Speaker 1: Hey, everybody, welcome to Game Es Mornings with Me Jeff Grub,
Speaker 1: your host from GiantBomb dot com. Thank you for tuning in.
Speaker 1: In this episode, we're gonna be talking about secret new
Speaker 1: additions to Animal Crossing as part of that update, and
Speaker 1: also how some motys might have uncovered a weird reason
Speaker 1: why Monster Hunter Wilde's run so poorly on PC. It's
Speaker 1: gonna be a good one because we have Jason Fonelli
Speaker 1: on the show. Jason, how are you doing?
Speaker 2: I am doing fine. Love to hear about the ingenuity
Speaker 2: of the PC moding community. I'm looking forward to talking
Speaker 2: about that later. Staring down the barrel of thirty nine
Speaker 2: years old eight days from now, woo turning the next Friday,
Speaker 2: the twenty third. Always easy to remember my birthday because
Speaker 2: remember back in the instant Messenger days, you'd make your
Speaker 2: screen name and then the numbers at the end would
Speaker 2: be your birthday. I couldn't do that. My birthday's one, two, three,
Speaker 2: Ah yeah, yeah, so I had to. I had to
Speaker 2: mix it up. Always easy to remember for people when
Speaker 2: I tell that story. But yeah, I'm ready to ready
Speaker 2: to talk about news and things that may or may
Speaker 2: not have my dander up, which are not the roadblock's
Speaker 2: age verification. As the chat has mentioned, that's a whole
Speaker 2: other can of worms, right.
Speaker 1: That sounds like an insane mess over there. I honestly,
Speaker 1: we we're not even it's not even in the Rundown.
Speaker 1: But I did, I did see a trailer for uh,
Speaker 1: for this Fatal Fury. Uh. I don't I don't think
Speaker 1: humans made a lot of that stuff. I gotta say,
Speaker 1: I'm not sure.
Speaker 2: I don't think humans made anything except the game clips,
Speaker 2: to be honest. And then hus the voice over so
Speaker 2: that trailer drops, right, and then a couple of boys
Speaker 2: and I in the game spot slack chat started parsing
Speaker 2: the different things that are going on in that trailer
Speaker 2: that make us sad. And it's not just the generative a,
Speaker 2: it's not just the blatant use of bullshit tools. It's
Speaker 2: the little things. Nightmare Geese should be very cool that
Speaker 2: a previously dead character in the Fatal Fury for it's
Speaker 2: he doesn't.
Speaker 1: Have a foot, Yeah, he should have one of those,
Speaker 1: so two of them, even.
Speaker 2: You should have two of them. And what makes it
Speaker 2: even worse is if you know the story of if
Speaker 2: you want to get into the lore of fatal fury. Right,
Speaker 2: Geese Howard is the most powerful weeb in fighting games. Right,
Speaker 2: some dude from Southern America who's so into Japanese culture.
Speaker 2: He built his own Japanese tower in South Town and
Speaker 2: looms over the city in this rooftop dojo that he
Speaker 2: built himself.
Speaker 1: Pretty cool.
Speaker 2: If he were a real person and saw this ship
Speaker 2: and what they what they did to him, he'd throw
Speaker 2: himself off the building.
Speaker 1: Like he did it, foot ab off the try to
Speaker 1: throw it at him.
Speaker 2: That's right, that's right. This sucks. This sucks so much.
Speaker 2: And I understand. I'm sure people who may have seen
Speaker 2: me going off on Blue Sky. Yes, in the grand
Speaker 2: scheme of the world, this is a drop in the bucket.
Speaker 2: It's not important. It's a minor, minor thing, and I
Speaker 2: completely understand that. But the other thing gives me so
Speaker 2: much anxiety that I just can't talk about it. And
Speaker 2: I think you get enough of that on social media
Speaker 2: that you don't need me adding to it. So I'll
Speaker 2: be more than happy to channel that anxiety at this ship,
Speaker 2: where I have no problem yelling at these motherfuckers. Then
Speaker 2: that and if that makes me a coward, fine, I'll
Speaker 2: be a coward to you. Yeah, we'll be.
Speaker 1: Cowards on the showy in the whole beginning of the
Speaker 1: true they like hide the feet even like there was
Speaker 1: something wrong with their feet technology And.
Speaker 2: Why does Blue Mary have a helmet on? And that's
Speaker 2: another thing. That's another thing too, if you really want
Speaker 2: to get into Fatal Fury specifics. Here the motorcycle that
Speaker 2: she's on does not match the motorcycle she has had
Speaker 2: canonically throughout the series. It's always been more of like
Speaker 2: a Harley Davidson Big Big. I put a picture of
Speaker 2: it on Blue Sky two. In comparison, here, she just
Speaker 2: looks like she looks like she belongs in cyberpunk, and
Speaker 2: she's not cyberpunk. She's like a trucker. What are you
Speaker 2: doing here?
Speaker 1: The people? You know, It goes back to like, well,
Speaker 1: if they don't care, why the hell should we? I mean, yeah,
Speaker 1: I don't get it, Like, why why would they expect
Speaker 1: us to care about this stuff to spend more money
Speaker 1: on their on their game if.
Speaker 2: Theyly do not care, And and the and the and
Speaker 2: one of the worst things is they teased a character
Speaker 2: because it's the only revealed four characters. There are six, right,
Speaker 2: there are two question marks that have already been teased.
Speaker 2: I'm guessing one of them is a very cool crossover
Speaker 2: if you're not familiar, if you haven't seen it. They
Speaker 2: basically all but announced that can Shiro from Fist of
Speaker 2: the North Star is one.
Speaker 1: Right, yes, right, Okay, that's awesome.
Speaker 2: That's a great idea. I was very much looking forward
Speaker 2: to using him against my training dummy Ronaldo and just
Speaker 2: beating the shit out of Ronaldo for a little while
Speaker 2: with Conciro. That I very much look forward to that.
Speaker 2: But now if they don't care enough, like you said,
Speaker 2: to put effort into their trailers, and their trailers would
Speaker 2: be great. Go back and watch the Ken trailer hands
Speaker 2: drawing anime. It was fantastic. And now we get this shit.
Speaker 2: I don't understand. I don't I don't get it.
Speaker 1: It's yeah, it's it's it's just frustrating because it's like
Speaker 1: you know, I I you know, soul music, this whole
Speaker 1: idea of soul music. I would I would say that
Speaker 1: video games soul music is fighting games, like you gotta
Speaker 1: have soul if you're making a fighting game, and this
Speaker 1: is the husk of that. It's the most soulless shit,
Speaker 1: and uh, why would the people who make, like who
Speaker 1: have spent their life playing fighting games want to like
Speaker 1: engage with this in any way. Oh my god, there's
Speaker 1: something falling apart in the back of my PC. Oh yeah,
Speaker 1: Like I just saw chords begin to vibrate in a
Speaker 1: really scary way. All right, I think we're good. Yeah,
Speaker 1: Why would people spend their time putting their life into
Speaker 1: this the way that they do with fighting games. If
Speaker 1: this is the way the company that owns it is
Speaker 1: going to treat it, it's.
Speaker 2: Or the Kingdom, I guess let's say, huh yeah, be
Speaker 2: real here, we know where this directive is coming from.
Speaker 2: It's just it's very disheartening. It is the disheartening icing
Speaker 2: on the disheartening cake that has been most of this
Speaker 2: calendar year so far. And you know, what can we
Speaker 2: do besides yell about it for a little while. So
Speaker 2: thank you for letting me be stress.
Speaker 1: So we need you on the show, come in here
Speaker 1: and yell yell about it. Well, well, I'm sure the
Speaker 1: roebox stuff will continue next time. We can yell about
Speaker 1: that again. Hey, real quick, Happy birthday Emmy for birthday today,
Speaker 1: you know, and she's got that Emmy lux Street going
Speaker 1: where we have basically a blizzard here today and she
Speaker 1: got school off, so she's home from school. So good. Yeah,
Speaker 1: that's what she wanted to say. I wish I didn't
Speaker 1: have school my birthday. Well there you, kiddo, and I
Speaker 1: did what I could. No more presence, just home from school.
Speaker 1: All right, let's explain ourselves. We're Giant Bomb independent games
Speaker 1: media out here on our own, but no, we have
Speaker 1: you at our backs. You at the giant Bomb dot
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Speaker 1: enabling and empowering all of this. If you want to
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Speaker 1: you also get ad free shows, a bunch of other
Speaker 1: cool stuff. But really what you're getting is the assurance
Speaker 1: that you are supporting a games media apparatus that does
Speaker 1: not require the input and the destructive nature of corporations.
Speaker 1: It's you and us and that's it, and let's keep
Speaker 1: it that way. All right. As far as this show goes,
Speaker 1: most weekdays, I Jeff Grub will help piece your gaming
Speaker 1: life back together that includes breaking news and maybe even
Speaker 1: some of our own original reporting. For all these topics,
Speaker 1: I'll get the input of a bona fide expert who
Speaker 1: will make me look smart. If you are watching live
Speaker 1: on twitch welcome. You can always listen to the show
Speaker 1: later on podcast feeds by searching for Game Mess Mornings,
Speaker 1: or find the RSS feed on giant bomb dot com.
Speaker 1: You can also catch the show later with chapters and
Speaker 1: timestamps on YouTube. Hello YouTube. All right, we have a
Speaker 1: lot to get into, so let's start the Morning Mess
Speaker 1: with Animal Crossing New Horizons adds a new jump, strafing
Speaker 1: and walking backwards. This is from Haley Williams at GameSpot.
Speaker 1: Animal Crossing New Horizons Free three point zero update has
Speaker 1: dropped earlier than expected, bringing new features including the Slumber
Speaker 1: Islands Resort hotel and the return of Resetti. One feature
Speaker 1: players didn't see coming is the brand new movement system,
Speaker 1: which allows players to move precisely one square at a time,
Speaker 1: allowing strafing and even a cute little hop. The new
Speaker 1: style of movement movement has been added to aid in
Speaker 1: construction and dec and decorating. The options are mentioned as
Speaker 1: part of a tutorial in the Island designer app, though
Speaker 1: some players manage to discover the new feature on their own.
Speaker 1: One player posted to Reddit after finding that pressing l
Speaker 1: now makes your character jump, while others discovered that this
Speaker 1: was the only part of the new movement functionality, which
Speaker 1: allows precise movement one square at a time by pressing
Speaker 1: in holding now. Yeah. Okay, yeah, I just kind of
Speaker 1: threw this in there. It's like, oh, okay, I somehow, for
Speaker 1: some reason, this excites me. I want to get back
Speaker 1: in there and see how I can move my little
Speaker 1: character in Animal Crossing. I bet this is also the
Speaker 1: kind of thing where it's like they are working their
Speaker 1: way up to the next Animal Crossing game, and maybe
Speaker 1: testing out some improvements and changes here could actually help
Speaker 1: them in figuring out exactly what that should be. I
Speaker 1: bet they're a long way along the line of figuring
Speaker 1: that out, but they'll be happy to test that out
Speaker 1: here with the public and see how it works. Animal
Speaker 1: Crossey just feels like it's going to probably have a
Speaker 1: small little moment here again. You know, it's not going
Speaker 1: to ever be able to replicate what happened in twenty twenty.
Speaker 1: That was serendipity, That was the right game in the
Speaker 1: right time. But I do think that this game popping
Speaker 1: up every five years for the rest of our lives
Speaker 1: is fantastic. I'm still a little disappointed that we're getting
Speaker 1: this update instead of a new game, but I'll probably
Speaker 1: get over that because I'm gonna boot this thing up
Speaker 1: tonight and play some of it, and I'm looking forward
Speaker 1: to trying it out. How about you.
Speaker 2: Yeah, and I'm glad that these movements are in the
Speaker 2: three point zero update so that everybody can use them,
Speaker 2: it's not just.
Speaker 1: The free the free update correct.
Speaker 2: Yes, that I think is pretty cool, and I also
Speaker 2: like I'm with you on the using this as a
Speaker 2: testing ground for things that they may do in a
Speaker 2: future game. I agree with you that it would be
Speaker 2: better that if we just get to bring a new
Speaker 2: animal crossing game. But if this is a way to
Speaker 2: have another moment and include everyone in that moment, not
Speaker 2: just the people getting the switch to edition, I think
Speaker 2: that benefits everybody. It's a win win all around. I
Speaker 2: do like this new capability of movement it makes because
Speaker 2: it puts me one step closer. It's recreating the Jamiroquai
Speaker 2: virtual insanity.
Speaker 1: A whole time.
Speaker 2: Of course, why we play the game.
Speaker 1: After a why we play the game, but no we.
Speaker 2: I haven't gotten this for the kids yet on their switches.
Speaker 2: It's just on mind, so I'll boot it up. I'm
Speaker 2: going to get the switch to addition too. I don't
Speaker 2: know about tonight, but maybe this weekend caught me off guard.
Speaker 2: I thought I had more time, right, I thought I had.
Speaker 2: I thought I had the weekend, so I planned for
Speaker 2: the weekend. Yeah, this is cool this. I loved how
Speaker 2: excited everyone was too, Like Rev. Valentine specifically was her
Speaker 2: blue Sky that was I'd me too, and that was
Speaker 2: the right person to hear it from. I think it
Speaker 2: was the one person who would appreciate it the most.
Speaker 2: She can get to the absolutely understand this is cool.
Speaker 2: And you know what though, I think, among other things
Speaker 2: this could have been, especially with Nintendo nowadays, just one
Speaker 2: of those like get an update out there. So people
Speaker 2: were talking more about animal crossing again and being able
Speaker 2: to find something that they didn't mention, something small ish
Speaker 2: like movement.
Speaker 1: That's cool.
Speaker 2: It's something they didn't have to do.
Speaker 1: Right, and it's like and it also is the kind
Speaker 1: of thing where oh, players can do something with this
Speaker 1: beyond what the intended purposes. So it's intended to make
Speaker 1: it easier to decorate and design your island. Sure, but
Speaker 1: Animal Crossing is a multiplayer, often a multiplayer expressive game,
Speaker 1: and you already hear people talk about like, ooh, I'm like,
Speaker 1: when I'm excited, I could do this little hot now.
Speaker 1: And when it's when someone's being weird or I want
Speaker 1: to get away from I can just walk backward. It's
Speaker 1: go and get out of the screen. It's like, oh yeah,
Speaker 1: new ways to express yourselves. And it's it's small and subtle,
Speaker 1: the way Animal Crossing always has been. But it's like, okay, yeah,
Speaker 1: just a few more tools and these players are gonna
Speaker 1: have a lot to do with this, so yeah, time
Speaker 1: to go moon walking through your villages everything.
Speaker 2: Let's let's add a feature where you can throw items
Speaker 2: from one player to another, and then we'll have twenty
Speaker 2: two people in one island and we'll make a giant
Speaker 2: football field and we'll create Madden Animal Crossing. I love that.
Speaker 2: Let's do it.
Speaker 1: That's it's beautiful. Uh yeah, it's this is so I'll
Speaker 1: just kind of realizing it's like they're gonna have Animal
Speaker 1: Crossing update. They're gonna have Tomadaci Life Here Pretty Soon
Speaker 1: and Rhythm Heaven. They're kind of I'm doing a lot
Speaker 1: of their like, oh, those other games this year, so
Speaker 1: it's kind of interesting. I wonder how that's gonna work
Speaker 1: out for them. I hope they kind of also have
Speaker 1: some other weird stuff in the future. But I'll take
Speaker 1: everything I can get right now as well. All right,
Speaker 1: let's this is this is a weird one. Let's let's
Speaker 1: just kind of cap this camp. This better not be true.
Speaker 1: Monster Hunter Wild's Modern uncovers bizarre reason why PC performance
Speaker 1: might be so bad. This is from Lewis Parker at Kotaku.
Speaker 1: Monster Hunter Wilde's performer. Honestly, chat if you don't know
Speaker 1: this story, I want you to throw your guesses in
Speaker 1: chat for what you think is the reason that the
Speaker 1: game runs in a poor manner on PC. Performance of
Speaker 1: PC has been notoriously bad going back to launch, and
Speaker 1: nobody is quite sure why. One new theory suggests part
Speaker 1: of the problem could be related to all of the
Speaker 1: game's DLC add ons and how it checks for them.
Speaker 1: It sounds wild, but video footage has made it one
Speaker 1: of the most convincing possibilities yet. Yesterday, user on reddit
Speaker 1: d Talmrand published a yeah, thank you, I should just
Speaker 1: steeze my way through most names published a rather lengthy
Speaker 1: post on the monster hunter subreddit titled monster Hunter Wild's
Speaker 1: bad performance mystery solved question mark. As they explained, they
Speaker 1: discovered the issue by mere chance after playing Monster Hunter
Speaker 1: wilds through a friend's Steam account. They immediately noticed that,
Speaker 1: even though they were using the same machine, Monster Hunter
Speaker 1: Wild's FPS was dramatically better when playing the game through
Speaker 1: their friends Steam account rather than on their own. After
Speaker 1: some testing, the user came to the bizarre conclusion the
Speaker 1: only difference was that their friend had bought all of
Speaker 1: Monster Hunter Wild's downloadable content on Steam. As they explained,
Speaker 1: on the account with no DLC, I got heavy and
Speaker 1: stable FPS drops down to like twenty and twenty five
Speaker 1: in the hubs, while on the account with all the
Speaker 1: DLC bought, it was eighty plus frames per second. So
Speaker 1: obviously this claim was hard to believe. But they built
Speaker 1: a tool I guess, to bypass the checks for DLC
Speaker 1: and it fixed it. So what the hell is this? Look?
Speaker 1: People already don't like DLC and micro transactions. Uh, you
Speaker 1: gotta fix this gap, com, you gotta you gotta do
Speaker 1: something here. This is awful. That's sixty frames because people,
Speaker 1: because you're checking for DLC and it's not there and
Speaker 1: you're freaking out. That can't be how this works.
Speaker 2: You only get a complete frame rate if the game
Speaker 2: is feature complete. Is that is that? The is? This?
Speaker 2: Is this like on disc DLC in reverse? If it's
Speaker 2: not there, it runs worse?
Speaker 1: Like what? What's what?
Speaker 2: That would explain why they put the DLC on disc
Speaker 2: all those years ago, if the game was gonna be
Speaker 2: choppy without it on there?
Speaker 1: Right? Yep, this is so weird? What a weird like?
Speaker 1: It could have been?
Speaker 2: Anything they think? First of all, like I said at
Speaker 2: the top of the show, the serendipity of the PC
Speaker 2: of minding community cannot be understated here. This is fantastic.
Speaker 2: But if this is true, or if there is any
Speaker 2: benefit to this at all, And I am not a
Speaker 2: PC gamer, so this is not my area of expertise,
Speaker 2: but I know weird bullshit when I see it, and
Speaker 2: this is some weird bullshit. I am genuinely curious if
Speaker 2: Capcom will even acknowledge such a thing rather than well,
Speaker 2: like would you?
Speaker 1: So that's the thing. So they're not yet because this
Speaker 1: is a Reddit post. This is random chuckle fucks, you know, talmrand.
Speaker 1: But that's that's the stage we're in. We like, apparently
Speaker 1: Digital Foundry is reaching out to these people and they're
Speaker 1: going to do some testing, and it's like, once that happens, well,
Speaker 1: first of all, we'll be able to well, they'll be
Speaker 1: able to do the exact testing. Their rigorous. They they
Speaker 1: know how to control for various other factors. There could
Speaker 1: still be various other factors that these people who just
Speaker 1: had this idea, had this hunch, did not control for,
Speaker 1: and maybe that changed things. So Digital Foundery will be
Speaker 1: able to control for all that. And when they come
Speaker 1: out the other side, if they say, okay, now it
Speaker 1: seemed like that was the problem, it's actually something else
Speaker 1: which is entirely possible, or they say, yeah, we were
Speaker 1: able to replicate this and it's the DLC. Capcom will
Speaker 1: have to say something once Digital Foundry is able to
Speaker 1: confirm it one way or the other.
Speaker 2: So further down in the story, there's a couple of
Speaker 2: interesting points here. The first one is this user to
Speaker 2: America or whatever's name is provided a video of themselves
Speaker 2: using a custom mod they created that bypasses the DLC
Speaker 2: checks right and that and that's what's made this going viral,
Speaker 2: So they kind of already have done that work and
Speaker 2: then this Tamarak Florida also says that this is not
Speaker 2: the first time they've done this. In Dragon's Dogma two
Speaker 2: in twenty twenty four, they contacted Capcom with an FPS fix,
Speaker 2: and they claim that that fix was then incorporated into
Speaker 2: the next patch. Could this just be someone on the
Speaker 2: inside acting like ready, like this is what's happened. This
Speaker 2: is to help us, please, I want to get some
Speaker 2: attention to this. This is a wild, wild story. I'm
Speaker 2: not saying anything yet though so far. Yeah. No, And
Speaker 2: I don't know that they even will. I mean, they
Speaker 2: just may put it in a patch and then if
Speaker 2: if it's patch, then will know that that that'll be
Speaker 2: them saying something if it ends up getting patched. But ultimately,
Speaker 2: I love when when motyrs and and gamers find weird
Speaker 2: stuff like this, like the Red de Redemption two story
Speaker 2: with the spiders that is fascinating me right now, the
Speaker 2: whole like mystery in there, and then stuff like this,
Speaker 2: or they dig in. It's kind of like data mining,
Speaker 2: but you're not data mining for like updates. You're data
Speaker 2: mining for why is this game broken? And then this
Speaker 2: shit happens. I love it so much.
Speaker 1: Yep, me too. I hope that this has a happy
Speaker 1: ending and they're able to like get this game into
Speaker 1: a state on PC where everyone's like, Okay, this is
Speaker 1: much better and I hope Capcom learns and never If
Speaker 1: this is the case, again not confirmed. If this is
Speaker 1: the case, that's the DLC causing the problem. Fix that
Speaker 1: that can never be the problem. Again, that's insane, especially
Speaker 1: we're a year out from this game coming out. Come on.
Speaker 1: I kind of hope it's just something else, but also
Speaker 1: it's this. It's an easy fix, right, and then the
Speaker 1: game just runs better. And that's the best case scenario.
Speaker 1: Is the game just the game that many millions of
Speaker 1: people have already purchased. Your game just runs better. That
Speaker 1: is actually the most ideal scenario. Yes, all right, Prince
Speaker 1: of Persia Santa speaking of data mining, Prince of Persia
Speaker 1: stands of time. Remake could be shadow dropped very soon.
Speaker 1: This is from my Nintendo News. So we've been talking
Speaker 1: about a recently. This is popping up again. It was
Speaker 1: rated by the ESRB. I believe this is the game
Speaker 1: that was rated by the ESRB, so could come anytime
Speaker 1: in the next six to ten weeks, could be longer,
Speaker 1: could be less. But yeah, usually that's about how long
Speaker 1: it takes. Well. My Nintendo News has this story the
Speaker 1: long awaited remake of Prince of Persia Stands of Time
Speaker 1: could be shadow dropped very soon by Ubisoft. The news
Speaker 1: was discovered via the newly deployed files in the staging website,
Speaker 1: with one of the files named game dash release dash
Speaker 1: tomorrow dot PNG. Yeah, well, doesn't this means the game
Speaker 1: could be shadow dropped and released on Friday. We will
Speaker 1: just have to wait and see what happens, but it
Speaker 1: would be a nice surprise if it does happen. You
Speaker 1: know that that could be the name of the file,
Speaker 1: and the file could be for a different date. So
Speaker 1: I don't know if it necessarily is Tomorrow Friday that
Speaker 1: this is happening. Sure, but it does feel like this
Speaker 1: game is imminent and it is going to appear any
Speaker 1: second now. And I guess the question would just be like,
Speaker 1: do they drop it on their own, like with a
Speaker 1: post on social media and a YouTube video? Do they
Speaker 1: wait for one of these showcases that should be coming
Speaker 1: up anytime in the next month or two. I don't know.
Speaker 2: What do you think seems like the kind of thing
Speaker 2: that would be inserted into a Xbox Developer Direct?
Speaker 1: Yeah, right, wouldn't that? That wouldn't shock mean that that's
Speaker 1: still a week away.
Speaker 2: Now, I'm trying to think if other developer directs had
Speaker 2: third party stuff in it. I know they're heavily first party.
Speaker 1: Well they have, so they have that game partner, oh right,
Speaker 1: And I think that game is on PlayStation as well,
Speaker 1: so it's not like a third party exclusive or anything.
Speaker 1: It's not. I don't think Xbox is publishing as that
Speaker 1: is what I'm getting at. So I think that's a
Speaker 1: third party game.
Speaker 2: Sure, sure, sure, So this could the game release tomorrow,
Speaker 2: could be Friday, the twenty third, right, and that's just
Speaker 2: goes it's called tomorrow because the graphic says tomorrow, like you,
Speaker 2: like you mentioned earlier. Yeah, it definitely seems like this
Speaker 2: game is knocking on the door, and it seems like
Speaker 2: it's been knocking on the door for a very very
Speaker 2: long time. And now that we're getting into the early
Speaker 2: part of the year's showcases, be it Xbox next week
Speaker 2: whenever State of Play decide whenever you decide to announce
Speaker 2: the state of play. That seems to be your job
Speaker 2: these days, or the Nintendo Direct. It does seem like
Speaker 2: a good thing. That would be a Nintendo Direct too,
Speaker 2: right like that, it seems like a good bitch to
Speaker 2: title to come out the day after a Direct. So yeah,
Speaker 2: we'll see. But yeah, if this is not out by
Speaker 2: let's say, March first, there's a problem.
Speaker 1: Yep. I really like Prince Persia stands a time. I'll
Speaker 1: replay this. Ubisoftis weird company in a bad way in
Speaker 1: a lot of ways, but I like Prince Persia's sands
Speaker 1: the time, So I'll check this out. People are pointing
Speaker 1: at this out and I yeah, I remember this now.
Speaker 1: Back in December when we were kind of like discussing
Speaker 1: the possibility of this game showing up at like the
Speaker 1: Game Awards and shadow dropping there. I think there was
Speaker 1: a story from Insider Gaming that's like, oh, the release
Speaker 1: date is January sixteenth, Well that is tomorrow, that is,
Speaker 1: so we'll see. Well, no, we'll just know because it
Speaker 1: will have to happen today. If this image that they
Speaker 1: have in here, this p ANDNG is useful off the
Speaker 1: trouble today and then say that it's coming out tomorrow.
Speaker 2: I will say you be self likes to announce their
Speaker 2: stuff at noon eastern nine am Pacific time, So this
Speaker 2: may happen while you and I are looking at each other.
Speaker 2: We'll see.
Speaker 1: All right, Let's let's see what happens. Everybody, all right,
Speaker 1: continuing on here, And by continuing on, I mean let's
Speaker 1: take a quick break. We have more headlines to come.
Speaker 1: When we get back, we'll get into all of those.
Speaker 1: In the meantime. If you want to skip out on
Speaker 1: these ad breaks, all you got to do is go
Speaker 1: to giant bomb dot com slash Join. There you can
Speaker 1: get add pre versions of the video show, ad pre
Speaker 1: versions of the audio show. In the meantime, we will
Speaker 1: be right back. We're back with Game mess Mornings. Jason Fonelli,
Speaker 1: Jeff Grubb. We're working on a new version. This is
Speaker 1: not an AD, this is behind the scenes stuff. Jans
Speaker 1: working on an updated version of the store ad. Everybody,
Speaker 1: we got we have more footage, So just hanging in there.
Speaker 1: It's going to be back and better than ever.
Speaker 2: All right. Can I do a quick update to the
Speaker 2: SMK story at the top of the hour, Coming in
Speaker 2: from a fellow on blue Sky named Spicy Sauce. I
Speaker 2: was an SMK moderator for six years, an official City
Speaker 2: of the Wolves discord for a year. This trailer made
Speaker 2: me step down. I don't slash. I can't promote a
Speaker 2: product that I don't support. Thanks all those years, friends,
Speaker 2: it was fun. And then they posted a screenshot of
Speaker 2: their discord message. Okay, I'm sorry, but I'm stepping down
Speaker 2: after this trailer. I'm thankful for what you guys did
Speaker 2: for us and all, but this is too much for
Speaker 2: me to deal with. This is against what I stand for.
Speaker 2: Of this done by agency or dev team. But if
Speaker 2: marketing side of the company wants to go this route,
Speaker 2: this is the station I want out. Take care of yourselves.
Speaker 2: I enjoyed my nine months with all of you. Godspeed,
Speaker 2: Spicy Sauce.
Speaker 1: That's well, that's It's just we're gonna be dealing with
Speaker 1: this sort of thing over and over again for the
Speaker 1: next couple of years. I think of companies just trying
Speaker 1: to see what they can get away with, and then
Speaker 1: decent people who do a lot of work having to
Speaker 1: stand up and be like this, this ain't me. I'm out.
Speaker 1: All right, Let's let's hit this a quick one that
Speaker 1: is popping off in chat that I didn't have time
Speaker 1: to add, Yakuza Kawami three and Dark Ties Details La
Speaker 1: La love Lah blah blah blah. Basically there there was
Speaker 1: a bunch of previews that went up for Yakuza Kwami three,
Speaker 1: which is going to be coming out here pretty soon.
Speaker 1: There's a bunch of new like mini games and and
Speaker 1: and of distractions in the game. I think they're also
Speaker 1: putting a bunch of new, old new, bunch of old
Speaker 1: Sega games in here that weren't originally in Kawami three.
Speaker 1: And people are saying game gear, and I'm looking for that.
Speaker 1: Let me see control f game gear, all right, here
Speaker 1: we go. Yakuza Kwami three brings back multiple fan favorite
Speaker 1: mini games from Bowling to Print Club for their first
Speaker 1: time in serious history Sega's classic handheld console, the Game
Speaker 1: Gear is playable in game, with multiple titles available, including
Speaker 1: the game Gear version of pac Man, Mappy and Galaga
Speaker 1: Galaghi Galaghi ninety one in cooperation with banday Namco Entertainment.
Speaker 1: At the Arcade, you can also cut loose with a
Speaker 1: treasure trove of machines, including UFO Catchers. As always emergency
Speaker 1: Call Ambulance and slash out. That's funny. I don't want
Speaker 1: to do emergency Call Ambulance. I have not played that
Speaker 1: in forever.
Speaker 2: Are they going to add that game you have to
Speaker 2: play for Blake Club? May You'll make it a lot
Speaker 2: easier for you, isn't it.
Speaker 1: Yeah, I'm just put Sonic Blast in there, everybody, I'll
Speaker 1: play it, and I'll play it in Kwami three. Oh boy, Okay,
Speaker 1: I think Kawami three is looking real promising. I'd you too.
Speaker 2: But then there was that one controversy with the one
Speaker 2: guy they brought back who's like a pest. It's like,
Speaker 2: I didn't hear this one one of the and chat
Speaker 2: can fill this in forma. I don't want to speak
Speaker 2: to the exact names or anything like that, but I
Speaker 2: remember seeing that one of the actors or whether it's
Speaker 2: appearance actors, voice actors maybe both, who's coming into the
Speaker 2: game is not a very not a very good individual.
Speaker 2: It sounds like they got into some trouble with some things.
Speaker 2: And again I don't want to fill in again, it's
Speaker 2: if you can an actor who's a domestic domestic abuser.
Speaker 2: Thank you Kman there it is so Yeah, that that
Speaker 2: part kind of colors it for me a little bit.
Speaker 1: But they won't even and they won't they won't address it. Okay, yeah,
Speaker 1: that's they want address it.
Speaker 2: Yeah.
Speaker 1: There's always something, all right, well, always every single time. Okay,
Speaker 1: let's continue on here with the headlines. We do have uh,
Speaker 1: Steam Machine verified requirements will have fewer constraints than the
Speaker 1: Steam Deck, says Valve. This is from Bryant Francis at
Speaker 1: Game Developer. As interest in valves recently announced Steam Machine
Speaker 1: continues to swirl, developers have had plenty of reason to
Speaker 1: wonder what will be needed to attract player interest on
Speaker 1: the platform. While the company still hasn't released a pricing
Speaker 1: info for the Steam OS based hardware, it has shed
Speaker 1: some light on its verification process and a new interview
Speaker 1: with Game Developer. According to Valve designer Lawrence Yang, developers
Speaker 1: hoping for a Steam Machine verified badge excuse me can
Speaker 1: expect fewer constraints than Steam Deck verification. One easy rule
Speaker 1: of thumb is that if you title, if your title
Speaker 1: is verified on Steam Deck, it will be verified on
Speaker 1: Steam Machine. Yang continued VR based developers using Steam Frame
Speaker 1: verification may expect a different process, though Yang said, Valve
Speaker 1: will be going through the same rounds of testing and
Speaker 1: providing developer feedback as it does for other verification programs.
Speaker 1: The steam Deck ver Verified badge has proven to be
Speaker 1: more than mere quality assessor while releasing games on Steam.
Speaker 1: It's also been a marketing beat. Basically, these games show
Speaker 1: up in great on deck on the Steam when you
Speaker 1: log into the store on your Steam Deck, which has
Speaker 1: been very important for games trying to find an audience.
Speaker 1: Same thing will likely apply here. And then in this case,
Speaker 1: you know, it's more powerful hardware, so already the verification
Speaker 1: is going to be a little bit easier. There's also
Speaker 1: like less concerns about, you know, the portable nature of
Speaker 1: small screen. You know, there's a check for the verification
Speaker 1: badge for steam Deck where it's like, hey, is the
Speaker 1: text readable on this seven eight inch screen? And that
Speaker 1: won't be something that they will verify for the Steam
Speaker 1: machine because that's going to be a completely that would
Speaker 1: be something they can't control for. There will be everyone
Speaker 1: will have a different monitor sit at a different, different
Speaker 1: distance away, so they just won't even check for that.
Speaker 1: So that's the kind of thing that they won't be
Speaker 1: going for here. Bringing this up mostly because Hey, I'm
Speaker 1: still wondering what's going on with that Steam Machine pricing.
Speaker 1: Wonder how people are feeling about it in this moment.
Speaker 1: We had those rumors of a price that were debunked,
Speaker 1: but they were pretty high. Now people are kind of
Speaker 1: going back, hey, maybe this thing could still be six
Speaker 1: hundred dollars. It's like, Oh, don't set yourself up for disappointment.
Speaker 1: How are you feeling about the steam Machine while we're
Speaker 1: in this weird in between period of the announcement and
Speaker 1: getting those extra details about when we can buy it
Speaker 1: and how much it's going to cost.
Speaker 2: I think anybody who was following the Steam Machine and
Speaker 2: also following the price of RAM should be very worried.
Speaker 2: I think that is. I mean when Nintendo is going
Speaker 2: and when they were talking about how the price of
Speaker 2: RAM might affect their choices going forward, and they are
Speaker 2: probably one of them. They're trying to be as family
Speaker 2: cost friendly as as they possibly can. With a bit
Speaker 2: of an asterisk, this should scare the hell out of
Speaker 2: you if you're looking forward to this. Honestly, I don't
Speaker 2: see in this current market how this launches less than
Speaker 2: like eight hundred, and that's like at a very low
Speaker 2: two hundred fifty six five twelve gigabytes storage with more
Speaker 2: storage top maybe like different models with different storage. It's
Speaker 2: I like, what's going on here? It just basically tells
Speaker 2: developers that if they can get verified for steam Deck,
Speaker 2: they just get verified for Steam Machine at the same time,
Speaker 2: Like there's there's there's less. If there's less constraints on
Speaker 2: the Steam Machine, then if you try to achieve Steam
Speaker 2: Deck steam machines shoul should have fall into place, right.
Speaker 2: It's not they should They should coincide very well, which
Speaker 2: makes sense when you because you're trying to It seems
Speaker 2: like they're trying to build a whole ecosystem, a whole
Speaker 2: Steam ecosystem, and if and to do that, you want
Speaker 2: the machines to be able to work together, especially with
Speaker 2: like cloud saves and cross play and things like that.
Speaker 2: I also like that there is a seam de verified badge,
Speaker 2: just kind of like bringing back the old Nintendo Seal
Speaker 2: of Quality. That's nice. I missed that. But ultimately, as
Speaker 2: to answer your question, I would be very I would
Speaker 2: start saving now, even if it's like a year away,
Speaker 2: because if you're not putting away four figures, assuming that
Speaker 2: the price of RAM does.
Speaker 1: Not drop you might Yeah, RAM is just not going
Speaker 1: to go down in price this year, no matter what happens. Yeah,
Speaker 1: So you talked about that ecosystem and it's like, yeah,
Speaker 1: they're they're kind of they really are presenting in a
Speaker 1: really clever way and the way that feels well thought out.
Speaker 1: Like you, they talk about in the story the Valve
Speaker 1: Steam controller puck, which is the thing where you could
Speaker 1: charge the controller, but also has its own I think
Speaker 1: two point four giga Urtz radio in there so you
Speaker 1: don't have to go through Bluetooth. And I'm like, oh, yeah,
Speaker 1: thank god. I'm at a point where pretty annoyed that
Speaker 1: we are stuck on Bluetooth as one of the primary
Speaker 1: ways to connect controllers to any device. And that's just
Speaker 1: because I've been noticing latency and connection issue issues depending
Speaker 1: on like where I'm sitting in a room and whether
Speaker 1: or not, like my kids walk in front of me.
Speaker 1: And it's like, oh, that's I don't want to have.
Speaker 1: That's terrible that two point four gigaherts did not have
Speaker 1: this problem for me really ever, and Bluetooth does. And
Speaker 1: it's like, oh, why did we stop? Like clearly we
Speaker 1: settled in on Bluetooth like standards. Before it was done,
Speaker 1: before it should have been in a place where it's
Speaker 1: or before it was in a place where it's like, Okay,
Speaker 1: it can handle any sort of situation we throw at it.
Speaker 1: It became a standard, so people continue to use it,
Speaker 1: But now it's like, oh, the lowest common denominator for
Speaker 1: Bluetooth is dragging the whole thing down and making it
Speaker 1: a bad proposition for a lot of these situations. When
Speaker 1: it's connected and you're sitting close, it's fine. It's not
Speaker 1: like you have the latency you have with audio. Like
Speaker 1: control input data is a lot smaller than audio data,
Speaker 1: but still, so anytime I feel that latency, it drives
Speaker 1: me crazy. So glad they have this puck. Glad they
Speaker 1: thought about that, and that that puck is like built
Speaker 1: into the Steam machine, like so you could just connect
Speaker 1: a controller directly to that thing. So yeah, they're thinking
Speaker 1: about all the aspects of making you happy. But if
Speaker 1: you just buy Valve hardware, the question will really just
Speaker 1: come down to the cost.
Speaker 2: And we don't And I think that's the only the
Speaker 2: only thing that's keeping it from potentially really getting into
Speaker 2: this market is how much it's going to cost. People
Speaker 2: are gonna think of it as a high end PC, right.
Speaker 2: I don't know if it'll be that high, like if
Speaker 2: we're talking twenty twenty twenty five hundred, but it's going
Speaker 2: to be up there. It is weird too that the
Speaker 2: you're talking about bluetooth, that kids can affect it walking past.
Speaker 2: Maybe there was five G in those vaccines after all.
Speaker 1: Yeah, yeah, right, they're their own five G signals messing
Speaker 1: things up. I think that's probably got to be it,
Speaker 1: all right. This next story is a rumor PS five
Speaker 1: pros big PS Big Pisser update. Yeah, big Big Pisser.
Speaker 1: The Big Pisser update, releasing by March, improves graphics and performance.
Speaker 1: This is from Robert Ramsey at push Square. If fresh
Speaker 1: rumors are to be believed, Sony's big PS five Pro
Speaker 1: update should be right around the corner. This is the
Speaker 1: Pisser enhancement that's been talked about for a couple of
Speaker 1: years now. The update will improve the AI driven tech,
Speaker 1: which already allows for better image quality without sacrificing performance
Speaker 1: in certain PS five games. If you've heard us talk
Speaker 1: about d LSS, this has been PlayStation's equivalent. This has
Speaker 1: been and they are working with AMD now to be like, oh,
Speaker 1: Sony's not gonna do a lot of the work. AMD
Speaker 1: is gonna do the work and make PSS are better.
Speaker 1: So here we go, lo better pisser. Uh yeah, I
Speaker 1: got you. This is a it's exciting, but I wonder
Speaker 1: how much of a difference it's really gonna make, you know,
Speaker 1: I always kind of get it in my head it say, oh,
Speaker 1: this could be could be like a five percent increase
Speaker 1: and frame rate or whatever and a bump to resolution,
Speaker 1: But usually the reality is some games are two percent
Speaker 1: better and some games are two percent worse. So I
Speaker 1: want to see what this looks like. At the very least,
Speaker 1: I want to see what AMD's input has accomplished here,
Speaker 1: and AMD and Sony working together could help them catch
Speaker 1: up a little bit to what is happening with the LSS,
Speaker 1: not that that's even an option on the PlayStation. But yeah,
Speaker 1: this is cool. I guess should we be expecting games
Speaker 1: to be running better here pretty soon? Jason, I don't know,
Speaker 1: what do you think one would? Hope?
Speaker 2: I mean, that's the whole reason for the enhancement, right,
Speaker 2: But again, I think this is going to be a
Speaker 2: situation where first party games are going to benefit, and
Speaker 2: third party games are either going to not have a
Speaker 2: very noticeable change or may even suffer a little bit
Speaker 2: until they can catch up and update themselves. And that's
Speaker 2: not to say that PlayStation wouldn't be sharing their plans
Speaker 2: for this big piss or update with those third parties,
Speaker 2: but they don't know what they're dealing with until they
Speaker 2: have it in front of them, right and then we
Speaker 2: don't know if it's going to the dev kits first
Speaker 2: or if it's just coming to the entire ecosystem and
Speaker 2: they have to play catch up. I don't know that
Speaker 2: it's going to be noticeable on either end really to
Speaker 2: the to the layman. At least, this is an update
Speaker 2: for like us who follow this this thing as closely
Speaker 2: as we do. And even then it's going to be
Speaker 2: one of those things where the differences really show up
Speaker 2: in like a Digital Foundry comparison video, where you're not
Speaker 2: once you see it you're like, oh okay, but at
Speaker 2: first you might be like, I don't really know what
Speaker 2: the hell's going on here. I like that they're thinking
Speaker 2: about it. I mean, it's good that they see the
Speaker 2: LSS as a for lack of a better term, threat
Speaker 2: and that they are increasing their the size of their
Speaker 2: pisser with this update, but it remains to be seen
Speaker 2: whether the blue pill they plan to inject he will
Speaker 2: actually work.
Speaker 1: Oh boy, yes, exactly, it's time for that update. Here.
Speaker 1: The thing with the PS five Pro and with all
Speaker 1: this tech is the PS five is already good hardware
Speaker 1: and games desk stranding to last year was like I'm
Speaker 1: playing on the original PS five and it looks great.
Speaker 1: I kind of don't know what I would get from
Speaker 1: from the PS five Pro. And you would get higher
Speaker 1: resolution and may maybe some better performance. You would probably
Speaker 1: be able to notice it a little bit if you,
Speaker 1: especially if you were someone who sits relatively close to
Speaker 1: your TV. But we are like in deep diminishing returns
Speaker 1: for all this stuff, and I just don't know, like,
Speaker 1: do you have a PS five Pro?
Speaker 2: Are you not? I did not invest. I still have
Speaker 2: the launch PS five that I got SA in twenty twenty,
Speaker 2: and I think I'm okay with.
Speaker 1: That same Yeah, And I don't know that this update
Speaker 1: will change most people's feelings about the PS five Pro.
Speaker 1: The PS five Pro will continue to be like, oh,
Speaker 1: that's a premium thing for one out of every ten
Speaker 1: PlayStation freaks who just need to have all the best
Speaker 1: hardware because there is there's still not kind of like
Speaker 1: one compelling case of Oh, this game takes huge advantage
Speaker 1: of the PS five Pro and it's like I should
Speaker 1: get that so I can have the best experience. It's like,
Speaker 1: No is running pretty great on PS five. I guess
Speaker 1: does Does Grand Theft Auto six change that? Probably not.
Speaker 1: They probably make that make sure that game runs real
Speaker 1: well on PS five standard, right.
Speaker 2: I mean they're trying to make sure it runs really
Speaker 2: well on series s, aren't they, So they kind of
Speaker 2: have to include the base PS five and that if
Speaker 2: that game comes out and has any technological issues at
Speaker 2: all on any of the current consoles, they're going to
Speaker 2: hear about it. So yeah, I don't I don't think
Speaker 2: that they are going to make the PS five pro mandatory.
Speaker 2: It may get some nice bumps in frame rate or
Speaker 2: resolution or what have you, but I don't think it's
Speaker 2: going to be essential. Uh. And if they come out
Speaker 2: and say that, you know, it would be a very
Speaker 2: savvy marketing tool for Sony and Play for PlayStation and
Speaker 2: take two to kind of merge on this and be like,
Speaker 2: you know, this is what the PS five Pro will
Speaker 2: do for your experience, and then they.
Speaker 1: Yeah, but I don't think it. I don't think you
Speaker 1: get those people in the room and convince the majority
Speaker 1: of people to care about selling PS five pros versus
Speaker 1: selling copies of GTA six that will be ever ones
Speaker 1: priority there and chat pointed out, Yeah, Final Fantasy seven
Speaker 1: Rebirth did look noticeably better on PS five Pro, but
Speaker 1: that was like there was some like weird softness to
Speaker 1: the image or for Final Fantasy seven Rebirth on PS
Speaker 1: five that I feel like that eventually got updated a bit,
Speaker 1: but maybe not. Yeah, I still don't have a PS
Speaker 1: five Pro either. I probably am gonna go through this
Speaker 1: generation without getting one, which is weird for me, but
Speaker 1: that's just I'm not playing consoles a lot anyhow. I'm
Speaker 1: playing the Switch. I'm playing PC and playing Steam Deck.
Speaker 2: As they tried it as a tried and true console
Speaker 2: Star Wars for most of my life. I am finding
Speaker 2: that the invention of the portable PC it has made
Speaker 2: my Steam library grow exponentially. You could say it was
Speaker 2: its own big pisser update, just being being able to
Speaker 2: play those like with the Switch up in the living
Speaker 2: room while the kids are on their tablets in the
Speaker 2: morning or you know, get an hour in here or there.
Speaker 2: That seems to have benefited me. That's not to say
Speaker 2: I don't like my consoles. I still have Launch consoles,
Speaker 2: but the four consoles I have right now switch switch
Speaker 2: to Series X and PS five all launch or around
Speaker 2: launch window, so and they all still work just fine.
Speaker 2: So I don't see that changing anytime soon because I
Speaker 2: don't have to. I have other things to spend the
Speaker 2: money on.
Speaker 1: At the very least, I am going to continue being
Speaker 1: happy to see companies finding ways to make the hardware
Speaker 1: that some people and many people already have better in
Speaker 1: this time when it's going to be hard for a
Speaker 1: lot of people to justify upgrading to new hardware because
Speaker 1: it's going to get more and more expensive every single day.
Speaker 1: To that end, this is a little bit in that category.
Speaker 1: IOI lowers double O seven first light hardware requirements. This
Speaker 1: doesn't seem to be so much about like, oh, let's
Speaker 1: try to really optimize the game, although I'm sure they're
Speaker 1: trying to do that. Seems like that first batch of
Speaker 1: requirements were messed up and there was some miscommunication. At
Speaker 1: least according to IOI. This comes from Jake Valentine at
Speaker 1: dual Shockers. A week ago, io Interactive revealed the PC
Speaker 1: specs for Double seventh First Light. They were thankfully pretty
Speaker 1: forgiving and excess. Both the minimum requirements only need a
Speaker 1: Nvidia GTX sixteen sixty or and matched up with an
Speaker 1: AMD rise in five thirty five hundred. That's risin is,
Speaker 1: that's the CPU. So it's a little confusing, right with
Speaker 1: an Intel Core I five ninety five hundred K and
Speaker 1: AMD rising five thirty five hundred processor being like the
Speaker 1: minimum specs, I believe even the recommended specs are like
Speaker 1: just a little bit more than that. Everything seems to
Speaker 1: be pretty accessible. Given the price of PC parts today
Speaker 1: becoming more and more unreasonable, it's a breath of fresh
Speaker 1: air that we won't need to drop over one thousand
Speaker 1: dollars to play the game. So yeah, they originally had
Speaker 1: let's see the recommended RAM requirements. This is the big
Speaker 1: one because RAM is going up massively in price, and
Speaker 1: this was the game that came out and been like,
Speaker 1: we recommend thirty two gigabytes and might even be like
Speaker 1: to be like, you have to have thirty two gigabytes
Speaker 1: for the minimum specs. Both of those now are down
Speaker 1: to sixteen gigabytes, and they're saying six gigabytes of VRAM
Speaker 1: and eight gigabytes of ERAM forre recommended. So that's another
Speaker 1: thing where it's like people are having a hard time
Speaker 1: upgrading GPS already. They've been expensive for a while. They're
Speaker 1: getting more expensive, especially the ones that are gonna have twelve, sixteen,
Speaker 1: twenty four gigabytes of VRAM. People have a lot of
Speaker 1: cards that only have eight gigabytes of VRAM. I think
Speaker 1: people are at a point where we can only spend
Speaker 1: so much money on this stuff. Developers, you kind of
Speaker 1: maybe have to go back to targeting just a slightly
Speaker 1: lower spec and it needs to start with games like
Speaker 1: this one. And so, yeah, this is mostly good news.
Speaker 1: I think people are going to be happy to hear this.
Speaker 2: Yeah, I went from guaranteed to play this on a
Speaker 2: console too, maybe I can run it on my PC.
Speaker 2: And that was all in the RAM and graphics card change.
Speaker 2: I liked that they thought of this. I wonder if
Speaker 2: it was influenced at all by the fact that Nvidia
Speaker 2: is tossing around bringing back the three thousand series. I
Speaker 2: don't know if they confirmed they were doing that.
Speaker 1: I mean, they've always been making those GPUs, but it
Speaker 1: just sounds like they are going to double down on
Speaker 1: doing what they've already been doing there, and it's like, yeah,
Speaker 1: don't worry, we're going to keep making those and might
Speaker 1: even like kind of put them upfront and center. I
Speaker 1: guess I feel right that might not be like fully confirmed,
Speaker 1: but they never really stopped making the thirty.
Speaker 2: Sixty, right right, But like my twenty seventy, you'll get
Speaker 2: the job done, and that works for me. I don't
Speaker 2: have to upgrade anytime soon, especially I'm not that I'm
Speaker 2: the biggest Bond fan, but if I wanted to, it wouldn't.
Speaker 2: I am now no longer hard pressed. I am good
Speaker 2: to go, which is nice. I love the statement that
Speaker 2: they made the earlier mistake was to an internal miscommunication
Speaker 2: leading to an older version of the specs to be shared. Yeah. Older,
Speaker 2: as in before the RAM prices went crazy and they
Speaker 2: had to change them. I do wonder how much that's
Speaker 2: going to affect like visual fidelity and quality, especially if
Speaker 2: they weren't planning on going this slow. But again, I
Speaker 2: don't think that's going to be anybody who is going
Speaker 2: to be playing at these base minimum specs is going
Speaker 2: to notice anyway. You know.
Speaker 1: The other thing there that we haven't mentioned is this
Speaker 1: game did get a bit of a delay, got a
Speaker 1: small delay. It was going to come out like next month.
Speaker 1: Now it's coming out in May, I think it so everywhere. Yeah,
Speaker 1: it's coming out late May. So they got a couple
Speaker 1: extra months, maybe specifically to focus on optimization and make
Speaker 1: sure the game runs as well as it possibly can
Speaker 1: and runs better on lower end hardware if they can
Speaker 1: accomplish it. I think that's where a lot of developers
Speaker 1: should be putting their focus right now, is just try
Speaker 1: to sell your game on hardware that's already out there,
Speaker 1: not on any hypothetical thing that is coming or this
Speaker 1: idea that people will upgrade their systems to play your games.
Speaker 1: That's not in the cards for the vast majority of
Speaker 1: people who are playing PC games right now. And I
Speaker 1: think everyone wants to just take a deep breath and
Speaker 1: enjoy the stuff they have rather than trying to navigate
Speaker 1: this insane market of purchasing increase the increased price on
Speaker 1: RAM and stuff like that. All right, last couple of
Speaker 1: stories here, Ryan Hurst tapped to play Kratos in Ryan
Speaker 1: Videos God of War from Sony Pitcher Television and Amazon
Speaker 1: MGM Studio. Is this a guy that I think I
Speaker 1: recognized from Sons of Anarchy? Oh, b yes, that's that's
Speaker 1: what that's what was his name? His this image they
Speaker 1: have here and Sean, I don't know if you can
Speaker 1: bring that up for people to see. He's got the
Speaker 1: exact same beard as Credos in this image. It is
Speaker 1: literally identical except for the color. Would if they can
Speaker 1: die that it is what he also? Oh, he voiced
Speaker 1: or in Ragnarok the game. Oh okay, Yeah.
Speaker 2: That's why I like this so much, because he's familiar
Speaker 2: with the franchise. Yeah, he's familiar with what's needed and
Speaker 2: he may consult. I can't remember his last name, Christopher,
Speaker 2: the guy who played Crados in yeah dandamn.
Speaker 1: Right, what the hell?
Speaker 2: Why can't I think of his last Christopher Stargate man.
Speaker 2: That's yeah, sure, that that seems right. But yeah, and
Speaker 2: for people ask Chris Judge, yes, thank you, there it is,
Speaker 2: thank you Judge. It is Dad Credos and not Pervy
Speaker 2: Credos specifically, they are Atreus is ten in this so
Speaker 2: I think it's following the story of the first game. Okay,
Speaker 2: I talked about spreading the ashes. It talks about that
Speaker 2: that sort of part in the description that was provided
Speaker 2: by Sony and Amazon. So we're sticking with the first game,
Speaker 2: which is interesting to me too.
Speaker 1: Yeah, that's interesting. I guess it makes sense, like you
Speaker 1: want to start in media res and sort of have
Speaker 1: flashbacks to like his life as the bad Krados or
Speaker 1: the less the less warm Crados.
Speaker 2: And like that, because the stuff that happened in that
Speaker 2: game probably is only you should only be referenced in
Speaker 2: flashbacks in some certain areas, Like.
Speaker 1: Yeah, like I hope they put up threesome as a
Speaker 1: post credit scene, of course, but they've Yeah, but like
Speaker 1: him just being violent and killing gods, they can flash
Speaker 1: back to that. They could even have an whole episode.
Speaker 1: It's like, here's the thing I did that like set
Speaker 1: up this moment that I'm now dealing with rip repercussions
Speaker 1: of either emotionally or in terms of the antagonist that
Speaker 1: I'm facing. And then yes, the real emotion will have
Speaker 1: to come from his relationship to Atreus in his deadfe
Speaker 1: And I wonder if they weave in the back the
Speaker 1: flashbacks with Fay from Ragnarok into the original game's story
Speaker 1: now and as someone points out in chat, if Debra
Speaker 1: and Wool from True Blood will reprise her.
Speaker 2: Role right that, Yeah, she was fantastic as it. There
Speaker 2: is one aspect to this that I did see that
Speaker 2: is sort of a disappointing from a cultural standpoint. Credos
Speaker 2: has always been voiced by an African American actor. Yes,
Speaker 2: it was Chris Judge and then the other guys. I'm
Speaker 2: really bad with names today, and part of me was
Speaker 2: sort of hoping that that was going to continue.
Speaker 1: Yeah, I think there was like, there's no precedent here
Speaker 1: of it's got to be like, you know, James Bond
Speaker 1: looks like this, there's no president like that here, right,
Speaker 1: They could have done that and people would have to
Speaker 1: just there would be very little argument that people could
Speaker 1: stand on and the people and to talk about here
Speaker 1: are awful racists, Like that's still what I happened. But
Speaker 1: it's like they could have just like planted their flag.
Speaker 2: Now I agree, yes, but and that that part is
Speaker 2: disappointing to me. But I do have faith that Ryan
Speaker 2: Hurst will play the character faithfully and if he does
Speaker 2: a question, he will go to the people that he
Speaker 2: knows whether it be Corey Baurock or the studio who
Speaker 2: is He's involved as an executive producer as well. I
Speaker 2: also like that the director of Showgun and who's done
Speaker 2: a couple episodes of the Boys in Fallout, is doing
Speaker 2: the first two episodes of this series. That bodes well.
Speaker 1: That premiere. The pilot of Shogun is Oh that's choice.
Speaker 2: Yeah, awesome. So this is cool. This, it's a cool,
Speaker 2: good cast thing. I am in on it. I just wish,
Speaker 2: you know, like I said, they may have continued on
Speaker 2: with the one part of the tradition. But we'll see,
Speaker 2: We'll see how he does.
Speaker 1: Yeah, Ronald D. Moore is serving as showrunner.
Speaker 2: So uh, I said bal Rock not Barlock.
Speaker 1: You are not the first, won't be the last. Uh
Speaker 1: you probably want to be the first or last on
Speaker 1: this show. I'm sure I've said.
Speaker 2: If he takes up boxing, I am fucked. Uh.
Speaker 1: Yeah. Ronald D. Moore is you know he did Battlestar
Speaker 1: Galactic Gay I did he started his career, started his career,
Speaker 1: I would. I became familiar with him on Star Trek
Speaker 1: the Next Generation then I think he was integral to
Speaker 1: uh to Deep Space nine. So yeah, he's got a
Speaker 1: lot uh, you know Carnival, which god, he ran that
Speaker 1: show and I love that show. So that's that's a
Speaker 1: team right there, and they could do some cool snow,
Speaker 1: all right. The other casting rumor for a prime video
Speaker 1: show from Amazon, Sophie Turner as Lara Croft. Uh. They
Speaker 1: basically released a still what looks like a costume test.
Speaker 2: It's her first image, official image as Laura Croft. Yeah.
Speaker 1: Sorry, it's crazy. It's just that's just that's just Laura Croft.
Speaker 1: That's just straight up Laura Croft. It's crazy.
Speaker 2: Yeah, lock me in the freezer please. It's it's well done.
Speaker 2: It's very well done. And and if you know the
Speaker 2: story there was there was a story that came out
Speaker 2: not too not too far back, I think maybe earlier
Speaker 2: this week, about the training regimen she went through to
Speaker 2: become Lawa Croft. Absolutely insane.
Speaker 1: Good for her.
Speaker 2: I like Sophie Turner. I liked her as Santa Stark
Speaker 2: when Game of Thrones was good. She was fine in
Speaker 2: Dark Phoenix. I don't think that was her fault. So
Speaker 2: I like this casting. I like this idea, and I
Speaker 2: like she has she has the look. There it is
Speaker 2: and somebody pointed out I think it was Ash Parrish
Speaker 2: when Blue Sky pointed out the reason Lara Croft hasn't
Speaker 2: looked like Roorercroft and she's back now is the circle glasses,
Speaker 2: And damn it, there is something to that with. Without
Speaker 2: the circle glasses, it just looks like, you know, femme
Speaker 2: fatale heroine. But once you put those on, for whatever reason,
Speaker 2: Lara Croft comes through. This is awesome and not I mean,
Speaker 2: I was excited to watch this before. I always give
Speaker 2: all of the video game TV shows a chance, but
Speaker 2: they seem like they know what they're doing too. Amazon Man, Fallout,
Speaker 2: God of War is looking good. This is looking good.
Speaker 2: They seem to know.
Speaker 1: I think they get I think they've kind of unlocked
Speaker 1: it a little bit of like, oh, if we sort
Speaker 1: of just hit you know, the look, the feel, the sound,
Speaker 1: kind of get all that stuff right, and then we
Speaker 1: have a decent creative team that can put in a
Speaker 1: great story that does respect your source material, we'll probably
Speaker 1: have something and that they worked for Fallout for sure
Speaker 1: and still is yeah, still is, and theyund probably replicate
Speaker 1: it here. I just did like for audio listeners. She's
Speaker 1: got the red round sunglasses and really the classic Laura
Speaker 1: Croft look, the short shorts, the sort of the holsters
Speaker 1: for a gun on the thighs, that sort of thing.
Speaker 1: It's it's Laura Croft, It's crazy. M h. All right,
Speaker 1: that does it for the headlines. Let's go ahead and
Speaker 1: get on with the show. Let's do the poll question
Speaker 1: from yesterday. And by that I mean I need to
Speaker 1: pull up YouTube dot com slash at giant bomb. If
Speaker 1: you go to the post tab there, you can find
Speaker 1: the poll question and vote yourself. Yesterday, we asked, have
Speaker 1: you ever played an Echo the Dolphin game? There's those
Speaker 1: rumors of all those Echo I guess I don't even rumors.
Speaker 1: There's a bunch of Echo the Dolphin games coming. I
Speaker 1: wanted to know, Hey, does our audience have a lot
Speaker 1: of people who've played Echo the Dolphin? Fifty seven percent
Speaker 1: said yes, Forty three percent said now, that's not bad.
Speaker 1: That's a lot of people who've played Echo.
Speaker 2: You know why I think you got those results because
Speaker 2: the word played is there, not the word finished. That's
Speaker 2: how I was able to be Yeah, for sure. But
Speaker 2: like this story was so weird to me that it
Speaker 2: came out of nowhere yesterday, because I remember back on
Speaker 2: May fifth of twenty twenty five, I was writing a
Speaker 2: story about three Echo the Dolphin games that had been
Speaker 2: announced through the Xbox blog and through the Echo Dolphin
Speaker 2: website while sitting in my daughter's answer recital. But that's
Speaker 2: neither here nor there. And there was a countdown clock,
Speaker 2: and the countdown clock was supposed to be for April
Speaker 2: twenty second, twenty twenty six. I guess they got impatient.
Speaker 2: They didn't want to wait any longer. I don't know,
Speaker 2: but it was always three projects. It was Tides of
Speaker 2: Time remaster or a remake I think is it called,
Speaker 2: and then at least one brand new one. And I
Speaker 2: don't know what made them decide, hey, let's talk about
Speaker 2: it again. But the guilty gear comment got me. Sorry,
Speaker 2: but yeah, I mean, it just resurfaced again.
Speaker 1: It happened.
Speaker 2: Sometimes the story will come out, people forget about it,
Speaker 2: and it'll just resurface out of nowhere, and this was
Speaker 2: one of those. It jumped out of the water, just
Speaker 2: like a dolphin would do.
Speaker 1: But no, cool.
Speaker 2: If the games are good, great, If not, we'll just
Speaker 2: play them and forget about them, just like we did
Speaker 2: the other Echo games.
Speaker 1: Yep, exactly.
Speaker 2: Yes.
Speaker 1: I hope that they are able to get this delivered
Speaker 1: and actually make it happen. It doesn't sound like it's
Speaker 1: part of the Sega initiative self, but it's like Sega's
Speaker 1: friendly with all these partner partners that they work with.
Speaker 1: Hopefully we can actually see it through. All right, let's
Speaker 1: see here, I have a new poll question. We'll get
Speaker 1: to that here in a second. Before we do that, though, Jason,
Speaker 1: I you tell people where they could find you on
Speaker 1: the internet and what you have going on and all
Speaker 1: of that good stuff.
Speaker 2: Jasonfinelle dot Com on Blue Sky, big Man Finelle, everywhere
Speaker 2: else but not X. I finally got rid of that shit.
Speaker 2: I couldn't do it anymore. So I am just Blue
Speaker 2: Sky and Instagram mostly.
Speaker 1: Every day is worse than the last day on Twitter,
Speaker 1: and that means every day is the worst day of Twitter.
Speaker 1: It's just impressive actually in some ways.
Speaker 2: Yeah, I couldn't do that. And as as Dan Fiasco
Speaker 2: real quick to go back Messu mentions in the chat
Speaker 2: the pick of Sophie Turner flexing to show her work
Speaker 2: in a pool, we need a bigger freezer to lock
Speaker 2: us all day. But anyway, but so yeah, I have
Speaker 2: a couple of articles for Giant Bomb Bomb Game Spot.
Speaker 2: I did a full gallery of the upcoming Magic Set
Speaker 2: pre releases or tomorrow. Cannot wait for those dopamine hits,
Speaker 2: opening those packs, playing and pre release That should be
Speaker 2: fun MMRPG. I write too. I did a looking forward
Speaker 2: to twenty twenty six preview of Phantom Blade zero, which
Speaker 2: is slowly raising up my most anticipated I like and
Speaker 2: I think we talked about this before. I like that
Speaker 2: they're trying to find this middle ground between a Soul's
Speaker 2: like and a classic you know, button masher where you
Speaker 2: press the buttons for different combos. You have eight different weapons,
Speaker 2: each with their own sorts of mechanics in fighting and
Speaker 2: stuff like that. The the the Wusha influence is strong,
Speaker 2: especially in some of the enemies, like the boss you
Speaker 2: fight in this demo. It's like a bunch of blade
Speaker 2: dancers and like this, they're doing this very choreographed dance.
Speaker 2: They'll attack you at once. The main dancer is your focus,
Speaker 2: but the other seven are feeding him life, so you
Speaker 2: have to kind of take them all out at once
Speaker 2: while all so focusing on the big guy. And then
Speaker 2: there's a second phase where they're doing like the rope
Speaker 2: that the Chinese kind of sort of rope date, so
Speaker 2: he's like swinging from the ropes and coming at you
Speaker 2: really really neat. I also really really liked this is
Speaker 2: a small thing, but it worked for me. I got
Speaker 2: to the second phase, died, went back to the checkpoint,
Speaker 2: and then when I got to the boss fight again,
Speaker 2: they were still in the second phase.
Speaker 1: I love that. Oh okay, interesting that I don't have
Speaker 1: to replay the whole boss fight. It tells you, Okay,
Speaker 1: that tells you a lot about what kind of game
Speaker 1: it is, all right, yes.
Speaker 2: Yeah, yeah, yeah, so so I am. I'm very much
Speaker 2: looking forward to that. That's September, I think, right September ninth.
Speaker 2: That's exciting. And then yeah, just you know, posting about
Speaker 2: stuff on Blue Sky that makes me mad or happy
Speaker 2: or sad, all that good stuff. Got something coming up
Speaker 2: tomorrow on MMORPG. That'll be fun. Excited to talk about
Speaker 2: that something else I saw at Summer Games Fest. And yeah,
Speaker 2: I'll stop blabbing now. That's that's me baby.
Speaker 1: Oh that's uh, And go ahead blab anytime here on
Speaker 1: the show. That's why we have you new poll question.
Speaker 1: Are you going back to your animal crossing island in
Speaker 1: New Horizons the options here? Yes, No, I'm starting a
Speaker 1: New Island. No, I'm waiting for the next game. No,
Speaker 1: I don't play animal crossing. There you go, just cover
Speaker 1: most of you. I'm sure I forgot some of you.
Speaker 1: I got you. Guys all have your very specific needs
Speaker 1: when it comes to animal crossing. But that's what the
Speaker 1: comments are for. You can always leave a comment. We
Speaker 1: usually scroll through those as well. All right, that poll
Speaker 1: question will get answered and responded to, and we'll go
Speaker 1: through all of the results tomorrow here on Game Mess
Speaker 1: Mornings on Giant Bomb. Speaking of Giant Bomb, it's Thursday,
Speaker 1: so we're gonna be doing a voicemail dump truck later.
Speaker 1: Looking forward to doing that. Jan is out on assignment.
Speaker 1: Sean will be helping us with that as well, so yeah,
Speaker 1: looking forward to that. We'll also should have some quick
Speaker 1: looks going up here and there. We've been recording someone
Speaker 1: a little bit early, so they won't be coming out
Speaker 1: to like next week, but yeah, look out for those
Speaker 1: happening this week and next week, and then yeah, we'll
Speaker 1: be back tomorrow with another Game Mess Mornings. All right, Jason,
Speaker 1: thank you so much for hanging out with me to
Speaker 1: day to talk about video games.
Speaker 2: Man.
Speaker 1: I really appreciate it.
Speaker 2: Always a pleasure, looking forward to the next time, my friend.
Speaker 1: Thank you all for watching and listening. Oh yeah, we'll
Speaker 1: talk over that residentval thing today. That's today, right, five o'clock.
Speaker 1: We'll talk over that as well. All right, have a
Speaker 1: good one, everybody, take care of yourself. You the best
Speaker 1: audience in gaming. Until next time, have a good one,
Speaker 1: take care of yourself and goodbye.