Speaker 1: Hey, listen Commander Who Podcast, episode four forty nine. I'm
Speaker 1: brand O. I'm here with Ryan continue talking about red
Speaker 1: Wall by taking a burb vote to value town. Now
Speaker 1: our theme said said, Hey Ryan, We're back for yet
Speaker 1: another whirlwind adventure.
Speaker 2: How you doing?
Speaker 3: Ah good? What is going down?
Speaker 2: Whole bunch is going down.
Speaker 1: We're gonna do a really cool listeners suggested sent in
Speaker 1: if you will Bloomboro deck that's going to be present
Speaker 1: at Magicfest Last Vegas in the raw Dog section. Stories
Speaker 1: that tell people to thank before we get to any
Speaker 1: of that stuff. If thank our official business, Daddy's Fusion
Speaker 1: Gaming Online dot com are your source for all your
Speaker 1: gaming needs.
Speaker 2: And we also have to thank Pile of Bones Brewing Coal.
Speaker 1: They are the second coolest thing to come out of
Speaker 1: Regina and the official beer sponsor of c CEO Sidewalk
Speaker 1: Slam Season two.
Speaker 2: Right here on YouTube.
Speaker 4: That's it.
Speaker 3: Look at If you're watching on YouTube, which should be,
Speaker 3: you would see that my shark shirt looks like he's
Speaker 3: eating the can of beer neat type. Notice that before
Speaker 3: we started recording.
Speaker 1: If you'll notice on the show on YouTube, which you
Speaker 1: should be watching, you'll notice on my shirt that you
Speaker 1: can buy it at Commander coocoat dot com.
Speaker 4: Sure, look at you doing the podcast business.
Speaker 3: Well let's get into it so editor Joe doesn't crucify
Speaker 3: us big thanks to Fusion Gaming Online dot Com CEO
Speaker 3: Summer Promo code.
Speaker 4: CCO Summer Still Yes, CCO Summer.
Speaker 1: Yeah, that saves me five percent, Yes, sir, off things
Speaker 1: I'm gonna buy anyway, yep. So I'm gonna buy stuff
Speaker 1: literally anything I was gonna buy anyway. Yes, spend less
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Speaker 3: Magical first time users. If you're spending over one hundred
Speaker 3: bucks CEO perks promo code, you're gonna get ten percent
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Speaker 4: That's kind of like getting a ten percent discount.
Speaker 1: And that's a pretty good deal for doing something you're
Speaker 1: already gonna do anyway.
Speaker 3: Yeah, Like, if you're gonna spend two hundred and some
Speaker 3: bucks on a booster box, you're gonna get like twenty
Speaker 3: dollars off. That's like a case of beer when you
Speaker 3: come and hang out at a CECO experience.
Speaker 2: That's pretty good.
Speaker 4: Yeah, we've got some coming up.
Speaker 3: We've got Regina that's like a little that's a warm
Speaker 3: up one right September fourteen.
Speaker 1: But it does include several of our good friends that
Speaker 1: live in Regina and the surrounding area includes our good
Speaker 1: friends at Pile of Bones. So we're hosting us to
Speaker 1: eat tacos, play pinball, drink beer, which I'm very excited about. Yes, sir, so,
Speaker 1: I think that lots of people are gonna come in
Speaker 1: for that. We're gonna have a great time. Some of
Speaker 1: the CEO family members are coming down.
Speaker 3: I was playing magic with them on Monday, and like, literally,
Speaker 3: everybody's coming. Keel's gonna be there, f you, Alex, f you, Aiden,
Speaker 3: Ben Smitty, I think his family. I think Jesse and
Speaker 3: his family are coming, Lara's coming there, men, everybody's coming.
Speaker 3: You and I are coming.
Speaker 1: So if you are available to go to that, like
Speaker 1: it's gonna be like a it's a one day event.
Speaker 1: But if you're looking to meet literally the entire CEO crew,
Speaker 1: this is your chance. It doesn't happen very often where
Speaker 1: you get to meet all the like the hometown du bros.
Speaker 1: So if it's something you've been curious about, we're all
Speaker 1: gonna be there. We should all take a.
Speaker 3: Group PHOTOO a group photo a grotto.
Speaker 4: Yeah, then the.
Speaker 3: Following weekend or like twenty seven, eight nine of September,
Speaker 3: I'll be in Toronto the planning pages or the planning
Speaker 3: threads or whatever in discord for Regina and Toronto and
Speaker 3: Calgary all up in the discord. It's the best benefit
Speaker 3: to becoming a Patreon supporter over at patreon dot com
Speaker 3: slash CEO Podcast.
Speaker 1: Not only did you get in on all the super
Speaker 1: sweet shit that we're doing, but you get to help
Speaker 1: the channel grow and help us keep making content like
Speaker 1: this for you guys.
Speaker 3: Yeah, for sure. And you get first DIBs on CEO
Speaker 3: experience and you get like the I'm gonna call it
Speaker 3: like CEO insider trading, right, Like Kelly from face to
Speaker 3: face message me today and he's like, Hey, we got
Speaker 3: to get on a call to plan the after party.
Speaker 3: There's gonna be an after party in Toronto on Saturday night.
Speaker 3: I know, Hey, I'll be thinking about you. I'll take
Speaker 3: like a dick pick.
Speaker 1: And send it to your some g thanks, and then
Speaker 1: I'll have to get my magnifying glass out.
Speaker 2: I'll have to zoom in really close.
Speaker 1: Damn, Damn, he got me so much work.
Speaker 3: I know, Hey, it's gonna be fun, and I'm gonna
Speaker 3: say that that's gonna be like the trial run for
Speaker 3: the Calgary Championship weekend. It's not a Command Fast in Calgary,
Speaker 3: it's like a championship weekend. So all of our real
Speaker 3: competitive Magic friends are gonna come there try and wain
Speaker 3: money invites to the pro Tour and all that stuff.
Speaker 4: So like, actually, good Kyle's gonna.
Speaker 1: Be there, So actually good Kyle's gonna go there. He's
Speaker 1: gonna day too. Everybody else is gonna go want like
Speaker 1: four to oh three and drop yeap. Then they're gonna
Speaker 1: go three drop drink. It's gonna be a super good time. Yeah.
Speaker 3: They can buy an oh two drop play Commander sticker
Speaker 3: from Commander cookout dot com in preparation for how bad
Speaker 3: they are at Magic.
Speaker 2: Yes, and they are.
Speaker 4: I'm gonna use that as a slogan whenever.
Speaker 3: I talk to any of my non commander friends. Now,
Speaker 3: I'll teach him. I'll teach them good. Okay. So we
Speaker 3: have one more little piece of two more pieces of business.
Speaker 2: Two more pieces of business.
Speaker 4: One is super funny, Okay.
Speaker 3: I saw a little preview for the next Brando's box.
Speaker 2: Oh yeah, oh my.
Speaker 3: Lord, and we talked about one last week like a
Speaker 3: special off the Beaten Path one.
Speaker 4: Yep, that's not this one. This is another one.
Speaker 1: This is another one. I've been working really hard, and
Speaker 1: I worked really hard on this one. And my, my,
Speaker 1: my people that I like to run these things by,
Speaker 1: pretty Scary and Ryan both think that it's really good.
Speaker 1: So I really hope, I really hope that people are
Speaker 1: going to enjoy the Bloomborough themed BBO.
Speaker 3: I already have an idea of how I'm going to
Speaker 3: transition to what it normally looks like, from what it
Speaker 3: normally looks like to what it's gonna look like for
Speaker 3: this one, I already have it like what I'm gonna
Speaker 3: do in mind.
Speaker 1: I even practiced.
Speaker 2: There was practice involved.
Speaker 3: Whoa more than one take?
Speaker 1: Oh no no, no no no. I still got it
Speaker 1: done in one take, but like in order to get
Speaker 1: it done in one take, I had to, like there
Speaker 1: was practice, okay, go yeah, Like I'd be sitting there
Speaker 1: like watching TV or whatever, and like there's practice.
Speaker 4: Yeah, you'd be working it and I know, I know
Speaker 4: exactly what you were working.
Speaker 1: And everybody else is going to know what I was working.
Speaker 1: They all think that I'm that I'm touching myself, but
Speaker 1: I'm not you're touching something. I was touching something but
Speaker 1: it wasn't me. Yeah, well it kind of technically sort
Speaker 1: of was me, but in a different way than you're thinking.
Speaker 2: Get your mind out.
Speaker 1: Of the gutter. No what it involves, but stuff it
Speaker 1: really does, it actually does.
Speaker 4: Yeah, yees.
Speaker 3: So if you're interested in any of that, BBO on
Speaker 3: the CCO y TC coming up.
Speaker 4: So I don't know what the bloomborough.
Speaker 3: Accent of that is.
Speaker 1: Squeak, squeak, squeaks.
Speaker 4: No idea.
Speaker 3: Okay. Last piece of business, and this is one that's
Speaker 3: really close to me is August twelfth.
Speaker 1: August.
Speaker 3: We've been touting it and showing Brando and getting getting
Speaker 3: Rebecca to proofread my alter book. It's finally coming out.
Speaker 3: It was supposed to be out in January or before that, November,
Speaker 3: than Christmas, then January, and now finally August for my birthday.
Speaker 3: So if you're interested in altered dark cards, you want
Speaker 3: to learn how to do it. You want to see
Speaker 3: like the history of alters and their cultural impact on
Speaker 3: I guess trading card games in general, sure, and then
Speaker 3: how to like how to do them, what kind of supplies,
Speaker 3: setting up a studio, all that kind of stuff, photographing
Speaker 3: for social media and developing themes. If you want to
Speaker 3: start like painting decks. That's that's kind of the pathway
Speaker 3: that I took with my art career.
Speaker 4: I can't call it that, but it'll be available Commander
Speaker 4: cookout dot com.
Speaker 3: It's an ebook, it'll be available for download, and it'll
Speaker 3: be cheap.
Speaker 2: Learn some shit and have fun doing it.
Speaker 3: Hey, yeah, you learned how to do it. We've had
Speaker 3: some card painting sessions and.
Speaker 1: I had fun and I still play some of those cards,
Speaker 1: and some people have even traded me for them, so that's.
Speaker 3: Probably yeah, look at you. Yeah, practically a pro.
Speaker 1: I know right. I'm based every Thursday on our Facebook page.
Speaker 1: Keep it, Brandon tells them all.
Speaker 3: So we've got a bloomborough deck to do today and
Speaker 3: it's submitted by All Filler no Chill Miller, who does
Speaker 3: Commander Munchies on the c CEO o mg ccio media
Speaker 3: group YouTube channel. And it's Zinia Valley's voice.
Speaker 1: And we talked about this person last week where we
Speaker 1: really like this one. This is a really cool Commander.
Speaker 1: It's got lots of neat design space where the only
Speaker 1: real constriction that you have is playing creatures that are
Speaker 1: small shared that's pretty cool. So what Either it feeds
Speaker 1: into your token strategies. It feeds into like your little
Speaker 1: value guy strategy, which is where I feel aiden really
Speaker 1: leaned into with this deck.
Speaker 2: And then it gives you.
Speaker 1: The opportunity to take your little value guys and turn
Speaker 1: them into big value guys because you get two of
Speaker 1: every creature you play.
Speaker 3: Okay, so I'll give Zenia a read. Here, a three
Speaker 3: to one bird bard for blue, red, white, flying gets
Speaker 3: plus x plus ozo, where x is the number of
Speaker 3: creatures you control with base power one base base power,
Speaker 3: not power but base power. Okay, Then creatures you control
Speaker 3: have offspring two, and that means you can pay an
Speaker 3: additional two generic as you cast the creature spell. If
Speaker 3: you do when it enters, create a one to one
Speaker 3: token copy of it. Now specifically, though, we got to
Speaker 3: remember that offspring is a when you cast.
Speaker 4: It ability, correct, not an et be ability.
Speaker 3: So we can't like infinite blink and white and blue
Speaker 3: and just continue to pay too to get like infinite
Speaker 3: numbers of guys. You got a cast, yes, okay, So
Speaker 3: what we're gonna do here, I think, christ me if
Speaker 3: I'm wrong, is play a whole bunch of one power guys.
Speaker 4: Yep, it's gonna give us a ton of value.
Speaker 3: Some of them will buff other ones make unblockable correct
Speaker 3: and or eventually we can voltron with Zinnia because it's
Speaker 3: gonna get huge. Yes, okay, so we're gonna start with
Speaker 3: the oh no before that raw dog deck. Yes, aiden's
Speaker 3: gonna play this in Vegas, probably in one of like
Speaker 3: the raw dog showdowns that they have, like on the
Speaker 3: sidewalk or in the backyard or.
Speaker 4: On the floor of like some frickin' the.
Speaker 1: The greasiest basement. They're in Vegas, like you ever see
Speaker 1: Saw three, not Saw three, Hostile three like that.
Speaker 3: Yeah, it's like behind some liquor store, and they're gonna
Speaker 3: be playing magic on the ground, like looking for cigarette butts.
Speaker 4: That's this deck. Okay, So we're.
Speaker 3: Gonna start off with the ramp and remember one power matters. Yes,
Speaker 3: we've got a gold mere ironmere silver mirror boom.
Speaker 4: End of section.
Speaker 2: Yes, all one power.
Speaker 1: You can pay two to get them, or you can
Speaker 1: pay four to get two of them.
Speaker 3: It's very and they all tap for one of a
Speaker 3: color in Zinnia's manocost, and they're all technically two drop
Speaker 3: man of rocks, and you know what people are always like, Oh.
Speaker 4: They're so fragile because they're an artifact and a creature.
Speaker 3: The only way this is getting caught up in an
Speaker 3: artifact kill spell is if somebody vandal blasts, which I
Speaker 3: don't see very often anymore. And the only way somebody's
Speaker 3: gonna actually kill one of these is if it gets
Speaker 3: caught up in a sweeper.
Speaker 4: Nobody's pointing a.
Speaker 3: Terminate at one of these, right, never ever, the only
Speaker 3: way that these creatures die is block with them blocking
Speaker 3: or sweepers. Yeah, right, and normally, like early in mid game,
Speaker 3: you're not blocking with these anyways.
Speaker 1: So yeah, they could get a ship.
Speaker 3: Okay, So where are we going to go?
Speaker 1: Draw control to the control because it's small, okay, and
Speaker 1: this is easiest pie. We've got a Bishop of Binding.
Speaker 1: This is a cool card.
Speaker 4: It's a one power guy for four.
Speaker 3: When it enters the battlefield, exile target creature and opponent
Speaker 3: of controls until Bishop of Binding leaves the battlefield. So
Speaker 3: it's like an oblivion ring. Sure, and when it attacks target,
Speaker 3: vampire gets plus x plus x, where x is the
Speaker 3: power of the exiled card. Pretty good it is a vampire.
Speaker 3: Probably important that we say.
Speaker 1: That, very important because there's not too many other vampires.
Speaker 1: But this thing could hypothetically get really big. And if
Speaker 1: you do it late in the game and you get
Speaker 1: two of them, you get the two biggest threats off
Speaker 1: the board, and now you have there arbitrarily bigger than them. Yeah,
Speaker 1: is pretty cool.
Speaker 3: Yeah, if you pay six, you can exile two things
Speaker 3: and then you can attack with like let's say you
Speaker 3: get in a tally and like some four or five
Speaker 3: power flyer. Yeah, you've just made like frickin twelve power.
Speaker 1: Or let's say you get a I guess it doesn't
Speaker 1: I guess you couldn't get the same guy with both things,
Speaker 1: because no, yeah that sucks. I think you get the
Speaker 1: ulamg and then go, uhla mag ulamag, I'm the same one.
Speaker 2: But you can still do that when.
Speaker 1: You attack with one of them, both of them trigger
Speaker 1: and you can target one of.
Speaker 3: Them attacks target vampire gets Oh so you could target
Speaker 3: the one vampire with both triggers.
Speaker 1: Yes, see six six and a seven seven? Okay, one
Speaker 1: of them plus thirteen plus thirteen let's be good.
Speaker 3: Let's remember that because later on in the Little guys
Speaker 3: matters section. We're gonna see some things that care about
Speaker 3: like two power when it attacks, or something is unblockable
Speaker 3: if it's small, we're gonna see that kind of stuff.
Speaker 3: So that might matter if we like exile a blight
Speaker 3: steel and all of a sudden we're hitting for thirteen
Speaker 3: two times, right, Okay, So Deputy of Detention, this is
Speaker 3: a one to three enters exile target online permanent controls,
Speaker 3: and detain something, leave the battlefield. It's an oblivion ring.
Speaker 1: It's an oblivion ring that gets a thing and all
Speaker 1: things that share a name with it. So if you
Speaker 1: get a Saparling token, you get all of the Saperlings.
Speaker 3: Or persistent petitioners.
Speaker 1: Yeah, like relentless Rats, rat Calmy, all that shit.
Speaker 3: Hey that might be important because we just got a
Speaker 3: bunch of new rat commanders. They might be you know
Speaker 3: how rats sometimes kind of see a resurgence.
Speaker 1: Do you think we'll see the resurgence of the rats
Speaker 1: now that we have the snail making one that gives
Speaker 1: rats access to two extra colors and like a and
Speaker 1: a win right now condition, Like if you save some
Speaker 1: man and now the rat deck can kill the player,
Speaker 1: that's like he's you know the guy that's like, while
Speaker 1: you're what are you doing?
Speaker 2: What's the thing thumbing stoning?
Speaker 1: And the guy's like, look at me, you're a rat
Speaker 1: that got in my head. And then you just kill
Speaker 1: that player for being a douche with the with the
Speaker 1: snail guy. Rats are going to see a resurgence.
Speaker 3: I don't think so that's too bad.
Speaker 4: I don't think so it's not too bad.
Speaker 3: Like lots of people play them, and like it's a
Speaker 3: known commodity, right, it's not like somebody's I don't know, maybe.
Speaker 1: We will scars dusk still dawn.
Speaker 3: Oh yeah, you're yawning.
Speaker 1: I'm yawning.
Speaker 3: You're yawning.
Speaker 4: Dust still yawn, dust still yawn.
Speaker 1: Perfect.
Speaker 3: It kills all creatures with power three or greater.
Speaker 1: Next, but what does the rest of it do? That's
Speaker 1: important in this deck?
Speaker 3: I don't return all creatures with power to or less
Speaker 3: from their graveyard to their hand.
Speaker 4: Hey that's pretty good.
Speaker 1: Yeah, they gets all of our dues.
Speaker 4: Yeah, that gets every creature in our dead.
Speaker 1: Yeah, that's important. That's an important card.
Speaker 3: Okay, fine, And then finally, sculpted sculpted sunburst. Sculpted Sunburn
Speaker 3: was me on the pre show yesterday. You should watch it.
Speaker 1: Yeah, choose a creature you control.
Speaker 3: Then each opponent chooses a creature they control with equal
Speaker 3: or lesser power. If you choose a creature this way,
Speaker 3: exile each creature not chosen by any player. This way,
Speaker 3: everybody chooses a guy, and somebody lives. Everybody else dies. Yes, sure,
Speaker 3: we can choose like our commander correct or somebody or somebody.
Speaker 1: There are some dudes that are pretty important to the list,
Speaker 1: But the odds are you're gonna get everybody's big ship
Speaker 1: and they're gonna be left with a manadorc or a
Speaker 1: value guy or somebody that's already done their thing, which
Speaker 1: is important.
Speaker 3: Okay, Man, it's gonna be hard to blow through these
Speaker 3: card draw spells because they all do something quite unique.
Speaker 3: But I'm gonna try and get through it by summarizing
Speaker 3: what they.
Speaker 2: Just go from the bottom and we'll go up.
Speaker 1: All of them are some variant of like attack and
Speaker 1: do damage and draw a card. There's so many of
Speaker 1: them that do that.
Speaker 3: Welcoming Vampire is the first one.
Speaker 2: It's a vampire of note.
Speaker 3: Oh yeah, with what's flying Bishop of binding? It goes
Speaker 3: good with vampire with flying Okay, whenever one or more
Speaker 3: creatures with power too or less, which is all of them.
Speaker 3: ETB we draw card triggers once each turn. Cool Okay,
Speaker 3: spirited companion. Etb's draws a card one power, Dope rumor
Speaker 3: gatherer whenever a creature enters about If it done your control,
Speaker 3: you scribe. If it's the second time draw card.
Speaker 1: Boom, Rotisserie element rosary, rotisseriy elemental.
Speaker 3: That sounds like an uncard it there's like a chicken
Speaker 3: on a rotisserie.
Speaker 1: He's got like a hot dog, or somebody's like holding rotisseries.
Speaker 1: I don't understand. It's the fire holding a rotissary. Who cares?
Speaker 1: What does it do?
Speaker 2: Ryme has so many works?
Speaker 3: Oh man, it's got menace when it deals combat damage
Speaker 3: to a player, put a skewer counter on it, oh god,
Speaker 3: and then sacrifice it. If you do, exile the top
Speaker 3: X card to your library, where x is a number
Speaker 3: of skewer counters, and then you can play them. Sure
Speaker 3: it's chaos draw for when you attack.
Speaker 1: For a bunch of stuff. Yeah.
Speaker 3: Nimble Brigand is a one power for three. When it
Speaker 3: blocks if you've committed a crime this turn.
Speaker 2: It can't be blocked.
Speaker 1: If you've committed a crime, this turn when it hits
Speaker 1: somebody a draw card. Sure, easiest pot.
Speaker 3: I don't even that doesn't even register like I would.
Speaker 3: I would never play a card like that.
Speaker 1: This next card is the exact same card, except it's
Speaker 1: a one to one for two. Then when it hits
Speaker 1: you draws the card and you can flip it over
Speaker 1: into it. When it dies, you can play it from
Speaker 1: your graveyard. Is an enchantment that turns whatever it is
Speaker 1: enchanting into senitability. Okay, Ventor of the Meek Creature comes
Speaker 1: into play. You pay one, you draw card Library Larceness.
Speaker 1: Whenever an attacks, you draw card fible fip Lost on
Speaker 1: the Range has ward two. You can look at the
Speaker 1: top card of your library from any time. You can
Speaker 1: plot your cards from the top of your library by
Speaker 1: paying your mane costs oh Eternal of Harsh Truths. When
Speaker 1: it attacks and doesn't blocked, you draw card Crimson Caravaner.
Speaker 1: It has double strike and trample and some version of
Speaker 1: When it deals combat damage to a player, you chaos,
Speaker 1: draw card Converting. Connecting the dots is never a dude.
Speaker 1: You control the tax, you get a dot counter, and
Speaker 1: then you pay red and one sack it you exile
Speaker 1: the top x cards of your library X as the
Speaker 1: number of counters on this. You can play those until
Speaker 1: the end of your next turn and assemble the players.
Speaker 1: I have no idea what that does, but I feel
Speaker 1: I've done quite well so far.
Speaker 3: Assemble the players is to drop enchantment this time not
Speaker 3: a creature.
Speaker 1: Okay.
Speaker 3: You can look at the top cardi your library anytime sick.
Speaker 3: Once each turn you may cast a creature spell with
Speaker 3: power two or less from the top of your library.
Speaker 4: Dope, that's a good one.
Speaker 1: It's pretty good.
Speaker 3: It's like a little uh, what's the little jellyfish guy
Speaker 3: from Neon Dynasty? That one? That's what that one's like.
Speaker 3: Sure we could play that one. I'm sure it has
Speaker 3: one power. The memory chip, oh yeah, something like that.
Speaker 3: And that one we're not playing because it's like seven bucks.
Speaker 1: Now, a little aside here. If you're playing a raw
Speaker 1: dog deck, the value of the raw dog deck doesn't
Speaker 1: mean anything just because it's raw dog. It doesn't mean
Speaker 1: it has to be budget. It's whatever you've got and
Speaker 1: are willing to play without a sleeve. Yes, So if
Speaker 1: you ever the reality chip and you want to put
Speaker 1: it in a deck like this, do it? Yeah there
Speaker 1: manacrept Manivault, Soul Ring, Lion's Eye Diamond, you got one
Speaker 1: you want to play? Do it?
Speaker 3: Somebody in the nation. And this is like our second
Speaker 3: or third raw dog deck that we've done, like in
Speaker 3: the last couple of months, right, somebody submitted a picture
Speaker 3: of their raw dog deck, and I don't remember who
Speaker 3: it was. They've got they've got like a transmute artificle actor,
Speaker 3: a copy art They've got something expensive and a man
Speaker 3: of vault. There's somebody that's got like a manacrypt in theirs.
Speaker 1: And I mean, if you got them and already beat up,
Speaker 1: you might as well and.
Speaker 3: You might as well just tear your opponents apart. If
Speaker 3: you can make mana faster than them with a raw
Speaker 3: dog deck, you're probably gonna win. You're gonna spend money
Speaker 3: on magic cards that make you go faster. It's just
Speaker 3: like horsepower, right, If you want a faster race car,
Speaker 3: you need to create more power. And h power is
Speaker 3: a function of speed. Mana is a function of speed
Speaker 3: in magic. If you want to make Manna, you're gonna
Speaker 3: pay money. Yep. And Man, I'm telling you, man.
Speaker 2: I wanted to build that raw dog deck.
Speaker 1: You know how much that fucking otter costs?
Speaker 2: Thirty bucks?
Speaker 3: What order?
Speaker 1: The order that gives all your dudes prowess thirty dollars?
Speaker 3: Oh?
Speaker 4: Did you open one on bbo nose.
Speaker 1: Boiler can't open them. They only come in the starter
Speaker 1: deck order to get one.
Speaker 4: That's why it's thirty dollars.
Speaker 1: Yeah, because nobody wants that shitty fucking deck, So I
Speaker 1: have to find somebody that wants one and then see
Speaker 1: if they'll trade me that my money five colored monowade
Speaker 1: angel erin because there's an angel in there. I'm hoping
Speaker 1: that he wants to buy one for the angel thing,
Speaker 1: and then he'll let me give him some money so
Speaker 1: that he can recoup some of the costs. Yes, and
Speaker 1: then I'll have the card I want.
Speaker 3: I bought the Lord of the Rings starter decks for
Speaker 3: the salar on that you can just dump man into
Speaker 3: to give all your guys plus two and drain two.
Speaker 4: Oh that's a powerful magic card.
Speaker 1: It's good.
Speaker 3: That's a good one. Yeah, Okay, so we I want
Speaker 3: to do the Vultron section last because it represents kind
Speaker 3: of like a secondary win condition, which means we are
Speaker 3: on the little guys and the things that make little
Speaker 3: guys matter.
Speaker 1: Let's do the guys first. Let's do the guys.
Speaker 4: First, because let's do the guys.
Speaker 3: And there's twenty four of these little guys that all have.
Speaker 1: One power, and there's some cool cards in here.
Speaker 2: Yeah, I like some of.
Speaker 4: These the lot.
Speaker 3: Remember on the review last week when when we were
Speaker 3: talking about Zinia, we were saying, it allows you to
Speaker 3: break like the rule of Commander that says you can
Speaker 3: only play one. Yep, right, Why are rats popular? Why
Speaker 3: are Dragon's approaches and persist.
Speaker 2: Participants climb against tu many?
Speaker 3: Now? Why are they popular? Because you can do some
Speaker 3: novel thing that allows you to play more than one.
Speaker 3: And that's what Zinnia does. So imagine every time we
Speaker 3: say that this card exists, when we read it, imagine
Speaker 3: you have.
Speaker 4: Two of them.
Speaker 1: You get two of them for two.
Speaker 3: Wren okay, So, Yodian front Liner.
Speaker 1: When it attacks another target creature you control gets plus
Speaker 1: one plus one into line of turn and on Earth's for.
Speaker 3: A white okay, So that's gonna give our commander plus
Speaker 3: two plus two in addition to plus two plus two
Speaker 3: four creatures with one power. So our commander just having
Speaker 3: this guy is gonna be a five power flyer. Pretty good,
Speaker 3: just throwing that out there as a reminder. On the
Speaker 3: first card, wharf Infiltrainer is next. I've played this card
Speaker 3: one to one with skulk, which means it can't be
Speaker 3: blocked by a bigger guy. And when it deals combat
Speaker 3: damage to a player, draw than discard. If you discard
Speaker 3: a creature card, you can pay two. If you do,
Speaker 3: you create a three to two horror creature token.
Speaker 1: Cool.
Speaker 3: Sure, so it gives you some reach if you're going
Speaker 3: to toss away like a one one that's redundant with
Speaker 3: some other effect you already have.
Speaker 1: We're out in the Wasteland with vexing rad Gall Rad Gall.
Speaker 3: When it deals combat, it's a flyer. When it deals
Speaker 3: combat damage to a player, that player gets two RAD
Speaker 3: counters if they don't have any RAD counters otherwise proliferate neat.
Speaker 3: And that might matter because we got some plus ones
Speaker 3: in here, don't we And.
Speaker 1: It's important to know here that base power of one. Yes,
Speaker 1: So if your dudes have a bunch of plus and
Speaker 1: plus one counters on them, or if you've equipped them,
Speaker 1: or something happens where they're bigger, as long as their
Speaker 1: base power is one, your commander still gets bigger. That's important, Yes, sir.
Speaker 3: Okay, Tatti Tilanali's summer who's Tilanali that person?
Speaker 2: No, because she's their summoner.
Speaker 1: Stupid. The point is it's a one one two with
Speaker 1: a send. So if you have ten permanents, and this
Speaker 1: will help you get to ten permanents because whenever you attack,
Speaker 1: you can pay red and X. If you do, you
Speaker 1: create X one one red elemental creature tokens that you
Speaker 1: sack at the beginning of the next end step. Unless
Speaker 1: you have the city's blessing. Sure, so that's gonna attack,
Speaker 1: make you a bunch of dudes and make your commander
Speaker 1: a bunch of big.
Speaker 4: Oh yeah, that's really good.
Speaker 2: Because we're all one ones.
Speaker 1: It's you're basically like fire breathing your commander and making
Speaker 1: bodies at the same time, and if you make enough bodies,
Speaker 1: she'll trigger ascension all by yourself.
Speaker 4: Yeah, that's good.
Speaker 1: That's a cool card like that one.
Speaker 3: Okay, Skynight Vanguard one two flyer. When it attacks, you
Speaker 3: get a one to one white guy that's also tapped
Speaker 3: and attacking neat Rabbit factory.
Speaker 1: Man, what a card.
Speaker 4: Okay, plus one.
Speaker 3: It's an equipment, or it's got reconfigured so you can
Speaker 3: cast it as a creature as a one one, or
Speaker 3: you can equip it to give plus one and haste.
Speaker 1: You can it is a creature and then you can
Speaker 1: equip it like it's an equipment. And then if the
Speaker 1: creature that it's equipped to eat shit, it comes back
Speaker 1: into play as a creature. Pretty cool, well back into play,
Speaker 1: but like it just becomes a creature again.
Speaker 4: Yeah yeah, yeah, okay, okay, it's really good.
Speaker 1: Okay, Phoenix Chick, I love this amazing. It's this little
Speaker 1: fat verve that just can't It's so cool. It's a
Speaker 1: one to one for one with flying in haste that
Speaker 1: can't block. Whenever you attack with three or more bros,
Speaker 1: you may pay red red if you do return Phoenix
Speaker 1: Chick from your graveyard to the battlefield tapped and attacking
Speaker 1: with a plus one plus one counter.
Speaker 3: Oh there's our first plus one right, So.
Speaker 1: It's bigger and it still makes your commander bigger, which
Speaker 1: is cool.
Speaker 3: Nightveil Sprite when it attacks with flying surveil one neat
Speaker 3: there you go, nibless of the urn.
Speaker 1: What the hell is that?
Speaker 3: A one one flyer.
Speaker 4: When it attacks, you can tap target creature.
Speaker 3: I like those effects actually because I can attack and
Speaker 3: that'll trigger when I attack, which is very distinctly before
Speaker 3: you block. Yes, just a little uh bit of information.
Speaker 1: How many guys have reached You got one? Not anymore?
Speaker 3: Dick face Yep, narsent metamorph there's no r in there,
Speaker 3: nascent metamorph. Sure, sure it's a shape shaw. Hey, that's
Speaker 3: a little otter. He might belong in them in where
Speaker 3: are We? Bloomborough bloom borrow.
Speaker 1: Oh man.
Speaker 3: When it attacks target opponent reveals the top card of
Speaker 3: their library. You copy that card and you put something
Speaker 3: I don't know. You probably get the card I'm not
Speaker 3: reading at all.
Speaker 1: Reveals cards on the top of the library till the
Speaker 1: creature card it becomes a copy of it, until it's
Speaker 1: a mirror entity. This is a good ass card.
Speaker 4: This is a good card in this deck.
Speaker 3: It's a changeling if that matters, and you can pay
Speaker 3: X until you know what. Actually, this makes your guys
Speaker 3: have base power something of whatever you put into it. Yes,
Speaker 3: so maybe you want to put base power into it.
Speaker 3: Of one if you've got a bunch of those l
Speaker 3: drawsy horrors. But if you got ten mana, you're probably
Speaker 3: gonna make all your guys ten tens.
Speaker 1: Yes, yeah, that's what you do, which kind of defeats
Speaker 1: the purpose of the deck, doesn't It sure doesn't. It
Speaker 1: just does your deck more.
Speaker 2: This deck.
Speaker 1: This card turns all of your cards into your commander.
Speaker 1: If you have enough manna.
Speaker 3: All of you guys can have big equal to mana correct. Okay,
Speaker 3: good card, Yes, good card, mad Ratt. It's a goblin. Yep,
Speaker 3: four drop goblin. When you draw your second card each turn,
Speaker 3: you create two one one black rat creature tokens neat.
Speaker 3: So you remember our how many cards thirteen card draw section. Yep,
Speaker 3: we're probably gonna.
Speaker 1: Draw two cards to turn drap up cards away you go. Okay,
Speaker 1: Legion war Boss. He makes a goblin at the beginning
Speaker 1: of each combat that get haste that has to attack
Speaker 1: that turn. But it makes a one to one every turn,
Speaker 1: and if they survive, then you make more and you
Speaker 1: got a big army and your bird gets bigger.
Speaker 3: There you go.
Speaker 4: Speaking of bird, we've got a healer's hawk.
Speaker 3: It's a flying lifelink one to one. Great, great job
Speaker 3: finding that one on the frickin' floor of.
Speaker 4: The lgs.
Speaker 1: Immalation Shaman. I like this card.
Speaker 3: Okay. Whenever an opponent activates an ability of an artifact,
Speaker 3: creature or land that isn't a man of ability, Immalation
Speaker 3: Shaman deals one damage to that player. That's pretty good.
Speaker 3: It's pretty good, okay. And you can go red red
Speaker 3: three and it gets plus three and gains menace until
Speaker 3: end of turn.
Speaker 1: Sure you could do that two.
Speaker 3: Times and have a seven power guy. Yep, that's still
Speaker 3: the yep.
Speaker 4: Okay.
Speaker 3: Another bird, Harrier Stricks is a bird one one for
Speaker 3: one with flying. When it enters the battlefield, tap target
Speaker 3: permanent and you can pay three to draw the discard.
Speaker 1: It's pretty lots more card draw than you've been led
Speaker 1: to believe, right, Like, there's thirteen in a section, but
Speaker 1: those like seventeen cards that do it so far.
Speaker 3: Yeah. I like the picture on that one.
Speaker 2: It's just a bird.
Speaker 4: It's a big old owl dump okay.
Speaker 3: Dinosaur Thopter, this one feels like it should be a
Speaker 3: bird gold forged thopterrix white and blue for a one
Speaker 3: to three flying life link and legendary permanence you control
Speaker 3: have ward.
Speaker 2: Two pretty good.
Speaker 3: Uh yeah, we don't have very many legends. Maybe like
Speaker 3: maybe five in the deck.
Speaker 1: Isn't there a partner bird it's like blue one that
Speaker 1: gives all your commanders ward four or something.
Speaker 4: Yeah, isn't there se or something?
Speaker 2: I think so.
Speaker 3: I think it's a one four that gives commanders you
Speaker 3: control ward something.
Speaker 1: That could be a decent one in this one. Yeah yeah,
Speaker 1: oh yeah, Oh no, guys talk about Ferry Sea comes
Speaker 1: into play a scry to. That's it flying.
Speaker 3: One one hold on if if if Healer's Hawk came
Speaker 3: off the floor of the lgs. This was the card
Speaker 3: folded up under the bar table leg from Wabblings.
Speaker 1: This card is that's correct?
Speaker 4: Oh baby, you ever see this card actually work?
Speaker 1: Yes, now now that I play Obeca, I've seen this
Speaker 1: card work off and to great effect. Dragon Master Outcast
Speaker 1: is one one for one red at the beginning of
Speaker 1: your upkeep, if you control six or more lands, you
Speaker 1: get a five five dragon with flying. And yes, I
Speaker 1: realized that that's outside of the one one thing we're
Speaker 1: doing here, But it's a five to five dragon with flying.
Speaker 3: Uh yeah. And this thing natively is a one one,
Speaker 3: so it still is inside what we're doing. There's no
Speaker 3: saying that we can't get other bonuses running shitty one ones.
Speaker 1: That's right, that's never work. Also correct that we found
Speaker 1: on the floor.
Speaker 3: Oh speaking of doing work, man, this card is just
Speaker 3: you ever done work with this card? Oh?
Speaker 1: Yes, I have?
Speaker 4: Okay, tell us, tell us what it is.
Speaker 1: Devilish Valet is a one to three for red two
Speaker 1: trampoline haste. The haste is so key whenever it a tech,
Speaker 1: whenever a creature and battlefit on your control, double his power.
Speaker 1: So just for off springing him, they come into play
Speaker 1: as like there's a three three and a three to
Speaker 1: one with trample in haste. Let's say you draw a
Speaker 1: card after that and you got that goblin and play
Speaker 1: make two more goblins.
Speaker 3: Wouldn't they both be two two's because the etb at
Speaker 3: the same time and they would see each other with.
Speaker 1: Whatever another, they don't see themselves. That's bullshit.
Speaker 2: I know, I know it's shit. I know it's crap.
Speaker 1: But the point is you make these This thing gets
Speaker 1: out of hand way quicker than people think, did it.
Speaker 3: This guy with tellin' Alli's summoner is going to hit
Speaker 3: for like thirty five.
Speaker 2: They'll they'll win you the game almost.
Speaker 1: We knew the number at one point, like to get
Speaker 1: it to forty isn't as hard as you think.
Speaker 3: Well, one creature would be to two, two creatures would
Speaker 3: be to four, three creatures would be to eight, sixteen
Speaker 3: creatures sixteen thirty two sixty four is seventy two.
Speaker 1: So six six that's not bad. That's not difficult. Index
Speaker 1: that make tokens and things. This is a good card.
Speaker 3: And six till and ally Suminer, I'll get you there.
Speaker 4: Oh, easy, easy, easy, like your mother. Okay, yeah, Custodi
Speaker 4: Soul called.
Speaker 1: Just because you burned my mom. You have to tell
Speaker 1: everybody what this card does because I want to read
Speaker 1: the next one, which.
Speaker 2: Is more important.
Speaker 3: Okay, one, two for three, it's got melee. I'm gonna
Speaker 3: just pretend it doesn't have that whenever it attacks. Return
Speaker 3: target creature with converted man acosts x or less from
Speaker 3: your graveyard to the battlefield, where X is the number
Speaker 3: of players you attacked with a creature this combat. So
Speaker 3: at least two, I'm gonna get a two drop back
Speaker 3: and I'm practically only playing two drops.
Speaker 1: Okay, let's talk about let's talk about one drop or one.
Speaker 3: Power creature Beckoning Willow Wisp no oh Al seed of
Speaker 3: life's bounty. No, we are playing both of those also,
Speaker 3: and they can gain life and kill.
Speaker 1: I don't care what they do.
Speaker 3: Yeah, one of them does something creatures attack and get
Speaker 3: plus one plus one or oh, and the other one
Speaker 3: is lifelink and target creature or enchantment you control gains
Speaker 3: protection from the color of your choice until end of turn.
Speaker 4: That's really good. Let's move on to the little guy.
Speaker 1: Listen here, listen here, we're talking about one power creatures.
Speaker 3: Oh, I didn't see this one.
Speaker 1: We're gonna talk about the creature that saw this list
Speaker 1: uploaded to our discord.
Speaker 4: Have you ever played this card before?
Speaker 1: At least once? This car this deck was uploaded to
Speaker 1: the discord right, yes, then it was re uploaded with
Speaker 1: a correction before I even had the chance to excommunicate
Speaker 1: all Filler, no killer Miller from the nation.
Speaker 4: You were gonna all killer him. Oh yeah, he was
Speaker 4: just gonna be all killer.
Speaker 1: Yes, he was just he'd be a memory. Where did
Speaker 1: he go?
Speaker 4: Do you think producer Gary knows about this card?
Speaker 1: If he doesn't, he's gonna find out. He's about to
Speaker 1: learn about the most handsome, the most versatile, the most
Speaker 1: powerful creature in all of magic.
Speaker 2: Brash Taunter.
Speaker 4: I think the neighbors just heard.
Speaker 1: About Brad and they should hear about brass Taunter because
Speaker 1: he's the best creature of all time. Goes really good
Speaker 1: in this deck. He's a one one. He makes our
Speaker 1: dude bigger. He can fight our dude and just kill somebody.
Speaker 3: Oh yeah, he can fight our commander.
Speaker 1: Nice wall of blockers, scrub die. That's what brash Hunters says.
Speaker 1: So good.
Speaker 3: Can you imagine casting brash Taunter with offspring and then
Speaker 3: you have two they would be brash twinters.
Speaker 1: Yes.
Speaker 2: And I'm gonna tell you there was a time when
Speaker 2: I had brash.
Speaker 1: Taunter in my brutal clad deck, and I had an
Speaker 1: army of brash Haunters. I had so many brash Taunters
Speaker 1: that I was fighting Fitty's blight Steel Colossus. Oh no,
Speaker 1: which killed them as they fought, still killed the whole
Speaker 1: table with him.
Speaker 2: I had that many brash Daunts.
Speaker 1: It was so good. He's like, brand do they die
Speaker 1: every time you do that? I was like, yeah, you're
Speaker 1: gonna die. Wait before I run out, bro. It was
Speaker 1: so good.
Speaker 4: How do you feel about the new brash Hunter art
Speaker 4: versus og I?
Speaker 1: Have a soft spot for the og just because he
Speaker 1: looks so deranged.
Speaker 2: But don't I don't hate this one.
Speaker 1: He's got kind of a fun little jacket on, and
Speaker 1: he's having a good time. He's out there.
Speaker 3: He's still yelling on somebody.
Speaker 1: He's telling somebody what's up.
Speaker 3: That's the point.
Speaker 1: Yeah, I appreciate it.
Speaker 3: That's the point. Okay, So those are the little guys.
Speaker 3: We also have a bunch of things that care about
Speaker 3: little things, yes, or make it matter that we are
Speaker 3: playing little things over and above our commander getting bigger,
Speaker 3: because I don't think that that's big enough. And they
Speaker 3: they kind of all sort of fall into a certain category.
Speaker 3: So if we recognize what that category is, I think
Speaker 3: we can say it right, like, Okay, the eleventh Doctor
Speaker 3: actually has three power though, so that that matters.
Speaker 1: Yes, so he's here.
Speaker 3: For something something something combat damage, don't care time counter
Speaker 3: two target.
Speaker 4: Creature with power three or less can't be blocked.
Speaker 1: This turn correct.
Speaker 4: That's actually good with our el drawsy uh yeah, rror tokens.
Speaker 1: It works with some of the bigger stuff that we're
Speaker 1: gonna make.
Speaker 3: It works good with welcoming Vampire and Bishop of Binding.
Speaker 3: Like if we make it unblockable first, and then attack
Speaker 3: with vampires. And Bishop of Binding gives welcoming vampire a bonus.
Speaker 1: If you apply that to something like a what's the
Speaker 1: guy I can't remember his name, the guy that gets
Speaker 1: big when other dudes come into play.
Speaker 2: Ah, everybody knows what I'm talking about.
Speaker 1: If you have a one one that you make unblockable
Speaker 1: with an ability like that, and then he becomes a ten, ten,
Speaker 1: is he still unblockable because he was previously made unblockable?
Speaker 2: Target that works?
Speaker 3: Target creature with power three or less. So if you
Speaker 3: can't target a creature with more than three power, that's
Speaker 3: what the that's how that is limited?
Speaker 1: What if you target something that has less than three power?
Speaker 3: But then again, okay, well it's big. Let's let's let's
Speaker 3: see if we can noodle this out. I can't with
Speaker 3: that ability target a creature with six power? Correct, I
Speaker 3: can only target three? Yes? Then if it gets bigger, yes,
Speaker 3: the ability doesn't care anymore, because all that remains is
Speaker 3: it can't be blocked. This turn excellent, judges, and I
Speaker 3: know that they're going to be in the discord. Tell
Speaker 3: me if we're wrong.
Speaker 1: Devilish Valet is the card I was thinking, yes, if
Speaker 1: you go devilish Valet is unblockable this turn, then you
Speaker 1: go yeah, and he becomes a million million Do you win?
Speaker 4: I think so.
Speaker 3: I think so because we've got a Tetsua Umazawa's fugitive
Speaker 3: in here, and I've lost because of what you just
Speaker 3: describe though, creatures. What you describe there, Creatures you control
Speaker 3: with power or toughness one or less can't be blocked, dope,
Speaker 3: So I swing all in with my ones.
Speaker 1: It's post post blocking before damage.
Speaker 3: Well no, but this works differently though. This is a
Speaker 3: different thing because it's got to be post block. Yeah. Ah,
Speaker 3: well with this eleventh doctor, then just uh pump them
Speaker 3: post blocks.
Speaker 1: That works in some the devil lash Valet thing, unless
Speaker 1: you can do creatures in Yeah.
Speaker 4: Yeah, there is some manuche there.
Speaker 1: Superri two loofof Caravaner is a very good card. I'm
Speaker 1: happy to see her in here.
Speaker 3: There you go.
Speaker 1: She's a two to three for Red and two with
Speaker 1: haste for one generic manner. Another target creature with power
Speaker 1: too or less can't be blocked this turn, and that's
Speaker 1: that's pretty cool. And Red one tap discard your hand
Speaker 1: until end of turn. Whatever creature you control the power
Speaker 1: too or less its combat damage to a player drop card.
Speaker 1: There you go pretty good. That's you go in the
Speaker 1: card draw section two.
Speaker 3: Yes, but it also goes in the camp be block
Speaker 3: this turn and we're gonna see a bunch of that redundancy,
Speaker 3: which I think is super important. Next up, we've got
Speaker 3: to a Lord of the Rings special. This is a
Speaker 3: powerhouse and from that set Sarahdoc Master of Buckland never
Speaker 3: heard of it? No mean either. This is a two
Speaker 3: four for four When it when Saradoc Master of Buckland
Speaker 3: or another non token creature with power two or less
Speaker 3: enters a battlefield, you can make a one to one
Speaker 3: white Hobbit token and you can tap two untapped halflings
Speaker 3: you control hobbits you control to give him plus two
Speaker 3: and gain life link until end of turn. Sure, sure,
Speaker 3: superpower all star in the Shier Jumpstart pack. Let me
Speaker 3: tell you I've lost to this guy quite a few times.
Speaker 1: Playing old jumpies, playing Jumpstart.
Speaker 4: Yeah, I got jumped by Saradock.
Speaker 1: Don't google that, Yeah, I mean I wouldn't.
Speaker 3: I don't think that that's a very powerful card in
Speaker 3: this deck, but it does reference creature with power to.
Speaker 1: Or less, so it does the job. This next card
Speaker 1: also might references power two or less. I do Bombardment
Speaker 1: is an enchantment for red and two. Whenever a creature
Speaker 1: control the power too or less attacks, this enchantment deals
Speaker 1: one damage to the defending place.
Speaker 3: Oh, I wonderf we're gonna see that kind of effect
Speaker 3: again too. We've got a Pathmaker Initiate tapped to give
Speaker 3: a creature with power two or less unblockable. And we've
Speaker 3: also got like a Dwarven Warrior that does that. We've
Speaker 3: got Dwarven nomads that do that. We've got a.
Speaker 4: Bunch more cards that do that kind of thing.
Speaker 3: Yes, yeah, okay, Neighborhood Guardian, it's a unicord.
Speaker 4: I thought it was gonna be a dog.
Speaker 2: I do you think I did too?
Speaker 4: This is a two to two for two.
Speaker 3: Whenever another creature with power too or less enters the
Speaker 3: battlefield under your control, target creature you control gets plus
Speaker 3: one plus one until end a turn. Sure that's kind
Speaker 3: of a weird card. Sure, godgen Tunneler.
Speaker 1: That should be that frog that comes in the double
Speaker 1: guns that gives the plus one plus one counter.
Speaker 3: Oh he green? No? Is he he? Green? I thought
Speaker 3: he's re ordered two of those for from Fusion used
Speaker 3: c CEO summer promo code. I'm gonna paint one for
Speaker 3: a run car R and I'm gonna put one in
Speaker 3: my CEDH debt, possibly the same paint job. Middle fingers
Speaker 3: for everybody sick. Okay, Goblin tunnel er tap make a
Speaker 3: two power unblockable goes along with your Goblin Smotherer, your
Speaker 3: Dwarven Warrior, your Dwarven Nomad, your crafty path mage. Is
Speaker 3: blue version that does that cavalcade of calamity. This is
Speaker 3: a damage one.
Speaker 1: This is a cool one. Ever a creature you control
Speaker 1: with power one or less attacks, it deals one damage
Speaker 1: trket player or planes walker, that creature is attacking.
Speaker 3: Oh so we could alpha strike and have every single
Speaker 3: one of our guys die, but if we have this
Speaker 3: we could still win.
Speaker 2: Yes, pretty good? Uh, pretty good?
Speaker 3: Does does anything that we have put guys into play
Speaker 3: tapped in attacking because this wouldn't work with that correct? Yeah,
Speaker 3: that to be a non bol And the last thing
Speaker 3: that cares about little guys mattering is a break through
Speaker 3: the line, which is the same thing as like like
Speaker 3: the Goblin tunnel or whatever, but this time you can
Speaker 3: go red target creature with power two or less gains
Speaker 3: haste and can't be blocked neat. Yeah, that's pretty good,
Speaker 3: I think. Can we ever do that on our commander?
Speaker 3: I don't think so, hey, because our commander just gets
Speaker 3: plus x equal to the guys with one power. Yeah,
Speaker 3: unless we have our commander and then cast a whole
Speaker 3: bunch of guys.
Speaker 1: Yeah, you have to do this and then play a
Speaker 1: bunch of dudes.
Speaker 3: We don't really have the man of production to do
Speaker 3: that in this deck, right, correct, we don't have the
Speaker 3: horse power. Yes, yeah, so I think we're gonna do
Speaker 3: a lot of damage with that section though. Yes, Like
Speaker 3: unblockable is nothing to shake a stick at. Correct, even
Speaker 3: if you're getting in for like three or four turn.
Speaker 3: I know, like in my when.
Speaker 1: You're getting in for three or four and just for attacking,
Speaker 1: you doing another two or three and then you're drawing
Speaker 1: two or three cards because you hit somebody creature.
Speaker 3: Your deck is really like that, like with reconnaissce no
Speaker 3: reconnaissance mission, sure hits you draw card and all my
Speaker 3: guys have flying and vigilance coastal piracy. Yeah, I'm just
Speaker 3: gonna frick and do that every single turn, even if
Speaker 3: it's just for one, because making making a potential enemy
Speaker 3: and dinking you for one or two isn't as big
Speaker 3: of a deal as me having like another card in
Speaker 3: my hand.
Speaker 1: Right, one more section, last sec voltron vultron. What is
Speaker 1: that good? In raw dog?
Speaker 3: You think?
Speaker 2: Yeah?
Speaker 1: I bet you it is if.
Speaker 3: If one power, guys is like the power altitude that
Speaker 3: this exists.
Speaker 4: At, having a vultron with flying is probably good.
Speaker 1: Yes.
Speaker 3: Okay, so let's read. We've got four cards here phase dolphin?
Speaker 2: What the fuck is that?
Speaker 4: I cory a special Uncle Brando's special.
Speaker 3: It's a one four for three elemental whale, not even
Speaker 3: a dolphin. When it attacks another target, attacking creature can't
Speaker 3: be blocked this turn.
Speaker 1: So it'll get your giant commander in.
Speaker 3: That's how we do it, without caring that it's got
Speaker 3: more than one power.
Speaker 1: Yes. Also, I think it would be funny if they
Speaker 1: called it an elemental mammal yes, or elemental fish. That's
Speaker 1: even better because then people look don fish. That would
Speaker 1: be funny.
Speaker 4: Yes. Next up, we've got a footfall crater.
Speaker 3: This is an enchant land with cycling one and enchanted
Speaker 3: land has tap target. Creature gains trample and haste until
Speaker 3: end of turn.
Speaker 1: Pretty good.
Speaker 4: I actually like this card.
Speaker 1: I do too.
Speaker 3: You play this card in any deck I do. I
Speaker 3: used to play it in a dragon deck.
Speaker 1: I think I used to play it in my dragon
Speaker 1: my dice rolling treasure making dragon deck. But it doesn't
Speaker 1: make a dragon or a treasure or make me roll
Speaker 1: a dice, so I had to cut it.
Speaker 4: Yeah, I took my deck apart.
Speaker 3: But it was like, if I have dragons with haste
Speaker 3: and I draw this, I'll just cash it in for
Speaker 3: a card and then eventually, like a turn or two later,
Speaker 3: when I play those dragons, they have haste anyways, so
Speaker 3: it like replaces itself.
Speaker 1: I like this one pretty good.
Speaker 3: Atolly's favor, who.
Speaker 1: Doesn't do what I think? I doesn't do what I
Speaker 1: think I thought it was gonna do.
Speaker 3: Oh well, enchanted creature gets plus one plus one and
Speaker 3: has trample. Sure if they got flying blockers, they're still
Speaker 3: gonna die. And it enchanges a creature you control, and
Speaker 3: when it enters the battlefield, you discover three, which is
Speaker 3: like cascade for something three or less. So we could
Speaker 3: basically just get any creature in our deck.
Speaker 1: Basically anything in the deck except for that vampire that
Speaker 1: costs four and Sara doc and sculpted sunburn. And I
Speaker 1: guess brash Taunter, you know what, cut it.
Speaker 2: You can't get brash tauntered.
Speaker 3: Cut it, cut it.
Speaker 4: You know what?
Speaker 3: I think those those mountain discover Lands or whatever that
Speaker 3: got uh discover four or whatever.
Speaker 4: I don't get a brash Taunter.
Speaker 1: Nope, brash Hunters five. Brash Chaunters the cop cop of
Speaker 1: the curve. It's the top of the curve.
Speaker 3: Is the cock of the curve?
Speaker 1: Yeah, yeah, that's right. When you zoom out, there's a
Speaker 1: big dickhead. That's because brash Taunters in the mixed.
Speaker 3: Baby, because brash Chaunters standing there with his fist in
Speaker 3: the air.
Speaker 1: Yeah, it's right.
Speaker 2: And by fist, you know what we really mean.
Speaker 4: Yes, sir, it looks like an arm. He's gonna use
Speaker 4: it to slap your lips.
Speaker 1: Off and into the dirt.
Speaker 3: Last card from Midnight Hunt of all Places.
Speaker 1: And man, you know this is gonna be a fucking winner.
Speaker 4: Okay, angel Fire Ignition. This sounds like.
Speaker 1: It's out, man. Bit this card does so much damage.
Speaker 3: Let's read, yes, sir, Okay, this is a white red
Speaker 3: one Sorcery put two plus one counters on target creature,
Speaker 3: it gains vigilance, trample, lifelink, indestructible, haste home. Man, that's
Speaker 3: lots of stuff. Yeah, and it flashes back for four.
Speaker 2: That's it.
Speaker 1: I guess that's it does lots of stuff once. Is
Speaker 1: it a rare?
Speaker 4: Yes, sir.
Speaker 1: Can you imagine paying a bunch of money for a
Speaker 1: collector pack and opening that?
Speaker 3: Ah?
Speaker 4: I can, Yeah, because it probably happened to you. Yeah,
Speaker 4: a bunch of times, at like twelve in a row.
Speaker 1: Yeah. Dang man, Holy god. That's the deck. That's the
Speaker 1: whole deck.
Speaker 3: The deck, the whole deck, and nothing but the deck
Speaker 3: now super budget raw Dog. If you want to play
Speaker 3: against it, you go to CEO Experienced Las Vegas, or
Speaker 3: if you're not a patron and you're not like in
Speaker 3: the planning for that, but you're going to Magic Con
Speaker 3: Las Vegas. I'm sure there's going to be a CEO
Speaker 3: area of mine. Yes, and shirts that have the regular
Speaker 3: logo on it. That I mean, you're pretty much guaranteed
Speaker 3: a good time when you play with anybody in the nation,
Speaker 3: especially if people are playing raw Dog decks. Yeah, because
Speaker 3: not only are they fun, well balanced, beat to crap
Speaker 3: but they're also super creative and like from design or
Speaker 3: it's gimmick and why it's so shitty, or like it's
Speaker 3: carrying case. It might be a plastic bag, it might
Speaker 3: be a rubber band, it might be like an.
Speaker 4: Old shoe is the deck box? Right, Like, they're so funny.
Speaker 1: So people are very creative in that way, and we're
Speaker 1: lucky to have those. Yea.
Speaker 3: So let's move on to some strengths and weaknesses of
Speaker 3: said raw dog strength.
Speaker 1: It's a raw dog deck and it plays a very
Speaker 1: very very interesting command or who if you decide to
Speaker 1: upgrade this deck to something like more I want to say,
Speaker 1: more significant in terms of power, very easy to.
Speaker 3: Do, Yeah, I thinking I like the one one token
Speaker 3: makers at instant speed yep, like uh, put x one
Speaker 3: tokens into play. Yea you attack, Oh no blocks, Oh
Speaker 3: flash in my frickin twenty guys or whatever kill you.
Speaker 4: I think that that would be so fun to do
Speaker 4: something like that.
Speaker 1: And I mean, if you wanted to investment, you could
Speaker 1: play something like Cranco or Adeline or other things.
Speaker 4: I just make goblins or.
Speaker 1: Gold right or the hero of Butthold, the one that
Speaker 1: attacks and makes dudes and then war cries all your guys, like,
Speaker 1: there's so many things you could do if you didn't want,
Speaker 1: if you didn't care about your cars just get smashed
Speaker 1: when you riffle shuffle them.
Speaker 3: Yes, yes, I like the goal wide token strategy because
Speaker 3: Vultron and Tokens offers you two different ways. I like
Speaker 3: the combo nature of it because like combo making manna
Speaker 3: and like infinite tokens, let's say, is a way to win.
Speaker 3: But if you do that and can't win, you can
Speaker 3: still do it with your commander through Voultron. I like
Speaker 3: how it gives you two different avenues, but they're always
Speaker 3: in the deck together. Yes, I like that a lot.
Speaker 3: It's budget as hell, it's the new hotness, and it's
Speaker 3: got so many options.
Speaker 1: Is the strengths I had and the weakness of this deck.
Speaker 1: We talked about it before went on the air, and
Speaker 1: I think maybe a little bit on the pre show
Speaker 1: as well.
Speaker 3: Yeah.
Speaker 1: Is it does lack in just obvious top end. Once
Speaker 1: you get late in the game at the end of
Speaker 1: the day, even if you have two of whatever it is,
Speaker 1: other than brash Tunture or devilish Valet, you're running low
Speaker 1: on the power scale.
Speaker 4: I keep forgetting we get two of everything.
Speaker 1: Yeah, we get two of everything, So you're you might
Speaker 1: run into issues there where your opponent just has too
Speaker 1: much shit. And even if you're sneaking in your one one,
Speaker 1: you're two to two. If your opponent's got one good
Speaker 1: guy with lifelink, you're yeah, you're kind of in.
Speaker 3: Trouble now, or a guy that yeah, can just you
Speaker 3: take two and kill one of my guys, and then
Speaker 3: again you take two and kill one of my guys.
Speaker 3: And I'm always limited by that guy that I paid
Speaker 3: mana for without any payoff, because I'm not ever getting
Speaker 3: your creature you're blocking with, right.
Speaker 4: Top end power Voltron is hard to.
Speaker 3: Win with if you're playing in a like a removal
Speaker 3: heavy or an instant speed heavy meta right, And a
Speaker 3: lot of casual environments don't have that or aren't that.
Speaker 3: But if you want to take this out of the
Speaker 3: raw dog casual environment and play it in a more
Speaker 3: tuned environment, you are gonna have to find ways to
Speaker 3: instant speed make creatures and or take advantage of like
Speaker 3: bigger attacks, higher top end power.
Speaker 4: Right, Yeah, you know what I like for this deck?
Speaker 3: The deck? What's the white crest hoof Cavalcado calamity is
Speaker 3: that it no the White crater Hoof when it enters
Speaker 3: a battlefield, gets all your creatures get plus x plus
Speaker 3: x or exit number of creatures now flying.
Speaker 1: Yeah.
Speaker 3: I like that card in this deck. That'd be good
Speaker 3: because you just got like a ton of little idiots.
Speaker 3: Let's jump them all and.
Speaker 1: Get in there. Okay again you live with that car's
Speaker 1: probably worth as much as you know. What I like
Speaker 1: in this deck is Azure beast Binder, which I'm very
Speaker 1: excited to say that word on the show because I've
Speaker 1: mentioned it in the last like three shows without remembering
Speaker 1: what it's called, but I could. I always thought it
Speaker 1: was a card I inventioned in my head as your
Speaker 1: Beast Binder is a really really good card from from
Speaker 1: Bloomborough that I don't think people that are. I think
Speaker 1: people are going to sleep on it a little bit
Speaker 1: so they're worth like fifty cents or something. Yeah, it's
Speaker 1: a one to three for blue. One with vigilance can't
Speaker 1: be blocked by creatures with power too or greater, which
Speaker 1: means creatures can't really kill it by blocking unless they
Speaker 1: multi block it. And whenever it attacks up to one
Speaker 1: target artifact creature or planes walker loses all abilities and
Speaker 1: becomes a two two until your next turn.
Speaker 3: So and if we had two of them, we could
Speaker 3: like eliminate two of their guys.
Speaker 1: Yeah, and it's harder to block this guy profitably because
Speaker 1: he's If you're blocking them with a one one, it's
Speaker 1: gonna trade it. You can't.
Speaker 2: If you block it with a two two, it's not
Speaker 2: gonna die. So you can.
Speaker 1: You learn what's going on with your opponent's boards, you
Speaker 1: know where to swing. It doesn't just hit things that
Speaker 1: you're defending. Player controls, so you can attack body over
Speaker 1: here who's manuscrewed. It's like, sorry, man, but you got
Speaker 1: to take two for the team so I can turn
Speaker 1: off his planes walker that's about to ultimate and whatever.
Speaker 1: The planes walkers and they're Ula Maug or whatever creature
Speaker 1: that happen to have. Right, Like, this is a really
Speaker 1: really good card in a deck.
Speaker 2: Like this or in any deck.
Speaker 1: Really.
Speaker 3: I think it doesn't turn planes walkers into creatures. It
Speaker 3: just makes them have no abilities. That's even better, Well
Speaker 3: maybe it is. You want planes walkers to turn into
Speaker 3: reach If you've got a kill spell, you even killed, right,
Speaker 3: But a plane's walker with no abilities is also fine
Speaker 3: because then it literally does nothing. It's nothing nothing, It
Speaker 3: can't even attack for two. I guess it gains them
Speaker 3: virtual life. Sure, yay, well that might be hard to
Speaker 3: overcome in this deck, yes, which is I mean, that's
Speaker 3: the weakness that we covered it already. But jumping back
Speaker 3: to the strengths, man, decks like this are so fun.
Speaker 1: Decks of these are very cool.
Speaker 3: And when you can squeak out like oh okay, full shove,
Speaker 3: ten guys come in your way. These three are unblockable.
Speaker 3: And this guy's actually got ten power in the air.
Speaker 3: If you you can get one out like that, man,
Speaker 3: it's the best.
Speaker 1: I love when you go full shove.
Speaker 2: This guy's a ten to ten and they say, okay,
Speaker 2: I'll take it all.
Speaker 1: Yeah you take twenty. Yeah I survived, Bud. You're a
Speaker 1: deep shit now right.
Speaker 2: That's the best.
Speaker 1: And even though you're obviously not winning that exchange like
Speaker 1: that's pretty fun. I like that a lot.
Speaker 3: Yeah, So that's the deck. Big thank you to all
Speaker 3: filler no chiller Miller. Oh, I was gonna say, if
Speaker 3: we didn't already fifty five bucks.
Speaker 1: Yeah, and twenty percent of that as the commander because
Speaker 1: she is the new hotness. She does come from one
Speaker 1: of the pre cons, so she's not hard to get,
Speaker 1: but you have to pay money in order to get
Speaker 1: them because you know where they are. She's eight or
Speaker 1: nine or ten bucks if you're in Canada.
Speaker 3: The most expensive card in the deck is Zinia at
Speaker 3: seven bucks online or eight bucks online, and then other
Speaker 3: all stars at the top of the price altitude include
Speaker 3: angel Fire, Ignition, Welcoming Vampire, and your Boy rash.
Speaker 1: Hunter and all of those like a buck and a half,
Speaker 1: so it's not like you're breaking the bank. Brash Taunter
Speaker 1: best card in magic, so cheap.
Speaker 3: Black Lotus best card in magic, so cheap. If you're
Speaker 3: a billionaire.
Speaker 1: Man, it's not even that good because it's banned. Oh yeah,
Speaker 1: let me tell you. Turn five.
Speaker 2: Ye I tap out of brash Taunter.
Speaker 1: Yep, go you go draw. You're in my example, Yes,
Speaker 1: your hell rent. You draw one card and you go Blacklotus.
Speaker 1: Everybody goes, ooh you own a Black Lotus, and then
Speaker 1: the judge walks over it says, yeah, that's banned.
Speaker 4: You lose game loss, you lose so oh no, no,
Speaker 4: no no.
Speaker 1: If you're if you're.
Speaker 3: Rich enough, you play your black Lotus as a jeweled
Speaker 3: Lotus proxy. Oh that's what the kids are doing in
Speaker 3: the in the burbs these days. Yeah, playing their they're blackies,
Speaker 3: they're black loadies as Julie's Julie's.
Speaker 1: Yeah, jewel butt plug man, I hate these bugs man.
Speaker 3: Yeah, so big big thanks to all Filler no killer
Speaker 3: Miller Big. Make sure to check out Commander Munchies. He
Speaker 3: does them. Bloomboro Chapter one is out. If you want
Speaker 3: to know the magic story and only have one minute
Speaker 3: a day, that's how you do it. Big thanks to
Speaker 3: Pile of Bones for the delicious beer. We're gonna go
Speaker 3: drink some. And big thanks Diffusion Gaming Online dot com
Speaker 3: your source for all your zinia and one one needs cecio.
Speaker 3: Some are gonna get you a discount on the stuff
Speaker 3: that's only fifty five bucks. You might as well build
Speaker 3: this deck for like less than fifty bucks.
Speaker 1: You can find most of it on the floor in
Speaker 1: your lgs like we talked about earlier as well. Also,
Speaker 1: big thanks goes out to you for listening to us.
Speaker 3: Oh, send an email to Fusion customer service get them
Speaker 3: to sweep the floor of the warehouse. Send those cards
Speaker 3: in the mail build this deck.
Speaker 1: Yes, that's it right, they might actually do you always
Speaker 1: listening to Commander Cookout four forty nine, there're gonna get
Speaker 1: a bunch of emails like that. The goddamn it, you guys,
Speaker 1: we already did it. We already sent all the cards away,
Speaker 1: stopped sending.
Speaker 3: Killer, No killer, Miller. That's how you built the deck.
Speaker 1: So big thanks to you guys for listening. Big thanks
Speaker 1: to Pile of Bones for hooking us up with some beer.
Speaker 1: Big thanks to Gary and the Damn Studio for having
Speaker 1: us in here for another kick ass Tuesday of recording
Speaker 1: fucking Commander Cookout Podcast. We're off for the weekend, and
Speaker 1: we're gonna be back next week with another extra exciting
Speaker 1: episode of good Man gook Out podcastre thme stop
Speaker 3: H