Speaker 1: You are listening to Table Story.
Speaker 2: Everybody. Welcome to Table Stories. Just a story told by
me and my friends and Connor. Hello, everyone, welcome to
the show. Hi by us, How you guys? I'll do it.
I'm sorry. That was like the perfect fucking thing. That
was like the best joke you've ever told being Connor,
and I even spoke to you in the before the
show started call yeah, yeah, yeah, yeah.
Speaker 3: My computer was like I got an update, so good,
that's fun. Hopefully has broken, but I don't know knock
on wood.
Speaker 2: Well was it a Windows update?
Speaker 4: Yeah?
Speaker 2: I hate that that did it? Do you rememb when
it did it to me in the middle of this,
I was like, three weeks ago you ahole? Oh man,
I came back so salty as well. I was like, man,
this is not good for his health. Wasn't it wasn't
that the episode strings died. It might have been I
think that was the episode strings tied. Yeah, you were
going into a dangerous fucking pilot bullshit without a fucking cleric,
without earplugs. I feel like, uh, I feel like equal parts.
You can blame not having a cleric and uh windows Windows, Windows.
Partially the fact that Rajah was dead because he's an
undead killer.
Speaker 5: You know, It's almost like having your undead slayer and
your cleric with you would have made that are really good,
really easy fight.
Speaker 2: It would have been, oh well, good times. You're here.
Now you're all alive except for Strings. It's gonna be
interesting though, Like Walter does have a ghost. I guess
maybe we can one day Strings into Walter inhabit myself.
I sort of thought that, but then I also thought
they went to a lot of effort to like send
your ghosts, right.
Speaker 6: Yeah, yeah, I don't think. I don't think he would
come back.
Speaker 2: Be cruel to just be like, Ar'm black, guys.
Speaker 3: There is another though, There is another, but he's not dead.
Speaker 2: Confirmed cannon cannon. The bullet went around.
Speaker 4: There was a couple of bullets in the head at
the end.
Speaker 2: Oh you mean Kenneth. I I don't even Camille. Oh no, no, yeah,
Kenneth's dead. His spirit linger find out next time, but
you might. You almost definitely will find out. There are
two characters which will come back one day. We'll see
how that works out. One of them is Strings and
one of them is Gomil final Boss.
Speaker 5: They're gonna fusion, I mean at the rate that we're going,
we could have the end boss fight of the whole
thing just be our dead party members.
Speaker 2: Yeah, I will have enough of them to make a
just have you wander around until you're a second set
of characters, and then have you fight the first set
of characters. It'd be an interesting approach to a campaign
from a secret DM perspective to just try and kind
of do that, like let it naturally happen, but like
when it does, be like ha ha, your weird villain
shows up and he's not actually a thing you fight.
He just goes, I'm puppeteering. Is your end boss and
it's you not the think.
Speaker 5: You'd have to You'd have to have a campaign with
like home brewed resurrection rules because otherwise it's just like aha,
remember afy, every time someone dies.
Speaker 2: Did he have a did he have a diamond worth
a one hundred gold? If there's one thing that uh,
I think every DM should be allowed to homebrew, it's
the resurrection stuff. Yeah, it's I mean it's too easy
a little bit in this but not really but kind.
Speaker 6: Well like fights you can do revivifying fights, but it's
like really hard, I think most times to find a
moment to right because the second as a DM, the
second someone goes down and the cleric goes like I
go to run over to them, it's like the easiest
thing to just stop.
Speaker 2: Well, so it's only a one action casting time, Yeah,
but it's expensive as well.
Speaker 6: Yeah, I even worth three hundred one of the things
take an action out of a fight, just a movement
all the way over and res and then there goes
to clericsholl turn Like then the I mean if it
was like if it was a range character, I think
it would be good.
Speaker 7: Like here revivify, I take I don't know, movement action
to kick him out.
Speaker 2: Of the way or something. Now they can fireball or
I just say it like.
Speaker 5: I like how you're describing, like taking one turn to
save your companion from death is too much.
Speaker 6: Well no, I mean it's just I'm speaking more from
like a DM's perspective of like if if you see
that you know that one moment, that one turn, like
the entire party gets messed up potentially.
Speaker 2: Yeah, I feel that civilizes our playthrough. I just think too,
I think the risk is worth it for.
Speaker 5: It's also kind of an unwritten rule though that once
a player character goes down that all the batties begin
attacking the others.
Speaker 2: They don't just sit there.
Speaker 5: They don't just sit there stabbing them to make them
fail their death saves. So I feel like, if you, like,
if you really wanted to make resurrections more difficult, that
enemy manage could just fire ball your down to player.
Speaker 7: And I'm waiting for that one day to display, like like, oh, man,
new group for D and D.
Speaker 2: This is gonna be great.
Speaker 7: All right, you're down, okay, man, I'll just get up
in three Uh he starts kicking your body and snaps.
Speaker 5: Your deck, keep stabbing you. Yeah, it's the Bandit's turn again.
He's gonna stab your downed player who's already failed one
death save.
Speaker 2: Oh look, you're dead. It could be a good place
to like grab a down character and stop the combat
and have the bandit put a knife to their throat.
Speaker 6: Yeah, like I like that, And there's now and they're like, no,
I don't.
Speaker 2: I would like to use a zephyr strike eyeballs before
he can. That's the issue the the switch between uh,
non combat, I'll pay and combat. So how would you
resolve it?
Speaker 5: If I wanted to try and shoot him before he could.
We have to reroll initiative and see which of us
beats Initiative on the draft, so you can do it.
Speaker 2: I would have him transform into his final form.
Speaker 6: My mind is like, oh, it's a dex check and
breds like.
Speaker 2: His final form would be revealed. He sprouts wings. I
counter your rules with DISX bullshit. I don't know. I think.
I think if you really want to, if you really
don't like uh, reincarnation and things, though, then you just
play that dark sun setting or whatever it's called where
you don't have all the divine magic and things, so
it's all like potions and ship to that kind of
a d M.
Speaker 7: What so I I looked at I have Revivifi as
one of my third level spells. I'm like, well, removing
that kid like all my red spells and get removed
because we're broke as a joke.
Speaker 2: And I was looking through some else. Bestow curse. Have
you ever seen this one? It's dirty? Wow.
Speaker 7: Choose one ability score wile curse target has disabanded on
abilities and savy throws made with that ability score sounds normal.
Whalle Curse target has disabanded on attack rolls against you.
Walle curs target must make a wisdom saving through at
the start of each of its turn. If it fails,
it wasts its action that turn doing nothing. And of course,
while the target's curse, your attacks and spells deal an.
Speaker 2: Extra one D eight necrotic damage. Jesus, why do you
not have the spell? I have it now. I'm really
strong now as well. Yeah, he just doesn't do it.
He's just been Yeah, he's just got like. I kind
of love it, Tenchi, your you approach it like me.
I like, I sometimes have like half min max characters
that are ruined by the way I are po They
could easily just like they could be like Raja levels
of I'm going to like fucking kill this fucking thing.
But then they're like, yeah, I just I'd rather play
with the cacts insteads for five minutes, and they do that.
So I love that kind of Arden.
Speaker 7: Why don't you save the day? I'm busy looking in
the mirror at myself.
Speaker 2: It does sometimes come at an epic price though, strings
But yeah, the the other thing with with resurrection is
the cost, right, And there's another thing that comes I
think I think you're a bit like this as well. Jay.
I'm a stingy DM in terms of like gold coin,
I usually give you stuff, and no one wants to
sell their magical rings or whatever, so I don't have
a lot of gold coins or diamonds or random stuff.
But in normal D and D, because I sort of
see this, this isn't really this is like unorthodox D
and D the way we approach it. I'm saying this
to j other people, but I think we approach it
in an unorthodox way where it's a little bit more narrative,
and that narrative stifles some of the rules, and so
then you just don't get that normal like go into
a dungeon and pick up a bag of gold and
stab the skeleton, and I go back out and I've
got lives off gold.
Speaker 6: Now it's funny you say that, but I literally told
you on Sunday that you guys can go lunar dragons horde.
Speaker 2: So no, no, no, no, no, it's not just that there
is a dragon. Yeah, okay, okay, all right, all right,
never just looted dragons. I'm sure. Oh you just got
a lovely horde. You guys just want to wander in
and grab it. Yes, let's go. We technically did the
first time. Yeah, we kind of did.
Speaker 5: You know what's funny about that is the campaign that
I play in on Fridays is much more like traditional
D and D with a get quest, go to dungeon,
delve into dungeon, kill bad guy, get treasure, go back down, repeat, right. So,
and in that I was like noting that in that
campaign I've already made like seven thousand gold something like that,
because he just throws money at us and we turn
around to buy better gear with it. And then in
this campaign, I'd be like, man, I would love just
like ten gold so I could buy.
Speaker 2: Food, but we're just gonna be eating cactus instead. I
have fourteen.
Speaker 8: Flame arrows left, and I'm like, once they're gone, there's
no way I can afford for.
Speaker 2: We're like, yeah, you're literally the wandering hobo adventurers.
Speaker 5: Like in the other campaign, like I took like the
first three thousand gold or something that I got and
went to a blacksmith and and like commissioned him to
make me a dagger with three blades so when I
could stab someone and then like as a bonus action,
hit the button and it splits open like a like
kind of a oh, what's the turn of a sy
knife and like like Raphael the Ninja Turtle uses with
the three pointed daggers, so it's like one of those
things so I can like stab them in bonus action
and twist it for extra damage. And the DM was like,
that's cool. It's like two thousand gold and I was
like deal and just like slide sliding across the blacksmith
and I'm like, if this were dust fail, it'd be like, hey,
I want to bank, I want to make this. It's
gonna take you seventeen episodes and four side quests.
Speaker 2: You'll have to mine the material as yourself. You have to.
There's no dungeons in my Dungeons and dragons like that
just sounds really funny what you said, dragons Welcome to Dragons. Yeah,
we have the wondering and sometimes a dragon.
Speaker 4: Yeah.
Speaker 2: Technically we did go into the under dark and then left. Yeah,
the under darkest in the dungeon though it's a region.
Speaker 9: We tried to tell dark like a dungeon, and look
what happened.
Speaker 2: Yeah, No, there's it's a dungeon.
Speaker 6: You start there and you die there. Right, there's an
end goal. It's killed all the drow.
Speaker 2: But it's like what I said at the beginning, though, like,
and I think I said it to all of you.
When I first met you and we were making characters
and ship, I was like, this is not normal RPG.
This is j RPG. You're like, oh, yeah, I love
and I was like, no, you don't. At some point
that you don't just get Oh the princesses give it
us a quest, But and you go back to the
same town, You're like, hand it over and upgrade. You
studied leather, and.
Speaker 9: I think we didn't love it.
Speaker 2: But yeah. The way I make up for it, though,
is I think I hand over quite a lot of
items along the way. Items are cooler. I really need
to get an item. I still I wouldn't have one.
You don't have that item you get cool ship. I
don't see I don't. I don't have any either. Oh
you know what, I have one, but Walter started with one.
So you all have a ring of.
Speaker 5: Brazil, Well I have I have the ring that we
got from the fighting pit.
Speaker 2: Okay, we just got that. Okay, so we do a
magical item. Son, you would all have a really cool
item if you hadn't fucked the fighting pit up.
Speaker 7: Also, I also gave up like what four hundred five
hundred gold or something so Connor could get his guns.
Speaker 2: So yeah, I don't really been worried about it.
Speaker 5: Yeah, as only character to successfully make a decent chunk
of money then left the group. There we'res took off
with like over nine hundred gold on his person to
go collect his other thousand.
Speaker 2: It's a it's a it's a good segue though into
today's episode, because you have just met a sort of
traveling merchant wizard with a load of random shit and
we can't buy any of it.
Speaker 9: That won't, but we do have items.
Speaker 2: Yeah, well we'll have to steal it and start coughing
up all of our but you can try and steal it.
We can steal it. You can try and steal it. No,
we can steal it. We have Lash.
Speaker 5: Yeah, and before this guy has like a plus twenty
five perception. Oh my god, it's like, all right, all right, Lash,
go ahead and roll stuff. You have to beat a
forty three good luck.
Speaker 9: He is a super high level wizard.
Speaker 2: I wouldn't I wouldn't bet on you guys being successful
in it, and I will I would normally always bet
with you guys, because you lucky ship with ship that
I'm like, oh, I can't believe you have going away
with But in this situation, I would bet against you.
Speaker 6: How many not twenty instit Tuesday have last week?
Speaker 10: Right?
Speaker 2: Yeah?
Speaker 6: Wack was like doing the math in the chat and
he was like yeah, he was like, that's a one
one in forty thousand.
Speaker 2: Chants and then that's eighty eight thousand chants. I have
prepared for that in a way that will be revealed
later on today in that I want you to create again.
Please when the time comes, let's start the episode. The problem.
Speaker 5: The problem is Brad is now going to scale the
difficulty to where it's expecting us to roll like four crits,
we're all gonna die well based.
Speaker 7: On having Rajah and Lash, I am wouldn't be surprised
if it scaled up.
Speaker 2: Carl is just more damage to me in that last fight.
You guys keep going back to Raja again. Yeah, but
he was a roll twenty twenties. The the I'm prepared
for you to try and steal from this from the
moment that you guys were like, well go to Yellow
Rock and you like confirmed the little route there that
I figured you would do. I was like, okay, best
prepare for them to just try and kill everything and
steal it that sleep down they want to be. We
can smell blood, that's what it actually is. The blood.
Speaker 11: Uh.
Speaker 2: Last time on a dragon bowl see dust fail addition
goku Uh yet another form? Yeah, with a set of
earrings that allowed you to use together. Oh God, imagine that.
Oh that's such a good idea. I might figure out
a way to write Patara earrings.
Speaker 4: I hope none of you have to fuse with the.
Speaker 2: That's the final bass fused Rajah and Arden? Are you
sure it will be a fused strings?
Speaker 5: And good Mule and Kenneth with three years just yeah?
Speaker 2: Uh No. Last time you guys continued on your travel,
I've got you on the main map here. So you
guys went from I think here to here. I think
it was travel. You did have one day where you
were all particularly fucked up and didn't make too much progress,
but in general was a relatively clean travel. You had
the bodies of the people that you killed before you
looked at them for a bunch of random stuff that
you can sell for money, including some items that looked
like they came from a pair of sandwalkers. Other than that,
it was basically just travel. And then the main two
things that happened. One was that Balgaresh was one of
these people that you killed, one of the bandits, and
he sort of walked into the what are you called?
What is your background?
Speaker 4: Again?
Speaker 2: I don't know why I always forget this. Walter haunted one,
a haunted one, and he he is now haunting the
haunted one. Walter has the sort of spirit of Balgaesh
inside him. For now he's kind of annoying, or at
least he's frustrating for Walter, but so far hasn't really
done anything of are You Good? And Lash found a
book on one of her crip roles. She discovered the
item the Tone of Understanding, which allows one of you
to read over a forty eight hour period and increase
your Whiz score by two, so long as it's it's
not already at twenty. Then you made it to the
Ruins of yellow Stone, which is basically a ruin of
a sort of decent sized settlement, not really a town necessarily,
but like a like a village, a very small village
that seems to have long ago been raided by bandits
and likely the children were kidnapped and sold off to
a nearby town to become water makers or worse. And
there's a handful of sort of small sandstone buildings backed
against an empty river bed. You were met by a
goliath who introduced himself as lone Heart. There was another
goliath there known as sky Seer. And there were these
two twin boys, these wizards that were training, well, they
weren't training, they were just fucking around. And then Walter
met this wizard known as Egwin, who's this just ridiculous
wizard who has a like a carriage, but it's like
a tardist effect in that he walked into it and
it was much larger on the inside. They shared a meal,
Walter gave him a squirrel that he read, and then
sent him on his way to go back to sin River, No,
to a shallow scar to collect his reward. Nothing.
Speaker 9: I mean, that steak wasn't nothing.
Speaker 2: You've got a really nice steak with long since the
steak was carried. Nothing to me in all fairness the
rest of us. Yeah, no, you guys, you guys didn't
go in. He made Walter a steak with a special
mushroom from one of the furthest points of the world
of lacrine from a mushroom from the caves of finn
fay Lore, and nobody has eaten one of those mushrooms
in a hundred years. So pretty good. You had like
an exquisite meal, I know, I know.
Speaker 6: I was like, yeah, no, I'm totally cool with the outcome.
Speaker 2: Now I want to menage. Yeah, the rest of you
stayed outside. There's a fire with a spit of a
hog on it, and the the Goliath Lone Heart gave
you all slices of this food, and there were like
baskets of other really nice looking clean food and fruit,
as well as the rare local craft beer shit Kickert
from Lost Stone. And pretty much that's where we left off,
I believe, Walter, you had just stepped out of the
what's it called the tent carriage thing, the tent whatever
it is, ways one of my what is the word?
It's a car basically wagon, It's a wagon?
Speaker 4: A wagon?
Speaker 2: Yeah? Is it a wagon? I need to be more
like this from kind of like a gypsy wagon.
Speaker 6: With like the like a caravan, like an old school
like an old school like Oregon trail looking thing.
Speaker 2: Normally it's pulled by horses, though this one they don't
seem to have any horses or anything. Yeah, I would
say that's probably where we begin. Water. You step out
of said wagon carriage and it's like it's like nighttime.
It is like dead night. Yeah. Uh, you are pretty
much uh out in the in the desert alone. It
doesn't appear to be like anyone else is around, though
it did. Lone Heart did sort of suggest that you
are relatively safe here and that you couldn't even be
seen if you're if you if you were intending to
sort of be violent in some way. Oh, no, you're
relatively safe. You're in like a bubble of safety here.
The rest of the group, presumably are sat around this
fire with Lone Heart, having a little bit of dinner,
maybe having a mug of shit kicker ale under the stars.
It'd be cool, but the fire will be keeping you warm.
It'd be freezing if you weren't around the fire, so
it'd probably be pretty cold. When you step out of
the caravan, and the two Wizard boys are sort of
sat on a wall nearby, just kind of like looking
out over this empty river bed up at the sky
where the stars are sort of twinkling, and uh, what
do you want to say?
Speaker 12: So when Walter gets back, are you back at the fire?
Speaker 2: Yeah?
Speaker 4: I was.
Speaker 13: I was just gonna say, I'll probably walk back and
tell you or we're just kind of just kind of
tap you on the shoulder.
Speaker 2: And hey, I'm done with him.
Speaker 9: So oh, he's he's ready, I.
Speaker 2: Can Uh, yeah, he's he's he's an interesting one.
Speaker 9: Well what do you what does that mean?
Speaker 2: He's it's kind of a mean, it's.
Speaker 4: Kind of a dick.
Speaker 6: He's but he's like one of those like rich dicks.
Speaker 3: You know, like.
Speaker 12: So I mean, he doesn't really need a love gold,
but he's.
Speaker 2: Mean, what wouldn't say mean?
Speaker 6: I think he's just it's kind of a dick. He
didn't really he didn't really you know, me anything.
Speaker 14: For you didn't get paid?
Speaker 6: No, No, I mean he fed me and it was
you know, that was that was really good. And I mean,
I guess we get to sleep.
Speaker 2: Here, but you mean we came all the way out
this way for a meal? Are you.
Speaker 9: He didn't give you anything?
Speaker 2: Will you give me a meal?
Speaker 3: Right?
Speaker 2: And you guys get to eat all right.
Speaker 8: I'm just gonna shake my head all confused, and I'm gonna, yeah, walk.
Speaker 9: Over to his caravan.
Speaker 2: Cool, yeah, Actually, head over to the caravan, knock on
the door. There's probably, in fact, there would probably be
no noise that you would hear from inside other than
a yes, come on in, tiny little door and lash
heads in back up the fire. Lone Heart looks to
Walter and says you you come, come, come, come, come,
still turning this hog at the other side of the
fire looking at you. Is he like beckoning for me
to sit down, just wants you to come out? But yeah,
oh yeah, I'll go sit down next to him. That's
what he wants. He like leans in near you.
Speaker 6: Dirty, yeah yeah, kind of walks to the desert for
a week.
Speaker 2: Something strange about you? Yes, what do I smell bad?
Speaker 4: Like?
Speaker 2: Is it? Is it that bad? Do you guys have baths? Anything? Bath?
Lone Heart not have bath in three weeks?
Speaker 4: No years?
Speaker 6: Okay, well it feels the same for me. So do
you just you just choose not to take a bath
or do you have not have a bath?
Speaker 4: Here?
Speaker 15: Lonehart able to speak to spirits, powerful strong earth spirits.
He kicks the sand is foot you you smell like
lone Hearts.
Speaker 2: Siba sibling are we are we with an earshot of
everyone almost definitely. He's very casually saying in front of everyone, fuck, uh,
do you can we?
Speaker 4: Alright?
Speaker 2: Do you you? No? You are not lone Hearts type. No,
that's not that's not what I was asking.
Speaker 4: I just.
Speaker 6: I don't I don't know. I don't know what you're
talking about. I have no idea what you're talking about.
Speaker 2: And I'm just gonna say.
Speaker 16: Yeah.
Speaker 2: He puts a shoulder on a hand on your shoulder
and looks up and there's that other goliath. This lone
heart is very dark skinned, which is very rare in
dust Veil. He's probably from off from one of the
other continents. There's a gray skinned goliath, which are very
common relatively speaking in dust Veil. And he points up
at the one which is kind of stood up on
a one of these structures.
Speaker 8: Right.
Speaker 2: Yeah. He is eyeballing you like crazy right now. And
he's kind of got this like big longbow, much larger
than a longbow that your average human would be able
to use with these enormous, like blister sized arrows, and
Heart says, yes, I would not try anything. Sky see
not only see the sky is very jealous. Yeah, no again,
that wasn't my that's it's he will crush you like
sand ferrit. Okay, yep with the one hand. I'm looking
at Roger like help me. Roger just kind of looks
up and says he's just chewing on an apple and
just kind of with a mouthful. He says, maybe you're
park alive you? Does you smell like one? Yeah?
Speaker 11: Uh?
Speaker 2: Is there anything to drink? Or are you just gonna
you like shit?
Speaker 4: Kicker?
Speaker 2: I've never had it? What is it ail from town nearby?
Speaker 4: Well?
Speaker 6: Well, yeah, sure, yeah, I pour you one?
Speaker 15: And then I want to know which spirits you speak to? Earth, wind, water, Yeah.
Speaker 2: Yeah, okay, yeah, So where's the drinks are they? I
know there is smell it. I not see very good,
but I smell very Yeah. It turns around and one
of those kegs with a tap on the edge and
pulls out an ale into a big wooden tank and
hands it thrust it out towards you. You drink what
your lips? Time to speak soon? Yes? Sure? He eyeballs
rajah immediately afterwards, and you what's up? You're kind wandering?
Speaker 15: Yes, you see many strange things that would do come
then tell us a tale.
Speaker 5: About two years ago, I got a job to go
out to Elder's Port. There was a brewery out there.
I don't think they make that same ale you're drinking,
but they had their own local recipe and it was
a town favorite. And they had a problem. They said
there was a ghost haunting the place. So they hired
me to go in and take a look.
Speaker 15: They hire you, two go, they should hire this one
punches Walter.
Speaker 2: Oh, sorry forget my size some time, me too.
Speaker 5: Well, I guess Walter wasn't around, But since I advertised
myself as a hunter of the undead, I suppose they
figured one ghost shouldn't be much of a problem. So
I went in there to take a look. And it
turns out and behold, it was a ghost. It was
a ghost of a seven year old girl.
Speaker 2: Oh terrible shame. Yeah, did you strike her down?
Speaker 3: You know?
Speaker 5: I thought about it, but for the for once, I
figured everyone else probably runs away and screams as soon
as they talk to her or see her, for that matter.
So I figured, rather than trying to cut her in half,
I'd sit there and listen to her. And when I
walked in, she came running, well not running because she
didn't really have legs, but she came like floating towards
me really quickly, just kind of zipping across the room,
and her face kind of stretched out and she had
big teeth and she screamed. But when she got in
front of me, I just stared right back at her
and didn't move. And after a few seconds of that,
that image kind of faded away, and then she was
just huddled up on.
Speaker 2: The floor crying.
Speaker 5: And you know what, it turned out, she just wanted
her stuffed animal toy. So I went and got it
and gave it to her, and then she just faded
into nothing. There's some problems you don't need to sort
the solve.
Speaker 2: Sometimes the spirits just need an ear as opposed to
an iron through the skull. Yes, these are spirits I
do not know of. But Lone Swift, my young small sister.
Speaker 15: Yes, she speaks to these spirits, the ghosts.
Speaker 2: They call them great giants of the past. She speaks
to me. I speak to And he puts his hand
into the fire and grabs a part of it, and
it kind of like it doesn't burn him at all.
There's no smell of singed flesh. He doesn't really to it.
He grabs it as if it's tangible, and it kind
of moves, and he pulls a piece of it out
like he's pulling off a piece of meat from a pig,
and just there's a little piece of flame in his
hand for a second, and he waggles it about and
he lets it go, and it disappears up into the
air as if it were just a flame fire spirit.
Speaker 15: Yes, you heard of these the elements. You can speak
to them too, if you listen to the ground, to
the sky, to the water.
Speaker 5: I have I speak with the wind. All the magic
that I know is taught to me by a druid
when I was very young, and all of my spells
come from wind spirits.
Speaker 15: Yes, the land, it can provide more magics sometimes than
a book. Ergun learn from book and land.
Speaker 2: And he points at ardin you your kind, mutiful, give
me a beauty check.
Speaker 4: Oh man, Does he still advantage because of the beard?
Speaker 2: Yes, look at that beard. Tenchi forever gets advantage as
long as he's looking rugged twenty two.
Speaker 7: The other table story again, because it has no role
advantage or not.
Speaker 2: I did it all for you. It will just roll.
It'll ask you whether you want to do advantage of
an advantage anymore. It's just neater. So if you have advantage,
it'll tell you. If not, just roll it and it
will just oh yeah, I forgot change. We just did
that change on Ilios, and I thought we'd do it
over here as well. It's just easier for people coming
in and watching to work out. So many people like,
what are the two things mean? If it's the second number,
would it highlight that and gray out the first advantage?
So if you roll with advantage, so the gray is
irrelevant kind of thing, see with a normal Everyone give
me an arkana check. Oh so you can see. Yeah, yeah,
it's one more button. I got a pressed now, geez, sorry,
but it looks uh. The the goliath points at you
and then kind of like smiles and shies away. You
are a feisty group. But he looks up again behind you,
up on the up on the structure is the other goliath,
the the gray skinned goliath. He says. Sky Seer.
Speaker 15: Will not appreciate your flirtatious nature. No, you are part
of cloister clergy. What is the word.
Speaker 2: I'm a cleric hmmm a cleric? Yes, yes, your kind.
Speaker 15: Your magics come from from where from the gods?
Speaker 2: I believe so, I honestly don't know.
Speaker 15: I believe they come from the ground. I believe they
are always coming from the ground, from the dead returned
to the ground.
Speaker 2: Do they not? Yes? Where are you going with this?
Speaker 15: Always your divine magics the ground, the books, his ways
to learn the magics from the ground, the earth fire
is all the same. I tell you, all energy come
from one place somewhere. Leave it all our magic started saying.
Speaker 10: M yes, that's that's fair, just dumb. You know it
also comes from the ground. Water and I can't make that.
So just clearing the air, everybody, Please don't ask me
to make water.
Speaker 2: It's against my religion.
Speaker 10: Wait you can I religion against dead bodies in the ground.
Speaker 6: That's that's actually why we had no water in the
desert is because you couldn't make it.
Speaker 10: It's it's it's it's it's not a cant it's a won't.
Speaker 2: Do you think I would be.
Speaker 5: Sucking water extract out of cactus roots if he could
make water.
Speaker 2: It tastes better from the sauce. I was curious, but
I didn't. I wasn't. I didn't want to be pushy,
you know, yes, it's always comes up. Everybody always asks
I don't bring it up. No one to ask Art,
and you started volunteering the sight I did. I maybe
you no, I'm sorry Arden is your job though? No, Well,
my job is to look like this. I thought that
was a parent.
Speaker 10: Oh and then I guess speak with dead bodies in
the ground.
Speaker 2: That's kind of weird. I can do it. I can't
find the water.
Speaker 10: Are you thirst I am always thirsty, and many people
around me are too.
Speaker 2: It's very interesting. I don't. I think it's because of
the whole not making water thing. I find some for you.
Thank you. I I greatly appreciate that. He he sort
of stands up and begins to move around the fire
as if he's going to move off into the structure
behind you. And as he passes you, Carlas, he just
taps you on the head and says, you're you're head.
He looks hot from sun get ahead, walks off into
the structure behind the group.
Speaker 4: Yeah from why I had a hat.
Speaker 2: The the very large gray skinned glath sky Sea standing
above you kind of kind of eyes you all for
a moment and then can and then sort of stops
watching as intently as he was while Loneheart was sat there,
and begins to sort of pace around on the top again,
looking more like at the sky itself than the like
as if he looks like he's on like a patrol
or a guard at first, like a watchman might, but
really you get the sense that maybe he's actually just
looking up at the like stargazing, and that his name
is a lot more like a hobby than his name.
And the two twins that were sat on the wall
they giggle, and every now and then one of them
turns around and points at one of you and then
whispers something to the other one, and they giggle again.
They're very young looking boys, mid teens. Maybe one has
blonde hair and one has black hair. But other than
that they look like exactly the same, like clone level,
exactly the same, with this rough, scraggly hair and these
very basic cloths that they wear. They seem very happy,
probably a little too happy. These kids aren't always that happy.
In dust that was not the nicest place in the world.
And these kids are proper chill, really acting like kids
might who were maybe nobility, but they don't look it happy.
Running children are not that prevalent normally that thieves or
something by now and hiding in a street corner wearing
the sort of cloth that they're wearing. You guys, continue
to eat your food and sit under the night sky
drinking your shit kicker ale as lash. You enter the
caravan wagon Oregon Trail thing. You enter a dark room.
Though whereas when water stepped in it was very sort
of probably a little more that you would have expected
to look this kind of open plan, part bedroom, part
sort of alchemist's laboratory, part trader merchant storeroom. You walk
in and the room is just completely pitch black. It's
very difficult to even really discern where the walls and
the ceiling and even the ground is. Though you feel
underneath you a carpet. The floor is soft, it's not wooden.
It's extremely dark now in here. All of the lights
are out, bar one, which sits on a single rounded
table in the center of this sort of shadowy room.
The table's got this cloth over it, which is a
very fine looking kind of velvet and purplish looking cloth.
Other than that, there's like nothing here. There's an empty
stall on one side of the table, and on the
other this wizard sits with his robes now once again
pulled up over his head and even over his eyes,
you can just about make out a very grim smile
which sort of spreads across his face, revealing a very
perfect set of Elven teeth. And he says, well, then
it seems we have some business to attend.
Speaker 9: What is your name, ah Lash, sir?
Speaker 2: Yes, yes, please do take a seat. Me nim Is
air Gwin and I have been expected you. I've expected
all of you somewhat, but you in particular. I am
sure I've been expecting for some time. You You want
something very very specific of me, don't you, Lash?
Speaker 9: How do you I do?
Speaker 4: Oh?
Speaker 2: I know many things. I'm very old, though you may
not quite expected. My very demure looks keep me very young.
I have a few ointments, but that's not the point. You.
You do not have very much coin, do you, lash?
Speaker 9: Oh?
Speaker 2: No that no, no, no, no, no quite. The thief.
Speaker 12: A thief is best unnoticed. And I've had some trouble
in that regard. And I kind of pull on my
bill as I say that.
Speaker 2: True polymorph is it is that?
Speaker 9: Yes, the one that lasts?
Speaker 12: And I don't have to ask for disguises?
Speaker 2: Yes, well, no more of that ghastly makeup. Oh, it'll really, it'll,
it'll play with the textures of your beak after long
putting too much of those horrible oils. No, no, no, no, no, no,
that won't do it all. No, you'll need something a
little more potent, a little more permanent, permanent. Now he
turns behind him and reaches into the darkness. His hand
literally disappears into what looks like a kind of wall
of darkness, and then he pulls out a scroll and
tosses it across to the other side of the table
where you are. It comes to a stop and in
thieves can on the top it says for lash. He says,
go ahead and open it if you wish.
Speaker 9: Well, how did you? And I'm already kind of on.
Speaker 2: It's you open it up and there's just a block
of writing. It's quite a long piece of parchment as well,
and it's just just tons and tons and tons of
very small inscribed writings. And then there are these various
glyphs on the page which kind of shimmering and glitter
even in the darkness by the candle light. Most of
it is just like jargon and gobbledygook. It's not all
in one singular language. From what you can tell? What
do you speak?
Speaker 12: I have thieves can't And oddly I just noticed this
last time.
Speaker 9: What is run.
Speaker 2: A u r a n Oran? Is like what I thought,
that's what the fucking primordials speak.
Speaker 8: Under my proficiencies because we were talking about longbows last
time and I was like, wait, can I use a
long bow? And under my proficiencies it says I have
common oran light armor, sable weapons, san crospos long bows.
Speaker 2: Yeah, it's like it's like what all the elementals and
shits speak, the primordials and elementals and like ganassi and stuff.
Speaker 5: It's specifically spoken by like air ganassi and air elementals.
Speaker 2: I assume it's because you're a burd.
Speaker 5: Yeah, it might be because you're a burn and a
lot of air elemental scale.
Speaker 2: It's that makes sense. Yeah, yeah, there you go. It's
basically the ken Ku language. Then, yeah, you probably won't
see any of that on here, though you will make
out various like common words here and there and phrases
that pertain to beas of the land and shape shifting
and changing in Druidic nature, and then it just loses
any real coherent sense. He says, that is a scroll.
I would suggest that you find somebody a little more
adept in the ways of the arcane to attempt to
cast it on you. I suppose I could do it
myself for the price, but I'm sure the price of
the scroll alone is going to be quite enough. That's
one thousand gold pieces.
Speaker 8: Oh but but I have so I'm going to be
like looking through my pouch here. The first thing I'm
going to pull out is but I have this, and
I'm going to show him my citrine ring.
Speaker 2: See, yeah, takes it, looks it over. Yes, nicely crafted.
I suppose it would serve a purpose to some in
very specific situations. H h what else you have? Oh?
Speaker 12: Knitting my brow a little bit because I'm I'm hesitant,
But oh, oh right, I also have this, and I
pull out Quall's feather token.
Speaker 2: What's that Quarles feather token? Yes, hundreds of years. He
takes it in, takes it and looks it over and says,
I don't suppose you've got much use out of this,
have you?
Speaker 17: Well?
Speaker 2: No? Hm h what else do you have?
Speaker 4: Oh?
Speaker 12: Oh no, not that this?
Speaker 9: Well do you have this?
Speaker 8: And I just lay my palm out open and that
beautiful sacrificial dagger is laid across, and lash has always
thought this might be valuable, so she's really hold it
closer to herself than him.
Speaker 2: Yeah, he'll like reach out and he'll snatch it away,
and he'll sort of spin it over his fingers a
little bit and say, yes, waited terribly Wait I suppose yes,
of course, How very interesting do you off to dread
tusk anyway?
Speaker 4: No?
Speaker 2: No, no, no, no, you'll have to keep that. No no, no, no, okayy, yes,
you'll want to hold on to that. Oh, when the
time is right, though, hm, yes, when the time just right,
use that instead of the rudimentary arrows that you have,
And that includes those ghastly fire arrows. Who Ever made
those was not quite at my level, you could say,
would you be interested in some fire arrows? Perhaps hang
on most high quality, but much much better than what
you've got there? You can keep those, but I'm happy
to offer you these twenty five gold pieces per arrow.
Speaker 12: Of course, No, I just I just want I just
want the spell the dagger.
Speaker 2: Of course, if you don't lose it along with your life,
you'll want to sell that most certainly find a historian yes, yes,
there's a few of those knocking about when and indeed,
if you reach the Crimson City, yes, that that would
be the time to sell it on if you make
it there, of course. Ah right, yes, back to the business.
Speaker 9: Back real quick, little too.
Speaker 2: Greedy he He pushes the objects to the center of
the table and says, no, none of this will do.
This is all stale and old.
Speaker 9: Done.
Speaker 2: Yeah, oh you have more.
Speaker 12: I have this medallion, and I applauded the medallion. I
thought at one point that I had Godmules medallion. But
my medallion actually says of goroor g O r O
r mm hmm. And then I don't recall.
Speaker 2: Take a little lookye see then the medallion of Garrawe.
It's a cheap knockoff. Of course, I would expect no
less from garraw. Did you meet him or perhaps did
you just find this?
Speaker 9: I didn't.
Speaker 2: I suppose you wouldn't know if you did. Yes, quite
the inside joke. Well, no, no, no, I don't want this.
I don't want him finding me in the middle of
the night.
Speaker 8: Well, and I'm still digging, and I produce some random things,
among them that a silver chalice, and I have this
night of course, have thirty gold, and I also, well,
I did find something in the desert, but I think
my friend really wants that.
Speaker 2: Oh yes, the tom the tone of understanding. Yes, I
have read it a couple of times.
Speaker 8: So lastly, super reluctantly, you're going to see, uh me
reach into a special little.
Speaker 9: Pouch that I marry and out of stitched just for.
Speaker 8: It, and pull out my I also have this, and
it's my ring of visibility.
Speaker 2: Let's take a little look then, yeah, takes the ring, Yes,
the ring of well, this is the ring of somewhat invisibility.
And he throws it back at you a trick. No, no, no, no,
these are quite nice trinkets. This is honestly all you have?
Speaker 4: Is it?
Speaker 2: Nothing of real worth? Except, of course that dreadful orban
you can keep that. I have no, no, none of
that business. Thank you very much. I like my head
precisely where it is. Thank you. Eh, how about this?
You do me a little favor and I'll do you
a little favor.
Speaker 9: What's the favorite?
Speaker 2: When you reach Thindiune, indeed, if you reach Thindiune, there
is a woman there that I would very much like
for you to deliver a message to okay hmm. He turns,
reaches into the dark once again, pulls out another scroll.
This one looks much nicer than the other scroll, the
first one that you threw at you. It just looks
like a scrap of paper with some nice runes on it.
This is like actual paper, nicely cut with a like
a silken ribbon around it, and then sealed with a
real perfect circular wax emblem. He says, if you wouldn't mind,
it's a little delicate. Please make sure that you hide
this well. I'm sure if anybody can, you will be
able to make sure the boys don't see it. I
mean my boys, not your boys, sky Watcher. No, I'm
sure they wouldn't care. No, there are a couple of
children out there at play. Oh and yes, no, they
may or may not yet know how to see through things.
And I don't want them reading this or of course
reading your mind. That I'm quite sure they can do.
He places it in front of you and says, you
can please please, just just just don't read it. And
when you deliver it, don't say precisely where you got
it from, not whom, but.
Speaker 12: Where who am I delivering it.
Speaker 2: To a young lady you could say, though she is
quite my elder. Her name is yellowtra Yellow, which is
spelled this way. She will appear to you as a human,
though I would suppose she's something more akin to a genie.
She's a genie, yes, but don't go spouting that off.
They'll capture her and drain her of all of her
Magic's quick shop.
Speaker 12: Can she grow wishes?
Speaker 2: Oh no, no, no, nothing of the sort. Just a
fable child would be so ridiculous. Wishes no such thing, No, no, no.
We make our own path in this life, as you
have done, as I have done, as your friends have done,
and hopefully will continue to do. No. She's one of
the very few friends I have left in the world,
and I would like her to have this one last
message from me before I returned to the mundane, dreary
task of my job.
Speaker 9: What's the worth to you?
Speaker 2: Well, I'm happy to cast a spell on you. Of
course you want true polymorph. But what exactly is it
that you would like to become? Which of nature's beasts
enthralls you the most?
Speaker 8: Well, I want to be Uh, I don't want this,
and I just kind of grab my beak and I drew,
I do this and I have a little sketch of
a half half woman with dark hair and same color eyes,
so same height as me, his eyes, same body shape essentially.
Speaker 12: But what he's seeing is like I'm no, you know,
a great artist. But hopefully he gets kind of the
point like this.
Speaker 2: He takes it and looks at it and says, this
is a half healthed woman.
Speaker 9: Yeah.
Speaker 2: Yes, I don't think you understand quite how this spell works.
Do you not studied in the arcane art?
Speaker 9: No?
Speaker 2: Now, you see, this is more the sort of thing
where you'll transfer your consciousness and your spirit per se
into like a war tog or a cat.
Speaker 4: Or something like.
Speaker 9: I can't be either of those.
Speaker 2: I suppose we could put you into like an owlber
what No, No, I want to well, you want to
be a half out? Oh, there is one way?
Speaker 9: Tell me what it is.
Speaker 2: It's not quite a precise art, some would say, okay, yes,
it's truly a spell reserved for the druids of the land.
Perhaps when we had done your friend Raja would be
more interested in its long term effects. It's quite irreversible,
that's what I want. Yes, Remember there is truly no
such thing as a wish. Okay, yes, we can aim
for Elven.
Speaker 9: What do you mean, aim for it?
Speaker 2: We're going to have to kill you what? Yes, and
then bring you back very suddenly. It's not quite the
ghastly necromancy, truly. I don't understand how they do this.
I've racked my brains bad. Sure, deadsh for a but
a moment, but that's the only way. Well, you won't
notice it. I'll ensure that you won't feel a thing,
and then we'll quick shop bring you back. It's more
of a transmutation.
Speaker 9: Uh have you done this before?
Speaker 2: Oh? Yes, several times, and I did it six times
when I learnt it. Uh?
Speaker 9: May I ask about the.
Speaker 2: Outcome Human to warthog first time? Not too bad really, truly,
it was a sort of waar hog elf to dwarf.
Not bad, though she wasn't pleased, known to halfling, got
the size right, teethling to fear bulk getting better somewhat.
We created a cat thing at one time, cat that
may well have been the very first to Bacsi. I'm
not claiming that I'm a god, but I have created
and of course Goblin to Goblin, Orc to Orc and
then Orc to ward hog again. But that really truly was,
because I was very very drunk on that one. But
most time since then I've got it roughly close enough,
roughly again a lot of precise science. I'll aim for
the sketch. Most certainly. This is a wonderful coat that
you've made out of your own feathers, and that I
can do.
Speaker 9: Oh you can.
Speaker 2: Oh, yes, you're not going to need them. You'll be
dead long enough for me to pluck them.
Speaker 12: That sounds how long would I be not alive?
Speaker 2: Well, for me, it will be quite a while for
your comrades outside a minute or two.
Speaker 12: Oh, okay, and you can do this now for the.
Speaker 2: Task, Well, where's that old contraption? He reaches in and
pulls out like an actual grandfather clock, looking like an
undernoseed wall clocks, the old looking ones with a bit
that's ticking and talking underneath. And he looks at it
and says, ah, yes, I've got nothing on for now.
I do have to be at work in the morning.
Your terrible, horrible ghost friend told me delivered the delivered
the news. Don't shoot the messenger almost.
Speaker 9: Definitely not. Okay, Then let's.
Speaker 2: Let's you're quite sure body works quite well, and you're
very good at hiding.
Speaker 12: We'll still be good at hiding hopefully.
Speaker 9: Yes, yes, I need to do this. I can't.
Speaker 2: Yes, it will change you. Yes, alrighty, then close your eyes.
Power word kill and you die.
Speaker 17: Uh, Lash, Lash, we see. We see the wizard point
a finger at Lash.
Speaker 2: A ball of dark energy appears and launches across this
darkened room at her. And that's what we see Lash
for a moment outside, back outside. Uh, the power word
killed her. It wasn't our first, it wasn't our. Would
you look at that. We're all asleep. Oh, back to Lash.
Unfortunately she's dead. She is, oh fish dead. The uh.
The goliath returns to where you are in sitting and
but he comes out dragging like a basin of water,
dragging it back through the sand, leaving like a like
a fall like crevice. As he's dragging his thing through
his large goliath like arms bulging and inside it, you
hear a sloshing about of the basin. He says, dezir
water clean. You may all wash in water. Yes, it
is what you want. Oh, thank you, thank you. Yes,
they all use it. I like to keep myself one
with the land, and do not clean with this water. Unless,
of course, I am pushed into a river or stream
or sea. But that has not happened to me since
I was very small.
Speaker 4: Not much jumps into.
Speaker 3: The the bucket of water, just clothed with your clothes.
Speaker 4: Just just cannonball.
Speaker 2: Cool. Yeah. He he throws a like a like a
dish rag looking ripped up piece of cloth at you.
There you go, get all the all the special areas, yes,
behind the ears, under the gouche. Thank you.
Speaker 4: Can a man get some privacy? Please?
Speaker 2: I have all your clothes on. What do you need?
How big is the tub?
Speaker 4: Then he starts to under.
Speaker 2: It's pretty big, like it's it's enough for a full
grown man to sit in, like I know he's a dwarf,
but you can. It's like a pretty big looking, like
two foot across the circle.
Speaker 6: So I'm just gonna go to the other side and
just start washing my face.
Speaker 4: Now, don't drop the soap.
Speaker 2: You have the soap, that's you're gonna crack your leather.
Speaker 6: That's how you No, I said, I took it off.
Speaker 2: Oh you did, Okay, you.
Speaker 3: Know this water feels really cold anyway, any way, we
can heat it up or something.
Speaker 2: You you can eat yourself somehow you have made fire.
Do not think I can lift above this in my
cook you like a soup war soup? Can I?
Speaker 4: You know, that would be a funny thing to see
gardens moving away.
Speaker 2: He doesn't want anything to do with that left hand.
I want to summon chill touch. You killed someone last
time you did? No, that was.
Speaker 6: And I just I just want to freeze, like just
just like kind of kind of make the water cold
with the skeletal hand.
Speaker 2: Can I chill touch a bin a basin? Is that
a a thing? Yeah?
Speaker 4: You can, all right?
Speaker 2: And then and then I'm going to fire a bolt
it afterwards. So for a moment, the water gets real cold,
your little dwarf and balls shrivel up, and it gets
to the point where like this is one of those
like Icelandic dips that they do where they just drop
into those cold dips or whatever it's called. I don't
know why people do that. You're sick if you do that,
sick in the head. And then just as it reaches
that frozen point and you're probably about to jump out,
it heats up as as a firebolt comes in and
begins to burn the basin. The very large form of
lone heart starts to jump around. Well, you're burn made.
Speaker 6: No, no, it's it's fine, And I'm just gonna like
splash it a little bit.
Speaker 2: With the water.
Speaker 3: You know that feels actually kind of nice. Now for
a second, was the you know the gentleman downstairs had
to retract a little.
Speaker 2: Bit during daytime? Then you can it's cool for the
heat and also you dry quick.
Speaker 4: But yet again, can I have some privacy?
Speaker 3: Please?
Speaker 4: I don't like the one people are watching me.
Speaker 2: You're right next to the campfire man.
Speaker 5: You're someone who chose to start in front of us,
dragged the pin somewhere else. I'm enjoying this campfire and
these fresh apples.
Speaker 6: I'm gonna walk away in minor illusion like a wall.
It's just like one of those shower but it's like
it's like a it's only five feet, so I guess
i'd be an up just a foot shower curtain.
Speaker 3: You'd actually see that like the top of his head,
maybe his eyes just looking over like you better not
be watching.
Speaker 2: The very definitely can't see through this illusion, or can we?
Speaker 3: How many fingers on the whole note? How many fingers?
I'm not gonna say, Walter.
Speaker 2: Right, through my own Walter can see through. I have
to roll. I have to roll to see if I
can see through the illusion. Right, you have to be investigation.
I think, what do I have to roll? Perception? Investigation? Investigation, investigation, investigation. Yeah, uh,
you just have to beat the fifteen.
Speaker 3: No, for Walter's sake, Carlice is just helicopter.
Speaker 6: I will laugh exactly like that and just start to
walk away.
Speaker 5: Roger kind of looks over. He can't he can't see
through the illusion, he says. Three even harder.
Speaker 2: Oh uh, the the boys, the sat on the wall.
I just watching and pointing and laughing at you.
Speaker 5: I'm going to take an apple and just toss it
to one of them, not like not like baseball, pitch
it at them like trying to with it, but just
like toss them one like here, help yourself.
Speaker 2: Yeah, like two mage hands very quickly appear and grab
either side of the apple and begin to war with it,
and then it splits in two, and they bring it
over to themselves and they just start to eat, and
then they say a couple of things once again to
each other and giggle while they're munching through the apple.
Speaker 5: Yeah, I want to get it guys, I want to
get up, because what's I'm going to get up because
Carlius is bathing right next to me, and I don't
know what the heck Garden is up to. But Russia
is now curious what these two kids are doing out here,
so he's walking over there.
Speaker 4: M yeah.
Speaker 2: You approach them and they kind of like, uh. I
think probably the majority of time that you interact with
most scruffy looking children on the street, they scarp and
run away or look a little like scared a bit
like when you get approached by the police or something
you're like as a kid.
Speaker 5: They kind of had that in like the second episode,
remember I had to talk to those three.
Speaker 2: It comes three little runts. Oh yeah, yeah. The these
two seem like perfectly okay with you, like coming over
and they they look you up and down as you approach,
and then the one with the blonde hair says hello, Yeah,
I'll just look back on and say, hey, what do
you what do you do? Then all this all this
get up like that like a uniform, and the other
one kind of looks looks you over. This just keeps
the sun from frying my brain when I'm walking around
in the desert all the time. I kill skeletons and
zombies and such. It's my job. They look at each
other like a yeah, sure you do skeletons zombies, I
do each other.
Speaker 5: I'm gonna pull up the black like twisted Chrison looking
dagger thing that I took off the white a couple
of years back and hold it up and say, oh,
I do for sure.
Speaker 2: They gonna like look one of them. They're gonna look
it over and be like, oh, that's kind of cool.
That's what is it.
Speaker 5: It's a dagger. I took off a thing called a
white What's that? It's kind of like a really intelligent,
really fast moving zombie and sometimes they can cast.
Speaker 2: Speuse ah zombies. Yeah, the thing almost killed me. Actually,
what's a zombie? I don't know what's a zombie.
Speaker 5: It's like when you when you when you bring back
a dead person, but you don't bring back the spirit.
Speaker 2: And the brains.
Speaker 5: You just bring back the angry body do Why would
you do that?
Speaker 2: I don't know why people do it. I just get
rid of the mess afterwards. Sounds like a waste of time.
It pays the bills, sounds like you get what's the bill?
It means.
Speaker 5: It means I got to pay money for the food
in the place where I sleep. You guys don't pay.
Speaker 2: To live here? Do you no pay for food? Can
you just make it? I'm not a wizard? Why not
a wizard? Sounds it's got to be easier, hasn't it
than killing a soulless man?
Speaker 5: And then, you know, maybe if I got started on
it when I was really young, being a wizard would
have been easy. But I grew up in a little
town where there weren't any wizards. There was a druid.
It was a really powerful druid. Have you met any druids?
Speaker 2: Yeah, we've met some druids, that's all right. I knew
a druid named Sagan Shara.
Speaker 5: Okay, well he's not quite a wizard, but he taught
me most of the magic that.
Speaker 2: I do know. Go on, then show us something I
will cast. If I strike.
Speaker 5: Here's a zombie, I will tell them I got one
in my bike. Hit me with a fireballs not a
not a really big one, a small one. We don't
want to burn the place down.
Speaker 2: The blondehaired one looks at the black haired one and says,
go and then yet you in.
Speaker 5: His arms dis arden hear that. Yeah, how far away.
Speaker 2: I'm going to freak out. I'm not whispering.
Speaker 5: I don't know how far away we are, but I'm
not being quiet about it. You can probably hear it.
Speaker 2: The black haired one says, all right, but like, I'm
not really meant to do it. But are you sure
it'll be fine? I moved far away from the fireball possibility.
The blondehaired one says, look, they've got a cleric. I'm
sure Bibi, all right, HIBI all right? Well if he ain't, yeah,
dad can bring him back. Dad can bring him back.
And then they and they like. The blondehaired one says,
I'm not standing near it though, last time you did this, well,
they don't. Don't go too overboard. It doesn't have to
be a big fireball, just a little. The one with
the black hair jumps down off of the off of
the wall and says, okay, all right now, then only
just learned it, so hopefully do it right. Let me
just pick up his book. Okay, here we go and
cast fireball on you. I was waiting for a meteor storm.
Speaker 5: Yeah, I was waiting for some love of mine media
to instill me like they did lash let me cast fireball.
Speaker 2: Power would kill? Amazing power word kill. Oh that's a
fun spell. Amazingly he can cast fireball.
Speaker 3: Okay, I wanted to say as he casts that paralysis
stick in his ass behind the illusion out in view
for everyone, These.
Speaker 2: Are this form of a distraction. These kids are like
quite a ways away from the fire, Like they're not
so far away that you can't see them, but they're
like they're far enough away that you're not within the
fucking twenty foot radius or whatever. I guess I'll just
roll the damage here.
Speaker 4: What is it?
Speaker 2: Eight D six of fire damage. So like the kid
stands back and then just brings down this like column
of fire on top of Rajah. It lights up the
whole area. The two goliaths that are by the fire
where you guys are, the one up on the thing
and the one on the fire, suddenly jump up and
they reach for their weapons. Is the light just fucking
like explosion and thirty one fire damage.
Speaker 5: I'm gonna attempt my deck save because when they do it,
I'm gonna try to recreate the back flipping absorb elements
thing that we did in the cave as part of
the Chrono trigger thing. I don't suppose I get advantage
on the deck stavee because I'm sitting.
Speaker 2: Here waiting for it. No, no, well I got an
eighteen eighteen is enough.
Speaker 5: Yeah, so yeah, I'll just I'll just jump straight up
as the fireball is coming, and.
Speaker 2: I'll just do the exact same thing he did in
the cave.
Speaker 5: Just jump straight up and then ass he's above it,
just kind of like while upside down, reach down and
cast absorb elements on it, so it'll drop to fifteen
damage and then it'll drop to seven round down or up.
He run down, Okay, so it's seven damage.
Speaker 2: So yeah, Rajah does his little special jet shot move
where he jumps up in the air absorbs a lot
of this flame. You see it kind of like it
lights up the air, and then immediately a lot of
it wisps into the area where Raja is and he'll kid.
Speaker 5: He'll he'll drather toll war on the way down and
just and then the sword lights up just like that.
Speaker 2: The kids are kind of like looking at you. The
one that cast it kind of looks a little scared,
like he's going to get in trouble because he potentially
could have killed you. The other one is like cracking
up laughing against them all like, ah, that was awesome.
You say that that he can do what you can do.
And the big the goliathe that sat by the fire
is like, no, he did something else. Isn't know what
I do that would fucking hurt me. I don't know
what he did. The kid who cast it kind of
looks up at you and is like, I got you
a little bit. You're right, oh yeah.
Speaker 5: And I'll be fine, just like brushing sotain like dust
marks off afterwards.
Speaker 2: I suppose you have got a couple of scars on you.
That was That was quite good. Actually, I quite liked it.
Speaker 5: What's that called absorbing elements?
Speaker 2: Absorb elements? As the spell, the two of them just
sit down in front of you like they're in class,
and they open up their books and they bring out
like a quill from a pocket, and they just look
up at you and right, okay, absorb. Explain it.
Speaker 5: Well, Basically, when someone else uses a spell, if it's
an elemental based spell, you just focus the opposite element
inside your body kind of make an invisible barrier out
of it. So when I see that you're casting fire,
I just channel water and kind of cancel it out,
and then the.
Speaker 2: Little bit of leftover essence that's created I.
Speaker 5: Catch it, and then well, I'm you're still waving around
a flaming sword. Then you just take the leftover essence
and store it somewhere, and in my case, I store
it in here.
Speaker 2: Like both of them are like scribbling in their little
spell books, like, yeah, well that sounds easy enough. Yeah,
that sounds like we should be able to do that anyway.
It's really I mean we're sort of like half Well.
Speaker 5: It gets the tricky part is just remembering how to
do it under pressure, because it's something that's really easy
to do in practice. But then when you've got a
giant lightning with and breathing lightning, actually you gotta react
on the fly and remember which element does the opposite
and remember the spell real quick. That's where it gets tricky.
That's why you got to practice. Well, that's all right.
Speaker 2: I mean you always try and trick me with things. No,
you always try and trick me with things, and I
have to just counter it. Yeah, but you try and
get in my head and turn me into weird things. Yeah,
but you cast stupid things like fireball. That's not fair.
That's not fair. My stuff doesn't hurt you, and your
stuff hurts me. And they're just sitting there, but they're
also both writing and both half listening and both bickering.
All right, okay, well that's easy. That one's easy. Yeah,
that's easy. We can do that. And then the kid says, right,
I'm gonna try it on you, And then I guess
you'll just have to try a similar thing on me,
or maybe we get that well, or maybe we get
him to do it. Can you do fireball? Sir?
Speaker 4: Not?
Speaker 2: Really?
Speaker 4: Are you lame?
Speaker 2: How quickly they changed their minds?
Speaker 4: I could?
Speaker 2: Well, actually I can. But how do we jump up?
What part was that? Oh that's not magic, you just
jump that high? He just kind of smiles. I don't
believe him. I don't believe him either, I reckon. He
just sort of makes himself. He could cast telekinesis on
himself and jump really high, and then it's like a trick.
It's like a double spell. Yeah, but you can't cast
two spells in one turn. Do you feel any spells
coming out of me right now? Well? I don't know.
Speaker 5: Other than the absorber elements. They could probably tell that
that's still going. But you could tell if I were
casting a spell, right sort of, But don't use a book.
You're one of them, cheater, isn't you.
Speaker 2: I'm gonna I'm just rather acrobatics.
Speaker 5: I'm just gonna do it like a double backflip right
in front of them without any obvious spellcast.
Speaker 2: Oh that's pretty good. You know, maybe we should learn
how to do that. Your little legs, I don't think so. Yeah,
well you'd probably use like frog's legs or something, turn
your legs into frogs legs because you're fucking weird. Well
I'm not weird, Okay, it's called magic. Can I tell what? What?
Whether are these guys? Elves? Are humans? Can I tell? Uh?
Give me a nature or an insight check?
Speaker 4: Really?
Speaker 2: I think nature probably. In fact, I'll change it, give
me a nature check that one. Yeah, they they look
they look human, but they have an element about them
that doesn't seem humanoid. They definitely seem human, but they
just have something else going on. There's something about the eyes.
For a moment, something about the way they move. They
seemed when they jumped off the wall, it was almost
like they glided down for just a second. It was
a little there's something that is a little off with them,
kind of in the same way you knew there was
something a little off with the princess, Like there's almost
definitely some other blood here, but it's mostly human. They're
basically human kids that there's just probably there's something in
there in the bloodline that's different. Gotcha, Well, learning how
to jump around is.
Speaker 5: Not something you study so much as it's just something
you do.
Speaker 2: It'll take a cup. Well, I don't know. I don't know.
Speaker 5: You guys look like you learn pretty quick, but that's
just from a lifetime of moving a lot.
Speaker 2: Well, I reckon, we're going to be able to fly
one day, so we don't really need to be able
to jump. Well, there's multiple different ways that we could
learn how to fly. We could learn how to just
cast it on ourselves. We could go and find them
boots what dad was talking about before. Yeah, but that
sounded scary. I don't want to go there and get
them boots. Go where I guess we could just.
Speaker 5: Well go where to get the boots.
Speaker 2: There's some boots apparently that make you fly if you
just put them on. We're kind of hoping that if
we put one on each that works as well, but
I'm also kind of scared that we'll just go around
in circles. Well, let's go get it. Where is it
really far away? Oh? How far have you ever been
to Dead Rise? I grew up right near there. Yeah
mm hm. We could hire you and you take us
to where it is and then we'll go get it,
because it'd probably be a bit dangerous for you. And
then when we get them, what are we going to
give him?
Speaker 4: Though?
Speaker 2: Yeah, he probably doesn't want anything that we've got. We
could nick something of Dad's No way he would know, Well,
he doesn't always I reckon he does always know, and
he just lets us do it.
Speaker 5: What your dad's the one in there right and pointing
at the tent. Yeah, do you guys just always live
out here in the desert?
Speaker 2: Yeah?
Speaker 4: Hmm.
Speaker 2: Have you ever been to one of the cities. Well,
we sort of saw a couple of them from the outside,
but we never went in. Even Dad doesn't go in him.
He just sends in Lone Heart or Skycier usually Loane
Heart there because Skycier don't talk much, does he No?
I don't think he likes talking.
Speaker 5: So so, what exactly did the two of you do
other than study wizard spouse.
Speaker 2: We play around in that he eats it. Yeah, sometimes
we like to sort of do this thing where we
sit down and we just let everything get real quiet,
and then we can hear these strange whispers that come
up from like the middle of the planet that sounds dangerous.
Maybe you think it's dangerous. No, I think it's all right.
Speaking of dangerous.
Speaker 5: Trying and absorb this, I'm gonna hold up the sword
with the fire and kind of make a motion like.
Speaker 2: I'm going to hit him with it. You actually aiming
for him?
Speaker 5: No, I'm not actually going to swing it. I'm like
moving my arm as if I were going to work
him with it.
Speaker 2: God, what can they do? And have a look? How
would they react to this? And what can they do
to react?
Speaker 4: Word? Kill kill?
Speaker 2: I don't know if they have any reaction things. Have
a look here, oh, here we go? Is this what
I think it is? One second, they have a few
spells up there, little non sleeves because neither them are
wearing sleeves. They've got sleepless things on. All right, So
the blonde haired one fucking disappears like as soon as
you bring up he just he's gone. He fucking vanishes.
The other one, My god, he's going to another kill
Haka and the planet.
Speaker 6: It's gonna stick his finger around and just and then
go back.
Speaker 2: And oh he can do this. Yeah. The other one
his one of them. Just like they both look up
at you bringing this thing up with the fire in
the night, their eyes go wide and they just instinctively
just one of them says one set of incantations, the
other one says another set of incantations. But at the
same time, the blonde haired one just just disappears in
a blink, and the other one's skin just turns immediately
to like thick like red Stone. He looks like thing
is his name from Marvel four. He just turns into
a little skinny kid version of that and just does
this and turns into like a fucking rock on the ground.
Speaker 5: Wow, he doesn't, I mean, it never comes forward, just
kind of holds it up for a second, says, wow,
you guys are pretty quick with that. Sorry, I had
to scare you quick because the time was running out
on the spell and the fire just kind of fizzles
out off the blade.
Speaker 2: He he's running out of times. He lets out like
a like a breath and all of these rocks fall
off of him and disappear onto the ground. He turns around,
He's like, I was well scared. Oh shit, the other one,
I don't know. When he comes back in a minute,
what did.
Speaker 5: He do himself to a different planet?
Speaker 7: Uh?
Speaker 2: He blinked and just he just went to the ethereal plane.
Speaker 4: Like a dead body.
Speaker 2: Jesus, let's have a look. Yeah. So like there's a
minute where like the kid is like, oh, nah.
Speaker 5: Did he I thought he turned invisible as he's putting
the putting the huge tore away that the turning. I
thought he turned invisible and you turned into a rock.
There's a good reflexes.
Speaker 2: But with well, I never actually have needed to use
that spell before, but I'm glad that remembered the words
for it. Uh he's uh, he's probably gone. I don't
think we can find him for a little while. Maybe
we should just learn invisibility, and he turns to his
writers if his brother's there, Yeah, maybe I should learn
invisibility instead. Although the problem is you would have still
hit me if I was invisible, So maybe the stones better.
What he did isn't though he's not allowed to do that.
What did he turn invisible or does he go? Where
do you go? I think he's gone to another plane
of existence. I don't really understand it myself. It's not
exactly my area of expertise. I'm into like better things
that look cool, you know, like fireballs and like skin
what turns into stone and that things that like like
Mum and Dad would like, Whereas he's just into the
sort of weird things. And so he just learns all
these things, like he can pick up houses and stuff,
and it's boring. He wants to be able to pick
up a house. You never know when that might come
in handy. He turns people into little ferrets and stuff. Listen,
wireballs are cooler, Okay, don't tell him I said that
fire balls are cooler, I know. And lightning bolts. Lightning
bolts are really cool to then, like next to you,
this kid comes back. His eyes are like wide, his
hair is like standing on end, and he's kind of
doing this.
Speaker 5: I'm just when he comes back with his hands, so
I'm just gonna like push their hand down and say,
welcome back.
Speaker 2: Oh all right, that's weird that place. I'll tell you
what I've done it a few times now, and I
don't like going there. Should probably do what he does
and turn into a rock. It's all dark and there's
weird noises. This one time I saw this big ghost
thing with a lantern in the distance. I didn't like it.
Where mm hmm whatever do we call it the upside down?
It's not called the upside down? Yeah, no, but that's
what we call it. Do you even know what it's called? No,
do you want me to tell you? Yeah, I'm not
going to tell you. Can you can you get back there?
I no, thank you. I don't want to. I just
sort of did it because I thought I was going
to get stabbed by you. No, no, no, no no.
The ghost with the lantern, no, no, no, no way.
I am not going to see him. He was, well, scary,
you don't have to go. Could you send someone there?
He opens his book. No, I don't think so could
your dad? Oh, there aren't much of I don't think
I think there's the only thing he says he can't
do is sort of bring people really back to life. Yeah.
He always says that he doesn't understand how that happens.
He sort of says that the clerics are all like
a little bit fake, like, it doesn't make sense logically.
He did turn that kid into a goblin. He did
turn that kid into a goblin, but he said he
weren't really dead. He just had to use that energy
to transfer transmutate him. You're sort of like into that
sort of stuff, And yeah, I sort of get it,
but I think it's like above what I can do
at the moment. One day, I'm really hoping that I
can do it as well. But first I've got to
learn true polymorph, which is a bit similar. It's the
same kind of thing apparently. And once I've learned that,
I'm able to do like different things like properly change people. Right,
it's been fun. Actually he's still talking to last shir Oh,
where's that your old mate? Which one? Slag and scarem
sagon Shara the druid? Yeah, can he do the thing
what turns goblins into like orcs and that when they die?
Speaker 5: I don't think he polymorphs. In fact, I don't know
if he's even still alive.
Speaker 2: Oh that's lame. Yeah, I need to find a druid.
I've got to spend a year with a druid. I'm
not really looking forward to it. You haven't got spending
year with druid, have you? No, I just have to
spend all my time like casting fireballs and things that
are call looking and not shit looking lift a house.
Just spend a year with a druid. Well, because some
of the stuff what I'm learning is like to do
with the land and all that bollocks where he talks
about kind of nods over at the big goliath who's
still turning that spit, pointing at Carlias and laughing.
Speaker 5: Are these goes druids pointing at the goliaths?
Speaker 2: Nah, Skysea is not. He's just got something a little
bit loose up there. I think like sometimes he goes
mental when Lone Heart's talking to like particularly good looking
men and like picks them up and froze them really far,
and it's well scary and it's kind of crazy.
Speaker 3: Uh.
Speaker 2: Lone Heart says that he speaks to like the earth
and stuff, and I reckon, we can do that as well,
if we really try. We definitely can. But that's sort
of more of a mum thing. Yeah, we don't get
to spend any time with our mum anymore. No, maybe
we should. Last time he knew exactly where we went, yeah,
he knew exactly where we went. That was weird. And
who's asking.
Speaker 5: The same guy who's been standing here talking to you
for the past twenty minutes.
Speaker 2: She's a she's just some woman. What lives in the town.
Speaker 5: Nothing specially if you can't tell me, you can't tell me.
You just you know, nothing special.
Speaker 2: Don't worry about it. I don't know what you're talking about. Yeah,
I don't know what you're talking about.
Speaker 5: No, yeah, of course I never even asked, what are
you guys talking about?
Speaker 4: All right?
Speaker 5: Then bye, I'll walk away then and.
Speaker 2: They turn around. You can easily hear them. They're like, oh,
we almost told him about mum. Yeah, Dad would have
killed us. Oh my god, he would have actually killed
them as well. Yeah, but like actually killed them, you think, so,
I don't know. And they they kind of like close
their books and then like scurry off a little ways
back at the fire. As you approach, you're just.
Speaker 5: Gonna walk up to the betht of worker Lioses and
put my scorched arm in the.
Speaker 2: Very very large forms the very form of heart is
still laughing at Carlias and like with the others like
Arden and Walter, like his bull shrank up into his
tiny dwarf body.
Speaker 3: Ah, that's a defense mechanism.
Speaker 2: Okay, yeah, no, I know.
Speaker 3: I'm gonna just stand like towards the left of the illusion,
just looking at them like looking.
Speaker 4: Now I'm more wor.
Speaker 5: You gotta protect you gotta protect your lineage. That's that's
a smart reaction. And okay, I'm fine. I think the
kids fried me a little bit.
Speaker 2: Yeah, that was cool. What do you throw a fireball
at you? Yeah? I was showing them the trick we did.
Speaker 4: Cool. Hey, I don't suppose anyone has a taiel No.
Speaker 2: I just thought that you would try in the sun.
Get out, please hurry up, I am now I'm asking
for a tall lash. Roll me at D one a
d one Oh.
Speaker 5: No oh no, Lash, prepare to come back as like
a cowballs?
Speaker 2: Did we have to redo the art for the title screen?
And stuff definitely is in front of it one moment.
Speaker 5: I was not expecting my conversation from those kids to
go so long. I thought it would be like two
minutes of small talk and then change scenes suit and
I ended up having to play.
Speaker 2: Yeah, the the Wizard inside of his sort of like
darkened version of his little room is sort of pottering
about back and forth. He looks very busy to the
rest of us. On the table in the middle, which
was at one point like a little round table with
a candle on it, is now kind of very long.
And there's this this cloth which has been pulled over
a particular figure one end of it. There's this very
large beak shape poking up under this cloth, and the
the wizard potters about and then closes his wizard's book
and puts it down on one side and says, right, okay,
then hows of the earth, Let's draw from a whole
other sauce? Who's stay calm? Half elf? Did she say
half elf? I think she said half elf, half elf?
Half elf. The the cloth ripples and shakes, stretches and changes,
and the wizard starts to sweat a little bit. You
can see thick beads of sweat pouring down his head.
The cloak rolls off the top of his bald elven head,
and his very large elven ears push out to either
side of him, and his eyes widened, and a stern
look of concentration crosses his face as he holds on
to this spell that he's casting. The strange shapes that
change go from blood and the very very uh excitable,
usually good mood of the Wizard instantly dissipates as he
looks down and says, oh, that's not a half close enough,
and that's where we go to our break. So she
timoon or puma.
Speaker 18: Now we have a pet ferret. Guys, we'll be back
in three to five.
Speaker 2: Thanks for watching everyone.
Speaker 11: Mm hmmm, welcome back to the wizards lair.
Speaker 2: Inside the in darkened room, the Wizard sort of steps
back lash. You're probably take in a deep breath as
you are returned from a very brief death or what
would seem like a brief death to the rest of us,
and it's just all darkness. And then this cloth is
pulled down from over your face, and then your body
would feel very strange and different. At first, your face
feels particularly light and soft on the front. The larger
form of enguin touches your shoulders and then your hips
and then your toes. How does this feel? I can
feel oh adorable? Even your voice has changed. Okay, well,
I'll let you keep this wrap for now. Unfortunately your
old rags are not going to fit you, so we'll
just wrap this around you, and he sits you up
and then puts his hands under your arms and lifts
you off the table and puts you down on the ground.
And he is much taller than he was before. You
look up at him and he says, on the plus side,
you don't have a ginormous nose. That's what I was
worried would happen. You go the bird too. But your feet, ah,
very hairy, very hairy.
Speaker 9: Why are why are my feet?
Speaker 2: Harry? I was aiming, why are you so tall? For
half elf? Unfortunately we got halfling.
Speaker 9: I'm a halfling.
Speaker 2: On the plus side, it does appear that you are
structurally a lightfoot halfling, which means that you're very quick,
which is very useful for somebody in your profession. I'm sure,
and nobody will know. Nobody will know it's you. Of course,
you are a halfling, a very beautiful, very attractive, and
very cute halfling. Would you like a mirror? Yes, okay?
He turns around and freaking out, freaking out an item
from out of the dark, and it's a pretty large mirror,
and he turns it around. You can decide what you
look like. Yeah, what do you look like? You're a
light foot halfling as effect your stats as well, and
I'll change them over for you in a minute. On
the plus side, I don't think your decks chat stat changes,
which would have been the danger. If you rolled one
hundred and thirty eight to one forty, you would have
been a warthog. So all my Yeah, but you are
a halfling, which means, as a minimum, you're very small.
You're a small creature humanoid. Still you have let's see here,
usually average around three feet tall, usually around forty pounds.
Size is small, your speed reduces. Hey, you get the
lucky thing? What is that? When you roll a one
on an attack roll or a saving throw, you can
reroll the dice and take the new roll. Pretty good.
Imagine that the Wizard is telling you this in as
much of a non meta way as he's pacing around
you while you're staring into this mirror.
Speaker 8: Redo it.
Speaker 2: We can redo it, Yes, in ten years. If we
did it now, you would just die. It would be
absolutely awful, or you'd come back with something absolutely grotesque,
some sort of aberration of the dark. Ten years, we
could try for aberration. Do you want to try for
aberration ration? You'd be some sort of squid like being.
Probably so you were saying, I could pick what I
look like.
Speaker 8: I'll look I'll look the same, just short, that same
picture I linked you so black hairs, alies, pale, all
the things.
Speaker 2: Yeah, sure, send it to Jay so that he can
put it on the screen. Imagine a short version. I
was going to ask, Oh, yeah, all right, all right
in the dust. Yeah, so a very short version, probably
a little more rotund than an Elven version. Dark hair,
dark eyes, hazel eyes, but very very short. The wizard says,
h well, save travels and don't forget to deliver the scroll.
Yellow Trial is a very good friend of mine, of course,
and perhaps she can perhaps she can grow you. Probably not,
she could try. She's a dad hand and a few things,
but she might be able to stretch you taller. Hmm,
I don't know. Perhaps depends what's left in the old
magic hands of hers and the old magic hands.
Speaker 5: Indeed, I can't believe I'm this Well.
Speaker 2: That concludes our business, thank you? I oh no, of
course the coat. Yes, I had the time, of course,
to skin your old corpse and pluck all the feathers off.
It was. It was dirty business, but I have many
ropes so the blood, we'll just throw that one out
and it doesn't matter. There you go. He pulls out
a coat. It's just huge because it's for a half hour.
Ah well, well, there's very very wonderful tailors in lost
Stone and Thing, June. I'm sure you'd find somebody that
can hem the edges. He like, he like puts it
around you again. You don't have any clothes. All of
your clothes are gone. He puts it around you. You
just have a fucking like a like a bed sheet.
And now this massive feather coat like feather shore made
of what is essentially your old skin, and he wraps
it around you. It's nice looking like he's done a
pretty good job. It's definitely made with magic, not necessarily
magic coal or anything. But he like places it on
you and says, yes, this looks very nice. It's very
really brings out the hazel in your very tiny eyes.
You could still hide, You can still hide very well,
probably hide between the legs of that big fear bulg
out there. He wanted.
Speaker 9: I'm just gonna wander out. I'm gonna just I'm.
Speaker 2: Shocked, absolutely wonderful doing business with you again. I'll see
you in perhaps ten years probably being sin River. You'll
find sin River. I'll see you there, big mate.
Speaker 9: About we're on my feet.
Speaker 2: Unfortunately not but if you find another halfling, they'll probably
find it quite attractive. They're a strange lot. Okay, you
don't make much sound when you creep, Now, that's quite good.
It'll help you out with that oid fella. Well oid,
oh yes, doesn't want to eat you all. I'm pretty
sure he wants to eat you all.
Speaker 12: And I'm just gonna I'm stumbling out.
Speaker 2: So you step out in your tiny body with your
coat and your bed sheet and probably your like pack
of other stuff, which feels very big on you. Your
little arms feel very different. Speaking would feel very strange.
You don't so much mimic either, so you can't do
all your mimicery things. Your mouth is all soft and no,
it feels like you've got slugs on each on your
top beak and your lower beak, and you like step down,
and probably you get a little vertigo from the like
three steps that take you back down to the ground,
and you feel a little strange, and moving on your
tiny legs feels a little odd. But for the most part,
you don't feel like sick or anything. You don't get
any of that reincarnation sickness or anything that some people
get from the other types of resurrection. The door behind
you closes, and the wizard sits down, and he waves
his hand and the room turns back to a version
of what it looked like for Walter. They're a little
more run down, a little less sparkly and showy. And
he sits at his table and hm, yes, I'm sure
it will all work out in the end. Uh, well,
after work tomorrow. And then he walks towards the bed,
and as he moves towards the bed, his robe falls
off him completely naked. He slips into his big, comfy
looking double bed at the campfire. The rest of you.
Speaker 4: Have any towels or anything.
Speaker 2: Notice version a little well, just another person.
Speaker 19: Some other person, another person is is approaching you from
the from the other side of the the of yellow Rock.
Speaker 2: The You've so far, you've seen lone Heart and Skyceer,
and the twins Malcolm and Yequin, and one of you
at least has seen air Gwin. But this bit draggled
looking halfling is sort of like stumbling over towards you.
The firelight is kind of dimly lighting them from afar,
but they seem to have a strange coat on top
of a long trail, very long trailing out bed sheet,
almost like a bride's gown, just like trailing behind them,
dragging through the sand, kind of like she's moving towards you,
but she's not making much sound. These huge, grotesque, bulbous,
hairy halfling feet hit the sand without making a single sound.
Though in terms of a halfling, she's probably pretty good looking.
She's got like raven black hair, nice eyes, features all
in place, and no giant bird like nose or anything,
small tiny little lips, but a forlorn expression on her face.
As this other person heads towards you, we have to
roll to recognize who this is. She's coming, she's kind of.
Speaker 5: She's wearing and she's walking out the same tent.
Speaker 2: Uh.
Speaker 5: I guess I probably am like currently washing the burner,
like not washing off a burn but like cooling off
my arm in the tub while Carls is yelling for
towels when she's approaching, and Ragia is just gonna like
mouth open, jaw drop, stand up straight like withdraw his
arm from the tub and just kind of be like dripping. Wait, carlist,
did you get out of the tub already?
Speaker 2: I can't remember.
Speaker 3: He's standing in front of you, like naked, Like I
don't need a towel.
Speaker 5: Okay, I'm just looking over your shoulder now with just
jaw dropped a.
Speaker 4: Right, Roger, Roger, I put my head on.
Speaker 5: His head and just kind of slowly push him out
of our way and walk past him.
Speaker 3: I turned around, and I now see that you have
a hand covering. Just sorry, man, Hey Walter, I really
need a towel.
Speaker 6: I told you I can like to dry you. Okay,
I've all right, I'll find something in the past.
Speaker 4: All right, Can you just illusion a barrier or something?
Speaker 6: Because this is I like, I'll grab like a set
of like fine clothes for a half elf and.
Speaker 2: Throw them at you. It's just a long dress shirt.
Just wear a long dress shirt. You're good.
Speaker 3: He just wraps it around him like a towel, and
he's like red in the face, like.
Speaker 4: Sorry, splash.
Speaker 12: I wanted to I wanted to be a half of.
Speaker 2: H wait what.
Speaker 9: It's me.
Speaker 14: I had had to change because everybody knows I'm the
last can Koon. I had to change, but I wanted
to be a half of Now look at me, I'm
so small.
Speaker 6: Wait, wait is her voice? I'm assuming your voice is
the exact same.
Speaker 9: Here's my voice.
Speaker 2: I'd say it would probably be different, Like you have
a whole different larring. Yeah, your mannerisms and stuff would
be the same, but your voice would probably be like
a little more pinched, a little more high pitched. Uh,
it'll be close. But you know, some of your voice
probably just comes from mimic right as a.
Speaker 5: Kenku voices were almost entirely like recycled imitations of voices
that they had heard anyway, because it was.
Speaker 2: All some of it definitely would be.
Speaker 4: It would be.
Speaker 2: It would be really weird for you. It would be
like that moment when that fucking cat in the Emperor's
New Group is like, is that my voice? Is that
my voice? I think you? I think you'd sound a
little different.
Speaker 6: Can I insight check her? I'd like to insight check her.
Speaker 2: I'm gonna say no, there's no checks.
Speaker 6: To see if she's lying about what she has said.
Speaker 2: Yeah, i'd say no.
Speaker 5: No, you have to look at Tuesday's camera and insight
check irl just figure out if she's lying.
Speaker 6: Yeah, Well, I mean, Walter, I don't know if Walter
would believe, Hi, it's me wearing the dead skin of
your friend.
Speaker 2: I wanted to be at half elve? Oh no, like.
Speaker 5: An't, well, you'll just have to figure that out then,
uh Rajah will First off, he'll he'll drop down to
one knee so they're talking at like eye level and say,
is this why you wanted to come find the wizard?
Speaker 9: Yes?
Speaker 12: Huh, but he messed it up, and now I'm really small.
Speaker 5: Well, who knows if you want to stay out of
sight that might come in handy, right, Yeah, I.
Speaker 9: Suppose, he said.
Speaker 12: He said, I'm laid on my feet now, but I
always was, and he said something about being lucky. And
but look at me, and look.
Speaker 5: At my feet, sir, it's just halfling feet. Yeah, but
they're fur on them, all three of my.
Speaker 2: Nothing. You're what nothing? I'll just stand back up, he said.
Speaker 12: He said, I can deliver this, and I almost pull
it out, but I don't. He said, I can deliver
something to a woman, a genie, and she she might
be able to stretch me out.
Speaker 2: What are you holding out the thing to deliver or not?
Speaker 12: I almost did, but I then I thought better of
it and didn't pull it.
Speaker 2: Out oh, another delivery between you and Walter.
Speaker 5: I'm going to be playing Postman for the rest of
my life.
Speaker 2: Is he at least on the way too?
Speaker 9: Yeah?
Speaker 2: Okay, the twins, do you feel right? Twins are behind
you all of a sudden a lash. They're like real close,
and they're like looking you over. They're not saying a word,
just suddenly appear behind you and then either either side
of you. Yeah, they like walk up like.
Speaker 5: I'm gonna immediately just kind of grab the ball or
not grab the bottom, but put my hands on their
shoulders and immediately just kind of start directing them away
and saying she probably needs a minute.
Speaker 2: Guys. She just of transformed. Hey, it went really well,
didn't it. It went really well. Look all her arms tiny?
Speaker 12: I am all my arms?
Speaker 2: Yeah, sometimes I come out with more. Sometimes I come out.
Speaker 5: Hey, which everyone is saying that. I'm like shake him quick,
freaking her out.
Speaker 2: I went really well, didn't it. She's kind of upset.
She wanted to be an elf. She wanted to be
an elf. She's lucky she's not a pig so tiny.
Didn't he explain that to her? I think he needs
to explain it better. I'm sure he didn't he explain
didn't he explain it?
Speaker 4: What he was doing?
Speaker 2: Oh? What was it like to be dead?
Speaker 12: Yeah, but he said that he was dead good at it?
Speaker 2: He is good at it. That's pretty good. Really, you
should have seen the goblin. The goblin was the ugliest
thing I've ever seen. I was kind of like shuffling
them away.
Speaker 5: But now that they're like engaged during conversation anyway, I'm
just like they're happily being pushed away, like.
Speaker 2: The goliath, uh from up the the one that hasn't
said anything yet, sky Seer just kind of grunts down,
and the two of them go all right, yeah, all right,
well we'll look at you later on, though, Can we
have a can we ever look later on? Can we
have a look later on? Can we have a look
later on? All right, we'll leave you alone. I think
it went really well. You look really good. Yeah, you
look really good. Like honestly, you should have seen the
one that come out as half snake. Okay, enough, they.
Speaker 12: Just see me frantically checking for scales.
Speaker 5: I just walked back over. Do you Does everything feel right?
Speaker 2: Though? You have like all of your appendages and such
under that cloak?
Speaker 9: Different? But okay, all.
Speaker 5: Right, It's just one mess after another, isn't it.
Speaker 2: Yeah?
Speaker 3: Speaking of messas, Uh, can I get clothes?
Speaker 4: You know where they are?
Speaker 2: Your own clothes?
Speaker 3: On?
Speaker 5: Carlis, where did you put your clothes?
Speaker 4: You put them by the thing and they're not there.
Speaker 2: Who took his clothes? I didn't take his clothes.
Speaker 5: I didn't touch his clothes. Arden, you don't ask me.
Speaker 10: I'm blocking all of this out emotionally.
Speaker 2: Nothing is happening.
Speaker 3: I'm not walking through the desert for just a towel.
Speaker 2: I mean you might have to.
Speaker 6: It's uh, we're gonna, We're gonna, you know, save the
princess Carlias.
Speaker 4: Oh yeah, I'm sure that would be a great meeting.
Speaker 2: Clothes are gonna stop you from your highness.
Speaker 3: I'm currently half naked because somebody lost my clothes.
Speaker 2: Oh, your highness, I couldn't save you. I'm so sorry.
Speaker 5: While those two are rambling, I'm just gonna lean down
and just kind of quietly ask splash, you're none of
your clothes fit?
Speaker 2: Now? Do they?
Speaker 9: Oh they don't have this cloak, but I just have
a sheet.
Speaker 2: Yeah. We'll talk to the wizard in the morning.
Speaker 12: Did they even make clothes a small.
Speaker 5: I mean, yes, not just for kids. Halflings have their
whole own fashion sense whatever. Remember finn Renna.
Speaker 2: Oh yeah, you weren't here to la like change the
quest that you remember finn Renna, she hadna.
Speaker 9: I definitely perk up.
Speaker 5: Like, Yeah, I remember she had clothes and sucks to
fit her properly and don't look like child's clothes.
Speaker 12: Yeah, and she was pretty and light on her feet,
and she was a halfling.
Speaker 2: Mm hmm.
Speaker 12: I just kind of steer back down at my feet again.
Speaker 5: It's kind of takes some getting used to, I know,
but and I'll kneel down again, so I'm like at
eye level. Woodlern say, it's kind of probably takes some
getting used to, but I think you'll like the new
you just give it some time. Plus, I can't do
this anymore. I'm doing the same thing I've done dur
her like six times now where I slap her beak,
except it's not there.
Speaker 2: Now. I can't do this anymore, So that's a plus.
Speaker 12: Right, Yeah, I suppose that's good.
Speaker 2: And you'll blend right in. There's thousands of halflings in
dust fail that's what you wanted, right blending in it is.
Maybe I'll like you should have asked.
Speaker 5: The wizard not to make you so gorgeous. Now you
might not be able to blend in. And I'll stand
back up and.
Speaker 12: Probably for the first time ever, people see like bright
red on my cheeks.
Speaker 9: That was never a thing before.
Speaker 2: Lash. Do you have that book still?
Speaker 12: I actually think that Raja has it on his Raja
has it.
Speaker 2: Yep. Uh, there's a reason that you can't make any checks.
Walter Walter comes over to you, Raja and says, uh, hello,
wit Walter Walter comes over to you and says, I
wonder if I might be able to take a quick
peruse at the book. Does he sound like that? He
doesn't sound quite like Walter, but I found something like that.
Speaker 4: Yeah.
Speaker 2: I've been like a little mad at you for like
ten minutes. Crick twenty, baby, I didn't even get you
to do a fucking con save. I was gonna The
main reason I did it was I was going to
have him say some stupid shit to Lash. But then
he got Krick twenty and I was like, Noah, he's
in control to he walks and I was like, he's
using this opportunity. He's not going to fucking say some
stupid shit now and wind her up. Yeah, he says, yeah,
So I would like if you would not mind, my
fine sir of the establishment of the Sandwalkers, to look
at your wonderful tone of understanding.
Speaker 5: I feel I feel like, since Russia's been in the
situation with Walter before, you absolutely may make an inside check.
I was gonna ask if I need to even roll
or can I just say he would immediately know that's
not Walter's voice, and something's wrong, give me.
Speaker 2: Give me an inside check. But the DC is pretty low, Okay.
The form of Walter is like moving all weird, like
that thing from Men in Black, from Many in Flamers,
the Sugar in Water guy. Uncomfortable, like he's like not
quite he's taking like his legs are like hitting the
ground too early, where he's maybe a little taller than
he ext txts to be. And yeah, something is fucking wrong,
Like it's probably that this you you're aware of what's
kind of guy on with Walter, and that this other,
this this balgaesh person is somewhere in and around him
being so close to spirit stuff, You're pretty sure that
Walter has taken a back seat for a moment while
this thing is there, okay, pretty much driving the car.
Speaker 5: So he's asking for the book while I'm trying to
talk to and I feel like Roger just immediately knows
what's wrong, but doesn't want to say it in front
of everyone.
Speaker 2: So he'll just kind of look over at the Loanheart and.
Speaker 5: Say, can you I don't suppose you have any clothes
that would fit her? Can you get her like a
private sleeping quarters at the very least while she gets
used to the whole transformation thing. Walter, listen, I've been
reading that book like before before loanhard answers, I'm not
waiting for him answer, just turning like mid sentences saying
Walter actually happened reading the book, and there's a couple
passages that really had me stopped.
Speaker 2: I want you to take a look at them. Let's
go outside, and I'm going to start leading him away
from the campfire. Why absolutely, my name is Walter something
or other? And then he like take these strange long strides,
tries equally something one row.
Speaker 20: I haven't been drinking though, so the very large form
of Loane Heart is like looking down at the very
small form of lash and saying, I.
Speaker 2: Don't think my clothes will fit you, I'm afraid, but
I absolutely have quarters for all of you. If you
would like to go to sleep. It's getting very late.
We should all turn in and then he he like
ushers lash and then begins to like wave the rest
of you over as as like Walter like weirdly walks
away with Raja to like one of the further walls.
The large goliath takes you into the other there were
like two main large structures. Takes you into the other structure.
When you go in there, it actually looks relatively well
furnished lash arden Carlaias you're going in, he's sort of
ushering you, guys into roots. Yeah, probably, yeah. Each there's
there's a bunch of different sections to the to this
like what probably once upon a time was maybe like
a kind of like a rudimentary like in it looked
like it's served as a house or a large house
where a lot of different people lived in to conserve space.
And there are lots of little rooms. The walls are
generally intact, but there's no doors on them. However, there
are these like crude drapes that have been like attached
to the top and just hang down in front of
each of these opening and loneheart says, each one of
these has been turned into small room for guests like yourself.
Speaker 21: I do not know how, but er guin make comfortable
for you, bedroll and some food. You stay these little
one probably want little room.
Speaker 2: And then he hits Carlias on the top of the head. Now, Hi,
it's funny because she's small now.
Speaker 4: Not the only small one in the group. Hah huh
m hm.
Speaker 2: You have room each and two more for your friends.
Speaker 9: Have a needle thread hmm.
Speaker 2: Perhaps I ask er Gwin he not to give you clothes?
Speaker 12: No, can you ask him though, because well that's going
to be a.
Speaker 2: Problem when we need clothes. He just clothes change.
Speaker 9: Please ask him?
Speaker 12: All black, please, all black clothes and a leather jerkin.
Speaker 9: Like I was wearing before.
Speaker 2: Mm hmmm, yes, oh, yes, I asked for you. But
sometimes I knock on door any not.
Speaker 15: Look, you didn't come to speak to me, okay, ah,
good night, good night.
Speaker 3: He's stepped for tasting clothes there lash.
Speaker 12: Oh yeah, he kind of forgot.
Speaker 3: About that part, and I was, Oh, I want to
mean and like right now that I mean, like your
chores of like leather and dark oh no, thanks.
Speaker 4: I'm a fan of leather myself. Not like that. No, no, no, no,
not like that. Oh god, I'm sorry. M hm oh,
I'll let you get the rest.
Speaker 9: Good Yeah, good night.
Speaker 22: Then, So, Kitty, do you think we have to give
her like a little person's name now or just.
Speaker 2: Is she still lash Lash?
Speaker 10: Are you changing your name to now that you've put
on a different shirt?
Speaker 12: But nope, still still lash.
Speaker 10: Okay, Kitty, she says, no, But I think we give
her a nickname anyway, And I'll just walk into my room.
Speaker 2: The kitten follows you in and curls up. If you
had rolled one eighteen to one twenty one, by the way,
Kitty would have walked into the room with the wizard
and like the fucking scene from the Fly, you would
have turned into a TOBACXI.
Speaker 5: Oh my god, I would have been mad about that. Yeah,
you're honestly, you're honestly really lucky you to roll like
a late foot halfling because that's like one of the.
Speaker 2: Ideal rogue racests. Yeah, so it.
Speaker 5: Doesn't screw you or I mean that's like that's up
there is like one of the top three picks. So
you got super lucky on that role by not getting
turned into something dumb.
Speaker 2: For the thing outside Balgaresh Walter is following along. You
can probably speak to Balges in his head and he's
probably as he's following, saying, listen, I didn't notice what
was going to happen. All right, you have to the bird.
I thought it would be funny if I just said, yeah,
and now you see what's happening head. If you don't mind,
I'll take this opportunity to get us that book, because
I think I can sweet talking. You're not very charism
trust me. I know how to get I know how
to get around of Sam Walker. I've killed a few,
right actually, okay, no, I'm down for this. There. My
name is Walt. You're not doing it right. Though, you're
not doing it right. You have to.
Speaker 6: My father wasn't okay, So that's not that's Walter blowing it. No,
you're blowing it for us now. I was absolut on
board until yeah, Roger Walter, hello face something, No, no, listen,
you're not how can I hell?
Speaker 2: What are you doing with your voice? Why are you're talking?
Your voice? You're talking? Really? I don't talk in wondering
if you're okay? Faster than normal. Why are you doing that?
You shut the No, no, no, this is exactly what
you did to me.
Speaker 6: See now you understand, this is why you stop talking
when I'm talking.
Speaker 2: Yeah, well exactly.
Speaker 4: I mean.
Speaker 2: His arms folded and I am nobility to you. I
think that's why I blow it. We know you know.
Exit quick question When he turned and started yelling at
Walter to shut up? Did he say that out loud?
Because yeah, because I know he doesn't have to practice that.
Speaker 6: Walter is my closest companion and he knows everything.
Speaker 2: You've literally chosen the worst person to say.
Speaker 5: Okay, cool, So what did you want to talk about?
Speaker 2: Fire ball?
Speaker 4: Fire ble?
Speaker 2: Do I say? What it? Okay? Is he trying to what?
He's trying to cast fireball on me? Shouting fireble? He
doesn't know how to cast fireble? No good? What are
you doing? All right?
Speaker 4: Listen to me?
Speaker 2: All right, I didn't meete, no, but I'm wearing your
mate skin, so and I open a book or I'm
going a fireball that you can't actually do that, or
maybe you can't. Go ahead, go ahead and fireball me.
All right, Listen, you ain't gonna work me because you'll
be here and your mate try me.
Speaker 6: So he's actually killed me once, but we have exercise
far worse spirit than you.
Speaker 2: You said your frit he is in me, in our head,
and you kill him and that's not fair. And I
think you are a gift. You're right. I'm just gonna
punch in the face. Valgarech Walter and just bore me.
Comes back, Walter. You are now in control, saying.
Speaker 6: Okay, rubbish, sorry when happened again, and I'm just walking
I'm immediately like walking back.
Speaker 2: Thanks.
Speaker 4: Yep.
Speaker 2: The large form of lone heart steps out of the
thing and starts to make towards that like caravan, turns around,
sees you guys walking over and says.
Speaker 21: Well, you have rooms two empty room in there?
Speaker 2: Do you need a change of clothes? I'm already in,
I'm good.
Speaker 5: Do you have small clothes for the new one? I
am going to ask, actually, I'll just walk in and
I'll say thanks, and I'll just walk in and then
kind of actually and look for the two kids. Did
they ever tell me their names? I don't think we
ever actually introduced ourselves.
Speaker 2: I think one you caught one of them's names, definitely,
I think you caught what because the other, the blonde
haired one called the black haired one. Uh u q
in which is this? The other one is called Malcolm.
So I'll just give you the name and we'll just
say that somebody at some point said it and you
were able to work it out if you want to,
if you want to note them.
Speaker 5: Down for some reason, which one was the blonde one
and which one is the black haired one?
Speaker 6: Uh?
Speaker 2: Blonde hair is Malcolm, and yeah, hewnon is black? Can Okay,
I'll walk back in and I'll look. I'll look to
see if they're still lurking around. Yeah, give me a
perception check. Are they invisible? Uh? You can't see them,
but you can hear them. They snicker and giggle nearby.
Speaker 5: Can I determine roughly where it.
Speaker 2: Sounds like they're like a few feet to your right?
Speaker 4: Okay?
Speaker 2: What do I see to my ride? Nothing? Just the ground,
the side of the wall. You're outside, right, I would
have like just come back in the entrance or whatever.
Oh in that case, you hear a snicker from just
outside the door. Wait, I'll double back outside then. Yeah,
I'm gonna see the sand shifting in two areas.
Speaker 5: Yeah, I'll just look down at the sand since I
just heard them and I'm just gonna suddenly trying to
grab him and grab him and go.
Speaker 2: This is why invisibility is risky, and that you feel
your hand grab hold of something and for a moment
it feels like a like a cloth feeling, and then
suddenly it feels like stone. And this this this form
of again of like the thing type kid who's like,
all right, yeah, listen, that was funny though, wasn't it.
And then the other one appears from behind you on
the other side of the doorway, and it's like we
learned it. It weren't that hard, but like you said,
it's not as useful because like if that was his sword.
Speaker 5: Imagine if this were a sword, Yeah, that wouldn't have been
a problem.
Speaker 2: I'm like tapping his rock, but that would have been
a problem. Now I probably wouldn't use it. I think
the stone is better. And the other one's like, no,
I don't know. I quite like being invisible. It's better
than going to the upside down. Yeah. Maybe, what have.
Speaker 5: You guys been What kind of trouble have you been
getting into out here with your in visibility?
Speaker 2: Nonsense? Oh, we only just landed, like ten minutes ago
when you told us about it. Oh, you guys learned quick.
So it comes to us. Do you know a.
Speaker 5: Spell that can create clothes or maybe fashion clothes out
of stuff?
Speaker 2: Make clothes?
Speaker 4: Yeah?
Speaker 2: I don't know. We've never had to make clothes. I mean,
we've got clothes. Now, we've got clothes.
Speaker 5: We don't need them, right, But for our little friend
in there, the one your dad was trying to turn
into an elf, but he turned into a halfling.
Speaker 2: If you let us study how about mm hmmm?
Speaker 5: Because her full sized clothes are still got to be
around in there somewhere. You think you could shrink them
to like half size.
Speaker 2: If you let us study her? Okay, what do you
mean by what do you mean by study? We want
to know how to do the spell?
Speaker 5: Which spell the clothing spell?
Speaker 2: No? No, no, no, no no. Whatever it is that
he does, we know it's transmutation. Yeah, I work that out.
So it's the blonde one. I'm pretty good at that.
I can do some bits and bobs, but I just don't.
I don't know how he does that one. You've seen
him do it a couple of times. Honestly, you should
have seen the goblin who was horrific. What happened to
the goblin? He was the most beautiful human man you've
ever seen. Absolutely wait wait wait wait a human man
that turned into a goblin or a goblin that turned
into a human man, beautiful human man. He could have
been the greatest bard.
Speaker 5: Before or after? Like so he turned into so he
turned him into a goblin.
Speaker 2: Turned him into a goblin, triangle, mouth, pointed teeth, red eyes.
Well that's six hairs on his head where he used
to have long, lascious black hair, six horrible hairs.
Speaker 5: Ginger, Did the guy do something terrible and this was
your father revenge?
Speaker 2: Or I don't know? What? Do you reckon? He did?
I don't know. He was running from someone when we
first met him. He was on the run. They're always
on the run. Yeah, they're always on the run, andn't
they I reckon? They're always like criminals or something like thieves,
maybe murderers. O'h Come on, you think it'd be a
murderer or they got pay they always pay up. Yeah, murderer.
He was a murderer. Yeah, he was a murderer, right,
he probably deserved it. Then maybe turn him into an
st goblin? Why did you who did she kill? Who
was it? Oh, she's a thief, not a murderer. Oh
was she still? Mostly?
Speaker 5: Oh yeah, nothing exciting, just money.
Speaker 2: Why do you reckon? She turned into a halfling then?
I think the beak was giving her away a little bit.
Would you rather be a kenku or halfling? Me? Yeah,
I wouldn't want to be a bird that can't fly,
That's what I said. Yeah, that's what we said. Should
have turned her into an Ara conkra. Yeah, should have
turned her into an ara concra then she could have
just flied. Yeah, what's an aeric concra? One aeric cockre is?
You don't know when arak cockre is.
Speaker 5: Hold on, person, I'm gonna start flipping through my I'm
gonna start flipping through my book of sketches that Roger
carries with like all the creatures he's encountered. Let's see
if I find anything under that resembles an eric cocra.
There are no Ara cokra in dustbo Okay, Yeah, so
if there's not one in dust field, then he'll flip
through it and be like, this is this one, and
it's like one of those things we fought on the train.
Speaker 2: The bird creatures on the train. Is that an Ara
concra Yeah, they go they look like that. Yeah, that's
fun inside check. I feel like it's like to.
Speaker 5: Oh yeah, no, that's definitely an Eric concr They're all
two twenties, you know, they rolled two twenties and I
rolled in that one.
Speaker 2: Okay, yea. As soon as they say the triple, what's
the odds? Whack three dice? I've rolled with three? Carry on?
What were the names of these things we fought on
the train again?
Speaker 9: The pitons?
Speaker 5: So right at the top it says Pariton's he just
crosses it out and on the top, Oh okay, yeah,
I have seen these before.
Speaker 2: Then I don't know for ship they go, what's that
behind you? I just look right at them. When they
say that, they turn invisible and run away.
Speaker 3: I got yah.
Speaker 2: Nice try all right?
Speaker 4: Eric?
Speaker 2: How do you? How do you? How do you spell that? Whatever?
Speaker 5: I'll just write it down and put it away. We'll
just leave out til tomorrow then and I'll just go
back inside.
Speaker 2: How many more twenties do I get to beat Tuesday's record?
One more?
Speaker 3: No?
Speaker 4: No?
Speaker 2: Two more? Fuck that?
Speaker 3: Uh?
Speaker 2: You guys are going to sleep good evening pretty much
getting your rest in it's relatively late, but you guys
are still sort of doing your travel things, so we'll
try and like stick to that. I guess you guys
fall asleep. It's a protected rest, comfortable. You're in it.
You're still like on the ground in a bed roll,
but it's not your bed roll. It's a very plush, thick,
comfortable one. There's a bowl of like bread, a glass
of ale, and a couple of like apples bananas sat
by this bedroll. And then the the door frame that
was once probably an actual wooden door, which is gone,
is covered in this drape. So you have a kind
of decent night's sleep about as close to a sort
of hotel rest as you can get or in rest
out here in the middle of nowhere. Assuming you guys
kind of wake up around the same sort of time
as you have been sort of like past midday, to
ensure that you get that long rest. You do get
the long rest. I can't remember if you guys are
fucked up or anything in any way or you needed it,
but I think we have. I mean, but it goes away.
Speaker 6: We were both yeah, last night exhausted, but now it's
a go away.
Speaker 2: Yeah, it's whatever. You have a decent night's rest. You also,
you like you've had like a full meal, drinks. A
couple of you.
Speaker 5: Are clean, one of these a half thing, and one
of us avoided the shower intentionally.
Speaker 2: You Yeah, you probably begin to each of you wake
up in Uh, you'll feel the heat of the midday
sun passing. This stone structure manages to keep the intense
heat of the day off of you relatively well, but
it's not great. You'll start to feel very hot as
midday comes and goes, and then by the time you
wake up, would say, it's probably like two three in
the afternoon, which is your usual set off time kind
of thing. What do you guys want to do?
Speaker 4: Just here, caralized shout through the the room rooms, like
I found my clothes.
Speaker 2: Oh yay.
Speaker 4: Who put him in here?
Speaker 5: Probably lone Heart actually, And now that I think about it,
while I was eating, I'm pretty sure he picked him
up and hung him out to dry.
Speaker 2: After you got them wet, I should probably thank him. Yeah, probably.
Speaker 12: I got a fine lone heart. He said he was
gonna ask to make me some clothes.
Speaker 2: Yeah, did you guys Thinkin is still here?
Speaker 9: Hope?
Speaker 2: So I'm staying away from lash as much as possible. Okay,
I'm gonna god.
Speaker 6: Can I scurry up to his tent just kind of
like half put on my clothes, grab something for my pack,
and run up there.
Speaker 2: To the uh caravan? Yeah, just give it a knock. Yeah,
you like, bust outside caravan's gone. No sign of to kids,
no sign of golias. There are a set of wheel
tracks that lead off pretty much in the direction that
you came from. Well, never mind, there is a box there.
What's going on out there? What's in the box? They're gone,
but he left a box. I'm just gonna like open
up the tent and wait what I want to open
the box?
Speaker 3: Wait?
Speaker 2: Is it big? Small? Very small? Okay, just like the
size of a bay.
Speaker 6: Okay, I'm gonna can I sealed right open? Pop it open.
Speaker 2: What it would look like would be very odd to you.
What it would look like to us in the real
world is like a gift box, which like a wooden
thing that goes over the top that's just slightly too
large for the base Porsche. It's made of like very
thin wood, and it's very light in terms of the
box itself and the lid but you can just lift
the top off. It's not like a chest or anything
that can come up one just is it also wrapped
in lashes skin or is.
Speaker 4: That just is?
Speaker 2: Yes? Inside lashes old head getting This is not a
call a campaign. Inside is a scroll. On the scroll
it says, Lash, and there are a set of clothes,
black in color, quite small looking. Yeah, and Lash, do
you leave clothes? Yeah? Yeah, here's your box.
Speaker 14: Thank you.
Speaker 8: I'm gonna run back to thee my room and put
these on.
Speaker 4: Yeah.
Speaker 12: I assume when I'm putting these on or before then,
I might notice the scroll, can I?
Speaker 9: So it just says for Lash, mm hmm.
Speaker 11: I'm gonna open it.
Speaker 2: It. It's just a like ripped piece of parchment. Looks
like it was just torn off the side of a
large larger piece and then like scribbled something on it,
rolled up, sealed, and then with your name on top
it says, uh. It says compliments of your service, and
remember to deliver the scroll to yellowtra And also remember
she doesn't cast wishes all the best see you in
sin river.
Speaker 12: Hmmm, she doesn't fast, which is oh. And he also said,
don't tell her where this scroll came. And I'm just
gonna sighe I'm putting on my new clothes.
Speaker 2: Do they fit?
Speaker 9: Okay?
Speaker 2: They fit perfectly. All black, they would probably be. They're
very comfortable fitting, like traveling clothes more than anything. But
in the fact that they're dyed black and they fit
you so well, they're like tailored. They would probably class
as like fine clothes. They're really nice tailored but basic
travel where but sort of form fitting for a rogue,
a bit like what the ninjas wear.
Speaker 23: Sure stark pretty point, you'll see me take out my
sharpest dagger, which will probably not be the sacrificial one,
so I assume that's ornamental, but one of my actual
like hip daggers.
Speaker 2: And I'm going to.
Speaker 8: Cut my bird my feather cloak down to a length
that would actually work.
Speaker 2: For Are you proficient in tailoring? No?
Speaker 16: Not like.
Speaker 2: I can probably do it for you. Oh no, from
inside the lashes room, hacking away from underneath that like
flap of drapery. There's just a few feathers of black,
just fire out and roll and land on the ground. Uh,
you hack this thing a part. It is slightly smaller,
it's not hemmed or anything. It's just been it's just
had multiple inches hacked off of it orward just literally
as bad as you could imagine if someone just took
a pair of jeans and just like cut the bottom
off and was like that, although like all the thread
has come away at the bottom and at this and
the slaves and stuff. In terms of size, it fits
you better, But it's just the edges. The yeah, it's
awful job. Are you all right?
Speaker 5: I fathers and stuff coming up under you.
Speaker 9: I think I've ruined it.
Speaker 2: The spell get undone.
Speaker 12: Are you any good at tailoring?
Speaker 2: No?
Speaker 8: No, I just tried to make this shorter and it
was beautiful, and no it's not.
Speaker 9: Is anyone good at tailoring?
Speaker 2: Uh?
Speaker 4: Not? Really?
Speaker 2: Are you you made disguises before? Can you? Oh yeah,
adjust her clothes? Maybe? Don't.
Speaker 10: Don't even finish that sentence of of course, I can, sweetie,
come here, give this to me.
Speaker 9: I'm gonna walk over and hand it to him.
Speaker 2: Now watch me work my magic. M Do you have
a tailoring proficiency? No? D twenty.
Speaker 9: Nothing left.
Speaker 2: Obliterates it. It is now not even a wearable coat,
like the threading out like the what is it? I
don't know how to sew? But when you take all
of the seams apart. It falls apart like multiple pieces
of cloth. All the feathers fall off of it, apart
from a handful. Now it's just a pile of feathers
and various rags between the two. The de froid it completely. Yeah,
you know.
Speaker 3: You could probably pick those up and take them to
a real tailor.
Speaker 8: Yeah, y'all, just gather these.
Speaker 9: Thanks for trying.
Speaker 2: You're welcome.
Speaker 10: If if you're not into this, I'd like to call
this the I don't know why I'm going to say
these words, but Korean MMO raid gear.
Speaker 2: It'll look wonderful on you. Sweetie.
Speaker 3: The hell did you just speak a word of English
or no, it's.
Speaker 2: My own I've made it up right now.
Speaker 3: Probably you trademark that then, huh, thank you?
Speaker 5: I probably Why don't Why don't you collect the pieces
and we'll take it to an actual tailor or seamstress
and have it fixed there.
Speaker 2: Does nobody know mending? I do know? Why would we
know mending? It's perfect it, I mean you can't. She
can't even wear that. Look how many pieces it's the
other parts of it's it's modular, of course, there's a
lot of pieces. Every day you have something new no one.
You don't know mending at all.
Speaker 10: I mean I could try again tomorrow. I could probably
figure out this mending.
Speaker 2: Still, it's amazing. I just meant for the extras. What
you made is perfect. Thank you, perfect, thank you. You're welcome.
But appreciate that the other the other pieces.
Speaker 3: You know that one time when I when rip my trousers,
which a really good thing, you didn't try and repair them.
Speaker 16: Which time, yes, unclothed, don't think into his trousers more
than once, and I had a really good reason for it.
Speaker 2: Last time.
Speaker 3: You were trying to grab the or bell, I had
it securely locked away and you.
Speaker 2: So, yeah, I could probably learn mending tomorrow. Cool, that'd
be great.
Speaker 10: Yeah, I scroll you gut there locking this away in
the emotional vault.
Speaker 2: Walking away, and yeah, you guys can head out and
continue on your way to Lost Stone. Lash. I have
removed slash a replaced. If you scroll down in your
Additional Features and Traits section, it says Kenku lost abilities,
and I just leave them on there for you in
case you want to reference them at some point. I
don't actively have them anymore. I did add halfling ability,
so you get lucky, which is when you roll one
on an attack rollability check, I saven throw, you can
reroll that, I must use a new roll, So roll
twenty does this for you. So I've ticked it in
the little thing there. It's just halfling luck on the
top left box. So you should never really roll ones.
Now if you roll one of those things, you just
won't ever see it, so you kind of don't get
the excitem because roll twenty is no fun. But it
helps you to remember because we never remember. I don't know.
Loads of people don't remember. I don't know unless you're
feel like I feel like remembers everything because feel like
ancestors are elephants. You also have brave, which felt like
needs to remember for you and me, which is that
you have advantage on saving throws against being frightened because
I will forget. I'll forget that you have halfling nimbleness,
so you can move through the space of any creature
that is a size larger than yours. So size larger
means medium, and that's it, I think just medium nice
or is it any size of a size larger than yours?
So that's anything larger than her, which is size at
the top becomes small. Your height needs to be like
whatever you want it to be, but it needs to
be smaller, and your weight will probably drop as well.
You have naturally stealthy because you are lightfoot, so you
can attempt to hide even when you are obscured only
by a creature that is at least one size larger
than you. So you can use that, like you know,
the rogue ability hide, which you hardly ever get to
use because out in the desert, you can like use
that behind Arden, So you can just stand behind Arden
and go I use my bonus action to hide and
attempt to like hide from whatever is like fucking attacking.
Speaker 9: That's pretty sy.
Speaker 4: And then.
Speaker 2: That's that's like how you refresh. Yeah, I think so,
and then you and then you, Yeah, you have the
ability to do that. It's a bit wishy washy sometimes,
but yeah. The only other thing you get on Core
is that you need to reduce your wisdom score by
one and increase your charisma score by one. So I
think you trade a fourteen in wisdom, Well, plus plus
two in wisdom for a plus one in charisma is
pretty much what you traded there. So although you lose
the ability to sort of mimic things. And probably while
these guys are talking about all of the the like
the tailoring and the ability to like forge things and
create things, you notice you don't have this weird innate
ability to just copy. Like you sort of lost a
photogenic memory, which is kind of what cank you have
with that expert forgery thing. You sort of don't have
the ability to just very quickly recall things that you've seen.
It's kind of probably gonna feel a little of a
dissonance somewhat, and of course you lose the ability to
just instantly mimic. All you have is just your voice.
It's just this one voice. It doesn't change. Just weird,
and you can't very easily copy people. That being said,
you are relatively charismatic, or you're a little more charismatic
in this form, and that can be up to whatever
you want it to be, but you lose a little
of that animalistic wisdom. Wisdom in D and D isn't
as much like wisdom as it is for a human,
which is usually like life experience, and that it's like
it's like feral intuition, like your your natural instincts. Kind
of you lose a little of that animalistic instinct and
it's replaced with like, I assume half things get this
because they're cute and nice, to be honest, that's why
they get that charisma boost. And I've always assumed that's
why you get it. So you get a little bit
of an external boost of charisma from other people. They
like the look of you a little more, I guess.
And that is the things that mechanically change for you.
I'm not gonna you don't change any like of your
other stuff. Oh wait, your speed changes, doesn't it. You
now with your tiny little legs can only move twenty
five feet now, And I think that's it. So you
can change your you can change your physical things, how
you look, and stuff like I'll leave out to you.
She gets to keep her ken Kup proficiency in deception.
She gets to keep that, yeah, because she's still that's
ken kup training. And I sort of just put it
down to her being trained as the I sort of
folded it in as one with your training the thing,
and you wouldn't really lose that training, I don't think,
because training is a thing that it's a learned thing
and not a natural thing. So you still you actually
retain that I think is fair because you were still
trained by ken Kup. It's still a sort of a
ken Ku at heart. I'm watching that show Altered Carbon
right now, and this is what it is. So I'm like,
well up for this about this fucking dude in the
future who you can switch bodies because you just download
your personality into a thing redownload it into someone else
kind of thing. To simplify it, it's this, you have
a new sleeve. Other than that, everything else changes or
stays the same because you're still you in there. You
just have a lot of physical changes and things that happen.
Speaker 9: I still have my tattoo and I'm slightly sparkly.
Speaker 2: Oh yeah, where is that in your body? That was
one thing I was going to say.
Speaker 9: Oh, that is on my wrist.
Speaker 2: Yeah, you still have that. You still have that element
to you, Which is another thing I was going to
say to Jay when I rolled the twenty and just
changed my mind with the inside check for everyone, is
that she still has that very unique tattoo on the
wrist of probably more visible now that there's not feathers
in the way. Yeah, is it you choose mister as well? Yeah,
so you have that same tattoos almost everyone else.
Speaker 6: No, no, no, Walter still wouldn't know because he wasn't there
for any of that.
Speaker 2: So oh, I just thought he don't have a conversation
about that. Yeah, I thought you all talked about it.
Speaker 5: Yeah, I just don't probably seen the tattoos regardless, even
if he doesn't know what you.
Speaker 2: Know, hey look at it.
Speaker 24: But I mean, yeah, yeah, I was gonna say he's
probably at least seen the tattoos, even if we've never
really like filled him in specifically.
Speaker 2: On what they are. Yeah, you didn't curl, I show someone.
Speaker 4: I remember at one point he pulled down his sure.
Speaker 2: Someone Miami Blossom. Uh.
Speaker 5: I was a going to say, welcome Tuesday to the
attack high or attack with advantage, hide behind a teammate
at the end of your turn, attack with advantage again,
attack with advantage every single turn. Master race that is halfling, Can.
Speaker 2: You make good rogues? But halfling lightfoot halflings are broken rogues.
Really it's going to be It's going to be fun
until you die of the horrendous disease that you get
from reincarnation at the bar. Do you guys want to
do your last couple of days of journeying north to
Lost Stone as well.
Speaker 5: So you guys will can we can we just take
a stop into just take a second to appreciate the
fact that we now have a brave halfling with a
ring of visibility traveling with a party of adventurers.
Speaker 4: An unexpected journey.
Speaker 2: There was there was a moment when I almost had
the fucking wizard when you pulled the ring out do the.
Speaker 6: Building irony is I'm listening to the Harvard art of
your book right now, well, not like right now, but
when I go to sleep, I should have sucked with
you and had him just picked it up and be
like it's the one.
Speaker 2: Yeah, there we go.
Speaker 12: You are not even that's amazing.
Speaker 2: All right, So same travel rules, you guys pretty much
need to head north again. This area is a lot
more rocky. It's more like that that sort of Grand
Canyon esque rocky red stone mountainous crumbly bouldery area than
it is the sands of like the Sahara, the Sahara
that you've sort of been traveling through. Most of this
area pretty much all the way up here, all of
this whole northeastern area is very flat, not very sandy,
just rocky quite difficult, probably more difficult than sand to
move across. It goes up and down, and there are crevices,
and there are holes, and there are cave systems that
lead deep underground into this mountain system to the north
of where you are. So that's what you're moving across. Now.
It's pretty much just as difficult to find food and
water as it was before. It's just the actual terrain
is slightly different underfoot. Let's see how So, God, I've
got so much shit for these last few episodes. Here
we go, So the group need to pick navigators, scouts
and foragers for this first day. And we'll assume again
that you're moving out of like three in the after
noon and traveling across. So who wants to do the navigation?
Because you guys messed with this couple of times, I
don't know if you want to will be filled as well.
Speaker 5: That I did on like the last day to make
sure that we all weren't going to die, that you
should probably continue that then, all right, Well, I mean
the only reason we did that is because we were
within like one more space of the destination, so it
didn't matter if we ran out of water.
Speaker 6: We can we can double time it again if you
guys want to do that.
Speaker 5: Yeah, we could double time. We could double time into
loss on.
Speaker 6: Then I'll do the scouting, and then Carlias and Arden
and uh and I we do water.
Speaker 3: All right.
Speaker 5: Well, actually we probably don't even need scouting. We're just
going into the town. You can help me navigate just
in case. True, unless we're going to get ambushed in town,
which is famous last words, right, there could happen.
Speaker 2: Probably more bandits that come from town areas out here
poaching on people that stray a little too far outside
the city limits. I mean, it's up to you if
you want to Things things that were in the Sandy
area are different to things that we're here as well.
You were avoiding giant worms and sand spiders and things.
This area has things that jump out of cave systems
and come up from the under dark and wander too
far upwards and snatch at things. Because there are lots
of like holes that just lead down into the depths
of the earth. This is a great way into the
under dark slash under dust. So it's still it's still
pretty fucking dangerous. The stuff is different, I guess, but
it's the same same level of danger.
Speaker 9: Up to you guys, if you want to again, the.
Speaker 2: Matter knowledge is really on. It's just because Raja knows yea, we.
Speaker 4: May as well have one, one three, all.
Speaker 2: Right, Yeah, go ahead and scout, all right. Navigator first, Oh,
it's been two days?
Speaker 5: Can I apply that tom of understanding plus two yet?
Or it has been two days? It has been two days.
It's only been one day. We found it right in mind.
Speaker 2: Yeah, I accounted for it to happen pretty much when
you get to Lost Stone. So we'll say when you
get to lost you can have wondered and read it.
All right, So who's rolling first? Navigator? That you that's me?
Survival advantage please, Album black twelve. Uh yeah, you do
a plus D four.
Speaker 5: Yeah, you can do for it if you want less,
might as well just in case the is like thirteen.
Speaker 2: Fourteen. Yeah, your heading north. It's pretty simple. The land
is a little different than moving across the sands. Whereas
everywhere looked kind of just a flat copy paste of
blue sky yellow sands, here there are like various like
mountainous lumps and giant boulders to maneuver around. But in
terms of moving north, although you have to do a
lot of snaking around things. You can still keep the
party heading north relatively easily, especially when it hits nighttime
and you have the North star like on Earth, because
it's it was Earth all along. I was going to
do that with fractured worlds. Just have them find a
weird Earth relic from hundreds and thousands of years ago.
Speaker 4: And far.
Speaker 2: Yeah, scouters, can you give me some perception checks please
spoil let's offer a nine.
Speaker 4: Is it just you?
Speaker 6: Yeah, it's just like the water, okay, lash.
Speaker 2: I forgot to roll. Hey you you maneuver the group
to an area and maybe usher Raja over to a
strange looking cave system. The first most of the group
would probably just recognize it as a strange opening into
one of these various cave systems that are prevalent in
the area. Well, the one thing that you notice is
that there are some strange like man made ish looking objects,
very rudimentary looking objects. At the very entrance of this
cave system. There's a just a random piece of wood
hanging up. But they the last second before you and
Raja maybe blunder off in front of the cave system,
you make out that it's a huge Great Giants club,
keeping it keeping it quiet. Presumably, you guys can peer
into the cave and at the far end is a
very large stone giant sleeping next to a calling fire
as maybe the sunset beyond him is another one of female,
and the two of them appear to be sleeping relatively soundly,
and just at the very last moment, the recognition of
the difference between what appeared to at first be a
random lump of wood actually being a huge great club
is enough that you didn't all just blunder past, like
ha haha, Arden, It was like, come along, kitty and
like and like basically auto engage them. But you guys
find yourselves at sunset just outside of this cave with
two giants sat in there sleeping. That's the snorts just
just vaguely echoing out of the entrance of the cave.
It's maybe twenty five feet deep to the far end.
They'll be sitting in that last twenty five feet.
Speaker 5: Would we know whether these giants have a habit of
just instantly attacking passers by, or are the things you
can usually speak to.
Speaker 2: You can give me a nature check with advantage for
the sake of everyone. These are stone giants. They're pretty
difficult to make out. Even in the cave. Their skin
matches perfectly to the deep red of the stone and
rock of the area. These guys don't necessarily like hunt
and kill humans, but they'll happily eat a halfling or
a dwarf if they see one. Probably if you were
to wake them up or to engage with them, you're
not going to have a nice conversation. They're just going
to throw boulders at you until you're dead and then
drag you in, rob you of your bits that are shiny,
and then eat those of you that look clean. Almost
never ask are giants in dust? Well nice? They're very dumb,
all of them. There's really not much of the same
giant hierarchy that there isn't like storm kings where they're
quite intelligent, even up to like cloud giants and things.
They're almost all dumb and have the same reaction of
just kill and eat and very They're just they're like
they're like Neanderthals or something. They like cave men, especially
stone giants and hill giants. We should I can't what
you're initial question was, but I had that answered it.
Speaker 5: Yeah, I think that covered it. Basically, there's no point
trying to talk to them.
Speaker 2: Pretty much. You've got a grip. So I just gave
you all the information that I have on the giants.
Speaker 5: Right, So basically, don't waste time trying to talk to them.
Is what You're totally not worth them. Yeah, is the
whole group here?
Speaker 2: Is it just me and Lash? That's up to you?
I figured we were all there. Yeah, yeah, you can
all be like like you've seen it. You and Lash
of like peered in and crept back, and you're like
a few paces away from the entrance, whispering to one another.
It's a pair of stone giants. Avoid them or kill them.
Although they might have some goodies packed away in there,
they sometimes attack passers by and take their stuff. I
think we should we should go. I don't can't trust it.
You're right, yeah, we should definitely go.
Speaker 4: Don't exactly have that many bullets remaining.
Speaker 2: So after Lash and I go in and see what
these guys have.
Speaker 4: All right, I have a bad feeling about this.
Speaker 5: Same Roger is casting past without trace, without really waiting
to hear what Walter thinks, and this sand around them
starts swirling for a second and eliminating any footprints and
such that we're leaving behind.
Speaker 2: Let's go.
Speaker 5: And I'm just like, I'm like already, I'm like pulling
latch by the shoulder and we're going into the cave.
Speaker 4: As they're walking in, Carl's gonna say to Walter.
Speaker 3: How much you want to bet that they're gonna wake
him up.
Speaker 2: We're not gonna wake them up. I got a silver.
Speaker 3: Sure, all right, Just uh, I don't want to get
ready with the haste, and I'll reload to my gun.
Speaker 2: Oh yeah, uh yeah, give me two stole chicks, yeah,
thirty two twenty two. You creep in, both of you
creep into the opening of this this cave. There's a
moment where lash, maybe you you like, crunch a stone,
a little unsure of your new little halfling legs underfoot
and a stone crunches against another stone. It makes a
relatively loud sound, but not loud enough to wake these
guys up, though it's a little close, a little too
close for comfort. As you step in, cursing your new
and odd body.
Speaker 4: Luckily you don't wake the giants are dumb, huh.
Speaker 2: Author, give me some perception or investigation checks, so if
you can like see anything here you see that there
is not much of worth like open and around here
you see all sorts of varied bones, and like there's
a strange smell of like cooked flesh of something odd.
As you move a little further in, you probably are
able to work out that the in fact give me
nature checks. This is why we have dice rolls in
the game. You had to You had to make us
roll in. Didn't large bones exist? Sitting around this campfire,
whatever they've eaten was pretty big. And then pushing a
little further in beyond the second stone giant, with one
being closer to the entrance than a fire than the second,
you see beyond it that there's a set of like
discarded clothes that look like they would fit maybe a
human or an elf or somebody of like medium humanoid size,
a set of robes, a hat similar to that which
Kylias used to wear, a little more wide brimmed, closer
to like the farmer's wide brimmed hat than the like
cool dude cowboy hat, but still it's one of those
white brimmed hats that you get. And then just a
pile of discarded clothes with one side of them particularly
bloodied underneath one giant fat leg of the female stone giant.
Is a backpack under the crook of the knee. That's all,
you say. Lots of bones, a horrible smell, more bones,
some bloodied stuff.
Speaker 5: A backpack, huh, a backpack. I'm gonna take the I'm
gonna take the hat. Is it covered in like blood
or anything nasty or is the hat clean?
Speaker 2: The hat is in pristine This is brand new hat.
This was bought like recently and must have flown off
the top of this person while he was being bludged
to death.
Speaker 5: Oh sweet, I'll put the put the brand new hat
on and then it's pretty clean, and then walk over
and there's nothing else of interest that I can see.
Speaker 3: You.
Speaker 2: We're in the home room. There's there's like a there's
a great club. There's a set of random rocks, and
just a horrible stench coming not just from the walls,
as if something was cooked in here recently vaguely cooked,
but also just from these two horrible giant, great disgusting
stone giants.
Speaker 5: I guess, I'll, I guess, I'll like look under the
clothes real quick to make sure you know they look
a giant bag of gold or anything. As long as
there's nothing like that under there, then I'll go look
at the backpack. Is the Is it possible for me
to like open the backpack and look inside it without
having to dislodge the giant's leg.
Speaker 2: Let's see, the backpack is with the flap end at
the top of the satchel is under like the thigh
of the leg. There's a slight crook in the knee
before the bottom half of the leg comes down on
the bottom end of the satchel. Basically very much. No,
you kind of feel like you're either going to have
to like pull the thing out or find some other way.
You couldn't just open it easily.
Speaker 8: Okay, Well, I'll be out there checking it out too,
and I won't say anything, but I'll pull one of
my daggers out and make a sawing motion leg.
Speaker 2: Oh, you mean, like cut the bag loose open. I'm
going to give it like a like not.
Speaker 5: Enough of a tug to disturb this creature, just like
a very gentle one to see if there's any kind
of give with it at all on the satchel.
Speaker 2: Yeah, like the grab.
Speaker 5: If I grab the satchel and just apply like a
tiny bit of pressure. Is there any kind of give
at all? Or is it like completely jammed in here
just so that you.
Speaker 2: Don't somehow completely fuck it up roll in stealth check okay,
or a slave of hand, but stuff will probably be
the best one to go with here. You're like, yeah,
it would be a thirty one. You give it a
little tug as soon as you feel it. You're like,
this is pretty locked in the thigh end that's sitting
over the top of the satchel is very much wedging
the top of it down.
Speaker 4: Okay.
Speaker 2: If the giant lifted her leg like an inch, you'd
be able to easily like whip it out, but without
without making it very obvious. Unless she's in an extremely
deep sleep. This is there's no give basically, m hm.
Speaker 5: I'm like looking at the thigh thinging, you know, just
a quick little polk right here. She just lift her
leg up, like grab it and run. I'll just look
back at lash and nod like, yeah, go ahead, okay,
and then I'll I'll hold the fabric of the satchel
tot so that she can try to saw it open
or whatever she's about to do.
Speaker 9: Yeah, I'm gonna try to I assume it's leather. Are
we lucky? And it's some kind of burlap?
Speaker 2: Uh No, Yeah, it's like a it's like a burlap
sack looking satchel. Very very basic, very simple. You can
attempt to cut it open with a sleight of hand.
Check you get plus ten. No, the plus ten only
applies to stealth.
Speaker 5: Do I get one D?
Speaker 2: You can't use the one D four because arden's not
in here. Casting h got you blast? Okay?
Speaker 12: I was thinking I was able to use that.
Speaker 2: As you cut the side of the satchel open, there's
something of weight that sits at the bottom end that
begins to move. And although you're cutting through the bag
very quietly, the thing inside the bag makes a kind
of like obvious noise and motion and bulges a little
too close to the edge of the bag. Here what
sounds like two glass objects inside moving like they're pushing
on this side of the bag.
Speaker 5: Yeah, I'm going to I'm gonna immediately just crimp it
shut as soon as it starts doing that, and just
kind of look at lash.
Speaker 2: How loud Was it not loud enough that it's woken
anything up? But if you make the whole any bigger,
then these things might spill out or make a noise
without you being able to control there. Okay, then out
of the side of the bag.
Speaker 5: Okay, So like I'm just keeping my left hand like
clamping shut the cut that she just made on it.
Can I like I want of those like open it
a little bit and try to like figure out what
the heck I'm looking at.
Speaker 2: Uh yeah, you're just give me an intelligence check or
an investigation check. Yeah, there's two vials or potions in there,
and they just sat at the bottom of the bag.
One of them is obviously on top of the other one,
and as you're opening it, just based on gravity that
push that's just going to fall out. Oh I thought
you said it made like a two pieces of glass
just like Oh okay, I thought you. I thought you
meant like animals screeching. Okay, Oh no, there's no animals
in there.
Speaker 5: Never mind, I misinterpreted what you're saying in that case.
Speaker 2: In that case, he's not frantically pinching it shut. I
thought you were. But you said it was like a
cat trying to get out of the bag. Literally, Okay,
just a few glass objects pushing against each other.
Speaker 5: Is the are the glass pials pinched in place, or
can I like slide them out?
Speaker 2: You can give me a slap hand check to find
out with me. Look here we go. Yeah, one slides
out holding the top of the bag, keeping the other
one there. Give me another slap hand check.
Speaker 5: I'll hand that one off to lash and go for
the other one.
Speaker 2: Easily pull the second one out. They are very obvious
to you as to what they are. They are two
potions of healing. Just stand up potions of healing that
come out one after the other, duplicates, fresh looking, freshly
purchased in a nearby town. Padding around the inside of
the bag. Any other objects, Yeah, definitely, but nothing tough.
Actually no, give me another slight handed check, just to
pat around in there. A purse, definite purse. As you
feel it, you feel all the coins begin to shift
and slide, and you stop yourself from really batting it
across based on the weight or the feel of it.
Speaker 5: Can I tell, like how much money we're talking?
Speaker 2: There would be a large amount of coins, but whether
they're copper or gold, you don't know.
Speaker 5: I want to take one coin, just like, pull one
coin and see if it's gold or.
Speaker 2: Copper as a as an effort maneuver with like one
hand under a giant's leger get a coin out. You
can do it, that's right. I'd have to untie it, okay?
Speaker 5: Is them to just yak it and sprint out of
the kid before these things can react?
Speaker 2: U All right, here we go.
Speaker 5: I'm gonna try, and I'm gonna try and carefully remove
the Hale coin purse a slaight hand jack.
Speaker 2: Push my luck again.
Speaker 4: H You go to.
Speaker 2: Pull the purse, it snags on something. The top of
the bag, which is under the thigh, appears to in
some way be attached to this purse, and as you
pull it, you see the top of the satchel kind
of like tug downwards, which tickles the underside of the
giant's leg.
Speaker 5: Can I begin sprinting? Or to have to wait for
something else to occur?
Speaker 2: You would like to sprint? I mean I am.
Speaker 5: I'm gonna start pushing. I'm gonna start pushing Lash. I'm
pushing you towards the exit. Now leave, ah, and I
will grab the bag and wait till Lash gets ahead.
Start and I'm gonna cast Zephyr strike on myself and
grab the bag and sprint out the door.
Speaker 2: Just grab the whole thing. It's you. Uh give me
decks saves both of you. Okay, yeah, oh you did it?
Speaker 4: Ten?
Speaker 2: Is it a ten?
Speaker 4: Ten?
Speaker 2: Is it you roll a ten? I rolled it two?
That was so unbelieving. Then, so basically, you guys, you
tickle the underside of this giant's leg. She wakes up instantly,
her eyes snap open, her nostrils just widen massively as
she takes in the scent of something in her cave.
She looks down at where you are. You push lash,
you snatch the bag, You mumble something and cast the
spell lash from behind you the the there's a raw
as both of them, and then a fucking club just
launches above your head. Lash and you dip down and
begin to run. The other one from the other side
grabs at the nearest rock and then just smacks you
in the head with it. Russia out. Let's see here.
This is a lot of damage. This is gonna hurt.
I'm gonna the roller here, can you not. I'm holding
out my hand for the silver to carl. You grab
the bag, you cast a zephyr strike, and then as
you like look up, You're just maybe you're doing too
many things at once before bang, you're just smacked in
the head. Hey, look at that fucking hell you just
slightly dodged because of all those ones, and this rock
just bang as this thing hits in the head, and
this huge, great woman sort of sits up behind you.
The other one is sitting up. They've reacted very quickly
to where you are. Are you what are you guys doing?
You're at the far end of the cave, just watching.
Speaker 6: I'm holding out my hand for the silver I was
preparing to enire.
Speaker 2: You're already okay, and silver too. You can have a
sub a free action of just hand silver and uh yeah,
you guys. You guys can give you the option to
run or fight.
Speaker 7: I mean, I'm totally down to fight it, but I
don't know how much fair how fair?
Speaker 6: If Carlias is like readying his gun, then I'll go
in ready as well.
Speaker 4: I guess it's on up to you, guys.
Speaker 2: I'm waiting for the two running out. They're gonna set
the tone.
Speaker 5: Okay, Well, I guess it depends. Then when when the
giants stood up, did the weight come off the bag?
Speaker 6: Uh?
Speaker 2: Yeah, you have the bag? Okay, so I do have
the bag and you have I rattled, but I'm not unconscious.
Lash has already made it clear, right, I think the
Lash is running pretty much depending on what your intentions
are depends on whether we do this in initiative or
whether you just want to make some rolls now and
trying to buy.
Speaker 5: I'm just gonna sprint out because with Zephyr's strike on,
they can't make opportunity attacks.
Speaker 2: And I move ridiculously fast. So when Lash you run
into hole and ass there's a hole in the bag.
As you run, I feel like a few things roll
out of the bag. There's a bottle which is wrapped
in a cloth. There's a couple of scrolls. The purse
doesn't leave the bag, it stays in there, and one
other item. But there's three things that fall out as
you run. These two giants are getting up. You guys
are running out of the cave. I will I'll give
you the edge of the cave. Both of you get
to the edge of the cave and turn around. As
these guys are like, because they're pretty big and slow
and lumbering. That's shouting shit at each other in giant Tish,
if you speak Giantish, they're probably just saying what the fuck?
Speaker 4: What the hell?
Speaker 2: They get something hours good and they're just arguing. But
at the same time, they're getting up and they're like
grabbing at random ships about to launch them. At the
front end of the cave where you're all kind of
punched up, there's a couple of items. There's like a
wrapped bottle and a couple of scrolls. I'm like sitting
there like.
Speaker 5: He's just Roger's sprinting towards the cave and he's now
like holding both ends of the bag because there's apparently
a hole on each side of it, and he's just going,
I got it.
Speaker 4: There you're going, and you walk them.
Speaker 2: Up, say that.
Speaker 9: And all I'm saying is run.
Speaker 2: You don't want to run? Give me dexterity checks.
Speaker 12: That's mine, though I'm not.
Speaker 9: I don't want to decide for everyone.
Speaker 2: I feel like we could take them. Really, Walters going in.
Speaker 6: Walter's going, I'm gonna haste Carlias.
Speaker 2: Okay, you're running in.
Speaker 6: Yeah, Walter, Walter is gonna haste Carlias at least, And.
Speaker 2: Well, you can do it next week because you're an initiative. Immediately,
as soon as you make the decision to fight, you
just lose the ability to just do what you want
outside of the thing, and now you're an initiative. So
it's at this point that they begin like moving towards you.
One of the others, the the male giant, shouts a
strange word too, like out the door, or he shouts
at you, I guess fuck it in common, he shouts
flesh fighter to me, and from somewhere off behind you,
there's a very low rumbling growl, and something begins to
move across the stone, pincering you at the cave entrance
and will find out what's happening next week, because two
stone giants would be too easy for this group. Who
wants to deal with that doing forty six damage hit?
Fuck thanks, I'm.
Speaker 5: Just going out there that rolling three ones that still
did fifteen damage in one hit. She'd probably be should
probably be running.
Speaker 6: You literally just said, I feel like we can take them.
Speaker 5: I feel like we could take them, but at this
I just thought it'd be funny you just sprint up
the cable to look ah into the desert.
Speaker 2: I don't know how many times I have to tell
people as a DM how much I love just putting
toys and trinkets in front of players. That's why I
was like, no, no, yes, no, not to use the
greed ability that you innately have humans.
Speaker 4: That all have.
Speaker 5: Uh, you just have to have last years her ring
to go get the stuff I dropped, and then we're set.
Speaker 2: I could turn in visible too. Now you've got two
Stone giants and flesh Bier to deal with. Next week
Stone giants, I think coming up with that, they're going
to call him Old the twelve. I love that, though Stone.
Would you call this very particular creature? I love it?
I mean, come on, it's this very particular creature. Thanks
for playing players, Thanks for DM they made it to
Lost Stone. You never will. I don't think you will.
I think we're I mean now, you definitely won't. Next
week we will see how these guys deal with the
Stone giants and flesh by maybe the last day of
travel and we're dead potentially see Lost Stone. If any
of them survive this probably relatively difficult fight, I don't know.
Rash has already hurt. That's interesting. Lash is a halfling now,
which means she has disadvantage on everything until she's used
to her body. Kidding, kidding, just kidding and scaring you yeah,
thanks for watching, watchers. Let's do a quick round of
shout outs, starting with the previous king Ku, who on
next week's overlay will say halfling weird if they're like
bend our brains around that as a as an imagination
theater of the mind thing. Now that she's still the
same person but in a.
Speaker 9: Half, but I look a little different.
Speaker 2: It's still a lash, but you have a whole other body.
Speaker 4: It's weird.
Speaker 12: Yeah, I look like a half of chat.
Speaker 9: That's right, I look like a half.
Speaker 5: Oh sure, guys, it's a very short one, very short one.
Speaker 6: That would be the greatest character plot hook. So like
I'm a half elf and they're like, no, you're not.
I'm just a really short half elf.
Speaker 2: Half.
Speaker 9: I don't mind cree feet. Hi guys on Tuesday, thanks
for watching.
Speaker 12: You should you next week because two stone giants and
whatever the fuck flash Fighter is.
Speaker 9: That's gonna be scary.
Speaker 12: If you want to see other place forward slash Tuesday.
Speaker 4: There you go.
Speaker 2: Everybody take a moment, click on the links. Is there
any nou well, it sucks to be you. Any mods
in the chat? Anybody want to apply from mod status?
Everybody is? I think it's.
Speaker 4: Yeah, it's just why am I?
Speaker 2: Hey, there you go? I know, Adam mod I never
go in there. It's for peasants. I don't go into
the chat. It's disgusting. You never see the nobility through
the sewers. Get out of here, uh, Connor cronis man
and people find you man?
Speaker 4: Why for its last kind of Cronus? Uh tomorrow actually
first time checking out some Natica Brad. You love that game.
Speaker 2: But this Sunday maybe a day of rays where we.
Speaker 3: Uh fight a dragon potentially. Yeah, we may end up
going into the fighting pit if anyone wants to see that.
I know away this time I'm playing as a barbarian Goliath,
So yes, I think I'm kind of on the fence
of what what would he do? Maybe he'll fight, but
you'll have to be there Sunday to find out.
Speaker 2: We don't get instant access to the dragon. We have
to literally like do a sub game of the fighting pits. No,
there's another way. You guys, just have to fight an
actual dragon the other way through fighting pits and then dragon. Cool. Yeah,
there you go, Corn Cronus. Click on that name, follow
that boy and also follow.
Speaker 7: Also I want to point out I wasn't paying attention.
I thought flesh Fighter was the name of a D
and D creature, and I wanted I wanted a little wiggly,
fleshy thing with big teeth just to like bite.
Speaker 2: I was like, really, Dan, d, that's all you got
as a giant. It's good.
Speaker 5: I thought the giant was like calling a pet.
Speaker 2: Yeah, that's what I thought too.
Speaker 6: It was he was but Tenshi, you thought that was
the name of the creature from Wizard.
Speaker 2: Yeah.
Speaker 7: We had two vampires and a flesh fighter attacking us.
I was like, what is it fleshier?
Speaker 5: Like, isn't a single stone giant like a c R
eight creature?
Speaker 2: Oh yeah, it's probably pretty high.
Speaker 4: I assume two of them.
Speaker 5: I don't think two of them will well.
Speaker 6: I mean, oh no, I'm taking hill giants hill giants.
Speaker 2: Two of them will probably kill us if it hit
is hard as it did fudging up. This is uh,
this is one of the hard harder random encounters that
I've put on the thing. But I mean, you didn't
have to fight them. You could have just walked past. Yeah,
but they have money you had. The basically can't say that.
You can't say it's like we didn't have to fight it.
You put loop there what it was, but on your
perception you sort of didn't makes it breaks it. So
I thought it'd be interesting if you actually saw the
thing but didn't didn't get jumped by it or anything.
You didn't fail, and they didn't fail Kinder, So I
just thought, just see what they did if they see it.
And I was like, well, let's make it interesting.
Speaker 5: It has money, Brad, you knew how this was going
to turn out before we are enrolls again.
Speaker 3: I the thing is it's only going to be for
like seven copper or something.
Speaker 6: That's that's what I was thinking, right, is if you
take if you take the pack, the scrolls are like
wish and true Resurrection.
Speaker 2: But if you fight them.
Speaker 6: And then get the pack, it's like stinking fog and
men or something, you know, like men.
Speaker 2: They're not magical scrolls. They're just like let us that
he writes to the random people, just flavor text. I
don't want this. It's the books from Skyrim that do nothing.
E books there for you to collect a.
Speaker 3: Little Yeah yeah there seven there you go find someone's
lusty Argonian maid.
Speaker 5: Yeah s okay, So it's to c R. Sevens versus
a party of level sixes, that's gonna.
Speaker 2: Be We're like, we're fucking kind of level seven.
Speaker 7: I don't know if I really have any spells that
can really, Like, whole person doesn't work on a lot
of things.
Speaker 2: Giants are basically just large persons. I wonder if it works.
I think the whole person is to work on a humanoid,
doesn't it. Yeah, it's giants are very large humanoids, aren't they? What?
I won't lie.
Speaker 7: I still the first thing is if as soon as
Ardent sees the situation, I do speak giant and I
could thombiturgy my voice louder, and I maybe could diplomacy
as out of this, but stop.
Speaker 2: My children.
Speaker 5: Diplomacy diplomacy are way out of it, as Russia is
literally running past you, going.
Speaker 2: I got it. Yes, I was going to say, where
the little guys running out of the giant cave opening
with these were the Kingdom's taxation people. We're tax eating.
We didn't want to wake them up.
Speaker 5: Yeah, you're the text, You're the inquisition can get some
god level charisma text and maybe that'd be pretty funny.
Speaker 2: Well, Tuesday's new plus one charisma could help. This is
your queen. Yes, that'd be like where is she? I
not see? Uh, well there you go, Hey that was
your shout.
Speaker 4: I guess.
Speaker 2: Go and watch he is playing Slay the Spire.
Speaker 7: Uh today, actually going to check out the Backerbata for
Pillars Maternity too, and then back to Cooney and probably
some slave spire.
Speaker 2: There you go, Slay the Spires.
Speaker 4: I'm so addicted.
Speaker 2: Good for that man, follow I love it. It's good
fair light excaliburs. Yes, what are you doing on your channel? Uh?
Speaker 5: Lately I've been playing mostly Hunt Showdown and The Dragon
Ball Fighter.
Speaker 2: I watched you play a little bit of a Hunt
show Down when you were playing with Ava and you
were in a spider place and all it was was
just you running around with shotguns shooting it and her
screaming randomly. F But to be fair, it was fucking horrifying.
I hate spiders and I hated it to watch. I'm
so sorry.
Speaker 5: Yeah, it's it's pretty satisfying game. I've had so many.
Uh just like walk around the corner and find a
pair of enemy players, so you just pull out the
revolver in that game and just bang and then it's
not like it's not like other games.
Speaker 2: We can go bang bang bang, and no, it's you go.
Speaker 5: Go bang and then there's this like slow the chamber
turns and you pull the hammer back like single action Revolvers.
Was like bang click bang for the second guy, just
kill them both and it's just like it's so satis.
The PvP in that game is amazing.
Speaker 2: Yeah, that was I saw the game. It was the
same game where you just walked into a bush and
shot and killed a guy. You were engaged in a fight.
We killed one of them and then you just ran
into a bush and just went bang. It was pretty
fun to watch.
Speaker 5: Anthony and I did a run where we only used
melee weapons, so that was fun. So we were both
running around with cavalry savers and there was a guy
that we knew he was gonna come because we'd already
killed his partner, and we're like, okay, he's gonna come
try to rescue his buddy. So we all at off
the guy that's on the ground. We're like, good luck
resting this guy. You're not getting him up. Second guy
is coming and I intentionally let him see me and
I stay behind a tree, but Anthony is like one
hundred feet in the other direction. So I wait till
the guy sees me, and then I'm like ah with
a cavalry sab, and he like starts shooting and I
go back behind the tree and I'm like aha, oh,
I just keep doing this, like peeking up from behind
the tree, and he keeps shooting at the tree, and
meanwhile Anthony's like sprinting up behind him with.
Speaker 2: The cavalry saber.
Speaker 5: And then finally we hear the guy go come out
and play like he's taunting me, and I said okay,
and I like come out, but instead of running at him,
I just like start running in circles and so.
Speaker 2: He's sitting at me and Anthony just pales him from behind.
Speaker 5: It's the same, and he uses the in game Mike
to yell Justin says he doesn't kills the guy.
Speaker 2: It's way too much fun, beautiful. I'm pretty addicted to Hunt.
Speaker 5: I don't want to play anything else unless it's Dragon
Ball Fighters, which I'm also addicted to.
Speaker 2: Yeah, I haven't given it a go yet because I
just don't know how I'm how I don't know how
it looks scary. I love games, but I just feel
like I'm just gonna get my ass kicked because I
suck at them. I still haven't played in Justice Too
for the same reason. So I'm like, I want to
play it, but I'm shit and I won't be able
to help but play it on stream and everyone will
just bor rate me.
Speaker 5: You got to be like a real life saying, man,
you just got to get the crap kicked out of
you to the brink of death, but then you come
back stronger.
Speaker 2: That's how fighting games work. I have three fighting games
I want to play in Justice Too, Desidia and dragon
Ball Z Fight, and I just I haven't found all time.
If you ever care for it, I could teach you
dragon Ball. I haven't played the other two. I'll teach
you dragon Ball in your bedroom and that and that
will be how I promote the I'll be like, yeah,
that you're about to see something special. And then it's
me winding up fair like for more hours a week
with my bullshit attempt at telling him how a thing goes.
He's like, that's not how Krellon works. Krellon can't do
with the camehammah, And I'm like, ammahamma has discs Uh, yeah,
I don't know. I'm going to give it a go.
I think I wanna. I think I want to play
What was that fucking game I played today?
Speaker 15: Chat?
Speaker 2: It was awful Porsche. Something about Porsche. I hate it
so much. Yeah, No, I definitely want to play more
of that. And Squad is the other one I'm playing
this week. I think those are my two games. Jay,
what are you playing?
Speaker 6: Monster Hunter? Just a Monster Hunter? That's it, that's it.
Speaker 4: I played.
Speaker 2: You want to watch months to Haunta the j Potato.
You've got no dn D shows this week? No, we got.
We got Ilios.
Speaker 6: I think we have Ilios and then we have neon
screen on Fridays seven pm.
Speaker 2: Ilios is We didn't change the time.
Speaker 6: It's three pm, but yeah, three pm Eastern on Sunday
and then seven pm Eastern on Friday.
Speaker 2: That's it.
Speaker 6: And join our discord the love of God, join our discord.
Speaker 2: Yeah, it's the only place to go for updates. You
will never find out what's going on otherwise. Have any
special announcements to day, any super special announcements.
Speaker 6: When we did this to me last week, bye and
moving in with Brad.
Speaker 2: That's true. We're pregnant. Everyone. We'll see you next week
for either an epic fight or an epic runaway.
Speaker 5: The end of the campaign, we'll see you there and
maybe maybe.
Speaker 2: Some stuff which last start peace.
Speaker 8: Hopefully you've been listening to Table Stories Dust Fail. If
you like the show, please consider rating and reviewing for
more stories in this world or other worlds for us
our entire library at tablestory dot tv. To support what
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much for listening, and we'll see you next week.