Speaker 1: You are listening to Table Story.
Speaker 2: Hello, everybody, Welcome to Table Story Dust Fail chapter three
with myself and our wonderful cast and you unless you're
watching on a mobile app live, if you're watching a
VOD in the future, then Hi, I'm sure it's working
just fine. Apparently there's some trouble with the app. Oh well,
I don't know why I'm saying that they can't hear it.
How are you all doing?
Speaker 3: Oh, it is just the same thing. Yeah, I just
refresh if you can't see that.
Speaker 2: Hi, everybody, Welcome to the game. How are you all
doing this week? Hi? Chat? How you all doing this week?
I have a crazy headache because I gave up caffeine
and it was and it's killing me. But my allergies
are going away. Wow, Brad's ailments. That's that segment done.
How you doing?
Speaker 4: I've just embraced my allergies because I live in shitty
Central Valley of California and we have the worst pollution
in the nation.
Speaker 2: So I'm just using is analogy though, or is that
just outright poison?
Speaker 3: Like?
Speaker 4: Probably bold, but honestly, yeah, everybody's like, well, what about
like San Francisco in l A. And I was like, well, yeah,
all of that comes to the bowl in the center
of California and just stays here.
Speaker 2: Yeah.
Speaker 4: But yeah, I get to drink caffeine still, so I'm
gonna shut my my little baby mouth, damn you. Yeah,
I can just I just caffeine myself to an early grave,
like you said earlier.
Speaker 2: Yeah, that's like I think I've probably been saved from
maybe like to two years of life. I don't know,
it's probably added. I don't know. I don't know the
effect with caffeine in the long run, but I'm sure
it can be that.
Speaker 5: Bad, like unless you have like eight cups a day,
then it's like that.
Speaker 4: It be interesting to see a lot of those streamers
in like thirty years, you know, the streamer generations finally
starting to get old, and everybody's just fucked.
Speaker 6: We've all got fucking like scoliosis to the back.
Speaker 2: Yeah yeah, yeah, hands, hands completely blinding.
Speaker 1: Definitely stride that like it's way off in the distant future.
Speaker 3: Is already is pretty strict.
Speaker 2: Chair man.
Speaker 6: I had a really bad back and then I got
like an actual like an actual chair, and like everything's fine.
Speaker 2: Now, Actually, what did you have before? You just sitting
not the fucking I Miller, Now, don't you I have
a Hermit Miller.
Speaker 6: Yeah, not like dollars or no, no, no, not like
the two hundred dollars computers. These are these are like
fourteen hundred dollars totally ship Yeah, because I have a
chair which I won't tell what company, and oh god,
it's like sitting on like cardboard. It's fourteen hundred Canadian
So it's like five dollars US right, Like I'm gonna.
Speaker 3: Buy four, I'll take ten resell them.
Speaker 2: So before before we get started, I like to go
around and say hello to everyone, see how your weeks
have been. I'm gonna go reversal to HJ tenchi.
Speaker 3: To uh what have we been up to?
Speaker 2: Uh?
Speaker 4: Still done with the PERSONA five, trying to recover my
voice finally, might actually stop doing voices for a week
to actually allow that. And I'm probably gonna pick Chronus's
brain later on to actually figure.
Speaker 3: Out how to be healthy, because it's funny.
Speaker 4: It's like when there's a golf ball in the front
of your throat still for like a week, I'm like, huh,
that's not good. And we were discussing that earlier about
not going to the doctor ever, So yeah, I'm just like, yeah, I'm.
Speaker 3: Not going to the doctor. Why would I do that?
I don't even have healthcare?
Speaker 1: Yeah's America definitely, No, we spend our money on chairs.
Speaker 3: As being a streamer.
Speaker 6: Do you want to have a good back or do
you want to not like lose your vocal cords in
the twenty years hut?
Speaker 3: That year enough was that?
Speaker 7: Yeah, honey honey will help out your everybody?
Speaker 3: Is it local honey?
Speaker 4: Because I've always heard about that for like alergy reasons,
you're supposed to have like local it doesn't matter.
Speaker 6: To your throat which honey you can only specifically buy honey.
Speaker 4: It's supposed to like the same thing, like the the doctor.
What is it?
Speaker 3: What are the doctor?
Speaker 4: But not doctors that are at like CBS the pharmacists
there Yeah yeah, sorry pharmacists. They still make more than me.
Uh I live in Antarctica. Do you have any local
honey region?
Speaker 6: Well, I think I think, I I guess I understand.
Rather than like the honey that's filled with like a
million preservatives and all that bullshit.
Speaker 4: Well, it's it's also because the bees are off of
the pollen and the flowers in your local area which
are making your allergic stuff. So it's introducing It's like,
you know, what, what was the movies that you like?
Poison yourself every day a little bit.
Speaker 6: Until okay, I don't but to either die or feel
better exactly Like it's.
Speaker 3: Up there with holistic stuff. So I don't know.
Speaker 4: If you talk to a science person or a spiritual person,
depends on their answer.
Speaker 2: You'll be immune.
Speaker 3: Immune of five poisons.
Speaker 2: That's it. Now you're just immortal.
Speaker 3: I would not want to be immortal. Not gonna lie,
I don't.
Speaker 2: I don't stop being locally so honey then.
Speaker 3: Yeah, and drink more caffeine.
Speaker 2: Drink more caffeine. Coronus. How you did. But you've been
up to you still working on your secret project.
Speaker 7: I've been a lot of auditions and stuff.
Speaker 2: Yeah, you got some locally sourced honey. They even have
honeywhay you're from Booming.
Speaker 7: Yeah, yeah, my family member they have a beef farm.
Speaker 2: It just seems so it would seem it seems cold.
Speaker 5: You know, I live in Canada and we have honey here.
Speaker 2: But don't don't bees just all die over winter or whatever.
They never really hibernate or some ship. They're never about
that's the deal. How do you deal with that? Do
they have to put them in warm things to make
honey over?
Speaker 7: How do you get I'm a voice actor, not a
beef farmers about that?
Speaker 4: Well, you have to adopt bees in your house for
five months of the year and.
Speaker 7: You get winter in my room. Really yeah, I didn't
know it was there. I just looked around like I
was like, all right, that explained.
Speaker 5: Did you ever repet a honeybee like a bumblebee? You
can pet them, they let you there.
Speaker 2: So yeah, have you.
Speaker 4: Ever seen the big black African ones that are like
a silver dollar?
Speaker 2: Different place? Dude, it went, it went way that way.
Speaker 3: That's what they're called here. You don't pet their cock
jay Jesus, well around.
Speaker 2: Help your thro good bye. You can always try.
Speaker 3: You can always try, always.
Speaker 2: Try, you know rule thirty four whatever.
Speaker 3: Okay, it's a different rule for honeybee.
Speaker 2: Dick. What about you, Chuesday. We've been up to you just.
Speaker 8: Playing some some pub I'm excited to play a stabby bird, lady.
Let's do this.
Speaker 2: Stabby but lady, that's what it says. And Folo's Guide
to Monsters with the Where the Classes, it just says
Kenku Stabby Bird Lady, and then it goes straight.
Speaker 8: Onto the bloke.
Speaker 2: For its and it's onto the next one, whichever it is,
Goliath or whatever. Fine, that was Tuesday, fair like, how
you doing?
Speaker 1: But I got to figure out how I'm gonna do
an even shorter recap than Tuesday.
Speaker 3: Just it's not gonna be easy full do a thirty
minute one full ten chi.
Speaker 1: Yeah, I wish I could, but there's not really been
all that much interesting stuff happening.
Speaker 3: I've been grinding teching.
Speaker 2: I saw you practicing. You were practicing. I can't remember
his name. I just called him fat Paul. I don't
know what his name is. What is it. Yeah, he's
just the same move set as Paul, does the same
kind of things, but he's just a normal Yeah. That
wasn't what they thought when they were like, well, we
need to come up with a new character quick. We
need a new Pokemon here cam Ball.
Speaker 1: I definitely see the resemblance, although their play style is
not the same.
Speaker 2: I've got no idea about tech and seven they did
send me. I haven't even installed it though.
Speaker 3: Is it good if you're into fighting games? It's the
best one out right now? Yeah, like did you play
the campaign? What campaign? The story campaign? I did play
the campaign.
Speaker 2: It's just it.
Speaker 1: They clearly they clearly put their emphasis in the multiplayer,
and by that, I mean they neglected the crap out
of their single Like if you're into if you're into
like fighting games with a good single player story mode,
get Injustice too.
Speaker 7: Yeah.
Speaker 1: Tecans is very short and so like in all the
previous tech In games, like there's a huge cast of characters. Well,
like tech In one and two there's like ten, twelve
characters whatever, But starting with tech In three and on,
there's been like thirty characters playable in every tecn and
the story mode has been like unique to each one,
so like every character has their own intro, their own
like destined battle, their own endings and whatnot. In this
most recent tech In they're just like, oh, thirty something characters.
Hold on, we like these six, let's make us Let's
make a story mode that only looks at these six
and completely ignore everyone else.
Speaker 3: So it's like the story mode feels really shallow.
Speaker 2: Is it the same six? Is it Gin and High,
Hatchie and Kazoo Yah?
Speaker 9: Yeah, okay, Well, I mean on the bright side, characters
like On the bright side, they conclude the story with
an exclamation point in this installment, so at the very
least they leave it open and did for the next
game where they can open it up.
Speaker 1: But they were like, let's go back to basics and
just look at the feud between these three characters, and
then they they.
Speaker 3: Resolved that feud.
Speaker 2: The next the next tech and eight is just gonna
be all about gone, remember Gone the Little Dinosaur and
Fat Pole. Yeah, it's to be gone in Fat Pole.
It's gonna be like fucking Yoshi's Island if they make
that game, be like, I.
Speaker 4: Want I want everybody to go look up one of
fair Light's VODs.
Speaker 3: Fairly, did you play any of the campaign? Yeah, okay,
look up that vod. Everybody.
Speaker 4: Chronos will literally die when he sees this, and not
in a fun, enjoyable, happy way.
Speaker 3: The voice acting for the narrator, I please, God, please
let that be the voice director's fault. I'm just gonna say.
Speaker 2: That it is.
Speaker 3: It is a train wreck that you can't look away from.
Speaker 1: The The voice acting is fine for the characters, yeah,
but the narrator is.
Speaker 6: This is this is like where Cronus is like, actually,
that was me, I don't think.
Speaker 3: I don't mean it's though, I don't think could be
that bad.
Speaker 1: If he tried, I feel like I feel like you
would inevitably accidentally put some quality into it.
Speaker 3: Right, But this.
Speaker 1: Guy, this guy Sow managed to avoid that. It was
it's the most monotone, dry, boring. He's literally it would
be like if I handed you a script and I
said read this, like, read the words on this paper,
but don't let any of it register.
Speaker 3: It's like it's like.
Speaker 1: I it's like I can't believe I escaped with my life.
Speaker 3: It's such a close call. And the narrators.
Speaker 6: To is off of caffeine, sounds like.
Speaker 8: High drama ship too and just nothing, no emotion, nothing.
Speaker 1: Well, I mean it's not just that he's describing the characters,
the narrator himself as a physical character in the story
who at one point is like close to death and
even in that scene, I can't believe I survive. I
think they would let me go. One day I will
have my revenge. And it's just like.
Speaker 7: If I want to torture myself, watch that VOD if
I don't just avoid it.
Speaker 3: Yeah, the seventh story.
Speaker 4: It's it's really fascinating honestly, because it there's we say monotone,
but there's something else, and fair Light knows it's there's
something else there that it just it's more than that.
Speaker 1: It's beyond. It's beyond monotone. It's monotone and disinterested.
Speaker 3: Disinterested.
Speaker 2: Yeah, h well, it made me play It made me
want to play it more, to be honest, that solved
the game on me a little bit.
Speaker 4: More stream because of it, they turned into that zoom
is amazing.
Speaker 8: Oh my god, I can see individual hairs.
Speaker 5: Oh, it can go further in. Yeah, what camera is that?
It's the Vixia GF forty.
Speaker 8: That is awesome.
Speaker 2: There's oh my god, you're so pretty.
Speaker 6: Mifa, she's always got this really stupid look on her face,
like is it what?
Speaker 8: What?
Speaker 4: What?
Speaker 2: How are you kidding? What?
Speaker 3: Seven?
Speaker 6: Yeah, this is camera's got like like if I, if
I zoom in, you can like see hold on like
individual poores and ship.
Speaker 2: That's disgusting.
Speaker 7: It's so hold on. Look that's so blurry.
Speaker 2: Yeah, isn't that weird? Yeah, it's it's a fun.
Speaker 6: It's a fun thing to fuck with people when they
first tune into my stream, like, hey, welcome to the
stream and then just zoom it.
Speaker 2: In all the way.
Speaker 6: I'm trying to get batteries from my for my remote
so I can just like do it on demand, like
just press it and it goes all the way in.
Speaker 2: Hello, who is it?
Speaker 3: Tim? The tatman has h he has like his scenes
yeah where oh yeah, he's able to save the zoom separately.
Speaker 6: I don't even know how he does that, actually, so
I I used to do the same thing. All you
do is you just go into that scene, put your
webcam and wretch it. Stretch it out far as you can.
Speaker 8: That's what I think Secretia does when he does the
close up.
Speaker 6: I yeah, I do the same thing with a couple
of my scenes, but I haven't been able to do
it with this because it's like it kills my PC
when it loads four capture cards at the same time.
Speaker 2: Jesus he does well, okay.
Speaker 5: Playing Zelda like like that. That's it.
Speaker 3: Just it's been the same thing you said last week,
the word.
Speaker 2: Yeah, dude, that is I'm trying to end the fucking game.
I love it, but it doesn't end long game.
Speaker 6: It's like Skyrim, right, you get in there and you're like,
all right, this is my goal and that's what the
is that and then you just like way off course,
goodbye for six.
Speaker 2: You're no longer a variety streamer.
Speaker 6: I'm pretty much well. No, no I streamed, I streamed PUBG.
I played Mario Kart last week. I played hard Stone yesterday.
Speaker 2: I'm glad that you said I streamed PUBG and no
I played it because that was some embarrassing plays.
Speaker 3: Told you would start with me. I had some sexually shot.
Speaker 2: The top four. I saw a couple of couple of
good moments. I guess you did have one where you
had like eight kills on nine kills.
Speaker 6: That was Yeah, yesterday was a nine kill game that
was pretty good. I was on fire yesterday, and then
today it was like, oh what the first game is
really good. The rest of them are like garbage.
Speaker 2: Yeah. I had the first game I played. I won solo,
my first solo win, and I just was like, oh,
this place. I was like I literally loaded the stream
up and was like, hi everyone, I'm just gonna play
some solo so that I can talk to chat. Didn't
speak to them for thirty minutes while I try harder
than won. I was like, hey, I'm streaming yo. Yeah,
That was good. That was a good note.
Speaker 6: My only reminder to myself that I'm streaming when I
play that game is I like verbally tell them what
I'm thinking, like okay, this is where this guy must
have gone like come on, is he here? And I'm
like I stopped talking. Ohyeah, fuck, I'm streaming. I have
to keep going, keep going because I always like, look
at chat. Oh there's a fucking dude in front of
me dead, I can't start.
Speaker 3: That happened to you.
Speaker 8: This happened to me last night where I was playing
offline and I was like, oh my god, like I
had to slot like I have a dress chat like
thirty minutes and I was like, oh, I'm not streaming.
Speaker 2: No.
Speaker 6: After like a certain period, like the second I touch
stop streaming, my brain just like I just shut the
fuck down, and I'm like, oh yeah, this is a
good stuff.
Speaker 2: Silence. Yeah. Well, I would say we'll start the game,
but we need to have lost Fairlights Cannada, So I
guess that's the end of the brain fell off.
Speaker 8: That was good. It was a good talk show.
Speaker 2: We had a good talk show. We had a quick
catch up with everyone. Thanks watching next week. We'll see
you this time next week, uh podcast D and D
is my favorite, D and D. All caffeine will have
been purged from my system, so even the minuscule energy
that I have in my body at the moment will
be gone.
Speaker 5: You can totally get non caffeinated like t By the way.
Speaker 8: Yes, yeah, you can trick yourself into a ritual you
know and stuff.
Speaker 2: It's just not as good with sugar.
Speaker 8: Sugar is going to be your friend for do.
Speaker 2: You mind not mentioning sugar? My girlfriend is diabetic? Thank you?
You're triggering out. No, let's play some DN D yol yol?
What up? What up? Have I got my D twenty Yes,
D twenties, D twenties ready? Last week? In chapter two
of twin Peaks, chapter two, which was named Attack on
Titan in my notes, you began by literally attacking the
god of Sand, or well, he attacked you Titan, which
is a sort of sand based creature. I can't remember
what information you have about him. And I hate this
part because I'm always like I'm going to say something
that I said he was a god. I did say
was he is a god. He's more of a demi god.
But yeah, he's like an an earth based demi god
and you ended up having a bit of a scrap
with him. You noticed that he was being potentially controlled
or summoned or influenced in some way by the epically
named question mark question mark question mark question mark character
which was not copyright one, which works really well in
final fantasy and doesn't work as well in when you're
trying to name a character. But you had this sort
of mystery woman. I think Rajah put a bullet in
a one of you did. We bought Carlias. Carlias put
the bullet in her, and it sort of stopped the
the control, I guess. The Titan itself grabbed Carlias and
questioned him on a couple of different things before disappearing entirely.
You went to try and catch the woman, but she
had gone, though her minions were still there. You questioned them,
to not great success. You questioned them, they were resistant,
and then you murdered them. One of the things off
the Raja kicked one off the edge. It was brutal
or through one off and headbug and the other one
was crushed death.
Speaker 7: Or just let out.
Speaker 3: It was pretty vines and then thrown off a cliff.
Speaker 2: Yeah, yeah, you got back on the train, worked out
roughly how to get it working. You managed to get
it going for a certain amount of time before you
realized that you needed water to power it. You that
when the train came to a stop, you found or
worked out that you can use something known as chazzy
to try and like adrenaline, burst awakened some of the
sleeping passengers on the train. Raja went out into the
desert and found the little cactuses that that you have
to slaughter to to get chazzi from. He didn't kill
any of them, but in doing so, they gave him
a gift of some chazzy. He brought it back, woke
up the cleric. Cleric provided you with some water. You
had a bit of back and forth with him, and
then you were able to carry on on the journey.
Did you use a chazzy to wake people up? Oh no,
they all woke up naturally, right that.
Speaker 1: I used one of the eight doses of chelsy to
wake up the cleric so he could pick water. The
rest I just let.
Speaker 2: Yeah, and you drove, you drove you. You trained through
the night. Yeah, that's correct. Trainer did through the night,
and then everybody started to wake up, including the nomish
conductor who sort of stumped through the train. I think
where we left off the.
Speaker 3: Kennedy was blaming me.
Speaker 2: If Kenneth was leading the nosh conductor just at rajah
to to explain what was going on?
Speaker 1: Why would you make the guy with the lowest charismas
score too all the time, like a charisma of.
Speaker 3: Ninety from me?
Speaker 6: I think I have the highest charisma then, so I
guess that's where we'll leave off.
Speaker 2: Well, no, we'll pick up my guys. Bye bye. That's
where we're going to end.
Speaker 3: It's going to go break time.
Speaker 2: Yeah, it's time for our first break. It almost is. Uh,
we know we're good, So let's see a Kenneth. We'll
just say, Kenneth, you brought the conductor in, whereas Roger's
down there the conductors over here kind of irrelevant depends.
Maybe you'll try and kill him. We just don't know. So, yeah,
we're we're back here once again. We're on the train.
It's still chapter three. Still on the train. What you
expected it wasn't. No, I thought we'd be off the
train by the end of episode one, but not necessarily
your god in front of us.
Speaker 1: Yeah, you put us a god and Ninja's yes to
slow us down, and you thought we'd be done in
one episode.
Speaker 2: I did. I I very very much misjudged, not just
myself but what our skill.
Speaker 6: I just didn't even walk out of there with like
we walked out there with barely a scratch. Like I
think Rajah was the worst hurt there.
Speaker 2: Right, Yeah, yeah, you're all perfectly.
Speaker 7: Pointed damage.
Speaker 3: He stabs me really really really hard.
Speaker 1: That was like both of them hit and then their
damnatrols are about as high as they could be, I think,
mm hmm.
Speaker 2: So once again on the train, people around you are
sort of waking up. Apart from the barbaric looking guy
named Arnold, who looks suspiciously like Conan, the barbarian from
the movies, with a few more maybe a couple more
robes on him. You see the the Elvish bards waking
up and kind of like shaking their heads. You see
the gentleman with his son, were presumably his son, the kid.
They kind of wake up a little bit. Kenneth. As
you step up closer, you see the the guy I
think his name was Wilfrid. No, that was your old character.
It was Wilfred. Yeah, you called him Wilfred. Called him
Wilfred on purpose. I remember. He He awakens as well,
kind of like takes a little sort of like slow
look about. And then there's this gentleman across from Raja
who looks like he's in a sort of farm where
maybe some dungarees, some old hempen looking dungarees. He kind
of like looks across at Raj and rubs his head
a little bit as well. People don't look like they're
waking up like naturally. It looks like they've been drugged
and they're waking up and they're coming to very slowly.
One person who does look like he's quite awake, though,
is the no Misconductor. There's very small gnome, very large eyes,
pale skin in this familiar to every one, sort of
uniform almost robes that you recognize to belong to most
of the conductors on most trains, and almost all of
them are nomes. And he's sort of stomping his way
down the train at you. Rajah immediately points his finger
at you and says, we've.
Speaker 10: Got some questions to ah.
Speaker 11: I do.
Speaker 2: The ground.
Speaker 1: Russia has two notebooks on the table in front of them,
and he's busy drying in one of them from the
look of it, and he's munching on colony seeds which
are dark black, bitter. It'd be like the equivalent of
a human munching on dog food.
Speaker 3: So he just turns up and it's just like, we
left you a present in the cargo hall.
Speaker 2: Hmmm. The gnome looks over at you.
Speaker 10: Where's it talking about? Get it go, get it go,
get the present form?
Speaker 1: I meant the corpses of the people who try tops.
Speaker 2: The man with the child kind of spins around and
looks down.
Speaker 10: This is the person doing hard, isn't it.
Speaker 1: Raja holds up, holds up one of his notebooks and
he turns it around and it's a pretty accurate drawing
of one of the ninjas and also the female ninja.
Speaker 2: Is it inaccurate drawing? Or do you want to roll
a performance chain?
Speaker 1: I want to say everything. Raja studies with his slayers eye.
He records afterwards.
Speaker 2: All right, you can roll performance with advantage?
Speaker 3: All right?
Speaker 2: Two ones?
Speaker 3: Wait?
Speaker 1: Wait, wait, hold on, why are we making this a
charisma check? Why am I facing? Why is this charisma?
Speaker 2: I want you to I want you to I want
you to roll the dice. It's accurate enough. Yeah, it's
not like it's not like the most pitch perfect artwork
you've ever seen. Like, you wouldn't be able to sell
this thing. This is not going to be hanging in
the dust veil loover anytime soon. But yeah, it's a
pretty pretty accurate drawing of one of the ninja's and it's.
Speaker 1: Like the sketch of it, and then next to it,
he's got like bullet points where he's like listed not
carrying armor, carrying Elvin blades, speaking on the language.
Speaker 2: Just like yeah.
Speaker 3: He holds that up and says, these people tried to
rob the train while you were asleep. Oh have you
seen them before?
Speaker 2: Ah? No?
Speaker 12: Right, how did the I don't understand how to regard
a sloop?
Speaker 2: It wasn't re.
Speaker 7: Magic Devil's credit their first.
Speaker 12: Krens and I prisoned everyone on board.
Speaker 1: It looks like everyone that was up here in the
passenger train, everyone up here in the passenger car was
knocked unconscious. Those of us back in the cargo hole
remained awake. Kenneth, you were up here, how did you
not get affected?
Speaker 5: I I didn't eat or drink.
Speaker 1: They must have they must have out food. Did you
serve food or water to the passengers? Addressing the note, yes,
that's riddled. And the restaurants before we found the sloop, hmmm,
poisoned your food supply.
Speaker 3: Before Kenneth came up here, there were some rests.
Speaker 12: But where did they warn't they didn't start to try?
Speaker 3: Uh?
Speaker 2: I did hear them.
Speaker 1: I did hear them yelling something about turnover the valuables,
the simple robbery, Brett, I.
Speaker 2: Still have er staff, and he kind of looks around
a little bit of everyone. They all look like they've
got stuff. The gentle woman sitting across.
Speaker 6: Coming from I've been dreading this from from where Kenneth
is right now, Wilfrid.
Speaker 2: He he looks up a little and says, oh, conductor,
oh conductor' sir, how can I harp? Have you seen
my wife now? Sir?
Speaker 12: I will have her look for her now, promptly.
Speaker 2: And then he shoots a look over at Rajah and then.
Speaker 12: Where's his world, big talker, that's not my watch. Where
did it take her?
Speaker 3: We don't know. After we killed the first three or
four from the rest jumped off the train.
Speaker 2: The Gnome turns back to Wilfred and says.
Speaker 12: I belove shows on the lavatory, sir.
Speaker 2: And then the nome. The gnome walks down to the
end here one of us, and then and then locks
the door with a with a little jangly set of keys.
Speaker 1: Wait, wait, is that is that the bathroom? Because one
of the ninja corpses is in there, that little river is.
Speaker 2: Standing underneath him.
Speaker 3: That's where we put one of the bodies.
Speaker 2: Cool. Yeah, I mean he locks the door, but he
kind of knocks knocks as well.
Speaker 1: It's probably a blunt, almost definitely.
Speaker 3: Restive toilet in the bottom right of that room.
Speaker 2: You guys. Yeah, it's like it's just a bucket. It's
it's little more than a bucket. It's not a nice
looking thing like it's. It really isn't like an actual lavatory.
It's just a room with a bucket in it. He
knocks on the door and says la France, are.
Speaker 7: You o Kilendar?
Speaker 2: Okay, okay, and then heads back. I'll roll I'll roll
an inside check for Wilfred, just to see how he
feels about this. Any He steps up, heads over to
the door. Excuse me, knocks on the door, honey, honey,
are you okay? Are you an app there's a voice.
Wait is there a voice? Hang on, let me check on.
The gnomes spells.
Speaker 3: I'm so glad, I'm really far away.
Speaker 2: There is not a voice. I thought we have minor illusion,
and he doesn't. There is no noise from the other side.
The Gnome starts backing up.
Speaker 4: She's up.
Speaker 12: Just Barshall's enough.
Speaker 2: Tell me what's going on here. Wilfred is going to
look around, see the blood, step up to the back.
Why was I asleep? Was everyone asleep? No, don't lie
to me now, I see right through you. I was what, sir?
I was what he's now? That ray rowdy person on
a train?
Speaker 3: Uh raj just just gonna stand up, and I want
to can how tall? How tall is this guy?
Speaker 2: This guy is like five four. He's a little skinny
nothing of a man.
Speaker 1: Is going to stand up and look down at him
and say, you were drugged and you'd be dead if
we hadn't intervened.
Speaker 2: Drugged, killed by whom. Where's my wife, sir? Nobody, nobody's
going to tell me where she is.
Speaker 3: I'm just almost pointing at the blood on the ground.
Speaker 6: I'm gonna I'm gonna like, come come with me and
I'm gonna take him to the front of the train really.
Speaker 2: Quick, give me a give me a persuasion.
Speaker 6: I will explain what what happened to your wife where
it's a little more calm and we don't have distractions
or witnesses.
Speaker 2: Right, okay, but I don't think I'm not going to
be looking into this gnome. What's your name? And the
gnome looks over to him and says, man was fuzzler visla, right,
I'll remember that. Come then, and he walks with you, Kenneth,
to the front of the train.
Speaker 1: I'm going to walk over to the gnome, just just
tell him to look out the window, to look out
the window north of the train.
Speaker 12: My god, wow, looking around our looks.
Speaker 6: Kind of put my arm around him and kind of
like walk up to the railing. Wilfred, it was, yes, Wilfrid.
Speaker 2: Yes, my name is Wilfred.
Speaker 6: I'm I'm sorry, but I I have to ask you
a couple of questions before before I explain what's going on.
Speaker 5: Is that's okay, I want to know where my wife is.
Speaker 6: You said that is fine, but even even trades, Yes,
I have information that you have that you need. You
might have information that I need. Yes, just humor me,
perhaps humor me.
Speaker 2: He crosses his arms and nons that you you are
from sin River.
Speaker 5: Yes, yes, your family is quite wealthy.
Speaker 2: Oh I see what it is. You will money for information?
Is it? No? Stop, you don't look like a beggar.
I think I would, actually, oh you would.
Speaker 6: It's just like, yeah, I mean I am noble, but
I have just the ripped brown club. But have you
seen three children in your time in sind River? I
assume you have ears and eyes everywhere.
Speaker 2: I'm sorry, what does this have to do with my wife?
Just shut up? That's three small blodes? Dare you speak
to me like that, you beggar?
Speaker 12: Small blot?
Speaker 6: Okay, okay, I threw your wife over the side of
the train. Now answer my question.
Speaker 2: From me? A persuasion role again.
Speaker 7: I want nothing to be a part of this.
Speaker 2: Wait now, wait, now, wait just one minute. You say
you threw her over the side of the train.
Speaker 5: I wasn't thrown. I put her down and she fell off.
Speaker 2: Why would you do this?
Speaker 6: She was asleep, sir, there was I rested her against
the railing and she fell off.
Speaker 2: Give me a deception? Wrong, fuck man? Fabulous, absolutely fabulous.
He clasps his hands onto your shoulders. Beggar, I'll make
you the richest man in sin River. You've done it.
You freed me from that old witch. You're welcome. I
could tell.
Speaker 5: I could tell she was a horrible old person.
Speaker 2: Now tell me please that you've got the scrolls off
of her.
Speaker 6: No, I didn't. I did not rob her. I was
just looking for information the rings. Then you've got the rings.
Speaker 5: Nothing unfortunately, but he should still be back in the desert.
Speaker 3: Hm.
Speaker 2: He leaps from the side of the train.
Speaker 3: Watch carefully, down, are you.
Speaker 2: I'm gonna cast feather fall on him? Oh? Really cool?
The action fall. He will fall slowly to the ground.
He will be left behind, waving at you, thank you,
thank you're doing business.
Speaker 3: He didn't brought you in. Then about the window.
Speaker 2: He's just running. He looks super happy as he runs
off into the fucking night.
Speaker 6: Oh my god, I'm gonna walk back in and go
to the conductor. Next time you're coming back this way,
you might want to pick him up.
Speaker 2: The conductor looks up and says, where is your sight from?
Speaker 5: That is his wife was dead?
Speaker 12: Okay, and then your three the train.
Speaker 5: No, he jumped, he jumped.
Speaker 8: He jumped.
Speaker 3: Yes, did you mess with his head or did he
jump on his own?
Speaker 5: He just jumped on his own. He was elated to
hear that his wife died.
Speaker 3: It did seem like they weren't getting along very well.
Speaker 13: Or wherever?
Speaker 12: The jump off the side of.
Speaker 10: The train.
Speaker 2: Newfound freedom.
Speaker 12: He's gonna die hard player.
Speaker 2: Probably whenever.
Speaker 3: Whenever I whenever I'm super excited about something, I jump
off the nearest train too.
Speaker 4: It's only normal, most likely, Yes, the front of the
train or the back of the train.
Speaker 2: You are a.
Speaker 3: Rogers.
Speaker 2: Oh I saw I walked back in Kenneth's here somewhere. Okay,
the little gnome is. He looks out the window one
last time again. It's like, I think it's nice, isn't it.
Isn't it early morning? Actually? I think it's like sunrise
right now? Yeah, yeah, I think yeah, maybe a little earlier.
So yeah, like the we'll say the sun is rising
starting to heat up a little bit. The Gnome kind
of shakes his head again and says, okay, mm hmm.
Speaker 12: Sorry you saw those people. I talked the Trump bro.
They didn't rob me, but I wrapped some people.
Speaker 2: And then.
Speaker 12: We're so Turk. The rove right then you saw them
on the rife for step.
Speaker 3: They they took her corpse, Yes, her corpse?
Speaker 5: What what what he said?
Speaker 2: Roll me a deception with advantage of campaign?
Speaker 5: Is this which one of us?
Speaker 2: He said it? And then you gave him the advantage?
What is wrong with you people?
Speaker 10: I don't do anything okay, with an accident okay, frozen.
Speaker 3: To death, threw off the train.
Speaker 2: Now people stealing corpses?
Speaker 14: What the fuck is wrong?
Speaker 2: Ah? The gnome just kind of like Nancy his head.
Speaker 12: Okay, okay, so there's the corpses are on the back
of the train.
Speaker 5: Yes, yes, yeah they should be.
Speaker 7: I could still be back.
Speaker 3: Well, actually, I'm gonna open the door to the lavatory
real quick and just like open it a crack and
look to see if the corpse is still another we
left earlier.
Speaker 2: Yeah, the doors locked, but the little Nome can unlock
it for you and look in. I mean, if you
say there's a there's a corpse in there, then there's
a corpse in there. I can't remember it, but I
don't doubt that you.
Speaker 3: Well, I'm gonna tell them there was one in here
and just kind of like nudge the door with my
knuckles there's one in here, and the rest are bucking
the car.
Speaker 2: He'll poke his little head in.
Speaker 10: Oh they're dressed very peculiar.
Speaker 2: Are He closes the door and locks it again.
Speaker 7: I'm just I'm sit down and grass car lights.
Speaker 12: I'm gonna go into to the other PLoP around the
trun and so we're gonna go instead of the girls
and trying a friend.
Speaker 2: I mean a little gnome wanders off and just starts
speaking to people.
Speaker 3: Hello, Sorry, I'm sit down on top of the box.
Speaker 15: Yeah.
Speaker 8: At this point, I'm gonna kind of wander up and
get a seat too, And I'm done jumping off of creates.
Speaker 2: Sure you can do. You can head up like you'll
probably head in just after this the whole thing has happened.
I don't know what I'm doing with Wilfred here. He's gone.
Let me roll the dice to see what happens to Wilfrid.
I love how Love Connors, Like what the fuck is
going on?
Speaker 6: But like, if I remember correctly, the first dwarf he
met in s KT, he fucking beheaded immediately.
Speaker 7: Yeah, he hold on, hold on a minute.
Speaker 3: Me and Brad we like in character, we had our
like battle. Yeah, he brought it on himself.
Speaker 1: Didn't you shoot the first captive we had in this
campaign as well?
Speaker 7: After they complied, oh, captives aren't innocent civilians.
Speaker 2: Man, she was an innocent dude. She was sleeping on
the job.
Speaker 3: And that was an accident, pleasurable death.
Speaker 2: That was an accident.
Speaker 3: Who froze her solid?
Speaker 8: If she couldn't take up a frostcoll she was clearly
a witch exactly.
Speaker 2: She was weak? Okay, so uh, lash, you head up
and just sit on this table with these guys. I
did ye, and the Rajah heads over there with the
box arden. You're like at the other end of the train.
What are you doing?
Speaker 3: I'm just relaxing.
Speaker 4: You just watched and I also, uh, do you if
you open up a zoom chat?
Speaker 3: I had a question for.
Speaker 2: You, mm hmm.
Speaker 3: If nothing special?
Speaker 2: Oh yeah, so this is this is what you look
like now? Oh yeah, yeah I will. I will rarely
if ever see zoom chat.
Speaker 3: Yeah, I don't know where.
Speaker 2: The best place to do it was just shower at me.
Yeah you want to do that now or did you
do that before? Uh?
Speaker 3: Just whatever.
Speaker 2: Well. As the gnome moves forward through the train, he
sees Madelina la France. Oh my fucking the woman. Uh,
I guess we'll do some weird We'll give you a
weird mark here this one. And he says, oh h
and he spots you. But he is a wizard, So
Conductor Gnome, let's see here. I don't I think I'm
guessing he sees through your spell with the nineteen.
Speaker 3: I don't even know what to roll against that.
Speaker 2: So you did disguise self? How I spelled disguise self?
I'm pretty sure you do an in check to try
and see through.
Speaker 3: If so, that should easily worked.
Speaker 2: Oh that's a disguised kit.
Speaker 3: I think it's your past investigation versus Spell Save DC.
Speaker 2: Yeah, so your spell Saved DC. If you look on
your character she under Bayer says, it's fourteen. So he
sees you and then he you see his eyes kind
of shift and change, these big blue eyes kind of
like twist a little bit. Yeah, these weird gecko eyes.
And then he goes, oh, you're playing hand shot.
Speaker 12: I know what you're trying to do. They're supposed to
be in the cargo hold of the rest of them.
Speaker 2: But you can stay there. That's fine.
Speaker 12: I let him stay up here. Now that's blood over
the place.
Speaker 4: I'm going to ask him politely, uh, where my husband is?
And then I'm going to look at Kenneth and be like.
Speaker 3: Excuse me, where's my husband?
Speaker 2: This is Madeleine and La France. She's back.
Speaker 3: Please don't give me the cold shoulder.
Speaker 6: I I'm I'm going to the washerman.
Speaker 2: Looking as fast as I can.
Speaker 4: I'm gonna do like a really really really just garish annoying, like.
Speaker 15: Oh, I'm so scared without my husband, I might as
well just throw myself off the train.
Speaker 2: That's a little to The conductor shakes his little nomish head,
walk off to the back, lapping and yeah, continues to
go about his rounds, and eventually he heads up to
the up to the front. See those guys.
Speaker 3: Well those two ones per day things, burn.
Speaker 2: I want you to do that every session. My god,
just willing nearly like never never anything important.
Speaker 3: It never will be.
Speaker 4: No.
Speaker 7: He's like, well, I guess you would say he's awake
because of all the commotions coming on, but he's just
got his hat over his face and he's like, I
don't want anything to do with it.
Speaker 2: Yeah, you look asleep. He's sort of feigning a sleepiness
all right. The Gnome eventually heads back, nods rajah and says, Okay,
I'm gonna.
Speaker 12: Go and look up as our battles.
Speaker 3: Now A.
Speaker 1: Right, I was just gonna fold up both of them
notebooks that he's working with and put them away, pick up.
Speaker 3: The box, put it in his bag. They I'll come
along with you just in case.
Speaker 2: Okay, little Gnome heads to the bank where there are
I think four.
Speaker 3: I'm just gonna wave at him quite he walks.
Speaker 1: There's three back here that one of these tokens is
supposed to be up in the little bathroom area, and
then the fifth ninja jumped off the.
Speaker 2: Train jumped off, Yeah, I remember. So the conductor heads
to the back here. The sides are still open, so
there's been like a there's still a lot of like
wind and bits of sand coming in. And then there's
these three bodies. There's I think they all got stabbed
or shot. Like there wasn't any like I cut one
in hair. Yeah, there was no like bludgeoning damage. So
there's just gore and blood. And then three corpses which
are in the beginning phases of like rigor mortis after
like ten hours or whatever, and they don't look pretty
and the little gnome looks, oh.
Speaker 12: How am I supposed too explained?
Speaker 2: This done? Us?
Speaker 12: Guess it's my train, So don't know this for anything.
Speaker 1: I don't think we need them anymore. You might not
have to explain it at all. Do you not have
a spell that can simply clean blood? The windows are open.
Speaker 12: Now, I don't have aspara.
Speaker 2: I can clean blad.
Speaker 12: That's not that's not that's not the thing I can do.
I just oh, my sparsal damage. I just throw I'm
a damaged. I'm person to look after this train, and
that's what I do.
Speaker 10: I look after the train unless someone pressing on the slope,
and then I go to look after the train.
Speaker 12: So I apprecure that brodn't gonna to go rid of
his barters now.
Speaker 2: And he grabs one and starts to drag it. His
little tiny little body grabs it by one foot and
dragging a thing.
Speaker 3: I can help him with that. I'm back there anyways.
Speaker 2: You're there, yeah, because then I walked off, Yeah, on
disguise as Madame la France. Oh oh yeah, madam.
Speaker 3: Woman, I'll pick up the body with one hand.
Speaker 2: Madame la France shows up and picks up a body
with one hand. The nome just pushes it out of
the window. Madame la France, you me an investigation check.
Oh so.
Speaker 1: Just like Stundard first, but he kind of steers at
you too. There's something unnatural going on with his eyes too.
Not necessarily a wizard stare, but there's something wrong with
his eyes when he looks at you.
Speaker 6: And he is.
Speaker 2: Clever and then throws one of the bodies out of
the window, and then Arden launches one out as well,
and with the final ninja, the conductor says, they're run
in the bathroom.
Speaker 10: They were little the piltzer, your girls are you guys
gartuk and just relaxed and for gus try and act normal.
Speaker 12: Okay, this never happened. Okay't let master Pierial, let's find
out this is like the fourth time this week.
Speaker 2: And then the Gnume walks off, heads up to the
better spells run up to the train. Like bandits on
trains are pretty common. You would probably generally be aware
of your You guys generally are more aware. That leads
to a little more than common bandits. There something else
that play here. But he would he would, yeah, he
would assume that they were just like weirdly dressed bandits
like a ninja isn't a thing, right, It's not a thing.
There is no like ninja Naruto training schools like behind them. Yeah,
although these guys do that. It's not a thing where
you're like, oh, that is very easily recognizably a ninja.
These are just people that would resemble to you and
me in the real world a ninja. Cool. So the
train powers on, the sun rises the desert, just barren
wasteland out there that the train doesn't pass any unique
settlements or anything. It just pushes out towards the east
or the southeastern area of dust Fail, towards the relatively
small town I guess of Windy Peaks. It's not really
a city. It is more of a town, I think. There.
We'll go to a little break and have a little
by your break if you don't mind, and then we'll
return and we'll probably.
Speaker 3: Still be on the train.
Speaker 2: Still be on the train, so uh, we'll be back
in a couple of minutes. Thanks for watching, see you
all after the break. Hello everyone, and welcome back to
drama Alert. Sorry, let's see into the mad Hobo have.
Speaker 4: To throw the lay off.
Speaker 2: So you guys are on this train. After a few hours,
you will come to the town of Windy Peaks, which
is now on the maps, so you're looking at the
sort of far southeastern region of dust Vale. There's really
not too much here, like people wouldn't wouldn't come to
Windy Peaks for anything in particular. It's more of a
waypoint or a sort of trading post almost between Elder's
Port and the more the more central cities. Elder's Port
is pretty large, it has it boasts a large port
that connects to the other continents of La Crin. But
Windy Peaks is where you guys end up after like
multiple hours, like you probably would have spent the day
sort of relatively chilling out. The Gnome will pass pass
you guys every now and then to around some Fred
and he kind of looks it over and it's like,
I'm not going to have on it, think I just
you can have some sort of fearful of falling as
he's like watching everyone when they're eating the food and things.
But it seems like the food and drink and stuff
is safe by the time, I would guess by the
end of the day, you come into Windy Peaks, which
is a relatively small town, though it boasts farms, mostly farms.
This is Windy Peaks, so as you enter the town proper,
you come straight into a large sort of town square,
but it's not really like a it's not like an
obvious town square. It's more kind of in that like
think like that opening episode of Westworld where there's just
that area where the train stops and then there's a
couple of larger buildings there. It's not exactly finished cobblestone
pathways or anything. It's just kind of like sand that
has some more dirt to it so that it sticks.
It's not really anything to write home about here. When
the train comes to a stop and you get a
good look about, or maybe you step off of the train,
there's a there's a quite rare scent to the air
of like the sea, because this overlooks like a sort
of two hundred foot cliff drop into the sea itself.
I don't know how well traveled each of your characters
is that it's unlikely you'd spend too much time at
any sort of seaside resort. There isn't that many beachside
towns or cities or anything like that. Here. There are
the ports which have desert desert, desert sea. It's not
like a nice, necessarily area where people are like, oh,
this is cool, We're going to go to a beach resort.
This isn't really like that. It's just on the very
top of a cliff edge of the All of the
houses here are practically all like old wooden, timber built
and log built houses, almost all like wind and sand
blasted from the sort of saltier air. The town does
boast this particularly large tower, which you'll be able to
spot any from any place. It's by far the largest
and most imposing building. It's also completely different because it's stone.
It's like a charcoal colored stone tower that kind of
it sort of it tapers off towards the top but
doesn't come to a full point, though it does sort
of like pierce up out of the town. As striking thing,
there are lots of darkened windows that are just peppered
in no necessarily architecturally thought about idea. It looks like
someone's just like, oh, we'll put a window there, in
the window here, and a window there, and the window here,
and they're kind of all over. It looks a lot
more like maybe like a bird's like you were describing Tuesday.
Where you're from, there's like a side of a mountain
where like there are little holes and your people like
pop their little heads out. You sometimes see these little
like bird holes in the sides of old mountaintops, and
this looks more like that. And inside you can see
a sort of thick glass. But it's all dark, and
the whole thing is very dark and imposing looking. There's
a circle at the top of it, which is just
a hole. You wouldn't really make much sense now, but
if you stand at the right time of day and
midnight or midday, you will see it circle the sun perfectly,
like one of those old as Techian or Mayan temples
that they have. Other than that, as soon as you
step off the train, there's just a bunch of big
buildings around, and then they spread out relatively randomly around
the town. And then there are these sort of spice
farms that spread out towards the south. Let's see, but
put a bat, put a but.
Speaker 3: The no, it's been an hour since I it's easily.
Speaker 2: Been an hour. Yeah, you probably had another long rest
in this time.
Speaker 3: Oh, she's really.
Speaker 2: Yeah, it's been a It would have been like a
whole day. I just wanted to I wanted to legitimately
railroad you off the train. Hey, that's fine with me.
Speaker 3: I got I got more Shenanigans up again.
Speaker 2: Then Yeah, it's.
Speaker 4: Gonna keep turning into her and haunting Jay's dreams every day.
Just walk into the campfire.
Speaker 2: Why Yeah, Like you guys will probably like step off
the train into Windy Peaks. You'll see like a fairly
large amount of people here just in this town square area.
You'll be somewhere around here, uh ahead of you a
very large building which resembles a sort of vague train station.
You can see that there are people in that sort
of similar gnomish conductor were with the blue and the
same that was on the cleric and the driver that
almost uniform look people selling things and giving information about trains.
There's a heck of a lot of people like heading
towards the train because this thing is heading over to
the to the port. And this is a pretty like
it's like a mainstay place for trade and spice that
goes off into the rest of the crin there's all
sorts of weird spices they grow here that you can't
get anywhere else in the world, like ginger and stuff
like that. And so you'll see a couple of like
half hawks lugging some big crates and barrels and things
onto the cargo hole where you are. They kind of
shoot some weird looks at each other, at the blood
and things like that, but the conductor.
Speaker 12: Just, oh, don't worry about that. Well, just like that,
start round the who's gotting after train, let's just friends
the poops.
Speaker 2: Nobody apart from you guys moves. Presumably you guys are
getting off the train.
Speaker 6: Yeah, that's where we have to start, right.
Speaker 2: Yeah, uh, this is where Yeah, this is where Shausse
told you to come to.
Speaker 6: Yeah, so I'm jumping off then, yeah, going.
Speaker 2: To pull Raja wh me. Apparently Raja sleeping. So Raja
is in a bit of a weird place at the moment.
He sort of dazed, but he follows you. Yeah. As
you step off, you see like a bunch of different
people around, like a lot of them much smaller than you,
though they're not nomes. There's quite a few halflings in
Windy Peaks. But then you just see the usual spattering
of different races here. There's half hawks and elves and humans, teeth, things.
The whole region of dust Vowl is extremely mixed, like
it's just everyone. There's not really any localized race areas,
but there is a there is a slightly larger halfling presence.
Where do you guys want to go? What do you
want to do? You're here, you've made it to Windy Peak.
Well where do we have to go?
Speaker 3: Well? Who do we?
Speaker 8: We're here?
Speaker 1: We have to find facts. Give him this thing before
anyone else comes looking for it.
Speaker 8: Wow, do you guys see that tower?
Speaker 2: Yeah?
Speaker 3: Hey, maybe I could final off that.
Speaker 5: We should do that, That would be great.
Speaker 7: I don't think that.
Speaker 1: Just just immediately put my head or put my hand
on top of Lash's head and go No, actually I
don't know where to find facts.
Speaker 3: Maybe he's in the tower.
Speaker 5: But we should ask is there anybody nearby?
Speaker 2: Yeah, there's there's plenty of people around. There's there'll be
a guy stood like directly in front of you, pretty
big looking, rough looking dude, but looks like he probably
lives here.
Speaker 7: I know where contact?
Speaker 2: Yeah, we stepped out.
Speaker 1: Yeah, if we stepped off the train, can we like
ask the conductor right as we get off the train,
do you know where we can find facts.
Speaker 12: Us flex us. Never heard of him, that's on.
Speaker 7: I don't know what he is they Brad, would I
know if any of my contacts are in the study
or contacts from what forgery contacts and forgery future.
Speaker 2: Contact in forgery feature.
Speaker 3: I have no idea what criminal background?
Speaker 1: So he'd have like contacts in every city as part
of like a thieves network.
Speaker 7: Fucking criminal background. I feel like bounty hunt.
Speaker 2: Oh yeah, never mind, you've got one of them. One
I remember a member. That's the that's the contacts as
a valley hunt. You have traveled far and wide. Which is that?
Just build a network of contacts. If you're in a
town where informants reside, let's see here, roll me at
D twenty. That's what we'll do. We'll do this every time,
because I like dice, you know of no contacts in
Windy Peaks. This is not really a place where, yeah,
you and your and your network of informants and and
friends are prominent, so you wouldn't know. I mean, if
you bump into someone fair enough, but you don't know
of anyone specifically that would be here.
Speaker 1: We might as well start at the tavern. That's where
you start in every town. Our people know everyone.
Speaker 6: Right, drinks, Yes, drinks are good. Let's get drinks. I
didn't say anything about drinks. That's what you're doing a tavern,
right drinks, lash one drinks?
Speaker 8: Oh I do sure, drinks.
Speaker 5: Lash one drinks.
Speaker 7: It's it's up to the rest of you. Guess.
Speaker 1: Yeah, we can stop and do that, but first I
have to run the quick errand over to Garbles.
Speaker 3: Give me just a second. I'm carrying all those help
freaking thin plates.
Speaker 1: I need to sell off on these swords. I'm gonna
I'm gonna start making my way towards Garbles and just
tell all the others.
Speaker 3: Why don't you meet me at gulls Nest unless you
want to go shopping with me.
Speaker 2: I'll go with drinks. Okay. Who's going to the armor
and who's going to the tavern? Tavern, tavern, I'll go
Armor first, Armor, So Lash and Kenneth go to the tavern.
Let's see, let's follow the crew going to the armorer.
So Rajah, presumably you've been here before and you've maybe
been to Gobbles armory or armoring armorering, armorering. Correct, thank
you for helping me with that. You head into you guys.
Like pass through through town, you get a couple of
strange looks, a couple of weird looking a couple of
weird looking people in town give you some strange like
outlander looks, but you're probably all relatively aware of that
kind of thing. Once you get to the armor on
the like the far end of town, you're now much
closer to the the actual peak of Windy Peak, and
the name doesn't disappoint. It's really windy on this side
of town. The whole thing kind of comes at an angle,
so if you roll the ball from the Chancellor's manner,
it would probably end up eventually down by where the
train tracks are. So you head upwards and as you
go up there's more and more wind that blows. Carlias
probably need to hold onto your hat. And then you
come to the familiar looking armory. Here this this is
a pretty big workshop, though the actual shop front is
quite small. There's just a very small area just as
you approach these sort of small, really small door that
you'd have to bend down, and even I guess Carlia
has been a dwarf, would still have to head in.
Garble is a is a halfling and his shop is
huge with with an entire like forge in the back,
but the shop front has this tiny door and then
a little small area where he can conduct business with
a small desk some paper and parchment there. As you
head in, he's not actually working on anything. He is
just sitting doing some some work at the desk, very
very small even for a halfling. One arm, the other
one is just a wrapped tied piece of cloth. He
has like a very rough looking, burnt, scorched and dirty,
greasy set of like kind of hemp and overalls on him,
very short hair, patches, burnt away, thick beard, pretty rough looking,
relatively old looking for a halfling. And as you head
in he says.
Speaker 1: Hello, Yeah, I've been through this town multiple times, but
I don't know if I've met Garble.
Speaker 2: Do I need to roll and see if I know him.
It's up to you to be honest. If you want
to say that you've met him, that's fine. You're like
a traveled person, so you can you can make that call.
Speaker 3: Uh, I'll say we've probably bumped, well, we've probably crossed
paths once or twice.
Speaker 2: Let's see if he remembers you though, ah rajah, Hello.
Speaker 1: It has I brought something by that I don't think
you'll often see down in this neck of the woods.
Speaker 3: And I'm going to put the three elven thin blades
on the on his desk and say, what can you
give me for these?
Speaker 2: Let's see here.
Speaker 5: Ah.
Speaker 2: He looks them over, not too familiar with them. He uh,
one by one, gives them a little used. This one's
a little a little blunt. I suppose that's twenty five
gold for the lot.
Speaker 3: Fair enough. I didn't come here to haggle.
Speaker 2: He shuffles the swords, places them into a basket behind
the desk, counts out twenty five gold, then turns around
and says, lovely doing business with you and hands the
gold over.
Speaker 1: I actually came by because I'm looking to pick up
some studded leather.
Speaker 3: The stuff is.
Speaker 1: I'm showing in my armor full of stab holes from
the fight on the train. This is just not cutting it.
Do you have any studied leather? Handy studied leather?
Speaker 2: Is it? He says, leans forward, looks a little more
darkened in the face. Yeah, I'll see what I'm gonna do,
big fellow like you. Right, let's have a look here,
and he pulls down a couple of trays filled with
various things, and at the bottom of one of them
he pulls out a set of studded leather and puts
it down on the front. Make that myself, I don't know,
must have been ten days ago. That'll be four hundred
gold pieces. Four hundred, yes, yes, four hundred. Don't you
think that's a great deal for a Garble's original?
Speaker 1: As much as I as much as I trust in
your handiwork in Cinereva. They sell for about fifty Can
you way to be so much more expensive out here?
Speaker 2: Fifty? Is you got yourself a deal?
Speaker 1: I'll just slides twenty five back and then put it
twenty five of my art and take it.
Speaker 2: Yeah. He shakes your hand, and then looks over to Carlias.
Well a little. Well, it seems we've got ourselves our
gun slinger, is it? What's that piece? Let me take
a quick look.
Speaker 7: What are you going to deal with that?
Speaker 2: I'll simply look it over. Of course I could make
a gun, see any guns on these walls. Can't make
a gun. That saved my life, mate.
Speaker 7: I think I'll pass on that offer. But if you
have any materials to make more, ammo? I I'm in need.
Speaker 2: Well do you make ammo then?
Speaker 7: Well, obviously I need the casings, the gunpowder, and the bullet.
Speaker 2: Cases of gunpowder and bullets. Never never made a bullet myself.
Not sure what the casings are made out of? What
is it? Brass and gunpowder? Well you might find some
of that somewhere around here, but I don't sell it here, unfortunately.
Try the general store. Strange old man in there is
a bit gone in the head.
Speaker 3: If you ask me, gobble, have you had your medication today?
Speaker 2: That's extremely rude to ask, But I don't think I
have gobble Heads out to the bank room.
Speaker 3: Shall we just take everything now?
Speaker 2: And he's gone for at least ten minutes.
Speaker 4: God, is he one of the people that can't swallow
pills properly?
Speaker 2: Or something?
Speaker 3: Is he me?
Speaker 2: She's drinking pints and pints of wood that it always stays,
just dissolves in your mouth.
Speaker 3: Well, now that it's just this.
Speaker 2: That was me until I was like nineteen.
Speaker 3: Yeah, I couldn't take pills.
Speaker 6: You'd have to dry swallow pills, like drops them down
my throat and hope it would.
Speaker 1: When I was young, I couldn't. I would fill my
mouth with water look straight up and then drop the
pill so it floated on the water, and then sallow so.
Speaker 3: The pill would never touch my mouth.
Speaker 6: Have chewable aspirin until I was like fifteen, I think,
until I realized I could drop them down my throat.
Speaker 2: Does a guy ever come back?
Speaker 3: Or now?
Speaker 2: I mean I was just he's at least going to
be gone for ten minutes. If you just want to
wait around for him, you can do.
Speaker 1: We need anything else? Sometimes he takes a wire.
Speaker 7: I could probably take a couple of bars of iron.
Speaker 3: Ore the price tags listed on his bars of.
Speaker 2: Iron definitely not. This isn't like again you're looking at.
Speaker 3: Tried to sell me starty another from four hundred.
Speaker 2: Now there's the two prices. While it's not the worst establishment,
like even the best establishment in the capital city is
still a pretty rundown looking kind of store. There's not
that much high end stuff in anywhere in dust Bell really,
let alone nice little places with little cute tags on
and stuff.
Speaker 3: We can always wait for him the comeback. What's up?
His daughter must not be round? She usually keeps him.
Speaker 2: You know, a woman appears ten minutes later? Is it
him dressed? It's it's not Garble it is. It is
Finn Renner, and Finn Renner is Garble's daughter, and she
steps out and says, oh, we have customers, father, we
have customers. And there's a muffled, inaudible noise that comes
from somewhere deep in the bowels of the armory.
Speaker 1: We've got an elbow, carlis this is where sharp here?
Speaker 2: And this absolutely yet pretty fucking stunning, like we're talking
almost quit twenty looking but not quite attractive, beautiful young
halfling woman in a like what are they called like
plaid tied underneath the bosom dukes of hazard, daisy looking
denim shorts and cowboys.
Speaker 3: What was her name again?
Speaker 2: Finn Renner is just gorgeous looking halfling woman steps out
and says, well, father's a little disposed of at the moment.
He's having one of his funny turns. How can I help?
Speaker 1: I think we've already cut most of what we need,
but my friend the dwarf here wanted some iron bars.
Speaker 2: Iron bars, I'll have to would you mind helping me
carry them? One of you big strong lands. I'm sure
you'll be able to help me, And she kind of cocks.
Speaker 3: The whole rush already running towards her. Oh yeah, I
got that.
Speaker 2: She takes you through into like the actual forge itself,
and it's sweltering hot. Like as soon as you enter
you realize that there's like two or three forges going.
There's a couple of people that work here, just other
halfling men, just hitting things, ding ding ding, and like
there's a spray at steam from one corner. In the
far back corner of the forge. You do see Garble.
He's on the ground and he's just watching you walk across,
in a sort of golamish cold up position. But Finn
Renner points over to the iron bars and says, you
just want just an iron bar?
Speaker 7: You sure, and we don't need it, but at least
three or.
Speaker 2: Four four iron bars? Well I I don't I guess, yes, sure?
How much is an iron bar fare there? He just
hisses hisses from the corner, and she says, oh, well,
I suppose is he not on his medication? He's Oh no,
I think he's on too much of it. This happens
sometimes it's not it's a sort of overkill. It will
wear off in a few minutes. I'm sure. How about
one one gold per bar.
Speaker 7: It's a deal.
Speaker 1: I'll take fare and run out of curiosity. How much
do you normally charge for studied leather?
Speaker 2: Oh, studied leather? There's forty forty gold pieces. Did he
did he? Did he try and charge you four hundred?
Speaker 3: He added to zero. Yes, I think I ended up
giving him fifty.
Speaker 2: But it's okay, right, yeah, well, nothing I can do
about that now. And she looks over him, and he's
just in the corner. The little halfling woman points at like,
I just a bunch of iron bars, A couple of them,
like nicely shaped, but a lot of them not. They're
like little bricks and pole shaped ones and stuff like that.
You can help yourself to five of them. They're going
to be pretty damn heavy, though, for the record, to
be carrying around that amount of iron Carlias, are you strong.
Speaker 7: Dwarfs the strength of fourteen?
Speaker 2: Yeah, yeah, we'll say that you can sort of carry
them around, but like if you start picking up loads
of random shit, you're going to end up being over incumbered.
I'm not going to be too harsh with the encumbrance
rule because I mostly just can't be able to work
it out and bog down with the with the maths
of it, but like, yeah, we'll do a rough. You're
probably going to be like with your satchel at times.
Speaker 7: And how big are the bars? I was thinking, just
like small?
Speaker 2: Do you want little little guns? Yeah? Well, in guns
are still pretty big and heavy.
Speaker 5: You're like ten pounds apiece, aren't they?
Speaker 1: And if you're talking like Skyrim style lingots, those things
are really freaking heavy, even though they're not that big.
Speaker 2: Yeah, what are you're going to make it?
Speaker 3: You're very solid?
Speaker 2: Are you going to try and make a gun?
Speaker 7: I was gonna focus on the bullets, just make a
a ton of them.
Speaker 2: You're just going to try and make casings out of
iron ingots?
Speaker 7: Well, the cases I was going to have them. You're
going to have so many, plan on shooting a lot.
Speaker 6: Okay, he's got four belts of bullets wrapped around.
Speaker 1: Yeah, he's got two chest holsters, two thigh holsters, leaders
on his arms, just bullets everywhere.
Speaker 2: Yeah, I mean it's up to you. You can still
take the five, but it's they'll be they're pretty big.
They are like they'll be like brick shaped but iron,
so they're pretty fucking heavy.
Speaker 7: In that case, I could probably use two of them
for a new gun. Yeah, I thought you were going
for a gun.
Speaker 2: I thought you're going to grab it and work towards
a gun slowly, but you're still going to need to
use like a forge and stuff to just shape the
metal and cool you have those. She takes the five
gold from you and looks over to Arden and says,
did you need something, sir?
Speaker 3: Just perusing right?
Speaker 2: Yea, Well, it was lovely doing business and nice to
see you again, rajah.
Speaker 3: See you next time.
Speaker 1: And in my regards to the old man, yeah, there's
there's a weird doing well whistling noise that comes from
the back of the forge somewhere.
Speaker 2: It appears he's disappeared. He's gone, He's nowhere there, but
you can hear him somewhere deep within the bowels of
the wall. And with that, I guess we'll flip over
to the to the inn where the other two you are.
I didn't show you. This is where the armor is chaped.
And then over here is the the goal's nest tavern.
So this also serves as a sort of in It's
pretty big. It's like a two story looking in which
on the on the ground floor, like as soon as
you walk in there's a pretty rough looking bar. It's
like a typical looking western saloon looking bar with the
double doors that you push open and head in. There's
two sets of stairs that go up to a second landing,
and then there's a bunch of rooms up there. There's
also an area to one side. As you walk in
on the right, there will be like another area where
there's just beds and beds and beds, So essentially you
look in a sort of a common room and private
rooms upstairs. The inn keep at this point polishing a
glass is an ELF's so disappointed in you, I know,
but I refuse to start it because I'll never stop.
If I do it, I'll never stop. And yeah, I
had this issue with I had SIDS which ran all
of the armories in my first ever world of the
Mind Harvest, and I was like, do I do that? Forever?
I was like, no, I can't, I can't, I can't
do it. You had into this into this tavern, there
is a there is an elf stood pretty pretty like tall, looking,
pretty thin, gangly looking hair pulled tight behind him. He's
got this little which seems to you like it would
be fake. You've never seen enolf with a beard or
a mustache, but he has this this sort of like
stick on mustache with like a twisty, mythmatic looking twistle
twizzly and you know, like a zoo. And yeah, he's
got like really fine looking clothes with little straps that
run down the front of him, and these this very
clean looking white shirt and he's polishing and ale glass.
The patrons in rooms, the the the patrons here all
look pretty fucking rough though. Although he looks clean and
the actual building looks relatively clean, everyone in here looks dangerous,
Like everyone in here looks like a bounty hunter or
a mercenary or something. They're a handful of like locals
who might be farmers, but even they look big and
relatively intimidating, covered in sort of dirt and things like that.
So as you and Lash step through the saloon doors,
like a lot of them look around and just sort
of size you up straight away. It's just this sort
of relatively small looking king Ku and then this old,
grubby looking man. But the innkeep sort of gives you
a little nod as you step in, and no one
really steps at you or anything like that.
Speaker 5: Is there like a free spot at the bar.
Speaker 3: Like for two.
Speaker 2: Yeah. Yeah, there's plenty of seats at the bar. It's
not like packed out. Yeah.
Speaker 3: Lash.
Speaker 6: I think I should have some drinks and then head
over to the tower drinks.
Speaker 2: Okay, have you ever drink?
Speaker 8: No, I have my back to the to the wall
constantly here, and I'm just totally sizing up the crowd.
I'm used to being on the outskirts of these places,
peeking in windows and you know, creeping around alleyways. I've
not really just gone into an establishment like this before
and drank. No.
Speaker 2: No, it's great.
Speaker 8: Good So waters then.
Speaker 13: Yep, I'm gonna look at the too adult waters, please.
Speaker 2: For adults? Adult waters? Is it? Yes? Adults? Right? Okay?
Two adult waters coming up? And okay, he turns around.
There's a snicker. There's a snicker from the end of
the bar, a couple of dudes laughing, and the bar
then goes and gets a couple of sort of glass
tumbler looking glasses, puts some liquid in them that looks
clear and looks like water, fills them up pretty high,
and then slides them across to you. There you go.
That will be a silver piece.
Speaker 6: Throw throw the silver thank you, thank you so much.
How are they like tall glasses?
Speaker 2: Then I like like tumbler, like you would drink maybe
whiskey from or something.
Speaker 6: Okay, dash you are, here's a water now just like this,
and I want to down in one girl.
Speaker 2: Cool, give me a constitution saving throat, come on with Yeah,
it's not enough. The you power this thing back. Not
only does it burn, but it it like it feels
like your eyes are on fire, your throat is on fire,
your stomach is on fire. This would be the equivalent
for like us in the real world of drinking something
like yeah, like like double like super moonshine. Okay, so
what we're gonna say tequila dwarven beer. No, it's just
it's just it's just it's just the type of thing
that they would probably be cleaning the bar with the
second album. No, it's quite okay, it's perfect. It's amazing.
You have to have something. It's horrific. You are drunk,
but you just it's amazing. I mean, you can you
can roll me an intelligence check. I guess just click
on intelligence. I mean he definitely did not react like
that was water. I mean, if you smell it, it
doesn't smell like water. It smells like like white spirit.
Speaker 3: You know.
Speaker 4: This.
Speaker 8: I don't think that this is water.
Speaker 2: That's because it's not, says the el. It's adult water,
like he asked for.
Speaker 8: Okay, and I take a gulp.
Speaker 2: All right, give me a con slaving throw. Yeah, this
destroys you at the moment this hits the edge of
your beak. It is just like it's like drinking fire.
It's terrific. It probably makes you almost sick. And yeah,
your entire inside just explode. Your eyes start water, and
your tongue swells up and you are pissed drunk.
Speaker 5: Yeah, instantly, right, amazing, right, fantastic.
Speaker 2: But two more, two more, you're sure of that it's
quite fine? Two more?
Speaker 4: It is?
Speaker 5: You don't think I've drank before?
Speaker 7: Yes?
Speaker 2: Is my nephew? That's your nephew? Is it that's my nephew? Yes?
You were into just some weird ship there, mount paws out?
Another pause you, another pause, another for the for the
ken kup? How do you get a pure blood kenkup
when you oh adapted? Is it what.
Speaker 5: A man never tells?
Speaker 16: He?
Speaker 2: Uh, focus, I couldn't see it.
Speaker 17: The tumblers back to you down the next one to
send me another concept with disadvantage.
Speaker 2: Yeah, you pass the funk out. You just you drink
it and come down with the glass.
Speaker 3: We just roll him over to Garble, hang out on
the ground again.
Speaker 2: He's out.
Speaker 8: Can can I? Can I? I put my drink down
on the bar, drink kind of I ended up in him?
Can I I'm slapping slapping the face?
Speaker 2: Can Kenneth make me another concept? See if you wake
up Canna. You can't wake him up. He's out, he's
out cold.
Speaker 4: I was really hoping you'd fumble again. It's just sort
of ratching violently.
Speaker 2: A particularly large a particularly large human, very very rough
looking dude in sort of like rough looking clothes with
a short sword on one hip and a few daggers
on the other sits down on a stool near you,
Lash and says, all right, there, Lash, how's it going?
Speaker 3: Yeah?
Speaker 7: You know me?
Speaker 2: Oh yeah, yeah, we've been looking for you for a while.
He nods over behind you. There are two other men
similarly dressed.
Speaker 8: Who are you.
Speaker 2: Well, you've just revealed to us that you're who we're
looking for, so why not come with us?
Speaker 8: Now?
Speaker 2: Yeah, you'll be fine with my friend. Oh he's all right.
It gives Kenneth a little nudge with his boot. No, no,
you'll be fine. Lesh, Come on, come with us, and
one on each side of you, each arm We're just
going to go for a little walk.
Speaker 8: I don't walk, and I'm just like slinking down. I
don't I don't walk.
Speaker 2: We'll help you, and they lift you up and they
begin to walk you out of the saloon.
Speaker 8: Put me down.
Speaker 2: They do not put you down. They carry you out
of the saloon.
Speaker 1: It would we be there in time to see this,
or are we not across town yet it.
Speaker 2: Is night time? Or it's just yeah, night will have
just fallen. So let's see. Why didn't we have you
roll me a D twenty fair light just to see? Sorry,
you are nowhere near. No, you guys are just leaving
the armorer and heading out as the saloon doors open,
and three burly, thuggish looking men are carrying Lash out
back outside. They take you Lash around the side of
the the goal's nest. Put me downright, listensh. I don't
think we don't know who you are? Who who am
I I know who you are? Where are you from? Lash?
Where are you from?
Speaker 8: Spins City?
Speaker 2: Spin City? Is it? Yeah? Spin spin City? One of
these Doug says to the other one, spin Sea, No,
is it the right one? I mean she's a king
ku she she did.
Speaker 8: Spend city.
Speaker 2: What's a couple of undrel goal? I think, yeah, that
we have to keep her alive. I don't know. Shall
we find out? You go find out? No, you go
find out alive. Find out alive? Oh lash, sit down mate,
you look you're big. Just fine. You sit down there,
you sit down there, You go find out. One of
them walks off and h and heads north.
Speaker 8: Can I can I make it? Am I two wasted
making the tempt at mimicry here?
Speaker 2: No, you can? What are you trying to mimic?
Speaker 13: So?
Speaker 8: Okay. One of the things I have heard so the
guys that that wander half and wait for them to
wander off.
Speaker 2: Only one of them has wandered off. There's too still with.
Speaker 8: You, okay, So I'm gonna I'm wait for that kind
of wander off and then I'm gonna mimic his voice
and call the other two. I'm gonna call the dudes
over with his voice and it and see if I
can just catch some off guards.
Speaker 2: You're trying to get the other one, the one that's
walked off.
Speaker 8: Yeah, I'm mimicking him.
Speaker 2: But from far away, trying to throwing your voice over
to round the side of the tavern. Yeah, I mean
roll me a performance check with disadvantage because you're drunk,
which essentially means you're poisoned.
Speaker 8: Oh no, oh, performance though I.
Speaker 16: Don't know.
Speaker 2: What are you trying to say? Ah?
Speaker 8: Come here? Oh, I make like a sound like like
I'm in trouble and an essex come here.
Speaker 2: So from around the corner.
Speaker 8: There's name.
Speaker 2: And then the all right, well last you wait there
a second? Yeah, own move a second, and so on,
and then he runs off, and then the other one, I'm dash.
Give me the cup where she got my cunning actions?
You've run off action?
Speaker 8: Yeah, yeah, the dash and hide.
Speaker 2: Give me a athletics check. You're running disadvantage. No, but
you are being robbed. Give me a second.
Speaker 3: He already personal money.
Speaker 2: Yeah, you didn't pick up as he's good the you
You run away like he the guy that was going
to stay with you. One of them walks around the
corner and tries to see where the other one went.
This one's kind of distracted and you disappear. He rolls
the one to try and work out where the cat
with you, So you just vanished you just like you.
You're drunk and you stumble off around the I guess
you probably run around the back of the tavern and
you can escape into the alleys. Yeah, you disappear into
the alleyways. Cloak over me, Kenny, What have you got this?
That a look at your character sheet? Here on you?
You've got anything of worth?
Speaker 3: Have the scroll of pedigree?
Speaker 2: Oh that's nice. You've got a scroll of made certification, mate,
that'll fetch a pretty penny. Yeah, that's gone, the pedigree
of the How much gold you got on here?
Speaker 4: Ah?
Speaker 2: Fourteen fourteen gold?
Speaker 3: They leave that out of pity.
Speaker 2: No, no, no, that's gone, fourteen gold, scroll of pedigree,
scroll of made certification. And I guess that would probably
be They wouldn't. They're too dumb to know what any
of the rest of his shit is. Yeah.
Speaker 4: I just imagine like all fifteen people in the just
freaking bar just stand up and just each individually draw
lots to pull everything off of you.
Speaker 2: Yeah. Well, it's good that like Lash wasn't there and
that Kenneth was asleep, because you just know, we don't
know who took it.
Speaker 1: They steal my clothes or anything like.
Speaker 2: I know you're still just asleep at the bar, head
down on the bar, a couple of empty tumblers around you.
When the others walk in after arriving from the armorer,
we probably see Arden, Rajah and Carlias head in immediately.
You'll see the same things going on, the same sort
of rough looking crowd. Not an entirely packed bar, not
entirely empty two floors, a barman and then Kenneth just
face down at the bar.
Speaker 7: Walk over to him and try and wake him up,
just by slapping over the face.
Speaker 2: Sure, give me a con con savings. Yeah, you can
wake up from that one. Your face is stinging, be sick? Yes,
lash hell happened to you? Oh hello, that's Carlo Carlias. Hello,
how is it Carlias?
Speaker 3: Carly I smacked him?
Speaker 2: Thank you? I needed that.
Speaker 3: Where's the bird?
Speaker 6: We were drinking? Had a nice bout of drinking. Yes,
would you guys like to drink?
Speaker 2: Uh?
Speaker 6: What what would innkeeper? Where did the bird go? Where
did my nephew go?
Speaker 2: Oh? Yeah, your nephew, of course. She She left with
a couple of burly looking fellas.
Speaker 3: She left with with who.
Speaker 2: Now three looking from three three big looking chaps. I
thought they were with you, to be honest.
Speaker 5: As in, they like like.
Speaker 3: They like this willingly, or they dragged her off.
Speaker 2: Well, I don't know. It's quite hard to see with
these old roomy eyes of mine.
Speaker 6: I'm gonna go to like past him a gold and
then realize it's gone.
Speaker 7: What I like motion to the bartender to like, lean down.
You better start talking before my gun start shooting.
Speaker 2: Oh, it's like that, is it? You can give me
an intimidation check. Yeah, I see how it is. Now
you better You would better get walking before every single
patron in this bar's gun start shooting and start stabbing
and start killing you. This is my establishment, young gunslinger,
and we don't take kindly to your folk. The two
dudes who laughed at you at the end of the
bar kind of stand up. There's a couple of men
at the other side of the bar that like, look over,
there's a gruff voice.
Speaker 3: You every trouble.
Speaker 2: No, No, I'm sure We're just fine here, aren't we, Gunslinger.
You're looking at maybe twenty people around you. Twenty people.
Speaker 6: I guess by now I would have noticed that my
scroll was gone and everything.
Speaker 2: Ten to fifteen of them look armed.
Speaker 5: Okay, I'm going to just kind of like put my
hand on carl It.
Speaker 6: Don't worry, Carlias. There out charm person on the bartender. Yep,
he's going to make a what wisdom save? I think
it's wisdom save. I just want to check.
Speaker 2: Ah, he was saying with her, all right, what does
he have to be? Fourteen? He says, m Now, whatever
you're trying to do there, that doesn't work on me.
He got twenty My things are gone?
Speaker 5: Who took them?
Speaker 2: Oh? Me? Old eyes? Ah, tough to see what's going
on sometimes, you know, very difficult and really starting to age.
I'm almost two hundred years old. It's oh, it's amazing.
I can see it all. Do you have a family.
Speaker 3: I'm gonna I'm gonna just I'm gonna I'm gonna.
Speaker 1: I don't know, I'm gonna pull out five gold pieces
and say, just just help jog your memory.
Speaker 2: Oh, funny enough, that's the exact medicine it is. I
have a family.
Speaker 3: I'm just gonna I'm gonna hand him five gold pieces.
Speaker 1: I can see and say, very clearly, tell me, tell
me what happened to the bird, And did you see
who robbed the old man.
Speaker 2: Right, A couple of the Mayor's men took her, and
I think and he leans in a little closer. You'll
want to be careful. It was Ickham. Ickham took your
money in a couple of scrolls out of your pocket.
And then he nods over a very big looking man,
the biggest man in the corner, sitting there nursing a
massive tank of ail.
Speaker 1: With anybody else do you have Do you have any
idea why the mayor's man would want to burn?
Speaker 2: I have no idea, but they seem to know each other,
so mm hmm. I just assumed that they were on
some sort of official business that I shouldn't rub my
nose in.
Speaker 1: Does she have a I'm turning to Carlias. Does she
have a price on her head? Have you looked at
the bounty boards? I'd never thought a check, Carl liars.
Speaker 2: Romy and D twenty. That's how we do this, right.
There is a bounty out of shallow scar from the
Chancellor herself, Chancellor Tsaliah Vossler on a ken ku fitting
lashes description known as lash for a few hundred gold
like it's a big it's a big.
Speaker 7: Bounty actually, come to think of it, there, I thank you.
Speaker 1: Names Lash, and you're just now remembering this listen, having
to deal with the old man and all the trains.
Speaker 7: We got to find her correctly.
Speaker 2: For a moment, could we grab my scrolls back?
Speaker 7: What you want to go up against him?
Speaker 1: He's hold on, I'm gonna quickly move outside while he's
doing that big here, and I'm going to try and
do a I don't know, survival or perception check out front,
just looking at footprints to see if I can see
signs of a scuffle, like if she got dragged off.
Speaker 2: Sure, yeah, it's pretty obvious that there was somebody stumbling
and like half stumble, half dragged down towards the south
and then around the side of the building into like
an alleyway. You follow the tracks around, they seem to
come to an end to a degree, but then you
can you can make out some other clues that off
further into the alleyway. Following and tracking them around a
little bit, you come to a sort of bedraggled and
drunken looking Lash, sort of just cold up by a box.
Speaker 1: Hey, wake up, good morning, it's not morning, Lash. He's
passed out inside.
Speaker 8: Okay, are we gonna go fly?
Speaker 2: Come on, I'm.
Speaker 1: Gonna pull like, uh, I'm gonna put one arm over
my like, put her one arm over my neck, and like,
stand up.
Speaker 8: We're gonna go flying.
Speaker 1: Okay, how much does she weigh or lash?
Speaker 3: Or how much? Is the last way?
Speaker 2: Way?
Speaker 3: I don't know about the bird physiology if they more
or less.
Speaker 8: Five two, and I don't like.
Speaker 2: You've got human feet, it's not even bird physiology.
Speaker 3: Yeah, well, I mean there's a beak, so there's some bird.
Speaker 8: Physics, probably like a bucko five or so.
Speaker 1: Okay, I'm just gonna pick her up and carry her
back inside. Sure you're flying, I.
Speaker 8: Kind of toddler push his face.
Speaker 2: Kenneth, mm hmm. What are you doing about the big
dude in the corner seeing nursing is very large? A veil.
I'm gonna walk up. Is there a chair across from him? Yeah,
there's there's three. Sit down.
Speaker 5: Uh you have something of mine?
Speaker 2: Yeah, now funk off?
Speaker 5: Wrong answer, You have something of mine?
Speaker 2: Wrong answer? He punches you in the head. Dog, Well, yeah,
you can with your ac uh. Oh yeah, the the
it's an eleven and you have a ten? Yeah? Uh
oh wait no, no, no, no, no, you're good.
Speaker 6: I'm going to reaction shield plus five vcne the reaction.
Speaker 2: So u yeah he he just and then how does
the shield look?
Speaker 6: It would just be like a like a thin barrier
like his fist would just stop. Yeah, oh yeah, answer again.
Speaker 2: I remember that's what that's grossest.
Speaker 5: Right, what do you want them back?
Speaker 15: No?
Speaker 2: Trump person? Okay, yeah, this one is definitely not with
save throw.
Speaker 3: Let me see how many charm persons spells? Last do
you have?
Speaker 2: I have? I have four level one spell slots. I
am burning through the blowing a few here is just laughing.
Speaker 4: I'm gonna I'm going to take the rest of the
drink that last didn't drink and start sipping in a
little bit.
Speaker 3: That's what I'm gonna do. When I came back for
steal drink, I'll get another drink for myself.
Speaker 2: Like this, wiz did I whisper? Fake me? Did it? Whisper?
Can you see it? I can't see it now? Well
he got a twenty?
Speaker 3: Well since gets it? He got a thirty seven.
Speaker 2: Oh no, I can see it on the chat too,
twenty and a one? Are you fair? So like you
you you sort of try and charm him and he
just shakes it off and goes, ah, no, no, no,
none of that trickery being done by that before. Get
the fuck up. Come on, I'll fight you for it.
Speaker 5: Step outside, lock a man, step outside, man.
Speaker 2: No, man, no, just fist only. I won't use the sword.
You don't use none of you all little ocus pocus.
Speaker 5: Deal outside, and I'm going to walk out the front door.
Speaker 2: And as the big big guy steps up, he like
looks around the bar, and everyone head out. A handful
of people head outside as well, into the sort of night.
The area is lamp lit and there's a lot of
glow from houses, so you can see relatively well out here.
And yeah, he steps outside, and I'm going to need
you to roll initiative.
Speaker 3: And it's just before or after I get back inside.
Speaker 2: You're gonna you're gonna walk around the corner to a cheer.
I guess maybe you don't get all the way back in.
Like you walk around the corner to a cheer from inside,
and you see Kenneth walk out followed by a massive
human man.
Speaker 1: Yeah, carrying one party, remember, and just walk into another
one in a fist fight.
Speaker 2: Yeah, this is like this is like zangif in a
Western stepping out through a fucking couple of saloon doors.
Speaker 3: Follow behind him as well.
Speaker 2: And we will resolve this after the break for fox. Uh,
we'll see you all in a few minutes. Where Kenneth
the old man, how old are you? Eighty seven? Eighty
seven year old man is going to fist fight with
the biggest man in town.
Speaker 6: Interesting, like nod at each of them and like shake
my head. I'm also not going to stand that close.
I'm going to stand far back here. Yeah, cast expeditious
retreat on myself as we're walking out.
Speaker 2: Yeah, what's his turn? U? Does he go first? Or
do I? I haven't rolled for him.
Speaker 6: Yeah, okay, because I feel like before before the fight
would start, like as we're sitting there looking at each other,
I would I would use message on him.
Speaker 8: That's a new VALLID token was selected about.
Speaker 3: The heck yeah you get you get a click click
on your own icon first and then click.
Speaker 5: It's all good good. I've been twenty two.
Speaker 2: So uh, lash technically goes first, but LASH probably it
won't do anything. So yeah, it will go first, and
he's going to run over to you and punch you
in the head. Sticking to the rules. Ah, let's see here.
I guess I have to roll here. Now, let me
just roll in here.
Speaker 5: And then well it goes my plan out the window.
Speaker 2: Oh oh oh wah, that heads down. That heads the time.
Then you take six damage, examine six bludgeoning damage. It
just runs. Don't don't, don't, don't bang, punch square in
the nose, breaks your little nose, and then old man
Arden can jump in now or Arden can wait till
round two.
Speaker 3: Yeah, I'm just let it happen.
Speaker 4: Kenneth doesn't look like he's gonna kill him, right, I
mean it's a fight.
Speaker 2: But yeah, it's a fistfight.
Speaker 4: At this point, I'll insight, can I inste check and
real quick to make sure he's not trying to kill again?
Speaker 2: Uh, you don't need to, He's just he's just like bang.
What do you want to do, old man? Yeah? No, I
want to hit him back. You're just gonna punch him? Yeah,
all right, twenty plus strength, I go, Uh you you
whip it? What? Uh? Carlias, you can technically do something.
Speaker 7: How many people are staying around?
Speaker 3: Lots a lot, that's it's crowded. That's a lot of people.
Speaker 7: I'm gonna would I be able to hold action. Yeah,
like when if it looks like, oh, this is in
dire need.
Speaker 6: I'm naked, by the way, fully half naked, Yeah, fully
half naked, And.
Speaker 7: You didn't say that I wouldn't have shot you in
the nuts?
Speaker 2: Uh? Oh yeah?
Speaker 7: Hold on, no, Can I keep hold action into like
until Kenneth is in like really bad shape?
Speaker 2: Yeah? What do you want? Well, you can hold action
until your next turn hmm, and then you can you
can redo it or whatever. What is the action and
when do you want it to go off? Is basically
the two things I need to know.
Speaker 7: Just shoot in the in the sky there's like a distraction.
Speaker 2: Okay, if it looks like Kenny's about to get dropped
or whatever. Yeah, all right, Raja doing anything mental?
Speaker 1: Ah h, Raja is actually just gonna yell like make
them get them.
Speaker 2: Clamp of that old man lash.
Speaker 8: How am I capable of doing anything?
Speaker 2: Yeah? Like, I won't impose drunkenness on you too heavily.
You're generally lucid.
Speaker 3: Yeah, then I'm putting her down. I assuming she can stand.
Speaker 2: She's like she's like flavor drunk.
Speaker 8: Yeah yeah, can I hold an action as well?
Speaker 2: Yeah?
Speaker 8: Yeah, I'm going to uh I'm actually gonna crouch. I'm
gonna stay kind of crouched over here and knock my
my bough.
Speaker 2: All stealthy like. Yep, all right, give me a stealth
check shoe shure. Yeah, you can do that pretty pretty
sly mhm. Icken's gonna dodge your punch and then upper cut.
Speaker 5: I can't the fucking elevens.
Speaker 2: He got an eleven on his first rule as well.
I rolled it with my dice. Yeah, he just wore
hits you in the chin another six damage. Yep, you're good.
You're good. Technically, arden can do a thing if you wish.
Speaker 4: No, I'm just I'm just scanning the ground, making sure
that they're not gonna interbeat or pull any bullshit.
Speaker 2: All right, Kenneth, come on it, old man. Let's see
what you've got.
Speaker 17: Then I'm want to hit him again and try and
hit him again, all right, uh uh yeah an easy
like dodge out of the way.
Speaker 2: He dances around you a little bit. Carlia is continuing
to hold the action. Oh unless you're doing something else.
Speaker 3: No, no, no, Kenneth, I'm going to dash over here.
Speaker 2: Yeah, stay there, Yeah, and you can do that with
expeditial treat right, without.
Speaker 6: Yeah, bonus bonus action is a dash. Yeah, but he
can still get an attack of opportunity. It's his bonus
action is a dash.
Speaker 2: Oh okay in that case, Yeah, he's obviously going to
try and trip you up, kick you in the leg.
Speaker 3: Fight fucking quit.
Speaker 2: Quits another eleven four elevens in a row?
Speaker 3: Would you still from earlier? It's not residual, is it.
That's just one turns every time.
Speaker 2: So you take another sig damage from a kick in
the leg. I'm and you're out, all right, So you
probably made it to about there before you just pass
the fuck out in the sand. Bay Yes, and everyone
watching apart from presumably you guys except for Raja Baye.
Nice kick kick them.
Speaker 3: As soon as he goes down, I'll start walking over.
Speaker 1: Again, and I'm gonna run over as soon as the
fight can close, I'm going to run towards stick them
and just like slap them on the back.
Speaker 3: He goes Awesome, good kick.
Speaker 2: I saw that.
Speaker 3: Try to slight of hand his point fs away from him.
Speaker 2: Yeah, all right, give me a slight of hand. Let's
see him. I have a thing I can.
Speaker 7: Did I help with given Raja advantage on that.
Speaker 2: In my way. There's no no, you would never know
he was going to try and do this.
Speaker 7: Because like the gunshot went off as soon as kind
of went down.
Speaker 2: Hmmm, oh you fired the gun when Kenneth gets knocked
the funk out.
Speaker 3: If the gunshot goes off, I'll definitely do it during that.
Speaker 2: Yeah, all right, you can have advantage, give that at thirteen.
This is what you need to beat eleven. And this
guy's whoa, Now, what the fuck?
Speaker 3: This guy only knows how to roll elevens?
Speaker 2: So confused, I'm blown away. You can that's his nickname,
Lucky Eleven's the elevens, the the Yeah, you can slip
the coin purse. You can like cut the coin purse
off of him and take that. It has the fourteen
gold plus plus another five.
Speaker 6: Didn't this happen ins KT too. I got my gold
rob and then somebody else took.
Speaker 18: It, I think, so yeah, yeah you get so you
get a grand ouple of nineteen gold and eight silver
pieces in that stolen purse.
Speaker 2: I'm the biggest man in town. He keeps the scrolls
and he walks inside. Well, drinks are on me. Come on,
these scrolls are mine as well. I'm a certified mate.
He pushes into the saloon bars, and everyone's kind of like, yes,
what are you doing on a tonight?
Speaker 3: Would I be able to uh?
Speaker 4: As he's walking by, could I use my invisibility.
Speaker 3: Without anybody seeing me? Mm hmm? Which is probably the
stupidest question I've ever asked.
Speaker 4: Actually, I mean, I mean, it's it's it's a real question,
but it's a stupid sounding question.
Speaker 3: It would go there's a lot of people.
Speaker 2: Out there, the same way as you would expect it
to go. Yeah, you would just disappear and everyone some
people would see you and some wouldn't.
Speaker 3: Could I Could I walk in? Can I walk into
the bar?
Speaker 4: First, wait around the corner and as soon as he's
going in, uh, you know, peek around the corner as
soon as you about to go and turn invisible and
then slight a hand him Sure as he walks by.
Yeah right, yeah, I'll try and go for the scrolls.
Speaker 2: Before it, you mean slip pattern as he walks in.
Speaker 5: Well that eleven ACoM Yeah, this is the one time
he rolls a fifty again.
Speaker 2: Yeah, you fucking kidding me. So this this guy, this
this invisible hand reaches over and tugs at the scrolls
but instead of like letting go of them, he just
like grabs your invisible arm. Let's see if he can
see you you've got anything in Oh where are you?
Come on out?
Speaker 4: None of that And I'm just gonna reach over and
give him a full hug and come out of it
and give a little kiss on the side of the cheek.
Speaker 3: It's so well today, ikam, do you still look like
Madame la France?
Speaker 2: I wish he uh give me a give me a
persuasion role, yeah he uh, Well, well we got here
then a very pretty looking fear bowl is it puts
a hand on your cheek.
Speaker 15: I've always admired you, Wickham. I feel that if I
were to unfril you, I could read quite the tale.
Speaker 2: And unfilm me you might. And he slaps you on
the butt and grips you in his large muscular arm
and then drags you by the waist over towards the bar.
All right, then drinks all round on me, and then
there's a way and everyone's filing into the bar and
the barman starts pouring out little drinks and sliding them
across the table. Ickum sits down back at his usual spot,
brings you over well, what are you doing in town? Then?
Beerbolg what's your name? Beautiful? Strokes you under the chin
a little bit. He's very close. Yeah, I assume he is.
Speaker 15: Well, sweetie, I in, you're on a matter of quite importance.
Speaker 4: Actually with my friends here and I if they're coming in,
I'll point them out.
Speaker 2: Well, trying to what's going on. Kenneth is just out
for the second time.
Speaker 1: He's just I did a wisdom or I did a
medicine check just in case. But I'm assuming he's not
like life threatened because it was his punches, right.
Speaker 2: No, Yeah, he's just he's out. He's not in death
saving throws. He's it was like on whever it's called.
Speaker 3: Well, I got an.
Speaker 1: Eight on my medicine check to revive him, so I guess, yeah,
my medicine check is poking, hey, poking his open knocked
out eyes.
Speaker 2: Yeah, well he does not wake up from a night.
Speaker 3: No, I mean it. Come's trying to roll a medicine
check with me right now.
Speaker 4: So, in all fairness, I think you're doing a better situation.
Speaker 2: Rolls an eleven.
Speaker 1: I'll just have I'm just gonna tell Carlias, can you
keep an eye on the fear bulk while I get
our old man up.
Speaker 3: Where's the bird?
Speaker 2: So I'm gonna lash was like really well hidden, so.
Speaker 8: Duck down and I just whisper out. I'm going to
remain hidden until we leave.
Speaker 1: You do that, you stay here, you make sure I
still love the box.
Speaker 2: Yeah okay.
Speaker 3: I like how our motto was literally always split the park.
Speaker 2: Uh So who's got Kenneth's limp body or you.
Speaker 1: Just I'm carrying Kenneth and I'm an appointed last and say,
find us a hotel room.
Speaker 8: Ok I can do that.
Speaker 2: Mm hm. The inn is the same as the tavern?
Is that the same as the tavern? That's just.
Speaker 3: Go rent us a room.
Speaker 1: Okay, okay, and don't get kidnapped.
Speaker 2: As stealthy as I can going into the bar, yeah
you can, like you can like bring the hood up
a bit more and trying to disguise the beach, trying
to stay hidden. Give me a stealth check. Sure, sure,
I guess we'll take that. Yeah, So you all head
into the into the the Gol's nest, having again more
of a saloon, really the gold saloon. I'm just sick
of having to say saloon all the time because I
have a because of chaplain only some people will understand
the reference. But I like you if you do from
the other campaign. You Yeah, so you all head in
drinks start getting like dished out to everybody, and I
asks Harden his name, where he's from, what he's doing?
You know? All the questions? Do you answer truthfully?
Speaker 3: Mostly?
Speaker 4: I mean, I'm not going to mention the box or
anything like that, but I do mention that those are
my friends. And I expect if Ickham is going to
woo me, I need very nice food and drink here you.
Speaker 2: Want, yeah, he orders? I mean, you've got free drinks
all night, hm, and with with with his with his
money until he comes to pay for it. Uh, And
he asks you what do you want to eat? I'm
going to have some there stewed pork.
Speaker 4: Well, stup pork sounds nice, but a fine specimen is
myself needs the best.
Speaker 3: And I'll just point out whatever the best is.
Speaker 2: That's the smoked deer. Of course it is smoke deer,
is it?
Speaker 7: Yes?
Speaker 3: Actually yeah, he smoked deer.
Speaker 2: I think, yeah, it's pretty pretty pricey, but yeah, yeah, yeah.
Speaker 3: It's on me.
Speaker 2: Smoke deer.
Speaker 3: You have this, don't you?
Speaker 2: Yeah, don't work.
Speaker 4: I'm gonna I'm gonna scratch under his chin again and
you know, kind of.
Speaker 3: Straighten out the wonderful fine attire I have.
Speaker 2: Yeah, don't worry about it. Don't worry about it. Just
one four in gold in a fight.
Speaker 3: Yeah, impressive.
Speaker 2: Yeah, I'm sure that'll cover a whole round of drinks.
For there's a few people in there, and the old
smoke deer. I'm sure that'll cover it.
Speaker 3: Is there anybody else like right next to us?
Speaker 2: Nobody directly next to you unless this lot of sitting nearby.
Speaker 7: Carlias is watching from across the since Roger told them
to keep an.
Speaker 8: Arm and I'm slinking over. Oh sorry, ahead, No, I'm
slinking over to the barkeep there and going to inquire
about a couple of rooms.
Speaker 2: Oh so you've made it back.
Speaker 8: Yeah, yeah, yeah, I.
Speaker 2: Hope it wasn't too It wasn't too distressful with the
mayor's men. They're not the most friendly types, are they.
Speaker 8: No, they're not anyway, can can can we get some
rooms for the night?
Speaker 2: Why? Certainly you can stay in the common room. That's
just a few copper from each of you. It's not
the nicest accommodations. You'll have to probably sleep with a
few people from this rattle, or you can get private
rooms up there five gold piece.
Speaker 8: I guess we'll take the common.
Speaker 2: Room, thank you, all right? He then just you or
five beds please? Oh you think there's beds back there?
It's just a pile of hay. You can it's like
a barn. Okay, that'll do, right he oh, yes, then there, yeah,
we'll take ten copper or a silver.
Speaker 8: Okay, and can I also don't feel so good? Do you?
Do you have any biscuits, any bread?
Speaker 2: Oh? I can? I can get you up some biscuits.
Speaker 8: Okay, in order for me please thank you right here.
Speaker 2: That'll be another nine copper okay. I'm just making you
do all the horrible DN d intricate workout a copper
per silver peer gold.
Speaker 8: I'm sure it's one hundred rate.
Speaker 2: I'm not going to help you. I'm just gonna get
you know.
Speaker 3: It's ten.
Speaker 2: Ten per ten per ten.
Speaker 8: Per okay, and you just charged nineteen copper.
Speaker 2: Yeah, or one silver nine coppert The the barman, well,
another patron or another a bar maide comes out and
brings out some food and brings over some smoked deer
to arden stewed pork and some biscuits over to you,
and some actual water if you want. It's not the
cleanest thing in the world, but it's not too bad.
It's probably only been sitting there for a day or two.
Spine and Rajah. Notice is Kenneth waking up? H Kenneth
has a headache, vampire style from the grip. Big you
have a big fucking headache. M Oh, there's blood, dry
dry blood around this.
Speaker 3: You got some good hits them there?
Speaker 5: Yes, yes, dry one moment I think he hit me in.
Speaker 2: Raja, make me a deck saving throw. You have to
beat an eleven? Oh he gets on your boots.
Speaker 3: Mm, no longer Raja the red Sorry, good morning? How yeah?
You you you? You showed him.
Speaker 2: I'm sorry about the shoes.
Speaker 1: It'll wash off. I suppose I did happen to grab
something for you though.
Speaker 2: Yes, what the scrolls? Oh, God tell me the scrolls.
Speaker 3: I've got four gold pieces, got some of your money back.
Speaker 2: What happened to the rest of it? Well?
Speaker 1: The other five five I'm keeping as the finder's feet
to get the money back that I wasted trying to
figure out what happened to you in the first place,
and the other five is for my shoes.
Speaker 5: So yes, that's did you get Does he still have
the scrolls.
Speaker 3: And is trying to get your paperwork back?
Speaker 2: Right now?
Speaker 1: It looks like I have no idea how well it's going.
We're outside, right, I thought we were inside.
Speaker 2: You are wherever Roger put you.
Speaker 1: I was waiting outside for last to go rent the room.
We're kind of sitting out front. Doesn't look like they're
about to funk. I can't see them never mind.
Speaker 2: I mean my face. They are in the window. You
might be able to see them.
Speaker 3: Oh yeah, looking looking through the front wind coming down.
Speaker 5: There's a candle in the middle, and we're like, yeah.
Speaker 2: He's feeding in a little bit of smoked smoked beer.
I don't get that back. I'm doing no idea.
Speaker 3: The man, And how are you going to do that
by getting punched in the face?
Speaker 2: Do I want to burn a spelt?
Speaker 15: Right?
Speaker 2: Gonna?
Speaker 6: I'm just gonna like hold my hand out and just
cast away a frost. It's like as like strong as
I could.
Speaker 5: Yeah, you do that, and just like that it's cold,
mm hmm.
Speaker 6: I'm going to freeze him and then I'm gonna throw
him off the side of a train.
Speaker 3: Always thought what happened?
Speaker 5: What nothing happened? There was nothing. I haven't done it
to him yet.
Speaker 1: Well let's see if I didn't has any luck. I
have no idea how that conversation is going. We ended
up spending the entire day here, so I've lashes renting
us some nice private rooms upstairs.
Speaker 5: Did you cheer for him? I heard you cheering for him.
Speaker 1: I cheered for him so he wouldn't get suspicious when
I lifted your money back.
Speaker 6: Ah smart, I don't believe him at all, but thank you,
thank you for at least recovering some of them.
Speaker 3: I'm gonna I'm gonna push the four gold into his
torso at this point here take it.
Speaker 2: M that's I need a drink again, just as you wish.
Speaker 1: I'm not drinking anything until I get rid of this
box because I don't need to pass out and have
it taken from me.
Speaker 7: Wow.
Speaker 5: We'll should probably sleep in a room where there's no
one else.
Speaker 1: Yes, mm hmmm, yeah, that's just getting the private rooms
right now?
Speaker 19: Okay, all right back inside arden and and is his name?
Speaker 2: List of lands and MPCs? Now, it's weird how many
MPCs you build up the the large Zang. He looks
like zangif in clothes, right.
Speaker 3: What does he look like without clothes?
Speaker 2: Doesn't he? He us you? Uh? How's the smoke deer?
Is it good? Oh?
Speaker 3: It's amazing, Thank you dear.
Speaker 4: I'm going to make sure to stay through all this
free food, and then I'm going to go use the restroom.
Speaker 3: I had a tidy up before.
Speaker 4: And while I'm looking around there is there any like
bar maids or anyone that he seems to know?
Speaker 3: Ickham?
Speaker 2: Yeah, everyone here seems to know Ickum. He's definitely like
a local. He's the big local, thuggish guy.
Speaker 4: M Now, are any of these bar maids? Whenever one
of them seems like if they go take a break,
I want to go up and excuse myself use the restroom?
Speaker 3: Yeah, and I I want to do Yeah.
Speaker 2: There's like a singular bomb maid that's just been going
back and forth another elf. She just tends to be
waiting tables and cleaning, whereas the other guy just sits
behind the bar and you're just waiting for her to go.
Speaker 3: I'll get up actually and walk over to her and
very discreetly.
Speaker 4: It's like, right, I'm gonna palm her like one gold
piece and be like, all right, that's sweetie.
Speaker 3: I'm gonna need you to take a break for just
a few minutes, if you don't mind.
Speaker 4: I wanted to do something special for Ickham, and I
feel like, well, it needs to be private.
Speaker 3: Is that alright with you?
Speaker 2: Sure? Yes, I suppose follow me and she heads out
like the like the back door.
Speaker 4: I want to before we leave, I want to point
at Ickham as it is so you can see us
and talk to her as if like I have like
a really awesome surprise, and just like and kind of
smile to ikum and will walk out with her.
Speaker 2: Yeah, it's just watching you go and you slip out,
So you slip into like a back room. It's like
a storage. There's like a handful of kegs and yeah,
this is clearly where they store like some of the
old kegs and things like that. She says, what is it, dear?
What do you need? All right?
Speaker 3: And I say, now, don't be surprised.
Speaker 4: And I'm gonna kind of just feel her down a
little bit, her form, just real quick as smooth as
I can think about it for a second, and then
use my racial disguise self to turn into her and
I'll do a big show that.
Speaker 2: Just oh oh, this is very strange, isn't it? Right? Okay,
what are you doing? What is happening?
Speaker 3: Now? One moment, sweetie, I'll be right back.
Speaker 2: Right and do you want me to stay here?
Speaker 3: Is it just three minutes?
Speaker 2: Three minutes? All right?
Speaker 3: And wait, all right, I'm going to walk back out
as if I was her.
Speaker 4: Maybe look at a table or a couple of things,
and I'm going to walk over to Ickham.
Speaker 2: You don't make it ask one table without someone reaching
out and trying to grab at you.
Speaker 4: I'm gonna I'm gonna giggle and keep going. Yeah, swat
his hand away or something.
Speaker 2: Yeah, everyone here here is disgusting.
Speaker 3: Yeah, I would assume, so I'm probably the worst of
all though. So it's okay, you know exactly.
Speaker 4: I'm gonna go over and I'm gonna kiss Ikum on
the side of his face and ask him if he's
having a good time.
Speaker 3: And then the voice all right, ikeam are you having
a great time?
Speaker 15: It looks like that that man is so masculine and amazing.
Speaker 2: So handsome. Why are you? Why are you kissing me? Well?
Speaker 3: I just you look very amazing today. And I just
wanted to know if I could join later.
Speaker 2: Why do you sound like a noble born human and
not a low born elf.
Speaker 15: Well, sorry, fine, I thought I was gonna do something
nice for you, and I'm gonna go to smack him
on the face, hopefully hard enough to turn his face.
Speaker 3: I want to slide a hand him again with the scrolls.
Speaker 2: Oh, we's only jokinglyxis. Give me a slight of hand.
Speaker 4: Uh if I reach out for them jubbles too with
the other hand, can I distract him a little bit?
Speaker 2: You want to reach for your own jubblees, his.
Speaker 4: Jubblers, his jubble I'll stick I'll stick top jubbles in
his face, reach for his jubblies below the face, and
then go for the scrolls in the back of a bit.
Speaker 3: Yeah, we're going full service.
Speaker 2: Yeah, give me a slight of hand with advantage. I've
never seen a reach around.
Speaker 4: Indeed, Well, when you have a minus one dex modifier,
you gotta.
Speaker 2: Seventeen. Uh, there we go versus a seven. So yeah,
you pretty much do all that stuff. But he's just
he's just completely like it's not like he is he's
happy to see all of the jubbly bits going on
and the FI lamp and stuff. He's like, what are
you doing?
Speaker 11: Disgusting, it's disgusting, what's wrong with you?
Speaker 4: I'll just act I'll just act offended and walk back
off towards the breakroom where she is.
Speaker 2: Yeah, you have the scrolls. You head back, and she's
sent stood there by a keg.
Speaker 4: And I'll walk in and just look at her like that,
and then I'll drop the disguise and.
Speaker 3: I'll say, thank you very much for your patience. Now,
if you could do me one more.
Speaker 4: Favor, then I'll pull out two gold coins and give
it to her. And I said, these two scrolls, I
need them given to my friends. And I'll point out
if I noticed Carlias or one of them in the background,
because our Kiku friend's probably blending in as much as
her bird form can. Ye, And I'll just have if
she can put them on the inside of a cup
or something or underneath something and.
Speaker 3: Go serve it to the I'll pay for the drink
or the food.
Speaker 2: Certainly, No, yeah, because I don't know about that room yet,
and I'll just go back give me a peru. She says, Certainly,
I didn't say she's going to do it right, Yeah,
she nods, and then she heads out and you head
back over to Hickam. Yeah, all right, lash, what are
you doing right now?
Speaker 8: So I've finished up my biscuits and butter, and I'm feeling,
you know, more more myself, and I've packed at the
last it's you know, customary, it's it's fine, it's it's
within etiquette, the rules of etiquette to pack the last
bits of your food. But when I do that, I
realize that where I am, and I think, oh, wait
a minute, you know those dudes, And so it comes
to me that I need to be more hidden this
evening than staying in a common room. So I'm gonna
go ahead and order two rooms from the bar keep.
Speaker 2: That'll be ten gold.
Speaker 8: Oh wow, okay, here you go.
Speaker 2: Nice doing business with you. I'll yeah, I'll give you
the room keys.
Speaker 3: Soon.
Speaker 2: We'll have to make sure that the rooms are clean
for a you of course.
Speaker 8: Thank you. He goes back to hiding.
Speaker 2: The bar maid steps out from like a back room.
She's sort of like tucking something down in like underneath
her apron, and she heads over and then the barman's like,
go and clean two rooms. Make sure that they're nice
and clean for our visitors here, and she nods and
heads upstairs. At no point hands over any scrolls the carlias.
What are you doing?
Speaker 7: He's just like standing up against like one of the pillars.
I'm guessing that, like the wooden beams, just looking cool with.
Speaker 2: A gun's gone on one hip and cowboy hat.
Speaker 7: The little just just in the shadow of the hat,
just looking at arden and watching, just watching.
Speaker 2: All right? So, Lash, do you head back outside to
actually Kennathan Rogers? You head in? You headed in? I
was heading in. Yeah, so we probably assume that you
probably head out to the bar just as just as
Lash is done, Slash maybe pets a final crumb.
Speaker 3: And I see.
Speaker 2: Lash.
Speaker 20: Yeah, yeah, I forget this regard. Sorry, my head a
little going to over here, mine too?
Speaker 8: Are you all? Kenneth? Okay, the room keys are.
Speaker 3: On the way, hurts, just hold on. I'm keeping my
shoes up a vomiting range.
Speaker 2: Noted. Is Kenneth dead? Do I need to do? You
need to row me a desk saving for it? No,
I'm just gonna lay down on the on the bar
for a little bit.
Speaker 3: No, no, no, no, no, no, not here, not here.
Speaker 2: Lash.
Speaker 3: Which room?
Speaker 8: Okay? He said he'd be a minute with the keys.
Speaker 2: That's what he said, barkeep. Barkeep is down the other
end of the bar. Yes, what is it? Love?
Speaker 8: Have you got the keys for our rooms yet?
Speaker 2: No, I'll I'll bring them to you when I've got them.
It's been a matter of seconds. I don't think she'll
be done finished.
Speaker 8: Our friend here, he's indisposed.
Speaker 2: I'm fine.
Speaker 1: You don't need to worry about cleaning them. We'll just
take it as is. He needs to lay down.
Speaker 2: Why are you sure it's it's really?
Speaker 3: Do I get to say in this.
Speaker 2: More water water? Adult water or act water? Right? Adult water?
Adult wat I'll take one. Don't go missing this time.
Speaker 8: No, No, I think I need to keep my wits
about me.
Speaker 2: Two adults waters coming up. He turns around and pulls
a silver a jar out from somewhere deep down under
the bar, rolls to tumblers over and fills them. There
you go, lads down. This is literally what I am.
A conventional save. Yeah, just con save. Uh. That sucks
you up.
Speaker 5: You feel rough as ship, as good as you.
Speaker 2: Are, drunk as fuck, rajer, you're drinking yours.
Speaker 3: No, he's holding on to it, but he's not drinking it.
Speaker 5: Okay, I'm not going to drink that and then give
us me.
Speaker 2: Here you go, sends it to give me a con
save disadvantage another seven beyond funck.
Speaker 5: Now he is going away.
Speaker 2: You will not be able to do anything for the remainder.
You can't even roll. All rolls are automatic ones at
this point the scrolls.
Speaker 5: I have to get some.
Speaker 3: Can you can you message Arden and asked if he.
Speaker 2: Succeeded my grandge. I didn't.
Speaker 21: Okay, that's gonna I'm gonna like got a message, but
instead yelled out.
Speaker 2: Over at Arden's table, is he's playing footsye with you?
But then he he hears this person shatting ardam and
looks over. What is he sharing? Your name? You know him?
Speaker 3: Yeah, that's my friend I was telling you about.
Speaker 2: Well he's your friend, yeah, the one I.
Speaker 3: Huh? And you know problem? He always looks pissed off.
He's drunk.
Speaker 2: All right, Well do you want to go and see him?
Speaker 4: Sure, he shabby, I'll walk over there, uh to drunk drunk.
Speaker 21: Trunks like still, I'm like actually messaging Now I didn't
I didn't. Oh you're right there, Hello, I.
Speaker 22: Just get the scrolls.
Speaker 3: Wait, I was supposed to get any scrolls?
Speaker 2: Fuck?
Speaker 4: Oh that that's really bad. I I didn't know I
was supposed to get any scrolls. You should probably go
back over there and talk to him.
Speaker 15: Maybe you could like have a gentleman's agreement, maybe you
could fight him.
Speaker 3: You're replying out louder, you guys messaging back and forth.
I'm just talking about.
Speaker 5: Out loud this this?
Speaker 2: Can I do? Roger?
Speaker 3: Does he still have he still has the scrolls? No?
Actually I thought I'll whisper it to a fair light. No,
I actually gave it to the bar maid. And I
look over at the bar maid. Can I catch your eye?
Speaker 2: Oh? She went upstairs. Okay, I'm gonna I'm gonna walk
over Ickham. Now, how are my friends? It's good to
see you.
Speaker 3: So why is he what?
Speaker 2: What are you? What are you doing?
Speaker 5: What's a good fight?
Speaker 3: Actually, never mind, don't like it.
Speaker 6: Yeah, see that the same thing I always do, like,
lean on Ickham? That was a good fight. You fight.
Speaker 2: Ow out come? I scrolls back this? Please? Is he
just not replying to me?
Speaker 3: Is it not?
Speaker 2: Oh? Wait? Who are you asking? I'm talking to Ickham?
Oh I thought you were sorry. I thought you were
speaking to aud and I heard no, no, sorry. Uh.
Ickham looks up and says, uh, I'll fight you for him.
Speaker 5: I want to go to like punch him, but just
hit the table.
Speaker 2: Yeah, it's a it's a crick that win fuck off night.
I'm gonna die. Uh, I'm gonna look over.
Speaker 6: That's good, that's right, okay, but I'll see you in
the morning. I can't get the scross. I'm want to
just go fucking like fall back into Rogers.
Speaker 8: Rogers.
Speaker 7: They won't give him back.
Speaker 4: Don't during during this time, can I hit myself with
a very small cantrip guidance And all it does is
it gives me a uh gives the target a roll
a D four and add the role number.
Speaker 3: To a billay check. So I just probably give myself
a minor inspiration.
Speaker 2: Mm hmm. It's like a tiny thought of inspiration.
Speaker 3: Yeah, last up to a minute.
Speaker 4: So when I'll when I go back to Ickham, if
that's what happens, I'll probably just try and persuade waiter
head up, have him head up to the room and.
Speaker 3: Wait for me and scurry on out to our own room.
Speaker 2: My dear boy, I've got my own house yeah, I
want to stay in one of these fucking beds. You
want to stay in my bed, big old bed, feathers
and hay.
Speaker 4: I just imagine saying keeps saying this, dude, he's got
feathers and hay. That's probably about he's got one of
those Russian hats, the kind of the circular fuzzy one.
Speaker 3: Anywhere especially.
Speaker 4: All right, Well, I'll I'll go with him, and I'll
probably wink kind of like if I have any way
of letting them know follow me, and well.
Speaker 2: There's no way you have that You met each other yesterday.
Speaker 1: Just watching, just watching, but he's like holding Kenneth, Carlias
has been watching you all night.
Speaker 2: So I would allow Carlias to very easily pick up
on something like that and follow you out or whatever
if he wanted to.
Speaker 4: Yeahs, as I'm walking out, I'll just kind of go
like that, like backing with a finger behind my head
some of them.
Speaker 2: Yeah, yeah, yeah, Carlias, I think you'd quite easily pick
up that he's up to something, you know.
Speaker 7: M Yeah, I'm gonna keep a distance and fall behind.
Speaker 2: Give me a stealth roll. It can lead you out
of the goal's nest and into town. It's pretty late now.
I'd say it's probably been like at least an hour,
if not too just so did he leave without paying?
Speaker 16: Yeah, he walked out without paying.
Speaker 2: Forty He walked out without paying. On the way out,
he shouts back, and three men run up to him.
He says, right then, boys, you're gonna have to pay
the good barkeep. And then the three other thuggish men
that appeared from different corners of the the taverns say yes, boss, yes, boss,
yes boss, and then they all go up and they pay.
Let's see twelve, five and twelve. They have plenty of gold.
The three boys, Pip, Pep and Pop one of their names.
O kidding, they are not your grandchildren. They pay four kham.
Speaker 3: How young are the kids?
Speaker 4: Does Kenneth in his drunken super think they're his kids?
Speaker 2: They like teens. One of them is a halfling, one
of them is a human, and the other one is
a tee fling. And they they look a lot like
Ickam in the way that they're dressed. Oh god, so.
Speaker 3: They really they look like as if spawn of his Jesus.
Speaker 2: They look like they love him and they look up
to him. And this is just yeah, he uh he
looks down at him. Yeh, off you go and they
they you give me insight check. I guess anyone who's
watching these this happened Carlias at least minimum or a
perception check one or the other. Yeah, like you see these,
you see these kids last, you would have advantage on this.
Even that doesn't, it's irrelevant, but you you can. You
all see this, this set of kids. They don't have
any money on them, but they go around pickpocket and
everyone in the saloon, and they get a bunch of money.
One of them picks up twelve gold. One of them
picks up twelve gold, the other one picks up five gold.
They come converge at the bar and they put a
load of the gold on the bar and then they
wave at the barcaepe who nods at them, and then
they run out and they run out ahead of you
and Ickham and then just disperse into the into the town. Yes,
Ickham is a big zangie looking fagan and yeah, you
head out into the into the evening.
Speaker 4: I'm gonna ask him about his house as we walk along.
Does it sound like there's some nice things there?
Speaker 2: What do you mean? What are you asking him?
Speaker 15: Ah well as as a man of such stature and
nobility and wonderment that I that I can afford. I
would like to know that I'm being led to a
house of proper accouterments.
Speaker 2: Right, it's no great, big ancelor's manner. And then he
nods over and you see, like this, just there's like
one building here that has some elements of stone to
it with a nice roof and some like some area
around it which has like little plants and flowers and
things like that which are pretty rare. And it's just
a big, stately looking manner at the very edge of town,
overlooking the sea, a few lights on inside. And he
nods over and says, ain't nothing like that. But it's
all right. Homes and home songs. I've got a comfy bed,
you know what I mean. And he slaps you on
the front, slaps you on your dick cock.
Speaker 3: I keep walking along. Do we do we hit down
any alleyways towards his place?
Speaker 2: No? He takes you down the street. His house is
this one? Hang on, I will draw it. Do I
want to draw it? Yeah? I want to draw it.
Probably if there's I refuse his house? Is this one
here Jesus else and yeah. He heads down like the
main street, heads along across the square. He grabs your
hand and swings it. As he's walking along with you,
he looks up at the moon half moon, and says,
have I ever spoken to you of your wondrous beauty?
Your eyes they they reflect the moon, They reflect the moon. Real, real,
nice persuasion.
Speaker 3: One.
Speaker 2: This is awful. He's just rambling. It's just disgusting. He's
just he can't say everything he's saying. Even if you
were into him, this would put you off him.
Speaker 11: You look really love that. Your face is like a
beautiful warp. Imagine, like a beautiful like I don't mean
like you look like you're walt.
Speaker 2: Like a hag, like you're just a beautiful like.
Speaker 4: You know, I'm gonna drop his hand and slap him.
Speaker 3: I've never been talked to like this. Oh, I don't
even know what to say. One more shot, One more shot, Agham.
Speaker 2: He grabs you by the hands. Listen. I think you
might be the love of my life and I want
to take you up to Sam's Point and show you
the most beautiful sight you'll ever see.
Speaker 3: Does Carl hear all this?
Speaker 2: Carlias, Yeah, you're creeping around. It's not like you're not
doing a great job of like sneaking from shadow to shadow.
Like for the rest of us as an audience with
a shot, you'd always see Carlias in the background, but
it seems pretty focused on on Arden.
Speaker 3: You get to just jangle it along.
Speaker 2: And it walks you up to the north of town
to an area known as Sam's Point. There's a little
pathway that leads up to like a perfect outcropping which
has like all of these nice flat stones that you
can sit on almost like benches. And even though you're
here with this horrible man, this is like the perfect area.
This is like the Kodak area of Windy Peaks. You
can just see it's a very high point and if
you look back you can see straight down the lights
of Windy Peaks. It looks really cool out to the
farmlands beyond. And if you two dead bodies, if you
look over the edge of Sam's Point, you can see
the waves crashing at the bottom and then the moon
lights up the sea. And this is the enormous vastness
of a sea that you you might be I guess, well,
where are you from on the map? You're from sin
You're from Sin River? Born there?
Speaker 3: Yeah?
Speaker 2: So there?
Speaker 3: Yeah this is probably not No, not born in Cinnriver.
Speaker 2: No, not born Clay Peaks where all the elves are from.
Speaker 4: Uh no, no, at a little more north. But yeah,
nothing nothing. I wouldn't have seen probably an ocean before then.
Speaker 2: This would look pretty cool to you looking out over
the ocean. It's a pretty nice spot. And he sits
down on a on a on a flat piece of
rock and pats next to him for you to sit
down with him. Don't you think that's just the most
beautiful thingue you've ever seen.
Speaker 4: I'll appreciate it for a little bit, but then I'm
going to give him I'm going to get start acting
just very frumpy. He leans in for a kiss and
smack his face again and say, you know what, Ickham,
you have just you're everywhere tonight. We had this wonderful
fight where you beat that old man senseless, and.
Speaker 15: I mean seriously, he probably deserved it. Look at that man.
He was like half naked. It was gross.
Speaker 4: And then you gave me a wonderful dinner and it
was it was all right for these backwater places. And
then you decide to try and get a little fresher
with me.
Speaker 3: You know what, IM, I don't know if this is
gonna work. I will give you two days.
Speaker 15: To get yourself proper, and then in two days I
will meet back here, right at this time, at this place,
and I swear, Ickham, if you don't have something good
for me, we're through.
Speaker 3: Wickham.
Speaker 2: Give me a persuasion check.
Speaker 3: Has it been a minute since since I cast my guidance?
Speaker 2: Um? Yeah, probably easy. It stands up and pushes you
and says, you know what, You're a bitch and I
fucking hate you. Huh. And you know what, he pushes
you again. This time it edges you a little closer
to the edge of Sam's point, on the very cliff edge,
and he says, nobody talks like that to me. In
my turn, I'm a catch. I'm a great catch. You
know that any woman in his chair would love to
be with me, any man in his tail would love
to be with me. And I chose you shooting him
in the back?
Speaker 3: Shooting SHOT's? Did I shout?
Speaker 2: I shot in the back? I ca'st all this, it's
a hit?
Speaker 3: What if I do?
Speaker 4: I'm gonna step out of the way when he gets
hit and let him fall over.
Speaker 3: If that happens, Wow.
Speaker 2: That's that's some good damns. That's some good dams. A
shot rings out. You see Ickhum stumbles like he's been
punched damn hard in the back towards you. He stumbles
to the edge of the cliff. You get out of
the way. Do you want to push him?
Speaker 4: I'm gonna I'm gonna touch my fingers to my lips,
put it right to his I'm not any man, sweetie,
and push him.
Speaker 22: Ah splash, and I'm gonna adjust myself, make sure everything's
good and ready and walk off.
Speaker 4: So do we actually have to tell Kenneth about this,
because that would make us even with him, and I
kind of like clording it over him a little bit
that he just kills random people.
Speaker 7: Just Carlos looks down over the edge. Don't worry about it.
Speaker 3: This is between us, shake his hand and walk off.
Speaker 2: Head back to the tavern. You guys don't know that
I killed that woman. Well, they kind of do. They
kind of did work it out a little bit. They
did see you were the only person like at the front.
I think was the thing that they came up with.
Speaker 6: I thought I won the persuasion role. That I put
her down and she just fell over the railing.
Speaker 3: Oh yeah, you.
Speaker 1: Won persuasion and then but you like brought it up
again later and I can't remember when.
Speaker 5: I hinted at it, but I haven't actually said it.
Speaker 3: Didn Yeah, I won't have said that.
Speaker 1: Well, in my case, I didn't ever like contest the check.
So I think it's like he's suspicious but doesn't know
for a fact that you did it.
Speaker 2: Yeah. Back at the tavern, your rooms are finished and prepared,
and the bombman gives you a key each and tells
you you, oh, you're in room seven and eight. I guess, Kenneth,
you're kind of out of it, so you would give
the keys like clothes on. He would give the keys
to Lash because she ordered them.
Speaker 8: I guess the rooms, Thank you, barkeep in a hand
one to Raja number eight.
Speaker 2: Yep, you're going up to them. Yeah, I'm gonna.
Speaker 1: I'm gonna go deposit Kenneth in a bed and then
head out back to find a water holese or something
and clean my shoes.
Speaker 2: Yeah. Yeah, so there's a big like these are like
they're like relatively lavish rooms. They're not like they're lavish
in as much as you would come to expect from
like a relatively small town in but the inn season water, Uh,
nowhere has running water. You need to just find that.
There'll be a cleric in town that people there's like
wells and things that they feel like man like man
made wells. But there's no like running water anywhere in
the in the continent. You just have to find someone
who makes war or buy some and stuff like that.
But yeah, they have water in the saloon that you
could buy, or there'll be a well you're probably relatively
easy to find that wouldn't be clean clean water, but
it would be with a five gold room.
Speaker 8: Would there be a shallow washbasin? No, or just not
enough water.
Speaker 2: You get a bed, you get like you get like
maybe like a chest to put some stuff in, and
then like some really shitty like holiday in artwork that
someone has put on the wall. But mostly it's just
four walls with a lock on the door, and that's
what you pay for. But then a relatively okay bed
with like a feather mattress. Yeah, like the bed is
like the expense and the lock on the door is
the expense, but there's really not it's not a five
star establishment at all.
Speaker 8: Yeah, it's a room seven and just kind of lay down.
Speaker 2: On the bed. Yeah. On the way up, I'm probably
talking to Rod the.
Speaker 14: Gay rajah this I ever tell you about Hip? Have
you heard about Pip? Yes, the legend of Pip. I'm
quite familiar. She's amazing. She's got green eyes.
Speaker 2: Mm hmm h green eyes.
Speaker 3: She has three of them. Yeah.
Speaker 2: No, no, no, no, only no.
Speaker 3: Why is I must be thinking of a different Pip?
Speaker 12: Did we we do we get the scrolls?
Speaker 2: We need to get the scrolls?
Speaker 1: Did the bar the bar maid ever because like we
were at the base of the stairs she went up,
Did she ever come back down past us?
Speaker 11: Uh?
Speaker 2: Yeah, you probably would have seen her show up again
in the in the bar and stop moving around and stuff.
Speaker 3: Because Arden told me she had the scrolls. So I've
been like waiting for her to come back down.
Speaker 2: Yeah, I mean you might. Well, you like you can
go and throw anything in the bed and then head
back down and you'll see her, just like waiting tables.
Speaker 1: Okay, Well, while he's rambling about Pip, I'm just gonna
let drop drop him ill, just like drop him on
the bed. He can figure out the covers and blankets
on his own and then and then walk back out
there to go try.
Speaker 3: And find the bar maid.
Speaker 2: Do you look the scrolls?
Speaker 11: Uh?
Speaker 2: No, Brad, I.
Speaker 16: Didn't.
Speaker 8: I didn't think it is definitely locked by.
Speaker 1: I didn't think if it's that you said that, So
Roger forgot just like leaves him in there, closes the
door and heads back downstairs.
Speaker 2: Yeah, and you got to the bomb made.
Speaker 3: Yeah, that's what I'm assuming.
Speaker 1: So can I can I perception check see if there's
any any obvious like she has a tucked on her
person somewhere.
Speaker 3: I don't know how like what she's wearing.
Speaker 2: Yeah, you can give me a perception rip can't see it.
Speaker 1: Okay, I'm just gonna walk right up to her and say,
my friend the Giant Druid mentioned you were holding on
to some scrolls for me.
Speaker 2: Oh, yes, the scrolls. Sure, and she hands you the
two scrolls, thank you, and.
Speaker 1: Then like turn around so that I'm not like immediately
checking in front of her, but like turn around and
like as soon as my back as you were, just
like a use the white scrolls.
Speaker 2: Give me an investigation check? Uh? Probably, I don't know
how many scrolls of pedigree or scrolls of like certified
mages you've seen, so you're like, this looks maybe legit.
They could have been for you. Yeah no, yeah, no,
definitely not wait yet.
Speaker 1: The car and I think at this point Roger is
looking for Carlias because he wants him to take a
look at it and realizing he's gone too.
Speaker 3: Yeah, what is going on?
Speaker 6: Raja would see now like the full on, like, hey,
Kenneth is a super noble and everything.
Speaker 3: That he has.
Speaker 2: Yeah, I mean, I guess whatever's on these Yeah, you know,
what do.
Speaker 3: These scrolls actually say?
Speaker 2: What am I reading? I mean, it's up to you, Jay,
you can but state where you're from, who you are
with your family or a state.
Speaker 5: Yeah, I'll whisper you the info. I guess on what
it would say.
Speaker 2: Yeah, but it basically just.
Speaker 3: Says, Kenneth it is a super important person from a
rich family. Literally just says that.
Speaker 1: Confirmed the bearer of this scroll is in fact from
a rich family and is important.
Speaker 2: This is the type of stuff that I want to
see animated, you know, whenever you see those d and
ds animated. It just says Kenneth is a super important
person from a rich family.
Speaker 3: I'll go back upstairs then, and knock on lashes door.
Speaker 2: Yep, whoo, who's there? It's me.
Speaker 8: Oh, and I go unlock the door.
Speaker 3: I'm just gonna like push it open, push it closes
behind me, sit on her bed and look at her
and say, so what did you do?
Speaker 4: Oh?
Speaker 8: Because the see this, Well, I kind of stole from
the Chancellor of Shallow scar not intentionally, mind, but it happened.
Speaker 3: How does one steal unintentionally?
Speaker 8: Well, one one gets bad in tell you see, Uh,
we were running a pretty big job and we were
just gonna intercept the jewels. We researched it for months
when suddenly, uh, well, well we pulled it off. We
pulled the job off. It was a really big job.
We pulled the job off. But then two days later
they came and I'm just kind of hang in my
head at this point, mumbling and they killed everyone. I
think they killed they killed everyone, and I'm grabbing my
sapphire kind.
Speaker 3: Of and you are the only one that got away.
Speaker 8: I'm the only one who survived. And that's to my knowledge,
by the way, that's that's all I know, is that
I didn't see anyone else a live.
Speaker 3: So I'm traveling with a loose end with a price
on her head.
Speaker 8: Yeah, we didn't know. We didn't know they were hers.
They weren't supposed to be hers.
Speaker 3: I don't suppose you've ever considered just giving it back.
Speaker 8: Well, they took them back all, but this one. I
hold it up.
Speaker 3: What is what are you holding?
Speaker 8: Sapphire held in a silver pendant that I'm always wearing
around my neck. I was kind of the Me and
one other Kinku were the main intel on the job,
and we were given gifts when the job was called off. Successful.
Speaker 3: Gotcha? Well yuess.
Speaker 1: So let's have to hope we get no more visitors
from Shallow Scar at least until this trip is over.
From now on, they'll just stay out of sight. I
don't we don't need him incidents. We definitely don't need
any more barbaralls.
Speaker 8: Yeah we'll do.
Speaker 2: A barber all breaks out downstairs. But it's nothing to
do with any of you. That's just one happening, as
is often the way with these saloons and things. I
presume Arden and Carlis are heading back and you're all
just gonna disperse amongst these two rooms and sleep. Is
that the plan? Yeah?
Speaker 8: Yeah, I think we're sharing the rooms.
Speaker 4: Uh yeah, I'm gonna talk to Carlias as we go back.
It's like, okay, so we're just dropping out the box
and we're taking off.
Speaker 7: Well, I don't think it'll be that easy, well, considering
what happened on the train and the cliff and then yeah,
and I know What'll have to see you in the morning.
Hopefully the old man is more to his senses. And
you also need to take care of the bounty on lash.
Speaker 12: Well on tweet.
Speaker 3: Just a wonderful group of and I'll just leave it off.
Speaker 2: Uh yeah, And I feel like with that we are
done with this session. Chapter three three three three Uh
and uh yeah, no crazy cliffhanger. Wait, I lied at
the bottom base of the base of the cliff side.
The camera hand's over goes down, down down, there's waves
lashing up against something. Something's down there. It's the crippled
one dead form because no one's surviving that drop. He's dead.
He's dead, he's so dead.
Speaker 3: Things don't always stay dead in dust.
Speaker 2: However, that's true. That is well, that is true because
D and D is a funny thing.
Speaker 3: Fight and cradling him down there what.
Speaker 2: Way way hour in the desert, really far out in
the desert, way way back along the journey that you
have already made. You see Wilfred La France. He looks
like a different fucking man. He looks amazing, this small
frail man. His clothes are all ripped, He's got a
band down around his head. He's made a little like
makeshift bow and arrow with some with with some old
bits of stick and some string that he found. And
he has somehow made it because when I rolled his
survival check for him it was a crit twenty. Somehow
made it to his wife's body. And he picks up
the deeds to the estate, the rings of proof, and
now owns all of the La France estate and land
in sin River.
Speaker 1: Well done, Wilfred, well done, the real winner of this episode.
Roller coaster of an episode.
Speaker 2: What a roller coaster of an episode.
Speaker 1: Indeed, I love that getting the scrolls at the end,
boiled down to asking for them.
Speaker 2: Yeah, Like I like I figured that, like basically she's
just just thieving from work, Like if she gets caught,
she's just gonna be like, yeah, whatever, But if she
can get away with it, she'd get away with it.
So that was like I figured, I wanted to see
if you would. Honestly, I was like, I want to
see if they come up with some like epic way
to like trap her and get the stuff. And you
did just walk up and ask her, which was one
of the ways of doing it. Fucking hilarious. Good front.
Speaker 1: I feel so bad for Ickham, like he seemed like
such a precious man on the inside.
Speaker 3: He got he got too rough and double there.
Speaker 2: He was bad. He was one to try and push
you off the cliff. By the way, I was outright
going to try and whack Steven you in that moment
and just just scwawned lover you.
Speaker 4: I was about to inside check and then carl was
like I just but like, yeah, I was there, Like
I knew that regardless there would be at least two
of you.
Speaker 2: But like I was, I was tempted to do like
the initiative, and all he was going to try and
do was the shove action.
Speaker 16: Well like Carlias is just coming in. But Carlias was like, bang,
you're dead, perfect shot with that shot too, Jesus, that
was good man. Yeah, you gotta you gotta roll with
those dice.
Speaker 2: Good session. I really enjoyed it. Thanks for watching, everybody.
Let's do a round of shout outs, and then we
can let these lovely people go. We went in reverse
order earlier on, so we'll do it again. HJ Tenchi,
Who are you? Where can People Find You? And stuff?
Speaker 3: Hello one to nine pm PDT Monday through Saturday.
Speaker 4: I'm always playing Viga games, and of course you're noon
to four pm PDT playing some D and D and
causing chaos.
Speaker 2: Yes, chaos. Indeed, who was very is already pretty chaotic,
isn't it.
Speaker 3: Glad we don't need any more barbers up barbral.
Speaker 2: Obviously, Connor, where can people find You? Mate to?
Speaker 7: We start to before the slash Connor Cronus tomorrow four
pm Eastern. I usually started four pm Eastern, but uh yeah,
I'm playing Alien Isolation on the hardest difficulty and fun.
Speaker 2: I got some compliments last week from another Twitch stream
of Vertigo Gaming and YouTuber. He was like, damn, Carlias's
voice is dope. I was like, yeah. He was like,
you have to make him speak more. I was like,
he's like the cool dude and shadowed in the corner
of every room. I can't be like Carlias sing a song. Yeah.
I just thought i'd let you know that you've got
the approval, the voice acting approval. Tuesday, Where can people
find you and stuff?
Speaker 8: You can find me at Ford Slash Tuesday Gray on
Twitch and Twitter, and you can find me tomorrow at
one pm e d T. Probably playing PERP again.
Speaker 2: Yeah, like you like me, can't stop.
Speaker 8: I can't stop.
Speaker 2: I desperately want to play something else I do, but
I'm like, I'm playing on this. I'm playing this now.
Speaker 8: Yeah, I can't. It's too much fun. I offline. I
got two chicken dinners and duos last night.
Speaker 2: So probably it's always offline and you start pulling in,
I know.
Speaker 8: Because you can't when you're when you're chatting.
Speaker 2: You know, it's hard to split the brain.
Speaker 8: It's really hard.
Speaker 2: Well I did it on Monday. Monday was the most
impressive solo session of PUBG I've ever done. I went
in with a wind straight away, and then I like
and then I got like a thirty fifth and then
I got another win. I was like, what is happening?
What is happening?
Speaker 5: If you guys aren't busy to know, we should play PUBG?
Speaker 2: Well, I'm actually pretty it's p u BG.
Speaker 3: According to their Twitter, we call pub G if.
Speaker 2: You're going to go to that much. The only reason
everyone calls it PUBG is because the name so stupidly
long anyway, Yeah, otherwise I'd just call it Player Unknowns Battle.
I've already can't be bothered, right, Yeah, yeah it pub
pub I'm just got it PE from now on. Instead,
I'm going to keep keep shortening it. Yeah, Jay, I'm
afraid I can't spend any time with you outside of
just like business.
Speaker 8: How sorry, Okay, you'd add me on on Steve j.
Speaker 2: Uh We got next fair Light EXCaliber. Who are you? Welcome?
People find you?
Speaker 1: I'm a fair Life ex Caliber go figure. It's a
huge coincident. You can find me on Twist, on TV, Slash,
fair Light, Underscore EXCaliber, And I'm mainly playing Tech and
seven right now. So I like punching people in the teeth.
And that's four pm Pacific every day, and I occasionally
sneak off to go play PUBG and Friday the Thirteenth
a lot lately.
Speaker 2: It's actually you have to say p U BG. That's what.
Speaker 1: Occasionally some some p UPG p U B, some pu
PGP something like that.
Speaker 2: One one PU.
Speaker 1: I thought it was funny when Sammy tweeted that, and
I was just like, you're telling us you want us
to use a four syllable way of refer game as,
then you want your nickname to be four syllables.
Speaker 4: No, no, no, no.
Speaker 2: They won't even give me custom games.
Speaker 8: I just won't custom called unknown player.
Speaker 2: And this things hot. That's it. There's no one else here,
no one, no, no rota go.
Speaker 22: Uh.
Speaker 6: Tomorrow ten am Eastern, we're gonna be talking about D
and D during coffee time, probably eating ass, talking about
eating ass, and debating.
Speaker 5: The proper way to pronounce pubg Uh.
Speaker 2: That's a debate.
Speaker 6: Working through the Breath of the Wild right now, hopefully
one day completing it.
Speaker 2: And uh, this Friday, I mean funk what I do
on the regular.
Speaker 6: This Friday, seven pm Eastern, we have the second episode
technically the first but technically the second of Neon Scream
and that's done by Wax Stephen, which is it's a
sci fi kind of cyberpunk campaign in the sprawl slash
midnight RPG setting, and I play a really stupid character
called Boom Boom.
Speaker 2: So you guys should you should tune into that.
Speaker 6: You can join our discord for dust Veil and you'll
also find the showtimes for for Neon Scream as well
in there, so go check that out.
Speaker 2: Oh yeah, that's it's gonna be fucking dope, dude. The
character creation like it's on ridiculously late for me. So
I was like in and out of sleep watching it,
but amazing, Like I was like, it's fucking it's an
amazing system. L Yeah. The cart looks amazing as well.
I think it's going to be like one of those
shows where you're just like, this is every session, You're
going to come out of it like this was the
best ever.
Speaker 3: Yeah.
Speaker 5: I think it's kind of like this. This show is
so far, man. Every episode has been start solid, so good.
Speaker 3: Two great campaigns right now.
Speaker 2: Let's just hope mine isn't ship. I'm loving it. Yeah,
you need to. You've got to step up, boy. By
the end of this month, we'll have a table story Ilios.
Speaker 3: It's exciting.
Speaker 2: Can it not be on at midnight my time? Please? No? Thanks?
Speaker 3: Uh?
Speaker 2: Anyway, that is it for this week. Thanks for watching everybody,
Thank you for the couple of subs. Appreciate you guys,
and I will see you whenever I do Fracture Worlds tomorrow.
If you want to see more of my dming stuff.
We also have Table Story Pandemonium on Tuesdays on this channel,
which is Apocalypse World DM by Distracted Elf. But yeah,
definitely get on Friday on that Neon Scream because that's
episode one and it's nice to be there for episode one. Always.
We'll see you next week. Thanks for watching, and Carlias
any last.
Speaker 7: Words, anyone's somewhere in the world.
Speaker 23: Yeah, you've been listening to Table Stories Dust Fail. If
you like the show, please consider reading and reviewing for
more stories in this world or other worlds for us
our entire library at tablestory dot tv. To support what
we do, you can become a member for discounts on
our merch add free versions of the podcast, and additional
bonus content at tablestory dot tv slash Support. Thanks so
much for listening and we'll see you next week.
Speaker 4: Oh my god,