Speaker 1: You are listening to table story.
Speaker 2: Yo, what up is your boy Jay Brotato Skinniest Penis.
It's your boy age name, Skinny Penis my stage name,
Skinniest Penis, the Skinniest Penis. Welcome to does So. I'm
wide awake. I've just had an emergency. Chief you're delivered
to me. Thank God, just in time. Let's have a
little sip. Wide awake, all right, Welcome to the stream, everybody.
How are you doing today? We're going to be playing
some D and D but we are missing a prize
member in the form of Brad Well. Can we get
some I'm also not really with it. We're missing one
and a half members here. I am kind of only
half here because I'm very tired. But she's not here.
Can we get some f's or some rips in the chat?
God rest hisself. He was killed. He'll be back next week,
hopefully and hopefully doesn't actually die. This will be fucking
clipped on't it. So today we're running a little flashback
one shot because I don't like it when players have
to miss out on things. I don't like playing other
people's characters either, and I feel like a cleric in
the middle of the desert would be useful. Just hav
him wander off after the exposition episode would not make
any sense, So what we do Anyways, he did actually go.
Of all the people who could wander off, it would
be arden. But at the same time, I just know
something would happen. I just get you get attacked by
something and diet bread fucking mode us do. If we're ordin,
I would have been able to wounds. Then you'd have
complain in moment. So instead I will defend myself from
your complaints by running a one shot. But before we
jump into that, let's see how everyone's doing. How's your
week been, j Brotato been up to I don't I
don't even know what I've done this week. I have
no idea, to be honest, I have been in that
same brain space as me right now. I've don't actually
think I could spell my own name.
Speaker 3: I think I think it's It's been like a really
like entropic week for me.
Speaker 2: I've just been in limbo.
Speaker 3: So I actually didn't realize until yesterday that it was
almost Wednesday again.
Speaker 2: I thought Wednesday was like two days ago. Yeah, I've
done that thing this week where I've not really been
sure of what day it was. There's the one good
thing about like D and D and having staple shows
throughout the week is it really does help me to
know what that is because I'm like, oh, it was
dust out yesterday, so today it's Thursday. You know it's
so today is Sunday. And then that way I can
work out what day is without the the the staple
shows on set days and they would probably funck me out.
What have you done? I was going to roll Arden's
beauty check for him, but I can't. We don't need it.
We won't see him.
Speaker 3: Well, someone in the chat asked Brad, no one will
see him.
Speaker 2: Well, you don't roll. If you don't see it still matters,
it doesn't. It matters to me. How beautiful is he?
Without us? You roll that dice and I will come
to your house and cut your hands off.
Speaker 4: Wow, threats are already being laid down.
Speaker 2: This is this is getting intense here. First, Yeah, what
about you Tuesday? Where you've been up to You've been
cryptographer ing?
Speaker 4: Mm hmmm, yeah, like I do.
Speaker 5: I've been deep into the crypto, not not sleeping a ton,
so I'm a little out of it as well. But
I have enjoyed our other one offs and retro casts,
so I'm looking forward to uh to see what I'm
going to get to play.
Speaker 6: Imagine that Tuesday. Like the episode it was all about her.
What a surprise.
Speaker 2: It was. It was called a lashback. Yeah, yeah, well
I guess me. And you did a one shot recently, Yeah,
we did charity charity one shot?
Speaker 7: How did How did the meat Grinder girl?
Speaker 2: Pretty much just constantly they were just walking into rooms
and getting killed. It was fucking beautiful. We used that table, Yeah,
they were using the ten thousand table. It was weird though,
because they were in they were in a spaceship. They
just didn't realize that they were the characters in a
futuristic thing and they couldn't work out what it was.
But it was all It was all metallic. And one
of the things that happened on that d fucking thousand
table is that they rolled everything with that's metallic within
sixty feet becomes rubbery. So this fucking spaceship, from my perspective,
just went in the middle rubber because the whole fucking
thing was metal. So there was just a sixty foot
cube of this spaceship where they were just in like
a bouncy castle.
Speaker 4: Yeah, pretty funny for Brad.
Speaker 7: The other thing is that a please tell me this
happened in combat.
Speaker 2: No it didn't, but it did what it What it
did affect was that the next room there was like
a hallway next to them, and it was a thing
that I just ripped from White Plume Mountain, which is
that there's this there's this metallic fucking hallway that just
heats up like these copper walls heat up, and if
you walk through it with anything metal on you, you
just begin to take fire damage basically because it heats
you up. But because it all went all robbery, it
just it just completely nullified one of my trap rooms.
And so they just walked through it. But they were
like stood there looking at it, like, oh man, this
looks scary. What's gonna happen? Nothing happened. They were like, oh,
nothing happened, Brad, And I was like, Nope.
Speaker 7: It would have been even.
Speaker 6: Better if you had a trap room where it's like,
like you know, Indiana Jones style little cracks in the
wall with like buzzsaw blades, except they're all rubbered out.
It's just like so it's just like rubber pancakes just slapping.
Speaker 2: It off. That's where the head specific things to happen
in a very specific White Plume.
Speaker 3: I ran White Plume on when I went on the cruise.
That was the I ran them through. Yeah, so I
I remember that entire module. That was actually a really
good module.
Speaker 2: That's meant to be like meat grinery, though, isn't it
a little bit? Yeah? Yeah, I thought.
Speaker 6: White Plume Mountain was like longer ish, like that's like
a fibrous succession long thing, and.
Speaker 3: Oh it's definitely one of the longer one. Yeah, I totally.
I just like condensed it.
Speaker 6: All and you must have like fast tracked them through it.
Speaker 2: Oh yeah.
Speaker 3: It was pretty much like you start here, you do this,
and then like the ending. I was just like, fuck
the ending. I'll just make up my own.
Speaker 6: So grab three, grab three trap rooms. Yeah yeah, I
just and then go have them fight a boss.
Speaker 2: Yeah. That's pretty much the end of that. I usually
do that for like one shot things. I haven't really
done it for this one, but I think it's a
good way if you're running a one shot and you're like,
I don't know what to do, just go and grab
like a couple of random things from a module or
a bunch of modules. Just throw them in and run that.
It's easy. Just justify it.
Speaker 6: However, you roll all your traps from Tomb of Annihilation
and you're good.
Speaker 2: Yeah, you can always do that as well.
Speaker 6: Just White Blue Mountain, that's the one that has the
mud room with like the hanging wooden platforms that you
have to jump from platform to platform and if.
Speaker 2: You fall in the mud, you're screwed. Yeah, I think, yeah, yeah,
I haven't run it and I haven't played it, but
I have it, and I glanced through it to just
pilfer and steal things from it.
Speaker 8: At one point, all dms are a rogue thieve, Like
hell yeah, I feel like, well, I mean I've always said, like,
in like the original like a D and D versions,
there were lightsabers and ship.
Speaker 3: Like like D and D was built off of ripping
everything off.
Speaker 2: Yeah, so why not continue the trend? Fuck trying to
do it fully original though, you'd need like a crazy
good memory, I think as well, because I just whenever
you like have to improve so much stuff if you've
not based it on something somewhere in your mind, you
have to just it has to be fresh, improv everything
you do. I can't work like that. But I'm a
stupid person. Maybe if you're not, you could run a
better campaign than me. I'm sure you could. D MS
out there. I believe in you. Connor, how are you doing?
Speaker 9: From a little bit of voice over here and there?
I had my two year anniversary this past Monday.
Speaker 2: MM. It was a lot of fun, a lot of chaos,
a lot of madness. Yeah, you get drunk, dressed up
black a girl. It's just do I mean, actually one
does it? Yes? I did once? I did?
Speaker 7: What now Jessica?
Speaker 2: Sorry?
Speaker 7: I got distracted. No, You've done Jessica two times?
Speaker 10: Right?
Speaker 7: No, I've only done that once.
Speaker 4: I got distracted, right, Jay, that really didn't come out right.
Speaker 7: I've done her? How many times?
Speaker 2: How many times? Have done Jessica? Uh? No? Sorry?
Speaker 6: I got distracted by a message popping up on my
other monitor right when you started that.
Speaker 7: So it's like, wait, wait, wait, what what did I do?
Speaker 2: That me a clip of Jesse playing Doki Doki?
Speaker 6: Oh my god.
Speaker 2: I was really disappointed that you didn't do a female laugh.
Oh that I was a female laugh. I was like,
oh what is this?
Speaker 6: That was the That was the one part that I
was just like, no, I if you guys didn't see
any of me playing that game, I like I voice acted,
not not really voice acted the characters, but like sort
of like added enough differentiation that you could tell which
character I was doing. But whenever it came to the
laughing or giggling, I would just cut back to my
own voice going female laughter and then.
Speaker 2: Move on with reading it.
Speaker 6: My chat was like, you need to do this schoolgirl giggle,
and I was like, I'm not going to, so I start.
So I started just announcing schoolgirl giggle whenever it came
to that in the caption instead of exacting it. It's like,
I can't, I can't, I'm not.
Speaker 3: I think when when I was doing it, I was
doing with Vo We're doing the co cast, and she
took over Monica and she would halfway through Helga would
come out and she would just do a Russian accent.
Speaker 2: And then it would switch into a German accent.
Speaker 3: So I think for some lines I just started mimicking
it and replacing entire voice lines with the the the fuck.
Speaker 2: It just would just go and then she would go
back to Helga.
Speaker 3: But when we started Dokie Dokie, I used a robot
voice for Monica, and I didn't realize like how topical
that was until the very ending. That game fucked me up, dude,
that that whole game fucked me up.
Speaker 2: Yeah, I don't.
Speaker 7: I don't want to say.
Speaker 6: I don't want to say too much, dude, I don't
want to say too much because of spoilers, but I
will say that there is like there's one major twist
that occurs in the game that's like the biggest shocker
twist of the whole gamey And and that particular moment,
uh to me, lost a lot of its impact because
they also introduced some meta stuff to the game at
that point, or like or basically, they throw a puzzle
at you, they throw a puzzle at you at the
same time they throw this emotional shocker at you, and
the way my brain works, it is just like, oh crap,
my heart is broken. Hey, look a puzzle, and and
so I just immediately like started solving the puzzle. So
I felt like the the the emotional impact was essentially
cut short by the fact that it gives you a
puzzle to work on at the same time.
Speaker 2: Have you streamed it, Brad, Nah, I've had the whole
thing butchered and ruined by editing it, and yeah, yeah,
I guess it's just ruined. There's a lot of things
that I get spoiled for me because I edit it
before I watch it or play it or whatever, and
that was one of them. So I was like, well,
this is ruined. I an'm playing that anymore. I'll let
everyone else enjoy it.
Speaker 6: Yeah.
Speaker 2: I don't know if I even would have done though.
I don't know. It seems like one of those slow
paced games that people would just scream at me for.
Speaker 3: It's ruined my Steam queue. I was like shopping for
games yesterday and it's just visual novels.
Speaker 2: Now.
Speaker 3: It's it's so bad, man, Like I had to go
and like look at other games to get visual novels
out of my uh of my hate.
Speaker 2: That about everything. To be honest, you just look at
one thing, like you go on YouTube. Emma comes in
and she's like, you have to see this one makeup
artist thing, and I'm like all right. She puts it
on leaves and then my whole fate is just like, yeah,
you know how how to contour like a boss?
Speaker 3: I did that with Amazon. I was I was shopping
on Amazon last night for like tup Aware, and it
was just.
Speaker 2: Like you might also like this, because then all your
ads turn into top wear ads on every website.
Speaker 6: It was like, I just bought a top Aware, why
do I need ninety six packs of top Aware?
Speaker 2: But you're interested rthing.
Speaker 6: Like I just bought a potton pan. Why do I
need a twenty five set of potton pans?
Speaker 7: Since since we already.
Speaker 6: Brought up Jessica, I had that going on for like
a couple of weeks. Afterwards, it kept suggesting more like
women's clothing and stuff.
Speaker 7: I'm like, I don't need any more of that.
Speaker 6: Stop stop stop, and Amazon's like, but really no this
plus so I'm like stop, I like I bought.
Speaker 3: Socks or something last night, and then all my ads
now are socks on Amazon. It's just it's just like
Hanes men's socks, and then like Hanes forty eight pack
of men's socks.
Speaker 2: I'm like, I don't need forty eight forty.
Speaker 4: We tast you to buy more exact thing.
Speaker 2: Yeah, one thing that you would always need more of socks.
Speaker 7: That's true. Actually, in fact, that's true. I need to
buy socks.
Speaker 4: I just socks yesterday.
Speaker 2: This is weird.
Speaker 3: Come Christmas, Like, I don't mind getting socks and underwear anymore.
Speaker 2: That's like that's my adulthood. Yeah yeah, I bank on
it now.
Speaker 3: Then my mom gives me, like she gives me deodorant,
which is decent deodorant, and some cologne.
Speaker 2: Socks and underwear and like it's all. It's a Colonne
that I wear. It's they're like the socks fit fine,
and I like that's my Christmas every year. That's all
I need. It's like my refresher for the year.
Speaker 6: I love how it's kind of like this curve where
when you're a kid, it's like you only want to
entertainment stuff and toys, and then you just get like
a pair of pants and you're like, oh, what's that?
And then like and then like the older you get,
the more you're like, oh, yes, a new sweater.
Speaker 7: This is exactly what I needed.
Speaker 2: Pants are like eighty dollars a pair. Oh my god,
thank you. They should just not wrap like, don't wrap
up the socks and pants as a gift just to
get on boxing day. Find them in the drawer. Oh cool,
I said, the same wrap up that set it up
as a thing. What was it?
Speaker 3: The same thing about therapy, Like when you're growing up
as a kid, you're like therapy for crazy people. And
now I've just realized, like therapy is for adults.
Speaker 2: Yeah, just for the best present ever, A year of therapy,
the best for adults.
Speaker 6: They just need someone to talk to. Like, yeah, that's true.
It's for crazy people. It is for crazy people.
Speaker 2: That is true. Yeah, you can't argue with that. I
guess crazy Before before my channel gets taken down for
some where everybody hits us.
Speaker 6: Hate speech against therapists, hate speech against therapists.
Speaker 2: Let's play some really bullshit dn Dle's play the game.
So last week, I can't even remember what happened. I
felt like who was asleep for the whole thing.
Speaker 6: But I remember was wondering what I said to you
that made you so mad about a toll war.
Speaker 2: I don't think you understand how much I don't get
mad at stuff. You guys the second time you guys
have given me ship to being mad.
Speaker 6: I'm kidding, I'm kidding. I was kidding about being mad.
It was just like I just remember being confused and
tired and thinking what did I say that prompted all
of this? As the conversation was going on and it
wasn't even me. It was Chat said something, but I
thought you were like I thought you were like correcting me,
and I was like, yeah, I don't know, I don't
know what I'm said, and I'm very sorry, please stop.
Speaker 2: I think it was a conversation between me and Connor
that Chat were involved in that You've take like Jesse
like came back to consciousness and was like that, oh
what are you mean, God damn to be fair.
Speaker 6: When you're playing Stellian, you you get into like this
like angry.
Speaker 2: Vibe crazy angry. Yeah. Yeah, yeah, and it lingers whole episode.
It lingers. Yeah.
Speaker 6: Well that's the thing, is like you get in character
like the bad guy, but then when you're done playing
the bad guy, you still have that like you turn
it on, you turn it on, but you don't turn
it off afterwards. You're just like you're still the bad
guy for the rest of the episode and you hate us. Yeah.
Speaker 2: Probably maybe that's maybe that's what it is.
Speaker 7: Yeah, of course Jay said the same thing.
Speaker 6: Uh, Like in the first episodehere Raja and Strings got
into a fight. J afterwards is like he seemed really mad.
I was like, no, that's just Russia was genuinely mad
right then. I mean, yeah I had that too, Like
I was. I was in character and I was like
I was mad, and then like an hour later, I
was like, why the was I mad?
Speaker 2: It's a game? Yeah, that's what I got that episode.
You will like, man, you were so crazy and so mad,
and I was like, dude, I had a fucking great time.
That was well fun.
Speaker 4: I was like, he doesn't seem.
Speaker 2: I think I was probably delivering things more mad as
like yeah, yeah, like you say, like as the d M.
I was still saying ship, like yeah, you fucking roll
your dice. But I didn't think I'm realized. I don't know.
Speaker 6: The atmosphere in Brad's room is it slowly starts to dim.
The dark, stormy clouds are all over, and he's like,
I'm fine, but there's like small knives popping up in
his hand. It's like he has a giant black cauldron
next to him and he's stirring and going, yeah, I
don't know what you're talking about.
Speaker 2: I don't know what you guys are talking. Yeah, I
don't know. I don't know. I don't get too mad anymore.
I'm a pretty I'm a pretty zen person, really, but
people mistake it for being mad or angry or grumpy.
I think I'm actually pretty sure. I don't know. Fucking assholes.
Fuck you guys last week on my fucking show, you
guys have done. I don't care. I don't care about
any of you. You guys went to you Written in
the Desert and you basically encountered the Princess's temporary camp
area with her ninja that she has there. They have
now been dubbed the Ninja. We just accept that's the term,
and no one's questioning it ever. Again, this is Ninja Gaiden,
the game, the D and D campaign. You basically, it
was just an enormous conversation between you and the Princess
and kind of working out what was going on, where
the where the orb comes from, what she's after, what
potentially her father, the Emperor is after. You were both
as groups pretty unsure as to whose Solomon is, but
he's clearly working against you. Now you kind of all
agreed to work together. It came down to, essentially, you
came up with a plan somewhat to interact the armor
and the Orb to dread Tusk, which is the site
where the orb was made, and you were going to
destroy it so that it doesn't fall into the hands
of one of these evil people. So yeah, without going
because it was just such a huge exposition episode. Don't
worry about it. If you didn't see it, don't worry.
I'm not going to try and explain it because it
was big. She had a bunch of ninjas with her,
and when you guys left, one of them, a smaller Ninja,
took off some of her robes and revealed that she
was quite a young looking Tiefling girl, and she asked
the princess while they were packing up their things and
getting ready to head out, to tell her the story
of how her and On and a couple of the
others escaped Crimsonsy and claimed the Armor of Eternal ending. Goddamn,
I'm tired, Come on, do you feel right? So here's
the thing I'm gonna give you guys as we begin
the session. Your temporary characters for today. Let's see, they
have been pre assigned, but for no reason other than
that they made sense to just give you the ones
that would match your main characters the most. So it's
easy if you just jump in. H mmm, let's see here.
Speaker 3: I accidentally I clicked over onto the monitor and it
clicked on a video and opened up a video for
two seconds and the chat fucking winning. Oh yeah, it
opened up a video and an ad played and chat
freak the funk out, sorry.
Speaker 2: Chat professional professional story, Yeah, table story. All right, there
you go. That's fair light. Who's this one? This one
is Jay, I mean fucking give you this one, Jay,
So you guys can give these a little ones over.
There's a little bit of background just to give you
an idea of the character and who they are. This
one is Tuesday, and we'll get to like who you're
playing in that. But you guys can just sit and
read this.
Speaker 3: Well, now does Ronny ding when you get something given
to you, it doesn't.
Speaker 2: I don't know. I don't know what it does. Not
tasting your computer is rioting against me. They're very simple
in terms of class and race, so that you don't
have to be too overwhelmed. They just love a one.
And also why wouldn't they be you're not warriors? One
of you is two of you are kind of one
of yours only really, but that's we'll get to that
in a minute. So I'll set us off. While you
guys are chilling, we find ourselves once again back in
the desert, just outside of Shallow Scar. You've got Princess
leothraxis in this in this resplendent armor out in the
in the desert with the other ninja. They're they're mostly
setting out. They're setting out on their journey towards Thin June,
which is where you guys agreed to meet. Split up
so that one of you could take the orb, one
of you could take the armor, so that you don't
all move with the same all the stuff, so you
can get caught. As the Princess and Leon and the
other ninjas set off, she begins to tell the tale
of how they took the Armor of Eternal Ending and
their escape from the Crimson City two years ago. She
sort of looks down to this young teethling girl called Kosis,
their little youngest, newest companion, and says, my friends and
I had barely escaped the palace, and we had gathered
by moonlight at Feeley's house, and we had a plan
mhm somewhat, and that is when we get our little
dream sequence. As we go back bottom left of the screen,
it says two years ago. It's text and I'll throw
us why not into this shoddy little map with out
very special stylized the character. So we are partially, of course,
in the imagination of a fifteen year old girl. So
everything looks different, and yeah, we see basically we see
everybody pile in to this very small little house. You're
inside the Palace walls. Inside of the Crimson City. There
is a separate section, which is the Palace area. It's
like its own little microcosm, even within the large red
brick walls of the Crimson City. Of course, almost everything
in the Crimson City is red looking, kind of like
red brick, similar to the sort of the mountains. They've
got that kind of grand canyon esque looking mountain, not
the typical fantasy greenery looking mountain scapes, because we're in
a desert, and they used a lot of that brick
to build the Crimson City. It's sometimes called sort of
the City of Blood because of all the insane amounts
of corruption, but on the surface, it's because it's very
red looking. Then you've got this inner section inside the
palace walls, and you're within that, not far from the
palace itself. You're on the servant grounds, which is an
area which is reserved for the many long term serving
members of the palace itself. It's just kind of like
a lot of smaller dwellings and houses that serve almost
as like a small village. Feely Serpent Wind is an
elf who has served under the Princess, and she's served
long enough that she's got her own very small little house. Here.
The six of you are gathered around like a single
hooded lantern oil lamp on the table. The princess is
in a hooded leon who at this stage two years ago,
has like very short hair. He's got the armor of
like officialdom. He's a rookie in the elite Palace Guard.
And we also have the four closest friends of the Princess,
which is you guys. Let's go around and give a
quick introduction to the best of your ability. I know
I've just slammed characters at you, but we've been here before,
you know the drill. Let's start with William Woodleaf. What
does he look like? Who is he?
Speaker 7: What do I look like?
Speaker 2: Let me see? Do I have a description? I mean,
do you do what you want with it? Kind of
some small descriptions and ideas to work off.
Speaker 6: Okay, I'm secretly in love with the princess, but I'll
never actually admit that, especially now that I see that
she might potentially have this thing going with Leon. It
looks like I am a tall and fairly muscular blonde
dude fighting with a long sword, and it is, despite
the name, I am entirely human, although I might pretend
to be an elf every once in a while.
Speaker 2: There's maybe some some elf in the in the bloodline somewhere. Yeah.
William is a sort of a noble, super rich family,
rich enough to live within the palace area, kind of
famed for being part of like a merchant guild basically.
But William, I think, is the youngest so never really
failed to too much responsibility, so I was able to
fuck around. And so he would hang out with the
princess because they were just roughly the same age, and
they would hang out. They were just good friends and
they'd been brought up together. To a degree, William has
some small training with the sword, never really trained as
like a proper warrior or a guard or anything, but
he's a noble, so he used to get trained to
a degree to use a nice sword. He's got nice
teeth as well. Always remember the nobles always have nice teeth,
so you can tell him apart he has.
Speaker 6: He has the smile with a guaranteed on demanding like
a little little shine thing that happens when he does it.
Speaker 2: Yeah. Uh, what about ending Well? M ending Well's childhood?
Did not ending Well?
Speaker 7: Get out?
Speaker 2: Are you like eighty?
Speaker 7: Get out?
Speaker 4: But I feel like you're eighty right now?
Speaker 6: And and Well is a fifty Did you just delete
my character?
Speaker 2: Oh?
Speaker 3: Well is a fifty one year old? I want to
say half yeah, half elf barred whose mother died young
and father left him to pursue his dream being of
fame de barred. This is basically food wars, but the
indeed really yeah, use that? And he is wealthy ish,
a perfectionist but also a coward. Is an attractive and
talented half elf with.
Speaker 2: A peg leg? All right? Okay at that now? Sure
has a peg leg? And yeah, one eye cool from
a vicious cat attack.
Speaker 6: In this rim world, you lost your eye a cat,
So we we we We transition now back to the
back to the future where Leon walks over and says
what and the princess says, well.
Speaker 2: I've got to spice it up somehow, and they look
over at one of the ninja who's walking around fine
with no limb. She he's not got a peg leg.
And then we transition back.
Speaker 6: Well, now we know at least one of us lives
through the story, and yeah, cool.
Speaker 2: So, yeah, you guys are all relatively old. You guys
are all adults, and you've been living the life of
sort of nobles or whatever you've been doing. You've been
living your lives for a pretty long time. In terms
of the princess, she came to this revelation about her
father pretty late in life. And yeah, you guys, you
guys are You're not like a bunch of kids. This
isn't like, oh my god, when we escaped when we
were kids and everything changed. This is very recent. You're
all very well established adults in your careers and lives.
Let's see him whose next.
Speaker 6: Say, So, since we're no longer in the desert and
we're now in this we're now in this tavern or whatever.
Speaker 2: Yeah, nice, that's where they aver. Now.
Speaker 5: I will be playing Pheelly servant Wind, who is a
wood elf monk. She is a maid and has been
trained to be a maid because she was rescued as
a baby from a surrounding village and given to the
palace UH as a servant girl. She's clumsy by nature,
and she once spilled a large bucket of soapy water
on a carpet in one of the rooms outside of
the Princess's chambers and thought that she was going to
be in big trouble, but instead she ended up laughing
with the princess about it. So they've become very good
friends over the years. And I respect the princess more
than anyone else, and I like her so much that
I actually tried to mimic her pattern of speech and
her demeanor. I wield a broom.
Speaker 2: Or you're a monk, right, but really you just just
d me.
Speaker 5: But I'm just really adept whacking people with my with
my broom. So yeah, that's that's really Oh and I
am thirty nine years of age and about middle height,
brown hair, tan skin.
Speaker 2: He's lies, mhm uh yeah. You're also in a made outfit.
Speaker 4: And I'm in a made outfit that is a little
bit too sexy.
Speaker 2: So too sexy.
Speaker 6: Is this like the classic like black and white French
maid type outfit or is this more like the fantasy
medieval kind of a This is one of those, like
a Skyrim made a little too.
Speaker 4: Much cleavage, I feel, and probably cinched very tightly below that.
Speaker 2: It's terrific, like anime made Outfitska. That's amazing because there
is an actual patriarchy and I'm just trying to motivate
you guys to I motivate j. J. Will want to
say the world now and remove the corruption from dust. Well,
he's tired in the world. He'll think of it. He'll
think of it by the end. Actually actually down the
final bus.
Speaker 6: I'm a pretty big fan of these made outfits. I say,
believe society the way it is.
Speaker 2: And then at last, but not least, Peyton, who do
we see? What have we got?
Speaker 6: Well?
Speaker 10: Peyton is a redheaded archer born into mild nobility.
Speaker 6: His prows with a boon.
Speaker 10: Saw him placed in the elite.
Speaker 2: Guard rather early.
Speaker 10: Peyton was more than okay with this, but he spends
a lot of his time with his friends.
Speaker 2: He's basically it's not, yeah, well you all are really well.
Actually Phel's probably not, but you're rich nobility types. And yeah,
Peyton and William are good friends with the princess in
the same kind of way in that they were brought
up together. And yeah, Peyton is actually another soldier type
along with Leon in that he was in the in
the Elite Guard with you. So you guys are in
this very small little house. It's nighttime. Essentially you've already escaped.
What happened previously was that Leon came to you all
and said that the Princess was in danger and he
was going to try and get her out, and you
guys are the ones that he believed he could trust
enough to help him, and you all agreed, and he
agreed to meet with you here. So he's just rushed
in moments ago with the princess in hand, having just
escaped her cause, knowing that the Emperor has tried to
have her killed. This version of the Princess is again
the same woman that we've seen what we saw last week.
Black hair, raven haired, very good looking, ethereal in some way,
but she doesn't have that stern demeanor that she had before.
She's sort of distraught. She's clearly spent the majority of
the evening in tears, eyes kind of puffy, She's still
kind of like sniffling a little bit. This hood is
brought up. She's a little wide eyed, sort of checking
out of the windows along with Leon, who's checking through
the blinds, watching who would walk past. As Leon looks
out of the window, a small troop of the dragoons
walk past, led by a very familiar face, a very
black looking dragon Born and his men are harp on
his back as they head out on one of their
nightly missions. Leon sort of spins back around, bringing the
curtains to a close. The princess says she's just sort
of muttering back and forth. She says, I can't believe
my father's tried to kill me. Leon, I don't know
how to thank you, and she sort of grabs him wildly,
gripping his tunic. You gather my friends. You saved my life.
You've probably saved this. What are we going to do?
Leon steadies himself and says, please. I I swore an
oaf and I had a vision the Emperor. He's gone mad.
He's turned entirely to evil. I couldn't allow him to
do this. Or we're not free. You're not safe, and
none of us are. We've got to get out, and
I don't know how, And she says, we've got to
take the armor, right, that's that's if he gets the armor,
he's still going to go through with it. It's going
to be catastrophic if if what he actually does with
that thing, with that orb. And Leon turns to you
all and says, well, anyone got any bright ideas? I
don't know why you're looking at us. You just brought us.
Speaker 6: Here the armor. What exactly are you talking about?
Speaker 2: Listen, I don't know exactly what they're planning, but there's something.
They've got an orb and it can summon up some
sort of massive amount of power. And they've got this armor,
and once he puts it in it, he's going to
be would a turn himself into a and then the
princess cuts in into a god? He thinks he's he
thinks he's born of a god. He thinks that fable's true.
We can't let him do it. He's gonna he's gonna
kill us all. He's gonna destroy the entire city, probably
the entire continent.
Speaker 6: So so you think he has gone absolutely mad?
Speaker 2: I know it. I've been there present for the meetings.
Speaker 6: Do you know where that would you know where these
things are kept? Maybe we could keep them from him
or should we just get out of town. I think
keeping you safe is more important than trying to steal
stuff from him.
Speaker 2: The the archer of the group, Peyton, You are aware
of where the Armor of Eternal Ending is kept. It's
kept in the Palace Temple at sort of like at
the at the front end of the very large palace,
there's a small temple with lots of symbols that are
to various deities, but it's essentially it's a it's a
nature based temple. Shaun Tea, Silvernus, Miliky as well as
like Mistra. And then also they sort of Titan is
kind of an Earth's deity, so they sort of represent
him in there as well, and they keep the armor
there because it's this part of this old fable of
how it was used to bring down a god and
save this and that, and they've kind of spun this
story and they keep it in the in the Palace temple,
So you and the princess are aware of where it is.
Speaker 9: Well, if anything, we can go retrieve retrieve the armor.
It's only held in one of the temples. I can't
imagine they would have too many guards there.
Speaker 6: Why would they keep it in a location that's not
heavily guarded.
Speaker 2: It's a temple, not as though it needs protection.
Speaker 6: Why would they Why would they keep this important god
armor in an unguarded temple.
Speaker 2: Many people probably believe it's only a myth. True. It's
also relatively well guarded, but you're also inside the palace walls,
so you know, no one really comes in here from
none of the peasantry from the outside. But everybody in
here that is a guard isn't just like a watchman
on the street. Pretty much everybody that works here is
like an accomplished elite guard in some way. Depending on
where you're stationed, you're either a dragoon or a specific
skilled member like you would be an archer place somewhere,
or people like Leon who are an accomplished wizard and fighter,
so they kind of place all these people around. Sol
has some guards, and also there's like a red alert
because Leon and the princess have been hunted.
Speaker 5: At this point, I'll just have been leaning on my
broom and kind of anstily tapping it looking at the princess,
and I'll break in.
Speaker 4: Well, however we do this, we have we must protect
the princess. She she must not be put in danger.
Maybe maybe she should stay here and Leon you'll guard
her and will get the armor she can't be seen.
Speaker 2: Mm hmm uh, Well, do you think they're coming check
this place? I figured that maybe the last place they
check some serving girl.
Speaker 5: You know, I kind of look a little cross at him,
some serving girl offence.
Speaker 2: But you know they're gonna check williamsass, They're gonna check
Peyton's ass, They're gonna check ending. Well, the check my house.
Speaker 4: Our friendship is widely known, Your.
Speaker 6: Friendship is widely known, but your accommodations are no offense subpar.
They would most likely expect her to be hiding in
one of our large establishments, and they'll go search them first,
but eventually they will likely calm each house one by
one until they find her.
Speaker 7: So it's we could.
Speaker 2: And what if they decide to go to the most
not obvious place.
Speaker 6: Well, then we'd better hope they're not that smart.
Speaker 2: Well, I thought of it, and I've only been working
in the Elite Guard for a little while. I actually
don't really know you guys that well.
Speaker 6: Kind of take insult to that well, you know, you
do take insult to just about everything, though, Can you
blame me. Let's not get into that right now.
Speaker 10: Regardless, we have to figure out how to protect the princess.
Speaker 2: Get this thing then what?
Speaker 6: Okay, I my family owns a clothing store. It's not
too far from here. We could get disguises. I can
simply mark it off as a shipment, lose the paperwork somewhere,
change our appearances. That make it harder to track us down.
But how are we going to get into the temple
and take the armor if it's guarded?
Speaker 7: Kind of turn and look at feely.
Speaker 5: Well, so you'll find me pondering what I do know
the God's schedules.
Speaker 4: And I suppose.
Speaker 6: Importantly you may know one of the girls who cleans
the place.
Speaker 3: What I do.
Speaker 4: Several In fact, I think we have our way in.
But still the princess just must remain here.
Speaker 6: Okay, we must ask quickly, Princess, you should stay here.
We cannot have you seen the rest of us. We
can perhaps go unnoticed. Granted they'll be suspicious of us,
but as long as we're not in your company we
can we'll probably not be arrested, and we can go
obtain disguises and then retrieve the armor and come back here.
But we must be quick about it before they come
search this place. It's only a matter of time. They're
going to go, most likely Calm William or Payton's and
my own houses from top to bottom. The princess, do
you have a basement here perhaps that she could hide in.
Speaker 4: I was just wondering that do I have a basement
in this home?
Speaker 2: You have an access to the sewer? Oh, the princess says.
She sort of moves over towards where you are William
and says, no, no, no, no, this is this is madness.
We can't. You can't go and try and steal the
bloody armor for me. You risked yourselves. I can't allow
you to do this. Just you stay here and I'll
figure out a way and do a certain mission. Well,
it's a suicide mission for you, and I'd rather risk
myself than your lives.
Speaker 4: No, you're more important, by far.
Speaker 2: Important. My father wants me killed, and she just sullen again.
Speaker 6: Exactly if she wants you killed, he probably cares much
less about the rest of us.
Speaker 3: If if, if it means anything, I'll stay back with.
Speaker 2: The princess, and.
Speaker 3: But she should she should go if it's if it's
suicide mission, then she should go No, what are you proposing?
Speaker 7: What explain?
Speaker 10: I'm what he means he doesn't want to get his
hands dirty.
Speaker 3: I'm not averse to.
Speaker 6: Yet.
Speaker 2: I like to stay alive. I'm not sure about all
of you.
Speaker 10: So cowardly hiding behind an emperor of madness.
Speaker 6: Apparently that's what it takes. Will you stop, stop this bickering.
Speaker 5: He's entirely worthless, and I'm actually gonna approach him with
the bristles of my broom out toward him and just
start pushing him toward the door, out.
Speaker 2: Like a piece of trash, very much like to stay.
Speaker 4: You're waterless to us. You only care about your own skin.
Speaker 2: I can take a song. Will that help?
Speaker 4: Absolutely not?
Speaker 6: It could? How could I a distraction? Perhaps while everyone
else slips by, forget the armor. Then perhaps we escape now,
and after you've recruited more allies, perhaps someone else could
sneak in and reclaim this armor. But we should just
try to get you out of here quickly before the
situation gets any worse, before they lock down the whole palace.
Speaker 2: She says, No, there's now. We have to take the
armor now. If we don't take it now, then they're
just going to They're just going to go ahead with
that plan without me. They're gonna we can't. Now's our
only chance. Well, they're looking for me. We can slip
in and they won't expect it.
Speaker 6: I'm just gonna go to like Failey's closet or her
wardrobe or whatever similar thing she has, just open it
without asking and start looking at like different different outfits.
Speaker 2: It's all made outfits that like all the same. I'm trying.
Speaker 6: I'm trying to find one of them that is less suggestive.
Speaker 7: You won't, but they're all the same.
Speaker 6: Whatever, Just take one of those out and bring it
over to the princess. Put this on, and get out
of the fancy robes for starters. We don't want you
drawing attention. I believe that.
Speaker 2: Address will attract a lot of attention, if.
Speaker 6: We'll attract a lot less than that.
Speaker 2: Leon is nodding his head. Yeah, you really do need
to put that on.
Speaker 10: It's important, Leon, Please your mind out of the gutter.
Speaker 2: Trying the gut, trying to keep her alive. Okay, And
you're right that no one's gonna think she's gonna dress
up like a fucking mate, So I agree.
Speaker 7: We're trying to keep our body out of the gutter.
Speaker 2: Who cares what.
Speaker 6: Leon's mind is. Put this on and I want to
like push the outfit towards the princess.
Speaker 2: She yeah, She takes it and says, feeling, is there
somewhere I can get changed?
Speaker 4: Absolutely, follow me and I'll just lead her into the bedroom.
Speaker 2: Here, cool you two head in. Leon approaches ending well
and says, all right, listen, you're a craven. I know that,
but we're gonna need you because I know you've got
some tricks out of your slave.
Speaker 3: Well, I'm I'm not sure what would you say would
be to do you're already but didn't has to be one.
Speaker 2: You're a traitor and that's the end of it. So
now you're on our side. You ain't got a choice.
This is we're gonna need your help.
Speaker 3: I'm not not comfortable with with this.
Speaker 2: This is no one's comfortable with it.
Speaker 6: Mate.
Speaker 7: I'm gonna slap.
Speaker 6: Him, snap out of it.
Speaker 7: This is reality. You can't just wish it was some
other way. We are in this, whether we like it
or not.
Speaker 3: Maybe maybe maybe maybe a song, maybe a song for
the for the guards they can that'll make them go
away right.
Speaker 2: Well, you've got song you can he make people go away.
Speaker 6: That's a pretty good magic song. I hope one that
makes people run.
Speaker 2: Well.
Speaker 6: But because I promised, just singing badly will not be enough.
Speaker 10: Maybe it would be enough to get them to kill him.
Speaker 3: That's that's not that's not nice. Just trying to look
out for my own skin. I gotta I have a legacy,
my father's legacy. I have to pass it on.
Speaker 10: My grandfather's legacy is a thing as well.
Speaker 6: My family and this empire, then.
Speaker 3: Should shouldn't be so high quicked to throw it away.
Speaker 6: Dan will make your choice.
Speaker 3: It seems it's already been made for me. Just just
show me, show me who.
Speaker 2: Do I have to hit.
Speaker 10: Them with your arms?
Speaker 6: Don't you? You know some magic tricks. Just use it
to distract them. That should be good enough, and I
can do the hitting if it comes to that.
Speaker 2: We can keep you alive, all right. We're just going
to need a couple of your tricks at some point,
and then we're going to get out of the city.
We'll be scott free and we'll work it all out later.
Very very good at hitting people.
Speaker 3: I cut my thumb last week and a knife for example,
cutting an apple.
Speaker 2: Right, we get the picture, don't give them a knife.
The princess walks out in her extremely revealing made's outfit.
Speaker 9: And immediately payment covers Leon's eyes.
Speaker 2: It's by far the most ridiculous thing you've ever seen.
She's insanely attractive anyway, so this is just insane. As
we as we head back to the future, very briefly,
the princess is sitting with her arms crossed, looking at Leon,
who says, and she comes out in this like little skimpy,
nothing made outfit. It's like nothing to it. She's got
all bits hanging there. All right, all right, well, okay,
she didn't wear the maid's outfit, but you know, can
we just pretend that you did for the story? All right, okay, anyway,
what happened next? We'll shock you and we head back
to the past. She heads out and kind of awkwardly
covers herself and says, well, I don't believe I've ever
worn so little in all my life in public? How
do you work like this? Feely? This is absolutely.
Speaker 4: Actually quite comfortable.
Speaker 2: I suppose you can swing a broom a little easier.
Speaker 6: Yes, swing something? What if we dress as priests? The theater,
the theater, the theater downtown. My family provides all of
the costumes and all of the clothing and accessories for
all of the grand shows. Perhaps, I'm sure there'll be
religious gobling around. We could dress as priests and simply
walk into the temple.
Speaker 2: Yeah, but what if we get caught?
Speaker 6: What have we found?
Speaker 3: And what if they ask us questions for the initiation?
Speaker 2: Or what if they realize we're not priests? And then
and then she's caught and then.
Speaker 3: We found out and we're jailed and locked up and killed.
Speaker 4: Are we're going to take him with us?
Speaker 7: How many?
Speaker 6: How many priests are employed at this temple? And and
is there it can do they like come and go?
Is there a large number of them or is there
just like two or three specific priests that everyone would know.
Speaker 2: Uh, there's there's two or very specific priests everyone night.
But there's the there's a lot of handmaidens that wear
like big white robes that are very large. They like
they cover your entire body. You can barely make out
like fingertips and maybe the edge of a face.
Speaker 7: Like acolytes disciples if you will.
Speaker 2: Yeah, they are known as the maidens. I think let
me just see.
Speaker 6: Are there any major known religious holidays upcoming?
Speaker 2: Uh? Christmas? No? No, yeah, there are the maidens. There's
not really any male acolytes that go and work in
this temple, but it does have a very specific set
of acolytes known as the maidens, and they're just called
maiden whatever your name is, right, Just not any males though,
but the robes are very big and thick. Mhm.
Speaker 6: We could try passing as women and just let these
two do all the talking. Okay, I've got an idea
we can. We can go to my family's apparel collection.
We have a giant warehouse, tons of clothing. We provide
all of the disguises, and not disguises, We provide all
of the costumes and make up, et cetera. For the theater.
We could disguise ourselves as maidens the disciples and simply
just walk in because no one's going to bother a disciple.
And if it does come down to talking, let these
two speak. The rest of us remain silent.
Speaker 2: Pe good work.
Speaker 10: Yes, I don't suppose you have a gag gag to
be able to shut up and in well, I feel
if the gods are a bye, he will spit his
tongue out.
Speaker 2: I'll be I'll be fine. I can bite my tongue.
Speaker 6: Bite it right now, let's not deally around. Time is
very limited. The longer we sit here discussing, the less
time we have to explore and get in there and
get out.
Speaker 2: Oh wait, how are we going to get there without
being seen? We just kind of doesn't the princess.
Speaker 4: There is we could we could use the sewers.
Speaker 6: That might make the problem worse if we come out
smelling like sewage and filth. I do not.
Speaker 4: Rather, we just have to replace our footwear.
Speaker 2: I suppose.
Speaker 6: I suppose we could get more boots at the warehouse
as well.
Speaker 7: Is there an exit?
Speaker 2: I don't. I don't.
Speaker 6: I've never been in the sewers, do you know?
Speaker 4: Well, I'm not well acquainted. But we can get into
them from from here.
Speaker 5: And I I'll gesture to the police presumably understand spare
rug that we can access and get into it.
Speaker 6: I'm more worried about how we're getting out of it
and where we will exit it at before we set.
Speaker 4: Along much of a choice.
Speaker 10: Isn't there any secret passages Princess.
Speaker 2: Secret passages in Pheeley's house. I'm afraid.
Speaker 10: I mean in the entire kingdom, being able to step behind.
Speaker 2: Oh, I don't know. Do you think so?
Speaker 10: I can't imagine there wouldn't be What if there was
an assassination attempt on your father, there would have to
be ways to get to him out?
Speaker 2: Well, wouldn't that also be ways to get in? It
depends on if they know about it. If there are
secret passageways in the palace, then nobody's told me. I
have been quite cloistered away for most of my life.
Of course, mm hmm. Would Peyton know the the family
that built the like the castle? No, and like even
if you knew the original like architects and builders, it's
been so long that nobody, nobody that you know, would
have information necessarily, I don't think. But yeah, I wouldn't.
I wouldn't say so. I hold that thought for the
next time you come to Crimson City.
Speaker 6: H Really, do you do you have a hat? The
princess's hair is rather distinctive.
Speaker 5: Yes, and I'll scurry over to the cupboard and provide
whatever silly hat.
Speaker 4: I can't.
Speaker 2: What do you got?
Speaker 4: It's probably more of a bonnet. It's a little silly it.
Speaker 5: I have two versions one that can tie under the
chin for the winter and if it would blow off,
and then one that just purchase.
Speaker 4: The top, so we'd have to we'll have to tuck
her hair and pin it.
Speaker 6: Do that then, And I think our best bet is
hiding in plain sight. We just walked down the street
to my family's whaitehouse. Just go outside, Yes, like this
with that hat? But yes, are you crazy that they
might find us? What if they see her? I'm going
to walk over to the front door and just kind
of look out the window and see if they're like
scouring the streets for her.
Speaker 2: Why give perception?
Speaker 7: Wait? Oh, is that not the front door?
Speaker 2: The door? Is this the door? You got the front
you got a front door?
Speaker 11: Here is the door leads to well, I go to
the fireplace of windows, I go to the fireplace anywaylace,
do you think we're going to climb out the fire
And I climb up the fireplace and I just look
out the top of the So here's my perception to
give me a perception and an investigation.
Speaker 6: Check to check the streets. And there's perception and investigation.
Speaker 2: Oh close, but not close enough to find the secret fireplace.
Lever that spins the fireplace around.
Speaker 7: And then I trip and land on the lever.
Speaker 2: It takes you straight to the thing. Yeah, you look out,
there seems to be like no, no immediate like commotion
that you that you sort of notice on the surface level,
but you you sort of employ your brain a little more,
which is what the really, really, what the investigation check
was for. You start noticing that the guards look a
little more alert than usual. There are a couple of
dragon born that appear to be dragoons that are pacing
the area, each one with a torch in hand. They
don't always employ torches. There are there are lots of
sconces around the palace area where they light them at night,
and the roads are nicely lit, and you've got these
cobblestone walkways and things. There's even greenery and trees and
stuff here. They have like druids that tend to beautiful
shrubbery and things. These guys are walking around with torches
and they seem to be very specifically looking at people
as they as they walk past. You see two dragoons
that are pacing up and down the main walkway that
leads up to the palace. You have a little small
village here and then you have this large road that
leads up to this large red stone palace. And then
you notice in the distance that there are a couple
more guards that seem to just be floating about. They
seem a little more active and a lot more intently
looking about. It does seem like they're looking around.
Speaker 6: I will not climb down from the chimney because I'm
not actually up there, but I'm watch her from this
window and say, never mind that. Then they are. They
are clearly searching for her. They're just not making a
giant commotion of it yet. They're not walking down the streets,
but they're definitely looking and didn't well, yes, do you
not have a magic trick to change someone's face?
Speaker 2: No? Why why would I need that? I don't know?
Speaker 7: Just asking?
Speaker 6: I know, I know you have your I can, I
can your tricks. No, Okay, why I.
Speaker 4: Let me try something.
Speaker 5: I'm gonna go over to where I take my shoes
off when I come home and just gather up a
little bit of mud and dip my fingers in some
water and just start working on her face and just
making her look not like obscenely dirty, but you know,
as if she's been working for the day and has
dust and a bit of grime on her, and then
pull some random stray hairs from under the bonnet and
tease them backwards and just kind of mess her up.
Speaker 2: She looks like when you try and do it to
a cat, and no one has ever done this to
her in her entire life.
Speaker 6: Just get out of character for a second, because trying
to explain this in characters ridiculous. Does no one have
like disguised proficiency or anything like that to walk out
the front door of the house, Because if there's not
some other exit, then we literally can't go anywhere other
than not the front.
Speaker 7: Door, and we have to disguise her somehow.
Speaker 2: We can go out, Yes, I mean you can. You
can always try your luck and go and speak to
people and persuasion check your way anywhere. But yeah, even
for the record, Leon who is a mage doesn't have
a minor illusion or disguise self or anything like that.
You you guys are very limited. When I was making
the characters, I was like, Oh, they would have this,
or they would have this, And then I was and
then found myself taking stuff away because I was like,
they're not prepared for this situation. They're also not. You know,
we know that now in the future a couple of
them at least are fucking proficient ninjas and whatever. But
now you're just these nobles have been thrust into the situation.
Speaker 6: So after a year on the run, they have become
ninja's but they're not there yet.
Speaker 2: Yeah, that kind of thing.
Speaker 6: So should we just shoot me sewer door?
Speaker 2: Yeah?
Speaker 6: Should we just take the sewer then and be done
with it? It sounds like that's the way. It sounds
like that's the way we're supposed to go for the
one shot. Anyway, I don't want to spend an hour
discussing where we go and then run out of time
and not be able to finish it.
Speaker 2: We're always welcome to walk out the front door and
be like, can we walk past you?
Speaker 3: Cryp check, Brad, I'm trying to sneak out through the
sewers right now.
Speaker 2: Oh, you're already doing it.
Speaker 3: I'm I'm trying to avoid them and sneak out while
my stealth check.
Speaker 2: And then everyone else toll me what your passive perceptions are.
It doesn't matter. No one's beating that. Yeah. Once William
turns away, like from the the drawn curtains, and turns
to you all and says, oh, it's looking unlikely. It
does look like the guards appear to be looking for
the the princess. You notice that your bard has left
ending well, appears to have crept out the back door.
What's what's the what's it like? You're just out in
the in the miniature village here with lots of very
small little dwellings. There's a lot of like this looks
like a like a well kept slum is the best
way to put it. Very small buildings all around, a
lot of them redstone, some of them little wooden buildings.
And there's even a couple of like tents and things.
Out the back here there's just a set of like
washing lines and basins. This appears to be an area
that not just feely uses, but various people use for
finding drawing water from wherever you guys get it from,
probably the palace, bring it back and then clean yourselves
near this big aqueduct looking sewer. Great, This big circular
iron cast great that sits just outside. I'll give you
a I'll just give you a little circle or something
on the map, but I don't know. I didn't do it.
So yeah, like it's it's a pretty well concealed area
in terms of stuff. There's nobody here. Okay, yeah, I'm gonna.
Speaker 3: Peek back in, and I think we should we should
go through the sewers here.
Speaker 6: So did you were you? Were you trying to leave
without us?
Speaker 4: Are you going with us?
Speaker 2: Then? Yes? Yes? Yes?
Speaker 4: Are you going to completely fall apart and being a
coward the entire time?
Speaker 2: Yes?
Speaker 4: Most likely that's going to get us into a lot
of trouble.
Speaker 3: I'm sorry, Should I stay behind?
Speaker 2: Would you?
Speaker 3: Would you?
Speaker 4: I think so?
Speaker 6: I'm just going to push him out of the way,
step aside. Okay, your majesty, let's go. Okay, she walks outside.
Speaker 2: As soon as she walks outside, she starts kind of
trying to cover herself and gives up. All right, I
suppose if we're going to do this, we're going to
do this, your your majesty.
Speaker 3: I have a I have a hood a robe if you,
if you'd like it, have a robe.
Speaker 2: But they say that I should wear this, and I'm
going to trust in you and my friends.
Speaker 6: Her robe like as bright like as fan see bright
green thing that it looks like on her character model
like this.
Speaker 2: Absolutely yeah, it's like the best find no, no, no offense,
my lady. But it's not as.
Speaker 10: Uh, I recommend taking the rope from him.
Speaker 2: Here you go.
Speaker 4: Well, I'll just get her one of.
Speaker 5: My shoulds sort of scuttle over to my cupboard. And
it's not very covery.
Speaker 4: It's a flimsy affair and kind of tattered.
Speaker 2: We'll see through.
Speaker 5: Yeah, but I'll give her that so she at least
has something to tug on and feel that she is
more covered. Well, it probably just emphasizes the cleavage, if anything.
Speaker 2: And on that.
Speaker 6: On that note, William will actually turn back from the
sewer and say, actually, her old robe. We can't afford
to have them find it here. They'll recognize it, bring
it with us, or draw or hide it in the
sewer somewhere, dispose of it.
Speaker 2: They don grabs it all right in let's uh, let's go.
So hang on, we need to go to your shop. Yes,
way is that? I well, it's.
Speaker 6: South of ham, but I have no idea of the
layout of the sewer.
Speaker 2: Is there.
Speaker 5: So the sun comes up in this window and you know,
I'm just verbally working this out, and so that way
that way.
Speaker 6: Is south, yes, but is there an exit from the
sewer that way.
Speaker 4: Well, I don't know. I haven't been down here.
Speaker 7: I guess we'll find out.
Speaker 6: I'm going to pry the sewer cover off with the
long sword that Williams character.
Speaker 2: All right, give me an athletic check. It's pretty heavy.
Speaker 6: M Then how did edon Well get in and out
of it so easily? I just went and looked okay, destroyed?
Speaker 2: Yeah, I one arm, Yeah, very easily. Prize the great
up And there's a very dirty, damp, moldy looking iron
ladder that leads down into a dripping sewer system down there.
Speaker 7: I'll just look at him as he says that, and
then just jump down.
Speaker 2: Yeah, heading in, everybody'll yeah, I'll go in last. Yeah.
Leon sort of goes to help the princess, but she
just I'll do it so I can climb a ladder.
Speaker 10: You know you're going to earn me new boots once
you're out of here.
Speaker 2: Yeah, Well you're the rich one. Maybe you should find
me some boots.
Speaker 9: Just because I'm helping doesn't mean I should pay for everything.
Well that if we swap boots, I don't think your
feet can fit in my boots? All right, all right,
and I can make it work then a nice boats.
They're nice boats.
Speaker 6: Yeah, they're very nice. I do not wish to get
poo on them.
Speaker 2: Mm hmm. Yeah, I'm not really looking forward to that.
Have you been down here before? I've not been down
here before. It's the sewers. I do not even dare
think of the place, let alone go down there. Yeah,
all right, listen, I'm gonna hold my breath. Let's do it,
all right, there we go. He starts climbing down feely,
climbing in.
Speaker 5: Already in and I have a little uh, dust cloth
that I carry with me, and I'm holding that over
my nose and mouth yes.
Speaker 2: And then ending well jumps in last, heads down, I assume,
or are you running away? No, I haven't actually gone
down there yet. I'm waiting for ending on you first.
Speaker 10: No, I insist best to have an archer at the back,
right mm hmmm.
Speaker 2: Yes, yes, you're right, of course. Also, you'll probably clean
the ladder a little. I would greatly appreciate that. Yeah,
I guess I'll head down.
Speaker 6: Cool.
Speaker 2: You each head down into the sewers and the smell
of ship. It's the first most obvious thing as you
step down this ladder into a dripping large sewer system.
And that's where we're going to go to our first break.
We left the house. Yeah, we'll be back three to five.
See you guys soon. H Welcome back to the dusting veils.
This lot. Have decided. I know what's a great idea.
Let's go into the sewers. Silly, silly, silly, terrible mistake,
only kidding. I was more than prepared. I just need
to put you on the right sheet. But it's not working.
Let's not put you on the sheet?
Speaker 3: Has it?
Speaker 2: No good? Excellent? Mhm right now, No, No.
Speaker 4: We're just on a little gravel path on the scene.
Speaker 2: All right, Well, I guess you don't get to go
into the sewers. Then sewers we start there, we go, there,
you go. You're in the sewers. Now, motherfucker's so you guys,
uh jump down into this like large sewer system. You
find that at the center, you find yourselves like just
you're stood immediately in just moldy, horrible water. But the
majority of the aqueducts sits in the center of a
pathway that runs around the the The actual filthy water,
that shit, piss whatever else horrors can be found in
a sort of medieval aqueduct. The water's running very slowly.
It's running south or hang on down away this way.
There you go. You've got a circular area here.
Speaker 6: There is.
Speaker 2: Exits on almost every side, but behind you is an
enormous like locked gate. There's a big chain wrapped around
the center with a big thick iron padlock. There are
three other exits left, right and down woods and of
course the ladder behind you. There's nobody else here. That
doesn't appear to be anything else here though the water
at the center it does look relatively deep. It doesn't
look like one of these very shallow, like one foot
deep aqueducts. It looks like it's a few feet at least.
And then at the center of this circle it seems
to it seems to be like very very dark like
it could be a very deep, well like area. What
do you guys want to do?
Speaker 7: What racers?
Speaker 6: Is everybody half hole?
Speaker 4: I am it?
Speaker 2: Would? I have dark vision?
Speaker 6: Gotcha?
Speaker 2: Yeah?
Speaker 7: I'm just wondering. Who can see?
Speaker 3: Yeah?
Speaker 6: I guess William will probably call feely up feeling you
can see down here right?
Speaker 4: Quite well?
Speaker 6: Okay, what what's in this room? I can I can
barely see my hand in front of my face. Anyone
have a torch? Hmmm, no, I have one. Oh wait,
I have a lantern in my inventory. I'm gonna pull
out the lantern turned on a knife.
Speaker 2: You want an old knife?
Speaker 7: There we go.
Speaker 2: You want an old knife? I have one. I just
scowl at him.
Speaker 4: Any any chance I get.
Speaker 6: We don't need a knife.
Speaker 3: Oh okay, how did you get a knife?
Speaker 2: I have knives at home. Just listen, I'm going to
take that so you don't hurt yourself. Okay, yeah, okay, we've.
Speaker 4: We've got to hurry. South is this way? And I'll
just point to the direction that I would considered to
be south.
Speaker 6: We made up south though we have no idea how
Brad designed the sewer, so we need to just look
for the exit.
Speaker 2: Now you say south, it's south. Okay, Okay, there's the rules.
There's the D and D rules. So you guys start
heading south downwards heading you know, you've come down the
ladders and you can work out which way it's south,
and you start moving down the the the narrow walkways.
Are you guys doing anything to like look around for
anything untoward or you just kind of like this is
the way to go we'll walk down here when nobles,
we don't know. I'm paranoid as a motherfucker. I feel
like I feel like everything.
Speaker 7: Yeah, as a noble.
Speaker 6: I feel like William has no idea what lurks in
the sewers, so he is probably not specifically going I
wonder if there's green slimes hanging from the ceiling in
the But on the other hand, he is also going
to be super paranoid because he's bodyguarding the princess. So
I feel like he's looking all around a lot more
carefully than usual, just because he's on alert for making
sure nothing gets her right. So yeah, he's he's paying
attention more than he normally would because of that.
Speaker 2: Yeah. Yeah, everyone give me perception checks. As you start
moving away, the critter again came through very fast, so
you guys are moving southwards. And once you sort of
come into this first or out of this first chamber
and into this kind of hallway, I would say that William,
you notice something shift under the water. Something kind of
bubbles and raises a little, breaks the surface tension a little,
and then disappears and kind of swims away. There's definitely
something large, maybe about the size of a very big
dog in the water that seems to be moving about
down there as you as you walked in, maybe you
put a footstep down and it was the sound that
echoed off the walls but caused it to move and
shift away.
Speaker 6: Okay, yeah, I'll just move between the princess then and
the water and say, yeah, highness, there's something in the water. Yeah,
just keep moving. Of course, there's something in the water,
something alive. There's something swimming around in there.
Speaker 2: We should avoid it and just go back up.
Speaker 6: Just keep just keep going on the street, keep going south,
just stay behind me.
Speaker 2: What what what? What? What do we do? If this
thing comes out of the water.
Speaker 6: I'll, i'll, I'll stab it.
Speaker 7: I'll do it.
Speaker 6: Mhm, i'll. He's like clumsily pulling out the sword. I'll,
I'll stab it if it comes out. Will you stab
it there? You can probably stab it faster than you
can shoot it, old man, oh man.
Speaker 9: Yeah, well, I'm gonna I'm gonna talk on the on
the boat.
Speaker 2: Leon. Leon also pipes up and says, William, you know
what you're doing with that right? As a pretty big sword.
Speaker 6: Listen, all right, I've never actually had to use it,
but my parents made me take fencing lessons. I'm gonna
try and do a weapon flourish with it and look, fancy, what.
Speaker 2: Do I need to roll for that? Give me a
performance check. It's not great. You're very rusty the old
fencing drills. It's not very convincing to the to the
eye of of Leon and Peyton, but probably everyone else,
like the princess seems yes, okay, well good. I suppose
you walk ahead, and Leon says, ye, maybe I should
go first.
Speaker 6: You should go first, because I'm staying between that thing
and her majesty, and I'm.
Speaker 7: Just like wherever I last saw the thing in the water.
Speaker 6: I'm just interposing myself between her and the water and
telling Leon to take point.
Speaker 2: Leon takes point and puts a hand on his own sword.
And of course Leon and Peyton. Peyton, you're in the armor, right.
I gave you armor. I think even Williams got armor on.
Actually I have something called a I got a ton
of lucky things. I have chained mail. Oh yeah, that's
just because you're superstitious. I just gave you something you
don't have to be. But everything, everything in his pack
says like lucky backpack, lucky let's see here. Yeah, you've
got chain mail on, so you're probably in your your
guards where like the Elite silver trimmed Palace Elite guard
as well as Leon. So he sort of steps forward,
looking a little more the part of somebody who would
take a point and potentially deal with horrible creature that
jumps out, and he just begins heading forward. Everyone just
heading forward, Yeah.
Speaker 5: Heading forward, And I need you to part me in
my sheet again for some reason, Raw twenty crashed.
Speaker 2: Yeah, you should be able to see them underneath your
normal character sheets. There's one that just says Ninja. Oh
I see it, think older that says Ninja. You're not
technically Ninja, but.
Speaker 4: I don't think I am.
Speaker 2: Yeah, I wasn't pretty sure what I was doing when
I first made it. Give me a break. So everyone's
just heading forward, moving down the hallway. As you guys
stepped forward, including Leon and the princess. The boot falls,
the slapping of the boots on the water and this,
and the stone is echoing off the walls. I would say, William,
give me another perception check, since you're like extra hypervigilant.
Speaker 6: Yeah, and apparently I see everything always.
Speaker 2: Yeah, maybe you should have not been a merchant your
whole life. Yeah. Yeah, So as you as you guys
start moving forward again, Leon is kind of looking about.
He's looking up and down. The Princess is sort of
nervously anxiously shifting her way forward, along with Feeley and
ending Well and Peyton bringing up the rear. When suddenly
this thing ripples up out of the water, this horrible
mass that just you see first of all, like this
this round pig like head which has like a layer
of like slime over it, like a viscous fluid that
just rolls off of this weird almost like it would
almost look like a bug. As it appears out of
the water and its head snaps left and right, as
you've noticed the sound of the echoes of your footfalls
suddenly falls silent, and then it's looks over it where
pretty much you and Leon and Pheley are. I'm going
to need everyone to roll the initiative for these horrific
creatures is what they're called. Have appeared or they have
heard you.
Speaker 6: In the water.
Speaker 9: Ayton get a reaction to seeing these things because he
did cock an arrow into the.
Speaker 6: Well as soon as the thing starts coming up. Since
William saw them. He's just gonna say, here they come
and pull out the sword, or he's already got the
sword out, like hold it forward, like I'll use it.
Speaker 2: I'll really use it. Yeah, sure, yeah, you you guys
now have these horrible things in front of you. The
princess recoils in fear and it's completely unable to fight.
Speaker 12: Leo.
Speaker 2: However, it's got a couple of tricks and the creatures
are horrific creatures. What is your dexterity modifier, Feely, I
think it's really high.
Speaker 4: Actually, isn't it like sterity eighteen? So it's four and
then eighteen in the circle.
Speaker 2: Cool. So actually, I think with the role Peyton, you
do react first. And these things just out of the water,
the water rushing off them, their bodies submerged somewhat. They're
just these weird, globulous they look like weird water pigs,
but they're very slimy and insectoid ish. And yeah, they
immediately like let out a with these weird like zoidberg
like mouth with these little horrible tentacle things and I
know what they're called, feelery things as they seem to
notice where you are, immediate launching for Leon and William
at first, what do you do? Yeah, I'm just gonna
shoot this this one app here, all right, give me
that attack role. Hey, that's a hit zban damage. Nice.
So this thing just lets out this horrible noise as
the water's rushing off of it, before immediately an arrow
straight into this things like shoulder neck globulous area. It
recoils instantly and dips a little bit under the water
as you instantly thud an arrow into its side. You
got anything else up your sleeve that's going to be
off and now. But I'm going to turn to William,
see I was faster than you. Feeling what you want do.
Speaker 5: I'm gonna hopefully put a well place strake into its
eye with the stick end of my broom.
Speaker 2: Oh actually, I need to roll for the princess, even
though she doesn't do anything. Give me an tackroll. Oh
you did so. Pheelly just brings up a broom and
swings it down towards this thing with an arrow in
its side. But the reaction from the creature to dip
down under the water, it just means that you you
splash a little of this filthy water up. Give me
a dexterity savings throw. Oh god, nice, this shitty water
launches up over your head and you duck down as
it it's the war. An actual piece of faces strikes
the wall, probably on the very end of your broom.
Can you do anything else? Level ones probably can't do
much on a bonus. The creature in front of Leon
you see, suddenly jumps up onto the side and begins
swiping at Leon as he avoids to the best of
his ability, which is not not good. He this was
his first day. He is truly Leon s Kennedy. Uh
uh damn all right. So Leon takes twelve slashing damage
from this creature as it just starts beating and slicing
at him, and he's trying to defend himself. Oh that's
this thing is just splashing shitty water over him. He
chooses to goddamn you suck beon. He's so good, by
the way in the future, he's so awesome, and he
sucks so bad. At level one, he he instead of
bringing his sword down, he brings up his hand and
launches a firebolt at it. It illuminates this this room
a little bit, hoping that the fire will burn and
kill this thing. It just you see this Mario like
launch out his hand and then fizzle out in the
water next to the thing as it continues to swipe
at him.
Speaker 6: He just took twelve damage. As a love of one character,
I'm surprised he's still standing.
Speaker 2: He's hurt. He looks hurt.
Speaker 7: Is he level one or is he level two?
Speaker 2: He is level one?
Speaker 6: He has a lot of HP. Just say ease of
use yep, okay, I will I will follow up by
trying to stab this thing.
Speaker 2: Here we go, let's see yere I can't see. Yeah, yeah,
that's definitely yeah. Nice. How do you want to kill
this one? Uh?
Speaker 6: It just ducked on the water to avoid feely right, correct? Okay, yeah,
so William just like inverts the sword and just plants
it down into the water right through the thing's head.
Speaker 2: Yeah, this just comes down.
Speaker 6: He's gonna do that, and then just pick up the
arrow and see you dropped something and flicking back towards
Peteon pain.
Speaker 2: You get another arrow and this thing just submerges under
the water, and as you bring the sword up in
the arrow, nothing else rises up from underneath. That creature
doesn't get a go.
Speaker 6: I will use I will use my movement before I
end the turn and move over here to get to.
Speaker 2: Be very fast and loose with the rules in this
because there's no squares, there's no real tokens. It's a memory,
so not everyone can remember exactly how far they moved
and ship right, That's what I was thinking though, it
would be cool. I don't know I'm doing well.
Speaker 7: I mean, the measuring tool still works.
Speaker 6: It's only twenty feet, so I just run up and
flanked this one with Leon ending well.
Speaker 2: Probably just move over here and that's my turn. Yeah, useless.
The princess looking around jumps behind you, Peyton, and she
just kind of probably if anything, hinders you a little bit.
As she jumps kind of like round by you, she's
like she grabs onto your shoulder area. Do you think
there's more?
Speaker 3: What shall I do?
Speaker 9: Just stay behind me, you'll be fine. Just you'll keep
an eye out behind. Yeah, she's freaking out.
Speaker 2: I'm gonna move slightly down.
Speaker 9: I guess you'd follow with me, probably around here, and
then take aim at the other creature.
Speaker 2: Cool. Yeah, this one's like thrashing around in the water
now wildly trying to chlora the two that were above it.
You fire an arrow, but probably the princess being on
your shoulder, fox with your aim a little bit, and
you lose it as it launches deep into the sewers
beyond anything else. Mm hmm, No, that'll be it, feely.
Speaker 5: I'm gonna dash over and try another another jab here
with my broom. I guess it's a blunt weapon, so
I should be saying that I'm going to smack it.
Speaker 2: I'm going to blood on it. That is a hit
three bludgeoning. Yeah, I guess it probably like is dipping
up and down from these two swinging at it with
their own swords, and you just whack a mole as
it comes up at one point. And why does I
give you two numbers there? I'm not sure certain one
is two handed the other is one handed.
Speaker 6: If you if you copy the broomstats to be like
a quarter staff, yeah yeah. Quarterstaffs are the same as
long swords, one or two handed.
Speaker 2: Yeah. Uh well, I assume you're doing two handed then.
Speaker 4: So yeah, all I've got whack.
Speaker 2: Yeah, you just b bunk this thing on the heat
it then as you hit it, it just lets out
a horrible stench. It smells somehow worse than the shitty
water that it is in as just suddenly all of
these weird openings and pores open on top of it,
like blowholes, and just this horrible green, gaseous, very smelly
gas explodes forth from it. Nay, the execution saving throws
William and Pheely and also Leon, who is going to fail.
Speaker 5: It looks like I can do enough and an unarmed
strike as a bonus on my turn.
Speaker 2: So you punch stuff if you want to touch it.
Speaker 4: Yeah, if I want to touch that thing.
Speaker 2: Uh, one file from you, William, you maybe bring up
an arm to the smell in a cloud. Just in time,
Leon and Pheely are hit with like a full wave
of this horrific cloud of death, and I think you
are now poisoned. On now you are poisoned. One minute.
You can either take an action or a bonus action,
but not both, and you can't take any reactions for
the next minute or so. Leon is going to bring
the long sword into play. Here he is going to
hit He is wildly swinging. That is a D ten.
Whi's not what he's got there? We go what a
fucking strike. Leon slices this thing's fucking throat open and
it falls broke into the water dead a few moments past, Leon,
you're okay, Leon, Yeah, I don't know what the fuck
that was. Bye quite took me by surprise. And I
think it's a. I think it's cut my legs almost
completely off.
Speaker 6: I look back at Peyton told you there were things
in the water.
Speaker 2: Do you need help? I can.
Speaker 6: So?
Speaker 2: Yeah, what I say that one? He is a he's
a he's gonna be used for. We're gonna need him,
even though he seems like creat man.
Speaker 6: And then well, can you can you do anything about
his legs? Can you fix this?
Speaker 2: I have his blood running down his legs and.
Speaker 3: Cure wounds at the first level this, this might help him.
I'm not sure.
Speaker 7: Oh that's a fat heel at level one.
Speaker 2: I hope you bring you bring back eight hp on
on Leon, Peyton, feely give me dexterity saving throats from
under the water. From somewhere underneath the water, you hear
not yet, Snake, It's not over yet. As these things
suddenly reach back out swiping at you, it seems that
they are not dead as they come back and attempt
to swipe at you. Both who got the eleven over
the twelve col Yeah, both of you these things swipe
suddenly a rush of water and this like horrible cloud
of gas. As these things come back, their wounds still intact.
One of them with like a big old hole in
its head, the other one with this like weird globulous
this weird fluid. It's kind of filling the holes and
you can see it knitting back together, the flesh somewhat
on the creatures. Leon jumps back. Ah fuck you know,
and William, it's after your turn.
Speaker 6: So the same ones are getting back up, same ones.
Speaker 2: They appear to be regenerating.
Speaker 6: Okay, I'll just jump back in front of Leon to
try and keep it off of him and try to
stab it again.
Speaker 2: Fifteen And how do you want to kill it?
Speaker 6: I think I only get the three because I swung
two handed. Oh that's that's that's not adding my plus
five or whatever. Anyway, Yeah, when it comes up this time,
instead of stabbing directly down, he'll just try to take
his head off instead.
Speaker 2: M yeah you do. So you just you love off
this very thick pig like head. It launches off lands
in the water for the plot, and then the rest
of this thing sinks into the water below.
Speaker 6: Anything else, I will use my movement to move back
towards Peyton and kind of get between him and this thing.
Speaker 2: There's another one swiping at you. Guys.
Speaker 6: The thing tell the princess to move down near Pheli
and them like get away from it.
Speaker 2: Give me a persuasion check. She looks like she's just
shell shocked and feared. She's completely like she's gripped onto Peyton.
Now is this thing is rushed out of the water
and splashed a load of water about let out another
then I'll just body block the thing. What is your
ac is going to swipe at you and swipe at
Peyton sixteen sixteen. It swipes at Peyton, who jumps definitely
over it. It brings the claw up towards where William is,
who jumps just out of the ways. The thing kind
of looks very discombobulated, trying to work out where you are.
It's got this huge hole in its head which is
very slowly knitting back together, and that brings us to ending.
Speaker 6: Well, I guess as it pops up, I'm going to
fall back on my on my butt and just look
at it and.
Speaker 2: Go and vicious mockery.
Speaker 6: I'm going to reach out and vicious mockery it all right,
so I need to do a whizz save.
Speaker 2: Incredibly it rolls at twenty. It has a minus one
and how that works one either way?
Speaker 6: Uh?
Speaker 2: Well, it makes it. It still made it. It still makes it.
Text a text the damage. It takes the damage on
the one on a trip. It's just Marjorie.
Speaker 3: Yeah, no, it's it's it must have succeeded on a
wisdom saving throw.
Speaker 2: Oh or take it does never mind?
Speaker 3: Okay, never mind, I thought it was still takes the damage,
but it doesn't get the disadvantag.
Speaker 2: Also, it probably doesn't fucking have any idea what you're
saying to it. Does that matter? It doesn't matter now, Yeah,
it just doesn't seem to care. Its brain has been destroyed,
so it doesn't work. But it's still what's thrashing around.
The princess grips harder down on you in this like
feared grip, Peyton. It's your turn.
Speaker 9: Yeah, I'm gonna bring her down to a near end
in law, Yeah, closer to the stairs.
Speaker 2: She just flees with you hand in hand, and you
run off away from the creature. Give me a turn around.
Oh wait, no, no, no, no, no, no mind. The thing
swipes up at you, but you jump out of the
way again. I'm going to turn around and try and
shoot it again. Sure, I'm intact. Row with disadvantage still
hits regardless, it's not a grit though. The arrow flies,
it launches straight into the healing hole on this thing's head,
and the thing just sinks into the water. You've killed
this one.
Speaker 6: I believe we need to get out of here.
Speaker 2: Yeah, we can still take the ladder. It's not too late.
Speaker 7: We can go We can't go back the way.
Speaker 6: We can keep moving south and also watch that these
things don't get up again. And I'll move over here
and just kind of keep an eye on this one
while urging everyone else to move forward.
Speaker 2: Sure. Yeah, they like to sort of sunk down under
the water. Like I said, it's pretty pretty deep. But
you cut that one's head off, you can't possibly be
coming back to life. Is anyone trying to be quiet
or you're just slapping away heading down the thing?
Speaker 3: Hm?
Speaker 4: We are hurrying. I feel like I'm probably not being
too quiet.
Speaker 2: Cool. Yeah, so you guys just start heading southwards again
ending well, you step into the water. No, Yeah, you
come down to a section of the sewer which is
ruined just here. Oh, hang on, what have I done?
Just down here ahead of you, it seems like there's
a lot of runoff that goes out into like a
naturally formed sort of cave system, which likely lets in
horrible creatures more than anything else. And across from you
here this doesn't look like a natural entrance way. It
looks like it's been broken through, just just age and
ruin from just years of neglect. There's a lot of
holes in the water just appears to be running off
out into these naturally formed cave ways. Other than that,
you can head to your right or continue heading south,
but it involves sort of jumping over to the other side.
There's no ladder or should should we? Should we? William?
Speaker 7: I'm I'm bringing up there.
Speaker 6: I was taking the lead, but now he's just like
catching up with them, bringing up the rear, kind of
like making.
Speaker 7: It making it.
Speaker 6: Don't you get back up? What don't you give back up?
And then he'll catch up with them and say, what
is it? Which way's that way? We'll have to feeling
can you see what's down there? I can't see that
far in the dark.
Speaker 2: Uh, which way you tell it?
Speaker 6: That look I'm looking this way and this way, like
I I can't tell if this is thing we can
pass by or not.
Speaker 2: Sorry I didn't say.
Speaker 6: I'm pinging it here? Oh yeah, and here like I can't.
That's the edge of my vision, So I can't tell
which way we're supposed to go.
Speaker 2: So down here looks like a random cave system that's
been opened up. It doesn't look like this is going
to lead you back to the surface at all. It
looks like it's going to lead you into either a
cave system or the bloody under dark or something awful.
It's definitely not the way you want to go. You
can down here it continues to be a natural, man
made thing continues south.
Speaker 6: This way continues to the west. I think we have
to jump across.
Speaker 10: You've got to be kidding me.
Speaker 2: How far is this?
Speaker 6: This is a eleven foot jump.
Speaker 2: We can we can walk it. It's not too deep.
Speaker 6: Right, I'm going to just poke my sword down into
the water and then pull it out to see if
it's like to acidic or slimy, or if something bites it.
Speaker 2: Immediately when I do that, it goes down. How long
would your sword be you had a long sword?
Speaker 6: Yeah, it's a long sort, so it's probably like a
three and a half foot blade or so.
Speaker 2: Yeah. I would say if you push it all the
way into the hill, you might touch the bottom. You'll
find that it just against like a stone flooring down there.
But it's very dark water. It's it's fetid water, filled
with all sorts of awful things. Nothing grabs it or
anything like that. It doesn't feel it. There's anything in
there in that precise part at least.
Speaker 6: Yeah, I'll pull it back up and say it's nasty,
but it's only waist deep. You're proposing we go in there,
proposing we jump over it preferably, But it's not an
easy jump, or is it an easy jump eleven feet?
Speaker 7: I don't know what we'd have to roll to beat that, but.
Speaker 2: Yeah, uh, it's it's not the easiest jump in the world.
It's not going to be the lowest DC of all time.
Speaker 5: While this is going on, while the discussion is going on,
if anyone had looked back to notice me at all,
they would have seen me pouring things into a flask
and then tucking a few bottles away and then taking
a good healthy swig. And at one point I'll look
over it ending well and.
Speaker 4: Just say here, you need this more than I do.
Just hand him this flask. Just just drink it, trust me.
Speaker 2: Just what what is it?
Speaker 4: Gin and tonic, best drink in the world. Just bottoms up.
Speaker 2: Right? Okay, not harmful? No, okay, I'll just drink it.
Speaker 6: It will help calm your nerves. Out of mind shaken,
not stared? Peyton West of here? Is there any way
to continue forward?
Speaker 13: Uh?
Speaker 2: Do I see you much down here?
Speaker 3: Uh?
Speaker 2: You just see what you see? It does look like
it comes to another one of those like circular well
deep deeper parts the The area looks like it might
be a dead end. But there is a way to
head north again, although it would require you to actually
go into the water.
Speaker 9: It seems like a part of the aqueduct another circular room.
Speaker 6: Does it head south? Can we go south?
Speaker 2: There?
Speaker 4: It should branch south?
Speaker 2: Does it actually go south? Can you see?
Speaker 9: But just in the like the fading of the shadow,
I can't see any any direction that way.
Speaker 2: Then your best guess is your best guess. I don't
believe it does.
Speaker 6: Feely should be able to see it, right, because she
can see like sixty feet in the dark.
Speaker 2: Ah, well, you guys have all got torches and lamps though,
so her little infra red vision doesn't kick in.
Speaker 4: Doesn't it appear that it goes south and.
Speaker 2: It goes north?
Speaker 6: Is the water or that that is the correct direction there?
I know we need to go south. I know where
the warehouse is. But is this south? I hope?
Speaker 2: So?
Speaker 6: I trust I was trusting Peely's judgment on that. Is
the water here still super deep like or as deep
as it was over there? Or is it lighter or
shallower here? Got the same here? This thing is a
lot deeper. Okay, Well, regardless which way we go, we're
going to have to jump. I say, we stay on
the right path.
Speaker 9: Right path, I really don't know any path. We're just
going any really nit way we can go.
Speaker 6: Would you like to stay down here then? Because that
is the other option?
Speaker 4: Enough arguing, let's just on with it.
Speaker 5: I think at this point, with my liquid courage, you're
probably gonna find me at the edge over here.
Speaker 6: Yeah. I was gonna say that leap. Yeah, when when
you get over there, I think, like, as you're on
the way over there, William's gotten frustrated and he's just jumping.
Speaker 4: Yeah, I think I might go for it as well.
Speaker 7: I'm gonna try jumping across to the east.
Speaker 2: Yeah, give me an athletics check.
Speaker 4: Acrobatics?
Speaker 2: Was that you said? How do you propose to these acrobatics.
Speaker 5: I'm there's going to be quite a flourish to my jump.
Given the shortness of my skirt, I feel that I
can flare my legs quite a bit there.
Speaker 4: It's pretty acrobatic.
Speaker 6: Move, Jim Nash across you mean you mean what she
means to say is she starts here and she does
like multiple cartwheels and then a back flip over there.
Speaker 2: Will you give me acrobags?
Speaker 6: Williams is going to get a running start and just
heave across.
Speaker 7: I don't know if that makes a difference.
Speaker 2: On my You you do actually make it. You jump
and you leap across, you land on your very tippy
toes on the other side, maybe pin wheeling your arms
and then in the in the correct position. Peey does
like a weird pirouette jump, triple backflip and just lands.
Speaker 7: I'll try it.
Speaker 6: Can I try and catch her she lands in the
water or on the RAJA could try and catch her.
Speaker 2: I don't think william even okay. Tin wheeling when a
loud splash happens and feeling you land face down in
the water, give me a constitution saving Oh my god,
William mix the job and turns around me. Is like
all right, loads of like pissed water and ship water
runs up your nose into your mouth and all over
you covers thick in your hand and you just you
don't know what you're surrounded by. There's some like weird
odd months that are touching your hands and you stand
up in it and you're just completely.
Speaker 6: Really oh, I'm glad you're good at cleaning things, because
just get just come on, I'm gonna like wrap my
hand in my my cloak or whatever, so I'm not
actually making skin contact and just like I'm gonna extend
my hand to her, but it's like wrapped in.
Speaker 7: My cloak and come up here and pull her up
out of the water.
Speaker 5: When I get up there, I'm going to tear off
part of one of my underskirts because I assume I
have crinoline and like, and I use the bottle of
gin to start trying to wash myself off.
Speaker 6: Can you can you? William is like nudging her to
move south. He's like nudging her to move south away
from him.
Speaker 2: Like please, please, it's not my faults.
Speaker 6: Just like just no, no, just no, just pushing, pushing herself.
Speaker 5: I'm away from me vigorously and like trying to make
my ways out.
Speaker 2: Uh sure, who's next? Who else wants to make the
leap of faith?
Speaker 6: Leon Peyton? Help her make the jump, Princess, I'll catch you.
Come on, and I'm just gonna stand there with both
hands out to make sure she the Princess makes this jump.
Speaker 2: So sorry, I don't know if I can make such
a jump, but I suppose we must hurry. Okay, she's
going to be a jump. I guess I'll give her
advantage if you're going to try and catch her for
the landing.
Speaker 9: I was gonna say, maybe Peyton and Leon was going
to like actually jumps, like shove her over.
Speaker 6: I was gonna say, like take her by the arms
and push up and over.
Speaker 7: But I don't know.
Speaker 6: Maybe she could just get advantage on the jump instead. Yeah,
if you guys.
Speaker 2: Are helping her, then I'll give her advantage. You and
Leon Peyton launch the princess through the air William arms outstretched.
She just gracefully launches into the air. It's almost like
she floats for a minute because it's it's just a beautiful,
perfect leap as she launches over this shitty water and
lands probably didn't even need William's help, lands in front
of you. William, you easily grab her by the robe
and the arms and pull her in. She easily and
very successfully makes that jump.
Speaker 6: William, let's go over just a little bit slower than
he needed to because he's enjoying this too much. Yeah,
and then turns back. It says, all right, gentlemen.
Speaker 2: I believe ending Well first you can help him jump over. Yes,
that that would be That would be wise. Okay, hen
just foot here like this and.
Speaker 6: I'm still I'm still gonna stand there. But as opposed
to like trying to catch the princess, I'm just he's
got his hand out so they have something to grab
onto when they try to.
Speaker 2: Make the jump. Ah. So ending Well is helped in
his jump, but it's still pitiful. He leaps maybe three
quarters of the way across before it's clearly regardless of
whether you catch him or not, is his legs at
best are going in ending Well, you land in the water.
You don't fall quite as badly as PHELI doesn't go
into the thing, but you're like this splashes up pretty
much up to your thighs in just ship water. You
don't need to make a consap because you're just high
enough up that you didn't land in it with the face.
But you have shitty, horrible, shitty legs with shit on them.
Speaker 6: I'll pull him up out of the water then as
quickly as possible and see, well, not it could be worse, feeling,
It could be much worse.
Speaker 4: A bath up.
Speaker 6: When we get to when we get to my family's warehouse,
you can at least get clean clothes for everyone that
it won't be a problem.
Speaker 2: I don't know if there's a bath in there or not.
Leon makes the jump. You just see him just launch
up into the air. Now for anyone else in the
world watching Leon jumps and then begins to fall towards
the water before suddenly what is essentially for a sands
of time maneuver from Prince of Persia happens where he
uses his portent to replace the two with an eighteen
and just makes the jump very easily over to the
other side.
Speaker 6: Yeah, William will just step out of the way when
he sees that he's just flying.
Speaker 2: You've got that. He looks over at William and says, yes, yeah,
I suppose I do. Yeah, pretty good at jumping.
Speaker 6: That's the worst use of a fortune tipe scene. The
most game breaking skill of the game, and you're going
to use it to avoid crap water.
Speaker 2: We had once again back to the future where Kosis,
this little teeth thing, is sitting there saying, oh, so
you just jumped and leaped through the air, and Leon says, yeah, yeah,
it was pretty spectacular. I landed absolutely beautifully. It was
like I did like a little put my arms up
in the air, and everyone was clapping. It was really good.
It all echoed off the It was really beautiful. And
the Princess is looking at him knowingly saying, yes, I
do seem to recall that you smelled quite bad for
at least a week after that spectacular jump, Leon, and
we return to the past two years ago as Leon
in this version of the story heads on south clean
as a whistle.
Speaker 7: How old is Peyton? He is forty eight?
Speaker 6: Yeah, okay, so William's going to say, come on, old
man in the last one and offer a hand.
Speaker 2: The old man once more. I will prove to you how, Andrew,
I am.
Speaker 7: Oh, well, pardon me. I'll just step out.
Speaker 6: I'll step out of the way then, and not offer
to catch him or not not give him a hand
to catch.
Speaker 7: Just step out of the way.
Speaker 9: Earth Paton's going to do like a basically like legoless
running over and then flipping to the other side.
Speaker 2: Sure, give me an acrobac check. For some reason, the
two people who try and kind of flourish as they jump,
not including the altered history version of Leon landing face
down in the wall. Peyton once does like a flip
in the air, but in his head he's an elf.
He's really he's really very dexterous, but it's really with
his fingers the arrows and not necessarily with his body,
and he just splash war. Give me a constitute saving players. Hey,
you don't have the horrendous debilitating disease that kills failae ye,
I'm kidding, William. I don't talk about this. Well, I
can just imagine in like the modern.
Speaker 6: Day, like came over that actually didn't happen.
Speaker 2: You're like a death stare too, Leon. Oh, we happens
in Payton in the future.
Speaker 6: Yeah, we don't know if he lives or not. We
don't know if William lives either. We only know who
is it ending Well is the only one we know.
Well William William, you can see it is just like
he's masking laughter but not super well. He's just like.
Speaker 2: I guess Peyton would look at his boots. You know,
these boots cost me one hundred and fifty gold. M Well,
I guess Leon will pay for that.
Speaker 7: I'll just walk past him.
Speaker 2: Yeah, yeah, I'll tell you what you can. You can
keep that boats, after all, I might have worn end
you wouldn't want to.
Speaker 7: Well, he can replace the music, you know.
Speaker 6: William is like rich af as well, right, he's from
like his bio says that he's from this ridiculously wealthy
merchant family that's been in Crimson City since it was
founded and opened the first tanning store, and now they
have like they basically monopolized the entire merchants guild.
Speaker 7: So he'll just look at it.
Speaker 2: The princess, Yeah, he'll just he'll just look at.
Speaker 6: Them and say, we can replace those. Not a problem.
Speaker 2: Uh, you want to continue hitting south?
Speaker 7: Yeah? Yeah, we'll just start marching.
Speaker 2: Uh yeah, I mean you guys head down and around
this corner and at the far end there is a
ladder that leads upwards. Down here. We've made it.
Speaker 6: We should probably Phey, why don't you climb up first?
You'll draw the least attention and just look around to
make sure there's not, you know, a huge patrol posted
right above the exit.
Speaker 4: Okay, I'll try, but I do stink, and I just
start climbing up.
Speaker 6: No one look up the ladder.
Speaker 5: Yeah, I don't think I've ever been in this situation before,
so I would not have considered that the skirt and
ladder situation.
Speaker 4: So there I go, unabashedly climbing away.
Speaker 2: I think I fucking faint. Also fails this constitution. And yeah, Philly,
so you head up the ladder. Give me a perception
check and or a stealth check. If you're trying to
be secreted.
Speaker 6: Gotta make that willpower save to not look.
Speaker 2: Make a perception and sealth check.
Speaker 6: No, no, I'm making a wisdom save instead, just not
not going to look.
Speaker 4: No, not going to do that.
Speaker 2: The William is.
Speaker 7: Too pure for this world.
Speaker 2: Failure. You. You climb upwards, there is another great above you,
and as you get to the top and look, a
set of boots pass above the great don't doom doom, doom, doom,
dunt grieved boots, very well armored. You would presume that
these aren't the the standard issue boots of the Elite Guard,
but the dragoons themselves, who are even more dangerous and
feared as the the strong arm of the the Emperor.
And uh and they, but they passed passed by without
seeing your little eyes glittering up, even even giving a
little sniff with their very powerful raconian noses. They still
don't notice you.
Speaker 5: Okay, so I'll head back down part ways and say.
Speaker 4: Well, I can't lift it, but good thing too, because
the dragoon's right above our heads.
Speaker 6: William instinctively looks up because she's pointing her and then it's.
Speaker 5: Like when I see his face, I just pushed the
front of my skirt against my body, like, oh.
Speaker 6: Just right, calm down, climb up and move down.
Speaker 2: Right, red cheeks, yeah, William legs check, yeah.
Speaker 6: Yeah, William will climb up there and try to muscle
the thing up.
Speaker 2: In uh uh yeah. You you very easily shift and
move it, and as you push it, give me a
perception check. To just give a quick look around a
coast is clear. You will be pleased to know that
the closest door directly in front of Great does belong
to the the I presume Woodleaf Theater.
Speaker 6: It's wood Leaf assorted apparel, wood.
Speaker 2: Leaf assorted apparel, Superstar Mega Store in front of you,
right there. But the gods are gone, definitely. You don't
see or hear them.
Speaker 4: Are you pushing the great? They were just there?
Speaker 6: Yeah, they're not here. Now he's convinced, he'll just push
it open. Let's go, let's go, and he will climb
out entirely onto the street.
Speaker 2: Sure, I don't know what the funk they're doing it.
Right at the other end of the road, there are
two dragoon warriors, these the dragon Borne, in their very
fine looking finery. One of them has a harp and
he plays is a song to the other one, who's burly,
thick set dragon born with a big, angry green looking
set of scales. And as he plays the harp, Bring,
he turns to the other one and says, see, it's
absolutely wonderful, bring brand new.
Speaker 6: Bring.
Speaker 2: And as that noise is happening, there's the sound of
a great exactly in tune being moved behind them. As
these two are looking at this harp, listening to it,
and completely and utterly oblivious, with both of them rolling
a one for the Great and the two of them
are just so enamored by strings is heart.
Speaker 6: Sorry strings unknowingly helping the party even even ring.
Speaker 2: Hey, there he is. That's what it sounds like. A
tune and beautiful you you guys, head up into the
into the store and back to the future. Now we
see the princess speaking to Kosis as they sit on
the last mat that they had laid out, and the
Princess says, oh, yes, he was a very very interesting man.
His name was Brohm, I think that was his name. Yes,
he's some sort of distant cousin of Williams, and he
had all sorts of strange stories to tell. Yes, there
was one very particular thing that he was over and
over and over. He kept whispering to me this very
strange story of his about how large his and then
Leon interjects and says, all right, yeah, we don't. We
don't need to know everything that that weirdo said in
that shop. Listen, he got us loads of stuff, we
all got changed, we were all dressed in different things,
and then we left come on, we haven't got time
for this princess. We actually do need to leave. We've
got to get to thin June, and everyone's waiting. She says, well, okay,
but we all got changed, and what we were wearing
was what is everyone wearing now?
Speaker 6: If we're still trying to sneak into the temple. William's
probably gonna like his company or his family company probably
makes the actual robes that they wear at the temple anyway,
and so he would suggest that has an option for that,
or we could just take peasants clothes and blend in.
Speaker 4: I'll go a handmade in gob There.
Speaker 6: Would be nothing fancy at this location too. This is
like their, This is like their their general purpose clothing,
like all the finery and rich stuff would be at
a separate, much classier and more expensive location. So whatever,
So whatever whatever Peyton is looking for is not there.
Speaker 9: I was gonna say it was gonna probably find an
outfit similar to Etsio, like the ranger kind of leather garb.
Speaker 2: Yeah, so not everyone is going to go with the
but like the monk kind of style.
Speaker 3: I'm wearing the monk garb, but I'm putting on a
fake nose that's it.
Speaker 2: Fake nose, monk up, no maiden garb oh, yeah, whatever,
whatever it is. So there's the the official. The thing
that's gonna probably hide you best is the official. Yeah
over the big thick robe that covers you almost you
look like a fucking white mage from Final Fantasy, basically
that kind of thing. That's what I want to go with.
Speaker 6: So like, put on whatever clothes you want underneath, and
then William will like bring a stack of those out.
He'll probably like walk into the back storeroom and whoever
works there, he's just like it out of the way,
and they like immediately recognize him, and he'll just come
up with a big pile of them and say, just
put these on over your disguises.
Speaker 5: Being a maid, I think it wouldn't be hard for
me to locate the nearest mop bucket, which, even if
it has water with floor dirt in it, I will
bathe myself in this before putting on the Handmaden output
all right, uh, with whatever cleaner is available.
Speaker 2: You're more than willing to do literally anything you want
for any amount of time.
Speaker 7: In this.
Speaker 2: Flashback off a generic amount of time that Leon is
fast forwarding through on like the VHS. So is everyone
just wearing the maid garb.
Speaker 6: William's gonna William's gonna take off like his his fancy
clothing and like his expensive clothes, and instead he's just
gonna wear peasants clothes, but put the chain mail like on.
He's keeping his armor on and then he's like wearing
a shirt over it and then putting the maiden. They're
not the artemer but like taking the giant maiden role
and putting it around everything just to conceal.
Speaker 7: He looks like a really big check right now.
Speaker 6: He's a big dude and he's got armor on, and
then he's got this big robe on top of that,
so he looks like Brionn of Tarth walking around.
Speaker 2: Yeah that's yeah, I mean it's still it still does
the job.
Speaker 9: And I think every now and then Peyton would probably
like nudge leonor I wonder why he was talking about
his you know, being to the princess every now and then.
Speaker 2: Yeah, this is your aunt, your your uncle, now, your cousin,
your second cousin. Brom who is the only person in
the store. It's closed, but he's in charge of it.
He's weird. He has all sorts of strange stories that
will we haven't got time for because we've got to
go to tin June unfortunately. Sorry to tell you.
Speaker 9: I'm doing that just the Robert le On space since
you don't want to hear freak.
Speaker 2: Yeah, okay, and then uh, everyone is do what you
guys are all dressed, you're already probably just how do
we go?
Speaker 3: Do we go through the streets or back through the sewers?
Speaker 2: Temple is next door?
Speaker 3: Well, we don't do We want to walk in the
front door. You can't be too careful.
Speaker 6: Yes, we just walk. We'll just walk right in like
we belonged there and they were on our way to
U worship ceremony or or or something.
Speaker 7: Okay, I don't I don't know.
Speaker 6: I haven't. I haven't properly been to a temple in
quite some time. But I don't think the gods would
bother to irritate a cloister of handmaidens walking in right,
Just have have the princess at the back and Feebly
at the front. And if they try to talk to us,
just make sure that they do the talking.
Speaker 4: Will somebody smell me, please smell smell me?
Speaker 2: What does like it?
Speaker 7: Was she able to clean the stuff off.
Speaker 2: I would imagine that any other time, i'd make you roll,
but your nobles, so you probably actually have access to
some sort of nice soap, So you probably I got
this clean?
Speaker 7: Well actually probably?
Speaker 2: Yeah.
Speaker 6: Actually, he'll he'll take her to the laundry room, because
I just remembered it's like a giant clothing warehouse slash manufacturer.
So he'll say, yeah, there's a laundry in the back
for cleaning.
Speaker 7: There should be water and soap.
Speaker 4: Yeah, I will have like really gone for it too.
Speaker 2: Smell like.
Speaker 6: Strawberries.
Speaker 2: That's great, strawberries.
Speaker 4: Good ready.
Speaker 2: Yeah, but you're nothing like princess.
Speaker 4: What of course I'm not. She's the princess the same.
Speaker 6: It's not the time to be making a competition out
of it. All, right, then, let's just we'll go to
the temple and try to walk it. Peyton, do you
know do you know exactly where the item is being
stored that we're trying to retrieve?
Speaker 2: What do you know exactly whereabout? Yeah? So the the temple,
the main entrance leads you in, and it's a very
similar to the one that's in Shallow scar. At the
center of the room, there's like a one of those
big trees, the big white leaved trees that doesn't seem
as if it's even inside the building, but growing fresh
out of some soil from some fertile land somewhere far away.
And then there's just there's various depictions and statues and
stained glass windows and things of all of the different
deities that this particular smaller temple represents. And at the
furthest end there is the armor on a nice armor
stand with a great big painting of the god Titan
bursting out from the ground. So people can go and
you know, go and look at it. It sort of
serves as a part temple, part museum in a way
because it has so many things that are very interesting
in it, like the tree and the stained glass windows
and the armor. So yeah, you would know that it's
basically just straight in middle of the room is a
tree furthest end armor, and depending on the time of
day or what's going on, there can be anywhere between
two to six palace elite guards, same kind of dudes
that deal with that leon works for well.
Speaker 10: I remember if we enter in go past, the tree
should be towards the end of the end of the temple.
My only concern is the guards that will be there.
Usually there's two, four six of them at the time.
Speaker 6: Are there any guards posted directly where the armory is,
like watching it specifically?
Speaker 2: Are they directly nearby? Usually there's that, Yeah, at least one.
Considering it's a priceless artifact, there's always at least one
guard that just stays like posted next to it. And
then there's like three, four five that will just wander around.
Speaker 10: Well, considering the quality of the item, I believe there
will be one.
Speaker 6: We could well, we could try to knock him out,
we could pay him off.
Speaker 2: We could.
Speaker 6: We he just kind of looks at Feely. We could
tell him a lie, Feely, I mean you could you
could tell him that the princess is actual house, like
she's hiding there and look like you've you've come to
turn her in.
Speaker 9: That would be too dangerous in case they take Feely
as well, but harboring a fugitive and all, it.
Speaker 4: Wouldn't be worth it to protect her.
Speaker 6: We could simply we could simply try to overpower him.
If we could separate the other gods or perhaps draw
a commotion elsewhere, get the rest of the gods outside
and I'll.
Speaker 2: Turn and look at ending.
Speaker 7: Well this time, do you jay?
Speaker 2: And then well.
Speaker 6: Could you make it come motion? Up front?
Speaker 3: And I mean I I I could. That's that's a
lot of pressure. Uh, yes, yes I could, Yes, yes,
Just just pull out.
Speaker 6: Your instrument and play it loudly and badly the way
you usually do. Wait, wasn't there God? With a hop?
Speaker 2: There was?
Speaker 6: They can have a little bit of a jewel challenge
the dragon born that had the harp challenge him to
a musical duel, if you will, and and just make
as much noise as you can and until the guards
tell you to stop.
Speaker 2: Um, Okay, are you sure? What if? What if?
Speaker 3: What if they find out? What if they know who
I am? What if they ask the princesses? How will
I answer them?
Speaker 2: What would I say?
Speaker 6: Listen, you haven't you haven't seen her or talked to her,
and and that's it.
Speaker 7: They have no way of knowing that you've been with us.
Speaker 6: Why don't you want to shove the.
Speaker 4: Flask back at him?
Speaker 6: The rest, drink the rest, get him? You want me
to the entirety bottoms up?
Speaker 10: I believe that may be a bad idea.
Speaker 6: I'm just gonna I'm just gonna put a hand on
on Peyton's chest and turn and face him and just
say he plays much worse when he's drunk, and that's
what we need.
Speaker 10: Yes, but I don't. I mean, his tongue may be
more loose if he's drinking his tongue.
Speaker 6: His tongue is already loose.
Speaker 2: The tequila. Don't worry, guys, we're good. Strings us back
baby alcoholic. That's my forte.
Speaker 3: I can try something, yes, yes, yes, I'm just gonna
bottoms up and.
Speaker 6: I'm like, I'm poking the flask up if he tries
to stop drinking.
Speaker 7: I'm just like, all of.
Speaker 4: It, all of it delicious.
Speaker 3: Isn't it burns?
Speaker 2: Where is it burn? Oh? That's the good stuff.
Speaker 6: He's probably used to need or something I don't drink.
Speaker 2: And even better, cinema, give me a constitution saving throw
fuck m have a negative war. He uh, he's uh,
he's a little he's a little tipsy, he's a little drunk.
Pretty quickly, I can do this, and then we uh,
we go back to the future, just very briefly, and
the princess and Leona bickering, and he was very very drunk.
Well it was pretty drunk, you know, it was sort of.
He was quite drunk. I mean, he wasn't that drunk.
You know, he was extremely drunk. He could barely stand.
It was absolutely it was embarrassing. It was quite frankly embarrassing. Yeah,
come on, can we not? Can we not piss him off?
Because he he's a lot stronger now than he used
to be. All Right, I don't like it when he
does all that weird stuff to me. Okay, he's standing
right there. He's standing right there, and I think he's
listening in to my mind. I think he's listening into
my mind right now.
Speaker 7: Mh.
Speaker 2: And we return back. He was very very drunk. That
became the minus one.
Speaker 13: M h.
Speaker 2: I can I can do it.
Speaker 6: I'm just gonna walk word the fuck they want me to.
I guess I'm gonna walk up to strings.
Speaker 2: Yeah.
Speaker 6: Well, well, so the whole party, I guess, will go out,
except we'll we'll take the the maiden robe off of
ending well, but the rest of us will keep like
the priestess robes on, and we'll all start just walking
towards the temple together while he is being obnoxious and
distracting the guards.
Speaker 9: Whilst whilst he's walking up to the guards Painton's gonna
pull William.
Speaker 10: You do realize we have a limited amount of time.
Speaker 6: Now, Yes, it's a chicken clock.
Speaker 2: You must move right, move you can I hurry up
the group? Yeah all right you uh yeah you. I'm
gonna lay towards the temple.
Speaker 6: Yeah yeah, I mean I'm gonna push like Peeley, or
not push her, but like I'm an emotion for her
to take the lead in case, in case the guards
do ask what we're doing.
Speaker 7: We need like a woman's voice talking together. We're not priestesses.
Speaker 10: Every put your hands together and look as you're praying.
Speaker 2: Yep, in imperfect succession with one another, exactly like Assassin's creed.
You will start moving up towards the temple. All of
these white robed maidens not an uncommon sight. A couple
of them are walking with a little more swagger. If
Solid Snake was here, he would be able to tell
which of you was female, which of you wasn't. Unfortunately
he's not, So you guys all start heading away ending Well,
what do you do? There is a couple of dragon
born milling about. There are a couple of elite palace
guards walking around as well. There are a couple between
the group who are now moving towards the temple, walking
down away from them, and then there are the dragon
born at the far end of the the street.
Speaker 3: I I'm gonna walk right up the strings mm hmm and.
Speaker 2: Excuse me, excuse turns to you. Huh, I see you
have a hop mm hmm official business.
Speaker 3: I also have a hop and I would like to
challenge you to.
Speaker 2: A part two. Yeah, the alcohol didn't didn't loosen him.
Speaker 7: Up at all.
Speaker 2: I see, I'm afraid I'm very busy. Come on, and
he begins to walk away, singing a song.
Speaker 3: H hello from the other side.
Speaker 2: Give me a performance check. This thing is so out
of to me. I'm like trying not to break it
right now. Awful, absolutely awful strings face. The other one
turn away. I turned my back on you, and I
turned my back on you. The very worst thing a
bard can do to another bard. He turns his back
on you, and they say, we've got work to do.
It's a it's very important. You should You should stay
in your house, sir. The the other two elite guards
are now walking towards the group.
Speaker 3: No, you you too, I I I can see your
future with with with.
Speaker 2: Us harp me a persuasion check.
Speaker 3: It tells of grand death and.
Speaker 2: Really interested, give me a persuasion check. I did, so
that's one. Oh damn. So the two elite guards Strings
and the other guy who will just call Boulder walk
away from from you. The other two elite guards see
all of these cloistered maidens heading up towards the temple,
and as they're walking down, they say, that looks a
little suspicious in it. Yeah, what they're doing, it's a
bit late. Yeah, it's not normally that many of them
in one place either. Yeah, don't they have shifts and stuff? Yeah,
we should probably go and specifically check each of their faces. Yeah,
let's specifically check each of their faces. I can see
your future. You can see our future.
Speaker 6: That's awesome.
Speaker 2: And they both just immediately veer away. Just all right,
and where you got read mine? Read mine? Read mine?
You will He held out his hand, palm up. No, no,
only with the harp.
Speaker 3: Don't touch me, all right, Uh, let me cast the bones,
so to say.
Speaker 2: Come on, come just I just don't want to die horribly.
Don't tell me I die horribly.
Speaker 6: M hm.
Speaker 3: The bad news your son will will die horribly. Ah,
you'll have a nice one. The next one you'll have.
Speaker 2: The next one. I'll leave.
Speaker 3: There the and and then you will immediately after like tomorrow.
Speaker 2: Oh, I can I do stop it? Tell me go go.
Speaker 3: Home your wife and and and tell her you love
her for your.
Speaker 2: Last day, and they'll stop. It'll stop me from dining. Yes, yeah,
he runs he runs off, twenty five, can't up and
runs away. The other one is going to the other christ.
So I don't know if I want to know. I
don't know if I want to know.
Speaker 3: Ah, Oh, it's not good.
Speaker 2: It's not good.
Speaker 3: It's not it's not it's not.
Speaker 2: No, no, no, no, no no, I don't want to know,
don't tell me. Wait, I've got to know now. I
don't want to stop it.
Speaker 3: Five moments from now you'll have a bad battle movement
from the media. Drank yesterday.
Speaker 2: It was poisoned again again.
Speaker 3: You need to go to a bathroom right now.
Speaker 2: Oh, those fucking buses, I've done it again. He runs up,
runs up. Are they all gone?
Speaker 13: Yeah?
Speaker 2: Plays them like a fiddle. You were so bad at
playing the heart that strings dismissed you as a peasant.
You were alcohol actually, and you were so convincing. You
were so convincing, a convincing the others that they absolutely
believed everything he said and just completely distracted.
Speaker 6: Convinced to you that he was going to have a
son today and then it would die tomorrow along with it.
Speaker 4: The other was going to have the room.
Speaker 2: The rest of you approach the temple and uh uh,
presumably head inside. As you head in, you Jesus, you
see the room before you again again you are you
head into this the temple palace, one of them, one
of the smaller ones on the outside of the palace
area more open to the public, which is why it
has these various symbols of various deities. There's also statues
which are not represented necessarily here to Chauntea Silverness, Miliki, Mistra,
and the god Titan. Again. At the center of the
room is one of those big trees. It's again very
stand out. It's beautiful, very natural looking, real tree. It
seems to just be growing straight up out of the
carved stone the white marble floor. There is a single
maid or a maiden that feely you know, maide in Tilfer.
She is a relatively young human who you've you've just
met in passing. She lives near to where you live,
but you would recognize her and she would recognize you
if you saw each other's faces, and you know her
well enough you know each other. The guards in the
room could be anyone. They're fully armored, plate armor with helmets.
It's possible that Leon and Peyton know them very well
or don't know them at all. There are plenty of guards.
You don't know everyone. As to whether you would know
exactly who they are, whether they're your friends, comrades, or
complete strangers, at this point you wouldn't know. There are
four of them. Three of them are pacing around, and
then one stands at the far end next to the
that the armor, the armor that we've seen the princess wearing,
which is the the armor of Eternal Ending, and it
sits on a resplendent looking armor rack, and above it
is this huge painting of the god of Sand Titan
bursting forth from the ground before the huge sort of
rock temple of dread Tusk. The maiden, as you step in,
was tending to the tree, just mopping or mopping sweeping
some of the leaves that have fallen. And as you
lot or walk in dressed as maidens, there's this one
that turns. I can't really see her face, but peey,
you recognize her pretty pretty quickly. She says, OK, good evening.
It's very late. Look, you all come to pray.
Speaker 4: What's happening we have, we've come to pray. That's it.
Speaker 2: Are you putting on an extent or anything? Are you
just speaking to her as yourself as myself? Uh? Cool?
She h. She doesn't seem to recognize you straight away.
She just says, I thought it was some sort of
emergency or something, you know, like when there's something horrible
and large attacking the city and they put us all
in here.
Speaker 4: Of course, not something here to pray.
Speaker 2: Quite gave me the startle.
Speaker 7: These tokens are amazing.
Speaker 2: I love them. The music is so immersive from me
right now. I have no idea why. She sort of
like starts looking over each of you. Can I rejoice?
Who's all this? Yeah? I was gonna give you just
a chance. You can head for sure. You should have
control of your tokens. I very quickly slammed this together
a minute ago, and you she starts to look over
each of you, or more closely, anyone doing that's just
gonna like shuffle away. Yeah, I'm definitely full of courage.
I'm going to walk up and yes, we're.
Speaker 3: We're we're here to.
Speaker 2: Pray. Are you putting on any sort of voice or
accent or anything?
Speaker 5: No, I'm going to scary up, grab him by the elbow.
Speaker 3: I'm not fine, drag him away.
Speaker 2: Here, I'm resisting. Made in Tilfa has some sort of
deaths rolled another one and as ending, well it's just
standing there go. Yeah, fucking just drunkenly slurring to this thing,
very obviously not a madeen acolyte of the Palace temple.
Made in Tilfa just says, yes, well, of course, yes,
you're quite welcome to pray. Of course we do wait
until mornings rather rather late. Watch that.
Speaker 3: Appointed to sing for.
Speaker 2: All the guards?
Speaker 3: Could you have them come to me?
Speaker 2: Please? Are you putting an accent this time? No? No,
I'm I'm right now. Peyton is currently just like high Pitch.
Speaker 13: Can make her wade until puts her hand inside the
inside the rope and says, who is that?
Speaker 3: Who is it is that you?
Speaker 2: Tilly? Are you putting on a you are? Aren't You're
putting on an accent? Tilly? She pulls the rope down.
You got me do anything. I'm I'm just uh, I'm
I'm a gesture.
Speaker 6: I'm while he's making this opening, I'm gribing Leon and
Peyton by the elbows and and just kind of dragging
them towards the armor on the other side of the room.
Speaker 2: Jumps back.
Speaker 3: I can read the futures. I'm just a gester. I
can read your future and.
Speaker 2: The guard's future. She she does recognize who you are.
She says, Oh, it's you. You perform for the king, Yes,
the emperor. This is my You don't have a king,
my min. I'm a little drug lower me too.
Speaker 3: I mean, have you dressed up this way? I like
to get into the character.
Speaker 2: Are you trying to play a silly trick? Yes? Could
could you grab quite offensive that you would put on
the maiden? I'm really so done.
Speaker 3: It's not the done things for a play. I'm here
to perform a play for someone. Of your guards, I'm
here to perform a play. I'd rather disappointing. Could you
grab the guards?
Speaker 6: You?
Speaker 2: Hm, hmmm, I don't remember.
Speaker 3: Could you grab the guards? Could you grab the guards?
Speaker 2: What on earth do you want the guards for?
Speaker 3: For a play. That's why I'm in the garb.
Speaker 2: The maiden robe. Oh yes, persuasion check.
Speaker 3: Come on.
Speaker 2: Mm hmmm, she says, Oh, don't be so silly a
play at this time of night, yourself and drunk. It's
really doing. No, you're right, I'm here to sing.
Speaker 3: I just I wanted to practice my singing and my
my playing for the I have a show for the
Emperor tomorrow and this is part of the costume.
Speaker 2: And I figured, why not getting character? Where Now you
come here to practice singing?
Speaker 3: I have to be It's it's well, the halls, the
reverberation and the echo, and it's similar to the throne room.
Speaker 2: It's the only place is similar.
Speaker 3: And ah, there was much larger, but it's similar. There's
there's my my house is stoned in listen. I just
to describe the guards, and I will sing for all
of them all specifically every guard.
Speaker 2: Please William and Peyton that all this is bickering behind them.
You guys are just heading. I brought Leon too, and Leon,
you guys what sneaking past?
Speaker 6: We're just like walking through like we own the place
and then going to whatever alter this is here, like
we're gonna say a prayer.
Speaker 2: I guess sure, Yeah, it's the altar of Miliki.
Speaker 6: Yeah, we're praying to Maliki while we wait for ending
Well to get rid of these other three guards.
Speaker 2: Give me a performance check each for your prayer to Maliki,
to see if it sounds convincing to the guards that.
Speaker 6: Can he Oh, I'm not saying anything out loud. I'm
it's like pretending, yeah, pretending to.
Speaker 2: Mumbling. The Leon isn't because I've already rolled. Leon goes, Oh.
Speaker 7: Dear, I'll just elbow him a meeting.
Speaker 2: You're a lady of the forest. Yeah, I don't know
anything about me, Laky.
Speaker 4: Of the forest.
Speaker 2: Do you ever even seen a forest? Why are we
even Why is there even a temple to these Shut up?
Why is there even a temple to these first gods?
The last time you went to a forest? I've read
read about them in books.
Speaker 3: I'm just gonna start loudly playing.
Speaker 2: Now the garden nearby. The garden nearby heads over towards
you three, and so it says, what are you not going?
Speaker 7: Yeah? Well, which of us did he approach me? Specifically?
Speaker 2: It's kind of like you're all got your backs to him,
and you're bickering, and then just suddenly there's a voice
behind you. This huge fully plated god. Yeah, I'm just.
Speaker 6: Gonna I'm gonna like just keep my head down on
my hands folded and and and not say anything, but
just more like humming, high pitched humming, like like doing
this like I'm doing some sort of meditation and again,
and do my best to ignore him.
Speaker 2: Leon follows your lead and does the same thing. Peyton,
you're doing anything, Yeah, I'll join him, high pitch all right.
The god says a bit late in it for you
a lot, and you're a lot to pray and it's
what you're doing in the morning.
Speaker 7: I'll just I'll just nod, all right.
Speaker 2: What is he playing there? Why do you even trust? Or?
Speaker 3: And my the key your favor and desire?
Speaker 2: He comes over hand on sword. What says, Oh, it's
trying to perform. He needs to practice.
Speaker 3: It's yes, could could you get the other gods? I
need four actors. It's for the emperor. It's very important tomorrow.
I have to perform persuasion check.
Speaker 2: Yes, I'll give you a persuasion check. It's first decent
role i've had. Roll fifteen, He says, actors.
Speaker 3: Just need you to I will. I'll teach you that.
The small dance it's just a like a gentle gait
with with your with your sword out.
Speaker 2: You just have to.
Speaker 3: Oh, that seems rather dangerous, just without the sword of
the scabbard.
Speaker 2: Keep it in the scabbard. Oh I suppose.
Speaker 3: John, thank you.
Speaker 2: The heads heads around to the other gods, collects them mhm,
taking more swigs and sitting there. I'm offering tip for
some too. Down down at the bottom. The one that's
next to the armor says, oh.
Speaker 12: No, can't you No, no, no, on my head. Oh
I'm the one that's not meant. I'm on the joking
in the armor. And I said, yeah, I know I
can sing it from over there. Yeah, but I'll get
in a lot of trouble now, Yeah, I have bored
all right.
Speaker 14: And then all of them head up to I think
we're gonna I need a larger and I'm gonna go
over here.
Speaker 3: Come here, come, come, come, come, come here, and made
in tiffer. If if you would, you can set the
stage for us, yes, at the.
Speaker 6: Stage, how.
Speaker 2: Well, if anyone catches Yeah, but it was the last
time anything ever happened. Listen last week some little faith
that's gonna try nick anyway, and it's fake. Yeah, you
know it's fake, all right, and it's fake. I don't
think it's fake. Stop it. All of you be quiet.
He's trying to perform.
Speaker 3: See armor.
Speaker 2: Yes, I'm a bard. It is a bit. I'm gonna
hand it to them. I was gonna offer a little
thing on the front and they all just start drinking and.
Speaker 13: Him check as you play.
Speaker 2: Trust Yeah, they love it. They clap in that gold
lighted hands are just horrific.
Speaker 14: Noise d Miley Key, we offer a favorite toy.
Speaker 6: Catching Yeah, I'm gonna d yeah, this is it. This
is this is our opening. I'm gonna grab Leon and
and nudge.
Speaker 7: Peyton and saying now let's go, let's go, let's.
Speaker 2: Go, and and just going over stealthily and try and
like take off the armor.
Speaker 6: Is the armor like on display, like hanging there or
is it like mounted on a mannequin?
Speaker 7: Or how is it secured to the walls?
Speaker 2: Take the whole mannequin. It's on like wooden. It's on
like a like a you've ever seen those like fucking
wing chun dole things. It's like one of those where
you have like the central posts and then like wooden
bits that come out to support the rest of it,
so you could technically just lift it off relatively easily. Peyton,
you reach in, you reach, you reach for it. Give
me a constitution saving throw. You touch it and you
get like a little electric shocks from it as you do,
so it doesn't hurt you, but it's it's like a shock,
an instant shock.
Speaker 6: I can touch this. I'll I see that happen to him,
and I'll just like carefully with just like one finger
touch it and see if they get the same reaction.
Speaker 2: Yeah, give me a constitution saving throw.
Speaker 7: Rip.
Speaker 2: You are paralyzed, stuck? Do I see this happening? All
your muscles tense up completely. You're just kind of stuck
in Like, I'll move his hand away from the arc.
Speaker 7: Can I can I talk?
Speaker 2: He moved your hand away and you and it breaks
it instantly.
Speaker 6: Oh okay, hold on, and I'm gonna like put my
hand inside the maiden cloak and try poking it with
my hand covered.
Speaker 2: Uh yeah, it's it works. You you touch it in
nothing no response from the thing.
Speaker 6: Okay, we can't touch it. It's cursed or something.
Speaker 4: I'm gonna rush over at this point, seeing this happen.
Speaker 2: The Princess is running over with Feeley. I can't believe
this is actually going to work. Phee. I think, well
I'm going to Okay, that's it.
Speaker 6: I'm just gonna I just like take the maiden cloak
off while the guards are looking the other way, wrap
the cloak around the entire mannequin and just pick it up.
Speaker 2: With the music.
Speaker 3: Is It's so perfect.
Speaker 2: Every every footstep is like, I'm.
Speaker 6: Just gonna wrap wrap this maiden cloak all the way
around it and then just freaking pick it up like
it's a person and then just start looking it up
to change the token to a maiden cloak.
Speaker 2: The armor, yeah, so you you grab the thing, the
whole armor, just wrap it in the maiden thing?
Speaker 7: Yeah?
Speaker 2: Yeah? Or are you're taking the whole fucking wooden?
Speaker 7: How heavy is it?
Speaker 2: It looks heavy. It looks like it's got a huge
base as well.
Speaker 7: Can I can.
Speaker 6: I like move it from remove it from the base.
Speaker 2: The armor is two bits. The armor itself is just
a single like body suit of chain linked armor that
you slip your entire from some way, and then there's
a helmet separate. Okay, so most of it it's just
it's it's sat on this like wooden almost like a crucifix.
Speaker 6: Like a cross, right, what it could just just that
crucifix thing come loose? Can I like remove it from
the wooden base or now.
Speaker 2: It doesn't like it would be easy to do. It
looks like it would. You'd have to break it or
make a lot of noise.
Speaker 6: Okay, if I if I were to just pick the
whole thing up, how how is that?
Speaker 7: Am I not able to do? How heavy is it?
Speaker 2: Give me an athletics check to try. Okay, you lift it,
You can lift it up, but it's kind of like
you you successfully get it off the ground, but getting
this thing out of the room would be awful.
Speaker 4: Is the armor stuck to the idea?
Speaker 2: Just get to know.
Speaker 6: I just wanted to do it quickly, but now that
I'm seeing how heavy it is, just like put.
Speaker 9: It back down, Gonna take the armor, but like wrap
it in the like the.
Speaker 6: Helmet, sorry, the well while he's getting the helmet, then
I'm just gonna like continue keeping my hands covered and
just take the armor and throw it down into the
cloak instead.
Speaker 2: Mm hmm. And then I'm gonna put my own I'm
gonna put my own chain.
Speaker 6: Mill on the domey there we go, they'll never notice.
Speaker 2: Uh, ending well, give me another performance check, just to
see how well it's going. Oh yeah, They're all stand
and singing long. And then I'm just gonna I'm just
gonna take.
Speaker 6: I'm just gonna take the maiden cloak. Just want to
take the maiden cloak with the armor and the helmet inside,
and just pick it up as if it's just like
a bag and throw it over my shoulder, which now
looks like I'm kidnapping a maiden.
Speaker 2: And then just run up and then just everyone give me,
everyone trying to escape, give me stealth checks.
Speaker 9: Hayden has the helmet up, the like up the skirt part.
It looks like a little bit more of a pregnant.
Speaker 2: Be sure, Peyton gime a Celtic. I'll roll on for
Leon Princess. Pretty pretty, pretty good. I think that was
a thirteen. Everybody creeps away. So these guards and this
maiden are all just listening to Ending Well playing a thing.
He's dressed in this maiden's thing, drunk some playing a thing.
But the guards have been so blisteringly bored the whole
day that they just they love it. It's the best
thing that's ever happened to them, ending well, everybody you
see all of this happened behind and then you see
everyone creep out, single file, including a pregnant version of Peyton,
and just straight up William with a dead body.
Speaker 6: It looks like.
Speaker 2: Everyone looks like he just grabbed a priestess in his
and everyone creeps out, and the princess taps feely on
the shoulders says, what about what about it?
Speaker 3: Oh?
Speaker 5: Oh ah, right, one moment and I'll creep back in
and you're around the side of the door into that
alcove and kind of flag flag, right, Maiden, I'm.
Speaker 4: Gonna make a sign like down, like into the sewer, like.
Speaker 3: Would you?
Speaker 2: Would you?
Speaker 3: Maiden? Could uh?
Speaker 2: Um?
Speaker 3: Could you play? I'm gonna go change the outfits real
quickly for the second act.
Speaker 2: You know, persuasion check persuasion. I don't know why I'm
not making your old deception here you uh. She kind
of says, Oh no, I couldn't No, I couldn't follow that.
I mean I did take one halt lesson as a girl,
but I can follow. This was one of the most
magnificent things I've ever seen. It's utually as worthy of
an emperor enraptured audience. You you could could could you?
Could we speak God? Just stay here a moment.
Speaker 3: I'm going to well, we'll both get up.
Speaker 2: Change just left, just for a moment, could just walk
just looking.
Speaker 3: Two seconds. That's all I need is two seconds.
Speaker 2: Just look at the harp.
Speaker 3: It's magical. It'll it'll just stare, stare, stare at the heart.
Speaker 2: Yes, persuasion check, No, give me a deception check remembered
how m all of a sudden?
Speaker 3: Why okay, we understand that your I ain't a mat harp.
Speaker 2: It's not right. Believe in yourself. It was in you
all alone. No, yes, no, you're okay.
Speaker 3: Just wait a moment and I'm gonna scurry to the
other side of them. And okay. Uh and now for
the finale.
Speaker 6: Uh and I'm gonna cast sleep on all of the.
Speaker 2: Will that roll for me or no? Come on?
Speaker 6: Roll y.
Speaker 2: Fourteen?
Speaker 6: Uh fourteen?
Speaker 2: And uh one by one they eat drop don done,
dun dunt dumb that roll a sleep. I'm running frantically.
I throw the harp. I'm running. I just throw the
harp and I run run as fast as I can.
You run to the sewers, out of the doll. Yeah,
the crash and were like, God, we have to ride
and jump into the sewers and we head once again
back to the future where the princess, like that's how
a bard should be played. Princess a barn all wrong
is standing up and one of the other ninjas rolls
up the rolls up the carpet thing whatever it rug
that they were all sat on, and she looks up
and says, still serving. You aren't I after all these years,
even though I'm a free elf and it's feeling slightly older.
She has a nasty looking scar down one side of
her face now, and she hoists it up on one
shoulder and heads over to end him Well slaps him
on the butt with it and he turns. He's got
a big, bushy beard, graying salt and pepper at one side,
an eye patch. His head is shaved, tattooed. He looks huge, strong.
Something happened the glow up of Endingwell looks like like
what's his name, Ryan Hart? Now there's a half on
his back, brand new harp and as a as as
Feeley slaps him on the butt. She says, come on,
then off we go, and he says yes, I suppose so,
and then scurries on after her. Then Ninja garb, the
Princess and Leon stand and begin to fasten some things,
and Leon says, well, story time's over. We've got to
we've got to move on. We are literally racing them,
and I really don't want to lose, because I feel
like they won't let me hear the end of it
if they win the race to thin June. And I mean,
I know I can teleport some of us, but I
can't tell aport all of us. So we've got to go.
And the Princess fixes her helmet and says, yes, I
suppose that that story. We'll have to We'll have to
end it another time. Cozis the little teeth thing says
all right. She she like looks around and says, you know,
I think I'll ask Peyton to teach me how to
shoot arrows. Did he really shoot the thing through the
hole in its head? And Leon says no, no, in fact,
most of that story didn't go anything like that, and
then the princess elbows him says this he did, Okay,
don't break the emersion. We had a great time listening
to it, and he says, yeah, well, shame about William.
I mean, it's obviously fine. And they point over at
William who's sharpening a blade. It's just a shame about him,
inn't it. And they heft up all of their ninja
garb pulled the things over their head, and then they
form a sort of protective circle. The extra ninja's all
of these new guys as well as the slightly older
and rough around the edges looking forms of the initial
four friends who joined Leon and the Princess to escape,
and they head off into the midday sun towards the
in June, and that brings us to the end of
today's session. It's one shot two years ago that was
actually really good.
Speaker 3: Yeah.
Speaker 2: Well, the music at the end was like perfect, it was.
Speaker 4: Perfect, was super fun. That was entertaining. H bullshit.
Speaker 3: Somebody at the beginning of the episode was like, I
hope end and well rolls a NAT twenty and has
a redeeming arc at the end of.
Speaker 2: This episode, which is very fitting.
Speaker 6: H Yeah, well, so wait, how did we escape with
our stealth roll of nine on Peyton?
Speaker 2: Uh? Because it was just part of the story.
Speaker 6: Yeah, the guards that the guards were, the guards were
that oblivious, don't take it away.
Speaker 2: So they rolls against us.
Speaker 4: Can't be that high.
Speaker 2: Yeah, it was just, you know, it's whatever. It's however
the story was told.
Speaker 6: Leon, Leon was numbers the advantage.
Speaker 2: Yeah, it was just the way the story. I mean,
Leon did fudge the numbers. Although Leon doesn't actually have important.
You know, I think we all know what really happened
to Leon two years ago. He didn't make the jump
as soon as you said, he uses important to make
the job. My mind is just going what well in
my head, like they're both telling this story and she's
saying one thing, and he's saying no, no, no, I
made the jump, you know, like's on his face. Everyone
else made it, and he was like no, no, no,
fee leading and Peyton jumped into him and made it.
You know. So that's where that's where the number fudging
comes in. You're welcome.
Speaker 7: That was fun.
Speaker 2: Thanks for playing players. Let's do a quick round of
shout outs and then we'll and we'll see everyone next
week four for the return of HJ. Tench and all
of the in jokes that he will never understand unless
he watches the Yeah, let's start with Connor Chronis Peyton.
Speaker 9: Yes, you can all find men it's probably easier just
to say seecronus dot com.
Speaker 2: It's all my stuff there. You got it done easy.
Where can people find you Tuesday? Oh you said Tuesday.
Speaker 4: Sorry it cut out for me. Hi, guys, I'm Tuesday Gray.
Speaker 5: You can find me at Ford slash Tuesday Gray on
all of the Internet places, and you sho come see
me do fun stuff when I do it, because I
do that sometimes and today with fun.
Speaker 4: So thanks for watching.
Speaker 2: Very good feel.
Speaker 6: Unlike these other smart people, you can find me all
over the Internet on various user names, depending on which platform,
because my name is too long to fit on most
of them.
Speaker 7: But the only one that matters is.
Speaker 6: Twitch dot tv, slash fair like Underscore, ex Caliber, where
I am live far more than is healthy.
Speaker 2: That it is true. Yeah, you stream for too long.
It freaks me out. Look on Robot Cyborg Excalibur j
Brotato Hi I finally returned to the world of role
play on his channel.
Speaker 3: I have finally returned to the world of role play
on my channel Catch Our Our campaign Sundays three pm
with Brad and Connor, where I role played or DM
these two idiots through where they don't move a fucking
inch they don't do anything.
Speaker 2: That's not though we did fucking kill an ogre or
troll in a cool way. We tricked it by making
a minor illusioned floor and it ran did you did you? Really?
Did you? Maybe it's got wings and it's flying back
at us. That's where the episode ended.
Speaker 3: Yeah, Friday's seven pm Eastern we do Neon Scream as
well part of Table Stories other shows. It's a cyberpunk
role playing show. And then Sunday a five p or
three pm Eastern, we do Ilios, which is my five
E campaign set in one city, and that's it. They
can never leave a massive city though it is, Yeah,
you guys are you guys are in a huge city?
Speaker 2: Honestly think that Ilios is larger than Dust. No, it's
just a dust I refer to as a continent, so
it sounds bigger, but really, you know, there's a handful
of locations.
Speaker 7: Is Ilios and LaCrin. Is this like a shared universe
kinds of thing?
Speaker 3: Oh no, well, I mean like Table Start, we always
share the universes, but like it's not.
Speaker 2: In a multi first way.
Speaker 6: Yeah, we have just start putting them all on the
same map. We have like these so that theoretically eventually
our characters could run into each other.
Speaker 3: Yeah, we have the the Avengers multiverse thing going on,
but other than that, it's not in the same locations.
Speaker 2: Although oh wait, that's a spoiler. Never mind, that's regret
we did. We did think of doing one like that though.
We would thinking of when me and j both are like, oh,
next week, ime starting a new campaign and it aligns
in that way. You know, we would think in the
one world with the same at the same time.
Speaker 6: Didn't that would be really cool to do because I
think didn't JP have a series like that When they
did their Star Wars one, they actually had like, well
not not quite the same, but they had they had
like a full separate parties.
Speaker 2: Yeah, they had their good side of the bad side.
Speaker 6: They weren't just like in the same universe though, they
were like in the same campaign, but like the Evil
Party versus the Light side part like the Dark side
of the Force versus the Light side of the Forest Party.
Speaker 2: Who was it run by the same DM? Yeah, it
was just Adam. It was just I don't know how
the fuck you micromanaging on that level, because we would
thinking of having like an integable cost of eight people
that can swap potentially if they wanted to, you know,
oh you go and join that team for a bit
or whatever.
Speaker 7: Just just he wasn't using He wasn't using D and D.
He was using some other rule set.
Speaker 6: It was a Star Wars one yeah, yeah, and and
whatever rule set that was already had rules in place
for like, yeah, destiny points or whatever. So if like
one team succeeded on their objective, it just meant that, like,
like the D and D equivalent was basically the other
team was having disadvantage on key critical story moments, so
they were like.
Speaker 7: Competing in that sense.
Speaker 2: I like that. Actually, we we toyed with it before,
but we just haven't implemented it. We don't run enough campaigns.
Speaker 6: I don't think it would be funny if you, like,
you did one campaign and Jay did a different campaign,
but our characters in the same continent, following the same
storyline but.
Speaker 7: Working against each other.
Speaker 6: Yeah, yeah, that would be That would be cool, especially
because then you imagine having your finale for D and
D being a PvP fight.
Speaker 3: We've partied, well, trust me, we thought of that and
we were like, how do we have two dms and
eight people at the same time, like, what.
Speaker 6: Do we do like a four B four knockdown drag
out at the end of it where your party just
goes against an equally leveled party. Of course, you'd have
to balance some things, like the dms have to like
give out the same number of like magic items and
weapons so that it doesn't be like, yeah, well this
one DM just gave everybody plus three long swords before
the fight.
Speaker 3: Battle of the dms, right, and you're gonna you're gonna
deck of many things go and a wish spell.
Speaker 2: We'd have to get like a third d M to
mediate the fight.
Speaker 6: You get a wand of Wishing with ten charges.
Speaker 2: Yeah, yeah, Brad and I would be on the other side,
like yeah, we'd be like the coaches in the corner
and actually hilarious. Yeah, we've we've toyed with it, but
we never really uh any we could do that for
a charity.
Speaker 3: We've always wanted to do a charity battle royale between
all the characters, so we could take ILOs. Oh well,
Ilios Ilios versus dust Fell wouldn't work because there's too
many recurring players.
Speaker 2: So no, I think you just get to enter each
of your player if you've got three characters you just get.
Speaker 3: Yeah, it would be well, I'm thinking of like the overlay.
It would be like players on each side and then
you and I on the top. But then like your
your player, your camera would also have to be a
player in Ilios.
Speaker 2: It's what we would not mediate the knockout, which, oh yeah,
actually that works, that works like I thought it through it.
It's the logistics comes on the part of everyone being
a streamer on different time zones and everything. Everyone's ship
getting everyone in the same sort of like twelve hour
yeah time, but maybe one day, maybe one day when
we find the time, the resources, and fair Like Excalibur
sets it all up for us because he's probably really
good at logistically getting everyone into a place. You make
us a schedule, Fairlight, I believe in you. I've got
so much planning to do. Now it's going to happen
next week. Now it's gonna be tomorrow. That's how good
fair Like probably is it scheduling stuff all right? Well,
that brings us to the end. Remember to tune in
tomorrow for fair Like Excalaber's Battle Royale, fair Like Excalaber's
Table Story Battle Right hold.
Speaker 7: On, I can't make other people just show up immediately.
I don't have that power.
Speaker 2: The real issue is, and this is what would happen.
I guarantee you that I haven't got my head around.
Is when the finale is the final fight is definitely
Gotho versus Raja.
Speaker 6: Gotho is not an optimized character at all.
Speaker 7: He would get wrecked.
Speaker 2: He's like, he's still being played by you, though.
Speaker 3: Yeah, it would be like you don't even fucking you
had some bullshit in a sense, you're like, yeah, I
can jump up the wall, leap off forty feet high
and punch this guy.
Speaker 6: Look, I just understand how to abuse the rules. But
mechanically speaking, Rajia would destroy Gotho. Vassilius would destroy Rausia.
Speaker 2: It's just there's ladies would potentially be in it as well.
Every new character is stronger than the other.
Speaker 6: This well, yeah, I mean, because I've learned more about
optimizing characters. But if you're talking solely in a one
v one battle Royale Vassilius would murder most everyone in
the world because he has an insanely high DC and
old person he'd just be like, yeah, I paralyze you
and I beat you to death.
Speaker 2: And find out on the table Store Royal Rumble twenty
eighteen or nineteen or twenty eventually, yeah, hopefully, yeah, hopefully
one day. Thanks for watching, everyone. We're gonna let you
go now. We'll just sit here and chat shit all evening,
and we'll see you next week when we'll carry on
with whatever bullshit they're sort of doing in the desert.
It is in the desert now wandering around for a while.
Thank you do like you do, watch out for Scorpions. Bye.
Speaker 5: You've been listening to Table Stories Dust Fail. If you
like the show, please consider reading and reviewing for more
stories in this world or other worlds for us our
entire library at tablestory dot tv.
Speaker 2: Just support what we do.
Speaker 5: You can become a member for discounts on our merch
add free versions of the podcast and additional bonus content
at tablestory dot tv slash Support. Thanks so much for listening,
and we'll see you next week.