Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to
the Game Asticides podcast. This is the podcast where we
decide everything about the world of games so you never
have to think for yourself.
Speaker 2: I'm your host, Jeff Grubb, and with me.
Speaker 3: Is Mike Manati.
Speaker 1: In today's episode, add some ship toast beans on Toast
England because Argentina's won.
Speaker 3: Guys go in the World Cup final and they are not. Okay.
Speaker 2: Look, I'll just say what I'll say, man, this is
what I believe.
Speaker 1: The Dust Bloods. I don't even remember what we said
to inspire that. Honestly incredibly mild. The Dust Bloods confirms
network test dates. I just I'm curious about that game.
Every time we get a chance to talk about it,
I'm kind of going to bring it up, even though
there's nothing new to talk about.
Speaker 3: Really.
Speaker 2: Same with GTA six, other than it could have.
Speaker 1: An insane first week of sales, which we all kind
of know about. We'll get to that and a mess
of a guest guess of a mess I forget which
one it's called, but we'll have those results, and I
think we're gonna be picking some new games as well.
I am apparently looking forward to seeing what our results were.
Untried Wolf in the chat who puts that together for us?
It's intimating there's some interesting results. So I'm excited.
Speaker 2: I mean too, Mike, how are you doing.
Speaker 3: This? This smoke thing is bad and like I don't
know it. It's like impacting me a lot for some reason,
like it's really yeah, yeah, that's really bad. It's put
me in a bad mood, like it's somehow made me
angry and sad, and there's other things I don't know.
I don't like all the this smoke no good.
Speaker 1: Yeah, it's uh yeah, So what Mashant's looks like Venus
and Green Bay, Yeah, it's it looks like another planet.
Like I had my lawnmower, my robot lawn ore going
and it looked like a rover on another planet out there.
And we, at least where Mike and I are at,
are kind of in the mild zone compared to places
like Michigan, which my you know, I got family up there.
They're telling us about their cars being covered in ash
and stuff like that.
Speaker 3: So yeah, it's it's it's wild.
Speaker 1: But I did go outside to like take the trash out, Mike,
I got a headache now is that?
Speaker 3: Yeah, power of suggestion?
Speaker 1: Is that my weakness totally plausible, but also it's a
real headache, Like that part is real and I'm dealing
with that now. So yeah, yeah, hopefully this this clears up.
I know that the fire and the smoke itself, the
origin is not supposed to clear up for weeks, but hopefully,
like at least spare us, I guess, and spare a
huge swath of the country. And in Canada's am I Ryan.
Speaker 2: Yeah, it goes with your hinds beans.
Speaker 3: It's a short trip across the Atlantic.
Speaker 4: Must copy name Jimminy jim Jimmy.
Speaker 2: Got that yeah covered in soot.
Speaker 3: Yeah. I had to go outside for love because another
tree guy came and I'm like, all right, look at
my tree. And they looked at it and they'll take it.
Read of that. I like their quotes high. It's always
I hate stuff like this because it's a lot of
money and people will be like, well, how much is it?
And I'll tell them and be like, well, that's a
lot of money. I know it's a lot of money.
The question is is it too much money? And it's
just it's like it's hard to almost I called three
other tree people and get them to come here too,
and I just want this goddamn tree gone.
Speaker 1: Yeah, I had say, You've been dealing with that for
a long time, so I get the frustration.
Speaker 3: Uh, I'm I'm you know, I am.
Speaker 1: I am going through the process right now of like
trying not to spend as much as my van is
worth to get it fixed, which I might still end
up doing because buying a new car is kind of
a rough time to do that right now. So uh,
hopefully I won't have to. But I got take it
to another place and get another quote. So I hate
doing that, but I'm going to have to. But we're
doing with some stuff. We'll be all right.
Speaker 2: There's cool video.
Speaker 1: Games happening all the time with Guess we could talk
about that. Let's talk about it as we get the
show started. Thank you for joining us. Everybody give us
a good rating wherever you are listening and hit that
like button on YouTube.
Speaker 2: Please.
Speaker 1: It helps people find the show. If you want to
ask a question or yell at us. Because you're English,
you can drop a super chat during the show here
on YouTube. Before the end of the program, we will
get to all of those thanks to Carlos sayin Who
Is Insane in the Rain music on YouTube for the
use of our theme songs. We are on Spotify, Apple
podcasts and wherever pods are caught. Thank you to the mods.
Thanks to Christian for producing tonight. And you can get
more from Mike and me and support us by going
to patreon dot com slash game mess. That's patreon dot
com slash game mess. We did put up a new
Q and A everybody, so go check that out. That
is up for Patreon members right now and anyone who
supports us on YouTube or all those other ways getting
the discord if you knew the details about how to
track that down.
Speaker 3: That gets you.
Speaker 1: The Patriarch membership also gets you access to a Discord server,
participation in those Q and A sessions and our game
club discussions, early access to new episodes of shows like Columbros,
and of course all of our shows add free. If
you get a yearly sub, you get a discount. Check
all that out over there. All right, we have a
lot to talk about, Mike, but let's take a quick
break first. I all right, we're back. I did enjoy
that Argentina game though, Christian, that was that was a
lot of fun. If I wanted to win that game,
I simply would not have turtled for.
Speaker 3: The last five minutes.
Speaker 1: But hey, what do I know from Software's The Dust
Bloods confirms network test dates. Hey, they're gonna let us
play this video game here in August, Mike. And you know,
I know a lot of these details came out around
that time of the direct but they did not sync
into my brain because they showed us so little. I
felt like, well, we didn't learn anything new about that game,
so I did not like open expand my mind to
actually learn like some of these detail.
Speaker 2: Since then, I have gone back.
Speaker 1: They did write things like, in this new multiplayer action game,
you'll take on the role of the Blood Sworn and
fight against and alongside up to seven other players with
unique weapons and abilities. Transcend Transcend humanity with blood based
powers that transform your character and combat style as you
battle to secure the coveted first Blood. The Dust Bloods
launches exclusively on switch To in twenty twenty six, and
as we're revealed in the presentation, players can learn more
about the closed network tests of the game come in
in summer twenty twenty six. We did learn more of
that is, let's see here, you can get into this
if you register. Yes, you can begin to apply on
July twenty twenty second. They do intimate that it's first come,
first serve. I bet it's a little bit more than that.
They'll have a selection in early August, and then the
listed times are all August twenty first through August twenty fourth,
a variety of four hour sessions designed to get as
many people in at one time so they can actually
test the server, and then they are going to test
multiplayer balance and stuff like that as well. We're probably
probably gonna like get like a real gameplay trailer before
this happens, right cause people like, we'll get to see
it once people are playing it, right yeah.
Speaker 3: And I hope you like get to see it before that.
Yeah yeah, yeah, ah yeah, I mean I I definitely
want to see what this game actually is. I'm already
kind of setting myself up to not be super interested
in it. I've been, you know. I like the The
Soul's games a lot like me as as games a
ton I'm playing Oton Ring again right now, but I
like them because they are largely these kind of single
player action RPG experiences, right I like Explore, go a boss,
get the progression, and you know, when I hear multiplayer first,
I just don't really see how it's going to facilitate
what I like best about these games. Like, just just
hearing the description, I'm like, is this like a run
based game where it's kind of like like matches and
it's like, oh, we're all kind of running around found
some place, trying to kill each other and bosses to
see who can do the best. Again, I just we're
working together more. I still don't really understand what it is.
But also like, no matter what it is, it's probably
not Bloodborn too. I don't even know how close it's
going to resemble that, So I'm just not going to
expect that and get disappointed. Yep.
Speaker 1: It's uh yeah, definitely extraction elements, Like it's that's clear
at this point, how overt how much like you know,
you could be inspired by something, but you sort of
just take one element of it, like moment to moment,
what does this gameplay?
Speaker 5: Like?
Speaker 1: I still don't. We still don't know. I still feel
like we don't know. So yeah, I'm I'm definitely still curious.
And then it's it's Miyazaki, so if he wants to
try that out. He is one of the people who
I will hear out kind of with with anything, even even.
Speaker 2: An extraction game. So I'll give it a shot.
Speaker 1: But I of course would just obviously be more excited
if we were if we were talking about a Bloodborn too,
if we're talking about a new real Souls Born game
that has its multiplayer elements like all those games do.
But that's not the star of the show. So yeah,
I like night Rain, but night Rain did not take
over my life or something I didn't like give a
bunch of hours to. I enjoyed what I played a
bit the one or two times I played it, and
I expect the same thing to happen here.
Speaker 3: Yeah, I mean I thought night Rain was fine. Now
it still did very very well, right, some people still
flock to that. I bet that's the case here. I
do wonder, I mean, if it's a case of they
don't just have the next Soul like normal clin nicquote
Souls game from a different director. Is this going to
be like almost this Fallout situation where Wow, we're actually
not gonna get one of those for a really long time,
and people are gonna start getting antsy and kind of upset,
maybe resent sort of quote unquote distracting projects like this one.
That's a lot of speculation. Let's see what this game is.
We'll see what happens for what it does. But again,
I just if it is like extraction souls, I don't know. Yep.
Speaker 2: Let's see here.
Speaker 1: You see that they showed off the switch Joycolm with
a removable battery.
Speaker 3: They have a support article stuff show called Game mess
Mornings where they have talked about Yeah, we talked about
it there.
Speaker 1: Yeah, that's neat. That's that's in line with EU regulation.
That's been a long time coming for like three years now.
Speaker 3: It's finally in.
Speaker 1: Place, and Nintendo is complying with it in some ways,
like they're not necessarily doing this for like the standard
Switch one or something that which would also need a
replaceable battery.
Speaker 2: They're just gonna stop selling that. We talked about that.
Speaker 1: But everything else that they're not discontinuing will get a
version that is for the EU that has replaceable batteries
and at least tell you a kit. But the kid
is just basically the battery with some red like very
easily available tools, a plastics budget, a Phillips head screwdriver.
We're not talking about anything propriet, proprietary except for the
battery itself. And that does mean you're gonna be able
to get aftermarket batteries and replace this thing yourself without
having to do anything with Nintendo.
Speaker 2: And that's just that's just better.
Speaker 1: I do get frustrated with my handful of controllers that
I do have, Mike, that you know that I can
tell the batteries are shot and the thing holds a
hold it maybe it holds a charge for a play session,
but if I come back later, it's dead almost invariably invariably.
Speaker 3: So yeah, I like this.
Speaker 1: I prefer replaceable batteries and it's a little bit best
of both world situation where it's replaceable and also rechargeable
where you can plug it in. And I hope, I
hope this is something that like they just say, hey,
we'll sell these everywhere, because it would make close sense.
Speaker 3: That's what I'm wondering. If it's kind of like you
know the USBC stuff where they're like, well we're gonna
do it there, We're going to just do it everywhere,
I guess, and they're all going to be removable batteries.
You kind of, you know, you sort of wonder why not,
and Nadendo has sort of mowned before that, Well, these
things don't have as good of a battery life and
they're a bit bulkier or so, who knows. Maybe they
think that they're still a disadvantage to it, so they
only want to do it in the places that they
have to do it. Yeah.
Speaker 1: I mean, they're a company that sold a lot of
joy Con one for the Switch one, and a lot
of that was driven by people wanting stuff that didn't
have drift, or maybe their batteries did get shot because
they broke as they broke exactly, and that's why this
whole right to repair movement is so important. And if
their reasons are sort of like, well, clearly you just
like the way things are working, because you sell a
lot of extra ones, Go to hell and sell us
these things.
Speaker 3: Please.
Speaker 2: The GTA six hype is kind of picking up with like.
Speaker 1: Predictions of how well it's going to sell and five
point two million, five point two billion, excuse me, in
the first week, which would be insane. Like we talk
about you know, the best grossing, the highest grossing films
of all time, and like a couple of them have
been at like one point five billion over their entire run,
and maybe one or two or at two billion or
like one point eight billion. This is a game that
could you know, gross five point two billion dollars in
a week, and how many copies would that be? It's
something like fifty million copies according to this new Zoo analyst.
Speaker 3: That's unfathomable by the.
Speaker 1: Way, Yes, right, fifty million copies in a week or whatever,
even if it's like even if it's like three months,
that's insane And.
Speaker 3: That's wild for us, just for a game that is
only available on PlayStation five in Xboxbox series consoles. Right,
it's not like the things on you know, all those
switches out there or all the PC's that are out there.
Part of me is like, yeah, I could probably do that.
Part of me is like, are we are we setting
ourselves up here a little bit? Are we maybe getting
a little piece with how what if it only does.
Speaker 1: Twenty billion or yeah, like twenty million copies sold and
you know one billion?
Speaker 2: Is that is that a colossal failure?
Speaker 5: Like?
Speaker 3: Are we like expecting like half the people who own
a PlayStation five to buy this game? Maybe that's right.
Is that all going to happen in one week? I
don't know. Again, it could. I'm a little bit outside
of GTA interest myself.
Speaker 5: Somethings.
Speaker 3: It's hard for me to gauge, except that I know
these games are very popular. They're constantly still talked about.
GTA five was the best on Game four forever back
when we like really had to cover MPD reports back
in the day. We would laugh at ourselves. We got
in trouble one time because we laughed about how long
GTA five was just constantly up there. So, yeah, there's
there's a frothing demand, I suppose, but sure. I mean's look,
it's gonna make a lot of money. I wish that, yes, which,
like I felt like, oh man, all that money's gonna
really help the game industry that I'm even more skeptical about.
I don't even know cow much is gonna help Take
two in their continued quest to have to make the biggest,
most expensive games ever that have to make billions of
dollars in their opening week.
Speaker 2: Yeah, we talked about all.
Speaker 1: The things to have to go right for Grand Theft
Auto to make sure that the game sort of picks
up where Grand Theft Auto five and Grand Theft Auto
Online are gonna you know, let off, so all that
remains to be seen and in the meantime, Yeah, that
like when you put it that way, where it's like,
you know, maybe a third of everyone who has an
X Xbox Series X and S and or PlayStation five
would have to buy this game, and that's in a week.
And again that's a guess. I guess this is the
game where that is possible. I think it's probably much
closer to something like a fifth of of all those players.
And people are gonna buy new systems for this, but
they're more expensive than ever, so it's going to be
more difficult than ever if we do really get to
a point where it's like we look back two weeks
after this game came out, and it did sell four
to five million, you know, made four to five billion
dollars and sold you know, somewhere between thirty and fifty
million copies. All of the things that these companies did
to raise prices in sort of the shadow of this
game coming out will look really smart in that moment.
It'll be like, yeah, that clearly they needed to make
as much money from this moment as possible, and they
were right to do.
Speaker 3: So.
Speaker 1: If this comes in soft, I think we're going to
be looking around and like those price increases were too aggressive,
and we're really gonna get answers to just how much,
how like how greedy they were allowed to get and
whether people are gonna make them pay. Right now, it
just feels like we really don't know, despite what Newsy
was saying here.
Speaker 3: And then you know, we talked about the Dust Budds
and there's a few games like that all great time.
The same thing games coming out this year that I
feel like I've barely seen anything about yep, right, and.
Speaker 1: Yeah, we haven't seen any gameplay from Grand Theft Auto six.
Apparently that's like pretty standard. People are saying like that's
like I was definitely talking about that today. To me,
it's just like you can pre order that game and
yet we haven't seen it. That just is so strange.
But I guess that that also was normal for like
back in the day of Grand Theft Auto five.
Speaker 3: Yeah, I guess. But even like man, I feel like
even in Rockstar time, we are just were It's weird
to have seen so little of this game that we
all believe is gonna be the biggest game ever just
because so I'd like to see. I like to see
game play. I like to see why yep, parunt oh
go ahead.
Speaker 4: Yeah, doesn't they feel like is like the industry saying like, hey,
there's still money to be made here. It feels like
it feels like that. It's like, for real, trust me, investor,
there's money here. You just we just didn't know how
to do it, and now this game is going to
do it.
Speaker 3: It's like definitely.
Speaker 1: I mean, they know demand is still there somewhere. Uh,
and that's why they like still feel comfortable raising prices.
So yeah, I think so it's just, uh, I think
the rate at which they told or sort of suggested
to investors that things would grow did not happen, and
maybe returns temporarily with Grand Theft Auto six, and so
they're ready like sort of pounce on this moment to
take some profit and be like, hey, let's let's really
get our stock price higher for these three to six months,
and then whatever happens after that, well fuck it, we'll
figure it out later.
Speaker 5: Uh.
Speaker 1: Paramount hired Mike Zaymont to work on Avatar Legends. Mike
z is a garbage person, some piece of shit, sexual harassment,
piece of shit, lots of sexual harassment allegations. Was was
fired lost the studio because of stuff like that, sort
of just kind of it sounds like the worst kind
of edged lord that you can imagine. And then also
criminal behavior on top of that. Alleged criminal behavior on
top of that. Yes, and they brought him on to
work on some of the technical and background side on
his own.
Speaker 3: Apparently is their defense.
Speaker 1: They're like, he's not managing anybody and his all the
allegations were about him abusing the people he managed. So
we're in the clear, right, And everyone who is in
the know about this seems to be going, no, what
are you talking about?
Speaker 3: This is this is crazy?
Speaker 1: Yeah, I know you guys Sean and Christian both yes,
are familiar with this. What's how's how's this developing?
Speaker 4: This happened the Tuesday after the podcast, and Nintendo was
where I asked like, how do we feel about Avatar?
And I didn't know this guy was in the game.
I saw him trending on my Blue Sky. I didn't
pay attention, and he turned out that he was working
in this game. And I was very excited about this. Game,
like super excited and learning this. I'm done. I don't
want to I don't you know, I don't want to
even play the game. I don't just care anymore. She's
like completely kill my interest in the game, and she
just fucking sucks.
Speaker 3: So I don't know.
Speaker 4: Maybe if they walk it back and like they like
given the boot, maybe I'll consider. But he seems like
they're not even going to do that, so I'm pretty imperal.
Speaker 3: So Paramount, right.
Speaker 5: Yeah, the background on this I think is important to
the story here because this actually flew under my radar
until relatively recently that Mike Cee worked with Gameplay Group
International or Interactive GGI, whatever their full name is. He
worked with them on their last game, and I didn't
realize that, so Diesel Legacy was a much smaller game.
He worked on the development side of that, and GGI
published that game, and now they are the developers of
Avatar Legends and he is working on that in a
development sense, So he has a relationship with that company,
not specifically Paramounter or PM the other co publisher, right,
A lot of people suspected, So that's where he comes
into the story here, is through the developer specifically, it
seems like he has some kind of friends over there,
some people who brought him in on the development side
of things. And my problem with this situation is specifically
that this is a game made by a like in
the grand scheme of things, a relatively small team, right,
and so they do have the choice, they do have
the option of who to bring in because a smaller
scope game, it's you know, when you have a massive
scheme of like nowadays hundreds, if not like close to
one thousand people that we're talking about, like you know,
an Ubisoft activision or something project like, you don't necessarily
know everyone who's working on the project. But when it's
a smaller team and you very intentionally bring in someone
who has this history who you know, sexual harassment allegations,
and he did what he did on stream very publicly,
and there's so many stories about him being difficult to
work with for a variety of reasons. Bringing that person
on it makes a lot of people uncomfortable, myself included.
There's developers in the FGC who said that they turned
down the opportunity to work on this project because of
him and someone else. I actually don't even know who
the other person is. But to me, that says that
there's a problem with the culture at that studio if
they brought him on and anyone else to his problematic.
And that's why I don't want to play the game.
I don't want to spotlight the game is because I
don't trust that studio.
Speaker 3: Right.
Speaker 1: It suggests that there's like, you know, it's never the
first time, it's the first time we noticed, right, Like,
there's something else. There could be other skeletons in the
closet there that you know, you know, and just for
insanity at this point, like we try to protect ourselves
from like that.
Speaker 3: I don't want to.
Speaker 1: Like, if I can avoid it by just not looking
at the studio or this game, so be it. And
that's kind of how I feel better.
Speaker 4: As well, because the sorry what you're saying.
Speaker 3: I'm just going to say, do you think the fighting
game community is, like, do I turn their backs on
this game? I just don't like recent times I know
things like you know, the Fatal Fury stuff going on there.
It's like, hey, the conference's favorite DJ is in it.
It kind of just made them, It made them blink
a little bit, but not necessarily. I don't know revote
against that game. Do you think this is maybe more
intense than that.
Speaker 5: People are prey torn, just like they were on Fatal Theory,
where some people are saying, like, hey, you know, the
good people made this game, though, like we shouldn't like
Tank the entire project because of one person, because of
one thing about it, which I think it's easier to
say fuck S and K because of their ownership. I
think this is a stickier subject where there does need
to be a conversation here of well, everyone we love
is working on this game, or I had a friend
who did contract work on this game. I was they did.
There's a big conversation to be had here, and people
are going through that conversation right now. WEFCC is prey
divided on it.
Speaker 4: Yeah, like when the game is like I maybe these
kinds of teams, like the community and the developers are
very intertwined. Like you see these steps like they're part
of the FGC too, like the competitor or some of
these steps, they're like part of the community. Sometimes they
even come from the community into the dev space, you know.
So it's kind of it gets kind of tough there,
and some people are like saying the same thing we
were saying. They're like, now we're not gonna play it,
and other people are like, well we can see over it,
like past that and try to play the game. But
I personally don't want to even like talk about it.
And it's hopefully that we talk about it.
Speaker 5: Yeah, it's kind of where I'm at. We're just okay,
Well that this has turned me off of it because
like I think, I think it sums up well. To
the CEO of the company that developed Diesel Legacy talked,
I actually found this article. It was linked to me
on PC gamer, I believe, talking to a bunch of
people involved with and the CEO said that she wants
to get of Mike Zee an opportunity to like, you know,
change things and turn things around, and like he should
be given a space to do that and everything like that.
And I think what speaks volumes is that his countersuit
against the women who called him out for sexual harassment.
He had that countersuit going through April of this year,
and so I think that speaks a lot to who
he is, the situation, and why a lot of us
don't want to be involved with a studio that was
willing to hire him and have them work on multiple projects.
Speaker 3: Now.
Speaker 1: Uh yeah, I think that the excitement for this game
was building, and this really took a lot of air
out of the sales for it all in one go.
And you know, I've been saying a lot recently, people
don't need many reasons not to spend money. People don't
need a lot of reasons to choose to deliver their
time from one thing to the other thing.
Speaker 2: And this is the kind of thing where it's so
yeah for me, Okay, I know.
Speaker 1: I don't need to check this out now, and it's
that simple, and I think it's going to be that
simple for a lot of people.
Speaker 5: Just one last thing on it before we go, because
if someone doesn't know the situation at all, I see
someone in the Chad does ask a very valid question
of well, what makes him so essential that they would
have brought him on? Like what why do this at all?
And admittedly he's a technical genius, he is a very
smart person that comes to development, But yeah, I don't
I don't think there's any situation in which, you know,
a lot of people are saying, hey, this is what
this person did to me, This is the situation involving
this person. We don't want anything to do with him.
You don't. There's not an exchange to be made there
in my opinion.
Speaker 1: Uh, before we move on, there was that new Wolverine
trailer I think came out was that today?
Speaker 2: Yeah, you guys, did any guys watch it? Because I'm
not yet?
Speaker 5: Nope?
Speaker 1: No, Yeah, all of those games where it's like I
just like, no, I'm I haven't watched it either.
Speaker 3: I'm like, I like, I don't know what else I could.
I mean, I think I don't know. I saw the
last one.
Speaker 5: I get it.
Speaker 3: I guess it's where I am like, I'm not so
excited for Wolverine. It's like, oh, another more soul of
of information for it. Sure like I'm I'm gonna play it, yep.
And that's but I love it. Yeah, I mean I
better like at least, but yeah, I don't. I don't know,
like another deep dives Actually I think story focused right
the thing here, So you know, Wolverine game some.
Speaker 1: Characters that I won't mention in case people are trying
to avoid it, you know, due to spoilers, but good luck,
and also it's the characters you would expect. But yeah,
I'm definitely like right on that borderline of like, I
am excited. I love Insomniac's games, but I also do
not need to see anymore of it. I know I'm
gonna play it, so yeah, I'll just I'll check that
out when it happens. This this is one of those
gimes where it's like, I really am curious how it does, because, uh,
Spider Man is PlayStation's best selling series, and is this
going to be able to replicate that. Maybe they're going
ahead at a time when Wolverine is kind of a
peeking back up, because they do seem to be talking
about getting X Men back together for the movies, and
X Men ninety seven continues to be excellent, so yeah,
maybe it'll hit on it is.
Speaker 3: As we see, all the comments for over this trailers
posted are yes, entirely about physical copies and discs and
things like that.
Speaker 2: Yeah, I mean, yes, that happened to.
Speaker 1: That's happened to every video of even a little like
remotely related to PlayStation. Happened to that Tempto Teeto game,
which was just an any game that got posted on
PlayStation's YouTube channel, and four hundred comments all about bring back,
bring back discs.
Speaker 3: We just want discs, and yeah, I do think this is.
Speaker 1: The way to make it happen, like especially on something
like the Wolverine trailer, because Marvel executives are going to
look at that and they're going to go back to
their meeting and there's gonna be a chance that they
just bring that up and say, hey, why on this
trailer for Wolverine, Like, we don't know, we don't care
about discs, but why are they asking about physical discs?
And then they're gonna have to explain that to other
partners and other executives, and it just creates the small.
Speaker 3: We decided, Yeah, we decided to be less popular and
hopes that makes us more money, which is maybe not
going to be a great pitch to your partners.
Speaker 1: Yep, absolutely, all right, that does it for the big
topics I wanted to talk about. Let's talk about what
the folks want to talk about when we do the
super chats after this break. All right, it's the Sides podcast.
We're back, Mike Manatti, could you please read those super
chats for me?
Speaker 3: Absolutely. James Pie says, just when I thought I was
done with HG two D, that New Found Fancy Residence
trailer pulls me back in Claire really knows how to
make those pixels pop. Yeah, I'm behind on my trailers
in general, Jeff, I have to look at that too,
but I'm definitely like in a Okay, yeah, I'm gonna
I'm gonna try this game out mobile.
Speaker 2: Don't remind me what Residence is again.
Speaker 3: This is the single player console version of that mobile game. Yeah,
great XVs.
Speaker 1: Right Okay, but yes there, I'm like, I know something
I just couldn't remember exactly what it was.
Speaker 3: Yeah.
Speaker 2: I always thought that was good.
Speaker 3: Yeah, you know, it's kind of classic style Final Fantasy
with you know, pixels and turn based battles and things
like that. I just watched. I just saw somebody do
a combo on a skeleton t Rex with Barati and
a mini gun. So that was cool.
Speaker 5: Yeah.
Speaker 1: This is this scene here where they're like walking up
to a pier and there's a ship like a little
bit out in the water, and the it's shimmering and
there's like the paliometric fog.
Speaker 3: God, that looks pretty, man, it looks. It looks pretty
for sure.
Speaker 1: Oh man, Like the depth of field on the airship.
It just it looks really pretty. I still really like
h HD two D. I don't care who knows I've
got It's like I've just been playing so much of it.
It's just like, you know, I'm still in the Dragonquist too.
I'm like a little bit like this game's kind of
all what the same sort of a thing with it?
But this does look good. And yeah, I'm gonna be
checking out for sure. Oh go ahead, please, No, I got.
Speaker 3: This, but I don't worry the smoke alrighty destroyed your mind? Yeamp,
it's gone, Brady B And he says, saw Chris Nolan's
yacht to see today, Abe was nowhere to be seen,
to say nothing of much out of ten adaptation, that's funny.
Speaker 1: That's that's just dropping the ball there, Like that's one
of those just bad adaptations.
Speaker 3: I get it. I am seeing this tomorrow with AJ
so tw half hours. I think. I was like, it's
like anything crazy. I think it's to an hours longways,
we're not I'm not seeing an IMAX or I think
we don't have any IMAX theaters. Here's the movie.
Speaker 4: It's going to be ninety minutes.
Speaker 3: That's about right for a resident email. Yeah, yeah, yeah,
what are we doing is smart? That's good.
Speaker 1: I have to drop my van off at a different
shop on Sunday night. Maybe I will find a way
to like go watch this movie while I'm doing that.
That's the plan, all right, I got a.
Speaker 3: Plan, Missouri. Matt says, thank you Mike and Jeff for
the content. Thank you, Missouri. Matt. Let's get on a record.
That's impossible for Stak used to be blood just because
of because the very first thing you do when you
dress to animal is drain blood. Yeah, I mean, of course,
of course we're not gonna.
Speaker 1: You know, I'll say that I never thought about it much,
and when I saw it, I just was like, that's blood.
I don't care. Obviously, it's gonna be fine. I think
Mike's the one that like actually did clear this up
for me. I never thought about it, but I was
never like scared of it. So it's it was never
like a problem for my brain to deal with.
Speaker 3: Well, what I appreciate about you though, when I explained
to you, You're like, oh, that's interesting, thank you. Some
of the people fight the truth. Yeah for you sometimes
most of.
Speaker 1: The time, though, Yeah, it's like especially when it's like food,
I'm like I am food and food and language like
those your interests.
Speaker 3: So I'm like, yeah, he knows what he's talking about.
Outer Heaven says, let's get it on record that it's Oh,
that's the one I just read. Zobbie Porn says grubber
Dilo or cyber Grubbo. Grubber Grubbo. I like Grubbadillo. I
think it's important emphasize the armadillo part of it as
opposed to the cyber aspect of it.
Speaker 4: Cyber seems pretty important to me.
Speaker 3: Cyber grubble could be so many things to me, right,
I don't know, there's a I don't know.
Speaker 4: It sounds like that is correct.
Speaker 3: Well are you how do you think? What do you
think about that game? Cyberdillo, Jeff, I don't like it.
That's a damn shuh uh. It's like you know how
you feel when you go outside when it's really smokey.
It's like, imagine if a video game was that, and
that's yeah, if you don't pick up your pace on
a little bit, might be looking at like five episodes
of Grow but which, hey, compared to what we had
space Ace, that's a breeze, yeah.
Speaker 1: Both space Ace and Virtuoso. Right, Virtuoso got to like
seven or eight. I also thought it was pretty long
for like maybe seven or eight. Yeah, and then Space
Ace in terms of a number of episodes tied. H.
It's like I don't feel like I'm like taking that long,
but I've had a couple of deaths, and it's like,
I think I just need to come up with a
couple more strategy used to be a little bit more careful,
and I think you're doing fine.
Speaker 3: I think the game is just bullshit.
Speaker 1: Oh it's it's bullshit for sure, But it's like that's
the one thing that's holding me up for sure.
Speaker 3: Uh zubum Mafus says, boys, be sure to check out
ground could troll with a cape. Arcaded Portland also co
Circle on thirty ninth and Gilson is a nice roundabout
with a statue of Joan the arc Well, just to
make sure Dan's driving and we get wear that thing,
the car will explode clearly. Yeah. Yeah, that's like it's
weird how people are with roundabouts, even like I have
friends who like I don't consider like weird, like you know,
conservative with like a lowercase people in their lives who
when we start getting more roundabouts, we're like, what is
this European shit. It's like it's so much better red
light or able to stop. You can just flow into traffic.
Speaker 1: But yeah, people people who aren't used to it, they
just they see another car in there and they're like, well,
if I go in there now, I'm going to die.
Speaker 2: It's just like I try it once, I promise you won't.
Speaker 3: You'll be fine. You won't use your spatial reasoning to
judge that car's current speed and where it will be
by the time you pull out there who are going
to be completely fine. They put a roundabout at a
place here those called five points, and it was a
five stops situation. It was terrible because it was five points.
It was awful and nobody can handle taking their turn.
Nobody understood how that works either, to be clear, and
there was just there'll be long lines on one of
them because it was terrible. This is it has completely
just fixed the traffic problem there. It was obviously much better.
Taca Pelman says, this is the only show worth watching
at nine tonight. Oh yeah, like goddamn right, right, Look,
if you if you need, like you know, read the
news about things going on, I suppose, but don't, Yeah,
don't fucking watch. Oh yeah, don't watch sho Yeah, don't.
It's absolutely a clown show. He Bucket says. I got
ask Christian how he is feeling about Argentina's chances against
Spain and the FIFA World Cup Final.
Speaker 4: We're it's been pretty good after how we dominated England.
It wasn't. I wasn't feeling pretty good before England. The
I'm gonna you're gonna you know, you're gonna be honest
on that one. But we always have that, you know,
that clutch moment and minute eighties like our minute Man
eighties when everything happens the magic sterns.
Speaker 1: You literally have eleven eleven goals at seventy five minutes
or later in matches in this world couple lone Yeah
are that's inyeah, Yeah, it.
Speaker 4: Is pretty crazy because it's soccer. Football is very it's
very exhausting at the end, like you get, you get,
you die in the in the sports, especially when like well, now, David,
cooling break is kind of easier, I guess.
Speaker 3: God, yeah, Smart, that's nice.
Speaker 4: Cooling break is pretty good.
Speaker 2: Actually, it seems to be working for you guys.
Speaker 4: Yeah, it's gonna be it's gonna be a tough match,
like every other match. His pain is pretty strong, so
you know, but still have faith. Never never lose faith.
Speaker 3: All right? Next up it's from Chrono Breaks. It's the
original Mario movie. Trailer wasn't built at comic Con. I
think with Hasbrou showing the Zeona toys at comic Con,
will also get the trailer. I co before after spider Man.
Spider Man is July thirtieth, so San Diego Comic Con
is July twenty third to July twenty six, so like
it could very easily debut there. Yeah, and then now
we usually know what the panels are, and I don't
think there is there is a Zelda panel, right, so
I guess, right, is there like just a Sony Pictures
something there that has row toy panel? I guess, but
I don't know. I don't know if that's where it
does show up. It is where it's you know, I
mean that happens all before, where we see the toys
for these things before we see much else. I remember
Yoshi was revealed in the fucking Pillsbury uh cookie box, right, Yes,
that's exactly h Yeah, so we might see things there,
but I would be shocked if Spider Man isn't where
we get the teaser trailer, And I wonder if the
teaser trow is gonna be much more than here's a
master Sword. I wonder if we'll even see a link
or a Zelda and then they'll play some music. But
again another thing. Yeah, gonna be very real here, very soon.
Soothing Bath says, have you seen Marvel Rivals influence on Fortnite?
I don't know what you're talking, but I have not.
I wonder if they mean like boys. It is time
for a hot bat summer.
Speaker 5: Yeah, introducing bis versions, Catwoman, Harley Quinn, Poison ivy, and
most importantly, Batman wearing Cowell and some teeny tiny swim trunks.
Speaker 3: Oh jesus this, Oh my god. The Poison Ivy.
Speaker 1: Okay, Yeah, is the one that's most Marvel Rivals gooner
coded for sure?
Speaker 2: Yeah, absolutely, Look, this is a valiant effort.
Speaker 1: It is nowhere near the levels of gooonerism that Marvel
Rivals is capable of.
Speaker 2: But I do appreciate them trying.
Speaker 4: You have to be a really special kind of degenerate
to to come up with those kins on Marvel Rivals.
So that's.
Speaker 5: Years of Captain America. Who the hell hell poenis Lebarty Pants, Like.
Speaker 3: Yeah, that America.
Speaker 2: They nerved his penis and it was still gigantic.
Speaker 3: It was pretty Yeah. Yeah. I think Overwatch has new
swimsuit skins now as well, which, yeah, they they look
relatively tamed and jeez.
Speaker 4: All right, I think the community is the gunner one there.
Speaker 3: Yeah, yeah, yeah over there. Yeah. Blizzard is trying to
catch up with the community in that department. That's that's sure.
It's just it's a straight up arms race in Marble
Rival World Fortnite. It's not about Fortnite. I'm like, don't
make Fortnite sexy. It's like the minions of being sexy,
you know.
Speaker 1: It's like, yeah, it's like if you're a McDonald's happy
meal came with a thong, Like that's weird.
Speaker 3: It's like, what is this toy? Oh no, yeah exactly.
I just all right. Next up is from Otso Cafe.
It's not too late to upgrade to an r V
for the road trip. Think about it. There's no there's
four of us, of course, I know, comfy.
Speaker 1: We were like, uh, we originally were talking about like
at least getting like a big old Mercedes like camper
van sort of thing, which is like, you know, not
like an r V, but like the bigger van that
has like a bed and stuff in there.
Speaker 3: But now we've got a minivan. We're good. Yeah, yeah,
we're gonna be more than Oh okay, I am, I am.
I'm looking forward to that. And I've never seen that
part of the country really, never been north of I've
been to Dean Francisco and I've been to Seattle.
Speaker 1: I don't know what happens between. Yeah, I'm not sure.
So we're gonna find assuming.
Speaker 3: Yeah, we're gonna get to the bottom of it. Lex
Lay says, you are going qualify for Irish citizenship.
Speaker 2: Yes, we'll keep out of door.
Speaker 3: There we go, we're doing it.
Speaker 4: You start that meme of that argent the hands, you know,
Argentina and Ireland in the middle. It's like hating England
and that's how we come.
Speaker 2: I think, I say, Lizzie's in a box. Is that
a good one?
Speaker 3: I think, yeah, there you go, yeah, yes, But then
Stoop Stoop Soup Soup Soup Soup says, I can't watch live,
but I wanted to say that. I wish my wife
looked at me the way Biggie was looking at Mikey
on the dump truck today.
Speaker 2: He nuts, I mean it was a match rate in heaven.
Speaker 3: I believe it. It's great.
Speaker 2: What how did you how together?
Speaker 4: That's crazy. I need to see that.
Speaker 5: I didn't know.
Speaker 3: I love that. I didn't know. Yeah I was. I
did a podcast with with with big Ee, which is
still weird to me. That was fun. He also wanted
to learn about my pubic hair. I didn't want to
tell han, but he insisted his ASA. Yeah, yeah, so
he's by what a what a nice what a nice guy?
What a good like an incredible storyteller? Just uh gosh,
so much charisma? What a what an awesome guy? Yeah,
that was a good time. Would happily be on our
podcast with him again whenever it is possible, because I
for his book too. It sounds really reading it. How
I got over I believe was the name and then
Gene Nitro says Sony owned Crunchy Role is now attacking
anime physical media by locking their online store behind their
two highest subscription tiers. He wrote, genius, you need a
certain subscription sure to access to the store to buy
the physical media.
Speaker 4: Yes, the stupidest thing ever I don't understand what's the
the I don't understand how they come up to that.
Speaker 3: I don't know why.
Speaker 4: It makes no sense because it's not like it's not
like it's what they.
Speaker 1: Make is it's it's but are there like DVD copies
and stuff?
Speaker 4: They sell everything? The last time I checked.
Speaker 5: The problem is if you guys don't know Sony, if
you've kind of talked about us on GMM, I suppose
Sony is slowly gobbling up all the animees so they're
going to have an actual monopoly on it.
Speaker 1: And they said that's the strategy, right, the strategy to
get all the anime and then to use that IP
to do whatever.
Speaker 3: So yeahs frustrating.
Speaker 1: Can you only buy like one copy of the Blu
ray if you remember? Can you like buy ten and
then you go sell it on eBay? I bet they
don't read weird?
Speaker 3: What a weird sit man? God? I miss got. I
remember going to a Sun Coast Video which was a
place in the mall, and that was a past anime.
They had anime and it was like Holy Ship and
I would do things like by the anime box set
of ESCA and Outlast Star. It was like oh man,
they had anime and they had wrestling. God, it was
so cool. They had everything. God I missed. So that's
that is my dream. All so where people talk about
the mall stores, they missed. Sun Coast video was.
Speaker 1: The ship Uh Virgin Megastore was that but bigger so
and we had that at Easton. So it's like that
was my mecca. I spent so much time there. And
then my friend tried to steal something and he got
stopped and rested.
Speaker 3: Yeah, I was.
Speaker 5: Sure.
Speaker 3: I was Star had a busty cat lady, and I'm
like one of the last episode you just you saw,
you saw it was this out lost Star, Yeah, you
just saw it. There was a hot Spring episode and
it just happened.
Speaker 4: I was just gonna say, I was shocked. How you
going are you doing with story?
Speaker 3: Look? I was like thirteen. I showed it right right.
I was like, I know they could do that.
Speaker 1: Yeah, Trubling, she's in a video game, She's innocent.
Speaker 3: I still there's an official Street Fighter material where you
can watch Friendly Shower with nipples out. Pretty wildretty wild
they were.
Speaker 4: I was to say, it's pretty So what happened to
County Because the Grunty was like the best place to
watch anime for for the longest time, and it was
run by nice people and everything. And now it's this creature,
but by Sonny and Funnimation. And instead of instead of,
instead of making cruntur O people handle the Fundamation stuff,
they did they all the way around because Fundimation is
somewhat older than Cunturrol a little bit. So in Japanese,
if you're older, you take over the younger thing, and
then you ruin everything. So rip crunch Roll. He's been
dead for a long while, but I always he always.
Yeah's the heart of place in my heart.
Speaker 1: Well, we'll always have Yahoo Anime. Oh wait, hell yeah,
uh all right, Uh let's see here. No more super chats, right, Mike,
We are caught up in the super chats for now.
If you want to send a more people, we will
read them before the end of the show.
Speaker 3: Thank you, thank you.
Speaker 1: All right, another break will come back, and then we're
going to do our segment Mess of a guess. We'll
be ready for that right after this, see you soon.
All right, we're back. It's time to do a Mess.
Speaker 2: Of a guest.
Speaker 1: We have Q two results, we have Q three predictions.
But to handle this, I need to hand the show
over to Sean Turboshau McDowell, Shawn, how's it going?
Speaker 5: They tried to stop it, but guess sweater by The
streak continues officially on the show four weeks in Rows
the month in Turbo, Sean.
Speaker 3: Got, hey, hey, we did it. Hooray we have to
stop yay Sean, Kay, he's too powerful.
Speaker 5: Ah, alright he is once again? Time four. Oh, what's happening?
Speaker 3: Voice? Why?
Speaker 5: Why am I double voice? Why would I?
Speaker 3: I will mute that? I think?
Speaker 2: Is that coming through on the game game?
Speaker 3: Okay, I have killed it. All right, We're good. All right?
Speaker 5: How single?
Speaker 3: Now?
Speaker 1: Yeah, he's uh, he's single. Ready to mingle everybody. I
present to you Sean Turbo Show. Now let's hear the first.
Speaker 5: Big Okay, okay, yeah, all right, let's try that again.
Speaker 2: Yeah, things like that?
Speaker 5: Uh messive, I guess Quarter two results, Core three predictions.
This is as always put together by our friend the
Unchared Wolf and then present by me Turbo Shawn. So
thanks again, Wolf. Let's get into it with the rules.
It's been a few months. I'll remind everybody what's happening?
Mess of a guess is where the game mess the
two guys here on the podcast as well as the
community they get to play at home. Everybody's given a list.
Last quarter, it was fourteen different games coming out in
the quarter. Their task was to predict the open critics
scores for each game, and the scores determined by the
top cretic average. An open critic whoever is closest to
the final score as opposed to their opponent, gets one point,
and if you get the correct guess right on the money,
you get two points. And if you think it will
not release in a quarter, you'll say it will not release,
and you also get two points. So about further ado,
Game number one last quarter was replaced. Jeff had the
first guess on this one. He predicted seventy seven. Mike
predicted seventy eight, but it didn't matter because Jeff got
exactly right with the seventy seven prediction. Nicely, dond Jeff.
Speaker 3: Start for Mike. E's there, I got to get some
luck here. That's so close. God, we are both good
at this. YESU you look up close. Yeah, we both
knew where it was gonna be. I probably wanted seventy seven.
You said, seventy seven that I was right.
Speaker 2: Yeah, that's always what it is.
Speaker 3: Yep.
Speaker 5: As always. If there's a lot of people who won
the in the community, I will not name them all
in the interest of time, but you can check out
the video version if you want to see how well
everybody did. Anyways, Game number two mouse Pi four higher.
Mike went first with a prediction of seventy four. Jeff
had even less faith at seventy three, but people puble
toally liked it. It came in at eighty one on
Open Critics, so mikey gets the point.
Speaker 3: There. There we go.
Speaker 1: Yeah, I think it is definitely it did way better
I thought it was going to do. This is definitely
a nominee for my twenty twenty six game that Jeff
Grubb didn't get. I don't know if I got this
one the way that so many other people did.
Speaker 3: Yeah, I like I did like it. I'm kind of
wouldn't mind going back to play it. I thought it
was fun. So we'll see game. Remember, maybe you're right,
maybe I'm right, but we'll fight.
Speaker 5: Three h Tomadashi Life Living the Dream. Jeff guests first
at eighty three. Mike had a lot of faith at
eighty six and came in a little lower seventy nine
on Open Critic.
Speaker 3: Hey, Mike's right again, great say of my problem is
that all I do is talk to you, and you
talk about how like this. I'm talking to people who
think this is the greatest thing ever all the time.
I'm like, I guess people really like Tomadocci life.
Speaker 1: People are bet the reviewers are bad for this game,
like it's it's hard to review a game like this.
Speaker 5: You were are bad.
Speaker 3: It's bad.
Speaker 5: We're gonna throw that in your face and in the
near future here yeah, please Suel thirty four. Congrats forgetting
exactly cruct to the community game number four. Pregmata. Mike,
you went first, but in eighty seven Jeff had a
little more confidence. In eighty eight you were both in
the ballpark, but Mike was the closer one. It was
eighty six on Open Critic.
Speaker 3: This one was at eighty seven for so long too,
and they like drink I eighty six.
Speaker 1: Yeah, my new blog that reviewed it if It gave
it a one.
Speaker 3: If only this giant bombs score at the four point
five out of five was a five out of five.
Speaker 5: But my pa I did that dude, give it five.
What a knucklehead, yep jerk. Game number five, Vampire Crawlers,
Jeff went first with a prediction of eighty. Mike went
a little higher at eighty three, and Mike was the
right to do so eighty four. So nicely done, mikey, gosh, yeah,
it's good. I'm like one point away constantly from getting
it right on the dots so far, and this is.
Speaker 1: One where it's like another one where it's like it
did way better than I thought it was going to.
Speaker 3: I like that one a lot.
Speaker 5: I really liked Vampire Crawlers. Game number six, Kiln Mike
went first. Mike predicted eighty. Jeff fine a little higher
with eighty one after doing research, so you're a little
more confident there. But people were lukewarm on this one.
It got sixty eight on open crek, which means that
Mike gets the point that it does bread fish in
the community.
Speaker 3: All right, going lower help on that one. Then.
Speaker 5: Game number seven, Sorrows Deaf went first with an eighty seven.
Mike did his research and decided to go above with
eighty eight. Research though, because Jeff got it right on
the buddy at eighty seven, nicely.
Speaker 3: Exact guesses are killing me again. I'm one off, but
you got it right now. You're back on the lead again.
Speaker 2: God, and we did learn. Never research it never helps.
Speaker 5: Someone just asked in the chat what was kiln Oh
you don't remember the double Find Mobile?
Speaker 3: What? Yeah? Yeah, yeah, you played it like the pot
billy stuff was cool. I think they should have made
a different game based off the pot building stuff. Yeah, definitely,
yeah at base a party game. Yeah yeah.
Speaker 5: Game number eight Invincible Versus Mike went first. Mike predicted
eighty one. Jeff took the under with eighty and it
was good to go under. It fell a little under
that even at seventy seven. Jeff gets the point there.
Speaker 3: Yeah, I should have gone under on this one. Okay,
that's fair.
Speaker 4: Kind the most the most seventy seven game I ever
played my life.
Speaker 3: Yeah, yeah that's right. Yeah.
Speaker 5: Yeah.
Speaker 3: Uh.
Speaker 5: Donby Porne says, I ain't know Giant Bomb played it. Oh,
killing killing probably. I was gonna say, yeah we played
that one, Yeah, it was. It was a upf one time.
Game number nine forts Horizon six. Jeff went first. He
predicted ninety one. Mike, though, was safer to to take
the under. So he took ninety, but once again did
not matter. Steph got it with a ninety one. Nicely
done there, Grubby.
Speaker 2: I can't wait to see how I blow it this time.
Speaker 3: Oh look it's that giant bump five out of five
collusion that pumped it up to a ninety one. Oh god, damn.
Okay okay, okay, okay.
Speaker 5: Game number ten, Yoshi and the Mysterious Book. Mike went first,
You said seventy one, Jeff, slightly more confidence. Either of
you had much confidence, but Jeff went went the seventy two.
It ended up at eighty. People liked this one quite
a bit across the board usually, so Jeff gets the
point there.
Speaker 3: I liked it a lot more than I thought I would.
Speaker 2: Me too, I need to finish it.
Speaker 3: Actually I did not. But this is one of those
ones that I'm like, this game might be like legit good,
it's a good.
Speaker 5: Gamees okay, next Lego Batman Legacy, Up the Dark Night.
Jeff went first with eighty. Mike then went with an
eighty two, and he was right to do so. Eighty
four on opencrrect people also like this one quite a bit.
Speaker 3: Crawling back, crawling back, Let's go.
Speaker 5: Game number twelve, Indie Darling of the Year, Bubbzy four
d all the cool kids love this game. Mike went first.
Mike predicted eighty three, and then Grubsy himself, of course
bearing the Bubbsy name well, with an eighty four. He
was confident in it figs to some slobs, them absolute morons,
like the dude who gave it a three five or
a giant bomb. Let me check right here was it?
Speaker 3: Yees group, I think what it is, gave it. I
love this game. I do.
Speaker 2: I should I should have given it higher.
Speaker 3: I love it.
Speaker 2: The more I think about it, I love it.
Speaker 3: I'm sorry you got a sixty six on open. That's
that's that's lows wild. I don't know if I think
it's crazy low, Like I don't know if I would
give it above, like a three point five out of five.
But yeah, it's a little low.
Speaker 1: It really comes down down like how much you fall
in love with the controls, and I really do like them.
Speaker 3: It is.
Speaker 5: This game was dragged down heavily. Game Informer and Metro
game Center both gave it a four out of ten.
Speaker 3: That's wild. It's like they it's like they were acting
like they're still playing Bobbs three D. I don't know.
I don't Yeah, I guess. I don't know how you
dislike it that much because it feels really good as
a three D platform.
Speaker 5: It's it's is basic is why we're given. That's why. Yeah,
I totally did not give him more than like a
seventy ten. Absolutely I understand, but I like this one
quite a bit to any rate. Anyways, Mikey gets the
point there, Adamy Mouse and Community God God got closest
with sixty four. Congrats there, I suppose, all right. Game
number thirteen is while we're on a double oh seven
first light Deaf went first with an eighty two, Mike
went above with eighty three. They knocked out the park
with this one eighty seven on open Critic the Congress,
to Mike, Congress, to zool in the community for getting
the double points exactly right.
Speaker 3: Yeah. I think we both thought, like, well, this is
the first one, this will probably be like good, but
like obviously room for like big improvements, and it came
out better than we were expecting. I think we're like
a lot of people were expecting very good.
Speaker 2: Yeah, and like with like in hindsights, like eighty two
like felt like really good.
Speaker 1: That would have put you in a tough spot like
maybe he'll maybe he'll go under or over and either
one feels like I have a good chance.
Speaker 3: But man, that game was way better again than I expect.
Speaker 5: Okay. Game number fourteen was The Adventures of Elliott the
Millennium Tales. Mike went first. He said, eighty one. Deaf
took the under at eighty you're both in the ballpark.
It was eighty two. Mice closer. Mike gets the point
on that one man.
Speaker 3: Once again one point away from getting it right on
the money, I have crawled back from a huge deficit
to be one point away from tying with me.
Speaker 2: Now yep, oh my god, I told you I can't
wait to see how I blow it.
Speaker 3: And that was it for the quarter. Some fish one
point away. If you didn't get those two on the nose,
I got nothing. I technically right.
Speaker 2: But if you're so close, just get closer. What's your problem?
Speaker 3: This is all about points.
Speaker 5: There's no quarterly winner here, that's right.
Speaker 3: Oh oh right, So what are the total points things between?
Speaker 5: This quarter? Jeff ledgend by one point, So you know
you got what a dish story, right, Okay, can I
to Your results are on the screen right now if
you want to see how well you did if you participate,
check it out. If you do not see your name,
Fortunately you didn't get any points, but thanks for playing.
Speaker 3: I just, I just.
Speaker 1: My goal is always to at least score better than
the community, because the community is that at such a disadvantage,
so when they have occasionally beat me, it's really hurt
my feelings.
Speaker 5: That's true. Yeah, congress to Voganity, who tied jeff at
with nine points while competing against everyone else in the community.
That's impressive. All righty order three is up next, thing
y'all for this one, we are getting discount right on.
Get Yeah, no, I thought it was fifteen Nope, Wolf
is correct. Fourteen games coming out this quarter and when
the end.
Speaker 1: Of the quarter, we are okay, we are just we're
just doing until the end of the quarter right now,
in the next three months, because like we were starting
a little bit late.
Speaker 5: So okay, yeah, it's still you know, I was starting
just a little bit late. Was it's not good effect?
The predictions don't awesome. So yes, end of this quarter,
this three month period a deadline for the community to
put in your predictions is when the first game on
the list to get a review gets a review. Jeff Grubb,
you have your research clause. We know it, we love it,
some of us hate it. You can choose to do
research for one game of your choosing. If you don't
think a game releases in the quarter, you can say
we'll not release and get double points whoever it. Can
say what the open crik for Star Fox was without
looking it up. Can choose the order to go in
as way to sing, yeah, I think it probably was
eighty two. I'll go I'll just say eighty three. I
actually don't know here right now, what the fuck was it?
It was eighty two? It was a two miles right who?
All right, Mike, do you want to go first or second?
Speaker 3: Oh? Yeah, I'll go first. I'll go first.
Speaker 5: All right, let's do that, Mike. Tell me what you
think Splatoon Raiders is gonna get.
Speaker 3: Yeah, and also, don't worry about us being late to
this quarter because all the games are coming out September anyways. Yeah,
Splatoon Raiders spin off. I think that the single players
Platoon game or the main line s Platoon games do
very well generally. This certainly probably like low eighties, maybe
even just high seventies wouldn't shock me. I don't know
how feature richest things going to be. Yeah, maybe I've
been like, but if Yoshi could be an eighty though,
I will say eighty one for s Platoon Raiders, gotcha?
Speaker 2: Yeah, I'm uh.
Speaker 1: You know, I I'm gonna use my research cause right away,
all right, and I'm gonna see what's uh with Side
Order the DLC. I want to see what the DLC
did this. Yeah, yeah, Google, oh splatoo.
Speaker 3: I think that's fair. It's like this in some ways,
this doesn't seem like too different from one of those
right open critic.
Speaker 1: Alright, let's see your side or Okay, I did a
seventy eight, okay, so then I think it's going to
do better than that. Yes, all right, I was researching
and I did see that the Side Order DLC did
a seventy eight. So I said under at eighty because
I do think it's going to do better than Side
Order did.
Speaker 3: So eighty is my score for Splatoon Raiders.
Speaker 5: Okay, so Recamp Mike is going with eighty wy and
you were going with eighty on Splatoon Raiders. That's right,
somebody and somebody had chat says you started researching it.
No matter what, he's just going to do one point
below bike anyways.
Speaker 3: Yeah, Hey, had side.
Speaker 2: Order been better, I would have done done something different.
Speaker 3: But no, Yeah, clearly that's done.
Speaker 5: Eighty two Game number two. Jeff, it's your turn. Now
tell me what you think Halo Campaign Evolved will get.
Speaker 3: Yeah.
Speaker 1: God, this is tough because I almost think it's going
to be helped by not having the multiplayer to be reviewed,
like for people to be like they can just judge
it based on the campaign. And I think this is
a campaign that will get an enough love. I'm not
gonna go super high, but I'm gonna go pretty high.
I think I'm gonna go with an eighty five.
Speaker 3: Okay, sorry, I'm distracted by this translighting that I see
in this picture here in doctrination bisexual please Oh that's
what it was. I'm sorry, I can't. I don't get
the narrative. Doubt. Well, I guess I come the I
feel like people are going to kind of think this
package feels a little spartan without the multiplayer stuff. This
is a campaign that's going to be again again, I
think people are going to like it. But they're not
going to be enthusiastic, I think in.
Speaker 5: Eighty three, eighty three okay, and then circling back to
Mike for Beast of Reincarnation.
Speaker 3: Yeah, a game that looks promising. It looks like it's
it's going to be fun. I wonder if it's I
wonder if it's going to tap into that Stellar Blade audience, which,
like that almost seems like a point of comparison for
me when I look at this and trying to get
a gauge on maybe how it's going to play. Where
it's a little character action, it's a little souls like
both of those things. I wonder if it has like
juice outside of that to catch a larger audience or
would be more interesting because like aesthetically, I don't know,
like it looks nice but not particularly exciting. I think
I think it's going to do well ish. I'm gonna
say in eighty one, Okay.
Speaker 1: That's a that's right where I'm at. You know, I'm
high seventies, low eighties. I do think I would have
said eighty one had you not now, so now I
am really left with over or under.
Speaker 3: I'll go eighty two.
Speaker 2: I'm gonna go eighty two.
Speaker 3: I think.
Speaker 2: I think it's the game's gonna hit with enough people
that overs the right.
Speaker 5: Move, Okay, and then next Jeff Marvel Token Fighting Souls
eighty seven.
Speaker 2: I think this game's gonna be just fine. I think
it's gonna do real well.
Speaker 1: I think it's gonna do yeah eighty seven, Okay, huh,
yeah it could, it could.
Speaker 3: Huh.
Speaker 2: I mean it's gonna come down to the single player.
Speaker 3: Really, what are the single player option is gonna be?
Like I'm trying so event we just saw Invincible Versus
was a seventy seven. This is going to do better
than that, Like the high end, something like a Street
Fighter six. I bet it's like a ninety or somewhere
around there. That games is reviewed very well over the years.
I wonder what. I don't even know if there are
reviews for two X game. I don't know what people handled.
Speaker 2: That research clause. Look at what dragon Ball Fighters he got.
Speaker 3: That's a good point in that game. I think reviewed
very well. I think there is more excitement about Wow,
a dragon Ball fighting game as opposed to oh, another
Marvel fighting game. Although the character designs here, it's on
each twist. It's a good looking game. It's gonna get
and reviewers love presentation, and the presentation for this is
going to be very good. Gosh. At first, I was like,
there's no way I can take the over, and now
I'm like, god, I have to take the over. I
think that's corret. Now I still got to be atble careful.
I'm gonn say eighty six. I wish I could take
eighty seven. I think that was very good. Guess yep,
that's right where I'm at. It have been for a
wonder Yeah, okay.
Speaker 5: Game number five resonance a Plague Tail legacy.
Speaker 3: Mike, all right, I'll use my clause. Let's see, I
can only look at one game, right, not like both
the last League tail.
Speaker 5: I don't know.
Speaker 3: I don't know.
Speaker 2: You can do what you know you can do. It's
just you could use it for one game. So your
research is your research.
Speaker 3: If you want to look at a bunch, it's fine.
Other Plague Tails did, although like I also not super sure,
like how as a sequel is this spin off? I
don't really know. I'll tell you what. It helps that
the other two have are like eighty two and eighty three,
so I guess I can just go right around there.
I think they're gonna fall off a bit. And hey,
I've said eighty one a bunch already, let's do it again.
Eighty one for Plague.
Speaker 5: Why not?
Speaker 1: I'm a little bit more. My expectation is that they're
not going to fall off. My expectation here is that
they will continue to grow.
Speaker 2: So eighty two, eighty three. I think this one will
do in eighty four?
Speaker 3: Okay, gotcha?
Speaker 5: Gotcha? Is it appropriately?
Speaker 4: This is more actiony though? Isn't this game like different
from the old ones?
Speaker 3: That's different?
Speaker 5: Okay, maybe a little more in the grub wheelhouse here
game number six Star Wars Zero Company. I didn't realized
this with this quarter.
Speaker 3: This is coming up before the racing game. Yeah, yes,
and I have high hopes for it. It is x
COMM people do I like?
Speaker 2: I am mid eighties. I'm gonna go eighty four.
Speaker 5: Okay, got it?
Speaker 3: Eighty four screen for this, damn it? Ah, people. People
want one of these so badly. I think reviewers especially
like these games, like I bet Midnight I wish I
could see what Marvel Midnight Suns did. Might use my
research class, I know see what that did. There's a
there's a there's there a Star Wars fatigue is very real,
and if the story isn't very good, it's gonna get
dinged for that, and it just might not be right. Yep,
season eighty four, God it, it really is. I'm either
going eighty five or eighty three.
Speaker 5: Yeah, I get it.
Speaker 3: I think I'm going to count on the Star Wars
story aspect of it to not be very good and
saying eighty three, yeah, I'm I would have all the
same debates if I was in your shoes. I don't know.
Speaker 1: I think I might have gone over. But when you
said that, it's like, yeah, you're right, that story stinks.
It will get dinged hard for it.
Speaker 5: All right, Next game, The Blood of Dawn Walker.
Speaker 3: Right, I kind of remember this trailer sixty nine dudes, Okay, nice,
all right?
Speaker 2: That makes it.
Speaker 1: That makes it way too easy for me to just
take the over there because this is Whicher people.
Speaker 2: I think they will have they'll get some shit together.
Speaker 1: I'll just take seventy. I'll take seventy and and hope,
hope that they are able to deliver something. Okay, gosh,
for the record, I think it's gonna do way better.
Speaker 3: A right, never see vampires are like, that's cheap, bad shit.
Speaker 2: Yeah, I'm always really unimpressed by vampires.
Speaker 5: I get it.
Speaker 3: Yep.
Speaker 5: Well, next up, interesting that jeffs is going first. Orbital's Jeff.
Speaker 1: Man It Takes two and what you McCall it both
did really well split fiction split fiction.
Speaker 3: Uh huh. I wonder if this like does just under
those or is able to repeat that.
Speaker 1: I'm gonna go with I'm gonna go pretty high, and
I'm gonna go with I think I'm gonna go with
eighty six.
Speaker 5: Eighty six, Mike, how do you feel about Orbitals ninety Hell?
Speaker 3: Yeah, brother, I think that's what those games. I think
those games have been like ninety two in that range.
Even this game could be there. Even it looks better
than those games, even I don't know. I think this
game is super neat. I think reviewers are going to
have a really good time with that, help going to
really appreciate the aesthetic of it. So yeah, I have
high hopes for Orbitals.
Speaker 5: Okay, game number nine one, Musha Way of the Sword, Mic.
Speaker 3: Yeah, Popcom doing really well. Pragmatic eighty six. I believe
Resident Evil Requiem was like hi high eighties, So I
think this will also be high eighties. God, when I
played it, it's played so well. I'm a little worried
about narrative stuff a little bit, but I don't know,
maybe they'll be good. Eighty seven eighty seven. I think
Owing Musha is gonna be very well.
Speaker 5: All right, all right, that's this time.
Speaker 1: Yeah, and that's that's really good for this one. I
don't want to go under, but I think I have to. Mmmm, Yeah,
I'll go.
Speaker 3: I'll go eighty six. That sucks, okay.
Speaker 5: Next up, game number ten, Halloween, Jeff.
Speaker 1: Yeah, Ilphonic. Uh, I'm gonna go with a seventy four.
Speaker 3: M all right, all right, Yeah, we've had so many
of these asymmetric horre game things. They're always they're always fun.
But I don't know what could you do seventy two
people like it if they won't be enthusiastic, all right, Roger.
That Next up, Mikey Marble's Wolverine Boy Get a Ride By.
So Omniac games typically review very very well. So it's
interest because, like looking at the trailer, it looks really good,
but it doesn't have the things that we know Insomniac
does well. It goes ratchet and quank like the really
cool weapons or in Spider Man, the really cool movement,
Like this is another behind the character melee action game.
It's gonna be a real spiffy one of those. There's
a part of me I want to just like it
may not be as high as I might want to think.
I don't know. Maybe I'm just getting cynical about PlayStation
because of everything. God eighty seven almost sounds good again,
But God, eighty six, it sounds low for insomniac. But
part of me wonders if it's gonna be just the
slightest bit of I wish this was more like Spider Man,
if that makes sense. I wish this Wasn't this a
kind of a linear set piece action game, or maybe
people are gonna gobble that aspect of it up. I
don't know. God, if I say the sex, I no,
brother's probably gonna go higher. And he's probably right too.
I'm going to maybe just follow my insafe the wet'll
be here and say eighty six.
Speaker 5: Eighty six, got it?
Speaker 3: Yeah?
Speaker 1: I think this is an easy over. You're right, my
eighty seven. This is this is one I think we'll
do between eighty seven and eighty nine.
Speaker 5: All right, next game, Fire Album, Fortunes Weave Jeff.
Speaker 1: Yeah, Like, I know, Three Houses did very well and
then the other one whose name I can never remember,
Gauge thank you did okay, like good, but significantly lower.
And so I'm like, is this somewhere in between? I
don't think it will be. I think it's gonna be
one or the other. And I do think I think
it's gonna be a return to form. So I'm gonna
I'm gonna go with eighty seven. I'm gonna I'm gonna
go our happy eighty seven.
Speaker 3: Yeah, it's rough because there is a big discrepant, say
between that's my saying that you're word now, between like
what Three Houses did and even some of the other
ones like Awakening and then Engage probably like lower eighties,
if that might even been high seventies. Now, they they
desperately want us to think of this game as from
the team that did Three Houses, right, They definitely want
us to associate this game with that, the Gladiator thing.
The different starting characters. God, I would love to pick
eighty seven. Ah, these characters I get fucking awesome. Yeah,
I think I'm gonna just have to hope that they
knock it out of the park. And again I think
I think three houses is probably even higher than it's
higher than in eighty seven. So this is like that
out I'll say eighty eight. Yeah, I think I'll say
I think you're right to do.
Speaker 5: So. I'm a pretty big Fire Emblem fan, and I
feel like this is even calling back more to like Awakening.
I think they're going back to that, like I would
go over I probably in your anime fantasy stuff that
people love back then. So I one three houses was
in eighty nine. I just looked up and five three
houses too. Yeah, and even I have thought three House
I liked it a little bit less than our people
and still got like, yeah, eighty nine, so a high
house for this one.
Speaker 3: And then Gage was an eighty one. That's what I thought.
I knew it was like yeah, okay, yep, I would
have gone over to you.
Speaker 5: Number thirteen control resonant, my kids going first.
Speaker 3: To get to play this. Hmm. I think that remedy games.
But I'm trying to remember if the review because party
is like what did I think? I wait, two got
amazing reviews, but pardon me is like, wait, was it
more than an eighty four? And I'm conflating it. M
the first Control very well liked, this game seems really cool.
People like these guys a lot. I I think this
one now, I'm trying I'm thinking high, and I'm trying
to think how high do I want to go? And
maybe don't want to get too carried away here, And
I wonder if any of these games are going to
suffer from the kind of glut of melee action games
that we are getting. Ah right, I mean just you
know here alone Wolverine. Uh, this, uh, this is the
third one. I'm already immediately forgetting it. I mean, ushah,
thank you, right right. So it's a lot, it's a lot.
But they'll have different flavors, different they're they're different, like
Control a ton. I'll be ambitious. I'll say it's eighty
nine for Control Residence. Damn it, dude, that's exactly what
I wanted to say. I was hoping you go lower. Shit.
Speaker 2: Yeah, I think that's right what I think.
Speaker 3: That's almost exactly what Alan Wake two did. So hmm,
I'm gonna look it up. I am afraid of going
over because it's so easy not to get a ninety.
Speaker 1: It's so easy not to get a ninety, but I
kind of I'm.
Speaker 3: Gonna go with a ninety. I'll go over.
Speaker 1: I'll believe and I know it's I know it's say.
I know it's safer to take the under, but I
want to believe you're right.
Speaker 3: Yeah, yeah, okay, Yeah.
Speaker 5: I am curious about this one because I feel like
Mike could be right. You know, everybody's like me and
loves their character action in Maine Combat game, So I'm
looking forward to this one as a results app. I
feel like there might be some fatigue, so curious to
see how this one plays out. Doman, We're at the
last game Silent Hill town Fall. Jeaf, You're gun first.
Speaker 2: Yeah, okay.
Speaker 1: This is like I know, like the third or fourth
different team that's working on Silent Hill recently, and I
can't I can't remember.
Speaker 3: It's like Anna Pirna, we're helping them with this or
something like that. I can't keep it all straight.
Speaker 1: I think that they will continue to maintain a high
quality bar for Silent Hill, but I'm not going to
assume that like the all the love that was there
for Silent Hill to remake or f will show up
for this one.
Speaker 2: I'll go with an eighty two.
Speaker 3: Okay, yep, I kind of agree that, like this might
be the worst review of those three and still reviewed
pretty well, just like lower eighties. I guess I'll go
a little bit higher than you because this franchise has
been doing so well even though it's like all these
different teams, like, how could there be consistency? I guess
technically there isn't because there's that one weird TV show
like one, but I don't know it. One's kind of
forgotten about that. But first person style that seems the
uh yeah, I'll pick the over. I'll say eighty three.
Speaker 5: Eighty three, and then as long as I didn't miscalculate, excellent.
That is the end of the predictions, which means, as always,
I will recap that for everybody listening at home. Going
down the line, we had Splatoon Raiders Jeff said eighty,
Mike said eighty one, Halo Campaign Evolved Jeff said eighty five,
Mike said eighty three, Beast of Reincarnation Deaf with eighty two,
Mike with eighty one, Marvel Token Fighting Souls Jeff said
eighty seven, Mike said eighty six, Resonance a Plague Tail
Legacy Jeff said eighty four. Mike said eighty one. Star
Wars Zero Company said eighty four. Mike said eighty three.
The Blood of Dawn Walker Jeff said seventy. Mike said
sixty nine. Nice Orbitals, Jeff said eighty six. Mike went
with ninety Onny Mooshow Way at the Sword, Jeff said
eighty six. Mike said eighty seven. Halloween Jeff said seventy four.
Mike said seventy two. Marvel's Wolverine. Jeff took eighty seven.
Mike took eighty six. Byramb Unfortunes Weave Opposite Direction, Jeff
took eighty seven. Mike took eighty eight. Control Resident Jeff
went when ninety Mike went with eighty nine and Silent
Hill Townfall eighty two from Jeff, eighty three from Mike,
and Wolf leaves us with good luck to everyone participating,
and let's hope we can actually get to all these
new games, yep I.
Speaker 1: And for the record, I think Madden will get a
seventy nine. So there you go, there you go, all right.
Thank you so much, Sean, Thank you so much.
Speaker 2: Wolf. I love doing these. It's a lot of fun thing.
Speaker 1: And like it's always like being like, oh man, I
have a pretty good sense of this one, and then
be like, I also have no idea what this other
one even is. So we'll get the results of that
in about three months. Looking forward to it. Let's take
another break, we'll come back, we'll talk about what we've
been playing, clean up some super chats, and get on
out here.
Speaker 3: We'll be right back.
Speaker 2: All right, it decides we're back, Mike, what have you
been playing?
Speaker 3: Well, I know we can say that we have been
playing heave ho. We did a quick look of that.
That's on the site. Now me, you, Jan and Dan
Connectivity capadres iybomp, you have the Connectivity compadres are back
together again. I never actually played the first one. You
all had experience with it. Those games, you're just kind
of this face with two arms, and you can kind
you can grab onto surfaces and each other to sort
of create these links, and you're kind of climbing and
swinging around to reach obstacles and things like that. So
it's just really funny the ways you have to work
together there. Sometimes you have levers to push things like that.
Really funny. But there's also this competitive mode where you
know it's four people uh, you know, Battle Royale, everyone
for themselves and be like a race or just survival
who can last the longest, you know. So it's like
platforms are moving, or we're gonna give you all guns
or lightsabers, and you know, go get each other, like
who's the first to pull the lever. There's kind of
the uh the Bomberman rules there. It's like the first
to get five wins is the winner. And that was
I thought that was a ton of fun. It was
a good time having a good time with that. But
I think you know, the Quick Look is like an
hour long. We played for quite a while and I
think you'll see we sort of just had an absolute
blast with it. Yep.
Speaker 2: Yeah, it's they definitely understand the game they're making.
Speaker 3: It was immediately obvious.
Speaker 1: It's like it's more of that, and then they kind
of refined all the aspects of it where it's like
you're getting into the fun right away. And and yeah,
I mean it is one of those games like once
you see it, you understand what it's asking you to do,
and and the physics are very like forgiving. There is
a lot of after touch, you know, once you learn that,
it's a lot easier to do those big swings that
we were doing where we're all sort of like pushing
in the same direction, so we could make these big
like make these big gaps and actually get over them,
and that always feels really good. It's got a nice
floaty but like substantial physics systems, so you can you
still feel the weight of the swings and stuff like that.
Speaker 2: So very satisfying to play.
Speaker 1: And and yeah, they just they really got I think
both sides of it, you know, the competitive and the cooperative,
and it's one I would love for us to go
back to and keep playing more, though more of both,
but I kind of would want want to play some
more of those difficult levels for sure.
Speaker 3: And that a lot of Terotech Legion, which is that
Vampire Survivor like game with the cart to download it now. Yeah,
I was worried if you played much of it. I
know you like Vampire Survivor a lot. I've been I've
been doing a ton of Terotic Like what's my play
My weight time was twenty four hours? Okay, it's kind
of my Yeah, I'll get a run of this game
in in between like things, you know, if I have
a break here or there, This is how I can
kind of de stress at the moment, just kind of
going through trying to beat all of the levels and
consider myself happy. So yeah, into this in a way
I never really even was with Vampire Survivors. Just having
that kind of car building mechanic gives it a bit
extra flair for me. So absolutely loving it.
Speaker 2: Yeah, I got I just installed it.
Speaker 1: I'll get on the steam deck as well, and looking
forward to spending time with it. It's definitely one of
those where it's like I see it, I get it,
and I love you know, I love Vampire Survivors. I
also love, you know, the car building mechanics that have
been in a bunch of besieged and and nuts and
bolts and even the gummy ship like yeah, the Kingdom, yep,
for sure, and that stuff is really fun to me.
And then this seemed like just watch I was watching
you play it somewhere I can't remember where it was,
and it was like, oh, like being able to like
get a new weapon and deciding where it goes on
your car and like how you're going to use that,
and like building your car to like to like make
it you to use that functionally in the best way possible.
It's like that's seems really satisfying as well.
Speaker 3: So I tell you, like the tech is, don't build
your don't build your weapons facing forward, have them building
going to the side. When you circle around to kind
of groups of days, you kind of whittle them down.
They even just pushed an update for it not too
long ago where one of my complaints was like, your
progression is character tied, but it's like you you earned
the credits for that character, you can progress them. You
and lock do cars, but they start from zero, which
is a little bit weird because you're on more advanced
levels and now the credits are cross characters, so you
can do rounds of one character and then use that
to upgrade another character. So that that's a nice update.
So you know they're listening to feedback in all of
that jazz anything else, Mike, Uh, you know, more out
and Ring, which has been great. I'll probably more to
say about that once I have finished run. But you know,
I've been running around not doing summons, doing a Bleed build.
It's been a ton of fun. What a good video
game that is.
Speaker 1: Yep, it's definitely one. I'm jealous you have the time
to go back to that. I would really love to
go back to elden Ring. And that's that's fantastic.
Speaker 2: I've been playing a couple of games.
Speaker 1: I did boot up a power Wash simulator too, because
that Star Wars DLC dropped, and the first one you do,
the first level you get is Uncle Owen's Moisture Farm,
and it's like, oh, yeah, that's what this whole thing
is gonna be. It's just these scenes or sets from
the movies that I recognize, like recreated and loving detail,
and then there's fun little gimmicks to it where it's
like there's the the Gonk Droid and I clean.
Speaker 2: Him off, and once he's fully clean, like what like
all his individual.
Speaker 1: Components are like the messy part, so it's like you're
not just cleaning him off as a hole. You got
to clean off his radar dish and then clean off
his left foot and his right foot, and like there's
the power coupling underneath, you got to clean that off.
And but once he's fully clean, then he comes to
life and he starts walking around making gonk noises and
oh cleverly, Okay, that's nice, and you know it's still
just a zen chill zone out game, and I I
can be in the mood for those I'm not always
in the mood, but this is doing enough where it's.
Speaker 3: Like, oh, I will probably probably a couple levels.
Speaker 1: I always try to get to, you know, some of
the big imperial stuff, try to see the uh, the
the at at walkers or whatever.
Speaker 2: But yeah, they did a good job with what I've
seen of that so far.
Speaker 3: And then I did play oh.
Speaker 1: That, I did play that Teeto game, which is the
one that got a bunch of comments about PlayStation discs
because it got uploaded to the Sony PlayStation YouTube channel
and people are mad and they're putting their comments everywhere,
and I'm like, Okay, I'll check out this game that
got some attention because of that and then got some
seemingly negative attention.
Speaker 2: No one will say anything bad about the game. The
game is is neat.
Speaker 3: It's uh.
Speaker 1: It is a combination of Banjo Kazuoi slightly, and mostly
it is like one of these three D platformers like
Oh to See where it's like there are objects, certain
objects in the world that you could take on their
its identity and therefore its powers, and then you can
use those powers. Now to do something different, Like the
first thing you get is a flower, and you turn
into a flower, and then you have this sort of
vine whip that you can use to hang on to things.
Early on in that tutorial area, though, there was also
just a sofa I could turn into and its power
was to shoot out like dozens of tiny little pillows
like over its head, and I'm like, to what end?
I never figured out what that was about. So there's
some like funny stuff in there as well. It's like,
I bet I'll discover eventually what that is useful for, uh,
but I did not early on, and it just it
looks cute. You play as like a blob that's come
to life to take on these t toe t ee
t o and it's you know, it's one of these
dumb double A three D platformers that are all on
the cusp of like really cracking the code of figuring
out that genre. Like still nothing's as good as Mario
or the Ratchets or anything like that, but they're getting
closer and closer, and I really think this is one
of those that is on that it's part of that
pathway of getting the indie platformers to feel nearly as
good and as robust as a big triple triple A platformers.
So I mean, you know, definitely worth checking out if
that's your genre.
Speaker 3: Let me just think that, like we have like three
D ind three D platforms is a genre. Now we
get multiple of them a year. That's wild.
Speaker 1: If you know, if this game came out on sixty
four would be one of the top five best games
on that platform. Like that, That's how it is saying much. Yeah,
it's it's uh so yeah, really cool to see exactly.
Speaker 2: And then I did play. I did play densh Attack.
Speaker 3: Did you did not check it out yet? Seems like
I mean, gosh, the reviews for it were really strong.
I think it's like an eighty seven or maybe higher.
Speaker 4: Uh yeah, that means Japanese.
Speaker 3: That's true because there's that there's those train simulator games
that have the word dentia in it.
Speaker 2: That's how That's how I learned that.
Speaker 4: Yeah do you say Japanese?
Speaker 2: I did have to wait, how do you say subway
in Japan? Because we were eight.
Speaker 3: Okay, I thought it was in it to be honest,
I uh, this game.
Speaker 1: I could see why it's getting such high reviews because
it is the things it's doing. It does very well.
It is going for the Dreamcast aesthetic and then like
amplifying it up in every way and sort of doing
its own thing with that. So it's not just a
pure homage. It is a sort of a successor to
the Dreamcast style. And then when you're playing it, it
just does a bunch of cool stuff relentlessly, and once
you get on its wavelength, it's very rewarding. You don't
have time to think. You're just gonna be doing cool
stuff with a train, And I guess for people that
don't know what it is, it's like an extreme sports
game where you play as a train on a track,
and it's really a successor to like three D Sonic
games where you are grinding and doing all these like you're.
Speaker 2: Going from from track to track.
Speaker 1: You're like jumping in the air and flipping to the
track to the left or the right, sometimes to avoid obstacles,
sometimes just to do cool trick combinations. And I'll say
the one thing is it definitely is doling out the
information about out what you're capable of slowly, So it's
like as I'm playing, I definitely want to do the
Jeff Grubb thing of replaying a level over and over
again to get the highest possible score or the most
perfect run. And that's it's not smart because they've not
taught me how to do a manual yet. I've done
a manual. I don't know how I did it, so
I need to keep playing to figure out what's going
on there. And then I saw in the customization page
for my train, I'm not just picking my color. There's
also this little bar below it's like, this train has
no unique abilities. Oh, there are trains that have aility.
There are unique abilities, So I should not be trying
to like optimize my run with this train. I should
be waiting till I get something that probably makes whatever
easier to do.
Speaker 2: So instead I'm focusing on going.
Speaker 1: I'm progressing through like the main campaign, which you know
has Neon White style storytelling, but a little bit quicker,
a little bit faster paced, so it's a little bit
easier to get through. So it's not it's better than
the on Whites. I'll say that, yes, and then yes
yeah not yeah, it's like tone down in every way.
It's just sort of like they're telling their story and
you care about it, or you won't. You probably won't.
Speaker 2: And then there's like you know Tony Hawk's style, like
obstacles to do on each stage where it's like you
have a horn that you can honk, and when you
go through this part of the office if you take
this track, well, when you crash through the windows at
the office, hit your horn and you'll blow all the
papers off the tables and you'll accomplish.
Speaker 1: You'll get a check mark for that, and as you
do that, you're like getting all these progression points or whatever.
And so yeah, it's like I'm going through each stage
trying to find those and trying to get through all
the levels and figuring out new stuff as I go.
It has required me to sort of relearn some of
the like I'm like, for example, in Tonyhuk's Pro Skater,
when I go up in the air and I do
a trick before I land, I begin priming the next
jump because I know very quickly I'm going to try
to jump right away and start another trick. Chain here,
if you like prime your jump before you've landed, it's
not going to register. You have to wait till you're
down on the ground. So it's like just slightly different
than what I'm expecting a game like this to play like,
so I had to like just like unlearn some habits
and I'm still in the process of doing that. For
people that aren't like aggressively Tony Hawk coded the way
I am, they're probably just going to this and figuring
it out right away. And then when you get on
the other side of that, it is very cool to
like be pulling off these awesome moves, and it's got
awesome set pieces where you're right on top of a
ferris wheel that that's come off its track, or you're
on top of a boat and you can guide the
boat in the water and hit ramps and ride a
giant tsunami and stuff like that. So yeah, just you
know why coming out of its ears with with style
and substance both alike.
Speaker 3: So I'm really into this, Jeff.
Speaker 5: I did want to ask you so because like one,
look at this game, like the style of it. It's
like on paper, should be a Sean game, like you ye,
look at all the style and everything. So I play
the demo when they have for next Fest one or two,
next Festa go, and I thought it, like dial Wise
is fantastic. I remember thinking the game players that's like
straight up soaring and so here's how you talk about Okay,
so I was curious, Like you said, it stars kind
of slow, but like it does like pick up and
get more involved with like more mechanics and stuff.
Speaker 1: Yeah, you know, I'm like hesitant to call it a
learning curve because like it's not like difficult, but yeah,
it like it's slow.
Speaker 2: To unveil all the things you're capable of.
Speaker 1: And and I do think as it's doing that, I'm
getting more and more into it now, Like it is,
it is targeted at me, it should be a Jeff
game as well.
Speaker 2: Has it like met those expectations yet?
Speaker 1: No, but it's it's getting closer and closer, and I
could see it's continuing on the trajectory. So I do
think if you give it another chance, you'll definitely like
it better than you liked it during the demo.
Speaker 3: I think that's okay.
Speaker 5: Yeah, because the demo, I believe have like a sort
of a training mode kind of thing. I think they
called it like the skate park or something like that,
where you'd like have fuller access to stuff. And people
told me, if you like learn all the stuff that's
in there, it's really really fun. So I did get
I did get the game. I got the full game.
I'm gonna check out over the weekend. I'm really curious
see if it does click with me.
Speaker 1: Yeah, I'll I will, I will be interested to hear.
And then I played a little bit of Assassin's Creed
Black Flag RECINCD. Because it's another game I talked about
when I was on the Besties and I'll.
Speaker 2: Just say like, oh, yeah, that is what I said
when I was on there.
Speaker 1: It's like the processed food version of that game, where
they have really streamlined it, really gotten rid of all
of the friction. And maybe that's sometimes to the game's detriment,
but for someone like me who already played that game,
and when I do think about it, the things I
want to re experience, I kind of want to get
to pretty quickly.
Speaker 2: Well, that's the game that they've made here.
Speaker 1: They made it so you're gonna be on that ship
within the first hour and fifteen minutes or so, and
you're gonna get a couple of times to like like
mess around with that before that, so you're gonna get
a taste of it.
Speaker 3: It will wet your whistle.
Speaker 1: And then if you want to just kind of do
cool Assassin's Creed stuff like progressing like in re seen
the level of your boat that happens really quickly as well.
They just really made it easy to digest this game
in a way that I appreciate. But I've seen some
of the responses from people like, hey, I think the
original is better, and I think that's probably right. But
for me, again, as someone who's already played that, getting
to replay it in this format has really worked so far.
I don't know if I'm gonna stick with it, but
it runs really well on the Steam deck, so maybe
I will.
Speaker 4: They they made they made the remake the way we
remember the game place. Now. They gave the actual game place.
Speaker 2: You know, the combat's like way better.
Speaker 1: Like I think that the sort of having Paris and
stuff in there, that's a noticeable improvement, although you would
assume that stuff was in the original.
Speaker 2: It's not all right that uh that does it for
me as well? Oh yeah, go ah yeah, real quick.
Speaker 4: I try Soul Frame because as people was Soul Frame
and it was like, it's pretty fun, and they were right.
I'm a couple of hours in and it's the real
funny is that she was open Ward RPG is roun the.
Speaker 3: War Frame people digital streams.
Speaker 4: Yeah, so yeah, I was trying. I haven't seen the
like warframe part of the soul frame, you know what
I mean, Like the old stuff where you craft your
like your frames, different frame stuff I haven't seen in
this game. I don't know if it even is in
this game, because you pick you pick like one of
three classes to play, and it's those three so far.
I haven't seen like a way too. I'm barely early on,
so maybe it's like laterally on you. I've seen the
store where they sell you like skins for your guy,
but nothing nothing more than that. But it's just an
open war with like the combats. Feels pretty good. It's
not like super floaty like Warframe is, where you like
dash and like like you know, crouching jump, double chump
and that kind of stuff. It's not that type of game.
It's more like, yeah, you're on the ground, you're dodging.
You're like I think if you played the Warrior I
don't know the name, sorry, but the guy with the
shield and sword you can parry. But I'm playing Image
but I only have like like a shield.
Speaker 3: And that's it.
Speaker 4: And the dodges and it feels pretty good. It has
the open wall is pretty good. I really like just
walking around and like like questions pop out and you
can just do it like what you're exploring is pretty cool. Yeah,
I'm having fun.
Speaker 5: I don't know.
Speaker 4: You guys are gonna try as you you were talking
about trying.
Speaker 3: I started. I want to give it a track. Man,
I've always liked it random, but like I was always
intimidated to get too invested in it, honestly. Yeah, I
want to check the idea being in on the ground
floor with one of these is appealing exactly.
Speaker 4: Yes, Yeah, yeah, I heard the multiplayer is really good
and I want to try the multiplayer. The dungeons. I
did a couple of dungeons and there are I think
I'm not sure, but I think they're like procedurally generated
because they are kind of the same vibes. But there
the rooms are like differitely arranged. There were a couple
of abandons, so I really like that. Probably like the
it's gonna be kind of like that. So yeah, I'm
having a good time on a stick with it and
see how it goes. It's very it's very early on.
People say it's very bare bones. I don't I don't
know what they mean with that. It feels pretty complete
to me, so well, we'll see.
Speaker 2: All right, Uh, let's let's get to those super chats Mike.
Speaker 3: Alrighty, what's he here now? APA eight boxes reminder, Mike
has tons of hair everywhere but his crown and growin.
Thanks for the much needed laughs on a hard day.
Cancer sucks. Jingle of Midgrass probably said that horribly wrong. Sorry,
but I guess I. I hope you continue to heal
idiabox absolutely. And then war Rizzo says, in Portland, the
Multonoma Whiskey Library is neat Whiskey, a U and multonomous
and where that thing, the whole convention is right, So yeah, okay,
ex Origen says, I'm catching up on your great Bully
run mentioned the old Gladier show Good News UK has
been going strong three seasons and it's right. This is
a new series this year too, but I haven't watched it.
I feel like there's a Gladiator's revival every couple of years, honestly,
and that you know it ever hits like nineties Gladiators does, right, Yeah, exactly.
Speaker 1: Right, that is definitely yes, there was something about the
nineties and the way that the steroids were being used
and everything.
Speaker 3: It just it did make it look and feel different, right, Yeah,
what the one that see Virkal was in, the one
that he competed in. Yes, Next up is from Zobby Porn.
Jeff didn't blow it. How very undetroit of him.
Speaker 1: Yeah, I'll try still get to fire Steve Eiserman as
my GM.
Speaker 3: Now, don't worry. I don't want to talk about it.
Next up is from Corey Carmine. He says, ever heard
a Bit Brigade. It's a band that plays rock redditions
of video music while someone speed runs the game live
on stage Pink Columbus on August fifth playing Mega Next Gesha,
come check it out. I've seen them twice in uh
in Cleveland. Actually even interviewed them back when I have
games Beat. I saw them do Mega Man three, which
I was very excited about. I saw them do Metroid
as well. Yeah, that's an awesome experience. Maybe next would
be a great one, of course, But yeah, definitely check
out Bit Brigade if you can. I don't know if
I'm gonna make the The Columbus Trips a bit of
a long when it's like three yeah, come, this is rough.
Yeah yeah, So I don't know if I'm gonna make
it up just for you know, I don't say just
for that, but for that. But everyone should see Bit
Brigade when you can. I'm glad they're still toring. It's
been a wile since I saw them. They're fantastic, excellent.
Speaker 1: So all right, that to ess over the super chats.
Thank you everybody for the nice messages this week. Uh,
we're gonna get out of here, I think, Mike, it's
time we.
Speaker 3: Got to record a Columbro's.
Speaker 1: We gotta do a Columbos everybody. It's finally come time
to pay the piper there, and I'm.
Speaker 3: Happy to do so. It was a fun episode at
the very least.
Speaker 1: We will talk about that here after this episode, so
you guys can go get that if you are a
Patreon member.
Speaker 3: It's one of our bonus bonus podcasts.
Speaker 1: Mike, how are you doing? What you got plans for
the weekend? What are you gonna go other than the movie?
What are you gonna be doing?
Speaker 3: Yeah, it's a great question. Hopefully not much. I think
last week I'm like I'm gonna do nothing. Then I
was like, oh, should I have like five things I
need to do on Saturday? Which was which was fun
and all. It's it's my brother's birthday today. Happy birthday, Chris.
He's actually on a road trips. I don't have any
obligations there. He has a good birthday and is a birthday, Chris.
You just checked out that new Universal Kids kind of
amusement park they opened up in Texas. Oh really, okay? Fun?
So he had fun there and he's checking out some
other parks. It's gonna be going to Dollywood actually at
some point. Oh, very curious to hear about Dolly. Yeah,
you guys will be staying inside as much as I
can because the weather's terrible. I should probably have some
cleaning I should be doing, is whatever. Yeah, I want
to get this spacement cleaned up after my trip.
Speaker 1: It's like, because we have, you know, a bunch of
stuff that we get out from down here to get
to go on the trip. Now it's all back down
here but not put away, so I want to do
Then I got a new entertainment center because this one's
falling apart, so I'll put that together maybe a good time.
I got to finish those cabinets in the laundry. It's
gonna be be a busy weekend. But you're right all inside.
Speaker 3: Fuck the smoke, yeah, God absolutely not. Just don't don't
want to be out by weird puts. Yeah, When when
are the When is the World Cup finals? When does
that happen? Sunday Sunday, Sunday, Sunday Sunday. I tell you what, Christaid,
I will root for Argentina.
Speaker 5: Fine, you do that.
Speaker 1: Messi gets the ball in the corner and he doesn't
sing cross pass and that was amazing.
Speaker 3: Is Bessie Like is Bessie's legend already? Like settlers at
a thing, We're like back to back World Cups where
it's like that, I mean it will be Alzheimer's insane.
Speaker 1: He does that, that would be like it sort of
does begin to put him in another It puts him
a kind of like, you know, like Tom Brady headings
like three Hall of Fame careers in his one career.
Speaker 3: That would sort of be the similar thing here.
Speaker 1: So I'm saying, ye, all right, thanks for watching, everybody,
Thanks for listening.
Speaker 3: Cut you next time. I have a good one.
Speaker 2: Take care of yourself, hands goodbye.
Speaker 3: I'm just driving away, drove to the rest, I just
saw people outside without masses. I was getting met on Facebook,
which I know should be a face people who are
like arguing, like I'm gonna go outside.
Speaker 2: It's like, what are you trying to prove that you're stupid?
Speaker 3: They're still they're still trying to prove that they're not gay, apparently.
Speaker 5: And.
Speaker 2: Jesus, I didn't think about that, everybody.
Speaker 4: I don't got no wool lungs. I could tickle this, right, Kim.
Speaker 3: Jesus, but I you know, they like suck those heads.
So I sucked them and there's a lot of good
juice in there. It was pretty good. I did say that,
all right, we're up.