Speaker 1: You are listening to table story.
Speaker 2: Deathless is an improvised cinematic narrative with live production, including
music and dialog.
Speaker 3: There is no script.
Speaker 2: This story contains violence, disturbing imagery, adult themes.
Speaker 3: And a darkness which may lead you doubting for more
perceived at your own risk.
Speaker 4: A logen of shit and shade loget of fact from me.
Speaker 5: That you say, stand up for the thing which you
can't stand a loud.
Speaker 6: Well, it sounds remarkably like that tabletop roleplaying game.
Speaker 7: Uh, I do not know what you're talking about.
Speaker 6: There's this very popular book game A vampire. Never heard
of it. I assume that makes sense where you're from.
It makes sense anyway.
Speaker 7: Well, it's difficult to say, because I'm most of us
are new to this place. I turned to Cora. Does
that sound familiar to you?
Speaker 3: The top of a table. I have never heard of
this before.
Speaker 6: It's like a role player game. People sit around a table,
they roll dice characters.
Speaker 7: I've role played plenty of times in my life, but
I did not know it was a game. I take
it all very seriously.
Speaker 6: Yeah, I'm talking more about, you know, like an actual
game with mathematics and that sort of thing involved. How
do I put it? The the things that you're describing
the world that you're from is represented as a piece
of fiction in this world or my world, if you will. Fiction, Yes,
like a book you can go to the store and
buy and read and then share with other people like
clans and bloodlines and vtay and that sort of thing.
Speaker 7: Everybody can read this, I.
Speaker 6: Believe, so, I mean, as long as you can find
and buy a copy.
Speaker 7: Where can we find and buy a copy?
Speaker 6: I assume at a bookstore or a game shop or
something like that. I apologize it's probably a bit of
a bit of a system shock, so to speak. It's
odd from my perspective hearing these things and understanding where
it is that you may have come from.
Speaker 7: Possibly, are you saying we come from a book, that
we are not real, we are fiction?
Speaker 5: No?
Speaker 6: No, I would say that you are at least as
real as I am. Maybe in your world. I'm just
ink on a page, but I'm saying in this one,
maybe not you specifically, but the things you're describing, you know,
the clans, the history, the factions. I mean, I wouldn't
sure what differs. I think you'd have to actually have
a book in front of you to be able to
tell that.
Speaker 7: Yeah, I think that is where we start. Is not
where we start, Korra, I'm looking at you, and my
eyes are kind of wild.
Speaker 3: I turned a bug.
Speaker 8: I can assure you we are as real as anything
in this bar. I don't know what you're trying to say.
It seems like when I turned to Constantine. I think
they're just trying to confuse us. I don't think we should.
Speaker 6: No, I didn't say that you weren't real. I think
you're very real. I think you're Maybe this is the
fictional world and you've stepped through and landed into my storybook,
and you're the realest thing in this reality. Because reality
is a matter of perspective, So debate who's real and
whose fake is completely useless to me, and it should
be useless to you too. If you can have an
effect on the world around you, you are real. But
the question is which reality would you rather occupy?
Speaker 3: Well, the one we came from, obviously.
Speaker 7: Before this Kaga, Lord of Faga. Okay, so what do
we do?
Speaker 9: Well, there are people here, they're for fun, they pretend
to be as.
Speaker 6: Yeah, that's about the long and short of it. I
suppose It's like if if you had a great mythic
hero in your world or a book that you enjoyed
very much, and then you found there was a world
where that person or that character was real. That sort
of situation. I understand it's a bit confronting, but again,
I'm not implying that you're fake or fictional or anything
like that. That's not what I'm saying at all.
Speaker 9: But I do not blame them, to be honest, and
my life has been a lot more interesting since I
have become a kindred, So I get it.
Speaker 5: Right.
Speaker 7: Well, this does understand. How can they know? Did someone
break the masquerade here write us into a book or
did we not exist at all and they made us up?
Speaker 9: Maybe we will see how right it is when we
find this book.
Speaker 6: Listen, it wasn't my goal to kick off an existential
crisis or anything like that. Again, Yeah, that's good. I
assume that you'd want the truth. You wouldn't want me
to have concealed something like this from you.
Speaker 7: Correct, that is true, Thank you, and have my gratitude.
Speaker 6: Well, frankly, it might be useful in terms of figuring
out exactly how we get you home.
Speaker 7: Is there a mathematics and rules for that that we
can read in this book. Then for.
Speaker 6: What's stepping between realities?
Speaker 7: Or I apologize I was making a joke. How to
send us home? I don't know how to send us there?
Speaker 6: I mean, I don't think it would have a guide
in it necessarily, But any guess is as good as another,
So I don't know. Maybe there would be a secret
instruction manual on the back that tells us exactly how
to do that, but I somehow doubt it. I think
that might be up to us to solve.
Speaker 7: Right, Well, so we go and we find this book,
and we read it and see how accurate it is.
Speaker 6: I suppose you could do that. You'd be able to
at least differentiate what they got right and what they
got wrong. That might be a good place to start.
Speaker 7: How terrifying is it if they got it all right?
Almost want it to be so wrong.
Speaker 6: Yeah, Well, if it's all correct, it hints at something
greater at play. I suppose what, like God, no, someone
playing at it. Maybe I know that at least one
if you mentioned that you may have been sent here
in a malicious sense. This was against your will, this
was at your expense.
Speaker 3: Perhaps I want way to put that and choose this.
Speaker 6: No, I understand that?
Speaker 9: Uh I yes? The one stands up and walks toward
where he believes the restroom is.
Speaker 7: So tell us more a little bit about yourself. Bug.
How did you come across the name.
Speaker 10: Bug?
Speaker 6: Yeahs of bugs? Yeah, I like bugs. It's for a
shutter bug, someone that spends a lot of time with
the camera.
Speaker 7: Ah, A photographer, an artist.
Speaker 6: Sort of.
Speaker 7: What brings you to photographs?
Speaker 6: Was always obsessed with them in the mechanisms of cameras,
I suppose. I'm not sure if that's going to be
any help to what you're trying to.
Speaker 11: Do.
Speaker 6: However, I don't know if my history is of any
interest to you.
Speaker 7: Well, I think it is because it means you like
how things become captured.
Speaker 6: Captured, right?
Speaker 7: Is that not what you do with a photograph?
Speaker 6: I suppose? So you catch an element of it, or
you find a sliver, you try to highlight, you try
to catch life and still image.
Speaker 7: How good are you at catching a life?
Speaker 6: I'd like to think too good at it considering my
current situation.
Speaker 7: Hmmm, I believe it.
Speaker 6: I would like to get you home, that's my current goal.
Speaker 7: Mmm.
Speaker 6: Would you I would assuming you still want to go home.
Speaker 7: I have no reason to stay here. What do you
all think? Would you like to stay in the place
where we are a game? I'm going to speak for
everyone and say no, no one wants to stay here.
Speaker 6: More than fair. Well, I'm glad that we're aligned in
getting you moved to where you're supposed to be.
Speaker 7: In that case, Oh, it's very easy to align me
to moving. Just tell me where you want me and
we can solve this puzzle.
Speaker 6: Well, I think our paths diverge here for a short
time at least.
Speaker 7: Boo hooo.
Speaker 6: Well, you have a book to read, and well I
need to find a bigger lens so I can figure
out exactly what's going on around here.
Speaker 7: Good plan. So how do we find you?
Speaker 8: Oh?
Speaker 7: Will you find us?
Speaker 6: Well, Fox will find you, and Fox will bring me
to you most likely.
Speaker 7: Effect Well, don't want to keep.
Speaker 6: You Suppose not while you are vacationing in this reality,
it would be wise to avoid upsetting the local flora
and fauna if you can.
Speaker 7: Ah, that's a good question. Since you have intimate knowledge
and understanding of our nature, how would you propose we
go about staying comfortable?
Speaker 6: A good parasite never kills the host. I think that's
the same.
Speaker 7: Mm a fresh dah, of course.
Speaker 6: Well do you wish you all the best of luck.
It's not an easy situation you find yourselves in. I
don't envy it, but it could be a unique opportunity,
new perspective on life and all that you know.
Speaker 7: I found new perspectives on life to be not as
important as you might think. You just have to look
at the life you have a little bit, be grateful
for what it is before it's taken from you. Fair enough, thanker,
bug lovely get to know you. Hopefully we meet again
under better circumstances.
Speaker 6: Well, the next time we meet, hopefully I have something
more to go on with you. But hopefully you figured
out a few things too. All right, Well, assuming you
don't have any more questions for me.
Speaker 7: Anyone before I continue to talk Bug's ear off. Don't worry,
I won't take it.
Speaker 3: I'm sure we'll have time in the future.
Speaker 6: Well, word of advice, You're not gonna find all the
answers that you like inside the confines of a cover
to cover, so take whatever you read with the grain
of salt.
Speaker 7: Will do.
Speaker 11: Well.
Speaker 6: I think we will leave first in that case, and
I wish you all a very very merry evening.
Speaker 7: You're as well, Bug, safe travels.
Speaker 3: The two of them stand up before you leave, Bug,
I kind of want I just want to know what
you're thinking right now.
Speaker 6: What I'm thinking. I'm thinking that I'm presented with an
incredible opportunity, and I find it very difficult to mask
my excitement. I suppose even in any of any of
the passing comments that I have made, that I'm very
much a scientist who likes getting to do science, and
I think that much is obvious whenever I'm talking about
the mechanics of what's to follow. So I view this
as a big check plus in the experiment that is
this group of people, fantastic, Thank you.
Speaker 3: Do you do anything else before the two of you,
you and your partner leave?
Speaker 6: Are there any windows in this place? Any kind of
like viewed the sky? Nothing like that? Nope, nope that case, No,
I think we I think we just leave.
Speaker 3: In the bathroom.
Speaker 9: I walk into the bathroom and probably take a moment
to marvel at what a bathroom is at this point.
This is my first one I have seen a couple
of centuries, and I go over to the sink, and
I kind of look down at the sink, and I
think again about the drink I had when I first
arrived here, this sherry gobbler, the one I had not
tasted since since I was eleven years old, and the
first time it was given to me in a moment
of darkness for me, and I would assume, even though
I'm in the bathroom, the drink appears on the sink,
and so I will I take this drink, which again
the first time I had tasted any beverage or anything
like this in so long, and it just tasted like
the same as it did the day that day when
it was given to me to comfort me, or to
get me to relax on this ship that I hadn't
been in before. I was scared, I was alone, and
someone had brought it to me for what at the
time I believe was kindness. And I look at this
drink again, and I look up at the mirror in
front of me, and what I see in there is well,
it is myself, but it is I know it is.
I think it is not what I look like. The
image is warped, it is bangled. I probably it looks
as if someone painted a portrait of me, and then,
before the paint was dry, pressed their thumb into it
and smudged it, as if they were mad at what
they had paid it. I stare for a moment. Then
I look at this drink and they smell it. And
then I look at this warped image of myself as
I empty the drink into the sink completely without taking
a sip, I put it down. I act like I
can see that I am straightening myself up when I
leave the restaurom.
Speaker 3: Hold on, I need you to roll for me.
Speaker 11: Okay.
Speaker 3: When you look at your reflection, uh, and it's distorted,
that's because it's your clan bullshit, right.
Speaker 11: Yep, Okay, I need you.
Speaker 3: To roll roll under a twenty please, Okay, don't worry,
I will okay, seventy four? Never mind, it looks the
same as you described and.
Speaker 11: It's still rolling.
Speaker 12: Great.
Speaker 9: Took a week off from.
Speaker 3: Back where I was and back out in the bar.
Speaker 9: Oh did the fly buzz off?
Speaker 1: Yes?
Speaker 7: They left?
Speaker 9: All right, Well we should probably do the same and
find this book. Huh.
Speaker 7: Yeah, sounds like.
Speaker 6: You.
Speaker 11: Uh.
Speaker 7: If you're looking at I would suddenly look dimmer like dull.
My hair is in a shiny my eyes aren't as bright.
Speaker 9: Did you need to drink before we go? I?
Speaker 7: No, I think I've had enough.
Speaker 9: I am going to walk to the door without saying anything.
I'm going to read the rules that are next to
the door.
Speaker 3: Finally, yes, okay, is anybody else doing anything? I also
just need everybody to roll really quickly for me, just
a quick one D one hundred ninety six, No.
Speaker 7: Ninety six.
Speaker 3: Don't forget to change your user names from last week.
Speaker 9: Oh no, Frank is in the bar without me.
Speaker 3: Okay, let's see who got the best role they that
would be Frank, not Frank. Okay, I think you stalker.
You will notice that, you know, people are very clearly
looking at the table, but then also trying to not
look at the table, but they couldn't help. But notice
you had, you know, people sitting down, then they got
up and they left and then you know a stebon.
It's like they might not be able to hear what
is being said at the table, but body language is
very clear that you are not happy or the group
is not happy, and so it's it's making a couple
of people in the bar seem a little bit uncomfortable.
Okay you are looking Oh sorry, go ahead.
Speaker 13: You would asked if anyone else was doing anything? Oh yeah, yeah, yeah,
you want to do that first, or the rules.
Speaker 3: No, I'm gonna go ahead and switch to him. But yeah,
I just wanted to know if anybody was like actively
doing anything before I switched to the rules. All right, No, okay, okay.
So on the back of the door there are two
two signs. One is on the back of the door,
and it says, woe to you who are rich, for
you have already received your comfort. Woe to you who
are well fed now, for you will go hungry. Woe
to you who laugh, for you will mourn and weep,
and woe to you when everyone speaks well of you,
for that is how ancestors treated the false prophets. And
then on the right hand side it says no magic,
no brawls, no preying on rabbits, no waking the rabbits.
Only one at once, closed to non revenants, four to
five am, trading aloud on Mondays and Wednesdays.
Speaker 9: I then open the door and walk outside.
Speaker 3: Okay, Soccer, I think you said you were going to
do something.
Speaker 10: Ah, couldn't.
Speaker 13: I'm un sure if I know this is just, if
this is any more than a regular bar, as I
came in much later than everyone else.
Speaker 3: Well, I don't know how you wouldn't know that because
you came in, you teleported in through the bathroom, and
you can't use your magic here, like you feel like
you're right magic being stopped yep, yep, And you know
you can't use your magic, but you feel fairly safe.
And when you look around the bar, you hear no sound,
because it's clear that when you sit down at a table,
there's like a magical bubble.
Speaker 11: That is.
Speaker 3: I think it's very clear to you that there is
something off about this place.
Speaker 13: While everyone was speaking about games, I was observing the
other patrons of this establishment, noticing their aversion to us.
Is there anyone that looks like they are in charge?
Speaker 3: Nope, everybody's at a table, if you mean, like of
the bar of this Yeah, yeah, nope, there's nobody at
the back of the bar. Nothing At the moment.
Speaker 13: I would walk over to another table then and.
Speaker 3: Ask a question, sure, do you is any table in
particular whichever one is closest. Okay, that's the gentleman that
they were talking to before. Are so exciting.
Speaker 13: Okay, I walk over there and stand before them.
Speaker 11: Mm hmmm, poising charge.
Speaker 3: Of this place, go ahead and make a role for me.
Speaker 11: Thirty seven m.
Speaker 3: So it is the same table from before where you
had three, no eight, four no three. There are actually
four people at this table, but one of them is
almost every time you look at them, your eyes kind
of pass over them and you kind of forget that
they exist. And the one individual, blonde hair, very very
thin and very terrified, I think, eyes wide, is the
one that responds to you. He seems a little bit
less terrified. Now, oh they did leave, you are absolutely correct,
thank you, they left. I totally forgot about that. Okay.
So then there's nobody at that table. Then, so then
the table behind that is the one you go to,
and there is a woman there. She is wearing a
red dress and she has black lipstick on, and she
has like a very very strange hat. I don't think
you've seen before. It kind of like curls around almost
like her hair is meant to go inside the hat.
It's just like really bizarre looking. And she has blue
eyes and she looks at you and says, if you
don't know, and I shouldn't tell you how did you
get in here?
Speaker 11: I always brought here by a stranger.
Speaker 3: Looks like she starts to say something, pauses, but then
steals herself. Well, then perhaps you shouldn't be here?
Speaker 13: And who would enforce these rules if I am not
to be here?
Speaker 3: I didn't say there were rules, It was just a
suggestion future self.
Speaker 13: I walked to the next table, okay, and ask the
same question, who is in charge?
Speaker 3: Rule for me?
Speaker 11: Seventy five?
Speaker 3: Ah, there's no one at this table?
Speaker 11: Okay? Is there anyone else here?
Speaker 3: I let you roll one more time. I do vaguely
remember saying half the bar cleared out when you guys
were sitting talking. It wasn't just that other table. If
you roll under a twenty, yes, there's somebody in the
very very corner.
Speaker 11: I rolled it too.
Speaker 3: He's got a leather jacket on, he's got sunglasses, kind
of like tucked in a T shirt, and he's got
brown hair. It's kind of a little wild and cut
in a I don't know, nineteen ninety five JTT style
or something like that. And he's sitting at the bar
and he has a drink and he's looking at you.
I guess waiting for you to come over.
Speaker 11: And ask him who is in charge here?
Speaker 3: Is that what you asked that lady over there? Yes,
what she tell you?
Speaker 11: She told me to leave.
Speaker 3: If you don't see anybody in charge, then you don't
see anybody in charge.
Speaker 13: Where would I go to ask for information about this place?
Speaker 3: You don't.
Speaker 11: How did you discover this place?
Speaker 3: Probably the same way you did. Maybe I'm just smarter.
He looks you up and down.
Speaker 11: I leave the bar.
Speaker 3: Wow, Okay, the what do the rest of you do?
Speaker 12: If we're all still sitting at the table?
Speaker 5: I would I was kind of just me mugging bug
and hmm.
Speaker 12: Harry that old time. But yeah, I think I'll turn
to uh Cora, a book?
Speaker 5: Tell me? Why are we so quick to trust? They
mentioned home? There's no way for me to get back.
I'm so far gone, it doesn't exist anymore. Book Now
there's a book going to help me.
Speaker 3: Ka.
Speaker 8: I look at him sympathetically and kind of nod and say,
I don't know if there's anything that would be able
to return you to your own time, but I guess
it's a small consolation that if we can return to
the world where you woke up at least it would
be where you came from. Maybe there's remnants of the
life you left behind, or maybe you can just build
a new life.
Speaker 3: As for the book, I shake my head.
Speaker 8: I don't think we're going to find answers there, And honestly,
if Bug comes back, I don't know how much they
are able to help us.
Speaker 5: What if I cannot? What if we are trapped.
Speaker 11: This no word.
Speaker 5: Forever?
Speaker 7: Er No, no, no, I'm sorry to interrupt, but no
one is trapped forever. Do you hear me? This book, Yes,
it may be useless, may be pointless. But if what
Bug says is true, which we would find out pretty
quickly by finding the book, whether or not they're lying
to us, perhaps this book can tell us something about
who took us if we are in there, maybe they
are too. For In fact, I have never read a
book better than one with a captivating villain, well rendered
and described to perfection, and inevitably they always show their hand.
It is the rule of good story telling. Also, maybe
it's nothing, but maybe there is a clue.
Speaker 3: How ironic that would be.
Speaker 8: If we were plucked from our world and put inside
the pages of a story, we find that story in
the story and trace back the handiwork of the person
who put us here.
Speaker 7: I have to be honest with you. It sounds like
something a stupid villain would do, one without any foresight,
one that would take such a beautiful specimen out of
their beautiful bar in Berlin and put them in a
dry coffin, a stupid sort of man.
Speaker 5: Forgive me for being cautious. I find it hard to
trust anyone. But don't get me wrong. I am still
with you and you.
Speaker 11: I am tired.
Speaker 5: I feel like I haven't slept in a thousand years.
Speaker 11: Shall we go.
Speaker 7: Before you do? Uh? Right, as you say this, I
would like to look up into the bar and I
would like to say to the bar itself, can you
get something for my friend here to feel a little
bit better? Maybe something familiar from his time from home.
Speaker 3: Okay, follow up question, are you actually asking the bar? Genuinely?
Speaker 7: I am actually asking the bar.
Speaker 3: I actually you believe that the bar will respond to you.
Speaker 7: I actually do believe that the bar will respond to
me at this point.
Speaker 3: Yeah, go ahead and roll for me.
Speaker 7: Okay seventy eight? U I blew all my good roles
last week?
Speaker 3: Yeah, gunner, He very specifically said, can you get something
for my friend, something to soothe his ache. Is that
what you.
Speaker 7: Said, Something something to make him feel better, something that's
familiar to him.
Speaker 3: Okay, oh god, I think you feel something gunner more
so than a drink or something appearing for you. It's
probably the breeze on the cliff side or something like that,
and the smell of the sea, something that you do
remember from a long, long time ago. But I don't
know if it would bring you comfort, And that is
not It doesn't have to bring you comfort because the
fact is that you know the bar is trying to
supply something to you, but the bar doesn't know maybe
what you might find comfortable because it was at a
request of a friend and the role didn't go that well.
So it's fine if you don't find it comforting.
Speaker 5: I think I would. I feel like.
Speaker 12: Something familiar, but not like comforting for me back then,
because that's what you're specified.
Speaker 3: But yeah, it's a like troubling now, like just reminds you.
So yeah, okay, if you want me to describe what
I yes, please, yes, it would feel like.
Speaker 12: I'm standing in like a stream of water after basically
cleaning wounds in a stream like the first time you
rip off your armor and after a battle and just
dunk your body and like a cold river stream and
you feel like the water touch all your sc rapes
and scratches and cuts and sort of cleanse the dirt
out of that. So I would hear like a river crossing,
and this feeling would be like very rewarding and pleasurable
to me.
Speaker 5: But now.
Speaker 12: It saddens me because it's like a feeling that I
felt like alive doing, but now I'm like feeling like
I can't feel that anymore.
Speaker 3: I think, Wow, I don't.
Speaker 12: Know how that would be like a physically react on him.
Speaker 3: But yeah, I was just going to say, what do
we see anything? Or do we Yeah, is there any
sort of recognition?
Speaker 12: Yeah, I think he would his eyes would close and
he would hear that water and think he's about to
be healed or cleansed. But then there's nothing, and maybe
you can sense some sadness on his face.
Speaker 5: And then I opened my eyes again. I turned to Constantine.
I appreciate the gesture. I don't want to be here anymore,
and I will get up and walk towards the door
as well to leave him.
Speaker 3: Okay, And as you are leaving. Anyone stalker that applies
to you to You're welcome to have seen the rules
that I just write out to Esteban on your way out, however,
they're in whatever lane would you a most comfortable with,
like you will read it in probably your native tongue,
gunnery M.
Speaker 12: I will stop to look at the rules, and can
I see these steps coming on my way out? Because
I didn't see them.
Speaker 3: On my way Oh yes, Now the whole everything about
the bar is visible. So you see those two rules
on the way out, and then as you open the door,
you see the steps down and you can you can
proceed down as you leave. Yeah, okay, okay, Cora and Constantine,
do you do anything else in here before you leave?
Speaker 8: I do?
Speaker 3: Yeah. I think I would probably be the last one
to lay the table.
Speaker 8: My face looks really introspective, little concerns, and for anyone
who haven't paid attention, my hand has never left the
glass with the light lavender cocktail inside, and I think
I finally look at it and slowly let go, then
stand up, and before I can catch myself, I hold
my hand and touch my ring finger, and once I
realized what I'm doing, I drop my hands again. Then
something occurs to me, I'm going to try.
Speaker 3: Something, okay, oh yes, oh yes.
Speaker 8: After seeing how the bar behaved, I would be reminded
of the vision that I had.
Speaker 3: Where it was.
Speaker 8: Shown to me that I was the one who maintained
my apartments. It was my magic that created something. So
I think in this moment, as I'm standing there, I
would want to dig as deep as I can, because
I think I know I can't access my magic the
way that I would normally, but I look for it
and I dig around for it, and at the same time,
I throw a desire out at the bar of give
us what we need. Okay, you have to roll for me.
With that, I dig for my magic. I reach for it, okay.
Speaker 3: Sixty four sixty four. Okay, you feel something stir and
you shouldn't be able to, but when you go to
reach for it, it's like it's almost like you have
to reach through maybe muck and meyer to kind of
like get down to find it. But you're pretty sure
that if you tried, you could maybe reach it, you
could maybe pull it out and maybe use it, even
which was not the impression you were given when you
walked in here. None of you.
Speaker 8: Were yep, And I think I would recognize that as
like just another boundary that was put up by someone else,
and we were placed inside the boundary. But the fact
that it's there doesn't mean it's permanent.
Speaker 3: Roll again, please, okay thirty eight. As you're saying this,
and you're saying like, just because the boundary is there,
it doesn't mean it's permanent. There's a little less smirk
and a little less mire. It'd be easier to reach
your magic now, Okay. I think you're about to find
out why the bar is close to non revenance.
Speaker 8: I think as I'm feeling this, I would also reach
for ah, I forget what it's called oblivion sight?
Speaker 3: Oh yeah, okay, something that would.
Speaker 8: Help me see through It's usually it's to see in
the dark, but something along those lines that would help
me see past or see through what is being obscured.
Speaker 3: Okay, okay, go ahead and roll for me one more time.
Okay sixty seven. Okay, So as you go and you
reach through this murk in this mire to use one
of your abilities, you can feel it. You can feel
your magic there, but it is somehow still slightly out
of reach. But you're confident that where you may be
a little bit stronger, you might be able to do this.
You might be able to cast magic in here, but
you are unable to do so at the moment.
Speaker 8: I think the way I would interpret this is every
time I reach from my personal magic, it feels farther away,
but in trying to it's revealing like the illusion or
the boundary or whatever. So I think after this happened
a second time, I would stop trying to reach for
my specific magic and just I don't know how to
verbalize it, like, hm, treat the surroundings like glass or
like a mirror.
Speaker 3: Uh huh, I'm going to make you verbalize that. I'm
so sorry. Yeah, it's okay, trying to think of an analogy.
Speaker 8: Okay, So like a window or something that has condensation
on it.
Speaker 3: Yeah, okay, I see with.
Speaker 8: My awareness, like huh, with my awareness turning my awareness,
not my magic, but my awareness to the surroundings, as
if wiping off the condensation.
Speaker 3: And being able trying to see through. Okay, okay, is
it is it safe to say you are trying to
pull on the magic in the bar and not your
own personal magic. You're trying to wipe the condensation off
and on your hand, and.
Speaker 8: Okay, with whatever is already here versus whatever I have inside?
Speaker 3: Oh okay, go ahead and roll for me one more time.
Oh my god, oh god means an eight. I'm so
sorry to yell. I'm so sorry to screen. That was insane. Okay,
that is an eight. That is a crazy success. As
you start to draw power from this place, do you
go for do you want to roll a one D three?
Because I think I said there are three people left
in this bar? Do you want to roll randomly or
would you like to choose where you're getting this power?
H randomly? Okay?
Speaker 5: Roll?
Speaker 3: Do you slash R one D three one for the bar,
two for the red head, and three for the man
in the jacket?
Speaker 7: Okay?
Speaker 3: Two? So you're gonna pull a power from this red
head at the table, and you rolled an eight, so
you can take as much as you want, but also
you it can be very quick if you would like
it to be. But you can also have complete control
over it. So you can drain this woman of her
power like the revenant that you are, if you would
like to do so. It will kill her in this bar.
Would I would I realize where it's coming from Yeah,
I start to pull from oh yeah, m m m hmm. Okay, absolutely.
Speaker 13: With my.
Speaker 3: I guess with my sight, what do I see from
her in her life? Oh, that is a great question.
She's not from here, mm hmm, which was why we
did the weird hat. I rolled a five. I'm going
to say she's from a reality where it is ruled
mostly by mages, and she is one. So you start
to see imagery of a time and a place you
don't recognize, strange devices that are magical in nature that
you know she would carry with her on her person
most of the time, but she wasn't allowed to bring
anything into the bar. But you get a very very
clear picture of another world. There's no other explanation for you,
and you're you know, you're smart enough to know like
this is. I don't know if you read tons of
fantasy novels or anything like that, but it's going to
be something like that, you know, still kind of based
in our reality, our present days. So she's probably from
like nineteen ninety five, but her our sky scraper. Her
skyscrapers are more like arcane towers than they are for business,
and everything is run with magic and she's a very
powerful mage that you are draining at the moment.
Speaker 8: Okay, I pull magic from her, does anything change?
Speaker 3: Is it being used for something? Or am I just
taking it in? You are taking it in. You can
use it now if you'd like to try to do something.
But I think she gets up because she's feeling this now.
She gets up and she turns around and her eyes
are wide and wild, and her breath is quick, and
she backs up into the table, spilling her drink. Do
you say anything to her or do you stop?
Speaker 8: I think I would be too focused on what's happening. Yeah,
I would be taking in what was what was occurring.
Speaker 3: Okay, Oh my god, I love your characters so much.
I mean also like heartbreaking but awesome. So she she
starts to stumble as you're pulling more of her magic
from her, and she barely hisses out Revenant, and then
she hits her knees and she's grabbing onto this table. Nope, Constantine,
you left right. You blacked out your camp. So I'm
assuming you walked out or are you still in here?
You're muted.
Speaker 7: I'm still in here. I just wanted to block out
so that she like had this sick moment. Yeah, okay, well,
then in that case, do anything. I'm so glad I asked.
Speaker 3: He blacked out, so I was like, oh, you know,
you walked out, but okay, okay.
Speaker 7: Because because I wanted to do something. But then I
was like, oh, I need to like yeah, yeah.
Speaker 3: I mean this is insane.
Speaker 7: But now Cora has shoulder. Yeah, I would grab her shoulder.
If Kora's like facing this person. Is that correct? You're
like facing this person.
Speaker 8: And this could be like half halfway like yeah, sort
of facing her, but more like I don't know, facing
a wall or something.
Speaker 3: I think i'd be like a distantly aware.
Speaker 7: Of her, Okay, but I definitely witnessed her fall to
the ground and say.
Speaker 3: And she's looking right at Korra or you or both
of you. Yep.
Speaker 7: I would just grab Kraa by the shoulder, like in
a grip that is not painful, but it's definitely startling,
like to kind of like shake you out of it, smokster.
Speaker 3: I would come back to myself and stop pulling. Oh
my god. So then the woman is grasping the table
and gasping, Yeah, what what did you do?
Speaker 7: Come? We have to go? And I kind of like
gently push you to a screaming.
Speaker 3: Now she just starts screaming.
Speaker 7: She fed on me.
Speaker 8: She fed on me.
Speaker 3: And as you guys are like leaving out.
Speaker 7: Yeah, as I as I walk out of uh s Kara,
but I would still be pushing you, Like my hand
would be on your shoulder and I would be like
pushing you out the door. And before I, like when
I after I push you out the door, and before
I leave, I would put my hand on the wall
of the bar and I would like tap three times,
like like just a like patting the bar because I'm
a bar Okay, listen, yeah, I'm a bar owner. You do,
and those those places have beyond this place. I know
that bars have a personality and an essence right this
place obviously is beyond that. But I just want to
thank it for its hospitality because I know that bars
are bars like to provide and I've seen that so far,
and I feel a bit I'm like sorry for what
just happened.
Speaker 3: Yeah, okay, is that what you're feeling. You're you're saying
I'm sorry or is it or are you just saying
thank you for.
Speaker 7: I would say it's more like, yeah, I would say
that it's more like I would say it's a thank
you and a little bit of a tinge of like embarrassment.
Speaker 3: Okay, yeah, okay.
Speaker 7: Yeah, and then I would leave.
Speaker 3: Okay, you both can see the rules as you leave,
by the way, Yeah, if you'd like, it is in
whatever your default or your most familiar comfortable language, So
German for you, Constantine, I assume.
Speaker 7: Yeah, yeah, what Africa?
Speaker 9: I think you hear that behind them too, right yep?
Speaker 4: Yeap?
Speaker 3: Oh no, no, I assume Greg left, yeah, because otherwise
I don't know what would have happened here in this scenario.
So all right, you guys leave the rabbit, correct, Nobody
else is doing anything else.
Speaker 8: No, the closer I get to the door, I think
the more I would resist because.
Speaker 3: I didn't get my grav.
Speaker 7: Yeah, okay, I'm pushing. Then I would be pushing you harder. Sorry,
but we can do like a physicality thing if you want.
But I'm like, probably much taller than you, and like
I'm taking this serious? What does that rolled?
Speaker 3: In ninety nine, I was like, do I does Redhead
chase after them? Because it would be like, as soon
as I get out of this bar, I'm gonna fucking
rip your eyes out, and then she's probably she's probably
saying that as she is running towards you. Now she's like,
I'm gonna follow you fuck out and then she falls
down dead.
Speaker 7: Okay, okay, what happens to her body?
Speaker 3: It stays there, nothing welpoens to it.
Speaker 7: Cora, well done. It seems that you've had a wonderful
time saying hello to the local flora and fauna. As
previously stated, thank you very much, and now we're going
to get the fuck out of fear. And I would
push you out of the door.
Speaker 3: Yeah, i'd let you push me through the door.
Speaker 7: I am tempted to take that bitch's hat, but I'm
not going to. I'm not going to.
Speaker 3: Yeah, okay, I love this. Could you both roll for
me as you're leaving?
Speaker 7: Yep an eight seventy nine?
Speaker 3: Holy shit? Okay, uh oh jesus, Okay, how the fuck
am I gonna do this? Okay, Constantine, As you walk
out the door.
Speaker 7: She's in front of me.
Speaker 3: Yeah you know, but you I have to do yours first, Okay, Okay.
As you walk out the door, I think you feel
absolutely refreshed. If you have any hunger, you may remove
one Okay, uh, Cora, you are going to take that
power with you as you leave this bar, but you're
going to feel pretty tired physically, unable to do things
like run and jump too long or too high or
whatever for a little while. But you do take this
energy with you. So's what that means in PBu is
is going to give you a shift on future roles
for a while while you have this extra You know,
you're like a basically a battery. And I think specifically
for you, I think I know that you're newer to
the term revenant. She used it there. There is something
on the rules that say no non revenants do not
come in here between the hours of four and five am.
And I think it's pretty clear to you. This is
why if you are truly a revenant, then maybe the
rules don't apply to you, and you can feed vampirically
on more than just blood here in this realm, like.
Speaker 8: A psychic vampire, that's right, Okay, an emotional vampire.
Speaker 3: Mm hmm, all sorts, yeah, resonance vampire, all sorts vampire.
But I will say that if you feel any emotion
from the bar, you feel, uh, upset.
Speaker 7: Me?
Speaker 3: No, this is Cora as you're leaving the bar. The
bar itself is not is not happy, is not pleased.
Speaker 7: Does the bar tell me what it feels?
Speaker 3: No, you just feel very refreshed and less hungry. You
didn't full and pull and estella.
Speaker 7: Yeah, I really want to know if the bar thought
I was pretty Yeah. My hand is still on her shoulder.
And as we get out the stairs, I'm gonna like
I'm gonna push her, not yeah, I'm gonna push her
off the stairs and like ahead, like, uh, probably a
little bit more aggressive than than before. You better hope
that there's no memory there.
Speaker 8: At this point, I think I'm I look a little
I was less, I was less focused. I'm still a
little bit unfocused, but I'm like kind of coming back
to myself. And I stumbled on the stairs and look
at you and just kind of dazed to go. I
don't even know what I was doing. I was just
trying to find the next the next way, the next direction,
a door something.
Speaker 7: Yeah. I hope you don't didn't know what you were doing,
because other otherwise, Uh, you're much stupider than I thought.
But you're not stupid, are you? Pet come?
Speaker 8: I think I would be at this point probably adjusting.
I would think at this point I would realize I
still had her power. Does it feel different to what
I'm used to?
Speaker 13: Ah?
Speaker 3: Yes, yes, yes, So first of all, it feels good,
but it's from another world, with a whole other world
in realities experiences that come along with it. So I
think for you, it's just like, I don't know, maybe
it's it's maybe it's equivalent to, you know, having a
drink that you're not expecting to enjoy, but then you
take a sus apivot and you're like, whoa, this is weird,
but I like it. You know, It's it's like that,
but it it. She was pretty powerful, So you've got
quite a little bit of extra juice here for a
little while. Should you choose to use it?
Speaker 7: All?
Speaker 11: Right, this is happening outside.
Speaker 3: Right, Yeah, they just walked outside.
Speaker 12: Yep.
Speaker 11: And you're calling her stupid?
Speaker 7: Yeah, I pushed her. I I'm chastising her, and chastising
from the incredibly sensuous German is a bit intense. I
should say. It probably feels very not nice.
Speaker 11: Yeah, what happened? What did you do?
Speaker 7: I look at stalker. She kissed me without my permission.
Speaker 3: I'll get fuck Holy lady, I like him. Stalker's the
only one that has been like honest.
Speaker 7: With all of you, like legit.
Speaker 13: Based on our previous interactions, I find that highly unlikely
to make you upset.
Speaker 7: I kind of lean forward and I say, would you
like to find out? You could give it a try?
Speaker 11: No, for sure, I kiss him.
Speaker 7: Okay, hold on, hold on calculating, calculating, deep, deep calculations.
Speaker 13: This is like, this is like a nutcracker has bent
over and kissed you on, like, smashed his lips against
your face.
Speaker 11: I pushed the app.
Speaker 7: I push you away. I can tell why you wouldn't. Oh,
one of these days someone has to show you how
to do that. Please do not do that to me
again unless you ask, and I can give you lessons.
Speaker 11: I thought you were in fighting me.
Speaker 7: Well, uh, Normally there are words such as yes and
please used if such a thing is to occur. I
might want to remember that for next time.
Speaker 11: This has not been my experience during observation.
Speaker 7: I can tell, but you know, never too late to
teach you knowll dog new tricks.
Speaker 11: What happened in there?
Speaker 7: She kissed me with tongue without permission. I must say
it was better than you come let's go, and I
start pushing Cora along and I turn away from stalker.
Speaker 13: M Yeah, I guess I'll can I roll to see,
roll to see what I mean that was? That was
a weird interaction. Can I roll to see if he
is hiding something?
Speaker 11: Sure?
Speaker 7: Well, I mean, well, based on how you just kissed me,
I can't really tell it. You're going to catch the
social grift that's going on.
Speaker 3: I was gonna say, like, it feels like you also
kissed her like a plank of wood, So I don't
really know.
Speaker 13: But yeah, I don't think Soccer's kissed anyone since he's
been made a kindred.
Speaker 3: So yeah, yeah, we can do we can do a role.
So what we were doing in VTM was we had uh,
you set the target, so we would have had Mergs
set the target. But we're not in VTM right now
because we're in the PBu. So I think, if it's
all right with you, we should just do straight contested roles,
which is really fucking fast and loose with it because
technically I think Constantine would have some bonuses. Here. Are
you okay with that?
Speaker 7: Mergs were, yeah, totally okay.
Speaker 3: All right, So you guys are each going to roll
a D one hundred. Whoever gets lower wins.
Speaker 7: Can I have some like shifts or something? Are you
including shifts in that? Because like I'm you know, it's
me we're talking about here, and this is him we're
talking about.
Speaker 3: Normally you have some shifts?
Speaker 7: Okay, no, except I accept? Accept? Okay, yeah accept, except yeah.
Speaker 3: I think text you would have shifts. But we should
just do straight roles for now until we have you
guys have with character sheets where we can actually do those. Okay, okay,
so you do win though, so Stalker, unfortunately, I think
you just think it's weird or whatever you think, but
you can't tell. I mean, isn't Constantine always hiding something?
Sort of?
Speaker 11: They're very strange.
Speaker 7: I'm fun and fancy free. What can I say?
Speaker 9: Estebunderstand that he said that somebody have too much to drink?
What is happening here? We're just joking. I don't I
don't really care. So where are we going to find
this book?
Speaker 7: Maybe our little librarian here I pat Cora on the tush,
just a light little toush pat, Maybe our little librarian here?
Speaker 9: Where anything is the bookstore? Where it's a Penis store?
Although library perhaps you perhaps you get ahold of this Kyle,
we met who will do whatever you want, and then
he can tell us where to buy a book.
Speaker 7: Kyle, it's a terrible name.
Speaker 11: Should you not ask permission before touching Cora's posterior?
Speaker 7: I'm sorry, Darling. Was that all right? I apologize, Yes,
it's fine.
Speaker 11: I'm just trying to get the rules strength.
Speaker 10: Yes, you should always are very important.
Speaker 3: When I say it's fine, I look at Constantine. M hm.
He sees ah.
Speaker 8: I guess like, thanks. I acknowledge what he's doing, and
I'm saying thank you with my eyes.
Speaker 7: You see, it's that Koren.
Speaker 3: But I don't have fucking romance music.
Speaker 6: I'm just kidding.
Speaker 11: I'm just kidding.
Speaker 3: I'm so sorry to interrupt. But the ship has sailed
for me. Goodbye.
Speaker 7: I'm ready to have many shifts shifts. I turned to
Soccer and I say, you see, it's just that Koren
and I have a previous arrangement. But you're right I
should ask.
Speaker 3: Yes, the matter of consent was addressed inside the bar.
Speaker 13: This is all very confusing, but I do not think
it matters what we do next, whether we find a
book or not. The answers will come when whoever put
us here finds us, and.
Speaker 11: They will.
Speaker 7: M I don't know that they will stalker. I have
to be honest. I think we're alone.
Speaker 9: Why would we sit here anyway? This person bug has
told us they don't even think there are any other
kindred here in this world, that we are just storybook
monsters that they pretend to be. So this place is
ours if there is no one else like us who
will stop us from doing whatever we want.
Speaker 5: There was somebody I saw in the alleyway. Something took
control of him, was asking me questions, Who is my sire?
How did I get here? We are most certainly not alone.
Speaker 7: Oh so then in this world the masquerade has been broken?
Speaker 9: Or perhaps they just pretend that he is a game
to hide themselves.
Speaker 7: M hm our game to hide themselves. Smart. Well, normally
I would want nothing to do with finding my brethren,
but perhaps it would be a good idea. What just happened?
Speaker 3: I just rolled the one hundred bro on what.
Speaker 9: Well, it wasn't us, who cares?
Speaker 3: Fine, I'm so sorry.
Speaker 7: Somewhere in the world something has exploded and many people
have died.
Speaker 3: Her is gone. Oh, the bar is gone? Okay, if
you notice it's fine if you don't right away.
Speaker 9: Where did you meet this man? What was this alleyway?
If we go back there, do you think we might
find him again?
Speaker 5: He was patron at the blood bank. God, I followed him.
I took his blood back. Something he did to me,
I couldn't control myself. I had to fight very hard
to get away.
Speaker 7: That is alarming.
Speaker 5: If we go to the club, we may see him again.
I don't know how that would help us.
Speaker 11: Well.
Speaker 9: Perhaps if we meet some of the rampires here and
see how they work in this world, if it is
similar to ours, if our clans are here, or whatever
that is, that we would know. Perhaps why someone would
send us here, Why would they place with vampires want
us to come here?
Speaker 5: Why did Stoker.
Speaker 11: And Bok.
Speaker 5: Enter through the bathroom to the bar? Maybe there are
different doors back to the crypt. Why why do you
all want to go back to the crypt?
Speaker 9: What is waiting for you back in where we came from?
Speaker 7: I do not know.
Speaker 9: I will tell there's nothing, nothing, you know? He is there,
perhaps enemies, perhaps people who have gotten older. It has
been taken from you. Do you want to go dance
in the ruins? Have the life he once lived? Like
some kind of specter. Is not going to be fun.
We are in a new place. There is nobody here
that knows us. There is endless possibilities, all these things
I haven't seen before. Why would I want to go
back to a place that probably does not remember me anymore?
Where everything I care about is gone dead? I am
not saying I forgive the person who has done this
to me by far, believe me, But what is the
rush to go back to it? I can understand Corah
and Stoker, who have lives who have been there, But
for you too.
Speaker 13: Our priority should be discovering. Oh put us here? And why?
Speaker 11: Perhaps they are not done with us yet?
Speaker 9: I believe you are correct?
Speaker 5: How do we do that in a world you do
not recognize? Wouldn't you like to get back? First?
Speaker 7: Well? Hold on? Why us?
Speaker 6: No?
Speaker 7: What is it about us? Particularly me? Very beautiful, very handsome,
very charming? Yes, I know the world is less without me?
But what is it about us? Do we have anything
in common? A reason for why we were the ones chosen? Eh?
Makes no sense. Why I owned a bar, what I
spoke up about things?
Speaker 9: I did run a gallery I was about to be
named the Royal Gallery of Hispania. It's not a bar,
but I suppose he's similar, right, But what I don't
think gonna no offense? I doubt he was running an
apothecary or any other business.
Speaker 7: Yeah, see what, there's a you know, a million bars,
no offense as the band, But there's a million galleries.
Speaker 9: But the only one was mine.
Speaker 7: I know that. Then I feel that the same.
Speaker 13: But you are piqued to someone's interest.
Speaker 7: Yes, but why for what? What possibly could it have been?
I am a nobody, I am no one. I've done nothing.
I was going to continue doing nothing. I cared about
humans too much. Sure, perhaps that, but that hardly seems
a reason rest upon. Were you best friends with your
human friends? Were you saving them from impending war? No?
Speaker 9: I have never been granted that kindness from them, so
I did not return it.
Speaker 7: What I'm trying to say is if we can figure
out why we are valuable, why someone would put an
investment on us, then we can figure out what kind
of investor we have. Yeah, yes, so, stalker, how.
Speaker 9: Do we find the investor in a place we don't know?
Speaker 7: Well, I assume that's called Kyle.
Speaker 9: You're going to get a hold of this Kyle will
he know we need to our feet into the earth
of this world and be a part of it if
we want to learn anything in a person.
Speaker 8: We don't know which diraction we're going through the labyrinth?
Are we going deeper to where they want us to go?
Or are we being kept away from where we're trying
to go? Which direction did the doorway send us when
we came here?
Speaker 7: So what you're saying is think of what we would do,
what our investor, let's call them, that believes we will
do and do the opposite. So who are we and
what do we do? We are kindred, Therefore we look
for friends. We look for each other. We try to
make things make sense with each other.
Speaker 13: We are very different kindred. Perhaps they expect we will
not work together.
Speaker 7: This is assuming that the investor are the ones that
sent you to I point to Stalker and Cora to
find us, so that you would be trapped here with us.
Who do you call home? Who sent you here? Who
sent you to find us? We can ask there.
Speaker 13: No one sent me. I was curious. I heard a
rumor and followed it.
Speaker 7: I would like to see if he's lying.
Speaker 3: Okay, same thing as last time. For now can test
the roles. Whoever rolls lower wins fifty six thirty wonder
no clue.
Speaker 7: Okay, So then where did you hear the rumor?
Speaker 11: In a bar?
Speaker 7: Which bar.
Speaker 11: Dukes I believe was the name?
Speaker 7: And you heard this from another kindred at Duke's? Is
it a Kindred bar?
Speaker 11: No?
Speaker 13: I don't think it was. I'm not out of character.
I'm not sure I remember that, okay.
Speaker 3: I mean it's entirely up to you where you heard
this rumor. I had assumed that it was.
Speaker 11: Haven it written down somewhere?
Speaker 3: Oh yeah, okay, yeah, yeah, I can look it up.
Yeah yeah, but that's okay. You can also be cagey.
That's fine.
Speaker 11: It was, well, it was.
Speaker 13: I think I was following Cora, Laura, that's where I.
Speaker 3: Why did you get here? Right?
Speaker 5: Yeah?
Speaker 3: You came here because you heard a rumor like New Orleans?
Speaker 11: I mean, yes, okay, so this.
Speaker 13: It was a bar named Dukes in Chicago, Chicago, yes.
Speaker 11: And it was a kindred gathering. Yes.
Speaker 7: So it is good to hear that we are making
waves entirely stateside. And Cora who told you?
Speaker 8: I also heard it as a rumor, but in passing,
I wasn't told it. I just overheard it.
Speaker 7: MM, that's interesting. No, don't you think both of you
just hearing rumors overheard?
Speaker 6: What?
Speaker 7: If you'll excuse me, what compelled you to follow this rumor?
You know, I hear rumors all the time. Sally down
the road has syphilis, he hears all kinds of things.
But you don't see me pursuing Sally.
Speaker 11: I should hold mad.
Speaker 7: No, i'll side.
Speaker 3: I just treated it as a rumor.
Speaker 8: I didn't think much of it until stalker appeared.
Speaker 7: Well, so then we have if you'll permit me to continue,
we have two possibilities here. One is that both of
you were tagged to find us and to come with us.
The other possibility is that you're both sad, poor little
victims of circumstance. But if you'll excuse me, I don't
think either of you give off victims of circumstance vibes
to me.
Speaker 9: Stem this was the accident. Someone who plans this to
move into another world is not just going to have Oops.
That was a mistake. I sent to age for people.
Speaker 7: What are they trying to? Are they trying to have
us repopulate this world?
Speaker 9: Perhaps if we go to find this vampire that or
this man they ran into in the alleyway.
Speaker 3: We can ask him, speaking of the alleyway, where are
you all? Are you standing outside where the bar was
and or are you walking somewhere or okay, I.
Speaker 9: Would standing here. I was going to just say this,
it just happened to this is can we start moving somewhere?
The bar has even left and we are still here's
the bar?
Speaker 3: Did you go to Gunnar?
Speaker 5: Let me check the map just to double check.
Speaker 3: Yeah, I was going to pull it up here as well.
Speaker 12: So there's a blood club I believe I was at,
which was in the alleyway itself. So we are by
the the crypt entrance, correct if we look at the Yes,
we went across the street from that, Yeah, across.
Speaker 3: The grid yep. And it's now I can say this
without spoiling There is no rush to do this, But
at some point I'm going to ask that we change
all of this reality. Is they markers to be one color?
That way, you guys don't get confused if you do
find your way back. Oh yeah, yeah yeah, But I
couldn't say that before without I was worried someone was
going to fucking figure it out.
Speaker 8: So I just was like, yeah, that's fine, so is
it essentially up the street?
Speaker 3: Yeah, it's not too far. I think we said it
was a couple of blocks, right, hold on, let me look. Yeah,
because you guys walked last time. Correct. Yep, it's a
bit of a track, but it's not too far.
Speaker 5: Not too far from here. I can take you.
Speaker 3: You don't have to go back down near Bourbon Street area.
You can you can kind of like cut up and
around so you don't have to go back Constantine to
where you know, you don't have to go back there.
You guys can go up north, yeah, and then right
and around back.
Speaker 9: Where I don't I don't mind, No, I know you don't, but.
Speaker 3: Yeah, Hamston team probably doesn't want to relive that, at
least not immediately.
Speaker 7: You could kiss me in that alleyway and we could
rewrite the memories.
Speaker 9: Me or Aesteban what happened there? I don't think we
have discussed list, have we?
Speaker 3: No?
Speaker 7: No, no, no, no, sorry, So I hear nothing. Yeah,
I was out of character?
Speaker 3: Was it? It was in character?
Speaker 7: In character? Out of game?
Speaker 5: Yep.
Speaker 7: The layers, the layers, all right? I vote for Blood Club.
Speaker 9: Also, Oh, do we get to make up a name
for this place? Yes?
Speaker 3: Absolutely. Let me think about when you here, Yes, yes
you can, Yes you may. What shall we call this
blood club.
Speaker 9: To be balls and whistles?
Speaker 7: Bells and whistles?
Speaker 3: I don't know, No, I got it, got it, thank you?
Speaker 14: You know, like bells, like thousand whistles, you know the
thing that you know, the thing that people say.
Speaker 10: Wow, oh lord, this place called balls and whistles?
Speaker 3: No, no, I think I think the key here, though,
is that you watched the blood bag exchange happen outside
this club, not in the club.
Speaker 11: Correct, Yes, I saw.
Speaker 12: No, I followed someone coming out or maybe after a transaction.
So it was either that they came to like the
door to hand it off or this person just exited
the door.
Speaker 3: And yeah, I believe they handed off outside and that
you were able to watch from that and then they left,
but they didn't go into the club to get anything.
So so yeah, okay, that's just what I wanted to know. Okay,
everybody roll for me please five sixteen, Oh my god,
Oh my god.
Speaker 9: Hell yeah.
Speaker 3: Three nineteen Okay, why don't you so? I guess Cora,
you're the first one to recognize this. And I want
to say, your passenger, you feel your passenger, get tense.
There is something around the corner coming for you, me
specifically all of you. Okay, you're in danger. Is probably
the split second thing that you get. Your danger sense
goes off.
Speaker 11: I were trying to ump you skate.
Speaker 3: Okay, go ahead and roll. Does anybody say anything to
anyone else, like Gunnar for instance?
Speaker 9: Oh wow, someone someone is coming ready yourself? Nice?
Speaker 6: Is that?
Speaker 7: Sorry? Is that what happens? Cora gets the vibe then
says it out loud. Sorry, I didn't or didn't say anything. Well,
it's just anybody who rolled like under a twenty Yeah, yeah,
he was low and you got it to Constantine. But
Core is the first one to notice that something is
coming there, like.
Speaker 9: A car around or something to get behind.
Speaker 3: Yes, yes, there are cars in the street.
Speaker 9: Well I'm not going to stand behind the car, but
I'm going to stand behind the car opposite of the direction.
Speaker 7: Okay, I turned to look, but I don't think that
I hide, which is crazy?
Speaker 10: Is it?
Speaker 7: Myrgles is like, don't do that. But I think I
just turn and stand and look in the direction of
the thing that's coming forward.
Speaker 3: That makes total sense to me. Your vampire, when's the
last time you had to worry about anything. Yeah, you
see nothing, Yes, go ahead, Gunner.
Speaker 11: So sorry, yeah, I would.
Speaker 12: Have I would have done the same. So I'll be
like standing right behind Constantine as as like I noticed,
asked upon kind of take cover and alert something.
Speaker 9: Yeah, yeah, I'm specifically yelling towards Gunner something is coming
yet ready. If he didn't, I mean he else it immediately,
I'm sure anyway, but.
Speaker 12: Yeah, like look back to Gunner and then or sorry
to ask him on and then probably back towards the
direction of Cora and Constantine.
Speaker 9: Please and cross your arms and get ready.
Speaker 11: Whatever.
Speaker 3: I'm so sorry, Greg, I'm sorry.
Speaker 6: We're gonna Greg.
Speaker 9: It's okay.
Speaker 3: If you hate the character when you come back, we'll
kill him and you can play Moog. Okay, no, no,
I'm just kidding.
Speaker 5: I'm kidding.
Speaker 3: We we love that, we love him, okay, like a
very low growl.
Speaker 11: Like.
Speaker 3: Yeah, okay, listen, we have a problem because we all
know this, the audience, everybody here knows Ben's got some secrets.
Speaker 11: Right.
Speaker 3: I cannot play him in combat. I don't want to
reveal anything by my So someone has to knock him
out or something has to happen. So I'm gonna say
that what happened, and I'm so sorry because I think
normally Fenn would be able to get out of this situation.
We all know, Cora. You know, I think I've told
a bunch of you that when we went around the room,
he was the strongest motherfucker in the room. So it's
so shitty that he's not here for this fight. I'm sorry.
Speaker 9: Fenn is probably still like distracted from their whole weird
kissing and ass slapping stuff that maybe he just gets
caught by a surprise.
Speaker 3: I think it's just a shitty role probably maybe or
whatever the reason he's looking at somewhere else. Actually, I
think I know exactly what it is. I think he
probably smells, Okay, I will do this one thing because
it will be helpful for you, and I know Fenn
would do it. So I think he smells something and
he says five before something comes out and hits him
and he goes flying tumbling like rocket speed into a car,
well fully dentse the car is like a huge human
sized dent, and then he hits the ground and he's out.
Speaker 15: You do not see what it is that hit him.
Speaker 3: Okay, now we're gonna do. We're gonna do a loose
We're gonna do a loose player order. Yeah. Five, we're
gonna do a loose player order. Okay, So that means
that you guys can choose which order you go in
because you are revenants and you don't have to wait
for a turn order. You will go before the enemies go.
Other than this thing getting Fenn out of the fight.
So sorry, I'm sure he probably would have been fine normally,
but he's not here, and I don't want to play
him poorly. That's like my worst nightmare. Okay, go ahead.
Who's going first? And what are you doing?
Speaker 7: Mm hmmm, Well I think I'm still so I think
Gunner is standing behind me. Yeah, I'm standing sort of
in front and I didn't move.
Speaker 3: Mm hmmm.
Speaker 7: I would like to see what's who this is. I
would like to just see what's going on.
Speaker 3: Sure you're using just your eyeballs or using some magic
bullshit or what I.
Speaker 7: Would like to use my magic magic vampire eyes okay,
you know, like my Okay, so how vampires just have
good eyes?
Speaker 9: Yes?
Speaker 3: Yes, so for me, that's just a that's just a
vampire perception, just like you're just using your eyeballs. You're
not using any other special ability. Don't worry. Vampires have
keen perception and keen smell and all that kind of shit.
Go ahead and roll D one hundred for me. Now
I'm going to be I need you all to tell
me when you have abilities on your VTM sheets because
I'm going to be translating them in my head on
the on the VPBU rolls. Okay, so they're going to
be giving you shifts and stuff like that. You know,
But Cora, I think you're the only one here who
has learned. Maybe you don't need to Maybe you can
just try what the fuck ever, maybe you don't need
to worry about whatever the fuck is on that sheet. Okay, Cora,
Actually let's do the order that you guys rolled for hearing,
if that's okay, just to make it easier for us,
but just so we know, like you know, you guys aren't.
Really it's not a question of somebody reacting faster than
the other. It's just that make.
Speaker 9: Where where is Cora when we're starting?
Speaker 3: I'm standing next to or near Gunner and Constantine. Okay,
can I can?
Speaker 9: I I mean, I was I'm second, I think, but
right before this is happening, I would like to retroactively
try to yell for Coorra to come stand by me. Okay, Cora,
trust me, come here with the okay. And when she
comes close and I say, you see in the dark right, yes, okay,
and then then that's it.
Speaker 3: Okay. It is about ten thirty eleven o'clock at night.
This street is pretty broad. There's you've got the cemetery
behind you. There are a few car parked cars on
this street, but otherwise the lights are dim. There may
be one house light that's on or something like that
down the road, but otherwise it's mostly like kind of
getting ready to be on industrial and businesses. So there's
nothing open. But the street is about as long as
the hallway. It's it's very very it's just such a
fucking straight street. So sorry, y'all, but you don't see
anything down the street at all. There's maybe a little
bit of leaves or rubble or something that got picked
up when Fenn got ran into the car, but other
than that, you guys don't see anything for now. So
I need who, I need your order? Who's in front?
Speaker 12: Right?
Speaker 3: It's however you guys want, you're going to determine it now, Okay, yeah, yeah,
So Fenn, basically I'm gonna say, was walking up front
and then he got hit and hit into the car
and got down.
Speaker 9: Before the stalkers are skated, right, because that was before
that's how we prepared.
Speaker 3: Okay, cool, that's what he did.
Speaker 13: Yep.
Speaker 3: I think I think got Constantine first.
Speaker 7: Yeah, I'm standing yeah, and then gunners behind me, cors
now back with Esteban behind the car fence in a car.
Speaker 3: Yeah, okay, okay, thank you, all right, go ahead and
roll Constantine. Yours was a thirty eight, right, you see
nothing just the empty street? Yep.
Speaker 7: Cool. I dropped to the ground like crouch close to
the ground. Okay, yeah, I'm like not like I'm not
belly on the ground, but I'm crouched okay, and I'm
I'm sing.
Speaker 3: Like like that Okay.
Speaker 7: Preparing for impact.
Speaker 3: Okay, after you comes Cora, right, is that how we're
doing it? Anyone can go in gunn okay, gunner rear up.
What do you do?
Speaker 7: Kay?
Speaker 12: Constantine gets down in front of me, and I turned
towards the car where Finn got knocked into, and I
I will like jump in front of Fen to like
block him if he were to get hit again, to.
Speaker 5: Cover him from the outside. And I also will hiss
and and growl.
Speaker 3: Hey next up, Cora is next?
Speaker 8: Then Yeah, I haven't seen anything so far, so I
would uh turn up my vampire site and kind of
open it up to the possibility of like anything supernatural,
ghosts or whatever. Do I notice anything extra?
Speaker 3: Now you can roll if you're using magic bullshit, let's
roll h ninety three. There is a moment, it is
very brief where you see an extremely skeletal figure. I
think that's the best way you can describe it. But
does it have horns? And then it's gone? And then
you see nothing in the street again.
Speaker 9: Okay, do you say anything? Was it just in the
middle of the street, like not hiding or anything? Yep,
like walking down the street.
Speaker 8: I think as I see it, I would be like
there and then it would disappear and I would go, wait.
Speaker 9: What Okay, I would like to use my ability to
extend my shadow into the street where she saw this
thing walking?
Speaker 3: Fuck yeah, fuck yeah, roll you can move it pretty.
Speaker 10: Far, dude.
Speaker 3: Also, I just said there's like maybe one house light
on or something like that, So it's casting shadow. Let's go,
baby roll. Yes, okay, what does this look like?
Speaker 9: I would say, my shadows and I'm standing behind the car,
the shadows probably on the car at this point, wherever
the light is, and then it just starts to just
grow and get tall, and it just looks like me
and the until it dips down the side of the
car and then whatever light there is, and just see
it moving and moving until it's going just like literally
just me stretching a line across the street seeing if
it will cross it so I can sense, so I
can feel where it is. And if I don't feel anything,
I will I will expand it so it's wider.
Speaker 3: No, I think you you can feel? Are you going
to use your shadow to do anything other than since
where it is? This isn't you won't get penalized for
meta like I don't don't know, but I don't think
I would know. Okay, Yeah, that's fair, that's fair. That's fair. Yep.
Then yes, you as you stretch this shadow with that
sixteen As you stretch the shadow, does the shadow look
like anything you said?
Speaker 6: What did you say?
Speaker 7: It like?
Speaker 3: It's just is my shadow and it's your shadow.
Speaker 9: Okay, I'm really doing it quickly so I can get
it across the street, can I before?
Speaker 3: I guess there add a tiny bit of flavor to
your shadow.
Speaker 9: I think I will go ahead, I'll do okay, all right,
all right, it looks like it's me. And then it
starts to go across the car, and when it comes down,
it's like dripping. It's like dripping down across there, and
it almost looks like black water going.
Speaker 3: I also imagine it has the wildest grin, like a
grin we've never seen you make before, but it's like
enjoying the shit out of this. Yes, no, the shadow,
the shadow, Yeah.
Speaker 9: Yeah, the shadow is like the outside of it kind
of like like you know, it's not face.
Speaker 3: Yeah, it just has face.
Speaker 9: It just has all of a sudden, part of it
opens up where there is no shadow, and it's a smile.
Speaker 3: Yeah. And it slithers across the ground. And then I
think what we see is the shadow breaks in five
very distinct places, so you all can see that he's
done this on the ground to show you where the
five things might be standing. And they seem to be
standing like there's one you can assume something standing right
center point. And then the others kind of uh standing
slightly behind in kind of like a you know, like
a V shape there with the shadow formation for sure.
Speaker 7: Okay, so they're all there, then, well, well you.
Speaker 3: See all five spots. Yes, they're in like a V
shaped formation, but you only see them based on the
shadow that is being interrupted a stebunt shadow on the ground.
Speaker 7: Yeah, okay, all right, stock.
Speaker 3: Yeah, yeah, yeah.
Speaker 13: I will move behind them and unsheath my sword.
Speaker 3: Okay, so you're going to roll to go all the
way down the street then to go behind them, are
you going to shadow step or anything.
Speaker 10: Or I'm.
Speaker 11: I am omfuscated.
Speaker 13: Yeah so, but no, I don't have any shadow step ability.
I have the ability. I have four points in obf
your skate, and one of them is the like instant
vanish ability.
Speaker 3: Yeah, which, but I think if you move that comes
into question, correct or if you strike someone that okay,
if I attack then and it's like a senate Yeah, okay,
get a bonus. They're pretty far down the street, so
I'm just wondering, do you have anything that will help
you get down the street or no, that's I just.
Speaker 11: Want to move position behind them.
Speaker 3: You do have vampire speeds, so yeah, go ahead and roll.
But they also have some speeds as well, so but
you are obfuscated with that twelve Dude, what does this
look like?
Speaker 11: For absolutely nothing.
Speaker 3: The audience can see in an anime.
Speaker 13: In an anime, it would be like you could tell
that it's like I'm throto wearing the one ring everything
on me and I'm moving at a blur, like in
a interview with a vampire.
Speaker 11: When you just don't.
Speaker 3: You imagine the obfuskate works. This is a very important question.
Forget everything that you think you know for just a minute.
How do you orcish to think the obfuskate works.
Speaker 13: I I know how it works.
Speaker 3: It's well, I tried.
Speaker 10: I'm telling you.
Speaker 3: Yes, I said, forget everything you think you know and
tell me how you would imagine that obfuskating would work.
Not from the VTM rule set. But that's okay. Go
ahead and explain how it works from VTM and we'll
go from there.
Speaker 10: Okay, I can't tell you how I imagine it.
Speaker 7: Oh, no, you can.
Speaker 3: I thought you were saying I could tell you exactly
how it works is in the reference to the VTM
rule set. Dude, Sorry, I thought you were being like
I know the rules. Okay, anyway, yes, go ahead.
Speaker 10: Right, Well, I think that stoccer soccer.
Speaker 13: Halfway slips into sort of a dream world where he
is there but not there, and the only sense that's
the only senses that are affected are sight and sound,
but and smell to a certain extent, but every other
sense is still He's still there physically, and he moves
through the world like a dream. Would be strange from
the perspective of the audience.
Speaker 3: Yeah, okay, but I think with that twelve then, and
explaining how you think obvious skate works, you very clearly
see these five and visuals while you are obfuscated, because
they are using the same ability you are using, and
they are standing there. They are they are very tall,
five skeletal figures with horns, and they don't all have
the same type of horns, but the one standing right
up front has horns that kind of curl like a
ram's head. You have maybe another one with horns that
extend down like tusks, and they have wide open mouths
that just look like, you know, maybe the obfuskating shadows
the way that Frodo looks like, you know, when he's
traveling through the ring and it's like it's just like
this maw where something exists, but you don't know if
there's like sound or anything like that. And then the
actual skeletons are dripping with this shadowy like it's not water,
it's resident but it's kind of like it's kind of
like a film. It's dark but not it's almost like
mud brown, and it's dripping from them down onto the ground.
And I think when you are obfuscated and you turn
and you look at them, you realize they can turn
and look and see you while you are in this space.
You can see them, but they can also see you.
Speaker 13: Well, that changes what I would do then, yep, okay,
I would move into a kind of formation with the others.
I'm I guess next to Gunner. I don't know who's
closest to them.
Speaker 3: I think we said Constantine was in the front, but
there's still a pretty ways off walking down the street.
I think you could probably assume that, you know, they
don't need to get close to you, because they're not
making moves to head closer. Mm hmm.
Speaker 11: And there's five yes, that's right, my.
Speaker 9: M hmm.
Speaker 13: I would wait then, okay, I will I'll take a
defensive stance and if I could hold my action.
Speaker 11: Somehow for their attack.
Speaker 3: Yeah, it's not quite like that, but you could potentially
tell them where they are exactly like you could be
giving that you could use this turn to give them
a shift, like on any of their moves, because you're like,
they're you know, one to the left straight ahead and
then you know back and this is what they look
like or whatever. You know, you could be relaying the
information if you want.
Speaker 11: Won't break my obvious skame.
Speaker 3: No, I thought you had an upgrade to your obvious game.
Speaker 13: I don't make any incidental sounds, but if I do
intentionally make a sound.
Speaker 3: Then they roll right.
Speaker 11: Yeah.
Speaker 3: Yeah, but I don't think they're going to be trying
to look for you. They're going to listen to your
voice and go, okay, he's telling us what to do.
I would assume they're not going to take their eyes
off the front of the street.
Speaker 13: Okay, yeah, I'll then I'll relay the information as best
I can.
Speaker 11: As quickly as possible.
Speaker 3: Okay. I believe that takes us back around to the
top Korra. However, we're going to do some defensive roles first. Constantine,
you're in the front with gunner. Correct, yep? Okay, I
need you both to roll Actually, Marks, can you do
me a favor? And I need you to roll a
one D five yep, and I need you to roll
that five times. One is trench two Stalker three U
four Coorra five gunner. Oh jesus, oh wow. Okay did
anybody not get hit in that? Who's three? Cora or no?
I was four?
Speaker 15: Yeah?
Speaker 11: Three?
Speaker 3: You got hit attacked? Of course? Fantastic. Okay, So everyone
else needs to roll me a D one hundred. And
this is any defensive bullshit? You have.
Speaker 9: Sixty seven?
Speaker 7: Oh no, oh boy.
Speaker 3: Oh no, that's a ninety nine from Constantine. That is
the doubles. That's the worst role you can make outside
of one hundred. Acorn rolled a forty nine, so sorry,
Cora rolled a forty nine. Stalker in with a fifty seven,
an Esteban with a sixty seven. You are all going
to get hit. The one who takes the least amount
of damage is Cora. So I'm gonna go ahead and
let you guys describe what happens here. You don't, Stalker,
you would actually have full vision of what's happening here.
So the it seems that they are moving in unison now,
and you can see it. Their hands move up together
and begin to start twisting as if their hands don't
they're not connected and joints the way that we normally would.
They're moving in full rotation while they do these gestures
and these symbols in unison together, and then a symbol
lights up in front of them in that same murky
brown liquid, and then a surge of a wind energy
rushes towards everyone, like shoots out from all five of them,
one each.
Speaker 11: Did you want me to describe what's happening to all
of us?
Speaker 6: No?
Speaker 3: I was just no, yeah, yeah, yeah, so everybody else.
I was just describing what the energy looks like, so
they know how to describe the damage as they get hit.
It's similar to Fenn. I'm gonna say Constantine, Yours is
pretty close to what happened to Fen.
Speaker 7: Yeah, but I think, okay, I think what happens is
like this. I'm like crouched on the ground and my
eyes are scanning wildly, and I'm trying to think of
what I could do, trying to think of what possibilities
I have to fight whatever did that to Fen, which
is crazy. I've never seen anything like that before in
my life. Yeah, And I'm trying to like conjure the
strength and courage to do something awesome and to like,
you know whatever, and then I think, just this gust,
this powerful energy just pushes me, grabs me, and throws
me like I don't know, one hundred feet away, like
I'm just it's gone all of a sudden. It's like
I disappear in the night. Holy shit, and I'm just
you don't know where I am.
Speaker 9: Yep, all right, next up, Esteban, I'm standing behind the
car with Cora, and I think it hits me almost
like I'm not quite getting hit by a car, but
like a like a football player and just blindsided me.
And I just go like it like even though it's winded,
like hits me with a direct kind of impact just
in my chest. And maybe I hear something cracked that
probably hasn't cracked it a long time. And I think
just flying backwards, maybe hitting another car like down the
street or a parking lot, like winding up on the other.
Speaker 3: One car alarm goes off.
Speaker 11: Yep, like.
Speaker 9: Groaning to try to pull myself out of the windshield.
Speaker 3: Okay, Stoker. What about you? This does less damage to
you than it just did to him.
Speaker 11: I was attacked twice. Do you want me to roll again?
Speaker 3: Oh? Yes? Please? Oh okay, they get away.
Speaker 13: I think I get hit the first time and it
sort of spins me around and I my back is
pushed up against a.
Speaker 11: Got a telephone pole.
Speaker 13: And then the second blast hits me and you hear
it and it breaks my arm.
Speaker 3: I was just thinking that. I was like, should I
offer that? I think that's probably about a broken arm,
But then you did it anyway? Crazy? Okay, which arm
is it? Out of curiosity? Is it your cross or
cross bow arm?
Speaker 11: It's my left arm? Okay, okay, I still have my
sword and the right.
Speaker 3: Okay, Cora, what about you? You get hit, but this
is actually pretty close to, uh, what you would need.
So it's like you're getting maybe punched in the face
or the stomach, but you're not going to completely fly backwards.
Speaker 7: Yeah.
Speaker 8: I imagine I'm standing behind the car and maybe the
bulk of the blast hit Esteban, but then by the
time they hit me, maybe it just like glances off
a side of my body. Yeah, and I kind of
like get spun around and maybe I dropped to the
ground to prevent myself from getting hit more yep.
Speaker 3: Okay, gunn or just everyone around you just fucking hit
the ground to gunners, like, what's going on? You guys?
All right, Cora, you're up. What do you do?
Speaker 8: That's a good question, I think. Okay, Well, I I
briefly saw I think the main figure with the horns
right yep, yep, so I roughly know where it is,
and also with Esteban's shadow and stalker is yeah, where
it is. I'm going to assume that our main fight
is with the figure in front, So I think I
would focus whatever attack I have on it. I think,
just because of the time in between, I think I
would test this new ability that I discovered it maybe
focus on the figure. And it would probably feel really
strange because I'm so used to pulling my magic up
from myself that it's almost like using a less dominant
hand or something. I'm used to flexing up my dominant
hand with my magic, but in this case, I'm letting
that relax and I'm focusing on this other thing. And
maybe to start off with, because we're being attacked, I
don't want to just like you know, jump right into
doing it. Maybe I just like do a little like taste.
I try to like sense whatever it has.
Speaker 3: Mm hmm. Okay, go ahead and roll for me.
Speaker 7: Thirty four.
Speaker 3: Okay, as you start to, and so that I am clear,
you are pulling, like sipping a little wine glass from
this skeleton person right m just to see what happens.
What I sense, ah, rotten eggs and and it burns
your throat as if you were taking a sip, I think,
and your nostrils burn and your lungs burn just for
a second. But it feels good the power anyway, Okay,
would you like to try to pull more? Because I
will allow it if you want to do one more role.
Speaker 8: How does the power settle in me? Does it continue
to burn or does it cool and pool somewhere else?
Speaker 3: I think it wakens your passenger a little bit more.
I figured it would.
Speaker 7: Yeah.
Speaker 3: I think if he were to feel oh yeah, which
you would know what this is because you felt it
inside the crypt that glee and that ooh this will
be fun. Is happening coiling around inside you right now
like he wants to play.
Speaker 8: Considering that I just saw fen get knocked out, Constantine
get thrown down the street, Esteban get tossed into another
car and everyone getting hurt. I think I would lean
into that and ask him if he wants to wake up?
Speaker 3: Okay, oh my god, Okay, go ahead and roll for
me one more time. Oh shit, my god, you can't
write it, bro. She rolled it eleven, she rolled doubles
and eleven. What?
Speaker 7: Oh my god?
Speaker 15: All right, what do you say? What do you ask him?
Speaker 7: Oh?
Speaker 3: My god, I know what I want to say, but
I'm trying to find the words for it. Do you
You don't even have to use words. You can just
feel it if you want, and he can respond to it.
Speaker 8: I think, so we call him the passenger?
Speaker 3: What do we call me? Oh? And that's where we
end the episode? Okay, what next week? Next week? Next
week we will.
Speaker 14: Sp timing on this song again.
Speaker 8: I'm sitting here straight my phrase like giving me the line?
Speaker 3: That was crazy, dude, that was so good. But also
I'm so glad that you were like, what do we
call me?
Speaker 11: Do you?
Speaker 3: Just so I know?
Speaker 7: For next week?
Speaker 3: Are you asking him that?
Speaker 11: Like?
Speaker 3: Is that the thought that you're having as you're trying
to call for him? You're like, I know what to
call you, but you know what? Are what?
Speaker 11: What?
Speaker 3: What?
Speaker 1: What do we call me?
Speaker 3: You've been listening to Deathless, an actual play produced live
by Pumpkinberry That's Me on YouTube and Twitch at table story.
If you like what you hear, please consider rating and
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and we'll see you next week.
Speaker 9: Understood my case