do you have coming up? You're always playing these weird,
Speaker 4: wacky games.
Speaker 1: You know, what's going on with with the best sies.
Speaker 1: What's going on with postgame?
Speaker 2: I have coming up? Besties is you know, it's the
Speaker 2: same every week we play new games. This is original
Speaker 2: idea that we've been working on incredibly for white men
Speaker 2: in playing video games, and they talk about it each week.
Speaker 3: I gotta know what they're thinking.
Speaker 2: You gotta know thinking. And then on post games, I
Speaker 2: have a bunch of cool stuff coming up. I have
Speaker 2: like my calendar through February set, so there's like some
Speaker 2: bonker stuff. One thing liking both of you off Mike
Speaker 2: about is I have a Thanksgiving special that I am
Speaker 2: putting together and I would love for both of you
Speaker 2: to help me with it, So people should subscribe before
Speaker 2: Thanksgiving so they can hear that there's a whole bunch
Speaker 2: of people who are going to be on it. And
Speaker 2: then other stuff that I have coming up. The next
Speaker 2: episode is oh, I have an episode that is coming
Speaker 2: up in the next few weeks that is about the
Speaker 2: scariest game I have seen this year that is very
Speaker 2: much not a scary game, and a real person died
Speaker 2: in relation to this game, not while making it. I'll
Speaker 2: just tell you what it is because it's too weird
Speaker 2: to talk about. It involves a recreation of a very
Speaker 2: infamous cave. It's really really weird and dark, and I
Speaker 2: talked to the person who made it, and it is
Speaker 2: an episode you should check out.
Speaker 3: But I have to know more. I bunk. Did they
Speaker 3: die in the cave?
Speaker 2: Yeah? Yeah, it's it's so scary.
Speaker 1: You know.
Speaker 4: The most popular thing on TikTok is like just people
Speaker 4: being like this guy got into this cave and then
Speaker 4: he couldn't get out, and then he fucking that what itself?
Speaker 2: It is the video game version of that in VR.
Speaker 3: This is going to be your next popular video.
Speaker 4: Make sure that the audio is you can like get
Speaker 4: paid for it.
Speaker 1: Okay, don't don't, don't do it yourself? Fuck up?
Speaker 3: This is the one. I'm telling you.
Speaker 4: These are like the most popular and most of them
Speaker 4: are AI and they're fake, right, Like it's just so yeah.
Speaker 2: This is and the way that it went down was
Speaker 2: one of the scariest things.
Speaker 1: I've ever heard.
Speaker 2: What, Yeah, I'm good, you should check it.
Speaker 3: I gotta know about this spelunker crazy? Why would you
Speaker 3: get in the hold?
Speaker 2: Tell you about it?
Speaker 1: Like, don't go in there, it's only They're an NPR
Speaker 1: style pot guess.
Speaker 4: I just like don't understand why anyone would get into
Speaker 4: a hole that you feel like might not be big
Speaker 4: enough for you, Like, why.
Speaker 3: Don't clip that?
Speaker 1: Do need Dan? Where's Dan when you need him? I know,
Speaker 1: answer your own question.
Speaker 4: I just like I think it's a crazy decision, but anyway.
Speaker 2: It is, it's a bad I do not go into.
Speaker 1: Holes that might not be big enough for me. I do, Mary,
Speaker 1: What have you been up to?
Speaker 4: I honestly been traveling so much that I haven't had
Speaker 4: a minute to stream, and I feel really bad.
Speaker 3: I've like broken my stream streak for like three weeks
Speaker 3: because I keep traveling.
Speaker 4: But when this airs, I should be back on my
Speaker 4: Monday streaming action. I have some collabs coming up with
Speaker 4: some of my friends. Will be playing some games, especially
Speaker 4: for Halloween, and I'll also be doing a charity game
Speaker 4: for Saint Jude called Metal Meals, where I stream making
Speaker 4: like a meal that's very like metal music in my kitchen.
Speaker 4: I don't actually know what I'm gonna make yet, but
Speaker 4: I'm excited for the concept of Metal Meals, So we'll
Speaker 4: be listening to metal music and making something cool.
Speaker 3: Yeah for the kids.
Speaker 1: You you do charities for them, I body slam them. Yeah.
Speaker 3: We all children in our own way, all right. I
Speaker 3: didn't lie he exists.
Speaker 1: Yeah, and then and the kids knew about him, all right.
Speaker 1: That is episode one nineteen. We will be back in
Speaker 1: two weeks. I believe it'll be the full crew. Plant
Speaker 1: won't be here maybe, well, I don't know. You could
Speaker 1: just hang around and we.
Speaker 3: Don't know any episode dan.
Speaker 1: So FMVs go follow post games, go review it, give
Speaker 1: it a good review. Five Keep up on the upcoming
Speaker 1: episodes catch up in the meantime, and uh yeah, we'll
Speaker 1: be prepping for Game of the Year in December. If
Speaker 1: you want to get some merch to support us. So
Speaker 1: that's we officially finally have fire skate merts dot com.
Speaker 1: I got around to doing the very simple task of
Speaker 1: getting it, so it's not a bit anymore. Uh yeah,
Speaker 1: go check it out. Get some banana hammocks, get some trunks.
Speaker 2: Selling those shirts with the Jedi mind Warriors.
Speaker 1: I don't know what you're talking about. That is our episode,
Speaker 1: we willkay good, Yeah, you got it.
Speaker 2: Okay, I'm ordering that right now.
Speaker 3: Get it for you as a Christmas gift for your
Speaker 3: loved ones.
Speaker 2: There's coasters.
Speaker 1: Oh there's mugs too. I think you're mad. Yeah, mouse pad,
Speaker 1: all right, go buy those fucking about the author ship things.
Speaker 1: All right, we'll be back in two weeks. Until then,
Speaker 1: see yeah bye,