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Speaker 1: What do you know? Robert Lowe. We are back with

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the fire Escape Cast. It's episode one hundred and twenty eight.

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I'm Mike Maharty, your host is always here with Dan Riker.

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Why are you laughing?

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Speaker 2: Oh? Just I just think you're a funny guy, Mike.

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Speaker 1: Thanks, Harry Kish.

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Speaker 3: It gets me every time.

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Speaker 1: Hi, Mary? Hi?

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Speaker 3: What did I do?

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Speaker 1: No? You just you continued a different sentence. I thought

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you'd say hi to me, But it's fine.

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Speaker 3: It gets me every time. And I and how do

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you do? Michael?

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Speaker 1: That doesn't rhyme?

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Speaker 2: What's going on? I was about to say Stanley Kwan

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and that's just a guy that worked at CBS Interactive

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like ten years ago. This doesn't work. No, no, no,

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that's why I can't do improv. But what improv part

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of that party?

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Speaker 3: Michael Maharty.

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Speaker 1: That one's good.

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Speaker 2: There's gotta be something with don't don't help me with this?

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What's going on? Michelle Kwan?

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Speaker 1: Nice? You're it's the same last name, just the.

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Speaker 2: First step on Bill Hayder's character from mestonel Oh nice.

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Speaker 1: This podcast has everything terrible intros.

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Speaker 2: There's gotta be the last names that Ryan was on

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awkward pauses, Pierre.

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Speaker 1: Going on is a wine maker in the Rhan Valley.

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But I knew you were going to think of that

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one eventually.

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Speaker 2: On Pierce bros Non, Yeah, that's.

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Speaker 1: Good, that's good. Judy den chon, that's right, everyone, yeah, immediately,

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Daniel Craig on Yeah, Sean Connery.

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Speaker 2: I don't think you can rhyme with the first syllable

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rap I've ever heard.

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Speaker 1: Timothy Dalton that kind of works. It's the stupidest thing.

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Let's restart. Jake cut all this.

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Speaker 2: Yeah, got everything.

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Speaker 1: No, we're back. It's episode one d and twenty eight.

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You guys, I'm not gonna be here next episode, but

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you guys are. You're prepping for the New Orleans trip,

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which I didn't get invited to.

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Speaker 2: Oh oh yeah, yeah, No, no, no, we never. We

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should have brought that up, Mary. We should have asked

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him to come.

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Speaker 3: It's an awkward topic for to start the podcast.

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Speaker 2: But yeah, a bunch of a bunch of people that

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are coming know Mike and our friends with them too.

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It's really why do we blank on him?

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Speaker 3: It's my fucking I'm.

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Speaker 4: Forgettable and I don't want him there. I'm doing a

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birthday trip. I invited a bunch of peeps. Mike, you

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are going on so many different work trips in the

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next few weeks, and I just think the scheduling was

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too much to bear.

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Speaker 1: Oh yeah.

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Speaker 4: Nevertheless, all of my true friends will be in Nola

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for my birth, which is really lovely, and so I'll

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be partying it up. We'll be We'll pour one out

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for our homie.

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Speaker 2: I might drink an alcoholic drink and I might be

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there any way and just go to all the same

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restaurants as you and sip by myself at a nearby table.

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Speaker 3: If you pop out of a cake naked.

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Speaker 2: Oh yeah, fully access to the Google sheet I made.

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He doesn't know where we're going to be.

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Speaker 1: What's holding that cake? Guck my boner? Guapo?

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Speaker 3: Why did you name your boner.

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Speaker 1: Because it's handsome? What else would it mean? A handsome

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ship came to New Orleans? Escape him?

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Speaker 2: I don't think that's going to work for him. As

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as Angels three, Guapo goes to New.

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Speaker 1: Orleans played by Timothy Dahtong.

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Speaker 3: Timothy dull Dong.

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Speaker 1: Yeah, I'm gonna a Warriors game on Sunday.

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Speaker 3: It would be cool if you mm hmm and masson.

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Speaker 1: Square Garden against the Knicks. Okay, Steph Curry is injured though,

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I'm not going to see him, but I'm still excited

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to see the Warriors and it'll be fun to be

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in a next game and Medison Square Gardens see Spike

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Lee on the sidelines say something insulting about do the

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right thing.

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Speaker 2: But I've been at MSG with you, right.

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Speaker 1: Yes, we talked about last episode the wrestling we got locked.

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Speaker 2: Out, that's right. Yes, Chad wouldn't let us back in,

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that's right, yes, yes, yeah, I don't think I've been

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to MSG for a non wrestling thing. Now.

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Speaker 1: I've been in for concerts before. Jake and I went

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and saw Portugal to man who else? I saw a few,

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but yeah, I've never been there for basketball or hockey,

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both of which are played there.

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Speaker 2: It's where the Godzilla babies were born in that movie.

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Speaker 1: Which one that's actually low key.

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Speaker 3: I like that movie.

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Speaker 2: I have fond memories of it. That soundtrack, it's a

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fun cast Matthew Broderick and his area. Yea, and yeah,

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it's it's kind of fun.

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Speaker 1: Was the one with the first with Green Day, the

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song Doukie and the credits.

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Speaker 2: I'm pretty sure no, the credits were the like Cash

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Mirror by Zeppelin, but with puff Daddy.

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Speaker 4: How do you know that's such specific details about this

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ridiculous film, Dude.

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Speaker 2: They had Rage against the Machine on the soundtrack. They

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had Puff Daddy doing that Zepplin cover with Jimmy Page,

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which is terrible. It's a hell of a soundtrack.

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Speaker 1: It's a great well cut Sward green Day was in

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there somewhere. Look this up because this might be like,

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this might be a villa.

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Speaker 2: It's a oh they Yeah, they did brain stew brains

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like Green Days.

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Speaker 3: They probably yeah a diddy guy, aren't you dan?

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Speaker 2: No, that's up letting rage against the Machine? I was?

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I was, I was.

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Speaker 3: You loved that soundtrack?

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Speaker 2: I did love the soundtrack. It was weird seeing Jimmy

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Page and Puff Daddy ONESNL doing that song. But led

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Zeppelin's very good.

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Speaker 1: Was Dukie was brainstew on Dukie? The album? Mary? Do

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you know remember? I?

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Speaker 3: I think so because that was their banger album.

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Speaker 2: Yeah, it has to be. I believe they was on

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Dukie or was it said it was from ninety five?

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There's no way Dukeie was like early.

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Speaker 1: Nineties, was follow up Soft or Slump?

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Speaker 2: It was on Insomniac their studio album.

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Speaker 3: I don't even think I bought that album.

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Speaker 1: I wait, I was waiting. I was born waiting for

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American Idiot.

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Speaker 2: After September eleven. American Idiot after September eleventh. Brain Slew

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was one of the big list of songs that you

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couldn't play on the radio.

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Speaker 1: Really did they mention the twin towers in the song?

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Speaker 2: I don't know that weird? They were really they were

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really casting a wide net with the songs during that

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that was a huge band list for a while.

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Speaker 1: What's it the what is a biggie? Like? He talks

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about the first the parking garage bombing.

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Speaker 2: Oh, the world people blow up like the World Trade.

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Speaker 1: Yeah, trying to get paved up like the World Trade,

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And people are like, how did he fucking know? Like

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there was a whole other thing before.

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Speaker 2: It was also a very famous terrorist attack. Yeah.

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Speaker 1: Yeah, they kind of just got usurped a bit in

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the headlines.

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Speaker 2: That turn from Godzilla to nine to eleven.

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Speaker 1: What I don't know, big giant buildings.

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Speaker 2: And that Godzilla movie was set in New York, so

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it's not the wildest thing. I guess.

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Speaker 1: Yeah, I've I've seen I saw that way back in

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the day, and then I saw the one with Brian

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Cranston when they do the Halo jump. I liked that one.

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Speaker 2: I saw that one.

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Speaker 1: Yeah, that was the Garrett Edwards, the one who was good.

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He was slated to do Rise of Skywalker, but then J. J.

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Abrams took back over. Okay, I might be talking his name.

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Speaker 2: Those are the ones. Two got Zilla movies I think

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I've seen in full where the Brian Cranston one and

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the Matthew Broderick one. I just went to go You

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Got Zyla Minus one after our live show in LA

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and I fell asleep because it was a very busy day.

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Speaker 4: Minus one is so good. But I think the Matthew

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Broderick one, if you can just let go of reality,

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you have to really let it go. You have to

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accept that it is a silly movie for silly people.

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It's a good ride.

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Speaker 2: It was made by the Independence Day guy. It's like,

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I don't really know what people were expecting, like it

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was gonna be a big, dumb summer blockbuster.

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Speaker 4: I think they were expecting a better movie. Like I

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think Independence Day is like a slam dunk. It is

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ridiculously good and this Godzilla movie is not in.

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Speaker 2: Independence Day is definitely better. It's much much better. Speaking

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of nine to eleven and movies with New York you can.

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Speaker 1: Talk about this is why I host transitions to me,

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I don't know how to transition that we're talking about

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terrorist attacks. I'm not sorry, Yeah, yeah, continue, I'm so

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my interest is piqued. Ye.

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Speaker 2: Yeah, she does involve nine to eleven and New York.

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Weirdly enough, Gangs of New York Bank and I watched that.

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Speaker 1: Recently.

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Speaker 2: Yeah, we watched it like last week.

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Speaker 1: Do you mind me asking? Is that the first time

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since your anxiety attack?

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Speaker 2: Yeah? It actually is shit, Okay, yeah, yeah. My first

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thing is that that's a very specific thing you remember there. Yeah,

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that was my.

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Speaker 1: Favorite motherfucker published author on my podcast. I'm familiar with

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his overlaw that.

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Speaker 2: Yeah, my first panic attack was in the climax of

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Gangs of New York. So it was interesting. Turned to

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bok happening attack.

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Speaker 1: Was also during a climax. Sorry sorry, sorry, so sorry

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you and BOK watched it.

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Speaker 2: Yeah, so there was a part of the end there's

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like a good five or ten minutes. Who was like,

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oh this is when I was sitting on the toilet

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and I thought I was gonna die. I didn't know

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what was happening. But have you guys seen this movie?

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Speaker 1: Yeah, a few times. I don't like it.

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Speaker 2: It's I don't. We walked away from that being like

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it should be so much But it's a Scorsese. It's

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Daniel day Lewis, who was like, definitely the best part

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of the movie. He's just having a lot of fun.

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Is build a Butcher. But it's like it's the Cap Johnson,

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who the guy who made Ado lessons that just want

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a golden globe for that. He's one of the gang guys.

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But it's like it should be so much better than

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it is. It's over long, it's trying to do too

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much shit. If it was just a revenge story, it'd

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be one thing. But it's like he tries to kill

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Bill a butcher at the end, and then there's like

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forty more minutes of stuff about like elections and stuff,

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and it's like, what are we doing here? And then

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it's got the nine to eleventh thing at the end,

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which is weird, but.

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Speaker 1: Yeah, it shows that it doesn't it show like a

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modern day It's the Tombstone's still there. In Brooklyn looking

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at the towers in this it's overground.

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Speaker 4: I actually think that that SHOT's pretty sick, just like

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the super fast motion cameras of showing the building of

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time lapse.

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Speaker 2: I kind of remember, just kind of fade, cross fade. Yeah, yeah, camera.

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Speaker 1: Set up Scorsese's crossfade.

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Speaker 3: What a crazy, crazy director move to have a go pro.

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Speaker 1: In the fucking crazy thing about that shot and why

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it's so famous. They actually had to put a camera

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there back in the like seventeen hundreds and it had

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to record until two thousand and two or whatever.

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Speaker 3: That's our joke.

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Speaker 1: We were just doing that.

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Speaker 2: We were making about them putting the go pro there

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and how ridiculous it would be to do that in

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the eighteen hundreds. Are you on this podcast?

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Speaker 1: Yeah, I don't really pay attention to what you're saying.

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That'd be a funny bit, though, if I just repeat

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the joke every time right after you. I don't like

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that movie though.

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Speaker 4: You know what's crazy is they actually went back in

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time to put a camera back.

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Speaker 1: Joke. That's my fucking joke.

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Speaker 2: That remind me because I get this mixed up because

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I remember that was kind of controversial because that was

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that came out in like, you know, late O two,

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So it was like one of the first movies, big

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movies to kind of even reference the Twin Towers or anything.

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Speaker 3: Watching Risky Take Everything Out.

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Speaker 2: Yeah, But then I also remember I was trying to remember, like,

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is this the movie that has like a weird rat

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at the end, and it's like, no, That Departed, which

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is also Scorsese, And was that also the skyline of

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Newark or was that.

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Speaker 1: Just a separate Boston courthouse in the background.

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Speaker 2: Boston and they just did a CG rat?

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Speaker 1: Oh is the rat not real? I didn't know that.

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Speaker 2: I just remember people talking about hating a CG rat.

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So that's another one I want to go back to,

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Is That Departed? Because I remember loving That Departed?

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Speaker 1: Still awesome. We we rewatched that movie pretty often. Okay, okay,

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after you watch that, it would be a fun thing

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if you watched Infernal Affairs in the movie at the Yeah,

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I think so, yeah, that is based on I remember

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watching that.

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Speaker 2: I like that they made a few of those. Yeah,

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I've always been curious about that.

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Speaker 1: Gas to New York. To your point, though, it was

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always that movie, one of those movies by him that

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I really really tried hard to like but just couldn't,

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like stylistically, even during the fight scenes, it's got that

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like blur effect that I'm like this.

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Speaker 2: Fast motion, very oh two kind of Yeah, it's weird.

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Speaker 1: Like when you when I learned that was your first panic, Like,

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I guess I wasn't that surprised because that movie really

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is like not a pleasant it's excessful. It's not a

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one to one thing with the panic that but like

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I remember, like, oh that kind of hung on the.

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Speaker 4: There's like some tortury kind of stuff too, like the

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guy it's like hung on the fence. Like it's kind

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of like I don't want to watch that for a

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long period of time.

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Speaker 2: I mean it could be for other people. For me,

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my anxiety is never like triggered by something like that.

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It's always just like it's more like being in a movie.

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And like like I remembering Center Row like opening night,

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and I couldn't get out of that. I couldn't easily leave,

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And that's when I started feeling there's nothing in the movie.

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But it did happen the next week or two because

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Lord of the Rings Two Towers came out, another long movie.

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I was in the middle on opening weekend, and uh

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that I just had a panic atta because I didn't

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know movies could be that bad. Yeah, yeah, yeah, I mean.

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Speaker 3: The idea of comparing Gangs of New York to any

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of the Lord of the Ring. Jesus, I don't Eve

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think you're gonna get mirked on the street these days.

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Speaker 2: On a good day. Gangs in New York is a

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three out of five star on letterbox. It's better than

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any Lord of the Rings by far.

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Speaker 3: That's insane.

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Speaker 4: The Lord of the Rings is the only movie that

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actually holds up to its run time where it's actually

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like it makes sense that everything is so long because

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there's such thick books for you to understand all of

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the fantastic detail of why these characters are the way

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they are. There's no reason to have a twenty minute

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scene where Cameron Diaz pickpockets people.

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Speaker 3: That could have been done in ten seconds.

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Speaker 4: It could have just been showing her pickpocket once, but

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they had to show her on a fucking bus or

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whatever it is, and she had to go into Firsta's

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house and pretend to be a nurse or whatever.

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Speaker 2: It doesn't.

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Speaker 3: Stupid.

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Speaker 4: And I'm even going like I will even say I

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just don't think she was very good in that role.

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Speaker 3: I don't.

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Speaker 2: I don't.

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Speaker 4: I think there are times when, like Cameron Diaz is

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a completely reasonable actress, not in that much she does

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not do she nails it in the mask. She doesn't

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nail this part, like she just I don't buy it.

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Speaker 2: I was kind of talent bonk that where it's like

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it is a weird thing because like I feel like

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she got really big around that time for doing like

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kind of just fun like you know, Charlie's Angels. She

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was always like a very just like everyone likes her,

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but it's never in like super challenging roles. She was

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never the like Oscar bait movie type thing, you know.

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And this was her kind of like out of her

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element in a way. And she's not like terror. It's

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not like Keanu Reeves in Dracula levels bad accent, but

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it's a bad accent. And she's also it doesn't help

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to be surrounded by like Daniel D Lewis and and DiCaprio,

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Liamba at the beginning.

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Speaker 4: That's really hard to out act those masters. But I

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actually believe that the reason Cameron Diaz was not able

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to be in all of these really important films is

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because she's so damn tall, and I think she makes

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all of her co stars look like little shrewd boys,

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and they don't like that. And there's only so many

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apple boxes in Hollywood to shove all these men on,

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So I think they give them to tiny women.

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Speaker 1: Eyes white shut with Nicole Kidman, didn't they and Tom

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Cruise didn't they have to? Like, wasn't that like half

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the production efforts went into making him not that much

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shorter than.

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Speaker 4: Her, elongating his stunted legs, And yeah.

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Speaker 3: I believe it caused their divorce.

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Speaker 1: Did you hear did you hear the story though? Where? Apparently?

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Uh much of the production was dedicated to it long

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and it led to their divorces.

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Speaker 3: I love coming. You guys were talking about the rat.

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Speaker 4: I was like, can you believe that Scorsese became that

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rat for one day to get that shot?

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Speaker 3: Then I was like, that's not very funny.

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Speaker 1: I didn't say, I just go for it.

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Speaker 4: You have like all these I'm just like hindered by

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these concerns of not being funny or smart, and you're

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just not burdened by these weights.

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Speaker 2: No, I want to challenge it. Mary said something interesting

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about a movie that earns its run time, and talking

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about Lord of Arn has been three hours, I'm like,

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I'm looking at lists, like I'm trying to think of

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good examples of ones that are like, yeah, that should

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have been three hours. Like I remember that second Avatar

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being very fun in the theaters.

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Speaker 3: I think, wait, are you saying it should have been longer?

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Speaker 2: Or are you just saying it doesn't feel like Gangs

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in New York felt unnecessarily long?

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Speaker 3: It's unnecessary.

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Speaker 1: I remember I only saw it once in imax. I

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felt like Oppenheimer earned its h No. I like the

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movie Appenheimer, but I remember like the pacing was very

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weird because the last thirty minutes were all that trial,

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which I realized that's what the movie was building toward.

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But it did feel like, oh man, this is kind

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of a come.

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Speaker 2: Down yemer iris hours.

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Speaker 1: I'm like an irishman apologist, but even I would say

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that movie is too long?

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Speaker 2: Are are are three hours and seven minutes? I remember

382
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that it was a lot of fun pretty much the

383
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whole time. I don't I saw that.

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Speaker 3: Could justify it.

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Speaker 4: Apocalypse now is apparently over three hours. That was fucking

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fantastic directors.

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Speaker 2: The over like three hours ones are like these weird

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cuts that like I hate those cuts. They actually does

389
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fuck up the pacing. The theatrical cut of Apocalypse Now

390
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is not that long, and that's definitely the best one.

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Speaker 1: The Blade Runner has all the different ones, I don't

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think Blade Runner ever got close to three in any

393
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of them. Though.

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Speaker 2: Yeah, there's not a sound like Brave Heart. I remember

395
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anytime I remember like a movie coming in two VHS's

396
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like Titanic and Brave Heart, Like I wonder how Brave

397
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Heart holds up, just because it's like I just watched.

398
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Speaker 4: It because I bought the double VHS for my fucking

399
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CRT and it's shockingly long and it's so funny that

400
00:17:45,160 --> 00:17:48,480
it's just like he like is like you killed my

401
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wife and then it just goes to black and.

402
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Speaker 1: It's like the second half.

403
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Speaker 2: Or is it like very like nineties like it would

404
00:18:00,799 --> 00:18:03,079
be like at Dances with Wolves or something back then.

405
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It's very important and good.

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Speaker 4: You know, it's trophy because it did things before. I

407
00:18:07,039 --> 00:18:09,359
think it was a joke to do things like that, right,

408
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Like I think I I was kind of shocked to

409
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see all these these moments that I believe inspired Game

410
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of Thrones, and I said that like out loud a

411
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couple times where I was like, oh, I think that

412
00:18:20,240 --> 00:18:23,119
the Game of Thrones. People watched this movie and we're like,

413
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we got to do a scene just like this with

414
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the action shots and the war shots. Very very well done.

415
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But it is so early nineties it doesn't not everything

416
00:18:33,480 --> 00:18:37,519
ages very well. I was surprised of all the times

417
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where yeah, they're just showing like women getting abused or

418
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almost essayed, and they're just showing it for a real

419
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long period of time because they're like, that's Hollywood baby,

420
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and I'm.

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Speaker 1: He's like, that's my laf.

422
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Speaker 3: It's weird.

423
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Speaker 2: Would take.

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Speaker 3: Where he says they'll never take my freedom.

425
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Speaker 1: I remember Killers of the Flower Moon. I thought that

426
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was way too long.

427
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Speaker 2: That's what I think. One of the only movies I've

428
00:19:14,960 --> 00:19:17,480
fallen asleep in the theater for outs.

429
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Speaker 1: Granted, I saw a ten o'clock showing and that went

430
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till one am, and I had like six streaks before him, and.

431
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Speaker 4: That movie is too long, and I think that even

432
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though it is an important subject matter, I think.

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Speaker 3: It is just absolutely exhausting.

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Speaker 4: And there's an entire additional scene that's like and now

435
00:19:33,119 --> 00:19:35,359
it's a play, and it's just like shut up, Like

436
00:19:35,440 --> 00:19:38,640
you don't need to make all these additional scenes to

437
00:19:38,640 --> 00:19:39,559
hammer home your point.

438
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Speaker 2: It's some good old like The Deer Hunter, the Godfather

439
00:19:43,799 --> 00:19:46,759
Part two like those those are good, are good, the

440
00:19:46,759 --> 00:19:49,160
bad and the ugly. That's fantastic, Like a bunch of

441
00:19:49,200 --> 00:19:50,640
old ones could pull it, pull it off.

442
00:19:51,480 --> 00:19:53,440
Speaker 1: Oh yeah, good Godfather Part two for sure.

443
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Speaker 2: Seven Samurai Yeah.

444
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Speaker 1: Seven Samurai, seven Samurai good. Like the first like half

445
00:20:01,640 --> 00:20:05,359
of that movie is them actually like training the village

446
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and setting up the defenses, and then the second half

447
00:20:07,519 --> 00:20:09,440
is like the actual defense And shit.

448
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Speaker 4: Are we truly confident that that movie couldn't have been

449
00:20:13,799 --> 00:20:16,799
shaved down by like twelve minutes though?

450
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Speaker 1: Seven Samurai or Godfather Part two or are you making

451
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a point that nothing should be three hours?

452
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Speaker 4: I just think it's really difficult to justify every minute

453
00:20:26,359 --> 00:20:28,839
over three hours. That is a long time to make

454
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humans sit and focus people's attentions.

455
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Speaker 1: Man, we're probably better during Godfather Part two.

456
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Speaker 3: They have to pee.

457
00:20:35,799 --> 00:20:39,200
Speaker 2: Yeah, the Avengers in game is over three hours. Jesus

458
00:20:39,279 --> 00:20:39,880
fucking tries.

459
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Speaker 3: No way that earns it.

460
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Speaker 4: One that I do think is an interesting concept is Grindhouse,

461
00:20:46,240 --> 00:20:47,839
which is a double features.

462
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Speaker 2: Different and it is a different event.

463
00:20:49,599 --> 00:20:52,440
Speaker 4: That's because it's an event and it has an intermission,

464
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and it's like go pee, reset, get a drink, and

465
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come back for a second fun film.

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Speaker 2: That's sick. The trailers and everythinglers before the second movie.

467
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Speaker 3: Like trailers.

468
00:21:02,720 --> 00:21:02,960
Speaker 1: That was.

469
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Speaker 2: That was a great time. That was awesome.

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Speaker 1: Yeah, I hateful eate the was is very long I've

471
00:21:09,039 --> 00:21:11,759
been does not know. I can't.

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Speaker 3: That should not have been as long as it was.

473
00:21:14,039 --> 00:21:15,279
Speaker 1: You know what movie has grown on me a lot

474
00:21:15,359 --> 00:21:17,440
is Once upon a Time in Hollywood I watched I

475
00:21:17,559 --> 00:21:20,039
like that movie quite a bit now it's find it hilarious.

476
00:21:20,240 --> 00:21:22,000
Speaker 2: Yeah, and I didn't super love it the first time.

477
00:21:22,079 --> 00:21:24,480
I should see it again because I like everyone in

478
00:21:24,519 --> 00:21:28,359
that Yeah, wall Street, I remember that being I always.

479
00:21:28,119 --> 00:21:31,279
Speaker 1: Had good cocaine, adult energy.

480
00:21:31,640 --> 00:21:33,319
Speaker 2: Yeah, it makes sense.

481
00:21:35,079 --> 00:21:36,920
Speaker 1: Anyway. But yeah, it's a various point, like you should

482
00:21:36,920 --> 00:21:38,079
not aim for that one.

483
00:21:38,519 --> 00:21:40,000
Speaker 3: I don't think they shouldn't.

484
00:21:40,000 --> 00:21:42,119
Speaker 4: I think that this is an example of a director

485
00:21:42,160 --> 00:21:45,119
who's just so important and make such wonderful things that

486
00:21:45,200 --> 00:21:46,359
no one has the guts.

487
00:21:46,079 --> 00:21:49,920
Speaker 3: To be like do you need to keep that scene?

488
00:21:50,039 --> 00:21:52,640
Speaker 4: I just feel like they have no one wants to

489
00:21:53,079 --> 00:21:56,240
mess with scorc And Scorsese is on this list a lot.

490
00:21:56,680 --> 00:21:59,279
Speaker 2: This dude makes long aspects the Irishman. What was that

491
00:21:59,319 --> 00:22:00,880
like closer to four or something like that.

492
00:22:01,000 --> 00:22:04,039
Speaker 3: He is just like someone tell him to you know.

493
00:22:04,039 --> 00:22:06,720
Speaker 2: Who's going same with like James Cameron, Like, who's gonna

494
00:22:06,759 --> 00:22:08,960
fucking oh every one of the top grossing movies of

495
00:22:08,960 --> 00:22:10,559
all times is one dude? You didn't tell him how

496
00:22:10,599 --> 00:22:11,279
to cut his movie.

497
00:22:11,319 --> 00:22:15,319
Speaker 4: I assume that's how he responds to the PA that says, hey,

498
00:22:15,359 --> 00:22:16,960
are you sure you need this scene? He's like, oh,

499
00:22:16,960 --> 00:22:19,079
you're gonna tell the person who makes the most top

500
00:22:19,119 --> 00:22:21,079
grossing movies of all time that they need to shave

501
00:22:21,119 --> 00:22:21,960
ten minutes.

502
00:22:21,880 --> 00:22:24,440
Speaker 2: And to be honest, fair, I mean, he's got a

503
00:22:24,440 --> 00:22:28,200
pretty good argument. You know, it's pretty bullet brou I.

504
00:22:28,279 --> 00:22:30,480
Speaker 3: Have to pee James Cameron.

505
00:22:31,039 --> 00:22:34,079
Speaker 1: The irony is Scorsese has a very famous editor that

506
00:22:34,119 --> 00:22:38,200
he's worked with for like years and years now. Uh, Thelma,

507
00:22:38,319 --> 00:22:42,319
Thelma scoon Maker like and she's known for thrashing stuff.

508
00:22:42,480 --> 00:22:44,079
But when she works with him, Yeah, I don't know

509
00:22:44,119 --> 00:22:45,079
what that relationship is.

510
00:22:45,119 --> 00:22:47,920
Speaker 4: Like, can I say something that is a bit ironic?

511
00:22:48,119 --> 00:22:51,599
I think that our podcast often goes into the three

512
00:22:51,680 --> 00:22:54,400
hours oh no, And I wonder if some of our

513
00:22:54,480 --> 00:22:55,680
listeners are like.

514
00:22:56,119 --> 00:22:58,599
Speaker 2: You know, no, you should hear the rock cuts. The

515
00:22:58,680 --> 00:23:01,400
rock cuts are seven hours, like yeah, cuts it down like.

516
00:23:02,920 --> 00:23:05,200
Speaker 1: Thelma. Yeah, he has to get in there and get

517
00:23:05,200 --> 00:23:06,519
his hand instantly editing.

518
00:23:06,640 --> 00:23:09,359
Speaker 3: But nothing from me, God, damn.

519
00:23:09,039 --> 00:23:11,599
Speaker 1: It, get you spit gold everything.

520
00:23:11,640 --> 00:23:12,599
Speaker 3: That was my pedigree.

521
00:23:13,000 --> 00:23:18,160
Speaker 4: I'm with the biggest uh run times of all podcast history.

522
00:23:18,319 --> 00:23:20,960
Will fucking touch a minute of what I say. Also,

523
00:23:21,359 --> 00:23:23,599
unlike a movie where it's like you're in the theater,

524
00:23:24,039 --> 00:23:26,920
you're actually meant to listen to this on the toilet, like.

525
00:23:26,920 --> 00:23:29,079
Speaker 2: Go nuts, you want to go on a run, take

526
00:23:29,079 --> 00:23:30,319
a shirt, drive somewhere.

527
00:23:30,119 --> 00:23:32,079
Speaker 3: Yeah, yes, scratch away.

528
00:23:32,440 --> 00:23:36,920
Speaker 2: Not doing that. During the Irishman, Yeah you park your

529
00:23:37,319 --> 00:23:40,240
you took us wherever it needs to be. I was

530
00:23:40,440 --> 00:23:43,079
aur I saw Marty's course says he's a cameo and

531
00:23:43,119 --> 00:23:45,160
I'm working on the Sopranos now and there's a part

532
00:23:45,160 --> 00:23:47,480
where like Christopher's waiting to get into a club and

533
00:23:47,519 --> 00:23:50,039
he's like, you know the line or whatever. Then Marty

534
00:23:50,079 --> 00:23:51,279
like pulls up in a limo and they let him

535
00:23:51,279 --> 00:23:53,119
in and they call him like hey, Marty or whatever. Okay,

536
00:23:53,519 --> 00:23:55,599
wonder what someone like Marty would have got, like season one,

537
00:23:55,680 --> 00:23:59,279
before Sopranos was super established, like bringing this esteemed you know,

538
00:23:59,359 --> 00:24:01,880
my movie to act like it wasn't.

539
00:24:01,960 --> 00:24:05,799
Speaker 1: Uh what a Chrissy says, like, hey, mean Streets loved

540
00:24:05,799 --> 00:24:06,960
it like that.

541
00:24:06,960 --> 00:24:09,799
Speaker 2: It's a good cut. Yeah, mean Streets. By the way,

542
00:24:10,079 --> 00:24:12,720
I forget Mary, have you seen Springs? I forget? I

543
00:24:12,759 --> 00:24:13,759
know I brought it up recently.

544
00:24:14,160 --> 00:24:16,559
Speaker 4: This is the show that I have quit several times.

545
00:24:16,599 --> 00:24:18,920
I have started it like four times. I think it's great,

546
00:24:18,960 --> 00:24:21,480
but every time, somewhere around season two, I.

547
00:24:21,640 --> 00:24:22,359
Speaker 3: Just fall off.

548
00:24:22,559 --> 00:24:28,279
Speaker 2: Okay, okay, we're going. I assume Mike, I'm supposed to

549
00:24:28,319 --> 00:24:32,440
fucking hate Christopher, right, He's a fucking dumb ass.

550
00:24:32,759 --> 00:24:34,839
Speaker 1: So the show. The show is incredible because, like the

551
00:24:35,160 --> 00:24:37,839
running joke is that by your third rewatch, the show

552
00:24:37,920 --> 00:24:41,079
becomes the comedy at watching.

553
00:24:41,200 --> 00:24:43,279
Speaker 2: Yeah, yeah, I just watched the one where Christopher's trying

554
00:24:43,319 --> 00:24:46,000
to help Adriana like set up the like music producing career.

555
00:24:46,200 --> 00:24:50,039
Speaker 1: Oh that that whole plot line yeah with oh yeah,

556
00:24:50,519 --> 00:24:52,440
his uh what's the song up? Yeah?

557
00:24:53,079 --> 00:24:57,960
Speaker 2: Yeah, yeah, don't be so gay. It's really stupid.

558
00:24:58,400 --> 00:25:02,200
Speaker 1: Yeah, it's really what's their names? Because yeah, the guys

559
00:25:02,200 --> 00:25:05,799
are ranking about yeah, the ranting about how the Beatles are.

560
00:25:06,880 --> 00:25:08,359
You're sick of hearing about the Beatles.

561
00:25:08,559 --> 00:25:10,359
Speaker 2: Yeah, used to be the Filer was the band and

562
00:25:10,359 --> 00:25:12,000
they changed, and we're.

563
00:25:11,799 --> 00:25:17,119
Speaker 1: Coming to defile, defile you. I hate it sounds like

564
00:25:17,400 --> 00:25:18,680
making with me.

565
00:25:18,839 --> 00:25:23,519
Speaker 4: It sounds it sounds like it's an always sunny episode.

566
00:25:24,559 --> 00:25:27,400
Speaker 2: That comedy aspect of it, Like I'm laughing frequently. And

567
00:25:27,440 --> 00:25:32,680
this is like the old music producer because, like Christopher,

568
00:25:32,799 --> 00:25:34,799
the young mob guy's girlfriend, they come into a bunch

569
00:25:34,799 --> 00:25:37,000
of money basically, and she wants to become a music producer,

570
00:25:37,119 --> 00:25:38,960
and so he's trying to fund it. And she's like, oh,

571
00:25:39,000 --> 00:25:40,640
this band of this guy I know is like so

572
00:25:40,799 --> 00:25:43,079
good and they're playing these demos and everything and it's

573
00:25:43,119 --> 00:25:44,680
just the worst ship you've ever heard.

574
00:25:45,160 --> 00:25:47,480
Speaker 1: And my producer wants to hook up with her, so

575
00:25:47,519 --> 00:25:49,759
he's flattering her, thinking she had taste.

576
00:25:49,920 --> 00:25:54,680
Speaker 2: All these idiots that are all these stupid, enabling terrible taste. Yeah,

577
00:25:55,200 --> 00:25:56,960
I just died. When they take it the hash, you know,

578
00:25:57,000 --> 00:25:59,440
the old music producer guy and he's listening to it

579
00:25:59,480 --> 00:26:02,240
and he just goes, yeah, it's uh it's not good.

580
00:26:04,039 --> 00:26:07,039
Speaker 1: It's like he's like, he's like, there's some some songs

581
00:26:07,079 --> 00:26:08,920
are hits. Yeah, you know when you hear it this

582
00:26:09,240 --> 00:26:11,039
it's not a hit. And then at the end of

583
00:26:11,160 --> 00:26:13,160
the episode they come back to it. I forget what

584
00:26:13,200 --> 00:26:15,000
It's like a third Eye Blind song is playing at

585
00:26:15,039 --> 00:26:16,480
the at the bar and he's.

586
00:26:16,359 --> 00:26:16,839
Speaker 2: Like, that's a hit.

587
00:26:16,960 --> 00:26:17,440
Speaker 1: That's a hit.

588
00:26:17,519 --> 00:26:20,000
Speaker 2: Yeah. I love the show so much. I can already

589
00:26:20,000 --> 00:26:20,640
tell him.

590
00:26:21,559 --> 00:26:24,160
Speaker 1: Oh my god, dude, I'm trying to think. So that's

591
00:26:24,160 --> 00:26:25,599
what season three.

592
00:26:25,680 --> 00:26:27,200
Speaker 2: I have two episodes left in season one.

593
00:26:28,319 --> 00:26:31,799
Speaker 1: Oh my god, that's that early Jesus Christ. Okay, yeah,

594
00:26:31,839 --> 00:26:34,079
so you haven't. There's some all timers. I'm sure you've

595
00:26:34,119 --> 00:26:35,720
heard of, like reference like the Pine.

596
00:26:35,480 --> 00:26:37,960
Speaker 2: I've heard that references like Pine Barns and stuff like that.

597
00:26:37,960 --> 00:26:39,839
I really don't have a lot of I know a

598
00:26:39,920 --> 00:26:42,799
couple of scenes that are Fancus. Yeah, and that was

599
00:26:42,799 --> 00:26:45,920
the most conversial thing in the world back then. But yeah, yeah,

600
00:26:45,960 --> 00:26:47,200
I'm just loving it.

601
00:26:47,599 --> 00:26:52,559
Speaker 1: The show gets so much, like, so much funnier and also, yeah,

602
00:26:52,599 --> 00:26:55,119
Pine Barrens, I would love to watch that with you

603
00:26:55,160 --> 00:26:59,960
because it's the funniest forty minutes of entertainment. I've ever

604
00:27:00,119 --> 00:27:04,680
scene in my life. Okay, yeah, yeah, yeah, I love

605
00:27:04,720 --> 00:27:09,160
that show. But I remember we rewatched it last year,

606
00:27:09,200 --> 00:27:11,440
and there's certain characters I fucking couldn't stand the first

607
00:27:11,440 --> 00:27:15,039
few times I watched it, like Olivia Tony's mom, she's awful.

608
00:27:15,519 --> 00:27:17,440
Oh yeah, But like the more I rewatched the show

609
00:27:17,440 --> 00:27:19,720
and the more I'm like, just it's fucking hilarious how

610
00:27:19,759 --> 00:27:22,599
awful she is and how like woe is me? Pity party?

611
00:27:22,640 --> 00:27:25,200
She throws yea, but yeah, no, Chrissy's the funk up.

612
00:27:25,200 --> 00:27:28,000
He's the Fredo for sure.

613
00:27:28,119 --> 00:27:30,200
Speaker 2: Oh sure, I love Junior. Junior cracks Man.

614
00:27:30,440 --> 00:27:31,599
Speaker 1: Oh yeah, Junior's hilarious.

615
00:27:31,599 --> 00:27:33,559
Speaker 2: The one where he's so afraid that people are gonna

616
00:27:33,559 --> 00:27:36,720
find out that he goes down on his girlfriend. Yeah,

617
00:27:36,759 --> 00:27:39,680
it's incredible. He's like deadly serious, but he's like wanting

618
00:27:39,720 --> 00:27:41,839
to put hits out on people, but don't tell anyone

619
00:27:41,839 --> 00:27:42,240
about that.

620
00:27:43,079 --> 00:27:44,759
Speaker 1: And then Tony and him are having the feud and

621
00:27:44,799 --> 00:27:46,720
Tony's getting ready to TF on the golf course. He's

622
00:27:46,720 --> 00:27:51,920
fucking he's like south of a bought. Uh, just like,

623
00:27:51,920 --> 00:27:53,200
what what the fuck did he say?

624
00:27:54,240 --> 00:27:55,079
Speaker 3: I have no idea.

625
00:27:56,680 --> 00:27:59,039
Speaker 2: Give another suck because I've started it a few times too,

626
00:27:59,119 --> 00:28:00,960
and this is like it's like a call salting with me,

627
00:28:00,960 --> 00:28:03,279
where it's like everyone's told me forever it's good. I've

628
00:28:03,279 --> 00:28:05,400
start a better call sault like two or three times

629
00:28:05,440 --> 00:28:07,359
before I finally just sat down, like I'm gonna fucking

630
00:28:07,400 --> 00:28:07,960
watch this show.

631
00:28:08,039 --> 00:28:09,799
Speaker 3: Yeah you know I can't half watch it.

632
00:28:09,960 --> 00:28:10,200
Speaker 1: Yeah.

633
00:28:10,279 --> 00:28:12,680
Speaker 4: I think that's what's fucking with me because we are

634
00:28:12,680 --> 00:28:15,359
in a We're in a time where it's so easy

635
00:28:15,480 --> 00:28:18,039
for me to get my little switch or my Steam

636
00:28:18,119 --> 00:28:20,440
deck and play a game, and when I do that

637
00:28:20,480 --> 00:28:24,720
with certain shows, they lose me and that is unfortunate.

638
00:28:24,720 --> 00:28:26,480
And I think that is what happens each time I

639
00:28:26,559 --> 00:28:27,680
try and watch this.

640
00:28:27,759 --> 00:28:30,359
Speaker 3: It's just sometimes it's a little slow, but it is.

641
00:28:30,400 --> 00:28:32,400
Speaker 2: But I think it's important. I mean it's it's uh

642
00:28:32,480 --> 00:28:34,599
that is Bonkai are treating it like when we watch movies,

643
00:28:34,599 --> 00:28:36,880
which is like hard rule, like we've never look at

644
00:28:36,880 --> 00:28:38,640
our phones, no text, which have I brought it up

645
00:28:38,640 --> 00:28:40,839
on here before? How I feel and like I'm not

646
00:28:40,880 --> 00:28:42,640
insane about this right, Like I brought this up on

647
00:28:42,640 --> 00:28:44,279
a giant bomb where it's like, oh yeah, when we

648
00:28:44,319 --> 00:28:46,440
watch movies, it's like neither of us like phones are

649
00:28:47,119 --> 00:28:50,119
day are away and every like I am on an

650
00:28:50,160 --> 00:28:52,720
island where everyone's like, that's crazy. You don't understand how

651
00:28:52,720 --> 00:28:53,079
life is.

652
00:28:53,079 --> 00:28:54,359
Speaker 1: It's just like, oh yeah, I have.

653
00:28:54,960 --> 00:28:56,519
Speaker 2: Every fucking time we do.

654
00:28:56,440 --> 00:28:58,759
Speaker 1: That, I appreciate it. And not only do I support you,

655
00:28:58,799 --> 00:29:00,880
I appreciate you fighting the good. I do the same thing.

656
00:29:01,400 --> 00:29:05,519
I like Amanda, will occasion for're getting like a text

657
00:29:05,519 --> 00:29:08,960
because we're still technically like there's people working late or something.

658
00:29:09,039 --> 00:29:12,319
Then that's different. But like generally speaking, no, I don't

659
00:29:12,319 --> 00:29:15,240
look at my phone while we're watching something like I

660
00:29:15,640 --> 00:29:18,799
don't know I I if I'm I cheat, I'm unwinding.

661
00:29:18,799 --> 00:29:19,839
At the end of the day, I don't want to

662
00:29:19,920 --> 00:29:21,359
keep paying it. I don't give you shit different.

663
00:29:22,039 --> 00:29:24,319
Speaker 4: I know exactly why you're doing what you're doing, and

664
00:29:24,359 --> 00:29:26,279
I think it's better for your brain and it's better

665
00:29:26,279 --> 00:29:29,319
for your ability to focus and watch what's going on.

666
00:29:30,440 --> 00:29:34,240
I I don't know how to describe it, but there

667
00:29:34,319 --> 00:29:38,000
is there is a serotonin that you can get from

668
00:29:38,039 --> 00:29:41,839
having like three devices on at the same time that's

669
00:29:41,960 --> 00:29:44,400
kind of like overwhelmingly relaxing.

670
00:29:45,160 --> 00:29:47,240
Speaker 2: That is a different things and we do that too,

671
00:29:47,240 --> 00:29:48,920
and I get that because it's like I'll put on

672
00:29:48,960 --> 00:29:49,920
like a comedy.

673
00:29:49,839 --> 00:29:53,480
Speaker 4: Pad phone and I have like three different things and

674
00:29:53,519 --> 00:29:55,680
I can watch any of them at any time.

675
00:29:55,759 --> 00:29:59,839
Speaker 2: And we'll certain like games and show combos will do

676
00:29:59,920 --> 00:30:01,640
that where it's like, let's say, like there's a new

677
00:30:01,680 --> 00:30:03,480
like Chris Fleming special in nh FBO. I've been curiously

678
00:30:03,480 --> 00:30:04,720
to check them out for a long time. Oh so

679
00:30:04,759 --> 00:30:06,039
I was taking like that'd be a good time. Like

680
00:30:06,119 --> 00:30:08,519
let's say Bonk and I are playing Pacopia or something,

681
00:30:09,039 --> 00:30:11,279
put on a comedy special in the background, or like

682
00:30:11,319 --> 00:30:14,400
rewatching Arrested Development, Like rewatching something's good for that, and

683
00:30:14,400 --> 00:30:16,279
then you're just kind of playing a game like Pocopia

684
00:30:16,319 --> 00:30:18,559
where it's like you don't really have to be worried

685
00:30:18,599 --> 00:30:21,079
about cut scenes or music or anything like That is

686
00:30:21,119 --> 00:30:24,039
a really fun name, but that's a whole different feeling.

687
00:30:24,079 --> 00:30:26,240
That's a whole different type of entertainment to me than

688
00:30:26,279 --> 00:30:28,000
sitting down to watch a movie or a show like

689
00:30:28,000 --> 00:30:30,240
The Sopranos, you know, like, yeah, I see what you're saying, Mary,

690
00:30:30,279 --> 00:30:31,799
like that. That is a very relaxing thing.

691
00:30:31,920 --> 00:30:35,920
Speaker 4: It's an excuse for multi device and I think that

692
00:30:36,200 --> 00:30:40,960
you kind of like drinking. It's like addictive to have

693
00:30:41,119 --> 00:30:44,960
lots of screens and it's like all these people vying

694
00:30:45,000 --> 00:30:45,759
for my time.

695
00:30:45,839 --> 00:30:48,160
Speaker 3: I'm so popularly took up my phone. But I can

696
00:30:48,160 --> 00:30:49,720
also look at Netflix.

697
00:30:49,279 --> 00:30:50,839
Speaker 4: And I can also look at my game, and I

698
00:30:50,839 --> 00:30:54,519
have like so much to give all these different things,

699
00:30:54,559 --> 00:30:58,640
and I find that relaxing. But I will concede the

700
00:30:58,720 --> 00:31:02,000
amount of times that I've missed an important plot point

701
00:31:02,079 --> 00:31:05,960
in a movie that I was looking forward to because

702
00:31:05,960 --> 00:31:06,960
I wasn't fully.

703
00:31:06,799 --> 00:31:08,079
Speaker 3: Paying attention as a bummer.

704
00:31:08,200 --> 00:31:11,559
Speaker 4: And the movies that I remember liking the most is

705
00:31:11,559 --> 00:31:13,160
when I go to a movie theater.

706
00:31:13,359 --> 00:31:16,160
Speaker 3: And I sit down and it is all of my attention.

707
00:31:16,359 --> 00:31:18,680
Speaker 4: And so I think you are you're like respecting the

708
00:31:18,759 --> 00:31:21,799
media more by doing what you are doing. I will

709
00:31:21,799 --> 00:31:27,359
make a sad case for multi screen. Uh, I don't know,

710
00:31:27,519 --> 00:31:31,240
like you're just a gluttonous like it's a you know,

711
00:31:31,279 --> 00:31:33,680
you're just being really gross with lots of screens, but

712
00:31:33,720 --> 00:31:34,359
it feels good.

713
00:31:34,680 --> 00:31:37,000
Speaker 2: But I also think it's obvious based on the media

714
00:31:37,039 --> 00:31:38,720
that you're taking in. Like, look, if you go to

715
00:31:38,759 --> 00:31:41,559
watch the Sopranos for the first time or something, that's

716
00:31:41,599 --> 00:31:43,440
the thing to pay attention to. If you're just putting

717
00:31:43,480 --> 00:31:47,200
on it's a random thing it's a slippery it's kind

718
00:31:47,240 --> 00:31:50,000
of obvious. Typically, if it's a rewatch, I think that's

719
00:31:50,039 --> 00:31:52,440
always a decent excuse for like, oh we're going to

720
00:31:52,480 --> 00:31:54,440
have the son in the background, you know, if it's

721
00:31:54,440 --> 00:31:56,880
a first time and it's like a good like you know,

722
00:31:57,039 --> 00:31:59,200
good movies versus like you know, you can put on

723
00:31:59,240 --> 00:32:01,559
a fast and FEUs or whatever in the background whatever,

724
00:32:01,599 --> 00:32:02,640
but like if you're watching.

725
00:32:02,559 --> 00:32:06,039
Speaker 4: You need to you can be blackout drunk and watch

726
00:32:06,119 --> 00:32:09,160
The Furious And every time.

727
00:32:11,079 --> 00:32:15,200
Speaker 3: I believe it's wrong, I I agree with you.

728
00:32:15,359 --> 00:32:17,880
Speaker 4: I think these are all truths, and I yeah, I

729
00:32:17,920 --> 00:32:19,680
don't have like a good case for it.

730
00:32:19,759 --> 00:32:22,599
Speaker 3: I just there. There have been so many times where.

731
00:32:22,799 --> 00:32:26,400
Speaker 4: Especially forever reason, it's kind of like a stressful movie.

732
00:32:27,079 --> 00:32:28,759
Speaker 3: It's kind of like I'll.

733
00:32:28,519 --> 00:32:30,440
Speaker 4: Just get out of this stress for a second by

734
00:32:30,559 --> 00:32:33,559
looking looking at Reddit and then and then you get

735
00:32:33,599 --> 00:32:35,839
to go back to the stressful film and you're less scared.

736
00:32:36,000 --> 00:32:40,359
Speaker 2: Because we talked about Marty Supreme and like how I

737
00:32:40,440 --> 00:32:42,240
like like uncut Gems and if I had legs at KQ,

738
00:32:42,319 --> 00:32:45,240
those like extremely stressful movies. That's when I most liked,

739
00:32:45,279 --> 00:32:47,680
like all the lights off, I don't have any distractions

740
00:32:47,680 --> 00:32:50,000
just I'm marinating in this love.

741
00:32:50,559 --> 00:32:52,359
Speaker 1: You need to watch what we do in the Shadows.

742
00:32:52,400 --> 00:32:57,480
You're like, uh, Jack Proch, No, Jack Proach, Mark Proch

743
00:32:58,400 --> 00:33:02,119
like his energy vampire Colin. He just thrives on stress

744
00:33:02,160 --> 00:33:03,400
when it's around, and he tries.

745
00:33:03,240 --> 00:33:05,119
Speaker 3: To cause it miserable.

746
00:33:05,200 --> 00:33:07,799
Speaker 4: And I agree, like, I think you're you're going to

747
00:33:07,920 --> 00:33:10,000
enjoy the experience more.

748
00:33:10,759 --> 00:33:12,079
Speaker 3: I think that is the way to do it.

749
00:33:12,119 --> 00:33:14,200
Speaker 4: And when I the last movie I saw in theaters

750
00:33:14,319 --> 00:33:17,440
was Nirvana, the band, the show, the movie, and it

751
00:33:17,519 --> 00:33:19,400
was I had never seen the show before and it

752
00:33:19,480 --> 00:33:23,079
truly was one of those immersive I walked out of

753
00:33:23,119 --> 00:33:25,079
that movie theater and I was just like, I think

754
00:33:25,119 --> 00:33:28,920
that's the best movie I have seen in a long time.

755
00:33:29,039 --> 00:33:30,759
And I think part of it was just that I

756
00:33:30,880 --> 00:33:33,759
was focused. I was just so focused on every I

757
00:33:33,839 --> 00:33:34,839
heard every joke.

758
00:33:35,240 --> 00:33:38,079
Speaker 2: And that's a great example because it's like there's so

759
00:33:38,119 --> 00:33:40,640
many little psych gags and stuff and subtle things in

760
00:33:40,680 --> 00:33:44,039
that like glances at the camera or the background, the

761
00:33:44,079 --> 00:33:46,279
GTA four ad in two thousand and eight, you know,

762
00:33:46,319 --> 00:33:48,200
stuff like that like that, like if you're half paying

763
00:33:48,240 --> 00:33:50,799
attention to be so easy to miss these incredibly good

764
00:33:50,880 --> 00:33:51,559
moments you know.

765
00:33:51,759 --> 00:33:53,319
Speaker 3: Yeah, visual gags are fun.

766
00:33:54,039 --> 00:33:57,640
Speaker 4: I so many people have recommended Smiling Friends to me,

767
00:33:57,799 --> 00:34:00,720
this this animated show, and every time I watch it,

768
00:34:00,759 --> 00:34:02,880
I think I've been distracted. I've usually had my phone

769
00:34:02,960 --> 00:34:04,480
or something, and so every time I've watched it, I

770
00:34:04,480 --> 00:34:06,680
haven't thought it was very funny and the and this

771
00:34:06,759 --> 00:34:10,960
weekend I was like, no phone, watch this fucking show

772
00:34:11,039 --> 00:34:13,480
and determined for yourself if you actually think it's stupid,

773
00:34:13,599 --> 00:34:16,880
because I've tried three times and I don't think it's funny.

774
00:34:16,960 --> 00:34:19,920
You guys, it's funny. I just wasn't paying attention. It's

775
00:34:20,039 --> 00:34:20,760
pretty funny.

776
00:34:21,360 --> 00:34:23,360
Speaker 3: You just have to you have to focus.

777
00:34:23,719 --> 00:34:25,519
Speaker 4: Here's what I would say, you know, like when you

778
00:34:25,559 --> 00:34:27,960
play a game on Steam, it will say that you

779
00:34:28,039 --> 00:34:30,880
bought the game to like confirm and how many hours

780
00:34:30,880 --> 00:34:33,159
you played, to like justify that you're not a piece

781
00:34:33,159 --> 00:34:36,599
of shit. I think that before you review a movie

782
00:34:36,679 --> 00:34:39,760
on Rotten Tomatoes, you should find some kind of proof

783
00:34:39,800 --> 00:34:41,920
that you didn't have your phone near you, because anytime

784
00:34:41,960 --> 00:34:44,599
someone's like I didn't really get three body problem, and

785
00:34:44,639 --> 00:34:47,480
it's like, well, you fucking had six devices, and it

786
00:34:47,559 --> 00:34:50,639
shows right here that a door dash came at two pm,

787
00:34:50,880 --> 00:34:52,960
Like you don't deserve to review this game.

788
00:34:53,320 --> 00:34:56,039
Speaker 1: Yeah, Dan, I think you're being like judicial and how

789
00:34:56,039 --> 00:34:59,079
you're you're acknowledging both sides. But I do have to

790
00:34:59,079 --> 00:35:01,400
say I think it's a fucking plague the way people

791
00:35:01,480 --> 00:35:04,599
watch shit with like three different screens. I also I

792
00:35:04,719 --> 00:35:09,079
resent how it's actually affecting the way people write shows now.

793
00:35:09,400 --> 00:35:13,159
It's like the number of exposition, the repeated exposition in

794
00:35:13,199 --> 00:35:16,400
every episode of a show. I'm like, I fucking remember this.

795
00:35:16,800 --> 00:35:21,000
I just watched it. Like I also just speaking completely anecdotally,

796
00:35:21,039 --> 00:35:24,079
and I'm definitely projecting because I used to my attention

797
00:35:24,159 --> 00:35:25,960
span during like a lot of stuff I watch would

798
00:35:26,000 --> 00:35:29,440
be rough, it'd be short. I find it very very

799
00:35:29,519 --> 00:35:32,000
meditative to just focus on the one thing and then

800
00:35:32,119 --> 00:35:35,000
I get at the end of the day. I'm so

801
00:35:35,119 --> 00:35:37,679
much more mentally fried when I am between like eight

802
00:35:37,719 --> 00:35:40,039
screens at once. And I think that's why, like something

803
00:35:40,079 --> 00:35:44,920
like Sopranos, which the subtext, the subtle character quirks, the

804
00:35:44,920 --> 00:35:48,480
the like web of relationships that you're sort of keeping

805
00:35:48,519 --> 00:35:52,000
track of, that's why there is a meditative aspect to that,

806
00:35:52,119 --> 00:35:54,679
because it does demand your attention in a way. I'm like, Okay,

807
00:35:54,719 --> 00:35:57,480
that's why I love shows like that, The Wire, Sopranos,

808
00:35:57,559 --> 00:36:00,440
mad Men, even what do we watch list year that

809
00:36:00,480 --> 00:36:03,679
I like, I we started, Oh the Marvelous Missus masl

810
00:36:03,760 --> 00:36:05,400
I remember we started it. I'm like, I don't think

811
00:36:05,400 --> 00:36:06,840
I'm wann to like this, And then like the more

812
00:36:06,880 --> 00:36:09,519
I watched them, like, oh shit, this is actually like legit.

813
00:36:10,760 --> 00:36:12,519
Speaker 3: Very good visual gags in that show too.

814
00:36:12,719 --> 00:36:16,360
Speaker 2: You have to yeah, no, yeah, I feel like I've

815
00:36:16,400 --> 00:36:18,480
got the energy of like that David Lynch thing where's

816
00:36:18,480 --> 00:36:20,679
like you're gonna watch a movie on your fucking phone.

817
00:36:20,880 --> 00:36:23,920
Like I see that, and I'm like, yeah, I like

818
00:36:24,480 --> 00:36:26,760
to carry that energy in respect movie.

819
00:36:26,440 --> 00:36:28,559
Speaker 3: That's that's what I'm getting older and older.

820
00:36:28,880 --> 00:36:30,639
Speaker 1: Yeah, we had the email question a few episodes ago.

821
00:36:30,679 --> 00:36:32,559
It's like, what are some things you're like stubbornly old

822
00:36:32,559 --> 00:36:35,280
fashioned about. I think that's just like watch one thing

823
00:36:35,320 --> 00:36:36,199
at a time? Is mine?

824
00:36:36,400 --> 00:36:37,320
Speaker 2: One thousand percent?

825
00:36:37,559 --> 00:36:37,760
Speaker 1: Yes.

826
00:36:38,760 --> 00:36:40,519
Speaker 2: One more quick note on The Sopranos I was thinking

827
00:36:40,519 --> 00:36:42,039
about was that I was watching it and it was

828
00:36:42,039 --> 00:36:45,000
like there's a craft to the way every episode feels

829
00:36:45,039 --> 00:36:47,320
like a little mini movie almost in a way where

830
00:36:47,360 --> 00:36:49,519
it's like an episode will have a theme where it's

831
00:36:49,519 --> 00:36:51,559
like there's the one where it's like Tony is trying

832
00:36:51,599 --> 00:36:53,519
to break out of his normal routine and trying to

833
00:36:53,519 --> 00:36:55,039
hang out with the guys at the country club and

834
00:36:55,039 --> 00:36:57,800
not necessarily mobster guys and stuff like that. In the

835
00:36:57,840 --> 00:37:00,440
same episode, Carmela is kind of like to play the

836
00:37:00,480 --> 00:37:02,360
stock market, like, oh, I've never really done this before,

837
00:37:02,360 --> 00:37:04,320
and like Christopher's trying to write a movie and get

838
00:37:04,360 --> 00:37:06,239
out of the mob, and so Adriana is trying to

839
00:37:06,239 --> 00:37:08,679
do them. Like that is the episode where they're all

840
00:37:08,719 --> 00:37:11,400
trying to kind of like challenge you know, what they

841
00:37:11,440 --> 00:37:13,679
are and who they've their identity has been the whole time,

842
00:37:14,000 --> 00:37:17,039
like and every episode kind of has that almost theme

843
00:37:17,119 --> 00:37:19,639
to it, you know, Like the college episode feels like

844
00:37:19,639 --> 00:37:21,760
like a little kind of mini movie, a self contained thing.

845
00:37:21,760 --> 00:37:23,760
It's that's the same one where Carmelo's with the priest

846
00:37:23,840 --> 00:37:25,559
at home, you know, talking about you know, just the

847
00:37:25,599 --> 00:37:28,440
double life stuff and every Yeah, and it made me

848
00:37:28,480 --> 00:37:30,800
think about like current like I watched Prestige TV and

849
00:37:30,840 --> 00:37:33,239
stuff now, but it's like you watch the stuff that's

850
00:37:33,280 --> 00:37:34,800
big now, like like a Game of Thrones or a

851
00:37:34,800 --> 00:37:37,400
House Dragons or any you know, show like that, it

852
00:37:37,480 --> 00:37:39,760
feels like a long movie. It just feels like a

853
00:37:39,800 --> 00:37:42,559
really long movie with big story points, just kind of

854
00:37:42,599 --> 00:37:46,920
like uh, a flag posted out. But with Sopranos, I

855
00:37:46,960 --> 00:37:49,760
feel like it's got the overarching story. I mean, it

856
00:37:49,880 --> 00:37:52,519
was one of the first serialized big budget shows. I

857
00:37:52,519 --> 00:37:54,400
think OZ might have been the first, you know, the

858
00:37:54,440 --> 00:37:57,360
popularized it. But like it does feel like a bunch

859
00:37:57,440 --> 00:38:01,079
of little movies that have an overarching like the story

860
00:38:01,360 --> 00:38:03,800
I think is. I don't know if I've seen one

861
00:38:03,800 --> 00:38:05,440
that does it as good as as Sopranos.

862
00:38:05,639 --> 00:38:08,480
Speaker 1: Oh yeah, I'll still throw on just the Pine Barrens

863
00:38:09,280 --> 00:38:11,599
every few months when I'm not even like really watching

864
00:38:11,639 --> 00:38:14,239
the show or I forget the name of the episode.

865
00:38:14,239 --> 00:38:16,280
They go to this lake house at one point and

866
00:38:16,320 --> 00:38:19,559
then Canada happens and stuff like that, and I'm like, Okay, yeah,

867
00:38:19,559 --> 00:38:21,559
that's something I want to watch right now.

868
00:38:22,599 --> 00:38:22,800
Speaker 2: Yeah.

869
00:38:22,840 --> 00:38:26,400
Speaker 1: No it It's also like there's stuff going on in

870
00:38:26,400 --> 00:38:28,880
that show that's telling the story. I don't know, like subtext,

871
00:38:28,920 --> 00:38:30,719
meta text, I don't know. I'll leave that to the

872
00:38:31,320 --> 00:38:36,800
Austin Walkers of the world to explain the the subtle

873
00:38:36,800 --> 00:38:38,519
stuff that's going on beneath the surface. And that show

874
00:38:38,599 --> 00:38:40,079
is so fucking good.

875
00:38:40,199 --> 00:38:42,800
Speaker 2: It's here about the dudes that that like watch cuts

876
00:38:42,800 --> 00:38:45,719
of it that remove all the therapy scenes do oh yeah, yeah,

877
00:38:46,400 --> 00:38:48,360
can you imagine these types of I just want to

878
00:38:48,360 --> 00:38:50,079
see the cool mod I think these girls with like

879
00:38:50,119 --> 00:38:51,320
scarface posters on the.

880
00:38:51,440 --> 00:38:54,280
Speaker 1: Fucking Bill Simmons does that, and like that makes a

881
00:38:54,320 --> 00:38:54,960
lot of sense.

882
00:38:55,119 --> 00:38:58,000
Speaker 2: That is such a critical part of what that show is.

883
00:38:58,079 --> 00:39:01,679
Speaker 1: That's the whole pitch that when he gave the pitch

884
00:39:01,760 --> 00:39:05,159
to Warner Brothers. No, I forget, I don't think it

885
00:39:05,199 --> 00:39:08,800
was Warner Brothers. Whatever, Yeah, Warner Brothers, and he was like,

886
00:39:08,960 --> 00:39:11,199
it's gonna be about a mobster who needs to go

887
00:39:11,239 --> 00:39:15,119
to therapy. That was the elevator pitch. Yeah, yeah, perfect

888
00:39:15,159 --> 00:39:20,599
nuts And yeah, well, Melfie's one of the most important characters.

889
00:39:20,639 --> 00:39:24,800
There's an episode I know, the Employee the Month. I

890
00:39:24,800 --> 00:39:28,360
think that's season two three. That's not an episode I

891
00:39:28,400 --> 00:39:30,960
go back to rewatch often, but one of the best

892
00:39:31,000 --> 00:39:34,039
episodes of TV I've ever seen. You'll know when you

893
00:39:34,039 --> 00:39:34,440
get to it.

894
00:39:34,480 --> 00:39:37,119
Speaker 2: But I'm just glad I'm on I'm talking to adults

895
00:39:37,119 --> 00:39:39,360
here who know when to turn off the goddamn phone.

896
00:39:40,280 --> 00:39:44,320
What I am agreeing with you too, Mary? When you're

897
00:39:44,360 --> 00:39:45,480
doing it. That makes sense too.

898
00:39:45,519 --> 00:39:48,880
Speaker 4: There are times I wasn't paying attention she was on

899
00:39:48,920 --> 00:39:52,480
the TikTok. I was looking at Rotten Tomatoes scores.

900
00:39:53,800 --> 00:39:57,079
Speaker 2: For different Sopranos episodes research for film listen.

901
00:39:57,119 --> 00:39:59,079
Speaker 4: If you guys are going to get really deep into

902
00:39:59,119 --> 00:40:03,000
Sopranos episodes, I am going to look at review scores.

903
00:40:04,239 --> 00:40:06,559
Speaker 1: Dan call me once you finished up Pine Bearns.

904
00:40:06,239 --> 00:40:08,599
Speaker 2: Like the normal Will I will? That's great?

905
00:40:09,960 --> 00:40:11,880
Speaker 1: All right? Uh? Do you want to talk about video games?

906
00:40:12,039 --> 00:40:15,480
Let's do it, all right? I see both of you.

907
00:40:15,559 --> 00:40:19,400
Weirdo has been playing Pocopia. Yeah, that is about it,

908
00:40:19,400 --> 00:40:21,079
because I actually it seems like a game I'd like

909
00:40:21,159 --> 00:40:22,800
a lot. I just have not got around playing it.

910
00:40:22,880 --> 00:40:25,400
Speaker 2: So, Mary, are you a Pokemon person? Like I feel

911
00:40:25,400 --> 00:40:27,679
like this might be the first time we've said Pokemon

912
00:40:27,760 --> 00:40:28,559
on this podcast.

913
00:40:28,679 --> 00:40:29,519
Speaker 3: It's very rare.

914
00:40:29,719 --> 00:40:32,320
Speaker 4: You and I actually have similar alignments on it. But

915
00:40:32,360 --> 00:40:35,639
I will go even riskier and say I'm not I'm

916
00:40:35,679 --> 00:40:38,760
not a dissenter, but I don't play a lot of

917
00:40:38,760 --> 00:40:44,000
Pokemon games. But I also don't like a lot of

918
00:40:44,039 --> 00:40:48,079
those like Nintendo casual games. I was like one of

919
00:40:48,119 --> 00:40:51,159
the few people that just didn't care for animal crossing.

920
00:40:51,159 --> 00:40:52,199
Speaker 2: Which is so odd.

921
00:40:52,800 --> 00:40:55,719
Speaker 3: Yeah, I know, I think it's boring, is my answer.

922
00:40:56,000 --> 00:40:58,400
Speaker 1: You're a Star Dew fan and the game can kind

923
00:40:58,400 --> 00:40:59,920
of limits you what you could do per day.

924
00:41:00,079 --> 00:41:02,519
Speaker 2: Ah, I'm sensing something here. Yeah.

925
00:41:02,599 --> 00:41:05,360
Speaker 4: Yeah, I think it's just like I don't like to

926
00:41:05,400 --> 00:41:08,000
be limited and I like to have very clear. Started

927
00:41:08,119 --> 00:41:11,119
was always like, well, you need to get these things

928
00:41:11,880 --> 00:41:14,199
created by the end of the season, you know, and

929
00:41:14,280 --> 00:41:16,159
people are waiting for your crops and there's like a

930
00:41:16,159 --> 00:41:17,840
big festival, and I was like, oh, I have all

931
00:41:17,840 --> 00:41:21,480
these things to do. Animal Crossing it's like whatever, you know, like,

932
00:41:21,559 --> 00:41:22,400
don't worry about it.

933
00:41:22,440 --> 00:41:23,800
Speaker 3: And it's like, what do you want me to fucking do.

934
00:41:25,559 --> 00:41:27,039
I wasn't going to buy this.

935
00:41:27,239 --> 00:41:30,440
Speaker 4: I was not going to buy Pocopia, uh, because everyone's

936
00:41:30,440 --> 00:41:31,920
comparing it to Animal Crossing and I was like, oh,

937
00:41:31,960 --> 00:41:32,480
that's not for me.

938
00:41:33,280 --> 00:41:36,239
Speaker 3: And uh. I saw some funny.

939
00:41:37,519 --> 00:41:40,719
Speaker 4: Like clips and I saw some screen shots that made

940
00:41:40,760 --> 00:41:43,320
me laugh, and I thought to myself, girl, you were

941
00:41:43,480 --> 00:41:45,679
just saying how you need a cozy game.

942
00:41:45,800 --> 00:41:47,960
Speaker 3: You need a cozy game so bad.

943
00:41:48,239 --> 00:41:52,280
Speaker 4: Here it is like, let's just give it a shot.

944
00:41:52,320 --> 00:41:54,519
And I will say, this is a big pill for

945
00:41:54,559 --> 00:41:58,519
me to swallow. This game is seventy dollars, and that's

946
00:41:58,599 --> 00:42:00,920
if you have a switch to. If you don't have

947
00:42:00,960 --> 00:42:04,440
a switch to, this is like six seven hundred dollars.

948
00:42:04,639 --> 00:42:07,119
Speaker 3: Pill to swallow to play this game, and hope you

949
00:42:07,159 --> 00:42:10,840
really like it. I already had a switch too. I

950
00:42:10,880 --> 00:42:12,559
bought it for Mario Kart.

951
00:42:14,480 --> 00:42:17,679
Speaker 4: And because I'm a hardware junkie and I kind of

952
00:42:17,760 --> 00:42:20,159
just wanted the switch to anyway, so I already had it.

953
00:42:20,199 --> 00:42:22,599
So this was just seventy bucks. But seventy bucks is

954
00:42:22,599 --> 00:42:28,039
seventy bucks. I'm happy to report after about eight maybe

955
00:42:28,119 --> 00:42:31,679
nine hours with it, I actually do think it's It's

956
00:42:31,719 --> 00:42:35,280
pretty entertaining, and it solves a lot of the issues

957
00:42:35,320 --> 00:42:37,639
I had with Animal Crossing, not that anybody else had

958
00:42:37,679 --> 00:42:42,280
any issues with that game, but I was satisfied with

959
00:42:42,320 --> 00:42:44,800
the amount of things that they said, we have a

960
00:42:45,599 --> 00:42:46,280
plan for you.

961
00:42:46,400 --> 00:42:47,880
Speaker 3: We want you to accomplish this.

962
00:42:48,280 --> 00:42:50,679
Speaker 4: We need you to solve these puzzles, and we want

963
00:42:50,679 --> 00:42:52,719
you to figure out where these pokemon are. And I

964
00:42:52,760 --> 00:42:56,559
have enjoyed exploring the world and creating environments and then

965
00:42:56,599 --> 00:42:59,519
discovering Pokemon in those environments and you get to ask them.

966
00:42:59,519 --> 00:43:01,360
They're comfort level and they'll be like, I could use

967
00:43:01,599 --> 00:43:03,559
a toy, and it's like, you got it, girl, And

968
00:43:03,599 --> 00:43:06,079
I'll go run and build them a toy and bring

969
00:43:06,119 --> 00:43:08,400
it to them, and they get so excited, very wholesome.

970
00:43:08,679 --> 00:43:10,440
They literally will stop me and just say, hey, I

971
00:43:10,480 --> 00:43:13,119
just want to let you know. I just love hanging

972
00:43:13,159 --> 00:43:15,360
out with you and it's been so awesome being your friend.

973
00:43:15,519 --> 00:43:18,199
Here's ten rocks, and I'm like, girl.

974
00:43:18,519 --> 00:43:19,800
Speaker 3: Thank you, it's.

975
00:43:22,320 --> 00:43:23,719
Speaker 2: I got something. It means the world to me, and

976
00:43:23,800 --> 00:43:26,320
I hope it means the world view. Here's a sturdy stick.

977
00:43:26,840 --> 00:43:29,559
Speaker 4: Yeah, oh, it's like bulbosre. Like they're just like for

978
00:43:29,599 --> 00:43:31,480
these little ding dongs in the grass. Like I don't

979
00:43:31,519 --> 00:43:34,159
think they have really cool stuff to give me, but

980
00:43:34,239 --> 00:43:36,800
I think it's very endearing that they do give me

981
00:43:36,880 --> 00:43:41,400
what they have. And certain pokemon give you different things,

982
00:43:41,440 --> 00:43:43,639
like the bee pokemon will give you honey. This should

983
00:43:43,679 --> 00:43:46,719
shock no one. They each give you different things. The

984
00:43:46,920 --> 00:43:50,440
girder and the ones that are like good builders they

985
00:43:50,440 --> 00:43:53,000
build all the houses. I mean, they're all helpful in

986
00:43:53,039 --> 00:43:56,199
their own ways, and so it is. It is nice

987
00:43:56,239 --> 00:43:59,880
to discern which pokemon are better for which different bene

988
00:44:00,079 --> 00:44:01,320
fits that I need them for.

989
00:44:01,440 --> 00:44:03,920
Speaker 3: But I think you kind of don't use them to

990
00:44:03,960 --> 00:44:04,320
an end.

991
00:44:04,400 --> 00:44:09,280
Speaker 4: You get to to enjoy their company and make them happy.

992
00:44:09,440 --> 00:44:11,440
Speaker 3: It's a kind of a feel good Yeah.

993
00:44:11,480 --> 00:44:13,239
Speaker 2: It's it's cool because it's like I think you touch

994
00:44:13,320 --> 00:44:15,760
on something with like you know, animal crossing is kind

995
00:44:15,760 --> 00:44:18,800
of aimless, you know, where Stardu gives you some direction

996
00:44:18,960 --> 00:44:20,480
where it's like, hey, you need to do this for

997
00:44:20,519 --> 00:44:22,519
the season. We've got this festival coming up, you need

998
00:44:22,559 --> 00:44:25,360
this thing or whatever. And this rides that line really well.

999
00:44:25,360 --> 00:44:26,920
Like if you just want to zone the fuck out,

1000
00:44:27,079 --> 00:44:29,719
or like we were talking about earlier, kind of background viewing,

1001
00:44:29,800 --> 00:44:31,679
you know, you're kind of watching something you can just

1002
00:44:31,719 --> 00:44:33,320
walk around. You can kind of just you know, oh,

1003
00:44:33,320 --> 00:44:34,719
I'm going to build a new path to my house,

1004
00:44:34,719 --> 00:44:36,280
I'm going to talk some Pokemon whatever. You can just

1005
00:44:36,360 --> 00:44:37,800
kind of fuck around and have a good time with it.

1006
00:44:38,239 --> 00:44:40,880
Or it's like there are pretty clear objectives where it's like, oh,

1007
00:44:40,880 --> 00:44:43,280
we found this weird building on the beach here, and

1008
00:44:43,320 --> 00:44:45,920
it's got this weird slot that's asking for like fruits,

1009
00:44:45,920 --> 00:44:48,079
and then this thing and then this thing, and there

1010
00:44:48,119 --> 00:44:50,360
will be like a progression where it's like oh, this guy,

1011
00:44:50,639 --> 00:44:52,639
this Onyx is stuck in this cave. How do we

1012
00:44:52,639 --> 00:44:54,800
get him out of here? You know, they like that

1013
00:44:54,880 --> 00:44:56,559
was the real objectives, you know.

1014
00:44:56,639 --> 00:44:59,760
Speaker 3: Puzzle, and they give you good guidance.

1015
00:45:00,199 --> 00:45:02,039
Speaker 4: Lost like a couple of times, but generally speaking, there's

1016
00:45:02,079 --> 00:45:04,480
a very clear guy with glasses and it's like, I

1017
00:45:04,480 --> 00:45:05,960
don't know what to do, and it's like, maybe I

1018
00:45:06,000 --> 00:45:09,800
should ask this obvious professor creature that is seven times

1019
00:45:09,880 --> 00:45:13,360
larger than all Pokemon, so you cannot lose him, and

1020
00:45:13,400 --> 00:45:14,360
he will tell you what.

1021
00:45:14,400 --> 00:45:17,159
Speaker 3: To do next. So the game gives you lots of guidance.

1022
00:45:17,360 --> 00:45:18,960
Speaker 2: Have you seen the search feature? This is the thing

1023
00:45:18,960 --> 00:45:20,280
I heard a lot of people are missing where it's like,

1024
00:45:20,320 --> 00:45:23,800
let's say, you know, you got to find the caterpillar

1025
00:45:23,800 --> 00:45:25,039
with the cut of the arms, you know.

1026
00:45:25,159 --> 00:45:30,280
Speaker 3: Oh yeah, yeah, we're going to piss off people because

1027
00:45:30,280 --> 00:45:30,719
I don't know that.

1028
00:45:30,840 --> 00:45:32,119
Speaker 1: No, no, no, well I'm here.

1029
00:45:32,360 --> 00:45:34,119
Speaker 2: Honestly. I think the fact that we're not Pokemon people

1030
00:45:34,159 --> 00:45:35,880
and we're liking this game, I think that's that's.

1031
00:45:35,719 --> 00:45:38,360
Speaker 1: I'm the most posumount office. I got Bulbasor Planter right

1032
00:45:38,440 --> 00:45:38,760
up here.

1033
00:45:38,800 --> 00:45:40,920
Speaker 3: Obviously not because you didn't play the game.

1034
00:45:41,480 --> 00:45:42,239
Speaker 1: Yeah, very true.

1035
00:45:42,239 --> 00:45:45,599
Speaker 2: Actually, let's say fourth, you have to find Bulbasor you

1036
00:45:45,639 --> 00:45:47,119
can go find him on your poke deck, so you

1037
00:45:47,119 --> 00:45:49,000
can just pause, go to the poke decks, go to him,

1038
00:45:49,039 --> 00:45:51,360
and then you press the plus button and activates a

1039
00:45:51,400 --> 00:45:55,440
search function, which makes any time you talk to any

1040
00:45:55,480 --> 00:45:57,679
other Pokemon, it'll give you an option, and it's like

1041
00:45:57,679 --> 00:46:00,320
I'm looking for Bulbasor and it will literally turn the

1042
00:46:00,360 --> 00:46:03,360
camera and be like, I think I saw him over there. Wow,

1043
00:46:04,000 --> 00:46:05,880
it's an easy way to find any Pokemon.

1044
00:46:06,000 --> 00:46:07,360
Speaker 3: I didn't know that that.

1045
00:46:07,360 --> 00:46:09,639
Speaker 4: That does make the game a lot easier because I

1046
00:46:09,679 --> 00:46:11,920
am constantly looking for the Pokemon that I want. But

1047
00:46:12,920 --> 00:46:16,760
the world is very calm, it's very serene, It's very Minecraft.

1048
00:46:16,800 --> 00:46:18,480
I think people have said this a lot, but the

1049
00:46:18,559 --> 00:46:21,760
game reminds me has a day night cycle just like Minecraft.

1050
00:46:21,960 --> 00:46:23,920
Speaker 3: Everything is malleable.

1051
00:46:23,960 --> 00:46:27,480
Speaker 4: You can break every every block, every brick, you can

1052
00:46:27,559 --> 00:46:30,199
kind of you can rip apart and you kind of

1053
00:46:30,239 --> 00:46:32,400
suck it up into your weird diddo form, which I

1054
00:46:32,400 --> 00:46:37,159
do want to talk about. And it's a pleasant experience

1055
00:46:37,280 --> 00:46:39,000
to be in the world, even if you're lost, even

1056
00:46:39,000 --> 00:46:41,199
if you don't know what you're doing. I have been

1057
00:46:41,760 --> 00:46:46,280
very happy building things in this space. But but can

1058
00:46:46,320 --> 00:46:48,920
we talk a little bit about what a little freak.

1059
00:46:49,039 --> 00:46:50,840
Speaker 2: Ditto is, Yeah, it's fucked up.

1060
00:46:51,320 --> 00:46:52,440
Speaker 3: It's fucked up.

1061
00:46:52,920 --> 00:46:56,239
Speaker 4: We were just talking the other day about how some

1062
00:46:56,280 --> 00:46:57,840
of these Nintendo games they have like kind of a

1063
00:46:57,920 --> 00:47:00,800
stark past or history, and they're like covering it up.

1064
00:47:00,920 --> 00:47:04,199
This is the darkest Pokemon world I've ever heard. Humans

1065
00:47:04,199 --> 00:47:08,400
are extinct. Ditto is taking the skin of a human

1066
00:47:09,039 --> 00:47:11,559
and then when they make a friend that's a Pokemon,

1067
00:47:12,079 --> 00:47:18,360
they steal their their skill by like absorbing their body parts,

1068
00:47:18,760 --> 00:47:21,800
and then they can now punch bricks and cut grass.

1069
00:47:22,159 --> 00:47:25,519
Speaker 3: But they have these soulless eyes of a doll's and

1070
00:47:26,599 --> 00:47:27,440
mimic humans.

1071
00:47:27,599 --> 00:47:30,440
Speaker 2: I can till. I can till the soil by turning

1072
00:47:30,440 --> 00:47:33,079
my arms into this weird armadillo thing I talked. I

1073
00:47:33,159 --> 00:47:36,519
learned how to squirt from this, and so now I

1074
00:47:36,559 --> 00:47:39,320
can squirt and that that's like all the dry plants

1075
00:47:39,360 --> 00:47:39,840
and stuff.

1076
00:47:40,119 --> 00:47:45,360
Speaker 1: What Bonnie Rotten thought you had to squirt? I'm sorry, God,

1077
00:47:46,559 --> 00:47:49,400
never mind.

1078
00:47:48,480 --> 00:47:51,639
Speaker 2: Louise, I'm talking about Pokemon here, Mike, Yeah, sorry, Your

1079
00:47:51,679 --> 00:47:54,239
head butting trees weird, Like.

1080
00:47:54,239 --> 00:47:57,880
Speaker 3: Kirby, how you get the apples out of them?

1081
00:47:58,119 --> 00:48:00,159
Speaker 2: Yeah, you have, and then it's like you'll get a

1082
00:48:00,199 --> 00:48:02,480
bunch of like you know, logs and stuff and dirt

1083
00:48:02,480 --> 00:48:07,800
piles and stuff, and you just like Hoover Kirby.

1084
00:48:06,639 --> 00:48:08,880
Speaker 4: Suck them up like kind of in a week. And

1085
00:48:08,920 --> 00:48:10,599
if you turn the camera around, it's.

1086
00:48:10,440 --> 00:48:12,559
Speaker 1: Weird looking sounds like Kirby.

1087
00:48:13,119 --> 00:48:16,199
Speaker 4: I like, this is it's very weird all of the

1088
00:48:16,440 --> 00:48:19,199
So you'll find pieces of paper notebooks, and it'll be

1089
00:48:19,280 --> 00:48:23,079
from humanity, which is gone, and the people.

1090
00:48:22,880 --> 00:48:24,760
Speaker 3: Will be like getting a little worried.

1091
00:48:24,920 --> 00:48:27,360
Speaker 4: The weather's getting kind of bad, and it's just like

1092
00:48:27,400 --> 00:48:30,400
the last diary entry into entries of.

1093
00:48:30,440 --> 00:48:31,639
Speaker 3: Dead people.

1094
00:48:33,440 --> 00:48:36,639
Speaker 2: Tasty, strange, strange.

1095
00:48:36,719 --> 00:48:39,840
Speaker 4: Yeah, everyone said that we need to be careful about

1096
00:48:39,840 --> 00:48:42,760
this trash, but I you know, I'm not worried about it.

1097
00:48:42,920 --> 00:48:43,599
Speaker 3: Last entry.

1098
00:48:43,679 --> 00:48:46,400
Speaker 4: Hey, we should do something about all this trash because

1099
00:48:46,400 --> 00:48:49,800
there's a typhoon coming and then there's no more entries. Yeah,

1100
00:48:50,119 --> 00:48:53,559
I'm telling you, Nintendo has crossed like a barrier. This

1101
00:48:53,719 --> 00:48:56,239
is like they're getting to this point where they're like, actually,

1102
00:48:56,679 --> 00:48:59,159
our children are not going to have water. We need

1103
00:48:59,199 --> 00:49:02,239
to warn the kids in this Pokemon game that if

1104
00:49:02,239 --> 00:49:04,159
they do not take better care of the environment and

1105
00:49:04,199 --> 00:49:06,639
they do not give a shit about this planet and

1106
00:49:06,719 --> 00:49:09,199
about like the world around them, it won't.

1107
00:49:09,199 --> 00:49:11,559
Speaker 3: They won't fucking be here. It's to me.

1108
00:49:11,840 --> 00:49:14,960
Speaker 4: I find this game slightly political in a good way,

1109
00:49:15,000 --> 00:49:17,400
which is just like, yeah, teach them young that they

1110
00:49:17,440 --> 00:49:19,199
have to give a shit or they will die, and

1111
00:49:19,239 --> 00:49:20,079
so will the Pokemon.

1112
00:49:20,679 --> 00:49:25,800
Speaker 1: Yeah, maybe Procopia will change people's minds, hearts and minds.

1113
00:49:25,840 --> 00:49:28,039
Speaker 2: It's going to fix everything, I hope.

1114
00:49:28,079 --> 00:49:30,920
Speaker 1: So if you go on the fence.

1115
00:49:31,239 --> 00:49:34,440
Speaker 4: It's that's the only part that's not cozy. But I

1116
00:49:34,480 --> 00:49:38,159
find it fascinating and interesting that they made such a

1117
00:49:38,199 --> 00:49:41,559
strong choice to include the death of humanity and that

1118
00:49:41,679 --> 00:49:45,000
Dudo is this like mimic that just has taken over

1119
00:49:45,039 --> 00:49:47,679
the skin of a person and makes people think that

1120
00:49:47,719 --> 00:49:50,000
there's still humans in the world. And maybe that's for

1121
00:49:50,039 --> 00:49:52,559
the comfort of the children that will play this game.

1122
00:49:52,760 --> 00:49:56,000
But you are not playing a human child. You are

1123
00:49:56,039 --> 00:49:59,559
playing a Pokemon that has disguised itself as a human

1124
00:50:00,119 --> 00:50:04,840
to just make you relaxed as you recognize that humanity

1125
00:50:04,920 --> 00:50:06,320
has dissolved beneath our feet.

1126
00:50:06,320 --> 00:50:07,880
Speaker 3: It's a strange.

1127
00:50:07,440 --> 00:50:10,480
Speaker 2: Situation, the midsummer situation. You're wearing the skin of a

1128
00:50:10,519 --> 00:50:12,239
human as you go around.

1129
00:50:13,000 --> 00:50:16,480
Speaker 4: But pretending and and and absolutely in every way pretending

1130
00:50:16,519 --> 00:50:19,039
that you are the Last Person on Earth. It's a

1131
00:50:19,159 --> 00:50:21,519
very odd I wonder what's going to happen in this game.

1132
00:50:21,559 --> 00:50:21,880
Speaker 1: I haven't.

1133
00:50:22,440 --> 00:50:25,119
Speaker 3: I'm not that far in it, but I have. Have

1134
00:50:25,199 --> 00:50:26,079
you made it rain yet?

1135
00:50:26,119 --> 00:50:29,119
Speaker 4: That's kind of like the Okay, so there's like an Onyx.

1136
00:50:29,239 --> 00:50:31,320
You you were eluding. This is the first puzzle the game.

1137
00:50:32,559 --> 00:50:34,440
It's the first puzzle in the game. I don't think

1138
00:50:34,440 --> 00:50:35,440
it's a huge deal.

1139
00:50:36,480 --> 00:50:38,639
Speaker 2: I need to that is My current objective is to

1140
00:50:38,639 --> 00:50:39,079
make it right.

1141
00:50:39,440 --> 00:50:40,440
Speaker 3: You're current objective.

1142
00:50:40,519 --> 00:50:41,920
Speaker 1: You're like eight hours in. How do you not do

1143
00:50:41,920 --> 00:50:42,960
the first puzzle.

1144
00:50:43,920 --> 00:50:47,920
Speaker 4: Because you you don't breed, you make spaces and get

1145
00:50:47,920 --> 00:50:50,480
Pokemon for like at least the first several hours.

1146
00:50:50,719 --> 00:50:53,119
Speaker 2: Of learning how to till the soils?

1147
00:50:53,440 --> 00:50:54,880
Speaker 1: Yeah's a game from the outset.

1148
00:50:55,320 --> 00:50:57,079
Speaker 2: No, it's like, right now, my thing is I need

1149
00:50:57,119 --> 00:51:00,400
to put like beans and stuff into this building in

1150
00:51:00,440 --> 00:51:02,599
an effort. Got Yeah, I think eventually make it rain.

1151
00:51:02,719 --> 00:51:02,920
Speaker 1: Yeah?

1152
00:51:02,960 --> 00:51:06,400
Speaker 4: Okay, yeah, I generally speaking, yeah, and I don't. I

1153
00:51:06,440 --> 00:51:08,639
don't think this is a huge spoiler and you can't

1154
00:51:08,679 --> 00:51:09,920
skip ahead or anything like that.

1155
00:51:09,960 --> 00:51:10,760
Speaker 3: As far as I'm aware.

1156
00:51:11,800 --> 00:51:16,039
Speaker 4: The Onyx is stuck in rocks and the game is like, oh,

1157
00:51:16,079 --> 00:51:18,719
if only we could like loosen the soil, and it's like, okay,

1158
00:51:19,400 --> 00:51:21,880
we need to make it rain and so and it's

1159
00:51:21,880 --> 00:51:25,559
not raining because the weather's fucked up because the goddamn

1160
00:51:25,599 --> 00:51:29,480
dead humans have ruined the planet, and and so you're

1161
00:51:29,519 --> 00:51:33,239
like figuring out how you're gonna do that. I finally

1162
00:51:33,280 --> 00:51:36,840
got that done. It's a really silly and funny sequence.

1163
00:51:36,880 --> 00:51:39,840
I laughed out loud multiple times, because you have to

1164
00:51:39,880 --> 00:51:42,599
like figure out which Pokemon are the best. You have

1165
00:51:42,639 --> 00:51:44,719
to solve their problems, get them to do the things

1166
00:51:44,760 --> 00:51:47,679
you need to do to get them to rain. I

1167
00:51:47,800 --> 00:51:50,280
was it's a cheeky, funny game. I don't want I

1168
00:51:50,280 --> 00:51:51,280
don't want to ruin it for you.

1169
00:51:51,400 --> 00:51:54,360
Speaker 2: But writing is funny, Like when you talked, they all

1170
00:51:54,400 --> 00:51:57,199
have their own personalities. The writing and the localization is

1171
00:51:57,280 --> 00:52:00,239
really good. I'm finding myself like I've always like the

1172
00:52:00,239 --> 00:52:02,360
Pokemon designs and stuff, and like that's it seems like

1173
00:52:02,400 --> 00:52:04,000
there's a really cool variety. I like the way they

1174
00:52:04,000 --> 00:52:05,719
look and stuff, but like I feel like talking to

1175
00:52:05,760 --> 00:52:08,199
them in this game. It's like endearing these Pokemon to me.

1176
00:52:08,239 --> 00:52:09,599
It's like I like's the first.

1177
00:52:09,440 --> 00:52:12,039
Speaker 4: Time Pokemon have talked like people like Mike. You can

1178
00:52:12,079 --> 00:52:14,440
correct me if I'm wrong, But I believe Pokemon say

1179
00:52:14,559 --> 00:52:17,920
like Jarmander, and this is like the first time that

1180
00:52:18,000 --> 00:52:21,039
Charmander has like a voice and says how he feels

1181
00:52:21,119 --> 00:52:23,480
about the world and the things around him. And they

1182
00:52:23,519 --> 00:52:26,880
have personalities. Some of them are shy, some of them

1183
00:52:26,880 --> 00:52:28,880
are cheeky, some of them are like funny.

1184
00:52:29,079 --> 00:52:33,199
Speaker 3: But they speak words they are they are talking.

1185
00:52:33,599 --> 00:52:36,679
Speaker 1: It's usually you're usually a human speaking to them, which

1186
00:52:36,679 --> 00:52:39,760
is why I think they just don't make sense to you.

1187
00:52:40,599 --> 00:52:47,960
Speaker 2: Inst ghetto like yeah yeah.

1188
00:52:45,400 --> 00:52:47,960
Speaker 3: And they like try and use their the.

1189
00:52:47,559 --> 00:52:51,599
Speaker 4: Tone this time, they use the tone in their voice

1190
00:52:51,599 --> 00:52:54,239
to like guide you into how they're feeling. But in

1191
00:52:54,280 --> 00:52:57,400
this game, they just literally say like I love this house.

1192
00:52:57,440 --> 00:52:58,679
And so I'll be like, do you want to live here?

1193
00:52:58,679 --> 00:53:01,360
And they'll be like me and it's like, yes, I

1194
00:53:01,400 --> 00:53:03,800
saw you say I love this house like eight times.

1195
00:53:03,840 --> 00:53:05,960
I know you want to move in. You can have

1196
00:53:06,039 --> 00:53:08,039
this house if it means that much to you. But

1197
00:53:08,119 --> 00:53:10,679
like to your point with how they're giving them character,

1198
00:53:11,400 --> 00:53:14,679
Charmander in my game threw up and it had a

1199
00:53:14,719 --> 00:53:17,519
little voice and it just it said I threw up,

1200
00:53:17,800 --> 00:53:19,800
like f r e W, I threw up.

1201
00:53:20,719 --> 00:53:24,000
Speaker 1: It's very cute because he's the first evolution. He's a baby.

1202
00:53:24,360 --> 00:53:24,920
Speaker 3: I don't know.

1203
00:53:25,159 --> 00:53:27,000
Speaker 4: I mean, I just think it's sweet enough that in

1204
00:53:27,039 --> 00:53:29,679
the translations they were like, he doesn't say throw up.

1205
00:53:29,760 --> 00:53:38,519
He says I threw up but a lot, which is

1206
00:53:38,559 --> 00:53:40,920
like not a normal term that you would say. And

1207
00:53:40,960 --> 00:53:43,400
I'm surprised again in the translations that they were like,

1208
00:53:44,000 --> 00:53:46,239
it's you want to call him bud. It's like, but

1209
00:53:46,400 --> 00:53:49,039
it's short for buddy, which is kind of like a friend.

1210
00:53:49,119 --> 00:53:53,599
And it's just like they're using slang that works. Oh

1211
00:53:53,639 --> 00:53:55,199
one of them. If you ask them to join you,

1212
00:53:55,239 --> 00:53:57,599
they go just me and my bestie hanging out for

1213
00:53:57,639 --> 00:54:00,239
an adventure, like they like they knew that to use

1214
00:54:00,280 --> 00:54:00,960
the word bestie.

1215
00:54:01,039 --> 00:54:01,760
Speaker 3: It's cute.

1216
00:54:01,920 --> 00:54:04,320
Speaker 2: And then like you'll see like hitman Chan is like

1217
00:54:04,400 --> 00:54:06,519
up against the heavy bag, like just going nuts on it,

1218
00:54:06,559 --> 00:54:08,400
and you'll talk to him and he'll teach you. And

1219
00:54:08,440 --> 00:54:10,800
then you have boxing gloves that you can switch to

1220
00:54:11,039 --> 00:54:12,920
and that is how you kind of deform the environment.

1221
00:54:13,280 --> 00:54:14,679
And Mary, have you done the thing? Have you done

1222
00:54:14,719 --> 00:54:18,239
mouse mode on this? Uh? Like when you break the

1223
00:54:18,320 --> 00:54:20,559
joy cons off and you use them as a mouse.

1224
00:54:21,119 --> 00:54:22,119
Speaker 3: No, I haven't done that.

1225
00:54:22,199 --> 00:54:24,199
Speaker 2: So it's cool because like when you're breaking down like

1226
00:54:24,239 --> 00:54:25,880
let's say a big hill or something like that, you

1227
00:54:25,920 --> 00:54:28,639
can there's like a little dotted, you know, outline and

1228
00:54:28,679 --> 00:54:30,599
so you know which thing you're going to break down

1229
00:54:30,639 --> 00:54:32,719
or whatever. Yes, and you can look up and look

1230
00:54:32,719 --> 00:54:34,719
down with the right sticking. Like that's good for basic stuff.

1231
00:54:34,719 --> 00:54:37,199
But if you need to do like intensive stuff and

1232
00:54:37,239 --> 00:54:39,920
that goes for decorating as well, like your house and

1233
00:54:39,960 --> 00:54:42,639
things like that, you can so easily break off that

1234
00:54:42,719 --> 00:54:45,360
right joycon and it goes into mouse mode and then

1235
00:54:45,400 --> 00:54:48,079
you just are moving this cursor around and deciding like, oh,

1236
00:54:48,079 --> 00:54:50,119
that's what I'm punching, that's what I'm punching, that's where

1237
00:54:50,119 --> 00:54:52,239
I'm placing this thing, like just makes it a little

1238
00:54:52,239 --> 00:54:55,599
more you know, minute adjustments and stuff interesting.

1239
00:54:55,760 --> 00:54:56,159
Speaker 3: I do.

1240
00:54:56,320 --> 00:54:59,480
Speaker 4: I like that decorating is not, at least at this point,

1241
00:54:59,480 --> 00:55:04,039
it's just a heavy ask. It's more like build spaces

1242
00:55:04,079 --> 00:55:07,679
and things that your pokemon need. Yeah, but you can

1243
00:55:07,719 --> 00:55:09,679
tell that they're eluding that you're going to be able

1244
00:55:09,679 --> 00:55:13,039
to build some really cool Minecraft adjacent shit because you

1245
00:55:13,119 --> 00:55:17,079
keep stumbling across half broken like a quarter of a house,

1246
00:55:17,519 --> 00:55:22,760
and you'll find items and instinctively all players will be

1247
00:55:22,800 --> 00:55:26,519
like I'm taking these windows and this bed and this

1248
00:55:26,719 --> 00:55:29,480
dresser because this is good stuff.

1249
00:55:29,119 --> 00:55:29,880
Speaker 1: For my house.

1250
00:55:29,920 --> 00:55:31,000
Speaker 3: And so I'm like acquiring.

1251
00:55:31,039 --> 00:55:34,760
Speaker 4: I'm stealing and pilfering from every house that I find

1252
00:55:35,079 --> 00:55:37,159
because I want all these items in my house, which

1253
00:55:37,159 --> 00:55:39,679
I haven't built yet, but like I'm preparing myself for

1254
00:55:39,800 --> 00:55:41,639
like all of the cool items that I'm going to

1255
00:55:41,679 --> 00:55:43,480
put in my sick ass space.

1256
00:55:43,960 --> 00:55:46,519
Speaker 2: I have like three security cameras now, and I'm like,

1257
00:55:46,559 --> 00:55:48,280
what am I doing with the What do I need

1258
00:55:48,280 --> 00:55:50,840
a security camera for that? Like it says like in

1259
00:55:50,880 --> 00:55:53,480
the menu, you can go and like watch what's happening,

1260
00:55:53,519 --> 00:55:54,480
like you can watch.

1261
00:55:54,239 --> 00:56:00,239
Speaker 4: Your Pokemon, but it doesn't work yet. So I I travel.

1262
00:56:00,360 --> 00:56:02,199
I'm not here yet in the game, so I don't

1263
00:56:02,239 --> 00:56:06,119
know what happens. But when I first learned to dig

1264
00:56:06,199 --> 00:56:09,440
through tunnels, I decided to dig through a mountain I

1265
00:56:10,440 --> 00:56:12,639
because I can and I wanted to, And so I

1266
00:56:12,719 --> 00:56:15,079
dug through an entire mountain too, an entire different area.

1267
00:56:15,360 --> 00:56:16,280
Speaker 3: Have you tried to do this?

1268
00:56:16,760 --> 00:56:16,840
Speaker 1: No?

1269
00:56:17,880 --> 00:56:18,880
Speaker 3: And I got to a.

1270
00:56:18,800 --> 00:56:20,440
Speaker 4: New area and I don't think I'm supposed to be

1271
00:56:20,519 --> 00:56:24,760
there yet, and there's like lights and stuff, none of

1272
00:56:24,760 --> 00:56:26,679
them are on electricity is.

1273
00:56:26,639 --> 00:56:29,360
Speaker 2: Totally common because I've just seen the like mushroom lights

1274
00:56:29,400 --> 00:56:30,440
and stuff like that so far.

1275
00:56:30,639 --> 00:56:34,079
Speaker 4: I know, I think there's like a whole other world

1276
00:56:34,119 --> 00:56:35,320
of this game that we don't.

1277
00:56:35,079 --> 00:56:36,000
Speaker 2: Know about yet.

1278
00:56:36,159 --> 00:56:36,239
Speaker 1: Well.

1279
00:56:36,280 --> 00:56:39,320
Speaker 2: Yeah, and another thing we didn't touch on is I

1280
00:56:39,360 --> 00:56:41,880
think it's really cool the way that like it'll give

1281
00:56:41,920 --> 00:56:45,039
you the habitat info where it's like, oh, a Pokemon

1282
00:56:45,159 --> 00:56:49,400
might show up if there were four flower patches on

1283
00:56:49,440 --> 00:56:52,599
a beach next to water, or if there is a

1284
00:56:52,719 --> 00:56:55,320
log seat here and then like a first aid kit

1285
00:56:55,400 --> 00:56:57,599
next to it, it might attract a certain Pokemon. So

1286
00:56:57,639 --> 00:56:59,239
like by the wall grass.

1287
00:56:58,920 --> 00:57:02,599
Speaker 3: On a mountain might attract this certain creature.

1288
00:57:02,840 --> 00:57:04,840
Speaker 4: And it gives you a stilhouette, which is very funny

1289
00:57:04,840 --> 00:57:06,639
because that's very that who's that Pokemon?

1290
00:57:06,840 --> 00:57:08,880
Speaker 2: Yeah, Like they just seem to really know what they're

1291
00:57:08,880 --> 00:57:10,679
doing here. Like I can't imagine being someone who grew

1292
00:57:10,719 --> 00:57:13,079
up with Pokemon and having such a because I don't

1293
00:57:13,119 --> 00:57:14,800
have an attachment to these characters, and I still find

1294
00:57:14,840 --> 00:57:17,360
it so endearing. So it's gotta be so fun for

1295
00:57:17,400 --> 00:57:19,360
Pokemon fans, Like I think this is a really really

1296
00:57:19,400 --> 00:57:20,360
cool project.

1297
00:57:20,559 --> 00:57:23,400
Speaker 4: I recommend this as an easy wreck for Pokemon fans,

1298
00:57:23,400 --> 00:57:25,280
but I would even go beyond that and say, even

1299
00:57:25,320 --> 00:57:27,880
if that's not something that you grew up with, I'm

1300
00:57:27,920 --> 00:57:32,440
finding this to be a very comforting, very enjoyable, very cheeky,

1301
00:57:32,840 --> 00:57:37,599
funny game that I could easily spend. I'm gonna probably

1302
00:57:37,639 --> 00:57:41,480
spend a lot of hours in this. It's a huge world,

1303
00:57:42,039 --> 00:57:44,239
and I don't even think I've scratched the surface of

1304
00:57:44,280 --> 00:57:47,599
this game, not including the fact that, like probably once

1305
00:57:47,599 --> 00:57:51,480
you're done with the game, you can just build shit

1306
00:57:52,000 --> 00:57:53,320
like you can in Minecraft.

1307
00:57:53,440 --> 00:57:54,599
Speaker 3: So I believe it's just going to.

1308
00:57:54,599 --> 00:57:56,679
Speaker 2: Be endless, and I'm not in a rush. I think

1309
00:57:56,719 --> 00:57:58,079
it's gonna be an easy one to just like pick

1310
00:57:58,119 --> 00:58:00,559
up on a plane six months from now and come

1311
00:58:00,639 --> 00:58:03,599
right back to it. You did mention it's seventy dollars,

1312
00:58:04,159 --> 00:58:06,159
or it could be over one hundred and twenty dollars

1313
00:58:06,159 --> 00:58:09,440
if you were my sister Kayla, because she buys things physically.

1314
00:58:10,320 --> 00:58:13,760
She went to GameStop Lovely Corporation. We Assault of the Earth.

1315
00:58:13,800 --> 00:58:14,239
We all love.

1316
00:58:14,159 --> 00:58:16,000
Speaker 3: Gamesh Oh they're doing so well.

1317
00:58:16,199 --> 00:58:18,360
Speaker 2: Oh they're just the best, oh, the best readership and

1318
00:58:18,400 --> 00:58:23,000
everything always been great. And she went there and they're like, oh, hey,

1319
00:58:23,039 --> 00:58:25,800
you can't. She was on a stream when I heard

1320
00:58:25,800 --> 00:58:27,599
the story. She goes, I didn't know you had to

1321
00:58:27,599 --> 00:58:29,840
buy like a little micro chippy thing to play this,

1322
00:58:30,280 --> 00:58:33,079
And me and everyone in her chat were like, what

1323
00:58:33,199 --> 00:58:35,480
did they tell you? And she was like, oh, something

1324
00:58:35,480 --> 00:58:37,960
about like the GameCube, and we're like that doesn't sound

1325
00:58:38,039 --> 00:58:40,679
right well, And then it turns out what she was

1326
00:58:40,719 --> 00:58:42,599
saying was that they pointed at the bottom of the

1327
00:58:42,639 --> 00:58:45,960
case and it says game key card and they said, oh,

1328
00:58:46,000 --> 00:58:47,639
this means you need to buy this, and they sold

1329
00:58:47,679 --> 00:58:51,119
her a fifty dollars microSD card and said she couldn't

1330
00:58:51,159 --> 00:58:54,280
play the game without it, so her, not knowing any better,

1331
00:58:54,760 --> 00:58:58,079
bought that brought it home. Mentioned that on stream about like, oh,

1332
00:58:58,119 --> 00:59:01,000
that's where do you got to buy this microchip? Like

1333
00:59:01,199 --> 00:59:03,519
you need to go in there tomorrow, and like she

1334
00:59:03,599 --> 00:59:04,199
went in there.

1335
00:59:04,119 --> 00:59:05,880
Speaker 1: Get the store number. Manager.

1336
00:59:06,159 --> 00:59:08,480
Speaker 2: I mean I I was ready to go nuclear with

1337
00:59:08,559 --> 00:59:11,000
it if I needed to, but like the manager was,

1338
00:59:11,000 --> 00:59:13,280
I can't return it. It's opened. And then she explained

1339
00:59:13,280 --> 00:59:15,880
what happened and they gave a refund. But then she

1340
00:59:16,000 --> 00:59:18,400
left the store and she saw in the parking lot

1341
00:59:18,519 --> 00:59:20,519
the guy who lied to her was sitting in his

1342
00:59:20,639 --> 00:59:24,079
car eating ice cream and she just drove up in

1343
00:59:24,119 --> 00:59:26,960
front of him, flipped him off and just like piled out.

1344
00:59:27,440 --> 00:59:32,719
Speaker 1: Yeah fuck yeah what kind of car, Like.

1345
00:59:30,840 --> 00:59:37,000
Speaker 4: A yeah yeah, all that SD money, he's killing it.

1346
00:59:38,880 --> 00:59:41,800
Speaker 1: He's probably fifty dollars ice cream with that ship.

1347
00:59:43,760 --> 00:59:47,400
Speaker 4: When parents are buying those like uh fiber cables that

1348
00:59:47,440 --> 00:59:50,599
are like the fastest Ethernet cables alive, and it's just

1349
00:59:50,679 --> 00:59:53,000
a it's just one hundred dollars Ethernet cable.

1350
00:59:53,039 --> 00:59:55,519
Speaker 2: That's one hundred dollars on ANTMI cable. When I got

1351
00:59:55,559 --> 00:59:57,679
my PS three and I didn't really know HTMI stuff

1352
00:59:57,719 --> 00:59:59,760
at all, they're like, you need to get this monster cable.

1353
01:00:00,039 --> 01:00:01,920
There's no point in having a PS three if you're

1354
01:00:01,960 --> 01:00:03,800
gonna have the like shitty built in cables that come

1355
01:00:03,840 --> 01:00:06,599
with it. And I bought it one hundred dollars, thing

1356
01:00:07,400 --> 01:00:09,840
like yeah, yeah, it's like it's easy. It's I mean,

1357
01:00:10,039 --> 01:00:11,960
Kayla is someone who plays video games all the time,

1358
01:00:11,960 --> 01:00:14,079
but she's not like a tech minded person. I grew

1359
01:00:14,159 --> 01:00:16,320
up playing every fucking video game and I bought the

1360
01:00:16,320 --> 01:00:19,079
PS three and like, I don't know TV tech at

1361
01:00:19,079 --> 01:00:20,840
the time, and HG stuff was new to me. You know,

1362
01:00:21,480 --> 01:00:22,079
do you think this.

1363
01:00:22,000 --> 01:00:25,519
Speaker 4: Will change her mind about buying physical or do you

1364
01:00:25,519 --> 01:00:28,440
think she's still adamant about buying fit. I will say,

1365
01:00:28,440 --> 01:00:32,559
I'll acknowledge, like there is something nice about physical copy

1366
01:00:32,679 --> 01:00:34,199
right that makes you feel like I'll be able to

1367
01:00:34,199 --> 01:00:36,199
play this even in an apocalyptic scenario.

1368
01:00:36,559 --> 01:00:38,679
Speaker 2: But I think for her it's more she does like

1369
01:00:38,719 --> 01:00:41,280
owning the physical thing, and also she tends to just

1370
01:00:41,480 --> 01:00:43,719
kind of help afford future games and stuff to be

1371
01:00:43,719 --> 01:00:45,840
able to trade it in. So she'll buy a game,

1372
01:00:45,960 --> 01:00:48,000
beat it quickly, return at the game stop, and put

1373
01:00:48,039 --> 01:00:49,559
it towards the neck, which is how I always did

1374
01:00:49,559 --> 01:00:52,039
it growing up. You know, although I wonder if you

1375
01:00:52,039 --> 01:00:53,840
can do it with that game key card shit with switch.

1376
01:00:53,880 --> 01:00:55,719
I don't know if she knows about that or if

1377
01:00:55,760 --> 01:00:56,480
that even works.

1378
01:00:56,679 --> 01:00:59,639
Speaker 4: Like, yeah, they're getting wise to that as well. They

1379
01:00:59,679 --> 01:01:02,679
probably I don't want you returning the game.

1380
01:01:02,960 --> 01:01:04,679
Speaker 2: Oh they never liked the used game market. I mean

1381
01:01:04,719 --> 01:01:06,320
fact that was the Xbox One's whole thing. A but

1382
01:01:06,480 --> 01:01:09,039
like not allowing used games originally, and you know, like

1383
01:01:09,079 --> 01:01:10,639
that's it's never been good.

1384
01:01:10,559 --> 01:01:12,360
Speaker 3: For them because they well for them.

1385
01:01:12,599 --> 01:01:14,159
Speaker 2: Oh yeah, Xbox has only been on the up and

1386
01:01:14,239 --> 01:01:15,199
up since the Xbox One.

1387
01:01:15,760 --> 01:01:21,119
Speaker 1: Up and up. All right, I do want to play Popia,

1388
01:01:21,480 --> 01:01:24,159
but uh, let's also talk about Dan. You played Marathon.

1389
01:01:25,000 --> 01:01:25,440
Speaker 2: I did.

1390
01:01:26,320 --> 01:01:27,840
Speaker 3: Yeah, this is another big one.

1391
01:01:28,239 --> 01:01:30,599
Speaker 2: It's an interesting one. I yeah, I probably I'm level

1392
01:01:30,639 --> 01:01:32,559
like eight or nine or something in it right now?

1393
01:01:33,039 --> 01:01:34,679
Speaker 1: There are signal progress.

1394
01:01:35,480 --> 01:01:40,320
Speaker 2: Yeah, Mike, You're probably way more experienced in extraction shooters

1395
01:01:40,360 --> 01:01:41,519
than me, right because I've only played.

1396
01:01:42,840 --> 01:01:45,519
Speaker 1: Yeah, I played Escape from Tarkov, our creators this, Uh,

1397
01:01:45,679 --> 01:01:49,559
played the Hunt showdown for work we we. I also

1398
01:01:49,639 --> 01:01:51,719
like played a lot I wouldn't have otherwise, But I

1399
01:01:51,760 --> 01:01:52,280
would say.

1400
01:01:52,159 --> 01:01:57,199
Speaker 2: Do you like Do you like them in general? Yeah?

1401
01:01:57,360 --> 01:01:59,320
Speaker 1: I like the idea of many of them more than

1402
01:01:59,320 --> 01:02:02,880
I like the actual games. But I do like Tarkov

1403
01:02:02,960 --> 01:02:05,280
quite a bit. I think there's some quality of life

1404
01:02:05,320 --> 01:02:07,760
stuff that Marathon could be learning from other games that

1405
01:02:08,559 --> 01:02:11,039
it doesn't have at the moment. But I've played a

1406
01:02:11,039 --> 01:02:12,920
lot of Marathon. At this point, we can get into

1407
01:02:12,960 --> 01:02:14,559
my new show. But I'm curious Dan, how you feel

1408
01:02:14,559 --> 01:02:15,519
about the game in general.

1409
01:02:15,800 --> 01:02:18,360
Speaker 2: I think it looks incredible. I think the art design

1410
01:02:18,480 --> 01:02:20,719
is one of the coolest I've seen in an FBS.

1411
01:02:21,760 --> 01:02:24,280
I do think maybe it's just me being old or whatever,

1412
01:02:24,320 --> 01:02:26,280
but like I would have. I would like this so

1413
01:02:26,360 --> 01:02:28,119
much more. I'd be so much more excited if it

1414
01:02:28,159 --> 01:02:31,159
was like I want a campaign with this Bunge campaigns

1415
01:02:31,159 --> 01:02:34,880
can be very very good historically, and it's just some

1416
01:02:34,880 --> 01:02:37,000
more standard death match moms. Like I don't I've played

1417
01:02:37,079 --> 01:02:39,400
enough extraction now. And granted there's this art creators in this,

1418
01:02:39,480 --> 01:02:41,880
but I put a good amount of time into both that, Like,

1419
01:02:42,199 --> 01:02:45,000
I don't know if this genre is for me. I

1420
01:02:45,079 --> 01:02:48,599
like the idea, like you said, Mike, but I've never

1421
01:02:48,639 --> 01:02:50,800
felt like I need I've had a valuable thing that

1422
01:02:50,840 --> 01:02:52,760
I need to extract with It's always just been a

1423
01:02:52,800 --> 01:02:55,280
collection of like, well, this thing of duct tape is rare,

1424
01:02:55,679 --> 01:02:57,639
so I better bring it back, you know, where it's like, oh,

1425
01:02:57,639 --> 01:02:59,599
I got to bring this seed to my rooster. So

1426
01:03:00,119 --> 01:03:02,639
does something and unlocks the new menu or whatever. Like

1427
01:03:03,000 --> 01:03:05,960
I never like the part in between where it's just

1428
01:03:06,159 --> 01:03:08,480
I'm just like looking at a giant grid of shit

1429
01:03:09,039 --> 01:03:11,440
and I'm trying to parse out what matters, what I sell,

1430
01:03:11,559 --> 01:03:14,239
what goes towards something. I do think Marathon does a

1431
01:03:14,239 --> 01:03:17,960
good job of, like the faction contract stuff that is

1432
01:03:18,000 --> 01:03:21,039
a pretty clear readable like Okay, this is like these

1433
01:03:21,039 --> 01:03:23,800
are skill trees. These are I'm accepting a thing at

1434
01:03:23,800 --> 01:03:26,000
a time, and I know when I go in, this

1435
01:03:26,039 --> 01:03:27,320
is going to be the thing I'm going for. It's

1436
01:03:27,320 --> 01:03:29,519
almost like in Fortnite, like you're not going to go

1437
01:03:29,559 --> 01:03:31,159
in and win every time, but like you're going to

1438
01:03:31,199 --> 01:03:33,280
go in like accomplish a couple quests, like oh, I'm

1439
01:03:33,280 --> 01:03:34,519
going to do a couple of weeklies or whatever, so

1440
01:03:34,559 --> 01:03:37,480
even if you don't win, you accomplish something where it's

1441
01:03:37,480 --> 01:03:39,199
like Arc Raiders, and you know, I don't think that's

1442
01:03:39,199 --> 01:03:42,119
always the case. So I like doing the faction stuff

1443
01:03:42,159 --> 01:03:44,559
and leveling up the factions and getting the new rewards

1444
01:03:44,559 --> 01:03:46,880
and you know, the skill tree stuff. That's cool, but

1445
01:03:47,000 --> 01:03:48,880
like all this stuff just feels like junk to me.

1446
01:03:48,920 --> 01:03:50,280
It's like, here's a bunch of m O. I feel

1447
01:03:50,280 --> 01:03:53,519
like I'm just doing inventory management as a huge part

1448
01:03:53,599 --> 01:03:56,320
of these games, and that's the part that I don't

1449
01:03:56,320 --> 01:03:58,599
have fun with, and it's why I don't see myself

1450
01:03:58,599 --> 01:04:00,239
playing them for long. I just I would of a

1451
01:04:00,280 --> 01:04:02,639
campaign and give me some death match mode, some objective

1452
01:04:02,639 --> 01:04:05,199
base modes, and then I can ignore the attraction stuff,

1453
01:04:05,239 --> 01:04:07,159
you know, and that's just not what this is.

1454
01:04:07,880 --> 01:04:11,079
Speaker 1: Yeah, one of the game's weaknesses i'd say is they

1455
01:04:11,079 --> 01:04:13,239
throw a lot of junk. I would say Arc Graders

1456
01:04:13,280 --> 01:04:16,920
does this too, but Marathon to even more egregious extent,

1457
01:04:16,960 --> 01:04:19,880
they throw a lot of junk at you. You play like,

1458
01:04:21,440 --> 01:04:23,079
you play a lot of this game, and you start

1459
01:04:23,079 --> 01:04:26,519
to realize what items are valuable for what purpose, and

1460
01:04:26,559 --> 01:04:28,719
you realize like, oh, this is actually really good to

1461
01:04:28,800 --> 01:04:30,840
have to upgrade Seca Gucci once you get to a

1462
01:04:30,880 --> 01:04:34,559
certain point in their progression tree. Completing contracts is not enough.

1463
01:04:34,599 --> 01:04:38,239
You actually need the credits plus these rare items that

1464
01:04:38,320 --> 01:04:42,559
are basically trade in items to get that skill you

1465
01:04:42,599 --> 01:04:45,719
want from Seca Gucci. The game could do a much, much,

1466
01:04:45,840 --> 01:04:49,960
much better job of conveying the value of those items

1467
01:04:50,039 --> 01:04:51,920
early on. I also don't even think they should be

1468
01:04:52,000 --> 01:04:54,000
dropping those items early on when those are like level

1469
01:04:54,440 --> 01:04:57,559
thirty things you should be worrying about.

1470
01:04:57,800 --> 01:04:59,400
Speaker 2: I could have put these things up and had no

1471
01:04:59,440 --> 01:05:02,119
fucking idea it. Yeah, yeah, I just I don't know. Yeah.

1472
01:05:02,280 --> 01:05:04,559
Speaker 1: I also think like the UI could do some work

1473
01:05:04,599 --> 01:05:07,360
in terms of when you really break down the inventory,

1474
01:05:07,760 --> 01:05:11,039
it actually does fall neatly into categories of Okay, these

1475
01:05:11,039 --> 01:05:13,880
are just basically automatic cells for credits.

1476
01:05:13,920 --> 01:05:14,960
Speaker 2: That's nice. I like that.

1477
01:05:15,079 --> 01:05:20,960
Speaker 1: Yeah, these are these are biomass stuff that you turn

1478
01:05:21,039 --> 01:05:23,280
into this faction. These are more like robotic things you

1479
01:05:23,280 --> 01:05:25,760
turn into this faction. I just don't think the game

1480
01:05:25,800 --> 01:05:28,320
does a good enough job of conveying that in the UI,

1481
01:05:28,440 --> 01:05:30,360
because it can't get pretty cluttered. I do think the game.

1482
01:05:30,440 --> 01:05:32,519
I love the game's design. I love it's our direction.

1483
01:05:33,079 --> 01:05:37,920
It's such a weird like nineteen nineties doss meats graphic designers,

1484
01:05:37,920 --> 01:05:42,360
fever dream meats, primary colors splashed in the most compelling ways.

1485
01:05:42,440 --> 01:05:45,119
Speaker 2: It's with the hylastopian corporate stuff, like you know when

1486
01:05:45,159 --> 01:05:47,280
I unlock, like the newcloric stuff and seeing like there

1487
01:05:47,559 --> 01:05:51,000
is a reel of weird artificial plants they're making in

1488
01:05:51,079 --> 01:05:52,639
food and just the way they talk about it in

1489
01:05:52,679 --> 01:05:54,519
this really kind of cold product kind of way.

1490
01:05:54,920 --> 01:05:58,960
Speaker 1: Tis Trasis is like a death stranding, like she's connected

1491
01:05:59,000 --> 01:06:01,719
to this digital line in via umbilical cord. Did you

1492
01:06:01,719 --> 01:06:02,719
get unlocked them yet?

1493
01:06:02,840 --> 01:06:05,639
Speaker 2: No? I mean, I've just stuff. I'm like, I'm curious

1494
01:06:05,639 --> 01:06:07,599
about this, Like it's all seems very cool.

1495
01:06:07,559 --> 01:06:09,599
Speaker 1: Honestly, Like I spend a decent amount of time with

1496
01:06:09,719 --> 01:06:12,239
the they called a codex or whatever. It is like

1497
01:06:12,280 --> 01:06:15,920
reading the laura of the game is really cool. It's

1498
01:06:15,960 --> 01:06:18,320
like the art direction and the vibes of the game

1499
01:06:18,440 --> 01:06:22,719
were so potent that they push me to actually read

1500
01:06:22,800 --> 01:06:26,360
laura bits, which I never fucking do. But going back

1501
01:06:26,400 --> 01:06:29,400
to the inventory, it's like, you play that game long enough,

1502
01:06:29,400 --> 01:06:31,280
and I took it for granted that I played Tarkov

1503
01:06:31,400 --> 01:06:33,880
enough that I just know what everything is. I forgot

1504
01:06:33,880 --> 01:06:36,880
what it's like to jump into an extraction shooter fresh

1505
01:06:37,000 --> 01:06:39,760
and trying to figure that out. None of that is

1506
01:06:39,800 --> 01:06:41,960
even acknowledging the fact that most of the time you're

1507
01:06:41,960 --> 01:06:44,559
first seeing these items is in a chest, often when

1508
01:06:44,599 --> 01:06:48,400
there's AI lurking around, or maybe you're in a PvP firefight,

1509
01:06:48,519 --> 01:06:51,119
so you just kind of grab shit. You don't have

1510
01:06:51,159 --> 01:06:53,760
the time to read what it is, what it's what

1511
01:06:53,800 --> 01:06:55,920
its purpose is when you're in the open world. So

1512
01:06:57,119 --> 01:06:58,880
going back to base, all of a sudden, Yeah, to

1513
01:06:58,920 --> 01:07:01,639
your point, you just have this wilt of different items

1514
01:07:01,719 --> 01:07:04,760
that you have to like parse through. So they could

1515
01:07:04,760 --> 01:07:06,679
definitely do a better job upfront. And also you mentioned

1516
01:07:06,679 --> 01:07:10,320
the contracts. How many times I've spawned into a map,

1517
01:07:10,320 --> 01:07:14,480
whether it's perimeter or dire marsh or outpost, and I'm like, okay,

1518
01:07:14,559 --> 01:07:17,119
I've got this seca Gucci contract and they want me

1519
01:07:17,159 --> 01:07:21,039
to go gather this from Relay A, and then I

1520
01:07:21,119 --> 01:07:23,199
need to bring that data to Relay B and then

1521
01:07:23,280 --> 01:07:27,679
kill the commander that it summons. Oftentimes you spawn across

1522
01:07:27,719 --> 01:07:31,840
the map where from where that objective A is, in

1523
01:07:31,880 --> 01:07:33,440
which case I get it. To your point, you're not

1524
01:07:33,519 --> 01:07:36,280
going to have a successful run every time. The point

1525
01:07:36,320 --> 01:07:40,199
of this genre is to really impart that sense of

1526
01:07:40,280 --> 01:07:43,679
risk reward. But to your point A, early on, you're

1527
01:07:43,679 --> 01:07:48,960
not getting items that are just compelling on in their

1528
01:07:49,000 --> 01:07:51,519
surface value unless you know the rules of the game,

1529
01:07:51,519 --> 01:07:53,320
which you don't because you've been playing for three hours,

1530
01:07:53,480 --> 01:07:55,280
So you're not really getting that risk reward like oh fuck,

1531
01:07:55,280 --> 01:07:57,199
should I stick around or should I go try to

1532
01:07:57,239 --> 01:08:01,840
get one more biomass sell? But also if you spot

1533
01:08:01,840 --> 01:08:03,440
on the wrong side of the map, which is are,

1534
01:08:03,559 --> 01:08:06,840
it's it's all RNG the game. You can't control where

1535
01:08:06,840 --> 01:08:10,440
you're spawning. It's holy shit, I have to track across

1536
01:08:10,480 --> 01:08:14,159
all of perimeter. I just want to function to equip

1537
01:08:14,440 --> 01:08:17,479
a second contract, that's all. Just if you could equip

1538
01:08:17,479 --> 01:08:20,239
two contracts, that would solve the problem. Sure, you would

1539
01:08:20,279 --> 01:08:22,640
still get drops where okay, both objectives around the other

1540
01:08:22,680 --> 01:08:25,600
side of the map. I just want options because if

1541
01:08:25,640 --> 01:08:29,079
that happens, if you're playing with a full fire team

1542
01:08:29,119 --> 01:08:31,520
of three or solo, And to be clear, I actually

1543
01:08:31,600 --> 01:08:34,119
like this game better solo weirdly enough, but it's it's

1544
01:08:34,159 --> 01:08:35,800
still good in terms of a.

1545
01:08:35,720 --> 01:08:37,479
Speaker 2: Fire play by the rook or you're just going in

1546
01:08:37,640 --> 01:08:39,520
like I use.

1547
01:08:39,399 --> 01:08:42,920
Speaker 1: Recon, I use Assassin and solo and then yeah, I

1548
01:08:42,920 --> 01:08:45,960
don't I turn off crew phill. It makes it much

1549
01:08:46,000 --> 01:08:48,199
more tense in its own way, Like dire Marsh becomes

1550
01:08:48,279 --> 01:08:50,520
much more fun because as opposed to perimeter, which is

1551
01:08:50,640 --> 01:08:57,319
very much like varying elevations and verticality and those canyons

1552
01:08:57,319 --> 01:09:01,000
you're going between and the like, some really fun firefights

1553
01:09:01,439 --> 01:09:04,600
can break out in those canyons. Dire Marsh to me,

1554
01:09:04,680 --> 01:09:07,720
is more about concealment, where when you're solo, it's much

1555
01:09:07,800 --> 01:09:10,239
more tense to actually be crouching through high grass and

1556
01:09:10,279 --> 01:09:15,359
moving between outposts. It's just a much more immersive experience.

1557
01:09:15,399 --> 01:09:18,479
It feels almost like death stranding levels of kind of

1558
01:09:19,279 --> 01:09:24,720
slower pacing. I just wish I could equip two contracts

1559
01:09:25,039 --> 01:09:27,479
so that if I'm playing by myself, I don't have

1560
01:09:27,520 --> 01:09:29,840
to trek across the map to get to objective A

1561
01:09:30,359 --> 01:09:32,760
likely and a lot of these objectives, like Tarkov has

1562
01:09:32,760 --> 01:09:36,000
these infamous objectives missions early on, where it's like they

1563
01:09:36,039 --> 01:09:37,800
know that all the rookies playing the game are gonna

1564
01:09:37,840 --> 01:09:41,319
go do this loot recovery at this one specific truck,

1565
01:09:41,479 --> 01:09:45,359
so they'll camp that truck for easy kills. This game

1566
01:09:45,359 --> 01:09:48,880
at least gives you options for missions, so not everybody

1567
01:09:48,920 --> 01:09:51,680
playing the game the first week is converging on that one.

1568
01:09:51,800 --> 01:09:54,159
There's still a lot of people going to that same outpost, though,

1569
01:09:54,359 --> 01:09:56,680
So if I'm playing solo, it's much more fun for

1570
01:09:56,800 --> 01:09:59,079
me to get up to the outpost, kind of like

1571
01:09:59,119 --> 01:10:02,680
do a little bit of reco wait on the outside

1572
01:10:02,680 --> 01:10:07,119
for the both the gunshots to subside, get in there,

1573
01:10:07,319 --> 01:10:09,319
and then it becomes much more tense because I know

1574
01:10:09,319 --> 01:10:10,760
what I'm trying to do and I know that I

1575
01:10:10,920 --> 01:10:14,600
could easily be outnumbered, and then that lends a bit

1576
01:10:14,640 --> 01:10:19,079
of tension to the otherwise style experience of trekking across

1577
01:10:19,119 --> 01:10:21,119
the map. But had the second objective, I could go

1578
01:10:21,199 --> 01:10:26,239
right to perimeter wall or whatever and do that and

1579
01:10:26,239 --> 01:10:30,279
get out. It would still be successful outside of that though,

1580
01:10:30,399 --> 01:10:32,359
And I think this game is definitely leaning towards the

1581
01:10:32,359 --> 01:10:35,840
people who do enjoy PvP because I do encounter other players,

1582
01:10:35,920 --> 01:10:40,319
and unlike Arc Raiders, proximity chat is not super encouraged here.

1583
01:10:40,640 --> 01:10:42,640
Speaker 2: No, that's the things like that was the gimmick with

1584
01:10:42,760 --> 01:10:44,600
Arc Raiders that I think a lot of people are like, Wow,

1585
01:10:44,640 --> 01:10:47,159
what a fun new feeling here is that prox chat

1586
01:10:47,199 --> 01:10:49,520
and this and like this, It's just not like it's

1587
01:10:49,600 --> 01:10:52,239
there that features. Yeah, Like it's not at all. They're like,

1588
01:10:52,279 --> 01:10:53,720
are you cool? Are you cool? Like are we going

1589
01:10:53,760 --> 01:10:55,840
to work together? Like none of that happens.

1590
01:10:55,800 --> 01:10:58,079
Speaker 1: The time I know, the time to kill us too

1591
01:10:58,279 --> 01:11:02,119
fast in Marathon also is built like a much faster

1592
01:11:02,159 --> 01:11:04,880
paced game, so I think people feel compelled to kill

1593
01:11:04,920 --> 01:11:08,920
everything they see on site. And thirdly, Art Greater is

1594
01:11:08,960 --> 01:11:11,079
a thing that people don't always talk about. It doesn't

1595
01:11:11,119 --> 01:11:14,319
just encourage cooperation, and the fact that it has proximity chat,

1596
01:11:14,800 --> 01:11:18,359
many of the enemies are too difficult for just one

1597
01:11:18,399 --> 01:11:21,800
team to take down by themselves. So yeah, yeah, yeah,

1598
01:11:21,880 --> 01:11:25,640
Marathon it's like it's occasionally I'll come into these commanders

1599
01:11:25,640 --> 01:11:28,560
they're called, or the cloaking enemies, but you could still

1600
01:11:28,560 --> 01:11:31,560
take them out even in solo. I'm fine with them.

1601
01:11:32,159 --> 01:11:35,319
There's no there's nothing in the world really encouraging you

1602
01:11:35,359 --> 01:11:37,479
to team up with other players. In fact, Seca Gucci,

1603
01:11:37,560 --> 01:11:40,840
one of the factions their entire the first like mainline

1604
01:11:40,880 --> 01:11:44,399
quest for them is telling you to kill other players.

1605
01:11:45,159 --> 01:11:47,159
So there's a lot of impetus in this game, in

1606
01:11:47,199 --> 01:11:50,960
the very design that Bunge's put in place to kill

1607
01:11:51,000 --> 01:11:54,000
other players on site. In fact, I don't I don't

1608
01:11:54,039 --> 01:11:56,279
know what the proximity chat is for when the rest

1609
01:11:56,319 --> 01:12:00,680
of the game is like strictly pushing you toward killing

1610
01:12:00,680 --> 01:12:01,239
other players.

1611
01:12:01,279 --> 01:12:04,359
Speaker 3: Yeah, shoot first, ask questions like, yeah.

1612
01:12:04,439 --> 01:12:06,319
Speaker 2: A single one of those merry where it's like the

1613
01:12:06,399 --> 01:12:09,079
Arc Raiders things where the prox chat, Like, I've never

1614
01:12:09,199 --> 01:12:11,960
had an encounter where we're talking back and forth, even

1615
01:12:12,039 --> 01:12:14,279
talking really not saying I haven't had a good one

1616
01:12:14,319 --> 01:12:15,920
a bad one. I'm saying I have not had a

1617
01:12:15,960 --> 01:12:17,960
single time where it's like, well, hey, what's your deal there?

1618
01:12:18,000 --> 01:12:20,439
Like where Arc Raiders. I feel like pretty much every

1619
01:12:20,439 --> 01:12:21,039
time there's.

1620
01:12:20,840 --> 01:12:23,119
Speaker 4: A little and it's so cheeky and funny, like it's

1621
01:12:23,199 --> 01:12:27,079
really I think it's kind of one of the humorous

1622
01:12:27,119 --> 01:12:29,319
parts of that game is that it's a serious situation

1623
01:12:29,399 --> 01:12:30,880
and someone's running by being.

1624
01:12:30,720 --> 01:12:33,119
Speaker 3: Like those guys are bad, those are and you like

1625
01:12:33,199 --> 01:12:35,359
hear them saying things to each other.

1626
01:12:35,920 --> 01:12:39,239
Speaker 4: It adds like a lightness, you know, a little bit

1627
01:12:39,279 --> 01:12:41,600
of a joke to what's going on? Is this game

1628
01:12:41,760 --> 01:12:44,640
like just straight up serious solo shoot?

1629
01:12:44,960 --> 01:12:46,239
Speaker 1: Yeah?

1630
01:12:46,319 --> 01:12:47,720
Speaker 2: Yeah, yeah, there's nothing funny about it.

1631
01:12:47,800 --> 01:12:49,680
Speaker 3: Yeah, there's nothing funny about it.

1632
01:12:49,960 --> 01:12:51,159
Speaker 2: You were talking any game.

1633
01:12:51,680 --> 01:12:53,560
Speaker 3: Bonk likes to play Arc Greader solo.

1634
01:12:53,640 --> 01:12:55,920
Speaker 4: Do you think she would like to play Marathon because

1635
01:12:56,119 --> 01:12:57,359
it could be played more solo?

1636
01:12:58,199 --> 01:13:00,520
Speaker 2: Hard to say, and she's kind of moved on from

1637
01:13:00,560 --> 01:13:03,359
ourc Raiders right now. So yeah.

1638
01:13:05,039 --> 01:13:08,920
Speaker 1: It's also the fact that, like it's funny because Marathon

1639
01:13:09,000 --> 01:13:12,640
when it is like firing on all cylinders. I like

1640
01:13:12,720 --> 01:13:15,960
the game quite a bit. Like there's missions later on

1641
01:13:16,159 --> 01:13:22,279
in certain factions' main quest lines where it starts to

1642
01:13:22,359 --> 01:13:26,920
congeal what you're chasing in each contract or in each

1643
01:13:27,000 --> 01:13:31,000
faction's ecosystem. You start to learn what individual items are for,

1644
01:13:31,159 --> 01:13:33,439
you start to learn the strengths and weaknesses of the

1645
01:13:34,640 --> 01:13:37,680
eighteen different weapons whatever it is something like that. But

1646
01:13:37,800 --> 01:13:40,479
even before that, there's times when I'm on dire marsh

1647
01:13:40,600 --> 01:13:44,079
and I'm like, okay, it's a three part mission. I

1648
01:13:44,199 --> 01:13:46,840
need to go to this place and I need to

1649
01:13:46,880 --> 01:13:49,479
download this satellite data and then a drop ship's gonna

1650
01:13:49,520 --> 01:13:50,960
come in. Then I gotta jump on top of it

1651
01:13:51,039 --> 01:13:52,840
and plant some C four on top of it. Blow

1652
01:13:52,880 --> 01:13:54,960
that up. That's gonna piss this commander off. He's gonna

1653
01:13:54,960 --> 01:13:57,880
come out of hiding. I gotta kill him. And sometimes

1654
01:13:57,880 --> 01:13:59,239
that's with a fire team, and I'm playing with two

1655
01:13:59,239 --> 01:14:02,119
people that I know well, and the game does encourage

1656
01:14:02,439 --> 01:14:06,560
It's difficult enough where it encourages cooperation. The fact that

1657
01:14:07,039 --> 01:14:09,000
not even to mention the fact that another team could

1658
01:14:09,000 --> 01:14:10,720
come ambush us, which makes it all the more tense

1659
01:14:10,720 --> 01:14:13,960
in some situations. But like there's times when everything in

1660
01:14:13,960 --> 01:14:18,079
this game coalesces and it's extremely fun and there is tension,

1661
01:14:18,119 --> 01:14:20,920
there is a risk reward factor. We'll be like, Okay,

1662
01:14:21,079 --> 01:14:24,119
how are your inventories looking. I just found a purple backpack.

1663
01:14:24,119 --> 01:14:26,640
Holy shit, I have like sixteen more slots I can fill. Now,

1664
01:14:27,359 --> 01:14:29,880
let's get out of here. I have awesome stuff. We

1665
01:14:29,920 --> 01:14:32,640
didn't even completely objective, but we have inventory that we

1666
01:14:32,800 --> 01:14:37,479
understand and we know how valuable it is. So it

1667
01:14:37,600 --> 01:14:40,039
makes the situation all that more intense because you really

1668
01:14:40,079 --> 01:14:41,920
want to fucking get out. And then you see that

1669
01:14:41,960 --> 01:14:44,039
it's a guarded x fill, so we got to fight AI.

1670
01:14:44,520 --> 01:14:46,720
But it's also the last one remaining with four minutes

1671
01:14:46,760 --> 01:14:49,159
left in this match, so there might be a team

1672
01:14:49,319 --> 01:14:51,079
or two that we're going to run into. So then

1673
01:14:51,079 --> 01:14:56,119
it becomes the rules of the game. Once the player

1674
01:14:56,199 --> 01:14:59,239
understands them, they can then kind of understand how tense

1675
01:14:59,279 --> 01:15:01,560
things really are. The problem is, I don't think the

1676
01:15:01,560 --> 01:15:03,840
game does the best job of onboarding you and teaching

1677
01:15:03,880 --> 01:15:07,439
you what things are for and how the stakes can

1678
01:15:07,960 --> 01:15:13,600
raise from that ecosystem. But it's like, just like Destiny,

1679
01:15:13,640 --> 01:15:16,840
it feels great, Like it's a good feeling shooter. Bungee

1680
01:15:16,880 --> 01:15:18,439
doesn't make anything else really like.

1681
01:15:18,640 --> 01:15:20,960
Speaker 2: And I think that's part of what like I don't

1682
01:15:21,079 --> 01:15:24,319
like is that, man, it's so good, it looks so

1683
01:15:24,319 --> 01:15:26,119
good and it feels so good. The gunplay is that

1684
01:15:26,199 --> 01:15:28,359
kind of classic Bungee, like, man, nobody's really doing it

1685
01:15:28,439 --> 01:15:31,760
quite like them, and that like there's almost this wistfulness

1686
01:15:31,800 --> 01:15:33,760
for like, ooh, but what if they had a campaign

1687
01:15:33,760 --> 01:15:35,319
and that looked and felt like this, you know, and

1688
01:15:35,359 --> 01:15:38,079
like that's my overwhelming feeling with this game is like,

1689
01:15:38,359 --> 01:15:40,600
there's so much good here. I wish they put it

1690
01:15:40,600 --> 01:15:41,560
in a form factor that.

1691
01:15:41,560 --> 01:15:43,760
Speaker 1: I like, you know, yeah for sure. And I also

1692
01:15:43,760 --> 01:15:46,319
think it had the same has the same problem that

1693
01:15:46,319 --> 01:15:48,039
the First Destiny had when it came out. It's like,

1694
01:15:48,079 --> 01:15:50,079
there are cool ideas here, but there's also just not

1695
01:15:50,199 --> 01:15:53,840
that much content, not a ton of longevity. There's four

1696
01:15:53,880 --> 01:15:59,359
maps three four the Perimeter dire marsh Outpost, and there's

1697
01:15:59,399 --> 01:16:02,399
one coming yeah, yeah, some stuff coming down the road,

1698
01:16:03,960 --> 01:16:08,319
and it's just I just wish, yeah, I wish they're

1699
01:16:08,359 --> 01:16:11,640
working on the onboarding. I saw today they added today

1700
01:16:11,720 --> 01:16:15,399
or yesterday I saw they added increasing the amount of

1701
01:16:15,720 --> 01:16:18,680
AMMO lying around the world and that enemies drop, and

1702
01:16:18,720 --> 01:16:21,039
I think they're lowering the health of the AI enemies

1703
01:16:21,079 --> 01:16:24,000
the UEESC. I think people are having problems with the

1704
01:16:24,000 --> 01:16:26,840
Ammo retention early on, and also Ammo's expensive. If you

1705
01:16:26,840 --> 01:16:28,239
don't find in the world, you have to buy it,

1706
01:16:29,239 --> 01:16:30,840
and that's another part of the loop that I wish

1707
01:16:30,920 --> 01:16:33,640
I knew earlier on was that important was like you

1708
01:16:33,680 --> 01:16:37,920
should be getting the upgrades in the factions that unlock

1709
01:16:38,439 --> 01:16:40,880
items for free in the shop, so you sign on

1710
01:16:40,960 --> 01:16:43,399
daily and you get a ton of free shit. I

1711
01:16:43,439 --> 01:16:45,079
didn't know that when I was like my friend gues.

1712
01:16:45,520 --> 01:16:47,600
Speaker 4: That's like the trick with R graders as well, which

1713
01:16:47,640 --> 01:16:50,399
is you always use the free kit, but you might

1714
01:16:50,439 --> 01:16:53,239
be tempted, especially as a young player, to be like, well,

1715
01:16:53,319 --> 01:16:55,319
I just got this sick new gun, I'll bring it

1716
01:16:55,359 --> 01:16:57,479
with me, and then you die and you lose your

1717
01:16:57,560 --> 01:17:02,079
precious gun. Yeah, and that's really defeating for an early player.

1718
01:17:02,239 --> 01:17:04,359
So it's important to have that info if you're gonna

1719
01:17:04,359 --> 01:17:05,039
give it a try.

1720
01:17:05,520 --> 01:17:08,279
Speaker 1: Yeah, for sure. But yeah, all which is to say,

1721
01:17:08,279 --> 01:17:11,319
it's like, there's some really cool stuff here, not without

1722
01:17:11,319 --> 01:17:15,039
its flaws, for sure. I just I think it would

1723
01:17:15,039 --> 01:17:18,600
hook more people early on if they paved over some

1724
01:17:18,640 --> 01:17:20,880
onboarding obstacles and then it's a lot.

1725
01:17:21,279 --> 01:17:24,199
Speaker 2: Yeah, like I imagine, like you know, first person shooters

1726
01:17:24,239 --> 01:17:27,520
and online multiplayer first person shooters have historically been one that, like,

1727
01:17:27,560 --> 01:17:30,079
you know, Halo was you know, a hardcore you know

1728
01:17:30,199 --> 01:17:32,239
gamers and stuff would love it. But also people that

1729
01:17:32,319 --> 01:17:34,920
buy two games a year loved Halo, and I can't

1730
01:17:34,920 --> 01:17:36,920
imagine if you're one of those gamers that buys like

1731
01:17:37,640 --> 01:17:41,560
GTA every ten years and Madden every couple of years

1732
01:17:41,760 --> 01:17:44,439
and then you get this. It's just speaking a language

1733
01:17:44,479 --> 01:17:46,760
that like, I play video games for living and I

1734
01:17:47,000 --> 01:17:48,920
my head is spinning when it's like this is starting up,

1735
01:17:48,920 --> 01:17:50,239
and I'm like, wait, what what is this? What do

1736
01:17:50,279 --> 01:17:52,720
I need? Like I cannot imagine being like a more

1737
01:17:52,760 --> 01:17:55,239
casual gamer and loading this up and being like, what

1738
01:17:55,399 --> 01:17:58,119
even is this? This is why the Halo guys, what

1739
01:17:58,159 --> 01:17:59,520
the fuck is this? Yeah?

1740
01:17:59,600 --> 01:18:02,800
Speaker 1: No, game is a kind of needs to be a commitment,

1741
01:18:03,279 --> 01:18:05,159
and a lot of people hear that and they get excited.

1742
01:18:05,199 --> 01:18:07,399
A lot of people hear that and they're like, ah,

1743
01:18:07,640 --> 01:18:11,359
I think, yeah, yeah, no, fair enough. I uh, I

1744
01:18:11,520 --> 01:18:14,319
just I you know, I was I've been playing with

1745
01:18:14,359 --> 01:18:16,520
people and I and I know extraction shooters enough to

1746
01:18:16,560 --> 01:18:19,079
sort of see through the matrix with some parts early on.

1747
01:18:19,720 --> 01:18:22,880
I do think because it's Bungee, because they're making a

1748
01:18:23,000 --> 01:18:26,199
very good looking game that's absolutely going to attract people

1749
01:18:26,640 --> 01:18:29,359
that don't really know extraction shooters, I do think there's

1750
01:18:29,359 --> 01:18:31,039
still more work to be done on the front end

1751
01:18:31,079 --> 01:18:36,560
to ease their transition into this very very punishing world. Sure, yeah,

1752
01:18:36,880 --> 01:18:42,640
but uh, Mary, what is a big walk similar to

1753
01:18:42,720 --> 01:18:46,079
a marathon? It is?

1754
01:18:46,439 --> 01:18:47,560
Speaker 3: This is a great Now.

1755
01:18:47,600 --> 01:18:51,520
Speaker 2: That's that's a host. God fuck, I'm so good that, Jane.

1756
01:18:52,920 --> 01:18:58,159
Speaker 4: We don't traditionally cover games in early access or like

1757
01:18:58,359 --> 01:19:00,479
demos and things like that, so this is a different

1758
01:19:00,479 --> 01:19:02,439
one for me. And I will preface it with like,

1759
01:19:02,520 --> 01:19:04,640
this game isn't out yet, I haven't played this full thing,

1760
01:19:04,720 --> 01:19:09,000
but this is from the people who made untitled Goose game,

1761
01:19:09,159 --> 01:19:12,119
which I adored that game and I like that game studio,

1762
01:19:12,159 --> 01:19:12,760
and they just.

1763
01:19:12,720 --> 01:19:17,000
Speaker 3: So happen to have a playable.

1764
01:19:17,960 --> 01:19:21,279
Speaker 4: Experience in Portland and invited me to go play this

1765
01:19:21,359 --> 01:19:23,880
game for an hour with three of my friends.

1766
01:19:23,960 --> 01:19:26,279
Speaker 3: And I was like, oh, I should do this. It's

1767
01:19:26,279 --> 01:19:27,079
a cool experience.

1768
01:19:27,119 --> 01:19:29,000
Speaker 1: Once again, I didn't get an invite.

1769
01:19:29,119 --> 01:19:30,600
Speaker 3: Yeah, that's in Portland.

1770
01:19:30,640 --> 01:19:33,479
Speaker 4: I mean it's very It's not often that Portland gets

1771
01:19:33,520 --> 01:19:34,600
a sick game demo.

1772
01:19:34,720 --> 01:19:36,399
Speaker 3: I was like, this is so cool and this never

1773
01:19:36,479 --> 01:19:37,079
happens here.

1774
01:19:37,479 --> 01:19:39,079
Speaker 2: I mean they did it online too, we did it

1775
01:19:39,119 --> 01:19:40,720
with Giant Bomb, but you know, it's.

1776
01:19:43,000 --> 01:19:45,359
Speaker 3: The in person experience is unbelievable.

1777
01:19:46,840 --> 01:19:47,079
Speaker 1: Though.

1778
01:19:48,479 --> 01:19:52,119
Speaker 4: The in person experience was really cool and you'll never

1779
01:19:52,159 --> 01:19:54,279
be able to have the joy that I had with it.

1780
01:19:54,640 --> 01:19:56,960
Speaker 1: I'm drinking gin from Portland right now.

1781
01:19:57,239 --> 01:19:58,760
Speaker 4: They did a lot of cool stuff, but that's not

1782
01:19:58,760 --> 01:20:00,359
what I'll talk about because I don't care at it. Oh,

1783
01:20:00,359 --> 01:20:01,039
I do want to hear about this.

1784
01:20:01,079 --> 01:20:05,359
Speaker 1: Gin though Freeland. Freeland spirits shaped like a tear drop.

1785
01:20:06,039 --> 01:20:07,880
You can get a green bottle of forest gin. It's

1786
01:20:07,920 --> 01:20:08,199
really good.

1787
01:20:08,239 --> 01:20:09,760
Speaker 2: They're going to balance that on a shelf.

1788
01:20:11,000 --> 01:20:13,119
Speaker 1: It's like the wide spots at the bottom.

1789
01:20:13,520 --> 01:20:14,560
Speaker 2: Oh they got flat stuff.

1790
01:20:14,800 --> 01:20:17,520
Speaker 3: Ye kind of vessel anyway.

1791
01:20:18,000 --> 01:20:22,079
Speaker 4: A Big Walk is a multiplayer game that you would

1792
01:20:22,079 --> 01:20:25,159
play online with other people. You kind of look like ants,

1793
01:20:25,279 --> 01:20:28,319
but I don't think you're You're a nondescript.

1794
01:20:28,079 --> 01:20:31,079
Speaker 2: Look like the birds with the what the Homer when

1795
01:20:31,720 --> 01:20:32,960
the Big Homer episode?

1796
01:20:33,079 --> 01:20:36,520
Speaker 3: Yeah yeah, the ones that with the bobble and they.

1797
01:20:34,960 --> 01:20:37,319
Speaker 1: Did yeah yeah, yeah Yeah.

1798
01:20:37,359 --> 01:20:39,399
Speaker 4: They kind of look like that, and it has it

1799
01:20:39,399 --> 01:20:41,800
has proximity chats, so your idea is to kind of

1800
01:20:41,960 --> 01:20:45,720
find them. I find this game very sweet and endearing,

1801
01:20:45,960 --> 01:20:48,880
where at least the component that I played was about

1802
01:20:48,920 --> 01:20:49,279
an hour.

1803
01:20:50,000 --> 01:20:52,239
Speaker 3: They don't really tell you what to do or how

1804
01:20:52,279 --> 01:20:53,600
to do it. They just drop you off.

1805
01:20:53,640 --> 01:20:56,279
Speaker 4: And so when we eventually found each other and we

1806
01:20:56,319 --> 01:21:01,199
played around in this world, we had to.

1807
01:21:00,239 --> 01:21:01,159
Speaker 3: Figure out what to do.

1808
01:21:01,479 --> 01:21:04,439
Speaker 4: You go out into this grassy world, and you kind

1809
01:21:04,479 --> 01:21:07,399
of naturally learn over time that you can do fun

1810
01:21:07,439 --> 01:21:11,039
things like stand on each other's shoulders. You'll come across

1811
01:21:11,039 --> 01:21:13,800
these structures where there's a very obvious button, but it's

1812
01:21:13,800 --> 01:21:16,840
too tall for you to you know, push.

1813
01:21:16,560 --> 01:21:17,920
Speaker 3: The button on your own, and so you do.

1814
01:21:18,039 --> 01:21:20,199
Speaker 4: Eventually, you know, recognize you need to pick each other

1815
01:21:20,319 --> 01:21:23,960
up and help each other achieve these goals, these very

1816
01:21:24,000 --> 01:21:27,159
loose puzzles in this type of game, Unlike so many

1817
01:21:27,199 --> 01:21:30,399
of these games like Peak, which I also like, there's

1818
01:21:30,680 --> 01:21:38,279
no hunger, there's no stamina, there's no death, there's no enemies.

1819
01:21:38,560 --> 01:21:44,279
This is very lighthearted, casual fun that you could play

1820
01:21:44,520 --> 01:21:47,920
with a true gamer friend. I think you could also

1821
01:21:47,920 --> 01:21:50,279
play this with a kid, not too young, but I

1822
01:21:50,279 --> 01:21:51,600
think you could play this with like a ten year

1823
01:21:51,600 --> 01:21:52,720
old and they would figure it.

1824
01:21:52,680 --> 01:21:56,119
Speaker 2: Out and like cooperative puzzle solving.

1825
01:21:56,199 --> 01:21:59,279
Speaker 4: Yeah, it's it's really enjoyable, and I thought it was

1826
01:21:59,880 --> 01:22:01,520
a thoughtful little romp.

1827
01:22:01,560 --> 01:22:03,199
Speaker 3: What I also really liked about it.

1828
01:22:03,199 --> 01:22:05,920
Speaker 4: Was after we had solved some puzzles and we were

1829
01:22:05,960 --> 01:22:06,800
just walking around.

1830
01:22:07,119 --> 01:22:08,720
Speaker 3: This game does have day night cycles.

1831
01:22:09,359 --> 01:22:12,119
Speaker 4: The path diverged left and right, and we decided to

1832
01:22:12,159 --> 01:22:16,520
go right and it was just a nice ocean view

1833
01:22:17,000 --> 01:22:20,800
with the sun rising, and we sat there and we

1834
01:22:20,880 --> 01:22:23,520
watched the sunrise together as the four of us, and

1835
01:22:23,600 --> 01:22:26,479
we talked about, you know, our favorite moments in gaming,

1836
01:22:26,479 --> 01:22:27,960
and we just kind of bonded for a little bit.

1837
01:22:28,000 --> 01:22:29,279
And I was like, I don't know the last time

1838
01:22:29,319 --> 01:22:31,159
I've ever had a moment like that with friends and

1839
01:22:31,199 --> 01:22:33,560
games because I'm always so worried about dying.

1840
01:22:33,960 --> 01:22:35,399
Speaker 3: In this type of game.

1841
01:22:35,640 --> 01:22:39,560
Speaker 4: Because it's so chill, you can take the time to

1842
01:22:39,800 --> 01:22:42,479
just hey, oh, you saw painting, and you notice that

1843
01:22:42,479 --> 01:22:44,720
you could paint each other's bodies. You could just do

1844
01:22:44,760 --> 01:22:46,800
that for twenty minutes if you wanted to without ever

1845
01:22:46,880 --> 01:22:48,039
worrying about time.

1846
01:22:48,880 --> 01:22:51,439
Speaker 2: I think that's really cool because like you are starting

1847
01:22:51,479 --> 01:22:53,760
to see more like I don't want to say, like

1848
01:22:53,880 --> 01:22:56,119
all in the friends slop genre or whatever. That is

1849
01:22:56,159 --> 01:22:57,880
such a specific thing, you know, and that makes me

1850
01:22:57,880 --> 01:22:59,800
think of Rebo and Peek and stuff, but like they're

1851
01:22:59,840 --> 01:23:01,800
games like a sledding game. Have you heard of this?

1852
01:23:02,239 --> 01:23:05,039
Speaker 3: I haven't played that, but we played.

1853
01:23:04,880 --> 01:23:07,159
Speaker 2: It recently and it is very much a like multiplayer

1854
01:23:07,199 --> 01:23:10,039
hangout thing where it's like a little dart games and stuff,

1855
01:23:10,119 --> 01:23:11,760
or you can go sledding. You can do a little race,

1856
01:23:11,840 --> 01:23:13,439
you can go hang out here, or you can just

1857
01:23:13,479 --> 01:23:15,399
kind of sit by the fire and talk proc chat

1858
01:23:15,399 --> 01:23:16,960
and stuff like that. So like, I think it's really

1859
01:23:17,000 --> 01:23:19,520
cool that games are doing that now, but I've mainly

1860
01:23:19,560 --> 01:23:22,880
seen ones like sledding game and there's another one that

1861
01:23:22,880 --> 01:23:25,319
I'm blinking on, but like where it is just about

1862
01:23:25,319 --> 01:23:28,520
hanging out with no objective, whereas like Big Walk is

1863
01:23:28,560 --> 01:23:30,479
one of the first ones I've seen where we we

1864
01:23:30,800 --> 01:23:32,960
Jeff Packler did the preview event thing and we talked

1865
01:23:32,960 --> 01:23:35,720
over his his footage of it, and it looks awesome

1866
01:23:35,760 --> 01:23:37,800
and it looks like you can get that sense of

1867
01:23:37,840 --> 01:23:40,039
like you sitting around with your friends talking about gaming

1868
01:23:40,079 --> 01:23:42,880
memories by the fire or watching a sunset or something.

1869
01:23:43,159 --> 01:23:45,359
But then you can see like a weird playground looking

1870
01:23:45,359 --> 01:23:47,399
thing with a bunch of buttons and keys over here,

1871
01:23:47,680 --> 01:23:49,279
and you can go like, oh, there's something to do here.

1872
01:23:49,199 --> 01:23:51,840
Speaker 4: There's there's a puzzle this going on. Yeah, there's some

1873
01:23:51,920 --> 01:23:54,880
kind of it's all visual. There's no text on anything.

1874
01:23:54,920 --> 01:23:55,760
It doesn't say like.

1875
01:23:55,760 --> 01:23:59,680
Speaker 3: Find the three heads to you know, to get the mystery.

1876
01:23:59,800 --> 01:24:01,479
No one of it is explained. It's all visual.

1877
01:24:02,079 --> 01:24:04,039
Speaker 2: Yeah, And I speaking of visual I love the look

1878
01:24:04,039 --> 01:24:05,840
of it. I think, like you talked about the things

1879
01:24:05,880 --> 01:24:08,319
just looking like these these kind of weird, almost cartoony

1880
01:24:08,960 --> 01:24:12,439
trash figures. But then it's also set across like fairly

1881
01:24:12,479 --> 01:24:15,800
realistic looking art style like hills and mountains and rivers

1882
01:24:15,800 --> 01:24:17,560
and sunsets and things like that. So it's just got

1883
01:24:17,560 --> 01:24:20,079
this really peaceful vibe to it. And it's got the

1884
01:24:20,079 --> 01:24:21,600
prox chat thing where you got got like a little

1885
01:24:21,600 --> 01:24:27,560
beak basically that's come when you talk. Yeah, I've saw

1886
01:24:27,600 --> 01:24:29,039
some stuff where it's like there was like you had

1887
01:24:29,079 --> 01:24:30,800
to stay on this one button and then you had

1888
01:24:30,800 --> 01:24:32,840
to send someone like way across this chasm to the

1889
01:24:32,880 --> 01:24:36,239
other and you're like looking through like binoculars and you

1890
01:24:36,279 --> 01:24:38,239
can't talk to them because they're so far away, but

1891
01:24:38,279 --> 01:24:39,880
like you seem like, yeah, he's over there, he's about

1892
01:24:39,880 --> 01:24:42,880
to get to the thing. Like. It makes me very,

1893
01:24:43,000 --> 01:24:44,560
very interested in that game. It seems like a great

1894
01:24:44,600 --> 01:24:49,479
mix of just like fun goofy friends slop esque Proxchat shenanigans,

1895
01:24:49,640 --> 01:24:51,840
and also like, hey, there's some puzzles to solve here,

1896
01:24:51,960 --> 01:24:55,199
And I think it's interesting that every puzzle I heard

1897
01:24:55,279 --> 01:24:58,119
can go up to four players. So let's say you're

1898
01:24:58,159 --> 01:25:00,279
playing with four people. There will be four buttons, four

1899
01:25:00,359 --> 01:25:03,159
keys that need to be manipulated, and you can add more.

1900
01:25:03,239 --> 01:25:04,600
I can't remember. It goes up to eight or twelve

1901
01:25:04,720 --> 01:25:05,560
or something like that.

1902
01:25:05,600 --> 01:25:07,680
Speaker 3: A certain amount. I think it might be twelve, but

1903
01:25:07,720 --> 01:25:09,199
the puzzle maxes.

1904
01:25:09,680 --> 01:25:12,279
Speaker 4: Yeah, so you so what's neat about is you could

1905
01:25:12,279 --> 01:25:14,119
have someone who's like you could like have again, you

1906
01:25:14,159 --> 01:25:16,439
could have like your ten year old nephew join and

1907
01:25:16,479 --> 01:25:20,239
maybe he's stupid, like a real stupid kid, but he

1908
01:25:20,279 --> 01:25:22,840
can sit with you and you can solve the puzzles

1909
01:25:22,840 --> 01:25:23,840
without yelling at him to.

1910
01:25:23,800 --> 01:25:26,359
Speaker 3: Like pick up the thing. You can do it to like,

1911
01:25:26,439 --> 01:25:27,359
you could just hang out.

1912
01:25:27,680 --> 01:25:29,520
Speaker 2: It's not like like a portal co op thing where

1913
01:25:29,520 --> 01:25:32,000
it's like both parties need to be fucking you have

1914
01:25:32,079 --> 01:25:32,520
to be.

1915
01:25:32,680 --> 01:25:36,600
Speaker 4: Functional, and it takes to play that with another person.

1916
01:25:36,720 --> 01:25:39,640
In this game, a real ding dong can just hang

1917
01:25:39,680 --> 01:25:42,439
out with you. They can even probably kind of mess

1918
01:25:42,479 --> 01:25:44,479
you up and mess with you a little bit and

1919
01:25:44,520 --> 01:25:45,880
you'd still be able to get through it.

1920
01:25:46,119 --> 01:25:47,680
Speaker 2: That's a good point that, like, yeah, if the Caps

1921
01:25:47,680 --> 01:25:49,520
had a four puzzle, wise you can have four like

1922
01:25:49,600 --> 01:25:51,439
adult friends that are going to like do the puzzles

1923
01:25:51,479 --> 01:25:53,640
and then like somebody could literally just be hanging out

1924
01:25:53,680 --> 01:25:55,279
or like, hey, buddy, why don't you go you go

1925
01:25:55,319 --> 01:25:57,319
watch us from over here and you tell us, you know,

1926
01:25:57,399 --> 01:25:59,640
if you see this thing light up or whatever, but like, well, tell.

1927
01:25:59,520 --> 01:26:02,199
Speaker 4: Me about your day, because I don't see you enough,

1928
01:26:02,199 --> 01:26:04,560
and I like you. I'm actually playing this puzzle with

1929
01:26:04,600 --> 01:26:07,239
my friends, but like ump, jump in and join us

1930
01:26:07,279 --> 01:26:08,079
and just in, you.

1931
01:26:08,039 --> 01:26:11,199
Speaker 2: Know, not to hurt anything. Yeah, I think this has

1932
01:26:11,199 --> 01:26:12,960
the potential to be a very special one, Like I

1933
01:26:13,000 --> 01:26:15,720
really do. Like I kind of don't like the friend

1934
01:26:15,800 --> 01:26:18,600
slop term necessarily since it does seem to kind of

1935
01:26:18,640 --> 01:26:22,079
like it seems insulting almost in a way. It was

1936
01:26:22,119 --> 01:26:23,720
the word slop for what it's worth.

1937
01:26:24,000 --> 01:26:28,479
Speaker 1: I do think it's going the route of walking simulators,

1938
01:26:28,680 --> 01:26:31,479
which made themselves at first word derogatory, but then they

1939
01:26:31,479 --> 01:26:33,920
embraced it, much like punk rock was derogatory and they

1940
01:26:33,920 --> 01:26:36,079
embraced it. So I do think friend slop is kind

1941
01:26:36,079 --> 01:26:38,560
of becoming part of the vernacular.

1942
01:26:38,840 --> 01:26:41,359
Speaker 2: And for the record, like friend slop stuff like pure

1943
01:26:41,439 --> 01:26:44,079
ass friend slop Repo and Lethal Company and all that shit.

1944
01:26:44,159 --> 01:26:48,720
I like that stuff. I think that's fine. Yeah, yeah, yeah,

1945
01:26:48,920 --> 01:26:51,840
I think this seems like a meaningful evolution of that

1946
01:26:51,880 --> 01:26:53,439
where it has kind of the hallmarks of it with

1947
01:26:53,479 --> 01:26:55,520
the prox chat and the silly stuff and everything, but

1948
01:26:55,600 --> 01:26:57,640
like it seems like it's going to have an interesting,

1949
01:26:58,199 --> 01:27:01,560
like larger kind of object within it. You know, I'm

1950
01:27:01,640 --> 01:27:02,520
very excited about this.

1951
01:27:02,640 --> 01:27:04,880
Speaker 4: You can see where it's going. So originally, when we

1952
01:27:04,920 --> 01:27:07,119
do it, you get nothing. You have nothing in your hand.

1953
01:27:07,199 --> 01:27:09,079
You get a light that you can like turn on

1954
01:27:09,159 --> 01:27:11,279
and off, which you need sometimes when it's really dark

1955
01:27:11,279 --> 01:27:14,159
and you can't see. But towards the end, we were

1956
01:27:14,199 --> 01:27:17,039
like stumbling across like a whiteboard where you could like

1957
01:27:17,079 --> 01:27:19,239
write on the board and lift it above your head,

1958
01:27:19,279 --> 01:27:22,119
and so I could be like, imagine a world where

1959
01:27:22,319 --> 01:27:25,520
prox chat exists, Right, I can't yell at you Dan

1960
01:27:25,760 --> 01:27:27,359
at the other end of the chasm where I should

1961
01:27:27,319 --> 01:27:30,520
be my dick. I would write that on a I

1962
01:27:30,520 --> 01:27:34,000
would write that on a whiteboard above my head, and

1963
01:27:34,119 --> 01:27:35,720
you would be able to read it and then and

1964
01:27:35,760 --> 01:27:39,279
then react to it. So it's like different methods of

1965
01:27:39,279 --> 01:27:43,199
communication from a whiteboard to maybe a walkie talkie, uh,

1966
01:27:43,239 --> 01:27:45,720
maybe a speaker that only goes one way. And so

1967
01:27:45,760 --> 01:27:48,039
they're toying with the ways you can talk to each other.

1968
01:27:48,359 --> 01:27:50,079
Speaker 2: Yeah, and just like the hands going up and down,

1969
01:27:50,159 --> 01:27:52,520
like doing like you know, air traffic control type stuff.

1970
01:27:52,760 --> 01:27:55,600
Speaker 4: I was doing all sorts of hand signals. I was,

1971
01:27:55,880 --> 01:27:57,119
you know, anything I could do there.

1972
01:27:57,199 --> 01:27:59,359
Speaker 3: You're you have like little ball fists, so you can't

1973
01:27:59,439 --> 01:28:02,079
like do obscene gestures. But I think you can make

1974
01:28:02,119 --> 01:28:02,359
it out.

1975
01:28:02,399 --> 01:28:04,520
Speaker 4: I think you could expect you could kind of put

1976
01:28:04,520 --> 01:28:05,359
two and two together.

1977
01:28:05,760 --> 01:28:07,800
Speaker 2: This seems like one that we need to make sure

1978
01:28:07,880 --> 01:28:10,199
to get us and Jake together and play some of

1979
01:28:10,199 --> 01:28:10,439
this this.

1980
01:28:10,680 --> 01:28:13,560
Speaker 3: Yeah, I think, Yeah, I agree.

1981
01:28:14,159 --> 01:28:15,319
Speaker 2: I'm excited definitely.

1982
01:28:16,880 --> 01:28:17,159
Speaker 3: Mike.

1983
01:28:18,359 --> 01:28:21,920
Speaker 4: I gotta ask you, because everybody's talking about this game.

1984
01:28:22,800 --> 01:28:24,520
Speaker 3: You're playing Slay This Fire too.

1985
01:28:24,960 --> 01:28:25,439
Speaker 2: Mm hmmm.

1986
01:28:25,880 --> 01:28:29,159
Speaker 1: Pretty hooked on it. I started it, got an early

1987
01:28:29,199 --> 01:28:34,520
access on Sunday, meant to play just a couple hours.

1988
01:28:34,600 --> 01:28:37,279
Check it out, talk about it tonight on the show.

1989
01:28:38,560 --> 01:28:41,439
I think I'm on like twelve hours now. I like

1990
01:28:41,479 --> 01:28:43,760
it quite a bit. It's funny. I don't think it's

1991
01:28:43,760 --> 01:28:47,039
doing it's not doing anything majorly new since the first

1992
01:28:47,079 --> 01:28:49,960
game or since any other you know, like the first

1993
01:28:50,000 --> 01:28:53,640
game wasn't the first deck builder RPG. But I do

1994
01:28:53,680 --> 01:28:56,840
think it helped popularize it. Now that I'm playing the

1995
01:28:56,840 --> 01:28:59,000
second game, like people are saying, Okay, what's like the

1996
01:28:59,039 --> 01:29:00,800
main new thing with the first is like it's almost

1997
01:29:00,800 --> 01:29:03,359
like Haites two. It's just like every little thing feels

1998
01:29:03,359 --> 01:29:06,199
like a refinement of the first game. I will also

1999
01:29:06,239 --> 01:29:08,479
say I think this game is really good at giving

2000
01:29:08,560 --> 01:29:13,119
you several paths you can go down. You get the epochs.

2001
01:29:13,319 --> 01:29:16,960
You can unlock new characters or unlock new items by

2002
01:29:17,439 --> 01:29:21,479
completing these specific objectives like defeat the first two bosses

2003
01:29:21,520 --> 01:29:25,720
with the Silenced, or defeat the first boss with Ironclad,

2004
01:29:25,880 --> 01:29:29,199
or get this many kills in one run with the Regent.

2005
01:29:29,760 --> 01:29:34,000
I only have three characters right now, but yeah, it's

2006
01:29:34,119 --> 01:29:40,800
it's incredible. It's extremely sleek. I'm unlocking new cards at

2007
01:29:40,840 --> 01:29:43,800
a pace that's on par with like Blatro. I feel

2008
01:29:43,840 --> 01:29:47,079
like I'm starting to feel like I'm mastering a character,

2009
01:29:47,079 --> 01:29:48,439
and then all of a sudden, they throw three new

2010
01:29:48,479 --> 01:29:51,199
cards at me, or a new enemy that's doing something

2011
01:29:51,199 --> 01:29:54,239
I've never seen an enemy do, or a mechanic is introduced,

2012
01:29:54,399 --> 01:29:56,760
like okay, I get what thorns do. Then they're like,

2013
01:29:56,800 --> 01:29:59,680
oh shit, what do what are automatons? What's that? Effect,

2014
01:29:59,680 --> 01:30:01,159
and then I'll of a sudden, I have to account

2015
01:30:01,159 --> 01:30:02,800
for that when I'm building a deck with a character,

2016
01:30:02,840 --> 01:30:06,079
because I know I'm going through an area with them.

2017
01:30:06,600 --> 01:30:10,319
I just finally, I just did my second run through

2018
01:30:10,760 --> 01:30:13,680
the Deep Well I think it's called, which is like

2019
01:30:13,760 --> 01:30:16,359
all like the Sewers of the Spire, and that's a

2020
01:30:16,359 --> 01:30:21,880
lot of weird, fucked up aquatic enemies. And the game's

2021
01:30:21,920 --> 01:30:23,960
also incredible in the way that I will fall. I

2022
01:30:24,000 --> 01:30:27,319
will start falling into comfortable habits with the silence. It's

2023
01:30:27,359 --> 01:30:29,880
the dual Dagger it was in the first game. It's

2024
01:30:29,880 --> 01:30:35,119
a dual dagger deer mask poison based class. And I'm like, okay, cool,

2025
01:30:35,159 --> 01:30:38,880
I can just keep building around these shives, which you

2026
01:30:38,960 --> 01:30:43,039
play a card like. I barely remember any of their names,

2027
01:30:43,039 --> 01:30:44,920
but it's like you play a card that Okay, I

2028
01:30:44,960 --> 01:30:47,159
apply eight block to my character and then I'm gonna

2029
01:30:47,239 --> 01:30:49,720
draw a shive, and then I'm gonna play another card

2030
01:30:49,720 --> 01:30:53,359
where it's like, okay, draw four shives. And also every

2031
01:30:53,399 --> 01:30:57,399
shive does double the damage. Shives are amazing because they

2032
01:30:57,439 --> 01:31:01,039
do not cost any action points energy in this game.

2033
01:31:01,760 --> 01:31:03,439
So all of a sudden, I have nine shives in

2034
01:31:03,479 --> 01:31:05,800
my hand. And I could play them all for free

2035
01:31:05,960 --> 01:31:08,279
and they're doing double damage. I'm like, okay, shives are

2036
01:31:08,279 --> 01:31:11,039
the way to go with this character. Then all of

2037
01:31:11,079 --> 01:31:14,159
a sudden you're encountering enemies that put this effect called

2038
01:31:14,239 --> 01:31:18,079
ringing on you. They basically like audio stun you, so

2039
01:31:18,119 --> 01:31:20,720
you can only play one card in a hand. And

2040
01:31:20,720 --> 01:31:23,600
I'm like, well, fuck, shives won't help me because I

2041
01:31:23,600 --> 01:31:26,199
can't throw like eight of them at them. Similar to

2042
01:31:26,239 --> 01:31:29,760
how you'll get a what's it called a boss? What

2043
01:31:29,800 --> 01:31:32,560
are the boss is called? In Bilatro? Uh?

2044
01:31:33,119 --> 01:31:35,560
Speaker 2: No, jokers? Are the fucking I think they're called bosses?

2045
01:31:35,560 --> 01:31:37,439
Aren't the boss? Or like they were a blind?

2046
01:31:38,119 --> 01:31:38,680
Speaker 1: Yeah? Blind?

2047
01:31:38,720 --> 01:31:42,359
Speaker 3: I think, I don't know you think they have blind but.

2048
01:31:42,439 --> 01:31:44,760
Speaker 1: You'll you'll think you're gonna have a successful run no

2049
01:31:44,800 --> 01:31:46,680
matter what. You're like, I can't see anybody beating me.

2050
01:31:46,760 --> 01:31:47,680
And then all of a sudden you get to the

2051
01:31:47,680 --> 01:31:50,800
blind or the boss in this game, one of the

2052
01:31:50,800 --> 01:31:53,039
first two. Well I've only ever beat two bosses so far.

2053
01:31:53,479 --> 01:31:58,239
It's like, well fuck, their entire m O completely contradicts

2054
01:31:58,279 --> 01:31:59,760
what I've built and I had no idea this was

2055
01:31:59,760 --> 01:32:01,520
going to happen, and like it's the game is still

2056
01:32:01,560 --> 01:32:05,199
good about giving you a enough experience and unlocks after

2057
01:32:05,239 --> 01:32:08,520
those runs where it doesn't feel unfair, but it still

2058
01:32:08,840 --> 01:32:11,079
is very good at keeping you on your toes. And

2059
01:32:11,319 --> 01:32:14,479
it is a game in which you can easily fall

2060
01:32:14,520 --> 01:32:19,600
into comfortable habits with different characters, but again introduces new

2061
01:32:19,640 --> 01:32:21,720
cards that kind of unlock a new dimension to each

2062
01:32:21,760 --> 01:32:25,239
of these characters, and introduces enemies that counter all these dimensions.

2063
01:32:25,319 --> 01:32:28,760
That it does make you actively think as you're playing.

2064
01:32:31,119 --> 01:32:34,119
It's really good. I also say, like of any deck

2065
01:32:34,119 --> 01:32:37,640
builder I've ever played that has combat involved, so Billatro

2066
01:32:38,720 --> 01:32:43,680
not really but sort of. I've thought about defense in

2067
01:32:43,720 --> 01:32:46,880
this game and blocking more than anything else I played,

2068
01:32:46,880 --> 01:32:52,479
including Monster Train. What was the one that the Steam

2069
01:32:52,520 --> 01:32:55,880
World quest like. I'm usually always like on the offensive,

2070
01:32:56,039 --> 01:32:58,600
just kill like it's a numbers game. Take out one

2071
01:32:58,680 --> 01:33:01,439
enemy this turn, so there's one less enemy that can

2072
01:33:01,520 --> 01:33:04,319
hurt you. Take out second one, just whittle them down

2073
01:33:05,119 --> 01:33:07,720
this game. I've found that my favorite builds are ones

2074
01:33:07,720 --> 01:33:10,760
that are focused almost entirely around playing defense, so building

2075
01:33:10,800 --> 01:33:13,840
up my block to negate damage and then finding those

2076
01:33:13,920 --> 01:33:19,239
little openings to counterattack, which has It's very unusual for me.

2077
01:33:19,720 --> 01:33:21,920
I'm very much an impatient player in these kind of games,

2078
01:33:21,920 --> 01:33:23,760
I just want to kill people as quickly as possible,

2079
01:33:23,800 --> 01:33:25,159
And the fact that it's actually getting me out of

2080
01:33:25,159 --> 01:33:27,239
my comfort zone is really impressive.

2081
01:33:27,840 --> 01:33:32,960
Speaker 4: Like, yeah, when you lose around because it's like the

2082
01:33:33,000 --> 01:33:34,680
first game, right, you lose it all and you have

2083
01:33:34,720 --> 01:33:37,640
to start over. Is that is there still like enough

2084
01:33:37,680 --> 01:33:39,640
rewards to get you to like want to play that

2085
01:33:39,680 --> 01:33:41,319
second round and not feel two defeated.

2086
01:33:41,680 --> 01:33:44,119
Speaker 1: Oh yeah, it's very much a one more turn game.

2087
01:33:44,399 --> 01:33:46,720
But you'll get an experience meter that once it fills up,

2088
01:33:46,800 --> 01:33:48,960
it'll go. You'll unlock a new epoch, which is like

2089
01:33:49,000 --> 01:33:52,920
there it's shown like a timeline of lore, but you're

2090
01:33:52,960 --> 01:33:57,399
actually unlocking. You'll unlock one, you'll click on it, it'll

2091
01:33:57,399 --> 01:33:59,039
say it'll give you a little bit of lore bit

2092
01:33:59,199 --> 01:34:02,880
and then will actually lead to tangible unlocks, whether it's

2093
01:34:02,880 --> 01:34:05,119
a new character. Right now, in early access, they're only five.

2094
01:34:05,239 --> 01:34:08,239
I have three of them, Ironclad, the Silence, and I

2095
01:34:08,239 --> 01:34:10,359
cannot remember if the Regent was in the first game,

2096
01:34:10,680 --> 01:34:12,399
so the triangular head guy in the chair he might

2097
01:34:12,439 --> 01:34:17,359
have been. But you're also unlocking like new relics, which

2098
01:34:17,359 --> 01:34:22,119
are the items that are not you know, they're character agnostic.

2099
01:34:22,119 --> 01:34:24,399
They're just things you can equip that will have these

2100
01:34:24,800 --> 01:34:28,880
wide ranging effects. Like one will say, like, okay, beat

2101
01:34:29,000 --> 01:34:33,479
five elite enemies and this sword will evolve into something crazy.

2102
01:34:33,600 --> 01:34:37,000
I still have not evolved it. Or hey, you could

2103
01:34:37,000 --> 01:34:38,960
take this egg. It's not gonna do shit until you

2104
01:34:38,960 --> 01:34:41,840
get to a rest campfire, and then hatchet and then

2105
01:34:41,840 --> 01:34:43,239
who knows what it's going to be, And then all

2106
01:34:43,239 --> 01:34:44,720
of a sudden, I did hatch it, and I had

2107
01:34:44,720 --> 01:34:48,159
a fucking really powerful bird minion at my side. So

2108
01:34:49,560 --> 01:34:51,720
I don't think there was a single run, even the

2109
01:34:51,760 --> 01:34:53,439
runs where I really just got fucked up early on

2110
01:34:53,479 --> 01:34:56,640
in like the fifth node and I only filled up

2111
01:34:56,640 --> 01:35:00,199
the experience meter or I only leveled up like a

2112
01:35:00,199 --> 01:35:03,880
fifth of the way there. Even then, there are enough

2113
01:35:04,000 --> 01:35:07,159
cards that it showed me that I didn't choose for

2114
01:35:07,279 --> 01:35:10,760
my deck that I'm still so curious about the character

2115
01:35:10,760 --> 01:35:12,800
I could build with those that I'm ready to jump

2116
01:35:12,800 --> 01:35:14,960
into a new run. Ever I play every time I play,

2117
01:35:15,039 --> 01:35:19,119
it's very very sticky game, Like I like it quite

2118
01:35:19,119 --> 01:35:19,359
a bit.

2119
01:35:19,760 --> 01:35:21,520
Speaker 2: Do you know when it's coming out? Because I don't

2120
01:35:21,520 --> 01:35:23,119
do early access, so like do you know?

2121
01:35:23,600 --> 01:35:27,079
Speaker 1: I don't know, and I don't either. I read a

2122
01:35:27,199 --> 01:35:32,199
lot of people saying if they didn't know as early access, they.

2123
01:35:31,800 --> 01:35:34,920
Speaker 2: I hear that all the time. But it's like I

2124
01:35:35,159 --> 01:35:38,000
have always been happy when I've waited, and I have

2125
01:35:38,079 --> 01:35:40,520
been burned when I've gone into early access, and so

2126
01:35:40,560 --> 01:35:42,520
I've just adopted a full on like I just don't

2127
01:35:42,520 --> 01:35:45,199
do early ACSS. Like I understand its value, I understand

2128
01:35:45,239 --> 01:35:47,520
why it's enticing to go in early and stuff like that,

2129
01:35:47,560 --> 01:35:50,880
but like just personally, like I I'm very excited about

2130
01:35:50,880 --> 01:35:53,319
this game, but I'm just not touching it.

2131
01:35:53,479 --> 01:35:53,680
Speaker 1: Yeah.

2132
01:35:53,800 --> 01:35:54,199
Speaker 2: Done.

2133
01:35:54,319 --> 01:35:57,680
Speaker 1: I had, like, speaking anecdotally, I said the same thing.

2134
01:35:57,720 --> 01:35:59,680
I was like, people, the people, the same people that

2135
01:35:59,680 --> 01:36:02,520
were telling me, the same people that held out on

2136
01:36:02,560 --> 01:36:05,600
Hades two with me, are the people who recommended this

2137
01:36:05,680 --> 01:36:08,039
game to me, Which is why I was like, which

2138
01:36:08,039 --> 01:36:09,800
is why I was like, all right, I'll go in,

2139
01:36:10,359 --> 01:36:14,039
And I think the thing here is I could play

2140
01:36:14,199 --> 01:36:18,279
for it feels like I could play it for thirty

2141
01:36:18,319 --> 01:36:20,920
hours and get my money's worth out of it and

2142
01:36:20,960 --> 01:36:25,000
feel like I saw what this version has to see

2143
01:36:25,159 --> 01:36:26,800
or no, sorry, let me rephrase that. I feel like

2144
01:36:26,800 --> 01:36:28,560
I could play for thirty hours and see a lot

2145
01:36:28,600 --> 01:36:30,479
of this game, but I still think there'll be so

2146
01:36:30,760 --> 01:36:34,359
much left in this version that I haven't seen that

2147
01:36:34,439 --> 01:36:37,720
it doesn't matter that, like the full launch content is

2148
01:36:37,760 --> 01:36:39,680
not here, because I don't know how I would still

2149
01:36:39,680 --> 01:36:41,960
see all the content that's in there right now, I see,

2150
01:36:42,560 --> 01:36:45,359
So I mean, yeah, no, it's your prerogative. And like

2151
01:36:45,399 --> 01:36:49,039
I was pretty dead set on holding out for full launch,

2152
01:36:49,079 --> 01:36:53,920
but I genuinely shaved yet. Yeah, and I'm kind of

2153
01:36:53,920 --> 01:36:56,239
glad I did because I'm I'm like, I'm stuck on

2154
01:36:56,239 --> 01:36:59,359
this game. It's it's great. It I like I said,

2155
01:36:59,399 --> 01:37:01,600
I played eight hour like Monster Trained two. I talked

2156
01:37:01,640 --> 01:37:02,960
to Bonk a lot about that game. That was one

2157
01:37:03,000 --> 01:37:07,399
of my favorite games last year, Like the different permutations

2158
01:37:07,399 --> 01:37:09,920
of each character I've already built in just eight hours.

2159
01:37:09,920 --> 01:37:14,840
And there's you know, like Bolatro, Monster Trained two, Slay

2160
01:37:14,880 --> 01:37:18,840
the Spire one. In these games, you see those cards

2161
01:37:18,880 --> 01:37:23,680
that you never take, and you're like, that's not gonna

2162
01:37:23,680 --> 01:37:25,319
fit my play style. It never will. I'm not that

2163
01:37:25,399 --> 01:37:27,760
kind of player in this game. Every card I don't

2164
01:37:27,800 --> 01:37:31,399
take is just enticing enough that I'm like, oh, I'm

2165
01:37:31,479 --> 01:37:33,840
kind of theory crafting. When I'm like in the shower

2166
01:37:34,079 --> 01:37:35,960
or leaving to go out to get lunch or something

2167
01:37:36,000 --> 01:37:39,680
I'm like, oh shit, if I combine that with this

2168
01:37:40,720 --> 01:37:42,760
or like mugenics, I was like, oh fuck, I could

2169
01:37:42,760 --> 01:37:45,199
make my character unstoppable if I did the if I

2170
01:37:45,239 --> 01:37:48,199
got these cards. Obviously rang is involved with the deck

2171
01:37:48,239 --> 01:37:51,520
aspect makes it random, but like, my favorite so far

2172
01:37:51,880 --> 01:37:59,319
is I have one card. There's certain cards and upgrades

2173
01:37:59,359 --> 01:38:01,760
you could do with the silence that character I really

2174
01:38:01,760 --> 01:38:03,760
like where it's like, Okay, you get it. There's a

2175
01:38:05,520 --> 01:38:09,000
card trait called Innate. It just means you start every

2176
01:38:09,159 --> 01:38:12,640
single combat encounter with that card in your hand, no

2177
01:38:12,680 --> 01:38:16,079
matter what. I also got a relic that makes all

2178
01:38:16,119 --> 01:38:20,119
Innate cards cost zero energy, so you literally play them

2179
01:38:20,159 --> 01:38:23,960
for free. I also got another I also got a

2180
01:38:24,000 --> 01:38:31,319
card that I would allow Innate cards to deal double damage.

2181
01:38:31,600 --> 01:38:33,720
The problem with that card is it's not Innate, so

2182
01:38:33,760 --> 01:38:39,359
I won't automatically get it. However, I got to a

2183
01:38:39,439 --> 01:38:41,760
random encounter where it's just like, oh, you could do

2184
01:38:41,800 --> 01:38:43,720
this or this or this, and I was like, oh shit,

2185
01:38:43,760 --> 01:38:46,319
you could choose a card to grant innate. It's like,

2186
01:38:46,359 --> 01:38:49,359
oh my god, I'm killing most enemies in the first

2187
01:38:49,359 --> 01:38:51,600
hand now. Of course, then I get to the boss,

2188
01:38:51,640 --> 01:38:53,520
it's like, oh, you can only play one card per turn,

2189
01:38:53,600 --> 01:38:55,279
so it's not like I could throw all eight free

2190
01:38:55,319 --> 01:38:58,239
cards at them and do one hundred and eighty damage,

2191
01:38:58,760 --> 01:39:01,399
so stuff like that. It's it's just the game is

2192
01:39:01,439 --> 01:39:05,439
so good already, even in early access, of making it

2193
01:39:05,479 --> 01:39:10,399
feel like there's this iceberg below the surface of this

2194
01:39:10,479 --> 01:39:14,840
character that I really don't even understand yet. And yeah

2195
01:39:15,119 --> 01:39:17,279
I can't. I can't say yet whether I like it

2196
01:39:17,319 --> 01:39:18,960
as much as like Manzara Train two is probably my

2197
01:39:19,000 --> 01:39:21,119
favorite game of that and look, outside of Balatro, I mean,

2198
01:39:21,359 --> 01:39:23,399
we've said enough about Pilatro on this show, and everybody

2199
01:39:23,399 --> 01:39:26,439
else has everywhere that game is a masterpiece. But like

2200
01:39:27,800 --> 01:39:30,640
this game is, I'm already I'm already digging this game

2201
01:39:30,680 --> 01:39:35,399
in in that vein. I like it a lot. But yeah,

2202
01:39:35,399 --> 01:39:37,119
if you're gonna hold out, keep holding out because I

2203
01:39:37,159 --> 01:39:39,399
don't have to add more characters, they'll I'm sure there'll

2204
01:39:39,439 --> 01:39:40,439
be more cards.

2205
01:39:40,159 --> 01:39:43,920
Speaker 2: And I'm sure I'm gonna be over the moon about

2206
01:39:43,920 --> 01:39:44,960
it when I play it. But it's like I do

2207
01:39:45,000 --> 01:39:46,920
almost like that feeling of like when it's out out

2208
01:39:46,960 --> 01:39:50,119
and I started being like it's all here, and yeah, yeah,

2209
01:39:51,680 --> 01:39:52,760
I love that.

2210
01:39:52,960 --> 01:39:56,319
Speaker 1: You are a very different player type than me where

2211
01:39:56,359 --> 01:39:58,760
like I feel like, once you know you have everything,

2212
01:39:58,800 --> 01:40:03,039
you like to get everything and try everything as much

2213
01:40:03,039 --> 01:40:07,399
as possible. I think I burn out a bit before

2214
01:40:07,479 --> 01:40:09,640
that point. So maybe that's also why I don't mind

2215
01:40:09,680 --> 01:40:13,159
playing this right now. But sure, Yeah, I haven't even

2216
01:40:13,159 --> 01:40:16,680
tried the third character I haven't locked, which is the Regent. Yeah.

2217
01:40:16,760 --> 01:40:20,640
Just the excellent game reminded me of Hades two in

2218
01:40:20,680 --> 01:40:23,199
the way that there are no major innovations, at least

2219
01:40:23,239 --> 01:40:25,279
that I'm aware of. I don't remember the first game

2220
01:40:25,279 --> 01:40:27,520
that much. I remember loving it, but so many of

2221
01:40:27,560 --> 01:40:30,159
these games have kind of come and gone since then

2222
01:40:30,680 --> 01:40:35,000
that it's far my memory. It just feels like a

2223
01:40:35,039 --> 01:40:37,960
refinement on every level and in all the minutia and

2224
01:40:38,000 --> 01:40:41,960
the details, and it's really well made game. Good job

2225
01:40:42,000 --> 01:40:43,000
to them.

2226
01:40:43,479 --> 01:40:47,279
Speaker 4: Good job speaking of everybody says this game is supposed

2227
01:40:47,279 --> 01:40:47,800
to be perfect.

2228
01:40:48,119 --> 01:40:53,319
Speaker 1: Yeah, that's great, speaking of good jobs, Dan. Many shoot adventures.

2229
01:40:53,840 --> 01:40:56,680
Speaker 2: Uh, just real short. I know I probably talked about

2230
01:40:56,680 --> 01:40:59,960
this familiar. Yeah it's the one where Zelda Geometry War.

2231
01:41:00,399 --> 01:41:00,560
Speaker 1: Yeah.

2232
01:41:00,640 --> 01:41:01,520
Speaker 3: I talked about this.

2233
01:41:01,600 --> 01:41:02,159
Speaker 1: You like this?

2234
01:41:02,319 --> 01:41:06,159
Speaker 2: Oh yeah, yeah a while ago and it's on switch

2235
01:41:06,159 --> 01:41:08,279
to now, so I'm playing it again. Just a reminder

2236
01:41:08,600 --> 01:41:11,399
if you don't have a Steam deck or didn't play

2237
01:41:11,399 --> 01:41:14,279
it back, then get it on switch to or it's

2238
01:41:14,279 --> 01:41:18,439
on switch one. Actually, just it's a breezy fun time.

2239
01:41:18,520 --> 01:41:20,640
It is just a video game boiled down to the

2240
01:41:20,640 --> 01:41:25,279
most video game elements, immediately having fun with it. I yeah,

2241
01:41:25,279 --> 01:41:28,000
it's rare that. I I am very excited to play

2242
01:41:28,000 --> 01:41:29,920
three game a second time. I was so ready to

2243
01:41:29,920 --> 01:41:30,960
do this again as soon as it came out.

2244
01:41:30,960 --> 01:41:32,760
Speaker 4: How much is it on the switch to because it's

2245
01:41:32,800 --> 01:41:35,880
it's like fifteen bucks on Steam Like, this is a

2246
01:41:35,920 --> 01:41:36,359
good price.

2247
01:41:36,439 --> 01:41:38,239
Speaker 3: I assume it's equal across the board.

2248
01:41:38,520 --> 01:41:41,560
Speaker 2: I'm not sure, but whatever it is, it'd be weird

2249
01:41:41,600 --> 01:41:43,359
for them. Three hundred dollars, it's worth it.

2250
01:41:43,479 --> 01:41:46,520
Speaker 3: Yeah, your sister paid forty five dollars to play this.

2251
01:41:46,600 --> 01:41:51,159
Speaker 2: It's got six many chips to play Mini shoot Adventures. No,

2252
01:41:51,239 --> 01:41:54,359
it's it's tremendous. It's I feel like, I say, Zelda

2253
01:41:54,680 --> 01:41:56,960
plus Geometry Wars like top down Zelda like linked to

2254
01:41:56,960 --> 01:41:59,840
the past original Zelda plus Geometry Wars. If you hear

2255
01:41:59,840 --> 01:42:01,960
that and it activates your brain the way it does mine,

2256
01:42:02,079 --> 01:42:04,399
you will not be disappointed. It is a tremendous game.

2257
01:42:04,520 --> 01:42:06,800
Speaker 4: So it's a very It's a very fun game, and

2258
01:42:06,840 --> 01:42:09,680
I remember playing it around the same time as you

2259
01:42:09,960 --> 01:42:12,159
a couple of years ago, and I really I also

2260
01:42:12,239 --> 01:42:13,000
really liked it.

2261
01:42:13,239 --> 01:42:14,560
Speaker 3: Much like a Metroid.

2262
01:42:14,680 --> 01:42:16,479
Speaker 4: You can get lost and be like, I don't know

2263
01:42:16,520 --> 01:42:18,720
where I'm supposed to go, but you always end up

2264
01:42:18,760 --> 01:42:21,119
figuring it out and there's really good upgrades and stuff.

2265
01:42:20,840 --> 01:42:21,319
Speaker 1: Like that too.

2266
01:42:21,399 --> 01:42:24,079
Speaker 3: Yeah, I'm glad it's cool that it's on switch yep.

2267
01:42:24,319 --> 01:42:25,119
Speaker 2: Check it out.

2268
01:42:25,920 --> 01:42:28,800
Speaker 1: And what about WWE two six?

2269
01:42:29,159 --> 01:42:35,159
Speaker 2: No bad, It's no like it's the same serviceable at

2270
01:42:35,199 --> 01:42:39,479
best wrestling engine that it's been since twenty two. It's

2271
01:42:39,600 --> 01:42:42,199
just it is just a full blown fucking casino now.

2272
01:42:42,520 --> 01:42:45,520
It is insane. I said it's on gime Bomb, But

2273
01:42:45,520 --> 01:42:47,520
it's like, as someone who doesn't play these sports games

2274
01:42:47,840 --> 01:42:51,079
or FIFA or NBA two K, this whole idea of

2275
01:42:51,119 --> 01:42:55,039
these billion micro transaction Ultimate Team card pack things is

2276
01:42:55,119 --> 01:42:58,199
so alien and gross to me that, like, I just

2277
01:42:58,239 --> 01:43:00,439
go into a wrestling video game and I just want

2278
01:43:00,479 --> 01:43:02,079
to pick my wrestlers and make them fight each other,

2279
01:43:02,279 --> 01:43:04,439
pick a match type, pick my wrestlers, and to be

2280
01:43:04,560 --> 01:43:07,960
inundated with five thousand Get your virtual currencies, get your

2281
01:43:08,000 --> 01:43:09,720
triple A ring side passed, get this, and then get

2282
01:43:09,720 --> 01:43:11,359
this super team and then you get unlocked the border

2283
01:43:11,399 --> 01:43:12,760
for your play ricon and then you can do this

2284
01:43:12,840 --> 01:43:16,840
near my faction. And it is so fucking shitty to me.

2285
01:43:17,079 --> 01:43:19,680
And it's like, we got over four hundred wrestlers. I'm like, oh, great,

2286
01:43:19,720 --> 01:43:22,079
I can put together all these dream matches and stuff. Nope,

2287
01:43:22,239 --> 01:43:24,640
every fucking wrestler you go through. I mean, it's got

2288
01:43:24,640 --> 01:43:28,000
like a base amount of like the current superstars, but like, oh,

2289
01:43:28,039 --> 01:43:29,399
I want to pick Kevin ash Or I want to

2290
01:43:29,439 --> 01:43:31,159
pick this guy from you know, the add Tude era

2291
01:43:31,239 --> 01:43:32,560
or whatever. He's like, well, you need to get this

2292
01:43:32,560 --> 01:43:34,319
guy in my rise by getting the super duper Pass,

2293
01:43:34,359 --> 01:43:38,000
and you need It's just it is insane, the level

2294
01:43:38,319 --> 01:43:45,119
of just greedy casino card pack bullshit. It is fucking awful.

2295
01:43:45,159 --> 01:43:48,399
I really really hate it. And even if the game

2296
01:43:48,680 --> 01:43:51,720
was very, very good, this shit is so aggressive it

2297
01:43:51,720 --> 01:43:54,640
would turn me off. But the game itself is middling

2298
01:43:54,680 --> 01:43:58,800
at best, and it's just I have no fucking time

2299
01:43:58,800 --> 01:44:02,159
for this horseshit. I you love wrestling, I love video games.

2300
01:44:02,520 --> 01:44:03,920
This makes me hate both of them.

2301
01:44:04,279 --> 01:44:07,800
Speaker 1: Me my cash grab every time, I like, I think

2302
01:44:08,119 --> 01:44:10,720
I have a good understanding and grasp on the video

2303
01:44:10,760 --> 01:44:15,319
game industry. I'll see that like FIFA Ultimate before they

2304
01:44:15,399 --> 01:44:19,359
drop the name made seven billion dollars in twenty twenty two,

2305
01:44:19,439 --> 01:44:22,520
And I'm like, I don't understand people's habits at all.

2306
01:44:22,560 --> 01:44:25,239
Who is playing this? And obviously I know FIFA's big

2307
01:44:25,239 --> 01:44:27,039
on a it was big on a level that like

2308
01:44:27,239 --> 01:44:28,399
we we can't confirm.

2309
01:44:28,479 --> 01:44:30,600
Speaker 2: But the NBA two K like you know, like that's

2310
01:44:30,640 --> 01:44:32,840
more like people watch basketball in this country and like

2311
01:44:32,880 --> 01:44:34,680
I'm sure those people are all over this country and

2312
01:44:34,800 --> 01:44:37,119
spending a lounch of money on this and I don't

2313
01:44:37,119 --> 01:44:39,239
know who these people are. It seems it's it's just

2314
01:44:39,279 --> 01:44:40,880
a few whales that are keeping this thing up and

2315
01:44:40,920 --> 01:44:41,479
making billions.

2316
01:44:41,520 --> 01:44:45,479
Speaker 4: The NFL like Coach simulator games that are like exploding

2317
01:44:45,680 --> 01:44:50,239
people love sports really, my god, Coach sims are huge.

2318
01:44:50,560 --> 01:44:50,720
Speaker 2: Oh.

2319
01:44:50,760 --> 01:44:53,319
Speaker 1: I don't mean I'm surprised that many people like playing

2320
01:44:53,359 --> 01:44:56,399
sports games. I'm surprised there's that many people spending money

2321
01:44:56,439 --> 01:44:59,520
and Ultimate Team on these cards that generates seven billion

2322
01:44:59,600 --> 01:45:00,560
dollars in a year.

2323
01:45:00,920 --> 01:45:02,199
Speaker 2: It's fucking nuts.

2324
01:45:02,279 --> 01:45:03,640
Speaker 1: Yeah, yeah, it's crazy.

2325
01:45:03,920 --> 01:45:05,279
Speaker 2: I don't know, what does it seem like? I like

2326
01:45:05,560 --> 01:45:07,720
every ad I see now is for some gambling thing now,

2327
01:45:07,840 --> 01:45:10,039
and it's just like, this feels like gambling. It's like shit,

2328
01:45:10,079 --> 01:45:12,079
apparently gambling is real popular these days.

2329
01:45:12,279 --> 01:45:15,079
Speaker 1: Yeah, oh god, I fucking hate it. It's ruining the

2330
01:45:15,840 --> 01:45:18,079
viewing experience for my State Warriors.

2331
01:45:18,399 --> 01:45:21,039
Speaker 4: Gambling has been in games for a really long time,

2332
01:45:21,119 --> 01:45:24,520
and it's just one of those like edge cases where

2333
01:45:24,520 --> 01:45:27,079
I don't really have a problem with loot boxes and

2334
01:45:27,119 --> 01:45:27,880
things like that.

2335
01:45:28,039 --> 01:45:29,960
Speaker 3: I just think that there is a level.

2336
01:45:29,720 --> 01:45:32,560
Speaker 4: Of greed that we are rewarding game companies when they

2337
01:45:32,600 --> 01:45:35,159
are making this amount of money where we're like, I

2338
01:45:35,199 --> 01:45:37,680
think we're learning the wrong lessons here.

2339
01:45:38,319 --> 01:45:44,560
Speaker 1: Yeah, yeah, don't No, I don't either, But Mary, what

2340
01:45:45,119 --> 01:45:46,159
creature kitchen?

2341
01:45:47,279 --> 01:45:48,239
Speaker 3: Creature kitchen?

2342
01:45:48,479 --> 01:45:50,840
Speaker 1: Old timing Like it wasn't my head.

2343
01:45:51,239 --> 01:45:53,920
Speaker 3: It kind of has a weird vibe.

2344
01:45:54,079 --> 01:45:56,960
Speaker 4: I'm really I'm trying to describe it, but it's a strange,

2345
01:45:57,399 --> 01:46:01,319
strange game surreal I'm gonna say it's like a sci

2346
01:46:01,439 --> 01:46:07,279
fi otherworldly universe game where you go to a cabin.

2347
01:46:07,039 --> 01:46:08,479
Speaker 3: In the middle of the night, in the middle of

2348
01:46:08,479 --> 01:46:09,079
the woods.

2349
01:46:09,359 --> 01:46:13,079
Speaker 4: It's dark, but it's not too creepy vibe.

2350
01:46:13,800 --> 01:46:16,720
Speaker 2: It's always making me think of mouth washing a little

2351
01:46:16,760 --> 01:46:19,079
bit just like that weird kind of low poly vibe.

2352
01:46:19,119 --> 01:46:22,159
Speaker 1: You know, es, what was the what was the game

2353
01:46:22,760 --> 01:46:23,600
Fred is watching?

2354
01:46:23,720 --> 01:46:24,199
Speaker 2: Or Fred?

2355
01:46:24,880 --> 01:46:28,560
Speaker 1: Oh? Yeah, like last year he's looking No, no, no, no, sorry,

2356
01:46:28,600 --> 01:46:32,239
he's looking as he's looking in the windhill neighbor. Was

2357
01:46:32,239 --> 01:46:34,119
that it? No, he was looking at Mary you talked

2358
01:46:34,119 --> 01:46:35,279
about look outside.

2359
01:46:35,479 --> 01:46:39,239
Speaker 4: Yes, that's what its okay, okay, yeah, I'm with you.

2360
01:46:39,439 --> 01:46:42,680
Speaker 3: I I think that this game is is cozier than

2361
01:46:42,760 --> 01:46:43,720
it looks on the onset.

2362
01:46:43,720 --> 01:46:45,279
Speaker 4: You might be like, oh, is this like a creepy

2363
01:46:45,399 --> 01:46:47,920
game with ghosts and like there are like weird ethereal

2364
01:46:47,960 --> 01:46:50,039
creatures out there, but check this.

2365
01:46:51,000 --> 01:46:53,239
Speaker 3: You need to take a photo of them on a polaroid.

2366
01:46:53,319 --> 01:46:55,560
Speaker 4: If you can successfully get a photo of them, your

2367
01:46:55,720 --> 01:46:58,960
secret book will tell you the foods.

2368
01:46:58,600 --> 01:46:59,119
Speaker 2: That they like.

2369
01:46:59,279 --> 01:47:00,760
Speaker 3: And then you go to your kitchen.

2370
01:47:01,359 --> 01:47:04,720
Speaker 4: You make foods with uh, the stuff that's in your pantry,

2371
01:47:04,920 --> 01:47:08,000
and you find more food as the game goes on.

2372
01:47:08,079 --> 01:47:09,880
But you make these like you'll make a dish like

2373
01:47:09,920 --> 01:47:13,000
macaroni and cheese or a cheese sandwich, simple ones.

2374
01:47:13,039 --> 01:47:15,199
Speaker 3: At first, you give them to the creatures.

2375
01:47:15,239 --> 01:47:17,640
Speaker 4: They'll give you a key to unlock new pantry doors

2376
01:47:17,640 --> 01:47:19,119
to give you more ingredients so.

2377
01:47:19,079 --> 01:47:21,680
Speaker 3: You can find more animals and make more food for them.

2378
01:47:21,720 --> 01:47:24,279
And that's the game. You guys.

2379
01:47:24,560 --> 01:47:27,479
Speaker 2: It sounds like what was a clover pit, but instead

2380
01:47:27,479 --> 01:47:29,479
of like playing a slot machine so you don't die,

2381
01:47:29,640 --> 01:47:32,039
it sounds like you're just a bunch of raccoons.

2382
01:47:32,319 --> 01:47:34,079
Speaker 3: Keep bringing up really scary games.

2383
01:47:34,159 --> 01:47:38,159
Speaker 4: This game is so it's not scary, but it has

2384
01:47:38,399 --> 01:47:42,000
I did get I actually times post.

2385
01:47:44,039 --> 01:47:46,800
Speaker 3: It's a I consider this a very wholesome game.

2386
01:47:47,000 --> 01:47:51,840
Speaker 4: You'll you'll run across a ghost by the rat zone.

2387
01:47:52,199 --> 01:47:55,479
Speaker 3: The rat zone in this game, they're killing.

2388
01:47:56,760 --> 01:48:00,520
Speaker 1: Look, it's a compelling looking game that I want to

2389
01:48:00,560 --> 01:48:03,279
play it.

2390
01:48:03,279 --> 01:48:04,720
Speaker 3: It's very cute, you guys.

2391
01:48:04,760 --> 01:48:05,079
Speaker 1: I was.

2392
01:48:05,279 --> 01:48:09,159
Speaker 4: I was surprised at what a delightful experience.

2393
01:48:09,199 --> 01:48:10,560
Speaker 3: I'm so glad you guys are doing this.

2394
01:48:10,800 --> 01:48:14,920
Speaker 1: No, no, not because your records someone else for a while, Mike,

2395
01:48:15,039 --> 01:48:16,560
was it you that told me about Creature Kitchen?

2396
01:48:17,039 --> 01:48:19,000
Speaker 2: Yeah, I'm gonna get.

2397
01:48:18,880 --> 01:48:20,600
Speaker 1: It because I was telling you, like how I say

2398
01:48:20,960 --> 01:48:21,960
creature kitchen?

2399
01:48:25,119 --> 01:48:28,279
Speaker 2: Yeah yeah, yeah yeah, try it out?

2400
01:48:28,319 --> 01:48:31,079
Speaker 1: Try it out. Oh yeah, I promise. It's cozy. It's

2401
01:48:31,319 --> 01:48:35,279
it's cozy, creepy. There's a there's a there's a cute

2402
01:48:35,359 --> 01:48:38,760
raccoon and you could just sit with your friends and

2403
01:48:38,840 --> 01:48:39,439
take it all in.

2404
01:48:40,319 --> 01:48:41,840
Speaker 2: That's that is what I.

2405
01:48:41,760 --> 01:48:43,359
Speaker 3: Was going to say.

2406
01:48:43,560 --> 01:48:46,399
Speaker 1: Sorry, this looks really good. Thank you for the record

2407
01:48:46,439 --> 01:48:47,000
for both of you.

2408
01:48:47,239 --> 01:48:50,560
Speaker 4: I think it's I think it's a delightful game.

2409
01:48:50,960 --> 01:48:51,960
Speaker 3: I was surprised.

2410
01:48:52,000 --> 01:48:53,479
Speaker 4: And you can beat it in about a night, so

2411
01:48:53,560 --> 01:48:56,399
like again, I I think you could beat this in

2412
01:48:56,520 --> 01:48:58,680
like five six hours.

2413
01:48:58,680 --> 01:49:00,439
Speaker 3: I don't know, depending on how good, how how good

2414
01:49:00,479 --> 01:49:01,159
at games you are.

2415
01:49:01,720 --> 01:49:05,880
Speaker 4: And also the kitchen stuff has chopping, it has like blending.

2416
01:49:06,359 --> 01:49:10,560
It's a funky kitchen. It's a magical kitchen. So if

2417
01:49:10,600 --> 01:49:14,079
you're making like, I don't know, a guacamole, for example,

2418
01:49:14,159 --> 01:49:18,880
you'll put like an avocado and mix it with salt

2419
01:49:18,960 --> 01:49:20,479
in a mixer and that makes squawk.

2420
01:49:21,560 --> 01:49:23,680
Speaker 3: Obviously there's more to it, but that's enough for the game.

2421
01:49:23,920 --> 01:49:28,279
Speaker 4: And then if you put that in the oven with nachos,

2422
01:49:28,399 --> 01:49:31,319
it makes nachos. So it's like it bends the rules

2423
01:49:31,359 --> 01:49:33,239
of cooking. You don't actually have to like be a

2424
01:49:33,239 --> 01:49:36,319
good kitchen person to figure this out, but it's just

2425
01:49:36,439 --> 01:49:38,279
enough that makes it exciting to make a dish.

2426
01:49:38,560 --> 01:49:42,920
Speaker 2: It's good on steam Deck, Yes it is. Okay, I'm in.

2427
01:49:43,680 --> 01:49:45,279
Speaker 3: I liked it. I'm glad.

2428
01:49:45,319 --> 01:49:47,680
Speaker 4: I'm glad that you guys are interested in it. I

2429
01:49:47,680 --> 01:49:49,439
felt like this was a hidden to me. I felt

2430
01:49:49,439 --> 01:49:51,039
like this was a hidden gem. I hadn't heard too

2431
01:49:51,079 --> 01:49:54,600
many people talk about this, but I really like it.

2432
01:49:54,680 --> 01:50:00,000
Speaker 1: Only fucking and thirty seven of them give me positive reviews.

2433
01:50:00,399 --> 01:50:04,960
Speaker 4: I mean, I would say, it's no uh, marathon or

2434
01:50:04,960 --> 01:50:07,079
whatever you guys are talking about what.

2435
01:50:07,199 --> 01:50:09,000
Speaker 2: I'm probably gonna like this more than marathon.

2436
01:50:10,279 --> 01:50:14,560
Speaker 1: Yeah, I want to play this other fucking Okay, in

2437
01:50:14,600 --> 01:50:17,520
the video on Steam, the way, the fucking the crow

2438
01:50:17,680 --> 01:50:21,359
was flying toward the front porch, toward like the player

2439
01:50:21,880 --> 01:50:24,359
and to land, he just like crashed on his chest

2440
01:50:24,399 --> 01:50:26,239
and then got up as if he was fine.

2441
01:50:26,520 --> 01:50:31,159
Speaker 2: Oh, there's like chopping carrots mini games, and this is

2442
01:50:31,199 --> 01:50:32,199
some Maria ware ship.

2443
01:50:32,359 --> 01:50:35,159
Speaker 4: I like, you have to flip the pan if you so,

2444
01:50:35,199 --> 01:50:38,119
when you cook like an egg, you have to successfully

2445
01:50:38,279 --> 01:50:40,880
flip the pan to cook the egg, and if you don't,

2446
01:50:40,880 --> 01:50:42,279
you burn it, then you have to throw it out

2447
01:50:42,359 --> 01:50:43,399
and get a new egg.

2448
01:50:43,560 --> 01:50:46,039
Speaker 1: I saw you playing this on stream. I saw the

2449
01:50:46,079 --> 01:50:48,159
egg thing, and you completely fucked it up.

2450
01:50:48,479 --> 01:50:52,239
Speaker 4: I'm actually not great at cooking eggs and flipping them

2451
01:50:52,279 --> 01:50:54,159
in this game, and it was a bit frustrating, but

2452
01:50:54,199 --> 01:50:55,600
I figured it out over time.

2453
01:50:55,720 --> 01:50:58,000
Speaker 1: But yeah, you make both puzzles.

2454
01:50:58,319 --> 01:51:01,199
Speaker 3: You. Oh, there's little old puzzles throughout.

2455
01:51:01,279 --> 01:51:03,840
Speaker 4: You'll be like, what's this plot of grand ground And

2456
01:51:03,880 --> 01:51:06,680
it looks like maybe I might need to like do

2457
01:51:06,800 --> 01:51:10,000
some planting, Like they keep giving you little there's little

2458
01:51:10,039 --> 01:51:12,560
puzzles throughout. I only got stuck once. There was one

2459
01:51:12,560 --> 01:51:15,039
puzzle that I like, I got really stuck on, but

2460
01:51:15,079 --> 01:51:17,079
everything else I figured it out and I felt really

2461
01:51:17,119 --> 01:51:19,319
smart when you when you do it. And yeah, there's

2462
01:51:19,319 --> 01:51:21,359
like little ghosts and stuff, but they're not too creepy,

2463
01:51:21,399 --> 01:51:22,840
but they'll they might surprise you.

2464
01:51:23,520 --> 01:51:26,439
Speaker 1: There's like a little like an underground network of pantries.

2465
01:51:26,479 --> 01:51:27,039
It looks like.

2466
01:51:27,720 --> 01:51:32,560
Speaker 4: There's it's essentially an endless Barbarian basically, it's an endless

2467
01:51:32,600 --> 01:51:35,119
sentry and there is a there is like a pantry

2468
01:51:35,159 --> 01:51:38,560
being as well, like hopefully you can find them.

2469
01:51:38,720 --> 01:51:39,960
Speaker 1: That's a back rooms.

2470
01:51:40,319 --> 01:51:42,439
Speaker 3: There's secrets everywhere. It's it's cute.

2471
01:51:42,479 --> 01:51:45,279
Speaker 4: You'll see like the book contains a lot of secrets

2472
01:51:45,279 --> 01:51:47,960
for you to know. Oh, I've never seen this creature

2473
01:51:47,960 --> 01:51:50,319
in person before, and yeah, I don't want to give

2474
01:51:50,319 --> 01:51:51,720
it away because I very long game.

2475
01:51:52,159 --> 01:51:54,159
Speaker 2: I I'm in. I'm playing this, okay good.

2476
01:51:54,199 --> 01:51:55,319
Speaker 3: I think you guys will like it.

2477
01:51:55,560 --> 01:51:58,239
Speaker 1: Speaking of cozy games, Mary, you have don't spoil any

2478
01:51:58,279 --> 01:52:02,680
thing because I have not played yet, but you finished Requiem.

2479
01:52:05,319 --> 01:52:06,439
Speaker 3: I will not spoil it.

2480
01:52:06,520 --> 01:52:09,359
Speaker 4: I just wanted to let you both know because the

2481
01:52:09,439 --> 01:52:12,359
last time we were here, Dan, you had beaten it

2482
01:52:12,399 --> 01:52:15,079
and reviewed it, and I had only played I want

2483
01:52:15,079 --> 01:52:17,279
to say, like nine hours of it. I have completed

2484
01:52:17,279 --> 01:52:20,560
the game. I think it's phenomenal. It might be my

2485
01:52:20,640 --> 01:52:23,880
favorite Resident Evil. I think it's I think it's just

2486
01:52:24,159 --> 01:52:27,720
that damn good. I really don't have a lot of

2487
01:52:27,760 --> 01:52:29,720
issues with it. I will say the front half is

2488
01:52:29,800 --> 01:52:34,039
just by far my favorite part, but I think the

2489
01:52:34,079 --> 01:52:36,319
second half is funny, and there's like a real fun

2490
01:52:36,359 --> 01:52:40,560
like motorcycle sequence where you like chasing people and there's a.

2491
01:52:40,560 --> 01:52:41,159
Speaker 3: Lot of action.

2492
01:52:41,600 --> 01:52:43,760
Speaker 4: It has a lot of nods to earlier Resident Evils,

2493
01:52:43,760 --> 01:52:46,319
which I appreciate and respect, and I even think, like

2494
01:52:46,359 --> 01:52:50,039
the final boss fight was pretty fun. So I won't

2495
01:52:50,079 --> 01:52:51,359
get into it, but I just want to let you

2496
01:52:51,399 --> 01:52:53,640
guys know. I just I think it's fantastic and I

2497
01:52:54,000 --> 01:52:59,000
can't wait. I can't wait to experience it again, which

2498
01:52:59,079 --> 01:53:01,560
I know I will all play again, but yeah, very good,

2499
01:53:01,640 --> 01:53:01,960
very good.

2500
01:53:02,039 --> 01:53:04,079
Speaker 2: It is such a fun one when you've played through it,

2501
01:53:04,079 --> 01:53:06,039
like it's incredible play through your first time, and then

2502
01:53:06,119 --> 01:53:08,439
like to watch people knowing what's coming up, So like

2503
01:53:08,479 --> 01:53:10,520
I've been watching Kyles stream and I've been went Boks

2504
01:53:10,520 --> 01:53:12,000
playing it, so I've been like, you know, if I'm

2505
01:53:12,000 --> 01:53:13,600
walking up and I see she's playing, I'm sitting on

2506
01:53:13,600 --> 01:53:14,960
the couch, I'm like, oh, I know it's coming up

2507
01:53:15,000 --> 01:53:17,840
here early act and we talked about a ton me

2508
01:53:17,840 --> 01:53:20,560
and her, and it's so cool that like every time

2509
01:53:21,239 --> 01:53:23,920
she feels like she's like just barely scraping by, it's

2510
01:53:23,920 --> 01:53:26,079
like she has no health items, she has one bullet.

2511
01:53:26,119 --> 01:53:28,279
There's three fucking zombies in that hallway. How the fuck

2512
01:53:28,319 --> 01:53:30,119
am I going to get through there? The game is

2513
01:53:30,199 --> 01:53:33,319
so good at writing that line of always keeping as grace,

2514
01:53:33,359 --> 01:53:36,319
specifically of like keeping like how the fuck am I

2515
01:53:36,359 --> 01:53:38,520
supposed to do this? I'm fucking dead, and like yet

2516
01:53:38,960 --> 01:53:42,520
you always are progressing and it's doing some voodoo in

2517
01:53:42,520 --> 01:53:44,680
the background where it's like making it all work, and

2518
01:53:44,720 --> 01:53:46,560
like whether it's like giving you more mo if you've

2519
01:53:46,560 --> 01:53:48,920
died a few times, or making that thing a little.

2520
01:53:48,680 --> 01:53:51,960
Speaker 3: Yes, they're kind to you, but it's secret, secret.

2521
01:53:52,199 --> 01:53:54,439
Speaker 2: Not in your face at all, and it's like you

2522
01:53:54,479 --> 01:53:56,840
will always progress. There's not a lot of like banging

2523
01:53:56,840 --> 01:53:58,319
your head against the thing and I've died here ten

2524
01:53:58,359 --> 01:54:01,159
times in a row, like it is pulling whatever strings

2525
01:54:01,199 --> 01:54:04,079
it's been doing in the background in a very subtle way.

2526
01:54:04,119 --> 01:54:07,079
That like the just the pacing, the difficulty it is,

2527
01:54:07,239 --> 01:54:09,199
this is a masterful fucking game.

2528
01:54:09,600 --> 01:54:13,319
Speaker 4: Yeah, the amount of detail as well that they've done,

2529
01:54:13,560 --> 01:54:14,600
even with little things.

2530
01:54:14,640 --> 01:54:17,159
Speaker 3: If I guess I was learning, if you.

2531
01:54:17,199 --> 01:54:20,439
Speaker 4: Stay in the save room long enough, you unload your

2532
01:54:20,479 --> 01:54:23,439
weapon because you're not using it, and then if you

2533
01:54:23,560 --> 01:54:26,560
leave the save room, you reload your weapon. And it's

2534
01:54:26,600 --> 01:54:30,239
just a custom animation that they made for zero point

2535
01:54:30,600 --> 01:54:33,600
zero one percent of the player base that would sit

2536
01:54:33,640 --> 01:54:35,399
in the waiting room for that long.

2537
01:54:35,920 --> 01:54:38,399
Speaker 3: But to me, that's a good example of like these

2538
01:54:38,439 --> 01:54:40,000
devs put a lot.

2539
01:54:39,720 --> 01:54:44,840
Speaker 4: Of energy into the behind the scenes, the animation styles,

2540
01:54:44,920 --> 01:54:49,560
the story. It's all very calculated. It's very plotted out.

2541
01:54:49,640 --> 01:54:51,920
This like you said, this is a masterclass. This is

2542
01:54:51,960 --> 01:54:57,800
a highly refined experience. They thought about everything and there's

2543
01:54:57,840 --> 01:55:00,399
some really good throwbacks that I can't wait.

2544
01:55:00,279 --> 01:55:00,960
Speaker 1: For you to experience.

2545
01:55:01,000 --> 01:55:02,840
Speaker 3: Mike. It's a it's a fantastic game.

2546
01:55:03,000 --> 01:55:06,079
Speaker 4: So yeah, really really happy with when I rolled credits

2547
01:55:06,079 --> 01:55:08,960
and there's a couple of different credit sequences and you

2548
01:55:09,039 --> 01:55:10,880
get this.

2549
01:55:10,800 --> 01:55:13,319
Speaker 2: Isn't a spoiler, but boy, the bad one. It's like,

2550
01:55:13,560 --> 01:55:17,279
I think I got the bad ending. It's it's yeah,

2551
01:55:17,520 --> 01:55:20,760
you did, It's insane. Well immediately it tells you. It's

2552
01:55:20,760 --> 01:55:22,199
like you can go back and try something else if

2553
01:55:22,199 --> 01:55:22,600
you want to do.

2554
01:55:22,920 --> 01:55:25,000
Speaker 3: You want to try again, it's up to you. And

2555
01:55:25,000 --> 01:55:28,560
it's just like I think I do. I'm amazed to

2556
01:55:28,600 --> 01:55:30,000
even let you roll credits. I'm surprised.

2557
01:55:30,079 --> 01:55:32,560
Speaker 4: It's not like you lose, but it like literally lets

2558
01:55:32,560 --> 01:55:33,279
you roll credits.

2559
01:55:33,319 --> 01:55:34,159
Speaker 2: It's kind of nuts.

2560
01:55:34,279 --> 01:55:37,119
Speaker 1: Yeah, but anyway, I can't wait to play it. I'm

2561
01:55:37,159 --> 01:55:40,720
holding off. I'll play at some point soon ish maybe

2562
01:55:40,760 --> 01:55:41,159
not yep.

2563
01:55:41,880 --> 01:55:44,159
Speaker 4: I think there's a lot on our plates, especially with

2564
01:55:44,199 --> 01:55:48,359
all the travel, but UH definitely can't wait for for

2565
01:55:48,960 --> 01:55:49,520
uh you.

2566
01:55:49,479 --> 01:55:51,720
Speaker 3: To experience it and for us to talk about it.

2567
01:55:52,000 --> 01:55:53,960
Speaker 1: Same do you want to talk about emails?

2568
01:55:54,319 --> 01:55:56,760
Speaker 2: Yeah?

2569
01:55:57,239 --> 01:55:59,479
Speaker 1: Alright. As a reminder, you can run through Firescape cast

2570
01:55:59,560 --> 01:56:02,000
at gmail for questions to be read on the show.

2571
01:56:02,560 --> 01:56:04,399
Got a bunch of good ones since the last episode,

2572
01:56:04,399 --> 01:56:07,359
thank you. In fact, this email section is quite the rollercoaster,

2573
01:56:07,920 --> 01:56:10,079
so let's dive right in.

2574
01:56:10,439 --> 01:56:10,720
Speaker 2: Mary.

2575
01:56:10,760 --> 01:56:16,079
Speaker 1: Do you to read this first one? This? Yeah?

2576
01:56:16,279 --> 01:56:16,560
Speaker 2: All right?

2577
01:56:16,560 --> 01:56:17,279
Speaker 3: How dare you?

2578
01:56:21,159 --> 01:56:21,399
Speaker 1: Hey?

2579
01:56:21,560 --> 01:56:25,880
Speaker 4: Fucker's Day one listener, big fan of y'all. Deal breaker

2580
01:56:26,000 --> 01:56:30,920
scenario if you're with the perfect partner and every way imaginable,

2581
01:56:31,319 --> 01:56:34,479
but they have to have sex with you every single

2582
01:56:34,560 --> 01:56:38,439
day and they have to constantly talk like Scooby Doo

2583
01:56:38,520 --> 01:56:40,840
during it, and you have to go along with it.

2584
01:56:41,319 --> 01:56:42,039
Speaker 3: Do you think you.

2585
01:56:42,000 --> 01:56:45,880
Speaker 4: Would survive asking for a friend? Allie from Toronto ps.

2586
01:56:46,439 --> 01:56:48,760
When you finish, they yell rotro.

2587
01:56:50,119 --> 01:56:58,800
Speaker 2: Yeah, I'd survive surviving certainly request that we're all fantasy,

2588
01:56:59,279 --> 01:57:02,039
we're all happily. I trothed? Is that the word? So

2589
01:57:02,079 --> 01:57:05,399
I'm trying to a picture before that. Okay, let's say

2590
01:57:05,479 --> 01:57:10,119
I'm I'm eighteen, I'm looking to meet someone. I don't

2591
01:57:10,119 --> 01:57:12,359
have a girlfriend or anything, and this is the situation.

2592
01:57:13,720 --> 01:57:18,239
Is it? It's just like a thing I'm thinking way

2593
01:57:18,239 --> 01:57:20,279
back to when I'm a young man looking to meet

2594
01:57:20,279 --> 01:57:22,199
someone and things like that. You know, I get a

2595
01:57:22,239 --> 01:57:24,800
girlfriend and all that I'm trying to think, is this like,

2596
01:57:24,880 --> 01:57:26,800
are we looking for marriage material or are we just

2597
01:57:26,840 --> 01:57:29,079
doing Is this just a xenion atop situation?

2598
01:57:30,039 --> 01:57:32,239
Speaker 1: What do you mean? Is it? What? What do you mean? Like?

2599
01:57:32,239 --> 01:57:35,359
Speaker 2: Are you looking for marrying stuff? Or is it just

2600
01:57:35,399 --> 01:57:37,760
like sheer lost Genie onotop.

2601
01:57:37,960 --> 01:57:40,039
Speaker 4: You're basically saying that you could do it for a

2602
01:57:40,079 --> 01:57:42,720
certain period of time, but you probably wouldn't want to

2603
01:57:42,760 --> 01:57:45,600
marry this individual. But if you were to date this person,

2604
01:57:45,680 --> 01:57:47,319
you could bang them every day.

2605
01:57:47,439 --> 01:57:49,119
Speaker 2: I mean, but even if everything was perfect and it

2606
01:57:49,199 --> 01:57:50,880
was a marriage and be with them every day thing.

2607
01:57:51,479 --> 01:57:53,319
I don't think that's the worst faith.

2608
01:57:53,560 --> 01:57:55,520
Speaker 1: I don't know that everything would be perfect if they're

2609
01:57:55,520 --> 01:57:58,640
speaking like a cartoon mystery solving dog every time we

2610
01:57:58,680 --> 01:57:59,520
have sex every day?

2611
01:57:59,680 --> 01:58:02,159
Speaker 2: I don't want it, but it's like, is that the

2612
01:58:02,159 --> 01:58:02,920
most important thing?

2613
01:58:04,560 --> 01:58:07,960
Speaker 1: I kind of want it? No part of the ship,

2614
01:58:08,079 --> 01:58:14,600
damn kind I kind of want it. Uh yeah, if

2615
01:58:14,600 --> 01:58:20,640
I'm if I'm imparting this on my wife, it's pretty funny,

2616
01:58:21,239 --> 01:58:25,239
but I yeah, it would be odd if she saidt

2617
01:58:25,319 --> 01:58:28,840
row every time not but not a deal breaker.

2618
01:58:28,880 --> 01:58:31,319
Speaker 4: I would say, what if like when you like, whip

2619
01:58:31,359 --> 01:58:33,600
it out and she's like rocks.

2620
01:58:34,159 --> 01:58:37,399
Speaker 1: It's like I could come back to your school, Sapa.

2621
01:58:37,800 --> 01:58:40,199
Speaker 2: None of us is setting the mood I want in there.

2622
01:58:40,439 --> 01:58:44,880
Speaker 4: No, no, yeah, you have to like separate your mind

2623
01:58:44,960 --> 01:58:47,800
into two different pieces. It reminds me of like that

2624
01:58:47,920 --> 01:58:52,319
scene from Scary Movie where there's like a gross, scary

2625
01:58:52,560 --> 01:58:55,159
monster that comes out from the shadows, but she's got

2626
01:58:55,159 --> 01:58:57,279
a banging body, and then like it just shows him

2627
01:58:57,720 --> 01:58:59,640
a scene later having sex with her and he just

2628
01:58:59,640 --> 01:59:01,119
puts a on her head, like.

2629
01:59:01,399 --> 01:59:04,119
Speaker 3: Sure, sure, don't you think you just put some headphones in?

2630
01:59:04,640 --> 01:59:07,880
Speaker 1: So you're telling me I need to dissociate during sex.

2631
01:59:08,199 --> 01:59:12,560
Speaker 3: Or like cover up that one component ballgag.

2632
01:59:12,680 --> 01:59:15,199
Speaker 2: I think it's the spirit. I think that's against the spirit.

2633
01:59:15,439 --> 01:59:18,039
I think it needs I don't have.

2634
01:59:17,920 --> 01:59:19,399
Speaker 3: To embrace that freaky shit.

2635
01:59:19,560 --> 01:59:21,680
Speaker 4: I can add my own freaky shit and beat their

2636
01:59:21,720 --> 01:59:22,840
freaky shit to the punch.

2637
01:59:23,039 --> 01:59:25,520
Speaker 2: Now you're getting Scooby Doo whispers in your ear, you know,

2638
01:59:25,920 --> 01:59:28,000
like these are the sweet nothlings here?

2639
01:59:29,239 --> 01:59:31,399
Speaker 1: Which movie was it? It's a scary movie, he said.

2640
01:59:31,479 --> 01:59:33,079
Speaker 3: I think it's the first one. Do you know what

2641
01:59:33,119 --> 01:59:33,800
I'm talking about?

2642
01:59:33,800 --> 01:59:36,159
Speaker 2: It's ionic seeing that movie back when I came out

2643
01:59:36,199 --> 01:59:39,159
and I don't remember this, but I completely believe that

2644
01:59:39,039 --> 01:59:41,079
that sounds like the most scary movie joke.

2645
01:59:41,079 --> 01:59:43,479
Speaker 3: I guess it's an iconic like sequence.

2646
01:59:43,520 --> 01:59:47,199
Speaker 4: He's it's the I think it's yeah, one of the ways,

2647
01:59:47,239 --> 01:59:52,319
and he's like, it's a creepy ghosty monster. And her

2648
01:59:52,359 --> 01:59:55,239
face she's got a tongue that's really long and fucked up,

2649
01:59:56,560 --> 01:59:58,560
but her body is incredible, and.

2650
01:59:58,520 --> 02:00:01,880
Speaker 3: When he sees it, he's like and like, yeah, I think.

2651
02:00:01,920 --> 02:00:04,640
Speaker 4: A couple scenes later they're doing it and he just

2652
02:00:04,640 --> 02:00:05,680
put a bag over her head.

2653
02:00:05,760 --> 02:00:06,600
Speaker 3: Like I think you could.

2654
02:00:07,119 --> 02:00:11,880
Speaker 4: I could see myself wearing headphones and dealing with a

2655
02:00:12,079 --> 02:00:16,439
really great partner in life and love and being like

2656
02:00:16,560 --> 02:00:18,920
I can handle all of this, but I am going

2657
02:00:18,960 --> 02:00:20,359
to put in my headphones.

2658
02:00:20,359 --> 02:00:21,600
Speaker 2: So what do you think that would hurt the feelings.

2659
02:00:22,680 --> 02:00:26,840
Speaker 3: It's just like they have to compromise. That's marriage, I guess.

2660
02:00:27,000 --> 02:00:31,319
Speaker 4: Yeah, And they're weird and like I would, I would

2661
02:00:31,520 --> 02:00:34,560
openly say I love you very much and like let's

2662
02:00:34,600 --> 02:00:37,439
get it on. Uh now it's time for the headphones

2663
02:00:37,439 --> 02:00:38,079
and your ballgag.

2664
02:00:38,159 --> 02:00:39,560
Speaker 2: Yeah, there's none of that Scooby Doo shit.

2665
02:00:39,840 --> 02:00:41,000
Speaker 3: Yeah, I mean they can do it.

2666
02:00:41,039 --> 02:00:42,479
Speaker 4: They can try, but they have to get past the

2667
02:00:42,520 --> 02:00:46,640
ballgag and my noise proof headphones and you know all

2668
02:00:46,640 --> 02:00:48,680
the other stuff I have going on in my ears.

2669
02:00:49,199 --> 02:00:52,359
Speaker 2: Good luck, it's a weird situation going on in there.

2670
02:00:52,720 --> 02:00:54,840
Speaker 4: Well, I would embrace it in that sense, like I

2671
02:00:54,840 --> 02:00:55,960
would accept them.

2672
02:00:55,920 --> 02:00:58,279
Speaker 2: But I would Yeah, deal breaker.

2673
02:00:59,399 --> 02:01:00,920
Speaker 4: No, I don't think it's a deal breaker. I think

2674
02:01:00,920 --> 02:01:04,560
there's like worse things that you could experience. There's a

2675
02:01:04,560 --> 02:01:07,319
lot of real miserable people out there.

2676
02:01:07,279 --> 02:01:12,600
Speaker 2: Lack of common interests, you know, different values, and yeah, definitely.

2677
02:01:12,640 --> 02:01:15,039
Speaker 4: Yeah, we're just like a meanie, like a person who's

2678
02:01:15,079 --> 02:01:18,840
not nice, or like that person alcoholic or something like that,

2679
02:01:18,920 --> 02:01:20,680
saying row when you come.

2680
02:01:20,760 --> 02:01:22,520
Speaker 3: It's like I can work around.

2681
02:01:22,720 --> 02:01:23,920
Speaker 2: It's a quirk. It's a quirk.

2682
02:01:24,399 --> 02:01:25,920
Speaker 1: Reminds me fine.

2683
02:01:25,960 --> 02:01:28,720
Speaker 3: I love them. I love you, baby.

2684
02:01:29,119 --> 02:01:32,039
Speaker 1: There's the fucking Jackie Gleason having sex with Scooby Doo.

2685
02:01:32,560 --> 02:01:36,159
I remember in college. I'm not gonna say which year

2686
02:01:36,159 --> 02:01:39,199
because that would out them. One of my not out them,

2687
02:01:39,319 --> 02:01:46,039
but one of my roommates we overheard him with a

2688
02:01:46,079 --> 02:01:50,920
woman and we discovered that when it's about to happen,

2689
02:01:51,199 --> 02:01:57,000
what he says is here it comes. That's his, that's his, Like, yeah,

2690
02:01:57,000 --> 02:01:58,319
that's now.

2691
02:01:58,199 --> 02:01:59,199
Speaker 3: That's a deal breaker.

2692
02:01:59,359 --> 02:02:01,319
Speaker 2: Is you're trying to funny or is that just what

2693
02:02:01,439 --> 02:02:01,720
is like?

2694
02:02:01,920 --> 02:02:02,279
Speaker 1: Don't you know?

2695
02:02:02,359 --> 02:02:03,800
Speaker 2: Lizard Brain says at the time.

2696
02:02:03,840 --> 02:02:05,479
Speaker 1: He didn't know we had gotten home and we heard

2697
02:02:05,520 --> 02:02:06,279
him in the room.

2698
02:02:06,479 --> 02:02:11,119
Speaker 2: It's shoot, but it's kind of in the same discussion

2699
02:02:12,079 --> 02:02:12,720
here it.

2700
02:02:14,439 --> 02:02:16,479
Speaker 1: All right, Well, thank you Ali shut. Do you want

2701
02:02:16,479 --> 02:02:17,880
to read this one from cold stare?

2702
02:02:18,720 --> 02:02:21,960
Speaker 2: Yes, I'm sure we've all seen something not hit our

2703
02:02:22,000 --> 02:02:25,279
expectations or fail, and you ask yourself how those in

2704
02:02:25,359 --> 02:02:28,079
charge could fuck up that badly? Obviously you knew better,

2705
02:02:28,159 --> 02:02:30,560
and if only those people in charge had access to

2706
02:02:30,600 --> 02:02:32,600
the knowledge you hold in your head, it would be

2707
02:02:32,640 --> 02:02:36,600
so simple. Are there any media properties, whether movies, music,

2708
02:02:36,720 --> 02:02:39,520
or games that you think could improve if you were

2709
02:02:39,560 --> 02:02:46,920
put in charge? Cheers? K hold star I think Twisted

2710
02:02:47,000 --> 02:02:51,199
Metal and I think Starfox are two series that I

2711
02:02:51,359 --> 02:02:54,359
deeply loved at a certain time, actually kind of around

2712
02:02:54,399 --> 02:02:56,359
the same period of the mid to late nineties and

2713
02:02:56,359 --> 02:03:00,239
maybe early two thousands that both lost their way going

2714
02:03:00,279 --> 02:03:05,199
past the first couple entries. And I think I I

2715
02:03:05,279 --> 02:03:06,640
think I have a good idea of like what made

2716
02:03:06,680 --> 02:03:08,960
those early games work and what made the later ones

2717
02:03:09,000 --> 02:03:10,760
not work? And I think there's just some very basic

2718
02:03:10,880 --> 02:03:13,319
things that like, if I could be like a creative director,

2719
02:03:13,359 --> 02:03:14,199
I could make those better.

2720
02:03:14,239 --> 02:03:18,039
Speaker 4: You know, I have a bit of a hubrist to me,

2721
02:03:18,520 --> 02:03:21,359
and I feel I love those I think that I

2722
02:03:21,439 --> 02:03:23,920
believe you. I actually like, can we just all pretend

2723
02:03:23,920 --> 02:03:27,079
that we have like an actual mind for this and

2724
02:03:27,159 --> 02:03:29,159
could do it? Like, I'm not a designer, I'm not

2725
02:03:29,199 --> 02:03:34,680
a director. I believe pretty strongly that I could fix

2726
02:03:35,279 --> 02:03:39,079
the Silent Hill movies, the Resident Evil movies, and the

2727
02:03:39,920 --> 02:03:42,640
movies they do need to be fixed.

2728
02:03:42,800 --> 02:03:45,840
Speaker 1: The Dune movies. You don't like, the Doom movies, Doom Oh,

2729
02:03:45,920 --> 02:03:47,720
Doom Oh, It's like, Okay, I didn't even know you

2730
02:03:47,720 --> 02:03:49,119
read the Doom books.

2731
02:03:49,479 --> 02:03:57,039
Speaker 4: Dune, Doom with the rock, Dune with their rock. I

2732
02:03:57,039 --> 02:04:01,000
believe I can fix that. I I think that they

2733
02:04:01,159 --> 02:04:03,239
just misunderstand the content. And I think there was a

2734
02:04:03,720 --> 02:04:07,239
really annoying producer or like owner in the space that

2735
02:04:07,399 --> 02:04:11,199
was like, I think I know what Resident Evil needs,

2736
02:04:11,319 --> 02:04:12,560
and it needs.

2737
02:04:12,840 --> 02:04:15,159
Speaker 3: Like a hot lady with a bunch of guns.

2738
02:04:15,199 --> 02:04:16,760
Speaker 4: And they weren't wrong, but I just think they like

2739
02:04:16,880 --> 02:04:20,039
fucked up all of the other material and went the

2740
02:04:20,079 --> 02:04:23,520
wrong direction with the Resident Evil franchise films, and I

2741
02:04:24,079 --> 02:04:27,079
do think that we could make such a good movie

2742
02:04:27,680 --> 02:04:29,359
with the original source material.

2743
02:04:29,800 --> 02:04:33,479
Speaker 1: The Barbarian director now m is and weapons director is

2744
02:04:33,520 --> 02:04:34,560
doing the next Resident Evil.

2745
02:04:35,039 --> 02:04:37,199
Speaker 3: I'm hoping.

2746
02:04:37,439 --> 02:04:41,039
Speaker 4: I'm hoping, and they called me, and I think that

2747
02:04:41,119 --> 02:04:44,399
the two of us together, I'm gonna really knock it

2748
02:04:44,439 --> 02:04:45,159
out of the park.

2749
02:04:47,399 --> 02:04:53,560
Speaker 1: Yeah, I'm genuinely hoping. His interview he gave or he

2750
02:04:53,640 --> 02:04:55,600
was saying, like the thing that all that are other

2751
02:04:55,640 --> 02:04:58,520
directors like forget, is that like it's survival horror. So

2752
02:04:58,520 --> 02:05:00,520
I really want to like convey the horror of like

2753
02:05:00,960 --> 02:05:03,199
being low on supplies but knowing you need to go

2754
02:05:03,199 --> 02:05:05,399
into a zombie infested basement and stuff like that. I'm like,

2755
02:05:05,399 --> 02:05:07,399
all right, seems like he knows what he's doing, so

2756
02:05:07,600 --> 02:05:10,520
like Keith feel yeah, yeah, yeah, yeah.

2757
02:05:10,359 --> 02:05:10,960
Speaker 3: He's so smart.

2758
02:05:11,000 --> 02:05:13,680
Speaker 4: And he went back in time four thousand years put

2759
02:05:13,680 --> 02:05:17,119
a go pro in Raccoon City so that you can

2760
02:05:17,159 --> 02:05:19,319
actually see everything time.

2761
02:05:20,359 --> 02:05:21,000
Speaker 1: That's smart.

2762
02:05:21,600 --> 02:05:23,199
Speaker 3: And he put the Twin Towers in it.

2763
02:05:23,399 --> 02:05:29,000
Speaker 2: Symbolism, Oh, symbolism, symbolism.

2764
02:05:30,159 --> 02:05:33,800
Speaker 1: I think I could uh do a better job of

2765
02:05:33,840 --> 02:05:37,680
managing the Golden State Warriors, for sure, Mike, I don't

2766
02:05:37,680 --> 02:05:38,239
know if I've.

2767
02:05:38,039 --> 02:05:40,359
Speaker 2: Ever heard of you talk about the Golden State Warriors,

2768
02:05:40,359 --> 02:05:43,880
and this is the third separate time this loves them.

2769
02:05:44,479 --> 02:05:45,960
Speaker 1: No, I like the Warriors a lot. I just don't

2770
02:05:46,000 --> 02:05:47,520
talk about them to you guys because I know it

2771
02:05:47,520 --> 02:05:50,479
would fall on deaf ears. That's fair, okay, But I've

2772
02:05:50,479 --> 02:05:53,239
also been thinking about we're going to see them on Sunday. Okay,

2773
02:05:53,560 --> 02:05:55,640
that's probably why I'm going to see them. Finally, I

2774
02:05:56,000 --> 02:05:56,600
can't believe.

2775
02:05:56,439 --> 02:05:58,039
Speaker 4: You didn't say like you feel like you could have

2776
02:05:58,079 --> 02:05:59,920
made like a shabblie better than they do it.

2777
02:06:00,800 --> 02:06:05,239
Speaker 1: Then, who I don't know. I'm not gonna make a

2778
02:06:05,239 --> 02:06:08,279
better than Raveno, that's fucking That's like saying I'm gonna

2779
02:06:08,279 --> 02:06:12,439
make a fucking better strand game than Hideo Kojima.

2780
02:06:14,560 --> 02:06:16,720
Speaker 3: No, I could give him a run for his money.

2781
02:06:16,800 --> 02:06:19,319
Speaker 1: Yeah, there's some, there's some. There's some chateaus there that

2782
02:06:19,359 --> 02:06:22,239
I could some producers I could probably out Shablee for sure.

2783
02:06:23,840 --> 02:06:26,800
I won't. I won't not say I could, but not

2784
02:06:26,960 --> 02:06:28,680
like the top places.

2785
02:06:28,399 --> 02:06:29,800
Speaker 3: Not the top places.

2786
02:06:30,279 --> 02:06:31,520
Speaker 2: No, I'm not.

2787
02:06:31,520 --> 02:06:36,800
Speaker 1: Gonna make a fucking Barollo better than Mascarello.

2788
02:06:36,960 --> 02:06:38,560
Speaker 2: Are these Golden State Warriors?

2789
02:06:39,119 --> 02:06:44,600
Speaker 1: Yeah? Those talk still Okay, so lost, Yeah, we know

2790
02:06:44,680 --> 02:06:44,960
you are.

2791
02:06:45,960 --> 02:06:53,560
Speaker 5: And here comes Mascarello passes to Mascarello and the three

2792
02:06:53,920 --> 02:06:57,239
Oh my god, Louis Roderer with a slam dunk.

2793
02:06:58,199 --> 02:06:59,920
Speaker 3: Yeah, that's exactly what they sound like.

2794
02:07:00,840 --> 02:07:07,000
Speaker 1: Is that both click at the free throw line?

2795
02:07:07,640 --> 02:07:08,840
Speaker 2: Long yolo?

2796
02:07:09,920 --> 02:07:16,479
Speaker 1: Okay, I'm uh yeah, no I I I also think

2797
02:07:16,520 --> 02:07:18,680
I could probably do a better job. What's like a

2798
02:07:18,720 --> 02:07:21,600
video game franchise that has lost its way? Zelda has

2799
02:07:21,600 --> 02:07:26,800
lost its way better than the Breath of a Wild tears.

2800
02:07:26,720 --> 02:07:30,520
Speaker 3: Ko a couple of things.

2801
02:07:30,600 --> 02:07:33,199
Speaker 1: Yeah, yeah, I could probably do a better job of

2802
02:07:34,000 --> 02:07:35,399
what's it was like a TV show?

2803
02:07:35,520 --> 02:07:38,560
Speaker 2: I feel like Terminator lost its way big time, but

2804
02:07:38,600 --> 02:07:40,279
like they're in a rough spot right now because it's

2805
02:07:40,359 --> 02:07:43,079
like Terminator one and two, two very different vibes, but

2806
02:07:43,199 --> 02:07:45,640
nailed both of them, every one of them passed, then

2807
02:07:46,439 --> 02:07:48,479
just totally missed what made one and two great?

2808
02:07:48,680 --> 02:07:51,479
Speaker 3: But do you think you can solve it?

2809
02:07:51,600 --> 02:07:53,880
Speaker 2: I think that's what makes Terminator especially hard, is like

2810
02:07:53,960 --> 02:07:56,000
you could go in there with the best of intentions

2811
02:07:56,039 --> 02:07:58,279
and try to do just like kind of that horror

2812
02:07:58,359 --> 02:07:59,920
of the first one of this thing that will not

2813
02:08:00,039 --> 02:08:02,319
stop until you're dead, or kind of the big budget,

2814
02:08:02,359 --> 02:08:05,479
you know, crazy Spectacle of two. But no matter how

2815
02:08:05,520 --> 02:08:07,119
good of intentions you are and how much of a

2816
02:08:07,159 --> 02:08:09,079
budget you have and how good of a writer you have,

2817
02:08:10,039 --> 02:08:14,199
it's an Arnold problem because he is so iconic that

2818
02:08:14,319 --> 02:08:17,520
like that is why once he was post Governor and everything,

2819
02:08:17,600 --> 02:08:19,520
like you know, Genesis and Dark Fight and stuff, they

2820
02:08:19,560 --> 02:08:22,000
kept bringing him back because it's like you talk about

2821
02:08:22,199 --> 02:08:26,199
a actor who is tied to a role inextricably. I

2822
02:08:26,199 --> 02:08:29,800
don't think even the best written and directed remake or

2823
02:08:30,239 --> 02:08:33,359
reimagining a Terminator would work if it's not Arnold.

2824
02:08:33,520 --> 02:08:34,439
Speaker 3: You know, you don't think so.

2825
02:08:34,520 --> 02:08:36,680
Speaker 4: You don't think there's any other actor that you could

2826
02:08:36,720 --> 02:08:40,760
like be Like this new Terminator has a different look.

2827
02:08:40,840 --> 02:08:43,159
Speaker 2: I mean, I guess it could be done. I don't.

2828
02:08:43,159 --> 02:08:45,239
I still think it's like Arnold's alive. I think maybe

2829
02:08:45,279 --> 02:08:47,840
like twenty years from now, with like a new generation

2830
02:08:48,000 --> 02:08:50,439
that doesn't really know about Arnold or anything, may need to.

2831
02:08:50,399 --> 02:08:52,760
Speaker 3: Wait until he croaks. You just get a younger.

2832
02:08:52,680 --> 02:08:54,840
Speaker 2: Hotter would maybe be the Terminator.

2833
02:08:54,840 --> 02:08:56,159
Speaker 3: Now it happens to women, all.

2834
02:08:58,720 --> 02:09:01,880
Speaker 2: Marty Supreme Terminator style. I would totally watch that.

2835
02:09:02,479 --> 02:09:04,720
Speaker 1: I can see right be Jordan doing it.

2836
02:09:05,039 --> 02:09:06,039
Speaker 2: Oh, that'd be kind of cool.

2837
02:09:06,039 --> 02:09:08,720
Speaker 1: Actually, yeah, So I still find it funny that I've

2838
02:09:08,760 --> 02:09:11,079
never seen Terminator two when I first met you, and

2839
02:09:11,119 --> 02:09:13,039
then flash forward a month and I had seen it

2840
02:09:13,079 --> 02:09:13,840
six times.

2841
02:09:14,560 --> 02:09:16,079
Speaker 2: I still have not seen it all with me.

2842
02:09:16,920 --> 02:09:20,760
Speaker 1: Yeah, I still have not seen the first movie. Really

2843
02:09:21,159 --> 02:09:24,720
m m oh, you spend all those times shoving two

2844
02:09:24,720 --> 02:09:25,920
down my throat, which I enjoyed.

2845
02:09:26,319 --> 02:09:26,800
Speaker 2: I mean.

2846
02:09:28,920 --> 02:09:32,239
Speaker 1: The difference. I know it's much grittier and scarier.

2847
02:09:31,840 --> 02:09:34,039
Speaker 2: But I think you would appreciate it. It's fun like,

2848
02:09:34,079 --> 02:09:36,359
and I've appreciated more as I've gotten older and watched

2849
02:09:36,359 --> 02:09:39,560
it more. It is like it's doing some really cool ship.

2850
02:09:39,680 --> 02:09:41,760
Speaker 1: Yeah, I want to watch it. I just put it

2851
02:09:41,760 --> 02:09:45,399
off for so long now it's this looming specter having.

2852
02:09:45,680 --> 02:09:46,720
Speaker 2: I'm watching Sopranos.

2853
02:09:46,760 --> 02:09:51,439
Speaker 1: You watch Terminator Yeah, true, okay, I will, uh well,

2854
02:09:51,479 --> 02:09:52,000
thank you.

2855
02:09:53,239 --> 02:09:57,119
Speaker 4: I feel like there's more answers to that. It's just

2856
02:09:57,159 --> 02:09:58,720
like those are the ones that we have. But I

2857
02:09:58,720 --> 02:10:01,279
actually think we could answer this exact same question again

2858
02:10:01,359 --> 02:10:03,399
with more thought and be like I could fix this book,

2859
02:10:03,439 --> 02:10:05,880
I could fix this song, I could fix this you know.

2860
02:10:05,880 --> 02:10:06,199
Speaker 3: What I mean.

2861
02:10:06,239 --> 02:10:08,159
Speaker 4: I think there's lots of media where I'd be like

2862
02:10:08,520 --> 02:10:09,479
with my hubrews.

2863
02:10:09,520 --> 02:10:11,359
Speaker 3: I think I could be like, I think I.

2864
02:10:11,319 --> 02:10:14,319
Speaker 2: Could do it, Marathon. Let's get rid of this extraction

2865
02:10:14,359 --> 02:10:16,199
shit and just give me a fucking campaign and we

2866
02:10:16,279 --> 02:10:17,199
do it every week.

2867
02:10:17,319 --> 02:10:20,079
Speaker 3: Yeah, that's actually what the podcast is, all.

2868
02:10:20,079 --> 02:10:23,399
Speaker 1: Right, Thank you, Cold Sarah. Next one, Hi, I'm Morgan

2869
02:10:23,560 --> 02:10:26,000
from the San Francisco Bay Area. I almost bled to

2870
02:10:26,039 --> 02:10:28,800
death recently and it was bonkers, but not nearly as

2871
02:10:28,840 --> 02:10:31,399
scary or painful as I thought a near death experience

2872
02:10:31,399 --> 02:10:33,760
would be. Honestly, the worst of it was they didn't

2873
02:10:33,800 --> 02:10:35,600
let me eat for three days post surgery. I was

2874
02:10:35,640 --> 02:10:38,159
super pissed off. So what's the worst thing that's happened

2875
02:10:38,199 --> 02:10:41,000
to you that was much less terrifying than your imagination

2876
02:10:41,159 --> 02:10:41,880
made it out to be.

2877
02:10:44,000 --> 02:10:46,039
Speaker 3: That's terrifying. I'm glad they're okay.

2878
02:10:47,439 --> 02:10:50,319
Speaker 2: I'll say in a non horrifying version of this, I

2879
02:10:50,319 --> 02:10:52,760
think a lot of people are afraid A lot of

2880
02:10:52,760 --> 02:10:54,479
people are afraid of and I think all three of

2881
02:10:54,520 --> 02:10:56,680
us can relate to this. The idea of moving away

2882
02:10:56,720 --> 02:10:59,119
from your hometown, I think a lot of people get

2883
02:10:59,279 --> 02:11:01,279
very eimidated by that. It's like, this is where I

2884
02:11:01,319 --> 02:11:02,720
grew up, this is where my family, this is where

2885
02:11:02,760 --> 02:11:05,079
my friends are and things like that, and like, you know,

2886
02:11:05,239 --> 02:11:07,279
it was nine, I moved up here in Minneapolis, and

2887
02:11:07,319 --> 02:11:09,680
I did this numerous times since then, and it is

2888
02:11:09,760 --> 02:11:13,319
it is a scary concept, but like I don't know,

2889
02:11:13,680 --> 02:11:15,880
move for a reason. You know. Let there be like

2890
02:11:15,880 --> 02:11:17,960
a job or something that brings you out. You'll meet people,

2891
02:11:18,039 --> 02:11:20,159
you'll find a new life and things like that. You

2892
02:11:20,159 --> 02:11:23,840
can always go back. It's it is a terrifying thing

2893
02:11:24,399 --> 02:11:26,319
to a lot of people. And then I have found

2894
02:11:26,359 --> 02:11:28,319
it to be like I haven't regretted a single move

2895
02:11:28,319 --> 02:11:31,760
I've ever done. Like it's they've all had their mostly ups.

2896
02:11:31,920 --> 02:11:35,000
Like really, even like I didn't love Connecticut, but it

2897
02:11:35,039 --> 02:11:36,520
was an important part of my life. I don't like

2898
02:11:36,560 --> 02:11:38,479
San Francisco as a city, but like that was a

2899
02:11:38,520 --> 02:11:40,439
super critical part of my life and everything. So it's

2900
02:11:40,439 --> 02:11:43,199
like I've never regretted a move for a moment. So

2901
02:11:43,359 --> 02:11:45,439
to take the plunge, make the move, even if it

2902
02:11:45,479 --> 02:11:46,399
sounds scary, you know.

2903
02:11:46,680 --> 02:11:49,279
Speaker 1: Yeah, looking back, it's like crazy that I was not

2904
02:11:50,159 --> 02:11:53,520
more afraid moving to the opposite coast by myself when

2905
02:11:53,520 --> 02:11:56,359
I was like twenty two. But sure, yeah it worked out.

2906
02:11:57,039 --> 02:11:59,159
I wouldn't be living here, right now if I didn't

2907
02:11:59,199 --> 02:11:59,880
go there first.

2908
02:12:00,680 --> 02:12:02,439
Speaker 2: My alternative is way scarier, where it's like there's so

2909
02:12:02,439 --> 02:12:05,159
many people that just like, well, they've never lived outside

2910
02:12:05,199 --> 02:12:07,319
of this county they grew up in, and that's just

2911
02:12:07,319 --> 02:12:08,560
where they're always going to be, and it's like, well

2912
02:12:08,560 --> 02:12:09,800
that just sounds boring as hell.

2913
02:12:10,239 --> 02:12:15,439
Speaker 1: Yeah, I yeah. I'm a big proponent of if you

2914
02:12:15,800 --> 02:12:19,199
can get out and travel or move or see more

2915
02:12:19,199 --> 02:12:22,199
in the world that I feel like it's almost a responsibility.

2916
02:12:22,239 --> 02:12:25,680
If you can not everybody can. There's financial or like

2917
02:12:25,720 --> 02:12:28,520
family ties keeping you or like health issues, et cetera.

2918
02:12:28,600 --> 02:12:30,840
But if you can, I think it's it's it's well

2919
02:12:30,880 --> 02:12:36,359
worth pursuing mine. Minor lore stakes. When I was younger,

2920
02:12:36,800 --> 02:12:40,079
I was like terrified of dancing publicly, like at weddings

2921
02:12:40,079 --> 02:12:44,359
and stuff. I was, oh, like that's mine. It's like

2922
02:12:44,399 --> 02:12:47,119
oh once I started actually just like giving out the

2923
02:12:47,119 --> 02:12:49,319
idea that the whole room was watching me and like

2924
02:12:49,399 --> 02:12:51,720
acknowledging that everybody was just the whole point was to

2925
02:12:51,720 --> 02:12:53,239
make a full of yourself and have fun and let

2926
02:12:53,279 --> 02:12:55,439
go like, oh man, I love it now.

2927
02:12:55,560 --> 02:12:58,159
Speaker 2: And it was that's such a weird thing because it's

2928
02:12:58,199 --> 02:13:00,239
like that is this thing that is left over in

2929
02:13:00,279 --> 02:13:03,399
my brain from that like super like anxious, awkward, you know,

2930
02:13:03,520 --> 02:13:05,439
high school kid that was afraid of me. I'm gonna

2931
02:13:05,439 --> 02:13:07,279
make a fool out of myself, and now like that

2932
02:13:07,319 --> 02:13:09,720
made sense when you're an awkward like high schooler. Now

2933
02:13:10,119 --> 02:13:12,600
I'm coming. I've done twenty two years or whatever of

2934
02:13:12,680 --> 02:13:15,119
making a fool out of myself publicly for a living,

2935
02:13:15,840 --> 02:13:18,359
and I still have this leftover thing in my brain

2936
02:13:18,359 --> 02:13:19,920
where it's like I can't dance. I don't know what

2937
02:13:19,920 --> 02:13:22,920
I'm doing. It's gonna be you know, like I don't

2938
02:13:22,960 --> 02:13:24,560
know why I still have that thing, and I'm not

2939
02:13:24,600 --> 02:13:26,880
just out there just having a blast and being a goofball.

2940
02:13:26,880 --> 02:13:28,640
Speaker 1: You know, you guys were at my wedding. I was

2941
02:13:29,239 --> 02:13:31,039
making a fool of myself more than anybody. But like

2942
02:13:31,119 --> 02:13:34,159
every like a lot of people are dancing and stuff

2943
02:13:34,199 --> 02:13:37,520
like it. That's I have a lot of fun doing it.

2944
02:13:37,560 --> 02:13:39,560
Now I'm not a good dancer. But similar thing with

2945
02:13:39,680 --> 02:13:43,720
like karaoke. I was terrified to doing that at first,

2946
02:13:43,720 --> 02:13:46,439
but then of course, like Amanda and I have done

2947
02:13:46,479 --> 02:13:48,920
a few duets recently at like parties, the wine Bar

2948
02:13:48,960 --> 02:13:53,640
party we did, we did talking Head Surprise. It's always

2949
02:13:53,680 --> 02:13:55,800
terrifying on the way up. Then you're up there, it's like, oh,

2950
02:13:55,840 --> 02:13:58,560
the whole room singing with you, and nobody there is

2951
02:13:58,800 --> 02:14:01,760
our good singers unless you work for game Spot and

2952
02:14:01,800 --> 02:14:04,760
there's like six people who are professional singers making everybody

2953
02:14:04,800 --> 02:14:06,880
else look bad at the post e three party. But

2954
02:14:06,920 --> 02:14:10,640
outside of that, it's the public stuff, public speaking rather

2955
02:14:10,680 --> 02:14:13,520
in person. Like I got over my fear of public

2956
02:14:13,520 --> 02:14:16,279
speaking pretty early on, but it was definitely terrifying at first.

2957
02:14:16,279 --> 02:14:20,159
But I feel like that's is most people's biggest fear. Yeah, yeah,

2958
02:14:20,199 --> 02:14:24,720
that's extremely universal. But yeah, Similarly, dancing in karaoke and

2959
02:14:24,800 --> 02:14:27,720
just like performing in front of people was Once I

2960
02:14:27,760 --> 02:14:29,319
did it, I was like, oh, it's actually really freeing

2961
02:14:29,359 --> 02:14:30,039
and therapeutic.

2962
02:14:30,840 --> 02:14:33,720
Speaker 4: Those are both really wholesome examples of things that are

2963
02:14:33,960 --> 02:14:35,359
like scary to so many people.

2964
02:14:36,279 --> 02:14:37,720
Speaker 3: Mine is not.

2965
02:14:39,479 --> 02:14:42,159
Speaker 4: Death, but it is like something that truly scared me

2966
02:14:42,199 --> 02:14:43,920
when I was learning how to scuba dive, which I

2967
02:14:43,960 --> 02:14:46,199
was terrified that if something went wrong under the water

2968
02:14:46,319 --> 02:14:50,600
that I would literally die down there. And my biggest

2969
02:14:50,640 --> 02:14:53,920
fear was that something would go wrong with my oxygen

2970
02:14:54,359 --> 02:15:00,479
or my what's it called the regulator, the the peace

2971
02:15:00,520 --> 02:15:04,199
that goes in your mouth. What happens when your mouth

2972
02:15:04,239 --> 02:15:05,000
is full of water?

2973
02:15:05,159 --> 02:15:07,239
Speaker 3: How do you get rid of it? That's so scary.

2974
02:15:07,520 --> 02:15:09,439
Speaker 4: And so you practice in a pool and they teach

2975
02:15:09,479 --> 02:15:11,439
you that there's like a button you can press in it.

2976
02:15:11,439 --> 02:15:14,199
It pushes a bunch of air in your mouth so

2977
02:15:14,239 --> 02:15:17,479
that you can essentially open your mouth underwater, and it

2978
02:15:17,640 --> 02:15:21,079
just puts so much air in your mouth that it's okay,

2979
02:15:21,359 --> 02:15:23,359
and it'll push out all the water and you can

2980
02:15:23,439 --> 02:15:23,920
keep going.

2981
02:15:24,680 --> 02:15:26,239
Speaker 3: But when you are being.

2982
02:15:27,880 --> 02:15:30,439
Speaker 4: Pushed underwater, And what happened to me, at least the

2983
02:15:30,520 --> 02:15:34,960
very first time I ever scuba dove scuba dived, was

2984
02:15:35,439 --> 02:15:40,039
I couldn't sink, and so he held my vest and

2985
02:15:40,119 --> 02:15:43,319
started sinking and dragging me down to the depths of.

2986
02:15:43,239 --> 02:15:48,479
Speaker 2: Them trying to kill in it retrospect, I don't think

2987
02:15:48,479 --> 02:15:50,119
I knew you scuba dove.

2988
02:15:51,239 --> 02:15:51,560
Speaker 1: I don't.

2989
02:15:51,600 --> 02:15:54,239
Speaker 4: I'm no longer certified, but I learned when I was

2990
02:15:54,399 --> 02:15:57,159
like twenty four, you know, it was a long time ago,

2991
02:15:57,359 --> 02:16:03,359
and I was so terrified of this experience, and I had,

2992
02:16:03,399 --> 02:16:05,680
like maybe even had like dreams or nightmares of like

2993
02:16:05,880 --> 02:16:07,319
what happens if I can't breathe down there?

2994
02:16:07,359 --> 02:16:09,880
Speaker 3: Like you can't just swim to the top right.

2995
02:16:10,079 --> 02:16:12,760
Speaker 4: You will hurt yourself and you will you will pass

2996
02:16:12,800 --> 02:16:13,840
out and probably die.

2997
02:16:14,039 --> 02:16:15,119
Speaker 3: You have to figure it out.

2998
02:16:15,319 --> 02:16:18,359
Speaker 4: So when I got down there, as it happens, it

2999
02:16:18,399 --> 02:16:20,319
is bound to happen. This is why you practice in

3000
02:16:20,359 --> 02:16:23,439
a pool. My mouth got a bunch of water in it.

3001
02:16:23,520 --> 02:16:25,319
My mouth got water in it, and I needed to

3002
02:16:25,600 --> 02:16:28,880
I needed to expunge with the with the regulator, and

3003
02:16:28,920 --> 02:16:30,880
I got my heart was like pacing and I was like,

3004
02:16:30,880 --> 02:16:32,360
oh my god, oh my god. If I don't do

3005
02:16:32,440 --> 02:16:35,399
this right, I'll fucking die. You push the button, the

3006
02:16:35,479 --> 02:16:38,280
air gets pushes all the water out of your mouth.

3007
02:16:38,799 --> 02:16:42,399
And I was fine, and I had a really good experience.

3008
02:16:42,719 --> 02:16:48,319
And uh the scuba instructor checked my oxygen and was like, wow,

3009
02:16:48,360 --> 02:16:51,520
it's pretty low, so we're gonna slowly go back up.

3010
02:16:51,520 --> 02:16:54,840
And I was like, okay, that's also a nightmare situation.

3011
02:16:55,280 --> 02:16:58,399
It was fine. We had more than fifteen minutes of oxygen.

3012
02:16:58,559 --> 02:17:00,840
We slowly made our way back up and it was

3013
02:17:00,879 --> 02:17:03,040
a great experience that I get to have for the

3014
02:17:03,079 --> 02:17:04,840
rest of my life. And I'm really glad that I

3015
02:17:04,920 --> 02:17:08,239
did it. I'd be down with doing scuba diving again.

3016
02:17:08,280 --> 02:17:09,879
But I will say like for people who probably think

3017
02:17:09,920 --> 02:17:14,040
about this. It is absolutely a nightmare scenario of what

3018
02:17:14,159 --> 02:17:17,239
happens when your regulator doesn't work or if you get

3019
02:17:17,280 --> 02:17:19,479
a bunch of fucking water in your mouth. But they

3020
02:17:19,520 --> 02:17:23,120
are as long as you keep your shit together, if

3021
02:17:23,159 --> 02:17:27,440
you don't panic. They have buttons and systems to get

3022
02:17:27,520 --> 02:17:30,280
you to solve small problems like that, and they're prepared

3023
02:17:30,319 --> 02:17:30,639
for you.

3024
02:17:30,760 --> 02:17:32,920
Speaker 3: But that's why they make you do so much training

3025
02:17:32,920 --> 02:17:35,559
in the pool, because if you panic, that's how you die.

3026
02:17:36,360 --> 02:17:38,280
Speaker 1: Have I told you my story about my test, my

3027
02:17:38,319 --> 02:17:46,280
certification test. It was in March twenty fifteen in Lake

3028
02:17:46,319 --> 02:17:48,799
Skinny Atlas say, very very deep. It's one of the

3029
02:17:48,799 --> 02:17:51,719
finger lakes, so it's very deep, still very cold in March,

3030
02:17:52,399 --> 02:17:56,120
and weird in our drysuits. And you know the joke,

3031
02:17:56,159 --> 02:17:57,639
it's like, what's the worst time to have a heart

3032
02:17:57,639 --> 02:18:01,920
attack is during a game of charades. I was. We

3033
02:18:01,920 --> 02:18:03,479
were at the bottom and we had to show that

3034
02:18:03,479 --> 02:18:05,120
we knew how to do all the hand signals to

3035
02:18:05,120 --> 02:18:07,159
show that your oxygen was out or you needed something.

3036
02:18:07,719 --> 02:18:12,959
And these hand signals, oh thunder, sorry, these hand signals

3037
02:18:13,000 --> 02:18:17,280
are to tell your partner that your diving buddy that yeah,

3038
02:18:17,319 --> 02:18:21,239
you need their primary tube. You got. Your primary tube

3039
02:18:21,239 --> 02:18:22,959
comes directly from the tank over your shoulder, and the

3040
02:18:22,959 --> 02:18:24,879
longer one you got a secondary one that's strapped to

3041
02:18:24,959 --> 02:18:26,760
your BC the BUO and s bully.

3042
02:18:27,280 --> 02:18:30,399
Speaker 3: Someone in case your regulator goes down. Everybody has two.

3043
02:18:30,559 --> 02:18:32,680
Like a parachute, you get two just in case.

3044
02:18:33,200 --> 02:18:36,120
Speaker 1: So during the part where we had to do the

3045
02:18:36,159 --> 02:18:39,239
hand signal to tell our buddy that we were out

3046
02:18:39,239 --> 02:18:41,879
of air or our primary tube wasn't working, turns out

3047
02:18:41,879 --> 02:18:45,520
my something in my primary tube actually did freeze. So

3048
02:18:45,760 --> 02:18:46,920
it wasn't like I got a lot of water in

3049
02:18:46,959 --> 02:18:49,600
my mouth, Like the tube actually stopped working. And I was,

3050
02:18:49,879 --> 02:18:53,040
I want to say, fifty feet below the surface. And

3051
02:18:53,239 --> 02:18:55,799
so I'm like doing the thing I was doing that

3052
02:18:55,840 --> 02:18:58,159
you'd get their attention. Then you do this, and then

3053
02:18:59,040 --> 02:19:02,319
he the he saw me. He's like, yeah, yeah, good job.

3054
02:19:03,479 --> 02:19:06,719
And by this point but okay, so by this point,

3055
02:19:06,760 --> 02:19:08,559
like I was like, oh wait a minute, right, I

3056
02:19:08,600 --> 02:19:10,399
have the secondary right here, so pull it up, and

3057
02:19:10,399 --> 02:19:13,239
that was working. It's not as comfortable because it's tight

3058
02:19:13,680 --> 02:19:16,399
to the vest. So you're kind of like so he

3059
02:19:16,440 --> 02:19:18,559
saw me do that, and he's like, oh shit, his

3060
02:19:18,559 --> 02:19:25,319
his is actually fucked. So my buddy swam over and

3061
02:19:25,520 --> 02:19:27,799
actually gave me his primary, so that was much more comfortable. So,

3062
02:19:27,840 --> 02:19:29,239
like the idea is you get the primary, you get

3063
02:19:29,239 --> 02:19:31,840
the breath there, and then you go back up slowly.

3064
02:19:33,040 --> 02:19:34,760
We weren't down far enough where we were ever going

3065
02:19:34,840 --> 02:19:38,120
to get like the bends if we went up too quickly.

3066
02:19:38,200 --> 02:19:41,479
But that was definitely like a bad time to have

3067
02:19:41,680 --> 02:19:44,079
problems was during the test where you're trying to show

3068
02:19:44,079 --> 02:19:46,959
that you can hypothetically convey that you're having problems.

3069
02:19:47,040 --> 02:19:49,040
Speaker 2: I love scuba diving, scuba having to be It's like

3070
02:19:49,680 --> 02:19:51,840
I'm big on like overcoming fears and stuff like that,

3071
02:19:51,879 --> 02:19:54,079
and I am afraid of the idea of scuba diving,

3072
02:19:54,399 --> 02:19:56,280
but I kind of also need to know that there's

3073
02:19:56,280 --> 02:19:59,000
something I'm excited about on the other end, and like

3074
02:19:59,120 --> 02:20:02,399
I don't have like desire to scooba, Like I've had

3075
02:20:02,479 --> 02:20:05,399
desires to skydive, and that's why I've done that like

3076
02:20:05,440 --> 02:20:07,959
seven times outside of you know, despite my fears of

3077
02:20:08,000 --> 02:20:10,120
it scooba having I don't really.

3078
02:20:10,479 --> 02:20:12,319
Speaker 3: You want to hang out with the fees like.

3079
02:20:12,280 --> 02:20:14,799
Speaker 2: In there there's other ways to see fits.

3080
02:20:14,879 --> 02:20:21,200
Speaker 1: Yeah, It's it's like a like a pretty ethereal experience.

3081
02:20:21,399 --> 02:20:24,719
Like being down exploring, especially like a lake that deep.

3082
02:20:24,760 --> 02:20:26,879
It was like there's stuff that's.

3083
02:20:26,479 --> 02:20:29,360
Speaker 3: Around coral and into caves and stuff.

3084
02:20:29,639 --> 02:20:31,639
Speaker 2: I bet it is awesome. I bet if I did it,

3085
02:20:31,719 --> 02:20:33,360
I would love it. But it's like, I think there

3086
02:20:33,399 --> 02:20:37,000
is a combination of like of this stuff you're talking about,

3087
02:20:37,040 --> 02:20:39,520
and also like I think that definitely triggers the anxiety

3088
02:20:39,559 --> 02:20:41,440
type thing I talked about, like not being able to

3089
02:20:41,440 --> 02:20:43,319
eat take out a movie theater row.

3090
02:20:43,559 --> 02:20:48,520
Speaker 4: You cannot easily leave the bottom of a deep Oh yeah.

3091
02:20:48,520 --> 02:20:49,440
Speaker 2: Really intimidating to me.

3092
02:20:49,559 --> 02:20:52,719
Speaker 4: Yeah, I think I wouldn't recommend it for you.

3093
02:20:53,639 --> 02:20:54,319
Speaker 3: I really could not.

3094
02:20:54,719 --> 02:20:54,920
Speaker 2: Yeah.

3095
02:20:55,879 --> 02:20:58,959
Speaker 1: Yeah, I love a problem you're coming from the other end.

3096
02:20:59,319 --> 02:21:00,879
Speaker 2: Yeah, but you can't do it.

3097
02:21:00,760 --> 02:21:03,719
Speaker 4: Either, Like if you panic in the ocean, you can

3098
02:21:03,799 --> 02:21:06,040
genuinely hurt yourself by being like I'm going up and

3099
02:21:06,040 --> 02:21:07,799
like swimming up without.

3100
02:21:07,559 --> 02:21:09,959
Speaker 2: An instrum, no matter what they trained me to do.

3101
02:21:10,040 --> 02:21:11,680
If I had a panic attack at the bottom of

3102
02:21:11,680 --> 02:21:13,799
the ocean, I would be sprinting to the.

3103
02:21:14,760 --> 02:21:16,799
Speaker 1: At the bottom of the ocean to be clear.

3104
02:21:16,639 --> 02:21:20,079
Speaker 2: The bottom of the ocean as fast as I can.

3105
02:21:20,239 --> 02:21:22,680
Speaker 4: You also can't sprint to the top. You would be

3106
02:21:22,760 --> 02:21:27,479
swimming and you can't swim. If you swim that fast

3107
02:21:27,479 --> 02:21:30,120
like I think you, you can like get really sick,

3108
02:21:30,239 --> 02:21:32,600
you can pass out, like all these bad things happen

3109
02:21:32,680 --> 02:21:32,920
to you.

3110
02:21:33,079 --> 02:21:36,200
Speaker 2: Then I'm grabbing a fucking the closest turtle Mario sixty four,

3111
02:21:36,639 --> 02:21:38,479
and I'm just pointing it up and I'm going like

3112
02:21:39,000 --> 02:21:39,680
and he goes.

3113
02:21:39,639 --> 02:21:43,319
Speaker 3: He goes, he goes back down because he's like, dude,

3114
02:21:43,520 --> 02:21:45,520
let's get tubular.

3115
02:21:45,239 --> 02:21:51,319
Speaker 1: And what brings you on this fine day?

3116
02:21:54,360 --> 02:21:57,239
Speaker 3: Yeah, he's like wop master.

3117
02:21:58,520 --> 02:22:02,280
Speaker 4: Like turtles like you guys are like testing out your

3118
02:22:02,319 --> 02:22:05,760
gear and stuff and you your regulator isn't working. It's

3119
02:22:05,840 --> 02:22:08,360
that's exactly the hand signal you should use.

3120
02:22:08,559 --> 02:22:14,319
Speaker 1: Did Yeah you pointed up like Polly Walnuts like, hey, Tod,

3121
02:22:14,559 --> 02:22:16,440
do you hear me? I just said his fucking respirators

3122
02:22:16,479 --> 02:22:23,559
not working? Okay, Well, thank you Morgan. Write your name

3123
02:22:23,600 --> 02:22:25,239
for a second because I didn't have the email up.

3124
02:22:25,239 --> 02:22:28,559
All right. Well that's our emails, all three of them.

3125
02:22:28,719 --> 02:22:31,159
Thank you Morgan, Thank you, Call Sarah, thank you Allie.

3126
02:22:32,440 --> 02:22:34,760
You can write into fire skip cast at gmail dot com.

3127
02:22:34,760 --> 02:22:36,840
Get a bunch since last episode, but keep them coming.

3128
02:22:37,120 --> 02:22:41,719
Keep that inbox, girthy. We are going to be back

3129
02:22:41,760 --> 02:22:52,639
in a cos we're gonna be back in a couple

3130
02:22:52,639 --> 02:22:56,040
of weeks. You can go to fire Escape cast dot com.

3131
02:22:56,040 --> 02:22:57,719
If you're not a patron, you want to get ad

3132
02:22:57,719 --> 02:23:01,840
free episodes or the bonus version of these episodes. You

3133
02:23:01,879 --> 02:23:03,319
can also just treat it like a tip jar. If

3134
02:23:03,319 --> 02:23:06,440
you appreciate what we do. You can also get fire

3135
02:23:06,479 --> 02:23:10,559
skate merch at fireskate merch dot com. I think. If not,

3136
02:23:10,879 --> 02:23:14,840
you can just search fire Escape on fourth Wall. Get

3137
02:23:14,840 --> 02:23:17,760
some shirts, get some water bottles, get some bikinis, get

3138
02:23:17,799 --> 02:23:21,680
those keene get those keenes ready for the summer for

3139
02:23:21,760 --> 02:23:23,799
almost a Kienie season. I want to see you in

3140
02:23:23,840 --> 02:23:27,959
your banana hams and your sweet little keynes. Will be

3141
02:23:28,440 --> 02:23:30,520
will be keeping an eye out. We'll be keeping an

3142
02:23:30,520 --> 02:23:33,079
eye on those nude beaches for those Kenes flying off

3143
02:23:33,159 --> 02:23:38,319
into the into the salty surf. Mary, what do you

3144
02:23:38,360 --> 02:23:39,079
have going on.

3145
02:23:40,079 --> 02:23:42,520
Speaker 3: A lot of travel, so we'll be really busy.

3146
02:23:42,559 --> 02:23:45,799
Speaker 4: It's exciting. It's a wonderful upcoming amount of stuff. I'm

3147
02:23:45,799 --> 02:23:48,280
going to south By Southwest. I'm gonna miss a couple streams.

3148
02:23:48,319 --> 02:23:50,879
I do love streaming on Mondays, but I'll be doing

3149
02:23:50,920 --> 02:23:55,719
south By Southwestern Austin I'll be doing New Orleans for

3150
02:23:55,799 --> 02:23:58,920
my b day and I will be doing Boston for

3151
02:23:59,159 --> 02:24:04,879
packs East. Both Hacks and south By Southwest have Twitch parties.

3152
02:24:05,639 --> 02:24:09,120
Consider looking them up on meetups, dot twitch, dot tv.

3153
02:24:09,600 --> 02:24:11,600
Speaker 3: I go to all those. They're really fun and I'll

3154
02:24:11,600 --> 02:24:12,639
be there if you want to stay.

3155
02:24:12,680 --> 02:24:15,559
Speaker 1: Hi, Dan, what about you?

3156
02:24:16,920 --> 02:24:18,479
Speaker 2: I am a giant bomb dot com doing a lot

3157
02:24:18,479 --> 02:24:22,079
of great stuff over there. Blake Club I should be

3158
02:24:22,079 --> 02:24:25,799
playing soon, so check that out. I'm doing a lot

3159
02:24:25,799 --> 02:24:29,120
of the same travel Mary's doing actually, and then possibly

3160
02:24:29,159 --> 02:24:30,559
a mysterious travel beyond that.

3161
02:24:30,799 --> 02:24:32,639
Speaker 1: So have fun.

3162
02:24:32,920 --> 02:24:35,559
Speaker 2: So yeah, giant bomb dot com is the main thing.

3163
02:24:36,600 --> 02:24:36,959
Speaker 1: Sweet.

3164
02:24:37,440 --> 02:24:39,280
Speaker 2: The whole second ROP playthrough is on my YouTube if

3165
02:24:39,280 --> 02:24:39,520
you want to.

3166
02:24:39,600 --> 02:24:41,079
Speaker 1: Oh fuck, I'm so sorry I didn't ask about that

3167
02:24:41,120 --> 02:24:42,120
during the game section.

3168
02:24:42,879 --> 02:24:44,959
Speaker 2: One of the greatest games I've ever played, one of

3169
02:24:44,959 --> 02:24:47,959
my favorite gaming experiences I've ever had. I'm so glad

3170
02:24:48,000 --> 02:24:49,600
I did it. I beat the Demon of Hatred, I

3171
02:24:49,639 --> 02:24:52,280
beat each and I did the whole deal and what

3172
02:24:52,319 --> 02:24:54,559
a ride it was from beginning to end. I will

3173
02:24:54,559 --> 02:24:57,760
play it again. I will do my dying day be

3174
02:24:57,840 --> 02:25:00,440
talking about that as one of the great gaming apearances.

3175
02:25:01,120 --> 02:25:03,520
Speaker 1: Good Now, just listen to us when we first tell

3176
02:25:03,520 --> 02:25:04,000
you it's good.

3177
02:25:04,639 --> 02:25:08,920
Speaker 2: Isn't anyone Mike, I know, but like just do it

3178
02:25:08,959 --> 02:25:10,559
in the future. That's probably smart.

3179
02:25:10,639 --> 02:25:12,600
Speaker 1: Yeah. No, I've convinced you to play a few games

3180
02:25:12,639 --> 02:25:13,120
you wouldn't have.

3181
02:25:13,200 --> 02:25:14,879
Speaker 2: That is actually true. You've actually a lot of ones

3182
02:25:14,879 --> 02:25:17,520
that I went I don't think loving Oder Wilds you

3183
02:25:17,520 --> 02:25:18,120
were the one.

3184
02:25:17,920 --> 02:25:21,399
Speaker 1: That Yeah, all right, well we've been back with episode

3185
02:25:21,399 --> 02:25:23,159
one hundred and twenty nine in two weeks. I won't

3186
02:25:23,159 --> 02:25:26,799
be here, but Dan and Mary will I'm gonna be traveling.

3187
02:25:26,879 --> 02:25:30,159
I've got I'll be in Sorry what then?

3188
02:25:30,799 --> 02:25:33,319
Speaker 2: Oh, I was gonna say, uh, you will not be here.

3189
02:25:33,319 --> 02:25:36,760
But I did get confirmation while we were recording that one.

3190
02:25:37,120 --> 02:25:40,440
Michael Manatti will be taking your place, trading one Mic

3191
02:25:40,520 --> 02:25:43,479
for another. So we got Mikey he'll be coming in here.

3192
02:25:43,520 --> 02:25:46,760
I have a child that's Mike. He'll be co hosting

3193
02:25:46,920 --> 02:25:47,200
on the.

3194
02:25:47,280 --> 02:25:51,040
Speaker 1: You're trading out, You're trading out the uh, the babyface

3195
02:25:51,319 --> 02:25:56,079
of video games. I'll live another name's Mike, you know,

3196
02:25:57,360 --> 02:26:00,399
for the bad boy of video games is coming out.

3197
02:26:01,239 --> 02:26:06,760
Make him make him hosts, Yeah, make him hosts as

3198
02:26:06,840 --> 02:26:07,760
me the entire show.

3199
02:26:07,879 --> 02:26:08,920
Speaker 2: Oh, I don't think he can do that.

3200
02:26:09,000 --> 02:26:11,360
Speaker 1: Now, that's just the narcissistan me. I want to hear it. Sure,

3201
02:26:11,719 --> 02:26:13,479
but we're back in a couple episodes. I will be

3202
02:26:13,559 --> 02:26:15,840
back in or I'll be back in a couple episodes.

3203
02:26:15,879 --> 02:26:17,200
We'll be back in a couple of weeks. I'm going

3204
02:26:17,280 --> 02:26:20,719
to be in uh, Paris and Florida and doing a

3205
02:26:20,760 --> 02:26:24,559
few other things on the home front. Gonna miss you, guys.

3206
02:26:24,680 --> 02:26:26,399
Can't wait to hear about New Orleans.

3207
02:26:27,639 --> 02:26:30,440
Speaker 2: Have some stories coming out of New Orleans. I think

3208
02:26:31,159 --> 02:26:35,280
and company will probably have some drinks and have a

3209
02:26:35,319 --> 02:26:35,719
good time.

3210
02:26:36,840 --> 02:26:40,079
Speaker 3: I'm stone sober Nola.

3211
02:26:40,879 --> 02:26:44,440
Speaker 2: I'm slightly intimidated by the group we have in New Orleans.

3212
02:26:44,440 --> 02:26:44,799
It's going on.

3213
02:26:44,920 --> 02:26:49,040
Speaker 4: We're going to be a sloppy, jaloppy group, and there's

3214
02:26:49,040 --> 02:26:52,719
gonna be a lot of beignets and probably some some

3215
02:26:53,360 --> 02:26:56,520
daytime streak drinking.

3216
02:26:55,680 --> 02:26:57,920
Speaker 2: Every day with a frozen Irish coffee from Mollie's. Then

3217
02:26:57,959 --> 02:26:59,399
we'll see where the day takes us.

3218
02:27:00,719 --> 02:27:04,360
Speaker 1: Have fun, and we'll see everybody else in a couple

3219
02:27:04,360 --> 02:27:24,840
of weeks. Bye Bye,

