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Speaker 2: Joy sounds all good, I think so.
Speaker 3: I think we're good action excellent, all right.
Speaker 4: So there are a lot of them surrounding, and I'm
not getting rid of my sanctuary, so you will do damage.
Speaker 3: I'll sit here and look pretty.
Speaker 4: So I do not recall if last time when one
of our companions got out of reach of one of
these things, whether or not they seemed to attack, do
an opportunity attack? Does anyone recall they did not? All right,
I suppose I should take the chance. Then I'm going
to go ahead, and I will use my doctor's visitation
in order to move and use battle.
Speaker 3: Medicine at an expert level on a rash talk.
Speaker 1: Okay, hang on a second, I need to check on
something because I think you are incorrect. Sorry, double checking.
Speaker 5: I know they have a reaction if you attack them, but.
Speaker 3: Let me have just saved the reaction for that last time.
Speaker 1: Nope, you're good, Yes.
Speaker 3: Excellent, all right, a rash.
Speaker 6: Talk, darling.
Speaker 4: Yes, you are healed for thirty four points of healing
at an ext wort level. It's like critical darling. So
I have two actions remaining.
Speaker 6: With those remaining two.
Speaker 4: Actions, I shan't I'll do. I will go ahead and.
Speaker 7: I will.
Speaker 8: Two actions.
Speaker 4: I believe I cast guidance on malevik already. Wait is
a rash talk absorbed at the moment.
Speaker 7: I think I have disappeared.
Speaker 1: I don't know what happened to you. I didn't do
anything to you.
Speaker 3: All right, So he's not absorbed at the moment.
Speaker 1: Excellent, drag yourself help.
Speaker 7: All right, it's fine, I'm here again.
Speaker 6: Hello again.
Speaker 4: With my remaining two actions, I am just going to
go ahead and I will extend my arm and cast forbidding.
Speaker 3: Ward on our celia.
Speaker 4: This will give you a plus one to your AC
and I will put it on the one above you,
so you're will get a plus one to your AC
for attacks from the one that's to the north of you,
and that is going to be my turn.
Speaker 1: Okay, doc A rasch Talk's bleed is gone now because
of the full healing. All right, Oh it's fun time. Okay,
the demon tangles. Let's see, We're gonna start with this
one up here.
Speaker 5: Uh.
Speaker 1: I think it was engaged with Arcilia if I'm not mistaken. Yes,
so it's gonna try and golf you again. Arsilia, was it?
Speaker 5: Ya?
Speaker 1: I can't remember. I'm I think it was Arsilia. All right,
I need a reflex save.
Speaker 8: Thirty three.
Speaker 1: Wow, okay again Arsilia. This thing is just trying to, like,
you know, engulf you, and you just keep pushing it away,
pushing it away and moving. I'm gonna say you probably
get pushed here as it tries to engulf you, and
then it will attack with its jaws twenty four to
hit right, my AC.
Speaker 9: Is twenty four, but because of forbidding ward, my AC
is twenty five.
Speaker 1: Very nice, very nice. You are also flanked, however, because
this one so you are currently.
Speaker 9: As a reaction hold on some math.
Speaker 1: Here flat footed, so this would be minus two asa.
Speaker 8: Okay, there would be no point in me activating that.
Speaker 1: All right, it hits okay. Uh, so you are grabbed
and you take twenty piercing damage and two persistent bleed.
Speaker 9: Raise my amulet there to reduce the damage by nine.
Speaker 4: And I also take five for you as well.
Speaker 9: Okay, so a quick math six.
Speaker 1: That's between you two. I don't know.
Speaker 3: Yeah, wait, it's do you have persistent damage on there?
Speaker 4: Two?
Speaker 8: Or no?
Speaker 7: That's only on a crrect So.
Speaker 1: The persistent damage is happening, but it's not it's your
end of your yeah, at the end of our season, yes, okay.
Speaker 3: Yeah, then then it is six.
Speaker 1: Yeah, okay, okay, uh yeah. You see, like emerging from
one of the wounds on this thing, a new set
of teeth and a mouth just kind of like protrudes
and bites onto your leg. Okay, disgusting is that one? Uh?
And now we're gonna go with this one here. Uh,
it will try to engulf a rash talk and y area.
Speaker 3: This is like the fourth time, man what they do.
Speaker 1: But they do. I need reflex saves from a rash
talk and Yara, please.
Speaker 7: Twenty six here.
Speaker 1: Uh a rash talk you fail? I am yes, Yara,
you succeed, uh sort of shoving this creature off roll
a one two three four five D five Actually sorry
roll a one two three four five six roly D six.
Speaker 7: Two.
Speaker 1: Okay, you moved this way, all right? Uh, yes, so
the creature will go there as part of it's engulf
a rash talk. You are grabbed and I'm just gonna
slightly move you up just so I can easily select
these two. Okay, you are grabbed and mmmm and slowed one.
Uh yeah, Malvic, you're grabbed and slowed one as well.
Speaker 5: I have the.
Speaker 1: Grab yeah, but you are also slowed one, so make
sure that's that's on there too.
Speaker 5: Yeah, a part of it, okay.
Speaker 1: And then, uh, while you are engulfed a rash talk,
there's just tongues sort of wrapped all around you. You
see all these like mouths light sort of breaking through
here and there. And then from a spot you can't see, uh,
the jaws are going to bite you the thirty three
Oh yeah, that's a quick and that would be thirty
two piercing damage. And for persistent.
Speaker 4: Bleed, oh thank god, the persistent doesn't double.
Speaker 10: Yeah Jesus Christ.
Speaker 1: A persistent bleed again, that doesn't happen immediately, that's at
the end of your turn around.
Speaker 7: Yeah.
Speaker 1: Then the one that has engulfed Malvic. Uh, it will
try to bite you with its jaws, Malavik another thirty three,
assuming that's just a regular hit.
Speaker 5: No, that's a crick in. I see twenty three because
then the ground.
Speaker 11: Yeah that's rough.
Speaker 1: Okay, that's for eighteen piercing damage.
Speaker 5: Are still taking five?
Speaker 3: A yes, I take five for you.
Speaker 1: Okay. Uh, that's its first attack, second attack.
Speaker 5: Yeah.
Speaker 1: Well, actually Artilia is not engulfed. It's gonna try and
engulf Artilia with this other two actions. I need to reflectave.
Speaker 12: He's actually yeah, okay, well.
Speaker 1: Actually I'm sorry, it's too full.
Speaker 5: What it do?
Speaker 1: It's not to say it was like damn it he tries. Yeah,
it's but would it try you know what I'm saying.
Speaker 7: That's tried before.
Speaker 1: Yeah, it tried when it was like two people in
a row. It's already got Malvic. I guess it's just
gonna attack you, Malvic. I'm sorry, sorry for the confusion.
Speaker 5: Sorry, rather it attack me that a.
Speaker 1: Miss twenty two hit is a miss uh and less
action twenty two to hit? No miss okay, uh, Malvic.
You're able to probably just kind of hold the the
creatures back here and there and uh, it's just you know,
you don't know like where it's coming from. Their sound
all around you. You know, you could barely see. There's
little bits of light poking in here and there, giving
you some vision that's very disorienting. And then the one
outside uh is going to try to engulf Dnigi.
Speaker 7: Let me reflex s it.
Speaker 1: Where'd you go? Denny?
Speaker 13: There you are?
Speaker 1: That is a SAVENI is gonna get pushed up this way,
and the creature will then try and attack with its jaws.
That is a nineteen hit. That is a miss. Okay,
that is it for the demon tangles. Sakawachi will extend
bless again. They're five feet okay, everybody is covered by
Blessed right now. Uh, okay, that is it for Sakawachi's turn.
Deniyi uh going to attack. And remember this one that
is outside here is currently I got a roll. See
if it's still on fire. It's actually yeah, it's on
fire and it is still taking the sound D buff
basically that the sonic D buff that Karun has put
on it. So you have a plus one to attack
that went outside right now, Okay, that might be enough
to knock the bleed off. Was it fifteen or ten?
For that might have been ten fifteen?
Speaker 4: Really it's been fifteen for all the saves for us.
Speaker 1: Yeah, yeah, all right, it is still on fire. The
nie Ye is going to brain shoot an arrow at
it first, activating hunt prey twenty nine to hit with
a composite long bow. Thirty technically yes, thirty, you are correct,
almost a credit.
Speaker 4: Oh wait wait wait wait, there's less and there's the
sonic thing, So plus two unless it's just a minus
one to the AC.
Speaker 1: So thee the way sonic thing I think is a
essentially ah, so it's gotten so blessed from Sakawachi's one
and then essentially a minus one or a plus one whatever, that.
Speaker 4: Would just be plus two to make mathe easier.
Speaker 1: Yea, yeah, so this would be would be a crip.
Speaker 4: Okay, I got you, I got you, my dear Deniegie.
Speaker 1: I'm small okay for twenty six piercing damage plus a
D ten and.
Speaker 10: A D eighth.
Speaker 1: Whoa shit, another eighteen damage? Uh. Dnigi lines up a shot.
She sort of like boots it like in the center
mass of this uh massive tongues and uh she says.
Speaker 11: Buckfold creature. Where is you hot.
Speaker 1: And you could see her like trying to line up
a shot. All the tongues are kind of like moving
all about, and there's like a moment where you we
get like a close up of Dani's eyes and you
see there she lets the arrow loose and the creature
just sort of like all the tongues start to like
fall lulling to the ground. Just barely made that. That
was spot on krit.
Speaker 5: Uh.
Speaker 1: Okay, that is two actions. I'm gonna say. She can't
see this one, so she's gonna sort of rush probably
down around the stairs and get back into position. And
she's doing a running reload. Okay, she has some special
bullshit for that running reload. That's actually the name. Holy shit,
I remembered it. Okay, Zaia Ziah is sort of like
up against the railing. She can see this one right now.
She's gonna take aim with the crossbow. That is a
twenty four to hit. That is a hit or three
piercing damage.
Speaker 8: Hey, every point counts.
Speaker 1: Yep, And then reload and she will fire again. That
one is a miss. Both sales passed. That is it
for her turn.
Speaker 9: Our Celia, all right, could you remind me if a
strike is a manipulate Oh good questions?
Speaker 8: Yes, all right. That means I will have to while
I'm grabbed.
Speaker 9: If I attempt an a manipulate action, I must succeed
a DC five flat check or lose the action. I
technically have to spend the action first, So I'll try
to hit to the one that's holding onto me. So
morning Star twenty three.
Speaker 1: That is a hit, and then I have to roll
the D.
Speaker 9: Twenty ten, So I make the check, so that will
hit uh seventy eight plus two plus.
Speaker 8: Its weakness to your bludgeoning.
Speaker 9: Oh, I pull on the appendage that has me grappled
here and.
Speaker 7: Pull it towards me.
Speaker 1: You know, it's a protruding mouth. It's like the it's
like the alien movies, you know, like where its mouth
like distends from it's from the orifice.
Speaker 9: I grab that purgid appendage, pull it towards.
Speaker 8: Me, and I bash it with my mace.
Speaker 1: All the tongues start to like like separate and fall
making like it's so horrible seeing this because it's like
how are they like sticking together? Like what is? What is?
What is this creature? And it's you can't tell where
it begins and where it ends.
Speaker 9: Hmm, I forgot the life boost that rash talk cast
on me will bring me to full at the beginning
of my turn. Yeah, so I leave, I lose the
bleeding when you are fully healed.
Speaker 8: Excellent. Second attack.
Speaker 9: I will wheel around and attempt to strike the one
that is currently engulfing Malevic.
Speaker 8: Okay, twenty six.
Speaker 1: That is another hit.
Speaker 9: Okay, ten bludgeoning plus two plus weakness.
Speaker 1: Okay, Malvic, you are spit out. I'm gonna say probably
there I think is the only one.
Speaker 13: Fight m right, just as well?
Speaker 8: You a third strike nineteen twenty technically.
Speaker 1: Yeah, the bless is on you.
Speaker 9: Whoa, So that is a hit, right, nine plus two
plus weakness.
Speaker 1: Okay, another series of attacks. Sorry, I just need to
make sure this is the right one. Okay, I'm just
gonna move this one up here because it's a little
bit easier to tell. Thank you. Okay, yeah, you just
making more of these wounds, like sort of crunch you
can see like teeth go flying and probably an eye
getting squished. It's so gross. It's so gross. Still moving around,
give it a kick?
Speaker 8: Can I end my turn?
Speaker 5: Oh no, I'm am I so grabbed.
Speaker 1: You are no longer grabbed or slow. Now ah, you do, Okay, Kroon,
it's your turn.
Speaker 10: I need to move to figure out where the other
monsters are, since the one in front of me is
now twitching and groaning and crying and shitting.
Speaker 14: So I will go over this way. Who ah, all right.
Speaker 1: So just be aware this all the areas that are
marked with a pink, fleshy color.
Speaker 7: Uh.
Speaker 1: The stone there is sort of it's sort of been
like I don't know how to describe it. I guess
sort of like I jested a little bit. It's kind
of yeah, it's turned to like you whack.
Speaker 10: I'm color blind?
Speaker 7: So is it?
Speaker 10: Can I move all the way here? Is that within
my movement range?
Speaker 1: I can't see where you're trying to move?
Speaker 14: So sorry? What if I go to.
Speaker 1: So this is? This is where the this is the
square where it begins to become difficult terrain, So it's
double all right?
Speaker 10: Okay, so then I can move another ten feet? Can
I go ten feet forward?
Speaker 1: So it depends on how many how many actions you
want to use because right where this this the red
mark is is where you're is where it becomes hard
a difficult train.
Speaker 14: All right, I have thirty movement speed.
Speaker 10: Okay, so if I go to if I go to
this ten, that's ten, This is ten, and then this
is twenty.
Speaker 1: So yeah, you can move. Yeah, you can move like
two more squares if you wanted, you could go inside
just right.
Speaker 14: It's another action. If I want to move further than this,
all right?
Speaker 10: Is it possible if I use another egg kind of
move another is it ten feet?
Speaker 1: Uh?
Speaker 6: It would fifteen?
Speaker 1: Well yeah, but you have to round down, so yes,
it would be like one more square.
Speaker 10: All right, I will move one more square for one
more action.
Speaker 1: Okay, I'll be there.
Speaker 14: Right there? Is that it?
Speaker 1: I'm sorry, you can move?
Speaker 10: What?
Speaker 1: Sorry, I'm getting my math off confused. Too many numbers
in my head.
Speaker 14: It's okay.
Speaker 1: Normally, normally, normally you be able to move usc is
going up the stace. You can move, yeah, you can.
Basically you can move like another one square. I think
this one too. Yeah, you get you're e're correct right there?
Speaker 7: Oh right correct?
Speaker 10: At this time, I will take my last, oh my
second to last fire bomb, and I will love it
to war's the one that is trying to consume the lizard.
Speaker 1: Okay, twenty one to hit is a hit? Uh? The
nap palm like substance of the alchemist. Fire will be
engulfs this creature for a second, and uh that is
for eight fire damage, raws shock yours sit out rome
D four. Though you go to the right there, mash,
we are no longer grabbed or slowed one, I would say, covering.
Speaker 14: That is my turn.
Speaker 1: Alrighty Malevick, I look.
Speaker 5: At this thing worth a disgust, and I will pull
out the great sword to take action with that. Then
I will strike. All right, this is just too.
Speaker 1: Oh that's a grid.
Speaker 5: That's without bless and whatever else.
Speaker 1: Well, he don't need it. It's autocred. So how do
you kill it?
Speaker 5: Oh? Instead of going down with a strike, I strike
from the ground up. As I take the great sort off.
This is heavy. I will take it off. He's momentum
to slash it upward. And as I lift it, because
you see the weight of his tongues and stuff that
they pull down and gravity work against it. And then
I'll pay through and while it's in the air, I'll
do a cross body cut.
Speaker 7: He cut it in half.
Speaker 5: And then notice that there's no fire, but an impact
of force exploding this creature to pieces.
Speaker 1: It's just spewing all this random gibberish or Celia the
whole time, just like lemons, you know, like as Malvin
kills it. It just makes no sense. Uh okay, uh,
you still have one more action, I believe.
Speaker 5: Mm hmmm, yes, I will.
Speaker 1: M oh move here, okay, and you take two bleed
damage and roll to see if it takes care of itself.
Speaker 5: Okay, negave two. Yeah, oh it stays on. Maybe I
like the bleed. Let me tell.
Speaker 1: You, all right, it's your turn.
Speaker 4: All right, well, buck, I'm going to go ahead and
I will cast needle darts in the direction of this
creature getting rid of my sanctuary because I am taking
a hostile action towards the creature for a twenty four
to hit. Okay, that is a hit for fifteen piercing damage.
Speaker 3: It's cold iron, not that that makes a difference for
this creature.
Speaker 1: See the needles just tear into this creature.
Speaker 8: All right.
Speaker 4: And for my final action, what I will do is
I'm going to go ahead and put myself in position
next to a rash talk. I'm not going to use
my exception for battle medicine, as there's really no need
to write now and I'd rather save it in case
we encounter worst shit a rattoc darling, if you would
like some healing, please grab me?
Speaker 15: All right?
Speaker 3: All right, and that is my turn?
Speaker 1: Very well?
Speaker 7: Might I have my turn?
Speaker 1: Oh yeah, where'd you go?
Speaker 7: Remember when I had disappeared? My initiative got all strewed
up after I was supposed to be sorry, it's going
to take the two actions because I should have been
slowed while taking actions, So I'll be fair with that, okay,
But my original plan was to give it a big smack,
specifically utilizing my deviation a titan swing, which means I
make a regular attack and if it hits ideal, an
extra diye of weapon damage and push them back five feet.
Speaker 8: I forget.
Speaker 4: Is there anything with the deviant stuff that we have
to roll like a D twenty.
Speaker 7: A D twenty five first ten, then my DC's twenty.
Speaker 1: Wow, you succeeded three times in a row with your
deviant stuff.
Speaker 7: Okay, conveniently I just have to eat and then mine
is all better.
Speaker 6: What the fuck is that?
Speaker 5: So?
Speaker 1: Bullshit is what it is?
Speaker 7: Okay, I'll roll that for the deviation. I'm fine, But
now is the second year I.
Speaker 1: Think each time you succeed, the difficulty goes up by five.
Speaker 7: Yes, all right, And what I am doing is attacking
with my claws as I need to make a melee strike. Uh,
and that might not hit even nineteen that I miss entirely,
a big old swing and a miss, and I go, yeah, no,
I'm not saying here, and then I will ha has
my bones like elongate and then refracts back in.
Speaker 4: I look at you as you're leaving, and then I
look at this creature and I go.
Speaker 7: Oh, you know what I do.
Speaker 6: God's damn it once again.
Speaker 7: You know who I am do?
Speaker 1: I look like, okay, the creature is going to try
and in gulf your karun In Malvic. Oh wow, all
three of you to please make a reflex save twenty
three Malvic.
Speaker 10: Oh wow.
Speaker 1: Okay, the three of you are gonna get pushed out
of the way. I'm gonna say, I'm going to do this.
I'm gonna move you manually because I imagine this is the
path it took. This is basically going this way. Uh,
And Karun and Yara and Malvic all just kind of
like shove this thing out of the way, either with
their boot or like with the with their shields or
weapons or whatever, and yeah, it follows U. I guess
it's gonna go after Malvic with its last action here
of course, seventeen to hit is a miss, okay, Sakawachi
is just going to go ahead and increase the range
of blasts. Deni Ye can see the creature from where
she is that is basically still a straight line that
connects on the boxes there on the grid, and we'll
take aim with prey and fire a composite longbow arrow
towards this creature. Twenty three to hit is a twenty
four is a hit or eleven plus another.
Speaker 10: D eight.
Speaker 1: Thirteen damage. Okay, I'm sorry, I forgot. Also, this creature
has bleed on it's on fire and it's bleeding, and
it's gonna roll to see if it can get rid
of one of those Nope, okay, and then Denigi will
fire another crossbow shot at the creature. This is without
han prey. Twenty five to hit is a hit, and
Denii says.
Speaker 11: These found creatures are.
Speaker 1: Horrid and will let another arrow loose. You can see
it like sail past and you don't think anything of
it for a second, but it sails past and through
like a threading the needle situation, and the creature just
kind of all the tongues start to separate and fall
to the ground. You're out of combat?
Speaker 3: What fuck with that?
Speaker 10: I'm sampling it. I will sample it. I will want
to sample it. I need to know if it's a demon.
I want a demon blood.
Speaker 5: Move away and sit down over here. Well Karon is
doing that.
Speaker 4: I will take care of your wounds.
Speaker 3: I will take care of your wounds, but I need
you to clean me up now.
Speaker 7: Oh yes, I can do that while you're helping. Perfect.
Speaker 4: Yeah, I can go ahead with my watmetic take care
of four people immediately doing so myself Malvic a rash talk,
and two else is damaged?
Speaker 8: Anyone else?
Speaker 13: Nope?
Speaker 7: All right, just us.
Speaker 1: Three, DENII and Zaiah did not take any hints.
Speaker 10: Excellent?
Speaker 1: Uh yeah, everybody. The aftermath of this is so disgusting. It,
I mean, several tongues all over the ground, wounds, horrible
masses of flesh. Uh it's so gross A rash talk.
You are using precedentation? Is that correct? Yes?
Speaker 7: I'm slowly cleaning up whoever wishes to be, including myself.
Do I take care of your office?
Speaker 5: I'm all.
Speaker 7: After taking care of the two of us. So I
do pick up some tongues and PLoP them into my bag. Okay,
the room is waiting to make a survival check for that.
Is this is harvesting?
Speaker 1: Oh god, yes, Uh, Karoun, you can make a crafting
check a rash talk. You can make a s.
Speaker 7: I have crafting as.
Speaker 10: Swell thirty five to thirty five thirty five demon.
Speaker 1: You can make a survival check for me fifteen.
Speaker 7: It don't seem very useful a rash talk.
Speaker 1: As soon as you just like dip your hand in
the muck, It's it's just like it's so horrible. You
don't know what is what. Karun is having a field
day though.
Speaker 10: There's oh covered, absolutely covered and demon blood.
Speaker 1: Maybe yep, it's definitely demon blood.
Speaker 16: Yes, yes, I'm so happy it is my day.
Speaker 1: Karun is like a pig and shit, it is a
new having so much fun, throwing tongues everywhere. Uh, Karun,
go ahead and roll me a d ten okay who okay, Uh,
you're gonna get four full vials of demon.
Speaker 16: Blood chess, thank you.
Speaker 14: I cannot be killed by mortal means.
Speaker 1: You also get a special item.
Speaker 14: Oh is it the tongue is.
Speaker 1: Ah, it is a pickled demon tongue.
Speaker 14: What did I get pickled, salty and delicious?
Speaker 1: I don't have to answer that. Shut up.
Speaker 5: This is a eld and elden ring weapon.
Speaker 1: Uh karun. Since you rolled so well on crafting, I'm
not going to uh require any sort of check to
determine this. But yeah, you get a You actually get
a fully intact tongue, and I'll pace the info in
the chat for you when we get set up on foundry.
Hopefully you can just pop that right onto your character.
But there you go.
Speaker 14: Fantastic nice.
Speaker 3: It's a I can't believe that's an item.
Speaker 14: It's a small, an actual item.
Speaker 1: Yeah, it's a legit item. You fix it to armor
or a weapon. It's a small crystal vial containing the
fourth end of a demon's tongue, preserved in brine. The
spell attack roll of any spell cast by activating this
item is plus seven and the spell DC is seventeen. Uh.
If you attach it to armor, you gain resistance too
to acid and attacks by demons. If you attach it
to a weapon after you cast an acid spell by
activating the pickled demon tongue, your strikes with the weapon
deal an additional one D four acid damage until the
end of your next turn, don't you.
Speaker 14: Oh?
Speaker 10: I wish I knew like a spellcaster or something. I
could give that to.
Speaker 1: You can You can also keep it and you can
activate it to cast acids and slash and.
Speaker 14: Sell it to them.
Speaker 7: That's what you're saying.
Speaker 14: Yes, of course, thank you, he.
Speaker 5: Said, And you get you get another.
Speaker 1: Spell I could, yeah, you get you get acid splash
effectively by this. Let me just cold check and see
which version.
Speaker 10: I feel like it would be probably a little more
useful to one of the spellcasters that just have to
decide which one of them is my favorite.
Speaker 3: It's going to be a hard one.
Speaker 14: Obviously they may compete. Now, whoever is the last one alive?
Speaker 3: I wonder if you would win?
Speaker 1: So apologies. There are two of these tongues you get,
and it's the greater version.
Speaker 7: Ah, that's much better.
Speaker 5: By limb, she gets two.
Speaker 10: That's dope, your mom, lets you have two pickle demon tongues.
Speaker 1: But yes, you've you've effectively this is what you've been
doing this whole time. You're doing this. And you find
too any two of these tongues in perfect condition.
Speaker 14: For use fantastic.
Speaker 10: Wants to touch tongue.
Speaker 5: New title.
Speaker 14: Touching.
Speaker 5: Would you like to apply it now?
Speaker 9: As the triage and the investigation and tonguing happens around me,
I'd like to look around and see if there are
any rooms, any qualities to his room other than gibbering
masses that remain.
Speaker 1: Yeah. Absolutely, If you guys would like to enter export
ration mode, you can start to investigate the all of
God's if you would like.
Speaker 8: Yes, I would like to roll my eyeballs.
Speaker 1: So here's what I will take for investigating this place.
You can make a genealogy lore check, which I am
certain no one has. Uh. You can make a nature, occultism, religion,
or perception check.
Speaker 4: I'm refocusing at the moment, So should I opt out
of this?
Speaker 1: I'm assuming you and a rash Talk and Karun are
pretty busy.
Speaker 7: Yes, I'm cleaning everyone, which what takes some time.
Speaker 8: Hmmm.
Speaker 9: I will then attempt an occultism role here.
Speaker 1: I mean, you guys can all do the investigation. It's
just going to take you longer, Okay, and do that.
You're more than welcome to do that. We can assume
that it's you know, a rash Talk and Yara are
going to be busy for half an hour at least.
Speaker 9: Yes, with my seventeen occultism, I'll begin cursory glances, and
if there's anything interesting, perhaps I'll draw their attention to it.
Speaker 1: Okay, you did a perception check, Malavik. Okay, seventeen with
your occultism, our Celia, Yeah, you don't find anything terribly
interesting to both of you. So cursory looks before like
the room has been sort of checked. I think you
just kind of see like this place is part temple,
part crypt and you don't find much more than that.
Speaker 9: Are these meant to be pews or are they like bookshelves?
Speaker 15: Uh?
Speaker 1: I think that those shelves, Yeah, these are shelves.
Speaker 8: Anything on these.
Speaker 1: Shelves, nothing interesting that you find.
Speaker 9: Right, I'll eventually wander towards this door, but I won't
go through.
Speaker 1: Okay, it's it's already been like smashed open the the
demon the demon tangles smashed through the doors and enter
into the of the fight.
Speaker 9: Oh that's strange, like to keeeck inside? How did it
get in there? Who closed the door? Kind of investigating.
Speaker 1: That, Yeah, there's cracks in the wall and stuff, but
potentially big enough for these creatures to kind of like
oose their way through right.
Speaker 8: Stuff inside.
Speaker 1: Okay, so yeah, everybody can do like investigation checks of
those varieties. The more people that do them, basically, the
longer that this takes. Because of Rostock Karun and you
are you were taking time to do other tasks.
Speaker 7: Indeed, when there is time, then whenever that takes, I
will be looking around for anything in the occult that
is my speciality, and.
Speaker 4: I will look around for the religious Okay, I'm playing
with the tongues, are.
Speaker 3: You holym like barbies?
Speaker 7: That is a critical success on occultism for thirty seven.
Speaker 5: I'm just trying to forget what's going on with me.
So I'm just going to walk around very niceamelessly.
Speaker 1: Uh. Okay, a rash talk you find a bunch of stuff. Yes,
So here's the thing. I think you're all probably a
little sort of confused. This place is so strange, and
these creatures are strange. You don't seem to notice. But
a rash talk does rash talk. You hear wispy fragments
of demorin phrases echoing amongst the hall, each word spoken
by an invisible spirit. These whispers come from dozens of
god callers from Demorrah's past. The people of Demorrah clearly
didn't just worship one day.
Speaker 12: They had many.
Speaker 1: Sounds of nature intermingle with the murmured voices. Suscrations, which
is such a good word, become leaves rustling in the wind,
low chance morph into the creaking of an old tree. Clearly,
forces of nature were integral through Demoran's spirituality and amongst
some of these ruins, amongst some of these bodies, a
rash talk of these demon tangels, you find few scrolls.
Speaker 5: That's my favorite.
Speaker 1: That face though, Please make a uh anarcana check.
Speaker 7: Mm hmmm, uh, it's so wenty.
Speaker 1: Okay, let me check. I think that is a success.
Speaker 11: But let me check.
Speaker 7: If it's not, I will I will roll. I think.
Speaker 1: It is a success, right, rush talk behind a scroll
of summon animal and a scroll of animal vision.
Speaker 5: Mm hmm.
Speaker 1: Now ah a rash talk. Yes, final bit of information
which I will just say, you all barely managed to
get this, but there was a total set amount of
investigation points that you needed to achieve this, and you
just made it because a rash talk rash talk piecing
together all this information, you have enough clues to determine
that the legacy of Demorrah's god callers might yet remain.
You find some indications here that the city has a
subterranean cistern sort of sewage system.
Speaker 17: And.
Speaker 1: The remains of the nearby lake Hume's Pool must have
drained into this sewer system. You have an idea where
it is, and this feels like the next place that
you should try to look for. Any other clues as
to where these gods may be?
Speaker 7: What? What level? I know? That is all good formation?
What level is summon animal? That is various levels?
Speaker 1: Three?
Speaker 7: Three? Very nice? You would see me holding these scrolls,
looking around, piecing things information wise, and then just slowly
feeding them to a monitor. Yeah, up, is this is good? Yeah,
I now know those spells.
Speaker 1: Rushtuck looks back and nodding. Is it I can summon
as now most hated spell?
Speaker 5: That's what I'm saying.
Speaker 4: Are you all though?
Speaker 7: Every The next clues are in the sewers. It looks
like the lake had indeed drained down into that. It
seems that the Owens were very keen on nature, and
there are many gods. The Pearl by the way had
many nature for their rituals. I have an idea where
it is sexually. But yes, everything drained that that lake.
It's now in the sewize.
Speaker 1: Sankuwachi has been sort of assisting you here and there
to understand some of this stuff rash talk, and.
Speaker 7: I was half distracted by scrolls, so I was pointing
things out, and likely Skuachi was reading them more than
I was.
Speaker 12: More.
Speaker 7: Did you have any more details? Sucker? That seems the
rough of it, But they had many gods, it was
not just one.
Speaker 12: Yes, from what I can tell, these these ares de
moron phrases that you are hearing. It is so difficult, and.
Speaker 1: She sort of like looks around the room like it's
hard to concentrate.
Speaker 11: But what you have said, I think this is the
right track.
Speaker 7: Mhmm. Oh, yes, I can hear all the spirits here.
I don't know if that was I mentioned that or not.
They are echoes. It seems.
Speaker 13: Amazing, but truly I gifted personally.
Speaker 4: Oh they are they fresh air, darling, fresh air.
Speaker 11: I must go over the way to.
Speaker 7: Chance and things may not have settled well. Yeah, imposing,
but I hear nature in it. It is soothing almost.
Speaker 4: M So you mentioned a lake yes, a dry lake.
Speaker 7: But outside that that's when we are camping on it
has drained into these sewers. The water is still here.
I will not be so dry, I am Please, What
are you going to ask?
Speaker 5: Mm? Hmm, it's the police. Do we need to remain
here any longer?
Speaker 7: Are we not going in the sewers next? Or are
we returning? I do not know what time it is.
Speaker 5: It wouldn't matter what time it is the inside of
our enclose area.
Speaker 3: Correct, Well, it.
Speaker 4: Depends on how long we've spent here looking outside? Can
we tell what time of day or estimate how long
we've been adding.
Speaker 1: About it's still light outside, but probably not too much longer.
Speaker 4: So we spent pretty much all day, spend most of
the time. And is it still raining meteors?
Speaker 1: Nope?
Speaker 3: So everything's clear?
Speaker 4: Well it seems clear outside, darlings.
Speaker 8: Do we have an entrance to the sewer? In mind?
Speaker 5: Maybe we should have set up camp closer to objective.
It took us a while to get here, granted I
was looking for the place and to properly track my steps,
but it was in frantic motions make me three hours?
Speaker 7: Perhaps I maybe best avoid it in here as well?
I think that is why.
Speaker 1: Just to be clear, there's no mere storm that you
can see still a reddish hue outside.
Speaker 4: Though, and there's no maasthma or hail.
Speaker 3: No other phenomena. Excellent.
Speaker 4: Well, at any rate, it is going to be dark soon,
so we must make the choice of either getting rested
now and rejuvenating ourselves or continuing on.
Speaker 3: So I say we make that call.
Speaker 8: First.
Speaker 3: How is everyone feeling?
Speaker 7: I am mostly still prepared, as am mine invincible.
Speaker 9: Perhaps we should try to seek an entrance to the
sewers and design from there from there?
Speaker 7: Yes, I think I could help suss out some of
that from what Sakaa and I read.
Speaker 14: Excellent, You don't, Sagawachi?
Speaker 7: Yes, are you feeling less vomity?
Speaker 11: I suppose.
Speaker 7: I think together we can find where these sewer is.
Speaker 12: All right, are we trying to go there today?
Speaker 4: We would like to find it at least today, and
then assess how we are all doing.
Speaker 1: Very well, go ahead and make a survival check or
rash talk.
Speaker 4: Yes, might I give him some magical guidance?
Speaker 1: Sure, Sccawachi's going to be helping.
Speaker 7: Okay, this with a plus one twenty three, so twenty
four and whatever the SACAWATCHI help with.
Speaker 1: Okay. Uh, so you're kind of directed essentially back towards
camp and sort of uh, I guess a bit uh
west of there. It's gonna take you some time to
get back to camp, so kind of by the time
you're around camp, you can see it's starting to get dark.
But you find this kind of like I guess it
would just be kind of like a where where the
drainage would be. It's it's it's pretty well hidden. There's
a few kind of like ridges and a gorge, and
then down in the gorge you can see where some
of the runoff trails.
Speaker 5: To m Karoon, I want favorite to ask once we
go back to camp, if you can do somebody approach.
I'll stare at you for a bit with that weird
and I'm like okay, and I'll slip into under my
arm and pull out a figurine. Is there any way
that you can attach this to my shoulder plate?
Speaker 7: Yes?
Speaker 5: Why, well, it is magical. And if I'm going to
continue to be a front line for this group, I
need more protection.
Speaker 10: Oh I can, Yes, of course I can do that. Now,
would you like to protatched with some string or glue?
Speaker 15: Oh?
Speaker 10: Demon blood, you know, any of the many things I
have lots of now.
Speaker 5: I just wanted somehow and ingrained in this. It doesn't
have to be seen as long as you put it
inside somewhere.
Speaker 10: Yes, I can do that.
Speaker 14: What does it look? What does it look like? What
is the little doll?
Speaker 5: It's not a doll, I say.
Speaker 7: It's an action figure.
Speaker 10: I'm very sorry. It's a collectible. I understand. What does
it look like?
Speaker 5: I look, I look from in the box. I didn't
want to. I didn't want to show anyone, but it's
just it's adorable, little stones and green size. For coin
reason was a lion with horns. Always was fond of
cats when I was younger. But if you can just sing,
Rain is somewhere close to my heart.
Speaker 14: Absolutely, I'm feeling a lot of it.
Speaker 5: I'm feeling awfully alonelyly, and I think it's a sort
of perfect figurine would be good for me.
Speaker 14: What is his person?
Speaker 10: It doesn't have a name, but I'm not attaching it
to you unless you give it the name.
Speaker 1: Mm hm.
Speaker 10: H m hm oh, Fluffy, Fluffy.
Speaker 14: I love it absolutely.
Speaker 1: I meant.
Speaker 5: Your voice.
Speaker 12: Sorry, sorry, sorry.
Speaker 5: Fluffy right here? Wait. It also stays near the the
rabbit fur and stays warm as well at night.
Speaker 14: But I'm telling any one, do I have to roll
for this?
Speaker 5: Yes?
Speaker 1: Crafting?
Speaker 14: Oh no, what do you mean?
Speaker 15: I don't know you?
Speaker 3: I got you, you, I believe in you.
Speaker 1: Whoa easy peasy? It doesn't take you.
Speaker 14: All right, thirty four?
Speaker 5: It would be nice.
Speaker 1: Takes you maybe fifteen minutes.
Speaker 8: You some bubble gum?
Speaker 10: Just like doing it.
Speaker 5: I'm being awfully hovering. I'm hovering over leg. Be careful.
Speaker 10: The bubblegum is glowing. My teeth are now all stuck
in my teeth. It's glowing a little.
Speaker 5: Why are you put it in your mouth?
Speaker 14: It's a complicated process.
Speaker 5: I need to I'm careful.
Speaker 10: Oh no, my got it.
Speaker 5: I don't want to be in a place.
Speaker 14: Perfect. How does it feel?
Speaker 5: Well? I didn't know you were so skilled? I love
it it?
Speaker 14: Perfect. It should be our little secret.
Speaker 5: Yes please? And I stand up and it all starts
to walk off with a slight smell on my face.
Speaker 7: Fantastic.
Speaker 14: Gonna write that down in the blackmail journal.
Speaker 1: I imagine the karoon has a blackmail journal that says
blackmail journal on It.
Speaker 14: Has four of them, one for each of you.
Speaker 6: Is it is.
Speaker 4: It formatted kind of like a burn book, like I imagine,
I imagine like all of the like the crime novel,
kind of like lettering and.
Speaker 10: Everything, snipping things off of wanted posters that towns we've
come across.
Speaker 4: Yara is a stupid bitch.
Speaker 6: And she deserves to die.
Speaker 5: A human, she said, dies a human.
Speaker 1: So you you head down into this gorge and you
can kind of like see where you think that the
cistern begins. It's about the gorge is probably about twenty
feet wide maybe, and it's significantly lower by the way,
like you kind of have had to like crawl down
into it.
Speaker 4: When we do find it, how many hours until.
Speaker 3: The next day, I would say, do we estimate that we.
Speaker 1: Have Oh, I mean night has probably only just fallen
by the time you guys find it.
Speaker 4: Well, I suppose we have a choice.
Speaker 14: Then yes, I would be getting.
Speaker 10: Some sheep you guys, but I'm pretty tired.
Speaker 5: Far away from KWI.
Speaker 1: Half an hour.
Speaker 8: Oh that's not bad at all.
Speaker 3: Yes, let's that's fine.
Speaker 1: Then, let's just it really just took the time to
like make sure everybody was climbing down safely and like
helping people climb down.
Speaker 4: Well, I suppose if if Karun needs the rest, then
it will not hurt us all to also get some considering.
If we stay weak, we might be very very tired.
Speaker 5: Um. Yes, I'll go with whatever you you want to.
Speaker 10: Let's be clear, Karun doesn't need the rest. Karun cannot
be killed by mortal means anymore. I just would like
to close one of my eyes for a little while,
that's all.
Speaker 7: Hm hm, Yes, we would have some protection from the sides.
If we camp part way into the gorge.
Speaker 5: And we went to said camp here, then I will
get to help him set it up and I will walk.
Speaker 1: Do we want to set up camp here? It's it's
only about a half an hour or so.
Speaker 8: Yes, let's go.
Speaker 3: Let's go back to a main cow.
Speaker 7: I was paying attention to this and not to wear
the way back.
Speaker 4: It's if you look yep, over that way.
Speaker 1: You can. I mean, if you climb like, oh, I
can just literally see it from here.
Speaker 14: Yeah, I would just go there.
Speaker 1: It's so yeah, just like it's down like in a gorge,
you know. So you guys would never have found it
unless you you knew where to look.
Speaker 5: Bye, Yes, let's sad back.
Speaker 14: That's the little no want uppies.
Speaker 1: No, no, upbs, I can climb up, find myself.
Speaker 10: What's fun? You're big, grown up knowing or whatever?
Speaker 1: A little no? Please, thank you.
Speaker 10: I'm sorry, my very big love yours a big she
always is condescending.
Speaker 5: Oh Theiah, I need you to the front, please, I
need to ask you a question about the layout of
this lad.
Speaker 7: Yes, please, what can I help you with?
Speaker 5: Yes, you see over here, and I'll just kind of
put my hand on the back of the and like
push them towards Cam, just trying to save them from
from care and his wrath. Yeah, I'll just as my
questions about the lea of the land and stuff like that.
Speaker 1: Well, it doesn't get much rain, I would say maybe
every few weeks. There might be a small a small
drizzle if anything.
Speaker 5: And the sky as a red blue green.
Speaker 1: The red is concerning Okay.
Speaker 5: Yeah, someone concerns myself and then we'll just we'll just
fade off with small talk until we get to the camp.
Speaker 1: Very well, you will head back to camp. You see
the rest of the reclaimers and Sacawachi's companions welcoming you back.
There's the smell of food being prepared, and it's not
like on a fire or anything. But it's you know,
you can smell like some food out and about it smells,
I imagine. And uh, there's some dried meats and some
like rude vegetables and stuff. No fruit, unfortunately, m.
Speaker 7: Wait u in our in our supplies, because we did
get quite a bit of them. No fruits in those
of any kind. Oh yeah, true, yes, and I didn't
put any in my.
Speaker 1: Bag. Hardy like hardy vegetables and like jerky dried meats.
Stuff like the dried fish and nuts generally are the
stuff that make it.
Speaker 5: I took a plate or whatever or a handful of
whatever they got, and I will go and find the
tint and uh, just sitting there and kind of alone
away from everybody to think.
Speaker 7: Mm hmm, sakai, I am looking for them.
Speaker 12: Yes, I hold on a rash talk is calling me.
Speaker 7: Yes, uh, I have a thing that Do you have
a way to preserve foods like a bag of holding
or something of that nature.
Speaker 1: I do not know. I think you have mentioned this before.
You've shown us, yes, but no we do not have that.
Speaker 7: I was not sure. I wanted to offer you again
the food that recall lost memories.
Speaker 11: Yes, I was sure.
Speaker 7: Yeah, is that joke not joke? No, I have a
few left, and with your connection here it may be
more potent.
Speaker 1: Make a diplomacy check. You're a greatest skill.
Speaker 7: I actually in my last level up did put trained
in it. So it's a critical success for twenty nine
as the reself.
Speaker 1: What highest Rashchuk has ever gotten in a diplomacy jack,
I think, oh, absolutely amazing, she says, if you think
it is safe.
Speaker 7: I have taken it myself. I cannot promise it is safe,
though I would not want to lie to you. Thereas
risks you are using magic to recall things that are
forgotten or perhaps forced to be forgotten, forced if your
memories were altered by any entity, like we have discussed
previously with the visions mine self included. If you could help.
Speaker 11: That, it will be helpful.
Speaker 7: I think it could. It might clear up or confirm
and solidify for you. I know you were having difficulties.
Speaker 11: All right, I will, I will, I will do this.
Speaker 7: I would recommend have no, I think that will be
the case. Nonetheless, to have Denigi watch over you, you
might thrash I did.
Speaker 12: Do you please help rush Tuck myself of course, suck
whatever you need.
Speaker 7: I can have water ready to splash. If things look dangerous,
it should not be, but I would rather be safe
than prepared. All right, I will remove one of the
doses from my bag. I have two left. It tastes terrible.
I will apologize for that. There is no way to
make it taste better.
Speaker 1: You begin to set things up for Sakawachi with ease. Help.
Saku sort of gets comfortable and looks for I guess
you're you're help and advice on how to sort of
rest as this happens, but she consumes this food and
immediately turns her face up at the taste. Oh is
She glances out of the corner of her eye to
see her reaction.
Speaker 11: I suppose it is expected.
Speaker 6: Yeah, oh how long does it take to work?
Speaker 7: When you begin to digest, it should help you fall asleep,
and in your dreams you will see memories that have
been lost very well, so as best you can. You
are shown the vision, but that does not mean you
understand or see everything. I had to look very carefully.
Speaker 1: Please roll me a flaty twenty rush talk.
Speaker 12: One.
Speaker 7: Okay, if I knew it was a fail, I will reroll,
but I don't think I do so I won't touch it.
Speaker 1: Okay, time passes you all, I guess perform your I
guess the rest of you might be eating or what
have you. A rash talk and Danigi and Saquachi have
sort of a way to a comfortable spot to perform this,
and eventually Sakawachie falls asleep.
Speaker 5: Yeah, some.
Speaker 1: Time after a rash talk. See her, Sacca Watchie's eyes
begin to move in rem sleep.
Speaker 5: H m hm, m hm.
Speaker 11: She begins to.
Speaker 1: Shake, and she begins to have violent motions to her
body spasms.
Speaker 5: H h.
Speaker 1: H h.
Speaker 7: What are you doing to her? She he is remembering
lost things. Did I warned her that it may be unpleasant?
This is expected, this is what I dealt with. No
harm is coming to her. The moment she begins to
be violent, that is when we worry if she is
at cawing herself or attempting to lash out. But if
that is not the case, we must let her be.
Think of it as a sleepwalk. It is best to
not disturb in the middle, or it may disturb them
and frighten them more.
Speaker 1: The NIE's looking at you with a furrowed brow and
keeping a vigil on Saquachi, who's now sweating like profusely,
tossing and turning violently.
Speaker 13: Suck, It's okay, it's okay, Suku. Yeah, he's Sucu.
Speaker 7: You may hold her hand, that may help.
Speaker 15: H m hm.
Speaker 1: Her eyes flutter open.
Speaker 5: A here.
Speaker 1: Ah ah, she's sobbing crying.
Speaker 13: Suku, we are here, Saku. It's okay, You're all right, Suku. Suku.
Speaker 1: Oh, she's sort of pushing her face into uh to
denis knee.
Speaker 7: So quiet. I think it worked, my father.
Speaker 11: What about your father's sock?
Speaker 15: He died? I remember, I remember the hunting tripe. Oh
his body? Oh so his body? H oh, mother, I
look at her. Grandmother, it's try to shield me from it.
Speaker 7: I saw it. Oh, father, did you know this? Sneaky?
I did not remember. I did not remember.
Speaker 1: The Nigi looks towards you and says Saku's.
Speaker 12: Father died on the hunting trip. I was there when
it happened. Saku saw the body. She snuck past the others.
She saw him lying there, the sea creature that had
taken his life. Her family tried to shield her from this,
but she saw. She did not speak for some time after.
She had not spoken of it, since.
Speaker 7: Why would such a pivotal moment in her life be
forced to be forgotten.
Speaker 5: I do not know. She was a child, even.
Speaker 7: More so, what did they tell her how it happened.
Speaker 12: We tried to speak to her about it again, but
she she tried to block it. She she became much
like this. She was far too young to see such death.
Speaker 1: The knee sort of looks to you, What did you do?
Speaker 7: I gave her what would restore lost memories? She knew
what I gave her. The idea was if there were
visions that were clouded, as she had talked before, that
they might be better interpreted. But altering memories.
Speaker 5: That is.
Speaker 7: Exceedingly dangerous to a psyche. There must be something else
tied to it. I do not believe her grandmother could
be so cold.
Speaker 11: Her grandmother.
Speaker 12: Tried a rush dug It is Tanisaku that is the
one that.
Speaker 11: Try to forget.
Speaker 7: That has other concerns for me then, specifically about the visions.
I mean no disrespect saying this, But if she does
not like something and forces to forget it, what happens
if there is a vision she does not like the
outcome of.
Speaker 12: We have all seen things that we do not wish
to see again.
Speaker 7: And yet we have to. That is life. It is
how you adapt and to overcome the challenge, not push
it aside. Perhaps, but she is still young, and she
made the choice to leave and do this. I mean
no disrespect still, but if you are to take on
a god, you cannot run from your problems. That god
will be a bigger one.
Speaker 11: You speak.
Speaker 12: On philosophies and Suco, just like all of us, he's
trying her best.
Speaker 7: I agree with you. That is why I gave this.
It was her choice. Still, that is why she made
the choice to see and be sure of alterations or
forgotten things. Perhaps there is something in that memory that
is able to be seen now that she could not
as a young child, something missing, something important.
Speaker 12: It is all right to me, Sko. Why don't you
Why don't you rest? He's right, He's right. Perhaps I
was not ready to do this, Suku.
Speaker 7: That is not what I said.
Speaker 12: You suggested it, though, didn't you?
Speaker 7: No, the opposite. I apologize not good with h You
took a step of a risk and remembered something terrible.
You did that because of your determination. But is salue?
Move forward is what determines if you should or not.
Speaker 12: I must have pushed this down deeply.
Speaker 11: I must do my father.
Speaker 12: The honor of remembering him.
Speaker 18: You even't seen this again. It hurts, but we all
must die sometimes and eking.
Speaker 11: Perhaps if we.
Speaker 12: When we complete our task, we may talk more about it.
For now, I think it is best if we rest
so that we may venture into the system tomorrow. If
I may please have my tent again, of course, yes,
I apologize for discomfort. As you said, I was aware
of the risks.
Speaker 7: One last thing, but not for now. As I get
up to leave, the visions you've had, not the one
you just did, your visions look at them again. You
do not know what pieces you may have accidentally blocked
with your previous memory.
Speaker 5: Good night.
Speaker 1: Is anybody doing anything else tonight?
Speaker 5: No?
Speaker 10: Uh no, not just heaving in the corner.
Speaker 1: All right, anybody taking watch?
Speaker 7: I will take first watch. I am yuh a bit
too uh or wired it's the phrase. Okay, for the
last hour of my watch, I will turn on my
dark vision goggles, but not the earlier ones.
Speaker 1: Okay, make a first.
Speaker 6: Mm hmm.
Speaker 7: This will be with a plus one for anything site
based twenty three.
Speaker 1: Okay, your watch goes uninterrupted.
Speaker 5: Rash talk hm ah.
Speaker 7: He never discuss too, and take next one.
Speaker 5: That will just be up and restless, and I'll see
you in the distance. All just come and have you
had any rests?
Speaker 7: Not she yet? Have you.
Speaker 5: Yes? Off and on?
Speaker 7: Would you like some tea?
Speaker 5: Oh no, why not? Yeah? Sure, thank you mhm.
Speaker 7: I pull out some tea, some water and use my
press to disitation to warm the tea as there is
no fire. Yeah, it is not the numbing kind. It's
just black tea.
Speaker 1: M h.
Speaker 5: You are a way too. It's a trick that I've
learned near Lask, your lord, there was a you know,
the the jungled area, a lot more terrors than we've
seen here. There's a way that you can actually make
a fire, you know. I call it a stealth fire.
But the ground has to be not as hard to dig.
Dig a hole in a U shape in the ground,
some old dry grass, wood, whatever you can in there.
As long as you burn the fire in there, the
goin take some water to that hole. The air will
flow through one channel and out the other and feed
the fire for a long time. It'll be hidden from
the distant size because it would be within the ground,
almost like a a poor stove, so to speak. That
is the stuff that we used to do with my tribes.
Speaker 7: Whise I did not think of that.
Speaker 5: Just in case we have a need text FI.
Speaker 7: Yes, yes, it's good.
Speaker 5: Yes, thanks for the tea, I am. Would you get
some rats?
Speaker 7: Yes, I can do so.
Speaker 5: I can do so.
Speaker 7: M h I out out of off table. Did I
ever give you the memory food, Madovic?
Speaker 5: No, I refleuased.
Speaker 7: That's right, I do remember that now, yes, uh Madavic,
it is on my mind, just because I had helped
Saka watch you with it.
Speaker 5: M hmm.
Speaker 7: Are you sure you do not wish for the memory
lost food.
Speaker 5: I do not want to know. I am not prepared yet,
and I don't think anybody in here is prepared. I
do not know what it will unlock.
Speaker 7: That is fair. I'm more potent here hmm.
Speaker 5: And it rather be me for now, whatever that is.
Speaker 7: That is almost why I wanted to suggest it, so
you would have more tools in your arsenal win. Hopefully
if instead of win, that dentity returns if he has
blocked memories of yours for better manipulation. If that is
the case, memories may be a weapon, but you are right,
they also may be wielded by the other yes, I
trust to you, Malvic, So if you took it, I think
you would be strong enough.
Speaker 5: It's quiet, you know, in my head for once, I
don't know if the celebrator or to be weary of why,
but something else has been stirring in me. Visions of
clouds on a rainy, dark day, but those the clouds
are very visible, almost like a sunny day, and the
clouds are in the shape of something large, always hovering
over me, protecting me from the life, the damaging rays
that may burn my skin. To think of having some
kind of visions like that here in this place, but
it's different for our talk. This is a welcoming feeling.
At first, he was an intrusive, searching, digging, scratching in
the back of my mind finding something. Eventually just fed
into it and let it writhe. And then when I
found out it was more of a ben of it.
The power that I've had, simple task was asked and
did them never let me astray? It never felt right
at the same time. But the other that I just
I was just say the other name. I long for
a younger, for I believe that he was once speaking
out of my head. Kept that away for a reason.
I have a strong urge to seek it, to feel loved.
That feeling is something of a warm that I didn't
get from my own mother. Definitely not for my father.
You know, I truly didn't think I've ever seen my
father's real form. I haven't even I don't even remember
his face much. To be honest, rumor is really mother
would kind of speak on it here and there, But
those are all mumbles in the back of my head.
Now I can't even recall my mother's face anymore. It's
funny this place that we are at. Here is a
strong power dwelling underneath us, monstrous, overwhelming. We all ask
for power for our stock and strength overcome our difficulties,
but what are we truly asking for. Everything has a consequence,
whether it's good or bad.
Speaker 7: Yes, but I believe not disagree.
Speaker 5: And the skills of judgment, the law versus the chaots,
it's all a linked chain that cannot be broken. You
have more to one or the other than things fall out.
I believe in the Age of the dragons, off the
desk myself. Why did they pass on their power to man?
It's all a part of the bigger plan. In the end,
someone is always scheming. Now you just have to ask
yourself beside you run because we all belong to a side,
whether we like to or not, and we just hope
that it's the right one in the end. Some over survival,
my others just hope to live another day, to be
noticed feared. You're strongest man, woman, creature is always something
to fear. I'm holding you up longer than I should.
Speaker 7: Should get some rest. Ah, And is those are thoughts?
That is I said before. I cannot necessarily disagree with
I desire balance, But that does mean between law and chaos,
not one nor the other. You cannot have one without
the other.
Speaker 5: Yes, you cannot, And even that is hard to judge.
Only the gods know. We are very subjective in what
we consider what is law and what is chaos?
Speaker 7: That is also true. Yeah, I will leave you with
a question then, hmm, what do you want? Not your urges,
not your past singer telling you your mind is clearer.
Now think on what you malevic want, not regarding your mother, father,
not regarding the passenger, not regarding the name. We're not
going to speak. You think on that while your head
is still clear. Don't worry about what side not the fears,
none of that. What do you want?
Speaker 11: Mm hmm.
Speaker 5: Yes, I will think on that. I haven't really had
a chance to without the buzzing in the back of
my head.
Speaker 7: That's why I ask mm hmm. I think that will
be helpful.
Speaker 5: Yes, hell, see you in tomorrow.
Speaker 7: Good morrow, And I get up and kind of do
you want to these on your shoulder? Senior? Do that?
I think it is a comfort thing.
Speaker 5: Mhm. Yes, they take me by surprise, but they are comforting.
And as a rock talk does that, I'm more like
protecting Fluffy without him knowing. Mm.
Speaker 19: Thank aheah, thank you, good night, Alvic, Yes, good night, all.
Speaker 1: Right, Alvic. Please make a perception check as you begin
to watch mhm, and it will say for no reason.
Speaker 5: Nineteen twenty seven. Okay, pondering on what a rostop asked,
I spend a little bit more concentration on that.
Speaker 1: Sure, m. When you start to think on things, Malvic,
it's pretty easy to do. Do you do you have
like a stationary watch? Like do you just stay where
you are? Do you patrol around?
Speaker 5: Oh? No, I may. I'm a pacer. I pace and
I don't think like I have pace, and I look
around and let my my thoughts take cold and I
often mumble and talk to myself because I'm used to
talking to you know, something else or responding to something else,
so kind of like war deep inside. So I'm sitting
there and saying my thoughts out loud or not out loud,
but in a mumble fashion.
Speaker 1: Yeah, there's is it painful to think about those things?
Speaker 9: For you?
Speaker 5: It definitely feels overwhelming used to being told and arguing
back and forth. But now with a clearer mind, it's
more loud than has ever been. So to speak, the
silence is loud, and it's charring. Being able to hear
everything and be well aware of my surroundings, of being
deep in thought, everything sounds louder.
Speaker 1: Do you think a lot about your passenger?
Speaker 5: No, actually I think a lot about the other. The
passenger has been there for a long time, can be
having a failure. They other name that slipped into my mind.
The warm the it's not like a warmth of fire.
It's more like an embrace, a touch, more of an embrace.
I could pull in to hug hold something that I've
been longing for without telling anyone.
Speaker 1: Yeah, there's a periods of time when you get lost
and fought periodically just at the back of your mind.
You swear you can hear.
Speaker 5: Mm hmm. Mind is playing tricks from me again. It's
too quiet either by what do I want? And I
just keep going on?
Speaker 1: Okay, otherwise you are undisturbed for your watch. Three another
three hours past, probably like two or three am.
Speaker 5: I walk back towards the inner parts of the camp
and I will awake Karon, since they said that it
didn't need much sleep. According I will, but I will
not barge into whatever living areas that Karoon has. I
will definitely be cautious and I like kind of side
peek into a tent, smell the air before going in.
Speaker 1: Man, just like that. As soon as you open up
the tent and you're just staring at met it right.
Speaker 5: I would you? Are you awakes? H mm hmmm, Karoon, h.
Speaker 14: I'm here, I'm awake.
Speaker 5: Are you aware that your eyes is they're not even
relaxed when you're whatever you do? There wide the wide,
like stretched open like you've you've seen something eyes so dry? Yeah,
you do that often? Do you know you're doing what
I do?
Speaker 10: Wake up with try eyes lot.
Speaker 5: There is open eyes and then there's what I just
saw and it was almost like one's prying your eyes open.
Speaker 15: Time is it?
Speaker 5: And she ignores it? I believe that is early morning.
In the next few hours we might see some light
come in. Would you mind doing any next?
Speaker 7: Right?
Speaker 14: You would like me to watch things?
Speaker 5: I can do that. I have a question for you.
You haven't been injecting, sipping, sucking, licking any of that
stuff that you've gotten.
Speaker 11: From the.
Speaker 10: You know, all the time, oh, from the tongues now,
not yet?
Speaker 14: I plan to eventually, Hi, would you add some No?
Speaker 5: No, absolutely not.
Speaker 14: Because I'm going to live forever.
Speaker 10: The reign of Karon will begin and you a new
epach will dawn on Galian.
Speaker 5: I often wonder what drugs you take?
Speaker 14: So many, all of them?
Speaker 5: Yes, you see, my mind has been quite clear lately,
and I was wondering if you were all right? But
were you always so experimental with yourself and others?
Speaker 10: Eyes are really dry?
Speaker 5: If she ignores me again, I have a question for you.
I need help with. What do you want groon? What
do you long for.
Speaker 14: The same thing everyone wants?
Speaker 10: Everlasting nilester power across the domains of my of my mandate,
unchallenged dominion over the world. I think I'd settle for that.
Speaker 5: Why you wouldn't rather set off for the life and
a nice place where you can any who knows live
your days doing your experiments? Do you rather have dominion
over a world that's a lot of responsibility?
Speaker 14: Would you like some live on?
Speaker 5: You know, I often find out that our conversations are
cut short by minuscule thinking. You are a living being,
right like you?
Speaker 10: Yes, I think I think honestly, I would really like
to create life.
Speaker 14: You know, I would like to create life from nothing.
There's a thing called I would like will dwill.
Speaker 10: Life into creation. A being, a super being loyal only
to me.
Speaker 5: I think that's called a child.
Speaker 14: Yes, a child. I would love to have that.
Speaker 5: Yes, yes, a being that you could control.
Speaker 10: You do know that that would control everything else and
enact my will through it.
Speaker 5: That would be a slave.
Speaker 10: No, a being that could control the world. Oh that's interesting,
and enact my will upon it.
Speaker 5: M hm. You know that was that was tried once,
so it didn't work out too well.
Speaker 14: Well, it probably weren't an elf.
Speaker 5: You do know that you're not immortal. Stor can par
your heart at any time, and you would die like
the rest.
Speaker 10: Maybe maybe maybe I have a lot of demon blood
I have to experiment with.
Speaker 5: That can be fatal as well. You do know the
complications of that.
Speaker 10: Divulge the plans of my machinations and scheming.
Speaker 14: But know that someday you may be referring to me
as the ruler of the planet.
Speaker 1: Like using her foot like in the background to like
casually hide like one of the vials of demons got
like a curly straw in it.
Speaker 5: You know, why are there five? Why are there five
syringes behind you? Filled with this concoction that it's nothing?
Speaker 10: Don't worry about that.
Speaker 5: You do know that's the exact same numbers.
Speaker 14: I don't know numbers. So good.
Speaker 5: Thank you for earlier not judge or But you're very
interesting and I hope you're Maybe you should take that
soupy thing that rash talk is giving trying to give
everyone to jog memories. Are you sleeping again, karoon, I'm awake.
Oh well, good news is if you're so tired of
if you call it that and you're unwatched, at least
someone invading will think that you are watching them. Still,
I would be careful with whatever you got going on there.
I will tell you this from what I've known, that
blood of that sort has compatibility issues, can lead today
really fast. It's why those like me don't have a
big survival rate a birth.
Speaker 14: Is that something you would like me to fix when
I control the world.
Speaker 5: No, you know, humans are viable creatures too.
Speaker 14: In what way?
Speaker 5: A lot of things that you use they did help create?
Speaker 10: Oh, like factory farming and logging companies.
Speaker 5: Sure, but we do use that stuff in some capacity.
Not innocent to either their stories. All right, Well, come on, okay,
Well I wish you well, and your arm is bleeding
a little bit.
Speaker 13: So I hope is that my blood?
Speaker 1: I hope?
Speaker 14: Yes, yes it is.
Speaker 5: Okay, great, Please don't inject yourself with that stuff. At
least wait so after we figure things out. Yes, for
some reason, I feel like it's opposite day every day
with you, Karom.
Speaker 14: But no, I'm awake, yes, so am I.
Speaker 5: Unfortunately I will go in. I will go to sleep now,
and then I'll walk off and leave Karo into a
thought strange.
Speaker 1: All right, Karun, do you actually take Watch or do.
Speaker 5: You just not to do that?
Speaker 10: Karun doesn't take Watch as much as Korean takes drugs.
All right, Karun, will go out and at the spot
where the watch is taking place or whatever, but I.
Speaker 7: Will be thinking.
Speaker 5: Some of the.
Speaker 14: It's it's just laudinum.
Speaker 10: It's just regular, regular laudinum, regular laudinum.
Speaker 14: All right, that's right.
Speaker 1: Sure. Uh, somehow your watch goes uninterrupted, I know. Okay?
Speaker 5: Uh?
Speaker 1: Do you just kind of stay one spot? Do you patrol?
Speaker 5: What do you do?
Speaker 14: This is the main camp.
Speaker 10: Yes, I probably shouldn't rig it with traps, but I
kind of want to, you know I could. No, I
won't not this time. What if the little gnome gets hurt.
I won't rig it with traps yet.
Speaker 1: Okay, do you patrol or do you just kind of
stay in one spot?
Speaker 5: Oh?
Speaker 10: No, I will stay into one spot, just hanging out
doing drugs.
Speaker 14: It's really good laudnum.
Speaker 7: I made it.
Speaker 14: Myself from hair.
Speaker 1: Amazing.
Speaker 10: Yes, it is a common feature among alchemists that parts
of our bodies contain alchemical ingredients and reagents. And for me,
this manifests my hair. It grows rather quickly, so I'm
able to harvest some daily.
Speaker 1: Fair enough.
Speaker 14: But it's not the hair you think.
Speaker 1: Okay, three hours past.
Speaker 14: God, so it's your arm hair.
Speaker 5: Mhm sweaticals.
Speaker 7: No longer drinking any of the potions.
Speaker 14: You've all ingested it at some point else.
Speaker 1: Uh, dawn begins to break, people begin to stir. Uh
everybody else roll me a perception check. Everybody except Karen.
Speaker 4: Twenty five, Bertie twenty six.
Speaker 1: Okay, Malvic and ar Celia. You notice Karun is definitely
taking drugs.
Speaker 5: As you leave your tenth, I'll just kind of walk
by Karun and'll be that good month.
Speaker 14: Oh dear, what look at all I can do with
my tongue. Oh isn't that cool?
Speaker 7: There's do you have f lizard folk blood?
Speaker 14: My eyes are so dry right now.
Speaker 4: I was staying off multiple hours would definitely make that happen.
Speaker 15: Are you all right?
Speaker 5: Me?
Speaker 8: Hmmm.
Speaker 5: I would like to say that oftentimes when we speak
to Karun, she's probably sleep. I've noticed. Makes a lot
of sense. What yes, and you think when you think
Karun is listening to us and they are, Well, if
you're not sleep, But if she's staring very intently, that
doesn't mean that she's listening.
Speaker 4: Well, she's only in her quote sleep a trance so
to speak. When she's keeving in a corner.
Speaker 5: Oh, she wasn't even last night I walked in and
was having a good long conversation, didn't get a response,
and found out that.
Speaker 8: She was unconscious conversation in front of Karun.
Speaker 5: Well, yes, she's on drugs. She doesn't really hear us.
Could you not see?
Speaker 14: I can hear everything. I'm just not listening.
Speaker 7: Yes, I've heard of that, active listening versus passive listening.
Speaker 3: Were you even on watch, Darling?
Speaker 14: Why you have she yet watch for hours? Okay?
Speaker 7: Yes, m hm?
Speaker 5: Where are they?
Speaker 14: Karoon seen everything?
Speaker 5: Where are they? They are the five things you know?
Speaker 10: Everywhere, everywhere and nowhere at the same time.
Speaker 4: Next time Karoon has watched, someone else goes on watch
with her hm.
Speaker 5: And not there.
Speaker 8: You can always rouse me. I have dark visions, so
I can see quite well.
Speaker 3: At any rate.
Speaker 4: We have things to do today, Yes you should. We
should wipe the gunk out of our eyes, eat some food,
and prepare ourselves.
Speaker 7: Yes, yes, I will get breakfast ready. It will be
a lovely meal of dried everything.
Speaker 19: Oh wonderful, because the taste from last night in the wilderness,
I'm getting herbs.
Speaker 10: Don't come in the wilderness. Why I can't remember if
I set up traps or not.
Speaker 5: Korun. We talked about this.
Speaker 14: I don't think it did.
Speaker 1: I'm sorry. Crafting check, crafting check.
Speaker 5: There are others that walk around to go use the restroom.
Speaker 13: And the.
Speaker 1: Natural one.
Speaker 10: Okay, that's a natural one. I cannot remember if I
set up any traps or not.
Speaker 5: If you were to set traps, what kind of traps
would you said?
Speaker 15: Oh?
Speaker 14: Fire, probably fire, probably area acid could be acid.
Speaker 5: Well, we might want to warn the others.
Speaker 14: Actually could have been the spikes.
Speaker 13: Oh, it could have been spikes.
Speaker 8: It's all right.
Speaker 9: So while I go on my morning draw, I'll have
a look and see if there's anything.
Speaker 5: You may Karon, Traps typically tend to be very complicated
and and and and and they're not your typical thing.
If you if she says.
Speaker 10: More looking through my pockets to see if my trap
things are still on me and I cannot find them anywhere.
Speaker 3: Feel it's very perceptive. I'm sure she'll be fine.
Speaker 5: Let's think on this.
Speaker 8: Okay, stretches, that's what are you so big on?
Speaker 14: Caution?
Speaker 5: The coroon has been well in there out of body
experience state, and the traps may not be where you
normally would see traps, and that an individual has a height.
Since said though, I'll.
Speaker 8: Just run a perimeter around camp.
Speaker 1: Make a perception checks, please for me to eight. As
you're jogging along, there's something that looks like a a bush,
except it is made out of hair.
Speaker 3: Oh so it's a different kind of bush. Continue.
Speaker 9: Sorry, I'll take one of the torches out of my
backpack and throw it at it unlit.
Speaker 1: Yeah, what are you expecting to happen?
Speaker 8: I have no idea. Yeah, I'm just throwing a stick
at it.
Speaker 1: Yeah, you throw a stick at this hair and uh.
Several things happen. First, a bolt shoots sale out. Uh,
please make a reflex save for me.
Speaker 8: Thirty four.
Speaker 1: Oh yeah, way that one.
Speaker 5: Is it like the animating or are you leaning back
and it's like.
Speaker 1: He tricks it?
Speaker 5: Yes?
Speaker 1: Anyway, the bolt sales passed. Then immediately before can I
catch it?
Speaker 5: Uh?
Speaker 1: No, you didn't get a crook. The yeah, the uh,
the the bolt sales past then catches fire.
Speaker 9: Oh and look over at the party and just hitch
your doumb over my shoulder at it.
Speaker 3: See, look, she's fine.
Speaker 10: There's the things I knew I did one at least
one I knew. It's fine, Thank you.
Speaker 5: The areas dry sort of a fire may catch on
other things.
Speaker 14: It is alchemist fire. It is harmless.
Speaker 1: That's worse to me.
Speaker 14: And I don't know.
Speaker 10: You've singed my hair repeatedly, it's mostly harmless.
Speaker 3: Speaking of which, do you have any hair tonics? I've
been meaning to ask you.
Speaker 10: No, I cannot make them.
Speaker 14: You cannot create hair from hair?
Speaker 4: Well no, no, no, as in like some sort of
moisturizing or hair growth serum.
Speaker 14: Oh like for scamming people. Yes, of course I can.
Speaker 9: No.
Speaker 4: No, no, like legitimate something that could actually help your hair.
Speaker 5: Shoulder and say please just.
Speaker 4: No, all right, I will make a salve myself. Then
I should think of the rosemary things like that.
Speaker 7: Should work, some herbs that could help.
Speaker 3: Perfect, We will do that.
Speaker 4: Well, you missing hair, it's not missing is look at
the ends, they're all they're all singed.
Speaker 7: You see this, it's.
Speaker 5: You not just cut it.
Speaker 7: I don't know how he done that.
Speaker 14: I don't know who would have done something like that.
Speaker 3: Do not have hair, so I do not know the
she looks, look there's some here that's up to here,
and then.
Speaker 14: You should fire that hair.
Speaker 8: I don't think there's anymore. I didn't see anything else.
Speaker 4: Uh, each pack go and hopefully have an easy time. Right,
everything will be fine for a coding counter.
Speaker 3: Any sort of issues, right.
Speaker 5: Sewers, Yes, probably, yes, yes, I'll start packing up everything.
Oh in our roster, the word that comes to mind
is freedom. Yes, I think that's I think that's it.
And then they walk off.
Speaker 7: You would see me nodding and look approving, perun.
Speaker 9: May I enlist your expertise in a little something before
we head down to the sewers?
Speaker 14: Yes, of course I am an expert.
Speaker 8: I think we should crash some nose plugs.
Speaker 14: You want what.
Speaker 8: Plugs for the nose in case there's anything rouncid down there?
Speaker 5: Oh?
Speaker 14: Yes, of course.
Speaker 10: Do you want plugs or do you want just a
tonic that can make you not have to smell humans?
Speaker 15: What?
Speaker 14: I've been taking this the whole time. Do you want
me to just make it so you cannot smell the humans?
Speaker 8: I don't want to smell any ancient.
Speaker 14: Shit humans.
Speaker 10: Like human hoop, you call them whatever you want to
call them. I was trying to be respectful.
Speaker 7: M Ritch.
Speaker 8: Just don't let me know what you come up with.
Speaker 7: Thank you, I do have herbs you could just shove
in your nose. Oh sage two things that you would
only smell that as long as you have no allergies,
which you do, but not to these. I don't think
I remember you.
Speaker 3: Very particular plant question.
Speaker 10: Is it possible for me to use the minor numbing
tonic and just flavor it like it there's a numbing
of your own factory senses. Let me see what is
the because I don't think that. I don't think that
smells our a damaged type.
Speaker 14: I think you could just.
Speaker 1: Flavor it would have to it would have to be
something else. It wouldn't be there.
Speaker 3: Yes, but we wouldn't want to smell that.
Speaker 4: Just the point.
Speaker 1: It only lasts for a minute. By the way, I don't.
Speaker 4: Want to drink any of her pubic hair potions.
Speaker 20: And what about like an antidote I could make like
an antidote, you know, saving throat poisons like poisonous man.
Speaker 1: I think in your mind would definitely cover you.
Speaker 14: Sure very well.
Speaker 10: I will need a sample of human or whatever it
is that you think is smelling more than human.
Speaker 14: Who is human?
Speaker 15: You are?
Speaker 14: You are human?
Speaker 7: Yes?
Speaker 8: I was human?
Speaker 3: I am a just squawker.
Speaker 10: Now ship.
Speaker 14: Is there any human?
Speaker 15: Ah?
Speaker 14: The are the the humans who've been. We've been coddling
for the last for several months.
Speaker 3: In the they are not humans.
Speaker 4: There is a reason that they are smaller in.
Speaker 1: They are.
Speaker 7: You know, I'm trying to deflect.
Speaker 14: I'm trying to deflect them.
Speaker 5: You do see, we already have to protect the world
from Karun already, and I would like a simple.
Speaker 14: Of the humans in order to create ed out. I
unfortunately do need a sample to do so.
Speaker 9: Regretting starting all of this, I will begin to do push.
Speaker 14: Ups in the background.
Speaker 10: You like me, would you like me to take the sample?
Speaker 5: I will take them.
Speaker 14: I'll just start walking.
Speaker 8: I am hacking.
Speaker 5: By the way, I would have the liberty of grabbing
all of your bags and putting them over here, because
I don't know.
Speaker 17: Why romans lovely humans. Of your bodies humans.
Speaker 1: Year kind of like looking over.
Speaker 11: Yes, we will be ready soon.
Speaker 7: I know.
Speaker 10: I would like assemble of your bodies, humans, semple of
your bodies.
Speaker 5: Please, let's we have to There's a lot to do today.
Speaker 14: Right, there's something about just give them give them to
me later.
Speaker 7: I do not know.
Speaker 5: It's fine if she wanted to sample your thoughts on something,
but never mind, we figured it out.
Speaker 10: Karoon, can I not just take a hair brush or something.
Speaker 14: They do brush themselves, don't they.
Speaker 5: I don't know how they function.
Speaker 14: I don't know either.
Speaker 5: Yeah, you have the closest thing to human we have.
Speaker 14: Are you talking to me?
Speaker 7: Yes?
Speaker 5: At first glance, it's essentially like.
Speaker 4: A reincarnated human. I'm wondering, do you want a sample
of my hair? Associate everything?
Speaker 14: All I need is a human sample for the vaccine
the end of dootes.
Speaker 4: Rather, I pluck one and I hand it over. Now
this comes with a constraint. I'm holding it above.
Speaker 3: Are you listening.
Speaker 5: Me?
Speaker 3: Or you no more singing my hair? You can have
other samples too.
Speaker 5: She sleep again, by the way, or whatever it's called.
This is what I was talking about.
Speaker 3: Just a little bit off to the side. Next time
you throw one of your fire.
Speaker 5: Not If yes and I'm listening, I told you about I'm.
Speaker 4: Going to lift the hair up and lift and like
lower it to try and see if her eyes follow.
Speaker 5: No experimented with this last night. You have to sweet
scream in her ear.
Speaker 10: Come home.
Speaker 15: I'm awake.
Speaker 10: I'm awake.
Speaker 7: It is here.
Speaker 1: I imagine like every time this happens, all your vials
and like potion clink, like all the glass clinking. It
sounds like something is going to break.
Speaker 14: For sure, I awake.
Speaker 10: Uh huh, I will take the sample and creates.
Speaker 5: Shall we go? I haven't ready?
Speaker 7: I am ready. I have been ready. Also, I can
hold my breath for a very long time, so I
do not need any plugs.
Speaker 5: Why are we plugging and holding breaths? What's going on here?
Speaker 7: Apparently? If there are scents in the sewer was seen.
Speaker 5: I have smelled the most horrid things since being here.
I believe that I am becoming used to it by now,
to almost to where if I smell something pleasant, I
may rich. Yeah.
Speaker 8: Oh, and then.
Speaker 1: The other side, by the way, did Karun clean up
after the uh, the demon tangles?
Speaker 7: I would have cleaned anybody that wished to.
Speaker 1: Be That's why I asked, m M, what did you
clean up after the demon tangles?
Speaker 14: After the tongues?
Speaker 7: Huh?
Speaker 10: I've cleaned everything. All of my samples are spotless. You're no,
absolutely not?
Speaker 8: No?
Speaker 14: Absolutely so Karun looks.
Speaker 5: Like a.
Speaker 1: You just cover it's still covered in viscera.
Speaker 10: Yeah, the spotless, though the samples are spotless.
Speaker 1: Smells Karun smells horrible.
Speaker 10: Karun cannot smell so because of the vaccine at the antidote.
Speaker 5: I believe you should scout today, Karun, since you're so
aware of your surroundings behind the body.
Speaker 4: Maybe Oh yes, yes as well, say are you sure
she wants to be up in front of us?
Speaker 12: You want me?
Speaker 14: I'm very confused.
Speaker 10: You want me to create traps for their body?
Speaker 5: You know what while you're scouting? Yeah, why not create traps?
You may need it. Yes, it's always gonna be prepared,
and you're the best craft that we have.
Speaker 14: There's no way I'm on it. Say no more and
I go forward. But behind them, I'm already I'm already
going forward.
Speaker 5: So a different push of wind if we get any in.
Speaker 14: The front way, in the front way way front of
the party.
Speaker 1: Uh, do me a favor and roll me a D four.
You are moving west for one okay? Uh yeah, there
is a northerly wind heading north to south.
Speaker 5: Oh you're heading west? All right?
Speaker 14: Very good?
Speaker 5: Okay, I guess we'll round. We want to be on
our way way.
Speaker 7: In the front.
Speaker 14: And I'm setting traps.
Speaker 1: The sky, by the way has returned to its normal state.
Speaker 3: Ah, A good thing will be indoors all day.
Speaker 1: So after collecting Sakku and Nigi and Zaya. You begin
heading towards the cistern, which you sort of scouted the
entry to earlier, well last night, I should say, crawling
down the gorge. I would like everybody to please make
an athletics check. You have a climbing kit, so you
will be getting a group bonus for that.
Speaker 14: Did we say athletics or acrometics?
Speaker 3: Athletics? I give myself pigeance?
Speaker 14: Did we say society?
Speaker 1: Maybe really sure that gravitation.
Speaker 5: Rolling?
Speaker 7: My critical just noting.
Speaker 14: Rolling survival. Survival makes sense if you don't think.
Speaker 10: About just roll down.
Speaker 7: Sixteen twenty better than a quid fail.
Speaker 1: Okay, Uh, this is a terrifying journey through the gorge.
There are several uh slips that happen and very close calls.
I'm going to need reflex saves from our Celia, Yara and.
Speaker 10: Karon twenty seven, twenty seven.
Speaker 5: A kind of shoes the arware, by the way, and
they like them platforms.
Speaker 4: No gods, no like like riding boots all most I
like you know, no, no, she wears like them boots
up to her her knees essentially because of.
Speaker 5: The legging things. Yeah, okay, cool, this is.
Speaker 1: A terrifying trip down the gorge, even with the climbing gear.
Speaker 5: Uh.
Speaker 1: Some people slip ar Celia Yara and Karoun as you
are traveling down the gorge. There are some really close
calls you Uh, you use the climbing gear to effectively
not fall through the gorge as you're making your way down.
Speaker 5: Uh.
Speaker 1: It's one of those things where like you know, you
don't you don't have a good grab onto the rope,
and then uh you you fall a few feet and
then you like grab onto it and you get like
some wicked rope burn as you as you ab on
and try not to tumble down the gorge here into
the cistern. So there are some scares as you are
all moving if there are like somebody waiting down below
for the others or holding the rope. Uh, there's like
some scary moments.
Speaker 5: Yeah, that'll be down there. Uh all right, your legs.
Speaker 1: You know, like dried mud and some gravel and rocks
and stuff like fall down a few big chunks, some
misplaced feet and you see, like some people scream a
little bit as they grab the rope and like.
Speaker 14: Who left all these feet down here?
Speaker 5: Oh right, I'll be getting to help everyone down. I
guess the next person. You know, we'll just form a
little group to catch people just in case.
Speaker 1: Very well, making your way down, you can see water
collecting and flowing splash down into the stream.
Speaker 5: It's a lot of water. I assume you said the
lake has dumped itself here.
Speaker 1: Well, it's kind of like a small river almost.
Speaker 5: I immediately look to yaa.
Speaker 1: About like fifteen feet wide of a river. The gorge
itself is maybe twenty feet wide, so there's a little
bit of space on either side.
Speaker 5: Maybe maybe I'll say, you and I should go ahead
see if the safe passage is there before you attempt to.
Speaker 14: And yes, I.
Speaker 4: You could tell that I'm very uncomfortable looking at the water.
I've had difficulties every single time we've even looked in
water's direction.
Speaker 5: Yes, my rush talk. If you don't mind when you
stay back with your just in case she happens to
I don't know, want to take a small bath?
Speaker 7: Yes I can. Are you sure you don't want me
to scud the water?
Speaker 5: Normally I would, but you're the best woman we have.
Speaker 7: If she goes in, yes that is fair, all right?
Or you will stay with me? Are here? I take
a rope out and would tie it around myself and
her just in case.
Speaker 3: I secure it very very tightly.
Speaker 5: Karoun, would you mind looking after Sakawa and better thoughts?
Why don't you? And I'll say your goal scout, I'll
look after Sakawachi and Igi.
Speaker 16: What's that.
Speaker 5: Over here?
Speaker 17: Yeah?
Speaker 10: Your ads are far away because I am fround.
Speaker 9: Of the group.
Speaker 5: Maybe that's it.
Speaker 7: I'll just run ahead the wise.
Speaker 16: Thank you?
Speaker 5: If you are walking to me, no, carry on, do
you say, Karun?
Speaker 15: No?
Speaker 5: I said no? I said, oh, look runs all right?
Speaker 14: Okay.
Speaker 5: If there is danger so I don't know what to
call it, I'll just point to my temple.
Speaker 8: Don't worry. I'll make sure you know.
Speaker 9: And with that I will begin to jog up to Karun. Hey,
we're going to be walking side by side. Do a
little scouting together, all right with you?
Speaker 14: Sorry? What what are you saying to me?
Speaker 8: I will accompany you in scatting?
Speaker 14: All right? It's keeping a reason for this.
Speaker 8: And look back?
Speaker 7: What y well?
Speaker 8: Mostly to just protect you. And we both have keen eyes.
Speaker 14: I can smell lies.
Speaker 8: I'm not lying.
Speaker 7: Let's oh, I know?
Speaker 6: Is everything all right over there?
Speaker 10: I can't hear you?
Speaker 14: You are too far away?
Speaker 6: Is everything all right?
Speaker 15: Fine?
Speaker 6: Yes, we are fine.
Speaker 14: All right, you want to hold some things here?
Speaker 7: Take this.
Speaker 14: I'm just giving you all of my trap stuff. Thank you,
appreciate that. Perfect all right? Come with me.
Speaker 5: All right.
Speaker 1: The the water here in the u in this tunnel
sort of maybe two and a half feet deep. It's
kind of like red mud and mostly stagnant water like
this is not like a fast moving river or anything like.
It's a slow stream if anything of water moving. The
h stone is it looks natural mostly, but as you
continue down the tunnel you can see that there does
appear to be some some like work stone, and it's
Karun and are Celia in front.
Speaker 14: That's right, Okay, we'll go behind.
Speaker 5: We're not gonna sit there and wait wait, yes.
Speaker 1: I understand. I'm just trying to get a mental picture
of where everybody is in this tunnel. I imagine that
Soakka watching in Dani are probably like near the back.
Speaker 5: Yeah, I'll be with Zaya.
Speaker 1: Ziah is probably somewhere in the middle.
Speaker 7: Same. I'm in the middle with Yara leading. I'm not leading,
but standing next to her with a rope attached to us.
Because that's two and a half water scareser.
Speaker 3: Uh, Karuna, are you almost died?
Speaker 7: Who was being truthful?
Speaker 10: No, Karun is not afraid of puddles.
Speaker 7: Yeah, if you fall, like an, hold my breath for
almost twenty minutes, Yara, we will be safe.
Speaker 5: I mean it does look a little scary as it
rolls over the throats, I will.
Speaker 3: Drown you all later.
Speaker 7: As I said, it will be difficult. As I can
hold my breath for almost twenty minutes.
Speaker 5: I can stand up in this.
Speaker 1: It all can like even even Saiah.
Speaker 7: Oh, I'm fully walking in it, like.
Speaker 1: It's up to Saya's like chests or of fine?
Speaker 5: Is it refreshing?
Speaker 1: It's very cold?
Speaker 5: Honestly.
Speaker 10: I will begin trudging back towards the group at this hesitation,
and I will say, is there any requirement for flotation
device of some kind?
Speaker 5: No?
Speaker 14: I can make one. No, are you certain?
Speaker 5: Yes?
Speaker 8: Thank you care and I appreciate it.
Speaker 14: Do you like us to carry you?
Speaker 15: No?
Speaker 3: No, it is all right.
Speaker 5: Trying to keep it straight face.
Speaker 6: Old yes, and you're making fun of her.
Speaker 14: I'm not playing fun of you.
Speaker 1: Serious.
Speaker 10: I'm just writing while still making eye contact them, writing
in a little book labeled Jara over here, using it
and putting it in my pocket.
Speaker 9: Like where Karoon has left me holding a bunch of
ship in my arms, which al get.
Speaker 14: Going right, I'm going back to the front.
Speaker 7: Okay, I just realized she has a rope attached to it.
Speaker 4: You'll notice that I didn't take it off even though
I'm bitching.
Speaker 1: And Yara are connected by the rope. Yes, I'm just
being clear. All right, pretty well, Karun and our Celia.
If you are still in the front, is that right?
Speaker 5: Okay?
Speaker 1: If you're still in the front, you can see up ahead,
maybe fifty feet ahead of you. You think you can
see like a bridge and some more workstone. There's a
bridge high up above you, probably like thirty feet up
that is going If you are traveling west, it would
be north south.
Speaker 8: Does this bridge appear to be made out of workstone
or is it?
Speaker 1: Would it is workstone?
Speaker 8: This was a deliberate pass at one point, Karun.
Speaker 10: Interesting, does it appear to be a human scale?
Speaker 14: The steps? I mean you can't think the steps? Oh
never mind, sorry, the way.
Speaker 1: Then there's just a bridge. It's overhead up ahead of you, uh,
maybe fifty feet ahead of you and thirty feet up
and it's a bridge.
Speaker 9: Look like it would be wide enough to support hearts
or is it a footbridge?
Speaker 7: Oh?
Speaker 4: As we continue, by the way, I will undo the rope.
Speaker 7: You don't need it anymore, all right, have you? God?
I oil it back up, put it in my bag.
But I'm still like side eyeing you every now and then,
just to make sure that you're not too close to
the water.
Speaker 5: You're just hear me, M careful.
Speaker 4: You know that I possessed both the power of life
and death in the palm of my hand.
Speaker 8: Correct Manovik?
Speaker 7: Why did you?
Speaker 5: Yes? Really, you can do that? Oh, yes, you remember
being shot with one of your spells.
Speaker 7: That's right, Yes, disease based.
Speaker 5: I can.
Speaker 7: It's not instant, but that would probably be preferable.
Speaker 4: That's not the point. The point is that I will
kill you if you continue to make fun of me.
Speaker 5: Is that what we were doing it? I thought it
was cautionary. The water stream seems.
Speaker 7: To be as heavy as she felt. You could drown.
It's to an half feed.
Speaker 5: Yes, I was not joking. You can you can? Was
up to her mid section.
Speaker 3: Keep walking, Yes, of course, I.
Speaker 5: Will move up.
Speaker 4: My eyes are beginning to start like blowing blue, and
there's like this emanation coming from me.
Speaker 3: It's like in the in there's anime when when like
when like.
Speaker 4: The character gets really really angry.
Speaker 6: You've seen I.
Speaker 3: Form when I've done spells like fear and whatnot. It's
it's getting to that point.
Speaker 5: All right, Yeah, I'll walk forward.
Speaker 7: Okay, I have calm tea.
Speaker 1: So just to be clear, uh, marching order here.
Speaker 5: I have now moved in front of a rastok.
Speaker 1: Okay, so it's right next to Karun, the Karun and Arcilia,
then Malavik, then a rash Talk and Yarra, and then
I would say Zaiah, than Sakawachi and Deminigi in the back. Yes, okay,
very well, Uh rash Talk and Yarra. Please make a
perception check for me.
Speaker 7: Yes, right, and if it's site based that is a plus.
Well that's initiative. I might be the same Okay, it
would be a sixteen. It's the same role.
Speaker 1: It's alrighty, very well.
Speaker 7: I didn't turn my dog vision.
Speaker 1: So this tracks Karoon and ar Celia. You now get
close to the bridge overhead. You can see that there
is a bit of a recessed area on your left
past the bridge, and you can see that there are
some stairs there.
Speaker 10: I would like to know whether these stairs appear to
be human sized or much larger than human sized, or
maybe for the time in home.
Speaker 1: They appear to be humanoid sized.
Speaker 5: Right?
Speaker 8: Did we find any evidence of civilizations such as paper debris?
These signs pots.
Speaker 1: In the ruins, for sure, but not here.
Speaker 8: Not here?
Speaker 4: M hm.
Speaker 8: I don't think anything has been through this area in
a very long time.
Speaker 9: Curn.
Speaker 8: We should be careful. It might be ill maintained.
Speaker 10: Are there any kind of markings anywhere, any sorts of
directions or maps, not that.
Speaker 7: You can see. Mm hmmm, mm hmm.
Speaker 8: Well, perhaps we follow the water where it's coming from.
Speaker 1: I mean, you came from where the water is coming from.
Speaker 14: Oh so we are following.
Speaker 1: Following the stream? Oh right, very slow moving. It's like
almost stagnant, completely stagged.
Speaker 10: Okay, is there anything living in the water?
Speaker 14: Can it tell? Is it clear?
Speaker 1: It definitely doesn't look great like it's not clear. There's
definitely like, uh, sediment and stuff moving around here. It's
got that smell. I mean, for a rash talk it's
probably comforting, but for the rest of you, not the best.
It's got that, you know, stagnant whool kind of smell. Yeah,
you are headed west. The bridge is north south up
above you, and there are stairs on the southern side
of this area.
Speaker 8: Does it seem like the stairs might naturally lead up
to the other.
Speaker 1: Bridge or it looks like they lead to the bridge
that that is overhead?
Speaker 8: All right, well, I suppose we just keep going.
Speaker 10: Noble to tell you whether people have been here recently.
Speaker 1: You can absolutely investigate if you'd like, make a survival check.
Okay uh yeah, Karunas you look around sort of like
the muddy banks, there's no like footprints or anything. There
are tracks, though, oh you look like as and as
you notice this, you hear sounds overhead.
Speaker 14: Ah, I hate that.
Speaker 1: As this you hear Dni in the back of the
group's soka wat you.
Speaker 11: Say, Soko socca, what is wrong?
Speaker 15: Cool?
Speaker 1: As Yara, you and Arash talk might glance back to
see what then is yelling at. You see Sakawachi standing
rigid straight, almost te posing, but more of a more
of a shocked look on her face. As she is
standing rigid in the water and sort of slightly Spasmingko,
what is wrong?
Speaker 7: Soku?
Speaker 1: Immediately her eyes rolled up into her head. Karun, As
you are investigating these tracks, say there must be some
kind of birds.
Speaker 14: Or something, just a sort of bird here.
Speaker 1: Yes, there is a shadow that begins to form coming
down off of the bridge. Hello, this is why Stephen
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