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Speaker 1: Hello, and welcome to Side Request. This is our weekly

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video game shows here at GI Verse. I'm your host,

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Dylan Wilson. Have the Reign of Chaos with me today.

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Kirkland pats are Kirkland with a K, just like Mortal Kombat.

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How are you doing, my friend?

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Speaker 2: I'm doing very good. Yeah, I come it off with

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Comic CON's some big announcements there, but yeah, I know,

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I'm doing pretty good. It's a good day so far.

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Speaker 1: Yeah, I know. Good shout out. We did just did

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some coverage of all the Comic Con announcements and there's

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also a couple of gaming things, so we're gonna talk

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about those today, along with some of the games we've

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been playing, and some multiverses off of Hot Off last

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week's episode, which we kind of centered around roughly the

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idea of multiverses but what if Disney had done that instead?

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So should be a fun episode, and yeah, let's get

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right into it. Let's talk about the games we've been

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playing first off, and I want to start with the

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game that I've been playing for the last week or

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so here called Dungeons of Hinterberg. I don't know if

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you remember seeing this one. Kirkland It's kind of been

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advertised by Microsoft a lot, so I don't know if

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you've watching an other showcases might have seen it, because

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it's a game pass game here, So this just came

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out recently. It is a it's an interesting game. I

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want to talk about this in a few different angles,

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but first I guess just like the premise of it,

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it's kind of a it's a game set on the

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planet Earth modern day. But the hook of it here

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is that a few years ago, out of over no where,

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these anomalies popped up where there's these certain spots on

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the Earth where these just huge magic anomalies started happening.

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This is like a world that has no magic at

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this point, so it's kind of strange just magic pops up.

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All these dungeons pop out of nowhere, monsters start coming

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out of these portals near these towns and whatnot. But interestingly,

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like rather than that being like a terrifying thing that

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traumatizes everyone in the world, everyone's kind of cool with

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it and they're like, damn, this is kind of interesting.

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We love magic. Magic's cool, and so this is this

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is fun. And so the game is set in this

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town of Hinterberg, which is kind of this beautiful mountainside

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village in the Alps, and this is kind of like

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the main spot where this magic has been occurring. So

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in Hinterburg there's all these dungeons and these creatures, and

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so it kind of turns this town, which is like

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this peaceful little mountain town that would only be you know,

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like no one really have any reason to come here,

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now it becomes like this huge tourist trap like attraction

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where people vacation here to come, you know, get access

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to magic and come fight enemies and go solve puzzles

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in dungeons. So I really like that it kind of

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takes like what could be like an apocalyptic type scenario

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and instead turns it into like a cozy game. Like

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this game is very much a cozy vibe. It's very pleasant,

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it's very chill. That's also supported by the art style,

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the aesthetics. Generally, it has like a really nice kind

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of comic book sort of aesthetic to it, or has

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kind of like the polka dot the polka dot like

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comic book, like nice cell shading and all that, very

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bright and colorful, like your main character, your paint and

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ias like names Louise Luisa or Louise something like that.

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She has like a teal jacket and like pink hair,

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Like it's very colorful and vibrant, and then the music

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is also just super viby and chill. It's very reminiscent

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of Tunic. And then it's just very like Ethereal and

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kind of just you just relaxed playing this game, even

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though you're like doing combat and like solving these tricky puzzles,

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and there's big chaotic moments and whatnot. So it's kind

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of an interesting mixture of a whole bunch of different things.

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But the actual gameplay of it, it's kind of split

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into different sections. There's section where you're just exploring, talking

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to people walking around town, and then there's the dungeon sequences,

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which have like combat in them and then puzzle solving.

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Usually it's like you go in one room, fight some

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men is, next room, solve a puzzle, next room enemies,

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the next room puzzle. It kind of just goes through that.

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But yeah, I like that the game like sets up

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right at the beginning of what you're doing. It's like

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there are twenty five dungeons in this game, and you

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just gotta get you just gotta beat them. That's that's it.

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That's the whole game. Like I'm sure there's some twists

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and turns that are gonna happen at different points, but

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it kind of just sets up like what you're gonna

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do and just says, hey, go have free ray and

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go do this however you want. There is you know,

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like things unlock as you go through, so you don't

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have access to everything from the very get go. But

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I think I don't really think of this as like

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a Kirkland game, Like it doesn't really the gameplay, the vibe.

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I don't know if it's really up your alley. But

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there are a couple elements that I think you might

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like about it. One is that this game very much

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has like the death loop structure of it, where it

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has like the three times of day, like the morning

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and the afternoon, evening and then the night time. And

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so whenever you wake up in the morning, usually your

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character will like just be having morning coffee talking to someone,

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and then you choose like which area you want to

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go to, Like there's you know, the icy area, the

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mountain Bio, the four is biome, and that's where you go.

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There you're gonna hiking around exploring, and then you'll eventually

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find a dungeon and that's probably where you're gonna spend

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your morning. And so once you choose to enter a dungeon,

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it like will skip past morning. Now that's like what

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your morning activity was, and then you're sent back to

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the town and you can choose what you want to

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do with your afternoon, whether that's like, you know, going

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to the shops, or you can spend time with people,

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or you can even just go to the movie theater

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or just go mess around with other random activities. And

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in that way, it's actually kind of a lot like

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fire Emblem three Houses, where it's like, Okay, I have

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limited time, who do I want to spend my time with?

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And so you can do it with like I think

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this person's interesting or coolant I want to know more

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about them, So that's how you could make your decision.

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Or it's like, you know, all these decisions also factor

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into like how you're leveling up your character too, So

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I like that there's kind of like this two sides

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to hanging out with people, one just to get to

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know them, but also you can also you can go

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in your book, your little journal and see like at

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each tier of familiarity with this person, this is like

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the thing you're gonna unlock. So you can also just

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spend all this time with someone just to you know,

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get whatever that unlock is too. And then at the

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night you always go back to your room, and I

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feel like you can look later in the game. I'm

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guessing you un lock the ability to do stuff there.

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So far, it's just my character is always like I'm

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really tired, I'm gonna go to bed, But there's like

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a TV and there's like different books and things, so

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I'm guessing you can maybe interact with those, or maybe

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if you didn't do a dungeon, maybe your character is

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not super tired and you can like do additional activities

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in that way. I'm not too sure, but I really

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like that structure of it. I haven't seen another game

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since definitely like break up that structure by like morning, afternoon,

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night and how you want to spend those times. And

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even though it's very different in terms of the actual

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gameplay of it, I like that it kind of is

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reminiscent of that structure that Death lopas, so that part

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of it is pretty cool. And then there's just a

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lot of really smart like RPG mechanics, like the way

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you're leveling up your character here. The combat is very

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much like hack and slash kind of button masher, but

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you're getting spells as you're going through, you're getting different abilities,

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so that makes it a little bit more engaging. The

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column's probably my least favorite part of the game, but

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it's you know, it's good enough to get by seeing

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all sorts of different enemy types and whatnot. But yeah,

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like there's all sorts of different RPG systems. Like as

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I said, with those characters, you're getting different inventory items,

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you know, changing your gear out. And then there's also

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this thing that is similar to like Near's upgrading system

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or at least Near Automata, where it has like you know,

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you have like a certain amount of slots and like

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you know, certain charm they're called charms, and so you

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can put in like maybe two or three really strong charms,

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or you can put like a bunch of weak ones

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in you kind of fit in them, trying to fit

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them into the allowable space, so you can try to

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maximize how much you can fit in there. So this

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when I'm playing through this game, I'm just I'm noticing

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a lot of little things taken from other games in

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like a really playful way where it's like, oh, what's

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a cool little mechanic from Three Houses, What's a cool

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thing from Near Automata. How can we kind of take

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that and dilute it down into what's useful for this

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game and its mechanics. So all of that is is

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really nice. I just love the kind of flow of

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gameplay here. It's just so peaceful and chill. And then yeah,

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like that, actual dungeons so far have been really good,

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Like the puzzles are really fun, it's not too long.

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The combat, like I said, it's it's all right, gets

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the job done. So yeah, definitely big recommend on Dungeons

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of Pinterberg. I'm I'm really enjoying it. And yeah, even

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just like the character. The story of it is like

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your character's coming to this place, come into comfort, a vacation,

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but also just you're just so sick of like the

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day to day work grind and just wants to get

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away and live in this kind of fantasy land and

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just likes it so much better here, which is like

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a very relatable thing for anyone probably, but particularly me

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as well. So I really like that element of it too,

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And that's what a lot of the conversations of you're

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having with people here is you're finding out like why

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are they here? How long have they been in this place?

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And what are they what do they get out of

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being here, and like what is their life back home?

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And everyone kind of has like their different takes on that,

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which is really interesting. So yeah, having a really good

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time in this game. It reminds me of like the

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opening to stardew Value if you've ever picked that one.

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It's just like you're got your day to day job

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and then you just get like a letter.

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Speaker 2: It's like your uncle or grandfather or whatever it is.

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You just he's dying and the farm's yours, so you

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just like leave your life to go go just be

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a farmer, and like that's that's just how that starts.

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But yeah, this look, I mean, it looks really cool.

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I really like the art style and just the different

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characters and like creature designs and whatnot. I don't remember

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seeing this game at all, but the art style is

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definitely what pops out the most of me. It looks

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really cute and yeah.

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Speaker 1: Yeah, definitely I don't think I've played anything from this

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developer before, so they're definitely on my radar. Now. I'm

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going to keep playing through this once again. That is

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on game Pass, so you can go check it out there. Kirkle,

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how about you? What have you been playing lately? Busy lately?

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I've been very busy lately in your minute that you

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do have.

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Speaker 2: Yeah, Unfortunately, my what I've been playing has been pretty

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It's gonna be pretty boring. I really haven't been playing much.

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I think the last time I was really playing a

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good game was Elden ring a in and I where

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I'm at right now is I'm getting pretty close to

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I think taking on god Godric. Got Godric one of

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those guys like big big night character. I think an

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update that's happened is the last time I talked to

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you about it was I have beat in what's his name,

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Margret Market the bell Omen, that guy I went back

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after gaining some confidence and took on the tree set

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and all I took him out, so that that was

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a nice success moment of when you first see him,

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you're like, hey, that's that's just something I'm going to the.

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Speaker 1: First guy that even come back and take him out.

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Speaker 2: Yeah, exactly, It's that's fun. But no, I really haven't

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been jumping into too much, like just every once in

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a while, every day or so, just jumping onto Marvel Snap,

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especially coming off of Deadpool Wolverine. The Deadpool event that's

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going on right now, has been fun to kind of

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just participate in that, but uh no, kind of boring.

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I haven't really had much time to be playing games,

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and you know, we got our awesome g V Day

238
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coming up, so I've been grinding out those last few

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movies as well as some retros over and so yeah,

240
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my time's a little a little preoccupied, but you know,

241
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it'll pass. It's nice that we're getting some major headway

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on our rhinos, so now it's like, okay, we can

243
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actually see the end approaching, as opposed at the start,

244
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you're like, this is never gonna end. Why do we

245
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do this? Yeah, it'll be nice and refreshing afterwards and

246
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then clear up some gaming time. So yeah, nice.

247
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Speaker 1: Yeah, I'm in a similar boat to you, where just

248
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the grind of watching movies right now is taking them

249
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all my time. So I'm playing like very light things

250
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that I can maybe like half pay attention, half play

251
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my game, So Marvel Snap's a class and one a

252
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couple others that I'll save for future episodes. And then yeah,

253
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like Alien as well, Like I'm playing through Alien Isolation

254
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right still, and I'm like halfway through the game. It's

255
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much longer than I expected it to be, so that's

256
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taking a lot more time than I thought it would.

257
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I think that'll be next week's episode. So for anyone listening,

258
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if you play that game, have any questions or thoughts

259
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or opinions on it, please send them my way, whether

260
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that be the Discord or Patreon or YouTube comment wherever

261
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you want to put it. And I love to include

262
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that the episode. I think it'll be just me and

263
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Taylor on that one, so that should be a fun discussion.

264
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How's your uh, how's your fallow Out four playthrough? Is that?

265
00:12:15,240 --> 00:12:18,279
Is that to the wayside or is that still ongoing?

266
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Speaker 2: Well, I would like to think it's still ongoing, and

267
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I haven't booted it up since the last time we

268
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talked to you about it, so yeah, that's kind of

269
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where it's at right now.

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Speaker 1: But now I know if it was like now that

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you're done the show, like the hype level fell off,

272
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and especially Elden. The Ring, you know, can kind of

273
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take you away totally, Yeah, but I do. I would

274
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love to hear some more thoughts on that if you

275
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continue with that play through. I think I just saw

276
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that that I was talking about follow up London that

277
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like DLC not an official thing, but that mod rather

278
00:12:47,600 --> 00:12:49,960
is actually out now. So I'm gonna when I'm done

279
00:12:50,000 --> 00:12:52,080
Alien Isolation, when i have some more free time here,

280
00:12:52,120 --> 00:12:54,879
I'm definitely gonna redownload that. So maybe in August I'll

281
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jump into that, and I'm excited to get back in

282
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there with you, so it'll be fun.

283
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Speaker 2: It's funny. I feel like every time I pick up

284
00:13:01,279 --> 00:13:03,399
maybe like an old Elder Scrolls game or something. It's

285
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probably Skyrim most of the time, but I feel like

286
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when I'm doing a play through for character, I have

287
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like a certain goal in mind, and when I like

288
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when I reach that, because those games are so like

289
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long and daunting, and you can just they're just time sinks,

290
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and I feel like once I get to like a

291
00:13:17,919 --> 00:13:19,840
certain point of like, hey, I did kind of everything

292
00:13:19,840 --> 00:13:21,279
I want to do with this character, that's kind of

293
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when I bench it. So definitely haven't hit that point

294
00:13:23,519 --> 00:13:26,200
yet in my fallow up runs, so definitely want to

295
00:13:26,200 --> 00:13:29,240
be jumping back into there. But yeah, time is uh,

296
00:13:30,000 --> 00:13:31,759
time is thin these days now.

297
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Speaker 1: I find that a lot with Bethesda Games for myself,

298
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where you know, when whenever these games first come out,

299
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I play the fuck out of them, and I do

300
00:13:39,639 --> 00:13:43,480
like all the major quest lines, spends so much time

301
00:13:43,519 --> 00:13:45,360
in the game, and then it's like I don't have

302
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infinite time. So when I want to revisit those games,

303
00:13:47,480 --> 00:13:49,639
usually I do that with my characters. I'll role play

304
00:13:49,679 --> 00:13:51,559
as like okay, and this character's goal is gonna be

305
00:13:51,559 --> 00:13:54,080
one very specific thing, like Marwind. Maybe I'm going to

306
00:13:54,159 --> 00:13:56,360
like go through the Fighters Guild this time, or I'm

307
00:13:56,360 --> 00:13:59,360
gonna go play through the Imperial Cult storyline. Do that again,

308
00:13:59,679 --> 00:14:02,200
and like every few like every play through whatever, every

309
00:14:02,200 --> 00:14:04,360
couple of years. If I jump back in, you know,

310
00:14:04,399 --> 00:14:06,360
I'll do one like shorter thing so I can kind

311
00:14:06,360 --> 00:14:09,200
of reminisce on that get back in there. But then

312
00:14:09,200 --> 00:14:11,159
also I like that from a character perspective, that I'm

313
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not the master of everything and instead I just kind

314
00:14:13,919 --> 00:14:16,120
of have one kind of simpler goal in mind. So

315
00:14:16,320 --> 00:14:19,120
that's that's a more manageable way or a digestible way

316
00:14:19,120 --> 00:14:21,879
I should say to tackle up Bethesda game, which is

317
00:14:22,000 --> 00:14:24,159
just infinitive.

318
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Speaker 2: Right, oh, exactly. One of my favorite runs that I've

319
00:14:26,440 --> 00:14:29,159
done on Skyrim was I try to make like a

320
00:14:29,200 --> 00:14:32,639
passivist character, which is just hilarious to just not kill anyone,

321
00:14:32,799 --> 00:14:37,840
just just like really use like either like like fear

322
00:14:37,919 --> 00:14:40,600
scrolls or like like just non lethal ways to take

323
00:14:40,600 --> 00:14:43,360
people out, which they don't really make those games like

324
00:14:43,360 --> 00:14:46,600
like for that reason. So a lot of like running

325
00:14:46,639 --> 00:14:49,240
away from random mobs even just like some wolves crow

326
00:14:49,320 --> 00:14:51,639
up on you. Like my character is like I would

327
00:14:51,639 --> 00:14:53,440
just be a runner, so I would just be sprinkling away,

328
00:14:53,440 --> 00:14:56,519
and it like it's pretty hard to do that, especially

329
00:14:56,559 --> 00:14:58,639
if you get into some quests because they force you

330
00:14:58,679 --> 00:15:00,960
into combat a lot of the times. But it was

331
00:15:01,000 --> 00:15:02,720
a fun challenge on the last because I just really

332
00:15:02,799 --> 00:15:04,759
had to think about, like how am I even going

333
00:15:04,799 --> 00:15:06,759
to get to just this one location. I would usually

334
00:15:06,799 --> 00:15:10,519
pick up like side quests like like just just fetching

335
00:15:10,600 --> 00:15:12,799
goals where like I have to go get something for someone,

336
00:15:12,879 --> 00:15:15,480
and just like really trying to think on how I

337
00:15:15,480 --> 00:15:19,720
could tackle situation non lethally, and it was it was

338
00:15:19,759 --> 00:15:22,639
a fun character. I did end up killing people, but

339
00:15:24,200 --> 00:15:27,000
I was able to hold off for as long as possible.

340
00:15:27,559 --> 00:15:29,039
Speaker 1: Yeah, but those of the game is hard to be

341
00:15:29,080 --> 00:15:30,120
a true pacifist.

342
00:15:30,120 --> 00:15:32,279
Speaker 2: They don't really give me the next elder scrolls. Maybe

343
00:15:32,279 --> 00:15:34,399
they'll add more non lethal options.

344
00:15:34,159 --> 00:15:37,639
Speaker 1: Maybe, but yeah. Other other than that, I've also been

345
00:15:37,720 --> 00:15:40,519
playing some just multiplayer things with a friend we like

346
00:15:40,679 --> 00:15:43,480
I mentioned Circuit Superstars with you a couple of weeks ago.

347
00:15:43,840 --> 00:15:45,919
Still been playing that. It's been fun to do some

348
00:15:46,039 --> 00:15:48,960
racing there, some Splunky two which has been good. And

349
00:15:49,000 --> 00:15:52,559
then that also took me back to multi versus. So

350
00:15:52,600 --> 00:15:54,480
I didn't end up talking about this on side quest,

351
00:15:54,840 --> 00:15:56,480
but I meant to, and that was a perfect time

352
00:15:56,480 --> 00:15:59,440
because there's some some news and some data mine. So

353
00:15:59,519 --> 00:16:02,080
let's talk ABU Multiverses a little bit here. So this

354
00:16:02,159 --> 00:16:05,159
game relaunched again back in May I think it was,

355
00:16:06,000 --> 00:16:08,279
and when it did I played quite a lot of

356
00:16:08,279 --> 00:16:10,360
it in that In that first like two or three weeks,

357
00:16:11,039 --> 00:16:13,879
I was really in there, like playing every day, checking

358
00:16:13,879 --> 00:16:17,720
out the new characters, like Jason, for example, from Friday

359
00:16:17,720 --> 00:16:19,679
the thirteenth, who was really fun, Like I love his

360
00:16:19,759 --> 00:16:23,120
move set in there. He's very slow, lumbering type character,

361
00:16:23,159 --> 00:16:25,879
but so much damage. Has some silliness in his move

362
00:16:25,919 --> 00:16:27,720
set there. He can kind of reminds me of Ike

363
00:16:28,480 --> 00:16:30,600
from Smash Bros. In terms of, yeah, just being like

364
00:16:30,679 --> 00:16:32,919
a little bit slower moves, have a lot more charge

365
00:16:32,919 --> 00:16:35,759
time on them, but they just feel so fricking good

366
00:16:35,759 --> 00:16:38,679
whenever you get a hit. So that's been really fun.

367
00:16:39,440 --> 00:16:40,840
And then I kind of just fell off of it.

368
00:16:40,960 --> 00:16:42,759
I think part of that is because I was playing

369
00:16:42,759 --> 00:16:45,679
through it and I'm like, man, I really like this

370
00:16:45,759 --> 00:16:47,240
game quite a lot, and I love that has the

371
00:16:47,360 --> 00:16:50,080
multiplayer focus, but I just fucking hate that this is

372
00:16:50,080 --> 00:16:53,600
a live service game. I absolutely hate that part of it.

373
00:16:53,919 --> 00:16:55,639
I would love if I could just give these guys

374
00:16:55,639 --> 00:16:58,399
forty fifty bucks to just have the access to the game,

375
00:16:58,519 --> 00:17:02,679
have all the characters, have to diferent costumes and different

376
00:17:02,720 --> 00:17:05,960
content and whatnot. I really hate the piecemeal nature of it.

377
00:17:06,000 --> 00:17:08,160
It's just to me, doesn't fit at all with a

378
00:17:09,960 --> 00:17:12,000
with a platform fighter, and I think it's working for

379
00:17:12,079 --> 00:17:14,960
them financially. And you know that studio, as we talked

380
00:17:14,960 --> 00:17:17,039
about last week briefly on side quests, like they did

381
00:17:17,039 --> 00:17:20,160
get acquired by Warner Bros. Now, so they aren't just

382
00:17:20,200 --> 00:17:23,119
like an indie studio making like a I guess a

383
00:17:23,119 --> 00:17:26,880
double a game in that sense, they're they're now owned,

384
00:17:26,960 --> 00:17:29,200
so obviously that means they're like making money, I would think,

385
00:17:29,279 --> 00:17:31,039
unless they're just acquiring them because they want them to

386
00:17:31,039 --> 00:17:33,079
make another game. But even then that made me think

387
00:17:33,119 --> 00:17:35,279
that this game is doing pretty well. But yeah, I

388
00:17:35,799 --> 00:17:37,559
just I just hate that element of it, and I

389
00:17:37,559 --> 00:17:38,920
think that really takes me out of it when I

390
00:17:38,920 --> 00:17:42,400
only have access to like the four weekly rotation characters,

391
00:17:42,400 --> 00:17:44,519
plus like the two or three that I own, and

392
00:17:44,559 --> 00:17:46,279
I have enough coins now I could buy like a

393
00:17:46,400 --> 00:17:49,680
character or two, but I don't know. It's it's just

394
00:17:50,480 --> 00:17:52,680
if I if I spend, It's like I know, when

395
00:17:52,720 --> 00:17:54,680
I spend some of those tokens, it's gonna take me

396
00:17:54,759 --> 00:17:56,640
so long to build up enough to get a new character.

397
00:17:56,759 --> 00:17:59,599
So really hard to make that decision. So that's like

398
00:17:59,680 --> 00:18:01,559
my main con about the game, and I just I

399
00:18:01,680 --> 00:18:04,799
just wish it was structured differently. But it has been

400
00:18:04,839 --> 00:18:07,440
fun playing in jumping in there. And then season two

401
00:18:08,200 --> 00:18:11,000
for the game just came out, which added Samurai Jack

402
00:18:11,039 --> 00:18:14,000
as the battle pass character, and then Beal Juice is

403
00:18:14,039 --> 00:18:15,920
coming later on, so really nice timing for them on

404
00:18:16,000 --> 00:18:18,279
getting Beal Juice in there, that'll probably he'll probably be

405
00:18:18,279 --> 00:18:20,160
in the game, like right before the movie comes out,

406
00:18:20,319 --> 00:18:23,160
or maybe even a few weeks early. But either way,

407
00:18:23,160 --> 00:18:25,359
that's a pretty nice pairing that they had there. So

408
00:18:25,400 --> 00:18:27,079
Beetle Juice isn't in the game yet as far as

409
00:18:27,119 --> 00:18:28,480
I know, I think he's just like you know, in

410
00:18:28,480 --> 00:18:30,839
a few weeks he'll be out. But Samurai Jack is

411
00:18:30,839 --> 00:18:32,400
in there, and I haven't played with me because I

412
00:18:32,440 --> 00:18:35,400
don't have the battle pass, but holy shit, he is

413
00:18:35,480 --> 00:18:38,000
so freaking strong and like the few games I've played

414
00:18:38,000 --> 00:18:40,799
against him, because you know, he's got the huge ass sword,

415
00:18:40,880 --> 00:18:43,119
so he has really huge range, kind of like disjointed

416
00:18:43,160 --> 00:18:45,799
hip boxes. But usually characters like that, like a Marth

417
00:18:45,920 --> 00:18:48,960
or something and Smash or as I mentioned Ike, like

418
00:18:49,079 --> 00:18:51,680
usually their sword is like, you know, longer swing time,

419
00:18:51,759 --> 00:18:54,119
so it's like it's strong, it has range, but like

420
00:18:54,279 --> 00:18:57,039
you know, the hip box, only like you have to

421
00:18:57,079 --> 00:18:59,559
be pretty precisely with your movements right now. I haven't

422
00:18:59,559 --> 00:19:01,599
played sam i'm r Jacket, have only played against him,

423
00:19:01,880 --> 00:19:03,839
but in those times, it's like, man, his moves are

424
00:19:03,839 --> 00:19:06,799
really fast, the eved insane range, his specials are crazy

425
00:19:06,839 --> 00:19:09,559
and you can close the distance super well. I can't

426
00:19:09,680 --> 00:19:11,519
perceive a weakness on him. I'm not gonna call him

427
00:19:11,519 --> 00:19:13,559
op because I'm not very good at this game generally,

428
00:19:13,880 --> 00:19:16,240
but goddamn, he is super strong and it's one of

429
00:19:16,279 --> 00:19:18,759
those things where it makes you want to like pay

430
00:19:18,799 --> 00:19:20,519
for the battle Pass because you want to have access

431
00:19:20,559 --> 00:19:22,240
to this guy because he's super strong. And even though

432
00:19:22,240 --> 00:19:24,680
I don't know, like I've ever watched that show, I've

433
00:19:24,680 --> 00:19:27,160
no nostalgia for it, he does look really fun and

434
00:19:27,200 --> 00:19:30,599
like a place style I'm into. So whenever he's purchasable

435
00:19:31,319 --> 00:19:33,680
outside of like actually spending real money, I'll probably pick

436
00:19:33,759 --> 00:19:35,759
him up and be excited to play him there. But

437
00:19:35,799 --> 00:19:39,000
he's been a fun addition to the game. I'm curious.

438
00:19:39,000 --> 00:19:40,640
I feel like we talked about Multiverse a few months

439
00:19:40,680 --> 00:19:42,440
ago and you were interested in jumping in when it

440
00:19:42,480 --> 00:19:44,960
came out again. Unless I'm just mistaken there, but I

441
00:19:44,960 --> 00:19:46,680
don't think you have What do you think that's going

442
00:19:46,759 --> 00:19:49,480
to take you to jump in there and be interested.

443
00:19:49,920 --> 00:19:53,359
Speaker 2: I feel like if the main thing from like I

444
00:19:53,359 --> 00:19:55,079
definitely want to jump back in there, I feel like

445
00:19:55,119 --> 00:19:58,880
what would push it up my priority list is if

446
00:19:58,880 --> 00:20:01,599
I had likew co Opsite sitting that like I had

447
00:20:01,680 --> 00:20:03,559
people here that wanted to play it, or maybe like

448
00:20:03,759 --> 00:20:07,960
just comboing with someone online just just like I feel

449
00:20:08,000 --> 00:20:09,720
like it's a type of game that's just better with friends.

450
00:20:09,759 --> 00:20:12,240
So if I had that motivation, I would definitely get

451
00:20:12,279 --> 00:20:14,559
on it sooner. So who knows, maybe we'll have to

452
00:20:14,640 --> 00:20:16,480
jump on there one of these days to get my

453
00:20:16,559 --> 00:20:19,039
licks in, because I have been really wanting to jump

454
00:20:19,039 --> 00:20:21,559
in ever since. I feel like I haven't played since

455
00:20:21,559 --> 00:20:25,640
they added a lot of characters, Like yeah, like I

456
00:20:25,920 --> 00:20:27,839
want to be so bold as to say, like I

457
00:20:27,920 --> 00:20:31,119
think like Velma was like the last inclusion, which like, yeah,

458
00:20:31,160 --> 00:20:34,000
that's like a pretty iron giant and all those characters.

459
00:20:34,000 --> 00:20:37,039
So yeah, it's it's been a hot minute, and I

460
00:20:37,440 --> 00:20:40,039
I'm definitely interested, even just pairing with the other news

461
00:20:40,160 --> 00:20:42,039
that we were going to talk about today of like

462
00:20:42,079 --> 00:20:45,200
some of the other characters. It's got me h, it's

463
00:20:45,200 --> 00:20:47,480
got the the interest levels up. But like I am

464
00:20:47,599 --> 00:20:49,680
completely in agreement with you on like the live service

465
00:20:49,839 --> 00:20:52,720
portion of the game. I think that's for me at least,

466
00:20:52,720 --> 00:20:56,079
that's my least favorite part about it is just grinding

467
00:20:56,079 --> 00:20:59,880
for those characters. But I mean, as you said, it's

468
00:21:00,000 --> 00:21:02,359
it seems like it's working for them financially and as

469
00:21:02,400 --> 00:21:05,720
a business model. So don't see it stopping anytime soon.

470
00:21:06,200 --> 00:21:09,279
Speaker 1: No, definitely not. Yeah, I think this is last since

471
00:21:09,319 --> 00:21:12,599
the last time I played. They added like Lebron James,

472
00:21:12,640 --> 00:21:15,599
you know from Looney Tunes or what they call a

473
00:21:15,759 --> 00:21:19,880
space jam space jam, uh stripe, and and what's his

474
00:21:20,000 --> 00:21:24,160
name from Gremlins. They add some more DC, like tons

475
00:21:24,200 --> 00:21:27,240
of DC characters in this game across the board, and uh,

476
00:21:27,319 --> 00:21:29,640
Lebron James is great, Like his move set is so

477
00:21:29,960 --> 00:21:32,839
cool and unique, like that's I was praising this last

478
00:21:32,839 --> 00:21:35,079
week on our on Our side Quest episode. But their

479
00:21:35,200 --> 00:21:38,119
move sets, like the animation, and then just like the

480
00:21:38,160 --> 00:21:41,759
creativity of making these character move sets is so fucking

481
00:21:41,839 --> 00:21:43,799
top notch, Like the fact that Tom and Jerry's whole

482
00:21:43,839 --> 00:21:46,519
move set is like those two characters attacking each other,

483
00:21:46,599 --> 00:21:48,359
but then that those turn into moves that you're hitting

484
00:21:48,359 --> 00:21:52,759
opponents with is honest. It's so admirable, how how well

485
00:21:52,799 --> 00:21:54,839
they are, how creatively they came up with these move sets,

486
00:21:54,839 --> 00:21:57,200
and like the animation to back it up. Because of that,

487
00:21:57,240 --> 00:21:59,640
there are like some janky hip boxes every once in

488
00:21:59,720 --> 00:22:02,519
a while, well, but like for the most part, it's

489
00:22:02,799 --> 00:22:05,960
so impressive, so yeah, and like I finally played Joker

490
00:22:05,960 --> 00:22:08,920
because he was the last month's season past character, I believe,

491
00:22:09,559 --> 00:22:12,000
So he's finally he's like in the free rotation this week,

492
00:22:12,039 --> 00:22:13,640
so I was playing some games with him. He has

493
00:22:14,119 --> 00:22:16,400
a great move set once again as everyone else does.

494
00:22:16,720 --> 00:22:18,880
So yeah, it's such a fun game, and I would

495
00:22:18,880 --> 00:22:20,640
just love to spend more time with these characters. And

496
00:22:20,880 --> 00:22:22,400
I don't know, it'd be like in theory, would be

497
00:22:22,400 --> 00:22:24,000
fun for us to throw the song on a twenty

498
00:22:24,000 --> 00:22:26,359
four hours stream or like gv day, but like, since

499
00:22:26,400 --> 00:22:29,200
we don't have access to many characters when we're playing it,

500
00:22:29,200 --> 00:22:30,519
it would be like, Okay, I guess we'd play a

501
00:22:30,519 --> 00:22:33,559
few matches with like four characters, Like if I could

502
00:22:33,599 --> 00:22:35,200
sign it on my account, I guess we'd have access

503
00:22:35,200 --> 00:22:37,880
to like two or three more. But it's just unfortunate

504
00:22:37,920 --> 00:22:40,079
the way it is. Like I guess when they were

505
00:22:40,160 --> 00:22:43,200
making it, you know, thinking about like the value proposition,

506
00:22:43,240 --> 00:22:44,960
it's like, you know what, I probably wouldn't spend eighty

507
00:22:44,960 --> 00:22:47,240
dollars on this game, So maybe that's where they were like, Okay,

508
00:22:47,240 --> 00:22:49,559
we'll get let's go live service instead, But I'd probably

509
00:22:49,559 --> 00:22:52,039
spend like forty or fifty bucks if I had access

510
00:22:52,039 --> 00:22:54,640
to everything at once, and I guess that's equivalent to

511
00:22:54,759 --> 00:22:58,400
like three or four, maybe five season passes. I don't know,

512
00:22:58,559 --> 00:23:00,519
So I don't know. I guess it is working out

513
00:23:00,519 --> 00:23:02,119
for them, and I do hope this game has a

514
00:23:02,119 --> 00:23:03,920
long life, because I do want to see some of

515
00:23:03,960 --> 00:23:06,279
these rumored characters that we're going to get into here.

516
00:23:07,720 --> 00:23:09,440
But yeah, I think the only other thing with season

517
00:23:09,480 --> 00:23:11,680
two that I really noticed there's a new map, which

518
00:23:11,720 --> 00:23:15,279
is which is cool. And then they added ranked play finally,

519
00:23:15,279 --> 00:23:17,519
which has not been out yet. It's always just been

520
00:23:17,519 --> 00:23:19,640
like unranked, so you get kind of all sorts of

521
00:23:19,759 --> 00:23:22,279
range of skill levels. I don't think I'm really into

522
00:23:22,319 --> 00:23:24,119
this game enough to really want to get deep on

523
00:23:24,160 --> 00:23:26,640
the ranked side. I'll probably just continue to play unranked,

524
00:23:26,720 --> 00:23:28,599
or maybe I'll jump into rank a little bit, but

525
00:23:28,920 --> 00:23:31,160
since I don't have many, Like here's one thing weird

526
00:23:31,160 --> 00:23:33,240
with the rank mode is you can only play as

527
00:23:33,279 --> 00:23:36,759
characters that you have purchased like with your with your

528
00:23:36,759 --> 00:23:39,119
tokens or you know, or with real money to have them.

529
00:23:39,240 --> 00:23:41,519
So because that I only can play ranked with like

530
00:23:41,559 --> 00:23:44,319
two or three characters, because I usually am just playing

531
00:23:44,319 --> 00:23:46,720
like the free rotation ones, so that kind of makes

532
00:23:46,720 --> 00:23:48,839
me not incentivice play rank. But I also obviously I'm

533
00:23:48,839 --> 00:23:51,039
not plain enough to really care too much about that,

534
00:23:51,200 --> 00:23:54,279
so not a big deal. But yeah, let's talk a

535
00:23:54,279 --> 00:23:56,680
little bit more about some of these Data Mind characters.

536
00:23:57,480 --> 00:23:59,920
So this game has said all sorts of leaks and

537
00:24:00,119 --> 00:24:03,720
rumors and characters like way long go. Remember there was

538
00:24:03,720 --> 00:24:06,279
a screenshot of Gandolphin game we were all very excited about.

539
00:24:06,319 --> 00:24:08,359
That was before the game even came out, and that

540
00:24:08,480 --> 00:24:10,640
never ended up being the case. Maybe further down the

541
00:24:10,720 --> 00:24:12,559
road they could finally get the rights figured out with

542
00:24:12,599 --> 00:24:14,359
that and get Lord of the Rings characters in there,

543
00:24:15,160 --> 00:24:17,400
but none of that yet. I remember there was like

544
00:24:17,440 --> 00:24:20,079
Johnny Bravo has been like a big like rumored character.

545
00:24:20,200 --> 00:24:22,920
He's still not in the game. But this most recent

546
00:24:22,960 --> 00:24:25,599
one is that there was some screenshots, and I don't

547
00:24:25,599 --> 00:24:27,440
think these screenshots are up anymore. Maybe you can find

548
00:24:27,480 --> 00:24:29,559
them somewhere, but I think the Twitter account that posted

549
00:24:29,559 --> 00:24:32,319
this stuff gott nuked and isn't up anymore, so I

550
00:24:32,319 --> 00:24:35,119
couldn't find these images. But there was images of what

551
00:24:35,319 --> 00:24:39,240
seems like Harry Potter map, like a Hogwarts type setting,

552
00:24:39,960 --> 00:24:43,319
and also a Barbie, a Barbie type map like a

553
00:24:43,359 --> 00:24:45,839
Barbie house kind of thing, which I think that would

554
00:24:45,880 --> 00:24:47,799
be great. And I actually think Barbie has a character

555
00:24:47,799 --> 00:24:50,519
could be fun too. There's just so many like accessories

556
00:24:50,519 --> 00:24:52,440
and gadgets and whatever that I think you could make

557
00:24:52,480 --> 00:24:54,319
a really fun move set with Barbie, and especially off

558
00:24:54,319 --> 00:24:57,480
the popularity from that movie last year. But Harry Potter's

559
00:24:57,480 --> 00:24:58,880
always been like the two big ones for us have

560
00:24:58,880 --> 00:25:00,759
always been like Harry Potter and Rings because those are

561
00:25:00,839 --> 00:25:02,519
Warner Bros. If they could get those figured out and

562
00:25:02,559 --> 00:25:04,559
get them in the game, those would be like the

563
00:25:04,680 --> 00:25:07,920
hugest Ip Like, I guess those would be comparable with

564
00:25:08,000 --> 00:25:11,160
DC in terms of how relevant those franchises are in

565
00:25:11,200 --> 00:25:14,319
terms of the game's popularity. But yeah, no characters with

566
00:25:14,400 --> 00:25:17,279
this Harry Potter thing for now, just the map, which

567
00:25:17,279 --> 00:25:18,839
would lead us to believe that there would be some

568
00:25:18,920 --> 00:25:22,039
characters added to I mean, I think the most likely

569
00:25:22,079 --> 00:25:23,960
ones would be like Harry Ron and Hermione, and I

570
00:25:24,000 --> 00:25:25,680
think Baltimore too, because it seems like they do like

571
00:25:25,720 --> 00:25:28,000
having their villains in here for this game. Yeah, and

572
00:25:28,039 --> 00:25:30,039
then like I don't know, maybe Hagard, Like who else

573
00:25:30,039 --> 00:25:32,240
do you think would be? I think Haggard would be cool.

574
00:25:32,279 --> 00:25:33,319
Just because it'd be kind of different.

575
00:25:33,440 --> 00:25:35,839
Speaker 2: Give them like the Warrior bike too, give him.

576
00:25:35,720 --> 00:25:38,039
Speaker 1: The warrior bike. Yeah, his dog could help him out

577
00:25:38,039 --> 00:25:41,359
to get the umbrella the lanterns, smashing people with that

578
00:25:41,440 --> 00:25:44,839
I think could be really fun. But I think those

579
00:25:44,839 --> 00:25:46,440
to me would be like the five most likely. I

580
00:25:46,480 --> 00:25:50,720
don't really know who else. Yeah, maybe they could do

581
00:25:50,759 --> 00:25:52,880
with Trayco or something, but like, yeah, it's hard to

582
00:25:52,920 --> 00:25:55,440
think of people whould be super different, Like a lot

583
00:25:55,440 --> 00:25:57,279
of them would just be using same type of wand

584
00:25:57,319 --> 00:25:58,400
type moves, right.

585
00:25:58,480 --> 00:26:01,000
Speaker 2: Yeah, whatever characters they have, I would love if they

586
00:26:01,039 --> 00:26:03,720
threw in like the Chamber of Secrets map with just

587
00:26:03,720 --> 00:26:06,839
like that thrown area whatever. It is really great, just

588
00:26:06,880 --> 00:26:08,880
the look of it is. I love that room.

589
00:26:09,359 --> 00:26:12,240
Speaker 1: Yeah, yeah, but that's something that like if I don't

590
00:26:12,240 --> 00:26:14,079
have enough coins for it, like I would shove out

591
00:26:14,079 --> 00:26:16,200
a few dollars to get access to that battle pass,

592
00:26:16,240 --> 00:26:19,599
probably to get presumably Harry would be the battle pass

593
00:26:19,680 --> 00:26:21,759
character for that, And I just think there's so much

594
00:26:21,759 --> 00:26:24,759
potential there obviously of all the different spells, and like

595
00:26:24,960 --> 00:26:27,519
the broom would be a perfect recovery move. I can

596
00:26:27,559 --> 00:26:31,759
already picture like the clumsy nature of like Ron versus

597
00:26:31,799 --> 00:26:33,720
like Harry and his kind of spells that he would

598
00:26:33,720 --> 00:26:37,240
have access to. Uh, and then like Hermione with her

599
00:26:37,319 --> 00:26:39,720
kind of bookish type skills as well. I think could

600
00:26:39,720 --> 00:26:41,880
be really interesting. So I don't know, I would I

601
00:26:41,920 --> 00:26:44,119
would absolutely love that and I hope they get that

602
00:26:44,240 --> 00:26:47,000
sorted out because that would be a huge ip for

603
00:26:47,079 --> 00:26:48,759
them to have in there. Oh yeah, but that got you.

604
00:26:48,839 --> 00:26:51,160
I'm guessing that would bring you in at least for

605
00:26:51,160 --> 00:26:53,039
a few games to check out some of those characters.

606
00:26:53,119 --> 00:26:55,519
Speaker 2: Oh yeah, one hundred percent. I feel like the big

607
00:26:55,759 --> 00:26:58,039
winner for me is still the ever loos of Lord

608
00:26:58,079 --> 00:27:01,720
of the Rings characters. But uh yeah, I feel like

609
00:27:01,839 --> 00:27:05,640
just pairing with the Harry Potter and what different mechanics

610
00:27:05,759 --> 00:27:09,519
or I guess just character archetypes, like have they been

611
00:27:09,559 --> 00:27:13,000
adding new I know they've like Bruisers, range Melee or

612
00:27:13,039 --> 00:27:15,559
like Assassin. Have they been adding like new archetypes like

613
00:27:15,599 --> 00:27:17,160
that the games come out or it's kind of been

614
00:27:17,200 --> 00:27:18,480
the same just fighting.

615
00:27:19,000 --> 00:27:21,480
Speaker 1: I don't think they've added like a different archetype that. Yeah,

616
00:27:21,519 --> 00:27:26,799
so it's it's yeah, like Bruiser, Uh one of them.

617
00:27:26,839 --> 00:27:28,200
I don't think you mentioned. You mentioned all of them.

618
00:27:28,240 --> 00:27:30,039
I think except for Mage, which is one.

619
00:27:29,839 --> 00:27:32,599
Speaker 2: Which is more like tank. I didn't say, actually yeah tank.

620
00:27:32,759 --> 00:27:36,799
Speaker 1: Yeah, so mages are kind of more like projectiles, a

621
00:27:36,839 --> 00:27:39,680
lot of traps, like spell based characters, but also yeah,

622
00:27:39,759 --> 00:27:41,640
just characters in general. Like I think Morty is like

623
00:27:41,680 --> 00:27:44,079
a mage type because he just has a lot of

624
00:27:44,119 --> 00:27:47,039
like guns and weird things that he's firing off, so

625
00:27:47,079 --> 00:27:49,119
it's kind of like weird on the archetypes of it.

626
00:27:50,079 --> 00:27:52,480
But yeah, I don't think they've added any new archetypes

627
00:27:52,519 --> 00:27:55,759
necessarily other than like, I don't know, the tank ones

628
00:27:55,759 --> 00:27:58,079
are interesting because Jason does feel like a totally unique

629
00:27:58,119 --> 00:28:00,680
character from anyone else because of how slow he is.

630
00:28:01,680 --> 00:28:03,960
I guess like Iron Giants in that similar vein, but

631
00:28:04,039 --> 00:28:06,319
Iron Giants so weird just because of how tank he is. Like,

632
00:28:06,319 --> 00:28:08,799
there's not really any I can't even think of another

633
00:28:08,799 --> 00:28:12,200
platform fighter in any game that has a character quite

634
00:28:12,279 --> 00:28:14,799
like Iron Giant, Like that's a very unique one just

635
00:28:14,799 --> 00:28:18,400
because of how big and tank he is. But yeah,

636
00:28:18,400 --> 00:28:20,200
I don't know. I think, like obviously all those Harry

637
00:28:20,200 --> 00:28:22,640
Potter characters would make sense in like that mage type role,

638
00:28:23,000 --> 00:28:24,920
with the exception of like maybe Hagrid could be like

639
00:28:25,039 --> 00:28:28,200
a tank kind of guy. And then like I don't

640
00:28:28,200 --> 00:28:30,319
know what. I don't know what type Barbie would be like,

641
00:28:30,400 --> 00:28:35,000
I'm just looking at some other would she be like

642
00:28:35,039 --> 00:28:38,079
an assassin? Like, would she be a I.

643
00:28:38,039 --> 00:28:39,119
Speaker 2: Feel like she could be anything.

644
00:28:39,400 --> 00:28:41,640
Speaker 1: Really, I feel like she could be like an assassin.

645
00:28:41,960 --> 00:28:43,839
That would make sense, and that would be very funny,

646
00:28:43,880 --> 00:28:45,960
a very funny concept if they got that in there.

647
00:28:46,319 --> 00:28:49,079
Speaker 2: Harley Quinn's an assassin. I feel like I could really

648
00:28:49,079 --> 00:28:51,000
see her do anything though, Like they could have gadgets

649
00:28:51,039 --> 00:28:53,880
for being like more of a range character, but I'm

650
00:28:53,920 --> 00:28:54,480
not too sure.

651
00:28:54,640 --> 00:28:55,079
Speaker 1: Bruiser.

652
00:28:55,279 --> 00:28:58,039
Speaker 2: That seems strange to have Barbie as a Bruiser, but

653
00:28:58,079 --> 00:28:58,559
who knows.

654
00:28:59,400 --> 00:29:02,000
Speaker 1: Yeah, they could add a new archetype just for just

655
00:29:02,039 --> 00:29:07,880
for Yeah. And then some of the other rumored stuff

656
00:29:07,880 --> 00:29:11,279
for data Mine stuff is references to you Powerpuff Girls

657
00:29:11,359 --> 00:29:14,599
as characters, which I think would be really really good.

658
00:29:15,039 --> 00:29:16,759
That would fit the aesthetic so much, And that was

659
00:29:16,799 --> 00:29:19,200
a show that I liked as a kid, so I'd

660
00:29:19,200 --> 00:29:20,880
be I'd be super into that. Do you think they

661
00:29:20,880 --> 00:29:23,079
would do like a combined move set where it's like

662
00:29:23,119 --> 00:29:24,519
all of them working together, or do you think they

663
00:29:24,559 --> 00:29:27,079
would split them out as like each different characters.

664
00:29:28,079 --> 00:29:30,240
Speaker 2: Yeah, I feel like I feel like it would be

665
00:29:30,599 --> 00:29:33,400
kind of like a combo thing like Pokemon Trainer, I

666
00:29:33,400 --> 00:29:35,759
guess would be the best example, because there's three Pokemon

667
00:29:35,880 --> 00:29:38,920
for that character, wasn't there, so it could be very interchangeably.

668
00:29:39,000 --> 00:29:41,119
Or maybe just have a Powerpuff Girl and then you

669
00:29:41,119 --> 00:29:43,599
can choose the skin. But I don't know they like

670
00:29:43,640 --> 00:29:46,000
they don't really have like skins is another thing that

671
00:29:46,039 --> 00:29:48,720
you have to like unlock with coins, right, so probably

672
00:29:48,720 --> 00:29:54,160
wouldn't be that, but like to take up three roster spots,

673
00:29:54,160 --> 00:29:55,880
I feel like that would be kind of strange, do

674
00:29:55,920 --> 00:29:57,680
you because I can't think that, Like it's hard for

675
00:29:57,680 --> 00:29:59,920
me to run on the show, like what they're distinct

676
00:30:00,079 --> 00:30:02,039
powers are and if But because I think there are

677
00:30:02,079 --> 00:30:05,400
a couple of characters that are like Banana Guard has

678
00:30:05,400 --> 00:30:08,319
like a different, wholly different character that you get like

679
00:30:08,359 --> 00:30:11,279
through a costume. Oh okay, I think like Bugs Bunny.

680
00:30:11,319 --> 00:30:13,720
There's like some female equivalent.

681
00:30:13,720 --> 00:30:16,079
Speaker 1: I can't remember, any money or something, yeah, something like

682
00:30:16,079 --> 00:30:18,440
I think there are a couple other characters that would

683
00:30:18,519 --> 00:30:20,799
only be kind of in there as a costume for

684
00:30:20,839 --> 00:30:23,920
another character. So I guess they could do that, but

685
00:30:23,960 --> 00:30:25,519
I feel like they would maybe just go for one

686
00:30:25,599 --> 00:30:28,039
right now, one of the characters and like one of

687
00:30:28,079 --> 00:30:29,599
the Powerpuff Girls, and then if they want to add

688
00:30:29,640 --> 00:30:30,960
more down the road, they could just add them as

689
00:30:30,960 --> 00:30:33,519
separate characters rather than like locking themselves out from that

690
00:30:33,640 --> 00:30:34,079
right away.

691
00:30:34,440 --> 00:30:37,240
Speaker 2: That'd be so sweet, especially if they add the villain.

692
00:30:37,880 --> 00:30:39,640
Was his name was it Mojo Jojo?

693
00:30:40,119 --> 00:30:40,519
Speaker 1: Oh?

694
00:30:40,599 --> 00:30:44,039
Speaker 2: Yeah, especially since you said they're they've been loving their

695
00:30:44,119 --> 00:30:46,839
villains to add in there. But yeah, because the Powerpuff Girls,

696
00:30:46,839 --> 00:30:49,119
I feel like they actually don't have any like distinct

697
00:30:49,160 --> 00:30:53,119
difference amongst powers. They're just there's Powerpuff Girls, So.

698
00:30:53,119 --> 00:30:56,319
Speaker 1: Yeah, they're not like elemental right, Like, yeah, they're just strong.

699
00:30:56,519 --> 00:30:58,319
But I think that that's something that they seem to

700
00:30:58,359 --> 00:31:01,079
want to do for most of the IP in there,

701
00:31:01,160 --> 00:31:04,039
is they want at least two characters from them because

702
00:31:04,359 --> 00:31:06,400
because it is like a team focused game or like

703
00:31:06,400 --> 00:31:09,319
that's how they advertise and marketed at least, and the

704
00:31:09,359 --> 00:31:10,799
two V tube mode is so important. A lot of

705
00:31:10,839 --> 00:31:13,880
characters have abilities that like don't even do anything sing

706
00:31:13,960 --> 00:31:15,599
in like one V one, Like they only do something

707
00:31:15,640 --> 00:31:18,759
to buff your teammate or work with your teammate. So

708
00:31:18,759 --> 00:31:20,200
I think that would make sense that they would want

709
00:31:20,200 --> 00:31:21,759
to get a couple of characters in there, like even

710
00:31:21,799 --> 00:31:24,160
like Remlins right has like the two reps. You have

711
00:31:24,200 --> 00:31:27,079
two characters from Steven Universe, two characters from Scooby Doo.

712
00:31:27,079 --> 00:31:29,759
We have like shit ton of DC characters. So for

713
00:31:29,799 --> 00:31:32,680
a lot of the like Adventure Time, it has multiple

714
00:31:32,920 --> 00:31:34,480
So for like, yeah, most of the IP, it seems

715
00:31:34,519 --> 00:31:35,720
like they want to have multiple in there. So I

716
00:31:35,759 --> 00:31:37,680
think for Powerpuff Girls that make sense. But once again,

717
00:31:37,680 --> 00:31:39,440
since they like the villains, I would love to see

718
00:31:39,440 --> 00:31:42,559
that guy in there Mojo Mojo Jojo. That would be fun.

719
00:31:43,799 --> 00:31:46,799
And then the other ones in this in this room

720
00:31:46,880 --> 00:31:49,799
or mill are Marcelene from Adventure Time, who I didn't

721
00:31:49,799 --> 00:31:51,079
look up images.

722
00:31:50,720 --> 00:31:52,519
Speaker 2: Of Marslene's great.

723
00:31:52,640 --> 00:31:55,799
Speaker 1: Oh okay, I remember this character. Now, what would her

724
00:31:55,839 --> 00:31:56,839
moveset be? Like?

725
00:31:56,880 --> 00:32:00,480
Speaker 2: What kind of like her guitar's like it's like a

726
00:32:00,480 --> 00:32:02,920
battle axe sort of thing. That would definitely be fun.

727
00:32:03,960 --> 00:32:06,319
She does like she does fly at times, so that

728
00:32:06,359 --> 00:32:09,680
would be a nice recovery to have. And yeah, I'm trying,

729
00:32:09,759 --> 00:32:12,599
I'm trying to remember, like another gadget she probably just has,

730
00:32:12,680 --> 00:32:15,799
like another Oh, a steak would be a good one too,

731
00:32:15,920 --> 00:32:19,160
I guess like a wooden steak she usually has. Okay, interesting,

732
00:32:20,000 --> 00:32:22,359
so they could definitely flesh her out to make a

733
00:32:22,359 --> 00:32:24,359
good character, even a bite. I don't know, like there's

734
00:32:24,359 --> 00:32:26,440
a moment or a couple moments in the show where

735
00:32:26,480 --> 00:32:28,640
she goes like full vampire mode and she's like an

736
00:32:28,680 --> 00:32:31,039
evil beast, so that that could be like a cool special.

737
00:32:31,440 --> 00:32:33,960
Speaker 1: That could be a cool mechanic too, like a vamprism

738
00:32:34,000 --> 00:32:36,559
type cool because there are characters in the game like

739
00:32:36,599 --> 00:32:39,720
that that have kind of like meta mechanics on top

740
00:32:39,759 --> 00:32:42,039
of that, like like Finn I think is really cool.

741
00:32:42,079 --> 00:32:45,000
He has a literal shop, so when you're like hitting people,

742
00:32:45,279 --> 00:32:47,319
like drop coins and then you can like pick up

743
00:32:47,319 --> 00:32:49,119
those coins and then you can buy stuff from your

744
00:32:49,160 --> 00:32:51,079
shop to like improve your move set, which is also

745
00:32:51,079 --> 00:32:53,799
what Chauvelin had in Rivals of Ether, which is funny

746
00:32:53,839 --> 00:32:55,880
that that happened twice, but like, yeah, there's certain characters

747
00:32:55,880 --> 00:32:58,480
that have kind of weird bonus mechanics like that, so

748
00:32:58,480 --> 00:33:02,000
that could be an interesting thing. And then the other

749
00:33:02,039 --> 00:33:07,319
one was a Nubia, who is a DC character looks

750
00:33:07,359 --> 00:33:10,240
like another kind of Amazonian like wonder Woman type character,

751
00:33:11,039 --> 00:33:13,759
and that's another rumored one there. I'm kind of good

752
00:33:13,839 --> 00:33:15,720
on DC characters, like I think they have like six

753
00:33:15,759 --> 00:33:18,559
in there right now, so I'd kind of want them

754
00:33:18,599 --> 00:33:20,519
to focus on other ones for now, But obviously DC

755
00:33:20,799 --> 00:33:23,319
is like an infinite well, and we talked about last

756
00:33:23,359 --> 00:33:27,319
week in our idea or in our fantasy roster for Disney,

757
00:33:27,319 --> 00:33:29,119
how many Marvel characters we do want in there. They

758
00:33:29,160 --> 00:33:30,759
just make sense, like they fit so well on the

759
00:33:30,759 --> 00:33:33,799
platform fighter type sphere, So it makes sense that they're

760
00:33:33,799 --> 00:33:35,880
going to keep adding DC characters, especially if there's clearly

761
00:33:35,960 --> 00:33:37,640
no license issues with that and they can just kind

762
00:33:37,640 --> 00:33:39,839
of have free reign. But I don't know if that

763
00:33:39,920 --> 00:33:42,200
character really excites me, especially if they already have wonder

764
00:33:42,240 --> 00:33:44,000
Woman they I don't know what you would do to differentiate.

765
00:33:44,200 --> 00:33:45,680
I do really like wonder Woman actually, one of my

766
00:33:45,680 --> 00:33:48,759
favorite characters in the game moves O wise, So maybe

767
00:33:48,960 --> 00:33:51,319
maybe I'm selling it short, like maybe i'd be really

768
00:33:51,319 --> 00:33:54,240
into this character. But yeah, I'm surprised that it's a

769
00:33:54,599 --> 00:33:56,119
character I haven't heard of. I thought that'd go for

770
00:33:56,160 --> 00:33:59,279
like the bigger, bigger ones first rather than like the

771
00:33:59,319 --> 00:33:59,920
deep cuts.

772
00:34:00,640 --> 00:34:04,519
Speaker 2: Yeah, I agree. Wonder Woman was also my favorite character

773
00:34:04,559 --> 00:34:06,720
when I played, so shouts out to her.

774
00:34:07,359 --> 00:34:11,800
Speaker 1: Yeah, uh so, yeah, that was everything from this particular

775
00:34:13,159 --> 00:34:16,039
this particular data mine. I believe there's been so many

776
00:34:16,039 --> 00:34:18,320
other ones. But yeah, I'm I'm excited for the future

777
00:34:18,320 --> 00:34:19,679
of this game, and I just want to keep playing.

778
00:34:19,679 --> 00:34:21,159
I'm not gonna be playing it every day. I'm not

779
00:34:21,280 --> 00:34:24,960
grinding my dailies on this like I am with Marvel Snap.

780
00:34:25,039 --> 00:34:26,960
I can only afford one of those games in my life,

781
00:34:27,800 --> 00:34:29,679
and yeah, I don't want that from a platform fighter.

782
00:34:29,719 --> 00:34:30,679
I just want to play it when I have a

783
00:34:30,679 --> 00:34:33,559
friend to play with, or when I've getting the anchoring,

784
00:34:33,800 --> 00:34:35,599
get the hankering, or when a new character comes up

785
00:34:35,599 --> 00:34:36,880
that I want to try. But yeah, we should definitely

786
00:34:36,920 --> 00:34:39,480
jump in and play some co op play two two

787
00:34:39,519 --> 00:34:43,280
because it is a very fun game, and yeah, I

788
00:34:43,280 --> 00:34:44,559
want to I want to get I want to get

789
00:34:44,599 --> 00:34:45,440
more into it for sure.

790
00:34:45,719 --> 00:34:48,400
Speaker 2: How many characters are on the free rotation, like when

791
00:34:48,400 --> 00:34:49,239
they do that, I.

792
00:34:49,159 --> 00:34:52,320
Speaker 1: Believe it's four usually, Okay, so right now, is that

793
00:34:52,400 --> 00:34:54,559
how it goes? I think it's every week they to show,

794
00:34:54,679 --> 00:34:56,519
so it's pretty often. Honestly, you can get a taste

795
00:34:56,559 --> 00:34:58,679
for them. And what they do is like they give

796
00:34:58,719 --> 00:35:01,880
you a lot of the Fighter token things like early

797
00:35:01,960 --> 00:35:04,519
on when you're playing, so it I think they what

798
00:35:04,559 --> 00:35:06,559
they're trying to do there is like make it seem

799
00:35:06,559 --> 00:35:08,719
like it doesn't take that long to unlock characters, but

800
00:35:08,760 --> 00:35:11,360
they just make it like you quickly unlock one or

801
00:35:11,360 --> 00:35:13,639
two and then you have to grind fucking hard to

802
00:35:13,639 --> 00:35:15,920
get any more after that. So you know, you can

803
00:35:16,000 --> 00:35:18,599
unlock a couple without too much trouble, and then after

804
00:35:18,599 --> 00:35:21,000
that's gonna be brutal. But right now, and this might

805
00:35:21,039 --> 00:35:22,400
even be up in like a day or two, I

806
00:35:22,440 --> 00:35:27,320
don't know when the week ends, but right now, Joker, Superman, Uh,

807
00:35:28,039 --> 00:35:32,039
who's the other? It's not what's the dog in Adventure Times? Jake, Yeah,

808
00:35:32,079 --> 00:35:33,519
he's in there. He has a fun move set. And

809
00:35:33,599 --> 00:35:37,880
then I think Stripe from Gremlins is like the last

810
00:35:37,920 --> 00:35:39,599
one right now, And then I think everyone has access

811
00:35:39,599 --> 00:35:44,360
to Shaggy at all times. Jason was free ish, but

812
00:35:44,360 --> 00:35:45,679
I don't know if you could still get him for

813
00:35:45,719 --> 00:35:47,599
free if you didn't jump in for like that couple

814
00:35:47,639 --> 00:35:49,440
weeks there. In the Banana Guard from Move Denture Time

815
00:35:49,559 --> 00:35:51,400
was like a free or not free, but like it

816
00:35:51,440 --> 00:35:52,800
was really easy to get on, Like you just had

817
00:35:52,840 --> 00:35:56,400
to play like essentially five matches or something really short

818
00:35:56,440 --> 00:35:59,119
like that to unlock him. So a couple characters they

819
00:35:59,119 --> 00:36:01,719
make it easier to get, but then you're on the

820
00:36:01,719 --> 00:36:02,960
grind for the rest of them.

821
00:36:03,159 --> 00:36:04,360
Speaker 2: Yeah mhm.

822
00:36:05,559 --> 00:36:09,840
Speaker 1: Anyway, I think that's everything for multi versus. So let's uh,

823
00:36:09,920 --> 00:36:15,559
let's take a quick break and we'll be right back. Okay,

824
00:36:15,800 --> 00:36:20,599
we are back. Mortal Kombat had some some announcements going

825
00:36:20,639 --> 00:36:26,199
on at San Diego Comic Con. Here they showed off

826
00:36:26,239 --> 00:36:28,800
a new trailer for the I don't know if it's

827
00:36:28,800 --> 00:36:30,960
is the first story expansion or is it just another

828
00:36:31,039 --> 00:36:31,840
story expansion.

829
00:36:33,159 --> 00:36:36,920
Speaker 2: I believe it's the first one, like the first one

830
00:36:36,960 --> 00:36:39,760
since the game finished, like on the release, because the

831
00:36:39,840 --> 00:36:43,920
first sort of DLC was just Homelander. There's just a

832
00:36:44,000 --> 00:36:46,840
character pack, yeah, Homelander, and I'm trying to remember what

833
00:36:46,840 --> 00:36:51,199
the other characters. Invincible, right, yeah, oh, Omni Man, Yeah,

834
00:36:51,239 --> 00:36:53,320
you're right, Omni Man. Yeah. So this is the first

835
00:36:53,320 --> 00:36:57,119
one that's like continuing on, which I mean, the story

836
00:36:57,119 --> 00:36:58,840
of these Mortal Kombat games to me is just like

837
00:36:58,880 --> 00:37:02,599
such a cinematic experiences and they're so well made. I remember,

838
00:37:02,639 --> 00:37:06,599
like the DLC expansion for the last one, Mortal comb

839
00:37:06,639 --> 00:37:08,920
At eleven, it was like a whole other game, Like

840
00:37:08,960 --> 00:37:12,039
it's crazy how much it actually added so I am.

841
00:37:12,920 --> 00:37:15,800
I am pretty actually excited for this announcement. I don't

842
00:37:15,800 --> 00:37:17,440
know if all rush to I can't remember what the

843
00:37:17,480 --> 00:37:19,400
date was. I think it was sometime in September.

844
00:37:19,559 --> 00:37:20,840
Speaker 1: Yeah, twenty four, I believe.

845
00:37:21,079 --> 00:37:23,800
Speaker 2: Yeah, but just looking at the actual characters that came

846
00:37:23,840 --> 00:37:27,079
with it got me really really hyped. But yeah, no,

847
00:37:27,159 --> 00:37:28,480
it's st Yeah.

848
00:37:28,280 --> 00:37:30,079
Speaker 1: Because I don't think you've you haven't played that game

849
00:37:30,119 --> 00:37:30,800
in a while, have you.

850
00:37:31,079 --> 00:37:32,760
Speaker 2: It's been a hot minute. No, Like I played a

851
00:37:32,760 --> 00:37:35,320
little bit of when the DLC came out, But it's

852
00:37:35,320 --> 00:37:37,519
another game that's just so much better with friends, like

853
00:37:37,519 --> 00:37:40,280
Getting Couch co Opper. Maybe gv Day.

854
00:37:40,360 --> 00:37:42,880
Speaker 1: Well, I would love to play more on GVDA for sure.

855
00:37:43,159 --> 00:37:45,400
You got that first pack, so you haven't the.

856
00:37:45,440 --> 00:37:47,400
Speaker 2: Man and all those characters, so yeah, we could definitely

857
00:37:47,559 --> 00:37:49,719
crack that in. I'm sure Travis would want to play

858
00:37:49,719 --> 00:37:52,760
that too. But these new characters too, Oh my god,

859
00:37:52,800 --> 00:37:57,239
I'm just so hyped. Yeah, ghost Face, Yes, Conan the Barbarian,

860
00:37:57,360 --> 00:37:59,400
which is just such a wild one to me, but

861
00:37:59,440 --> 00:38:02,000
it also it so well. I feel like, just like

862
00:38:02,039 --> 00:38:05,199
a big meaty character like that that just rip someone's

863
00:38:05,199 --> 00:38:09,119
head off is very very fitting. And then t One

864
00:38:09,159 --> 00:38:11,960
thousand from Terminator two. I believe it was one of them,

865
00:38:12,639 --> 00:38:16,239
Noube Sibot. That's like a classic that's a classic Mortal

866
00:38:16,280 --> 00:38:18,000
Kombat character if you don't know the lore, that's like

867
00:38:18,039 --> 00:38:20,920
the original sub Zero. And then after the events of

868
00:38:20,920 --> 00:38:23,159
the first game, he like actually dies and then he

869
00:38:23,239 --> 00:38:25,880
comes back in Mortal Kombat two or three, but he's

870
00:38:25,920 --> 00:38:28,119
like a ghost version of him. And that's Nube Sibot.

871
00:38:28,159 --> 00:38:30,119
And it's a funny name, but what it is is

872
00:38:30,159 --> 00:38:33,920
just Ed Boone's name and the other like co creator.

873
00:38:33,960 --> 00:38:36,480
They just like combine the two to like make Nube Sibot.

874
00:38:38,119 --> 00:38:40,440
He's like he's like a fan favorite character, I would

875
00:38:40,440 --> 00:38:44,320
say for just his his skill set is very different

876
00:38:44,320 --> 00:38:47,119
than what sub Zero would be. So yeah, that's a

877
00:38:47,159 --> 00:38:50,000
really cool character. And then they they gender swapped the

878
00:38:50,039 --> 00:38:54,880
two robot characters that they had with the Sector and Cyrax.

879
00:38:54,880 --> 00:38:57,360
I think is the other one just just really sweet

880
00:38:57,440 --> 00:39:00,400
robotic ninchas, So like to me, that's just I always

881
00:39:00,440 --> 00:39:02,800
love those characters when they when they entered the game

882
00:39:02,840 --> 00:39:05,880
way back in the day, but in Mortal Kombat eleven

883
00:39:05,960 --> 00:39:08,559
they were just like they were in the story, but

884
00:39:08,599 --> 00:39:10,480
you can never play as them and it was even

885
00:39:10,480 --> 00:39:12,760
worse because you like fought against them in the story.

886
00:39:12,800 --> 00:39:14,280
It's like, just give me these characters. I just want

887
00:39:14,280 --> 00:39:15,440
to play as them. I know them, I know the

888
00:39:15,440 --> 00:39:18,360
moves that's in the game, but that is crazy playable.

889
00:39:19,760 --> 00:39:21,719
And then in then in like in the current game,

890
00:39:22,239 --> 00:39:25,199
they have those cameos with the k they call them,

891
00:39:25,199 --> 00:39:27,519
and that's like the the second character that you bring

892
00:39:27,559 --> 00:39:29,199
into the match, and they do like a couple attacks

893
00:39:29,239 --> 00:39:31,480
you might remember from uh when you when you were

894
00:39:31,480 --> 00:39:35,960
playing it there. But so they had Sector maybe Cyrax

895
00:39:36,039 --> 00:39:38,239
as well as like your little buddies that you could

896
00:39:38,239 --> 00:39:41,039
bring in. But now you can actually play as these

897
00:39:41,119 --> 00:39:43,199
gender swot versions, which I think is gonna be awesome

898
00:39:43,199 --> 00:39:44,599
because it's just really cool characters.

899
00:39:44,880 --> 00:39:46,960
Speaker 1: M Yeah, I think it's cool that they have a

900
00:39:47,079 --> 00:39:51,639
mix of like for the DLC six characters, three returning

901
00:39:51,800 --> 00:39:54,039
Moral Kombat characters, because that's such a deep roster and

902
00:39:54,039 --> 00:39:56,239
it's such a story focused game that it's a big

903
00:39:56,280 --> 00:39:58,239
moment when those characters come back, and then when they

904
00:39:58,280 --> 00:40:02,119
get like variations like you with Sector and Cyrax, but

905
00:40:02,159 --> 00:40:06,719
then also yeah, like three weird ip crossover characters, and

906
00:40:06,800 --> 00:40:08,079
like I don't know, I don't think I would have

907
00:40:08,119 --> 00:40:11,400
expected any of these. I guess if you're talking Omni

908
00:40:11,480 --> 00:40:13,480
Man and like Homeland or like Okay, I guess anyone's

909
00:40:13,519 --> 00:40:14,800
really up to play. And I'm sure there's been all

910
00:40:14,840 --> 00:40:17,559
sorts of crazy crossover characters over the years, but those

911
00:40:17,599 --> 00:40:20,679
are all very exciting. I think Conan and ghost Face

912
00:40:20,719 --> 00:40:23,199
would be ones that I would particularly be interested in

913
00:40:23,280 --> 00:40:25,880
checking out. And I think even like just those the

914
00:40:25,920 --> 00:40:28,679
fatalities for ghost Face, I can't wait to see what

915
00:40:28,719 --> 00:40:30,400
they do there. I'm sure they're just gonna be really

916
00:40:30,480 --> 00:40:33,360
cheesy and over the top. Are those dealc characters like

917
00:40:33,360 --> 00:40:36,679
Homelander stuff? Are they in story stuff or they or

918
00:40:36,719 --> 00:40:37,960
they just know characters?

919
00:40:38,039 --> 00:40:39,119
Speaker 2: Yeah, just playable characters.

920
00:40:39,159 --> 00:40:41,000
Speaker 1: Do you think these characters will be or will the

921
00:40:41,039 --> 00:40:44,639
story expansion just be on like Sybod and those people.

922
00:40:45,199 --> 00:40:46,559
I mean, they very well could be.

923
00:40:46,800 --> 00:40:50,480
Speaker 2: I feel like Mortal Kombat's done that in the past,

924
00:40:50,639 --> 00:40:53,280
like crossing, like making certain characters canon in the more

925
00:40:53,400 --> 00:40:58,320
Combat universe, like like we have T one thousand, Terminator two,

926
00:40:58,320 --> 00:41:01,079
but like Arnold's been in these games in the past,

927
00:41:01,199 --> 00:41:05,599
as like the Terminator, like every character when they start

928
00:41:05,679 --> 00:41:08,320
combat they actually have like unique dialogue on like whoever

929
00:41:08,360 --> 00:41:12,079
they're facing, so they it's not like they're just like

930
00:41:12,360 --> 00:41:14,239
I'm gonna kick your ass, like they say something very

931
00:41:14,239 --> 00:41:16,679
specific to like that character and the and the universe.

932
00:41:16,719 --> 00:41:18,679
So in that sense, like, even if it's not in

933
00:41:18,760 --> 00:41:21,599
the main story, I guess you could head cannon. It's

934
00:41:21,599 --> 00:41:23,519
a little bit cannon because just the way that they

935
00:41:23,519 --> 00:41:26,679
are aware, they still put the character moments in there. Yeah,

936
00:41:26,679 --> 00:41:29,519
but this very well could be a part of that.

937
00:41:29,639 --> 00:41:32,800
But I don't know. I would imagine the returning characters

938
00:41:32,840 --> 00:41:34,760
are probably more of the story one and then the

939
00:41:36,000 --> 00:41:39,239
like the the IP characters from from their movies are

940
00:41:39,280 --> 00:41:40,320
just kind of thrown in there.

941
00:41:40,320 --> 00:41:44,280
Speaker 1: But hm, did you finish the main story? Yeah?

942
00:41:44,320 --> 00:41:46,960
Speaker 2: I did, Okay, Yeah I was. I really really liked it.

943
00:41:47,000 --> 00:41:50,480
I liked it, I think more than eleven story, just

944
00:41:50,480 --> 00:41:53,360
because when I was coming into eleven, I hadn't played

945
00:41:53,400 --> 00:41:56,320
like all the other Mold combats, and that's like that's

946
00:41:56,360 --> 00:41:58,159
like at the that's like if you're jumping into ed game,

947
00:41:58,239 --> 00:42:00,480
like it's just like everything has been like lead to this,

948
00:42:00,679 --> 00:42:03,760
Like Lou Kang is like dead in that game, and

949
00:42:03,800 --> 00:42:05,400
you like fight his ghost and I'm just like I

950
00:42:05,400 --> 00:42:07,800
have no idea what's going on here? So going from

951
00:42:07,800 --> 00:42:10,760
that game to this one, they completely readid the timeline,

952
00:42:10,760 --> 00:42:12,760
so it's like a fresh coat of paint. So yeah,

953
00:42:12,800 --> 00:42:16,000
I really liked it. I thought again, like just cinematically,

954
00:42:16,079 --> 00:42:19,920
all the cinematics look gorgeous and all the mo cap

955
00:42:19,960 --> 00:42:22,199
that they have on their characters, like they just these

956
00:42:22,239 --> 00:42:25,920
games look so good, and they like, what is it?

957
00:42:26,480 --> 00:42:27,760
Oh my gosh, Nether.

958
00:42:27,559 --> 00:42:29,159
Speaker 1: Realm Studios is that the studio?

959
00:42:29,440 --> 00:42:33,000
Speaker 2: I think it is. They're just they're so good at

960
00:42:33,000 --> 00:42:35,280
what they do, you know, Like they make these Mortal

961
00:42:35,360 --> 00:42:38,440
Kombat games as well as oh my god, what's the

962
00:42:38,519 --> 00:42:42,800
DC one Injustice? That one? Yeah, I just God's among us,

963
00:42:42,840 --> 00:42:45,719
that's one of them. Like they do these these arcadie

964
00:42:45,760 --> 00:42:47,800
fighters and they just do them so well and just

965
00:42:47,800 --> 00:42:50,519
just boost them to make them feel more epic every

966
00:42:50,599 --> 00:42:52,519
every time. And I totally think they're achieving that.

967
00:42:52,920 --> 00:42:55,239
Speaker 1: Mm hmmm. So what did you did you watch the

968
00:42:55,440 --> 00:42:57,679
trailer for this DLC? Then the story trailer?

969
00:42:57,719 --> 00:43:00,199
Speaker 2: I actually missed the trailer, so I apologize. I was

970
00:43:00,199 --> 00:43:01,719
just reading the article. I didn't realize there was an

971
00:43:01,719 --> 00:43:02,800
actual story trailer.

972
00:43:02,880 --> 00:43:06,719
Speaker 1: I think I dropped the link, but I sent many links,

973
00:43:06,760 --> 00:43:09,039
so I've going from missing.

974
00:43:08,800 --> 00:43:11,400
Speaker 2: It missed in the in the mix. Let me see here.

975
00:43:11,679 --> 00:43:13,639
Speaker 1: I think it's like four minutes long, so we can

976
00:43:14,320 --> 00:43:15,960
want to watch it real quick, we can. If not,

977
00:43:16,079 --> 00:43:19,400
we can just move along. But whatever you have, can

978
00:43:19,599 --> 00:43:23,400
we could probably just move along? Right? Uh yeah, so

979
00:43:23,840 --> 00:43:27,719
that's interesting. It's cool. That's some good updates there September

980
00:43:28,159 --> 00:43:30,280
so that is yeah, before the twenty four hour streams,

981
00:43:30,280 --> 00:43:32,000
so who knows, maybe some of that stuff would get

982
00:43:32,480 --> 00:43:35,039
played on that twenty four hours room. That would be cool.

983
00:43:35,039 --> 00:43:37,039
But either way, I'd love to jump in play some

984
00:43:37,039 --> 00:43:39,880
more on GV day. That would be pretty exciting. One

985
00:43:39,880 --> 00:43:41,840
thing I saw and it seemed like some people were

986
00:43:41,920 --> 00:43:44,480
cheesed about this, and I'm not, of course deep in

987
00:43:44,480 --> 00:43:46,559
the community. I was just on like a random Reddit thread,

988
00:43:46,760 --> 00:43:49,320
is that I guess with this announcement at least, and

989
00:43:49,360 --> 00:43:52,000
maybe it'd be different by the time the DEALC comes out.

990
00:43:52,119 --> 00:43:54,559
But there are no cameo fighter additions so like the

991
00:43:54,559 --> 00:43:57,480
backup fighter guys or people coming for the special moves

992
00:43:58,039 --> 00:43:59,840
as additions here, and I don't think there was for

993
00:44:00,320 --> 00:44:04,159
the first like Homelander DLC pack either, so it seems

994
00:44:04,199 --> 00:44:06,320
like they're just maybe not gonna do that. As as fighters,

995
00:44:06,320 --> 00:44:07,920
how do you feel about that, Like do you want

996
00:44:07,920 --> 00:44:09,599
more variety in there or do you feel like it's

997
00:44:09,880 --> 00:44:11,679
pretty solid what they had and you're like, you know what,

998
00:44:11,880 --> 00:44:14,440
just put all your resources into actual playable characters.

999
00:44:15,760 --> 00:44:17,239
Speaker 2: I mean, yeah, at the end of the day, if

1000
00:44:17,239 --> 00:44:19,400
I had to choose where to spend your resources, I'd

1001
00:44:19,480 --> 00:44:24,719
rather the playable characters. I I I I'm always in

1002
00:44:24,760 --> 00:44:26,880
the camp of I want more variety, though, like give

1003
00:44:26,920 --> 00:44:29,000
me a million characters to choose from, like more characters

1004
00:44:29,039 --> 00:44:31,840
than I can even think of of using, especially if

1005
00:44:31,880 --> 00:44:34,760
you're like, these games aren't cheap. I want the most

1006
00:44:34,800 --> 00:44:38,480
bang for my buck that I can actually get. I

1007
00:44:38,719 --> 00:44:41,599
feel like the cameo fighters, like I don't really experiment

1008
00:44:41,639 --> 00:44:43,159
with all of them, Like I just kind of choose

1009
00:44:43,280 --> 00:44:47,280
the one that i've that I've used, Like Frost I

1010
00:44:47,280 --> 00:44:49,280
think is her name, That's the one that I pretty

1011
00:44:49,320 --> 00:44:53,280
much always take it. She can freeze characters, and I

1012
00:44:53,360 --> 00:44:55,719
just like that mechanic, And yeah, that's just that, like

1013
00:44:55,719 --> 00:44:59,000
you for the amount that you actually use them in combat.

1014
00:44:59,440 --> 00:45:02,320
Person Like, I'm nowhere near of like a competitive player

1015
00:45:02,320 --> 00:45:03,679
in these games, So I don't know if it's like

1016
00:45:04,280 --> 00:45:06,480
in the high end community. Like, you know, it's like

1017
00:45:07,280 --> 00:45:11,760
these these characters are just un what's the word, Like

1018
00:45:11,760 --> 00:45:13,880
they're just so not meta that like maybe they only

1019
00:45:13,960 --> 00:45:16,559
choose like one or two in competitive I'm not exactly

1020
00:45:16,559 --> 00:45:20,159
sure how that works, but yeah, I think it's completely

1021
00:45:20,159 --> 00:45:24,559
reasonable to want or maybe expect, just a couple even

1022
00:45:24,679 --> 00:45:28,800
like on these on these DLC releases, just because there

1023
00:45:28,880 --> 00:45:32,360
is so many Mortal Kombat characters that you could pull from.

1024
00:45:32,480 --> 00:45:35,679
So yeah, I don't know, I'm not really losing sleep

1025
00:45:35,800 --> 00:45:39,039
over it. I'm I'm happy to beginning just more playable characters.

1026
00:45:39,280 --> 00:45:45,199
Speaker 1: Yeah, is there any like Mortal Kombat mainstay characters that

1027
00:45:46,079 --> 00:45:47,639
you want them to add to this game that they

1028
00:45:47,639 --> 00:45:50,480
haven't yet aren't on the slate here?

1029
00:45:51,000 --> 00:45:53,679
Speaker 2: I feel like I was always let down that Goro

1030
00:45:53,960 --> 00:45:56,400
wasn't a playable character in this one. He's he is

1031
00:45:56,599 --> 00:45:59,199
like a cameo character. He's the dude with the big

1032
00:45:59,239 --> 00:46:02,199
four arms. He's just such an iconic character to me that, like,

1033
00:46:02,840 --> 00:46:05,039
I don't even think he's really been playable since maybe

1034
00:46:05,079 --> 00:46:07,719
the first or second game, and even really you only

1035
00:46:07,760 --> 00:46:09,920
got him if you like actually beat the game, and

1036
00:46:09,960 --> 00:46:14,760
he was just so incredibly overpowered. Yeah, I'm I'm that

1037
00:46:14,920 --> 00:46:17,320
was one I was wanting going into the new game,

1038
00:46:17,320 --> 00:46:19,679
but they didn't add him. I was just kind of,

1039
00:46:19,960 --> 00:46:21,800
I guess, having to swallow the pill that he's just

1040
00:46:21,840 --> 00:46:27,119
the cameo fighter. Really, I feel like, I feel like

1041
00:46:27,159 --> 00:46:29,000
they got all of my favorite ones in here, Like

1042
00:46:29,079 --> 00:46:31,360
Smoke was like a big that was another big fan

1043
00:46:31,400 --> 00:46:34,519
favorite character that I remember. Even Tyler Sarus mentioned like

1044
00:46:34,559 --> 00:46:37,079
that was his favorite character back in the day, so

1045
00:46:37,199 --> 00:46:39,000
it was really cool that they had broughten him back.

1046
00:46:40,559 --> 00:46:43,000
But yeah, I no, like everyone I feel like that

1047
00:46:43,079 --> 00:46:46,800
I want is in there. I don't know. Maybe I'm

1048
00:46:46,880 --> 00:46:49,039
just pretty shallow when it comes to my picks on

1049
00:46:49,719 --> 00:46:52,119
who i'd want, Because even like a character like Schunk

1050
00:46:52,159 --> 00:46:55,039
Soung like he I think he might have been a

1051
00:46:55,079 --> 00:46:57,360
deal delC character. I got him because I just pre

1052
00:46:57,480 --> 00:46:59,559
ordered the game. Maybe you get him if you beat

1053
00:46:59,599 --> 00:47:03,159
the campaign or something like that. But so like, all

1054
00:47:03,199 --> 00:47:05,519
of the ones that I would want are actually in there,

1055
00:47:05,559 --> 00:47:09,280
which is which is great to have. But uh, yeah,

1056
00:47:09,320 --> 00:47:12,480
I guess Goro would be my one pick that would throw.

1057
00:47:12,320 --> 00:47:14,199
Speaker 1: It promoted from cameo to me.

1058
00:47:14,639 --> 00:47:15,199
Speaker 2: Yeah.

1059
00:47:15,360 --> 00:47:17,320
Speaker 1: Yeah, that probably wouldn't happen in this game, but maybe

1060
00:47:17,360 --> 00:47:18,519
in Mortal Kombat too.

1061
00:47:18,639 --> 00:47:18,800
Speaker 2: Is that?

1062
00:47:18,840 --> 00:47:20,360
Speaker 1: What is that? Is that? What do you think they'll

1063
00:47:20,360 --> 00:47:21,199
call the next one?

1064
00:47:21,639 --> 00:47:24,599
Speaker 2: Probably or like yeah, I think it would just be

1065
00:47:24,639 --> 00:47:25,800
that it's Mortal Kombat too.

1066
00:47:26,119 --> 00:47:29,760
Speaker 1: It's gonna get confusing in the long run, but yea,

1067
00:47:29,880 --> 00:47:30,519
do what you gotta do.

1068
00:47:30,840 --> 00:47:32,920
Speaker 2: I guess the other thing that they announced that this

1069
00:47:33,000 --> 00:47:36,039
dealc is they're they're bringing back animalities.

1070
00:47:36,800 --> 00:47:39,000
Speaker 1: Okay, yeah, I saw that. I don't like, is that

1071
00:47:39,039 --> 00:47:41,400
a big deal for for you and for me? Not

1072
00:47:41,519 --> 00:47:41,800
at all.

1073
00:47:42,039 --> 00:47:44,440
Speaker 2: I always thought they were kind of weird, Like it's

1074
00:47:44,519 --> 00:47:46,159
just like a different type of fatality where like a

1075
00:47:46,239 --> 00:47:48,360
character turns into like an animal and just.

1076
00:47:48,280 --> 00:47:50,199
Speaker 1: Oh they turned into the animal. Yeah, they would like

1077
00:47:50,239 --> 00:47:53,440
summon them or bring them in. Well, I like, at.

1078
00:47:53,400 --> 00:47:55,519
Speaker 2: Least for the ones that I had seen, it is

1079
00:47:55,519 --> 00:47:58,440
the character actually turning into an animal, Like Molina was

1080
00:47:58,480 --> 00:48:00,440
one example that they used, where she turns into like

1081
00:48:00,480 --> 00:48:04,519
a giant priant mantis just chops someone up. There is

1082
00:48:04,639 --> 00:48:06,440
of course, Scorpion turns into scorpion.

1083
00:48:06,519 --> 00:48:07,079
Speaker 1: So I saw that.

1084
00:48:07,880 --> 00:48:11,000
Speaker 2: Yeah, like like stuff like that, someone turns into a

1085
00:48:11,079 --> 00:48:15,960
hippo stuff Like I feel like the fatalities like I'm

1086
00:48:16,000 --> 00:48:17,960
never gonna remember how to like hit all the buttons

1087
00:48:18,000 --> 00:48:20,239
for all of these different fatalities, you just kind of

1088
00:48:20,280 --> 00:48:22,480
remember one at least for me, for for the character

1089
00:48:22,559 --> 00:48:25,480
that I do play as. But even with that, like

1090
00:48:25,519 --> 00:48:27,679
that was a bit of a grievance that I had

1091
00:48:27,719 --> 00:48:31,199
with the game, go like off of release is just

1092
00:48:31,280 --> 00:48:35,400
how hard it is to unlock things for all the characters,

1093
00:48:35,440 --> 00:48:37,840
like especially if you're like, for me, if I'm only

1094
00:48:37,840 --> 00:48:40,719
playing Malina, I will unlock like all this stuff for Malina.

1095
00:48:40,880 --> 00:48:43,760
But if I'm playing couch call up with friends, like,

1096
00:48:44,320 --> 00:48:46,960
only player one has all the Malina unlocks, even if

1097
00:48:47,000 --> 00:48:49,639
we're doing Malina versus Malina, And it's like, I think

1098
00:48:49,639 --> 00:48:53,639
that's kind of grimy, especially like unlike multiverses, this is

1099
00:48:53,679 --> 00:48:56,960
a full price game, and like I like, you know,

1100
00:48:57,119 --> 00:48:59,599
like I don't know, maybe you're just trying to make

1101
00:48:59,639 --> 00:49:02,760
it grind and incentivize people to keep playing it to

1102
00:49:02,840 --> 00:49:05,000
unlock things, maybe in more of a single player sense.

1103
00:49:05,039 --> 00:49:07,119
But if I'm playing couch co op with friends, like

1104
00:49:07,639 --> 00:49:09,280
I just want I just want access to everything. Yeah,

1105
00:49:09,280 --> 00:49:11,320
I don't think that's too much to really ask for.

1106
00:49:11,480 --> 00:49:14,119
So that's like my biggest call, And I think with

1107
00:49:14,159 --> 00:49:16,880
the game overall, I think even Mortal Kombat eleven had

1108
00:49:16,920 --> 00:49:20,440
something something similar to that, so I guess it's just

1109
00:49:20,519 --> 00:49:23,400
kind of their business model going forward. But it's a

1110
00:49:23,400 --> 00:49:25,639
little bit upsetting with that because a lot of these

1111
00:49:25,679 --> 00:49:28,960
animalities whatever the hell you call them, probably won't even

1112
00:49:29,000 --> 00:49:31,000
be able to do them like playing couch co op

1113
00:49:31,079 --> 00:49:34,559
unless you actually unlock them all for each individual character. Yeah,

1114
00:49:34,599 --> 00:49:37,440
a bit of a bummer there, But I don't know,

1115
00:49:37,440 --> 00:49:39,280
it's kind of cool that they're throwing in throwing them

1116
00:49:39,280 --> 00:49:41,360
in there. Some of the videos that I saw, just

1117
00:49:41,400 --> 00:49:45,000
some of them looked pretty gruesome and grotesque.

1118
00:49:45,400 --> 00:49:47,599
Speaker 1: Yeah, that was a funny, just weird thing that I'd

1119
00:49:47,599 --> 00:49:50,880
never heard of before in like a previous game. So

1120
00:49:50,960 --> 00:49:53,079
I'm sure there's some people who are just incredibly hyped

1121
00:49:53,079 --> 00:49:55,000
because they never thought they'd go back or something.

1122
00:49:55,039 --> 00:49:56,920
Speaker 2: But I can't remember what game they got introduced in,

1123
00:49:57,000 --> 00:49:59,639
but like definitely one of the older ones. I remember

1124
00:49:59,639 --> 00:50:01,880
seeing it with like kind of crappy graphics.

1125
00:50:02,239 --> 00:50:05,960
Speaker 1: Yeah, right on anything else with Mortal Kombat. I it's

1126
00:50:06,519 --> 00:50:10,599
I hope this DLC kind of at least from my perspective,

1127
00:50:10,599 --> 00:50:14,360
I feel like the game is kind of, I don't know,

1128
00:50:14,480 --> 00:50:15,880
kind of fell off, like it kind of lost its

1129
00:50:15,920 --> 00:50:18,960
momentum pretty quickly. And maybe that's not accurate with like

1130
00:50:19,000 --> 00:50:20,800
Steam numbers and whatnot, but I just feel like with

1131
00:50:20,800 --> 00:50:23,480
Street Fighter six, that game has seemed to have, you know,

1132
00:50:23,559 --> 00:50:25,800
gotten pretty popular and pretty relevant, whereas I feel like

1133
00:50:25,800 --> 00:50:28,880
this game after like a couple of weeks, it kind

1134
00:50:28,920 --> 00:50:31,239
of just fell into the you know, mlang a million

1135
00:50:31,280 --> 00:50:33,440
other games that are coming out. So I don't know,

1136
00:50:33,519 --> 00:50:36,400
I don't know. Maybe that's not an accurate view of things,

1137
00:50:36,440 --> 00:50:38,199
but that's at least my perception of it. But this

1138
00:50:38,280 --> 00:50:41,039
DLC is is pretty cool, although I don't I don't

1139
00:50:41,039 --> 00:50:44,519
feel like these characters are huge, super massive ones that

1140
00:50:44,559 --> 00:50:46,639
are gonna get everyone back into the game. But I

1141
00:50:46,639 --> 00:50:48,480
don't know, I think it'll get enough people hopefully.

1142
00:50:49,039 --> 00:50:51,920
Speaker 2: Yeah, there's no like sourn and wait for that DLC

1143
00:50:52,360 --> 00:50:52,880
that would.

1144
00:50:52,719 --> 00:50:54,960
Speaker 1: Be sick has that? What has it been? Like the

1145
00:50:55,039 --> 00:50:58,320
coolest crossover character from like any of the previous games

1146
00:50:59,480 --> 00:50:59,800
they did?

1147
00:51:00,119 --> 00:51:02,320
Speaker 2: Editor that was a pretty sweet one. I think m

1148
00:51:02,400 --> 00:51:05,559
K nine that was like that one had the xenomorph

1149
00:51:05,639 --> 00:51:11,280
as well, like they had Watch of course Aliens Predator

1150
00:51:11,280 --> 00:51:14,519
that that's that's always a great match up there. I

1151
00:51:14,519 --> 00:51:17,199
feel like everybody loves Arnie, so like when he's been

1152
00:51:17,239 --> 00:51:18,679
in it. I feel like he's been in it a

1153
00:51:18,719 --> 00:51:23,519
couple of times actually, as as different terminators. But maybe

1154
00:51:23,559 --> 00:51:26,320
I'm just misremembering that. But Joker that was a good

1155
00:51:26,360 --> 00:51:31,360
release as well. For eleven, they've had, like in the past,

1156
00:51:31,400 --> 00:51:34,079
like a lot of interesting crossover ones, like especially like

1157
00:51:34,119 --> 00:51:36,679
the big movie type characters like now we're seeing ghost

1158
00:51:36,719 --> 00:51:41,559
Face and like John Rambo that was one. Uh actually, yeah,

1159
00:51:41,639 --> 00:51:43,039
RoboCop was a really cool one.

1160
00:51:43,079 --> 00:51:46,639
Speaker 1: Oh yeah, that'd be really fun. Yeah cool, I'm gonnayeah,

1161
00:51:46,639 --> 00:51:48,639
I'm gonna watch some of the gameplay the Alien.

1162
00:51:48,679 --> 00:51:52,960
Speaker 2: Oh fun. I think it's m K nine. That was

1163
00:51:52,960 --> 00:51:55,760
like the first like kind of coming back to this

1164
00:51:55,840 --> 00:51:58,360
game after like maybe that was like a p S

1165
00:51:58,440 --> 00:52:01,320
three game or or like that era, like the first

1166
00:52:01,400 --> 00:52:03,559
one since the old PS two games.

1167
00:52:03,840 --> 00:52:08,639
Speaker 1: So gotcha. Cool? There you go. There's Mortal Kombat. And

1168
00:52:09,000 --> 00:52:10,639
lastly for the day here, we're just gonna talk a

1169
00:52:10,639 --> 00:52:14,440
little bit about Marvel Rivals. So I still haven't played

1170
00:52:14,440 --> 00:52:18,280
this game. I got into the one of the betas,

1171
00:52:18,280 --> 00:52:20,239
but my he doesn't run on my computer or my

1172
00:52:20,320 --> 00:52:22,920
laptop unfortunately, so I think it's gonna have to wait

1173
00:52:22,960 --> 00:52:25,679
until it's either console or for me to get a

1174
00:52:25,719 --> 00:52:28,639
new computer. But some of the announcements here. There's a

1175
00:52:28,679 --> 00:52:32,119
couple of new characters announced at Comic Con, one being Thor,

1176
00:52:32,159 --> 00:52:34,840
which I'm surprised that Thor wasn't already in there. I

1177
00:52:35,440 --> 00:52:37,400
thought he was that we talked about that before, but

1178
00:52:37,760 --> 00:52:40,519
maybe not. And then Jeff the land Shark, who, yeah,

1179
00:52:40,519 --> 00:52:42,679
as a character I'd never heard of until Marvel Snap,

1180
00:52:42,960 --> 00:52:45,679
but he's like a very relevant meta character in Snap,

1181
00:52:45,719 --> 00:52:47,199
and so it's funny to see him in here. I

1182
00:52:47,280 --> 00:52:49,039
like his look a lot. And then one of the

1183
00:52:49,079 --> 00:52:50,840
other ones I saw was Doom. I don't think they

1184
00:52:50,880 --> 00:52:54,840
confirmed Doom necessarily, but there was like a screenshot of him,

1185
00:52:54,840 --> 00:52:56,480
so maybe he's just like in the game as an

1186
00:52:56,599 --> 00:52:58,599
NPC or some other character, but I assume that means

1187
00:52:58,599 --> 00:53:00,480
he's coming as a playable character. So that is gonna

1188
00:53:00,480 --> 00:53:03,440
be really cool. Good timing with the other Doom announcements

1189
00:53:03,440 --> 00:53:06,480
from the other Marvel panel, but I think those are

1190
00:53:06,480 --> 00:53:10,280
really fun additions. Particularly Jeff. I think is going to

1191
00:53:10,360 --> 00:53:12,199
be just weird and cool, and I'm curious to see,

1192
00:53:12,239 --> 00:53:14,480
like what type of character is I'm guessing it's gonna

1193
00:53:14,480 --> 00:53:17,639
be like some sort of teleporting support type guy. But

1194
00:53:17,679 --> 00:53:19,320
I don't know. Maybe he'll be a DPS. I don't

1195
00:53:19,360 --> 00:53:21,239
know how that'll work, but I'd be curious to see

1196
00:53:21,239 --> 00:53:23,559
what it is. But yeah, this game, like I remember the

1197
00:53:23,599 --> 00:53:25,239
thing I've heard, it seems like it's it's pretty good,

1198
00:53:25,440 --> 00:53:29,079
it's pretty solid. Where's your interest level on Marvel Rivals?

1199
00:53:29,119 --> 00:53:32,800
As a kind of jaded Overwatch fan like me and

1200
00:53:32,880 --> 00:53:34,880
you are similar in that way, and we both love Marvel.

1201
00:53:34,960 --> 00:53:36,760
So I don't know when you have I guess I

1202
00:53:36,760 --> 00:53:39,000
don't think this maybe wouldn't run on your computer either,

1203
00:53:39,039 --> 00:53:40,480
But do you have interest in this game? Do you

1204
00:53:40,480 --> 00:53:41,800
want to get into it or check it out? At

1205
00:53:41,800 --> 00:53:42,159
some point?

1206
00:53:42,679 --> 00:53:45,760
Speaker 2: I would love to give it a try. Like my,

1207
00:53:46,320 --> 00:53:48,639
I feel like my last memories of Overwatch we're just

1208
00:53:48,840 --> 00:53:52,119
we're just not good. It's just like, man, my glory, Yeah,

1209
00:53:52,239 --> 00:53:54,880
glorious memories of playing this game are just long gone.

1210
00:53:55,519 --> 00:53:57,800
I never even played Overwatch too kind of because of that.

1211
00:53:57,880 --> 00:53:59,599
I just assumed it was more of the same. And

1212
00:54:00,440 --> 00:54:02,440
but I will say the first time I ever played Overwatch,

1213
00:54:02,519 --> 00:54:04,559
like those early Overwatch days, man, those are like some

1214
00:54:04,639 --> 00:54:06,960
of the best memories ever. So I'm hoping that the

1215
00:54:07,000 --> 00:54:08,559
first time I kind of jump into this game, I

1216
00:54:08,599 --> 00:54:11,119
do get that again, and just trying the different characters

1217
00:54:11,159 --> 00:54:14,280
and seeing how crazy some of the commat can really get,

1218
00:54:14,320 --> 00:54:16,199
because I don't know, they're like I feel like the

1219
00:54:16,239 --> 00:54:18,840
formula of those games. I mean, I guess this goes

1220
00:54:18,880 --> 00:54:21,599
back to like Team Team Fortress too, right, It's the

1221
00:54:21,639 --> 00:54:25,840
same sort of game. Like it's it's fantastic on paper,

1222
00:54:25,920 --> 00:54:27,760
but I don't know, I feel like it gets to

1223
00:54:27,800 --> 00:54:31,280
a point that because it's just like a PvP competitive game,

1224
00:54:31,320 --> 00:54:34,719
it just gets really grimy and greasy. But I would

1225
00:54:34,719 --> 00:54:36,719
love to jump in there and try it out and

1226
00:54:37,280 --> 00:54:39,159
just kind of, I don't know, go back to that

1227
00:54:39,239 --> 00:54:41,159
era of Overwatch when it was fun to play.

1228
00:54:41,639 --> 00:54:44,840
Speaker 1: Yeah, yeah, I'm surprised. I feel like Overwatch, you know,

1229
00:54:44,840 --> 00:54:47,440
when it was I was just falling off for years

1230
00:54:47,440 --> 00:54:49,239
in the popularity, but then when two came out, I

1231
00:54:49,280 --> 00:54:52,199
feel like people were pretty salty about that release, and

1232
00:54:52,239 --> 00:54:55,280
then like when they canceled all the single player content

1233
00:54:55,320 --> 00:54:58,039
that they had announced, people were pretty salty about that.

1234
00:54:58,039 --> 00:54:59,639
But like, they just announced a new character, so that

1235
00:54:59,679 --> 00:55:03,960
game still be doing well financially. It must have still

1236
00:55:04,000 --> 00:55:05,440
a lot of players. Even though I feel like I

1237
00:55:05,599 --> 00:55:08,800
hear nothing but complaints about that game when people talk

1238
00:55:08,880 --> 00:55:10,519
about it, and not even complaints on the way that

1239
00:55:10,559 --> 00:55:12,840
people like complain about League of Legends, but they still

1240
00:55:12,840 --> 00:55:14,400
love it and play all the time. But I just

1241
00:55:14,400 --> 00:55:16,639
feel like it's just negativity, Like people just hate Overwatch

1242
00:55:16,719 --> 00:55:18,960
and they're mad about it and they don't play it anymore.

1243
00:55:18,960 --> 00:55:21,360
But then somehow there's enough players that it's still getting content.

1244
00:55:21,480 --> 00:55:24,400
So yeah, I don't know it's with any one of

1245
00:55:24,440 --> 00:55:26,559
these games that gets added to the market. It's like

1246
00:55:27,320 --> 00:55:29,800
it's just how many new players that are coming into

1247
00:55:29,840 --> 00:55:32,159
the genre versus just taking the players that are already

1248
00:55:32,159 --> 00:55:34,920
there and then diluting them between different games. So I'm

1249
00:55:34,960 --> 00:55:39,079
curious to see what the long potential, long running potential

1250
00:55:39,119 --> 00:55:42,079
this game could because obviously Marvel Avengers really ate it,

1251
00:55:42,119 --> 00:55:44,960
and that game's dead now. Marvel Snap though, on the

1252
00:55:45,000 --> 00:55:47,159
other hand, in terms of live service living game is

1253
00:55:47,199 --> 00:55:50,199
like very successful, doing very well, and going to continue

1254
00:55:50,239 --> 00:55:52,800
for probably years and years and years, So I wonder

1255
00:55:52,840 --> 00:55:57,440
where Marvel Rivals will fall in that department. Hopefully it

1256
00:55:57,440 --> 00:55:59,000
does pretty well. Yeah, Like I said, I want to

1257
00:55:59,039 --> 00:56:01,639
check it out at some point. It seems pretty cool,

1258
00:56:02,239 --> 00:56:04,440
and I think these characters look fun. Like, I'm sure

1259
00:56:04,440 --> 00:56:06,679
Thor is gonna have a really fun move set Doom.

1260
00:56:06,719 --> 00:56:08,719
I don't know what his move set would be like, honestly,

1261
00:56:08,760 --> 00:56:11,440
maybe like someoney in some bots and whatnot, but either

1262
00:56:11,480 --> 00:56:14,639
way it'd be pretty interesting. So yeah, I'm excited to

1263
00:56:14,920 --> 00:56:17,440
get into this game when I finally can.

1264
00:56:17,880 --> 00:56:20,039
Speaker 2: So it's only close beta right now, right, Like you

1265
00:56:20,119 --> 00:56:22,360
got to get keys somehow.

1266
00:56:22,280 --> 00:56:26,639
Speaker 1: I believe so, And I think I saw that on Twitch,

1267
00:56:26,679 --> 00:56:28,440
like there was one of those one of those events

1268
00:56:28,480 --> 00:56:29,800
where you have to like watch for a certain amount

1269
00:56:29,800 --> 00:56:31,559
of time and then you get invited. So I think

1270
00:56:31,599 --> 00:56:33,440
it's you know, it's it's not where you just have

1271
00:56:33,440 --> 00:56:34,679
to get luck of the draw kind of thing. You

1272
00:56:34,679 --> 00:56:36,960
could kind of just leave a Twitch dream on in

1273
00:56:37,000 --> 00:56:40,360
the background for an hour and then get invited. So yeah,

1274
00:56:40,360 --> 00:56:41,840
I think there was one going on for like a

1275
00:56:41,840 --> 00:56:45,119
few days there, but now it's I think it's ended

1276
00:56:45,119 --> 00:56:46,639
for the time being. Then apparently like the full game

1277
00:56:46,679 --> 00:56:48,159
is actually not coming up to like next year, which

1278
00:56:48,199 --> 00:56:50,639
is kind of crazy. I thought it'd be sooner than that.

1279
00:56:50,760 --> 00:56:53,719
So we'll see what happens there. But yeah, I heard

1280
00:56:53,920 --> 00:56:56,000
heard good things. People in our discord were enjoying it

1281
00:56:56,000 --> 00:56:58,599
when they were playing it too, So maybe by that

1282
00:56:58,639 --> 00:57:00,400
time I'll have a way to play it orfully when

1283
00:57:00,400 --> 00:57:03,079
it finally launches one point they have those console versions

1284
00:57:03,119 --> 00:57:05,559
ready to go, I think that would be that, hopefully,

1285
00:57:05,639 --> 00:57:07,480
is why it's taking so long for it to come out.

1286
00:57:07,880 --> 00:57:10,960
Considering these bags here, I think I think they kind

1287
00:57:10,960 --> 00:57:13,039
of need that with cross play to just make sure

1288
00:57:13,039 --> 00:57:15,920
they have enough players to sustain the game. And I

1289
00:57:15,960 --> 00:57:18,239
don't know what the monetization is like in that game either,

1290
00:57:18,280 --> 00:57:20,880
but hopefully it's not too savage. Hopefully it's just costumes

1291
00:57:20,880 --> 00:57:22,960
and you have access to all the characters right away.

1292
00:57:23,000 --> 00:57:25,199
I think one thing they have which is nice is

1293
00:57:25,199 --> 00:57:30,840
they don't have the blocked like character picking, Like I

1294
00:57:30,880 --> 00:57:32,159
forget what the term is for it, but like how

1295
00:57:32,199 --> 00:57:35,719
overwatching Out, it's okay, one tank, two healers, two dps

1296
00:57:35,719 --> 00:57:38,079
and like you have to stick to that, the cats

1297
00:57:38,119 --> 00:57:40,800
on the characters on the Yeah, the different archetypes there.

1298
00:57:40,840 --> 00:57:43,840
I think Rivals is like fully unlocked in that way,

1299
00:57:43,840 --> 00:57:46,599
you can play whoever the heck you want, no limitations,

1300
00:57:46,639 --> 00:57:47,960
so hopefully they keep it that way. I mean, I'm

1301
00:57:47,960 --> 00:57:51,159
sure they learned that lesson from people hating that and Overwatch. Yeah,

1302
00:57:51,400 --> 00:57:55,960
so yeah, uh yeah, that's that's Marvel Rivals. Any thoughts

1303
00:57:55,960 --> 00:57:56,480
on that one?

1304
00:57:56,840 --> 00:57:58,800
Speaker 2: My my favorite clip I've seen in that game is

1305
00:57:58,800 --> 00:58:01,079
someone was playing Strange and they did like a portal

1306
00:58:01,119 --> 00:58:02,960
in front of like the spawn of like the enemy,

1307
00:58:03,000 --> 00:58:04,960
and then like right off like a ledge and literally

1308
00:58:05,000 --> 00:58:07,039
like you just see every character like just go through

1309
00:58:07,079 --> 00:58:08,840
it and they just all fall off. It's just like

1310
00:58:08,840 --> 00:58:09,880
a mass multi kill.

1311
00:58:10,000 --> 00:58:12,320
Speaker 1: So I'm like still in the game or if that

1312
00:58:12,400 --> 00:58:14,280
was like, yeah, we should probably not allowed.

1313
00:58:14,360 --> 00:58:15,880
Speaker 2: It was a while ago, so it might have been

1314
00:58:15,920 --> 00:58:18,599
pretty early when I did see that, but no, like

1315
00:58:18,639 --> 00:58:21,039
I'm excited to just jump into the game for the

1316
00:58:21,039 --> 00:58:23,559
first time and like when I mean, there'll probably be

1317
00:58:23,599 --> 00:58:25,519
people around me that know the mechanics, but just like

1318
00:58:25,840 --> 00:58:28,480
in like seeing those interactions for the first time. That's

1319
00:58:28,599 --> 00:58:31,400
that's what makes like some of my earliest Overwatch memories

1320
00:58:31,440 --> 00:58:35,199
just so stand out because of those those chaotic moments

1321
00:58:35,519 --> 00:58:37,559
before everyone just gets so good at the game. It's like,

1322
00:58:37,920 --> 00:58:40,159
why aren't you hitting that guy? It's like I'm not

1323
00:58:40,199 --> 00:58:40,920
good at hit scan.

1324
00:58:41,039 --> 00:58:44,519
Speaker 1: I'm sorry I can't hit him. Yeah, those early days

1325
00:58:45,039 --> 00:58:49,119
when it's just all bliss and glory, good times. Okay,

1326
00:58:49,159 --> 00:58:50,760
I think that's going to do it for this week

1327
00:58:50,880 --> 00:58:52,679
of side Quest, a little short and sweet sort of

1328
00:58:52,719 --> 00:58:55,679
episode here. Like I said, next week is going to

1329
00:58:55,760 --> 00:59:01,119
be the Alien Isolation retrospective. Should be a good time.

1330
00:59:01,159 --> 00:59:04,280
That's been a very interesting game to play, and yeah,

1331
00:59:04,280 --> 00:59:06,079
I think that's gonna do it for us here today.

1332
00:59:06,119 --> 00:59:08,719
Thank you Kirkland for joining me, thank you for listening.

1333
00:59:08,760 --> 00:59:39,199
We'll see you again next time. Bye bye.

