Speaker 1: I told you record mono as if I know what
the fuck I'm talking about. I just like sounding like,
do you record mono? You got in Uma in the
forty one hundred Mega hurts? All right, cools to la cla, Yeah,
I cla.
Speaker 2: I live here.
Speaker 1: Oh my god, we'll coming on that. Hey, everybody, Welcome
back to the fire Escape Cast. I'm Mike Mahardi, your
host as always. It's episode one hundred nineteen. It is
forty seven degrees in Boise, Idaho, on this fine night.
We're here as always with Mary.
Speaker 3: Kish It's a full crisp day.
Speaker 1: And returning guests from episode fifty two so a while ago.
It's Chris Plant.
Speaker 2: Yeah, yeah, I'm sorry. I don't I'm not very good
at numbers. How many is it between fifty two and
one nineteen? How many of that?
Speaker 1: Are you asking? How long it? Why we haven't asked
you in that stretch to come on.
Speaker 2: That's not what I asked. Number. I'm just curious about it. Number.
Speaker 1: You're forty eight for sixty seven, I think, yeah, that's right,
something like that.
Speaker 2: Seventy sixty more episodes have happened now and then than
the entire run of the show up until me meaning
on it.
Speaker 4: That's true that Chris, it's really important with a voice
as prolific as yoursself, don't water it down.
Speaker 2: And that's so true.
Speaker 3: Get excited to hear what you have to say.
Speaker 2: Yeah, it sounds like that was rehearsed. It's because Mary
has already tried that line on me.
Speaker 3: It is my dreamed gaslight men on this podcast.
Speaker 2: That's why you came.
Speaker 1: Your dream or your routine.
Speaker 4: It's a little bit, a little bit, a a little
bit of Bee. I get to live the dream every
day here. But I think that we should have had
you on more.
Speaker 3: It is a mistake. I apologize on behalf.
Speaker 1: To have him on.
Speaker 3: Who specifically said don't have him on? I believe those
were his words.
Speaker 2: That does sound right.
Speaker 1: You were you. I don't think you were my boss
during that last episode. I wouldn't have I don't think
I would have had you on if you were we
were still working together day job wise, I think that
would have been after I left.
Speaker 2: It's probably in between the two zones.
Speaker 1: Yeah, because you're coming right to us from post games now.
For those who haven't ye, for those who haven't might
not be familiar, give them the elevator, pitch.
Speaker 3: Yeah, tell us about post games. What is it?
Speaker 2: Oh? That isn't there to say? You know, it's only
the greatest video game podcast to ever exist in one
of I think only two or three that are out there.
But I am, you know, holding that torch in the darkness. Yeah, yeah, yeah,
it's like, you know, it's not so boring. No, I mean,
people listen to you, Mike, so they'll they'll appreciate this.
It's like in PR, but for video games. Every week
you get a new topic, uh, and then you get
an interview, and then you get a little bit of
the news, just like an NPR show. The only difference
is we've done three episodes about born games, so that's
you know, I'm I've gotten one hundred still not topic.
Speaker 4: What's the percentage of porn game coverage?
Speaker 2: I'm on postgames right now. We're done twenty three episodes
and three of them are about porn games, so that
equates to about like a ten mm hmm, yeah, yeah, yeah,
I'm making up for it's ten percent, that's right. I
don't know numbers. Listen, I asked you for the numbers
at the beginning of the show. The point is this.
If you are listening to this right now, just give
me a real favor. Hit stop, go your podcast app,
Big Post Games, subscribe, go to Patreton not gone forward,
Slash Postgames. Subscribe again, and then come back to the show.
We've got a whole lot of great show for you.
I'm the host. Now, welcome to fire Escape. My name
is Dan. I'm from Barbecue.
Speaker 1: I thought we had a week without him, couldn't escape. Yeah, Dancy,
Actually we're He's here on the East coast, but he's
he's busy doing giant bomb stuff.
Speaker 3: Is your oppression of Dan that he would like barbecue.
Speaker 2: My impression of Dan is just any generic person that
I grew up with in and around Kansas City talk.
I don't think about Dan, actually, I just think of
people that could be a Dan.
Speaker 4: Yeah, so he's kind of like a faceless native guy.
Speaker 2: I don't know why we couldn't go get some prime
pickles like something like that.
Speaker 1: He does talk about Joe's Barbecue often and the burnt
Ins burnt In's, oh yeah.
Speaker 2: And then burnt Ins and Kansas City. You're not like
burnt In's everywhere else. They're actual burnt ins. It's like gristle.
It's just pure fat gristle. Yeah for free.
Speaker 1: If you don't pronounce the e like an I, you're
not from the Midwest or Kansas specifically burnt ins. It's
almost it's like the difference between Australia and New Zealand.
Australia have Australians like with the cow. New Zealanders they
like Whiz the car. It's a huge difference between Kansas
and now that's from Flight of the Concords. There's a
big difference between Kansas and Minnesota. But yeah, Dan's on
the East Coast. He's doing there, doing the giant bomaiton,
so he could join us. But yeah, we're uh going
strong but post games. Yeah, so generally speaking, correct me if
I'm wrong. It's three acts every episode. The beginning is
the topic, second is an expert interview, and the third.
Speaker 3: Is porn section.
Speaker 1: The third is just porn noises, just a lot.
Speaker 2: And for that one, I recommend that you don't look
the kids.
Speaker 3: I do see five stars average rating. What have you
done to get this?
Speaker 1: He can, he wants, but he can't be in the
hot seat himself.
Speaker 2: I I'm just you know, I like to think that
I'm just that good that I earned all. However, many
of those five star reviews there are, Hey, that's not bad.
Speaker 3: I agree, it's actually not too shabby.
Speaker 2: It's not too shabby.
Speaker 3: I agree. You should be very proud.
Speaker 2: I am, thank you. Yeah, no, I mean, you know what,
it's the guests who make the show. I like to
think that I'm just merely a vessel for their talent.
Who's been good about talking about my own stuff?
Speaker 1: I sound like, yeah, I know, yeah, we could tell Yeah,
just kidding, it's not that bad. Shadow Colossues. You did
a recent three days ago with that? Is that your
most recent episode? Twenty years later, Shadow the Classes still matters?
Speaker 2: Yeah? Yeah. He talked with Jacob Geller, who Yeah, people,
I'm sure who listen is they know Jacob? He makes
video essays. But the cool thing about Jacob is he
was making video essays that nobody watched for a while,
and then he made one about Shadow Colosses and it
so many people saw it completely changed his life. A
fun thing about that video, though, he couldn't monetize it
because he has assumed nobody would ever see his videos,
so he used some Studio Ghibli music in it. But
a full successful video by far and you get zero dollars.
Speaker 3: That's sad.
Speaker 4: That's a sad state of affairs, but cool to set.
You're still that much love about Shadow of the Colossus
and people are that interested.
Speaker 2: Yeah, did you all see the oral history that matt
leone did. Yeah, it's very good if you're looking to
read about this. Matt Leone did, Like all the oral
history is a polygon about Street Fighter and Final Fantasy seven,
and now there is one out about Shadow Classus That
is so bonkers because I feel like anytime I get
an oral history out of a game that was made
in Japan, it feels like I conjured something that just
should have never existed. Because I don't know about y'all,
but every time I trying to talk to devs in Japan,
it's so hard to put people to chat.
Speaker 4: Yeah, there was always those like the culturally, it's like
not a good idea to talk negatively or into the problems.
I just did the TGS tour and I we had
that same issue, which is like reporters culturally are not
gonna grill you. They're not gonna they're not gonna ask
you spicy questions. They're not gonna push too hard, and
I think vice versa, the devs aren't gonna get into
all the dirt, and so yeah, rapolate that is quite
a feat.
Speaker 2: Yeah. I once asked Miyamoto in a round table a
question about his childhood playing in caves, and I have
never felt cold chill take over the room quite as swiftly.
Speaker 3: I think, I think you are Did you just stare
at your soul? What happened?
Speaker 2: He stared through me, smiling, and then the true people
next to me were like, hey, they nobody asked me
a personal questions. I was like, oh, yeah, yeah, yeah, no, no.
Speaker 1: No, I was just seeing if he was touching about.
Speaker 2: Was Bowser's favorite? Did you have a favorite kid?
Speaker 1: How many times have you read The Great Gatsby? I
think it's a rite of passage to ask Miyamoto about
his childhood spelunking outside Kyoto, Like I I've asked that
the question the one time I interviewed him, as well,
you gotta and if you know, because I interviewed people,
it's been I don't know what the cause has been,
But before Tiers of the Kingdom came out, we had
a few interviews with them with Aji Numa and hit
A taka Fujibayashi the director, and like that was those
went well. I feel like they've been gradually loosening up,
or maybe when they come to the States or the UK,
et cetera, they know that those are some questions of
people from like Eurogameer, piec Gamer, Polygon might be asking,
so maybe they're prepared for it.
Speaker 2: Are a bit chattier too. I've had that with Kirby
where I asked him about like, what would happen if
Kirby sucked up a really hot man?
Speaker 1: Yeah? I ah, what do you say?
Speaker 2: I think it was something like you a child, pretty
hot man?
Speaker 3: You people whispered at you.
Speaker 4: No one asks what would happen if kirk sucked up
a hot man?
Speaker 1: Yeah?
Speaker 2: But he missed the translator Japanese, but I know that
they kept saying macho. It's like macho Jean, And I
was like, you would be a very handsome person.
Speaker 1: Yeah, you're right, yeah, and then you're I would love
it if you were so confident in your elementary Japanese
the time that you tried, you tried asking yourself and
instead you said, what would happen if Kirby sucked off
a very hot man.
Speaker 3: I was that very hot man that would have.
Speaker 1: Gone really well.
Speaker 2: Uh, Kirby days ca.
Speaker 3: I'll see myself out sem awesome.
Speaker 1: Yeah, Shower Glasses is still really good. There's a question
later about specific older games that I think we have
an email section. I love Shadow Classes. That remake was awesome.
I'm glad Jacob geller Is has a wider audience now
because his videos are great.
Speaker 2: Red because he was on my podcast.
Speaker 1: No, because of the shadow of the Don't Flatter Yourself.
Speaker 3: Because of his association and connection to you.
Speaker 2: Yeah, finally I'm being a moment. I'm making break from
the most popular video game.
Speaker 1: Yeah, the plant Effect.
Speaker 2: That's what happened when Donkey came on my show. Have
you heard about this guy? Yeah?
Speaker 3: Half have you heard of this guy?
Speaker 2: It was crazy he was on my show and then
people were like, why is he on this guy's show?
You know what is really fun is when really humbling
you do an interview with Donkey and I was like, oh,
you know what, I should just throw this on YouTube,
just like have the file there. Yeah, have like a
YouTube channel. I've like made three episodes of this thing,
and also like who am I in? All the comments
are like, how the hell did this YouTube channel with
eight followers get to interview Donkey? And it's like, that's
a great question. Your career disappears the second you lose
your job.
Speaker 3: Very good to know all these five star reviews, show them.
Speaker 2: Look at them, look at them.
Speaker 3: You can't buy those. I mean in theory, y'all.
Speaker 2: I love video games. I love chat with y'all. I
may have made a little more coffee than I expected
to make, and I'm definitely feeling it. I'm just letting
you know that.
Speaker 1: It's usually the opposite for us. We usually make more
too much like alcohol. No, yeah, actually I've I've been
doing that less these days. For the show. I'm sticking to.
This is a cinnamon tea, cinnamon orange tea. Wow? Good, Yeah,
what is it? I'm so god, I'm so noble.
Speaker 2: And South Park impressions.
Speaker 1: No, no, you're coming on. This is a serious episode.
Speaker 4: Dan's gone that I am doing this with two losers.
Speaker 3: I'm the only drinking.
Speaker 2: Oh You're no, I'm going in a beer. Don't worry.
Speaker 1: I'm like two seconds, I might crack.
Speaker 2: Hardy starts to talking about some game that I don't like.
Speaker 4: Yeah, which is strategy in the game section. I'm cracking
a beer.
Speaker 1: That's the only way I can get through it. We
won't have what I'll go ahead, go ahead.
Speaker 2: I mean it wasn't important. I was gonna tell you
that I'm in the beer. I'm ment guit. It's like
it tastes like you know, wood top of a tree
like that. Oh nice, pretty good? Yeah, that sounds great
would come off of It's like a cherry wood, is
what it. It's one of those things where like, oh,
this was made by running wheat and barley over just
dead trees, like they're a lot that sounds seasonal.
Speaker 1: There's a lot of like bourbons rise these days that
use like used sherry casks or wine barrels, and I
hate all of them. No, some of them are good.
I don't like to use wine barrel bourbons. Those usually
come out gross. Like there's one I forget what it was.
I got it as a gift and it was like, oh,
used pino noir barrels and like that, there's not a
flavor I want in my bourbon no And I love
pino noir, but I don't want like neutral barrel like
four to five year old barrels.
Speaker 2: What if they made like coke inside of used wine barrels.
You think that would tastes good.
Speaker 1: That's how they make carry coke.
Speaker 3: It is not.
Speaker 1: No, I'm just kidding, it probably would be good.
Speaker 3: Mike, dead cells things pretty hard.
Speaker 4: You have to really look dead eyes to know that
he's fucking with you.
Speaker 1: My beady little eyes. Mary loves to.
Speaker 3: Say, oh, like the eyes of a dull Yeah, I
know that.
Speaker 1: Well, what's new with you? Mary? We've been fucking plants,
been hogging the spotlight for a day. Now, what are
you doing? You're in bikini bottom again.
Speaker 3: Stuff.
Speaker 4: I'm in the same place I've been for eight years.
I'm at Twitch headquarters. It's just like another travel trip.
I will like just openly say I've had so much travel, and.
Speaker 3: A lot of it has been rewarding.
Speaker 4: But generally speaking, when you travel three out of four
weeks of the month like no train, I don't want
to travel anymore. Like I think I might be done visually.
But I will say I had a great trip. I
went to Ohio, which is where I'm from, and I
had that I.
Speaker 1: Had a great trip. I went to Ohio. No, I'm joking.
Speaker 2: There's a lot of fun in Ohio.
Speaker 1: I know, I know, it's a callback. It's a callback
I've been to. I've had some fun in Ohio as well.
Speaker 2: Where are you from, Ohio?
Speaker 4: I'm from but I okay, okay, Sinatti, but I don't
care for since. But I lived in Columbus for most
of my childhood and I got the opportunity to speak
to a bunch of middle school students from the middle
school I went to, which is really.
Speaker 3: Oh my gosh, yeah, and I loved it.
Speaker 4: R that was worth it because it was like it
was basically I was talking all these people about like
possible careers in STEM, which I think is a stretch
for me to say, but technically, games and games, media
is within.
Speaker 2: You do have IGV lights behind you, idea and women
in stuff.
Speaker 3: Women you're yeah, come on, guys, I'm an ally And.
Speaker 4: I talked to mostly girls about careers and STEM and
it was the funniest thing I think I have done
in a hot minute. This is like, just to be clear,
this is like seven hundred. It was like nine hundred
students total. Like in an auditorium, it's nine to thirty
in the morning, right, They're tired, they are not super focused,
and the lady who's going to introduce me is like, hey,
just you know, you're probably not gonna want to talk
for very long because these kids will not sit there
and listen to you for probably more than ten minutes.
And I said, got it. I'm gonna keep it real,
buttoned up. I'm going to keep it real short and sweet.
And she was like, all right, well, you know, good luck.
You know, like try and change your voice a lot,
you know, get them excited.
Speaker 3: And I'm like, okay. She like gets up there and
does a little intro.
Speaker 4: These kids are like not paying attention at all, and
she like introduces me and I stand on this stage
and this is obvious, this is a stretch, but like
I need to get these kids attention, and I said, goo,
here in this auditorium knows who Kai Sanad is.
Speaker 3: And they all started screaming. They started freaking.
Speaker 1: They in him on to the stage.
Speaker 3: I hope not, because that did knock her.
Speaker 4: He was not there, and they started losing their goddamn
minds and they were they were locked in one.
Speaker 3: And I was like, cool, that's what wwitches.
Speaker 1: Oh anyway, I'm Mary, that's nothing.
Speaker 4: I dropped the mic and I walked off the set
and I talked for like a little bit about why
they might want to get into game design, audio engineering.
Speaker 1: You know.
Speaker 3: I tried to like stretch.
Speaker 4: It beyond what it is that we do, because games
in general is a really exciting job, not just games media.
We're talking about games, but just literally like game design
is a really fascinating and they would need to start
learning coding at that stage.
Speaker 3: So trying to like spark their imaginations. But the second
I think I said kay.
Speaker 4: They were just basically like, I too wish to play
Fortnite full time. And I was like, oh no, I've
created seven hundred little little monsters.
Speaker 2: And I just love this move of going off me
and like.
Speaker 1: Hey and by who knows the bond James, I know, great,
neither of them.
Speaker 2: We're gonna be here today.
Speaker 1: It's a really bold move. That's a Michael Scott ass
kind of thing to do. Yeah, but if you're intem
I'm a fucking brain surgeon. Speaking of kids, I'm on
the I'm on the fourth season of the Wire, Chris.
I've been telling them I'm rewatching the Wire for the
third time. Season four. The education sy all the kids.
Speaker 2: Okay, yeah, yeah, yeah, you're not the five is the journalism.
Speaker 1: Yeah, the serial killer one, which is like definitely not
the best but the only always.
Speaker 3: Yeah, yeah, the perfect show.
Speaker 1: But no, the show's still really good. I bounce back
and forth between what the best show ever made is?
Speaker 2: In What Breaking That? Madmen?
Speaker 1: I go back back and forth between like the Sopranos,
mad Men, the Wire. Although I will say, and I'm
trying to think of anything more recent than this, I
really really they like Watchmen, like, oh yeah, just as
a more recent one that I think could potentially be
on the Mount Rushmore that we don't give as much
credit because it's not like twenty five years old yet.
Speaker 2: Yeah, I've already seen the critic No trying Jay Sherman,
the animated TV show.
Speaker 3: Yeah, I saw that.
Speaker 1: I don't. I don't like being a critic, let alone
watching shows about them.
Speaker 3: That would that be on your Mount Rushmore?
Speaker 2: Chris, Oh No, I was just asking if I had
seen it.
Speaker 1: Oh what prompted that because I was criticizing shows?
Speaker 2: No, No, no, I'm just curious. Just you message, we're
talking about TV. You might like it.
Speaker 1: Oh, I don't know, I haven't seen it. Uh are
you watching?
Speaker 3: Of all time?
Speaker 2: I told you. I've had a lot of coffee. It's
a good show. I love. There's a lot of referential humorage,
like nineteen ninety s Oh great when I was three, Yeah,
fucking car partund Circle in Liverpool, New York.
Speaker 3: Random shows.
Speaker 2: You literally then this to the kids. You were like, hey,
you're seen this person and then I try it and
suddenly it's off the table.
Speaker 3: Yeah, sell it. You have to really sell it. Also.
Speaker 4: That would also you know allude that you were saying
that the critic is the Lebron James of television shows.
Speaker 2: Before its time, So true, you know that's that is untouchable,
John Love. It was the biggest on TV.
Speaker 4: Imagine if I was covered in that and I said,
who here knows Seinfeld and fucking crickets And I said, well,
in its time it was.
Speaker 2: It was.
Speaker 3: Fucking stupid kids.
Speaker 2: Do you all remember that in the mash that was crazy?
Everybody was watching.
Speaker 1: We lost the war spoiler Yeah, oh no, no, no, sorry,
that was Korea, not Vietnam. Was Korea? Or it was Korea?
Speaker 2: Yes, right, the movie was Vietnam and the film or
the TV series with Korea, I believe. So.
Speaker 1: My dad liked the show, but like everything else my dad, Like,
when I was young, I hated it, but now I
love a lot of that. So maybe I need to
go back and watch mash Mike.
Speaker 2: How are you? How is your work in STEM going?
Speaker 1: It's good? U have a few breakthroughs. Uh No, it's good.
It's going well.
Speaker 3: Ave lives around here.
Speaker 1: Yeah, it's all. It's always funny when uh so, my
wife is an architect. I guess I could say, Amanda,
you both know her, it's always like feeling through it,
so it's funny, like her job is making sure buildings
don't murder a ton of people by collapsing. And then
mine's just like it's always funny when I've had a
rough day, just like in video games at all. And
then she's like, yeah, she to her credit. She's never
like discredits me. But then I'm like, anyway, how was
your day? She's like, oh, this is fine. Then she
walks me through what happened. I was like, oh, I
guess the stakes are not that high in video games.
Speaker 3: Yeah.
Speaker 4: We have to remind ourselves that all the time, right,
like that this is on our worst days.
Speaker 3: It's actually like a functional job. It is an inch show.
Speaker 4: Wild Space be in which is why it's so coveted
and probably why we're allowed to go through so much
trauma because they know we'll deal with it.
Speaker 3: But it's not as bad as working in the er.
Speaker 2: I know.
Speaker 1: To be clear, none of this is like my job.
I'm just saying in general. When I tell her about
like the video game industry stuff, she's like, oh, that
that sounds rough.
Speaker 2: And then question, have you asked her why the architects
who keep building buildings in New York are not good?
Speaker 1: Oh, she'll be the first to ask. She's the first
to say it.
Speaker 2: It's crazy. They're all just they're all set to just
fall down. I think every time I move with the
New York Times, it's like, oh, another one of those
buildings that we built. It turns out that it's fifteen
feet leaning the wrong way each year.
Speaker 4: More yeah, or it looks like Baratt door, uh, construction
materials than it is the design, because I heard that
like like back in the day.
Speaker 3: So my house is like.
Speaker 4: One hundred and fifteen years old and it's made with
like one hundred and fifty year old trees. Like the
wood is like so unbelievably old that like it was
rock solid back then whereas like now they don't have
those those trees are gone and like there's none of
that wood left.
Speaker 3: And I think that.
Speaker 2: They would love that excuse for the big buildings. But
from what I can tell, every story is like, yeah,
they just missed a zero.
Speaker 1: Yeah, like materials. I mean, I Amanda listens to the
show every episode. She's probably like gonna tear her hair out.
I'm sure bad materials absolutely come into play. Like sometimes
I hear from like past job she's had, she comes
back and she's like, oh yeah, someone I'll just like
a supplier fucked this up and gave us the complete
wrong thing, which of course they replace it. But no, Yeah,
bad design is very much a thing.
Speaker 3: But if it's calculations, should we go back to the abacus?
Speaker 2: Mmmm, that's a good question. That's a real STEM question.
Speaker 1: Maybe you should be in STEM.
Speaker 4: Everybody questions me, but I'm the one who asks real
questions around here brand the advocates.
Speaker 1: My favorite thing is there's a building on the west
side of New York. I want to say, like above
Hudson Yards. It is a triangular one plant. You probably
what I'm talking about about your ads? Yeah, yeah, yeah, Mary,
you probably saw in the news too, because I want
to say, three four years ago something like that. Uh,
they Dorito's got ad space, and by that I mean
they got the right to project a giant cheese dorito
on the building, which is already shaped like a cheese derito,
like a dorito. And it's funnier when I learn more
about the designer, the architect of the buildings, name's b
arc Angles. Apparently he's like a very.
Speaker 2: H I'm sorry, Klue Postrios. One second, you're telling me
that some that he made a triangle building is named Angles.
Speaker 1: E N G L S. Yeah, okay, but close when
you say it out loud, good, it's like a. It's
like a it's like a guy named Matt Edge made
a square building. No, it's just funny because apparently that
guy has really made His name was Dorito. It was
very full circle.
Speaker 3: All right, Well, it looks good.
Speaker 1: It's just funny to know that some of these architects
are very very like the smell of their own farts.
And then one day, though, who's to stop Dorito's from
getting a hold of their design and using it to
their advantage?
Speaker 4: True, yeah, brilliant engineering. I mean, what better design? Structure
is there, then the pyramids have been doing great, is
all I'm saying. We got all these buildings that are
off by like a couple zeros, and they're leaning fifteen.
Speaker 3: It doesn't lean a fucking pyramid.
Speaker 2: That's true. That's not true.
Speaker 3: I think structurally possible for pyramid to lean.
Speaker 2: Yeah, I think you're right.
Speaker 1: I think it already is leaning. But there's four triangles
leaning into one another.
Speaker 3: Well, write this down.
Speaker 4: We need to back triangle buildings because they're obviously killing it.
Speaker 1: Mary, where was all this material when you were talking
to the kids.
Speaker 4: I only needed one line. All I needed to do
is say, kaisana and you know what else? He truly
is in my mount rushmore of streamers and maybe in
basically just content creators in general. But like, it was
so funny to me how much all the kids, every
kid was freaking out. When I stepped down from the stage,
multiple parents came up to me and said, I obviously
got to.
Speaker 3: Look this guy up.
Speaker 4: I realized, parents do not know who these people are real.
Speaker 3: There is a huge knowledge gap of like what the
kids are into.
Speaker 2: Parents just understand. And it's true, it's so true. I actually,
when I was coming up with the Postgames of Soul
podcasts that you've already subscribed to you and thank you
for turing the Patreon. I was thinking about, like, oh,
is there a business that's just literally, Hey, you only
have twenty minutes this week where you're going to give
a shit about learning whatever your kid is into. I'm
going to explain it in twenty minutes, get out of
your way. But you're going to come away from this
knowing what the hell your kid is talking about, because
it's nuts. Whenever I talk to fellow parents and the
questions I get, I'm like, we are at the basics here,
like we are, we have barely stepped onto the beach,
let alone into the ocean. It's brutal. I think that's
the good thing. I will say this about all the
parents who are listening already. You were parents because video
games are right at the edge of everything. They're always
like light years ahead of every other type of parent roadblocks.
Speaker 4: Games are wild and you have to be on top
of it. You want to get these youths attention, I
will say, just because you brought it up.
Speaker 3: I am not going to spend twenty minutes out of.
Speaker 4: My day like researching the youths. But I do subscribe
to a sub stack called after School Casey Lewis, and
that's what that is about. It's just straight up like
I'm going to talk about the youths and what they're into.
And it's like how I learned about like the fact
that like young people twenty one and up, but like
young people are doing buzzball parties where they're like having
like fancy dinners but they're serving buzzballs as the drink.
Speaker 3: And I was like, that's real, okay, genius, I like it.
Speaker 4: But they talk about like teens too, and like, you know,
just just like what the kids are up to at
any given time, it's usually like fifteen to twenty five.
I'll and I think it's like really helpful for me
to be like, I don't know what the what the
fifteen year olds are into.
Speaker 3: So yeah, anyway, gotta know I have to you know,
how else am I going to win them over? At
nine thirty am on a school day. It's so limiting.
The options that I had to win them over were
so slim. I mean it was kind.
Speaker 4: Of like I was like a football star. There was
like ten seconds left on the clock and they were like,
we need you to score this touchdown.
Speaker 1: They call them very long pass and the end zone.
It's called the hell Mary.
Speaker 3: It was a hail me and I did it. They
some kids did ask for my autograph.
Speaker 4: I didn't want to let you guys know, and I said,
I just want to be clear that I am not famous,
and they said close enough, And I.
Speaker 1: Wait, genuine question their bags? Are you are? Are you
using that as euphemism for like a photo with them,
or like, do kids actually ask for autographs.
Speaker 3: Again my autograph.
Speaker 1: Because they're too young autographs? But that's cool.
Speaker 3: I like that my selfies. And they called me one girl.
Speaker 4: I'm like, I said they there was like seven hundred kids,
but one girl called me a battie. And I have
to tell you there's no compliment like a schoolgirl calling
you a battye.
Speaker 3: That made me.
Speaker 1: How do you like? How do you I find it funny.
Speaker 2: I don't.
Speaker 3: Bad intro on it.
Speaker 4: I don't even understand exactly what a baddie is.
Speaker 3: I can only assume that it means a cool lady.
Speaker 4: Yes, I walked away from that situation thinking I was
like God's gift to the middle school.
Speaker 1: That's what I've always called you.
Speaker 3: I was like, I've done it. I couldn't believe it,
but I don't. I don't think they're going to.
Speaker 4: Be like holding up those uh autographs and reselling them
any times soon. They're probably in the garbage now. But
I felt really amazing walking away from it.
Speaker 1: Those children got like I would love to be a
fly on the wall when they get back to their
their home after that school day, trying to explain who
spoke to them in the auditorium. Oh, this woman in stem,
this battie, she's again God's gift to middle schoolers. She
knows Kai Sanat he bailed less than it. Do you
know him?
Speaker 3: And I was like, I know of him? And they
were like, sign everything.
Speaker 1: You signed my binder, so I'm.
Speaker 2: Over thirty and you know of him. I got you
to find this.
Speaker 3: What a battie, they said. I said, yes, that is me.
Speaker 1: I'm sure you killed it. It sounds like you did.
And you signed some autographs. I've never signed an autograph.
I would love to you one day.
Speaker 4: Really, so it's very rare, but I would say once
a year someone will recognize me from game Spot and
or Giant Bomb and or fire Escape and ask for.
Speaker 3: A photo and that feels.
Speaker 4: Really fucking amazing, and it's a wonderful experience.
Speaker 3: But it's very, very.
Speaker 2: The best when you're not an actual thing this I
am not had this happen in a while, mostly because
when I went to Polygon, when I became an editor
in cheap it's like a you just disappear into the
world job and uh, and now it feels a little
bit more. I exist. I was in New York last
week walking through like random ass in your park slope
and as I'm looking for the restaurant on my map,
somebody just comes up to me. I'm like, hey, your plan.
I was like yeah, and you and they're like, you know,
you're just a great person. And I just wanted to
say that, but I'm going to go to dinner. I
was like, that's great. That's the night. Like, is there
any greater thing anybody could randomly say to you? I
was like, oh, man, I was. I was lighting high
the rest of the trip. That was the best.
Speaker 3: That's such a sweet thing for someone to say to
you that you're a great.
Speaker 2: Person, you know, especially since I'm not.
Speaker 4: As far as they know, you are a saint and
that's that must make you a christ. Last time someone
recognized me, which was at PAX, which is like such
a reasonable place to be found, and they said, I
love how much shit you give Dan, and I said thank.
Speaker 3: You so so much, and to me not away from
that situation them thinking.
Speaker 4: That I was a good person, but that I had
at least harmed Dan, and that.
Speaker 5: Was they were Yet again people recognized Dan as the
man who broke his thumb in a cheese bath.
Speaker 1: That's his claim the fame you are you aware of
what happened?
Speaker 2: Show? All of the episode? Sometimes good because I love it.
Speaker 3: People do say that.
Speaker 4: I think the cheese bath was due and it's not
my fault that post cheese bath during the cleaning.
Speaker 1: Phase, Oh my god, cleaning that took a while.
Speaker 3: It was vile.
Speaker 1: We had to clean quite a quite a lot of
mac and cheese out of a full bath time.
Speaker 3: It was so goofy.
Speaker 1: There are you overcouked it? It was not Al dente
is my one criticism of the prank.
Speaker 4: So many questions, I'm not meant to be in the kitchen.
I'm a pattie and stem.
Speaker 1: The funniest part of that prank also, the byproduct was
trying to find normal pans in Dan's kitchen, of which
I think there was like one we had. We had
your pots and pans are just like, yeah, it's just scavenge.
Speaker 2: For them, is it all?
Speaker 1: Just like I think that's different now to like warm
up like a burrito from I think they fleshed it
out more since, but at the time it was.
Speaker 3: Dan courring with a dowel rod.
Speaker 4: They don't have items to cook with because I just
think that most of their items were like Dan was
doing a lot of like microwaveable meals, which is totally
understandable for his lifestyle and what he was doing.
Speaker 3: I just couldn't find I couldn't find a spoon, I think.
Speaker 1: I think, yeah, I think it's I want to say
that he's cooked more since I think so he had
that he had that that stretch where he was bragging
about learning to cook and he was doing the thing
where he was catching up with the rest of us
and wanted like props for it, and I had to
indulge him. But yeah, I think he knows how to
cook a few things now, so it's good for him.
But he maybe he has more pots, But that god,
that cleanup was was annoying. But yeah, he broke his
thumb or something finger sprain his thumb. This is a question,
I know.
Speaker 2: There's so many questions about like where the cheese goes?
Speaker 3: Uh huh, you mean straight to the ass?
Speaker 1: Oh? In the tube?
Speaker 3: Okay, that's free phrase your question.
Speaker 1: Do you mean in the tub when we cleaned it up?
Speaker 2: Yeah? And on the body in the top.
Speaker 1: He I don't know. I guess down the drain we
hose it down.
Speaker 3: Is that hypothetical?
Speaker 2: Yeah, yeah, no, it's it's purely hypothetical.
Speaker 3: If I was to be in a tub of cheese,
where the cheese goes?
Speaker 2: I mean, I feel much worth discussing. That's with you
there versus Dan his body is I.
Speaker 3: Think it could be anyone.
Speaker 2: His body has been given to the public for that
theoretical experiments. Okay, I think.
Speaker 3: And he's in a pub.
Speaker 2: In the top and it's full of cheese, sure like
it does it go underneath the fingernails? Does it? Does it?
We're not Does it congeal everywhere?
Speaker 1: I think he absorbed some of the dairy too, not
that there's real milk and belveda, but yeah, you know,
you're he was. He was glowing. The next day. He
looked wonderful.
Speaker 3: Have you heard of wine baths?
Speaker 4: Wine bags are legit and people pay money spa where
you sit in a top full of wine.
Speaker 3: Mike, I've thought about you.
Speaker 4: I've seen these ads, and basically there's health benefits to
bathing and wine. I suspect to some degree there is
something that would alter of you when you bathe in cheese.
I just don't think it would be beneficial.
Speaker 2: Do you worry that it would be a little bit
like a fond dou pot, like a giant human sized
fond dow pot, and then that we would like dip
dan in it, and then we'd have to eat them
piece by piece.
Speaker 4: I just consider cheese such a variation of butter, and
I just think when you roll crisco all over the
human body, it's usually not like something that makes it
more supple or soft. I feel like it's something that
would like make it break out.
Speaker 1: And I've not heard of wine bats before, I believe
it or not.
Speaker 3: Dude, you got to look them up. They have them
in Ay everywhere. Come visit me.
Speaker 2: Yeah, like in Japan too, don't they have the at
the saunas? Like there's don't have specialty baths?
Speaker 4: Dump whole bottles in there, and apparently you know, I
suppose like to some degree, it's just meant to be
so good for your skin. But I was wondering if
you'd get a little drunk, because you're like silently sure,
but I don't.
Speaker 1: Know, it's not you're boothing it. You'd be absorbing some
to the skin a bit too, I think, and like
some parts for your skin's not super thic, Like.
Speaker 2: How can you be sure that nobody took a pass
in the wine?
Speaker 3: Well, I think you get your own point.
Speaker 2: It's going to be that's so much wine. Yeah, for real,
that's so much wine.
Speaker 1: Wait, all right, let me look up how much? Okay,
what is a what is the volume of a typical
bath tub? In millileters? Not interested in AI mode? Fuck off?
Seven fifty MILLI leaders? No? Wait? Sorry? Uh in mill
leaders or not? Say leaders? Christ makes more sense?
Speaker 3: Ball parking it? Seven bottles? Will do you do you think?
Speaker 2: Seven? Well, you're still a tub.
Speaker 4: I would say that if I put seven bottles in
a bucket and you sat in it, you'd be like,
I'm in a tub of wine.
Speaker 1: Uh uh?
Speaker 2: If I in a bucket?
Speaker 1: Yeah, in a bucket, yeah, didn't a bucket, but a bathtub.
That married wowl.
Speaker 2: You're gonna put me in a bucket?
Speaker 1: Leaders, So am a normal bathtub?
Speaker 2: Average, it's decaded, this is a luxury. It's I have
random bottles of yellow tail and I'm putting them in
a bucket, and then I'm making you exclusion to the bucket.
Speaker 5: I'm a woman in stem our engineered this battie.
Speaker 3: This is modestly priced wine bucket.
Speaker 1: Okay, a typical bathtub.
Speaker 3: But I was just thinking of your finance.
Speaker 2: I appreciate it. Thank you. I realized that I was
paying for my own punishment.
Speaker 1: Okay, I'm not the best with math, so I'm gonna
do rattle some off and hopefully it's okay. So that
typical bathtub holds between one hundred and thirty one hundred
and eighty liters of water. One leader is one thousand
milli leaders, an average A bottle of wine is seven
hundred fifty mili leaders. Unless you're talking about like magnums
or jerobombs or nebukinnesssers and stuff. Let's say it's a
normal bottle seven hundred fifty miters, so a hundred thirty
times a thousand one hundred thirty thousand MILLI leaders, how
many what's one hundred thirty.
Speaker 2: Eighty bottles of wine would take.
Speaker 1: To fill bath?
Speaker 3: Touch fucking flew over there?
Speaker 2: I was.
Speaker 1: I did the work, and he got He knew what
equations us because I got there. That's how math works.
Stem Mary thinks math is just having an answer ready
to go. Of wine would be fine for a wind bath.
Speaker 4: The type of wine and the mill leaders within that
type of.
Speaker 1: I didn't say the type of wine. We're not, although
I am curious what kind of wine they use for
these baths. Is it red?
Speaker 3: It's got it? It's red in the phone, Oh.
Speaker 2: Yeah, there's always Do you imagine if it was white?
It would just a big pissed bath. Yeah, Oh dude.
Speaker 3: Here I am in my shirt in eate bath, and yeah.
Speaker 1: I take a shabble bath any day of the week.
It would be. I would just like dunking myself whoops,
and then just chugging on.
Speaker 2: Oh whoops.
Speaker 1: Oh what I fell again. Oh my god, I'm oh
my god, I'm drowning in this chapline. Oh my god,
Someone tell Mary you do get drunk doing this And
it's totally through my skin and my butt, not my mouth.
And that's that's what they called me in college. Yeah,
I'll have to look these wine bass up. I don't
want one.
Speaker 3: For the record, I'm not interested.
Speaker 1: Yeah, I go to go to one of these spas
and then ask what vintage it is. It just be
the biggest prick in the world.
Speaker 4: Check out Mary's Wine Buckets because we have really good deals.
On you sitting in a bucket of yellowtail wine.
Speaker 2: I see one first seven to take to take a
wine bath for.
Speaker 3: On That sounds expensive, your, Yeah.
Speaker 2: Is expensive. It's called veno therapy. Popped there in like
ten years ago.
Speaker 1: Oh, rape seed oil.
Speaker 4: Okay, interesting, like actually going down this rabbit hole you brought.
Speaker 3: I did I think that?
Speaker 2: When Walmart came up as one of the options, great, I.
Speaker 4: Mean that's I need my wine therapy And it's like
on all their towels in their kitchen.
Speaker 2: Liked it, and yeah, it's a it's a bath bomb,
it says wine time.
Speaker 3: Yeah.
Speaker 4: I love cooking with wine sometimes I even put it
in the food. All this fucking dumb ass glasses that
you buy on Amazon.
Speaker 3: I don't think so that's what you mean.
Speaker 2: I don't think so, bro, I don't think so bro,
I didn't go get my I'm gonna go get my my,
my wooden cask beer.
Speaker 1: Yeah yeah, you guys talk about video games.
Speaker 3: Oh yeah, I get my beer beer.
Speaker 1: That's that's how we break for games. So we're breaking now. Okay, yeah,
like five minutes, two three, come, all right, let's talk
about video games and hopefully Mary's computer doesn't blow up
or whatever just happened. If it does, and she sounds
weird the rest of the episodes because we switched over
to some backup audio. All you all the audio nerds,
and the comments like this doesn't sound as crisp as
it usually does. You fucking deal with it, I Mary,
speaking of scary stuff.
Speaker 3: What's up?
Speaker 1: You played Silent Hill? F?
Speaker 3: It's my favorite time of year.
Speaker 1: First of all, sober, Why where does the F come from?
Is there like an in universe explanation for it?
Speaker 3: I don't know.
Speaker 4: I I don't think I actually know the answer to
that question. What I will say is that this is
completely different than every other Silent Hill in terms of like,
it's a totally different.
Speaker 1: Same universe, just in Japan, right.
Speaker 3: It's in Japan.
Speaker 4: You are like school girl, you know, with your with
your baddy friends. It's a very different environment, and I
wonder if they just added f so that you weren't like,
am I going to be playing as the same traditional
characters in Silent Hill, like you're not in Silent Hill?
Speaker 3: It's probably one.
Speaker 2: Actually, really quick before we go on, Yeah, if you
could do an exercise with me that all you have
a pin in the paper nearby?
Speaker 1: Yeah, well no, but I have a pen.
Speaker 2: Yeah, I can do it. Okay, looks like looks like
you've got it. Great, great, great. I just want you
to write this down for me. Okay, Okay, are you ready, Mary,
I'm ready? Okay. Oh is there like a clever n
I just want to write this down Silent Hill? Yeah,
f yeah, art, okay, okay. Now I want you to
hold it up to the camera so that we can
uh Now, it appears that you're a Silent Hill fart.
Speaker 1: Don't Mary. I don't think you're listening to what you
said to do.
Speaker 4: I can't believe I wasted my lipliner to do this.
Speaker 1: Is your handwriting always that bad?
Speaker 3: It's lipliners.
Speaker 1: Mine's really bad as Oh it's alipliner. I see what
you mean.
Speaker 2: I looked nice. I could read it.
Speaker 3: Thank you.
Speaker 4: It's a no matter what the penmanship, Chris can always
tell a fart.
Speaker 1: So are you what are you thinking of the game overall?
Have you played much of it? Are you kind of?
Speaker 3: Yeah?
Speaker 4: I think it's hard to always for me to tell
in these because Silent Hills sometimes can be quite long,
and so you don't. I'm actually not confident how far
into the game I am, but I will tell you
I I absolutely think it's a great addition to the
Silent Hill franchise. So, as I said, totally different. Maybe
it's like the same universe, but you're not in Silent Hill.
You are in like a small town in rural Japan.
You are like a school girl with your school people
friends going to school when a fog rolls in and
literally one of them just gets like axe right in
front of you.
Speaker 3: There's like a the fog.
Speaker 4: Changes their skin, makes them bleed out of the pores
of their skin, and then they just straight up like die,
And so you're running from the fog and that's kind
of what starts a very quick stresser of this game.
The enemies are also insanely freaky.
Speaker 3: They look like dolls.
Speaker 1: Uh.
Speaker 4: Silent Hill is known for their half hot, half scary
enemy types, and this is no different the enemies. There's
two different main ones that have come across so far.
One they straight up do look like dolls, Like they
have the doll parts, you know, or like that leg.
You can see the line all the way around the
leg and it looks like, you know, you could like
rotate it all the way around like a doll. They
do that, and they're in terribly horrible warped positions with
huge like arched backs and like bent arms.
Speaker 3: Very upset, you know, like.
Speaker 2: The models that use when you're like learning how to
draw in school.
Speaker 4: Yes, they look like they look like that, a little
like Uncanny Valley, but they're human enough that that would
really stress you out. They are branded with some kind
of knife usually or like MACHETI or some kind of
sharp object, and they really run at you this game,
unlike other Silent Hills where I felt like I was
often dodging enemy attacks and previous Silent Hills just to
preserve my health, and in this one they really are
kind of I think encouraging you to get into combat.
I felt like I was basically forced into combat more
than multiple times. Yeah, I wouldn't say it's a combat game.
I did run away a lot, but.
Speaker 3: They're putting me.
Speaker 4: They're putting me in a space where I had to
kill these dolls and then the other enemy that I
keep coming across, which is really stressful. I'm going to
call them like scared or crow adjacent enemy types. They
look like they could be scarecrows. Or they're in a
field the first time you see them, and uh, you
have to pull like and I don't know, you do
put thorns?
Speaker 3: Is that what it is?
Speaker 2: Well, they call it thorns when it's like nails with
like little notes on them.
Speaker 4: Yes, and you have to pull them out of their
bodies and if you get it wrong, they come to
life and attack you.
Speaker 3: And if you get it right, you get they.
Speaker 1: Can get it wrong. Sorry, is it like a puzzle?
Speaker 3: It is a puzzle, very puzzly. Sorry, I went ahead
of myself. Go ahead, Chris.
Speaker 2: Did you did you like this puzzle? This puzzle is
the people who love this low. They're like, you go
into a field and there are six scarecrow and you
need to pick the right one. Yeah, top of a mystery. Yeah,
And if you don't know, I'm at you it's the
best part of the game. Once you get that a game,
it's really good. And I don't I don't know you
didn't like it, Well, can you describe the puzzle?
Speaker 4: Sure, I will try and describe the puzzle. So you're sayah,
and a foul on sex spacraws, and there will be
a person that is essentially saying if you try and
run into the mist, the mist will just magically transport
you back to the same field. So you have to
pick the right person who will point in a very
specific direction for you to continue your journey in this
foggy field. And then the puzzle will usually be it's
usually through like the voice of a random person, and
so they'll be like, I always loved hanging out with you,
even though I know deep down inside your smile was
a lie and you were hollow inside. And you'll be like, Okay,
what the fuck does that mean? And so you'll look
at all these scarecrows and you have to interpret what
you think that messages into which face that most likely represents.
Do you think it means that the person smiles because
the person said you smile even though you were sad inside?
Or should they be the sad scarecrow because they are
actually sad, but they had a smile and faked it.
And so you're like guessing the interpretation of what I
think is a very vague description of a person.
Speaker 3: And my answer, yeah, go.
Speaker 2: Ahead, Yeah, Well there's like three difficulties. Yes, And I
looked up a guide because I was like, oh, man,
I don't know what's going on here. Yeah, the easiest
difficulty made the least sense in the hardness difficulty, I
was like, oh, I hadn't nailed that one.
Speaker 4: I was on hard to agree. So maybe that's why
I felt like I got it.
Speaker 2: That I should have played that, because mine was like,
I can't believe you stab me in the back. And
it's like a person stabbing someone in the back, and
it's like nope, nope, try again, stupid idiot.
Speaker 1: Idiot doesn't I don't like vague puzzles.
Speaker 4: In the hard mode a lot of the Well, actually
I didn't play easy mode. I didn't play baby ass
baby mode. So maybe you can tell me. Did they
have masks on? Because what I recognized with when they
said something like you are smiling, but I know deep
down inside you were upset. The mask was smiling and
the person was upset, and so it was a It
was a two fur for me to recognize that the
mask is the mask that we wear and the way
they actually wear where it was was sad? Did they
have masks in childlike mode?
Speaker 2: At a certain point, I just started killing everyone.
Speaker 4: Yeah, I will say I did fine on the first one.
I actually like, didn't get it right on my second
one three times, and then I got the first. I
got it right on the first try on my third one,
so it's like I made even it's solid.
Speaker 3: We all make mistakes.
Speaker 2: That's so true. Thank you for making me feel better
about my decision to just murder thousands.
Speaker 3: Of It's hard though, because the.
Speaker 4: Just like in other silent hills like your your items
have durability and so you don't really want to just
get into combat willy nilly, because you're burning through you're
good items.
Speaker 2: Uh so you were playing on hard on that also?
I see on combat?
Speaker 3: Yeah? Sorry, Oh no, we've been playing a different game.
Is there not ability on easy mode?
Speaker 2: It's well, I was playing on wherever the normal mode
is right, and I was fucking god, I was you
there's a dodge freeze dodge in this game. That is,
you are literally just neo for matrix. You like literally
enemies would I would just wait for them to attack
me because I was like, oh man, I'm gonna kill
you if you even dare to come at me. Wow.
Which the game. It's a weird game because you would
think that doesn't align with the story at all. But
if you think of this story as one about a
woman realizing that she in fact can't be a baddie
h it does it doesn't work? Well, you can't at
first because it is a hill game, which means I
don't know how to say this now without it seeming
inappropriate about like horrible men who abuse women. It's true, yeah,
you know the kind of the theme of the game.
But then you like get i don't know, like a
broken piece of pipe, and instantly you're like, I'm going
to kill God himself. Yeah, Like you're just zipping around. Yeah,
I mean I'm here. What did you think about the story?
How far?
Speaker 1: How far are you?
Speaker 4: I'm well, that's what I was saying. I'm actually not
sure how far I am. I'm like past the school.
Speaker 2: Okay, yeah, you're in it.
Speaker 3: I'm in it.
Speaker 4: I think it's great so far, But you know, like
most Silent Hill games, the ending is going to be
what probably makes me decide whether or not I think
this is all justified.
Speaker 3: But I just want to say, like.
Speaker 4: Mechanically, I'm really liking how they've connected the game to
the world building. Because I get all these items, and
it could be anything from like chocolate to like a
fizzy drink to a bandage. I can use them, I
can or I can sell them. But these shrines and
I can upgrade my character. So if I'm not using
all these items, if I'm playing really efficiently or effectively,
I'm selling them and I'm upgrading my my combat ability
or you can sell them. And I think this is
like a gambling thing because I think it's random. But
I got random upgrades and one of them was like
that I just was way more efficient with hitting people
with my weapon, and I was like, that's one hundred
percent worth all of all of this currency. And so
I've enjoyed the mechanics of the game. I've enjoyed the environment.
I've enjoyed this story so far. I knew I was
going to going to a school, and goddamn it, this
school is so scary. Like the school was so scary.
It was like such a scary sequence of like these
goddamn things are like hiding behind everything and crawling around.
And I think it's great. I think it's done a
fantastic job so far. But I think I have to
see how it ends.
Speaker 2: I have one more question, what do you think of
the phantom zone with the wolf boy?
Speaker 3: Ah, with the wolf Boy. I don't know if I
get it.
Speaker 2: Uh.
Speaker 4: I just assumed that it was just more atmosphere. But
Silent Hill is known for me being like I don't
know what that's all about. Yeah, so my my my
answer is I don't know. I don't know what.
Speaker 2: I don't know. Yeah, I don't know if I get it.
I enjoyed it. It's like it was a good change
of pace.
Speaker 1: Yeah, I gotta play it.
Speaker 4: I mean now, after talking to you, I'm like, you
guys should play it on hard, because, like I I.
Speaker 2: Think I should.
Speaker 1: The combat was I always do.
Speaker 4: Very challenging, and I I thought I thought that, like
that is the way to play these because you want
to be scared and you want it to challenge you.
The puzzles being on hard is also pretty wild, Like
it's one thing to have to change difficulty setting. It's
another to be like, what do you want your combat
difficulty to be?
Speaker 3: Cool?
Speaker 4: What do you want your puzzle difficulty to be? And
I was like, what, like, you can change that, and
you can. I made both of them like very difficult
because I want the game to be difficult and it
is a hard game to get through. But I think
that that's I didn't play this to like seamlessly breeze
through it. I want to be scared, and I want
to be grossed out, and I want to be confused,
and I got all of those.
Speaker 2: I really should have done that, because there's like there
are these like mini possis that meet. They're huge, like
the size of a tank, and I would just beat
it down with my pipe until it died part time
and it can't be killed, so I just wake up
and then the second it woke up, I just beat
it down and then I go back to someone whatever
puzzle I had, Oh.
Speaker 4: My god, that part was so stressful to me. I
used all of my weapons to take it down once
and then I got halfway through the puzzle and it
came back to life and I.
Speaker 3: Went, what the fuck have any items?
Speaker 2: Nah? As I rolled up like a newspaper and swatting
it on the nose. I was like, please stop, and
I was like.
Speaker 4: We had a very different experience playing this game.
Speaker 1: Like a crimson Head from res remake.
Speaker 4: Oh, they do like regenerate and the ones in the
field they're fucked up too. I will just say, uh,
they're They're the kind of thing where you'll look at
all of them, like, so you'll see six in a field,
but to find the one that you want, you need
to look around. So I'd look at one specifically and
then I would hear something and I would turn around
and one of them had moved. And so usually in
these like field situations or even in the school, if
things are standing still, not always, sometimes they're actually like
playing still. But when you turn your back, they'll they'll
run up to you. And that shit is so scary.
That will get me every time that the things are
moving when you're not looking at them. Oh, I just
get like stressed out things king about it. I will say,
I did look up some puzzles. I got absolutely stomped
on these locker puzzles where I think they were just
straight up like some of them were just brutal math
sequences and I was like, I ain't doing all that
I could, but I don't want to. I didn't have
my abacuss on me, and I just didn't. I wasn't prepared,
so I just looked up one locker code answer.
Speaker 3: Wow, that's the truth.
Speaker 1: Really, I really want to play it. It seems up
my alley. I also have recently restarted The Quarry because
I got into it a decent amount two years ago
whenever it first came out I think it was two
years ago. And I love super massive stuff, so I
want to keep playing that. But I also the more I.
Speaker 3: Have you played The Quarry before, Yeah, I.
Speaker 1: Got like a third of the way into it from
my understanding of length. Other stuff came out for work,
I'm sure or something like that.
Speaker 2: It wasn't.
Speaker 1: It wasn't like quit from exhaustion or disinterest.
Speaker 3: Yeah, I think it was good. I don't think Yeah,
problem with those types of games is quite.
Speaker 1: A bit, and I just kind of wanted those vibes.
But I also the more time I spend on this Earth,
the more I think about Alan Wake two. Since I
played that game, I fucking love that game, and uh
I sometimes I'm like always fighting off replaying that game.
I really should not replay that game right now because
we have a I have quite a lot of other
things to catch up on before Game of the Year
and Alan Wake two.
Speaker 2: I really want to go back and actually just play
that game, because I when it came out, it ran
like garbage on my PC for whatever reason.
Speaker 1: I think it was a Yeah, it was a widespread problems.
Speaker 2: It was such a bummer too, because there were entire
parts I remember the musical number so yeah, yeah, just
completely bombed out time after two.
Speaker 3: That must really ruin your ability to enjoy it.
Speaker 4: Do you have an like do you perchance have like
like a handheld that's like thousand dollars?
Speaker 2: M well, I am an ally on the Republic of Gamers.
I try to be you know, I try to be
the man that I want to see in the world.
Speaker 3: Dress if you want. But in consoles, I bet it
would play great on that. So that's a shame.
Speaker 2: Oh yeah, you know, when not play great on that
that Xbox handheld Xbox games, you would think it would
be the opposite. I'm sorry, this is like, this is
you pushed into my life. Number one thing. I'm I
try not to be the shock jock Radio person. Something
about this handheld truly just drives me the skin wants
to leave my skeleton. It is so absurd that the
entire marketing is this is an Xbox, and then they
made an Xbox and it doesn't play Xbox games. It's
the funniest shit on the planet. And funny, I mean
it's like just derange.
Speaker 3: Yeah, who knows the decision making?
Speaker 4: I will say, like it's it's alan Wick two was
like kind of shocking for everyone who was like, you
have to play this game.
Speaker 3: And I think I was also distracted in the musical sequence.
Speaker 4: I forget what was happening, but I think my dog
was like coughing up a hairball or something was happening,
and I just remember being distracted. And I remember like
everyone was like did you get to that scene? And
I was like yeah, it was cool, and everyone was like,
but wasn't it life altering? And I was like, oh,
I just thought it was like a funky little dancing scene,
and I just didn't.
Speaker 3: I did not.
Speaker 4: Get the same immersion that so many people got from
that experience.
Speaker 3: Uh No, I think I was.
Speaker 4: In the games when I stream them, I will say
some games I think are harder to stream than others. Yeah,
I will not stream like an elden Ring, for example,
because there's no way I would enjoy it. I would
be too focused on how embarrassed I am that I've
died five hundred times to the same boss.
Speaker 1: Yeah, and I.
Speaker 4: Don't think I would actually be able to just like
appreciate it. But some games I've really enjoyed streaming.
Speaker 1: Oh yeah, no, it's it's I mean it's possible to
not love that scene, even if you were playing it
offline or on.
Speaker 4: Off dog is coughing up a hairball. You are distracted.
Speaker 1: No, it's not gonna get everybody the same way. I
big picture wise, that game, I just absolutely love that
they they made two games that are very very different
within that one one which is like inspired by Taxi
Driver and acid trips and like liminal spaces, and then
they put Allen in there. And then the other one
was more straight up survival horror in the Pack Northwest,
And you could play either one up until basically the
like penultimate scene, and then go to the other one.
I was jumping back and forth. I think that's the
ideal way to play that game. But I know people
who just played all the way through Saga's stuff before
they went even tried Allen's which is super cool. But
that game didn't come out this year, so I have
to play other stuff to have ammunition against Dan, Mary
and Jake.
Speaker 4: It's true we have to like really start, you know,
just stacking the decks because we have to fight Dan
on anything that he's going to bring to the table.
Speaker 3: Death Beginning two is in trouble.
Speaker 1: Speaking of stacking the decks, I have been playing Monster
Train two, which is a rubliic deck builder, So thank
you Mary for the transition. You're Monster Train one. I
want to say it came out in twenty twenty one
something like that a few years ago. Really great game,
both that game and this The art, how do I
say it? It's not the yeah art style art direction
doesn't really do them many favors. They look kind of
slay the Spiery in a bad way, just slay the
Spire looked like it had that like paper cutout vibe
that I don't think translated all that well in the
first game. I mean, it was a great game by
all means.
Speaker 3: That saturated. It was what it feels, very saturated.
Speaker 1: It's not saturated for me. It's like, literally, it just
looks like cheap is the best way I could put it.
But Monster Trained two and I said that about Tower
Dominion too, my another one of my favorite games this year,
which is a tower defense game. But Monster Train two
is phenomenal. I don't did you either of you play
Monster Train the first game?
Speaker 2: I'll be real card games.
Speaker 1: Yeah, fair enough that I don't like the whole genre.
I would say this one kind of unlocked them for
me in certain ways. But just elevator pitch. You're on
a train hurtling toward the final boss, and the train
is composed of four levels, so enemies will come in.
Anyones you don't kill in THETTOM level will advance to
the top level, and then the third, and then to
your core, which is basically your trans engine, which can
do damage to them, but it also takes enough damage
and it's destroyed, ends your run. But there's also a
ton of ways you can manipulate this, where you can
move someone from the third floor to the first. You
can move your characters, you can move their characters. The
deck building comes into play in that you have your
main faction and a champion. Your champion it costs like
basically zero ap to place on the train and obviously
is the most powerful character, but then they're surrounded by
more minions and spells, et cetera. And throughout the course
of the run you are deciding how best to flesh
this deck out. You have an ally faction where you're
getting some units too. You're not getting its champion, but
you're getting some of the lower tier units. You are
deciding which cards to destroy. Which to me, before I
start playing this game a lot, again, I haven't played
a lot of Heartstone, I haven't played a lot of
Magic the Gathering Arena, so destroying cards and like moving
cards out of your rotation, the benefit didn't really dawn
on me until I play this game is that you
increase the chances of getting the other cards that you
like by taking out the cards that you don't love,
because they might get reshoveled into your hand. But generally speaking,
it's I don't think it does. It's not doing anything
revolutionarily different from the first game, Monster Train. But there
are new factions, there are new effects. A lot of
times you're stacking these different buffs, these different there's valor,
this thing this time around which your characters can accumulate
by taking damage, they can accumulate by you playing certain
cards to the point where each of these valor points
will add up to multipliers on there. There's a bit
of Blattro in this game, which I think Blatro also,
like I think a lot of people who aren't really
into deck building games got into Bolattro because the deck
building was so well integrated into the roguelide aspects. There's
an element of that here where you can really break
the game if you play your cards right. Literally, but
you could.
Speaker 4: Do that in the first You what you could do
that in the first Monster Hunter, Monster Train.
Speaker 1: Yeah, that's what I'm saying. It's not new, yeah, but
I'm saying they still held on to that core, like
they want you to kind of think about how you
might actually make this character indestructible. So I'm loving it.
I'm only six runs in. I've gotten close to the
final boss on the fifth, but like many a Rogue Light,
you're also unlocking quite a bit between runs. You're upgrading
individual factions, unlocking new ones, and it's great. I'm liking
it quite a bit. I'm going to keep playing it,
and it's definitely absolutely unless it runs poorly on steam Deck.
I can't imagine it not being amazing steam Deck game.
So that's going to be my travel game for the
foreseeable future. And if you like first Monster Train or
you didn't get around to playing it, and you like
I would, I honestly say I love Bilotro like many
people did. Maybe check out Monster Train too, see if
it kind of scratches the same mich because it did
for me for sure.
Speaker 2: So you're saying it's a talkie game.
Speaker 1: Super talky, Yeah, yeah, there is actually Weirdly this game,
they introduce this like lower codex where you can unlock story,
which does not play against your will while you're trying
between runs. But there is a codex you can go
to and read lore if you care, and I don't care. Sure,
no offense, no offense. I'm sure there's a lot of
well written stuff there for people who made this. Uh I,
shiny Shoe. I believe it's the studio, sure, I just
uh I just that's not what I'm there for. I
get my lore elsewhere. I'm on the Warframe wiki. I'm
on the Warhammer wiki all the time. It's enough lore
for me.
Speaker 3: I get lots more in my own way. I don't
need someone to force feed.
Speaker 1: My lore got lower all along this bookshelf. Oh yeah,
I go to the Lore Valley. Just really good stuff there. Yeah,
but yeah, I Muster Trained two is great so far.
Highly recommend it if anybody like the first game or
like the Latro or uh, or I just really like
step building games and wants to see it integrated well
into a roadblad Right, what else, Chris, Chris, Chris, I
know you said you've been You've been traveling a ton lately,
so I'm sure you haven't played a ton of new,
like brand new games, But just give us the quick
rundown of what are some of your favorite games this
year that have really hit you hard?
Speaker 2: I mean, I've been playing so much the thing that
I guess I'll shout out now because it'll be coming
out close. When does this episode drop?
Speaker 1: The November third Monday?
Speaker 2: Oh okay, I think it'll be like very close the
full release of this. Q OP Do you know about
q OP?
Speaker 3: No?
Speaker 1: Like q U e U e Q the letter Q You.
Speaker 3: Want me to write it down in my lipliner?
Speaker 2: Perfect perfect silent hill fart. It is the latest game,
uh from Frank Lance who did Universal paper Clips. Yeah,
and uh, and there's a bunch of other people working
on this from what I can tell, But it is
a eesport all about fairness. Everything is one hundred percent
completely random multiplayer eesport. That's definitely what it is. It
is about coin flipping. Are you heads? Are you tails?
Which one are you gonna get? Play to the death?
Speaker 1: E sports. That's all.
Speaker 2: That's all. There's nothing else going on. It's just esports.
It's just one hundred percent fair, one hundred percent random
flipping some cold But are there like individual heroes too?
And the crazy thing about it is they are heroes,
but they're all equally good because it's one hundred percent fair.
Speaker 1: What game? What game are? These characters reminded me of
like Goodbye Volcano High or whatever. Those No, that was
all like anthropomorphic creatures. This is this has like, uh,
what was the It's kind of what the dad day dat?
Speaker 2: Yeah, the date the dads?
Speaker 1: No, what was the daddy dat game? You know what
I'm talking about? Mary, You must know the dad.
Speaker 3: Oh what are you talking about?
Speaker 1: Dream daddy, Dream daddy?
Speaker 2: Thank you.
Speaker 1: It looks like the same art style.
Speaker 4: Let me know, if you were to talk about any
hot smutty boys, I got you anyway.
Speaker 2: But yeah, you know, it's it is as I'm being
very starky, but it is a game that is not
as it seems. It is a game, Mary, you are
going to love this game, I think because it's a
lot of playing this extremely fair esport that is definitely
very popular amongst uh streamers, and then also getting emails
from the company that makes it. Uh. There's a lot
of there's a lot of Chalky in this game to
go along with the Dewey.
Speaker 4: And looking at a lot of reading too, like not
just talking like I'm reading, there's a lot of text
on the screen, Bud.
Speaker 2: Yes, I think I think it's going to be a
good thing. I don't know if it's going to blow up.
We'll see, but I think people who play it are
going to really love it. And then in terms of
you know, I've been playing all this stuff the everybody's
I'm playing speaking of games from people who you know,
worked at n YU Baby Steps, It's great. I loved it.
Speaker 3: I don't understand how you can love this game.
Speaker 2: Yeah for real, Yeah, neither of them really, No.
Speaker 1: We we we've talked about the last episodes. Get I
like it. It's just not tell us about it.
Speaker 2: You sick?
Speaker 3: Why do you like this game? I don't even like.
Speaker 2: I'm taking it at my pace, so I'm not one
of thos like art.
Speaker 1: Can't be builed down to one simple.
Speaker 2: That's That's why that face is literally my nightmare.
Speaker 1: It's the face I do when I'm being pretentious. Is
it the face you do when you're being pretentious or
you've enjoyed baby steps? If that's the right.
Speaker 2: No, I'm playing it at my own pace, and for me,
it just it like quite literally feels good on a
mechanical level, just moving around.
Speaker 3: What do you mean it feels it feels awful? You're
stumbling around and you're looking at.
Speaker 2: This I have only maybe like twice what I think.
It's a game that once you learn how to walk,
it truly is a game. I think the problem is
people saw this game like, oh, it's a game about difficulty.
It is a game about like all these things, and
like how many horrible things can you overcome? And they're
thinking about it like getting over it like the other Bennettotty. Yes,
I think it is the exact opposite. If you actually
just take the main path, if you just go whatever
looks easiest. I think the game is quite easy. Did
you what I have that? I'm probably like halfway through,
but I've yet to like really had a hard part
once I learned how to walk. Learning how to walk
was hard. It took me probably like fifteen twenty minutes.
And then once I did that, I just have been
trot no way, just having a nice walk. I see
like a little thing where it's like go up to
an edge and you can grab an apple, and I'm like, no,
thank you. I see like a little hat. Got the
first one. I was like, well that was hard. Saw
the second one. I was like, no, no, no, no, no,
I'm not falling for your tricks baby steps, no thank you, No,
I keep going, I keep going. I think it wants
you to realize that you can actually just take the
easy path, that it is okay.
Speaker 1: It sounds like the episode when Jeff doing.
Speaker 4: You think philosophically, what it's teaching you is to just
take the easy route.
Speaker 1: You don't have to.
Speaker 2: I think it is. There's a point later in the
game and this is like spoilers, but it's now all over,
like you're not going to escape this where there's a
absolutely impossible mountain side that you can climb, and then
there's also and then yeah, grub I think actually made
a video of about spiral staircase. There's the green Spiral staircase,
and you can just take the green Spiral staircase and
there's nothing different. The game call like it shames you
either way. It's not trying to tell you anything about it,
And I I think a lot of the game you
could read it as one that it's like, oh no,
it's actually, you know, embarrassing that people use guides or
maps and games and like how far we've fallen from
whatever a true game is. But as I get deeper
into the game, I think it's actually like why our
gamer's so weirdly prideful of something so stupid, like go
take take this option, it's right in front of you.
Then turn off the game and go meet like humans
in Yorks.
Speaker 4: I cannot believe that you have found such deep meaning
in such a stupid, stupid.
Speaker 3: Ugly game.
Speaker 2: Do you know about like the little mini games that
you can unlock, No, they're like many scenes. Okay, so
this is the wild chain, and it's why it would
motivate you to do the other things. If you get
a hat or whatever and you care like you wear
it to the campfires or whatever that check point each thing.
When you get there, it will cut to atari like
scene that you can move around, and they're all just
about how absolutely sad and pathetic this man is. And
it's kind of like a oh, here's how somebody falls
into Mr. Bullshit. Like it's very much about like, hey,
don't be this, like don't learn how to talk with someone.
Get away from the machine.
Speaker 3: That's so crazy, like.
Speaker 2: Say hello to friends, you know, receive help.
Speaker 4: Putting so much assumption into the design of this game.
I thought that the purpose of this game was to
be so annoyingly bad that I was meant to go
outside and touch grass.
Speaker 2: I will also say I'm unquestionably biased, like mega biased
on this game. Why one of the designers was one
of my co teachers at n y U Penet Wow.
I also think it is one of the I think
he's brilliant.
Speaker 3: Body is brilliant.
Speaker 2: Oh now we all think is really.
Speaker 1: It was cool.
Speaker 2: Designers want a game students.
Speaker 4: One of the I made the one that you used
to wear when you guys were.
Speaker 1: Basically plant design this game because.
Speaker 2: That's what I'm trying to say is I had the
smallest effect on these two people's lives. But I think
that they looked at me and they said, Wow, what
a sad man. I think she's just a video game
about it.
Speaker 4: I can't believe that you're going to win a game
award about your likeness.
Speaker 2: It's a great game. The only other one that I
guess I will like plag because I loved it. I
also I just loved talking to the creators about it
on post games of podcasts issues. Did y'all play Blipo?
Speaker 3: No? Tell me about Blippo?
Speaker 2: Wait? Really, do you not know about Blippo at all? Oh?
Speaker 1: Your educating? Okay.
Speaker 2: Blippo is a FMV games looks like Access TV from
like nineteen eighty eight, and it's an entire alien TV
like cable package. It's like multiple channels and you can
flip through the channels like, oh, here's the news, or
here is a exercise show. There's an entire Nickelodeon ripoff
in it, and you just there's no goal. You just
watch it and as you watch a certain amount, it
unlocks new packages. Wow, you can watch more. And it
was made by in part by the band Yacht. The
lead singer wrote.
Speaker 3: It it's on that tiny device.
Speaker 2: Yeah it works on the Playdate, but you could also
now play it on Steam and Color and all of them.
A bunch of la art community like underground artists like
appear in it, including like high school theater kids. And
then they shot it in a studio that uses actual
old TV equipment from the eighties and nineties. So I
respect it's it's so it is a real what do
you do?
Speaker 3: Nothing?
Speaker 2: You literally just watch it. It is a game that
the idea is that the planet Blip has all of
these TV channels and something is going on on the
planet Blip and you will learn the story by watching
the channel.
Speaker 1: Okay, cool that sounds It's like, what do you want
to call it? It's got oh my god, San Barlow
vibes and immortality.
Speaker 2: Immortality That was it.
Speaker 1: Right, immortality in her story?
Speaker 2: Yes, but even less worry about a game. You can
tell it was made. It was published by Panic, who
did untitled Goose game but also did like Deak below tay,
I think Cable, the guy who runs that, he's very
successful off of my app business. Truly one of the
people that seems to be cool with. I don't know
if this will ever make money.
Speaker 3: I don't give a shit.
Speaker 2: It's quite cool and that's not my problem.
Speaker 3: I mean I respect that a lot.
Speaker 4: Can I ask you, though, like, is it uh, I'm
just looking for tone here.
Speaker 3: Is it funny? Is it like uneasy?
Speaker 2: Is it like it's not it's not one of those things.
It's like, oh it looks old and silly, but it's
actually a jump scare. No, it's it's crying. No, it's
it's like playing nineteen eighties local TV. That's it really
commits to the bit.
Speaker 1: I mean, nothing creepy about that.
Speaker 4: Yeah, I mean I love FMV games and I have
to say, like, this really scratches an itch for me.
But I'm just curious if this is like a you
gotta play this during Spooptober, or if it's like not
really like this is.
Speaker 2: No, I would say this is a good like you
know that slow period at the beginning of December, where're
like I thought I would have more to play right
now and then you don't. Oh yeah, that's it's going
to be the good stuff.
Speaker 4: I love f MV games so much and I really
have to say this, like, is this is so appealing
to me.
Speaker 2: They're starting to translate a lot of the games from China,
the fm B games that they've been making over there,
and I am living.
Speaker 4: For that is music to my ears. I can't wait
to watch that crazy ship.
Speaker 2: I'm sure on some of these historic romantic dramas and.
Speaker 4: Me China romantic dramas.
Speaker 2: Oh yeah, one second, I'm gonna find one and I'm sorry,
what thank you? Yes? Road to Empress? Uh oh yeah,
games are back.
Speaker 3: Games are back, baby.
Speaker 4: I just think it's fun to watch h what they
what they do with the power of FMV, Like, it's
so wild to me that we we can play with
the realities like this, and I don't know, I get
really immersed in the scrap.
Speaker 3: I love it.
Speaker 2: Mary, Can I read you this not says for Road
to Empress?
Speaker 1: Yes?
Speaker 2: Please, You've never played a game like this before. Road
to Empress is a cinematic palace adventure where your choices
decide everyone's fate. Tackle one hundred plus story branches in
a high mortality rate with charm, wisdom, and courage. Question
mark first survive. Wow ye that.
Speaker 4: The rest of the game is translated as beautifully as
this description.
Speaker 2: It's there's it's so good. Wow, I cannot wait for
you to play it. And also the stories are like, legit,
this is my my shitty reading of this for you.
It is genuinely interesting game. It is a very positive
on Steam, so I'm not the only person here. Somebody
one of the top Steam reviews is never mind. I'm
actually not gonna read.
Speaker 1: Have you guys played Detroit Become Human? More like this section,
which is probably not a good thing for this game.
Speaker 3: Oh my god, this is uh, this is great. Thank
you you've like this. Better not unleash anything within me.
This is so nice.
Speaker 1: Cool Mary, you also played Keeper?
Speaker 3: Yeah?
Speaker 4: Has anyone else played this new Uh? I think it's fine.
Speaker 1: No, not yet.
Speaker 4: I'm also biased because I just like double fines, so
just throw that one out there. But anyway, Keeper is
it's so cute, you guys. You are a lighthouse atsh
Atmospheric is shit really knows its audience you are. It's
such an imaginative little world filled with I would say, it's.
Speaker 3: Like I wanted to look this up. I should have
looked this up before we did this.
Speaker 4: But the audio sounds like macnarium, you guys, and it's
like half natural environments with like greenery and you know,
jungle or you know. But then like the animals that
you're coming across are mechanical. They look like they're made
out of gears and parts, and you yourself are an
actual walking lighthouse. It's very Holl's moving castle. You have
these like tentacle leggies, and your wobbly almost like you're
made out of four pieces that are stacked, and you
have this kind of like wibbly wobbly movement to you.
Speaker 3: Oh, it's great. It's very simple.
Speaker 4: You walk and you move your light and you can
focus your light.
Speaker 3: That's it.
Speaker 4: It's it's very simple mechanically, and the puzzles also kind
of reflect that simple nature of it.
Speaker 3: This is not a hard game.
Speaker 4: I think younger people could play this game, but I
think older people could enjoy the simplicity of Hey, there's
some kind of like blight in this world, some kind
of rot, and when you shine your light on it
doesn't like that. So you're kind of like curing the
world of.
Speaker 3: These issues or these woes. And also like maybe.
Speaker 4: There's you know, a door that can open, so you
need to shine your light to open the door. But
when you stop shining your light, the door closes, okay,
and how do you solve this?
Speaker 3: You end up getting a bird.
Speaker 1: The bird.
Speaker 4: The bird is so cute and it also kind of
it stays on your lighthouse like a hat, which I love,
and you can send him out to help you solve puzzles.
Speaker 3: He's got weight.
Speaker 4: To him, right, so maybe like maybe there's like a
weight puzzle where you need your bird on there, but
you also need to be able to get him back
on times so you can get through these doors and
get to the next area. I think it's designed very
very simply, but very well where it won't let you
move forward.
Speaker 3: You can't break it.
Speaker 4: You just got to like solve these simplistic puzzles. But
I find it so cathartic to play a game like
this where it's just like I know what you're trying
to get me to do, and I can solve this
in like thirty seconds or less, and I do, and
I feel really smart about it. The puzzles do get smarter.
I think they get a little stronger. About halfway through
the game. There's a town that you get to where
you will find I love this. You will find a
button that you push everything you basically push with your
light and when you do it, your bird turns into
an egg. So it's going backwards in time, and so
you have to like push time forwards and backwards and.
Speaker 3: Use your bird as a bird or your bird as
an egg to get through these puzzles.
Speaker 4: And I remember being like, that's fucking smart, and it's
really fun, and it's visually very appealing to turn your
bird into an egg. So rad it's cute, it's super cute.
I think it's I think it's brilliantly executed. I think
they did such a good job with the just the
atmosphere and the thoughtfulness of it. And again, the music
is so delightful. I thought it was like the guy
who did Machinarium. I don't know who did the soundtrack,
but it's it's got that mechanical vibe to it, you
know I'm talking about you know when you played Machinarium
and it was like everything sounded like the mechanics of
a tool chest. And that's what this sounds like too.
It sounds like a toolbox, but it also is whimsical
and lighthearted. You also change forms multiple times. I will
not spoil anything else, but like you're not a lighthouse
the entire time.
Speaker 3: It allows you.
Speaker 4: To like change forms, which changes your mechanics and also
changes the puzzles. It mixes it up a lot. I
really do think this game is an absolute delight. My
one thing that I have to say that it did
not care that I was unfortunate, is that doesn't play
great on the steam Deck. It's chugging on my steam
deck and I love to play a game like this
on my steam deck. But there's a couple times the
game is just straight up slowed to like ten frames
and I had to get out.
Speaker 2: They need to release something new.
Speaker 3: I agree.
Speaker 2: I appreciate the not like going bonkers on constant hardware
and stuff, but like I Ninja guid In four was
another one of these. Yes, it was these things that
you think should just.
Speaker 4: You work fine, want it to work fine, and it
just doesn't.
Speaker 2: Yeah. Yeah, it's a bummer.
Speaker 3: It is a bummer.
Speaker 4: So what I will say is, if you're interested in
Keeyer Keeper, I would recommend it for console or PC,
probably not Steam deck. Unfortunately, I for the record, because
I've been traveling so damn much. I've played Keeper completely
on my steam deck and I've gotten through it, but
I can't say that it was always the best experience
when it was chugging like that, but it's nevertheless with
those small with that small technical issue, I absolutely fully
recommend this atmospheric puzzler.
Speaker 1: Uh.
Speaker 4: It's it's just so sweet, you guys, And like every
time I'm done playing it, all these like there's these
tiny little animals that are constantly in the world, and
anytime you solve an area or you solve a puzzle,
they're kind of just like yeah, and they give you
these little cheers and stuff like that, and it just gives
you that that like good feeling in your core of
like I helped I've helped this little town and I
am so smart and I and you're just a little lighthouse,
you guys. I don't know how else you can get
more whimsical than that. Double Find always does stuff like
this where they put you in a universe where you're like,
this is so adorable, this is so sweet, it's so pure,
it's it's so lovely.
Speaker 3: There's nothing.
Speaker 4: I don't think there's any talking in this entire there's
not a word in this game. There's no humans. It's
like just it's it's all done through visual design. Every
once in a while has to put up a tiny
piece of UI that says you can focus your light,
you know, and that's just to help guide you in
case you're like really slow.
Speaker 2: I'm curious if this is the future of Xbox. I
feel like we've seen like seven different futures of the
Xbox that could happen, and one of them was we're
gonna buy up tons and tons and tons of devs. Yeah,
and then like have games come out. They're almost like movies.
Like this game, it's not a whole lot to do.
It's it's an experience as much as it is a game,
and you could have it over the course of a
weekend or maybe two weekends. And it makes a real
case for the game pass model for sure. Yeah, but
I don't know. Like when I saw the Double Find
when they acquire Double Fine, I was like, that's definitely
the future, Like that's what they're gonna do. But now
I don't know. Like I hope that this sort of
stuff gets to keep getting made.
Speaker 1: I agree a little worried that it won't.
Speaker 4: I mean, I'm hoping as well. I like I back
you up here. Like Laika just released their new trailer
for their next game or sorry, their next movie, because
they're a claymation studio. Anyone who doesn't know, likea they
made like Kujo and the Two Strings, Perry Norman, Oh
my God, like all your favorites. It's all made Byleika Portland,
by the way, and that's where they're from. And I think,
like when I think of the whimsy of that, I
think of Keeper and the things that Double Find create,
like they feel so handmade. They feel like an artist
put their heart into a game, and I love that shit.
That's like why I get so excited about games. When
you can tell someone put their heart into a piece.
It would break my heart for them to like mess
with a studio like Double Fine. Keeper to me was
like a promise kept of like, oh, you're allowing them
to make this.
Speaker 3: I can tell they didn't push them too hard.
Speaker 4: Or like make this too dirty or like public for public,
like consuming like this is an art piece and it's
beautiful and it's really well done, and continue to leave
them alone because they're they're doing great stuff.
Speaker 1: I definitely want to try to keep her out for sure.
It's also like I loved Psycho Knots too.
Speaker 4: I loved Psycho Knots too. They're killing it when they're on.
Speaker 3: They're on.
Speaker 1: A lot of Double Fine stuff has not clicked with me.
I always wanted to like a lot of it more
than I did. Grim Fandango seamed up my alley and
then I just couldn't get through it. Same with the
first Psychoots and I want to say, what was the
Kickstarter one they did?
Speaker 4: The first Kickstar Click Adventures was kind of weird for me,
and I forget the name of that one.
Speaker 2: I feel so bad because I all their games I
want to like more than I do. They're not bad,
it's always want to like them more than I do.
And my favorite Double Fine production is the documentary. It's
I think they made like one of the best documentaries.
Speaker 1: I think it's because.
Speaker 4: Tim Schaeffer is like a gift to to humanity. I
just think he's like a sweet, sweet boy.
Speaker 1: Yeah, I like I did like Brutal Legend, actually Brutal Legend,
but I like I like Psychoots two quite a bit.
So I want to check this game out because I
feel like they've been getting me lately.
Speaker 2: I also think this is like the right choice of
just if it's gonna be about the art style just
truly get out of their way. Like Costume Quest was
a game where I wish that that was just walking
around because every time I got into combat it was.
Speaker 1: I didn't even know there's combat and costume quests.
Speaker 2: It's it's turn based RPG but made for like six
year olds. Great brutal, but the art is some of
my favorite art in the game and the vibe, like
I wish that was the game that was playing right now. Yeah,
I should see if there's a mod that removes the
combat from that game, that'd be great.
Speaker 4: I think I think this game is one of it's
of one of Double Find's best. I think this is
one of the best games that they've made ever. I
do think it's simple, and so I just caveat that
with it. If you're like I want like a really
tough puzzler, I just don't think that's what this is.
This is a whimsical treat for the eyes with some
light light puzzles, light puzzles that.
Speaker 3: You get to enjoy.
Speaker 4: I have not been stumped once, but I have enjoyed
my experience with it nicely.
Speaker 1: That reminds me of I mean, that's kind of got
like Inside Vibes. The puzzles are not crazy difficult inside
or Limbo, but it's there for the atmosphere. It's there
for the actual Like Journey, I.
Speaker 4: Think Limbo pushed me a couple times where I was like,
what are you trying to get me to do here?
Speaker 1: And also get somewhat challenging inside Inside, the puzzles are more.
There's the one where you had to act like those
robots being built, which I liked quite a bit. It
was more like play acting.
Speaker 4: Yeah, yeah, I think this one's easier, but I still
think it's it's great.
Speaker 1: I think you and I have both played more Hades
two yes Es Journey going.
Speaker 4: I wish I could say to you that I have
beat this game, but I have put a lot more
hours into the game, and I still haven't beaten Hades too.
Speaker 1: And okay, like, wait, so you haven't beaten like have
you gone to the surface yet?
Speaker 3: Yeah, but I haven't gotten the I haven't beaten the main.
Speaker 1: Boss Kronos or is there someone past Cronos.
Speaker 4: I don't know because I haven't beaten Gotch.
Speaker 1: I was asking, okay, gotcha, Yeah, yeah, I haven't. I'm
still I'm on my like really early on, I think
twelfth run or something. Oh okay, liking it quite a bit. Still,
I'm playing it like, yeah, it's great, it's funny. We
talked about this last episode. But I feel as if
every time I go back to the game, or at
least the four different times I played it, I have
a new favorite weapon, which I think is probably a
good sign that they design all the weapons very well. Yeah,
like they're just just today I was playing before I
was like, oh shit, I should play Monster Train two
to talk about it. I was using the Witch's Staff,
the original weapon, the default weapon at the beginning of
the game. It was like, oh, this is actually pretty
rad too. It's sort of got Spear vibes. But it again,
the way that they design her cast and her the
specials for each weapon, I think again makes her feel
very different from zagrias in the first game. But I
think I swear by the umbral torches still. I know,
like a lot of people say they those didn't click
with them until a certain point, those right away, for
some reason, just felt great for me. I talk about
Haites two plant I have you played much Hates.
Speaker 2: Two Kimirial with you cayuse this place to talk about
my feelings.
Speaker 1: You don't like Hades or Hates two.
Speaker 2: It's not even that this game. I love every person
who listens to the best us into post games. I
want to be super clear. I love you, and if
you're this person, I love you. So many people have
been so worried about this game now being covered. It's
getting enough attention, and I just want to assure you
people who made this game are they're literally Scrooge mcdoc.
They're streaming in a pool of dollars. They are a okay,
a billion people are playing this game. If you want
to know why critics aren't talking about it is because
it's more Haites and like and they change it up
a little bit. And personally, for me, I think like
Haities ten out of ten, this nine out of ten.
Do you know, it's really hard and not super interesting
always to talk about when a game goes from a
ten to a nine, because it's like, yeah, okay, Like
it's slightly different in the ways it's different are kind
of personal taste based, and the story is not quite
as good, but it's still better than most stories, like
it ends up being. For me, it's like a weird
game to talk about. So I've played a fair bit.
I enjoy my time doing it, but I find it, like,
I find it really challenging to talk about because it
when a game. I guess that's say that thing winning
you're going from attend to nine. I don't want to
just be dunky on this game, because I like this
game a lot. But the only things I really have
to say are like, well, it's not as interesting or
good as the previous one, and that's like not, that's
not fine, it's crazy.
Speaker 1: Yeah, I feel that. I don't think it's doing anything
crazy to change the formula, and I'm fine with more hades.
I'm hiking it quite a bit, yeah, which is which
is but I hear.
Speaker 4: What you're saying too, which is like I will just say, like,
largely as critics or just as you know, people who
play a shit ton of games, our job is to
talk about something that's like moving the medium forward or
is like really shocking us with like something that that's different.
And Super Giant has done that its entire life, right,
Everything that it's done is so wild, Like Transistor was
like groundbreaking, and Pire was like a wild thing that
we all talked about for a really long time, even
though it didn't like grab Us, I.
Speaker 1: I was gonna say you underappreciated.
Speaker 4: Underappreciated for like how much it made you appreciate those
characters and what it did with the story and how
it made people feel. Hades was like everyone's like, oh
my god, everybody's hot. Like it's so unbelievably good to play.
Speaker 3: It's so smooth.
Speaker 4: It was our it was our goady like years ago,
and Hades too.
Speaker 1: Is good.
Speaker 4: Yeah, but it's Hades, And so it's a bit of
a change up for me to be like, well, I
mean you you've you've made this game, You've already perfected
it in so many ways.
Speaker 2: It's like the kid where they've been like for four months,
have been getting a's in class. Yeah, and then they
like get like an A and people are like, hey,
like what do you have to say? And then you're
just like, I don't know, you're doing great, like chill out,
like don't worry about it. You're like, I'm not going
to tell you're bad. You want me to tell you're good, Like.
Speaker 1: You're still going to Princeton Like we don't.
Speaker 2: Yeah, Like it's it's all great. I will I cannot
wait to talk about whatever the studio does next. But yeah,
it also just has misun very honestly as a hole
metic conversation. I'm sorry.
Speaker 1: This is the review that's actually about writing reviews, not
the game.
Speaker 2: Yeah, there's just so many games. There's so many games.
Speaker 1: Yeah, yeah, even in twenty twenty, the first game was
way easier to spend like a fucking week just playing
through until your eyes bled.
Speaker 2: Now, not even just playing through, I mean even just
talking about like there's only so much time, and it's like, yeah,
do I again? Is this where I want to use
my words?
Speaker 1: Well, so I'm glad you came on because blipp oh,
I don't think Dan Mary Ray would have brought up
it's q up. We wouldn't have brought up. So there
are some people out there who hear about these and
then yard like, so.
Speaker 2: Many games I could tell you about. We could be
talking about Demon Schools coming out, y'all get me playing Demon.
Speaker 1: School, Elevator Pitch Each.
Speaker 2: What if I told you it's like tactics, turn based persona.
You like those words, those good words?
Speaker 1: Are you doing that? Because you know I do like
those words?
Speaker 2: Yeah, And also that's literally what the game is can
you really not seeing any of this game?
Speaker 1: No? Wait, this is great, just as the themes to
plant bringing up a game and then surprise of this. Uh, Chris,
plant one breath. There are way too many games to
talk about planting the next breath? How have you not
heard of this game? I can call you out and
say you're being hypocritical. I'll look at your games. Don't
give me shipped for it. Okay, let me look at
the U r L. I dropped it chat fucking serial
killer using the zoom chat. Yeah, it's right.
Speaker 2: Where I also put b RV need to use potty
power women school people. That's gone.
Speaker 1: Oh yeah, this looks red.
Speaker 3: This is like a mic coded game.
Speaker 2: Tactics RPG persona. That's what it looks like. I could
tell you about games all day games, games on games educa.
Speaker 1: That's a cool art style. It's weird. The environments look
like uh isometric Obsidian vibes like Path of the Oh God,
what am I thinking of? What is the pirate game
that Obsidian made? It'll come to me. It looks like
it looks like Tides of Torment Newman era kind of vibes.
The environments, but then the characters look different. Yeah, yeah, gorgeous.
Speaker 2: I'm gonna give you. I'm gonna give you one more.
I'm gonna give you one more.
Speaker 1: You play, thank you dead Fire. Okay, sorry, continue.
Speaker 2: Trying Trine's Legacy. You playing Shrine's Legacy. I love trying
Shrine Shrines Legacy, A legacy of Shrines. It's like a
sixteen bit action RPG in the style of S and
E S, but unlike all these other ones are like, yeah,
it's like in the style of SNS, but it's just
a modern game. It's like if you actually just had
a brand new Super Nintendo RPG that you like, somehow
totally missed. Ah the I'm just here to just shout games.
I'm just here to give games to people. Seventy eight
reviews on Steam. This is the like bizarro world that
we live in.
Speaker 3: Stop.
Speaker 2: I'm just saying, like, I know you should listen. If
you're listening to us, you already bought Hades too. It's
more just like what a bummer for the people who
make these games. A great for us, But this game
comes out kick it's it's great, it's a delight, and
five years ago this would have been all we were
talking about. Seventy eight reviews on Steam brutal.
Speaker 1: It looks great. All these look great. I but I'm
not going to have the time in December to play
these because I've got to catch up on the other
game came out, and then.
Speaker 2: I've got to play those because baby steps like next.
Speaker 1: No, I'm not to your credit. You you got me
closer to considering it than anybody else has interesting. Dan
didn't like it, that's good. I think Outer World's two
might be the next one I play, because it seems
digestible in the same way that Claire Obscure lengthwise was
pretty digestible, not that Claibscure wasn't sweeping in its own way.
Can I say something really? Uh? I think it's It's
one of the most mic things I've said in a while.
Speaker 2: Yeah.
Speaker 1: One of my favorite wines I've had recently was a
Champagne and the couvet was called Claire Obscure from Salima
and Alan Cardai. In Champagne. It's fucking delicious if you
find it.
Speaker 2: Do you think the game is named after that?
Speaker 3: No, I wish after a wine.
Speaker 1: Oh so I will say that seeing it on the
Champagne I made me google it I didn't realize it's
just the French term for kiarascuro, which I'm sure you
know plant because that's a plant thing to know.
Speaker 2: No, it just means me I should know more of
my French, but I don't remember. I can say like
malta to jadu malto too, like that that sort of stuff.
Speaker 1: Oh yeah, apologies to Italian listeners if we have any.
I just said, Chiara Scorer. I think.
Speaker 2: I thought you were dunking on my fringe accent.
Speaker 1: No, maybe I did say kiosky. I don't know, but yeah,
it just means light dark and uh, you know the
like the Selima and Alan Cardoi are some of my
favorite producers, Champagne and so I saw that, I was like,
I'm going to buy this and drink it and it
was delicious. I loved it.
Speaker 2: In that game that was that was something.
Speaker 1: Remember what the end of that game? Oh yeah, wait quick?
Uh you're I really want to hear your opinion of
Claire Obscurer in three sentences, No, in one sentence, What
did you think of Claire Obscure Expedition thirty three?
Speaker 2: Read a book?
Speaker 1: Yeah? Did you like the game before the ending?
Speaker 2: It's not my type of game on top of it
to begin with. Right, Yeah, I mean I I but
yet I love like a Dragon, I love Persona. I
can love it. Yeah, and there was a lot that
abound interesting about it. But uh yeah, it's not a
fan of when people are like, no, just trust me.
I know the fights are just so repetitive. But you
Seena skipped to the end. I was. I wised up
to that. I said, YouTube, baby, I can skip to
that part, and let me tell you I was glad
that I did. Wow.
Speaker 3: I'm seeing a pattern with you, Chris, Like.
Speaker 2: You have good taste.
Speaker 4: You are recognizing when a game hits like this peak
pop culture part where you're just like, I don't.
Speaker 3: Know about that.
Speaker 4: Have you played this fucking weird ass FMV game that
no one's talking about.
Speaker 2: I can talk Hey, okay, okay, okay, ready about a
great game. I'm gonna tell you about a great game.
It's called Sonic Racing.
Speaker 1: Crist Yeah, baby, that's what we need. I can do
this all day.
Speaker 2: I can talk about good plan.
Speaker 1: Tactics. Plant can get down the slop with us, watch him.
Speaker 2: Yeah, I'm just saying that I don't a story. Tell
me about the second story is about art is the
second I'm like, peace, yea, have.
Speaker 1: You guys played Near Automata? It's about storytelling, and then
the more you play it the more because I love
you that you're not my bossing marg and just lay
into you. It's funny.
Speaker 2: Yeah, this is very different than the time when I was.
Speaker 1: Yeah, no, I'm I I was a sucker for Clare obscure.
But I also like, I don't disagree with you.
Speaker 2: More of a Stellar Blade, man, I know, I get yeah,
hell yeah, I'm more of a Tales of a Rise.
Speaker 1: If you're not talking about the perils of slavery right
off the bat in your RPG, I'm not fucking interested.
Is what a weird year? Though, I got plenty of games.
I'm gonna play Out of Worlds too, Outer Worlds two,
and then after that, what am I going to play?
After that? I can kind of I got I gotta
switch to on the Way officially nice. I'm think I'm
gonna play Bonanza. I'm gonna try out Mario Kart, and
then Metroid Prime four and oh the only game, well,
I guess Metrod Prime four. I'm very curious about I
love that trilogy. Now it's not a trilogy anymore. I'm
looking forward to Octopath Traveler zero. Yeah, I'm curious.
Speaker 2: That's it's a port of a mobile game, is that right?
Speaker 1: No, So they did a whatever the previous one was called.
They made a mobile game. This is a prequel to
the entire series, but they're pulling design tenants from the
mobile game. So, but it's this is not the port
of the mobile game. Okay, so this is its own game,
but they're you instead of having the eight characters, you
create your own and then you're recruiting something like thirty
in the vein of sweak it in. But it's it's
definitely oh you know what, it reminds me of Fire Emblem? Uh?
What the hell? Fire Emblem? What was the most recent
one called that I liked but most people didn't. It's
like looks like Pepsi, the most recent Fire Emblem like pulled,
like had like mobile game mechanics in it and mobile Pepsy.
We all remember that's it? Yeah, and that reminds me
what they're doing with Octapath Traveler zero. So I am
cautiously curious about that game because a lot of it
sounds like stuff I really like. I like, I love
sweaking in. I like having that larger recruitment pool of characters.
So yeah, I'm curious about that.
Speaker 2: Can you give you another game?
Speaker 1: Yes?
Speaker 2: Did you all play Kaisen?
Speaker 1: No? But I know I actually know what this is,
but I did not play it.
Speaker 2: Yeah, that's the good stuff. It's the good stuff. It's
a it's a puzzle game where you're designing the machines
that make stuff in automated factories like.
Speaker 3: What like jiu jitsu Kaisen? It's an anime?
Speaker 2: Oh no, I see Kais? Then no, I see what
you're doing. I was like, I don't remember a factory,
and I thought that was just an action anime where
they got stronger, and then you know, showed it stronger.
You know, I I see it's Kais. You're not wrong, No,
you just you just make stuff. So it'll be like, oh,
do you want to make radios? And then you design
the machines that make the radios. But then between that,
there's a story where you're in a nineteen eighties factory
and you are a guy Jean who has moved to
Japan and your family's like, hey, how is it out there?
And the answer is rough because people don't really want
you there, and you know what, they also don't really
want the women who work in your factory. Uh. It
is a story about what it's like to be in
nineteen eighties Japan. Pull alongside this great puzzle. It's really good. Cool.
Speaker 3: I don't know.
Speaker 4: I wait, you're saying it's like a puzzle game, but
there's like severe sexism rampant throughout the experience.
Speaker 3: But it's more I play it every day.
Speaker 1: It's just very navigating one.
Speaker 3: I live it.
Speaker 1: It's more.
Speaker 2: Birds like it's slice of life. It's what I would say.
It's like each episode between it it's like, oh, you're
out for dinner, and then it's like, oh, why does
she not have a higher job. It seems like she
knows everything that's going on here, like piecing it together,
that sort of thing. And then as it goes on,
things get better. I will say that.
Speaker 1: Okay, well, all right, plenty of recommendations, plenty for us
to catch up on when I got time. Do you
want to talk about emails?
Speaker 3: Let's talk about them? How do they get there?
Speaker 1: Okay? As always, you can run into fire Escape cast
at gmail dot com any questions, comments, concerns, But I
mean the questions we might read him on the air.
We have a couple tonight. There were a few dance
specific ones that I did not do because he is
gallivanting in New Jersey. Uh, Mary, do you want to
read this first one from Alex in is it? Mary?
Do you know? Is it Bendigo or Bendigo Australia. Bendigo?
Speaker 3: It's Bendigo.
Speaker 4: Oh I skinny Dodge, It's okay from Alex a Offendigo.
Speaker 3: Hello, Chicky Babes, Thank you. That's so cute.
Speaker 4: I recently fucked up making a cake, absolutely beefed it.
What a goddamn mess. If I was a surgeon, that
baby would be dead.
Speaker 1: My god, we have What have we done to Alex?
Speaker 4: Still ate it though, just like that surgeon. So what
low steaks thing have you fucked up recently? How many
shoe incidents has Mary been involved in? Cheers Alex and
Bendigo Australia, Chris. The shoe incident I think is referring
to when I was recently in Japan.
Speaker 3: I uh thought they.
Speaker 4: Said take off your shoes before entering, and I saw
a bunch of sandals, and so I assumed I was
supposed to put on the sandals. And then they yelled
at me and I had put on somebody else's sandals
and walked.
Speaker 1: Inside the house.
Speaker 3: I do that kind of ship a lot in my life.
Speaker 1: I also knocked down a wall. She thought a wall
was a door sliding There was a sliding door into
a into like an omacase in Japan, and she knocked
down the entire wall. MM.
Speaker 4: Yeah, I'm a fucking I'm a fucking idiot, and I
do this most of my life. I think that I
have like gotten really comfortable with embarrassing myself. I mean,
I just think I I think I'm smart in so
many ways. I have all these talents, and I have
this unbelievable ability, though, to just ruthlessly embarrass myself in public.
I don't think it was that recent, but like, I
bowl now, and there's like this always fun joke where
someone's gonna bowl and they swing the ball behind them
and you and you grab it, and that's funny because
then they're like, where's my ball, and it's like I
took it, and yeah, snap it. And I leaned in
too far, so when they threw the ball back, it
hit me right in the.
Speaker 3: Face and it hurt pretty badly.
Speaker 4: I know, but it's also like my fault because I
was the pranker, so I had to like brush it
off and be like I got you, Like my face
was there when you were trying to swing the ball,
but it actually really hurt to go to the bathroom
and like process my face concussion.
Speaker 2: I just read your nose broken.
Speaker 1: It was.
Speaker 2: Got you good.
Speaker 3: You guys, you should have seen the look on your face.
Speaker 1: Idiot Mary, remind us of the name of your.
Speaker 4: Team, the pinsy low hands.
Speaker 1: What was the offensive one that you did not go with.
Speaker 4: Full penetration that I remember that one?
Speaker 3: Yeah, I was not allowed. Yeah.
Speaker 2: There are times where I'm you've said a few things
or just over the years where I will clip it
and Mic to file under blackmail. It's not fair. If
I had your just god, I would do the same
for you.
Speaker 1: Mike says, thaying, oh yeah, you got You've got plenty
of you got dirt on me.
Speaker 2: There's some there's some bad ones. There's some real bad ones.
There was definitely a time where I probably should have
stopped listening as somebody who asked to report things to HR,
but I was happy not to, you know. Oh yeah,
it worked out in the long run.
Speaker 1: Yeah, we're doing fine.
Speaker 2: Now.
Speaker 3: You own nobody nothing.
Speaker 2: I don't know anybody.
Speaker 3: You're your own HR.
Speaker 2: I like, except for my patrons, who I love, and
I'm so glad that you've chosen to be one of them.
Speaker 3: Are they HR in a way?
Speaker 1: Are they?
Speaker 2: What?
Speaker 3: Are they your HR?
Speaker 2: I mean they're everything. They can decide to not pay
me anymore.
Speaker 1: I I don't know if this qualifies as low steaks.
I like, body slammed a toddler the other day on accident.
What so I guess I could fuck that. I guess
that counts as a fuck up. Yeah it was fine,
it wasn't it. Actually it kind of really was not
my fault.
Speaker 2: It was the toddlers.
Speaker 1: I was. I was on a run in the morning,
and I will say, the one thing I could have
done better is not go for a run when like
students at the elementary school, middle school, high school. I
live in a town that the city is literally a
square mile, so there's one two times a day when
like all the students are either coming or going from
to or from their school. I should not go for
a run when that's happening, because the streets are flooded
with parents and kids. And whatnot. So I was running
in the bike lane on the street to get off
the sidewalk because again, the sidewalks are crowded, and I
was running in the bike lane, which is kind of
where pedestrians you're not technically supposed to, but it just
it happens here because their streets are narrow, and at
a certain point I realized I just kind of you
know how you when you're a crossing the street, you
can see a tele a driver does not see you
and might hit you, so you just kind of have
to let them do their thing. I in order to
avoid that happening for a driver that was gonna was
looking down the one way the wrong way he was
about to turn, I was like, this driver doesn't see me,
so I'm gonna dart into the sidewalk. So I darted
between two cars from the bike lane to the sidewalk,
and I dodged one kid. I was like, oh, right,
there are kids, and I was like coming down off
that because I had dodged, I was like, oh, I
gotta be more careful. And then so I kind of
let my guard down, and all of a sudden, this
kid runs out from their front yard in front of
their brownstone, and I like, I hit him pretty hard.
I wasn't think like thankfully, I was not at my
full like full speed, like I don't know what which
is like super fat. But the thing I good thing
I wasn't at my three and a half minute mile
speed because that would have been that kid would be
fucking me. That kid would be on the pavements. Anybody
got to get this kid off the sidewalk. No. I
I hit this kid and he went down thankfully into
the like soil around the tree, not the side sidewalk,
and I like immediately and the parents but like, here's
the thing. His dad was like, oh no, he ran
in the way he was he's being an idiot. I
was like, a good day, okay, wells is he okay?
He's like yeah, he's fine. The kids didn't even like
cry or anything. And I like decked him.
Speaker 2: Nah. I felt like they're made of something else. Yeah,
they have the building us balance back.
Speaker 1: I live in like prime. Well, to be fair, any
parents should be concerned if their kid gets body slam
by a stranger, but like I live in prime angry
angry parent, freak out parent territory. So I was like, oh,
I'm not going to hear the end of this. I'm
gonna have to like this. They're gonna call the cops.
And I was like, I'm so sorry. I was. I
just I was coming off the streets so I didn't
get hit by a car. Basically, it's sorry, it's very crowded.
That was totally on me. Is he okay? He's like, yeah,
he's fine, he's an idiot. I was like, all right,
and I and then I left, So I guess I
fucked up. But also, uh, this kid he was he
ran out like onto the crowded sidewalk, like without looking. Yeah,
I shouldn't have been running. That was percent my fault.
To be clear, it was not the toddler's fault. I
don't want to be blaming him. I'm just getting ahead
of the people who think I like am blame a toddler.
I'm not. If anything, the dad was probably too chill
about what happened, but I'm not a parent. I'm not
about to criticize how their parent. He knows his kid
better than I do.
Speaker 3: He knews kid was an idiot.
Speaker 4: Immediately the kid you you hurt his child, and his
immediate reaction was my stupid child was in your way.
Speaker 3: Good sir, enjoy your run.
Speaker 1: Yeah no, I didn't even I really didn't. Didn't know
how to process it because I just kept running. You know,
I had a three fifteen mile to run, you know
what I mean. But that's actually not low stakes but
low steaks. Yeah, I mean, to Alex's point, I fuck
up in the kitchen like every night, but you know,
you improv. That's why I don't like baking, because you
fuck up baking and it just doesn't work over the chemistry.
The science is not there. It does. It comes out
mush or it comes out like disgusting cooking. You can
cover your mistakes. That's why I like cooking. Yeah.
Speaker 2: I was making some salmon in the oven for my
wife and my my my in laws lived near us,
but I was going out to the movie. I was like, oh,
I got it in the oven. I got it all set.
The alarm went off on my phone to let me know, hey,
you got to go take that out, and I was like, yeah, yeah,
I'm gonna go do that.
Speaker 3: I know, fun to do, I know time.
Speaker 2: Yeah, and then I forgot and it was like ten
minutes past and here's what I did. They weren't back yet,
put it in the fridge. I was like, oh yeah,
you can warm it up whenever you're ready. And then
when they're like, oh yeah, this is like it was
a little bit tough, I was like, oh yeah, you
overhear did it?
Speaker 3: You gas lit them? You told them it was their fault.
Speaker 2: Damn right it did. Yeah, pretty smart.
Speaker 1: Do you eat a lot of salmon, by the way, Yeah,
of course they do. Well. Sorry, I love it.
Speaker 2: I can't wait for this joke.
Speaker 1: It's not a joke. I was gonna tell you. I
was going to tell you my favorite way to prepare salmon,
which I like.
Speaker 2: Oh no, no, I do want to hear it.
Speaker 1: Miso blaze, like marinate it all day and then just
straight up put put the top rack of the oven
right under the broiler, broil it for like five minutes.
The miso glaze gets like caramelized, and then it's just
fucking perfect. Unless it's a very fat piece of salmon.
Then you have to cook it.
Speaker 2: Do you cook it for like maybe like tin and
then you broil at the last fibe.
Speaker 1: No, it's just broiling, baby, just yeah, yeah, is it raw? No?
I take it out, it's room temperature for a while,
like an hour before him. But yeah, it's raw salmon
unless again, unless you have like a fat piece of salmon.
I mean, broiling is easy for the eye test. It's
like it'll split in the middle and you can tell
when it's done.
Speaker 2: Oh okay, so it's it's cooked all the way through.
Speaker 1: Oh yeah, I'm not. I if anything, I'm kind of
guilty of overcooking salmon. I don't love undercooks. I mean
I like, I like crudo, I like or I like sushi,
but I don't love the.
Speaker 2: Flaky or it needs to be a sushi.
Speaker 1: Yeah yeah, yeah, flaky. It gets flaky when you broil it.
It goes quickly and I spent, like my oven rack
is right there on the flame. It's like it's like
burger king style. But miso glaze, get some mirroring, get
some soy sauce, get the miso itself. I used light recently,
right yeah, hell yeah. And then you can add a
little bit like a shot of sake in there if
you want, give it a little bit of kick. Actually,
it doesn't even translate to a kick obviously. When you're
cooking it. It's more of like you get that actual
like sweet rice flavor. It's really good.
Speaker 2: It sounds great, you know it is.
Speaker 1: I'll send you the recipe.
Speaker 2: Problem for me, I was so into cooking until around
when a kid turned like two or three, and then
I was like, you know what, what if my salmon
recipe is I cook the salmon.
Speaker 1: Your kid doesn't like misoglaze salmon.
Speaker 2: No, No, I mean he actually, honestly, he probably would
love it. He actually likes flavors. But it's where I'm like,
what if I make basic salmon? And then it's like, oh,
this time, I put some of those leftovers on a
piece of bread. This time I put some of those
lepters on some of arugula, And next time I put
some talks some like some pasta with.
Speaker 1: And then you put it on gummy bears. No rules
in the in the plant household, no rule. But no,
I'll send you that recipe. You put it on a
bed of like bas maadi rice, and then and then
you take the sauce that it was marinating in and
you reduce that a bit, and then you kind of
just drizzle it over everything, and then some chives on top,
maybe some bread crumbs if you're feeling spicy. Yeah, it's
it's the best thing ever. But yeah, I I fuck
up in the kitchen all the time. I can't think
of any of the loathed steaks things I fucked up with.
Speaker 3: It's just like.
Speaker 4: Life, stuff that's supposed to be like kind of embarrassing.
I do it so much in my friend circle. Like
I'm so notorious for.
Speaker 3: Like saying or doing something that it's like, you fucking idiot.
Speaker 1: Get in a fight with Jersey moms.
Speaker 3: That there's a catchphrase that they have and it's just
marry marry May And that's what they say when I
say or do something stupid.
Speaker 1: I can hear Josh head Mary.
Speaker 2: Okay, this is like a small a small, but it's
like make my favorite small funk up from when I.
I have been married for a very long time, but
when I was in high school. I don't want to brag.
I went on a few dates, Oh, Lothario. I know
it was pretty cool and there.
Speaker 1: That's that's not what I That's not the way I
was going. But yeah, sure, the just chive into the
bed slut.
Speaker 3: Go on, tell us your story.
Speaker 1: Chris Plan more like Chris Plant and ass all of
the Kansas City that's what they said. Sorry.
Speaker 2: I went on with this girl and I will not
name names because of where the story goes, but I
picked her up and she would always wear this like,
uh like a ribbon around her neck, and everybody was like,
why does she always wear this ribbon around her neck?
I was like, oh, man, I have to know, right,
So anyway, we go on the state, Mary, you go okay,
we go on the state and then it like goes.
Speaker 3: Really well book like it's just like I got.
Speaker 2: It and then I know and in anyway, so I
was like, oh my gosh, like here we are. We've
had a great night. We like went to the movies
and then we like kind of like found like uh
you know, like.
Speaker 3: They have these an ol cove to make out, an.
Speaker 2: Al cove make out spot, and I was like, oh,
before you make out, I need to like what's up
with the ribbons? I can't tell you. And I was like, oh,
just like as a goof, I was like, okay, well
I'll just pull it. I pulled it and her head
fell off. Not even joking, I'm not even joking.
Speaker 1: It's like a Norm McDonald bit.
Speaker 4: Like straight up like gingo, like no, this is worse
than that.
Speaker 3: This is a that's good.
Speaker 4: This is like are you a stark story?
Speaker 3: You motherfucker the whole time? And I know.
Speaker 2: The weird thing is I.
Speaker 3: Did have sex with her.
Speaker 1: Yes, and her regardless, I did get some.
Speaker 3: Do not tell my wife.
Speaker 4: We went all the way. That is I fucking I
think the reason I kept last it was I knew
from the moment you said ribbon.
Speaker 2: I knew.
Speaker 1: I like this is the sound.
Speaker 3: I fucking knew it.
Speaker 1: Oh my god, George Carlin asked ship all right to
go Australia. All right? Last question, I'll read this one, Hello,
escape artists. About a month ago, I got a twenty
pound weighted best to where when I go running. It's
been a great way to get a legwork out while
also doing cardio. About a week ago, after using it consistently,
my wife stopped me and said that vest is really working.
Your butt is looking nice. Friends, Can I tell you
how that sent me over the moon. In my thirty
five years of life, no one has ever complimented my
backside on account of it being non existent. Needless to say,
I will continue using this vest. So what was the
last thing that you set out to improve upon? Through
exercise or therapy or intellectual tasks that someone then complimented
you on. Not sarcastically love the show and I hope
you enjoy your spoopy season. Jake from Media state pard
media pends in parentheses. I think he was just clarifying
it's not Medea said Media. Maybe we mispronounced in the past.
We don't ever mispronounce things. The last thing you set
out to improve upon through exercise, therapy or electrial test,
someone then complimented you on. God, I get so many compliments.
Hold on, let me, let me wreck. This is not
the same exact thing. Mary. You were like years late
to a compliment. I will say that I did still
appreciate plan. I don't know if you've heard the story.
I think we talked about fire Scape before the reason.
I know we've talked about how anger is one of
my motivators when trying to learn a new skill. Sometimes
Mary wants like Jake Decker and I. Jake, who produces
fire Escape. We had a working relationship on the show
called Reboot, which was video essays where I would write
it and I guess direct it as much as you
could direct something like that. Jake would do the editing,
so Jake would do most of it, but I would
write the script. So then at happy hour one night
we were just someone was I think someone complimented like
an episode of Reboot, and Mary nearby me is like,
oh oh the show that Jake makes and Mike takes
credit for something. So I got like furious. So that night,
instead of going home after Happy Hour, I don't I
was probably nine beers. I went back to the office
and this was right around the corner. To be clear,
we're at Katobrian's. I remember it because I remember the feeling,
the rage I felt when you said that. And to
be clear, Jake is was integral to the show. Jake
is integral to many things. Amazing, Yeah, yeah, but it
still pissed me off that you said that to me right.
Speaker 3: In front of all of our friends and co work.
Speaker 1: Yeah. I knew very basic. I've been video editing. But
the reason I like consider myself skilled it now is
because that night I went back and I'm like, I'm
gonna go to fucking show her. So then like the
next episode, not the next episode. Jake was still editing
the majority of those episodes after that, but there was
one that I edited by myself because I think Jake
was on a shoot somewhere else, and I like was
waiting for Mary to say, hey, I knows you edit
that yourself. No compliment never came. So then every single
video I ever edited in every episode of Reboot was
basically just me waiting for a compliment from Mary that
never came. And then years later you're like, I think
we're recording this show, like episode ten, and you're like, yeah,
you're a good video editor. I was like, what the fuck?
I don't know if that answers the question, but I
set out on that intellectual, skill based task and I
completed it.
Speaker 3: The rage embarrassed publicly.
Speaker 1: I was not embarrassed, to be clear, I want to
I want to say it was not.
Speaker 2: Let me be I'm not mad.
Speaker 1: I'm not mad. That's the thing. Verylf between embarrassed and angry.
Embarrassed willing nilly with your word choice, and you don't
really care about where.
Speaker 3: Where was your anger from? It was embarrassing the truth,
is it?
Speaker 1: Yes, But I wasn't embarrassed. It was I was angry. Yes,
it was from the truth. I was angry that you.
Speaker 3: My plant.
Speaker 2: I was embarrassed. I was just humilitiate. That's all it was.
Speaker 1: I was just.
Speaker 2: Really very different, angry and fat and not in.
Speaker 1: I was relieved.
Speaker 2: I was a shame ilated, but I was not varied.
Speaker 1: I went back and watch some cock porn and then
edit video.
Speaker 3: I got back on that horse.
Speaker 1: Yeah, yeah, I don't regret it.
Speaker 3: I did it.
Speaker 4: At some point I thought I really hurt your feelings,
and I have I do have a history of my
friends being like, yo, you went too far, but like
you learned skill as a result of it. You learned
a skill as a result of it, And I think
that is It's not.
Speaker 1: A skill, it's like I like I, it's a skill set.
Like I. It was very it's very useful and I
enjoy it and fun. But still, fuck you plant? Has
anybody count by your butt?
Speaker 2: Oh? People are always complimenting my butt? Can? I be
real with you. It's really embarrassing.
Speaker 4: You were gonna start it with can because people always.
Speaker 2: I can't remember anyone complimenting my butt, and yet I,
I like have never gone on Facebook, Like I do
not use Facebook, right, And then I was like somebody's like, hey,
you got to see what your uncle was saying on Facebook.
This is not about my butt and I okay, so
I signed, and.
Speaker 4: Then I see like, and the further you go with
this story, I'm gonna dial one again.
Speaker 2: I see a random friend from high school who's like
doing like this amazing work with like a great like
charity in Kansas City. I was like, oh, this is great.
I should message them and be like, hey, I just
saw this. I you know, I haven't seen your part,
but really incredible what you're doing. And then I couldn't
do it because the last mess since was from like
two thousand and seven, and it was hurting like where
that cute butt at? And I was like, I can't
respond to this ever. I can never message you here
because the first thing that you will see is our
last message from almost twenty years ago, with you being
like where that cute butt at? Too uncomfortable. No, the
the question was like where you where have you grown
or whatever? That's basically it, right, Like where have you
put in time? Yeah? That's the question. Yeah? Yeah? Can
I tell you your motivation?
Speaker 1: Yeah?
Speaker 2: Making making a post games, making a podcast where it's
like I'm gonna do every damn part of this. I'm
going to book my thing. I'm gonna produce it. I'm
gonna write the script, I'm gonna perform it, I'm gonna interview,
I'm going to edit it, and I'm gonna learn how
to do all of that right now. He was like,
don't actually know how to do any of it. It's
a really motivating thing of just like I bet I
could do all of it and I won't need anybody's help.
It is all extremely humbling, and yet it does feel
amazing and it's so good, Like this is a thing
that like I've been learning Japanese, I am really at
that point where I know I will never be even
remotely good at it. I fully hit the like, oh
I'm gonna never be even close to good at this.
But the thing that everybody tells you to do when
you live in this zone is like just go back
to whatever you were doing two years ago. And it's
amazing when you go back to like what you were
doing two years ago and you just can like crush
it and you're like, oh, yeah, I did get a
little better. This is nice. And then you like try
to talk and like Asumi Ma San Curisy days exactly
killing it.
Speaker 4: Kudasai people, I will say, like anyone anytime you're you're
speaking Japanese, everyone is so polite to say your Japanese
is real good. And that's just like a lovely thing
where you're like, shut up and you.
Speaker 2: Can the love that shut the fuck up.
Speaker 4: You never know when someone's being authentic, But I do
think that when someone reviews you genuinely and decides to
give you five stars, that it is an authentic appreciation
and compliment of your work.
Speaker 3: And to have two hundred and eighty eight of them,
oh wow.
Speaker 4: I think is probably one of the nicest compliments a
person can have with their podcast. And so I just
want to say, you have a perfect review score, and
that is a genuine compliment from people who like your work.
Speaker 2: My therapist is so in my head right now. They
just receive a nice thing, just compliment.
Speaker 3: Except I didn't even do it.
Speaker 4: I'm they've I'm letting you know I wouldn't because then
your average, your average wouldn't be five. I'm just saying you,
he's very obvious that there are hundreds of people that
have like gone out of their way, and for every review,
we always know there's like probably a hundred people who
are just like listening. So it's like wonderful to like
to see that type of affirmation of your work, So
that has to feel very good.
Speaker 3: It has to.
Speaker 2: It feels so good. And also just doing the job
feels good. Yeah, I'm real like it. I am so
incredibly uh yeah, complex feelings about Pelagon and happy that
it still exists, happy that some people still have jobs,
very depressed about the many people who don't. But the
job I have right now is like my dream job.
It is so good and it's so weird to have
your dream job. I think the good thing is I
briefly have my dream job for like a year between
when I was freelancing in New York, and I know, like, oh,
you only get to have it for short periods. So
this time around, I'm like for it and I have it,
and I'm Mike, I don't know how long this wi last,
but I'm going to hold on to it for dear life,
because it's so wild. When you have it and you
know you have it, it's like a double whammy.
Speaker 3: I think that's beautiful and it's so good.
Speaker 4: It probably people probably don't get to like, I don't
know you that well, but I think you should know, like,
that's such a point of pride to be able to
do what you love and and you should be so
proud of what you've made and what you've accomplished in
your career, and that's really exciting.
Speaker 3: I'm really happy for you, Chris, thank you.
Speaker 2: Thank you. It's the best.
Speaker 1: Yeah, good for you.
Speaker 2: Mine's just mad because Mike was going to throw a
smash brother's party at his wine bar and they didn't
come together and I didn't get to calm and he
didn't get to see me, and he's he's sad. We're
going to see each other very soon.
Speaker 3: That would be good for you.
Speaker 2: And the great thing is I'm going to be on
the show in like seventy episodes, so it's true.
Speaker 4: Who knows where you'll be in another seventy episodes, I
would like to think, because every time we've we've had
you on, you've gotten better and better. So the next
time you're going to be like, you know, governor or something.
Speaker 2: I don't know. It's got a fall, you know, it's
I don't.
Speaker 3: They can't.
Speaker 4: You can't live your life in constant excellence at some point.
Speaker 2: It's got a But the good thing about it episodes
between there was a lot of hills and valleys in there.
You just happen to be catching me on a hill.
Good party, got to see something. He's keenly aware it
was not all a climb.
Speaker 1: Oh No, I'm well aware.
Speaker 4: I've had a lot of ups and downs in my life,
and I've i think, like most especially uh most women,
I've like wrestled with whether or not like I fit
in and whether or not I can like this and
be accepted into this space. And being called a battie
is it real? Is a peak compliment for me that
I will have forever.
Speaker 3: You can't take this and like she was thirteen, she
could have ruined me.
Speaker 2: Is there a better place though, to like chat, like
to go talk, because you know, like you can get
the thing where it's like, oh I talked to in
this prestigious college I did like convincement sweets or anything.
But going back to your junior high high school it
might be the best place to be able to go.
There's something like very I don't know that feels very
uh circular in a way that I am in the.
Speaker 4: It felt gratifying to me that I went to a
place where I was mercilessly made fun of.
Speaker 3: I was brutally taken a down at my thirteen. I
had shut up like a weed.
Speaker 4: At thirteen, I was so tall and I had no anything.
Speaker 3: It was just a twig of I mean nothing was
there was nothing nice.
Speaker 4: I remember people called me ghosts because I was so pale.
Speaker 1: I was ghost gumby.
Speaker 2: Uh.
Speaker 4: They I was like the house that everyone t peed
at Halloween.
Speaker 2: I but hey, hey, if you were in the house
that everyone t peed, that means like people had crush
it's on you.
Speaker 3: I usually that's what parents say those were.
Speaker 2: It's also true say that as a boy who te
pet All right, Well.
Speaker 1: My oldest brother went to egg the house of a
teacher who him and his friends hated, and they got
the They did the house next door to her house. No,
which is one of my favorite stories in my family.
Is like in the in the lore of my family.
Speaker 4: Uh.
Speaker 1: From then on, he was I like to think a
bit more humbled. But anyway, so sorry, that was a
non secretter may I'm Mary. I'm pretty sure they all
just thought you were Yeah, they had crushes on you.
They wanted attention, so they tpeed your hand.
Speaker 4: I'm telling you with all sincerity, I was struggling with
who I was and everything at thirteen, and it was.
It was a real tough go for me during that era,
and I felt bullied a lot and was pushed around
a lot. So to go back to that space and
be in that environment and have middle schoolers be like
you're cool felt like a million dollars.
Speaker 3: There's no price I could put on that.
Speaker 2: I'm not trying to victim blame. I want to be
really here. I'm not trying to victim blame. Do you
think it might have been because you kept wearing that
shirt it said eat pray again.
Speaker 4: I will never question my stylistic choices of.
Speaker 3: Nineteen ninety eight, which I was so cool.
Speaker 4: Everybody knew that you wanted to wear the widest of jeans,
which are back back in action by the way, So
who's laughing now?
Speaker 1: Me?
Speaker 2: Not me?
Speaker 3: Take that?
Speaker 1: Thank you uh to his at job Jake from Media Pennsylvania.
That's our show right in fire Escape cast at gmail
dot com for next episode fill up dad inbox. Yeah,
Phill Chris, it was good to have you back.
Speaker 2: Good to be here.
Speaker 1: Really quick housekeeping stuff while I interrupt you. December sixth
Game of the Year, fire Escape, We'll be having our
official Game of the Year live stream. We're descending on Minneapolis.
As always, Jake, Mary, Dan and I will be there. Yeah,
Dad will probably be on Dan's twitch channel, I believe
twitch dot tv slash Dan Riker, as we usually do.
We'll let people know. If that's not the case. We
will also be Uh. I don't know. We might be
doing some like bonus video stuff we usually do at
least one while we're there. Not positive on that yet,
but yeah, that's coming up in about a month and
a half or so. And uh, outside of that, Yeah,
that's about it.
Speaker 3: Tell us what's going on in your world?
Speaker 4: What do you have coming up? You're always playing these weird,
wacky games.
Speaker 1: You know, what's going on with with the best sies.
What's going on with postgame?
Speaker 2: I have coming up? Besties is you know, it's the
same every week we play new games. This is original
idea that we've been working on incredibly for white men
in playing video games, and they talk about it each week.
Speaker 3: I gotta know what they're thinking.
Speaker 2: You gotta know thinking. And then on post games, I
have a bunch of cool stuff coming up. I have
like my calendar through February set, so there's like some
bonker stuff. One thing liking both of you off Mike
about is I have a Thanksgiving special that I am
putting together and I would love for both of you
to help me with it, So people should subscribe before
Thanksgiving so they can hear that there's a whole bunch
of people who are going to be on it. And
then other stuff that I have coming up. The next
episode is oh, I have an episode that is coming
up in the next few weeks that is about the
scariest game I have seen this year that is very
much not a scary game, and a real person died
in relation to this game, not while making it. I'll
just tell you what it is because it's too weird
to talk about. It involves a recreation of a very
infamous cave. It's really really weird and dark, and I
talked to the person who made it, and it is
an episode you should check out.
Speaker 3: But I have to know more. I bunk. Did they
die in the cave?
Speaker 2: Yeah? Yeah, it's it's so scary.
Speaker 1: You know.
Speaker 4: The most popular thing on TikTok is like just people
being like this guy got into this cave and then
he couldn't get out, and then he fucking that what itself?
Speaker 2: It is the video game version of that in VR.
Speaker 3: This is going to be your next popular video.
Speaker 4: Make sure that the audio is you can like get
paid for it.
Speaker 1: Okay, don't don't, don't do it yourself? Fuck up?
Speaker 3: This is the one. I'm telling you.
Speaker 4: These are like the most popular and most of them
are AI and they're fake, right, Like it's just so yeah.
Speaker 2: This is and the way that it went down was
one of the scariest things.
Speaker 1: I've ever heard.
Speaker 2: What, Yeah, I'm good, you should check it.
Speaker 3: I gotta know about this spelunker crazy? Why would you
get in the hold?
Speaker 2: Tell you about it?
Speaker 1: Like, don't go in there, it's only They're an NPR
style pot guess.
Speaker 4: I just like don't understand why anyone would get into
a hole that you feel like might not be big
enough for you, Like, why.
Speaker 3: Don't clip that?
Speaker 1: Do need Dan? Where's Dan when you need him? I know,
answer your own question.
Speaker 4: I just like I think it's a crazy decision, but anyway.
Speaker 2: It is, it's a bad I do not go into.
Speaker 1: Holes that might not be big enough for me. I do, Mary,
What have you been up to?
Speaker 4: I honestly been traveling so much that I haven't had
a minute to stream, and I feel really bad.
Speaker 3: I've like broken my stream streak for like three weeks
because I keep traveling.
Speaker 4: But when this airs, I should be back on my
Monday streaming action. I have some collabs coming up with
some of my friends. Will be playing some games, especially
for Halloween, and I'll also be doing a charity game
for Saint Jude called Metal Meals, where I stream making
like a meal that's very like metal music in my kitchen.
I don't actually know what I'm gonna make yet, but
I'm excited for the concept of Metal Meals, So we'll
be listening to metal music and making something cool.
Speaker 3: Yeah for the kids.
Speaker 1: You you do charities for them, I body slam them. Yeah.
Speaker 3: We all children in our own way, all right. I
didn't lie he exists.
Speaker 1: Yeah, and then and the kids knew about him, all right.
That is episode one nineteen. We will be back in
two weeks. I believe it'll be the full crew. Plant
won't be here maybe, well, I don't know. You could
just hang around and we.
Speaker 3: Don't know any episode dan.
Speaker 1: So FMVs go follow post games, go review it, give
it a good review. Five Keep up on the upcoming
episodes catch up in the meantime, and uh yeah, we'll
be prepping for Game of the Year in December. If
you want to get some merch to support us. So
that's we officially finally have fire skate merts dot com.
I got around to doing the very simple task of
getting it, so it's not a bit anymore. Uh yeah,
go check it out. Get some banana hammocks, get some trunks.
Speaker 2: Selling those shirts with the Jedi mind Warriors.
Speaker 1: I don't know what you're talking about. That is our episode,
we willkay good, Yeah, you got it.
Speaker 2: Okay, I'm ordering that right now.
Speaker 3: Get it for you as a Christmas gift for your
loved ones.
Speaker 2: There's coasters.
Speaker 1: Oh there's mugs too. I think you're mad. Yeah, mouse pad,
all right, go buy those fucking about the author ship things.
All right, we'll be back in two weeks. Until then,
see yeah bye,