WEBVTT

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<v Speaker 1>Hey, everybody, welcome to Game Es Mornings with Me Jeff Grub,

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<v Speaker 1>your host from GiantBomb dot com. Thank you for tuning in.

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<v Speaker 1>In this episode, we're gonna be talking about secret new

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<v Speaker 1>additions to Animal Crossing as part of that update, and

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<v Speaker 1>also how some motys might have uncovered a weird reason

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<v Speaker 1>why Monster Hunter Wilde's run so poorly on PC. It's

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<v Speaker 1>gonna be a good one because we have Jason Fonelli

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<v Speaker 1>on the show. Jason, how are you doing?

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<v Speaker 2>I am doing fine. Love to hear about the ingenuity

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<v Speaker 2>of the PC moding community. I'm looking forward to talking

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<v Speaker 2>about that later. Staring down the barrel of thirty nine

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<v Speaker 2>years old eight days from now, woo turning the next Friday,

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<v Speaker 2>the twenty third. Always easy to remember my birthday because

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<v Speaker 2>remember back in the instant Messenger days, you'd make your

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<v Speaker 2>screen name and then the numbers at the end would

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<v Speaker 2>be your birthday. I couldn't do that. My birthday's one, two, three,

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<v Speaker 2>Ah yeah, yeah, so I had to. I had to

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<v Speaker 2>mix it up. Always easy to remember for people when

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<v Speaker 2>I tell that story. But yeah, I'm ready to ready

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<v Speaker 2>to talk about news and things that may or may

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<v Speaker 2>not have my dander up, which are not the roadblock's

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<v Speaker 2>age verification. As the chat has mentioned, that's a whole

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<v Speaker 2>other can of worms, right.

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<v Speaker 1>That sounds like an insane mess over there. I honestly,

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<v Speaker 1>we we're not even it's not even in the Rundown.

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<v Speaker 1>But I did, I did see a trailer for uh,

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<v Speaker 1>for this Fatal Fury. Uh. I don't I don't think

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<v Speaker 1>humans made a lot of that stuff. I gotta say,

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<v Speaker 1>I'm not sure.

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<v Speaker 2>I don't think humans made anything except the game clips,

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<v Speaker 2>to be honest. And then hus the voice over so

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<v Speaker 2>that trailer drops, right, and then a couple of boys

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<v Speaker 2>and I in the game spot slack chat started parsing

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<v Speaker 2>the different things that are going on in that trailer

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<v Speaker 2>that make us sad. And it's not just the generative a,

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<v Speaker 2>it's not just the blatant use of bullshit tools. It's

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<v Speaker 2>the little things. Nightmare Geese should be very cool that

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<v Speaker 2>a previously dead character in the Fatal Fury for it's

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<v Speaker 2>he doesn't.

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<v Speaker 1>Have a foot, Yeah, he should have one of those,

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<v Speaker 1>so two of them, even.

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<v Speaker 2>You should have two of them. And what makes it

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<v Speaker 2>even worse is if you know the story of if

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<v Speaker 2>you want to get into the lore of fatal fury. Right,

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<v Speaker 2>Geese Howard is the most powerful weeb in fighting games. Right,

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<v Speaker 2>some dude from Southern America who's so into Japanese culture.

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<v Speaker 2>He built his own Japanese tower in South Town and

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<v Speaker 2>looms over the city in this rooftop dojo that he

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<v Speaker 2>built himself.

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<v Speaker 1>Pretty cool.

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<v Speaker 2>If he were a real person and saw this ship

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<v Speaker 2>and what they what they did to him, he'd throw

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<v Speaker 2>himself off the building.

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<v Speaker 1>Like he did it, foot ab off the try to

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<v Speaker 1>throw it at him.

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<v Speaker 2>That's right, that's right. This sucks. This sucks so much.

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<v Speaker 2>And I understand. I'm sure people who may have seen

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<v Speaker 2>me going off on Blue Sky. Yes, in the grand

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<v Speaker 2>scheme of the world, this is a drop in the bucket.

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<v Speaker 2>It's not important. It's a minor, minor thing, and I

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<v Speaker 2>completely understand that. But the other thing gives me so

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<v Speaker 2>much anxiety that I just can't talk about it. And

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<v Speaker 2>I think you get enough of that on social media

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<v Speaker 2>that you don't need me adding to it. So I'll

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<v Speaker 2>be more than happy to channel that anxiety at this ship,

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<v Speaker 2>where I have no problem yelling at these motherfuckers. Then

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<v Speaker 2>that and if that makes me a coward, fine, I'll

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<v Speaker 2>be a coward to you. Yeah, we'll be.

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<v Speaker 1>Cowards on the showy in the whole beginning of the

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<v Speaker 1>true they like hide the feet even like there was

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<v Speaker 1>something wrong with their feet technology And.

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<v Speaker 2>Why does Blue Mary have a helmet on? And that's

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<v Speaker 2>another thing. That's another thing too, if you really want

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<v Speaker 2>to get into Fatal Fury specifics. Here the motorcycle that

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<v Speaker 2>she's on does not match the motorcycle she has had

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<v Speaker 2>canonically throughout the series. It's always been more of like

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<v Speaker 2>a Harley Davidson Big Big. I put a picture of

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<v Speaker 2>it on Blue Sky two. In comparison, here, she just

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<v Speaker 2>looks like she looks like she belongs in cyberpunk, and

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<v Speaker 2>she's not cyberpunk. She's like a trucker. What are you

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<v Speaker 2>doing here?

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<v Speaker 1>The people? You know, It goes back to like, well,

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<v Speaker 1>if they don't care, why the hell should we? I mean, yeah,

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<v Speaker 1>I don't get it, Like, why why would they expect

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<v Speaker 1>us to care about this stuff to spend more money

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<v Speaker 1>on their on their game if.

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<v Speaker 2>Theyly do not care, And and the and the and

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<v Speaker 2>one of the worst things is they teased a character

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<v Speaker 2>because it's the only revealed four characters. There are six, right,

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<v Speaker 2>there are two question marks that have already been teased.

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<v Speaker 2>I'm guessing one of them is a very cool crossover

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<v Speaker 2>if you're not familiar, if you haven't seen it. They

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<v Speaker 2>basically all but announced that can Shiro from Fist of

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<v Speaker 2>the North Star is one.

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<v Speaker 1>Right, yes, right, Okay, that's awesome.

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<v Speaker 2>That's a great idea. I was very much looking forward

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<v Speaker 2>to using him against my training dummy Ronaldo and just

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<v Speaker 2>beating the shit out of Ronaldo for a little while

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<v Speaker 2>with Conciro. That I very much look forward to that.

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<v Speaker 2>But now if they don't care enough, like you said,

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<v Speaker 2>to put effort into their trailers, and their trailers would

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<v Speaker 2>be great. Go back and watch the Ken trailer hands

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<v Speaker 2>drawing anime. It was fantastic. And now we get this shit.

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<v Speaker 2>I don't understand. I don't I don't get it.

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<v Speaker 1>It's yeah, it's it's it's just frustrating because it's like

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<v Speaker 1>you know, I I you know, soul music, this whole

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<v Speaker 1>idea of soul music. I would I would say that

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<v Speaker 1>video games soul music is fighting games, like you gotta

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<v Speaker 1>have soul if you're making a fighting game, and this

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<v Speaker 1>is the husk of that. It's the most soulless shit,

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<v Speaker 1>and uh, why would the people who make, like who

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<v Speaker 1>have spent their life playing fighting games want to like

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<v Speaker 1>engage with this in any way. Oh my god, there's

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<v Speaker 1>something falling apart in the back of my PC. Oh yeah,

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<v Speaker 1>Like I just saw chords begin to vibrate in a

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<v Speaker 1>really scary way. All right, I think we're good. Yeah,

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<v Speaker 1>Why would people spend their time putting their life into

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<v Speaker 1>this the way that they do with fighting games. If

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<v Speaker 1>this is the way the company that owns it is

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<v Speaker 1>going to treat it, it's.

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<v Speaker 2>Or the Kingdom, I guess let's say, huh yeah, be

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<v Speaker 2>real here, we know where this directive is coming from.

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<v Speaker 2>It's just it's very disheartening. It is the disheartening icing

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<v Speaker 2>on the disheartening cake that has been most of this

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<v Speaker 2>calendar year so far. And you know, what can we

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<v Speaker 2>do besides yell about it for a little while. So

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<v Speaker 2>thank you for letting me be stress.

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<v Speaker 1>So we need you on the show, come in here

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<v Speaker 1>and yell yell about it. Well, well, I'm sure the

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<v Speaker 1>roebox stuff will continue next time. We can yell about

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<v Speaker 1>that again. Hey, real quick, Happy birthday Emmy for birthday today,

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<v Speaker 1>you know, and she's got that Emmy lux Street going

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<v Speaker 1>where we have basically a blizzard here today and she

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<v Speaker 1>got school off, so she's home from school. So good. Yeah,

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<v Speaker 1>that's what she wanted to say. I wish I didn't

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<v Speaker 1>have school my birthday. Well there you, kiddo, and I

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<v Speaker 1>did what I could. No more presence, just home from school.

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<v Speaker 1>All right, let's explain ourselves. We're Giant Bomb independent games

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<v Speaker 1>media out here on our own, but no, we have

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<v Speaker 1>you at our backs. You at the giant Bomb dot

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<v Speaker 1>com slash joint became a premium member, and you are

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<v Speaker 1>enabling and empowering all of this. If you want to

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<v Speaker 1>join those ranks, if you want to get like the

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<v Speaker 1>the premium exclusive grub Snacks premium show that just went up,

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<v Speaker 1>that's on the site now. If you become a member,

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<v Speaker 1>you also get ad free shows, a bunch of other

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<v Speaker 1>cool stuff. But really what you're getting is the assurance

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<v Speaker 1>that you are supporting a games media apparatus that does

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<v Speaker 1>not require the input and the destructive nature of corporations.

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<v Speaker 1>It's you and us and that's it, and let's keep

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<v Speaker 1>it that way. All right. As far as this show goes,

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<v Speaker 1>most weekdays, I Jeff Grub will help piece your gaming

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<v Speaker 1>life back together that includes breaking news and maybe even

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<v Speaker 1>some of our own original reporting. For all these topics,

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<v Speaker 1>I'll get the input of a bona fide expert who

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<v Speaker 1>will make me look smart. If you are watching live

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<v Speaker 1>on twitch welcome. You can always listen to the show

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<v Speaker 1>later on podcast feeds by searching for Game Mess Mornings,

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<v Speaker 1>or find the RSS feed on giant bomb dot com.

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<v Speaker 1>You can also catch the show later with chapters and

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<v Speaker 1>timestamps on YouTube. Hello YouTube. All right, we have a

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<v Speaker 1>lot to get into, so let's start the Morning Mess

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<v Speaker 1>with Animal Crossing New Horizons adds a new jump, strafing

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<v Speaker 1>and walking backwards. This is from Haley Williams at GameSpot.

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<v Speaker 1>Animal Crossing New Horizons Free three point zero update has

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<v Speaker 1>dropped earlier than expected, bringing new features including the Slumber

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<v Speaker 1>Islands Resort hotel and the return of Resetti. One feature

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<v Speaker 1>players didn't see coming is the brand new movement system,

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<v Speaker 1>which allows players to move precisely one square at a time,

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<v Speaker 1>allowing strafing and even a cute little hop. The new

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<v Speaker 1>style of movement movement has been added to aid in

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<v Speaker 1>construction and dec and decorating. The options are mentioned as

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<v Speaker 1>part of a tutorial in the Island designer app, though

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<v Speaker 1>some players manage to discover the new feature on their own.

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<v Speaker 1>One player posted to Reddit after finding that pressing l

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<v Speaker 1>now makes your character jump, while others discovered that this

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<v Speaker 1>was the only part of the new movement functionality, which

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<v Speaker 1>allows precise movement one square at a time by pressing

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<v Speaker 1>in holding now. Yeah. Okay, yeah, I just kind of

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<v Speaker 1>threw this in there. It's like, oh, okay, I somehow, for

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<v Speaker 1>some reason, this excites me. I want to get back

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<v Speaker 1>in there and see how I can move my little

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<v Speaker 1>character in Animal Crossing. I bet this is also the

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<v Speaker 1>kind of thing where it's like they are working their

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<v Speaker 1>way up to the next Animal Crossing game, and maybe

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<v Speaker 1>testing out some improvements and changes here could actually help

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<v Speaker 1>them in figuring out exactly what that should be. I

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<v Speaker 1>bet they're a long way along the line of figuring

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<v Speaker 1>that out, but they'll be happy to test that out

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<v Speaker 1>here with the public and see how it works. Animal

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<v Speaker 1>Crossey just feels like it's going to probably have a

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<v Speaker 1>small little moment here again. You know, it's not going

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<v Speaker 1>to ever be able to replicate what happened in twenty twenty.

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<v Speaker 1>That was serendipity, That was the right game in the

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<v Speaker 1>right time. But I do think that this game popping

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<v Speaker 1>up every five years for the rest of our lives

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<v Speaker 1>is fantastic. I'm still a little disappointed that we're getting

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<v Speaker 1>this update instead of a new game, but I'll probably

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<v Speaker 1>get over that because I'm gonna boot this thing up

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<v Speaker 1>tonight and play some of it, and I'm looking forward

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<v Speaker 1>to trying it out. How about you.

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<v Speaker 2>Yeah, and I'm glad that these movements are in the

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<v Speaker 2>three point zero update so that everybody can use them,

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<v Speaker 2>it's not just.

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<v Speaker 1>The free the free update correct.

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<v Speaker 2>Yes, that I think is pretty cool, and I also

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<v Speaker 2>like I'm with you on the using this as a

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<v Speaker 2>testing ground for things that they may do in a

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<v Speaker 2>future game. I agree with you that it would be

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<v Speaker 2>better that if we just get to bring a new

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<v Speaker 2>animal crossing game. But if this is a way to

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<v Speaker 2>have another moment and include everyone in that moment, not

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<v Speaker 2>just the people getting the switch to edition, I think

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<v Speaker 2>that benefits everybody. It's a win win all around. I

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<v Speaker 2>do like this new capability of movement it makes because

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<v Speaker 2>it puts me one step closer. It's recreating the Jamiroquai

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<v Speaker 2>virtual insanity.

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<v Speaker 1>A whole time.

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<v Speaker 2>Of course, why we play the game.

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<v Speaker 1>After a why we play the game, but no we.

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<v Speaker 2>I haven't gotten this for the kids yet on their switches.

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<v Speaker 2>It's just on mind, so I'll boot it up. I'm

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<v Speaker 2>going to get the switch to addition too. I don't

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<v Speaker 2>know about tonight, but maybe this weekend caught me off guard.

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<v Speaker 2>I thought I had more time, right, I thought I had.

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<v Speaker 2>I thought I had the weekend, so I planned for

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<v Speaker 2>the weekend. Yeah, this is cool this. I loved how

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<v Speaker 2>excited everyone was too, Like Rev. Valentine specifically was her

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<v Speaker 2>blue Sky that was I'd me too, and that was

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<v Speaker 2>the right person to hear it from. I think it

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<v Speaker 2>was the one person who would appreciate it the most.

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<v Speaker 2>She can get to the absolutely understand this is cool.

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<v Speaker 2>And you know what though, I think, among other things

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<v Speaker 2>this could have been, especially with Nintendo nowadays, just one

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<v Speaker 2>of those like get an update out there. So people

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<v Speaker 2>were talking more about animal crossing again and being able

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<v Speaker 2>to find something that they didn't mention, something small ish

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<v Speaker 2>like movement.

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<v Speaker 1>That's cool.

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<v Speaker 2>It's something they didn't have to do.

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<v Speaker 1>Right, and it's like and it also is the kind

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<v Speaker 1>of thing where oh, players can do something with this

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<v Speaker 1>beyond what the intended purposes. So it's intended to make

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<v Speaker 1>it easier to decorate and design your island. Sure, but

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<v Speaker 1>Animal Crossing is a multiplayer, often a multiplayer expressive game,

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<v Speaker 1>and you already hear people talk about like, ooh, I'm like,

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<v Speaker 1>when I'm excited, I could do this little hot now.

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<v Speaker 1>And when it's when someone's being weird or I want

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<v Speaker 1>to get away from I can just walk backward. It's

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<v Speaker 1>go and get out of the screen. It's like, oh yeah,

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<v Speaker 1>new ways to express yourselves. And it's it's small and subtle,

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<v Speaker 1>the way Animal Crossing always has been. But it's like, okay, yeah,

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<v Speaker 1>just a few more tools and these players are gonna

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<v Speaker 1>have a lot to do with this, so yeah, time

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<v Speaker 1>to go moon walking through your villages everything.

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<v Speaker 2>Let's let's add a feature where you can throw items

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<v Speaker 2>from one player to another, and then we'll have twenty

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<v Speaker 2>two people in one island and we'll make a giant

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<v Speaker 2>football field and we'll create Madden Animal Crossing. I love that.

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<v Speaker 2>Let's do it.

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<v Speaker 1>That's it's beautiful. Uh yeah, it's this is so I'll

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<v Speaker 1>just kind of realizing it's like they're gonna have Animal

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<v Speaker 1>Crossing update. They're gonna have Tomadaci Life Here Pretty Soon

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<v Speaker 1>and Rhythm Heaven. They're kind of I'm doing a lot

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<v Speaker 1>of their like, oh, those other games this year, so

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<v Speaker 1>it's kind of interesting. I wonder how that's gonna work

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<v Speaker 1>out for them. I hope they kind of also have

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<v Speaker 1>some other weird stuff in the future. But I'll take

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<v Speaker 1>everything I can get right now as well. All right,

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<v Speaker 1>let's this is this is a weird one. Let's let's

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<v Speaker 1>just kind of cap this camp. This better not be true.

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<v Speaker 1>Monster Hunter Wild's Modern uncovers bizarre reason why PC performance

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<v Speaker 1>might be so bad. This is from Lewis Parker at Kotaku.

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<v Speaker 1>Monster Hunter Wilde's performer. Honestly, chat if you don't know

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<v Speaker 1>this story, I want you to throw your guesses in

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<v Speaker 1>chat for what you think is the reason that the

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<v Speaker 1>game runs in a poor manner on PC. Performance of

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<v Speaker 1>PC has been notoriously bad going back to launch, and

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<v Speaker 1>nobody is quite sure why. One new theory suggests part

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<v Speaker 1>of the problem could be related to all of the

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<v Speaker 1>game's DLC add ons and how it checks for them.

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<v Speaker 1>It sounds wild, but video footage has made it one

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<v Speaker 1>of the most convincing possibilities yet. Yesterday, user on reddit

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<v Speaker 1>d Talmrand published a yeah, thank you, I should just

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<v Speaker 1>steeze my way through most names published a rather lengthy

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<v Speaker 1>post on the monster hunter subreddit titled monster Hunter Wild's

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<v Speaker 1>bad performance mystery solved question mark. As they explained, they

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<v Speaker 1>discovered the issue by mere chance after playing Monster Hunter

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<v Speaker 1>wilds through a friend's Steam account. They immediately noticed that,

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<v Speaker 1>even though they were using the same machine, Monster Hunter

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<v Speaker 1>Wild's FPS was dramatically better when playing the game through

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<v Speaker 1>their friends Steam account rather than on their own. After

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<v Speaker 1>some testing, the user came to the bizarre conclusion the

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<v Speaker 1>only difference was that their friend had bought all of

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<v Speaker 1>Monster Hunter Wild's downloadable content on Steam. As they explained,

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<v Speaker 1>on the account with no DLC, I got heavy and

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<v Speaker 1>stable FPS drops down to like twenty and twenty five

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<v Speaker 1>in the hubs, while on the account with all the

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00:14:50.600 --> 00:14:54.559
<v Speaker 1>DLC bought, it was eighty plus frames per second. So

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00:14:54.679 --> 00:14:57.399
<v Speaker 1>obviously this claim was hard to believe. But they built

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<v Speaker 1>a tool I guess, to bypass the checks for DLC

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00:15:01.399 --> 00:15:09.399
<v Speaker 1>and it fixed it. So what the hell is this? Look?

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<v Speaker 1>People already don't like DLC and micro transactions. Uh, you

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<v Speaker 1>gotta fix this gap, com, you gotta you gotta do

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00:15:16.279 --> 00:15:21.720
<v Speaker 1>something here. This is awful. That's sixty frames because people,

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<v Speaker 1>because you're checking for DLC and it's not there and

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<v Speaker 1>you're freaking out. That can't be how this works.

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<v Speaker 2>You only get a complete frame rate if the game

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<v Speaker 2>is feature complete. Is that is that? The is? This?

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<v Speaker 2>Is this like on disc DLC in reverse? If it's

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<v Speaker 2>not there, it runs worse?

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<v Speaker 1>Like what? What's what?

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<v Speaker 2>That would explain why they put the DLC on disc

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<v Speaker 2>all those years ago, if the game was gonna be

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<v Speaker 2>choppy without it on there?

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<v Speaker 1>Right? Yep, this is so weird? What a weird like?

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<v Speaker 1>It could have been?

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<v Speaker 2>Anything they think? First of all, like I said at

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<v Speaker 2>the top of the show, the serendipity of the PC

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00:15:53.039 --> 00:15:57.159
<v Speaker 2>of minding community cannot be understated here. This is fantastic.

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<v Speaker 2>But if this is true, or if there is any

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<v Speaker 2>benefit to this at all, And I am not a

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<v Speaker 2>PC gamer, so this is not my area of expertise,

324
00:16:07.200 --> 00:16:09.480
<v Speaker 2>but I know weird bullshit when I see it, and

325
00:16:09.519 --> 00:16:14.200
<v Speaker 2>this is some weird bullshit. I am genuinely curious if

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00:16:14.279 --> 00:16:18.960
<v Speaker 2>Capcom will even acknowledge such a thing rather than well,

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<v Speaker 2>like would you?

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<v Speaker 1>So that's the thing. So they're not yet because this

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00:16:24.440 --> 00:16:29.960
<v Speaker 1>is a Reddit post. This is random chuckle fucks, you know, talmrand.

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<v Speaker 1>But that's that's the stage we're in. We like, apparently

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<v Speaker 1>Digital Foundry is reaching out to these people and they're

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<v Speaker 1>going to do some testing, and it's like, once that happens, well,

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00:16:42.559 --> 00:16:43.919
<v Speaker 1>first of all, we'll be able to well, they'll be

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00:16:43.919 --> 00:16:46.799
<v Speaker 1>able to do the exact testing. Their rigorous. They they

335
00:16:46.879 --> 00:16:50.679
<v Speaker 1>know how to control for various other factors. There could

336
00:16:50.720 --> 00:16:53.639
<v Speaker 1>still be various other factors that these people who just

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00:16:53.679 --> 00:16:56.120
<v Speaker 1>had this idea, had this hunch, did not control for,

338
00:16:56.679 --> 00:17:00.039
<v Speaker 1>and maybe that changed things. So Digital Foundery will be

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00:17:00.120 --> 00:17:02.519
<v Speaker 1>able to control for all that. And when they come

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<v Speaker 1>out the other side, if they say, okay, now it

341
00:17:05.400 --> 00:17:08.079
<v Speaker 1>seemed like that was the problem, it's actually something else

342
00:17:08.079 --> 00:17:12.440
<v Speaker 1>which is entirely possible, or they say, yeah, we were

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<v Speaker 1>able to replicate this and it's the DLC. Capcom will

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<v Speaker 1>have to say something once Digital Foundry is able to

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<v Speaker 1>confirm it one way or the other.

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<v Speaker 2>So further down in the story, there's a couple of

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00:17:23.200 --> 00:17:26.400
<v Speaker 2>interesting points here. The first one is this user to

348
00:17:26.440 --> 00:17:29.839
<v Speaker 2>America or whatever's name is provided a video of themselves

349
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<v Speaker 2>using a custom mod they created that bypasses the DLC

350
00:17:33.119 --> 00:17:36.000
<v Speaker 2>checks right and that and that's what's made this going viral,

351
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<v Speaker 2>So they kind of already have done that work and

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<v Speaker 2>then this Tamarak Florida also says that this is not

353
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<v Speaker 2>the first time they've done this. In Dragon's Dogma two

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<v Speaker 2>in twenty twenty four, they contacted Capcom with an FPS fix,

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00:17:50.279 --> 00:17:53.319
<v Speaker 2>and they claim that that fix was then incorporated into

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<v Speaker 2>the next patch. Could this just be someone on the

357
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<v Speaker 2>inside acting like ready, like this is what's happened. This

358
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<v Speaker 2>is to help us, please, I want to get some

359
00:18:02.240 --> 00:18:07.400
<v Speaker 2>attention to this. This is a wild, wild story. I'm

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00:18:07.440 --> 00:18:09.599
<v Speaker 2>not saying anything yet though so far. Yeah. No, And

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<v Speaker 2>I don't know that they even will. I mean, they

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<v Speaker 2>just may put it in a patch and then if

363
00:18:13.640 --> 00:18:15.720
<v Speaker 2>if it's patch, then will know that that that'll be

364
00:18:15.799 --> 00:18:20.200
<v Speaker 2>them saying something if it ends up getting patched. But ultimately,

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<v Speaker 2>I love when when motyrs and and gamers find weird

366
00:18:23.839 --> 00:18:26.279
<v Speaker 2>stuff like this, like the Red de Redemption two story

367
00:18:26.279 --> 00:18:29.480
<v Speaker 2>with the spiders that is fascinating me right now, the

368
00:18:29.480 --> 00:18:32.119
<v Speaker 2>whole like mystery in there, and then stuff like this,

369
00:18:32.240 --> 00:18:34.480
<v Speaker 2>or they dig in. It's kind of like data mining,

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00:18:34.519 --> 00:18:37.000
<v Speaker 2>but you're not data mining for like updates. You're data

371
00:18:37.039 --> 00:18:39.680
<v Speaker 2>mining for why is this game broken? And then this

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<v Speaker 2>shit happens. I love it so much.

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<v Speaker 1>Yep, me too. I hope that this has a happy

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<v Speaker 1>ending and they're able to like get this game into

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<v Speaker 1>a state on PC where everyone's like, Okay, this is

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00:18:49.359 --> 00:18:53.200
<v Speaker 1>much better and I hope Capcom learns and never If

377
00:18:53.200 --> 00:18:55.279
<v Speaker 1>this is the case, again not confirmed. If this is

378
00:18:55.319 --> 00:18:58.240
<v Speaker 1>the case, that's the DLC causing the problem. Fix that

379
00:18:58.240 --> 00:19:01.200
<v Speaker 1>that can never be the problem. Again, that's insane, especially

380
00:19:01.200 --> 00:19:04.279
<v Speaker 1>we're a year out from this game coming out. Come on.

381
00:19:05.559 --> 00:19:07.519
<v Speaker 1>I kind of hope it's just something else, but also

382
00:19:07.960 --> 00:19:09.720
<v Speaker 1>it's this. It's an easy fix, right, and then the

383
00:19:09.720 --> 00:19:11.680
<v Speaker 1>game just runs better. And that's the best case scenario.

384
00:19:11.839 --> 00:19:14.920
<v Speaker 1>Is the game just the game that many millions of

385
00:19:14.920 --> 00:19:17.440
<v Speaker 1>people have already purchased. Your game just runs better. That

386
00:19:17.640 --> 00:19:21.720
<v Speaker 1>is actually the most ideal scenario. Yes, all right, Prince

387
00:19:21.759 --> 00:19:24.000
<v Speaker 1>of Persia Santa speaking of data mining, Prince of Persia

388
00:19:24.039 --> 00:19:26.799
<v Speaker 1>stands of time. Remake could be shadow dropped very soon.

389
00:19:26.880 --> 00:19:28.920
<v Speaker 1>This is from my Nintendo News. So we've been talking

390
00:19:28.920 --> 00:19:32.359
<v Speaker 1>about a recently. This is popping up again. It was

391
00:19:32.480 --> 00:19:34.599
<v Speaker 1>rated by the ESRB. I believe this is the game

392
00:19:34.599 --> 00:19:37.400
<v Speaker 1>that was rated by the ESRB, so could come anytime

393
00:19:37.440 --> 00:19:39.640
<v Speaker 1>in the next six to ten weeks, could be longer,

394
00:19:39.640 --> 00:19:42.160
<v Speaker 1>could be less. But yeah, usually that's about how long

395
00:19:42.200 --> 00:19:44.839
<v Speaker 1>it takes. Well. My Nintendo News has this story the

396
00:19:45.279 --> 00:19:47.759
<v Speaker 1>long awaited remake of Prince of Persia Stands of Time

397
00:19:47.799 --> 00:19:50.839
<v Speaker 1>could be shadow dropped very soon by Ubisoft. The news

398
00:19:50.920 --> 00:19:54.720
<v Speaker 1>was discovered via the newly deployed files in the staging website,

399
00:19:54.920 --> 00:19:58.160
<v Speaker 1>with one of the files named game dash release dash

400
00:19:58.240 --> 00:20:02.440
<v Speaker 1>tomorrow dot PNG. Yeah, well, doesn't this means the game

401
00:20:02.519 --> 00:20:05.279
<v Speaker 1>could be shadow dropped and released on Friday. We will

402
00:20:05.400 --> 00:20:07.000
<v Speaker 1>just have to wait and see what happens, but it

403
00:20:07.039 --> 00:20:09.200
<v Speaker 1>would be a nice surprise if it does happen. You

404
00:20:09.240 --> 00:20:10.920
<v Speaker 1>know that that could be the name of the file,

405
00:20:10.960 --> 00:20:12.880
<v Speaker 1>and the file could be for a different date. So

406
00:20:12.880 --> 00:20:15.079
<v Speaker 1>I don't know if it necessarily is Tomorrow Friday that

407
00:20:15.160 --> 00:20:18.640
<v Speaker 1>this is happening. Sure, but it does feel like this

408
00:20:18.680 --> 00:20:20.839
<v Speaker 1>game is imminent and it is going to appear any

409
00:20:20.880 --> 00:20:23.519
<v Speaker 1>second now. And I guess the question would just be like,

410
00:20:23.559 --> 00:20:27.359
<v Speaker 1>do they drop it on their own, like with a

411
00:20:27.400 --> 00:20:29.880
<v Speaker 1>post on social media and a YouTube video? Do they

412
00:20:29.920 --> 00:20:32.519
<v Speaker 1>wait for one of these showcases that should be coming

413
00:20:32.599 --> 00:20:34.960
<v Speaker 1>up anytime in the next month or two. I don't know.

414
00:20:34.960 --> 00:20:36.880
<v Speaker 2>What do you think seems like the kind of thing

415
00:20:36.920 --> 00:20:40.839
<v Speaker 2>that would be inserted into a Xbox Developer Direct?

416
00:20:41.559 --> 00:20:44.319
<v Speaker 1>Yeah, right, wouldn't that? That wouldn't shock mean that that's

417
00:20:44.319 --> 00:20:45.599
<v Speaker 1>still a week away.

418
00:20:46.000 --> 00:20:48.599
<v Speaker 2>Now, I'm trying to think if other developer directs had

419
00:20:48.920 --> 00:20:52.519
<v Speaker 2>third party stuff in it. I know they're heavily first party.

420
00:20:52.920 --> 00:20:57.599
<v Speaker 1>Well they have, so they have that game partner, oh right,

421
00:20:58.440 --> 00:21:01.400
<v Speaker 1>And I think that game is on PlayStation as well,

422
00:21:01.440 --> 00:21:03.519
<v Speaker 1>so it's not like a third party exclusive or anything.

423
00:21:03.559 --> 00:21:05.839
<v Speaker 1>It's not. I don't think Xbox is publishing as that

424
00:21:06.000 --> 00:21:07.319
<v Speaker 1>is what I'm getting at. So I think that's a

425
00:21:07.319 --> 00:21:08.079
<v Speaker 1>third party game.

426
00:21:08.519 --> 00:21:10.880
<v Speaker 2>Sure, sure, sure, So this could the game release tomorrow,

427
00:21:11.000 --> 00:21:13.240
<v Speaker 2>could be Friday, the twenty third, right, and that's just

428
00:21:13.279 --> 00:21:16.680
<v Speaker 2>goes it's called tomorrow because the graphic says tomorrow, like you,

429
00:21:16.759 --> 00:21:19.799
<v Speaker 2>like you mentioned earlier. Yeah, it definitely seems like this

430
00:21:19.839 --> 00:21:21.440
<v Speaker 2>game is knocking on the door, and it seems like

431
00:21:21.440 --> 00:21:23.400
<v Speaker 2>it's been knocking on the door for a very very

432
00:21:23.440 --> 00:21:26.920
<v Speaker 2>long time. And now that we're getting into the early

433
00:21:27.079 --> 00:21:31.200
<v Speaker 2>part of the year's showcases, be it Xbox next week

434
00:21:31.240 --> 00:21:33.720
<v Speaker 2>whenever State of Play decide whenever you decide to announce

435
00:21:33.720 --> 00:21:35.400
<v Speaker 2>the state of play. That seems to be your job

436
00:21:35.440 --> 00:21:38.920
<v Speaker 2>these days, or the Nintendo Direct. It does seem like

437
00:21:38.960 --> 00:21:40.480
<v Speaker 2>a good thing. That would be a Nintendo Direct too,

438
00:21:40.599 --> 00:21:42.440
<v Speaker 2>right like that, it seems like a good bitch to

439
00:21:43.720 --> 00:21:46.440
<v Speaker 2>title to come out the day after a Direct. So yeah,

440
00:21:46.440 --> 00:21:49.440
<v Speaker 2>we'll see. But yeah, if this is not out by

441
00:21:50.640 --> 00:21:53.119
<v Speaker 2>let's say, March first, there's a problem.

442
00:21:53.599 --> 00:21:58.319
<v Speaker 1>Yep. I really like Prince Persia stands a time. I'll

443
00:21:58.319 --> 00:22:01.440
<v Speaker 1>replay this. Ubisoftis weird company in a bad way in

444
00:22:01.480 --> 00:22:04.519
<v Speaker 1>a lot of ways, but I like Prince Persia's sands

445
00:22:04.519 --> 00:22:07.200
<v Speaker 1>the time, So I'll check this out. People are pointing

446
00:22:07.240 --> 00:22:09.680
<v Speaker 1>at this out and I yeah, I remember this now.

447
00:22:09.759 --> 00:22:12.319
<v Speaker 1>Back in December when we were kind of like discussing

448
00:22:12.359 --> 00:22:14.119
<v Speaker 1>the possibility of this game showing up at like the

449
00:22:14.160 --> 00:22:17.240
<v Speaker 1>Game Awards and shadow dropping there. I think there was

450
00:22:17.279 --> 00:22:20.000
<v Speaker 1>a story from Insider Gaming that's like, oh, the release

451
00:22:20.079 --> 00:22:23.119
<v Speaker 1>date is January sixteenth, Well that is tomorrow, that is,

452
00:22:23.160 --> 00:22:26.119
<v Speaker 1>so we'll see. Well, no, we'll just know because it

453
00:22:26.160 --> 00:22:28.440
<v Speaker 1>will have to happen today. If this image that they

454
00:22:28.440 --> 00:22:30.559
<v Speaker 1>have in here, this p ANDNG is useful off the

455
00:22:30.599 --> 00:22:33.680
<v Speaker 1>trouble today and then say that it's coming out tomorrow.

456
00:22:34.240 --> 00:22:36.440
<v Speaker 2>I will say you be self likes to announce their

457
00:22:36.440 --> 00:22:40.279
<v Speaker 2>stuff at noon eastern nine am Pacific time, So this

458
00:22:40.400 --> 00:22:42.680
<v Speaker 2>may happen while you and I are looking at each other.

459
00:22:42.720 --> 00:22:43.039
<v Speaker 2>We'll see.

460
00:22:43.079 --> 00:22:45.960
<v Speaker 1>All right, Let's let's see what happens. Everybody, all right,

461
00:22:46.200 --> 00:22:48.400
<v Speaker 1>continuing on here, And by continuing on, I mean let's

462
00:22:48.400 --> 00:22:50.880
<v Speaker 1>take a quick break. We have more headlines to come.

463
00:22:51.200 --> 00:22:53.240
<v Speaker 1>When we get back, we'll get into all of those.

464
00:22:53.880 --> 00:22:55.880
<v Speaker 1>In the meantime. If you want to skip out on

465
00:22:55.960 --> 00:22:57.720
<v Speaker 1>these ad breaks, all you got to do is go

466
00:22:57.759 --> 00:22:59.880
<v Speaker 1>to giant bomb dot com slash Join. There you can

467
00:22:59.880 --> 00:23:02.119
<v Speaker 1>get add pre versions of the video show, ad pre

468
00:23:02.240 --> 00:23:05.119
<v Speaker 1>versions of the audio show. In the meantime, we will

469
00:23:05.119 --> 00:23:13.319
<v Speaker 1>be right back. We're back with Game mess Mornings. Jason Fonelli,

470
00:23:13.480 --> 00:23:17.240
<v Speaker 1>Jeff Grubb. We're working on a new version. This is

471
00:23:17.240 --> 00:23:19.519
<v Speaker 1>not an AD, this is behind the scenes stuff. Jans

472
00:23:19.559 --> 00:23:22.160
<v Speaker 1>working on an updated version of the store ad. Everybody,

473
00:23:22.200 --> 00:23:24.519
<v Speaker 1>we got we have more footage, So just hanging in there.

474
00:23:24.559 --> 00:23:26.119
<v Speaker 1>It's going to be back and better than ever.

475
00:23:26.559 --> 00:23:29.119
<v Speaker 2>All right. Can I do a quick update to the

476
00:23:29.160 --> 00:23:32.480
<v Speaker 2>SMK story at the top of the hour, Coming in

477
00:23:32.720 --> 00:23:35.799
<v Speaker 2>from a fellow on blue Sky named Spicy Sauce. I

478
00:23:35.839 --> 00:23:40.279
<v Speaker 2>was an SMK moderator for six years, an official City

479
00:23:40.319 --> 00:23:42.960
<v Speaker 2>of the Wolves discord for a year. This trailer made

480
00:23:43.000 --> 00:23:46.279
<v Speaker 2>me step down. I don't slash. I can't promote a

481
00:23:46.279 --> 00:23:48.359
<v Speaker 2>product that I don't support. Thanks all those years, friends,

482
00:23:48.400 --> 00:23:50.759
<v Speaker 2>it was fun. And then they posted a screenshot of

483
00:23:50.799 --> 00:23:53.400
<v Speaker 2>their discord message. Okay, I'm sorry, but I'm stepping down

484
00:23:53.440 --> 00:23:55.279
<v Speaker 2>after this trailer. I'm thankful for what you guys did

485
00:23:55.279 --> 00:23:57.160
<v Speaker 2>for us and all, but this is too much for

486
00:23:57.200 --> 00:23:59.240
<v Speaker 2>me to deal with. This is against what I stand for.

487
00:24:00.119 --> 00:24:02.559
<v Speaker 2>Of this done by agency or dev team. But if

488
00:24:02.640 --> 00:24:04.759
<v Speaker 2>marketing side of the company wants to go this route,

489
00:24:04.799 --> 00:24:07.559
<v Speaker 2>this is the station I want out. Take care of yourselves.

490
00:24:07.680 --> 00:24:11.000
<v Speaker 2>I enjoyed my nine months with all of you. Godspeed,

491
00:24:11.079 --> 00:24:11.799
<v Speaker 2>Spicy Sauce.

492
00:24:12.119 --> 00:24:17.119
<v Speaker 1>That's well, that's It's just we're gonna be dealing with

493
00:24:17.160 --> 00:24:18.599
<v Speaker 1>this sort of thing over and over again for the

494
00:24:18.599 --> 00:24:20.799
<v Speaker 1>next couple of years. I think of companies just trying

495
00:24:20.799 --> 00:24:22.480
<v Speaker 1>to see what they can get away with, and then

496
00:24:23.200 --> 00:24:24.920
<v Speaker 1>decent people who do a lot of work having to

497
00:24:25.039 --> 00:24:27.519
<v Speaker 1>stand up and be like this, this ain't me. I'm out.

498
00:24:28.079 --> 00:24:30.160
<v Speaker 1>All right, Let's let's hit this a quick one that

499
00:24:30.359 --> 00:24:32.559
<v Speaker 1>is popping off in chat that I didn't have time

500
00:24:32.559 --> 00:24:36.960
<v Speaker 1>to add, Yakuza Kawami three and Dark Ties Details La

501
00:24:37.079 --> 00:24:39.160
<v Speaker 1>La love Lah blah blah blah. Basically there there was

502
00:24:39.200 --> 00:24:42.759
<v Speaker 1>a bunch of previews that went up for Yakuza Kwami three,

503
00:24:42.759 --> 00:24:44.480
<v Speaker 1>which is going to be coming out here pretty soon.

504
00:24:45.039 --> 00:24:48.039
<v Speaker 1>There's a bunch of new like mini games and and

505
00:24:48.039 --> 00:24:50.559
<v Speaker 1>and of distractions in the game. I think they're also

506
00:24:50.599 --> 00:24:53.079
<v Speaker 1>putting a bunch of new, old new, bunch of old

507
00:24:53.119 --> 00:24:56.000
<v Speaker 1>Sega games in here that weren't originally in Kawami three.

508
00:24:56.319 --> 00:24:58.240
<v Speaker 1>And people are saying game gear, and I'm looking for that.

509
00:24:58.319 --> 00:25:01.759
<v Speaker 1>Let me see control f game gear, all right, here

510
00:25:01.799 --> 00:25:04.839
<v Speaker 1>we go. Yakuza Kwami three brings back multiple fan favorite

511
00:25:04.839 --> 00:25:07.640
<v Speaker 1>mini games from Bowling to Print Club for their first

512
00:25:07.640 --> 00:25:10.799
<v Speaker 1>time in serious history Sega's classic handheld console, the Game

513
00:25:10.839 --> 00:25:14.359
<v Speaker 1>Gear is playable in game, with multiple titles available, including

514
00:25:14.400 --> 00:25:17.400
<v Speaker 1>the game Gear version of pac Man, Mappy and Galaga

515
00:25:17.519 --> 00:25:21.680
<v Speaker 1>Galaghi Galaghi ninety one in cooperation with banday Namco Entertainment.

516
00:25:21.720 --> 00:25:23.559
<v Speaker 1>At the Arcade, you can also cut loose with a

517
00:25:23.559 --> 00:25:27.440
<v Speaker 1>treasure trove of machines, including UFO Catchers. As always emergency

518
00:25:27.480 --> 00:25:32.000
<v Speaker 1>Call Ambulance and slash out. That's funny. I don't want

519
00:25:32.000 --> 00:25:33.759
<v Speaker 1>to do emergency Call Ambulance. I have not played that

520
00:25:33.799 --> 00:25:34.359
<v Speaker 1>in forever.

521
00:25:34.759 --> 00:25:36.119
<v Speaker 2>Are they going to add that game you have to

522
00:25:36.160 --> 00:25:37.839
<v Speaker 2>play for Blake Club? May You'll make it a lot

523
00:25:37.880 --> 00:25:38.759
<v Speaker 2>easier for you, isn't it.

524
00:25:38.799 --> 00:25:41.160
<v Speaker 1>Yeah, I'm just put Sonic Blast in there, everybody, I'll

525
00:25:41.160 --> 00:25:44.559
<v Speaker 1>play it, and I'll play it in Kwami three. Oh boy, Okay,

526
00:25:44.720 --> 00:25:48.200
<v Speaker 1>I think Kawami three is looking real promising. I'd you too.

527
00:25:48.200 --> 00:25:50.119
<v Speaker 2>But then there was that one controversy with the one

528
00:25:50.119 --> 00:25:52.279
<v Speaker 2>guy they brought back who's like a pest. It's like,

529
00:25:53.240 --> 00:25:55.799
<v Speaker 2>I didn't hear this one one of the and chat

530
00:25:55.799 --> 00:25:57.519
<v Speaker 2>can fill this in forma. I don't want to speak

531
00:25:57.519 --> 00:25:58.880
<v Speaker 2>to the exact names or anything like that, but I

532
00:25:58.920 --> 00:26:02.519
<v Speaker 2>remember seeing that one of the actors or whether it's

533
00:26:02.839 --> 00:26:06.480
<v Speaker 2>appearance actors, voice actors maybe both, who's coming into the

534
00:26:06.519 --> 00:26:11.440
<v Speaker 2>game is not a very not a very good individual.

535
00:26:11.519 --> 00:26:13.359
<v Speaker 2>It sounds like they got into some trouble with some things.

536
00:26:13.359 --> 00:26:15.759
<v Speaker 2>And again I don't want to fill in again, it's

537
00:26:15.759 --> 00:26:19.200
<v Speaker 2>if you can an actor who's a domestic domestic abuser.

538
00:26:19.240 --> 00:26:22.200
<v Speaker 2>Thank you Kman there it is so Yeah, that that

539
00:26:22.559 --> 00:26:24.680
<v Speaker 2>part kind of colors it for me a little bit.

540
00:26:24.880 --> 00:26:27.319
<v Speaker 1>But they won't even and they won't they won't address it. Okay, yeah,

541
00:26:27.359 --> 00:26:28.440
<v Speaker 1>that's they want address it.

542
00:26:29.240 --> 00:26:29.440
<v Speaker 2>Yeah.

543
00:26:29.480 --> 00:26:33.359
<v Speaker 1>There's always something, all right, well, always every single time. Okay,

544
00:26:33.440 --> 00:26:35.839
<v Speaker 1>let's continue on here with the headlines. We do have uh,

545
00:26:36.000 --> 00:26:39.920
<v Speaker 1>Steam Machine verified requirements will have fewer constraints than the

546
00:26:39.960 --> 00:26:42.759
<v Speaker 1>Steam Deck, says Valve. This is from Bryant Francis at

547
00:26:42.799 --> 00:26:47.000
<v Speaker 1>Game Developer. As interest in valves recently announced Steam Machine

548
00:26:47.039 --> 00:26:49.880
<v Speaker 1>continues to swirl, developers have had plenty of reason to

549
00:26:49.920 --> 00:26:52.400
<v Speaker 1>wonder what will be needed to attract player interest on

550
00:26:52.440 --> 00:26:55.079
<v Speaker 1>the platform. While the company still hasn't released a pricing

551
00:26:55.119 --> 00:26:57.960
<v Speaker 1>info for the Steam OS based hardware, it has shed

552
00:26:57.960 --> 00:27:01.240
<v Speaker 1>some light on its verification process and a new interview

553
00:27:01.279 --> 00:27:05.319
<v Speaker 1>with Game Developer. According to Valve designer Lawrence Yang, developers

554
00:27:05.359 --> 00:27:08.240
<v Speaker 1>hoping for a Steam Machine verified badge excuse me can

555
00:27:08.279 --> 00:27:12.000
<v Speaker 1>expect fewer constraints than Steam Deck verification. One easy rule

556
00:27:12.000 --> 00:27:14.240
<v Speaker 1>of thumb is that if you title, if your title

557
00:27:14.319 --> 00:27:16.880
<v Speaker 1>is verified on Steam Deck, it will be verified on

558
00:27:16.920 --> 00:27:20.799
<v Speaker 1>Steam Machine. Yang continued VR based developers using Steam Frame

559
00:27:20.920 --> 00:27:24.279
<v Speaker 1>verification may expect a different process, though Yang said, Valve

560
00:27:24.279 --> 00:27:26.319
<v Speaker 1>will be going through the same rounds of testing and

561
00:27:26.359 --> 00:27:30.519
<v Speaker 1>providing developer feedback as it does for other verification programs.

562
00:27:30.720 --> 00:27:33.880
<v Speaker 1>The steam Deck ver Verified badge has proven to be

563
00:27:33.960 --> 00:27:37.160
<v Speaker 1>more than mere quality assessor while releasing games on Steam.

564
00:27:37.200 --> 00:27:39.720
<v Speaker 1>It's also been a marketing beat. Basically, these games show

565
00:27:39.799 --> 00:27:42.079
<v Speaker 1>up in great on deck on the Steam when you

566
00:27:42.160 --> 00:27:44.400
<v Speaker 1>log into the store on your Steam Deck, which has

567
00:27:44.440 --> 00:27:46.559
<v Speaker 1>been very important for games trying to find an audience.

568
00:27:47.039 --> 00:27:51.279
<v Speaker 1>Same thing will likely apply here. And then in this case,

569
00:27:51.359 --> 00:27:54.119
<v Speaker 1>you know, it's more powerful hardware, so already the verification

570
00:27:54.200 --> 00:27:56.640
<v Speaker 1>is going to be a little bit easier. There's also

571
00:27:56.759 --> 00:27:59.920
<v Speaker 1>like less concerns about, you know, the portable nature of

572
00:28:00.440 --> 00:28:04.720
<v Speaker 1>small screen. You know, there's a check for the verification

573
00:28:04.799 --> 00:28:07.599
<v Speaker 1>badge for steam Deck where it's like, hey, is the

574
00:28:07.640 --> 00:28:11.559
<v Speaker 1>text readable on this seven eight inch screen? And that

575
00:28:11.640 --> 00:28:14.960
<v Speaker 1>won't be something that they will verify for the Steam

576
00:28:15.000 --> 00:28:18.200
<v Speaker 1>machine because that's going to be a completely that would

577
00:28:18.200 --> 00:28:20.519
<v Speaker 1>be something they can't control for. There will be everyone

578
00:28:20.519 --> 00:28:22.799
<v Speaker 1>will have a different monitor sit at a different, different

579
00:28:23.000 --> 00:28:25.079
<v Speaker 1>distance away, so they just won't even check for that.

580
00:28:25.200 --> 00:28:26.640
<v Speaker 1>So that's the kind of thing that they won't be

581
00:28:26.680 --> 00:28:31.000
<v Speaker 1>going for here. Bringing this up mostly because Hey, I'm

582
00:28:31.039 --> 00:28:33.680
<v Speaker 1>still wondering what's going on with that Steam Machine pricing.

583
00:28:34.720 --> 00:28:37.799
<v Speaker 1>Wonder how people are feeling about it in this moment.

584
00:28:37.880 --> 00:28:40.240
<v Speaker 1>We had those rumors of a price that were debunked,

585
00:28:40.599 --> 00:28:42.319
<v Speaker 1>but they were pretty high. Now people are kind of

586
00:28:42.319 --> 00:28:44.200
<v Speaker 1>going back, hey, maybe this thing could still be six

587
00:28:44.319 --> 00:28:47.799
<v Speaker 1>hundred dollars. It's like, Oh, don't set yourself up for disappointment.

588
00:28:47.960 --> 00:28:49.640
<v Speaker 1>How are you feeling about the steam Machine while we're

589
00:28:49.640 --> 00:28:53.200
<v Speaker 1>in this weird in between period of the announcement and

590
00:28:53.279 --> 00:28:56.000
<v Speaker 1>getting those extra details about when we can buy it

591
00:28:56.039 --> 00:28:57.240
<v Speaker 1>and how much it's going to cost.

592
00:28:57.640 --> 00:29:00.079
<v Speaker 2>I think anybody who was following the Steam Machine and

593
00:29:00.400 --> 00:29:03.319
<v Speaker 2>also following the price of RAM should be very worried.

594
00:29:04.480 --> 00:29:07.039
<v Speaker 2>I think that is. I mean when Nintendo is going

595
00:29:07.279 --> 00:29:09.319
<v Speaker 2>and when they were talking about how the price of

596
00:29:09.400 --> 00:29:14.240
<v Speaker 2>RAM might affect their choices going forward, and they are

597
00:29:14.279 --> 00:29:16.839
<v Speaker 2>probably one of them. They're trying to be as family

598
00:29:16.960 --> 00:29:20.079
<v Speaker 2>cost friendly as as they possibly can. With a bit

599
00:29:20.119 --> 00:29:22.200
<v Speaker 2>of an asterisk, this should scare the hell out of

600
00:29:22.240 --> 00:29:24.519
<v Speaker 2>you if you're looking forward to this. Honestly, I don't

601
00:29:24.559 --> 00:29:29.960
<v Speaker 2>see in this current market how this launches less than

602
00:29:30.039 --> 00:29:33.000
<v Speaker 2>like eight hundred, and that's like at a very low

603
00:29:33.319 --> 00:29:37.119
<v Speaker 2>two hundred fifty six five twelve gigabytes storage with more

604
00:29:37.160 --> 00:29:44.319
<v Speaker 2>storage top maybe like different models with different storage. It's

605
00:29:44.559 --> 00:29:47.279
<v Speaker 2>I like, what's going on here? It just basically tells

606
00:29:47.279 --> 00:29:49.279
<v Speaker 2>developers that if they can get verified for steam Deck,

607
00:29:49.319 --> 00:29:51.440
<v Speaker 2>they just get verified for Steam Machine at the same time,

608
00:29:51.599 --> 00:29:54.599
<v Speaker 2>Like there's there's there's less. If there's less constraints on

609
00:29:54.640 --> 00:29:58.039
<v Speaker 2>the Steam Machine, then if you try to achieve Steam

610
00:29:58.039 --> 00:30:00.200
<v Speaker 2>Deck steam machines shoul should have fall into place, right.

611
00:30:00.480 --> 00:30:04.160
<v Speaker 2>It's not they should They should coincide very well, which

612
00:30:04.200 --> 00:30:06.519
<v Speaker 2>makes sense when you because you're trying to It seems

613
00:30:06.519 --> 00:30:08.480
<v Speaker 2>like they're trying to build a whole ecosystem, a whole

614
00:30:08.519 --> 00:30:11.720
<v Speaker 2>Steam ecosystem, and if and to do that, you want

615
00:30:11.720 --> 00:30:14.240
<v Speaker 2>the machines to be able to work together, especially with

616
00:30:14.279 --> 00:30:16.759
<v Speaker 2>like cloud saves and cross play and things like that.

617
00:30:17.759 --> 00:30:20.119
<v Speaker 2>I also like that there is a seam de verified badge,

618
00:30:20.119 --> 00:30:21.960
<v Speaker 2>just kind of like bringing back the old Nintendo Seal

619
00:30:22.000 --> 00:30:26.480
<v Speaker 2>of Quality. That's nice. I missed that. But ultimately, as

620
00:30:26.519 --> 00:30:28.960
<v Speaker 2>to answer your question, I would be very I would

621
00:30:29.000 --> 00:30:32.400
<v Speaker 2>start saving now, even if it's like a year away,

622
00:30:32.559 --> 00:30:38.359
<v Speaker 2>because if you're not putting away four figures, assuming that

623
00:30:38.400 --> 00:30:39.559
<v Speaker 2>the price of RAM does.

624
00:30:39.359 --> 00:30:43.759
<v Speaker 1>Not drop you might Yeah, RAM is just not going

625
00:30:43.839 --> 00:30:47.519
<v Speaker 1>to go down in price this year, no matter what happens. Yeah,

626
00:30:47.559 --> 00:30:50.279
<v Speaker 1>So you talked about that ecosystem and it's like, yeah,

627
00:30:50.279 --> 00:30:52.759
<v Speaker 1>they're they're kind of they really are presenting in a

628
00:30:52.799 --> 00:30:55.319
<v Speaker 1>really clever way and the way that feels well thought out.

629
00:30:55.359 --> 00:30:57.960
<v Speaker 1>Like you, they talk about in the story the Valve

630
00:30:58.000 --> 00:31:00.400
<v Speaker 1>Steam controller puck, which is the thing where you could

631
00:31:00.440 --> 00:31:03.400
<v Speaker 1>charge the controller, but also has its own I think

632
00:31:03.480 --> 00:31:05.480
<v Speaker 1>two point four giga Urtz radio in there so you

633
00:31:05.480 --> 00:31:08.720
<v Speaker 1>don't have to go through Bluetooth. And I'm like, oh, yeah,

634
00:31:08.720 --> 00:31:12.160
<v Speaker 1>thank god. I'm at a point where pretty annoyed that

635
00:31:12.240 --> 00:31:15.000
<v Speaker 1>we are stuck on Bluetooth as one of the primary

636
00:31:15.000 --> 00:31:18.119
<v Speaker 1>ways to connect controllers to any device. And that's just

637
00:31:18.119 --> 00:31:22.839
<v Speaker 1>because I've been noticing latency and connection issue issues depending

638
00:31:22.839 --> 00:31:24.880
<v Speaker 1>on like where I'm sitting in a room and whether

639
00:31:24.960 --> 00:31:26.839
<v Speaker 1>or not, like my kids walk in front of me.

640
00:31:27.200 --> 00:31:28.839
<v Speaker 1>And it's like, oh, that's I don't want to have.

641
00:31:28.960 --> 00:31:31.480
<v Speaker 1>That's terrible that two point four gigaherts did not have

642
00:31:31.559 --> 00:31:35.400
<v Speaker 1>this problem for me really ever, and Bluetooth does. And

643
00:31:35.440 --> 00:31:38.440
<v Speaker 1>it's like, oh, why did we stop? Like clearly we

644
00:31:38.519 --> 00:31:42.240
<v Speaker 1>settled in on Bluetooth like standards. Before it was done,

645
00:31:42.319 --> 00:31:44.279
<v Speaker 1>before it should have been in a place where it's

646
00:31:44.359 --> 00:31:45.920
<v Speaker 1>or before it was in a place where it's like, Okay,

647
00:31:45.920 --> 00:31:49.039
<v Speaker 1>it can handle any sort of situation we throw at it.

648
00:31:49.039 --> 00:31:51.279
<v Speaker 1>It became a standard, so people continue to use it,

649
00:31:51.559 --> 00:31:54.559
<v Speaker 1>But now it's like, oh, the lowest common denominator for

650
00:31:54.720 --> 00:31:57.240
<v Speaker 1>Bluetooth is dragging the whole thing down and making it

651
00:31:57.279 --> 00:31:59.400
<v Speaker 1>a bad proposition for a lot of these situations. When

652
00:31:59.400 --> 00:32:02.599
<v Speaker 1>it's connected and you're sitting close, it's fine. It's not

653
00:32:02.640 --> 00:32:04.799
<v Speaker 1>like you have the latency you have with audio. Like

654
00:32:04.880 --> 00:32:07.720
<v Speaker 1>control input data is a lot smaller than audio data,

655
00:32:07.759 --> 00:32:11.079
<v Speaker 1>but still, so anytime I feel that latency, it drives

656
00:32:11.119 --> 00:32:13.319
<v Speaker 1>me crazy. So glad they have this puck. Glad they

657
00:32:13.359 --> 00:32:15.359
<v Speaker 1>thought about that, and that that puck is like built

658
00:32:15.400 --> 00:32:18.200
<v Speaker 1>into the Steam machine, like so you could just connect

659
00:32:18.200 --> 00:32:20.799
<v Speaker 1>a controller directly to that thing. So yeah, they're thinking

660
00:32:20.799 --> 00:32:23.759
<v Speaker 1>about all the aspects of making you happy. But if

661
00:32:23.759 --> 00:32:27.839
<v Speaker 1>you just buy Valve hardware, the question will really just

662
00:32:27.920 --> 00:32:29.880
<v Speaker 1>come down to the cost.

663
00:32:29.759 --> 00:32:32.279
<v Speaker 2>And we don't And I think that's the only the

664
00:32:32.319 --> 00:32:36.640
<v Speaker 2>only thing that's keeping it from potentially really getting into

665
00:32:36.680 --> 00:32:38.759
<v Speaker 2>this market is how much it's going to cost. People

666
00:32:38.759 --> 00:32:40.839
<v Speaker 2>are gonna think of it as a high end PC, right.

667
00:32:41.400 --> 00:32:43.079
<v Speaker 2>I don't know if it'll be that high, like if

668
00:32:43.079 --> 00:32:46.799
<v Speaker 2>we're talking twenty twenty twenty five hundred, but it's going

669
00:32:46.880 --> 00:32:48.279
<v Speaker 2>to be up there. It is weird too that the

670
00:32:48.519 --> 00:32:52.119
<v Speaker 2>you're talking about bluetooth, that kids can affect it walking past.

671
00:32:52.160 --> 00:32:54.279
<v Speaker 2>Maybe there was five G in those vaccines after all.

672
00:32:54.359 --> 00:32:57.039
<v Speaker 1>Yeah, yeah, right, they're their own five G signals messing

673
00:32:57.079 --> 00:32:58.960
<v Speaker 1>things up. I think that's probably got to be it,

674
00:33:00.160 --> 00:33:02.839
<v Speaker 1>all right. This next story is a rumor PS five

675
00:33:03.039 --> 00:33:07.599
<v Speaker 1>pros big PS Big Pisser update. Yeah, big Big Pisser.

676
00:33:08.319 --> 00:33:12.519
<v Speaker 1>The Big Pisser update, releasing by March, improves graphics and performance.

677
00:33:12.559 --> 00:33:16.119
<v Speaker 1>This is from Robert Ramsey at push Square. If fresh

678
00:33:16.200 --> 00:33:19.039
<v Speaker 1>rumors are to be believed, Sony's big PS five Pro

679
00:33:19.200 --> 00:33:21.519
<v Speaker 1>update should be right around the corner. This is the

680
00:33:21.519 --> 00:33:24.079
<v Speaker 1>Pisser enhancement that's been talked about for a couple of

681
00:33:24.160 --> 00:33:27.200
<v Speaker 1>years now. The update will improve the AI driven tech,

682
00:33:27.240 --> 00:33:30.680
<v Speaker 1>which already allows for better image quality without sacrificing performance

683
00:33:31.039 --> 00:33:33.160
<v Speaker 1>in certain PS five games. If you've heard us talk

684
00:33:33.160 --> 00:33:37.480
<v Speaker 1>about d LSS, this has been PlayStation's equivalent. This has

685
00:33:37.519 --> 00:33:41.240
<v Speaker 1>been and they are working with AMD now to be like, oh,

686
00:33:41.319 --> 00:33:42.839
<v Speaker 1>Sony's not gonna do a lot of the work. AMD

687
00:33:42.960 --> 00:33:44.839
<v Speaker 1>is gonna do the work and make PSS are better.

688
00:33:44.920 --> 00:33:50.240
<v Speaker 1>So here we go, lo better pisser. Uh yeah, I

689
00:33:50.319 --> 00:33:53.759
<v Speaker 1>got you. This is a it's exciting, but I wonder

690
00:33:53.799 --> 00:33:56.960
<v Speaker 1>how much of a difference it's really gonna make, you know,

691
00:33:57.000 --> 00:33:58.559
<v Speaker 1>I always kind of get it in my head it say, oh,

692
00:33:58.599 --> 00:34:01.119
<v Speaker 1>this could be could be like a five percent increase

693
00:34:01.200 --> 00:34:04.640
<v Speaker 1>and frame rate or whatever and a bump to resolution,

694
00:34:05.759 --> 00:34:08.239
<v Speaker 1>But usually the reality is some games are two percent

695
00:34:08.239 --> 00:34:11.880
<v Speaker 1>better and some games are two percent worse. So I

696
00:34:12.000 --> 00:34:13.840
<v Speaker 1>want to see what this looks like. At the very least,

697
00:34:13.920 --> 00:34:17.000
<v Speaker 1>I want to see what AMD's input has accomplished here,

698
00:34:17.320 --> 00:34:20.679
<v Speaker 1>and AMD and Sony working together could help them catch

699
00:34:20.760 --> 00:34:23.519
<v Speaker 1>up a little bit to what is happening with the LSS,

700
00:34:23.599 --> 00:34:26.920
<v Speaker 1>not that that's even an option on the PlayStation. But yeah,

701
00:34:26.960 --> 00:34:29.440
<v Speaker 1>this is cool. I guess should we be expecting games

702
00:34:29.440 --> 00:34:31.199
<v Speaker 1>to be running better here pretty soon? Jason, I don't know,

703
00:34:31.239 --> 00:34:33.039
<v Speaker 1>what do you think one would? Hope?

704
00:34:33.079 --> 00:34:35.000
<v Speaker 2>I mean, that's the whole reason for the enhancement, right,

705
00:34:35.039 --> 00:34:37.119
<v Speaker 2>But again, I think this is going to be a

706
00:34:37.199 --> 00:34:39.840
<v Speaker 2>situation where first party games are going to benefit, and

707
00:34:39.920 --> 00:34:41.639
<v Speaker 2>third party games are either going to not have a

708
00:34:41.719 --> 00:34:46.039
<v Speaker 2>very noticeable change or may even suffer a little bit

709
00:34:46.159 --> 00:34:48.920
<v Speaker 2>until they can catch up and update themselves. And that's

710
00:34:48.920 --> 00:34:52.440
<v Speaker 2>not to say that PlayStation wouldn't be sharing their plans

711
00:34:52.519 --> 00:34:55.280
<v Speaker 2>for this big piss or update with those third parties,

712
00:34:55.639 --> 00:34:57.760
<v Speaker 2>but they don't know what they're dealing with until they

713
00:34:57.760 --> 00:34:58.880
<v Speaker 2>have it in front of them, right and then we

714
00:34:58.920 --> 00:35:00.639
<v Speaker 2>don't know if it's going to the dev kits first

715
00:35:01.000 --> 00:35:03.000
<v Speaker 2>or if it's just coming to the entire ecosystem and

716
00:35:03.039 --> 00:35:05.440
<v Speaker 2>they have to play catch up. I don't know that

717
00:35:05.480 --> 00:35:08.639
<v Speaker 2>it's going to be noticeable on either end really to

718
00:35:08.679 --> 00:35:10.559
<v Speaker 2>the to the layman. At least, this is an update

719
00:35:10.599 --> 00:35:14.840
<v Speaker 2>for like us who follow this this thing as closely

720
00:35:14.880 --> 00:35:16.920
<v Speaker 2>as we do. And even then it's going to be

721
00:35:16.960 --> 00:35:19.079
<v Speaker 2>one of those things where the differences really show up

722
00:35:19.079 --> 00:35:23.039
<v Speaker 2>in like a Digital Foundry comparison video, where you're not

723
00:35:23.400 --> 00:35:25.400
<v Speaker 2>once you see it you're like, oh okay, but at

724
00:35:25.400 --> 00:35:26.880
<v Speaker 2>first you might be like, I don't really know what

725
00:35:26.920 --> 00:35:31.000
<v Speaker 2>the hell's going on here. I like that they're thinking

726
00:35:31.039 --> 00:35:32.719
<v Speaker 2>about it. I mean, it's good that they see the

727
00:35:32.880 --> 00:35:35.400
<v Speaker 2>LSS as a for lack of a better term, threat

728
00:35:35.800 --> 00:35:38.840
<v Speaker 2>and that they are increasing their the size of their

729
00:35:38.880 --> 00:35:43.039
<v Speaker 2>pisser with this update, but it remains to be seen

730
00:35:43.159 --> 00:35:45.639
<v Speaker 2>whether the blue pill they plan to inject he will

731
00:35:45.639 --> 00:35:46.159
<v Speaker 2>actually work.

732
00:35:46.559 --> 00:35:49.679
<v Speaker 1>Oh boy, yes, exactly, it's time for that update. Here.

733
00:35:51.920 --> 00:35:54.800
<v Speaker 1>The thing with the PS five Pro and with all

734
00:35:54.840 --> 00:35:57.079
<v Speaker 1>this tech is the PS five is already good hardware

735
00:35:57.159 --> 00:36:00.480
<v Speaker 1>and games desk stranding to last year was like I'm

736
00:36:00.519 --> 00:36:03.000
<v Speaker 1>playing on the original PS five and it looks great.

737
00:36:03.039 --> 00:36:05.079
<v Speaker 1>I kind of don't know what I would get from

738
00:36:05.119 --> 00:36:07.000
<v Speaker 1>from the PS five Pro. And you would get higher

739
00:36:07.039 --> 00:36:10.320
<v Speaker 1>resolution and may maybe some better performance. You would probably

740
00:36:10.360 --> 00:36:11.840
<v Speaker 1>be able to notice it a little bit if you,

741
00:36:11.960 --> 00:36:15.039
<v Speaker 1>especially if you were someone who sits relatively close to

742
00:36:15.079 --> 00:36:19.119
<v Speaker 1>your TV. But we are like in deep diminishing returns

743
00:36:19.119 --> 00:36:21.599
<v Speaker 1>for all this stuff, and I just don't know, like,

744
00:36:21.760 --> 00:36:22.880
<v Speaker 1>do you have a PS five Pro?

745
00:36:24.199 --> 00:36:26.239
<v Speaker 2>Are you not? I did not invest. I still have

746
00:36:26.320 --> 00:36:30.639
<v Speaker 2>the launch PS five that I got SA in twenty twenty,

747
00:36:30.679 --> 00:36:32.239
<v Speaker 2>and I think I'm okay with.

748
00:36:32.159 --> 00:36:36.079
<v Speaker 1>That same Yeah, And I don't know that this update

749
00:36:36.119 --> 00:36:39.239
<v Speaker 1>will change most people's feelings about the PS five Pro.

750
00:36:39.280 --> 00:36:41.000
<v Speaker 1>The PS five Pro will continue to be like, oh,

751
00:36:41.000 --> 00:36:44.880
<v Speaker 1>that's a premium thing for one out of every ten

752
00:36:45.079 --> 00:36:47.760
<v Speaker 1>PlayStation freaks who just need to have all the best

753
00:36:47.760 --> 00:36:51.199
<v Speaker 1>hardware because there is there's still not kind of like

754
00:36:51.239 --> 00:36:54.519
<v Speaker 1>one compelling case of Oh, this game takes huge advantage

755
00:36:55.000 --> 00:36:57.360
<v Speaker 1>of the PS five Pro and it's like I should

756
00:36:57.440 --> 00:36:59.559
<v Speaker 1>get that so I can have the best experience. It's like,

757
00:36:59.599 --> 00:37:02.280
<v Speaker 1>No is running pretty great on PS five. I guess

758
00:37:02.960 --> 00:37:05.679
<v Speaker 1>does Does Grand Theft Auto six change that? Probably not.

759
00:37:05.719 --> 00:37:07.480
<v Speaker 1>They probably make that make sure that game runs real

760
00:37:07.519 --> 00:37:09.719
<v Speaker 1>well on PS five standard, right.

761
00:37:10.159 --> 00:37:11.920
<v Speaker 2>I mean they're trying to make sure it runs really

762
00:37:11.920 --> 00:37:14.599
<v Speaker 2>well on series s, aren't they, So they kind of

763
00:37:14.639 --> 00:37:17.239
<v Speaker 2>have to include the base PS five and that if

764
00:37:17.280 --> 00:37:20.239
<v Speaker 2>that game comes out and has any technological issues at

765
00:37:20.280 --> 00:37:22.800
<v Speaker 2>all on any of the current consoles, they're going to

766
00:37:22.880 --> 00:37:26.320
<v Speaker 2>hear about it. So yeah, I don't I don't think

767
00:37:26.360 --> 00:37:30.480
<v Speaker 2>that they are going to make the PS five pro mandatory.

768
00:37:30.519 --> 00:37:33.840
<v Speaker 2>It may get some nice bumps in frame rate or

769
00:37:34.119 --> 00:37:35.960
<v Speaker 2>resolution or what have you, but I don't think it's

770
00:37:35.960 --> 00:37:38.320
<v Speaker 2>going to be essential. Uh. And if they come out

771
00:37:38.320 --> 00:37:40.239
<v Speaker 2>and say that, you know, it would be a very

772
00:37:40.239 --> 00:37:43.840
<v Speaker 2>savvy marketing tool for Sony and Play for PlayStation and

773
00:37:44.280 --> 00:37:46.119
<v Speaker 2>take two to kind of merge on this and be like,

774
00:37:46.480 --> 00:37:48.239
<v Speaker 2>you know, this is what the PS five Pro will

775
00:37:48.239 --> 00:37:49.639
<v Speaker 2>do for your experience, and then they.

776
00:37:49.679 --> 00:37:51.639
<v Speaker 1>Yeah, but I don't think it. I don't think you

777
00:37:51.639 --> 00:37:53.880
<v Speaker 1>get those people in the room and convince the majority

778
00:37:53.880 --> 00:37:56.679
<v Speaker 1>of people to care about selling PS five pros versus

779
00:37:56.719 --> 00:38:00.320
<v Speaker 1>selling copies of GTA six that will be ever ones

780
00:38:00.360 --> 00:38:03.159
<v Speaker 1>priority there and chat pointed out, Yeah, Final Fantasy seven

781
00:38:03.199 --> 00:38:06.199
<v Speaker 1>Rebirth did look noticeably better on PS five Pro, but

782
00:38:06.239 --> 00:38:08.320
<v Speaker 1>that was like there was some like weird softness to

783
00:38:08.360 --> 00:38:10.840
<v Speaker 1>the image or for Final Fantasy seven Rebirth on PS

784
00:38:10.880 --> 00:38:13.599
<v Speaker 1>five that I feel like that eventually got updated a bit,

785
00:38:13.639 --> 00:38:18.199
<v Speaker 1>but maybe not. Yeah, I still don't have a PS

786
00:38:18.239 --> 00:38:20.599
<v Speaker 1>five Pro either. I probably am gonna go through this

787
00:38:20.639 --> 00:38:22.840
<v Speaker 1>generation without getting one, which is weird for me, but

788
00:38:22.920 --> 00:38:25.199
<v Speaker 1>that's just I'm not playing consoles a lot anyhow. I'm

789
00:38:25.199 --> 00:38:28.079
<v Speaker 1>playing the Switch. I'm playing PC and playing Steam Deck.

790
00:38:29.199 --> 00:38:31.840
<v Speaker 2>As they tried it as a tried and true console

791
00:38:31.920 --> 00:38:34.159
<v Speaker 2>Star Wars for most of my life. I am finding

792
00:38:34.199 --> 00:38:38.239
<v Speaker 2>that the invention of the portable PC it has made

793
00:38:38.360 --> 00:38:42.280
<v Speaker 2>my Steam library grow exponentially. You could say it was

794
00:38:42.320 --> 00:38:45.679
<v Speaker 2>its own big pisser update, just being being able to

795
00:38:45.679 --> 00:38:47.880
<v Speaker 2>play those like with the Switch up in the living

796
00:38:47.920 --> 00:38:49.760
<v Speaker 2>room while the kids are on their tablets in the

797
00:38:49.800 --> 00:38:52.000
<v Speaker 2>morning or you know, get an hour in here or there.

798
00:38:52.079 --> 00:38:54.159
<v Speaker 2>That seems to have benefited me. That's not to say

799
00:38:54.159 --> 00:38:56.800
<v Speaker 2>I don't like my consoles. I still have Launch consoles,

800
00:38:57.199 --> 00:38:59.480
<v Speaker 2>but the four consoles I have right now switch switch

801
00:38:59.559 --> 00:39:04.079
<v Speaker 2>to Series X and PS five all launch or around

802
00:39:04.159 --> 00:39:06.760
<v Speaker 2>launch window, so and they all still work just fine.

803
00:39:06.840 --> 00:39:09.880
<v Speaker 2>So I don't see that changing anytime soon because I

804
00:39:09.880 --> 00:39:11.719
<v Speaker 2>don't have to. I have other things to spend the

805
00:39:11.760 --> 00:39:12.079
<v Speaker 2>money on.

806
00:39:12.519 --> 00:39:15.400
<v Speaker 1>At the very least, I am going to continue being

807
00:39:15.400 --> 00:39:17.800
<v Speaker 1>happy to see companies finding ways to make the hardware

808
00:39:17.840 --> 00:39:21.400
<v Speaker 1>that some people and many people already have better in

809
00:39:21.480 --> 00:39:23.159
<v Speaker 1>this time when it's going to be hard for a

810
00:39:23.199 --> 00:39:25.880
<v Speaker 1>lot of people to justify upgrading to new hardware because

811
00:39:25.880 --> 00:39:29.280
<v Speaker 1>it's going to get more and more expensive every single day.

812
00:39:30.360 --> 00:39:32.440
<v Speaker 1>To that end, this is a little bit in that category.

813
00:39:32.519 --> 00:39:37.199
<v Speaker 1>IOI lowers double O seven first light hardware requirements. This

814
00:39:37.760 --> 00:39:39.800
<v Speaker 1>doesn't seem to be so much about like, oh, let's

815
00:39:39.800 --> 00:39:41.719
<v Speaker 1>try to really optimize the game, although I'm sure they're

816
00:39:41.719 --> 00:39:45.320
<v Speaker 1>trying to do that. Seems like that first batch of

817
00:39:45.519 --> 00:39:48.679
<v Speaker 1>requirements were messed up and there was some miscommunication. At

818
00:39:48.760 --> 00:39:51.639
<v Speaker 1>least according to IOI. This comes from Jake Valentine at

819
00:39:51.679 --> 00:39:55.159
<v Speaker 1>dual Shockers. A week ago, io Interactive revealed the PC

820
00:39:55.280 --> 00:39:59.000
<v Speaker 1>specs for Double seventh First Light. They were thankfully pretty

821
00:39:59.000 --> 00:40:01.719
<v Speaker 1>forgiving and excess. Both the minimum requirements only need a

822
00:40:01.920 --> 00:40:06.239
<v Speaker 1>Nvidia GTX sixteen sixty or and matched up with an

823
00:40:06.239 --> 00:40:10.760
<v Speaker 1>AMD rise in five thirty five hundred. That's risin is,

824
00:40:10.840 --> 00:40:15.519
<v Speaker 1>that's the CPU. So it's a little confusing, right with

825
00:40:15.559 --> 00:40:18.400
<v Speaker 1>an Intel Core I five ninety five hundred K and

826
00:40:18.599 --> 00:40:22.079
<v Speaker 1>AMD rising five thirty five hundred processor being like the

827
00:40:22.199 --> 00:40:25.920
<v Speaker 1>minimum specs, I believe even the recommended specs are like

828
00:40:26.480 --> 00:40:28.440
<v Speaker 1>just a little bit more than that. Everything seems to

829
00:40:28.440 --> 00:40:32.760
<v Speaker 1>be pretty accessible. Given the price of PC parts today

830
00:40:32.880 --> 00:40:36.199
<v Speaker 1>becoming more and more unreasonable, it's a breath of fresh

831
00:40:36.239 --> 00:40:38.519
<v Speaker 1>air that we won't need to drop over one thousand

832
00:40:38.519 --> 00:40:42.119
<v Speaker 1>dollars to play the game. So yeah, they originally had

833
00:40:42.559 --> 00:40:45.320
<v Speaker 1>let's see the recommended RAM requirements. This is the big

834
00:40:45.360 --> 00:40:48.559
<v Speaker 1>one because RAM is going up massively in price, and

835
00:40:48.599 --> 00:40:50.039
<v Speaker 1>this was the game that came out and been like,

836
00:40:50.320 --> 00:40:53.880
<v Speaker 1>we recommend thirty two gigabytes and might even be like

837
00:40:53.920 --> 00:40:55.639
<v Speaker 1>to be like, you have to have thirty two gigabytes

838
00:40:55.679 --> 00:40:58.760
<v Speaker 1>for the minimum specs. Both of those now are down

839
00:40:58.760 --> 00:41:02.719
<v Speaker 1>to sixteen gigabytes, and they're saying six gigabytes of VRAM

840
00:41:02.840 --> 00:41:06.679
<v Speaker 1>and eight gigabytes of ERAM forre recommended. So that's another

841
00:41:06.679 --> 00:41:09.119
<v Speaker 1>thing where it's like people are having a hard time

842
00:41:09.199 --> 00:41:12.159
<v Speaker 1>upgrading GPS already. They've been expensive for a while. They're

843
00:41:12.159 --> 00:41:17.599
<v Speaker 1>getting more expensive, especially the ones that are gonna have twelve, sixteen,

844
00:41:17.679 --> 00:41:21.079
<v Speaker 1>twenty four gigabytes of VRAM. People have a lot of

845
00:41:21.119 --> 00:41:24.440
<v Speaker 1>cards that only have eight gigabytes of VRAM. I think

846
00:41:24.440 --> 00:41:28.039
<v Speaker 1>people are at a point where we can only spend

847
00:41:28.079 --> 00:41:30.639
<v Speaker 1>so much money on this stuff. Developers, you kind of

848
00:41:30.679 --> 00:41:33.400
<v Speaker 1>maybe have to go back to targeting just a slightly

849
00:41:33.559 --> 00:41:36.800
<v Speaker 1>lower spec and it needs to start with games like

850
00:41:36.840 --> 00:41:39.679
<v Speaker 1>this one. And so, yeah, this is mostly good news.

851
00:41:39.719 --> 00:41:41.119
<v Speaker 1>I think people are going to be happy to hear this.

852
00:41:41.639 --> 00:41:44.440
<v Speaker 2>Yeah, I went from guaranteed to play this on a

853
00:41:44.480 --> 00:41:47.440
<v Speaker 2>console too, maybe I can run it on my PC.

854
00:41:47.760 --> 00:41:51.400
<v Speaker 2>And that was all in the RAM and graphics card change.

855
00:41:51.039 --> 00:41:53.679
<v Speaker 2>I liked that they thought of this. I wonder if

856
00:41:53.760 --> 00:41:56.000
<v Speaker 2>it was influenced at all by the fact that Nvidia

857
00:41:56.119 --> 00:42:00.119
<v Speaker 2>is tossing around bringing back the three thousand series. I

858
00:42:00.159 --> 00:42:01.679
<v Speaker 2>don't know if they confirmed they were doing that.

859
00:42:01.840 --> 00:42:05.880
<v Speaker 1>I mean, they've always been making those GPUs, but it

860
00:42:05.960 --> 00:42:09.400
<v Speaker 1>just sounds like they are going to double down on

861
00:42:09.679 --> 00:42:11.599
<v Speaker 1>doing what they've already been doing there, and it's like, yeah,

862
00:42:11.599 --> 00:42:13.719
<v Speaker 1>don't worry, we're going to keep making those and might

863
00:42:13.760 --> 00:42:16.199
<v Speaker 1>even like kind of put them upfront and center. I

864
00:42:16.199 --> 00:42:18.519
<v Speaker 1>guess I feel right that might not be like fully confirmed,

865
00:42:18.559 --> 00:42:20.480
<v Speaker 1>but they never really stopped making the thirty.

866
00:42:20.320 --> 00:42:23.800
<v Speaker 2>Sixty, right right, But like my twenty seventy, you'll get

867
00:42:23.800 --> 00:42:26.440
<v Speaker 2>the job done, and that works for me. I don't

868
00:42:26.440 --> 00:42:29.039
<v Speaker 2>have to upgrade anytime soon, especially I'm not that I'm

869
00:42:29.039 --> 00:42:31.559
<v Speaker 2>the biggest Bond fan, but if I wanted to, it wouldn't.

870
00:42:31.920 --> 00:42:34.199
<v Speaker 2>I am now no longer hard pressed. I am good

871
00:42:34.239 --> 00:42:36.639
<v Speaker 2>to go, which is nice. I love the statement that

872
00:42:36.679 --> 00:42:40.039
<v Speaker 2>they made the earlier mistake was to an internal miscommunication

873
00:42:40.159 --> 00:42:43.840
<v Speaker 2>leading to an older version of the specs to be shared. Yeah. Older,

874
00:42:43.880 --> 00:42:46.880
<v Speaker 2>as in before the RAM prices went crazy and they

875
00:42:46.920 --> 00:42:50.920
<v Speaker 2>had to change them. I do wonder how much that's

876
00:42:50.960 --> 00:42:54.480
<v Speaker 2>going to affect like visual fidelity and quality, especially if

877
00:42:54.480 --> 00:42:57.239
<v Speaker 2>they weren't planning on going this slow. But again, I

878
00:42:57.239 --> 00:42:58.880
<v Speaker 2>don't think that's going to be anybody who is going

879
00:42:58.920 --> 00:43:00.880
<v Speaker 2>to be playing at these base minimum specs is going

880
00:43:00.920 --> 00:43:02.519
<v Speaker 2>to notice anyway. You know.

881
00:43:02.599 --> 00:43:04.400
<v Speaker 1>The other thing there that we haven't mentioned is this

882
00:43:04.440 --> 00:43:06.079
<v Speaker 1>game did get a bit of a delay, got a

883
00:43:06.079 --> 00:43:07.760
<v Speaker 1>small delay. It was going to come out like next month.

884
00:43:07.840 --> 00:43:10.599
<v Speaker 1>Now it's coming out in May, I think it so everywhere. Yeah,

885
00:43:10.679 --> 00:43:13.519
<v Speaker 1>it's coming out late May. So they got a couple

886
00:43:13.559 --> 00:43:18.440
<v Speaker 1>extra months, maybe specifically to focus on optimization and make

887
00:43:18.519 --> 00:43:20.480
<v Speaker 1>sure the game runs as well as it possibly can

888
00:43:21.519 --> 00:43:25.639
<v Speaker 1>and runs better on lower end hardware if they can

889
00:43:25.639 --> 00:43:27.400
<v Speaker 1>accomplish it. I think that's where a lot of developers

890
00:43:27.400 --> 00:43:30.480
<v Speaker 1>should be putting their focus right now, is just try

891
00:43:30.519 --> 00:43:33.000
<v Speaker 1>to sell your game on hardware that's already out there,

892
00:43:33.360 --> 00:43:36.320
<v Speaker 1>not on any hypothetical thing that is coming or this

893
00:43:36.400 --> 00:43:39.599
<v Speaker 1>idea that people will upgrade their systems to play your games.

894
00:43:39.880 --> 00:43:41.599
<v Speaker 1>That's not in the cards for the vast majority of

895
00:43:41.599 --> 00:43:44.000
<v Speaker 1>people who are playing PC games right now. And I

896
00:43:44.000 --> 00:43:45.519
<v Speaker 1>think everyone wants to just take a deep breath and

897
00:43:45.599 --> 00:43:48.280
<v Speaker 1>enjoy the stuff they have rather than trying to navigate

898
00:43:48.320 --> 00:43:52.400
<v Speaker 1>this insane market of purchasing increase the increased price on

899
00:43:52.559 --> 00:43:56.519
<v Speaker 1>RAM and stuff like that. All right, last couple of

900
00:43:56.559 --> 00:44:00.280
<v Speaker 1>stories here, Ryan Hurst tapped to play Kratos in Ryan

901
00:44:00.360 --> 00:44:03.199
<v Speaker 1>Videos God of War from Sony Pitcher Television and Amazon

902
00:44:03.320 --> 00:44:05.239
<v Speaker 1>MGM Studio. Is this a guy that I think I

903
00:44:05.280 --> 00:44:10.960
<v Speaker 1>recognized from Sons of Anarchy? Oh, b yes, that's that's

904
00:44:10.960 --> 00:44:14.559
<v Speaker 1>what that's what was his name? His this image they

905
00:44:14.599 --> 00:44:16.880
<v Speaker 1>have here and Sean, I don't know if you can

906
00:44:16.920 --> 00:44:18.920
<v Speaker 1>bring that up for people to see. He's got the

907
00:44:19.039 --> 00:44:22.039
<v Speaker 1>exact same beard as Credos in this image. It is

908
00:44:22.239 --> 00:44:26.079
<v Speaker 1>literally identical except for the color. Would if they can

909
00:44:26.159 --> 00:44:29.199
<v Speaker 1>die that it is what he also? Oh, he voiced

910
00:44:29.400 --> 00:44:34.360
<v Speaker 1>or in Ragnarok the game. Oh okay, Yeah.

911
00:44:33.599 --> 00:44:35.920
<v Speaker 2>That's why I like this so much, because he's familiar

912
00:44:36.000 --> 00:44:39.119
<v Speaker 2>with the franchise. Yeah, he's familiar with what's needed and

913
00:44:39.199 --> 00:44:43.159
<v Speaker 2>he may consult. I can't remember his last name, Christopher,

914
00:44:43.280 --> 00:44:46.079
<v Speaker 2>the guy who played Crados in yeah dandamn.

915
00:44:46.320 --> 00:44:46.960
<v Speaker 1>Right, what the hell?

916
00:44:47.000 --> 00:44:49.199
<v Speaker 2>Why can't I think of his last Christopher Stargate man.

917
00:44:49.719 --> 00:44:53.840
<v Speaker 2>That's yeah, sure, that that seems right. But yeah, and

918
00:44:53.960 --> 00:44:56.639
<v Speaker 2>for people ask Chris Judge, yes, thank you, there it is,

919
00:44:56.639 --> 00:45:00.440
<v Speaker 2>thank you Judge. It is Dad Credos and not Pervy

920
00:45:00.440 --> 00:45:07.280
<v Speaker 2>Credos specifically, they are Atreus is ten in this so

921
00:45:07.320 --> 00:45:10.559
<v Speaker 2>I think it's following the story of the first game. Okay,

922
00:45:10.880 --> 00:45:14.000
<v Speaker 2>I talked about spreading the ashes. It talks about that

923
00:45:14.000 --> 00:45:16.559
<v Speaker 2>that sort of part in the description that was provided

924
00:45:16.599 --> 00:45:19.880
<v Speaker 2>by Sony and Amazon. So we're sticking with the first game,

925
00:45:19.880 --> 00:45:21.119
<v Speaker 2>which is interesting to me too.

926
00:45:21.599 --> 00:45:23.719
<v Speaker 1>Yeah, that's interesting. I guess it makes sense, like you

927
00:45:23.760 --> 00:45:27.159
<v Speaker 1>want to start in media res and sort of have

928
00:45:27.280 --> 00:45:31.199
<v Speaker 1>flashbacks to like his life as the bad Krados or

929
00:45:31.239 --> 00:45:34.320
<v Speaker 1>the less the less warm Crados.

930
00:45:33.840 --> 00:45:36.519
<v Speaker 2>And like that, because the stuff that happened in that

931
00:45:36.599 --> 00:45:40.639
<v Speaker 2>game probably is only you should only be referenced in

932
00:45:40.760 --> 00:45:42.800
<v Speaker 2>flashbacks in some certain areas, Like.

933
00:45:43.119 --> 00:45:45.920
<v Speaker 1>Yeah, like I hope they put up threesome as a

934
00:45:46.000 --> 00:45:50.119
<v Speaker 1>post credit scene, of course, but they've Yeah, but like

935
00:45:50.440 --> 00:45:53.280
<v Speaker 1>him just being violent and killing gods, they can flash

936
00:45:53.320 --> 00:45:55.400
<v Speaker 1>back to that. They could even have an whole episode.

937
00:45:55.440 --> 00:45:58.039
<v Speaker 1>It's like, here's the thing I did that like set

938
00:45:58.119 --> 00:46:00.760
<v Speaker 1>up this moment that I'm now dealing with rip repercussions

939
00:46:00.760 --> 00:46:04.000
<v Speaker 1>of either emotionally or in terms of the antagonist that

940
00:46:04.039 --> 00:46:07.840
<v Speaker 1>I'm facing. And then yes, the real emotion will have

941
00:46:07.920 --> 00:46:10.679
<v Speaker 1>to come from his relationship to Atreus in his deadfe

942
00:46:11.039 --> 00:46:14.480
<v Speaker 1>And I wonder if they weave in the back the

943
00:46:15.199 --> 00:46:21.320
<v Speaker 1>flashbacks with Fay from Ragnarok into the original game's story

944
00:46:21.400 --> 00:46:23.920
<v Speaker 1>now and as someone points out in chat, if Debra

945
00:46:24.000 --> 00:46:26.519
<v Speaker 1>and Wool from True Blood will reprise her.

946
00:46:26.519 --> 00:46:31.920
<v Speaker 2>Role right that, Yeah, she was fantastic as it. There

947
00:46:32.000 --> 00:46:34.119
<v Speaker 2>is one aspect to this that I did see that

948
00:46:34.280 --> 00:46:38.840
<v Speaker 2>is sort of a disappointing from a cultural standpoint. Credos

949
00:46:38.880 --> 00:46:43.039
<v Speaker 2>has always been voiced by an African American actor. Yes,

950
00:46:43.199 --> 00:46:45.400
<v Speaker 2>it was Chris Judge and then the other guys. I'm

951
00:46:45.400 --> 00:46:49.559
<v Speaker 2>really bad with names today, and part of me was

952
00:46:49.679 --> 00:46:51.800
<v Speaker 2>sort of hoping that that was going to continue.

953
00:46:51.920 --> 00:46:54.760
<v Speaker 1>Yeah, I think there was like, there's no precedent here

954
00:46:54.840 --> 00:46:57.360
<v Speaker 1>of it's got to be like, you know, James Bond

955
00:46:57.360 --> 00:46:59.760
<v Speaker 1>looks like this, there's no president like that here, right,

956
00:46:59.760 --> 00:47:02.199
<v Speaker 1>They could have done that and people would have to

957
00:47:02.239 --> 00:47:05.239
<v Speaker 1>just there would be very little argument that people could

958
00:47:05.239 --> 00:47:07.159
<v Speaker 1>stand on and the people and to talk about here

959
00:47:07.159 --> 00:47:09.559
<v Speaker 1>are awful racists, Like that's still what I happened. But

960
00:47:09.599 --> 00:47:11.280
<v Speaker 1>it's like they could have just like planted their flag.

961
00:47:11.360 --> 00:47:15.400
<v Speaker 2>Now I agree, yes, but and that that part is

962
00:47:15.440 --> 00:47:19.079
<v Speaker 2>disappointing to me. But I do have faith that Ryan

963
00:47:19.159 --> 00:47:21.960
<v Speaker 2>Hurst will play the character faithfully and if he does

964
00:47:22.000 --> 00:47:23.719
<v Speaker 2>a question, he will go to the people that he

965
00:47:23.800 --> 00:47:27.119
<v Speaker 2>knows whether it be Corey Baurock or the studio who

966
00:47:27.199 --> 00:47:29.920
<v Speaker 2>is He's involved as an executive producer as well. I

967
00:47:29.960 --> 00:47:34.400
<v Speaker 2>also like that the director of Showgun and who's done

968
00:47:34.400 --> 00:47:36.360
<v Speaker 2>a couple episodes of the Boys in Fallout, is doing

969
00:47:36.400 --> 00:47:38.760
<v Speaker 2>the first two episodes of this series. That bodes well.

970
00:47:40.280 --> 00:47:44.519
<v Speaker 1>That premiere. The pilot of Shogun is Oh that's choice.

971
00:47:45.599 --> 00:47:48.119
<v Speaker 2>Yeah, awesome. So this is cool. This, it's a cool,

972
00:47:48.159 --> 00:47:50.880
<v Speaker 2>good cast thing. I am in on it. I just wish,

973
00:47:51.000 --> 00:47:52.880
<v Speaker 2>you know, like I said, they may have continued on

974
00:47:53.000 --> 00:47:55.360
<v Speaker 2>with the one part of the tradition. But we'll see,

975
00:47:55.400 --> 00:47:56.079
<v Speaker 2>We'll see how he does.

976
00:47:56.880 --> 00:47:59.199
<v Speaker 1>Yeah, Ronald D. Moore is serving as showrunner.

977
00:47:59.480 --> 00:48:03.360
<v Speaker 2>So uh, I said bal Rock not Barlock.

978
00:48:03.800 --> 00:48:06.639
<v Speaker 1>You are not the first, won't be the last. Uh

979
00:48:07.119 --> 00:48:09.079
<v Speaker 1>you probably want to be the first or last on

980
00:48:09.199 --> 00:48:10.719
<v Speaker 1>this show. I'm sure I've said.

981
00:48:11.159 --> 00:48:16.119
<v Speaker 2>If he takes up boxing, I am fucked. Uh.

982
00:48:16.199 --> 00:48:18.519
<v Speaker 1>Yeah. Ronald D. Moore is you know he did Battlestar

983
00:48:18.599 --> 00:48:22.400
<v Speaker 1>Galactic Gay I did he started his career, started his career,

984
00:48:22.400 --> 00:48:24.079
<v Speaker 1>I would. I became familiar with him on Star Trek

985
00:48:24.119 --> 00:48:26.280
<v Speaker 1>the Next Generation then I think he was integral to

986
00:48:26.880 --> 00:48:30.960
<v Speaker 1>uh to Deep Space nine. So yeah, he's got a

987
00:48:31.119 --> 00:48:34.320
<v Speaker 1>lot uh, you know Carnival, which god, he ran that

988
00:48:34.440 --> 00:48:37.800
<v Speaker 1>show and I love that show. So that's that's a

989
00:48:37.840 --> 00:48:39.360
<v Speaker 1>team right there, and they could do some cool snow,

990
00:48:39.639 --> 00:48:42.840
<v Speaker 1>all right. The other casting rumor for a prime video

991
00:48:43.159 --> 00:48:47.760
<v Speaker 1>show from Amazon, Sophie Turner as Lara Croft. Uh. They

992
00:48:47.920 --> 00:48:50.599
<v Speaker 1>basically released a still what looks like a costume test.

993
00:48:51.519 --> 00:48:55.800
<v Speaker 2>It's her first image, official image as Laura Croft. Yeah.

994
00:48:55.920 --> 00:48:59.840
<v Speaker 1>Sorry, it's crazy. It's just that's just that's just Laura Croft.

995
00:49:00.119 --> 00:49:02.000
<v Speaker 1>That's just straight up Laura Croft. It's crazy.

996
00:49:02.599 --> 00:49:10.480
<v Speaker 2>Yeah, lock me in the freezer please. It's it's well done.

997
00:49:10.559 --> 00:49:12.159
<v Speaker 2>It's very well done. And and if you know the

998
00:49:12.199 --> 00:49:14.639
<v Speaker 2>story there was there was a story that came out

999
00:49:14.760 --> 00:49:17.480
<v Speaker 2>not too not too far back, I think maybe earlier

1000
00:49:17.519 --> 00:49:20.239
<v Speaker 2>this week, about the training regimen she went through to

1001
00:49:20.360 --> 00:49:23.519
<v Speaker 2>become Lawa Croft. Absolutely insane.

1002
00:49:23.920 --> 00:49:24.519
<v Speaker 1>Good for her.

1003
00:49:25.639 --> 00:49:28.800
<v Speaker 2>I like Sophie Turner. I liked her as Santa Stark

1004
00:49:29.239 --> 00:49:34.960
<v Speaker 2>when Game of Thrones was good. She was fine in

1005
00:49:35.159 --> 00:49:38.159
<v Speaker 2>Dark Phoenix. I don't think that was her fault. So

1006
00:49:38.639 --> 00:49:42.079
<v Speaker 2>I like this casting. I like this idea, and I

1007
00:49:42.360 --> 00:49:45.440
<v Speaker 2>like she has she has the look. There it is

1008
00:49:46.039 --> 00:49:48.199
<v Speaker 2>and somebody pointed out I think it was Ash Parrish

1009
00:49:48.480 --> 00:49:51.480
<v Speaker 2>when Blue Sky pointed out the reason Lara Croft hasn't

1010
00:49:51.480 --> 00:49:55.239
<v Speaker 2>looked like Roorercroft and she's back now is the circle glasses,

1011
00:49:55.320 --> 00:49:58.679
<v Speaker 2>And damn it, there is something to that with. Without

1012
00:49:58.719 --> 00:50:00.800
<v Speaker 2>the circle glasses, it just looks like, you know, femme

1013
00:50:00.840 --> 00:50:03.440
<v Speaker 2>fatale heroine. But once you put those on, for whatever reason,

1014
00:50:04.159 --> 00:50:08.480
<v Speaker 2>Lara Croft comes through. This is awesome and not I mean,

1015
00:50:08.519 --> 00:50:10.519
<v Speaker 2>I was excited to watch this before. I always give

1016
00:50:10.639 --> 00:50:13.039
<v Speaker 2>all of the video game TV shows a chance, but

1017
00:50:13.880 --> 00:50:17.039
<v Speaker 2>they seem like they know what they're doing too. Amazon Man, Fallout,

1018
00:50:17.440 --> 00:50:19.519
<v Speaker 2>God of War is looking good. This is looking good.

1019
00:50:19.519 --> 00:50:20.320
<v Speaker 2>They seem to know.

1020
00:50:20.679 --> 00:50:22.440
<v Speaker 1>I think they get I think they've kind of unlocked

1021
00:50:22.440 --> 00:50:24.039
<v Speaker 1>it a little bit of like, oh, if we sort

1022
00:50:24.079 --> 00:50:26.679
<v Speaker 1>of just hit you know, the look, the feel, the sound,

1023
00:50:27.320 --> 00:50:29.840
<v Speaker 1>kind of get all that stuff right, and then we

1024
00:50:29.960 --> 00:50:31.960
<v Speaker 1>have a decent creative team that can put in a

1025
00:50:32.000 --> 00:50:35.599
<v Speaker 1>great story that does respect your source material, we'll probably

1026
00:50:35.639 --> 00:50:38.039
<v Speaker 1>have something and that they worked for Fallout for sure

1027
00:50:39.360 --> 00:50:41.920
<v Speaker 1>and still is yeah, still is, and theyund probably replicate

1028
00:50:42.000 --> 00:50:45.000
<v Speaker 1>it here. I just did like for audio listeners. She's

1029
00:50:45.039 --> 00:50:49.360
<v Speaker 1>got the red round sunglasses and really the classic Laura

1030
00:50:49.400 --> 00:50:52.199
<v Speaker 1>Croft look, the short shorts, the sort of the holsters

1031
00:50:52.239 --> 00:50:54.000
<v Speaker 1>for a gun on the thighs, that sort of thing.

1032
00:50:54.119 --> 00:50:56.960
<v Speaker 1>It's it's Laura Croft, It's crazy. M h. All right,

1033
00:50:57.239 --> 00:51:00.119
<v Speaker 1>that does it for the headlines. Let's go ahead and

1034
00:51:00.199 --> 00:51:02.039
<v Speaker 1>get on with the show. Let's do the poll question

1035
00:51:02.360 --> 00:51:05.440
<v Speaker 1>from yesterday. And by that I mean I need to

1036
00:51:05.480 --> 00:51:08.840
<v Speaker 1>pull up YouTube dot com slash at giant bomb. If

1037
00:51:08.880 --> 00:51:12.519
<v Speaker 1>you go to the post tab there, you can find

1038
00:51:12.559 --> 00:51:16.280
<v Speaker 1>the poll question and vote yourself. Yesterday, we asked, have

1039
00:51:16.480 --> 00:51:19.800
<v Speaker 1>you ever played an Echo the Dolphin game? There's those

1040
00:51:19.880 --> 00:51:21.920
<v Speaker 1>rumors of all those Echo I guess I don't even rumors.

1041
00:51:22.079 --> 00:51:24.320
<v Speaker 1>There's a bunch of Echo the Dolphin games coming. I

1042
00:51:24.440 --> 00:51:27.199
<v Speaker 1>wanted to know, Hey, does our audience have a lot

1043
00:51:27.199 --> 00:51:30.159
<v Speaker 1>of people who've played Echo the Dolphin? Fifty seven percent

1044
00:51:30.280 --> 00:51:33.159
<v Speaker 1>said yes, Forty three percent said now, that's not bad.

1045
00:51:33.239 --> 00:51:34.679
<v Speaker 1>That's a lot of people who've played Echo.

1046
00:51:35.360 --> 00:51:37.519
<v Speaker 2>You know why I think you got those results because

1047
00:51:37.559 --> 00:51:40.159
<v Speaker 2>the word played is there, not the word finished. That's

1048
00:51:40.199 --> 00:51:42.559
<v Speaker 2>how I was able to be Yeah, for sure. But

1049
00:51:43.039 --> 00:51:45.000
<v Speaker 2>like this story was so weird to me that it

1050
00:51:45.039 --> 00:51:48.000
<v Speaker 2>came out of nowhere yesterday, because I remember back on

1051
00:51:48.199 --> 00:51:50.719
<v Speaker 2>May fifth of twenty twenty five, I was writing a

1052
00:51:50.800 --> 00:51:53.199
<v Speaker 2>story about three Echo the Dolphin games that had been

1053
00:51:53.239 --> 00:51:57.440
<v Speaker 2>announced through the Xbox blog and through the Echo Dolphin

1054
00:51:57.519 --> 00:52:00.880
<v Speaker 2>website while sitting in my daughter's answer recital. But that's

1055
00:52:00.920 --> 00:52:04.039
<v Speaker 2>neither here nor there. And there was a countdown clock,

1056
00:52:04.119 --> 00:52:06.360
<v Speaker 2>and the countdown clock was supposed to be for April

1057
00:52:06.400 --> 00:52:09.360
<v Speaker 2>twenty second, twenty twenty six. I guess they got impatient.

1058
00:52:09.679 --> 00:52:11.559
<v Speaker 2>They didn't want to wait any longer. I don't know,

1059
00:52:11.760 --> 00:52:14.800
<v Speaker 2>but it was always three projects. It was Tides of

1060
00:52:14.960 --> 00:52:17.679
<v Speaker 2>Time remaster or a remake I think is it called,

1061
00:52:17.920 --> 00:52:20.480
<v Speaker 2>and then at least one brand new one. And I

1062
00:52:20.559 --> 00:52:23.480
<v Speaker 2>don't know what made them decide, hey, let's talk about

1063
00:52:23.519 --> 00:52:28.679
<v Speaker 2>it again. But the guilty gear comment got me. Sorry,

1064
00:52:29.360 --> 00:52:33.559
<v Speaker 2>but yeah, I mean, it just resurfaced again.

1065
00:52:33.599 --> 00:52:34.039
<v Speaker 1>It happened.

1066
00:52:34.039 --> 00:52:35.920
<v Speaker 2>Sometimes the story will come out, people forget about it,

1067
00:52:35.920 --> 00:52:37.800
<v Speaker 2>and it'll just resurface out of nowhere, and this was

1068
00:52:37.840 --> 00:52:40.119
<v Speaker 2>one of those. It jumped out of the water, just

1069
00:52:40.159 --> 00:52:41.000
<v Speaker 2>like a dolphin would do.

1070
00:52:41.840 --> 00:52:42.599
<v Speaker 1>But no, cool.

1071
00:52:42.679 --> 00:52:44.320
<v Speaker 2>If the games are good, great, If not, we'll just

1072
00:52:44.360 --> 00:52:45.920
<v Speaker 2>play them and forget about them, just like we did

1073
00:52:45.960 --> 00:52:49.400
<v Speaker 2>the other Echo games.

1074
00:52:49.760 --> 00:52:50.519
<v Speaker 1>Yep, exactly.

1075
00:52:50.639 --> 00:52:50.800
<v Speaker 2>Yes.

1076
00:52:51.639 --> 00:52:54.920
<v Speaker 1>I hope that they are able to get this delivered

1077
00:52:54.920 --> 00:52:57.840
<v Speaker 1>and actually make it happen. It doesn't sound like it's

1078
00:52:57.920 --> 00:53:01.400
<v Speaker 1>part of the Sega initiative self, but it's like Sega's

1079
00:53:01.599 --> 00:53:03.960
<v Speaker 1>friendly with all these partner partners that they work with.

1080
00:53:04.039 --> 00:53:07.519
<v Speaker 1>Hopefully we can actually see it through. All right, let's

1081
00:53:07.599 --> 00:53:10.000
<v Speaker 1>see here, I have a new poll question. We'll get

1082
00:53:10.000 --> 00:53:12.320
<v Speaker 1>to that here in a second. Before we do that, though, Jason,

1083
00:53:12.360 --> 00:53:13.760
<v Speaker 1>I you tell people where they could find you on

1084
00:53:13.840 --> 00:53:16.000
<v Speaker 1>the internet and what you have going on and all

1085
00:53:16.039 --> 00:53:16.960
<v Speaker 1>of that good stuff.

1086
00:53:18.159 --> 00:53:22.800
<v Speaker 2>Jasonfinelle dot Com on Blue Sky, big Man Finelle, everywhere

1087
00:53:22.880 --> 00:53:26.039
<v Speaker 2>else but not X. I finally got rid of that shit.

1088
00:53:26.719 --> 00:53:29.159
<v Speaker 2>I couldn't do it anymore. So I am just Blue

1089
00:53:29.199 --> 00:53:30.920
<v Speaker 2>Sky and Instagram mostly.

1090
00:53:32.079 --> 00:53:35.079
<v Speaker 1>Every day is worse than the last day on Twitter,

1091
00:53:35.280 --> 00:53:38.800
<v Speaker 1>and that means every day is the worst day of Twitter.

1092
00:53:39.079 --> 00:53:41.679
<v Speaker 1>It's just impressive actually in some ways.

1093
00:53:42.079 --> 00:53:44.280
<v Speaker 2>Yeah, I couldn't do that. And as as Dan Fiasco

1094
00:53:44.400 --> 00:53:46.920
<v Speaker 2>real quick to go back Messu mentions in the chat

1095
00:53:47.480 --> 00:53:50.320
<v Speaker 2>the pick of Sophie Turner flexing to show her work

1096
00:53:50.679 --> 00:53:53.400
<v Speaker 2>in a pool, we need a bigger freezer to lock

1097
00:53:53.480 --> 00:53:56.719
<v Speaker 2>us all day. But anyway, but so yeah, I have

1098
00:53:56.719 --> 00:54:01.119
<v Speaker 2>a couple of articles for Giant Bomb Bomb Game Spot.

1099
00:54:01.679 --> 00:54:05.079
<v Speaker 2>I did a full gallery of the upcoming Magic Set

1100
00:54:05.199 --> 00:54:08.000
<v Speaker 2>pre releases or tomorrow. Cannot wait for those dopamine hits,

1101
00:54:08.039 --> 00:54:10.360
<v Speaker 2>opening those packs, playing and pre release That should be

1102
00:54:10.440 --> 00:54:14.079
<v Speaker 2>fun MMRPG. I write too. I did a looking forward

1103
00:54:14.119 --> 00:54:19.000
<v Speaker 2>to twenty twenty six preview of Phantom Blade zero, which

1104
00:54:19.440 --> 00:54:24.679
<v Speaker 2>is slowly raising up my most anticipated I like and

1105
00:54:24.719 --> 00:54:26.280
<v Speaker 2>I think we talked about this before. I like that

1106
00:54:26.320 --> 00:54:28.599
<v Speaker 2>they're trying to find this middle ground between a Soul's

1107
00:54:28.760 --> 00:54:31.960
<v Speaker 2>like and a classic you know, button masher where you

1108
00:54:32.320 --> 00:54:35.920
<v Speaker 2>press the buttons for different combos. You have eight different weapons,

1109
00:54:35.960 --> 00:54:38.920
<v Speaker 2>each with their own sorts of mechanics in fighting and

1110
00:54:38.960 --> 00:54:43.360
<v Speaker 2>stuff like that. The the the Wusha influence is strong,

1111
00:54:43.519 --> 00:54:45.239
<v Speaker 2>especially in some of the enemies, like the boss you

1112
00:54:45.320 --> 00:54:48.079
<v Speaker 2>fight in this demo. It's like a bunch of blade

1113
00:54:48.159 --> 00:54:51.199
<v Speaker 2>dancers and like this, they're doing this very choreographed dance.

1114
00:54:51.239 --> 00:54:54.480
<v Speaker 2>They'll attack you at once. The main dancer is your focus,

1115
00:54:54.559 --> 00:54:56.840
<v Speaker 2>but the other seven are feeding him life, so you

1116
00:54:56.960 --> 00:54:59.480
<v Speaker 2>have to kind of take them all out at once

1117
00:54:59.599 --> 00:55:01.679
<v Speaker 2>while all so focusing on the big guy. And then

1118
00:55:01.679 --> 00:55:04.639
<v Speaker 2>there's a second phase where they're doing like the rope

1119
00:55:05.199 --> 00:55:07.039
<v Speaker 2>that the Chinese kind of sort of rope date, so

1120
00:55:07.119 --> 00:55:08.880
<v Speaker 2>he's like swinging from the ropes and coming at you

1121
00:55:09.079 --> 00:55:12.239
<v Speaker 2>really really neat. I also really really liked this is

1122
00:55:12.239 --> 00:55:15.719
<v Speaker 2>a small thing, but it worked for me. I got

1123
00:55:15.760 --> 00:55:18.719
<v Speaker 2>to the second phase, died, went back to the checkpoint,

1124
00:55:18.800 --> 00:55:20.440
<v Speaker 2>and then when I got to the boss fight again,

1125
00:55:20.599 --> 00:55:21.880
<v Speaker 2>they were still in the second phase.

1126
00:55:22.559 --> 00:55:25.440
<v Speaker 1>I love that. Oh okay, interesting that I don't have

1127
00:55:25.519 --> 00:55:27.519
<v Speaker 1>to replay the whole boss fight. It tells you, Okay,

1128
00:55:27.559 --> 00:55:29.119
<v Speaker 1>that tells you a lot about what kind of game

1129
00:55:29.159 --> 00:55:30.000
<v Speaker 1>it is, all right, yes.

1130
00:55:30.039 --> 00:55:32.440
<v Speaker 2>Yeah, yeah, yeah, so so I am. I'm very much

1131
00:55:32.480 --> 00:55:34.760
<v Speaker 2>looking forward to that. That's September, I think, right September ninth.

1132
00:55:35.639 --> 00:55:38.960
<v Speaker 2>That's exciting. And then yeah, just you know, posting about

1133
00:55:39.000 --> 00:55:42.079
<v Speaker 2>stuff on Blue Sky that makes me mad or happy

1134
00:55:42.159 --> 00:55:45.239
<v Speaker 2>or sad, all that good stuff. Got something coming up

1135
00:55:45.280 --> 00:55:49.880
<v Speaker 2>tomorrow on MMORPG. That'll be fun. Excited to talk about

1136
00:55:49.920 --> 00:55:53.280
<v Speaker 2>that something else I saw at Summer Games Fest. And yeah,

1137
00:55:53.400 --> 00:55:55.480
<v Speaker 2>I'll stop blabbing now. That's that's me baby.

1138
00:55:55.920 --> 00:55:58.480
<v Speaker 1>Oh that's uh, And go ahead blab anytime here on

1139
00:55:58.480 --> 00:56:00.880
<v Speaker 1>the show. That's why we have you new poll question.

1140
00:56:01.480 --> 00:56:03.920
<v Speaker 1>Are you going back to your animal crossing island in

1141
00:56:04.039 --> 00:56:08.079
<v Speaker 1>New Horizons the options here? Yes, No, I'm starting a

1142
00:56:08.159 --> 00:56:10.519
<v Speaker 1>New Island. No, I'm waiting for the next game. No,

1143
00:56:10.760 --> 00:56:12.880
<v Speaker 1>I don't play animal crossing. There you go, just cover

1144
00:56:13.039 --> 00:56:14.480
<v Speaker 1>most of you. I'm sure I forgot some of you.

1145
00:56:14.639 --> 00:56:17.039
<v Speaker 1>I got you. Guys all have your very specific needs

1146
00:56:17.079 --> 00:56:19.039
<v Speaker 1>when it comes to animal crossing. But that's what the

1147
00:56:19.119 --> 00:56:21.079
<v Speaker 1>comments are for. You can always leave a comment. We

1148
00:56:21.199 --> 00:56:24.239
<v Speaker 1>usually scroll through those as well. All right, that poll

1149
00:56:24.320 --> 00:56:26.760
<v Speaker 1>question will get answered and responded to, and we'll go

1150
00:56:27.000 --> 00:56:30.400
<v Speaker 1>through all of the results tomorrow here on Game Mess

1151
00:56:30.480 --> 00:56:35.360
<v Speaker 1>Mornings on Giant Bomb. Speaking of Giant Bomb, it's Thursday,

1152
00:56:35.519 --> 00:56:38.239
<v Speaker 1>so we're gonna be doing a voicemail dump truck later.

1153
00:56:38.360 --> 00:56:41.679
<v Speaker 1>Looking forward to doing that. Jan is out on assignment.

1154
00:56:41.719 --> 00:56:45.159
<v Speaker 1>Sean will be helping us with that as well, so yeah,

1155
00:56:45.239 --> 00:56:47.599
<v Speaker 1>looking forward to that. We'll also should have some quick

1156
00:56:47.639 --> 00:56:49.679
<v Speaker 1>looks going up here and there. We've been recording someone

1157
00:56:49.679 --> 00:56:51.199
<v Speaker 1>a little bit early, so they won't be coming out

1158
00:56:51.199 --> 00:56:53.360
<v Speaker 1>to like next week, but yeah, look out for those

1159
00:56:53.440 --> 00:56:56.000
<v Speaker 1>happening this week and next week, and then yeah, we'll

1160
00:56:56.039 --> 00:56:58.760
<v Speaker 1>be back tomorrow with another Game Mess Mornings. All right, Jason,

1161
00:56:58.800 --> 00:56:59.920
<v Speaker 1>thank you so much for hanging out with me to

1162
00:57:00.039 --> 00:57:01.239
<v Speaker 1>day to talk about video games.

1163
00:57:01.280 --> 00:57:01.400
<v Speaker 2>Man.

1164
00:57:01.480 --> 00:57:02.400
<v Speaker 1>I really appreciate it.

1165
00:57:03.000 --> 00:57:05.119
<v Speaker 2>Always a pleasure, looking forward to the next time, my friend.

1166
00:57:05.719 --> 00:57:08.599
<v Speaker 1>Thank you all for watching and listening. Oh yeah, we'll

1167
00:57:08.639 --> 00:57:13.719
<v Speaker 1>talk over that residentval thing today. That's today, right, five o'clock.

1168
00:57:13.719 --> 00:57:15.400
<v Speaker 1>We'll talk over that as well. All right, have a

1169
00:57:15.440 --> 00:57:17.000
<v Speaker 1>good one, everybody, take care of yourself. You the best

1170
00:57:17.039 --> 00:57:18.880
<v Speaker 1>audience in gaming. Until next time, have a good one,

1171
00:57:18.960 --> 00:57:20.400
<v Speaker 1>take care of yourself and goodbye.
