Speaker 1: Hello, friends from across the nation, around the world. My
Martin and you are listening to Dad's Bedtime Stories, the
podcast that takes listener ideas, mixes them with my own
ben turns them into bedtime Stories. Tonight, I'm super tired again,
really really tired. But if you guys want to know
the secret to getting things done even when you're tired,
it just start them. I sat down here in front
of my computer, put on my headphones, pulled my microphone over,
and now I am very likely to finish a story.
If you're hearing this, I probably succeeded tonight. I was
feeling like heading back into wizard Craft three point zero,
so I checked through the voicemail and I found that
I have quite a few suggestions for it. So let's
check out the one that I think I'm going with today.
Speaker 2: Hello, Dad's bed Time Stories. I'm James from Westminster, Colorado,
and I had a story suggestion for the cart was
there draft three point zero series, and I was wondering
that if you could teach Gus the rock golum and
copper golum spell to help get your village started even quicker,
and you go, you leave the village for a while
to do some exploration around your surround about your surroundings,
and you find a camp and there's blue and green banners,
and there's people in prisons in cages, and you find
out that there's a new bad guy in this series,
and you try and you try to free the villagers,
but there's a few iron goloms around it protecting them.
So you try and free the villagers and bring them
back to your village.
Speaker 3: Thanks.
Speaker 2: I love your podcast.
Speaker 1: Great idea, James, And part of the reason I picked
that is because it just kind of fits in with
the series right now. I was going to head back
into the Iron Minds, which I'm probably gonna do next
just as a heads up. So if you have an
idea for what happens in those Iron Minds, like spells,
you find enemies, you find that sort of thing, well,
it would be a really good time to leave them
for me, probably before next week. Anyways. I liked james
idea because it kind of follows the plot that we've
already gone with. We do need some new villagers, and
we probably need some sort of bad guy for the
whole thing, So why not a blue and green bannered one?
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an AD free story following. Time to get as comfy
as you can in that bed, close your eyes and
imagine yourself doing what the kid in the story does.
You wake up to floating words, floating words that say
wake up with a question mark, may mentally select yes,
and the world comes back into view. Congratulations. Character progress
summary available. Current player level level two. You have gained
one unused skill point. This skill point may be spent
to improve an existing skill, unlock a new ability, or
increase one of your core attributes. Choose wisely. Current skills
unlocked Lock picking level two Nijitsu Combat level two, current
spells unlocked Stone Golam spell, Fireball spell level two, Copper
Golam spell. Would you like to use your skill point?
You look around the room. I guess so. Immediately, screens
appear in front of you, a whole bunch of different options.
Each one looks like a constellation of stars or something
like that. You start to mentally flip through the menu
past all the different star constellations until you come to
one that looks like a wizard, one you've chosen before,
and one you know you'll need. The wizard tree. The
first skill on the thing is Novice Wizard. Novice spells
cost half as much mona to cast. You mentally focus
on the skill, select it, and accept congratulations. You have
unlocked Novice Wizard. Novice spells now cost half as much
to cast, perfect, you say, releasing the menus from around
you and heading out the front door. You immediately enter
into your well fairly abandoned and fairly broken down village.
You see chests sitting in the middle, chests that you
well directed Rocky in one and Rocky two to put
all of the materials they find into, and you see
another person, Gus, the mining supervisor, from the old village.
Good morning, Gus, You say, Good morning, Gus, answers, this
place certainly is more run down than I remember.
Speaker 4: Oh, who do you think about fixing it up a bit?
Speaker 1: He says, Well, that's probably a good idea, you answer,
and we have all sorts of materials to do it with.
You left five chests in the middle of the village,
one for wood, one for stone, one for precious materials,
and another two to figure out later. You check each
one and see that they're actually pretty full of all
sorts of things. Even without using a crafting table. These
materials should be enough to make all sorts of improvements
to the village. You focus on one of the buildings
across the alley. You imagine the broken pieces being back
in place, and slowly a ghost like structure appears around
the thing, an indication of what could be if you
put your thoughts into practice. You reach one hand down
to the chest of materials and will them forward into place. Immediately,
the materials fly out of the chests and well find
their way to the perfect place on the broken shop.
Would pieces fill in the doors, stone pieces fill in
the outlines, and by the time you're done, the shop
almost looks like new Ah.
Speaker 4: Very good. Now, if only we had some of those
copper golams to do the work. Those things love improving stuff.
Huh really, you say, Oh, yes, copper golams prefer to
be billed as gatherers, miners, that sort of thing, unlike
your typical goalms, which prefer.
Speaker 1: Combat and such. Interesting. Well, I actually do have a
copper goal on who's currently mining right now. Come to
think of it, he's probably found all sorts of copper.
Rocky one, Rocky two. Go get the copper golum you
order and tell him to bring out the materials he's gathered. Understood,
Rocky one and Rocky two answer immediately. They transform into
little boulders and roll themselves up the staircase to the
top of the mines. Gus Man was thinking.
Speaker 4: Oh were you?
Speaker 1: Well, don't think too hot on my account, gus says, Okay, anyways,
last time I was in a world like this, or
you know, a village or whatever, I was successful because
I shared my power. Are you someone who'd be open
to that sort of thing? Shared your power? What are
you talking about? Gus asks, Well, I've sort of developed
a couple new spells most importantly, a stone goldam spell
and a copper goldam spell. Each of those can only
be used once a day by each person. So I'm thinking,
if we want to build this village up quickly, the
best way to do that is for there to be
more people who can make golams. And you are the
only people I have around.
Speaker 4: Ah oh, So you're saying that you want to give
me spells, eh, spells to make copper gollams and.
Speaker 1: H stone golams. Huh yeah, pretty much, you answer.
Speaker 4: I I've never been so blessed in my life.
Speaker 1: Gus says, bowing down on the ground in front of you.
I would be forever grateful if you would even impart
a single one of those spells on this poor poor minekeeper. Uh, Gus,
you can get up. Ah oh. I see Gus gets
up off of the ground and brushes the dust off
of his legs. Now, all you really need to do
is stand there and try your best to absorb the information.
I'm gonna be sharing my memories with you. Uh okay,
Gus says. You reach out to Gus and place a
hand on each of his temples. Then you start to remember,
remember the ways of stone, the ways of ordering the
stone into a nice little goldam, formation of commanding the
stone to come to life. And soon the memories take over,
flashing through your mind just as they did when you
first read the Stone Golum spell book, and making their
way directly the end and gusses his eyes widen as
he processes all of the information. By the time the
memories stop, he just stands there in shock.
Speaker 4: Hi, Hi, I can make a stone cool them. Congratulations,
you have successfully taught a spell to another experience awarded well,
Ready to give it a shot, you say, as you
bend down and open up the stone chest, I suppose,
Gus says.
Speaker 1: He closes his eyes and begins to wave his hands
around in the air. They light up with a blue
sort of mas Gus reaches toward the chest and summons
a whole bunch of rock pieces out of the thing.
You watch as they twirl around in the air, form
themselves together in the form of a well rock golum,
and solidify into shape. Then Gus opens his eyes and
commands the rock Golam to come to life.
Speaker 4: What are your orders?
Speaker 1: The rock golum.
Speaker 4: Says, I I did it. I created a rock golm
My parents are never going to believe this, partially because
I don't know where they are. But anyways, create job gus.
Now we can whip this guy with some tools and
put him to work. Just as you say that, Rocky
one and Rocky two return, followed by the little copper
Golum who's carrying a copper chest on his shoulder. He
places the copper down in front of you and walks.
Speaker 1: Over toward you a little cold.
Speaker 4: The Goldum says, ah, yeah, I did how much copper?
Speaker 3: Did you find?
Speaker 1: All all sorts of copper? Sull The copper Goldum says,
opening up the copper chest, it's fold the brim with
copper pieces, all right, Get those in the furnace as
quickly as you can. In fact, I think we need
to make more furnaces. You quickly gather a bunch of
stone from the stone chest, make your way over the
crafting table, flip through the menu until you find the
right option for some more furnaces, and hit go. The
stones fly out of your inventory into the crafting table
until three perfect little furnaces are floating in front of you.
You pick them up, place them on the ground beside
the others, and go and grab some wood. You fill
each one up with wood and place as much copper
inside as you possibly can. You hit start on all
four and before you know it, each one is slowly
creating copper ingots. You wait patiently for the first ingots
to be created and immediately absorb them into your inventory.
All right, gus, now it's time for well another copper golum,
you say. You summon the copper out of your inventory,
focus on the new power you learned, and your hands
begin to glow. You wave them through the air in
just the way you were taught by the spellbook. The
copper starts to float up in the air, spin around
in circles, and snap together into the shape of a
little copper golum. You open your eyes and command the
golam to come to life. What our lower orders, the
copper golum says. All right, perfect, you say. Then you
realize that you haven't created a stone golum today yet,
so you open up the stone chest, reach into your
monopool once again, and begin the creation of your once
daily stone golum.
Speaker 4: What are your orders? The stone golum says, Ah, I'm
gonna call you Rocky number three, you say, or maybe
you should be number four and Gus's golum should be
number three.
Speaker 1: Yeah, that's we'll go with that. You finally decide, Ah, Gus,
how do you feel about one more golum being created?
Speaker 4: Well, I have already created the only goalum I can today, Unless,
of course, you're actually going to teach me the the
copper golam spell. That's exactly what I'm gonna do. You say,
you step up to Gus, place your hands on either
temple and focus your mind.
Speaker 1: The memories of copper golum creation flash through your mind
and pass directly into Gusses once again, his eyes open
wide as he absorbs all of the information. When the
memories stop, Gus looks stunned for a moment.
Speaker 4: I I believe I can create a copper golum.
Speaker 1: He reaches into his monopool, begins waving his hands in
the air, and summons copper and gets directly out of
the furnace. They fly through the air, form themselves into
a little copper golum and solidify together, immediately coming to life.
While orders the village suddenly doesn't feel so lonely. Four
stone golams and three copper golams all ready to go.
All right, guys, well, I guess it's time to rebuild
copper golums. I'm told you're the experts on this sort
of thing, so uh well, you will be in charge
of gathering materials and rebuilding the village from now on,
while the stone golams will be in charge of defense.
Copper one, you say, looking towards your very first copper golum,
Your job is to delegate. You're gonna need to split
the time of the copper golams between mining for new
materials and rebuilding the village. I'll add more to your
fleet every day that I can understood. Odor Stalled, the
copper golum says, and then he bends down towards the
other golum, and the three of them start to chatter
together in an almost unrecognizable language that just sounds kind
of like clicking noises. Then one of them marches up
the stairs toward the mine, and the other over to
the chests to gather materials, presumably to fix the place up.
A rocky one. As the first golum I made out
of stone, you are hereby in charge of the others.
Your job is to well fortify the defenses around here.
Maybe start by building a large stone wall out of
all of the stone you've already collected, and well, if
you need more, collect more. I want you to survey
the surrounding area and let me know if there's any vulnerabilities. Understood,
Rocky says. The four Golams begin looking at each other,
and they too, start talking in some sort of unknown language.
Must be rock Goldam or something like that. Then the
four of them break and march in opposite directions to
guard and surround the village, presumably while working on that wall. Gus,
your job is to work on the food situation around here.
See if there's any farmland left and many crops you
can harvest, we can use those to start a new farm.
Speaker 4: Understood, I believe I know where the fobs used to be.
Speaker 1: Gus wanders off in the opposite direction, and you do
your part in improving the village, starting with your very
own house. It was feeling a little cramped after all.
You imagine an expansion on the side of it, something
that could open up your bedroom into sort of a
living room area. You picture it being made of wood
and stone, and soon that usual ghost like image appears
in front of you. You focus on drawing the materials
out of the chests and into the formation, and almost
like magic, they begin to appear, the bottom stones first,
followed by the middle, followed by the top, and ending
with the ceiling. Soon your house is looking much larger
than it was before. And then something in your chest
feels different, as if as if you just lost something
very important, something that was connected to you. But now
isn't Rocky Rocky four, you say. Gus wanders back carrying
a sack of potatoes.
Speaker 4: Eh, I found some potatoes. What's wrong with you? You look
like you've just seen a ghost, he says. I think.
I think Rocky four has been destroyed. I don't know
how I know. I can just I can just tell.
Speaker 1: Warning, the unknown voice says, one of your rock golms
has just been destroyed. In calm, as each goal is
imparted with a small part of your own life force,
you can sense them and will feel deeply connected.
Speaker 4: I feel I feel really sad. You say, where where
did this happen? How is it in battle? Excellent question?
The all knowing voice says, I suggest checking your map.
Your map should indicate the position of all known golams
or their last known position. You lift up your left
wrist and a map appears in front of you, almost
like a digital floating hologram.
Speaker 1: You see a picture of your village from above. You
see markers for Rocky one, Rocky two, Rocky three, Copper one,
Copper two, and Copper three, and an image for Copper
four with a little line through it, just on the
outskirts of the village.
Speaker 3: We need to see.
Speaker 1: What happened, you say, But uh, well, maybe I should
improve my equipment first. You quickly run over the furnaces
and gather a whole bunch of copper. Well, you already
made yourself a copper chest plate. It's probably a good
idea to make some other pieces of armor. You flip
through the menu, finding iron bracers and create those. You
create an iron helmet, next, iron leg guards, iron boots,
and you soon absorb them into your inventory and equip
all of them. You reach out to your iron sword,
which immediately appears in your hand, and then you yell
for the golams.
Speaker 4: Rocky what, Rocky two, Rocky three? You shout, I need
you please be advised, The all knowing voice says, as
the golams share a part of your life force.
Speaker 1: All you need to do is call them in your head. Really,
you say, really, the voice replies, So instead of yelling,
you focus on the golams. You imagine them rolling back
towards you, and after a minute you hear their rumble.
Rocky one and Rocky two appear in front of you
and burst back into their full stand up golum form.
Speaker 4: What are your orders?
Speaker 1: Follow me? You say. You jump atop your hawk, unattach
it from the little post and give it a little nudge.
It flies up into the air, and the golams follow
you on the ground. You watch the map by holding
up your left arm as you fly towards the last
known location of Rocky four. Soon you see it, a
pile of rubble right beside, well, right beside some sort
of camp, A camp surrounded by iron golams, three of
them in total. There's blue and green banners and flags
spread throughout the camp, and cages, A whole bunch of
cages with a whole bunch of people inside. There have
to be around fifteen of them. Anger boils up inside
you at the sight of the broken rocks, At the
sight of the broken golam that you created, and without
thinking or you know, coming up with a plan or
calling for Guss and the other copper golams, you immediately
fled down towards the first iron golum, summon a fireball
and blast it away. The fire ball hits the iron
golum directly in the chest, and you follow it up
with three more, draining your mana pretty significantly. The last
one finally causes the iron goleum to ex explode into
a large pile of iron. The commotion alerts the other three,
who roll away from their various places and form underneath you.
You fly back up into the air and begin to
circle around, trying to come up with a plan. Soon,
Rocky one and Rocky two appear beneath you and start
to fight the three iron golums. There's no way there'll
be enough to take on three iron golams. You're going
to need to help. You immediately swoop down again some
in MANA and your right hand, forming it into a
fireball MANA and your left hand, and you unleash both
at the same time directly towards the front goalum. The
blast pushes the golem backward. You fire two more fireballs,
and the golum finally explodes, leaving only two left and
uh well, very little mana in your monopool, you steer
the giant hawk around, look down, and drawing your sword
from your inventory, you instinctively leap off of the bird,
allowing your ninja reflexes to kick in. You fall from
the sky, sword pointed down at one of the golams.
You raise your hands up in the air, and just
as you impact with the golam, you thrust the sword down,
increasing the power of your hit by a lot. The
golam immediately explodes into a pile of iron. Now you
have a much better chance of defeeding the last one.
Rocky one and Rocky two are currently being held back
by the thing. It has Rocky one's head and it's
one arm while it holds Rocky two in a sort
of choke hold. Your monopool refills just enough for a
single fire blast. You form the fireball and shoot it
at the iron Goleum. It hits him in the back,
causing him to turn around. He throws the other two
rock Golams in the opposite direction and starts to march
straight towards you. You hold your sword at the ready
and begin to swing it at the golum. He blocks
with his arm. The sword just sort of clangs against
the thing. The iron goalum gets closer and closer. You
back away until finally Rocky one and Rocky two return together.
They jump onto the iron Golum's back and attempt to
tackle him. There obviously no match alone, but they do
cause a very important distraction. You use that instance to
roll forward with a ninja roll and thrust your sword
directly into the chest of the golum. The golam almost
immediately explodes into a pile of rubble, iron rubble, and
you let out a deep breath. Now we better see
who these people are. You move over to one of
the cages. Who are you, guys, and why are you
locked up here surrounded by golums?
Speaker 4: You ask, I believe I can answer that question. An
old old lady in one of the cages says, the
others spread apart as she moves to the side. We
lived in a nearby village. We were simple miners until
the Golam king came. His army of iron golams destroyed
the village. We were given a choice join him or
be prisoners forever. We chose prisoners, and we've been locked
up here ever since. A Seriously, he just left you
blocked up in cages in a camp surrounded by four
iron golums. Ah it seems so oh, the old lady answers, Now,
any chance you let us out of you? She asks,
Oh right, You mentally reach into your inventory and produce
the lock pick once again. You move towards the lock
stick your sword in the end and start to try
turning it. At the same time, you use the lock
pick to wiggle around inside the lock, and you know,
I'll try to push up all of the little pins.
It takes a little doing, but eventually there's a click,
the lock turns.
Speaker 1: And the door opens. You repeat the same one on
the other cages nearby. Congratulations, the all knowing voice says,
as you unlock the last one. You have increased your
lock picking to level three. You now understand locks a
little better, and somehow you know that the voice is
telling the truth. You do understand locks better.
Speaker 4: Thank you for saving us, the old lady says, Now
where should we go? Ah?
Speaker 1: Well, I was rebuilding a village just over there. Maybe
you could come join me. I imagine it's actually the
village you guys used to live in.
Speaker 4: Ah, yes, yes it is. But even if it weren't,
we would follow you wherever you would like. We are
at your mercy. Ah all right, well whatever, come on.
You wait for the villagers to follow you, and you
lead them back to the broken down village, the broken
down village that's now looking well, rather less broken. Two
of the golams are quickly at work reshaping the thing,
while the other still seems to be working in the mines.
Feel free to make yourselves at home, you say, maybe.
Speaker 1: In your old homes. I kind of claim that building
is my own. The people start to spread out, They
begin to clean up themselves, to rebuild a little bit,
and well to each find their place within the village.
You decide that that's probably enough for one day. The
sun starts to set and you head back to your
now slightly bigger home. You enter inside and can't help
but notice how much roomier it is in there, a
whole bunch of blank space that you'll have to like
do something with in the future. You lay down on
the bed, pull the cover up to your chin, and
a prompt immediately appears. Sleep now question mark. You select yes,
and a wave of fatigue passes over your body. Your
eyes become heavy, your muscles almost immediately relax, and with
each breath you start to sink down deeper and deeper
into the mattress as your mind wanders off to dreams
of new adventures, new buildings, and new GLAMs to come.
Speaker 3: Good night, everyone, No more.
Speaker 5: Union, no mo of thing, no.
Speaker 4: Mo m.
Speaker 3: M no m m
Speaker 4: M