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Speaker 1: Oh, welcome viewers, listeners, romans, countrymen. Lend me your ears

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and eyes. Thank you, We'll save them for later. We're here,

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We're back. We've got what is this? Shadow Run pay data?

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Season two, Episode three, Chapter one, Part two. I think

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thanks for joining us, saying I'm going to turn off

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the Twitch stream because looking at myself makes me very confused.

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There we go, All right, there we go. Hi, thanks

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for being here. We're gonna go through real quick and

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see what everybody's up to, see everybody's doing, see what

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people have been doing with their two week downtime, and

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then we're gonna start the party starting from the bottom

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of my screen. Sean, that's you, Sean sewn classic Shawn

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c Hey, let's.

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Speaker 2: See Shawn c Riley. Yeah, that's me.

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Speaker 3: Uh.

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Speaker 2: It was a devastating week without shadow Run or just

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get to hang out with the homies. I just hung

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out in my apartment and cried for four hours when

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I'd normally be playing games with you guys. And now

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we're back. Boys are back in town and it's episode three.

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We're gonna do some interesting stuff.

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Speaker 1: Yeah, sure, hope. So just so you know, I did

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the same thing where.

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Speaker 2: I basically did that together.

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Speaker 1: Yeah, I well where I cried alone in your apartment

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for four hours.

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Speaker 4: Yeah we're there.

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Speaker 1: Uh yeah, yeah, watching watch all right? So next up? Well,

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you know what, who's your who's your character? Who's he

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and what what are his feelings about riverboats and or casinos?

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Speaker 2: Well, I'm playing Foult the hobo magician, and uh, you know,

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rivers mean water, which means getting clean, so he's not

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super super pro about that, but casinos are a good

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way to lose all the money that he would otherwise

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waste on things like food and housing, so he's kind

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of plussed about that.

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Speaker 1: Oh right, beautiful. Uh next up, Scar.

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Speaker 5: That's me.

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Speaker 6: Hey, yeah, yeah, it's been pretty cool at a really

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hectic work week, so I might be a little tired

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right now, but I had a good weekend. I went

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up and helped on the family ranch.

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Speaker 5: Took my family up there with me for the first time.

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So it's cool with.

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Speaker 6: I see my son kind of play with the calves

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and everything. But uh yeah, I'm I'm I'm excited to

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go camping with him too this coming weekend.

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Speaker 5: And the poet run right now?

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Speaker 1: Look, yeah, how how old is the little fella?

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Speaker 2: Five?

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Speaker 5: Okay?

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Speaker 1: Cool? Cool. Nice tell us about your character and tell

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us you know what, what do you How do you

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feel about demilitarized zones.

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Speaker 4: So far?

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Speaker 6: Sounds like a fun time. Yeah, gotta say, uh, but yeah,

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I'm playing Mantis. I'm just you know, he's super chill.

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He doesn't talk a whole lot. I'm not sure if

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he's like the token like downer in the group, but

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I might maybe have had that revelation earlier today.

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Speaker 1: Okay, great, fantastic Aaron. How are you doing what you've

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been up to? It was the last two weeks for you, and.

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Speaker 4: I was sick last week. Just I'm on the mend.

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I'm feeling a lot better now. But it was a

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minute there where it was a bit touch and go,

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not in the sense I was going to die, but

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it was just not having a good day. Other than that,

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it's Canadian Thanksgiving tomorrow. Oh yeah, we're so excited to

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give thanks to do it like a month before, you

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guys doing it before.

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Speaker 1: It's cool.

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Speaker 4: Yeah, exactly that being said, I'm not doing anything. I'm

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going to go and get sushi with my wife. That's

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that's the plant. I have a craving for eel and

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those and the sushi pizzas.

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Speaker 1: I've never had a sushi pizza, but I love I

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love sushi like eel sushi. Uh nagi? Dude, did they

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up in Canada? They put the same kind of sauce

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on there they do down here? Is it like the

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like brown, like kind of sweet kind of sauce.

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Speaker 4: Yeah, yeah, they do. But to be honest, that's not

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from the United States. That's from Japan. Like that's the Japanese.

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Speaker 1: Well, I thank you, I I figured. But sometimes you know,

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sometimes like if you get like, uh, like tacos in America,

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they're not like the tacos they're from Mexico. So I

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don't know if if you guys have like a like

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a Canadian version of a taco like we've got, you know,

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tacos here they have like you put cheese and tomatoes

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and lettuce on them. We do that, ye the white people,

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white people Taco night tacos.

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Speaker 4: Yeah, well, Canada has white people too, like a lot

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of them.

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Speaker 1: Okay, fine, I don't know anything about anything. Okay, look,

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I'm an American. I don't know geography.

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Speaker 4: Right.

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Speaker 1: Well, thanks, tell us a little bit about your character

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and how they feel about uh, you know, community leaders

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in underserved communities.

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Speaker 4: Okay, so I will be playing Jacques Millard, also known

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as Ford. He's a troll, and he's a single father,

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and also he's a rigger. He doesn't really much care

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for community leaders and underprivileged communities. He considers himself to

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be an underprivileged individual, both as an illegal immigrant and

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as a troll, and also someone who's impoverished and whose

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daughter's being kidnapped. He has bigger things to worry about. Yeah,

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it's going on. Yeah, that's like up there on the

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list of things he's concerned about right now. But what

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can you do? But yeah, ultimately I think he would

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he would if he was in a better freem of mind,

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he would probably think that they are just attempting to

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leverage power under the guise of good people don't do

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good things, and there's there's not really much point and

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being a leader of the community unless you're going to

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get something out of it.

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Speaker 1: Okay, that's very sad Rick. How are you doing? What

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have you been up to? What's that in good Man?

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I just been going to concerts.

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Speaker 7: Just went and saw Dying Fetus the other Day's just

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as bad ass as you might think a band named

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dying Fetus would be.

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Speaker 1: Nice.

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Speaker 4: Yep.

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Speaker 7: And a couple of days, I got tickets to go

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see Signs of the Swarm and Mental Cruelty, So that's

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going to be It's gonna also be kick ass. So

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just enjoying going to concerts and being healthy.

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Speaker 1: Yeah, So tell us a little bit about your character

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and how they feel about the police in corporations.

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Speaker 7: Hey, so my character is uh, doctor Howitzer. Doctor Howitzer

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is an orc position that's never really been a runner,

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but he's open to it at this point as he

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is also impoverished because he is the eldest of an

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annoying family. He is not into cops. He thinks they

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get in the way of getting things done properly. Okay,

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so he's usually has very little patience for police.

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Speaker 1: Patients aid a doctor joker all right, So it is

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my name's Adam. Hello. In the past two weeks, I

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have m who's my daughter's birthday? Nice, that's why we

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missed last week.

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Speaker 2: She is.

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Speaker 1: A nuts job and it's great and I love it.

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We went to a small town that's got touristy stuff

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in Illinois called Galina, and we went on this thing.

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Check this out. I'm gonna. I'm gonna put it out

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there if you're ever in Galena, Illinois, check out. Oh

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my god, what the fucks it called? Who fit Goat

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Tours not gast Goat. Yeah, so we would. It's uh,

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you can go on this little hike and it's through

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like you know, this property is like a farm kind

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of situation and they release like thirty something goats that

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they go on this hike with you and you just

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you know, you pet the goats. You go walking through

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some nature and uh, the the people that run it

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try to tell some jokes that aren't good, and it

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was fantastic. Check it out. It's great. Every time one

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of the coachmen by my daughter will go ah and

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then pet the goat. She was always horrified, like, ah,

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it's gonna get me. Oh hey it's a goat, And

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then we pet it and she had a blast. I

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had a lot of fun.

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Speaker 4: Yeah.

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Speaker 1: Also been able to watch some movies at work because

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you know that's how it goes. Watched Megan meth Reagan.

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Speaker 4: I don't know.

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Speaker 1: I announced that the new one, the first one it started,

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the second one. That's where this is going. If you

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have seen that or not seen it, either way. Robotic Girl, right, Like,

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that's the premise is like, oh you get this toy.

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It's like a robot that's the size of a human

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and can take care of your kid and blah blah blah.

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Oh no, it kills people, like surprise, surprise, no shit.

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The sequel though, I believe I've only watched like fifteen

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minutes of it, Like the military has bought this technology

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and is sending these, you know, animatronic like dolls to murder,

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you know, for the military, and it's like complete departure

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from the first one. And I love that. I love

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that nobody ever does that with movies because they're cowards.

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Make your movies weirder. Okay, look, look, don't worry about that.

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Make your art. I appreciate it, and that's all that

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matters to me.

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Speaker 4: Sales. We wouldn't have three human centipedes. That's all them,

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that's all I said, m boom.

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Speaker 1: You know what's great about Human Centipede? Nothing, nothing, It's awful.

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It's awful. The thing that I really like is that

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you can describe the entire plot of the movie in

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one sentence and that's it. That's it.

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Speaker 4: Yeah, it's fair.

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Speaker 1: Who wants to describe what was happening last time while

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I cram delicious Italian beef from Portillo's into my gullet.

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Speaker 5: Well, you just reminded me I was obviously not me.

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Speaker 7: Right.

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Speaker 4: Uh So we went to Boise and we met Frankie

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the freight train who was super pregos. She spent at

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least thirty five minutes throwing up while she explained that

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she had a job for us. This I remember. We

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also met an orc who was a doctor who is

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played by rich Or Rick Rick. He's on the stream too,

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And yeah, and then we found out about there's like

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this riverboat casino that we have to like get onto,

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and the orc doctor's brothers are all in a band,

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and we're going to go and pretend to be their

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roadies in order to get on the boat, is my understanding.

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And then we're going to change into uniforms that make

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us look like security, or at least those of us

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who can pass as human. Are you going to do that?

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I'm gonna I gotta figure out what I'm going to

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do because I'm a troll and that doesn't really fly.

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But yeah, and then we did some prep work until

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they to get ready for this, and I believe that

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we have some results that we can add to die.

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I have one, so I can turn it in for

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one success on anything related to exploding or malfunctioning slot machines.

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So that's cool. Boom And yeah, there's there's a man

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by the name where the hell is he? James Lynch

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that if we kill him it would be great. He's

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he's a member of the Human Supremacy Group. I forget

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the name of them right now and anything else Sean

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John want am I missing?

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Speaker 2: The boat is owned by a night from Tiertan Gear.

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We convinced an increased payout five net hits.

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Speaker 5: We don't want to destroy the boat, right.

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Speaker 2: I don't want to do anything that would piss off

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a night from Tiertan Gear.

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Speaker 5: Uh.

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Speaker 2: We're gonna be some of us are gonna be speaking

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in dressed as the ancients after we picked up the

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costumes from the brothers.

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Speaker 5: And that's just you and I.

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Speaker 2: Yeah, just you, you and me.

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Speaker 1: Uh.

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Speaker 2: Doc got one hit for recon man. It's got three

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hits for smoke bombs, some lifeboats and some other ship.

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Speaker 8: Uh.

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Speaker 2: And then I got two hits for hiring hobos after

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we hid out we've got to lead them back to

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the warehouse where Frankie has set up some kind of ambush.

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00:14:55,639 --> 00:14:59,120
Speaker 4: Okay, and and then we're not going to survive that

238
00:14:59,399 --> 00:15:01,240
if we stay, so then I think at some point

239
00:15:01,279 --> 00:15:04,159
we have to escape a second time, right.

240
00:15:07,000 --> 00:15:11,960
Speaker 1: Yeah, Okay, sounds close enough.

241
00:15:12,639 --> 00:15:17,200
Speaker 5: Securities Lunch, I send you, you.

242
00:15:17,159 --> 00:15:21,879
Speaker 1: Guys picture of like a deck plans for a riverboat casino.

243
00:15:22,559 --> 00:15:28,279
Mm hmm. That's what we've got as far as battle

244
00:15:28,320 --> 00:15:32,679
maps go, kind of because nobody really makes battle maps

245
00:15:32,720 --> 00:15:37,960
for riverboat casinos in modern times. Found one riverboat casino

246
00:15:38,000 --> 00:15:41,320
battle map and it was definitely for like Cowboy set.

247
00:15:43,559 --> 00:15:44,120
Speaker 2: Yeah, so.

248
00:15:48,240 --> 00:15:50,600
Speaker 1: Are you ready to proceed to the riverboat casino?

249
00:15:52,279 --> 00:15:54,080
Speaker 4: I believe we parked outside of it at the end

250
00:15:54,120 --> 00:15:54,799
of last session.

251
00:15:56,320 --> 00:16:04,679
Speaker 1: Okay, you've parked your vehicle nearby this evening, getting ready

252
00:16:04,679 --> 00:16:05,799
for the time that you're supposed to be in there.

253
00:16:05,799 --> 00:16:09,159
There's supposed to be this meeting between a handful of

254
00:16:09,320 --> 00:16:14,279
people that you need to fuck up. That's the whole goal.

255
00:16:14,600 --> 00:16:18,000
Fuck up the meeting. Not necessarily kill anybody. You kill

256
00:16:18,039 --> 00:16:20,720
that one dude, that's a bonus. If not, it's okay.

257
00:16:21,240 --> 00:16:24,879
You're there to make sure the meeting does not go well,

258
00:16:25,759 --> 00:16:33,240
that's the objective. There are supposed to be uh one, two, three,

259
00:16:33,919 --> 00:16:41,480
four people on this list of the meeting Iktaka, Desensa,

260
00:16:42,080 --> 00:16:49,360
James Lynch, Wakistaka, and Sandra Spears. As you approach the ship,

261
00:16:50,240 --> 00:16:53,840
it is moored, I believe is a proper term. There's

262
00:16:53,879 --> 00:16:55,480
like a gang plank that you can go up to

263
00:16:55,519 --> 00:16:59,519
get up to it, guarded by a couple of lynch

264
00:16:59,600 --> 00:17:04,160
mobes that look like toughs. You know, they're standing out

265
00:17:04,160 --> 00:17:05,759
there trying to make sure that nobody's going in that

266
00:17:05,880 --> 00:17:09,079
shouldn't go in, and if you got weapons or whatever,

267
00:17:09,119 --> 00:17:10,200
they're padding people down.

268
00:17:10,279 --> 00:17:10,559
Speaker 4: Whatever.

269
00:17:11,160 --> 00:17:13,599
Speaker 1: A couple of drones sit by here and they're doing

270
00:17:13,640 --> 00:17:20,720
little surveillance stuff. Parking lot near this place is overgrown,

271
00:17:21,759 --> 00:17:24,400
very overgrown, you know, all the little weeds growing up

272
00:17:24,400 --> 00:17:28,519
through cracks and the asphalt. And did you guys park

273
00:17:28,599 --> 00:17:29,799
right in front of it or you guys park like

274
00:17:29,799 --> 00:17:30,839
a block away or something like that?

275
00:17:30,920 --> 00:17:31,119
Speaker 2: Right?

276
00:17:32,039 --> 00:17:33,240
Speaker 4: Yeah, I think like a block away.

277
00:17:34,680 --> 00:17:36,440
Speaker 5: Yeah, because you said you can just call your car

278
00:17:36,519 --> 00:17:37,920
when you need it so it doesn't need to close.

279
00:17:39,440 --> 00:17:44,519
Speaker 1: Yeah, it's close enough. Maybe you guys put some you

280
00:17:44,519 --> 00:17:47,119
know down branches on top of it or whatever to

281
00:17:47,200 --> 00:17:51,200
kind of hide it. Who knows, well.

282
00:17:51,480 --> 00:17:53,720
Speaker 4: Are there other cars here? Like? Would that not be

283
00:17:53,839 --> 00:17:56,359
more suspicious than just parking the car?

284
00:17:56,880 --> 00:17:58,640
Speaker 1: Well, you're like a block away. I don't know. Whatever.

285
00:17:58,839 --> 00:18:00,880
It's fine, don't worry about it. I'm not worried about it.

286
00:18:00,880 --> 00:18:02,960
You shouldn't be worried about it. Everything's cool. It's all

287
00:18:02,960 --> 00:18:10,319
really cool. Now, you guys approach anything special about your approach?

288
00:18:10,319 --> 00:18:11,920
Are you guys just walking in? What's the what's the

289
00:18:11,960 --> 00:18:12,440
idea here?

290
00:18:15,279 --> 00:18:19,599
Speaker 4: I feel like forward because he cannot really get into

291
00:18:19,759 --> 00:18:25,319
the into the thing. He's kind of dressed as like

292
00:18:25,319 --> 00:18:27,240
like in his normal outfit, but he's got like one

293
00:18:27,240 --> 00:18:32,720
of those roady cases. Inside is like some like maybe

294
00:18:32,720 --> 00:18:35,240
some pieces of the drum kit for the band. But

295
00:18:35,279 --> 00:18:39,920
then underneath that is like weapons and the outfits and

296
00:18:39,920 --> 00:18:41,480
stuff like that that we need to bring.

297
00:18:42,960 --> 00:18:48,079
Speaker 5: Okay, yeah, they say they have got the guitar cases

298
00:18:48,079 --> 00:18:49,119
with my swords in it.

299
00:18:51,160 --> 00:18:54,759
Speaker 2: Okay, my hammers talked into the drum kit, said to

300
00:18:57,359 --> 00:18:59,200
let me bring in you just.

301
00:18:59,119 --> 00:19:02,160
Speaker 5: Bring a tool bag. It makes sense. It's literally a

302
00:19:02,160 --> 00:19:02,680
part of it.

303
00:19:04,599 --> 00:19:05,480
Speaker 2: You didn't think of that.

304
00:19:08,440 --> 00:19:11,799
Speaker 7: I got a U I got my physician's coat back

305
00:19:11,839 --> 00:19:15,000
in the car. I've got one of my brother's fans

306
00:19:15,160 --> 00:19:20,000
T shirts on, which is so many skeletons, by the way,

307
00:19:20,119 --> 00:19:21,079
is the name of there.

308
00:19:22,480 --> 00:19:24,720
Speaker 1: Skeletons?

309
00:19:24,720 --> 00:19:25,240
Speaker 2: So cool?

310
00:19:26,559 --> 00:19:29,039
Speaker 7: So I got one of those shirts on. I got

311
00:19:29,079 --> 00:19:32,440
some sweet red sunglasses on. It looks like I'm ready

312
00:19:32,440 --> 00:19:37,680
to party. And I've got the the bass drum, but

313
00:19:37,880 --> 00:19:40,079
it's full of uh, it's full of my med kit

314
00:19:40,240 --> 00:19:41,519
and my combat acts.

315
00:19:43,200 --> 00:19:48,920
Speaker 1: Okay, okay, I like it. I feel like the axe

316
00:19:48,920 --> 00:19:50,880
would be better in a guitar. Gay's right. So you

317
00:19:50,920 --> 00:19:56,000
guys are approaching and you're loading stuff in. There's a

318
00:19:56,279 --> 00:19:59,400
separate like side I mean, I guess not side enter

319
00:19:59,799 --> 00:20:03,279
like a or they're down the peer entrance that you

320
00:20:03,319 --> 00:20:07,200
get directed to. The guard dudes out there are like

321
00:20:07,920 --> 00:20:10,440
you got to use the employee entrance down that way.

322
00:20:10,680 --> 00:20:18,319
They'll check you out down there. Then you can proceed.

323
00:20:19,039 --> 00:20:24,039
Unless anyone's interested in making some kind of sneaky perception

324
00:20:24,160 --> 00:20:25,279
y type stuff. I don't know.

325
00:20:26,920 --> 00:20:29,039
Speaker 5: I feel like that was the suggestion.

326
00:20:30,599 --> 00:20:31,319
Speaker 4: I would like to.

327
00:20:31,240 --> 00:20:33,440
Speaker 2: Perceive the world around me.

328
00:20:36,039 --> 00:20:40,759
Speaker 1: Okay, go ahead and make one of those perception roles.

329
00:20:45,880 --> 00:20:48,319
Speaker 9: Damn two hits.

330
00:20:47,880 --> 00:20:50,880
Speaker 2: No, that's not rats now, I shouldn't be rolling fourteen dice.

331
00:20:50,920 --> 00:20:55,039
All the edge thing is still put on. Uh yeah,

332
00:20:56,880 --> 00:20:58,960
yeah one six that's the word.

333
00:20:59,400 --> 00:21:02,240
Speaker 1: Okay, yeah, not great, but you know what, the five

334
00:21:02,319 --> 00:21:07,960
is fantastic. So you guys are pushing your stuff down

335
00:21:07,960 --> 00:21:12,680
towards that, and you hear a discussion between these two

336
00:21:12,839 --> 00:21:17,079
guys that are watching the plank. They're like, yeah, I

337
00:21:17,119 --> 00:21:18,559
don't know. The guy was supposed to be here like

338
00:21:20,200 --> 00:21:22,119
about fifteen minutes ago, but you know what, you know

339
00:21:22,119 --> 00:21:27,119
how those drugs are, they're always late. Yeah, I heard

340
00:21:27,160 --> 00:21:31,160
he's a troll, but I don't know, Like who knows whatever,

341
00:21:31,359 --> 00:21:33,279
Like fuck it if he doesn't show up, even better,

342
00:21:33,359 --> 00:21:38,200
right whatever, Who cares. I've never seen the guy before.

343
00:21:38,319 --> 00:21:41,440
You know. Then you guys get down to the pier,

344
00:21:41,759 --> 00:21:44,559
the other pier, not doc gangplank whatever. You get to

345
00:21:44,599 --> 00:21:47,359
the place where're supposed to load in. You start to

346
00:21:47,559 --> 00:21:51,240
push your heavy loads up that ramp onto the back

347
00:21:51,240 --> 00:21:56,000
of the boat. If you look at your diagram, the

348
00:21:56,079 --> 00:22:03,039
first deck, you guys are entering right by, uh, the

349
00:22:03,079 --> 00:22:09,160
bathroom's there in the back. Imagine there's a little ramp

350
00:22:09,200 --> 00:22:10,519
there that you can go up, and you go up

351
00:22:10,559 --> 00:22:17,160
that way and somebody inside stops you. It's like, okay,

352
00:22:17,160 --> 00:22:18,519
we got to check all the shit out and make

353
00:22:18,559 --> 00:22:26,799
sure that it's all on the level so anybody can

354
00:22:26,839 --> 00:22:30,319
anything on them directly that they tried to hide from

355
00:22:30,359 --> 00:22:32,519
these guys or is it all stashed into the stuff?

356
00:22:35,119 --> 00:22:36,240
Speaker 2: Yeah, I got nothing on me.

357
00:22:38,279 --> 00:22:41,160
Speaker 4: I would have stashed my guns and stuff like that,

358
00:22:41,200 --> 00:22:43,200
like maybe even go as so far as to take

359
00:22:43,279 --> 00:22:45,599
like the drumskins off and put a gun inside of

360
00:22:45,599 --> 00:22:46,519
it and then close it.

361
00:22:47,559 --> 00:22:50,960
Speaker 1: Okay, So not like on your person, None on my

362
00:22:51,000 --> 00:22:57,920
person now, okay, Okay, So they're gonna start trying to

363
00:22:58,799 --> 00:23:01,160
rummage through and see if they can spot any of

364
00:23:01,200 --> 00:23:02,759
your crap that you guys have in there that you

365
00:23:02,759 --> 00:23:08,759
shouldn't have in there. They are these guys, let's go

366
00:23:14,200 --> 00:23:22,720
where is there it is? They've got two hits on

367
00:23:22,759 --> 00:23:28,480
their perception role. Now who tried to hide the stuff

368
00:23:29,720 --> 00:23:30,960
in the equipment?

369
00:23:32,839 --> 00:23:33,759
Speaker 9: All of us?

370
00:23:35,000 --> 00:23:39,960
Speaker 4: Yeah? Well, what's the thought like, like, what would would

371
00:23:40,000 --> 00:23:43,039
the role be like? Is it always stealth.

372
00:23:44,640 --> 00:23:47,079
Speaker 1: Unless you've got something that you can bullshit me to

373
00:23:47,519 --> 00:23:49,480
make it more believable.

374
00:23:50,559 --> 00:23:53,440
Speaker 4: My my thing would be that like forward space would

375
00:23:53,559 --> 00:23:56,119
would be to do like an engineering check where like

376
00:23:56,960 --> 00:24:00,359
the swords are actually like like they're there is an

377
00:24:00,400 --> 00:24:03,400
actual guitar in the guitar case and then like he

378
00:24:03,440 --> 00:24:07,440
cut opened the lining and put a sword in or

379
00:24:07,480 --> 00:24:09,440
like two swords in, like so that they're like facing

380
00:24:09,480 --> 00:24:12,119
backwards and it just looks like there's like a like

381
00:24:12,160 --> 00:24:14,480
a thing that's supposed to be there underneath.

382
00:24:15,680 --> 00:24:20,480
Speaker 1: I will like to use your engineering test as a

383
00:24:20,519 --> 00:24:22,599
teamwork thing for somebody else's stealth test.

384
00:24:25,000 --> 00:24:28,759
Speaker 5: Okay, so what would we be willing if we don't have.

385
00:24:28,640 --> 00:24:36,519
Speaker 4: Stealth unskilled minus one like agility minus one.

386
00:24:37,000 --> 00:24:37,640
Speaker 1: US one.

387
00:24:39,680 --> 00:24:40,240
Speaker 5: Fine for me.

388
00:24:45,839 --> 00:24:48,279
Speaker 4: I got three on my engineering.

389
00:24:49,720 --> 00:24:53,039
Speaker 1: So whoever wants to make that stealth test gonna add

390
00:24:53,079 --> 00:24:54,240
three dice to their pool.

391
00:24:55,799 --> 00:24:58,599
Speaker 2: So I've got a base or a stealth of seven.

392
00:24:59,640 --> 00:25:04,400
Help this holming specialization, I don't think. So that's more

393
00:25:04,440 --> 00:25:05,920
like pickpocketing.

394
00:25:05,319 --> 00:25:10,359
Speaker 1: Right, it's you know what, I'll let it go because

395
00:25:10,359 --> 00:25:13,720
you're you can use like uh kind of like misdirecting

396
00:25:13,759 --> 00:25:18,720
them like up close magic to like you know, direct

397
00:25:18,720 --> 00:25:20,519
their attention at the right time away from the thing,

398
00:25:20,599 --> 00:25:22,440
so you can like shuffle something to the side. So yeah,

399
00:25:22,440 --> 00:25:22,960
I'll let that go.

400
00:25:23,599 --> 00:25:28,839
Speaker 2: Okay, sweet, So with three extra dice, yeah, I might

401
00:25:28,880 --> 00:25:32,640
as well fucking edge this you know, pre edge my

402
00:25:32,720 --> 00:25:33,960
favorite activity.

403
00:25:33,880 --> 00:25:35,359
Speaker 5: Already we just started.

404
00:25:37,960 --> 00:25:40,240
Speaker 2: No, you didn't allow me to add three dice, but

405
00:25:40,319 --> 00:25:41,480
I got seven hits, so.

406
00:25:43,519 --> 00:25:48,839
Speaker 1: It's way more than two. So through a combined effort

407
00:25:48,880 --> 00:25:52,759
of engineering these things into place, and you misdirecting these

408
00:25:52,759 --> 00:25:58,799
guys as you go, you get past them. Somebody want

409
00:25:58,799 --> 00:25:59,880
to make another perception rule?

410
00:26:02,160 --> 00:26:06,160
Speaker 2: Yeah, and I'll make for me, So I'm I'll tribe,

411
00:26:06,799 --> 00:26:09,960
no promise, no foreign I got one hit.

412
00:26:14,839 --> 00:26:16,559
Speaker 1: The doc is on the job.

413
00:26:19,079 --> 00:26:19,400
Speaker 4: He goes.

414
00:26:21,960 --> 00:26:23,680
Speaker 1: It's like, oh, yeah, you know, you guys are gonna

415
00:26:23,960 --> 00:26:28,440
set up on the fourth deck, the stage up there.

416
00:26:28,559 --> 00:26:32,720
Let's get it all going. And uh, hey, you are

417
00:26:32,720 --> 00:26:35,319
you a guy? You the guy they're waiting for? Or

418
00:26:35,440 --> 00:26:36,880
you just uh.

419
00:26:37,960 --> 00:26:38,200
Speaker 3: Don't.

420
00:26:38,200 --> 00:26:39,559
Speaker 1: They're supposed to be ConTroll or something.

421
00:26:41,000 --> 00:26:45,279
Speaker 4: Are you asking if I am control? A good question?

422
00:26:48,480 --> 00:26:48,519
Speaker 9: No?

423
00:26:48,640 --> 00:26:49,720
Speaker 1: Are you the Are you the guy?

424
00:26:51,400 --> 00:26:52,400
Speaker 4: Do I look like the guy?

425
00:26:53,599 --> 00:26:55,519
Speaker 1: I don't know. Nobody knows what the guy looks like.

426
00:26:56,720 --> 00:26:59,759
It's supposed to be a troll coming for a meeting. No,

427
00:27:00,000 --> 00:27:02,160
it's probably not you never mind, forget it whatever. Just

428
00:27:02,319 --> 00:27:04,839
bring this stuff up and set it up on the

429
00:27:04,839 --> 00:27:07,519
fourth deck. Okay, and try that.

430
00:27:09,319 --> 00:27:14,279
Speaker 4: One with James. Meeting with James.

431
00:27:16,839 --> 00:27:18,400
Speaker 1: Yeah, so you must you know about it?

432
00:27:20,480 --> 00:27:22,519
Speaker 4: Yes, I didn't know what you know. I'm not supposed

433
00:27:22,559 --> 00:27:24,799
to say too much about it, but yes, I even

434
00:27:24,839 --> 00:27:25,480
for the meeting.

435
00:27:27,000 --> 00:27:34,240
Speaker 1: Oh okay, well you're late, but yeah, they're eating up

436
00:27:34,279 --> 00:27:35,519
there back table.

437
00:27:38,240 --> 00:27:38,559
Speaker 4: Why are you?

438
00:27:38,559 --> 00:27:40,240
Speaker 1: Why are you coming in through this? All right? Whatever?

439
00:27:40,400 --> 00:27:42,640
Whatever you guys are all whatever.

440
00:27:42,599 --> 00:27:43,279
Speaker 4: Have you heard?

441
00:27:44,400 --> 00:27:45,200
Speaker 9: Just oops?

442
00:27:45,200 --> 00:27:49,039
Speaker 4: All Skellington's the band. That's the name of the band.

443
00:27:49,039 --> 00:28:01,119
Speaker 1: All right, m hm, No, I don't listen to that

444
00:28:01,200 --> 00:28:05,319
kind of cramp. I listened to both kinds of music,

445
00:28:05,359 --> 00:28:06,359
country and Western.

446
00:28:08,440 --> 00:28:12,519
Speaker 4: Okay, okay, y'all, man, why don't you take me to

447
00:28:12,680 --> 00:28:15,519
uh to James?

448
00:28:15,519 --> 00:28:17,920
Speaker 1: Taking you anywhere? Just going up his fourth deck, you'll

449
00:28:17,920 --> 00:28:19,599
find him up there. It's the meeting in the back.

450
00:28:19,640 --> 00:28:23,200
You should have hold on, I'm supposed to check for one.

451
00:28:23,680 --> 00:28:26,920
Uh yeah, the fuck does this thing work? And the

452
00:28:26,920 --> 00:28:30,720
guy starts like rifling through his u his gear that

453
00:28:30,759 --> 00:28:35,200
he's got, and he pulls out this old fashioned looking

454
00:28:36,039 --> 00:28:38,640
uh and it almost you know, there's like big flashlights

455
00:28:38,640 --> 00:28:40,079
where there's like a handle and there's like a giant

456
00:28:40,079 --> 00:28:44,440
like battery underneath it. It's kind of like that except

457
00:28:44,480 --> 00:28:47,720
instead of being a flashlight, it's it's got like a

458
00:28:47,720 --> 00:28:51,720
hole in the front, and he's like supposed to check

459
00:28:51,759 --> 00:28:53,799
for your idea. You got your cred stick, we can

460
00:28:53,799 --> 00:28:56,000
slide into this thing. From my understanding, you guys all

461
00:28:56,079 --> 00:28:57,960
have a real old crap.

462
00:29:03,279 --> 00:29:06,599
Speaker 4: Do I know what it would be like?

463
00:29:06,839 --> 00:29:09,279
Speaker 1: It's it's yeah, I mean you're familiar, like that's how

464
00:29:09,279 --> 00:29:13,000
they used to do things like the old I don't know,

465
00:29:13,400 --> 00:29:14,160
twenty years ago.

466
00:29:14,720 --> 00:29:17,359
Speaker 4: But okay, but this is obviously something I don't have,

467
00:29:18,079 --> 00:29:22,920
Like whatever it is, I'm yeah, I didn't think.

468
00:29:24,640 --> 00:29:27,079
Speaker 1: I'm supposed to check your sin. Uh, make sure you're

469
00:29:27,240 --> 00:29:28,839
I don't know whatever. You don't have it. You don't

470
00:29:29,000 --> 00:29:31,079
do you have a They probably don't have a comment

471
00:29:31,160 --> 00:29:31,720
that works, do you.

472
00:29:34,759 --> 00:29:38,079
Speaker 4: Yeah, I mean from the DMZ, I don't have a

473
00:29:38,119 --> 00:29:38,799
sin at all.

474
00:29:41,000 --> 00:29:44,480
Speaker 1: Oh that's a good point. Okay, Yeah, going up.

475
00:29:46,039 --> 00:29:47,519
Speaker 5: These guys are awful at their job.

476
00:29:50,119 --> 00:29:52,240
Speaker 1: These you're a bunch of fucking boneheads. They're like they

477
00:29:52,319 --> 00:29:54,279
normally just go around and beat people up. They're like

478
00:29:54,279 --> 00:29:57,440
their main gig is to look tough and not let

479
00:29:57,559 --> 00:30:01,559
drunk sin you know that trunks in and guide them

480
00:30:01,640 --> 00:30:02,920
right to the slots and stuff.

481
00:30:04,039 --> 00:30:08,640
Speaker 4: All right, So so yeah, I'll I'll walk with them.

482
00:30:08,720 --> 00:30:12,839
I'm gonna okay, where what floor or what deck is

483
00:30:12,880 --> 00:30:15,079
the is are they going to?

484
00:30:16,960 --> 00:30:22,599
Speaker 1: So the band performs on deck four, The meeting is

485
00:30:22,640 --> 00:30:23,759
also on deck four.

486
00:30:25,720 --> 00:30:31,519
Speaker 2: Mm hm, Well let's get the band set up and

487
00:30:32,200 --> 00:30:35,920
you know, maybe discuss our next moves.

488
00:30:37,079 --> 00:30:39,720
Speaker 1: Yeah, you guys start heading off the stairs, which, well

489
00:30:39,720 --> 00:30:42,039
there's an elevator, so you can load all the gear

490
00:30:42,039 --> 00:30:44,039
in to the elevator. It would be a nightmare. Otherwise

491
00:30:44,759 --> 00:30:49,799
it goes up. You get to the fourth floor, it

492
00:30:49,839 --> 00:30:52,200
opens up into like a little hallway area that's got

493
00:30:52,200 --> 00:30:56,119
stairs that go down and doors that lead into. Once

494
00:30:56,119 --> 00:31:00,759
you go through into a we can green room kind

495
00:31:00,759 --> 00:31:04,440
of thing. It's only left to set up for the band.

496
00:31:05,440 --> 00:31:08,759
There's already music playing in here this river Boat Casinos

497
00:31:08,799 --> 00:31:16,359
playing whatever kind of oldies crap over the intercom system.

498
00:31:16,559 --> 00:31:20,039
So it's stuff from I don't know, man, like the

499
00:31:20,160 --> 00:31:24,200
twenty fifties, No, no, the future of now oldies.

500
00:31:24,480 --> 00:31:28,960
Speaker 2: You know, our musical is basically classical music to them,

501
00:31:29,200 --> 00:31:30,119
I mean Jase.

502
00:31:30,079 --> 00:31:36,240
Speaker 1: Yes, absolutely classical punk rock. Yeah. Yeah, but you know

503
00:31:36,279 --> 00:31:38,440
it's it's old stuff. Whatever it is. It's a bunch

504
00:31:38,440 --> 00:31:42,440
of like Maria mercurial stuff whatever. It's uh, it was

505
00:31:42,599 --> 00:31:47,799
very popular back. You guys get den, you get to

506
00:31:47,839 --> 00:31:54,079
set up in the green room. Uh, there's nothing too

507
00:31:54,160 --> 00:31:57,720
crazy going on with the green room. It's basically got

508
00:31:57,759 --> 00:32:04,000
like a couches and uh big like uh wall the

509
00:32:04,039 --> 00:32:06,000
wall mirror on one of the walls, with like a

510
00:32:06,880 --> 00:32:09,319
countertop thing in front of it, and some some chairs

511
00:32:09,359 --> 00:32:12,720
and there's like a bowl of pretzels.

512
00:32:17,279 --> 00:32:24,960
Speaker 4: So I'm gonna sorry, go ahead explain. Okay, Yeah, so

513
00:32:25,079 --> 00:32:28,160
we're in the green room. I open up the case

514
00:32:28,200 --> 00:32:32,640
and I start pulling out like I basically grabbed my pistol,

515
00:32:32,680 --> 00:32:34,640
my rook of warhawk, and I put it inside my

516
00:32:34,720 --> 00:32:40,599
lying jacket, so it's more or less hidden. They would

517
00:32:40,640 --> 00:32:45,039
have to like feel me up to find it. And

518
00:32:46,279 --> 00:32:49,000
I'll turn to the others and just be like, so

519
00:32:49,079 --> 00:32:51,680
I guess I got invited to the meeting with James.

520
00:32:53,240 --> 00:32:57,880
Speaker 8: Yeah, well done.

521
00:32:57,640 --> 00:32:59,759
Speaker 2: I mean I can make someone else invisible so they

522
00:32:59,759 --> 00:33:01,839
can go with you, And you guys could just kill

523
00:33:01,880 --> 00:33:03,160
James and then sprint.

524
00:33:02,880 --> 00:33:06,200
Speaker 4: Out right send the doctor, because you guys have to

525
00:33:06,200 --> 00:33:08,839
go around and cause issues, looking like we're.

526
00:33:08,720 --> 00:33:13,119
Speaker 2: Gonna make see Yeah all right, Yeah, when you guys

527
00:33:13,119 --> 00:33:14,640
are ready to let me know, and I'll hit you

528
00:33:14,640 --> 00:33:16,319
with that improved invisibility.

529
00:33:18,839 --> 00:33:26,160
Speaker 4: I think, uh aspatch it quickly. Well, my thought is

530
00:33:26,160 --> 00:33:28,759
is if I send the message, but perhaps you guys

531
00:33:28,759 --> 00:33:32,759
could start causing your issue. James will probably ask us

532
00:33:32,799 --> 00:33:34,960
to leave, and at that point I might just throw

533
00:33:35,039 --> 00:33:38,160
them in the ocean and drown him or something.

534
00:33:39,799 --> 00:33:40,720
Speaker 9: Like the way you think.

535
00:33:41,240 --> 00:33:44,400
Speaker 2: Are you gonna jump out of the window with him

536
00:33:44,400 --> 00:33:46,079
to drown him or just hope that he doesn't know

537
00:33:46,079 --> 00:33:47,000
how to swim.

538
00:33:47,599 --> 00:33:49,519
Speaker 4: I was just gonna tie his head in like a

539
00:33:49,519 --> 00:33:52,200
paper bag or a plastic bag and fill it with

540
00:33:52,359 --> 00:33:55,079
rocks and throw This is in my mind. I haven't

541
00:33:55,119 --> 00:33:57,559
thought it through. I'm sorry. I didn't know I was

542
00:33:57,599 --> 00:33:59,640
going to the meeting until like four minutes ago.

543
00:33:59,799 --> 00:34:02,079
Speaker 2: No, No, that's okay, that's why we're we're shopping it.

544
00:34:02,920 --> 00:34:06,000
I think you shoot him in his face personally.

545
00:34:07,000 --> 00:34:10,000
Speaker 4: Or user. That's this is true. But if doctor wants

546
00:34:10,039 --> 00:34:13,440
to stop him with like madicine but like bad medicine,

547
00:34:13,599 --> 00:34:14,039
very good.

548
00:34:14,960 --> 00:34:17,360
Speaker 6: Just stand at your comblink in case anything goes wrong.

549
00:34:17,880 --> 00:34:19,559
We need to cause all scene a little early.

550
00:34:20,840 --> 00:34:24,960
Speaker 2: Yeah, yes, yes, my Chinese coumblings on me so just

551
00:34:25,000 --> 00:34:26,199
reach out to whichever one.

552
00:34:26,039 --> 00:34:31,480
Speaker 4: Of them, but I will message Mantis so that way

553
00:34:31,840 --> 00:34:36,920
he gets it. And actually, is there a way, Adam,

554
00:34:37,559 --> 00:34:40,639
that I can record this meeting with my cyber eye?

555
00:34:41,960 --> 00:34:42,559
Speaker 1: Absolutely?

556
00:34:43,480 --> 00:34:45,239
Speaker 4: Yeah, cool, I'm gonna do.

557
00:34:47,199 --> 00:34:47,440
Speaker 2: Yeah.

558
00:34:48,800 --> 00:34:55,679
Speaker 1: Okay, so you guys unload, gear change, get dressed.

559
00:34:56,280 --> 00:35:01,719
Speaker 2: Uh, put in my faue fake helf ears.

560
00:35:03,039 --> 00:35:07,119
Speaker 1: Okay they look like shit, but you got them.

561
00:35:07,199 --> 00:35:09,760
Speaker 9: Yeah yeah yeah.

562
00:35:09,800 --> 00:35:11,760
Speaker 1: But you know, whatever OKA.

563
00:35:11,800 --> 00:35:13,079
Speaker 5: Say you would make a good help.

564
00:35:16,280 --> 00:35:18,719
Speaker 2: Okay, well you didn't have to say anything at all,

565
00:35:18,760 --> 00:35:20,760
but now it's definitely more hurtful that you said it

566
00:35:20,800 --> 00:35:21,119
that way.

567
00:35:23,800 --> 00:35:29,320
Speaker 1: All right, The band gets ready, Yeah, they gear up,

568
00:35:29,320 --> 00:35:32,440
and they're like, yeah, being nuisances the whole time. They're

569
00:35:32,440 --> 00:35:35,480
always nuisances the whole time. They're always like fucking one

570
00:35:35,480 --> 00:35:36,920
of them is like always punching the other one in

571
00:35:36,920 --> 00:35:38,920
the arm and stuff, and it's like, dude, stop that

572
00:35:39,039 --> 00:35:40,639
really hurts. You keep hitting me in the same spot

573
00:35:40,679 --> 00:35:44,800
over and over. But you know, they get all their

574
00:35:44,800 --> 00:35:52,400
shit together and uh m okay, they go up and

575
00:35:52,400 --> 00:35:56,960
they're like, well, we need help setting up. So you

576
00:35:57,039 --> 00:36:01,159
got it right, bro, No, I.

577
00:36:01,159 --> 00:36:01,880
Speaker 5: Don't give a fuck.

578
00:36:04,679 --> 00:36:06,599
Speaker 9: I guess I could help real quick.

579
00:36:07,320 --> 00:36:09,559
Speaker 1: Good all right, yeah, just you know, you got set

580
00:36:09,639 --> 00:36:12,639
up the drums. Just give him set up, okay, nerd.

581
00:36:12,880 --> 00:36:19,760
Speaker 4: So excuse me, I am actually because I'm going to

582
00:36:19,840 --> 00:36:22,440
do this as a character moment. I'm going to turn

583
00:36:22,519 --> 00:36:27,920
to your brother, doctor Howitzer and say, excuse me, this

584
00:36:28,000 --> 00:36:30,199
man is a medical professional. You want him to set

585
00:36:30,280 --> 00:36:37,320
up your drums? Get the life you fucking lose her.

586
00:36:38,639 --> 00:36:40,760
Speaker 1: It's yeah, I set him up, dude.

587
00:36:41,800 --> 00:36:45,920
Speaker 9: I am smaller, so I will go the other time,

588
00:36:45,960 --> 00:36:46,840
bigger than.

589
00:36:48,320 --> 00:36:51,480
Speaker 4: All right, you'll do it whatever, but I'm going through

590
00:36:51,519 --> 00:36:52,239
this meeting.

591
00:36:54,719 --> 00:36:55,320
Speaker 1: School whatever.

592
00:36:56,000 --> 00:36:56,519
Speaker 10: Set it up.

593
00:36:57,440 --> 00:36:57,679
Speaker 3: Yeah.

594
00:36:58,239 --> 00:37:03,639
Speaker 1: So yeah, you know, you ab these at end of

595
00:37:03,679 --> 00:37:07,800
all the stuff, and they get everything going. Get a

596
00:37:07,800 --> 00:37:11,239
little peek around while everybody else is getting ready, and

597
00:37:11,440 --> 00:37:12,960
like there's a whole bunch of these like Lynch Bob

598
00:37:13,039 --> 00:37:17,880
dudes up here. And there's some excuse me, some slot

599
00:37:17,920 --> 00:37:20,480
machines that line the walls, and there's a couple of

600
00:37:20,519 --> 00:37:25,239
tables that are set up for like a like poker,

601
00:37:25,719 --> 00:37:27,960
and there's some seatings so people can sit there and watch,

602
00:37:28,960 --> 00:37:35,440
and uh, there's also a roulette table mega roulette set

603
00:37:35,519 --> 00:37:41,480
up there. Then there's a little bar on the other side,

604
00:37:42,800 --> 00:37:47,400
and there's a little glass room that has special glass

605
00:37:47,480 --> 00:37:52,519
that tints you know, electronically whatever. So right now, it

606
00:37:52,760 --> 00:37:56,960
just looks like a like a smoke box, but you

607
00:37:57,000 --> 00:37:58,840
can tell it's not real smoke because it moves in

608
00:37:58,920 --> 00:38:01,639
the same pattern. The pattern loose like every like fifteen seconds,

609
00:38:01,760 --> 00:38:03,239
so you can tell it's you know, like a like

610
00:38:03,360 --> 00:38:09,960
a gift. But you're directed that way. Uh trolled, man,

611
00:38:10,960 --> 00:38:12,679
They're like one of the guys like, yeah, I mean

612
00:38:12,719 --> 00:38:15,000
we've been waiting for you. You know it's over there.

613
00:38:15,079 --> 00:38:15,599
Go inside.

614
00:38:17,360 --> 00:38:19,400
Speaker 9: I want to hit you out that invisibility and I'll

615
00:38:19,440 --> 00:38:20,000
follow him in.

616
00:38:20,920 --> 00:38:21,159
Speaker 4: Yeah.

617
00:38:22,599 --> 00:38:24,239
Speaker 2: We're gonna purre edge this.

618
00:38:26,000 --> 00:38:27,079
Speaker 4: All right. Five?

619
00:38:27,519 --> 00:38:38,000
Speaker 1: Yeah, okay, okay, five. Now do you know what that

620
00:38:38,159 --> 00:38:43,639
does mechanically? Let me pull up the rule book because okay,

621
00:38:43,679 --> 00:38:45,559
well you do that? Is it greater?

622
00:38:46,280 --> 00:38:50,320
Speaker 4: It's the improved Yeah yeah, then so it'll work against

623
00:38:50,559 --> 00:38:52,760
like cyberware and stuff too. Yeah.

624
00:38:52,800 --> 00:38:56,199
Speaker 7: But I'm going like a fucking candle in the wind

625
00:38:56,480 --> 00:38:58,920
to anybody with a sensing right now.

626
00:38:59,760 --> 00:39:04,840
Speaker 1: Yeah, okay. So improved invisibility says the target aids from

627
00:39:04,920 --> 00:39:08,480
view becoming transparent so they can move unnoticed. Invisibility gives

628
00:39:08,519 --> 00:39:12,760
the target character the invisible number status. Uh where the

629
00:39:12,880 --> 00:39:16,000
number after the status becomes the threshold on any test

630
00:39:16,079 --> 00:39:20,480
to see the character. Improved divisibility spell gives improved invisibility status,

631
00:39:20,920 --> 00:39:23,639
which is essentially the same but works against cameras and

632
00:39:23,679 --> 00:39:30,320
other technology as well as against living entities. So, uh

633
00:39:30,679 --> 00:39:36,280
see improved invisibility Okay, okay, target fades from you. Yeah.

634
00:39:36,360 --> 00:39:39,519
Speaker 4: Yeah, yeah, so if they want to see them, it's

635
00:39:39,559 --> 00:39:44,480
a perception like they have to on a perception test. Yeah, yep.

636
00:39:45,079 --> 00:39:50,199
Speaker 1: Okay, so you've got invisibility five or improved invisibility five.

637
00:39:51,639 --> 00:39:51,840
Speaker 4: Yeah?

638
00:39:53,679 --> 00:39:53,920
Speaker 1: Great?

639
00:39:55,280 --> 00:39:56,559
Speaker 4: Did you take any moments from that.

640
00:39:58,519 --> 00:40:03,320
Speaker 2: MS for drains? It doesn't look like it. But does

641
00:40:03,360 --> 00:40:05,320
it do the drain automatically like last time?

642
00:40:06,719 --> 00:40:14,920
Speaker 1: Let's take a look. I don't want no, I.

643
00:40:14,960 --> 00:40:17,840
Speaker 2: Don't think so it doesn't look like it did the dream.

644
00:40:17,880 --> 00:40:19,280
Speaker 1: It doesn't look like it did that, So you roll

645
00:40:19,280 --> 00:40:20,079
your drain resist.

646
00:40:21,440 --> 00:40:21,960
Speaker 9: It's four.

647
00:40:26,840 --> 00:40:28,159
Speaker 2: There is my dreams.

648
00:40:33,320 --> 00:40:39,760
Speaker 4: Would it be under magic? Yeah, it's at the very

649
00:40:39,840 --> 00:40:43,360
top dream logic plus will power Unless you're a Shawman

650
00:40:43,400 --> 00:40:47,320
then it's Christmas plus power six, So you're fine.

651
00:40:47,519 --> 00:40:48,920
Speaker 2: It added edge again? God damn it.

652
00:40:53,119 --> 00:40:56,960
Speaker 4: Still six? Okay, they don't want you taking damage.

653
00:40:57,000 --> 00:40:57,400
Speaker 3: I hear you.

654
00:40:57,800 --> 00:41:02,360
Speaker 1: Yeah, I feel it, brother, Nice, nice, nice. Okay, So

655
00:41:02,920 --> 00:41:06,000
it looks good. It doesn't look good. It looks like nothing.

656
00:41:06,079 --> 00:41:10,039
You're invisible. Two of you get dressed up in your ancient,

657
00:41:10,119 --> 00:41:18,760
ancient disguises. Yeah, and Board slips in the door with

658
00:41:19,400 --> 00:41:25,840
the dock behind him. In this room, you can see

659
00:41:25,880 --> 00:41:30,360
out clear as day looking out. You've got one side

660
00:41:30,400 --> 00:41:34,559
of this room goes out to a deck that's exposed outdoors.

661
00:41:35,320 --> 00:41:40,679
You can see the beautiful scenery of the disgusting lake

662
00:41:40,960 --> 00:41:46,920
that surrounds you, and it's not great. The other side

663
00:41:46,920 --> 00:41:48,639
you can see into the casino. You can see the

664
00:41:48,760 --> 00:41:52,199
bands stage very clearly. From where you are. You can

665
00:41:52,280 --> 00:41:55,360
see some people playing poker and the roulette and the

666
00:41:55,360 --> 00:41:58,320
slots and shit like that. And seated at the table

667
00:41:59,079 --> 00:42:03,039
are the other people that you guys knew about the DeScenza,

668
00:42:03,800 --> 00:42:09,599
James Lynch, Sandra Spears, as well as an extra person

669
00:42:10,559 --> 00:42:13,000
that you, uh don't know exactly who they are, but

670
00:42:13,159 --> 00:42:18,519
that's okay, I'm gonna show the players anyway. This guy

671
00:42:18,760 --> 00:42:22,239
looks like, I don't know, uh, Stacy Keach from the

672
00:42:22,320 --> 00:42:26,639
movie Class of nineteen ninety nine. So he's got very

673
00:42:26,840 --> 00:42:30,719
square white hair. He's got basically white eyes. He's got

674
00:42:30,760 --> 00:42:33,599
like a dark mustache. He looks like Stacy Keach, so

675
00:42:33,639 --> 00:42:36,239
he's kind of a beefy felly. He's wearing a black suit,

676
00:42:36,519 --> 00:42:41,119
black shirt with a tie, and if you catch him

677
00:42:41,159 --> 00:42:44,400
turning a little bit, he's got the grossest little white

678
00:42:44,559 --> 00:42:54,639
rat tail. Okay, but he's there too in a while, yeah,

679
00:42:54,800 --> 00:43:01,639
oh yeah, oh yeah, for good reason. They're terrible. But

680
00:43:02,280 --> 00:43:05,840
you're greeted then by this guy and he goes, oh, hey,

681
00:43:06,239 --> 00:43:10,000
he finally made it. Thanks for joining us. You're a

682
00:43:10,039 --> 00:43:12,960
little late, but that's okay. I have a seat, and

683
00:43:13,199 --> 00:43:17,400
gestures towards a particularly large seat that will accommodate your

684
00:43:17,440 --> 00:43:18,760
trullness very well.

685
00:43:21,880 --> 00:43:23,159
Speaker 4: I move and move it to the chair.

686
00:43:24,559 --> 00:43:28,840
Speaker 1: Okay. You look around and they're all sitting at the

687
00:43:28,880 --> 00:43:31,519
table and everybody looks very serious, and they've got drinks

688
00:43:31,599 --> 00:43:37,880
and stuff, and okay, well, now that you're here, I

689
00:43:37,920 --> 00:43:43,400
guess we'll get this started. We're here to discuss the

690
00:43:43,440 --> 00:43:59,079
shipments and the possibility of mutual benefit through delivery. Now

691
00:44:01,760 --> 00:44:03,519
I'm gonna introduce you everyway, since you're here a little

692
00:44:03,519 --> 00:44:05,239
bit late and we haven't met you before in person.

693
00:44:06,400 --> 00:44:12,800
Excuse me, goes this is the chocolate de Sensa. She

694
00:44:12,920 --> 00:44:17,800
gives you a nod. She is the sorry, excuse me,

695
00:44:19,360 --> 00:44:23,679
should eat and a beef sandwich so fast. She's a

696
00:44:23,760 --> 00:44:26,960
relief coordinator from Manis Technology. She gives you a curt nod,

697
00:44:29,000 --> 00:44:31,159
and she goes, I'm here because I want to make

698
00:44:31,199 --> 00:44:36,199
sure that we can get these supplies into your people

699
00:44:36,320 --> 00:44:43,280
in the demilitarized zone. There's a bunch of contracts that

700
00:44:43,360 --> 00:44:46,320
we can get with the local governments that will make

701
00:44:46,400 --> 00:44:58,519
this a very profitable and uh period kind public image

702
00:44:59,559 --> 00:45:03,679
for the gu it's involved. And then they all give

703
00:45:03,719 --> 00:45:06,920
her a nod. And then it's like and here Santra spears,

704
00:45:08,039 --> 00:45:11,199
White Horseman regional manager. She gives you a nod. She

705
00:45:11,559 --> 00:45:15,079
looks like Pam Greer, uh from the nineties and uh

706
00:45:16,119 --> 00:45:22,320
smoking smoking. She goes, I'm the regional manager for the

707
00:45:22,400 --> 00:45:29,039
Light Horseman. I want to make sure that I get

708
00:45:29,119 --> 00:45:36,159
what's coming to me. I want what's mine and this

709
00:45:36,360 --> 00:45:40,679
year is James Lynch looks like evil doctor Phil.

710
00:45:43,599 --> 00:45:45,679
Speaker 4: A more doctor felt.

711
00:45:48,039 --> 00:45:49,599
Speaker 1: I was gonna say, I was waiting for somebody to

712
00:45:51,800 --> 00:45:54,159
I can see, you know, a profit coming from this,

713
00:45:54,440 --> 00:45:58,559
but uh, in order for this stuff to come in,

714
00:45:58,960 --> 00:46:01,960
I want to make sure that I get it what

715
00:46:02,119 --> 00:46:04,320
I should be getting out of any kind of deal

716
00:46:04,639 --> 00:46:14,280
like this, And I'm sir Foliotte, I'm interested in making

717
00:46:14,320 --> 00:46:19,519
sure that this all goes smoothly and that obviously everyone

718
00:46:19,679 --> 00:46:23,440
knows that I'm the one arranging for this to go

719
00:46:23,639 --> 00:46:29,320
through on the tier front. That way, get a little

720
00:46:29,320 --> 00:46:32,039
bit more leverage once all the optics go through and

721
00:46:32,079 --> 00:46:41,079
people see how kind and helpful I can be, and

722
00:46:42,039 --> 00:46:48,639
you are obviously do you what is your interest in this?

723
00:46:50,280 --> 00:46:51,320
What are you trying to get us?

724
00:46:52,920 --> 00:46:57,360
Speaker 4: My name is Walka Staka. I want to present the

725
00:46:57,440 --> 00:47:01,199
people of the DMZ. This is Michael is to make

726
00:47:01,239 --> 00:47:04,119
sure that this is handled in a way that is safe,

727
00:47:06,119 --> 00:47:10,719
that is good for all involved, especially when I know

728
00:47:10,800 --> 00:47:14,960
at least one other party here may not have the

729
00:47:15,000 --> 00:47:17,840
same concerns that I do, and he like Glaters at

730
00:47:17,880 --> 00:47:18,440
James Lynch.

731
00:47:20,360 --> 00:47:24,320
Speaker 1: Look, just because of my organization doesn't mean that I

732
00:47:28,199 --> 00:47:31,519
we're all trying to get the same thing done here. Okay,

733
00:47:35,639 --> 00:47:43,719
don't worry about it. Then we cut out to the outside.

734
00:47:44,000 --> 00:47:46,119
Not the outside outside, but the other room where the

735
00:47:46,199 --> 00:47:50,039
ancients brothers are not brothers. You two guys dress up

736
00:47:50,039 --> 00:47:54,639
like ancients. There we go, what's the plan. You guys

737
00:47:54,679 --> 00:47:55,519
are in the green room.

738
00:47:58,679 --> 00:48:01,760
Speaker 5: So let me just stare breaking the machines or did

739
00:48:01,840 --> 00:48:02,920
you have something else in mind?

740
00:48:04,519 --> 00:48:07,159
Speaker 2: I thought we were waiting for a It's like a

741
00:48:07,320 --> 00:48:11,079
hint from something from Ford. And then I was yeah,

742
00:48:11,079 --> 00:48:12,760
I was just gonna start casting magic.

743
00:48:14,079 --> 00:48:14,119
Speaker 4: No.

744
00:48:14,360 --> 00:48:16,800
Speaker 5: No, I was telling him that if anything went wrong,

745
00:48:17,360 --> 00:48:19,519
to give us a signal on the comps so we

746
00:48:19,599 --> 00:48:22,760
can start quicker. We have time to make a game plan.

747
00:48:22,840 --> 00:48:26,880
Speaker 2: It sounds like, yeah, we could hit up some machines,

748
00:48:27,920 --> 00:48:32,039
you know, lose some money, start smashing them angrily, getting

749
00:48:32,079 --> 00:48:37,920
to a bar fight, all.

750
00:48:37,920 --> 00:48:43,239
Speaker 5: Right, and I think, uh, incapacitating these lunch mob security

751
00:48:43,280 --> 00:48:44,679
it's probably a good place to start too.

752
00:48:46,280 --> 00:48:46,480
Speaker 4: Yeah.

753
00:48:47,199 --> 00:48:48,639
Speaker 2: We also might want to be on the lookout for

754
00:48:49,159 --> 00:48:53,719
a troll because some troll is supposed to be up there,

755
00:48:53,960 --> 00:48:57,800
and Ford took a spot. We don't want that guy

756
00:48:57,840 --> 00:48:59,639
to go up there and then cause an issue, right.

757
00:49:00,679 --> 00:49:02,320
Speaker 5: I think there's other players involved in this.

758
00:49:05,440 --> 00:49:06,960
Speaker 2: A troll was supposed to go to the meeting and

759
00:49:07,719 --> 00:49:10,039
it wasn't supposed to be for it, but now he's up.

760
00:49:09,960 --> 00:49:10,880
Speaker 3: There, so.

761
00:49:13,239 --> 00:49:16,880
Speaker 5: Well, that's what I'm thinking. He got intercepted. Maybe something happened,

762
00:49:18,400 --> 00:49:21,320
oh ohay baby, or he's you know, just late.

763
00:49:23,280 --> 00:49:23,599
Speaker 2: All right.

764
00:49:24,719 --> 00:49:26,960
Speaker 5: I don't feel like these are the type of people

765
00:49:27,039 --> 00:49:28,239
you want to be late to a meeting with.

766
00:49:30,079 --> 00:49:34,960
Speaker 2: Maybe it's a power move, you know, maybe I don't know,

767
00:49:35,559 --> 00:49:38,599
never met the guy, couldn't say, but you know, we

768
00:49:38,679 --> 00:49:40,679
should just be on the lookout for another troll in case,

769
00:49:40,719 --> 00:49:43,039
you know, they start going up towards the fourth floor.

770
00:49:43,519 --> 00:49:48,360
Sounds good, all right, nice, Okay, let's go fucking a liot.

771
00:49:48,119 --> 00:49:49,440
Speaker 1: Bit of times gone. Bye. We cut back inside of

772
00:49:49,440 --> 00:49:54,480
the room. The invisible man's in there. I'm gonna make

773
00:49:55,719 --> 00:49:58,039
well look at your role and see if they can

774
00:49:58,079 --> 00:50:02,400
spot you. H excuse me?

775
00:50:03,599 --> 00:50:04,880
Speaker 9: Put me the stealth up too.

776
00:50:06,760 --> 00:50:11,280
Speaker 1: Uh yes, all right, so I'm trying not to be seen.

777
00:50:25,599 --> 00:50:28,800
Speaker 9: And that's one to my five. I guess you want

778
00:50:28,800 --> 00:50:29,400
to do it like that.

779
00:50:30,800 --> 00:50:40,519
Speaker 1: That's okay, four, So he doesn't spot yet. It's good,

780
00:50:40,719 --> 00:50:45,519
it's it's it's great, it's very good. So you're in

781
00:50:45,599 --> 00:50:52,599
this room. Yeah, Look, if we're going to get this

782
00:50:52,760 --> 00:50:58,559
shipment coming in, how do we make sure that it

783
00:50:58,679 --> 00:51:04,079
gets to these people that suppose to get to you know,

784
00:51:05,719 --> 00:51:08,840
considering that there's a lot of unruly types in there.

785
00:51:09,840 --> 00:51:11,559
Are you gonna make sure that your guys aren't in

786
00:51:11,639 --> 00:51:16,960
there messing it up? Is that to me?

787
00:51:18,039 --> 00:51:25,199
Speaker 4: Yeah? I suggest we use a third party. There's a

788
00:51:26,599 --> 00:51:35,280
fixer known as Frankie the Chain. She's gotten a horse

789
00:51:35,400 --> 00:51:36,559
and your races.

790
00:51:37,800 --> 00:51:45,119
Speaker 1: You know, you h immediately get like a reaction from Foliate.

791
00:51:48,199 --> 00:51:51,000
It's like you have dealings with with her.

792
00:51:52,039 --> 00:51:55,159
Speaker 4: No, she it's a name that's been floated around the community.

793
00:51:56,119 --> 00:51:57,239
She's not liked.

794
00:52:00,079 --> 00:52:05,480
Speaker 1: By some You don't want to hit your you're wagon

795
00:52:05,519 --> 00:52:10,079
to that train. Okay, she's mixed up with some people

796
00:52:10,159 --> 00:52:13,960
that are gonna make things a lot harder for you

797
00:52:14,239 --> 00:52:18,480
than they need to be. We're trying to help, she's

798
00:52:18,559 --> 00:52:23,119
not gonna help. She's gonna make things worse. That's not

799
00:52:23,239 --> 00:52:27,480
a good person to interact with. Now on the topic

800
00:52:27,519 --> 00:52:34,000
of people trying to make things worse, h I can

801
00:52:34,079 --> 00:52:38,880
make sure from my end that anything that goes through

802
00:52:39,000 --> 00:52:43,880
the DMZ will not be a problem on the tiers side.

803
00:52:47,920 --> 00:52:52,440
And to that, Spear says, yeah, yeah, I know that

804
00:52:52,559 --> 00:52:58,599
you guys are doing your thing down there, but how

805
00:52:58,679 --> 00:53:05,119
about my heart, my taste. I want a cut of

806
00:53:05,119 --> 00:53:09,760
the profits, and then Spears goes, there's there's not really.

807
00:53:09,920 --> 00:53:12,199
I mean it's not like I mean, we get profits,

808
00:53:12,239 --> 00:53:15,360
but like I'm not you guys aren't gonna receive profits

809
00:53:15,599 --> 00:53:18,480
from as technology. You're not gonna be out the payroll

810
00:53:19,480 --> 00:53:21,519
that that's not gonna work in a spreadsheet? Are you

811
00:53:21,599 --> 00:53:24,039
kidding me? When we try to go through and report

812
00:53:24,119 --> 00:53:27,480
the taxes, something that's not gonna work but is bribe.

813
00:53:27,639 --> 00:53:35,239
I can't put that on there. Then Lynch goes, yeah,

814
00:53:35,480 --> 00:53:38,400
you can't put a bribe right on there, but I know,

815
00:53:38,559 --> 00:53:40,719
you know some people that work with some certain kinds

816
00:53:40,760 --> 00:53:47,239
of pharmaceuticals that could make it into a profit without

817
00:53:47,519 --> 00:53:57,480
using actual money. Tempo and then Spears is like, if

818
00:53:57,519 --> 00:54:01,119
you're gonna start driving that through? Huh? Then we cut

819
00:54:01,159 --> 00:54:03,280
back to you guys, where are you headed?

820
00:54:03,800 --> 00:54:05,519
Speaker 4: Two of you? You s?

821
00:54:05,639 --> 00:54:07,559
Speaker 1: You're keeping an eye out for this troll? Are you

822
00:54:07,639 --> 00:54:09,719
guys going outside inside?

823
00:54:10,039 --> 00:54:10,199
Speaker 4: Yeah?

824
00:54:10,199 --> 00:54:12,440
Speaker 5: I guess we're heading to kind of where the slots

825
00:54:12,480 --> 00:54:15,840
are right, sorry, wrecking the place?

826
00:54:17,119 --> 00:54:21,440
Speaker 1: Yeah, we're gonna start reckond shit. Okay, so uh in

827
00:54:21,519 --> 00:54:23,239
what way are you reckon? Are you trying to like

828
00:54:25,159 --> 00:54:29,880
just smash it? Are you guys just gonna start smashing? Yeah?

829
00:54:30,000 --> 00:54:34,639
Speaker 5: I figured I'm gonna take out two swords, holding each

830
00:54:34,719 --> 00:54:37,719
sword with two hands, and drive it through one of

831
00:54:37,760 --> 00:54:38,559
the slot machines.

832
00:54:40,039 --> 00:54:43,760
Speaker 1: Okay, I'm not gonna make you attack the slot machines.

833
00:54:43,800 --> 00:54:47,679
I think you can get them, so you draw swords

834
00:54:47,760 --> 00:54:52,519
and attack. Okay, Sorry, this is gonna get weird. Let's go.

835
00:54:52,760 --> 00:55:03,719
I'm gonna bring out some dudes. Okay, all right, so

836
00:55:03,840 --> 00:55:08,920
they bring up the comment tracker. Oh boy, I didn't

837
00:55:08,920 --> 00:55:12,440
think that this was gonna just devolve immediately into combat.

838
00:55:12,559 --> 00:55:16,000
So let's go turn order there it is, okay, so

839
00:55:16,039 --> 00:55:17,840
you should be able to add yourself to the turn

840
00:55:17,960 --> 00:55:23,480
order by selecting your token and rolling your initiative.

841
00:55:25,440 --> 00:55:26,280
Speaker 5: Was this not the plan?

842
00:55:26,440 --> 00:55:30,199
Speaker 2: I feel like I feel like closing problems.

843
00:55:32,000 --> 00:55:33,760
Speaker 1: I mean like you're causing problems. I didn't think it

844
00:55:33,880 --> 00:55:36,440
was like pull out swords and start smashing.

845
00:55:37,159 --> 00:55:40,360
Speaker 2: Maybe pissing someone off, get into a bar fight. Yeah,

846
00:55:41,559 --> 00:55:42,559
initiative Yes.

847
00:55:42,559 --> 00:55:44,519
Speaker 5: Well where uh that's a good point.

848
00:55:44,559 --> 00:55:47,920
Speaker 6: I mean, where we could maybe try to rob people

849
00:55:47,960 --> 00:55:50,239
while we're doing it as a guy, since we're a

850
00:55:50,320 --> 00:55:50,760
go gang.

851
00:55:54,760 --> 00:55:59,679
Speaker 4: Yeah, armed robbery, yeah, nothing wrong with that.

852
00:55:59,800 --> 00:56:00,000
Speaker 5: Yeah.

853
00:56:00,039 --> 00:56:05,239
Speaker 4: Yeah, initiative is under core. On the left hand side,

854
00:56:05,400 --> 00:56:13,440
you'll see initiative matrix aar initiative, Colt, sim hotsim Core

855
00:56:13,559 --> 00:56:15,360
and then attributes as opposed to effects.

856
00:56:16,119 --> 00:56:18,679
Speaker 2: You gotta you gotta have your token selected when you

857
00:56:18,840 --> 00:56:21,599
when you do it, though, yes, did I not?

858
00:56:21,719 --> 00:56:21,840
Speaker 1: Oh?

859
00:56:21,920 --> 00:56:23,199
Speaker 4: Am I wrong? For initiative as well?

860
00:56:25,199 --> 00:56:27,679
Speaker 1: Not yet, it's just the two of you. So manthis

861
00:56:27,679 --> 00:56:29,199
you got to drink your character out and then add

862
00:56:29,239 --> 00:56:31,239
him into the initiative like that.

863
00:56:31,840 --> 00:56:32,679
Speaker 5: How's that different form it?

864
00:56:34,559 --> 00:56:35,039
Speaker 1: Now you're in there.

865
00:56:35,440 --> 00:56:37,159
Speaker 5: I guess I don't know, oh the battle because that

866
00:56:37,239 --> 00:56:38,679
wasn't on the battle tracker. I got you.

867
00:56:39,039 --> 00:56:42,039
Speaker 1: Yeah, yeah, now you're in there. Okay, excellent. So the

868
00:56:42,119 --> 00:56:45,320
way that this is going to go down, if those

869
00:56:45,400 --> 00:56:48,400
of you in the glassroom want to interact, you can,

870
00:56:48,880 --> 00:56:53,519
If not, you can not, uh up to you. But

871
00:56:53,880 --> 00:56:59,199
uh so, currently on deck four, we've got ten of

872
00:56:59,320 --> 00:57:02,360
these guys. Yeah, I'm gonna split him into two groups

873
00:57:03,599 --> 00:57:16,400
of five each, and there we go.

874
00:57:22,480 --> 00:57:23,519
Speaker 9: How do I select me?

875
00:57:25,360 --> 00:57:26,000
Speaker 1: You should be able to.

876
00:57:26,000 --> 00:57:32,360
Speaker 4: Just click on the character just yeah, so this should

877
00:57:32,360 --> 00:57:36,599
be like a blue box around him, okay, and then

878
00:57:36,719 --> 00:57:41,679
open up your character sheet undercore, click the word initiative

879
00:57:44,679 --> 00:57:46,119
beside where all your attributes are.

880
00:57:46,599 --> 00:57:47,920
Speaker 2: Yeah, now he's he's at the top.

881
00:57:48,000 --> 00:57:50,639
Speaker 4: Now Okay, cool, he's up there, sick.

882
00:57:50,519 --> 00:57:51,920
Speaker 2: I would even highly characters.

883
00:57:52,000 --> 00:57:55,880
Speaker 4: Cool, I'll roll just in case something happens that I

884
00:57:55,960 --> 00:57:56,639
have to get involved.

885
00:57:56,719 --> 00:57:59,440
Speaker 2: But is this a new scene?

886
00:58:01,199 --> 00:58:03,480
Speaker 4: No? Can I say?

887
00:58:03,599 --> 00:58:06,199
Speaker 5: Can I do a reaction? Can I say something real quick?

888
00:58:08,159 --> 00:58:08,360
Speaker 4: Yeah?

889
00:58:08,679 --> 00:58:11,199
Speaker 6: Yeah, So he like slides his sword into one of

890
00:58:11,199 --> 00:58:14,559
the slot machines. He's gonna yell out and Elvin, uh

891
00:58:15,039 --> 00:58:17,119
where the ancients? This is a stick up?

892
00:58:17,440 --> 00:58:20,800
Speaker 5: And then I'm gonna whisper to full say it in English.

893
00:58:25,079 --> 00:58:27,719
Speaker 2: Uh, and Volt will shout the same thing, trying to

894
00:58:28,000 --> 00:58:31,039
impersonate like an Elven accent he heard on one of

895
00:58:31,119 --> 00:58:35,320
his trios once very can you do it? I have

896
00:58:35,480 --> 00:58:40,440
no idea what it was sound like. And this is

897
00:58:40,559 --> 00:58:50,840
a stick up and he's gonna pull you are.

898
00:58:50,920 --> 00:58:57,199
Speaker 1: The only tunes? Yeah, uh, okay, you need to make up.

899
00:58:57,719 --> 00:58:59,000
But yeah, okay, so yes, excellent?

900
00:58:59,000 --> 00:58:59,280
Speaker 4: All right.

901
00:58:59,440 --> 00:59:02,960
Speaker 1: Uh so Doc, you're not partaking yet, and you're not

902
00:59:03,000 --> 00:59:05,840
partaking yet, so Mantis, you've said the things and people

903
00:59:06,079 --> 00:59:13,000
in there are gambling still for the people that are

904
00:59:13,000 --> 00:59:15,400
at the slots, and uh, you know, you smash one

905
00:59:15,440 --> 00:59:19,119
of them and it starts spewing out coins and uh,

906
00:59:19,400 --> 00:59:22,599
there's a granny nearby, and she's like, yeah, the jack

907
00:59:22,719 --> 00:59:24,960
bat there, and she bends down and starts trying to

908
00:59:24,960 --> 00:59:29,880
scoop them up into her giant cup. And the band

909
00:59:30,079 --> 00:59:34,400
begins to play. So you get some sick, tasty metal

910
00:59:34,480 --> 00:59:38,039
rifts going off, and there's some blast beats, some double.

911
00:59:37,800 --> 00:59:44,840
Speaker 9: Bass things, pived squoil.

912
00:59:51,480 --> 00:59:58,440
Speaker 1: And uh then action mantis. You see these guys all

913
00:59:58,519 --> 01:00:00,800
get up and start moving towards you. There's there's ten

914
01:00:00,800 --> 01:00:03,320
of them. They're split into five, five and five. Uh.

915
01:00:03,559 --> 01:00:09,239
These guys are basically they're lynch mop guys, you know,

916
01:00:09,679 --> 01:00:14,360
human supremacists. They got stupid tattoos on their hands and face.

917
01:00:14,480 --> 01:00:16,719
They you know what, they look like the ac turnbulls

918
01:00:17,079 --> 01:00:19,840
from uh from the Warriors.

919
01:00:20,239 --> 01:00:20,320
Speaker 11: And.

920
01:00:22,280 --> 01:00:31,000
Speaker 1: They've got guns and knives yoicks, but the knives are

921
01:00:31,039 --> 01:00:35,239
coming out first. Oh you've got swords. No guns are

922
01:00:35,280 --> 01:00:40,400
coming out. Guns come right up. So you're up, mant this.

923
01:00:40,480 --> 01:00:40,920
Speaker 4: What do you got?

924
01:00:41,920 --> 01:00:42,199
Speaker 2: Okay?

925
01:00:45,679 --> 01:00:47,639
Speaker 6: Doing a block? Is I can I do that when

926
01:00:47,679 --> 01:00:51,960
they're on the attacker right as a minor action? Or

927
01:00:52,039 --> 01:00:53,559
do I have to do that on my turn?

928
01:00:55,400 --> 01:00:55,440
Speaker 4: No?

929
01:00:55,719 --> 01:00:56,239
Speaker 1: On your turn?

930
01:00:56,480 --> 01:01:00,679
Speaker 6: Okay, Then in that case, I'm going to to activate

931
01:01:00,719 --> 01:01:06,239
a genuline boost okay, let me. It's a magic le's.

932
01:01:06,559 --> 01:01:13,920
Speaker 5: Strength, chick. I'm not sure how to roll that by itself.

933
01:01:15,519 --> 01:01:19,280
Speaker 1: Do strength and then add the modifier for your magic.

934
01:01:21,159 --> 01:01:21,960
So make sure you turn on.

935
01:01:23,599 --> 01:01:31,880
Speaker 5: Yeah yeah, ah, I see strengths.

936
01:01:34,559 --> 01:01:35,760
Speaker 1: Is that water noise coming through?

937
01:01:37,280 --> 01:01:37,320
Speaker 4: No?

938
01:01:38,480 --> 01:01:38,719
Speaker 1: Fuck?

939
01:01:38,800 --> 01:01:39,000
Speaker 4: Yeah?

940
01:01:39,639 --> 01:01:45,480
Speaker 5: Okay, where's the same my total magic on these sheets?

941
01:01:48,079 --> 01:01:48,719
Speaker 4: What's your magic?

942
01:01:49,599 --> 01:01:49,800
Speaker 7: Yeah?

943
01:01:49,800 --> 01:01:52,159
Speaker 2: It's your magic wating center cord will be under your

944
01:01:52,159 --> 01:01:53,320
attributes on the top right.

945
01:01:54,119 --> 01:01:54,400
Speaker 5: Thank you?

946
01:01:58,760 --> 01:01:59,039
Speaker 4: That is it?

947
01:02:00,039 --> 01:02:00,440
Speaker 5: Strengths?

948
01:02:03,039 --> 01:02:07,880
Speaker 1: Oh wow, dice pool twenty two?

949
01:02:10,559 --> 01:02:11,320
Speaker 4: Did you pre edge?

950
01:02:11,920 --> 01:02:11,960
Speaker 1: No?

951
01:02:12,760 --> 01:02:13,440
Speaker 5: Do I have edge on?

952
01:02:13,679 --> 01:02:14,719
Speaker 1: It looks like the edges turned down?

953
01:02:14,920 --> 01:02:17,360
Speaker 5: Yeah, turn that off. We'll try that again.

954
01:02:20,119 --> 01:02:23,559
Speaker 4: Strength plus five Yeah, that should only be I'm assuming

955
01:02:23,639 --> 01:02:24,280
not twenty.

956
01:02:24,079 --> 01:02:30,159
Speaker 8: Two a lot though, Okay, strengthly five. My magic's four,

957
01:02:32,440 --> 01:02:36,639
so it should be nine. Yeah yeah, Why is it

958
01:02:36,679 --> 01:02:37,360
adding more stuff?

959
01:02:39,000 --> 01:02:44,079
Speaker 2: I think your edge is no edges off, but it

960
01:02:44,119 --> 01:02:47,320
looks like it's adding strength twice strength strength plus.

961
01:02:47,199 --> 01:02:49,480
Speaker 1: Five mm hmm.

962
01:02:52,599 --> 01:02:56,199
Speaker 4: Wait did you put the modifier in the box beside.

963
01:02:58,280 --> 01:03:00,800
Speaker 5: And creaking on strength? It pops up to put punch

964
01:03:00,840 --> 01:03:02,079
in a modifier, I'm putting four.

965
01:03:03,760 --> 01:03:06,280
Speaker 4: Yeah, but besides strength, looking so my strength is seven

966
01:03:06,679 --> 01:03:08,039
plus zero equal seven.

967
01:03:08,119 --> 01:03:08,400
Speaker 5: There we go.

968
01:03:08,559 --> 01:03:09,599
Speaker 4: That's that's what I'm going at.

969
01:03:09,719 --> 01:03:13,880
Speaker 6: Yeah, it asked to It was asking me for to

970
01:03:14,320 --> 01:03:16,719
select an attribute, and I guess that was adding that

971
01:03:17,199 --> 01:03:19,760
roll the fucking amazing nine.

972
01:03:21,159 --> 01:03:24,199
Speaker 1: Okay, what the fuck? Even better than the last one

973
01:03:24,239 --> 01:03:27,239
where you accidentally rolled way too many dies? It's not

974
01:03:27,440 --> 01:03:29,800
so all right? So yeah, eight hits? Great? What does

975
01:03:29,840 --> 01:03:30,320
that do for you?

976
01:03:30,559 --> 01:03:30,760
Speaker 5: Yeah?

977
01:03:30,800 --> 01:03:33,119
Speaker 6: That gives me, uh well, it gives me up to

978
01:03:33,239 --> 01:03:37,320
a maximum plus four on my strength. So I got

979
01:03:37,400 --> 01:03:38,719
a plus three on my strength right now?

980
01:03:41,639 --> 01:03:44,920
Speaker 4: Okay, you plus four under strength because your rolled eight hits.

981
01:03:45,880 --> 01:03:50,599
Speaker 5: Yep, Oh I didn't. I was looking at doctor Howitzer.

982
01:03:50,679 --> 01:03:53,000
Speaker 6: Okay, so I got a maximum plus four on it though,

983
01:03:53,840 --> 01:03:59,920
and uh yeah, I'm gonna move in uh to disarm. Okay,

984
01:04:03,039 --> 01:04:05,559
all right, disarming was a little fucky, right, So it's

985
01:04:05,599 --> 01:04:06,320
just a straight up pearl.

986
01:04:08,320 --> 01:04:12,239
Speaker 4: It's you make an edge attack. If you look at

987
01:04:12,280 --> 01:04:15,239
your fancy cheats sheet mm hmmm.

988
01:04:15,880 --> 01:04:17,719
Speaker 1: Which have you opened your journal and you scroll all

989
01:04:17,760 --> 01:04:21,719
the way to the bottom, it's in there as a BDM, though.

990
01:04:22,280 --> 01:04:24,239
Speaker 4: It's very tiny and difficult to read it and you

991
01:04:24,280 --> 01:04:24,960
can't see man.

992
01:04:25,639 --> 01:04:27,480
Speaker 1: Oh shit, yep, but it's there.

993
01:04:32,880 --> 01:04:34,880
Speaker 5: To move this a lot. I'm just I'll just attack.

994
01:04:35,519 --> 01:04:37,320
These guys are threatening me. I don't think I'm going

995
01:04:37,360 --> 01:04:40,840
out to out of the bounds of my new pacifist

996
01:04:41,239 --> 01:04:47,320
abilities here. So that's a plus four on my sword attack.

997
01:04:48,760 --> 01:04:53,880
Speaker 1: Okay, all right?

998
01:04:54,320 --> 01:04:57,000
Speaker 5: And the seven and they're bigoted, racest, so you know.

999
01:04:58,639 --> 01:05:01,719
Speaker 1: Uh yeah, that's true. I don't think that gives them

1000
01:05:01,719 --> 01:05:04,840
any kind of stet boosts though. Okay, so we're gonna

1001
01:05:04,880 --> 01:05:09,159
try to there we go try to defend against you.

1002
01:05:10,159 --> 01:05:16,480
So defense test two, it's so you've got five net

1003
01:05:16,920 --> 01:05:17,880
holy cow.

1004
01:05:19,079 --> 01:05:19,360
Speaker 4: Okay.

1005
01:05:22,920 --> 01:05:26,360
Speaker 1: Uh so damage is three p and then you got

1006
01:05:30,039 --> 01:05:33,639
five nets so eight. Okay, they're gonna try to soak

1007
01:05:33,760 --> 01:05:37,440
your eight. So what's your your attack rating on there?

1008
01:05:38,639 --> 01:05:42,599
We are at close combat. Oh, it's not filled in

1009
01:05:42,639 --> 01:05:46,199
there properly. What's your what's your strength? It's five or

1010
01:05:46,239 --> 01:05:47,000
it's eight currently?

1011
01:05:48,320 --> 01:05:49,440
Speaker 5: No, currently it's nine.

1012
01:05:50,639 --> 01:05:54,079
Speaker 1: Currently it's nine. Okay, So you don't get edge from this,

1013
01:05:54,400 --> 01:05:59,159
but they don't either. They're gonna try to soak Oh

1014
01:05:59,280 --> 01:06:02,599
my gosh, no hits, so they take the full brunt

1015
01:06:02,840 --> 01:06:04,960
of it. So that was.

1016
01:06:08,119 --> 01:06:08,960
Speaker 4: Okay, and.

1017
01:06:11,760 --> 01:06:15,760
Speaker 1: Auditionmine around these guys. Okay, yeah, so you disarmed one

1018
01:06:16,960 --> 01:06:19,280
the hard way splash an arm off of a guy

1019
01:06:19,840 --> 01:06:23,360
and he was like and he drops to the ground,

1020
01:06:23,440 --> 01:06:26,880
and then the others are ready to start shooting it. Yea,

1021
01:06:28,159 --> 01:06:29,360
you've got five other ones too.

1022
01:06:30,039 --> 01:06:30,280
Speaker 3: Yeah.

1023
01:06:30,840 --> 01:06:34,000
Speaker 2: I guess I'm gonna cast stun ball and I'm gonna

1024
01:06:34,039 --> 01:06:44,440
try to uh amp it up. For each point of

1025
01:06:44,559 --> 01:06:46,960
base damage. Cancer wants to add to a combat spell

1026
01:06:47,039 --> 01:06:49,840
increase the drain of that casting by two. I guess

1027
01:06:49,880 --> 01:06:54,599
we'll go for uh one damage initially to see sort

1028
01:06:54,639 --> 01:07:01,639
of how this works. I'm gonna cast stunball. Yeah, but

1029
01:07:01,840 --> 01:07:05,119
oh cool allows me to do that sick we piece

1030
01:07:05,199 --> 01:07:06,360
Now we're not in pieasing anything.

1031
01:07:08,480 --> 01:07:10,360
Speaker 4: Roll okay, wow?

1032
01:07:11,639 --> 01:07:16,840
Speaker 1: Seven hits? Holy oh all right, and uh okay, you

1033
01:07:16,960 --> 01:07:20,840
also have yep, your six strain there magic attack rings eight,

1034
01:07:20,920 --> 01:07:23,119
So it's not enough to get the boost, but you

1035
01:07:23,280 --> 01:07:26,480
still get them two hits on the train, so you

1036
01:07:26,599 --> 01:07:27,079
take four.

1037
01:07:29,559 --> 01:07:31,199
Speaker 2: Is that a physical or stun.

1038
01:07:34,199 --> 01:07:39,440
Speaker 1: I think it's done. I'm not sure. I'll double check later. Okay,

1039
01:07:39,599 --> 01:07:43,599
he's done for him. Yep, Okay, and.

1040
01:07:45,599 --> 01:07:46,000
Speaker 6: There we go.

1041
01:07:47,960 --> 01:07:49,239
Speaker 2: Total of eight damage.

1042
01:07:50,480 --> 01:07:55,159
Speaker 1: Eat damage is a reaction to a regular old defense

1043
01:07:57,000 --> 01:07:59,079
two hits to get out of the way, which is

1044
01:07:59,199 --> 01:08:09,480
not enough know eight. So okay, right, they're gonna try

1045
01:08:09,519 --> 01:08:13,159
to no hits on the soaky get What the hell

1046
01:08:13,320 --> 01:08:15,519
is this? How do I never get hits on soak tests?

1047
01:08:16,039 --> 01:08:20,840
He's gotta be broken? Oh man? Okay, okay, yeah, roll

1048
01:08:20,920 --> 01:08:28,359
the dice. Just garbage straight garbabaccio. Okay, wat you name

1049
01:08:28,479 --> 01:08:32,640
another one? So uh there. I don't think there's anywhere

1050
01:08:32,640 --> 01:08:34,479
in the books that really describes what happens when you

1051
01:08:34,520 --> 01:08:37,680
get hit with like a stun bolt. What do they

1052
01:08:37,680 --> 01:08:39,000
look like when you get hit with a stun bolt?

1053
01:08:41,439 --> 01:08:44,720
Speaker 2: Stun ball little bolt of electricity shoots out from the

1054
01:08:44,760 --> 01:08:47,199
tip of his hammer and lands between the guys as

1055
01:08:47,199 --> 01:08:50,199
they're running, and they kind of look down quizzically as

1056
01:08:50,239 --> 01:08:53,439
it just expands in like its electrical field, and their

1057
01:08:53,520 --> 01:08:55,680
eyes kind of roll up in the backs of their heads.

1058
01:08:55,800 --> 01:08:59,359
Their brain is being hit with all this electricity, which

1059
01:08:59,439 --> 01:09:02,079
is somehow now lethal. Fancy that nice?

1060
01:09:03,000 --> 01:09:11,279
Speaker 1: Nice? It's a it's a low, low average. Okay, So yeah,

1061
01:09:12,279 --> 01:09:13,439
you magine sap a bunch of them.

1062
01:09:13,840 --> 01:09:16,199
Speaker 2: Yeah, that's a major action, and I still have minor

1063
01:09:16,319 --> 01:09:17,680
actions from what I understand.

1064
01:09:18,640 --> 01:09:22,239
Speaker 1: Yeah, you start off with two.

1065
01:09:22,840 --> 01:09:28,520
Speaker 2: Two, okay, cool, I would like to take cover okay,

1066
01:09:30,000 --> 01:09:39,039
and uh, I guess if something comes at me, I'll

1067
01:09:39,119 --> 01:09:41,439
dodge or avoid incoming damage.

1068
01:09:43,239 --> 01:09:47,960
Speaker 1: Yeah, okay, okay, all right, so you blast and it

1069
01:09:48,239 --> 01:09:52,680
uh deals with that damage to a bunch of dudes.

1070
01:09:57,880 --> 01:10:03,239
There we go, stop of it, there we go. Okay, next,

1071
01:10:03,399 --> 01:10:05,479
Oh no, it would be my guys. I skipped too far.

1072
01:10:05,880 --> 01:10:06,159
Speaker 2: There you go.

1073
01:10:08,239 --> 01:10:12,199
Speaker 1: Okay, So both of the groups are smaller. Now I

1074
01:10:12,319 --> 01:10:15,680
got four for that one. I'm not exactly sure how

1075
01:10:15,800 --> 01:10:18,600
it's supposed to work when you use an area effect

1076
01:10:18,720 --> 01:10:25,439
on a grunt group. It's a little confusing. So I

1077
01:10:25,600 --> 01:10:30,279
am going to reduce them by two instead of one,

1078
01:10:30,640 --> 01:10:34,680
which is what I would normally do. Okay, So yeah,

1079
01:10:34,720 --> 01:10:36,640
one group of three to one group before the group

1080
01:10:36,760 --> 01:10:40,000
four that's going after Mantis is going to open fire

1081
01:10:40,199 --> 01:10:40,560
on him.

1082
01:10:40,840 --> 01:10:41,199
Speaker 2: Here we go.

1083
01:10:43,359 --> 01:10:56,479
Speaker 1: They start shooting with their cult americas. Oh my god,

1084
01:10:57,680 --> 01:10:59,960
trash one hit, one hit on that pool.

1085
01:11:00,359 --> 01:11:04,880
Speaker 5: Okay, so I'm rolling my defense.

1086
01:11:06,119 --> 01:11:12,880
Speaker 1: Yep, what's your defense rating? Dr?

1087
01:11:15,800 --> 01:11:18,319
Speaker 6: Oh, I've got an arm jacket gives me a DR four,

1088
01:11:18,479 --> 01:11:21,520
and I've got an augmentation that gives me another or two.

1089
01:11:23,920 --> 01:11:30,159
Speaker 4: Under my horror combat under core combat info, it'll say

1090
01:11:30,239 --> 01:11:34,279
d R whatever and then the break beside says defense.

1091
01:11:34,920 --> 01:11:37,960
Speaker 5: It says DR nine, but I don't think that's factoring

1092
01:11:38,000 --> 01:11:38,840
in my mistic karmer.

1093
01:11:41,760 --> 01:11:44,119
Speaker 1: Okay, well, their attech rating is not high enough for

1094
01:11:44,159 --> 01:11:58,079
it to matter, so you're good. Roll the defense, okay. Three,

1095
01:11:58,279 --> 01:11:59,239
So they don't hit.

1096
01:11:59,399 --> 01:11:59,840
Speaker 4: They're firing.

1097
01:12:00,640 --> 01:12:03,880
Speaker 1: There's bullets flying and they're hitting some of these these

1098
01:12:03,920 --> 01:12:06,680
slot machines and they're fizzling out and they're shooting at

1099
01:12:06,720 --> 01:12:11,079
that cool blue smoke and stuff like that. The band

1100
01:12:11,199 --> 01:12:14,600
is still rocking and h this is this is a

1101
01:12:14,640 --> 01:12:16,199
little bit more fun than they were expecting it to be.

1102
01:12:18,439 --> 01:12:22,439
So the grannies and stuff are like dash mears egs

1103
01:12:22,520 --> 01:12:27,039
doing it and uh, people start to panic and move

1104
01:12:27,079 --> 01:12:31,920
around a lot. The other group, one of the guys

1105
01:12:32,119 --> 01:12:34,479
is like, hey, we got a thing happening up on four,

1106
01:12:34,640 --> 01:12:39,319
sending more guys and they try to shoot at the

1107
01:12:39,800 --> 01:12:42,399
Magical Hobo. So this is a group of three shooting

1108
01:12:42,439 --> 01:12:43,039
at the magic Hobo.

1109
01:12:43,800 --> 01:12:46,840
Speaker 2: Okay, what does cover give me in this game?

1110
01:12:48,640 --> 01:12:52,439
Speaker 1: Cover is going to give you. Let's pull those.

1111
01:12:52,359 --> 01:12:55,600
Speaker 2: Overing cover one, two, three or four status.

1112
01:12:57,159 --> 01:13:02,279
Speaker 1: So the cover status, yeah, cover.

1113
01:13:06,079 --> 01:13:07,439
Speaker 2: It is in here.

1114
01:13:07,720 --> 01:13:11,600
Speaker 1: It says when you were behind a wall dumpster or

1115
01:13:11,680 --> 01:13:14,520
body cover is protection from hostile fire. It comes at

1116
01:13:14,520 --> 01:13:18,000
four levels, indicating how much quarter, half, three, quarters, or all.

1117
01:13:18,399 --> 01:13:21,199
A character in cover gets a plus one bonus per

1118
01:13:21,520 --> 01:13:24,399
cover level to their defense rating and dice pool to

1119
01:13:24,479 --> 01:13:27,960
defense tests. So I would guess that you're probably what

1120
01:13:28,039 --> 01:13:29,159
are you hiding behind it here?

1121
01:13:30,439 --> 01:13:32,520
Speaker 2: Probably one of the slot machines or something.

1122
01:13:32,800 --> 01:13:34,319
Speaker 1: One of the slots. All right, so i'll give you.

1123
01:13:34,399 --> 01:13:36,319
I'll give you half, so i'll give you. I'll give

1124
01:13:36,319 --> 01:13:39,560
you two, so you get plus two to your defense rating.

1125
01:13:40,119 --> 01:13:42,319
They are shooting at you with a with a attack

1126
01:13:42,399 --> 01:13:45,840
rating a ten, and your defense rating is with the

1127
01:13:45,880 --> 01:13:49,279
plus two it's eleven. Okay, so it's not enough for

1128
01:13:49,439 --> 01:13:52,479
either of you guys to gain. You can make your

1129
01:13:52,479 --> 01:13:54,600
defense your extra dice question.

1130
01:13:55,159 --> 01:14:02,079
Speaker 4: Yes, yes, because of my my one. I guess like preparation,

1131
01:14:03,520 --> 01:14:05,800
like success, I can kind of give out in relation

1132
01:14:05,920 --> 01:14:08,640
to slots. When when do I have to declare that.

1133
01:14:10,199 --> 01:14:11,279
Speaker 1: When you think it's good.

1134
01:14:12,600 --> 01:14:14,359
Speaker 4: Like but I can declare it after a roll has

1135
01:14:14,359 --> 01:14:14,680
been made.

1136
01:14:16,520 --> 01:14:19,960
Speaker 1: Oh yeah, why not?

1137
01:14:21,239 --> 01:14:25,079
Speaker 4: Okay, that's all I just yeah, I don't want to

1138
01:14:25,479 --> 01:14:27,840
waste it because otherwise I give it to you. Now.

1139
01:14:29,279 --> 01:14:30,600
Speaker 1: Yeah, we'll see, we'll see, if you need to.

1140
01:14:32,640 --> 01:14:38,359
Speaker 2: Okay, so so I just have to dodge their attacks first,

1141
01:14:38,520 --> 01:14:39,239
or am I auto?

1142
01:14:39,760 --> 01:14:42,079
Speaker 1: You make your defense role and then add two.

1143
01:14:44,800 --> 01:14:47,000
Speaker 2: It's not allowing me to add when I pick defense,

1144
01:14:47,079 --> 01:14:48,479
but it didn't matter.

1145
01:14:48,760 --> 01:14:50,600
Speaker 4: You have to have modifiers on at the top.

1146
01:14:50,920 --> 01:14:53,000
Speaker 1: Yeah, yeah, got you.

1147
01:14:53,239 --> 01:14:55,800
Speaker 2: I'm gonna keep that in. I can just roll two

1148
01:14:55,880 --> 01:14:56,439
D six though.

1149
01:14:57,840 --> 01:15:02,399
Speaker 1: Well you got enough? Oh or all right, yeah they don't,

1150
01:15:02,520 --> 01:15:06,800
they don't hit they shooting at the stop machine blows

1151
01:15:06,880 --> 01:15:08,560
up like right next to your head and start shooting

1152
01:15:08,560 --> 01:15:11,199
out a bunch of like, uh, plastic and ceramic bits.

1153
01:15:11,600 --> 01:15:18,239
They're like, oh, too close. Next we go, opportunities here

1154
01:15:18,319 --> 01:15:20,359
for the doctor. Do you want to do anything right now?

1155
01:15:22,439 --> 01:15:27,000
They're still peacefully congresating at this point.

1156
01:15:31,000 --> 01:15:39,039
Speaker 4: Mostly yeah, like like how are they reacting to what's

1157
01:15:39,079 --> 01:15:39,359
going on?

1158
01:15:39,680 --> 01:15:41,960
Speaker 1: Okay, so we'll go back into the classroom. Then at

1159
01:15:42,000 --> 01:15:45,520
this moment, before you do anything, uh, all this stuff

1160
01:15:45,520 --> 01:15:50,960
starts happening and they stop and look, and you can

1161
01:15:51,119 --> 01:15:57,840
see without having to make any kind of tests that uh,

1162
01:15:59,039 --> 01:16:02,960
de Sensa and spears are like, what the fuck's happening?

1163
01:16:04,000 --> 01:16:08,159
Spears particularly looks a little I'm sorry. Descensa looks a

1164
01:16:08,199 --> 01:16:16,640
little worried, like kind of scared. Spears is like this,

1165
01:16:16,840 --> 01:16:21,439
what the fuck is happening? Lynch kind of looks a

1166
01:16:21,479 --> 01:16:25,640
little annoyed, and Foliota looks a little bit annoyed too.

1167
01:16:27,199 --> 01:16:31,039
You see Lynch and Foliote kind of make eyes at

1168
01:16:31,039 --> 01:16:41,760
each other real quick, but they you know what Descensa

1169
01:16:41,800 --> 01:16:44,760
goes to stand up, and you see Folliota do one

1170
01:16:44,760 --> 01:16:46,279
of those like puts his hand up and he's like,

1171
01:16:46,319 --> 01:16:54,119
don't now, do you want to do anything in your

1172
01:16:54,199 --> 01:16:55,640
duck or do you want to hang out?

1173
01:16:55,800 --> 01:17:02,119
Speaker 7: Yeah, I'm gonna sneak up on James and while he's

1174
01:17:02,479 --> 01:17:07,600
worried about the things going on, I pull out myces

1175
01:17:07,720 --> 01:17:08,800
of cyanide and.

1176
01:17:10,439 --> 01:17:11,640
Speaker 9: Stick him in the neck with it.

1177
01:17:12,920 --> 01:17:18,119
Speaker 1: Oh okay, so I'm gonna have him tried to uh.

1178
01:17:19,520 --> 01:17:22,640
Speaker 2: The ultimate asss. I notice you who's invisible?

1179
01:17:24,479 --> 01:17:26,760
Speaker 4: The doctor who forgot what the hippocratic oath is.

1180
01:17:27,640 --> 01:17:31,359
Speaker 1: It doesn't he's taking the hypocritic oath. It's different. It doesn't.

1181
01:17:31,359 --> 01:17:35,159
It doesn't work for racists, you know. Okay, so yeah,

1182
01:17:35,760 --> 01:17:40,159
exactly literally what it's for. But okay, for racist specifically,

1183
01:17:40,159 --> 01:17:42,760
it's to protect racist, it's to protect it.

1184
01:17:42,880 --> 01:17:44,239
Speaker 4: See what you might disagree with you.

1185
01:17:45,039 --> 01:17:47,840
Speaker 1: Okay, So he's got three hits to try to spot you,

1186
01:17:48,520 --> 01:17:51,560
which is not enough, and you get to spike him.

1187
01:17:51,600 --> 01:17:53,520
So you're trying to make like an attack role on

1188
01:17:53,640 --> 01:17:55,079
this guy. Right, how does this work out?

1189
01:17:55,920 --> 01:17:56,359
Speaker 9: Basically?

1190
01:17:58,479 --> 01:17:58,760
Speaker 1: Okay?

1191
01:18:02,720 --> 01:18:03,079
Speaker 9: How do I?

1192
01:18:03,960 --> 01:18:05,880
Speaker 1: I think this would be like an unarmed attack.

1193
01:18:08,399 --> 01:18:12,880
Speaker 2: In a medical role since he's so skilled with medicine.

1194
01:18:14,239 --> 01:18:14,920
Speaker 9: Biotech that.

1195
01:18:16,560 --> 01:18:19,279
Speaker 1: Uh no, I don't. I don't think it's necessary. I

1196
01:18:19,279 --> 01:18:20,760
think it's like an unarmed attack to see if you're

1197
01:18:20,760 --> 01:18:23,920
able to get the dude. Okay, I'm just trying to

1198
01:18:24,000 --> 01:18:28,359
figure out where that is on my close combat close

1199
01:18:28,439 --> 01:18:43,720
comment under Yeah, modifiers from macro options. Don't where about

1200
01:18:43,760 --> 01:18:46,039
macro options If you want to put modifiers in there,

1201
01:18:46,079 --> 01:18:47,960
you know what, you're invisible and ship. I'll give you

1202
01:18:48,640 --> 01:18:57,319
you know what, I'll give you an extra three dice. Okay? Okay, yeah,

1203
01:18:57,399 --> 01:19:00,840
no you hit. So this is you say it was

1204
01:19:01,039 --> 01:19:06,880
cyanide cyanide, yeah, okay, so he's got to try to

1205
01:19:07,000 --> 01:19:11,840
resist YEP tox and resistance test.

1206
01:19:16,000 --> 01:19:16,720
Speaker 9: Writing ten.

1207
01:19:18,199 --> 01:19:27,520
Speaker 2: Oh man, Okay, it is Cionide's.

1208
01:19:24,760 --> 01:19:30,479
Speaker 1: Last Okay, uh I'm sorry. Say it was a body

1209
01:19:30,520 --> 01:19:31,119
and willpower.

1210
01:19:31,279 --> 01:19:32,720
Speaker 2: So here we go.

1211
01:19:39,159 --> 01:19:42,439
Speaker 1: I think it's time to roll the dice. Okay, Wow,

1212
01:19:42,520 --> 01:19:47,720
he's got three hits. That's not enough. Oh boy, what's

1213
01:19:47,760 --> 01:19:48,720
the standline on? Uh?

1214
01:19:50,520 --> 01:19:50,760
Speaker 9: On that?

1215
01:19:52,600 --> 01:19:56,600
Speaker 7: It is eight physical damage for the first round. If

1216
01:19:56,640 --> 01:19:58,439
you don't care it, you're dead in three.

1217
01:20:00,399 --> 01:20:05,119
Speaker 2: Holy shit, Oh god, amazing.

1218
01:20:05,560 --> 01:20:11,000
Speaker 1: Oh my god. Okay, all right, all right, okay, So

1219
01:20:11,319 --> 01:20:13,680
it says here power tells how powerful a toxin is.

1220
01:20:13,800 --> 01:20:16,600
For toxins that do actual damage, either physical or stun

1221
01:20:16,960 --> 01:20:20,159
power serves as the damage value of the attack toxin

1222
01:20:20,199 --> 01:20:22,079
resistance test body plus will power plus the rating of

1223
01:20:22,159 --> 01:20:25,760
any appropriate protective gear systems is used to reduce the damage.

1224
01:20:25,760 --> 01:20:28,479
If the subject's power is reduced to zero I'm sorry,

1225
01:20:28,479 --> 01:20:31,079
substance powers reduced to zero, then no damage occurs and

1226
01:20:31,159 --> 01:20:34,399
no other effects happen unless noted in the substance description.

1227
01:20:34,800 --> 01:20:37,800
Some toxins don't inflict actual damage, but power is still

1228
01:20:37,880 --> 01:20:39,960
uses erma and if the other effects take place. If

1229
01:20:40,039 --> 01:20:42,279
toxic resistance has reduce the power to zero, then no

1230
01:20:42,640 --> 01:20:46,119
effect takes place unless noted in the substance description. That

1231
01:20:46,239 --> 01:20:48,600
feels really kind of repetitive the way that's worded in there.

1232
01:20:48,640 --> 01:20:52,439
I feel like I just read the same thing three times. Okay,

1233
01:20:52,720 --> 01:20:58,159
so you said normally does eight damage. So yeah, eight

1234
01:20:58,279 --> 01:21:02,039
physical So it only does five physical damage. Ship. Wow,

1235
01:21:02,119 --> 01:21:08,399
it's still a lot to this guy. Wow. Okay, are

1236
01:21:08,439 --> 01:21:11,159
there any other effects or is it just straight up damage?

1237
01:21:11,760 --> 01:21:15,520
Speaker 7: In one round he'll go unconscious. It's two more rounds,

1238
01:21:15,600 --> 01:21:18,119
he's dead. If he doesn't get it, he.

1239
01:21:18,880 --> 01:21:21,039
Speaker 2: Probably himself on the way out.

1240
01:21:22,640 --> 01:21:26,560
Speaker 1: Yeah, I'm not familiar with what exactly, Yeah, with what

1241
01:21:26,680 --> 01:21:29,279
exactly happens with I know, cyanids in like almonds or

1242
01:21:29,279 --> 01:21:31,279
something like that. I'm not sure exactly what.

1243
01:21:31,399 --> 01:21:35,840
Speaker 2: The tastes like almonds if you put it in cookies.

1244
01:21:37,279 --> 01:21:37,800
Speaker 1: Interferes.

1245
01:21:37,920 --> 01:21:38,920
Speaker 5: Why do you know that?

1246
01:21:40,319 --> 01:21:40,920
Speaker 2: Comic books?

1247
01:21:41,000 --> 01:21:43,920
Speaker 1: Why don't you comic books and the movies?

1248
01:21:43,960 --> 01:21:46,479
Speaker 5: It makes you the mouth every time for some reason.

1249
01:21:46,520 --> 01:21:47,560
I don't know if that's real or not.

1250
01:21:49,239 --> 01:21:54,560
Speaker 4: It's it's a thing. It's just it expands your your

1251
01:21:55,039 --> 01:21:58,159
It expands your esophagus so that you cannot breathe through

1252
01:21:58,279 --> 01:22:01,640
your other thing. And then that's the stomach trying to breathe,

1253
01:22:01,640 --> 01:22:04,479
and you're like coughing up the stomach acid.

1254
01:22:04,560 --> 01:22:05,000
Speaker 5: That's rad.

1255
01:22:05,000 --> 01:22:06,800
Speaker 1: That's the pot yea, the stomach shouldn't Oh my god,

1256
01:22:06,840 --> 01:22:09,359
that's horrible. The stomach. Shouldn't try to breathe here that stomach.

1257
01:22:09,479 --> 01:22:13,399
Don't try to breathe. It's not your thing. So, yeah,

1258
01:22:14,680 --> 01:22:19,800
this happens. You spiked the dude. He's like ah, and

1259
01:22:20,319 --> 01:22:23,600
H starts rocking back and forth and stuff, and H

1260
01:22:24,840 --> 01:22:29,880
starts swatting trying to find what happened. And immediately they're

1261
01:22:29,920 --> 01:22:33,359
going to act before before it goes, they'd be like

1262
01:22:33,680 --> 01:22:38,479
the hell's going on? And Lynch's like, ah, burning cat

1263
01:22:40,560 --> 01:22:50,079
can't and uh man so spears right away, looks at

1264
01:22:50,159 --> 01:22:57,319
her drink and throws it on the ground. Foliot stands

1265
01:22:57,399 --> 01:23:03,359
up and uh descends. Au sees the drink smashing under

1266
01:23:03,399 --> 01:23:06,119
the ground and then looks at her own drink, realizes

1267
01:23:06,159 --> 01:23:09,119
that she's been drinking it, and she starts to panic

1268
01:23:10,079 --> 01:23:15,159
for it for it doesn't No one offered for a drink,

1269
01:23:15,640 --> 01:23:17,199
so he no, they didn't.

1270
01:23:18,239 --> 01:23:26,640
Speaker 4: No, so he kind of looks around and he picks

1271
01:23:26,720 --> 01:23:31,359
up the table and attacks James Lynch with it, because

1272
01:23:31,479 --> 01:23:33,199
fuck everyone else, what are they going to do to

1273
01:23:33,199 --> 01:23:38,359
stop them? Exotic weapons attack with the table.

1274
01:23:41,640 --> 01:23:42,159
Speaker 1: Let's do it.

1275
01:23:46,520 --> 01:23:50,960
Speaker 4: A uh so, I just got to roll exotic weapons.

1276
01:23:51,119 --> 01:23:54,960
I got to successes. If James wants to make a.

1277
01:23:58,920 --> 01:23:59,079
Speaker 1: Him.

1278
01:23:59,840 --> 01:24:03,840
Speaker 4: If if I was attacking him with a club, he

1279
01:24:04,000 --> 01:24:08,840
kind of it would be six a six attack rating. Okay,

1280
01:24:08,880 --> 01:24:09,920
I'm assuming could be similar.

1281
01:24:11,199 --> 01:24:12,720
Speaker 1: Yeah, no, this is this is a little bit better

1282
01:24:12,760 --> 01:24:16,399
than that. But uh, this is the right where his

1283
01:24:16,479 --> 01:24:17,600
character should damn it.

1284
01:24:18,800 --> 01:24:19,680
Speaker 4: Oh, where do you go?

1285
01:24:24,880 --> 01:24:28,520
Speaker 1: Sorry? Please hold while I find where the fund that went?

1286
01:24:44,319 --> 01:25:01,319
Speaker 12: Okay, Okay, I think this was so great, guys.

1287
01:25:04,279 --> 01:25:06,359
Speaker 1: I'm happy to be a part of this. Okay, there

1288
01:25:06,399 --> 01:25:07,920
we go, so defense, there we go.

1289
01:25:10,600 --> 01:25:14,319
Speaker 5: Other endeavors have definitely gone south before, and I'm more

1290
01:25:14,399 --> 01:25:15,319
used to that. I feel like.

1291
01:25:18,560 --> 01:25:22,359
Speaker 4: James is dead. This is what you bring an orc

1292
01:25:22,439 --> 01:25:23,079
with the pH D.

1293
01:25:24,920 --> 01:25:28,239
Speaker 1: So you got two hits to not get smacked with

1294
01:25:28,319 --> 01:25:28,720
a table?

1295
01:25:31,319 --> 01:25:31,720
Speaker 4: All right?

1296
01:25:31,960 --> 01:25:35,039
Speaker 1: Oh? I forgot that. He's got woond penalties on my mistake.

1297
01:25:35,199 --> 01:25:47,800
Hold on, he's got them on there. His agility, it's

1298
01:25:48,319 --> 01:25:51,239
reaction to the intuition. Did not get smacked. Okay, it's

1299
01:25:51,319 --> 01:25:52,880
too yeah, still too okay?

1300
01:25:53,039 --> 01:25:58,800
Speaker 4: Yeah, can I spend? I got double check? Is it

1301
01:25:58,880 --> 01:26:01,800
one edge or two edge to re roll? Once I forget,

1302
01:26:05,359 --> 01:26:05,720
we roll?

1303
01:26:05,760 --> 01:26:10,479
Speaker 2: One dice is one edge? Okay, two dice, two edge.

1304
01:26:12,920 --> 01:26:17,119
I'm gonna reroll if you you can roll two for

1305
01:26:17,279 --> 01:26:24,399
two edge. One of them is a four. You can

1306
01:26:24,439 --> 01:26:27,720
bump that up to a five with two edge. Yeah,

1307
01:26:27,760 --> 01:26:29,399
fuck it, I'll just do that. I'll spend on two

1308
01:26:29,399 --> 01:26:29,920
ege to do that.

1309
01:26:30,960 --> 01:26:34,239
Speaker 1: Okay, So you hit with the table?

1310
01:26:34,640 --> 01:26:38,159
Speaker 4: Yeah, so yeah, hit with exactly one net hit.

1311
01:26:39,800 --> 01:26:42,279
Speaker 1: Okay, how much damage this table will do?

1312
01:26:44,359 --> 01:26:46,680
Speaker 4: As a baseline, my arm strikes do three.

1313
01:26:48,439 --> 01:26:50,199
Speaker 1: We're gonna go ahead and say that it will do three.

1314
01:26:51,399 --> 01:26:53,640
This table I didn't even describe this table. But the

1315
01:26:53,680 --> 01:26:57,840
table is like, uh, it's three quarter inch thick slab

1316
01:26:57,920 --> 01:27:02,319
of glass that you know, it's it's smooth on the edges,

1317
01:27:02,439 --> 01:27:04,640
it's rounded over so that it doesn't slice three people

1318
01:27:04,680 --> 01:27:07,239
or anything like that. And the base of it is

1319
01:27:07,399 --> 01:27:09,680
like like a chrome thing that shaped kind of like

1320
01:27:09,840 --> 01:27:15,039
the star Trek the Federation or the what do you

1321
01:27:15,119 --> 01:27:18,560
what do you call them? The starfleet? Like the badge thing,

1322
01:27:18,600 --> 01:27:22,039
the little thing that shaped kind of you know, it's

1323
01:27:22,119 --> 01:27:25,640
shaped like that but sideways and like the tip of

1324
01:27:25,720 --> 01:27:28,800
it goes through the table and protrude. So it sits

1325
01:27:28,880 --> 01:27:31,840
on there and it looks really cool. But you pick

1326
01:27:31,920 --> 01:27:34,640
that up and you slam it into the dude. It

1327
01:27:34,720 --> 01:27:38,359
does not break, but it does hit the fuck out

1328
01:27:38,399 --> 01:27:40,079
of them. So you say it's three damage?

1329
01:27:41,119 --> 01:27:42,119
Speaker 4: Yeah, three physical?

1330
01:27:42,439 --> 01:27:46,279
Speaker 1: Okay, three physical? So his so cool is.

1331
01:27:48,600 --> 01:27:49,800
Speaker 5: Somewhere on here.

1332
01:27:51,960 --> 01:27:52,239
Speaker 2: There it is.

1333
01:27:52,399 --> 01:27:53,439
Speaker 4: I should have just paunched them.

1334
01:27:54,600 --> 01:27:55,680
Speaker 5: This looks much cooler.

1335
01:27:57,279 --> 01:27:58,760
Speaker 4: It does look way cooler.

1336
01:27:59,479 --> 01:28:04,359
Speaker 1: Yeah, one hit, so he soaks one point of the damage. So,

1337
01:28:04,920 --> 01:28:09,119
uh we got what is it? That's three on him?

1338
01:28:09,680 --> 01:28:12,760
Uh plus the existing five is eight?

1339
01:28:14,640 --> 01:28:14,920
Speaker 4: Okay?

1340
01:28:16,079 --> 01:28:20,319
Speaker 1: Okay, uh, yeah, he's not doing great. Uh So they

1341
01:28:20,399 --> 01:28:21,359
react to you, They go.

1342
01:28:21,439 --> 01:28:24,520
Speaker 4: Like, well why And then I'm gonna say some words.

1343
01:28:24,600 --> 01:28:26,840
Speaker 1: If I can say some words, say yeah, I love you.

1344
01:28:27,840 --> 01:28:31,319
Speaker 4: Yeah, what kind of bullshit is this? You'll poison your

1345
01:28:31,439 --> 01:28:35,600
fucking guess? And then that's why that's what I say

1346
01:28:35,640 --> 01:28:36,680
as I hit him with the table.

1347
01:28:38,399 --> 01:28:40,880
Speaker 1: Okay, so you you hit Lynch with the table? Okay, gotcha?

1348
01:28:40,920 --> 01:28:41,199
Speaker 4: All right?

1349
01:28:43,479 --> 01:28:46,279
Speaker 1: Okay, So then fully outs like I didn't poison anyone,

1350
01:28:46,600 --> 01:28:47,239
and Lynch.

1351
01:28:47,119 --> 01:28:47,319
Speaker 3: Is like.

1352
01:28:50,640 --> 01:28:56,680
Speaker 1: And uh uh, DeScenza is like like backed up into

1353
01:28:56,720 --> 01:28:59,039
the corner, like up against the glass like like oh

1354
01:28:59,720 --> 01:29:04,159
and and um Spears is going to pull a concealed

1355
01:29:04,199 --> 01:29:06,720
weapon in a moment, but not yet. We're gonna go

1356
01:29:06,760 --> 01:29:08,920
out to Mantis. There you are, You're out there. You

1357
01:29:09,039 --> 01:29:12,840
got these guys, they're they're still coming after you. You

1358
01:29:12,960 --> 01:29:16,800
got I think three of them. You're shooting at you. Uh,

1359
01:29:17,680 --> 01:29:21,840
we're shooting at you. Three shooting it at that other hobo.

1360
01:29:24,199 --> 01:29:29,239
Speaker 6: I'll use a reaction because I'll use a free action

1361
01:29:30,439 --> 01:29:33,960
on comms and just ask me, are we looking? How

1362
01:29:34,000 --> 01:29:35,520
long are we gonna have to hold out down here?

1363
01:29:37,239 --> 01:29:44,600
Speaker 4: I know this man's almost certainly that I'll text, I'll yell,

1364
01:29:45,079 --> 01:29:45,520
I can hear.

1365
01:29:46,800 --> 01:29:52,159
Speaker 6: And as I'm I'm thinking that with my thinking thoughts

1366
01:29:52,359 --> 01:29:54,319
and sitting it digitally, I'm.

1367
01:29:54,159 --> 01:29:58,880
Speaker 5: Gonna do cool uh death stuff. I'm gonna jump into

1368
01:29:58,920 --> 01:30:03,239
the air. Are there at least two that are close together?

1369
01:30:04,680 --> 01:30:07,640
Speaker 6: Absolutely fantastic. I'm going to jump in the air. I'm

1370
01:30:07,680 --> 01:30:11,760
gonna flip. Okay, I'm gonna do a front flip, super cool, right, Okay,

1371
01:30:12,159 --> 01:30:14,439
And as I land, I'm going to do a cross

1372
01:30:14,479 --> 01:30:17,560
slash and I'm going to attack both of them at once.

1373
01:30:17,680 --> 01:30:19,319
So I'm gonna so I'm gonna divvy.

1374
01:30:19,199 --> 01:30:22,319
Speaker 5: Up my attack here, okay, okay?

1375
01:30:25,600 --> 01:30:27,199
Speaker 3: Uh right?

1376
01:30:31,159 --> 01:30:32,880
Speaker 5: Should I just roll and then we split it?

1377
01:30:33,760 --> 01:30:37,159
Speaker 6: Or has it worked mechanically for roll twenty, because you

1378
01:30:37,239 --> 01:30:41,000
know it's Roll twenty foundary we do this automatically, i'd

1379
01:30:41,079 --> 01:30:41,880
have a button to do.

1380
01:30:45,039 --> 01:30:50,079
Speaker 2: I have a certified Chattel run module it did with you?

1381
01:30:50,199 --> 01:30:56,560
Speaker 5: There is this is this official Catalyst game setting two or.

1382
01:30:58,239 --> 01:31:03,960
Speaker 1: I think it's it, kind of I don't remember. Don't

1383
01:31:04,039 --> 01:31:06,840
quote me on anything ever. Uh So let's see here. Uh,

1384
01:31:07,199 --> 01:31:10,039
you are trying to do some stuff where you're attacking

1385
01:31:10,199 --> 01:31:11,119
and you want to do.

1386
01:31:13,800 --> 01:31:15,880
Speaker 6: Yeah, I'm gonna a multi tack with my with minor

1387
01:31:16,840 --> 01:31:19,960
and and as I understand it, I gotta split it

1388
01:31:20,000 --> 01:31:20,520
down the center.

1389
01:31:20,920 --> 01:31:22,600
Speaker 5: My dice pull to each person.

1390
01:31:24,000 --> 01:31:25,720
Speaker 1: Okay, I know that's how it worked in the previous edition.

1391
01:31:25,760 --> 01:31:26,880
I'm not sure if that's how it works here.

1392
01:31:26,920 --> 01:31:27,600
Speaker 4: But we're going to do it.

1393
01:31:31,960 --> 01:31:42,199
Speaker 5: At A plus four and that happens, all right, Okay.

1394
01:31:45,880 --> 01:31:46,359
Speaker 4: What happens?

1395
01:31:46,720 --> 01:31:48,000
Speaker 1: I'm sorry? You did you split?

1396
01:31:48,239 --> 01:31:48,479
Speaker 2: Okay?

1397
01:31:49,880 --> 01:31:53,199
Speaker 5: I split? I just rolled rolled it and assumed we'd

1398
01:31:53,199 --> 01:31:54,039
split afterwards.

1399
01:31:56,079 --> 01:31:59,399
Speaker 1: Oh well, you gotta roll half of the dice, okay,

1400
01:31:59,399 --> 01:32:00,720
and then half of that. It's another time.

1401
01:32:00,920 --> 01:32:08,920
Speaker 4: Yeah, is seventeen plus seventeen. So you go roll eight

1402
01:32:09,000 --> 01:32:09,439
and nine?

1403
01:32:09,840 --> 01:32:12,520
Speaker 1: Yeah, yeah, do that? Roll eight, then roll nine.

1404
01:32:14,720 --> 01:32:17,479
Speaker 5: How the fuck do I do that? Am I doing

1405
01:32:17,520 --> 01:32:18,760
like a negative modifier?

1406
01:32:19,680 --> 01:32:23,680
Speaker 4: Yeah? Yeah, and then a negative eight modifier on the

1407
01:32:23,720 --> 01:32:24,199
seven roll.

1408
01:32:24,600 --> 01:32:25,520
Speaker 1: Yeah, that's yeah.

1409
01:32:26,319 --> 01:32:27,760
Speaker 5: Here's the seventh roll.

1410
01:32:29,600 --> 01:32:37,039
Speaker 1: Yeah one okay, okay, so yeah, one in two one into.

1411
01:32:37,039 --> 01:32:40,840
Speaker 2: The dice pools aren't matching though, right, but they're not

1412
01:32:40,880 --> 01:32:44,359
supposed to be well, seventeen total, right, but five and

1413
01:32:44,439 --> 01:32:45,560
six are eleven?

1414
01:32:50,600 --> 01:32:52,680
Speaker 4: Yeah, but he had plus four the first time.

1415
01:32:52,760 --> 01:32:57,680
Speaker 5: Oh yeah, I should still have that on the attack too, But.

1416
01:32:57,800 --> 01:33:00,319
Speaker 4: You didn't at it the second time. No, I know

1417
01:33:00,640 --> 01:33:01,000
I didn't.

1418
01:33:01,720 --> 01:33:04,159
Speaker 2: Okay, So a minus uh six?

1419
01:33:04,279 --> 01:33:06,960
Speaker 5: And why do I feel like my character is the

1420
01:33:07,000 --> 01:33:07,840
most complicated with.

1421
01:33:09,119 --> 01:33:11,760
Speaker 4: It's it's it's just you're bad at math, like okay, so.

1422
01:33:12,680 --> 01:33:18,520
Speaker 6: I just didn't include the modifier. Okay, So all right,

1423
01:33:18,560 --> 01:33:20,840
where you gonna do this again? We're gonna do this again,

1424
01:33:22,279 --> 01:33:24,439
third times, three times? Jack first attack?

1425
01:33:24,680 --> 01:33:27,920
Speaker 4: Okay, that's that's still wrong.

1426
01:33:30,039 --> 01:33:32,520
Speaker 1: H did you roll again?

1427
01:33:33,359 --> 01:33:34,239
Speaker 4: I don't think you ll.

1428
01:33:37,640 --> 01:33:38,560
Speaker 5: Do my best?

1429
01:33:39,439 --> 01:33:42,199
Speaker 4: Okay, that that is right? The eight the eight dice

1430
01:33:42,239 --> 01:33:43,920
pool of eight is right. So if you do another

1431
01:33:44,000 --> 01:33:48,239
modifier of just minus four, you're you got it, You're.

1432
01:33:50,279 --> 01:33:50,479
Speaker 2: Sure?

1433
01:33:52,960 --> 01:33:55,079
Speaker 5: Wow, there same fucking result.

1434
01:33:56,840 --> 01:34:04,159
Speaker 4: I will I will add one of my one like

1435
01:34:04,319 --> 01:34:09,960
I'll add my success to whichever role Scar thinks would

1436
01:34:10,000 --> 01:34:12,279
be better. Do you want to turn that hit two

1437
01:34:12,359 --> 01:34:13,800
into a three or that one into a two?

1438
01:34:14,119 --> 01:34:15,199
Speaker 5: Probably the one into a two.

1439
01:34:16,319 --> 01:34:17,560
Speaker 2: Do you have any edge?

1440
01:34:17,640 --> 01:34:18,600
Speaker 4: Scar? Yeah?

1441
01:34:18,720 --> 01:34:21,960
Speaker 5: I mean I was kind of saving it for when

1442
01:34:22,039 --> 01:34:24,399
shit may hit the fan, but I can.

1443
01:34:26,239 --> 01:34:28,000
Speaker 4: I mean, it's a little bit hitting the fan right

1444
01:34:28,039 --> 01:34:28,880
the second sure?

1445
01:34:29,039 --> 01:34:33,920
Speaker 2: Okay, I have four? Okay, I mean you could use

1446
01:34:33,960 --> 01:34:35,960
two on the first roll and turn a two into

1447
01:34:36,000 --> 01:34:36,399
a five.

1448
01:34:37,720 --> 01:34:39,920
Speaker 6: Let's use it all, you know, on both the attacks.

1449
01:34:39,920 --> 01:34:45,439
How about that, we'll turn the two to a five.

1450
01:34:45,960 --> 01:34:48,000
We'll use it two to We'll use two edge to

1451
01:34:48,279 --> 01:34:51,720
bring that to a five. Right, he's giving me he's

1452
01:34:51,840 --> 01:34:55,880
bringing my second attack to a two, So I'll use

1453
01:34:56,039 --> 01:34:57,199
my remaining two edge.

1454
01:34:57,079 --> 01:34:57,880
Speaker 5: To bring that to a five.

1455
01:34:57,920 --> 01:35:00,520
Speaker 1: Also, yes, so if you.

1456
01:35:00,560 --> 01:35:05,159
Speaker 4: Hit the four, that'll do it the on on the

1457
01:35:05,239 --> 01:35:05,880
actual attack.

1458
01:35:07,399 --> 01:35:09,560
Speaker 5: Yeah, I'm not even drunk tonight.

1459
01:35:11,960 --> 01:35:18,279
Speaker 1: I wish you were hit the buttons.

1460
01:35:18,720 --> 01:35:18,920
Speaker 3: Scar.

1461
01:35:18,960 --> 01:35:20,920
Speaker 2: You gotta hit the plus four s on your your rolls.

1462
01:35:26,319 --> 01:35:27,079
Speaker 5: This is for the edge.

1463
01:35:28,680 --> 01:35:31,399
Speaker 1: No wa the chat log well, yes, yes, yes, chatlog yes, yes,

1464
01:35:33,920 --> 01:35:41,920
hey there we go, Skin, I am sorry, geez okay,

1465
01:35:42,159 --> 01:35:43,520
all right, all right, so what do we got? We

1466
01:35:43,600 --> 01:35:45,960
got the was it four and in four or is

1467
01:35:46,000 --> 01:35:46,560
it four and five?

1468
01:35:46,640 --> 01:35:48,000
Speaker 4: Even five? Five and five?

1469
01:35:48,880 --> 01:35:49,039
Speaker 7: Five?

1470
01:35:49,119 --> 01:35:54,479
Speaker 1: Five five and five? About five? First one two so

1471
01:35:54,560 --> 01:35:57,359
you get three net, second one three, so you get

1472
01:35:57,479 --> 01:36:04,319
two nets. So do you damage twice plus? No, we're

1473
01:36:04,359 --> 01:36:05,560
not doing that because they got to soak both of

1474
01:36:05,560 --> 01:36:08,640
them independently. Okay, how much damage.

1475
01:36:10,800 --> 01:36:11,439
Speaker 5: Are you asking me?

1476
01:36:12,960 --> 01:36:15,720
Speaker 1: Because you're it's your character, man, would.

1477
01:36:17,359 --> 01:36:19,920
Speaker 5: It's a sword? Yeah, it says three.

1478
01:36:20,000 --> 01:36:25,680
Speaker 1: P okay, thank you? So three okay? Okay? All right?

1479
01:36:25,800 --> 01:36:28,159
So three and five is eight and then minus two

1480
01:36:28,319 --> 01:36:31,640
is is six, So that's six, okay, and the other

1481
01:36:31,720 --> 01:36:35,720
one is going to be uh uh five? So six

1482
01:36:35,840 --> 01:36:40,399
and five and soak and not enough and not enough

1483
01:36:40,720 --> 01:36:44,439
and a composure role and they're running. You have disbanded

1484
01:36:44,520 --> 01:36:47,840
one of the groups of dudes by slicing two of

1485
01:36:47,920 --> 01:36:52,359
them simultaneously in a way that's very satisfying to you.

1486
01:36:53,079 --> 01:36:56,359
And uh, I imagine the two of them are like.

1487
01:36:56,840 --> 01:36:57,680
Speaker 4: What the hell are you doing?

1488
01:36:57,800 --> 01:36:59,760
Speaker 1: Is you're flipping around in the air and shit, and

1489
01:37:00,039 --> 01:37:02,000
they try to like go to move to flank and

1490
01:37:02,119 --> 01:37:03,800
then like they move like right in a position where

1491
01:37:03,840 --> 01:37:05,680
you slash both of them, and as one of them

1492
01:37:05,720 --> 01:37:09,640
peels down falls. You see that same old granny that's there,

1493
01:37:09,720 --> 01:37:11,159
and she's on the other side of the guy and

1494
01:37:11,239 --> 01:37:14,960
she's like, holy shit, today's the day. And then she's

1495
01:37:15,760 --> 01:37:17,520
collecting money to just paying that from the machine that

1496
01:37:17,520 --> 01:37:20,760
you stabbed earlier. Both.

1497
01:37:22,520 --> 01:37:27,880
Speaker 2: Yeah, I'm gonna just fucking stun all these nerds again. Okay,

1498
01:37:28,680 --> 01:37:32,680
sounds good and I'm not going to amp that thought

1499
01:37:34,439 --> 01:37:35,479
that one kind of hurt before.

1500
01:37:36,520 --> 01:37:48,199
Speaker 1: Oh yeah, four hits, okay, four hits, three hits, so

1501
01:37:48,239 --> 01:37:52,319
it's one net and that is for three damage.

1502
01:37:53,279 --> 01:37:58,279
Speaker 2: Yeah, and then can I add my two successes for

1503
01:37:58,399 --> 01:37:59,960
my hobo friends to just come in and start like

1504
01:38:00,079 --> 01:38:02,520
punching them after the stuntball.

1505
01:38:05,600 --> 01:38:12,039
Speaker 1: We I think I think I've got an idea for

1506
01:38:12,079 --> 01:38:15,800
what we're gonna do with your two your two homeless successes.

1507
01:38:16,239 --> 01:38:20,439
Speaker 2: Sure, yes, okay, okay.

1508
01:38:20,399 --> 01:38:22,840
Speaker 1: So yeah, so you get you get one of these

1509
01:38:22,840 --> 01:38:26,880
guys and he's like, oh, okay, you're shooting electricity and shit,

1510
01:38:26,960 --> 01:38:32,520
that's weird. That's when the hobos come in, so you

1511
01:38:32,600 --> 01:38:35,000
can you can do it so the extra damage. What

1512
01:38:35,199 --> 01:38:39,840
happens though, is that wait, no, I had an idea

1513
01:38:39,880 --> 01:38:42,800
and then I lost it. I don't know, I'm gonna

1514
01:38:42,800 --> 01:38:44,359
say no, you can't use your hobo guys on this

1515
01:38:44,960 --> 01:38:48,199
because it doesn't make sense for them to increase your

1516
01:38:49,000 --> 01:38:54,079
spellcasting tests. Okay, yeah, yeah, I've got some other ideas

1517
01:38:54,079 --> 01:38:57,319
about hoboes. But anyhow, yeah, that's what happens. Okay, So

1518
01:38:57,560 --> 01:38:58,119
these guys.

1519
01:38:58,039 --> 01:39:01,279
Speaker 2: Remaining stuntball again reminders, so it hits AoE.

1520
01:39:02,479 --> 01:39:05,279
Speaker 1: Yeah, so we're gonna take that damage and we're gonna

1521
01:39:05,279 --> 01:39:07,199
you know, we're gonna split it up between them. Uh

1522
01:39:07,520 --> 01:39:11,119
soak another one? Okay, so you're gonna Okay, so one

1523
01:39:11,119 --> 01:39:13,439
of them gets hit for the full amount of three

1524
01:39:14,079 --> 01:39:17,079
and he's going to try to compose and he does not,

1525
01:39:17,359 --> 01:39:19,600
so you lose another one of those guys. So he

1526
01:39:20,680 --> 01:39:21,560
drops and he's like.

1527
01:39:21,600 --> 01:39:22,199
Speaker 2: It's not worth it.

1528
01:39:22,239 --> 01:39:23,560
Speaker 1: It's not worth it. I don't even want to be

1529
01:39:23,640 --> 01:39:29,520
in a gang. They're not two great. The two remaining

1530
01:39:29,560 --> 01:39:35,359
guys are like, what the hell do we do? This

1531
01:39:35,479 --> 01:39:37,000
is this is not going according to the plane we're

1532
01:39:37,000 --> 01:39:38,680
supposed to be defending this thing, and like the band

1533
01:39:38,760 --> 01:39:42,840
is still playing and uh, you know, there's there's electronics

1534
01:39:42,840 --> 01:39:44,760
and smoking ship blowing up and flying in the air,

1535
01:39:45,199 --> 01:39:50,399
and uh, where the hell are the other guys? Where

1536
01:39:50,439 --> 01:39:52,479
are the other guys they're supposed to be coming, they're

1537
01:39:52,520 --> 01:39:58,039
not coming. How come they're not coming? We go uh

1538
01:39:58,399 --> 01:40:00,960
to their actions and they're are going to try to

1539
01:40:01,439 --> 01:40:06,560
pin uh pin the crazy swirling fucking add up down

1540
01:40:06,640 --> 01:40:08,920
with gunfire. So you got two of them shooting at you,

1541
01:40:11,439 --> 01:40:14,640
three hits, so you can make a defense role against that.

1542
01:40:27,840 --> 01:40:29,640
Speaker 5: Sorrys chatting, what's up?

1543
01:40:32,199 --> 01:40:33,359
Speaker 4: It's you're being shot?

1544
01:40:34,119 --> 01:40:35,359
Speaker 5: Defense role coming up?

1545
01:40:36,039 --> 01:40:36,399
Speaker 4: Mm hm.

1546
01:40:45,079 --> 01:40:47,000
Speaker 5: Hey a the two in there.

1547
01:40:48,800 --> 01:40:53,239
Speaker 1: Three hits okay, yeah, so they don't hit you again.

1548
01:40:53,239 --> 01:40:57,640
They're they're blasting into these slot machines to go back inside.

1549
01:40:58,520 --> 01:41:05,680
The doctor still invisible. Yeah, juice, the guy.

1550
01:41:07,119 --> 01:41:09,479
Speaker 9: I did you see?

1551
01:41:09,840 --> 01:41:14,560
Speaker 1: Uh? The light horseman lady uh pull out a concealed gun.

1552
01:41:14,640 --> 01:41:16,359
She has like a little like Derri Dric kind of

1553
01:41:16,359 --> 01:41:18,680
situation that she pulls out that she shouldn't have had,

1554
01:41:18,760 --> 01:41:24,439
but she is. I'm gonna try and knock her out

1555
01:41:25,600 --> 01:41:27,159
the lunch.

1556
01:41:28,399 --> 01:41:30,920
Speaker 4: Okay, there's rules for that, and I have them pulled

1557
01:41:31,000 --> 01:41:34,920
up if you want. Oh, I knocked out costs two

1558
01:41:35,079 --> 01:41:38,239
edge to do. It's a mainly attack. If your damage

1559
01:41:38,399 --> 01:41:41,319
is greater than their willpower, you filled their stun.

1560
01:41:43,319 --> 01:41:44,680
Speaker 9: All right, well, let's go for it.

1561
01:41:45,920 --> 01:42:03,760
Speaker 1: Okay, so here I go, Todd, Yeah, okay, see oh

1562
01:42:03,840 --> 01:42:07,479
this is that's not rolling your actual like weapon thing,

1563
01:42:07,600 --> 01:42:10,800
so it's not popping up your attack rating. But that's okay. Well,

1564
01:42:10,960 --> 01:42:12,920
we'll take the two hits if it's less than what

1565
01:42:13,000 --> 01:42:15,199
you get from making the attack roll with your weapon.

1566
01:42:15,600 --> 01:42:18,119
So on your character sheet you should have a spot

1567
01:42:18,159 --> 01:42:18,359
for that.

1568
01:42:23,439 --> 01:42:24,000
Speaker 3: I have in.

1569
01:42:26,920 --> 01:42:27,079
Speaker 5: Arms.

1570
01:42:27,119 --> 01:42:29,439
Speaker 1: You got the unarmed, so you can turn that on

1571
01:42:30,439 --> 01:42:32,279
and now it'll be in here. So if you click

1572
01:42:32,319 --> 01:42:38,640
it here where it go pop in there we go. Okay.

1573
01:42:38,920 --> 01:42:40,680
So when I rolled yours, it came up with a five,

1574
01:42:40,720 --> 01:42:43,239
so we'll just take the five because it bad. So

1575
01:42:43,399 --> 01:42:48,399
you're wow, God damn your melee attack attack rating is

1576
01:42:48,600 --> 01:42:51,880
an eleven. Uh so you get a point at hedge.

1577
01:42:52,479 --> 01:42:55,920
So that's cool. You got five hits. She's gonna make

1578
01:42:55,960 --> 01:42:58,359
a defense role. She's got three, so you got two net.

1579
01:42:58,880 --> 01:43:02,560
So you're going to be doing your damage, which is

1580
01:43:02,640 --> 01:43:10,159
two stunts, so four stun and she can try to soak. Okay,

1581
01:43:10,199 --> 01:43:12,640
so it's two stun damage and uh, I don't I

1582
01:43:12,920 --> 01:43:14,439
don't remember what the rules were that you just said

1583
01:43:14,439 --> 01:43:15,000
about knock up.

1584
01:43:16,680 --> 01:43:19,800
Speaker 4: It's greater than her willpower. So unless your willpower is one.

1585
01:43:20,720 --> 01:43:25,039
Unfortunately said her defense role because he's invisible, would have

1586
01:43:25,079 --> 01:43:26,439
taken a negative modifier.

1587
01:43:27,239 --> 01:43:32,319
Speaker 1: Oh yeah, let's go. We're gonna go with defense, and

1588
01:43:32,520 --> 01:43:35,079
it's I gotta turn on the modifier thing. There we go. Hey,

1589
01:43:35,239 --> 01:43:38,479
I know what I'm doing here. Okay. Oh, it's a

1590
01:43:38,520 --> 01:43:46,600
penalty because you're Oh gosh, that's a big penalty. Still too, Okay,

1591
01:43:47,960 --> 01:43:50,520
try to dge while they can. But yeah, yeah, no,

1592
01:43:50,600 --> 01:43:53,279
it's okod yeah, stick it in, all right. So yeah,

1593
01:43:53,800 --> 01:43:59,239
you punch, you invisibly punch this this woman and career.

1594
01:43:59,359 --> 01:44:06,399
You're visibly Pam Greer. Sorry, Pam, her jaws way harder

1595
01:44:06,439 --> 01:44:09,439
than you thought it would be. What the fuck is

1596
01:44:09,479 --> 01:44:18,199
that about? Okay, So I'm gonna have to put her

1597
01:44:18,399 --> 01:44:20,079
into initiative.

1598
01:44:23,560 --> 01:44:24,399
Speaker 4: Right, let's go.

1599
01:44:25,600 --> 01:44:27,680
Speaker 5: You said nineties Pam Greer or.

1600
01:44:29,640 --> 01:44:32,920
Speaker 1: Class of nineteen ninety nine, Pam Greer, So specifically, I

1601
01:44:32,960 --> 01:44:34,079
think that's nineteen ninety one.

1602
01:44:39,439 --> 01:44:40,479
Speaker 4: I don't get her in.

1603
01:44:44,800 --> 01:44:48,920
Speaker 1: Okay, she's in the initiative order for the twenty two.

1604
01:44:50,600 --> 01:44:56,359
Speaker 9: Wow. Oh yeah, she's a she's a plant.

1605
01:44:58,840 --> 01:45:01,560
Speaker 1: Uh no, she's she's definitely like an animal of some kind.

1606
01:45:02,399 --> 01:45:05,039
All right, So you make.

1607
01:45:07,199 --> 01:45:10,479
Speaker 5: The max dad, right, there it was.

1608
01:45:12,680 --> 01:45:13,520
Speaker 9: You never go full dad.

1609
01:45:13,640 --> 01:45:16,920
Speaker 1: All right, So there we go. So she's just been

1610
01:45:17,000 --> 01:45:20,640
punched and uh, she's wasn't expecting it. She's got the

1611
01:45:20,680 --> 01:45:23,520
gun out, and uh, let's go into why is it

1612
01:45:23,920 --> 01:45:24,920
I don't want that I need?

1613
01:45:26,199 --> 01:45:28,760
Speaker 3: Or all right?

1614
01:45:33,920 --> 01:45:36,800
Speaker 1: Oh okay, so I guess it's not like a Darrener

1615
01:45:36,880 --> 01:45:43,359
kind of situation, a little bit heavier than that. Looks

1616
01:45:43,399 --> 01:45:47,239
like one of these guys Aries Predator. No uh she

1617
01:45:47,479 --> 01:45:52,199
oh you know what's weird? Uh have you guys seen

1618
01:45:52,239 --> 01:45:55,079
the Aries Predator before? In person? Probably?

1619
01:45:55,159 --> 01:45:55,399
Speaker 3: You know what.

1620
01:45:55,479 --> 01:45:58,239
Speaker 1: I think all of you have, at least once you've

1621
01:45:58,279 --> 01:45:59,199
been shot with them before.

1622
01:45:59,439 --> 01:46:01,239
Speaker 5: Okay, oh in game, okay.

1623
01:46:01,119 --> 01:46:04,199
Speaker 1: This one in game? Yeah yeah, in game? In game yeah,

1624
01:46:04,239 --> 01:46:07,000
in game, sorry, this one looks a little bit different,

1625
01:46:07,840 --> 01:46:10,479
very similar. It's like looking at the difference between you know,

1626
01:46:12,399 --> 01:46:19,359
guys sixty nine Dodge Charger and like a when they

1627
01:46:19,399 --> 01:46:24,000
came out like five seven, It's like it's a little

1628
01:46:24,000 --> 01:46:29,079
bit different. But she's got it. She pulls it up

1629
01:46:29,560 --> 01:46:35,960
and she is going to shoot at Ford because you're

1630
01:46:36,319 --> 01:46:38,079
clearly going bonkers here.

1631
01:46:38,960 --> 01:46:39,640
Speaker 9: She's racist.

1632
01:46:40,479 --> 01:46:45,720
Speaker 4: I was just kind of walk out, but all right, okay,

1633
01:46:46,079 --> 01:46:57,359
here we go. Okay, four hits, all right, attack, what's

1634
01:46:57,439 --> 01:47:00,479
the distance you are?

1635
01:47:00,880 --> 01:47:05,359
Speaker 1: Everybody in this room is going to be near, so

1636
01:47:05,720 --> 01:47:08,199
first first thing, you guys are all like within arms

1637
01:47:08,239 --> 01:47:09,239
reach of each other basically.

1638
01:47:10,439 --> 01:47:12,800
Speaker 4: Okay, Well, my defense rating is a ten. I don't

1639
01:47:12,800 --> 01:47:13,479
know if that matters.

1640
01:47:13,520 --> 01:47:15,039
Speaker 1: Okay, well hers is a six.

1641
01:47:15,520 --> 01:47:28,079
Speaker 4: So okay, oh meca, Oh yeah, I got four, so

1642
01:47:28,359 --> 01:47:30,319
she didn't hit me. But I'm let's just say, I'm

1643
01:47:30,359 --> 01:47:32,159
still holding the table and like it turns up. The

1644
01:47:32,159 --> 01:47:33,039
table's bulletproof.

1645
01:47:34,000 --> 01:47:36,000
Speaker 1: Yeah, you pop it up and it goes like can

1646
01:47:36,600 --> 01:47:38,760
and like it hits and it starts to like spider

1647
01:47:38,800 --> 01:47:42,439
web in some spots, but it doesn't give up. Nice.

1648
01:47:42,720 --> 01:47:46,640
I love it. Okay, cool, Sorr. I just gotta find

1649
01:47:46,720 --> 01:47:55,560
where her thing went andition monitor. There we go. Okay,

1650
01:47:56,279 --> 01:48:01,199
so we've got two stun on her. Okay, cool, we're

1651
01:48:01,239 --> 01:48:05,720
in business next for Oh wait, not yet, I'm sorry.

1652
01:48:05,760 --> 01:48:11,960
Hold on. She has more dice than normal, so she's

1653
01:48:12,000 --> 01:48:16,640
got a couple of miners that she can do here. Wow,

1654
01:48:16,640 --> 01:48:17,399
a bunch of miners.

1655
01:48:20,439 --> 01:48:21,159
Speaker 4: I don't think this is.

1656
01:48:23,159 --> 01:48:25,119
Speaker 5: You can't do that, dude, You can't you know what

1657
01:48:25,319 --> 01:48:25,520
you got?

1658
01:48:26,239 --> 01:48:28,640
Speaker 1: Yeah, I thought about I thought about it. While I

1659
01:48:28,720 --> 01:48:31,640
said it, and I wish I hadn't, but I did.

1660
01:48:31,840 --> 01:48:36,239
Speaker 5: So it's there look on the internet.

1661
01:48:40,359 --> 01:48:47,920
Speaker 1: Ialthy minds ialthy. All right, let's get in there, all right?

1662
01:48:48,000 --> 01:48:49,439
Oh god, damn it. I keep saying things and I

1663
01:48:49,479 --> 01:48:50,359
wish I didn't say.

1664
01:48:52,279 --> 01:48:52,319
Speaker 4: So.

1665
01:48:52,479 --> 01:48:57,800
Speaker 1: Sorry everyone, but I can't help it. Let's go. She's

1666
01:48:57,880 --> 01:49:05,920
going to uh try to drop prown that would be

1667
01:49:06,000 --> 01:49:14,600
real stupid. Well see quick draw, Well we did quick draw.

1668
01:49:14,720 --> 01:49:18,560
I guess there's one, and uh, she gonna try to

1669
01:49:18,560 --> 01:49:21,520
take cover. She's gonna get behind a chair. She's not

1670
01:49:21,720 --> 01:49:24,199
very helpful, so she's gonna have cover one and.

1671
01:49:25,840 --> 01:49:26,119
Speaker 2: That's it.

1672
01:49:27,479 --> 01:49:29,720
Speaker 1: She's gonna aim. She's gonna aim at you now that

1673
01:49:29,840 --> 01:49:31,439
she's done her thing. So she's got a name in

1674
01:49:31,479 --> 01:49:33,680
a cover. Now it's your turn forward.

1675
01:49:35,720 --> 01:49:38,000
Speaker 4: Well, I don't want to kill this woman like that.

1676
01:49:38,199 --> 01:49:41,960
She's not who I'm here for. But I also have

1677
01:49:42,079 --> 01:49:44,319
really shit Christmas skills, so I highly doubt that I'm

1678
01:49:44,319 --> 01:49:46,960
gonna convince her that it's not a good idea to

1679
01:49:47,000 --> 01:49:47,359
shoot me.

1680
01:49:48,880 --> 01:49:51,319
Speaker 1: You can always just make a break for it.

1681
01:49:52,560 --> 01:49:54,760
Speaker 4: Yeah, that's probably what I'm gonna do. Like, I don't

1682
01:49:54,840 --> 01:49:57,199
have anyone else I feel like needs to be dead

1683
01:49:57,279 --> 01:50:02,920
here can I. I believe I do have the quick

1684
01:50:03,239 --> 01:50:08,960
draw ability so I can do that as a minor.

1685
01:50:10,199 --> 01:50:15,199
So from my line jacket, I draw a Ruger Warhawk super.

1686
01:50:17,000 --> 01:50:20,600
Speaker 1: It's right, big, dirty, heary motherfucker like yeah.

1687
01:50:21,159 --> 01:50:23,199
Speaker 4: So I look her dead in the eyes and I say,

1688
01:50:24,720 --> 01:50:27,960
there there's no issue here except for this fucking racist scum.

1689
01:50:28,880 --> 01:50:34,680
Stop shooting you dummies, and I I make eye contact

1690
01:50:34,760 --> 01:50:37,960
with her and aim the gun at James and fire.

1691
01:50:39,399 --> 01:50:44,479
So that's a minor and a major to shoot him. Okay,

1692
01:50:50,000 --> 01:50:52,199
that's three. I think he's unconscious now, isn't he.

1693
01:50:53,840 --> 01:50:56,119
Speaker 1: Oh it was after the turn yep, he yeah, you

1694
01:50:56,960 --> 01:50:57,359
get him.

1695
01:50:58,479 --> 01:51:00,840
Speaker 4: I had him for three, so that it's four physical

1696
01:51:01,000 --> 01:51:02,319
which would be seventh physicals.

1697
01:51:03,199 --> 01:51:05,760
Speaker 2: Wait, is this the third time he got spiked by

1698
01:51:05,840 --> 01:51:07,319
the No, but it's.

1699
01:51:07,239 --> 01:51:08,239
Speaker 4: The second turn.

1700
01:51:09,640 --> 01:51:12,199
Speaker 1: Conscious now because I shot him in the head. But

1701
01:51:13,279 --> 01:51:15,439
he soaks two of them. You know, he's he's gone.

1702
01:51:15,680 --> 01:51:23,680
He's gone. Spray spray him all over the glass, you

1703
01:51:23,760 --> 01:51:27,000
know the thing. And as the glass gets spattered with

1704
01:51:27,560 --> 01:51:31,199
brain matter and blood and stuff like that, you can

1705
01:51:31,279 --> 01:51:33,520
see out there, just like right where it hits on

1706
01:51:33,600 --> 01:51:37,199
the other side. You look out and you see mantis's

1707
01:51:37,239 --> 01:51:37,840
turn happen.

1708
01:51:41,800 --> 01:51:46,520
Speaker 4: Okay, I don't know who that man is, but that

1709
01:51:46,720 --> 01:51:51,600
was very cool. Anyways, I'm leaving goodbye, and I just

1710
01:51:51,880 --> 01:51:54,439
go out the door. It was my movement.

1711
01:51:55,560 --> 01:51:59,199
Speaker 1: Okay, all right, you smash open the door.

1712
01:52:03,159 --> 01:52:09,119
Speaker 6: Well, i'd like to use the the benefits we got

1713
01:52:09,199 --> 01:52:14,319
from our our prep at this point. Oh yeah, I

1714
01:52:14,520 --> 01:52:17,359
just have in my notes that it was put three

1715
01:52:17,439 --> 01:52:19,359
in my blue bubble. I couldn't find that on my

1716
01:52:19,439 --> 01:52:21,039
character sheet, so I just made a note of it.

1717
01:52:22,159 --> 01:52:26,479
But yeah, I would like to use that to potentially

1718
01:52:26,760 --> 01:52:29,560
set off these planted.

1719
01:52:30,920 --> 01:52:31,560
Speaker 5: Smoke bomps.

1720
01:52:33,319 --> 01:52:36,279
Speaker 1: Okay, what do I need to do this to do that? Okay,

1721
01:52:37,039 --> 01:52:38,840
the thing you just did where you said it sick,

1722
01:52:39,079 --> 01:52:42,479
so it goes off smoke everywhere.

1723
01:52:44,199 --> 01:52:47,760
Speaker 4: So you can make a health roll with three successes

1724
01:52:47,920 --> 01:52:50,399
on top of any successes your role or something like that.

1725
01:52:51,399 --> 01:52:52,800
Speaker 1: Well, the environment is no smoked.

1726
01:52:53,119 --> 01:52:55,319
Speaker 5: I just get the fuck out of Dodge at that point,

1727
01:52:55,560 --> 01:52:57,560
and I say on comms, time to go.

1728
01:53:00,560 --> 01:53:07,279
Speaker 1: Okay, then you start moving and moving. Where are you going?

1729
01:53:07,359 --> 01:53:08,920
You going for the stairs, you go for the elevator?

1730
01:53:09,520 --> 01:53:09,640
Speaker 4: Uh?

1731
01:53:12,079 --> 01:53:14,279
Speaker 1: Are you going straight outside and trying to jump off

1732
01:53:14,279 --> 01:53:15,000
the side? What are we doing.

1733
01:53:15,319 --> 01:53:17,520
Speaker 6: I mean, I feel like Mantis would like go to

1734
01:53:17,640 --> 01:53:21,039
the side of the boat, wait for four to call

1735
01:53:21,079 --> 01:53:25,199
the car, and then jump on the car to take

1736
01:53:25,239 --> 01:53:27,920
advantage of the handles that we discussed prior.

1737
01:53:28,039 --> 01:53:30,520
Speaker 5: He doesn't know af Ford actually went through with that yet,

1738
01:53:30,920 --> 01:53:31,640
but he assumes.

1739
01:53:31,680 --> 01:53:34,399
Speaker 1: So they're gonna find out on the fly. I love it, Okay,

1740
01:53:35,560 --> 01:53:42,960
Rad look like, yeah, so you run for the side

1741
01:53:43,000 --> 01:53:46,560
where that's going to be. So, yeah, I guess you

1742
01:53:46,640 --> 01:53:50,039
do have to go to the outside because this is interior.

1743
01:53:50,239 --> 01:53:55,399
So you go towards the row. What do you call

1744
01:53:55,439 --> 01:53:56,880
the front of the boat? Is the brow.

1745
01:54:01,840 --> 01:54:06,199
Speaker 5: Like like a no bow? No r bow, the bow.

1746
01:54:07,720 --> 01:54:08,039
Speaker 1: Bowl?

1747
01:54:09,439 --> 01:54:12,560
Speaker 5: Yes, no, he's it's the bowel.

1748
01:54:14,800 --> 01:54:17,840
Speaker 1: Regiside, all right, So you you boogie to the front

1749
01:54:18,039 --> 01:54:22,039
the bow, not the prow, the bow and uh, you

1750
01:54:22,079 --> 01:54:24,920
know you h I'm gonna if you don't mind me

1751
01:54:25,039 --> 01:54:30,840
taking some liberties. You do a stick slide over the

1752
01:54:30,920 --> 01:54:33,760
top of the bar that's between the interior and the exterior,

1753
01:54:34,279 --> 01:54:36,840
and you like smash through some glasses and stuff like that,

1754
01:54:37,520 --> 01:54:40,279
and uh laying on the other side and the people

1755
01:54:40,319 --> 01:54:43,279
that are out there, like there's a competitive shuffle board

1756
01:54:43,319 --> 01:54:46,399
happening out there, and uh, like you see like this,

1757
01:54:47,119 --> 01:54:51,960
he looks like the biggest, like naziest skinhead fucking thug

1758
01:54:52,039 --> 01:54:54,800
you've ever seen. And he's like shuffleboarding, and like he

1759
01:54:55,840 --> 01:54:59,640
looks as he goes to shuffle and sees you slide across,

1760
01:55:00,079 --> 01:55:02,600
and then his shot goes like way wide, and then

1761
01:55:02,600 --> 01:55:05,159
he gets pissed and you see him snap the the

1762
01:55:05,239 --> 01:55:06,760
shuffle board shuffler.

1763
01:55:07,119 --> 01:55:09,920
Speaker 6: As I'm passing by, just out of pure spider kick

1764
01:55:10,199 --> 01:55:13,239
the puck just off of the board entirely.

1765
01:55:15,119 --> 01:55:18,439
Speaker 1: He's pissed. He's gonna enter the three by the way,

1766
01:55:20,399 --> 01:55:25,199
you smashes his tang breck tang.

1767
01:55:26,600 --> 01:55:31,399
Speaker 5: Okay, okay, that's funny, So let's go good.

1768
01:55:31,439 --> 01:55:33,680
Speaker 1: I'm glad we're gonna go on break for a little

1769
01:55:33,680 --> 01:55:36,439
bit here because I think we are a good ways

1770
01:55:36,479 --> 01:55:39,119
in and uh pick it back up in probably like

1771
01:55:39,239 --> 01:55:40,319
ten fifteen.

1772
01:55:40,840 --> 01:55:43,479
Speaker 5: Sick queue the break scene.

1773
01:55:45,680 --> 01:55:50,439
Speaker 2: Break it up, break, break break it up. We'll be

1774
01:55:50,560 --> 01:55:51,079
break good up.

1775
01:55:52,079 --> 01:55:55,479
Speaker 9: Nice messages are on breakdow.

1776
01:55:55,760 --> 01:55:59,920
Speaker 1: We're on break okay, cool, very all right, we did it, yeah,

1777
01:56:05,199 --> 01:56:05,760
and we're back.

1778
01:56:06,760 --> 01:56:09,560
Speaker 4: It seems like we are back.

1779
01:56:10,880 --> 01:56:14,119
Speaker 5: I figured that the him counting down was the whole

1780
01:56:14,199 --> 01:56:17,680
point that you didn't have to say anyway.

1781
01:56:18,479 --> 01:56:22,079
Speaker 1: We'll figure it out. Forget that I'll get there one day.

1782
01:56:23,600 --> 01:56:28,359
Speaker 2: I can't know unless you directly tell me. Scarts, it's

1783
01:56:28,479 --> 01:56:29,399
just I need.

1784
01:56:29,880 --> 01:56:30,880
Speaker 4: It's literally one click.

1785
01:56:33,800 --> 01:56:40,560
Speaker 5: Spell it out and say we're back and we'll.

1786
01:56:40,880 --> 01:56:44,159
Speaker 1: Yeah please Yeah, a little chime would be nice. All right,

1787
01:56:45,920 --> 01:56:46,880
So there we go.

1788
01:56:49,479 --> 01:56:53,920
Speaker 4: Bo near me. I believe, yes, yes, yes, RECOGNI.

1789
01:56:56,239 --> 01:56:58,319
Speaker 1: Like I can't hear you. Who is that? And I

1790
01:56:58,399 --> 01:57:01,920
wasn't looking at them very all right?

1791
01:57:04,880 --> 01:57:06,359
Speaker 5: Oh, let me turn the music down. Sorry, it was

1792
01:57:06,399 --> 01:57:08,000
still like really loud break music.

1793
01:57:08,119 --> 01:57:12,159
Speaker 2: Maybe there we go big Baldy. It was big Baldy.

1794
01:57:12,199 --> 01:57:14,359
Oh that's the guy who's gonna try to beat up

1795
01:57:15,680 --> 01:57:21,199
or homie. Okay, So I can't jump off the side

1796
01:57:21,359 --> 01:57:30,960
of a ship that's seems pretty high and uh no stop,

1797
01:57:32,880 --> 01:57:35,319
I once common sense, right, I could do it once,

1798
01:57:36,239 --> 01:57:38,399
and we've got a doctor. So the recovery for shattered

1799
01:57:38,479 --> 01:57:45,840
legs is probably not that bad. I would like to yeah, no,

1800
01:57:49,439 --> 01:57:51,159
I would like to find it like kind of an

1801
01:57:51,279 --> 01:57:54,600
escape path. And if I can have my homeless allies,

1802
01:57:55,359 --> 01:57:59,680
the hobo Alliance, cause like a disturbance at the door

1803
01:58:00,199 --> 01:58:03,479
so people can't follow. No, maybe I can like a

1804
01:58:03,560 --> 01:58:06,560
fist fight or something right outside the door and people

1805
01:58:06,600 --> 01:58:07,359
are betting on it.

1806
01:58:08,439 --> 01:58:11,079
Speaker 1: Oh yes, exactly, that's definitely happening. I love it.

1807
01:58:12,079 --> 01:58:15,119
Speaker 4: They are also being like ancient skar.

1808
01:58:15,479 --> 01:58:21,560
Speaker 2: Oh god, yeah, okay, just you know, so you guys

1809
01:58:21,640 --> 01:58:24,960
know you should come to the ship wearing ancient ancient skier.

1810
01:58:25,920 --> 01:58:28,119
It cause a little problem, but definitely get out as

1811
01:58:28,159 --> 01:58:29,079
soon as you can on time.

1812
01:58:29,119 --> 01:58:33,359
Speaker 1: I'm gone, yeah, yeah, okay, so yeah, yeah. You make

1813
01:58:33,399 --> 01:58:35,680
it to the stairs and you start heading down. I'm sorry,

1814
01:58:35,680 --> 01:58:39,920
stre's the elevator stairs. Definitely great choice. Like it. You

1815
01:58:39,960 --> 01:58:43,680
start heading down the stairs. They're nice stairs, but you're

1816
01:58:43,720 --> 01:58:46,720
going to the stairs and as you slide down the

1817
01:58:46,760 --> 01:58:49,199
handrail a little bit, maybe it's on purpose, maybe it's

1818
01:58:49,199 --> 01:58:51,319
on accident, I'm not going to judge you. But you

1819
01:58:51,399 --> 01:58:53,560
come to one of the doorways and there's two homeless

1820
01:58:53,640 --> 01:58:56,760
dudes out there and they're doing like old school fisty cuffs,

1821
01:58:57,000 --> 01:59:01,199
you know, and people are like and they're throwing like

1822
01:59:01,319 --> 01:59:05,119
fucking credit sticks down and huh. You know, there's there's

1823
01:59:05,159 --> 01:59:07,000
like a dude that's like rips his shirt off and

1824
01:59:07,079 --> 01:59:09,119
he's wearing like a white beard underneath. As they're like

1825
01:59:09,159 --> 01:59:11,079
beating each other up and the guy is just in

1826
01:59:11,119 --> 01:59:14,000
the crowd wad. He's like, yeah, that's what I'm here for.

1827
01:59:14,279 --> 01:59:16,640
Speaker 2: He's just really excited to participate.

1828
01:59:17,399 --> 01:59:20,439
Speaker 1: He's very excited to be watching this embedding on it. Uh,

1829
01:59:20,600 --> 01:59:24,359
it's going crazy. But on a lower level, you see

1830
01:59:24,399 --> 01:59:27,119
that there's some some lynch mob guys and they're trying

1831
01:59:27,119 --> 01:59:31,079
to push towards to head up, but your hobo buddies

1832
01:59:31,119 --> 01:59:35,079
are keeping them occupied. So you make it down, get

1833
01:59:35,079 --> 01:59:37,880
another floor. We cut back inside of the glass room

1834
01:59:38,600 --> 01:59:45,600
chaos and the doctor. You're inside. There's one man who

1835
01:59:45,720 --> 01:59:50,560
has seized and died and been shot and well seized

1836
01:59:50,600 --> 01:59:52,720
and then been shot and then died in that order.

1837
01:59:54,000 --> 01:59:58,000
You punched this one woman right in the face and

1838
01:59:58,319 --> 01:59:59,720
uh it kind of hurts your hand a little bit.

1839
01:59:59,720 --> 02:00:01,600
And she's still up and then she started shooting, and

1840
02:00:02,239 --> 02:00:07,079
Ford went out, I know you're in there invisible, and

1841
02:00:07,199 --> 02:00:11,279
they're Uh, they're getting weird. I guess I don't know.

1842
02:00:11,279 --> 02:00:12,880
They're not getting weird. That's a weird thing to say.

1843
02:00:12,920 --> 02:00:13,520
Speaker 9: I take it back.

1844
02:00:14,079 --> 02:00:19,760
Speaker 1: Uh they're sorry. Uh I panicked. Uh she's trying to

1845
02:00:19,920 --> 02:00:30,760
shoot out towards where Ford went. Yeah, and uh, that's

1846
02:00:30,760 --> 02:00:32,239
what's going on in there right now? What are you doing?

1847
02:00:37,319 --> 02:00:38,359
Speaker 2: He looks frozen.

1848
02:00:40,439 --> 02:00:41,199
Speaker 4: It was just what he looks.

1849
02:00:41,399 --> 02:00:44,560
Speaker 5: No, he's contemplating. I think I see that smoke coming

1850
02:00:44,600 --> 02:00:45,159
off the cigar.

1851
02:00:47,119 --> 02:00:50,920
Speaker 4: No, that's no, that's that's a question for Rick, not

1852
02:00:51,039 --> 02:00:51,239
for me.

1853
02:00:53,199 --> 02:00:54,159
Speaker 9: Don't know what happened.

1854
02:00:54,640 --> 02:00:55,399
Speaker 1: Oh no, he's back.

1855
02:00:55,399 --> 02:00:59,920
Speaker 4: Okay, all right, having a.

1856
02:01:00,039 --> 02:01:03,359
Speaker 1: Shop Okay, yeah, I don't know how much miss, but

1857
02:01:03,560 --> 02:01:11,880
uh okay, uh Brick, it's your turn. You're in there. Yeah,

1858
02:01:12,439 --> 02:01:16,279
I am going to stay. I'm gonna sit on the

1859
02:01:16,399 --> 02:01:23,279
floor and hold my breath. I'm gonna steal through this. Okay,

1860
02:01:25,840 --> 02:01:27,199
you're gonna try to wait it out.

1861
02:01:28,720 --> 02:01:30,600
Speaker 5: Uh, we are evacuating.

1862
02:01:30,680 --> 02:01:35,239
Speaker 9: I think, just so you know, maybe I should leave.

1863
02:01:35,359 --> 02:01:45,359
Speaker 2: Huh seven chemins, paint you bail, BAILI you're gonna spam

1864
02:01:45,560 --> 02:01:49,880
calls or scam calls from a week gom text.

1865
02:01:50,000 --> 02:01:53,159
Speaker 1: Fact, I didn't even think about that, good call.

1866
02:01:54,159 --> 02:01:58,760
Speaker 9: Uh yeah, I'm gonna high tail it to the door.

1867
02:01:58,800 --> 02:02:04,720
Speaker 1: And now, okay, you get to the class room door.

1868
02:02:04,720 --> 02:02:08,439
A thing currently Samdra spears is propped up in that

1869
02:02:08,600 --> 02:02:11,279
doorway shooting out, so you would have to cut it up.

1870
02:02:11,359 --> 02:02:15,960
Do we lose youp He's back Okay, so.

1871
02:02:18,119 --> 02:02:19,560
Speaker 9: There you can hear yep.

1872
02:02:20,399 --> 02:02:23,520
Speaker 1: Okay. So currently Sandra Spears is propped up in that

1873
02:02:23,600 --> 02:02:27,880
doorway shooting out. You'd have to get past her, so

1874
02:02:28,159 --> 02:02:31,239
you you can, but you're gonna cross like right in

1875
02:02:31,319 --> 02:02:32,880
front of her fire line.

1876
02:02:34,279 --> 02:02:36,520
Speaker 4: You can make an athletics and push her aside.

1877
02:02:38,760 --> 02:02:39,720
Speaker 9: Yeah, I'll do that.

1878
02:02:40,079 --> 02:02:42,720
Speaker 1: I'll make an athletics for all and try and shove

1879
02:02:42,760 --> 02:02:50,159
her into the door jam or something. Okay, an y,

1880
02:02:51,600 --> 02:02:54,279
We're gonna make that an opposed athletics and she's going

1881
02:02:54,359 --> 02:03:04,359
to have a modifier on there because you're invisible. Nice Jeffrey,

1882
02:03:06,920 --> 02:03:12,159
Oh oh, that's the wrong character. Uh. I was like,

1883
02:03:12,319 --> 02:03:13,039
she's not a ball.

1884
02:03:14,600 --> 02:03:15,560
Speaker 4: Who's a big baldi?

1885
02:03:17,000 --> 02:03:18,880
Speaker 1: He's the big guy outside. I just spent all over

1886
02:03:18,920 --> 02:03:19,439
the microphone.

1887
02:03:19,720 --> 02:03:21,520
Speaker 2: It's the guy shuffle boarding.

1888
02:03:22,439 --> 02:03:25,199
Speaker 1: Yeah, he was shuffleboarding and now he's pissed because he

1889
02:03:25,279 --> 02:03:28,840
broke his He broke his tang out of frustration. Uh.

1890
02:03:29,319 --> 02:03:30,119
Saar's got a five.

1891
02:03:32,239 --> 02:03:35,000
Speaker 9: Damn uh This chick is incredible.

1892
02:03:36,439 --> 02:03:41,039
Speaker 2: Absolutely, that's a crazy role.

1893
02:03:42,279 --> 02:03:46,880
Speaker 7: I'll just hit the deck. Then, I guess are whatever

1894
02:03:47,000 --> 02:03:49,560
happens to me when I don't bowl Rusher?

1895
02:03:50,760 --> 02:03:58,920
Speaker 1: Yeah, yeah, I get I'm you collide and uh, you

1896
02:03:59,000 --> 02:04:04,359
don't get past He's sturdy, thick guys.

1897
02:04:04,840 --> 02:04:08,279
Speaker 2: A three hundred pounds work linebacker just hit the fucking

1898
02:04:08,399 --> 02:04:12,199
wall against this like one hundred and eighty pound office lady.

1899
02:04:14,000 --> 02:04:16,079
Speaker 1: Oh that's what you think. She's not an office lady.

1900
02:04:16,079 --> 02:04:17,680
You're thinking of the other one, the other one who's

1901
02:04:17,680 --> 02:04:18,399
in the corner.

1902
02:04:18,279 --> 02:04:18,520
Speaker 4: Like a.

1903
02:04:20,840 --> 02:04:27,720
Speaker 2: Oho Sons's Santra Spears Pam Green, nineteen ninety nine, regional manager.

1904
02:04:28,039 --> 02:04:29,079
She's like an office leading.

1905
02:04:31,920 --> 02:04:34,720
Speaker 7: Well that was my major, so my minors. I'm going

1906
02:04:34,760 --> 02:04:36,880
to reach into my pocket and I'm gonna grab one

1907
02:04:36,920 --> 02:04:44,079
of my my syringes. This fucking bitch, I say.

1908
02:04:44,039 --> 02:04:51,000
Speaker 1: WHATLF Okay, true, I'm gonna.

1909
02:04:53,119 --> 02:04:53,560
Speaker 4: I don't think.

1910
02:04:55,000 --> 02:05:00,840
Speaker 1: Let's see, she is going to attempt to uh per seedia.

1911
02:05:03,159 --> 02:05:03,520
Speaker 4: As you do.

1912
02:05:07,119 --> 02:05:09,680
Speaker 9: Actually, no percepto.

1913
02:05:13,239 --> 02:05:15,640
Speaker 2: Yeah, fingers crossed.

1914
02:05:26,159 --> 02:05:29,399
Speaker 1: She's got one. So it's cramp, total cramp, total cramp.

1915
02:05:29,680 --> 02:05:33,199
Doesn't see you. Okay, So she's gonna fire then at

1916
02:05:34,159 --> 02:05:47,239
Ford with an aim and a shooting four hits.

1917
02:05:48,439 --> 02:05:50,840
Speaker 9: Rude, Jesus damn.

1918
02:05:51,039 --> 02:05:52,479
Speaker 5: You might want to get the fuck out of there.

1919
02:05:53,640 --> 02:05:55,560
Speaker 4: I'm trying. It's not my turn yet.

1920
02:05:56,159 --> 02:05:57,439
Speaker 2: Yeah, that's fair.

1921
02:05:57,520 --> 02:05:57,880
Speaker 3: There you go.

1922
02:05:58,279 --> 02:05:59,680
Speaker 4: Seven hits God what.

1923
02:06:01,640 --> 02:06:03,680
Speaker 5: Wow, never mind, shit fuck her up.

1924
02:06:04,359 --> 02:06:06,039
Speaker 2: Someone's in the matrix right.

1925
02:06:06,000 --> 02:06:08,520
Speaker 4: Now literally grabs a dude and like kind of like

1926
02:06:08,600 --> 02:06:10,520
he's like doing like a like a football run and

1927
02:06:10,560 --> 02:06:12,439
grabs a dude and throws him behind him, and it

1928
02:06:12,560 --> 02:06:15,479
just happens that that guy just stumbles into the gunshot

1929
02:06:15,560 --> 02:06:15,960
for him.

1930
02:06:16,880 --> 02:06:18,680
Speaker 1: Okay, here's the cool thing though, is his burst fire.

1931
02:06:18,760 --> 02:06:23,159
So it's it's an ares predator. Pistol goes fires off

1932
02:06:23,199 --> 02:06:25,880
three rounds and uh, you do that, and this dude

1933
02:06:26,000 --> 02:06:28,800
just gets perforated and he goes get there and he

1934
02:06:29,119 --> 02:06:32,640
tumbles back and sprays blood that mixes uh in with

1935
02:06:32,800 --> 02:06:36,199
the fogs so well of the smoke, and it's starting

1936
02:06:36,279 --> 02:06:38,760
to to get really hazy in there and hard to see.

1937
02:06:39,399 --> 02:06:41,520
And the lights that are going on for the band

1938
02:06:41,560 --> 02:06:46,399
that's still playing are totally fucking red. There's blood squirted

1939
02:06:46,439 --> 02:06:48,199
onto some of them. So it's just like pulsing like

1940
02:06:48,279 --> 02:06:51,199
red like boom boom boo, and uh.

1941
02:06:53,680 --> 02:06:56,439
Speaker 9: Yeah, solid clock moment.

1942
02:06:59,600 --> 02:07:04,479
Speaker 1: Now, mantis, this big guy let's go, let's come for you.

1943
02:07:07,159 --> 02:07:08,720
It's gonna rush you, and he's gonna try to close

1944
02:07:08,760 --> 02:07:10,600
conon beat you with his close conbat.

1945
02:07:10,479 --> 02:07:20,279
Speaker 13: Fantastic it's got two hits, doesn't a job? Yeah, close

1946
02:07:20,319 --> 02:07:22,159
combat you say that'll be a plus three.

1947
02:07:24,039 --> 02:07:30,880
Speaker 1: Well, you're trying to do a defensible that's what I did. Okay, okay,

1948
02:07:30,880 --> 02:07:35,840
so got three. So yeah, you don't get hit. He

1949
02:07:36,079 --> 02:07:37,840
is trying to be and.

1950
02:07:39,319 --> 02:07:39,840
Speaker 5: My shield.

1951
02:07:41,640 --> 02:07:43,560
Speaker 1: Yeah, yeah, he's trying to collaborate, but it's not happening.

1952
02:07:43,760 --> 02:07:47,319
You dodge under his giant thing. This guy looks like, uh,

1953
02:07:48,359 --> 02:07:51,159
the pro wrestler Caine from when he was in that

1954
02:07:51,319 --> 02:07:54,720
movie See No Evil. Yeah, it's just like real ugly.

1955
02:07:54,920 --> 02:07:58,840
Speaker 6: Sorry, dude, I'm finally in close combat. So when would

1956
02:07:58,880 --> 02:08:05,640
I do a min your defense exactly like the action?

1957
02:08:06,279 --> 02:08:08,119
Speaker 1: Yes, you do it.

1958
02:08:08,800 --> 02:08:10,479
Speaker 5: Yeah, I want to do that. I want to like

1959
02:08:10,560 --> 02:08:16,039
do a minor like block. What does that doing?

1960
02:08:17,760 --> 02:08:18,479
Speaker 4: What does that do?

1961
02:08:18,800 --> 02:08:21,399
Speaker 1: So if you look at your sheet or the book,

1962
02:08:21,760 --> 02:08:28,319
we've got your minor actions, you have, uh, block is

1963
02:08:28,479 --> 02:08:32,439
in anytime minor action. It says, add your close combat

1964
02:08:34,479 --> 02:08:36,439
your modifier. Oh god damn it, come back to me

1965
02:08:36,760 --> 02:08:42,119
your modifier for close combat to Why is this cut off?

1966
02:08:43,079 --> 02:08:49,720
Speaker 4: Add close combat to defense in melee that's what it does. Yes, okay,

1967
02:08:49,840 --> 02:08:52,840
so you you can use a minor action and then

1968
02:08:52,880 --> 02:08:56,680
you would add to your defensive role that you're making.

1969
02:08:58,600 --> 02:09:00,560
Speaker 5: It would be like an attack with myself. Is that

1970
02:09:00,600 --> 02:09:02,319
what you mean with a close combat role?

1971
02:09:02,560 --> 02:09:05,680
Speaker 1: No, no, no, no, it's just you added that modifier skill.

1972
02:09:06,119 --> 02:09:10,199
Speaker 6: Yeah, okay, with well, my swords I plus thirteen normally,

1973
02:09:10,359 --> 02:09:13,399
and with my boost it's seventeen.

1974
02:09:14,840 --> 02:09:18,680
Speaker 4: You wouldn't add the agility modifier. You would You would

1975
02:09:18,680 --> 02:09:22,079
still roll defense plus whatever your skill rating in close

1976
02:09:22,119 --> 02:09:27,159
combat is, okay, which is five? Yeah, so that five

1977
02:09:27,199 --> 02:09:30,359
to your role. That's what it would do. Okay, you

1978
02:09:30,479 --> 02:09:34,319
already successfully defended so that you wouldn't need to do that.

1979
02:09:34,720 --> 02:09:38,319
Speaker 5: I'm doing it because it is how my counter strike works.

1980
02:09:39,680 --> 02:09:41,640
Speaker 1: Oh what does that mean?

1981
02:09:42,560 --> 02:09:50,000
Speaker 5: So yeah, after spinning an additional action, uh, to our

1982
02:09:50,159 --> 02:09:54,479
minor action too. I'm sorry. This power may only be

1983
02:09:54,600 --> 02:09:58,760
used first round, on the first turn.

1984
02:09:59,000 --> 02:10:03,199
Speaker 6: After a successfully using a minor action to block a

1985
02:10:03,319 --> 02:10:06,079
close combat attack, after spinning an additional minor action to

1986
02:10:06,159 --> 02:10:10,560
trigger counterstrike, add dice to their next close combat attack

1987
02:10:10,680 --> 02:10:13,760
role equal to their levels and counter strike plus any

1988
02:10:13,880 --> 02:10:15,359
net hits from the block.

1989
02:10:16,920 --> 02:10:19,840
Speaker 1: Oh shit, okay, so go ahead roll those extra dice then, yeah.

1990
02:10:19,960 --> 02:10:21,000
Speaker 4: And what do we say?

1991
02:10:21,039 --> 02:10:23,119
Speaker 5: That was plus five close combat bonus.

1992
02:10:23,479 --> 02:10:25,960
Speaker 1: Yeah, whatever your close combat skill.

1993
02:10:26,000 --> 02:10:29,960
Speaker 5: Is, yep, five six? Is this smart enough to do that? Cool?

1994
02:10:31,279 --> 02:10:37,199
Speaker 1: Okay? So that's a total seven, So it's five net.

1995
02:10:37,359 --> 02:10:39,760
So when your turn comes up, you've got five extra

1996
02:10:39,920 --> 02:10:45,520
dice to add to your attack roll. How's a four

1997
02:10:45,880 --> 02:10:46,239
back to you?

1998
02:10:48,520 --> 02:10:53,199
Speaker 4: Okay? So forward will do a I believe it's a

1999
02:10:53,279 --> 02:10:55,520
minor action, but correct me if I'm wrong at them

2000
02:10:56,600 --> 02:11:02,359
to basically call for the car to have it autosoft. Yeah,

2001
02:11:02,439 --> 02:11:05,600
to command the car, and I'm gonna I'm heading towards

2002
02:11:05,680 --> 02:11:07,840
the bow as well, because I feel like if that's

2003
02:11:07,880 --> 02:11:13,960
where Mantis went, then that's where we decided we're going.

2004
02:11:15,039 --> 02:11:16,960
So I start heading towards the bow and I'm gonna

2005
02:11:16,960 --> 02:11:20,079
have it kind of drive towards there as well, okay,

2006
02:11:21,800 --> 02:11:26,159
And I will move as far as I can. I

2007
02:11:26,239 --> 02:11:30,000
would even use my major action to sprint, okay, which

2008
02:11:30,279 --> 02:11:31,760
does require an athletics test.

2009
02:11:32,520 --> 02:11:33,960
Speaker 1: Go work, Let's see how it goes.

2010
02:11:35,439 --> 02:11:39,359
Speaker 4: For Netta's nice roll. Yeah.

2011
02:11:39,560 --> 02:11:42,479
Speaker 1: So yeah, you bookie, you started going that way. You

2012
02:11:43,479 --> 02:11:47,439
don't slide gracefully across the bar. Instead, you go out

2013
02:11:47,600 --> 02:11:53,039
the opening doorway and you're out there, do you? It

2014
02:11:53,159 --> 02:11:55,560
is big baldy couple of people that are out there drinking.

2015
02:11:58,119 --> 02:12:00,399
Speaker 4: Okay, but that's major.

2016
02:12:01,600 --> 02:12:07,039
Speaker 5: Yeah, yeah, I will attempt to decapitate this person.

2017
02:12:10,640 --> 02:12:11,399
Speaker 4: Very pacifist.

2018
02:12:12,399 --> 02:12:13,159
Speaker 5: He attacked me first.

2019
02:12:14,079 --> 02:12:15,199
Speaker 2: Yeah, it's justified.

2020
02:12:16,199 --> 02:12:16,479
Speaker 4: He was.

2021
02:12:18,039 --> 02:12:20,800
Speaker 2: Cast he has a firm standard ground.

2022
02:12:21,359 --> 02:12:24,960
Speaker 6: So I've got a plus four from my augmentation and

2023
02:12:25,039 --> 02:12:27,159
an additional plus five from my counter strike.

2024
02:12:27,279 --> 02:12:37,880
Speaker 1: Right, yes, gee, so nine net hits, well, nine hits hits.

2025
02:12:39,119 --> 02:12:41,560
Speaker 6: He's taking both swords and all four of his hands

2026
02:12:41,640 --> 02:12:44,319
and like trying to swipe at once with them to

2027
02:12:44,399 --> 02:12:45,039
cut his head off.

2028
02:12:47,119 --> 02:12:48,920
Speaker 1: One so his eight net.

2029
02:12:53,359 --> 02:12:54,920
Speaker 4: Yeah, eleven physical.

2030
02:12:58,760 --> 02:12:59,520
Speaker 2: It's the corpse.

2031
02:12:59,600 --> 02:13:01,079
Speaker 1: Now, he's so fun.

2032
02:13:01,760 --> 02:13:04,279
Speaker 5: I don't like. I don't like. I don't like these people.

2033
02:13:08,319 --> 02:13:11,359
Speaker 1: It was uh eleven so ten.

2034
02:13:15,000 --> 02:13:18,000
Speaker 4: Yeah, or could technically survive that just saying.

2035
02:13:21,159 --> 02:13:22,479
Speaker 5: You have natural armored.

2036
02:13:23,760 --> 02:13:29,560
Speaker 1: He's not dead. Real close to it, Jesus, real close

2037
02:13:29,600 --> 02:13:34,239
to it though, all right, real, we're real close. Maybe

2038
02:13:34,439 --> 02:13:35,560
I don't know if you got any edge.

2039
02:13:35,479 --> 02:13:39,840
Speaker 5: Left, ten would all those though I don't have any

2040
02:13:39,920 --> 02:13:40,319
edge left.

2041
02:13:40,640 --> 02:13:42,840
Speaker 2: Fully knock me lame?

2042
02:13:43,239 --> 02:13:45,439
Speaker 1: Okay, So yeah, you hit him with the sword, you

2043
02:13:45,520 --> 02:13:53,119
hit him in the neck, and uh, he's bleeding profusely

2044
02:13:53,359 --> 02:13:57,920
from the neck wound. With the sword girdling, still coming,

2045
02:13:58,479 --> 02:13:58,920
still up.

2046
02:13:59,359 --> 02:14:05,680
Speaker 5: It's a briefing, don't I don't think the counter strike

2047
02:14:05,760 --> 02:14:08,000
to move out of there. So I think I'm.

2048
02:14:09,640 --> 02:14:14,600
Speaker 1: Well booking down, right, Yeah, booking it down. Okay, you

2049
02:14:14,640 --> 02:14:18,760
get down to the first level. Nice, there's there's two

2050
02:14:18,840 --> 02:14:20,720
guys that were there earlier.

2051
02:14:23,279 --> 02:14:28,159
Speaker 4: The two uh guys like.

2052
02:14:29,720 --> 02:14:36,199
Speaker 1: Oh fucking else and uh, you know what are you doing?

2053
02:14:37,159 --> 02:14:40,039
Speaker 2: Oh shit, dude, there's like some fucking homeless dudes upstairs,

2054
02:14:40,159 --> 02:14:42,760
just like lighting fires. You guys not hearing what's going on.

2055
02:14:42,840 --> 02:14:44,199
You guys need to get the fuck up there.

2056
02:14:45,159 --> 02:14:51,000
Speaker 4: Your dress is a go ganger right now, I'm fires.

2057
02:14:54,760 --> 02:14:59,680
Speaker 1: Look, you've got real problems, all right, Okay, you can

2058
02:15:00,039 --> 02:15:03,800
go ahead and try to convince them. I do a cut,

2059
02:15:05,000 --> 02:15:05,520
Yes you can.

2060
02:15:06,239 --> 02:15:07,319
Speaker 2: Nice, who's just.

2061
02:15:07,359 --> 02:15:09,159
Speaker 5: Here making bets? I don't know what you're talking about

2062
02:15:09,239 --> 02:15:09,439
for it?

2063
02:15:12,319 --> 02:15:16,800
Speaker 4: M just throwing it out there, reminding people.

2064
02:15:19,800 --> 02:15:20,520
Speaker 2: Three hits.

2065
02:15:21,880 --> 02:15:24,239
Speaker 1: I got, Uh that's the where you go.

2066
02:15:26,119 --> 02:15:30,840
Speaker 11: What the perception plus intuition? You got one net hit, right,

2067
02:15:31,960 --> 02:15:33,960
it's not that it's one hit and you got two nets.

2068
02:15:34,000 --> 02:15:38,600
So they're like, oh shit, okay, uh, well.

2069
02:15:38,960 --> 02:15:42,359
Speaker 1: Plater and then they hustling up the stairs yeah, one

2070
02:15:42,399 --> 02:15:44,079
of them, I know, one of them like a racist

2071
02:15:44,600 --> 02:15:49,039
chest uh round here, I don't know.

2072
02:15:49,960 --> 02:15:52,600
Speaker 2: All right, you short lived, raced motherfucker. I'll see you then.

2073
02:15:54,239 --> 02:15:58,319
Speaker 1: Oh, one of them goes why yeah you and the

2074
02:15:58,399 --> 02:16:00,560
other guy pulls on aside, and you know, they start

2075
02:16:00,640 --> 02:16:02,720
running up the stairs. Okay, you're through.

2076
02:16:03,279 --> 02:16:05,119
Speaker 2: I run out and kind of just wait at like

2077
02:16:05,479 --> 02:16:08,119
a fucking lamp post for Fort's car to peel up.

2078
02:16:09,560 --> 02:16:09,720
Speaker 4: Yeah.

2079
02:16:09,800 --> 02:16:12,640
Speaker 1: You see when you're out there waiting for the van,

2080
02:16:14,000 --> 02:16:17,640
you see this other troll out there that's just manhandling

2081
02:16:17,680 --> 02:16:30,520
a bunch of these uh these lynch. Yeah, amazing, you're

2082
02:16:30,560 --> 02:16:32,040
in there. You're still in the room.

2083
02:16:36,680 --> 02:16:39,440
Speaker 9: Well, she's walking the exit.

2084
02:16:40,639 --> 02:16:46,120
Speaker 1: Yeah, y, all right.

2085
02:16:46,760 --> 02:16:51,120
Speaker 7: I will sneak up and tap her on her left shoulder,

2086
02:16:52,079 --> 02:16:54,120
and when she looks left, I will go to her

2087
02:16:54,239 --> 02:16:55,479
right and exit.

2088
02:16:56,840 --> 02:16:57,600
Speaker 4: Exit the room.

2089
02:17:00,200 --> 02:17:04,000
Speaker 1: That is the stupidest point I've ever heard of. Go

2090
02:17:04,040 --> 02:17:04,920
ahead and give me.

2091
02:17:05,000 --> 02:17:07,040
Speaker 5: A Sometimes the classics are.

2092
02:17:12,920 --> 02:17:13,719
Speaker 1: I guess con.

2093
02:17:18,559 --> 02:17:20,040
Speaker 3: Not go for it? Man?

2094
02:17:21,920 --> 02:17:24,159
Speaker 1: What roll? What do you think is right?

2095
02:17:26,760 --> 02:17:33,159
Speaker 9: Okay, I'll uh, I'll roll awesome stealth here, oh.

2096
02:17:33,120 --> 02:17:35,319
Speaker 1: Ship, she got a six to judge her intentions.

2097
02:17:39,040 --> 02:17:40,360
Speaker 9: She's got a first.

2098
02:17:41,719 --> 02:17:44,559
Speaker 1: Oh my god, all right, So here's what happens. You

2099
02:17:44,680 --> 02:17:47,959
tap the left shoulder. She turns right because she's used

2100
02:17:48,000 --> 02:17:52,200
to that. But then the glitches enough that when when

2101
02:17:52,239 --> 02:17:54,959
this happened, she turns and the hot barrel of the

2102
02:17:55,079 --> 02:18:02,079
gun touches your face and you yipe, and it's enough

2103
02:18:02,200 --> 02:18:04,559
for her to know that there's some invisible asshole in here.

2104
02:18:07,879 --> 02:18:11,280
There we go, and I change the glitch out by

2105
02:18:11,600 --> 02:18:17,479
sacrificing some edge. I don't know, I don't know, maybe

2106
02:18:17,559 --> 02:18:17,840
I don't know.

2107
02:18:18,559 --> 02:18:20,959
Speaker 2: One of those you can do to look at that.

2108
02:18:24,040 --> 02:18:33,239
Speaker 4: Cheating, cheating. You could re roll all three of those ones,

2109
02:18:33,799 --> 02:18:37,680
or or at least two of them, or how many

2110
02:18:37,799 --> 02:18:39,600
edge one edge each.

2111
02:18:41,959 --> 02:18:47,280
Speaker 1: All right, I'll go, I'll use my edge and you

2112
02:18:47,399 --> 02:18:48,440
roll three of those ones.

2113
02:18:49,159 --> 02:18:49,760
Speaker 10: Okay, go for it.

2114
02:18:49,920 --> 02:18:54,399
Speaker 1: Let's see. Come on ones anyway, it's a four.

2115
02:18:54,319 --> 02:18:56,200
Speaker 2: U S or no, what is it?

2116
02:18:56,959 --> 02:18:59,000
Speaker 4: Plus? And then it'll ask you how many and you

2117
02:18:59,120 --> 02:19:05,719
just type three, yeah, okay beside the ya okay, So

2118
02:19:07,799 --> 02:19:09,399
no longer a glitch, but still a failing.

2119
02:19:09,639 --> 02:19:11,000
Speaker 1: No longer a glitch, was still a failure.

2120
02:19:11,079 --> 02:19:11,239
Speaker 2: Yep.

2121
02:19:11,280 --> 02:19:14,680
Speaker 1: Okay, So uh, that doesn't happen. So what happens is

2122
02:19:14,760 --> 02:19:19,680
you tap and then she pivots the opposite direction because

2123
02:19:19,680 --> 02:19:20,959
she's got brothers.

2124
02:19:26,360 --> 02:19:27,719
Speaker 9: Kind that's just you're still in there.

2125
02:19:28,600 --> 02:19:30,799
Speaker 1: Yeah, the gun. The gun whiffs right past your face.

2126
02:19:30,840 --> 02:19:32,799
It almost would have burned your face. Ed you've not

2127
02:19:33,079 --> 02:19:35,600
been lucky enough to have moved out of the way.

2128
02:19:38,440 --> 02:19:44,000
I'll just stay quiet now, Okay, her turn, she looks

2129
02:19:44,040 --> 02:19:49,159
back into the room and there's the Uh, Foliota is

2130
02:19:49,200 --> 02:19:53,680
in there. The dead guy's in there. The other person's

2131
02:19:54,120 --> 02:19:59,639
propped up in the corner. Foliote is pissed. It descends

2132
02:19:59,680 --> 02:20:03,840
as horrified, and the smoke is starting to fill in

2133
02:20:04,280 --> 02:20:09,680
and it's coming into the room. Oliot is like, what

2134
02:20:09,799 --> 02:20:12,239
the fuck is going on? Close the door in or

2135
02:20:12,280 --> 02:20:16,840
out whenever the smoke is getting in here, and uh,

2136
02:20:17,040 --> 02:20:22,559
I just had to just like paralyzed with fear spears,

2137
02:20:22,600 --> 02:20:28,879
turns the gun towards Oliate. Oliata goes, you don't want

2138
02:20:28,879 --> 02:20:34,799
to be doing that. She raises the gun and she

2139
02:20:34,879 --> 02:20:35,479
takes a shot.

2140
02:20:36,440 --> 02:20:44,559
Speaker 2: Oh, oh ship, we might be seeing some real important

2141
02:20:44,559 --> 02:20:45,280
ship going.

2142
02:20:45,159 --> 02:20:53,920
Speaker 4: Down now, yeah, okay, Oliotte turns into an eight foot

2143
02:20:53,920 --> 02:20:55,120
tall Cybebork.

2144
02:20:57,079 --> 02:20:58,440
Speaker 1: Silly just peries.

2145
02:21:00,280 --> 02:21:10,920
Speaker 4: Oh not fuck at this guy. Don't see the brother Well,

2146
02:21:10,959 --> 02:21:11,760
it'd be really cool.

2147
02:21:11,799 --> 02:21:14,200
Speaker 2: If he did, it would be really cool. But briefly

2148
02:21:14,360 --> 02:21:15,360
pack for us.

2149
02:21:16,040 --> 02:21:21,040
Speaker 9: Yeah, if he was.

2150
02:21:21,040 --> 02:21:23,600
Speaker 2: A dragon, I assume he could see the invisible fucking organ.

2151
02:21:26,680 --> 02:21:36,120
Speaker 1: Maybe let's see a reaction and intuition. Okay was slash.

2152
02:21:36,200 --> 02:21:37,040
Speaker 4: There we go are.

2153
02:21:39,280 --> 02:21:44,879
Speaker 1: Intuition and uh, intuition and reactions. So that's there you

2154
02:21:44,959 --> 02:21:52,399
go the six okay, one, two, three, four, five, six,

2155
02:21:52,840 --> 02:21:57,559
seven hits. So she misses very much pure went out

2156
02:21:57,559 --> 02:21:59,879
of the way. What what and gets out of there,

2157
02:22:01,879 --> 02:22:04,959
and she is amazed by how quickly this guy can move,

2158
02:22:06,600 --> 02:22:09,559
and before she knows it, he's upon her and he's

2159
02:22:09,680 --> 02:22:14,840
got a stumbaton ready to go. Then outside the big

2160
02:22:14,879 --> 02:22:22,360
bald pan, the big bald man who's almost dead. He's

2161
02:22:23,079 --> 02:22:28,479
he's not into this. He stops and uh sits down

2162
02:22:28,760 --> 02:22:30,920
and uh. She tries to put pressure on his neck

2163
02:22:30,959 --> 02:22:32,799
so he doesn't let up. He just goes and has

2164
02:22:32,840 --> 02:22:41,920
a seat. He's like, oh yeah. Since he's like, you

2165
02:22:42,000 --> 02:22:43,680
can't you can't let a wall, you can't win all

2166
02:22:44,040 --> 02:22:44,319
you can't.

2167
02:22:47,280 --> 02:22:49,639
Speaker 2: I realized I made a mistake and I'm gonna admit,

2168
02:22:49,879 --> 02:22:51,239
you know, when I've lost good game.

2169
02:22:52,680 --> 02:22:57,600
Speaker 1: That's he can he can't win a malt. You gotta

2170
02:22:57,639 --> 02:23:03,639
lose something. You're fast, so forward, you're there, your vehicles

2171
02:23:03,680 --> 02:23:06,799
coming in. Uh man this year. There you're good. Uh

2172
02:23:08,040 --> 02:23:12,840
So we're gonna skip past everybody else and get to

2173
02:23:12,879 --> 02:23:16,559
this point. So Doc, you're in there. This has just happened.

2174
02:23:16,799 --> 02:23:19,360
She shot and now he's up on her and he's

2175
02:23:19,360 --> 02:23:21,440
got like this the stun baton that came out of

2176
02:23:21,520 --> 02:23:27,200
fucking nowhere. She's out of the way. You make it

2177
02:23:27,239 --> 02:23:32,000
out of the door. What are you doing? I am

2178
02:23:32,200 --> 02:23:38,360
going to get on my sub vocals and finally got out.

2179
02:23:39,559 --> 02:23:40,559
Speaker 9: Where are you guys.

2180
02:23:44,000 --> 02:23:44,280
Speaker 5: Leaving?

2181
02:23:45,200 --> 02:23:45,520
Speaker 1: Let her?

2182
02:23:47,680 --> 02:23:47,719
Speaker 3: No?

2183
02:23:47,840 --> 02:23:48,159
Speaker 4: You can.

2184
02:23:54,399 --> 02:23:54,440
Speaker 1: So?

2185
02:23:55,200 --> 02:23:57,639
Speaker 9: I okay, well, yeah, never mind.

2186
02:23:58,000 --> 02:24:00,319
Speaker 2: I'm on the first floor by where I am, turd.

2187
02:24:01,559 --> 02:24:04,120
There's another control here and he's betting the ship out

2188
02:24:04,120 --> 02:24:04,799
of these humans.

2189
02:24:06,120 --> 02:24:07,000
Speaker 5: Do you need help?

2190
02:24:09,079 --> 02:24:09,360
Speaker 2: I don't.

2191
02:24:09,479 --> 02:24:11,200
Speaker 3: I just not you.

2192
02:24:16,040 --> 02:24:18,600
Speaker 9: Oh, I'm fine. I just need to leave. Are we leaving?

2193
02:24:19,440 --> 02:24:23,159
Speaker 4: Yes? Jesus?

2194
02:24:24,200 --> 02:24:25,040
Speaker 9: All right, Well I'm.

2195
02:24:24,879 --> 02:24:28,239
Speaker 1: Gonna start heading out. My brothers can.

2196
02:24:29,920 --> 02:24:30,879
Speaker 9: Leave or not leave.

2197
02:24:36,040 --> 02:24:37,760
Speaker 1: Absolutely absolutely.

2198
02:24:37,799 --> 02:24:38,840
Speaker 9: I lock those guys.

2199
02:24:39,239 --> 02:24:42,879
Speaker 2: Yeah, they've always looked down on my very hard earned

2200
02:24:43,000 --> 02:24:52,399
medical degree. Yeah, okay, I'm gonna empty It's like twenty two.

2201
02:24:52,680 --> 02:24:53,879
Fuck those motherfuckers.

2202
02:24:54,920 --> 02:24:58,319
Speaker 1: Yeah, An md A PhD A D D bl T.

2203
02:24:59,280 --> 02:25:04,719
So you make it out that way. Uh, the vamples up.

2204
02:25:07,799 --> 02:25:10,959
Speaker 4: You guys jumping, Yeah, for it's gonna jump it?

2205
02:25:11,799 --> 02:25:13,760
Speaker 1: Fuck yeah jump jump?

2206
02:25:15,479 --> 02:25:16,360
Speaker 4: Is that an athletics?

2207
02:25:17,600 --> 02:25:18,040
Speaker 1: Oh yeah?

2208
02:25:19,399 --> 02:25:22,760
Speaker 4: All right? Oh yeah, but what's the target number? Just

2209
02:25:22,840 --> 02:25:26,879
so that I know if I just build suspense.

2210
02:25:27,920 --> 02:25:33,639
Speaker 1: You're jumping four floors, I'm gonna say four.

2211
02:25:35,159 --> 02:25:38,920
Speaker 4: Oh geez, that's a lot. I got it.

2212
02:25:39,799 --> 02:25:44,879
Speaker 1: Wow, you jump off of that ship and you land

2213
02:25:46,040 --> 02:25:48,200
and it's totally cool.

2214
02:25:48,440 --> 02:25:49,440
Speaker 4: Uh I.

2215
02:25:49,639 --> 02:25:51,639
Speaker 1: I don't want to step on your toes here, but

2216
02:25:51,799 --> 02:25:53,799
I'm imagining it's probably pretty cool. What does it look

2217
02:25:53,799 --> 02:25:54,479
like when it happens?

2218
02:25:56,000 --> 02:25:58,680
Speaker 4: So he's got like those like like the like the

2219
02:25:58,879 --> 02:26:01,840
tan work boots on and you just cut an image

2220
02:26:01,840 --> 02:26:04,920
of like him, like the foot is on the thing,

2221
02:26:05,079 --> 02:26:07,479
and he bends his knees and jumps, and the whole

2222
02:26:07,719 --> 02:26:12,959
railing bends as he heeps over, and he like hits

2223
02:26:13,040 --> 02:26:16,399
the ground and there's like a moment where like like

2224
02:26:16,559 --> 02:26:18,639
dust just kind of pulls up around him. And then

2225
02:26:18,680 --> 02:26:21,079
he opens up the door to the van, which because

2226
02:26:21,360 --> 02:26:23,200
it pulls up exactly where he was going to land,

2227
02:26:23,559 --> 02:26:24,719
and then he climbs inside.

2228
02:26:25,760 --> 02:26:27,000
Speaker 1: Okay, sick.

2229
02:26:31,280 --> 02:26:31,600
Speaker 2: Sort of.

2230
02:26:33,239 --> 02:26:36,159
Speaker 6: Yeah, Mantis is gonna well, he's gonna pull out a

2231
02:26:37,840 --> 02:26:39,280
I don't know if he'd have his gear on him

2232
02:26:39,319 --> 02:26:45,680
right now. Actually ships jumping, well he he normally carries

2233
02:26:45,680 --> 02:26:47,479
a grapple gun, grappling hook.

2234
02:26:49,399 --> 02:26:52,959
Speaker 5: Like shack. He's cool like that over a shack wasn't

2235
02:26:53,000 --> 02:26:53,719
cool anyway?

2236
02:26:53,760 --> 02:26:56,959
Speaker 2: Could have like smuggled in I don't know a GM, yes,

2237
02:26:57,079 --> 02:26:57,879
you know maybe.

2238
02:26:59,159 --> 02:27:05,079
Speaker 1: Uh yeah, let's uh what do you think do you

2239
02:27:05,079 --> 02:27:05,879
think he brought that there with.

2240
02:27:07,000 --> 02:27:10,360
Speaker 5: No we knew we'd get checked. We knew we'd get checked,

2241
02:27:10,719 --> 02:27:13,200
all right, so uh yeah, we're doing raw dogging it.

2242
02:27:14,719 --> 02:27:19,559
Speaker 2: We're doing it raw, all right, go for it.

2243
02:27:19,840 --> 02:27:20,760
Speaker 1: Athletics roll.

2244
02:27:24,760 --> 02:27:26,159
Speaker 5: Nothing rolled, that's weird.

2245
02:27:30,639 --> 02:27:37,319
Speaker 1: Too, okay, okay, so we'll come back to you. Well,

2246
02:27:37,360 --> 02:27:38,920
somebody looks up. How would that damage works?

2247
02:27:39,120 --> 02:27:39,680
Speaker 4: What about you?

2248
02:27:40,639 --> 02:27:47,479
Speaker 1: Doc? M hmm? How far is it for me to jump?

2249
02:27:49,319 --> 02:27:52,079
It's maybe like a couple of inches, lest.

2250
02:27:53,840 --> 02:27:59,159
Speaker 9: Say, okay, let's make it sure. Yeah, I'll get a jump.

2251
02:28:00,520 --> 02:28:02,399
Speaker 1: Okay, all right, go for it.

2252
02:28:04,319 --> 02:28:05,399
Speaker 9: Alright here I go.

2253
02:28:25,440 --> 02:28:28,040
Speaker 1: Uh okay, okay.

2254
02:28:28,360 --> 02:28:33,280
Speaker 2: So fall damage is yes, when a character falls more

2255
02:28:33,360 --> 02:28:36,239
than three meters, they take physical damage with a DV

2256
02:28:36,520 --> 02:28:40,079
equal to half of the meters fallen resisted by body.

2257
02:28:40,680 --> 02:28:43,040
The game master should feel free to adjust the damage

2258
02:28:43,040 --> 02:28:44,559
based on relevant circumstances.

2259
02:28:45,559 --> 02:28:50,719
Speaker 1: Okay, so the I am going to say three meters

2260
02:28:51,399 --> 02:28:56,959
per floor, so that means that nine because you're not

2261
02:28:57,120 --> 02:29:01,159
on the top of the fourth floor. No nine, Okay,

2262
02:29:02,120 --> 02:29:03,840
half of that's four and a half. So we're gonna

2263
02:29:03,840 --> 02:29:08,000
say four. So you guys can try to soak four

2264
02:29:09,120 --> 02:29:15,680
damage physical both of us the ones uh Ford Ford's good? Yeah,

2265
02:29:15,719 --> 02:29:18,120
you you got it. You you hit the magic number

2266
02:29:18,120 --> 02:29:21,920
that I made up off the top of my head. Riddle,

2267
02:29:23,280 --> 02:29:27,479
So you take three physical. Uh, there's a soak thing

2268
02:29:27,520 --> 02:29:29,000
in your core on your character.

2269
02:29:29,440 --> 02:29:32,920
Speaker 2: Oh, or just do a body That's what I did.

2270
02:29:33,040 --> 02:29:35,280
Speaker 1: Is just yeah, it's the same thing.

2271
02:29:35,399 --> 02:29:35,559
Speaker 4: Yep.

2272
02:29:35,760 --> 02:29:39,360
Speaker 1: So you got it. Unless you've got other modifiers and

2273
02:29:39,360 --> 02:29:42,600
ship like that is body plus whatever. So yes, you

2274
02:29:42,719 --> 02:29:43,479
take no damage.

2275
02:29:43,520 --> 02:29:43,719
Speaker 4: Doc.

2276
02:29:44,120 --> 02:29:47,399
Speaker 1: Uh The elf though, does take two?

2277
02:29:47,879 --> 02:29:48,319
Speaker 4: Would it be.

2278
02:29:50,120 --> 02:29:50,440
Speaker 5: Curious?

2279
02:29:50,639 --> 02:29:54,959
Speaker 1: No, I'm sorry you. Uh, Orc takes one, Elf takes two.

2280
02:29:55,879 --> 02:29:56,440
Speaker 2: Yes, the same time.

2281
02:29:56,840 --> 02:29:58,639
Speaker 5: Yeah, okay, I'm curious.

2282
02:29:59,000 --> 02:30:01,719
Speaker 1: All right, Yeah, it was it was four. It was

2283
02:30:01,719 --> 02:30:03,360
gonna be four damage. It was gonna be four damage.

2284
02:30:03,639 --> 02:30:12,040
So three for scar and one or there we go. Okay,

2285
02:30:12,760 --> 02:30:14,719
so you guys don't do it as gracefully. You land

2286
02:30:14,840 --> 02:30:19,479
and it sucks, and uh it sucks worse fromantis He

2287
02:30:19,600 --> 02:30:28,079
lands on his nads and uh my neds like get

2288
02:30:28,120 --> 02:30:33,000
half bay. You guys remember that movie? So yeah, and

2289
02:30:33,079 --> 02:30:37,200
then uh Bold jogs up.

2290
02:30:37,319 --> 02:30:41,680
Speaker 2: Hey guys, good cardio, guys. Let's get in.

2291
02:30:42,799 --> 02:30:46,959
Speaker 1: That's a rough for you guys. Uh see as you

2292
02:30:47,239 --> 02:30:50,120
peel out and drive away, you see, uh, unless you

2293
02:30:50,200 --> 02:30:53,840
decide not to drive away. You see this troll, Uh

2294
02:30:54,280 --> 02:30:57,479
just just fighting a bunch of these lynch mob guys.

2295
02:30:58,799 --> 02:31:04,159
The troll is pretty big. He looks like uh, leather

2296
02:31:04,479 --> 02:31:10,959
clad shotgun totin strapped up bandolier shotgun shells and grenades,

2297
02:31:11,479 --> 02:31:17,360
leather crispy, his skin is crispy from the sun, massive

2298
02:31:17,799 --> 02:31:21,600
ram horns, and he's just like pummeling these dudes and

2299
02:31:21,760 --> 02:31:24,079
like they're trying to stab him and he's punching them

2300
02:31:24,239 --> 02:31:25,000
and stuff like that.

2301
02:31:28,239 --> 02:31:38,319
Speaker 9: Said, I I feel like we should help this person, agreed, especially.

2302
02:31:39,959 --> 02:31:43,200
Speaker 4: Yeah, So I'll do like a burnout like in the

2303
02:31:43,280 --> 02:31:48,319
parking lot and then back up okay, and and we'll.

2304
02:31:48,200 --> 02:31:54,520
Speaker 1: Wind down the window okay, window, okay.

2305
02:31:56,239 --> 02:32:02,120
Speaker 4: Yes, hello, what do you and the all right, I guess,

2306
02:32:05,000 --> 02:32:05,319
but I.

2307
02:32:05,399 --> 02:32:07,360
Speaker 10: Got these guys tell me I'm not supposed to cover

2308
02:32:07,440 --> 02:32:07,879
it there.

2309
02:32:09,280 --> 02:32:09,479
Speaker 3: Like that.

2310
02:32:16,719 --> 02:32:20,120
Speaker 1: Another guy he tacked to bite out of the dude's shoulder,

2311
02:32:20,200 --> 02:32:23,799
and the guys like that throws him. I could use

2312
02:32:23,799 --> 02:32:24,600
a ride out of here.

2313
02:32:26,200 --> 02:32:26,719
Speaker 10: Walk here.

2314
02:32:28,600 --> 02:32:31,399
Speaker 1: He tries to get in the back.

2315
02:32:33,639 --> 02:32:36,280
Speaker 4: Him in the back, okay, the only one rocks and.

2316
02:32:36,319 --> 02:32:43,079
Speaker 1: Shakes as he gets in and uh, yeah, guys right away,

2317
02:32:43,079 --> 02:32:43,760
and he's going.

2318
02:32:43,840 --> 02:32:46,360
Speaker 3: Oh yeah, I was supposed to be this meeting, but

2319
02:32:46,959 --> 02:32:49,479
I had to walk and it's a long hike and

2320
02:32:49,559 --> 02:32:50,639
it took me a little while.

2321
02:32:50,680 --> 02:32:52,319
Speaker 10: And they said I was already in there, and I

2322
02:32:52,440 --> 02:32:54,319
kept trying to tell him that I'm not in there yet.

2323
02:32:54,360 --> 02:32:58,440
Got come out here. They wouldn't listen, so I had

2324
02:32:58,440 --> 02:32:59,520
to make him listen.

2325
02:33:02,000 --> 02:33:04,200
Speaker 2: Yeah, they probably said that because you're a troll and

2326
02:33:04,200 --> 02:33:06,600
they're racist, I think, I think so.

2327
02:33:07,360 --> 02:33:07,559
Speaker 5: Yeah.

2328
02:33:07,719 --> 02:33:11,719
Speaker 3: No, of course, of course, nobody tells me what to

2329
02:33:11,840 --> 02:33:16,079
do inside my dimsy.

2330
02:33:17,799 --> 02:33:25,079
Speaker 2: Yeah great, and it's terrifying. Yeah, in the back, just

2331
02:33:25,239 --> 02:33:26,920
trying to make himself smaller.

2332
02:33:29,040 --> 02:33:30,879
Speaker 10: Cool the guard dropper.

2333
02:33:30,719 --> 02:33:32,959
Speaker 1: And you see he's like bleeding profusely from a giant

2334
02:33:33,040 --> 02:33:36,000
like gouge like slash wound on his arm and he

2335
02:33:36,200 --> 02:33:39,559
like holds out some duct tape for pouch and like

2336
02:33:39,879 --> 02:33:42,559
puts in his teeth like like yanks and then like

2337
02:33:42,639 --> 02:33:43,959
tears it off and like sticks it on.

2338
02:33:44,120 --> 02:33:48,159
Speaker 10: He's like, hold, OK, let's show, let's go.

2339
02:33:48,440 --> 02:33:52,879
Speaker 3: There's little left hard back wif he's probably about u

2340
02:33:54,280 --> 02:33:58,319
fifteen minutes in a car on foot, probably about two hours,

2341
02:33:58,959 --> 02:34:01,360
So here's back to my clubhouse.

2342
02:34:01,399 --> 02:34:01,920
Speaker 10: I'll be cool.

2343
02:34:02,360 --> 02:34:09,280
Speaker 5: Yeah, we we have one stop before we can do that, or.

2344
02:34:09,319 --> 02:34:12,040
Speaker 10: You're trying to abduct me because your choice.

2345
02:34:12,159 --> 02:34:14,639
Speaker 2: Nope, I'm not doing that at all. Absolutely not.

2346
02:34:15,680 --> 02:34:16,159
Speaker 4: Mm hmmm.

2347
02:34:16,760 --> 02:34:18,239
Speaker 2: I think we drop him off at his home.

2348
02:34:20,840 --> 02:34:24,079
Speaker 4: Are we being chased? Not?

2349
02:34:24,239 --> 02:34:24,600
Speaker 1: Right now?

2350
02:34:28,479 --> 02:34:32,559
Speaker 4: Well, okay, so where does he want to get dropped off?

2351
02:34:33,440 --> 02:34:36,600
Where are you? Where you need to go? And I

2352
02:34:36,760 --> 02:34:41,120
kind of pull up a map like in my mind's eye,

2353
02:34:41,239 --> 02:34:43,000
I guess, and like I'm kind of looking at where

2354
02:34:43,000 --> 02:34:45,200
he wants to go versus where we're actually supposed to

2355
02:34:45,239 --> 02:34:45,639
be heading.

2356
02:34:47,920 --> 02:34:51,479
Speaker 1: Uh so compared to where you're trying to go. So

2357
02:34:52,479 --> 02:34:54,000
there was an assumption that you guys were going to

2358
02:34:54,040 --> 02:34:57,000
be chased, but it doesn't look like that's happening. So

2359
02:34:57,600 --> 02:35:00,120
you're supposed to go to this safe house that's on

2360
02:35:00,239 --> 02:35:02,680
the tiers side. Wants to get out of the dimsey.

2361
02:35:02,719 --> 02:35:05,239
This guy's trying to go like you're trying to go

2362
02:35:05,360 --> 02:35:12,280
south and he is trying to go east. It's, like

2363
02:35:12,360 --> 02:35:14,040
you said, probably about fifteen minutes out of the way

2364
02:35:15,559 --> 02:35:17,440
all told, maybe about like twenty minutes half hour.

2365
02:35:19,639 --> 02:35:22,200
Speaker 4: I mean, honestly, or not even being chased.

2366
02:35:23,879 --> 02:35:25,760
Speaker 2: Yeah, so just drift fuck it?

2367
02:35:26,079 --> 02:35:27,680
Speaker 4: Yeah, right, let's go.

2368
02:35:29,079 --> 02:35:30,719
Speaker 1: Okay, I guess right for a little bit.

2369
02:35:32,959 --> 02:35:34,840
Speaker 4: Can I call Frankie on the way and tell her

2370
02:35:34,920 --> 02:35:36,079
that the wood's coming?

2371
02:35:38,440 --> 02:35:38,799
Speaker 1: You can't?

2372
02:35:38,959 --> 02:35:42,680
Speaker 4: She goes, Oh, should I get?

2373
02:35:42,799 --> 02:35:46,360
Speaker 1: I guess? You know, that's that's cool, But uh, how

2374
02:35:46,399 --> 02:35:48,000
do you go if you guys fuck up that meeting?

2375
02:35:49,600 --> 02:35:49,760
Speaker 2: Oh?

2376
02:35:49,879 --> 02:35:52,120
Speaker 4: Yeah, no, I got some video that I got to

2377
02:35:52,200 --> 02:35:55,879
show you. It's it's good stuff.

2378
02:35:57,040 --> 02:36:00,200
Speaker 1: Well the meeting's fucked up, that's great for me. The

2379
02:36:00,280 --> 02:36:04,440
only thing left to do then is, uh, gotta still

2380
02:36:04,479 --> 02:36:09,120
gotta draw them out of their clubhouse. So what make

2381
02:36:09,200 --> 02:36:10,040
that happen tomorrow night?

2382
02:36:10,440 --> 02:36:11,600
Speaker 4: Or you know what? Fuck it?

2383
02:36:12,120 --> 02:36:17,040
Speaker 1: If you guys are feeling sprightly, yeah there tonight right away.

2384
02:36:17,239 --> 02:36:18,159
Speaker 9: They won't expect it.

2385
02:36:21,799 --> 02:36:23,879
Speaker 4: How sprightly is ever one feeling.

2386
02:36:25,879 --> 02:36:26,360
Speaker 9: Pretty good?

2387
02:36:26,840 --> 02:36:29,399
Speaker 5: Is this a player question or a character question?

2388
02:36:31,159 --> 02:36:32,239
Speaker 4: I asked in character?

2389
02:36:35,440 --> 02:36:36,440
Speaker 9: Am I still invisible?

2390
02:36:40,319 --> 02:36:43,559
Speaker 2: But if you didn't say anything, none of us here?

2391
02:36:44,840 --> 02:36:47,319
Speaker 1: Yeah, I asked that out loud. Am I still invisible?

2392
02:36:52,479 --> 02:36:57,479
Speaker 2: And I released the invisibly. I gotta say something. Man,

2393
02:36:57,600 --> 02:36:59,040
Oh my god, I'm too old for this.

2394
02:36:59,840 --> 02:37:01,479
Speaker 1: I forgot there was a stating that spell.

2395
02:37:01,680 --> 02:37:07,200
Speaker 5: Okay, I don't know if you could help me out.

2396
02:37:07,280 --> 02:37:09,280
I'm a little hurt. I just if you could just

2397
02:37:09,440 --> 02:37:12,280
touch in this region with your magic powers, that probably

2398
02:37:12,360 --> 02:37:15,479
help a lot this down which were down down here,

2399
02:37:16,319 --> 02:37:17,680
this region down here.

2400
02:37:17,920 --> 02:37:20,319
Speaker 2: Like the abdomen or are you waiting a little bit lower?

2401
02:37:20,600 --> 02:37:21,440
Speaker 5: A little bit lower?

2402
02:37:21,639 --> 02:37:21,799
Speaker 1: Oh?

2403
02:37:22,200 --> 02:37:24,920
Speaker 2: Okay, you know, I'm actually kind of hurt a little

2404
02:37:24,920 --> 02:37:26,319
bit myself. So I don't know if it's going to

2405
02:37:26,399 --> 02:37:28,879
do so good. But we do actually have a fucking

2406
02:37:28,959 --> 02:37:29,719
doctor with us.

2407
02:37:29,840 --> 02:37:29,959
Speaker 4: Now.

2408
02:37:30,520 --> 02:37:33,360
Speaker 5: I forgot, Oh jack you out. I didn't see them.

2409
02:37:33,399 --> 02:37:40,479
Speaker 1: Oh god, so I did say you have something wrong

2410
02:37:40,479 --> 02:37:41,360
with your growing.

2411
02:37:42,159 --> 02:37:44,079
Speaker 5: Yeah, I think I smashed my balls on the jump.

2412
02:37:45,920 --> 02:37:48,000
Speaker 2: Oh, don't worry. You don't use those, It'll be okay.

2413
02:37:50,040 --> 02:37:51,399
Speaker 4: I don't blea.

2414
02:37:54,920 --> 02:38:00,319
Speaker 1: You want some drugs At this point, Okay, at this point, lives,

2415
02:38:00,399 --> 02:38:03,639
you lost one of your fake gear tips. You look

2416
02:38:03,799 --> 02:38:06,159
like a fool. You guys riding and you get this

2417
02:38:06,319 --> 02:38:09,159
dude back to his clubhouse, which is like a s

2418
02:38:09,520 --> 02:38:13,280
haity old apartment building, and uh, you know, as he

2419
02:38:13,319 --> 02:38:15,719
gets back, a couple of you know, like like a

2420
02:38:15,840 --> 02:38:18,200
kid comes out of the building that's like dusty looking

2421
02:38:18,280 --> 02:38:24,440
little child's like, Papa, will they bring the food? Are

2422
02:38:24,479 --> 02:38:25,959
the food shipment's coming? Papa?

2423
02:38:30,159 --> 02:38:31,120
Speaker 10: I'm not your dad.

2424
02:38:32,120 --> 02:38:32,479
Speaker 4: I don't know.

2425
02:38:33,120 --> 02:38:34,959
Speaker 10: It didn't happen the way it was supposed to.

2426
02:38:36,959 --> 02:38:38,600
Speaker 1: Well, by the way to get food for you though,

2427
02:38:40,840 --> 02:38:41,760
I'm never so hungry.

2428
02:38:44,319 --> 02:38:53,479
Speaker 4: Can I give him the contact information for the rats nest? Yes? Yeah,

2429
02:38:53,719 --> 02:38:55,600
Do you call talk to these people? They have good food.

2430
02:38:55,879 --> 02:38:59,879
They also have a way to get out here. You know.

2431
02:39:00,040 --> 02:39:01,559
You talk to that make it worth their while. They'll

2432
02:39:01,559 --> 02:39:10,000
bring yourself. Oh well, you want in exchange nothing? This

2433
02:39:10,159 --> 02:39:16,079
costs me literally nothing to give you. Then give me

2434
02:39:16,280 --> 02:39:17,159
forty credits.

2435
02:39:18,799 --> 02:39:19,840
Speaker 10: I don't have any money.

2436
02:39:20,959 --> 02:39:22,959
Speaker 2: I can loan you forty credits for a handshake.

2437
02:39:25,680 --> 02:39:28,000
Speaker 4: He'll loan you forty credits and then you pay me

2438
02:39:28,120 --> 02:39:30,200
forty credits and then we are even.

2439
02:39:32,000 --> 02:39:33,079
Speaker 1: I'm not good with math.

2440
02:39:33,200 --> 02:39:36,600
Speaker 10: But here's the deal. You let me owe you one.

2441
02:39:38,319 --> 02:39:39,799
Speaker 5: Yeah, that sounds like a good deal.

2442
02:39:39,879 --> 02:39:45,440
Speaker 1: Yeah, okay, and then we'll handshake.

2443
02:39:45,639 --> 02:39:48,040
Speaker 2: I'm sorry, what's your name? How how do we access

2444
02:39:48,200 --> 02:39:48,639
this favor?

2445
02:39:50,120 --> 02:39:50,879
Speaker 10: What a stuck?

2446
02:39:52,000 --> 02:39:52,159
Speaker 2: Oh?

2447
02:39:52,319 --> 02:39:52,559
Speaker 5: Cool?

2448
02:39:52,719 --> 02:39:53,760
Speaker 4: Nice? Nice? Great?

2449
02:39:53,879 --> 02:39:54,920
Speaker 2: My name's.

2450
02:39:58,040 --> 02:40:00,840
Speaker 1: Shake your hand and it's awful like it like his

2451
02:40:00,959 --> 02:40:05,719
hand is like fucking massive and like his gentlest it's

2452
02:40:05,799 --> 02:40:08,200
like it's like shaking hands with a bunch of rocks

2453
02:40:08,920 --> 02:40:11,719
that are trying to kill you. It's crushing.

2454
02:40:16,200 --> 02:40:17,000
Speaker 4: That's a good description.

2455
02:40:17,200 --> 02:40:19,680
Speaker 2: I like that that are trying to kill you.

2456
02:40:20,600 --> 02:40:22,040
Speaker 1: So a bunch of them, a bunch of rocks, they

2457
02:40:22,040 --> 02:40:26,440
are trying to kill you. Also, he's so crispy. So

2458
02:40:30,600 --> 02:40:38,479
you did it. We're halfway there, so uh yes, very good.

2459
02:40:38,799 --> 02:40:42,520
Uh So, I guess we're gonna end it for the night,

2460
02:40:42,680 --> 02:40:45,639
and uh we can do some Heeley's off air or

2461
02:40:45,680 --> 02:40:47,680
at the beginning of the next sesh up to you, guys,

2462
02:40:47,840 --> 02:40:50,040
But we're gonna end there for the night. Thank you, guys,

2463
02:40:50,360 --> 02:40:54,000
anybody that's out there currently watching, thank you for sticking around.

2464
02:40:54,200 --> 02:40:56,600
And any of you that are listening just after the fact,

2465
02:40:58,040 --> 02:41:00,760
you've listened to it. After the fact, we have been

2466
02:41:00,840 --> 02:41:04,079
shadow run pay data, and we will continue to be

2467
02:41:05,040 --> 02:41:07,280
for as long as I can convince these fools to

2468
02:41:07,399 --> 02:41:07,879
keep playing

