Speaker 1: Oh, welcome viewers, listeners, romans, countrymen. Lend me your ears
and eyes. Thank you, We'll save them for later. We're here,
We're back. We've got what is this? Shadow Run pay data?
Season two, Episode three, Chapter one, Part two. I think
thanks for joining us, saying I'm going to turn off
the Twitch stream because looking at myself makes me very confused.
There we go, All right, there we go. Hi, thanks
for being here. We're gonna go through real quick and
see what everybody's up to, see everybody's doing, see what
people have been doing with their two week downtime, and
then we're gonna start the party starting from the bottom
of my screen. Sean, that's you, Sean sewn classic Shawn
c Hey, let's.
Speaker 2: See Shawn c Riley. Yeah, that's me.
Speaker 3: Uh.
Speaker 2: It was a devastating week without shadow Run or just
get to hang out with the homies. I just hung
out in my apartment and cried for four hours when
I'd normally be playing games with you guys. And now
we're back. Boys are back in town and it's episode three.
We're gonna do some interesting stuff.
Speaker 1: Yeah, sure, hope. So just so you know, I did
the same thing where.
Speaker 2: I basically did that together.
Speaker 1: Yeah, I well where I cried alone in your apartment
for four hours.
Speaker 4: Yeah we're there.
Speaker 1: Uh yeah, yeah, watching watch all right? So next up? Well,
you know what, who's your who's your character? Who's he
and what what are his feelings about riverboats and or casinos?
Speaker 2: Well, I'm playing Foult the hobo magician, and uh, you know,
rivers mean water, which means getting clean, so he's not
super super pro about that, but casinos are a good
way to lose all the money that he would otherwise
waste on things like food and housing, so he's kind
of plussed about that.
Speaker 1: Oh right, beautiful. Uh next up, Scar.
Speaker 5: That's me.
Speaker 6: Hey, yeah, yeah, it's been pretty cool at a really
hectic work week, so I might be a little tired
right now, but I had a good weekend. I went
up and helped on the family ranch.
Speaker 5: Took my family up there with me for the first time.
So it's cool with.
Speaker 6: I see my son kind of play with the calves
and everything. But uh yeah, I'm I'm I'm excited to
go camping with him too this coming weekend.
Speaker 5: And the poet run right now?
Speaker 1: Look, yeah, how how old is the little fella?
Speaker 2: Five?
Speaker 5: Okay?
Speaker 1: Cool? Cool. Nice tell us about your character and tell
us you know what, what do you How do you
feel about demilitarized zones.
Speaker 4: So far?
Speaker 6: Sounds like a fun time. Yeah, gotta say, uh, but yeah,
I'm playing Mantis. I'm just you know, he's super chill.
He doesn't talk a whole lot. I'm not sure if
he's like the token like downer in the group, but
I might maybe have had that revelation earlier today.
Speaker 1: Okay, great, fantastic Aaron. How are you doing what you've
been up to? It was the last two weeks for you, and.
Speaker 4: I was sick last week. Just I'm on the mend.
I'm feeling a lot better now. But it was a
minute there where it was a bit touch and go,
not in the sense I was going to die, but
it was just not having a good day. Other than that,
it's Canadian Thanksgiving tomorrow. Oh yeah, we're so excited to
give thanks to do it like a month before, you
guys doing it before.
Speaker 1: It's cool.
Speaker 4: Yeah, exactly that being said, I'm not doing anything. I'm
going to go and get sushi with my wife. That's
that's the plant. I have a craving for eel and
those and the sushi pizzas.
Speaker 1: I've never had a sushi pizza, but I love I
love sushi like eel sushi. Uh nagi? Dude, did they
up in Canada? They put the same kind of sauce
on there they do down here? Is it like the
like brown, like kind of sweet kind of sauce.
Speaker 4: Yeah, yeah, they do. But to be honest, that's not
from the United States. That's from Japan. Like that's the Japanese.
Speaker 1: Well, I thank you, I I figured. But sometimes you know,
sometimes like if you get like, uh, like tacos in America,
they're not like the tacos they're from Mexico. So I
don't know if if you guys have like a like
a Canadian version of a taco like we've got, you know,
tacos here they have like you put cheese and tomatoes
and lettuce on them. We do that, ye the white people,
white people Taco night tacos.
Speaker 4: Yeah, well, Canada has white people too, like a lot
of them.
Speaker 1: Okay, fine, I don't know anything about anything. Okay, look,
I'm an American. I don't know geography.
Speaker 4: Right.
Speaker 1: Well, thanks, tell us a little bit about your character
and how they feel about uh, you know, community leaders
in underserved communities.
Speaker 4: Okay, so I will be playing Jacques Millard, also known
as Ford. He's a troll, and he's a single father,
and also he's a rigger. He doesn't really much care
for community leaders and underprivileged communities. He considers himself to
be an underprivileged individual, both as an illegal immigrant and
as a troll, and also someone who's impoverished and whose
daughter's being kidnapped. He has bigger things to worry about. Yeah,
it's going on. Yeah, that's like up there on the
list of things he's concerned about right now. But what
can you do? But yeah, ultimately I think he would
he would if he was in a better freem of mind,
he would probably think that they are just attempting to
leverage power under the guise of good people don't do
good things, and there's there's not really much point and
being a leader of the community unless you're going to
get something out of it.
Speaker 1: Okay, that's very sad Rick. How are you doing? What
have you been up to? What's that in good Man?
I just been going to concerts.
Speaker 7: Just went and saw Dying Fetus the other Day's just
as bad ass as you might think a band named
dying Fetus would be.
Speaker 1: Nice.
Speaker 4: Yep.
Speaker 7: And a couple of days, I got tickets to go
see Signs of the Swarm and Mental Cruelty, So that's
going to be It's gonna also be kick ass. So
just enjoying going to concerts and being healthy.
Speaker 1: Yeah, So tell us a little bit about your character
and how they feel about the police in corporations.
Speaker 7: Hey, so my character is uh, doctor Howitzer. Doctor Howitzer
is an orc position that's never really been a runner,
but he's open to it at this point as he
is also impoverished because he is the eldest of an
annoying family. He is not into cops. He thinks they
get in the way of getting things done properly. Okay,
so he's usually has very little patience for police.
Speaker 1: Patients aid a doctor joker all right, So it is
my name's Adam. Hello. In the past two weeks, I
have m who's my daughter's birthday? Nice, that's why we
missed last week.
Speaker 2: She is.
Speaker 1: A nuts job and it's great and I love it.
We went to a small town that's got touristy stuff
in Illinois called Galina, and we went on this thing.
Check this out. I'm gonna. I'm gonna put it out
there if you're ever in Galena, Illinois, check out. Oh
my god, what the fucks it called? Who fit Goat
Tours not gast Goat. Yeah, so we would. It's uh,
you can go on this little hike and it's through
like you know, this property is like a farm kind
of situation and they release like thirty something goats that
they go on this hike with you and you just
you know, you pet the goats. You go walking through
some nature and uh, the the people that run it
try to tell some jokes that aren't good, and it
was fantastic. Check it out. It's great. Every time one
of the coachmen by my daughter will go ah and
then pet the goat. She was always horrified, like, ah,
it's gonna get me. Oh hey it's a goat, And
then we pet it and she had a blast. I
had a lot of fun.
Speaker 4: Yeah.
Speaker 1: Also been able to watch some movies at work because
you know that's how it goes. Watched Megan meth Reagan.
Speaker 4: I don't know.
Speaker 1: I announced that the new one, the first one it started,
the second one. That's where this is going. If you
have seen that or not seen it, either way. Robotic Girl, right, Like,
that's the premise is like, oh you get this toy.
It's like a robot that's the size of a human
and can take care of your kid and blah blah blah.
Oh no, it kills people, like surprise, surprise, no shit.
The sequel though, I believe I've only watched like fifteen
minutes of it, Like the military has bought this technology
and is sending these, you know, animatronic like dolls to murder,
you know, for the military, and it's like complete departure
from the first one. And I love that. I love
that nobody ever does that with movies because they're cowards.
Make your movies weirder. Okay, look, look, don't worry about that.
Make your art. I appreciate it, and that's all that
matters to me.
Speaker 4: Sales. We wouldn't have three human centipedes. That's all them,
that's all I said, m boom.
Speaker 1: You know what's great about Human Centipede? Nothing, nothing, It's awful.
It's awful. The thing that I really like is that
you can describe the entire plot of the movie in
one sentence and that's it. That's it.
Speaker 4: Yeah, it's fair.
Speaker 1: Who wants to describe what was happening last time while
I cram delicious Italian beef from Portillo's into my gullet.
Speaker 5: Well, you just reminded me I was obviously not me.
Speaker 7: Right.
Speaker 4: Uh So we went to Boise and we met Frankie
the freight train who was super pregos. She spent at
least thirty five minutes throwing up while she explained that
she had a job for us. This I remember. We
also met an orc who was a doctor who is
played by rich Or Rick Rick. He's on the stream too,
And yeah, and then we found out about there's like
this riverboat casino that we have to like get onto,
and the orc doctor's brothers are all in a band,
and we're going to go and pretend to be their
roadies in order to get on the boat, is my understanding.
And then we're going to change into uniforms that make
us look like security, or at least those of us
who can pass as human. Are you going to do that?
I'm gonna I gotta figure out what I'm going to
do because I'm a troll and that doesn't really fly.
But yeah, and then we did some prep work until
they to get ready for this, and I believe that
we have some results that we can add to die.
I have one, so I can turn it in for
one success on anything related to exploding or malfunctioning slot machines.
So that's cool. Boom And yeah, there's there's a man
by the name where the hell is he? James Lynch
that if we kill him it would be great. He's
he's a member of the Human Supremacy Group. I forget
the name of them right now and anything else Sean
John want am I missing?
Speaker 2: The boat is owned by a night from Tiertan Gear.
We convinced an increased payout five net hits.
Speaker 5: We don't want to destroy the boat, right.
Speaker 2: I don't want to do anything that would piss off
a night from Tiertan Gear.
Speaker 5: Uh.
Speaker 2: We're gonna be some of us are gonna be speaking
in dressed as the ancients after we picked up the
costumes from the brothers.
Speaker 5: And that's just you and I.
Speaker 2: Yeah, just you, you and me.
Speaker 1: Uh.
Speaker 2: Doc got one hit for recon man. It's got three
hits for smoke bombs, some lifeboats and some other ship.
Speaker 8: Uh.
Speaker 2: And then I got two hits for hiring hobos after
we hid out we've got to lead them back to
the warehouse where Frankie has set up some kind of ambush.
Speaker 4: Okay, and and then we're not going to survive that
if we stay, so then I think at some point
we have to escape a second time, right.
Speaker 1: Yeah, Okay, sounds close enough.
Speaker 5: Securities Lunch, I send you, you.
Speaker 1: Guys picture of like a deck plans for a riverboat casino.
Mm hmm. That's what we've got as far as battle
maps go, kind of because nobody really makes battle maps
for riverboat casinos in modern times. Found one riverboat casino
battle map and it was definitely for like Cowboy set.
Speaker 2: Yeah, so.
Speaker 1: Are you ready to proceed to the riverboat casino?
Speaker 4: I believe we parked outside of it at the end
of last session.
Speaker 1: Okay, you've parked your vehicle nearby this evening, getting ready
for the time that you're supposed to be in there.
There's supposed to be this meeting between a handful of
people that you need to fuck up. That's the whole goal.
Fuck up the meeting. Not necessarily kill anybody. You kill
that one dude, that's a bonus. If not, it's okay.
You're there to make sure the meeting does not go well,
that's the objective. There are supposed to be uh one, two, three,
four people on this list of the meeting Iktaka, Desensa,
James Lynch, Wakistaka, and Sandra Spears. As you approach the ship,
it is moored, I believe is a proper term. There's
like a gang plank that you can go up to
get up to it, guarded by a couple of lynch
mobes that look like toughs. You know, they're standing out
there trying to make sure that nobody's going in that
shouldn't go in, and if you got weapons or whatever,
they're padding people down.
Speaker 4: Whatever.
Speaker 1: A couple of drones sit by here and they're doing
little surveillance stuff. Parking lot near this place is overgrown,
very overgrown, you know, all the little weeds growing up
through cracks and the asphalt. And did you guys park
right in front of it or you guys park like
a block away or something like that?
Speaker 2: Right?
Speaker 4: Yeah, I think like a block away.
Speaker 5: Yeah, because you said you can just call your car
when you need it so it doesn't need to close.
Speaker 1: Yeah, it's close enough. Maybe you guys put some you
know down branches on top of it or whatever to
kind of hide it. Who knows, well.
Speaker 4: Are there other cars here? Like? Would that not be
more suspicious than just parking the car?
Speaker 1: Well, you're like a block away. I don't know. Whatever.
It's fine, don't worry about it. I'm not worried about it.
You shouldn't be worried about it. Everything's cool. It's all
really cool. Now, you guys approach anything special about your approach?
Are you guys just walking in? What's the what's the
idea here?
Speaker 4: I feel like forward because he cannot really get into
the into the thing. He's kind of dressed as like
like in his normal outfit, but he's got like one
of those roady cases. Inside is like some like maybe
some pieces of the drum kit for the band. But
then underneath that is like weapons and the outfits and
stuff like that that we need to bring.
Speaker 5: Okay, yeah, they say they have got the guitar cases
with my swords in it.
Speaker 2: Okay, my hammers talked into the drum kit, said to
let me bring in you just.
Speaker 5: Bring a tool bag. It makes sense. It's literally a
part of it.
Speaker 2: You didn't think of that.
Speaker 7: I got a U I got my physician's coat back
in the car. I've got one of my brother's fans
T shirts on, which is so many skeletons, by the way,
is the name of there.
Speaker 1: Skeletons?
Speaker 2: So cool?
Speaker 7: So I got one of those shirts on. I got
some sweet red sunglasses on. It looks like I'm ready
to party. And I've got the the bass drum, but
it's full of uh, it's full of my med kit
and my combat acts.
Speaker 1: Okay, okay, I like it. I feel like the axe
would be better in a guitar. Gay's right. So you
guys are approaching and you're loading stuff in. There's a
separate like side I mean, I guess not side enter
like a or they're down the peer entrance that you
get directed to. The guard dudes out there are like
you got to use the employee entrance down that way.
They'll check you out down there. Then you can proceed.
Unless anyone's interested in making some kind of sneaky perception
y type stuff. I don't know.
Speaker 5: I feel like that was the suggestion.
Speaker 4: I would like to.
Speaker 2: Perceive the world around me.
Speaker 1: Okay, go ahead and make one of those perception roles.
Speaker 9: Damn two hits.
Speaker 2: No, that's not rats now, I shouldn't be rolling fourteen dice.
All the edge thing is still put on. Uh yeah,
yeah one six that's the word.
Speaker 1: Okay, yeah, not great, but you know what, the five
is fantastic. So you guys are pushing your stuff down
towards that, and you hear a discussion between these two
guys that are watching the plank. They're like, yeah, I
don't know. The guy was supposed to be here like
about fifteen minutes ago, but you know what, you know
how those drugs are, they're always late. Yeah, I heard
he's a troll, but I don't know, Like who knows whatever,
Like fuck it if he doesn't show up, even better,
right whatever, Who cares. I've never seen the guy before.
You know. Then you guys get down to the pier,
the other pier, not doc gangplank whatever. You get to
the place where're supposed to load in. You start to
push your heavy loads up that ramp onto the back
of the boat. If you look at your diagram, the
first deck, you guys are entering right by, uh, the
bathroom's there in the back. Imagine there's a little ramp
there that you can go up, and you go up
that way and somebody inside stops you. It's like, okay,
we got to check all the shit out and make
sure that it's all on the level so anybody can
anything on them directly that they tried to hide from
these guys or is it all stashed into the stuff?
Speaker 2: Yeah, I got nothing on me.
Speaker 4: I would have stashed my guns and stuff like that,
like maybe even go as so far as to take
like the drumskins off and put a gun inside of
it and then close it.
Speaker 1: Okay, So not like on your person, None on my
person now, okay, Okay, So they're gonna start trying to
rummage through and see if they can spot any of
your crap that you guys have in there that you
shouldn't have in there. They are these guys, let's go
where is there it is? They've got two hits on
their perception role. Now who tried to hide the stuff
in the equipment?
Speaker 9: All of us?
Speaker 4: Yeah? Well, what's the thought like, like, what would would
the role be like? Is it always stealth.
Speaker 1: Unless you've got something that you can bullshit me to
make it more believable.
Speaker 4: My my thing would be that like forward space would
would be to do like an engineering check where like
the swords are actually like like they're there is an
actual guitar in the guitar case and then like he
cut opened the lining and put a sword in or
like two swords in, like so that they're like facing
backwards and it just looks like there's like a like
a thing that's supposed to be there underneath.
Speaker 1: I will like to use your engineering test as a
teamwork thing for somebody else's stealth test.
Speaker 5: Okay, so what would we be willing if we don't have.
Speaker 4: Stealth unskilled minus one like agility minus one.
Speaker 1: US one.
Speaker 5: Fine for me.
Speaker 4: I got three on my engineering.
Speaker 1: So whoever wants to make that stealth test gonna add
three dice to their pool.
Speaker 2: So I've got a base or a stealth of seven.
Help this holming specialization, I don't think. So that's more
like pickpocketing.
Speaker 1: Right, it's you know what, I'll let it go because
you're you can use like uh kind of like misdirecting
them like up close magic to like you know, direct
their attention at the right time away from the thing,
so you can like shuffle something to the side. So yeah,
I'll let that go.
Speaker 2: Okay, sweet, So with three extra dice, yeah, I might
as well fucking edge this you know, pre edge my
favorite activity.
Speaker 5: Already we just started.
Speaker 2: No, you didn't allow me to add three dice, but
I got seven hits, so.
Speaker 1: It's way more than two. So through a combined effort
of engineering these things into place, and you misdirecting these
guys as you go, you get past them. Somebody want
to make another perception rule?
Speaker 2: Yeah, and I'll make for me, So I'm I'll tribe,
no promise, no foreign I got one hit.
Speaker 1: The doc is on the job.
Speaker 4: He goes.
Speaker 1: It's like, oh, yeah, you know, you guys are gonna
set up on the fourth deck, the stage up there.
Let's get it all going. And uh, hey, you are
you a guy? You the guy they're waiting for? Or
you just uh.
Speaker 3: Don't.
Speaker 1: They're supposed to be ConTroll or something.
Speaker 4: Are you asking if I am control? A good question?
Speaker 9: No?
Speaker 1: Are you the Are you the guy?
Speaker 4: Do I look like the guy?
Speaker 1: I don't know. Nobody knows what the guy looks like.
It's supposed to be a troll coming for a meeting. No,
it's probably not you never mind, forget it whatever. Just
bring this stuff up and set it up on the
fourth deck. Okay, and try that.
Speaker 4: One with James. Meeting with James.
Speaker 1: Yeah, so you must you know about it?
Speaker 4: Yes, I didn't know what you know. I'm not supposed
to say too much about it, but yes, I even
for the meeting.
Speaker 1: Oh okay, well you're late, but yeah, they're eating up
there back table.
Speaker 4: Why are you?
Speaker 1: Why are you coming in through this? All right? Whatever?
Whatever you guys are all whatever.
Speaker 4: Have you heard?
Speaker 9: Just oops?
Speaker 4: All Skellington's the band. That's the name of the band.
Speaker 1: All right, m hm, No, I don't listen to that
kind of cramp. I listened to both kinds of music,
country and Western.
Speaker 4: Okay, okay, y'all, man, why don't you take me to
uh to James?
Speaker 1: Taking you anywhere? Just going up his fourth deck, you'll
find him up there. It's the meeting in the back.
You should have hold on, I'm supposed to check for one.
Uh yeah, the fuck does this thing work? And the
guy starts like rifling through his u his gear that
he's got, and he pulls out this old fashioned looking
uh and it almost you know, there's like big flashlights
where there's like a handle and there's like a giant
like battery underneath it. It's kind of like that except
instead of being a flashlight, it's it's got like a
hole in the front, and he's like supposed to check
for your idea. You got your cred stick, we can
slide into this thing. From my understanding, you guys all
have a real old crap.
Speaker 4: Do I know what it would be like?
Speaker 1: It's it's yeah, I mean you're familiar, like that's how
they used to do things like the old I don't know,
twenty years ago.
Speaker 4: But okay, but this is obviously something I don't have,
Like whatever it is, I'm yeah, I didn't think.
Speaker 1: I'm supposed to check your sin. Uh, make sure you're
I don't know whatever. You don't have it. You don't
do you have a They probably don't have a comment
that works, do you.
Speaker 4: Yeah, I mean from the DMZ, I don't have a
sin at all.
Speaker 1: Oh that's a good point. Okay, Yeah, going up.
Speaker 5: These guys are awful at their job.
Speaker 1: These you're a bunch of fucking boneheads. They're like they
normally just go around and beat people up. They're like
their main gig is to look tough and not let
drunk sin you know that trunks in and guide them
right to the slots and stuff.
Speaker 4: All right, So so yeah, I'll I'll walk with them.
I'm gonna okay, where what floor or what deck is
the is are they going to?
Speaker 1: So the band performs on deck four, The meeting is
also on deck four.
Speaker 2: Mm hm, Well let's get the band set up and
you know, maybe discuss our next moves.
Speaker 1: Yeah, you guys start heading off the stairs, which, well
there's an elevator, so you can load all the gear
in to the elevator. It would be a nightmare. Otherwise
it goes up. You get to the fourth floor, it
opens up into like a little hallway area that's got
stairs that go down and doors that lead into. Once
you go through into a we can green room kind
of thing. It's only left to set up for the band.
There's already music playing in here this river Boat Casinos
playing whatever kind of oldies crap over the intercom system.
So it's stuff from I don't know, man, like the
twenty fifties, No, no, the future of now oldies.
Speaker 2: You know, our musical is basically classical music to them,
I mean Jase.
Speaker 1: Yes, absolutely classical punk rock. Yeah. Yeah, but you know
it's it's old stuff. Whatever it is. It's a bunch
of like Maria mercurial stuff whatever. It's uh, it was
very popular back. You guys get den, you get to
set up in the green room. Uh, there's nothing too
crazy going on with the green room. It's basically got
like a couches and uh big like uh wall the
wall mirror on one of the walls, with like a
countertop thing in front of it, and some some chairs
and there's like a bowl of pretzels.
Speaker 4: So I'm gonna sorry, go ahead explain. Okay, Yeah, so
we're in the green room. I open up the case
and I start pulling out like I basically grabbed my pistol,
my rook of warhawk, and I put it inside my
lying jacket, so it's more or less hidden. They would
have to like feel me up to find it. And
I'll turn to the others and just be like, so
I guess I got invited to the meeting with James.
Speaker 8: Yeah, well done.
Speaker 2: I mean I can make someone else invisible so they
can go with you, And you guys could just kill
James and then sprint.
Speaker 4: Out right send the doctor, because you guys have to
go around and cause issues, looking like we're.
Speaker 2: Gonna make see Yeah all right, Yeah, when you guys
are ready to let me know, and I'll hit you
with that improved invisibility.
Speaker 4: I think, uh aspatch it quickly. Well, my thought is
is if I send the message, but perhaps you guys
could start causing your issue. James will probably ask us
to leave, and at that point I might just throw
them in the ocean and drown him or something.
Speaker 9: Like the way you think.
Speaker 2: Are you gonna jump out of the window with him
to drown him or just hope that he doesn't know
how to swim.
Speaker 4: I was just gonna tie his head in like a
paper bag or a plastic bag and fill it with
rocks and throw This is in my mind. I haven't
thought it through. I'm sorry. I didn't know I was
going to the meeting until like four minutes ago.
Speaker 2: No, No, that's okay, that's why we're we're shopping it.
I think you shoot him in his face personally.
Speaker 4: Or user. That's this is true. But if doctor wants
to stop him with like madicine but like bad medicine,
very good.
Speaker 6: Just stand at your comblink in case anything goes wrong.
We need to cause all scene a little early.
Speaker 2: Yeah, yes, yes, my Chinese coumblings on me so just
reach out to whichever one.
Speaker 4: Of them, but I will message Mantis so that way
he gets it. And actually, is there a way, Adam,
that I can record this meeting with my cyber eye?
Speaker 1: Absolutely?
Speaker 4: Yeah, cool, I'm gonna do.
Speaker 2: Yeah.
Speaker 1: Okay, so you guys unload, gear change, get dressed.
Speaker 2: Uh, put in my faue fake helf ears.
Speaker 1: Okay they look like shit, but you got them.
Speaker 9: Yeah yeah yeah.
Speaker 1: But you know, whatever OKA.
Speaker 5: Say you would make a good help.
Speaker 2: Okay, well you didn't have to say anything at all,
but now it's definitely more hurtful that you said it
that way.
Speaker 1: All right, The band gets ready, Yeah, they gear up,
and they're like, yeah, being nuisances the whole time. They're
always nuisances the whole time. They're always like fucking one
of them is like always punching the other one in
the arm and stuff, and it's like, dude, stop that
really hurts. You keep hitting me in the same spot
over and over. But you know, they get all their
shit together and uh m okay, they go up and
they're like, well, we need help setting up. So you
got it right, bro, No, I.
Speaker 5: Don't give a fuck.
Speaker 9: I guess I could help real quick.
Speaker 1: Good all right, yeah, just you know, you got set
up the drums. Just give him set up, okay, nerd.
Speaker 4: So excuse me, I am actually because I'm going to
do this as a character moment. I'm going to turn
to your brother, doctor Howitzer and say, excuse me, this
man is a medical professional. You want him to set
up your drums? Get the life you fucking lose her.
Speaker 1: It's yeah, I set him up, dude.
Speaker 9: I am smaller, so I will go the other time,
bigger than.
Speaker 4: All right, you'll do it whatever, but I'm going through
this meeting.
Speaker 1: School whatever.
Speaker 10: Set it up.
Speaker 3: Yeah.
Speaker 1: So yeah, you know, you ab these at end of
all the stuff, and they get everything going. Get a
little peek around while everybody else is getting ready, and
like there's a whole bunch of these like Lynch Bob
dudes up here. And there's some excuse me, some slot
machines that line the walls, and there's a couple of
tables that are set up for like a like poker,
and there's some seatings so people can sit there and watch,
and uh, there's also a roulette table mega roulette set
up there. Then there's a little bar on the other side,
and there's a little glass room that has special glass
that tints you know, electronically whatever. So right now, it
just looks like a like a smoke box, but you
can tell it's not real smoke because it moves in
the same pattern. The pattern loose like every like fifteen seconds,
so you can tell it's you know, like a like
a gift. But you're directed that way. Uh trolled, man,
They're like one of the guys like, yeah, I mean
we've been waiting for you. You know it's over there.
Go inside.
Speaker 9: I want to hit you out that invisibility and I'll
follow him in.
Speaker 4: Yeah.
Speaker 2: We're gonna purre edge this.
Speaker 4: All right. Five?
Speaker 1: Yeah, okay, okay, five. Now do you know what that
does mechanically? Let me pull up the rule book because okay,
well you do that? Is it greater?
Speaker 4: It's the improved Yeah yeah, then so it'll work against
like cyberware and stuff too. Yeah.
Speaker 7: But I'm going like a fucking candle in the wind
to anybody with a sensing right now.
Speaker 1: Yeah, okay. So improved invisibility says the target aids from
view becoming transparent so they can move unnoticed. Invisibility gives
the target character the invisible number status. Uh where the
number after the status becomes the threshold on any test
to see the character. Improved divisibility spell gives improved invisibility status,
which is essentially the same but works against cameras and
other technology as well as against living entities. So, uh
see improved invisibility Okay, okay, target fades from you. Yeah.
Speaker 4: Yeah, yeah, so if they want to see them, it's
a perception like they have to on a perception test. Yeah, yep.
Speaker 1: Okay, so you've got invisibility five or improved invisibility five.
Speaker 4: Yeah?
Speaker 1: Great?
Speaker 4: Did you take any moments from that.
Speaker 2: MS for drains? It doesn't look like it. But does
it do the drain automatically like last time?
Speaker 1: Let's take a look. I don't want no, I.
Speaker 2: Don't think so it doesn't look like it did the dream.
Speaker 1: It doesn't look like it did that, So you roll
your drain resist.
Speaker 9: It's four.
Speaker 2: There is my dreams.
Speaker 4: Would it be under magic? Yeah, it's at the very
top dream logic plus will power Unless you're a Shawman
then it's Christmas plus power six, So you're fine.
Speaker 2: It added edge again? God damn it.
Speaker 4: Still six? Okay, they don't want you taking damage.
Speaker 3: I hear you.
Speaker 1: Yeah, I feel it, brother, Nice, nice, nice. Okay, So
it looks good. It doesn't look good. It looks like nothing.
You're invisible. Two of you get dressed up in your ancient,
ancient disguises. Yeah, and Board slips in the door with
the dock behind him. In this room, you can see
out clear as day looking out. You've got one side
of this room goes out to a deck that's exposed outdoors.
You can see the beautiful scenery of the disgusting lake
that surrounds you, and it's not great. The other side
you can see into the casino. You can see the
bands stage very clearly. From where you are. You can
see some people playing poker and the roulette and the
slots and shit like that. And seated at the table
are the other people that you guys knew about the DeScenza,
James Lynch, Sandra Spears, as well as an extra person
that you, uh don't know exactly who they are, but
that's okay, I'm gonna show the players anyway. This guy
looks like, I don't know, uh, Stacy Keach from the
movie Class of nineteen ninety nine. So he's got very
square white hair. He's got basically white eyes. He's got
like a dark mustache. He looks like Stacy Keach, so
he's kind of a beefy felly. He's wearing a black suit,
black shirt with a tie, and if you catch him
turning a little bit, he's got the grossest little white
rat tail. Okay, but he's there too in a while, yeah,
oh yeah, oh yeah, for good reason. They're terrible. But
you're greeted then by this guy and he goes, oh, hey,
he finally made it. Thanks for joining us. You're a
little late, but that's okay. I have a seat, and
gestures towards a particularly large seat that will accommodate your
trullness very well.
Speaker 4: I move and move it to the chair.
Speaker 1: Okay. You look around and they're all sitting at the
table and everybody looks very serious, and they've got drinks
and stuff, and okay, well, now that you're here, I
guess we'll get this started. We're here to discuss the
shipments and the possibility of mutual benefit through delivery. Now
I'm gonna introduce you everyway, since you're here a little
bit late and we haven't met you before in person.
Excuse me, goes this is the chocolate de Sensa. She
gives you a nod. She is the sorry, excuse me,
should eat and a beef sandwich so fast. She's a
relief coordinator from Manis Technology. She gives you a curt nod,
and she goes, I'm here because I want to make
sure that we can get these supplies into your people
in the demilitarized zone. There's a bunch of contracts that
we can get with the local governments that will make
this a very profitable and uh period kind public image
for the gu it's involved. And then they all give
her a nod. And then it's like and here Santra spears,
White Horseman regional manager. She gives you a nod. She
looks like Pam Greer, uh from the nineties and uh
smoking smoking. She goes, I'm the regional manager for the
Light Horseman. I want to make sure that I get
what's coming to me. I want what's mine and this
year is James Lynch looks like evil doctor Phil.
Speaker 4: A more doctor felt.
Speaker 1: I was gonna say, I was waiting for somebody to
I can see, you know, a profit coming from this,
but uh, in order for this stuff to come in,
I want to make sure that I get it what
I should be getting out of any kind of deal
like this, And I'm sir Foliotte, I'm interested in making
sure that this all goes smoothly and that obviously everyone
knows that I'm the one arranging for this to go
through on the tier front. That way, get a little
bit more leverage once all the optics go through and
people see how kind and helpful I can be, and
you are obviously do you what is your interest in this?
What are you trying to get us?
Speaker 4: My name is Walka Staka. I want to present the
people of the DMZ. This is Michael is to make
sure that this is handled in a way that is safe,
that is good for all involved, especially when I know
at least one other party here may not have the
same concerns that I do, and he like Glaters at
James Lynch.
Speaker 1: Look, just because of my organization doesn't mean that I
we're all trying to get the same thing done here. Okay,
don't worry about it. Then we cut out to the outside.
Not the outside outside, but the other room where the
ancients brothers are not brothers. You two guys dress up
like ancients. There we go, what's the plan. You guys
are in the green room.
Speaker 5: So let me just stare breaking the machines or did
you have something else in mind?
Speaker 2: I thought we were waiting for a It's like a
hint from something from Ford. And then I was yeah,
I was just gonna start casting magic.
Speaker 4: No.
Speaker 5: No, I was telling him that if anything went wrong,
to give us a signal on the comps so we
can start quicker. We have time to make a game plan.
Speaker 2: It sounds like, yeah, we could hit up some machines,
you know, lose some money, start smashing them angrily, getting
to a bar fight, all.
Speaker 5: Right, and I think, uh, incapacitating these lunch mob security
it's probably a good place to start too.
Speaker 4: Yeah.
Speaker 2: We also might want to be on the lookout for
a troll because some troll is supposed to be up there,
and Ford took a spot. We don't want that guy
to go up there and then cause an issue, right.
Speaker 5: I think there's other players involved in this.
Speaker 2: A troll was supposed to go to the meeting and
it wasn't supposed to be for it, but now he's up.
Speaker 3: There, so.
Speaker 5: Well, that's what I'm thinking. He got intercepted. Maybe something happened,
oh ohay baby, or he's you know, just late.
Speaker 2: All right.
Speaker 5: I don't feel like these are the type of people
you want to be late to a meeting with.
Speaker 2: Maybe it's a power move, you know, maybe I don't know,
never met the guy, couldn't say, but you know, we
should just be on the lookout for another troll in case,
you know, they start going up towards the fourth floor.
Sounds good, all right, nice, Okay, let's go fucking a liot.
Speaker 1: Bit of times gone. Bye. We cut back inside of
the room. The invisible man's in there. I'm gonna make
well look at your role and see if they can
spot you. H excuse me?
Speaker 9: Put me the stealth up too.
Speaker 1: Uh yes, all right, so I'm trying not to be seen.
Speaker 9: And that's one to my five. I guess you want
to do it like that.
Speaker 1: That's okay, four, So he doesn't spot yet. It's good,
it's it's it's great, it's very good. So you're in
this room. Yeah, Look, if we're going to get this
shipment coming in, how do we make sure that it
gets to these people that suppose to get to you know,
considering that there's a lot of unruly types in there.
Are you gonna make sure that your guys aren't in
there messing it up? Is that to me?
Speaker 4: Yeah? I suggest we use a third party. There's a
fixer known as Frankie the Chain. She's gotten a horse
and your races.
Speaker 1: You know, you h immediately get like a reaction from Foliate.
It's like you have dealings with with her.
Speaker 4: No, she it's a name that's been floated around the community.
She's not liked.
Speaker 1: By some You don't want to hit your you're wagon
to that train. Okay, she's mixed up with some people
that are gonna make things a lot harder for you
than they need to be. We're trying to help, she's
not gonna help. She's gonna make things worse. That's not
a good person to interact with. Now on the topic
of people trying to make things worse, h I can
make sure from my end that anything that goes through
the DMZ will not be a problem on the tiers side.
And to that, Spear says, yeah, yeah, I know that
you guys are doing your thing down there, but how
about my heart, my taste. I want a cut of
the profits, and then Spears goes, there's there's not really.
I mean it's not like I mean, we get profits,
but like I'm not you guys aren't gonna receive profits
from as technology. You're not gonna be out the payroll
that that's not gonna work in a spreadsheet? Are you
kidding me? When we try to go through and report
the taxes, something that's not gonna work but is bribe.
I can't put that on there. Then Lynch goes, yeah,
you can't put a bribe right on there, but I know,
you know some people that work with some certain kinds
of pharmaceuticals that could make it into a profit without
using actual money. Tempo and then Spears is like, if
you're gonna start driving that through? Huh? Then we cut
back to you guys, where are you headed?
Speaker 4: Two of you? You s?
Speaker 1: You're keeping an eye out for this troll? Are you
guys going outside inside?
Speaker 4: Yeah?
Speaker 5: I guess we're heading to kind of where the slots
are right, sorry, wrecking the place?
Speaker 1: Yeah, we're gonna start reckond shit. Okay, so uh in
what way are you reckon? Are you trying to like
just smash it? Are you guys just gonna start smashing? Yeah?
Speaker 5: I figured I'm gonna take out two swords, holding each
sword with two hands, and drive it through one of
the slot machines.
Speaker 1: Okay, I'm not gonna make you attack the slot machines.
I think you can get them, so you draw swords
and attack. Okay, Sorry, this is gonna get weird. Let's go.
I'm gonna bring out some dudes. Okay, all right, so
they bring up the comment tracker. Oh boy, I didn't
think that this was gonna just devolve immediately into combat.
So let's go turn order there it is, okay, so
you should be able to add yourself to the turn
order by selecting your token and rolling your initiative.
Speaker 5: Was this not the plan?
Speaker 2: I feel like I feel like closing problems.
Speaker 1: I mean like you're causing problems. I didn't think it
was like pull out swords and start smashing.
Speaker 2: Maybe pissing someone off, get into a bar fight. Yeah,
initiative Yes.
Speaker 5: Well where uh that's a good point.
Speaker 6: I mean, where we could maybe try to rob people
while we're doing it as a guy, since we're a
go gang.
Speaker 4: Yeah, armed robbery, yeah, nothing wrong with that.
Speaker 5: Yeah.
Speaker 4: Yeah, initiative is under core. On the left hand side,
you'll see initiative matrix aar initiative, Colt, sim hotsim Core
and then attributes as opposed to effects.
Speaker 2: You gotta you gotta have your token selected when you
when you do it, though, yes, did I not?
Speaker 1: Oh?
Speaker 4: Am I wrong? For initiative as well?
Speaker 1: Not yet, it's just the two of you. So manthis
you got to drink your character out and then add
him into the initiative like that.
Speaker 5: How's that different form it?
Speaker 1: Now you're in there.
Speaker 5: I guess I don't know, oh the battle because that
wasn't on the battle tracker. I got you.
Speaker 1: Yeah, yeah, now you're in there. Okay, excellent. So the
way that this is going to go down, if those
of you in the glassroom want to interact, you can,
If not, you can not, uh up to you. But
uh so, currently on deck four, we've got ten of
these guys. Yeah, I'm gonna split him into two groups
of five each, and there we go.
Speaker 9: How do I select me?
Speaker 1: You should be able to.
Speaker 4: Just click on the character just yeah, so this should
be like a blue box around him, okay, and then
open up your character sheet undercore, click the word initiative
beside where all your attributes are.
Speaker 2: Yeah, now he's he's at the top.
Speaker 4: Now Okay, cool, he's up there, sick.
Speaker 2: I would even highly characters.
Speaker 4: Cool, I'll roll just in case something happens that I
have to get involved.
Speaker 2: But is this a new scene?
Speaker 4: No? Can I say?
Speaker 5: Can I do a reaction? Can I say something real quick?
Speaker 4: Yeah?
Speaker 6: Yeah, So he like slides his sword into one of
the slot machines. He's gonna yell out and Elvin, uh
where the ancients? This is a stick up?
Speaker 5: And then I'm gonna whisper to full say it in English.
Speaker 2: Uh, and Volt will shout the same thing, trying to
impersonate like an Elven accent he heard on one of
his trios once very can you do it? I have
no idea what it was sound like. And this is
a stick up and he's gonna pull you are.
Speaker 1: The only tunes? Yeah, uh, okay, you need to make up.
But yeah, okay, so yes, excellent?
Speaker 4: All right.
Speaker 1: Uh so Doc, you're not partaking yet, and you're not
partaking yet, so Mantis, you've said the things and people
in there are gambling still for the people that are
at the slots, and uh, you know, you smash one
of them and it starts spewing out coins and uh,
there's a granny nearby, and she's like, yeah, the jack
bat there, and she bends down and starts trying to
scoop them up into her giant cup. And the band
begins to play. So you get some sick, tasty metal
rifts going off, and there's some blast beats, some double.
Speaker 9: Bass things, pived squoil.
Speaker 1: And uh then action mantis. You see these guys all
get up and start moving towards you. There's there's ten
of them. They're split into five, five and five. Uh.
These guys are basically they're lynch mop guys, you know,
human supremacists. They got stupid tattoos on their hands and face.
They you know what, they look like the ac turnbulls
from uh from the Warriors.
Speaker 11: And.
Speaker 1: They've got guns and knives yoicks, but the knives are
coming out first. Oh you've got swords. No guns are
coming out. Guns come right up. So you're up, mant this.
Speaker 4: What do you got?
Speaker 2: Okay?
Speaker 6: Doing a block? Is I can I do that when
they're on the attacker right as a minor action? Or
do I have to do that on my turn?
Speaker 4: No?
Speaker 1: On your turn?
Speaker 6: Okay, Then in that case, I'm going to to activate
a genuline boost okay, let me. It's a magic le's.
Speaker 5: Strength, chick. I'm not sure how to roll that by itself.
Speaker 1: Do strength and then add the modifier for your magic.
So make sure you turn on.
Speaker 5: Yeah yeah, ah, I see strengths.
Speaker 1: Is that water noise coming through?
Speaker 4: No?
Speaker 1: Fuck?
Speaker 4: Yeah?
Speaker 5: Okay, where's the same my total magic on these sheets?
Speaker 4: What's your magic?
Speaker 7: Yeah?
Speaker 2: It's your magic wating center cord will be under your
attributes on the top right.
Speaker 5: Thank you?
Speaker 4: That is it?
Speaker 5: Strengths?
Speaker 1: Oh wow, dice pool twenty two?
Speaker 4: Did you pre edge?
Speaker 1: No?
Speaker 5: Do I have edge on?
Speaker 1: It looks like the edges turned down?
Speaker 5: Yeah, turn that off. We'll try that again.
Speaker 4: Strength plus five Yeah, that should only be I'm assuming
not twenty.
Speaker 8: Two a lot though, Okay, strengthly five. My magic's four,
so it should be nine. Yeah yeah, Why is it
adding more stuff?
Speaker 2: I think your edge is no edges off, but it
looks like it's adding strength twice strength strength plus.
Speaker 1: Five mm hmm.
Speaker 4: Wait did you put the modifier in the box beside.
Speaker 5: And creaking on strength? It pops up to put punch
in a modifier, I'm putting four.
Speaker 4: Yeah, but besides strength, looking so my strength is seven
plus zero equal seven.
Speaker 5: There we go.
Speaker 4: That's that's what I'm going at.
Speaker 6: Yeah, it asked to It was asking me for to
select an attribute, and I guess that was adding that
roll the fucking amazing nine.
Speaker 1: Okay, what the fuck? Even better than the last one
where you accidentally rolled way too many dies? It's not
so all right? So yeah, eight hits? Great? What does
that do for you?
Speaker 5: Yeah?
Speaker 6: That gives me, uh well, it gives me up to
a maximum plus four on my strength. So I got
a plus three on my strength right now?
Speaker 4: Okay, you plus four under strength because your rolled eight hits.
Speaker 5: Yep, Oh I didn't. I was looking at doctor Howitzer.
Speaker 6: Okay, so I got a maximum plus four on it though,
and uh yeah, I'm gonna move in uh to disarm. Okay,
all right, disarming was a little fucky, right, So it's
just a straight up pearl.
Speaker 4: It's you make an edge attack. If you look at
your fancy cheats sheet mm hmmm.
Speaker 1: Which have you opened your journal and you scroll all
the way to the bottom, it's in there as a BDM, though.
Speaker 4: It's very tiny and difficult to read it and you
can't see man.
Speaker 1: Oh shit, yep, but it's there.
Speaker 5: To move this a lot. I'm just I'll just attack.
These guys are threatening me. I don't think I'm going
out to out of the bounds of my new pacifist
abilities here. So that's a plus four on my sword attack.
Speaker 1: Okay, all right?
Speaker 5: And the seven and they're bigoted, racest, so you know.
Speaker 1: Uh yeah, that's true. I don't think that gives them
any kind of stet boosts though. Okay, so we're gonna
try to there we go try to defend against you.
So defense test two, it's so you've got five net
holy cow.
Speaker 4: Okay.
Speaker 1: Uh so damage is three p and then you got
five nets so eight. Okay, they're gonna try to soak
your eight. So what's your your attack rating on there?
We are at close combat. Oh, it's not filled in
there properly. What's your what's your strength? It's five or
it's eight currently?
Speaker 5: No, currently it's nine.
Speaker 1: Currently it's nine. Okay, So you don't get edge from this,
but they don't either. They're gonna try to soak Oh
my gosh, no hits, so they take the full brunt
of it. So that was.
Speaker 4: Okay, and.
Speaker 1: Auditionmine around these guys. Okay, yeah, so you disarmed one
the hard way splash an arm off of a guy
and he was like and he drops to the ground,
and then the others are ready to start shooting it. Yea,
you've got five other ones too.
Speaker 3: Yeah.
Speaker 2: I guess I'm gonna cast stun ball and I'm gonna
try to uh amp it up. For each point of
base damage. Cancer wants to add to a combat spell
increase the drain of that casting by two. I guess
we'll go for uh one damage initially to see sort
of how this works. I'm gonna cast stunball. Yeah, but
oh cool allows me to do that sick we piece
Now we're not in pieasing anything.
Speaker 4: Roll okay, wow?
Speaker 1: Seven hits? Holy oh all right, and uh okay, you
also have yep, your six strain there magic attack rings eight,
So it's not enough to get the boost, but you
still get them two hits on the train, so you
take four.
Speaker 2: Is that a physical or stun.
Speaker 1: I think it's done. I'm not sure. I'll double check later. Okay,
he's done for him. Yep, Okay, and.
Speaker 6: There we go.
Speaker 2: Total of eight damage.
Speaker 1: Eat damage is a reaction to a regular old defense
two hits to get out of the way, which is
not enough know eight. So okay, right, they're gonna try
to no hits on the soaky get What the hell
is this? How do I never get hits on soak tests?
He's gotta be broken? Oh man? Okay, okay, yeah, roll
the dice. Just garbage straight garbabaccio. Okay, wat you name
another one? So uh there. I don't think there's anywhere
in the books that really describes what happens when you
get hit with like a stun bolt. What do they
look like when you get hit with a stun bolt?
Speaker 2: Stun ball little bolt of electricity shoots out from the
tip of his hammer and lands between the guys as
they're running, and they kind of look down quizzically as
it just expands in like its electrical field, and their
eyes kind of roll up in the backs of their heads.
Their brain is being hit with all this electricity, which
is somehow now lethal. Fancy that nice?
Speaker 1: Nice? It's a it's a low, low average. Okay, So yeah,
you magine sap a bunch of them.
Speaker 2: Yeah, that's a major action, and I still have minor
actions from what I understand.
Speaker 1: Yeah, you start off with two.
Speaker 2: Two, okay, cool, I would like to take cover okay,
and uh, I guess if something comes at me, I'll
dodge or avoid incoming damage.
Speaker 1: Yeah, okay, okay, all right, so you blast and it
uh deals with that damage to a bunch of dudes.
There we go, stop of it, there we go. Okay, next,
Oh no, it would be my guys. I skipped too far.
Speaker 2: There you go.
Speaker 1: Okay, So both of the groups are smaller. Now I
got four for that one. I'm not exactly sure how
it's supposed to work when you use an area effect
on a grunt group. It's a little confusing. So I
am going to reduce them by two instead of one,
which is what I would normally do. Okay, So yeah,
one group of three to one group before the group
four that's going after Mantis is going to open fire
on him.
Speaker 2: Here we go.
Speaker 1: They start shooting with their cult americas. Oh my god,
trash one hit, one hit on that pool.
Speaker 5: Okay, so I'm rolling my defense.
Speaker 1: Yep, what's your defense rating? Dr?
Speaker 6: Oh, I've got an arm jacket gives me a DR four,
and I've got an augmentation that gives me another or two.
Speaker 4: Under my horror combat under core combat info, it'll say
d R whatever and then the break beside says defense.
Speaker 5: It says DR nine, but I don't think that's factoring
in my mistic karmer.
Speaker 1: Okay, well, their attech rating is not high enough for
it to matter, so you're good. Roll the defense, okay. Three,
So they don't hit.
Speaker 4: They're firing.
Speaker 1: There's bullets flying and they're hitting some of these these
slot machines and they're fizzling out and they're shooting at
that cool blue smoke and stuff like that. The band
is still rocking and h this is this is a
little bit more fun than they were expecting it to be.
So the grannies and stuff are like dash mears egs
doing it and uh, people start to panic and move
around a lot. The other group, one of the guys
is like, hey, we got a thing happening up on four,
sending more guys and they try to shoot at the
Magical Hobo. So this is a group of three shooting
at the magic Hobo.
Speaker 2: Okay, what does cover give me in this game?
Speaker 1: Cover is going to give you. Let's pull those.
Speaker 2: Overing cover one, two, three or four status.
Speaker 1: So the cover status, yeah, cover.
Speaker 2: It is in here.
Speaker 1: It says when you were behind a wall dumpster or
body cover is protection from hostile fire. It comes at
four levels, indicating how much quarter, half, three, quarters, or all.
A character in cover gets a plus one bonus per
cover level to their defense rating and dice pool to
defense tests. So I would guess that you're probably what
are you hiding behind it here?
Speaker 2: Probably one of the slot machines or something.
Speaker 1: One of the slots. All right, so i'll give you.
I'll give you half, so i'll give you. I'll give
you two, so you get plus two to your defense rating.
They are shooting at you with a with a attack
rating a ten, and your defense rating is with the
plus two it's eleven. Okay, so it's not enough for
either of you guys to gain. You can make your
defense your extra dice question.
Speaker 4: Yes, yes, because of my my one. I guess like preparation,
like success, I can kind of give out in relation
to slots. When when do I have to declare that.
Speaker 1: When you think it's good.
Speaker 4: Like but I can declare it after a roll has
been made.
Speaker 1: Oh yeah, why not?
Speaker 4: Okay, that's all I just yeah, I don't want to
waste it because otherwise I give it to you. Now.
Speaker 1: Yeah, we'll see, we'll see, if you need to.
Speaker 2: Okay, so so I just have to dodge their attacks first,
or am I auto?
Speaker 1: You make your defense role and then add two.
Speaker 2: It's not allowing me to add when I pick defense,
but it didn't matter.
Speaker 4: You have to have modifiers on at the top.
Speaker 1: Yeah, yeah, got you.
Speaker 2: I'm gonna keep that in. I can just roll two
D six though.
Speaker 1: Well you got enough? Oh or all right, yeah they don't,
they don't hit they shooting at the stop machine blows
up like right next to your head and start shooting
out a bunch of like, uh, plastic and ceramic bits.
They're like, oh, too close. Next we go, opportunities here
for the doctor. Do you want to do anything right now?
They're still peacefully congresating at this point.
Speaker 4: Mostly yeah, like like how are they reacting to what's
going on?
Speaker 1: Okay, so we'll go back into the classroom. Then at
this moment, before you do anything, uh, all this stuff
starts happening and they stop and look, and you can
see without having to make any kind of tests that uh,
de Sensa and spears are like, what the fuck's happening?
Spears particularly looks a little I'm sorry. Descensa looks a
little worried, like kind of scared. Spears is like this,
what the fuck is happening? Lynch kind of looks a
little annoyed, and Foliota looks a little bit annoyed too.
You see Lynch and Foliote kind of make eyes at
each other real quick, but they you know what Descensa
goes to stand up, and you see Folliota do one
of those like puts his hand up and he's like,
don't now, do you want to do anything in your
duck or do you want to hang out?
Speaker 7: Yeah, I'm gonna sneak up on James and while he's
worried about the things going on, I pull out myces
of cyanide and.
Speaker 9: Stick him in the neck with it.
Speaker 1: Oh okay, so I'm gonna have him tried to uh.
Speaker 2: The ultimate asss. I notice you who's invisible?
Speaker 4: The doctor who forgot what the hippocratic oath is.
Speaker 1: It doesn't he's taking the hypocritic oath. It's different. It doesn't.
It doesn't work for racists, you know. Okay, so yeah,
exactly literally what it's for. But okay, for racist specifically,
it's to protect racist, it's to protect it.
Speaker 4: See what you might disagree with you.
Speaker 1: Okay, So he's got three hits to try to spot you,
which is not enough, and you get to spike him.
So you're trying to make like an attack role on
this guy. Right, how does this work out?
Speaker 9: Basically?
Speaker 1: Okay?
Speaker 9: How do I?
Speaker 1: I think this would be like an unarmed attack.
Speaker 2: In a medical role since he's so skilled with medicine.
Speaker 9: Biotech that.
Speaker 1: Uh no, I don't. I don't think it's necessary. I
think it's like an unarmed attack to see if you're
able to get the dude. Okay, I'm just trying to
figure out where that is on my close combat close
comment under Yeah, modifiers from macro options. Don't where about
macro options If you want to put modifiers in there,
you know what, you're invisible and ship. I'll give you
you know what, I'll give you an extra three dice. Okay? Okay, yeah,
no you hit. So this is you say it was
cyanide cyanide, yeah, okay, so he's got to try to
resist YEP tox and resistance test.
Speaker 9: Writing ten.
Speaker 2: Oh man, Okay, it is Cionide's.
Speaker 1: Last Okay, uh I'm sorry. Say it was a body
and willpower.
Speaker 2: So here we go.
Speaker 1: I think it's time to roll the dice. Okay, Wow,
he's got three hits. That's not enough. Oh boy, what's
the standline on? Uh?
Speaker 9: On that?
Speaker 7: It is eight physical damage for the first round. If
you don't care it, you're dead in three.
Speaker 2: Holy shit, Oh god, amazing.
Speaker 1: Oh my god. Okay, all right, all right, okay, So
it says here power tells how powerful a toxin is.
For toxins that do actual damage, either physical or stun
power serves as the damage value of the attack toxin
resistance test body plus will power plus the rating of
any appropriate protective gear systems is used to reduce the damage.
If the subject's power is reduced to zero I'm sorry,
substance powers reduced to zero, then no damage occurs and
no other effects happen unless noted in the substance description.
Some toxins don't inflict actual damage, but power is still
uses erma and if the other effects take place. If
toxic resistance has reduce the power to zero, then no
effect takes place unless noted in the substance description. That
feels really kind of repetitive the way that's worded in there.
I feel like I just read the same thing three times. Okay,
so you said normally does eight damage. So yeah, eight
physical So it only does five physical damage. Ship. Wow,
it's still a lot to this guy. Wow. Okay, are
there any other effects or is it just straight up damage?
Speaker 7: In one round he'll go unconscious. It's two more rounds,
he's dead. If he doesn't get it, he.
Speaker 2: Probably himself on the way out.
Speaker 1: Yeah, I'm not familiar with what exactly, Yeah, with what
exactly happens with I know, cyanids in like almonds or
something like that. I'm not sure exactly what.
Speaker 2: The tastes like almonds if you put it in cookies.
Speaker 1: Interferes.
Speaker 5: Why do you know that?
Speaker 2: Comic books?
Speaker 1: Why don't you comic books and the movies?
Speaker 5: It makes you the mouth every time for some reason.
I don't know if that's real or not.
Speaker 4: It's it's a thing. It's just it expands your your
It expands your esophagus so that you cannot breathe through
your other thing. And then that's the stomach trying to breathe,
and you're like coughing up the stomach acid.
Speaker 5: That's rad.
Speaker 1: That's the pot yea, the stomach shouldn't Oh my god,
that's horrible. The stomach. Shouldn't try to breathe here that stomach.
Don't try to breathe. It's not your thing. So, yeah,
this happens. You spiked the dude. He's like ah, and
H starts rocking back and forth and stuff, and H
starts swatting trying to find what happened. And immediately they're
going to act before before it goes, they'd be like
the hell's going on? And Lynch's like, ah, burning cat
can't and uh man so spears right away, looks at
her drink and throws it on the ground. Foliot stands
up and uh descends. Au sees the drink smashing under
the ground and then looks at her own drink, realizes
that she's been drinking it, and she starts to panic
for it for it doesn't No one offered for a drink,
so he no, they didn't.
Speaker 4: No, so he kind of looks around and he picks
up the table and attacks James Lynch with it, because
fuck everyone else, what are they going to do to
stop them? Exotic weapons attack with the table.
Speaker 1: Let's do it.
Speaker 4: A uh so, I just got to roll exotic weapons.
I got to successes. If James wants to make a.
Speaker 1: Him.
Speaker 4: If if I was attacking him with a club, he
kind of it would be six a six attack rating. Okay,
I'm assuming could be similar.
Speaker 1: Yeah, no, this is this is a little bit better
than that. But uh, this is the right where his
character should damn it.
Speaker 4: Oh, where do you go?
Speaker 1: Sorry? Please hold while I find where the fund that went?
Speaker 12: Okay, Okay, I think this was so great, guys.
Speaker 1: I'm happy to be a part of this. Okay, there
we go, so defense, there we go.
Speaker 5: Other endeavors have definitely gone south before, and I'm more
used to that. I feel like.
Speaker 4: James is dead. This is what you bring an orc
with the pH D.
Speaker 1: So you got two hits to not get smacked with
a table?
Speaker 4: All right?
Speaker 1: Oh? I forgot that. He's got woond penalties on my mistake.
Hold on, he's got them on there. His agility, it's
reaction to the intuition. Did not get smacked. Okay, it's
too yeah, still too okay?
Speaker 4: Yeah, can I spend? I got double check? Is it
one edge or two edge to re roll? Once I forget,
we roll?
Speaker 2: One dice is one edge? Okay, two dice, two edge.
I'm gonna reroll if you you can roll two for
two edge. One of them is a four. You can
bump that up to a five with two edge. Yeah,
fuck it, I'll just do that. I'll spend on two
ege to do that.
Speaker 1: Okay, So you hit with the table?
Speaker 4: Yeah, so yeah, hit with exactly one net hit.
Speaker 1: Okay, how much damage this table will do?
Speaker 4: As a baseline, my arm strikes do three.
Speaker 1: We're gonna go ahead and say that it will do three.
This table I didn't even describe this table. But the
table is like, uh, it's three quarter inch thick slab
of glass that you know, it's it's smooth on the edges,
it's rounded over so that it doesn't slice three people
or anything like that. And the base of it is
like like a chrome thing that shaped kind of like
the star Trek the Federation or the what do you
what do you call them? The starfleet? Like the badge thing,
the little thing that shaped kind of you know, it's
shaped like that but sideways and like the tip of
it goes through the table and protrude. So it sits
on there and it looks really cool. But you pick
that up and you slam it into the dude. It
does not break, but it does hit the fuck out
of them. So you say it's three damage?
Speaker 4: Yeah, three physical?
Speaker 1: Okay, three physical? So his so cool is.
Speaker 5: Somewhere on here.
Speaker 2: There it is.
Speaker 4: I should have just paunched them.
Speaker 5: This looks much cooler.
Speaker 4: It does look way cooler.
Speaker 1: Yeah, one hit, so he soaks one point of the damage. So,
uh we got what is it? That's three on him?
Uh plus the existing five is eight?
Speaker 4: Okay?
Speaker 1: Okay, uh, yeah, he's not doing great. Uh So they
react to you, They go.
Speaker 4: Like, well why And then I'm gonna say some words.
Speaker 1: If I can say some words, say yeah, I love you.
Speaker 4: Yeah, what kind of bullshit is this? You'll poison your
fucking guess? And then that's why that's what I say
as I hit him with the table.
Speaker 1: Okay, so you you hit Lynch with the table? Okay, gotcha?
Speaker 4: All right?
Speaker 1: Okay, So then fully outs like I didn't poison anyone,
and Lynch.
Speaker 3: Is like.
Speaker 1: And uh uh, DeScenza is like like backed up into
the corner, like up against the glass like like oh
and and um Spears is going to pull a concealed
weapon in a moment, but not yet. We're gonna go
out to Mantis. There you are, You're out there. You
got these guys, they're they're still coming after you. You
got I think three of them. You're shooting at you. Uh,
we're shooting at you. Three shooting it at that other hobo.
Speaker 6: I'll use a reaction because I'll use a free action
on comms and just ask me, are we looking? How
long are we gonna have to hold out down here?
Speaker 4: I know this man's almost certainly that I'll text, I'll yell,
I can hear.
Speaker 6: And as I'm I'm thinking that with my thinking thoughts
and sitting it digitally, I'm.
Speaker 5: Gonna do cool uh death stuff. I'm gonna jump into
the air. Are there at least two that are close together?
Speaker 6: Absolutely fantastic. I'm going to jump in the air. I'm
gonna flip. Okay, I'm gonna do a front flip, super cool, right, Okay,
And as I land, I'm going to do a cross
slash and I'm going to attack both of them at once.
So I'm gonna so I'm gonna divvy.
Speaker 5: Up my attack here, okay, okay?
Speaker 3: Uh right?
Speaker 5: Should I just roll and then we split it?
Speaker 6: Or has it worked mechanically for roll twenty, because you
know it's Roll twenty foundary we do this automatically, i'd
have a button to do.
Speaker 2: I have a certified Chattel run module it did with you?
Speaker 5: There is this is this official Catalyst game setting two or.
Speaker 1: I think it's it, kind of I don't remember. Don't
quote me on anything ever. Uh So let's see here. Uh,
you are trying to do some stuff where you're attacking
and you want to do.
Speaker 6: Yeah, I'm gonna a multi tack with my with minor
and and as I understand it, I gotta split it
down the center.
Speaker 5: My dice pull to each person.
Speaker 1: Okay, I know that's how it worked in the previous edition.
I'm not sure if that's how it works here.
Speaker 4: But we're going to do it.
Speaker 5: At A plus four and that happens, all right, Okay.
Speaker 4: What happens?
Speaker 1: I'm sorry? You did you split?
Speaker 2: Okay?
Speaker 5: I split? I just rolled rolled it and assumed we'd
split afterwards.
Speaker 1: Oh well, you gotta roll half of the dice, okay,
and then half of that. It's another time.
Speaker 4: Yeah, is seventeen plus seventeen. So you go roll eight
and nine?
Speaker 1: Yeah, yeah, do that? Roll eight, then roll nine.
Speaker 5: How the fuck do I do that? Am I doing
like a negative modifier?
Speaker 4: Yeah? Yeah, and then a negative eight modifier on the
seven roll.
Speaker 1: Yeah, that's yeah.
Speaker 5: Here's the seventh roll.
Speaker 1: Yeah one okay, okay, so yeah, one in two one into.
Speaker 2: The dice pools aren't matching though, right, but they're not
supposed to be well, seventeen total, right, but five and
six are eleven?
Speaker 4: Yeah, but he had plus four the first time.
Speaker 5: Oh yeah, I should still have that on the attack too, But.
Speaker 4: You didn't at it the second time. No, I know
I didn't.
Speaker 2: Okay, So a minus uh six?
Speaker 5: And why do I feel like my character is the
most complicated with.
Speaker 4: It's it's it's just you're bad at math, like okay, so.
Speaker 6: I just didn't include the modifier. Okay, So all right,
where you gonna do this again? We're gonna do this again,
third times, three times? Jack first attack?
Speaker 4: Okay, that's that's still wrong.
Speaker 1: H did you roll again?
Speaker 4: I don't think you ll.
Speaker 5: Do my best?
Speaker 4: Okay, that that is right? The eight the eight dice
pool of eight is right. So if you do another
modifier of just minus four, you're you got it, You're.
Speaker 2: Sure?
Speaker 5: Wow, there same fucking result.
Speaker 4: I will I will add one of my one like
I'll add my success to whichever role Scar thinks would
be better. Do you want to turn that hit two
into a three or that one into a two?
Speaker 5: Probably the one into a two.
Speaker 2: Do you have any edge?
Speaker 4: Scar? Yeah?
Speaker 5: I mean I was kind of saving it for when
shit may hit the fan, but I can.
Speaker 4: I mean, it's a little bit hitting the fan right
the second sure?
Speaker 2: Okay, I have four? Okay, I mean you could use
two on the first roll and turn a two into
a five.
Speaker 6: Let's use it all, you know, on both the attacks.
How about that, we'll turn the two to a five.
We'll use it two to We'll use two edge to
bring that to a five. Right, he's giving me he's
bringing my second attack to a two, So I'll use
my remaining two edge.
Speaker 5: To bring that to a five.
Speaker 1: Also, yes, so if you.
Speaker 4: Hit the four, that'll do it the on on the
actual attack.
Speaker 5: Yeah, I'm not even drunk tonight.
Speaker 1: I wish you were hit the buttons.
Speaker 3: Scar.
Speaker 2: You gotta hit the plus four s on your your rolls.
Speaker 5: This is for the edge.
Speaker 1: No wa the chat log well, yes, yes, yes, chatlog yes, yes,
hey there we go, Skin, I am sorry, geez okay,
all right, all right, so what do we got? We
got the was it four and in four or is
it four and five?
Speaker 4: Even five? Five and five?
Speaker 7: Five?
Speaker 1: Five five and five? About five? First one two so
you get three net, second one three, so you get
two nets. So do you damage twice plus? No, we're
not doing that because they got to soak both of
them independently. Okay, how much damage.
Speaker 5: Are you asking me?
Speaker 1: Because you're it's your character, man, would.
Speaker 5: It's a sword? Yeah, it says three.
Speaker 1: P okay, thank you? So three okay? Okay? All right?
So three and five is eight and then minus two
is is six, So that's six, okay, and the other
one is going to be uh uh five? So six
and five and soak and not enough and not enough
and a composure role and they're running. You have disbanded
one of the groups of dudes by slicing two of
them simultaneously in a way that's very satisfying to you.
And uh, I imagine the two of them are like.
Speaker 4: What the hell are you doing?
Speaker 1: Is you're flipping around in the air and shit, and
they try to like go to move to flank and
then like they move like right in a position where
you slash both of them, and as one of them
peels down falls. You see that same old granny that's there,
and she's on the other side of the guy and
she's like, holy shit, today's the day. And then she's
collecting money to just paying that from the machine that
you stabbed earlier. Both.
Speaker 2: Yeah, I'm gonna just fucking stun all these nerds again. Okay,
sounds good and I'm not going to amp that thought
that one kind of hurt before.
Speaker 1: Oh yeah, four hits, okay, four hits, three hits, so
it's one net and that is for three damage.
Speaker 2: Yeah, and then can I add my two successes for
my hobo friends to just come in and start like
punching them after the stuntball.
Speaker 1: We I think I think I've got an idea for
what we're gonna do with your two your two homeless successes.
Speaker 2: Sure, yes, okay, okay.
Speaker 1: So yeah, so you get you get one of these
guys and he's like, oh, okay, you're shooting electricity and shit,
that's weird. That's when the hobos come in, so you
can you can do it so the extra damage. What
happens though, is that wait, no, I had an idea
and then I lost it. I don't know, I'm gonna
say no, you can't use your hobo guys on this
because it doesn't make sense for them to increase your
spellcasting tests. Okay, yeah, yeah, I've got some other ideas
about hoboes. But anyhow, yeah, that's what happens. Okay, So
these guys.
Speaker 2: Remaining stuntball again reminders, so it hits AoE.
Speaker 1: Yeah, so we're gonna take that damage and we're gonna
you know, we're gonna split it up between them. Uh
soak another one? Okay, so you're gonna Okay, so one
of them gets hit for the full amount of three
and he's going to try to compose and he does not,
so you lose another one of those guys. So he
drops and he's like.
Speaker 2: It's not worth it.
Speaker 1: It's not worth it. I don't even want to be
in a gang. They're not two great. The two remaining
guys are like, what the hell do we do? This
is this is not going according to the plane we're
supposed to be defending this thing, and like the band
is still playing and uh, you know, there's there's electronics
and smoking ship blowing up and flying in the air,
and uh, where the hell are the other guys? Where
are the other guys they're supposed to be coming, they're
not coming. How come they're not coming? We go uh
to their actions and they're are going to try to
pin uh pin the crazy swirling fucking add up down
with gunfire. So you got two of them shooting at you,
three hits, so you can make a defense role against that.
Speaker 5: Sorrys chatting, what's up?
Speaker 4: It's you're being shot?
Speaker 5: Defense role coming up?
Speaker 4: Mm hm.
Speaker 5: Hey a the two in there.
Speaker 1: Three hits okay, yeah, so they don't hit you again.
They're they're blasting into these slot machines to go back inside.
The doctor still invisible. Yeah, juice, the guy.
Speaker 9: I did you see?
Speaker 1: Uh? The light horseman lady uh pull out a concealed gun.
She has like a little like Derri Dric kind of
situation that she pulls out that she shouldn't have had,
but she is. I'm gonna try and knock her out
the lunch.
Speaker 4: Okay, there's rules for that, and I have them pulled
up if you want. Oh, I knocked out costs two
edge to do. It's a mainly attack. If your damage
is greater than their willpower, you filled their stun.
Speaker 9: All right, well, let's go for it.
Speaker 1: Okay, so here I go, Todd, Yeah, okay, see oh
this is that's not rolling your actual like weapon thing,
so it's not popping up your attack rating. But that's okay. Well,
we'll take the two hits if it's less than what
you get from making the attack roll with your weapon.
So on your character sheet you should have a spot
for that.
Speaker 3: I have in.
Speaker 5: Arms.
Speaker 1: You got the unarmed, so you can turn that on
and now it'll be in here. So if you click
it here where it go pop in there we go. Okay.
So when I rolled yours, it came up with a five,
so we'll just take the five because it bad. So
you're wow, God damn your melee attack attack rating is
an eleven. Uh so you get a point at hedge.
So that's cool. You got five hits. She's gonna make
a defense role. She's got three, so you got two net.
So you're going to be doing your damage, which is
two stunts, so four stun and she can try to soak. Okay,
so it's two stun damage and uh, I don't I
don't remember what the rules were that you just said
about knock up.
Speaker 4: It's greater than her willpower. So unless your willpower is one.
Unfortunately said her defense role because he's invisible, would have
taken a negative modifier.
Speaker 1: Oh yeah, let's go. We're gonna go with defense, and
it's I gotta turn on the modifier thing. There we go. Hey,
I know what I'm doing here. Okay. Oh, it's a
penalty because you're Oh gosh, that's a big penalty. Still too, Okay,
try to dge while they can. But yeah, yeah, no,
it's okod yeah, stick it in, all right. So yeah,
you punch, you invisibly punch this this woman and career.
You're visibly Pam Greer. Sorry, Pam, her jaws way harder
than you thought it would be. What the fuck is
that about? Okay, So I'm gonna have to put her
into initiative.
Speaker 4: Right, let's go.
Speaker 5: You said nineties Pam Greer or.
Speaker 1: Class of nineteen ninety nine, Pam Greer, So specifically, I
think that's nineteen ninety one.
Speaker 4: I don't get her in.
Speaker 1: Okay, she's in the initiative order for the twenty two.
Speaker 9: Wow. Oh yeah, she's a she's a plant.
Speaker 1: Uh no, she's she's definitely like an animal of some kind.
All right, So you make.
Speaker 5: The max dad, right, there it was.
Speaker 9: You never go full dad.
Speaker 1: All right, So there we go. So she's just been
punched and uh, she's wasn't expecting it. She's got the
gun out, and uh, let's go into why is it
I don't want that I need?
Speaker 3: Or all right?
Speaker 1: Oh okay, so I guess it's not like a Darrener
kind of situation, a little bit heavier than that. Looks
like one of these guys Aries Predator. No uh she
oh you know what's weird? Uh have you guys seen
the Aries Predator before? In person? Probably?
Speaker 3: You know what.
Speaker 1: I think all of you have, at least once you've
been shot with them before.
Speaker 5: Okay, oh in game, okay.
Speaker 1: This one in game? Yeah yeah, in game? In game yeah,
in game, sorry, this one looks a little bit different,
very similar. It's like looking at the difference between you know,
guys sixty nine Dodge Charger and like a when they
came out like five seven, It's like it's a little
bit different. But she's got it. She pulls it up
and she is going to shoot at Ford because you're
clearly going bonkers here.
Speaker 9: She's racist.
Speaker 4: I was just kind of walk out, but all right, okay,
here we go. Okay, four hits, all right, attack, what's
the distance you are?
Speaker 1: Everybody in this room is going to be near, so
first first thing, you guys are all like within arms
reach of each other basically.
Speaker 4: Okay, Well, my defense rating is a ten. I don't
know if that matters.
Speaker 1: Okay, well hers is a six.
Speaker 4: So okay, oh meca, Oh yeah, I got four, so
she didn't hit me. But I'm let's just say, I'm
still holding the table and like it turns up. The
table's bulletproof.
Speaker 1: Yeah, you pop it up and it goes like can
and like it hits and it starts to like spider
web in some spots, but it doesn't give up. Nice.
I love it. Okay, cool, Sorr. I just gotta find
where her thing went andition monitor. There we go. Okay,
so we've got two stun on her. Okay, cool, we're
in business next for Oh wait, not yet, I'm sorry.
Hold on. She has more dice than normal, so she's
got a couple of miners that she can do here. Wow,
a bunch of miners.
Speaker 4: I don't think this is.
Speaker 5: You can't do that, dude, You can't you know what
you got?
Speaker 1: Yeah, I thought about I thought about it. While I
said it, and I wish I hadn't, but I did.
Speaker 5: So it's there look on the internet.
Speaker 1: Ialthy minds ialthy. All right, let's get in there, all right?
Oh god, damn it. I keep saying things and I
wish I didn't say.
Speaker 4: So.
Speaker 1: Sorry everyone, but I can't help it. Let's go. She's
going to uh try to drop prown that would be
real stupid. Well see quick draw, Well we did quick draw.
I guess there's one, and uh, she gonna try to
take cover. She's gonna get behind a chair. She's not
very helpful, so she's gonna have cover one and.
Speaker 2: That's it.
Speaker 1: She's gonna aim. She's gonna aim at you now that
she's done her thing. So she's got a name in
a cover. Now it's your turn forward.
Speaker 4: Well, I don't want to kill this woman like that.
She's not who I'm here for. But I also have
really shit Christmas skills, so I highly doubt that I'm
gonna convince her that it's not a good idea to
shoot me.
Speaker 1: You can always just make a break for it.
Speaker 4: Yeah, that's probably what I'm gonna do. Like, I don't
have anyone else I feel like needs to be dead
here can I. I believe I do have the quick
draw ability so I can do that as a minor.
So from my line jacket, I draw a Ruger Warhawk super.
Speaker 1: It's right, big, dirty, heary motherfucker like yeah.
Speaker 4: So I look her dead in the eyes and I say,
there there's no issue here except for this fucking racist scum.
Stop shooting you dummies, and I I make eye contact
with her and aim the gun at James and fire.
So that's a minor and a major to shoot him. Okay,
that's three. I think he's unconscious now, isn't he.
Speaker 1: Oh it was after the turn yep, he yeah, you
get him.
Speaker 4: I had him for three, so that it's four physical
which would be seventh physicals.
Speaker 2: Wait, is this the third time he got spiked by
the No, but it's.
Speaker 4: The second turn.
Speaker 1: Conscious now because I shot him in the head. But
he soaks two of them. You know, he's he's gone.
He's gone. Spray spray him all over the glass, you
know the thing. And as the glass gets spattered with
brain matter and blood and stuff like that, you can
see out there, just like right where it hits on
the other side. You look out and you see mantis's
turn happen.
Speaker 4: Okay, I don't know who that man is, but that
was very cool. Anyways, I'm leaving goodbye, and I just
go out the door. It was my movement.
Speaker 1: Okay, all right, you smash open the door.
Speaker 6: Well, i'd like to use the the benefits we got
from our our prep at this point. Oh yeah, I
just have in my notes that it was put three
in my blue bubble. I couldn't find that on my
character sheet, so I just made a note of it.
But yeah, I would like to use that to potentially
set off these planted.
Speaker 5: Smoke bomps.
Speaker 1: Okay, what do I need to do this to do that? Okay,
the thing you just did where you said it sick,
so it goes off smoke everywhere.
Speaker 4: So you can make a health roll with three successes
on top of any successes your role or something like that.
Speaker 1: Well, the environment is no smoked.
Speaker 5: I just get the fuck out of Dodge at that point,
and I say on comms, time to go.
Speaker 1: Okay, then you start moving and moving. Where are you going?
You going for the stairs, you go for the elevator?
Speaker 4: Uh?
Speaker 1: Are you going straight outside and trying to jump off
the side? What are we doing.
Speaker 6: I mean, I feel like Mantis would like go to
the side of the boat, wait for four to call
the car, and then jump on the car to take
advantage of the handles that we discussed prior.
Speaker 5: He doesn't know af Ford actually went through with that yet,
but he assumes.
Speaker 1: So they're gonna find out on the fly. I love it, Okay,
Rad look like, yeah, so you run for the side
where that's going to be. So, yeah, I guess you
do have to go to the outside because this is interior.
So you go towards the row. What do you call
the front of the boat? Is the brow.
Speaker 5: Like like a no bow? No r bow, the bow.
Speaker 1: Bowl?
Speaker 5: Yes, no, he's it's the bowel.
Speaker 1: Regiside, all right, So you you boogie to the front
the bow, not the prow, the bow and uh, you
know you h I'm gonna if you don't mind me
taking some liberties. You do a stick slide over the
top of the bar that's between the interior and the exterior,
and you like smash through some glasses and stuff like that,
and uh laying on the other side and the people
that are out there, like there's a competitive shuffle board
happening out there, and uh, like you see like this,
he looks like the biggest, like naziest skinhead fucking thug
you've ever seen. And he's like shuffleboarding, and like he
looks as he goes to shuffle and sees you slide across,
and then his shot goes like way wide, and then
he gets pissed and you see him snap the the
shuffle board shuffler.
Speaker 6: As I'm passing by, just out of pure spider kick
the puck just off of the board entirely.
Speaker 1: He's pissed. He's gonna enter the three by the way,
you smashes his tang breck tang.
Speaker 5: Okay, okay, that's funny, So let's go good.
Speaker 1: I'm glad we're gonna go on break for a little
bit here because I think we are a good ways
in and uh pick it back up in probably like
ten fifteen.
Speaker 5: Sick queue the break scene.
Speaker 2: Break it up, break, break break it up. We'll be
break good up.
Speaker 9: Nice messages are on breakdow.
Speaker 1: We're on break okay, cool, very all right, we did it, yeah,
and we're back.
Speaker 4: It seems like we are back.
Speaker 5: I figured that the him counting down was the whole
point that you didn't have to say anyway.
Speaker 1: We'll figure it out. Forget that I'll get there one day.
Speaker 2: I can't know unless you directly tell me. Scarts, it's
just I need.
Speaker 4: It's literally one click.
Speaker 5: Spell it out and say we're back and we'll.
Speaker 1: Yeah please Yeah, a little chime would be nice. All right,
So there we go.
Speaker 4: Bo near me. I believe, yes, yes, yes, RECOGNI.
Speaker 1: Like I can't hear you. Who is that? And I
wasn't looking at them very all right?
Speaker 5: Oh, let me turn the music down. Sorry, it was
still like really loud break music.
Speaker 2: Maybe there we go big Baldy. It was big Baldy.
Oh that's the guy who's gonna try to beat up
or homie. Okay, So I can't jump off the side
of a ship that's seems pretty high and uh no stop,
I once common sense, right, I could do it once,
and we've got a doctor. So the recovery for shattered
legs is probably not that bad. I would like to yeah, no,
I would like to find it like kind of an
escape path. And if I can have my homeless allies,
the hobo Alliance, cause like a disturbance at the door
so people can't follow. No, maybe I can like a
fist fight or something right outside the door and people
are betting on it.
Speaker 1: Oh yes, exactly, that's definitely happening. I love it.
Speaker 4: They are also being like ancient skar.
Speaker 2: Oh god, yeah, okay, just you know, so you guys
know you should come to the ship wearing ancient ancient skier.
It cause a little problem, but definitely get out as
soon as you can on time.
Speaker 1: I'm gone, yeah, yeah, okay, so yeah, yeah. You make
it to the stairs and you start heading down. I'm sorry,
stre's the elevator stairs. Definitely great choice. Like it. You
start heading down the stairs. They're nice stairs, but you're
going to the stairs and as you slide down the
handrail a little bit, maybe it's on purpose, maybe it's
on accident, I'm not going to judge you. But you
come to one of the doorways and there's two homeless
dudes out there and they're doing like old school fisty cuffs,
you know, and people are like and they're throwing like
fucking credit sticks down and huh. You know, there's there's
like a dude that's like rips his shirt off and
he's wearing like a white beard underneath. As they're like
beating each other up and the guy is just in
the crowd wad. He's like, yeah, that's what I'm here for.
Speaker 2: He's just really excited to participate.
Speaker 1: He's very excited to be watching this embedding on it. Uh,
it's going crazy. But on a lower level, you see
that there's some some lynch mob guys and they're trying
to push towards to head up, but your hobo buddies
are keeping them occupied. So you make it down, get
another floor. We cut back inside of the glass room
chaos and the doctor. You're inside. There's one man who
has seized and died and been shot and well seized
and then been shot and then died in that order.
You punched this one woman right in the face and
uh it kind of hurts your hand a little bit.
And she's still up and then she started shooting, and
Ford went out, I know you're in there invisible, and
they're Uh, they're getting weird. I guess I don't know.
They're not getting weird. That's a weird thing to say.
Speaker 9: I take it back.
Speaker 1: Uh they're sorry. Uh I panicked. Uh she's trying to
shoot out towards where Ford went. Yeah, and uh, that's
what's going on in there right now? What are you doing?
Speaker 2: He looks frozen.
Speaker 4: It was just what he looks.
Speaker 5: No, he's contemplating. I think I see that smoke coming
off the cigar.
Speaker 4: No, that's no, that's that's a question for Rick, not
for me.
Speaker 9: Don't know what happened.
Speaker 1: Oh no, he's back.
Speaker 4: Okay, all right, having a.
Speaker 1: Shop Okay, yeah, I don't know how much miss, but
uh okay, uh Brick, it's your turn. You're in there. Yeah,
I am going to stay. I'm gonna sit on the
floor and hold my breath. I'm gonna steal through this. Okay,
you're gonna try to wait it out.
Speaker 5: Uh, we are evacuating.
Speaker 9: I think, just so you know, maybe I should leave.
Speaker 2: Huh seven chemins, paint you bail, BAILI you're gonna spam
calls or scam calls from a week gom text.
Speaker 1: Fact, I didn't even think about that, good call.
Speaker 9: Uh yeah, I'm gonna high tail it to the door.
Speaker 1: And now, okay, you get to the class room door.
A thing currently Samdra spears is propped up in that
doorway shooting out, so you would have to cut it up.
Do we lose youp He's back Okay, so.
Speaker 9: There you can hear yep.
Speaker 1: Okay. So currently Sandra Spears is propped up in that
doorway shooting out. You'd have to get past her, so
you you can, but you're gonna cross like right in
front of her fire line.
Speaker 4: You can make an athletics and push her aside.
Speaker 9: Yeah, I'll do that.
Speaker 1: I'll make an athletics for all and try and shove
her into the door jam or something. Okay, an y,
We're gonna make that an opposed athletics and she's going
to have a modifier on there because you're invisible. Nice Jeffrey,
Oh oh, that's the wrong character. Uh. I was like,
she's not a ball.
Speaker 4: Who's a big baldi?
Speaker 1: He's the big guy outside. I just spent all over
the microphone.
Speaker 2: It's the guy shuffle boarding.
Speaker 1: Yeah, he was shuffleboarding and now he's pissed because he
broke his He broke his tang out of frustration. Uh.
Saar's got a five.
Speaker 9: Damn uh This chick is incredible.
Speaker 2: Absolutely, that's a crazy role.
Speaker 7: I'll just hit the deck. Then, I guess are whatever
happens to me when I don't bowl Rusher?
Speaker 1: Yeah, yeah, I get I'm you collide and uh, you
don't get past He's sturdy, thick guys.
Speaker 2: A three hundred pounds work linebacker just hit the fucking
wall against this like one hundred and eighty pound office lady.
Speaker 1: Oh that's what you think. She's not an office lady.
You're thinking of the other one, the other one who's
in the corner.
Speaker 4: Like a.
Speaker 2: Oho Sons's Santra Spears Pam Green, nineteen ninety nine, regional manager.
She's like an office leading.
Speaker 7: Well that was my major, so my minors. I'm going
to reach into my pocket and I'm gonna grab one
of my my syringes. This fucking bitch, I say.
Speaker 1: WHATLF Okay, true, I'm gonna.
Speaker 4: I don't think.
Speaker 1: Let's see, she is going to attempt to uh per seedia.
Speaker 4: As you do.
Speaker 9: Actually, no percepto.
Speaker 2: Yeah, fingers crossed.
Speaker 1: She's got one. So it's cramp, total cramp, total cramp.
Doesn't see you. Okay, So she's gonna fire then at
Ford with an aim and a shooting four hits.
Speaker 9: Rude, Jesus damn.
Speaker 5: You might want to get the fuck out of there.
Speaker 4: I'm trying. It's not my turn yet.
Speaker 2: Yeah, that's fair.
Speaker 3: There you go.
Speaker 4: Seven hits God what.
Speaker 5: Wow, never mind, shit fuck her up.
Speaker 2: Someone's in the matrix right.
Speaker 4: Now literally grabs a dude and like kind of like
he's like doing like a like a football run and
grabs a dude and throws him behind him, and it
just happens that that guy just stumbles into the gunshot
for him.
Speaker 1: Okay, here's the cool thing though, is his burst fire.
So it's it's an ares predator. Pistol goes fires off
three rounds and uh, you do that, and this dude
just gets perforated and he goes get there and he
tumbles back and sprays blood that mixes uh in with
the fogs so well of the smoke, and it's starting
to to get really hazy in there and hard to see.
And the lights that are going on for the band
that's still playing are totally fucking red. There's blood squirted
onto some of them. So it's just like pulsing like
red like boom boom boo, and uh.
Speaker 9: Yeah, solid clock moment.
Speaker 1: Now, mantis, this big guy let's go, let's come for you.
It's gonna rush you, and he's gonna try to close
conon beat you with his close conbat.
Speaker 13: Fantastic it's got two hits, doesn't a job? Yeah, close
combat you say that'll be a plus three.
Speaker 1: Well, you're trying to do a defensible that's what I did. Okay, okay,
so got three. So yeah, you don't get hit. He
is trying to be and.
Speaker 5: My shield.
Speaker 1: Yeah, yeah, he's trying to collaborate, but it's not happening.
You dodge under his giant thing. This guy looks like, uh,
the pro wrestler Caine from when he was in that
movie See No Evil. Yeah, it's just like real ugly.
Speaker 6: Sorry, dude, I'm finally in close combat. So when would
I do a min your defense exactly like the action?
Speaker 1: Yes, you do it.
Speaker 5: Yeah, I want to do that. I want to like
do a minor like block. What does that doing?
Speaker 4: What does that do?
Speaker 1: So if you look at your sheet or the book,
we've got your minor actions, you have, uh, block is
in anytime minor action. It says, add your close combat
your modifier. Oh god damn it, come back to me
your modifier for close combat to Why is this cut off?
Speaker 4: Add close combat to defense in melee that's what it does. Yes, okay,
so you you can use a minor action and then
you would add to your defensive role that you're making.
Speaker 5: It would be like an attack with myself. Is that
what you mean with a close combat role?
Speaker 1: No, no, no, no, it's just you added that modifier skill.
Speaker 6: Yeah, okay, with well, my swords I plus thirteen normally,
and with my boost it's seventeen.
Speaker 4: You wouldn't add the agility modifier. You would You would
still roll defense plus whatever your skill rating in close
combat is, okay, which is five? Yeah, so that five
to your role. That's what it would do. Okay, you
already successfully defended so that you wouldn't need to do that.
Speaker 5: I'm doing it because it is how my counter strike works.
Speaker 1: Oh what does that mean?
Speaker 5: So yeah, after spinning an additional action, uh, to our
minor action too. I'm sorry. This power may only be
used first round, on the first turn.
Speaker 6: After a successfully using a minor action to block a
close combat attack, after spinning an additional minor action to
trigger counterstrike, add dice to their next close combat attack
role equal to their levels and counter strike plus any
net hits from the block.
Speaker 1: Oh shit, okay, so go ahead roll those extra dice then, yeah.
Speaker 4: And what do we say?
Speaker 5: That was plus five close combat bonus.
Speaker 1: Yeah, whatever your close combat skill.
Speaker 5: Is, yep, five six? Is this smart enough to do that? Cool?
Speaker 1: Okay? So that's a total seven, So it's five net.
So when your turn comes up, you've got five extra
dice to add to your attack roll. How's a four
back to you?
Speaker 4: Okay? So forward will do a I believe it's a
minor action, but correct me if I'm wrong at them
to basically call for the car to have it autosoft. Yeah,
to command the car, and I'm gonna I'm heading towards
the bow as well, because I feel like if that's
where Mantis went, then that's where we decided we're going.
So I start heading towards the bow and I'm gonna
have it kind of drive towards there as well, okay,
And I will move as far as I can. I
would even use my major action to sprint, okay, which
does require an athletics test.
Speaker 1: Go work, Let's see how it goes.
Speaker 4: For Netta's nice roll. Yeah.
Speaker 1: So yeah, you bookie, you started going that way. You
don't slide gracefully across the bar. Instead, you go out
the opening doorway and you're out there, do you? It
is big baldy couple of people that are out there drinking.
Speaker 4: Okay, but that's major.
Speaker 5: Yeah, yeah, I will attempt to decapitate this person.
Speaker 4: Very pacifist.
Speaker 5: He attacked me first.
Speaker 2: Yeah, it's justified.
Speaker 4: He was.
Speaker 2: Cast he has a firm standard ground.
Speaker 6: So I've got a plus four from my augmentation and
an additional plus five from my counter strike.
Speaker 1: Right, yes, gee, so nine net hits, well, nine hits hits.
Speaker 6: He's taking both swords and all four of his hands
and like trying to swipe at once with them to
cut his head off.
Speaker 1: One so his eight net.
Speaker 4: Yeah, eleven physical.
Speaker 2: It's the corpse.
Speaker 1: Now, he's so fun.
Speaker 5: I don't like. I don't like. I don't like these people.
Speaker 1: It was uh eleven so ten.
Speaker 4: Yeah, or could technically survive that just saying.
Speaker 5: You have natural armored.
Speaker 1: He's not dead. Real close to it, Jesus, real close
to it though, all right, real, we're real close. Maybe
I don't know if you got any edge.
Speaker 5: Left, ten would all those though I don't have any
edge left.
Speaker 2: Fully knock me lame?
Speaker 1: Okay, So yeah, you hit him with the sword, you
hit him in the neck, and uh, he's bleeding profusely
from the neck wound. With the sword girdling, still coming,
still up.
Speaker 5: It's a briefing, don't I don't think the counter strike
to move out of there. So I think I'm.
Speaker 1: Well booking down, right, Yeah, booking it down. Okay, you
get down to the first level. Nice, there's there's two
guys that were there earlier.
Speaker 4: The two uh guys like.
Speaker 1: Oh fucking else and uh, you know what are you doing?
Speaker 2: Oh shit, dude, there's like some fucking homeless dudes upstairs,
just like lighting fires. You guys not hearing what's going on.
You guys need to get the fuck up there.
Speaker 4: Your dress is a go ganger right now, I'm fires.
Speaker 1: Look, you've got real problems, all right, Okay, you can
go ahead and try to convince them. I do a cut,
Yes you can.
Speaker 2: Nice, who's just.
Speaker 5: Here making bets? I don't know what you're talking about
for it?
Speaker 4: M just throwing it out there, reminding people.
Speaker 2: Three hits.
Speaker 1: I got, Uh that's the where you go.
Speaker 11: What the perception plus intuition? You got one net hit, right,
it's not that it's one hit and you got two nets.
So they're like, oh shit, okay, uh, well.
Speaker 1: Plater and then they hustling up the stairs yeah, one
of them, I know, one of them like a racist
chest uh round here, I don't know.
Speaker 2: All right, you short lived, raced motherfucker. I'll see you then.
Speaker 1: Oh, one of them goes why yeah you and the
other guy pulls on aside, and you know, they start
running up the stairs. Okay, you're through.
Speaker 2: I run out and kind of just wait at like
a fucking lamp post for Fort's car to peel up.
Speaker 4: Yeah.
Speaker 1: You see when you're out there waiting for the van,
you see this other troll out there that's just manhandling
a bunch of these uh these lynch. Yeah, amazing, you're
in there. You're still in the room.
Speaker 9: Well, she's walking the exit.
Speaker 1: Yeah, y, all right.
Speaker 7: I will sneak up and tap her on her left shoulder,
and when she looks left, I will go to her
right and exit.
Speaker 4: Exit the room.
Speaker 1: That is the stupidest point I've ever heard of. Go
ahead and give me.
Speaker 5: A Sometimes the classics are.
Speaker 1: I guess con.
Speaker 3: Not go for it? Man?
Speaker 1: What roll? What do you think is right?
Speaker 9: Okay, I'll uh, I'll roll awesome stealth here, oh.
Speaker 1: Ship, she got a six to judge her intentions.
Speaker 9: She's got a first.
Speaker 1: Oh my god, all right, So here's what happens. You
tap the left shoulder. She turns right because she's used
to that. But then the glitches enough that when when
this happened, she turns and the hot barrel of the
gun touches your face and you yipe, and it's enough
for her to know that there's some invisible asshole in here.
There we go, and I change the glitch out by
sacrificing some edge. I don't know, I don't know, maybe
I don't know.
Speaker 2: One of those you can do to look at that.
Speaker 4: Cheating, cheating. You could re roll all three of those ones,
or or at least two of them, or how many
edge one edge each.
Speaker 1: All right, I'll go, I'll use my edge and you
roll three of those ones.
Speaker 10: Okay, go for it.
Speaker 1: Let's see. Come on ones anyway, it's a four.
Speaker 2: U S or no, what is it?
Speaker 4: Plus? And then it'll ask you how many and you
just type three, yeah, okay beside the ya okay, So
no longer a glitch, but still a failing.
Speaker 1: No longer a glitch, was still a failure.
Speaker 2: Yep.
Speaker 1: Okay, So uh, that doesn't happen. So what happens is
you tap and then she pivots the opposite direction because
she's got brothers.
Speaker 9: Kind that's just you're still in there.
Speaker 1: Yeah, the gun. The gun whiffs right past your face.
It almost would have burned your face. Ed you've not
been lucky enough to have moved out of the way.
I'll just stay quiet now, Okay, her turn, she looks
back into the room and there's the Uh, Foliota is
in there. The dead guy's in there. The other person's
propped up in the corner. Foliote is pissed. It descends
as horrified, and the smoke is starting to fill in
and it's coming into the room. Oliot is like, what
the fuck is going on? Close the door in or
out whenever the smoke is getting in here, and uh,
I just had to just like paralyzed with fear spears,
turns the gun towards Oliate. Oliata goes, you don't want
to be doing that. She raises the gun and she
takes a shot.
Speaker 2: Oh, oh ship, we might be seeing some real important
ship going.
Speaker 4: Down now, yeah, okay, Oliotte turns into an eight foot
tall Cybebork.
Speaker 1: Silly just peries.
Speaker 4: Oh not fuck at this guy. Don't see the brother Well,
it'd be really cool.
Speaker 2: If he did, it would be really cool. But briefly
pack for us.
Speaker 9: Yeah, if he was.
Speaker 2: A dragon, I assume he could see the invisible fucking organ.
Speaker 1: Maybe let's see a reaction and intuition. Okay was slash.
Speaker 4: There we go are.
Speaker 1: Intuition and uh, intuition and reactions. So that's there you
go the six okay, one, two, three, four, five, six,
seven hits. So she misses very much pure went out
of the way. What what and gets out of there,
and she is amazed by how quickly this guy can move,
and before she knows it, he's upon her and he's
got a stumbaton ready to go. Then outside the big
bald pan, the big bald man who's almost dead. He's
he's not into this. He stops and uh sits down
and uh. She tries to put pressure on his neck
so he doesn't let up. He just goes and has
a seat. He's like, oh yeah. Since he's like, you
can't you can't let a wall, you can't win all
you can't.
Speaker 2: I realized I made a mistake and I'm gonna admit,
you know, when I've lost good game.
Speaker 1: That's he can he can't win a malt. You gotta
lose something. You're fast, so forward, you're there, your vehicles
coming in. Uh man this year. There you're good. Uh
So we're gonna skip past everybody else and get to
this point. So Doc, you're in there. This has just happened.
She shot and now he's up on her and he's
got like this the stun baton that came out of
fucking nowhere. She's out of the way. You make it
out of the door. What are you doing? I am
going to get on my sub vocals and finally got out.
Speaker 9: Where are you guys.
Speaker 5: Leaving?
Speaker 1: Let her?
Speaker 3: No?
Speaker 4: You can.
Speaker 1: So?
Speaker 9: I okay, well, yeah, never mind.
Speaker 2: I'm on the first floor by where I am, turd.
There's another control here and he's betting the ship out
of these humans.
Speaker 5: Do you need help?
Speaker 2: I don't.
Speaker 3: I just not you.
Speaker 9: Oh, I'm fine. I just need to leave. Are we leaving?
Speaker 4: Yes? Jesus?
Speaker 9: All right, Well I'm.
Speaker 1: Gonna start heading out. My brothers can.
Speaker 9: Leave or not leave.
Speaker 1: Absolutely absolutely.
Speaker 9: I lock those guys.
Speaker 2: Yeah, they've always looked down on my very hard earned
medical degree. Yeah, okay, I'm gonna empty It's like twenty two.
Fuck those motherfuckers.
Speaker 1: Yeah, An md A PhD A D D bl T.
So you make it out that way. Uh, the vamples up.
Speaker 4: You guys jumping, Yeah, for it's gonna jump it?
Speaker 1: Fuck yeah jump jump?
Speaker 4: Is that an athletics?
Speaker 1: Oh yeah?
Speaker 4: All right? Oh yeah, but what's the target number? Just
so that I know if I just build suspense.
Speaker 1: You're jumping four floors, I'm gonna say four.
Speaker 4: Oh geez, that's a lot. I got it.
Speaker 1: Wow, you jump off of that ship and you land
and it's totally cool.
Speaker 4: Uh I.
Speaker 1: I don't want to step on your toes here, but
I'm imagining it's probably pretty cool. What does it look
like when it happens?
Speaker 4: So he's got like those like like the like the
tan work boots on and you just cut an image
of like him, like the foot is on the thing,
and he bends his knees and jumps, and the whole
railing bends as he heeps over, and he like hits
the ground and there's like a moment where like like
dust just kind of pulls up around him. And then
he opens up the door to the van, which because
it pulls up exactly where he was going to land,
and then he climbs inside.
Speaker 1: Okay, sick.
Speaker 2: Sort of.
Speaker 6: Yeah, Mantis is gonna well, he's gonna pull out a
I don't know if he'd have his gear on him
right now. Actually ships jumping, well he he normally carries
a grapple gun, grappling hook.
Speaker 5: Like shack. He's cool like that over a shack wasn't
cool anyway?
Speaker 2: Could have like smuggled in I don't know a GM, yes,
you know maybe.
Speaker 1: Uh yeah, let's uh what do you think do you
think he brought that there with.
Speaker 5: No we knew we'd get checked. We knew we'd get checked,
all right, so uh yeah, we're doing raw dogging it.
Speaker 2: We're doing it raw, all right, go for it.
Speaker 1: Athletics roll.
Speaker 5: Nothing rolled, that's weird.
Speaker 1: Too, okay, okay, so we'll come back to you. Well,
somebody looks up. How would that damage works?
Speaker 4: What about you?
Speaker 1: Doc? M hmm? How far is it for me to jump?
It's maybe like a couple of inches, lest.
Speaker 9: Say, okay, let's make it sure. Yeah, I'll get a jump.
Speaker 1: Okay, all right, go for it.
Speaker 9: Alright here I go.
Speaker 1: Uh okay, okay.
Speaker 2: So fall damage is yes, when a character falls more
than three meters, they take physical damage with a DV
equal to half of the meters fallen resisted by body.
The game master should feel free to adjust the damage
based on relevant circumstances.
Speaker 1: Okay, so the I am going to say three meters
per floor, so that means that nine because you're not
on the top of the fourth floor. No nine, Okay,
half of that's four and a half. So we're gonna
say four. So you guys can try to soak four
damage physical both of us the ones uh Ford Ford's good? Yeah,
you you got it. You you hit the magic number
that I made up off the top of my head. Riddle,
So you take three physical. Uh, there's a soak thing
in your core on your character.
Speaker 2: Oh, or just do a body That's what I did.
Speaker 1: Is just yeah, it's the same thing.
Speaker 4: Yep.
Speaker 1: So you got it. Unless you've got other modifiers and
ship like that is body plus whatever. So yes, you
take no damage.
Speaker 4: Doc.
Speaker 1: Uh The elf though, does take two?
Speaker 4: Would it be.
Speaker 5: Curious?
Speaker 1: No, I'm sorry you. Uh, Orc takes one, Elf takes two.
Speaker 2: Yes, the same time.
Speaker 5: Yeah, okay, I'm curious.
Speaker 1: All right, Yeah, it was it was four. It was
gonna be four damage. It was gonna be four damage.
So three for scar and one or there we go. Okay,
so you guys don't do it as gracefully. You land
and it sucks, and uh it sucks worse fromantis He
lands on his nads and uh my neds like get
half bay. You guys remember that movie? So yeah, and
then uh Bold jogs up.
Speaker 2: Hey guys, good cardio, guys. Let's get in.
Speaker 1: That's a rough for you guys. Uh see as you
peel out and drive away, you see, uh, unless you
decide not to drive away. You see this troll, Uh
just just fighting a bunch of these lynch mob guys.
The troll is pretty big. He looks like uh, leather
clad shotgun totin strapped up bandolier shotgun shells and grenades,
leather crispy, his skin is crispy from the sun, massive
ram horns, and he's just like pummeling these dudes and
like they're trying to stab him and he's punching them
and stuff like that.
Speaker 9: Said, I I feel like we should help this person, agreed, especially.
Speaker 4: Yeah, So I'll do like a burnout like in the
parking lot and then back up okay, and and we'll.
Speaker 1: Wind down the window okay, window, okay.
Speaker 4: Yes, hello, what do you and the all right, I guess,
but I.
Speaker 10: Got these guys tell me I'm not supposed to cover
it there.
Speaker 3: Like that.
Speaker 1: Another guy he tacked to bite out of the dude's shoulder,
and the guys like that throws him. I could use
a ride out of here.
Speaker 10: Walk here.
Speaker 1: He tries to get in the back.
Speaker 4: Him in the back, okay, the only one rocks and.
Speaker 1: Shakes as he gets in and uh, yeah, guys right away,
and he's going.
Speaker 3: Oh yeah, I was supposed to be this meeting, but
I had to walk and it's a long hike and
it took me a little while.
Speaker 10: And they said I was already in there, and I
kept trying to tell him that I'm not in there yet.
Got come out here. They wouldn't listen, so I had
to make him listen.
Speaker 2: Yeah, they probably said that because you're a troll and
they're racist, I think, I think so.
Speaker 5: Yeah.
Speaker 3: No, of course, of course, nobody tells me what to
do inside my dimsy.
Speaker 2: Yeah great, and it's terrifying. Yeah, in the back, just
trying to make himself smaller.
Speaker 10: Cool the guard dropper.
Speaker 1: And you see he's like bleeding profusely from a giant
like gouge like slash wound on his arm and he
like holds out some duct tape for pouch and like
puts in his teeth like like yanks and then like
tears it off and like sticks it on.
Speaker 10: He's like, hold, OK, let's show, let's go.
Speaker 3: There's little left hard back wif he's probably about u
fifteen minutes in a car on foot, probably about two hours,
So here's back to my clubhouse.
Speaker 10: I'll be cool.
Speaker 5: Yeah, we we have one stop before we can do that, or.
Speaker 10: You're trying to abduct me because your choice.
Speaker 2: Nope, I'm not doing that at all. Absolutely not.
Speaker 4: Mm hmmm.
Speaker 2: I think we drop him off at his home.
Speaker 4: Are we being chased? Not?
Speaker 1: Right now?
Speaker 4: Well, okay, so where does he want to get dropped off?
Where are you? Where you need to go? And I
kind of pull up a map like in my mind's eye,
I guess, and like I'm kind of looking at where
he wants to go versus where we're actually supposed to
be heading.
Speaker 1: Uh so compared to where you're trying to go. So
there was an assumption that you guys were going to
be chased, but it doesn't look like that's happening. So
you're supposed to go to this safe house that's on
the tiers side. Wants to get out of the dimsey.
This guy's trying to go like you're trying to go
south and he is trying to go east. It's, like
you said, probably about fifteen minutes out of the way
all told, maybe about like twenty minutes half hour.
Speaker 4: I mean, honestly, or not even being chased.
Speaker 2: Yeah, so just drift fuck it?
Speaker 4: Yeah, right, let's go.
Speaker 1: Okay, I guess right for a little bit.
Speaker 4: Can I call Frankie on the way and tell her
that the wood's coming?
Speaker 1: You can't?
Speaker 4: She goes, Oh, should I get?
Speaker 1: I guess? You know, that's that's cool, But uh, how
do you go if you guys fuck up that meeting?
Speaker 2: Oh?
Speaker 4: Yeah, no, I got some video that I got to
show you. It's it's good stuff.
Speaker 1: Well the meeting's fucked up, that's great for me. The
only thing left to do then is, uh, gotta still
gotta draw them out of their clubhouse. So what make
that happen tomorrow night?
Speaker 4: Or you know what? Fuck it?
Speaker 1: If you guys are feeling sprightly, yeah there tonight right away.
Speaker 9: They won't expect it.
Speaker 4: How sprightly is ever one feeling.
Speaker 9: Pretty good?
Speaker 5: Is this a player question or a character question?
Speaker 4: I asked in character?
Speaker 9: Am I still invisible?
Speaker 2: But if you didn't say anything, none of us here?
Speaker 1: Yeah, I asked that out loud. Am I still invisible?
Speaker 2: And I released the invisibly. I gotta say something. Man,
Oh my god, I'm too old for this.
Speaker 1: I forgot there was a stating that spell.
Speaker 5: Okay, I don't know if you could help me out.
I'm a little hurt. I just if you could just
touch in this region with your magic powers, that probably
help a lot this down which were down down here,
this region down here.
Speaker 2: Like the abdomen or are you waiting a little bit lower?
Speaker 5: A little bit lower?
Speaker 1: Oh?
Speaker 2: Okay, you know, I'm actually kind of hurt a little
bit myself. So I don't know if it's going to
do so good. But we do actually have a fucking
doctor with us.
Speaker 4: Now.
Speaker 5: I forgot, Oh jack you out. I didn't see them.
Speaker 1: Oh god, so I did say you have something wrong
with your growing.
Speaker 5: Yeah, I think I smashed my balls on the jump.
Speaker 2: Oh, don't worry. You don't use those, It'll be okay.
Speaker 4: I don't blea.
Speaker 1: You want some drugs At this point, Okay, at this point, lives,
you lost one of your fake gear tips. You look
like a fool. You guys riding and you get this
dude back to his clubhouse, which is like a s
haity old apartment building, and uh, you know, as he
gets back, a couple of you know, like like a
kid comes out of the building that's like dusty looking
little child's like, Papa, will they bring the food? Are
the food shipment's coming? Papa?
Speaker 10: I'm not your dad.
Speaker 4: I don't know.
Speaker 10: It didn't happen the way it was supposed to.
Speaker 1: Well, by the way to get food for you though,
I'm never so hungry.
Speaker 4: Can I give him the contact information for the rats nest? Yes? Yeah,
Do you call talk to these people? They have good food.
They also have a way to get out here. You know.
You talk to that make it worth their while. They'll
bring yourself. Oh well, you want in exchange nothing? This
costs me literally nothing to give you. Then give me
forty credits.
Speaker 10: I don't have any money.
Speaker 2: I can loan you forty credits for a handshake.
Speaker 4: He'll loan you forty credits and then you pay me
forty credits and then we are even.
Speaker 1: I'm not good with math.
Speaker 10: But here's the deal. You let me owe you one.
Speaker 5: Yeah, that sounds like a good deal.
Speaker 1: Yeah, okay, and then we'll handshake.
Speaker 2: I'm sorry, what's your name? How how do we access
this favor?
Speaker 10: What a stuck?
Speaker 2: Oh?
Speaker 5: Cool?
Speaker 4: Nice? Nice? Great?
Speaker 2: My name's.
Speaker 1: Shake your hand and it's awful like it like his
hand is like fucking massive and like his gentlest it's
like it's like shaking hands with a bunch of rocks
that are trying to kill you. It's crushing.
Speaker 4: That's a good description.
Speaker 2: I like that that are trying to kill you.
Speaker 1: So a bunch of them, a bunch of rocks, they
are trying to kill you. Also, he's so crispy. So
you did it. We're halfway there, so uh yes, very good.
Uh So, I guess we're gonna end it for the night,
and uh we can do some Heeley's off air or
at the beginning of the next sesh up to you, guys,
But we're gonna end there for the night. Thank you, guys,
anybody that's out there currently watching, thank you for sticking around.
And any of you that are listening just after the fact,
you've listened to it. After the fact, we have been
shadow run pay data, and we will continue to be
for as long as I can convince these fools to
keep playing