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Speaker 1: Hey everybody, it's Tuesday, July first, twenty twenty five. Welcome

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to the Giant BombCast, Episode eight hundred and ninety seven.

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That's right, folks, I'm your host gen Oh Shoah joining

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me co Captain of the Ship for this week. That's right,

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he's been promoted to co Captain of the Ship. He's

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also CPO. Is that your title? But he's also the

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title that we know the most.

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Speaker 2: The bird boy of.

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Speaker 1: Games Media, Mike Manati.

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Speaker 3: Hi, it's me and I'm a bad bad boy.

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Speaker 1: That's right. Uh uh. He's You can find him on

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the front of boats, dancing and cheering on his team

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as they paddled down the river because he is so

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fast with with with riz and charisma. He's Aura dynamic,

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Dan record.

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Speaker 4: The hell are you talking about?

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Speaker 2: Jan That's right, you're on a boat.

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Speaker 1: You're dancing. We got emotes for the summer. That's what

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all the kids are into.

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Speaker 5: IoT, you're doing a Titanic reference. But then you just

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lost me with a bunch of stuff. I decided, I

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don't know what you're going for.

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Speaker 1: I'll send a boat.

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Speaker 4: I was on a boat like a week ago.

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Speaker 1: Never mind, so long, I'll send you some links later

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Dan okay okay uh and and speaking about boats, he's

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keeping us all afloat. That's right, Jeff Backler.

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Speaker 2: What's up? I actually was on a boat this weekend?

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Speaker 1: Was that where the podcast was? No?

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Speaker 2: No, no, no no. That would have been way better

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than the situation I was in. But great to be here.

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I'm excited. We've got a special guest, jan don't.

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Speaker 1: We and that special guest that's right, call the Baja

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men from nineteen ninety eight to figure out who let

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the dogs out, because we got.

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Speaker 2: The big dog right here. That's right.

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Speaker 1: Man, Sorry scout.

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Speaker 6: Yeah, hello everybody, Thank you for having me first video

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podcast I've been on for a while.

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Speaker 7: Apologize for running late. It's all my faults.

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Speaker 6: I'm like this Frankenstein collection of screens and Mike's and

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trying to get everything working.

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Speaker 7: It's always a pleasure, man, Audio.

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Speaker 1: Matt Rory, throw the Catholic guilt out the window, all right,

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No need to apologize for the next at least two

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and a half hours. I'm asking you to see your face.

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Happy to be around. I've used the Lord of the

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Rings deck that you gave me several times.

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Speaker 7: Hey cool, I'm glad.

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Speaker 1: Do I think I'm good at playing magic. No, I

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think I'm Garbo.

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Speaker 6: Actually we gotta stream sometime. We can do little arena

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stream teach.

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Speaker 1: How's everyone doing this week?

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Speaker 2: Feeling good? Looking good, smelling good?

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Speaker 3: Jen?

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Speaker 2: Thanks for asking?

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Speaker 4: Yeah, what are you doing? Smell wise different?

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Speaker 1: Have you not been smelling good?

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Speaker 7: Like?

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Speaker 1: Did you buy axe body spray?

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Speaker 2: First of all, you know what when you live in

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New Jersey, axe body spray comes out of the faucet. Okay,

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is it that boy on?

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Speaker 1: And now it comes like in some beaches they have

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like those sunscreen machines where you just step in and

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it like sprays. Those are six thick really like that.

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They're like an outbreak has matt situation, but sunscreen, you know, is.

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Speaker 4: It natural where?

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Speaker 5: You know, Like normally you go to Jersey or even

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like California or something, you go to the beach and

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it's just like water has a certain like look to it,

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you know. But then like you go to like Aruba

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or like you know, like an island or something, and

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it's like kool aid blue. It is like like is

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that just natural thing? Or is that a hey, get

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the tourist in type thing?

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Speaker 4: Why is it that blue?

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Speaker 2: Time? Out. Yes, you're asking two different things.

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Speaker 1: Okay.

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Speaker 2: The first question was meant to almost imply that, like

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these islands and Caribbean islands are like doing something special

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to attract the tourists to their water.

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Speaker 3: That's the natural state of the watt So that's.

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Speaker 5: The thing, is like, what what is making it so

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much more just vibrant blue when you're on like a

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Caribbean island.

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Speaker 7: Probably less run off.

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Speaker 6: Like you know, if you're on a coast of the US,

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you've got a lot of rivers taking alluvial soil and

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taking it out to the ocean.

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Speaker 7: So it's probably gonna be a little more dense and darker.

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Speaker 5: But the oblivial soil dam river doctor, what's going on?

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Speaker 2: It's right, it's what Mike is right. It's I believe

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he's right. It's what is in the water and all

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the you know, I don't know, sediment and crap that's

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in the water needles.

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Speaker 4: It looks a lot better than the islands on the Yes.

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Speaker 7: The islands are going to have like big mountain ranges with.

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Speaker 6: Water offlow for the most part, so you're probably just

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from pure ocean water.

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Speaker 1: Matt Rory, You you read the most out of I

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think anyone I know, because I always see reading a

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newspaper of sorts, oh yeah, or like a little tiny booklet.

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How do you think you'd fare in a spelling bee?

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Speaker 6: Honestly pretty decent, but if you've ever watched like the

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real one, they gets really tricky. I'm really good at

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like crossing puzzles and spelling in general, but the stuff

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they pick it's always like some weird medical procedure from

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like the nineteenth century. That's twenty words twenty letters long

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for the last one, So I get pretty far. I

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got really mad in high school one time because I

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got called out and uh, and they wanted to know

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how to spell click. So I just said c l

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c K and you're like, no, the other one like.

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Speaker 5: Clean as the definition.

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Speaker 7: Bye, it's a bad bad call.

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Speaker 1: But still that feels like, yeah, that feels like a

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bad called bad sportsmanship.

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Speaker 6: Celebrity hominem from thirty Rock felt like I was on

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an episode of that.

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Speaker 7: No it's the other one, but no, i'd i'd pretty

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decent that I spelling me. I guarantee you.

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Speaker 3: Okay, okay, all right, all right, I was a Disney

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World again. Yeah, I mean it was the week.

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Speaker 1: Okay, no, no, no, no, before you get to that, Mike,

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you need to explain the airplane hiccup yesterday.

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Speaker 2: Yeah, well yeah this I got it here.

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Speaker 3: Well yeah, because then I flew out on Friday. It

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was like a very early, like six am flight, So okay,

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so you know you book that, you book the return flight.

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It's like, all right, six am, yep, that's That's what

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I'm thinking about. So then the whole time one, yep,

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leaven very early on Monday morning. I'm gonna be able

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to work a full day. Don't have to worry about

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Monday morning this with Mitch or Mega man, It's all

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gonna happen. So I get up early early. Sure would

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have liked to slep more, but nope. Had to get

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out of that hotel, get to the airport, get there,

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have a nice chat with the lady taking my bag.

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Then she's like, oh, you're here twelve hours early. I

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was like what, oh no, no, so yeah that was that.

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Turns out my flight home was a six six pm situations. Yes, yes.

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The question from Jeff becklar.

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Speaker 2: Hi first time, long time, How the fuck does this

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happen to any human on Earth?

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Speaker 3: I guess I just I'll tell you what. I've had

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a few snaphews like this. It could be worse because

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like sometimes I go and like, oh, you're playing left yesterday,

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stupid sir. Yes, yeah, sometimes happened. That's one time. That

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was a one time.

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Speaker 6: Do you not check in for your flights? Like I

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just checking twenty check in? Oh but how could you

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check in twenty four because you go twenty four hours ahead?

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Speaker 7: You were twelve hours off.

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Speaker 2: I love it because you usually.

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Speaker 6: Checking checking twenty four hours ahead, like on the dot

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to get a good seat.

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Speaker 7: I mostly go southwest, so that's southwest.

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Speaker 3: It didn't I checked in, but didn't really matter. I

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had it was some smaller thing called breeze that flies

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out of cantidact Is.

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Speaker 1: Just like one of those Disney Air airlines.

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Speaker 5: No pretty convenient mix up though, because then that meant

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when we had our meeting midday, he got to take

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it from the et ride.

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Speaker 3: Yeah, thankfully, my my one buddy works at Universal, just

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got me a ticket to go to Universal. So at

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first I went back to the hotel because I was

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able to get back in my room and sleep a

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little bit. But I just went to the Universe. I

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went to Universal studios merely went on et Uh. It

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was in the line while we took our call and

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they had to get on the ride. I was like,

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all right, but I can still hear you, but I'm

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gonna be on the ride for the that's like five minutes.

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Speaker 2: It was how that worked.

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Speaker 3: That was a really weird meetings.

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Speaker 6: Yeah, what kind of financial outlay would all of you

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be in for twelve hours in an airport. I I

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can't see spending less than one hundred dollars on beer

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and food in twelve hours.

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Speaker 5: No, you gotta go to the lounge. You gotta go

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to the lounge and then pay for a lounge.

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Speaker 1: About it?

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Speaker 5: Crackets, crackets, crackers is a cracket?

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Speaker 2: A cracket.

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Speaker 4: Then like open bar and stuff, the lounges is the

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way to go.

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Speaker 2: You gotta pay for the lounge.

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Speaker 5: You just get a credit card that gives you priority

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pass access and then you can just go into a

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bunch of different lounges.

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Speaker 4: And it just saves you so much money. Well, that's

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assuming account a good credit score. If you travel, play.

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Speaker 5: You open up a credit cards, travel benefits and stuff

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like that, and then.

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Speaker 6: Lounges, Now, I mean you do you generally those credit

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cards you do pay for yearly, so you're still yeah,

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but they.

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Speaker 5: Come with like three hundred dollars travel credit and stuff

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like that that pays for itself like immediately.

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Speaker 1: Yeah.

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Speaker 5: Look, I'm not getting paid by the company, so I'm

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not gonna be, you know, showing for it. I'm just saying,

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look into some good travel credit cards. It's changed my life.

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Speaker 3: The only think of that that really sucked. Well one,

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I felt incredibly guilty because I couldn't do the shows

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that I'm supposed to be doing on Monday.

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Speaker 2: But don't worry.

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Speaker 3: We got Wega Man coming up now Wednesday evening gaming

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at Mike's at night. We'll play some of that new

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Dune game. So guilty about that. But then, like you know,

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having to pay extra Uber rides was annoying.

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Speaker 2: Do you do you.

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Speaker 4: Own a Sony Wega CRT?

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Speaker 3: No. No, I'm a poser, I'm a fake.

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Speaker 5: Okay, Mike, I will say, as as the chief content

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officer here at Giant Bomb, you do have permission to

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play Mega Man games.

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Speaker 4: Since it's Wega.

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Speaker 3: Man, that's okay, that's okay. I'm a product person. I

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think this might be more of a product and I

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think I think we're going to stick with Dune for

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for somebody points out a chat for some reason, I

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want to do a Saturday or Sunday stream and it's

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sega man that is dreamcast or Genesis stuff or Saturn

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or something.

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Speaker 2: You know, Manati, Yes, you know how I feel about you.

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Speaker 3: You love me.

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Speaker 1: I don't have any conversation that starts that way.

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Speaker 2: I'm not sure there's anything you could do that would

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make me not like you. I mean maybe there's something

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you could have said. I don't know, let's hearsay.

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Speaker 3: Who knows.

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Speaker 1: That is just like mysteriously gone from the record.

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Speaker 2: Right like who knows what you've said behind closed. I'm

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sure there's still nothing that you could have ever have

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said for me to be upset with you. But that's true.

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So you know, look, I feel bad. I feel bad

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this happened to you. Uh it boggles the mind. I

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just don't get it. But uh, you know, what do

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you what have you learned from the experience? How are

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you gonna how are you gonna approach flight the next time?

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Speaker 3: Because I want to say, like, I'm just gonna like

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double check a triple check. But I said that before

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because I've had is like this. It really was just

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like I got there. They said it was six pm,

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and I'm like, how can.

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Speaker 6: That be.

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Speaker 2: A three man?

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Speaker 3: Man? I got up so early, you're back I got

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because I get to the airport early.

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Speaker 2: Ye yeah, yeah, fel like I'm a flight Like those

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times are sort of seared into my brain a little

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bit in a way that yeah, you know, nothing seriously

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into my brain, but like flight times do.

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Speaker 5: Like it's like that is one thing where it's like, yeah,

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I know exactly when I need to be there, and

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I'm checking that all the time.

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Speaker 3: They should be in military time. I've decided military tip

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all right, Yeah, just to subtract twelve from the number

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if it's over twelve, and you'll get there. It's I

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felt so smart when I learned that trick.

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Speaker 7: What's what's doing?

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Speaker 2: Great?

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Speaker 1: What's going on?

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Speaker 7: I'm doing alright?

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Speaker 6: Been' been looking for work for a long time now.

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Games industry is kind of a mess, but I got

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some tires in the fire there. I also finally started

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up a Patreon, like you funding them on an a of

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COFIs and Patreons and everything like that. I'm mostly just

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trying to write more because I've been bored out of

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my mind looking for work, like sending out resumes.

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Speaker 7: Into the ether. But yeah, my wife and I have

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started up a podcast. I've been doing a lot of writing.

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I need to put some more stuff up there this

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week with that's patreon.

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Speaker 6: Dot com slash Matthew Rory And if you're a fan

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of properly petting puppies, I'm bringing it back. I'm gonna

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put it down to the dollar tier, so just sign

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up for a dollar. I need to start doing more

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than those cause even it's imagine getting back into doing that

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voice after like five years of not doing it. It's

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really tough. It's like I don't know if I have

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that kind of gene in me anymore. But I meant

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to send you a dog picture for this weekend and

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put it in a little folder. But I've met the

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cutest dog. I've one of one of the cutest dogs

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I've ever met my entire life on this weekend.

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Speaker 1: So, Rory is something I've always been curious about with dogs,

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right with you and dogs specifically, is there like a

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top tier breed of dog or do you non discriminate?

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Is it just like the vibes alone of the.

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Speaker 7: Dog vibes alone. Usually like all dogs are pretty cute.

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Speaker 6: I find it's the weird inverse for personality of like

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cuteness to health, Like you know, everybody thinks plugs and

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French ball dogs are adorable, but then they're just really

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unhealthy and probably shouldn't be around.

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Speaker 7: And then I like big dogs to love. Pippoles are great.

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I love pippoles.

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Speaker 4: What are your thoughts on King Charles Cavaliers.

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Speaker 2: I love them.

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Speaker 7: Oh, I love them, trust me, I've seen pictures of dog. Yeah,

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I would. I would totally be in there.

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Speaker 6: It's like every time I see one I had a

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girlfriend one time. Maybe watch every episode of Sex and

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the City so all I can call at King Charles

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Cavalier is Elizabeth Taylor Goldblatt and nobody gets it except

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for like get in the background.

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Speaker 2: That's a good one though.

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Speaker 7: No, I love them all, and I should mention before

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we move on.

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Speaker 6: I am doing this like twenty five episode blog series

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about my favorite author. Oh, that's gonna be free on

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the Patreon. I just loved this guy, nam Kim Stanley Robinson.

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I figured it'd give me a little structure to my

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week to actually be working on something.

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Speaker 7: Week two weeks so.

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Speaker 6: More streams were writing I've been I've been bored as hell,

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but thanks for having me on.

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Speaker 7: I appreciate it. I'm always I'm available anytime.

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Speaker 2: You guys much to go. You've talked about it. Where

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where do where do people? Dot com?

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Speaker 6: Patreon dot com, slash Matthew Rory should be there the

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Rory round Up. If anybody remembers the Rory Roundup from

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two thousand and five, I'll be very impressed. But that

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was one of the first shows I did for game

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Spot back in the day, The Lovely Oh do you know?

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I forget Tino's last name? He went on to design.

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He did the motion graphics for that show. In two

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thousand and five. He went on to make the UI

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for the character in Dead Space with the back pops out.

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Speaker 7: He did that UI.

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Speaker 1: You do you know? Yes? Yes?

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Speaker 3: Uh?

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Speaker 1: Track on every single Filipino in the video industry. If

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you're out there, I already know what is?

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Speaker 7: What does mean?

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Speaker 1: Panoy is just like a Filipino? Okay, Matthew Rory?

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Speaker 2: Uh?

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Speaker 1: This is This has been circulating the website a lot.

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Where is the Philippines geographically located? Oh?

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Speaker 7: That is definitely South Asia. I mean, if you want

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to get more.

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Speaker 1: Set that, you're good.

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Speaker 2: You sh the flying colors, not.

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Speaker 7: Your graphic oriented.

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Speaker 1: But would you say it's anywhere near the Caribbean?

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Speaker 7: No, No, definitely Okay.

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Speaker 5: I was reading about something in the Mediterranean like yesterday,

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and then I was like, is it Mediterranean or Caribbean?

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That's in like the Gulf of Mexico, Like I just Mediterranean?

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Speaker 2: Is Europe?

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Speaker 1: Yes?

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Speaker 6: Yeah, near Greece, near Greece and all those other places.

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Speaker 7: The Philippines.

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Speaker 1: Well, I don't know.

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Speaker 6: I don't know to talk about the history of American

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American and colonialism, but we have.

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Speaker 1: A no, let's go dog, Okay, Yeah, it.

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Speaker 6: Was one of the first American really like, how would

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you call it? Jan like the only American colony we've

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ever had.

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Speaker 1: Yeah, it's it's like it's yeah, Puerto Rico adjacent. My

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boy Taft was governor there. Please, oh knows problematic.

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Speaker 2: Glazing Taft again.

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Speaker 1: It turns out all the presidents kind of are.

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Speaker 2: But no way, look Dan three point zero, Rory, if

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you haven't been aware, Dan has entered a new stage

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of acceptance and tolerance and learning.

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Speaker 5: And he's like, yeah, but no, it's it's about kind

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of like also not playing up as much when I

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don't know something, but also I need to be honest

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when I don't know something. That Mediterranean was just a

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thing that happened in my real off camera life where

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it's like that Caribbean or Mediterranean.

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Speaker 7: Right, ask questions, ask questions when people get married.

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Speaker 2: Me. No, not three point not three point Zeros is

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the thing. Here's the thing.

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Speaker 5: I still don't know a lot of stuff. But I'm right.

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Speaker 2: So that's fine. You're doing, you're doing, you're doing, You're

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doing fine.

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Speaker 1: I'm not going to stifle your curiosity, Dan, I encourage it.

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Speaker 5: I do know the Philippines thing I stuck in my head.

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I know it's not in the Gulf Mexico.

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Speaker 1: Yeah, who knows?

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Speaker 2: You didn't. A few other things that I would like

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to have a take up space up there. I'm margin

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on it.

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Speaker 5: I'm I'm defragging the old noggin up there.

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Speaker 2: We're getting there.

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Speaker 1: I missed back to School. That was the fun show

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to edits one of us. Maybe you could do it

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one off episode one time.

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Speaker 2: Matt about.

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Speaker 1: Matt, thank you President.

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Speaker 4: I think he was a big apea. Yeah, yeah, well.

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Speaker 6: Last pamp I'll say My podcast is called Why does

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This Make Me Cry? It's about watching a ship that

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makes me cry all the time and I can't figure

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it out. So my wife is now my therapist for

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this podcast. We got to do another one, but the

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first episode is about why I cry at Air Force

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One and that's the last.

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Speaker 2: Yeah, that's actually really interesting. Why do you think you cry?

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We go into it, dude.

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Speaker 6: It's a half hour long podcast where I'm talking about it.

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You the one scene that I'm talking and I don't

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want to start this off with just me pipping stuff.

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Speaker 2: That's yeah, I do go on.

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Speaker 7: There is a scene in that.

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Speaker 6: Movie I can do like basically the almost line by line,

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Like you know, air Force one is run out of

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chaff and they're getting this mischell shot on the Russian

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jets and this one guy Halo two says throughout of countermeasures,

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they're not going to make it. I'm going in and

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he just flies in there and blows himself up for

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somebody he's never met. He blows himself up for Air

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Force one like a secret Service agent taking a bullet,

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which is a great thing I remember now because that

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happens in the Line of Fire by Wolf Kang Peterson,

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same director, same little motion taking a bullet.

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Speaker 2: For the president and that made you cry.

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Speaker 6: It does every time, dude, I get choked up. Halo two,

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he goes out, he goes out like blaze a glory.

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Speaker 7: It's beauty.

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Speaker 2: So what so so what is it about? Is it

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that sacrifice?

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Speaker 7: Noble sacrifice? For sure, you listen to the whole podcast.

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Speaker 4: Did armagedon noble sacrifice?

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Speaker 1: Oh?

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Speaker 7: You know, maybe he did at the time.

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Speaker 2: Randy Quaid and Independence that we talked about that one too.

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Speaker 6: We have a whole list We're gonna make, like, hopefully

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a lot of these. So we have another one coming

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up this week. We got to figure out a topic

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00:18:43,799 --> 00:18:45,599
for it. But it's fun. It's called Why Does This

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Make Me Cry? Available on all major podcast platforms.

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Speaker 1: Awesome. Now, I love it thinking of the movies that

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made me cry.

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Speaker 6: I think I have a whole list here Man, Whale Rider,

444
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Whale right, Whale Rider makes sense?

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Speaker 1: Yeah, I think. Yeah.

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Speaker 2: I'm more interested in the things that, like typically maybe

447
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would not make you cry, Like I don't know anyone

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who ever cried at the end of Air Force one.

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Speaker 6: We've got a whole list of men. I'm not gonna

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spoil too many of them.

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Speaker 2: But yeah, I'm curious to hear one more. Okay, that's

452
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like one more weird one.

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Speaker 7: Okay, let's see what we got here there.

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Speaker 6: I was reading a book called, uh, Goddamn Lonesome, and

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it just hit me like, battleship battleship dude, at the

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00:19:24,240 --> 00:19:26,839
end of all those military Yeah, when the guys off

457
00:19:26,880 --> 00:19:29,319
the board game, Yes, when all those World War two

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guys are coming out to start up the battles pretty good.

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It is a good moment.

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Speaker 3: It's not Okay, I'm gonna shipped. They could stick this ship.

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Speaker 1: No way, No, I'll get wait wait, wait the one

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with Rihanna.

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Speaker 2: Yes, yeah, uh.

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Speaker 6: The speech the speech in Star Trek Next Generation where

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the tenant Commander Data has a correct lieutenant Wharf when

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Lieutenant Commander Data is acting captain and he comes to

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and he castigates them for being like disruptive, and then

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he says, I'm sorry if I've ended our friendship every time,

469
00:19:57,839 --> 00:20:00,200
that's great, And it's kind of sufar getting into why

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00:20:00,240 --> 00:20:02,319
am I like this because I can't afford therapy unemployed?

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Speaker 2: Did I?

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Speaker 1: Maybe I should just do that? Maybe I should just

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start another podcast.

474
00:20:09,720 --> 00:20:13,240
Speaker 2: We won't guess you want to be Rory's therapist is no, no.

475
00:20:13,119 --> 00:20:16,279
Speaker 1: No, no, let's just like Daisy Chain this, like you

476
00:20:16,279 --> 00:20:19,279
know you'll want as Rory's therapist. Rory can be mine.

477
00:20:19,599 --> 00:20:22,000
Speaker 6: Yeah, we'll all be We'll all be worse off for

478
00:20:22,079 --> 00:20:24,279
it at the end, even more damaged.

479
00:20:25,359 --> 00:20:27,200
Speaker 5: Hear about the time I thought a movie finally made

480
00:20:27,240 --> 00:20:32,440
me cry a couple of years ago. Yeah, yeah, so no, no, no,

481
00:20:32,559 --> 00:20:34,599
it was well it's it's stupid, believe it or not.

482
00:20:34,680 --> 00:20:37,000
But it was Creed three and like I've never cried

483
00:20:37,079 --> 00:20:40,000
during movie one caveat being at the end of that

484
00:20:40,039 --> 00:20:41,920
fast seventh thing when it was like an actual touching

485
00:20:41,920 --> 00:20:43,519
the music, I actually died.

486
00:20:43,880 --> 00:20:44,440
Speaker 4: So that's the thing.

487
00:20:44,519 --> 00:20:46,640
Speaker 5: Fiction doesn't make me cry, and so like the real

488
00:20:46,680 --> 00:20:50,200
life circumstances cry. But anyway, fiction I think might have

489
00:20:50,240 --> 00:20:52,440
almost made me cry from excitement at the end of

490
00:20:52,480 --> 00:20:55,599
Creed three because I was very high and it was

491
00:20:55,599 --> 00:20:59,519
getting ready for the big fight against the Diamond Dame

492
00:21:00,079 --> 00:21:01,440
and he was coming out in the music and I

493
00:21:01,480 --> 00:21:03,799
was like, I'm so ready for this fight. But I

494
00:21:03,880 --> 00:21:06,480
thought my eyes were watering, and then I realized I

495
00:21:06,480 --> 00:21:08,720
had just been eating like buffalo wings and I had

496
00:21:08,759 --> 00:21:10,799
been rubbing my eyes, and so I did have this

497
00:21:10,839 --> 00:21:13,079
moment of being really high and then suddenly being really

498
00:21:13,079 --> 00:21:14,480
aware of my eyes being wet.

499
00:21:14,920 --> 00:21:15,480
Speaker 2: Wait, am I.

500
00:21:15,440 --> 00:21:17,359
Speaker 5: Crying during a movie for the first time? Or did

501
00:21:17,359 --> 00:21:18,400
you just get buffalo sauce?

502
00:21:18,839 --> 00:21:23,480
Speaker 2: You fucking trap setting motherfucker? What you just It's just

503
00:21:23,720 --> 00:21:27,400
three steps forward, two steps back, man.

504
00:21:29,400 --> 00:21:31,559
Speaker 4: Though, I think that that could have been shoot tear Dude.

505
00:21:31,559 --> 00:21:33,519
Speaker 7: I got overwhelmed too, like I just got.

506
00:21:33,559 --> 00:21:35,720
Speaker 6: Sometimes it's flooded with emotion and it's just like it's

507
00:21:35,759 --> 00:21:38,240
too much, and that's.

508
00:21:37,359 --> 00:21:40,400
Speaker 7: Yeah, yeah, yeah, this is about video games, right.

509
00:21:40,640 --> 00:21:44,319
Speaker 3: I am real quick. I hate to bring things back

510
00:21:44,319 --> 00:21:48,440
to Taft. Okay, every time that came up, all chat

511
00:21:48,480 --> 00:21:51,079
Everton was that's the guy he got stuck in the bathtub,

512
00:21:51,079 --> 00:21:53,160
and that story is just not true. He was a

513
00:21:53,200 --> 00:21:56,880
big guy, but William Howard Taft never was stuck in

514
00:21:56,960 --> 00:22:01,559
a bathtub. Stop spreading that mass lie. It's a lie, Jeff.

515
00:22:01,680 --> 00:22:03,279
The truth matters.

516
00:22:03,440 --> 00:22:06,880
Speaker 2: Sometimes, I think, Uh, I think what we've learned is

517
00:22:06,920 --> 00:22:10,440
that wrestling could probably make you cry as well. Well.

518
00:22:10,480 --> 00:22:13,960
Speaker 5: Con No, So here's the thing, and it has, but

519
00:22:14,279 --> 00:22:17,559
again with the caveat that it's it's never the storyline.

520
00:22:17,720 --> 00:22:21,319
It's always the real circumstances, Like I have guys have

521
00:22:21,400 --> 00:22:24,480
had to retire young because they got injured, and that's

522
00:22:24,519 --> 00:22:26,720
a real moment. And so it's like, it's not like

523
00:22:27,440 --> 00:22:29,680
I didn't cry when you know, Cody finished the story,

524
00:22:29,720 --> 00:22:31,599
you know, when he beat Roman reigns a scripted outcome

525
00:22:31,680 --> 00:22:34,039
or whatever. I cry when like someone has to, like

526
00:22:34,039 --> 00:22:35,720
like Daniel Bryan has to sit in the ring and

527
00:22:35,839 --> 00:22:37,839
and talk about how you can't wrestle anymore because his.

528
00:22:37,799 --> 00:22:41,000
Speaker 2: Neck is fucked. Yeah, that's again.

529
00:22:41,359 --> 00:22:43,599
Speaker 5: Deaths and stuff like that will will absolutely get me

530
00:22:43,640 --> 00:22:46,200
a Letterman retiring. I cried when Letterman retired, you know,

531
00:22:46,319 --> 00:22:47,119
like that type of thing.

532
00:22:47,400 --> 00:22:50,279
Speaker 2: Sure a good goal to reach before the end of

533
00:22:50,319 --> 00:22:52,559
the year. I would love for you to cry at fiction,

534
00:22:52,759 --> 00:22:54,759
But can that.

535
00:22:54,720 --> 00:22:56,920
Speaker 5: Be a taught thing, Like I mean, I'm not I'm

536
00:22:56,960 --> 00:22:59,559
super not against it, and I'm.

537
00:22:58,720 --> 00:23:03,599
Speaker 7: Not for sure. This watch of the stuff on my list,

538
00:23:03,640 --> 00:23:06,319
and you should watch it. Show him, well Rider, if

539
00:23:06,319 --> 00:23:07,920
you don't cry at that speech, and well Wrider, you're

540
00:23:08,079 --> 00:23:08,720
not a human being.

541
00:23:09,240 --> 00:23:10,640
Speaker 2: I believe En Hanson.

542
00:23:10,680 --> 00:23:13,000
Speaker 5: I remember yelling at me because I said iron Claw

543
00:23:13,079 --> 00:23:14,160
didn't like make me sad.

544
00:23:14,519 --> 00:23:15,720
Speaker 4: It's like, but that's true.

545
00:23:15,839 --> 00:23:17,039
Speaker 2: Isn't that a true story?

546
00:23:16,799 --> 00:23:17,279
Speaker 1: It is?

547
00:23:17,400 --> 00:23:19,920
Speaker 4: But I knew the story. I knew it was gonna

548
00:23:19,920 --> 00:23:20,319
go bad.

549
00:23:20,440 --> 00:23:22,640
Speaker 5: And it's like, like, it's a sad story in real life,

550
00:23:22,640 --> 00:23:23,920
But I didn't like cry or feeling.

551
00:23:23,960 --> 00:23:28,200
Speaker 2: You still can't believe people chose to make that movie. Yeah,

552
00:23:28,279 --> 00:23:29,440
I want you to cry at fiction.

553
00:23:29,680 --> 00:23:31,880
Speaker 4: And I'm again not against it. I would embrace it.

554
00:23:31,960 --> 00:23:34,880
Speaker 2: I just don't called empathy when you when you talk

555
00:23:34,960 --> 00:23:37,240
like you don't have empathy, you sound like a psychopath.

556
00:23:37,319 --> 00:23:39,599
Speaker 4: But can you can I learn? Is that a steel

557
00:23:39,680 --> 00:23:40,680
that can be learned?

558
00:23:41,119 --> 00:23:43,640
Speaker 2: It's living your life on the world.

559
00:23:43,960 --> 00:23:47,039
Speaker 5: Yeah, look in real life stuff, I have that like

560
00:23:47,079 --> 00:23:48,440
when tragic things happen in your life.

561
00:23:48,440 --> 00:23:49,400
Speaker 4: I don't think it's a.

562
00:23:49,400 --> 00:23:50,519
Speaker 3: Huge problem like that.

563
00:23:50,599 --> 00:23:50,920
Speaker 1: You don't.

564
00:23:51,000 --> 00:23:52,359
Speaker 2: Yeah, you know it's troubling.

565
00:23:53,759 --> 00:23:56,640
Speaker 3: You have a bit more of a window between fiction

566
00:23:57,039 --> 00:24:00,880
than other people. And that's fine, right, It's okay. I

567
00:24:00,880 --> 00:24:02,319
mean this is someone to get weird. But this goes

568
00:24:02,319 --> 00:24:03,839
to the whole Like you've never been attracted to a

569
00:24:03,880 --> 00:24:05,279
cartoon character, sure.

570
00:24:05,240 --> 00:24:10,319
Speaker 2: Well, where they don't exist. I think here, here's what

571
00:24:11,000 --> 00:24:15,160
I think that there's something going on right, and this

572
00:24:15,200 --> 00:24:18,960
isn't bad. I'm not like criticizing you, but maybe an

573
00:24:19,000 --> 00:24:22,720
explanation of why you're unable to have empathy for fiction

574
00:24:23,039 --> 00:24:26,559
or to relate to characters on the screen is perhaps

575
00:24:26,640 --> 00:24:29,559
you repressing something in your own life where you've like

576
00:24:29,680 --> 00:24:32,400
not allowed yourself to feel things for like other people.

577
00:24:32,559 --> 00:24:37,759
Speaker 5: Or perhaps absolutely it's just when I know it's fiction.

578
00:24:37,880 --> 00:24:38,680
Speaker 2: It's like if.

579
00:24:40,680 --> 00:24:43,200
Speaker 5: Modern mortal combat fatalities that are so gruesome and everything,

580
00:24:43,200 --> 00:24:46,599
I just think they're hilarious. If I see violence, I

581
00:24:46,599 --> 00:24:48,400
am mortified and turned white.

582
00:24:48,480 --> 00:24:50,440
Speaker 2: You know, like, we'll get there, We'll get there, We'll

583
00:24:50,480 --> 00:24:50,880
get there.

584
00:24:53,880 --> 00:24:55,359
Speaker 7: I feel like I've got as far off track.

585
00:24:57,039 --> 00:24:59,519
Speaker 1: Video games. Someone mentioned a video games so I guess

586
00:24:59,559 --> 00:25:02,240
now we're a legally obligated to start talking about video

587
00:25:02,240 --> 00:25:06,240
games on this podcast. We gotta. I haven't been able

588
00:25:06,240 --> 00:25:08,519
to play too many things because of the move You notice,

589
00:25:08,880 --> 00:25:13,319
for those watching the video, it's Cardibal mes Burke here. Yo.

590
00:25:16,200 --> 00:25:19,279
The movers I was able to hire were probably the

591
00:25:19,319 --> 00:25:25,359
three most uh unique individuals in the world.

592
00:25:25,440 --> 00:25:26,240
Speaker 2: Damn lucky.

593
00:25:26,799 --> 00:25:29,880
Speaker 3: I also thought they were the three stooges. Damn gup

594
00:25:30,000 --> 00:25:32,359
be like it was one of them curlyer, the other

595
00:25:32,440 --> 00:25:33,519
one had the kind of both.

596
00:25:35,000 --> 00:25:36,799
Speaker 1: One of them did have a bowl cut though.

597
00:25:36,920 --> 00:25:39,400
Speaker 2: Oh my god, it was mo It sounded just like

598
00:25:39,519 --> 00:25:41,000
Dan on the on the rematch.

599
00:25:43,720 --> 00:25:46,200
Speaker 1: But it was so funny because like one of them

600
00:25:46,400 --> 00:25:50,680
like looked like he was trying to be too handsome

601
00:25:52,200 --> 00:25:54,680
because he was wearing a dress shirt and a leather

602
00:25:54,839 --> 00:25:58,279
jacket the whole time he was moving stuff and then

603
00:25:58,359 --> 00:26:02,079
looking cool. And I'm just thinking, bro, like, you have

604
00:26:02,200 --> 00:26:05,680
no one to impress here, Like I'm already impressed that

605
00:26:05,720 --> 00:26:09,079
you're doing all this. Please do you need a shirt

606
00:26:09,119 --> 00:26:11,400
to change into? I will give you a shirt.

607
00:26:11,680 --> 00:26:11,880
Speaker 2: Uh.

608
00:26:11,920 --> 00:26:14,279
Speaker 1: And then he just like after the day is done,

609
00:26:14,319 --> 00:26:16,079
he comes to me because like I have like a

610
00:26:16,160 --> 00:26:20,359
husky tool chest here that's just full of stationary and

611
00:26:20,400 --> 00:26:22,440
he just like looks at me. He's he's like super

612
00:26:22,519 --> 00:26:25,599
duper Russian, and he goes like, uh, my friend, I have.

613
00:26:25,599 --> 00:26:27,279
Speaker 2: One question for you.

614
00:26:27,319 --> 00:26:28,559
Speaker 1: Why the toolbooks?

615
00:26:28,720 --> 00:26:29,960
Speaker 2: What are you doing there?

616
00:26:30,519 --> 00:26:33,640
Speaker 1: And I'm like, oh, it's it's just full of post

617
00:26:33,640 --> 00:26:37,599
it notes and and fun pens and cables, no tools,

618
00:26:38,039 --> 00:26:45,119
no tools? Interesting, Okay, do that you know you can

619
00:26:45,200 --> 00:26:47,680
put other stuff. It was great. It was great. And

620
00:26:47,720 --> 00:26:50,680
then like the head mover guy was just trying to

621
00:26:50,720 --> 00:26:53,319
drop knowledge darts all over the place. But he was

622
00:26:53,319 --> 00:26:56,440
one of those like big dudes that like, uh, he

623
00:26:56,519 --> 00:26:59,680
sent his like two other mover dudes to like do

624
00:26:59,680 --> 00:27:03,440
do some hard stuff. And then he pulls out like

625
00:27:03,480 --> 00:27:08,039
one of those heavy weight lifting belts out of his backpack,

626
00:27:08,400 --> 00:27:11,920
and he like floor like I don't know how to

627
00:27:12,039 --> 00:27:13,640
describe it, but it's like he was putting on a

628
00:27:13,720 --> 00:27:16,400
cape dramatically. But then he just like tucked it around

629
00:27:16,440 --> 00:27:19,160
his like tummy, and then one of those cody belts,

630
00:27:19,640 --> 00:27:22,480
one of those like cody belts, yeah, to help him

631
00:27:22,480 --> 00:27:24,680
like lift the heavy things. And then he was just

632
00:27:24,720 --> 00:27:27,559
saying the whole time. He'd go up and down and

633
00:27:27,640 --> 00:27:29,519
like he would keep talking as he'd go down the

634
00:27:29,519 --> 00:27:32,920
hallway of like you should be happy of the things

635
00:27:32,920 --> 00:27:37,000
that you have here. I'm proud. This is a good place.

636
00:27:37,720 --> 00:27:38,279
Speaker 3: I'm proud.

637
00:27:39,079 --> 00:27:40,880
Speaker 1: Like Okay, thanks man, all right.

638
00:27:41,440 --> 00:27:42,519
Speaker 2: Those guys are monsters.

639
00:27:42,519 --> 00:27:42,680
Speaker 1: Man.

640
00:27:42,720 --> 00:27:44,720
Speaker 2: They do a lot of stuff on their back like

641
00:27:44,759 --> 00:27:46,960
with like rope. No, they.

642
00:27:48,960 --> 00:27:53,200
Speaker 1: Exact, Mike, I was getting there. They were. They did

643
00:27:53,240 --> 00:27:55,720
the thing where they had like the big boxes and

644
00:27:55,759 --> 00:27:58,279
they'd put the small boxes in the other boxes. It

645
00:27:58,400 --> 00:28:03,759
was great, very good pack jobs. I highly recommend if

646
00:28:03,759 --> 00:28:07,240
you're moving stuff across the country, perhaps you shouldn't just

647
00:28:07,279 --> 00:28:09,599
throw it all on one guy's back. But in Death

648
00:28:09,599 --> 00:28:12,039
Stranding two they continue to do that. And Dan reichert,

649
00:28:12,359 --> 00:28:13,920
you have finished Death Stranding two.

650
00:28:14,480 --> 00:28:16,759
Speaker 5: I did, and I'm gonna be careful because you know,

651
00:28:17,160 --> 00:28:19,720
people don't like hearing specifics, and I'm not gonna say

652
00:28:19,759 --> 00:28:23,160
specifics here. I'm just gonna say, what's that, Beckler?

653
00:28:23,200 --> 00:28:26,759
Speaker 3: I don't think you Oh, people, people are mad at

654
00:28:26,839 --> 00:28:29,920
Dan for his very minor in fresh thank you say?

655
00:28:30,039 --> 00:28:35,079
Speaker 5: Oh yeah, people say I'm on board everything I've said

656
00:28:35,079 --> 00:28:38,440
previously about loving this game, and everything holds true, maybe

657
00:28:38,519 --> 00:28:42,160
more so now because I really think the last three

658
00:28:42,240 --> 00:28:46,359
to four hours of that game are the most Headayo

659
00:28:46,480 --> 00:28:50,000
Kajima things I've ever seen in my life. And I'm

660
00:28:50,279 --> 00:28:51,759
you know, people, oh, what about the end of the Middle

661
00:28:51,799 --> 00:28:52,400
Year Solid two?

662
00:28:52,839 --> 00:28:54,319
Speaker 4: Way wilder than that.

663
00:28:55,720 --> 00:28:59,319
Speaker 5: I don't think anything rates even remotely to the end

664
00:28:59,480 --> 00:29:01,640
of a Death Straining two, And I'm not gonna go

665
00:29:01,680 --> 00:29:04,039
into specifics. I'm just gonna say it was several hours

666
00:29:04,079 --> 00:29:06,799
of me just being like smiling or laughing or just

667
00:29:06,880 --> 00:29:09,759
jaw open, just like, what are we doing? Folks like

668
00:29:10,039 --> 00:29:13,440
it is fucking great.

669
00:29:13,839 --> 00:29:14,319
Speaker 4: What's that?

670
00:29:14,519 --> 00:29:14,680
Speaker 1: Is it?

671
00:29:14,720 --> 00:29:15,599
Speaker 7: Mostly cutscene?

672
00:29:16,240 --> 00:29:18,880
Speaker 5: There is a part where the puppet tells you, like, hey, Sam,

673
00:29:18,920 --> 00:29:20,319
just so you know, there's gonna be a long cut

674
00:29:20,319 --> 00:29:22,799
scene coming out, which I love in Kagema games when

675
00:29:22,799 --> 00:29:27,599
they just straight up say like hey, press the circle button. Yeah, exactly,

676
00:29:27,680 --> 00:29:29,240
like the puppet is just like, dude, it's gonna be

677
00:29:29,240 --> 00:29:31,960
a long one. And there's a decent amount of gameplay

678
00:29:32,039 --> 00:29:33,839
after he says that, but there is a long cut

679
00:29:33,839 --> 00:29:35,799
scene after that. I don't think there's anything that's like

680
00:29:36,079 --> 00:29:38,920
three hours of straight up cutscene or even anything on

681
00:29:38,960 --> 00:29:41,160
the level of like the end of MGS four, But

682
00:29:41,839 --> 00:29:45,279
you know it's broken up by bits of gameplay, but uh,

683
00:29:46,160 --> 00:29:48,200
it really goes places.

684
00:29:48,880 --> 00:29:51,960
Speaker 3: I guess I'm curious then, you know, like with the

685
00:29:52,000 --> 00:29:54,720
story and just the game, do you think there's room

686
00:29:54,759 --> 00:29:56,319
for it? Do you think you want a death straining

687
00:29:56,400 --> 00:29:58,640
three or you think you know he's gonna move on?

688
00:29:58,720 --> 00:30:00,440
You want to see him move on more.

689
00:30:00,279 --> 00:30:00,839
Speaker 1: Of this world.

690
00:30:00,880 --> 00:30:02,880
Speaker 5: You know, he did that interview in GQ recently where

691
00:30:02,920 --> 00:30:04,519
he talked about like he really has to think about

692
00:30:04,519 --> 00:30:06,279
how many more games he has in him because he's

693
00:30:06,279 --> 00:30:08,119
all take three or four years now, and you know,

694
00:30:08,160 --> 00:30:10,000
he's a certain age and everything, and he has to

695
00:30:10,039 --> 00:30:14,119
really consider every project, and like considering there's OD and

696
00:30:14,160 --> 00:30:17,440
Phisiant that have already been announced, it's like, oh, right,

697
00:30:17,640 --> 00:30:21,319
I don't know if there's room for Like it does

698
00:30:21,400 --> 00:30:23,119
leave things in a way where it's like there's an

699
00:30:23,160 --> 00:30:26,359
interesting angle for a sequel or a third one, but

700
00:30:27,000 --> 00:30:29,640
I don't know as of right now. OD and Phisiant

701
00:30:29,720 --> 00:30:32,079
both seem far enough away to where it's like I'm

702
00:30:32,160 --> 00:30:34,319
just fine with those being the next ones, you know,

703
00:30:34,880 --> 00:30:37,440
and those both being new things is very very intriguing

704
00:30:37,480 --> 00:30:37,640
to me.

705
00:30:37,720 --> 00:30:42,559
Speaker 1: You know, I haven't gone the chance to dip back

706
00:30:42,599 --> 00:30:49,079
into death straining too, but I absolutely adore this Garay. Yeah,

707
00:30:49,119 --> 00:30:51,880
and like it's such a way where like I not

708
00:30:51,960 --> 00:30:54,440
that I feel like I'm immune to Kojima's bullshit. I

709
00:30:54,440 --> 00:31:01,400
think before I replayed MGS five maybe two years ago,

710
00:31:01,519 --> 00:31:04,759
and then I after replaying it, I was like, oh,

711
00:31:05,000 --> 00:31:09,519
I think I get everything now. MGS five. I regret

712
00:31:09,640 --> 00:31:12,799
leaving that off of my like top ten of the century,

713
00:31:13,880 --> 00:31:17,119
but holy smokes, he's going for stuff here and then

714
00:31:17,160 --> 00:31:21,200
rediscovering Destraating one and now playing through Destraating two. With

715
00:31:21,240 --> 00:31:27,000
like the lens that I have. It is just insane bullshit.

716
00:31:27,519 --> 00:31:31,519
And I think Kochiba is one of those people that

717
00:31:32,519 --> 00:31:36,440
revels in the fact that he probably has some vision.

718
00:31:36,599 --> 00:31:38,559
Of course, he has a vision for the story that

719
00:31:38,640 --> 00:31:41,599
he's telling and the means that he's telling it, but

720
00:31:41,640 --> 00:31:44,200
he probably revels off of the fact that there are

721
00:31:44,240 --> 00:31:47,000
so many people pulling a different strings of like, no,

722
00:31:47,119 --> 00:31:48,759
this is what this means, that's what that means, this

723
00:31:48,839 --> 00:31:53,440
is what this is. But like the gameplay, it it's

724
00:31:53,480 --> 00:31:58,039
just something so meditative to kind of just zone out

725
00:31:58,160 --> 00:32:05,799
and walk. I saw a video of someone traversing the

726
00:32:05,920 --> 00:32:07,880
environment and that death training too. And I don't want

727
00:32:07,880 --> 00:32:10,759
to spoil anything, but Dan, you talked about the the

728
00:32:10,839 --> 00:32:15,039
coffin thing. Yeah, I love the coffin skateboard thing. I

729
00:32:15,079 --> 00:32:18,920
saw someone using that in conjunction with another item that

730
00:32:19,000 --> 00:32:22,839
you get in the game UH, and they were kind

731
00:32:22,880 --> 00:32:26,960
of just flying kind of.

732
00:32:26,880 --> 00:32:28,519
Speaker 4: What I'm very curious about this.

733
00:32:29,000 --> 00:32:31,960
Speaker 1: They were there obviously like breaking the game in in

734
00:32:32,319 --> 00:32:35,400
uh based off of using the two items in conjunction,

735
00:32:35,480 --> 00:32:38,359
but it was like, how are you doing this? And

736
00:32:38,440 --> 00:32:40,519
I don't know if Kajima intended it, but it is

737
00:32:40,599 --> 00:32:43,640
great that it is these two items, the metal coffin

738
00:32:43,759 --> 00:32:47,440
and then the other thing where this person is just flying.

739
00:32:47,759 --> 00:32:49,000
Speaker 5: I mean that reminds me of like, you know, when

740
00:32:49,039 --> 00:32:50,759
Breath the Wild came out, and just like people were

741
00:32:50,799 --> 00:32:52,839
figuring out ways like let's use stasis and stand on

742
00:32:52,880 --> 00:32:54,039
a tree and fly across them.

743
00:32:54,240 --> 00:32:55,799
Speaker 4: Like I love that shit. Like I think Breath the

744
00:32:55,799 --> 00:32:56,720
Wild is probably like the.

745
00:32:56,680 --> 00:32:58,599
Speaker 5: Ultimate with that stuff, or here's the Kingdom too, But

746
00:32:58,680 --> 00:33:00,319
like the fact that some of that exists and Death

747
00:33:00,319 --> 00:33:03,000
Straining two is awesome, and you know, I'm done with

748
00:33:03,039 --> 00:33:05,279
it now. Bianca has been working on so I've been

749
00:33:05,279 --> 00:33:07,640
watching her and talking to her about it, and it's

750
00:33:07,680 --> 00:33:10,039
just there's different ways you can approach it. Like you know,

751
00:33:10,079 --> 00:33:12,319
with me, I would find random stuff on hills and

752
00:33:12,359 --> 00:33:14,279
stuff and I would just oh and trust cargo. What

753
00:33:15,000 --> 00:33:16,759
I'll get a few likes, somebody will take that or whatever.

754
00:33:17,079 --> 00:33:20,480
She is spending hours and hours every night just everything

755
00:33:20,519 --> 00:33:22,920
she finds. She is delivering everything she told me last night,

756
00:33:22,920 --> 00:33:24,359
She's like, it doesn't matter how far it is, I'm

757
00:33:24,359 --> 00:33:26,480
gonna get my likes, I'm gonna get my stars. She

758
00:33:26,960 --> 00:33:29,200
could leave Mexico any moment, and she's like I'm staying

759
00:33:29,200 --> 00:33:31,680
in Mexico until I have five stars with everything, and

760
00:33:31,720 --> 00:33:35,000
it's I don't know, there's something meditative and very very

761
00:33:35,039 --> 00:33:35,880
satisfying about that.

762
00:33:36,440 --> 00:33:39,279
Speaker 1: Yeah, I am curious for grub to get into it,

763
00:33:39,319 --> 00:33:42,880
because there's aspects of death Straining two that I feel

764
00:33:42,960 --> 00:33:45,799
like is right up is Ali in terms of like

765
00:33:46,440 --> 00:33:49,400
driving and like the mud and and just like traversal

766
00:33:50,960 --> 00:33:55,079
Jesus Christ. For folks that are skeptical over death Straining

767
00:33:55,119 --> 00:33:57,799
two and may have had their reservations over Deathtraining one,

768
00:33:58,119 --> 00:34:02,319
Mike Noddy may be included, just give it. Just give

769
00:34:02,359 --> 00:34:07,480
it a shot, because it's a it's something else and Dan,

770
00:34:07,640 --> 00:34:10,599
I would love maybe next week if I can power

771
00:34:10,639 --> 00:34:14,159
through it to do some.

772
00:34:14,079 --> 00:34:17,559
Speaker 5: Type of the spoiler cast, I'd beat it, and like

773
00:34:17,599 --> 00:34:19,440
I don't even know where I would start. It really

774
00:34:19,480 --> 00:34:21,119
reminds me of when I beat Meddle Year Solid two

775
00:34:21,440 --> 00:34:24,480
and it's like, boy, I don't know if I'd be

776
00:34:24,480 --> 00:34:26,599
able to explain this, Like now I think I can

777
00:34:26,639 --> 00:34:28,760
do it, but like you know, in two thousand and one,

778
00:34:29,400 --> 00:34:31,880
I don't think I under none of that was getting

779
00:34:31,880 --> 00:34:32,440
through the head.

780
00:34:32,280 --> 00:34:34,039
Speaker 6: There the same way though it was just you had

781
00:34:34,039 --> 00:34:35,960
the same kind of like the last four hours, like

782
00:34:35,960 --> 00:34:37,400
the rest of the game, it's like you can kind

783
00:34:37,400 --> 00:34:38,920
of get it. The villains are over the top and

784
00:34:38,920 --> 00:34:40,920
anything like that. But then you're fighting the president on

785
00:34:41,000 --> 00:34:45,599
a fucking harrier and I'm glad he has the ability

786
00:34:45,639 --> 00:34:46,920
to stick the landing in some way.

787
00:34:47,320 --> 00:34:48,960
Speaker 5: Well, and this is I honestly, I think the way

788
00:34:49,000 --> 00:34:51,840
they do this ending is better than MGS two's ending, because, like,

789
00:34:51,920 --> 00:34:54,159
I love what they're saying and doing with the end

790
00:34:54,199 --> 00:34:56,559
of MGS two, But the format is a lot of

791
00:34:56,559 --> 00:34:59,639
greenheads talking to each other, you know, it's a lot

792
00:34:59,639 --> 00:35:02,679
of that is like a lot of just like put

793
00:35:02,679 --> 00:35:04,440
it this way, I was taking a lot of screenshots

794
00:35:04,440 --> 00:35:06,559
on my PS five during those last few hours, like

795
00:35:06,760 --> 00:35:09,000
there is shit to look at in the last few

796
00:35:09,039 --> 00:35:12,639
hours here that you would not possibly predict.

797
00:35:13,840 --> 00:35:15,960
Speaker 1: You highlighted this in the Quick Look Dan, and I

798
00:35:16,000 --> 00:35:19,800
didn't realize this when I was playing in my time

799
00:35:19,840 --> 00:35:22,239
with a game. But if you fail at a boss

800
00:35:22,239 --> 00:35:26,039
fight or encounter, you could just select the option pretend

801
00:35:26,039 --> 00:35:26,559
I want.

802
00:35:26,480 --> 00:35:28,599
Speaker 4: Yeah, pretend you want, Like, all right, just move on

803
00:35:28,599 --> 00:35:28,880
to the cut.

804
00:35:29,280 --> 00:35:29,760
Speaker 3: That's cool.

805
00:35:29,920 --> 00:35:31,119
Speaker 7: I like it.

806
00:35:31,280 --> 00:35:36,599
Speaker 1: Yeah, yeah, So so that is pretty sick. You know.

807
00:35:36,960 --> 00:35:39,400
There are times with the original Death Stranding where I

808
00:35:39,599 --> 00:35:41,760
kind of feel like it was a little bit of

809
00:35:41,760 --> 00:35:44,559
a slog with some enemy encounters and I wish I

810
00:35:44,599 --> 00:35:46,920
could have just skipped it. But it's just hilarious to

811
00:35:46,920 --> 00:35:47,559
see that option.

812
00:35:48,000 --> 00:35:50,480
Speaker 5: But there's also like way more varied boss fights in

813
00:35:50,519 --> 00:35:52,800
this one. I think, like you know, in DS one,

814
00:35:52,840 --> 00:35:54,800
there was a lot more of just like there's tar

815
00:35:54,880 --> 00:35:56,679
everywhere and there's a goofy thing that's mad at you,

816
00:35:57,039 --> 00:35:59,119
and like there's there's a few of those here, but

817
00:35:59,519 --> 00:36:02,920
there's deff only some variety for sure that I appreciated.

818
00:36:03,360 --> 00:36:07,480
Speaker 1: Yeah, and uh, you know, the first game was pretty lonely,

819
00:36:08,639 --> 00:36:12,159
like a super isolated experience, and folks know me at

820
00:36:12,159 --> 00:36:14,280
this point, but like, I love a gang. I love

821
00:36:14,760 --> 00:36:19,760
having a motley crew to run around with. And the

822
00:36:19,800 --> 00:36:23,400
fact that Kachiba has convinced some top of the line

823
00:36:23,480 --> 00:36:26,360
actors to just like lend their likeness and just hang

824
00:36:26,440 --> 00:36:30,119
out in this weird ship is pretty pretty frickin' awesome.

825
00:36:30,719 --> 00:36:31,679
Speaker 4: Yeah, and they're game for it.

826
00:36:31,760 --> 00:36:33,480
Speaker 5: Like I love seeing all these interviews and stuff where

827
00:36:33,519 --> 00:36:36,039
like Norman Rita is describing what it's like, you know,

828
00:36:36,199 --> 00:36:38,760
to to work with Kajima, and he's like yeah, Kajima

829
00:36:38,760 --> 00:36:40,440
will be like, you hold the baby and then you

830
00:36:40,519 --> 00:36:42,559
cry and be like what am I crying about?

831
00:36:42,679 --> 00:36:44,320
Speaker 4: And Kajima will be like, well, you know the.

832
00:36:44,280 --> 00:36:46,440
Speaker 5: Strand and you know the you know the world, and

833
00:36:46,519 --> 00:36:49,960
this guy okay, I guess like the Strand?

834
00:36:50,079 --> 00:36:53,039
Speaker 7: Of course, don't you know about this game?

835
00:36:53,199 --> 00:36:55,639
Speaker 6: Is like how because I've been watching a few Terrence

836
00:36:55,679 --> 00:36:57,840
Malick movies and he's you did like The Thin Red

837
00:36:57,880 --> 00:36:59,559
Line and you did you know The New World and

838
00:36:59,599 --> 00:37:02,159
Treeabli and things like that, and every movie he makes

839
00:37:02,199 --> 00:37:06,960
sometimes has some actor coming out. For the New World

840
00:37:07,039 --> 00:37:09,199
it was Chrisopher Plumber and for Tree of Life it

841
00:37:09,239 --> 00:37:11,320
was Sean Penn. They said they shot like three movies

842
00:37:11,360 --> 00:37:13,400
worth of Seanpen and he's in it for like five minutes.

843
00:37:13,559 --> 00:37:17,039
He's apparently always pissed off. I'm curious, Like, I know,

844
00:37:17,199 --> 00:37:20,039
Death Stranding is probably way more intense kind of pipe

845
00:37:20,039 --> 00:37:22,280
production pipeline than a movie is, especially with Malach just

846
00:37:22,320 --> 00:37:23,960
going off through his own thing. But I'm curious if

847
00:37:24,000 --> 00:37:25,320
that I'll leave anybody on the cutting.

848
00:37:25,119 --> 00:37:28,440
Speaker 7: Floor like or there was a big part. Yeah, I'm curious.

849
00:37:28,440 --> 00:37:30,639
Speaker 6: I know most of these are kind of cameos unless

850
00:37:30,639 --> 00:37:32,400
you're part of the main cast, but I'm just curious

851
00:37:32,400 --> 00:37:34,480
if everybody just didn't work out.

852
00:37:34,880 --> 00:37:36,239
Speaker 3: There are there are.

853
00:37:36,199 --> 00:37:38,920
Speaker 5: Without saying specifics, there are characters that wind up being

854
00:37:38,920 --> 00:37:41,960
bigger deals than I thought they would be Throughout parts

855
00:37:42,000 --> 00:37:44,719
of this game that I thought was like, okay, is

856
00:37:44,760 --> 00:37:46,519
this is a name, this is this is a fun

857
00:37:46,639 --> 00:37:48,519
cameo thing. But it's like, Okay, actually this is more

858
00:37:48,559 --> 00:37:49,760
important than okay.

859
00:37:50,039 --> 00:37:50,320
Speaker 2: Yeah.

860
00:37:50,360 --> 00:37:52,360
Speaker 5: So I think I think utilized everyone in a really

861
00:37:52,360 --> 00:37:54,480
great way. And obviously there're ones like George Miller and

862
00:37:54,480 --> 00:37:56,320
stuff that's just a likeness in the same way year

863
00:37:56,320 --> 00:37:57,960
in WD del Toro where it's like they're not doing mokeap,

864
00:37:57,960 --> 00:37:59,800
they're not doing the Boys or anything, but like it is,

865
00:38:00,000 --> 00:38:02,519
we'll just be like, that's Gerymad del Toro. That's the

866
00:38:02,559 --> 00:38:03,800
director of Drive, you know.

867
00:38:05,480 --> 00:38:05,760
Speaker 2: Yeah.

868
00:38:05,920 --> 00:38:08,840
Speaker 1: For uh, For as much as I'm enjoying guest Straining two,

869
00:38:09,320 --> 00:38:13,159
I can't help but have that like itch inside of

870
00:38:13,159 --> 00:38:15,800
me of like I wonder what the director's cut is

871
00:38:15,880 --> 00:38:18,039
gonna look like or be like, because it feels like

872
00:38:18,280 --> 00:38:21,760
Kojima was more sure of himself and the team had

873
00:38:21,760 --> 00:38:24,920
figured things out more of like how to formulate death

874
00:38:24,960 --> 00:38:27,960
Stranding two versus the original where it's like, Okay, here's

875
00:38:28,000 --> 00:38:30,599
all this stuff here, we can see to the weird

876
00:38:30,599 --> 00:38:32,679
things in the first one. Here's a gun if you

877
00:38:32,719 --> 00:38:34,159
want to just shoot things, there you go.

878
00:38:34,599 --> 00:38:36,039
Speaker 5: That's a huge part of why this one, I think

879
00:38:36,079 --> 00:38:38,199
is so much more playable for someone like me. You know,

880
00:38:38,239 --> 00:38:40,400
it's like I think, you know again, watching Bianca play

881
00:38:40,440 --> 00:38:42,480
and like she's very stealthy and she's walked out. She's

882
00:38:42,480 --> 00:38:44,280
taking everyone out with the strand and all that stuff,

883
00:38:44,320 --> 00:38:46,639
and I'm like, oh boy, I'm approaching these like Fantom Pain.

884
00:38:46,800 --> 00:38:47,760
Speaker 4: You know, I'm going in there.

885
00:38:47,960 --> 00:38:49,800
Speaker 5: Maybe I'll make a watch tower, maybe I'll throw a

886
00:38:49,840 --> 00:38:52,039
doll man up to scope things out.

887
00:38:52,519 --> 00:38:53,639
Speaker 4: But then I'm going in with.

888
00:38:53,599 --> 00:38:56,199
Speaker 5: An assult rival, with an underbarrel grenade launcher, a trank

889
00:38:56,199 --> 00:38:58,880
grenade launcher. So it's, you know, it's healthy.

890
00:38:59,159 --> 00:39:02,559
Speaker 1: That makes me like, Mike, you were so doll man coded.

891
00:39:02,599 --> 00:39:06,920
Speaker 3: Though I know I'm going to try the game, right,

892
00:39:07,320 --> 00:39:10,760
I hope everyone knows I've dialed back the fuddy dysis

893
00:39:10,760 --> 00:39:13,280
the game actually came out, because I haven't played yet,

894
00:39:13,320 --> 00:39:15,760
so I don't know. I will get there, I'll give

895
00:39:15,760 --> 00:39:17,559
it a go, and I will give everyone a report

896
00:39:17,599 --> 00:39:18,960
on what I actually think about it.

897
00:39:19,400 --> 00:39:22,599
Speaker 5: Okay, there's a particular ten second clip that I clipped

898
00:39:22,599 --> 00:39:24,840
from my PlayStation thing and I've been texting to friends

899
00:39:24,840 --> 00:39:27,039
that I know have beaten it, and it is just like,

900
00:39:27,079 --> 00:39:28,639
it's kind of the moment near the end of where

901
00:39:28,639 --> 00:39:30,519
it's like, okay, we're just going all the way here.

902
00:39:32,960 --> 00:39:34,400
Speaker 4: Here's a very This won't make any.

903
00:39:34,280 --> 00:39:36,159
Speaker 5: Sense out of context, but anyone who's beaten it, it's

904
00:39:36,199 --> 00:39:38,119
the part where it made me think of James Brown.

905
00:39:40,480 --> 00:39:43,119
That's when it was just like, oh, okay, we're off

906
00:39:43,159 --> 00:39:46,519
the rails, let's do it. There's a good god people

907
00:39:46,559 --> 00:39:49,199
would be it will know. I don't want to say

908
00:39:49,239 --> 00:39:51,280
much more, but it's a very James b oh.

909
00:39:51,519 --> 00:39:55,079
Speaker 1: That just motivated me to get to just fast track everything.

910
00:39:56,519 --> 00:40:00,360
Speaker 5: Billion guesses you wouldn't guess in what context the James

911
00:40:00,400 --> 00:40:01,239
Brown thing comes up.

912
00:40:02,960 --> 00:40:06,639
Speaker 1: Uh, Okay, you know there's there's plenty of tar still

913
00:40:06,679 --> 00:40:08,840
in Death Stranding two, and it looks like a bunch

914
00:40:08,880 --> 00:40:12,239
of paint or ink on the floor and walls, which

915
00:40:12,239 --> 00:40:15,880
is appropriate because Mike Manatti, you have been playing Splatoon two.

916
00:40:16,639 --> 00:40:19,960
Speaker 3: Yeah, I'm actually just still playing through Splatoon single player campaigns.

917
00:40:19,960 --> 00:40:24,360
It's actually been my main switch to experience right now,

918
00:40:24,599 --> 00:40:27,599
because plasuon three had a big update to like look

919
00:40:27,639 --> 00:40:29,800
a lot better on the switch to. I think Splatoon

920
00:40:29,800 --> 00:40:32,039
two quite as that, but it's still a good looking game.

921
00:40:32,599 --> 00:40:35,199
But I know these are just kind of cozy and

922
00:40:35,239 --> 00:40:38,480
fun and simple. It's what's weird. This Platoon two campaign

923
00:40:38,679 --> 00:40:40,920
definitely not quite as good as three. The levels are

924
00:40:40,960 --> 00:40:45,119
a lot longer and more straightforward. I basically I'm playing

925
00:40:45,119 --> 00:40:46,880
this so that I can then go to do this

926
00:40:46,960 --> 00:40:50,239
Platoon two expansion, the Octox match, which I hear is

927
00:40:50,239 --> 00:40:52,239
maybe the best of them. Yeah, then I could go

928
00:40:52,280 --> 00:40:54,960
try the side order for Splatoon three. Yes, it's basically

929
00:40:54,960 --> 00:40:56,880
just my killing time to Bonanza And I don't know

930
00:40:56,880 --> 00:41:00,320
if you guys seen like there's metal people doing previews, yeah.

931
00:41:00,039 --> 00:41:04,039
Speaker 5: And glowing, glowing, they're evoking the stuff you want to hear.

932
00:41:04,079 --> 00:41:05,519
But you want to hear Mario wattas, do you want

933
00:41:05,519 --> 00:41:08,280
to hear Red Faction Gorilla? That's the stuff people are

934
00:41:08,880 --> 00:41:09,320
Red Faction?

935
00:41:10,559 --> 00:41:12,480
Speaker 3: Yeah. I saw I saw to like a two D

936
00:41:12,639 --> 00:41:15,119
section that just looked like Donkey Kong Country and they're

937
00:41:15,159 --> 00:41:18,199
just playing the music. Yes, that's cool, they're just playing

938
00:41:18,199 --> 00:41:20,400
the music. They're playing my favorite song from two, the

939
00:41:20,519 --> 00:41:23,679
uh gosh and a Sticker Bush Symphony, and I'm like, oh,

940
00:41:23,880 --> 00:41:26,599
let's go. I'm gonna play the Heil out of this. Yeah,

941
00:41:26,639 --> 00:41:28,840
so you know, but maybe meanwhile, I I enjoy being

942
00:41:28,840 --> 00:41:31,440
in the Platoon solo campaign waiting room.

943
00:41:31,960 --> 00:41:34,400
Speaker 5: I think I did the two Platoon two single player

944
00:41:34,400 --> 00:41:36,519
stuff and thought it was really good. So that is

945
00:41:36,559 --> 00:41:38,000
on my short list of things. And like, you know,

946
00:41:38,039 --> 00:41:40,079
I'm just looking for play on the Switch too right now.

947
00:41:40,159 --> 00:41:42,400
So that's that's on the shortlist for sure. I'm glad

948
00:41:42,400 --> 00:41:42,639
to hear it.

949
00:41:42,719 --> 00:41:45,119
Speaker 3: Yeah, Okay, it's fine, it's fun. Uh.

950
00:41:45,599 --> 00:41:49,679
Speaker 1: Speaking about shortlist this, I feel like due to a couple,

951
00:41:50,519 --> 00:41:52,559
not a couple, but like, uh, maybe a couple of

952
00:41:52,599 --> 00:41:55,760
years ago, I may have willed this game into existence.

953
00:41:56,480 --> 00:41:56,559
Speaker 3: Uh.

954
00:41:56,840 --> 00:42:01,320
Speaker 1: I have briefly checked out Persona five the Phantom X. Uh.

955
00:42:01,639 --> 00:42:10,280
This is the gotcha Persona and mobile games blow my

956
00:42:10,320 --> 00:42:12,880
mind or games that are designed for mobile just because

957
00:42:13,400 --> 00:42:18,199
I know that gen should impact and gosh, what are

958
00:42:18,199 --> 00:42:18,679
the other means?

959
00:42:18,880 --> 00:42:21,599
Speaker 7: Contail Skyrail, hon Kai.

960
00:42:21,519 --> 00:42:25,920
Speaker 3: Star Rail, Star Rail and the newer ones Endless zero.

961
00:42:26,360 --> 00:42:28,800
That's right, Endless Zone zero. All disease are here.

962
00:42:29,599 --> 00:42:32,800
Speaker 1: It's like, oh, these are full ass games. Like if

963
00:42:32,920 --> 00:42:35,639
I was not in this profession and I kind of

964
00:42:35,679 --> 00:42:37,719
just wanted like a flavor of a j RPG or

965
00:42:37,800 --> 00:42:41,360
like a hack and slash game, I could totally uh

966
00:42:41,719 --> 00:42:44,960
explore that in these these games. And in the brief

967
00:42:44,960 --> 00:42:48,920
time that are spent with Persona five the Phantom X,

968
00:42:49,480 --> 00:42:53,039
it does feel a little funky that it's like a

969
00:42:53,400 --> 00:42:58,119
supposed to be a grand sweeping Persona like story, but

970
00:42:58,199 --> 00:43:00,320
it still has gotcha elements. But in the time I've

971
00:43:00,320 --> 00:43:03,880
spent with it, I just keep thinking, Oh, this is

972
00:43:04,039 --> 00:43:07,039
just this is just a Persona game. How are they

973
00:43:07,039 --> 00:43:10,679
gonna make money off of this? That's how they got you, exactly,

974
00:43:10,719 --> 00:43:13,800
Matthew Rory. That's how they got you. And I've so

975
00:43:13,920 --> 00:43:19,199
far been not tempted to spin to win, but I

976
00:43:19,239 --> 00:43:21,480
do want to do a quick look for this this week.

977
00:43:21,719 --> 00:43:24,639
Speaker 6: I do believe, if I'm not mistaken, that that game

978
00:43:24,679 --> 00:43:27,960
immediately went to like the top ten grossing games mobile

979
00:43:27,960 --> 00:43:30,440
games of like of the current moment. I think it

980
00:43:30,480 --> 00:43:33,400
immediately became like a billion dollar kind of revenue stream farm.

981
00:43:33,480 --> 00:43:36,039
So I could be playing that entirely out of my ass,

982
00:43:36,039 --> 00:43:38,960
but I think I saw that somewhere recently. No people

983
00:43:39,039 --> 00:43:42,480
are going to say I mean, I enjoyed a little

984
00:43:42,519 --> 00:43:45,079
of Ginchen that I played. My big problem with it

985
00:43:45,159 --> 00:43:47,159
was A and B would switched around and I couldn't

986
00:43:47,199 --> 00:43:48,920
get over that until they patch that through, and by

987
00:43:48,960 --> 00:43:50,400
that time it had already been out for a few months.

988
00:43:50,440 --> 00:43:53,480
But they seem like very high quality games for free

989
00:43:53,679 --> 00:43:55,239
if you don't want to worry about like getting your

990
00:43:55,239 --> 00:43:57,000
team super organized or anything like that.

991
00:43:57,800 --> 00:44:01,519
Speaker 1: Yeah, it makes me wonder what, like how our at

992
00:44:01,559 --> 00:44:04,440
lists divided the development team if they had like a

993
00:44:04,440 --> 00:44:07,480
smaller team working on this, or this was one of

994
00:44:07,480 --> 00:44:11,199
their bigger teams. If folks are looking for another gotcha game,

995
00:44:11,519 --> 00:44:14,519
I found another one that had been playing. I didn't

996
00:44:14,519 --> 00:44:17,760
put this on the run of show, but Ricci City

997
00:44:18,199 --> 00:44:23,119
is another Gotcha mong, Gotcha Majong game. And yeah, if

998
00:44:24,079 --> 00:44:26,440
if Mike didnner a take over the Monday mornings or

999
00:44:26,480 --> 00:44:29,880
the Monday evenings, we would have had Monday Morning Majong

1000
00:44:30,079 --> 00:44:37,719
with Jan So we're safe for now speaking about jerrpgs,

1001
00:44:38,440 --> 00:44:41,440
this is the most exciting development folks. I tuned in

1002
00:44:41,480 --> 00:44:45,199
for this whole stream. I've been seeing the Blue Sky updates.

1003
00:44:45,719 --> 00:44:50,840
Dan Reiker, you have been playing and enjoying Claire Obscure

1004
00:44:51,239 --> 00:44:52,360
Expedition thirty three.

1005
00:44:52,800 --> 00:44:55,519
Speaker 5: I am excited to tell the internet about this game

1006
00:44:55,559 --> 00:45:02,599
I found. Did you know that turn based RPGs can

1007
00:45:02,639 --> 00:45:04,199
be very, very fun?

1008
00:45:05,119 --> 00:45:05,760
Speaker 3: Yeah? I've heard.

1009
00:45:06,159 --> 00:45:09,880
Speaker 4: Yeah, it's really really good.

1010
00:45:10,079 --> 00:45:11,639
Speaker 2: I can't believe I beat you to the punch on

1011
00:45:11,679 --> 00:45:14,159
this one. I never do. So you've been playing it, yeah,

1012
00:45:14,159 --> 00:45:15,159
I'm like almost dumb with it?

1013
00:45:15,199 --> 00:45:17,760
Speaker 4: Oh shit, okay, yeah it's uh.

1014
00:45:17,920 --> 00:45:20,480
Speaker 5: Look, it was something like I feel like enough people

1015
00:45:20,480 --> 00:45:22,960
through Osmosis. I've just like people have been like very

1016
00:45:22,960 --> 00:45:24,559
positive on it. It's like, oh, Dan, if there's ever

1017
00:45:24,599 --> 00:45:26,320
one you're gonna like, it's this one. Because I like

1018
00:45:26,320 --> 00:45:30,320
Martin Luigi, like Paper Mario, you know Mario all that stuff. Yeah,

1019
00:45:30,360 --> 00:45:33,079
they're right, this is I like the story, I like

1020
00:45:33,159 --> 00:45:35,880
the style, I like the combat. I like every I

1021
00:45:35,920 --> 00:45:38,159
like the running around. I like the cool overworld where

1022
00:45:38,159 --> 00:45:40,199
it's almost like tilt ship guys running around. If I

1023
00:45:40,199 --> 00:45:41,599
can turn into a big fat guy that can run

1024
00:45:41,639 --> 00:45:45,159
over rocks. I like every single thing. But I think

1025
00:45:45,320 --> 00:45:47,159
I started it up and I immediately like kind of

1026
00:45:47,159 --> 00:45:49,079
the setup and the story and everything, and then my

1027
00:45:49,119 --> 00:45:51,559
first fight was like I knew this game was very French.

1028
00:45:51,679 --> 00:45:55,159
But then a fucking mine fights me first mine and

1029
00:45:55,159 --> 00:45:57,079
then when I saw the animation of him like building

1030
00:45:57,119 --> 00:45:59,840
the like wall up, Oh that looks really that's cool,

1031
00:46:00,239 --> 00:46:02,159
Like this game's got a cool style to it, and

1032
00:46:02,199 --> 00:46:04,239
that's killed this to get out of me. Actually I've

1033
00:46:04,320 --> 00:46:06,280
run into two mimes in this game.

1034
00:46:07,000 --> 00:46:07,320
Speaker 4: Out of it.

1035
00:46:07,400 --> 00:46:08,960
Speaker 2: Yeah, but yeah, on.

1036
00:46:08,960 --> 00:46:10,559
Speaker 5: The stream I would with the VODs up on on

1037
00:46:10,599 --> 00:46:13,119
the YouTube page, there was a boss I ran into there,

1038
00:46:13,519 --> 00:46:15,800
uh and it whooped my ass the first time, to

1039
00:46:15,800 --> 00:46:16,880
the point where it's like, man, I'm gon have to

1040
00:46:16,880 --> 00:46:18,280
grind for a while here, and I think I maybe

1041
00:46:18,400 --> 00:46:20,760
got one level up and I went back and I

1042
00:46:20,800 --> 00:46:22,920
was like, ooh, actually, okay, I found a new way

1043
00:46:22,920 --> 00:46:24,840
to kind of approach this and that's working a little better.

1044
00:46:24,920 --> 00:46:26,280
And on the third time I beat them, and that

1045
00:46:26,400 --> 00:46:29,559
is like that's an ideal you know, progression there, it's like, whoop,

1046
00:46:29,599 --> 00:46:31,599
my ass learned a little bit beat them.

1047
00:46:32,239 --> 00:46:34,559
Speaker 3: It's so cool because like, yeah, you don't necessarily need

1048
00:46:34,639 --> 00:46:36,800
to just grind little. It's not just a stats game

1049
00:46:37,000 --> 00:46:39,280
because there's so much customization you do with the pictos

1050
00:46:39,320 --> 00:46:41,039
and things like that, but so much of it is

1051
00:46:41,079 --> 00:46:43,239
you could just proof force it if you get really

1052
00:46:43,239 --> 00:46:45,320
good with the Perrys and the Dodges.

1053
00:46:45,000 --> 00:46:46,760
Speaker 5: And there's so much to learn, like everybody having their

1054
00:46:46,760 --> 00:46:48,679
own systems here where it's like, okay, so I'm really

1055
00:46:48,760 --> 00:46:50,119
learning that, Like with my l I want to do

1056
00:46:50,199 --> 00:46:52,400
the virtuo stance that has so much fucking damage. Then

1057
00:46:52,400 --> 00:46:54,360
I'm realizing like, okay, well if I use this person

1058
00:46:54,400 --> 00:46:56,400
to mark them and then I'm using virtuos and then

1059
00:46:56,440 --> 00:46:58,960
I'm doing shit, ten damage does not cost them much

1060
00:46:58,960 --> 00:47:02,800
ap And now I've got cl in cl awesome, got

1061
00:47:02,800 --> 00:47:05,360
that crazy scythe stuff and everything, and I'm like trying

1062
00:47:05,360 --> 00:47:06,880
to wrap my head around like Okay, I'm certain to

1063
00:47:06,960 --> 00:47:09,440
understand like the Foretel like load them up with Foretel

1064
00:47:09,519 --> 00:47:11,000
and then consume it. But then it's like, okay, I

1065
00:47:11,039 --> 00:47:13,039
gotta figure out the sun phase and moonface stuff and

1066
00:47:13,039 --> 00:47:15,920
how to trigger twilight phase and utilize that. Like there's

1067
00:47:15,960 --> 00:47:18,079
a lot of just systems that you're learning, and then

1068
00:47:18,119 --> 00:47:20,079
you figure once you've learned them, it's like, well, now

1069
00:47:20,079 --> 00:47:21,880
how does this playoff of this? And how am I

1070
00:47:21,920 --> 00:47:24,159
gonna like And then when it all clicks, it's just

1071
00:47:24,159 --> 00:47:27,400
like holy shit, it is so satisfying. I'm into every

1072
00:47:27,440 --> 00:47:29,519
cut scene I am into where the story is going.

1073
00:47:30,119 --> 00:47:33,719
Characters are fantastic, this growth, the counters.

1074
00:47:33,800 --> 00:47:34,320
Speaker 3: Here's the thing.

1075
00:47:34,519 --> 00:47:36,719
Speaker 5: I will never fucking dodge in this game. I will

1076
00:47:36,760 --> 00:47:40,639
not die. Oh, dodge and then you'll learn the timing. No, no, no,

1077
00:47:40,920 --> 00:47:44,360
I'm learning. I'm fucking parrying every fucking thing. And if

1078
00:47:44,400 --> 00:47:46,199
I fail, that's fine. I'm gonna go back there and

1079
00:47:46,199 --> 00:47:47,719
I'm know the timing a little better the next time.

1080
00:47:47,760 --> 00:47:49,400
And if you get the bing bing bing that that

1081
00:47:49,480 --> 00:47:51,079
parry and you do the everyone goes out there and

1082
00:47:51,159 --> 00:47:53,320
hits it and takes a shield down or something. Yeah,

1083
00:47:53,400 --> 00:47:55,519
it's just like I'm so fucking hyped about it.

1084
00:47:55,599 --> 00:47:57,639
Speaker 2: Aren't There certain things you have to dodge.

1085
00:47:59,679 --> 00:48:01,400
Speaker 4: I will Okay, the one thing, I will die.

1086
00:48:01,519 --> 00:48:03,519
Speaker 5: Just sometimes you'll kill one of those those big fuckers

1087
00:48:03,519 --> 00:48:05,280
and they'll like the fall on you.

1088
00:48:05,400 --> 00:48:06,719
Speaker 2: Yeah, look he's already dead.

1089
00:48:06,760 --> 00:48:07,360
Speaker 4: I'm not gonna lie.

1090
00:48:07,440 --> 00:48:09,440
Speaker 2: I got right, But the power can give you an

1091
00:48:09,480 --> 00:48:10,199
ap point.

1092
00:48:10,719 --> 00:48:14,079
Speaker 3: But if the guy's gonna drop on you.

1093
00:48:13,920 --> 00:48:18,280
Speaker 2: Right well, or he dies right either right. Yeah, this

1094
00:48:18,400 --> 00:48:20,480
is great. I'm happy to hear it. I I mean,

1095
00:48:20,519 --> 00:48:22,800
even for me, where I only have like a very

1096
00:48:22,840 --> 00:48:26,840
surface uh comprehension of like all of their systems, where

1097
00:48:26,880 --> 00:48:30,000
like the foretail stuff, I'm like, okay, it's dark out,

1098
00:48:30,039 --> 00:48:32,800
it's light out whatever, Like even that stuff, you can

1099
00:48:32,880 --> 00:48:35,559
kind of like, uh, you know, just sort of, I

1100
00:48:35,559 --> 00:48:39,760
don't know, get your make your way through without spending

1101
00:48:40,039 --> 00:48:41,800
too much time obsessing over.

1102
00:48:41,679 --> 00:48:43,239
Speaker 3: The rocket and stuff. Right.

1103
00:48:43,320 --> 00:48:45,039
Speaker 2: Yeah, but it's great that there is that kind of

1104
00:48:45,119 --> 00:48:48,519
layered complexity to it, that all these separate systems on

1105
00:48:48,599 --> 00:48:50,760
top of systems, and yeah, the game fucking.

1106
00:48:50,599 --> 00:48:54,039
Speaker 6: Rules man after question, I didn't make anybody mad on

1107
00:48:54,039 --> 00:48:55,639
bo guy, but I did let people know that I

1108
00:48:55,719 --> 00:48:57,840
uninstalled this as soon as the first tutorial came up

1109
00:48:57,880 --> 00:49:00,159
with parrying because I hate parrying so much.

1110
00:49:00,199 --> 00:49:01,639
Speaker 7: Is there a slider for making that easy?

1111
00:49:01,719 --> 00:49:04,159
Speaker 5: Or let me let me touch on that too, because

1112
00:49:04,199 --> 00:49:06,840
like I per I know that's a big controversy right now,

1113
00:49:07,079 --> 00:49:10,079
people talking about paying and like Perry slop I in

1114
00:49:10,480 --> 00:49:12,599
like from games and especially like this is why I

1115
00:49:12,599 --> 00:49:16,679
couldn't do Securo. You can't just you know, cheese it

1116
00:49:16,800 --> 00:49:18,719
by leveling up, Like that's how I beat Bloodborne, That's

1117
00:49:18,760 --> 00:49:20,079
how we get Eldon. The ring is I just get

1118
00:49:20,119 --> 00:49:22,760
way overpowered. Second row is like you gotta fucking learn

1119
00:49:22,800 --> 00:49:24,760
how to pair yeah, And I always struggle with that

1120
00:49:24,800 --> 00:49:26,639
and from games, and I never was a pery guy

1121
00:49:26,639 --> 00:49:28,400
in from because it's like, I think there is something

1122
00:49:28,400 --> 00:49:31,159
about like there's other things to there's positioning and the

1123
00:49:31,239 --> 00:49:33,119
camera and there's there's a lot more going on than

1124
00:49:33,159 --> 00:49:35,039
just hitting a button at the right time, And so

1125
00:49:35,079 --> 00:49:36,639
I always sucked at at.

1126
00:49:36,400 --> 00:49:37,119
Speaker 4: Parrying in those.

1127
00:49:37,400 --> 00:49:40,039
Speaker 5: This one it's literally like you're watching the thing and

1128
00:49:40,079 --> 00:49:41,800
once you kind of owe the audio cue or the

1129
00:49:41,880 --> 00:49:43,679
visual cue or something, all you got to do is

1130
00:49:43,679 --> 00:49:46,159
hover your finger over that RB and just time it.

1131
00:49:46,159 --> 00:49:48,760
It's not anything else like, And I'm just saying that

1132
00:49:48,800 --> 00:49:51,000
it's one who's not great at pairing. I know, like

1133
00:49:51,039 --> 00:49:53,280
people get awesome at it, and from games I struggle

1134
00:49:53,320 --> 00:49:56,199
with it. I don't struggle as much. I think it's

1135
00:49:56,199 --> 00:49:57,239
actually kind of a nice balance.

1136
00:49:57,280 --> 00:49:57,559
Speaker 1: That's good.

1137
00:49:57,679 --> 00:50:01,679
Speaker 6: Now I really appreciate the games that have I forget

1138
00:50:01,679 --> 00:50:04,199
which game I was playing, I think I do. Maybe

1139
00:50:04,280 --> 00:50:06,079
somebody's gonna talk about Doom to do Doom game, but

1140
00:50:06,119 --> 00:50:09,119
that has a pairing clider like sensitivity, so you can

1141
00:50:09,159 --> 00:50:10,440
just make it as big as you want, and the

1142
00:50:10,440 --> 00:50:11,559
pairing is pretty easy to do.

1143
00:50:12,239 --> 00:50:13,960
Speaker 3: I can't remember there's a slider in this one, but

1144
00:50:13,960 --> 00:50:16,760
there's definitely like a story I got a story mode

1145
00:50:16,760 --> 00:50:18,039
where the window is much bigger.

1146
00:50:18,159 --> 00:50:18,639
Speaker 4: Yeah, says here.

1147
00:50:18,679 --> 00:50:21,440
Speaker 5: They updated the game for story mode, making raising okay,

1148
00:50:21,440 --> 00:50:24,119
the perry windows wider story mode.

1149
00:50:24,159 --> 00:50:30,679
Speaker 2: That's huge. I think I've noticed that when I go

1150
00:50:30,760 --> 00:50:35,239
from playing on my PC to playing in the family

1151
00:50:35,320 --> 00:50:38,159
room where I have a PC connected to a television,

1152
00:50:38,840 --> 00:50:41,599
I have worse timing on that than I do here.

1153
00:50:41,719 --> 00:50:43,199
And it's probably an input leg thing.

1154
00:50:43,480 --> 00:50:46,280
Speaker 6: That's I never got good at rock bands, Like I

1155
00:50:46,320 --> 00:50:48,320
always play a guitar here too, on a CRT, and

1156
00:50:48,360 --> 00:50:50,960
even with the lack adjustment, it just never clicked for me.

1157
00:50:52,320 --> 00:50:54,480
Speaker 2: Yeah, I think like that's the I I kind of wish,

1158
00:50:54,639 --> 00:50:57,639
like I thought I had convinced myself, and maybe it

1159
00:50:57,679 --> 00:51:00,440
was just sort of like, you know, I'm kind of

1160
00:51:00,480 --> 00:51:04,320
like you know, placebo effect, But I was convinced that,

1161
00:51:04,400 --> 00:51:09,239
like you know, adding points into the luck category was

1162
00:51:09,280 --> 00:51:13,360
like somehow or defense was like somehow increasing my parry juice.

1163
00:51:14,320 --> 00:51:16,119
But that sort of remains to be seen. I do

1164
00:51:16,159 --> 00:51:19,280
think the one issue I have with the battling and

1165
00:51:19,320 --> 00:51:24,039
the parrying is that sometimes when an enemy's turn to

1166
00:51:24,199 --> 00:51:27,239
attack happens, the camera angle is very sort of like

1167
00:51:27,360 --> 00:51:31,760
unforgiving and maybe even awkward. You're unsure as to who

1168
00:51:31,800 --> 00:51:35,159
in your team is receiving the attack. I kind of

1169
00:51:35,199 --> 00:51:37,559
like don't know right away. I find that to be

1170
00:51:37,599 --> 00:51:39,679
maybe more backloaded in the second half of the game

1171
00:51:39,679 --> 00:51:42,920
where I find it to be an issue. But but yeah,

1172
00:51:43,000 --> 00:51:46,920
I mean, god damn, I just I'm at a point

1173
00:51:47,000 --> 00:51:50,199
right now where I'm like, it's like every it's I

1174
00:51:50,199 --> 00:51:52,159
could tell they're just juicing me up for like the

1175
00:51:52,239 --> 00:51:54,679
last thing, and I'm just I'm running into fools like

1176
00:51:54,800 --> 00:51:57,280
left and right, and I'm just like, oh my god,

1177
00:51:57,880 --> 00:52:00,719
Monoco's like sixty eight right now, Like what are we doing?

1178
00:52:00,719 --> 00:52:02,760
We had like let me do this painter shit, like

1179
00:52:02,840 --> 00:52:04,599
let me get to the to the end or whatever

1180
00:52:04,639 --> 00:52:05,840
it is. I don't know, I haven't done it yet,

1181
00:52:05,880 --> 00:52:07,480
but I love it. I love every second of it.

1182
00:52:07,480 --> 00:52:09,320
It is tremendous.

1183
00:52:09,599 --> 00:52:12,559
Speaker 5: It's kind of incredible how how good the story is

1184
00:52:12,679 --> 00:52:14,920
without being like, you know, cause I've tried to start

1185
00:52:15,280 --> 00:52:18,239
way more j RPGs and turn based RPGs than i've finished,

1186
00:52:18,360 --> 00:52:19,960
and a lot of times it's just like, you know,

1187
00:52:20,000 --> 00:52:22,039
two hours in, it's like I don't fucking care about

1188
00:52:22,039 --> 00:52:24,920
this kingdom and it's hierarchy or whatever like or what

1189
00:52:25,119 --> 00:52:27,480
the magic is like this you get into it, like

1190
00:52:27,559 --> 00:52:29,199
people kind of warn me, Oh, it's a little talking

1191
00:52:29,199 --> 00:52:29,719
at the beginning.

1192
00:52:29,920 --> 00:52:33,400
Speaker 4: It's not even that bad. It establishes like here's the deal.

1193
00:52:33,519 --> 00:52:35,559
Speaker 5: Okay, well we're gonna die when we're this age, and

1194
00:52:35,880 --> 00:52:37,440
she's gonna paint the thing, and then we send these

1195
00:52:37,480 --> 00:52:40,039
expeditions out and then the other stuff like they build

1196
00:52:40,079 --> 00:52:42,440
so much with like finding the diaries of the previous

1197
00:52:42,480 --> 00:52:45,519
expeditions and everything, and all the conversations at the campfire

1198
00:52:45,559 --> 00:52:47,840
and everything. They all just get their shit in and

1199
00:52:47,880 --> 00:52:51,360
get out. And it's very economical with that, which I appreciate.

1200
00:52:51,920 --> 00:52:54,239
Speaker 3: I should not be this happy about another person liking

1201
00:52:54,280 --> 00:52:56,519
a game, but my heart is full. This is good.

1202
00:52:56,840 --> 00:52:58,440
Speaker 4: It's just a great game. There's no denying.

1203
00:52:59,000 --> 00:53:01,400
Speaker 2: And he's gonna blow through it because that's the kind

1204
00:53:01,440 --> 00:53:03,320
of freak he is, right, and so that means we

1205
00:53:03,360 --> 00:53:08,840
can have our Yeah, there's I have so many questions

1206
00:53:08,840 --> 00:53:10,840
still about like some of the things that they kind

1207
00:53:10,840 --> 00:53:13,480
of established to be true in the lore and then

1208
00:53:13,519 --> 00:53:18,039
you like bump into a direct contradiction to what they

1209
00:53:18,159 --> 00:53:19,480
just sort of established, and I'm.

1210
00:53:19,320 --> 00:53:23,039
Speaker 8: Likewown to you guys, like you know, and I love

1211
00:53:23,079 --> 00:53:25,800
everything about it, but there is stuff because you know,

1212
00:53:25,800 --> 00:53:28,400
I obviously suspend my disbelief and I want to be

1213
00:53:28,639 --> 00:53:31,320
up in the lore, and but then I'll see things

1214
00:53:31,320 --> 00:53:33,639
that I'm just like, I don't understand why you're doing this.

1215
00:53:33,719 --> 00:53:33,960
Speaker 1: Now.

1216
00:53:34,320 --> 00:53:37,199
Speaker 2: You just told me this can't happen, uh, you know,

1217
00:53:37,280 --> 00:53:40,079
and and all the Mansion ship. I just don't know

1218
00:53:40,119 --> 00:53:43,599
what's happening there. Well, maybe I'm assuming I'll get there's

1219
00:53:43,599 --> 00:53:46,119
gotta be some kind of narrative payoff, right, So.

1220
00:53:46,880 --> 00:53:49,800
Speaker 3: Jeff Grubson in our chat, I might refuse to play

1221
00:53:49,840 --> 00:53:51,559
it now just to be a real ship during the

1222
00:53:51,559 --> 00:53:55,280
Game of the Year. If he's a hardliner, like.

1223
00:53:55,719 --> 00:53:58,519
Speaker 2: Do say something where it's like guarantee this is gonna

1224
00:53:58,519 --> 00:54:00,440
be uh to me?

1225
00:54:00,519 --> 00:54:02,639
Speaker 3: Because I was like I was talking about the Game

1226
00:54:02,679 --> 00:54:06,079
Awards specifically where I said I think Death Training two

1227
00:54:06,079 --> 00:54:07,480
is a front runner. Not because I think he Lea

1228
00:54:07,599 --> 00:54:11,199
does funny business. I think like people just associate death

1229
00:54:11,239 --> 00:54:15,039
strand it's the same. Do you mean what it is good?

1230
00:54:16,480 --> 00:54:18,840
It takes two principle, right, were that like one Game

1231
00:54:18,880 --> 00:54:20,800
of the Year at the Game Wars because it's associated

1232
00:54:20,800 --> 00:54:22,800
with the game Awards and just but people are voting,

1233
00:54:23,039 --> 00:54:24,679
it's kind of like seems to be my number two

1234
00:54:24,760 --> 00:54:26,440
or number three pick, and it's a lot of those.

1235
00:54:26,639 --> 00:54:30,760
Speaker 2: But that's where a split fiction, right has like an

1236
00:54:30,880 --> 00:54:37,079
underdog kind of chance where it's like, you know what

1237
00:54:37,039 --> 00:54:37,400
I mean.

1238
00:54:37,880 --> 00:54:38,599
Speaker 4: Wins this year.

1239
00:54:39,039 --> 00:54:41,320
Speaker 2: It's not gonna win, I know, but it's funny because

1240
00:54:41,320 --> 00:54:45,519
split fiction is so much better than it takes two. Yeah,

1241
00:54:45,880 --> 00:54:47,480
but yeah, this is this.

1242
00:54:47,440 --> 00:54:49,119
Speaker 5: Is turning out to be a very like right now,

1243
00:54:49,119 --> 00:54:52,679
I think it's blueprints Destranding two and thirty three that

1244
00:54:52,719 --> 00:54:53,840
are like, boy, these.

1245
00:54:53,719 --> 00:54:55,800
Speaker 3: Are all going to be still rips.

1246
00:54:55,960 --> 00:55:04,760
Speaker 1: Yeah, there's still Metroid Prime for Donkey Kong, right right, gosh.

1247
00:55:04,840 --> 00:55:07,599
I also want to check out more of Night Rain,

1248
00:55:07,960 --> 00:55:10,800
but I don't want to team up with Randos maybe something.

1249
00:55:11,840 --> 00:55:13,760
Speaker 3: It's so weird because it seems like ours, like people

1250
00:55:13,760 --> 00:55:16,280
in our circle don't talk about that game anymore, which

1251
00:55:16,280 --> 00:55:18,320
also makes you feel like, oh, abust the fallen Off.

1252
00:55:18,320 --> 00:55:19,800
They look at the Steam charts, it's still like one

1253
00:55:19,840 --> 00:55:22,719
hundred thousand people are playing it, so it's doing really well.

1254
00:55:22,760 --> 00:55:25,519
It's just kind of I don't know, I'm interesting to

1255
00:55:25,639 --> 00:55:26,960
talk about as a game.

1256
00:55:27,199 --> 00:55:29,760
Speaker 1: Sure, I mean, like, you know, it's it's like the

1257
00:55:29,920 --> 00:55:32,559
Battle Royal problem right where it's like, yeah, you can

1258
00:55:32,599 --> 00:55:35,960
only talk about so many good rounds or wins that

1259
00:55:36,039 --> 00:55:39,599
you've had based off of like night Rain. And I

1260
00:55:39,599 --> 00:55:43,840
feel from my loose following of the scene or the

1261
00:55:43,880 --> 00:55:45,639
meta right now is that there is kind of a

1262
00:55:45,639 --> 00:55:50,239
streamlined way to go about doing going through the nights

1263
00:55:50,320 --> 00:55:53,480
in night Rain now that it may just be less

1264
00:55:53,480 --> 00:55:55,000
interesting for people it's been Max.

1265
00:55:55,280 --> 00:55:58,679
Speaker 5: Yeah, no thinking about Game of the Year here, and

1266
00:55:58,679 --> 00:56:00,760
I just mentioned Blueprints as one of my top three.

1267
00:56:00,880 --> 00:56:03,400
I think something that's going to hurt Blueprints when it

1268
00:56:03,440 --> 00:56:05,840
comes time to Game of the Year is that even

1269
00:56:05,880 --> 00:56:08,480
the people who loved it the most, and I consider

1270
00:56:08,519 --> 00:56:09,239
myself someone.

1271
00:56:09,039 --> 00:56:10,599
Speaker 4: Who love love, love that yeah.

1272
00:56:10,679 --> 00:56:11,360
Speaker 3: Yeah.

1273
00:56:11,639 --> 00:56:14,880
Speaker 5: It goes so so deep into like if you want to,

1274
00:56:15,000 --> 00:56:17,000
like everyone has that moment kind of halfway through the game,

1275
00:56:17,079 --> 00:56:18,559
or you know, you could be twenty thirty hours in

1276
00:56:18,599 --> 00:56:20,480
where you're like, oh my god, I'm just discovering things

1277
00:56:20,519 --> 00:56:22,599
left and right, and then you beat the game, you

1278
00:56:22,639 --> 00:56:24,719
see credits and it's like, well there's so much more,

1279
00:56:25,199 --> 00:56:28,199
and it goes so so deep that like, I don't

1280
00:56:28,199 --> 00:56:30,079
know if I've really met anyone who's done all things

1281
00:56:30,079 --> 00:56:31,559
like I need to figure out the whole history of

1282
00:56:31,599 --> 00:56:35,760
this this region and put together everything, and like there,

1283
00:56:36,440 --> 00:56:38,679
I don't know anyone who didn't end the game by

1284
00:56:38,760 --> 00:56:40,920
just being like all right, I think I've Yeah, I've

1285
00:56:40,920 --> 00:56:42,840
gone as far as I want to go with this. Yeah,

1286
00:56:42,880 --> 00:56:45,719
you know, and like that's kind of like a versus

1287
00:56:45,719 --> 00:56:47,559
like credits roll after a big boss fight, and some

1288
00:56:47,719 --> 00:56:49,519
are like Destranting two is throwing a bunch of crazy

1289
00:56:49,519 --> 00:56:51,960
shit at you for hours and then you're like gay Bravo.

1290
00:56:52,400 --> 00:56:54,519
Blueprints is kind of the more like Okay, I think

1291
00:56:54,559 --> 00:56:56,320
I've I think I'm done. I love that game, but

1292
00:56:56,360 --> 00:56:56,920
I think I'm done.

1293
00:56:57,000 --> 00:56:58,480
Speaker 3: You know, there's so many people in that kind of

1294
00:56:58,480 --> 00:57:01,000
like completionist realm out right, and I think like they

1295
00:57:01,039 --> 00:57:04,039
are a little weird out by blueprintces. Like you know,

1296
00:57:04,159 --> 00:57:07,280
beating the game is like forty percent of the effort

1297
00:57:07,280 --> 00:57:10,360
and there's like so much more beyond that. But you know,

1298
00:57:10,440 --> 00:57:12,880
I it's still super high up there. Mee, I don't

1299
00:57:12,880 --> 00:57:15,039
want to beat Blue Sprints at some point, Yeah, get

1300
00:57:15,079 --> 00:57:15,559
a race on.

1301
00:57:15,800 --> 00:57:19,480
Speaker 1: Yeah, Matthew Rewery, have you been playing anything that you

1302
00:57:19,519 --> 00:57:20,320
want to talk about?

1303
00:57:21,400 --> 00:57:23,239
Speaker 6: Like I said, I've've been getting back in a little streaming.

1304
00:57:23,239 --> 00:57:25,400
I did US stream last week we did I did.

1305
00:57:25,480 --> 00:57:30,199
I am going to beat Splunky two's secret stuff this year.

1306
00:57:30,239 --> 00:57:32,719
Speaker 7: I've made it my goal. I've anybody recalled.

1307
00:57:32,719 --> 00:57:34,400
Speaker 6: I said I was going to beat Splunky two this year,

1308
00:57:34,480 --> 00:57:35,920
just the regular game, and I thought I was going

1309
00:57:36,000 --> 00:57:37,679
to take me months, and I did the first time

1310
00:57:37,800 --> 00:57:39,679
I tried it earlier, like March.

1311
00:57:39,880 --> 00:57:41,199
Speaker 7: You can find that I'm on a YouTube channel.

1312
00:57:41,199 --> 00:57:44,239
Speaker 6: But now there's like this seventeen step process of getting

1313
00:57:44,239 --> 00:57:47,360
to the hidden Cosmic Ocean and Splunky two, and I've

1314
00:57:48,039 --> 00:57:49,559
made it my goal going to do it this year.

1315
00:57:49,960 --> 00:57:52,880
Twitch dot tv dot Matthew doc Phail's gesture, I guess,

1316
00:57:53,119 --> 00:57:55,000
and then a lot of Division two. Still Division two.

1317
00:57:55,079 --> 00:57:59,039
I still play pretty much every day. I've been a

1318
00:57:59,039 --> 00:58:02,559
big resurgence and support for that game. Like Massive Games

1319
00:58:02,679 --> 00:58:06,400
is Massive Machine, it's massive putting out a lot of content,

1320
00:58:06,599 --> 00:58:10,480
put on a dealc not too long ago, Battle for Brooklyn,

1321
00:58:10,719 --> 00:58:12,280
and this one is just kind of numbers to go

1322
00:58:12,360 --> 00:58:13,880
up because I have like pretty much every exotic and

1323
00:58:13,920 --> 00:58:15,239
I've done everything in the game. But I just still

1324
00:58:15,280 --> 00:58:17,199
find the way that game plays to be really really fun.

1325
00:58:17,280 --> 00:58:20,119
So it's kind of my meat and potatoes game still

1326
00:58:20,199 --> 00:58:21,840
Magic the Gathering. I'm kind of set in my ways

1327
00:58:21,840 --> 00:58:23,119
at this point, and then I do need to get

1328
00:58:23,159 --> 00:58:26,280
back into Blue Blueprints as well. I have an idea

1329
00:58:26,320 --> 00:58:29,039
for a weird streaming series with all these weird epic

1330
00:58:29,079 --> 00:58:31,840
games that get added to my account on Epic. But yeah,

1331
00:58:31,840 --> 00:58:33,599
I've been I've been sicking of the meat and potatoes lately,

1332
00:58:34,239 --> 00:58:36,079
but like you said, mostly reading a lot while I've.

1333
00:58:35,920 --> 00:58:37,760
Speaker 7: Been looking for work. Like I just kind of I

1334
00:58:37,840 --> 00:58:39,880
enjoy reading a lot more than video games right now.

1335
00:58:39,880 --> 00:58:42,440
Speaker 6: But still time in my heart for the old, the

1336
00:58:42,480 --> 00:58:44,159
old Country.

1337
00:58:44,800 --> 00:58:47,760
Speaker 1: Matthew Rory. I need to tell you that I thought

1338
00:58:47,760 --> 00:58:53,519
of you. I think last years Games Calm because I

1339
00:58:53,719 --> 00:58:57,440
sat in on a demo or presentation for a Dying

1340
00:58:57,519 --> 00:59:00,559
Light to update. Yeah. I couldn't folk the whole time

1341
00:59:00,559 --> 00:59:02,679
because I was just thinking what what Rory would think

1342
00:59:02,679 --> 00:59:02,880
of this?

1343
00:59:03,079 --> 00:59:04,079
Speaker 7: I will probably love it.

1344
00:59:04,400 --> 00:59:07,159
Speaker 6: They're doing a new Dying Light, I want to say,

1345
00:59:07,440 --> 00:59:10,039
or are they still making deal c for Dying Light too?

1346
00:59:10,039 --> 00:59:11,360
Speaker 7: I think I don't know.

1347
00:59:11,360 --> 00:59:14,800
Speaker 3: There's a new one Dying Light the Beast or something.

1348
00:59:14,920 --> 00:59:19,119
Speaker 1: Yeah, that's the one, I said. Okay, how was it yeah,

1349
00:59:19,119 --> 00:59:22,199
I don't know. It reminded me of that Sonic the

1350
00:59:22,199 --> 00:59:25,360
Hedgehog game where he turns into a wereg oh unleas

1351
00:59:26,000 --> 00:59:27,360
unleast Yeah, yes.

1352
00:59:27,360 --> 00:59:29,360
Speaker 6: Did you and I do that stream or rebeat Dying

1353
00:59:29,400 --> 00:59:31,880
Light too? And how ridiculous it was at the end

1354
00:59:31,880 --> 00:59:33,599
of that game, like it was I don't know if

1355
00:59:33,599 --> 00:59:35,159
it was you or just be solo with a guest

1356
00:59:35,280 --> 00:59:37,480
or something like that, but that was a ridiculous ending

1357
00:59:37,519 --> 00:59:39,360
to a game, like really put off the rest of

1358
00:59:39,400 --> 00:59:41,760
the game, kind of a you're basically fighting like a

1359
00:59:42,039 --> 00:59:43,679
Goku level of Superman or something like that.

1360
00:59:43,760 --> 00:59:45,599
Speaker 7: But it might not have in you maybe to me,

1361
00:59:45,639 --> 00:59:47,360
and I guess I forget. I'm pretty sure it was

1362
00:59:47,400 --> 00:59:47,920
a giant bam.

1363
00:59:47,840 --> 00:59:52,119
Speaker 1: Though I remember watching you fight off hordes of zombies.

1364
00:59:52,400 --> 00:59:54,719
Maybe not in Dying Light? What was or it might

1365
00:59:54,760 --> 00:59:55,559
have been Days Gone?

1366
00:59:55,760 --> 00:59:58,599
Speaker 6: Oh yeah, yeah, those were Days Gone. I also really

1367
00:59:58,719 --> 01:00:01,760
enjoyed that game. I'm surprisedly remastered it for PS five,

1368
01:00:01,760 --> 01:00:03,199
but if you haven't played, it's pretty decent.

1369
01:00:06,199 --> 01:00:08,960
Speaker 1: I would like God this year this year has been

1370
01:00:08,960 --> 01:00:12,079
pretty good for games. H Yeah, I love that little check.

1371
01:00:11,880 --> 01:00:15,000
Speaker 3: In so I first halfway through let's go oh my.

1372
01:00:15,159 --> 01:00:17,800
Speaker 1: Gosh, okay, bets here right now before we talk about

1373
01:00:17,800 --> 01:00:20,239
the last game on the list. Are we going to

1374
01:00:20,280 --> 01:00:21,360
see spoon Heaven this year?

1375
01:00:21,960 --> 01:00:23,639
Speaker 4: Yeah? They said yeah.

1376
01:00:25,159 --> 01:00:29,199
Speaker 2: Today Xbox Rock ally depends on it.

1377
01:00:29,280 --> 01:00:35,000
Speaker 1: Yeah, this year, Matthew, we're talking about God, I don't remember.

1378
01:00:37,079 --> 01:00:38,079
Speaker 3: Of the game.

1379
01:00:39,760 --> 01:00:41,800
Speaker 1: You You enjoyed Hollow Night right, the first one?

1380
01:00:42,039 --> 01:00:44,960
Speaker 6: Yeah, I got really far into that on my switch.

1381
01:00:45,199 --> 01:00:48,599
I didn't ever beat it. I got past the three

1382
01:00:48,840 --> 01:00:51,719
dudes at the bottom of that long vertical spot, and

1383
01:00:51,719 --> 01:00:53,079
I kind of lost a little.

1384
01:00:52,920 --> 01:00:53,480
Speaker 1: Bit, but I did.

1385
01:00:53,679 --> 01:00:55,360
Speaker 6: I've tried to replay it a few times. It's just

1386
01:00:55,400 --> 01:00:58,639
the early game like map finding stuff is really annoying.

1387
01:00:58,719 --> 01:01:01,199
We don't have a mini map. I am looking forward

1388
01:01:01,199 --> 01:01:02,800
to Silk Song though, but yeah, All the Night. It's

1389
01:01:02,840 --> 01:01:04,480
a great game. I wish I could go back and

1390
01:01:04,519 --> 01:01:06,800
finish it, but it's kind of a lost track and

1391
01:01:06,920 --> 01:01:08,079
I started all over.

1392
01:01:09,119 --> 01:01:12,639
Speaker 1: Fantastic, fantastic last game I have here on the list,

1393
01:01:12,760 --> 01:01:18,239
Mike Elevator Action Invasion, Yeah, so what.

1394
01:01:18,760 --> 01:01:21,719
Speaker 3: I yeah, I know, I know. I was actually taken

1395
01:01:21,760 --> 01:01:27,039
to a cool arcade in Orlando called Arcade Monsters. Uh

1396
01:01:27,159 --> 01:01:29,480
so I was checking all sorts of things. One of

1397
01:01:29,480 --> 01:01:36,880
the more fun games though, Is this modern? Remember Elevator Action? Yeah,

1398
01:01:36,880 --> 01:01:38,880
they made they made a new one. It's just more

1399
01:01:38,920 --> 01:01:41,599
of a traditional gallery shooter. You have the guns with

1400
01:01:41,639 --> 01:01:43,920
a ton of kickback. I think it's supposed to actually

1401
01:01:43,920 --> 01:01:46,320
have elevator doors that open it closed on the screen,

1402
01:01:46,360 --> 01:01:49,920
but that wasn't working. But uh, it was basically like

1403
01:01:50,360 --> 01:01:53,800
they made a House of the Dead. But with Elevator Action,

1404
01:01:53,880 --> 01:01:56,599
it's always funny because you're like in a building, you're

1405
01:01:56,639 --> 01:01:58,639
fighting a boss or something or something taught to you,

1406
01:01:58,679 --> 01:02:01,599
and then it always like up up to the bilding

1407
01:02:01,800 --> 01:02:06,360
and it's like if only there was an elevator, Like,

1408
01:02:06,400 --> 01:02:08,920
how can we take care of so you get the elevator.

1409
01:02:09,639 --> 01:02:11,480
It did do one dy thing though that I liked,

1410
01:02:11,519 --> 01:02:14,440
where if you are both kind of shooting within the

1411
01:02:14,519 --> 01:02:17,559
general area, a circle happens around your bullet spots. It's

1412
01:02:17,639 --> 01:02:20,360
kind of double damage, so you're it sentitized to like

1413
01:02:20,719 --> 01:02:24,079
kind of be targeting the same things in it. And

1414
01:02:24,119 --> 01:02:27,000
I thought that aspect of it was pretty fun. But

1415
01:02:27,039 --> 01:02:29,440
besides that, there's just all sorts of wroth, you know,

1416
01:02:29,800 --> 01:02:31,159
god bless roth rills.

1417
01:02:31,840 --> 01:02:32,239
Speaker 1: Do you know what?

1418
01:02:32,320 --> 01:02:36,320
Speaker 3: People making interesting new arcade games because they had like

1419
01:02:36,400 --> 01:02:39,280
the roth Rills NBA Jam. It was just NBA Jam

1420
01:02:39,559 --> 01:02:43,079
and that was fun. Like the roth Rills Motorcycle game

1421
01:02:43,119 --> 01:02:46,480
that's basically just cruising blast on a motorcycle and that

1422
01:02:46,639 --> 01:02:50,440
was fun too. They also had god the weird Sega

1423
01:02:51,039 --> 01:02:53,880
Racing series Initial D or something like that.

1424
01:02:53,960 --> 01:02:55,079
Speaker 2: Yeah.

1425
01:02:55,199 --> 01:02:57,920
Speaker 3: Yeah, so it's like, you know, it looks like, you know,

1426
01:02:57,920 --> 01:03:00,599
one of their Daytona things or whatever, but it's a

1427
01:03:00,639 --> 01:03:04,360
story based game and it's only in Japanese. So I'm

1428
01:03:04,360 --> 01:03:08,320
playing this story based Japanese racing game in like the

1429
01:03:08,400 --> 01:03:12,599
full out like car Machine and everything. That was a

1430
01:03:12,639 --> 01:03:13,039
fun time.

1431
01:03:13,800 --> 01:03:16,400
Speaker 5: And I didn't know they made an NBA Jam NBA Superstars.

1432
01:03:16,639 --> 01:03:18,480
Speaker 3: Yeah, that's it. It's just an NBA Jam and it

1433
01:03:18,519 --> 01:03:19,119
was super fun.

1434
01:03:19,199 --> 01:03:20,719
Speaker 4: I want to play this great.

1435
01:03:21,079 --> 01:03:23,320
Speaker 3: Yeah, it's great. I mean I assume every Dave and

1436
01:03:23,400 --> 01:03:25,079
Busters in the world is gonna buy that.

1437
01:03:25,360 --> 01:03:28,840
Speaker 1: Sure, there wou When when you all go to an

1438
01:03:28,960 --> 01:03:31,719
arcade or you know, like a Dave and Busters round one,

1439
01:03:32,480 --> 01:03:35,800
do the employees get weird about I don't know if

1440
01:03:35,840 --> 01:03:38,079
you guys want up recording it or taking pictures, but like,

1441
01:03:38,119 --> 01:03:39,480
do they get weird about that?

1442
01:03:40,320 --> 01:03:42,920
Speaker 3: For y'all? About why do they get weird about what.

1443
01:03:42,960 --> 01:03:47,280
Speaker 1: Like recording like the game, like recording a friend. I

1444
01:03:47,280 --> 01:03:47,960
don't whatever think.

1445
01:03:48,400 --> 01:03:50,199
Speaker 3: No, I don't think that's happened.

1446
01:03:50,239 --> 01:03:52,599
Speaker 1: Because I went to a round one yesterday. I was

1447
01:03:52,679 --> 01:03:55,840
dropping off a family member and then I was like, wow, well,

1448
01:03:55,880 --> 01:03:57,679
you know, there's a couple of crane games here I

1449
01:03:57,760 --> 01:04:02,679
might as well partake. And I had just like I

1450
01:04:02,760 --> 01:04:04,920
had the OSMO on me, and then I was just

1451
01:04:04,960 --> 01:04:08,599
like recording myself doing it. And then like an employee

1452
01:04:08,639 --> 01:04:10,320
comes to me and like they're the most gen z

1453
01:04:10,440 --> 01:04:12,519
person in the world. I thought they were gonna call

1454
01:04:12,599 --> 01:04:16,079
me unk and then they just say like, I'm sure

1455
01:04:16,280 --> 01:04:19,039
you can't. You can't record the crane games.

1456
01:04:19,159 --> 01:04:20,960
Speaker 7: Yeah, I can see that, Please put it away.

1457
01:04:21,440 --> 01:04:23,679
Speaker 6: I believe that, Yeah, because it can be they can

1458
01:04:23,719 --> 01:04:26,639
be manipulated of them. I have like trends because aren't

1459
01:04:26,679 --> 01:04:28,360
they basically like saw machines or like.

1460
01:04:28,280 --> 01:04:30,679
Speaker 7: One out of every five designed to market.

1461
01:04:30,760 --> 01:04:31,320
Speaker 2: I think you're.

1462
01:04:31,239 --> 01:04:33,280
Speaker 6: Right, so that could be you're not allowed to recording

1463
01:04:33,280 --> 01:04:35,599
a casino, and that's the most casino like game of

1464
01:04:36,039 --> 01:04:36,480
you know all.

1465
01:04:37,440 --> 01:04:39,599
Speaker 2: I think Rory's right on the nose here.

1466
01:04:39,599 --> 01:04:41,159
Speaker 3: I don't want you to expose the scam.

1467
01:04:41,519 --> 01:04:45,000
Speaker 7: Yes, crane crane games are I've I've learned to stay away.

1468
01:04:45,159 --> 01:04:47,199
Speaker 3: Yeah, they had a lot of pinball there back lare

1469
01:04:47,280 --> 01:04:48,719
on free play, so that was exciting.

1470
01:04:49,000 --> 01:04:53,960
Speaker 2: But that is exciting. I don't really get sick of that.

1471
01:04:54,119 --> 01:04:55,880
I usually have to be dragged away from that kind

1472
01:04:55,880 --> 01:04:58,719
of situation. So it's sort of a mixed subject for me.

1473
01:04:58,920 --> 01:05:02,360
Speaker 6: You know what, I would appreciate a place that has pinball,

1474
01:05:02,440 --> 01:05:05,039
even if it's paid, but has those little screws in

1475
01:05:05,039 --> 01:05:06,639
the back all the way down instead of all the

1476
01:05:06,679 --> 01:05:08,880
way up, so that goes a little slower and I

1477
01:05:08,920 --> 01:05:11,199
could play a little better, a little longer, because every

1478
01:05:11,480 --> 01:05:14,000
every pinball machine has those little screws on the back

1479
01:05:14,000 --> 01:05:15,679
that goes up and down for height, and at the

1480
01:05:15,679 --> 01:05:17,239
max height there's just way too fast for me.

1481
01:05:17,559 --> 01:05:18,199
Speaker 4: I'm fortunate.

1482
01:05:18,320 --> 01:05:21,679
Speaker 2: Well, you're supposed to have it calibrated to a certain degree.

1483
01:05:21,679 --> 01:05:24,320
I believe it is like seven degrees.

1484
01:05:24,440 --> 01:05:26,599
Speaker 3: I want to say, I never knew about these screws,

1485
01:05:26,639 --> 01:05:27,199
just all standard.

1486
01:05:28,119 --> 01:05:29,559
Speaker 7: Look at the back of a pinball machine. Sometimes I

1487
01:05:29,639 --> 01:05:30,840
see one, Yeah, that goes up.

1488
01:05:30,920 --> 01:05:33,960
Speaker 2: Now the legs they have them on all four legs.

1489
01:05:34,000 --> 01:05:38,199
They're these sort of like adjustable height pillars.

1490
01:05:38,239 --> 01:05:39,960
Speaker 4: Did you make it like a forty five degree angle.

1491
01:05:40,199 --> 01:05:43,559
Speaker 6: Yeah, you could be a little shallower than most of

1492
01:05:43,559 --> 01:05:44,960
the way the bars have them set up.

1493
01:05:45,440 --> 01:05:45,760
Speaker 3: Yeah, but.

1494
01:05:47,239 --> 01:05:50,119
Speaker 2: They are. I do believe, and you know, maybe I'm

1495
01:05:50,159 --> 01:05:52,199
not one hundred percent accurate here, but I do believe

1496
01:05:52,239 --> 01:05:56,559
there is like a certain universally agreed upon angle that

1497
01:05:56,679 --> 01:05:59,280
all pinball machines is sort of be sitting at. It

1498
01:05:59,320 --> 01:05:59,719
makes sense.

1499
01:06:00,519 --> 01:06:04,960
Speaker 1: Yeah, that being said, no one will stop me from

1500
01:06:05,199 --> 01:06:08,159
playing great games. I did win at two of them,

1501
01:06:08,199 --> 01:06:11,599
and I only spent eight dollars.

1502
01:06:12,280 --> 01:06:15,119
Speaker 2: That's not bad. Yeah, and you were entertained.

1503
01:06:15,679 --> 01:06:18,039
Speaker 1: I was entertained. I was like, I'm very good at

1504
01:06:18,079 --> 01:06:20,119
this and I wanted to put it up on the

1505
01:06:20,159 --> 01:06:24,280
GB Socials until this young man told me I couldn't.

1506
01:06:23,800 --> 01:06:25,599
Speaker 3: So should you should have? Do you know who I

1507
01:06:25,639 --> 01:06:26,119
am them?

1508
01:06:26,360 --> 01:06:28,599
Speaker 6: I was asked not to take a picture of my

1509
01:06:28,760 --> 01:06:30,440
dog the other day, and I was like, do you

1510
01:06:30,440 --> 01:06:31,199
know my whole deal?

1511
01:06:31,599 --> 01:06:32,760
Speaker 7: It's my whole deal, dude.

1512
01:06:33,519 --> 01:06:35,400
Speaker 6: It was really weird because we were like outside on

1513
01:06:35,440 --> 01:06:38,079
the street at a bar a patio and I was

1514
01:06:38,119 --> 01:06:39,480
just like, Oh, your dog's a really cute and it

1515
01:06:39,480 --> 01:06:41,119
wasn't really that cute, and I was just like taking

1516
01:06:41,159 --> 01:06:42,719
a picture of it, like, please, don't take the pictures

1517
01:06:42,719 --> 01:06:44,800
of the dog. Likes totally fine for me to pet

1518
01:06:44,800 --> 01:06:46,880
it and like say hi to it and everything else.

1519
01:06:46,880 --> 01:06:48,519
And I was just like, are you worried I'm gonna

1520
01:06:49,280 --> 01:06:52,719
take your ig views or something like. It wasn't like

1521
01:06:52,719 --> 01:06:55,239
don't take pictures of us. It was specifically not the dog.

1522
01:06:55,800 --> 01:06:57,920
And I was very weirded out by it. Very nice

1523
01:06:57,920 --> 01:06:59,800
guy apart from that, but it was like, I don't

1524
01:06:59,840 --> 01:07:01,679
know your dogs will have bodily autonomy?

1525
01:07:01,679 --> 01:07:04,840
Speaker 7: Do they not? The way I touch him?

1526
01:07:04,920 --> 01:07:07,920
Speaker 2: That's right, folks. And with that, we're gonna take quick breaking.

1527
01:07:07,639 --> 01:07:12,320
Speaker 1: Break and Mike Manatty will be back with the news. Uh,

1528
01:07:12,360 --> 01:07:14,880
it's fine, it's fine. You know what, Matthew Rory. You

1529
01:07:14,920 --> 01:07:17,320
can take all the pictures of any dog I am near,

1530
01:07:17,960 --> 01:07:22,199
and we should get Yes, I'll bring my pup over

1531
01:07:23,079 --> 01:07:30,679
faded to black. No, that was a that was a

1532
01:07:30,719 --> 01:07:39,199
good lift. That was that was very impressive. Thoughts here, Well,

1533
01:07:39,800 --> 01:07:43,280
that's the breaking news story. Penny has returned home to

1534
01:07:43,400 --> 01:07:48,039
Mike Manatti's home. Uh, his mom has returned his stream deck.

1535
01:07:50,440 --> 01:07:51,280
Now what do we do?

1536
01:07:51,760 --> 01:07:52,880
Speaker 2: That's what I call my dog?

1537
01:07:53,679 --> 01:07:56,480
Speaker 1: You need the news? I can look at this docum. Yeah, yeah,

1538
01:07:56,599 --> 01:07:59,480
Dan takeaway. Start with the first news story that Mike

1539
01:07:59,559 --> 01:08:00,719
has written out here.

1540
01:08:00,960 --> 01:08:03,199
Speaker 5: Okay, actually I put together the news every week and

1541
01:08:03,199 --> 01:08:04,360
he reads it. But I can I can do I

1542
01:08:04,400 --> 01:08:05,519
can actually read it here if we want.

1543
01:08:05,599 --> 01:08:06,119
Speaker 4: Yeah.

1544
01:08:06,559 --> 01:08:10,760
Speaker 5: Former Blizzard president and Xbox Exact says Xbox needs to

1545
01:08:11,239 --> 01:08:14,079
pick their lane and stick to it. That's coming from

1546
01:08:14,159 --> 01:08:18,239
Chris Scullion at VGC, that's right. Former Blizzard president Mike

1547
01:08:18,319 --> 01:08:21,520
Yabara says Xbox should decide what its identity should be

1548
01:08:21,520 --> 01:08:23,520
going forward instead of trying to be a jack of

1549
01:08:23,560 --> 01:08:26,560
all trades. You Saie Yabarra. He served various roles in

1550
01:08:26,640 --> 01:08:28,640
Microsoft for twenty years. It culminated in a role as

1551
01:08:28,680 --> 01:08:31,359
corporate vice president on Xbox Live and Xbox Campas before

1552
01:08:31,359 --> 01:08:33,960
becoming Blizzard president for three years. He took to x

1553
01:08:34,159 --> 01:08:37,319
to give his views on Xbox's current situation. It's tough

1554
01:08:37,359 --> 01:08:39,479
to see Xbox confused about who it is and what

1555
01:08:39,560 --> 01:08:42,600
it should be. Youbora wrote, some great people there. Still

1556
01:08:42,760 --> 01:08:44,680
they need to figure out what needs to Mike take

1557
01:08:44,680 --> 01:08:44,960
it about it.

1558
01:08:44,960 --> 01:08:45,359
Speaker 4: He's back.

1559
01:08:45,880 --> 01:08:48,159
Speaker 3: They have to figure out what needs to change and fast.

1560
01:08:48,279 --> 01:08:51,319
Yobar continued, I'm a big fan and will always bleed

1561
01:08:51,399 --> 01:08:54,880
green checking the team off from the sidelines. Pick your

1562
01:08:54,960 --> 01:08:57,439
lane and stick to it, as by Fall or what

1563
01:08:57,520 --> 01:09:00,640
he thinks xboxould do should do. Your Bar said he

1564
01:09:00,640 --> 01:09:03,760
felt it should focus on being a publisher rather than

1565
01:09:04,159 --> 01:09:08,680
a console manufacturer. I always got weird vibes from your

1566
01:09:08,680 --> 01:09:12,520
Bar during his brief stint at Blizzard Entertainment there for

1567
01:09:12,560 --> 01:09:15,680
a few years. Yeah you hate him, right, No, it

1568
01:09:15,680 --> 01:09:18,359
hates a strong word, but the vibes were a little

1569
01:09:18,359 --> 01:09:22,640
bit with weird. Yeah. Yeah, So it's one of those things.

1570
01:09:22,760 --> 01:09:24,159
It's like I don't know if he's saying anything that's

1571
01:09:24,159 --> 01:09:26,359
super intry here. I don't know why he's saying anything

1572
01:09:26,359 --> 01:09:27,760
at all though who asked him?

1573
01:09:27,800 --> 01:09:31,039
Speaker 2: But that's my point, Like it's like, okay, buddy, thanks

1574
01:09:31,039 --> 01:09:33,840
for like the uh, you know, unique insight that only

1575
01:09:33,880 --> 01:09:36,319
you could somehow provide about a thing that everyone fucking

1576
01:09:36,399 --> 01:09:38,359
knows exactly.

1577
01:09:39,119 --> 01:09:41,199
Speaker 3: Like it's I don't know if it's burning bridges. But

1578
01:09:41,479 --> 01:09:43,039
I can't see how this helps him at all.

1579
01:09:43,239 --> 01:09:44,560
Speaker 7: I don't know what he even means.

1580
01:09:44,560 --> 01:09:46,279
Speaker 6: Like they have so many studios and so many different

1581
01:09:46,319 --> 01:09:48,399
developing teams, Like what are they supposed to focus on?

1582
01:09:48,399 --> 01:09:50,319
Speaker 7: Like one genre or something like that, Like there.

1583
01:09:50,720 --> 01:09:54,119
Speaker 3: He means I think he means uh, Because so you know,

1584
01:09:54,159 --> 01:09:56,640
they are still making a new console, and they are

1585
01:09:56,680 --> 01:10:00,760
partnering with rog Gley for a portable. They're putting their

1586
01:10:00,840 --> 01:10:03,399
name on a quest. Now the thing is the rog

1587
01:10:03,439 --> 01:10:07,399
Atli thing in that Quest thing. Those are very low

1588
01:10:07,520 --> 01:10:11,720
risk investments for them, right, they aren't making those machines

1589
01:10:11,720 --> 01:10:13,800
they're putting They're slapping an Xbox logo on it and

1590
01:10:13,840 --> 01:10:15,439
like some software shell.

1591
01:10:15,640 --> 01:10:19,479
Speaker 1: Right when did they announce the whole Meta Quest partnership

1592
01:10:19,520 --> 01:10:21,520
Because that just came out of nowhere for me, like

1593
01:10:21,600 --> 01:10:22,039
last week.

1594
01:10:22,159 --> 01:10:23,840
Speaker 2: Yeah, I feel like that was the straw that broke

1595
01:10:23,880 --> 01:10:26,760
the camel's back. Thoughfore the impetus of this conversation. Sure,

1596
01:10:26,840 --> 01:10:29,920
right like after you see that happen, you're like, okay,

1597
01:10:29,920 --> 01:10:33,640
they're doing Xbox, you know this kind of okay, Well

1598
01:10:33,680 --> 01:10:36,199
maybe they are strangled spreading themselves a little tooth in,

1599
01:10:36,239 --> 01:10:36,960
but still.

1600
01:10:39,039 --> 01:10:40,920
Speaker 7: Happened today. Like I thought today was going to be

1601
01:10:40,920 --> 01:10:42,159
like a huge brown of layoffs.

1602
01:10:42,199 --> 01:10:43,880
Speaker 3: Haven't seen There are supposed to be a ton of

1603
01:10:43,960 --> 01:10:48,159
layoffs at Microsoft, and we are expecting them to impact

1604
01:10:48,520 --> 01:10:51,840
Xbox this time around. I haven't seen anything about those

1605
01:10:51,920 --> 01:10:53,159
going happening now.

1606
01:10:53,279 --> 01:10:55,039
Speaker 6: It looks like Blue Sky today. Maybe there's a bunch

1607
01:10:55,079 --> 01:10:58,159
of LinkedIn got Olino's LinkedIn. Whenever anything happens for me

1608
01:10:58,279 --> 01:11:01,159
is always like oh shit, right, believe.

1609
01:11:00,960 --> 01:11:03,439
Speaker 2: It's a godless place, not fun.

1610
01:11:04,359 --> 01:11:07,520
Speaker 3: I believe the people are saying turn ten. It's looking

1611
01:11:07,560 --> 01:11:09,880
like they might be shut down. Who does the votes

1612
01:11:10,000 --> 01:11:16,039
forts of motorsport games? Not her Rizon the forts of Motorsports.

1613
01:11:15,079 --> 01:11:18,119
Speaker 7: There, Brian Meckburg. I don't know if he's still there

1614
01:11:18,199 --> 01:11:18,319
or not.

1615
01:11:18,319 --> 01:11:23,199
Speaker 3: I think he moved on, but yeah, I mean, I

1616
01:11:23,479 --> 01:11:27,199
think clearly the you know, the publishing stuff is going

1617
01:11:27,279 --> 01:11:30,600
to be important for Xbox. They're not abandoning the consoles yet.

1618
01:11:30,640 --> 01:11:32,399
We still none of us really know what that next

1619
01:11:32,439 --> 01:11:35,920
console is going to look like. We're hearing some things

1620
01:11:36,079 --> 01:11:38,840
about that. Let's see what that is and how really

1621
01:11:38,840 --> 01:11:42,319
invested in it they are. Maybe it's the last Xbox

1622
01:11:42,640 --> 01:11:44,760
I don't know. But they're definitely gonna be making money

1623
01:11:44,760 --> 01:11:48,800
by selling Call of Duty and Halo and Gears of

1624
01:11:48,800 --> 01:11:54,319
War on every console including PlayStation. All right, Ninteito nots

1625
01:11:54,319 --> 01:11:57,479
to switch one price increases in Canada amid us train tension.

1626
01:11:57,520 --> 01:12:00,439
This is from Andy Robinson a VGC and again this

1627
01:12:00,479 --> 01:12:04,279
is concerning switch one stuff, not switch to. Nintendo is

1628
01:12:04,279 --> 01:12:06,399
referred to eraise prices for many of its products and

1629
01:12:06,399 --> 01:12:10,720
services in Canada due to market conditions. Affected products include

1630
01:12:10,760 --> 01:12:14,239
the Nintendo Switch O end model, the normal Switch, switch light,

1631
01:12:14,359 --> 01:12:18,680
physical and digital switch games, and Switch accessories. Other Nintendo products,

1632
01:12:18,680 --> 01:12:22,399
including a mebo and Switch online memberships also see price increases.

1633
01:12:22,520 --> 01:12:25,239
Nintendo said to switch you, along with the successor software,

1634
01:12:25,319 --> 01:12:28,319
remain at their current price points. New pricing information will

1635
01:12:28,319 --> 01:12:34,239
be shared on the Nintendo Canada website on August first. Gosh,

1636
01:12:34,319 --> 01:12:36,960
the switch one raising prices for that thing at a

1637
01:12:37,000 --> 01:12:40,920
time where it's it's it's wild because normally the old

1638
01:12:40,960 --> 01:12:43,840
stuff gets cheaper when you think how it works.

1639
01:12:44,399 --> 01:12:47,600
Speaker 1: Yeah, is this It is this part of Nintendo just

1640
01:12:47,600 --> 01:12:50,720
wanting to increase bang for their buck of like, hey,

1641
01:12:50,840 --> 01:12:52,680
we want to clear all these.

1642
01:12:53,239 --> 01:12:55,800
Speaker 2: It's because of the weird trade tension.

1643
01:12:56,039 --> 01:12:59,359
Speaker 3: Oh okay, yeah, it's real. Quicks, come down to that.

1644
01:12:59,319 --> 01:13:01,279
Speaker 1: Real quick tand away from video games.

1645
01:13:01,479 --> 01:13:02,520
Speaker 2: Jesus you get political.

1646
01:13:02,960 --> 01:13:09,199
Speaker 1: No, I've been radicalized. These motherfuckers are increasing the cost

1647
01:13:09,560 --> 01:13:11,920
and lowering the quality of my fucking coffee.

1648
01:13:12,119 --> 01:13:15,000
Speaker 6: I've heard what I've heard everybody's complaining about Dutch Brothers

1649
01:13:15,000 --> 01:13:17,039
and I hate coffee, but I've been hearing a lot

1650
01:13:17,039 --> 01:13:18,239
of this going around, Like.

1651
01:13:18,159 --> 01:13:22,359
Speaker 2: Wait, what's happening, Jen, what's happening on the ground there?

1652
01:13:22,720 --> 01:13:25,359
Speaker 1: Well, you know, the beans are stuck on the boats

1653
01:13:25,520 --> 01:13:30,159
back all are so the freshness is like the overall quality,

1654
01:13:30,159 --> 01:13:31,039
it's just sitting there.

1655
01:13:31,119 --> 01:13:32,079
Speaker 2: They're getting stale.

1656
01:13:32,760 --> 01:13:36,279
Speaker 1: Note whenever I do the bloom of any bag of coffee,

1657
01:13:36,319 --> 01:13:39,840
and I circulate around a bunch of different local roasters, scout,

1658
01:13:39,920 --> 01:13:42,720
I know I'm getting worked up. It's okay, Daddy's okay.

1659
01:13:43,680 --> 01:13:47,319
But like it's okay any of these local roasteries. Like

1660
01:13:47,720 --> 01:13:50,800
I'm talking to the to the homies and they're like, yeah, man,

1661
01:13:50,920 --> 01:13:52,800
like this bag of green beans, like it's just been

1662
01:13:52,840 --> 01:13:55,039
sitting here, but we got a roast anyway because we

1663
01:13:55,079 --> 01:13:59,239
got orders to fulfill. Wow, it's fudged up. Fuck you

1664
01:13:59,760 --> 01:14:04,880
tear rips and you know Trump obviously bitch, Yes, yeah,

1665
01:14:05,119 --> 01:14:08,159
dumb bitch anyway, Sorry, Mike, go ahead.

1666
01:14:08,119 --> 01:14:10,880
Speaker 3: Oh oh good, next up here. Donkey Kunk Bananza developer

1667
01:14:10,960 --> 01:14:14,840
finally confirmed by Nintendo, sparking questions over when Switch twos

1668
01:14:14,880 --> 01:14:17,119
three d Mile will Arrive. This is by Tom Phillips

1669
01:14:17,159 --> 01:14:20,439
at IGN. The title is finally confirmed to developed the

1670
01:14:20,520 --> 01:14:24,279
team behind Donkey Kunk Bananas but Bananas Bonanza, and as

1671
01:14:24,279 --> 01:14:28,119
many fans had suspected, the upcoming switch to Blockbuster is

1672
01:14:28,159 --> 01:14:30,720
being made by the team who previously worked on Super Mayo.

1673
01:14:30,760 --> 01:14:35,159
Otists what presentation affected by a g and ahead of

1674
01:14:35,159 --> 01:14:38,439
a new Donkey Kunk Bananza hands on preview and title

1675
01:14:38,479 --> 01:14:40,119
said that the same staff he worked on honestly also

1676
01:14:40,119 --> 01:14:43,239
developed this new DK title. The confimation comes after Nintendo

1677
01:14:43,520 --> 01:14:45,720
previously held off from stating which of its teams were

1678
01:14:45,720 --> 01:14:48,960
behind the game, even after Bonanza was playable publicly at

1679
01:14:48,960 --> 01:14:53,239
the switch Tos global launch tour. I'm not surprised, but

1680
01:14:53,279 --> 01:14:55,880
there were there were some holdouts there who uh were

1681
01:14:55,960 --> 01:14:59,920
still somewhat skeptical that this could possibly be or that

1682
01:15:00,039 --> 01:15:01,880
this team had to be just straight up split off

1683
01:15:01,920 --> 01:15:04,840
and it was a new team with maybe some veterans

1684
01:15:04,840 --> 01:15:07,960
from that Odyssey team. But no, this is the next

1685
01:15:08,039 --> 01:15:11,520
game from the people who made Super Mario Odyssey. It's

1686
01:15:11,560 --> 01:15:14,319
not surprising. Are any of you worried now about what

1687
01:15:14,359 --> 01:15:15,960
this means for when we're going to get that three

1688
01:15:16,039 --> 01:15:16,760
D Mario game?

1689
01:15:17,159 --> 01:15:20,039
Speaker 5: No, I mean, no way, they've just been it's been

1690
01:15:20,039 --> 01:15:21,359
on the back burner. Oh, we'll get to that after

1691
01:15:21,399 --> 01:15:24,039
Donkey Kong. Like, I'm sure it's well on the way,

1692
01:15:24,119 --> 01:15:26,439
and I'm sure it's going to be great. I don't

1693
01:15:26,439 --> 01:15:28,199
know how they operate with their teams or whatever, but

1694
01:15:28,319 --> 01:15:31,000
they're not gonna let Mario be like some B team product.

1695
01:15:31,039 --> 01:15:31,239
Speaker 1: You know.

1696
01:15:31,399 --> 01:15:36,159
Speaker 4: No, no, but the timing is pretty Wait another year

1697
01:15:36,239 --> 01:15:36,920
or two, that's fine.

1698
01:15:37,960 --> 01:15:38,359
Speaker 1: Yeah.

1699
01:15:38,479 --> 01:15:40,199
Speaker 3: I was like, there are some people who were like, oh,

1700
01:15:40,199 --> 01:15:42,239
maybe we're still getting a three D Mario game this year.

1701
01:15:42,640 --> 01:15:45,039
That seems less likely. And I will say, you know,

1702
01:15:45,159 --> 01:15:46,359
some people like, well maybe next year.

1703
01:15:47,560 --> 01:15:48,119
Speaker 2: Maybe.

1704
01:15:48,199 --> 01:15:51,399
Speaker 3: I do think some people maybe need to get prepared

1705
01:15:51,439 --> 01:15:53,439
for the potential of no three D Mario till twenty

1706
01:15:53,479 --> 01:15:54,560
twenty seven or.

1707
01:15:54,720 --> 01:15:57,119
Speaker 2: And I do think people forget. I know, it's the

1708
01:15:57,119 --> 01:16:00,199
difference between two and three D, but like there is

1709
01:16:00,239 --> 01:16:04,399
maybe some sort of I don't know, reasoning of like, well,

1710
01:16:04,439 --> 01:16:07,479
you got your wonder, you got your Mario fixed with

1711
01:16:07,640 --> 01:16:10,279
something it wasn't the three D one.

1712
01:16:10,600 --> 01:16:11,920
Speaker 1: Sorry, I mean to.

1713
01:16:11,800 --> 01:16:14,640
Speaker 5: Me, it's like, Okay, the team is team behind Odyssey

1714
01:16:14,720 --> 01:16:17,640
is making a three D platformer in like the Mario universe.

1715
01:16:17,680 --> 01:16:20,359
It's like, Okay, yeah, you've replaced Mario with a monkey.

1716
01:16:20,520 --> 01:16:22,920
It's it's fine, It's gonna be great and hit kind

1717
01:16:22,920 --> 01:16:24,960
of the same notes and have some fun new wrinkles

1718
01:16:24,960 --> 01:16:25,319
and stuff.

1719
01:16:25,359 --> 01:16:25,560
Speaker 1: You know.

1720
01:16:25,960 --> 01:16:28,359
Speaker 3: No, I'm exactly the same. The other interesting thing here

1721
01:16:28,399 --> 01:16:31,319
is that Nintendo, it's weird that they won't just tell

1722
01:16:31,399 --> 01:16:34,720
us right away like so many people, so many other people,

1723
01:16:34,760 --> 01:16:36,920
if they were in charge of this would at the

1724
01:16:37,039 --> 01:16:38,920
very beginning of that first trailer be like from the

1725
01:16:38,960 --> 01:16:43,479
team that brought to Super Mario Odyssey. But Nintendo's go

1726
01:16:43,600 --> 01:16:46,039
to answer whenever they're asked who what team's making game

1727
01:16:46,159 --> 01:16:48,600
is always say wait till it comes out and read

1728
01:16:48,640 --> 01:16:51,399
the credits, at least alone. The fact that they answered

1729
01:16:51,399 --> 01:16:52,439
this at all is something.

1730
01:16:53,279 --> 01:16:57,560
Speaker 2: Look, occasionally they exhibit like very alien behavior, you know,

1731
01:16:57,760 --> 01:17:02,399
occasionally that I'm saying, they just sort of like they

1732
01:17:02,680 --> 01:17:05,920
they just they are vibrating at a different frequency a

1733
01:17:05,960 --> 01:17:06,520
lot of the time.

1734
01:17:06,560 --> 01:17:09,000
Speaker 6: Well, they got famous in the eighties or like not

1735
01:17:09,079 --> 01:17:11,199
having credits because I didn't want people to get poached,

1736
01:17:11,279 --> 01:17:12,439
if I recall correctly, that.

1737
01:17:12,880 --> 01:17:15,800
Speaker 3: Was a that was a regular video game industry practice

1738
01:17:15,840 --> 01:17:18,680
at the time, honestly, But yeah, they were definitely big

1739
01:17:18,800 --> 01:17:21,319
into that as well. Then they're still bad about crediting

1740
01:17:21,439 --> 01:17:24,760
everybody to this day, so they're yeah, they are, just

1741
01:17:24,800 --> 01:17:26,640
they want people to just think of things as being

1742
01:17:26,680 --> 01:17:30,199
made by Nintendo, right, Nintendo made sure? What do you

1743
01:17:30,239 --> 01:17:34,079
mean a Mario team. It's just all Nintendo, who's game freak.

1744
01:17:34,159 --> 01:17:36,520
We don't know them what they're making a game for

1745
01:17:36,640 --> 01:17:40,760
PlayStation or whatever, who cares. So it's a little bit weird.

1746
01:17:40,760 --> 01:17:42,560
But I'm glad that they at least did come out

1747
01:17:43,119 --> 01:17:44,960
and say this, even though I don't know. It seemed

1748
01:17:44,960 --> 01:17:47,319
it seemed blaked int to me from the beginning.

1749
01:17:47,920 --> 01:17:51,039
Speaker 5: I mean, most importantly, Bury, the lead here chat did

1750
01:17:51,079 --> 01:17:53,600
say something about wrinkle Kong is in this game, which

1751
01:17:53,600 --> 01:17:56,119
I don't think has been confirmed yet. Still no funky.

1752
01:17:56,279 --> 01:18:01,039
I'm looking for confirmation of Wrinkley Kong. If Jack and like,

1753
01:18:01,239 --> 01:18:03,880
but she's dead, she was a ghost. But like, if

1754
01:18:03,880 --> 01:18:06,119
this is back in time because Pauline's a kid, this

1755
01:18:06,159 --> 01:18:08,560
could be before she died, you know that's true.

1756
01:18:08,640 --> 01:18:14,000
Speaker 3: What if this is the Kriaky Kong fails timeline that I.

1757
01:18:13,960 --> 01:18:16,159
Speaker 4: Want to get the Donkey Kong historia.

1758
01:18:17,600 --> 01:18:21,520
Speaker 3: Exactly. Actually, I think Donkey Kong Country was the Kreaky

1759
01:18:21,600 --> 01:18:24,920
Kog fails timeline, you Wi being the Creaky Kongo succeeded.

1760
01:18:26,000 --> 01:18:27,920
Speaker 5: This is what This is way more interesting to me

1761
01:18:27,960 --> 01:18:29,319
than the Zelda timeline.

1762
01:18:31,920 --> 01:18:34,000
Speaker 3: I am very excited for this game. This is gonna

1763
01:18:34,000 --> 01:18:36,159
be dot here a couple of weeks. I cannot wait.

1764
01:18:36,520 --> 01:18:38,199
Speaker 4: Tony Hawks and Donkey Kong coming out in.

1765
01:18:38,199 --> 01:18:39,880
Speaker 1: A few weeks.

1766
01:18:40,199 --> 01:18:40,640
Speaker 4: Good July.

1767
01:18:41,119 --> 01:18:42,119
Speaker 3: I am excited for July.

1768
01:18:42,279 --> 01:18:44,399
Speaker 1: How is Skate four not out yet?

1769
01:18:45,279 --> 01:18:48,600
Speaker 3: I think skateboards miss the boat in by boat, I

1770
01:18:48,640 --> 01:18:50,800
mean the cruise ship level until the ext pro Skate

1771
01:18:50,880 --> 01:18:52,520
three that I'm going to be partying and all a.

1772
01:18:52,479 --> 01:18:54,000
Speaker 1: Sudden god.

1773
01:18:55,880 --> 01:18:55,960
Speaker 2: Uh.

1774
01:18:56,119 --> 01:19:00,279
Speaker 3: Fans slam the Altars after discovering evidence of undisclosed jen

1775
01:19:00,359 --> 01:19:03,640
AI in images, text, and translation. This is by Vicky

1776
01:19:03,640 --> 01:19:07,159
Blake at Eurogamer. Players have hit out at the Altars

1777
01:19:07,199 --> 01:19:09,880
developer eleven Bit Studios that their AI prompts were discovered

1778
01:19:09,920 --> 01:19:13,520
in both subtitles and flavor text in the game. It's

1779
01:19:13,520 --> 01:19:16,960
intimating a routine use of large language models without disclosure.

1780
01:19:17,359 --> 01:19:19,840
Since Jerry twenty twenty four, FALF has required games that

1781
01:19:19,920 --> 01:19:22,239
use pre or live generator AI to divulge this as

1782
01:19:22,279 --> 01:19:27,119
part of the Steam distribution agreement. One such example, an

1783
01:19:27,159 --> 01:19:29,439
in game screen that's presumably there to look all sci

1784
01:19:29,439 --> 01:19:32,800
fi and scientific begins with Sure, here's a revised version

1785
01:19:32,840 --> 01:19:37,319
focusing purely on scientific and astronomical data. The studio did

1786
01:19:37,319 --> 01:19:39,039
have a statement for this. They said, we've seen a

1787
01:19:39,079 --> 01:19:41,880
wide range of accusations regarding the use of AI generated

1788
01:19:41,880 --> 01:19:44,359
content in the Altars. We feel it's important to clarify

1789
01:19:44,439 --> 01:19:47,680
our approach and give you more context. AI generated assets

1790
01:19:47,720 --> 01:19:52,000
were used strictly as temporary work in progresses during the

1791
01:19:52,079 --> 01:19:55,119
development process and in a very limited manner. Our team

1792
01:19:55,159 --> 01:19:58,920
is always prioritized meaningful, handcrafted storytelling as one of the

1793
01:19:58,920 --> 01:20:06,000
foundations of our game. Blah blah blah. This one's interesting.

1794
01:20:06,119 --> 01:20:10,840
It's it both it sucks and it feels like you're

1795
01:20:10,840 --> 01:20:12,840
going to use temp stuff. Maybe it should just be

1796
01:20:12,960 --> 01:20:15,279
the most obvious temp stuff in the world, like just

1797
01:20:15,319 --> 01:20:19,479
the right just the word temporary, don't accidentally keep it

1798
01:20:19,520 --> 01:20:20,119
in your game.

1799
01:20:20,239 --> 01:20:22,600
Speaker 5: And then that's really funny because sometimes that does happen still,

1800
01:20:22,680 --> 01:20:25,079
like like we've seen this temporary billboard.

1801
01:20:25,199 --> 01:20:27,439
Speaker 6: Yeah, I'm a feeling this happens a lot more than

1802
01:20:27,560 --> 01:20:30,720
than people know, like coming from like we didn't do

1803
01:20:30,760 --> 01:20:32,720
anything like that. At NOUL, But I have a feeling

1804
01:20:32,760 --> 01:20:35,079
like small I don't know the team that made the alters,

1805
01:20:35,119 --> 01:20:37,119
but I'm a feeling like small teams will be doing

1806
01:20:37,119 --> 01:20:39,039
this a fair amount going forward and trying their best

1807
01:20:39,039 --> 01:20:41,760
to yeah, take it out hopefully right.

1808
01:20:42,439 --> 01:20:45,920
Speaker 3: I can almost understand if they're frustrated, because you know,

1809
01:20:46,399 --> 01:20:50,039
this is being all this AI stuff is being deliberate

1810
01:20:50,079 --> 01:20:51,960
and promise to these develop persess it's going to help

1811
01:20:52,000 --> 01:20:54,640
them with game development and blah blah blah, and you know,

1812
01:20:54,680 --> 01:20:57,439
I guess from their perspective, like, well, that's what we're doing,

1813
01:20:57,479 --> 01:21:00,760
and everybody mad and they hate us. Everyone's mad and

1814
01:21:00,800 --> 01:21:03,680
hates them because it looks bad and it's a crappy

1815
01:21:04,039 --> 01:21:06,159
product and it's you know, if we're going to help

1816
01:21:06,159 --> 01:21:09,399
game development, it can't be at the expense of quality.

1817
01:21:10,279 --> 01:21:13,119
But this shure seems like a further warning for a

1818
01:21:13,159 --> 01:21:16,399
lot of these developers that this stuff is just incredibly

1819
01:21:16,479 --> 01:21:18,920
toxic right now and you have to be incredibly careful

1820
01:21:18,920 --> 01:21:19,119
with it.

1821
01:21:19,159 --> 01:21:20,840
Speaker 4: I mean, it reminds me of like the NFT stuff.

1822
01:21:20,880 --> 01:21:22,680
Speaker 5: It's like when yeah, everybody was trying to do that

1823
01:21:22,760 --> 01:21:26,119
and gamers were just like largely roundly just like hey,

1824
01:21:26,439 --> 01:21:26,960
fuck this.

1825
01:21:27,079 --> 01:21:28,560
Speaker 4: We don't want this, like they're doing it what.

1826
01:21:28,600 --> 01:21:30,159
Speaker 2: They I you know how.

1827
01:21:32,439 --> 01:21:36,600
Speaker 1: In Gmail, how it'll create create the separate tabs for like, hey,

1828
01:21:36,640 --> 01:21:40,119
this is your promotion stuff, this is social blah blah blah.

1829
01:21:40,359 --> 01:21:43,760
I normally just ignore the promotions, turn those off. Yeah,

1830
01:21:43,760 --> 01:21:48,239
but I'm scrolling through and Louis Vuitton Folks is offering

1831
01:21:48,520 --> 01:21:51,119
a free NFT if you buy a bag right now.

1832
01:21:51,800 --> 01:21:54,560
Speaker 7: Oh shit, hitting right at the top of that curve,

1833
01:21:54,840 --> 01:21:55,279
no doubt.

1834
01:21:55,439 --> 01:21:57,520
Speaker 2: Yeah, seriously, way to stay current?

1835
01:21:58,840 --> 01:22:02,159
Speaker 3: Alrighty here next up, Square Inix will make more turn

1836
01:22:02,239 --> 01:22:05,600
based games and recognizes the success of clarib Scure Expedition

1837
01:22:05,680 --> 01:22:14,119
thirty three. Yes, not many salty, outrageous success coming for

1838
01:22:14,159 --> 01:22:17,079
claib Scare Expedition thirty three. The game had potential, but

1839
01:22:17,119 --> 01:22:20,560
it's likely exceeded all expectations in twenty twenty five. So

1840
01:22:20,680 --> 01:22:23,720
much so a square Unitch investor is reportedly pushing for

1841
01:22:23,760 --> 01:22:26,000
Square Nex to shift yours back to turn based games,

1842
01:22:26,319 --> 01:22:29,399
using Final Fantasy and drag Quest as examples found. Fantasy

1843
01:22:29,399 --> 01:22:31,640
Peerist would probably love the return of a purely turn

1844
01:22:31,680 --> 01:22:35,119
based foul fantasy game, according to a translated post from

1845
01:22:35,159 --> 01:22:37,880
Ganke one score Innich investor is pushing for the company

1846
01:22:37,880 --> 01:22:41,000
to return to its roots. At the Square Nix chairs meeting,

1847
01:22:41,039 --> 01:22:42,680
one investor said they would like the new Dragon quest

1848
01:22:42,680 --> 01:22:44,720
of ful fans games to be turn based and highlighted

1849
01:22:44,760 --> 01:22:48,720
Expistitition thirty three success example. Square Anks responded that they

1850
01:22:48,720 --> 01:22:51,439
are aware of Expedition thirty three and believe that command

1851
01:22:51,479 --> 01:22:54,560
based RPGs are the origin of Square Inx. They value

1852
01:22:54,560 --> 01:22:56,920
the genre of command based RPGs and plan to continue

1853
01:22:56,920 --> 01:22:59,560
delivering such games in the future. Now, the Square Enix

1854
01:22:59,600 --> 01:23:03,399
does still make turn based games, but it's usually I

1855
01:23:03,439 --> 01:23:05,039
don't say it's not Triple A, but you know, it's

1856
01:23:05,039 --> 01:23:09,000
Bravely Default too, It's Octopath Traveler too. But you know,

1857
01:23:09,359 --> 01:23:12,920
with Final Fantasy sixteen in particular, the language was very

1858
01:23:13,000 --> 01:23:15,760
much like, we need this game to reach a bigger audience,

1859
01:23:15,760 --> 01:23:19,640
so therefore it can't be a turn based game for nerds.

1860
01:23:19,920 --> 01:23:22,439
You know, that was essentially what they're saying.

1861
01:23:22,479 --> 01:23:23,359
Speaker 4: It's not reductive.

1862
01:23:24,840 --> 01:23:26,880
Speaker 1: Well, but like, the part that doesn't make any sense

1863
01:23:26,920 --> 01:23:29,520
to me is that it feels like a lot of

1864
01:23:29,600 --> 01:23:32,760
other studios kind of doubled down on turn based, like

1865
01:23:32,760 --> 01:23:36,600
like a Dragon switched from like a brawler to turn

1866
01:23:36,600 --> 01:23:39,920
based action and got received a lot of success, and

1867
01:23:40,039 --> 01:23:45,159
we saw when Square was pivoting for Final Fantasy sixteen

1868
01:23:45,239 --> 01:23:49,159
to be all action RPG. I don't know personas doing

1869
01:23:49,279 --> 01:23:53,039
Gangbusters or continues to do huge ass numbers, and that

1870
01:23:53,159 --> 01:23:55,960
is still and has been a turn based game. I

1871
01:23:55,960 --> 01:23:57,239
don't fucking understand Square.

1872
01:23:57,560 --> 01:24:00,399
Speaker 6: I was so disappointed by Final Fantasy sixteen. I hope

1873
01:24:00,439 --> 01:24:02,479
they do kind of take some of this to heart.

1874
01:24:02,560 --> 01:24:05,439
Like I barely got through the first like zone of sixteen.

1875
01:24:06,359 --> 01:24:08,520
It was aggressively bad looking on PS five.

1876
01:24:08,319 --> 01:24:10,520
Speaker 7: Which is kind of stunnying, like it didn't run very well.

1877
01:24:10,520 --> 01:24:12,680
Speaker 6: But I'm a huge fan of Final Fantasy in general,

1878
01:24:12,720 --> 01:24:15,720
and I've played pretty much all those games. Man, if

1879
01:24:15,760 --> 01:24:19,319
you want to see some thirsty behavior, go to a

1880
01:24:19,359 --> 01:24:21,800
game shop and try to find some Final Fantasy Magic

1881
01:24:21,960 --> 01:24:24,520
the gathering product. It is crazy what people are doing

1882
01:24:24,520 --> 01:24:24,920
for that shit.

1883
01:24:25,239 --> 01:24:27,039
Speaker 7: So Final Fantasy has no problem being.

1884
01:24:27,119 --> 01:24:31,399
Speaker 6: A platform or you know, it still is has a

1885
01:24:31,479 --> 01:24:33,479
huge amount of people very interested in what they're doing.

1886
01:24:33,479 --> 01:24:37,119
But I think sixteen, especially in fifteen two, wasn't like,

1887
01:24:37,159 --> 01:24:40,000
you know, they've been missfiring on their main series, So

1888
01:24:40,079 --> 01:24:42,159
maybe take a take a few years off, make a

1889
01:24:42,199 --> 01:24:45,439
smaller one make something like Final Fantasy ten. I'd love

1890
01:24:45,479 --> 01:24:47,239
to see Final Fantasy ten three.

1891
01:24:47,279 --> 01:24:50,439
Speaker 7: How about that go back to the well, let's.

1892
01:24:50,239 --> 01:24:52,880
Speaker 3: Do it even with a Dragon Quest. They haven't said

1893
01:24:53,000 --> 01:24:55,319
much about Dragon Quest twelve since announcing it a few

1894
01:24:55,399 --> 01:24:57,680
years ago, but they are kind of priming us to

1895
01:24:57,720 --> 01:24:59,920
get right for gameplay changes. So I think people were

1896
01:25:00,119 --> 01:25:03,880
been worrying that series. But you know, stay turn based

1897
01:25:03,920 --> 01:25:06,119
even longer than Final Fantasy was going to do a shift,

1898
01:25:06,119 --> 01:25:10,439
and who really does want that? Yeah, I guess you know,

1899
01:25:10,680 --> 01:25:14,079
when Claire Obscurer was a hit and also metaphor Refontazio

1900
01:25:14,199 --> 01:25:15,960
last year and things like, you know, the like a

1901
01:25:16,000 --> 01:25:19,000
Dragon series, I was hoping that this was gonna wake

1902
01:25:19,000 --> 01:25:22,239
Square up a bit that. You know, I get it

1903
01:25:22,439 --> 01:25:24,800
some people are going to see a very normal turn

1904
01:25:24,840 --> 01:25:27,600
based system and maybe find that a little doll or

1905
01:25:27,640 --> 01:25:30,079
not for them. But you can do things to make

1906
01:25:30,199 --> 01:25:33,920
turn based combat more exciting and feel more modern and

1907
01:25:34,039 --> 01:25:37,119
interesting to other people. And doesn't you know you don't

1908
01:25:37,159 --> 01:25:40,159
have to directly copy what Claire Obscure was doing with

1909
01:25:40,279 --> 01:25:43,920
parrying and things like that, but you know, you've got

1910
01:25:43,960 --> 01:25:46,399
creative people working there, creatively figure out a way to

1911
01:25:46,479 --> 01:25:49,760
make your system stand out and be engaging. Also, I

1912
01:25:50,079 --> 01:25:53,640
definitely hope the next Final Fantasy goes back to that

1913
01:25:53,680 --> 01:25:57,399
system a bit and isn't just another weird genre diversion.

1914
01:25:57,800 --> 01:26:00,479
Speaker 6: Agreed, You have to imagine seventeen is pretty well development,

1915
01:26:00,479 --> 01:26:02,760
at least predevelopment. I'm curious what they can do now

1916
01:26:02,800 --> 01:26:06,720
to pivot. But yeah, card based battlers put it brought,

1917
01:26:06,760 --> 01:26:08,840
write it down. You know, somebody's send that note over.

1918
01:26:09,600 --> 01:26:14,119
Speaker 3: Yeah. Yeah, fancy Star Online episode three too. Uh? Next

1919
01:26:14,159 --> 01:26:16,920
up here. Band Dynamico Summer Showcase airs this week. This

1920
01:26:16,960 --> 01:26:19,960
is from Marcus Stewart at Game Informer Welcome Back. Game Informer.

1921
01:26:20,399 --> 01:26:22,840
Ban dy Namco is holding a summer showcase this week

1922
01:26:22,880 --> 01:26:25,920
on Wednesday, July second. The digital event will feature new

1923
01:26:25,920 --> 01:26:28,680
information upcoming games, as well as a couple of exclusive reveals.

1924
01:26:29,039 --> 01:26:32,319
The showcase begins at twelve pm Specific three pm Eastern.

1925
01:26:32,680 --> 01:26:34,760
In terms of new announcements, a trailer teas is the

1926
01:26:34,800 --> 01:26:38,439
reveal of a new My Hero Academia game and exclusive

1927
01:26:38,479 --> 01:26:41,279
trailer reviewer for Toa in the Guardians of the Sacred Tree.

1928
01:26:41,520 --> 01:26:43,840
The showcase will feature a gameplay deep dive for Digimont

1929
01:26:43,880 --> 01:26:46,079
story Time Stranger I believe they're also going to be

1930
01:26:46,159 --> 01:26:50,239
talking about coding to Shadow Labyrinth, that pac Men, metro

1931
01:26:50,359 --> 01:26:53,159
Vina things, some other stuff there. But yeah, they have

1932
01:26:53,199 --> 01:26:57,359
a lot of games coming. I wouldn't expect too too much. Again,

1933
01:26:57,479 --> 01:27:01,079
the new announcements is probably gonna be anime gamers. I'm

1934
01:27:01,199 --> 01:27:03,000
sad to say, I don't think this is where I'm

1935
01:27:03,039 --> 01:27:07,640
gonna get my Ridge Racer revival now. But you know,

1936
01:27:07,680 --> 01:27:10,800
bandonkil they've been doing pretty good lately. I would say

1937
01:27:11,000 --> 01:27:13,520
they have found a good niche for themselves, but they

1938
01:27:13,520 --> 01:27:16,399
still are able to explore around that a bit. And

1939
01:27:16,399 --> 01:27:20,640
obviously it's sometimes they get to publish insane bangers like

1940
01:27:20,640 --> 01:27:22,760
an Elden Ring and that does pretty well for them.

1941
01:27:22,800 --> 01:27:28,680
I imagine, Yeah, something may baby Gosh, that's that's tomorrow.

1942
01:27:29,079 --> 01:27:31,159
Are we gonna do a watch at twelve pm? We're

1943
01:27:31,199 --> 01:27:32,359
gonna do a watch over for that.

1944
01:27:32,600 --> 01:27:34,439
Speaker 1: Oh, we might be delight clubbing.

1945
01:27:34,680 --> 01:27:37,960
Speaker 3: It might be Delight clubbing. And again I'm not expecting

1946
01:27:37,960 --> 01:27:40,840
too much. I'm expecting something kind of like that Capcom

1947
01:27:40,880 --> 01:27:44,840
presentation that happened last week, right, I think crazy Arc

1948
01:27:44,960 --> 01:27:52,119
Tempered Arc Tempered Bandy Namco Summer Showcase WW two K

1949
01:27:52,159 --> 01:27:54,560
two twenty five is coming to switch to late this month.

1950
01:27:54,800 --> 01:27:57,720
Chris Gollan at VGC switch You version of W two

1951
01:27:57,760 --> 01:28:00,800
K twenty five is coming later this month. The game

1952
01:28:00,840 --> 01:28:02,760
will be released on Switching on July twenty third, and

1953
01:28:02,760 --> 01:28:05,479
we'll come in three direct editions, similar to those on

1954
01:28:05,520 --> 01:28:08,520
Plastation and Xbox formats. I mean, these games do come

1955
01:28:08,560 --> 01:28:10,479
to switch, but they, you know, usually kind of look

1956
01:28:10,520 --> 01:28:12,960
pretty rough. I imagine this time around they might get

1957
01:28:13,000 --> 01:28:16,800
a pretty decent boost by having a prettier version on there. Dann,

1958
01:28:16,800 --> 01:28:18,560
are you gonna go back to the island on your

1959
01:28:18,600 --> 01:28:19,039
switch to?

1960
01:28:19,439 --> 01:28:21,439
Speaker 5: I don't think I went back to the island after

1961
01:28:21,479 --> 01:28:23,560
that quick look or that stream that we did. Uh,

1962
01:28:23,840 --> 01:28:26,960
don't that the game? The base game is pretty good now,

1963
01:28:27,039 --> 01:28:28,680
but those modes are not great.

1964
01:28:29,560 --> 01:28:29,920
Speaker 2: Say it.

1965
01:28:30,359 --> 01:28:32,960
Speaker 4: I'm kind of at a low point in terms of

1966
01:28:33,199 --> 01:28:34,720
wrestling interest right now.

1967
01:28:34,880 --> 01:28:36,359
Speaker 3: Yeah, I say that I.

1968
01:28:36,479 --> 01:28:39,359
Speaker 7: Am because of the scen stuff I've been hearing nothing about.

1969
01:28:39,600 --> 01:28:42,159
Speaker 5: I mean, it's been the wrestlmaning was weak, the Sena

1970
01:28:42,439 --> 01:28:46,960
arc has not been that interesting. Honestly, AW is kind

1971
01:28:47,000 --> 01:28:48,439
of doing it and there's actually a lot of things

1972
01:28:48,439 --> 01:28:49,920
that are rubbing me the wrong way about WIT are

1973
01:28:49,960 --> 01:28:55,159
you this year in particular, AW, it's getting some momentum again.

1974
01:28:55,239 --> 01:28:56,279
Speaker 1: So if you pick.

1975
01:28:56,119 --> 01:28:58,199
Speaker 5: Between the two rails shifted much more.

1976
01:28:58,239 --> 01:29:00,439
Speaker 7: AW, that's healthy for the community for sure.

1977
01:29:02,359 --> 01:29:05,239
Speaker 3: Super Mario Strikers is the next GameCube title coming to

1978
01:29:05,319 --> 01:29:08,319
Nintendo Switch Online plus Expansion Pack. This is also Marcus Stewart,

1979
01:29:08,359 --> 01:29:11,079
a game reformer. Super Mario Strikers originally launched on the

1980
01:29:11,079 --> 01:29:13,239
GameCube in two thousand and five. That makes it the

1981
01:29:13,319 --> 01:29:16,600
twentieth anniversary this year. An extreme soccer game starting the

1982
01:29:16,640 --> 01:29:20,119
cast of the Mushroom Kingdom and if So Plus Expitch

1983
01:29:20,239 --> 01:29:22,239
Pack subscribers can play Mario Strikers when it arrives on

1984
01:29:22,319 --> 01:29:25,199
July third. Hey, it joints the already available win Waker,

1985
01:29:25,319 --> 01:29:29,039
Soul Coaber two, and F zero g X. I think

1986
01:29:29,039 --> 01:29:30,319
that this is one a lot of people are going

1987
01:29:30,399 --> 01:29:33,399
to be excited about. Definitely one of the more popular

1988
01:29:33,560 --> 01:29:40,039
multiplayer offerings on the GameCube. I've enjoyed the GameCube emulation,

1989
01:29:40,199 --> 01:29:44,079
even though it does have some problems input lag. The

1990
01:29:44,119 --> 01:29:47,319
one that really bothers me is the analog sensitivity, especially

1991
01:29:47,359 --> 01:29:49,319
in win Waker. For some reason, that one got me there.

1992
01:29:50,079 --> 01:29:52,039
But maybe some of that stuff is going to be tuned,

1993
01:29:52,600 --> 01:29:54,399
tuned a little bit. Maybe we'll get an update to

1994
01:29:54,439 --> 01:29:56,720
the whole service when this releases. Man, And if you're

1995
01:29:56,720 --> 01:29:59,880
going to play some Super Mario Strikers on your switch tes,

1996
01:30:00,039 --> 01:30:00,319
I might.

1997
01:30:00,439 --> 01:30:02,560
Speaker 5: I never really played too much of it back in

1998
01:30:02,600 --> 01:30:06,119
the day. Fantastic at big size, but like, I'm open

1999
01:30:06,159 --> 01:30:06,439
to it.

2000
01:30:06,720 --> 01:30:09,239
Speaker 1: What's the max amount of players you can do?

2001
01:30:09,319 --> 01:30:12,359
Speaker 7: I think it's three four imagine.

2002
01:30:12,199 --> 01:30:15,680
Speaker 1: Okay, well maybe we should play soccer again against mid max.

2003
01:30:15,600 --> 01:30:18,439
Speaker 6: Strikers is fantastic to me. I think that game is

2004
01:30:18,479 --> 01:30:21,159
really really good. It's one of my favorite game cube games.

2005
01:30:21,199 --> 01:30:24,119
Just really tightly played and great power ups and everything

2006
01:30:24,119 --> 01:30:26,520
like that. So I'm looking I would I'm not going

2007
01:30:26,560 --> 01:30:28,800
to buy a switch to for this, but I would

2008
01:30:28,800 --> 01:30:29,560
definitely play more of that.

2009
01:30:29,600 --> 01:30:30,159
Speaker 7: It's a great game.

2010
01:30:30,600 --> 01:30:32,920
Speaker 5: I think it's interesting like when they launch like GameCube games,

2011
01:30:32,920 --> 01:30:34,640
like this is just like one game they're launching, and

2012
01:30:34,640 --> 01:30:36,239
I feel like in the past, like you know, any

2013
01:30:36,279 --> 01:30:39,119
Ass or Superintendo, it's like, here's twenty fucking games, and

2014
01:30:39,159 --> 01:30:41,479
it's like, yeah, at this point, it's like I've heard

2015
01:30:41,479 --> 01:30:44,199
of or played you know, maybe half of these. But

2016
01:30:44,239 --> 01:30:46,359
now with like the gamekeep once each drop. I think

2017
01:30:46,439 --> 01:30:48,479
feels like kind of like, oh, oh okay, now that's here.

2018
01:30:48,560 --> 01:30:50,880
You know, it feels like more recent than a bigger deal.

2019
01:30:51,640 --> 01:30:53,119
I'm excited about more game stuff.

2020
01:30:53,159 --> 01:30:55,520
Speaker 3: Yeah, there's still some stuff coming that they have already

2021
01:30:55,680 --> 01:30:58,359
talked about, like they announced like these games are coming,

2022
01:30:58,439 --> 01:31:03,399
and this is one of them. Like I rembleming, Chip

2023
01:31:03,560 --> 01:31:07,600
Robo Mario Sunshine was there. So there there there is

2024
01:31:07,640 --> 01:31:10,399
more coming. I hope it's not a one one a

2025
01:31:10,479 --> 01:31:12,479
month drop, right. I hope it gets something else this

2026
01:31:12,600 --> 01:31:15,840
month for GameCube n S. So I hope they do

2027
01:31:15,920 --> 01:31:17,800
not add Cube of War on there. I cannot afford

2028
01:31:17,880 --> 01:31:20,079
to have the price of my Cube of Wore Go down.

2029
01:31:20,319 --> 01:31:21,600
That's a big investment.

2030
01:31:21,600 --> 01:31:24,079
Speaker 2: Products that would that would be a big deal for you.

2031
01:31:24,159 --> 01:31:26,359
Speaker 3: I'm sorry, Yeah, it'd be a best bad day.

2032
01:31:26,600 --> 01:31:27,600
Speaker 1: Mikey Uh.

2033
01:31:28,159 --> 01:31:31,199
Speaker 3: Missed of Cyan Worlds lays off more staffs is from

2034
01:31:31,279 --> 01:31:35,560
Rachel Caser at games Beat Sion worldsycling studio behind adventure games.

2035
01:31:35,560 --> 01:31:38,319
Missed and Riven revealed today that is laid off more

2036
01:31:38,319 --> 01:31:40,960
staph in the second round of job losses in twenty

2037
01:31:41,000 --> 01:31:41,479
twenty five.

2038
01:31:42,119 --> 01:31:42,359
Speaker 1: Uh.

2039
01:31:42,399 --> 01:31:44,640
Speaker 3: It didn't disclose exactly how many staff had been laid off,

2040
01:31:44,640 --> 01:31:46,760
but updated a contact sheet to reflect those of its

2041
01:31:46,760 --> 01:31:49,479
staff who were still in need of work. Studio previously

2042
01:31:49,560 --> 01:31:52,079
laid off twelve STAPH members in March, which amount two

2043
01:31:52,079 --> 01:31:55,039
a round half of its staff. GEZ. In a statement

2044
01:31:55,119 --> 01:31:56,560
issue at the time, the leadership said they were in

2045
01:31:56,600 --> 01:31:58,359
a tricky spot where we were having to weigh the

2046
01:31:58,359 --> 01:32:01,399
future of our studio against the month month realities of

2047
01:32:01,439 --> 01:32:04,560
game development, and twenty twenty five also stated they were

2048
01:32:04,600 --> 01:32:08,920
offering severnth packages to those who had been laid off.

2049
01:32:09,479 --> 01:32:12,319
You know, layoffs are always terrible, I know, especially this industry.

2050
01:32:12,319 --> 01:32:13,840
A lot of time it is just like people being

2051
01:32:14,119 --> 01:32:17,439
greedy and trying to cut offs to increase profits elsewhere.

2052
01:32:17,840 --> 01:32:21,920
I think Cyon it is sadly a case of not

2053
01:32:22,079 --> 01:32:24,960
selling enough copies of Mist and Riven as they need

2054
01:32:25,039 --> 01:32:28,199
to keep things going and getting work lined up for

2055
01:32:28,319 --> 01:32:30,439
whatever it is they would do. Nest, I think it's

2056
01:32:30,439 --> 01:32:32,920
a shame because I mean, I'm enjoying that Mystery make

2057
01:32:32,960 --> 01:32:35,560
a lot. I've heard people say that the Riven remake

2058
01:32:35,600 --> 01:32:38,239
that came out I believe last year is even better,

2059
01:32:38,840 --> 01:32:41,000
and it's you know, it's a small studio though, so

2060
01:32:41,840 --> 01:32:44,359
it's a tough time for maybe these kinds of games.

2061
01:32:44,680 --> 01:32:47,920
Speaker 6: They also had another AI kind of bungle with their

2062
01:32:48,920 --> 01:32:50,960
Firmament game that came out a few years ago, which

2063
01:32:51,199 --> 01:32:53,960
it has less than a thousand reviews on Steam. And

2064
01:32:54,000 --> 01:32:56,239
I know that AI was a big kind of problem

2065
01:32:56,239 --> 01:32:57,920
for people with that game too, So I'm not sure

2066
01:32:57,960 --> 01:32:59,640
that game really hit for them in any kind of

2067
01:32:59,640 --> 01:33:00,319
meaningful way.

2068
01:33:00,920 --> 01:33:05,479
Speaker 3: But yeah, it sucks, Yeah it sucks. They like I said,

2069
01:33:05,520 --> 01:33:07,760
they have they do kind of release this contact sheets

2070
01:33:07,800 --> 01:33:12,079
with those being impacted by it for prospectible employers to

2071
01:33:12,119 --> 01:33:14,319
look at at least, So I don't know. I hope, uh,

2072
01:33:14,840 --> 01:33:16,920
I hope things turn out well for all in there

2073
01:33:16,920 --> 01:33:18,720
and wishing them, wishing them the best.

2074
01:33:19,079 --> 01:33:19,439
Speaker 7: Based in the.

2075
01:33:21,239 --> 01:33:23,840
Speaker 3: Sion Worlds, I mean, I assume, so I assume. So

2076
01:33:24,279 --> 01:33:27,199
I think that's right. Uh No, I'm trying to look

2077
01:33:27,239 --> 01:33:28,119
it up because I'm a sick.

2078
01:33:28,199 --> 01:33:28,279
Speaker 1: Oh.

2079
01:33:28,359 --> 01:33:32,439
Speaker 3: Sign Worlds is headquartered in No Mead, Washington.

2080
01:33:32,079 --> 01:33:35,520
Speaker 6: So so weird they were originally British, right or from

2081
01:33:35,520 --> 01:33:37,279
the UK. I want to say that original games were

2082
01:33:37,279 --> 01:33:37,880
developed over there.

2083
01:33:37,880 --> 01:33:38,760
Speaker 7: Maybe I could be weird.

2084
01:33:39,600 --> 01:33:40,159
Speaker 2: Maybe you're wrong.

2085
01:33:40,159 --> 01:33:42,520
Speaker 3: I think they were from Spokane, Washington. If I'm looking

2086
01:33:42,560 --> 01:33:46,319
at this correctly, it might be somebody else, somebody man.

2087
01:33:47,720 --> 01:33:51,760
No worries though, but that is it for the news.

2088
01:33:51,880 --> 01:33:54,399
Jan I am handing the show back over to you.

2089
01:33:54,760 --> 01:33:57,800
Speaker 1: Thank you, Mike Minatti. What a lovely news segment. I

2090
01:33:57,880 --> 01:34:00,359
learned so much about the current state of video game

2091
01:34:00,640 --> 01:34:06,079
nude job helped. Yes, yes, yes, you started started the segment.

2092
01:34:06,359 --> 01:34:07,760
Thank you, Dan, thank you, thank.

2093
01:34:07,680 --> 01:34:09,159
Speaker 7: You real quick.

2094
01:34:09,199 --> 01:34:11,960
Speaker 1: But I'll be well, that's perfect, Matthew Rory, because we're

2095
01:34:12,000 --> 01:34:14,640
going to take a break and we'll be back with

2096
01:34:15,199 --> 01:34:18,199
emails and stupor chats from YouTube if we got any.

2097
01:34:18,840 --> 01:34:28,399
In a bit. These are the emails for the show. Emails,

2098
01:34:28,920 --> 01:34:31,159
uh Ry, you can put it.

2099
01:34:31,359 --> 01:34:33,359
Speaker 6: This is the obviest thing I've lifted in like a

2100
01:34:33,439 --> 01:34:34,760
year or two.

2101
01:34:35,239 --> 01:34:39,800
Speaker 1: That God, that that I appreciate the craftsmanship that went

2102
01:34:39,800 --> 01:34:44,000
into making that sign for folk audio listeners. Matthew was

2103
01:34:44,000 --> 01:34:46,800
holding up the wooden metal sign that was displayed on

2104
01:34:46,840 --> 01:34:51,119
the BombCast table. God, the things you could you feel

2105
01:34:51,159 --> 01:34:51,840
someone with that.

2106
01:34:51,880 --> 01:34:53,720
Speaker 6: I could probably just work out with that and have

2107
01:34:53,800 --> 01:34:56,279
that be my Boddy workout that I'm desperately behind on.

2108
01:34:57,079 --> 01:35:01,960
Speaker 1: Just do some squats or some like kettle Bell Bomb

2109
01:35:02,000 --> 01:35:04,000
guest John Bomb dot com is email address to send

2110
01:35:04,000 --> 01:35:06,359
your emails to write in about any and everything. You

2111
01:35:06,439 --> 01:35:09,239
gotta quiz, you got some trivia, you got some questions

2112
01:35:09,279 --> 01:35:14,199
about whatever. Please send an email into the show BombCast

2113
01:35:14,239 --> 01:35:20,520
a giant bomb dot com. Uh wait what is this? Uh? Exclusive?

2114
01:35:20,560 --> 01:35:23,600
Cody Roads to portray Gyle in the Street Fighter movie.

2115
01:35:25,600 --> 01:35:27,479
Speaker 3: Man, that's not real.

2116
01:35:28,119 --> 01:35:29,159
Speaker 2: It's a Roman.

2117
01:35:30,640 --> 01:35:33,920
Speaker 4: And Cody is Gyle. They're gonna fight the movie, aren't they.

2118
01:35:34,520 --> 01:35:37,760
Speaker 1: Oh they're gonna and Jason Momoa is there as well.

2119
01:35:38,359 --> 01:35:44,880
Speaker 5: Oh my gods. Okay, Cody and the trailer for Naked Gun.

2120
01:35:45,760 --> 01:35:48,520
Speaker 1: Oh really cool.

2121
01:35:48,560 --> 01:35:50,119
Speaker 3: I didn't realize that movie.

2122
01:35:51,279 --> 01:35:55,319
Speaker 1: Uh that source website isn't trustworthy. Okay, all right, thank you,

2123
01:35:55,359 --> 01:35:58,760
Michael O'Leary. We will. We will keep our eyes peeled

2124
01:35:59,159 --> 01:36:03,079
for any new movie movie updates with Street Fighter. God

2125
01:36:03,119 --> 01:36:04,760
fifty cent is going to be in that movie? What

2126
01:36:04,840 --> 01:36:05,880
the hell is going on? Yeah?

2127
01:36:05,880 --> 01:36:07,920
Speaker 3: It's ballarrog I believe.

2128
01:36:07,640 --> 01:36:08,600
Speaker 1: Who's directing that.

2129
01:36:09,279 --> 01:36:09,600
Speaker 3: I don't know.

2130
01:36:09,640 --> 01:36:11,760
Speaker 4: The guy from Late Night with the Devil is Bison?

2131
01:36:12,600 --> 01:36:12,840
Speaker 2: What?

2132
01:36:13,319 --> 01:36:13,600
Speaker 4: Yeah?

2133
01:36:13,680 --> 01:36:16,239
Speaker 7: Wait David dem mash Chain, Yeah.

2134
01:36:16,119 --> 01:36:19,319
Speaker 5: Yea, I saw someone post that today. I don't know

2135
01:36:19,359 --> 01:36:20,520
if that's confirmed.

2136
01:36:20,600 --> 01:36:21,800
Speaker 7: I could kind of see that.

2137
01:36:22,880 --> 01:36:23,680
Speaker 2: Yeah, I can see it.

2138
01:36:24,199 --> 01:36:26,039
Speaker 6: Murder that's really good too. He's really good on that.

2139
01:36:26,079 --> 01:36:27,600
We need to catch up on murder, but it's a

2140
01:36:27,600 --> 01:36:28,199
really good show.

2141
01:36:28,960 --> 01:36:32,439
Speaker 1: They should uh fire fifty cent because fifty cent is

2142
01:36:32,520 --> 01:36:36,880
like trash and just make some moa Joe ballrog make

2143
01:36:36,920 --> 01:36:38,760
some moojo any character.

2144
01:36:38,439 --> 01:36:39,560
Speaker 4: Put some mojo in everything?

2145
01:36:39,720 --> 01:36:44,920
Speaker 1: Yes? Please? Yeah? What a cool guy anyway? Uh podcast balls?

2146
01:36:46,560 --> 01:36:51,199
What bombcasta giant bomb dot com is email a dress?

2147
01:36:51,199 --> 01:36:55,720
First email comes from Aaron uh in Phoenix. Howdy bomb

2148
01:36:55,800 --> 01:36:58,880
pokes cowboy emoji. I found out Jane and I share

2149
01:36:58,880 --> 01:37:02,159
a birthday October eleventh. When I found out, I immediately thought, hey,

2150
01:37:02,439 --> 01:37:05,119
I'm probably good at video production kung fu like he is,

2151
01:37:05,680 --> 01:37:07,600
just because we share the same birthday. I have no

2152
01:37:07,640 --> 01:37:11,079
skills in avy whatsoever and have never tried. We do

2153
01:37:11,159 --> 01:37:14,359
share the same birthday as wrestler Rakishi, but also the

2154
01:37:14,399 --> 01:37:18,319
wrestler Taz to email Jones over here in sixth grade.

2155
01:37:18,439 --> 01:37:21,479
I found this out and started walking like he did

2156
01:37:21,520 --> 01:37:24,119
because I thought it was cool. I still walk like him.

2157
01:37:24,119 --> 01:37:27,279
If I'm ever feeling myself to this day, do you

2158
01:37:27,439 --> 01:37:30,159
ever think you're just like someone for sharing something as

2159
01:37:30,239 --> 01:37:33,920
inconsequential as a birthday. I'm a Yoyo person. So Jan,

2160
01:37:34,319 --> 01:37:36,960
by my reasoning, you should be inherently good at yoyo.

2161
01:37:37,079 --> 01:37:38,239
Let me know if you ever do want to get

2162
01:37:38,239 --> 01:37:42,239
started truly. Aaron from Phoenix PS shouts out to my

2163
01:37:42,520 --> 01:37:44,680
sweets and season City YadA da.

2164
01:37:47,359 --> 01:37:49,119
Speaker 7: I'm not gonna say, but this has been going on

2165
01:37:49,159 --> 01:37:50,079
for like five thousand years.

2166
01:37:50,119 --> 01:37:53,239
Speaker 6: With horoscopes gues. People do believe that they are matched

2167
01:37:53,279 --> 01:37:55,119
with people like them on their birthday.

2168
01:37:55,159 --> 01:37:57,119
Speaker 1: So yeah, again I'm wrong.

2169
01:37:58,000 --> 01:37:59,760
Speaker 7: In general, it's going on for a long time.

2170
01:37:59,800 --> 01:38:03,359
Speaker 1: Yeah, I'm with you, but I don't believe birthday is Tupac.

2171
01:38:03,600 --> 01:38:05,600
Speaker 4: So you can start calling me the Tupac of Giant Pomp.

2172
01:38:05,760 --> 01:38:06,319
Speaker 2: Yeah, I have.

2173
01:38:07,840 --> 01:38:08,319
Speaker 1: I mean he's been.

2174
01:38:09,600 --> 01:38:11,640
Speaker 2: It is with no great irony that I share a

2175
01:38:11,680 --> 01:38:13,000
birthday with the Undertaker.

2176
01:38:13,199 --> 01:38:16,079
Speaker 1: But no, you know that kind of makes sense.

2177
01:38:16,720 --> 01:38:19,600
Speaker 2: I guess you know what it's like, why right?

2178
01:38:19,920 --> 01:38:20,079
Speaker 1: Were?

2179
01:38:20,399 --> 01:38:25,479
Speaker 2: I guess presentationally maybe a little like not anything else

2180
01:38:25,560 --> 01:38:27,000
from what I understand.

2181
01:38:27,720 --> 01:38:30,399
Speaker 4: I share one with podcast with both of you.

2182
01:38:31,039 --> 01:38:31,680
Speaker 2: It's true.

2183
01:38:32,640 --> 01:38:36,199
Speaker 3: Let's see, I've got Nicki Minaj and Lauren Phillips.

2184
01:38:36,439 --> 01:38:40,199
Speaker 1: Well, Nicki Minaj, there's no shortage of similarities.

2185
01:38:40,399 --> 01:38:42,720
Speaker 2: Yeah, I mean, that's like looking into a mirror.

2186
01:38:42,920 --> 01:38:46,840
Speaker 1: Yeah, absolutely, Matt. Do you share a birthday with a celebrity?

2187
01:38:47,119 --> 01:38:49,960
Speaker 7: Martin Luther apparently that was what.

2188
01:38:50,560 --> 01:38:54,039
Speaker 6: Yeah, of the ten not to tend to seventy two

2189
01:38:54,600 --> 01:38:56,880
things he nailed to the door of the church. That's

2190
01:38:56,880 --> 01:38:59,760
a good one. I was just reading about that throughout him.

2191
01:38:59,760 --> 01:39:03,680
He got called it the Vatican to to talk about

2192
01:39:03,720 --> 01:39:06,720
his reformation plans, and they called it the Council of Worms,

2193
01:39:06,800 --> 01:39:08,640
and I was like, I think that's what it was,

2194
01:39:08,680 --> 01:39:11,399
the Council of worms, because there's a town called Council

2195
01:39:11,479 --> 01:39:12,920
of Worms for worms.

2196
01:39:13,920 --> 01:39:14,720
Speaker 7: Yeah, so that's my fun.

2197
01:39:14,800 --> 01:39:16,760
Speaker 6: Martin Luca Trivia, he got called to the Vatican to

2198
01:39:16,880 --> 01:39:20,960
talk about reformation and they called it the Council of Worms,

2199
01:39:21,000 --> 01:39:24,119
like breaking out. No, it's a town in Italy, a

2200
01:39:24,119 --> 01:39:24,920
thing called worms.

2201
01:39:25,239 --> 01:39:26,920
Speaker 7: I believe could be making that right.

2202
01:39:27,920 --> 01:39:32,880
Speaker 5: I got Laurie Metcalf from Roseanne Nice. Okay, the Joiner

2203
01:39:32,880 --> 01:39:36,119
from the Royals, Yeah, okay, the Sandman, Oh.

2204
01:39:35,920 --> 01:39:38,720
Speaker 3: Now there we got Actually, yeah, you are a lot

2205
01:39:38,800 --> 01:39:39,560
like the Sandman.

2206
01:39:39,840 --> 01:39:42,199
Speaker 4: The Ultim Warrior and the Sandman share my birthday?

2207
01:39:42,640 --> 01:39:44,199
Speaker 2: Wow? Okay?

2208
01:39:44,279 --> 01:39:48,560
Speaker 1: Yeah? Minati Rory, do you share a birthday with a wrestler?

2209
01:39:48,640 --> 01:39:54,239
From what you can discern here orange.

2210
01:39:54,479 --> 01:39:54,640
Speaker 7: Yeah.

2211
01:39:55,079 --> 01:39:57,920
Speaker 1: Oh yeah, well yeah, that's yeah. We got a we

2212
01:39:58,000 --> 01:39:59,119
got a wrap group right here.

2213
01:39:59,439 --> 01:40:00,880
Speaker 3: I don't know if I a wrestler. There's got to

2214
01:40:00,920 --> 01:40:03,119
be some wrestlers born in December eighth, but I don't

2215
01:40:03,159 --> 01:40:10,319
see it. Sammy Davis Junior. Maybe Jim Morrison. There you go, Okay, okay.

2216
01:40:10,119 --> 01:40:13,439
Speaker 1: That's pretty sick, all right. Next email comes from Matt

2217
01:40:13,560 --> 01:40:16,079
in the UK High Bomb Crew. It was just on

2218
01:40:16,119 --> 01:40:18,399
a long drive for work and I passed a billboard

2219
01:40:18,399 --> 01:40:21,199
that was half concealed by a fallen tree. The only

2220
01:40:21,239 --> 01:40:23,239
part of the billboard that was visible just had the

2221
01:40:23,279 --> 01:40:26,960
words next Generation of Cheese.

2222
01:40:30,760 --> 01:40:33,039
Speaker 3: I don't know why that got. That's like some man

2223
01:40:33,119 --> 01:40:35,119
great revolutions.

2224
01:40:37,640 --> 01:40:39,399
Speaker 1: On it, and it left me with questions. I feel

2225
01:40:39,399 --> 01:40:42,680
only you guys can answer. What is next generation cheese?

2226
01:40:42,760 --> 01:40:43,800
What features would you.

2227
01:40:43,800 --> 01:40:44,199
Speaker 4: Like to see?

2228
01:40:44,279 --> 01:40:46,079
Speaker 5: She could go a long way because I think Easy

2229
01:40:46,159 --> 01:40:48,159
Cheese has been kind of just been in its wheel

2230
01:40:48,199 --> 01:40:51,039
since the early nineties, and I could I could use

2231
01:40:51,039 --> 01:40:52,840
an Easy Cheese renaissance right about now.

2232
01:40:54,079 --> 01:40:55,600
Speaker 1: I think you're right there, yeah, thank you.

2233
01:40:56,880 --> 01:41:00,199
Speaker 3: Yeah yeah. What they asked, what jenn of ches are

2234
01:41:00,199 --> 01:41:02,039
we in right now? I think we're in cheese two point.

2235
01:41:01,920 --> 01:41:05,479
Speaker 1: Oh, No, we got to be in like at least

2236
01:41:05,520 --> 01:41:08,479
three or four cheese.

2237
01:41:08,880 --> 01:41:11,920
Speaker 2: Yeah, cheese has been around for a while, okay.

2238
01:41:11,680 --> 01:41:13,880
Speaker 3: I guess okay, so like we had the first cheese

2239
01:41:13,920 --> 01:41:18,920
ever was just we accidentally separated way and and and

2240
01:41:19,239 --> 01:41:21,199
the you know, the milk solads all this stuff. So

2241
01:41:21,199 --> 01:41:23,239
we you know, we pushed together. We had cheese, and then.

2242
01:41:23,159 --> 01:41:23,840
Speaker 1: We got back.

2243
01:41:24,560 --> 01:41:27,920
Speaker 3: That's right. Then we learned about like aging and salting

2244
01:41:28,000 --> 01:41:31,520
and flavoring the cheese. More you got your two point oh,

2245
01:41:31,960 --> 01:41:34,079
then like three point oh more recently is when we

2246
01:41:34,199 --> 01:41:37,279
started adding. The more we're getting stuff like American cheese

2247
01:41:38,359 --> 01:41:40,399
and blue cheese. I guess we had blue cheese for

2248
01:41:40,399 --> 01:41:47,279
a while by accidentally. No, oh, I love blue cheese.

2249
01:41:47,640 --> 01:41:49,520
Everyone's surprised by that. By oh, yeah, give you that

2250
01:41:49,600 --> 01:41:51,760
moldy cheese. Put a little honey on it. They got

2251
01:41:51,760 --> 01:41:52,279
something going.

2252
01:41:52,800 --> 01:41:56,640
Speaker 2: Yeah, and we're gonna say, there, Jen, I was gonna

2253
01:41:56,680 --> 01:41:59,319
ask Dan, have you partaken in blue cheese? Dip.

2254
01:42:00,279 --> 01:42:03,039
Speaker 5: I'm a big wing guy, and I will always ask

2255
01:42:03,119 --> 01:42:04,520
for like, oh, we'll give you one thing a ranch,

2256
01:42:04,520 --> 01:42:05,279
one thing in blue cheese.

2257
01:42:05,520 --> 01:42:06,760
Speaker 4: Just gip it, give me two ranches.

2258
01:42:07,279 --> 01:42:09,720
Speaker 3: Okay, give me that have.

2259
01:42:09,720 --> 01:42:10,279
Speaker 2: You tried it?

2260
01:42:10,359 --> 01:42:10,479
Speaker 1: Though?

2261
01:42:10,560 --> 01:42:14,159
Speaker 5: I have Spring Street Tavern, my favorite wings place Northeast Minneapolis.

2262
01:42:14,760 --> 01:42:17,640
I tried it there and people swear by it. I

2263
01:42:17,640 --> 01:42:21,560
don't think it's disgusting necessarily, but definitely I won't take

2264
01:42:21,560 --> 01:42:21,800
it over.

2265
01:42:22,479 --> 01:42:24,840
Speaker 3: I don't. I don't blame people who do, because you know,

2266
01:42:25,640 --> 01:42:27,760
it does have that flavor, Like I don't know why

2267
01:42:27,800 --> 01:42:30,600
I like it, because it's like, yeah, this stuff tastes it's.

2268
01:42:30,520 --> 01:42:32,439
Speaker 2: Weird that it goes with wings. Yeah, I don't know

2269
01:42:32,439 --> 01:42:33,800
how to put it. Yeah, it's just good.

2270
01:42:33,800 --> 01:42:35,920
Speaker 3: I put it on a cracker and I'm like, oh, yeah,

2271
01:42:35,960 --> 01:42:38,600
it's a weird bite to this. I don't know. Uh,

2272
01:42:39,079 --> 01:42:41,079
let's say cheese four point zero right now, but what's

2273
01:42:41,159 --> 01:42:43,960
cheese five point Oh? Yeah?

2274
01:42:44,119 --> 01:42:46,159
Speaker 2: God shaking real risks with cheese.

2275
01:42:46,680 --> 01:42:47,359
Speaker 1: Chili's.

2276
01:42:47,640 --> 01:42:52,520
Speaker 2: Chili's is taking real risks. How triple dippers, baby.

2277
01:42:52,199 --> 01:42:54,000
Speaker 3: Triple dipperss? Is that too far?

2278
01:42:54,319 --> 01:42:56,000
Speaker 2: What does that mean? Like?

2279
01:42:56,479 --> 01:43:00,159
Speaker 1: The CEO of Chili's has revitalized the chain, franchise guy

2280
01:43:00,760 --> 01:43:04,000
or the restaurant chain, and people are going crazy.

2281
01:43:03,920 --> 01:43:06,279
Speaker 2: For triple But what's a triple dipper?

2282
01:43:07,039 --> 01:43:09,920
Speaker 1: It's like an app like an appetizer play you pick

2283
01:43:10,000 --> 01:43:12,720
three apps and you get those the freaks that I

2284
01:43:12,800 --> 01:43:16,600
hang out with, maybe just get uh two orders of

2285
01:43:16,720 --> 01:43:18,920
like their weird mozzarella sticks that are like kind of

2286
01:43:18,960 --> 01:43:19,520
like Bucks.

2287
01:43:20,079 --> 01:43:23,520
Speaker 2: Oh but so they're not so they're not doing anything unique.

2288
01:43:23,399 --> 01:43:27,239
Speaker 1: No, but like it's the cheese is pretty consistent. You know.

2289
01:43:27,399 --> 01:43:29,680
Speaker 3: Let me ask you. This was the stuff crust pizza

2290
01:43:29,680 --> 01:43:32,239
more of a revolution for cheese or for pizza. Pizza

2291
01:43:32,560 --> 01:43:33,960
can't a pizza.

2292
01:43:33,840 --> 01:43:36,039
Speaker 2: The former, I love the latter.

2293
01:43:36,600 --> 01:43:38,600
Speaker 5: I think I love ninety eight percent of different types

2294
01:43:38,600 --> 01:43:40,920
of cheese, and I love like some good age like

2295
01:43:40,960 --> 01:43:43,439
are just an old fancy like going to Germany and

2296
01:43:43,439 --> 01:43:45,600
going to a nice cheese shop and having all that stuff.

2297
01:43:45,640 --> 01:43:48,039
But still I had to like Desert Island, you only

2298
01:43:48,039 --> 01:43:50,600
get one cheese the rest of your life. Honestly, it's

2299
01:43:50,640 --> 01:43:54,840
the fucking ballpark just farted into a little plastic tub.

2300
01:43:55,319 --> 01:44:01,119
Like that's like the nacho ballparks or resembleslidjackle Bells is

2301
01:44:01,199 --> 01:44:03,319
very very similar, and like I do think that's my

2302
01:44:03,319 --> 01:44:04,119
favorite cheese.

2303
01:44:04,520 --> 01:44:06,279
Speaker 2: I would take fresh mozzarella.

2304
01:44:06,479 --> 01:44:07,960
Speaker 4: It's great, Sure, that's fantastic.

2305
01:44:08,039 --> 01:44:11,520
Speaker 7: Yeah, I would go bree probably really.

2306
01:44:12,880 --> 01:44:14,600
Speaker 3: Been a bit of pepper Jack guy recently.

2307
01:44:14,720 --> 01:44:17,359
Speaker 2: Yeah, okay, yeah, you can string cheese now.

2308
01:44:17,399 --> 01:44:19,000
Speaker 4: I got a bunch of that in the front. I've

2309
01:44:19,000 --> 01:44:19,560
been going nuts.

2310
01:44:19,560 --> 01:44:20,039
Speaker 3: Something good.

2311
01:44:20,319 --> 01:44:20,720
Speaker 2: You know what?

2312
01:44:20,840 --> 01:44:23,880
Speaker 1: When I worked at a different sandwichhop, have AARTI always

2313
01:44:23,880 --> 01:44:25,800
made me want to party.

2314
01:44:27,119 --> 01:44:29,760
Speaker 6: Parties my go to for jan How do you feel

2315
01:44:29,760 --> 01:44:32,479
about this? I usually buy like a half pound to

2316
01:44:32,560 --> 01:44:36,319
a three quarter pound of turkey cracked pepper turkey breast.

2317
01:44:36,159 --> 01:44:37,159
Speaker 7: When I go to the deli.

2318
01:44:38,000 --> 01:44:39,840
Speaker 6: I had a but I never quite be able to

2319
01:44:39,840 --> 01:44:41,760
finish it because that's like a good I don't like

2320
01:44:41,800 --> 01:44:43,880
a huge amount of meat on my sandwiches, like a

2321
01:44:43,880 --> 01:44:46,159
few slices, so I always wind up having like five

2322
01:44:46,239 --> 01:44:48,640
day old slimy turkey. A friend of mine said to

2323
01:44:48,680 --> 01:44:51,279
freeze it between parchment paper and just bring it out,

2324
01:44:51,319 --> 01:44:52,960
serving by serving, and I'm curious.

2325
01:44:53,239 --> 01:44:53,760
Speaker 1: I tried it.

2326
01:44:53,960 --> 01:44:55,560
Speaker 7: I'll let you know how it goes. But I don't know.

2327
01:44:55,960 --> 01:44:58,680
Most frozen meats don't really quite taste the same after

2328
01:44:58,640 --> 01:44:59,159
you do'n freeze.

2329
01:44:59,199 --> 01:45:01,279
Speaker 4: In my find, yeah, agreed, they're cooks.

2330
01:45:01,359 --> 01:45:04,960
Speaker 2: Yeah, what's the what's that Mexican cheese that's.

2331
01:45:04,800 --> 01:45:05,880
Speaker 3: Spilled real weird?

2332
01:45:09,159 --> 01:45:09,800
Speaker 4: Is weird?

2333
01:45:09,920 --> 01:45:14,920
Speaker 2: Because like the waka yeah yeah cheese that that's not

2334
01:45:14,960 --> 01:45:16,720
bad that cheese slaps.

2335
01:45:17,520 --> 01:45:20,880
Speaker 3: Yeah. I was. Actually I went to the the Mexico

2336
01:45:21,039 --> 01:45:23,600
Restaurant in Epcot on the on.

2337
01:45:23,880 --> 01:45:25,960
Speaker 1: I don't like that it's called the Mexico Restaurant.

2338
01:45:26,000 --> 01:45:28,000
Speaker 3: I called that. It's called the Sun on hell In

2339
01:45:28,239 --> 01:45:32,359
that's Mexicans in the Mexico Pavilion. It does one of

2340
01:45:32,399 --> 01:45:35,119
my favorite things, which is you're inside a building, but

2341
01:45:35,159 --> 01:45:37,239
it pretends like you're outside at night.

2342
01:45:37,279 --> 01:45:40,560
Speaker 2: Like the Oh yeah they do that. Oh is it?

2343
01:45:40,640 --> 01:45:42,680
Oh right, I've been to that one and it's like

2344
01:45:42,680 --> 01:45:43,560
in the pyramid thing.

2345
01:45:43,800 --> 01:45:44,720
Speaker 3: Yeah, there's a restaurant there.

2346
01:45:44,800 --> 01:45:45,600
Speaker 2: Yeah. Yeah. Oh.

2347
01:45:45,800 --> 01:45:47,239
Speaker 3: My friend's made fun of me because I kept calling

2348
01:45:47,279 --> 01:45:49,439
it dinner and talk about how it was the evening

2349
01:45:49,479 --> 01:45:51,560
even though it's like two o'clock, and I was just tricked,

2350
01:45:51,800 --> 01:45:57,279
all yeah, exactly, Dan.

2351
01:45:57,359 --> 01:46:01,319
Speaker 1: Do you remember the cheese that we had at packs

2352
01:46:01,600 --> 01:46:02,880
when we had dinner with Mary?

2353
01:46:04,279 --> 01:46:05,279
Speaker 2: Yeah, that was good.

2354
01:46:05,359 --> 01:46:09,239
Speaker 4: Hell yeah, hallomy cheese.

2355
01:46:09,880 --> 01:46:14,640
Speaker 5: Cheese, the grilling cheese, honey on it.

2356
01:46:14,640 --> 01:46:14,960
Speaker 2: It was.

2357
01:46:16,479 --> 01:46:18,319
Speaker 7: How do they make what is it made out of?

2358
01:46:18,359 --> 01:46:20,159
How does it grill milk?

2359
01:46:20,800 --> 01:46:23,159
Speaker 5: It's like it's like it's it's like eating a pencil

2360
01:46:23,199 --> 01:46:28,880
eraser and tasting pencil a lot of that in high school.

2361
01:46:28,920 --> 01:46:31,359
Speaker 2: You know what was it called? Again?

2362
01:46:32,600 --> 01:46:36,880
Speaker 6: H I believe? Yeah, I have a rack of that

2363
01:46:36,960 --> 01:46:38,199
in my fridge. I don't know what to do with it.

2364
01:46:38,359 --> 01:46:40,680
Speaker 7: I got to look at grill it up.

2365
01:46:41,920 --> 01:46:42,199
Speaker 1: Question.

2366
01:46:43,319 --> 01:46:44,600
Speaker 4: Yeah, I have a mustard question.

2367
01:46:45,760 --> 01:46:47,439
Speaker 5: I'm going to eat a turkey sandwich right after this

2368
01:46:47,479 --> 01:46:51,600
podcast is done and mustard and I'm in a mustard

2369
01:46:51,680 --> 01:46:52,399
phase right now?

2370
01:46:52,479 --> 01:46:53,279
Speaker 3: Is arc is?

2371
01:46:53,279 --> 01:46:57,279
Speaker 5: Some say I also usually before the mustard arc began,

2372
01:46:57,880 --> 01:47:02,319
I have this Taco Bell branded avocado ranch sauce that's

2373
01:47:02,359 --> 01:47:04,479
really good to put on like a turkey sandwich. Can

2374
01:47:04,560 --> 01:47:06,800
avocado ranch and mustard coexist?

2375
01:47:06,880 --> 01:47:10,840
Speaker 3: Or yeah, put ranch on the one bread and put

2376
01:47:10,880 --> 01:47:12,760
some mustard on the other. But I bet that'll taste good.

2377
01:47:12,800 --> 01:47:14,000
Speaker 4: Okay, nothing weird about.

2378
01:47:13,760 --> 01:47:17,720
Speaker 2: That band your horizonspan.

2379
01:47:17,800 --> 01:47:21,199
Speaker 7: You go to TJ's and get some garlic aol and

2380
01:47:21,239 --> 01:47:21,560
when you.

2381
01:47:21,520 --> 01:47:26,039
Speaker 4: Say that stuff, it's very like it is.

2382
01:47:26,239 --> 01:47:29,840
Speaker 2: People people have bounced off TJ's. I feel like in

2383
01:47:29,840 --> 01:47:32,560
in in the last half decade or so saying it's

2384
01:47:32,600 --> 01:47:37,319
all like mid and whatever, invating like it's super cheap.

2385
01:47:37,600 --> 01:47:39,840
But there are diamonds in the rough that are still

2386
01:47:39,880 --> 01:47:42,079
out there. Folks. You got to know where to look.

2387
01:47:42,640 --> 01:47:44,680
Some new things have come out in the last three

2388
01:47:45,119 --> 01:47:47,479
three years or so. We're going to do a rating

2389
01:47:47,760 --> 01:47:52,199
of all the TJ snacks. What's TJ Trader Joe.

2390
01:47:52,920 --> 01:47:54,640
Speaker 3: See, I don't have I don't got one of those.

2391
01:47:54,640 --> 01:47:58,479
I haven't a got wah the German thing that they

2392
01:47:58,520 --> 01:48:04,039
did that call these all these all these what nuts.

2393
01:48:04,479 --> 01:48:06,880
Speaker 4: I had my first belt last weekend.

2394
01:48:07,079 --> 01:48:10,159
Speaker 7: Whoa branch out there? How did you like it?

2395
01:48:10,159 --> 01:48:10,760
Speaker 2: It was good?

2396
01:48:10,920 --> 01:48:13,000
Speaker 5: And so it's ordered because Bonka I had a little

2397
01:48:13,000 --> 01:48:15,399
picnic by the lake and I said, let's get some

2398
01:48:15,439 --> 01:48:15,920
pop Belly.

2399
01:48:15,920 --> 01:48:18,239
Speaker 4: That's a chain that's actually a really good sandwich chain.

2400
01:48:18,600 --> 01:48:20,680
Speaker 5: And they had a b l T A and so

2401
01:48:20,720 --> 01:48:24,960
it's a BLT plus a Percado and and she's like, oh,

2402
01:48:24,960 --> 01:48:26,760
you gotta get mayonnaise on that. That's you know, like

2403
01:48:26,880 --> 01:48:28,680
that's a critical part of the BLT. I did not

2404
01:48:28,760 --> 01:48:31,560
know that. This being my first and this being Dan

2405
01:48:31,640 --> 01:48:33,680
three point zero, I said, yep, put that MAO right

2406
01:48:33,720 --> 01:48:35,800
on there, and I did, and it was delicious. So

2407
01:48:35,800 --> 01:48:38,319
it was a twofer at once, my first belt and

2408
01:48:38,520 --> 01:48:40,439
my well, no, not the first time.

2409
01:48:40,359 --> 01:48:42,760
Speaker 4: I've had mayonnaise. I've had alia, but.

2410
01:48:43,399 --> 01:48:44,600
Speaker 2: It was really your first belt.

2411
01:48:44,840 --> 01:48:48,720
Speaker 1: Yes, absolutely, Dan, you just like unlocked the memory of

2412
01:48:48,880 --> 01:48:51,640
this regular. This is before the Daily Gang. I worked

2413
01:48:51,680 --> 01:48:55,199
at a different sandwich place that also sold a b

2414
01:48:55,399 --> 01:48:57,640
L t A. But there was this one guy that

2415
01:48:57,760 --> 01:48:58,960
insisted on calling it.

2416
01:48:58,920 --> 01:49:01,039
Speaker 2: The black like that.

2417
01:49:01,159 --> 01:49:04,359
Speaker 1: I am Les Mulligan and he would dap me up

2418
01:49:04,399 --> 01:49:06,760
every time. He was like, what's top jad? He daped

2419
01:49:06,760 --> 01:49:08,079
me up and goes like, let me get one of

2420
01:49:08,119 --> 01:49:08,680
them bats.

2421
01:49:10,159 --> 01:49:12,760
Speaker 6: There's a restaurant he wrestled, does a bat which is bacon,

2422
01:49:12,960 --> 01:49:16,800
arugula tomato. And I find out, Okay, the problem is

2423
01:49:16,800 --> 01:49:19,439
some bots. And I hate to say this sounds sacrilegious.

2424
01:49:19,479 --> 01:49:21,399
Sometimes I put way too much bacon on there, like

2425
01:49:21,439 --> 01:49:23,520
it's hard to even get through a bite.

2426
01:49:23,239 --> 01:49:25,239
Speaker 3: Like that's the only thing I'm interested.

2427
01:49:25,840 --> 01:49:28,880
Speaker 7: Yeah, it's interesting.

2428
01:49:30,239 --> 01:49:33,640
Speaker 2: I feel like bacon is not overly expensive in the

2429
01:49:33,680 --> 01:49:35,720
point in the way that they have to be conservative

2430
01:49:35,760 --> 01:49:36,159
about it.

2431
01:49:36,239 --> 01:49:40,479
Speaker 3: You know what I mean, A stomachs or pig excuse me, pig.

2432
01:49:40,479 --> 01:49:41,960
I knew that that was just a slip of the tongue.

2433
01:49:41,960 --> 01:49:43,920
I know where bacon comes from. Please don't make our

2434
01:49:43,920 --> 01:49:44,760
for thread hunt Reddit.

2435
01:49:44,920 --> 01:49:46,159
Speaker 2: No, you're good, you're good.

2436
01:49:46,199 --> 01:49:47,520
Speaker 1: We don't have to worry about you. I mean, we

2437
01:49:47,560 --> 01:49:49,319
know that spam comes from spam elopes.

2438
01:49:50,960 --> 01:49:53,880
Speaker 3: Spam elopes. I got, I got a few aging right

2439
01:49:53,920 --> 01:49:54,960
now in the basement.

2440
01:49:56,560 --> 01:49:58,159
Speaker 2: Uh weird? Okay cool?

2441
01:49:58,239 --> 01:50:02,159
Speaker 1: Yeah, okay, took the bit too far. Mark from Glasgow

2442
01:50:02,199 --> 01:50:05,640
writesin Hello Giant Bomb. Tenshu has come up in conversation

2443
01:50:05,760 --> 01:50:09,039
a conversation a few times in recent months, and given

2444
01:50:09,079 --> 01:50:12,279
the extremely high profile of Ninja's this year, I felt

2445
01:50:12,279 --> 01:50:15,800
the need to express a passionate opinion of mine. The

2446
01:50:15,840 --> 01:50:18,640
Tenshu franchise has been ripe for a reboot for a

2447
01:50:18,720 --> 01:50:21,880
long time, given the conspicuous lull in the more traditional

2448
01:50:21,960 --> 01:50:25,560
format of stealth games for a decade plus. With Ninja's

2449
01:50:25,560 --> 01:50:28,199
being quite popular so in Vogue, it feels like there's

2450
01:50:28,239 --> 01:50:30,479
never been a better time than now to reboot a

2451
01:50:30,520 --> 01:50:34,399
candidate for best stealth franchise of all time. Furthermore, the

2452
01:50:34,439 --> 01:50:37,319
Tenshu ip is currently owned by From Software, with people

2453
01:50:37,359 --> 01:50:40,479
responsible for making Sekiro the game with a dude swinging

2454
01:50:40,479 --> 01:50:44,000
from a grappling hook on the cover owning the franchise.

2455
01:50:44,039 --> 01:50:47,239
I personally feel it is nothing short of rude that

2456
01:50:47,279 --> 01:50:50,279
we have heard nothing Tenshu related for so long. The

2457
01:50:50,359 --> 01:50:53,199
mechanics of Sekuro applied to a more stealth focused game

2458
01:50:53,279 --> 01:50:55,760
would be absolutely fantastic. And I feel like it's a

2459
01:50:55,760 --> 01:50:58,720
total no brainer to make that lateral transition. I'd love

2460
01:50:58,760 --> 01:51:00,439
to hear your thoughts on the subject. It's the good

2461
01:51:00,439 --> 01:51:03,039
work mark from Glasgow in Melbourne.

2462
01:51:03,520 --> 01:51:06,399
Speaker 3: Oh you know, man, you never say never, but it

2463
01:51:06,520 --> 01:51:10,159
just feels like it didn't happen now, especially you know,

2464
01:51:10,399 --> 01:51:13,199
it's difficult because from software, Yeah they own Tenshu, they

2465
01:51:13,199 --> 01:51:17,680
also have this thing called Sekero Yeah success. Yeah, this

2466
01:51:17,760 --> 01:51:19,439
boy is that good. And it's like, if they're gonna

2467
01:51:19,479 --> 01:51:22,359
make a game like that again, like, why wouldn't it

2468
01:51:22,399 --> 01:51:26,239
be Secoro branded and not instead of Tenchu branded. I

2469
01:51:26,279 --> 01:51:26,600
don't know.

2470
01:51:27,720 --> 01:51:28,319
Speaker 4: I agree.

2471
01:51:28,840 --> 01:51:32,159
Speaker 6: I'm curious about the allegation of it being the most popular.

2472
01:51:32,640 --> 01:51:35,600
It say, the most the best stealth franchise of all time?

2473
01:51:35,600 --> 01:51:37,640
Speaker 7: Okay, not the most come on now, I don't know.

2474
01:51:37,640 --> 01:51:39,520
Speaker 3: I mean it came out the same year as Metal

2475
01:51:39,560 --> 01:51:40,159
Gear Saw.

2476
01:51:40,760 --> 01:51:41,680
Speaker 7: Too that people love.

2477
01:51:42,119 --> 01:51:44,560
Speaker 6: Yeah, does not have the kind of cultural cachet that

2478
01:51:44,600 --> 01:51:46,960
I think this might be. Well, that could be wrong,

2479
01:51:47,039 --> 01:51:48,600
would you uh ow, there's ten lovers out there?

2480
01:51:49,119 --> 01:51:49,760
Speaker 2: What would you say?

2481
01:51:50,159 --> 01:51:55,199
Speaker 1: I would say splinter Cell probably pure stealth. Yeah, yeah,

2482
01:51:55,359 --> 01:51:58,920
it's like Cooper, does you know, I think you might

2483
01:51:58,960 --> 01:52:02,359
be right? Did I think maybe more Sly Cooper heads

2484
01:52:02,399 --> 01:52:03,279
out there than ten.

2485
01:52:03,159 --> 01:52:04,399
Speaker 4: Shoe Yeah definitely.

2486
01:52:04,680 --> 01:52:07,840
Speaker 1: Yeah, God I love Sly Cooper.

2487
01:52:09,199 --> 01:52:13,920
Speaker 4: Yeah, like cool TENU, cool game, and.

2488
01:52:13,880 --> 01:52:16,800
Speaker 3: I would like to see it come back. I would

2489
01:52:16,800 --> 01:52:17,680
be surprised.

2490
01:52:17,319 --> 01:52:21,800
Speaker 6: They had they had a play based on Tenshu play

2491
01:52:22,359 --> 01:52:25,680
stage play adaptation ten Tie Wow.

2492
01:52:27,039 --> 01:52:31,000
Speaker 1: I feel like uh, I feel like with Ninja's the

2493
01:52:31,119 --> 01:52:33,920
interest is kind of shifted away from the stealth aspect,

2494
01:52:35,600 --> 01:52:38,920
like even in like Assassin's Creed Shadows, like you don't

2495
01:52:38,960 --> 01:52:39,560
have to do.

2496
01:52:40,359 --> 01:52:44,079
Speaker 5: Prefer Yeah, Ninja guid in two thousand and four, it's like, yeah,

2497
01:52:44,119 --> 01:52:45,199
there's no stealth involved there.

2498
01:52:45,239 --> 01:52:47,439
Speaker 4: You're just doing cool ship. Like that's the better Ninja

2499
01:52:47,439 --> 01:52:48,039
stuff I think.

2500
01:52:48,399 --> 01:52:50,680
Speaker 2: And I mean, we should do a Mount right.

2501
01:52:50,720 --> 01:52:52,800
Speaker 1: I know we don't do BCR anymore, but we should

2502
01:52:52,960 --> 01:52:54,880
find a way to do an EP on a slow,

2503
01:52:54,920 --> 01:52:59,279
slow week, to do like Mount rushmore of Ninja's Oh oh.

2504
01:52:59,119 --> 01:53:02,640
Speaker 3: It's gonna be it's a big I mean I think

2505
01:53:02,680 --> 01:53:05,039
that new Ninja Gaidem in the news Shnobi are coming

2506
01:53:05,039 --> 01:53:08,119
out the same month or something. Like that rage and

2507
01:53:09,439 --> 01:53:14,960
Batman cultural appropriation. Yeah, I don't think he's a real ninja.

2508
01:53:15,520 --> 01:53:17,800
Speaker 1: As much as I love Naruto, I don't think Naruto

2509
01:53:17,880 --> 01:53:19,880
is making the mount rushmore great.

2510
01:53:19,920 --> 01:53:21,960
Speaker 3: Fox Yeah, Bab's scientist.

2511
01:53:24,119 --> 01:53:29,720
Speaker 1: Okay, gang, moving along? We did get I do want

2512
01:53:29,720 --> 01:53:31,800
to check in. Did anyone do their homework and listen

2513
01:53:31,840 --> 01:53:33,800
to the metal band they were recommended last week?

2514
01:53:33,920 --> 01:53:34,119
Speaker 2: Yes?

2515
01:53:35,159 --> 01:53:37,199
Speaker 1: I did. I forgot the name of it, but I

2516
01:53:37,239 --> 01:53:40,239
really enjoyed it. Anything with a female lead singer that

2517
01:53:40,359 --> 01:53:43,720
is adjacent to pop punk, I will eat eat it up.

2518
01:53:43,760 --> 01:53:44,079
Speaker 7: Sure.

2519
01:53:45,119 --> 01:53:47,560
Speaker 2: I also like listen to a lot of other people's

2520
01:53:47,600 --> 01:53:50,640
recommendations too, So thank you email or whoever that was.

2521
01:53:50,680 --> 01:53:52,960
That was very, very kind of recommention.

2522
01:53:53,199 --> 01:53:57,920
Speaker 7: Who to give you? I forget?

2523
01:53:58,239 --> 01:53:58,319
Speaker 1: No.

2524
01:53:58,520 --> 01:54:02,119
Speaker 2: The one I've been listening to is Blood Incantation sounds.

2525
01:54:01,920 --> 01:54:06,159
Speaker 1: Cool, which was pretty sick. Let me look up mine

2526
01:54:06,159 --> 01:54:06,640
real quick.

2527
01:54:06,720 --> 01:54:08,159
Speaker 4: Actually remember this.

2528
01:54:08,319 --> 01:54:12,479
Speaker 3: I don't remember this either. Don't worry, Dan, I'm with you.

2529
01:54:13,920 --> 01:54:15,800
Speaker 1: Uh mine was Blood Command.

2530
01:54:17,680 --> 01:54:23,279
Speaker 2: Listen to that. I feel like Grub got Devin Townsend

2531
01:54:23,359 --> 01:54:27,000
right right? No, no, no, Blood Grove got Blood Incantations.

2532
01:54:28,239 --> 01:54:29,279
Speaker 4: I think maybe Mike did.

2533
01:54:31,039 --> 01:54:38,399
Speaker 1: Mike, Yeah, Mike got Devin Townsend, Devin Towns Yeah, I

2534
01:54:39,000 --> 01:54:48,600
right now, oh right, let's see, let's go up up up. Uh.

2535
01:54:48,640 --> 01:54:51,600
We got an email from Eric from Saint Louis. You're

2536
01:54:51,680 --> 01:54:53,600
jam You may or may not be aware of this,

2537
01:54:53,920 --> 01:54:55,960
but if you are in the company of two, but

2538
01:54:56,039 --> 01:54:58,479
you are in the company of two weasels, allow me

2539
01:54:58,520 --> 01:55:01,079
to explain. A few we weeks ago, before the launch

2540
01:55:01,119 --> 01:55:05,399
of the Switch to one, Jeffrey the untrustworthy Grub looked

2541
01:55:05,479 --> 01:55:08,960
straight into a camera and said that if Captain Toad's

2542
01:55:09,720 --> 01:55:12,479
switched to upgrade allowed for online co op, he would

2543
01:55:12,479 --> 01:55:16,840
stream it alongside Mike the accomplished Minati. Well it happened

2544
01:55:16,880 --> 01:55:19,199
with the upgrade, but nary a word from these two

2545
01:55:19,199 --> 01:55:22,439
weasels about the stream. So Jan, I think you just

2546
01:55:22,439 --> 01:55:24,439
need to add it to the schedule without their approval.

2547
01:55:24,479 --> 01:55:27,479
That'll make them show up. We must hold these villains accountable.

2548
01:55:27,720 --> 01:55:29,560
Eric from Saint Louis sent from my iPhone.

2549
01:55:30,880 --> 01:55:33,720
Speaker 5: My bad.

2550
01:55:34,159 --> 01:55:35,760
Speaker 2: Now, I want to do that.

2551
01:55:35,880 --> 01:55:38,600
Speaker 3: I keep meaning to play Captain toa It just hasn't happened.

2552
01:55:38,680 --> 01:55:42,479
Uh it's gotten busy. Yeah, for sure, I'm gonna hip

2553
01:55:42,479 --> 01:55:44,680
the excuse for everything, But I do want to play

2554
01:55:44,720 --> 01:55:46,880
some captain to maybe that can be a mega man

2555
01:55:47,319 --> 01:55:49,840
some nights if I can get jeff to join me.

2556
01:55:51,760 --> 01:55:57,079
Speaker 1: Speaking about recommendations, al Riley from Indiana sent in a

2557
01:55:57,079 --> 01:56:02,079
lot of recommendations for other media as well. Real quick,

2558
01:56:02,119 --> 01:56:05,439
good tidings, great bombinos on the latest last episode eight

2559
01:56:05,520 --> 01:56:08,159
nine to six. Alex from Australia gave you a metal

2560
01:56:08,159 --> 01:56:09,960
album to listen to you for homework and you just

2561
01:56:10,079 --> 01:56:12,439
rolled with it. Reading that email was really opening the

2562
01:56:12,439 --> 01:56:15,800
floodgates for you guys who live to recommend media. So

2563
01:56:15,840 --> 01:56:19,039
I've taken the opportunity to prescribe each of you an anime.

2564
01:56:19,600 --> 01:56:22,159
Speaker 5: Oh dudes love recommending anime.

2565
01:56:24,640 --> 01:56:26,720
Speaker 7: It's only three hundred episodes.

2566
01:56:28,600 --> 01:56:31,359
Speaker 5: More than any other form of media. Anime guys will

2567
01:56:31,479 --> 01:56:33,720
let you know what you need to watch.

2568
01:56:34,000 --> 01:56:36,560
Speaker 1: All right, I'm gonna try and speed through these grub

2569
01:56:36,840 --> 01:56:39,840
Despite appearances, Jeffrey Michael Grubb is bit a bit of

2570
01:56:39,880 --> 01:56:42,520
an enigma. A taste maker. He is known to enjoy

2571
01:56:42,600 --> 01:56:44,640
some dragon Ball, but he doesn't give the impression of

2572
01:56:44,680 --> 01:56:46,399
a guy who spends a lot of time with anime

2573
01:56:46,520 --> 01:56:49,880
these days to you. I recommend Ping Pong the animation.

2574
01:56:50,159 --> 01:56:52,600
It's got sports, it's got music, it's got an endearing

2575
01:56:52,640 --> 01:56:56,159
old lady. It's got an unconventional art style atypical for anime.

2576
01:56:56,640 --> 01:56:59,520
These eleven episodes are my gift to you. Okay, eleven

2577
01:56:59,520 --> 01:57:03,560
episodes can do Mike, He's the Disney guy, He's the

2578
01:57:03,600 --> 01:57:06,079
Mega Man guy. He likes light things and doesn't like

2579
01:57:06,159 --> 01:57:08,479
dark things or being alone in them. I get the

2580
01:57:08,479 --> 01:57:12,159
feeling he's dabbled in anime, but not dug deep. It

2581
01:57:12,199 --> 01:57:14,640
is with that in mind that I recommend Keep your

2582
01:57:14,680 --> 01:57:18,479
Hands off Isoken, following a group of young folks who

2583
01:57:18,560 --> 01:57:21,279
just want to make anime. It's equal parts funny and inspirational,

2584
01:57:21,399 --> 01:57:24,439
has some fascinating inside baseball. It's a real gem.

2585
01:57:24,560 --> 01:57:27,560
Speaker 3: Okay, he backled, pup your hands off of Isokin. Everyone,

2586
01:57:27,640 --> 01:57:32,279
He's mine backlart. There are those who call him the coworker,

2587
01:57:32,520 --> 01:57:34,880
and there are others who call him the king of anime.

2588
01:57:35,359 --> 01:57:37,119
He has a whole show about it, though you might

2589
01:57:37,159 --> 01:57:39,359
not know since it's been a month since the last episode.

2590
01:57:39,439 --> 01:57:41,920
I'm not counting you. Are you new on this week?

2591
01:57:41,920 --> 01:57:42,600
New on this week?

2592
01:57:43,000 --> 01:57:48,279
Speaker 1: You? I recommend Vinland Saga. It's got spirit, it's got metal,

2593
01:57:48,399 --> 01:57:51,119
it's got deep character study, the real things to say

2594
01:57:51,119 --> 01:57:55,359
about Humanity's proclivity towards violence and revenge in the challenges

2595
01:57:55,399 --> 01:57:58,560
of passivism in a violent world. This, my friend, is

2596
01:57:58,600 --> 01:58:00,199
for you, thank you.

2597
01:58:01,279 --> 01:58:04,640
Speaker 2: A lot of animes have metal bud Okay, just putting

2598
01:58:04,680 --> 01:58:06,800
that out there, but I will check this out.

2599
01:58:07,199 --> 01:58:10,439
Speaker 1: All right, Jan, you know this, You know this one

2600
01:58:10,479 --> 01:58:13,960
was actually the hardest for me. Honestly, it was downright stressful.

2601
01:58:14,039 --> 01:58:16,319
Jan is a worldly man, Thank you. It has tasted

2602
01:58:16,319 --> 01:58:19,079
all coffee, smoked all cigarettes, and sipped all the buzzballs.

2603
01:58:19,119 --> 01:58:20,840
As the youngest of the group, I get the feeling

2604
01:58:20,840 --> 01:58:23,239
you've seen the most anime and it's hard to figure

2605
01:58:23,239 --> 01:58:26,720
out which would what would taste fresh to a developed

2606
01:58:26,720 --> 01:58:32,079
tongue to you, I recommend mob Psycho one hundred. It's funny, said, introspective, uplifting,

2607
01:58:32,119 --> 01:58:34,000
and just all around tasty stuff. You may have already

2608
01:58:34,000 --> 01:58:36,960
seen this. If not, smoke it up I have. It's great.

2609
01:58:37,000 --> 01:58:39,000
Speaker 6: These are like two mixed metaphors here, like he's going

2610
01:58:39,000 --> 01:58:41,359
for a somalia thing first and then smoke it up,

2611
01:58:41,520 --> 01:58:43,560
like is he a bud tender for anime?

2612
01:58:43,720 --> 01:58:44,600
Speaker 7: I don't don't get the.

2613
01:58:45,680 --> 01:58:48,399
Speaker 2: A bud tender, Hey man, I love that word.

2614
01:58:48,760 --> 01:58:49,680
Speaker 4: Yeah, that could be awful.

2615
01:58:50,439 --> 01:58:53,880
Speaker 1: Last recommendation, Dan, what do you recommend to the man

2616
01:58:53,920 --> 01:58:56,119
who hates everything? I don't think Dan hates everything.

2617
01:58:57,279 --> 01:58:57,560
Speaker 7: To you.

2618
01:58:57,760 --> 01:59:02,439
Speaker 1: I bestow the gift of Satoshi Cones paranoia agent, thrilling, surreal,

2619
01:59:02,520 --> 01:59:05,319
unlike anything you have ever seen. The only naked woman

2620
01:59:05,399 --> 01:59:11,720
is an adult and it's very much earned. At twelve episodes.

2621
01:59:12,119 --> 01:59:15,000
Twelve episodes, it's only about four episodes long. This is

2622
01:59:15,039 --> 01:59:17,520
a show for adults. If you watch four hours long.

2623
01:59:18,359 --> 01:59:19,960
This is a show for adults. If you watch it,

2624
01:59:20,039 --> 01:59:22,479
you can talk to Kujima about it and look cool

2625
01:59:22,840 --> 01:59:27,079
with the deepest sincerity imaginable. Riley from Indiana, Thanks Riley.

2626
01:59:27,279 --> 01:59:29,560
Speaker 7: Very long, detailed email. That's a really good one. Riley,

2627
01:59:29,560 --> 01:59:29,800
thank you.

2628
01:59:29,840 --> 01:59:32,680
Speaker 2: That Yeah. Last email of the show.

2629
01:59:32,760 --> 01:59:36,560
Speaker 1: This comes from I'm going to say Miko from Finland.

2630
01:59:36,840 --> 01:59:36,960
Speaker 7: Hi.

2631
01:59:37,079 --> 01:59:37,560
Speaker 2: Giint Bomb.

2632
01:59:37,560 --> 01:59:40,680
Speaker 1: Team Grub talked on game As Mornings about Charlie Cox's

2633
01:59:40,760 --> 01:59:45,039
experience working on Expedition thirty three. A similar situation happened

2634
01:59:45,079 --> 01:59:49,720
in Finland where two A List actors Marty so solo

2635
01:59:49,920 --> 01:59:53,640
Ati in Alan Wake two in Control and Peter Franzen

2636
01:59:53,840 --> 01:59:57,159
Costcola Brothers and Alan Wake two, gave interviews after the

2637
01:59:57,199 --> 02:00:01,399
release of Alan Wake two s in particular, it was

2638
02:00:01,520 --> 02:00:05,439
very surprised but also happy about the new fan base

2639
02:00:05,479 --> 02:00:08,159
of young men he gained who previously had no interest

2640
02:00:08,159 --> 02:00:11,079
in his films. He also shared how his children's friends

2641
02:00:11,119 --> 02:00:13,479
suddenly became eager to meet him and asked about the

2642
02:00:13,479 --> 02:00:17,079
game development process. Sossolo had no knowledge of video games

2643
02:00:17,079 --> 02:00:20,319
when he joined Remedies Project and was initially very confused

2644
02:00:20,359 --> 02:00:23,000
and unsure about how his performance would appear in the game.

2645
02:00:23,479 --> 02:00:26,880
His face some challenges with voice acting and motion capture

2646
02:00:26,880 --> 02:00:28,920
at first, but in the end he was satisfied with

2647
02:00:29,000 --> 02:00:32,760
his performance. When asked if he would make take on

2648
02:00:32,840 --> 02:00:35,479
more video game roles, he laughed and said he'd be

2649
02:00:35,520 --> 02:00:38,479
available if he could find the time. What's Giant Bomb?

2650
02:00:38,680 --> 02:00:42,119
What's the Giant Bomb team's opinion on using famous actors

2651
02:00:42,119 --> 02:00:44,520
in video games? Who's your all time favorite and your

2652
02:00:44,600 --> 02:00:47,800
least favorite? Thanks for the great show? Nko from Finland and.

2653
02:00:47,880 --> 02:00:49,319
Speaker 7: The Stone Sweeping Ducks.

2654
02:00:50,680 --> 02:00:51,680
Speaker 4: I forgot she was in that.

2655
02:00:51,880 --> 02:00:54,560
Speaker 7: Oh she was in there for one day and disappears.

2656
02:00:54,560 --> 02:00:56,600
Speaker 6: That's one of those disappointing Like I don't know what

2657
02:00:56,720 --> 02:01:00,159
the schedules worked out, but by default.

2658
02:01:00,000 --> 02:01:02,560
Speaker 7: Emma Stone and Sleeping Ducks because she's adorable.

2659
02:01:02,680 --> 02:01:03,159
Speaker 2: No shit.

2660
02:01:03,279 --> 02:01:06,239
Speaker 6: Yeah, it's weird because they're talking about making a movie

2661
02:01:06,239 --> 02:01:08,039
of that game now, and I'm like, well, does she

2662
02:01:08,119 --> 02:01:08,520
come back?

2663
02:01:08,560 --> 02:01:11,199
Speaker 7: Probably not, she's an Oscar winning actress, but yeah, but

2664
02:01:11,319 --> 02:01:11,640
a fault.

2665
02:01:12,199 --> 02:01:13,600
Speaker 2: Yeah, I don't think she makes it back.

2666
02:01:15,239 --> 02:01:16,960
Speaker 5: I really liked it when it was a novelty, when

2667
02:01:17,000 --> 02:01:19,680
it was like, yeah, Bruce Willis for Apocalypse and we

2668
02:01:19,760 --> 02:01:22,640
got David Bowie for Amicron the Nomad Soul like such

2669
02:01:22,800 --> 02:01:26,079
like oh, their likeness and their voice and everything like Now,

2670
02:01:26,159 --> 02:01:27,640
I mean, I don't know. I think I think Kajima

2671
02:01:27,680 --> 02:01:29,640
does a great job with it with deatht Randing, although

2672
02:01:29,640 --> 02:01:31,119
it's like I was thinking about it with like the

2673
02:01:31,199 --> 02:01:33,760
Yoji Shinkawa art and everything, where it's like, yeah, all

2674
02:01:33,760 --> 02:01:36,000
the desk Randing art looks incredible, but it's like, Okay,

2675
02:01:36,199 --> 02:01:38,479
that's just lay us to do. That's just Norman Readis.

2676
02:01:38,520 --> 02:01:40,399
I mean, it looks awesome in his art style. But

2677
02:01:40,439 --> 02:01:42,399
I kind of liked seeing his take on like here's

2678
02:01:42,439 --> 02:01:45,159
revolver oslau Er Solidsing. Here's like, you know, a totally

2679
02:01:45,239 --> 02:01:47,760
original character, you know, And I do feel that, like

2680
02:01:47,760 --> 02:01:49,960
like with movies, I think once they started like having

2681
02:01:50,359 --> 02:01:53,439
big name voice actors take over a bunch of roles

2682
02:01:53,439 --> 02:01:55,800
that like he used to just be voice actors, you know,

2683
02:01:56,159 --> 02:01:58,479
kind of like not well known celebrities. Then all of

2684
02:01:58,479 --> 02:02:00,239
a sudden, you've got, you know, like Will Smith being

2685
02:02:00,239 --> 02:02:01,000
a fish or whatever.

2686
02:02:01,079 --> 02:02:02,159
Speaker 4: You know, is he Nemo?

2687
02:02:03,039 --> 02:02:03,359
Speaker 2: No?

2688
02:02:03,359 --> 02:02:06,600
Speaker 1: No, he was U shark Tail? Was that him?

2689
02:02:06,640 --> 02:02:08,960
Speaker 4: Oh maybe that's I remember reading like an article back when.

2690
02:02:10,319 --> 02:02:11,239
Speaker 2: Not Nemo?

2691
02:02:11,359 --> 02:02:13,439
Speaker 5: No, yeah, everything like, oh yeah, that's I could see

2692
02:02:13,439 --> 02:02:15,560
why they'd be frustrating for like a voice actor by trade,

2693
02:02:15,560 --> 02:02:16,880
and all of a sudden, it's like, just because you're

2694
02:02:16,880 --> 02:02:19,880
not that like super recognizable, you're not going to much work.

2695
02:02:19,960 --> 02:02:21,000
Speaker 4: So I see that argument.

2696
02:02:21,039 --> 02:02:23,479
Speaker 3: It's not that he Southern did a bad job as

2697
02:02:23,520 --> 02:02:26,359
Snake and soft Fire, but I really disliked the cast

2698
02:02:26,479 --> 02:02:29,520
change there. Even Yeah, there's some ways to justify in

2699
02:02:29,560 --> 02:02:30,920
that story, but still I didn't like it.

2700
02:02:31,000 --> 02:02:33,760
Speaker 5: Narratively, you there's definitely way you could have had both.

2701
02:02:33,880 --> 02:02:37,560
But yeah, they look, I get it. Twenty four is great,

2702
02:02:37,680 --> 02:02:38,199
but you know.

2703
02:02:38,199 --> 02:02:41,760
Speaker 3: Solid I think the best one ever is Phil Hartman

2704
02:02:41,840 --> 02:02:42,640
as Blasto.

2705
02:02:42,920 --> 02:02:45,279
Speaker 2: Yes, and what's that from.

2706
02:02:47,039 --> 02:02:52,560
Speaker 3: Blast PlayStation one game. Yeah's some big space guy named Blastom.

2707
02:02:52,600 --> 02:02:54,640
It's just Phil Hartman quipping the entire time.

2708
02:02:55,079 --> 02:02:56,840
Speaker 5: It's not a likeness, but he's just like the voice,

2709
02:02:56,960 --> 02:02:59,800
like a very trimic glure voice. It's yeah yeah yeah.

2710
02:03:00,119 --> 02:03:00,520
Speaker 2: Uh.

2711
02:03:00,600 --> 02:03:03,520
Speaker 3: Then the worst one is Ronda Rowsey, Sonia Blade and

2712
02:03:03,600 --> 02:03:07,800
Mortal Kombat eleven. Oh yeah, it's bad. It was like

2713
02:03:07,840 --> 02:03:10,319
a recast. They already had a talented voice actor doing

2714
02:03:10,319 --> 02:03:12,960
that character in their games, and they just made it

2715
02:03:13,000 --> 02:03:16,479
significantly worse for no reason. Nobody was like, oh I

2716
02:03:16,520 --> 02:03:18,680
didn't care about more a combat, but now that Ronda

2717
02:03:18,840 --> 02:03:21,279
Rowse he's involved, let me get on board.

2718
02:03:22,359 --> 02:03:27,680
Speaker 1: And I liked that story. And anytime like Ronda or

2719
02:03:27,840 --> 02:03:29,840
Sonya Blade opened her mouth and like, it was just

2720
02:03:29,880 --> 02:03:32,359
the abysmal performance from Ronda Rowsey.

2721
02:03:32,680 --> 02:03:34,920
Speaker 4: Jesus, it was so distracting.

2722
02:03:35,000 --> 02:03:37,079
Speaker 3: Oh they had Megan Fox be a character.

2723
02:03:37,159 --> 02:03:37,960
Speaker 4: That was pretty rough too.

2724
02:03:38,119 --> 02:03:42,840
Speaker 2: Yeah. I think the best job still to this day

2725
02:03:43,560 --> 02:03:46,960
is JK. Simmons and Steven Merchant in Portal two.

2726
02:03:47,039 --> 02:03:49,039
Speaker 1: Oh yeah yeah, oh.

2727
02:03:49,159 --> 02:03:52,079
Speaker 3: Yeah that was good. Oh it makes me think of

2728
02:03:52,119 --> 02:03:55,760
the Spider Man games. Yeah, Topey Maguire doing like he

2729
02:03:55,960 --> 02:04:00,680
was just clearly like this isn't important whatever, like X wait,

2730
02:04:00,960 --> 02:04:02,920
millions of people are gonna play this game Toby, he

2731
02:04:03,119 --> 02:04:06,119
actually easy to do, a good job, didn't care. It's

2732
02:04:06,159 --> 02:04:09,680
almost endearing how lazy his performances are.

2733
02:04:10,279 --> 02:04:11,520
Speaker 4: I've pretty is kind of an asshole.

2734
02:04:12,399 --> 02:04:14,760
Speaker 5: What way, there's there's a there's a pr guy in

2735
02:04:14,800 --> 02:04:17,119
games has been around for a long time, and story

2736
02:04:17,119 --> 02:04:18,800
about how we had to kick him out of a

2737
02:04:18,800 --> 02:04:19,600
bowling alley once.

2738
02:04:20,680 --> 02:04:25,319
Speaker 6: Oh, another couple options here, I'm googling around a little bit.

2739
02:04:25,520 --> 02:04:27,199
Aerosmith with Revolution X.

2740
02:04:27,399 --> 02:04:30,319
Speaker 7: Definitely that was kicks ass.

2741
02:04:30,319 --> 02:04:35,079
Speaker 6: That arcade, yeah, midway and then uh, kind of one

2742
02:04:35,560 --> 02:04:36,520
name keeps on popping up.

2743
02:04:36,560 --> 02:04:38,560
Speaker 7: Fred Durst in the Fight Club game was.

2744
02:04:38,479 --> 02:04:44,560
Speaker 5: Apparently Lincoln was in that too, Abraham Lincoln good twist.

2745
02:04:44,800 --> 02:04:50,960
Speaker 1: Uh. I mostly don't have a problem with celebrities getting

2746
02:04:51,000 --> 02:04:54,840
cast in games as long as you know they're taking seriously, right, Yeah.

2747
02:04:55,079 --> 02:04:57,479
Speaker 2: That's that's my point, jan is that like, for the

2748
02:04:57,520 --> 02:05:01,279
most part, they all understand and how important it is

2749
02:05:01,760 --> 02:05:03,640
and they take it seriously.

2750
02:05:03,319 --> 02:05:08,000
Speaker 5: Especially you get like like Samojo and ya oh, he

2751
02:05:08,039 --> 02:05:09,359
plays games, he gets it, you know.

2752
02:05:09,960 --> 02:05:13,920
Speaker 1: Yeah. Somo is also good in Suicide Squad.

2753
02:05:14,039 --> 02:05:15,880
Speaker 3: He's good in Yeah.

2754
02:05:15,960 --> 02:05:22,119
Speaker 1: Yeah. I just don't want voice actors to be put

2755
02:05:22,119 --> 02:05:25,840
out of a job because like ye Triple A. Celebrities

2756
02:05:25,880 --> 02:05:30,159
are like going to games as like a paycheck just

2757
02:05:30,199 --> 02:05:34,359
because man, they're like, you know, Matt Shipman front of

2758
02:05:34,359 --> 02:05:38,479
the site, very prolific voice actor. But like other voice actors,

2759
02:05:38,840 --> 02:05:41,159
it just like they just get it in a way

2760
02:05:41,199 --> 02:05:46,079
that screen actors for your normal screen actors just don't

2761
02:05:46,119 --> 02:05:47,079
get that transition.

2762
02:05:47,319 --> 02:05:50,319
Speaker 6: Well, yeah, screen actors do themselves really well, like they

2763
02:05:50,439 --> 02:05:51,960
usually if you have a celebrity in your game, you

2764
02:05:52,000 --> 02:05:53,760
wanted to hear like this sound like a celebrity, But

2765
02:05:53,800 --> 02:05:56,399
professional voice actors can change their voice and do all

2766
02:05:56,479 --> 02:05:58,680
kinds of crazy stuff when they probably like they take

2767
02:05:58,680 --> 02:05:59,000
it as.

2768
02:05:58,880 --> 02:06:01,920
Speaker 5: An art for him, like Ben Starr is Indiana Jones

2769
02:06:02,000 --> 02:06:03,560
was way better than Harrison Ford would have been.

2770
02:06:04,039 --> 02:06:07,600
Speaker 1: Yeah, hell yeah yeah, But we had her on the

2771
02:06:07,640 --> 02:06:10,800
couch with Ben Star. Ben Star was more cordial when

2772
02:06:10,800 --> 02:06:12,680
we had him on the couch than when Dan and

2773
02:06:12,760 --> 02:06:16,319
I saw him on the red carpet. Who's weird? Jennifer English,

2774
02:06:16,399 --> 02:06:20,560
she was really great and her work is my ol fantastic.

2775
02:06:21,199 --> 02:06:24,279
You know shadow heeart, Mike, you still can't fix shadow Heart.

2776
02:06:24,319 --> 02:06:27,239
Speaker 3: I'm sorry, I did, am I I'll show you my

2777
02:06:27,319 --> 02:06:28,840
savee file sometime Tuesdays.

2778
02:06:30,239 --> 02:06:32,800
Speaker 1: All right, gag, that about does it. For emails. BombCast

2779
02:06:32,800 --> 02:06:34,840
at giant bomb dot com is the email address to

2780
02:06:34,840 --> 02:06:38,840
send your emails to Mike Minati's throwing on the glasses. Now,

2781
02:06:39,880 --> 02:06:43,399
if we have received any YouTube super chats.

2782
02:06:43,720 --> 02:06:45,880
Speaker 3: Yes we have. We got to feel here, starting from

2783
02:06:45,920 --> 02:06:49,000
Canine Biscuits, who says you are forced to teleport one

2784
02:06:49,039 --> 02:06:51,840
fellow Giant Bond member into a super sexy hair I'm

2785
02:06:51,920 --> 02:06:54,239
anime and the rest of the crew have to watch

2786
02:06:54,239 --> 02:06:59,119
that anime for twelve episodes. I think I know what

2787
02:06:59,199 --> 02:07:03,640
a sexy hair anime is just from context. Uh, Like,

2788
02:07:05,279 --> 02:07:07,840
I don't think it's not porn. I think it's just.

2789
02:07:07,880 --> 02:07:10,039
Speaker 6: High school It's just a bunch of high school girls.

2790
02:07:10,079 --> 02:07:12,159
You're like a high school guy usually that kind.

2791
02:07:12,000 --> 02:07:16,720
Speaker 1: Of stuff, like a tenshi muyoh sure, yeah yeah, so

2792
02:07:17,119 --> 02:07:19,600
I mean it would it would obviously be fine to watch.

2793
02:07:19,560 --> 02:07:21,319
Speaker 3: Dan do it, because he would suffer and like want

2794
02:07:21,359 --> 02:07:23,680
no part of it.

2795
02:07:23,239 --> 02:07:29,760
Speaker 1: Right, I think, no, I I transport you, Mike, oh yeah, wow, yeah,

2796
02:07:29,880 --> 02:07:31,479
just because I want to see the hijinks and I

2797
02:07:31,520 --> 02:07:33,640
want to see you turn comically red.

2798
02:07:34,560 --> 02:07:37,479
Speaker 3: Like okay, it's just a lot of blushing blushing the anime.

2799
02:07:37,520 --> 02:07:41,399
Ok yeah, and then like nosebleeds ye oh right, yeah,

2800
02:07:41,520 --> 02:07:43,840
just bleeding everywhere. My thing is I'm going to bleed

2801
02:07:43,840 --> 02:07:45,239
out of all the orifices.

2802
02:07:46,560 --> 02:07:49,239
Speaker 4: Oh christ, I don't want to see the end of

2803
02:07:49,279 --> 02:07:51,000
this hair an.

2804
02:07:51,680 --> 02:07:55,159
Speaker 3: There we go. That's my bit. Uh. Last geek says

2805
02:07:55,199 --> 02:07:58,399
when is jan going to get on cameo? My birthday

2806
02:07:58,399 --> 02:07:59,920
is coming up and I want him to tell me

2807
02:08:00,039 --> 02:08:00,800
he's proud of me.

2808
02:08:01,920 --> 02:08:04,359
Speaker 1: I thought about this the other day and I'm like,

2809
02:08:04,600 --> 02:08:07,520
there's absolutely zero people that would ever want a cameo

2810
02:08:07,640 --> 02:08:07,920
from me.

2811
02:08:08,159 --> 02:08:13,560
Speaker 3: No, I don't take my referral. Already got you already

2812
02:08:13,600 --> 02:08:16,800
referraled me. The trade has to move on chance, the

2813
02:08:16,840 --> 02:08:19,199
next bug the next little buggy behind me?

2814
02:08:23,960 --> 02:08:28,000
Speaker 1: All right? Uh okay, yeah, I guess I'll join cameo.

2815
02:08:28,119 --> 02:08:28,520
I don't know.

2816
02:08:28,760 --> 02:08:34,760
Speaker 3: Yeah, sybio says Dan with a high real hustle style

2817
02:08:34,800 --> 02:08:37,760
game show work and depth stranding. Also shout out to

2818
02:08:38,199 --> 02:08:44,039
the big dog Matthew Rory.

2819
02:08:44,720 --> 02:08:46,239
Speaker 4: Yeah, I think you know again.

2820
02:08:46,319 --> 02:08:48,920
Speaker 5: Like Zelda as far as open world game, Zelda has

2821
02:08:48,960 --> 02:08:51,079
the most you know options for a lot of things.

2822
02:08:51,079 --> 02:08:53,399
But dest Training has got a lot of weird items

2823
02:08:53,439 --> 02:08:55,279
and stuff and a lot of weird interactions you could do.

2824
02:08:55,640 --> 02:08:56,840
Speaker 4: There could be something there.

2825
02:08:57,359 --> 02:08:58,880
Speaker 2: Dan, do you think you'd have to be a like

2826
02:08:59,159 --> 02:08:59,960
end game.

2827
02:08:59,800 --> 02:09:00,520
Speaker 1: To do like that?

2828
02:09:01,159 --> 02:09:04,399
Speaker 5: Pard is like most of the wackier stuff is kind

2829
02:09:04,399 --> 02:09:06,359
of like as you go further, Like you're not getting

2830
02:09:06,359 --> 02:09:11,199
the coffin board in the first ten hours, you know, No, yeah, yeah.

2831
02:09:11,359 --> 02:09:15,880
Speaker 3: The last one here is from Arnold Diva Karen, Sorry

2832
02:09:15,880 --> 02:09:18,880
I horribly pronounced that. Shout out to Matt for mentioning

2833
02:09:18,920 --> 02:09:22,760
Brian Eckberg. Remember him being Game spots go to editor

2834
02:09:22,800 --> 02:09:25,880
for reviewing all of EA sports games a long time ago.

2835
02:09:26,000 --> 02:09:28,239
Speaker 7: He was he went on to turn ten. I think

2836
02:09:28,239 --> 02:09:29,119
he left for somewhere else.

2837
02:09:29,119 --> 02:09:31,600
Speaker 6: Ifull he's safe and and doing good things in the

2838
02:09:31,600 --> 02:09:33,840
game industry, is a good guy who's there When I

2839
02:09:33,840 --> 02:09:35,319
started a game spot in two thousand.

2840
02:09:35,079 --> 02:09:40,079
Speaker 7: And four, man, the diaspora of those little giant bomber

2841
02:09:40,119 --> 02:09:42,039
game Spot editors has been really fun to watch. So

2842
02:09:42,159 --> 02:09:42,880
I hope you're doing well.

2843
02:09:42,880 --> 02:09:43,159
Speaker 3: Brian.

2844
02:09:43,600 --> 02:09:44,520
Speaker 7: That name is Eckberg.

2845
02:09:44,640 --> 02:09:46,520
Speaker 6: He went by Meckberg as a social media handle, so

2846
02:09:46,560 --> 02:09:47,920
that's why I got confused.

2847
02:09:48,039 --> 02:09:49,800
Speaker 5: Rory when you said he went on to turn ten,

2848
02:09:50,000 --> 02:09:52,600
Like legitimate first thought was how old was he?

2849
02:09:52,640 --> 02:09:53,439
Speaker 4: When he was a game.

2850
02:09:53,520 --> 02:09:57,159
Speaker 7: Little baby does for it, right, I know?

2851
02:09:57,840 --> 02:10:01,359
Speaker 2: Yeah, says he's a prodigy. Get literally turning ten years old.

2852
02:10:01,359 --> 02:10:06,279
Speaker 6: Oh okay, oh yeah, we had.

2853
02:10:06,159 --> 02:10:07,880
Speaker 7: Some young kids at game Spot. There was a guy

2854
02:10:07,920 --> 02:10:09,640
named Avery who came in. He who was like nineteen

2855
02:10:09,760 --> 02:10:11,960
or something like that. It was as a handful.

2856
02:10:11,640 --> 02:10:13,760
Speaker 1: Well how old was like Navarro?

2857
02:10:13,840 --> 02:10:16,920
Speaker 6: When I was just gonna say he started like sixteen. Yeah,

2858
02:10:17,119 --> 02:10:19,359
you started writing really early. I was seventeen when I

2859
02:10:19,359 --> 02:10:24,720
started publishing game guides to those so I can honestly

2860
02:10:24,720 --> 02:10:26,520
say I've been in this business for almost thirty years.

2861
02:10:26,520 --> 02:10:28,800
But given the shape of the games industry, maybe it's

2862
02:10:28,840 --> 02:10:31,119
time to find something else. And you have an interview

2863
02:10:31,159 --> 02:10:33,880
on Thursday, so send me good, good prayers and hopes

2864
02:10:33,880 --> 02:10:34,520
something like that.

2865
02:10:34,560 --> 02:10:36,840
Speaker 7: It's really fun opportunity for me. I'm looking forward to that.

2866
02:10:36,840 --> 02:10:41,319
Speaker 6: But but yeah, all.

2867
02:10:41,279 --> 02:10:43,119
Speaker 3: Right, Well that's it for the super chats, So thank

2868
02:10:43,119 --> 02:10:45,199
you so much. Everybody appreciate that.

2869
02:10:45,279 --> 02:10:47,560
Speaker 1: Back to you, Jam, thank you everyone for the YouTube

2870
02:10:47,600 --> 02:10:51,159
super chats. We definitely do appreciate them and all of

2871
02:10:51,159 --> 02:10:54,640
the support. Speaking about support, Matthew Rory, where can people

2872
02:10:54,680 --> 02:10:57,359
go support you on the internet?

2873
02:10:57,359 --> 02:10:58,920
Speaker 7: Patreon, dot com, slash Matthew Rory.

2874
02:10:58,960 --> 02:11:00,960
Speaker 6: Like I said, I'm pretty good on cash for now,

2875
02:11:01,600 --> 02:11:02,640
like to the end of the year, so it's not

2876
02:11:02,680 --> 02:11:04,640
really gonna be a lot of paid stuff. But if

2877
02:11:04,680 --> 02:11:05,840
you want to send me a little tip jar or

2878
02:11:05,840 --> 02:11:07,720
something like that, I'm gonna put properly petting puppies down

2879
02:11:07,760 --> 02:11:10,279
to the dollar tier, I think, and then we have

2880
02:11:10,319 --> 02:11:12,680
some like weird podcast outtakes and higher tiers. But if

2881
02:11:12,720 --> 02:11:14,439
you just want to subscribe and read what I'm putting out,

2882
02:11:14,560 --> 02:11:17,600
I'm gonna do another long essay about my favorite author

2883
02:11:17,680 --> 02:11:20,640
this week and do some other just kind of writing

2884
02:11:20,680 --> 02:11:22,359
that comes to mind, and then the podcast will be

2885
02:11:22,399 --> 02:11:23,000
every week as well.

2886
02:11:23,000 --> 02:11:25,000
Speaker 7: Hopefully my wife and I just need to sit down

2887
02:11:25,039 --> 02:11:27,840
and do the second episode. But yeah, it's really fun.

2888
02:11:28,000 --> 02:11:29,880
Speaker 6: Been enjoying kind of getting back into writing, because when

2889
02:11:29,880 --> 02:11:31,880
you've been unemployed for like a few months, it's kind

2890
02:11:31,880 --> 02:11:34,720
of like there's only so many video games you can play,

2891
02:11:34,840 --> 02:11:36,520
which is a weird thing to say on Giant Bomb,

2892
02:11:36,560 --> 02:11:39,319
But yeah, I'm trying to be a little more accountable

2893
02:11:39,319 --> 02:11:42,359
about writing stuff every every week and doing some more

2894
02:11:42,399 --> 02:11:45,920
funny puppy stuff. I had a Holy mac ll The

2895
02:11:45,920 --> 02:11:47,039
first thing I want to do when I switched this

2896
02:11:47,079 --> 02:11:50,119
Patreon thing down. Is put up the most adorable pug

2897
02:11:50,159 --> 02:11:51,800
I've seen in fucking years on that.

2898
02:11:51,960 --> 02:11:54,880
Speaker 7: Oh a dollar will get you in YO.

2899
02:11:55,039 --> 02:12:00,439
Speaker 2: Did you all see they patched pugs? What's like the dog? Yeah,

2900
02:12:00,640 --> 02:12:03,520
they got like the fixed the breathing.

2901
02:12:03,640 --> 02:12:04,319
Speaker 7: Okay, yeah, what do.

2902
02:12:04,319 --> 02:12:08,199
Speaker 1: You mean like they don't you still have your like

2903
02:12:08,239 --> 02:12:14,319
smoosh face pugs. But now yeah, shiamarrow. They put ethical

2904
02:12:14,359 --> 02:12:16,399
pugs that have like a little bit of a snout.

2905
02:12:16,520 --> 02:12:16,800
Speaker 3: See.

2906
02:12:17,359 --> 02:12:21,279
Speaker 6: I would get behind gene editing to make dogs more healthy.

2907
02:12:21,560 --> 02:12:24,279
I know there's all these Chrisper stuff about making people

2908
02:12:24,319 --> 02:12:26,600
smarter and everything like that, but make dogs healthier and

2909
02:12:26,680 --> 02:12:27,239
live longer.

2910
02:12:27,680 --> 02:12:28,960
Speaker 1: Go for it. Just put it.

2911
02:12:30,439 --> 02:12:32,520
Speaker 7: Yeah, use your Chrisper.

2912
02:12:32,640 --> 02:12:34,600
Speaker 2: I mean that's kind of what they're doing with the

2913
02:12:34,760 --> 02:12:37,560
with breeding, right, like they kind of are engineering them

2914
02:12:37,760 --> 02:12:39,119
in some combatis.

2915
02:12:38,680 --> 02:12:39,239
Speaker 7: Well with Christopher.

2916
02:12:39,399 --> 02:12:42,279
Speaker 6: I mean, you can actually put cells into an adult

2917
02:12:42,279 --> 02:12:43,840
and have those be what's the.

2918
02:12:43,760 --> 02:12:44,279
Speaker 7: Word for it.

2919
02:12:44,600 --> 02:12:47,159
Speaker 6: There's a big long word for like inherited by the

2920
02:12:47,159 --> 02:12:50,840
offspring epigenetics. You can actually do that and have the

2921
02:12:51,159 --> 02:12:54,399
animal offspring. Because before gene editing you can do that,

2922
02:12:54,439 --> 02:12:56,479
it would only affect the person they're putting something into

2923
02:12:57,119 --> 02:13:00,319
so exciting times, I totally just go sign. It's go

2924
02:13:00,319 --> 02:13:02,239
crazy right now. It's a wild world.

2925
02:13:02,319 --> 02:13:04,199
Speaker 7: Just do whatever you want, make terminators on them.

2926
02:13:04,279 --> 02:13:07,279
Speaker 2: Yeah, I mean, I think athletes should take steroids. Have

2927
02:13:07,319 --> 02:13:09,039
you not heard about the Enhanced Games?

2928
02:13:10,840 --> 02:13:11,720
Speaker 7: Enhanced Games?

2929
02:13:12,439 --> 02:13:16,279
Speaker 6: There's a dude trying to make steroid legal, uh the

2930
02:13:16,319 --> 02:13:18,720
Olympics for steroid users in America, and he wants it

2931
02:13:18,760 --> 02:13:21,479
to happen this year and he is going forward with

2932
02:13:21,520 --> 02:13:22,239
it and.

2933
02:13:24,039 --> 02:13:25,159
Speaker 2: The Enhanced Games.

2934
02:13:25,399 --> 02:13:30,439
Speaker 7: It sounds just like, I mean.

2935
02:13:29,880 --> 02:13:32,279
Speaker 2: I love the thing that I'm like making a joke about.

2936
02:13:32,279 --> 02:13:38,560
You're like, oh no, it's totally too crazy. Look, you know,

2937
02:13:38,720 --> 02:13:40,600
if Dan's allowed to have a three point zero, a

2938
02:13:40,600 --> 02:13:42,319
pug should be allowed to have a two point Oh.

2939
02:13:42,520 --> 02:13:45,359
Speaker 1: So there we go, there we go. Have y'all heard

2940
02:13:45,399 --> 02:13:47,560
of banana ball? Yes?

2941
02:13:47,920 --> 02:13:53,319
Speaker 2: Is that that's like the Harlem Globe Trotters for baseball? Yeah?

2942
02:13:53,359 --> 02:13:56,760
Speaker 3: But yeah yeah yeah, man, gosh. I try, me and

2943
02:13:56,800 --> 02:13:58,840
my brothers try to get tickets from the coming to

2944
02:13:58,880 --> 02:14:02,239
town so we could take the kids, and like like

2945
02:14:02,399 --> 02:14:04,840
five different adults in our group we're in the raffle

2946
02:14:04,920 --> 02:14:06,800
or whatever it is, and none of us got in

2947
02:14:06,880 --> 02:14:07,880
and it is hot.

2948
02:14:08,439 --> 02:14:13,479
Speaker 2: I I think it is, like I'm perfectly okay with

2949
02:14:13,560 --> 02:14:16,760
it existing. You just don't like baseball, well, I don't

2950
02:14:16,800 --> 02:14:19,920
like baseball, but they're trying to like make baseball interesting,

2951
02:14:20,159 --> 02:14:23,960
so that's that's a noble effort. I just think there's

2952
02:14:23,960 --> 02:14:28,439
certain things in this life, like uh, country music and

2953
02:14:29,319 --> 02:14:32,439
wearing flip flops with jeans, and just there's certain things

2954
02:14:32,479 --> 02:14:33,479
are just never going to be for me.

2955
02:14:33,800 --> 02:14:35,840
Speaker 4: And I think how to share that email say I'm

2956
02:14:35,840 --> 02:14:37,199
the one who hates everything.

2957
02:14:37,279 --> 02:14:41,600
Speaker 2: And that's not I dislike a great deal of things.

2958
02:14:42,560 --> 02:14:47,359
But look, I'm again happy it exists. It's fine, it's

2959
02:14:47,399 --> 02:14:47,760
not for.

2960
02:14:47,760 --> 02:14:52,640
Speaker 1: Me, Okay, okay, Uh folks, that about does it for

2961
02:14:52,680 --> 02:14:55,760
the show the rest of this week. Oh, Matt, may

2962
02:14:55,760 --> 02:14:59,479
I give you a suggestion? Sure start a substack as well.

2963
02:15:00,199 --> 02:15:02,640
Speaker 6: You know that ownership of that whole place is kind

2964
02:15:02,680 --> 02:15:08,560
of they're kind of like there.

2965
02:15:06,119 --> 02:15:12,000
Speaker 2: So Rory, he meant invent your own version.

2966
02:15:11,680 --> 02:15:13,399
Speaker 7: Of an engineer.

2967
02:15:13,560 --> 02:15:16,520
Speaker 6: Yeah, yeah, you can look it up. It's it's it's

2968
02:15:16,520 --> 02:15:18,279
not like a higher moral stands for me. But they're

2969
02:15:18,279 --> 02:15:21,399
definitely like free speech absolutionists, which other people say they

2970
02:15:21,399 --> 02:15:24,039
are and then or not obviously, but they they allow

2971
02:15:24,119 --> 02:15:25,560
some pretty hemous stuff on.

2972
02:15:26,039 --> 02:15:27,920
Speaker 2: There's that ghost platform.

2973
02:15:27,439 --> 02:15:29,319
Speaker 6: To Yeah, that's a weird one that's based on GitHub.

2974
02:15:29,319 --> 02:15:31,199
I believe I did a lot of research into like

2975
02:15:31,239 --> 02:15:32,239
what to put this platform.

2976
02:15:32,239 --> 02:15:32,359
Speaker 1: Mom.

2977
02:15:32,439 --> 02:15:34,079
Speaker 6: I just kind of like Patreon has a good CMS

2978
02:15:34,119 --> 02:15:36,119
and everything like that, and everybody seems I haven't have

2979
02:15:36,239 --> 02:15:38,039
a thing already. But sorry, Jane, I didn't want to

2980
02:15:38,039 --> 02:15:41,840
bum me out in face for putting stuff up on

2981
02:15:41,880 --> 02:15:44,159
the internet, but just some of the leadership stuff they

2982
02:15:44,199 --> 02:15:45,279
said about who they're gonna allow on.

2983
02:15:45,359 --> 02:15:50,119
Speaker 7: There has been a kind of patrio at least has

2984
02:15:50,119 --> 02:15:52,880
all the pornography I want.

2985
02:15:52,880 --> 02:15:58,680
Speaker 1: There you gosh, Matt Matt Roger Rory, Matthew Rory.

2986
02:15:59,239 --> 02:15:59,560
Speaker 3: Folks.

2987
02:15:59,640 --> 02:16:01,000
Speaker 1: The rest of this week, it's gonna be a little

2988
02:16:01,000 --> 02:16:04,319
bit of a short week because of the holidays this Friday,

2989
02:16:05,039 --> 02:16:08,359
So Gay Mess Mornings popping off Wednesday and Thursday, hosted

2990
02:16:08,520 --> 02:16:09,479
by Mike Minatti.

2991
02:16:10,039 --> 02:16:12,199
Speaker 3: I'm gonna keep doing the news. No one can stop me.

2992
02:16:12,600 --> 02:16:15,079
Speaker 2: I can't wait for tomorrow to watch you do it.

2993
02:16:15,159 --> 02:16:16,720
I just love you a lot, Mike.

2994
02:16:17,079 --> 02:16:18,880
Speaker 3: I think is this the first time ever there's a

2995
02:16:18,920 --> 02:16:21,079
Game Mess Mornings without Jeff Grubb.

2996
02:16:21,479 --> 02:16:24,119
Speaker 1: NICKI and I did like a fake Game ass Mornings

2997
02:16:24,119 --> 02:16:27,800
where we wound up talking about the Food Network, Cinematic

2998
02:16:27,880 --> 02:16:29,079
universitys Mornings.

2999
02:16:29,159 --> 02:16:31,279
Speaker 3: Yes, fake Meth Boys.

3000
02:16:31,359 --> 02:16:35,399
Speaker 1: Uh, tomorrow, no Blight Club and we're waiting until Grub

3001
02:16:35,479 --> 02:16:38,639
is back to start DAN season, so instead we'll be

3002
02:16:38,680 --> 02:16:44,479
doing a Dlight Club with Kayla sitting Shotgun I guess

3003
02:16:44,920 --> 02:16:45,559
or tomorrow.

3004
02:16:45,600 --> 02:16:49,600
Speaker 5: He's the Guitar rooman expert. You know, I adore guitar Man.

3005
02:16:49,639 --> 02:16:52,479
I've beat in many times. Kayla has beating on master mode.

3006
02:16:52,559 --> 02:16:54,600
She can like sing all the songs word for word,

3007
02:16:54,680 --> 02:16:57,280
like she's she's the one that'll that'll guide mitched through

3008
02:16:57,319 --> 02:16:57,879
Guitar Rooman.

3009
02:16:58,319 --> 02:16:58,879
Speaker 2: Hell.

3010
02:16:59,120 --> 02:17:02,719
Speaker 1: Yes. And then later on Wednesday, that's right, we missed

3011
02:17:02,719 --> 02:17:07,680
Mega Man, so we're gonna do Wega Man. Mike and

3012
02:17:07,680 --> 02:17:09,959
I are going to check out Dune Awakening.

3013
02:17:10,959 --> 02:17:14,040
Speaker 3: That's right, some MMOs Survival. So people seem to like

3014
02:17:14,079 --> 02:17:16,840
this game, so I'm curious to try it out.

3015
02:17:17,479 --> 02:17:19,079
Speaker 1: Mister Backlar s how you raise a finger?

3016
02:17:20,000 --> 02:17:22,719
Speaker 2: Yes, While we're promoting a lot of different things, we

3017
02:17:22,760 --> 02:17:27,120
should send people to our discord to help Chuck Tawski

3018
02:17:27,200 --> 02:17:30,760
out with the Wiki Street Team. That's right, we're rebuilding

3019
02:17:30,840 --> 02:17:34,239
this wiki. Oh, I guess people don't know that whole story,

3020
02:17:34,559 --> 02:17:38,360
brick by brick. If they have not, they were not

3021
02:17:38,440 --> 02:17:41,360
able to tune into the premium Discord town Hall, which

3022
02:17:41,399 --> 02:17:43,680
will be up in its replay form on Friday.

3023
02:17:43,719 --> 02:17:46,200
Speaker 1: Is that correct, Jam, Yes, that is correct. That's right.

3024
02:17:46,280 --> 02:17:48,559
Speaker 2: So head on over to the Discord, and I believe

3025
02:17:48,600 --> 02:17:51,719
Chucksy's gonna maybe unlock that channel for everyone, not just

3026
02:17:51,760 --> 02:17:55,159
premium people. But we do need some of that help

3027
02:17:55,239 --> 02:17:57,959
that was offered up at the beginning of this new Journey,

3028
02:17:58,000 --> 02:18:00,399
new chapter in Giant Bomb to help rebuild that part

3029
02:18:00,440 --> 02:18:03,120
of the site. A lot of cool stuff happening down

3030
02:18:03,159 --> 02:18:05,200
the road on the horizon, so so go do that.

3031
02:18:05,760 --> 02:18:08,479
Speaker 1: Speaking about the horizons voicemail dumb Truck this.

3032
02:18:08,399 --> 02:18:10,680
Speaker 2: Week with super I Patch Wolf.

3033
02:18:11,040 --> 02:18:14,360
Speaker 1: That's right. Oh, we got all the dogs this week,

3034
02:18:14,680 --> 02:18:17,520
so seven oh seven Exit flu send your voicemails in

3035
02:18:18,280 --> 02:18:20,799
and we can chat about them with John later this week.

3036
02:18:20,840 --> 02:18:22,600
Anything else, I'm forgetting boys.

3037
02:18:22,959 --> 02:18:25,239
Speaker 5: Next week on the Pomcast, we will have Garrett Martin,

3038
02:18:25,440 --> 02:18:28,239
edit in chief of the newly announced Endless Mode. If

3039
02:18:28,239 --> 02:18:30,159
you want to look that up. That is Elliest Gaming

3040
02:18:30,239 --> 02:18:33,559
is now relaunched as Endless Mode. Look it up and

3041
02:18:33,600 --> 02:18:35,360
we will have Garrett on next week.

3042
02:18:35,559 --> 02:18:39,719
Speaker 1: And fantastic once again, Thank you so much Matt Rory

3043
02:18:39,840 --> 02:18:43,000
for taking time at her day and sitting with us

3044
02:18:43,000 --> 02:18:44,120
for a couple of hours.

3045
02:18:44,200 --> 02:18:47,799
Speaker 2: Goofen and Gabin, folks. That about does it for the podcast.

3046
02:18:47,879 --> 02:18:50,319
Speaker 1: He's been Mat, he's been Dad, he's been Mike, he's

3047
02:18:50,360 --> 02:18:53,319
been Jeff, I've been Jad and you at home have

3048
02:18:53,520 --> 02:18:57,840
been doing great. That's right. I'll open up the cameo.

3049
02:18:57,959 --> 02:19:00,319
It'll be me and scout whatever you want out to

3050
02:19:00,319 --> 02:19:01,520
say too. There we go.

3051
02:19:01,559 --> 02:19:02,959
Speaker 2: I'll use my fling, use my leg.

3052
02:19:03,719 --> 02:19:07,760
Speaker 3: Thank You's dance like I'm too lazy until next week.

3053
02:19:07,920 --> 02:19:09,120
Speaker 2: Goodbye,

