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Speaker 1: Hey everybody, It's Tuesday, December ninth, twenty twenty five. Welcome

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to the Giant BombCast, Episode nine hundred and twenty. Holy smokes.

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I am your host jan Oh Show, adjoining me co

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captain of the ship Jeff Grub.

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Speaker 2: I think I'm going to become a Long John's guy

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because it's one of those things where no one needs

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to know because it'll always be under my clothes.

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Speaker 3: Is that pants or is that a whole deal?

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Speaker 1: That's the whole thing.

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Speaker 2: Well right now the Long jonesan worrying are just the shirt.

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But that's what I'm saying is I think I'm going

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to commit and do the full deal. I don't know

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if it needs to be a onesie and I'll do it.

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I'm not against it, but I just like the idea

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because it's hard to like be like, oh, I'm going

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to be a hat guy now or something like it's

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an outward appearance. You have to commit to it, like oh,

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I'm going to start wearing an eye patch, but Long

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John's those are it's my own private areas no one

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needs to know, and I could still feel pretty.

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Speaker 1: Good about you.

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Speaker 3: You go in butt flap style.

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Speaker 1: I mean, I'm not again, not against it. I like,

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I don't.

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Speaker 2: I gotta say, I've never seen the butt flap Onesie

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Long John Isle at Walmart. Uh So, i don't know

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how to procure these things, but I'm gonna try.

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Speaker 1: He is the human you know, merch master, Mitch, get

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me some. He is the human embodiment of the butt

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flap because he is easy to access. Who is it

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gonna be? Who's it gonna be? Dann record?

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Speaker 3: Yeah, I think I'm a I'm approachable if you're easy

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to access. If you see me out there and you

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come say hi, I'm an approachable, friendly man, but not

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like my butt.

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Speaker 1: No no, no, no no no, I mean like how you

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phrased it exactly.

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Speaker 3: Yeah, I've talked a butt flap to easy to enter,

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and it's like, I just don't.

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Speaker 4: A lot of gas comes out of there.

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Speaker 1: You know that's true. That's true, that's true. Speaking about gas.

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He uh I sometimes I imagine him in a hot

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air balloon because he is so dang tall. Turbo Sean

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Sean McDowell.

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Speaker 4: You know, when Grub said I'm becoming a Long John guy,

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I thought he meant the donuts and like a respected.

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Speaker 2: Oh I could do that too. I'm not like I

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ttically had my long John donut period for sure?

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Speaker 1: Is that a log or.

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Speaker 4: Likes the long one with no cream filling, just like

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you know, chocolate icing on top or whatever. Yeah, I'm

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a Boston cream guy personally.

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Speaker 1: Speaking about cream. He's full of it because he's a

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little Canoli.

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Speaker 5: Oh man, I'm the Italian faking person now.

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Speaker 1: I guess what's up?

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Speaker 4: Jen?

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Speaker 1: How you doing? But I'm doing great. I grubs that

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hat guy, and that was an easy segue to get

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to you. But I just went for the butt flap. Sure,

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cream butt flap whatever. Whatever you need, Bud, and he

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is everything that I need. And yesterday was Shawn's birthday,

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and yesterday was Dan Reikert's birthday, and yesterday was also

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my birthday, and I guess it was also three oh

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six pm. Mike Manatti the Bad Games media.

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Speaker 6: Hi, everybody, Oh, come on, that birthday is yesterday.

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Speaker 1: We still don't have to talk about that thing.

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Speaker 6: Be ridiculous birth month though, Yeah, yeah, it's our collective

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birthday month.

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Speaker 1: Yeah, that'll be a saying. The moment has passed going

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on on, He's on his birthday button, Mike, I didn't

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know you get free desserts because I swear I've worn

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that button before on my shoot birthday at Disneyland, and

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no one did anything for Disney World. They're much nicer

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to you. Disneyland. They don't care. That's true, That's true.

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Speaker 3: Sorry, West Coast, is there universally like Disney fans? Do

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they look at World or Land like almost universally as better?

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Or is there like computer exactions, there's like a little.

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Speaker 6: Top for and there's different like you know, a lot

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of it is just kind of geographic.

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Speaker 1: West Coast people tie like Disneyland more.

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Speaker 2: If someone comes up to you and says, I have

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a family going to Disney, which one should I go to?

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Speaker 1: There's a clear answer.

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Speaker 6: Right, even for me though it's usually like, well, how

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long you looking to go? You can go for a

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couple of days, go to Disneyland. You want to do

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a week vacation somewhere, go to disney World. Geographically, right,

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it matters geographic matter more. Yeah, sure of course, although

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you know, plane rides are plane rides in a certain

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degree anymore.

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Speaker 1: Before we get on with the show, Chef Grubb, I'd

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like to hear from you how folks at home can

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support us over here at giant bomb dot com.

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Speaker 2: Yeah, I'm gonna start with the way people have been

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supporting us. We have a lot of people out there

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who have our becks because we're independent games media. We're

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out here on our own, corporate backers, nothing like that.

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We just have you all who have gone to giant

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bomb dot com slash join and became premium members and

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are supporting us and ensuring that we can continue doing

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what we want to do over here.

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Speaker 1: It's it's you know, it's already a party. It's just

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gonna get better.

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Speaker 2: The website is up and running and more features are

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getting turned on every day. All the thanks in the

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world to Chuck. You should show your support to Chuck

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by going to giant bomb dot com slash join and say, hey,

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the website's you know, real, Now, let's go ahead and

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make this our home base on the internet and support

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it while we're doing that. And once again, thank you

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to everybody who has done that.

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Speaker 1: Speaking about the website, the website is no longer frozen

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because Chuck has made us a goddang brand new it's

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fully functioning website. It's beautiful. I love it again. I'm

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speaking from mine and Shan's perspective so much easier to use.

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Speaker 4: It works, dude, it actually works.

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Speaker 3: I cannot from two thousand and eight anymore, you know.

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Speaker 1: And then like we can upload an MP three file

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and it's just there and we don't have to do

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some weird duck tape jazz anymore.

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Speaker 4: Oh, people don't even know jam. That was just the

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nightmare for the past two years.

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Speaker 1: Oh my god. And then video is not really working,

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and then you hit published, and then something goes to

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the wrong feed, and then you gotta jump through several hoops.

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But speaking about the website, I got a couple of

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notes from Chuck here. If you have opted into keeping

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your account, you can request a password reset now on

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giant bomb dot com for folks that have been having

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trouble logging onto the website. That is what you can

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do right now. We are looking for any help towards

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the wiki. If you go to BombCast dot com slash

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wiki you can help Chuck. If you joined the giant

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Bomb discord, there is a wiki street Team channel to

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lend some assistance, specifically some PHP and JavaScript jazz. All

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I know about JavaScript is that Minecraft runs it. I

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don't know if that's true features are all work in progress,

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still got lists on the way. Blogs, reviews are all saved,

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but it'll take a little bit of time because it

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is pretty much just Chuck to wing it and your

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pre your patience is definitely uh pre she hated uh.

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We love you, and we especially love Chuck. Everyone should

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fuck with Chuck, but not in like a negative way,

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just like a Fox with you dog type of way.

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And you know who else I fox with gang focks

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with main Gear, main gear dot com slash giine bomb.

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Go buy yourself a PC. Go buy yourself a face plate.

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Don't buy Mike though, No buy everyone else. It's cool.

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Speaker 3: Why would you want to do?

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Speaker 6: That's face mountain on it and your dog the pain

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in the words.

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Speaker 2: It's cool now plain Milk's fine.

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Speaker 1: My face is on the side plate.

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Speaker 6: You would be getting that just by delightful dog writing

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stitches car. I like your dog, thank you. I like

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she went to the north pole while I was gone.

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They okay, never mind. The boarding place was like the

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boarding place is always like trying to up charge you.

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They always text, like today's Starbucks day. You want to

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get your dog a Starbucks cup? Like, oh, Starbucks cop

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is made of milk bones or something for fifteen dollars.

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It's always something like that. But they're like they're they're

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They're like, oh you want to it's picture days.

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Speaker 1: Your dog want to go to the North Pole?

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Speaker 6: And I was like, she did almost die the other week,

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and I'm like, maybe I should get a picture of her, right,

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So yeah, she did.

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Speaker 1: She did go to the North Pole and that was

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pretty cute.

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Speaker 3: Mike, do you consider yourself an easy upsell? Because like,

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I did go to a rainforest cafe with you once

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and it was it wasn't like a big it was

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just like Adam Mall in Minnesota and somebody came around

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like do you want to buy a photo? And You're like, yes,

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I do, and you bought a phototo.

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Speaker 1: Every penny.

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Speaker 6: Literally, no, wait a second, now, Dan, that is a

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treasured memory and you have that picture.

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Speaker 1: It is up there.

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Speaker 3: I've got like four photos framed up there in the day.

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I've got me Jan and Cody Rhodes. I have me

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and Mike at a rainforest cafe, not that rainforest cafe, every.

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Speaker 1: The infamous one. Sure I got it.

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Speaker 6: I don't think I'm an easy up charge person. It's

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just only when it's funny.

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Speaker 1: I am okay for sure that I just get stuff,

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especially if it's like photos and memories.

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Speaker 2: It's like, uh that that's always the easy one because

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it's like I will always get.

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Speaker 1: A hit of dopamine looking back on stuff. See, but

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I don't like when they will approach your table and

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take the photo and then comes to you afterwards, like,

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oh that for cafe already we are.

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Speaker 3: They said that thirty rock right after a grub pooped.

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Speaker 2: Yes, the guy they gotta set the booka to Beppo

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right when we were hanging out.

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Speaker 3: Yeah yeah, yeah, but literally.

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Speaker 1: Only took a picture of Dan and I for two

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other people at the table.

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Speaker 6: I definitely got got at the Donkey Kong Ride photo

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thing because there's like a picture of me and my

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girlfriend on the Dunk Kunk Ride.

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Speaker 1: Is a cute photo and it's.

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Speaker 3: Like great, yeah, but it's like it'll be twenty five

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dollars for this jpeg for me.

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Speaker 1: I'm like for crying out loud.

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Speaker 5: So Mike, you take your dog till like a like

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a hotel kind of joint.

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Speaker 6: Yeah, yeah, by my awful family won't do it.

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Speaker 3: So one hundred family members and like a six block

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radius of you.

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Speaker 1: I don't know. They're in chat. They can ask them

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why they're friends. So one of your brothers will like

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collude with Dan to hide an outfit and a game,

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but they will not watch Penny. They don't want to

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watch Penny while I'm gone.

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Speaker 6: Now, Penny maybe has accidents sometimes could sometimes be.

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Speaker 1: A little loud, So maybe that is a part of

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the occasional slur. I get it.

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Speaker 6: Yeah, yeah, right, yeah, from her, from her, that's right, Dan,

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I had.

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Speaker 2: I wanted to yell at you, maybe persuade you.

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Speaker 6: I think you've been painting me lightly, and I think

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in my mind you believe that I am classified as

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a very online person.

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Speaker 3: You even tried to work it into your Metroid Prime

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four review. I did take it out at Chan's request. Yes, yeah,

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I do think you're the most online person I know,

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silently nodding his head.

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Speaker 1: Right now, Okay, let's be gaud of us. It is

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back of art, but Beckler is quiet about it. Beckler

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had a whole show about being very but like back

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of art, what's the latest with Hasan? Yeah, I mean,

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I know, like twitch drama stuff and ship like.

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Speaker 3: Guys, Come on, you're like that, Mike knows every stupid

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gaming industry drama, everything in.

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Speaker 1: The industry, I know, but you don't have to.

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Speaker 3: Like the thing is you know every stupid Like I'm

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pretty my frame of reference is always like the puddle

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Gate thing and Spider Man, like just dumb fucking thing

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that we're.

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Speaker 1: Gonna about it.

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Speaker 5: Well, I do think that Grub and I are mostly

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quiet about it. I do think you and I Jeff

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like kind of know what's up, like what's going on?

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Speaker 1: That is correct.

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Speaker 2: I think I'm very online and I also don't enjoy

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talking about it with people.

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Speaker 1: Yeah, yeah, way, sort of like for me.

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Speaker 3: If you have a TikTok now, TikTok okay, same, So

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maybe you're not the most.

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Speaker 1: I just wanted to talk this out from this app.

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I'm the most. I have.

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Speaker 2: That much, but I do have okay, Okay, so I

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don't log into TikTok maybe once every two weeks now.

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Speaker 1: I only got on Instagram recently. Okay.

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Speaker 2: I got on Instagram at Dan's request, and.

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Speaker 4: Like I do like Instagram too busy checking the YouTube

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comments of video you were in every five minutes.

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Speaker 1: You don't have related yeah I would.

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Speaker 5: Well, yeah, we don't have to talk about that out that,

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But yeah, I think you know, I think everyone finds

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there the place that they want to be, right. I

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think I would say, save for Dan, who is I

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would say chronically offline, like Dan, you like, uh like

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keep up.

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Speaker 2: More with politics than I think people would expect, Like

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you watch it comprises.

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Speaker 3: Me to hear because I don't know a lot.

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Speaker 1: Yeah, but you always more than I expect. You know,

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you know, you grew up in headlines from somewhere. Yeah,

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you you bring him in the conversations more than I

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would you do.

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Speaker 2: You know what I'm saying. It's a lot, and it's

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not a problem.

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Speaker 1: I know what I'm saying.

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Speaker 2: I'm saying like I'm always surprised, like okay, yeah, Dan

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is on top of this. He knows the basic facts

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of the story and stuff like that.

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Speaker 4: It's perspective like you don't expect the dude who doesn't

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know when egg white is to know like what's happening,

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you know, with Congress and everything.

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Speaker 1: And it's not just that.

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Speaker 2: To me, Dan strikes me as someone who doesn't care.

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But then it's like I think you just can't help.

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Speaker 1: But like in this information, for whatever reason, I do

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follow and I do care.

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Speaker 3: I just like I think with what we do, I

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just don't ever feel like there's just so many things

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that you don't see. Like I don't see the point

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in bringing up like on a video game podcast.

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Speaker 1: No, no, but like yeah, yeah, yeah.

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Speaker 6: I think you're trying to emulate Homer Simpson, like randomly

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really knowing a lot about Supreme Court justices, which is

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a very good bit.

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Speaker 3: Look, everything I know is from like Mad magazine from

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the nineties, so it's not that much. Yeah, Okay, this

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is a productive conversation. Thank you, Dan, I'm glad that

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we could hash that out. How is everyone else doing?

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Speaker 1: Uh? This week is tg A week. It's Keeley's winter birthday.

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Speaker 2: We're gonna be in a place together a week from now.

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Speaker 1: Yes, but we have so well, let's just say it again, folks. Yeah,

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we are not going down as a whole to Los

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00:14:28,200 --> 00:14:33,039
Angeles for eg A week. Uh, We're going to these

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fine gentlemen. We'll be talking over the TGAs this week.

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I'll be headed down. I'll be slanging buzz balls. You're going,

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I'm going, uh represented this represent the gang over her.

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So hey, you know, I had the hardest time finding

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black pants to match my blazer yesterday. Gang. It was

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not the right shade. I was like having a meltdown

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with Nikki on the phone, like the match. Anyway, I

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was able to find them. But that doesn't matter because

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next week we will all be together and we will

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be recording the Game of the Year podcasts for johnbomb

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dot com that will be interspersed over the holiday break.

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Should we just say when we're dropping those, we should

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just say, right, sure, yeah, let's give you something to

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look forward to. Yeah. Yes, So, folks at home, we're

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going to be recording four days worth of podcast next

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week that we'll be dropping December twenty third, twenty fifth,

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December thirtieth, and January first. January first, you will get

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the top ten, but days one, two, and three will

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be fun catagories as they usually are. Uh. We had

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a little bit of contention with some of the categories Gang.

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Someone's swooping some of our ideas out there other hours. Yeah,

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so we may have to pivot make some adjustments. That's

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why Greb has a golf club right now, he's ready

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to swang. That's right, about to hit you with it.

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That's what I do with golf clubs. Yes, yes, uh,

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folks any other we were good, it was fine. Everything's Mike,

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How are you.

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Speaker 5: Me?

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Speaker 1: I'm pretty I'm great.

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Speaker 6: Uh last year in my thirties thinking about that only

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a little bit.

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Speaker 1: Well, you're gonna die someday.

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Speaker 6: Yeah, yeah, yeah, that's for sure. I do like playing

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along those jokes like by one Bay he just caused you, like, ah,

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i's a field of you're gonna be dead soon.

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Speaker 1: Like ah yeah, death dying. Well, it's like.

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Speaker 2: It's one of th things, like we know it can't

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be like ever, it happens to everybody, so it's like

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joking about it.

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Speaker 1: It's a fair thing, right sure, yeah yeah yeah.

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Speaker 2: Real quick, before we get too far away from the

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Game Awards stuff. Shawn's also collecting music rex soon.

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Speaker 4: Yeah. I'm literally putting the form together now because I

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was busy scanner stuff this morning. Yeah. So I will

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have a thread on Blue Sky as usual if you

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want to like, drop YouTube all links to songs that

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you would like to see featured in Music of the Year.

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Speaker 2: And it's not gonna work unless that that music's from Secretory, right,

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that's what you were telling me.

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Speaker 4: I mean, it's got some good music. I'll just say

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if you're not social media, because I wouldn't blame you

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at this point. I will also have a Google form

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here that I will get the link for by the

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end of the show that I'll also put in the

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podcast description for everyone in case you would like to

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submit that way instead.

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Speaker 1: Love Lee. Folks were also working on trying to make

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and bank some content for your viewing pleasure over the

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holiday break, because I think we all need to just

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decompress and take some time away from our computers for

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a hot second. Anyway, we were ready to talk about games. Games.

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Speaker 4: I guess.

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Speaker 1: Hope you I'll know this birthday was low key. Next

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year when I turned forty, it's going to be pretty insufferable.

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I would have it no other way. This was low key, yes,

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so far from now, Mike, absolutely, Oh boy, we had

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a whole stream for you yesterday. Oh you had to

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play Lego Party with your request. Yeah, that's fine. I

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thought it was a good idea. I had a good time.

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I enjoyed.

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Speaker 2: And setting up predictions and that was a good time.

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Getting chat to gamble folks.

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Speaker 1: Uh, we've made it out of various jails right to collective.

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We've broke out, folks.

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Speaker 3: We could break out of jail.

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Speaker 1: Yeah, yeah, it happened. I'm ana breaking bargo right now. WHOA,

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00:18:22,599 --> 00:18:28,960
I'm gonna break and bargo right fucking now. You're gonna

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put Mike in Disney jail for this one. About this.

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Speaker 2: He can't survive on the outside, guys, He's got to

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go back in now.

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Speaker 1: The freedom are the walls, guys. I got that dog

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00:18:38,759 --> 00:18:41,000
in me, all right. I got that dog in me,

388
00:18:41,079 --> 00:18:45,079
and that dog needs to bark right now because I'm

389
00:18:45,079 --> 00:18:48,079
gonna break in a bargo right now. What dog's name, JA,

390
00:18:51,319 --> 00:18:55,599
That dog's name is Bluey because I've been playing Bluey's

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Quest for the Golden Bed. Uh.

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Speaker 3: This is this is a mobile game legitimately under embargo

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right under right now.

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Speaker 1: It was okay.

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Speaker 6: I wouldn't think I would do this to Disney.

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Speaker 1: It's fine, they're Australi Disney. It's okay. Uh. This is

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a mobile game made by Half Brick Studios, and the

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00:19:22,680 --> 00:19:27,200
folks remember half Brick fantastic pedigree. Kind of like when

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00:19:27,240 --> 00:19:29,920
I think of mobile game studios, they're one of the

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top ones outside of like Robo because of like the

401
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like the sense they make real mobile games.

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Speaker 3: That made one of the good mobile games.

403
00:19:37,599 --> 00:19:43,000
Speaker 1: Huge they made like Fruit Ninja and jet Pack joy Ride,

404
00:19:43,039 --> 00:19:49,279
and I played about jet earlier. Yes, yes, yes, uh. Also,

405
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what a fantastic name for a studio half bricked and

406
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let me tell you, I'm bricked up for Blue's quest

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for the Golden Part.

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Speaker 4: The name I can't say that.

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Speaker 1: Gosh, now imagine yeah please. You had an isometric not

410
00:20:03,160 --> 00:20:07,279
quite Diablo, but a little puzzle game featuring Blue and

411
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Bluey's sister Bingo. But in this game, Bingo. This is

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00:20:11,119 --> 00:20:13,200
why I was just laughing to myself for two minutes.

413
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Bingo is now a goose in Bluey's imaginary world. But

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Bingo is bing goose tingas cool bing goose. That bingis

415
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all right, Jan, I'm so sorry.

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Speaker 3: We do have breaking news coming from the chat from

417
00:20:27,160 --> 00:20:30,200
a Manati and a Monadi. In the chat is saying,

418
00:20:30,240 --> 00:20:32,839
I'm catching up in regard to not watching Penny. My

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family has done it multiple times, and each time the

420
00:20:35,799 --> 00:20:37,599
first thing she does is take a dump in the

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middle of the kitchen. Also, I have two bigger dogs

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and it gets interesting with all of them. Look, she's nervous.

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Speaker 2: And this is similar to the Blue dynamic in many ways.

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Speaker 1: Yes, yes, there's a lot of dogs in Bluey. But

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00:20:51,000 --> 00:20:56,359
I actually think this could be a very approachable game

426
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for the youth to check out grub. I think the

427
00:20:58,720 --> 00:21:02,319
gimmicks would actually enjoy it. It is very light in

428
00:21:02,400 --> 00:21:05,519
terms of the puzzle nature of it. It is an

429
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isometric style. It kind of reminds me of gosh, what

430
00:21:09,839 --> 00:21:14,480
was it is escaping me? But it is in Bluey's

431
00:21:14,480 --> 00:21:18,079
imagination where she has drawn Blue and Bingo and then

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00:21:18,119 --> 00:21:22,119
her father is the bad guy in this. Yes, we

433
00:21:22,319 --> 00:21:26,839
enter Blue's mind palace here and there's various things where

434
00:21:26,920 --> 00:21:29,759
you will use a wand to move platforms around and

435
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collect candy and give the candy to your mom Chili.

436
00:21:33,880 --> 00:21:37,519
On top of that, you there's kind of like no

437
00:21:38,920 --> 00:21:46,319
combat per se. It is very uh, non confrontational, much

438
00:21:46,440 --> 00:21:48,640
like the show, and the neat thing is all of

439
00:21:48,680 --> 00:21:51,400
the voice talent has returned for the show as well.

440
00:21:52,000 --> 00:21:55,240
From my memory, I think the creator of Blue actually

441
00:21:55,319 --> 00:21:58,319
also has a hand in writing this game. So if

442
00:21:58,480 --> 00:22:01,160
you have a little gimmicks out there where that also

443
00:22:01,200 --> 00:22:03,119
got that gamer dog in them and you want to

444
00:22:03,160 --> 00:22:06,000
start introducing them into games, I think this is a

445
00:22:06,000 --> 00:22:11,200
fantastic first go around. There's about nine levels. It is

446
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like free to start, and then I believe there's either

447
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a one time fee to check out the to unlock

448
00:22:17,200 --> 00:22:19,400
the full game, or you can just pay per level.

449
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I'm about like maybe thirty forty minutes into it, and

450
00:22:25,319 --> 00:22:27,839
it is just it is just like watching the show

451
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where it is just like pleasant you can because I

452
00:22:31,440 --> 00:22:34,720
feel like the show Bluey appeals to all ages where

453
00:22:34,720 --> 00:22:36,759
there it is doing the most swatch show in the

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00:22:36,759 --> 00:22:39,960
world right now, yeah, exactly where the writing in it

455
00:22:40,000 --> 00:22:44,839
is approachable enough where you can just have you feel

456
00:22:44,920 --> 00:22:47,599
safe having your kids watch it, but also if you

457
00:22:47,599 --> 00:22:49,480
are an adult, you're a parent watching it as well.

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00:22:49,680 --> 00:22:51,599
It is something where it's like, oh okay, like I

459
00:22:51,599 --> 00:22:53,920
could see you'll all trying to actually teach kids here,

460
00:22:54,400 --> 00:22:58,039
and it is fun getting seeing that same lens of

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00:22:58,119 --> 00:23:01,920
Bluey being applied to video games where kids may actually

462
00:23:02,000 --> 00:23:04,559
be like, oh okay, this is what I got to

463
00:23:04,599 --> 00:23:08,440
do over here. Half Brick Studios, sorry for breaking the

464
00:23:08,480 --> 00:23:11,240
embargo and Bluey's quest for the Golden Pen. We're trying

465
00:23:11,279 --> 00:23:14,759
to get the Golden pen, so being Goose can lay

466
00:23:14,799 --> 00:23:19,759
eggs of course, and Bandit is living up to his

467
00:23:19,880 --> 00:23:25,160
name because he stole the Golden Pen. Any of you

468
00:23:25,200 --> 00:23:26,720
guys actually watched any Blue.

469
00:23:26,960 --> 00:23:30,799
Speaker 3: Yeah sure, when Manati was falling asleep in the back

470
00:23:30,839 --> 00:23:32,000
of your car watching.

471
00:23:33,759 --> 00:23:35,839
Speaker 1: To be clear, you had it on because the kids

472
00:23:35,880 --> 00:23:36,279
watch it.

473
00:23:36,319 --> 00:23:39,640
Speaker 6: I did it like request La, you requested it.

474
00:23:39,559 --> 00:23:43,400
Speaker 2: On the way, but you are feeling not so good

475
00:23:43,400 --> 00:23:44,160
in your Tom Tom.

476
00:23:44,680 --> 00:23:45,559
Speaker 1: Yeah. Yeah.

477
00:23:45,599 --> 00:23:50,200
Speaker 6: Blue is a safe spaces. It can actually be funny.

478
00:23:50,400 --> 00:23:54,359
It's it's sweet, it's pleasant to look at. Blue is

479
00:23:54,480 --> 00:23:55,279
good vibes.

480
00:23:55,599 --> 00:23:57,079
Speaker 2: I think the thing that puts over the top for

481
00:23:57,119 --> 00:23:59,079
a lot of a lot of parances. It's it has

482
00:23:59,240 --> 00:24:03,160
deep emotional intelligence. Like it's a show that truly like

483
00:24:03,640 --> 00:24:06,759
respects all its characters and and respects the idea of

484
00:24:06,960 --> 00:24:09,519
kids having autonomy but also needing to.

485
00:24:09,480 --> 00:24:12,319
Speaker 1: Have appropriate adults like.

486
00:24:12,480 --> 00:24:15,599
Speaker 2: Modeling behavior and then recognizing that it's difficult to model

487
00:24:15,720 --> 00:24:18,880
that behavior because parents also are frustrated and traumatized and

488
00:24:18,920 --> 00:24:20,599
have a million and like they touch on all these

489
00:24:20,599 --> 00:24:23,599
things in a really mature way. It's so good that

490
00:24:23,720 --> 00:24:27,000
like my daughter hates dogs, like she just hates dogs.

491
00:24:27,000 --> 00:24:30,720
I like the way she got introduced to Blue was

492
00:24:30,720 --> 00:24:34,279
a YouTube video where they do the intro music of

493
00:24:34,319 --> 00:24:37,839
that mom Dad, but every single time it was Brian

494
00:24:38,160 --> 00:24:40,440
painted Blue, and he was getting hit by a car

495
00:24:40,519 --> 00:24:43,240
over and over again, and they thought it was hilarious. Wow,

496
00:24:43,279 --> 00:24:46,200
but Blue is so good that then she gave it

497
00:24:46,240 --> 00:24:48,960
a chance after that, and she it's the one dog

498
00:24:49,079 --> 00:24:51,400
that she likes is Blue, so she got over her

499
00:24:51,400 --> 00:24:55,480
hatred of dogs for this show. I'm very interested to

500
00:24:55,559 --> 00:24:56,599
introduce this to them.

501
00:24:56,680 --> 00:24:56,880
Speaker 1: Jen.

502
00:24:57,039 --> 00:25:00,359
Speaker 2: Is it like, is this something where it like they

503
00:25:00,440 --> 00:25:03,319
are clearly trying to build a big service or something,

504
00:25:03,440 --> 00:25:05,039
or is it just like, No, it's a video game,

505
00:25:05,039 --> 00:25:06,559
go play it and when you're done, you're done.

506
00:25:06,799 --> 00:25:09,440
Speaker 1: No, it just feels like the model that they're going

507
00:25:09,519 --> 00:25:13,720
after is just like, hey, if you like this, try

508
00:25:13,759 --> 00:25:16,119
it out. Here's like a free level and if you

509
00:25:16,119 --> 00:25:18,000
want to get the full game. I believe it's like

510
00:25:18,039 --> 00:25:21,119
fourteen ninety nine. It's out on it's going to be

511
00:25:21,200 --> 00:25:25,880
out on iOS tomorrow because we're breaking a Barker right now.

512
00:25:27,119 --> 00:25:28,240
We're all bad boys.

513
00:25:28,720 --> 00:25:31,240
Speaker 6: And yeah, it looks like the Google Play versus January tenth,

514
00:25:31,279 --> 00:25:33,799
and it's coming to switch switch to PS five n

515
00:25:33,920 --> 00:25:35,240
Xbox of twenty twenty six.

516
00:25:35,359 --> 00:25:38,680
Speaker 1: Yeah, there's nothing about this that seems very predatory at all,

517
00:25:39,920 --> 00:25:43,640
because there's no you're not unlocking skins for Bluey. There's

518
00:25:43,640 --> 00:25:46,319
no pay to win part. There's no PvP in this.

519
00:25:46,680 --> 00:25:50,200
I don't know if there's any PvE even just light

520
00:25:50,200 --> 00:25:54,720
puzzle solving with some like timed mechanics occasionally, but yeah,

521
00:25:54,799 --> 00:25:56,319
you know, if you got a little gimmick out there.

522
00:25:57,519 --> 00:26:00,319
I actually do recommend Bluey's Quest for the gold and Pen.

523
00:26:00,400 --> 00:26:02,039
I was trying to get Scout to play along, but

524
00:26:02,119 --> 00:26:04,640
her attention span isn't that great, so she just kind

525
00:26:04,680 --> 00:26:08,160
of said, f off, Dad, I'm gonna go with I

526
00:26:08,200 --> 00:26:10,920
hope we don't get into the dog pound for breaking

527
00:26:10,920 --> 00:26:15,039
embargo for blues Quest for the Golden Yeah, call Penny

528
00:26:15,079 --> 00:26:19,279
from the North Pole to comes save us. That's right,

529
00:26:19,359 --> 00:26:22,920
are you know? It's funny my since moving back in

530
00:26:23,000 --> 00:26:26,119
with my folks, my Scout will just spend time with

531
00:26:26,160 --> 00:26:28,359
my mom, and when my mom leaves, she will put

532
00:26:28,400 --> 00:26:31,279
Bluey on for Scout, like you don't have to put

533
00:26:31,279 --> 00:26:34,599
cartoons on for a dog. But scout attention is just

534
00:26:34,640 --> 00:26:36,599
there and she's just looking at the other long dogs

535
00:26:36,640 --> 00:26:39,920
in the show. I need Corky representation in Blueye all right, I.

536
00:26:39,880 --> 00:26:44,880
Speaker 6: Don't think they Australia definitely for the same joke you

537
00:26:44,880 --> 00:26:50,039
were joking. They got all the other dogs there, but

538
00:26:50,119 --> 00:26:52,599
didn't the Queen of England like Corky's a lots, so

539
00:26:52,640 --> 00:26:53,640
maybe they might be against that.

540
00:26:53,759 --> 00:26:56,720
Speaker 1: In Austin. Yeah right, they're just in a box.

541
00:26:56,720 --> 00:27:02,160
Speaker 2: I think, Yeah, what's what the golf club, I'm just

542
00:27:02,359 --> 00:27:06,279
it's a fiddle like a fiddle stick thing.

543
00:27:06,279 --> 00:27:08,960
Speaker 3: You should make that, you know, like you know wrestling managers. Oh,

544
00:27:09,000 --> 00:27:11,200
I have the tennis racket and I've got the polo thing,

545
00:27:11,240 --> 00:27:13,000
and like you should be the golf club guy.

546
00:27:13,039 --> 00:27:16,559
Speaker 1: Long John's in a putter can be that. I don't know.

547
00:27:16,720 --> 00:27:19,160
He just has some goods. Get in the mail there

548
00:27:19,200 --> 00:27:19,519
he is.

549
00:27:19,640 --> 00:27:21,720
Speaker 2: I wish he would put on more clothes, but all right,

550
00:27:22,079 --> 00:27:24,160
that's energy over there.

551
00:27:24,279 --> 00:27:27,920
Speaker 1: Well, yeah, what color long John's you think and grab

552
00:27:28,359 --> 00:27:30,480
regular white? Uh?

553
00:27:30,799 --> 00:27:33,160
Speaker 2: I don't want white because the idea of like of

554
00:27:33,279 --> 00:27:34,519
pit stains and stuff.

555
00:27:34,319 --> 00:27:36,839
Speaker 1: Is like deeply, deeply like uncomfortable to me.

556
00:27:36,960 --> 00:27:39,240
Speaker 2: So I would go with something like a dark color gray,

557
00:27:39,359 --> 00:27:41,200
probably like a heather gray or something.

558
00:27:41,640 --> 00:27:43,599
Speaker 1: Heather gray fantastics.

559
00:27:43,720 --> 00:27:45,920
Speaker 6: Isn't that weird the whole pit thing because it's like

560
00:27:46,319 --> 00:27:48,519
we only do that and make that smoke because opposedly

561
00:27:48,640 --> 00:27:51,759
is supposed to like you know, attract mates. But now

562
00:27:51,839 --> 00:27:53,880
as a side of the lease, we yeah, that's why

563
00:27:53,920 --> 00:27:55,000
we do that, right, It's a.

564
00:27:56,480 --> 00:27:57,480
Speaker 1: I don't know, like you know what.

565
00:27:59,240 --> 00:28:01,480
Speaker 3: And it's like oh back and the renaissance, like being

566
00:28:01,599 --> 00:28:03,720
plump was seen as like, oh that's attractive, Like was

567
00:28:03,759 --> 00:28:05,039
there a thing where it's like, oh, yeah, there are

568
00:28:06,160 --> 00:28:06,400
do it.

569
00:28:06,400 --> 00:28:07,039
Speaker 1: That's the whole point.

570
00:28:07,039 --> 00:28:09,519
Speaker 6: It's like your stench and it's supposed to like yeah,

571
00:28:09,680 --> 00:28:10,720
they have a favorite.

572
00:28:10,440 --> 00:28:12,240
Speaker 2: Variety of reasons that they have stenches.

573
00:28:12,599 --> 00:28:15,960
Speaker 1: I don't know we were into pitts.

574
00:28:16,000 --> 00:28:18,000
Speaker 2: We definitely have pheromones. I don't know if we were

575
00:28:18,039 --> 00:28:23,559
into pittsmell specifically into something. There's there's something for everyone.

576
00:28:23,720 --> 00:28:25,039
Everyone is into a thing.

577
00:28:25,480 --> 00:28:29,000
Speaker 1: Yeah about Yeah, I'm glad that we have this conversation

578
00:28:29,119 --> 00:28:34,359
right after talking about Bluey's question. Correctlee wa wash as well,

579
00:28:35,240 --> 00:28:38,519
there we go. I guess the other game that's big

580
00:28:38,559 --> 00:28:41,920
that we can talk about its Metroid Prime.

581
00:28:42,039 --> 00:28:44,880
Speaker 3: For I want to say I have not heard any

582
00:28:44,920 --> 00:28:48,279
of your thoughts on it, and I'm very excited to

583
00:28:48,680 --> 00:28:51,680
hear how validated or at odds I am with any

584
00:28:51,720 --> 00:28:53,079
of you with onions.

585
00:28:53,240 --> 00:28:56,599
Speaker 1: I'm only uh, maybe three four hours in and i

586
00:28:56,640 --> 00:28:59,079
just want to get my uh ship off at the top,

587
00:28:59,200 --> 00:29:02,160
because y'all are big your metroid fans than I am.

588
00:29:02,160 --> 00:29:05,519
Miles McKenzie. Everyone who's freaking the fuck out for nothing?

589
00:29:05,599 --> 00:29:08,599
What the fuck? Y'all on the internet just love to

590
00:29:08,640 --> 00:29:12,480
be mad over nothing. This dude, you just meet him once.

591
00:29:12,759 --> 00:29:16,680
That whole segment is less than ten minutes. Even you

592
00:29:16,720 --> 00:29:19,200
can't even put him on the radio when you get

593
00:29:19,200 --> 00:29:21,000
into it, like a level or a temple or whatever

594
00:29:21,279 --> 00:29:24,680
they're supposed to be called. He is a non factor.

595
00:29:24,759 --> 00:29:27,880
And everyone who's just getting worked up for fucking nothing.

596
00:29:27,920 --> 00:29:29,359
So all of y'all on the internet and just need

597
00:29:29,440 --> 00:29:32,440
the fucking relax. Also, there's nothing wrong with Chadley for

598
00:29:32,519 --> 00:29:34,319
final face.

599
00:29:34,200 --> 00:29:36,240
Speaker 4: Mike is about to boil over like a pot y'all.

600
00:29:37,599 --> 00:29:39,799
Speaker 5: I'm way more excited to hear Mike talk.

601
00:29:39,680 --> 00:29:42,440
Speaker 1: About just about Okay, go ahead.

602
00:29:43,759 --> 00:29:45,559
Speaker 5: I was going to shut up and just let you

603
00:29:45,640 --> 00:29:47,480
do it because I have some thoughts to that.

604
00:29:47,559 --> 00:29:49,039
Speaker 1: I just want I want to get out of your way.

605
00:29:49,079 --> 00:29:50,359
How should we do this, Mike? You just want to

606
00:29:50,359 --> 00:29:53,200
go first.

607
00:29:55,079 --> 00:29:56,440
Speaker 4: We know you want to go it.

608
00:29:56,920 --> 00:29:58,759
Speaker 1: I don't like it. I don't like it.

609
00:29:58,920 --> 00:30:00,480
Speaker 2: I think I'm at a point where I'm like in

610
00:30:00,480 --> 00:30:05,200
between a two and five on this game? Yes, really, yeah,

611
00:30:05,200 --> 00:30:06,119
I think it's did.

612
00:30:05,960 --> 00:30:06,359
Speaker 1: You give it?

613
00:30:06,920 --> 00:30:07,720
Speaker 3: I give it a five?

614
00:30:08,279 --> 00:30:08,839
Speaker 1: Oh right?

615
00:30:09,559 --> 00:30:12,400
Speaker 3: I'm like fascinated to hear this because, like, I loved

616
00:30:12,440 --> 00:30:14,559
it so much per release, and I saw the reviews

617
00:30:14,880 --> 00:30:16,519
and I haven't really read them everything, so I just

618
00:30:16,559 --> 00:30:17,960
know that they're all over the map, So like, I

619
00:30:18,039 --> 00:30:21,079
genuinely want to hear like why people aren't so real?

620
00:30:21,160 --> 00:30:21,359
Speaker 1: Quick?

621
00:30:21,519 --> 00:30:24,880
Speaker 2: Let me give it some good things. The game looks amazing. Absolutely,

622
00:30:24,960 --> 00:30:28,519
it plays amazing. It feels incredible to play, to control,

623
00:30:28,839 --> 00:30:32,640
to move around, to explore, to do things in the game.

624
00:30:32,720 --> 00:30:36,680
Riding the motorcycle feels great. Actually, anytime you swap between

625
00:30:36,880 --> 00:30:39,119
being Sami suit of the Morphball on getting on the

626
00:30:39,160 --> 00:30:43,319
motorcycle snappy, incredible, using all the powers the Psychic spider

627
00:30:43,359 --> 00:30:46,319
Ball or whatever feels great.

628
00:30:46,640 --> 00:30:47,319
Speaker 1: The game has.

629
00:30:47,200 --> 00:30:50,119
Speaker 2: Deep structural issues that I think, you know, a lot

630
00:30:50,119 --> 00:30:51,960
of the reviews I think would be like this game

631
00:30:52,000 --> 00:30:54,039
feels like other games stitch together. I want to say

632
00:30:54,079 --> 00:30:56,880
exactly what I feel like happened here. I don't know,

633
00:30:57,160 --> 00:30:58,640
but here's what I feel like happened here.

634
00:30:58,640 --> 00:31:01,160
Speaker 5: Oh oh is this like this is like this isn't

635
00:31:01,240 --> 00:31:03,200
To be clear, this is not conspiracy theory.

636
00:31:03,240 --> 00:31:08,079
Speaker 2: This is well informed speculation. It's just I can't I

637
00:31:08,119 --> 00:31:10,799
have no insight into what happened. I just feel like

638
00:31:10,920 --> 00:31:13,839
when I the circumstantial evidence of this game laid before me,

639
00:31:14,440 --> 00:31:17,119
they were like, oh God, we have to do for

640
00:31:17,279 --> 00:31:20,000
Metroid what happened for Breath of the Wild. So we

641
00:31:20,119 --> 00:31:23,079
are going to kind of restructure Metroid in the same

642
00:31:23,079 --> 00:31:26,720
way that Zelda got restructured, which is, let's take the

643
00:31:26,759 --> 00:31:29,440
core thing that happens in Zelda. You are confronted with

644
00:31:29,480 --> 00:31:31,680
a problem and you have a tool to solve it,

645
00:31:31,839 --> 00:31:33,559
but let's make it bigger and work in an open

646
00:31:33,599 --> 00:31:35,880
world sense. So you have a core set of tools

647
00:31:35,880 --> 00:31:38,039
and you can apply those to all these problems in

648
00:31:38,079 --> 00:31:39,799
the open world, and they kind of happen a little

649
00:31:39,839 --> 00:31:42,079
bit more organically, and it's kind of a magic thing

650
00:31:42,079 --> 00:31:44,160
that happened there. They really pulled it off here. I

651
00:31:44,240 --> 00:31:45,880
think what happened is they're like, we can maybe do

652
00:31:45,920 --> 00:31:48,079
the same thing with Metroid. They didn't get over the

653
00:31:48,160 --> 00:31:50,920
hump something. They're like, somewhere along the line they realized

654
00:31:51,000 --> 00:31:54,000
we can't actually make that game. We need to scale back,

655
00:31:54,160 --> 00:31:56,759
take the parts we have slap them together in a

656
00:31:56,799 --> 00:31:59,079
way that it's like kind of feels like, what's the

657
00:31:59,079 --> 00:32:00,759
closest thing we can get here to a good game?

658
00:32:00,799 --> 00:32:03,319
And that is like Ockerina of time. So I have

659
00:32:03,319 --> 00:32:06,000
these dungeons, they have this area that connects them, and

660
00:32:07,400 --> 00:32:10,720
for the game that they're making, it's like, okay, it's okay,

661
00:32:11,119 --> 00:32:14,119
But so frequently I'm like, what what is the purpose

662
00:32:14,279 --> 00:32:18,359
of me not having a lot of Metroid style exploration

663
00:32:18,480 --> 00:32:21,920
happening in in any of these other specific like siloed areas.

664
00:32:22,160 --> 00:32:24,559
And really all that is is maybe I get a

665
00:32:24,599 --> 00:32:27,960
tool later that acts as a key where I'm like, Okay,

666
00:32:27,960 --> 00:32:29,559
I got it in this one area, Now I get

667
00:32:29,599 --> 00:32:31,640
to go back to this previous area use it in

668
00:32:31,720 --> 00:32:34,039
the one door that I couldn't open before.

669
00:32:34,319 --> 00:32:35,839
Speaker 1: And I'm just not moved by that.

670
00:32:36,680 --> 00:32:39,640
Speaker 2: It's a game that the more I play, the less

671
00:32:39,680 --> 00:32:40,599
I'm liking it.

672
00:32:40,640 --> 00:32:42,960
Speaker 3: But do you feel that, like so it is different

673
00:32:43,000 --> 00:32:44,799
in that like, oh, you get a thing over here

674
00:32:45,000 --> 00:32:46,880
in this kind of like zone, and you do need

675
00:32:46,920 --> 00:32:48,559
to bring it back over here, and instead of kind

676
00:32:48,599 --> 00:32:51,599
of like backtracking through just corridors and things to get

677
00:32:51,599 --> 00:32:54,000
to an elevator that'll take you to that other zone

678
00:32:54,359 --> 00:32:56,480
you are taking the motorcycle across the desert and stuff like.

679
00:32:56,480 --> 00:32:58,240
Do you not feel like it's somewhat like that?

680
00:32:58,400 --> 00:33:01,200
Speaker 2: I think I think that was a find solution for

681
00:33:01,279 --> 00:33:04,200
what they ended up with here, But I just I

682
00:33:05,359 --> 00:33:08,039
don't think that's like amazing or anything.

683
00:33:08,160 --> 00:33:10,119
Speaker 1: No, I'm not. I wasn't like blown away.

684
00:33:10,240 --> 00:33:11,799
Speaker 2: Like every time I get to do that, it's like, okay,

685
00:33:11,960 --> 00:33:14,359
kind of back to this as opposed to And I'm

686
00:33:14,359 --> 00:33:16,599
trying not to do the direct comparison to previous metter

687
00:33:16,720 --> 00:33:18,359
of prime games because this ended up just being a

688
00:33:18,440 --> 00:33:20,720
very different thing, and I don't know how useful it

689
00:33:20,759 --> 00:33:22,839
is to be like, it wasn't what I wanted. It's

690
00:33:22,880 --> 00:33:25,880
not what I wanted, but for what it is, even

691
00:33:25,960 --> 00:33:28,759
on that level, I think they kind of only just

692
00:33:28,960 --> 00:33:32,880
scraped by being acceptable and into something that is kind

693
00:33:32,920 --> 00:33:33,759
of okay and good.

694
00:33:33,960 --> 00:33:37,960
Speaker 6: Okay, I think with me it's and I don't think

695
00:33:38,000 --> 00:33:40,000
I dislike it maybe as much as Jeff And I'm

696
00:33:40,000 --> 00:33:42,359
on the final Boss just to like okay, and I'm

697
00:33:42,440 --> 00:33:45,359
halfway through the ice area, so I'm not nearly as

698
00:33:45,400 --> 00:33:51,200
far as Jeffy. Yeah, I'm like halfway ish. The thing

699
00:33:51,240 --> 00:33:53,240
that's like sticking out to me the most as the

700
00:33:53,319 --> 00:33:56,759
problem with the game. You know, yeah again McKenzie. Look,

701
00:33:56,799 --> 00:33:58,640
I don't think he's some big problem When he says

702
00:33:58,720 --> 00:34:01,839
things like boo yacht. It is a detriment to my enjoyment.

703
00:34:03,440 --> 00:34:05,079
Speaker 1: I could get over it. I get over it.

704
00:34:05,119 --> 00:34:07,200
Speaker 6: But it's like who who the hell signed off on

705
00:34:07,279 --> 00:34:09,519
having a character say boo yah in a metroy game.

706
00:34:10,000 --> 00:34:12,920
But yeah, like the kind of dungeon aspect of these things,

707
00:34:12,960 --> 00:34:15,280
it'd be one thing if the dungeons even felt a

708
00:34:15,320 --> 00:34:17,639
little bit more like a Zelda dungeon in terms of

709
00:34:18,480 --> 00:34:20,639
I think the way to put it is every room

710
00:34:20,679 --> 00:34:23,119
I'm in feels like it has two doors, the way

711
00:34:23,119 --> 00:34:24,800
I came in and the way I'm supposed to go.

712
00:34:24,840 --> 00:34:25,920
Speaker 1: And that got a little.

713
00:34:25,719 --> 00:34:29,159
Speaker 6: Bit better even this ice area. But Voldforge, especially, which

714
00:34:29,199 --> 00:34:32,400
was this really cool looking area, it was very much

715
00:34:32,440 --> 00:34:34,280
just like this room to this room, to that room,

716
00:34:34,280 --> 00:34:35,880
to that room, to this room to that room and

717
00:34:35,920 --> 00:34:37,760
then back the way I came And like a lot

718
00:34:37,760 --> 00:34:40,280
of these rooms were even like combat encounters and not

719
00:34:40,320 --> 00:34:43,519
necessarily puzzles. I wasn't noticing a lot of like okay,

720
00:34:43,519 --> 00:34:45,400
this is like, oh, there's a missile expitch in here

721
00:34:45,440 --> 00:34:47,719
and I'll get I'll come back here with this power

722
00:34:47,760 --> 00:34:50,320
a little bit of that. But compared to you know,

723
00:34:50,360 --> 00:34:53,079
Metroy Prime wone even Prime two, which I played recently,

724
00:34:53,360 --> 00:34:57,199
and how many rooms felt like kind of like you know,

725
00:34:57,320 --> 00:34:59,719
spoken wheel, Like, oh man, there's like four different eggs

726
00:34:59,760 --> 00:35:02,039
that's in this room connects back to this room, goes

727
00:35:02,079 --> 00:35:04,559
to this area, and there's like three things here in

728
00:35:04,559 --> 00:35:08,199
this like one area that I can't access yet right now,

729
00:35:08,719 --> 00:35:11,599
you know. And I think having the levels connects better

730
00:35:11,639 --> 00:35:13,840
with each other, like in a Prime one or Prime two.

731
00:35:14,320 --> 00:35:16,079
I do think that just works better for this kind

732
00:35:16,079 --> 00:35:20,519
of game than having this large kind of motorcycle area,

733
00:35:20,559 --> 00:35:23,760
which I like being on the motorcycle. I don't necessarily

734
00:35:23,840 --> 00:35:26,880
think that siphoning off these areas into their own little

735
00:35:26,920 --> 00:35:31,440
microcosms did anything positive for the formula.

736
00:35:31,599 --> 00:35:33,199
Speaker 2: They would be better, They would be better if they

737
00:35:33,239 --> 00:35:37,159
were interlocked and sort of overlapping, but like, that's not

738
00:35:37,199 --> 00:35:40,400
the game they made. So even in the areas themselves though,

739
00:35:41,119 --> 00:35:44,000
there's not a lot of that, like just intra level,

740
00:35:44,159 --> 00:35:46,159
there's not a lot of examples of being like all right,

741
00:35:46,199 --> 00:35:48,079
I'm kind of poking around and coming up.

742
00:35:48,000 --> 00:35:49,920
Speaker 1: With ideas about what I can do over here.

743
00:35:49,880 --> 00:35:51,519
Speaker 2: And that's like, if you want to know what you're

744
00:35:51,519 --> 00:35:53,880
supposed to be doing with any sort of obstacle, scan

745
00:35:54,000 --> 00:35:55,760
it and it's basically just going to tell you. And

746
00:35:55,800 --> 00:35:58,079
I know there's some of that in the previous games,

747
00:35:58,159 --> 00:36:00,480
but it feels like here, it's like that as line

748
00:36:00,480 --> 00:36:03,400
of dialogue or text in the box. When you scan it,

749
00:36:03,400 --> 00:36:04,920
it's just going to tell you the weapon you need

750
00:36:04,960 --> 00:36:07,119
to do, need to go, get to do this, so

751
00:36:07,159 --> 00:36:09,840
you kind of stop coming up with ideas and stuff

752
00:36:09,840 --> 00:36:12,000
like that. I mean, that's been my experience. And then

753
00:36:12,920 --> 00:36:16,480
and then like really the scanning was also kind of disappointed,

754
00:36:16,480 --> 00:36:18,199
where it's like I want to be able to scan

755
00:36:18,280 --> 00:36:20,960
these bosses and feel like, okay, because I scan the boss,

756
00:36:21,400 --> 00:36:24,039
now a new week point has been exposed to me.

757
00:36:24,079 --> 00:36:25,840
Speaker 1: But it's like, no, now it's the same thing.

758
00:36:25,880 --> 00:36:27,960
Speaker 2: I just write some stuff, some details about it, and

759
00:36:28,000 --> 00:36:30,480
it's these giant glowing orbs on the bosses that you're

760
00:36:30,480 --> 00:36:32,519
supposed to hit that are obvious from the beginning of

761
00:36:32,559 --> 00:36:35,400
the fight. It's just I don't know, it feels very

762
00:36:35,599 --> 00:36:36,519
bandaged together.

763
00:36:36,639 --> 00:36:38,679
Speaker 3: I mean, I feel like the scanning was you're right

764
00:36:38,719 --> 00:36:40,719
with a lot of them, like it doesn't like expose

765
00:36:40,800 --> 00:36:42,639
like oh, here's the hint to beating or whatever, but

766
00:36:42,679 --> 00:36:44,280
like that is there at times where it's like there's

767
00:36:44,280 --> 00:36:46,000
that one late in the game that is like a

768
00:36:46,039 --> 00:36:48,320
spider type thing that's like scrambling around on the walls

769
00:36:48,719 --> 00:36:50,480
and I didn't realize and it's like, oh, how do

770
00:36:50,480 --> 00:36:51,960
I get them off the walls? And then scanning it

771
00:36:52,000 --> 00:36:54,280
and it's like, oh, it said something about its limbs,

772
00:36:54,320 --> 00:36:56,159
and I was like, oh, okay, great, I can break off

773
00:36:56,159 --> 00:36:58,159
the radical and I shoot them to knock it down.

774
00:36:58,199 --> 00:36:59,639
Speaker 2: Definitely some examples like it.

775
00:36:59,679 --> 00:37:03,079
Speaker 4: Also the scanning things that telling you specifically what to

776
00:37:03,239 --> 00:37:05,400
use that that is another metro games they just use

777
00:37:05,440 --> 00:37:08,280
a proper noun like they will always use like bendium

778
00:37:08,360 --> 00:37:11,079
Oh this is made up bend doum, bendyam or right right,

779
00:37:11,199 --> 00:37:14,000
and it's like that power bomb proper noun. So it's

780
00:37:14,039 --> 00:37:15,639
the same thing just presented differently.

781
00:37:16,119 --> 00:37:18,880
Speaker 2: Yeah, right, I guess maybe I like that layer of obscurity,

782
00:37:18,880 --> 00:37:20,360
but that's not the problem.

783
00:37:20,039 --> 00:37:22,679
Speaker 1: With the game for sure, Okay, Sean, I I can feel, oh,

784
00:37:22,719 --> 00:37:26,719
backler police, and then yeah, I kind of agree.

785
00:37:27,239 --> 00:37:29,000
Speaker 5: I'm probably in the middle of like grub and Jeff

786
00:37:29,239 --> 00:37:31,880
Grubb and Michael a little. But it's just it's just

787
00:37:31,920 --> 00:37:34,960
a little like uninspired, and I guess sort of a

788
00:37:35,000 --> 00:37:38,559
surprising way that, you know, I really enjoyed that hour

789
00:37:38,679 --> 00:37:43,079
playthrough at the preview, and look, I'm having fun playing

790
00:37:43,079 --> 00:37:48,159
this game. I just think I think it's surprisingly uh

791
00:37:48,199 --> 00:37:52,679
more linear than I was expecting as well, you know,

792
00:37:52,800 --> 00:37:56,039
just going off piggybacking on what you're saying there, Grub,

793
00:37:56,119 --> 00:37:56,920
I think.

794
00:37:57,880 --> 00:38:04,079
Speaker 1: It's just it is it boring. It's boring. It's kind

795
00:38:04,119 --> 00:38:04,519
of boring.

796
00:38:04,639 --> 00:38:07,079
Speaker 6: I haven't been blazing through it like I thought I would.

797
00:38:07,400 --> 00:38:09,960
I don't know if i'd say it's boring, but I

798
00:38:09,960 --> 00:38:12,639
got like jumping back in like I thought I would.

799
00:38:12,960 --> 00:38:14,960
Speaker 5: Like, I have a feeling where I'm like, oh, I

800
00:38:15,000 --> 00:38:16,840
want to keep I want to see this through. And

801
00:38:16,880 --> 00:38:19,639
I do think places like Voltforge are like super cool,

802
00:38:20,079 --> 00:38:25,519
like really striking areas, just a bit kind of maybe

803
00:38:25,559 --> 00:38:28,960
like a little empty and sort of yeah, it just

804
00:38:29,039 --> 00:38:31,280
feels like there's stuff missing.

805
00:38:31,280 --> 00:38:34,119
Speaker 2: Again, like the like her abilities are also like doled

806
00:38:34,119 --> 00:38:35,960
out in a very predictable way.

807
00:38:36,119 --> 00:38:36,679
Speaker 1: They don't like.

808
00:38:37,079 --> 00:38:38,559
Speaker 2: That's another thing that makes me feel like this was

809
00:38:38,599 --> 00:38:40,199
a very different game at one point they sort of

810
00:38:40,239 --> 00:38:42,039
had to scale back to just the core things that

811
00:38:42,039 --> 00:38:45,239
wouldn't break things too much. But yeah, she she, you know,

812
00:38:45,280 --> 00:38:48,039
she gets her double jump early on, she gets psychic.

813
00:38:47,639 --> 00:38:48,360
Speaker 1: Could jump.

814
00:38:50,519 --> 00:38:53,559
Speaker 6: Gestures are right, Jeff, but like something more with like

815
00:38:53,599 --> 00:38:57,519
all this psychic stuff, which doesn't really present itself in

816
00:38:57,519 --> 00:39:01,079
any meaningful gameplay changes. The most interesting is very early

817
00:39:01,119 --> 00:39:02,880
on that chart shot that you can kind of move.

818
00:39:02,719 --> 00:39:05,639
Speaker 1: Around inside and I like that. That's really neat, like

819
00:39:05,679 --> 00:39:07,000
ten times in the game, right, But.

820
00:39:06,960 --> 00:39:09,039
Speaker 6: I haven't, like, outside of that, I haven't really gotten

821
00:39:09,039 --> 00:39:10,960
anything else here that feels kind of new.

822
00:39:11,559 --> 00:39:12,199
Speaker 1: There's not a lot.

823
00:39:12,199 --> 00:39:14,800
Speaker 3: I mean, there's a superating scan and the platforms reveal

824
00:39:14,840 --> 00:39:17,199
themselves and everything, but that's nothing crazy like as far

825
00:39:17,239 --> 00:39:20,960
as like the boring thing, Like I'm so quick to

826
00:39:20,960 --> 00:39:23,000
be bored if a game isn't doing something to grab me.

827
00:39:23,360 --> 00:39:26,079
And like, granted, I'm in that nebulous kind of review,

828
00:39:26,199 --> 00:39:28,639
you know, playing through it quickly, the f embargo type

829
00:39:28,639 --> 00:39:31,639
thing that kind of throws everything askew at times, but

830
00:39:32,360 --> 00:39:34,880
I played that game for like fourteen hours one Saturday,

831
00:39:34,960 --> 00:39:38,079
and it's like I did not get remotely bored. But

832
00:39:38,280 --> 00:39:38,920
maybe that's just me.

833
00:39:39,000 --> 00:39:39,960
Speaker 1: I I think the.

834
00:39:39,920 --> 00:39:42,599
Speaker 2: Moment, the moment of pressing the buttons is fantastic.

835
00:39:42,679 --> 00:39:43,840
Speaker 3: Yeah, it's like and it.

836
00:39:44,719 --> 00:39:46,440
Speaker 2: You know, right, and me too. And so it's like

837
00:39:46,760 --> 00:39:48,480
at the end of the day, I'm like, there's still

838
00:39:48,519 --> 00:39:50,920
a lot of this game I like. I will say, like,

839
00:39:51,559 --> 00:39:53,719
thinking back to the reviews of like the high highs

840
00:39:53,760 --> 00:39:56,360
and low lows, I don't feel like I saw many

841
00:39:56,440 --> 00:39:57,039
high highs.

842
00:39:57,119 --> 00:39:57,880
Speaker 1: Like. I just don't.

843
00:39:57,960 --> 00:40:00,440
Speaker 2: I was like, not ever in a situation where I

844
00:40:00,480 --> 00:40:04,119
got a new ability and had that Metroid Venue feeling

845
00:40:04,159 --> 00:40:06,760
of like, oh my god, the world is so open.

846
00:40:06,800 --> 00:40:09,920
Instead it was here is a laundry list of doors

847
00:40:10,159 --> 00:40:12,000
that I can now unlock. And I know that's a

848
00:40:12,000 --> 00:40:15,199
subtle distinction, but it is a distinction with a difference.

849
00:40:15,800 --> 00:40:18,800
The greatest, the great Metroid games, the great Metroid Vinga

850
00:40:18,840 --> 00:40:21,559
games find a way to just propel you forward when

851
00:40:21,599 --> 00:40:24,119
you have a new thing that can really unlock your

852
00:40:24,159 --> 00:40:26,880
ability set. And the world in this game wasn't doing

853
00:40:26,920 --> 00:40:27,280
that for me.

854
00:40:27,440 --> 00:40:29,639
Speaker 3: There's no one like you know, you get the Psychic

855
00:40:29,719 --> 00:40:31,840
boost ball, and you know there's the part in volt

856
00:40:31,880 --> 00:40:33,440
Forge where you go down it's like, Okay, well what

857
00:40:33,480 --> 00:40:34,679
can I do here? And it's like Oh my god.

858
00:40:34,679 --> 00:40:37,440
It makes like this spirit track basically that I can go, yeah,

859
00:40:37,440 --> 00:40:39,719
one tower to another like that was unexpected in a way.

860
00:40:39,760 --> 00:40:42,360
But yeah, there's not a ton of like whoa, this

861
00:40:42,480 --> 00:40:43,760
is totally a new feeling, you know.

862
00:40:43,880 --> 00:40:45,960
Speaker 1: The flinging with the ball was actually that was a

863
00:40:46,519 --> 00:40:49,320
top tier. That's fine. Actually, yeah, Now, Sean, I think

864
00:40:49,360 --> 00:40:52,239
you may be the biggest Metroid fan. And I'm going

865
00:40:52,280 --> 00:40:54,559
to assume that based off of your purchases from the

866
00:40:54,639 --> 00:40:56,519
Nintendo store there in New York.

867
00:40:56,559 --> 00:40:59,880
Speaker 4: What do you mean, I just bought that whole thing,

868
00:41:00,440 --> 00:41:01,159
one of every things.

869
00:41:02,480 --> 00:41:04,440
Speaker 1: I don't think I realized until I watched the vlog.

870
00:41:04,480 --> 00:41:07,559
I was like, oh damn, yeah yeah, and then I'm

871
00:41:07,559 --> 00:41:09,639
piecing it together based off of all the other t's

872
00:41:09,639 --> 00:41:11,639
I've seen Sean wear on podcasts of like.

873
00:41:12,119 --> 00:41:15,000
Speaker 4: Every Metroid to Mibo and every collector's edition is off

874
00:41:15,320 --> 00:41:16,679
of camera the area.

875
00:41:17,239 --> 00:41:19,840
Speaker 1: So I'm very curious to hear your perspective.

876
00:41:19,920 --> 00:41:21,519
Speaker 4: Yeah, I'm throwing my head into the ring here. I

877
00:41:21,559 --> 00:41:24,719
do think I'm the biggest Metroid series fan here at

878
00:41:24,760 --> 00:41:27,199
the site. Like Grub and Mic are definitely bigger fans

879
00:41:27,199 --> 00:41:30,000
of Super I know y'all have a huge love of

880
00:41:30,079 --> 00:41:34,440
Metro Prime one. But I love all of what Metrod is,

881
00:41:34,519 --> 00:41:37,480
the ups and the downs, because we've we've been through

882
00:41:37,519 --> 00:41:40,239
a few downs at this point, and so I know

883
00:41:40,559 --> 00:41:43,840
that Metroy comes in a few different flavors. There is

884
00:41:44,199 --> 00:41:46,840
the original two D Metroid, and then they moved into

885
00:41:46,880 --> 00:41:50,079
a slightly different flavor of two D Metrod. There's Prime one,

886
00:41:50,280 --> 00:41:52,199
which Prime two is kind of like, and then three

887
00:41:52,280 --> 00:41:54,639
went off in different direction as as hunters and like,

888
00:41:55,000 --> 00:41:57,400
even if you don't think it's good, other m is

889
00:41:57,440 --> 00:42:00,800
another flavor. We have all these different types of Metroid,

890
00:42:00,880 --> 00:42:03,599
So I know that Metroid is not one thing. Metroid

891
00:42:03,679 --> 00:42:07,760
is not just isolationists, it's not just exploration. It can

892
00:42:07,920 --> 00:42:11,159
be a few different things. That's why I implored people

893
00:42:11,559 --> 00:42:15,360
to check out METROI Prime three in some way before

894
00:42:15,639 --> 00:42:19,239
checking this game out, because this project, you know, started

895
00:42:19,239 --> 00:42:22,719
as one thing, and then Nintendo took it back and

896
00:42:22,800 --> 00:42:26,000
gave it to Retro, and there was no way that

897
00:42:26,199 --> 00:42:29,559
Retro was going to just ditch everything that they did

898
00:42:29,599 --> 00:42:33,280
before and not follow up Prime three with Prime four.

899
00:42:33,320 --> 00:42:36,280
And that's what Prime four is. It's a variation on

900
00:42:36,320 --> 00:42:39,199
the Prime formula that they had developed, and that in

901
00:42:39,239 --> 00:42:42,000
itself is a variation on the original Metro formula. They

902
00:42:42,000 --> 00:42:44,039
are not the same thing, they are different, And so

903
00:42:44,079 --> 00:42:47,079
I went to this game very open minded, thinking it's

904
00:42:47,079 --> 00:42:48,519
going to be a little different. And we can even

905
00:42:48,559 --> 00:42:51,119
see that from the preview coverage, from all the reviews

906
00:42:51,119 --> 00:42:52,960
that came out. This is going to be a slightly

907
00:42:52,960 --> 00:42:55,400
different flavor of Metroid as we've had a few times

908
00:42:55,440 --> 00:42:58,000
at this point. So I tried to come to the

909
00:42:58,000 --> 00:43:00,440
game on its own terms. It's going to be different

910
00:43:00,440 --> 00:43:02,480
than some people are expecting, but it's me what I

911
00:43:02,559 --> 00:43:05,280
was expecting, and so I'm gonna judge it on what

912
00:43:05,320 --> 00:43:08,599
it is, not what other people expected to be or

913
00:43:08,679 --> 00:43:14,440
even my own expectations after eighteen years. So what is there?

914
00:43:14,519 --> 00:43:17,119
Do I think it's good? I will say in large

915
00:43:17,159 --> 00:43:20,679
part I agree with Dan's review, just like a notch down.

916
00:43:20,800 --> 00:43:23,119
I was like a little less interesting, a little less

917
00:43:23,119 --> 00:43:25,559
excited than him. Like he said, he was hovering between

918
00:43:25,559 --> 00:43:27,599
like four and a half five stars while playing it,

919
00:43:28,000 --> 00:43:29,719
and I was hovering between like four and four and

920
00:43:29,760 --> 00:43:32,159
a half. I think this is a very very good game,

921
00:43:32,480 --> 00:43:35,760
but I do think that I dislike some of Low's

922
00:43:35,800 --> 00:43:37,320
more than Dan did, so I do fall on the

923
00:43:37,320 --> 00:43:39,639
lower side. I would probably give this game four stars

924
00:43:39,639 --> 00:43:42,280
if I was playing a review on because I do

925
00:43:42,360 --> 00:43:45,199
think it is a little more linear Metro. Prime is linear.

926
00:43:45,280 --> 00:43:48,400
If you actually look at the maps, they're not as

927
00:43:48,440 --> 00:43:51,320
interconnected as two D Metro. It is because it's very

928
00:43:51,360 --> 00:43:54,320
hard to interweave three D spaces like that, and once

929
00:43:54,320 --> 00:43:57,639
they start to move towards separate planets and everything like

930
00:43:57,679 --> 00:44:00,000
you have in Prime three, things did get a little

931
00:44:00,199 --> 00:44:03,000
You enter one room, you have three options. One is

932
00:44:03,000 --> 00:44:05,239
probably a save room, and then there's two branching paths.

933
00:44:05,280 --> 00:44:07,679
One is probably a missile upgrade. That's kind of the

934
00:44:07,679 --> 00:44:11,599
formula here. That's what it turned into because Prime one

935
00:44:11,639 --> 00:44:14,039
is a different game. Prime one followed up Super Metroid,

936
00:44:14,079 --> 00:44:17,320
so it is more exploration driven, and this is following

937
00:44:17,400 --> 00:44:20,440
up Prime three, which is more cinematic and everything. And

938
00:44:20,480 --> 00:44:23,480
I think what's there is very good. There are incredible moments,

939
00:44:23,519 --> 00:44:26,440
like you know, guys brought volt Forge and frankly entering

940
00:44:26,519 --> 00:44:29,960
volt Forge, the killer instinct theme is blairing at you

941
00:44:30,159 --> 00:44:33,079
and just you see some awesome visuals and you get

942
00:44:33,159 --> 00:44:36,639
Viola and it's a really cool moment. Even something as

943
00:44:36,679 --> 00:44:40,320
like different for Metroid as like doing sort of like

944
00:44:41,360 --> 00:44:45,280
time trials on a bike. It's cool because guess what,

945
00:44:45,639 --> 00:44:49,719
Sam's Aaron is a bounty hunter. She's the single coolest

946
00:44:49,719 --> 00:44:52,039
person in the galaxy. That gave her the coolest method

947
00:44:52,079 --> 00:44:55,519
of transportation, and it's awesome. There's moments in there that

948
00:44:55,559 --> 00:45:00,119
are very, very good, and I think about things like

949
00:45:00,159 --> 00:45:03,159
with the rest of the Federation troopers. I think about

950
00:45:03,199 --> 00:45:06,199
how there are moments where they geek out over Sam's

951
00:45:06,239 --> 00:45:08,800
because yeah, you're just some grunt in the military and

952
00:45:08,840 --> 00:45:12,800
the literal coolest person in existence shows up, I'll pure

953
00:45:12,880 --> 00:45:15,519
chance to help you. Why have they not done a

954
00:45:15,519 --> 00:45:17,840
gag like that where someone geeks out like I love Armstrong.

955
00:45:17,920 --> 00:45:20,599
I love the fact that she's like, hey, sorry, she's

956
00:45:20,599 --> 00:45:23,440
doing more fall. He's like, I see it, calmed down

957
00:45:23,679 --> 00:45:25,920
the trooper, like, you know, there's cute moments like that

958
00:45:25,960 --> 00:45:27,679
where I actually like kind of laughed a little because

959
00:45:27,840 --> 00:45:31,039
as a metroid nerd, I'm like, oh, she's me. I'm like,

960
00:45:31,119 --> 00:45:34,519
Sam's doing more fall, y'all see that. I think there's

961
00:45:34,519 --> 00:45:36,039
a lot of cool moments in there. I think the

962
00:45:36,079 --> 00:45:39,280
Troopers are good. I think the highs, all the set

963
00:45:39,320 --> 00:45:42,239
pieces that are in there are very good. But I

964
00:45:42,280 --> 00:45:45,920
think about I played I played Dispatch now twice recently.

965
00:45:46,400 --> 00:45:49,679
I do you think about Robert's speech and that about potential,

966
00:45:50,159 --> 00:45:51,840
and that was going through my mind as I was

967
00:45:51,840 --> 00:45:55,559
playing Metro Prime for whereas thinking about how potential is

968
00:45:55,559 --> 00:45:57,400
the thing people talk about when you leave the room

969
00:45:57,440 --> 00:46:00,840
and they say you had so much potential, And that's

970
00:46:00,840 --> 00:46:03,920
how I think of METROI Prime four. I think this

971
00:46:04,039 --> 00:46:07,320
could have been more. They had more here, They just

972
00:46:07,480 --> 00:46:09,519
really needed to dial things in more. I think it

973
00:46:09,599 --> 00:46:13,800
falls a little short, like like the desert. Desert's pretty boring.

974
00:46:14,480 --> 00:46:16,599
I'll be real, like it was fine for most of

975
00:46:16,679 --> 00:46:18,679
the game, and then they do something at the end

976
00:46:18,719 --> 00:46:20,199
of the game where you need to spend a lot

977
00:46:20,199 --> 00:46:23,519
of time out there to finish the game, and that's.

978
00:46:23,360 --> 00:46:25,760
Speaker 2: Im boring, to be clear, because I heard that and

979
00:46:25,800 --> 00:46:27,599
I was like, yeah, but like a lot of these

980
00:46:27,639 --> 00:46:29,000
games have a hunt at the end of the game

981
00:46:29,000 --> 00:46:31,039
where you use all your abilities and stuff like that.

982
00:46:31,199 --> 00:46:33,599
That's like, that's not this.

983
00:46:34,119 --> 00:46:36,159
Speaker 3: If we're talking the green Crystal thing, It's like, I

984
00:46:36,199 --> 00:46:38,480
don't know if I just haven't on that because I

985
00:46:38,559 --> 00:46:41,000
made a point early on to just like I am

986
00:46:41,079 --> 00:46:43,880
just in between everything. I was spending a good amount

987
00:46:43,880 --> 00:46:46,719
of time cruising around whatever shrines I could unlock, you know,

988
00:46:46,719 --> 00:46:48,519
getting as many green crystals as I could. So, like,

989
00:46:48,760 --> 00:46:50,679
I totally see if it was like a wind Waker

990
00:46:50,800 --> 00:46:52,719
esque thing at the end where it's like, now you

991
00:46:52,760 --> 00:46:54,840
got to do a bunch of horseshit for like four hours,

992
00:46:54,920 --> 00:46:56,320
I probably would have been pissed off. But I think

993
00:46:56,360 --> 00:46:59,880
I spot about that, Dan, So the thing, I think

994
00:46:59,880 --> 00:47:01,239
I just have a good spot by the end.

995
00:47:01,360 --> 00:47:01,559
Speaker 4: Yeah.

996
00:47:01,599 --> 00:47:03,360
Speaker 3: The thing is you're talking about the other thing you

997
00:47:03,400 --> 00:47:04,639
have to get.

998
00:47:04,360 --> 00:47:05,800
Speaker 1: Well, okay for me?

999
00:47:05,880 --> 00:47:07,639
Speaker 3: Yeah, so that's that doesn't take too long.

1000
00:47:07,639 --> 00:47:08,599
Speaker 4: Now, this is interesting.

1001
00:47:09,039 --> 00:47:10,599
Speaker 2: Wait and a quicker and I thought, reroque, I don't

1002
00:47:10,639 --> 00:47:11,639
let you get back to shot and I just want

1003
00:47:11,679 --> 00:47:12,800
to say what happened to me. I also did the

1004
00:47:12,800 --> 00:47:14,760
same thing, get all the green crystals all along the way,

1005
00:47:14,840 --> 00:47:17,679
and that definitely softened the blow. That's also not the

1006
00:47:17,679 --> 00:47:18,840
core of my problems with this game.

1007
00:47:18,880 --> 00:47:20,920
Speaker 4: Yeah, yeah, I'll yeah, I'm finishing my thoughts here because

1008
00:47:20,920 --> 00:47:22,559
I know I've been going on a bit long. No,

1009
00:47:22,719 --> 00:47:25,719
please go the mcguffin that you need to finish the game.

1010
00:47:25,760 --> 00:47:27,840
It's in. It's in all the preview and review footage.

1011
00:47:27,840 --> 00:47:30,880
So I'll mention the memory fruit that's what you get

1012
00:47:31,159 --> 00:47:34,199
by getting all the green crystals. There's a problem, Like

1013
00:47:34,239 --> 00:47:36,920
grub was saying, there's structural problems with this game, that's

1014
00:47:37,000 --> 00:47:39,039
one of them, where like if you're going through the

1015
00:47:39,079 --> 00:47:41,679
desert and everything, you're getting the green crystals as you

1016
00:47:41,679 --> 00:47:43,760
go from place to place. Actually think that's really fun.

1017
00:47:43,800 --> 00:47:47,079
I like riding around viola power sliding into crystals and stuff,

1018
00:47:47,079 --> 00:47:50,119
and the attacking enemies. It's pretty cool. But the problem

1019
00:47:50,280 --> 00:47:53,079
is the game forcing me to do something that is

1020
00:47:53,159 --> 00:47:56,480
extremely arbitrary because you need to gather x amount of

1021
00:47:56,519 --> 00:47:59,800
green crystals in order to finish the game. And that's

1022
00:47:59,800 --> 00:48:02,159
what those things that like drop the game down for

1023
00:48:02,280 --> 00:48:06,280
me is because that like, yes, this is not metro

1024
00:48:06,400 --> 00:48:09,119
it's metro Prime, but even that is not metro Prime

1025
00:48:09,239 --> 00:48:11,719
in any of its forms. The artifact hunt is you

1026
00:48:11,840 --> 00:48:16,239
going back through various other places, using your new abilities,

1027
00:48:16,440 --> 00:48:17,960
solving new puzzles.

1028
00:48:17,639 --> 00:48:20,119
Speaker 1: Getting yeah yeah stuff.

1029
00:48:20,320 --> 00:48:22,519
Speaker 4: That is how they adapted the two D metro formula

1030
00:48:22,559 --> 00:48:25,280
into three D and it went very well. The problem

1031
00:48:25,360 --> 00:48:28,159
here is just they're like gather x amount and it's

1032
00:48:28,159 --> 00:48:31,519
even structured backwards where the last reward you get. I

1033
00:48:31,559 --> 00:48:33,599
don't mind saying this because the last rewards you get

1034
00:48:33,880 --> 00:48:36,719
is a radar that makes gathering them easier. Why was

1035
00:48:36,719 --> 00:48:40,599
that not the first thing you get? So the game

1036
00:48:40,639 --> 00:48:44,400
has issues. I see it as like the Metroid Fusion

1037
00:48:45,000 --> 00:48:48,679
of Metroid Prime, where it is they're doing some incredible

1038
00:48:48,880 --> 00:48:51,840
things here, there's some awesome ideas. It just has some

1039
00:48:51,920 --> 00:48:54,719
flaws that hold it back for me, keep it down

1040
00:48:54,760 --> 00:48:58,159
a little bit. But you know, this is also the

1041
00:48:58,199 --> 00:49:01,360
fourth game in a series, just Fusion was, and with

1042
00:49:01,440 --> 00:49:05,559
five with two D Metroid, that's where they'd really dialed

1043
00:49:05,559 --> 00:49:09,079
things in and arguably made the best one. I'm hoping that.

1044
00:49:09,360 --> 00:49:11,320
Look right now, I think we have like a great

1045
00:49:11,400 --> 00:49:14,119
game overall for what it is, but I hope that

1046
00:49:14,159 --> 00:49:17,360
the next one is just they learn everything that they

1047
00:49:17,360 --> 00:49:19,519
got wrong and could have done better, and the next

1048
00:49:19,559 --> 00:49:21,000
one is a much beer dame.

1049
00:49:21,800 --> 00:49:23,119
Speaker 1: Yeah there's the next one.

1050
00:49:23,199 --> 00:49:25,400
Speaker 6: I'm just kind of go back to like the Metro

1051
00:49:25,519 --> 00:49:27,639
Prime three things, like you know, like I played some

1052
00:49:27,840 --> 00:49:29,719
of three and I think I dropped it because I

1053
00:49:29,840 --> 00:49:32,760
kind of was like, I think most of the changes

1054
00:49:32,800 --> 00:49:34,800
here just make this worse than metrad Prime one.

1055
00:49:34,920 --> 00:49:36,440
Speaker 1: So yeah, I get that.

1056
00:49:36,559 --> 00:49:38,880
Speaker 6: Yeah, this is you know, the sequel to Metrad Prime

1057
00:49:38,960 --> 00:49:42,039
three chronologically, but I assumed after all this time there

1058
00:49:42,079 --> 00:49:43,960
would maybe be a bit of a we should be

1059
00:49:44,039 --> 00:49:47,519
making our games more like Metroid Prime one and less

1060
00:49:47,679 --> 00:49:51,440
like Metroid Prime three. Right, I guess you know that

1061
00:49:51,559 --> 00:49:53,320
was just an assumption going in on what I kind

1062
00:49:53,320 --> 00:49:57,199
of thought, you know, everybody would be excited about would

1063
00:49:57,239 --> 00:50:00,199
be soon or if not that find some other kind

1064
00:50:00,199 --> 00:50:00,679
of avenue.

1065
00:50:00,679 --> 00:50:01,840
Speaker 1: Because I met your Prime three.

1066
00:50:01,920 --> 00:50:05,159
Speaker 6: I did not like having separate planets because again it's

1067
00:50:05,280 --> 00:50:07,519
you know, each of these places feel more insular, and

1068
00:50:07,559 --> 00:50:09,400
we kind of have that with this sort of dungeon

1069
00:50:10,079 --> 00:50:12,760
uh set up this time around.

1070
00:50:14,199 --> 00:50:19,199
Speaker 4: Yeah, right, Like it's having the cinematics, like, look, I

1071
00:50:19,239 --> 00:50:21,519
know some of this core audience, like our audience may

1072
00:50:21,559 --> 00:50:24,280
not want to admit this. PlayStation games sell for a reason.

1073
00:50:24,559 --> 00:50:27,079
The cinematic Last of Us Is and Horizons and stuff,

1074
00:50:27,119 --> 00:50:29,239
God of Wars they sell for a reason. People eat

1075
00:50:29,320 --> 00:50:32,960
that stuff up. And that's I assume in a boardroom

1076
00:50:33,320 --> 00:50:36,239
why they would have continued in that direction from Prime.

1077
00:50:36,079 --> 00:50:37,440
Speaker 1: To They did a good job with it. Actually, the

1078
00:50:37,519 --> 00:50:41,079
character is great. I like the yeah, what's the what's

1079
00:50:41,119 --> 00:50:42,519
the name of the robot? View nine nine?

1080
00:50:44,239 --> 00:50:50,800
Speaker 2: Yeah, Yeah, sorry, good stuff. I really think that Armstrong

1081
00:50:50,920 --> 00:50:51,880
is fantastic as well.

1082
00:50:51,960 --> 00:50:52,360
Speaker 4: Exactly.

1083
00:50:52,519 --> 00:50:53,960
Speaker 1: I liked all those characters by.

1084
00:50:53,880 --> 00:50:55,719
Speaker 2: The end, was happy to have them with me, like

1085
00:50:55,760 --> 00:50:58,559
fighting alongside them. In a lot of cases. That stuff

1086
00:50:58,840 --> 00:51:04,199
well done. I think, yeah, it is. I I'm not a.

1087
00:51:04,159 --> 00:51:05,400
Speaker 1: Dispassionate observer here.

1088
00:51:05,440 --> 00:51:06,840
Speaker 2: When I go into a game like this that I'm

1089
00:51:06,840 --> 00:51:09,559
really looking for to Metro Prime one my number two

1090
00:51:09,639 --> 00:51:10,719
favorite game of all time.

1091
00:51:10,840 --> 00:51:11,440
Speaker 1: I have a list.

1092
00:51:11,599 --> 00:51:13,199
Speaker 2: I looked at it before I look the star playing

1093
00:51:13,239 --> 00:51:14,840
this game, like, yeah, there it is right next to

1094
00:51:14,880 --> 00:51:16,880
a right behind Breath of the Wild. When I go

1095
00:51:16,920 --> 00:51:18,800
into a game like this, it is very much like

1096
00:51:18,920 --> 00:51:21,800
I want to fanboy out. I want to find a

1097
00:51:21,800 --> 00:51:24,480
way to like this game. So halfway through I'm sort

1098
00:51:24,480 --> 00:51:28,239
of resetting expectations and I'm like letting go of of

1099
00:51:28,480 --> 00:51:30,599
wanting Metroid Prime and be like this is now, this

1100
00:51:30,679 --> 00:51:32,880
is clearly mostly a Zelda game. They're trying to make

1101
00:51:32,920 --> 00:51:34,000
it a little bit more like Zelda.

1102
00:51:34,039 --> 00:51:34,440
Speaker 4: I think they.

1103
00:51:34,719 --> 00:51:36,519
Speaker 2: However, they came to that, whatever, I don't care how

1104
00:51:36,519 --> 00:51:38,599
they came to that. That's what I'm playing now. And

1105
00:51:38,639 --> 00:51:41,400
I think even on those terms, for me, it was

1106
00:51:41,519 --> 00:51:45,320
it's like a okay, ish like Zelda spinoff.

1107
00:51:45,599 --> 00:51:48,119
Speaker 4: I will just real quick, you know. You know, for

1108
00:51:48,199 --> 00:51:50,280
some people who are surprised you Bezelda, I got some

1109
00:51:50,320 --> 00:51:52,239
news for you all about how close Metro and Zelda

1110
00:51:52,280 --> 00:51:53,000
have always been.

1111
00:51:55,039 --> 00:51:55,679
Speaker 1: I guarantee you.

1112
00:51:55,679 --> 00:51:57,199
Speaker 2: Could go back and find a tweet for me in

1113
00:51:57,239 --> 00:52:00,440
like two thousand and nine being here, like and Zeld

1114
00:52:00,480 --> 00:52:01,480
are the same genre.

1115
00:52:01,800 --> 00:52:03,159
Speaker 1: Like I've been saying that for years.

1116
00:52:03,519 --> 00:52:05,239
Speaker 2: This is the game that made me realize there are

1117
00:52:05,280 --> 00:52:07,960
some important differences. Yet again, that's not what I'm judging

1118
00:52:08,000 --> 00:52:08,280
this on.

1119
00:52:08,360 --> 00:52:10,280
Speaker 1: I don't. I am judging on what's there.

1120
00:52:10,920 --> 00:52:14,000
Speaker 2: I by the end, what was like, I was not

1121
00:52:14,039 --> 00:52:15,800
having fun for a vast majority of that game.

1122
00:52:15,920 --> 00:52:18,840
Speaker 3: I do think to the Zelda point, I agree, but

1123
00:52:18,920 --> 00:52:21,239
I think you see it as them trying to do

1124
00:52:21,400 --> 00:52:23,440
their version of Breath the Wild, and I saw it

1125
00:52:23,480 --> 00:52:24,239
as Akarina.

1126
00:52:24,440 --> 00:52:26,360
Speaker 2: You know, No, I see that they failed at doing

1127
00:52:26,360 --> 00:52:29,079
Breath the Wild, so they sort of retreated to Akarina.

1128
00:52:29,119 --> 00:52:31,039
That's where That's what I think happened here. And again

1129
00:52:31,119 --> 00:52:34,239
that is not a judgment call. That is a me

1130
00:52:34,360 --> 00:52:36,280
trying to sort of be a detective here and figure

1131
00:52:36,280 --> 00:52:38,920
out what happened. That is also I'm judging it on

1132
00:52:38,960 --> 00:52:39,960
it being an Akarina game.

1133
00:52:40,000 --> 00:52:41,039
Speaker 1: At this point, I.

1134
00:52:41,840 --> 00:52:43,360
Speaker 6: Do want to talk a bit about what I really

1135
00:52:43,400 --> 00:52:45,559
like about this game, because I think there are some

1136
00:52:45,800 --> 00:52:47,760
highest for me, and a lot of them are aesthetic,

1137
00:52:47,800 --> 00:52:51,320
because the game is absolutely gorgeous and the music is

1138
00:52:51,760 --> 00:52:55,639
once again just all Timer stuff. The areas themselves are

1139
00:52:55,679 --> 00:53:00,039
really cool, Like you know, Voteforge looks awesome. That the

1140
00:53:00,079 --> 00:53:02,239
ice area. I love that they went with this kind

1141
00:53:02,239 --> 00:53:07,000
of the thing like underground ice cavern research facility as

1142
00:53:07,000 --> 00:53:10,599
opposed to the Fendrona drifts kind of more open. I think,

1143
00:53:10,639 --> 00:53:13,679
so you have a good differentiation there because of the

1144
00:53:13,719 --> 00:53:14,280
lower stuff.

1145
00:53:14,400 --> 00:53:16,039
Speaker 1: Yeh, gorgeous, Yeah, it's yeah.

1146
00:53:16,239 --> 00:53:19,199
Speaker 6: These the game is just gorgeous on a technical and

1147
00:53:19,880 --> 00:53:22,440
artistic level. Yeah, Like pushing the buttons and all that

1148
00:53:22,480 --> 00:53:23,360
stuff does.

1149
00:53:23,280 --> 00:53:24,000
Speaker 1: Feel very good.

1150
00:53:24,000 --> 00:53:26,400
Speaker 6: I even like the boss fights to think, you know,

1151
00:53:26,480 --> 00:53:28,320
something like playing Matrid Prime to recently, a lot of

1152
00:53:28,320 --> 00:53:31,119
those boss fights. It's a lot of like, all, right, game,

1153
00:53:31,119 --> 00:53:33,159
what do you want me to do here? Exactly? And

1154
00:53:33,199 --> 00:53:34,639
it's a little bit of two so you kind of

1155
00:53:34,639 --> 00:53:38,400
flail around for a while, you know, in like Super

1156
00:53:38,440 --> 00:53:40,639
Metro and it kind of like, yeah, the bosses shoot

1157
00:53:40,639 --> 00:53:44,119
them with missiles right, Like I kind of like how

1158
00:53:44,199 --> 00:53:47,960
Unzelda e they were. You know, there's still a bit

1159
00:53:48,000 --> 00:53:50,079
of a puzzle aspect here, but it's also like, yeah,

1160
00:53:50,159 --> 00:53:51,840
shoot them dodge their attacks.

1161
00:53:51,880 --> 00:53:53,440
Speaker 1: I think that feels pretty good.

1162
00:53:53,960 --> 00:53:57,599
Speaker 4: Yeah, I do think on the areas, I think this

1163
00:53:57,719 --> 00:54:02,039
is the strongest lineup of areas in maybe any Metroid game, like.

1164
00:54:02,280 --> 00:54:04,639
Speaker 2: In terms of in terms of like their actual like

1165
00:54:04,719 --> 00:54:05,239
setting and.

1166
00:54:05,519 --> 00:54:08,440
Speaker 4: The setting, the vibes, the music all coming together, and

1167
00:54:08,480 --> 00:54:10,880
even some of the elemental gimmicks like so, Mike, you

1168
00:54:11,000 --> 00:54:13,400
are you only part of the way through Ice Belt.

1169
00:54:13,760 --> 00:54:17,239
I just turned on the power generator Icepelt. I think

1170
00:54:17,280 --> 00:54:20,320
after that point, like solidifizes as me my favorite area

1171
00:54:20,480 --> 00:54:21,119
metro game.

1172
00:54:21,239 --> 00:54:23,360
Speaker 1: It is it just time.

1173
00:54:23,400 --> 00:54:26,199
Speaker 4: It's such a good idea and that's what the game needed. That, Like,

1174
00:54:27,239 --> 00:54:30,880
the game just needed more of those ideas solidifying and

1175
00:54:31,039 --> 00:54:33,320
shining through. It just feels like so much of it

1176
00:54:33,440 --> 00:54:36,159
is half baked. Is the problem? Like you you almost

1177
00:54:36,159 --> 00:54:38,639
got there, But the lineup of areas is very cool,

1178
00:54:38,679 --> 00:54:41,039
and I think they just need to do more with

1179
00:54:41,199 --> 00:54:43,880
it and maybe shrink similar things like the desert.

1180
00:54:45,079 --> 00:54:46,360
Speaker 2: I don't know, there's I don't know if they're using

1181
00:54:46,440 --> 00:54:50,079
photographmetry or whatever. But just like this, the rocks sitting

1182
00:54:50,119 --> 00:54:52,719
in the lava with the big sort of machinery on

1183
00:54:52,760 --> 00:54:53,239
top of it.

1184
00:54:53,679 --> 00:54:55,519
Speaker 1: Just oh, they cooked with the art in this game.

1185
00:54:55,559 --> 00:54:59,679
Speaker 6: They really did have yeah to technically just absolutely mind blowing.

1186
00:54:59,800 --> 00:55:02,960
So well, yeah, I'm like halfway through, so I'm still

1187
00:55:03,000 --> 00:55:05,360
not sure where I land. I think I'm kind of,

1188
00:55:05,440 --> 00:55:07,400
you know, even with some of the next episode, I

1189
00:55:07,400 --> 00:55:08,639
think I'm still kind of at a four out of

1190
00:55:08,679 --> 00:55:12,559
five right now. I still am enjoying it, but there's

1191
00:55:12,599 --> 00:55:15,519
a you know, maybe a big takeaway is like, boy,

1192
00:55:15,559 --> 00:55:18,639
once again, just sure is hard to make a sequel

1193
00:55:18,679 --> 00:55:21,159
to Metroid Prime, and it's hard to live up to

1194
00:55:21,880 --> 00:55:24,320
those the actual standards, in the standards of where I

1195
00:55:24,360 --> 00:55:26,440
do put that game in my head a little bit.

1196
00:55:26,519 --> 00:55:28,800
I suppose it's kind of being this just mono.

1197
00:55:29,559 --> 00:55:32,079
Speaker 4: It's all expectation, you know, Like it's hard to make

1198
00:55:32,079 --> 00:55:34,320
a follow out to Metroid Pride, no matter how many

1199
00:55:34,800 --> 00:55:36,719
entries removed from it we are. It's hard to make

1200
00:55:36,760 --> 00:55:38,880
a follow up to Super Metroid, no matter how many

1201
00:55:38,880 --> 00:55:42,079
follow entries we are removed from that. It's it's always

1202
00:55:42,079 --> 00:55:45,239
gonna be difficult to follow up the legacy the expectations grub,

1203
00:55:45,320 --> 00:55:47,079
I think this was a proper word to use when

1204
00:55:47,079 --> 00:55:49,800
you've described the baggage of the Metroid series. You can't

1205
00:55:49,840 --> 00:55:53,000
have two of the highest regarded games of all time

1206
00:55:53,039 --> 00:55:56,159
without having a super critical eye on all time. If

1207
00:55:56,159 --> 00:55:58,320
you have even the smallest myths step people are getting

1208
00:55:58,320 --> 00:56:01,079
called out, and that's it's fair because I'm I'm glad

1209
00:56:01,079 --> 00:56:04,119
this conversation we've had is less about is it Metroid,

1210
00:56:04,159 --> 00:56:07,280
because that's the thing that bothered me all through all throughout,

1211
00:56:07,280 --> 00:56:09,920
like the preview period. There things people saying this isn't Metrod.

1212
00:56:10,039 --> 00:56:12,199
Metroid can be a lot of things like calm down,

1213
00:56:12,239 --> 00:56:14,800
don't don't hold down such a pest al that's sacred.

1214
00:56:15,199 --> 00:56:17,079
Just let's talk about do we like it or not.

1215
00:56:17,159 --> 00:56:19,880
If you don't like it, that is completely valid. Everyone's

1216
00:56:19,880 --> 00:56:22,480
allowed to have their opinion. And if it didn't hit,

1217
00:56:22,559 --> 00:56:24,679
it didn't hit. I think for me, it hits somewhere

1218
00:56:24,679 --> 00:56:26,719
in the middle. And I think we have a wide,

1219
00:56:27,280 --> 00:56:30,159
pretty wide range of how we all feel about this game,

1220
00:56:30,199 --> 00:56:31,559
and that's interesting.

1221
00:56:31,559 --> 00:56:34,639
Speaker 3: And I don't even fundamentally disagree with like anything anyone

1222
00:56:34,639 --> 00:56:36,159
on this call has said, Like I mean, I think

1223
00:56:36,159 --> 00:56:39,239
these are all valid things. I just don't think most

1224
00:56:39,280 --> 00:56:42,239
of them really were enough to bring down my overall

1225
00:56:42,280 --> 00:56:44,639
experience and enjoyment of the game. Like things Grubb says

1226
00:56:44,639 --> 00:56:47,039
about the overworld instructure and stuff. I totally understand, you know,

1227
00:56:47,400 --> 00:56:49,119
the guy saying boo, yeah, yeah, I don't love that,

1228
00:56:49,159 --> 00:56:51,519
But ultimately it didn't really affect my enjoyment of just

1229
00:56:51,559 --> 00:56:53,440
the metroid of it all, you know. So yeah, I

1230
00:56:53,800 --> 00:56:56,119
do like kind of the wide array of dependence here.

1231
00:56:56,840 --> 00:56:57,199
Speaker 1: I will.

1232
00:56:57,679 --> 00:56:59,920
Speaker 6: I will say, just when I was halfway through Vote Forge,

1233
00:57:00,159 --> 00:57:02,760
I thought out loud to myself, I don't think Jess

1234
00:57:02,760 --> 00:57:03,599
gonna like this game.

1235
00:57:07,000 --> 00:57:08,960
Speaker 2: I can tell the moment that it really hit me

1236
00:57:09,119 --> 00:57:11,880
was I think maybe get into like the like seventy

1237
00:57:11,880 --> 00:57:13,760
five percent through the game, one of the new main

1238
00:57:13,800 --> 00:57:17,360
areas and uh realizing say, okay, every single one of

1239
00:57:17,440 --> 00:57:20,599
these areas the save the save spot is right at

1240
00:57:20,599 --> 00:57:23,400
the beginning when you walk in. There's maybe one other

1241
00:57:23,480 --> 00:57:26,280
save spot in the entire area there. This is not

1242
00:57:26,639 --> 00:57:29,360
some maze and Sean, I agree with you that Prime

1243
00:57:29,440 --> 00:57:32,159
One sort of fakes it, but faking it is important,

1244
00:57:32,519 --> 00:57:34,320
like making me feel that way.

1245
00:57:34,360 --> 00:57:36,559
Speaker 4: It's a presentation, which is what this game is lacking.

1246
00:57:36,639 --> 00:57:40,079
Sometimes like as gorgeous as I go back to yeah.

1247
00:57:39,960 --> 00:57:42,039
Speaker 2: I go back to feeling bandaged together, like I think

1248
00:57:42,039 --> 00:57:44,440
that it's a miracle that this game ever even came

1249
00:57:44,480 --> 00:57:46,320
out and that it's as good as it is, because

1250
00:57:46,320 --> 00:57:48,079
I bet, I bet if we got any like this

1251
00:57:48,119 --> 00:57:50,159
is the game, I'm most curious to hear what happened,

1252
00:57:50,400 --> 00:57:52,840
because I bet we would hear horror stories and just

1253
00:57:52,920 --> 00:57:55,320
like things falling apart and they then being like, I

1254
00:57:55,320 --> 00:57:56,960
don't think we're going to be able to finish this game.

1255
00:57:56,960 --> 00:57:58,960
We have to delay it just to make something here

1256
00:57:58,960 --> 00:58:01,280
that looks kind of like a good game, and the

1257
00:58:01,320 --> 00:58:03,440
fact that people were able to I mean, god, they

1258
00:58:03,440 --> 00:58:04,480
had a good game underneath.

1259
00:58:04,480 --> 00:58:05,679
Speaker 1: The way it plays is so good.

1260
00:58:05,880 --> 00:58:07,559
Speaker 2: I bet they're like, we're so close if we could

1261
00:58:07,559 --> 00:58:10,239
just clasp it together, and what they ended up clasping

1262
00:58:10,280 --> 00:58:12,800
together is acceptable in most cases.

1263
00:58:12,880 --> 00:58:15,199
Speaker 4: Yeah, it's funny that Mike brought up like knowing that

1264
00:58:15,239 --> 00:58:17,960
moment of like oh, grubs nagivy into this and like

1265
00:58:18,199 --> 00:58:21,199
once these things happen, because I also had probably the

1266
00:58:21,280 --> 00:58:24,239
flip side moment of that where you know a moment

1267
00:58:24,280 --> 00:58:27,639
happens later on the game where I'm like, oh, I realize.

1268
00:58:27,239 --> 00:58:27,840
Speaker 1: What this is.

1269
00:58:28,519 --> 00:58:31,920
Speaker 4: You're playing a Metroid cut scene the beginning of Fusion,

1270
00:58:32,159 --> 00:58:35,079
like when Samus is on missions with the Federation, like

1271
00:58:35,199 --> 00:58:37,559
the beginning of Super when she's like checking in with

1272
00:58:37,599 --> 00:58:40,280
them and like gets into some trouble. That's what you're

1273
00:58:40,280 --> 00:58:43,239
playing right now. And that's what I don't feel like

1274
00:58:43,239 --> 00:58:46,199
an intro. Yeah, the whole game. Yeah, like as a

1275
00:58:46,239 --> 00:58:48,960
geek for all the lore, you know, reading the mangan

1276
00:58:49,000 --> 00:58:51,079
stuff and getting hung up on all these different things.

1277
00:58:51,239 --> 00:58:53,280
That's where I'm like, oh, this is so cool for me.

1278
00:58:53,679 --> 00:58:56,039
But I also think this is why a lot of

1279
00:58:56,079 --> 00:58:58,320
people aren't gonna like it, because again, that's not what

1280
00:58:58,360 --> 00:59:00,519
you want on Metroid, and I get that and I

1281
00:59:00,559 --> 00:59:01,079
respect that.

1282
00:59:01,639 --> 00:59:03,280
Speaker 2: It feels it feels like a side story, like the

1283
00:59:03,559 --> 00:59:06,159
even the stakes. I'm like, we just were just teleporting

1284
00:59:06,199 --> 00:59:09,800
out here. That's what's going. There's no leg maybe there

1285
00:59:09,800 --> 00:59:11,800
were some other like threat that I was my Obviously

1286
00:59:11,840 --> 00:59:14,199
Silux is here doing his thing, but like he also

1287
00:59:14,280 --> 00:59:16,320
seems like he wants he wants to stop me from

1288
00:59:16,400 --> 00:59:17,440
teleporting back home.

1289
00:59:17,760 --> 00:59:20,760
Speaker 4: You weird still haven't actually finished it, right, You're just

1290
00:59:20,800 --> 00:59:21,800
like at the end.

1291
00:59:21,840 --> 00:59:24,719
Speaker 2: I am, I am fighting a man who is transforming

1292
00:59:24,719 --> 00:59:26,079
to the various elements right now.

1293
00:59:26,119 --> 00:59:28,360
Speaker 3: So, yeah, I want to hear your thoughts on the

1294
00:59:28,440 --> 00:59:31,159
ending because I like this game a lot. Boy, I

1295
00:59:31,199 --> 00:59:31,920
didn't like the ending.

1296
00:59:32,039 --> 00:59:34,280
Speaker 4: Well, we'll talk about the ending you have.

1297
00:59:34,360 --> 00:59:41,039
Speaker 1: That took for to grubby folks. I love having lengthy

1298
00:59:41,039 --> 00:59:43,079
conversations about video games, but I got to take a

1299
00:59:43,119 --> 00:59:44,960
quick breaking break and we got more games to talk

1300
00:59:45,000 --> 00:59:47,639
about on the other side, as well as the news.

1301
00:59:47,800 --> 00:59:54,239
We'll see you right after this. Alright, dog, it's time

1302
00:59:54,280 --> 00:59:58,800
to start the show. Are you ready to go? Yeah, dude,

1303
00:59:58,880 --> 01:00:02,280
I'm ready. No, grub, you look like you are in

1304
01:00:02,320 --> 01:00:04,559
a den of iniquity right now.

1305
01:00:06,159 --> 01:00:08,360
Speaker 2: I don't know what that means, and I don't know

1306
01:00:08,400 --> 01:00:09,039
what you want.

1307
01:00:09,280 --> 01:00:11,800
Speaker 1: It's not like I have a home studio, jan, Yes

1308
01:00:11,880 --> 01:00:14,639
you do. The computers that main Gear built for us

1309
01:00:14,719 --> 01:00:18,239
have Nvidia g Force RTX chippoos in them, and with

1310
01:00:18,320 --> 01:00:22,039
the Nvidia Studio drivers and in video broadcast, you can

1311
01:00:22,079 --> 01:00:26,440
turn even your man cave into a professional studio. Using broadcasts,

1312
01:00:26,480 --> 01:00:30,760
you can upgrade your webcams, microphones, and speakers using the

1313
01:00:30,800 --> 01:00:33,880
power of machine learning to take our shows, voice chats,

1314
01:00:34,039 --> 01:00:36,719
and video conferences to the next level. You can use

1315
01:00:36,760 --> 01:00:38,320
audio effects like noise removal.

1316
01:00:38,559 --> 01:00:41,079
Speaker 2: Oh yeah, I guess I have a fan on. Well,

1317
01:00:41,280 --> 01:00:43,199
it's hot. I'm not going to turn that off. Let

1318
01:00:43,239 --> 01:00:46,599
me just hit this right here? Is that any better?

1319
01:00:46,679 --> 01:00:50,159
Speaker 1: Jan? Much better? We can clean up your shot with

1320
01:00:50,199 --> 01:00:53,760
auto frame and video noise removal and Grub. You can

1321
01:00:53,840 --> 01:00:56,639
even make it look like you are paying attention using

1322
01:00:56,719 --> 01:01:01,280
the eye contact tool so I can still watch my store. Yes,

1323
01:01:01,440 --> 01:01:05,119
yes you can. Nvidia Broadcasts is a universal plugin that

1324
01:01:05,199 --> 01:01:09,000
works with most live streaming, voice chat, and video conferencing apps.

1325
01:01:09,320 --> 01:01:13,719
It's supported on any n Video g Force RTXGPU, and

1326
01:01:13,760 --> 01:01:16,840
since I'm using the Nvidia Studio drivers, I'll get stable,

1327
01:01:16,920 --> 01:01:20,760
optimized performance in Adobe Photoshop, DA Vinci Resolve in all

1328
01:01:20,840 --> 01:01:23,199
the other apps that I need to use to fix

1329
01:01:23,280 --> 01:01:24,960
our mistakes in post. You know what.

1330
01:01:25,079 --> 01:01:27,280
Speaker 2: Thank you to ban Gear and in Nvidia for supplying

1331
01:01:27,360 --> 01:01:30,920
are in Nvidia Studio PCs, in Video broadcast, your AI

1332
01:01:31,039 --> 01:01:34,519
powered home studio and video studio. The software advantage for

1333
01:01:34,559 --> 01:01:37,760
all creators. Jan, I'm not even looking at the camera

1334
01:01:37,800 --> 01:01:38,480
at all right.

1335
01:01:38,360 --> 01:01:42,159
Speaker 1: Now, Grub, stop stop looking at me. I haven't looked

1336
01:01:42,159 --> 01:01:49,360
at you forever. And we are back. We have emptied

1337
01:01:49,400 --> 01:01:53,800
our energy tanks. From the various liquids that are contained

1338
01:01:53,880 --> 01:01:57,519
in them. And we're still talking about games, Mike Minati,

1339
01:01:58,239 --> 01:02:00,679
you are on a quest to also finish off some

1340
01:02:00,800 --> 01:02:04,519
miscllaneous games, and I'm curious to hear what your opinion

1341
01:02:04,679 --> 01:02:07,320
is on Dispatch. Yeah.

1342
01:02:07,440 --> 01:02:10,880
Speaker 6: Yep, tons of buzzs this one. Everyone's been talking about it,

1343
01:02:11,000 --> 01:02:13,159
you all, my brothers.

1344
01:02:12,800 --> 01:02:16,000
Speaker 1: Everyone in the industry. I know, because I'm so online.

1345
01:02:16,039 --> 01:02:18,719
I know what the buzz is about in the video.

1346
01:02:20,639 --> 01:02:21,000
So yeah.

1347
01:02:21,000 --> 01:02:25,639
Speaker 6: I played through episode one and definitely understand why people

1348
01:02:25,639 --> 01:02:29,800
are getting attached to this one. It has tons of style.

1349
01:02:30,400 --> 01:02:33,400
It just looks good. It presents so well. I think

1350
01:02:33,440 --> 01:02:35,400
Aaron Paul is fantastic as making. I think the make

1351
01:02:35,480 --> 01:02:37,119
character bec has so easily been this kind of like

1352
01:02:37,239 --> 01:02:41,880
dope himbo guy. Instead, he's kind of capable and I

1353
01:02:41,920 --> 01:02:43,920
don't know, interesting, and I like him.

1354
01:02:44,440 --> 01:02:46,639
Speaker 1: I actually really liked the dispatching.

1355
01:02:47,320 --> 01:02:52,400
Speaker 6: Yeah, it's a pretty small part of episode one, but

1356
01:02:52,480 --> 01:02:54,079
I was like, ooh, it's like, yeah, I said, two

1357
01:02:54,119 --> 01:02:55,920
people out and like, really.

1358
01:02:55,679 --> 01:02:57,719
Speaker 1: Make sure I complete the mission. But then the.

1359
01:02:57,599 --> 01:03:00,280
Speaker 6: Timers are a little rough on these other missions. Then

1360
01:03:00,559 --> 01:03:02,159
even likelates nicely too.

1361
01:03:02,199 --> 01:03:04,559
Speaker 2: Over the season, they get a little bit more complicated,

1362
01:03:04,599 --> 01:03:06,679
not crazy, but they get and it's all in the

1363
01:03:06,760 --> 01:03:10,639
right way of like challenging the core mechanic of understanding

1364
01:03:10,679 --> 01:03:13,400
what this mission wants without it explicitly saying it right,

1365
01:03:13,800 --> 01:03:16,079
you know, like the QT stuff, which you can turn

1366
01:03:16,199 --> 01:03:16,920
on or off.

1367
01:03:16,960 --> 01:03:20,119
Speaker 6: Even though I like having that interaction, part of me

1368
01:03:20,159 --> 01:03:21,559
is like, should I just turn these off?

1369
01:03:21,880 --> 01:03:24,000
Speaker 1: It's not much.

1370
01:03:24,039 --> 01:03:25,840
Speaker 4: In the first two minutes when you have to like

1371
01:03:26,000 --> 01:03:28,960
zip up your suit and pull down the mask, I

1372
01:03:28,960 --> 01:03:30,440
was like, oh, I'm turning these off. These ahead.

1373
01:03:31,960 --> 01:03:35,000
Speaker 2: I'll say it's really good for streaming because there's nothing

1374
01:03:35,039 --> 01:03:37,159
better than a streamer being caught off guard and being.

1375
01:03:37,000 --> 01:03:39,000
Speaker 1: Like, oh shit, I'd been like that everyone when you

1376
01:03:39,039 --> 01:03:39,800
were when.

1377
01:03:39,599 --> 01:03:41,280
Speaker 4: You were dancing in one of those scenes, I saw

1378
01:03:41,360 --> 01:03:43,480
grub It's like, oh crap, I had to do qut there.

1379
01:03:44,000 --> 01:03:47,320
Speaker 2: Yeah, yeah, or I actually didn't like fist bump rooid

1380
01:03:47,400 --> 01:03:49,000
and I had to like live with that nightmare the

1381
01:03:49,039 --> 01:03:49,519
whole time.

1382
01:03:49,599 --> 01:03:52,960
Speaker 1: Yeah. I kissed plon Blazer kissed her and no could

1383
01:03:52,960 --> 01:03:53,360
stop me.

1384
01:03:53,800 --> 01:03:54,440
Speaker 4: Yeah we all did.

1385
01:03:54,480 --> 01:03:55,559
Speaker 1: You're gonna Yeah, you're.

1386
01:03:57,119 --> 01:04:00,199
Speaker 6: Surprised because told me like only like fifty six that

1387
01:04:00,239 --> 01:04:00,920
people kiss her.

1388
01:04:00,960 --> 01:04:03,280
Speaker 2: I'm like, I bet that's gonna be a little skewed

1389
01:04:03,280 --> 01:04:05,480
by replays at this point of people who have can.

1390
01:04:06,480 --> 01:04:11,000
Speaker 6: If you don't, Yeah, also please he's like, Oh, we're

1391
01:04:11,000 --> 01:04:13,280
going to get drinks and you're gonna spit in my

1392
01:04:13,360 --> 01:04:13,800
mouth and.

1393
01:04:13,760 --> 01:04:15,559
Speaker 1: It's not a date, Like, oh my god.

1394
01:04:17,360 --> 01:04:20,000
Speaker 2: How do you feel about the language? The sort of

1395
01:04:21,079 --> 01:04:23,360
the way the characters talk to one another? This has

1396
01:04:23,360 --> 01:04:25,840
become a little bit right point of online. I'm a

1397
01:04:25,880 --> 01:04:27,000
fan of it.

1398
01:04:27,000 --> 01:04:30,159
Speaker 1: It's you know me, it's like a little TV, and

1399
01:04:30,159 --> 01:04:31,599
of course it is. That's what they're going for.

1400
01:04:31,679 --> 01:04:37,159
Speaker 6: It's it's everybody's pretty clever, right because you know, right, yeah,

1401
01:04:37,199 --> 01:04:37,960
then it's not just that.

1402
01:04:38,039 --> 01:04:40,800
Speaker 2: It's like people are like, oh, there's too many like

1403
01:04:40,880 --> 01:04:42,840
dick jokes and stuff like that. These two of these

1404
01:04:42,920 --> 01:04:45,800
characters talk to one another and yeah, go ahead. I

1405
01:04:45,840 --> 01:04:47,719
mean real people do talk like that.

1406
01:04:47,840 --> 01:04:50,760
Speaker 1: Dicks come up all the time. Exactly. Welcome to this

1407
01:04:50,760 --> 01:04:56,599
web now.

1408
01:04:56,800 --> 01:05:00,400
Speaker 6: You know, I don't generally like things like in Incival

1409
01:05:00,519 --> 01:05:02,960
or you know, I would never the boy seems completely

1410
01:05:03,000 --> 01:05:03,800
repulsive to me.

1411
01:05:04,159 --> 01:05:07,480
Speaker 1: This isn't that that's because of It's not the violence

1412
01:05:07,480 --> 01:05:09,440
in it, right, like the hyper violence.

1413
01:05:09,519 --> 01:05:12,559
Speaker 6: It's a little bit of the hyper sexualization as well.

1414
01:05:12,639 --> 01:05:13,719
Speaker 1: I suppose. I don't know.

1415
01:05:13,760 --> 01:05:16,480
Speaker 6: It just all kind of becomes a little much to me,

1416
01:05:16,559 --> 01:05:19,400
the cynicism more than anything. Yeah, I suppose about it,

1417
01:05:19,440 --> 01:05:21,079
And there's a bit of that stuff here.

1418
01:05:21,519 --> 01:05:23,239
Speaker 1: He asked me, what's my favorite genre.

1419
01:05:23,639 --> 01:05:27,039
Speaker 6: I don't think that, Like, yeah, kind of cynical flipped

1420
01:05:27,079 --> 01:05:31,119
on its head. Superhero stuff is necessarily my thing. But

1421
01:05:31,440 --> 01:05:34,079
this is being done well. It looks really good. I

1422
01:05:34,119 --> 01:05:36,199
am curious to see where it goes.

1423
01:05:36,480 --> 01:05:39,400
Speaker 2: I'm glad that just real quick in defensive minciple. That's

1424
01:05:39,440 --> 01:05:42,719
about seen through positivity through cynicism.

1425
01:05:42,800 --> 01:05:45,639
Speaker 1: But yeah, I know, I'm just I have to defend

1426
01:05:45,639 --> 01:05:46,639
my boy. I like that.

1427
01:05:47,000 --> 01:05:49,360
Speaker 4: I like that Mic is host on episode one because

1428
01:05:49,360 --> 01:05:51,719
I would say, man, it doesn't get really good until

1429
01:05:51,719 --> 01:05:54,320
like episode like three. I would say, because that the

1430
01:05:54,679 --> 01:05:57,639
first one introduces the main character and you know, the

1431
01:05:57,679 --> 01:06:00,440
main other character, and then two introduces the rest of

1432
01:06:00,440 --> 01:06:02,239
the crew. At three is like where you see what

1433
01:06:02,280 --> 01:06:04,800
the game really turns into and it really gets rolling

1434
01:06:04,800 --> 01:06:09,239
after then, Man, it goes places. I do really really

1435
01:06:09,280 --> 01:06:12,360
like the dispatching gameplay in here, because that's the thing

1436
01:06:12,400 --> 01:06:15,559
I always didn't like about the Telltale games is the

1437
01:06:15,880 --> 01:06:18,000
lack of gameplay. You know, they went for more of

1438
01:06:18,000 --> 01:06:20,840
an old school adventure game style kind of just you

1439
01:06:20,920 --> 01:06:23,360
walk your character around, you pick up maybe a key

1440
01:06:23,480 --> 01:06:26,440
or something like. There's not much to play there. You

1441
01:06:26,519 --> 01:06:29,039
kind of are just watching and then making all the decisions.

1442
01:06:29,039 --> 01:06:31,559
And it's cool that the decisions matter. But this actually

1443
01:06:31,599 --> 01:06:34,719
has a real game and there the management of the

1444
01:06:34,800 --> 01:06:38,079
dispatching I think is really fun and the strategy of it.

1445
01:06:38,599 --> 01:06:41,559
Speaker 2: Yeah, He's an evolved version of Brotherhood's, you know, Cesson's

1446
01:06:41,599 --> 01:06:42,119
Great Brotherhood.

1447
01:06:42,199 --> 01:06:43,519
Speaker 1: Yeah sure, Yeah, Like I love that.

1448
01:06:43,679 --> 01:06:45,760
Speaker 4: Even if this was like ripped out and its own thing,

1449
01:06:45,840 --> 01:06:48,360
I would be like, oh, the dispatching gameplay is very fun.

1450
01:06:48,400 --> 01:06:50,760
But like the fact that in there the interweave it

1451
01:06:50,760 --> 01:06:53,599
into the story and some really creative ways. I thought, yeah,

1452
01:06:53,679 --> 01:06:57,119
some fun ways. I love dispatch so much. Yeah, I'm

1453
01:06:57,119 --> 01:06:59,320
doing a second play through with my friends now. Over

1454
01:06:59,559 --> 01:07:03,079
parts we just passed the controller and like, uh, this

1455
01:07:03,159 --> 01:07:04,920
is something my group of friends loves to do with

1456
01:07:04,960 --> 01:07:07,639
this kind of game is like everyone shouts what they

1457
01:07:07,679 --> 01:07:10,400
want the person holding the controller to do. It's a

1458
01:07:10,440 --> 01:07:13,320
little fun, like a little panicky, and then someone locks

1459
01:07:13,320 --> 01:07:14,880
in the decision. We all have to live with it.

1460
01:07:14,880 --> 01:07:16,840
It's it's a fun time and it's a fun way

1461
01:07:16,840 --> 01:07:19,960
of play that game. And yeah, I love this game.

1462
01:07:20,000 --> 01:07:21,519
This is this is towards the top of the list

1463
01:07:21,559 --> 01:07:22,239
for me this year.

1464
01:07:22,960 --> 01:07:25,800
Speaker 1: Yeah, scry to play more of it. I hope you do, Mike.

1465
01:07:25,880 --> 01:07:29,599
I hope you stick with it at least through episode four.

1466
01:07:29,800 --> 01:07:31,559
Speaker 2: For for's the one where you're gonna know for sure.

1467
01:07:31,840 --> 01:07:34,440
Speaker 1: Yeah by then, and you know they're an hour long?

1468
01:07:36,599 --> 01:07:39,800
Speaker 5: Yeah, well, finally collect them all.

1469
01:07:41,360 --> 01:07:47,239
Speaker 1: Rainbow Taste the Rainbow and Tingus the Goose and Grub.

1470
01:07:47,960 --> 01:07:48,840
What are we doing here?

1471
01:07:49,320 --> 01:07:51,960
Speaker 3: We don't know, we don't know, we don't I don't

1472
01:07:52,000 --> 01:07:53,440
even say we don't like it, because that seems like

1473
01:07:53,480 --> 01:07:55,599
a value call on if the game is good or not.

1474
01:07:55,760 --> 01:08:00,320
I don't know, Grub, we were we are.

1475
01:08:00,119 --> 01:08:02,159
Speaker 2: So far away from being able to assess it on

1476
01:08:02,280 --> 01:08:02,880
the level.

1477
01:08:02,880 --> 01:08:05,719
Speaker 1: Okay, hold, but before you'll continue one, but before you'll

1478
01:08:05,719 --> 01:08:09,280
continue on the vibe that I'm getting from y'all when

1479
01:08:09,280 --> 01:08:12,440
you originally brought up Tingus Goose is the scene in

1480
01:08:12,519 --> 01:08:16,520
Step Brothers when John c Riley and Will Ferrell ask

1481
01:08:16,600 --> 01:08:19,479
their parents can we build bunk beds? Because there was

1482
01:08:19,560 --> 01:08:22,720
like a level of excitement and curiosity to it. And

1483
01:08:22,760 --> 01:08:24,560
now I feel like the bunk beds have fallen on

1484
01:08:24,600 --> 01:08:27,279
you guys, and maybe the Tingus Goose isn't what it's

1485
01:08:27,319 --> 01:08:27,680
meant to be.

1486
01:08:27,760 --> 01:08:31,119
Speaker 2: The bunk beds are growing other living bunk beds off

1487
01:08:31,199 --> 01:08:34,399
of the like you know, the the studs that hold

1488
01:08:34,399 --> 01:08:35,399
it up and stuff like that.

1489
01:08:35,479 --> 01:08:36,079
Speaker 1: It's weird.

1490
01:08:36,159 --> 01:08:37,760
Speaker 3: If you want to do a movie reference, jan, I

1491
01:08:37,840 --> 01:08:39,800
think it's like a naked gun, the New One when

1492
01:08:39,840 --> 01:08:41,920
the bad guys looking through the thermal goggles and it

1493
01:08:41,920 --> 01:08:44,279
looks like Liam Neeson is fucking the dog and the

1494
01:08:44,279 --> 01:08:46,039
guy goes, I don't like this.

1495
01:08:47,399 --> 01:08:51,439
Speaker 2: We are that guy now it's uh, and every and

1496
01:08:51,479 --> 01:08:53,119
the thing is every time we look back through thermal

1497
01:08:53,159 --> 01:08:54,319
goggles something different.

1498
01:08:54,359 --> 01:08:57,239
Speaker 1: But it's getting worse. Yeah, it's getting worse. What do

1499
01:08:57,279 --> 01:08:58,680
you do in Tingus Goose?

1500
01:08:59,399 --> 01:09:03,159
Speaker 2: Babies get born out of the it's an idol game,

1501
01:09:03,199 --> 01:09:08,079
but kind't say the word no, they don't.

1502
01:09:08,760 --> 01:09:10,359
Speaker 1: Okay, that's where they come from.

1503
01:09:10,560 --> 01:09:12,880
Speaker 2: They burst out of like a stomach, I think, and

1504
01:09:12,880 --> 01:09:16,600
then they're like constantly the babies are constantly bouncing out

1505
01:09:16,640 --> 01:09:18,560
and if you click on the babies enough, a bunch

1506
01:09:18,600 --> 01:09:20,239
of coins will come out, and then the baby will

1507
01:09:20,239 --> 01:09:22,399
explode into body parts. But if you don't click on

1508
01:09:22,439 --> 01:09:24,520
the baby, the baby will bounce around and go into

1509
01:09:24,560 --> 01:09:26,520
a coin slot. I think you still get something.

1510
01:09:28,119 --> 01:09:30,520
Speaker 3: And it's fine if the babies explode, because you get

1511
01:09:30,520 --> 01:09:31,359
to keep the money.

1512
01:09:32,000 --> 01:09:34,199
Speaker 2: Yeah, that's why I moved on. It did not matter

1513
01:09:34,239 --> 01:09:37,319
that they exploded. Yes, yeah, So then you take that

1514
01:09:37,399 --> 01:09:41,159
money and then you invest it in your goose that

1515
01:09:41,199 --> 01:09:44,399
has been been born out of this lady's stomach, and

1516
01:09:44,439 --> 01:09:46,600
it's the neck is continue to grow vertically, but then

1517
01:09:46,680 --> 01:09:50,800
you can grow new stems, like like new branches off

1518
01:09:50,800 --> 01:09:54,039
of this goose neck that are new gooseheads or other things.

1519
01:09:54,279 --> 01:09:56,079
And I'll say, right around then is where I'm like,

1520
01:10:01,279 --> 01:10:03,039
to what end? It's kind of what I thought to

1521
01:10:03,079 --> 01:10:04,680
myself and I did not get an answer.

1522
01:10:04,800 --> 01:10:08,920
Speaker 3: It's non stop, just birthing things this game. Yeah, and

1523
01:10:08,960 --> 01:10:11,800
it's just a lot like it heard that video in

1524
01:10:11,880 --> 01:10:13,800
junior high that everyone had to watch but me was

1525
01:10:13,920 --> 01:10:16,079
really gross. It's just like if it's a lot of

1526
01:10:16,119 --> 01:10:19,279
that the game and it's just I do miracle around you.

1527
01:10:19,399 --> 01:10:21,760
Speaker 1: Yeah, it's a beautiful miracle, is what it is. Never

1528
01:10:21,800 --> 01:10:24,319
seen it never will. Don't know what the whole situation

1529
01:10:24,439 --> 01:10:26,479
was way more than you would think.

1530
01:10:26,920 --> 01:10:30,600
Speaker 5: It's so interesting that you just like cosmically were absent

1531
01:10:30,720 --> 01:10:31,439
that day.

1532
01:10:31,680 --> 01:10:34,359
Speaker 3: I skipped a lot of class. Yeah I didn't intend to,

1533
01:10:34,439 --> 01:10:35,840
but yeah, I don't know what it looks like for

1534
01:10:35,880 --> 01:10:37,960
a thing to be born, and I probably will never know.

1535
01:10:38,119 --> 01:10:40,680
Speaker 1: Can you skip class in high school? Dude?

1536
01:10:40,680 --> 01:10:43,319
Speaker 3: I mean you can't mean you could just walk out

1537
01:10:43,359 --> 01:10:45,119
and drive to funk the land and place in the

1538
01:10:45,199 --> 01:10:45,680
night for a while.

1539
01:10:45,920 --> 01:10:46,520
Speaker 1: Yeah, we might.

1540
01:10:47,560 --> 01:10:51,199
Speaker 5: Are you gotta you gotta you gotta unpack that question?

1541
01:10:53,880 --> 01:10:55,520
Speaker 3: You just walk out of the building and get what

1542
01:10:55,640 --> 01:11:01,920
they cared. Yes, but I assume they would have stopped

1543
01:11:01,920 --> 01:11:05,760
me nicky like and sometimes you have, Yeah, a lot

1544
01:11:05,800 --> 01:11:06,039
of waste.

1545
01:11:06,079 --> 01:11:09,439
Speaker 1: I want to I want to say, it's Saturday schools.

1546
01:11:09,600 --> 01:11:11,920
Yes they did care. Yeah, I want to say it's

1547
01:11:11,920 --> 01:11:15,000
maybe different now a little bit. Uh. When we were

1548
01:11:15,000 --> 01:11:15,920
in high school.

1549
01:11:15,680 --> 01:11:20,520
Speaker 5: It seemed very easy to do. Also, you're just like

1550
01:11:20,560 --> 01:11:21,520
the goodest boy.

1551
01:11:21,760 --> 01:11:23,199
Speaker 6: I'm a good boy. I'm a good boy. Is it

1552
01:11:23,279 --> 01:11:25,359
possible that perhaps they gave up on Dan at a

1553
01:11:25,359 --> 01:11:25,920
certain point?

1554
01:11:26,760 --> 01:11:28,960
Speaker 1: How much a cool bad boy I was?

1555
01:11:29,000 --> 01:11:31,319
Speaker 3: I would skip school and when I got away, I

1556
01:11:31,319 --> 01:11:33,680
would put in the music volume three and play the

1557
01:11:33,760 --> 01:11:35,359
Degeneration X theme because I was.

1558
01:11:35,359 --> 01:11:40,079
Speaker 1: Being a rebel. Yeah, you go to a super Bowl.

1559
01:11:40,279 --> 01:11:41,760
You can go to Catholic high school?

1560
01:11:41,800 --> 01:11:44,640
Speaker 3: Right, No, no, just until fifth grade? Yeah, gotcha.

1561
01:11:44,680 --> 01:11:47,000
Speaker 2: So anyway, the duck there, you can make a birthing

1562
01:11:47,000 --> 01:11:50,560
canal on the and then you can make another. You

1563
01:11:50,560 --> 01:11:52,880
can make another goose branch underneath that's a bunch of

1564
01:11:52,960 --> 01:11:55,119
tiny fingers that point straight out, and the baby goes

1565
01:11:55,119 --> 01:11:57,439
directly into those fingers, explodes, and you get the money

1566
01:11:57,520 --> 01:11:59,520
very quick now, and it's sort of like an infinite

1567
01:11:59,560 --> 01:12:00,000
money fact.

1568
01:12:00,399 --> 01:12:04,439
Speaker 1: Stop. Well, I don't know how much longer y'all are

1569
01:12:04,479 --> 01:12:07,680
going to be playing. Tingis Goose. It sounds based off

1570
01:12:07,720 --> 01:12:11,159
of how y'all are parsing it out. It sounds unbeatable,

1571
01:12:11,520 --> 01:12:16,199
but something that is actually unbeatable. It's this guy unbeatable. Sean,

1572
01:12:16,760 --> 01:12:19,520
you have been checking this out. I think this is

1573
01:12:19,720 --> 01:12:22,239
a highly shun anticipated game.

1574
01:12:22,840 --> 01:12:26,039
Speaker 4: Oh yes, yeah, speaking speaking of games, I've been waiting

1575
01:12:26,119 --> 01:12:29,159
a long time for this one. Not as long. This

1576
01:12:29,199 --> 01:12:31,920
has been like four years or so since the they

1577
01:12:31,920 --> 01:12:34,560
did a kickstarter to get this game funded. But I've

1578
01:12:34,600 --> 01:12:36,319
just been waiting to play this game ever since they

1579
01:12:36,319 --> 01:12:40,319
announced it. My elevator pitch for Unbeatable has always been

1580
01:12:40,600 --> 01:12:43,000
fully coolly. The game, if you like that sort of

1581
01:12:43,399 --> 01:12:47,479
late nineties early two thousand's anime where like, some cool

1582
01:12:47,520 --> 01:12:49,760
shit happens that you don't know why, but it's got

1583
01:12:49,760 --> 01:12:52,600
great music and music still. Now there you go. That's

1584
01:12:52,680 --> 01:12:55,960
this game. It's it's a little hard to describe precisely

1585
01:12:56,000 --> 01:12:58,920
what it is, but I think the easiest ways to

1586
01:12:58,920 --> 01:13:01,800
break down what the game play itself is, which is

1587
01:13:02,880 --> 01:13:07,119
paper Mario walking around flat two D character that's animated

1588
01:13:07,119 --> 01:13:10,199
walking around to three D space. And then when you

1589
01:13:10,239 --> 01:13:14,439
get into combat, which doesn't happen often often it's not

1590
01:13:14,439 --> 01:13:16,880
like an RPG combat, but it does happen, almost like

1591
01:13:16,920 --> 01:13:19,920
beat them up style, because this is a world where hey,

1592
01:13:20,119 --> 01:13:23,840
music is outlawed. The incident happened, and now we can't

1593
01:13:23,840 --> 01:13:26,319
do music, and you're sort of piecing together, well, why

1594
01:13:26,359 --> 01:13:30,039
the hell did this happen? And so naturally because it's outlawed,

1595
01:13:30,359 --> 01:13:33,840
and you know, you're the girl with the guitar, well,

1596
01:13:33,880 --> 01:13:36,600
in this case a microphone stand. You beat up the

1597
01:13:36,600 --> 01:13:39,720
cops left and right, and that's that's the combat in

1598
01:13:39,760 --> 01:13:44,399
this game. You get in there and it's like guitar

1599
01:13:44,520 --> 01:13:48,079
hero rock band style notes coming down paths, but instead

1600
01:13:48,079 --> 01:13:51,520
of being vertical, it is horizontal. It's just two lanes.

1601
01:13:51,680 --> 01:13:54,399
But they do something interesting with that where the notes

1602
01:13:54,760 --> 01:13:56,880
are either you know, just like you hit to the

1603
01:13:56,960 --> 01:13:59,359
rhythm and there's whole notes and there's rapid hit notes

1604
01:13:59,359 --> 01:14:02,479
when you're like punching people. But then when there's like

1605
01:14:02,960 --> 01:14:05,039
some of the more fully cooly of it, all the

1606
01:14:05,079 --> 01:14:09,800
more like supernatural weird stuff sometimes. Instead the combat is

1607
01:14:09,840 --> 01:14:12,159
with just like these creatures that pop up, these little

1608
01:14:12,159 --> 01:14:15,439
gremlin things, and they do fun things where you know,

1609
01:14:15,479 --> 01:14:17,159
you hit the high note or the bomb note with

1610
01:14:17,880 --> 01:14:20,600
two buns I your controller. Well, if you hit a

1611
01:14:20,680 --> 01:14:23,840
high note and it's like the blue note, there's physics

1612
01:14:23,880 --> 01:14:25,479
on it and so it like gets popped up. And

1613
01:14:25,520 --> 01:14:27,279
then on the next beat you have to hit on

1614
01:14:27,319 --> 01:14:30,279
the loan note, and so there's like all these visual cues.

1615
01:14:29,960 --> 01:14:31,199
Speaker 1: That you're doing interesting.

1616
01:14:31,479 --> 01:14:34,600
Speaker 4: Yeah, And that's the combat is you play like a

1617
01:14:34,640 --> 01:14:38,119
portion of a song rhythm game style, but then there's

1618
01:14:38,159 --> 01:14:41,920
all these other things too, Like mini games are abundant,

1619
01:14:41,920 --> 01:14:44,399
and it's very rhythm heaven, where like the first time

1620
01:14:44,399 --> 01:14:46,479
you look at it, there's like a beat you know,

1621
01:14:46,560 --> 01:14:49,800
like dot dot dot hey, and you're like wait what

1622
01:14:49,920 --> 01:14:52,439
and then it's like dot dot and like it'll be

1623
01:14:52,479 --> 01:14:55,319
baseball and you're like, oh, I hit the ball on

1624
01:14:55,439 --> 01:14:57,760
the beat. And then it's like that's the mini game.

1625
01:14:57,920 --> 01:15:00,439
It ramps up, it gets harder then, say you know,

1626
01:15:00,560 --> 01:15:03,600
later on they use that to have like oh, cop

1627
01:15:03,720 --> 01:15:06,640
drones are flying at you and it's like dot dot

1628
01:15:06,760 --> 01:15:08,880
dot hey, and you whack the drone out of the air.

1629
01:15:09,000 --> 01:15:12,119
You know, it's it builds in that way. It's a

1630
01:15:12,279 --> 01:15:16,079
very special game because like I think this is one

1631
01:15:16,079 --> 01:15:17,720
where like if you go to the Steam page now

1632
01:15:17,720 --> 01:15:19,800
you look at it, you're probably gonna know if you

1633
01:15:20,079 --> 01:15:22,479
want to play this or not. You know, if it's your.

1634
01:15:22,560 --> 01:15:25,840
Speaker 1: I want to play it is amazing.

1635
01:15:25,960 --> 01:15:28,319
Speaker 4: Yeah, it's all like hand drawn on like p S

1636
01:15:28,479 --> 01:15:32,680
one polygraphics. Like it's really cool. I would say, especially

1637
01:15:32,680 --> 01:15:35,039
like from this group I would call like grub Jan

1638
01:15:35,239 --> 01:15:36,880
and Jerf. I would love to see like what you

1639
01:15:36,920 --> 01:15:39,960
guys think of it and Mike up your alley too. Yeah,

1640
01:15:40,079 --> 01:15:42,920
it's it's very very interesting.

1641
01:15:43,520 --> 01:15:45,520
Speaker 6: Remind me of that mini game I had to play

1642
01:15:45,560 --> 01:15:47,680
in the Back to the Future NS game on Arcade

1643
01:15:47,720 --> 01:15:49,039
Pit that one time.

1644
01:15:49,079 --> 01:15:53,880
Speaker 1: It's just like, hey, by the way, shouts out the

1645
01:15:53,960 --> 01:15:55,880
arcade pit. They had a big anniversary.

1646
01:15:55,920 --> 01:16:00,520
Speaker 4: Over the anniversary, there's a little bit jank unform, fortunately

1647
01:16:00,880 --> 01:16:03,640
to the point of being noticeable. And may it's because,

1648
01:16:03,680 --> 01:16:06,399
you know, developing this game during the pandemic and everything

1649
01:16:06,479 --> 01:16:09,720
sort of slowed down a smaller team, but it's just

1650
01:16:09,840 --> 01:16:12,119
enough to be noticeable, which is unfortunate. They do it like,

1651
01:16:12,800 --> 01:16:14,520
I hadn't played a version of this game with voice

1652
01:16:14,520 --> 01:16:17,520
acting up until the final release, and so they do

1653
01:16:17,560 --> 01:16:20,079
a cute thing where like the text will get squiggly

1654
01:16:20,359 --> 01:16:23,079
or big or scrambled depending on how people are talking,

1655
01:16:23,279 --> 01:16:26,960
and textboxes will overlap if someone cuts someone off. They

1656
01:16:27,119 --> 01:16:29,960
try to also add voice acting to that. I don't

1657
01:16:29,960 --> 01:16:31,840
think it quite hits. There's a little bit yank with

1658
01:16:31,880 --> 01:16:34,680
the when voice lines play. There's some bugs in the

1659
01:16:34,720 --> 01:16:37,079
game every once in a while, and it'll be anything

1660
01:16:37,079 --> 01:16:39,520
from a small to like a character sprite not loading

1661
01:16:39,600 --> 01:16:43,720
properly until a couple of seconds in to like one

1662
01:16:43,760 --> 01:16:46,479
of the big set pieces didn't load for me, and

1663
01:16:46,520 --> 01:16:49,119
I'm like, am am, I just waiting until this happens,

1664
01:16:49,119 --> 01:16:50,760
and then it's like game over because the thing just

1665
01:16:50,760 --> 01:16:54,439
didn't load. I wasn't playing the actual segment. They have

1666
01:16:54,560 --> 01:16:56,880
been releasing a bunch of patches in the review period,

1667
01:16:56,960 --> 01:16:59,039
so like maybe this final version will have a lot

1668
01:16:59,039 --> 01:17:01,479
of effis. I don't know, but just letting people know,

1669
01:17:01,520 --> 01:17:03,680
because I also quickly glanced at reviews here because this

1670
01:17:03,760 --> 01:17:05,560
game just came out at the top of the hour,

1671
01:17:06,000 --> 01:17:07,920
and so the reviews are starting to flow in. I

1672
01:17:07,960 --> 01:17:10,439
see some more people playing out. Yeah, there's enough jank

1673
01:17:10,479 --> 01:17:12,600
that was noticeable when we were playing for a review.

1674
01:17:12,640 --> 01:17:15,319
And it's it's a little bit longer than I thought.

1675
01:17:15,359 --> 01:17:17,159
Maybe I misread something. I thought it was four to

1676
01:17:17,199 --> 01:17:19,600
six hours, but it's like six to eight, so I

1677
01:17:19,960 --> 01:17:24,079
actually need one more session to finish the game. But again,

1678
01:17:24,239 --> 01:17:28,359
like right now, just you want to here's some awesome beats.

1679
01:17:28,359 --> 01:17:30,199
You want to beat up the cops in the process,

1680
01:17:30,279 --> 01:17:33,920
have this cool anime experience, and it's only like six

1681
01:17:33,960 --> 01:17:36,680
to eight hours. I think it should be right up

1682
01:17:36,680 --> 01:17:39,720
your alley. Which is, by the way, I neglected to

1683
01:17:39,760 --> 01:17:43,039
mention the other half of this game, because you know

1684
01:17:43,079 --> 01:17:45,920
how I mentioned that there there's rhythm game for like

1685
01:17:45,960 --> 01:17:50,079
the combat. They made what they call Arcade Mode, and

1686
01:17:50,119 --> 01:17:52,720
it's just a rhythm game. Like you just go through

1687
01:17:52,720 --> 01:17:55,199
this giant cool track list, you know, from all these

1688
01:17:55,199 --> 01:17:57,760
songs that they made for the game, remixes they got

1689
01:17:57,800 --> 01:17:59,840
like you know, friends of the devs and like all

1690
01:17:59,880 --> 01:18:02,600
the like famous video game composers and stuff to do,

1691
01:18:02,720 --> 01:18:06,159
like remixes and stuff, and you can just choose difficulties

1692
01:18:06,199 --> 01:18:08,920
and like there's leader boards and stuff like that. There's

1693
01:18:08,920 --> 01:18:11,279
is an entire rhythm game contained within this game that

1694
01:18:11,319 --> 01:18:14,399
has this cool story mode. So yeah, I'm having a

1695
01:18:14,439 --> 01:18:17,079
blast with it, and it is it is kind of

1696
01:18:17,119 --> 01:18:19,319
living up to my expectations for the most part. There's

1697
01:18:19,359 --> 01:18:20,880
a good Like I said, there's some jank, there's a

1698
01:18:20,880 --> 01:18:24,079
couple like slower moments than I would like, but overall

1699
01:18:24,119 --> 01:18:25,680
it's I think it's a special game.

1700
01:18:26,359 --> 01:18:28,640
Speaker 2: It reminds me of an anime version of Back of

1701
01:18:28,640 --> 01:18:32,199
Our What was that game at Summer Game Fest that

1702
01:18:32,279 --> 01:18:34,560
had the young kids as they and they had the

1703
01:18:34,640 --> 01:18:37,279
vignettes and they were sort of like learning lessons and stuff.

1704
01:18:37,600 --> 01:18:47,039
Speaker 1: Uh, yes, this is giving me like anime mixtape vibes. Yes, cool, Uh,

1705
01:18:47,319 --> 01:18:51,800
fantastic next game before we get to the news here,

1706
01:18:51,960 --> 01:18:54,560
We've talked about this at length at this point, but

1707
01:18:54,640 --> 01:18:57,239
I'm curious to see if you boys have any other

1708
01:18:57,279 --> 01:18:59,399
new jazz to talk about with Sick.

1709
01:19:00,880 --> 01:19:02,319
Speaker 3: It's the main game I'm playing right now. It's the

1710
01:19:02,319 --> 01:19:03,880
main game I'm thinking about. It's the game that I

1711
01:19:03,960 --> 01:19:05,720
have to stop myself from playing at a certain time

1712
01:19:05,760 --> 01:19:07,079
of night. If I think I'm going to be going

1713
01:19:07,079 --> 01:19:09,159
to bed at any point in the next hour or so,

1714
01:19:09,520 --> 01:19:12,079
I will see the shapes in my head. Yeah, yep, okay,

1715
01:19:12,159 --> 01:19:15,640
that's my question. Yep, yep, No, no, I love in

1716
01:19:15,680 --> 01:19:18,239
your head. Yes, there are times where, like you know,

1717
01:19:18,279 --> 01:19:20,680
Tetris games and Luminous and stuff like that, where I

1718
01:19:20,760 --> 01:19:23,600
know a galantry warriors did this, and out there the.

1719
01:19:23,720 --> 01:19:26,399
Speaker 1: O led burning in my brain. Yeah, yeah, my.

1720
01:19:26,239 --> 01:19:29,560
Speaker 3: Brain and retinas are just filled with fucking shapes and yeah,

1721
01:19:29,600 --> 01:19:33,479
it's it is tremendous grub. I still I am nowhere

1722
01:19:33,479 --> 01:19:36,279
near your level. I'm my own level is going up.

1723
01:19:36,359 --> 01:19:36,479
Speaker 4: You know.

1724
01:19:36,520 --> 01:19:40,239
Speaker 3: I've beaten it on the experience mode a couple of

1725
01:19:40,279 --> 01:19:42,319
times now, and now I'm working on challenging because you

1726
01:19:42,319 --> 01:19:44,279
said that's where I can see, that's where most of

1727
01:19:44,279 --> 01:19:47,640
the high scores are. But oh man, it's just tremendous.

1728
01:19:47,680 --> 01:19:50,920
I'm just yelling as I play it out of joy

1729
01:19:51,000 --> 01:19:53,680
and frustration and oh I had eight shields and I

1730
01:19:53,720 --> 01:19:56,399
was on the fucking red thing and died immediately during

1731
01:19:56,399 --> 01:20:00,359
my best run, and that I'm furious about. And it's

1732
01:20:01,359 --> 01:20:04,560
quickly climbing my list this year. It is tremendous.

1733
01:20:05,399 --> 01:20:07,680
Speaker 2: It's such a I mean, you know, it's of like

1734
01:20:07,760 --> 01:20:10,359
I've said, it's a very light rogue light in that

1735
01:20:10,399 --> 01:20:12,319
you're going to be unlocking things, but you unlock most

1736
01:20:12,319 --> 01:20:13,960
of the stuff, Like you have a deck of cards,

1737
01:20:13,960 --> 01:20:16,479
but you unlock all the cards in that deck after

1738
01:20:16,479 --> 01:20:19,279
a handful of runs. So really it's a rogue light

1739
01:20:19,319 --> 01:20:22,039
in that you are learning the game, so it's it's

1740
01:20:22,079 --> 01:20:24,760
just an arcade game but whatever. That's like most closely

1741
01:20:24,800 --> 01:20:27,359
associated with rogue light games these days, of like Spelunky.

1742
01:20:27,399 --> 01:20:29,840
You need to learn the mechanics file how every little

1743
01:20:29,840 --> 01:20:32,399
individual thing behaves so that you know how to react

1744
01:20:32,479 --> 01:20:34,680
and sort of plan and put yourself in the best

1745
01:20:34,720 --> 01:20:37,840
position to survive. And then once you feel confident, you

1746
01:20:37,840 --> 01:20:40,520
start coming up with strategies of like if I could

1747
01:20:40,520 --> 01:20:42,800
have dashed like a couple more times there, or if

1748
01:20:42,800 --> 01:20:45,319
my dash had a little bit more distance, I could

1749
01:20:45,359 --> 01:20:47,439
have done something different, And then you start stringing those

1750
01:20:47,479 --> 01:20:51,199
ideas together, and when it all clicks, you do feel

1751
01:20:51,199 --> 01:20:52,920
like a god or you feel close to God. It

1752
01:20:53,000 --> 01:20:55,439
is an ascendant experience for sure.

1753
01:20:55,520 --> 01:20:57,039
Speaker 3: Curve, do you ever get tempted when it's like I've

1754
01:20:57,079 --> 01:20:58,960
got a crazy build going on, I'm pretty deep into

1755
01:20:58,960 --> 01:21:01,359
a run, it's looking pretty well, but I've got like, Okay,

1756
01:21:01,359 --> 01:21:03,560
my missiles are going crazy right now, and I have

1757
01:21:03,760 --> 01:21:06,239
four missile drones following me around, so there's just purple

1758
01:21:06,239 --> 01:21:08,720
missiles flying across the screen at all times. And then

1759
01:21:08,720 --> 01:21:11,039
I get a potential card where it's like, hey, what

1760
01:21:11,119 --> 01:21:13,800
if we turned all four of your shields into missile drones.

1761
01:21:13,800 --> 01:21:15,319
Speaker 1: I'm like, like I.

1762
01:21:15,239 --> 01:21:17,520
Speaker 3: Would die immediately, but it would be so fucking cool

1763
01:21:17,560 --> 01:21:18,880
while I lived, Like.

1764
01:21:18,920 --> 01:21:21,239
Speaker 2: Uh huh, that's that. I definitely did that a handful

1765
01:21:21,279 --> 01:21:23,000
of times. Like You're like at a cera point, like

1766
01:21:23,039 --> 01:21:25,319
I'm doing so many of these runs, why am I

1767
01:21:25,359 --> 01:21:28,319
not taking risks? Like, let's the reward could be very high?

1768
01:21:28,399 --> 01:21:30,279
And I do think on my run I had I

1769
01:21:30,319 --> 01:21:33,159
did that early on, and it was like it gave

1770
01:21:33,199 --> 01:21:36,920
me uh four I think missile drones, and that gave

1771
01:21:36,920 --> 01:21:39,479
me enough survivability that it's sort of made up for

1772
01:21:39,479 --> 01:21:41,479
the fact that I didn't have these shields anymore. And

1773
01:21:41,479 --> 01:21:43,079
then it's like, okay, so for the next little bit,

1774
01:21:43,079 --> 01:21:45,520
I'm gonna focus on when I can building my shields

1775
01:21:45,560 --> 01:21:47,159
back up. You know, there's five in the bank there

1776
01:21:47,159 --> 01:21:49,319
if you can get the upgrades for it. Uh, And

1777
01:21:49,399 --> 01:21:51,319
it was okay, Yeah, I have so much survivability in

1778
01:21:51,399 --> 01:21:53,640
terms of shooting things down. Now, as long as I'm

1779
01:21:53,680 --> 01:21:56,840
paying attention to these things that dash at me, especially

1780
01:21:56,840 --> 01:21:58,640
from a distance, I'm gonna I'm gonna be okay. And

1781
01:21:58,640 --> 01:22:01,800
that's where the real last learning click came from. It

1782
01:22:01,880 --> 01:22:04,880
was I'm very good now of like clearing the like

1783
01:22:04,920 --> 01:22:07,159
plowing the field, of clearing everything in front of me,

1784
01:22:07,199 --> 01:22:09,920
and surviving by just going forward as soon as something

1785
01:22:10,000 --> 01:22:12,279
is gonna come from a distance that I really struggled

1786
01:22:12,319 --> 01:22:15,239
with that. It's like once I started learning some strategies there,

1787
01:22:15,279 --> 01:22:17,119
it's like, okay, now we're good and I can take

1788
01:22:17,119 --> 01:22:19,399
a little bit more risks and you got My goal

1789
01:22:19,479 --> 01:22:21,319
was to get over ten million. I got just over

1790
01:22:21,359 --> 01:22:23,319
ten million points, and I'm very happy with it.

1791
01:22:23,319 --> 01:22:27,159
Speaker 3: It's an elite company of like Geometry, Wars, Robotron, like

1792
01:22:27,239 --> 01:22:28,880
the best those type of games you know.

1793
01:22:29,039 --> 01:22:31,239
Speaker 2: I mean it's it's the sequel to that genre, like

1794
01:22:31,319 --> 01:22:34,000
this is of the people who played those games obviously

1795
01:22:34,239 --> 01:22:37,000
had good ideas for how to evolve it. It's geometry

1796
01:22:37,039 --> 01:22:37,960
wars have all devolved.

1797
01:22:38,000 --> 01:22:42,199
Speaker 1: Yeah, it really is lovely, fantastic final game. During the

1798
01:22:42,239 --> 01:22:46,880
game segment today, this is another highly anticipated game. Backler,

1799
01:22:46,920 --> 01:22:49,319
I think you may be the most juiced. You've been

1800
01:22:49,359 --> 01:22:53,760
the most juiced for this. I'm talking about Skate Story.

1801
01:22:54,760 --> 01:22:59,600
Pretty juicy, is it obvious? Very moist? I appear to

1802
01:22:59,640 --> 01:23:03,760
be very You're you're vibrating, is what it is. I

1803
01:23:03,760 --> 01:23:08,960
can some would say shimmering, some would say shimmering sauce

1804
01:23:09,760 --> 01:23:12,199
that you look like you press the button to say that,

1805
01:23:12,279 --> 01:23:15,800
but you just and myself to make sure I can

1806
01:23:15,880 --> 01:23:19,479
scream that for you. Yeah, I'll goutew. It's one of those.

1807
01:23:19,279 --> 01:23:21,439
Speaker 5: Moments where I felt like I was some sort of

1808
01:23:21,479 --> 01:23:23,960
like ventri liquist tell me where I opened my mouth

1809
01:23:24,000 --> 01:23:27,319
but Mike's voice came out. It was pretty cool. That's

1810
01:23:27,359 --> 01:23:30,960
not the worst thing that's ever happened to me. Skate Story, Baby, Jen,

1811
01:23:31,279 --> 01:23:32,279
Where are you at on this?

1812
01:23:32,520 --> 01:23:35,479
Speaker 1: Okay, So in the quick look that is now up

1813
01:23:35,479 --> 01:23:39,279
on the website and on YouTube. I think during our

1814
01:23:39,359 --> 01:23:44,039
conversation back Laar, I was a little bit down on

1815
01:23:44,119 --> 01:23:47,680
the game. I've since completed it after the Quick Look

1816
01:23:48,720 --> 01:23:55,399
and holy shit, I am so we're so fucking back baby.

1817
01:23:55,760 --> 01:23:58,640
Speaker 2: Is that because like the vibes and the story like

1818
01:23:58,680 --> 01:24:01,680
really came together like it was. It was a hefty

1819
01:24:01,760 --> 01:24:04,680
climax that really like delivered on everything that was supposed

1820
01:24:04,680 --> 01:24:06,880
to happen, or that you felt was supposed to happen,

1821
01:24:06,960 --> 01:24:08,600
or was it, Oh, the gameplay really clicked at a

1822
01:24:08,920 --> 01:24:09,479
certain point.

1823
01:24:10,079 --> 01:24:12,359
Speaker 1: Honestly, grub, I'll have what she's having. All of the

1824
01:24:12,399 --> 01:24:18,840
above over there, I think, and and Backler, you had

1825
01:24:18,840 --> 01:24:21,600
some fantastic thoughts on the Quick Look, and I'd like

1826
01:24:21,640 --> 01:24:24,000
for you to to reiterate that over here. But I

1827
01:24:24,000 --> 01:24:28,920
think skate story, I want to initially wanted this to

1828
01:24:29,039 --> 01:24:31,800
just be a skating game, and then what it wound

1829
01:24:31,880 --> 01:24:40,800
up evolving into is perhaps a heavy shimmery Foustian deal

1830
01:24:41,199 --> 01:24:47,039
with skateboarding and then the association of getting back up

1831
01:24:47,359 --> 01:24:52,000
and doing the damn thing, whether that is your and

1832
01:24:52,279 --> 01:24:55,760
through this lens that the passion or the purpose is skating,

1833
01:24:56,119 --> 01:24:58,760
but that can one hundred percent be applied to so

1834
01:24:58,880 --> 01:25:04,319
many other things. I Visually this game is incredibly overstimulating

1835
01:25:04,439 --> 01:25:11,239
in a positive way, and the music absolutely crazy town

1836
01:25:11,319 --> 01:25:17,600
bananas because of how it is brilliantly formatted to play

1837
01:25:17,640 --> 01:25:22,199
along with the levels, the drops in it are absolutely bonkers.

1838
01:25:22,359 --> 01:25:27,279
It will go from a very ambient sounding angelic track

1839
01:25:27,800 --> 01:25:33,119
to blaring dubstep mid allie. There are parts of the

1840
01:25:33,159 --> 01:25:34,760
game where I still do have a little bit of

1841
01:25:34,800 --> 01:25:39,640
friction with I don't enjoy the semi open level segments

1842
01:25:39,680 --> 01:25:42,760
as much. I think the grinding in the game could

1843
01:25:42,800 --> 01:25:45,239
be a little bit better, and maybe that's just because

1844
01:25:45,279 --> 01:25:47,199
my brain is so attuned to how it is in

1845
01:25:47,279 --> 01:25:52,960
Tony Hawk. But overall, the story that gets unfolded of

1846
01:25:53,000 --> 01:25:56,199
you are this demon glass skater hell bent on consuming

1847
01:25:56,239 --> 01:26:00,840
the moon, and your journey through hell and your let's

1848
01:26:00,880 --> 01:26:04,319
just say friends that join along the way is great.

1849
01:26:04,520 --> 01:26:08,920
At the overall message and the fonts in this game, y'all,

1850
01:26:09,800 --> 01:26:12,520
I think this might be the best fonts of the year.

1851
01:26:12,560 --> 01:26:15,039
Backlar I don't want to speak for both of us here,

1852
01:26:15,279 --> 01:26:18,800
but I think this is a lovely game because this

1853
01:26:19,119 --> 01:26:24,079
hits the jan and backlar Venn diagram of like immaculate vibes.

1854
01:26:24,600 --> 01:26:28,279
Music atmosphere and fonts.

1855
01:26:29,520 --> 01:26:32,199
Speaker 5: I mean, yeah, you kind of put it perfectly. Yeah,

1856
01:26:32,439 --> 01:26:37,399
I mean just vibes are immaculate top to bottom. I

1857
01:26:37,479 --> 01:26:40,760
don't know, on the quickly agree we went over this.

1858
01:26:41,000 --> 01:26:45,239
I am so impressed with how such a singular vision

1859
01:26:45,960 --> 01:26:52,880
is so perfectly realized in this game. It is unbelievable,

1860
01:26:52,960 --> 01:26:58,560
and in the way it's presented in the seemingly impossibly

1861
01:26:58,680 --> 01:27:02,600
small amount of people or a person that is involved

1862
01:27:02,640 --> 01:27:04,520
in the creation of this game is nothing short of

1863
01:27:05,000 --> 01:27:06,239
a goddamn miracle.

1864
01:27:07,920 --> 01:27:08,199
Speaker 1: Yeah.

1865
01:27:08,279 --> 01:27:12,079
Speaker 5: I think this has the right amount of.

1866
01:27:13,479 --> 01:27:13,920
Speaker 1: Sort of.

1867
01:27:15,479 --> 01:27:19,439
Speaker 5: You know, consideration for all the things that you would

1868
01:27:19,439 --> 01:27:23,159
want to do in a game where I'm not you know,

1869
01:27:23,399 --> 01:27:26,680
I'm I want to just get lost in this world

1870
01:27:26,720 --> 01:27:29,560
when I'm playing it. And that was selfishly what I

1871
01:27:29,640 --> 01:27:33,159
was hoping for with all the trailers and the lead

1872
01:27:33,239 --> 01:27:36,159
up to this, and you know, it was sending a

1873
01:27:36,159 --> 01:27:39,560
message of like, oh, is this game like a Tony

1874
01:27:39,600 --> 01:27:42,680
Hawk put in in you know, chromatic Hellscape?

1875
01:27:42,800 --> 01:27:43,640
Speaker 1: No is it?

1876
01:27:43,680 --> 01:27:46,119
Speaker 5: Is it sort of something else? And I was kind

1877
01:27:46,119 --> 01:27:47,800
of hoping it was something else and and and that's

1878
01:27:47,800 --> 01:27:49,439
what it is. And you get, you know out of it,

1879
01:27:49,520 --> 01:27:52,520
what you what you sort of put into it to.

1880
01:27:52,560 --> 01:27:54,439
Speaker 2: Describe like what it is just real quick as like

1881
01:27:54,560 --> 01:27:57,239
kind of a poem almost like them trying to throw

1882
01:27:58,199 --> 01:28:00,199
a tone for mechanics and vibes all that.

1883
01:28:00,359 --> 01:28:01,840
Speaker 1: It's it's a bit like.

1884
01:28:03,359 --> 01:28:05,000
Speaker 5: It's a bit like a lot almost like a beat

1885
01:28:05,079 --> 01:28:08,079
poetry kind of thing too, where you're just sort of.

1886
01:28:10,000 --> 01:28:10,439
Speaker 1: Watching.

1887
01:28:10,560 --> 01:28:14,560
Speaker 5: Yeah, but definitely abstract, definitely just sort of uh ingesting

1888
01:28:14,720 --> 01:28:20,760
little chapters and short you know, storytelling moments that you

1889
01:28:20,800 --> 01:28:26,439
know don't really are mostly inconsequential, certainly to Jan's point,

1890
01:28:26,760 --> 01:28:31,079
deliver a positive message. But again, a lot of it

1891
01:28:31,119 --> 01:28:33,159
is is you know, you were you were going from

1892
01:28:33,279 --> 01:28:36,880
chapter to chapter in this story about a demon who

1893
01:28:37,000 --> 01:28:40,359
is making looking signed to deal with the devil, to

1894
01:28:40,439 --> 01:28:42,600
sort of make his way through the underworld.

1895
01:28:42,640 --> 01:28:44,119
Speaker 1: And you know, you can eat the moon.

1896
01:28:44,479 --> 01:28:47,239
Speaker 5: So many moons. There's many moons that you will consume

1897
01:28:47,399 --> 01:28:52,560
in this game, and they are by all accounts delicious. Yeah, so,

1898
01:28:52,680 --> 01:28:55,880
I you know that's it is very abstract, Uh it is.

1899
01:28:56,000 --> 01:29:01,840
You know, there is light, skateboarding, trick chaining sort of together.

1900
01:29:02,239 --> 01:29:05,800
I definitely echo Jan's thoughts about the grinding. I do

1901
01:29:05,880 --> 01:29:10,680
think it is very rewarding when you kind of figure

1902
01:29:10,720 --> 01:29:14,079
out how you are meant to parlay some of these

1903
01:29:14,079 --> 01:29:17,479
tricks together and with the grinding, the move set of

1904
01:29:17,560 --> 01:29:23,920
tricks that you have is not wildly you know, varied,

1905
01:29:24,359 --> 01:29:26,199
and I think that forces you to be a bit

1906
01:29:26,239 --> 01:29:28,680
more creative with how you kind of chain stuff and

1907
01:29:28,720 --> 01:29:31,920
implement stuff. And you know you're using these combos and

1908
01:29:31,960 --> 01:29:36,920
these trick performances to to to battle bosses. That's how

1909
01:29:37,039 --> 01:29:39,000
the game sort of is structured.

1910
01:29:40,119 --> 01:29:42,840
Speaker 1: You know, it is very light. Everything is very sort

1911
01:29:42,840 --> 01:29:44,159
of light and airy about it.

1912
01:29:44,159 --> 01:29:47,479
Speaker 5: It's a it's a very breezy kind of playthrough. The

1913
01:29:48,079 --> 01:29:50,600
environments are all sort of like New York based, you know,

1914
01:29:50,640 --> 01:29:55,199
whether it's a subway or sort of an overworld. And yeah,

1915
01:29:55,359 --> 01:29:57,760
you know again, like the biggest part of this game

1916
01:29:57,760 --> 01:29:59,840
for me is like I know, I'm going to play

1917
01:29:59,840 --> 01:30:02,560
some going to be visually it is striking. Everything is

1918
01:30:02,560 --> 01:30:04,680
so striking. You're so sort of blown away as to

1919
01:30:04,760 --> 01:30:08,079
like all the particulars that are happening on screen and

1920
01:30:08,119 --> 01:30:12,439
once it really is just like a total carnival, right,

1921
01:30:12,680 --> 01:30:16,199
And I think it's I think this game, more so

1922
01:30:16,319 --> 01:30:18,359
than anything I can really think of in recent memory,

1923
01:30:18,479 --> 01:30:21,119
is such a product. You know, the sum of all

1924
01:30:21,159 --> 01:30:23,800
of its little parts, right, I think, you know, if

1925
01:30:23,800 --> 01:30:26,000
you take one thing and sort of slice it out

1926
01:30:26,039 --> 01:30:27,800
and examine it, you're like, oh, this is like an

1927
01:30:27,800 --> 01:30:30,279
interesting mechanic. But I do think the best thing about

1928
01:30:30,319 --> 01:30:32,680
this game is how when all these ingredients are put

1929
01:30:32,680 --> 01:30:35,560
into the blender, the thing you get out is this,

1930
01:30:35,840 --> 01:30:42,600
like is such a satisfying sort of overall experience. And yeah,

1931
01:30:42,720 --> 01:30:44,920
I mean it's you know, I don't think it's gonna

1932
01:30:44,960 --> 01:30:47,640
like I don't think any of the gameplays specifically, is

1933
01:30:47,680 --> 01:30:50,399
going to blow anyone away. That that is not what

1934
01:30:50,479 --> 01:30:54,960
this game is. This game is mostly the experience, mostly

1935
01:30:55,079 --> 01:30:59,720
the vibes, and and I think when you play this thing,

1936
01:30:59,800 --> 01:31:01,920
like for me, it's like, this is a thing I

1937
01:31:01,960 --> 01:31:07,319
don't even understand how to like, you know, put intowards it,

1938
01:31:07,359 --> 01:31:10,000
Like the experience of what you're doing. You've never seen

1939
01:31:10,039 --> 01:31:12,800
anything like this, You've never played really anything like this,

1940
01:31:13,319 --> 01:31:16,199
and you've never been presented with anything in this sort

1941
01:31:16,239 --> 01:31:21,680
of way. The music implementation is nothing short. It's like

1942
01:31:21,760 --> 01:31:24,800
it's almost perfect, Like seriously, it is so.

1943
01:31:27,479 --> 01:31:30,119
Speaker 1: With the game. There's track choices.

1944
01:31:30,239 --> 01:31:32,960
Speaker 5: Blood Cultures is the band that put together a lot

1945
01:31:33,000 --> 01:31:36,199
of the music for this. It is and when and

1946
01:31:36,279 --> 01:31:39,199
like Jen said, when those drops hit, it is chills,

1947
01:31:39,439 --> 01:31:42,479
like literal chill what this game is able to do.

1948
01:31:42,800 --> 01:31:45,279
And again I think like you know, you you pop

1949
01:31:45,319 --> 01:31:46,800
in for a second here and there, and you're just like,

1950
01:31:47,119 --> 01:31:49,600
all right, you're just controlling this kind of like clunky

1951
01:31:49,680 --> 01:31:53,039
little glass man and that's weird, I guess. And these

1952
01:31:53,039 --> 01:31:57,439
things look strange and striking and unique and whatnot all

1953
01:31:57,479 --> 01:32:02,159
together though, really just such a such a satisfying, tremendous

1954
01:32:02,199 --> 01:32:06,039
experience overall. Really happy that this is out there. I

1955
01:32:06,079 --> 01:32:08,359
am so grateful that this thing is out there.

1956
01:32:09,600 --> 01:32:12,319
Speaker 4: Yeah, what what a past couple of weeks for? Like

1957
01:32:12,399 --> 01:32:17,920
these music and vibes focused games, Secretary, Unbeatable and now

1958
01:32:17,960 --> 01:32:20,479
a skate story. Like it's seems like we all kind

1959
01:32:20,479 --> 01:32:23,039
of have one of these. That's that's got awesome, especially

1960
01:32:23,079 --> 01:32:24,960
you know, like, hey, if some of the bigger releases

1961
01:32:25,000 --> 01:32:27,720
are a little disappointing in ways that it's cool that

1962
01:32:27,800 --> 01:32:30,239
we have these smaller and more personal experiences that are

1963
01:32:30,239 --> 01:32:31,720
really hidden with us. That's really cool.

1964
01:32:32,399 --> 01:32:35,520
Speaker 5: Yeah, I think it is personal, right, Like I'm not

1965
01:32:35,680 --> 01:32:42,399
expecting every Tom, Tom, Dick and Harry exactly what they're

1966
01:32:42,399 --> 01:32:45,000
talking about, But I'm not expecting everyone to just like

1967
01:32:45,119 --> 01:32:47,479
totally sync with this and be like, I get it

1968
01:32:47,560 --> 01:32:49,920
back alart, this is speaking to me in the exact

1969
01:32:50,119 --> 01:32:50,399
it's not.

1970
01:32:50,560 --> 01:32:51,399
Speaker 1: It's not going to do it.

1971
01:32:51,439 --> 01:32:53,560
Speaker 5: There's there's a lot of and I think Jen, you

1972
01:32:53,600 --> 01:32:55,760
share the same sort of you know, mentality, Like there's

1973
01:32:55,760 --> 01:32:57,199
a lot of things that just kind of like speak

1974
01:32:57,239 --> 01:33:02,399
to the stuff we're into, right, And that's definitely a

1975
01:33:02,439 --> 01:33:05,960
recipe for success when you've got that sort of commonality

1976
01:33:06,119 --> 01:33:06,520
with what.

1977
01:33:06,439 --> 01:33:07,319
Speaker 1: The scheme's presenting.

1978
01:33:07,319 --> 01:33:09,880
Speaker 5: So it is a deeply kind of like personal thing too.

1979
01:33:11,119 --> 01:33:12,640
But yeah, when it hits, it hits.

1980
01:33:12,640 --> 01:33:17,840
Speaker 1: Man. Cool. I wasn't expecting to take as many screenshots

1981
01:33:17,960 --> 01:33:20,800
of the game. I take screenshots of a game. It's

1982
01:33:20,840 --> 01:33:22,600
not just because it looks pretty in the moment, but

1983
01:33:22,680 --> 01:33:27,920
because they're dropping bars with the dialogue or the story

1984
01:33:27,960 --> 01:33:31,439
and the text. Each chapter ends with like a summarai

1985
01:33:31,880 --> 01:33:34,399
a poem that summarizes the whole level, and it's it's

1986
01:33:34,520 --> 01:33:40,119
done very well. I think for me, this kind of again,

1987
01:33:40,239 --> 01:33:43,279
this is yet another example of the beauty of telling

1988
01:33:43,319 --> 01:33:48,159
stories through video games as a medium, because I don't know,

1989
01:33:48,479 --> 01:33:51,159
like watching this would be cool as like a visual

1990
01:33:51,319 --> 01:33:54,800
or a music video. But like playing through it. Another

1991
01:33:54,800 --> 01:33:56,760
thing that I think Skate Story does really well is

1992
01:33:56,760 --> 01:33:59,640
that it nails the weight of skating and like the

1993
01:33:59,680 --> 01:34:04,279
half and like the fervor of like you gotta push

1994
01:34:04,399 --> 01:34:07,039
and kick, and even though he's like a little glass

1995
01:34:07,079 --> 01:34:09,720
demon man, you see him like swaying and like trying

1996
01:34:09,760 --> 01:34:15,359
to re recapture his balance. Yeah. Also there, God, when

1997
01:34:15,359 --> 01:34:17,640
I say I have had so many screenshots, it's because

1998
01:34:18,439 --> 01:34:24,199
this game reminded me oddly enough of aspects of mouthwashing

1999
01:34:24,399 --> 01:34:27,840
from last year, and for folks that are also looking

2000
01:34:27,840 --> 01:34:30,279
for another game that it may be similar to I

2001
01:34:30,319 --> 01:34:32,600
mentioned on the quick Look, there are moments where it

2002
01:34:32,680 --> 01:34:37,920
does remind me of Cyonara Wild Hearts. So imagine Cyonar

2003
01:34:38,039 --> 01:34:41,319
Wilde Heart's mouth washing on a skateboard and you are

2004
01:34:41,359 --> 01:34:45,880
a little glass baby man. Also one of the frogs

2005
01:34:45,880 --> 01:34:46,319
of the year.

2006
01:34:46,640 --> 01:34:49,840
Speaker 5: I think, oh my god, Oh okay, there's a pillow man.

2007
01:34:49,960 --> 01:34:54,399
Speaker 1: Also a little beat like just strange, little weird shit.

2008
01:34:54,600 --> 01:34:58,600
Speaker 5: It is very also like David Lynchian, Yes, yes, yeah,

2009
01:34:59,039 --> 01:35:01,279
you know, in a in a weird kind of way

2010
01:35:01,279 --> 01:35:03,680
where you're just sort of like, I don't know. This

2011
01:35:04,560 --> 01:35:08,760
floating skull has these like scissors that say something important

2012
01:35:08,800 --> 01:35:11,520
to what I'm meant to do here. I don't know

2013
01:35:11,520 --> 01:35:14,560
what else. It is everyone's little and we're all going

2014
01:35:14,600 --> 01:35:18,239
into this portal and that's what's happening.

2015
01:35:18,000 --> 01:35:20,800
Speaker 1: Back or did you get to the penguin? Oh my god?

2016
01:35:20,920 --> 01:35:21,159
Speaker 4: Yes?

2017
01:35:21,720 --> 01:35:28,119
Speaker 1: Did the penguin also remind you of Benati? The penguins? Oh? Shit, Okay,

2018
01:35:28,279 --> 01:35:32,960
I see this. I'll send you. That's amazing. That's parenthesis positive.

2019
01:35:33,000 --> 01:35:40,840
Mike don'ts are great because he just like a sway

2020
01:35:40,920 --> 01:35:43,279
to him. That's like if a Finati ran like a

2021
01:35:43,359 --> 01:35:47,319
jewelry shop, he'd be this penguin, you know.

2022
01:35:47,359 --> 01:35:50,159
Speaker 5: And that's the cool thing, Like you know, this is

2023
01:35:50,680 --> 01:35:53,680
you know, I I this is the this is the

2024
01:35:53,720 --> 01:35:57,960
playfulness of hell that I feel like I've been too

2025
01:35:58,079 --> 01:36:02,960
that no one else has really gets on board a while. Yeah,

2026
01:36:03,039 --> 01:36:05,800
I've been banging this satanic drum for for a minute.

2027
01:36:05,960 --> 01:36:09,319
And if skate story is any you know, vindication of

2028
01:36:09,359 --> 01:36:11,560
what exactly I was going for here. I mean here

2029
01:36:11,560 --> 01:36:12,279
it is, folks.

2030
01:36:12,920 --> 01:36:14,199
Speaker 1: It is uh.

2031
01:36:14,399 --> 01:36:16,680
Speaker 5: You ever go to a bar and you're like, yes,

2032
01:36:16,800 --> 01:36:19,680
and like the decoration, I wasn't done. I wasn't done,

2033
01:36:19,840 --> 01:36:22,720
And the decoration and like the ship on the walls,

2034
01:36:22,800 --> 01:36:25,920
and like the things they're calling their menu items, and

2035
01:36:25,960 --> 01:36:29,000
the people behind the bar and all the all those

2036
01:36:29,039 --> 01:36:31,520
little bit You're like, fuck, man, this would be my

2037
01:36:31,680 --> 01:36:34,319
bar if I made a bar, right, Like, that's the

2038
01:36:34,399 --> 01:36:37,159
feeling I'm getting with Skate Story. It's like I feel

2039
01:36:37,239 --> 01:36:40,000
so at home here, you know, I feel so much,

2040
01:36:40,600 --> 01:36:43,720
uh like I belong, like this is a member, Like

2041
01:36:43,800 --> 01:36:46,720
I'm I'm supposed to be a member of this club somehow,

2042
01:36:47,239 --> 01:36:50,520
and uh that's it for me. So I feel, you know,

2043
01:36:50,640 --> 01:36:54,520
the Skate Story should make march, you know, I do

2044
01:36:54,760 --> 01:36:57,439
like Sam. Let's talk like what do we what are

2045
01:36:57,439 --> 01:36:59,600
we doing? I don't know Sam. I keep talking about

2046
01:36:59,600 --> 01:37:03,279
Sam like I know Sam. I think Sam's probably pretty cool.

2047
01:37:03,720 --> 01:37:08,119
Speaker 1: I think Sam is very cool. Oh god, all right, that,

2048
01:37:08,359 --> 01:37:11,039
folks is skate Story. That is it for the games.

2049
01:37:11,119 --> 01:37:15,479
Speaker 2: Jeff's not Jan tell me just real quick, not think

2050
01:37:15,960 --> 01:37:18,079
babo babe, no bout baby steps.

2051
01:37:18,720 --> 01:37:24,199
Speaker 1: Oh okay, grub. I had completed Skate Story and then

2052
01:37:24,439 --> 01:37:27,520
the story that it was presenting towards me and this

2053
01:37:27,560 --> 01:37:29,760
is I think I've just been on a journey this

2054
01:37:29,880 --> 01:37:31,840
year of like, oh, all these games are making me

2055
01:37:31,880 --> 01:37:34,439
feel way too much. Let's go for another game that

2056
01:37:34,520 --> 01:37:37,560
may potentially make me feel way too much. And so

2057
01:37:37,720 --> 01:37:41,920
I booted up Baby Steps and I made it decently far,

2058
01:37:42,520 --> 01:37:45,800
and I was kind of letting it all sit and

2059
01:37:45,840 --> 01:37:47,560
simmer with me, and then it just kind of like

2060
01:37:47,680 --> 01:37:50,600
clicked into place after I thought of glass Story or

2061
01:37:50,640 --> 01:37:56,319
not glass Story, skate Story. Sorry, and this is going

2062
01:37:56,359 --> 01:38:00,439
to be a very interesting game of the year. We

2063
01:38:00,640 --> 01:38:05,439
appreciate a developer like Bennett Foddy. I think Sam Ng

2064
01:38:05,720 --> 01:38:09,000
also should should now be in that conversation for like

2065
01:38:09,199 --> 01:38:15,039
fantastic indie devs, because the stuff going on in bed

2066
01:38:15,119 --> 01:38:19,880
at Foddy's brain is very poetic and beautiful, but also

2067
01:38:20,680 --> 01:38:24,279
are you okay dog type of deal. And I think

2068
01:38:24,319 --> 01:38:26,920
I get Baby Steps not just for the hilarity that

2069
01:38:27,039 --> 01:38:29,159
is presented, because of the physics of the game and

2070
01:38:29,560 --> 01:38:34,439
how it is, how it breaks down and makes a

2071
01:38:34,479 --> 01:38:39,439
complicated task out of just walking, but then the act

2072
01:38:39,520 --> 01:38:43,159
of walking and entering that flow state, but then getting

2073
01:38:43,239 --> 01:38:45,600
back up because you know, you get knocked down and

2074
01:38:45,640 --> 01:38:47,359
you get back up again, and they're never going to

2075
01:38:47,439 --> 01:38:48,000
take me down.

2076
01:38:48,399 --> 01:38:50,159
Speaker 3: I got knocked down and stop playing it.

2077
01:38:52,960 --> 01:38:55,760
Speaker 2: Are the person who least lives the chumblewoe, the lifestyle,

2078
01:38:55,840 --> 01:39:01,119
dam right, I'll say it.

2079
01:39:02,880 --> 01:39:03,520
Speaker 1: Your weapon.

2080
01:39:05,279 --> 01:39:06,880
Speaker 3: I fell down the first hill and I was like,

2081
01:39:06,880 --> 01:39:07,479
well that's it for.

2082
01:39:07,479 --> 01:39:12,600
Speaker 1: Me, and like I fell numerous times before we even

2083
01:39:12,800 --> 01:39:14,680
like it took me so long to get out of

2084
01:39:14,680 --> 01:39:17,760
the initial like little water you're in and I kind

2085
01:39:17,760 --> 01:39:20,079
of just flopped around like we did in the original

2086
01:39:20,159 --> 01:39:25,159
unfinished of Steps. But yeah, like it clicks into place.

2087
01:39:25,840 --> 01:39:29,159
Speaker 2: There's a moment in that game that was top three

2088
01:39:29,239 --> 01:39:31,520
most emotional moments for me in any video game ever.

2089
01:39:31,920 --> 01:39:34,800
And it does happen. It does happen like related to.

2090
01:39:35,000 --> 01:39:37,560
Speaker 1: The Man Breaker, but after the Man Breaker, I'm not

2091
01:39:37,680 --> 01:39:41,800
quite there yet. But from what the parts of the

2092
01:39:41,840 --> 01:39:43,920
game that have spoken to me, and that's just me

2093
01:39:44,039 --> 01:39:49,239
finding meaning in it, I have definitely reverberated inside the

2094
01:39:49,279 --> 01:39:55,399
cavernous hollows of my soul right now, Jesus anyway, Jeff Grubb,

2095
01:39:55,439 --> 01:40:07,640
the dues Hi, I have news.

2096
01:40:08,000 --> 01:40:11,119
Speaker 2: Let's start here with game Stop may have accidentally leaked

2097
01:40:11,119 --> 01:40:15,000
a second playable Resident Evil Requiem character. A game Stop

2098
01:40:15,039 --> 01:40:18,600
listing for the Resident Evil Requiem Deluxe Bundle briefly revealed

2099
01:40:18,600 --> 01:40:22,920
a potential second playable character, Rosemary Winters. The listing now

2100
01:40:23,000 --> 01:40:27,319
edited mention a shadow Walker costume pack with three exclusive

2101
01:40:27,319 --> 01:40:31,319
outfits for Rosemary Winters and a morphic visor cosmetic filter

2102
01:40:31,800 --> 01:40:35,720
for Rose's visor and Aiden whatever his name's iconic hat.

2103
01:40:35,800 --> 01:40:40,000
I'm sure, let's see here. Yeah, so that's one character

2104
01:40:40,039 --> 01:40:42,560
that could be in that game. There's another one though.

2105
01:40:43,159 --> 01:40:46,479
Now at the PlayStation store, they have also accidentally revealed

2106
01:40:46,520 --> 01:40:48,800
a Resident Evil veteran will be coming to Requiem, and

2107
01:40:48,880 --> 01:40:51,399
this is a different character. An image on the PlayStation

2108
01:40:51,520 --> 01:40:54,520
Store for Resident Evil Requiem seemingly confirms the return of

2109
01:40:54,680 --> 01:40:58,079
veteran character. I mean, gott, I guess it's spoiler, but

2110
01:40:58,600 --> 01:41:05,640
everyone was guessing this. Come on, come on, Leon Kennedy. Yes, yeah,

2111
01:41:05,720 --> 01:41:07,279
this has been in the air for a while now.

2112
01:41:07,319 --> 01:41:09,880
I think this is something one or both of these

2113
01:41:10,119 --> 01:41:12,399
could be revealed at the Game Awards even.

2114
01:41:12,279 --> 01:41:14,720
Speaker 1: So, yeah, oh my god, wait three characters? Are we doing?

2115
01:41:14,800 --> 01:41:16,000
A Resident Evil? Six?

2116
01:41:16,239 --> 01:41:22,600
Speaker 3: Like a devilment cry five? Like five like Marcian Gothic,

2117
01:41:22,800 --> 01:41:24,159
like I.

2118
01:41:24,439 --> 01:41:26,840
Speaker 2: Just want to like zap one of the other characters,

2119
01:41:27,000 --> 01:41:28,600
and one of them is just doing some some.

2120
01:41:28,640 --> 01:41:32,680
Speaker 3: Random hot dog Yeah yeah, okay, so how many years

2121
01:41:32,720 --> 01:41:35,920
because like Rosemary was a kid, she was the baby

2122
01:41:35,960 --> 01:41:36,920
in village, right, she.

2123
01:41:36,920 --> 01:41:40,720
Speaker 1: Was a very village. But the deal was forward.

2124
01:41:40,079 --> 01:41:44,039
Speaker 3: But yeah, something in the DLC.

2125
01:41:44,600 --> 01:41:47,560
Speaker 6: Yeah, but this I can't imagine taking place during that

2126
01:41:47,720 --> 01:41:48,640
time skip era.

2127
01:41:48,680 --> 01:41:48,960
Speaker 1: I don't know.

2128
01:41:49,000 --> 01:41:51,560
Speaker 6: I never played that DLC, so I feel like the

2129
01:41:51,640 --> 01:41:53,439
Rose thing. I don't know what to make of that.

2130
01:41:53,439 --> 01:41:56,039
That could be something small or whatever. But looking at

2131
01:41:56,119 --> 01:41:59,239
especially the key art where you get the Leon leak,

2132
01:41:59,680 --> 01:42:03,199
like that is a what do you call that protagonist?

2133
01:42:03,840 --> 01:42:03,960
Speaker 1: Right?

2134
01:42:04,000 --> 01:42:08,039
Speaker 6: It's just the second protagonists, right, that's a fun it's

2135
01:42:08,039 --> 01:42:09,960
fun to say that. I need to learn that better.

2136
01:42:10,000 --> 01:42:10,880
Du toists.

2137
01:42:11,199 --> 01:42:11,600
Speaker 2: Yeah, I.

2138
01:42:13,800 --> 01:42:17,319
Speaker 1: Bet you have a son right there.

2139
01:42:17,399 --> 01:42:19,279
Speaker 6: And I think this is why we probably have like

2140
01:42:19,319 --> 01:42:21,399
the first person and third person gameplay.

2141
01:42:21,439 --> 01:42:23,079
Speaker 1: I bet the Leon Kennedy stuff is going.

2142
01:42:23,000 --> 01:42:26,199
Speaker 6: To be a bit more action presenting, whereas the stuff

2143
01:42:26,239 --> 01:42:28,720
with the new character likely seeing the trailers as much

2144
01:42:28,760 --> 01:42:31,039
more like Resident Evil seven more scary.

2145
01:42:31,640 --> 01:42:31,960
Speaker 1: Uh.

2146
01:42:32,039 --> 01:42:34,159
Speaker 6: You know, I'm excited to see what this looks like

2147
01:42:34,279 --> 01:42:36,199
a bit more at the game wards.

2148
01:42:36,319 --> 01:42:40,039
Speaker 1: I like Leon Kennedy a lot. One of my favorite characters.

2149
01:42:40,399 --> 01:42:42,479
Speaker 3: Good, he grew a beard is facial here.

2150
01:42:42,560 --> 01:42:45,600
Speaker 6: Now Scott's a stubble, a very tasteful stubble. He's a

2151
01:42:45,640 --> 01:42:48,520
He's a tire old man now and I respect face Pubes.

2152
01:42:48,600 --> 01:42:52,199
Just say it the face Pubes, everybody.

2153
01:42:52,640 --> 01:42:53,560
Speaker 1: Who among us.

2154
01:42:53,760 --> 01:42:55,760
Speaker 2: The future of Tone Raider will be revealed at the

2155
01:42:55,760 --> 01:42:58,399
Game Awards. The future of Tomb Raider will be revealed

2156
01:42:58,439 --> 01:43:00,640
at the Game Awards this week, asking for via a

2157
01:43:00,760 --> 01:43:02,439
Fortnite Island and.

2158
01:43:04,239 --> 01:43:06,720
Speaker 1: I'm sorry to cut you off, please I get it.

2159
01:43:07,640 --> 01:43:09,000
I hope this does good.

2160
01:43:08,840 --> 01:43:12,199
Speaker 3: News like this, like, I'm.

2161
01:43:13,880 --> 01:43:14,720
Speaker 1: Is this the end of.

2162
01:43:15,239 --> 01:43:17,680
Speaker 5: Laura croft Is? I hope it goes the good way.

2163
01:43:18,039 --> 01:43:24,399
I fucking still loveder. I'm glad that you loved it,

2164
01:43:25,439 --> 01:43:29,479
but it I hated the original games. I really loved

2165
01:43:29,600 --> 01:43:31,079
those first two comeback ones.

2166
01:43:31,800 --> 01:43:38,520
Speaker 1: I love that Shadow. It got a little sort.

2167
01:43:38,239 --> 01:43:42,159
Speaker 5: Of ventured down maybe the least desirable path, I think, but.

2168
01:43:42,279 --> 01:43:46,439
Speaker 2: That that is a really great tool for testing performance

2169
01:43:46,479 --> 01:43:49,359
on PCs.

2170
01:43:50,000 --> 01:43:55,960
Speaker 5: Yes, that was always like the benchmark, right, you know, Yeah,

2171
01:43:56,159 --> 01:44:00,640
maybe that original game is basically unplayable by today's standards,

2172
01:44:01,000 --> 01:44:04,560
But you know what, I have a fondness of just

2173
01:44:04,760 --> 01:44:08,960
like not knowing what the fuck to do in these

2174
01:44:09,000 --> 01:44:13,439
insane dungeon areas where like the path through is some

2175
01:44:14,199 --> 01:44:18,439
completely unseeable little ledge where you just had to liken

2176
01:44:18,760 --> 01:44:21,720
to jump off the corner of a thing whatever it right, Like,

2177
01:44:22,039 --> 01:44:26,720
obviously there's rose colored lenses that are informing that opinion.

2178
01:44:26,760 --> 01:44:31,000
But where you're right, bro, where that relaunch went was

2179
01:44:31,159 --> 01:44:34,399
nothing short of a fantastic right And yeah, I hope

2180
01:44:34,399 --> 01:44:36,960
there's a bright future ahead here because there's still gas

2181
01:44:36,960 --> 01:44:37,359
in that time.

2182
01:44:37,640 --> 01:44:41,319
Speaker 6: Speaking of bright feature, I you know that remake trilogy,

2183
01:44:41,359 --> 01:44:43,439
which I did enjoy. I think I kept getting darker

2184
01:44:43,479 --> 01:44:46,479
and darker, which I think my shadow was maybe a

2185
01:44:46,479 --> 01:44:49,199
bit much, And it made sense that direction when Uncharted

2186
01:44:49,319 --> 01:44:51,880
was happening, and it kind of already cut maybe corner

2187
01:44:51,920 --> 01:44:54,800
of the market on the bit more like fun adventure

2188
01:44:55,279 --> 01:44:58,159
side of it. Now that we're in a pretty vacant

2189
01:44:58,239 --> 01:45:01,159
Uncharted area, I hope to see Tom Raider maybe lean

2190
01:45:01,199 --> 01:45:03,680
a bit more back in that direction, be a bit

2191
01:45:03,720 --> 01:45:07,760
more you know, adventuring fun time. You know, you can

2192
01:45:07,840 --> 01:45:10,720
have obviously heavier moments, but I don't want it to

2193
01:45:10,720 --> 01:45:13,600
be Shadow of the Raider super dark. I don't need

2194
01:45:13,640 --> 01:45:16,279
to see Laura Croft getting stabbed in her thigh me

2195
01:45:16,640 --> 01:45:17,720
every two minutes.

2196
01:45:18,239 --> 01:45:21,640
Speaker 4: Yeah, go back to that old like India Jones pulpy

2197
01:45:22,039 --> 01:45:25,159
vibe that the first couple tumors had. Yeah, I would

2198
01:45:25,159 --> 01:45:28,199
be down for a revisit to that. We might have

2199
01:45:28,199 --> 01:45:30,560
some might have some breaking news here. I'm sorry, I'm sorry.

2200
01:45:30,600 --> 01:45:34,079
There might be developments on Desert Statue Gate.

2201
01:45:34,680 --> 01:45:37,079
Speaker 1: Yeah. I was just reading that as well, there, Mike, Yeah,

2202
01:45:37,840 --> 01:45:44,800
it's all distressed. I'm distressed because I liked the one

2203
01:45:45,199 --> 01:45:47,039
Hey like like you playing mack Troy.

2204
01:45:47,079 --> 01:45:48,760
Speaker 2: When I was reading that news story, I was like,

2205
01:45:48,920 --> 01:45:50,159
Dan and Mike are gonna like this.

2206
01:45:50,760 --> 01:45:51,800
Speaker 1: Yeah.

2207
01:45:51,880 --> 01:45:56,600
Speaker 6: Unfortunately, though the new scuttle butt, thanks to a trademark

2208
01:45:57,319 --> 01:46:00,479
reveal and some logo Sheanani kansas that perhaps this is

2209
01:46:00,520 --> 01:46:07,439
related to Divinity, which was never oh never mind the

2210
01:46:07,520 --> 01:46:09,960
Larry and franchise, Oh come on, just get through is

2211
01:46:09,960 --> 01:46:12,279
so good. The next game from Larrying This is Larry

2212
01:46:12,319 --> 01:46:14,000
and that's a huge deal. It's a huge deal.

2213
01:46:14,439 --> 01:46:15,279
Speaker 1: It's very exciting.

2214
01:46:16,119 --> 01:46:18,119
Speaker 2: But but if they, if they do have us visit

2215
01:46:18,159 --> 01:46:20,680
their studio to play the game, we should send Dan liked.

2216
01:46:22,760 --> 01:46:26,439
Speaker 1: Makes sense, it only makes sense. God, I like that.

2217
01:46:28,560 --> 01:46:30,880
Speaker 4: He turned his compressor back on. Now when Yelsea becomes

2218
01:46:30,920 --> 01:46:32,119
small mikey again.

2219
01:46:34,399 --> 01:46:35,640
Speaker 1: Yeah, you totally tear it off. And I was like,

2220
01:46:35,680 --> 01:46:36,680
I don't know if I like.

2221
01:46:36,760 --> 01:46:38,880
Speaker 3: On Belgium, I'm the only one that can speak to

2222
01:46:38,920 --> 01:46:39,359
these people.

2223
01:46:40,000 --> 01:46:45,520
Speaker 2: You're yeah, and you're flad be. It does look pretty similar.

2224
01:46:46,520 --> 01:46:48,840
I guess now it looks very similar. It probably is

2225
01:46:48,880 --> 01:46:51,520
Divinity and that will be a pretty big get. And

2226
01:46:51,640 --> 01:46:53,039
this is also kind of the kind of thing they

2227
01:46:53,039 --> 01:46:56,439
would do. I've not really asked around about this. I've

2228
01:46:56,439 --> 01:46:58,520
been having fun with like the mystery, and we might

2229
01:46:58,520 --> 01:47:00,279
as well just carry that forward. Now we're gonna find

2230
01:47:00,319 --> 01:47:01,600
out in two days.

2231
01:47:01,520 --> 01:47:04,000
Speaker 1: So I'm going to the desert. I will find out,

2232
01:47:04,079 --> 01:47:06,399
all right, a man on the scene.

2233
01:47:06,840 --> 01:47:08,960
Speaker 2: You could actually go find this like they have the

2234
01:47:09,039 --> 01:47:10,159
coordinates out there.

2235
01:47:10,920 --> 01:47:15,319
Speaker 1: Or like a series of I'll make a transmutation circle

2236
01:47:15,359 --> 01:47:19,319
around it of like five different colored buzzballs and we'll

2237
01:47:19,359 --> 01:47:21,760
see what comes out. Okay, okay, beautiful.

2238
01:47:22,720 --> 01:47:26,319
Speaker 2: All right, let's see anything else from the Was that

2239
01:47:26,359 --> 01:47:27,439
all from the tomb raider thing?

2240
01:47:28,560 --> 01:47:31,039
Speaker 1: Yes? Yeah, we haven't left that one yet.

2241
01:47:31,600 --> 01:47:33,000
Speaker 2: It could be the show, could be the move or

2242
01:47:33,079 --> 01:47:35,800
the game. It could be both. Is the tease that

2243
01:47:35,840 --> 01:47:37,479
couldn't end up happening?

2244
01:47:37,600 --> 01:47:41,439
Speaker 1: Or said it was crystal dynamics related or something? Right?

2245
01:47:41,439 --> 01:47:43,279
Speaker 2: But I think I think they might also talk about

2246
01:47:43,319 --> 01:47:45,439
the show at this thing. So we'll see I mean,

2247
01:47:45,439 --> 01:47:46,119
it's Jeff Keelee.

2248
01:47:46,199 --> 01:47:48,159
Speaker 1: He would love to have anything related to Hollywood, so

2249
01:47:48,239 --> 01:47:48,800
they would do that.

2250
01:47:50,319 --> 01:47:52,880
Speaker 2: Xbox was out sold by a little known Connect style

2251
01:47:53,000 --> 01:47:58,199
console during Black Friday. This came from Matt Piscatella, who

2252
01:47:58,199 --> 01:48:01,119
pointed out PlayStation five, which had a really steep discount,

2253
01:48:01,159 --> 01:48:03,319
like one hundred dollars, and they had the biggest discount

2254
01:48:03,319 --> 01:48:03,640
of out.

2255
01:48:03,560 --> 01:48:04,520
Speaker 1: Of any of these consoles.

2256
01:48:04,960 --> 01:48:08,560
Speaker 2: Forty seven percent of Black Friday sales went to PlayStation five.

2257
01:48:09,039 --> 01:48:09,159
Speaker 1: Uh.

2258
01:48:09,279 --> 01:48:11,960
Speaker 2: Nintendo switched to a second at twenty four percent, and

2259
01:48:12,000 --> 01:48:15,560
then after that and third not the Xbox fourteen percent

2260
01:48:15,760 --> 01:48:18,680
was the next playground, which is.

2261
01:48:20,560 --> 01:48:21,560
Speaker 1: I have one of these things.

2262
01:48:21,560 --> 01:48:25,439
Speaker 2: It's a little cube with a camera, and it's just

2263
01:48:25,520 --> 01:48:29,439
a bunch of like PlayStation eye toy style games of you,

2264
01:48:29,439 --> 01:48:32,960
you know, whacking your hands around and hitting match balls

2265
01:48:33,000 --> 01:48:35,720
and stuff like that. Wow, a lot of whacking games. Yeah,

2266
01:48:35,760 --> 01:48:39,239
like the Bowser Junior game. You can play at Nintendo World.

2267
01:48:40,880 --> 01:48:43,479
Speaker 1: Should I bring this to New Jersey and we could

2268
01:48:43,479 --> 01:48:44,039
play it in the half?

2269
01:48:44,479 --> 01:48:46,319
Speaker 3: Maybe ye will.

2270
01:48:46,960 --> 01:48:48,720
Speaker 1: But your chance will miss it so much.

2271
01:48:50,399 --> 01:48:53,199
Speaker 2: I pay for a yearly subscription for that thing, and

2272
01:48:53,239 --> 01:48:55,239
I don't think they've touched it since that first month.

2273
01:48:56,119 --> 01:48:59,560
Speaker 1: Hey, helly, also cancel the Just Dance subscription grub if

2274
01:48:59,600 --> 01:49:00,279
you haven't.

2275
01:49:00,079 --> 01:49:04,520
Speaker 2: Oh ship, Yeah I have not let me do that dancing. Yeah,

2276
01:49:04,560 --> 01:49:06,199
we could keep dancing. I had a Hey, I had

2277
01:49:06,199 --> 01:49:08,079
a good time. I feel good after that stream.

2278
01:49:07,880 --> 01:49:09,960
Speaker 3: And the BB Just watch m x C and be

2279
01:49:10,079 --> 01:49:12,000
on the mat again, like that's the only thing TV.

2280
01:49:13,600 --> 01:49:17,039
Speaker 2: Yeah. I had a roommate once. My first roommate actually

2281
01:49:17,439 --> 01:49:19,079
said that if the TV is going to be on

2282
01:49:19,119 --> 01:49:21,520
the house from the hours of five to six, it

2283
01:49:21,560 --> 01:49:22,680
has to be on the Simpsons.

2284
01:49:22,720 --> 01:49:24,359
Speaker 1: And I was like, yeah, that's not bad.

2285
01:49:24,479 --> 01:49:26,239
Speaker 2: And then I got and then I got Super Mario

2286
01:49:26,279 --> 01:49:28,680
Sunshine and I started playing that, and he was like.

2287
01:49:28,800 --> 01:49:29,319
Speaker 1: It's five.

2288
01:49:29,880 --> 01:49:31,960
Speaker 2: I can't have the TV on unless it's on the

2289
01:49:32,000 --> 01:49:32,319
same sit.

2290
01:49:32,359 --> 01:49:33,880
Speaker 1: I'm like, you're you're fucking.

2291
01:49:33,680 --> 01:49:36,319
Speaker 3: Serious, all right, you're seriously about that.

2292
01:49:37,039 --> 01:49:37,279
Speaker 1: Yeah.

2293
01:49:37,920 --> 01:49:40,039
Speaker 2: Eventually they kicked me out for not being like Chandler

2294
01:49:40,119 --> 01:49:40,920
and uh and.

2295
01:49:40,880 --> 01:49:45,399
Speaker 1: Joey would yes, both of them.

2296
01:49:46,119 --> 01:49:48,720
Speaker 2: They wanted our relationship to be equivalent to Chandler and

2297
01:49:48,840 --> 01:49:49,479
or Joey.

2298
01:49:49,560 --> 01:49:52,319
Speaker 1: You're neither of those people. I was never gonna be

2299
01:49:52,560 --> 01:49:55,600
those people. In your exit interview, they were like, I

2300
01:49:56,079 --> 01:50:00,640
weren't enough like these, Oh my god, yes, yeh, you're

2301
01:50:00,880 --> 01:50:04,159
crude Kraber. For a.

2302
01:50:05,279 --> 01:50:07,800
Speaker 2: I was go work a backbreaking job and come home

2303
01:50:07,840 --> 01:50:08,279
and sleep.

2304
01:50:08,319 --> 01:50:10,439
Speaker 1: That's what I was, and thought, oh my god, it

2305
01:50:10,640 --> 01:50:14,399
is so funny fun times. I moved back home and

2306
01:50:14,439 --> 01:50:16,960
that was the right choice. Xbox was out sold.

2307
01:50:17,039 --> 01:50:20,199
Speaker 2: Netflix has agreed to buy Warner Brothers, including game developers

2308
01:50:20,239 --> 01:50:22,119
behind Mortal Kombat and Hogwarts Legacy.

2309
01:50:22,199 --> 01:50:23,960
Speaker 1: Now there is that's that's.

2310
01:50:29,680 --> 01:50:32,159
Speaker 2: They're going to try a hostile take over one hundred

2311
01:50:32,159 --> 01:50:35,600
and eighty million dollars in cash, and they yeah, that's

2312
01:50:35,680 --> 01:50:39,159
a very very rich person, Larry Ellison, but he's not

2313
01:50:39,159 --> 01:50:40,680
going to use all his own money. He's going to

2314
01:50:40,720 --> 01:50:43,760
Saudi Arabia and Qatar or Cutter and going to have

2315
01:50:43,840 --> 01:50:46,279
them help them fund this deal. And they promised they

2316
01:50:46,319 --> 01:50:48,840
won't be involved in running the Wonder Brothers if they

2317
01:50:48,840 --> 01:50:51,640
get it. So yeah, that's gonna be a fun back

2318
01:50:51,680 --> 01:50:52,199
and forth.

2319
01:50:53,079 --> 01:50:54,159
Speaker 1: I don't.

2320
01:50:54,439 --> 01:50:56,399
Speaker 2: Here's here's the thing about the video games on all this,

2321
01:50:57,000 --> 01:51:00,359
they are not the central thing. You know, Netflix, they

2322
01:51:00,359 --> 01:51:02,399
don't care about it right now. If they get If

2323
01:51:02,399 --> 01:51:05,640
Netflix gets it, they're getting HBO and all that content

2324
01:51:05,760 --> 01:51:09,279
and you know, all those subscribers to HBO Max.

2325
01:51:09,319 --> 01:51:11,399
Speaker 1: Did they go back to They went to HBO Max.

2326
01:51:11,439 --> 01:51:14,239
I think, yeah, I don't know what you want to

2327
01:51:14,279 --> 01:51:18,800
watch for HBO now want to watch HBO is gone?

2328
01:51:19,159 --> 01:51:25,600
This is just great. This, this is just the best.

2329
01:51:26,239 --> 01:51:29,439
Speaker 5: I don't know about you all, but there should only

2330
01:51:29,640 --> 01:51:35,840
just be one fucking company ever, just the Company of Earth.

2331
01:51:36,159 --> 01:51:39,000
Speaker 1: As long as it's a tech company, I'm gonna be fine.

2332
01:51:39,279 --> 01:51:39,560
This is.

2333
01:51:42,640 --> 01:51:46,760
Speaker 5: I can't begin to describe to you how amazing this

2334
01:51:46,880 --> 01:51:51,640
is for everyone involved. And I'm very excited for the

2335
01:51:51,680 --> 01:51:54,880
one company that we will all be buying content from.

2336
01:51:55,000 --> 01:51:58,079
Speaker 1: What the Oracle is The is Larry Elson's company. I like.

2337
01:51:58,439 --> 01:52:00,079
Speaker 2: My understanding is they like kind of just stay in

2338
01:52:00,239 --> 01:52:02,680
the middle of everyone and buy stuff from one company

2339
01:52:02,680 --> 01:52:04,600
and sell it to another, and then that now he's a.

2340
01:52:04,520 --> 01:52:07,479
Speaker 3: Trillion Larry Ellison I had not heard of and I

2341
01:52:07,560 --> 01:52:09,279
just had the thought, oh, I bet this guy sucks,

2342
01:52:09,319 --> 01:52:11,279
and I googled him and he looks like a Bond villain.

2343
01:52:12,239 --> 01:52:14,000
Speaker 4: Yeah, always sucks.

2344
01:52:14,239 --> 01:52:14,640
Speaker 1: He looks.

2345
01:52:17,039 --> 01:52:19,479
Speaker 5: I feel like the last time I heard a friend

2346
01:52:19,479 --> 01:52:22,000
of the show EDS trying to talk about Oracle, he

2347
01:52:22,079 --> 01:52:24,840
made me feel good that like Oracle was in trouble

2348
01:52:25,680 --> 01:52:28,239
because of like them not being able to be solvent

2349
01:52:28,399 --> 01:52:30,279
with all the money they've got out on the street.

2350
01:52:30,680 --> 01:52:34,000
Speaker 2: It's definitely a yeah. I mean it's the bubble thing obviously. Yeah,

2351
01:52:34,239 --> 01:52:36,439
it's bad. There's a lot of stuff invested in GPUs.

2352
01:52:36,680 --> 01:52:40,000
Hey either way, Uh, like New the Realm is not

2353
01:52:40,000 --> 01:52:42,640
gonna go away. That is a company that makes makes games.

2354
01:52:42,680 --> 01:52:46,399
The rest of these studios, who's to say, like, how

2355
01:52:46,479 --> 01:52:49,119
much interest is are any of them going to have

2356
01:52:49,319 --> 01:52:51,079
in I don't know, what's a.

2357
01:52:51,399 --> 01:52:52,640
Speaker 1: Sort of rock study.

2358
01:52:52,680 --> 01:52:58,680
Speaker 6: He's kind of in a weird space, a suicide squad world. Yeah,

2359
01:52:58,960 --> 01:53:01,720
travelers tail right, Like, Yeah, Lego Star Wars made a

2360
01:53:01,760 --> 01:53:02,239
lot of money.

2361
01:53:02,279 --> 01:53:03,159
Speaker 1: That was a bit ago.

2362
01:53:03,520 --> 01:53:06,239
Speaker 6: You would imagine the Hogwarts legacy people they would just

2363
01:53:06,239 --> 01:53:07,840
want to make another one of those that made a

2364
01:53:07,920 --> 01:53:09,000
zillion dollars.

2365
01:53:09,000 --> 01:53:12,520
Speaker 4: But who knows, they weird don't care. In the press

2366
01:53:12,520 --> 01:53:15,520
release that came out, they didn't even mention WB Games.

2367
01:53:15,560 --> 01:53:17,920
They were nowhere in any of that. So it's like

2368
01:53:18,560 --> 01:53:21,039
small potatoes compared to what they get and everything else.

2369
01:53:21,079 --> 01:53:27,640
Speaker 1: Apparently it would potentially also make wrestling very weird anything though, I.

2370
01:53:27,640 --> 01:53:29,760
Speaker 3: Thought the T and T and TBS fell under a

2371
01:53:29,760 --> 01:53:32,800
different jurisdiction or something like, I don't.

2372
01:53:32,640 --> 01:53:35,479
Speaker 1: I take it back then, Yeah, wrestling sure weird on

2373
01:53:35,520 --> 01:53:38,840
its own then, yeah, like normal wrestling.

2374
01:53:40,159 --> 01:53:42,920
Speaker 2: Yeah, it's it's like weird, like you know, I know

2375
01:53:42,960 --> 01:53:45,319
people don't believe that some of these characters are ever

2376
01:53:45,319 --> 01:53:47,119
going to go public domain, but they've already sort of

2377
01:53:47,119 --> 01:53:48,479
won all the battles they can win with that, Like

2378
01:53:48,479 --> 01:53:50,479
Superman's going to start going in the public domain here

2379
01:53:50,520 --> 01:53:52,800
pretty soon, and I know there's always weirdness around there.

2380
01:53:52,840 --> 01:53:54,479
Speaker 1: It's like, can only be the first version.

2381
01:53:54,239 --> 01:53:56,680
Speaker 2: Of Superman, you can't go base it on anything since then,

2382
01:53:56,760 --> 01:53:59,680
But that stuff's going to be less valuable here and

2383
01:53:59,720 --> 01:54:00,680
that the next five.

2384
01:54:00,479 --> 01:54:01,880
Speaker 1: To ten years.

2385
01:54:02,000 --> 01:54:04,279
Speaker 2: And yeah, so the fact that they're doing all this

2386
01:54:04,399 --> 01:54:06,039
and then they're going to turn to these companies that

2387
01:54:06,079 --> 01:54:08,920
have primarily made superhero video games like a rock Steady

2388
01:54:08,960 --> 01:54:11,560
and then like go invest five to ten years making

2389
01:54:11,560 --> 01:54:13,920
the next one of those, I don't know. It just

2390
01:54:13,960 --> 01:54:16,479
seems precarious on all sides. And the worst part is,

2391
01:54:16,520 --> 01:54:19,600
of course the companies making these acquisitions don't even know

2392
01:54:19,720 --> 01:54:22,079
there's video games binga, let alone care about it.

2393
01:54:22,119 --> 01:54:25,760
Speaker 1: Is Oracle, the American company that they made kind of

2394
01:54:25,800 --> 01:54:27,680
takeover TikTok or.

2395
01:54:27,760 --> 01:54:30,000
Speaker 2: That was yes, that was the idea, Yes, yeah, you

2396
01:54:30,119 --> 01:54:34,279
got it. And then you know in Paramount is the

2397
01:54:34,319 --> 01:54:37,079
reason they're showing up now is what is their company?

2398
01:54:37,199 --> 01:54:38,960
Sky Dance is a Skydance Media.

2399
01:54:39,000 --> 01:54:39,520
Speaker 1: That was them.

2400
01:54:39,600 --> 01:54:41,640
Speaker 2: They acquired Paramount recently and now.

2401
01:54:41,720 --> 01:54:44,560
Speaker 3: Skydance missed impossible, Like, I don't they like Tom Cruise

2402
01:54:44,960 --> 01:54:46,000
something related?

2403
01:54:46,079 --> 01:54:47,159
Speaker 1: Right, Yeah, definitely.

2404
01:54:47,199 --> 01:54:48,720
Speaker 2: I think he's like, yeah, he was like in the

2405
01:54:48,760 --> 01:54:50,560
ground floor there, but since then it seems like a

2406
01:54:50,640 --> 01:54:53,600
vessel for the Ellison family to acquire more and more

2407
01:54:53,680 --> 01:54:58,600
of American media. They would also own Oracle, CNN and

2408
01:54:58,640 --> 01:54:59,359
stuff like that.

2409
01:54:59,279 --> 01:55:01,720
Speaker 1: After that to be fun. Uh.

2410
01:55:01,880 --> 01:55:04,039
Speaker 2: Suda fifty one says he wants to bring back this

2411
01:55:04,079 --> 01:55:08,159
forgotten PS two game, hopefully sooner rather than later. Grasshopper

2412
01:55:08,199 --> 01:55:11,359
manufactured Ceo Guachi suit us Suit of fifty one wants

2413
01:55:11,399 --> 01:55:14,119
to bring back the Studios two thousand and four PS

2414
01:55:14,159 --> 01:55:18,680
two title Michigan Report from Hell. I know all right,

2415
01:55:18,720 --> 01:55:21,399
I remember hearing about this. I never played it. I

2416
01:55:21,439 --> 01:55:25,640
am desperately wanting to play this game now. He's basically

2417
01:55:25,640 --> 01:55:27,640
he just plays a cameraman covering a plane crash in

2418
01:55:27,640 --> 01:55:30,560
a miscovered Chicago on Lake Michigan.

2419
01:55:30,600 --> 01:55:40,760
Speaker 7: I think, is this story? What is Michigan basically? Yeah,

2420
01:55:40,840 --> 01:55:42,600
I would love to see this. I wonder if this

2421
01:55:42,640 --> 01:55:44,479
is the kind of thing that Suita just says to

2422
01:55:44,520 --> 01:55:45,640
see if he can make it happen.

2423
01:55:47,560 --> 01:55:50,720
Speaker 1: Yeah, that man manifests very very well.

2424
01:55:51,199 --> 01:55:56,000
Speaker 2: He does, so I'm hopeful. All Right, buckle up, you motherfucker,

2425
01:55:56,039 --> 01:55:57,239
Mike Manati, are you ready?

2426
01:55:58,399 --> 01:55:59,199
Speaker 1: What's going on here?

2427
01:55:59,680 --> 01:56:04,680
Speaker 2: Cap On plans to grow Mega Man, Devil May Cry

2428
01:56:04,960 --> 01:56:08,880
and It's Attorney into Core ips, similar to Street Fighter

2429
01:56:08,960 --> 01:56:14,119
and Resident Evil. Capcom's president Hairohiro Suji Moto stated in

2430
01:56:14,159 --> 01:56:17,079
a corporate report that the company plans to elevate Mega

2431
01:56:17,119 --> 01:56:19,319
Man Devil May Cry an ace attorney.

2432
01:56:19,359 --> 01:56:19,520
Speaker 1: Man.

2433
01:56:19,560 --> 01:56:21,239
Speaker 2: That's a bunch of you, except for how much you

2434
01:56:21,239 --> 01:56:24,399
hate Devil May Cry.

2435
01:56:25,920 --> 01:56:31,359
Speaker 1: I don't. I've heard was good.

2436
01:56:33,039 --> 01:56:34,239
Speaker 2: Didn't mean to put you out of the spot. Was

2437
01:56:34,279 --> 01:56:36,239
just having a fun. I know how you feel about it.

2438
01:56:36,279 --> 01:56:40,119
I just know everyone else thinks you hate it because whatever, I.

2439
01:56:40,239 --> 01:56:42,439
Speaker 4: Repeat what he explicitly told me.

2440
01:56:43,279 --> 01:56:48,680
Speaker 2: We can't start this, Okay, So we know that Capcom

2441
01:56:48,680 --> 01:56:50,239
wants to do this. It's obvious from the way that

2442
01:56:50,239 --> 01:56:52,800
they've been like treating some of these other franchises that

2443
01:56:52,840 --> 01:56:56,439
they have talked about then wanting to elevate Dragon's Dogma,

2444
01:56:56,680 --> 01:56:59,319
and it seems like they didn't include one game on

2445
01:56:59,359 --> 01:57:02,760
this stead Rising, which could reappear here any minute.

2446
01:57:02,760 --> 01:57:02,840
Speaker 1: Now.

2447
01:57:02,840 --> 01:57:04,279
Speaker 2: It seems they're like they want to do the Temple

2448
01:57:04,399 --> 01:57:09,439
Days perhaps, yes, in a couple of Dames Days Press perhaps, So, Like,

2449
01:57:09,920 --> 01:57:11,920
do you think they want to have the capacity to

2450
01:57:12,000 --> 01:57:12,439
do all this?

2451
01:57:12,520 --> 01:57:15,279
Speaker 1: And what would that even look like for Mega Man?

2452
01:57:15,640 --> 01:57:17,920
Speaker 6: That's the question, because you know they've been making Mega

2453
01:57:17,960 --> 01:57:21,039
Man products, there's been compilations, there's still a Star Force

2454
01:57:21,119 --> 01:57:23,960
compilation coming out next year.

2455
01:57:24,359 --> 01:57:26,920
Speaker 1: Uh. You know, remaking Mega Man is weird.

2456
01:57:26,720 --> 01:57:28,680
Speaker 6: Because it's not like, you know, even a Resident Evil

2457
01:57:28,720 --> 01:57:30,880
game where you're taking a three D game making a

2458
01:57:30,880 --> 01:57:31,479
three D game.

2459
01:57:31,800 --> 01:57:34,439
Speaker 1: If you bothered three D game, they could remake, right.

2460
01:57:34,479 --> 01:57:36,600
Speaker 6: Well, they're not going to remake Legends. I hope they

2461
01:57:36,640 --> 01:57:42,720
have a compilation what it. I mean, maybe maybe they will.

2462
01:57:42,960 --> 01:57:45,880
Speaker 4: It could never give a chance. Really, that's kind of

2463
01:57:45,880 --> 01:57:46,279
the problem.

2464
01:57:47,199 --> 01:57:47,520
Speaker 1: Mikey.

2465
01:57:47,800 --> 01:57:53,159
Speaker 5: If Mega Man in your in your fantasy booking mind,

2466
01:57:53,359 --> 01:57:56,439
if they could redo Mega Man outside of that side

2467
01:57:56,479 --> 01:58:00,880
scrolling sort of presentation, yeah, well, what would you love

2468
01:58:01,000 --> 01:58:03,239
to see Mega Man explore.

2469
01:58:02,800 --> 01:58:06,800
Speaker 1: It should be you should look at right. I think

2470
01:58:07,039 --> 01:58:09,319
I think Ratchet and Clink is the kind of format

2471
01:58:09,399 --> 01:58:09,920
you look there.

2472
01:58:10,039 --> 01:58:12,800
Speaker 6: That's I think that's the franchise that is the best

2473
01:58:13,399 --> 01:58:16,359
three D platform that has shooting mechanics.

2474
01:58:15,840 --> 01:58:17,640
Speaker 1: And that's kind of been the three platform.

2475
01:58:17,720 --> 01:58:19,840
Speaker 6: Yeah, that's all Megan Man's saying is, you know, it's

2476
01:58:19,880 --> 01:58:21,960
the two D game where you jump and shoot. Ratchet

2477
01:58:22,039 --> 01:58:24,039
Clake is a three D game where you jump and shoot.

2478
01:58:24,279 --> 01:58:25,399
I think you look at that and.

2479
01:58:25,359 --> 01:58:28,239
Speaker 1: You finally go and make like a really fun, exciting, yeah,

2480
01:58:28,359 --> 01:58:32,560
three D meg Man platform, that would be my dream stuff.

2481
01:58:33,039 --> 01:58:34,279
That's a great idea.

2482
01:58:34,359 --> 01:58:36,640
Speaker 5: And then and then you you know, you arrive in

2483
01:58:36,680 --> 01:58:40,199
those battle areas where with the bosses that would be fun.

2484
01:58:40,239 --> 01:58:42,880
Speaker 1: And yeah, you try to let desert on a motorcycle?

2485
01:58:43,560 --> 01:58:44,279
Now all right?

2486
01:58:45,800 --> 01:58:47,960
Speaker 3: Dog right?

2487
01:58:48,279 --> 01:58:50,439
Speaker 1: Dog with wheels? Yes, I bet we get another two

2488
01:58:50,479 --> 01:58:52,199
D game. I bet they're going to make like, maybe

2489
01:58:52,199 --> 01:58:54,439
it's not Mega Man twelve this time. Maybe we finally

2490
01:58:54,479 --> 01:58:56,720
do another X game as a bit of a throwback.

2491
01:58:57,239 --> 01:59:00,560
But I bet that happens at least first. I know

2492
01:59:00,600 --> 01:59:03,039
that you're very high on Proto Man, but where are

2493
01:59:03,079 --> 01:59:06,840
you Proto Man with zero zero's cool.

2494
01:59:06,720 --> 01:59:08,920
Speaker 3: You got the ground like you were Clinton Eastwood.

2495
01:59:10,840 --> 01:59:13,960
Speaker 6: Man is the first character I, as a human I

2496
01:59:14,000 --> 01:59:15,119
ever thought was cool.

2497
01:59:15,359 --> 01:59:16,560
Speaker 1: I was like three, and I was like.

2498
01:59:16,680 --> 01:59:20,359
Speaker 6: WHOA Mega Man has a brother and he's kind of

2499
01:59:20,439 --> 01:59:22,800
like mysterious and that's cool.

2500
01:59:22,960 --> 01:59:27,000
Speaker 1: He doesn't smile. He means basics like if.

2501
01:59:26,840 --> 01:59:28,520
Speaker 3: You were an edge Lord when you were like three.

2502
01:59:29,680 --> 01:59:32,039
Speaker 1: It's like being in Ohio someone who didn't smile. That's

2503
01:59:32,079 --> 01:59:35,680
an alien that's from another play that's allowed. Yeah.

2504
01:59:35,760 --> 01:59:37,640
Speaker 6: Yeah, guys, what we're said as a human, I mean

2505
01:59:37,720 --> 01:59:39,600
mean as a human being, not Proto Man.

2506
01:59:39,680 --> 01:59:43,119
Speaker 2: He's a robot right coming online as a human, like like,

2507
01:59:43,159 --> 01:59:44,600
this is one of your early thoughts.

2508
01:59:44,680 --> 01:59:46,800
Speaker 6: Yes, this is one of my earliest thoughts that I

2509
01:59:46,800 --> 01:59:49,039
can remember, is thinking Proto Man was cool.

2510
01:59:49,880 --> 01:59:51,960
Speaker 4: I think there's a couple of different ways that they

2511
01:59:51,960 --> 01:59:54,720
can approach this too. It's like Mega Man. They could

2512
01:59:54,720 --> 01:59:57,159
do like what Sega is doing, bringing back some of

2513
01:59:57,199 --> 01:59:59,800
their properties, like giving Shinobi to a team that would

2514
01:59:59,840 --> 02:00:01,640
do a really good job with it, for example. I

2515
02:00:01,680 --> 02:00:03,359
can see them doing that with Mega Man. If they

2516
02:00:03,399 --> 02:00:06,079
wanted to Ace Attorney, they could just like put more

2517
02:00:06,119 --> 02:00:08,520
of a marketing push behind it. You know, games like.

2518
02:00:08,600 --> 02:00:10,960
Speaker 1: Personal it takes to make it core IP like to

2519
02:00:10,960 --> 02:00:11,840
get it up there that level.

2520
02:00:11,920 --> 02:00:14,560
Speaker 4: That's what I'm thinking is like, cause let's be real,

2521
02:00:14,920 --> 02:00:17,359
those franchises in particular are never going to get up

2522
02:00:17,359 --> 02:00:19,920
to the heights of Resident Evil and Monster Hunter, you know,

2523
02:00:20,000 --> 02:00:22,439
over one hundred million, Like they've always struggled a little

2524
02:00:22,439 --> 02:00:24,840
bit because they are a little more niche. I think,

2525
02:00:24,960 --> 02:00:27,479
just you know, recognizing how much money they're going to

2526
02:00:27,479 --> 02:00:30,520
put into it relative to how many pilburg Good buy it.

2527
02:00:30,920 --> 02:00:34,640
Finding that balance like maybe having an indie studio license

2528
02:00:34,720 --> 02:00:37,680
the IP and that sells like two million copies or

2529
02:00:37,680 --> 02:00:39,840
so on. Maybe that's what they mean as combined with

2530
02:00:40,000 --> 02:00:42,239
the re releases that they mentioned or anything like that.

2531
02:00:42,239 --> 02:00:44,840
That's what core IP is for Mega Man, whereas DMC

2532
02:00:45,520 --> 02:00:47,600
they can double down on. You know, it's key making

2533
02:00:47,640 --> 02:00:51,199
these big cinematic action games with huge set pieces and

2534
02:00:51,279 --> 02:00:53,600
production value, and that's what that can be. Like, I

2535
02:00:53,640 --> 02:00:55,520
think they can find a bounce for all these especially

2536
02:00:55,760 --> 02:00:58,399
Ace Attorney. Ace Attorney needs to be given our chance

2537
02:00:58,439 --> 02:01:01,479
to shine in a post yeah Sona popping off and

2538
02:01:01,520 --> 02:01:05,000
Don being huge with a lot of fans and stuff.

2539
02:01:05,479 --> 02:01:07,840
I think they could elevate these things in different ways.

2540
02:01:07,880 --> 02:01:10,359
Speaker 6: You know, This Attorney was growing, Like, those collections are

2541
02:01:10,359 --> 02:01:12,880
doing surprisingly well, and I'm a little surprised that's taking

2542
02:01:12,880 --> 02:01:15,159
this long to get the next one. And I bet

2543
02:01:15,199 --> 02:01:15,840
we hear about that.

2544
02:01:15,880 --> 02:01:18,399
Speaker 4: Pretty It definitely helps, like that the collections are out

2545
02:01:18,399 --> 02:01:22,359
there and now there are just fans of the series.

2546
02:01:21,399 --> 02:01:23,399
Speaker 2: And they are coming sort of to the end of

2547
02:01:23,399 --> 02:01:25,199
the collection. They did come to the end of the.

2548
02:01:25,000 --> 02:01:28,279
Speaker 1: Free Attorney, right, everything is everything is now? Yeah, yeah,

2549
02:01:28,319 --> 02:01:32,319
so it's great, pretty close. I got a question here, though,

2550
02:01:33,119 --> 02:01:37,920
did Beautiful Joe say something wrong? Did he get canceled? Yeah,

2551
02:01:37,960 --> 02:01:38,399
he's mad.

2552
02:01:38,800 --> 02:01:42,520
Speaker 5: This is a this is disrespectful, it's too bad trail.

2553
02:01:44,840 --> 02:01:45,680
Speaker 1: Because it's too good.

2554
02:01:45,720 --> 02:01:47,119
Speaker 3: I don't know if I played two, but one is

2555
02:01:47,159 --> 02:01:48,399
like just a perfect game.

2556
02:01:48,439 --> 02:01:55,119
Speaker 1: Like yeah, yeah, mumble was the problem.

2557
02:01:55,159 --> 02:01:58,159
Speaker 4: They had some size, know, a double trouble on the DS,

2558
02:01:58,199 --> 02:01:59,680
like yeah, those were not.

2559
02:02:01,119 --> 02:02:04,039
Speaker 5: I mean again, it's anecdotal, right, because it's only in

2560
02:02:04,079 --> 02:02:08,119
our little orbit, But I've never seen so many people

2561
02:02:08,239 --> 02:02:11,960
in our little orbit who want this right, And like,

2562
02:02:12,159 --> 02:02:15,560
if you extrapolate that, I'm sure there is a palpable

2563
02:02:16,239 --> 02:02:17,680
appreciation slash.

2564
02:02:17,359 --> 02:02:20,399
Speaker 6: Demand for this character and this franchise, give a time,

2565
02:02:20,439 --> 02:02:22,439
maybe that'll call me team. Once they're done with that

2566
02:02:22,520 --> 02:02:25,399
in like eight years, then they'll go to Beautiful.

2567
02:02:25,159 --> 02:02:29,439
Speaker 5: Jos plus Proto Man kind of looks like beautiful Yeah,

2568
02:02:30,000 --> 02:02:30,600
good point.

2569
02:02:30,840 --> 02:02:32,359
Speaker 1: Good point. Interesting.

2570
02:02:32,439 --> 02:02:35,199
Speaker 4: The problem is always capitalizing on the hype, because with

2571
02:02:35,399 --> 02:02:37,520
even a smaller one of these, it still takes like

2572
02:02:37,640 --> 02:02:40,800
three years to turn around roughly, and like, hey, maybe

2573
02:02:40,800 --> 02:02:43,279
there's a lot of nostalgia for Mega Man or a

2574
02:02:43,439 --> 02:02:45,720
Beautiful Joe or something, because like people make a bunch

2575
02:02:45,720 --> 02:02:47,960
of tiktoks and YouTube shorts and stuff, but then by

2576
02:02:48,000 --> 02:02:50,079
the time the game is out, maybe the hype has

2577
02:02:50,159 --> 02:02:52,960
died down. I think that's a trap Capcom has fallen

2578
02:02:53,000 --> 02:02:54,720
into a couple of times here, so that's probably whether

2579
02:02:55,079 --> 02:02:57,479
they've been a little anxious to have really double down

2580
02:02:57,479 --> 02:03:00,239
these series that don't sell as well. But I think

2581
02:03:00,239 --> 02:03:02,640
we're in a different different spot in general, especially with

2582
02:03:02,880 --> 02:03:06,560
Steam of becoming so much bigger and smaller releases being

2583
02:03:06,600 --> 02:03:08,960
more viable. I think that they could bring some of

2584
02:03:09,039 --> 02:03:09,439
these back.

2585
02:03:10,199 --> 02:03:12,960
Speaker 1: All of question for y'all, do you think we would

2586
02:03:13,159 --> 02:03:17,199
sooner get a new or re release of a Beautiful

2587
02:03:17,279 --> 02:03:25,199
Joe game or Billy Hatcher beautiful Joe beautiful again.

2588
02:03:25,880 --> 02:03:29,680
Speaker 2: Yeah, especially with his association with that criminal that's the problem.

2589
02:03:29,920 --> 02:03:34,000
Speaker 1: Yeah, really photograph. Yeah he.

2590
02:03:35,720 --> 02:03:38,800
Speaker 6: Mentioned crisis, not even though people keep screaming for that one.

2591
02:03:39,319 --> 02:03:39,560
Speaker 4: Yeah.

2592
02:03:39,680 --> 02:03:41,840
Speaker 2: I mean they were doing something a few years ago

2593
02:03:41,920 --> 02:03:44,439
and then they decided against it. I think they probably

2594
02:03:44,479 --> 02:03:47,680
discovered some like reason why they're like, it's not worth it,

2595
02:03:47,800 --> 02:03:49,439
so it's not in the front of their.

2596
02:03:49,279 --> 02:03:51,159
Speaker 1: Minds in this moment at least. That would would be

2597
02:03:51,159 --> 02:03:53,359
my guess. Debinlee May Cry. You just make a new

2598
02:03:53,399 --> 02:03:58,840
Double Maker, yeah, sure, or you remake one something and whatever? Sure?

2599
02:03:59,319 --> 02:04:01,520
Speaker 2: Uh oh yeah, they they'll probably will probably start doing

2600
02:04:01,520 --> 02:04:04,199
some compilations of Devil Might Cry here soon and begin

2601
02:04:04,319 --> 02:04:05,720
the process with that and then kind.

2602
02:04:05,560 --> 02:04:08,439
Speaker 4: Of remake re releases have already been out there, like

2603
02:04:08,439 --> 02:04:11,439
the HD versions are already out there. But I can

2604
02:04:11,520 --> 02:04:13,199
remake a one I think will go a long way

2605
02:04:13,239 --> 02:04:14,479
and modern you can make.

2606
02:04:16,680 --> 02:04:22,600
Speaker 1: Christ really? Yes? Does she like three?

2607
02:04:23,079 --> 02:04:25,520
Speaker 3: No, that's the one she quit on. It's the best one,

2608
02:04:25,520 --> 02:04:27,000
and that genre.

2609
02:04:27,399 --> 02:04:34,439
Speaker 1: That's the best one. It's definitely the best one. God

2610
02:04:36,359 --> 02:04:45,640
just like Assassin's Cree.

2611
02:04:45,680 --> 02:04:48,760
Speaker 2: Black Flag Recinct has been listed on Peggy's website. A

2612
02:04:48,880 --> 02:04:51,920
listing for the long rubered Assassin's Creed Black Flag remake

2613
02:04:52,359 --> 02:04:55,960
titled Assassin's Great Black Flag Recinct has appeared on the

2614
02:04:55,960 --> 02:04:59,680
Peggy website with an eighteen rating of for violence, bad language,

2615
02:04:59,680 --> 02:05:03,760
and in game purchases and for piracy. This gets announced

2616
02:05:03,760 --> 02:05:06,079
in two days right of the game awards. Huh yeah,

2617
02:05:06,159 --> 02:05:09,960
I think makes sense. Yeah, and I could be in

2618
02:05:09,960 --> 02:05:10,880
the mood for that game.

2619
02:05:10,720 --> 02:05:12,399
Speaker 1: That was I guess the game I enjoyed quite a bit.

2620
02:05:12,720 --> 02:05:14,319
I never checked this one out. I think I was

2621
02:05:14,319 --> 02:05:17,159
already tired of the franchise. Oh yeah, that's why I

2622
02:05:17,640 --> 02:05:18,840
just like tap out entirely.

2623
02:05:18,880 --> 02:05:21,000
Speaker 6: The pirate stuff very cool in this, but there's a

2624
02:05:21,000 --> 02:05:23,800
party that even thinks about. Like, even though this game's

2625
02:05:23,800 --> 02:05:25,560
intro was shorter than some of the other ones, is

2626
02:05:25,600 --> 02:05:27,520
a part of me. It's like, I want to do

2627
02:05:27,640 --> 02:05:29,640
all that stuff again. I just kind of want to

2628
02:05:29,640 --> 02:05:30,520
be a pirate.

2629
02:05:30,239 --> 02:05:33,359
Speaker 1: If only made a game that was just the pirate stuff.

2630
02:05:33,840 --> 02:05:35,800
Speaker 2: Yeah, it could ever work, you know. I would like

2631
02:05:35,840 --> 02:05:37,680
to fight against the other pirates online.

2632
02:05:38,520 --> 02:05:41,359
Speaker 6: The possibilities that sounds like where some of the we're

2633
02:05:41,359 --> 02:05:44,760
adding it extra a to the trip a formula.

2634
02:05:46,079 --> 02:05:48,680
Speaker 2: A letter writing campaign, everybody and let eves know what

2635
02:05:48,720 --> 02:05:50,199
you want, all right.

2636
02:05:50,760 --> 02:05:52,560
Speaker 3: I feel like you and I. I think our brains

2637
02:05:52,560 --> 02:05:55,000
have the exact opposite reactions when we hear that Sea

2638
02:05:55,079 --> 02:05:56,159
Shanties are involved.

2639
02:06:01,079 --> 02:06:02,880
Speaker 1: Has got as big as silver dollars.

2640
02:06:05,119 --> 02:06:07,239
Speaker 3: I do like thee shame the second people on the

2641
02:06:07,279 --> 02:06:08,920
boat start singing, I'm like, I'm good.

2642
02:06:09,479 --> 02:06:13,880
Speaker 1: I saw Midnati like slowly start floating like a cartoon

2643
02:06:13,960 --> 02:06:18,680
character smelling pot twinkle toes like Fred Flintstone, Yes and stuff.

2644
02:06:18,920 --> 02:06:22,520
It'll be a I also like shanty.

2645
02:06:22,680 --> 02:06:26,000
Speaker 2: Star Wars Night of the Old Republic two restored content

2646
02:06:26,079 --> 02:06:29,920
DLC for Nintendo Switch was shut down by Disney's illegal team.

2647
02:06:30,039 --> 02:06:32,800
The restored content DLC for Star Wars and Nights of

2648
02:06:32,840 --> 02:06:36,079
the Old Republic two on Switch was announced, but later

2649
02:06:36,159 --> 02:06:40,600
quietly canceled, sparking fan frustration and a false advertising lawsuit.

2650
02:06:40,840 --> 02:06:44,000
In June twenty twenty three, Aspired co CEO Ted Selock

2651
02:06:44,439 --> 02:06:48,920
confirmed the cancelation, citing a third party objection. Now details

2652
02:06:48,920 --> 02:06:51,960
reported by Steven Toatillo at game File, based on internal

2653
02:06:51,960 --> 02:06:55,840
communications between Aspire, Disney, and the original PC mod team,

2654
02:06:56,079 --> 02:06:59,560
outlined the reasons Disney had previously blocked restored content for

2655
02:06:59,640 --> 02:07:03,359
the twenty mobile release. When the topic resurface for the

2656
02:07:03,439 --> 02:07:07,279
Switch Switch version in March twenty twenty two. Disney initially

2657
02:07:07,359 --> 02:07:10,800
had no objection to Aspire working with Motyrs provided Aspire

2658
02:07:10,840 --> 02:07:16,119
secured all necessary rights, including for supplemental content. What happened

2659
02:07:16,239 --> 02:07:19,039
was they took that back to Disney and there was

2660
02:07:19,119 --> 02:07:22,439
people's names in the credits for these mods that they

2661
02:07:22,439 --> 02:07:24,680
were going to put into the game to fully complete

2662
02:07:24,920 --> 02:07:27,159
A Nights of the Old Republic two. They're going to

2663
02:07:27,239 --> 02:07:29,600
use this like publicly available stuff, but some of the

2664
02:07:29,680 --> 02:07:33,560
names were pseudonyms and things like that, and Disney was like, whoa,

2665
02:07:33,600 --> 02:07:36,119
we need to properly credit these people, and we might

2666
02:07:36,159 --> 02:07:38,000
need to re record some of these voice lines that

2667
02:07:38,039 --> 02:07:40,439
are done by non union actors and stuff like that.

2668
02:07:40,840 --> 02:07:42,720
And as soon as all these things started to pile up,

2669
02:07:42,720 --> 02:07:45,359
Aspires like, oh so, basically, what you're saying is we

2670
02:07:45,359 --> 02:07:47,600
can't use any of this because we're not going to

2671
02:07:47,640 --> 02:07:50,880
be able to unravel many of these problems. And that

2672
02:07:50,960 --> 02:07:54,079
became an impasse and so Disney effectively got in the

2673
02:07:54,079 --> 02:07:58,000
way and shut it down. This is not going to

2674
02:07:58,239 --> 02:08:00,199
necessarily be like all right, now, the lawsuits going to

2675
02:08:00,199 --> 02:08:01,640
get thrown out. It might be like, oh no, this

2676
02:08:01,720 --> 02:08:04,199
is a successful lawsuit. Disney at one point said, okay,

2677
02:08:04,319 --> 02:08:08,520
aspired went through on that understanding. Uh, and so this lawsuit,

2678
02:08:08,520 --> 02:08:11,640
which is for false advertising, might actually result in something

2679
02:08:11,680 --> 02:08:13,920
at this point. But I think it also makes it

2680
02:08:13,960 --> 02:08:15,920
sound like, oh, we'll just never get that stuff now

2681
02:08:15,960 --> 02:08:17,920
in an official release, so just go play it on

2682
02:08:17,920 --> 02:08:18,800
the PC instead.

2683
02:08:20,119 --> 02:08:22,520
Speaker 1: Yeah. I bet that koetor one remake is another thing

2684
02:08:22,520 --> 02:08:24,720
we might see in a couple of days here. So

2685
02:08:24,680 --> 02:08:25,880
I don't like it, yep. Uh.

2686
02:08:26,039 --> 02:08:28,560
Speaker 2: And then if they do that, we could see that

2687
02:08:28,600 --> 02:08:32,399
stuff in a remake of two. If that first one doesn't, well.

2688
02:08:32,159 --> 02:08:35,199
Speaker 1: Well yeah, that's the story saying.

2689
02:08:35,600 --> 02:08:37,560
Speaker 6: Yeah, the story saying exactly, the remake of two is

2690
02:08:37,600 --> 02:08:39,399
already happening. It's a little interesting that you would just

2691
02:08:39,479 --> 02:08:42,239
jump on that before the first one's even done. Presumably

2692
02:08:42,279 --> 02:08:43,840
it's a different team.

2693
02:08:43,920 --> 02:08:46,319
Speaker 2: Yeah, they're so closely related in terms like it is

2694
02:08:46,319 --> 02:08:48,800
a direct sequel, And so that's why I think they're saying.

2695
02:08:48,800 --> 02:08:51,520
It's like, if we're doing this, let's that's what the

2696
02:08:51,520 --> 02:08:52,840
story is saying. This is like, let's do it all

2697
02:08:53,039 --> 02:08:55,479
in one go. I think it's it's still gonna like

2698
02:08:56,279 --> 02:08:58,439
rely on the first one doing well enough, to sort

2699
02:08:58,479 --> 02:08:59,560
of justify that going forward.

2700
02:08:59,560 --> 02:09:00,199
Speaker 1: But we'll see.

2701
02:09:01,640 --> 02:09:05,439
Speaker 2: Surprise Skyrim Anniversary Edition lands on switch to today. Boy,

2702
02:09:05,479 --> 02:09:08,760
they did it again. I think it's a free update

2703
02:09:08,760 --> 02:09:09,840
if you have the game on switch.

2704
02:09:10,239 --> 02:09:12,800
Speaker 1: So there you go. Yeah once again.

2705
02:09:13,039 --> 02:09:14,560
Speaker 2: All right, that does it for the news, Handing the

2706
02:09:14,600 --> 02:09:16,239
show back over to Jan, Folks.

2707
02:09:16,039 --> 02:09:18,119
Speaker 1: We're going to take a quick bricky break and we

2708
02:09:18,199 --> 02:09:21,520
will be back with emails, super chats, and whatever else

2709
02:09:21,720 --> 02:09:31,000
we feel is necessary right after this break. These are

2710
02:09:31,079 --> 02:09:36,680
the game emails. BombCast. Giant bomb dot com is the

2711
02:09:36,680 --> 02:09:40,600
email address to send all of your lovely emails to folks.

2712
02:09:40,640 --> 02:09:43,319
We've been getting a poop ton of emails and I

2713
02:09:43,399 --> 02:09:46,680
appreciate it so much so that we can't fit all

2714
02:09:46,720 --> 02:09:49,039
of them on the show, so please don't be offended

2715
02:09:49,399 --> 02:09:53,920
speaking about emails. We will not be doing a live

2716
02:09:54,119 --> 02:09:57,840
BombCast next week, but we will be recording one to

2717
02:09:58,000 --> 02:10:00,199
air next week, so we'll all be in person, and

2718
02:10:00,239 --> 02:10:03,039
I'm going to say, send your emails in gang. Send

2719
02:10:03,079 --> 02:10:05,640
them in bombcastagiant bomb dot com. If you want to

2720
02:10:05,680 --> 02:10:07,720
send it a quiz, you want to avoid an awkward

2721
02:10:07,720 --> 02:10:09,920
social interaction, You want to pick apart something we said,

2722
02:10:10,079 --> 02:10:13,600
you want to compliment one of us. I welcome them all.

2723
02:10:13,920 --> 02:10:20,840
Maybe a little BombCast mail bag, specula or special or spectacular.

2724
02:10:21,000 --> 02:10:22,159
I was trying to make a fun word.

2725
02:10:22,239 --> 02:10:25,159
Speaker 3: I was trying to make a special word.

2726
02:10:25,359 --> 02:10:31,039
Speaker 1: Have fun. Happy birthday, Mikey, thank you. Do you have fun? Then? Yeah?

2727
02:10:31,159 --> 02:10:37,680
I like that alright. First email comes from Also. If

2728
02:10:37,720 --> 02:10:39,560
you have sent an email in the past that has

2729
02:10:39,600 --> 02:10:43,520
not gotten read out loud on the show and you

2730
02:10:43,640 --> 02:10:46,880
desperately want it, Slash needed to send it again. Maybe

2731
02:10:46,880 --> 02:10:49,920
I'll get on to next week's episode. First email comes

2732
02:10:49,960 --> 02:10:53,560
from Mike from Loveland. Hello, Oracles of the Giant Temple

2733
02:10:53,720 --> 02:10:58,039
bomb fee bomb Fire. We've had years where every game

2734
02:10:58,239 --> 02:11:01,600
had grappling hooks, or years every first person shooter had

2735
02:11:01,640 --> 02:11:04,279
a bow and arrow. What will twenty twenty six be

2736
02:11:04,359 --> 02:11:06,239
the year of What would you like it to be?

2737
02:11:06,600 --> 02:11:08,680
I'd like it to be the year of the chunky pistol.

2738
02:11:08,880 --> 02:11:11,039
I love the show, Love you all. Mike from Loveland.

2739
02:11:12,039 --> 02:11:16,159
Speaker 3: When the summer games for TGS where every trailer for

2740
02:11:16,199 --> 02:11:18,079
like a twenty twenty six game was like a weird

2741
02:11:18,239 --> 02:11:22,119
mech suit like XO suit type thing, like yeah, because.

2742
02:11:21,880 --> 02:11:25,439
Speaker 6: It got pragmata and it would probably be more Mega

2743
02:11:25,439 --> 02:11:26,359
Man games announced.

2744
02:11:26,600 --> 02:11:28,279
Speaker 4: Uh, Mecca broke gosh.

2745
02:11:28,079 --> 02:11:30,840
Speaker 6: Should even make that joke earlier. Yeah, I think Max

2746
02:11:30,920 --> 02:11:33,199
Suits is a good game. They're going to bring back Anthem.

2747
02:11:33,880 --> 02:11:35,760
Speaker 3: I mean they put a Maxsuit in Haiti, so maybe

2748
02:11:35,800 --> 02:11:36,439
we're just starting.

2749
02:11:36,720 --> 02:11:39,039
Speaker 1: Yeah yeah, yeah, I like this idea.

2750
02:11:39,119 --> 02:11:40,960
Speaker 2: I think Wall Running is going to come back again.

2751
02:11:41,399 --> 02:11:43,920
Speaker 1: Yeah. I like that. Yeah, that's what they should have done.

2752
02:11:43,960 --> 02:11:47,479
My should have had Wall Running. I think they tried

2753
02:11:47,520 --> 02:11:50,760
to make they think they tried to make spells happen,

2754
02:11:51,279 --> 02:11:51,960
Like what was that.

2755
02:11:52,079 --> 02:11:59,079
Speaker 3: Very visually busy game, Immortals of a Yes, that was.

2756
02:11:59,199 --> 02:11:59,760
Speaker 1: I see you that.

2757
02:12:00,439 --> 02:12:02,800
Speaker 6: I think like some Square Enix investor put together some

2758
02:12:02,840 --> 02:12:05,279
report on what the company is doing wrong. I think

2759
02:12:05,319 --> 02:12:08,479
Force Spoken costs significantly more to make the final Fantasy

2760
02:12:08,600 --> 02:12:10,720
sixteen really.

2761
02:12:10,720 --> 02:12:15,439
Speaker 1: Jesus, but very very good handling resources. Their scout please

2762
02:12:15,560 --> 02:12:20,680
what's going on, Scott? Please? Also smart pistols, basically anything.

2763
02:12:23,039 --> 02:12:23,920
Speaker 3: Make it the Year of Titan.

2764
02:12:24,840 --> 02:12:27,600
Speaker 1: Yeah, there we go. God, remember when we played that,

2765
02:12:27,800 --> 02:12:29,399
like was it a year ago or something? It was

2766
02:12:29,439 --> 02:12:35,119
still great? Great, So we should just make that a

2767
02:12:35,159 --> 02:12:37,439
holiday tradition right now?

2768
02:12:37,640 --> 02:12:37,880
Speaker 4: Sure?

2769
02:12:38,239 --> 02:12:43,199
Speaker 1: Yeah, okay, all right. Josh in Minnesota rights in and Sean,

2770
02:12:43,239 --> 02:12:46,399
it's apped that you were here. Hey, Bombers, I'm looking

2771
02:12:46,439 --> 02:12:49,880
at getting my nephews five and seven their first Pokemon game.

2772
02:12:50,119 --> 02:12:52,000
You only have a Switch one, So what do you

2773
02:12:52,000 --> 02:12:54,439
think is the best title of that generation for their

2774
02:12:54,479 --> 02:12:58,439
first time for first time Pokemon players. PS Happy related birthday,

2775
02:12:58,479 --> 02:13:01,840
Dan best So thank you, Josh. Yeah, that's gotta be.

2776
02:13:01,920 --> 02:13:03,560
Let's go pikat your ev right shung.

2777
02:13:03,880 --> 02:13:08,159
Speaker 4: Yeah, Like it always depends on the platform. Whenever people ask, like, hey,

2778
02:13:08,840 --> 02:13:10,880
my first Pokemon game in twenty five years, what schuld

2779
02:13:10,880 --> 02:13:13,279
I play? I'm like, dog, you got you gotta specify.

2780
02:13:13,359 --> 02:13:16,159
There's so many platforms you may or may not have

2781
02:13:16,199 --> 02:13:18,039
and everything like this, so we're gonna ask the question.

2782
02:13:18,079 --> 02:13:20,000
This is great. Yeah, if you're looking for the best

2783
02:13:20,000 --> 02:13:23,239
one on the Switch one, let's go Pikachu and the

2784
02:13:23,279 --> 02:13:25,920
ev mic is right, that's probably the best one overall

2785
02:13:26,000 --> 02:13:28,720
for anyone to get into, especially because there's co op.

2786
02:13:28,720 --> 02:13:31,279
If you're getting your nephews this game play together, Yeah,

2787
02:13:31,279 --> 02:13:33,960
they can both play together. They they throw a poke

2788
02:13:34,039 --> 02:13:36,560
ball together. It actually like combines into the higher tier

2789
02:13:36,640 --> 02:13:39,439
poke ball and has a better chance of catching. And

2790
02:13:39,479 --> 02:13:42,680
it's also just a great Gen one remake it's just like,

2791
02:13:42,720 --> 02:13:45,199
you know, a good old school RPG, just with some

2792
02:13:46,159 --> 02:13:49,319
niceties that really bring into the Maron era. It's a

2793
02:13:49,319 --> 02:13:53,920
great place to start. But also legends Za is it

2794
02:13:54,039 --> 02:13:56,600
runs well enough on the Switch one for what's trying

2795
02:13:56,600 --> 02:13:59,239
to do, and that's a very really fun game. So

2796
02:13:59,640 --> 02:14:02,439
maybe as like their second Pokemon game, that could be

2797
02:14:02,439 --> 02:14:05,680
a good one. Uh, you know, like Scarlet and Violet

2798
02:14:05,680 --> 02:14:08,000
are going on the switch too, not on the Switch one.

2799
02:14:08,159 --> 02:14:10,479
Same with Archeus. Archius is rough around the edges on

2800
02:14:10,560 --> 02:14:12,560
Switch one. So yeah, I think definitely stick with the

2801
02:14:12,640 --> 02:14:16,079
Let's Go games and if they get really into Pokemon

2802
02:14:16,520 --> 02:14:19,319
as a franchise, maybe explore some spinoffs, you know, like

2803
02:14:19,640 --> 02:14:23,279
I think Pokemon Snap is evergreen and New Pokemon Snap

2804
02:14:23,520 --> 02:14:25,199
you just pick up that on the Switch as well.

2805
02:14:26,159 --> 02:14:30,439
Speaker 1: Yeah, one hundred percent agreed on Let's Go Pikachu or Evy.

2806
02:14:31,119 --> 02:14:34,079
Next email comes from Travis and Fargo. Travis sens in

2807
02:14:34,119 --> 02:14:37,319
five questions. I only read one of them. Travis writes,

2808
02:14:37,600 --> 02:14:40,479
I talk to my kids seemingly on a weekly basis

2809
02:14:40,600 --> 02:14:44,760
about the mental and emotional emotional benefits of experiencing boredom.

2810
02:14:44,800 --> 02:14:47,920
Sometimes what's a boring or tedious task you don't mind

2811
02:14:48,039 --> 02:14:48,960
or even enjoy.

2812
02:14:49,880 --> 02:14:51,560
Speaker 3: I think that's part of the reason I don't really

2813
02:14:51,560 --> 02:14:53,359
listen to like podcasts and stuff is because, like I

2814
02:14:53,399 --> 02:14:55,399
think a lot of people will listen to it while

2815
02:14:55,399 --> 02:14:59,039
they're doing other things, and I don't like to distract

2816
02:14:59,039 --> 02:15:01,399
myself in that way. Like there's saying you'll hear a

2817
02:15:01,399 --> 02:15:03,079
lot of like meditation books and stuff where it's a

2818
02:15:03,560 --> 02:15:05,680
wash the dishes, to wash the dishes, like it's a

2819
02:15:05,720 --> 02:15:08,720
boring it's a tedious thing, but like it's good for

2820
02:15:08,760 --> 02:15:10,680
you to occasionally just like you know, you don't always

2821
02:15:10,720 --> 02:15:12,640
have to have stimuli and things just going in your

2822
02:15:12,640 --> 02:15:14,439
brain all the time. So like that's why I'm you know,

2823
02:15:14,520 --> 02:15:16,159
we joke about the like movie thing with the phones

2824
02:15:16,199 --> 02:15:17,920
and stuff like that, but there's a reason that's important

2825
02:15:17,920 --> 02:15:18,079
to me.

2826
02:15:18,800 --> 02:15:18,960
Speaker 1: You know.

2827
02:15:19,000 --> 02:15:21,279
Speaker 3: I go on walks and sometimes I listen to Deadlock,

2828
02:15:21,359 --> 02:15:22,840
and a lot of times it's just like, no, I'm

2829
02:15:22,840 --> 02:15:24,479
just gonna walk and I'm just gonna focus on the

2830
02:15:24,479 --> 02:15:27,359
walk and not be distracted with things. So yeah, no,

2831
02:15:27,439 --> 02:15:28,800
I totally track with that.

2832
02:15:29,680 --> 02:15:35,039
Speaker 1: Yeah, yeah, oh god, what's he all right? Fine, I

2833
02:15:35,079 --> 02:15:36,000
won't talk camera.

2834
02:15:37,600 --> 02:15:42,119
Speaker 2: Yeah, I enjoy like occasionally just throw myself into the task,

2835
02:15:42,399 --> 02:15:44,840
although at like some things it's like, oh, cleaning the

2836
02:15:44,840 --> 02:15:47,439
house is so tedious to me, and not tedious, it's

2837
02:15:47,479 --> 02:15:50,520
it's just like I have dopamine issues. I have ADHD,

2838
02:15:50,680 --> 02:15:52,640
so it's like doing it is like a whole thing,

2839
02:15:52,960 --> 02:15:55,680
And if I can get dopamine from like a podcast instead,

2840
02:15:55,680 --> 02:15:57,800
I can sort of fake my way into enjoying it.

2841
02:15:58,520 --> 02:16:01,119
But there's so so many other things that I was like, Oh, no,

2842
02:16:01,199 --> 02:16:03,239
it's good to just be bored sometimes, and I do

2843
02:16:03,560 --> 02:16:05,319
tell my kids that, so you know what, you guys

2844
02:16:05,359 --> 02:16:07,159
need to just get away from everything else. Just go

2845
02:16:07,199 --> 02:16:09,199
be bored for a little bit. That's something that you

2846
02:16:09,279 --> 02:16:11,880
are almost never experiencing, and it's probably.

2847
02:16:11,680 --> 02:16:14,279
Speaker 1: Not good for you. I like being present with Scout

2848
02:16:14,279 --> 02:16:15,920
and when I go take her out for a walk,

2849
02:16:16,039 --> 02:16:18,720
not saying that it's tedious. You know, she needs the exercise,

2850
02:16:18,800 --> 02:16:20,960
needs to go use body, But like I don't know,

2851
02:16:21,039 --> 02:16:24,319
I like basking in the neighborhood with her and talking

2852
02:16:24,319 --> 02:16:26,560
to her, even if she may not understand or she's

2853
02:16:26,560 --> 02:16:28,159
ignoring me like a little jerk.

2854
02:16:28,279 --> 02:16:31,880
Speaker 4: She can be, I think, right, I want to sneak

2855
02:16:31,880 --> 02:16:34,079
in one that jan you'll understand where I'm coming from.

2856
02:16:34,079 --> 02:16:37,959
With this a bit of a different direction. Editing is tedious, yes,

2857
02:16:38,200 --> 02:16:42,760
but it's it's fun when you are able to incorporate

2858
02:16:42,799 --> 02:16:46,639
your creative ideas into an otherwise tedious task and when

2859
02:16:46,680 --> 02:16:49,479
you have that finished product of oh yeah, I pulled

2860
02:16:49,479 --> 02:16:52,040
that one off. That feels good, Like it's a really

2861
02:16:53,280 --> 02:16:55,600
satisfying moment, and you get that all the way down

2862
02:16:55,639 --> 02:16:57,840
to you know, like washing the dishes and like feeling

2863
02:16:57,840 --> 02:17:00,799
that satisfaction. Well, the dishes are done, go on walking

2864
02:17:00,879 --> 02:17:03,760
like I feel reinvigorated. It's nice to be able to

2865
02:17:03,799 --> 02:17:06,000
find that in your work when you can as well

2866
02:17:06,040 --> 02:17:08,680
to like make the day go by. That's why I

2867
02:17:08,760 --> 02:17:11,719
chose this career path is because sometimes the tedist things

2868
02:17:11,760 --> 02:17:14,639
can end up in a very satisfying place.

2869
02:17:15,760 --> 02:17:18,520
Speaker 1: Yeah. I like having that hyped moment after completing a

2870
02:17:18,799 --> 02:17:29,760
task of like your Aaron from Warren, Pennsylvania, PA is yes, yes,

2871
02:17:30,200 --> 02:17:32,879
what else could it be? Are there any other states?

2872
02:17:33,159 --> 02:17:36,520
To start with? P Good evening Bombinos out of the

2873
02:17:36,520 --> 02:17:42,440
fab five Virginia Jeff Jeff, Mike who is the best

2874
02:17:42,440 --> 02:17:47,440
gamer also who also best at games? Aaron from Warren, Pennsylvania.

2875
02:17:48,719 --> 02:17:51,440
Speaker 2: I think Mike is the best at games in that

2876
02:17:52,159 --> 02:17:53,440
you put a game in front of him, I think

2877
02:17:53,440 --> 02:17:57,719
he's going to figure out before anyone. Yeah, But like

2878
02:17:57,760 --> 02:18:00,319
I was like, in terms of best gamer, I think

2879
02:18:00,319 --> 02:18:02,559
that like it's there's so many different things where so

2880
02:18:02,600 --> 02:18:03,799
one of us is going to be out in front

2881
02:18:03,840 --> 02:18:05,799
of the other. Like we could put a leaderboard in

2882
02:18:05,840 --> 02:18:08,200
any game, and I don't I really don't know who

2883
02:18:08,280 --> 02:18:09,760
would come out on. Yeah, they just be like who

2884
02:18:09,799 --> 02:18:11,159
can dedicate the most amount of time too.

2885
02:18:11,239 --> 02:18:14,600
Speaker 4: I think to put into terms that you know, some

2886
02:18:14,639 --> 02:18:17,520
people will understand, I think he's kind of like the

2887
02:18:17,719 --> 02:18:20,239
Justin Wong of the group, where it's just like he's

2888
02:18:20,239 --> 02:18:22,799
playing so many games, a variety of them, Like there's

2889
02:18:23,040 --> 02:18:25,239
there's a little bit of natural skill with like being

2890
02:18:25,680 --> 02:18:28,319
like good reactions and like mashing something good processing.

2891
02:18:28,360 --> 02:18:30,040
Speaker 1: I think he just processes information.

2892
02:18:29,680 --> 02:18:32,639
Speaker 4: Exactly where it's like he's just good at rioting games.

2893
02:18:32,639 --> 02:18:34,639
For me, it's more specialized of like yeah, you know,

2894
02:18:34,680 --> 02:18:36,719
I'll speed run a game that I really love, or

2895
02:18:36,760 --> 02:18:38,520
I'll play a lot of runs of something that I love.

2896
02:18:38,559 --> 02:18:41,479
That's how game into like higher level Super Mario sixty four,

2897
02:18:41,600 --> 02:18:43,840
crazy Taxi stuff like that. But I think Mike is

2898
02:18:43,879 --> 02:18:45,920
definitely more like the Swiss Army Knife of he's good

2899
02:18:45,920 --> 02:18:46,760
a bunch of things.

2900
02:18:46,559 --> 02:18:48,680
Speaker 3: So he's really liking this. He's nodding a lot as

2901
02:18:48,719 --> 02:18:51,639
we're talking about how good as a game Quiet.

2902
02:18:52,040 --> 02:18:53,360
Speaker 1: It's like it's everything he wants to hear.

2903
02:18:53,760 --> 02:18:56,280
Speaker 3: I think Mike is the best gamer and also the

2904
02:18:56,319 --> 02:19:00,879
most gamer. Yes, he's definitely the only one that could

2905
02:19:00,920 --> 02:19:01,280
do a gag.

2906
02:19:01,319 --> 02:19:12,079
Speaker 1: I disagree. I know what you mean, Danny, It's all right,

2907
02:19:12,399 --> 02:19:16,799
gang Uh. Moving on. We have two very lengthy emails

2908
02:19:16,840 --> 02:19:23,159
about recommendations. One is in regards to SKA Mace from Tacoma, Washington,

2909
02:19:23,360 --> 02:19:26,959
right Sin, Hey, Gang. I enjoyed the SKA discussion dis

2910
02:19:27,000 --> 02:19:29,920
Goosh from the Dumb Truck this week. I'm a lifelong

2911
02:19:29,920 --> 02:19:31,879
fan of the genre, and as I was listening, I

2912
02:19:31,920 --> 02:19:34,680
remembered an email from some time ago where your listener

2913
02:19:34,719 --> 02:19:38,000
recommended some metal albums for the crew based on their personalities.

2914
02:19:38,719 --> 02:19:42,239
As a lifelong fan of both Skankin and Giant Bomb,

2915
02:19:42,399 --> 02:19:45,280
I figured I could do some the same for music's

2916
02:19:45,319 --> 02:19:50,280
most unfairly maligned punk subgenre. Backlar, you know your stuff

2917
02:19:50,319 --> 02:19:53,520
about third waves, third wave and early two thousands, So

2918
02:19:53,559 --> 02:19:56,760
I'm gonna make a recommendation from the modern scene. Kill

2919
02:19:56,879 --> 02:20:00,440
Lincoln and their twenty twenty album Can't Complain. It's got

2920
02:20:00,440 --> 02:20:02,120
a bit more of a punk edge that I think

2921
02:20:02,159 --> 02:20:05,120
will appeal to your Alkaline Trio sensibilities, and I'll give

2922
02:20:05,120 --> 02:20:07,079
you the bragging rights of being able to name drop

2923
02:20:07,120 --> 02:20:10,639
another cool band most people haven't heard of Jan as

2924
02:20:10,680 --> 02:20:12,719
a pop punker at heart, I gotta go with Jeff

2925
02:20:12,799 --> 02:20:17,079
Rosenstock's twenty twenty one scot Dream, a Scott Hell Yeah

2926
02:20:17,120 --> 02:20:20,200
reimagining of his excellent twenty twenty pop punk record No

2927
02:20:20,360 --> 02:20:23,760
Dream You Want Millennial Sad Boy. No one does it

2928
02:20:23,799 --> 02:20:27,520
better than Jeff Rosenstock. He takes the unfortunate economic realities

2929
02:20:27,559 --> 02:20:30,079
and mental health struggles of our lives in this increasingly

2930
02:20:30,159 --> 02:20:33,319
fascist society and turns it into bangers. Oh that's the

2931
02:20:33,319 --> 02:20:35,879
Little Guy A little too real for me, Mace Grub.

2932
02:20:36,319 --> 02:20:39,799
You mentioned only being tangentially aware of Streetlight Manifesto, So

2933
02:20:39,920 --> 02:20:42,680
for you, I recommend their two thousand and three album

2934
02:20:42,840 --> 02:20:46,520
Everything Goes Numb, one of my favorite albums of all

2935
02:20:46,600 --> 02:20:50,000
time of any genre. It's frantic sounds and striking lyrics

2936
02:20:50,040 --> 02:20:51,959
will probably hit you in the right spots for your

2937
02:20:52,000 --> 02:20:55,000
ADHD brain to keep it engaged just as it does

2938
02:20:55,040 --> 02:20:56,360
with mine was.

2939
02:20:56,479 --> 02:21:00,559
Speaker 5: What was the name of the album again, Everywhere Everything

2940
02:21:00,639 --> 02:21:06,120
Goes Numb? Thank you, street Light manifesto.

2941
02:21:05,959 --> 02:21:08,959
Speaker 1: And if the themes of Baby Steps really resonated with you,

2942
02:21:09,200 --> 02:21:11,399
songs like a better Place, a Better Time and Point

2943
02:21:11,479 --> 02:21:15,840
Slash Counterpoint will likely do the same. Manadi, Hey, I

2944
02:21:15,840 --> 02:21:19,319
feel your ska awareness is mostly tied to Tony Hawk's

2945
02:21:19,360 --> 02:21:22,479
pro Skater two, so I'll recommend a recent album with

2946
02:21:22,680 --> 02:21:26,680
a sound that captures those vibes. Jar's two thousand and

2947
02:21:26,719 --> 02:21:32,959
three album Bothered Slash Unbothered. That's JR J E R Yes,

2948
02:21:33,239 --> 02:21:36,799
which is a very high energy and very socially conscious.

2949
02:21:36,840 --> 02:21:39,479
So you don't have to worry about getting canceled again. Now,

2950
02:21:39,680 --> 02:21:43,639
if the album doesn't work, that's what again he gets stress.

2951
02:21:44,479 --> 02:21:46,559
And if the album doesn't totally work for you, I

2952
02:21:46,719 --> 02:21:50,600
at least recommend Jairr's YouTube channel, SKA two Network, where

2953
02:21:50,639 --> 02:21:53,360
they make ska covers, a video game music, cartoon theme

2954
02:21:53,399 --> 02:21:57,200
songs and more. Very good. Finally, Dan, I gotta say

2955
02:21:57,360 --> 02:22:00,840
I was surprised. Dan surprised Dan to learn is a

2956
02:22:00,840 --> 02:22:01,959
fan of Scott in any.

2957
02:22:01,840 --> 02:22:04,399
Speaker 3: Capacity because it's frist I'm not is.

2958
02:22:04,399 --> 02:22:06,600
Speaker 1: The kind of thing he rolls his eyes against ad

2959
02:22:06,600 --> 02:22:09,680
for not being cool guy stuff. I know Dad is

2960
02:22:09,719 --> 02:22:11,959
express fun. It's for heavier bands like Queens of the

2961
02:22:11,959 --> 02:22:14,840
Stone Age and Masdon So. I recommend the nineteen ninety

2962
02:22:14,879 --> 02:22:19,879
six landmark debut record of The Suicide Machines Destruction by definition.

2963
02:22:20,239 --> 02:22:23,680
You'll definitely learn now album the song new Girl from

2964
02:22:23,680 --> 02:22:27,000
the original Tony Hoksper Skater that's also got jams as

2965
02:22:27,200 --> 02:22:30,879
Hey Van's song Sos break the Glass a high energy,

2966
02:22:30,920 --> 02:22:32,920
good time from front to back. Keep up the good

2967
02:22:32,920 --> 02:22:36,399
work and never Scop stop skanking Mace from Tacoma, Washington.

2968
02:22:36,920 --> 02:22:42,440
Speaker 5: Wow, Wow, Wow, what a tremendous, tremendous email, just validating

2969
02:22:42,479 --> 02:22:43,760
SKA fans worldwide.

2970
02:22:43,760 --> 02:22:46,600
Speaker 6: The scot Tune Network cover the Inspector Gadget theme song

2971
02:22:46,680 --> 02:22:47,200
is very good.

2972
02:22:47,319 --> 02:22:50,040
Speaker 1: Yes, yes, network is great. I do I do love

2973
02:22:50,079 --> 02:22:51,760
him Dan.

2974
02:22:51,840 --> 02:22:55,520
Speaker 5: There's got to be something sca Adjason you've enjoyed, like

2975
02:22:56,399 --> 02:22:57,719
Chicago or something.

2976
02:22:57,920 --> 02:23:00,479
Speaker 3: The thing is, when Skott was big, I was peak

2977
02:23:00,760 --> 02:23:04,040
Paul Recherd only like Scared and the Stones are good.

2978
02:23:04,319 --> 02:23:06,920
And so when I saw kids in my junior high

2979
02:23:06,959 --> 02:23:09,680
wearing like Blink one eighty two shirts or the skanking,

2980
02:23:09,959 --> 02:23:12,000
there's like a skankin Bunny, and I remember thinking like,

2981
02:23:12,399 --> 02:23:14,440
this seems like it's some stuff that people that smoke

2982
02:23:14,479 --> 02:23:15,120
weed would like.

2983
02:23:16,360 --> 02:23:17,719
Speaker 1: Scary you called the cops on it.

2984
02:23:18,879 --> 02:23:20,760
Speaker 3: I thought about it, but yeah, yeah, yeah I did

2985
02:23:20,799 --> 02:23:22,479
give the side eye to Sky, but it was Scott.

2986
02:23:22,520 --> 02:23:24,959
But I also did that with any John anything post

2987
02:23:25,079 --> 02:23:27,920
seventy eight. So yeah, now I'm more open mind. And

2988
02:23:27,959 --> 02:23:30,000
now I bet I remember seeing something like snls were

2989
02:23:30,000 --> 02:23:31,719
like the Mighty Mighty Bostones would be on. I bet

2990
02:23:31,799 --> 02:23:35,239
that's catchy, you know. So yeah, I think the potential

2991
02:23:35,319 --> 02:23:37,280
is there for me to like it. I just yeah,

2992
02:23:37,799 --> 02:23:42,079
trombones fantastic, Like horns too.

2993
02:23:42,760 --> 02:23:44,440
Speaker 1: A horn section always makes me happy.

2994
02:23:44,520 --> 02:23:46,239
Speaker 3: Yeah, Like I love James Brown and there's a lot

2995
02:23:46,239 --> 02:23:46,760
of horns going.

2996
02:23:46,840 --> 02:23:49,799
Speaker 1: Oh yeah, hey, friend of the show, go listen to

2997
02:23:49,840 --> 02:23:53,879
Peter Septic's new album Very Sad Boy Bangers and there's

2998
02:23:53,879 --> 02:23:57,239
some horns in that. Jesh, Yeah, really doing awesome, A

2999
02:23:57,319 --> 02:24:00,920
cool guy. I think it's a very cool dude. All right,

3000
02:24:01,200 --> 02:24:05,200
two more emails here, This comes from John. This question

3001
02:24:05,280 --> 02:24:09,680
is really just for Mike. Sorry everyone. Yeah, I'm staying

3002
02:24:09,680 --> 02:24:16,280
at Animal Kingdom Resort next year. On Mike got weird,

3003
02:24:16,799 --> 02:24:18,760
his mouth did it move either.

3004
02:24:18,600 --> 02:24:19,760
Speaker 4: So weird.

3005
02:24:21,559 --> 02:24:23,760
Speaker 1: I'm staying at the Animal Kingdom Resort next year for

3006
02:24:23,879 --> 02:24:28,440
my first ever on property Disney vacation. Do you have

3007
02:24:28,479 --> 02:24:32,360
any good tips, tricks or rex for the Animal Kingdom

3008
02:24:32,440 --> 02:24:35,399
launch and how to best use my time there and

3009
02:24:35,479 --> 02:24:37,280
experiences we have to do. My daughter will be for

3010
02:24:37,399 --> 02:24:38,000
when you travel.

3011
02:24:38,159 --> 02:24:40,879
Speaker 6: Thanks John, Oh, okay, your daughter's gonna be four. There's

3012
02:24:40,920 --> 02:24:44,360
great restaurants at the Animal Kingdom Lodge and your daughters

3013
02:24:44,399 --> 02:24:48,120
for the buffet, Boma might be your best bets.

3014
02:24:48,120 --> 02:24:49,680
Speaker 1: I went. I had breakfast at Boma.

3015
02:24:49,920 --> 02:24:52,399
Speaker 6: It was very nice. I feel like you for more

3016
02:24:52,399 --> 02:24:55,959
of a date night thing. Uh uh jigu the Jicu

3017
02:24:56,159 --> 02:24:58,520
right yeah. The eating place is good Sonaw which is

3018
02:24:58,520 --> 02:25:01,319
over a little bit other part of the hotel. That's

3019
02:25:02,040 --> 02:25:04,760
the Kadani Village. The Jambo House is the main section

3020
02:25:04,840 --> 02:25:06,680
Kadani Village. You might ta get in a little shuttle,

3021
02:25:06,840 --> 02:25:09,760
but that's where Sanat is. That's a great restaurant that

3022
02:25:09,799 --> 02:25:12,159
has very good bread service. You get a bunch of

3023
02:25:12,200 --> 02:25:16,079
different non breads and different dips for them. If you

3024
02:25:16,079 --> 02:25:18,120
you know, if you don't have the view into the

3025
02:25:18,120 --> 02:25:20,680
savannah where the animals are roaming around, just make sure

3026
02:25:20,719 --> 02:25:22,319
you go to some places around hotel where you can

3027
02:25:22,360 --> 02:25:26,559
look around at that. Keep in mind that if you're

3028
02:25:26,559 --> 02:25:29,920
going to theme parks from that hotel, travel time can

3029
02:25:29,959 --> 02:25:32,360
be a little bit long because you've got to use buses.

3030
02:25:32,399 --> 02:25:36,479
There's no monorail or any other fun transportation. It's just buses.

3031
02:25:36,959 --> 02:25:39,799
But don't be intimidated. Buses are very very convenient. That's

3032
02:25:39,840 --> 02:25:41,840
what we had to do, and it was very convenient.

3033
02:25:42,079 --> 02:25:43,719
And if for some reason you're like, oh, but we

3034
02:25:43,760 --> 02:25:45,159
got to really make sure we get to this theme

3035
02:25:45,159 --> 02:25:47,600
park in the next ten minutes, then get it left

3036
02:25:47,600 --> 02:25:49,479
to get an uber, pay like, you know, fifteen bucks

3037
02:25:49,479 --> 02:25:49,680
for that.

3038
02:25:49,760 --> 02:25:51,440
Speaker 2: If you're a little bit court. It's a little bit

3039
02:25:51,440 --> 02:25:53,360
tough with a four year olds, especially with a small kid.

3040
02:25:53,600 --> 02:25:55,840
The car seats, but you can also in that area

3041
02:25:55,879 --> 02:25:57,719
there are going to be ubers that will have car seats.

3042
02:25:57,879 --> 02:25:59,000
Speaker 1: You can request that in the app.

3043
02:25:59,079 --> 02:26:01,200
Speaker 6: Yeah, if they have their own things in the lift.

3044
02:26:01,239 --> 02:26:04,520
If the lyft specifically has something called mini vans, you.

3045
02:26:04,440 --> 02:26:07,399
Speaker 1: Can that are made for the those things.

3046
02:26:07,440 --> 02:26:10,280
Speaker 6: But yeah, just in general, when you're saying at resort,

3047
02:26:10,280 --> 02:26:12,200
make sure you give yourself some time to hang out

3048
02:26:12,239 --> 02:26:12,639
the resort.

3049
02:26:12,799 --> 02:26:15,559
Speaker 1: Get Zebra domes. You can find them at some of

3050
02:26:15,559 --> 02:26:18,079
the quick service things. They are called Mara even maybe

3051
02:26:18,120 --> 02:26:22,040
the gift shop is. They're a specialty dessert item. They

3052
02:26:22,040 --> 02:26:27,399
look like little zebra shaped kind of shaped but pattern desserts.

3053
02:26:27,399 --> 02:26:29,639
They kind of taste a little teara massoui. They're very

3054
02:26:29,639 --> 02:26:30,680
good gets like.

3055
02:26:30,639 --> 02:26:33,680
Speaker 6: Real zebras, just like what real zebras tastes like.

3056
02:26:34,639 --> 02:26:37,079
Speaker 2: Also, go to try to do the Tusker House character

3057
02:26:37,079 --> 02:26:39,760
dinner that was at the theme park.

3058
02:26:39,879 --> 02:26:40,760
Speaker 1: Yeah, that's great.

3059
02:26:40,760 --> 02:26:42,959
Speaker 2: That the part. Yes, that's the Animal Kingdom theme park.

3060
02:26:43,000 --> 02:26:44,719
But yes, so when you're when you're there, try to

3061
02:26:44,760 --> 02:26:45,280
make that happen.

3062
02:26:45,360 --> 02:26:49,239
Speaker 1: Yeah. Good. So, speaking about animals, I watched z Utopia

3063
02:26:49,280 --> 02:26:51,600
too over the weekend. I haven't seen how's that the

3064
02:26:51,639 --> 02:26:58,479
movie's too horny? The movies really actually like for shootings

3065
02:26:58,520 --> 02:27:03,920
like Twitter talk, I guess see it. I see Wicked

3066
02:27:03,959 --> 02:27:06,760
for good finally, but I haven't seen Zutopia too, which

3067
02:27:06,799 --> 02:27:10,639
I thought it was. Okay, there we go, Sorry all right.

3068
02:27:12,159 --> 02:27:17,200
Final email of the show comes from b Hi jan

3069
02:27:17,399 --> 02:27:19,239
As a fellow at least for the last two decades.

3070
02:27:19,280 --> 02:27:23,120
Bay Arian Yadada, who has been a bookseller for years.

3071
02:27:23,280 --> 02:27:25,920
Thank you for talking shit. About forty eight laws book.

3072
02:27:25,959 --> 02:27:28,520
At the top of episode nine nineteen, that's some fascist

3073
02:27:28,559 --> 02:27:30,799
shit for Sheezy shouts out to Keek to Sneak. Oh

3074
02:27:30,840 --> 02:27:34,399
you for real? For real? Then if it's a podcast,

3075
02:27:34,600 --> 02:27:36,799
If it's a podcast, email long time, first time as

3076
02:27:36,799 --> 02:27:39,040
an independent bookseller. A big part of my job is

3077
02:27:39,079 --> 02:27:42,280
recommending books two people I've just met. Having listened to

3078
02:27:42,280 --> 02:27:44,280
some of y'all for over a decade now, I figured

3079
02:27:44,319 --> 02:27:47,840
I could pair you each books you definitely won't read

3080
02:27:48,440 --> 02:27:51,040
but would really enjoy if you did. Backlar We Do

3081
02:27:51,159 --> 02:27:54,959
Not Part by Han Kang the snowiest, most depressing novel

3082
02:27:55,000 --> 02:28:00,239
I've read in years. It's medalist, snowest snowiest. I don't

3083
02:28:00,239 --> 02:28:03,399
know what that means. It's metalist fuck and beautifully written.

3084
02:28:03,600 --> 02:28:07,959
It also cares about people who hate fascists. Minati Small

3085
02:28:08,000 --> 02:28:11,040
Fires by Rebecca May Johnson. This book is about how

3086
02:28:11,200 --> 02:28:14,319
cooking straight from the recipe is good. Actually, as someone

3087
02:28:14,319 --> 02:28:16,680
who tends to agree with you when you talk about

3088
02:28:16,719 --> 02:28:20,319
food YouTube, I think you might find this surprisingly compelling,

3089
02:28:20,360 --> 02:28:24,399
as I did. Grub pala Alto by Malcolm Harris. It's

3090
02:28:24,440 --> 02:28:27,120
the history of Silicon Valley but also capitalism over the

3091
02:28:27,200 --> 02:28:30,600
last century tech history that's not afraid of talking about

3092
02:28:30,680 --> 02:28:34,959
everything from Leland Stanford's horses to anti IBM bombings. I

3093
02:28:35,520 --> 02:28:38,079
own this on audible already. Listen to it and I'll

3094
02:28:38,120 --> 02:28:40,040
help put it to the top of the queue. Reikert

3095
02:28:40,760 --> 02:28:45,879
Dyke Parentheses Geology by Sabrina Imbler a chap book about

3096
02:28:45,920 --> 02:28:48,959
volcanoes and geology and being gay. I think you'd find

3097
02:28:48,959 --> 02:28:52,479
it interesting and funny. A choa. These are all secretly

3098
02:28:52,520 --> 02:28:56,840
also Jan recommendations, but for a bespoke wreck Majong by

3099
02:28:56,920 --> 02:28:59,760
Nicole Wong is a pretty breezy read about the game

3100
02:28:59,840 --> 02:29:03,239
that also quietly about Asian diaspora's relationship to games. I

3101
02:29:03,319 --> 02:29:07,200
have read this already, Thank you. B Bonus. Racks Grayson

3102
02:29:07,479 --> 02:29:12,879
After Accountability by Pinko Collective gay, anti anti author authoritarian

3103
02:29:13,200 --> 02:29:16,879
community communists talking to people about how to understand movements

3104
02:29:16,920 --> 02:29:19,559
building right now. It's in the community. The way I

3105
02:29:19,639 --> 02:29:23,920
feel like Nikki is McDowell. Turboschan strike me. Strikes me

3106
02:29:23,959 --> 02:29:28,600
as someone who appreciates technique tightly displayed. Claire Keegan's Small

3107
02:29:28,600 --> 02:29:32,959
Things Like This is a beautiful novella that's absolutely impeccable

3108
02:29:33,000 --> 02:29:37,559
at the craft level. Zimmer held. All I really know

3109
02:29:37,639 --> 02:29:40,559
about Chucktowski is that he's thrown himself into the impossible

3110
02:29:40,600 --> 02:29:43,040
task of making giant bomb dot com work. So I'm

3111
02:29:43,040 --> 02:29:48,719
gonna say Tom's Crossing by Mark Z Daniel Luski, a

3112
02:29:49,239 --> 02:29:53,760
twelve hundred page western about riding two horses set for

3113
02:29:53,840 --> 02:29:58,079
slaughter over a mountain people can barely climb with petons

3114
02:29:58,120 --> 02:30:00,639
in order to set them free, as my favorite book

3115
02:30:00,639 --> 02:30:03,680
of the year, ashtag I fuck with Chuck parentheses, YouTube,

3116
02:30:03,680 --> 02:30:07,239
grub best b and that does it. For emails, BombCast

3117
02:30:07,319 --> 02:30:09,040
john bomb dot com is email. Just to send your

3118
02:30:09,040 --> 02:30:11,920
emails to thank you for all the recommendations. I love those,

3119
02:30:12,280 --> 02:30:15,319
They're all great. I love finding new music, being recommended

3120
02:30:15,360 --> 02:30:17,799
books I don't know recommend.

3121
02:30:19,639 --> 02:30:22,159
Speaker 4: Recommend some music to me. Jan I got the r

3122
02:30:22,239 --> 02:30:25,120
L here TinyURL dot com. Slash gb Music twenty five.

3123
02:30:25,159 --> 02:30:28,520
I've only got that ready for ever so many your music,

3124
02:30:29,079 --> 02:30:29,959
your discussions.

3125
02:30:30,360 --> 02:30:33,840
Speaker 1: That's right, a lowercase because I think, yeah, yeah, gotcha.

3126
02:30:34,559 --> 02:30:38,280
Uh definitely. Folks, help Sean. If you got any bangers

3127
02:30:38,319 --> 02:30:41,319
from this year, whether it's the score or songs from

3128
02:30:41,360 --> 02:30:44,719
games from twenty twenty five, please send them Sean's way

3129
02:30:44,760 --> 02:30:47,280
if you want them represented. As we go listen to

3130
02:30:47,280 --> 02:30:48,719
them that will be part of the Game of the

3131
02:30:48,799 --> 02:30:50,079
Year podcasts.

3132
02:30:49,600 --> 02:30:54,719
Speaker 4: One more Time TinyURL dot com, slash GB Music twenty five.

3133
02:30:55,559 --> 02:30:58,920
Speaker 1: GB Music twenty five. There you go, mister Minati, you

3134
02:30:59,000 --> 02:31:05,200
got any super chats? Wait due from Andres R three

3135
02:31:05,280 --> 02:31:07,520
or five Miami. Does Mike get coal for being the

3136
02:31:07,559 --> 02:31:08,319
bad boy gaming?

3137
02:31:08,360 --> 02:31:08,479
Speaker 4: Oh?

3138
02:31:08,479 --> 02:31:11,680
Speaker 6: I get coal, charcoal, and I put it in my

3139
02:31:11,760 --> 02:31:14,719
grill and I'll make some chasty fat bruskit.

3140
02:31:14,959 --> 02:31:18,959
Speaker 1: So that's it. I'm a good boy. What's that voice? Bitch?

3141
02:31:21,040 --> 02:31:24,040
Speaker 6: Eleanor Walking says, did Jeff fight his baby steps? And

3142
02:31:24,120 --> 02:31:27,639
Skater die? And I still I think by skater die

3143
02:31:27,680 --> 02:31:31,399
they mean a skate story. Skater dies a much older game.

3144
02:31:31,959 --> 02:31:34,399
And I still want to know what Mike's favorite melon

3145
02:31:34,440 --> 02:31:36,000
would be if he had to choose one.

3146
02:31:36,920 --> 02:31:38,879
Speaker 1: Melons are all pretty bad. They have a lot of

3147
02:31:38,920 --> 02:31:42,040
water content. I really just watermelon has the most for sure,

3148
02:31:42,120 --> 02:31:46,760
But I think actually would still do watermelon, like if

3149
02:31:46,799 --> 02:31:50,040
I canilope, deeply upsetting? Have you had?

3150
02:31:50,920 --> 02:31:51,159
Speaker 4: Even?

3151
02:31:51,200 --> 02:31:56,600
Speaker 6: I almost thought that that said, it's ridiculous, deeply upset

3152
02:31:56,600 --> 02:31:59,399
it that one smells.

3153
02:31:59,440 --> 02:32:03,719
Speaker 1: I really just like the smell Candalope. No, I just

3154
02:32:03,760 --> 02:32:05,200
smelled it, and I'm unimpressed.

3155
02:32:07,159 --> 02:32:10,399
Speaker 5: I mean, look, I have no problem with what you

3156
02:32:10,479 --> 02:32:13,879
don't like, but when you judge without trying is what

3157
02:32:14,000 --> 02:32:16,319
bothers my son.

3158
02:32:16,559 --> 02:32:21,920
Speaker 4: So salt the can. That sounds good.

3159
02:32:22,280 --> 02:32:27,520
Speaker 5: Soldier Fruit Gang, salt your fruit like an apple a day,

3160
02:32:27,639 --> 02:32:28,399
keeps the doctor.

3161
02:32:29,879 --> 02:32:32,200
Speaker 1: I salt back. You're always anti salt.

3162
02:32:32,399 --> 02:32:35,040
Speaker 3: I mean on fruit. That's amazing.

3163
02:32:35,799 --> 02:32:37,120
Speaker 4: Yes, salt like that.

3164
02:32:37,280 --> 02:32:40,879
Speaker 1: I just never thought I would salt the fruits. Okay, No,

3165
02:32:41,040 --> 02:32:42,840
do it on a pineapple. It's good.

3166
02:32:43,360 --> 02:32:49,559
Speaker 5: Yeah, I mean, salt is awesome. Sprinkle uh see.

3167
02:32:49,559 --> 02:32:53,840
Speaker 6: Brahma says this is my favorite Nintendo Adult podcast, but Grubs,

3168
02:32:55,879 --> 02:32:58,520
going back to Antony Morell, says, I went to a

3169
02:32:58,559 --> 02:33:01,559
bad high school. I think I had fifty somethings. Absence

3170
02:33:01,680 --> 02:33:04,040
is just from cutting class. I used to cut class

3171
02:33:04,239 --> 02:33:06,040
just because I had to take a dump penis see.

3172
02:33:06,040 --> 02:33:08,120
Speaker 1: I feel like, oh yeah, if.

3173
02:33:07,959 --> 02:33:10,959
Speaker 6: I had cut class like choice, I almost certainly would

3174
02:33:11,000 --> 02:33:12,680
have just like they would have just called my parents

3175
02:33:12,719 --> 02:33:13,799
and I'd be in a ton of trouble and that

3176
02:33:13,799 --> 02:33:15,479
would be it. Like, I don't think there was any

3177
02:33:15,520 --> 02:33:16,440
getting away with it.

3178
02:33:17,159 --> 02:33:18,479
Speaker 1: Mike. Same in high school for me.

3179
02:33:18,600 --> 02:33:21,399
Speaker 3: Yeah, No, the trick is you get into the Gifted

3180
02:33:21,399 --> 02:33:23,639
program where you could do independent study. You take four

3181
02:33:23,680 --> 02:33:26,040
of your seven hours a day as independent study where

3182
02:33:26,079 --> 02:33:28,559
you're supposed to be editing videos, but then get kicked

3183
02:33:28,600 --> 02:33:31,559
out of the video production lab because your things you

3184
02:33:31,559 --> 02:33:33,639
watch too many Tarantino movies and your short films are

3185
02:33:33,639 --> 02:33:36,120
too violent, and then you got four hours a day

3186
02:33:36,399 --> 02:33:38,079
where no one knows where the fuck you are, so

3187
02:33:38,120 --> 02:33:39,760
you're at funk holand all.

3188
02:33:39,719 --> 02:33:45,000
Speaker 1: Right, well that's that sounds a little bit different. Yeah, okay, just.

3189
02:33:44,920 --> 02:33:46,440
Speaker 3: Trying to walk out of like math classes.

3190
02:33:47,120 --> 02:33:49,280
Speaker 2: I definitely like stuck out a window a couple of

3191
02:33:49,319 --> 02:33:51,319
times to go get donuts for the class, and everyone

3192
02:33:51,360 --> 02:33:51,760
was very.

3193
02:33:51,639 --> 02:33:55,639
Speaker 1: Exciting, like that's it. Yeah, I was wasn't driving back

3194
02:33:55,680 --> 02:33:57,520
then anyways, I would have got I don't know where

3195
02:33:57,520 --> 02:33:57,920
i'd go.

3196
02:33:59,559 --> 02:34:02,200
Speaker 6: Aggy says, Happy birthday, Mike. I ran over an Apple

3197
02:34:02,239 --> 02:34:04,319
with my car and thought of you. Thank you so much.

3198
02:34:04,360 --> 02:34:09,000
Speaker 1: That's so nice. Appreciate that. Zombie Porn says, I need

3199
02:34:09,000 --> 02:34:10,760
to hand it to Sean when he talks about games,

3200
02:34:10,840 --> 02:34:12,840
really informative and you could tell he knows the ship

3201
02:34:13,319 --> 02:34:17,360
also is Jan Okay? Should I venmo him five dollars? No,

3202
02:34:17,479 --> 02:34:20,520
don't stop stop being me money.

3203
02:34:20,079 --> 02:34:22,639
Speaker 2: Also, we were talking about this episode, we like we

3204
02:34:22,760 --> 02:34:24,719
should Sean should just be on here to talk about that, right.

3205
02:34:24,879 --> 02:34:26,120
Speaker 1: It was a no brainer.

3206
02:34:26,120 --> 02:34:30,520
Speaker 6: Appreciate Jadakat, says Mike. I don't want to say like that, Mike,

3207
02:34:31,159 --> 02:34:36,440
look at me. Get yourself a Dingus library card. I

3208
02:34:36,440 --> 02:34:37,600
had a libry card. I have a bit to a

3209
02:34:37,639 --> 02:34:38,360
library in a moment.

3210
02:34:38,360 --> 02:34:40,479
Speaker 3: I got my first library card since the nineties the

3211
02:34:40,520 --> 02:34:43,520
other day because my county was doing special edition Prince

3212
02:34:43,680 --> 02:34:47,000
ones because Prince is from now. Oh cool, so I

3213
02:34:47,000 --> 02:34:48,280
got a Prince library card.

3214
02:34:49,200 --> 02:34:56,479
Speaker 1: Cool? Yo, Why talk about libraries before they're sick of ship? Yeah?

3215
02:34:57,000 --> 02:35:01,360
Speaker 4: Library get books, get comic books, manga, movies, TV shows.

3216
02:35:01,360 --> 02:35:04,600
You can stream a bunch of stuff if you about.

3217
02:35:03,760 --> 02:35:05,159
Speaker 1: Fiftys at a time.

3218
02:35:05,159 --> 02:35:07,879
Speaker 4: Who gets I don't ever printer anymore because I'm thirty,

3219
02:35:07,959 --> 02:35:09,479
so I go to the library instead.

3220
02:35:09,559 --> 02:35:12,360
Speaker 3: It's great, Kendall. Will you do the libby app and

3221
02:35:12,360 --> 02:35:14,680
then you can just down there? Yeah for free, it's awesome.

3222
02:35:14,719 --> 02:35:17,680
Speaker 1: Yeah, yeah, yeah, yeah, audiobooks and all kinds of stuff. Sub

3223
02:35:17,760 --> 02:35:22,120
libraries will also rent you out power tools really yeah,

3224
02:35:22,319 --> 02:35:26,520
Brady printers, yeah yeah, interesting, And that's it for the

3225
02:35:26,520 --> 02:35:30,879
super chat, Thank everybody, Thank you everyone for listening to

3226
02:35:30,920 --> 02:35:33,200
the show. Once again, Sean hit him with a tiny

3227
02:35:33,399 --> 02:35:37,159
url to submit musical selection and make it really tiny

3228
02:35:37,200 --> 02:35:37,639
this time.

3229
02:35:38,000 --> 02:35:42,239
Speaker 4: TinyURL dot com slash gb music twenty five as the

3230
02:35:42,360 --> 02:35:43,840
number two and the number five.

3231
02:35:44,280 --> 02:35:46,239
Speaker 1: Thank you. When a're we putting that episode out. We're

3232
02:35:46,280 --> 02:35:46,879
doing that after.

3233
02:35:47,799 --> 02:35:50,959
Speaker 4: We haven't decide when we'll put it out because it

3234
02:35:51,079 --> 02:35:54,440
requires a lot of editing. I really, I really want

3235
02:35:54,479 --> 02:35:55,959
to make it special this year. I want to be

3236
02:35:56,040 --> 02:35:58,639
the episode I've always wanted to be about the pressure

3237
02:35:59,120 --> 02:36:01,280
to stream it, orything like that. Yeah, so it will

3238
02:36:01,319 --> 02:36:04,200
be a pre record episode that I'm going to I'm

3239
02:36:04,200 --> 02:36:06,120
gonna do some fun stuff but people see. But I

3240
02:36:06,120 --> 02:36:08,920
would imagine it'll be the last week of December somewhere

3241
02:36:08,959 --> 02:36:09,319
in there.

3242
02:36:10,559 --> 02:36:14,120
Speaker 1: Just because I'm saying don't give me money, that doesn't

3243
02:36:14,159 --> 02:36:22,120
mean that I'm giving money away. Dan record what you said?

3244
02:36:22,799 --> 02:36:25,719
You're right, You're right, folks. What we got going all

3245
02:36:25,760 --> 02:36:28,600
the rest of this week? Game This Morning's popping off Wednesday, Thursday, Friday,

3246
02:36:28,680 --> 02:36:31,559
Right grub, that's right, we'll be back all week. Blake

3247
02:36:31,600 --> 02:36:34,840
Club returns this week. Mikey is hitting the back lot again.

3248
02:36:37,159 --> 02:36:38,200
Now we all feel the same.

3249
02:36:39,280 --> 02:36:39,840
Speaker 3: I'm loving it.

3250
02:36:39,959 --> 02:36:51,799
Speaker 1: I don't know you're I mean, normal humans feel the same. Yeah, Backlara,

3251
02:36:52,120 --> 02:36:53,840
you look like you got Ben starred for a moment.

3252
02:36:55,159 --> 02:36:58,239
Oh really Yeah, you're exposure just fresh light. That's so

3253
02:36:58,280 --> 02:37:00,719
strange downstairs where with the even find.

3254
02:37:02,719 --> 02:37:05,159
Speaker 3: Trying to get trying to get some runs in this

3255
02:37:05,239 --> 02:37:05,639
is the run.

3256
02:37:07,079 --> 02:37:09,680
Speaker 6: Yeah, definitely, I was watching Yesdays Run. I think you

3257
02:37:09,760 --> 02:37:11,239
both should try getting hit less.

3258
02:37:12,360 --> 02:37:14,719
Speaker 2: Yeah, I definitely had a bad moment there where like, oh,

3259
02:37:14,879 --> 02:37:16,520
there's sometimes in a game where it's I'll get on

3260
02:37:16,520 --> 02:37:18,440
a wavelength of like I'm in my own rhythm and

3261
02:37:18,479 --> 02:37:20,360
then the enemy will get into that rut and I'll

3262
02:37:20,360 --> 02:37:21,479
be like, oh no, they're just gonna.

3263
02:37:21,280 --> 02:37:24,559
Speaker 1: Hit me every time, and I like figure shirts out. Yeah.

3264
02:37:24,600 --> 02:37:28,040
We also got a voicemail DUNB Truck on Thursday u

3265
02:37:28,079 --> 02:37:31,520
p F. This week we were doing Ultimate Sheep Raccoon

3266
02:37:31,760 --> 02:37:35,600
Raccoon Cheap. What is Ultimate Sheep Raccoon the sequel to

3267
02:37:35,760 --> 02:37:38,040
Ultimate Chicken Horse that's out now.

3268
02:37:38,079 --> 02:37:41,079
Speaker 2: It's on Game Pass, but I'm get us the rest

3269
02:37:41,120 --> 02:37:42,959
of the team coats and all that. But yeah, we'll

3270
02:37:42,959 --> 02:37:44,239
be playing that on you PF on Friday.

3271
02:37:44,319 --> 02:37:45,680
Speaker 3: Did we mention the tvas.

3272
02:37:46,280 --> 02:37:48,959
Speaker 1: I'm about to do that now. This Thursday, we will

3273
02:37:48,959 --> 02:37:51,879
be talking over these lovely gentlemen. We'll be talking over

3274
02:37:52,040 --> 02:37:54,040
the game awards, including the pre show.

3275
02:37:54,760 --> 02:37:57,760
Speaker 3: Yes, including I'm chilling a bottle of champagne right now.

3276
02:37:57,760 --> 02:38:00,399
I'm going to crack that. Last year, you guys were

3277
02:38:00,399 --> 02:38:01,799
in the free show and I just kind of stood

3278
02:38:01,799 --> 02:38:08,000
around and watched Crazy Ship. We did do that last sandwiches.

3279
02:38:08,079 --> 02:38:11,280
Speaker 5: Yeah, Oh my gosh, a year ago.

3280
02:38:11,479 --> 02:38:12,959
Speaker 1: Holy, I know.

3281
02:38:13,559 --> 02:38:15,680
Speaker 2: I just loved yelling across the room to a line

3282
02:38:15,719 --> 02:38:20,200
of pierced sandwich Award winning video game artist because she.

3283
02:38:20,200 --> 02:38:21,360
Speaker 1: Was one of our winners there and that was a

3284
02:38:21,360 --> 02:38:21,719
good time.

3285
02:38:21,840 --> 02:38:23,040
Speaker 3: She didn't the theater.

3286
02:38:24,239 --> 02:38:28,200
Speaker 1: No, Dan, I forget his h dave aushry. You just

3287
02:38:28,440 --> 02:38:33,680
handed him, can't take sandwich? Cut off the elephant, Like

3288
02:38:34,000 --> 02:38:35,680
that's the one that people with the lobby.

3289
02:38:35,760 --> 02:38:38,280
Speaker 4: So yeah, he like shook a fist at you and yelled,

3290
02:38:38,280 --> 02:38:39,959
goddamn giant bomb.

3291
02:38:41,200 --> 02:38:42,719
Speaker 3: That's the one that wound up in was it CD

3292
02:38:42,799 --> 02:38:44,120
Project Red's hotel room?

3293
02:38:44,200 --> 02:38:45,600
Speaker 1: Yeah, it went everywhere.

3294
02:38:45,840 --> 02:38:48,159
Speaker 4: I think Andy Robinson got food poisoning off of that

3295
02:38:48,280 --> 02:38:51,360
or something. It was great, wow, you know, and.

3296
02:38:51,360 --> 02:38:53,040
Speaker 1: Hey should have been a camera in that thing. I

3297
02:38:53,120 --> 02:38:56,600
will be there at the Game awards. So if you

3298
02:38:56,639 --> 02:38:58,840
know we're mutuals, if you're a friend of the site

3299
02:38:58,920 --> 02:39:01,959
or whatever, please say I don't be a stranger and

3300
02:39:02,159 --> 02:39:05,000
maybe you'll get a buzzball thrown your way. Who does

3301
02:39:05,040 --> 02:39:09,399
whoa wow? Not sponsored? They should be at this point.

3302
02:39:09,479 --> 02:39:12,319
What the buzzballs? See that sheets has like some like

3303
02:39:12,360 --> 02:39:18,680
holiday buzzball. I've been so many of the ones. Yeah, yeah, no,

3304
02:39:18,760 --> 02:39:21,799
they got a separate one too. Now all right, folks,

3305
02:39:21,920 --> 02:39:24,079
I think that about does it. Once again. We're going

3306
02:39:24,159 --> 02:39:26,959
to be recording game of your podcasts next week. So

3307
02:39:27,120 --> 02:39:29,200
next week is going to be a little bit funky

3308
02:39:29,399 --> 02:39:31,799
as we sort out our plans for the rest of

3309
02:39:31,799 --> 02:39:33,840
the holidays. But gang anything else we got to talk

3310
02:39:33,840 --> 02:39:35,319
about before the guests break? Do you hang on?

3311
02:39:35,360 --> 02:39:41,559
Speaker 4: They're called balls on the walls, thelf, on the window.

3312
02:39:42,959 --> 02:39:46,319
Speaker 2: Okay, okay, you've heard of elf on the shelf, well about.

3313
02:39:48,719 --> 02:39:53,879
Speaker 1: On a sperm recently? Okay, all right, that about does

3314
02:39:53,920 --> 02:39:56,319
it for the show. We'll be back in some form

3315
02:39:56,360 --> 02:39:59,920
next week. Just out please, he's been shown, he's the Jeff,

3316
02:40:00,000 --> 02:40:01,600
he's been deaf, he's been Mike, he's been Dan i've

3317
02:40:01,600 --> 02:40:04,440
been Jim shouts out to Chuck. Check out the new website.

3318
02:40:04,520 --> 02:40:07,520
Patience all Chuck shorts it all out. We love you.

3319
02:40:07,520 --> 02:40:08,920
We'll see you next week for another episode of The

3320
02:40:08,959 --> 02:40:09,920
Giant Buckets. Dude f

