Speaker 1: He'll be don't be bare. It's the Internet. You're busy.
Speaker 1: Let's do this for November sixth, twenty twenty four. For
Speaker 1: the next hour or so, let me help you sort
Speaker 1: through the world of gaming on Game Mess Mornings Live
Speaker 1: with Me Jeff Grubb. Today, Nintendo has confirmed a much
Speaker 1: requested feature for the Switch to But first, please join
Speaker 1: me in welcoming today's co host to Game Mess Mornings.
Speaker 1: It's Jason Finale. Everybody, Jason, how are you doing?
Speaker 2: I am fine, but we're not going to talk about why.
Speaker 2: I'm going to talk about gaming.
Speaker 1: I mean, look, we'll just say, hey, it sucks. I'm embarrassed.
Speaker 1: I am mostly embarrassed that people can be fooled by
Speaker 1: such a loser again. I'm embarrassed to look at the
Speaker 1: women in my life, the trans people in my life.
Speaker 1: I'm embarrassed to talk to my friends that live in
Speaker 1: Eastern Europe and the Ukraine.
Speaker 2: How do we explain this?
Speaker 1: It's it's inexplicable because the excuses are are just not there.
Speaker 1: And they you know, the people that vote for this
Speaker 1: want us to be miserable. They do, and there are
Speaker 1: a lot of real reasons to be miserable. There are
Speaker 1: a lot of stuff could hurt a lot of people
Speaker 1: I care about very deeply. But we're gonna we're gonna try.
Speaker 1: Like me and Jason we're talking before the show started,
Speaker 1: we're gonna try to be a respite. We're gonna try
Speaker 1: to be a place where you can come. You're not
Speaker 1: gonna forget about this. How do you forget about these
Speaker 1: kinds of things. It's it's your entire life, it's there constantly.
Speaker 1: But we're gonna be a place where, at least we're
Speaker 1: not going to try to contribute to that misery. We're
Speaker 1: going to try to do to do our best here
Speaker 1: to make you feel good, make you feel happy, talk
Speaker 1: about stuff you care about in a passionate way, and
Speaker 1: when when bad things happen and it's too much, maybe
Speaker 1: come here and we'll do our best to just hang
Speaker 1: out and be cool. Does that sound like something we
Speaker 1: can do, Jason.
Speaker 2: God damn right, it does. And I didn't know if
Speaker 2: you wanted to address it, So that's why I was
Speaker 2: being coy. But to be completely honest, as as the
Speaker 2: chat has said a couple of times, shit's fucked. It's
Speaker 2: just it just is. And I you're talking about your friends,
Speaker 2: you're talking about the women and the trans folks, and
Speaker 2: I agree with you one hundred percent with that. I
Speaker 2: had trouble looking at my own daughters.
Speaker 1: Yep, this morning.
Speaker 2: Yeah, it's rough, And because because my my eight year old,
Speaker 2: the older one started showing an interest, started showing what
Speaker 2: what what is voting? How does it work? What does
Speaker 2: Explaining the electoral college to her was a nightmare because
Speaker 2: I couldn't do it right. It's the whole other story
Speaker 2: that doesn't even matter in this regard now. But but
Speaker 2: she started to show that interest, and now I'm afraid
Speaker 2: to cultivate that interest because of what then I then
Speaker 2: have to explain to our it just it it kills me.
Speaker 2: But I again, I completely echo your sentiment that we
Speaker 2: have a response, We have a responsibility as goofball news reciters,
Speaker 2: that we are to be goofballs and give you news
Speaker 2: and talk about it in our own special way. When
Speaker 2: you gave me the choice between Wednesday and Friday to
Speaker 2: come on, I picked Wednesday, not realizing Yeah, yeah, but
Speaker 2: I'm glad I'm here because if I could put some
Speaker 2: smiles on some faces in this chat with my mispronunciations
Speaker 2: of skibd or whatever the hell it is, I am
Speaker 2: happy to do it, or just showing the hat. There's
Speaker 2: the hat there. It is beautiful. So if I can be,
Speaker 2: if I can be a little ray of sunshine on
Speaker 2: what's going to be a very cloudy day, week, month,
Speaker 2: four years for a lot of people, off we go.
Speaker 1: Yep, I think we can confirm that the United States
Speaker 1: of America doesn't definitely have that skibd ohio raise Zach.
Speaker 1: It's a terminal condition and there's nothing we can do. Yeah, yeah, Hey,
Speaker 1: we'll do our best. It's not gonna be perfect. I
Speaker 1: you know, we're gonna maybe maybe make jokes where things
Speaker 1: are serious, and we're gonna it's it's not gonna be perfect,
Speaker 1: but I do deeply care about you people listening to this,
Speaker 1: Uh right, and we're gonna do our best.
Speaker 2: So uh you know, let's let's start with something good
Speaker 2: now that I have the chance. Please over forty five
Speaker 2: thousand dollars raised through extra life for the team. You
Speaker 2: absolute goofballs. Yeah, what a what an amazing eighteen hours
Speaker 2: that was.
Speaker 1: You go, there's the mullet, everybody there, you go, I'm
Speaker 1: getting rid of this thing soon. I'm almost just like
Speaker 1: went this morning and got rid of it.
Speaker 2: But genuine question over under the amount of words your
Speaker 2: wife has said to you since you came up with
Speaker 2: that mullet.
Speaker 1: Ten, it's not it's definitely like I was like, I'm
Speaker 1: gonna go get a haircut. He's like, won't you be
Speaker 1: embarrassed to I go like, all right, well listen, you
Speaker 1: don't have the whole back children the key. Yeah, and
Speaker 1: my kids, my children were like, I kind of like it.
Speaker 1: Hell yeah, it's very funny, cool, but yeah, hey, I'm
Speaker 1: deeply proud of what we did for Extra Life. It
Speaker 1: was a fun time. Forty five dollars. We'll do it
Speaker 1: again next year again, looking forward to it. Let's explain
Speaker 1: what we do here most weekdays, I, Jeff Grub, will
Speaker 1: help piece your gaming life back together. That includes breaking
Speaker 1: news and maybe even some of our own original reporting.
Speaker 1: For all these topics, I'll get the input of a
Speaker 1: bona fide expert who will make me look smart. If
Speaker 1: you are watching live on twitch welcome, You can always
Speaker 1: listen to the show later on podcast feeds by searching
Speaker 1: for Game mess Mornings, or find the RSS on giant
Speaker 1: bomb dot com. You can also catch the show later
Speaker 1: with chapters and timestamps on YouTube. Hello YouTube. All right,
Speaker 1: we have a lot to get into, so let's start
Speaker 1: the morning mess with PS five Pro reviews are out
Speaker 1: our own two more Hussein wrote review over there on
Speaker 1: game Spot. He said powerful on paper, but ordinary in action. Essentially,
Speaker 1: I think the first assessment most people had is where
Speaker 1: tam ended up with the system itself. Now I know that, like,
Speaker 1: there's a lot of people who do have this thing,
Speaker 1: and they're looking at it. When they're like comparing it
Speaker 1: or trying to, like look at some games that really
Speaker 1: take advantage of things like Horizon, they're like, no, you
Speaker 1: know what, this does look better? And I do think
Speaker 1: it's noticeable, But is it like noticeable to the tune
Speaker 1: of an extra seven hundred dollars or I suppose if
Speaker 1: you trade in your PS five an extra three fifty
Speaker 1: and extra four hundred dollars. And I think the you know,
Speaker 1: at least at now, from the games that our take
Speaker 1: advantage of the PS five Pro, the fifty to fifty
Speaker 1: five games that do so, the answer is probably not
Speaker 1: really not It's not worth it in this moment for
Speaker 1: most people, unless you are the most enthusiastic of enthusiasts.
Speaker 2: Yes, I I appreciated TAM's review from the perspective of
Speaker 2: the layman, right, the normal human being, who is just
Speaker 2: am I upgrading this? Or am I good with my
Speaker 2: current PS five? Because that's how I and I assume,
Speaker 2: I mean, you and I have more knowledge than most,
Speaker 2: but we're not like digital foundry knowledge right right, like that,
Speaker 2: which is a whole other thing we can get to
Speaker 2: in a second. But I sort of not having tried
Speaker 2: it for myself, if I ever get the chance, I
Speaker 2: expect to be like, Wow, this looks much better, but
Speaker 2: it's not different enough to justify that added cost, which
Speaker 2: seems to be yes of the reviews that I read
Speaker 2: this morning where things are landing. Although I tried to
Speaker 2: look at digital foundriies but it disappeared. I don't know
Speaker 2: what's going on there, that their review was taken down,
Speaker 2: that it was copy struck or whatever the hell happened,
Speaker 2: but that hopefully they'll be able to dig into the
Speaker 2: more technical side of it. But at the moment, powerfron
Speaker 2: paper ordinary inaction. I expected to see it and be like, oh, yeah,
Speaker 2: I noticed a differences, but nothing to make me want
Speaker 2: to jump in. So I'm not surprised by these reviews
Speaker 2: really at all.
Speaker 1: Yeah, I mean, it's just that's where gaming is at
Speaker 1: right now, That's where console gaming is at, gaming across
Speaker 1: the board sort of. You know, I think every time
Speaker 1: the systems come up, I've pointed out that the thing
Speaker 1: I've noticed is the thing holding back games is no
Speaker 1: longer the hardware. It is now time and money. And
Speaker 1: now you have more powerful hardware. So technically it's even
Speaker 1: more time and even more money required to take advantage
Speaker 1: of fresh, new, more powerful systems. So and that's not happening.
Speaker 1: You know, games aren't getting bigger budgets now just because
Speaker 1: there's new hardware outs.
Speaker 2: So yeah, and I saw that I agree with you there.
Speaker 2: And I saw some analysis, so a thread on X
Speaker 2: or something I was reading. Maybe this was a review
Speaker 2: that I can't remember exactly where it was, and if
Speaker 2: it was, you please show yourself. PS four Pro had
Speaker 2: a much bigger impact when it launched, because at the
Speaker 2: time the PS four was creaking under its own way
Speaker 2: with the amount of games that were available for it.
Speaker 2: Backwards compatibility had just come to it, and it was
Speaker 2: a noticeable improvement. That sort of situation is not happening
Speaker 2: here because the amount of especially in the first party,
Speaker 2: the amount of games just isn't there.
Speaker 1: Yeah, I mean the amount of games, and the the
Speaker 1: PS five itself is a much different piece than the
Speaker 1: PS four was. Where the PS five they treated with
Speaker 1: love and care and thought it could have could be
Speaker 1: a success. When they launched the PS four, they were
Speaker 1: not sure, so they put you know, you know, a
Speaker 1: netbook CPU in there, and they really limited the amount
Speaker 1: of investment they made into the GPU. It's a it
Speaker 1: was a you know, the whole console generation was rough.
Speaker 1: They were both pretty bad consoles, the Xbox One and
Speaker 1: the PS four. So the PS four Pro and the
Speaker 1: Xbox one X were very welcome.
Speaker 2: Yeah, And and that sort of iterative jump isn't quite
Speaker 2: needed yet at this stage of the game, if it's
Speaker 2: ever needed at all. So the fact that they're trying
Speaker 2: to go back to this well and it ultimately isn't
Speaker 2: doing much more than as Tam puts, it, a luxury
Speaker 2: item for tech enthusiasts. That's not surprising to me that
Speaker 2: it's not going to be I mean, it'll probably still
Speaker 2: sell because it's PlayStation and some people are just tech
Speaker 2: enthusiasts who have to be at the top of the line.
Speaker 2: But will I be surprised if Sony's like, it's not
Speaker 2: doing as well as I hope? No, I won't.
Speaker 1: Yeah, that's what that was actually gonna be. My next
Speaker 1: question is like, Okay, whatever the reviews, how the thing
Speaker 1: actually performs, maybe doesn't matter so much. Like the reality
Speaker 1: on the ground is people want shiny new things. Are
Speaker 1: enough people are going to buy this shiny new thing,
Speaker 1: And I think the combination of the price and the
Speaker 1: perceived quality of the base PS five as we've come
Speaker 1: to call it, is kind of those things are going
Speaker 1: to combine to create a situation where maybe I think
Speaker 1: a few fewer people actually end up getting the PS
Speaker 1: five relative or PS five pro relatives to the PS
Speaker 1: four PRO. So I think the final sort of split
Speaker 1: that Sony points to is that about ten eleven percent
Speaker 1: one in five people who purchased the PS four of
Speaker 1: any kind purchased the PS four pro and it probably
Speaker 1: will end up in the same like range here, But
Speaker 1: I won't be surprised if that number is actually like
Speaker 1: eight percent, nine percent, just a little bit lower. Sorry
Speaker 1: started talking about percentage points and I got a PTSD
Speaker 1: from yesterday. But yeah, it's exactly, but hey, that's their problem,
Speaker 1: not ours. And frankly, you know, even my problem is
Speaker 1: do I let myself get convinced to end up buying
Speaker 1: this thing when I'm sitting here now and thinking I
Speaker 1: don't need this. I really don't, so I don't know
Speaker 1: that could happen to me. Still, I am a sucker.
Speaker 1: I've planned that a bunch of times. I do like
Speaker 1: shiny new things, so there's still that possibility. But seven
Speaker 1: hundred dollars is a big enough sticker shock that so
Speaker 1: far it has been enough to scare me off.
Speaker 2: Yep, same, I am perfectly capable with my base level
Speaker 2: PS five and my curved monitor. Here, I'm finally playing
Speaker 2: through Rebirth, and I don't think I'm missing anything by
Speaker 2: the graphical improvements of the pro give. I can play
Speaker 2: Rebirth just fine and get what I want, which is
Speaker 2: a very confusing when is this going to actually go somewhere? Story?
Speaker 2: But I am enjoying it, but like that, the graphics
Speaker 2: won't fix that.
Speaker 1: Now, Yeah, just play Rebirth and you know, of course
Speaker 1: that's one of the games that apparently takes massive advantage
Speaker 1: of the PSI pro and I guess that's relatively speaking
Speaker 1: as well, because it's that was the one that we
Speaker 1: had a little bit of a blur when you played
Speaker 1: it in the performance mode to it. So they fixed
Speaker 1: that up and most of their games don't have that issue.
Speaker 1: So that's why it's a a bigger improvement. All right,
Speaker 1: let's get into a whole batch of Nintendo news. Nintendo
Speaker 1: did drop their earnings report earlier this week. There's been
Speaker 1: sort of more out of that. The CEO has come
Speaker 1: out a couple of times and expanded on a few things.
Speaker 1: I think they did end up having their Q and
Speaker 1: A with investors. They usually have that the day after,
Speaker 1: and that's happened now. So let's start here with for a,
Speaker 1: Kawa getting out on social media and confirming a new
Speaker 1: feature or a requested feature for the Switch to switch
Speaker 1: to will be backwards compatible with the switch. Nintendo has
Speaker 1: fully confirmed. Now this is from Jordan Miller at VEGC,
Speaker 1: and I see someone highlighting the headlines. Now, I think
Speaker 1: Sean has a yeah, there we go.
Speaker 2: Thank you.
Speaker 1: Sean appreciate that. So now we have headlines again. All right,
Speaker 1: switch too, We'll be backwards compatible. We'll switch Nintendo, confirms
Speaker 1: Jordan Miller VGC Nintendo's confirmed that the successor of the
Speaker 1: Nintendo Switch will be backward compatible with the Nintendo Switch,
Speaker 1: and a post on Twitter a message from Nintendo President
Speaker 1: Shintaro for Okawa also announced that further information about the
Speaker 1: successor to the Nintendo Switch would come at a later day.
Speaker 1: I'll just I'll read the message you posted. This is
Speaker 1: for a kala, which is how they always start their stuff.
Speaker 1: I love it. At today. At today's Corporate Management Policy briefing,
Speaker 1: we announced that Nintendo Switch software will also will also
Speaker 1: be playable on the successor to the Nintendo Switch. Nintendo
Speaker 1: Switch Online will be available on the successor to the
Speaker 1: Nintendo Switch as well. Further information about the successor to
Speaker 1: the Nintendo Switch, including its compatibility with the Nintendo Switch,
Speaker 1: will be announced at a later date. So jas, let
Speaker 1: me ask you. Do you read this as full compatibility
Speaker 1: across the board? No? With no exceptions?
Speaker 2: Yeah, that would include physical mea right? I mean else,
Speaker 2: how else are you supposed to take that? I feel
Speaker 2: like Nintendo is a company that's comfortable enough to have
Speaker 2: made the distinction if it was just digital downloads versus
Speaker 2: digital and physical. They just say it's backwards compatible on
Speaker 2: the successful successor to the switch, which tells me that
Speaker 2: they're either to keep the cartridge format that they have now,
Speaker 2: or they've included two slots yep, kind of like how
Speaker 2: three DS and uh or yeah, three DS right, that's
Speaker 2: a lot on topic.
Speaker 1: Yes, and the DS had a Game Boy Advanced slot
Speaker 1: on the bottom is something like that. The thing I
Speaker 1: remember most three DS we used might be actually how
Speaker 1: they actually end up doing it, which I think there
Speaker 1: was one slot, but there's like a little tab on
Speaker 1: the side of three DS games. Could I could be
Speaker 1: mixing this up, but I think that's how. It's just
Speaker 1: a little almost imperceptible tab and that would prevent you
Speaker 1: from putting those games in a DS. But you could
Speaker 1: put DS games in a three DS and and gotten it.
Speaker 1: That's probably how this is going to go down the
Speaker 1: the There's been some advancements in the kind of flash
Speaker 1: memory that Nintendo game puts on for their game cards
Speaker 1: they use, uh, and you know it's not it's still
Speaker 1: not as cheap or or readily accessible as like a
Speaker 1: CD or something like that, or DVD or a Blu
Speaker 1: Ray even uh, but it's there's been advancements there. They're
Speaker 1: they're more storage, so they should be able to have
Speaker 1: much bigger games this time around, which will be a requirement.
Speaker 1: But in doing that, they will probably have to have
Speaker 1: a new format, but it could look very similar to
Speaker 1: the Switch format as it stands. So yeah, I think
Speaker 1: one side of it, like you mentioned, physical digital all
Speaker 1: should just work. That's kind of what they're implying here.
Speaker 1: The other side of it is and I think this
Speaker 1: is not like a huge surprise to anybody, but like
Speaker 1: there's motion control games that need a joy Con to work.
Speaker 1: So this system is probably going to be a lot
Speaker 1: like the Switch one, which we were already assuming, right.
Speaker 2: Yeah, because that prototype had come out the last time
Speaker 2: we were here, with a doc look like Home Store
Speaker 2: Runner and the magnetic the magnetic Joey cons on either side,
Speaker 2: So that makes sense. I mean, I fully expected it
Speaker 2: to be more of an iteration in form factor and
Speaker 2: have all the improvements be under the hood. What I
Speaker 2: am curious about is two things. One will the will
Speaker 2: the kortridge just taste the same?
Speaker 1: Oh, and I bet they'll taste even worse.
Speaker 2: And two I'm being told to emphasize by showing which
Speaker 2: cartridge I just want to make sure I say that right, I.
Speaker 1: Was gonna let it go. I was gonna let it go.
Speaker 1: I was gonna be like, I'm gonna be, uh the
Speaker 1: bigger man and not make a point of it. They're
Speaker 1: not cartridges, everybody. They're game cards. Cartries imply that they
Speaker 1: become like part of the system instead of just holding memory.
Speaker 1: They're just game media like CDs. How dare you Sean?
Speaker 2: But yes, old man, yells Alas, I.
Speaker 1: Was trying not to be that man. I was trying,
Speaker 1: but get leave it up to Sean to just presh
Speaker 1: the button. Yeah, game card, cartridge, whatever, it's all the same.
Speaker 2: Uh we have this weekend. You're the smaller man.
Speaker 1: Yes, that's right, that's definitely true. Uh yeah, I'm the
Speaker 1: thing that I'm like still curious about, is okay. So,
Speaker 1: like the first couple of sentences say like what we
Speaker 1: were what works back to even kind of broke those down.
Speaker 1: But then they're like, there will be more information about
Speaker 1: how this works. This compatibility works with the switch one
Speaker 1: to switch to. Does that make you believe that maybe
Speaker 1: there's more to this, like improved performance from some switch
Speaker 1: games automatically on switch to Do you think that that's
Speaker 1: maybe what they're implying here or is it something less
Speaker 1: than that.
Speaker 2: I don't think Nintendo gives a crap about stuff like that.
Speaker 2: I think the switch cards cards are going to work
Speaker 2: the way the switch cards work, and then the new
Speaker 2: six switch switch successor cards with the little notch or
Speaker 2: whatever the form factor is going to, you know, perform
Speaker 2: another way it. Maybe maybe you'll get a better battery
Speaker 2: life out of the switch one games because they're not
Speaker 2: using as much of the that's good point more powerful
Speaker 2: internal hardware, so they get more gameplay on the go.
Speaker 2: But other than that, no, I as soon as you
Speaker 2: said the notch in the three DS exactly, well, I
Speaker 2: think it's gonna go down now just as similar as
Speaker 2: it could be without being too different. Now, that also
Speaker 2: runs into a we use scenario where it might if
Speaker 2: the name is not different enough, then the look of
Speaker 2: it won't help either. So hopefully it's not just called
Speaker 2: switch to, it's something different enough that they don't add
Speaker 2: that extra layer of confusion, right, especially if everything's going
Speaker 2: to be as similar as we think it will with
Speaker 2: the leak thought from the last time I was on
Speaker 2: Plus now this backwards compatibility conjecture that we're doing here
Speaker 2: that I think is the last big pitfall with switch
Speaker 2: to the actual naming of it. If it's different enough,
Speaker 2: I think they won't fall into that. We you think again,
Speaker 2: But I.
Speaker 1: Mean the easiest way to avoid that is just called
Speaker 1: a switch to. Right. If it's a switch to, everyone
Speaker 1: who buys stuff understands what that means. It works, It's
Speaker 1: worked for the PlayStation without fail so far. And if
Speaker 1: you're going to be the most conservative version of Nintendo
Speaker 1: and hope to avoid that, that that that's the answer.
Speaker 1: I think, true. I do like switch advanced, though, I'm
Speaker 1: sure yeah. I mean, Nintendo's been able to pull it
Speaker 1: off before, so it's not like I don't think they
Speaker 1: would shy away. For if they feel like they have
Speaker 1: a name that sounds really good and works really well,
Speaker 1: I think they'll they'll do it. But if that's their
Speaker 1: biggest concern, switched to is the easiest way to avoid that.
Speaker 1: So sure, you know, and I think there's no way
Speaker 1: it doesn't have the switch name though, right, It's definitely an.
Speaker 2: Absolutely has to, yes, has to, if only for a
Speaker 2: familiarity of those who are not familiar with games alone.
Speaker 1: Yep, I think, uh, the you know, last thing on
Speaker 1: this point is, you know, so if games do get
Speaker 1: some improvement, though, like maybe not automatic, because they we
Speaker 1: know that they were according to the reporting showing off
Speaker 1: an improved version of Breath of the Wild to some
Speaker 1: developers at like games Com the year before, the year prior,
Speaker 1: not this past games come, but the year prior maybe
Speaker 1: or maybe it was this that one. It's all conflated
Speaker 1: in my head. But so it's like one of the
Speaker 1: big things with this system is right, no, those games
Speaker 1: can run better. Do you think the possibility here is
Speaker 1: that the thing that the change that they might talk
Speaker 1: about at a future date could be and here's how
Speaker 1: that works. And some of these games will have ten
Speaker 1: dollars upgrades things like that.
Speaker 2: I think they might have seen the ten dollars upgrade
Speaker 2: model from Sony and like what they're seeing there, like
Speaker 2: if you own the cart and you can just verify it,
Speaker 2: or if you have the digital license, you just pay
Speaker 2: an extra small fee. I don't know. They might not
Speaker 2: even go the full ten bucks. They might try and
Speaker 2: be different and go five nine to nine or something
Speaker 2: a little more you know, marketing friendly, just to say, hey,
Speaker 2: you can turn this on for a quick upgrade for
Speaker 2: this one time fee if you already own the game.
Speaker 2: Yahda YadA YadA. Also too, though the enhanced version of
Speaker 2: Breath of the Wild could just be from as we
Speaker 2: were talking about earlier, the internal hardware just being better,
Speaker 2: right like if it's not if it's if it's if
Speaker 2: the battery life is better, or whatever we were talking about.
Speaker 2: It could just be naturally happening on an enhanced version
Speaker 2: of the console. That again, these companies do like making money,
Speaker 2: so the one time fee for the expanded version a
Speaker 2: la Sony does make the most sense from a business standpoint.
Speaker 2: But whether or not they do that.
Speaker 1: And then here's the scenario where it's like they might
Speaker 1: be including that caveat there at the end or that
Speaker 1: addendum because maybe there's maybe it's more complex than what
Speaker 1: we're thinking. Maybe there's just a switch inside of the
Speaker 1: switch to maybe like because you know the switch to hardware,
Speaker 1: while it will be similar to the switch one, it's
Speaker 1: not like one to one, like just everything that works
Speaker 1: on the switch to or it will switch one would
Speaker 1: just work on the switch to. Naturally, they had to
Speaker 1: do some work here. It's possible that the work that
Speaker 1: they did is here's just to switch one in there. Now,
Speaker 1: that's unlikely, I think because one of the things that
Speaker 1: they emphasized Nintendo did in their earnings report is how
Speaker 1: important these games are, these game purchases are to the
Speaker 1: continued success of Nintendo. Of like, people feel like they're
Speaker 1: in the ecosystem. People have subscribed to Nintendo Switch online,
Speaker 1: the games that the that they purchased are now tied
Speaker 1: to their Nintendo Switch account or their Nintendo account, and
Speaker 1: we want all that stuff to carry forward. And that
Speaker 1: only works if they've sort of solved a way to
Speaker 1: play these games in perpetuity beyond the switch to. But
Speaker 1: it's still possible they just put a switch one inside
Speaker 1: of the switch to and in that situation it would
Speaker 1: be like, oh no, Yeah, those games just go in
Speaker 1: there and they work just like they're running on the
Speaker 1: switch one. But if you do want a enhanced version
Speaker 1: of like Breath of the Wild, we're going to sell
Speaker 1: that to you again as a switch to version. That
Speaker 1: sounds kind of like Nintendo to me at that point.
Speaker 2: Yeah, this switch seption version that you've come in, Yeah,
Speaker 2: this switch switch inside your switch. Yeah, the Russian mistroke
Speaker 2: is switch or whatever. Yeah, damn it, Jeff, Yeah, how
Speaker 2: did you have to say that, because that makes perfect just.
Speaker 1: I could see them doing that just by Nintendo be like, well,
Speaker 1: that would save us money. Actually, I don't know how
Speaker 1: much much money would save them in the long rand
Speaker 1: to put a switch aside every switch to but it'll
Speaker 1: be easier maybe than like solving the technical problems now,
Speaker 1: and then it still creates this opportunity to be like,
Speaker 1: and here is the enhanced version of all of those
Speaker 1: Switch games. And we know you all complained about the
Speaker 1: way they ran on that system, so we know that
Speaker 1: you have a craving for these games running at a
Speaker 1: higher frame rate and a higher resolution, And now we
Speaker 1: can do that.
Speaker 2: We'll see played right into their heads.
Speaker 1: Jeff, Yeah, we'll see. I would probably buy a version
Speaker 1: of Breath the Wild that ran at sixty frames per second.
Speaker 1: It would be guilty to do. Hey, Speaking of enhancements,
Speaker 1: though Nintendo Switch Online data miners have discovered four K
Speaker 1: resolution options and support for mesh shaders. We'll get into
Speaker 1: what that means here in a second, but a data
Speaker 1: miner on social media platform Blue Sky's discovered that the
Speaker 1: latest version of the Nintendo Switch Online play test program
Speaker 1: has added support for both mess shaders and four K resolution.
Speaker 1: The discovery has inevitably led to speculation about the next
Speaker 1: console from Nintendo, which is set to be revealed sometime
Speaker 1: this financial year, which ends the thirty first of March
Speaker 1: twenty twenty five. Now, the tenn to Switch online play
Speaker 1: test program is that you know, weird game that I'm in.
Speaker 1: I can't talk about really, but you've probably seen some
Speaker 1: stuff online here or there. It definitely seems like something
Speaker 1: that they're testing now to like carry over into the
Speaker 1: switch to. I wish they would just put it out
Speaker 1: because you know, I'm sorry not to new, but I
Speaker 1: had fun. I would like to keep playing it. It's
Speaker 1: over now, at least my understanding should be over to.
Speaker 1: I don't know if they extended it or anything, but hey,
Speaker 1: four K resolution, four K output resolution is probably what
Speaker 1: we're expecting here, right. The game renders internally ten eighty
Speaker 1: outputs at four K for your TV, so it just
Speaker 1: like looks nice and they don't have to you don't
Speaker 1: have to rely on the TVs upscaling. That's probably what
Speaker 1: that means, right.
Speaker 2: Well, yeah, if it's the switch or even the switch
Speaker 2: to even the switch too, yeah yeap, Yeah, what else?
Speaker 2: What else is you don't really have an option other
Speaker 2: than that explain, like I'm five mesh shaders, right, I think. Yeah.
Speaker 1: So mess shaters is a new graphics rendering pipeline. It's
Speaker 1: a new way of just presenting graphics on your screen, newish,
Speaker 1: and it's something I think that Nvidia has been pushing.
Speaker 1: I think it's primarily available. It's available in many of
Speaker 1: the graphics libraries like the direct X and Vulcan, but
Speaker 1: Nvidia's sort of like pioneered it there. So that's probably
Speaker 1: one of the reasons why I switch to is getting
Speaker 1: it maybe pretty early. What it does is there is
Speaker 1: a geometry shaders, and then there are there's other shaders,
Speaker 1: and these things happen one and then and then the
Speaker 1: other happens, and mess shads put them together and can
Speaker 1: intelligently know which one it needs in any one moment.
Speaker 1: So basically what it boils down to is it's way
Speaker 1: more efficient and can improve a performance in many games.
Speaker 1: One game so far that I'm aware of is taking
Speaker 1: advantage of mess shaters actually uses it, and that is
Speaker 1: Alan Wake two. Alan Wake two uses mess shads, so
Speaker 1: like it's probably gonna be used in a lot more
Speaker 1: games going forward. But this is good news for a
Speaker 1: lot of developers who might be considering this sort of
Speaker 1: thing because now you know the Switch two can handle
Speaker 1: that and it's very good for performance. That's my general understanding.
Speaker 1: I'm no expert.
Speaker 2: Yeah that's alan Wake two was also mentioned by Seoan
Speaker 2: in the chats as a game, and if they can
Speaker 2: make alan Wake two look that good, like like a
Speaker 2: Switch game, make us look as good as alan Wake
Speaker 2: two or at least close to that, sign me up. Yeah.
Speaker 1: I mean, but like photo realsules are going to be
Speaker 1: a lot easier with something like mess shaders.
Speaker 2: Yeah, four K resolution, stuff like that, top of the
Speaker 2: line graphics processing makes sense for something, especially with we've
Speaker 2: been waiting so long for Switch to to be revealed
Speaker 2: in a certain capacity. So the fact that they're exploring
Speaker 2: these options that all make sense to me.
Speaker 1: Yep, yeah, I mean again, like their partnership with Video Yeah,
Speaker 1: like that is the kind of thing that will lead
Speaker 1: to situations like this where in videos like look, Nintendo,
Speaker 1: we're working together for the long haul, Like when we
Speaker 1: first announced this deal, we said it was gonna be
Speaker 1: twenty years, like, so we're gonna be as we make
Speaker 1: new technologies, we are going to be thinking about ways
Speaker 1: that you can use it. And when you have a
Speaker 1: new console, we're gonna have a menu of options for
Speaker 1: you to select from of can we get this into
Speaker 1: the switch too, And we're gonna work. We're gonna do
Speaker 1: our best to make sure that that is possible. So
Speaker 1: when we're building you your your custom chip that is,
Speaker 1: you know, necessarily less powerful than a lot of other stuff,
Speaker 1: maybe it still has all of the access to the
Speaker 1: most powerful features, so that you can get the best
Speaker 1: case scenario from that less powerful chip. So you know,
Speaker 1: I'm I'm excited from that perspective, you know, And then
Speaker 1: out putting at four K is kind of table stakes.
Speaker 1: We knew that was gonna be the thing. If a
Speaker 1: single game runs natively at four K on the switch
Speaker 1: to I will I think I will like maybe eat
Speaker 1: a half or something. I will be surprised if that
Speaker 1: is the case, especially if it just took off, yes,
Speaker 1: the one I just took off. Especially because you know,
Speaker 1: they're very very likely we'll have DSS, so there'll be
Speaker 1: less of a reason for games to run at four
Speaker 1: K in the first place. So we'll see, all right,
Speaker 1: let's take a quick break when we get back plenty
Speaker 1: more to talk about from these Nintendo earnings. We'll talk
Speaker 1: about that right after this. All right, let's get into it.
Speaker 1: Like I said, more Nintendo News, Nintendo Switch Online has
Speaker 1: thirty four million subscribers. This is from my Nintendo News.
Speaker 1: Nintendo's latest financial report had a lot of interesting data. However,
Speaker 1: there was one thing in the report that may surprise you.
Speaker 1: You see, around this time every year, Nintendo likes to
Speaker 1: provide an update about how successful Nintendo Switch Online is,
Speaker 1: so it isn't surprising that Nintendo did the very same
Speaker 1: thing with this financial report. According to Nintendo, there are
Speaker 1: now over thirty four million users that are paying for
Speaker 1: a Nintendo Switch Online subscription as of September thirty, twenty
Speaker 1: twenty four. Ask for more details on this, all Nintendo
Speaker 1: says is that although we did observe a year over
Speaker 1: year decrease in membership, partly due to fewer new releases
Speaker 1: in the past year focusing on online play, many people
Speaker 1: continue to enjoy on Nintendo Switch Online.
Speaker 2: Yeah.
Speaker 1: I think this is kind of like, Okay, this is
Speaker 1: where these sorts of services settle right in the thirty
Speaker 1: million to fifty million range and they bounce up and down.
Speaker 1: I think PlayStation Plus is one that goes around like
Speaker 1: forty two to forty five million, and every once in
Speaker 1: a while I have an increase, then it drops back
Speaker 1: down for a few quarters in a row. Things like that.
Speaker 1: So Nintendo Switch Online a system that doesn't have you know,
Speaker 1: Call of Duty for example, that pushes a lot of
Speaker 1: people to get these subscription services so they can play
Speaker 1: games online onto console. This is pretty good for Nintendo Switch. Now.
Speaker 1: Obviously there are a lot of games that people do
Speaker 1: like playing online on Nintendo Switch, but it's it's just
Speaker 1: not the obvious. It's like, oh, well, I'm going to
Speaker 1: play Call of Duty. I need this. It is I
Speaker 1: want to play Mario Party online with a friend, Mario
Speaker 1: Mario Kart, Super Smash Brothers, things like that. But this
Speaker 1: is the new way of doing things. Nintendo did talk
Speaker 1: about how important it is to have a subscription service
Speaker 1: like this and Nintendo accounts because they expect this transition
Speaker 1: from Nintendo Switch to Nintendo Switched to in part driven
Speaker 1: by backward compatibility, to be the smoothest one they've ever had.
Speaker 1: They called that out explicitly about how each new console
Speaker 1: generation they sort of had to reset the clock down
Speaker 1: to zero and rebuild up the people they could sell
Speaker 1: games to, and now they expect that to be completely different,
Speaker 1: and with thirty four million subscribers, that should be exactly
Speaker 1: the case, right, Yeah.
Speaker 2: Sure, And if that's where it's settling after the heyday
Speaker 2: of Super Smash Brothers, which was probably one of their
Speaker 2: biggest online contributors outside of Mario Kart, which I would
Speaker 2: like to say Mario Kart at day is over, but
Speaker 2: it's not. The game just continues to sell beyond all
Speaker 2: logic and reasons. So if it's going to settle at
Speaker 2: thirty four million and you're going to have that built
Speaker 2: in on the cusp of a new console, yes, they
Speaker 2: have to feel like they're sitting pretty. And also too,
Speaker 2: the fact that the people opting for the higher tier
Speaker 2: is also steadily increasing is a great sign as well.
Speaker 2: If they continue to add more things to that expansion
Speaker 2: pack to make it more valuable in the eyes of
Speaker 2: the consumer, you might see the entire subscription base rise.
Speaker 2: So because people might want to subscribe to online and
Speaker 2: then look at the two options and think, well, there's
Speaker 2: enough here that I can just bypass the original and
Speaker 2: just go straight into the expansion pass. It's not necessarily
Speaker 2: people who are already online and upgrading, you know what
Speaker 2: I mean. So I think they're in a very good
Speaker 2: spot here as far as their online base, which is it?
Speaker 2: And my memory is like, it's not lost on me.
Speaker 2: How weird it is to say that Nintendo's in a
Speaker 2: good place with online subscribers, Yes, because it has always
Speaker 2: been a very back burner sort of deal for them.
Speaker 2: They seem to care now, which is nice. If only
Speaker 2: the games ran a little better, But that's hopefully the
Speaker 2: switch too. We'll fix that problem. But the fact, I mean,
Speaker 2: the fact that the company that has treated online is
Speaker 2: like a thing that goes with their games, not the
Speaker 2: selling point of the games is almost at forty million ors,
Speaker 2: you know, north of thirty million subscribers. It's wild.
Speaker 1: Yeah, I think it's clearly they see the business case
Speaker 1: for it. Clearly. They see the benefits it has to
Speaker 1: the continuation, the continuity of revenue coming in from a
Speaker 1: certain subset of gamers, and they love that. So they
Speaker 1: have slowly started to have to like, all right, we
Speaker 1: do have to make improvements to justify this and keep
Speaker 1: people in our ecosystem. And they've mostly you know, they've
Speaker 1: done that. Now you know they revamped their online network.
Speaker 1: You know, has that really manifested in any game so far?
Speaker 1: Not to my knowledge, maybe in like the recent Mario
Speaker 1: Party or stuff like that. It hasn't made that much
Speaker 1: of a difference so far. But you know the promise
Speaker 1: is there, and then you know the promise for them
Speaker 1: is also. You know, Call of Duty is coming to
Speaker 1: the switch the nintend or Microsoft promised it would. So
Speaker 1: at that point, maybe you do get a situation where
Speaker 1: you know it's probably not going to be the primary
Speaker 1: place that anyone plays Call of Duty, but maybe you
Speaker 1: get like you know, a million two million new subscribers
Speaker 1: to switch online from people who do want to play
Speaker 1: Call of Duty online on their switch, and uh yeah,
Speaker 1: and you have that. Now you have the infrastructure there
Speaker 1: and ready to go to take advantage of that.
Speaker 2: And if they can, if they can somehow utilize like
Speaker 2: hotspot technology and make Call of Duty run on the
Speaker 2: switch as a cheaper option than say a like a
Speaker 2: portable PC or or Android streaming like the Razor Edge,
Speaker 2: then that's another avenue they could explore too. That might
Speaker 2: be a little more advanced for the younger crowd, but
Speaker 2: for people who are playing Call of Duty. It's something. Yeah,
Speaker 2: I mean if you're sitting on the if you're sitting
Speaker 2: on the bus and you can connect to your hotspot
Speaker 2: and getting match Call of Duty and while you're driving,
Speaker 2: that might appeel with a lot of people.
Speaker 1: Yeah, And you know, the advantage that Nintendo has over
Speaker 1: like a Steam Deck is Switch is locked down and
Speaker 1: so the you know, Call Duty developers can just implement
Speaker 1: their anti cheat stuff and they know that the cheating
Speaker 1: is you know, maybe least likely to come from a
Speaker 1: Nintendo Switch audience at least you know, Nintendo Switch to
Speaker 1: audience even more so because that will be more secure
Speaker 1: than the Switch one. So yeah, I think that they'll
Speaker 1: they'll be able to get those games without the worry
Speaker 1: that the anticheat has broken. So we're just gonna stop
Speaker 1: putting games out on or putting them out as compatible
Speaker 1: with the Steam Deck, which is something that's happened a
Speaker 1: couple of times now, and for a handful of games
Speaker 1: they're like, we're never putting out a Steam Deck version
Speaker 1: because of the anti cheat stuff. So yeah, there's it
Speaker 1: could still have a place in the market or something
Speaker 1: like that. But in the meantime, when I look at
Speaker 1: Nintendo Switch Online and the reasons I have it. I
Speaker 1: think I mostly have it because it's cheap enough to justify,
Speaker 1: but like as a an impulse purchase, like fifty dollars
Speaker 1: a year for Nintendo's Switch Online Expansion Pack. You know,
Speaker 1: it's significantly cheaper than any of the other options. You know,
Speaker 1: more than less than half the cost of a year's
Speaker 1: subscription to might be like listen a third of the
Speaker 1: cost of like the PlayStation plus premium service that I
Speaker 1: got the other day. So yeah, it's just kind of
Speaker 1: easy to justify it. But if Nintendo's trying to grow it,
Speaker 1: you know, they just put out the music app as
Speaker 1: one of the things, like like, hey, this is part
Speaker 1: of Nintendo Switch Online. If you have a membership, now
Speaker 1: you can use this app and listen to music. I
Speaker 1: don't think that's growing it, but it maybe helps people
Speaker 1: justify keeping it, ortens the deal, sweetens the deal, right,
Speaker 1: Maybe it helps people convince themselves to pick up the
Speaker 1: service here or there. But I don't think it's a
Speaker 1: huge difference. You know, that said beyond like big third
Speaker 1: party games a dropping, are there features they could add
Speaker 1: to Nintendo Switch Online to grow it?
Speaker 2: I mean you have to expand the what they call it,
Speaker 2: but like Nintendo Super Nintendo.
Speaker 1: They just called it took the Switch online, like Nintendo's
Speaker 1: six four and stuff like that.
Speaker 2: Okay, so they would have to add maybe other consoles
Speaker 2: if they can figure out the GameCube, I think that
Speaker 2: would be a bit of a boon, or even some
Speaker 2: of their other handhelds. I don't know how you would
Speaker 2: do DS on the switch. Maybe turn it sideways and
Speaker 2: have one side of the screen be the touch screen
Speaker 2: and the other side. That probably be the most logical
Speaker 2: way to do it.
Speaker 1: One of my hopes for the switch too, is because
Speaker 1: of the magnetic connectors, maybe you can flip the switch
Speaker 1: screen sideways and if there's magnetic connectors on the top
Speaker 1: of the bottom so you get a vertical screen like
Speaker 1: in Tate mode, that would rule.
Speaker 2: Yeah, that would be awesome.
Speaker 1: Wow, that's a great I hope some of that. I
Speaker 1: doubt it.
Speaker 2: Yeah, the more deal sweeteners like that to get more
Speaker 2: people in are safe. I don't know that. Like you said,
Speaker 2: Nintendo Music, despite them already updating it twice since it launched,
Speaker 2: Super Mario Wonder and donkydown Country two are now on there. Yeah,
Speaker 2: I don't think that's going to be enough. It's going
Speaker 2: to be enough to you know, because I've wanted to
Speaker 2: stream Nintendo's music forever and I finally have a solid
Speaker 2: option to do that for most. For some games, not
Speaker 2: all of them, but some, it's not enough for the
Speaker 2: for the layman, so that they would need more. Maybe
Speaker 2: maybe they do the free games every month, like for
Speaker 2: once a month, like a game you can play it
Speaker 2: for free for the entire month and then it goes away.
Speaker 2: They get a little sort of how Games with Gold worked,
Speaker 2: but it's a temporary thing, so it is a game
Speaker 2: pass Games with Gold hybrid. I don't know. I don't
Speaker 2: end vi the people that have to make that decision,
Speaker 2: but for me, it would just be like more free
Speaker 2: stuff because that seems to be what people are most
Speaker 2: attracted to.
Speaker 1: Yep, I think you're probably right there. All right, let's uh,
Speaker 1: I guess this is the last. Now a couple more
Speaker 1: Nintendo stories. Nintendo reports rapid growth for Metroid, Zeno Blake Chronicles.
Speaker 2: And more.
Speaker 1: Basically, they put out a chart showing how Pickman, Kirby, Metroid,
Speaker 1: and Zeno Blake Chronicles have all seen significant growth as
Speaker 1: franchises on the Switch compared to the WU and three DS. Now,
Speaker 1: let's go with Metrod here. For example, Metroid has sold
Speaker 1: four point nine to nine million units of video games
Speaker 1: across all the games released for the Switch, and then
Speaker 1: it sold juster point nine to eight million for three
Speaker 1: DS and WEU games. Now, if you might remember, there
Speaker 1: weren't a lot of Metroid games released for the WU.
Speaker 1: Things like that. But hey, yeah, I do do not
Speaker 1: doubt that this series has seen growth, just like you know,
Speaker 1: Kirby's at fifteen million on the switch, where it was
Speaker 1: five point six two million on the WU and the
Speaker 1: three DS, Hickman seven point eight six million on the switch,
Speaker 1: it was one point seven eight million on the WU
Speaker 1: and three DS, and then Zeno Blake Chronicles seven point
Speaker 1: seventeen million on the switch, where it was one point
Speaker 1: four to one million on the WU and the three DS.
Speaker 1: It's the switch effect. And I suppose this is Nintendo
Speaker 1: saying the switch effect has filtered down all the way
Speaker 1: from you know, it's not just Zelda and Mario. Like
Speaker 1: Zeldo was the biggest glow up in terms of franchise,
Speaker 1: always did well. But then Back of the Wild, a
Speaker 1: game that's sold like thirty five million copies or something
Speaker 1: like that, more than thirty million copies, which is just
Speaker 1: unheard of from just about any other kind of game.
Speaker 1: So that had the biggest effect. But that effect it
Speaker 1: applies across the board, including franchises like Pickman and Metroid.
Speaker 1: Do you think this is them saying, Hey, if you
Speaker 1: like these franchises, we're gonna stick with them because we've
Speaker 1: seen this growth and that growth can continue.
Speaker 2: I hope so, because it seems to me that the
Speaker 2: logical idea of releasing a game on a console that's
Speaker 2: successful will warrant success for those dormant franchises. I think
Speaker 2: Animal Crossing might be another great example that also had
Speaker 2: the benefit of launching during a global pandemic which nobody
Speaker 2: could see could see coming.
Speaker 1: Although gentle Animal Crossing has like started to pick up
Speaker 1: in terms of sales, like it's out selling most other
Speaker 1: games except for Mario Kart, Like it's sales are picking
Speaker 1: up a man, yep, wow.
Speaker 2: But yeah, looking at this chart here that you've now
Speaker 2: shared on the screen. This releasing games on the popular
Speaker 2: console and you get better sales. It just seems like
Speaker 2: simple math to me. Kirby has had what two maybe
Speaker 2: three launches on the Switch.
Speaker 1: More than that, Like, yeah, if you count some like this.
Speaker 2: Does not include digital according to download right again, this
Speaker 2: does not put downloadable only.
Speaker 1: But there was because there's there was that Kirby remaster
Speaker 1: remake forgotten.
Speaker 2: Yeah, so I forgot about that.
Speaker 1: Yeah, they've done a lot with Kirby. Yeah, it's like
Speaker 1: three in like one year.
Speaker 2: Yeah, it's not the one that has the most sales
Speaker 2: on this chart, but I think the biggest beneficiary is
Speaker 2: Xena Blade.
Speaker 1: Yeah.
Speaker 2: You had two core entries in that series, each one
Speaker 2: with a DLC expansion, and I think it the Switch
Speaker 2: specifically has taken Zena Blade Chronicles from sort of a
Speaker 2: niche RPG to like more in the conversation of one
Speaker 2: of the best ones you can play right now. Yeah,
Speaker 2: and I think they did something.
Speaker 1: I think they did exactly what you said, right, like
Speaker 1: just make it available on the console. They have done
Speaker 1: that with Zena Blade Chronicles where three yes, and now
Speaker 1: they're going to you know z you know, Blake Chronicles
Speaker 1: X is going to be on there, and like the
Speaker 1: DLCs are all on there. It's it's yeah, it's a
Speaker 1: scene of Blake Chronicles machine and uh, and that has
Speaker 1: clearly been like people feel comfortable investing not just their money,
Speaker 1: but their time and their their emotions into a franchise
Speaker 1: when they feel like it's easily accessible to get to
Speaker 1: the rest of that. I think that's been sort of
Speaker 1: the lessons learned from Resident Evil, right where it's like
Speaker 1: people feel good about investing their time in that franchise
Speaker 1: because they know Capcom's going to one keep supporting it.
Speaker 1: They're going to keep putting out re releases and remasters
Speaker 1: and remakes so that it makes it easy to play
Speaker 1: the whole thing, and that's what people want. People want
Speaker 1: long term investments and franchises. See the BA Chronicles is
Speaker 1: clearly taken advantage of that. And then you know Pickman.
Speaker 1: You know, I think Pickman's just a breakout hit. Now.
Speaker 1: It was you know, one point seven eight million on
Speaker 1: the WEIU and the three DS. You know, Pickman three
Speaker 1: came out on the WIU, and then you know, three
Speaker 1: Deluxe and four come out on the Switch and just
Speaker 1: kind of crush it. They are, especially especially in Japan
Speaker 1: where the franchise is really really caught on. So yeah,
Speaker 1: good for Pickman. All right, let's see here Nintendo reconfirms
Speaker 1: release schedule for its upcoming movies. This is from Liam
Speaker 1: Dulan at Nintendo Life. Nintendo's expansion into cinema is well underway,
Speaker 1: and this week it provided an update on what is
Speaker 1: to come. Its current plans for visual content, as it
Speaker 1: calls it, are seemingly still on track. After the release
Speaker 1: of the Super Mario Brothers Movie in cinema's last year,
Speaker 1: the film has now been viewed by approximately one hundred
Speaker 1: and seventy million people worldwide. As for what's to come,
Speaker 1: a new animated film based on the world of Super
Speaker 1: Mario Brothers. Brothers is still locked in for in April
Speaker 1: twenty twenty six theatrical release. Then this will at some
Speaker 1: point be followed by a live action film based on
Speaker 1: the legend of Zelda series from Sony Pictures. I always
Speaker 1: fund to point out that that's being made by Sony,
Speaker 1: that that currently has a like twenty two X date,
Speaker 1: so sometime in the twenty twenties for that Super Mario
Speaker 1: Brothers two obviously coming. I'm kind of think I'm getting
Speaker 1: to the point where it's like, I don't know if
Speaker 1: that Zelda movie ever comes out.
Speaker 2: No, I don't either. I think, man, I really wish
Speaker 2: they'd put two exits there. It's just so we could
Speaker 2: say that, like Legend of Cela's happening in the Mega
Speaker 2: Man franchise, that would maybe live No Super Mario Brothers
Speaker 2: too is If that date moves at all, I'll be shocked.
Speaker 2: I think. I think that it's around the time the
Speaker 2: first one released, which was a sweet Spot, and seventy
Speaker 2: million people can't be wrong, right, so that one's basically
Speaker 2: a locke. I'm a little more confident in you, I
Speaker 2: think in the live action Legend of Zilla, just because
Speaker 2: they have to see what Sega is doing and we're
Speaker 2: going to talk about them in a little while. With
Speaker 2: this whole transmedia strategy that they have. They have now
Speaker 2: a third Sonic movie coming out. Yaka is a series
Speaker 2: which has not reviewed well but is still there. They
Speaker 2: have Shinobi, which is coming a game and a movie.
Speaker 2: So they're starting to dredge up old franchises and get
Speaker 2: them out there in more ways than one, which shows
Speaker 2: that there's value in at least the attempt. I think
Speaker 2: there are other problems with a Legend of Zelda movie,
Speaker 2: like how do you do that? Yeah, I would love
Speaker 2: a Gannendorf origin story, but that's just meun.
Speaker 1: That sounds like a Peacock show or something.
Speaker 2: Yeah, yeah, yeah, that's true too. But yeah, so I'm
Speaker 2: not shocked by Mario too being locked in. I do
Speaker 2: think the Zelda movie comes out, but that X in
Speaker 2: that twenty twenty X is doing some heavy lifting. We
Speaker 2: could be talking like twenty twenty nine. But yeah, good
Speaker 2: luck west Ball, good luck with that. Yep.
Speaker 1: Yeah, I'm hopeful. But boy, I bet the scripts are
Speaker 1: coming in and they're just like, no, not this one,
Speaker 1: this is not working.
Speaker 2: Well did you just being in that room?
Speaker 1: Yeah, I mean all the masters got to serve. Yeah,
Speaker 1: like where you like you got to like make me
Speaker 1: a Moto happy with your Zelda's script. That seems impossible. Uh,
Speaker 1: don't expect a major mass efect announcement this week for
Speaker 1: in seven Day. This is something comes around every year,
Speaker 1: this from any coot game spot. But basically it's just
Speaker 1: saying they're trying to tamper expectations. In seven Day happens
Speaker 1: every year November seventh. People celebrate mass effect because in
Speaker 1: seven was his rank, right, Like it's his rank.
Speaker 2: Inspector spector rank, that's designation of the spectr.
Speaker 1: Yes, that's right, they're you know, they could be a
Speaker 1: man or woman, and then they each year sometimes make
Speaker 1: announcements they at least acknowledge it over there at BioWare, Uh,
Speaker 1: but they just released a game, no surprise that they're
Speaker 1: not going to have something to say about Mass Effect
Speaker 1: at this point, although they did confirm that they have
Speaker 1: like shifted to Mass Effect, right that was some news
Speaker 1: yesterday that they UH put out Dragon Age and they're
Speaker 1: saying no Dragon Age DLC expansion like story expansion, like
Speaker 1: we've done a lot in the past, because we are
Speaker 1: all moving to Mass Effect to get that done. So
Speaker 1: that's some news, but that they don't expect news beyond
Speaker 1: that some new like re reveal of Mass Effect five
Speaker 1: because they're busy. They just did one game. They're getting
Speaker 1: to work on that one right now.
Speaker 2: Now. I think you might get like a teaser too.
Speaker 2: It won't be anything substantial. It may just be like
Speaker 2: a continuation of the teaser that they did last year,
Speaker 2: and they'll do they'll focus on like fan order and
Speaker 2: cosplay and all that other stuff that the community has
Speaker 2: been doing for years now. But I agree with this.
Speaker 2: I mean, it sucks that the timing is so close
Speaker 2: between Dragon Age and N seven day that you have
Speaker 2: to kind of temper the N seven expectations because I
Speaker 2: like that. I like this. I love Mass Effect, I
Speaker 2: loved I love the entire trilogy. Andromeda, you know it happened.
Speaker 2: We don't talk about it that much, but I'm a
Speaker 2: huge fan, So I like being reminded of this franchise
Speaker 2: and what and how much I enjoyed playing it in
Speaker 2: you know, twenty seven, twenty ten, and twenty twelve. God damn,
Speaker 2: so long ago. But so, but like, I get that
Speaker 2: they don't want to step on dragon Age's toes, and
Speaker 2: it seems like dragon Age is doing well critically and commercially,
Speaker 2: I think, so I get it. They want to they
Speaker 2: want to maximize that as much as possible. Plus I
Speaker 2: know I say this a lot when I'm on here,
Speaker 2: but like a Mass Effect update sounds like a killie thing,
Speaker 2: So you might see something there. Just wait a month
Speaker 2: December seventh or whatever the date is instead of November seventh.
Speaker 2: That makes sense to me. Yeah, give dragon Age a
Speaker 2: little bit of space and then do it later. But yeah,
Speaker 2: I get it. It's disappointing that it won't be too
Speaker 2: much of a blowout this year. But you don't want
Speaker 2: to mess with your game that just came out you
Speaker 2: worked so hard on, So it makes sense to me.
Speaker 1: Yeah, how do you feel about them? Also like saying, hey,
Speaker 1: we're not going to do DLC for for Dragon Age
Speaker 1: Veil the Vailguard. You know, I know people have a
Speaker 1: lot of fondness for certain byware expansions, but it also
Speaker 1: feels like maybe just we've that, doesn't it Maybe it
Speaker 1: doesn't make a lot of sense, Like every dollar spent
Speaker 1: on an expansion pack for one of these games probably
Speaker 1: returns less than every dollar spent on a new mass effect,
Speaker 1: right sure?
Speaker 2: Yeah? And then and not only that, it takes manpower
Speaker 2: away from getting the new mass effect out as soon
Speaker 2: as possible or as soon as you know, a non
Speaker 2: crunch situation would allow hopefully. Uh but yeah, I don't.
Speaker 2: If they are satisfied with the story that they told
Speaker 2: then and they feel that they can stand on its
Speaker 2: own lengths without being expanded upon, why then should we
Speaker 2: demand an expansion? You know, you know what I mean? Like,
Speaker 2: if they're creatively, if they're happy with the story, then
Speaker 2: and then why if that's it, that's the story they told,
Speaker 2: we don't have to agree with it. Where there the fans,
Speaker 2: where the critics. We will come out with our opinions
Speaker 2: on what that story is. But if they're good, then
Speaker 2: I guess we have to be good, right. Is it
Speaker 2: an interesting choice? Yes? Did I expect there to be DLC? Yes,
Speaker 2: But to hear that there's not and they're going to
Speaker 2: focus on Mass Effect more. Someone who may be admittedly
Speaker 2: biased that I enjoyed Mass Effect more than I enjoyed
Speaker 2: Dragon Age. Sure, that's fine with me.
Speaker 1: Yeah, I get that. I think, you know, if dragon
Speaker 1: Age kind of continues the role here and and maybe
Speaker 1: outperforms where it's even at at this moment, I could
Speaker 1: see a world where it's like, maybe not an expansion,
Speaker 1: but maybe an expand alone, a like half sequel between.
Speaker 1: You know, sometime or soon after Mass Effect comes out,
Speaker 1: a smaller team working with the same assets puts out
Speaker 1: a smaller game, more focused. I would welcome that.
Speaker 2: But perhaps even a different genre. Maybe, Hey, maybe like
Speaker 2: a roguelike would fit dragon Age, like go.
Speaker 1: Back to Turn Base for a smaller story. Yeah, something
Speaker 1: like that could be very cool. But you know, maybe
Speaker 1: they also get busy remaking the dragon Age games as
Speaker 1: a dragon Age trilogy Anyway, let's get to the next
Speaker 1: story why a dragon Age trilogy compilation may never happen.
Speaker 1: Eddie McCoo at GameSpot Bywear released a compilation package for
Speaker 1: its Mass Effect series, bundling the original trilogy, But could
Speaker 1: the studio do the same for the dragon Age franchise.
Speaker 1: Don't get your hopes up, but nothing has been ruled
Speaker 1: out Bywear. Creative director John Eppler said in an interview
Speaker 1: that this would be especially difficult because the first two
Speaker 1: dragon Age games were made with the Eclipse engine before
Speaker 1: dragon Age Inquisition shifted to Frostbite. Epler told Rolling Stone
Speaker 1: that he's made one of maybe twenty people still working
Speaker 1: at Buyowear who has experience with Eclipse, which could make
Speaker 1: putting it together a compilation package difficult. I remember around
Speaker 1: the time of the Mass Effect Legendary Edition, when I
Speaker 1: was doing the reporting on that, a lot of Biowaar
Speaker 1: fans were coming to like, okay, now what about dragon Age,
Speaker 1: when is that going to get a trilogy? And I
Speaker 1: remember asking about this, and this is exactly what I heard.
Speaker 1: For one thing, Mass Effect is easy because it was
Speaker 1: all in unreal engine. So when they build the tools
Speaker 1: to take something from the old Unreal engine and sort
Speaker 1: of spif it up. It just works across the board.
Speaker 1: It really streamlines that process that would not be possible
Speaker 1: with the way the dragon Age games work, you know,
Speaker 1: being able to two games being an older engine and
Speaker 1: then one game being in Frostbite, none of them being
Speaker 1: an Unreal So even the work they've done on mas
Speaker 1: Effect would not apply to any of them. The other
Speaker 1: factor that they pointed out is, you know, Mass Effect
Speaker 1: is a you know, for the most part, one through
Speaker 1: three is one big story. It all like one leads
Speaker 1: into the other and it's one character and that so
Speaker 1: like does make sense as a package. Whereas dragon Age
Speaker 1: is each story is more self contained. Some of them
Speaker 1: are very self contained, and so they'd be doing this
Speaker 1: work and maybe maybe it wouldn't actually have the same
Speaker 1: impact as a Mass Effect a legendary edition, So I
Speaker 1: think they continue to lean away from doing this. It
Speaker 1: would be a lot more work and maybe not worth
Speaker 1: the effort in the way Mass Effect was. So I
Speaker 1: would not expect this to happen, how about you.
Speaker 2: I don't know about a full trilogy, but maybe they
Speaker 2: go back to the Well for a remake.
Speaker 1: Of Origins or that sounds like, I'm possibility too.
Speaker 2: But that I think that makes more sense than a compilation,
Speaker 2: just based on the fact that they were using a
Speaker 2: completely different engine at the time, and if there's only
Speaker 2: twenty people still working there that have experienced with the
Speaker 2: old engine, that really says a lot about the industry
Speaker 2: as a whole. Yeah, it does, but that's another that's
Speaker 2: another story here, but yeah, it makes sense to me.
Speaker 1: Yep, all right, new Virtual Fighter game is in development.
Speaker 1: This is from Jason Pinellia Game Spot some SMO. Last
Speaker 1: year at the Game Awards, Sega announced new entries in
Speaker 1: multiple franchises within their backlog, including Jet Set, Radio, Crazy,
Speaker 1: Tacky Crazy, Tacky Crazy, Taxy, and Streets of Rage. Today,
Speaker 1: one of the company's executives confirmed that another classic Sega
Speaker 1: franchise will be punching its way back into the limelight,
Speaker 1: as a new Virtual Fighter has been confirmed to be
Speaker 1: an active development. This is from an interview over a VGC.
Speaker 2: Right, yes, yes, so they were speaking with Justin scarp
Speaker 2: Owns Carponi. I'm not sure who that is. He is
Speaker 2: the VP and head of their global trans media group
Speaker 2: that I mentioned earlier, and he flat out was like,
Speaker 2: so here's the full quote. We have a suite of
Speaker 2: titles and development right now that fall into that legacy
Speaker 2: bucket which we announced last year at the Game Awards,
Speaker 2: Crazy Taxi Jets, at Radio Reach of Rage, Shinobi, and
Speaker 2: we have another virtual fighter being developed, and so all
Speaker 2: that's very exciting there. It is. That's it. That's the
Speaker 2: confirmation another virtual fighters being developed. Seven words in a
Speaker 2: sentence have confirmed what people have wanted since technically two
Speaker 2: thousand and seven when Virtual Fighter five first launched on
Speaker 2: Xbox A wild way to find out, but something after
Speaker 2: Virtual Fighter five Ultimate Showdown and the way it was
Speaker 2: received by Sega not completely out of the rum of possibility.
Speaker 2: I think we all kind of had the feeling us
Speaker 2: Virtual Fighter fans yea, you know, all five of us
Speaker 2: that once Ultimate Showdown came out, and the way that
Speaker 2: they were like, well, okay, people will really have a
Speaker 2: taste for this. It's probably something that's going to happen.
Speaker 2: I don't know if it would be more of a
Speaker 2: reboot thing or if they would like just create six.
Speaker 2: That has not been discussed. I don't know if they're
Speaker 2: going to call it Virtual Fighter across e Sports like
Speaker 2: the last time when they announced Ultimate Showdown. It was
Speaker 2: originally called and we all went huh that that was
Speaker 2: one of the most confusing announcements. But I'm telling you
Speaker 2: right now, the instant I see a trailer that starts
Speaker 2: with that iconic put the coin in sound from Virtual
Speaker 2: Fighter to I may launch into space because I cannot
Speaker 2: wait for Virtual Fighter six. It's gonna be great. Nice
Speaker 2: to see it confirmed. I would have liked more than
Speaker 2: seven words in a sentence, but hey, any confirmation at
Speaker 2: all that it's being developed works for me.
Speaker 1: Now.
Speaker 2: If he comes back and says, oh, I was just kidding,
Speaker 2: then he's dead to me. But for now, for now,
Speaker 2: I feel pretty good about another Virtual Fighter coming up.
Speaker 1: Yep, Yeah, I like Virtual Fighter a whole bunch. Love
Speaker 1: to see this return. I think this is the right
Speaker 1: Sega to do this. They're in the right position now.
Speaker 1: They are firing on all cylinders. They seem to have
Speaker 1: a strong backbone that creates the opportunity to take risks
Speaker 1: with some of these things. Uh, you know, they know
Speaker 1: they can rely on at list, they know they can
Speaker 1: rely on like a dragon. The you know, they're kind
Speaker 1: of shifting things around to make their their PC gaming
Speaker 1: space stuff makes sense. Again, so total War. But you know,
Speaker 1: Creative Assembli has also got several other irons in the fire.
Speaker 1: So all right, now you have all these other classic franchises,
Speaker 1: we're gonna they're gonna do a bunch of stuff with that.
Speaker 1: They got, you know, like you said, Streets, Rage, Jets, Radio,
Speaker 1: all this stuff coming back. And apparently they've you know,
Speaker 1: we've kind of known from the beginning. That was just
Speaker 1: the that was just the beginning. They do have a
Speaker 1: lot of other ideas for these older franchises. Virtual Fighter
Speaker 1: getting sort of to be the next one in that
Speaker 1: parade is awesome, and I hope, I hope, I hope
Speaker 1: this initiative is super successful for them because I love
Speaker 1: that this is where Sega's at this rules Yeah it's.
Speaker 2: Face yes exactly, Yeah, very I'm getting the lot of
Speaker 2: cap Co vibes, So Vector Man fans, Comic Zone fans,
Speaker 2: sort of Vermilion fans. There's still hope for you. There is,
Speaker 2: just keep hoping.
Speaker 1: Yeah.
Speaker 2: So if we're going to move to the last story here,
Speaker 2: I just want to breaking news in from the chat
Speaker 2: Uh to the to the Games Morning's news desk Uh.
Speaker 2: Jimbo Plushy now available for pre order via Blatro game
Speaker 2: on x Let's want to Jimbo plushy. Who wouldn't want
Speaker 2: to Jimbo plushy that stares into your soul while you sleep.
Speaker 2: These plushies will be a limited run, so make sure
Speaker 2: you pre order a SAP. And I am not buying
Speaker 2: that creepy ass motherfucker. What A that's cool? Uh? Good
Speaker 2: for you, go go find that. Thank you for dropping
Speaker 2: that in the chat whoever did that?
Speaker 1: Uh? And he got very excited about multiple houses had
Speaker 1: several scary clowns, and she was like, I love this,
Speaker 1: so maybe maybe I'll get that for her, although then
Speaker 1: I was yes, but then I was like, should I
Speaker 1: should we watch a scary clown movie? And she goes
Speaker 1: maybe when I'm maybe one. I'm a teenager. All right,
Speaker 1: Good call kid, good call. Well, A good way to
Speaker 1: know yourself, all right. Last story here that I have
Speaker 1: the secret actor behind Meddle Gear Solid three threes Ava
Speaker 1: has been revealed after twenty years. This is from Michael
Speaker 1: mcwerder at Polygon. For the past twenty years, the identity
Speaker 1: of the woman behind Ava in the Men Middle Gear
Speaker 1: Salad three Snake Eater has been a closely guarded secret.
Speaker 1: The actor credited with the role is Susetta MiNet, but
Speaker 1: the name is a pseudonym for a much more famous
Speaker 1: voiceover artist. A new video from Konami promoting the upcoming
Speaker 1: Medal Gear Solid three remake reveals the third episode of
Speaker 1: the Medal Gear Solid Legacy series hosted by David Hayter,
Speaker 1: reveals that the actor behind Ava in Snake Eater is
Speaker 1: Jody Benson. She's best known for her role as Ariel
Speaker 1: in Disney's The Little Mermaid and Barbie in Pixar's toy
Speaker 1: story franchise Crazy. That's Crazy, That's nuts. They had her
Speaker 1: just doing the voice, and no one knew for two
Speaker 1: twenty years.
Speaker 2: Well and said a word for twenty years. Ariel has
Speaker 2: been part of your world for twenty years, and nobody
Speaker 2: said a thing that is wild to me the way that.
Speaker 2: Later on, she talks about seven years ago, an unnamed convention,
Speaker 2: someone slipped the copy of Snake e Ar to her
Speaker 2: for to sign, and she said, why are you bringing
Speaker 2: this to me? And he said, because you're in it.
Speaker 2: And she said, do you know my deep dark secret?
Speaker 2: He said yeah, She said, keep it quiet. So and
Speaker 2: also she explained, she explained why she did that. That's
Speaker 2: because this was such a departure from her child friendly,
Speaker 2: family friendly things, right.
Speaker 1: She said that she did family based, children based projects
Speaker 1: and throughout her career, and so voice acting director Chris
Speaker 1: Zimmerman suggested that she go with a pseudonym.
Speaker 2: Yeah, which I get that logic sure absolutely makes sense
Speaker 2: to me, and honestly, it makes for a better reveal
Speaker 2: twenty years later when we can all appreciate it a
Speaker 2: little bit. Well, that's very cool, Metal Gear, Solid three motors.
Speaker 2: I look forward to the aerial mod coming to coming
Speaker 2: soon to the PC version. And I love how she
Speaker 2: picked the name too. What was your dog's name growing up,
Speaker 2: Susette Monett? You know what, let's build on that. Let's
Speaker 2: how about Susetta And instead of money, like the artist
Speaker 2: will do mine? And Y was like, Neil done, watch
Speaker 2: that video. It's great.
Speaker 1: This is a very cool thing. I love. Well, I
Speaker 1: guess I love when the sort of thing happens. How
Speaker 1: often does something like this actually happen? That's it's just
Speaker 1: such a unique scenario.
Speaker 2: So that's a goofy story.
Speaker 1: Absolutely, But yeah, I'm getting excited for Delta. I wish
Speaker 1: it was coming out this year, but yeah.
Speaker 2: Two, they announced when it's coming out, and they still
Speaker 2: say twenty twenty four. Got better get on that run
Speaker 2: out of time here or there, pals.
Speaker 1: I'm sure he is working with a hand in hand
Speaker 1: with Jeff Kewey for the Game Awards on that one.
Speaker 1: They love each other.
Speaker 2: Did you imagine they come out holding hands all the stuff.
Speaker 1: Wow cats and living together? Yeah? No way. All right,
Speaker 1: let's see here, I got the pole question. We get
Speaker 1: to that real quick. All right, there we go. Uh,
Speaker 1: let me were fresh? Actually did we put the pole
Speaker 1: question up? Because? Uh, yeah, we didn't. We forgot Jam
Speaker 1: was sick, so we didn't put up the poll question.
Speaker 1: So here's what we're gonna do. We'll get that pull question.
Speaker 1: We'll put it up and then we'll also put up
Speaker 1: to days and we'll do both tomorrow here on Game
Speaker 1: Mess Mornings. And by we I mean yes me, I forgot.
Speaker 1: I forgot everybody. Look, well, my bad de Shaun was traveling,
Speaker 1: Jam was sick, and I am a bad person, so
Speaker 1: you could see how this sort of thing would happen.
Speaker 1: But new pole question will be do you think the
Speaker 1: live action Zelda movie will ever come out?
Speaker 2: Yes? Or no?
Speaker 1: I'm just kind of curious to see where people are
Speaker 1: at with this, and we'll get the results of that
Speaker 1: and talk about on Games Mornings here on giant Bomb tomorrow.
Speaker 1: Before we get to what's happened on giant Bomb though,
Speaker 1: Jason Finelli, what's going on with you where if you'll
Speaker 1: find you on the internet.
Speaker 2: I'm still writing news for GameSpot, as we talked about earlier,
Speaker 2: had a second feature go live on Rolling Stone, spoke
Speaker 2: to the folks behind Metal Slug Tactics about bringing modern
Speaker 2: retro games to the modern era. As half of it
Speaker 2: was with the CEO's studio, Aurelian Lose, which is a
Speaker 2: great name, and then the other half is with the
Speaker 2: dot EMU CEO and Bear talking about all the things
Speaker 2: that they've done with Streets of Rage and wind Jammers.
Speaker 2: And he also talks about a game that he would
Speaker 2: like his next game, but his dream project. But not
Speaker 2: his next game, it's not confirmed, but his dream project,
Speaker 2: the game he would like to bring back into the limelight,
Speaker 2: be it in its original form or in a new form.
Speaker 2: And the answer might surprise you, because it surprised me.
Speaker 2: I'm going to make you go read the article though
Speaker 2: to find out other than that I am you know,
Speaker 2: big Man Finelle on basically everything every social media that
Speaker 2: there is, including Blue Sky. If you are traveling to
Speaker 2: Bluer Skies, I am over there as well. And yeah,
Speaker 2: to have a couple features from Magic Con in Vegas
Speaker 2: a couple of weeks ago, ones already up. I spoke
Speaker 2: to Blake Rasmussen, who is the head marketing guy, and
Speaker 2: Aaron Forthite Forsyth, who is one of the heads of
Speaker 2: design for Magic to gathering talking about the next year
Speaker 2: of what they're coming out with, like the Final Fantasy Set,
Speaker 2: the Spider Man set, the SpongeBob Secret Layer which has
Speaker 2: been an interesting reaction, and all the things that they're
Speaker 2: planning on doing there. It was an interesting conversation. Have
Speaker 2: another one coming out soon, specifically about Foundations, which goes
Speaker 2: into pre release this week. Sorry if that's Greek to you,
Speaker 2: but for those who it's not Greek too, I promise
Speaker 2: it'll be good stuff. Yeah, that's that's that's what's happening
Speaker 2: here now. We're just running out the clock till twenty
Speaker 2: twenty five and moving and starting the year off over again.
Speaker 1: Yep. As far as Giant Bomb goes, I think we're
Speaker 1: probably gonna kick a few things from today just to
Speaker 1: let people, you know, take some time. So no Blake
Speaker 1: club today. If we do one later this week, we'll
Speaker 1: let you know. But I was just saying and slack,
Speaker 1: we should take it easy today, So no Blake Club.
Speaker 1: I might stream something here in a little bit by myself,
Speaker 1: just hang out with y'all, but if I do, I'll
Speaker 1: let you know that could also I could also just
Speaker 1: up pull the ripcord on that as well. We'll see
Speaker 1: how we're feeling. But we should be back to normal
Speaker 1: things here in the next couple of days. We'll keep
Speaker 1: you all posted. But yeah, let's take care of each other.
Speaker 1: Let's do our best to be there for each other.
Speaker 1: You know, go play a game or not, Go read
Speaker 1: a book, do something nice for yourself and for the
Speaker 1: ones around you that you love, like hang out with
Speaker 1: Jason Fonelli. That was a nice thing for me. Jason,
Speaker 1: thank you so much for hanging out with me today
Speaker 1: and talk about video games. Man, I really appreciate it be.
Speaker 2: To do it. It was a nice way to get
Speaker 2: out of my funk. I was describing my feelings this
Speaker 2: morning as I drove the kids to school as that
Speaker 2: moment when noise cancelation headphones activate and you're just in
Speaker 2: that weird like yeah, whoa and you can't really hear anything.
Speaker 2: It's that's what it was. So to get that out
Speaker 2: of my system and to talk here with you is
Speaker 2: something I very much appreciate, and I just want to
Speaker 2: echo what you said. Reach out to people who might
Speaker 2: be affected by this in your life, make sure they're okay,
Speaker 2: do what you can for them. Empathy will get us
Speaker 2: through whatever is coming. The strongest thing you can do
Speaker 2: is be it empathetic and just nice to the people
Speaker 2: around you. And I can't really say it any better
Speaker 2: than that. So yep, be careful, be safe, enjoy yourselves.
Speaker 2: So that's it.
Speaker 1: Yep, it's you know. It just takes a couple of
Speaker 1: people who really, you know, can push this stuff forward
Speaker 1: with love. Everyone else is gonna be miserable. And I
Speaker 1: don't blame anyone for doing that. But let's try to
Speaker 1: be a pillar here there where we can. It's not
Speaker 1: going to be a constant thing when you can do it.
Speaker 1: All right, let's see anything else I wanted to mention. No,
Speaker 1: I think we're good. Oh yeah, eighteen hours of extra
Speaker 1: life is now live on YouTube. Sean got the whole
Speaker 1: archive put up. I think he said even something about
Speaker 1: doing timestamps, which is insane, but he might be doing
Speaker 1: that very least though. Go watch it. It's a really
Speaker 1: good time. If you missed it. There are several incredible moments.
Speaker 1: Not several, there's dozens of incredible things, because it's just
Speaker 1: jam packed with an amazing moment. So go watch that
Speaker 1: if you want to. Put it on the background over
Speaker 1: the next couple of days and enjoy yourself. All right, Well,
Speaker 1: thank you once again, Jason, Thank you everybody for listening
Speaker 1: and watching. You are the best audience in gaming. Until
Speaker 1: next time, have a good one, take care of yourselves,
Speaker 1: and goodbye.
Speaker 2: There y'all, the headphones aren't letting me put this hat
Speaker 2: on the way I wanted to. Sorry,