WEBVTT

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<v Speaker 1>Hey, everybody, welcome the game spot after dark. Happy Friday, y'all.

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<v Speaker 1>You know, Kurt, I've been paying a louts attention to

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<v Speaker 1>the news, but I'm pretty sure the switch to parers

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<v Speaker 1>were supposed to be up this week. Did you get yours?

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<v Speaker 2>Did I get mine?

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<v Speaker 1>Yeah? Did you get yours? I don't had a chance yet.

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<v Speaker 1>I figured there'd probably be no issues and I could

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<v Speaker 1>just grab one later today.

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<v Speaker 2>Maybe I I talked to somebody and I may have

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<v Speaker 2>it locked in. Okay, if somebody, you know, maybe I

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<v Speaker 2>paid twenty seven dollars for pre order at a Walmart

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<v Speaker 2>that they won't rembor that they won't charge me with

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<v Speaker 2>the wullmot for.

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<v Speaker 1>Can you imagine that happening again to you?

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<v Speaker 2>Yeah, but hopefully I would actually like the switch to also.

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<v Speaker 2>Is that it Jake's ny here? So I got to

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<v Speaker 2>do it to a Jean Luke? Sypeke? How's that for

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<v Speaker 2>the switch to switch to? This motherfucker? Let's go, Hey, everybody,

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<v Speaker 2>did you get your switch to preorder?

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<v Speaker 1>No? They would get later today, all right?

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<v Speaker 2>They moved to May eighth.

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<v Speaker 1>Is that actually when they moved it to who knows?

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<v Speaker 2>I'm not sure I'm switching my way out of this

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<v Speaker 2>boom bot ban. Uh.

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<v Speaker 1>It's it's been a a I'm not gonna say a

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<v Speaker 1>light week, but a lighter week comparisonal last week and

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<v Speaker 1>how completely ridiculous that was.

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<v Speaker 2>But like I think a ripple effect is still the

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<v Speaker 2>fallout of it is is absolutely leading away and lots

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<v Speaker 2>of miscommunication, lots of wrong headlines coming out and people

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<v Speaker 2>assuming something's this much when it's actually that much, and

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<v Speaker 2>tariffs this tariff's that being reversed, happening not happening, switches

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<v Speaker 2>this price for that reason. Actually no, it's not for

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<v Speaker 2>that reason. It's like it's just a constant fucking bomb

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<v Speaker 2>barden of people just saying things and publishing things. And

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<v Speaker 2>I'm not pointing the finger blaming anyone, but it just

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<v Speaker 2>is emblematic of just how much information is being vomited

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<v Speaker 2>constantly and the inability to you know, be chasing the

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<v Speaker 2>vomit and not slipping all over the vomit.

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<v Speaker 1>Yeah, yeah, yeah. The best thing I could recommend is

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<v Speaker 1>to just like sill, chill, stand formed, but relax. It's

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<v Speaker 1>better for you or.

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<v Speaker 2>You know, read or read you know, look at the

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<v Speaker 2>look at that, you know, look at your headline that

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<v Speaker 2>article understand its sources.

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<v Speaker 1>What if I want to read some notes in a

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<v Speaker 1>video game and saw some puzzles.

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<v Speaker 2>Oh, it's got a game for you. Yeah, Laura Line

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<v Speaker 2>the Laser.

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<v Speaker 1>Oh my yeah, that game's pretty good.

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<v Speaker 2>I got another one. It's called Missed. Gotchat Seeah. The

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<v Speaker 2>big game of this of the week, I would say

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<v Speaker 2>that is the big thing.

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<v Speaker 1>That's the big thing this week is UH blue Prints,

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<v Speaker 1>which people have been raving.

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<v Speaker 2>About us, including not us, you and me, but games

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<v Speaker 2>by the publication Aplication Giant Bombs, the reviewer who gave

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<v Speaker 2>the game a nine out of ten.

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<v Speaker 1>We had Dan Riker on the Game Spot Show and

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<v Speaker 1>he was saying a game of the year so far

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<v Speaker 1>for him.

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<v Speaker 2>Yeah. Talk for Dan Regerds. Whole thing was like, oh,

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<v Speaker 2>I can't talk about this game because if I say something,

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<v Speaker 2>I'll spoil it. No matter what I'm gonna I'm gonna

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<v Speaker 2>end up spoiling something. Dan, you talked for sixteen minutes

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<v Speaker 2>straight and you didn't give shit away because I only

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<v Speaker 2>just started playing that game last night. After it's spoken.

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<v Speaker 2>All he did was just really eloquently explain how that

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<v Speaker 2>game works.

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<v Speaker 1>Yeah, for those who have not seen that segment, how

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<v Speaker 1>does the game work?

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<v Speaker 2>Are you're asking me, I want to hear.

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<v Speaker 1>I want to hear your summary? How would you describe

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<v Speaker 1>ballue prints? For those not in the know, the easiest.

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<v Speaker 2>Way to explain the game is kind of works like

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<v Speaker 2>a like a cardboard game. And in the way that

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<v Speaker 2>each you move within a world, you move within a

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<v Speaker 2>mansion room by room, and those rooms kind of work

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<v Speaker 2>like tiles, and every single time you exit a room

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<v Speaker 2>to go to another room, you're given a random selection

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<v Speaker 2>of three rooms to choose. Where that goes.

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<v Speaker 1>Sort of random, it's not actually as random as you

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<v Speaker 1>might think.

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<v Speaker 2>Well, here's Jean Luke dropping knowledge I didn't quite know,

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<v Speaker 2>bim bam boom slim bam wham so playing. But the

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<v Speaker 2>objective of the game is an old British man is

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<v Speaker 2>like I love puzzles. Here my person that I'm blood

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<v Speaker 2>related to have the it's the oldest fucking grandpa dies.

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<v Speaker 1>He leaves the nephews his sole airtance.

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<v Speaker 2>Yeah, which is they I've played enough hidden object of

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<v Speaker 2>puzzle adventure games or that plot has been like thrown

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<v Speaker 2>around six hundred times.

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<v Speaker 1>I will say as as a theme people say about

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<v Speaker 1>this game, there's more to it than that.

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<v Speaker 2>It's an old bait and switch as they and I

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<v Speaker 2>have hit the point in that game now where you

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<v Speaker 2>kind of get it, what you kind of understand what

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<v Speaker 2>the bait and switch is. We I also have not

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<v Speaker 2>finished what's going have finished with the game? How the

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<v Speaker 2>game plays by the way.

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<v Speaker 1>Oh, I'm sorry, let's yes, you should finish.

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<v Speaker 2>I'll get to that to the smallest point. But basically

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<v Speaker 2>the objective is you have to get to room forty six. Yes,

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<v Speaker 2>and you do that, and you are given a map

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<v Speaker 2>tile system and you have you have to do that,

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<v Speaker 2>and it's done in a roguelike way in which you

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<v Speaker 2>could only go like each time you move through a

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<v Speaker 2>room accounts as a step yep, which is like action

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<v Speaker 2>points basically, Yeah, and every day you're giving fifty steps,

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<v Speaker 2>which means you're only allowed to move in and out

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<v Speaker 2>of those rooms fifty times. There's buffs depending on the

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<v Speaker 2>rooms you choose, that give you more steps and all

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<v Speaker 2>that jazz. You can find food and yes, but the

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<v Speaker 2>end but basically if either you run out of steps

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<v Speaker 2>or you fuck yourself and you can't progress any further

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<v Speaker 2>because the way you laid your shit out and you

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<v Speaker 2>have to end your day and when you wake up

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<v Speaker 2>the next day, the whole thing is reset and you

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<v Speaker 2>have to go back to it. Yep. So yes, now

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<v Speaker 2>take it that there's more too. That means the eye

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<v Speaker 2>of this game, and it seems yeah, common consensus is,

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<v Speaker 2>like myself included, it takes a long I think it

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<v Speaker 2>takes an abnormally long time to really get your bearings

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<v Speaker 2>with what's going on. Yeah, it's relying a lot on

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<v Speaker 2>an intellectual intrigue, like the basically the blind faith of.

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<v Speaker 1>Don't worry, there's more, but that.

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<v Speaker 2>Takes, from what I can tell, several hours until you

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<v Speaker 2>kind of understand what that is.

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<v Speaker 1>Is My biggest criticism of the game is that I

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<v Speaker 1>think this game kind of can can take a minute

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<v Speaker 1>to get to it, and that can also very depending

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<v Speaker 1>on what you find because of the randomization of the

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<v Speaker 1>roguelike element. So like you know, uh, Jake, for example,

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<v Speaker 1>found a room that was like, oh, I found this

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<v Speaker 1>room and it finally opened up all this stuff for me.

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<v Speaker 1>And I think you found it like seven eight days in.

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<v Speaker 1>I found out on my first day, hmmm, And so

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<v Speaker 1>that kind of I had more contact than he did,

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<v Speaker 1>and I think that is cool, But also it can

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<v Speaker 1>be like extremely frustrating with this game in a way

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<v Speaker 1>that is, like every time I hit a moment where

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<v Speaker 1>I feel like, oh man, this run is just going

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<v Speaker 1>so great, they'll just be a thing that happens that

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<v Speaker 1>just completely kills the momentum of the run.

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<v Speaker 2>And well, I mean like puzzles too, like because like you,

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<v Speaker 2>I won't like talk about that a bit because I'm

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<v Speaker 2>not your you. You've played more than I have. Like

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<v Speaker 2>what is it like to discover something yeah that suddenly

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<v Speaker 2>have an epiphany moment like oh I understand this now

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<v Speaker 2>right now, I have to go do this thing? Yes,

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<v Speaker 2>And you kind of like are you kind of realize

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<v Speaker 2>you might have to do a whole another day again?

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<v Speaker 1>Yeah? Yeah? Yeah, So like you know, there will be

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<v Speaker 1>because at first glanced you're like, oh, okay, I just

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<v Speaker 1>gotta go to you through each room, and each room

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<v Speaker 1>has like a gimmick, but there's more to each room

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<v Speaker 1>than at first appears, and rooms will have hints to

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<v Speaker 1>puzzles in other rooms, or they'll have their own puzzle

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<v Speaker 1>to them that you'll eventually figure out. So what happened

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<v Speaker 1>to me yesterday is a perfect example. I'll be vague,

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<v Speaker 1>so I won't spoil it too much, but there was

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<v Speaker 1>a room we found that was like presented a a mystery,

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<v Speaker 1>and that mystery requires you to go check a bunch

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<v Speaker 1>of different rooms and and it was really exciting. It's

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<v Speaker 1>like oh, like like we're just like, yeah, like this

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<v Speaker 1>is like it's it's it's you know, fire the brain,

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<v Speaker 1>Your brain's from all synapses and it feels great and

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<v Speaker 1>you're like, this is this is like the game at

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<v Speaker 1>its best and why I love games like these where

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<v Speaker 1>I'm just like, oh, this feels great and we're going

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<v Speaker 1>We're like, let's go. Because it was right at the

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<v Speaker 1>end of our run, so we had already kind of

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<v Speaker 1>exhausted how much we could uh rooms we could unlock,

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<v Speaker 1>So what does it and then what does that mean

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<v Speaker 1>Like when you say exhausted, it means.

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<v Speaker 2>Like basic dead ends.

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<v Speaker 1>Yeah, we hit dead ends or all the doors were

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<v Speaker 1>locked and we had no more keys and gems.

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<v Speaker 2>So that's another part of the scam is like you

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<v Speaker 2>have to you have to kind of design your runs

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<v Speaker 2>very deliberately in exactly because some rooms will give you gems,

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<v Speaker 2>which are required to build other rooms. Some rooms will

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<v Speaker 2>give you keys, which are required to unlocked doors, but

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<v Speaker 2>you're not always sure when those locked doors are going

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<v Speaker 2>to pop up.

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<v Speaker 1>Yes, so there's certain things, there's hands hints they give you,

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<v Speaker 1>but tell you there is a level of randomization still

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<v Speaker 1>to it. So because we're like, well, we've gotten pretty far,

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<v Speaker 1>but we we were like ready to end the run

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<v Speaker 1>and then we're like, well, this is the last room

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<v Speaker 1>we checked. It found this puzzle that was like, hey,

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<v Speaker 1>you can go check a bunch of the rooms through

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<v Speaker 1>it previously in and we had enough steps that we

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<v Speaker 1>could go all the way back through and check all

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<v Speaker 1>the rooms again. We're like, awesome. So we spent like

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<v Speaker 1>a good thirty minutes like going through each room and

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<v Speaker 1>grabbing the little pieces we need for this puzzle because

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<v Speaker 1>we now had context for what it was and it

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<v Speaker 1>felt awesome. We did all that hit the dead end,

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<v Speaker 1>we're like, okay, these are now the places that we

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<v Speaker 1>haven't got to check because we didn't unlock those rooms.

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<v Speaker 1>Next run, we will prioritize going to those rooms and

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<v Speaker 1>we're gonna like bline it for those rooms only so

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<v Speaker 1>that we can get this puzzle. Because we're feeling great

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<v Speaker 1>about it. We want to solve it and you know,

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<v Speaker 1>keep this momentum going very quickly. We realized that didn't

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<v Speaker 1>really work because the game as you as you progressed

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<v Speaker 1>further into the house, it becomes more difficult where more

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<v Speaker 1>of the doors will be locked, you know, either through

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<v Speaker 1>the keys or the gems or what have you. So

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<v Speaker 1>we actually ended our run extremely early. We kind of

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<v Speaker 1>like screwed ourselves and we're like, oh, when we didn't

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<v Speaker 1>make any progress, and we're like, well, that sucked. But

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<v Speaker 1>it was this learning lesson of like, oh, okay, well,

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<v Speaker 1>I think it's because, you know, because we just rushed it.

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<v Speaker 1>We we didn't give ourselves the chance to sort of

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<v Speaker 1>like build up our resources of keys and gems. So

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00:11:12.720 --> 00:11:15.679
<v Speaker 1>next run, we'll really take our time and we'll we'll

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<v Speaker 1>we'll go through all the early rooms that we did

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<v Speaker 1>to build up all our resources so we can then

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<v Speaker 1>unlock the later rooms. And then we still just got

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<v Speaker 1>stuck and didn't make any progress because we just happened

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<v Speaker 1>to get bad roles and couldn't do anything even though

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<v Speaker 1>we were taking it very cautiously. And that is just

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<v Speaker 1>really really frustrating. A real epiphany cock block, yes, because

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<v Speaker 1>like that's.

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<v Speaker 2>Like right on the edge. You're like, I know, what

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<v Speaker 2>I gotta do. I'm gonna figure it out, and then

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<v Speaker 2>all that momentum.

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<v Speaker 1>Is sucked out, is completely sucked out. And you know

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<v Speaker 1>games like miss or games like Lore Live.

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<v Speaker 2>When you have that epiphany and you go to that

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<v Speaker 2>moment and you put it in, you're like.

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<v Speaker 1>Just fuck up a fucking g Yes, exactly, And this

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00:11:59.799 --> 00:12:02.360
<v Speaker 1>game it's like I know exactly what to do, but

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<v Speaker 1>I just have to wait. I have to wait and

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<v Speaker 1>hope that things get into the right place. And again

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<v Speaker 1>there are as you progress, you'll find things that like

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<v Speaker 1>help you manipulate it, and you know you have to

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<v Speaker 1>kind of be smart about like okay, like I know

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<v Speaker 1>I can sort of get certain rooms to appear in

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<v Speaker 1>certain places or this and that, and I think there

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<v Speaker 1>is like a satisfaction in doing that on its own.

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00:12:25.639 --> 00:12:30.000
<v Speaker 1>But you also have that that mental cock block, like

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<v Speaker 1>you said, right a blue Prince, more like say it

246
00:12:37.200 --> 00:12:45.840
<v Speaker 1>blue balls. They anyways, you know, it took me way

247
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<v Speaker 1>too long to figure out the pun and the name.

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<v Speaker 2>Well it took me two seconds to figure out that

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<v Speaker 2>game should have been called instead of blue Prints. I

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<v Speaker 2>do do you know why? Do you know why the

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<v Speaker 2>Prince is the character is that you play us like it,

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00:13:00.960 --> 00:13:02.960
<v Speaker 2>like the kid. I finally like, I got a good

253
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<v Speaker 2>look at what the character you play as he looks

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<v Speaker 2>like a sad newspaper boy.

255
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<v Speaker 1>He does kind of Yeah, I don't know why pa,

256
00:13:09.080 --> 00:13:11.519
<v Speaker 1>I don't know why he's I don't know why he's

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<v Speaker 1>the blueprints, or if he even is the blueprints. I

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<v Speaker 1>have no idea.

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<v Speaker 2>I'm dog yeah, yeh cock block of the day.

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<v Speaker 1>I might have a theory though, because they have introduced color,

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00:13:22.639 --> 00:13:24.639
<v Speaker 1>seems to be somewhat of a theme that the kid have.

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<v Speaker 2>A poor newspaper boy and shoved him in a bucked

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<v Speaker 2>up house. That's he's gonna be. You have to live

264
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<v Speaker 2>in a tent outside of you can't. That's another thing.

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<v Speaker 2>First thing you find I note that's like, by the way,

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<v Speaker 2>you can't stay in the house overnight, fuck head, go

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00:13:35.879 --> 00:13:38.559
<v Speaker 2>sleep outside, dogs in a goddamn tent.

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<v Speaker 1>I mean, camping is great and all, but maybe your

269
00:13:40.720 --> 00:13:44.320
<v Speaker 1>uncle's or your grandfather is not as cool as you know,

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<v Speaker 1>makes himself out to be a real asshole.

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<v Speaker 2>And then I'd be like, fuck you, I'm done. I

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<v Speaker 2>don't want to I'm not gonna help on this.

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<v Speaker 1>Fuck.

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<v Speaker 2>Why would I hear this fucking ass just mansion. If

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00:13:53.679 --> 00:13:55.720
<v Speaker 2>every single fucking day it changes that, I'm gonna go,

276
00:13:55.759 --> 00:13:58.159
<v Speaker 2>like walk into a kitchen and find a single apple

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<v Speaker 2>and the grocery list that go take care of and

278
00:14:00.080 --> 00:14:01.480
<v Speaker 2>then I have to wait a whole fuck another day

279
00:14:01.480 --> 00:14:03.480
<v Speaker 2>to go take care of it. I'd be like, give

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00:14:03.480 --> 00:14:05.919
<v Speaker 2>this the next air? Is that what they call it?

281
00:14:05.960 --> 00:14:09.159
<v Speaker 2>Air air? Give the next air, and I have him

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<v Speaker 2>fuck up your goddamn mansion, and he could be your

283
00:14:12.039 --> 00:14:15.360
<v Speaker 2>red print. I know there's a there's a whole thing

284
00:14:15.399 --> 00:14:17.080
<v Speaker 2>with red and blue in that game, so and green

285
00:14:17.159 --> 00:14:19.720
<v Speaker 2>and purple and some colors yellow.

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00:14:20.679 --> 00:14:24.399
<v Speaker 1>It's it. It is a cool game. I and I

287
00:14:24.440 --> 00:14:26.559
<v Speaker 1>and I am having a good time with it, and

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00:14:26.600 --> 00:14:29.639
<v Speaker 1>the more I play, I would say I simultaneously have

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00:14:30.559 --> 00:14:32.879
<v Speaker 1>a better time with it, but then I also get

290
00:14:33.080 --> 00:14:36.360
<v Speaker 1>more put off by the parts where it is preventing

291
00:14:36.399 --> 00:14:40.320
<v Speaker 1>me from having those those aha moments, which I think

292
00:14:40.399 --> 00:14:41.759
<v Speaker 1>is I'm so desperately crave.

293
00:14:41.960 --> 00:14:45.240
<v Speaker 2>Yeah, yeah, you know. I think that as a criticism

294
00:14:45.240 --> 00:14:47.279
<v Speaker 2>that Steve Wats puts under his cons like you kind

295
00:14:47.279 --> 00:14:50.360
<v Speaker 2>of just have to wait sometimes for the game for

296
00:14:50.440 --> 00:14:53.919
<v Speaker 2>the puzzles to kind of figure themselves out. So I

297
00:14:53.960 --> 00:14:57.279
<v Speaker 2>put about about two a little over two and a

298
00:14:57.279 --> 00:15:00.399
<v Speaker 2>half hours close to three hours of the game, and

299
00:15:00.440 --> 00:15:03.120
<v Speaker 2>my biggot and I know I've heard from Dan and

300
00:15:03.159 --> 00:15:07.320
<v Speaker 2>everyone else under the sun that the game doesn't quite

301
00:15:07.320 --> 00:15:09.320
<v Speaker 2>stick in its first hour or two. It just seems

302
00:15:09.360 --> 00:15:14.279
<v Speaker 2>like that's par for the course. My big that isn't

303
00:15:14.279 --> 00:15:16.039
<v Speaker 2>so much my issue. It's like, I think like the

304
00:15:16.639 --> 00:15:19.720
<v Speaker 2>like the the appeal of the game is this story

305
00:15:19.840 --> 00:15:21.759
<v Speaker 2>of for a lot of people, I think is mechanical.

306
00:15:21.879 --> 00:15:24.039
<v Speaker 2>It's like the idea of like unlocking things and trying

307
00:15:24.080 --> 00:15:25.919
<v Speaker 2>to get further with this with the chance of things.

308
00:15:25.919 --> 00:15:29.000
<v Speaker 2>That's in the nature of rogue likes. I do not like.

309
00:15:29.159 --> 00:15:33.240
<v Speaker 2>I don't like purely playing on chance. And I do

310
00:15:33.320 --> 00:15:35.000
<v Speaker 2>know that this is like a knowledge based game. The

311
00:15:35.000 --> 00:15:38.159
<v Speaker 2>more you learn, the more the game kind of unravels

312
00:15:38.159 --> 00:15:41.720
<v Speaker 2>in its own way. That being said, it is heavily

313
00:15:41.759 --> 00:15:45.559
<v Speaker 2>reliant on on the pure intrigue of what's going on,

314
00:15:45.720 --> 00:15:48.840
<v Speaker 2>rather than actually feeding me a nugget of something that

315
00:15:48.919 --> 00:15:52.159
<v Speaker 2>seems like I'd give any fucking shits about it.

316
00:15:52.279 --> 00:15:53.720
<v Speaker 1>It very much is so.

317
00:15:53.799 --> 00:15:55.720
<v Speaker 2>And that is my biggest struggle with the game is

318
00:15:55.759 --> 00:15:58.039
<v Speaker 2>that at this point it's like I'll carve in a

319
00:15:58.039 --> 00:16:01.080
<v Speaker 2>little bit more time. But at if it wasn't for

320
00:16:01.159 --> 00:16:03.519
<v Speaker 2>everyone around me being like you have to give it

321
00:16:03.559 --> 00:16:05.240
<v Speaker 2>more time, I would have played this game and be

322
00:16:05.279 --> 00:16:06.240
<v Speaker 2>like I am bored on.

323
00:16:06.200 --> 00:16:07.519
<v Speaker 1>Because the mechanical satisfaction.

324
00:16:07.679 --> 00:16:10.600
<v Speaker 2>Mechanical satisfaction is not there, And like as of somebody

325
00:16:10.600 --> 00:16:13.519
<v Speaker 2>who is a puzzle snob, we all know I've played.

326
00:16:14.120 --> 00:16:16.440
<v Speaker 2>All I do is play hidden object puzzle venture games.

327
00:16:16.480 --> 00:16:20.759
<v Speaker 2>That is my jam. I've just like it's just not

328
00:16:21.159 --> 00:16:23.600
<v Speaker 2>tickling that part of my brain. Also, there's a few

329
00:16:23.600 --> 00:16:25.960
<v Speaker 2>puzzles I figured out on my own without getting the

330
00:16:26.000 --> 00:16:29.639
<v Speaker 2>clues or hints in in other rooms. But I think

331
00:16:29.679 --> 00:16:32.440
<v Speaker 2>that as a part of my hidden object puzzle brain,

332
00:16:32.600 --> 00:16:36.279
<v Speaker 2>where I was like, I did it from trial and

333
00:16:36.399 --> 00:16:39.200
<v Speaker 2>error by understanding just what the way it works. Yeah,

334
00:16:39.200 --> 00:16:41.399
<v Speaker 2>and I'd be like, I've done six million versions of

335
00:16:41.399 --> 00:16:43.720
<v Speaker 2>these and other puzzle in puzzle adventure games where it's

336
00:16:43.759 --> 00:16:46.519
<v Speaker 2>like you're basically forced to have to figure it out

337
00:16:46.519 --> 00:16:50.480
<v Speaker 2>with nothing. There's only one other puzzle that I've encountered

338
00:16:50.519 --> 00:16:52.879
<v Speaker 2>that I was like, I can tell I don't have

339
00:16:52.879 --> 00:16:55.320
<v Speaker 2>the knowledge to understand this game, sure, but a few

340
00:16:55.360 --> 00:16:56.600
<v Speaker 2>other ones I've just figured out.

341
00:16:57.480 --> 00:16:59.399
<v Speaker 1>Cool, so we'll see, Yeah, but I'll.

342
00:16:59.240 --> 00:17:00.960
<v Speaker 2>Get a little bit more time. I'm gonna give a

343
00:17:01.000 --> 00:17:04.039
<v Speaker 2>little bit more time. Everyone's raving about it. It's Dan

344
00:17:04.079 --> 00:17:06.119
<v Speaker 2>Record's game of the year so far. If you watch

345
00:17:06.160 --> 00:17:09.200
<v Speaker 2>the Power the Game Spot Show, and the Power Block,

346
00:17:09.240 --> 00:17:13.839
<v Speaker 2>you'll know that Dan Reiker de Throne Adam Fall, which

347
00:17:13.960 --> 00:17:16.000
<v Speaker 2>was the top of the list of that of the

348
00:17:16.039 --> 00:17:20.359
<v Speaker 2>Power Ranking power Board, and now Blue Prince is at

349
00:17:20.359 --> 00:17:20.680
<v Speaker 2>the top.

350
00:17:20.799 --> 00:17:21.480
<v Speaker 1>Blue Prints.

351
00:17:21.680 --> 00:17:24.599
<v Speaker 2>Yeah, just be ready for it to trample all over

352
00:17:24.599 --> 00:17:27.000
<v Speaker 2>you epiphanies. Maybe at least in your case.

353
00:17:27.319 --> 00:17:30.319
<v Speaker 1>I am excited to give it more time, but there

354
00:17:30.359 --> 00:17:33.680
<v Speaker 1>is also the part of me that thinks about how

355
00:17:35.079 --> 00:17:38.319
<v Speaker 1>exhausting it can be sometimes, especially because people say it like, oh,

356
00:17:38.359 --> 00:17:41.200
<v Speaker 1>I've been playing it for forty hours, two hundred dollars,

357
00:17:41.319 --> 00:17:44.400
<v Speaker 1>and I'm just like, I don't I don't know if

358
00:17:44.440 --> 00:17:46.799
<v Speaker 1>I want to play a game that long right now.

359
00:17:46.839 --> 00:17:48.920
<v Speaker 2>But at that point, I think it's that roguelike sort

360
00:17:48.920 --> 00:17:51.519
<v Speaker 2>of thing where it's like Dan Record was explaining that

361
00:17:51.559 --> 00:17:54.200
<v Speaker 2>he had already seen a credit screen, but you can

362
00:17:54.319 --> 00:17:57.000
<v Speaker 2>keep going because there's mysteries he had not solved yet.

363
00:17:56.880 --> 00:18:01.200
<v Speaker 1>And maybe maybe I'll get to the end and feel satisfied.

364
00:18:01.480 --> 00:18:03.160
<v Speaker 1>I don't need to solve all the miss.

365
00:18:03.240 --> 00:18:06.480
<v Speaker 2>What's your favorite room? My favorite room that you've you've

366
00:18:06.559 --> 00:18:13.920
<v Speaker 2>encountered without spoiling a big deal room, okay, favorite room?

367
00:18:14.039 --> 00:18:24.160
<v Speaker 2>Hmm thinking about it, thinking well, because I'm thinking like,

368
00:18:24.519 --> 00:18:26.680
<v Speaker 2>is there Okay?

369
00:18:26.799 --> 00:18:28.359
<v Speaker 1>Well, if I had to pick a.

370
00:18:28.359 --> 00:18:30.319
<v Speaker 2>Room that.

371
00:18:31.920 --> 00:18:36.519
<v Speaker 1>I am that i'd want in my house, Like if

372
00:18:36.559 --> 00:18:38.160
<v Speaker 1>I could like take one of these rooms and put

373
00:18:38.200 --> 00:18:44.240
<v Speaker 1>it in my own house, it would probably be the library,

374
00:18:45.119 --> 00:18:50.799
<v Speaker 1>the multiple flooredary podium in the coil. But I do

375
00:18:51.000 --> 00:18:56.039
<v Speaker 1>quite like their Oh I forget what the name of

376
00:18:56.079 --> 00:18:59.559
<v Speaker 1>it is the Rumpest Room. I like the Rumpest Room.

377
00:18:59.559 --> 00:19:01.279
<v Speaker 2>I don't think I got the Rumpest room yet. Oh wait,

378
00:19:01.359 --> 00:19:02.640
<v Speaker 2>is that like the fun room?

379
00:19:02.799 --> 00:19:05.160
<v Speaker 1>Yeah, it's the fun room. And there's like a thing

380
00:19:05.640 --> 00:19:06.759
<v Speaker 1>they put a coin in.

381
00:19:07.160 --> 00:19:09.160
<v Speaker 2>Oh yeah, I got there. The guy told me a

382
00:19:09.200 --> 00:19:11.759
<v Speaker 2>story and I didn't give a ship that machine.

383
00:19:11.839 --> 00:19:14.960
<v Speaker 1>Yeah I got there too. It seems like a fun

384
00:19:14.960 --> 00:19:16.599
<v Speaker 1>little room. I also like that.

385
00:19:16.680 --> 00:19:19.599
<v Speaker 3>I was like, we're gonna go up around in the

386
00:19:19.680 --> 00:19:23.000
<v Speaker 3>rump room. Yeah, let's show me your rump in the

387
00:19:23.079 --> 00:19:27.880
<v Speaker 3>rumpest room. Touch rumps, that's what I imagined. Let's rump it

388
00:19:28.000 --> 00:19:30.640
<v Speaker 3>up in the rump room.

389
00:19:31.240 --> 00:19:33.359
<v Speaker 2>That's how they talk of the game too, the newspaper

390
00:19:33.359 --> 00:19:33.720
<v Speaker 2>boy you.

391
00:19:33.680 --> 00:19:38.160
<v Speaker 1>Play, Yeah, yeah, the extra extra rumping it up.

392
00:19:38.359 --> 00:19:40.400
<v Speaker 2>Whenever you walk into the rumpest room, there's a little

393
00:19:40.400 --> 00:19:42.519
<v Speaker 2>thing because each room says like, oh, you'll lose a

394
00:19:42.559 --> 00:19:44.960
<v Speaker 2>step if you enter this room, or you'll lose a coin.

395
00:19:45.039 --> 00:19:47.640
<v Speaker 2>This room's you'll just rump it up.

396
00:19:47.960 --> 00:19:50.240
<v Speaker 1>And you walk in, he's like, rit's rump in time.

397
00:19:50.480 --> 00:19:51.200
<v Speaker 1>That's what he says.

398
00:19:52.319 --> 00:19:57.920
<v Speaker 2>I'm the blue prints. Let's touch rumps. That's what my

399
00:19:57.960 --> 00:19:59.960
<v Speaker 2>grandpa always said to me when I inherited his mansion.

400
00:20:04.039 --> 00:20:06.279
<v Speaker 2>And then I was like, Grandpa, was that your favorite room?

401
00:20:06.480 --> 00:20:11.759
<v Speaker 2>Oh no, definitely not, absolutely not. Don't. I don't don't

402
00:20:11.920 --> 00:20:14.400
<v Speaker 2>put me near your rumpus. I don't want to be

403
00:20:14.880 --> 00:20:17.160
<v Speaker 2>just I was only doing what the game does. I

404
00:20:17.240 --> 00:20:19.559
<v Speaker 2>wasn't saying I was interested in touching a round. Oh oh,

405
00:20:19.640 --> 00:20:20.359
<v Speaker 2>of course, of course.

406
00:20:20.440 --> 00:20:20.519
<v Speaker 4>No.

407
00:20:20.599 --> 00:20:22.359
<v Speaker 2>Get like when I in that game, I don't want

408
00:20:22.400 --> 00:20:26.079
<v Speaker 2>your rump Get your rump away from me. My favorite room.

409
00:20:26.319 --> 00:20:31.200
<v Speaker 2>I like a good bathroom, laboratory, oh yeah, And I

410
00:20:31.359 --> 00:20:35.079
<v Speaker 2>like a just a very safe passageway. Oh just an

411
00:20:35.160 --> 00:20:38.599
<v Speaker 2>unfinished wall and unfinished wall that leads to somewhere else.

412
00:20:38.599 --> 00:20:41.039
<v Speaker 2>And you always know it's gonna go, yeah, somewhere else.

413
00:20:41.119 --> 00:20:44.799
<v Speaker 2>Very it's very satisfying. So that's my favorite. Yeah, yeah,

414
00:20:44.799 --> 00:20:45.680
<v Speaker 2>what's your favorite color?

415
00:20:46.000 --> 00:20:46.680
<v Speaker 3>The color?

416
00:20:47.519 --> 00:20:51.200
<v Speaker 1>My favorite color? My recolor is like a like a maroon?

417
00:20:51.519 --> 00:20:51.839
<v Speaker 2>Is that in?

418
00:20:52.759 --> 00:20:57.119
<v Speaker 1>Not really? The red's pretty pretty standard red, cherry red.

419
00:20:57.359 --> 00:20:59.759
<v Speaker 2>Rump it out out of here, though, like a maroon

420
00:20:59.839 --> 00:21:02.920
<v Speaker 2>or a well, purple's in the game. It's purple, but

421
00:21:02.920 --> 00:21:04.559
<v Speaker 2>it's not quite the purple I like, and I know

422
00:21:04.640 --> 00:21:08.279
<v Speaker 2>what it means in the darts game anyways.

423
00:21:09.160 --> 00:21:11.200
<v Speaker 1>Oh, that darts game. I don't like that darts.

424
00:21:11.279 --> 00:21:13.400
<v Speaker 2>Nor do I leave it at that.

425
00:21:13.640 --> 00:21:18.079
<v Speaker 1>Yeah, no, it's it's we'll move on from blueprints. But

426
00:21:18.079 --> 00:21:20.759
<v Speaker 1>the reason I don't like that is because it and

427
00:21:21.039 --> 00:21:24.960
<v Speaker 1>it's a roguelike thing. Again, it's like you did it

428
00:21:25.000 --> 00:21:28.680
<v Speaker 1>and you're like cool. Every time you restart, you have

429
00:21:28.759 --> 00:21:32.720
<v Speaker 1>to do this again. I don't have to technically, but

430
00:21:32.759 --> 00:21:37.279
<v Speaker 1>you should because it gives you stuff and it feels

431
00:21:37.440 --> 00:21:42.039
<v Speaker 1>less like a cool puzzle and more like busy work.

432
00:21:42.599 --> 00:21:48.359
<v Speaker 1>I don't This isn't fun anymore. This has become actual math.

433
00:21:48.400 --> 00:21:51.880
<v Speaker 2>Class gets to the point when I know how the

434
00:21:51.920 --> 00:21:53.759
<v Speaker 2>mechanics are feeding into the narrative, because right now I

435
00:21:53.799 --> 00:21:55.839
<v Speaker 2>have no idea, and I don't even know what the

436
00:21:55.920 --> 00:22:00.599
<v Speaker 2>narrative is other than here's a mention for you boy. Anyways,

437
00:22:00.799 --> 00:22:03.839
<v Speaker 2>none of that. Yeah, I'm blue in the face talking

438
00:22:03.880 --> 00:22:06.640
<v Speaker 2>about it until I play more and I'm like, oh

439
00:22:06.680 --> 00:22:10.000
<v Speaker 2>my god, or like, oh oh my god.

440
00:22:12.319 --> 00:22:14.640
<v Speaker 1>So that's been the big that's the big one, the

441
00:22:14.720 --> 00:22:18.079
<v Speaker 1>new game. Yeah, we're not just playing new games over here,

442
00:22:19.759 --> 00:22:23.720
<v Speaker 1>not here. This is after dark because we don't like,

443
00:22:24.000 --> 00:22:26.200
<v Speaker 1>we don't like video games this year, So we're playing

444
00:22:26.240 --> 00:22:26.640
<v Speaker 1>old game.

445
00:22:26.720 --> 00:22:29.200
<v Speaker 2>When the lights go down and where we need to

446
00:22:29.240 --> 00:22:32.240
<v Speaker 2>feel something, we pick out something from the bucket.

447
00:22:32.440 --> 00:22:34.039
<v Speaker 1>The bucket, the old bucket.

448
00:22:34.119 --> 00:22:36.160
<v Speaker 2>If you didn't watch last week's episode, we have the

449
00:22:36.200 --> 00:22:39.480
<v Speaker 2>bucket as a giant thing of hundreds of hundreds of

450
00:22:39.519 --> 00:22:42.160
<v Speaker 2>PS two, x Men, Xbox games that we could just

451
00:22:42.200 --> 00:22:46.319
<v Speaker 2>shove our hand in, pull something out and see what happens. Yeah,

452
00:22:46.359 --> 00:22:48.920
<v Speaker 2>and that's what we've been playing and deliberately. If this

453
00:22:49.000 --> 00:22:52.759
<v Speaker 2>is important, not playing games I've played before, the old

454
00:22:52.839 --> 00:22:55.920
<v Speaker 2>games that are new to you, that's an important experience.

455
00:22:56.160 --> 00:22:59.599
<v Speaker 1>I agree, and and I the feel like just does

456
00:22:59.720 --> 00:23:01.079
<v Speaker 1>bring up something I kind of wanted to talk to

457
00:23:01.079 --> 00:23:03.720
<v Speaker 1>you about, which is I think you and me and

458
00:23:03.880 --> 00:23:05.920
<v Speaker 1>a few other people around us we've talked to have

459
00:23:05.960 --> 00:23:10.839
<v Speaker 1>collectively felt sort of this lack of interest in a

460
00:23:10.880 --> 00:23:13.400
<v Speaker 1>lot of games that have come out this year. I

461
00:23:13.400 --> 00:23:18.480
<v Speaker 1>would say, just and and what happens to me? My

462
00:23:18.559 --> 00:23:20.759
<v Speaker 1>first thought is like, am I just not interested in?

463
00:23:21.119 --> 00:23:21.400
<v Speaker 2>Is it me?

464
00:23:21.640 --> 00:23:23.400
<v Speaker 1>Is it me solids anymore?

465
00:23:23.480 --> 00:23:25.680
<v Speaker 2>The world changing? Or am I changing? Yeah? Yeah?

466
00:23:25.720 --> 00:23:27.519
<v Speaker 1>And the answer is I think the world's changing because

467
00:23:27.519 --> 00:23:31.200
<v Speaker 1>I go back and I play some games of other

468
00:23:31.240 --> 00:23:33.680
<v Speaker 1>eras that you're playing for the first time. I'm playing

469
00:23:33.720 --> 00:23:37.319
<v Speaker 1>for the first time or never really played it all

470
00:23:37.359 --> 00:23:39.640
<v Speaker 1>the way through or properly gave a shot, and find

471
00:23:39.640 --> 00:23:43.279
<v Speaker 1>myself absolutely loving them and having a great time with

472
00:23:43.319 --> 00:23:45.960
<v Speaker 1>some games. So I'm like, Okay, I'm not just tired

473
00:23:46.000 --> 00:23:46.440
<v Speaker 1>of games.

474
00:23:46.480 --> 00:23:48.200
<v Speaker 2>That's me and Pete and Pete for the show.

475
00:23:48.319 --> 00:23:51.680
<v Speaker 1>It's it's just it's just that right now, there's not

476
00:23:51.799 --> 00:23:53.680
<v Speaker 1>the right kind of games coming out for me.

477
00:23:54.000 --> 00:23:56.839
<v Speaker 2>Adam Fall is an outlier, to be fair.

478
00:23:56.720 --> 00:24:01.279
<v Speaker 1>Adam falling outire blueprints. I'm enjoying enough. Uh. I did

479
00:24:01.319 --> 00:24:04.039
<v Speaker 1>like Monster hundred Wilds, although it has not held my

480
00:24:04.079 --> 00:24:08.240
<v Speaker 1>attention the way World did, and I'm I'm not fully

481
00:24:08.920 --> 00:24:12.400
<v Speaker 1>sure why that is quite the case, but uh, down

482
00:24:12.440 --> 00:24:14.279
<v Speaker 1>that road. That might be it.

483
00:24:14.279 --> 00:24:15.240
<v Speaker 2>It could be as simple.

484
00:24:15.000 --> 00:24:16.559
<v Speaker 1>As just like I put all my points in a

485
00:24:16.599 --> 00:24:20.000
<v Speaker 1>world and and when I wild is more of the same.

486
00:24:20.000 --> 00:24:21.880
<v Speaker 1>But like it's a good game, it's just you know,

487
00:24:22.440 --> 00:24:24.279
<v Speaker 1>not quite grabbing me. But yeah, like nothing else is

488
00:24:24.400 --> 00:24:30.440
<v Speaker 1>year has really kept my So except for the Shrek

489
00:24:30.559 --> 00:24:32.759
<v Speaker 1>video game, I did not keep my attention.

490
00:24:33.400 --> 00:24:37.039
<v Speaker 2>But what's the Crock Crock game?

491
00:24:38.400 --> 00:24:38.559
<v Speaker 5>Uh?

492
00:24:39.759 --> 00:24:42.000
<v Speaker 1>Yeah, I mean I played that. That's an old game.

493
00:24:42.000 --> 00:24:44.960
<v Speaker 1>I played Panos yep, played that one.

494
00:24:45.480 --> 00:24:49.000
<v Speaker 2>Down the list of all your favorite old favorite old games.

495
00:24:49.119 --> 00:24:54.559
<v Speaker 1>No, my favorite old game that I played was Fear

496
00:24:56.480 --> 00:24:58.039
<v Speaker 1>before but I never finished.

497
00:24:58.240 --> 00:25:00.559
<v Speaker 2>Oh you didn't tell me that. I I shouldn't know that,

498
00:25:00.640 --> 00:25:01.319
<v Speaker 2>but I never finished it.

499
00:25:01.359 --> 00:25:04.599
<v Speaker 1>I played it and loved it, but I never finished it.

500
00:25:04.640 --> 00:25:06.400
<v Speaker 1>And the reason I never finished it is because it

501
00:25:06.519 --> 00:25:09.240
<v Speaker 1>just wouldn't. I couldn't. I couldn't finish it because my

502
00:25:09.319 --> 00:25:12.519
<v Speaker 1>computer would just kind of like freak out.

503
00:25:12.599 --> 00:25:14.799
<v Speaker 2>It was it was Feared the Fear.

504
00:25:14.920 --> 00:25:15.880
<v Speaker 1>Yeah, I Fear the Fear.

505
00:25:16.480 --> 00:25:19.079
<v Speaker 2>It was like, oh this game was too afraid. He

506
00:25:19.200 --> 00:25:19.920
<v Speaker 2>was too afraid.

507
00:25:20.000 --> 00:25:23.960
<v Speaker 1>That's like it didn't like it. Hallway filled with blood?

508
00:25:24.480 --> 00:25:29.440
<v Speaker 2>Oh no, with this guy shut down for those who

509
00:25:29.440 --> 00:25:35.480
<v Speaker 2>don't know or don't remember Fear Is the.

510
00:25:35.799 --> 00:25:38.680
<v Speaker 1>It was made by Monolith Rest in Peace. Monolith shut

511
00:25:38.680 --> 00:25:39.960
<v Speaker 1>down this year. That's part of the reason why I

512
00:25:40.000 --> 00:25:42.160
<v Speaker 1>wanted to play it. I was like, I should finally

513
00:25:42.160 --> 00:25:43.759
<v Speaker 1>go back and play that game all the way through

514
00:25:43.799 --> 00:25:45.400
<v Speaker 1>and see it to the end. And I'm so glad

515
00:25:45.400 --> 00:25:52.640
<v Speaker 1>I did a first person shooter inspired by h John

516
00:25:52.680 --> 00:25:56.240
<v Speaker 1>wu films the Matrix and then also like The Ring

517
00:25:56.480 --> 00:26:00.839
<v Speaker 1>and Grudge, every said we're gonna, We're gonna. They watched they.

518
00:26:00.279 --> 00:26:03.359
<v Speaker 2>Move all the time and everything blows up when you

519
00:26:03.400 --> 00:26:05.920
<v Speaker 2>shoot it, and we're gonna shove it with long haired

520
00:26:05.920 --> 00:26:10.759
<v Speaker 2>spooky girl, spooky girl coming out coming out of well

521
00:26:10.920 --> 00:26:11.480
<v Speaker 2>or hallway.

522
00:26:11.599 --> 00:26:15.880
<v Speaker 1>It's it sounds on paper like such a stupid mis mismatch,

523
00:26:16.119 --> 00:26:18.759
<v Speaker 1>but it like works really well. Actually well, they fucking

524
00:26:19.720 --> 00:26:21.920
<v Speaker 1>threaded the needle with it, like I think they did perfect.

525
00:26:21.960 --> 00:26:26.400
<v Speaker 1>I think the balance of spooky girl ghost stuff too,

526
00:26:26.960 --> 00:26:29.599
<v Speaker 1>like crazy action is, is pretty good. I would say

527
00:26:29.599 --> 00:26:34.440
<v Speaker 1>it's about like sixty seventy percent action. Yeah, thirty percent spooks,

528
00:26:34.720 --> 00:26:38.720
<v Speaker 1>and those spooks are sometimes it can be a little

529
00:26:38.799 --> 00:26:42.359
<v Speaker 1>like bah gotcha scary, but for the most part, it's

530
00:26:42.400 --> 00:26:44.440
<v Speaker 1>way more subtle it's it's a lot of more just

531
00:26:44.480 --> 00:26:45.319
<v Speaker 1>like tension building.

532
00:26:45.400 --> 00:26:48.279
<v Speaker 2>Yeah, it's atmosphere game. The even in its action moments,

533
00:26:48.279 --> 00:26:51.920
<v Speaker 2>that game has such a specific tone that you would

534
00:26:51.920 --> 00:26:55.759
<v Speaker 2>only associate with horror because like you're always in narrow corridors,

535
00:26:55.960 --> 00:26:59.000
<v Speaker 2>it's dark as fuck, there's very little lighting.

536
00:26:59.079 --> 00:27:02.640
<v Speaker 1>All the lighting is harsh line black lines. The lighting

537
00:27:02.640 --> 00:27:05.839
<v Speaker 1>in that game holds up extly well.

538
00:27:05.920 --> 00:27:08.400
<v Speaker 2>So like the the aesthetic and atmosphere of that game

539
00:27:08.839 --> 00:27:12.400
<v Speaker 2>is dark and hard, and when you get into a gunfight,

540
00:27:12.640 --> 00:27:15.359
<v Speaker 2>it doesn't feel like a powerful in a weird way,

541
00:27:15.400 --> 00:27:17.039
<v Speaker 2>it is power fantasy because you can go slow motion

542
00:27:17.359 --> 00:27:19.039
<v Speaker 2>like jump kicks and all this shit, but like the

543
00:27:19.160 --> 00:27:21.519
<v Speaker 2>enemies don't feel like these sponges that you are just

544
00:27:21.519 --> 00:27:24.960
<v Speaker 2>like mowing through like fel tactical, and they could like

545
00:27:25.200 --> 00:27:27.599
<v Speaker 2>I'll smart you and I'll flank you in ways. So

546
00:27:27.640 --> 00:27:29.640
<v Speaker 2>it's like a really cool balance. And then in between

547
00:27:29.640 --> 00:27:32.839
<v Speaker 2>these you have like these horror moments that kind of

548
00:27:32.880 --> 00:27:35.039
<v Speaker 2>creep up on you or maybe cheap in some ways,

549
00:27:35.039 --> 00:27:38.519
<v Speaker 2>like some scary, but they thread this needle of like, yeah,

550
00:27:38.559 --> 00:27:39.960
<v Speaker 2>you have a machine gun, you can go in slow

551
00:27:40.000 --> 00:27:45.480
<v Speaker 2>motion and like things feel cool, but also like there's

552
00:27:45.519 --> 00:27:48.400
<v Speaker 2>a there's like a refrain in it, like there's like

553
00:27:48.480 --> 00:27:50.839
<v Speaker 2>something doesn't feel as like over the top as you

554
00:27:50.839 --> 00:27:52.920
<v Speaker 2>would say maybe in a Max Pain or something. I

555
00:27:53.200 --> 00:27:54.599
<v Speaker 2>even though I make the argument that the first Max

556
00:27:54.640 --> 00:27:58.240
<v Speaker 2>Pain is a scary, weird fucking game, even shootout, so.

557
00:27:58.680 --> 00:28:01.160
<v Speaker 1>I would I would actually, I would kind of compared

558
00:28:01.160 --> 00:28:02.680
<v Speaker 1>a lot to the first Max Pain in that sense

559
00:28:02.680 --> 00:28:06.480
<v Speaker 1>where it does have that kind of like balances out

560
00:28:06.480 --> 00:28:09.480
<v Speaker 1>the action with the weird, quiet kind of creepiness. I

561
00:28:09.519 --> 00:28:11.359
<v Speaker 1>think this does it more so than Max Pain.

562
00:28:11.759 --> 00:28:14.319
<v Speaker 2>Oh yeah, I think. I don't think Max Pain was

563
00:28:14.559 --> 00:28:16.039
<v Speaker 2>I'm not gonna speak for remedy, but I don't know

564
00:28:16.039 --> 00:28:19.680
<v Speaker 2>if they were entirely aware of the tone of how

565
00:28:19.720 --> 00:28:22.960
<v Speaker 2>that tone was at the time. Yeah, but in hindsight

566
00:28:22.960 --> 00:28:25.920
<v Speaker 2>you're like, whoa, this feels fucking creepy and weird.

567
00:28:25.960 --> 00:28:30.960
<v Speaker 1>And weird for sure. Yeah, But man, like a part

568
00:28:31.000 --> 00:28:34.000
<v Speaker 1>of the reason I think Fear resonated with me so

569
00:28:34.119 --> 00:28:36.319
<v Speaker 1>much and I would recommend anyone play it is because

570
00:28:36.319 --> 00:28:40.000
<v Speaker 1>there is just not a game that feels anything quite

571
00:28:40.039 --> 00:28:42.559
<v Speaker 1>like that first Fear, I agree, and that is including

572
00:28:42.599 --> 00:28:43.279
<v Speaker 1>its sequels.

573
00:28:43.640 --> 00:28:45.480
<v Speaker 2>So why do you think that, Why do you think

574
00:28:45.640 --> 00:28:49.480
<v Speaker 2>nothing today? You haven't played anything since Fear one, Like

575
00:28:49.519 --> 00:28:51.359
<v Speaker 2>what like is it, like what are the very specific

576
00:28:51.440 --> 00:28:53.559
<v Speaker 2>things that you just don't think other first person shooters

577
00:28:53.599 --> 00:28:54.559
<v Speaker 2>okay leaned into.

578
00:28:54.759 --> 00:29:00.640
<v Speaker 1>So one, there is the speed of the gun if

579
00:29:00.640 --> 00:29:04.480
<v Speaker 1>you don't use the slow mo, everything happens so quickly.

580
00:29:04.559 --> 00:29:08.440
<v Speaker 1>It is chaotic, and you have the enemies who are

581
00:29:08.480 --> 00:29:10.839
<v Speaker 1>like barking at you and the throwing.

582
00:29:10.599 --> 00:29:13.799
<v Speaker 2>Garnades, shouting to each other like where.

583
00:29:13.519 --> 00:29:16.160
<v Speaker 1>You are exactly. It's like there's been a lot said

584
00:29:16.160 --> 00:29:18.200
<v Speaker 1>about like the AI in Fear, but like a lot

585
00:29:18.200 --> 00:29:20.640
<v Speaker 1>of it has to do with just the way they

586
00:29:20.759 --> 00:29:23.119
<v Speaker 1>like communicate and they say things out loud and it's

587
00:29:23.119 --> 00:29:25.960
<v Speaker 1>so specific. They recorded like a billion different lines for

588
00:29:26.119 --> 00:29:29.160
<v Speaker 1>you know, like he's over there behind the vending machine,

589
00:29:29.240 --> 00:29:29.759
<v Speaker 1>under the desk.

590
00:29:29.799 --> 00:29:32.720
<v Speaker 2>Well, every thing is. It's not just like he's hiding.

591
00:29:32.839 --> 00:29:36.240
<v Speaker 2>It's a very specific things exactly. Like for example, like

592
00:29:36.319 --> 00:29:39.119
<v Speaker 2>if you are hiding behind a fridge, they will say like,

593
00:29:39.359 --> 00:29:42.480
<v Speaker 2>he's behind the fridge in that corner. So exacts the

594
00:29:42.559 --> 00:29:45.599
<v Speaker 2>sense of tension that you don't get from other games

595
00:29:45.720 --> 00:29:47.920
<v Speaker 2>where they're like they know where you were. You Like,

596
00:29:47.960 --> 00:29:50.839
<v Speaker 2>the AI makes it very clearly like vocally aware of

597
00:29:50.839 --> 00:29:51.319
<v Speaker 2>where you are.

598
00:29:51.519 --> 00:29:56.440
<v Speaker 1>So everything moves so quick. You go down very quick.

599
00:29:56.519 --> 00:29:58.599
<v Speaker 1>The enemies also can go down pretty quick as well,

600
00:29:58.599 --> 00:30:00.680
<v Speaker 1>and it creates it's just like really tense like where

601
00:30:00.720 --> 00:30:04.039
<v Speaker 1>you're like, I have to rely on the the slow mo.

602
00:30:04.599 --> 00:30:06.960
<v Speaker 1>The SloMo also like looks awesome.

603
00:30:06.599 --> 00:30:10.240
<v Speaker 2>And the way the sound like drags out to and

604
00:30:10.319 --> 00:30:11.440
<v Speaker 2>you hear a soldier.

605
00:30:11.240 --> 00:30:16.480
<v Speaker 1>Like and yeah, and then they have this sort of

606
00:30:16.960 --> 00:30:20.880
<v Speaker 1>like like color like apparition like kind of like effect

607
00:30:20.960 --> 00:30:24.680
<v Speaker 1>and they it really sells the slow mo like in

608
00:30:24.839 --> 00:30:30.359
<v Speaker 1>in the visuals. And then there's the part where all

609
00:30:30.440 --> 00:30:33.720
<v Speaker 1>the particle effects the the This is where the influence

610
00:30:33.799 --> 00:30:36.000
<v Speaker 1>is where the genre influence comes in. Like if you've

611
00:30:36.000 --> 00:30:38.640
<v Speaker 1>seen hard like hard Boiled, and there's like the tea

612
00:30:39.039 --> 00:30:42.440
<v Speaker 1>the tea house scene, it's just slower and feathers and

613
00:30:42.480 --> 00:30:45.759
<v Speaker 1>sparks that it's like every gunfight is like that, where

614
00:30:46.000 --> 00:30:49.359
<v Speaker 1>it's like you don't just make a bullet hole in

615
00:30:49.440 --> 00:30:53.039
<v Speaker 1>a wall, you destroy the concrete and the dust from

616
00:30:53.039 --> 00:30:55.279
<v Speaker 1>the concrete is filling up the room and then makes

617
00:30:55.319 --> 00:30:57.599
<v Speaker 1>it hazy and it's hard to see and there's like

618
00:30:57.920 --> 00:31:01.759
<v Speaker 1>sparks flying every where, papers are going.

619
00:31:01.559 --> 00:31:04.079
<v Speaker 2>On, Pigeons are just flying in to gun fire for

620
00:31:04.279 --> 00:31:08.039
<v Speaker 2>no reason exploding everywhere and.

621
00:31:08.200 --> 00:31:12.319
<v Speaker 5>Everyone's like where the fuckers He's covered in feathers and

622
00:31:12.359 --> 00:31:16.200
<v Speaker 5>the blood like because the environments are all these very

623
00:31:16.599 --> 00:31:21.200
<v Speaker 5>stark white office hallways and the blood is like this

624
00:31:21.400 --> 00:31:24.200
<v Speaker 5>deep red that just completely paints the wall when you

625
00:31:24.200 --> 00:31:25.160
<v Speaker 5>shoot enemies.

626
00:31:24.839 --> 00:31:26.559
<v Speaker 2>And again, narrow corridor, small space.

627
00:31:27.960 --> 00:31:35.480
<v Speaker 1>It just every fight feels so like it feels like

628
00:31:35.519 --> 00:31:37.519
<v Speaker 1>it could be the final fight of any other game,

629
00:31:37.680 --> 00:31:40.960
<v Speaker 1>Like just like the level of chaos happening. It's so good.

630
00:31:41.319 --> 00:31:44.839
<v Speaker 1>And that is something that like, you know, it's funny

631
00:31:44.839 --> 00:31:47.440
<v Speaker 1>because I when I played for You two, I had

632
00:31:47.440 --> 00:31:50.480
<v Speaker 1>actually played it first before I had attempted to play

633
00:31:50.480 --> 00:31:53.160
<v Speaker 1>for one, and at the time, I was like, this

634
00:31:52.920 --> 00:31:54.640
<v Speaker 1>is a pretty cool game. You know.

635
00:31:56.200 --> 00:31:58.519
<v Speaker 2>Jump Kick was like much more polished looking. If it

636
00:31:58.559 --> 00:32:00.440
<v Speaker 2>makes oh yeah, there's also a jump kick in this game.

637
00:32:00.480 --> 00:32:04.039
<v Speaker 2>And the junk kick is so stupid. It's two kicks

638
00:32:04.319 --> 00:32:05.480
<v Speaker 2>on harder difficulties.

639
00:32:05.480 --> 00:32:07.839
<v Speaker 1>It's like you shouldn't even be attempting to do it, yeah,

640
00:32:07.880 --> 00:32:10.200
<v Speaker 1>but you want to anyway because it's just it's like

641
00:32:10.240 --> 00:32:12.519
<v Speaker 1>a one hit kill and it's like the dumbest.

642
00:32:12.480 --> 00:32:14.720
<v Speaker 2>Like running through and like slow motion and jumping. You

643
00:32:14.759 --> 00:32:16.839
<v Speaker 2>just don't do a full kick. It's like I'm fucking kicking.

644
00:32:16.960 --> 00:32:20.400
<v Speaker 1>Yeah, you do like two three kicks and the and

645
00:32:20.440 --> 00:32:23.480
<v Speaker 1>the enemy is like ragged all and they're like, oh,

646
00:32:23.519 --> 00:32:29.640
<v Speaker 1>it's so good, it's incredible, so fear too. It It

647
00:32:30.119 --> 00:32:33.519
<v Speaker 1>went for like a cleaner, polished cinematic shooter. Look, AI

648
00:32:33.640 --> 00:32:36.319
<v Speaker 1>is not as smart. The lighting is.

649
00:32:36.240 --> 00:32:39.839
<v Speaker 2>Still still still model it. The lights was as good.

650
00:32:39.920 --> 00:32:42.960
<v Speaker 1>Involved in the first one or no, no, WB was

651
00:32:43.000 --> 00:32:45.000
<v Speaker 1>not involved in the first one. WB was involved in

652
00:32:45.000 --> 00:32:48.519
<v Speaker 1>the second one. I forget who was involved in the first.

653
00:32:48.519 --> 00:32:50.119
<v Speaker 1>I think it was Vendi because there was a whole

654
00:32:50.160 --> 00:32:54.640
<v Speaker 1>thing where the expansion packs for Fear one were developed

655
00:32:54.640 --> 00:32:57.440
<v Speaker 1>by different teams because Vivendi still owned the rights. But

656
00:32:57.559 --> 00:33:01.200
<v Speaker 1>I think when Vivendi, like it was imploding, because originally

657
00:33:01.200 --> 00:33:04.839
<v Speaker 1>Fear two was not going to be called Fear two

658
00:33:05.119 --> 00:33:07.960
<v Speaker 1>because they owned the rights gonna be called it was

659
00:33:08.000 --> 00:33:10.759
<v Speaker 1>just it was just gonna be called Project Origin, okay,

660
00:33:10.839 --> 00:33:15.039
<v Speaker 1>because they they owned like the rights to the story,

661
00:33:15.079 --> 00:33:17.160
<v Speaker 1>but they didn't own the rights to the name. But

662
00:33:17.200 --> 00:33:19.759
<v Speaker 1>then when Vivendi imploded, they like got the rights back

663
00:33:19.799 --> 00:33:21.240
<v Speaker 1>and were like, oh, we're gonna call it Fear two

664
00:33:21.359 --> 00:33:28.319
<v Speaker 1>Project Origin. But like that game is in retrospect at

665
00:33:28.319 --> 00:33:30.240
<v Speaker 1>the time felt fine. When I actually went back and

666
00:33:30.279 --> 00:33:35.319
<v Speaker 1>played Fear one, I realized, oh, Fear two was just

667
00:33:35.480 --> 00:33:38.720
<v Speaker 1>kind of a retread to Fear one, but worse in

668
00:33:38.759 --> 00:33:44.079
<v Speaker 1>every way exactly. And and like I look back on

669
00:33:44.119 --> 00:33:47.200
<v Speaker 1>that game very negatively, where I'm just like, this game

670
00:33:47.200 --> 00:33:49.079
<v Speaker 1>doesn't need to exist. There's no reason to play Fear

671
00:33:49.079 --> 00:33:50.920
<v Speaker 1>two and then Fear three. I think it's just like

672
00:33:50.920 --> 00:33:55.920
<v Speaker 1>a fucking train record video game. That game suckslith or No,

673
00:33:56.559 --> 00:33:59.119
<v Speaker 1>that was not made by Monolith, it was produced by

674
00:33:59.200 --> 00:33:59.880
<v Speaker 1>John Carpenter.

675
00:34:00.319 --> 00:34:02.960
<v Speaker 2>Well that I'm sure John Carpenter like came in ate

676
00:34:02.960 --> 00:34:05.079
<v Speaker 2>a grape like ate a fucking jar of grape jelly,

677
00:34:05.720 --> 00:34:08.840
<v Speaker 2>and it was like, yeah, make they got guns?

678
00:34:09.400 --> 00:34:09.880
<v Speaker 1>My ook?

679
00:34:09.960 --> 00:34:12.280
<v Speaker 2>Okay, by I mean like the dude I mean at

680
00:34:12.280 --> 00:34:15.880
<v Speaker 2>that time, John Hala was like probably past like Ghost

681
00:34:15.920 --> 00:34:18.639
<v Speaker 2>of Mars, It's just a fucking file of shit. And

682
00:34:18.639 --> 00:34:20.039
<v Speaker 2>I think he was like, I'm gonna just gonna go home,

683
00:34:20.079 --> 00:34:21.000
<v Speaker 2>smoke weed and play Halo.

684
00:34:21.360 --> 00:34:24.719
<v Speaker 1>There's a I don't I'm not gonna get this quote

685
00:34:24.719 --> 00:34:27.800
<v Speaker 1>one right, So, but there there is a There was

686
00:34:27.840 --> 00:34:31.440
<v Speaker 1>an interview with him about Fear three where the person

687
00:34:31.559 --> 00:34:33.800
<v Speaker 1>was like talking about like, how do you feel about

688
00:34:33.840 --> 00:34:37.840
<v Speaker 1>like sexualization in video games? Because in Fear three there's

689
00:34:37.880 --> 00:34:41.880
<v Speaker 1>like a naked, pregnant ghost lady and it's so stupid.

690
00:34:42.400 --> 00:34:44.639
<v Speaker 1>And he's like, you know, like the representation of sex

691
00:34:44.679 --> 00:34:46.559
<v Speaker 1>and video game, and then John Carpenter kind of just

692
00:34:46.599 --> 00:34:49.079
<v Speaker 1>goes off about He's like, I remember playing God of

693
00:34:49.159 --> 00:34:50.960
<v Speaker 1>War and you have the sex mini game where you

694
00:34:51.039 --> 00:34:53.519
<v Speaker 1>hit the button to sleep with the women, and he's like,

695
00:34:53.559 --> 00:34:57.079
<v Speaker 1>I sure did hit that button, So what happened?

696
00:34:57.159 --> 00:35:01.639
<v Speaker 2>I wasn't then Fear three either, the woman's trying to

697
00:35:01.639 --> 00:35:04.199
<v Speaker 2>give birth and you got to match that button. You

698
00:35:04.199 --> 00:35:07.800
<v Speaker 2>gotta have it help it anyways, but you know.

699
00:35:08.159 --> 00:35:10.239
<v Speaker 1>Psychic ghost contractions. That's all I'll say.

700
00:35:10.320 --> 00:35:12.000
<v Speaker 2>Yeah, if you want to, Like, you've told me. I've

701
00:35:12.000 --> 00:35:15.119
<v Speaker 2>never played Fear three, you've told me what happens. Oh yeah,

702
00:35:15.280 --> 00:35:17.559
<v Speaker 2>that game is awful. I highly recommend that people go

703
00:35:17.599 --> 00:35:19.840
<v Speaker 2>read up on it. It's really stupid.

704
00:35:20.079 --> 00:35:24.360
<v Speaker 1>It's absurd. Yeah, in the end of Fear too also stupid. Yeah, well,

705
00:35:24.559 --> 00:35:28.480
<v Speaker 1>very very dumb. But Fear one also hold on rules.

706
00:35:28.559 --> 00:35:31.920
<v Speaker 2>Remember when speaking of John Carpenter video games, Yeah, remember

707
00:35:31.920 --> 00:35:34.920
<v Speaker 2>when that game was announced like either Summer Gamefest or

708
00:35:34.920 --> 00:35:35.719
<v Speaker 2>Game Wards.

709
00:35:35.480 --> 00:35:37.880
<v Speaker 1>Oh, two years like John Carpenter or something.

710
00:35:37.880 --> 00:35:41.199
<v Speaker 2>It was literally like John Carpenter's open world zombie games.

711
00:35:41.400 --> 00:35:42.960
<v Speaker 1>Yeah, did that ever come out?

712
00:35:44.159 --> 00:35:48.320
<v Speaker 2>As far as I know all that, he's probably like

713
00:35:48.519 --> 00:35:51.599
<v Speaker 2>too busy matching a button. He's like, I'm pressing that button.

714
00:35:51.800 --> 00:35:54.400
<v Speaker 2>It'll come out when it comes out. I gotta button

715
00:35:54.400 --> 00:35:56.880
<v Speaker 2>the mash on this. PS two got a war game

716
00:35:56.880 --> 00:35:58.519
<v Speaker 2>where there's a sex many game. I bet you, if

717
00:35:58.559 --> 00:36:00.920
<v Speaker 2>you asked him, would even remember, like what, like what

718
00:36:01.440 --> 00:36:04.960
<v Speaker 2>it's like? Death space is cool? We all knows too.

719
00:36:05.039 --> 00:36:06.559
<v Speaker 2>And by the way, he's on tour right now.

720
00:36:07.119 --> 00:36:08.480
<v Speaker 1>We do music again.

721
00:36:08.679 --> 00:36:11.039
<v Speaker 2>Yeah, well, I mean not on tour, but he's doing

722
00:36:11.079 --> 00:36:14.599
<v Speaker 2>a soundtrack for a move some I think like Bong

723
00:36:14.679 --> 00:36:16.000
<v Speaker 2>June Hose next film or some shit.

724
00:36:16.119 --> 00:36:18.280
<v Speaker 1>Oh okay, because he used to go around and do

725
00:36:19.239 --> 00:36:21.400
<v Speaker 1>tours where he made tours where he would do his

726
00:36:21.480 --> 00:36:22.000
<v Speaker 1>like music.

727
00:36:22.119 --> 00:36:24.199
<v Speaker 2>Yeah, he's he just got off a tour. I'm pretty sure.

728
00:36:24.320 --> 00:36:26.079
<v Speaker 1>Oh fuck, Because I was trying to look that up

729
00:36:26.119 --> 00:36:29.119
<v Speaker 1>recently and I hadn't. I couldn't. Granted it was maybe

730
00:36:29.159 --> 00:36:31.360
<v Speaker 1>a year ago, but I was like, I've always wanted

731
00:36:31.360 --> 00:36:31.840
<v Speaker 1>to see.

732
00:36:31.679 --> 00:36:33.559
<v Speaker 2>Him, no, because we wanted to get we wanted to

733
00:36:33.559 --> 00:36:36.920
<v Speaker 2>get him for Star Players. Oh. At one point and

734
00:36:37.000 --> 00:36:40.920
<v Speaker 2>he was on tour and he did a What's in

735
00:36:40.960 --> 00:36:44.079
<v Speaker 2>my bag with a MIBA like to kind of advertise

736
00:36:44.119 --> 00:36:46.199
<v Speaker 2>that he was on tour. And while his bandmates, his

737
00:36:46.280 --> 00:36:50.239
<v Speaker 2>two bandmates were pulling out like seventies rock, like prog

738
00:36:50.400 --> 00:36:52.840
<v Speaker 2>rock records, it would cut the John Carpenter and he'd

739
00:36:52.840 --> 00:36:57.440
<v Speaker 2>be like, hey, I got the Horizon zero down soundtrack

740
00:36:57.519 --> 00:37:00.960
<v Speaker 2>on on vinyl. Good game, good graphics. Yeah, and then

741
00:37:01.000 --> 00:37:03.960
<v Speaker 2>he would put that interesting one, it's a great soundtrack

742
00:37:04.239 --> 00:37:07.239
<v Speaker 2>in Down, Okay. Then like the next one would be

743
00:37:07.280 --> 00:37:11.039
<v Speaker 2>like another video game soundtracks, like this is the last

744
00:37:11.079 --> 00:37:15.440
<v Speaker 2>of us Rock, this is this is a crock soundtrack,

745
00:37:15.480 --> 00:37:19.480
<v Speaker 2>this is the Fair three soundtrack. I don't remember never

746
00:37:19.519 --> 00:37:20.119
<v Speaker 2>played this game.

747
00:37:21.360 --> 00:37:26.719
<v Speaker 1>I remember my names on it, I.

748
00:37:26.639 --> 00:37:28.559
<v Speaker 2>Don't remember anyway he pressing that button.

749
00:37:28.599 --> 00:37:32.119
<v Speaker 1>I've always wanted to see John Carpenter before he dies.

750
00:37:32.960 --> 00:37:35.159
<v Speaker 1>I thought I missed my chance, and apparently I haven't,

751
00:37:35.199 --> 00:37:36.360
<v Speaker 1>so I should really get on that.

752
00:37:36.480 --> 00:37:38.400
<v Speaker 2>It's not moving much, I mean like he moved. I

753
00:37:38.400 --> 00:37:40.239
<v Speaker 2>mean he does his tours, but he does on tour

754
00:37:41.800 --> 00:37:44.239
<v Speaker 2>right then, Yeah, he's gonna do websites. I was looking

755
00:37:44.280 --> 00:37:46.800
<v Speaker 2>at little CYNTHI beats and almost positive he's doing the

756
00:37:46.840 --> 00:37:49.519
<v Speaker 2>soundtrack for like a new film for by somebody that's

757
00:37:49.559 --> 00:37:51.920
<v Speaker 2>not him cool, which is great. That's great him because

758
00:37:52.039 --> 00:37:55.719
<v Speaker 2>he should do that. He hasn't made it, well, a

759
00:37:55.760 --> 00:37:56.679
<v Speaker 2>good movie in a long time.

760
00:37:56.840 --> 00:38:00.360
<v Speaker 1>No, No, he should just keep doing soundtracks and games

761
00:38:00.400 --> 00:38:03.440
<v Speaker 1>and and uh they should keep making bad Halloween movies

762
00:38:03.440 --> 00:38:04.480
<v Speaker 1>so that he keeps getting.

763
00:38:05.280 --> 00:38:09.159
<v Speaker 2>Oh yeah comment which has been pretty vocal about.

764
00:38:09.199 --> 00:38:09.400
<v Speaker 1>Yeah.

765
00:38:09.440 --> 00:38:13.320
<v Speaker 2>I was like, oh yeah, going on, yeah, so they

766
00:38:13.320 --> 00:38:17.920
<v Speaker 2>can continue to watch basketball and play God of War

767
00:38:17.960 --> 00:38:19.519
<v Speaker 2>for the PS two. Yep.

768
00:38:19.880 --> 00:38:24.320
<v Speaker 1>Anyway, Fear it's a good game. I do recommend it.

769
00:38:24.360 --> 00:38:25.400
<v Speaker 2>But I do want to go back to one thing

770
00:38:25.400 --> 00:38:27.599
<v Speaker 2>you were talking about earlier. Maybe we could touch on

771
00:38:27.639 --> 00:38:29.760
<v Speaker 2>it briefly, so sure we don't come off like grumpy

772
00:38:29.760 --> 00:38:34.199
<v Speaker 2>old temical folk, but the idea of like playing things,

773
00:38:35.840 --> 00:38:38.920
<v Speaker 2>not finding things this year that are really tickling you, Yeah,

774
00:38:39.480 --> 00:38:41.079
<v Speaker 2>and whether or not it's like the world's changing or

775
00:38:41.119 --> 00:38:43.800
<v Speaker 2>word changing, and I like alluded to like, but I

776
00:38:43.840 --> 00:38:45.639
<v Speaker 2>do want to kind of pick at that for a second,

777
00:38:45.639 --> 00:38:47.480
<v Speaker 2>because I deal with it, you're dealing with it. I

778
00:38:47.519 --> 00:38:50.559
<v Speaker 2>know Jake Tecker has mentioned it. I'm pretty curious, like

779
00:38:51.239 --> 00:38:53.559
<v Speaker 2>if other people are feeling as though, like they're not

780
00:38:53.599 --> 00:38:57.280
<v Speaker 2>feeling inspired or like over or engaged with the things

781
00:38:57.320 --> 00:38:59.280
<v Speaker 2>that they're they're playing these days, like, and that does

782
00:38:59.320 --> 00:39:01.440
<v Speaker 2>seem to be a consensus, But I'm curious, like we

783
00:39:02.760 --> 00:39:05.000
<v Speaker 2>living sort of our a bubble of like how we

784
00:39:05.039 --> 00:39:07.239
<v Speaker 2>consume media, and we.

785
00:39:07.119 --> 00:39:09.159
<v Speaker 1>Are sure it's like a bunch of factors. Yeah, I'm

786
00:39:09.159 --> 00:39:10.559
<v Speaker 1>sure our age has something to do with it, sha

787
00:39:10.719 --> 00:39:12.039
<v Speaker 1>And we're privileged enough that we.

788
00:39:12.039 --> 00:39:15.159
<v Speaker 2>Like are exposed to basically like everything that comes out

789
00:39:15.159 --> 00:39:20.039
<v Speaker 2>one way or another. But I but it's not just games.

790
00:39:20.119 --> 00:39:23.559
<v Speaker 2>Like I've been experiencing this with music for a long time,

791
00:39:23.679 --> 00:39:25.559
<v Speaker 2>for like the past year now, especially as I try

792
00:39:25.559 --> 00:39:26.920
<v Speaker 2>to stay up on new music, and I just see

793
00:39:26.920 --> 00:39:30.800
<v Speaker 2>this constant sort of imitation of other things instead of

794
00:39:30.800 --> 00:39:35.159
<v Speaker 2>like something new. So I I too like games well,

795
00:39:35.159 --> 00:39:37.320
<v Speaker 2>like even though I listen to all music from all

796
00:39:37.360 --> 00:39:41.639
<v Speaker 2>eras and decades, I do find myself finding things that

797
00:39:41.760 --> 00:39:45.239
<v Speaker 2>I'm excited about that are older that I've never heard before.

798
00:39:45.239 --> 00:39:47.119
<v Speaker 2>But I'm here for the first time. So like it

799
00:39:47.199 --> 00:39:48.559
<v Speaker 2>just happened to me this week where it's like I

800
00:39:48.559 --> 00:39:50.840
<v Speaker 2>go down this rabbit hole of like, well, there's this

801
00:39:50.880 --> 00:39:54.079
<v Speaker 2>spanic kind of like, what's this, Like, where's the stem from?

802
00:39:54.159 --> 00:39:56.039
<v Speaker 2>Who's doing this? And then I find like another band

803
00:39:56.039 --> 00:39:58.280
<v Speaker 2>from another subgenre of some shit from the eighties. I'm like,

804
00:39:58.320 --> 00:40:01.039
<v Speaker 2>what the fuck, I've never heard this before. So it's

805
00:40:01.079 --> 00:40:03.079
<v Speaker 2>the same thing. I'm experiencing the same thing, but with

806
00:40:03.239 --> 00:40:06.039
<v Speaker 2>music and as as much as I do with games.

807
00:40:06.079 --> 00:40:09.079
<v Speaker 1>So it's a you know, like, that's the thing is

808
00:40:09.119 --> 00:40:11.679
<v Speaker 1>there's so many there's so much music, and there's so

809
00:40:11.760 --> 00:40:14.119
<v Speaker 1>much movies and so much games that you've probably never

810
00:40:14.159 --> 00:40:17.199
<v Speaker 1>played or read or heard or whatever, right, and that like,

811
00:40:18.119 --> 00:40:21.320
<v Speaker 1>you know, if you're not feeling what's happening right now,

812
00:40:21.360 --> 00:40:23.000
<v Speaker 1>what's being presented in front of you.

813
00:40:24.199 --> 00:40:26.920
<v Speaker 2>There is a lot of shit you have never heard,

814
00:40:27.000 --> 00:40:28.079
<v Speaker 2>never seen, and never played.

815
00:40:28.199 --> 00:40:31.400
<v Speaker 1>And in the case of games, you could get real cheap.

816
00:40:31.559 --> 00:40:36.320
<v Speaker 1>Yeah I got Fear one for a dollar on GGN

817
00:40:36.440 --> 00:40:39.719
<v Speaker 1>PC on PC one, right, it is.

818
00:40:40.280 --> 00:40:42.440
<v Speaker 2>It's not the same case for some console games.

819
00:40:42.480 --> 00:40:46.719
<v Speaker 1>No, no, no, yeah, you definitely. I would say the PC's

820
00:40:46.840 --> 00:40:48.760
<v Speaker 1>the place to go for bargain hunting for sure. But

821
00:40:48.800 --> 00:40:53.360
<v Speaker 1>if you like are open your heart to being like,

822
00:40:53.480 --> 00:40:54.960
<v Speaker 1>let me try to check out a game that I've

823
00:40:55.000 --> 00:40:58.400
<v Speaker 1>never heard of or experienced or want to always want

824
00:40:58.400 --> 00:40:59.760
<v Speaker 1>to see the deal was like, you can get some

825
00:40:59.840 --> 00:41:03.440
<v Speaker 1>real cool stuff at a at a real real cheap

826
00:41:03.480 --> 00:41:04.960
<v Speaker 1>price on the PC.

827
00:41:05.320 --> 00:41:09.000
<v Speaker 2>As a Gog or Gog H called gog.

828
00:41:09.519 --> 00:41:11.360
<v Speaker 1>I've always called it. I think I'd go back and forth,

829
00:41:11.360 --> 00:41:13.440
<v Speaker 1>but sometimes I say, I've said gog.

830
00:41:15.280 --> 00:41:18.280
<v Speaker 2>Good old games, gog it up, gotta gog it up

831
00:41:18.280 --> 00:41:20.760
<v Speaker 2>in the rumpest room, the roughest room, and I'm gonna

832
00:41:20.800 --> 00:41:21.800
<v Speaker 2>gog all over the place.

833
00:41:23.480 --> 00:41:27.599
<v Speaker 1>Uh yeah, they're uh honestly, I've been. I've been kind

834
00:41:27.639 --> 00:41:32.320
<v Speaker 1>of using their compatibility uh preservation program. That's sort of

835
00:41:32.360 --> 00:41:34.320
<v Speaker 1>like a way to kind of be like, oh, maybe

836
00:41:34.320 --> 00:41:36.440
<v Speaker 1>I should check because that's what Fear was. Fear was

837
00:41:36.480 --> 00:41:39.440
<v Speaker 1>added to their compatibility program. As I mentioned up front,

838
00:41:40.880 --> 00:41:42.880
<v Speaker 1>you know the reason I never finished it because I

839
00:41:42.880 --> 00:41:46.159
<v Speaker 1>couldn't play it on your PC. My PC was too scared.

840
00:41:46.199 --> 00:41:48.119
<v Speaker 1>And then Gog says, don't worry, we got it. We'll

841
00:41:48.119 --> 00:41:51.000
<v Speaker 1>patch that out. Now my PC is not scared anymore.

842
00:41:51.079 --> 00:41:55.079
<v Speaker 1>They can handle it. Here we go. So that's cool.

843
00:41:55.280 --> 00:41:57.280
<v Speaker 1>So you know that that game is not more accessible

844
00:41:57.280 --> 00:42:02.840
<v Speaker 1>for more people. They recently U did a patch for

845
00:42:04.199 --> 00:42:07.440
<v Speaker 1>Silent Hill four on PC The Room, which is really

846
00:42:07.440 --> 00:42:10.400
<v Speaker 1>interesting because and I did not know this at all

847
00:42:10.400 --> 00:42:11.880
<v Speaker 1>because I was like, oh okay, like I don't even

848
00:42:11.920 --> 00:42:14.360
<v Speaker 1>know that game had a PC version. Apparently that PC

849
00:42:14.519 --> 00:42:18.360
<v Speaker 1>version was like the inferior version to the console version

850
00:42:18.840 --> 00:42:21.679
<v Speaker 1>because it was straight up like missing stuff, like it

851
00:42:21.840 --> 00:42:24.360
<v Speaker 1>was an incomplete version of that game that got released,

852
00:42:24.719 --> 00:42:28.920
<v Speaker 1>and but it was like in there, it just like

853
00:42:28.960 --> 00:42:31.639
<v Speaker 1>the code wasn't like enabled correctly.

854
00:42:31.519 --> 00:42:33.760
<v Speaker 2>Delete a decimal point, yeah, or.

855
00:42:33.800 --> 00:42:37.440
<v Speaker 1>Something like that. And so when Gog was like, hey,

856
00:42:37.480 --> 00:42:39.639
<v Speaker 1>we're going to re release this game, they like went

857
00:42:39.719 --> 00:42:42.480
<v Speaker 1>in and like re enabled that stuff. So now that

858
00:42:42.599 --> 00:42:47.199
<v Speaker 1>version is like probably the most best way to play it.

859
00:42:47.239 --> 00:42:49.639
<v Speaker 2>I was going to buy it on GoGG. It was

860
00:42:49.679 --> 00:42:52.760
<v Speaker 2>six bucks when they announced it, and I stopped myself

861
00:42:52.760 --> 00:42:54.239
<v Speaker 2>because I was looking at the reviews on the site

862
00:42:54.239 --> 00:42:56.280
<v Speaker 2>and they were saying that like there were certain incompatible

863
00:42:56.320 --> 00:42:59.840
<v Speaker 2>issues like control why still happening like not recently like

864
00:43:00.079 --> 00:43:02.239
<v Speaker 2>back like oh well they actually as well as I'm

865
00:43:02.280 --> 00:43:04.360
<v Speaker 2>talking about. Like when sound Hill two remake came out,

866
00:43:04.400 --> 00:43:06.719
<v Speaker 2>I was kind of, you know, looking to because I

867
00:43:06.719 --> 00:43:11.239
<v Speaker 2>never played on Hill four The Room, The Room, Timmy Way,

868
00:43:11.280 --> 00:43:17.880
<v Speaker 2>so sound Hill The Room, but uh I but now

869
00:43:17.920 --> 00:43:19.840
<v Speaker 2>that they've done that, it looks like it's fixed, although

870
00:43:19.960 --> 00:43:21.719
<v Speaker 2>I mean, you know, I do have a copy of

871
00:43:21.800 --> 00:43:24.920
<v Speaker 2>it at home now, but that thanks to our bucket.

872
00:43:25.039 --> 00:43:26.840
<v Speaker 2>Thanks to the bucket, the bucket did have a copy

873
00:43:26.840 --> 00:43:30.039
<v Speaker 2>of it. So I will experience that finally and see

874
00:43:30.039 --> 00:43:32.679
<v Speaker 2>what this controversial sound Hill game is all about.

875
00:43:32.800 --> 00:43:35.320
<v Speaker 1>Yeah, the last one the original team worked on. Yeah,

876
00:43:35.519 --> 00:43:37.840
<v Speaker 1>so I'm curious about I would like to eventually, because

877
00:43:37.840 --> 00:43:40.280
<v Speaker 1>I did. I did pick up the GOG version, so

878
00:43:40.360 --> 00:43:42.000
<v Speaker 1>I do plan to play it. But I'm actually playing

879
00:43:42.000 --> 00:43:43.559
<v Speaker 1>a sound on Hill one right now, which is another

880
00:43:43.559 --> 00:43:44.440
<v Speaker 1>game I never finished.

881
00:43:44.480 --> 00:43:44.679
<v Speaker 2>Yeah.

882
00:43:44.719 --> 00:43:47.320
<v Speaker 1>I mean, I'm kind of just being like, I should

883
00:43:47.320 --> 00:43:50.400
<v Speaker 1>go back and finish some games I never got around. Yeah,

884
00:43:50.559 --> 00:43:55.000
<v Speaker 1>it's it's it's okay. I don't know, it's not. I

885
00:43:55.159 --> 00:43:57.920
<v Speaker 1>like it. There are things that I appreciate about it.

886
00:43:57.920 --> 00:44:03.119
<v Speaker 2>It's I don't know, this might sound stupid, but I

887
00:44:03.119 --> 00:44:05.039
<v Speaker 2>think the first sound Hill is actually more fun to

888
00:44:05.360 --> 00:44:08.320
<v Speaker 2>is actually an enjoyable game to play. No, I do

889
00:44:08.440 --> 00:44:10.880
<v Speaker 2>versus silent the original sound Hill two, which I do

890
00:44:11.000 --> 00:44:14.519
<v Speaker 2>not find to be an enjoyable playing experience. Sure, but

891
00:44:14.960 --> 00:44:17.320
<v Speaker 2>playing sound Hell one, I was like, I'm you know,

892
00:44:17.320 --> 00:44:20.840
<v Speaker 2>I'm kicking these fucking little baby weirdos in the school, which,

893
00:44:20.840 --> 00:44:22.239
<v Speaker 2>by the way, did you know about the whole thing

894
00:44:22.280 --> 00:44:27.960
<v Speaker 2>with the school from kindergarten? Cope? Absolutely fucking absurd. Then

895
00:44:27.960 --> 00:44:29.119
<v Speaker 2>they exist in the same universe.

896
00:44:30.039 --> 00:44:31.719
<v Speaker 1>Is that? Is that? Like? What is?

897
00:44:31.920 --> 00:44:34.880
<v Speaker 2>It's pretty sure if I'm not mistaken. Isn't the main

898
00:44:34.920 --> 00:44:36.440
<v Speaker 2>carrot no that went in check out? Isn't the main

899
00:44:36.480 --> 00:44:39.119
<v Speaker 2>character of sound Hill one wearing like a brown jacket, yes,

900
00:44:39.239 --> 00:44:41.480
<v Speaker 2>and like blue jeans. So are you telling me, Harry

901
00:44:41.519 --> 00:44:46.159
<v Speaker 2>Mason's actually just character kicking kids. He's you're stuck in

902
00:44:46.199 --> 00:44:50.239
<v Speaker 2>the in the nightmare. He wishes he was actually living,

903
00:44:50.800 --> 00:44:53.119
<v Speaker 2>so he could you do kick like weird demon kids

904
00:44:53.119 --> 00:44:55.159
<v Speaker 2>in that game as I'm talking about, as I'm saying,

905
00:44:55.559 --> 00:44:59.119
<v Speaker 2>sound Hill one is just the is actually the nightmare

906
00:44:59.199 --> 00:45:02.320
<v Speaker 2>that can grown a cop it's experiencing never left.

907
00:45:02.519 --> 00:45:05.480
<v Speaker 1>Okay, Yeah, that's that town of sound Hill, and he's

908
00:45:05.559 --> 00:45:06.559
<v Speaker 1>like that movie.

909
00:45:07.119 --> 00:45:09.320
<v Speaker 2>That's the movie ends with a version of him like

910
00:45:09.880 --> 00:45:12.639
<v Speaker 2>killing the abusive dad with the ferrets, that with the

911
00:45:12.679 --> 00:45:15.400
<v Speaker 2>kid with the ferrets in his jacket, But in actuality

912
00:45:15.400 --> 00:45:18.199
<v Speaker 2>he's he's still stuck there, that's the other version, but

913
00:45:18.239 --> 00:45:20.679
<v Speaker 2>in reality's still there taking the kids. That's a more

914
00:45:20.719 --> 00:45:23.559
<v Speaker 2>engaging story. Who is your daddy and what does he do?

915
00:45:24.800 --> 00:45:27.840
<v Speaker 1>I don't give a shit, kid, That's a more engaging

916
00:45:27.840 --> 00:45:29.639
<v Speaker 1>story to me than the story of Silent Hill one,

917
00:45:29.639 --> 00:45:31.239
<v Speaker 1>because this one's not psychological horror.

918
00:45:31.280 --> 00:45:33.639
<v Speaker 2>It's like, it's not an old lady.

919
00:45:33.840 --> 00:45:40.360
<v Speaker 1>Yeah, I think we're Silent Hill too. You It's like

920
00:45:40.400 --> 00:45:41.480
<v Speaker 1>that game's weird took.

921
00:45:41.280 --> 00:45:43.079
<v Speaker 2>Some liberties based on the plot of the first game.

922
00:45:43.199 --> 00:45:45.760
<v Speaker 1>Sure, you know, like people say, are like all the

923
00:45:45.800 --> 00:45:48.000
<v Speaker 1>dialogue on that game is so like weird, knockwards stilted,

924
00:45:48.039 --> 00:45:50.559
<v Speaker 1>But like, I do think that there's like it's going

925
00:45:50.599 --> 00:45:54.199
<v Speaker 1>for something where Silent Hill one's dialogue feels more like

926
00:45:56.079 --> 00:45:59.800
<v Speaker 1>actually just not very well written and acted. In my opinion,

927
00:45:59.880 --> 00:46:01.519
<v Speaker 1>I think that still has a charm to it, and

928
00:46:01.559 --> 00:46:03.679
<v Speaker 1>I'm having a fun time with it. But I'm I'm

929
00:46:03.679 --> 00:46:07.239
<v Speaker 1>not really like taking anything away from it story. I'm

930
00:46:07.280 --> 00:46:12.320
<v Speaker 1>not like, oh man, what a the cop lady Cheryl? No,

931
00:46:12.639 --> 00:46:15.599
<v Speaker 1>Cheryl's the daughter. I don't even remember Sybil, see, I

932
00:46:15.639 --> 00:46:19.199
<v Speaker 1>can't remember. That's how much I'm compelling. It's compelling to me.

933
00:46:19.960 --> 00:46:24.519
<v Speaker 1>So are you going to finish it well? Because I'm

934
00:46:24.599 --> 00:46:28.960
<v Speaker 1>enjoying the game, like it's no to be clear, I

935
00:46:29.079 --> 00:46:32.239
<v Speaker 1>like the game. It's fun. I agree. It actually is

936
00:46:32.239 --> 00:46:35.280
<v Speaker 1>a very playable PlayStation one game. You think it would

937
00:46:35.320 --> 00:46:37.719
<v Speaker 1>be like, oh man, this is like so archaic, and

938
00:46:37.719 --> 00:46:39.840
<v Speaker 1>I'm like no, no, no, Like that game is like fun

939
00:46:39.880 --> 00:46:44.159
<v Speaker 1>to play. It's it's like that loop of going into

940
00:46:44.239 --> 00:46:48.239
<v Speaker 1>like a new building unraveling it room by room is

941
00:46:48.280 --> 00:46:49.480
<v Speaker 1>like incredibly satisfying.

942
00:46:49.519 --> 00:46:53.239
<v Speaker 2>And Blueprints, you know what, what.

943
00:46:53.239 --> 00:46:55.400
<v Speaker 1>If Blueprints just turned into a Silent Hill game, then

944
00:46:55.400 --> 00:46:56.639
<v Speaker 1>I'd be like, this is like every other game that's

945
00:46:56.679 --> 00:46:58.960
<v Speaker 1>ever fucking come on the past five years, where it's

946
00:46:58.960 --> 00:47:01.639
<v Speaker 1>just like it's a psychological horror game. Sorry, one of

947
00:47:01.679 --> 00:47:03.440
<v Speaker 1>the three rooms is just called the room. Yeah, and

948
00:47:03.480 --> 00:47:04.840
<v Speaker 1>then suddenly you're in Silent Hill four.

949
00:47:05.000 --> 00:47:07.159
<v Speaker 2>Yeah. Yeah. I mean I've said that every hidden object

950
00:47:07.159 --> 00:47:09.400
<v Speaker 2>puzzle the game I played a secretly a Silent Hill game.

951
00:47:09.800 --> 00:47:11.440
<v Speaker 1>I don't know if this has been done or pitched

952
00:47:11.519 --> 00:47:13.719
<v Speaker 1>or an idea. I do kind of have a what

953
00:47:13.880 --> 00:47:17.599
<v Speaker 1>if you had a game like Blueprints, but every room

954
00:47:17.679 --> 00:47:21.599
<v Speaker 1>you go into is a different video game, I mean sick,

955
00:47:22.039 --> 00:47:26.719
<v Speaker 1>and you're constantly shifting between video games, and then eventually

956
00:47:27.039 --> 00:47:29.360
<v Speaker 1>the video games start to You can take items from

957
00:47:29.400 --> 00:47:32.079
<v Speaker 1>one game and bring into the other game, and then

958
00:47:32.119 --> 00:47:34.400
<v Speaker 1>the game start to blend together and become a mess,

959
00:47:34.400 --> 00:47:37.000
<v Speaker 1>and it becomes a different game. It becomes every everything

960
00:47:37.039 --> 00:47:39.280
<v Speaker 1>that's a game idea. Someone should make it. Why did

961
00:47:39.320 --> 00:47:41.360
<v Speaker 1>you say that publicly? Because I'm never gonna make it.

962
00:47:41.519 --> 00:47:44.920
<v Speaker 2>Well, I got game ideas I'm never gonna talk about.

963
00:47:44.960 --> 00:47:49.199
<v Speaker 1>Okay, that's fair. I gonna you ever make them?

964
00:47:49.679 --> 00:47:50.079
<v Speaker 2>You never know?

965
00:47:50.320 --> 00:47:53.159
<v Speaker 1>Okay, that's fair. Maybe I'll make that. Maybe I'll make

966
00:47:53.159 --> 00:47:54.480
<v Speaker 1>my game. Yeah, do it quick.

967
00:47:55.960 --> 00:47:59.119
<v Speaker 2>You only got you only got one day.

968
00:47:59.320 --> 00:48:03.320
<v Speaker 1>I got uh no time because this is live, so

969
00:48:03.400 --> 00:48:06.400
<v Speaker 1>you're too late. So you're gonna play sold Hill all

970
00:48:06.440 --> 00:48:07.960
<v Speaker 1>the way, all the way through almost.

971
00:48:08.079 --> 00:48:11.239
<v Speaker 2>Despite not enjoying the story. But it's at least playable enough.

972
00:48:11.320 --> 00:48:13.400
<v Speaker 1>But I also don't think that matters, at least for me,

973
00:48:13.559 --> 00:48:16.079
<v Speaker 1>Like it's it's it doesn't, it's it doesn't detract my

974
00:48:16.159 --> 00:48:17.119
<v Speaker 1>experience with that game.

975
00:48:17.320 --> 00:48:19.679
<v Speaker 2>It's just, you know, would you say that it's tickling

976
00:48:19.719 --> 00:48:21.320
<v Speaker 2>you more than new games?

977
00:48:23.159 --> 00:48:25.480
<v Speaker 1>I mean, yeah, okay, I would. I would say so

978
00:48:25.599 --> 00:48:28.679
<v Speaker 1>because I think, but but I would also I think

979
00:48:28.679 --> 00:48:32.079
<v Speaker 1>it's just because it's it's like this a curio for me,

980
00:48:32.199 --> 00:48:34.280
<v Speaker 1>more like I find that more interesting where I'm like, oh,

981
00:48:34.320 --> 00:48:36.480
<v Speaker 1>I want to see what that's about, and like as

982
00:48:36.480 --> 00:48:40.320
<v Speaker 1>opposed to like I you know, like, yeah, I guess

983
00:48:40.320 --> 00:48:43.800
<v Speaker 1>if if it didn't have that element to it, and

984
00:48:43.840 --> 00:48:46.440
<v Speaker 1>maybe it would be kind of you're mess for me.

985
00:48:46.480 --> 00:48:49.880
<v Speaker 1>I don't know, sure, yeah, yeah, yeah.

986
00:48:50.000 --> 00:48:52.559
<v Speaker 2>I go to sleep every night recently, Okay, you go

987
00:48:52.639 --> 00:48:54.880
<v Speaker 2>to as supposed to before where you didn't the end,

988
00:48:55.880 --> 00:48:58.800
<v Speaker 2>I know, every night before I go to sleep, I've

989
00:48:58.800 --> 00:49:01.599
<v Speaker 2>been popping on an old game. I'm gonna ask. Yes,

990
00:49:01.639 --> 00:49:04.079
<v Speaker 2>I'd like to hear about old games. The one that

991
00:49:04.079 --> 00:49:05.800
<v Speaker 2>I've been playing recently, which I think I might give

992
00:49:05.880 --> 00:49:10.679
<v Speaker 2>up on after three nights, okay, is the Godfather game,

993
00:49:10.760 --> 00:49:13.719
<v Speaker 2>the game that Jake Decker played because his parents didn't

994
00:49:13.719 --> 00:49:16.239
<v Speaker 2>allow him to play Grand Theft Auto games. However, this

995
00:49:16.320 --> 00:49:19.639
<v Speaker 2>game is just as fucked up like as most Grand

996
00:49:19.679 --> 00:49:20.320
<v Speaker 2>Theft Auto games.

997
00:49:20.360 --> 00:49:21.920
<v Speaker 1>And I would say, isn't this funny?

998
00:49:21.920 --> 00:49:23.960
<v Speaker 2>How some degree there is a shit you can do

999
00:49:24.000 --> 00:49:27.559
<v Speaker 2>in this game that feels worse than anything I've done

1000
00:49:27.559 --> 00:49:31.320
<v Speaker 2>in like a San Andreas Vice City or Grand Theft

1001
00:49:31.400 --> 00:49:31.960
<v Speaker 2>three and.

1002
00:49:31.880 --> 00:49:35.239
<v Speaker 1>Those old Grand Theft autos. In my opinion, they're very silly.

1003
00:49:35.000 --> 00:49:38.000
<v Speaker 2>Yeah, too, very silly. Grand Theft Auto. I'm sorry, The

1004
00:49:38.039 --> 00:49:42.360
<v Speaker 2>Godfather has no levity because it's the Godfather. Like, know

1005
00:49:42.400 --> 00:49:46.400
<v Speaker 2>what I'm saying, You're doing things and it feels like wrong,

1006
00:49:46.519 --> 00:49:48.360
<v Speaker 2>Like it's like it's weird to be like, oh well,

1007
00:49:48.360 --> 00:49:50.039
<v Speaker 2>when you play Grand Theft, When you play a Grand

1008
00:49:50.079 --> 00:49:51.840
<v Speaker 2>Theft ato game, you are a bad guy. Like, no

1009
00:49:51.920 --> 00:49:55.000
<v Speaker 2>matter how you see it, you are doing bad things. Sure,

1010
00:49:55.199 --> 00:49:58.079
<v Speaker 2>like you're committing criminal acts and most of those times

1011
00:49:58.159 --> 00:50:02.679
<v Speaker 2>involves you probably killing other people, police officers, so on

1012
00:50:02.679 --> 00:50:05.039
<v Speaker 2>and so forth. But like you buy into the idea

1013
00:50:05.039 --> 00:50:07.320
<v Speaker 2>that you're playing a criminal, but usually your surrounder around

1014
00:50:07.360 --> 00:50:12.199
<v Speaker 2>the fact that it is like sarcastic, satirical and goofy

1015
00:50:13.239 --> 00:50:15.800
<v Speaker 2>to some degree. The Godfather game is just like so

1016
00:50:15.960 --> 00:50:17.280
<v Speaker 2>you can make your own character, which is one of

1017
00:50:17.320 --> 00:50:19.519
<v Speaker 2>the most I did not realize you could. I didn't

1018
00:50:19.519 --> 00:50:21.280
<v Speaker 2>not you customize your own character?

1019
00:50:21.840 --> 00:50:22.519
<v Speaker 1>Can you be a woman?

1020
00:50:23.440 --> 00:50:25.719
<v Speaker 2>No, okay, this dude kind of no matter what, just

1021
00:50:25.760 --> 00:50:28.239
<v Speaker 2>looks Italian? Like you can give him blonde hair, but like,

1022
00:50:28.280 --> 00:50:30.639
<v Speaker 2>no matter like how big you're you make his nose,

1023
00:50:31.079 --> 00:50:32.800
<v Speaker 2>how like small you make it, how fucked up is

1024
00:50:33.000 --> 00:50:33.400
<v Speaker 2>we gave you.

1025
00:50:33.320 --> 00:50:37.920
<v Speaker 1>A character creator, but there's certain he just looks Italian.

1026
00:50:38.199 --> 00:50:40.000
<v Speaker 2>You give him Talian and blonde hair. He just looks.

1027
00:50:40.000 --> 00:50:41.119
<v Speaker 1>Can you change his skin color?

1028
00:50:41.360 --> 00:50:43.920
<v Speaker 2>Yeah, but like it doesn't you can't like your face

1029
00:50:44.079 --> 00:50:46.719
<v Speaker 2>just still. I don't know, it's like you're still Italian.

1030
00:50:47.000 --> 00:50:49.840
<v Speaker 2>Maybe because I made a guy that we name mister Lasagna,

1031
00:50:50.159 --> 00:50:52.440
<v Speaker 2>So maybe that's the other part of it.

1032
00:50:52.840 --> 00:50:54.320
<v Speaker 1>Do people call him that in the game.

1033
00:50:54.559 --> 00:50:56.519
<v Speaker 2>No, but he hasn't. But what's weird is I fingered

1034
00:50:56.559 --> 00:50:57.440
<v Speaker 2>the Lasagna?

1035
00:50:57.519 --> 00:50:58.119
<v Speaker 1>You come to me?

1036
00:51:00.280 --> 00:51:04.079
<v Speaker 2>How many layers do you got? You beefing teeth? You

1037
00:51:04.280 --> 00:51:05.639
<v Speaker 2>just Jesus ever Conda?

1038
00:51:06.639 --> 00:51:16.599
<v Speaker 4>Hey, allodio Mazabella for me, mister.

1039
00:51:16.519 --> 00:51:22.039
<v Speaker 2>La anyways, that's not my that's not my uh Marlon

1040
00:51:22.079 --> 00:51:22.760
<v Speaker 2>Brandon impression.

1041
00:51:22.800 --> 00:51:26.840
<v Speaker 1>By the way, well who is Who's an impression of Robert.

1042
00:51:30.599 --> 00:51:30.880
<v Speaker 2>Hey?

1043
00:51:33.039 --> 00:51:34.199
<v Speaker 4>You know? Yeah?

1044
00:51:35.000 --> 00:51:43.960
<v Speaker 2>Actually mister Laia. Okay, so he plays mister Lazanna. I'm

1045
00:51:43.960 --> 00:51:44.639
<v Speaker 2>playing mister.

1046
00:51:45.559 --> 00:51:48.400
<v Speaker 1>No. Everyone in this game. I don't know if you

1047
00:51:48.440 --> 00:51:52.639
<v Speaker 1>know this, you always plays mister like. That's who the

1048
00:51:52.760 --> 00:51:54.719
<v Speaker 1>character in the Godfather video game is.

1049
00:51:54.840 --> 00:51:55.599
<v Speaker 2>It's weird.

1050
00:51:58.079 --> 00:51:59.880
<v Speaker 1>And he talks like Robertson here.

1051
00:52:01.480 --> 00:52:08.519
<v Speaker 2>Kar so so uh the weird part and also he

1052
00:52:08.559 --> 00:52:09.960
<v Speaker 2>has he has a voice actor.

1053
00:52:10.599 --> 00:52:12.440
<v Speaker 1>Oh, okay, and create your own character. But then he

1054
00:52:12.639 --> 00:52:14.079
<v Speaker 1>what does mister Lazani sound.

1055
00:52:13.960 --> 00:52:20.880
<v Speaker 4>Like, I'm gonna extort the ship. I your bakery shop.

1056
00:52:21.119 --> 00:52:23.400
<v Speaker 4>Just keep making your muffins and we'll want to have

1057
00:52:23.440 --> 00:52:24.039
<v Speaker 4>a problem.

1058
00:52:24.519 --> 00:52:26.280
<v Speaker 1>You should have lasagna to the menu.

1059
00:52:27.719 --> 00:52:29.480
<v Speaker 2>What is this bakery doing here?

1060
00:52:30.000 --> 00:52:30.840
<v Speaker 4>Who Jimny?

1061
00:52:31.960 --> 00:52:34.360
<v Speaker 2>Anyways, Well that's what I was gonna get into. So first,

1062
00:52:34.480 --> 00:52:36.239
<v Speaker 2>first off, the weird part is this game came out

1063
00:52:36.239 --> 00:52:38.639
<v Speaker 2>in the Wii. I'm playing on the PS two, but

1064
00:52:38.679 --> 00:52:41.800
<v Speaker 2>also got an Xbox three. Everywhere it came out on everything.

1065
00:52:41.960 --> 00:52:43.559
<v Speaker 2>It was the tail end was think two thousand and

1066
00:52:43.599 --> 00:52:47.079
<v Speaker 2>six right after like even Kin Kong. But the weird,

1067
00:52:47.159 --> 00:52:49.679
<v Speaker 2>the weirdest fucking part is I'm playing on the PS two,

1068
00:52:50.719 --> 00:52:55.400
<v Speaker 2>but it feels very intentionally designed for the Wei specifically,

1069
00:52:55.840 --> 00:52:59.079
<v Speaker 2>which is not an experience I've had. Usually you play

1070
00:52:59.079 --> 00:53:01.119
<v Speaker 2>a game, usually you play a game on the Wii

1071
00:53:01.159 --> 00:53:04.679
<v Speaker 2>that you can tell was designed for other consoles, usually

1072
00:53:04.920 --> 00:53:07.119
<v Speaker 2>the other way around. The reason why it feels that

1073
00:53:07.159 --> 00:53:11.440
<v Speaker 2>way is there's no punch, but instead you target onto

1074
00:53:11.440 --> 00:53:14.280
<v Speaker 2>somebody by holding L one okay, and then you flick

1075
00:53:14.440 --> 00:53:18.559
<v Speaker 2>the analog stick. Oh and to block you like, you

1076
00:53:18.800 --> 00:53:21.239
<v Speaker 2>pull back and you can do the sick dance where

1077
00:53:21.239 --> 00:53:24.400
<v Speaker 2>you like go back and forth a little dance because

1078
00:53:24.400 --> 00:53:27.880
<v Speaker 2>it sounds so awkward. Awkward as hell. You cannot punch

1079
00:53:27.960 --> 00:53:31.440
<v Speaker 2>freely unless you are targeting onto something, which makes it

1080
00:53:31.679 --> 00:53:33.519
<v Speaker 2>very weird when you're just like.

1081
00:53:33.800 --> 00:53:35.639
<v Speaker 1>What, what makes perfect sense when you hold a numb

1082
00:53:35.960 --> 00:53:36.320
<v Speaker 1>when you.

1083
00:53:36.280 --> 00:53:40.119
<v Speaker 2>Hold that and you have to use your use the

1084
00:53:40.400 --> 00:53:44.559
<v Speaker 2>remote bizarre. Then you get a gun, and that's when

1085
00:53:44.559 --> 00:53:49.159
<v Speaker 2>it becomes even more clear because you can freely aim,

1086
00:53:49.440 --> 00:53:52.239
<v Speaker 2>but you can when you target on to someone, you

1087
00:53:52.280 --> 00:53:56.239
<v Speaker 2>can specifically move the radical like to specific parts of

1088
00:53:56.280 --> 00:53:58.480
<v Speaker 2>the body and it feels like like hold the dumb

1089
00:53:58.559 --> 00:54:01.360
<v Speaker 2>chuck down and you can like then get very specific

1090
00:54:01.400 --> 00:54:06.000
<v Speaker 2>and granular, and it makes the gunfights feel so awkward

1091
00:54:06.159 --> 00:54:07.119
<v Speaker 2>and so weird.

1092
00:54:08.199 --> 00:54:11.320
<v Speaker 1>So I have to imagine what happened was because this

1093
00:54:11.559 --> 00:54:14.000
<v Speaker 1>was still the sort of the tail end of the

1094
00:54:14.039 --> 00:54:17.719
<v Speaker 1>era of we would make multiple versions for multiple platforms

1095
00:54:17.880 --> 00:54:20.079
<v Speaker 1>like Generational two. Yeah exactly. So you have the three

1096
00:54:20.159 --> 00:54:23.360
<v Speaker 1>sixty version, the PS three version, which I imagine probably plays

1097
00:54:23.360 --> 00:54:24.519
<v Speaker 1>like a normal video game.

1098
00:54:24.599 --> 00:54:25.320
<v Speaker 2>I want to look it.

1099
00:54:25.519 --> 00:54:28.079
<v Speaker 1>I'm curious now, and then maybe they're like, we got

1100
00:54:28.119 --> 00:54:31.920
<v Speaker 1>a we version, and then they're like, the people still

1101
00:54:31.920 --> 00:54:36.440
<v Speaker 1>buy PS two's, Yeah, people still play. It's one of

1102
00:54:36.480 --> 00:54:37.679
<v Speaker 1>the best of all time.

1103
00:54:39.159 --> 00:54:42.480
<v Speaker 4>Well, you wouldn't rob a PS two of Alazaga, would you.

1104
00:54:43.039 --> 00:54:47.000
<v Speaker 1>That's what. That's what mister college kids with the scarface poster.

1105
00:54:47.960 --> 00:54:48.960
<v Speaker 4>They know scuffs.

1106
00:54:49.159 --> 00:54:51.920
<v Speaker 1>They got PS two, they got PS two, they.

1107
00:54:51.840 --> 00:54:55.079
<v Speaker 4>Got to fight club boasters, they got the Donny Doaco

1108
00:54:55.159 --> 00:55:01.880
<v Speaker 4>boasts they gotta have. They got on your put the

1109
00:55:02.280 --> 00:55:04.039
<v Speaker 4>las Onion in your PS two.

1110
00:55:04.239 --> 00:55:06.000
<v Speaker 2>So they did that. You know that thing in the

1111
00:55:06.000 --> 00:55:07.800
<v Speaker 2>back your PS two you put your hard drive. That's

1112
00:55:07.840 --> 00:55:10.679
<v Speaker 2>not for a hard drive, kids. Oh you put Lasania.

1113
00:55:11.199 --> 00:55:14.280
<v Speaker 2>I mean you know it's it's Yeah, makes sense. Yeah,

1114
00:55:14.400 --> 00:55:17.639
<v Speaker 2>slide right full hot back there keeps it warm. So

1115
00:55:17.760 --> 00:55:20.360
<v Speaker 2>it feels the game feels bizarre as hell. Like Controlling

1116
00:55:20.400 --> 00:55:22.599
<v Speaker 2>it is a fucking nightmare because I'm so used to

1117
00:55:22.639 --> 00:55:25.679
<v Speaker 2>being like, why can't I just press like square two punch. Nope,

1118
00:55:26.039 --> 00:55:28.199
<v Speaker 2>you gotta flick that analog stick. But now what I mentioned,

1119
00:55:28.239 --> 00:55:29.559
<v Speaker 2>I haven't checked the options to see if you could

1120
00:55:29.639 --> 00:55:36.119
<v Speaker 2>change it. Oh, I'll do some research tonight. Okay, even

1121
00:55:36.119 --> 00:55:38.719
<v Speaker 2>tho I'm pretty sure I'm done. I'll do it out

1122
00:55:38.719 --> 00:55:39.000
<v Speaker 2>of carry.

1123
00:55:39.119 --> 00:55:42.440
<v Speaker 1>You'll find out and go. I'm still not gonna.

1124
00:55:42.199 --> 00:55:45.079
<v Speaker 2>So, but the thing though, was saying it was like

1125
00:55:45.079 --> 00:55:46.960
<v Speaker 2>this game is just as fucked up. So one, you

1126
00:55:47.000 --> 00:55:49.239
<v Speaker 2>can like go into businesses and then extort them, and

1127
00:55:49.280 --> 00:55:51.239
<v Speaker 2>in most cases when you extore businesses, you can also

1128
00:55:51.280 --> 00:55:54.000
<v Speaker 2>find that those businesses have like shady deals happening in

1129
00:55:54.000 --> 00:55:57.679
<v Speaker 2>the back, so like they'll have like you know, the

1130
00:55:57.800 --> 00:56:01.119
<v Speaker 2>secret gambling rings or like brothels, and you can like

1131
00:56:01.159 --> 00:56:04.639
<v Speaker 2>go and find the women in the lingerie doing their thing,

1132
00:56:05.039 --> 00:56:06.960
<v Speaker 2>so like that's still a thing in the game, but

1133
00:56:07.039 --> 00:56:10.639
<v Speaker 2>even more surprising and not, like I don't know, it

1134
00:56:10.719 --> 00:56:13.199
<v Speaker 2>depends on where you stand on this. Like you can

1135
00:56:13.239 --> 00:56:17.039
<v Speaker 2>take you grab people to extort them and then like

1136
00:56:17.199 --> 00:56:19.239
<v Speaker 2>beat the shit out of them until they submit to you,

1137
00:56:19.639 --> 00:56:23.280
<v Speaker 2>and it feels like very weird doing it. And then

1138
00:56:23.440 --> 00:56:25.400
<v Speaker 2>I I mean, like you know, for me, whatever, I

1139
00:56:25.480 --> 00:56:30.000
<v Speaker 2>kill people in games. It's my job. Whatever. Everyone has

1140
00:56:30.000 --> 00:56:32.119
<v Speaker 2>an equal opportunity to die in those games as far

1141
00:56:32.159 --> 00:56:34.880
<v Speaker 2>as I'm concerned. But I had to go extort this bakery,

1142
00:56:35.000 --> 00:56:38.039
<v Speaker 2>and like I don't know, like if people had problems

1143
00:56:38.079 --> 00:56:40.159
<v Speaker 2>with Grand Theft auto games, so they're like, hey, kid,

1144
00:56:40.480 --> 00:56:42.760
<v Speaker 2>you can't play Grand Theft if you can play Godfather

1145
00:56:43.079 --> 00:56:45.599
<v Speaker 2>Little Jake Decker. But in Godfather you can like go

1146
00:56:45.639 --> 00:56:48.400
<v Speaker 2>into a bakery, take a woman who owns the bakery

1147
00:56:48.400 --> 00:56:50.360
<v Speaker 2>and like beat the shit out of her into it

1148
00:56:51.760 --> 00:56:52.800
<v Speaker 2>and pays you for it.

1149
00:56:52.840 --> 00:56:55.480
<v Speaker 1>And that's not really a thing you do in like

1150
00:56:55.519 --> 00:56:59.599
<v Speaker 1>those early GTA Really this feels weird, like.

1151
00:56:59.519 --> 00:57:03.119
<v Speaker 2>This, this doesn't feel good. You have gamified extortion, yeah,

1152
00:57:03.159 --> 00:57:05.360
<v Speaker 2>and like you know, I don't know, like you're just

1153
00:57:05.480 --> 00:57:08.079
<v Speaker 2>beating up this poor woman who's just making croissants. I

1154
00:57:08.239 --> 00:57:10.880
<v Speaker 2>like croissants. You could just extort me with croissants. If

1155
00:57:10.920 --> 00:57:12.599
<v Speaker 2>I walked in and be like, hey, I want to

1156
00:57:12.639 --> 00:57:15.719
<v Speaker 2>make sure your business does good here, So I'm gonna

1157
00:57:15.760 --> 00:57:20.000
<v Speaker 2>come by every day, give me a croissant, and I'm

1158
00:57:20.000 --> 00:57:22.159
<v Speaker 2>gonna pay for it. That's what I want to be

1159
00:57:22.159 --> 00:57:24.840
<v Speaker 2>able to do. So maybe it's me. Maybe it's stupid

1160
00:57:24.840 --> 00:57:26.239
<v Speaker 2>to me to think I was gonna play golf either

1161
00:57:26.239 --> 00:57:28.320
<v Speaker 2>game of like not do horrible acts. But like I

1162
00:57:28.320 --> 00:57:29.880
<v Speaker 2>guess the point that I'm trying to make is I

1163
00:57:30.400 --> 00:57:32.960
<v Speaker 2>absolutely expected to do horrible things. What it did not

1164
00:57:33.039 --> 00:57:35.599
<v Speaker 2>expect is to hear people younger be like my mom

1165
00:57:35.679 --> 00:57:37.920
<v Speaker 2>didn't let me play grant the felt let me play this.

1166
00:57:37.920 --> 00:57:40.679
<v Speaker 1>This shit was no fucking matter, like at all do

1167
00:57:40.719 --> 00:57:46.519
<v Speaker 1>you find that it it It is like, as that's

1168
00:57:46.559 --> 00:57:49.239
<v Speaker 1>the word, like perverse as the Scarface game in the

1169
00:57:49.280 --> 00:57:51.719
<v Speaker 1>sense I've never played this, because the Scarface game we

1170
00:57:51.760 --> 00:57:54.800
<v Speaker 1>talked about it last time, is weird in that it

1171
00:57:54.880 --> 00:57:58.920
<v Speaker 1>is like alternate ending the first movie, Like it goes

1172
00:57:58.960 --> 00:58:01.440
<v Speaker 1>in completely the face of the first movie by being like,

1173
00:58:01.440 --> 00:58:05.760
<v Speaker 1>what if Tony actually lived and rebuilt him this guy

1174
00:58:05.800 --> 00:58:09.559
<v Speaker 1>and he's super cool and awesome actually, And you're like, well,

1175
00:58:09.639 --> 00:58:11.960
<v Speaker 1>hold on, and that's weird, Like does does this game

1176
00:58:12.159 --> 00:58:15.039
<v Speaker 1>like feel like it kind of glorifies it?

1177
00:58:15.119 --> 00:58:15.280
<v Speaker 3>Oh?

1178
00:58:15.320 --> 00:58:18.239
<v Speaker 2>Absolutely, I would say I would say Scarface definitely missed

1179
00:58:18.280 --> 00:58:22.480
<v Speaker 2>the fucking point with that game and glorified Tony Montana. Yeah,

1180
00:58:22.519 --> 00:58:25.039
<v Speaker 2>the weird thing with Godfathers. I don't know if those

1181
00:58:25.079 --> 00:58:28.079
<v Speaker 2>movies necessarily glorify it, but there are people who do

1182
00:58:28.280 --> 00:58:30.639
<v Speaker 2>kind of see it as this macho, masculine way of

1183
00:58:30.679 --> 00:58:32.239
<v Speaker 2>like I got to take care of my family, got

1184
00:58:32.320 --> 00:58:34.400
<v Speaker 2>to take care of other people. And I think people

1185
00:58:34.400 --> 00:58:37.000
<v Speaker 2>in a lot of ways obviously missed the sure maybe

1186
00:58:37.000 --> 00:58:39.639
<v Speaker 2>miss the you know, more nuanced point. So of course

1187
00:58:39.639 --> 00:58:41.800
<v Speaker 2>the Godfather game fucking misses as far as I'm concerned.

1188
00:58:41.840 --> 00:58:43.599
<v Speaker 2>But I mean, whatever, you know, it's entertainment.

1189
00:58:43.599 --> 00:58:45.960
<v Speaker 1>If you want to play, in my opinion and actually

1190
00:58:46.000 --> 00:58:50.400
<v Speaker 1>like good Mafia game, you should play Mafia.

1191
00:58:50.440 --> 00:58:52.880
<v Speaker 2>I have Mafia at home, the original. I haven't played it,

1192
00:58:52.920 --> 00:58:54.920
<v Speaker 2>but I took him from the bucket, So I'm that's

1193
00:58:54.960 --> 00:58:58.320
<v Speaker 2>my plan is to be like I'm done playing I'm

1194
00:58:58.360 --> 00:59:01.880
<v Speaker 2>curious the Godfather, So I'm gonna play Mafia at the

1195
00:59:01.920 --> 00:59:03.440
<v Speaker 2>original one, the original Mafia.

1196
00:59:03.599 --> 00:59:06.159
<v Speaker 1>I'm I have never played the original. I have heard

1197
00:59:07.119 --> 00:59:11.199
<v Speaker 1>is it's it's a little difficult to go back to.

1198
00:59:12.440 --> 00:59:15.639
<v Speaker 2>There are some difficulties spikes.

1199
00:59:16.519 --> 00:59:20.159
<v Speaker 1>I did, but I did play the remake a few

1200
00:59:20.199 --> 00:59:26.320
<v Speaker 1>years ago, which was I would say, a decent, okay

1201
00:59:26.400 --> 00:59:32.719
<v Speaker 1>video game, but like a very gorgeous, lavishly produced like

1202
00:59:32.880 --> 00:59:35.199
<v Speaker 1>interactive Mafia story. Like the cut scenes and and the

1203
00:59:35.199 --> 00:59:38.519
<v Speaker 1>storytelling I actually thought was really good. But you know,

1204
00:59:39.079 --> 00:59:42.280
<v Speaker 1>and it's like a decent video game, and and normally

1205
00:59:42.320 --> 00:59:44.760
<v Speaker 1>I I'm kind of like not that into that anymore,

1206
00:59:44.800 --> 00:59:46.480
<v Speaker 1>but for whatever reason, at that time, I was actually

1207
00:59:46.480 --> 00:59:48.239
<v Speaker 1>like very into it, and I enjoyed that, and I

1208
00:59:48.280 --> 00:59:51.760
<v Speaker 1>actually enjoyed that remake quite a bit. So I'm curious

1209
00:59:52.199 --> 00:59:53.280
<v Speaker 1>how the original holds up.

1210
00:59:53.400 --> 00:59:55.800
<v Speaker 2>Last thing, i think I'm quitting the Godfather game because

1211
00:59:55.960 --> 00:59:58.920
<v Speaker 2>the controllers are fucking insane, right, But in order to

1212
00:59:58.960 --> 01:00:01.320
<v Speaker 2>get like you have to use the deep pad to

1213
01:00:01.320 --> 01:00:03.400
<v Speaker 2>scroll through your weapons, but then you have to like

1214
01:00:03.519 --> 01:00:05.760
<v Speaker 2>press up on the deep pad to take them out,

1215
01:00:06.199 --> 01:00:08.239
<v Speaker 2>but then like down to put them away. And ben

1216
01:00:08.280 --> 01:00:10.199
<v Speaker 2>if you have your weapons out, people will react in

1217
01:00:10.239 --> 01:00:11.840
<v Speaker 2>the world like, oh my god, he's got a weapon,

1218
01:00:12.039 --> 01:00:14.519
<v Speaker 2>and like that's cool. But it makes getting into a

1219
01:00:14.559 --> 01:00:18.760
<v Speaker 2>fight that happens somewhat randomly because families want to fight

1220
01:00:18.840 --> 01:00:22.599
<v Speaker 2>you oh so fucking difficult. It's so clunky and weird.

1221
01:00:22.679 --> 01:00:26.360
<v Speaker 2>So I hit. I hit my time with that game

1222
01:00:26.400 --> 01:00:30.400
<v Speaker 2>pretty quickly. So my plan is to now go back

1223
01:00:30.440 --> 01:00:33.199
<v Speaker 2>and play Mafia, which I never played, because it's like,

1224
01:00:33.280 --> 01:00:33.559
<v Speaker 2>you know.

1225
01:00:34.639 --> 01:00:36.840
<v Speaker 1>Well, I think at this point we were hitting all

1226
01:00:36.840 --> 01:00:39.239
<v Speaker 1>the we someone's got to play in the Scarface game now.

1227
01:00:39.159 --> 01:00:40.159
<v Speaker 2>Because do we have it here?

1228
01:00:41.199 --> 01:00:43.519
<v Speaker 1>That's a good question. I hope we do, because I mean,

1229
01:00:43.559 --> 01:00:50.119
<v Speaker 1>like we've what we've hit Sopranos, you're hitting Mafia. Yeah,

1230
01:00:50.480 --> 01:00:52.960
<v Speaker 1>not intentional, by the way, It just somehow has happened.

1231
01:00:53.119 --> 01:00:55.559
<v Speaker 2>But it's like it's basically like Jake Diker mentioned it

1232
01:00:55.559 --> 01:00:58.280
<v Speaker 2>on the Like podcast as you were talking about Sopranos,

1233
01:00:58.519 --> 01:01:00.320
<v Speaker 2>and just the next day we're like, oh, are there

1234
01:01:00.320 --> 01:01:02.840
<v Speaker 2>any other your's godfather you were mentioning there were like

1235
01:01:03.000 --> 01:01:06.440
<v Speaker 2>Mafia esque crime games. We should go play that. There's

1236
01:01:06.559 --> 01:01:08.679
<v Speaker 2>there was a c there's like a Mafia c RPG.

1237
01:01:08.800 --> 01:01:13.880
<v Speaker 2>I found a Mafia cr yeah, like isometric sort of

1238
01:01:13.920 --> 01:01:17.000
<v Speaker 2>like I think tactical RPG that I saw what like

1239
01:01:17.000 --> 01:01:19.519
<v Speaker 2>a fallout like Steam, and I was like, I haven't

1240
01:01:19.559 --> 01:01:21.719
<v Speaker 2>wish listed because I was like, I want to play.

1241
01:01:21.760 --> 01:01:25.360
<v Speaker 2>This is like no, this is like old old and

1242
01:01:25.400 --> 01:01:27.519
<v Speaker 2>like you basically it's the same deal where you like

1243
01:01:28.480 --> 01:01:32.800
<v Speaker 2>extort people and like running run a mafia and all that.

1244
01:01:33.079 --> 01:01:35.079
<v Speaker 2>Apparently the reviews were terrible, but I have a wish

1245
01:01:35.159 --> 01:01:38.360
<v Speaker 2>listed just in case. So we'll just do a listening

1246
01:01:38.480 --> 01:01:41.000
<v Speaker 2>for all the Mafia games, like not Mafia the game,

1247
01:01:41.039 --> 01:01:45.480
<v Speaker 2>but you know, yeah, the brand, the genre of Mafia

1248
01:01:45.599 --> 01:01:47.000
<v Speaker 2>or also known as Lasagna games.

1249
01:01:47.760 --> 01:01:51.599
<v Speaker 1>Yes, yeah, are you going to name every character character?

1250
01:01:51.760 --> 01:01:55.039
<v Speaker 1>Even every time I get the chance to be mister Lasagna.

1251
01:01:55.920 --> 01:01:58.840
<v Speaker 1>I look forward to the furthering adventures of mister Lasagna.

1252
01:02:00.280 --> 01:02:03.920
<v Speaker 2>Uh and yeah, that's a podcast. That's a podcast, baby,

1253
01:02:04.239 --> 01:02:07.039
<v Speaker 2>you can't But speaking of Lasagna, you can't end it

1254
01:02:07.079 --> 01:02:08.880
<v Speaker 2>without chicken.

1255
01:02:10.280 --> 01:02:15.559
<v Speaker 1>Enchilada. He thank you so much for listening everyone. I

1256
01:02:15.559 --> 01:02:20.719
<v Speaker 1>hope you've all had a wonderful week and a good weekend.

1257
01:02:21.920 --> 01:02:24.000
<v Speaker 1>We appreciate you, Kurt, I appreciate you.

1258
01:02:24.039 --> 01:02:25.400
<v Speaker 2>No, thank you. I appreciate you too.

1259
01:02:26.480 --> 01:02:29.079
<v Speaker 1>It's nice, it's just nice. Just look at us, just

1260
01:02:29.119 --> 01:02:31.280
<v Speaker 1>the two of us, the two of us. Chick you ja. Yeah,

1261
01:02:31.320 --> 01:02:33.480
<v Speaker 1>let's not invite him back next time. Yeah, fuck him,

1262
01:02:33.639 --> 01:02:36.239
<v Speaker 1>fuck him? All right anyway, thank you so much everyone.

1263
01:02:36.599 --> 01:02:39.320
<v Speaker 1>We appreciate you all, and we'll see you all next time.

1264
01:03:01.440 --> 01:03:03.400
<v Speaker 5>I didn't ta
