Speaker 1: Hey everybody, It's Tuesday, December ninth, twenty twenty five. Welcome
Speaker 1: to the Giant BombCast, Episode nine hundred and twenty. Holy smokes.
Speaker 1: I am your host jan Oh Show, adjoining me co
Speaker 1: captain of the ship Jeff Grub.
Speaker 2: I think I'm going to become a Long John's guy
Speaker 2: because it's one of those things where no one needs
Speaker 2: to know because it'll always be under my clothes.
Speaker 3: Is that pants or is that a whole deal?
Speaker 1: That's the whole thing.
Speaker 2: Well right now the Long jonesan worrying are just the shirt.
Speaker 2: But that's what I'm saying is I think I'm going
Speaker 2: to commit and do the full deal. I don't know
Speaker 2: if it needs to be a onesie and I'll do it.
Speaker 2: I'm not against it, but I just like the idea
Speaker 2: because it's hard to like be like, oh, I'm going
Speaker 2: to be a hat guy now or something like it's
Speaker 2: an outward appearance. You have to commit to it, like oh,
Speaker 2: I'm going to start wearing an eye patch, but Long
Speaker 2: John's those are it's my own private areas no one
Speaker 2: needs to know, and I could still feel pretty.
Speaker 1: Good about you.
Speaker 3: You go in butt flap style.
Speaker 1: I mean, I'm not again, not against it. I like,
Speaker 1: I don't.
Speaker 2: I gotta say, I've never seen the butt flap Onesie
Speaker 2: Long John Isle at Walmart. Uh So, i don't know
Speaker 2: how to procure these things, but I'm gonna try.
Speaker 1: He is the human you know, merch master, Mitch, get
Speaker 1: me some. He is the human embodiment of the butt
Speaker 1: flap because he is easy to access. Who is it
Speaker 1: gonna be? Who's it gonna be? Dann record?
Speaker 3: Yeah, I think I'm a I'm approachable if you're easy
Speaker 3: to access. If you see me out there and you
Speaker 3: come say hi, I'm an approachable, friendly man, but not
Speaker 3: like my butt.
Speaker 1: No no, no, no no no, I mean like how you
Speaker 1: phrased it exactly.
Speaker 3: Yeah, I've talked a butt flap to easy to enter,
Speaker 3: and it's like, I just don't.
Speaker 4: A lot of gas comes out of there.
Speaker 1: You know that's true. That's true, that's true. Speaking about gas.
Speaker 1: He uh I sometimes I imagine him in a hot
Speaker 1: air balloon because he is so dang tall. Turbo Sean
Speaker 1: Sean McDowell.
Speaker 4: You know, when Grub said I'm becoming a Long John guy,
Speaker 4: I thought he meant the donuts and like a respected.
Speaker 2: Oh I could do that too. I'm not like I
Speaker 2: ttically had my long John donut period for sure?
Speaker 1: Is that a log or.
Speaker 4: Likes the long one with no cream filling, just like
Speaker 4: you know, chocolate icing on top or whatever. Yeah, I'm
Speaker 4: a Boston cream guy personally.
Speaker 1: Speaking about cream. He's full of it because he's a
Speaker 1: little Canoli.
Speaker 5: Oh man, I'm the Italian faking person now.
Speaker 1: I guess what's up?
Speaker 4: Jen?
Speaker 1: How you doing? But I'm doing great. I grubs that
Speaker 1: hat guy, and that was an easy segue to get
Speaker 1: to you. But I just went for the butt flap. Sure,
Speaker 1: cream butt flap whatever. Whatever you need, Bud, and he
Speaker 1: is everything that I need. And yesterday was Shawn's birthday,
Speaker 1: and yesterday was Dan Reikert's birthday, and yesterday was also
Speaker 1: my birthday, and I guess it was also three oh
Speaker 1: six pm. Mike Manatti the Bad Games media.
Speaker 6: Hi, everybody, Oh, come on, that birthday is yesterday.
Speaker 1: We still don't have to talk about that thing.
Speaker 6: Be ridiculous birth month though, Yeah, yeah, it's our collective
Speaker 6: birthday month.
Speaker 1: Yeah, that'll be a saying. The moment has passed going
Speaker 1: on on, He's on his birthday button, Mike, I didn't
Speaker 1: know you get free desserts because I swear I've worn
Speaker 1: that button before on my shoot birthday at Disneyland, and
Speaker 1: no one did anything for Disney World. They're much nicer
Speaker 1: to you. Disneyland. They don't care. That's true, That's true.
Speaker 3: Sorry, West Coast, is there universally like Disney fans? Do
Speaker 3: they look at World or Land like almost universally as better?
Speaker 3: Or is there like computer exactions, there's like a little.
Speaker 6: Top for and there's different like you know, a lot
Speaker 6: of it is just kind of geographic.
Speaker 1: West Coast people tie like Disneyland more.
Speaker 2: If someone comes up to you and says, I have
Speaker 2: a family going to Disney, which one should I go to?
Speaker 1: There's a clear answer.
Speaker 6: Right, even for me though it's usually like, well, how
Speaker 6: long you looking to go? You can go for a
Speaker 6: couple of days, go to Disneyland. You want to do
Speaker 6: a week vacation somewhere, go to disney World. Geographically, right,
Speaker 6: it matters geographic matter more. Yeah, sure of course, although
Speaker 6: you know, plane rides are plane rides in a certain
Speaker 6: degree anymore.
Speaker 1: Before we get on with the show, Chef Grubb, I'd
Speaker 1: like to hear from you how folks at home can
Speaker 1: support us over here at giant bomb dot com.
Speaker 2: Yeah, I'm gonna start with the way people have been
Speaker 2: supporting us. We have a lot of people out there
Speaker 2: who have our becks because we're independent games media. We're
Speaker 2: out here on our own, corporate backers, nothing like that.
Speaker 2: We just have you all who have gone to giant
Speaker 2: bomb dot com slash join and became premium members and
Speaker 2: are supporting us and ensuring that we can continue doing
Speaker 2: what we want to do over here.
Speaker 1: It's it's you know, it's already a party. It's just
Speaker 1: gonna get better.
Speaker 2: The website is up and running and more features are
Speaker 2: getting turned on every day. All the thanks in the
Speaker 2: world to Chuck. You should show your support to Chuck
Speaker 2: by going to giant bomb dot com slash join and say, hey,
Speaker 2: the website's you know, real, Now, let's go ahead and
Speaker 2: make this our home base on the internet and support
Speaker 2: it while we're doing that. And once again, thank you
Speaker 2: to everybody who has done that.
Speaker 1: Speaking about the website, the website is no longer frozen
Speaker 1: because Chuck has made us a goddang brand new it's
Speaker 1: fully functioning website. It's beautiful. I love it again. I'm
Speaker 1: speaking from mine and Shan's perspective so much easier to use.
Speaker 4: It works, dude, it actually works.
Speaker 3: I cannot from two thousand and eight anymore, you know.
Speaker 1: And then like we can upload an MP three file
Speaker 1: and it's just there and we don't have to do
Speaker 1: some weird duck tape jazz anymore.
Speaker 4: Oh, people don't even know jam. That was just the
Speaker 4: nightmare for the past two years.
Speaker 1: Oh my god. And then video is not really working,
Speaker 1: and then you hit published, and then something goes to
Speaker 1: the wrong feed, and then you gotta jump through several hoops.
Speaker 1: But speaking about the website, I got a couple of
Speaker 1: notes from Chuck here. If you have opted into keeping
Speaker 1: your account, you can request a password reset now on
Speaker 1: giant bomb dot com for folks that have been having
Speaker 1: trouble logging onto the website. That is what you can
Speaker 1: do right now. We are looking for any help towards
Speaker 1: the wiki. If you go to BombCast dot com slash
Speaker 1: wiki you can help Chuck. If you joined the giant
Speaker 1: Bomb discord, there is a wiki street Team channel to
Speaker 1: lend some assistance, specifically some PHP and JavaScript jazz. All
Speaker 1: I know about JavaScript is that Minecraft runs it. I
Speaker 1: don't know if that's true features are all work in progress,
Speaker 1: still got lists on the way. Blogs, reviews are all saved,
Speaker 1: but it'll take a little bit of time because it
Speaker 1: is pretty much just Chuck to wing it and your
Speaker 1: pre your patience is definitely uh pre she hated uh.
Speaker 1: We love you, and we especially love Chuck. Everyone should
Speaker 1: fuck with Chuck, but not in like a negative way,
Speaker 1: just like a Fox with you dog type of way.
Speaker 1: And you know who else I fox with gang focks
Speaker 1: with main Gear, main gear dot com slash giine bomb.
Speaker 1: Go buy yourself a PC. Go buy yourself a face plate.
Speaker 1: Don't buy Mike though, No buy everyone else. It's cool.
Speaker 3: Why would you want to do?
Speaker 6: That's face mountain on it and your dog the pain
Speaker 6: in the words.
Speaker 2: It's cool now plain Milk's fine.
Speaker 1: My face is on the side plate.
Speaker 6: You would be getting that just by delightful dog writing
Speaker 6: stitches car. I like your dog, thank you. I like
Speaker 6: she went to the north pole while I was gone.
Speaker 6: They okay, never mind. The boarding place was like the
Speaker 6: boarding place is always like trying to up charge you.
Speaker 6: They always text, like today's Starbucks day. You want to
Speaker 6: get your dog a Starbucks cup? Like, oh, Starbucks cop
Speaker 6: is made of milk bones or something for fifteen dollars.
Speaker 6: It's always something like that. But they're like they're they're
Speaker 6: They're like, oh you want to it's picture days.
Speaker 1: Your dog want to go to the North Pole?
Speaker 6: And I was like, she did almost die the other week,
Speaker 6: and I'm like, maybe I should get a picture of her, right,
Speaker 6: So yeah, she did.
Speaker 1: She did go to the North Pole and that was
Speaker 1: pretty cute.
Speaker 3: Mike, do you consider yourself an easy upsell? Because like,
Speaker 3: I did go to a rainforest cafe with you once
Speaker 3: and it was it wasn't like a big it was
Speaker 3: just like Adam Mall in Minnesota and somebody came around
Speaker 3: like do you want to buy a photo? And You're like, yes,
Speaker 3: I do, and you bought a phototo.
Speaker 1: Every penny.
Speaker 6: Literally, no, wait a second, now, Dan, that is a
Speaker 6: treasured memory and you have that picture.
Speaker 1: It is up there.
Speaker 3: I've got like four photos framed up there in the day.
Speaker 3: I've got me Jan and Cody Rhodes. I have me
Speaker 3: and Mike at a rainforest cafe, not that rainforest cafe, every.
Speaker 1: The infamous one. Sure I got it.
Speaker 6: I don't think I'm an easy up charge person. It's
Speaker 6: just only when it's funny.
Speaker 1: I am okay for sure that I just get stuff,
Speaker 1: especially if it's like photos and memories.
Speaker 2: It's like, uh that that's always the easy one because
Speaker 2: it's like I will always get.
Speaker 1: A hit of dopamine looking back on stuff. See, but
Speaker 1: I don't like when they will approach your table and
Speaker 1: take the photo and then comes to you afterwards, like,
Speaker 1: oh that for cafe already we are.
Speaker 3: They said that thirty rock right after a grub pooped.
Speaker 2: Yes, the guy they gotta set the booka to Beppo
Speaker 2: right when we were hanging out.
Speaker 3: Yeah yeah, yeah, but literally.
Speaker 1: Only took a picture of Dan and I for two
Speaker 1: other people at the table.
Speaker 6: I definitely got got at the Donkey Kong Ride photo
Speaker 6: thing because there's like a picture of me and my
Speaker 6: girlfriend on the Dunk Kunk Ride.
Speaker 1: Is a cute photo and it's.
Speaker 3: Like great, yeah, but it's like it'll be twenty five
Speaker 3: dollars for this jpeg for me.
Speaker 1: I'm like for crying out loud.
Speaker 5: So Mike, you take your dog till like a like
Speaker 5: a hotel kind of joint.
Speaker 6: Yeah, yeah, by my awful family won't do it.
Speaker 3: So one hundred family members and like a six block
Speaker 3: radius of you.
Speaker 1: I don't know. They're in chat. They can ask them
Speaker 1: why they're friends. So one of your brothers will like
Speaker 1: collude with Dan to hide an outfit and a game,
Speaker 1: but they will not watch Penny. They don't want to
Speaker 1: watch Penny while I'm gone.
Speaker 6: Now, Penny maybe has accidents sometimes could sometimes be.
Speaker 1: A little loud, So maybe that is a part of
Speaker 1: the occasional slur. I get it.
Speaker 6: Yeah, yeah, right, yeah, from her, from her, that's right, Dan,
Speaker 6: I had.
Speaker 2: I wanted to yell at you, maybe persuade you.
Speaker 6: I think you've been painting me lightly, and I think
Speaker 6: in my mind you believe that I am classified as
Speaker 6: a very online person.
Speaker 3: You even tried to work it into your Metroid Prime
Speaker 3: four review. I did take it out at Chan's request. Yes, yeah,
Speaker 3: I do think you're the most online person I know,
Speaker 3: silently nodding his head.
Speaker 1: Right now, Okay, let's be gaud of us. It is
Speaker 1: back of art, but Beckler is quiet about it. Beckler
Speaker 1: had a whole show about being very but like back
Speaker 1: of art, what's the latest with Hasan? Yeah, I mean,
Speaker 1: I know, like twitch drama stuff and ship like.
Speaker 3: Guys, Come on, you're like that, Mike knows every stupid
Speaker 3: gaming industry drama, everything in.
Speaker 1: The industry, I know, but you don't have to.
Speaker 3: Like the thing is you know every stupid Like I'm
Speaker 3: pretty my frame of reference is always like the puddle
Speaker 3: Gate thing and Spider Man, like just dumb fucking thing
Speaker 3: that we're.
Speaker 1: Gonna about it.
Speaker 5: Well, I do think that Grub and I are mostly
Speaker 5: quiet about it. I do think you and I Jeff
Speaker 5: like kind of know what's up, like what's going on?
Speaker 1: That is correct.
Speaker 2: I think I'm very online and I also don't enjoy
Speaker 2: talking about it with people.
Speaker 1: Yeah, yeah, way, sort of like for me.
Speaker 3: If you have a TikTok now, TikTok okay, same, So
Speaker 3: maybe you're not the most.
Speaker 1: I just wanted to talk this out from this app.
Speaker 1: I'm the most. I have.
Speaker 2: That much, but I do have okay, Okay, so I
Speaker 2: don't log into TikTok maybe once every two weeks now.
Speaker 1: I only got on Instagram recently. Okay.
Speaker 2: I got on Instagram at Dan's request, and.
Speaker 4: Like I do like Instagram too busy checking the YouTube
Speaker 4: comments of video you were in every five minutes.
Speaker 1: You don't have related yeah I would.
Speaker 5: Well, yeah, we don't have to talk about that out that,
Speaker 5: But yeah, I think you know, I think everyone finds
Speaker 5: there the place that they want to be, right. I
Speaker 5: think I would say, save for Dan, who is I
Speaker 5: would say chronically offline, like Dan, you like, uh like
Speaker 5: keep up.
Speaker 2: More with politics than I think people would expect, Like
Speaker 2: you watch it comprises.
Speaker 3: Me to hear because I don't know a lot.
Speaker 1: Yeah, but you always more than I expect. You know,
Speaker 1: you know, you grew up in headlines from somewhere. Yeah,
Speaker 1: you you bring him in the conversations more than I
Speaker 1: would you do.
Speaker 2: You know what I'm saying. It's a lot, and it's
Speaker 2: not a problem.
Speaker 1: I know what I'm saying.
Speaker 2: I'm saying like I'm always surprised, like okay, yeah, Dan
Speaker 2: is on top of this. He knows the basic facts
Speaker 2: of the story and stuff like that.
Speaker 4: It's perspective like you don't expect the dude who doesn't
Speaker 4: know when egg white is to know like what's happening,
Speaker 4: you know, with Congress and everything.
Speaker 1: And it's not just that.
Speaker 2: To me, Dan strikes me as someone who doesn't care.
Speaker 2: But then it's like I think you just can't help.
Speaker 1: But like in this information, for whatever reason, I do
Speaker 1: follow and I do care.
Speaker 3: I just like I think with what we do, I
Speaker 3: just don't ever feel like there's just so many things
Speaker 3: that you don't see. Like I don't see the point
Speaker 3: in bringing up like on a video game podcast.
Speaker 1: No, no, but like yeah, yeah, yeah.
Speaker 6: I think you're trying to emulate Homer Simpson, like randomly
Speaker 6: really knowing a lot about Supreme Court justices, which is
Speaker 6: a very good bit.
Speaker 3: Look, everything I know is from like Mad magazine from
Speaker 3: the nineties, so it's not that much. Yeah, Okay, this
Speaker 3: is a productive conversation. Thank you, Dan, I'm glad that
Speaker 3: we could hash that out. How is everyone else doing?
Speaker 1: Uh? This week is tg A week. It's Keeley's winter birthday.
Speaker 2: We're gonna be in a place together a week from now.
Speaker 1: Yes, but we have so well, let's just say it again, folks. Yeah,
Speaker 1: we are not going down as a whole to Los
Speaker 1: Angeles for eg A week. Uh, We're going to these
Speaker 1: fine gentlemen. We'll be talking over the TGAs this week.
Speaker 1: I'll be headed down. I'll be slanging buzz balls. You're going,
Speaker 1: I'm going, uh represented this represent the gang over her.
Speaker 1: So hey, you know, I had the hardest time finding
Speaker 1: black pants to match my blazer yesterday. Gang. It was
Speaker 1: not the right shade. I was like having a meltdown
Speaker 1: with Nikki on the phone, like the match. Anyway, I
Speaker 1: was able to find them. But that doesn't matter because
Speaker 1: next week we will all be together and we will
Speaker 1: be recording the Game of the Year podcasts for johnbomb
Speaker 1: dot com that will be interspersed over the holiday break.
Speaker 1: Should we just say when we're dropping those, we should
Speaker 1: just say, right, sure, yeah, let's give you something to
Speaker 1: look forward to. Yeah. Yes, So, folks at home, we're
Speaker 1: going to be recording four days worth of podcast next
Speaker 1: week that we'll be dropping December twenty third, twenty fifth,
Speaker 1: December thirtieth, and January first. January first, you will get
Speaker 1: the top ten, but days one, two, and three will
Speaker 1: be fun catagories as they usually are. Uh. We had
Speaker 1: a little bit of contention with some of the categories Gang.
Speaker 1: Someone's swooping some of our ideas out there other hours. Yeah,
Speaker 1: so we may have to pivot make some adjustments. That's
Speaker 1: why Greb has a golf club right now, he's ready
Speaker 1: to swang. That's right, about to hit you with it.
Speaker 1: That's what I do with golf clubs. Yes, yes, uh,
Speaker 1: folks any other we were good, it was fine. Everything's Mike,
Speaker 1: How are you.
Speaker 5: Me?
Speaker 1: I'm pretty I'm great.
Speaker 6: Uh last year in my thirties thinking about that only
Speaker 6: a little bit.
Speaker 1: Well, you're gonna die someday.
Speaker 6: Yeah, yeah, yeah, that's for sure. I do like playing
Speaker 6: along those jokes like by one Bay he just caused you, like, ah,
Speaker 6: i's a field of you're gonna be dead soon.
Speaker 1: Like ah yeah, death dying. Well, it's like.
Speaker 2: It's one of th things, like we know it can't
Speaker 2: be like ever, it happens to everybody, so it's like
Speaker 2: joking about it.
Speaker 1: It's a fair thing, right sure, yeah yeah yeah.
Speaker 2: Real quick, before we get too far away from the
Speaker 2: Game Awards stuff. Shawn's also collecting music rex soon.
Speaker 4: Yeah. I'm literally putting the form together now because I
Speaker 4: was busy scanner stuff this morning. Yeah. So I will
Speaker 4: have a thread on Blue Sky as usual if you
Speaker 4: want to like, drop YouTube all links to songs that
Speaker 4: you would like to see featured in Music of the Year.
Speaker 2: And it's not gonna work unless that that music's from Secretory, right,
Speaker 2: that's what you were telling me.
Speaker 4: I mean, it's got some good music. I'll just say
Speaker 4: if you're not social media, because I wouldn't blame you
Speaker 4: at this point. I will also have a Google form
Speaker 4: here that I will get the link for by the
Speaker 4: end of the show that I'll also put in the
Speaker 4: podcast description for everyone in case you would like to
Speaker 4: submit that way instead.
Speaker 1: Love Lee. Folks were also working on trying to make
Speaker 1: and bank some content for your viewing pleasure over the
Speaker 1: holiday break, because I think we all need to just
Speaker 1: decompress and take some time away from our computers for
Speaker 1: a hot second. Anyway, we were ready to talk about games. Games.
Speaker 4: I guess.
Speaker 1: Hope you I'll know this birthday was low key. Next
Speaker 1: year when I turned forty, it's going to be pretty insufferable.
Speaker 1: I would have it no other way. This was low key, yes,
Speaker 1: so far from now, Mike, absolutely, Oh boy, we had
Speaker 1: a whole stream for you yesterday. Oh you had to
Speaker 1: play Lego Party with your request. Yeah, that's fine. I
Speaker 1: thought it was a good idea. I had a good time.
Speaker 1: I enjoyed.
Speaker 2: And setting up predictions and that was a good time.
Speaker 2: Getting chat to gamble folks.
Speaker 1: Uh, we've made it out of various jails right to collective.
Speaker 1: We've broke out, folks.
Speaker 3: We could break out of jail.
Speaker 1: Yeah, yeah, it happened. I'm ana breaking bargo right now. WHOA,
Speaker 1: I'm gonna break and bargo right fucking now. You're gonna
Speaker 1: put Mike in Disney jail for this one. About this.
Speaker 2: He can't survive on the outside, guys, He's got to
Speaker 2: go back in now.
Speaker 1: The freedom are the walls, guys. I got that dog
Speaker 1: in me, all right. I got that dog in me,
Speaker 1: and that dog needs to bark right now because I'm
Speaker 1: gonna break in a bargo right now. What dog's name, JA,
Speaker 1: That dog's name is Bluey because I've been playing Bluey's
Speaker 1: Quest for the Golden Bed. Uh.
Speaker 3: This is this is a mobile game legitimately under embargo
Speaker 3: right under right now.
Speaker 1: It was okay.
Speaker 6: I wouldn't think I would do this to Disney.
Speaker 1: It's fine, they're Australi Disney. It's okay. Uh. This is
Speaker 1: a mobile game made by Half Brick Studios, and the
Speaker 1: folks remember half Brick fantastic pedigree. Kind of like when
Speaker 1: I think of mobile game studios, they're one of the
Speaker 1: top ones outside of like Robo because of like the
Speaker 1: like the sense they make real mobile games.
Speaker 3: That made one of the good mobile games.
Speaker 1: Huge they made like Fruit Ninja and jet Pack joy Ride,
Speaker 1: and I played about jet earlier. Yes, yes, yes, uh. Also,
Speaker 1: what a fantastic name for a studio half bricked and
Speaker 1: let me tell you, I'm bricked up for Blue's quest
Speaker 1: for the Golden Part.
Speaker 4: The name I can't say that.
Speaker 1: Gosh, now imagine yeah please. You had an isometric not
Speaker 1: quite Diablo, but a little puzzle game featuring Blue and
Speaker 1: Bluey's sister Bingo. But in this game, Bingo. This is
Speaker 1: why I was just laughing to myself for two minutes.
Speaker 1: Bingo is now a goose in Bluey's imaginary world. But
Speaker 1: Bingo is bing goose tingas cool bing goose. That bingis
Speaker 1: all right, Jan, I'm so sorry.
Speaker 3: We do have breaking news coming from the chat from
Speaker 3: a Manati and a Monadi. In the chat is saying,
Speaker 3: I'm catching up in regard to not watching Penny. My
Speaker 3: family has done it multiple times, and each time the
Speaker 3: first thing she does is take a dump in the
Speaker 3: middle of the kitchen. Also, I have two bigger dogs
Speaker 3: and it gets interesting with all of them. Look, she's nervous.
Speaker 2: And this is similar to the Blue dynamic in many ways.
Speaker 1: Yes, yes, there's a lot of dogs in Bluey. But
Speaker 1: I actually think this could be a very approachable game
Speaker 1: for the youth to check out grub. I think the
Speaker 1: gimmicks would actually enjoy it. It is very light in
Speaker 1: terms of the puzzle nature of it. It is an
Speaker 1: isometric style. It kind of reminds me of gosh, what
Speaker 1: was it is escaping me? But it is in Bluey's
Speaker 1: imagination where she has drawn Blue and Bingo and then
Speaker 1: her father is the bad guy in this. Yes, we
Speaker 1: enter Blue's mind palace here and there's various things where
Speaker 1: you will use a wand to move platforms around and
Speaker 1: collect candy and give the candy to your mom Chili.
Speaker 1: On top of that, you there's kind of like no
Speaker 1: combat per se. It is very uh, non confrontational, much
Speaker 1: like the show, and the neat thing is all of
Speaker 1: the voice talent has returned for the show as well.
Speaker 1: From my memory, I think the creator of Blue actually
Speaker 1: also has a hand in writing this game. So if
Speaker 1: you have a little gimmicks out there where that also
Speaker 1: got that gamer dog in them and you want to
Speaker 1: start introducing them into games, I think this is a
Speaker 1: fantastic first go around. There's about nine levels. It is
Speaker 1: like free to start, and then I believe there's either
Speaker 1: a one time fee to check out the to unlock
Speaker 1: the full game, or you can just pay per level.
Speaker 1: I'm about like maybe thirty forty minutes into it, and
Speaker 1: it is just it is just like watching the show
Speaker 1: where it is just like pleasant you can because I
Speaker 1: feel like the show Bluey appeals to all ages where
Speaker 1: there it is doing the most swatch show in the
Speaker 1: world right now, yeah, exactly where the writing in it
Speaker 1: is approachable enough where you can just have you feel
Speaker 1: safe having your kids watch it, but also if you
Speaker 1: are an adult, you're a parent watching it as well.
Speaker 1: It is something where it's like, oh okay, like I
Speaker 1: could see you'll all trying to actually teach kids here,
Speaker 1: and it is fun getting seeing that same lens of
Speaker 1: Bluey being applied to video games where kids may actually
Speaker 1: be like, oh okay, this is what I got to
Speaker 1: do over here. Half Brick Studios, sorry for breaking the
Speaker 1: embargo and Bluey's quest for the Golden Pen. We're trying
Speaker 1: to get the Golden pen, so being Goose can lay
Speaker 1: eggs of course, and Bandit is living up to his
Speaker 1: name because he stole the Golden Pen. Any of you
Speaker 1: guys actually watched any Blue.
Speaker 3: Yeah sure, when Manati was falling asleep in the back
Speaker 3: of your car watching.
Speaker 1: To be clear, you had it on because the kids
Speaker 1: watch it.
Speaker 6: I did it like request La, you requested it.
Speaker 2: On the way, but you are feeling not so good
Speaker 2: in your Tom Tom.
Speaker 1: Yeah. Yeah.
Speaker 6: Blue is a safe spaces. It can actually be funny.
Speaker 6: It's it's sweet, it's pleasant to look at. Blue is
Speaker 6: good vibes.
Speaker 2: I think the thing that puts over the top for
Speaker 2: a lot of a lot of parances. It's it has
Speaker 2: deep emotional intelligence. Like it's a show that truly like
Speaker 2: respects all its characters and and respects the idea of
Speaker 2: kids having autonomy but also needing to.
Speaker 1: Have appropriate adults like.
Speaker 2: Modeling behavior and then recognizing that it's difficult to model
Speaker 2: that behavior because parents also are frustrated and traumatized and
Speaker 2: have a million and like they touch on all these
Speaker 2: things in a really mature way. It's so good that
Speaker 2: like my daughter hates dogs, like she just hates dogs.
Speaker 2: I like the way she got introduced to Blue was
Speaker 2: a YouTube video where they do the intro music of
Speaker 2: that mom Dad, but every single time it was Brian
Speaker 2: painted Blue, and he was getting hit by a car
Speaker 2: over and over again, and they thought it was hilarious. Wow,
Speaker 2: but Blue is so good that then she gave it
Speaker 2: a chance after that, and she it's the one dog
Speaker 2: that she likes is Blue, so she got over her
Speaker 2: hatred of dogs for this show. I'm very interested to
Speaker 2: introduce this to them.
Speaker 1: Jen.
Speaker 2: Is it like, is this something where it like they
Speaker 2: are clearly trying to build a big service or something,
Speaker 2: or is it just like, No, it's a video game,
Speaker 2: go play it and when you're done, you're done.
Speaker 1: No, it just feels like the model that they're going
Speaker 1: after is just like, hey, if you like this, try
Speaker 1: it out. Here's like a free level and if you
Speaker 1: want to get the full game. I believe it's like
Speaker 1: fourteen ninety nine. It's out on it's going to be
Speaker 1: out on iOS tomorrow because we're breaking a Barker right now.
Speaker 1: We're all bad boys.
Speaker 6: And yeah, it looks like the Google Play versus January tenth,
Speaker 6: and it's coming to switch switch to PS five n
Speaker 6: Xbox of twenty twenty six.
Speaker 1: Yeah, there's nothing about this that seems very predatory at all,
Speaker 1: because there's no you're not unlocking skins for Bluey. There's
Speaker 1: no pay to win part. There's no PvP in this.
Speaker 1: I don't know if there's any PvE even just light
Speaker 1: puzzle solving with some like timed mechanics occasionally, but yeah,
Speaker 1: you know, if you got a little gimmick out there.
Speaker 1: I actually do recommend Bluey's Quest for the gold and Pen.
Speaker 1: I was trying to get Scout to play along, but
Speaker 1: her attention span isn't that great, so she just kind
Speaker 1: of said, f off, Dad, I'm gonna go with I
Speaker 1: hope we don't get into the dog pound for breaking
Speaker 1: embargo for blues Quest for the Golden Yeah, call Penny
Speaker 1: from the North Pole to comes save us. That's right,
Speaker 1: are you know? It's funny my since moving back in
Speaker 1: with my folks, my Scout will just spend time with
Speaker 1: my mom, and when my mom leaves, she will put
Speaker 1: Bluey on for Scout, like you don't have to put
Speaker 1: cartoons on for a dog. But scout attention is just
Speaker 1: there and she's just looking at the other long dogs
Speaker 1: in the show. I need Corky representation in Blueye all right, I.
Speaker 6: Don't think they Australia definitely for the same joke you
Speaker 6: were joking. They got all the other dogs there, but
Speaker 6: didn't the Queen of England like Corky's a lots, so
Speaker 6: maybe they might be against that.
Speaker 1: In Austin. Yeah right, they're just in a box.
Speaker 2: I think, Yeah, what's what the golf club, I'm just
Speaker 2: it's a fiddle like a fiddle stick thing.
Speaker 3: You should make that, you know, like you know wrestling managers. Oh,
Speaker 3: I have the tennis racket and I've got the polo thing,
Speaker 3: and like you should be the golf club guy.
Speaker 1: Long John's in a putter can be that. I don't know.
Speaker 1: He just has some goods. Get in the mail there
Speaker 1: he is.
Speaker 2: I wish he would put on more clothes, but all right,
Speaker 2: that's energy over there.
Speaker 1: Well, yeah, what color long John's you think and grab
Speaker 1: regular white? Uh?
Speaker 2: I don't want white because the idea of like of
Speaker 2: pit stains and stuff.
Speaker 1: Is like deeply, deeply like uncomfortable to me.
Speaker 2: So I would go with something like a dark color gray,
Speaker 2: probably like a heather gray or something.
Speaker 1: Heather gray fantastics.
Speaker 6: Isn't that weird the whole pit thing because it's like
Speaker 6: we only do that and make that smoke because opposedly
Speaker 6: is supposed to like you know, attract mates. But now
Speaker 6: as a side of the lease, we yeah, that's why
Speaker 6: we do that, right, It's a.
Speaker 1: I don't know, like you know what.
Speaker 3: And it's like oh back and the renaissance, like being
Speaker 3: plump was seen as like, oh that's attractive, Like was
Speaker 3: there a thing where it's like, oh, yeah, there are
Speaker 3: do it.
Speaker 1: That's the whole point.
Speaker 6: It's like your stench and it's supposed to like yeah,
Speaker 6: they have a favorite.
Speaker 2: Variety of reasons that they have stenches.
Speaker 1: I don't know we were into pitts.
Speaker 2: We definitely have pheromones. I don't know if we were
Speaker 2: into pittsmell specifically into something. There's there's something for everyone.
Speaker 2: Everyone is into a thing.
Speaker 1: Yeah about Yeah, I'm glad that we have this conversation
Speaker 1: right after talking about Bluey's question. Correctlee wa wash as well,
Speaker 1: there we go. I guess the other game that's big
Speaker 1: that we can talk about its Metroid Prime.
Speaker 3: For I want to say I have not heard any
Speaker 3: of your thoughts on it, and I'm very excited to
Speaker 3: hear how validated or at odds I am with any
Speaker 3: of you with onions.
Speaker 1: I'm only uh, maybe three four hours in and i
Speaker 1: just want to get my uh ship off at the top,
Speaker 1: because y'all are big your metroid fans than I am.
Speaker 1: Miles McKenzie. Everyone who's freaking the fuck out for nothing?
Speaker 1: What the fuck? Y'all on the internet just love to
Speaker 1: be mad over nothing. This dude, you just meet him once.
Speaker 1: That whole segment is less than ten minutes. Even you
Speaker 1: can't even put him on the radio when you get
Speaker 1: into it, like a level or a temple or whatever
Speaker 1: they're supposed to be called. He is a non factor.
Speaker 1: And everyone who's just getting worked up for fucking nothing.
Speaker 1: So all of y'all on the internet and just need
Speaker 1: the fucking relax. Also, there's nothing wrong with Chadley for
Speaker 1: final face.
Speaker 4: Mike is about to boil over like a pot y'all.
Speaker 5: I'm way more excited to hear Mike talk.
Speaker 1: About just about Okay, go ahead.
Speaker 5: I was going to shut up and just let you
Speaker 5: do it because I have some thoughts to that.
Speaker 1: I just want I want to get out of your way.
Speaker 1: How should we do this, Mike? You just want to
Speaker 1: go first.
Speaker 4: We know you want to go it.
Speaker 1: I don't like it. I don't like it.
Speaker 2: I think I'm at a point where I'm like in
Speaker 2: between a two and five on this game? Yes, really, yeah,
Speaker 2: I think it's did.
Speaker 1: You give it?
Speaker 3: I give it a five?
Speaker 1: Oh right?
Speaker 3: I'm like fascinated to hear this because, like, I loved
Speaker 3: it so much per release, and I saw the reviews
Speaker 3: and I haven't really read them everything, so I just
Speaker 3: know that they're all over the map, So like, I
Speaker 3: genuinely want to hear like why people aren't so real?
Speaker 1: Quick?
Speaker 2: Let me give it some good things. The game looks amazing. Absolutely,
Speaker 2: it plays amazing. It feels incredible to play, to control,
Speaker 2: to move around, to explore, to do things in the game.
Speaker 2: Riding the motorcycle feels great. Actually, anytime you swap between
Speaker 2: being Sami suit of the Morphball on getting on the
Speaker 2: motorcycle snappy, incredible, using all the powers the Psychic spider
Speaker 2: Ball or whatever feels great.
Speaker 1: The game has.
Speaker 2: Deep structural issues that I think, you know, a lot
Speaker 2: of the reviews I think would be like this game
Speaker 2: feels like other games stitch together. I want to say
Speaker 2: exactly what I feel like happened here. I don't know,
Speaker 2: but here's what I feel like happened here.
Speaker 5: Oh oh is this like this is like this isn't
Speaker 5: To be clear, this is not conspiracy theory.
Speaker 2: This is well informed speculation. It's just I can't I
Speaker 2: have no insight into what happened. I just feel like
Speaker 2: when I the circumstantial evidence of this game laid before me,
Speaker 2: they were like, oh God, we have to do for
Speaker 2: Metroid what happened for Breath of the Wild. So we
Speaker 2: are going to kind of restructure Metroid in the same
Speaker 2: way that Zelda got restructured, which is, let's take the
Speaker 2: core thing that happens in Zelda. You are confronted with
Speaker 2: a problem and you have a tool to solve it,
Speaker 2: but let's make it bigger and work in an open
Speaker 2: world sense. So you have a core set of tools
Speaker 2: and you can apply those to all these problems in
Speaker 2: the open world, and they kind of happen a little
Speaker 2: bit more organically, and it's kind of a magic thing
Speaker 2: that happened there. They really pulled it off here. I
Speaker 2: think what happened is they're like, we can maybe do
Speaker 2: the same thing with Metroid. They didn't get over the
Speaker 2: hump something. They're like, somewhere along the line they realized
Speaker 2: we can't actually make that game. We need to scale back,
Speaker 2: take the parts we have slap them together in a
Speaker 2: way that it's like kind of feels like, what's the
Speaker 2: closest thing we can get here to a good game?
Speaker 2: And that is like Ockerina of time. So I have
Speaker 2: these dungeons, they have this area that connects them, and
Speaker 2: for the game that they're making, it's like, okay, it's okay,
Speaker 2: But so frequently I'm like, what what is the purpose
Speaker 2: of me not having a lot of Metroid style exploration
Speaker 2: happening in in any of these other specific like siloed areas.
Speaker 2: And really all that is is maybe I get a
Speaker 2: tool later that acts as a key where I'm like, Okay,
Speaker 2: I got it in this one area, Now I get
Speaker 2: to go back to this previous area use it in
Speaker 2: the one door that I couldn't open before.
Speaker 1: And I'm just not moved by that.
Speaker 2: It's a game that the more I play, the less
Speaker 2: I'm liking it.
Speaker 3: But do you feel that, like so it is different
Speaker 3: in that like, oh, you get a thing over here
Speaker 3: in this kind of like zone, and you do need
Speaker 3: to bring it back over here, and instead of kind
Speaker 3: of like backtracking through just corridors and things to get
Speaker 3: to an elevator that'll take you to that other zone
Speaker 3: you are taking the motorcycle across the desert and stuff like.
Speaker 3: Do you not feel like it's somewhat like that?
Speaker 2: I think I think that was a find solution for
Speaker 2: what they ended up with here, But I just I
Speaker 2: don't think that's like amazing or anything.
Speaker 1: No, I'm not. I wasn't like blown away.
Speaker 2: Like every time I get to do that, it's like, okay,
Speaker 2: kind of back to this as opposed to And I'm
Speaker 2: trying not to do the direct comparison to previous metter
Speaker 2: of prime games because this ended up just being a
Speaker 2: very different thing, and I don't know how useful it
Speaker 2: is to be like, it wasn't what I wanted. It's
Speaker 2: not what I wanted, but for what it is, even
Speaker 2: on that level, I think they kind of only just
Speaker 2: scraped by being acceptable and into something that is kind
Speaker 2: of okay and good.
Speaker 6: Okay, I think with me it's and I don't think
Speaker 6: I dislike it maybe as much as Jeff And I'm
Speaker 6: on the final Boss just to like okay, and I'm
Speaker 6: halfway through the ice area, so I'm not nearly as
Speaker 6: far as Jeffy. Yeah, I'm like halfway ish. The thing
Speaker 6: that's like sticking out to me the most as the
Speaker 6: problem with the game. You know, yeah again McKenzie. Look,
Speaker 6: I don't think he's some big problem When he says
Speaker 6: things like boo yacht. It is a detriment to my enjoyment.
Speaker 1: I could get over it. I get over it.
Speaker 6: But it's like who who the hell signed off on
Speaker 6: having a character say boo yah in a metroy game.
Speaker 6: But yeah, like the kind of dungeon aspect of these things,
Speaker 6: it'd be one thing if the dungeons even felt a
Speaker 6: little bit more like a Zelda dungeon in terms of
Speaker 6: I think the way to put it is every room
Speaker 6: I'm in feels like it has two doors, the way
Speaker 6: I came in and the way I'm supposed to go.
Speaker 1: And that got a little.
Speaker 6: Bit better even this ice area. But Voldforge, especially, which
Speaker 6: was this really cool looking area, it was very much
Speaker 6: just like this room to this room, to that room,
Speaker 6: to that room, to this room to that room and
Speaker 6: then back the way I came And like a lot
Speaker 6: of these rooms were even like combat encounters and not
Speaker 6: necessarily puzzles. I wasn't noticing a lot of like okay,
Speaker 6: this is like, oh, there's a missile expitch in here
Speaker 6: and I'll get I'll come back here with this power
Speaker 6: a little bit of that. But compared to you know,
Speaker 6: Metroy Prime wone even Prime two, which I played recently,
Speaker 6: and how many rooms felt like kind of like you know,
Speaker 6: spoken wheel, Like, oh man, there's like four different eggs
Speaker 6: that's in this room connects back to this room, goes
Speaker 6: to this area, and there's like three things here in
Speaker 6: this like one area that I can't access yet right now,
Speaker 6: you know. And I think having the levels connects better
Speaker 6: with each other, like in a Prime one or Prime two.
Speaker 6: I do think that just works better for this kind
Speaker 6: of game than having this large kind of motorcycle area,
Speaker 6: which I like being on the motorcycle. I don't necessarily
Speaker 6: think that siphoning off these areas into their own little
Speaker 6: microcosms did anything positive for the formula.
Speaker 2: They would be better, They would be better if they
Speaker 2: were interlocked and sort of overlapping, but like, that's not
Speaker 2: the game they made. So even in the areas themselves though,
Speaker 2: there's not a lot of that, like just intra level,
Speaker 2: there's not a lot of examples of being like all right,
Speaker 2: I'm kind of poking around and coming up.
Speaker 1: With ideas about what I can do over here.
Speaker 2: And that's like, if you want to know what you're
Speaker 2: supposed to be doing with any sort of obstacle, scan
Speaker 2: it and it's basically just going to tell you. And
Speaker 2: I know there's some of that in the previous games,
Speaker 2: but it feels like here, it's like that as line
Speaker 2: of dialogue or text in the box. When you scan it,
Speaker 2: it's just going to tell you the weapon you need
Speaker 2: to do, need to go, get to do this, so
Speaker 2: you kind of stop coming up with ideas and stuff
Speaker 2: like that. I mean, that's been my experience. And then
Speaker 2: and then like really the scanning was also kind of disappointed,
Speaker 2: where it's like I want to be able to scan
Speaker 2: these bosses and feel like, okay, because I scan the boss,
Speaker 2: now a new week point has been exposed to me.
Speaker 1: But it's like, no, now it's the same thing.
Speaker 2: I just write some stuff, some details about it, and
Speaker 2: it's these giant glowing orbs on the bosses that you're
Speaker 2: supposed to hit that are obvious from the beginning of
Speaker 2: the fight. It's just I don't know, it feels very
Speaker 2: bandaged together.
Speaker 3: I mean, I feel like the scanning was you're right
Speaker 3: with a lot of them, like it doesn't like expose
Speaker 3: like oh, here's the hint to beating or whatever, but
Speaker 3: like that is there at times where it's like there's
Speaker 3: that one late in the game that is like a
Speaker 3: spider type thing that's like scrambling around on the walls
Speaker 3: and I didn't realize and it's like, oh, how do
Speaker 3: I get them off the walls? And then scanning it
Speaker 3: and it's like, oh, it said something about its limbs,
Speaker 3: and I was like, oh, okay, great, I can break off
Speaker 3: the radical and I shoot them to knock it down.
Speaker 2: Definitely some examples like it.
Speaker 4: Also the scanning things that telling you specifically what to
Speaker 4: use that that is another metro games they just use
Speaker 4: a proper noun like they will always use like bendium
Speaker 4: Oh this is made up bend doum, bendyam or right right,
Speaker 4: and it's like that power bomb proper noun. So it's
Speaker 4: the same thing just presented differently.
Speaker 2: Yeah, right, I guess maybe I like that layer of obscurity,
Speaker 2: but that's not the problem.
Speaker 1: With the game for sure, Okay, Sean, I I can feel, oh,
Speaker 1: backler police, and then yeah, I kind of agree.
Speaker 5: I'm probably in the middle of like grub and Jeff
Speaker 5: Grubb and Michael a little. But it's just it's just
Speaker 5: a little like uninspired, and I guess sort of a
Speaker 5: surprising way that, you know, I really enjoyed that hour
Speaker 5: playthrough at the preview, and look, I'm having fun playing
Speaker 5: this game. I just think I think it's surprisingly uh
Speaker 5: more linear than I was expecting as well, you know,
Speaker 5: just going off piggybacking on what you're saying there, Grub,
Speaker 5: I think.
Speaker 1: It's just it is it boring. It's boring. It's kind
Speaker 1: of boring.
Speaker 6: I haven't been blazing through it like I thought I would.
Speaker 6: I don't know if i'd say it's boring, but I
Speaker 6: got like jumping back in like I thought I would.
Speaker 5: Like, I have a feeling where I'm like, oh, I
Speaker 5: want to keep I want to see this through. And
Speaker 5: I do think places like Voltforge are like super cool,
Speaker 5: like really striking areas, just a bit kind of maybe
Speaker 5: like a little empty and sort of yeah, it just
Speaker 5: feels like there's stuff missing.
Speaker 2: Again, like the like her abilities are also like doled
Speaker 2: out in a very predictable way.
Speaker 1: They don't like.
Speaker 2: That's another thing that makes me feel like this was
Speaker 2: a very different game at one point they sort of
Speaker 2: had to scale back to just the core things that
Speaker 2: wouldn't break things too much. But yeah, she she, you know,
Speaker 2: she gets her double jump early on, she gets psychic.
Speaker 1: Could jump.
Speaker 6: Gestures are right, Jeff, but like something more with like
Speaker 6: all this psychic stuff, which doesn't really present itself in
Speaker 6: any meaningful gameplay changes. The most interesting is very early
Speaker 6: on that chart shot that you can kind of move.
Speaker 1: Around inside and I like that. That's really neat, like
Speaker 1: ten times in the game, right, But.
Speaker 6: I haven't, like, outside of that, I haven't really gotten
Speaker 6: anything else here that feels kind of new.
Speaker 1: There's not a lot.
Speaker 3: I mean, there's a superating scan and the platforms reveal
Speaker 3: themselves and everything, but that's nothing crazy like as far
Speaker 3: as like the boring thing, Like I'm so quick to
Speaker 3: be bored if a game isn't doing something to grab me.
Speaker 3: And like, granted, I'm in that nebulous kind of review,
Speaker 3: you know, playing through it quickly, the f embargo type
Speaker 3: thing that kind of throws everything askew at times, but
Speaker 3: I played that game for like fourteen hours one Saturday,
Speaker 3: and it's like I did not get remotely bored. But
Speaker 3: maybe that's just me.
Speaker 1: I I think the.
Speaker 2: Moment, the moment of pressing the buttons is fantastic.
Speaker 3: Yeah, it's like and it.
Speaker 2: You know, right, and me too. And so it's like
Speaker 2: at the end of the day, I'm like, there's still
Speaker 2: a lot of this game I like. I will say, like,
Speaker 2: thinking back to the reviews of like the high highs
Speaker 2: and low lows, I don't feel like I saw many
Speaker 2: high highs.
Speaker 1: Like. I just don't.
Speaker 2: I was like, not ever in a situation where I
Speaker 2: got a new ability and had that Metroid Venue feeling
Speaker 2: of like, oh my god, the world is so open.
Speaker 2: Instead it was here is a laundry list of doors
Speaker 2: that I can now unlock. And I know that's a
Speaker 2: subtle distinction, but it is a distinction with a difference.
Speaker 2: The greatest, the great Metroid games, the great Metroid Vinga
Speaker 2: games find a way to just propel you forward when
Speaker 2: you have a new thing that can really unlock your
Speaker 2: ability set. And the world in this game wasn't doing
Speaker 2: that for me.
Speaker 3: There's no one like you know, you get the Psychic
Speaker 3: boost ball, and you know there's the part in volt
Speaker 3: Forge where you go down it's like, Okay, well what
Speaker 3: can I do here? And it's like Oh my god.
Speaker 3: It makes like this spirit track basically that I can go, yeah,
Speaker 3: one tower to another like that was unexpected in a way.
Speaker 3: But yeah, there's not a ton of like whoa, this
Speaker 3: is totally a new feeling, you know.
Speaker 1: The flinging with the ball was actually that was a
Speaker 1: top tier. That's fine. Actually, yeah, Now, Sean, I think
Speaker 1: you may be the biggest Metroid fan. And I'm going
Speaker 1: to assume that based off of your purchases from the
Speaker 1: Nintendo store there in New York.
Speaker 4: What do you mean, I just bought that whole thing,
Speaker 4: one of every things.
Speaker 1: I don't think I realized until I watched the vlog.
Speaker 1: I was like, oh damn, yeah yeah, and then I'm
Speaker 1: piecing it together based off of all the other t's
Speaker 1: I've seen Sean wear on podcasts of like.
Speaker 4: Every Metroid to Mibo and every collector's edition is off
Speaker 4: of camera the area.
Speaker 1: So I'm very curious to hear your perspective.
Speaker 4: Yeah, I'm throwing my head into the ring here. I
Speaker 4: do think I'm the biggest Metroid series fan here at
Speaker 4: the site. Like Grub and Mic are definitely bigger fans
Speaker 4: of Super I know y'all have a huge love of
Speaker 4: Metro Prime one. But I love all of what Metrod is,
Speaker 4: the ups and the downs, because we've we've been through
Speaker 4: a few downs at this point, and so I know
Speaker 4: that Metroy comes in a few different flavors. There is
Speaker 4: the original two D Metroid, and then they moved into
Speaker 4: a slightly different flavor of two D Metrod. There's Prime one,
Speaker 4: which Prime two is kind of like, and then three
Speaker 4: went off in different direction as as hunters and like,
Speaker 4: even if you don't think it's good, other m is
Speaker 4: another flavor. We have all these different types of Metroid,
Speaker 4: So I know that Metroid is not one thing. Metroid
Speaker 4: is not just isolationists, it's not just exploration. It can
Speaker 4: be a few different things. That's why I implored people
Speaker 4: to check out METROI Prime three in some way before
Speaker 4: checking this game out, because this project, you know, started
Speaker 4: as one thing, and then Nintendo took it back and
Speaker 4: gave it to Retro, and there was no way that
Speaker 4: Retro was going to just ditch everything that they did
Speaker 4: before and not follow up Prime three with Prime four.
Speaker 4: And that's what Prime four is. It's a variation on
Speaker 4: the Prime formula that they had developed, and that in
Speaker 4: itself is a variation on the original Metro formula. They
Speaker 4: are not the same thing, they are different, And so
Speaker 4: I went to this game very open minded, thinking it's
Speaker 4: going to be a little different. And we can even
Speaker 4: see that from the preview coverage, from all the reviews
Speaker 4: that came out. This is going to be a slightly
Speaker 4: different flavor of Metroid as we've had a few times
Speaker 4: at this point. So I tried to come to the
Speaker 4: game on its own terms. It's going to be different
Speaker 4: than some people are expecting, but it's me what I
Speaker 4: was expecting, and so I'm gonna judge it on what
Speaker 4: it is, not what other people expected to be or
Speaker 4: even my own expectations after eighteen years. So what is there?
Speaker 4: Do I think it's good? I will say in large
Speaker 4: part I agree with Dan's review, just like a notch down.
Speaker 4: I was like a little less interesting, a little less
Speaker 4: excited than him. Like he said, he was hovering between
Speaker 4: like four and a half five stars while playing it,
Speaker 4: and I was hovering between like four and four and
Speaker 4: a half. I think this is a very very good game,
Speaker 4: but I do think that I dislike some of Low's
Speaker 4: more than Dan did, so I do fall on the
Speaker 4: lower side. I would probably give this game four stars
Speaker 4: if I was playing a review on because I do
Speaker 4: think it is a little more linear Metro. Prime is linear.
Speaker 4: If you actually look at the maps, they're not as
Speaker 4: interconnected as two D Metro. It is because it's very
Speaker 4: hard to interweave three D spaces like that, and once
Speaker 4: they start to move towards separate planets and everything like
Speaker 4: you have in Prime three, things did get a little
Speaker 4: You enter one room, you have three options. One is
Speaker 4: probably a save room, and then there's two branching paths.
Speaker 4: One is probably a missile upgrade. That's kind of the
Speaker 4: formula here. That's what it turned into because Prime one
Speaker 4: is a different game. Prime one followed up Super Metroid,
Speaker 4: so it is more exploration driven, and this is following
Speaker 4: up Prime three, which is more cinematic and everything. And
Speaker 4: I think what's there is very good. There are incredible moments,
Speaker 4: like you know, guys brought volt Forge and frankly entering
Speaker 4: volt Forge, the killer instinct theme is blairing at you
Speaker 4: and just you see some awesome visuals and you get
Speaker 4: Viola and it's a really cool moment. Even something as
Speaker 4: like different for Metroid as like doing sort of like
Speaker 4: time trials on a bike. It's cool because guess what,
Speaker 4: Sam's Aaron is a bounty hunter. She's the single coolest
Speaker 4: person in the galaxy. That gave her the coolest method
Speaker 4: of transportation, and it's awesome. There's moments in there that
Speaker 4: are very, very good, and I think about things like
Speaker 4: with the rest of the Federation troopers. I think about
Speaker 4: how there are moments where they geek out over Sam's
Speaker 4: because yeah, you're just some grunt in the military and
Speaker 4: the literal coolest person in existence shows up, I'll pure
Speaker 4: chance to help you. Why have they not done a
Speaker 4: gag like that where someone geeks out like I love Armstrong.
Speaker 4: I love the fact that she's like, hey, sorry, she's
Speaker 4: doing more fall. He's like, I see it, calmed down
Speaker 4: the trooper, like, you know, there's cute moments like that
Speaker 4: where I actually like kind of laughed a little because
Speaker 4: as a metroid nerd, I'm like, oh, she's me. I'm like,
Speaker 4: Sam's doing more fall, y'all see that. I think there's
Speaker 4: a lot of cool moments in there. I think the
Speaker 4: Troopers are good. I think the highs, all the set
Speaker 4: pieces that are in there are very good. But I
Speaker 4: think about I played I played Dispatch now twice recently.
Speaker 4: I do you think about Robert's speech and that about potential,
Speaker 4: and that was going through my mind as I was
Speaker 4: playing Metro Prime for whereas thinking about how potential is
Speaker 4: the thing people talk about when you leave the room
Speaker 4: and they say you had so much potential, And that's
Speaker 4: how I think of METROI Prime four. I think this
Speaker 4: could have been more. They had more here, They just
Speaker 4: really needed to dial things in more. I think it
Speaker 4: falls a little short, like like the desert. Desert's pretty boring.
Speaker 4: I'll be real, like it was fine for most of
Speaker 4: the game, and then they do something at the end
Speaker 4: of the game where you need to spend a lot
Speaker 4: of time out there to finish the game, and that's.
Speaker 2: Im boring, to be clear, because I heard that and
Speaker 2: I was like, yeah, but like a lot of these
Speaker 2: games have a hunt at the end of the game
Speaker 2: where you use all your abilities and stuff like that.
Speaker 2: That's like, that's not this.
Speaker 3: If we're talking the green Crystal thing, It's like, I
Speaker 3: don't know if I just haven't on that because I
Speaker 3: made a point early on to just like I am
Speaker 3: just in between everything. I was spending a good amount
Speaker 3: of time cruising around whatever shrines I could unlock, you know,
Speaker 3: getting as many green crystals as I could. So, like,
Speaker 3: I totally see if it was like a wind Waker
Speaker 3: esque thing at the end where it's like, now you
Speaker 3: got to do a bunch of horseshit for like four hours,
Speaker 3: I probably would have been pissed off. But I think
Speaker 3: I spot about that, Dan, So the thing, I think
Speaker 3: I just have a good spot by the end.
Speaker 4: Yeah.
Speaker 3: The thing is you're talking about the other thing you
Speaker 3: have to get.
Speaker 1: Well, okay for me?
Speaker 3: Yeah, so that's that doesn't take too long.
Speaker 4: Now, this is interesting.
Speaker 2: Wait and a quicker and I thought, reroque, I don't
Speaker 2: let you get back to shot and I just want
Speaker 2: to say what happened to me. I also did the
Speaker 2: same thing, get all the green crystals all along the way,
Speaker 2: and that definitely softened the blow. That's also not the
Speaker 2: core of my problems with this game.
Speaker 4: Yeah, yeah, I'll yeah, I'm finishing my thoughts here because
Speaker 4: I know I've been going on a bit long. No,
Speaker 4: please go the mcguffin that you need to finish the game.
Speaker 4: It's in. It's in all the preview and review footage.
Speaker 4: So I'll mention the memory fruit that's what you get
Speaker 4: by getting all the green crystals. There's a problem, Like
Speaker 4: grub was saying, there's structural problems with this game, that's
Speaker 4: one of them, where like if you're going through the
Speaker 4: desert and everything, you're getting the green crystals as you
Speaker 4: go from place to place. Actually think that's really fun.
Speaker 4: I like riding around viola power sliding into crystals and stuff,
Speaker 4: and the attacking enemies. It's pretty cool. But the problem
Speaker 4: is the game forcing me to do something that is
Speaker 4: extremely arbitrary because you need to gather x amount of
Speaker 4: green crystals in order to finish the game. And that's
Speaker 4: what those things that like drop the game down for
Speaker 4: me is because that like, yes, this is not metro
Speaker 4: it's metro Prime, but even that is not metro Prime
Speaker 4: in any of its forms. The artifact hunt is you
Speaker 4: going back through various other places, using your new abilities,
Speaker 4: solving new puzzles.
Speaker 1: Getting yeah yeah stuff.
Speaker 4: That is how they adapted the two D metro formula
Speaker 4: into three D and it went very well. The problem
Speaker 4: here is just they're like gather x amount and it's
Speaker 4: even structured backwards where the last reward you get. I
Speaker 4: don't mind saying this because the last rewards you get
Speaker 4: is a radar that makes gathering them easier. Why was
Speaker 4: that not the first thing you get? So the game
Speaker 4: has issues. I see it as like the Metroid Fusion
Speaker 4: of Metroid Prime, where it is they're doing some incredible
Speaker 4: things here, there's some awesome ideas. It just has some
Speaker 4: flaws that hold it back for me, keep it down
Speaker 4: a little bit. But you know, this is also the
Speaker 4: fourth game in a series, just Fusion was, and with
Speaker 4: five with two D Metroid, that's where they'd really dialed
Speaker 4: things in and arguably made the best one. I'm hoping that.
Speaker 4: Look right now, I think we have like a great
Speaker 4: game overall for what it is, but I hope that
Speaker 4: the next one is just they learn everything that they
Speaker 4: got wrong and could have done better, and the next
Speaker 4: one is a much beer dame.
Speaker 1: Yeah there's the next one.
Speaker 6: I'm just kind of go back to like the Metro
Speaker 6: Prime three things, like you know, like I played some
Speaker 6: of three and I think I dropped it because I
Speaker 6: kind of was like, I think most of the changes
Speaker 6: here just make this worse than metrad Prime one.
Speaker 1: So yeah, I get that.
Speaker 6: Yeah, this is you know, the sequel to Metrad Prime
Speaker 6: three chronologically, but I assumed after all this time there
Speaker 6: would maybe be a bit of a we should be
Speaker 6: making our games more like Metroid Prime one and less
Speaker 6: like Metroid Prime three. Right, I guess you know that
Speaker 6: was just an assumption going in on what I kind
Speaker 6: of thought, you know, everybody would be excited about would
Speaker 6: be soon or if not that find some other kind
Speaker 6: of avenue.
Speaker 1: Because I met your Prime three.
Speaker 6: I did not like having separate planets because again it's
Speaker 6: you know, each of these places feel more insular, and
Speaker 6: we kind of have that with this sort of dungeon
Speaker 6: uh set up this time around.
Speaker 4: Yeah, right, Like it's having the cinematics, like, look, I
Speaker 4: know some of this core audience, like our audience may
Speaker 4: not want to admit this. PlayStation games sell for a reason.
Speaker 4: The cinematic Last of Us Is and Horizons and stuff,
Speaker 4: God of Wars they sell for a reason. People eat
Speaker 4: that stuff up. And that's I assume in a boardroom
Speaker 4: why they would have continued in that direction from Prime.
Speaker 1: To They did a good job with it. Actually, the
Speaker 1: character is great. I like the yeah, what's the what's
Speaker 1: the name of the robot? View nine nine?
Speaker 2: Yeah, Yeah, sorry, good stuff. I really think that Armstrong
Speaker 2: is fantastic as well.
Speaker 4: Exactly.
Speaker 1: I liked all those characters by.
Speaker 2: The end, was happy to have them with me, like
Speaker 2: fighting alongside them. In a lot of cases. That stuff
Speaker 2: well done. I think, yeah, it is. I I'm not a.
Speaker 1: Dispassionate observer here.
Speaker 2: When I go into a game like this that I'm
Speaker 2: really looking for to Metro Prime one my number two
Speaker 2: favorite game of all time.
Speaker 1: I have a list.
Speaker 2: I looked at it before I look the star playing
Speaker 2: this game, like, yeah, there it is right next to
Speaker 2: a right behind Breath of the Wild. When I go
Speaker 2: into a game like this, it is very much like
Speaker 2: I want to fanboy out. I want to find a
Speaker 2: way to like this game. So halfway through I'm sort
Speaker 2: of resetting expectations and I'm like letting go of of
Speaker 2: wanting Metroid Prime and be like this is now, this
Speaker 2: is clearly mostly a Zelda game. They're trying to make
Speaker 2: it a little bit more like Zelda.
Speaker 4: I think they.
Speaker 2: However, they came to that, whatever, I don't care how
Speaker 2: they came to that. That's what I'm playing now. And
Speaker 2: I think even on those terms, for me, it was
Speaker 2: it's like a okay, ish like Zelda spinoff.
Speaker 4: I will just real quick, you know. You know, for
Speaker 4: some people who are surprised you Bezelda, I got some
Speaker 4: news for you all about how close Metro and Zelda
Speaker 4: have always been.
Speaker 1: I guarantee you.
Speaker 2: Could go back and find a tweet for me in
Speaker 2: like two thousand and nine being here, like and Zeld
Speaker 2: are the same genre.
Speaker 1: Like I've been saying that for years.
Speaker 2: This is the game that made me realize there are
Speaker 2: some important differences. Yet again, that's not what I'm judging
Speaker 2: this on.
Speaker 1: I don't. I am judging on what's there.
Speaker 2: I by the end, what was like, I was not
Speaker 2: having fun for a vast majority of that game.
Speaker 3: I do think to the Zelda point, I agree, but
Speaker 3: I think you see it as them trying to do
Speaker 3: their version of Breath the Wild, and I saw it
Speaker 3: as Akarina.
Speaker 2: You know, No, I see that they failed at doing
Speaker 2: Breath the Wild, so they sort of retreated to Akarina.
Speaker 2: That's where That's what I think happened here. And again
Speaker 2: that is not a judgment call. That is a me
Speaker 2: trying to sort of be a detective here and figure
Speaker 2: out what happened. That is also I'm judging it on
Speaker 2: it being an Akarina game.
Speaker 1: At this point, I.
Speaker 6: Do want to talk a bit about what I really
Speaker 6: like about this game, because I think there are some
Speaker 6: highest for me, and a lot of them are aesthetic,
Speaker 6: because the game is absolutely gorgeous and the music is
Speaker 6: once again just all Timer stuff. The areas themselves are
Speaker 6: really cool, Like you know, Voteforge looks awesome. That the
Speaker 6: ice area. I love that they went with this kind
Speaker 6: of the thing like underground ice cavern research facility as
Speaker 6: opposed to the Fendrona drifts kind of more open. I think,
Speaker 6: so you have a good differentiation there because of the
Speaker 6: lower stuff.
Speaker 1: Yeh, gorgeous, Yeah, it's yeah.
Speaker 6: These the game is just gorgeous on a technical and
Speaker 6: artistic level. Yeah, Like pushing the buttons and all that
Speaker 6: stuff does.
Speaker 1: Feel very good.
Speaker 6: I even like the boss fights to think, you know,
Speaker 6: something like playing Matrid Prime to recently, a lot of
Speaker 6: those boss fights. It's a lot of like, all, right, game,
Speaker 6: what do you want me to do here? Exactly? And
Speaker 6: it's a little bit of two so you kind of
Speaker 6: flail around for a while, you know, in like Super
Speaker 6: Metro and it kind of like, yeah, the bosses shoot
Speaker 6: them with missiles right, Like I kind of like how
Speaker 6: Unzelda e they were. You know, there's still a bit
Speaker 6: of a puzzle aspect here, but it's also like, yeah,
Speaker 6: shoot them dodge their attacks.
Speaker 1: I think that feels pretty good.
Speaker 4: Yeah, I do think on the areas, I think this
Speaker 4: is the strongest lineup of areas in maybe any Metroid game, like.
Speaker 2: In terms of in terms of like their actual like
Speaker 2: setting and.
Speaker 4: The setting, the vibes, the music all coming together, and
Speaker 4: even some of the elemental gimmicks like so, Mike, you
Speaker 4: are you only part of the way through Ice Belt.
Speaker 4: I just turned on the power generator Icepelt. I think
Speaker 4: after that point, like solidifizes as me my favorite area
Speaker 4: metro game.
Speaker 1: It is it just time.
Speaker 4: It's such a good idea and that's what the game needed. That, Like,
Speaker 4: the game just needed more of those ideas solidifying and
Speaker 4: shining through. It just feels like so much of it
Speaker 4: is half baked. Is the problem? Like you you almost
Speaker 4: got there, But the lineup of areas is very cool,
Speaker 4: and I think they just need to do more with
Speaker 4: it and maybe shrink similar things like the desert.
Speaker 2: I don't know, there's I don't know if they're using
Speaker 2: photographmetry or whatever. But just like this, the rocks sitting
Speaker 2: in the lava with the big sort of machinery on
Speaker 2: top of it.
Speaker 1: Just oh, they cooked with the art in this game.
Speaker 6: They really did have yeah to technically just absolutely mind blowing.
Speaker 6: So well, yeah, I'm like halfway through, so I'm still
Speaker 6: not sure where I land. I think I'm kind of,
Speaker 6: you know, even with some of the next episode, I
Speaker 6: think I'm still kind of at a four out of
Speaker 6: five right now. I still am enjoying it, but there's
Speaker 6: a you know, maybe a big takeaway is like, boy,
Speaker 6: once again, just sure is hard to make a sequel
Speaker 6: to Metroid Prime, and it's hard to live up to
Speaker 6: those the actual standards, in the standards of where I
Speaker 6: do put that game in my head a little bit.
Speaker 6: I suppose it's kind of being this just mono.
Speaker 4: It's all expectation, you know, Like it's hard to make
Speaker 4: a follow out to Metroid Pride, no matter how many
Speaker 4: entries removed from it we are. It's hard to make
Speaker 4: a follow up to Super Metroid, no matter how many
Speaker 4: follow entries we are removed from that. It's it's always
Speaker 4: gonna be difficult to follow up the legacy the expectations grub,
Speaker 4: I think this was a proper word to use when
Speaker 4: you've described the baggage of the Metroid series. You can't
Speaker 4: have two of the highest regarded games of all time
Speaker 4: without having a super critical eye on all time. If
Speaker 4: you have even the smallest myths step people are getting
Speaker 4: called out, and that's it's fair because I'm I'm glad
Speaker 4: this conversation we've had is less about is it Metroid,
Speaker 4: because that's the thing that bothered me all through all throughout,
Speaker 4: like the preview period. There things people saying this isn't Metrod.
Speaker 4: Metroid can be a lot of things like calm down,
Speaker 4: don't don't hold down such a pest al that's sacred.
Speaker 4: Just let's talk about do we like it or not.
Speaker 4: If you don't like it, that is completely valid. Everyone's
Speaker 4: allowed to have their opinion. And if it didn't hit,
Speaker 4: it didn't hit. I think for me, it hits somewhere
Speaker 4: in the middle. And I think we have a wide,
Speaker 4: pretty wide range of how we all feel about this game,
Speaker 4: and that's interesting.
Speaker 3: And I don't even fundamentally disagree with like anything anyone
Speaker 3: on this call has said, Like I mean, I think
Speaker 3: these are all valid things. I just don't think most
Speaker 3: of them really were enough to bring down my overall
Speaker 3: experience and enjoyment of the game. Like things Grubb says
Speaker 3: about the overworld instructure and stuff. I totally understand, you know,
Speaker 3: the guy saying boo, yeah, yeah, I don't love that,
Speaker 3: But ultimately it didn't really affect my enjoyment of just
Speaker 3: the metroid of it all, you know. So yeah, I
Speaker 3: do like kind of the wide array of dependence here.
Speaker 1: I will.
Speaker 6: I will say, just when I was halfway through Vote Forge,
Speaker 6: I thought out loud to myself, I don't think Jess
Speaker 6: gonna like this game.
Speaker 2: I can tell the moment that it really hit me
Speaker 2: was I think maybe get into like the like seventy
Speaker 2: five percent through the game, one of the new main
Speaker 2: areas and uh realizing say, okay, every single one of
Speaker 2: these areas the save the save spot is right at
Speaker 2: the beginning when you walk in. There's maybe one other
Speaker 2: save spot in the entire area there. This is not
Speaker 2: some maze and Sean, I agree with you that Prime
Speaker 2: One sort of fakes it, but faking it is important,
Speaker 2: like making me feel that way.
Speaker 4: It's a presentation, which is what this game is lacking.
Speaker 4: Sometimes like as gorgeous as I go back to yeah.
Speaker 2: I go back to feeling bandaged together, like I think
Speaker 2: that it's a miracle that this game ever even came
Speaker 2: out and that it's as good as it is, because
Speaker 2: I bet, I bet if we got any like this
Speaker 2: is the game, I'm most curious to hear what happened,
Speaker 2: because I bet we would hear horror stories and just
Speaker 2: like things falling apart and they then being like, I
Speaker 2: don't think we're going to be able to finish this game.
Speaker 2: We have to delay it just to make something here
Speaker 2: that looks kind of like a good game, and the
Speaker 2: fact that people were able to I mean, god, they
Speaker 2: had a good game underneath.
Speaker 1: The way it plays is so good.
Speaker 2: I bet they're like, we're so close if we could
Speaker 2: just clasp it together, and what they ended up clasping
Speaker 2: together is acceptable in most cases.
Speaker 4: Yeah, it's funny that Mike brought up like knowing that
Speaker 4: moment of like oh, grubs nagivy into this and like
Speaker 4: once these things happen, because I also had probably the
Speaker 4: flip side moment of that where you know a moment
Speaker 4: happens later on the game where I'm like, oh, I realize.
Speaker 1: What this is.
Speaker 4: You're playing a Metroid cut scene the beginning of Fusion,
Speaker 4: like when Samus is on missions with the Federation, like
Speaker 4: the beginning of Super when she's like checking in with
Speaker 4: them and like gets into some trouble. That's what you're
Speaker 4: playing right now. And that's what I don't feel like
Speaker 4: an intro. Yeah, the whole game. Yeah, like as a
Speaker 4: geek for all the lore, you know, reading the mangan
Speaker 4: stuff and getting hung up on all these different things.
Speaker 4: That's where I'm like, oh, this is so cool for me.
Speaker 4: But I also think this is why a lot of
Speaker 4: people aren't gonna like it, because again, that's not what
Speaker 4: you want on Metroid, and I get that and I
Speaker 4: respect that.
Speaker 2: It feels it feels like a side story, like the
Speaker 2: even the stakes. I'm like, we just were just teleporting
Speaker 2: out here. That's what's going. There's no leg maybe there
Speaker 2: were some other like threat that I was my Obviously
Speaker 2: Silux is here doing his thing, but like he also
Speaker 2: seems like he wants he wants to stop me from
Speaker 2: teleporting back home.
Speaker 4: You weird still haven't actually finished it, right, You're just
Speaker 4: like at the end.
Speaker 2: I am, I am fighting a man who is transforming
Speaker 2: to the various elements right now.
Speaker 3: So, yeah, I want to hear your thoughts on the
Speaker 3: ending because I like this game a lot. Boy, I
Speaker 3: didn't like the ending.
Speaker 4: Well, we'll talk about the ending you have.
Speaker 1: That took for to grubby folks. I love having lengthy
Speaker 1: conversations about video games, but I got to take a
Speaker 1: quick breaking break and we got more games to talk
Speaker 1: about on the other side, as well as the news.
Speaker 1: We'll see you right after this. Alright, dog, it's time
Speaker 1: to start the show. Are you ready to go? Yeah, dude,
Speaker 1: I'm ready. No, grub, you look like you are in
Speaker 1: a den of iniquity right now.
Speaker 2: I don't know what that means, and I don't know
Speaker 2: what you want.
Speaker 1: It's not like I have a home studio, jan, Yes
Speaker 1: you do. The computers that main Gear built for us
Speaker 1: have Nvidia g Force RTX chippoos in them, and with
Speaker 1: the Nvidia Studio drivers and in video broadcast, you can
Speaker 1: turn even your man cave into a professional studio. Using broadcasts,
Speaker 1: you can upgrade your webcams, microphones, and speakers using the
Speaker 1: power of machine learning to take our shows, voice chats,
Speaker 1: and video conferences to the next level. You can use
Speaker 1: audio effects like noise removal.
Speaker 2: Oh yeah, I guess I have a fan on. Well,
Speaker 2: it's hot. I'm not going to turn that off. Let
Speaker 2: me just hit this right here? Is that any better?
Speaker 1: Jan? Much better? We can clean up your shot with
Speaker 1: auto frame and video noise removal and Grub. You can
Speaker 1: even make it look like you are paying attention using
Speaker 1: the eye contact tool so I can still watch my store. Yes,
Speaker 1: yes you can. Nvidia Broadcasts is a universal plugin that
Speaker 1: works with most live streaming, voice chat, and video conferencing apps.
Speaker 1: It's supported on any n Video g Force RTXGPU, and
Speaker 1: since I'm using the Nvidia Studio drivers, I'll get stable,
Speaker 1: optimized performance in Adobe Photoshop, DA Vinci Resolve in all
Speaker 1: the other apps that I need to use to fix
Speaker 1: our mistakes in post. You know what.
Speaker 2: Thank you to ban Gear and in Nvidia for supplying
Speaker 2: are in Nvidia Studio PCs, in Video broadcast, your AI
Speaker 2: powered home studio and video studio. The software advantage for
Speaker 2: all creators. Jan, I'm not even looking at the camera
Speaker 2: at all right.
Speaker 1: Now, Grub, stop stop looking at me. I haven't looked
Speaker 1: at you forever. And we are back. We have emptied
Speaker 1: our energy tanks. From the various liquids that are contained
Speaker 1: in them. And we're still talking about games, Mike Minati,
Speaker 1: you are on a quest to also finish off some
Speaker 1: miscllaneous games, and I'm curious to hear what your opinion
Speaker 1: is on Dispatch. Yeah.
Speaker 6: Yep, tons of buzzs this one. Everyone's been talking about it,
Speaker 6: you all, my brothers.
Speaker 1: Everyone in the industry. I know, because I'm so online.
Speaker 1: I know what the buzz is about in the video.
Speaker 1: So yeah.
Speaker 6: I played through episode one and definitely understand why people
Speaker 6: are getting attached to this one. It has tons of style.
Speaker 6: It just looks good. It presents so well. I think
Speaker 6: Aaron Paul is fantastic as making. I think the make
Speaker 6: character bec has so easily been this kind of like
Speaker 6: dope himbo guy. Instead, he's kind of capable and I
Speaker 6: don't know, interesting, and I like him.
Speaker 1: I actually really liked the dispatching.
Speaker 6: Yeah, it's a pretty small part of episode one, but
Speaker 6: I was like, ooh, it's like, yeah, I said, two
Speaker 6: people out and like, really.
Speaker 1: Make sure I complete the mission. But then the.
Speaker 6: Timers are a little rough on these other missions. Then
Speaker 6: even likelates nicely too.
Speaker 2: Over the season, they get a little bit more complicated,
Speaker 2: not crazy, but they get and it's all in the
Speaker 2: right way of like challenging the core mechanic of understanding
Speaker 2: what this mission wants without it explicitly saying it right,
Speaker 2: you know, like the QT stuff, which you can turn
Speaker 2: on or off.
Speaker 6: Even though I like having that interaction, part of me
Speaker 6: is like, should I just turn these off?
Speaker 1: It's not much.
Speaker 4: In the first two minutes when you have to like
Speaker 4: zip up your suit and pull down the mask, I
Speaker 4: was like, oh, I'm turning these off. These ahead.
Speaker 2: I'll say it's really good for streaming because there's nothing
Speaker 2: better than a streamer being caught off guard and being.
Speaker 1: Like, oh shit, I'd been like that everyone when you
Speaker 1: were when.
Speaker 4: You were dancing in one of those scenes, I saw
Speaker 4: grub It's like, oh crap, I had to do qut there.
Speaker 2: Yeah, yeah, or I actually didn't like fist bump rooid
Speaker 2: and I had to like live with that nightmare the
Speaker 2: whole time.
Speaker 1: Yeah. I kissed plon Blazer kissed her and no could
Speaker 1: stop me.
Speaker 4: Yeah we all did.
Speaker 1: You're gonna Yeah, you're.
Speaker 6: Surprised because told me like only like fifty six that
Speaker 6: people kiss her.
Speaker 2: I'm like, I bet that's gonna be a little skewed
Speaker 2: by replays at this point of people who have can.
Speaker 6: If you don't, Yeah, also please he's like, Oh, we're
Speaker 6: going to get drinks and you're gonna spit in my
Speaker 6: mouth and.
Speaker 1: It's not a date, Like, oh my god.
Speaker 2: How do you feel about the language? The sort of
Speaker 2: the way the characters talk to one another? This has
Speaker 2: become a little bit right point of online. I'm a
Speaker 2: fan of it.
Speaker 1: It's you know me, it's like a little TV, and
Speaker 1: of course it is. That's what they're going for.
Speaker 6: It's it's everybody's pretty clever, right because you know, right, yeah,
Speaker 6: then it's not just that.
Speaker 2: It's like people are like, oh, there's too many like
Speaker 2: dick jokes and stuff like that. These two of these
Speaker 2: characters talk to one another and yeah, go ahead. I
Speaker 2: mean real people do talk like that.
Speaker 1: Dicks come up all the time. Exactly. Welcome to this
Speaker 1: web now.
Speaker 6: You know, I don't generally like things like in Incival
Speaker 6: or you know, I would never the boy seems completely
Speaker 6: repulsive to me.
Speaker 1: This isn't that that's because of It's not the violence
Speaker 1: in it, right, like the hyper violence.
Speaker 6: It's a little bit of the hyper sexualization as well.
Speaker 1: I suppose. I don't know.
Speaker 6: It just all kind of becomes a little much to me,
Speaker 6: the cynicism more than anything. Yeah, I suppose about it,
Speaker 6: And there's a bit of that stuff here.
Speaker 1: He asked me, what's my favorite genre.
Speaker 6: I don't think that, Like, yeah, kind of cynical flipped
Speaker 6: on its head. Superhero stuff is necessarily my thing. But
Speaker 6: this is being done well. It looks really good. I
Speaker 6: am curious to see where it goes.
Speaker 2: I'm glad that just real quick in defensive minciple. That's
Speaker 2: about seen through positivity through cynicism.
Speaker 1: But yeah, I know, I'm just I have to defend
Speaker 1: my boy. I like that.
Speaker 4: I like that Mic is host on episode one because
Speaker 4: I would say, man, it doesn't get really good until
Speaker 4: like episode like three. I would say, because that the
Speaker 4: first one introduces the main character and you know, the
Speaker 4: main other character, and then two introduces the rest of
Speaker 4: the crew. At three is like where you see what
Speaker 4: the game really turns into and it really gets rolling
Speaker 4: after then, Man, it goes places. I do really really
Speaker 4: like the dispatching gameplay in here, because that's the thing
Speaker 4: I always didn't like about the Telltale games is the
Speaker 4: lack of gameplay. You know, they went for more of
Speaker 4: an old school adventure game style kind of just you
Speaker 4: walk your character around, you pick up maybe a key
Speaker 4: or something like. There's not much to play there. You
Speaker 4: kind of are just watching and then making all the decisions.
Speaker 4: And it's cool that the decisions matter. But this actually
Speaker 4: has a real game and there the management of the
Speaker 4: dispatching I think is really fun and the strategy of it.
Speaker 2: Yeah, He's an evolved version of Brotherhood's, you know, Cesson's
Speaker 2: Great Brotherhood.
Speaker 1: Yeah sure, Yeah, Like I love that.
Speaker 4: Even if this was like ripped out and its own thing,
Speaker 4: I would be like, oh, the dispatching gameplay is very fun.
Speaker 4: But like the fact that in there the interweave it
Speaker 4: into the story and some really creative ways. I thought, yeah,
Speaker 4: some fun ways. I love dispatch so much. Yeah, I'm
Speaker 4: doing a second play through with my friends now. Over
Speaker 4: parts we just passed the controller and like, uh, this
Speaker 4: is something my group of friends loves to do with
Speaker 4: this kind of game is like everyone shouts what they
Speaker 4: want the person holding the controller to do. It's a
Speaker 4: little fun, like a little panicky, and then someone locks
Speaker 4: in the decision. We all have to live with it.
Speaker 4: It's it's a fun time and it's a fun way
Speaker 4: of play that game. And yeah, I love this game.
Speaker 4: This is this is towards the top of the list
Speaker 4: for me this year.
Speaker 1: Yeah, scry to play more of it. I hope you do, Mike.
Speaker 1: I hope you stick with it at least through episode four.
Speaker 2: For for's the one where you're gonna know for sure.
Speaker 1: Yeah by then, and you know they're an hour long?
Speaker 5: Yeah, well, finally collect them all.
Speaker 1: Rainbow Taste the Rainbow and Tingus the Goose and Grub.
Speaker 1: What are we doing here?
Speaker 3: We don't know, we don't know, we don't I don't
Speaker 3: even say we don't like it, because that seems like
Speaker 3: a value call on if the game is good or not.
Speaker 3: I don't know, Grub, we were we are.
Speaker 2: So far away from being able to assess it on
Speaker 2: the level.
Speaker 1: Okay, hold, but before you'll continue one, but before you'll
Speaker 1: continue on the vibe that I'm getting from y'all when
Speaker 1: you originally brought up Tingus Goose is the scene in
Speaker 1: Step Brothers when John c Riley and Will Ferrell ask
Speaker 1: their parents can we build bunk beds? Because there was
Speaker 1: like a level of excitement and curiosity to it. And
Speaker 1: now I feel like the bunk beds have fallen on
Speaker 1: you guys, and maybe the Tingus Goose isn't what it's
Speaker 1: meant to be.
Speaker 2: The bunk beds are growing other living bunk beds off
Speaker 2: of the like you know, the the studs that hold
Speaker 2: it up and stuff like that.
Speaker 1: It's weird.
Speaker 3: If you want to do a movie reference, jan, I
Speaker 3: think it's like a naked gun, the New One when
Speaker 3: the bad guys looking through the thermal goggles and it
Speaker 3: looks like Liam Neeson is fucking the dog and the
Speaker 3: guy goes, I don't like this.
Speaker 2: We are that guy now it's uh, and every and
Speaker 2: the thing is every time we look back through thermal
Speaker 2: goggles something different.
Speaker 1: But it's getting worse. Yeah, it's getting worse. What do
Speaker 1: you do in Tingus Goose?
Speaker 2: Babies get born out of the it's an idol game,
Speaker 2: but kind't say the word no, they don't.
Speaker 1: Okay, that's where they come from.
Speaker 2: They burst out of like a stomach, I think, and
Speaker 2: then they're like constantly the babies are constantly bouncing out
Speaker 2: and if you click on the babies enough, a bunch
Speaker 2: of coins will come out, and then the baby will
Speaker 2: explode into body parts. But if you don't click on
Speaker 2: the baby, the baby will bounce around and go into
Speaker 2: a coin slot. I think you still get something.
Speaker 3: And it's fine if the babies explode, because you get
Speaker 3: to keep the money.
Speaker 2: Yeah, that's why I moved on. It did not matter
Speaker 2: that they exploded. Yes, yeah, So then you take that
Speaker 2: money and then you invest it in your goose that
Speaker 2: has been been born out of this lady's stomach, and
Speaker 2: it's the neck is continue to grow vertically, but then
Speaker 2: you can grow new stems, like like new branches off
Speaker 2: of this goose neck that are new gooseheads or other things.
Speaker 2: And I'll say, right around then is where I'm like,
Speaker 2: to what end? It's kind of what I thought to
Speaker 2: myself and I did not get an answer.
Speaker 3: It's non stop, just birthing things this game. Yeah, and
Speaker 3: it's just a lot like it heard that video in
Speaker 3: junior high that everyone had to watch but me was
Speaker 3: really gross. It's just like if it's a lot of
Speaker 3: that the game and it's just I do miracle around you.
Speaker 1: Yeah, it's a beautiful miracle, is what it is. Never
Speaker 1: seen it never will. Don't know what the whole situation
Speaker 1: was way more than you would think.
Speaker 5: It's so interesting that you just like cosmically were absent
Speaker 5: that day.
Speaker 3: I skipped a lot of class. Yeah I didn't intend to,
Speaker 3: but yeah, I don't know what it looks like for
Speaker 3: a thing to be born, and I probably will never know.
Speaker 1: Can you skip class in high school? Dude?
Speaker 3: I mean you can't mean you could just walk out
Speaker 3: and drive to funk the land and place in the
Speaker 3: night for a while.
Speaker 1: Yeah, we might.
Speaker 5: Are you gotta you gotta you gotta unpack that question?
Speaker 3: You just walk out of the building and get what
Speaker 3: they cared. Yes, but I assume they would have stopped
Speaker 3: me nicky like and sometimes you have, Yeah, a lot
Speaker 3: of waste.
Speaker 1: I want to I want to say, it's Saturday schools.
Speaker 1: Yes they did care. Yeah, I want to say it's
Speaker 1: maybe different now a little bit. Uh. When we were
Speaker 1: in high school.
Speaker 5: It seemed very easy to do. Also, you're just like
Speaker 5: the goodest boy.
Speaker 6: I'm a good boy. I'm a good boy. Is it
Speaker 6: possible that perhaps they gave up on Dan at a
Speaker 6: certain point?
Speaker 1: How much a cool bad boy I was?
Speaker 3: I would skip school and when I got away, I
Speaker 3: would put in the music volume three and play the
Speaker 3: Degeneration X theme because I was.
Speaker 1: Being a rebel. Yeah, you go to a super Bowl.
Speaker 1: You can go to Catholic high school?
Speaker 3: Right, No, no, just until fifth grade? Yeah, gotcha.
Speaker 2: So anyway, the duck there, you can make a birthing
Speaker 2: canal on the and then you can make another. You
Speaker 2: can make another goose branch underneath that's a bunch of
Speaker 2: tiny fingers that point straight out, and the baby goes
Speaker 2: directly into those fingers, explodes, and you get the money
Speaker 2: very quick now, and it's sort of like an infinite
Speaker 2: money fact.
Speaker 1: Stop. Well, I don't know how much longer y'all are
Speaker 1: going to be playing. Tingis Goose. It sounds based off
Speaker 1: of how y'all are parsing it out. It sounds unbeatable,
Speaker 1: but something that is actually unbeatable. It's this guy unbeatable. Sean,
Speaker 1: you have been checking this out. I think this is
Speaker 1: a highly shun anticipated game.
Speaker 4: Oh yes, yeah, speaking speaking of games, I've been waiting
Speaker 4: a long time for this one. Not as long. This
Speaker 4: has been like four years or so since the they
Speaker 4: did a kickstarter to get this game funded. But I've
Speaker 4: just been waiting to play this game ever since they
Speaker 4: announced it. My elevator pitch for Unbeatable has always been
Speaker 4: fully coolly. The game, if you like that sort of
Speaker 4: late nineties early two thousand's anime where like, some cool
Speaker 4: shit happens that you don't know why, but it's got
Speaker 4: great music and music still. Now there you go. That's
Speaker 4: this game. It's it's a little hard to describe precisely
Speaker 4: what it is, but I think the easiest ways to
Speaker 4: break down what the game play itself is, which is
Speaker 4: paper Mario walking around flat two D character that's animated
Speaker 4: walking around to three D space. And then when you
Speaker 4: get into combat, which doesn't happen often often it's not
Speaker 4: like an RPG combat, but it does happen, almost like
Speaker 4: beat them up style, because this is a world where hey,
Speaker 4: music is outlawed. The incident happened, and now we can't
Speaker 4: do music, and you're sort of piecing together, well, why
Speaker 4: the hell did this happen? And so naturally because it's outlawed,
Speaker 4: and you know, you're the girl with the guitar, well,
Speaker 4: in this case a microphone stand. You beat up the
Speaker 4: cops left and right, and that's that's the combat in
Speaker 4: this game. You get in there and it's like guitar
Speaker 4: hero rock band style notes coming down paths, but instead
Speaker 4: of being vertical, it is horizontal. It's just two lanes.
Speaker 4: But they do something interesting with that where the notes
Speaker 4: are either you know, just like you hit to the
Speaker 4: rhythm and there's whole notes and there's rapid hit notes
Speaker 4: when you're like punching people. But then when there's like
Speaker 4: some of the more fully cooly of it, all the
Speaker 4: more like supernatural weird stuff sometimes. Instead the combat is
Speaker 4: with just like these creatures that pop up, these little
Speaker 4: gremlin things, and they do fun things where you know,
Speaker 4: you hit the high note or the bomb note with
Speaker 4: two buns I your controller. Well, if you hit a
Speaker 4: high note and it's like the blue note, there's physics
Speaker 4: on it and so it like gets popped up. And
Speaker 4: then on the next beat you have to hit on
Speaker 4: the loan note, and so there's like all these visual cues.
Speaker 1: That you're doing interesting.
Speaker 4: Yeah, And that's the combat is you play like a
Speaker 4: portion of a song rhythm game style, but then there's
Speaker 4: all these other things too, Like mini games are abundant,
Speaker 4: and it's very rhythm heaven, where like the first time
Speaker 4: you look at it, there's like a beat you know,
Speaker 4: like dot dot dot hey, and you're like wait what
Speaker 4: and then it's like dot dot and like it'll be
Speaker 4: baseball and you're like, oh, I hit the ball on
Speaker 4: the beat. And then it's like that's the mini game.
Speaker 4: It ramps up, it gets harder then, say you know,
Speaker 4: later on they use that to have like oh, cop
Speaker 4: drones are flying at you and it's like dot dot
Speaker 4: dot hey, and you whack the drone out of the air.
Speaker 4: You know, it's it builds in that way. It's a
Speaker 4: very special game because like I think this is one
Speaker 4: where like if you go to the Steam page now
Speaker 4: you look at it, you're probably gonna know if you
Speaker 4: want to play this or not. You know, if it's your.
Speaker 1: I want to play it is amazing.
Speaker 4: Yeah, it's all like hand drawn on like p S
Speaker 4: one polygraphics. Like it's really cool. I would say, especially
Speaker 4: like from this group I would call like grub Jan
Speaker 4: and Jerf. I would love to see like what you
Speaker 4: guys think of it and Mike up your alley too. Yeah,
Speaker 4: it's it's very very interesting.
Speaker 6: Remind me of that mini game I had to play
Speaker 6: in the Back to the Future NS game on Arcade
Speaker 6: Pit that one time.
Speaker 1: It's just like, hey, by the way, shouts out the
Speaker 1: arcade pit. They had a big anniversary.
Speaker 4: Over the anniversary, there's a little bit jank unform, fortunately
Speaker 4: to the point of being noticeable. And may it's because,
Speaker 4: you know, developing this game during the pandemic and everything
Speaker 4: sort of slowed down a smaller team, but it's just
Speaker 4: enough to be noticeable, which is unfortunate. They do it like,
Speaker 4: I hadn't played a version of this game with voice
Speaker 4: acting up until the final release, and so they do
Speaker 4: a cute thing where like the text will get squiggly
Speaker 4: or big or scrambled depending on how people are talking,
Speaker 4: and textboxes will overlap if someone cuts someone off. They
Speaker 4: try to also add voice acting to that. I don't
Speaker 4: think it quite hits. There's a little bit yank with
Speaker 4: the when voice lines play. There's some bugs in the
Speaker 4: game every once in a while, and it'll be anything
Speaker 4: from a small to like a character sprite not loading
Speaker 4: properly until a couple of seconds in to like one
Speaker 4: of the big set pieces didn't load for me, and
Speaker 4: I'm like, am am, I just waiting until this happens,
Speaker 4: and then it's like game over because the thing just
Speaker 4: didn't load. I wasn't playing the actual segment. They have
Speaker 4: been releasing a bunch of patches in the review period,
Speaker 4: so like maybe this final version will have a lot
Speaker 4: of effis. I don't know, but just letting people know,
Speaker 4: because I also quickly glanced at reviews here because this
Speaker 4: game just came out at the top of the hour,
Speaker 4: and so the reviews are starting to flow in. I
Speaker 4: see some more people playing out. Yeah, there's enough jank
Speaker 4: that was noticeable when we were playing for a review.
Speaker 4: And it's it's a little bit longer than I thought.
Speaker 4: Maybe I misread something. I thought it was four to
Speaker 4: six hours, but it's like six to eight, so I
Speaker 4: actually need one more session to finish the game. But again,
Speaker 4: like right now, just you want to here's some awesome beats.
Speaker 4: You want to beat up the cops in the process,
Speaker 4: have this cool anime experience, and it's only like six
Speaker 4: to eight hours. I think it should be right up
Speaker 4: your alley. Which is, by the way, I neglected to
Speaker 4: mention the other half of this game, because you know
Speaker 4: how I mentioned that there there's rhythm game for like
Speaker 4: the combat. They made what they call Arcade Mode, and
Speaker 4: it's just a rhythm game. Like you just go through
Speaker 4: this giant cool track list, you know, from all these
Speaker 4: songs that they made for the game, remixes they got
Speaker 4: like you know, friends of the devs and like all
Speaker 4: the like famous video game composers and stuff to do,
Speaker 4: like remixes and stuff, and you can just choose difficulties
Speaker 4: and like there's leader boards and stuff like that. There's
Speaker 4: is an entire rhythm game contained within this game that
Speaker 4: has this cool story mode. So yeah, I'm having a
Speaker 4: blast with it, and it is it is kind of
Speaker 4: living up to my expectations for the most part. There's
Speaker 4: a good Like I said, there's some jank, there's a
Speaker 4: couple like slower moments than I would like, but overall
Speaker 4: it's I think it's a special game.
Speaker 2: It reminds me of an anime version of Back of
Speaker 2: Our What was that game at Summer Game Fest that
Speaker 2: had the young kids as they and they had the
Speaker 2: vignettes and they were sort of like learning lessons and stuff.
Speaker 1: Uh, yes, this is giving me like anime mixtape vibes. Yes, cool, Uh,
Speaker 1: fantastic next game before we get to the news here,
Speaker 1: We've talked about this at length at this point, but
Speaker 1: I'm curious to see if you boys have any other
Speaker 1: new jazz to talk about with Sick.
Speaker 3: It's the main game I'm playing right now. It's the
Speaker 3: main game I'm thinking about. It's the game that I
Speaker 3: have to stop myself from playing at a certain time
Speaker 3: of night. If I think I'm going to be going
Speaker 3: to bed at any point in the next hour or so,
Speaker 3: I will see the shapes in my head. Yeah, yep, okay,
Speaker 3: that's my question. Yep, yep, No, no, I love in
Speaker 3: your head. Yes, there are times where, like you know,
Speaker 3: Tetris games and Luminous and stuff like that, where I
Speaker 3: know a galantry warriors did this, and out there the.
Speaker 1: O led burning in my brain. Yeah, yeah, my.
Speaker 3: Brain and retinas are just filled with fucking shapes and yeah,
Speaker 3: it's it is tremendous grub. I still I am nowhere
Speaker 3: near your level. I'm my own level is going up.
Speaker 4: You know.
Speaker 3: I've beaten it on the experience mode a couple of
Speaker 3: times now, and now I'm working on challenging because you
Speaker 3: said that's where I can see, that's where most of
Speaker 3: the high scores are. But oh man, it's just tremendous.
Speaker 3: I'm just yelling as I play it out of joy
Speaker 3: and frustration and oh I had eight shields and I
Speaker 3: was on the fucking red thing and died immediately during
Speaker 3: my best run, and that I'm furious about. And it's
Speaker 3: quickly climbing my list this year. It is tremendous.
Speaker 2: It's such a I mean, you know, it's of like
Speaker 2: I've said, it's a very light rogue light in that
Speaker 2: you're going to be unlocking things, but you unlock most
Speaker 2: of the stuff, Like you have a deck of cards,
Speaker 2: but you unlock all the cards in that deck after
Speaker 2: a handful of runs. So really it's a rogue light
Speaker 2: in that you are learning the game, so it's it's
Speaker 2: just an arcade game but whatever. That's like most closely
Speaker 2: associated with rogue light games these days, of like Spelunky.
Speaker 2: You need to learn the mechanics file how every little
Speaker 2: individual thing behaves so that you know how to react
Speaker 2: and sort of plan and put yourself in the best
Speaker 2: position to survive. And then once you feel confident, you
Speaker 2: start coming up with strategies of like if I could
Speaker 2: have dashed like a couple more times there, or if
Speaker 2: my dash had a little bit more distance, I could
Speaker 2: have done something different, And then you start stringing those
Speaker 2: ideas together, and when it all clicks, you do feel
Speaker 2: like a god or you feel close to God. It
Speaker 2: is an ascendant experience for sure.
Speaker 3: Curve, do you ever get tempted when it's like I've
Speaker 3: got a crazy build going on, I'm pretty deep into
Speaker 3: a run, it's looking pretty well, but I've got like, Okay,
Speaker 3: my missiles are going crazy right now, and I have
Speaker 3: four missile drones following me around, so there's just purple
Speaker 3: missiles flying across the screen at all times. And then
Speaker 3: I get a potential card where it's like, hey, what
Speaker 3: if we turned all four of your shields into missile drones.
Speaker 1: I'm like, like I.
Speaker 3: Would die immediately, but it would be so fucking cool
Speaker 3: while I lived, Like.
Speaker 2: Uh huh, that's that. I definitely did that a handful
Speaker 2: of times. Like You're like at a cera point, like
Speaker 2: I'm doing so many of these runs, why am I
Speaker 2: not taking risks? Like, let's the reward could be very high?
Speaker 2: And I do think on my run I had I
Speaker 2: did that early on, and it was like it gave
Speaker 2: me uh four I think missile drones, and that gave
Speaker 2: me enough survivability that it's sort of made up for
Speaker 2: the fact that I didn't have these shields anymore. And
Speaker 2: then it's like, okay, so for the next little bit,
Speaker 2: I'm gonna focus on when I can building my shields
Speaker 2: back up. You know, there's five in the bank there
Speaker 2: if you can get the upgrades for it. Uh, And
Speaker 2: it was okay, Yeah, I have so much survivability in
Speaker 2: terms of shooting things down. Now, as long as I'm
Speaker 2: paying attention to these things that dash at me, especially
Speaker 2: from a distance, I'm gonna I'm gonna be okay. And
Speaker 2: that's where the real last learning click came from. It
Speaker 2: was I'm very good now of like clearing the like
Speaker 2: plowing the field, of clearing everything in front of me,
Speaker 2: and surviving by just going forward as soon as something
Speaker 2: is gonna come from a distance that I really struggled
Speaker 2: with that. It's like once I started learning some strategies there,
Speaker 2: it's like, okay, now we're good and I can take
Speaker 2: a little bit more risks and you got My goal
Speaker 2: was to get over ten million. I got just over
Speaker 2: ten million points, and I'm very happy with it.
Speaker 3: It's an elite company of like Geometry, Wars, Robotron, like
Speaker 3: the best those type of games you know.
Speaker 2: I mean it's it's the sequel to that genre, like
Speaker 2: this is of the people who played those games obviously
Speaker 2: had good ideas for how to evolve it. It's geometry
Speaker 2: wars have all devolved.
Speaker 1: Yeah, it really is lovely, fantastic final game. During the
Speaker 1: game segment today, this is another highly anticipated game. Backler,
Speaker 1: I think you may be the most juiced. You've been
Speaker 1: the most juiced for this. I'm talking about Skate Story.
Speaker 1: Pretty juicy, is it obvious? Very moist? I appear to
Speaker 1: be very You're you're vibrating, is what it is. I
Speaker 1: can some would say shimmering, some would say shimmering sauce
Speaker 1: that you look like you press the button to say that,
Speaker 1: but you just and myself to make sure I can
Speaker 1: scream that for you. Yeah, I'll goutew. It's one of those.
Speaker 5: Moments where I felt like I was some sort of
Speaker 5: like ventri liquist tell me where I opened my mouth
Speaker 5: but Mike's voice came out. It was pretty cool. That's
Speaker 5: not the worst thing that's ever happened to me. Skate Story, Baby, Jen,
Speaker 5: Where are you at on this?
Speaker 1: Okay, So in the quick look that is now up
Speaker 1: on the website and on YouTube. I think during our
Speaker 1: conversation back Laar, I was a little bit down on
Speaker 1: the game. I've since completed it after the Quick Look
Speaker 1: and holy shit, I am so we're so fucking back baby.
Speaker 2: Is that because like the vibes and the story like
Speaker 2: really came together like it was. It was a hefty
Speaker 2: climax that really like delivered on everything that was supposed
Speaker 2: to happen, or that you felt was supposed to happen,
Speaker 2: or was it, Oh, the gameplay really clicked at a
Speaker 2: certain point.
Speaker 1: Honestly, grub, I'll have what she's having. All of the
Speaker 1: above over there, I think, and and Backler, you had
Speaker 1: some fantastic thoughts on the Quick Look, and I'd like
Speaker 1: for you to to reiterate that over here. But I
Speaker 1: think skate story, I want to initially wanted this to
Speaker 1: just be a skating game, and then what it wound
Speaker 1: up evolving into is perhaps a heavy shimmery Foustian deal
Speaker 1: with skateboarding and then the association of getting back up
Speaker 1: and doing the damn thing, whether that is your and
Speaker 1: through this lens that the passion or the purpose is skating,
Speaker 1: but that can one hundred percent be applied to so
Speaker 1: many other things. I Visually this game is incredibly overstimulating
Speaker 1: in a positive way, and the music absolutely crazy town
Speaker 1: bananas because of how it is brilliantly formatted to play
Speaker 1: along with the levels, the drops in it are absolutely bonkers.
Speaker 1: It will go from a very ambient sounding angelic track
Speaker 1: to blaring dubstep mid allie. There are parts of the
Speaker 1: game where I still do have a little bit of
Speaker 1: friction with I don't enjoy the semi open level segments
Speaker 1: as much. I think the grinding in the game could
Speaker 1: be a little bit better, and maybe that's just because
Speaker 1: my brain is so attuned to how it is in
Speaker 1: Tony Hawk. But overall, the story that gets unfolded of
Speaker 1: you are this demon glass skater hell bent on consuming
Speaker 1: the moon, and your journey through hell and your let's
Speaker 1: just say friends that join along the way is great.
Speaker 1: At the overall message and the fonts in this game, y'all,
Speaker 1: I think this might be the best fonts of the year.
Speaker 1: Backlar I don't want to speak for both of us here,
Speaker 1: but I think this is a lovely game because this
Speaker 1: hits the jan and backlar Venn diagram of like immaculate vibes.
Speaker 1: Music atmosphere and fonts.
Speaker 5: I mean, yeah, you kind of put it perfectly. Yeah,
Speaker 5: I mean just vibes are immaculate top to bottom. I
Speaker 5: don't know, on the quickly agree we went over this.
Speaker 5: I am so impressed with how such a singular vision
Speaker 5: is so perfectly realized in this game. It is unbelievable,
Speaker 5: and in the way it's presented in the seemingly impossibly
Speaker 5: small amount of people or a person that is involved
Speaker 5: in the creation of this game is nothing short of
Speaker 5: a goddamn miracle.
Speaker 1: Yeah.
Speaker 5: I think this has the right amount of.
Speaker 1: Sort of.
Speaker 5: You know, consideration for all the things that you would
Speaker 5: want to do in a game where I'm not you know,
Speaker 5: I'm I want to just get lost in this world
Speaker 5: when I'm playing it. And that was selfishly what I
Speaker 5: was hoping for with all the trailers and the lead
Speaker 5: up to this, and you know, it was sending a
Speaker 5: message of like, oh, is this game like a Tony
Speaker 5: Hawk put in in you know, chromatic Hellscape?
Speaker 1: No is it?
Speaker 5: Is it sort of something else? And I was kind
Speaker 5: of hoping it was something else and and and that's
Speaker 5: what it is. And you get, you know out of it,
Speaker 5: what you what you sort of put into it to.
Speaker 2: Describe like what it is just real quick as like
Speaker 2: kind of a poem almost like them trying to throw
Speaker 2: a tone for mechanics and vibes all that.
Speaker 1: It's it's a bit like.
Speaker 5: It's a bit like a lot almost like a beat
Speaker 5: poetry kind of thing too, where you're just sort of.
Speaker 1: Watching.
Speaker 5: Yeah, but definitely abstract, definitely just sort of uh ingesting
Speaker 5: little chapters and short you know, storytelling moments that you
Speaker 5: know don't really are mostly inconsequential, certainly to Jan's point,
Speaker 5: deliver a positive message. But again, a lot of it
Speaker 5: is is you know, you were you were going from
Speaker 5: chapter to chapter in this story about a demon who
Speaker 5: is making looking signed to deal with the devil, to
Speaker 5: sort of make his way through the underworld.
Speaker 1: And you know, you can eat the moon.
Speaker 5: So many moons. There's many moons that you will consume
Speaker 5: in this game, and they are by all accounts delicious. Yeah, so,
Speaker 5: I you know that's it is very abstract, Uh it is.
Speaker 5: You know, there is light, skateboarding, trick chaining sort of together.
Speaker 5: I definitely echo Jan's thoughts about the grinding. I do
Speaker 5: think it is very rewarding when you kind of figure
Speaker 5: out how you are meant to parlay some of these
Speaker 5: tricks together and with the grinding, the move set of
Speaker 5: tricks that you have is not wildly you know, varied,
Speaker 5: and I think that forces you to be a bit
Speaker 5: more creative with how you kind of chain stuff and
Speaker 5: implement stuff. And you know you're using these combos and
Speaker 5: these trick performances to to to battle bosses. That's how
Speaker 5: the game sort of is structured.
Speaker 1: You know, it is very light. Everything is very sort
Speaker 1: of light and airy about it.
Speaker 5: It's a it's a very breezy kind of playthrough. The
Speaker 5: environments are all sort of like New York based, you know,
Speaker 5: whether it's a subway or sort of an overworld. And yeah,
Speaker 5: you know again, like the biggest part of this game
Speaker 5: for me is like I know, I'm going to play
Speaker 5: some going to be visually it is striking. Everything is
Speaker 5: so striking. You're so sort of blown away as to
Speaker 5: like all the particulars that are happening on screen and
Speaker 5: once it really is just like a total carnival, right,
Speaker 5: And I think it's I think this game, more so
Speaker 5: than anything I can really think of in recent memory,
Speaker 5: is such a product. You know, the sum of all
Speaker 5: of its little parts, right, I think, you know, if
Speaker 5: you take one thing and sort of slice it out
Speaker 5: and examine it, you're like, oh, this is like an
Speaker 5: interesting mechanic. But I do think the best thing about
Speaker 5: this game is how when all these ingredients are put
Speaker 5: into the blender, the thing you get out is this,
Speaker 5: like is such a satisfying sort of overall experience. And yeah,
Speaker 5: I mean it's you know, I don't think it's gonna
Speaker 5: like I don't think any of the gameplays specifically, is
Speaker 5: going to blow anyone away. That that is not what
Speaker 5: this game is. This game is mostly the experience, mostly
Speaker 5: the vibes, and and I think when you play this thing,
Speaker 5: like for me, it's like, this is a thing I
Speaker 5: don't even understand how to like, you know, put intowards it,
Speaker 5: Like the experience of what you're doing. You've never seen
Speaker 5: anything like this, You've never played really anything like this,
Speaker 5: and you've never been presented with anything in this sort
Speaker 5: of way. The music implementation is nothing short. It's like
Speaker 5: it's almost perfect, Like seriously, it is so.
Speaker 1: With the game. There's track choices.
Speaker 5: Blood Cultures is the band that put together a lot
Speaker 5: of the music for this. It is and when and
Speaker 5: like Jen said, when those drops hit, it is chills,
Speaker 5: like literal chill what this game is able to do.
Speaker 5: And again I think like you know, you you pop
Speaker 5: in for a second here and there, and you're just like,
Speaker 5: all right, you're just controlling this kind of like clunky
Speaker 5: little glass man and that's weird, I guess. And these
Speaker 5: things look strange and striking and unique and whatnot all
Speaker 5: together though, really just such a such a satisfying, tremendous
Speaker 5: experience overall. Really happy that this is out there. I
Speaker 5: am so grateful that this thing is out there.
Speaker 4: Yeah, what what a past couple of weeks for? Like
Speaker 4: these music and vibes focused games, Secretary, Unbeatable and now
Speaker 4: a skate story. Like it's seems like we all kind
Speaker 4: of have one of these. That's that's got awesome, especially
Speaker 4: you know, like, hey, if some of the bigger releases
Speaker 4: are a little disappointing in ways that it's cool that
Speaker 4: we have these smaller and more personal experiences that are
Speaker 4: really hidden with us. That's really cool.
Speaker 5: Yeah, I think it is personal, right, Like I'm not
Speaker 5: expecting every Tom, Tom, Dick and Harry exactly what they're
Speaker 5: talking about, But I'm not expecting everyone to just like
Speaker 5: totally sync with this and be like, I get it
Speaker 5: back alart, this is speaking to me in the exact
Speaker 5: it's not.
Speaker 1: It's not going to do it.
Speaker 5: There's there's a lot of and I think Jen, you
Speaker 5: share the same sort of you know, mentality, Like there's
Speaker 5: a lot of things that just kind of like speak
Speaker 5: to the stuff we're into, right, And that's definitely a
Speaker 5: recipe for success when you've got that sort of commonality
Speaker 5: with what.
Speaker 1: The scheme's presenting.
Speaker 5: So it is a deeply kind of like personal thing too.
Speaker 5: But yeah, when it hits, it hits.
Speaker 1: Man. Cool. I wasn't expecting to take as many screenshots
Speaker 1: of the game. I take screenshots of a game. It's
Speaker 1: not just because it looks pretty in the moment, but
Speaker 1: because they're dropping bars with the dialogue or the story
Speaker 1: and the text. Each chapter ends with like a summarai
Speaker 1: a poem that summarizes the whole level, and it's it's
Speaker 1: done very well. I think for me, this kind of again,
Speaker 1: this is yet another example of the beauty of telling
Speaker 1: stories through video games as a medium, because I don't know,
Speaker 1: like watching this would be cool as like a visual
Speaker 1: or a music video. But like playing through it. Another
Speaker 1: thing that I think Skate Story does really well is
Speaker 1: that it nails the weight of skating and like the
Speaker 1: half and like the fervor of like you gotta push
Speaker 1: and kick, and even though he's like a little glass
Speaker 1: demon man, you see him like swaying and like trying
Speaker 1: to re recapture his balance. Yeah. Also there, God, when
Speaker 1: I say I have had so many screenshots, it's because
Speaker 1: this game reminded me oddly enough of aspects of mouthwashing
Speaker 1: from last year, and for folks that are also looking
Speaker 1: for another game that it may be similar to I
Speaker 1: mentioned on the quick Look, there are moments where it
Speaker 1: does remind me of Cyonara Wild Hearts. So imagine Cyonar
Speaker 1: Wilde Heart's mouth washing on a skateboard and you are
Speaker 1: a little glass baby man. Also one of the frogs
Speaker 1: of the year.
Speaker 5: I think, oh my god, Oh okay, there's a pillow man.
Speaker 1: Also a little beat like just strange, little weird shit.
Speaker 5: It is very also like David Lynchian, Yes, yes, yeah,
Speaker 5: you know, in a in a weird kind of way
Speaker 5: where you're just sort of like, I don't know. This
Speaker 5: floating skull has these like scissors that say something important
Speaker 5: to what I'm meant to do here. I don't know
Speaker 5: what else. It is everyone's little and we're all going
Speaker 5: into this portal and that's what's happening.
Speaker 1: Back or did you get to the penguin? Oh my god?
Speaker 4: Yes?
Speaker 1: Did the penguin also remind you of Benati? The penguins? Oh? Shit, Okay,
Speaker 1: I see this. I'll send you. That's amazing. That's parenthesis positive.
Speaker 1: Mike don'ts are great because he just like a sway
Speaker 1: to him. That's like if a Finati ran like a
Speaker 1: jewelry shop, he'd be this penguin, you know.
Speaker 5: And that's the cool thing, Like you know, this is
Speaker 5: you know, I I this is the this is the
Speaker 5: playfulness of hell that I feel like I've been too
Speaker 5: that no one else has really gets on board a while. Yeah,
Speaker 5: I've been banging this satanic drum for for a minute.
Speaker 5: And if skate story is any you know, vindication of
Speaker 5: what exactly I was going for here. I mean here
Speaker 5: it is, folks.
Speaker 1: It is uh.
Speaker 5: You ever go to a bar and you're like, yes,
Speaker 5: and like the decoration, I wasn't done. I wasn't done,
Speaker 5: And the decoration and like the ship on the walls,
Speaker 5: and like the things they're calling their menu items, and
Speaker 5: the people behind the bar and all the all those
Speaker 5: little bit You're like, fuck, man, this would be my
Speaker 5: bar if I made a bar, right, Like, that's the
Speaker 5: feeling I'm getting with Skate Story. It's like I feel
Speaker 5: so at home here, you know, I feel so much,
Speaker 5: uh like I belong, like this is a member, Like
Speaker 5: I'm I'm supposed to be a member of this club somehow,
Speaker 5: and uh that's it for me. So I feel, you know,
Speaker 5: the Skate Story should make march, you know, I do
Speaker 5: like Sam. Let's talk like what do we what are
Speaker 5: we doing? I don't know Sam. I keep talking about
Speaker 5: Sam like I know Sam. I think Sam's probably pretty cool.
Speaker 1: I think Sam is very cool. Oh god, all right, that,
Speaker 1: folks is skate Story. That is it for the games.
Speaker 2: Jeff's not Jan tell me just real quick, not think
Speaker 2: babo babe, no bout baby steps.
Speaker 1: Oh okay, grub. I had completed Skate Story and then
Speaker 1: the story that it was presenting towards me and this
Speaker 1: is I think I've just been on a journey this
Speaker 1: year of like, oh, all these games are making me
Speaker 1: feel way too much. Let's go for another game that
Speaker 1: may potentially make me feel way too much. And so
Speaker 1: I booted up Baby Steps and I made it decently far,
Speaker 1: and I was kind of letting it all sit and
Speaker 1: simmer with me, and then it just kind of like
Speaker 1: clicked into place after I thought of glass Story or
Speaker 1: not glass Story, skate Story. Sorry, and this is going
Speaker 1: to be a very interesting game of the year. We
Speaker 1: appreciate a developer like Bennett Foddy. I think Sam Ng
Speaker 1: also should should now be in that conversation for like
Speaker 1: fantastic indie devs, because the stuff going on in bed
Speaker 1: at Foddy's brain is very poetic and beautiful, but also
Speaker 1: are you okay dog type of deal. And I think
Speaker 1: I get Baby Steps not just for the hilarity that
Speaker 1: is presented, because of the physics of the game and
Speaker 1: how it is, how it breaks down and makes a
Speaker 1: complicated task out of just walking, but then the act
Speaker 1: of walking and entering that flow state, but then getting
Speaker 1: back up because you know, you get knocked down and
Speaker 1: you get back up again, and they're never going to
Speaker 1: take me down.
Speaker 3: I got knocked down and stop playing it.
Speaker 2: Are the person who least lives the chumblewoe, the lifestyle,
Speaker 2: dam right, I'll say it.
Speaker 1: Your weapon.
Speaker 3: I fell down the first hill and I was like,
Speaker 3: well that's it for.
Speaker 1: Me, and like I fell numerous times before we even
Speaker 1: like it took me so long to get out of
Speaker 1: the initial like little water you're in and I kind
Speaker 1: of just flopped around like we did in the original
Speaker 1: unfinished of Steps. But yeah, like it clicks into place.
Speaker 2: There's a moment in that game that was top three
Speaker 2: most emotional moments for me in any video game ever.
Speaker 2: And it does happen. It does happen like related to.
Speaker 1: The Man Breaker, but after the Man Breaker, I'm not
Speaker 1: quite there yet. But from what the parts of the
Speaker 1: game that have spoken to me, and that's just me
Speaker 1: finding meaning in it, I have definitely reverberated inside the
Speaker 1: cavernous hollows of my soul right now, Jesus anyway, Jeff Grubb,
Speaker 1: the dues Hi, I have news.
Speaker 2: Let's start here with game Stop may have accidentally leaked
Speaker 2: a second playable Resident Evil Requiem character. A game Stop
Speaker 2: listing for the Resident Evil Requiem Deluxe Bundle briefly revealed
Speaker 2: a potential second playable character, Rosemary Winters. The listing now
Speaker 2: edited mention a shadow Walker costume pack with three exclusive
Speaker 2: outfits for Rosemary Winters and a morphic visor cosmetic filter
Speaker 2: for Rose's visor and Aiden whatever his name's iconic hat.
Speaker 2: I'm sure, let's see here. Yeah, so that's one character
Speaker 2: that could be in that game. There's another one though.
Speaker 2: Now at the PlayStation store, they have also accidentally revealed
Speaker 2: a Resident Evil veteran will be coming to Requiem, and
Speaker 2: this is a different character. An image on the PlayStation
Speaker 2: Store for Resident Evil Requiem seemingly confirms the return of
Speaker 2: veteran character. I mean, gott, I guess it's spoiler, but
Speaker 2: everyone was guessing this. Come on, come on, Leon Kennedy. Yes, yeah,
Speaker 2: this has been in the air for a while now.
Speaker 2: I think this is something one or both of these
Speaker 2: could be revealed at the Game Awards even.
Speaker 1: So, yeah, oh my god, wait three characters? Are we doing?
Speaker 1: A Resident Evil? Six?
Speaker 3: Like a devilment cry five? Like five like Marcian Gothic,
Speaker 3: like I.
Speaker 2: Just want to like zap one of the other characters,
Speaker 2: and one of them is just doing some some.
Speaker 3: Random hot dog Yeah yeah, okay, so how many years
Speaker 3: because like Rosemary was a kid, she was the baby
Speaker 3: in village, right, she.
Speaker 1: Was a very village. But the deal was forward.
Speaker 3: But yeah, something in the DLC.
Speaker 6: Yeah, but this I can't imagine taking place during that
Speaker 6: time skip era.
Speaker 1: I don't know.
Speaker 6: I never played that DLC, so I feel like the
Speaker 6: Rose thing. I don't know what to make of that.
Speaker 6: That could be something small or whatever. But looking at
Speaker 6: especially the key art where you get the Leon leak,
Speaker 6: like that is a what do you call that protagonist?
Speaker 1: Right?
Speaker 6: It's just the second protagonists, right, that's a fun it's
Speaker 6: fun to say that. I need to learn that better.
Speaker 6: Du toists.
Speaker 2: Yeah, I.
Speaker 1: Bet you have a son right there.
Speaker 6: And I think this is why we probably have like
Speaker 6: the first person and third person gameplay.
Speaker 1: I bet the Leon Kennedy stuff is going.
Speaker 6: To be a bit more action presenting, whereas the stuff
Speaker 6: with the new character likely seeing the trailers as much
Speaker 6: more like Resident Evil seven more scary.
Speaker 1: Uh.
Speaker 6: You know, I'm excited to see what this looks like
Speaker 6: a bit more at the game wards.
Speaker 1: I like Leon Kennedy a lot. One of my favorite characters.
Speaker 3: Good, he grew a beard is facial here.
Speaker 6: Now Scott's a stubble, a very tasteful stubble. He's a
Speaker 6: He's a tire old man now and I respect face Pubes.
Speaker 6: Just say it the face Pubes, everybody.
Speaker 1: Who among us.
Speaker 2: The future of Tone Raider will be revealed at the
Speaker 2: Game Awards. The future of Tomb Raider will be revealed
Speaker 2: at the Game Awards this week, asking for via a
Speaker 2: Fortnite Island and.
Speaker 1: I'm sorry to cut you off, please I get it.
Speaker 1: I hope this does good.
Speaker 3: News like this, like, I'm.
Speaker 1: Is this the end of.
Speaker 5: Laura croft Is? I hope it goes the good way.
Speaker 5: I fucking still loveder. I'm glad that you loved it,
Speaker 5: but it I hated the original games. I really loved
Speaker 5: those first two comeback ones.
Speaker 1: I love that Shadow. It got a little sort.
Speaker 5: Of ventured down maybe the least desirable path, I think, but.
Speaker 2: That that is a really great tool for testing performance
Speaker 2: on PCs.
Speaker 5: Yes, that was always like the benchmark, right, you know, Yeah,
Speaker 5: maybe that original game is basically unplayable by today's standards,
Speaker 5: But you know what, I have a fondness of just
Speaker 5: like not knowing what the fuck to do in these
Speaker 5: insane dungeon areas where like the path through is some
Speaker 5: completely unseeable little ledge where you just had to liken
Speaker 5: to jump off the corner of a thing whatever it right, Like,
Speaker 5: obviously there's rose colored lenses that are informing that opinion.
Speaker 5: But where you're right, bro, where that relaunch went was
Speaker 5: nothing short of a fantastic right And yeah, I hope
Speaker 5: there's a bright future ahead here because there's still gas
Speaker 5: in that time.
Speaker 6: Speaking of bright feature, I you know that remake trilogy,
Speaker 6: which I did enjoy. I think I kept getting darker
Speaker 6: and darker, which I think my shadow was maybe a
Speaker 6: bit much, And it made sense that direction when Uncharted
Speaker 6: was happening, and it kind of already cut maybe corner
Speaker 6: of the market on the bit more like fun adventure
Speaker 6: side of it. Now that we're in a pretty vacant
Speaker 6: Uncharted area, I hope to see Tom Raider maybe lean
Speaker 6: a bit more back in that direction, be a bit
Speaker 6: more you know, adventuring fun time. You know, you can
Speaker 6: have obviously heavier moments, but I don't want it to
Speaker 6: be Shadow of the Raider super dark. I don't need
Speaker 6: to see Laura Croft getting stabbed in her thigh me
Speaker 6: every two minutes.
Speaker 4: Yeah, go back to that old like India Jones pulpy
Speaker 4: vibe that the first couple tumors had. Yeah, I would
Speaker 4: be down for a revisit to that. We might have
Speaker 4: some might have some breaking news here. I'm sorry, I'm sorry.
Speaker 4: There might be developments on Desert Statue Gate.
Speaker 1: Yeah. I was just reading that as well, there, Mike, Yeah,
Speaker 1: it's all distressed. I'm distressed because I liked the one
Speaker 1: Hey like like you playing mack Troy.
Speaker 2: When I was reading that news story, I was like,
Speaker 2: Dan and Mike are gonna like this.
Speaker 1: Yeah.
Speaker 6: Unfortunately, though the new scuttle butt, thanks to a trademark
Speaker 6: reveal and some logo Sheanani kansas that perhaps this is
Speaker 6: related to Divinity, which was never oh never mind the
Speaker 6: Larry and franchise, Oh come on, just get through is
Speaker 6: so good. The next game from Larrying This is Larry
Speaker 6: and that's a huge deal. It's a huge deal.
Speaker 1: It's very exciting.
Speaker 2: But but if they, if they do have us visit
Speaker 2: their studio to play the game, we should send Dan liked.
Speaker 1: Makes sense, it only makes sense. God, I like that.
Speaker 4: He turned his compressor back on. Now when Yelsea becomes
Speaker 4: small mikey again.
Speaker 1: Yeah, you totally tear it off. And I was like,
Speaker 1: I don't know if I like.
Speaker 3: On Belgium, I'm the only one that can speak to
Speaker 3: these people.
Speaker 2: You're yeah, and you're flad be. It does look pretty similar.
Speaker 2: I guess now it looks very similar. It probably is
Speaker 2: Divinity and that will be a pretty big get. And
Speaker 2: this is also kind of the kind of thing they
Speaker 2: would do. I've not really asked around about this. I've
Speaker 2: been having fun with like the mystery, and we might
Speaker 2: as well just carry that forward. Now we're gonna find
Speaker 2: out in two days.
Speaker 1: So I'm going to the desert. I will find out,
Speaker 1: all right, a man on the scene.
Speaker 2: You could actually go find this like they have the
Speaker 2: coordinates out there.
Speaker 1: Or like a series of I'll make a transmutation circle
Speaker 1: around it of like five different colored buzzballs and we'll
Speaker 1: see what comes out. Okay, okay, beautiful.
Speaker 2: All right, let's see anything else from the Was that
Speaker 2: all from the tomb raider thing?
Speaker 1: Yes? Yeah, we haven't left that one yet.
Speaker 2: It could be the show, could be the move or
Speaker 2: the game. It could be both. Is the tease that
Speaker 2: couldn't end up happening?
Speaker 1: Or said it was crystal dynamics related or something? Right?
Speaker 2: But I think I think they might also talk about
Speaker 2: the show at this thing. So we'll see I mean,
Speaker 2: it's Jeff Keelee.
Speaker 1: He would love to have anything related to Hollywood, so
Speaker 1: they would do that.
Speaker 2: Xbox was out sold by a little known Connect style
Speaker 2: console during Black Friday. This came from Matt Piscatella, who
Speaker 2: pointed out PlayStation five, which had a really steep discount,
Speaker 2: like one hundred dollars, and they had the biggest discount
Speaker 2: of out.
Speaker 1: Of any of these consoles.
Speaker 2: Forty seven percent of Black Friday sales went to PlayStation five.
Speaker 1: Uh.
Speaker 2: Nintendo switched to a second at twenty four percent, and
Speaker 2: then after that and third not the Xbox fourteen percent
Speaker 2: was the next playground, which is.
Speaker 1: I have one of these things.
Speaker 2: It's a little cube with a camera, and it's just
Speaker 2: a bunch of like PlayStation eye toy style games of you,
Speaker 2: you know, whacking your hands around and hitting match balls
Speaker 2: and stuff like that. Wow, a lot of whacking games. Yeah,
Speaker 2: like the Bowser Junior game. You can play at Nintendo World.
Speaker 1: Should I bring this to New Jersey and we could
Speaker 1: play it in the half?
Speaker 3: Maybe ye will.
Speaker 1: But your chance will miss it so much.
Speaker 2: I pay for a yearly subscription for that thing, and
Speaker 2: I don't think they've touched it since that first month.
Speaker 1: Hey, helly, also cancel the Just Dance subscription grub if
Speaker 1: you haven't.
Speaker 2: Oh ship, Yeah I have not let me do that dancing. Yeah,
Speaker 2: we could keep dancing. I had a Hey, I had
Speaker 2: a good time. I feel good after that stream.
Speaker 3: And the BB Just watch m x C and be
Speaker 3: on the mat again, like that's the only thing TV.
Speaker 2: Yeah. I had a roommate once. My first roommate actually
Speaker 2: said that if the TV is going to be on
Speaker 2: the house from the hours of five to six, it
Speaker 2: has to be on the Simpsons.
Speaker 1: And I was like, yeah, that's not bad.
Speaker 2: And then I got and then I got Super Mario
Speaker 2: Sunshine and I started playing that, and he was like.
Speaker 1: It's five.
Speaker 2: I can't have the TV on unless it's on the
Speaker 2: same sit.
Speaker 1: I'm like, you're you're fucking.
Speaker 3: Serious, all right, you're seriously about that.
Speaker 1: Yeah.
Speaker 2: Eventually they kicked me out for not being like Chandler
Speaker 2: and uh and.
Speaker 1: Joey would yes, both of them.
Speaker 2: They wanted our relationship to be equivalent to Chandler and
Speaker 2: or Joey.
Speaker 1: You're neither of those people. I was never gonna be
Speaker 1: those people. In your exit interview, they were like, I
Speaker 1: weren't enough like these, Oh my god, yes, yeh, you're
Speaker 1: crude Kraber. For a.
Speaker 2: I was go work a backbreaking job and come home
Speaker 2: and sleep.
Speaker 1: That's what I was, and thought, oh my god, it
Speaker 1: is so funny fun times. I moved back home and
Speaker 1: that was the right choice. Xbox was out sold.
Speaker 2: Netflix has agreed to buy Warner Brothers, including game developers
Speaker 2: behind Mortal Kombat and Hogwarts Legacy.
Speaker 1: Now there is that's that's.
Speaker 2: They're going to try a hostile take over one hundred
Speaker 2: and eighty million dollars in cash, and they yeah, that's
Speaker 2: a very very rich person, Larry Ellison, but he's not
Speaker 2: going to use all his own money. He's going to
Speaker 2: Saudi Arabia and Qatar or Cutter and going to have
Speaker 2: them help them fund this deal. And they promised they
Speaker 2: won't be involved in running the Wonder Brothers if they
Speaker 2: get it. So yeah, that's gonna be a fun back
Speaker 2: and forth.
Speaker 1: I don't.
Speaker 2: Here's here's the thing about the video games on all this,
Speaker 2: they are not the central thing. You know, Netflix, they
Speaker 2: don't care about it right now. If they get If
Speaker 2: Netflix gets it, they're getting HBO and all that content
Speaker 2: and you know, all those subscribers to HBO Max.
Speaker 1: Did they go back to They went to HBO Max.
Speaker 1: I think, yeah, I don't know what you want to
Speaker 1: watch for HBO now want to watch HBO is gone?
Speaker 1: This is just great. This, this is just the best.
Speaker 5: I don't know about you all, but there should only
Speaker 5: just be one fucking company ever, just the Company of Earth.
Speaker 1: As long as it's a tech company, I'm gonna be fine.
Speaker 1: This is.
Speaker 5: I can't begin to describe to you how amazing this
Speaker 5: is for everyone involved. And I'm very excited for the
Speaker 5: one company that we will all be buying content from.
Speaker 1: What the Oracle is The is Larry Elson's company. I like.
Speaker 2: My understanding is they like kind of just stay in
Speaker 2: the middle of everyone and buy stuff from one company
Speaker 2: and sell it to another, and then that now he's a.
Speaker 3: Trillion Larry Ellison I had not heard of and I
Speaker 3: just had the thought, oh, I bet this guy sucks,
Speaker 3: and I googled him and he looks like a Bond villain.
Speaker 4: Yeah, always sucks.
Speaker 1: He looks.
Speaker 5: I feel like the last time I heard a friend
Speaker 5: of the show EDS trying to talk about Oracle, he
Speaker 5: made me feel good that like Oracle was in trouble
Speaker 5: because of like them not being able to be solvent
Speaker 5: with all the money they've got out on the street.
Speaker 2: It's definitely a yeah. I mean it's the bubble thing obviously. Yeah,
Speaker 2: it's bad. There's a lot of stuff invested in GPUs.
Speaker 2: Hey either way, Uh, like New the Realm is not
Speaker 2: gonna go away. That is a company that makes makes games.
Speaker 2: The rest of these studios, who's to say, like, how
Speaker 2: much interest is are any of them going to have
Speaker 2: in I don't know, what's a.
Speaker 1: Sort of rock study.
Speaker 6: He's kind of in a weird space, a suicide squad world. Yeah,
Speaker 6: travelers tail right, Like, Yeah, Lego Star Wars made a
Speaker 6: lot of money.
Speaker 1: That was a bit ago.
Speaker 6: You would imagine the Hogwarts legacy people they would just
Speaker 6: want to make another one of those that made a
Speaker 6: zillion dollars.
Speaker 4: But who knows, they weird don't care. In the press
Speaker 4: release that came out, they didn't even mention WB Games.
Speaker 4: They were nowhere in any of that. So it's like
Speaker 4: small potatoes compared to what they get and everything else.
Speaker 1: Apparently it would potentially also make wrestling very weird anything though, I.
Speaker 3: Thought the T and T and TBS fell under a
Speaker 3: different jurisdiction or something like, I don't.
Speaker 1: I take it back then, Yeah, wrestling sure weird on
Speaker 1: its own then, yeah, like normal wrestling.
Speaker 2: Yeah, it's it's like weird, like you know, I know
Speaker 2: people don't believe that some of these characters are ever
Speaker 2: going to go public domain, but they've already sort of
Speaker 2: won all the battles they can win with that, Like
Speaker 2: Superman's going to start going in the public domain here
Speaker 2: pretty soon, and I know there's always weirdness around there.
Speaker 1: It's like, can only be the first version.
Speaker 2: Of Superman, you can't go base it on anything since then,
Speaker 2: But that stuff's going to be less valuable here and
Speaker 2: that the next five.
Speaker 1: To ten years.
Speaker 2: And yeah, so the fact that they're doing all this
Speaker 2: and then they're going to turn to these companies that
Speaker 2: have primarily made superhero video games like a rock Steady
Speaker 2: and then like go invest five to ten years making
Speaker 2: the next one of those, I don't know. It just
Speaker 2: seems precarious on all sides. And the worst part is,
Speaker 2: of course the companies making these acquisitions don't even know
Speaker 2: there's video games binga, let alone care about it.
Speaker 1: Is Oracle, the American company that they made kind of
Speaker 1: takeover TikTok or.
Speaker 2: That was yes, that was the idea, Yes, yeah, you
Speaker 2: got it. And then you know in Paramount is the
Speaker 2: reason they're showing up now is what is their company?
Speaker 2: Sky Dance is a Skydance Media.
Speaker 1: That was them.
Speaker 2: They acquired Paramount recently and now.
Speaker 3: Skydance missed impossible, Like, I don't they like Tom Cruise
Speaker 3: something related?
Speaker 1: Right, Yeah, definitely.
Speaker 2: I think he's like, yeah, he was like in the
Speaker 2: ground floor there, but since then it seems like a
Speaker 2: vessel for the Ellison family to acquire more and more
Speaker 2: of American media. They would also own Oracle, CNN and
Speaker 2: stuff like that.
Speaker 1: After that to be fun. Uh.
Speaker 2: Suda fifty one says he wants to bring back this
Speaker 2: forgotten PS two game, hopefully sooner rather than later. Grasshopper
Speaker 2: manufactured Ceo Guachi suit us Suit of fifty one wants
Speaker 2: to bring back the Studios two thousand and four PS
Speaker 2: two title Michigan Report from Hell. I know all right,
Speaker 2: I remember hearing about this. I never played it. I
Speaker 2: am desperately wanting to play this game now. He's basically
Speaker 2: he just plays a cameraman covering a plane crash in
Speaker 2: a miscovered Chicago on Lake Michigan.
Speaker 7: I think, is this story? What is Michigan basically? Yeah,
Speaker 7: I would love to see this. I wonder if this
Speaker 7: is the kind of thing that Suita just says to
Speaker 7: see if he can make it happen.
Speaker 1: Yeah, that man manifests very very well.
Speaker 2: He does, so I'm hopeful. All Right, buckle up, you motherfucker,
Speaker 2: Mike Manati, are you ready?
Speaker 1: What's going on here?
Speaker 2: Cap On plans to grow Mega Man, Devil May Cry
Speaker 2: and It's Attorney into Core ips, similar to Street Fighter
Speaker 2: and Resident Evil. Capcom's president Hairohiro Suji Moto stated in
Speaker 2: a corporate report that the company plans to elevate Mega
Speaker 2: Man Devil May Cry an ace attorney.
Speaker 1: Man.
Speaker 2: That's a bunch of you, except for how much you
Speaker 2: hate Devil May Cry.
Speaker 1: I don't. I've heard was good.
Speaker 2: Didn't mean to put you out of the spot. Was
Speaker 2: just having a fun. I know how you feel about it.
Speaker 2: I just know everyone else thinks you hate it because whatever, I.
Speaker 4: Repeat what he explicitly told me.
Speaker 2: We can't start this, Okay, So we know that Capcom
Speaker 2: wants to do this. It's obvious from the way that
Speaker 2: they've been like treating some of these other franchises that
Speaker 2: they have talked about then wanting to elevate Dragon's Dogma,
Speaker 2: and it seems like they didn't include one game on
Speaker 2: this stead Rising, which could reappear here any minute.
Speaker 1: Now.
Speaker 2: It seems they're like they want to do the Temple
Speaker 2: Days perhaps, yes, in a couple of Dames Days Press perhaps, So, Like,
Speaker 2: do you think they want to have the capacity to
Speaker 2: do all this?
Speaker 1: And what would that even look like for Mega Man?
Speaker 6: That's the question, because you know they've been making Mega
Speaker 6: Man products, there's been compilations, there's still a Star Force
Speaker 6: compilation coming out next year.
Speaker 1: Uh. You know, remaking Mega Man is weird.
Speaker 6: Because it's not like, you know, even a Resident Evil
Speaker 6: game where you're taking a three D game making a
Speaker 6: three D game.
Speaker 1: If you bothered three D game, they could remake, right.
Speaker 6: Well, they're not going to remake Legends. I hope they
Speaker 6: have a compilation what it. I mean, maybe maybe they will.
Speaker 4: It could never give a chance. Really, that's kind of
Speaker 4: the problem.
Speaker 1: Mikey.
Speaker 5: If Mega Man in your in your fantasy booking mind,
Speaker 5: if they could redo Mega Man outside of that side
Speaker 5: scrolling sort of presentation, yeah, well, what would you love
Speaker 5: to see Mega Man explore.
Speaker 1: It should be you should look at right. I think
Speaker 1: I think Ratchet and Clink is the kind of format
Speaker 1: you look there.
Speaker 6: That's I think that's the franchise that is the best
Speaker 6: three D platform that has shooting mechanics.
Speaker 1: And that's kind of been the three platform.
Speaker 6: Yeah, that's all Megan Man's saying is, you know, it's
Speaker 6: the two D game where you jump and shoot. Ratchet
Speaker 6: Clake is a three D game where you jump and shoot.
Speaker 6: I think you look at that and.
Speaker 1: You finally go and make like a really fun, exciting, yeah,
Speaker 1: three D meg Man platform, that would be my dream stuff.
Speaker 1: That's a great idea.
Speaker 5: And then and then you you know, you arrive in
Speaker 5: those battle areas where with the bosses that would be fun.
Speaker 1: And yeah, you try to let desert on a motorcycle?
Speaker 1: Now all right?
Speaker 3: Dog right?
Speaker 1: Dog with wheels? Yes, I bet we get another two
Speaker 1: D game. I bet they're going to make like, maybe
Speaker 1: it's not Mega Man twelve this time. Maybe we finally
Speaker 1: do another X game as a bit of a throwback.
Speaker 1: But I bet that happens at least first. I know
Speaker 1: that you're very high on Proto Man, but where are
Speaker 1: you Proto Man with zero zero's cool.
Speaker 3: You got the ground like you were Clinton Eastwood.
Speaker 6: Man is the first character I, as a human I
Speaker 6: ever thought was cool.
Speaker 1: I was like three, and I was like.
Speaker 6: WHOA Mega Man has a brother and he's kind of
Speaker 6: like mysterious and that's cool.
Speaker 1: He doesn't smile. He means basics like if.
Speaker 3: You were an edge Lord when you were like three.
Speaker 1: It's like being in Ohio someone who didn't smile. That's
Speaker 1: an alien that's from another play that's allowed. Yeah.
Speaker 6: Yeah, guys, what we're said as a human, I mean
Speaker 6: mean as a human being, not Proto Man.
Speaker 2: He's a robot right coming online as a human, like like,
Speaker 2: this is one of your early thoughts.
Speaker 6: Yes, this is one of my earliest thoughts that I
Speaker 6: can remember, is thinking Proto Man was cool.
Speaker 4: I think there's a couple of different ways that they
Speaker 4: can approach this too. It's like Mega Man. They could
Speaker 4: do like what Sega is doing, bringing back some of
Speaker 4: their properties, like giving Shinobi to a team that would
Speaker 4: do a really good job with it, for example. I
Speaker 4: can see them doing that with Mega Man. If they
Speaker 4: wanted to Ace Attorney, they could just like put more
Speaker 4: of a marketing push behind it. You know, games like.
Speaker 1: Personal it takes to make it core IP like to
Speaker 1: get it up there that level.
Speaker 4: That's what I'm thinking is like, cause let's be real,
Speaker 4: those franchises in particular are never going to get up
Speaker 4: to the heights of Resident Evil and Monster Hunter, you know,
Speaker 4: over one hundred million, Like they've always struggled a little
Speaker 4: bit because they are a little more niche. I think,
Speaker 4: just you know, recognizing how much money they're going to
Speaker 4: put into it relative to how many pilburg Good buy it.
Speaker 4: Finding that balance like maybe having an indie studio license
Speaker 4: the IP and that sells like two million copies or
Speaker 4: so on. Maybe that's what they mean as combined with
Speaker 4: the re releases that they mentioned or anything like that.
Speaker 4: That's what core IP is for Mega Man, whereas DMC
Speaker 4: they can double down on. You know, it's key making
Speaker 4: these big cinematic action games with huge set pieces and
Speaker 4: production value, and that's what that can be. Like, I
Speaker 4: think they can find a bounce for all these especially
Speaker 4: Ace Attorney. Ace Attorney needs to be given our chance
Speaker 4: to shine in a post yeah Sona popping off and
Speaker 4: Don being huge with a lot of fans and stuff.
Speaker 4: I think they could elevate these things in different ways.
Speaker 6: You know, This Attorney was growing, Like, those collections are
Speaker 6: doing surprisingly well, and I'm a little surprised that's taking
Speaker 6: this long to get the next one. And I bet
Speaker 6: we hear about that.
Speaker 4: Pretty It definitely helps, like that the collections are out
Speaker 4: there and now there are just fans of the series.
Speaker 2: And they are coming sort of to the end of
Speaker 2: the collection. They did come to the end of the.
Speaker 1: Free Attorney, right, everything is everything is now? Yeah, yeah,
Speaker 1: so it's great, pretty close. I got a question here, though,
Speaker 1: did Beautiful Joe say something wrong? Did he get canceled? Yeah,
Speaker 1: he's mad.
Speaker 5: This is a this is disrespectful, it's too bad trail.
Speaker 1: Because it's too good.
Speaker 3: I don't know if I played two, but one is
Speaker 3: like just a perfect game.
Speaker 1: Like yeah, yeah, mumble was the problem.
Speaker 4: They had some size, know, a double trouble on the DS,
Speaker 4: like yeah, those were not.
Speaker 5: I mean again, it's anecdotal, right, because it's only in
Speaker 5: our little orbit, But I've never seen so many people
Speaker 5: in our little orbit who want this right, And like,
Speaker 5: if you extrapolate that, I'm sure there is a palpable
Speaker 5: appreciation slash.
Speaker 6: Demand for this character and this franchise, give a time,
Speaker 6: maybe that'll call me team. Once they're done with that
Speaker 6: in like eight years, then they'll go to Beautiful.
Speaker 5: Jos plus Proto Man kind of looks like beautiful Yeah,
Speaker 5: good point.
Speaker 1: Good point. Interesting.
Speaker 4: The problem is always capitalizing on the hype, because with
Speaker 4: even a smaller one of these, it still takes like
Speaker 4: three years to turn around roughly, and like, hey, maybe
Speaker 4: there's a lot of nostalgia for Mega Man or a
Speaker 4: Beautiful Joe or something, because like people make a bunch
Speaker 4: of tiktoks and YouTube shorts and stuff, but then by
Speaker 4: the time the game is out, maybe the hype has
Speaker 4: died down. I think that's a trap Capcom has fallen
Speaker 4: into a couple of times here, so that's probably whether
Speaker 4: they've been a little anxious to have really double down
Speaker 4: these series that don't sell as well. But I think
Speaker 4: we're in a different different spot in general, especially with
Speaker 4: Steam of becoming so much bigger and smaller releases being
Speaker 4: more viable. I think that they could bring some of
Speaker 4: these back.
Speaker 1: All of question for y'all, do you think we would
Speaker 1: sooner get a new or re release of a Beautiful
Speaker 1: Joe game or Billy Hatcher beautiful Joe beautiful again.
Speaker 2: Yeah, especially with his association with that criminal that's the problem.
Speaker 1: Yeah, really photograph. Yeah he.
Speaker 6: Mentioned crisis, not even though people keep screaming for that one.
Speaker 4: Yeah.
Speaker 2: I mean they were doing something a few years ago
Speaker 2: and then they decided against it. I think they probably
Speaker 2: discovered some like reason why they're like, it's not worth it,
Speaker 2: so it's not in the front of their.
Speaker 1: Minds in this moment at least. That would would be
Speaker 1: my guess. Debinlee May Cry. You just make a new
Speaker 1: Double Maker, yeah, sure, or you remake one something and whatever? Sure?
Speaker 2: Uh oh yeah, they they'll probably will probably start doing
Speaker 2: some compilations of Devil Might Cry here soon and begin
Speaker 2: the process with that and then kind.
Speaker 4: Of remake re releases have already been out there, like
Speaker 4: the HD versions are already out there. But I can
Speaker 4: remake a one I think will go a long way
Speaker 4: and modern you can make.
Speaker 1: Christ really? Yes? Does she like three?
Speaker 3: No, that's the one she quit on. It's the best one,
Speaker 3: and that genre.
Speaker 1: That's the best one. It's definitely the best one. God
Speaker 1: just like Assassin's Cree.
Speaker 2: Black Flag Recinct has been listed on Peggy's website. A
Speaker 2: listing for the long rubered Assassin's Creed Black Flag remake
Speaker 2: titled Assassin's Great Black Flag Recinct has appeared on the
Speaker 2: Peggy website with an eighteen rating of for violence, bad language,
Speaker 2: and in game purchases and for piracy. This gets announced
Speaker 2: in two days right of the game awards. Huh yeah,
Speaker 2: I think makes sense. Yeah, and I could be in
Speaker 2: the mood for that game.
Speaker 1: That was I guess the game I enjoyed quite a bit.
Speaker 1: I never checked this one out. I think I was
Speaker 1: already tired of the franchise. Oh yeah, that's why I
Speaker 1: just like tap out entirely.
Speaker 6: The pirate stuff very cool in this, but there's a
Speaker 6: party that even thinks about. Like, even though this game's
Speaker 6: intro was shorter than some of the other ones, is
Speaker 6: a part of me. It's like, I want to do
Speaker 6: all that stuff again. I just kind of want to
Speaker 6: be a pirate.
Speaker 1: If only made a game that was just the pirate stuff.
Speaker 2: Yeah, it could ever work, you know. I would like
Speaker 2: to fight against the other pirates online.
Speaker 6: The possibilities that sounds like where some of the we're
Speaker 6: adding it extra a to the trip a formula.
Speaker 2: A letter writing campaign, everybody and let eves know what
Speaker 2: you want, all right.
Speaker 3: I feel like you and I. I think our brains
Speaker 3: have the exact opposite reactions when we hear that Sea
Speaker 3: Shanties are involved.
Speaker 1: Has got as big as silver dollars.
Speaker 3: I do like thee shame the second people on the
Speaker 3: boat start singing, I'm like, I'm good.
Speaker 1: I saw Midnati like slowly start floating like a cartoon
Speaker 1: character smelling pot twinkle toes like Fred Flintstone, Yes and stuff.
Speaker 1: It'll be a I also like shanty.
Speaker 2: Star Wars Night of the Old Republic two restored content
Speaker 2: DLC for Nintendo Switch was shut down by Disney's illegal team.
Speaker 2: The restored content DLC for Star Wars and Nights of
Speaker 2: the Old Republic two on Switch was announced, but later
Speaker 2: quietly canceled, sparking fan frustration and a false advertising lawsuit.
Speaker 2: In June twenty twenty three, Aspired co CEO Ted Selock
Speaker 2: confirmed the cancelation, citing a third party objection. Now details
Speaker 2: reported by Steven Toatillo at game File, based on internal
Speaker 2: communications between Aspire, Disney, and the original PC mod team,
Speaker 2: outlined the reasons Disney had previously blocked restored content for
Speaker 2: the twenty mobile release. When the topic resurface for the
Speaker 2: Switch Switch version in March twenty twenty two. Disney initially
Speaker 2: had no objection to Aspire working with Motyrs provided Aspire
Speaker 2: secured all necessary rights, including for supplemental content. What happened
Speaker 2: was they took that back to Disney and there was
Speaker 2: people's names in the credits for these mods that they
Speaker 2: were going to put into the game to fully complete
Speaker 2: A Nights of the Old Republic two. They're going to
Speaker 2: use this like publicly available stuff, but some of the
Speaker 2: names were pseudonyms and things like that, and Disney was like, whoa,
Speaker 2: we need to properly credit these people, and we might
Speaker 2: need to re record some of these voice lines that
Speaker 2: are done by non union actors and stuff like that.
Speaker 2: And as soon as all these things started to pile up,
Speaker 2: Aspires like, oh so, basically, what you're saying is we
Speaker 2: can't use any of this because we're not going to
Speaker 2: be able to unravel many of these problems. And that
Speaker 2: became an impasse and so Disney effectively got in the
Speaker 2: way and shut it down. This is not going to
Speaker 2: necessarily be like all right, now, the lawsuits going to
Speaker 2: get thrown out. It might be like, oh no, this
Speaker 2: is a successful lawsuit. Disney at one point said, okay,
Speaker 2: aspired went through on that understanding. Uh, and so this lawsuit,
Speaker 2: which is for false advertising, might actually result in something
Speaker 2: at this point. But I think it also makes it
Speaker 2: sound like, oh, we'll just never get that stuff now
Speaker 2: in an official release, so just go play it on
Speaker 2: the PC instead.
Speaker 1: Yeah. I bet that koetor one remake is another thing
Speaker 1: we might see in a couple of days here. So
Speaker 1: I don't like it, yep. Uh.
Speaker 2: And then if they do that, we could see that
Speaker 2: stuff in a remake of two. If that first one doesn't, well.
Speaker 1: Well yeah, that's the story saying.
Speaker 6: Yeah, the story saying exactly, the remake of two is
Speaker 6: already happening. It's a little interesting that you would just
Speaker 6: jump on that before the first one's even done. Presumably
Speaker 6: it's a different team.
Speaker 2: Yeah, they're so closely related in terms like it is
Speaker 2: a direct sequel, And so that's why I think they're saying.
Speaker 2: It's like, if we're doing this, let's that's what the
Speaker 2: story is saying. This is like, let's do it all
Speaker 2: in one go. I think it's it's still gonna like
Speaker 2: rely on the first one doing well enough, to sort
Speaker 2: of justify that going forward.
Speaker 1: But we'll see.
Speaker 2: Surprise Skyrim Anniversary Edition lands on switch to today. Boy,
Speaker 2: they did it again. I think it's a free update
Speaker 2: if you have the game on switch.
Speaker 1: So there you go. Yeah once again.
Speaker 2: All right, that does it for the news, Handing the
Speaker 2: show back over to Jan, Folks.
Speaker 1: We're going to take a quick bricky break and we
Speaker 1: will be back with emails, super chats, and whatever else
Speaker 1: we feel is necessary right after this break. These are
Speaker 1: the game emails. BombCast. Giant bomb dot com is the
Speaker 1: email address to send all of your lovely emails to folks.
Speaker 1: We've been getting a poop ton of emails and I
Speaker 1: appreciate it so much so that we can't fit all
Speaker 1: of them on the show, so please don't be offended
Speaker 1: speaking about emails. We will not be doing a live
Speaker 1: BombCast next week, but we will be recording one to
Speaker 1: air next week, so we'll all be in person, and
Speaker 1: I'm going to say, send your emails in gang. Send
Speaker 1: them in bombcastagiant bomb dot com. If you want to
Speaker 1: send it a quiz, you want to avoid an awkward
Speaker 1: social interaction, You want to pick apart something we said,
Speaker 1: you want to compliment one of us. I welcome them all.
Speaker 1: Maybe a little BombCast mail bag, specula or special or spectacular.
Speaker 1: I was trying to make a fun word.
Speaker 3: I was trying to make a special word.
Speaker 1: Have fun. Happy birthday, Mikey, thank you. Do you have fun? Then? Yeah?
Speaker 1: I like that alright. First email comes from Also. If
Speaker 1: you have sent an email in the past that has
Speaker 1: not gotten read out loud on the show and you
Speaker 1: desperately want it, Slash needed to send it again. Maybe
Speaker 1: I'll get on to next week's episode. First email comes
Speaker 1: from Mike from Loveland. Hello, Oracles of the Giant Temple
Speaker 1: bomb fee bomb Fire. We've had years where every game
Speaker 1: had grappling hooks, or years every first person shooter had
Speaker 1: a bow and arrow. What will twenty twenty six be
Speaker 1: the year of What would you like it to be?
Speaker 1: I'd like it to be the year of the chunky pistol.
Speaker 1: I love the show, Love you all. Mike from Loveland.
Speaker 3: When the summer games for TGS where every trailer for
Speaker 3: like a twenty twenty six game was like a weird
Speaker 3: mech suit like XO suit type thing, like yeah, because.
Speaker 6: It got pragmata and it would probably be more Mega
Speaker 6: Man games announced.
Speaker 4: Uh, Mecca broke gosh.
Speaker 6: Should even make that joke earlier. Yeah, I think Max
Speaker 6: Suits is a good game. They're going to bring back Anthem.
Speaker 3: I mean they put a Maxsuit in Haiti, so maybe
Speaker 3: we're just starting.
Speaker 1: Yeah yeah, yeah, I like this idea.
Speaker 2: I think Wall Running is going to come back again.
Speaker 1: Yeah. I like that. Yeah, that's what they should have done.
Speaker 1: My should have had Wall Running. I think they tried
Speaker 1: to make they think they tried to make spells happen,
Speaker 1: Like what was that.
Speaker 3: Very visually busy game, Immortals of a Yes, that was.
Speaker 1: I see you that.
Speaker 6: I think like some Square Enix investor put together some
Speaker 6: report on what the company is doing wrong. I think
Speaker 6: Force Spoken costs significantly more to make the final Fantasy
Speaker 6: sixteen really.
Speaker 1: Jesus, but very very good handling resources. Their scout please
Speaker 1: what's going on, Scott? Please? Also smart pistols, basically anything.
Speaker 3: Make it the Year of Titan.
Speaker 1: Yeah, there we go. God, remember when we played that,
Speaker 1: like was it a year ago or something? It was
Speaker 1: still great? Great, So we should just make that a
Speaker 1: holiday tradition right now?
Speaker 4: Sure?
Speaker 1: Yeah, okay, all right. Josh in Minnesota rights in and Sean,
Speaker 1: it's apped that you were here. Hey, Bombers, I'm looking
Speaker 1: at getting my nephews five and seven their first Pokemon game.
Speaker 1: You only have a Switch one, So what do you
Speaker 1: think is the best title of that generation for their
Speaker 1: first time for first time Pokemon players. PS Happy related birthday,
Speaker 1: Dan best So thank you, Josh. Yeah, that's gotta be.
Speaker 1: Let's go pikat your ev right shung.
Speaker 4: Yeah, Like it always depends on the platform. Whenever people ask, like, hey,
Speaker 4: my first Pokemon game in twenty five years, what schuld
Speaker 4: I play? I'm like, dog, you got you gotta specify.
Speaker 4: There's so many platforms you may or may not have
Speaker 4: and everything like this, so we're gonna ask the question.
Speaker 4: This is great. Yeah, if you're looking for the best
Speaker 4: one on the Switch one, let's go Pikachu and the
Speaker 4: ev mic is right, that's probably the best one overall
Speaker 4: for anyone to get into, especially because there's co op.
Speaker 4: If you're getting your nephews this game play together, Yeah,
Speaker 4: they can both play together. They they throw a poke
Speaker 4: ball together. It actually like combines into the higher tier
Speaker 4: poke ball and has a better chance of catching. And
Speaker 4: it's also just a great Gen one remake it's just like,
Speaker 4: you know, a good old school RPG, just with some
Speaker 4: niceties that really bring into the Maron era. It's a
Speaker 4: great place to start. But also legends Za is it
Speaker 4: runs well enough on the Switch one for what's trying
Speaker 4: to do, and that's a very really fun game. So
Speaker 4: maybe as like their second Pokemon game, that could be
Speaker 4: a good one. Uh, you know, like Scarlet and Violet
Speaker 4: are going on the switch too, not on the Switch one.
Speaker 4: Same with Archeus. Archius is rough around the edges on
Speaker 4: Switch one. So yeah, I think definitely stick with the
Speaker 4: Let's Go games and if they get really into Pokemon
Speaker 4: as a franchise, maybe explore some spinoffs, you know, like
Speaker 4: I think Pokemon Snap is evergreen and New Pokemon Snap
Speaker 4: you just pick up that on the Switch as well.
Speaker 1: Yeah, one hundred percent agreed on Let's Go Pikachu or Evy.
Speaker 1: Next email comes from Travis and Fargo. Travis sens in
Speaker 1: five questions. I only read one of them. Travis writes,
Speaker 1: I talk to my kids seemingly on a weekly basis
Speaker 1: about the mental and emotional emotional benefits of experiencing boredom.
Speaker 1: Sometimes what's a boring or tedious task you don't mind
Speaker 1: or even enjoy.
Speaker 3: I think that's part of the reason I don't really
Speaker 3: listen to like podcasts and stuff is because, like I
Speaker 3: think a lot of people will listen to it while
Speaker 3: they're doing other things, and I don't like to distract
Speaker 3: myself in that way. Like there's saying you'll hear a
Speaker 3: lot of like meditation books and stuff where it's a
Speaker 3: wash the dishes, to wash the dishes, like it's a
Speaker 3: boring it's a tedious thing, but like it's good for
Speaker 3: you to occasionally just like you know, you don't always
Speaker 3: have to have stimuli and things just going in your
Speaker 3: brain all the time. So like that's why I'm you know,
Speaker 3: we joke about the like movie thing with the phones
Speaker 3: and stuff like that, but there's a reason that's important
Speaker 3: to me.
Speaker 1: You know.
Speaker 3: I go on walks and sometimes I listen to Deadlock,
Speaker 3: and a lot of times it's just like, no, I'm
Speaker 3: just gonna walk and I'm just gonna focus on the
Speaker 3: walk and not be distracted with things. So yeah, no,
Speaker 3: I totally track with that.
Speaker 1: Yeah, yeah, oh god, what's he all right? Fine, I
Speaker 1: won't talk camera.
Speaker 2: Yeah, I enjoy like occasionally just throw myself into the task,
Speaker 2: although at like some things it's like, oh, cleaning the
Speaker 2: house is so tedious to me, and not tedious, it's
Speaker 2: it's just like I have dopamine issues. I have ADHD,
Speaker 2: so it's like doing it is like a whole thing,
Speaker 2: And if I can get dopamine from like a podcast instead,
Speaker 2: I can sort of fake my way into enjoying it.
Speaker 2: But there's so so many other things that I was like, Oh, no,
Speaker 2: it's good to just be bored sometimes, and I do
Speaker 2: tell my kids that, so you know what, you guys
Speaker 2: need to just get away from everything else. Just go
Speaker 2: be bored for a little bit. That's something that you
Speaker 2: are almost never experiencing, and it's probably.
Speaker 1: Not good for you. I like being present with Scout
Speaker 1: and when I go take her out for a walk,
Speaker 1: not saying that it's tedious. You know, she needs the exercise,
Speaker 1: needs to go use body, But like I don't know,
Speaker 1: I like basking in the neighborhood with her and talking
Speaker 1: to her, even if she may not understand or she's
Speaker 1: ignoring me like a little jerk.
Speaker 4: She can be, I think, right, I want to sneak
Speaker 4: in one that jan you'll understand where I'm coming from.
Speaker 4: With this a bit of a different direction. Editing is tedious, yes,
Speaker 4: but it's it's fun when you are able to incorporate
Speaker 4: your creative ideas into an otherwise tedious task and when
Speaker 4: you have that finished product of oh yeah, I pulled
Speaker 4: that one off. That feels good, Like it's a really
Speaker 4: satisfying moment, and you get that all the way down
Speaker 4: to you know, like washing the dishes and like feeling
Speaker 4: that satisfaction. Well, the dishes are done, go on walking
Speaker 4: like I feel reinvigorated. It's nice to be able to
Speaker 4: find that in your work when you can as well
Speaker 4: to like make the day go by. That's why I
Speaker 4: chose this career path is because sometimes the tedist things
Speaker 4: can end up in a very satisfying place.
Speaker 1: Yeah. I like having that hyped moment after completing a
Speaker 1: task of like your Aaron from Warren, Pennsylvania, PA is yes, yes,
Speaker 1: what else could it be? Are there any other states?
Speaker 1: To start with? P Good evening Bombinos out of the
Speaker 1: fab five Virginia Jeff Jeff, Mike who is the best
Speaker 1: gamer also who also best at games? Aaron from Warren, Pennsylvania.
Speaker 2: I think Mike is the best at games in that
Speaker 2: you put a game in front of him, I think
Speaker 2: he's going to figure out before anyone. Yeah, But like
Speaker 2: I was like, in terms of best gamer, I think
Speaker 2: that like it's there's so many different things where so
Speaker 2: one of us is going to be out in front
Speaker 2: of the other. Like we could put a leaderboard in
Speaker 2: any game, and I don't I really don't know who
Speaker 2: would come out on. Yeah, they just be like who
Speaker 2: can dedicate the most amount of time too.
Speaker 4: I think to put into terms that you know, some
Speaker 4: people will understand, I think he's kind of like the
Speaker 4: Justin Wong of the group, where it's just like he's
Speaker 4: playing so many games, a variety of them, Like there's
Speaker 4: there's a little bit of natural skill with like being
Speaker 4: like good reactions and like mashing something good processing.
Speaker 1: I think he just processes information.
Speaker 4: Exactly where it's like he's just good at rioting games.
Speaker 4: For me, it's more specialized of like yeah, you know,
Speaker 4: I'll speed run a game that I really love, or
Speaker 4: I'll play a lot of runs of something that I love.
Speaker 4: That's how game into like higher level Super Mario sixty four,
Speaker 4: crazy Taxi stuff like that. But I think Mike is
Speaker 4: definitely more like the Swiss Army Knife of he's good
Speaker 4: a bunch of things.
Speaker 3: So he's really liking this. He's nodding a lot as
Speaker 3: we're talking about how good as a game Quiet.
Speaker 1: It's like it's everything he wants to hear.
Speaker 3: I think Mike is the best gamer and also the
Speaker 3: most gamer. Yes, he's definitely the only one that could
Speaker 3: do a gag.
Speaker 1: I disagree. I know what you mean, Danny, It's all right,
Speaker 1: gang Uh. Moving on. We have two very lengthy emails
Speaker 1: about recommendations. One is in regards to SKA Mace from Tacoma, Washington,
Speaker 1: right Sin, Hey, Gang. I enjoyed the SKA discussion dis
Speaker 1: Goosh from the Dumb Truck this week. I'm a lifelong
Speaker 1: fan of the genre, and as I was listening, I
Speaker 1: remembered an email from some time ago where your listener
Speaker 1: recommended some metal albums for the crew based on their personalities.
Speaker 1: As a lifelong fan of both Skankin and Giant Bomb,
Speaker 1: I figured I could do some the same for music's
Speaker 1: most unfairly maligned punk subgenre. Backlar, you know your stuff
Speaker 1: about third waves, third wave and early two thousands, So
Speaker 1: I'm gonna make a recommendation from the modern scene. Kill
Speaker 1: Lincoln and their twenty twenty album Can't Complain. It's got
Speaker 1: a bit more of a punk edge that I think
Speaker 1: will appeal to your Alkaline Trio sensibilities, and I'll give
Speaker 1: you the bragging rights of being able to name drop
Speaker 1: another cool band most people haven't heard of Jan as
Speaker 1: a pop punker at heart, I gotta go with Jeff
Speaker 1: Rosenstock's twenty twenty one scot Dream, a Scott Hell Yeah
Speaker 1: reimagining of his excellent twenty twenty pop punk record No
Speaker 1: Dream You Want Millennial Sad Boy. No one does it
Speaker 1: better than Jeff Rosenstock. He takes the unfortunate economic realities
Speaker 1: and mental health struggles of our lives in this increasingly
Speaker 1: fascist society and turns it into bangers. Oh that's the
Speaker 1: Little Guy A little too real for me, Mace Grub.
Speaker 1: You mentioned only being tangentially aware of Streetlight Manifesto, So
Speaker 1: for you, I recommend their two thousand and three album
Speaker 1: Everything Goes Numb, one of my favorite albums of all
Speaker 1: time of any genre. It's frantic sounds and striking lyrics
Speaker 1: will probably hit you in the right spots for your
Speaker 1: ADHD brain to keep it engaged just as it does
Speaker 1: with mine was.
Speaker 5: What was the name of the album again, Everywhere Everything
Speaker 5: Goes Numb? Thank you, street Light manifesto.
Speaker 1: And if the themes of Baby Steps really resonated with you,
Speaker 1: songs like a better Place, a Better Time and Point
Speaker 1: Slash Counterpoint will likely do the same. Manadi, Hey, I
Speaker 1: feel your ska awareness is mostly tied to Tony Hawk's
Speaker 1: pro Skater two, so I'll recommend a recent album with
Speaker 1: a sound that captures those vibes. Jar's two thousand and
Speaker 1: three album Bothered Slash Unbothered. That's JR J E R Yes,
Speaker 1: which is a very high energy and very socially conscious.
Speaker 1: So you don't have to worry about getting canceled again. Now,
Speaker 1: if the album doesn't work, that's what again he gets stress.
Speaker 1: And if the album doesn't totally work for you, I
Speaker 1: at least recommend Jairr's YouTube channel, SKA two Network, where
Speaker 1: they make ska covers, a video game music, cartoon theme
Speaker 1: songs and more. Very good. Finally, Dan, I gotta say
Speaker 1: I was surprised. Dan surprised Dan to learn is a
Speaker 1: fan of Scott in any.
Speaker 3: Capacity because it's frist I'm not is.
Speaker 1: The kind of thing he rolls his eyes against ad
Speaker 1: for not being cool guy stuff. I know Dad is
Speaker 1: express fun. It's for heavier bands like Queens of the
Speaker 1: Stone Age and Masdon So. I recommend the nineteen ninety
Speaker 1: six landmark debut record of The Suicide Machines Destruction by definition.
Speaker 1: You'll definitely learn now album the song new Girl from
Speaker 1: the original Tony Hoksper Skater that's also got jams as
Speaker 1: Hey Van's song Sos break the Glass a high energy,
Speaker 1: good time from front to back. Keep up the good
Speaker 1: work and never Scop stop skanking Mace from Tacoma, Washington.
Speaker 5: Wow, Wow, Wow, what a tremendous, tremendous email, just validating
Speaker 5: SKA fans worldwide.
Speaker 6: The scot Tune Network cover the Inspector Gadget theme song
Speaker 6: is very good.
Speaker 1: Yes, yes, network is great. I do I do love
Speaker 1: him Dan.
Speaker 5: There's got to be something sca Adjason you've enjoyed, like
Speaker 5: Chicago or something.
Speaker 3: The thing is, when Skott was big, I was peak
Speaker 3: Paul Recherd only like Scared and the Stones are good.
Speaker 3: And so when I saw kids in my junior high
Speaker 3: wearing like Blink one eighty two shirts or the skanking,
Speaker 3: there's like a skankin Bunny, and I remember thinking like,
Speaker 3: this seems like it's some stuff that people that smoke
Speaker 3: weed would like.
Speaker 1: Scary you called the cops on it.
Speaker 3: I thought about it, but yeah, yeah, yeah I did
Speaker 3: give the side eye to Sky, but it was Scott.
Speaker 3: But I also did that with any John anything post
Speaker 3: seventy eight. So yeah, now I'm more open mind. And
Speaker 3: now I bet I remember seeing something like snls were
Speaker 3: like the Mighty Mighty Bostones would be on. I bet
Speaker 3: that's catchy, you know. So yeah, I think the potential
Speaker 3: is there for me to like it. I just yeah,
Speaker 3: trombones fantastic, Like horns too.
Speaker 1: A horn section always makes me happy.
Speaker 3: Yeah, Like I love James Brown and there's a lot
Speaker 3: of horns going.
Speaker 1: Oh yeah, hey, friend of the show, go listen to
Speaker 1: Peter Septic's new album Very Sad Boy Bangers and there's
Speaker 1: some horns in that. Jesh, Yeah, really doing awesome, A
Speaker 1: cool guy. I think it's a very cool dude. All right,
Speaker 1: two more emails here, This comes from John. This question
Speaker 1: is really just for Mike. Sorry everyone. Yeah, I'm staying
Speaker 1: at Animal Kingdom Resort next year. On Mike got weird,
Speaker 1: his mouth did it move either.
Speaker 4: So weird.
Speaker 1: I'm staying at the Animal Kingdom Resort next year for
Speaker 1: my first ever on property Disney vacation. Do you have
Speaker 1: any good tips, tricks or rex for the Animal Kingdom
Speaker 1: launch and how to best use my time there and
Speaker 1: experiences we have to do. My daughter will be for
Speaker 1: when you travel.
Speaker 6: Thanks John, Oh, okay, your daughter's gonna be four. There's
Speaker 6: great restaurants at the Animal Kingdom Lodge and your daughters
Speaker 6: for the buffet, Boma might be your best bets.
Speaker 1: I went. I had breakfast at Boma.
Speaker 6: It was very nice. I feel like you for more
Speaker 6: of a date night thing. Uh uh jigu the Jicu
Speaker 6: right yeah. The eating place is good Sonaw which is
Speaker 6: over a little bit other part of the hotel. That's
Speaker 6: the Kadani Village. The Jambo House is the main section
Speaker 6: Kadani Village. You might ta get in a little shuttle,
Speaker 6: but that's where Sanat is. That's a great restaurant that
Speaker 6: has very good bread service. You get a bunch of
Speaker 6: different non breads and different dips for them. If you
Speaker 6: you know, if you don't have the view into the
Speaker 6: savannah where the animals are roaming around, just make sure
Speaker 6: you go to some places around hotel where you can
Speaker 6: look around at that. Keep in mind that if you're
Speaker 6: going to theme parks from that hotel, travel time can
Speaker 6: be a little bit long because you've got to use buses.
Speaker 6: There's no monorail or any other fun transportation. It's just buses.
Speaker 6: But don't be intimidated. Buses are very very convenient. That's
Speaker 6: what we had to do, and it was very convenient.
Speaker 6: And if for some reason you're like, oh, but we
Speaker 6: got to really make sure we get to this theme
Speaker 6: park in the next ten minutes, then get it left
Speaker 6: to get an uber, pay like, you know, fifteen bucks
Speaker 6: for that.
Speaker 2: If you're a little bit court. It's a little bit
Speaker 2: tough with a four year olds, especially with a small kid.
Speaker 2: The car seats, but you can also in that area
Speaker 2: there are going to be ubers that will have car seats.
Speaker 1: You can request that in the app.
Speaker 6: Yeah, if they have their own things in the lift.
Speaker 6: If the lyft specifically has something called mini vans, you.
Speaker 1: Can that are made for the those things.
Speaker 6: But yeah, just in general, when you're saying at resort,
Speaker 6: make sure you give yourself some time to hang out
Speaker 6: the resort.
Speaker 1: Get Zebra domes. You can find them at some of
Speaker 1: the quick service things. They are called Mara even maybe
Speaker 1: the gift shop is. They're a specialty dessert item. They
Speaker 1: look like little zebra shaped kind of shaped but pattern desserts.
Speaker 1: They kind of taste a little teara massoui. They're very
Speaker 1: good gets like.
Speaker 6: Real zebras, just like what real zebras tastes like.
Speaker 2: Also, go to try to do the Tusker House character
Speaker 2: dinner that was at the theme park.
Speaker 1: Yeah, that's great.
Speaker 2: That the part. Yes, that's the Animal Kingdom theme park.
Speaker 2: But yes, so when you're when you're there, try to
Speaker 2: make that happen.
Speaker 1: Yeah. Good. So, speaking about animals, I watched z Utopia
Speaker 1: too over the weekend. I haven't seen how's that the
Speaker 1: movie's too horny? The movies really actually like for shootings
Speaker 1: like Twitter talk, I guess see it. I see Wicked
Speaker 1: for good finally, but I haven't seen Zutopia too, which
Speaker 1: I thought it was. Okay, there we go, Sorry all right.
Speaker 1: Final email of the show comes from b Hi jan
Speaker 1: As a fellow at least for the last two decades.
Speaker 1: Bay Arian Yadada, who has been a bookseller for years.
Speaker 1: Thank you for talking shit. About forty eight laws book.
Speaker 1: At the top of episode nine nineteen, that's some fascist
Speaker 1: shit for Sheezy shouts out to Keek to Sneak. Oh
Speaker 1: you for real? For real? Then if it's a podcast,
Speaker 1: If it's a podcast, email long time, first time as
Speaker 1: an independent bookseller. A big part of my job is
Speaker 1: recommending books two people I've just met. Having listened to
Speaker 1: some of y'all for over a decade now, I figured
Speaker 1: I could pair you each books you definitely won't read
Speaker 1: but would really enjoy if you did. Backlar We Do
Speaker 1: Not Part by Han Kang the snowiest, most depressing novel
Speaker 1: I've read in years. It's medalist, snowest snowiest. I don't
Speaker 1: know what that means. It's metalist fuck and beautifully written.
Speaker 1: It also cares about people who hate fascists. Minati Small
Speaker 1: Fires by Rebecca May Johnson. This book is about how
Speaker 1: cooking straight from the recipe is good. Actually, as someone
Speaker 1: who tends to agree with you when you talk about
Speaker 1: food YouTube, I think you might find this surprisingly compelling,
Speaker 1: as I did. Grub pala Alto by Malcolm Harris. It's
Speaker 1: the history of Silicon Valley but also capitalism over the
Speaker 1: last century tech history that's not afraid of talking about
Speaker 1: everything from Leland Stanford's horses to anti IBM bombings. I
Speaker 1: own this on audible already. Listen to it and I'll
Speaker 1: help put it to the top of the queue. Reikert
Speaker 1: Dyke Parentheses Geology by Sabrina Imbler a chap book about
Speaker 1: volcanoes and geology and being gay. I think you'd find
Speaker 1: it interesting and funny. A choa. These are all secretly
Speaker 1: also Jan recommendations, but for a bespoke wreck Majong by
Speaker 1: Nicole Wong is a pretty breezy read about the game
Speaker 1: that also quietly about Asian diaspora's relationship to games. I
Speaker 1: have read this already, Thank you. B Bonus. Racks Grayson
Speaker 1: After Accountability by Pinko Collective gay, anti anti author authoritarian
Speaker 1: community communists talking to people about how to understand movements
Speaker 1: building right now. It's in the community. The way I
Speaker 1: feel like Nikki is McDowell. Turboschan strike me. Strikes me
Speaker 1: as someone who appreciates technique tightly displayed. Claire Keegan's Small
Speaker 1: Things Like This is a beautiful novella that's absolutely impeccable
Speaker 1: at the craft level. Zimmer held. All I really know
Speaker 1: about Chucktowski is that he's thrown himself into the impossible
Speaker 1: task of making giant bomb dot com work. So I'm
Speaker 1: gonna say Tom's Crossing by Mark Z Daniel Luski, a
Speaker 1: twelve hundred page western about riding two horses set for
Speaker 1: slaughter over a mountain people can barely climb with petons
Speaker 1: in order to set them free, as my favorite book
Speaker 1: of the year, ashtag I fuck with Chuck parentheses, YouTube,
Speaker 1: grub best b and that does it. For emails, BombCast
Speaker 1: john bomb dot com is email. Just to send your
Speaker 1: emails to thank you for all the recommendations. I love those,
Speaker 1: They're all great. I love finding new music, being recommended
Speaker 1: books I don't know recommend.
Speaker 4: Recommend some music to me. Jan I got the r
Speaker 4: L here TinyURL dot com. Slash gb Music twenty five.
Speaker 4: I've only got that ready for ever so many your music,
Speaker 4: your discussions.
Speaker 1: That's right, a lowercase because I think, yeah, yeah, gotcha.
Speaker 1: Uh definitely. Folks, help Sean. If you got any bangers
Speaker 1: from this year, whether it's the score or songs from
Speaker 1: games from twenty twenty five, please send them Sean's way
Speaker 1: if you want them represented. As we go listen to
Speaker 1: them that will be part of the Game of the
Speaker 1: Year podcasts.
Speaker 4: One more Time TinyURL dot com, slash GB Music twenty five.
Speaker 1: GB Music twenty five. There you go, mister Minati, you
Speaker 1: got any super chats? Wait due from Andres R three
Speaker 1: or five Miami. Does Mike get coal for being the
Speaker 1: bad boy gaming?
Speaker 4: Oh?
Speaker 6: I get coal, charcoal, and I put it in my
Speaker 6: grill and I'll make some chasty fat bruskit.
Speaker 1: So that's it. I'm a good boy. What's that voice? Bitch?
Speaker 6: Eleanor Walking says, did Jeff fight his baby steps? And
Speaker 6: Skater die? And I still I think by skater die
Speaker 6: they mean a skate story. Skater dies a much older game.
Speaker 6: And I still want to know what Mike's favorite melon
Speaker 6: would be if he had to choose one.
Speaker 1: Melons are all pretty bad. They have a lot of
Speaker 1: water content. I really just watermelon has the most for sure,
Speaker 1: But I think actually would still do watermelon, like if
Speaker 1: I canilope, deeply upsetting? Have you had?
Speaker 4: Even?
Speaker 6: I almost thought that that said, it's ridiculous, deeply upset
Speaker 6: it that one smells.
Speaker 1: I really just like the smell Candalope. No, I just
Speaker 1: smelled it, and I'm unimpressed.
Speaker 5: I mean, look, I have no problem with what you
Speaker 5: don't like, but when you judge without trying is what
Speaker 5: bothers my son.
Speaker 4: So salt the can. That sounds good.
Speaker 5: Soldier Fruit Gang, salt your fruit like an apple a day,
Speaker 5: keeps the doctor.
Speaker 1: I salt back. You're always anti salt.
Speaker 3: I mean on fruit. That's amazing.
Speaker 4: Yes, salt like that.
Speaker 1: I just never thought I would salt the fruits. Okay, No,
Speaker 1: do it on a pineapple. It's good.
Speaker 5: Yeah, I mean, salt is awesome. Sprinkle uh see.
Speaker 6: Brahma says this is my favorite Nintendo Adult podcast, but Grubs,
Speaker 6: going back to Antony Morell, says, I went to a
Speaker 6: bad high school. I think I had fifty somethings. Absence
Speaker 6: is just from cutting class. I used to cut class
Speaker 6: just because I had to take a dump penis see.
Speaker 1: I feel like, oh yeah, if.
Speaker 6: I had cut class like choice, I almost certainly would
Speaker 6: have just like they would have just called my parents
Speaker 6: and I'd be in a ton of trouble and that
Speaker 6: would be it. Like, I don't think there was any
Speaker 6: getting away with it.
Speaker 1: Mike. Same in high school for me.
Speaker 3: Yeah, No, the trick is you get into the Gifted
Speaker 3: program where you could do independent study. You take four
Speaker 3: of your seven hours a day as independent study where
Speaker 3: you're supposed to be editing videos, but then get kicked
Speaker 3: out of the video production lab because your things you
Speaker 3: watch too many Tarantino movies and your short films are
Speaker 3: too violent, and then you got four hours a day
Speaker 3: where no one knows where the fuck you are, so
Speaker 3: you're at funk holand all.
Speaker 1: Right, well that's that sounds a little bit different. Yeah, okay, just.
Speaker 3: Trying to walk out of like math classes.
Speaker 2: I definitely like stuck out a window a couple of
Speaker 2: times to go get donuts for the class, and everyone
Speaker 2: was very.
Speaker 1: Exciting, like that's it. Yeah, I was wasn't driving back
Speaker 1: then anyways, I would have got I don't know where
Speaker 1: i'd go.
Speaker 6: Aggy says, Happy birthday, Mike. I ran over an Apple
Speaker 6: with my car and thought of you. Thank you so much.
Speaker 1: That's so nice. Appreciate that. Zombie Porn says, I need
Speaker 1: to hand it to Sean when he talks about games,
Speaker 1: really informative and you could tell he knows the ship
Speaker 1: also is Jan Okay? Should I venmo him five dollars? No,
Speaker 1: don't stop stop being me money.
Speaker 2: Also, we were talking about this episode, we like we
Speaker 2: should Sean should just be on here to talk about that, right.
Speaker 1: It was a no brainer.
Speaker 6: Appreciate Jadakat, says Mike. I don't want to say like that, Mike,
Speaker 6: look at me. Get yourself a Dingus library card. I
Speaker 6: had a libry card. I have a bit to a
Speaker 6: library in a moment.
Speaker 3: I got my first library card since the nineties the
Speaker 3: other day because my county was doing special edition Prince
Speaker 3: ones because Prince is from now. Oh cool, so I
Speaker 3: got a Prince library card.
Speaker 1: Cool? Yo, Why talk about libraries before they're sick of ship? Yeah?
Speaker 4: Library get books, get comic books, manga, movies, TV shows.
Speaker 4: You can stream a bunch of stuff if you about.
Speaker 1: Fiftys at a time.
Speaker 4: Who gets I don't ever printer anymore because I'm thirty,
Speaker 4: so I go to the library instead.
Speaker 3: It's great, Kendall. Will you do the libby app and
Speaker 3: then you can just down there? Yeah for free, it's awesome.
Speaker 1: Yeah, yeah, yeah, yeah, audiobooks and all kinds of stuff. Sub
Speaker 1: libraries will also rent you out power tools really yeah,
Speaker 1: Brady printers, yeah yeah, interesting, And that's it for the
Speaker 1: super chat, Thank everybody, Thank you everyone for listening to
Speaker 1: the show. Once again, Sean hit him with a tiny
Speaker 1: url to submit musical selection and make it really tiny
Speaker 1: this time.
Speaker 4: TinyURL dot com slash gb music twenty five as the
Speaker 4: number two and the number five.
Speaker 1: Thank you. When a're we putting that episode out. We're
Speaker 1: doing that after.
Speaker 4: We haven't decide when we'll put it out because it
Speaker 4: requires a lot of editing. I really, I really want
Speaker 4: to make it special this year. I want to be
Speaker 4: the episode I've always wanted to be about the pressure
Speaker 4: to stream it, orything like that. Yeah, so it will
Speaker 4: be a pre record episode that I'm going to I'm
Speaker 4: gonna do some fun stuff but people see. But I
Speaker 4: would imagine it'll be the last week of December somewhere
Speaker 4: in there.
Speaker 1: Just because I'm saying don't give me money, that doesn't
Speaker 1: mean that I'm giving money away. Dan record what you said?
Speaker 1: You're right, You're right, folks. What we got going all
Speaker 1: the rest of this week? Game This Morning's popping off Wednesday, Thursday, Friday,
Speaker 1: Right grub, that's right, we'll be back all week. Blake
Speaker 1: Club returns this week. Mikey is hitting the back lot again.
Speaker 1: Now we all feel the same.
Speaker 3: I'm loving it.
Speaker 1: I don't know you're I mean, normal humans feel the same. Yeah, Backlara,
Speaker 1: you look like you got Ben starred for a moment.
Speaker 1: Oh really Yeah, you're exposure just fresh light. That's so
Speaker 1: strange downstairs where with the even find.
Speaker 3: Trying to get trying to get some runs in this
Speaker 3: is the run.
Speaker 6: Yeah, definitely, I was watching Yesdays Run. I think you
Speaker 6: both should try getting hit less.
Speaker 2: Yeah, I definitely had a bad moment there where like, oh,
Speaker 2: there's sometimes in a game where it's I'll get on
Speaker 2: a wavelength of like I'm in my own rhythm and
Speaker 2: then the enemy will get into that rut and I'll
Speaker 2: be like, oh no, they're just gonna.
Speaker 1: Hit me every time, and I like figure shirts out. Yeah.
Speaker 1: We also got a voicemail DUNB Truck on Thursday u
Speaker 1: p F. This week we were doing Ultimate Sheep Raccoon
Speaker 1: Raccoon Cheap. What is Ultimate Sheep Raccoon the sequel to
Speaker 1: Ultimate Chicken Horse that's out now.
Speaker 2: It's on Game Pass, but I'm get us the rest
Speaker 2: of the team coats and all that. But yeah, we'll
Speaker 2: be playing that on you PF on Friday.
Speaker 3: Did we mention the tvas.
Speaker 1: I'm about to do that now. This Thursday, we will
Speaker 1: be talking over these lovely gentlemen. We'll be talking over
Speaker 1: the game awards, including the pre show.
Speaker 3: Yes, including I'm chilling a bottle of champagne right now.
Speaker 3: I'm going to crack that. Last year, you guys were
Speaker 3: in the free show and I just kind of stood
Speaker 3: around and watched Crazy Ship. We did do that last sandwiches.
Speaker 5: Yeah, Oh my gosh, a year ago.
Speaker 1: Holy, I know.
Speaker 2: I just loved yelling across the room to a line
Speaker 2: of pierced sandwich Award winning video game artist because she.
Speaker 1: Was one of our winners there and that was a
Speaker 1: good time.
Speaker 3: She didn't the theater.
Speaker 1: No, Dan, I forget his h dave aushry. You just
Speaker 1: handed him, can't take sandwich? Cut off the elephant, Like
Speaker 1: that's the one that people with the lobby.
Speaker 4: So yeah, he like shook a fist at you and yelled,
Speaker 4: goddamn giant bomb.
Speaker 3: That's the one that wound up in was it CD
Speaker 3: Project Red's hotel room?
Speaker 1: Yeah, it went everywhere.
Speaker 4: I think Andy Robinson got food poisoning off of that
Speaker 4: or something. It was great, wow, you know, and.
Speaker 1: Hey should have been a camera in that thing. I
Speaker 1: will be there at the Game awards. So if you
Speaker 1: know we're mutuals, if you're a friend of the site
Speaker 1: or whatever, please say I don't be a stranger and
Speaker 1: maybe you'll get a buzzball thrown your way. Who does
Speaker 1: whoa wow? Not sponsored? They should be at this point.
Speaker 1: What the buzzballs? See that sheets has like some like
Speaker 1: holiday buzzball. I've been so many of the ones. Yeah, yeah, no,
Speaker 1: they got a separate one too. Now all right, folks,
Speaker 1: I think that about does it. Once again. We're going
Speaker 1: to be recording game of your podcasts next week. So
Speaker 1: next week is going to be a little bit funky
Speaker 1: as we sort out our plans for the rest of
Speaker 1: the holidays. But gang anything else we got to talk
Speaker 1: about before the guests break? Do you hang on?
Speaker 4: They're called balls on the walls, thelf, on the window.
Speaker 2: Okay, okay, you've heard of elf on the shelf, well about.
Speaker 1: On a sperm recently? Okay, all right, that about does
Speaker 1: it for the show. We'll be back in some form
Speaker 1: next week. Just out please, he's been shown, he's the Jeff,
Speaker 1: he's been deaf, he's been Mike, he's been Dan i've
Speaker 1: been Jim shouts out to Chuck. Check out the new website.
Speaker 1: Patience all Chuck shorts it all out. We love you.
Speaker 1: We'll see you next week for another episode of The
Speaker 1: Giant Buckets. Dude f