1
00:00:00,520 --> 00:00:23,719
Speaker 1: You are listening to table story Ourah. You leave behind

2
00:00:23,800 --> 00:00:37,039
the battlements and descend into Castle Gilhollo. You sort of

3
00:00:37,119 --> 00:00:42,159
leave behind the cries of soldiers and the loosing of arrows,

4
00:00:43,399 --> 00:00:48,159
and it's replaced by sort of muffled moans and thuds

5
00:00:48,200 --> 00:00:51,000
of the undead that are hammering at the walls outside.

6
00:00:51,880 --> 00:00:56,200
The corridors of the castle are pretty dimly lit. You're

7
00:00:56,280 --> 00:01:00,640
sort of moving through these hallways that have orches that

8
00:01:00,679 --> 00:01:04,280
are burning low and flickering, causing shadows to stretch out

9
00:01:04,280 --> 00:01:07,599
across the stone as you try and remember the way

10
00:01:07,680 --> 00:01:14,359
back down towards the undercroft and the crypt. Figure as

11
00:01:14,400 --> 00:01:18,599
you're moving through some of these halls steps out from

12
00:01:18,640 --> 00:01:24,319
an alcove and looks up at you, eyes widening with recognition.

13
00:01:24,840 --> 00:01:32,200
It's Initiate d'aniel, the priestess of the Radiant Path. Her

14
00:01:33,480 --> 00:01:36,599
robes are sort of singed and smudged with like soot

15
00:01:36,640 --> 00:01:40,799
and dirt and blood. She's in tending to the wounded,

16
00:01:41,359 --> 00:01:46,879
and she sort of raises her trembling hand and and

17
00:01:46,959 --> 00:01:54,519
sort of flags you down. Her face is kind of pale,

18
00:01:55,480 --> 00:01:58,400
and she looks a little kind of shell sharked about

19
00:01:58,439 --> 00:02:02,040
the whole situation. She says.

20
00:02:03,560 --> 00:02:08,800
Speaker 2: Toura mm hmm, it's in the flesh. I have also survived.

21
00:02:10,599 --> 00:02:16,000
Speaker 1: Oh good for now. Oh I have some items for you,

22
00:02:18,280 --> 00:02:18,960
oh for me?

23
00:02:20,000 --> 00:02:22,120
Speaker 2: Okay? Are they helpful items?

24
00:02:23,319 --> 00:02:26,000
Speaker 1: She has a little sort of satchel that's strapped over

25
00:02:26,039 --> 00:02:29,280
one shoulder and you hear her moving around in it.

26
00:02:29,360 --> 00:02:34,319
A few bottles kind of jangled together, she says, so

27
00:02:34,400 --> 00:02:37,599
that you might slow the spread of infection through the castle.

28
00:02:37,759 --> 00:02:43,520
And she hands you a vial filled with thick black liquid.

29
00:02:44,000 --> 00:02:50,400
She says, here, I looked through the apothecary here. It's ancient.

30
00:02:51,080 --> 00:02:55,080
It has a lot of stuff. This is black sap

31
00:02:55,159 --> 00:03:01,960
tincture should grant you immunity to rot bloom for around

32
00:03:02,000 --> 00:03:06,080
a day. You need to ingest it. Just a little

33
00:03:07,360 --> 00:03:10,039
too much of this stuff is how you end up

34
00:03:10,039 --> 00:03:11,240
a corpse harvester.

35
00:03:12,120 --> 00:03:14,039
Speaker 2: A corpse harvest or what is this?

36
00:03:17,199 --> 00:03:21,960
Speaker 1: Mad mage? Necromancer's twisted druids?

37
00:03:23,520 --> 00:03:27,400
Speaker 2: Oh well, this explains a lot. Actually, know you mentioned that. Hmm.

38
00:03:28,000 --> 00:03:31,520
I take the vial and I take a little amount

39
00:03:31,599 --> 00:03:37,439
of it, A little dab of it, so I would imagine.

40
00:03:37,439 --> 00:03:39,840
So am I the only one who has this? Or

41
00:03:39,879 --> 00:03:41,039
have you given this to others?

42
00:03:41,560 --> 00:03:44,280
Speaker 1: I have another vial. She pulls one out and lifts

43
00:03:44,319 --> 00:03:51,319
it up. She says, share it with whoever. Also, I

44
00:03:51,360 --> 00:03:57,360
wouldn't risk over exposing yourself. The rot bloom is supposedly

45
00:03:58,039 --> 00:04:02,840
close proximity in airborne, but touching somebody infected, it's possible.

46
00:04:02,879 --> 00:04:05,639
This will not guarantee that you won't become contaminated.

47
00:04:07,599 --> 00:04:10,400
Speaker 2: M well, mother, it's good to know. How are we

48
00:04:10,400 --> 00:04:12,879
supposed to eradicate this? There's you know what that is

49
00:04:12,919 --> 00:04:15,599
a problem for when we escape out of this alive.

50
00:04:15,759 --> 00:04:18,759
For now we survive. Are you have you had some

51
00:04:18,839 --> 00:04:19,000
of this?

52
00:04:19,920 --> 00:04:20,240
Speaker 3: Yes?

53
00:04:20,959 --> 00:04:24,879
Speaker 2: Okay? Good? And then I will bring it to the others.

54
00:04:25,879 --> 00:04:26,240
Speaker 3: Okay.

55
00:04:26,839 --> 00:04:32,720
Speaker 1: Oh. Also here, she awkwardly pulls a couple of vials out,

56
00:04:32,759 --> 00:04:35,279
resting one under the elbow while she searches around for another,

57
00:04:35,319 --> 00:04:38,720
and then pulls out three vials in total and hands

58
00:04:38,720 --> 00:04:42,439
them to you. They are simple potions of healing. You

59
00:04:42,519 --> 00:04:46,439
may eat them, or you can keep them for yourself,

60
00:04:46,560 --> 00:04:54,040
or share them with the fighters upstairs, whatever you wish.

61
00:04:54,079 --> 00:04:57,399
Speaker 2: Do I owe you for this. It seems unusual to

62
00:04:57,439 --> 00:04:58,920
be having gifts for free.

63
00:05:00,399 --> 00:05:03,480
Speaker 1: These are not gifts. This is my duty and you're

64
00:05:03,519 --> 00:05:06,480
serving the castle. I'm taking the rest upstairs.

65
00:05:07,839 --> 00:05:11,319
Speaker 2: Okay, that makes sense. This I cand agree with. In

66
00:05:11,360 --> 00:05:14,079
that case, you are going upstairs and I am going downstairs.

67
00:05:14,759 --> 00:05:16,079
Oh yes, correct.

68
00:05:16,720 --> 00:05:18,800
Speaker 1: She looks confused as to why you would be doing that.

69
00:05:19,600 --> 00:05:21,560
Speaker 2: Oh? Is is that what I'm doing?

70
00:05:22,720 --> 00:05:25,600
Speaker 1: The corporal told you to go and sort of see

71
00:05:25,680 --> 00:05:28,480
to your friends and see if you can do anything

72
00:05:28,519 --> 00:05:30,680
about the breach in the crypt.

73
00:05:31,319 --> 00:05:34,560
Speaker 2: I look a little bit embarrassed. You know, I have

74
00:05:34,600 --> 00:05:38,360
done all I can do for them up in the battlements,

75
00:05:38,800 --> 00:05:40,639
perhaps less than I should have been able to do.

76
00:05:40,800 --> 00:05:44,680
But well, I am not perfect, and now I must

77
00:05:44,680 --> 00:05:47,120
go help my companions down there. You have not seen them,

78
00:05:47,160 --> 00:05:47,399
have you?

79
00:05:48,639 --> 00:05:48,759
Speaker 3: No?

80
00:05:50,279 --> 00:05:54,720
Speaker 2: Hm, I'm sure they are fine. Have you heard anything

81
00:05:55,439 --> 00:05:58,560
about the commander? I learned he was dead, didn't I?

82
00:05:58,839 --> 00:05:59,240
Speaker 1: Yeah?

83
00:05:59,399 --> 00:06:01,240
Speaker 2: Yeah, okay, I heard he died.

84
00:06:02,759 --> 00:06:03,879
Speaker 1: I heard the same.

85
00:06:05,240 --> 00:06:07,759
Speaker 2: Well that is not good. Who is commanding? You know?

86
00:06:08,959 --> 00:06:10,399
Speaker 1: I would imagine Sergeant Ruin.

87
00:06:11,120 --> 00:06:13,639
Speaker 2: Oh well, good luck with that.

88
00:06:14,600 --> 00:06:17,439
Speaker 1: I'm going to go and see what he wants me

89
00:06:17,519 --> 00:06:22,800
to do next. But I mean, I'm really out of spells.

90
00:06:24,199 --> 00:06:27,959
It's down to these potions and what I can do

91
00:06:28,000 --> 00:06:32,920
with bandages until morning until reinforcements.

92
00:06:34,399 --> 00:06:37,519
Speaker 2: Well, you are resourceful and you are clever. I'm sure

93
00:06:37,560 --> 00:06:39,279
you will keep yourself out of danger.

94
00:06:40,600 --> 00:06:41,319
Speaker 1: I hope too.

95
00:06:43,680 --> 00:06:45,839
Speaker 2: All we can do is hope in situations like this

96
00:06:45,920 --> 00:06:47,959
unless you have a sword, and you're handy with a sword.

97
00:06:48,759 --> 00:06:50,560
But if you do not, then hope. I suppose it's

98
00:06:50,560 --> 00:06:51,439
the next best weapon.

99
00:06:52,079 --> 00:06:54,639
Speaker 1: I am not very good with the sword.

100
00:06:56,560 --> 00:06:58,439
Speaker 2: Perhaps after we make it out of this alive, it

101
00:06:58,480 --> 00:06:59,480
is time for you to learn.

102
00:07:01,000 --> 00:07:05,399
Speaker 1: Sure she doesn't look confident, Give her.

103
00:07:06,040 --> 00:07:08,439
Speaker 2: A hearty wink.

104
00:07:10,439 --> 00:07:13,920
Speaker 4: Okay, well, good luck. If you need anything, I'll be

105
00:07:15,560 --> 00:07:20,519
at the apothecary or in the small shrine we have.

106
00:07:22,079 --> 00:07:25,079
Speaker 2: Okay, Well, just one last question. If a person doesn't

107
00:07:25,160 --> 00:07:28,120
ingest too much of this, is there a way to

108
00:07:28,160 --> 00:07:28,839
bring them back?

109
00:07:31,920 --> 00:07:34,959
Speaker 1: I don't know, but I'll see if I can find

110
00:07:34,959 --> 00:07:36,319
any other information on it.

111
00:07:38,600 --> 00:07:41,399
Speaker 2: I don't remember if I actually saw them take.

112
00:07:42,040 --> 00:07:43,319
Speaker 1: It's covered themselves in it.

113
00:07:43,800 --> 00:07:56,920
Speaker 2: Yeah. I look good, A little bit troubled, Okay, no problem.

114
00:07:57,120 --> 00:08:01,439
Speaker 1: Okay. She nods and sort of shuffles backwards, and then

115
00:08:01,480 --> 00:08:11,319
turns and heads in the direction that you came from.

116
00:08:11,399 --> 00:08:14,560
You move on, heading down the hallways, maybe taking a

117
00:08:14,560 --> 00:08:16,360
wrong turn here and there. It's a bit of a

118
00:08:17,600 --> 00:08:21,120
For the most part, it's just a giant square that's

119
00:08:21,240 --> 00:08:24,759
the hallways, but there are lots of different routes that

120
00:08:25,279 --> 00:08:27,360
peel off from them. And while you're down here and

121
00:08:27,680 --> 00:08:31,879
without really any sort of sense of direction, because all

122
00:08:31,879 --> 00:08:34,320
of the different rooms and chambers might look the same

123
00:08:34,360 --> 00:08:36,720
to you, you're never sure which one is the one

124
00:08:36,759 --> 00:08:40,440
that takes you where you need to go. So it

125
00:08:40,480 --> 00:08:43,000
takes you a little while, kind of every now and then,

126
00:08:43,039 --> 00:08:47,159
maybe stopping a random foot soldier and asking them the

127
00:08:47,200 --> 00:08:54,399
direction towards the undercraft before eventually you come to the

128
00:08:54,519 --> 00:09:01,200
doorway which has been boarded up now by Gott and

129
00:09:01,440 --> 00:09:06,720
Fitch and Gary and Mike, the two soldiers I think

130
00:09:06,759 --> 00:09:10,559
were here. How do we leave them? Do you remember Meyer?

131
00:09:11,480 --> 00:09:15,360
Who was where the two soldiers were with you right?

132
00:09:15,480 --> 00:09:16,879
Or did they go off and do something else.

133
00:09:17,679 --> 00:09:21,080
Speaker 5: I think that the ones who were infected, I think

134
00:09:21,080 --> 00:09:23,759
they stayed with whereas the other guy went somewhere.

135
00:09:23,759 --> 00:09:31,879
Speaker 1: I think, yeah, it was yeah, Mike, Gary and Phil.

136
00:09:32,120 --> 00:09:39,759
I think then yeah, Keith will show up later on

137
00:09:39,799 --> 00:09:40,519
in the episode.

138
00:09:41,879 --> 00:09:44,399
Speaker 2: It's cringed allive a cringe.

139
00:09:44,919 --> 00:09:53,440
Speaker 1: Cringe, cringes very much alive. Yeah, so you cringes the

140
00:09:53,440 --> 00:09:58,840
demons cringes the demon who are you thinking of, uh, one.

141
00:09:58,639 --> 00:10:00,000
Speaker 2: Of the other guys that was with the command.

142
00:10:00,080 --> 00:10:06,960
Speaker 1: Then there was the the corporal that you met, and

143
00:10:07,000 --> 00:10:15,240
then there was the the lunch lady. M m mmmmm.

144
00:10:17,600 --> 00:10:19,519
Captain Bullock's mm hmm.

145
00:10:19,879 --> 00:10:21,720
Speaker 2: That's the one. Maybe that's what I'm thinking of.

146
00:10:21,879 --> 00:10:30,240
Speaker 1: Yea, he is the lunch lady. Okay, so yeah, I

147
00:10:30,279 --> 00:10:33,799
think Tori. You sort of round a corner, and then

148
00:10:34,279 --> 00:10:38,279
halfway down this hall ahead of you, you see these

149
00:10:38,279 --> 00:10:41,840
two foot soldiers, Gary and Mike leaning either side of

150
00:10:41,879 --> 00:10:46,360
the door, with Got leaning on the opposite side of

151
00:10:46,360 --> 00:10:48,240
the hallway. This hallway is not wide, by the way,

152
00:10:48,279 --> 00:10:52,440
It's like only a few feet wide, and it's furthest

153
00:10:53,879 --> 00:10:57,720
no sign of Fitch, and from your perspective, Got a

154
00:10:57,720 --> 00:11:02,080
little while ago. Fitch sort of one it off towards

155
00:11:02,120 --> 00:11:05,679
the undercraft, presumably for peepee.

156
00:11:07,080 --> 00:11:09,720
Speaker 3: Yeah, he does peepe a lot.

157
00:11:10,360 --> 00:11:12,919
Speaker 1: He often needs to go and run off and completely

158
00:11:13,039 --> 00:11:18,120
leave the scene. I need to do a peepee, yeah.

159
00:11:18,799 --> 00:11:23,919
Speaker 3: About that. Anyway, I guess I'm just kind of leaning

160
00:11:23,960 --> 00:11:27,559
against a wall with my bow and hand trying to

161
00:11:28,639 --> 00:11:32,000
I guess fasten the string or at least like mended

162
00:11:32,519 --> 00:11:35,480
you know, I'm maintained it.

163
00:11:34,840 --> 00:11:39,279
Speaker 1: Oil yeah, I mean you can be doing that.

164
00:11:39,480 --> 00:11:39,799
Speaker 3: Fine.

165
00:11:39,879 --> 00:11:41,960
Speaker 1: You already made the checks I think, didn't you for

166
00:11:42,000 --> 00:11:44,639
the Yeah, made the checks, So yeah, you can be

167
00:11:44,679 --> 00:11:52,399
doing whatever you're doing in this downtime. In fact, actually

168
00:11:52,399 --> 00:11:53,399
I was gonna say you might be able to have

169
00:11:53,399 --> 00:11:54,919
a long rest, but I don't think it's been that long.

170
00:11:55,919 --> 00:12:05,080
I mean a short rest. Sorry. M Terra wokes down

171
00:12:05,080 --> 00:12:07,320
the whole way. God is standing there.

172
00:12:09,159 --> 00:12:11,600
Speaker 3: Okay, don't come any closer. Where we're sick.

173
00:12:12,039 --> 00:12:16,120
Speaker 2: What you're alife? Look at you? You're fine. Where is

174
00:12:16,120 --> 00:12:17,679
this the small one? Where is he gone?

175
00:12:18,279 --> 00:12:24,559
Speaker 3: I am not sure he disappeared. I tried to make

176
00:12:24,600 --> 00:12:28,600
sure he did not die, not under my watch at least,

177
00:12:29,480 --> 00:12:30,960
but he shrinked away somewhere.

178
00:12:31,679 --> 00:12:32,360
Speaker 1: Oh.

179
00:12:32,399 --> 00:12:35,159
Speaker 2: He is not the type to have grand illusions of bravery,

180
00:12:35,320 --> 00:12:35,480
is he.

181
00:12:38,840 --> 00:12:40,399
Speaker 3: I think he's just the sword.

182
00:12:40,759 --> 00:12:45,960
Speaker 2: Oh ha ha, oh, dear. I held up one of

183
00:12:45,960 --> 00:12:49,200
the vials, and the good lady gave me some of

184
00:12:49,240 --> 00:12:52,480
this stuff that you had. I've taken the correct amount

185
00:12:52,519 --> 00:12:54,440
of the rest of you. I am slightly concerned for,

186
00:12:54,519 --> 00:12:55,720
but that is a problem for later.

187
00:12:56,279 --> 00:12:57,039
Speaker 3: What do you mean by that?

188
00:12:57,080 --> 00:12:59,200
Speaker 2: Give me some No, you are not to take this

189
00:12:59,240 --> 00:13:00,120
it it's too late for you.

190
00:13:00,120 --> 00:13:03,279
Speaker 3: You need help later, I think the viol and I

191
00:13:03,320 --> 00:13:07,879
started like that, looking at my gums and scratching my arm.

192
00:13:08,240 --> 00:13:09,919
Speaker 2: What is wrong with you? Why are you doing that?

193
00:13:11,600 --> 00:13:13,000
Speaker 3: I just kind of want that stuff.

194
00:13:14,320 --> 00:13:17,000
Speaker 2: It doesn't it does not taste hood.

195
00:13:18,120 --> 00:13:18,960
Speaker 3: No, it's vile.

196
00:13:19,919 --> 00:13:22,080
Speaker 2: I know I had. Summit is disgusting. Why do you

197
00:13:22,120 --> 00:13:22,799
want more of it?

198
00:13:23,960 --> 00:13:25,120
Speaker 3: It's moorish?

199
00:13:25,559 --> 00:13:31,200
Speaker 2: Oh I see, m I took it away very carefully,

200
00:13:31,559 --> 00:13:33,720
right at the bottom of one of my little pouches.

201
00:13:35,159 --> 00:13:37,559
Speaker 3: I make note of the bottom of her little pouch.

202
00:13:37,840 --> 00:13:45,919
Speaker 2: Okay, I make no of him making no. Okay, First

203
00:13:45,919 --> 00:13:48,320
we must find the little friend, and then after that

204
00:13:48,360 --> 00:13:50,320
we can think about our next steps. What happened to

205
00:13:50,360 --> 00:13:50,960
the commander?

206
00:13:53,039 --> 00:13:53,519
Speaker 3: He died?

207
00:13:53,799 --> 00:13:58,080
Speaker 1: He's dead, Yeah, he's dead, he says Mike.

208
00:13:58,720 --> 00:14:01,679
Speaker 2: It's the kind of dead that might come back to

209
00:14:01,720 --> 00:14:04,159
create a problem later, or is it dead dead?

210
00:14:04,639 --> 00:14:07,840
Speaker 6: Most likely a problem?

211
00:14:08,080 --> 00:14:11,480
Speaker 3: He was a fierce warrior in life. When we left,

212
00:14:11,519 --> 00:14:15,639
he was being torn asunder. But I think if this

213
00:14:15,759 --> 00:14:18,360
is like the walking Dead elsewhere, he will be back.

214
00:14:18,840 --> 00:14:19,720
And he is strong.

215
00:14:21,279 --> 00:14:22,559
Speaker 2: Wasn't he like was he older?

216
00:14:23,120 --> 00:14:23,320
Speaker 1: Yeah?

217
00:14:23,360 --> 00:14:24,840
Speaker 2: Yes? Did he look a bit brittle?

218
00:14:25,279 --> 00:14:26,200
Speaker 6: Yeah?

219
00:14:26,480 --> 00:14:29,759
Speaker 2: Well? I feel like there are we're supposed to go

220
00:14:29,799 --> 00:14:30,799
against the real fource.

221
00:14:30,840 --> 00:14:32,320
Speaker 3: You should have seen him fight.

222
00:14:34,679 --> 00:14:36,799
Speaker 2: Well, some people do have a second win when they

223
00:14:36,799 --> 00:14:39,000
are close to death. Perhaps he knew it was his time.

224
00:14:41,759 --> 00:14:45,039
Speaker 3: I'm not sure. However, I failed my mission.

225
00:14:45,639 --> 00:14:47,600
Speaker 2: You failed? What happened?

226
00:14:48,960 --> 00:14:52,519
Speaker 3: There were too many of them? He got surrounded, the

227
00:14:52,600 --> 00:15:01,639
commander got eviscerated. I meet the call to advance rear

228
00:15:01,679 --> 00:15:03,639
words to the staircase.

229
00:15:04,720 --> 00:15:06,320
Speaker 2: What was it you were trying to achieve?

230
00:15:07,360 --> 00:15:11,519
Speaker 3: We had a bomb? We were meant to seal the

231
00:15:11,519 --> 00:15:13,200
the the undercraft.

232
00:15:13,440 --> 00:15:16,679
Speaker 2: Right, I think they called it, and I guess you

233
00:15:16,759 --> 00:15:21,320
to the wouldn't What have you done here?

234
00:15:21,600 --> 00:15:21,799
Speaker 3: Yeah?

235
00:15:21,840 --> 00:15:24,639
Speaker 1: The undercraft is the room that you came up through

236
00:15:24,679 --> 00:15:27,480
the sewers into with all the staff. The crypt is

237
00:15:27,519 --> 00:15:30,600
the the sealed door.

238
00:15:31,279 --> 00:15:32,799
Speaker 3: Right, the crypt.

239
00:15:34,840 --> 00:15:35,320
Speaker 2: I had.

240
00:15:37,000 --> 00:15:41,639
Speaker 3: To seal it. Yes, we failed. More and more came through.

241
00:15:42,320 --> 00:15:44,159
I am not sure how many more are there now.

242
00:15:44,240 --> 00:15:47,159
But I meet the call to seal this up so

243
00:15:47,200 --> 00:15:51,480
that the living dead didn't come this way.

244
00:15:52,159 --> 00:15:55,960
Speaker 2: Oh and how is that going? Does it look well done?

245
00:15:58,240 --> 00:16:00,559
Speaker 1: Let's see what did the roll? Do we know? Can

246
00:16:00,600 --> 00:16:08,600
we remember one of the odds? I can't remember. My

247
00:16:08,720 --> 00:16:12,120
brain is much today, so oh, he got on the eleven.

248
00:16:12,200 --> 00:16:17,320
So it looks okay, like two planks, like a number eleven.

249
00:16:17,440 --> 00:16:21,080
It looks hastily done. It looks sort of solid. But

250
00:16:22,240 --> 00:16:25,559
I mean it would certainly hold against weather very well

251
00:16:26,000 --> 00:16:29,159
and it might slow them down. But depending on what's

252
00:16:29,159 --> 00:16:31,159
on the other side, how they can pile up in

253
00:16:31,200 --> 00:16:35,320
that awkward stairway, and how long they had, you'd guess

254
00:16:35,320 --> 00:16:38,480
that they'd probably eventually break through. It would certainly stop

255
00:16:38,519 --> 00:16:39,320
them for some time.

256
00:16:41,120 --> 00:16:44,840
Speaker 3: If we have more rocks, we could then put the

257
00:16:44,960 --> 00:16:50,200
rocks in front of the door. M seal this entire

258
00:16:50,240 --> 00:16:50,960
place off.

259
00:16:53,840 --> 00:16:57,320
Speaker 2: Interesting. I think first we must find our little friend,

260
00:16:57,360 --> 00:17:00,039
and then we can with you have not acxit and

261
00:17:00,200 --> 00:17:07,079
we sealed him in there. You pitch his name is Fitch, correct.

262
00:17:06,039 --> 00:17:07,240
Speaker 3: But there is name is new guy.

263
00:17:08,720 --> 00:17:12,400
Speaker 2: I think he introduced himself to me. Oh yeah. I

264
00:17:12,440 --> 00:17:14,160
go up to the wooden slats and I kind of

265
00:17:14,200 --> 00:17:17,160
like peeking in between any of the gaps, like, are

266
00:17:17,200 --> 00:17:18,119
you in there?

267
00:17:18,799 --> 00:17:28,880
Speaker 1: Give me a perception since you're doing this eighteen you

268
00:17:28,920 --> 00:17:34,599
hear echoing noises, shuffling sounds, and every now and then

269
00:17:34,640 --> 00:17:40,680
a scratching or a sort of low zombie moan whil

270
00:17:42,839 --> 00:17:46,359
echo upwards from within. But you certainly don't hear Fitch.

271
00:17:47,400 --> 00:17:50,240
Speaker 2: Okay, it does not sound nice in there. It actually

272
00:17:50,240 --> 00:17:53,680
sounds very deadly and bad. I hope Fitch is not

273
00:17:53,759 --> 00:17:55,759
in there, because otherwise you will surely be dead.

274
00:17:56,759 --> 00:17:58,920
Speaker 3: True, you would do best not to raise your voice

275
00:17:58,920 --> 00:18:00,920
on that side. And if he is there, he has

276
00:18:00,960 --> 00:18:02,960
sealed his fate but unintended.

277
00:18:04,480 --> 00:18:08,759
Speaker 2: Hm, you're not concerned about this. I give slight a

278
00:18:08,759 --> 00:18:09,319
strange look.

279
00:18:10,200 --> 00:18:12,680
Speaker 3: If he is there now, he is lost to us,

280
00:18:13,000 --> 00:18:15,640
but he was not there before. If he made the

281
00:18:15,720 --> 00:18:18,359
choice to go alone, that is his path.

282
00:18:20,519 --> 00:18:23,000
Speaker 2: Well, I suppose choice is the most important thing we have.

283
00:18:25,480 --> 00:18:27,359
If there's nothing for it, I must help you seal

284
00:18:27,400 --> 00:18:27,759
this place.

285
00:18:27,799 --> 00:18:31,759
Speaker 6: Then mm hmm, do we have any would.

286
00:18:34,039 --> 00:18:39,960
Speaker 2: I just pat myself down before was in the undercraft.

287
00:18:44,359 --> 00:18:46,599
I can be your gofer. I can go collectings for you.

288
00:18:48,519 --> 00:18:49,440
Speaker 3: I'll get more wood.

289
00:18:50,880 --> 00:18:55,480
Speaker 2: You can say, please, huh. Manners do not cast that?

290
00:18:55,920 --> 00:18:58,759
What's the currency here? That like tenny?

291
00:18:59,079 --> 00:18:59,200
Speaker 6: Like?

292
00:18:59,599 --> 00:18:59,799
Speaker 3: Yeah?

293
00:19:02,559 --> 00:19:04,079
Speaker 2: I think if they had like a special.

294
00:19:03,839 --> 00:19:06,039
Speaker 1: Name, you know, it's just too confusing.

295
00:19:06,559 --> 00:19:12,799
Speaker 2: Manners do not cast the copper. Manners, yes, and then

296
00:19:13,119 --> 00:19:17,160
I will how I how feasible is this journey? Is

297
00:19:18,000 --> 00:19:19,640
what I think is reasonable to go and collect some

298
00:19:19,680 --> 00:19:20,359
more materials.

299
00:19:20,480 --> 00:19:26,200
Speaker 1: Yeah, so you're if you imagine like just a bird's

300
00:19:26,200 --> 00:19:31,759
eye view of a square of cartography of the main

301
00:19:31,880 --> 00:19:36,599
halls of this castle. On this level, there are random

302
00:19:36,720 --> 00:19:40,240
offshoots that go further in. You're down one of those,

303
00:19:41,319 --> 00:19:45,279
which leads to this door. But if you continue down

304
00:19:45,279 --> 00:19:49,799
that hallway and further in, it leads you to the undercroft,

305
00:19:49,799 --> 00:19:53,359
which is pretty much just an abandoned room that is

306
00:19:53,640 --> 00:19:57,440
just an ancient storehouse at this point, filled with ancient

307
00:19:57,480 --> 00:20:00,359
tools and things. The stuff that's in there, it was

308
00:20:00,400 --> 00:20:03,720
probably used to build a good portion of this castle

309
00:20:03,759 --> 00:20:05,839
and then just kind of left there like an old shed,

310
00:20:06,359 --> 00:20:11,799
and eventually they closed the door. You wandered up through

311
00:20:11,799 --> 00:20:17,000
that aqueduct, broke in through that old iron grate as

312
00:20:17,039 --> 00:20:19,200
one of the access points to the aqueduct that hasn't

313
00:20:19,200 --> 00:20:21,240
been used in a long time. But yeah, I mean,

314
00:20:21,240 --> 00:20:23,920
it's essentially just further down the hallway from where you are,

315
00:20:23,960 --> 00:20:25,359
It's like two minutes away.

316
00:20:25,559 --> 00:20:28,759
Speaker 2: Okay, then if I'll just go and start bringing items

317
00:20:28,799 --> 00:20:30,920
and then making sure no one else goes towards that

318
00:20:31,000 --> 00:20:32,880
end of the hallway without a little bit of a

319
00:20:33,640 --> 00:20:34,640
stiff the vial.

320
00:20:35,079 --> 00:20:37,480
Speaker 1: Okay, give me a perception check.

321
00:20:42,359 --> 00:20:45,200
Speaker 2: Ten average of rules.

322
00:20:45,680 --> 00:20:49,240
Speaker 1: Yeah you yeah. You head round into the undercroft where

323
00:20:49,240 --> 00:20:52,839
you all first came up, and into this area from

324
00:20:54,000 --> 00:20:58,680
it's been picked over for like really obvious planks. They

325
00:20:58,680 --> 00:21:02,240
already took planks and some old tools and those old

326
00:21:02,400 --> 00:21:07,599
nails and things, and use the good looking ones, the

327
00:21:07,680 --> 00:21:10,799
viable ones that they're already on the door. They were

328
00:21:10,880 --> 00:21:15,079
replaced by fitch. You could break up crates or kegs

329
00:21:15,119 --> 00:21:18,680
to get some more wood. There are sort of varying

330
00:21:19,119 --> 00:21:21,720
things in here, old broken tables. There are a couple

331
00:21:21,720 --> 00:21:26,839
of doors themselves, like giant oaken doors that are very old.

332
00:21:28,319 --> 00:21:31,559
Speaker 2: I would immediately take whatever looks the sturdiest wood that

333
00:21:31,640 --> 00:21:33,480
I can find and that I can carry, And I'm

334
00:21:33,519 --> 00:21:35,759
fairly strong, so I would probably go for one of

335
00:21:35,799 --> 00:21:37,759
these big doors and just try and bring that over

336
00:21:37,799 --> 00:21:39,759
because I'm thinking if we can wedge that in place,

337
00:21:39,759 --> 00:21:41,599
that would be a good There's.

338
00:21:41,440 --> 00:21:45,240
Speaker 1: A significant scent of sulfur and brimstone in this room

339
00:21:45,279 --> 00:21:46,359
as well as you walk in.

340
00:21:47,440 --> 00:21:49,279
Speaker 2: Oh, I would stop at the door in that case

341
00:21:50,440 --> 00:21:53,880
because I that'sma reminds me of the robb bloom rate.

342
00:21:55,319 --> 00:21:55,559
Speaker 1: Yeah.

343
00:21:56,079 --> 00:21:58,400
Speaker 2: Yeah, so I'd be concerned about touching anything in that

344
00:21:58,440 --> 00:22:01,279
case in case I accident, I mean to cross close

345
00:22:01,319 --> 00:22:02,759
proximity like she warned me about.

346
00:22:02,839 --> 00:22:04,440
Speaker 1: Okay, me an investigation check.

347
00:22:10,000 --> 00:22:11,559
Speaker 2: Twelve twelve.

348
00:22:13,880 --> 00:22:17,960
Speaker 1: Rock bloom this sort of needs something alive for it

349
00:22:18,039 --> 00:22:26,160
to spread and to thrive in this room. There's no

350
00:22:26,200 --> 00:22:29,440
one in this room. There isn't even plants or you know,

351
00:22:29,480 --> 00:22:34,279
like a tree for it to attach to, So you

352
00:22:34,359 --> 00:22:37,960
get the sense that it's probably not rock bloom. Like

353
00:22:38,039 --> 00:22:47,240
the airborne infection wouldn't smell this strong. Looking around a

354
00:22:47,279 --> 00:22:51,000
little further, you have dark vision, right, so you peer

355
00:22:51,079 --> 00:22:54,000
into this room and everything might be shades of gray,

356
00:22:54,039 --> 00:22:57,400
but you do recognize a sort of massive jagged X

357
00:22:58,599 --> 00:23:02,359
which has been sort of squored onto the ground. It's

358
00:23:02,359 --> 00:23:04,640
hard to say whether it was there before, but it

359
00:23:04,839 --> 00:23:10,079
does seem pretty obvious, sort of to the center left

360
00:23:10,119 --> 00:23:12,559
of the doorway as you look in here.

361
00:23:14,759 --> 00:23:18,119
Speaker 2: Can I do a history check to determine I've got

362
00:23:18,160 --> 00:23:22,039
a little bit of experience with the occult, the devils

363
00:23:22,039 --> 00:23:24,480
and demons of stuff in my backstory, so I don't

364
00:23:24,519 --> 00:23:25,640
know if I recognize this.

365
00:23:26,319 --> 00:23:32,599
Speaker 1: Yeah, oh twelve again welve, Your instincts are correct that

366
00:23:32,720 --> 00:23:40,839
though you're not on sure on how these the specifics

367
00:23:40,839 --> 00:23:44,920
of how these summoning schedules might work. There is something

368
00:23:44,960 --> 00:23:48,839
that comes to mind as you recall that the devils

369
00:23:48,880 --> 00:23:52,680
which are rife on they fall, there are devils everywhere.

370
00:23:52,720 --> 00:23:56,440
It's like a it's a serious issue that probably you

371
00:23:56,480 --> 00:23:59,000
would have heard about just through being part of the

372
00:23:59,119 --> 00:24:02,319
radiant part and so close to the capitol within and

373
00:24:02,400 --> 00:24:06,559
being in the cathedral and stuff, and that there is

374
00:24:06,599 --> 00:24:12,640
a devil issue. And yeah, generally speaking, when one summons

375
00:24:12,680 --> 00:24:17,640
a devil, or when a devil makes a sort of

376
00:24:17,839 --> 00:24:24,599
forced planer travel, I suppose quite often a very large

377
00:24:25,559 --> 00:24:30,559
black scorch mark is left behind. They can be in

378
00:24:30,599 --> 00:24:34,000
different shapes, but X is a very common one.

379
00:24:34,519 --> 00:24:40,359
Speaker 2: Mm huh. I do not like this at all. I

380
00:24:41,039 --> 00:24:44,400
Flura is now thinking that whatever is summoning gold is undead,

381
00:24:44,559 --> 00:24:47,880
is a devil. That is the only conclusion she can

382
00:24:47,920 --> 00:24:51,720
reasonably come through. I think the the smell wasn't there

383
00:24:51,720 --> 00:24:57,240
when they arrived, and it is there now. So oh,

384
00:24:57,319 --> 00:24:59,480
there are no one dead down here at the least.

385
00:24:59,640 --> 00:25:03,559
That is strange if they are being summoned from devils.

386
00:25:04,160 --> 00:25:05,880
But I'll go about my job anyway, now I know

387
00:25:05,880 --> 00:25:08,920
that I'm not in an immediate danger, and I will

388
00:25:09,079 --> 00:25:11,279
How fresh does it smell like? Does it smell like

389
00:25:11,519 --> 00:25:12,279
really fresh?

390
00:25:12,440 --> 00:25:17,359
Speaker 1: Pretty fresh? Yeah, it's pretty significant in here, and I

391
00:25:17,440 --> 00:25:19,799
certainly didn't smell this way when you left, and that

392
00:25:19,839 --> 00:25:23,039
would have been like an hour ago something like that.

393
00:25:24,240 --> 00:25:26,559
Speaker 2: I will grab one of these heavy doors then and

394
00:25:26,599 --> 00:25:30,599
try and start lugging it out of the room and

395
00:25:31,519 --> 00:25:34,880
make my way back to God.

396
00:25:35,279 --> 00:25:39,839
Speaker 1: Yeah you do, sir. It got reappears with a door,

397
00:25:40,240 --> 00:25:45,079
large ancient looking oaken door, kind of slightly rotted and

398
00:25:47,359 --> 00:25:48,119
sturdy looking.

399
00:25:49,319 --> 00:25:51,240
Speaker 2: You can help me with this. This is very heavy.

400
00:25:51,400 --> 00:25:52,920
Speaker 6: Here you go, all right?

401
00:25:56,079 --> 00:26:01,359
Speaker 2: Did you you look as a smell down here? Smell

402
00:26:02,279 --> 00:26:06,319
it smells like an entire week of eating only the

403
00:26:07,559 --> 00:26:10,200
most horrific mushroom spice carder you've ever seen.

404
00:26:10,960 --> 00:26:12,680
Speaker 1: That can make the interception check if you wan't?

405
00:26:12,680 --> 00:26:14,160
Speaker 3: Got okay?

406
00:26:14,440 --> 00:26:15,880
Speaker 2: I kind of lead him down the hallway a little

407
00:26:15,880 --> 00:26:17,240
bit until I could start whipping it.

408
00:26:17,720 --> 00:26:19,880
Speaker 3: Am I allowed to go there because of the infection?

409
00:26:21,680 --> 00:26:23,960
Speaker 1: Yeah, so this is the way. This is really the

410
00:26:24,000 --> 00:26:25,759
only place you were told you were allowed to go?

411
00:26:25,880 --> 00:26:30,720
Really okay? Yeah, Stulling the undercraft is where you and

412
00:26:30,759 --> 00:26:33,839
the other infected have been told.

413
00:26:33,599 --> 00:26:36,200
Speaker 3: To remain right. I ruled a seventeen.

414
00:26:37,160 --> 00:26:40,599
Speaker 1: Yeah, you take a few steps followed her for thirty

415
00:26:40,640 --> 00:26:42,480
seconds down the hallway before you pick up on the

416
00:26:42,480 --> 00:26:43,160
scent as well.

417
00:26:44,880 --> 00:26:45,559
Speaker 2: Smell done.

418
00:26:47,359 --> 00:26:52,519
Speaker 3: Yeah, smells like eggs.

419
00:26:53,680 --> 00:26:57,319
Speaker 2: It smells like devils. You ever dealt with the level before?

420
00:26:59,359 --> 00:27:01,200
You know? If the devils do have eggs, I do

421
00:27:01,240 --> 00:27:03,039
not think they would taste as good as devil eggs.

422
00:27:04,960 --> 00:27:08,000
But you ever smell something like this before?

423
00:27:10,640 --> 00:27:14,039
Speaker 3: Just eggs? Would I have smelled anything like this before

424
00:27:14,079 --> 00:27:16,640
them other than rotten eggs?

425
00:27:17,039 --> 00:27:19,119
Speaker 2: Absolutely summoned cringe the.

426
00:27:19,119 --> 00:27:22,480
Speaker 1: Last time you summoned cringe, and back in El Dessa,

427
00:27:22,559 --> 00:27:26,480
in the in the docks district, it would have been

428
00:27:26,480 --> 00:27:27,680
the exact same scent.

429
00:27:28,640 --> 00:27:29,559
Speaker 3: In that case, I go.

430
00:27:31,279 --> 00:27:33,319
Speaker 6: What cringe?

431
00:27:36,079 --> 00:27:43,599
Speaker 2: All right, it's not that strange, But no cringe. It's

432
00:27:43,640 --> 00:27:45,240
just a command. You want me to start, do you?

433
00:27:48,480 --> 00:27:52,400
I started cringing away from him.

434
00:27:52,920 --> 00:27:57,319
Speaker 3: I look at her up and down. Then I blow

435
00:27:57,359 --> 00:27:59,119
like a lock of hair on my face and I go.

436
00:28:00,039 --> 00:28:05,039
Speaker 2: It is nothing, It is nothing. This this smell, this

437
00:28:05,079 --> 00:28:07,960
is the devil. This could be devil interference. All of

438
00:28:07,960 --> 00:28:10,920
this undead that, all of this, this could all be

439
00:28:10,920 --> 00:28:13,119
the work of devils. If this helps us understand it,

440
00:28:13,160 --> 00:28:14,319
then we can stop it easier.

441
00:28:16,880 --> 00:28:18,200
Speaker 3: It is something.

442
00:28:22,559 --> 00:28:24,680
Speaker 2: We do not care about. This, this is important. We

443
00:28:24,720 --> 00:28:27,720
should be telling these findings to the commanders, to the corporals.

444
00:28:28,519 --> 00:28:31,200
Speaker 3: I grind my teeth staring at Tour for a moment.

445
00:28:32,720 --> 00:28:35,519
Speaker 2: I proud at him pretty intensely and recnfused as to

446
00:28:35,519 --> 00:28:37,200
why he's not taking this seriously. This feels like a

447
00:28:37,240 --> 00:28:40,880
major breakthrough to me, Like, what's happening.

448
00:28:41,240 --> 00:28:43,640
Speaker 3: The meat of my brow? Hoo, it's over my eyes

449
00:28:43,720 --> 00:28:46,599
as I knocked my eyebrows together. I'm sure if I

450
00:28:46,599 --> 00:28:50,920
should speak more on them in the issue and I

451
00:28:51,000 --> 00:28:52,240
simply say it is nothing.

452
00:28:54,920 --> 00:29:07,200
Speaker 2: Then you have seen this before? Yes, I see, And

453
00:29:07,240 --> 00:29:09,200
you're not concerned by the presence of devils?

454
00:29:11,920 --> 00:29:12,440
Speaker 3: I was.

455
00:29:17,640 --> 00:29:25,000
Speaker 2: I am quite clearly baffled completely. Why are you speaking

456
00:29:25,039 --> 00:29:27,559
in the past tense? You are no longer concerned about

457
00:29:27,559 --> 00:29:28,519
the presence of devils?

458
00:29:31,319 --> 00:29:39,440
Speaker 3: I look up, I don't blink, and I say, you

459
00:29:39,519 --> 00:29:42,599
are now in this pack.

460
00:29:43,920 --> 00:29:47,839
Speaker 2: Yes, I am part of your traveling party.

461
00:29:47,960 --> 00:29:54,039
Speaker 6: Yes, And what I say does not leave this room.

462
00:29:58,759 --> 00:29:59,160
Speaker 3: Smear it.

463
00:30:03,799 --> 00:30:07,519
Speaker 2: I look God up and down and then I like

464
00:30:07,599 --> 00:30:12,279
sort of search his face to try and understand what

465
00:30:12,440 --> 00:30:16,960
he's the flavor of what he's saying here, because he

466
00:30:16,960 --> 00:30:21,599
doesn't look intimidating right now. He doesn't sound intimidating. But

467
00:30:21,640 --> 00:30:24,079
I'm very confused as to why this would be a secret.

468
00:30:24,839 --> 00:30:26,640
So I'm trying to gain anything I can out of him.

469
00:30:27,119 --> 00:30:32,720
Speaker 3: I'm staring at her, stone faced and cold eyed. My

470
00:30:32,799 --> 00:30:39,440
pasture and stance is nothing assuming. My shoulders and back arch,

471
00:30:40,359 --> 00:30:47,319
my arms slouch, my hands loose. But I do not

472
00:30:47,519 --> 00:30:51,599
look away. I do not blink. I simply wait for

473
00:30:51,680 --> 00:30:52,359
her response.

474
00:31:00,119 --> 00:31:02,279
Speaker 2: I promise not to use anything to tell me in

475
00:31:02,279 --> 00:31:10,240
this room against you. Ah, I am here to help you.

476
00:31:12,680 --> 00:31:13,440
Speaker 3: I swear it.

477
00:31:14,200 --> 00:31:20,000
Speaker 2: I swear I am here to help you. And I

478
00:31:20,000 --> 00:31:24,119
look him in the eye, pretty sharply.

479
00:31:28,440 --> 00:31:29,599
Speaker 3: I look at her in the tusk.

480
00:31:34,480 --> 00:31:35,440
Speaker 2: Why I was at up here?

481
00:31:45,640 --> 00:31:59,799
Speaker 3: Can I say? There was a demon? Weeks ago? We

482
00:32:00,079 --> 00:32:15,279
had a choice, work for the demon, devil, work for

483
00:32:15,359 --> 00:32:28,640
the devil, or die, and we joy survival. Ever since then,

484
00:32:30,119 --> 00:32:35,240
we have been branded. And I showed the brand that

485
00:32:35,359 --> 00:32:37,480
was being covered by my van braise.

486
00:32:40,440 --> 00:32:43,839
Speaker 2: I reach for his hands, pull it closer, but before

487
00:32:43,839 --> 00:32:46,480
I grasp onto it, I wait to ask permission.

488
00:32:46,839 --> 00:32:52,599
Speaker 3: Almost my eye is narrow and my arm extends.

489
00:32:52,240 --> 00:32:55,119
Speaker 2: Towards her, and I dropped my hands and get a

490
00:32:55,119 --> 00:32:56,920
closer look.

491
00:32:57,640 --> 00:33:02,160
Speaker 1: Uh, make me another history. You see sort of an

492
00:33:02,519 --> 00:33:07,359
X with a central line going down the the X

493
00:33:07,400 --> 00:33:11,240
with sort of flicks on the end of each of

494
00:33:11,319 --> 00:33:14,839
the lines that make up the X, and the central

495
00:33:15,759 --> 00:33:17,200
vertical line as well.

496
00:33:18,839 --> 00:33:20,000
Speaker 2: That's thirteen on the roll.

497
00:33:23,440 --> 00:33:27,559
Speaker 1: Attains the worst number. I didn't set a DC in

498
00:33:27,599 --> 00:33:28,920
my head, so I just have to figure it out.

499
00:33:28,920 --> 00:33:34,960
Now that's true, you know what, I'll allow that. Yeah,

500
00:33:35,039 --> 00:33:42,200
you recognize this as the Devil's Guild curse mark you Yeah,

501
00:33:42,359 --> 00:33:49,640
You and some of the other initiates of the Radiant

502
00:33:49,640 --> 00:33:53,480
Path may have become aware of the Devil's Guild, probably

503
00:33:53,519 --> 00:33:55,960
been told about it by some of the higher ups

504
00:33:57,000 --> 00:33:59,359
mentioned during some of those times when they're talking about

505
00:33:59,400 --> 00:34:03,880
the situation with devils, that they have their own guild

506
00:34:04,319 --> 00:34:12,880
that they work through enticing and drawing in adventurers with pacts.

507
00:34:13,719 --> 00:34:18,079
And yet it's a curse mark in that part of

508
00:34:18,119 --> 00:34:21,320
the pact with the Devil's Guild is that you're permanently cursed.

509
00:34:22,840 --> 00:34:25,320
Speaker 2: Is it law breaking to suggest that those members of

510
00:34:25,320 --> 00:34:28,719
the Radiant Path who would be potentially trying to hunt

511
00:34:28,760 --> 00:34:34,239
down those people, and that would be Yeah, it's.

512
00:34:34,599 --> 00:34:39,639
Speaker 1: Probably like one of the major things that they train

513
00:34:40,360 --> 00:34:44,360
certain people for. Maybe not you, but like the bright

514
00:34:44,400 --> 00:34:49,760
Wardens would be well on that, so yeah, probably, Yeah,

515
00:34:49,760 --> 00:34:51,559
that would be why you'd be aware of it. The

516
00:34:51,639 --> 00:34:54,519
Devil's Guild is pretty hush hush though, like they don't

517
00:34:54,559 --> 00:34:56,920
want it out in public, so they wouldn't have given

518
00:34:56,960 --> 00:34:59,119
you a huge amount of detail, and they probably would

519
00:34:59,119 --> 00:35:01,199
have told you to not go around talking about the

520
00:35:01,199 --> 00:35:02,719
devil Gild all the time and stuff.

521
00:35:03,519 --> 00:35:05,480
Speaker 2: But it's going to be aware that it's something we

522
00:35:05,559 --> 00:35:06,239
work against.

523
00:35:06,760 --> 00:35:09,719
Speaker 1: Yeah, and and people are as well. It's not a

524
00:35:09,960 --> 00:35:13,039
secret exactly, it's just that that you don't want it

525
00:35:13,079 --> 00:35:16,400
to become more of an issue than it is within

526
00:35:16,440 --> 00:35:21,000
the politics of Eldessa and Neurora and Kingdom. Yeah, you'd

527
00:35:21,039 --> 00:35:26,519
be aware of it. A bike drives by the castle

528
00:35:26,559 --> 00:35:29,639
on the outside, you look out from a near window

529
00:35:29,639 --> 00:35:31,760
you see Darryl Dixon with a crossbar on his back

530
00:35:31,920 --> 00:35:36,079
just bombing it through the horde and then you go

531
00:35:36,199 --> 00:35:37,920
back to the scene. But yeah, you're aware of what

532
00:35:37,960 --> 00:35:41,800
this is. No, that.

533
00:35:43,360 --> 00:35:48,639
Speaker 2: Is quite the product document. I look from the mark

534
00:35:48,840 --> 00:35:52,599
up into his eyes again, my expression quite great. The

535
00:35:52,639 --> 00:35:54,239
time you've known me, you've known me to have quite

536
00:35:54,239 --> 00:35:56,199
a jovial expression. Most of the time. There's usually a

537
00:35:56,239 --> 00:35:58,079
little bit of a smirk, a little bit of a

538
00:35:58,320 --> 00:36:02,199
like curiosity to facial expression, no matter what. And now

539
00:36:02,320 --> 00:36:04,559
all of that is dropped, and she looks quite concerned,

540
00:36:05,320 --> 00:36:09,960
and she looks into your eyes. You tell this to me, truly,

541
00:36:10,239 --> 00:36:13,559
that you had no choice in the matter, that it

542
00:36:13,599 --> 00:36:14,440
was loy for death.

543
00:36:15,360 --> 00:36:24,119
Speaker 3: My expression doesn't change. You're bound one of ours had

544
00:36:24,159 --> 00:36:31,760
to eat one of their own. We have no choice.

545
00:36:32,679 --> 00:36:33,400
Speaker 2: And who is we.

546
00:36:35,920 --> 00:36:36,320
Speaker 3: A group?

547
00:36:36,400 --> 00:36:44,280
Speaker 2: You know? And what not regard all of you? Yes,

548
00:36:49,559 --> 00:36:55,880
tell me now, mister God, mister Stoney. And I look

549
00:36:55,920 --> 00:36:57,840
around the room, and I look down at that black

550
00:36:57,840 --> 00:37:02,719
exe on the floor. What is this your doing? Did

551
00:37:02,760 --> 00:37:03,960
you call upon.

552
00:37:03,679 --> 00:37:04,480
Speaker 6: A devil.

553
00:37:10,639 --> 00:37:19,320
Speaker 3: Once? But not here? We did not. In fact, I

554
00:37:19,400 --> 00:37:25,199
believe we decided we could off easy, that we would

555
00:37:25,239 --> 00:37:34,960
not call upon cringe. But it seems as if I

556
00:37:35,039 --> 00:37:41,760
may have misjudged a little new guy.

557
00:37:44,280 --> 00:37:48,039
Speaker 2: The path of redemption is not a straight one. There

558
00:37:48,119 --> 00:37:51,760
isn't mindy when there are switchbags. It seems you have

559
00:37:51,880 --> 00:37:52,880
chosen your path.

560
00:37:56,199 --> 00:37:57,360
Speaker 3: I do not know what you mean.

561
00:37:58,880 --> 00:38:01,440
Speaker 2: You choose not to call upon the devils. You choose

562
00:38:03,639 --> 00:38:06,119
not to pursue this avenue to take it further. Do

563
00:38:06,199 --> 00:38:10,280
you understand the trouble this can cause, not to you,

564
00:38:10,360 --> 00:38:14,639
but to everything in this world. To embolden the devils,

565
00:38:14,719 --> 00:38:17,719
to assist them in their what did you do for

566
00:38:17,840 --> 00:38:31,760
them a job? I'm really curious with somebody, I look

567
00:38:31,880 --> 00:38:35,000
less intensively and now I'm curious, like it's it's more

568
00:38:35,039 --> 00:38:37,400
of a like what kind of jobs did they ask

569
00:38:37,440 --> 00:38:39,079
you to do? Kind of thing.

570
00:38:40,760 --> 00:38:46,480
Speaker 3: As escort a man from A to B. He was,

571
00:38:46,559 --> 00:38:55,039
like us, his life signed away. They simply wanted him

572
00:38:55,079 --> 00:38:56,679
to repay the favor.

573
00:39:04,400 --> 00:39:08,159
Speaker 2: This is a problem.

574
00:39:08,199 --> 00:39:11,559
Speaker 3: It wasn't until that smell.

575
00:39:13,360 --> 00:39:13,480
Speaker 7: No.

576
00:39:13,679 --> 00:39:16,079
Speaker 2: And I point to the sign on this forum again,

577
00:39:16,320 --> 00:39:19,239
almost almost tapping it, but holding back before I actually

578
00:39:19,239 --> 00:39:22,320
make contact with them. This will always have been a

579
00:39:22,440 --> 00:39:23,280
problem for you.

580
00:39:24,800 --> 00:39:33,440
Speaker 3: For me, I don't see why do you don't.

581
00:39:33,320 --> 00:39:36,480
Speaker 2: Know anything about the Radiant Path, about those for which

582
00:39:36,559 --> 00:39:36,920
I fight?

583
00:39:39,159 --> 00:39:41,880
Speaker 3: I have no idea what half the words you say mean.

584
00:39:47,599 --> 00:39:51,280
Speaker 2: Radiant Path is created to fight the kind of things

585
00:39:52,519 --> 00:39:58,239
that you summon with this. Our entire purpose is to

586
00:39:58,239 --> 00:40:02,559
push back against the darkness, so against the things that

587
00:40:02,639 --> 00:40:07,920
seek to destroy life. The devils are some of the

588
00:40:07,920 --> 00:40:11,519
worst of them.

589
00:40:11,519 --> 00:40:17,559
Speaker 3: Well, if you wish to gain points with your path,

590
00:40:19,039 --> 00:40:22,880
I could call upon this creature, You could swing down

591
00:40:22,960 --> 00:40:23,440
upon it.

592
00:40:26,000 --> 00:40:28,840
Speaker 2: And I do not know enough about the devils. Truthfully,

593
00:40:29,920 --> 00:40:34,159
that is not my area of expertise. And what I

594
00:40:34,159 --> 00:40:35,400
do not know if that would kill it?

595
00:40:38,519 --> 00:40:40,800
Speaker 3: And what is your area of expertise?

596
00:40:44,440 --> 00:40:47,360
Speaker 2: I go wherever Siel commands me to go. Neither not

597
00:40:47,480 --> 00:40:50,840
ask why, or do not ask how. I end up

598
00:40:50,880 --> 00:40:53,440
in the correct place, because it is where Syl wants

599
00:40:53,480 --> 00:40:56,280
me to be. It's how I end up here, It's

600
00:40:56,280 --> 00:41:01,480
how I am with You not understand most of what

601
00:41:01,599 --> 00:41:04,559
Sorel asks of me. I just simply do it because

602
00:41:05,159 --> 00:41:06,960
I am compelled to. It feels right.

603
00:41:08,000 --> 00:41:15,039
Speaker 3: And what is your surreal think about this? What do

604
00:41:15,079 --> 00:41:17,000
we do next? Now?

605
00:41:20,920 --> 00:41:24,960
Speaker 2: I was saved from the darkness, and I believe anybody

606
00:41:25,039 --> 00:41:30,079
else can be. With the willing. You'll make choices, and

607
00:41:30,199 --> 00:41:32,559
you are making choices now, and you have made choices

608
00:41:32,559 --> 00:41:37,559
in the past. And whatever happened in here and I

609
00:41:37,599 --> 00:41:46,320
sniffed the air, a choice was made. And it does

610
00:41:46,360 --> 00:41:49,559
not mean it is the end. For who ever made

611
00:41:49,559 --> 00:41:54,880
the choice. There is always a path back. Perhaps that

612
00:41:54,960 --> 00:41:56,559
is why Siel asked me to be here.

613
00:42:01,880 --> 00:42:06,840
Speaker 6: If you're not, I look at the window.

614
00:42:08,239 --> 00:42:09,679
Speaker 2: Where is that coming from?

615
00:42:10,559 --> 00:42:12,119
Speaker 1: Both of you meeting perception.

616
00:42:11,840 --> 00:42:20,800
Speaker 2: Checks twenty must have been the wind.

617
00:42:21,280 --> 00:42:21,480
Speaker 3: God.

618
00:42:21,559 --> 00:42:23,519
Speaker 1: Look, you look out the window trying to figure out

619
00:42:23,519 --> 00:42:25,960
where the sound is coming from. But toa you recognize

620
00:42:25,960 --> 00:42:28,800
the sound is coming from the far back of the undercroft,

621
00:42:28,840 --> 00:42:33,199
this pretty huge room that's used as a storeroom. And

622
00:42:33,360 --> 00:42:36,599
we as an audience, see the cameras sort of zoom

623
00:42:36,679 --> 00:42:43,079
past these two and down towards the iron great area

624
00:42:43,199 --> 00:42:46,119
that they had broken through before, as we see Ricard

625
00:42:46,519 --> 00:42:52,480
crawling up towards them. However, we're gonna flash back.

626
00:42:53,760 --> 00:43:00,400
Speaker 8: Yes, yes, yes, we aren't.

627
00:43:00,559 --> 00:43:04,800
Speaker 1: You are paralyzed, you are stunned. You are completely unable

628
00:43:04,840 --> 00:43:07,000
to move anything, but you are able to see and

629
00:43:07,119 --> 00:43:12,280
hear and feel to a degree, as these two cloaked

630
00:43:12,280 --> 00:43:20,000
individuals very quickly start wrapping you in a large sort

631
00:43:20,039 --> 00:43:24,920
of cloak that they whip off of their backs and

632
00:43:25,599 --> 00:43:29,119
wrap around you. The two of them then tie their

633
00:43:29,119 --> 00:43:32,840
two cloaks together, and you get these kind of quick

634
00:43:34,320 --> 00:43:42,239
flashes of the two people that are dealing with this

635
00:43:42,400 --> 00:43:46,960
situation with you. Every now and then you'll see sort

636
00:43:46,960 --> 00:43:52,559
of a lean built human, dark skinned, long black hair

637
00:43:52,679 --> 00:43:56,559
tied in a knot for one of them, shorter cropped

638
00:43:56,559 --> 00:43:59,800
hair on the other one. Both of them look extremely similar,

639
00:43:59,800 --> 00:44:04,800
like siblings, maybe even twins. They're wrapping you up in

640
00:44:04,840 --> 00:44:09,440
their cloaks and then wrapping rope around you. Every now

641
00:44:09,480 --> 00:44:11,320
and then, one of them turns around, pulls out a

642
00:44:11,320 --> 00:44:14,320
long bow and fires an arrow into an approaching skeleton

643
00:44:14,440 --> 00:44:16,679
or zombie. Seems to just wipe them out in one

644
00:44:16,760 --> 00:44:18,920
don't seem to be having too much of a problem

645
00:44:19,000 --> 00:44:22,039
dealing with them, but the noise and the scuffling is

646
00:44:22,119 --> 00:44:24,519
drawing more of the undead over towards this part of

647
00:44:24,559 --> 00:44:27,440
the forest that you're in. There's a sort of horrible

648
00:44:29,119 --> 00:44:32,559
wrenching sound and then the sensation of being pulled for

649
00:44:32,599 --> 00:44:34,800
a little bit across the floor, and then you are.

650
00:44:35,119 --> 00:44:38,199
You hear a grunt, and then you are lifted up

651
00:44:38,199 --> 00:44:41,559
into the air, and then you are winched up plus

652
00:44:41,960 --> 00:44:50,079
and into a tree. You can't speak yeah, yeah, yeah,

653
00:44:50,119 --> 00:44:53,360
And you're winched up into a tree. You hear the

654
00:44:53,400 --> 00:44:56,719
sound of a rope being like tied off, and from

655
00:44:56,800 --> 00:45:00,280
your position you kind of see these two individuals. For

656
00:45:00,320 --> 00:45:02,840
the most part, they didn't speak during this process. They

657
00:45:02,960 --> 00:45:04,920
kind of shoot each other looks. Then you see them

658
00:45:05,480 --> 00:45:07,760
give each other a couple of hand signals. One of

659
00:45:07,800 --> 00:45:10,280
them scurries up, climbing up into the tree with you,

660
00:45:10,880 --> 00:45:13,199
and the other one runs across from you and scurries

661
00:45:13,280 --> 00:45:17,440
up into a tree, maybe like ten feet away. You

662
00:45:17,559 --> 00:45:25,000
are dangling down, maybe twelve feet up is where your

663
00:45:25,119 --> 00:45:28,960
head is hanging. Anything taller than twelve feet, like an

664
00:45:29,000 --> 00:45:30,559
ogre or something, is going to be able to reach

665
00:45:30,599 --> 00:45:32,880
out and grab you. But for the most part, the

666
00:45:33,000 --> 00:45:37,320
zombies and skeletons seem to be shorter. You might get unlucky.

667
00:45:37,400 --> 00:45:39,719
There might be a tall orc or a goliath zombie

668
00:45:39,800 --> 00:45:42,039
that wanders over, But for now you're kind of just

669
00:45:42,159 --> 00:45:48,119
dangling up above the trees. A few whistles from the

670
00:45:48,960 --> 00:45:52,159
two people that hung you up in these trees are

671
00:45:52,199 --> 00:45:55,559
really the only conversation that you hear between them for

672
00:45:55,599 --> 00:46:00,360
a short while. What are you thinking in this situation?

673
00:46:00,480 --> 00:46:01,440
Speaker 6: What is it?

674
00:46:01,840 --> 00:46:03,360
Speaker 1: How does ricaartt feel right now?

675
00:46:03,719 --> 00:46:06,920
Speaker 8: How hot are they? An ie?

676
00:46:10,639 --> 00:46:11,199
Speaker 1: Pretty hot?

677
00:46:12,599 --> 00:46:14,800
Speaker 8: Pretty hot? I mean their actions are very hot.

678
00:46:15,280 --> 00:46:20,039
Speaker 1: Yeah. I mean again, they're about the same height. They

679
00:46:20,039 --> 00:46:22,159
look a little older. I don't I can't remember how

680
00:46:22,199 --> 00:46:27,719
old you are, but the they look like maybe they're

681
00:46:27,719 --> 00:46:30,920
in their very early thirties or a bad late twenties.

682
00:46:33,239 --> 00:46:36,239
Yeah again. One of them, the one in the tree

683
00:46:36,320 --> 00:46:40,239
with you whenever you catch a glimpse, has long black

684
00:46:40,280 --> 00:46:42,519
hair which is sort of tied in a half nott

685
00:46:43,159 --> 00:46:46,760
you catch in the moonlight, Pale kind of gray eyes,

686
00:46:47,119 --> 00:46:49,760
as a little scar running down the side of his jaw,

687
00:46:50,159 --> 00:46:55,480
and he's wearing sort of tracker gear, the sort of

688
00:46:57,679 --> 00:47:01,960
non military advent sturing sort of ranger gear that you

689
00:47:02,039 --> 00:47:08,000
might expect, lots of little pouches and satchels hanging off

690
00:47:08,039 --> 00:47:13,719
of his hip, and then a thick set of clothing

691
00:47:13,760 --> 00:47:17,119
and trousers and boots. In the other trees, sitting across

692
00:47:17,119 --> 00:47:20,679
from you is what looks like the same person at first,

693
00:47:21,480 --> 00:47:25,719
sort of similar complexion, shorter, more cropped hair is the

694
00:47:25,760 --> 00:47:30,199
main thing that sets them apart. Darker looking eyes. But

695
00:47:30,440 --> 00:47:34,760
a little further away this one has since they both

696
00:47:34,800 --> 00:47:36,719
wrapped you in their cloaks and sort of used it

697
00:47:36,719 --> 00:47:40,480
as a makeshift wrap for you. This one, you can see,

698
00:47:40,679 --> 00:47:43,639
has a sort of a vest top on to give

699
00:47:43,679 --> 00:47:48,079
him more movement, with a leather armor underneath. Two blades

700
00:47:49,000 --> 00:47:52,199
sat on his hip, but a similar set of kind

701
00:47:52,199 --> 00:47:58,039
of pouches and things. This one has a couple of

702
00:47:58,039 --> 00:48:00,519
little tokens that are hanging off of his hit as well,

703
00:48:00,679 --> 00:48:03,719
like maybe little carved figurines or something. But otherwise you

704
00:48:03,760 --> 00:48:05,639
get the sense that, like, there's a very good chance

705
00:48:05,639 --> 00:48:09,199
that these guys are twins. They look extremely similar. Yeah,

706
00:48:09,199 --> 00:48:12,920
they seem unbelievably capable. The way they maneuvered you up

707
00:48:12,960 --> 00:48:15,280
into the tree very quickly, dealt with the zombies and

708
00:48:15,280 --> 00:48:17,480
then got up into the trees themselves, feels like they're

709
00:48:17,480 --> 00:48:19,880
completely at home in this forest scene.

710
00:48:21,280 --> 00:48:24,360
Speaker 8: Yeah. So at first I'm thinking like, oh my god,

711
00:48:24,400 --> 00:48:26,599
I'm going to die. Oh my god, you saved me.

712
00:48:26,840 --> 00:48:32,639
I'm so grateful. And then the overwhelming thought that I

713
00:48:32,679 --> 00:48:36,239
think any man would think at this moment comes to

714
00:48:36,320 --> 00:48:44,880
my mind, which is twins. But also I'm going to

715
00:48:44,960 --> 00:48:49,719
die because I'm hanging from a tree so terrified and twins.

716
00:48:51,480 --> 00:48:53,559
Those are the thoughts going through my life.

717
00:48:53,800 --> 00:49:01,880
Speaker 1: Okay, all right, let me see real quick something about

718
00:49:02,039 --> 00:49:05,639
the the Gules. I don't think that their paralysis stuff

719
00:49:05,719 --> 00:49:08,280
lasts for very long. I think in combat is technically

720
00:49:08,320 --> 00:49:08,960
like only a minute.

721
00:49:09,000 --> 00:49:13,000
Speaker 8: It might be ten the minute normally paralysis. But make

722
00:49:13,079 --> 00:49:18,480
me a con save then, yeah, I can do that.

723
00:49:22,320 --> 00:49:27,760
You exhausted, I am. I have two levels of exhaustion. Yeah,

724
00:49:30,920 --> 00:49:36,559
but I can save. Oh look at that at fifteen.

725
00:49:37,840 --> 00:49:39,920
Speaker 1: Yeah. I think it takes about ten minutes for this

726
00:49:40,039 --> 00:49:43,800
paralysis to really start to wear it off. We'll put

727
00:49:43,840 --> 00:49:46,159
it down to I can do anything I want as

728
00:49:46,199 --> 00:49:48,280
the DM, but also the exhaustion.

729
00:49:50,280 --> 00:49:54,599
Speaker 8: Whatever you want. Please don't kill me.

730
00:49:54,840 --> 00:49:57,159
Speaker 1: Yeah, I can't clear my throat. That's what I can't

731
00:49:57,199 --> 00:49:59,159
do as a DM. And I apologize to all the

732
00:49:59,199 --> 00:50:02,039
listeners for all of them horrible throat noises. I don't

733
00:50:02,039 --> 00:50:09,360
feel very well today. The paralysis wears off slowly, you know,

734
00:50:09,480 --> 00:50:14,679
the sensation of being able to move comes back, You

735
00:50:14,960 --> 00:50:16,719
know that sense you know when you've been to the dentist.

736
00:50:16,760 --> 00:50:20,039
You probably don't go that often, but when you have

737
00:50:20,199 --> 00:50:24,599
sort of a numbing to your lips or tongue or something,

738
00:50:24,599 --> 00:50:27,079
and it kind of you you feel like you can

739
00:50:27,119 --> 00:50:29,000
speak fine or drink fine, and then you try and

740
00:50:29,039 --> 00:50:32,679
sip something and you're like, ah, you feel like that

741
00:50:32,719 --> 00:50:35,199
for a couple of minutes. But yeah, do you make

742
00:50:35,280 --> 00:50:37,360
any noises? Do you let them know that you're coming around,

743
00:50:37,480 --> 00:50:40,199
or do you just remain still unsilent?

744
00:50:44,360 --> 00:50:44,920
Speaker 8: Excuse me?

745
00:50:46,840 --> 00:50:50,519
Speaker 1: The immediate movement from the tree above you, you see

746
00:50:50,519 --> 00:50:55,480
a hand go up and close to the.

747
00:50:53,880 --> 00:50:54,400
Speaker 3: The other.

748
00:50:56,599 --> 00:50:59,440
Speaker 1: Ranger in the other tree. The first ranger looks down

749
00:50:59,480 --> 00:51:03,199
to you and uh says quietly.

750
00:51:07,679 --> 00:51:11,599
Speaker 9: Excuse me, would be too much trouble for you to

751
00:51:12,559 --> 00:51:16,039
take me out this hanging position.

752
00:51:18,480 --> 00:51:29,719
Speaker 1: Yeah, we'll do that. You you injured. He's leaning down

753
00:51:29,719 --> 00:51:31,679
looking at you hanging.

754
00:51:34,400 --> 00:51:37,119
Speaker 8: Well, it was a week ago, so I only remember

755
00:51:37,119 --> 00:51:38,880
that I took a couple of points of damage, but

756
00:51:38,920 --> 00:51:41,440
I don't remember what it's from. So yes, lightly.

757
00:51:43,880 --> 00:51:44,920
Speaker 1: Memory serves you.

758
00:51:45,639 --> 00:51:48,320
Speaker 8: I think I got hit by him once, right, Yeah,

759
00:51:48,480 --> 00:51:49,239
you twisted an.

760
00:51:49,199 --> 00:51:51,480
Speaker 1: Ankle or something over a tree stump or something like that.

761
00:51:51,519 --> 00:51:54,840
But you're not too badly injured or does the no

762
00:51:54,920 --> 00:51:57,920
he hit it scratched you. It scratched me. Yeah, so

763
00:51:58,440 --> 00:52:05,960
just a scratch, thank you? All right, stay still the

764
00:52:05,960 --> 00:52:08,599
there's a sort of sound of scuffling. You see the

765
00:52:08,679 --> 00:52:11,800
other range of vanish from sight into the darkness and

766
00:52:11,840 --> 00:52:14,440
slide down the back of the tree. The one that's

767
00:52:14,519 --> 00:52:17,719
up here with you just watches down below you hear

768
00:52:17,760 --> 00:52:24,559
the sort of thud of something or someone sort of

769
00:52:24,599 --> 00:52:29,280
colliding with some zombies below. Then you hear a whistle

770
00:52:29,599 --> 00:52:36,199
that kind of echoes upwards, and the ranger in the

771
00:52:36,199 --> 00:52:41,320
tree with you says, brace yourself, and then well, I'm sorry,

772
00:52:41,360 --> 00:52:45,639
what cuts the rope and you just start slipping. He

773
00:52:46,159 --> 00:52:48,960
kind of holds it and slows.

774
00:52:48,559 --> 00:52:50,920
Speaker 8: The Okay, so it's not super fast.

775
00:52:50,760 --> 00:52:55,280
Speaker 1: Yeah, he slows, but you are dropped pretty quickly. And

776
00:52:55,320 --> 00:52:57,280
then yeah, before you sort of just crack into the

777
00:52:57,280 --> 00:53:00,159
ground and break your neck, it is slowed enough that

778
00:53:00,199 --> 00:53:02,119
you come to a stop, and then you're lowered onto

779
00:53:02,159 --> 00:53:07,000
the ground awkwardly, kind of shoulders and neck first. You

780
00:53:07,119 --> 00:53:09,719
kind of again have enough movement that you can wriggle

781
00:53:09,760 --> 00:53:13,760
out of the cloaks and ropes and look around you.

782
00:53:14,119 --> 00:53:18,840
There are zombies pretty close, like twenty feet away, kind

783
00:53:18,880 --> 00:53:23,519
of shuffling and not really directly aware of you. Here

784
00:53:24,360 --> 00:53:28,199
there's a sound of like a very very muffled sliding

785
00:53:28,280 --> 00:53:31,920
sound as the first ranger kind of slides down next

786
00:53:31,920 --> 00:53:34,400
to you and kneels next to you, kind of glances

787
00:53:34,440 --> 00:53:38,360
over you, looking for an injury. The second one appears.

788
00:53:38,760 --> 00:53:40,400
He's not looking down at you, he's just kind of

789
00:53:40,440 --> 00:53:43,719
looking backwards but he says, all.

790
00:53:43,639 --> 00:53:49,880
Speaker 8: Right, yes, yes, I'm quite fine. Brush myself off. Hello,

791
00:53:50,199 --> 00:53:54,000
I'm rickered. I've rickered in the fabulous three. You've probably

792
00:53:54,000 --> 00:53:55,639
heard of me, no.

793
00:53:57,360 --> 00:53:57,880
Speaker 1: Should I have?

794
00:53:59,360 --> 00:54:03,599
Speaker 8: Well? Mean, we won the Great, the Great Race of

795
00:54:03,679 --> 00:54:04,639
the King's Jubilee.

796
00:54:04,760 --> 00:54:05,199
Speaker 3: It was.

797
00:54:07,119 --> 00:54:08,840
Speaker 8: Pretty fantastic. Got this ring.

798
00:54:09,320 --> 00:54:11,320
Speaker 1: The first one, who's knelt down next to you and

799
00:54:11,400 --> 00:54:14,199
kind of just checking you over, grabs his cloak and

800
00:54:14,639 --> 00:54:17,519
wraps it around his shoulders. Throws the second one up

801
00:54:17,559 --> 00:54:24,679
to his brother and says, oh, an adventurer, that's right,

802
00:54:25,239 --> 00:54:28,639
just like us. Great, gives you a little clap on

803
00:54:28,679 --> 00:54:31,400
the shoulder and then grabs your arm and helps you up,

804
00:54:31,440 --> 00:54:35,199
but sort of into a sitting position, sort of leaning forward.

805
00:54:35,239 --> 00:54:41,000
He says, keep quiet, right, was there anyone else with you?

806
00:54:42,199 --> 00:54:42,400
Speaker 6: Yes?

807
00:54:42,960 --> 00:54:44,440
Speaker 8: They're probably dead though.

808
00:54:45,320 --> 00:54:51,519
Speaker 1: Two orcs and no, yeah, I don't.

809
00:54:51,360 --> 00:54:53,559
Speaker 8: Really know what the third one is. He's a new guy.

810
00:54:54,079 --> 00:55:02,679
Speaker 1: But yes, right, they're in the castle, right, okay?

811
00:55:02,719 --> 00:55:03,400
Speaker 8: Are they alive?

812
00:55:03,679 --> 00:55:04,000
Speaker 1: Really?

813
00:55:04,719 --> 00:55:05,280
Speaker 8: Surprising?

814
00:55:06,599 --> 00:55:11,320
Speaker 1: Presumably? Okay, So what's the plan?

815
00:55:12,760 --> 00:55:13,239
Speaker 6: What? Uh?

816
00:55:15,719 --> 00:55:17,159
Speaker 1: What sort of skills do you have?

817
00:55:18,440 --> 00:55:18,880
Speaker 10: I am.

818
00:55:20,679 --> 00:55:25,639
Speaker 8: Rickered. I start like lowering my voice and talking more gruff,

819
00:55:25,880 --> 00:55:32,559
like mimicking them. I'm like yeah, well, oh yeah, I've.

820
00:55:32,360 --> 00:55:34,840
Speaker 10: Been around quite a bit. I've been in venturing for

821
00:55:34,880 --> 00:55:37,360
a while, so.

822
00:55:37,320 --> 00:55:41,760
Speaker 8: I'm pretty good. And I know one trick with my

823
00:55:41,880 --> 00:55:44,800
dagger that somebody taught me before, and I try to

824
00:55:45,000 --> 00:55:46,239
I'd like to try to do it.

825
00:55:46,400 --> 00:55:49,199
Speaker 1: Okay, give me a persuasion check, in fact, give me

826
00:55:49,360 --> 00:55:54,199
a sleight of hand for the trick, and then a

827
00:55:54,239 --> 00:55:56,679
persuasion check. And if you if you get higher than

828
00:55:56,679 --> 00:55:59,039
a ten on the slide, actually no, fifteen.

829
00:55:59,199 --> 00:56:01,039
Speaker 8: God coming through.

830
00:56:01,320 --> 00:56:02,719
Speaker 1: How badly do you fuck this up?

831
00:56:03,519 --> 00:56:08,400
Speaker 8: I think? I think I like spin the dagger around

832
00:56:08,480 --> 00:56:11,800
and it starts like it's supposed to, and then I'm

833
00:56:11,840 --> 00:56:14,760
supposed to catch it, like you know, you you like

834
00:56:14,800 --> 00:56:16,519
spin it in your hand and it twirls around and

835
00:56:16,519 --> 00:56:18,039
then you're supposed to catch the handle. And I just

836
00:56:18,079 --> 00:56:22,159
catch the blade and I cut my hand and like

837
00:56:22,239 --> 00:56:27,480
blood starts coming out, and I'm like, yeah, you.

838
00:56:27,480 --> 00:56:33,199
Speaker 10: Know, sometimes I cut myself to get ready for bottle.

839
00:56:34,719 --> 00:56:39,119
Speaker 1: Me in persuasion check with disadvantage a little bit of fifteen.

840
00:56:39,119 --> 00:56:45,840
Speaker 8: To sort of with cool. I've also got two levels

841
00:56:45,840 --> 00:56:48,480
of exhaustion. We cut a seven.

842
00:56:50,800 --> 00:56:55,000
Speaker 1: They glanced at each other and then the first one

843
00:56:55,000 --> 00:56:57,320
looks back to you and says, is.

844
00:56:57,239 --> 00:57:01,760
Speaker 7: An't the time for fucking about? Of course I know

845
00:57:01,920 --> 00:57:03,440
that he almost died.

846
00:57:05,880 --> 00:57:07,840
Speaker 10: Well I'm still here right now.

847
00:57:08,639 --> 00:57:14,480
Speaker 1: Yeah, thanks to me and Doran, to your twins. Right,

848
00:57:16,079 --> 00:57:17,079
how did you figure that out?

849
00:57:18,760 --> 00:57:23,480
Speaker 10: I'm very perceptive. It's one of my talents. Right, what's

850
00:57:23,480 --> 00:57:23,880
your name?

851
00:57:25,440 --> 00:57:25,920
Speaker 8: Record?

852
00:57:26,639 --> 00:57:28,480
Speaker 10: Record of the Fabulous Three?

853
00:57:29,559 --> 00:57:36,320
Speaker 7: I'm kissed. This is my brother Dorian. I don't think

854
00:57:36,360 --> 00:57:37,719
you're going to be as much use to us.

855
00:57:41,079 --> 00:57:51,119
Speaker 8: I am, I am. I whip my lute around so

856
00:57:51,199 --> 00:57:55,000
it's in my hands, and I say.

857
00:57:54,719 --> 00:58:01,840
Speaker 10: Haven't you heard the legendary bart and the heroic deeds

858
00:58:01,840 --> 00:58:06,559
across this land? Like Altaur the Great?

859
00:58:08,480 --> 00:58:13,159
Speaker 7: Everyone's heard of al Tour. You're telling me you're on

860
00:58:13,239 --> 00:58:13,960
al Tors level.

861
00:58:16,119 --> 00:58:20,800
Speaker 10: No, No one needs perhaps someday.

862
00:58:22,239 --> 00:58:24,440
Speaker 1: Right, Well you look tired.

863
00:58:26,000 --> 00:58:27,760
Speaker 8: Yes, I'm very tired.

864
00:58:28,039 --> 00:58:30,159
Speaker 1: Ye, maybe you need a rest before you help us out.

865
00:58:33,239 --> 00:58:34,920
Speaker 8: Okay, where would I do that?

866
00:58:35,400 --> 00:58:37,679
Speaker 1: Willy in that castle with your friends?

867
00:58:39,519 --> 00:58:43,400
Speaker 8: Right, what are you going to do?

868
00:58:44,639 --> 00:58:47,400
Speaker 1: Well, we're going to take care of the wizard. That's

869
00:58:47,400 --> 00:58:48,000
why we're here.

870
00:58:51,000 --> 00:59:00,519
Speaker 10: Were Mike, I'm here. We were on a mission and

871
00:59:02,320 --> 00:59:04,519
a strange druid came from.

872
00:59:04,400 --> 00:59:07,119
Speaker 1: The forest and she was diseased.

873
00:59:08,639 --> 00:59:14,559
Speaker 10: It's something weird, weird. Hell, I don't know. It was

874
00:59:14,760 --> 00:59:16,000
fungus or something.

875
00:59:16,239 --> 00:59:19,280
Speaker 7: For fox sake, And then the other one says, for

876
00:59:19,679 --> 00:59:23,840
fuck's sake, tell me it's not rob Bloom.

877
00:59:24,159 --> 00:59:30,119
Speaker 1: Yeah, that's the one. Fuck the gods.

878
00:59:31,199 --> 00:59:32,360
Speaker 8: Anyway, she's dead.

879
00:59:32,639 --> 00:59:33,440
Speaker 10: She blew up.

880
00:59:34,079 --> 00:59:36,639
Speaker 7: Yeah, wolves, that's what's gonna happen to all of us.

881
00:59:36,800 --> 00:59:39,159
How long you've been infected? When did you see her?

882
00:59:39,800 --> 00:59:40,599
You're taking anything?

883
00:59:41,639 --> 00:59:45,280
Speaker 10: Yeah, I took the rubbed the I rub the grease

884
00:59:45,400 --> 00:59:49,400
all over me or grace. You know it comes in

885
00:59:49,440 --> 00:59:49,920
a bottle.

886
00:59:50,000 --> 00:59:55,800
Speaker 1: It's like a tincture, like, yeah, you rubbed it all

887
00:59:55,800 --> 00:59:56,320
over here?

888
00:59:57,679 --> 00:59:58,119
Speaker 3: Yeah?

889
00:59:58,239 --> 01:00:08,559
Speaker 11: Im oh, oh ball of course fuck me. Otherwise you

890
01:00:08,559 --> 01:00:09,079
can talk.

891
01:00:10,000 --> 01:00:11,639
Speaker 1: He started seeing fairies yet.

892
01:00:13,360 --> 01:00:16,360
Speaker 10: I've been seeing a lot of zombies.

893
01:00:16,360 --> 01:00:16,960
Speaker 3: Are very real.

894
01:00:17,840 --> 01:00:25,880
Speaker 1: Oh right, all right, let's get you in the castle.

895
01:00:25,880 --> 01:00:26,199
Speaker 3: Okes.

896
01:00:26,360 --> 01:00:30,679
Speaker 1: We'll have to do something for a rock Bloom. We're

897
01:00:30,679 --> 01:00:35,239
gonna go and find you. Haven't seen a wizard of you? No,

898
01:00:36,280 --> 01:00:37,239
I'm just in read.

899
01:00:39,119 --> 01:00:41,679
Speaker 8: No, but I've got keen elvish eyes.

900
01:00:43,599 --> 01:00:44,920
Speaker 3: I'll keep a lookout for you.

901
01:00:45,960 --> 01:00:46,320
Speaker 1: All right.

902
01:00:48,239 --> 01:00:57,199
Speaker 7: I guess it's in the north Woods, right, Okay, perhaps

903
01:00:57,239 --> 01:00:59,000
you can send a message inside the castle.

904
01:01:01,440 --> 01:01:02,119
Speaker 3: I will.

905
01:01:05,760 --> 01:01:12,159
Speaker 7: If they ask. You didn't see our faces? Okay, just

906
01:01:12,199 --> 01:01:15,559
a couple of cloaked individuals, good smarans on the road.

907
01:01:17,360 --> 01:01:23,079
Speaker 10: Right, I'll remember your names, but I won't say them.

908
01:01:24,000 --> 01:01:28,920
Speaker 7: Bed Wizard, the Necrementa, one of the commander.

909
01:01:30,840 --> 01:01:37,039
Speaker 10: Red Wizards behind this thing. The zombies. Yeah you encountered

910
01:01:37,039 --> 01:01:37,519
them before.

911
01:01:39,480 --> 01:01:48,400
Speaker 8: Ah no, thank thank the gods. It sounds pretty nasty.

912
01:01:49,840 --> 01:01:50,599
Speaker 3: Well, they are.

913
01:01:52,760 --> 01:01:57,159
Speaker 7: Pretty nasty, I suppose the other one says nasty.

914
01:01:57,360 --> 01:02:00,400
Speaker 1: They're annoying, is what they are. Scored.

915
01:02:02,679 --> 01:02:07,320
Speaker 7: Yeah, so in discord anyway, this one's out with the

916
01:02:07,360 --> 01:02:09,039
Mage killers.

917
01:02:10,559 --> 01:02:14,760
Speaker 1: Seeing what you're called. Yeah, you've got a name for

918
01:02:14,800 --> 01:02:15,480
your group.

919
01:02:15,320 --> 01:02:19,039
Speaker 10: Like a proper now. Yeah, yeah, we'll recording the fabulous three.

920
01:02:19,840 --> 01:02:29,760
Fuck me, I know it's Silver Race, that's right, ship,

921
01:02:30,840 --> 01:02:31,199
not pair.

922
01:02:31,480 --> 01:02:32,000
Speaker 1: What do you win?

923
01:02:34,440 --> 01:02:37,480
Speaker 8: I already showed him. I was like this ring Yeah.

924
01:02:39,360 --> 01:02:40,719
Speaker 10: Right, pretty nice?

925
01:02:40,880 --> 01:02:41,119
Speaker 3: Right?

926
01:02:41,559 --> 01:02:49,800
Speaker 1: Okay, we can't stay here all night? Well you can't, so.

927
01:02:49,920 --> 01:02:53,199
Speaker 8: The plans you take me into the castle, then you

928
01:02:53,280 --> 01:02:54,599
kill the Red Mage.

929
01:02:55,239 --> 01:03:02,880
Speaker 10: Yeah pretty much. Okay, uh, holding, there's only really one

930
01:03:02,920 --> 01:03:11,440
way in where's that You're gonna have to follow your buddies.

931
01:03:12,679 --> 01:03:19,880
There's an aqueduct under the castle. Right, they set up

932
01:03:19,880 --> 01:03:21,079
a sort of a rope swing.

933
01:03:21,360 --> 01:03:23,840
Speaker 1: You should be able to get across. I'm sure.

934
01:03:23,880 --> 01:03:31,199
Speaker 7: Over the flow the tunnel album, Yeah, all right, we'll

935
01:03:31,239 --> 01:03:34,119
clear a path for you. Just don't fall over. And

936
01:03:34,159 --> 01:03:35,960
if you see any of these fuckers with red eyes,

937
01:03:36,039 --> 01:03:38,000
just run really fast.

938
01:03:39,800 --> 01:03:46,400
Speaker 10: Okay, before you go, I've got something for you. And

939
01:03:46,519 --> 01:03:59,440
I give him a bardic inspiration every around. Yeah, thanks

940
01:03:59,440 --> 01:04:02,239
for that.

941
01:04:04,039 --> 01:04:10,400
Speaker 1: The other one sort of us under his breath part. Okay,

942
01:04:10,960 --> 01:04:13,719
there's a few zombies, kind of turn. A couple of

943
01:04:13,800 --> 01:04:20,440
skeletons begin shuffling towards you. The the Twins pull out

944
01:04:20,440 --> 01:04:23,880
their bows and they just start moving forward, firing at

945
01:04:24,000 --> 01:04:28,800
zombies ahead of you. They point in a direction and say,

946
01:04:29,039 --> 01:04:31,639
down there. Once you get to the bridge, just duck

947
01:04:31,679 --> 01:04:32,519
down the left of it.

948
01:04:34,239 --> 01:04:38,800
Speaker 8: I with two fingers on each hand, I scooped mud

949
01:04:39,039 --> 01:04:42,440
off of the ground and I do like army men.

950
01:04:43,840 --> 01:04:50,239
Yeah yeah, underneath my eyes completely. But it helps me

951
01:04:50,280 --> 01:04:53,559
get into character. And I'm like, all right, and I go,

952
01:04:53,800 --> 01:04:57,360
I go. Is I mean exactly as they instroducted me,

953
01:04:59,400 --> 01:05:02,199
pretending I'm in a play about like a special group

954
01:05:02,199 --> 01:05:05,840
of elite warriors breaking into a castle.

955
01:05:11,159 --> 01:05:17,119
Speaker 1: Aflex check. Oh sorry, yeah, I'm sorry my words tonight.

956
01:05:18,599 --> 01:05:24,719
Speaker 8: I'll never forgive you. Look, this should go well fuck before.

957
01:05:25,800 --> 01:05:28,760
Speaker 12: Maybe it's the exhaustion, Maybe it's the you still have

958
01:05:28,840 --> 01:05:31,400
some of the paralysis, but you like smother you do

959
01:05:31,480 --> 01:05:34,639
the army man thing, and then you start running, but

960
01:05:34,719 --> 01:05:37,480
you're actually just kind of like shuffling like a zombie.

961
01:05:37,559 --> 01:05:41,039
Speaker 1: Really like you. They take out a couple of zombies

962
01:05:41,039 --> 01:05:44,400
and they look back to you and say, run quicker

963
01:05:44,519 --> 01:05:44,880
than there?

964
01:05:46,320 --> 01:05:51,039
Speaker 10: Oh right, I was, Yes, I take a little time

965
01:05:51,079 --> 01:05:54,239
to warm up, and once I get there, you see

966
01:05:54,280 --> 01:05:56,559
I'm a very fast runner.

967
01:05:59,760 --> 01:06:00,559
Speaker 8: Right, try again?

968
01:06:03,800 --> 01:06:06,039
Speaker 1: Made me a strength saving throw this time?

969
01:06:07,000 --> 01:06:18,239
Speaker 8: Oh good? How about a twelve twelve?

970
01:06:18,280 --> 01:06:20,480
Speaker 1: Yeah, you start shuffling, You kind of get up to

971
01:06:20,519 --> 01:06:25,400
a quick shamble and they they they kind of fall

972
01:06:25,719 --> 01:06:27,920
in beside you, but they stay ahead of a couple

973
01:06:27,920 --> 01:06:30,800
of the trees. You're like shambling forward. A couple of

974
01:06:30,920 --> 01:06:34,159
zombies drop, a skeleton's head breaks and explodes from the

975
01:06:34,199 --> 01:06:37,599
impact of an arrow, and then they look back to you,

976
01:06:37,679 --> 01:06:43,239
and then the second, lesser chatty of the twins says,

977
01:06:43,880 --> 01:06:45,280
are you okay?

978
01:06:46,639 --> 01:06:51,960
Speaker 10: I'm fine, I've been through worse than this are you sure?

979
01:06:54,559 --> 01:06:56,800
Speaker 8: Yes? Lying lying?

980
01:07:00,599 --> 01:07:06,000
Speaker 1: Shoot a glance at each other and say, all right,

981
01:07:06,920 --> 01:07:11,079
I'll help him along. You just keep him off out backs.

982
01:07:12,679 --> 01:07:15,039
Doren moves into you. The twin with the shorter hand,

983
01:07:15,159 --> 01:07:19,519
puts your arm over his shoulder, and just starts shambling

984
01:07:19,559 --> 01:07:23,000
you forward, like dragging you, half lifting you. He's pretty

985
01:07:23,159 --> 01:07:26,800
broad shouldered compared to his brother, who's a little more lean.

986
01:07:26,840 --> 01:07:29,079
This one's a little more muscular. He seems like he

987
01:07:29,079 --> 01:07:31,320
probably uses his swords more than his brother, who maybe

988
01:07:31,320 --> 01:07:37,800
sticks to archery. And he helps to move you along.

989
01:07:37,840 --> 01:07:39,840
Make me an athletics check with advantage?

990
01:07:41,039 --> 01:07:44,360
Speaker 8: All right here? This is it, guys with advantage? Surely,

991
01:07:46,519 --> 01:07:55,320
surely I can't fail. Fourteen fourteen You're shuffled forward.

992
01:07:55,440 --> 01:08:00,639
Speaker 1: Several zombies now start to move towards you. You hear

993
01:08:00,760 --> 01:08:08,320
Kess say Dorian, Ah, I think we need to hurry

994
01:08:08,360 --> 01:08:12,360
this along. Yeah, he can't. He can barely fucking walk.

995
01:08:13,079 --> 01:08:20,000
He's still paralyzed. I think shuffling you forward. Suddenly a

996
01:08:20,159 --> 01:08:27,359
zombie swipes from behind a tree. Shit, the a blade

997
01:08:27,439 --> 01:08:30,439
comes out too slowly. Make me a dexterity saving thrown.

998
01:08:39,000 --> 01:08:42,159
Speaker 8: A nine to fail, you take.

999
01:08:46,119 --> 01:08:50,239
Speaker 1: Five bludgeoning damage as you are clotheslined by a zombie

1000
01:08:50,279 --> 01:08:54,439
and then the arm comes off of the zombie. As

1001
01:08:54,520 --> 01:08:56,760
second blade comes out, you're kind of let go and

1002
01:08:56,840 --> 01:08:59,760
you stumble backwards. The second blade goes through the back

1003
01:08:59,760 --> 01:09:03,319
of the zombie's head. The creature falls to the ground.

1004
01:09:03,920 --> 01:09:06,720
Dorin says, you're on your own straight down there.

1005
01:09:08,079 --> 01:09:14,640
Speaker 8: Oh shit, yeah, okay, I how far away is it?

1006
01:09:14,640 --> 01:09:15,680
It's just straight ahead?

1007
01:09:15,800 --> 01:09:19,079
Speaker 1: Yeah, like you've got to shuffle a final fifteen feet

1008
01:09:19,159 --> 01:09:22,520
by yourself. An arrow whizzes past your head takes out

1009
01:09:22,520 --> 01:09:24,760
a zombie, But the few zombies that are on the bridge,

1010
01:09:24,800 --> 01:09:26,880
there's loads on the other side of the bridge. You

1011
01:09:27,000 --> 01:09:30,560
kind of basically can see what we can see in

1012
01:09:30,560 --> 01:09:34,840
this sort of mock up image of a bridge with

1013
01:09:35,760 --> 01:09:38,239
the castle in the background, your dark vision allowing you

1014
01:09:38,279 --> 01:09:41,159
to now see the bridge, the flickering lights of the

1015
01:09:41,199 --> 01:09:44,479
castle in the background, allowing you to see where the

1016
01:09:44,560 --> 01:09:46,920
castle is much clearer than you have been able to

1017
01:09:47,039 --> 01:09:50,800
up to this point. Free of the trees and approaching

1018
01:09:50,880 --> 01:09:54,279
the bridge, you know, need to make one last shamble

1019
01:09:54,479 --> 01:09:57,760
towards the bridge itself. You can make me an athletics

1020
01:09:57,920 --> 01:10:00,279
or an acrobatics check, or that you use decks or

1021
01:10:00,479 --> 01:10:04,000
strength to try and do this one.

1022
01:10:04,720 --> 01:10:11,319
Speaker 8: I think the clothesline probably knocks me on my my ass,

1023
01:10:12,039 --> 01:10:15,880
and then I I think I do the thing where

1024
01:10:15,920 --> 01:10:18,239
I'm on my back and I like flip over onto

1025
01:10:18,239 --> 01:10:22,359
my belly and I start like pulling at the grass

1026
01:10:22,640 --> 01:10:25,319
to like pour myself along. And then I want to

1027
01:10:25,359 --> 01:10:30,479
try and do like a running start like you know how,

1028
01:10:30,600 --> 01:10:32,840
you know how like runners will start really low to

1029
01:10:32,880 --> 01:10:34,760
the ground, like it's it's kind of like that, like

1030
01:10:34,800 --> 01:10:37,000
I pull myself up to the ground while I'm trying

1031
01:10:37,039 --> 01:10:46,479
to run, and.

1032
01:10:42,239 --> 01:10:45,920
Speaker 1: And it's a thirteen it's to make Yeah, you shamble

1033
01:10:46,000 --> 01:10:49,319
over to the bridge. Zombies and skeletons dropping now all

1034
01:10:49,359 --> 01:10:53,960
around you. Some some, some. There's a few moving towards

1035
01:10:53,960 --> 01:10:55,720
you from the side of the bridge. Several fall off

1036
01:10:55,760 --> 01:10:57,600
the bridge. You hear the splash as they hit the

1037
01:10:57,680 --> 01:11:02,479
river below. And come to the left side of the bridge.

1038
01:11:02,479 --> 01:11:08,239
There's a very awkward decline sort of that sits alongside

1039
01:11:08,239 --> 01:11:11,479
and going underneath this bridge. It's a difficult descent, but

1040
01:11:11,600 --> 01:11:14,840
it isn't like a sheer drop. But in your current

1041
01:11:14,920 --> 01:11:21,039
state with the exhaustion, the sort of little vague path

1042
01:11:21,159 --> 01:11:24,560
that sits below this bridge and running up beside it

1043
01:11:24,560 --> 01:11:30,720
looks like looks like a full mountain climb, I think,

1044
01:11:30,840 --> 01:11:35,800
make me, I guess this would just be an acrobatics

1045
01:11:35,920 --> 01:11:37,560
check to try and descend that quickly.

1046
01:11:37,880 --> 01:11:40,560
Speaker 8: I rummaged through my pouch and I pull out a

1047
01:11:40,560 --> 01:11:43,720
little feather and I go and I cast feather fall.

1048
01:11:43,920 --> 01:11:45,760
Speaker 1: Okay, great, and then what do you do?

1049
01:11:46,800 --> 01:11:47,239
Speaker 8: I jump?

1050
01:11:47,439 --> 01:11:51,960
Speaker 1: Yeah, you jump and begin to you just vanish. I

1051
01:11:51,960 --> 01:11:55,119
think you hear from behind them you as you as

1052
01:11:55,159 --> 01:11:57,279
you leap, you hear one of the brothers say, did

1053
01:11:57,279 --> 01:12:01,079
you just fucking jump? The last we see of them.

1054
01:12:01,359 --> 01:12:03,760
As you leap off of the edge here and then

1055
01:12:03,960 --> 01:12:06,920
just feather fall down from the side of this bridge.

1056
01:12:07,000 --> 01:12:09,359
As you're going down, there is a skeleton that just

1057
01:12:10,079 --> 01:12:14,359
falls past you and then hits the water. You sort

1058
01:12:14,359 --> 01:12:18,279
of see it rushed away. The water moves pretty quickly

1059
01:12:18,319 --> 01:12:23,439
below you. You feather fall down below beside this bridge

1060
01:12:24,239 --> 01:12:30,159
and underneath it. Every now and then a zombie hits

1061
01:12:30,199 --> 01:12:32,800
the water below you. There are a lot more zombies

1062
01:12:32,840 --> 01:12:35,159
on this bridge than the last time we saw the

1063
01:12:35,199 --> 01:12:39,279
other three do this same kind of approach. They've piled

1064
01:12:39,359 --> 01:12:42,279
up much more since then, and they seem to be

1065
01:12:42,359 --> 01:12:44,760
much more aware of the fact that Rickard is down there,

1066
01:12:44,920 --> 01:12:47,800
either following its scent or its movement, and they're kind

1067
01:12:47,800 --> 01:12:49,600
of leaping off the back of it. Every now and

1068
01:12:49,640 --> 01:12:51,760
then one moves around the back of the bridge and

1069
01:12:51,800 --> 01:12:56,880
then tumbles down the hill. Luckily, they don't have the

1070
01:12:56,920 --> 01:12:59,000
sort of sense of presence to be able to balance themselves,

1071
01:12:59,039 --> 01:13:00,800
and they just go straight in the water. But as

1072
01:13:00,800 --> 01:13:02,479
soon as they do, you can tell that the water

1073
01:13:02,520 --> 01:13:06,239
is pretty strong and they are swept downstream. There's a

1074
01:13:06,319 --> 01:13:11,199
little just a little patch of sort of vaguely flat

1075
01:13:11,319 --> 01:13:13,960
mud that you can land on with this feather fall

1076
01:13:14,039 --> 01:13:16,960
on this side of the bridge. Underneath the bridge. On

1077
01:13:17,000 --> 01:13:21,760
the other side there is the aqueduct opening. You can

1078
01:13:21,800 --> 01:13:26,560
just about make out right on the river's bed, with

1079
01:13:26,680 --> 01:13:30,079
the river kind of just touching the bottom side of it.

1080
01:13:30,199 --> 01:13:33,039
You get the sense this kind of sewage tunnel is

1081
01:13:33,039 --> 01:13:37,680
what you're aiming for. In the center of the arch

1082
01:13:37,760 --> 01:13:41,159
of the bridge above you, halfway across, I think the

1083
01:13:42,760 --> 01:13:48,720
jump was forty five feet. Like, I don't know where

1084
01:13:48,760 --> 01:13:50,279
I put my notes, and I've been looking for them,

1085
01:13:50,319 --> 01:13:56,239
and I fear that I deleted that entire page. The bridge.

1086
01:13:56,319 --> 01:13:58,960
The arch of the bridge above you has a javelin

1087
01:13:59,319 --> 01:14:03,680
kind of wed in to part of the stone and

1088
01:14:03,800 --> 01:14:07,039
around one of the supports, and then a rope hanging down,

1089
01:14:09,000 --> 01:14:13,239
just sort of sitting there, hanging down like it's just

1090
01:14:13,640 --> 01:14:16,119
maybe the edge of it kind of touching the water

1091
01:14:16,560 --> 01:14:21,000
and batting back and forth. I'm just gonna double check

1092
01:14:21,119 --> 01:14:24,239
whether I can find exactly how unless anyone on the

1093
01:14:24,239 --> 01:14:26,520
core can remember exactly how far across it was.

1094
01:14:29,359 --> 01:14:31,680
Speaker 8: And where I put it Maya.

1095
01:14:32,720 --> 01:14:34,680
Speaker 1: If Maya doesn't know, none of us knows.

1096
01:14:35,039 --> 01:14:35,960
Speaker 3: I don't remember.

1097
01:14:36,199 --> 01:14:42,079
Speaker 8: Sorry, Like literally, he's deleted that information for more Star

1098
01:14:42,199 --> 01:14:43,039
Citizens stuff.

1099
01:14:44,479 --> 01:14:55,000
Speaker 1: He does know everything about Star Citizen hm hmm. Yeah.

1100
01:14:55,039 --> 01:15:00,600
I don't know where I put it, how I managed

1101
01:15:00,640 --> 01:15:03,680
to get rid of it, but I think I did. Um,

1102
01:15:03,800 --> 01:15:06,880
we'll say it's forty feet across. It was either forty

1103
01:15:06,920 --> 01:15:09,039
feet up and twenty feet across, or twenty feet up

1104
01:15:09,039 --> 01:15:11,159
and forty feet across. It was something like that like that.

1105
01:15:11,760 --> 01:15:13,960
I don't know where whether I put it or why

1106
01:15:13,960 --> 01:15:19,319
I haven't got it anymore. So twenty feet away from

1107
01:15:19,319 --> 01:15:20,000
you is the rope.

1108
01:15:21,800 --> 01:15:24,800
Speaker 8: Yeah, but I do have a feather fall, so I

1109
01:15:24,840 --> 01:15:29,359
can just jump at it and if I miss, I

1110
01:15:29,359 --> 01:15:31,479
won't take any damage. I'll just be at the bottom

1111
01:15:31,520 --> 01:15:32,319
of the rope.

1112
01:15:34,119 --> 01:15:41,640
Speaker 1: Right. Umm, wait, if you what are you trying to say?

1113
01:15:41,640 --> 01:15:43,479
Speaker 8: It doesn't matter. I'm going to go for this jump.

1114
01:15:43,840 --> 01:15:51,119
Speaker 1: Okay, yeah, so jump rules, Ah, they're different now they

1115
01:15:51,159 --> 01:15:54,960
are they the same? I have no idea. Let's find out. Umm,

1116
01:15:56,720 --> 01:16:00,159
maya doesn't know. We don't know. Your strength determines how

1117
01:16:00,199 --> 01:16:03,399
far you can jump. A long jump is number of

1118
01:16:03,439 --> 01:16:05,239
feet up to your strength score if you move at

1119
01:16:05,319 --> 01:16:10,520
least ten feet on foot immediately before the jump, which

1120
01:16:10,560 --> 01:16:13,840
you can't really do. I don't think you have ten

1121
01:16:13,840 --> 01:16:16,720
foot of run up under that bridge here. You have

1122
01:16:16,760 --> 01:16:19,359
just a little lip that you're able to stand on.

1123
01:16:19,560 --> 01:16:28,760
So you need to make an athletics check. No, you don't.

1124
01:16:30,359 --> 01:16:31,520
We just need to work it out.

1125
01:16:31,640 --> 01:16:37,039
Speaker 8: So if I can only move my strength my strength strength,

1126
01:16:37,239 --> 01:16:39,960
then I can't make it because I can only jump

1127
01:16:40,039 --> 01:16:49,640
sixteen feet and it's twenty feet away. To get creative, yeah, okay,

1128
01:16:50,520 --> 01:17:01,279
So what I do is are there any are there

1129
01:17:01,319 --> 01:17:05,319
any zombies down at the bottom on the river.

1130
01:17:07,800 --> 01:17:10,760
Speaker 1: Uh No, there aren't any that kind of get down

1131
01:17:10,800 --> 01:17:13,720
here because the so the only part of this river

1132
01:17:13,760 --> 01:17:16,199
that has a little bit of a riverbed here.

1133
01:17:18,199 --> 01:17:28,039
Speaker 8: Was wait, a second, just remembered I disguise myself as

1134
01:17:28,039 --> 01:17:28,560
a rope.

1135
01:17:28,800 --> 01:17:30,520
Speaker 1: I think it's only fifteen feet across.

1136
01:17:34,079 --> 01:17:37,239
Speaker 8: Okay, so I leap across the whole thing without that.

1137
01:17:37,680 --> 01:17:39,479
Speaker 1: I think you can just leave across the entire thing

1138
01:17:39,520 --> 01:17:42,840
without the rope. Yeah, maybe it isn't fifteen feet across.

1139
01:17:43,560 --> 01:17:48,239
Speaker 8: No, because forty feet across is really quite It's a

1140
01:17:48,239 --> 01:17:48,800
big river.

1141
01:17:50,439 --> 01:17:51,079
Speaker 3: For a reason.

1142
01:17:51,640 --> 01:17:56,800
Speaker 1: Yeah, we'll say forty So, yeah, you you have like

1143
01:17:56,840 --> 01:17:59,319
a lip of mud on the underside of this bridge here,

1144
01:17:59,600 --> 01:18:04,960
but you don't have really any anywhere else along this river.

1145
01:18:05,039 --> 01:18:06,800
Bank is just kind of like a foot of just

1146
01:18:07,000 --> 01:18:09,039
straight drop into the river. So any zombies that are

1147
01:18:09,039 --> 01:18:11,000
trying to make their way down you just fall immediately

1148
01:18:11,039 --> 01:18:12,760
into the river. It provides you with like a so

1149
01:18:13,239 --> 01:18:15,039
vague level of safety under here.

1150
01:18:17,119 --> 01:18:21,359
Speaker 8: Yeah, I'm just going to jump for it and grab

1151
01:18:21,439 --> 01:18:23,479
the rope wherever I grab it. You know, I'm going

1152
01:18:23,560 --> 01:18:25,680
to fall down a bit, but I'll eventually get to

1153
01:18:25,720 --> 01:18:27,399
the rope and I have feather fall, so I'm not

1154
01:18:27,439 --> 01:18:28,520
gonna hurt myself.

1155
01:18:31,640 --> 01:18:36,760
Speaker 1: You'll land in the river, though, will I. Yeah, so

1156
01:18:36,840 --> 01:18:38,680
you're under the bridge.

1157
01:18:38,920 --> 01:18:41,319
Speaker 8: Yeah, but am I on am I on the bank?

1158
01:18:41,359 --> 01:18:42,680
Of the river or the.

1159
01:18:46,640 --> 01:18:47,760
Speaker 1: Yeah, the rope.

1160
01:18:47,640 --> 01:18:48,119
Speaker 3: Is still there.

1161
01:18:48,159 --> 01:18:51,239
Speaker 1: Yeah, but I think he's gord that he was up

1162
01:18:51,279 --> 01:18:53,479
on the bridge. I thought I was up on like

1163
01:18:53,520 --> 01:18:57,279
a lip. You're on the bank of the river underneath

1164
01:18:57,319 --> 01:18:59,119
the bridge. It's the only area where there is a

1165
01:18:59,159 --> 01:19:00,119
little bit of a bank.

1166
01:19:00,239 --> 01:19:05,880
Speaker 8: Yeah yeah, okay, So can't just leap out there, I'll drowned.

1167
01:19:06,840 --> 01:19:11,720
All right, I'm gonna cast maide hand and just like

1168
01:19:11,800 --> 01:19:14,479
have the hand bring the rope to me. Okay, and

1169
01:19:14,520 --> 01:19:16,279
do we want to thank deck Dice in the chat

1170
01:19:16,319 --> 01:19:20,960
for that? I thought of that on my arm.

1171
01:19:21,039 --> 01:19:24,359
Speaker 1: Yeah, yeah, whatever you say.

1172
01:19:24,640 --> 01:19:28,800
Speaker 8: Oh, that's boss. I don't do that. I'm going to

1173
01:19:28,840 --> 01:19:31,359
throw a rock at the rope and try to get

1174
01:19:31,359 --> 01:19:34,000
it to move back in front. No, that's stupid, insane.

1175
01:19:37,920 --> 01:19:40,239
Speaker 1: You can use a main hand made hand grabs the

1176
01:19:40,319 --> 01:19:45,720
rope and brings it. Well, you have to change your name.

1177
01:19:46,000 --> 01:19:48,560
Deck Dice is in fact an anagram of Rick Hard

1178
01:19:48,720 --> 01:19:55,000
to be fair, So you bring the rope close to you,

1179
01:19:56,479 --> 01:20:00,239
uh huh. You still have to swing over yep, which

1180
01:20:00,439 --> 01:20:03,079
is an acrobatics check.

1181
01:20:05,119 --> 01:20:13,800
Speaker 8: Right, this isn't going to work. I'm exhausted. I want

1182
01:20:13,800 --> 01:20:17,560
to I want to, I want to glance back at

1183
01:20:17,640 --> 01:20:20,840
the pathway that leads up. What does it look like

1184
01:20:21,000 --> 01:20:21,479
right now?

1185
01:20:21,760 --> 01:20:24,279
Speaker 1: Yeah, it's not really a pathway. It's just like a

1186
01:20:24,479 --> 01:20:27,560
natural area where there isn't any like shrubbery, you know,

1187
01:20:27,960 --> 01:20:31,239
and it's even a foot across. It's just a part

1188
01:20:31,359 --> 01:20:37,880
of the the incline that seems slightly safer to make

1189
01:20:37,920 --> 01:20:41,640
it up and down, rather than there's the the other

1190
01:20:41,720 --> 01:20:46,199
areas here that are either overrun or with like little

1191
01:20:46,239 --> 01:20:49,800
trees and shrubs, or there is sort of loose rocks

1192
01:20:49,800 --> 01:20:52,600
and things that make it a bit more precarious to

1193
01:20:52,640 --> 01:20:55,880
make your way up. There's really only one vaguely safe

1194
01:20:55,960 --> 01:21:00,279
way up and down. You'd have to climb up, you know,

1195
01:21:00,359 --> 01:21:01,199
but it isn't.

1196
01:21:01,039 --> 01:21:03,760
Speaker 8: It's that steep. I can't just okay.

1197
01:21:03,600 --> 01:21:06,199
Speaker 1: Slightly, there's gonna be points where you have to do

1198
01:21:06,239 --> 01:21:08,119
a little bouldering to get to the top.

1199
01:21:09,600 --> 01:21:13,960
Speaker 8: Yeah that sounds worse, all right, Yeah, we'll try this.

1200
01:21:17,279 --> 01:21:23,840
I give the mage hand a fist bump, and then

1201
01:21:24,039 --> 01:21:28,880
I try to swing across with an acrobatics check as please,

1202
01:21:33,199 --> 01:21:34,119
We've got a fourteen.

1203
01:21:34,239 --> 01:21:34,520
Speaker 6: Wow.

1204
01:21:35,600 --> 01:21:38,079
Speaker 1: If you actually do swing across and make it to

1205
01:21:38,119 --> 01:21:40,840
the other side, do you sort of awkwardly leap off

1206
01:21:40,960 --> 01:21:47,279
or grab on to the stone kind of square aqueduct

1207
01:21:47,479 --> 01:21:55,359
exit with this little kind of there's a little tiny

1208
01:21:56,399 --> 01:21:59,720
circular hole. You'd have to get on a hand and

1209
01:21:59,800 --> 01:22:02,640
knee to get into it. The bottom part of it

1210
01:22:02,680 --> 01:22:07,079
is kind of slightly submerged in the river itself. That

1211
01:22:07,279 --> 01:22:09,760
seems to be the aqued up that they were talking about.

1212
01:22:09,800 --> 01:22:12,600
Other than that, on this side there is nothing but

1213
01:22:13,000 --> 01:22:15,680
sheer rock face that leads up to the underside of

1214
01:22:15,720 --> 01:22:16,760
the castle itself.

1215
01:22:18,439 --> 01:22:20,840
Speaker 8: All right, well, looks like this is my only option.

1216
01:22:21,159 --> 01:22:26,840
So I go in. I get downs and shit.

1217
01:22:28,640 --> 01:22:33,479
Speaker 1: Immediately running down this aquator. It stinks, it is awful.

1218
01:22:34,479 --> 01:22:40,840
You crawl into this thing and it is instantly an

1219
01:22:40,880 --> 01:22:46,119
almost vertical incline up. It curls briefly and then immediately

1220
01:22:46,159 --> 01:22:49,239
becomes pretty much just a vertical incline that you have

1221
01:22:49,319 --> 01:22:51,000
to ascend. How do you do it?

1222
01:22:59,560 --> 01:23:02,359
Speaker 8: I don't. I leave the second I smell the ship,

1223
01:23:02,479 --> 01:23:04,479
and I just sit there and wait for the rest

1224
01:23:04,520 --> 01:23:12,319
of the campaign. Okay, no, I you.

1225
01:23:12,319 --> 01:23:14,880
Speaker 1: See what I've done here is I've I've locked you in.

1226
01:23:14,960 --> 01:23:15,840
You have to go up.

1227
01:23:15,960 --> 01:23:21,199
Speaker 8: I have to do this. You don't realize.

1228
01:23:22,640 --> 01:23:23,479
Speaker 1: Why I did that?

1229
01:23:24,640 --> 01:23:31,720
Speaker 8: Yes, because you knew I would just be like wandering around,

1230
01:23:31,760 --> 01:23:33,039
like is there another way in?

1231
01:23:33,800 --> 01:23:38,520
Speaker 1: You'd be in the main story Quest Boss battle with the.

1232
01:23:38,479 --> 01:23:47,319
Speaker 8: Red Wizard Red Whizzer. Okay, yeah, I so it's grow

1233
01:23:47,439 --> 01:23:52,319
it's disgusting. It's a greasy, stinky climb up.

1234
01:23:52,640 --> 01:23:57,640
Speaker 1: Yeah, it's a castleworths of suer aqueduct.

1235
01:23:58,159 --> 01:24:00,840
Speaker 8: How many people are actively pooping right now though?

1236
01:24:01,119 --> 01:24:03,560
Speaker 1: I mean none, It's just that it smells because it's

1237
01:24:03,560 --> 01:24:05,720
been being used for years.

1238
01:24:05,760 --> 01:24:14,520
Speaker 8: Right right, right? Okay, So I got I got absolutely

1239
01:24:14,520 --> 01:24:17,439
no way to get up here other than being creative.

1240
01:24:17,520 --> 01:24:20,359
So what I'm gonna do? How how wide is this

1241
01:24:21,840 --> 01:24:22,239
this thing?

1242
01:24:22,760 --> 01:24:24,279
Speaker 1: Like three feet?

1243
01:24:24,560 --> 01:24:24,720
Speaker 8: Oh?

1244
01:24:24,800 --> 01:24:25,000
Speaker 3: Yeah?

1245
01:24:25,039 --> 01:24:29,399
Speaker 8: So I just like do the do the thing or

1246
01:24:29,520 --> 01:24:32,760
you like push your legs out and like you're back

1247
01:24:32,800 --> 01:24:34,800
against one side, your legs against the other and just

1248
01:24:34,880 --> 01:24:36,279
kind of like shimmy.

1249
01:24:36,319 --> 01:24:40,119
Speaker 1: Yeah, give me an flags check. Mmmm.

1250
01:24:41,119 --> 01:24:49,640
Speaker 8: That's exactly what I wanted you to say. Seventeen.

1251
01:24:49,960 --> 01:24:55,319
Speaker 1: Yeah, it takes a while, but you shimmy up the

1252
01:24:55,359 --> 01:24:59,760
inside of this sort of three foot by three ft

1253
01:25:00,119 --> 01:25:09,439
circular pipe stone aqueduct after a good while, like you're

1254
01:25:09,439 --> 01:25:13,760
probably getting very tired, especially with the exhaustion the smell

1255
01:25:14,000 --> 01:25:20,800
of urine, feces, whatever else comes down here.

1256
01:25:21,359 --> 01:25:24,319
Speaker 8: Hand is like wiping my face as I'm going.

1257
01:25:24,520 --> 01:25:30,159
Speaker 1: It's like hitting your nose, like plunging.

1258
01:25:29,840 --> 01:25:33,800
Speaker 8: My nose, and like patting away pieces of ship.

1259
01:25:34,239 --> 01:25:39,600
Speaker 1: Yeah. You you make it at the top, and now

1260
01:25:39,640 --> 01:25:44,359
there's just simply a crawl as you start crawling across,

1261
01:25:44,399 --> 01:25:49,000
as the incline tapers off. It's still an incline, but

1262
01:25:49,079 --> 01:25:54,239
it's not it's not a vertical the thing. As you

1263
01:25:54,800 --> 01:26:02,359
make your way crawling up through the through the aqueduct here,

1264
01:26:04,479 --> 01:26:06,680
there's a point where you're pretty sure you can hear

1265
01:26:06,720 --> 01:26:13,640
Tour and God speaking their voices echoing from above you.

1266
01:26:14,039 --> 01:26:16,920
There are points where there are sort of shafts of

1267
01:26:16,960 --> 01:26:20,560
flickering torchlight that come down through very small little holes

1268
01:26:20,680 --> 01:26:23,640
above you that you recognize are sort of latrines or

1269
01:26:24,119 --> 01:26:26,560
those box toilets that they had in the olden days,

1270
01:26:26,560 --> 01:26:32,119
I forget what they called. You hear them, and every

1271
01:26:32,119 --> 01:26:35,840
now and then you sort of get this echo of

1272
01:26:35,920 --> 01:26:41,159
the two of them, right, which is when you cry out.

1273
01:26:41,720 --> 01:26:50,760
Speaker 8: God, got new guy, hot diseased ork lady.

1274
01:26:52,600 --> 01:26:57,720
Speaker 1: You crawl to the end here and you find a

1275
01:26:58,039 --> 01:27:04,079
broken great like a large grate like six foot by

1276
01:27:04,119 --> 01:27:07,239
six foot circular grate that is an old and rusted

1277
01:27:07,279 --> 01:27:09,600
thing that was probably once like barred shot, but has

1278
01:27:09,640 --> 01:27:15,039
been broken outwards. And it leads into this very dark

1279
01:27:15,159 --> 01:27:18,439
and dingy, dusty undercroft of the castle, a bunch of

1280
01:27:18,520 --> 01:27:24,399
disregarded boxes and old doors and ancient tools. Large slabs

1281
01:27:24,439 --> 01:27:27,119
of stone that have been left behind. Cobwebs and dust

1282
01:27:27,479 --> 01:27:32,039
fill the room. A distinct smell of sulfur and brimstone

1283
01:27:32,359 --> 01:27:36,079
as well. Oh I'm in that room, or you're at

1284
01:27:36,079 --> 01:27:40,000
the very back of this enormous room, and they are

1285
01:27:40,039 --> 01:27:42,119
at the very front of it, at the doorway, probably

1286
01:27:42,119 --> 01:27:43,640
about fifty feet across.

1287
01:27:45,000 --> 01:27:52,800
Speaker 8: Yes, yes, I'm over here. Got I start running towards him.

1288
01:27:52,960 --> 01:27:55,880
Speaker 1: They're in the doorway. Yeah, you make him out. He

1289
01:27:56,079 --> 01:27:58,239
makes you out. He's covered in piers and shit.

1290
01:28:00,079 --> 01:28:03,640
Speaker 8: Oh my god, Gotti. I run to run into his arms.

1291
01:28:05,000 --> 01:28:06,840
Speaker 3: I don't embrace him, but I don't move.

1292
01:28:08,680 --> 01:28:12,920
Speaker 8: I do the jump, but like I'm expecting him to

1293
01:28:13,000 --> 01:28:13,439
catch me.

1294
01:28:15,520 --> 01:28:17,039
Speaker 1: You catch him.

1295
01:28:17,279 --> 01:28:22,119
Speaker 3: I don't know. Do you do this often.

1296
01:28:25,039 --> 01:28:25,239
Speaker 6: Time?

1297
01:28:25,359 --> 01:28:27,439
Speaker 8: I think this is the first time. Yeah, this is

1298
01:28:27,479 --> 01:28:29,319
the first time this has happened that.

1299
01:28:29,399 --> 01:28:30,520
Speaker 3: I don't react.

1300
01:28:30,760 --> 01:28:37,640
Speaker 1: You just jump him then, yeah, it does It's like

1301
01:28:37,680 --> 01:28:39,399
when you when you have a big dog and you

1302
01:28:39,439 --> 01:28:41,479
come into it and it just jumps on you and

1303
01:28:41,520 --> 01:28:42,680
it's just awkward and weird.

1304
01:28:42,840 --> 01:28:45,880
Speaker 8: I'm like, hold like for just a second. I'm able

1305
01:28:45,920 --> 01:28:48,800
to hold my knees up like to my chest and

1306
01:28:48,840 --> 01:28:51,439
like I have my arms wrapped around you, and then

1307
01:28:51,600 --> 01:28:54,960
my legs just start to slide down. When you don't

1308
01:28:55,000 --> 01:28:58,239
like put your arms around me, I'm like, you're supposed

1309
01:28:58,239 --> 01:29:01,439
to hold onto me, gaunty, I don't care. It's so

1310
01:29:01,600 --> 01:29:05,079
nice to see him kiss him on both of his cheeks.

1311
01:29:05,279 --> 01:29:07,800
Speaker 3: Oh my god, kisses on me from them.

1312
01:29:10,520 --> 01:29:13,640
Speaker 8: Oh my god, it's you. It's you, the hard ork woman. Hello,

1313
01:29:13,800 --> 01:29:16,760
how are you? It's me Rickard. We've met before. I

1314
01:29:16,920 --> 01:29:20,079
survived a terrible ordeal out there. Can't say the same

1315
01:29:20,159 --> 01:29:23,640
for Donk and Kiok. They are definitely dead and or

1316
01:29:24,359 --> 01:29:31,680
I'm dead. I got here the same way you did.

1317
01:29:31,760 --> 01:29:34,680
I assume through the sewers.

1318
01:29:35,800 --> 01:29:38,560
Speaker 2: You had some sort of the act.

1319
01:29:41,239 --> 01:29:47,600
Speaker 8: Yes, yes, good. I've been sworn to secrecy though, so maybe.

1320
01:29:50,279 --> 01:29:50,520
Speaker 6: Well.

1321
01:29:50,560 --> 01:29:52,840
Speaker 2: I'm glad to see you are alive. We are actually

1322
01:29:52,880 --> 01:29:59,279
missing the one at the moment and we are discussing, Oh, that's.

1323
01:29:59,239 --> 01:30:03,199
Speaker 8: The education I like realize that I'm filthy, disgusting, and

1324
01:30:04,920 --> 01:30:11,600
I like I got oop on rest the interrotection.

1325
01:30:14,560 --> 01:30:17,800
Speaker 2: Well, we have no horses, but now we have a

1326
01:30:17,840 --> 01:30:19,800
bigger problem on our hands. As I'm sure you have

1327
01:30:19,840 --> 01:30:22,479
seen outside all of the undead and skeletons that are

1328
01:30:22,520 --> 01:30:25,640
coming for two killed. I don't know why they are killing,

1329
01:30:25,680 --> 01:30:26,159
but they are.

1330
01:30:27,399 --> 01:30:31,880
Speaker 8: It is it's the red Wizard. I'm supposed to tell

1331
01:30:31,920 --> 01:30:37,439
the commander it's a red necromancer wizard guy, and he'll

1332
01:30:37,479 --> 01:30:39,920
probably be dead by now. I mean, those two can

1333
01:30:40,079 --> 01:30:41,960
handle limb, They're pretty good.

1334
01:30:42,239 --> 01:30:43,640
Speaker 2: So it is not a devil.

1335
01:30:45,279 --> 01:30:48,239
Speaker 8: A devil involved.

1336
01:30:49,399 --> 01:30:52,319
Speaker 2: I look around as the smell disa still really strong.

1337
01:30:52,439 --> 01:30:54,800
Speaker 1: No, it's still very much here. I mean he's coming in.

1338
01:30:54,800 --> 01:30:59,600
At the end of the previous scene you were.

1339
01:30:59,119 --> 01:31:02,640
Speaker 8: I smelled was myself, which you know you become immune

1340
01:31:02,680 --> 01:31:03,960
to after a while, and.

1341
01:31:04,000 --> 01:31:09,600
Speaker 1: Then away and I'm like, and you immediately glanced down

1342
01:31:09,640 --> 01:31:14,039
at an enormous singed X in the ground A cringe.

1343
01:31:15,199 --> 01:31:18,239
Speaker 8: I look at God and I'm like.

1344
01:31:26,800 --> 01:31:28,800
Speaker 1: Looking forward to that gift in the discord.

1345
01:31:33,600 --> 01:31:36,159
Speaker 8: That's because he's an Ela.

1346
01:31:36,439 --> 01:31:37,079
Speaker 1: That's called.

1347
01:31:40,760 --> 01:31:47,079
Speaker 8: Tom mugging. Why I've never been cast before, I.

1348
01:31:47,000 --> 01:31:52,560
Speaker 2: Say, nothing, And I watch this exchange between them to

1349
01:31:52,560 --> 01:31:55,319
see what Ricard does, because I'm very curious as to.

1350
01:31:55,560 --> 01:31:59,399
Speaker 8: What what is, what's got? What does God do to

1351
01:31:59,439 --> 01:32:02,239
my look standard gut?

1352
01:32:02,960 --> 01:32:06,000
Speaker 3: I don't know if I'll be able to read the expression.

1353
01:32:07,880 --> 01:32:17,199
Speaker 8: This expression you're like, okay, I'd probably be used to

1354
01:32:17,239 --> 01:32:17,880
that by now.

1355
01:32:21,840 --> 01:32:22,279
Speaker 6: Nothing.

1356
01:32:22,840 --> 01:32:25,600
Speaker 8: I don't know why you'd think devils are involved. It

1357
01:32:25,680 --> 01:32:29,560
smells like someone passed gas, is uh Miranda here.

1358
01:32:32,079 --> 01:32:36,319
Speaker 1: Miranda is canonically outside, flying around above all of the zombies.

1359
01:32:36,960 --> 01:32:40,399
Speaker 8: She smells like her some beast or something must have

1360
01:32:40,840 --> 01:32:44,239
eaten some cheese, gotten into some cheese, I think. Anyways,

1361
01:32:46,720 --> 01:32:50,399
so Red Wizard, those guys are taking care of it.

1362
01:32:50,439 --> 01:32:52,119
We just got to hold out for a little while.

1363
01:32:52,119 --> 01:32:52,600
Speaker 6: We'll be fin.

1364
01:32:52,680 --> 01:32:53,920
Speaker 8: Why don't we just bar the door?

1365
01:32:56,840 --> 01:33:00,560
Speaker 2: Everybody upstairs will die.

1366
01:33:00,840 --> 01:33:06,479
Speaker 8: Right, and that would be bad. That is a bad thing. Yes,

1367
01:33:07,319 --> 01:33:11,920
and we should do good things. I'm like trying to

1368
01:33:11,920 --> 01:33:14,880
get you to say it with me. We should do

1369
01:33:16,039 --> 01:33:26,279
good things, yes, I think so yeah, obviously, God, come on,

1370
01:33:28,640 --> 01:33:31,560
you know how we are. We're willing to sacrifice ourselves

1371
01:33:31,640 --> 01:33:36,119
for a kitten. So I say we head up there

1372
01:33:37,640 --> 01:33:41,000
and kill all the zombies. And I'm like looking at

1373
01:33:41,039 --> 01:33:45,399
Tora to see if that if she proves a my player.

1374
01:33:48,079 --> 01:33:51,399
Speaker 2: She I give you an expression like okay. But then

1375
01:33:51,439 --> 01:33:55,239
I'm like, no, you cannot go any You are infected.

1376
01:33:56,399 --> 01:33:57,920
Speaker 8: What No, I'm not. I'm fine.

1377
01:33:58,159 --> 01:33:59,840
Speaker 2: You are most excectingly infected.

1378
01:34:00,359 --> 01:34:01,680
Speaker 3: I am infected and you're touching me.

1379
01:34:02,199 --> 01:34:05,039
Speaker 2: He is infected. You just got this new guy.

1380
01:34:07,039 --> 01:34:10,920
Speaker 3: I am sorry. Then I grab his shoulder and I say,

1381
01:34:11,680 --> 01:34:12,800
new guys summoned cringe.

1382
01:34:16,119 --> 01:34:21,720
Speaker 8: But but side, I didn't quite catch that cat bye,

1383
01:34:21,800 --> 01:34:26,279
I think you were sneezing. I'm looking at her side,

1384
01:34:26,279 --> 01:34:28,920
I like, how does she reacting?

1385
01:34:30,039 --> 01:34:32,960
Speaker 2: I've got a brow race, and I watching record very intensely.

1386
01:34:33,039 --> 01:34:33,399
Right now.

1387
01:34:33,880 --> 01:34:36,439
Speaker 3: My hand goes onto his head and I gimble his

1388
01:34:36,479 --> 01:34:38,119
head towards the ash on the ground.

1389
01:34:42,000 --> 01:34:45,119
Speaker 8: I'm looking at the ash, and then I look at

1390
01:34:45,199 --> 01:34:47,640
her and I'm like, oh that, I'm sure it's nothing.

1391
01:34:48,039 --> 01:34:49,239
I would worry about it.

1392
01:34:51,479 --> 01:34:53,479
Speaker 2: I did not take you to be a stupid man.

1393
01:34:55,680 --> 01:35:00,119
Speaker 8: Oh no, no, don't Sam. Where's this new guy right now?

1394
01:35:01,640 --> 01:35:03,720
Speaker 3: I don't know he starminged cringing.

1395
01:35:03,760 --> 01:35:12,039
Speaker 8: Now he's gone, okay, that's good. Cringe, old uncle cringe

1396
01:35:12,760 --> 01:35:14,000
and wizard.

1397
01:35:14,159 --> 01:35:14,560
Speaker 3: We know.

1398
01:35:16,000 --> 01:35:21,960
Speaker 8: Ages ago the painful.

1399
01:35:23,079 --> 01:35:27,720
Speaker 2: Attempt at trying to lie. This is pitiful, it is depressing.

1400
01:35:27,760 --> 01:35:30,039
It's actually never lie.

1401
01:35:32,319 --> 01:35:34,039
Speaker 3: Cringe is also a wizard.

1402
01:35:38,359 --> 01:35:41,119
Speaker 8: Listen, Okay, what are you trying to say? What what

1403
01:35:41,279 --> 01:35:45,880
exactly are you accusing? New guy out here part or

1404
01:35:46,399 --> 01:35:49,600
lady mister show me his.

1405
01:35:49,760 --> 01:35:53,960
Speaker 2: Arm and I know you are similarly afflicted as is

1406
01:35:54,000 --> 01:35:56,159
your new friend, mister Nugai Fitchman.

1407
01:35:56,640 --> 01:36:00,720
Speaker 8: That was not a big deal. It was a minor

1408
01:36:00,840 --> 01:36:04,640
thing ages ago. How long ago was it? Actually like

1409
01:36:04,760 --> 01:36:11,439
a week? Like four days ages ago? Way behind us

1410
01:36:11,520 --> 01:36:14,520
water under the bridge. We don't really.

1411
01:36:14,720 --> 01:36:19,119
Speaker 2: Okay, okay, this one is doing okay, you have a

1412
01:36:19,159 --> 01:36:19,800
long way to go.

1413
01:36:19,960 --> 01:36:23,279
Speaker 8: You are you are a way to go to what.

1414
01:36:25,479 --> 01:36:29,119
Speaker 2: You are willingly consulting with the devils. At least this

1415
01:36:29,159 --> 01:36:30,399
one knows it is a bad thing to do.

1416
01:36:30,840 --> 01:36:37,159
Speaker 8: Me excuse me, I consulting is a strong word. I

1417
01:36:37,239 --> 01:36:44,119
babbled in a brief forced relationship that I am no

1418
01:36:44,159 --> 01:36:47,279
longer a part of Okay, And it was such a

1419
01:36:47,319 --> 01:36:49,479
small thing. It was just a little thing. We just

1420
01:36:49,560 --> 01:36:51,680
walked over to the part of the city. We said,

1421
01:36:51,680 --> 01:36:54,319
hey you He was like, yeah, I need help getting

1422
01:36:54,359 --> 01:36:57,319
to the docks. Oh. We were like we need you

1423
01:36:57,359 --> 01:36:59,359
to go to the docks. And he was like okay,

1424
01:36:59,479 --> 01:37:00,920
and then we took him to the docks and that

1425
01:37:01,039 --> 01:37:01,319
was it.

1426
01:37:04,359 --> 01:37:06,279
Speaker 2: Got a lot of explained.

1427
01:37:06,279 --> 01:37:12,159
Speaker 8: This explained to the nature of your boxing babies in

1428
01:37:12,479 --> 01:37:16,479
little pentagrams, sacrificing them. You know, you don't need to

1429
01:37:16,520 --> 01:37:20,720
demonize us in the panel in this circumstance.

1430
01:37:23,159 --> 01:37:24,720
Speaker 2: And I put it to the patch on the ground.

1431
01:37:26,199 --> 01:37:31,199
Speaker 8: Hi friend is again strong word. We've known each other

1432
01:37:31,359 --> 01:37:35,720
for a week. He's the new guy. He did not

1433
01:37:36,039 --> 01:37:39,359
ask my permission for this, by the way, but I'm

1434
01:37:39,399 --> 01:37:40,600
sure he has a very.

1435
01:37:40,439 --> 01:37:44,760
Speaker 2: Reasonable You know, there is no reasonable explanation for willingly

1436
01:37:44,800 --> 01:37:47,840
summoning a devoy. I don't know how to get through

1437
01:37:47,840 --> 01:37:49,560
to your skull. You are. You seem to have a

1438
01:37:49,560 --> 01:37:51,319
thin skull, and yet it is still very.

1439
01:37:51,119 --> 01:37:55,199
Speaker 8: Difficult, right, Okay, I could come up with a reasonable explanation.

1440
01:37:55,680 --> 01:37:58,039
Let's say that you have a sword to your neck.

1441
01:37:58,399 --> 01:38:01,479
Oh better, yet, let's say that to sort your god's neck,

1442
01:38:01,840 --> 01:38:04,880
and your God's gonna get beheaded unless you summon the devil,

1443
01:38:04,960 --> 01:38:06,039
what do you do? Go?

1444
01:38:06,680 --> 01:38:10,279
Speaker 2: You do not summon the devil, no matter what.

1445
01:38:11,399 --> 01:38:14,720
Speaker 8: And everyone dies and you lose.

1446
01:38:16,479 --> 01:38:18,840
Speaker 2: Sorting with devils is a slippery slope.

1447
01:38:19,279 --> 01:38:23,960
Speaker 8: I agree, devils not the best, don't like them, not

1448
01:38:24,000 --> 01:38:24,560
a big fan.

1449
01:38:24,640 --> 01:38:28,960
Speaker 2: But sometimes you've got this language you are using. Not

1450
01:38:29,239 --> 01:38:32,640
the best, not the best. Option no, never an option,

1451
01:38:32,720 --> 01:38:35,720
always the worst option, never the best, and the devil

1452
01:38:35,720 --> 01:38:37,359
should never be in the same sentence together.

1453
01:38:39,840 --> 01:38:42,239
Speaker 8: I never said the best. They're not the best. I

1454
01:38:42,279 --> 01:38:43,840
agree with you, they're not the best.

1455
01:38:45,199 --> 01:38:48,319
Speaker 2: You dismiss them as not well, they're not the worst.

1456
01:38:49,239 --> 01:38:53,680
Speaker 8: There are degrees like there's you know, who's the biggest

1457
01:38:53,680 --> 01:38:57,119
devil like in the lore that I would know about?

1458
01:38:57,840 --> 01:39:01,560
Speaker 1: Let's see they know an ar kana?

1459
01:39:01,840 --> 01:39:02,119
Speaker 3: Check?

1460
01:39:02,279 --> 01:39:03,479
Speaker 1: I guess?

1461
01:39:04,159 --> 01:39:09,319
Speaker 8: Oh, goo ahead, let's just holt this whole thing.

1462
01:39:09,439 --> 01:39:10,479
Speaker 3: We're doing.

1463
01:39:15,000 --> 01:39:22,079
Speaker 8: Fifteen four fifteen.

1464
01:39:25,399 --> 01:39:27,800
Speaker 1: K of think if you were you would have any

1465
01:39:27,880 --> 01:39:30,159
access to any of this information.

1466
01:39:30,560 --> 01:39:33,600
Speaker 8: There's a play about Yeah, there's a player or a

1467
01:39:33,640 --> 01:39:38,680
story or a song about it. Yeah, they're very secretive,

1468
01:39:38,880 --> 01:39:41,000
aren't they.

1469
01:39:41,680 --> 01:39:46,560
Speaker 1: Let's say there's a play about Archduke zero that I are,

1470
01:39:47,439 --> 01:39:56,520
I are ah that is the most powerful devil supposedly

1471
01:39:56,680 --> 01:39:57,239
on vape?

1472
01:39:57,359 --> 01:39:58,600
Speaker 8: I know? Okay?

1473
01:39:58,920 --> 01:40:01,800
Speaker 1: Yeah? Who is not like I was?

1474
01:40:03,279 --> 01:40:03,880
Speaker 8: Who's right?

1475
01:40:04,600 --> 01:40:12,399
Speaker 1: Who is somewhere involved in Invictor's Concordia, which.

1476
01:40:12,199 --> 01:40:15,720
Speaker 8: Is okay, the kingdom, and that's and that's knowledge I have.

1477
01:40:16,520 --> 01:40:19,920
Speaker 1: That's just a song that Arawan saying about Invictor's con crier.

1478
01:40:20,560 --> 01:40:24,680
Speaker 8: Okay, Look, it's not like I'm going over to invict

1479
01:40:24,680 --> 01:40:28,520
this Concordia and summoning up zero to make my muscles big,

1480
01:40:29,000 --> 01:40:32,199
all right, and I'm sacrificing all the puppies in the

1481
01:40:32,279 --> 01:40:35,760
land to bring him about. Okay. We saved our own

1482
01:40:35,840 --> 01:40:40,640
lives and by the way, an innocent woman's life, and

1483
01:40:40,680 --> 01:40:43,600
we treated it rather well, I think, saved in life.

1484
01:40:43,920 --> 01:40:47,880
And you know, all we did in return was just like,

1485
01:40:48,159 --> 01:40:50,920
help this little imp guy. He's nothing. You could probably

1486
01:40:50,960 --> 01:40:52,880
cut his head off in one swing. I'm not worried

1487
01:40:52,920 --> 01:40:53,279
about it.

1488
01:40:53,479 --> 01:40:58,039
Speaker 2: Never nothing. You need to stop this immediately. Stomaching excuses

1489
01:40:58,079 --> 01:40:59,960
for the Devil's okay happens.

1490
01:41:00,720 --> 01:41:05,880
Speaker 8: I'm so sorry. Right, they're the worst. Okay, I got it.

1491
01:41:07,960 --> 01:41:11,319
Speaker 2: I look and characteristically angry for a minute. Devil like

1492
01:41:11,319 --> 01:41:12,800
it just kind of flashes over me, just like this

1493
01:41:12,960 --> 01:41:16,279
sort of like his dismissiveness is clearly piercing me off.

1494
01:41:18,159 --> 01:41:24,359
Speaker 8: Look, look, clearly I've hit a nerve with you. You've got

1495
01:41:24,479 --> 01:41:28,199
some past dealings with some really bad devils. I'm not

1496
01:41:28,399 --> 01:41:32,840
saying that I enjoyed working with devils, Okay, I want

1497
01:41:32,880 --> 01:41:40,119
that to be clear. I don't like working with devils. Okay,

1498
01:41:40,199 --> 01:41:40,680
we hadn't.

1499
01:41:40,840 --> 01:41:45,520
Speaker 2: We had to do it to check that immediately because

1500
01:41:45,560 --> 01:41:53,159
of who you are, specifically the I don't like working

1501
01:41:53,239 --> 01:41:55,479
for Devil's part that I am inside.

1502
01:41:55,239 --> 01:42:02,199
Speaker 8: Joking and what do I roll deception? And okay, unless

1503
01:42:02,199 --> 01:42:07,159
it's not a deception, I'm trying to see if if

1504
01:42:07,239 --> 01:42:10,720
I so, But if I roll non deception, then she'll

1505
01:42:10,800 --> 01:42:11,800
know it's.

1506
01:42:11,960 --> 01:42:16,800
Speaker 2: Not publicly private gym role.

1507
01:42:22,079 --> 01:42:23,079
Speaker 8: Yeah, look at that.

1508
01:42:30,039 --> 01:42:31,159
Speaker 1: How do you want to play this.

1509
01:42:36,479 --> 01:42:42,680
Speaker 8: From your perspective? Like there's no signs of deceit and

1510
01:42:42,760 --> 01:42:46,520
like he's his eyes look honestly to you, and like

1511
01:42:46,680 --> 01:42:50,039
I absolutely do not want to work with devil. So

1512
01:42:50,079 --> 01:42:51,039
I do not like it.

1513
01:42:53,920 --> 01:42:59,960
Speaker 2: I seem satisfied for a brief moment, like I okay,

1514
01:43:01,039 --> 01:43:02,199
and I'll let you continue.

1515
01:43:04,560 --> 01:43:08,479
Speaker 8: We were in a bad situation. It was death or devil,

1516
01:43:09,159 --> 01:43:12,520
and we chose devil, which I think is reasonable. You

1517
01:43:12,640 --> 01:43:16,239
may disagree, and you're allowed to disagree with me. Everyone's

1518
01:43:16,239 --> 01:43:20,680
allowed to be wrong. It's okay, but that's behind us.

1519
01:43:20,840 --> 01:43:24,560
You weren't with us. We're here now we've got zombies

1520
01:43:24,600 --> 01:43:26,479
and it has nothing to do with devils. I don't

1521
01:43:26,520 --> 01:43:30,199
know why a new guy has done this. I imagine

1522
01:43:30,399 --> 01:43:32,159
he must have felt trapped.

1523
01:43:33,680 --> 01:43:37,520
Speaker 2: We are making assumptions. Perhaps it was not Nuga. If

1524
01:43:37,520 --> 01:43:40,600
it was not, that raises more questions. We already have

1525
01:43:40,680 --> 01:43:42,520
a laundry list of all of the worst things that

1526
01:43:42,520 --> 01:43:44,960
could possibly happen in a short span of time, and

1527
01:43:45,000 --> 01:43:47,880
the devil on top of it is quite honestly the

1528
01:43:48,000 --> 01:43:48,600
cherry on top.

1529
01:43:49,800 --> 01:43:52,000
Speaker 8: Or maybe they'll just kill each other, cancel each other

1530
01:43:52,079 --> 01:43:52,800
out or something.

1531
01:43:54,880 --> 01:43:58,159
Speaker 2: What's the reason kill all of the on dead outside?

1532
01:43:58,640 --> 01:44:00,680
For what reason? Are they un deady even attacking? We

1533
01:44:00,720 --> 01:44:03,039
have not even figured this out.

1534
01:44:03,039 --> 01:44:05,600
Speaker 8: The Red Wizard, like I said, it was like a

1535
01:44:05,640 --> 01:44:08,800
Red Wizard necromance. I don't know, he's evil. I think

1536
01:44:09,560 --> 01:44:10,560
he's like a bad guy.

1537
01:44:11,159 --> 01:44:12,159
Speaker 2: We must find him.

1538
01:44:12,359 --> 01:44:16,000
Speaker 8: Look, they're already taking care of that. I think we

1539
01:44:16,039 --> 01:44:19,600
should leave it to them. They were quite adept at

1540
01:44:19,680 --> 01:44:23,439
killing zombies, and they also didn't seem too bothered about

1541
01:44:23,439 --> 01:44:25,560
the Wizard, Like they're like, oh, we'll take care of it,

1542
01:44:25,640 --> 01:44:28,920
no problem. Now the rock Bloom they were worried about.

1543
01:44:29,119 --> 01:44:33,079
So if I'm infected, how do we get rid of that?

1544
01:44:36,239 --> 01:44:38,920
Speaker 2: There's a clerical d issue or she helped me, she

1545
01:44:39,000 --> 01:44:39,399
fixed me.

1546
01:44:40,399 --> 01:44:42,640
Speaker 8: Okay, maybe we should go see Yeah, I don't know.

1547
01:44:43,680 --> 01:44:46,960
Speaker 2: At that moment, you should probably just w do you

1548
01:44:46,960 --> 01:44:51,640
know upstairs theirs are much dying and attacking and heads

1549
01:44:51,680 --> 01:44:55,720
being rendered from shoulders and other such things that are

1550
01:44:55,760 --> 01:44:57,960
not particularly enjoyable for people to view.

1551
01:44:58,800 --> 01:45:00,960
Speaker 8: Okay, so what could we do from down here?

1552
01:45:02,880 --> 01:45:05,279
Speaker 2: We are currently blocking off the crypt so they are

1553
01:45:05,359 --> 01:45:09,720
less potential walking dead among us.

1554
01:45:11,600 --> 01:45:19,520
Speaker 8: M yes, sorry, you can't say walking day to me.

1555
01:45:22,399 --> 01:45:24,680
Rhymes breaks through wall?

1556
01:45:24,840 --> 01:45:26,920
Speaker 2: Next, crimes are.

1557
01:45:28,119 --> 01:45:34,880
Speaker 8: Regard rhymes, regard crimes. I pull out a massive, comically

1558
01:45:35,039 --> 01:45:37,800
large revolver out of my asshole.

1559
01:45:38,079 --> 01:45:39,880
Speaker 1: What's wearing.

1560
01:45:43,079 --> 01:45:48,279
Speaker 8: A state patrol walking? Yeah, so we should not just

1561
01:45:48,359 --> 01:45:48,680
leave it.

1562
01:45:48,680 --> 01:45:51,199
Speaker 2: Up to chance. If these wizard people are trying to

1563
01:45:51,279 --> 01:45:53,960
kill this so whatever this red wizard, then we should

1564
01:45:54,079 --> 01:45:55,000
be insisting surely.

1565
01:45:56,399 --> 01:46:01,560
Speaker 8: Yeah no, well sure you want to do that instead

1566
01:46:01,600 --> 01:46:08,800
of blocking off the passageway. Here's the thing outside really bad, Like,

1567
01:46:09,319 --> 01:46:12,239
I'm not sure what we can do. How many zombies

1568
01:46:12,239 --> 01:46:14,560
do you think you could kill? Like at a time,

1569
01:46:16,039 --> 01:46:17,479
let's say one.

1570
01:46:17,640 --> 01:46:20,880
Speaker 2: My sword out my long sword. It kind of respects

1571
01:46:20,920 --> 01:46:24,359
the length of the sword. Yeah, I think I could

1572
01:46:24,399 --> 01:46:26,159
take three of the time with a long.

1573
01:46:26,159 --> 01:46:30,920
Speaker 8: Three at a time. Okay, gotti about you, because I'm

1574
01:46:30,960 --> 01:46:36,760
like really tired. I'm very fucking tired, and I'm not

1575
01:46:37,000 --> 01:46:40,399
sure how much they told me to rest, so maybe

1576
01:46:40,399 --> 01:46:41,479
we just like rest.

1577
01:46:41,319 --> 01:46:45,159
Speaker 3: For a bit. Tired, I'm wide awake, I say, with

1578
01:46:45,560 --> 01:46:48,520
giant bags under my eyes.

1579
01:46:50,960 --> 01:46:53,239
Speaker 8: Of course you are, buddy, and I pat him on

1580
01:46:53,279 --> 01:46:53,680
the shoulder.

1581
01:46:54,960 --> 01:46:57,439
Speaker 10: He gets like this when he hasn't had enough sleep.

1582
01:46:59,039 --> 01:47:03,399
Speaker 3: I do not mean to doubt your prowess, Torah. However,

1583
01:47:03,439 --> 01:47:08,399
I was down in the crypt with the commander. He

1584
01:47:09,399 --> 01:47:15,239
was something else and he died fast.

1585
01:47:16,239 --> 01:47:19,079
Speaker 2: You have not seen what is happening upstairs. These things,

1586
01:47:19,119 --> 01:47:22,359
these are all of the soldiers are there, they are

1587
01:47:22,520 --> 01:47:25,159
They are so green. They have basically never held a

1588
01:47:25,279 --> 01:47:27,760
bow and arrow in their hands until tonight. And it's

1589
01:47:27,800 --> 01:47:28,479
not looking good.

1590
01:47:29,520 --> 01:47:33,479
Speaker 8: Wait, you're not any hold on, you're not sick anymore.

1591
01:47:33,640 --> 01:47:38,319
You've been cured, yes, but you're next to us right now.

1592
01:47:38,960 --> 01:47:42,479
Speaker 2: I've been keeping a distance. I'm literally not. The closest

1593
01:47:42,479 --> 01:47:44,560
I got was almost touching God when I was looking

1594
01:47:44,560 --> 01:47:47,359
at his devil giled thing on his forearm. But I'm

1595
01:47:47,439 --> 01:47:48,000
keeping like a.

1596
01:47:50,119 --> 01:47:53,920
Speaker 8: So I say, man, if only we had you know,

1597
01:47:54,159 --> 01:47:56,000
why don't you just go up, Why don't you go

1598
01:47:56,119 --> 01:47:57,920
up and help them and go.

1599
01:47:58,000 --> 01:48:00,319
Speaker 2: To I've been doing all this time? Think I've been

1600
01:48:00,319 --> 01:48:01,920
start here twiddling my thoughts.

1601
01:48:03,359 --> 01:48:11,720
Speaker 8: Okay, good for you, twiddled thumb twiddler, you can go.

1602
01:48:11,680 --> 01:48:19,960
Speaker 2: For a twiddle thumb twiddle div Okay, have you been helped?

1603
01:48:19,960 --> 01:48:21,920
Speaker 8: Well, maybe you should go and help them, and we'll

1604
01:48:22,840 --> 01:48:24,880
make sure the door is blocked. That's all we're doing

1605
01:48:24,920 --> 01:48:27,079
down here, right, We're just blocking a door. We can

1606
01:48:27,079 --> 01:48:30,000
do that. Come on, and like my made hand does

1607
01:48:30,079 --> 01:48:34,439
like finger walking behind me and starts like picking up whatever.

1608
01:48:37,079 --> 01:48:39,000
Speaker 2: There has to be something else we can do. I

1609
01:48:39,000 --> 01:48:41,239
cannot just sit down here and let everything else just

1610
01:48:41,279 --> 01:48:42,039
happen around me.

1611
01:48:42,520 --> 01:48:44,960
Speaker 3: Then we can take down this blockade and try and

1612
01:48:45,119 --> 01:48:46,199
finish it we started.

1613
01:48:49,960 --> 01:48:50,760
Speaker 6: Where is the Fitch?

1614
01:48:51,760 --> 01:48:54,079
Speaker 3: Fitch is gone and he has.

1615
01:48:55,800 --> 01:48:56,840
Speaker 2: Fitch has the bomb?

1616
01:48:57,920 --> 01:49:03,800
Speaker 8: Yes, but what's a what bomb? What do you mean?

1617
01:49:03,880 --> 01:49:06,680
Speaker 3: I was given a bomb to seal the crypt to

1618
01:49:06,760 --> 01:49:09,560
stop the under invasion from coming from underneath us. And

1619
01:49:09,600 --> 01:49:15,000
now well now I have nothing.

1620
01:49:16,039 --> 01:49:21,159
Speaker 8: I'm going like this, and I look down at my

1621
01:49:21,279 --> 01:49:24,079
hand and I go, I'm looking at the ring on

1622
01:49:24,159 --> 01:49:26,560
my hand, and I go, maybe we should go and

1623
01:49:26,640 --> 01:49:27,920
kill the Red Wizard.

1624
01:49:31,800 --> 01:49:33,960
Speaker 2: How exhausted this could look right now?

1625
01:49:34,239 --> 01:49:36,800
Speaker 8: He's pretty tired. I have two levels of exhaustion, So

1626
01:49:36,920 --> 01:49:40,119
that's how tired two out of five. I mean, he

1627
01:49:40,199 --> 01:49:44,920
looks pretty unkempt, like he looks like I look right now,

1628
01:49:45,119 --> 01:49:48,800
Like he hasn't trimmed his beard. His hair is like

1629
01:49:48,840 --> 01:49:55,520
a little frizzed out. He's lost his vests somehow because

1630
01:49:55,560 --> 01:49:59,640
he was moving, and I don't know he was.

1631
01:49:59,640 --> 01:50:04,760
Speaker 2: Certainly there is sewer. Oh, I do not know what

1632
01:50:04,800 --> 01:50:05,960
the best course of action is.

1633
01:50:07,119 --> 01:50:12,000
Speaker 8: Well, we can cry, I think, seal the crypt crypt,

1634
01:50:12,239 --> 01:50:14,960
or go in there and kill everything and then seal it.

1635
01:50:15,479 --> 01:50:18,399
Or you could go up to help and we can

1636
01:50:18,439 --> 01:50:21,600
seal it. Or the three of us go down ship alley,

1637
01:50:22,000 --> 01:50:25,199
slide right out and go and try and find the

1638
01:50:25,239 --> 01:50:25,920
Red Wizard.

1639
01:50:27,199 --> 01:50:30,399
Speaker 2: You'll leave the new guy behind here. This place might

1640
01:50:30,439 --> 01:50:30,960
be overrun.

1641
01:50:32,800 --> 01:50:35,520
Speaker 8: Well, if we kill the wizard, it's good for everyone.

1642
01:50:35,560 --> 01:50:36,399
It's good for him too.

1643
01:50:39,800 --> 01:50:42,079
Speaker 2: It's always this is true, But does the greater good?

1644
01:50:44,960 --> 01:50:50,760
Speaker 3: I am the coward that crypt is a fraction of

1645
01:50:50,800 --> 01:50:54,319
what is outside, and that almost did us in.

1646
01:50:56,239 --> 01:50:56,920
Speaker 1: And he's true.

1647
01:50:57,000 --> 01:50:59,279
Speaker 8: I'm also really I could I could go for a

1648
01:50:59,399 --> 01:51:03,920
nap right now, you ever, like you know, like you're

1649
01:51:03,960 --> 01:51:10,119
listening to someone talk and your eyes just you know,

1650
01:51:11,319 --> 01:51:13,479
I'm at that point. I could go to sleep, and

1651
01:51:13,600 --> 01:51:14,920
he I could sleep right here.

1652
01:51:15,399 --> 01:51:23,760
Speaker 3: So for and all, and what if our quest?

1653
01:51:25,319 --> 01:51:29,640
Speaker 8: What the quest? I'm sorry, I perk up, all signs

1654
01:51:29,680 --> 01:51:31,039
of exhaustion gone.

1655
01:51:32,760 --> 01:51:37,840
Speaker 3: The commander relieved us of the myth real quest, or

1656
01:51:37,840 --> 01:51:40,439
at least he said he was going to and then

1657
01:51:40,479 --> 01:51:40,960
he died.

1658
01:51:42,079 --> 01:51:46,479
Speaker 2: Oh, I'll be told somebody before he died.

1659
01:51:48,560 --> 01:51:51,920
Speaker 8: Okay, what other quest? Is that? The quest you're talking about?

1660
01:51:51,920 --> 01:51:51,960
Speaker 1: It?

1661
01:51:52,079 --> 01:51:56,680
Speaker 8: Is there another one that is the quest? But he's

1662
01:51:56,720 --> 01:51:59,439
in there. Maybe there's like a scroll on him or something.

1663
01:51:59,560 --> 01:52:00,479
Speaker 1: You should go get it.

1664
01:52:00,960 --> 01:52:03,000
Speaker 8: I could send mage hand in to search him.

1665
01:52:04,000 --> 01:52:07,039
Speaker 3: Does mache have eyes? No?

1666
01:52:07,119 --> 01:52:09,760
Speaker 8: But I mean like we could look from a distance

1667
01:52:09,800 --> 01:52:16,319
while I direct him to like rifle through his pockets.

1668
01:52:17,560 --> 01:52:24,319
Speaker 3: We could try, but I know not, I know not fear,

1669
01:52:25,479 --> 01:52:32,039
but I know folly. I am not sure what to do.

1670
01:52:33,399 --> 01:52:41,239
Speaker 8: I will do what you think is right, yes, and

1671
01:52:41,479 --> 01:52:45,319
I know exactly what the right thing to do is

1672
01:52:45,560 --> 01:52:51,479
the right thing to do is not far the door,

1673
01:52:51,520 --> 01:52:55,760
barricade it and wait till morning. It is in fact two.

1674
01:52:56,920 --> 01:52:59,840
And I look around at Toura, and then I look

1675
01:52:59,880 --> 01:53:03,000
at Gunt and I look at the made hand and

1676
01:53:03,039 --> 01:53:05,920
it's pointing back at me. It's mirroring my finger movements.

1677
01:53:06,600 --> 01:53:09,439
And I say, the right thing.

1678
01:53:09,399 --> 01:53:16,239
Speaker 9: Is to defeat the evil doers.

1679
01:53:19,039 --> 01:53:20,199
Speaker 3: Evil doers.

1680
01:53:21,319 --> 01:53:23,079
Speaker 2: I mean, it's vague. What the spirit is there?

1681
01:53:25,560 --> 01:53:27,600
Speaker 8: Great, so we do that. We're all in agreement.

1682
01:53:27,640 --> 01:53:34,119
Speaker 2: Then, look, the right thing to do is whatever you

1683
01:53:34,199 --> 01:53:38,039
can If we can help in some way, we should

1684
01:53:38,079 --> 01:53:40,560
help in somewhere. If you are able to help, you

1685
01:53:40,600 --> 01:53:43,800
should help. If you are not able to help, you

1686
01:53:43,840 --> 01:53:44,399
should rest.

1687
01:53:44,880 --> 01:53:47,880
Speaker 8: I mean I can help a little bit. Okay, perfect,

1688
01:53:49,439 --> 01:53:52,760
Why don't we I think maybe we should look in

1689
01:53:52,840 --> 01:53:55,600
the just take a peek in the crypt and see

1690
01:53:55,760 --> 01:53:59,039
what's going on, and then if there's like a bunch

1691
01:53:59,079 --> 01:54:02,920
of zombies, we seal it up, you know.

1692
01:54:03,000 --> 01:54:04,800
Speaker 2: Okay, why don't we throw a torch in there and

1693
01:54:04,840 --> 01:54:08,399
see if we can shed some lights? What's going on

1694
01:54:08,439 --> 01:54:11,680
in there? And we've got dollar vision, haven't we?

1695
01:54:12,399 --> 01:54:12,600
Speaker 3: Yeah?

1696
01:54:12,880 --> 01:54:13,760
Speaker 8: Or have dark vision?

1697
01:54:13,760 --> 01:54:13,840
Speaker 6: You?

1698
01:54:15,600 --> 01:54:15,760
Speaker 8: Oh?

1699
01:54:15,800 --> 01:54:17,359
Speaker 2: No, I do, I don't know about either.

1700
01:54:18,760 --> 01:54:19,279
Speaker 8: I'm an elf.

1701
01:54:20,720 --> 01:54:24,159
Speaker 2: Oh yeah, okay, I don't know what else can do.

1702
01:54:24,520 --> 01:54:27,560
Speaker 8: Okay, well, have you seen order of the Rings? Because

1703
01:54:27,560 --> 01:54:30,600
you can see the birds coming from a realiv or why.

1704
01:54:30,439 --> 01:54:35,560
Speaker 2: Do you say order of the rings ashes a door?

1705
01:54:37,479 --> 01:54:38,840
Speaker 8: Okay, let's go.

1706
01:54:39,159 --> 01:54:43,199
Speaker 2: You go this way, you look inside the the crypt

1707
01:54:43,239 --> 01:54:47,680
and you can make a decision for yourself and and

1708
01:54:47,720 --> 01:54:50,199
I give myself space that they can get past me

1709
01:54:50,279 --> 01:54:51,439
without being anywhere near me.

1710
01:54:52,680 --> 01:54:55,079
Speaker 8: Yeah, I'll walk over to the crypt door and I'll

1711
01:54:55,119 --> 01:54:59,760
just like casually if I'm strong enough off the barricade

1712
01:54:59,760 --> 01:55:00,880
that nailed on there.

1713
01:55:01,359 --> 01:55:07,159
Speaker 1: Well, oh, you walk down the hallway, You do a

1714
01:55:07,159 --> 01:55:10,000
small turn. You walk down the hallway and you see

1715
01:55:10,119 --> 01:55:13,680
Gary stand back with his hands on his hips. You

1716
01:55:13,760 --> 01:55:17,600
hear the sound of a hammer. Go and Gary says,

1717
01:55:17,720 --> 01:55:22,199
a great job. That's absolutely perfect. They've nailed the door

1718
01:55:22,279 --> 01:55:28,960
you delivered to the front of the the doorframe for

1719
01:55:29,079 --> 01:55:33,760
the crypt, over the over the already existing planks that

1720
01:55:33,800 --> 01:55:34,520
already exist.

1721
01:55:34,800 --> 01:55:36,600
Speaker 3: Look at that. We're useful.

1722
01:55:38,319 --> 01:55:42,359
Speaker 8: I say, great job you guys in the night.

1723
01:55:47,920 --> 01:55:48,600
Speaker 1: Maybe we need to.

1724
01:55:50,960 --> 01:55:54,159
Speaker 8: Beautifully, beautifully well done. And then I tear the door off.

1725
01:55:58,239 --> 01:55:59,399
Speaker 1: Give me an athletics check.

1726
01:56:01,600 --> 01:56:04,239
Speaker 2: Go I to see this tasel his fingernails on.

1727
01:56:07,840 --> 01:56:09,640
Speaker 8: And eleven, I don't think it.

1728
01:56:09,760 --> 01:56:14,840
Speaker 1: T you sort of start it starts bending, and Gary

1729
01:56:14,880 --> 01:56:17,439
and Mikes kind of grab each of your arms and

1730
01:56:17,439 --> 01:56:18,880
pull you back. Well are you're doing mine?

1731
01:56:18,880 --> 01:56:18,920
Speaker 2: No?

1732
01:56:19,039 --> 01:56:20,800
Speaker 3: You're crazy? What the fuck are you doing?

1733
01:56:20,880 --> 01:56:24,279
Speaker 8: Mate? We just we need to take a peek inside.

1734
01:56:24,319 --> 01:56:26,199
We need to know what we're dealing with. Gents, come

1735
01:56:26,199 --> 01:56:26,720
on now.

1736
01:56:26,720 --> 01:56:27,880
Speaker 1: What you want to look in there for?

1737
01:56:28,119 --> 01:56:31,840
Speaker 13: That just says zombies on that you're gonna go pure

1738
01:56:31,960 --> 01:56:33,079
get yourselves killed?

1739
01:56:33,119 --> 01:56:35,279
Speaker 1: On that you weren't.

1740
01:56:35,279 --> 01:56:36,760
Speaker 8: We're supposed to be blocking it up.

1741
01:56:36,800 --> 01:56:37,760
Speaker 1: He turns to Torah.

1742
01:56:38,920 --> 01:56:43,399
Speaker 8: I look at him like, I've got no idea what

1743
01:56:43,439 --> 01:56:48,000
he's saying to me at all, And I look is

1744
01:56:48,039 --> 01:56:54,279
he did he get hit the head?

1745
01:56:53,960 --> 01:57:02,880
Speaker 14: I get in the head? O'd lot by? I suppose

1746
01:57:03,000 --> 01:57:07,640
commander ruin acting commander? Would they be acting commander?

1747
01:57:07,760 --> 01:57:07,960
Speaker 6: Run?

1748
01:57:08,439 --> 01:57:08,640
Speaker 3: Yeah?

1749
01:57:09,520 --> 01:57:12,159
Speaker 1: Yeah, better not get it wrong? Or in the head?

1750
01:57:12,800 --> 01:57:17,800
Is in the head a lot?

1751
01:57:15,800 --> 01:57:15,960
Speaker 3: Well?

1752
01:57:18,720 --> 01:57:20,039
Speaker 1: Yeah, every helmet.

1753
01:57:24,800 --> 01:57:25,119
Speaker 8: Prince.

1754
01:57:25,439 --> 01:57:28,760
Speaker 13: Second of all, do we not want to keep undead

1755
01:57:28,920 --> 01:57:31,359
from getting through this door? Wasn't that the point of

1756
01:57:31,439 --> 01:57:34,079
putting the planks and the door in front of it?

1757
01:57:34,199 --> 01:57:36,079
What could you possibly want on the other.

1758
01:57:35,920 --> 01:57:40,399
Speaker 8: Side, we've just got to see who's who's down there,

1759
01:57:40,520 --> 01:57:45,720
and also the commander if he is undead, in fact undead,

1760
01:57:45,720 --> 01:57:48,960
we'd like to know what we're dealing with and possibly

1761
01:57:49,039 --> 01:57:50,479
kill him again.

1762
01:57:50,800 --> 01:57:53,560
Speaker 1: Pure dead my new way. He survived.

1763
01:57:53,560 --> 01:57:55,560
Speaker 13: Thats long these I've said he was dead.

1764
01:57:55,600 --> 01:57:56,840
Speaker 1: You were there, he points to you.

1765
01:57:57,079 --> 01:58:00,760
Speaker 8: I mean, like, is he like undead, you know, like

1766
01:58:00,840 --> 01:58:02,560
he's dead, but he's up.

1767
01:58:05,119 --> 01:58:05,960
Speaker 1: On that line.

1768
01:58:08,119 --> 01:58:18,479
Speaker 8: Like he might have information, useful information. He's dead. Yes,

1769
01:58:19,840 --> 01:58:24,800
did he carry a pack in there with him, a pick? Yes,

1770
01:58:26,399 --> 01:58:31,159
i'd lie, you know, like a sexual or.

1771
01:58:32,039 --> 01:58:35,319
Speaker 1: They have a sexual on him. I don't know the look.

1772
01:58:36,760 --> 01:58:40,000
Speaker 8: Maybe he had something like tacked away.

1773
01:58:42,479 --> 01:58:43,920
Speaker 1: Under commander mine.

1774
01:58:44,720 --> 01:58:47,720
Speaker 8: Hey, it's would hold on now, I wouldn't call it

1775
01:58:47,800 --> 01:58:49,520
looting is a strong.

1776
01:58:49,279 --> 01:58:56,079
Speaker 1: Word, right, says Yeah, it won't be looting. He's already

1777
01:58:56,119 --> 01:58:58,319
dead and we'll be recovering his stuff.

1778
01:58:58,039 --> 01:59:02,000
Speaker 8: Wouldn't we what the recovery operations.

1779
01:59:01,840 --> 01:59:03,880
Speaker 1: We'd have to recover his bits? I mean, he was

1780
01:59:03,880 --> 01:59:06,760
the commander for years. He's probably got lots of bits worth,

1781
01:59:06,800 --> 01:59:08,680
a lot that would want to be recovered.

1782
01:59:09,880 --> 01:59:11,720
Speaker 8: Are you sure that we want to be doing that.

1783
01:59:13,119 --> 01:59:15,039
Speaker 1: I'm just saying that they might have a point, you know,

1784
01:59:15,159 --> 01:59:23,000
we might need a recovery star Gary looks to tour

1785
01:59:23,399 --> 01:59:28,359
Mike looks to Ricard.

1786
01:59:28,439 --> 01:59:29,920
Speaker 2: I'm massaging my brow.

1787
01:59:33,039 --> 01:59:36,119
Speaker 1: I think we should ask to acting Commander what to do.

1788
01:59:38,479 --> 01:59:41,680
Speaker 8: That could take I mean an hour before we go

1789
01:59:41,800 --> 01:59:44,600
up there, locating him in all the chaos and come

1790
01:59:44,680 --> 01:59:48,119
back down. By then, I mean, he could have the

1791
01:59:48,159 --> 01:59:52,520
Commander could have wandered off with all the intel and

1792
01:59:52,720 --> 01:59:54,560
now it's in the hand of the Red Wizard, who,

1793
01:59:54,560 --> 01:59:56,840
by the way, is behind all of this evil Red.

1794
01:59:56,640 --> 02:00:04,520
Speaker 2: Wizard's consider they deal with a Red Wizard. Every all

1795
02:00:04,600 --> 02:00:07,079
these things go back to being dead, and then we

1796
02:00:07,119 --> 02:00:09,439
can unseal the thing and go look at you such

1797
02:00:09,439 --> 02:00:12,159
al or whatever his pockets. Afterwards, we just have a

1798
02:00:12,159 --> 02:00:16,960
lot of other patience it really do this. Yes, we've

1799
02:00:16,960 --> 02:00:21,520
been trying to seal this. There's nowhere to go. It's

1800
02:00:21,560 --> 02:00:24,239
a crypt. Where do you think he's going to wonder?

1801
02:00:25,239 --> 02:00:30,000
Speaker 8: Oh, so it wasn't like another way into the crypt

1802
02:00:30,279 --> 02:00:34,119
from outside. It's sealed. This is the only entrance. So

1803
02:00:34,239 --> 02:00:36,560
you were just dealing with the people that were dead

1804
02:00:37,279 --> 02:00:41,000
in the crypt. That's it. There's not like a breach

1805
02:00:41,079 --> 02:00:43,279
down there or something. Okay, got.

1806
02:00:46,039 --> 02:00:49,000
Speaker 1: There was a hole in the wall, and there was

1807
02:00:49,039 --> 02:00:50,800
a kind of a hole in the ground and they

1808
02:00:50,800 --> 02:00:53,560
were doing the classic like zombies raising up out of

1809
02:00:53,600 --> 02:01:00,640
the earth thing. So there is sort of two breaches.

1810
02:01:01,920 --> 02:01:05,039
But there is a hole in the wall where that

1811
02:01:05,119 --> 02:01:06,680
what's on the other side of that wall, you don't know.

1812
02:01:06,720 --> 02:01:08,159
It was like all the way to the other end

1813
02:01:08,159 --> 02:01:10,399
of the crypt is really far away, but you did

1814
02:01:10,439 --> 02:01:13,000
see that there was a legitimate breach down there.

1815
02:01:14,880 --> 02:01:18,560
Speaker 3: There was a hole, that is all I know. If

1816
02:01:18,600 --> 02:01:22,000
it's from here, I don't know, if it's from outside

1817
02:01:22,039 --> 02:01:23,359
and they're digging, I don't know.

1818
02:01:25,239 --> 02:01:33,680
Speaker 8: Well, that's something we should probably assess, right, But whatever

1819
02:01:33,840 --> 02:01:36,279
whatever you guys think is right. I just think it's

1820
02:01:36,279 --> 02:01:38,079
good to know what we're up against.

1821
02:01:40,199 --> 02:01:43,279
Speaker 2: Okay, you think there is a hole in the crypt,

1822
02:01:43,279 --> 02:01:45,560
we should figure out where there's goal. We don't understand

1823
02:01:45,600 --> 02:01:48,560
how it is being accessed. I will go speak to

1824
02:01:48,560 --> 02:01:49,079
the commander.

1825
02:01:49,159 --> 02:01:53,000
Speaker 6: Then do not do n't block that door for now alone.

1826
02:01:54,039 --> 02:01:57,479
Speaker 1: At the end of the hallway is a minotaur with

1827
02:01:57,800 --> 02:02:03,319
a tray. On the tray a seven or sandwiches. Yeah,

1828
02:02:04,399 --> 02:02:06,560
the far at the end of the hallway there is

1829
02:02:06,600 --> 02:02:14,239
a minotaur in partially in partially in the armor, the

1830
02:02:14,319 --> 02:02:16,880
sort of light armor rather than the big heavy armor.

1831
02:02:16,880 --> 02:02:20,479
There is a lighter version of this armor that is

1832
02:02:20,520 --> 02:02:24,399
green and gold and silver. But they have like an

1833
02:02:24,439 --> 02:02:28,119
apron over the front with the house Celestia symbol on it.

1834
02:02:28,119 --> 02:02:31,279
It doesn't fit them. It's very small on their enormous frame,

1835
02:02:33,000 --> 02:02:40,600
thick muscular body, wiry thick kind of ball for enormous horns,

1836
02:02:40,840 --> 02:02:44,119
and a sort of a big dopey look on their face.

1837
02:02:44,119 --> 02:02:46,720
And they have a tiny little silver tray with about

1838
02:02:46,720 --> 02:02:49,239
four or five sandwiches on it, and they're just standing

1839
02:02:49,279 --> 02:02:52,039
at the end of the hallway.

1840
02:02:53,840 --> 02:02:54,840
Speaker 2: Do not go closer.

1841
02:02:56,560 --> 02:03:01,840
Speaker 3: Oh, it's all right. The infected ones.

1842
02:03:03,079 --> 02:03:05,119
Speaker 2: Yes, these are my friends are infected. I am not.

1843
02:03:05,199 --> 02:03:07,000
Don't don't worry. I won't infect you.

1844
02:03:07,880 --> 02:03:11,439
Speaker 8: I never get I very rarely get infected. Hello, I'm Ricka.

1845
02:03:12,680 --> 02:03:16,399
Speaker 3: Hello, I'm Captain Bullhocks.

1846
02:03:18,600 --> 02:03:29,920
Speaker 8: Your name is Captain Bullhoks. Yes, right, Bullocks. You are

1847
02:03:30,000 --> 02:03:35,640
captain of, oh, the lunch room. You're the captain of

1848
02:03:35,680 --> 02:03:36,479
the lunch room.

1849
02:03:36,359 --> 02:03:39,560
Speaker 3: Of the lunch lady.

1850
02:03:39,800 --> 02:03:40,439
Speaker 2: What are you saying?

1851
02:03:42,640 --> 02:03:43,359
Speaker 6: What just happen?

1852
02:03:44,640 --> 02:03:47,520
Speaker 8: It is very important and you have the authority to

1853
02:03:47,640 --> 02:03:53,760
help us solve an issue. Captain. Okay, we need to

1854
02:03:53,840 --> 02:03:57,880
get through that door to find out what's down there.

1855
02:03:58,920 --> 02:03:59,640
What do you say?

1856
02:04:00,199 --> 02:04:02,359
Speaker 2: M hmm, shaking my head vigorously.

1857
02:04:04,359 --> 02:04:06,479
Speaker 3: Would you like a turkey sandwich?

1858
02:04:08,000 --> 02:04:09,279
Speaker 8: Yes? Actually I would.

1859
02:04:09,399 --> 02:04:12,359
Speaker 3: Here you go Al is captain of dinner.

1860
02:04:13,760 --> 02:04:15,640
Speaker 2: To see the end where he is, and I take

1861
02:04:15,640 --> 02:04:16,680
the tray from him, and.

1862
02:04:17,920 --> 02:04:22,520
Speaker 3: Well that's turkey sandwiches with sunrich lettuce and barbecue black

1863
02:04:22,560 --> 02:04:26,199
sap tincture sauce. I was told to give one to

1864
02:04:26,319 --> 02:04:28,119
everyone in the entire castle.

1865
02:04:30,680 --> 02:04:33,319
Speaker 2: Delightful, even under siege, they are able to be hospitable

1866
02:04:34,079 --> 02:04:34,600
black Sap.

1867
02:04:34,840 --> 02:04:37,680
Speaker 8: I dive under the sandwich and more because I'm also

1868
02:04:37,920 --> 02:04:43,319
I'm also very interested in did you so that's the goop? Right?

1869
02:04:44,039 --> 02:04:47,119
And I'm like smelling. I eat two of them.

1870
02:04:47,319 --> 02:04:50,239
Speaker 3: The priestage said that if we put it in the

1871
02:04:50,279 --> 02:04:57,800
barbecue sauce, then everyone in the coastle can get immune isized.

1872
02:04:59,600 --> 02:05:03,439
Speaker 2: Oh, very inventive and anymore.

1873
02:05:04,239 --> 02:05:06,720
Speaker 3: James is your laws five. But I could make some

1874
02:05:06,920 --> 02:05:07,760
move for you.

1875
02:05:09,319 --> 02:05:12,760
Speaker 8: Just bring some of the sauce. Maybe I get a big.

1876
02:05:12,960 --> 02:05:15,399
Speaker 1: Jug the sauce.

1877
02:05:17,479 --> 02:05:18,239
Speaker 6: More sauce.

1878
02:05:21,079 --> 02:05:25,000
Speaker 2: Wrong is delicious?

1879
02:05:25,119 --> 02:05:34,199
Speaker 3: Tura all oas to the princess for you you will demand.

1880
02:05:34,319 --> 02:05:37,600
Speaker 2: No, you're not, brother. The prince, princess is royalty.

1881
02:05:37,680 --> 02:05:40,039
Speaker 3: Here, the princess here.

1882
02:05:40,920 --> 02:05:45,520
Speaker 8: I start like making myself more presentable. Where's my best.

1883
02:05:47,960 --> 02:05:49,560
Speaker 2: I would like to meet this princess?

1884
02:05:49,920 --> 02:05:52,760
Speaker 1: He said princetess first time, but now he also thinks

1885
02:05:52,800 --> 02:05:54,479
that there's a princess.

1886
02:05:55,119 --> 02:06:00,000
Speaker 3: Where's the princess?

1887
02:06:03,199 --> 02:06:06,119
Speaker 8: Well, I don't know. You said there was the princess.

1888
02:06:08,000 --> 02:06:11,560
Speaker 2: No, no, do not bother the priests with the bullshits.

1889
02:06:11,600 --> 02:06:17,960
Don't worry about it. That's fine, Bullocks, yamah, that feels

1890
02:06:17,960 --> 02:06:22,560
inappropriate considering. Anyway, Look, ignore my friends. They are fine

1891
02:06:24,479 --> 02:06:30,680
all right, and conflicted. I'm like really confused about what

1892
02:06:30,720 --> 02:06:33,720
to do next. I tried to go upstairs and help.

1893
02:06:34,000 --> 02:06:34,600
That doesn't work.

1894
02:06:36,000 --> 02:06:38,319
Speaker 1: Captain Bullocks turns around and just shuffles off down the

1895
02:06:38,359 --> 02:06:39,079
hall away from you.

1896
02:06:40,279 --> 02:06:40,880
Speaker 2: I don't the.

1897
02:06:43,680 --> 02:06:49,399
Speaker 8: H right, So you're going to ask permission and then

1898
02:06:49,399 --> 02:06:52,279
we're definitely not going to do it anyways while you're gone.

1899
02:06:52,640 --> 02:06:53,319
That was the plan.

1900
02:06:54,640 --> 02:06:57,000
Speaker 2: We do not need to go inside the crypt. It

1901
02:06:57,119 --> 02:07:02,119
is fine. Stop, do not fear. You should help them

1902
02:07:02,520 --> 02:07:05,840
with whatever it is. Maybe we can find some information

1903
02:07:05,880 --> 02:07:07,079
about it's good.

1904
02:07:07,359 --> 02:07:10,720
Speaker 8: It's what good people do and we I look at God.

1905
02:07:11,119 --> 02:07:15,560
We are good people, right, good people? Patterns people?

1906
02:07:15,760 --> 02:07:18,399
Speaker 2: You keep telling yourself this. Good people don't need to

1907
02:07:18,399 --> 02:07:19,800
tell themselves they are good people.

1908
02:07:20,439 --> 02:07:24,680
Speaker 8: Well maybe they're not so good then, well.

1909
02:07:26,439 --> 02:07:26,520
Speaker 2: Not?

1910
02:07:26,880 --> 02:07:30,439
Speaker 8: Oh really lying to myself? Am I. You're the one

1911
02:07:30,600 --> 02:07:33,199
who says you'd rather have your God's head chopped off

1912
02:07:33,239 --> 02:07:34,720
than make a tiny deal with an imp.

1913
02:07:35,600 --> 02:07:38,359
Speaker 2: No, no, no, no, A big deal with the devil,

1914
02:07:40,199 --> 02:07:41,279
A big deal with the devil.

1915
02:07:41,560 --> 02:07:47,800
Speaker 8: All right, okay, do not play this game with me. Oh,

1916
02:07:47,920 --> 02:07:51,079
it's no game. This is real.

1917
02:07:53,720 --> 02:07:55,760
Speaker 2: It will be very real. As soon as we start to.

1918
02:07:55,720 --> 02:07:59,319
Speaker 8: Take on the personality of the guys outside. I think

1919
02:07:59,359 --> 02:08:02,479
you should a little more attention to what's going on

1920
02:08:02,560 --> 02:08:07,560
around here. I pick up like an old, disgusting piece

1921
02:08:07,600 --> 02:08:10,760
of like cloth on the ground, and I wrap it

1922
02:08:10,760 --> 02:08:14,560
over my head like it's a hood. And we've got

1923
02:08:14,640 --> 02:08:24,079
some decisions to make you. We've just behind another time

1924
02:08:24,199 --> 02:08:29,840
for this. We've got enemies behind that door. It's got

1925
02:08:29,880 --> 02:08:33,159
another door nailed to it. How is that hold it back.

1926
02:08:34,680 --> 02:08:39,560
Speaker 2: Door? You're not absolutely not, point blank no big eggs,

1927
02:08:39,640 --> 02:08:40,880
You're not going behind that door.

1928
02:08:41,520 --> 02:08:44,199
Speaker 8: Would you like to roll? Would you like to roll?

1929
02:08:45,119 --> 02:08:48,039
Persuasion or intimidation on this.

1930
02:08:49,520 --> 02:08:51,199
Speaker 2: I'm gonna roll intimidation.

1931
02:08:51,960 --> 02:08:57,800
Speaker 8: Okay, eleven okay, and I'm going to private roll to

1932
02:08:57,880 --> 02:09:06,960
Brad and then you how do I how do I?

1933
02:09:07,000 --> 02:09:10,680
What do I rolling to like try to resist her intimidation?

1934
02:09:16,720 --> 02:09:21,680
Speaker 1: I guess it would be a constitution check, okay, right?

1935
02:09:22,720 --> 02:09:26,000
Or yeah, it's a will check. Maybe a wisdom save

1936
02:09:26,880 --> 02:09:28,199
with save or a con save.

1937
02:09:30,840 --> 02:09:40,600
Speaker 8: Okay, okay. I stop for a second, and I've got

1938
02:09:40,640 --> 02:09:44,399
I look ridiculous. I've got this like old rag wrapped

1939
02:09:44,439 --> 02:09:46,159
over my head, and I'm.

1940
02:09:45,960 --> 02:09:50,000
Speaker 2: Like, sap sauce all around your mouth, sap.

1941
02:09:49,760 --> 02:09:52,079
Speaker 8: Sauce all over my mouth. I've got a crazy look

1942
02:09:52,079 --> 02:09:58,640
in my eye, a perfect beautiful smile, And I say, right, sorry,

1943
02:09:59,119 --> 02:10:06,960
I'm sorry. We will absolutely do as you wish.

1944
02:10:07,880 --> 02:10:11,720
Speaker 3: We will. We will.

1945
02:10:11,840 --> 02:10:15,359
Speaker 8: Her wish is to do everything we can to repel

1946
02:10:15,439 --> 02:10:19,560
these invaders. And we are going to sit right here,

1947
02:10:21,159 --> 02:10:23,279
and she's going to go and talk to the commander.

1948
02:10:24,760 --> 02:10:29,039
Speaker 1: Maybe another constitution savings her publicly?

1949
02:10:29,159 --> 02:10:29,439
Speaker 3: Please?

1950
02:10:33,239 --> 02:10:35,760
Speaker 8: Oh fifteen?

1951
02:10:36,399 --> 02:10:36,680
Speaker 1: Nice?

1952
02:10:36,760 --> 02:10:45,439
Speaker 8: Make another one? Okay? One natural twenty?

1953
02:10:46,760 --> 02:10:47,520
Speaker 1: Take another one?

1954
02:10:51,079 --> 02:10:55,880
Speaker 8: Fucking four?

1955
02:10:56,079 --> 02:10:56,720
Speaker 1: You pass out?

1956
02:11:00,600 --> 02:11:00,800
Speaker 6: Yeah?

1957
02:11:02,720 --> 02:11:12,199
Speaker 1: What Regard just passes out from exhaustion because he's not here.

1958
02:11:12,239 --> 02:11:21,479
Next week, I have to write him out.

1959
02:11:21,520 --> 02:11:22,840
Speaker 3: And I just remember.

1960
02:11:24,199 --> 02:11:28,600
Speaker 8: I didn't talk about it, forgot. I wasn't thinking about.

1961
02:11:28,520 --> 02:11:32,640
Speaker 1: Two weeks ago you told me. Uh. Record passes out

1962
02:11:32,680 --> 02:11:37,239
and wakes up after the events of next week. Exhaustion

1963
02:11:37,359 --> 02:11:39,000
hits him.

1964
02:11:39,239 --> 02:11:43,920
Speaker 8: Oh and we're exactly what you.

1965
02:11:48,079 --> 02:11:48,399
Speaker 3: We are.

1966
02:11:49,520 --> 02:11:52,119
Speaker 2: Oh, I guess we are. You'll look after this one

1967
02:11:52,359 --> 02:11:57,439
on the door. I'll be back and I head off.

1968
02:11:57,359 --> 02:12:00,359
Speaker 1: Back upstairs, Head off back upstairs.

1969
02:12:02,079 --> 02:12:02,600
Speaker 3: The corner.

1970
02:12:04,359 --> 02:12:09,479
Speaker 1: Place him comfortably in the corner by literally throwing him.

1971
02:12:11,279 --> 02:12:13,960
He just grabbed him like just like swinging him like

1972
02:12:15,239 --> 02:12:18,199
two hands, launch him down the hallway.

1973
02:12:19,640 --> 02:12:19,880
Speaker 3: Yeah.

1974
02:12:19,960 --> 02:12:23,079
Speaker 1: Rickards slides down awkwardly into the corner, cracks his head

1975
02:12:23,119 --> 02:12:28,279
against the door frame of the undercroft. Gary and Mike

1976
02:12:28,880 --> 02:12:32,560
wakes up. Gary says to you, got have you ever

1977
02:12:32,720 --> 02:12:39,039
played Dragon's Day?

1978
02:12:39,720 --> 02:12:42,359
Speaker 3: How would you play with a dying dragon?

1979
02:12:42,720 --> 02:12:42,880
Speaker 2: Ah?

1980
02:12:43,119 --> 02:12:46,399
Speaker 1: Sit down, We've got some time to kill. Give me

1981
02:12:46,439 --> 02:12:49,600
that days make Oh yeah, much as well of a game. Yeah,

1982
02:12:49,600 --> 02:12:51,319
we're going to teach you a great game. Yeah you're

1983
02:12:51,439 --> 02:12:54,800
like this all right? So the rules of this m h.

1984
02:12:55,680 --> 02:12:58,800
And that's where we end today's session. Thank you so

1985
02:12:58,880 --> 02:13:03,239
much for playing play, Thank you so much for watching

1986
02:13:03,560 --> 02:13:10,479
Watchers next week. Unfortunately we don't have Orcarsh here, but

1987
02:13:10,600 --> 02:13:17,800
myths coming back. Yeah, and maybe, just maybe, And do

1988
02:13:17,840 --> 02:13:21,640
you know what, I am so happy about that one

1989
02:13:21,680 --> 02:13:23,199
of you isn't here and I don't have to redo

1990
02:13:23,199 --> 02:13:27,800
the cams. Maybe, if we're very lucky, we'll have a

1991
02:13:27,840 --> 02:13:41,039
special guest. Oh GM, So tune in next Tuesday for

1992
02:13:42,239 --> 02:13:43,760
the finale of Cider Question.

1993
02:13:47,800 --> 02:13:50,960
Speaker 8: And I don't.

1994
02:13:50,720 --> 02:13:54,359
Speaker 1: Know if you prepared a fake it this week or not.

1995
02:13:54,479 --> 02:13:55,960
If you're speaking, no one can hear you.

1996
02:13:56,439 --> 02:13:58,000
Speaker 8: I did, Sorry, I did, I did.

1997
02:13:58,199 --> 02:14:02,119
Speaker 1: Great have that there, because it's time for me to

1998
02:14:02,279 --> 02:14:16,239
roll this little intesting welcome back. It's time for some

1999
02:14:16,359 --> 02:14:19,239
fake it till you make it finally. I don't think

2000
02:14:19,239 --> 02:14:20,319
we've done one for two weeks.

2001
02:14:21,000 --> 02:14:22,880
Speaker 8: It's been a while longer, I think.

2002
02:14:23,159 --> 02:14:30,239
Speaker 1: And this is the last one ever, isn't it?

2003
02:14:30,359 --> 02:14:31,159
Speaker 3: Maybe? I don't know.

2004
02:14:31,239 --> 02:14:33,640
Speaker 8: Okay, Well, if you want it to be, yeah, I

2005
02:14:33,640 --> 02:14:37,039
guess okay, it doesn't like him very much. I guess

2006
02:14:38,399 --> 02:14:43,000
you know how you said, you know how you said

2007
02:14:43,600 --> 02:14:48,640
Orkish Under no circumstances, can you involve me in the

2008
02:14:48,640 --> 02:14:49,840
fake it till you make it?

2009
02:14:50,640 --> 02:14:53,680
Speaker 1: I remember saying exactly those words. Yeah, and then you

2010
02:14:53,720 --> 02:14:58,640
involved me in every single one of them anyway, So normally.

2011
02:14:58,359 --> 02:15:02,279
Speaker 8: I would respect your wishes obviously as I do, but

2012
02:15:02,760 --> 02:15:05,199
Myth is not here this week, so I'm gonna need

2013
02:15:05,239 --> 02:15:06,680
you to fill in for him.

2014
02:15:07,640 --> 02:15:09,479
Speaker 2: All right, okay, greats all order?

2015
02:15:09,680 --> 02:15:09,920
Speaker 6: Really?

2016
02:15:10,000 --> 02:15:15,359
Speaker 8: Yeah, I can look at perfectly handsome Myth.

2017
02:15:18,119 --> 02:15:18,720
Speaker 1: This is how he.

2018
02:15:18,680 --> 02:15:26,960
Speaker 8: Looks, right, yeah? Perfect? Okay. So now now I am

2019
02:15:27,000 --> 02:15:33,399
going to I am. I am going to describe to

2020
02:15:33,520 --> 02:15:35,399
each of you. Oh my god, no.

2021
02:15:36,079 --> 02:15:40,119
Speaker 1: Oh no, what's the matter?

2022
02:15:40,319 --> 02:15:41,640
Speaker 3: Oh? Good god?

2023
02:15:42,439 --> 02:15:49,119
Speaker 1: What's happened to him? Yeah?

2024
02:15:49,920 --> 02:15:52,000
Speaker 8: Okay, I'm going to describe.

2025
02:15:52,119 --> 02:15:57,479
Speaker 1: You're listening to this on audio, don't worry. Just just

2026
02:15:57,680 --> 02:16:00,000
all you need to know is that we all look absolutely,

2027
02:16:00,000 --> 02:16:02,119
at least stunningly beautiful, like Mythami.

2028
02:16:06,720 --> 02:16:10,439
Speaker 8: It kind of looks like my exam.

2029
02:16:14,399 --> 02:16:16,640
Speaker 1: I still feel like even like this, you're punching.

2030
02:16:21,680 --> 02:16:26,960
Speaker 8: Okay, so thank you for that. I'm going to describe

2031
02:16:26,960 --> 02:16:30,079
for each of you your character very briefly as I

2032
02:16:30,119 --> 02:16:32,840
introduced this scene, and then I'm going to take a

2033
02:16:32,879 --> 02:16:35,520
beat where I need you to look at the camera. Okay.

2034
02:16:36,959 --> 02:16:39,000
I'm just giving you guys a little a little heads

2035
02:16:39,040 --> 02:16:41,200
up of what's gonna happen. None of you are paying attention.

2036
02:16:41,239 --> 02:16:42,280
You're just messing with filters.

2037
02:16:43,079 --> 02:16:43,319
Speaker 6: Cool.

2038
02:16:44,040 --> 02:16:51,719
Speaker 8: Um, all right, so here's the scenario. We fine, shut

2039
02:16:51,799 --> 02:17:01,520
the fuck out. This is your vengeance, all right, you

2040
02:17:01,559 --> 02:17:01,840
know what?

2041
02:17:03,079 --> 02:17:04,680
Speaker 1: Alright, go from the top.

2042
02:17:04,639 --> 02:17:10,959
Speaker 8: Rows down my turtle beach head set. I can't.

2043
02:17:12,959 --> 02:17:14,799
Speaker 1: Come on, be a professional man.

2044
02:17:15,000 --> 02:17:17,399
Speaker 8: No, I'm so You're right. I'm sorry. I'm getting I've

2045
02:17:17,399 --> 02:17:17,760
got my.

2046
02:17:18,040 --> 02:17:23,680
Speaker 1: Professional or not. I'm on man, Okay, you don't see

2047
02:17:23,680 --> 02:17:25,879
me walking through your scenes at that at.

2048
02:17:25,760 --> 02:17:30,520
Speaker 8: That, come on, you're a profession I'm being very disrespectful.

2049
02:17:30,600 --> 02:17:33,000
Speaker 1: Yeah, this is a high quality table story production.

2050
02:17:34,120 --> 02:17:34,399
Speaker 2: Yep.

2051
02:17:34,559 --> 02:17:39,040
Speaker 8: Yes, we are in a mall in the suburbs of

2052
02:17:39,079 --> 02:17:43,559
Cleveland and God is trying on some new outfits, looking

2053
02:17:43,600 --> 02:17:47,040
for the perfect one to impress his crush. It's nineteen

2054
02:17:47,040 --> 02:17:47,600
eighty six.

2055
02:17:49,760 --> 02:17:55,440
Speaker 2: No, sorry, what character are here?

2056
02:18:00,600 --> 02:18:00,879
Speaker 3: Yep?

2057
02:18:04,559 --> 02:18:12,600
Speaker 1: Who is doing the same God as well?

2058
02:18:12,719 --> 02:18:21,959
Speaker 15: You are listening from the top from the top, Oh

2059
02:18:22,040 --> 02:18:25,120
my god, look at Leah's face.

2060
02:18:29,360 --> 02:18:35,040
Speaker 8: Okay, all right, So the actual scenario that we're doing today,

2061
02:18:36,399 --> 02:18:41,280
we find a classic group of adventurers before us. Brad

2062
02:18:41,760 --> 02:18:46,079
the greedy rogue. Yep, you're supposed to look at the

2063
02:18:46,079 --> 02:18:56,600
camera and make a greedy rogue face, Meyer the stupid barbarian, yep,

2064
02:19:00,200 --> 02:19:10,479
and Leah the pretentious wizard. You are in a small

2065
02:19:10,559 --> 02:19:13,200
room with a chest at the center of it. Above

2066
02:19:13,200 --> 02:19:13,920
it a sign.

2067
02:19:21,159 --> 02:19:21,840
Speaker 1: I picked the lock.

2068
02:19:25,360 --> 02:19:28,799
Speaker 8: Above the chest, there's a sign that says definitely not

2069
02:19:29,000 --> 02:19:29,479
a mimic.

2070
02:19:35,600 --> 02:19:37,319
Speaker 2: You shouldn't pick the lock when.

2071
02:19:41,239 --> 02:19:43,559
Speaker 1: It's not a mimic, which means it's a chest, which

2072
02:19:43,559 --> 02:19:48,280
means it's full of loop. That's right, Yeah, I'm going

2073
02:19:48,360 --> 02:19:53,399
to smash. What if there's potions in there, I'll pick

2074
02:19:53,479 --> 02:19:56,520
the lock. Look, and I take out my thieves tools

2075
02:19:57,200 --> 02:19:58,440
and I stopped picking the lock.

2076
02:20:00,200 --> 02:20:09,520
Speaker 2: Okay, stand fifteen foot away.

2077
02:20:07,000 --> 02:20:09,239
Speaker 8: And what are you doing, Mayer the dumb barbarian?

2078
02:20:10,040 --> 02:20:14,559
Speaker 5: I am scratching my ass with my amma, which has

2079
02:20:14,559 --> 02:20:15,159
an attachment.

2080
02:20:15,200 --> 02:20:16,399
Speaker 1: What for scratching my ass?

2081
02:20:18,200 --> 02:20:24,719
Speaker 8: Okay? The chest's lid pops open, wide teeth coming out

2082
02:20:24,719 --> 02:20:27,680
of it, and.

2083
02:20:35,239 --> 02:20:37,120
Speaker 5: I try and smash the chests with my amma.

2084
02:20:38,559 --> 02:20:43,079
Speaker 8: I think that's the end. No more, please, We'll just

2085
02:20:43,120 --> 02:20:45,600
do a perfectly cut scream ending.

2086
02:20:48,040 --> 02:20:51,319
Speaker 1: Well, thank you so much for watching the stream everyone.

2087
02:20:51,440 --> 02:20:55,719
We hope you had fun. I think probably one of

2088
02:20:55,760 --> 02:20:59,719
the best episodes we've ever done, easily the best fake.

2089
02:20:59,799 --> 02:21:01,479
It till you make it the last ever.

2090
02:21:01,520 --> 02:21:03,000
Speaker 3: Won Ah.

2091
02:21:04,799 --> 02:21:08,280
Speaker 1: We have new merchandise at Merch tablestory dot tv Forward

2092
02:21:08,319 --> 02:21:11,159
slash Merch, Merch dot tv Forward slash table Story Forward

2093
02:21:11,159 --> 02:21:16,200
slash Merch. And we have a new show called Unknown

2094
02:21:16,879 --> 02:21:21,079
on Fridays, which is me at maximum effort as opposed

2095
02:21:21,120 --> 02:21:28,000
to this, Well, No, I really try my hardest with

2096
02:21:28,520 --> 02:21:34,879
because my players reciprocate. I don't know, shook. It's called

2097
02:21:34,959 --> 02:21:41,239
choke and we're off to record a little green room.

2098
02:21:41,799 --> 02:21:47,280
We're gonna all be crying for it and because you're

2099
02:21:47,280 --> 02:21:52,440
gonna look like that. Thanks for watching, everyone. We'll see

2100
02:21:52,479 --> 02:21:56,440
you on Thursday for main Character, Friday for Unknown, Sunday

2101
02:21:56,479 --> 02:21:59,159
for Deathless, and we'll be back here next week for

2102
02:21:59,280 --> 02:22:02,280
a very special sort of side quest without orchidsh Thank

2103
02:22:02,319 --> 02:22:04,000
you so much for joining us.

2104
02:22:04,479 --> 02:22:08,120
Speaker 8: Bye bye, not.

2105
02:22:08,159 --> 02:22:09,520
Speaker 3: The same without.

2106
02:22:11,959 --> 02:22:13,239
Speaker 6: It's my favorite.

2107
02:22:13,440 --> 02:22:14,719
Speaker 8: One thing.

2108
02:22:24,639 --> 02:22:27,639
Speaker 5: For more stories in this world or other words, Our

2109
02:22:27,920 --> 02:22:30,600
entire library can be found at table story dot tv.

2110
02:22:31,840 --> 02:22:34,719
To support us, you can support our merch or tip

2111
02:22:34,760 --> 02:22:37,440
directly at merch dot table story dot tv.

2112
02:22:38,319 --> 02:22:39,079
Speaker 1: Thanks for listening.

