Speaker 1: Hello and welcome. You're listening to episode sixty three of
Speaker 1: Game Spot After Dark. On this week's episode, we talk
Speaker 1: about the Mass Effect, remastered rumors, and the new Oculus
Speaker 1: quest too. Hello and welcome to episode sixty three of
Speaker 1: Game Spot after Dark, Gamespots Official video game Podcast. I'm
Speaker 1: your host Jake Decker, and joining me this week is
Speaker 1: Lucy James. Hello to more Hussein Hi and Kelly Plaguey. Hello,
Speaker 1: how's everyone doing good?
Speaker 2: When you said sixty three, I had a nice little
Speaker 2: flashback to being at home in Newcastle because the two
Speaker 2: buses I could get into town with a sixty three
Speaker 2: and the thirty six, which is very pleasing for me.
Speaker 2: You're Eric nice.
Speaker 1: I thought you were going to say you had a
Speaker 1: flashback of being in the office doing this podcast in person.
Speaker 2: No, I'm just thinking about buses in Newcastle, my friend,
Speaker 2: if it makes sense.
Speaker 1: Well, this week we are going to go over what
Speaker 1: we've been playing, and then we're going to move on
Speaker 1: to topics. We only have one topic this week, but
Speaker 1: it's something that we're all very passionate about, so we'll
Speaker 1: talk about that and then we'll wrap this show up
Speaker 1: with listener questions. But before we do any of that.
Speaker 1: There's one thing I want to shout out. Game spots
Speaker 1: Extra Life stream. GameSpot staff will be doing our annual
Speaker 1: seventy two hour stream of Paluza starting November twentieth at
Speaker 1: twelve pm Pacific. I'm reading off what Jean Luke wrote
Speaker 1: because I will mess up. Otherwise I might mess up
Speaker 1: while I'm reading it. We'll see. We'll be streaming with
Speaker 1: various members of the game Spot staff and friends to
Speaker 1: help raise money for UCSF Benioff's UCSF Benioff Children's Hospital.
Speaker 1: You can check out our extra Life page at tiny dot,
Speaker 1: cc slash gs g S Extra Life twenty twenty. We'll
Speaker 1: be updating CC Yeah I don't know.
Speaker 3: Yeah, yeah, just click that to make sure.
Speaker 1: Make sure it's good. Make sure Jean Luke didn't give
Speaker 1: us the wrong thing here.
Speaker 3: Tiny Yeah, that is right. What did it used to? Yes?
Speaker 2: Yes, g Sextra Life.
Speaker 1: But that's not all This year, we want to get
Speaker 1: the community more involved. If you're interested in streaming yourself
Speaker 1: under the banner of Team GameSpot, you can join by
Speaker 1: visiting g Sextra Life Team just I'll put this in
Speaker 1: the description of the podcast if you're interested. Yeah, tiny
Speaker 1: CCG Sextra Life Team. You can stream anytime you want
Speaker 1: during the month of November. We'll be coordinating community streams
Speaker 1: in the discord, so make sure to join if you
Speaker 1: haven't already. We look forward to making this Extra Life
Speaker 1: our best one yet with the help of all you
Speaker 1: wonderful folks. So Markey Calendars. Extra Life is always a
Speaker 1: really fun time. It will undoubtedly be interesting this year
Speaker 1: because we're all in different parts of the city and
Speaker 1: state and whatnot, so that'll be fun.
Speaker 2: I don't even know how we're gonna do. We have
Speaker 2: a plan. We have a meeting, a planning meeting on
Speaker 2: Friday to figure it out.
Speaker 4: The nice thing is, if there's any gross food things
Speaker 4: that happen, I can just turn my my ship off
Speaker 4: and then I don't have to totally leave the stream
Speaker 4: like I've.
Speaker 5: Had to before.
Speaker 3: I am unshavable.
Speaker 5: No, we're coming over there. Yeah, we have a new
Speaker 5: We have new waxen kits.
Speaker 2: They're much nicer, much less painful, no bleeding.
Speaker 1: I think the pain is part of it, right, that's
Speaker 1: the people pay for.
Speaker 3: Very painful as all. Yeahs, if people pay for it,
Speaker 3: then I'll find a way. But you know, it's your.
Speaker 2: Leg grown back. Your leg, your legs grow back.
Speaker 3: Correction.
Speaker 4: Oh, please note that he lifted up his leg. He's
Speaker 4: wearing nice shorts.
Speaker 3: Thank you, appreciate.
Speaker 2: Good job.
Speaker 1: Our poor audio listeners won't see that. Our only listeners
Speaker 1: won't see that.
Speaker 3: Actually, it missed my one chance to get on the
Speaker 3: foot website down wikift.
Speaker 1: Next time, next time. But anyway, let's start with what
Speaker 1: we've been playing. Cali, do you wanna take this first?
Speaker 4: Yeah, basically, I've been just kind of playing a bunch
Speaker 4: of random stuff right now. I've been playing a lot
Speaker 4: of siege. I'm you know, I really I don't actually try.
Speaker 4: I mean I try, but I I really just want
Speaker 4: to have a nice time. And then I played among
Speaker 4: Us with some of my high school friends, and they're
Speaker 4: all a lot smarter than me. They all have master's degrees,
Speaker 4: and I just couldn't keep up. They were on some
Speaker 4: big brain shit, like I don't know what was happening, Like,
Speaker 4: what do you.
Speaker 2: Mean big brain shit? Well me, big brain shit in
Speaker 2: among Us is using the events. That's as big brain
Speaker 2: as I can get.
Speaker 4: Like they were just like like one of my friends
Speaker 4: kept nominating herself as the impostor and I was like
Speaker 4: what are you, like, like, are you trying?
Speaker 5: This is the syop? Like what is this?
Speaker 4: And she's always been like this, like in high school,
Speaker 4: it was like two they're like best friends. They always
Speaker 4: have been two friends of mine, and they're always like
Speaker 4: they're up to something and I'm not smart enough to
Speaker 4: figure it out. And the first time I was the impostor,
Speaker 4: they were like, Kelli, where were you?
Speaker 5: And I was like I was.
Speaker 4: I went to admin and then I and then I
Speaker 4: went to electrical and then they were like I was
Speaker 4: an electrical and I was like, oh I and they
Speaker 4: were like, okay, it's you.
Speaker 5: And I was like I don't like being the impost
Speaker 5: and I hadn't killed anyone.
Speaker 4: They just called a meeting wow of the hell. And
Speaker 4: then but then I am not strong enough in my
Speaker 4: like like there was one point where I thought my
Speaker 4: friend had killed someone. I was like one hundred percent
Speaker 4: sure it was her, and it absolutely wasn't, so I
Speaker 4: was like, cool, I'm gaslighting myself.
Speaker 5: Now.
Speaker 4: Another time, I was doing the Asteroid minigame and then
Speaker 4: the guy who was the impostor was like, oh no,
Speaker 4: I was doing the Asteroid mini game and instead of
Speaker 4: being like, no, you weren't, I was there.
Speaker 5: I was like, oh, maybe I didn't see you.
Speaker 2: Like, I'm just a stupid baby.
Speaker 4: I'm so bad at it, but I had I had fun,
Speaker 4: So you know, it's been it's been an exciting time
Speaker 4: in the house lately.
Speaker 1: I still need to get around to playing among us
Speaker 1: the hot game. All the kids are talking about it.
Speaker 1: It's just like a Fortnite. I'm like, I don't.
Speaker 3: It's on iPhone for free. So that's when I.
Speaker 1: Heard I can't give myself to play a game on
Speaker 1: my iPhone.
Speaker 4: Lucy and I played on phones with like during our
Speaker 4: girls' night thing that we do, and that was very
Speaker 4: cute because it was also like half of us explaining
Speaker 4: to the other half of the group how to play
Speaker 4: and but we the meta game was really just could
Speaker 4: we come up with the most audacious name possible?
Speaker 2: Quite surprisingly strong name filter, but we worked around though.
Speaker 5: I tried to name myself Shagatha Christie.
Speaker 1: What was it that didn't work?
Speaker 4: You hadn't another one that didn't I had another one,
Speaker 4: So Shagatha Christie was too long, obviously, so I was
Speaker 4: going to settle for Shagatha.
Speaker 5: It didn't accept shag.
Speaker 2: I remember what the other one was.
Speaker 5: What was it?
Speaker 2: Stevie nips?
Speaker 5: Oh, Stevie nips.
Speaker 1: Yeah, and that didn't work either.
Speaker 3: Did you say, did you say Stevie nips or Steamy nips?
Speaker 3: Stevie Stevie nips is great?
Speaker 4: I yes, I did. I named my Balder's Gate character
Speaker 4: Sylvia Wrath. So those are my three roller Derby names. Basically,
Speaker 4: if I were to do roller Derby, be one of
Speaker 4: those three. The name filters on among us, though, just
Speaker 4: did not allow for that, so I settled on sham.
Speaker 1: Wow.
Speaker 5: We just you know, we had.
Speaker 4: Credit card, credit card. We had some ones we won't
Speaker 4: say here that did make it through the filter.
Speaker 3: Sam Sam, Well, we had big hole.
Speaker 2: Okay, I managed to get away with hot lips.
Speaker 3: Okay, that's good.
Speaker 2: I can't remember them.
Speaker 5: I can't remember those.
Speaker 6: Well.
Speaker 2: Mummy was just mommy.
Speaker 5: Oh I was mommy for a little while. Yeah, Mommy
Speaker 5: was the greatest.
Speaker 1: Bringing back, like Jackbox memories of people just making absurd names,
Speaker 1: and you know, people making borderline offensive names while we're
Speaker 1: streaming for the kids during extra.
Speaker 3: Life, Has anyone tried naming themselves imposta.
Speaker 1: That's the big brain play.
Speaker 3: Yeah, that's the big that's galaxy.
Speaker 2: So when we played, and I've never played it before
Speaker 2: where everyone doesn't use their real name, and it reminds
Speaker 2: me the first time I ever played was playing with
Speaker 2: Tam and a bunch of our friends and we were
Speaker 2: playing with two andyes, and they both picked the two
Speaker 2: different green shades, and so one of them was the
Speaker 2: impost and I remember walking past one of them on
Speaker 2: the way to a kill and I was like, I
Speaker 2: know it was an Andy, and I know he was green,
Speaker 2: but I don't remember which green or which Andy it was. Like,
Speaker 2: So that's a big brain wway of getting around that.
Speaker 1: Yeah, So when you guys play, do you are you
Speaker 1: on Discord or Zoom or something like that, or do
Speaker 1: you try to leave that because I know that that
Speaker 1: kind of seems unfair or maybe not unfair, but like
Speaker 1: not the best, not the ideal way to play you.
Speaker 4: When I was playing last night, we just did like
Speaker 4: on Discord, talking only during meetings or like the two rounds,
Speaker 4: and then like when the shush icon comes up at
Speaker 4: the beginning of the game, like people just opted not
Speaker 4: to talk, and then we kind of started talking just
Speaker 4: about like random shit.
Speaker 5: One of them was like shush.
Speaker 4: We were like, oh, sorry, we were just talking about
Speaker 4: like anime. But I guess we're I guess, yeah, we
Speaker 4: probably shouldn't speak. But the first time I played with you, Jake,
Speaker 4: I was like not prepared at all, and when I died,
Speaker 4: I gasped, so I had to myself. And when when
Speaker 4: Lucy and I played, we all muted ourselves because I
Speaker 4: knew we were like talking about not doing it, and
Speaker 4: our friend Kristin turned a rather friend and was like,
Speaker 4: I know for a fact you won't be able to
Speaker 4: not talk. You're going to make a noise. You need
Speaker 4: to mute yourself.
Speaker 2: When we played last week, we played with like a
Speaker 2: big group. I was on kind of funny stream, so
Speaker 2: we were all in discord together, all muted. But if
Speaker 2: you you were also deafened. So we have it like
Speaker 2: where you if you play and you're you get killed
Speaker 2: in the game, you're not allowed to speak. But we
Speaker 2: set it up so if everyone else is deafened, the
Speaker 2: ghosts can just have like a little chat, which is
Speaker 2: quite nice, and most of it was just basically, oh
Speaker 2: my god, did Andy get you?
Speaker 5: Or like whoever.
Speaker 2: It's another way around doing it, but that's that is
Speaker 2: a fun game.
Speaker 1: My strategy would be just to not talk. Whether I'm
Speaker 1: it or not it, I just wouldn't. I played Project Winter,
Speaker 1: which is a similar idea, with Matt Paget, but we
Speaker 1: played with the Brandos. It was me and him in
Speaker 1: a discord channel, which broke the game because there's proximity chats,
Speaker 1: so we were able to communicate on the other side
Speaker 1: of the map, which was messed up. Hopefully the people
Speaker 1: we played with aren't listening now. But my strategy was
Speaker 1: not to say a goddamn word. Even if someone said
Speaker 1: anything to me, I would just freeze. And I was like,
Speaker 1: I'm I'm not even the imposter, but I'm not gonna
Speaker 1: I'm not gonna give this away. But yeah, Project Winner
Speaker 1: is pretty cool too, but it doesn't have that like
Speaker 1: ease of ease of use as among us. It sounds
Speaker 1: like like it takes a little bit more getting used to.
Speaker 1: But anyway, with that, Lucy, what have you been up to?
Speaker 3: So?
Speaker 2: I still going on with Persona five Royal in the background,
Speaker 2: But I've been playing Paradise Killer on Nintendo Switch. Oh
Speaker 2: it's so yoshous that you should play?
Speaker 5: Is it good on Switch?
Speaker 7: Like?
Speaker 5: It is like.
Speaker 2: It took me a little bit to figure out what
Speaker 2: speed setting was good for me, because when I booted
Speaker 2: up it did make me feel sick. But I figured
Speaker 2: it out and now and now I'm doing good. The
Speaker 2: gist of it is, it's a Phoenix Right esque game,
Speaker 2: like you are an investigator called Lady Loved Lady Love Dies,
Speaker 2: which fantastic name, and you've basically been in exile for
Speaker 2: three million days I think it is, and you come
Speaker 2: back down to the world. You're summoned back to the
Speaker 2: world because someone has killed all of the syndicate who
Speaker 2: are like this high council. But the world is so
Speaker 2: wacky in that, like it's run by all these people,
Speaker 2: and the world gets like built and then destroyed, and
Speaker 2: then they make a new version, like and they're aiming
Speaker 2: to get this perfect version of the world. And then
Speaker 2: so all the characters, you know, there's a there's a
Speaker 2: sexy ex fighter who's now a kind of idol who
Speaker 2: has massive tits and a.
Speaker 5: Goat for a head okay, cosplay.
Speaker 2: Goals, cosplay goals. She's called like Crimson, and then there's
Speaker 2: you know, all these other people. There's like an architecture
Speaker 2: to talk to. There's old friends of yours. There's the
Speaker 2: Judge who's actually voiced by our friend Alicia Judge who's
Speaker 2: in it. She's I think the first character you talk
Speaker 2: to in the game, and it's soone nice just hearing
Speaker 2: her voice. But then yeah, you go around, you talk
Speaker 2: to everyone. There's a little bit of relationship building. You
Speaker 2: can chat with people, and like one character has a dog,
Speaker 2: for example, so you can just like pet the dog
Speaker 2: and talk to them. You have this cool there's a
Speaker 2: lot to take in. So you have this really good
Speaker 2: supercomputer type thing that just kind of clues you in
Speaker 2: on the world and keeps track of all your all
Speaker 2: the alibis. It like labels for you. What's an alibi breaker?
Speaker 2: You know you can go but apparently so I didn't
Speaker 2: do this. But you can just like start the game
Speaker 2: and go straight and do the trial and find out
Speaker 2: who the murder it is and I assume you just
Speaker 2: like bluffy your way through it, or you can, you know,
Speaker 2: spend how much time you want talking to everyone. Some
Speaker 2: parts of the island are locked off to you unless
Speaker 2: you collect enough blood crystals. Although also there's a big
Speaker 2: thing about demonology in it, because there are demons on
Speaker 2: the island and there's one called Shingy who just calm me.
Speaker 5: The one that gets in the robot.
Speaker 2: I mean, there's bunny now it's called Shingy. It's like
Speaker 2: this little blue menace and he love that little Blue Menace,
Speaker 2: and he's just around and just chats to you, chats
Speaker 2: shit to you. Basically it's not helpful at all, but
Speaker 2: it's Yeah, it's a really cool game. I'm really enjoying
Speaker 2: just kind of like doing it in little bits like
Speaker 2: twenty minutes here and there. But the murder mystery itself
Speaker 2: is really interesting, and there's a couple of other miscellaneous
Speaker 2: things to kind of unlock and get the full picture
Speaker 2: of what happened on the island. It's on Switching PC.
Speaker 2: It's very good.
Speaker 1: It kind of makes me think of in a very
Speaker 1: strange way. It kind of makes me think of Disco Elysium,
Speaker 1: just having heard you talk about it, Like, I'm sure
Speaker 1: that the humor is very different between the two, but.
Speaker 2: It's not as ever is disco ELEUSI. And we'll say that.
Speaker 3: Anything is.
Speaker 2: Yeah, it reminds me a lot of the world, or
Speaker 2: at least the core tenants of the world. Remind me
Speaker 2: a bit of altered carbon a bit in that it's
Speaker 2: like this elite, mega rich who can't die and they're
Speaker 2: completely shook when someone does manage to kill one of
Speaker 2: them and they're all just covering and hiding for each other,
Speaker 2: and it's it's really cool, like and the music is
Speaker 2: fantastic and I only just remember that it's now on Spotify,
Speaker 2: so it's very good sound.
Speaker 1: Tram, how about you.
Speaker 3: I have been playing a little game called Tetris Effect,
Speaker 3: which I downloaded recently, again a very good game from
Speaker 3: two years ago. We were playing another game I'll talk
Speaker 3: about it in a bit, and I was playing with Peter,
Speaker 3: former managing eda Peter Brown of GameSpot, and we were
Speaker 3: talking about Tetris Effect and he was like, that should
Speaker 3: have been game of the year. And I was like,
Speaker 3: what was game of the year that year? And went
Speaker 3: back and firstly, that was two years ago and it
Speaker 3: was Red Dead Redemption. Yeah it was Red Dead Redemption
Speaker 3: and yeah, I was like a weird time poor all
Speaker 3: back to it. And so I've been playing that and
Speaker 3: it's just a very chill game that I'm enjoying a
Speaker 3: lot of I don't know why I got into it again.
Speaker 3: I think I just wanted something to switch my brain
Speaker 3: off and just play when I when I want to
Speaker 3: just kill some time. And it's also one of the
Speaker 3: few games that I feel like I can play while
Speaker 3: also doing like on my exercise bike, because I don't
Speaker 3: have to focus too hard and I can almost do
Speaker 3: it with just like a dpad and like easy psy
Speaker 3: and also like the music is good on it. So
Speaker 3: I've been kind of just vibing out with that, enjoying that.
Speaker 3: Obviously Tetris effect coming to Xbox Series X and one
Speaker 3: and that kind of stuff I think for soon with
Speaker 3: like new features and stuff, so I'm excited to check
Speaker 3: that out again. Beyond that, I've been playing Rainbow six
Speaker 3: each slowly getting into that game, playing with like Kelly
Speaker 3: and Jake and Matt Pagett and Peter Brown and sometimes
Speaker 3: Chris Prara jumps in as well, so we have a
Speaker 3: good group going there playing that game. It's fun. Like
Speaker 3: I'm getting big count Strike vibes from it again, I'm
Speaker 3: slowly like the muscles for playing that game in that
Speaker 3: way that start of game. I was starting to warm
Speaker 3: up again. Yesterday, for example, I had a pretty good
Speaker 3: session where I was like nailing like Pixel perfect headshots
Speaker 3: a bit more, and it was like we.
Speaker 4: Started the first time I played with you, and you
Speaker 4: were like, I'm not very good, and Peter was like,
Speaker 4: I'm no good at all either, and I was like,
Speaker 4: none of us are good except Matt, who was on
Speaker 4: Jake's also good, but Jake wasn't playing, and then you were.
Speaker 4: You proceeded to be extremely good, and.
Speaker 5: I was like, Okay, I'm actually not good though.
Speaker 1: Well, Peter's got Crouch tactic.
Speaker 3: Yeah, Peters like Peter doesn't sneaky ship that I'm like, well,
Speaker 3: well into like he'll do some really like tricky like
Speaker 3: position enemies in the way he needs them to, but
Speaker 3: he'll also do stuff basic stuff like I'm just gonna
Speaker 3: like fully prone so they can't see me and then
Speaker 3: wait around the corner and they'll come running by it
Speaker 3: and be like.
Speaker 2: Too much. That's a man who's played a lot.
Speaker 3: Yeah, exactly. Yeah, I'm starting to understand the maps a
Speaker 3: bit more. I think that game is a lot of fun.
Speaker 3: I think that it's got some of the worst character
Speaker 3: designs I've ever seen. Like everyone that was.
Speaker 6: A Mother Efforts looks exactly the same, Like I'm just like,
Speaker 6: oh god, the same character eight times on this screen,
Speaker 6: and like the silhouettes are all the same, like everyone's
Speaker 6: wearing a helmet.
Speaker 3: And goggles or like, and then like sometimes the mettle
Speaker 3: picked like a ridiculous skin, and I'm like, that's just
Speaker 3: on the other end of the spectrum.
Speaker 4: Sometimes every time that will pick a ridiculous skin.
Speaker 1: Like I will say the operators have gotten more interesting
Speaker 1: in terms of design. That's not saying a lot, because
Speaker 1: they're still very much like I'm a military man or
Speaker 1: woman with a vest and a gun strapped to me
Speaker 1: in grenades, but at least they figured out pretty early
Speaker 1: on that they should probably show the operator's face so
Speaker 1: people can at least connect with them, as opposed to
Speaker 1: like the first twenty operators, we're all just wearing gas masks.
Speaker 3: Yeah, that's the problem I have, Like I don't care
Speaker 3: about any of these characters. And that's the one thing
Speaker 3: that it really makes me appreciate how much effort goes
Speaker 3: into the over Watch character designs, just because like I
Speaker 3: can I can look at maybe like a single pixel
Speaker 3: of a character from of Watch and I can tell
Speaker 3: you which character that is.
Speaker 1: That's a video You're going to do that tomorrow?
Speaker 3: Yeah, if you if you gave me like full shot
Speaker 3: of each of the Siege characters, I probably could not
Speaker 3: tell you their names, like without a doubt. And I
Speaker 3: feel like that's an issue as well, Like and even
Speaker 3: like at a distance, I can't identify any of the
Speaker 3: characters yet they do something.
Speaker 5: Yeah, do they do things?
Speaker 2: Do they do things that are distinct enough?
Speaker 3: Yeah?
Speaker 1: Yes.
Speaker 3: They all have their own abilities, like your hair like
Speaker 3: that you know that, I don't know whatever, Lad like
Speaker 3: just throws or like puts that thing on the wall
Speaker 3: and it just pumps and bloats of grenades through into
Speaker 3: the room. And that's when I know, like that lad
Speaker 3: with lots of grenades is coming, and like that's why
Speaker 3: I'll say like something like that.
Speaker 4: I like to. So there's a couple of characters that
Speaker 4: look like people we know. There's one that looks like
Speaker 4: Aaron Sampson on the video team. There's one that looks
Speaker 4: like Dave Jewet in the UK.
Speaker 1: There's there's two that.
Speaker 3: Looks like Capital.
Speaker 1: It's so Maestro looks like Dave Drew when his hair
Speaker 1: was longer. But then the elite skin of Bandit has
Speaker 1: like shorter hair and a beard and that that also
Speaker 1: looks like Dave Dave.
Speaker 3: We did like a similar side by side image when
Speaker 3: they revealed Maestro where Dave was in the exact same pose,
Speaker 3: and we tweeted.
Speaker 2: I've just seen the picture. I've absolutely seen the final one.
Speaker 4: That's my favorite is I think it's cast who looks
Speaker 4: like if Gadge got Buff.
Speaker 5: Gadge used to work. He's on our team. He was
Speaker 5: like Google. Now he's just lovely.
Speaker 4: He's just wonderful, lovely, and but we're always like, oh
Speaker 4: my god, Buff Gadge is coming.
Speaker 3: Yeah, there's It's just so many of those characters are
Speaker 3: completely indistinct. Also, at the start of everyone every round,
Speaker 3: everyone is screaming constantly, and it just drives me mad.
Speaker 3: It's like every little thing here, I'm just a ploying
Speaker 3: a trap forfication, Like why are you show?
Speaker 2: Yeah, I thought you meant like the actual people playing.
Speaker 1: And not the characters.
Speaker 3: And like at the same time, like someone is like
Speaker 3: destroying a wooden wall, another person's putting up like a
Speaker 3: metal frame, and it just sounds like hell on Earth.
Speaker 5: Love it because I always play Rook and Rook is
Speaker 5: the one who.
Speaker 4: Goes reinforced wall like in the background, and then and
Speaker 4: like yeah, you are putting up those metal things all
Speaker 4: the time. But one thing I do want to say
Speaker 4: about the characters being very hard to distinguish is that
Speaker 4: you do get to come up with fun nicknames for them,
Speaker 4: So I enjoy that.
Speaker 5: I'm always like, oh, Shortsman.
Speaker 1: Which is Shortsman, Jake Lesion.
Speaker 5: Jake, and Jake knows exactly.
Speaker 3: What I mean. That's that's the one good thing about
Speaker 3: playing in a group. You have to when you come
Speaker 3: up with those names, everyone has to collectively learn them.
Speaker 3: It's like Lucy, when we started calling Sigma Magneto, like
Speaker 3: it took a week for everyone. Yeah, it took a
Speaker 3: week for us to like assemble that. But now, like
Speaker 3: when I try, when I see that character, I forget
Speaker 3: he's called Sigma, and because I'm like, it's Magneto, I.
Speaker 2: Also make that unfortunate joke every time someone says Sigma.
Speaker 3: Yeah.
Speaker 1: There's also the guy in Siege with the underpants for ahead.
Speaker 3: Is yeah, yeah, yeah, Bob, agent of Hydra, as I
Speaker 3: like to call it.
Speaker 4: And then my favorite character I know her name, which
Speaker 4: is Cavera Pererra, and we have a Chris Perera on
Speaker 4: our team, so I always think of Chris Perera when
Speaker 4: I see it Carvera. But she's also very very deadly
Speaker 4: and scary.
Speaker 5: Yeah, not unlike Chris Perrera.
Speaker 1: To more you've also been playing something pretty cool. Yeah,
Speaker 1: I played it too, but.
Speaker 2: I played it too.
Speaker 3: Yeah. Shout out to our very own Daniel Moreno, who
Speaker 3: is a three D modeler, I believe, and kids incredibly talented.
Speaker 3: So the Discord channel and the community there, if you
Speaker 3: want a invited discord, hit up one of us and
Speaker 3: d must and will get you on. But amazing people
Speaker 3: there there. He started a game jam a little while ago,
Speaker 3: and Daniel was working on something and he kind of
Speaker 3: put it out yesterday. I think we've all pretty much
Speaker 3: tweeted about it. Ed tweeted about it. Ie tweet about it,
Speaker 3: Lucy as Callie, I think you did as well, Jacob.
Speaker 3: But like he's kind of put together this like museum,
Speaker 3: like a small art gallery that's kind of dedicated to
Speaker 3: GameSpot and it's got like stuff in there that you
Speaker 3: can check out the artwork that he's done, like oh,
Speaker 3: screencaps that he's done from games and it's got like
Speaker 3: nice texts in there, and it's just like really impressive
Speaker 3: to walk through. And it's like really short and sweet
Speaker 3: but super heartfelt, and it's available for free. You can
Speaker 3: check it out and highly recommend doing so, and it's
Speaker 3: on PC. Takes like ten minutes to see it all.
Speaker 3: But it's really serene as well in there to that
Speaker 3: in the description as well, so good.
Speaker 2: It just felt so heartwarming to see it, Like it's
Speaker 2: really difficult to explain, but like knowing that he spends
Speaker 2: so much time on it, and I had kind of
Speaker 2: input from other people in the discord too, like Maria
Speaker 2: and Jacob and like, it's just really wonderful and also,
Speaker 2: I know you said it, but he's immensely talented.
Speaker 3: The first thing you see when you load in is
Speaker 3: the Kirk camera from Bloodborne. I was like, oh yeah,
Speaker 3: but there's like references, like subtle references to people on
Speaker 3: staff or just like things that you know that are
Speaker 3: call outs to us or the site, and it's just
Speaker 3: really nice. It's it's like it's easy to forget that
Speaker 3: we do have people who listen and watch our stuff
Speaker 3: that really care amongst the many many, many thousands of
Speaker 3: voices that don't or like engage with us. Because you know,
Speaker 3: in this day and age, when a lot of people
Speaker 3: coming in and out of our website is driven by
Speaker 3: Google and SEO and that kind of stuff, it can
Speaker 3: be really easy to lose connection with your community, and
Speaker 3: I think that's why we all love the discord so much,
Speaker 3: because it's like it's a tighter community in there of
Speaker 3: the people who have been around and really care and
Speaker 3: enjoy listening or watching, and like we enjoy interacting with
Speaker 3: them back and forth. And when you see them do
Speaker 3: something like this, like I don't know about you, but
Speaker 3: like this is the kind of thing that I used
Speaker 3: to want to do for people who work at game
Speaker 3: Spot when I was like reading it, and now I'm
Speaker 3: in a position where people are doing it for us,
Speaker 3: and it's like wild.
Speaker 1: Yeah, it's super impressive. It's like I don't really know
Speaker 1: what I was expecting when he shared it because he
Speaker 1: left it pretty vague. It was just like here's the
Speaker 1: game Spot experience that I created based on this community,
Speaker 1: and when I got in it was like it was
Speaker 1: kind of emotional, honestly, like seeing someone put all that
Speaker 1: effort into that, like, I don't know, it's so cool.
Speaker 4: Yeah, I mean, I mean it also like on top
Speaker 4: of it being so special, because it's about like what
Speaker 4: we do, and a reminder that, like you said, Tam,
Speaker 4: like people actually listen, which I totally forget all.
Speaker 5: The time.
Speaker 2: Because that you know, but it's because the Internet.
Speaker 4: Because of the Internet, but also just being transported into
Speaker 4: a museum environment like that, and how effectively he was
Speaker 4: able to create that feeling. I mean, I know it's
Speaker 4: very like cheesy and overstated at this point, but like,
Speaker 4: not being able to go places really does take a
Speaker 4: toll on you, especially when it's been so many months
Speaker 4: that we haven't been able to have those experiences.
Speaker 5: And I love museums.
Speaker 4: It's my favorite part about traveling. I love going to
Speaker 4: museums in other cities, and so being able to kind
Speaker 4: of be transported into museum was also really special just
Speaker 4: in general. I mean, he's so supremely talented and he's
Speaker 4: done stuff like this before that's been really touching and
Speaker 4: this was just like the culmination of that so far
Speaker 4: for me. So shout out to you, Daniel Moreno.
Speaker 1: He also told me he's gonna add a battle pass
Speaker 1: in some DLC, so.
Speaker 3: I'm just kidding this museum as a service.
Speaker 1: I've been playing a little bit of Super Smash Bros.
Speaker 1: Because they added Minecraft Steve in there.
Speaker 5: Which did you see his giants?
Speaker 1: Long? So I saw people tweeting about that, but I
Speaker 1: did not investigate further because he didn't.
Speaker 2: You didn't win his Minecraft Dve is what I'm here.
Speaker 3: I tweet about this, but I would give anything to
Speaker 3: just be there. When Sakarai woke up and saw that
Speaker 3: screenshow for the first time? Can you imagine his little
Speaker 3: face just being like.
Speaker 2: So given so tinfoil. I just don't think, mister Zacher,
Speaker 2: I wanted to put Minecraft Steve in. Yeah, He's made
Speaker 2: that very clear, and so I want to. I just
Speaker 2: imagine that, Like he saw that and he.
Speaker 6: Was like.
Speaker 3: I love the idea of him looking at it and
Speaker 3: being like penis.
Speaker 4: Anyway, Jake, are you enjoying playing a Steve besides the
Speaker 4: dick thing?
Speaker 2: Yeah?
Speaker 1: I only played as a couple of rounds of him.
Speaker 3: When he won.
Speaker 1: He just built the little house and I was like, oh,
Speaker 1: it's like Minecraft.
Speaker 3: So I just can you imagine what he's doing in
Speaker 3: that house.
Speaker 1: I don't want to think about it. I didn't think
Speaker 1: about it, but I will say he's pretty fun to play.
Speaker 1: I wasn't super excited for Minecraft Steve just because I
Speaker 1: don't know. I met this weird position with Super Smash Bros.
Speaker 1: Where I don't really care what they want to add next,
Speaker 1: because I feel like the Internet gets mad no matter
Speaker 1: what they do, and I don't want to add to
Speaker 1: that conversation at all. Plus they've added so many great characters,
Speaker 1: like the fact Joker is there, the fact that Hero
Speaker 1: is there I think are incredible, and Banjo KAZUOI, So
Speaker 1: I'm kind of content. Soon they announced Minecraft Steve. I
Speaker 1: don't know. I keep saying Minecraft Steve, but I was
Speaker 1: just kind of, yeah.
Speaker 4: Steve, I wish you would call him Steve Minecraft like
Speaker 4: SAMs Undertai.
Speaker 1: Okay, Steve Minecraft. I was kind of indifferent. I was like,
Speaker 1: I'll play this because I'll play any character they add
Speaker 1: in Super Smash Bros. But he's pretty fun. He does
Speaker 1: justice to Minecraft, I guess, like he digs and as
Speaker 1: you dig, b button is to dig, and as you
Speaker 1: dig you get material which you can craft upgraded weapons.
Speaker 1: So the first one you get is silver and you
Speaker 1: can make silver weapons, and then gold and then dime
Speaker 1: and those increase your attack, but they're kind of it's
Speaker 1: kind of the long game, right, like if you knock
Speaker 1: an opponent away, then you want to start digging, which
Speaker 1: I think is neat. One of my favorite things about
Speaker 1: these DLC characters is that they're really playing with the
Speaker 1: formula of how Super Smash Bros. Has played in an
Speaker 1: interesting way. I'm sure it drives people who play competitively
Speaker 1: crazy because of some of the weird stuff they've done,
Speaker 1: but I think it's a lot of fun. I think
Speaker 1: it's true to the character. There's some really cool moves.
Speaker 1: I don't know if I'll stick with playing Minecraft Steve
Speaker 1: for that long on Steve Minecraft, sorry for that long,
Speaker 1: because steven S Minecraft. This is just steven S Minecraft.
Speaker 1: There we go, that's it. Just because I play Lucina
Speaker 1: and I like Lucina and I like Bowser, like I
Speaker 1: already have the characters that I play.
Speaker 5: I don't don't forget Lucas. We can't forget Lucas.
Speaker 1: Lucas one of my favorites, one of Funky's favorite too.
Speaker 3: I tweet about this morning, but I read help that
Speaker 3: people use Steve Minecraft windscreen as a euphemism for Dick
Speaker 3: going forward. I want that to happen. So this guy's
Speaker 3: got big Steve Minecraft windscreen energy, and that's a big
Speaker 3: Steam Minecraft wind screen move slide into DMS slid. Yeah,
Speaker 3: send me, send me that, send me that Steve Minecraft
Speaker 3: wind screen image.
Speaker 5: I endorse that for sure.
Speaker 1: But other than that, I got a quest to. It
Speaker 1: came in the mail yesterday when it came out, and
Speaker 1: I messed around with a little bit. I'm I think
Speaker 1: it's cool. It's it's from what I've I've only played
Speaker 1: a couple of games, but from what I've done so far,
Speaker 1: it seems much better than the Quest one in most regards.
Speaker 1: I still got to figure out how to fit it
Speaker 1: on my head properly because it's little uncomfortable. But I
Speaker 1: think I I think that's a user error as your device, yeah, something.
Speaker 2: Chad's quest to.
Speaker 1: Exactly. But I think the biggest thing I like about
Speaker 1: it is that there's no screen door effect because they
Speaker 1: increase the pixel resolution and it got rid of the
Speaker 1: screen door effect. Or maybe my eyesight's just bad, but
Speaker 1: that for me is a game changer, because that was
Speaker 1: one of the things that bugged me the most with
Speaker 1: the Quest was that that resolution was not terrible, but
Speaker 1: it also wasn't that good. So if you focus too much,
Speaker 1: you just see pixels and that's distracting. It kind of
Speaker 1: takes you out of the experience with the Quest too.
Speaker 1: I haven't noticed that yet. Maybe if I really focused,
Speaker 1: I could see it. But you know, so far it's
Speaker 1: been a good experience. I actually am curious to try Alex.
Speaker 1: I think that's the next thing I'm gonna do. I'm
Speaker 1: gonna see how Alex works on that. But it's also
Speaker 1: much lighter too. Overall, I think it's just much smarter designed.
Speaker 1: It's cheaper, which is great. I honestly think, like, if
Speaker 1: you're interested in VR, this is definitely the way to go.
Speaker 1: Because the original Quest was great because it was disconnected
Speaker 1: from a PC. There were no wires, it was very
Speaker 1: easy to set up, and I think that's I think
Speaker 1: that's VR going for. I think that's how you have
Speaker 1: to position VR. And the Quest too just seems like
Speaker 1: it iterates on just about everything in very good ways.
Speaker 2: But will it make me sick?
Speaker 1: Well, I mean so they.
Speaker 3: Thank you for that question from eight year old for
Speaker 3: some reason, will it make me sick?
Speaker 2: I've been watching him. I've been watch him in some
Speaker 2: blind manner, so you should be thankful that I didn't say.
Speaker 3: But but it sounds perfectly splendid.
Speaker 1: I will say it does do ninety hurts now, or
Speaker 1: I think it should at some point.
Speaker 3: I don't.
Speaker 1: I feel like there may have been an update for
Speaker 1: the ninety Hurts, but that should make things smoother in theory,
Speaker 1: so that should help. However, I mean, you know, you
Speaker 1: use faeries right like. It could make you sick. It
Speaker 1: may not make you sick. I don't. I don't really know.
Speaker 1: For me, it doesn't make me sick right now. The
Speaker 1: biggest thing I'm struggling with is a headache after I
Speaker 1: play for a bit because I can't get it on
Speaker 1: my head properly apparently, But I'm going to figure that
Speaker 1: out after this podcast. Chad Cranium, Well, with that, should
Speaker 1: we move on to the topic for this week? All right,
Speaker 1: So the first and only thing we're going to talk
Speaker 1: about in this section is the Mass Effect. The legendary
Speaker 1: edition was rated in Korea. We're all big Mass Effect
Speaker 1: fans here. We've been waiting for any sort of hint,
Speaker 1: anything we can get about a trilogy. In fact, I
Speaker 1: think we've fantasized about our perfect Mass Effect trilogy on
Speaker 1: this podcast numerous times. So this is big. I'm not
Speaker 1: getting my hopes up, because that'll only it'll only cause pain.
Speaker 2: You don't want to do, Like, who's that the kidd
Speaker 2: in't be trauma where it's like, oh you raised my
Speaker 2: hopes and them Yeah, flendid Lisa.
Speaker 1: But based on the rumors, it's a current generation remaster
Speaker 1: that will include Mass Effect, Mass Effect two, and Mass
Speaker 1: Effect three, not Andromeda. Who would have thought? Recent suggests
Speaker 1: that the game has slipped into an early twenty twenty
Speaker 1: one release after previously being planned for Holiday twenty twenty season.
Speaker 1: I haven't here an N seven day announcement. It's gotta be.
Speaker 1: If this is a thing, I imagine I'll announced it
Speaker 1: end seven day. If not, why the hell do we
Speaker 1: even still have N seven day?
Speaker 5: We have it's a Saturday, so I freaking hope not.
Speaker 3: Oh no, is it a Saturday?
Speaker 4: Yeah?
Speaker 1: I have to be on a six day. Let's let's
Speaker 1: do nd sixth day and sixth day.
Speaker 5: The thing that trips me up is current gen.
Speaker 1: Like, yeah, I don't know this is This is from
Speaker 1: the game spot story that I pulled. I don't know
Speaker 1: what it was sourced to. I didn't look, but.
Speaker 3: It's it's the Korean rating board mentioned stuff like that
Speaker 3: and there's been reports on it previously about it from
Speaker 3: various outlets.
Speaker 2: Poor Jeff grub just yelling into the he posted, he
Speaker 2: tweeted today because he's the guy who works at game
Speaker 2: Beat who's been, you know, adamant that this is coming
Speaker 2: for so long.
Speaker 3: I did not change the name of that website to
Speaker 3: grub hub. I don't know.
Speaker 2: With two b's though, but no, he tweeted out today,
Speaker 2: Korean ratings board bigger than Jeff Grub.
Speaker 7: Oh.
Speaker 3: Guy like I.
Speaker 2: In the same boat as Jake where it's like, I'm
Speaker 2: not I'm never gonna get my hopes up because at
Speaker 2: the minute I'm a glass half empty type person. But
Speaker 2: I could fuck with Mass Effects again.
Speaker 1: In fact, I installed mass Effect one before for this
Speaker 1: podcast because I was like, I should replay that game.
Speaker 5: Really, I might do that too.
Speaker 3: If you're playing on PC, there are a deluge mods
Speaker 3: which you can to improve things that really.
Speaker 1: Including controller support, because there's no controller support on the
Speaker 1: original PC version. That being said, though, I I hope
Speaker 1: this happens, but I hope they do some work with
Speaker 1: mass Effect one. I know it was rumored that Mass
Speaker 1: Effect one would be getting some sort of updated treatment,
Speaker 1: and we've talked about it before, but I hope you
Speaker 1: start out the game, you create your Shepherd, and you
Speaker 1: just play through Mass Effect one, two, and three all
Speaker 1: in one go. There's no like credits in between.
Speaker 3: No, you can't do that. There's gotta be a time
Speaker 3: skip between one and two.
Speaker 1: Well, sure you can do that, but I don't want,
Speaker 1: like I don't know launching three step three separate games
Speaker 1: like I envisioned this like full Mass Effect trilogy experience.
Speaker 3: Just get SpongeBob in there, ten years let out.
Speaker 1: Or maybe an option you can just play through all
Speaker 1: of them chronologically, or you can pick probably make more.
Speaker 2: What is the time difference?
Speaker 3: Did It's not that much. It's not that much, but
Speaker 3: there definitely is, right because Shepherd dies.
Speaker 2: No no, no, But like at the end of end
Speaker 2: of one, you just kind of Sarah and you piss
Speaker 2: off on the Normandy, and then at the start Mass
Speaker 2: Effect too, you're you're still in control. You're on the
Speaker 2: Normandy SR one and you go and investigate something that
Speaker 2: you assume as a gath or reaper thing, and then
Speaker 2: the break there is like after you in recovery.
Speaker 3: Yeah, but like I think there is time between one
Speaker 3: and two where you're off doing ship because you're by
Speaker 3: the time, because I remember when you picked up two,
Speaker 3: you're raised up as being way more important to the
Speaker 3: galaxy than where you ended. You end mass effect one
Speaker 3: as like, all right, it's because ladder or ladder whatever
Speaker 3: you may pick. Last No, ladder is the thing.
Speaker 4: Yeah yeah.
Speaker 3: And also like if you change less, you don't get
Speaker 3: the satisfying, you know, feeling of saying lady. I mean
Speaker 3: you could say lad for a female as well.
Speaker 5: So apparently yeah, I'd be a lad for sure.
Speaker 3: Yeah. Yeah.
Speaker 1: The Shepherd trilogy takes place from twenty one eighty three
Speaker 1: to twenty one eighty six, so it looks like it
Speaker 1: looks like a year each each game.
Speaker 3: Okay, yeah.
Speaker 1: But also the DLC two is something that like it
Speaker 1: would be nice to have that sort of more seamlessly
Speaker 1: integrated into the experience, just because even with the Batarians,
Speaker 1: I kind of like that deal.
Speaker 4: C Listen, listen, we need to get to the important
Speaker 4: question is, which is what are they gonna do with
Speaker 4: the scenes where the camera is just on Miranda's ass, I.
Speaker 2: Mean genetically modified as I.
Speaker 3: Think you can. I think there's a really sensitive way
Speaker 3: of handling that, and it's by adding gray racing.
Speaker 4: I just think personally, like like, there's a couple of
Speaker 4: ways they could really beef up the ass. They could
Speaker 4: update the ass, or they can you know, they could
Speaker 4: change it's an important asset.
Speaker 3: I think what they do is they take a page
Speaker 3: out of aase Ventura and make Miranda do like a
Speaker 3: voice out of a ass.
Speaker 2: She it's me, Hi there, I'm doctor Cheeks. I'm just
Speaker 2: doing arounds and I'm a little behind.
Speaker 3: I'll show you the ass effect.
Speaker 2: That, unfortunately is a subreddit that exists, and it's people
Speaker 2: just taking the models from the game and doing weird
Speaker 2: sex stuff with.
Speaker 3: How long has this existed for?
Speaker 4: I have that TikTok audio that's like, do you need
Speaker 4: a break from the ass? I'm going yes, And that's
Speaker 4: how I feel about those scenes. Also, Jake, are you
Speaker 4: going to do a if this is true thing that's happening?
Speaker 4: Are you going to do a saddist party?
Speaker 5: Reducs Oh, I should not have gone in that.
Speaker 1: Described you as what you saw?
Speaker 3: Oh no, no, no no no, make it, make.
Speaker 1: It try your best.
Speaker 5: Yes, actually, yes, go.
Speaker 3: There's a a a subset of Japanese eroticism that's called
Speaker 3: study I think it's called yeah in which characters have
Speaker 3: both parts. Oh no, yeah, I study because it means
Speaker 3: both of us. I think, yeah, but yeah, that's immediately
Speaker 3: they're like, straight away, what character I have to go
Speaker 3: back in there to see you have to be it's
Speaker 3: Ashley and Miranda. There is a lot of Miranda in here,
Speaker 3: she's very popular, and a lot of Samus. What are
Speaker 3: you doing? Oh man, I need to clear my.
Speaker 1: Cookies immediately because history too set your computer in fire.
Speaker 3: Just throw this out. He's going to be like, oh,
Speaker 3: where's that gaming laptop I gave you? Well, I went
Speaker 3: to ask a slash asked effect this one time, and
Speaker 3: I had.
Speaker 2: To go.
Speaker 1: Anyway, let's move on to listener questions, and we're back
Speaker 1: with listener questions. If you've got any questions for us,
Speaker 1: you can email us at after Dark Podcast at GameSpot
Speaker 1: dot com, or you can join a discord by dming
Speaker 1: any one of us except for Kelli. Kelly, do you
Speaker 1: want to take the first question here?
Speaker 4: This question comes from Eric's song Hi, after Dark Crew.
Speaker 4: It's been a while since I've heard questions from Shrewell.
Speaker 4: It's been a while since I've heard questions from email,
Speaker 4: not Discords, So I'm not sure if this will get
Speaker 4: through to you, but I'm going to give it a shot.
Speaker 5: While it did get through to us Eric.
Speaker 4: After hearing the discussion about crunch controversy over Cyberpunk twenty
Speaker 4: seventy seven, part of me was not surprised given the
Speaker 4: level of work and details on the game. But I
Speaker 4: also agree with Timor's comment on how disappointing this is
Speaker 4: given how CDPR tried not to have crunch time. I
Speaker 4: think this is mostly due to the release date being
Speaker 4: announced too early, and one or two delays maybe acceptable,
Speaker 4: but I guess CDPR has already used that card too
Speaker 4: many times and has to restart to crunching. So my
Speaker 4: question is why do publishers often announce release dates too early.
Speaker 4: Nobody can predict the future, so I guess they believe
Speaker 4: that the release date was doable back then. But surely
Speaker 4: they've learned their lessons by now I can make better
Speaker 4: decisions on how to plan their release windows. My second
Speaker 4: question comes with a disclaimer that I am a PlayStation
Speaker 4: in PC gamer and never had an Xbox with Xbox
Speaker 4: Game Pass offering a huge ri I have Xbox games
Speaker 4: on PC. I don't see the reason to buy the Xbox.
Speaker 4: If I want to play Heylo or Gears of War,
Speaker 4: then I'd rather play it on my PC. I do
Speaker 4: not want to start a war between Xbox and other gamers,
Speaker 4: but I genuinely want to know and understand the gamers
Speaker 4: that have the gamers I have little opportunity to get
Speaker 4: to know. Keep up the good work, and I hope
Speaker 4: all of you will stay safe. Best regards Eric's song.
Speaker 5: Thank you for the question, Eric, Thank you, Eric.
Speaker 1: I mean, do you want to start with the Xbox
Speaker 1: one first, because that might be a little easier to answer. Yeah,
Speaker 1: I mean we talked about this at length to I
Speaker 1: think someone in the discord asked us how they should
Speaker 1: spend their money, whether or not should be a PC
Speaker 1: or Xbox. But yeah, I mean, if you've got a
Speaker 1: good PC, I don't know why you'd win an Xbox.
Speaker 1: You can play all those games on your PC at
Speaker 1: probably I mean, I don't know, I haven't tested out
Speaker 1: the series X, but probably pretty close to what the
Speaker 1: Series X can do if you've got a nice enough PC.
Speaker 1: So I don't get an Xbox.
Speaker 2: I mean it's just the price. Really, like a decent
Speaker 2: a rig that's going to be running better than at
Speaker 2: least a Series X will cost you a couple thousand dollars.
Speaker 2: But a Series X is what six five hundred dollars,
Speaker 2: Series S is three hundred. Like it's yeah, maybe you'll
Speaker 2: have the money eventually, but if you're looking for I
Speaker 2: don't know.
Speaker 1: I know.
Speaker 2: Also, like people want to play in front of their TV.
Speaker 2: Maybe use it as a media unit, you know, put
Speaker 2: Netflix and YouTube and whatever on there. But I mean,
Speaker 2: now the barriers are so much lower because you can
Speaker 2: do cross play between the two.
Speaker 3: So also, PCs can be very temperamental, Like I mean,
Speaker 3: if you're.
Speaker 2: All that chat recently on the old timeline, yeah, if
Speaker 2: not just like not just Greg, like a bunch of
Speaker 2: people who've been tweeting today about how difficult it is
Speaker 2: to get their pieces.
Speaker 3: If if you're an experience, if you have a lot
Speaker 3: of experience with PC gaming that kind of stuff, you're
Speaker 3: probably fine, like, but if you're like new to it,
Speaker 3: like I would, I would come in like slightly worried
Speaker 3: about whether things are going to go my way, you know,
Speaker 3: like from day to day it can be a bit weird.
Speaker 1: I feel like now's not the time to get in
Speaker 1: on PC as well, Like, if you don't play PC
Speaker 1: and you want to get a PC, I don't know
Speaker 1: if now would be the best time, just because there's
Speaker 1: all these consoles that are coming out that are cheaper
Speaker 1: and almost as powerful as some of the higher end PCs.
Speaker 1: So it's kind of I'd kind of wait a little bit.
Speaker 5: Maybe.
Speaker 4: Yeah, I mean I see both arguments, Like I don't
Speaker 4: necessarily feel this way about PCs, but I mean I
Speaker 4: have definitely been frustrated by my PC before, and like
Speaker 4: part of it is just like feeling dumb when you
Speaker 4: can't troubleshoot something, especially if you built it yourself. Getting
Speaker 4: something like a pre built PC can often be more expensive.
Speaker 4: You have to there's a lot that goes into understanding
Speaker 4: what you're paying for with a PC. So I do
Speaker 4: understand how that can get overwhelming for people. And I
Speaker 4: think Lucy was the one who mentioned this, like the
Speaker 4: bang for your buck with regard to like perform, like
Speaker 4: to get comparable performance out of a PC is going
Speaker 4: to be more expensive for the time being. But I
Speaker 4: also think, like, yeah, I'm the kind of person like
Speaker 4: I like to have a media unit, I like to play.
Speaker 4: I mean, there's a lot of games I really like
Speaker 4: playing with a controller, like sitting on the couch. I
Speaker 4: don't know, But I also have to get everything for work,
Speaker 4: So I'm probably not the person to really speak on
Speaker 4: why you would want an Xbox over a PC space
Speaker 4: maybe for some people, I don't know, you don't have
Speaker 4: like a dedicated desk setup.
Speaker 1: Yeah, that is another thing to consider, right, Like, especially
Speaker 1: now when people a lot of people are working from
Speaker 1: home all day, Like I'm sitting in front of my
Speaker 1: computer all day, I can understand why someone might want
Speaker 1: to step away from their computer and sit in front
Speaker 1: of their television and play Xbox as opposed to just
Speaker 1: opening up a different application on their computer and playing.
Speaker 5: Yeah, you go from bad screen to good screen.
Speaker 1: Yeah.
Speaker 3: Yeah.
Speaker 2: Like honestly, I've been playing about Boldes gaate Resend, and
Speaker 2: while I'm loving it and having a really good time
Speaker 2: with it, I was like, oh, I could be playing this,
Speaker 2: like I don't have my own couch in here in
Speaker 2: my bedroom, but like I'm playing it in bed, and
Speaker 2: so like I do actually have a Stadia code, and
Speaker 2: I was genuinely considering playing it through Stadia. I don't
Speaker 2: even have a Stadia at.
Speaker 3: Least they will be one person playing Stadia then jeez, and.
Speaker 5: It would be me.
Speaker 3: Yeah.
Speaker 4: I I also like I prefer playing games on screens
Speaker 4: that are closer to me, so like a PC or
Speaker 4: like handheld, because I'm near sighted and so I always
Speaker 4: feel like a little too far away from the TV
Speaker 4: to play games, especially like something like Person of five
Speaker 4: where I'm like I want to read every single thing
Speaker 4: and I'm like sitting there kind of straining. So, but
Speaker 4: I also love to play things in bed, so like
Speaker 4: for me, handheld is the solution there. Like I just
Speaker 4: play a lot of games on Switch, but with the
Speaker 4: right like living room set up at tea is also fine.
Speaker 4: And then there's like playing co op with people co
Speaker 4: op games, it's a lot easier to do with a console.
Speaker 4: I don't know, there's different reasons whatever flirs your book.
Speaker 2: This first question though, So why the publishers often announced
Speaker 2: release dates too early? Ah, it's probably the money decision.
Speaker 2: You have to release a certain amount in said financial year.
Speaker 1: Investment.
Speaker 2: And yeah, like you basically have those investicles, which are
Speaker 2: weird because like they kind of work completely opposite to
Speaker 2: how pr and marketing work, is that you usually find
Speaker 2: out how many games are going to be coming from
Speaker 2: a certain publisher because of their investicles where they're like, EA,
Speaker 2: for example, isn't notorious for this because they're always like, yeah,
Speaker 2: we're going to be releasing another FIFA, We're going to
Speaker 2: be doing this, We're going to be doing whatever in
Speaker 2: this financial year, so you know it's going to be
Speaker 2: within is it like April to d of March each year.
Speaker 2: So those are like setting up expectations for the amount
Speaker 2: of games released, which means you can kind of get
Speaker 2: set expectations for the money that will be paid for
Speaker 2: those games, and then the poor developers just have to
Speaker 2: catch up and hopefully hit those milestones.
Speaker 3: Yeah, there's a lot of the you know, depends on
Speaker 3: what type of company you are, if you're publicly traded
Speaker 3: or you're private, but investors want to know what is
Speaker 3: on the way and it helps them scale their business
Speaker 3: decisions based on that, and often like the the the
Speaker 3: you know, a company will say these are the games
Speaker 3: that we expect to release and as part of that,
Speaker 3: the kind of the financial side of it they have
Speaker 3: to make for looking forecasts for revenue streams and that
Speaker 3: kind of business, and they need to factor in the
Speaker 3: kind of you know, cdpr or or you know, a
Speaker 3: CD project as a whole will say we expect to
Speaker 3: at least cyberpunk during this period, and because of that,
Speaker 3: we expect to make this much money during this time,
Speaker 3: which helps the investors kind of understand what's going on
Speaker 3: with the company that they're invested in. Obviously, slips happen
Speaker 3: as a result of that, and a lot of times,
Speaker 3: like the kind of resources change, and like the conditions
Speaker 3: around creating the game change. Sometimes even the game itself
Speaker 3: can change and scale to be even more ambitious of
Speaker 3: less ambitious based on that, And often the kind of
Speaker 3: projected financial decisions and kind of release dates are quite rigid.
Speaker 3: Most people get away with a couple of release dates,
Speaker 3: but you can only do delay so many times before
Speaker 3: one investor start getting pissed off, and two it affects
Speaker 3: your marketing and ongoing like strategies around that stuff. You
Speaker 3: can't keep delaying it. If you know the Burger King
Speaker 3: is going to be bringing out a thousand consoles ps
Speaker 3: five consoles to give away, you know, and stuff like that,
Speaker 3: And you know scrill X wants to announce season whatever
Speaker 3: game who is it in in Cyberpunk, it's crimes isn't
Speaker 3: it Grimes Grimes, Grimes wants to do a tweet that
Speaker 3: she's in cyberpunk. You can't delay that, you know, that
Speaker 3: kind of thing. So that's pretty much why it happens
Speaker 3: for the most part anyway, and it is. It is
Speaker 3: a thing that's really hard to predict for developers, and
Speaker 3: some sometimes they get put in weird situations where they
Speaker 3: have no choice but to delay, or they have no
Speaker 3: choice but to stay on track and launch a game
Speaker 3: that's busted or is compromises in some way or requires
Speaker 3: some or could have done with extra time in the
Speaker 3: oven to be even better if it is a good
Speaker 3: game already.
Speaker 1: Yeah, I feel like a lot of it too, just
Speaker 1: comes down to game development being hard, right, Like, just
Speaker 1: because something sounds easy on paper doesn't necessarily mean it's
Speaker 1: going to be easy to execute on And obviously this
Speaker 1: is speculation, right because I've never worked at a studio
Speaker 1: or anything like that, but I've heard lots of stories
Speaker 1: about how hard game development actually is, and sure, like
Speaker 1: maybe this engine is going to make things easier in theory,
Speaker 1: but when it actually comes down to it, like the
Speaker 1: developers actually want to do something slightly different, which means
Speaker 1: they have to restructure the engine in order to fit that,
Speaker 1: and it can get very complicated and it can weigh
Speaker 1: down a lot of people.
Speaker 4: You also just have the factor of like mismanagement of
Speaker 4: time totally. You know, that's you know, that's the simplest
Speaker 4: explanation with that is I think that's also part of
Speaker 4: it is just not all managers manage their time and
Speaker 4: the production schedule well. And that's certainly a possibility too.
Speaker 2: This is from Wholesome Jacob. In the discord, You'll have
Speaker 2: had some amazing guests on the podcast. Which guests are
Speaker 2: you still trying to.
Speaker 5: Get on the show?
Speaker 1: So I didn't want to like spoil our plans of
Speaker 1: who we want, but I figured we can kind of
Speaker 1: just shoot for the stars and say some dream guests
Speaker 1: that we'd like to have on this show.
Speaker 7: Just ja.
Speaker 5: Jack Black, Oh, Jack.
Speaker 3: Head to talk a mia Zaki.
Speaker 1: That would be good too, Pretty good?
Speaker 3: Yeah, that would be.
Speaker 5: Great Jack Black again, Big Phil.
Speaker 3: Big Phil. I would love to get Big Big Phil on.
Speaker 2: I just think, you know what, I think Big Phil
Speaker 2: would be a laugh.
Speaker 3: I've interviewed Big Phil.
Speaker 1: He goes on GM's Unlocked every now and then. Why
Speaker 1: can't we.
Speaker 3: Get him here, what's going on?
Speaker 1: We'll only talk about Xbox and.
Speaker 3: We won't if we got him on and asked him
Speaker 3: only PlayStation questions, that would sick good for Full's episode.
Speaker 4: I really enjoyed interviewing Pete Hines at Hines is good value.
Speaker 1: I like.
Speaker 2: Chat with with the Bill t Todd Howard, But god,
Speaker 2: get have you ever seen the interview where so E
Speaker 2: three a couple of years ago when what was it Fallout?
Speaker 2: What was it when they announced Starfield? I don't remember
Speaker 2: what it was?
Speaker 5: Was Cross six?
Speaker 2: Yeah, because they did that and Starfield at the same time,
Speaker 2: and like it was the one with Andrew w K.
Speaker 2: I remember that, and Todd Howard like walks out and
Speaker 2: they've got the smoke machine and Rob Handleery games. What's
Speaker 2: very own edited this video together of Todd Howard walking
Speaker 2: out to it. We won't get fooled again?
Speaker 3: Yeah? Uh?
Speaker 2: And that very E three. Tam interviewed Todd Howard and
Speaker 2: at the end of this interview he shows him the video.
Speaker 2: So we've got this like live reactions from Todd and
Speaker 2: Todd is like, I just don't I just don't think
Speaker 2: he's aware of how big of a meme he is.
Speaker 1: That was.
Speaker 2: That was the year as well where he wore that
Speaker 2: fantastic leather jacket.
Speaker 3: Yeah, and.
Speaker 2: Like it was a news article on the side about
Speaker 2: here's where Todd's amazing.
Speaker 1: Yeah, I shot it, but he's not on Twitter, so
Speaker 1: all this stuff is like he doesn't see it.
Speaker 8: That was the E three where I landed in and
Speaker 8: then like immediately came in like met up with Jake
Speaker 8: and then went into that interview, and I was like dying.
Speaker 3: I was like falling asleep until like.
Speaker 1: I remember being on the plane for the Nintendo Direct.
Speaker 3: Oh yeah, Jesus, I would I would do that all again. Yeah,
Speaker 3: after the last year, through that easily.
Speaker 2: In terms of like people I would love to get
Speaker 2: on the podcast, like Developer wise, I always love talking
Speaker 2: to Jeff.
Speaker 3: Kaplan, Harvey Smith is, Harvey.
Speaker 2: Smith is fantastic. I love Harvey Smith, anyone from our
Speaker 2: Robert Pattinson. I don't know why I am in a
Speaker 2: big Robert Pattinson place in my life right now.
Speaker 3: Same Robert handlery.
Speaker 2: Handler, get him on.
Speaker 3: In terms of like other people in the industry, will
Speaker 3: right is good?
Speaker 5: Aoco would be good.
Speaker 3: Yeah, she's in the industry. She likes animal crossing. Hey,
Speaker 3: she plays, she plays League Jesus and Mirro get them on. Yes,
Speaker 3: I would love to interview Jesus and Mirror.
Speaker 2: We've had the last podcast guys on.
Speaker 3: Yeah, always fun.
Speaker 1: I want I want a one on one podcast with
Speaker 1: with Henry Cavill where we talk about the Witcher three.
Speaker 5: Yes, Oh my god, make that happen please, it would
Speaker 5: be so good.
Speaker 1: And then the other one for me is I mentioned
Speaker 1: in Discord too, but I'd love to have any of
Speaker 1: the Red Letter Media guys on because I think they're
Speaker 1: hilarious and I love that channel. But as Jean Luke
Speaker 1: pointed out, I was like, yeah, they might be a
Speaker 1: little problematic for her for our was like, I guess
Speaker 1: I can see that.
Speaker 4: But the macaelroys, specifically, specifically Griffin. I would have anything
Speaker 4: to get Griffin on here to talk about Pokemon with me.
Speaker 1: Hopefully hopefully Travis and Justin don't listen to this and like, well,
Speaker 1: all right, I guess just Travis.
Speaker 5: And Justin too.
Speaker 2: I'm just saying Griffin and I could talk.
Speaker 5: About Pokemon, is all I'm saying.
Speaker 3: I'd love to get the Girlfriend Reviews team. That'd a
Speaker 3: lot of fun. Hold up a minute, I.
Speaker 2: Mean like if we're talking about pals r KG.
Speaker 5: Oh yeah, but that's just good friends.
Speaker 2: I haven't spoken to him a few days.
Speaker 3: Corey Barlock. I think Corey is always fun to chat to.
Speaker 1: Is friend of the show, Andrew Goldfard friend of the
Speaker 1: show Andrew.
Speaker 3: Get him in, Get him in.
Speaker 5: I've tried my best.
Speaker 3: Yeah, all right.
Speaker 1: Last question here from Chase, also on Discord. If you
Speaker 1: guys go could make a movie, If you guys could,
Speaker 1: oh my god, if you guys and gals could make
Speaker 1: the video game of your dreams. Then, in this budget,
Speaker 1: based on an existing IP, movie, book, TV game, et cetera,
Speaker 1: what kind of game would you make?
Speaker 2: Well Lost the.
Speaker 1: Video game's Boxer, I'm sure based on something that already exit.
Speaker 1: My answer is Elden Ring.
Speaker 4: My first thought was Hustler's the Video Game, because my
Speaker 4: dream is just I just really want a GTA game
Speaker 4: where I get to be the stripper, but I'm gathering intel.
Speaker 5: By fooling men.
Speaker 4: I think that would be a fun way to iterate
Speaker 4: upon the GTA formula. Rock Star if you're listening, but up,
Speaker 4: but Hustlers is the movie that did that.
Speaker 3: So I think you could make a really good demolition
Speaker 3: man game. I would say either the coalition could do
Speaker 3: that or people can fly. I've thought about this long
Speaker 3: and hard. I feel like the TV show Supernatural is
Speaker 3: very primed for a co op shooter where magic and
Speaker 3: third person shooting is the vault. I think Remedy would
Speaker 3: be amazing for that.
Speaker 2: Well about this, if you made notes about.
Speaker 3: This, I have an actual pitch for Supernatural, Like I've
Speaker 3: got a full pitch Sam. Sam is a magic user primarily,
Speaker 3: so he uses he basically in a preparation phase, will
Speaker 3: put on traps, traps down so he could do like
Speaker 3: salt windows. He has his book which he can read
Speaker 3: from spells. Dean is mainly crowd control. He's got a
Speaker 3: variety of weapons. The first set piece begins on a
Speaker 3: moving train where they start on both ends and they
Speaker 3: have to move towards each other towards the middle where
Speaker 3: there's a summoning circle or entrapment circle in the middle
Speaker 3: and they need to bring they basically to funnel the
Speaker 3: demons into that so then Sam can use his book
Speaker 3: to destroy them. I have got many many ideas about this.
Speaker 5: God, I didn't know you liked Supernatural.
Speaker 3: Incredible? I love I love Supernatural. I think Remedy would
Speaker 3: be amazing for that. There's what else is there? I've
Speaker 3: got so many ideas for this stuff. I'll leave it
Speaker 3: at that for now.
Speaker 2: Don't want to, you know, spill.
Speaker 3: Yeah, I mean like PLANTINUM games, PLANTINUM Games on Blade,
Speaker 3: I think is a pretty good win win situation. Avatar
Speaker 3: the Last Airbender.
Speaker 2: Yes, someone's someone's making that, someone making.
Speaker 3: It in dreams, Yeah, which is incredible. I doubt Sorry,
Speaker 3: that would be super Giant Games doing Avatar because they
Speaker 3: could do the pire stuff to do like different mini games,
Speaker 3: Like if they did Cora, they could do blood bending,
Speaker 3: not blood bending, a pro bending for example. If they
Speaker 3: did the original, they could just have a really impressive
Speaker 3: like world Worb narration from like different characters.
Speaker 5: Air bending sport that can play.
Speaker 3: Yeah.
Speaker 4: I want an Avatar video game where you like it's
Speaker 4: like a Biowere style, like old Biowere style, like you
Speaker 4: you speck into like you're you're the Avatar and you're
Speaker 4: specing into like what.
Speaker 5: Like nation you're born into.
Speaker 2: I would like a Bottlestar Galactica game like but like
Speaker 2: a because I know there is a Battlestar Electicca game,
Speaker 2: but I want it in the vein of something as
Speaker 2: in depth as Mass Effect, where it's an RPG and
Speaker 2: like you legit don't know who is a cylon, and
Speaker 2: it'd be so good if it was randomized, So you
Speaker 2: can't just immediately go on and be like, oh, hey
Speaker 2: is this person asylon? Like your entire crew is completely randomized.
Speaker 2: Who's a cylon? And like taking hints from the BSG
Speaker 2: board game where you have people, the people who are
Speaker 2: cylons either know their asylon from the very beginning, or
Speaker 2: like Boomer, they're sleeper agents and they get awoken at
Speaker 2: certain points in the story. And then you also get
Speaker 2: to do dog fighting ship.
Speaker 4: Yeah, and we combine that with my idea and you
Speaker 4: can sleep with everyone to see if they're a cylon
Speaker 4: or not.
Speaker 7: Yes, if they get if they get the red the
Speaker 7: red spine doesn't like oh silence, they're completely unable to
Speaker 7: discern from humans except when they fucking they get a
Speaker 7: bright red spot.
Speaker 4: I just and one last thing I want to throw
Speaker 4: out there once again, RGG, please make Cabaret Club full
Speaker 4: game experience. Yes, yes, yes, I would pay full price
Speaker 4: for that experience.
Speaker 3: I would.
Speaker 1: I want a Daredevil game they got there was supposed
Speaker 1: to be a day level game for PS two, but
Speaker 1: it got canceled, and I think like an Insomniac Dared
Speaker 1: level game might be pretty cool.
Speaker 3: Oh yeah, Insomnia, I could definitely do because like the
Speaker 3: Sly Cooper movement works perfectly for Matt Murdock.
Speaker 1: There we go. That's been Episode six and three games
Speaker 1: Spot after Dark. Thank you all so much for joining,
Speaker 1: and thank you guys for listening before we go. Kelli
Speaker 1: whork and people find you on Twitter and what are
Speaker 1: you working on?
Speaker 4: You can find me on Twitter at Inky Dogico, I
Speaker 4: n k y d o j I k k oh
Speaker 4: and I once again, I'm just working on kind of
Speaker 4: back end stuff, always editing. There's just a lot happening
Speaker 4: in you know, very soon, and I'm stressing out about that.
Speaker 4: So yeah, not a whole lot of exciting, but you know,
Speaker 4: continue to read GASBA reviews.
Speaker 1: Lucy, how about you.
Speaker 2: I'm on Twitter at Lucy James Games this week, Jen
Speaker 2: next it is a month. We're month out from next
Speaker 2: gen consoles some more.
Speaker 1: Uh.
Speaker 3: You can find me on Twitter at H's question. Oh Dan,
Speaker 3: I don't know, I don't do anything. You can find
Speaker 3: me online at more. H.
Speaker 1: You can find me at Jacob dec and more Cyberpunk
Speaker 1: more videos. I just put up one on brain Dance
Speaker 1: that is pretty interesting in my opinion, so make sure
Speaker 1: to check that out, and we have another one that
Speaker 1: should be up tomorrow if you're listening to this on Friday,
Speaker 1: about the weird gangs in Cyberpunk, and let me tell you,
Speaker 1: there are some weird gangs that we probably won't see
Speaker 1: in the game, but still it's still fun. And if
Speaker 1: you've got any questions for us, make sure to email
Speaker 1: us at actually Dark podcast at games about dot com.
Speaker 1: In with that, we will see y'all next week.