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Speaker 1: Hey, everyone else, say four.

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Speaker 2: Giant bombs.

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Speaker 3: Game of the Year twenty twenty four.

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Speaker 2: Folks, we've made it all the way here.

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Speaker 3: I'd like to thank everyone for this wonderful journey.

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Speaker 4: You've had four.

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Speaker 3: Four four, four lovely days of deliberating all culminates.

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Speaker 4: Today we're going to crown our game of the year.

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Speaker 3: I'm your host, Janahoa, joining me as always co captain

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of the ship.

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Speaker 1: Jeff Grubb, let's pick a game of the year.

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Speaker 3: Oh okay, all right, Lucy James, let's do it.

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Speaker 5: Tim Moore, we say nice, pick ten games.

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Speaker 6: Mike Manati, I want to do that too, Jeff Grebb,

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Oh yeah, I'm still ready to do it.

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Speaker 4: The caffeine is working his way.

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Speaker 5: Jacklar, I would like to pick games as well.

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Speaker 7: I have also in my pocket written down what I

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believe our three we.

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Speaker 4: Think your dream of the year.

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Speaker 5: Yeah we did university.

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Speaker 8: Yeah, we tried to guess what one was based on.

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Speaker 1: How bar really good one?

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Speaker 5: What do you mean I'm the boring one?

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Speaker 3: D yes, that's right. We had a lovely lunch altogether.

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Oh god, I had no I wasn't making anything, but

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I felt all of the pressure in the world. Grayson, Hello,

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and last, but not least, Turbo Shawn Sean mc.

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Speaker 2: Each mango pies changed my.

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Speaker 7: Life turns out fried pastry good.

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Speaker 8: Yes, you made a multi cultural sandwich.

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Speaker 1: Oh I'm boring, you said, based on how boring you are.

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Speaker 8: Just tell people about your sandwich.

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Speaker 7: Okay, I mean the sandwich that involved all kinds of

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cuisine from around the world.

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Speaker 9: Non UB's spaghetti sandwich, week for it with chips in there.

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Speaker 5: Put some chips in there. Okay, what did you put

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in there? Bravy just attitude?

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Speaker 1: Okay, Mom and me.

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Speaker 5: Gravy, but like real gravy.

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Speaker 9: Note I don't like the Colin red sauce gravy thing.

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Speaker 5: The we're making the pinch.

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Speaker 4: Pinch mango pie. Grandma used to making the home country.

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Speaker 2: There we go.

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Speaker 4: Thanks.

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Speaker 3: This is a season of celebrating because we're going to

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crown Game of the Year. But we thought we'd do

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a quick little secret, Sanna.

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Speaker 2: We drew names two days ago.

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Speaker 3: Yes, oh yeah, we drew. We drew most names ago.

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So we'll see who was the last person not drawn.

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And yeah, we'll figure out. Jeff Grubb, you're going to

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kick it off. So how we're going to do this.

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You're telling to give your present to your secret Sannah,

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and then that secret Sanna is going to give their

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gift unless we reach a dead end.

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Speaker 4: All right, question Zach has Yes, I.

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Speaker 10: Thought the whole point of secret science was that you're

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not supposed to know who.

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Speaker 4: You don't know.

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Speaker 5: Eventually this.

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Speaker 11: Give the gift and you still wonder.

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Speaker 5: That's the British version.

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Speaker 4: Yeah, maybe I want credit for.

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Speaker 1: My good gimming. I would never agree to all.

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Speaker 4: Right, who's going to get it? Who's gonna get it?

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Speaker 6: And Zach is prepared to shot if ye, And we're

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gonna need to put this one up there, all right?

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Speaker 4: Can you get this dand for me?

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Speaker 5: Sorry, that must that's rough for you to process.

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Speaker 11: Anything fun things that the same?

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Speaker 4: Okay?

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Speaker 1: That means I'm not the one who didn't put my

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name in the it, right, that's right, You're not going

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to do it.

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Speaker 6: He's gonna put it on the.

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Speaker 11: Person who I got is the person who didn't buy

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that name in the bucket.

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Speaker 12: Yes, that's right, okay, I just I don't even know

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what it is.

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Speaker 4: You have to take it home.

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Speaker 9: Its not going out, and everybody has to go not

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going what it is for the audioist float girls, it's

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an anime.

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Speaker 4: Ladies, that's is that a wife?

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Speaker 1: Let me see, this is not going on their place

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with you? Just what's it from?

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Speaker 5: Wha present?

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Speaker 1: Embarrassing you search? They're gonna think I'm a weirdo and

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bring me in for search.

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Speaker 13: But he's never left lax one of these that you've done.

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Speaker 5: It's weird.

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Speaker 13: This is this is perverted.

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Speaker 1: Oh god, you're.

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Speaker 5: Such a weird.

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Speaker 2: And how he's handling this.

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Speaker 4: Yeah, no, Wolverine, awesome.

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Speaker 6: If you're taking me the red solo cups, it's really composition.

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Speaker 4: If you don't take this, I will. He's taking it home.

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Speaker 1: I'm going to be offended.

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Speaker 5: Yes, don't do that.

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Speaker 4: You're ready to be offended.

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Speaker 1: You're crazy. I would bring that on my carry on

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looking and you could throw it away.

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Speaker 4: But when you put in your luggage, you take awesome.

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Speaker 3: No Backlar's got it already doing the holidays.

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Speaker 1: Crazy. You destroyed the box like ash, Yeah, this is awesome.

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All right, Hey, give me my drink.

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Speaker 4: You're welcome back over.

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Speaker 2: Yeah.

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Speaker 8: At least, at least we've had an opportunity to prove that. Jeff,

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our adventure is going very well.

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Speaker 4: Know you give your gift. I'm going for Jeff Backler.

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Speaker 13: Yeah, you gotta go.

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Speaker 5: You gotta go, hold up.

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Speaker 1: And explain it by this thing over here, so we

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don't have exploit the kitten is a little bit closer.

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Examination of this one benefits I have I.

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Speaker 4: Have a wired something.

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Speaker 7: Oh there, oh god, okay, like Indiana Jones, Indiana Jones swap.

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Speaker 5: That's pretty good?

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Speaker 4: Was good?

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Speaker 2: There we go?

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Speaker 4: Yeah all right then that then.

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Speaker 2: Okay, that's a gift.

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Speaker 4: This is going well.

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Speaker 1: Just press fine. I mean he was you over.

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Speaker 2: Ready back yeah?

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Speaker 4: Yeah, approach the day off.

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Speaker 5: Just no, you disappear.

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Speaker 1: Dan needs a mic examined.

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Speaker 13: This show it to the camera.

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Speaker 4: Get down there the.

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Speaker 1: Further examination. Who does that?

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Speaker 4: You know it's a bowl.

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Speaker 1: That's sick. We were at to smoke last night.

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Speaker 6: I walk in, I'm like, that's a goku and immediately

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dance like it's fifteen dollars.

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Speaker 5: So it's so okay.

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Speaker 13: But you wait, in the back of his mind, I

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know how bulls were.

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Speaker 4: Here's the problem that I had.

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Speaker 1: This is lovely, it's a key chair. The problem I

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see with this is that there's rubber weight. Yeah to

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where fires it's.

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Speaker 4: A microplastic between friends. Yes, true, it might be.

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Speaker 1: This is really cool.

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Speaker 4: Can you descrit it for the audio listeners.

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Speaker 1: It's like a little rubber goku and young goku.

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Speaker 5: I don't know the difference.

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Speaker 7: And it's disguised as a goku, but it's a real

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it's a it's a bowl for smoking weed.

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Speaker 6: And the boys head there's a little carb up in

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his hair.

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Speaker 1: Is there a car? Oh, there is a car.

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Speaker 2: Look at that?

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Speaker 5: That is really cool?

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Speaker 1: Like this might be the coolest thing you ever done.

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I don't think smoking weed is bad for you, but

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I'm just saying no.

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Speaker 4: I mean, Jesus, you don't give a present though, Thank

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you buddy. So now I have to do it.

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Speaker 5: Yeah, all right, So am I just going to put

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it on the okay, because I got something for Sean.

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Close your eyes, Sean.

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Speaker 2: Okay, six it's a six foot sub.

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Speaker 5: Past this the shawn please okay, now stand up.

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Speaker 4: Now you have to stand out.

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Speaker 1: Closed down there.

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Speaker 4: Ok we can.

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Speaker 1: We can look at the president and then put it

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on the pedal.

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Speaker 13: Yeah, that's that's kind of the whole idea.

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Speaker 4: Yeah, okay, okay, right, you're good.

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Speaker 1: You get to hear what little.

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Speaker 13: Stuff curving grad where you graduated.

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Speaker 3: From, because he has you graduation.

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Speaker 4: President damn.

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Speaker 1: I first college.

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Speaker 4: I dropped out a long game of the year.

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Speaker 8: There you go about Johnning, Giant boone would be finished.

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Speaker 4: Here around here.

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Speaker 13: I like it.

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Speaker 2: Thank you, thank you, was.

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Speaker 3: Done my turn.

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Speaker 4: So far the circle has been broken.

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Speaker 2: It has not.

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Speaker 4: About the change.

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Speaker 2: Who gets this circle?

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Speaker 4: Be on bro By Tam.

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Speaker 3: Okay, let's go fifteen bucks. You know it's gonna be

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a little chance. Yeah, yeah, yeah, I think I'd done good.

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I think you're I'm excited because I didn't just a passage.

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Speaker 4: You're starting to worrybout it. I didn't get it in

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your bucket.

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Speaker 2: I didn't just buy you something. I need you something.

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Speaker 5: Oh I'm gonna.

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Speaker 8: Get it out, Okay, looking at it.

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Speaker 14: Oh.

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Speaker 4: My god, it is a gang.

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Speaker 1: That's incredible, the Lego Gang.

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Speaker 2: There's a little stand in there too.

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Speaker 1: The best Pokemon.

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Speaker 5: This is fantastic. Genuinely believe.

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Speaker 8: I just readid my desk and there's a spot for

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him right now.

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Speaker 1: Yeah, you could smoke out of him too.

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Speaker 2: What's a little plastic?

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Speaker 8: My present is for Jeffy Grub. Grub got back at

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the book, all right, so some explanation. Obviously, we all

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went to Nicky Necho, which means the kind of scope

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of what we can get texture wise is limited, so

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it might not fit. So this is a physical present

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and also potentially an emotional presence. You can either keep

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this for yourself and enjoy whatever it is, or you

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can create it as the gift of giving and give

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it to other people and potentially make them happy. So

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you're My gift to you is the ability to make

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happy for you. You gave the gift of gifting and

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also the most hypocritical gift I've ever bought.

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Speaker 4: Oh oh, I have no idea.

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Speaker 2: His face.

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Speaker 4: His face is.

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Speaker 1: It's a pacas and Pokemon cards.

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Speaker 4: Christmas. I really got chills.

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Speaker 1: That is what you did for me, so we broke

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the circle.

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Speaker 11: Go to you, I guess jan.

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Speaker 5: I'm kind of sad I didn't get you.

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Speaker 13: Anything to take back.

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Speaker 4: I have enough stuff please.

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Speaker 1: That was awesome thing.

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Speaker 3: So this is just like placeholder gift placeholder because I

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couldn't find something at the shop yesterday and the smoke

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shop was not open at nine am like they said.

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So I will add the fifteen allotted and maybe another

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fifteen because this person is an award winner.

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Speaker 4: Thanks, I am taking this. I feel like this. I

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will take you they kind.

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Speaker 1: Of know it was fine.

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Speaker 4: That'd be sick if you did.

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Speaker 1: I didn't.

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Speaker 9: I thanks Jan getting really worried that my name.

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Speaker 4: Was Okay, that means it's my turn. Yeah.

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Speaker 12: I think I had the hardest person here. I don't

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know this person very well. We've never spoken before. I

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don't really know what this person likes. But they're into

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the kinds of things that they do in their free time,

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the things that they talk about.

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Speaker 4: So I gotta get from Mike.

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Speaker 1: I think.

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Speaker 15: Such a media I just got it.

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Speaker 9: Okay, let's se let's say it though.

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Speaker 4: Mony. Yes, there's what of these like for you?

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Speaker 9: Okay, Now, I'm not saying that there's one I'm gonna

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be most excited to get, but Scrooge McDuck is a

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possibility here, and that's my favorite Disney character. They're all

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gonna be good. They will all be good. But we

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got there's more. Oh well, I think it sounds are

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popping them.

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Speaker 1: Pats in a good sound.

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Speaker 13: Ash, Yes, could.

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Speaker 2: He be.

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Speaker 5: He's the of Disney.

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Speaker 1: Wow, I wasn't because I walked there.

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Speaker 4: It's like I would like this, I would like I

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had many options.

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Speaker 8: I had, Lucy, thank you.

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Speaker 14: Welcome was like plashing.

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Speaker 11: She had the passag whose name wasn't I'm so excited.

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Speaker 13: Today?

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Speaker 4: Thing s yesterday you were like.

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Speaker 5: Did you put your own name and there?

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Speaker 8: And you went yeah the.

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Speaker 4: Way he said it.

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Speaker 10: Yeah that's weird, but you were doing the team whatever,

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just because so what the flat thing is that the

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second gift?

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Speaker 4: Okay, okay, is the first.

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Speaker 10: Gift because it's the worst one.

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Speaker 13: Yeah, I got red face.

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Speaker 4: Fantastic, but use this tonight headache?

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Speaker 1: This one?

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Speaker 11: Why do you think I picked this?

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Speaker 4: Uh?

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Speaker 2: I think this is just me. There we go.

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Speaker 11: It's like a little collectible. It's like a blind box like.

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Speaker 1: Kind of looks like a lot like.

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Speaker 4: So much.

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Speaker 10: Okay, okay, we were at a different shop because we

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were waiting for all of you, and I walked in

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and I picked it up and I was like, oh,

293
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that's it.

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Speaker 1: Put it back down.

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Speaker 11: No, I can't get the first thing I saw.

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Speaker 1: I will get it.

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Speaker 5: That's awesome, which is like, which red beanie.

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Speaker 4: Are you going to get?

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Speaker 1: All right, a pactable?

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00:15:55,519 --> 00:15:58,360
Speaker 2: Let's go seriously, look at this little guy.

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Speaker 3: Looks like a tiny terry pose almost like that's cute.

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00:16:03,600 --> 00:16:07,480
Wait wait, nothing better than a figure.

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Speaker 5: Need more of those?

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Speaker 4: Yeah, tam.

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Speaker 2: Did you see be a little stand supposed to hear bag?

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Speaker 4: Oh yeah, we can we.

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Speaker 1: Just circle back?

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00:16:17,600 --> 00:16:20,240
Speaker 5: Uh, how this motherfucker freaked out about his gifts?

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Speaker 1: Can we just like talk about that?

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Speaker 4: Where's the box?

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Speaker 5: I wanted to protected?

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Speaker 6: I was under the pressure you would have to take

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it home, and now just feels like I'm being cheated

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out of my pressure.

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00:16:32,320 --> 00:16:35,919
Speaker 4: Yeah, you're taking I'm doing.

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00:16:36,679 --> 00:16:39,799
Speaker 5: What do you think is going to I'm unsure you

317
00:16:39,919 --> 00:16:41,480
know what's illegal and what isn't.

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00:16:42,080 --> 00:16:43,320
Speaker 4: Late and sex toys.

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Speaker 1: A lot of stories about committing fraud and like like.

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Speaker 6: Also, you could have an entire suitcase filled with dildo's

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and no one's going to stop you.

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Speaker 4: Do you know sex toy is okay?

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Speaker 13: That's that's wrong. Whack off with.

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Speaker 2: I don't know She's all right?

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Speaker 3: All right, Now that everyone feels great, let's all tear

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each other apart by telling choices suck. Let's get two

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00:17:11,960 --> 00:17:14,480
Game of the Year the top ten. We're going to

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do it differently this year because Sean pointed it out.

329
00:17:17,799 --> 00:17:20,799
We like each other too much, right, we got to

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add some boof to this mix. And also, since we're

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not doing this in front of a live crowd or

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a live internet studio audience. We're not going to do Eurovision,

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00:17:29,480 --> 00:17:31,680
so we're going to right going to get down and dirty.

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Speaker 2: That was the big one. I was like a people

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kind of want see an old fashioned top ten, and

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you know we have the capacity to do it this year,

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00:17:37,279 --> 00:17:37,640
so why not.

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Speaker 3: Yeah, So we're going to go around in a circle,

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00:17:41,640 --> 00:17:45,279
one by one, name a game that's going to go

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on the list for now, and then we'll eventually start cutting.

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Speaker 2: Would you say two three rounds by two and.

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Speaker 6: A half round because we'll see how we start peter down.

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If people like don't have anything after two and a

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00:17:54,640 --> 00:17:57,079
half rounds, then we'll figure it out. But you know,

345
00:17:57,160 --> 00:17:59,079
people have a couple are like actually have like three more.

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At that point we can just ram all on and

347
00:18:00,839 --> 00:18:03,599
Nikki is the arbiter of the I'm the computer.

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Speaker 2: Okay, all right right, Jeff, you know what ladies first.

349
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Speaker 11: Lucy James, Rise of the Golden Idol.

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Speaker 5: Huh hm. So when we do this, like first one,

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00:18:16,519 --> 00:18:18,720
is it like your is it like your dark Horse

352
00:18:18,839 --> 00:18:21,720
or it's like your whatever you want to.

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Speaker 4: Make sure is on the list.

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Speaker 2: However, you want to talk all this out, So I

355
00:18:25,119 --> 00:18:26,039
just want to talk about.

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00:18:25,839 --> 00:18:32,720
Speaker 1: Sukey for edit access. Wait haven't you been added?

357
00:18:33,079 --> 00:18:33,440
Speaker 2: What do you do.

358
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Speaker 4: This?

359
00:18:36,039 --> 00:18:38,759
Speaker 6: Yeah, it says viewer by bad look at that all

360
00:18:38,839 --> 00:18:39,640
right now it's everyone.

361
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Speaker 4: Should be an editor, youn not have to refresh.

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00:18:41,680 --> 00:18:43,319
Speaker 2: I love this little guy, Lucy. Look at him.

363
00:18:43,359 --> 00:18:46,240
Speaker 7: It's like he's so he looks like he belongs and think, goodness,

364
00:18:46,240 --> 00:18:49,960
your goodness your what's the what do you.

365
00:18:50,000 --> 00:18:50,480
Speaker 2: Have with him?

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Speaker 10: The flat like I did, look for some coffee or something,

367
00:18:53,759 --> 00:18:58,400
but I appreciate damn mm hmm game.

368
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Speaker 8: I was like just thinking about gango.

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00:19:02,799 --> 00:19:08,079
Speaker 9: I can see f k oh wow, Bold just like

370
00:19:08,200 --> 00:19:11,799
you metaphor Refontasia.

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00:19:12,039 --> 00:19:15,079
Speaker 4: Pick butta, I gotta find my list.

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00:19:17,640 --> 00:19:32,119
Speaker 16: Jeff Beckler, lore Line and Dan Wild bastards Wild, shut

373
00:19:32,200 --> 00:19:33,720
up what I'm kidding.

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Speaker 4: We're already fighting. We're old Nikki. Whenever you're ready, you

375
00:19:45,599 --> 00:19:47,720
know what fucking I can do it.

376
00:19:47,880 --> 00:19:48,680
Speaker 2: I can do what I want.

377
00:19:49,079 --> 00:19:51,559
Speaker 4: You want content warning? Yeah?

378
00:19:51,880 --> 00:19:52,079
Speaker 2: Yeah?

379
00:19:54,160 --> 00:19:55,440
Speaker 8: Is it updating very slowly?

380
00:19:55,559 --> 00:19:56,599
Speaker 4: Or is it just I think.

381
00:19:58,079 --> 00:19:59,680
Speaker 1: We're updating the other dock instead?

382
00:20:00,200 --> 00:20:03,039
Speaker 4: I can't tell. No, I'm doing both. Okay, let me

383
00:20:03,039 --> 00:20:03,640
get handle one.

384
00:20:04,119 --> 00:20:05,079
Speaker 5: You're doing both of them?

385
00:20:05,400 --> 00:20:05,599
Speaker 4: Yeah?

386
00:20:07,599 --> 00:20:10,000
Speaker 3: Maybe I should just go all right, whose turn is

387
00:20:10,039 --> 00:20:19,359
it sean Persona three reload okay, Jennifer.

388
00:20:20,519 --> 00:20:22,920
Speaker 4: Silent Hill too, It's a good choice.

389
00:20:25,880 --> 00:20:26,440
Speaker 2: Jeff Greb.

390
00:20:27,079 --> 00:20:29,920
Speaker 4: Let's go with Prince of Persia the Lost Crown, shall

391
00:20:29,920 --> 00:20:30,079
we do?

392
00:20:30,200 --> 00:20:33,240
Speaker 2: Serpentuine Yeah, background, yeah, sure, let's see here.

393
00:20:34,839 --> 00:20:36,599
Speaker 1: Well then Astrobot.

394
00:20:36,920 --> 00:20:42,519
Speaker 3: Okay, okay, at a thousand X resists taken eight hold

395
00:20:42,599 --> 00:20:43,839
the fucking okay?

396
00:20:44,519 --> 00:20:48,039
Speaker 2: Okay? Uh huh, because Prince of Persia is the longest

397
00:20:48,039 --> 00:20:48,559
time ever?

398
00:20:49,759 --> 00:20:50,319
Speaker 4: What did you say?

399
00:20:50,400 --> 00:20:50,920
Speaker 2: Teken eight.

400
00:20:54,039 --> 00:20:55,359
Speaker 4: Subway surfers.

401
00:20:57,359 --> 00:21:03,799
Speaker 17: To teck in eight one thousand X resist in my turn,

402
00:21:09,279 --> 00:21:15,599
give me, give me, Thank goodness.

403
00:21:15,359 --> 00:21:15,640
Speaker 8: You're here.

404
00:21:16,400 --> 00:21:17,160
Speaker 5: Sure you can have it.

405
00:21:18,519 --> 00:21:24,079
Speaker 4: Many shoot adventures, check Ackler whenever you're ready, Animal Well,

406
00:21:27,359 --> 00:21:29,799
Final Fantasy, ZEVN Rebirth.

407
00:21:31,119 --> 00:21:35,599
Speaker 8: Okay, we'll see how this one goes. I might have

408
00:21:35,680 --> 00:21:38,799
to define some rules, held and ring Shadow of the

409
00:21:39,200 --> 00:21:40,440
Wet to some rules.

410
00:21:41,039 --> 00:21:42,599
Speaker 1: That's a video game, so it can go on again.

411
00:21:42,680 --> 00:21:44,720
Speaker 2: No, it's not a video games an add on for

412
00:21:44,799 --> 00:21:45,359
a video.

413
00:21:46,839 --> 00:21:50,160
Speaker 4: Are you tying it's not all right?

414
00:21:50,400 --> 00:21:52,359
Speaker 2: I showed me where I can launch Shadow of the

415
00:21:52,480 --> 00:21:54,920
Archery on my Tonel game and jump right into it

416
00:21:55,000 --> 00:21:56,160
and experience the video game.

417
00:21:56,240 --> 00:21:56,519
Speaker 4: I don't know.

418
00:21:56,839 --> 00:21:58,839
Speaker 1: Why is it why is that a distinction that matters.

419
00:21:58,640 --> 00:22:00,680
Speaker 2: Because it's an ad on to a video game, so

420
00:22:00,759 --> 00:22:01,480
we need to find this.

421
00:22:01,720 --> 00:22:04,480
Speaker 1: But then you play as a video game, you play

422
00:22:04,559 --> 00:22:05,079
elden Ring.

423
00:22:05,359 --> 00:22:07,559
Speaker 8: Are we are we deciding what is a video game

424
00:22:07,680 --> 00:22:09,880
or what is the best video game experience you had

425
00:22:09,960 --> 00:22:10,279
this year?

426
00:22:10,400 --> 00:22:11,400
Speaker 1: This is the section worth having?

427
00:22:11,880 --> 00:22:14,680
Speaker 8: Yeah, it's it's not like it's just trying to say

428
00:22:14,720 --> 00:22:16,559
what is the best video game experience that you can

429
00:22:16,599 --> 00:22:19,480
have this year's and that's words words.

430
00:22:19,359 --> 00:22:20,200
Speaker 5: Yeah, we doing that.

431
00:22:20,359 --> 00:22:24,480
Speaker 8: But I'm like millions and millions of people elder Ring

432
00:22:24,559 --> 00:22:28,200
Shadow of the Trees viable, Like people have played elder

433
00:22:28,319 --> 00:22:30,440
Ring available out there, they could buy it, they could

434
00:22:30,440 --> 00:22:34,319
play some people could buy elder Ring now and decide, oh,

435
00:22:34,359 --> 00:22:35,799
I've heard this tree game is real good.

436
00:22:35,839 --> 00:22:36,480
Speaker 5: I'm going to play it.

437
00:22:36,519 --> 00:22:40,079
Speaker 8: See I get there. Ultimately, it's a game that was

438
00:22:40,160 --> 00:22:43,519
released this year and like going saying, oh this is

439
00:22:43,640 --> 00:22:46,039
it's not a game because it's not on a disc,

440
00:22:46,200 --> 00:22:48,200
or I can't put a disc in and have that

441
00:22:48,440 --> 00:22:52,400
version of it work, or a click and executable diminishes

442
00:22:52,559 --> 00:22:54,359
all the work that it's done. Are we saying that

443
00:22:54,440 --> 00:22:58,079
we if I don't have an executable, the developers that

444
00:22:58,160 --> 00:22:59,559
worked on that do not get recorded.

445
00:22:59,599 --> 00:23:00,440
Speaker 2: So if I want.

446
00:23:00,400 --> 00:23:03,839
Speaker 3: Unless no, no, I as someone who's look, I'm not

447
00:23:03,839 --> 00:23:06,319
an elder Ring guy, I'm actually asking here, can I

448
00:23:06,519 --> 00:23:09,559
just play Shall the Urgery right now, right here, right now?

449
00:23:09,880 --> 00:23:10,839
Speaker 8: No, you ain't got no PC.

450
00:23:13,279 --> 00:23:16,119
Speaker 2: If I had a machine that could theoretically play elden Ring,

451
00:23:16,200 --> 00:23:18,680
can I just play Show the Urgery and nothing else now?

452
00:23:18,799 --> 00:23:19,920
Speaker 5: Not without playing elder Ring.

453
00:23:20,160 --> 00:23:21,079
Speaker 2: That's what I do.

454
00:23:21,559 --> 00:23:23,000
Speaker 5: What I'm saying is what I'm saying.

455
00:23:24,640 --> 00:23:25,440
Speaker 1: I don't feel any if.

456
00:23:25,680 --> 00:23:31,319
Speaker 8: If that's the thing, you're disqualified unless you can, unless

457
00:23:31,319 --> 00:23:34,799
you unless you can actively play it immediately. Yes, why

458
00:23:34,880 --> 00:23:39,759
should all the work and all the effort that goes

459
00:23:39,839 --> 00:23:42,920
into making that thing be disqualified from a list that

460
00:23:43,079 --> 00:23:45,599
is designed to recognize the effort and work of a

461
00:23:45,720 --> 00:23:49,279
video game experience created this year's it is like a

462
00:23:50,279 --> 00:23:55,279
arbitrary bullshit. It's a very annoying game. I think I'm

463
00:23:55,319 --> 00:23:58,119
just not saying you're it's an annoying.

464
00:23:57,880 --> 00:23:59,319
Speaker 4: But I'm gonna want to have this conversation.

465
00:23:59,480 --> 00:24:02,240
Speaker 8: So it's an annoying game of conversation that feels like

466
00:24:02,319 --> 00:24:04,119
it's designed to just get people balked.

467
00:24:04,559 --> 00:24:07,119
Speaker 6: It's because, like games are going to the way we're

468
00:24:07,119 --> 00:24:08,880
going to ask access games going for it's going to change.

469
00:24:08,960 --> 00:24:10,720
The kids go play Roadblocks and they play a little

470
00:24:10,720 --> 00:24:12,960
game inside of Roadblocks, and that's a video game.

471
00:24:13,400 --> 00:24:13,960
Speaker 4: It's a video game.

472
00:24:14,000 --> 00:24:15,279
Speaker 1: If you can play, it's a video game. I don't

473
00:24:15,279 --> 00:24:16,160
care where it exists.

474
00:24:16,319 --> 00:24:19,519
Speaker 3: Every year, we could dominate Fortnite for this, Yeah, because

475
00:24:19,559 --> 00:24:20,440
it becomes like a new game.

476
00:24:20,519 --> 00:24:22,000
Speaker 5: I know someone that did Yeah, of course, and I.

477
00:24:22,039 --> 00:24:24,160
Speaker 6: Think it's And I also think that's completely fine because

478
00:24:24,160 --> 00:24:25,599
it's like it's a video game and they had new

479
00:24:25,599 --> 00:24:26,160
stuff this year.

480
00:24:26,319 --> 00:24:28,000
Speaker 1: It's like a fifty hour Like this is longer than

481
00:24:28,000 --> 00:24:29,880
most of the games on this list. There's so much

482
00:24:29,920 --> 00:24:32,720
that goes into this and it is pretty self contained too,

483
00:24:32,839 --> 00:24:34,680
Like yes, you have to launch it through Elden Ring,

484
00:24:34,799 --> 00:24:37,359
but like once you go into that an area, it's like, well,

485
00:24:37,480 --> 00:24:39,599
here's a whole new a whole new inside of Yeah.

486
00:24:39,640 --> 00:24:40,279
Speaker 2: Yeah, let's be.

487
00:24:40,319 --> 00:24:42,640
Speaker 5: Honest, we were just doing this that Nikki can catch

488
00:24:42,720 --> 00:24:43,400
up typing out.

489
00:24:45,200 --> 00:24:51,359
Speaker 3: I appreciate anything. This is tangential conversation. But it's also

490
00:24:51,400 --> 00:24:53,200
the same thing that I have with Haities two.

491
00:24:54,200 --> 00:24:56,519
Speaker 1: It's a video I know, but.

492
00:24:57,119 --> 00:24:59,960
Speaker 2: It's the thing of talking about the same video game,

493
00:25:00,319 --> 00:25:04,039
the same package, the same release from a developer multiple years.

494
00:25:04,279 --> 00:25:06,440
Speaker 8: I have I have no issues. We've talked about Hades

495
00:25:06,440 --> 00:25:07,039
two for this year.

496
00:25:07,279 --> 00:25:09,799
Speaker 3: I know, no, no, no, But the thing is, what

497
00:25:09,960 --> 00:25:11,799
if we all love Hades two when it's at one

498
00:25:11,839 --> 00:25:15,000
point oh, we just have to like agree how much

499
00:25:15,079 --> 00:25:17,759
we can talk about the because it is it is

500
00:25:17,839 --> 00:25:20,240
a single release. Like, if you want to discuss it

501
00:25:20,319 --> 00:25:22,319
for the merits that brings to the table, I'm totally

502
00:25:22,400 --> 00:25:24,599
cool with that. We just need to define it because

503
00:25:25,200 --> 00:25:26,960
just like with Haities two, I see it in the

504
00:25:27,000 --> 00:25:29,880
same boat. Where are we going to say, like this

505
00:25:30,079 --> 00:25:32,480
game is eligible for top ten on multiple years?

506
00:25:32,720 --> 00:25:34,880
Speaker 1: It may just work, work got that way, and it's

507
00:25:35,000 --> 00:25:35,759
just not the end of the world.

508
00:25:35,799 --> 00:25:38,200
Speaker 5: I mean like it's not like I feel like we

509
00:25:38,319 --> 00:25:38,759
get there.

510
00:25:39,240 --> 00:25:42,039
Speaker 8: And if I had to predict it and we're playing

511
00:25:42,160 --> 00:25:46,079
one point oh and we're having a discussion, we would say,

512
00:25:46,440 --> 00:25:50,079
Hades was discussed last year. Is everything that has happened

513
00:25:50,119 --> 00:25:51,440
this year meaningfully different?

514
00:25:51,519 --> 00:25:54,039
Speaker 5: Right enough? And if it is conversation reassessing you.

515
00:25:54,279 --> 00:25:55,240
Speaker 2: That's what I'm getting at here?

516
00:25:55,359 --> 00:25:55,880
Speaker 4: Is that? Okay?

517
00:25:55,960 --> 00:25:57,960
Speaker 3: So then we just need to run the definition a

518
00:25:58,000 --> 00:26:00,640
little bit to say like best video games here, it's like, yeah,

519
00:26:00,680 --> 00:26:02,319
we're saying the best game of a year or whatever.

520
00:26:02,839 --> 00:26:04,160
Speaker 5: Yeah, exactly, that's what we're trying.

521
00:26:04,200 --> 00:26:06,519
Speaker 8: The spirit, okay is and I think that's a lot

522
00:26:06,559 --> 00:26:09,119
of why it's so frustrating to see it. People just

523
00:26:09,200 --> 00:26:11,559
look at the words and they're like that it doesn't

524
00:26:11,599 --> 00:26:13,759
count because it's not. It wasn't a game releasehip.

525
00:26:13,920 --> 00:26:15,920
Speaker 4: I just it's a video game I played this year.

526
00:26:16,240 --> 00:26:18,400
Speaker 8: How how many millions of people play that game and

527
00:26:18,519 --> 00:26:22,279
talk so much about it? How many thousands of developers

528
00:26:22,359 --> 00:26:25,400
spend all that time and we're not like, you know,

529
00:26:25,880 --> 00:26:27,599
big time in the way that you know it's going

530
00:26:27,680 --> 00:26:28,559
to change their lives.

531
00:26:28,640 --> 00:26:30,400
Speaker 5: But it still means there about it.

532
00:26:30,480 --> 00:26:34,359
Speaker 8: People care, like some people will consume our content, and

533
00:26:34,480 --> 00:26:35,960
if we say, hey, this is one of the best

534
00:26:36,000 --> 00:26:38,119
games of the year, there's a decent chance a few

535
00:26:38,160 --> 00:26:39,640
people out there will go, I'm going to go and

536
00:26:39,720 --> 00:26:41,880
play this because jan Bomb said it was good. And

537
00:26:42,000 --> 00:26:45,799
to exclude a game like Eldon Ring or Hades just

538
00:26:45,880 --> 00:26:50,519
because it's a technicality, I feel like undermines everything that

539
00:26:50,680 --> 00:26:51,279
gaming is about.

540
00:26:51,279 --> 00:26:51,920
Speaker 1: It's just less fun.

541
00:26:52,000 --> 00:26:55,119
Speaker 2: And that's why I wind out the conversation because it

542
00:26:55,400 --> 00:26:58,640
is a fact. Shell the Archery is not a video

543
00:26:58,799 --> 00:27:02,440
game in the traditional but it's our list We do

544
00:27:02,519 --> 00:27:05,359
where hell we want if you guys feel passionately enough

545
00:27:05,440 --> 00:27:07,920
about it. We can't spand that definition. I just want

546
00:27:08,000 --> 00:27:10,839
on the record that we are doing that. And hey, yeah,

547
00:27:11,039 --> 00:27:12,359
that's awesome. Right, it sounds good.

548
00:27:12,400 --> 00:27:13,200
Speaker 4: That's good. Yeah that works.

549
00:27:13,200 --> 00:27:14,680
Speaker 2: Okay, cool, we got it out of the way there.

550
00:27:15,000 --> 00:27:16,319
Speaker 11: Thank you, Indica.

551
00:27:17,839 --> 00:27:21,839
Speaker 8: How is that? It's good?

552
00:27:22,559 --> 00:27:22,839
Speaker 4: Thank you?

553
00:27:23,160 --> 00:27:24,000
Speaker 5: Would I like Indica?

554
00:27:24,400 --> 00:27:24,599
Speaker 13: Yeah?

555
00:27:24,680 --> 00:27:25,440
Speaker 2: You love India.

556
00:27:26,319 --> 00:27:28,240
Speaker 5: I've played the wrong ship this year.

557
00:27:28,279 --> 00:27:31,440
Speaker 2: I think, uh Lucy one more. Let's go back.

558
00:27:31,480 --> 00:27:34,000
Speaker 11: Let's go back one more time, Yami.

559
00:27:34,079 --> 00:27:34,920
Speaker 5: Path of the Gardens.

560
00:27:35,000 --> 00:27:42,319
Speaker 4: O know what you just said? So gone me cool

561
00:27:42,440 --> 00:27:46,160
and Riseth.

562
00:27:46,799 --> 00:27:58,640
Speaker 8: God Batman alcome shadow? Oh yeah, I wrote my listens Batman, O,

563
00:27:58,720 --> 00:27:59,079
come night.

564
00:28:00,200 --> 00:28:01,000
Speaker 2: We can put that on there.

565
00:28:02,240 --> 00:28:05,319
Speaker 4: My key our that jewel of fairmore.

566
00:28:06,200 --> 00:28:08,039
Speaker 8: M hm he just made that's not real again.

567
00:28:12,880 --> 00:28:14,079
Speaker 5: Mullet mad Jack.

568
00:28:14,519 --> 00:28:19,799
Speaker 3: Oh okay, Danny boy, whatever you're ready, I'm flying really fast.

569
00:28:19,880 --> 00:28:24,200
Speaker 4: Yeah, no, of course. Wait sorry, what did you say,

570
00:28:24,440 --> 00:28:32,880
mullet bullet mad Jack? Oh yeah, for sure, all right,

571
00:28:32,920 --> 00:28:35,160
we're typing on mullet mad Jack right now. We're waiting

572
00:28:35,200 --> 00:28:41,359
for Okay, okay, damn, and I'll fight for the little guy.

573
00:28:41,720 --> 00:28:43,000
Speaker 1: Call of duty, black ops.

574
00:28:48,359 --> 00:28:52,039
Speaker 12: I'm really y'all really gotta fucking come come on this

575
00:28:52,279 --> 00:28:52,880
journey with me.

576
00:28:53,119 --> 00:28:55,559
Speaker 4: Everybody, Okay, and if the three of you.

577
00:28:55,599 --> 00:28:58,160
Speaker 12: Fuck up, then I think we still have to maybe

578
00:28:58,240 --> 00:29:00,960
go our won't work, no pride. Sure, I'm going to

579
00:29:00,960 --> 00:29:04,400
say college football twenty five Okay, I think.

580
00:29:04,839 --> 00:29:09,279
Speaker 4: I'll talk about it. Yeah, fair, I went to college.

581
00:29:10,559 --> 00:29:12,680
Yeah we did say one. You have a degree five

582
00:29:12,720 --> 00:29:13,359
and a half years of it.

583
00:29:13,440 --> 00:29:13,640
Speaker 2: Yeah.

584
00:29:14,599 --> 00:29:16,480
Speaker 5: Yeah, he went to college for five and a half years.

585
00:29:16,519 --> 00:29:17,920
Speaker 4: You just gotta watch movies for a long time.

586
00:29:18,480 --> 00:29:19,519
Speaker 11: I have that history, minor.

587
00:29:20,200 --> 00:29:21,160
Speaker 1: I have that history minor.

588
00:29:21,240 --> 00:29:22,920
Speaker 4: Yeah. I didn't actually watch the movie, but about that

589
00:29:24,200 --> 00:29:25,519
thing's overrated.

590
00:29:26,559 --> 00:29:32,720
Speaker 3: Stellar Blade Stellar bla on there.

591
00:29:37,640 --> 00:29:41,079
Speaker 4: Hard anyway, right.

592
00:29:41,640 --> 00:29:45,079
Speaker 2: Uh, maybe we'll just get through this, just put on there.

593
00:29:45,160 --> 00:29:47,680
Speaker 4: Yeah for sure. That's why I was gonna Jones.

594
00:29:48,079 --> 00:29:49,680
Speaker 1: I was gonna say, Indiana Jones, there's fine.

595
00:29:49,759 --> 00:29:59,440
Speaker 3: Yeah, there you go, Uh, tactical breach Wizards.

596
00:30:02,640 --> 00:30:05,559
Speaker 4: I'll do a tiny Terries turbo trip please.

597
00:30:05,720 --> 00:30:10,640
Speaker 2: Yeah, Okay, is there anything grub?

598
00:30:11,160 --> 00:30:14,200
Speaker 4: Oh? I just did one. I did two actually, so

599
00:30:14,319 --> 00:30:16,519
we'll obvious was going.

600
00:30:16,480 --> 00:30:18,480
Speaker 3: To say, is there anything that has already one a

601
00:30:18,559 --> 00:30:21,599
category that we also haven't Yeah, let's take a look here.

602
00:30:21,720 --> 00:30:24,920
Speaker 1: So let's there's Hades two, is Haities two on there?

603
00:30:26,119 --> 00:30:30,039
Speaker 6: Doesn't want okay? Yeah, Frost Punk two. That was one

604
00:30:30,119 --> 00:30:31,880
that I think we kind of gave it. It's it's

605
00:30:31,960 --> 00:30:33,200
oppressive games specifically.

606
00:30:33,279 --> 00:30:34,480
Speaker 4: So well, yeah, I don't know if we.

607
00:30:34,599 --> 00:30:37,640
Speaker 1: Do Ladies to Eat Super Steam will Heist two, Steam

608
00:30:37,680 --> 00:30:40,279
World Heists two. Yeah, there you go, UFO fifty. Yeah,

609
00:30:41,079 --> 00:30:42,319
like a Dragon, infodant.

610
00:30:42,000 --> 00:30:46,039
Speaker 11: Wealth, I have a couple.

611
00:30:49,160 --> 00:30:49,759
Speaker 4: Or et.

612
00:30:51,200 --> 00:30:52,519
Speaker 11: A Ranger was cute?

613
00:30:53,319 --> 00:30:53,480
Speaker 4: Oh?

614
00:30:53,559 --> 00:30:55,680
Speaker 11: I like the Ranger A lot still wakes the deep

615
00:30:58,559 --> 00:30:59,839
little Kitsy big city.

616
00:31:00,119 --> 00:31:05,000
Speaker 5: Oh yeah, sorry, I'm not gonna allow that.

617
00:31:08,279 --> 00:31:12,359
Speaker 11: Treasure. Oh yeah, it was Botany manor this year that

618
00:31:12,559 --> 00:31:17,920
was Great Tails of Zarazo, Children of the Sun. Yes,

619
00:31:20,319 --> 00:31:21,839
Suicide Squad killed Justice League?

620
00:31:21,880 --> 00:31:22,039
Speaker 8: Yes?

621
00:31:23,079 --> 00:31:25,720
Speaker 4: Oh yeah, no, wait sorry, what was the one that

622
00:31:26,240 --> 00:31:27,039
still wakes the deep?

623
00:31:27,079 --> 00:31:28,240
Speaker 1: You children of the.

624
00:31:29,720 --> 00:31:30,440
Speaker 5: Children of the Sun.

625
00:31:30,720 --> 00:31:31,960
Speaker 11: It was Pepper Grinder as well.

626
00:31:33,079 --> 00:31:34,240
Speaker 2: M hmmm mm hmm.

627
00:31:34,759 --> 00:31:39,000
Speaker 9: Okay, do we want Persona three reload on there? I

628
00:31:39,240 --> 00:31:41,519
do want thousand yard Door on there. I don't think

629
00:31:41,559 --> 00:31:42,319
that's on there yet.

630
00:31:43,480 --> 00:31:44,440
Speaker 5: Nikki I think you're missing.

631
00:31:44,920 --> 00:31:48,400
Speaker 4: Yeah, we'll get Yeah, it's okay.

632
00:31:50,920 --> 00:31:52,119
Speaker 11: I liked Farewell North.

633
00:31:55,279 --> 00:31:57,240
Speaker 1: Yeah, because we can have a conversation.

634
00:31:59,079 --> 00:31:59,880
Speaker 2: Marvel Rivals.

635
00:32:00,400 --> 00:32:03,279
Speaker 4: Oh oh right, yeah ship.

636
00:32:05,839 --> 00:32:07,599
Speaker 8: All right, Buck short Roulette.

637
00:32:08,799 --> 00:32:10,240
Speaker 4: That game came out last year.

638
00:32:10,279 --> 00:32:12,880
Speaker 8: I did it, It did It was out for a.

639
00:32:14,559 --> 00:32:16,920
Speaker 2: Yeah. Okay.

640
00:32:17,559 --> 00:32:22,119
Speaker 3: Currently we're standing at forty eight games.

641
00:32:24,400 --> 00:32:24,640
Speaker 5: Damn.

642
00:32:26,400 --> 00:32:28,400
Speaker 2: Maybe we can do a soft cap at fifty.

643
00:32:28,720 --> 00:32:29,880
Speaker 5: Yeah, I just want to add more.

644
00:32:29,880 --> 00:32:33,440
Speaker 3: We'll do that later after we start cutting the sun

645
00:32:33,599 --> 00:32:35,960
Hill on the Hills, on the Silent Hills on.

646
00:32:35,960 --> 00:32:39,000
Speaker 11: There, tailor conseras on that twice.

647
00:32:41,039 --> 00:32:42,960
Speaker 2: Mike. Should we do Son Show Generations?

648
00:32:43,680 --> 00:32:43,839
Speaker 13: Oh?

649
00:32:44,079 --> 00:32:47,640
Speaker 9: I mean, we don't have to just throw it talk

650
00:32:47,680 --> 00:32:50,960
about your song show generations, especially just because Sego is

651
00:32:50,960 --> 00:32:51,519
doing so good.

652
00:32:52,079 --> 00:32:53,599
Speaker 2: I think there's some obvious ones that we can just

653
00:32:53,680 --> 00:32:56,640
talk about in serapiece and then it gets sure that's

654
00:32:56,720 --> 00:32:57,759
that's why we're doing that.

655
00:32:59,240 --> 00:33:00,480
Speaker 1: I don't know, I really need to do it for

656
00:33:00,519 --> 00:33:06,519
a compilation like Mars Capoy Mars cap.

657
00:33:08,200 --> 00:33:12,319
Speaker 4: All right, all right, one more for me, Tetris Forever.

658
00:33:12,759 --> 00:33:16,680
Speaker 2: Yeah. I was gonna say, okay, thank you, Nikki.

659
00:33:17,079 --> 00:33:22,640
Speaker 1: Yeah, cap Calm Marvel versus carm.

660
00:33:25,319 --> 00:33:26,119
Speaker 2: Fighting Collection.

661
00:33:26,599 --> 00:33:28,039
Speaker 5: I feel like we should add this game.

662
00:33:28,839 --> 00:33:31,359
Speaker 8: It's not one I personally want on there, but I

663
00:33:31,440 --> 00:33:33,480
know that if we don't add it or speak about it,

664
00:33:34,319 --> 00:33:36,799
there's going to be a lot of like we'll just

665
00:33:37,000 --> 00:33:38,799
set people black myth woukong.

666
00:33:38,880 --> 00:33:43,200
Speaker 4: Oh I never played it? Yeah for sure?

667
00:33:44,559 --> 00:33:47,480
Speaker 8: Okay, all right, I fell off hard on that game.

668
00:33:47,680 --> 00:33:50,480
I mean, yeah, I don't. I'm not a super fan

669
00:33:50,559 --> 00:33:53,839
of it. But if we're I think acknowledging it and

670
00:33:54,079 --> 00:33:56,519
saying like, hey, I didn't didn't work for any opinion,

671
00:33:57,559 --> 00:34:01,000
or like no one played it. Yeah, yeah, I didn't

672
00:34:01,240 --> 00:34:03,359
like it that much. Yeah, it wasn't on anyone.

673
00:34:03,680 --> 00:34:05,720
Speaker 6: That's what I just nothing we could do about that, yeah, right,

674
00:34:05,839 --> 00:34:07,920
But if we didn't say something about it, then.

675
00:34:09,440 --> 00:34:12,199
Speaker 3: My closest exposure was watching a video of Bailey get

676
00:34:12,239 --> 00:34:13,360
a concussion from a monkey.

677
00:34:13,719 --> 00:34:14,880
Speaker 2: Yeah while playing this Dan.

678
00:34:16,599 --> 00:34:18,679
Speaker 4: In this very room, Yes, on this couch.

679
00:34:19,119 --> 00:34:20,760
Speaker 2: Oh, okay for sure?

680
00:34:20,960 --> 00:34:21,800
Speaker 8: For shoot, is it?

681
00:34:22,119 --> 00:34:25,000
Speaker 12: I read the whole all of them, and then if yeah,

682
00:34:25,559 --> 00:34:28,400
go for it. Nicky Rise of the Golden Idol, Legacy

683
00:34:28,480 --> 00:34:32,960
of Caine, Metaphory, Fantasio Lorelei and the Laser Eyes, Wild Bastards,

684
00:34:33,079 --> 00:34:37,559
Content Warning Persona three reload, Silent Hill two, Prince of Persia,

685
00:34:37,639 --> 00:34:42,000
The Lost Crown, Astrobot To ten eight, one thousand times Resist,

686
00:34:42,480 --> 00:34:46,199
Thank Goodness You're here. Mini Shoot Adventures, Animal Well, Final

687
00:34:46,239 --> 00:34:51,119
Fantasy seven, Rebirth, Elden Ring, Shadow of the Urd, Tree, Indica, Kugami,

688
00:34:51,199 --> 00:34:54,920
Path of the Goddess, Batman Arkham Shadow Or is that jewel.

689
00:34:54,719 --> 00:34:57,719
Speaker 4: Of I wrote down? Faramore? Is that that's right? Let's

690
00:34:57,800 --> 00:34:59,760
go Mullet, mad.

691
00:34:59,719 --> 00:35:03,639
Speaker 12: Jack, Call of Duty, Black Ops six, College Football twenty five, Balatro,

692
00:35:04,039 --> 00:35:08,559
Stellar Blade, Indiana Jones in the Great Circle, Tactical Breach, Wizards,

693
00:35:08,920 --> 00:35:12,559
Tiny Terry's Turbo Trip, Back to Back, Hard Words to Say,

694
00:35:13,119 --> 00:35:16,760
Haities two Hell Divers two Like a Dragon, Infinite Wealth,

695
00:35:18,119 --> 00:35:21,880
UFO fifty at Tay Still Wakes the Deep, Little Kittie,

696
00:35:21,880 --> 00:35:26,360
Big City, A Ranger, Another, Crabs, Treasure, Tales of Canzera, Zao,

697
00:35:26,519 --> 00:35:30,960
Suicide Squad, Killed the Justice League, Children of the Sun, Shadow,

698
00:35:31,199 --> 00:35:34,760
Sonic and Shadow Generations, Pepper Grinder, Paper, Mario one Thousand

699
00:35:34,840 --> 00:35:38,840
Year Door, Farewell North, The Legend of Zelda, Echoes of Wisdom,

700
00:35:39,280 --> 00:35:43,639
Tetris Forever, Marvel Rivals, Marvel Versus Capcom Fighting Collection, and

701
00:35:43,719 --> 00:35:44,599
Blackmith Wucon.

702
00:35:44,639 --> 00:35:50,880
Speaker 4: Congratulations, You're all game, of the year. Yeah, all right,

703
00:35:51,440 --> 00:35:52,559
Space Marine two please?

704
00:35:53,599 --> 00:35:55,599
Speaker 3: Yeah, okay, I don't think we had TCG Pocket on

705
00:35:55,639 --> 00:35:58,000
there either, Pocket Monsters.

706
00:35:58,519 --> 00:36:02,119
Speaker 2: I'll do a quick ad. Removed to because Zendless Zone zero,

707
00:36:02,400 --> 00:36:05,119
a game I was really really looking forward to. Love

708
00:36:05,159 --> 00:36:06,920
the style. That game is way too shell to be

709
00:36:07,000 --> 00:36:07,960
anywhere nearest list.

710
00:36:08,079 --> 00:36:09,960
Speaker 1: On that note, I will say echo point Novode, just

711
00:36:09,960 --> 00:36:11,400
saying the name out loud, but it's.

712
00:36:11,239 --> 00:36:12,360
Speaker 4: Not going to be anywhere. Yeah.

713
00:36:12,559 --> 00:36:14,679
Speaker 2: Yeah, have a fun time. But I really like it,

714
00:36:14,760 --> 00:36:15,159
but I'm not.

715
00:36:16,000 --> 00:36:18,119
Speaker 3: Okay, now that we've thrown a bunch of stuff onto

716
00:36:18,159 --> 00:36:21,519
the list, is there anything you want to immediately remove

717
00:36:21,559 --> 00:36:22,000
from the list?

718
00:36:22,119 --> 00:36:22,280
Speaker 18: Yeah?

719
00:36:22,400 --> 00:36:24,519
Speaker 4: Can I talk about college football please, and so we

720
00:36:24,559 --> 00:36:25,119
can take it off.

721
00:36:25,519 --> 00:36:27,760
Speaker 12: I don't think that there has been a game that

722
00:36:27,920 --> 00:36:33,400
has like broken out into the regular people, Like people

723
00:36:33,440 --> 00:36:35,679
who do not play video games were like, oh, it's

724
00:36:35,719 --> 00:36:37,599
time for me to go buy a PlayStation five.

725
00:36:38,320 --> 00:36:40,400
Speaker 1: Yeah, it's the best selling game of the year.

726
00:36:40,639 --> 00:36:42,920
Speaker 6: Yeah, and that has not been something other than Call

727
00:36:42,960 --> 00:36:46,679
of Duty or Grand Theft Auto or a Rockstar game

728
00:36:46,800 --> 00:36:48,039
in decade decade.

729
00:36:48,519 --> 00:36:50,400
Speaker 4: What college is the best selling game of the.

730
00:36:50,440 --> 00:36:54,440
Speaker 5: Year, the best selling the United States in college football sports?

731
00:36:54,519 --> 00:36:56,159
College football twenty five am.

732
00:36:57,320 --> 00:36:59,559
Speaker 1: It's really We've got a physical therapist I've seen for

733
00:36:59,599 --> 00:37:01,199
a couple of year, and like he knows what I do,

734
00:37:01,400 --> 00:37:03,880
and he never asked anything about video games, and then

735
00:37:03,920 --> 00:37:06,760
he just excitedly told me a couple months he was like, oh,

736
00:37:06,840 --> 00:37:09,880
I'm good at PS five college football like that absolutely, it's.

737
00:37:10,320 --> 00:37:13,079
Speaker 15: A mainstream what you remember when it came out, we

738
00:37:13,159 --> 00:37:16,119
were like, we should totally like do a whole season. Yeah,

739
00:37:16,159 --> 00:37:17,920
we know what you're saying, Like we should do something

740
00:37:17,960 --> 00:37:19,440
with it, because the same thing happened to me, like

741
00:37:19,519 --> 00:37:20,559
on my normy friends.

742
00:37:20,559 --> 00:37:22,639
Speaker 5: Really, oh yeah I care, I care again.

743
00:37:22,800 --> 00:37:27,719
Speaker 12: Yeah, And I think like, as a return to this franchise,

744
00:37:27,760 --> 00:37:29,320
I think they did a lot of things right. I

745
00:37:29,400 --> 00:37:31,199
think there's a lot of stuff that is not right,

746
00:37:31,320 --> 00:37:34,519
but that is endemic not to the game or that team,

747
00:37:34,599 --> 00:37:36,239
but it is endemic to the fact that they have

748
00:37:36,360 --> 00:37:39,119
to make a video game using a football video game

749
00:37:39,199 --> 00:37:44,320
in Frostbite. Still, but I don't think that there is

750
00:37:44,360 --> 00:37:48,599
a team that does presentation in a sports game better

751
00:37:49,199 --> 00:37:52,920
than EA Sports, especially in this college football situation.

752
00:37:53,320 --> 00:37:56,639
Speaker 4: So great, great game, great return to form.

753
00:37:56,679 --> 00:37:59,639
Speaker 12: Hopefully next year the football is better in it, But

754
00:38:00,119 --> 00:38:01,719
does wanted to talk about it because I do think

755
00:38:01,760 --> 00:38:03,039
it was huge.

756
00:38:05,000 --> 00:38:05,840
Speaker 2: It was it was just big.

757
00:38:06,800 --> 00:38:09,320
Speaker 3: I want to nominate something and then immediately take it

758
00:38:09,400 --> 00:38:11,119
down because we didn't add it to the little list.

759
00:38:12,320 --> 00:38:14,679
Speaker 2: Can we call the little littler list the spoon?

760
00:38:15,119 --> 00:38:15,320
Speaker 4: Yeah?

761
00:38:15,400 --> 00:38:19,159
Speaker 1: Yeah, thank you, thank you for reminding me until then.

762
00:38:19,440 --> 00:38:22,199
Speaker 3: It was a visual novel game made from folks in

763
00:38:22,199 --> 00:38:25,639
the Philippines, a lot of imagery straight.

764
00:38:25,400 --> 00:38:28,679
Speaker 4: From the islands. Made me feel like I was back home.

765
00:38:29,719 --> 00:38:32,360
Speaker 3: Uh, definitely a year where I played a lot of

766
00:38:32,440 --> 00:38:36,199
games that have made me have an existential and emotional crisis.

767
00:38:36,480 --> 00:38:37,760
Speaker 2: So that was fun. It was cool.

768
00:38:38,000 --> 00:38:40,559
Speaker 3: I don't think it has enough juice to make it

769
00:38:40,760 --> 00:38:42,679
onto everything. I just wanted to shout it out.

770
00:38:44,159 --> 00:38:44,760
Speaker 2: It has been.

771
00:38:44,679 --> 00:38:49,519
Speaker 6: Shouted, all right, should we go Do we want to

772
00:38:49,559 --> 00:38:52,079
go around in order and take stuff off or a

773
00:38:52,199 --> 00:38:53,280
challenge to be taken off?

774
00:38:53,480 --> 00:38:56,159
Speaker 4: Or do we want to like maybe because we have a.

775
00:38:56,159 --> 00:38:58,039
Speaker 6: Big list and then we have a space here where

776
00:38:58,079 --> 00:39:00,480
get start maybe in like here's once a week on locks.

777
00:39:01,000 --> 00:39:04,440
Speaker 2: Does anyone does anyone have some that they added that

778
00:39:04,519 --> 00:39:06,880
they just want to talk about? And yes, yeah, I

779
00:39:06,920 --> 00:39:07,519
think we should do.

780
00:39:07,599 --> 00:39:09,880
Speaker 8: That because you are more familiar with what you take

781
00:39:09,920 --> 00:39:10,239
them down.

782
00:39:10,320 --> 00:39:13,119
Speaker 3: Yeah, I think we can take out black myth will

783
00:39:13,199 --> 00:39:14,519
call Yeah for sure.

784
00:39:14,719 --> 00:39:17,159
Speaker 9: Yeah, you know, I want to add Mars's Captain Fighting

785
00:39:17,199 --> 00:39:19,480
collection because it is such a good collection.

786
00:39:20,039 --> 00:39:24,760
Speaker 4: I'm so happy with that. Ultimately, it's a it's a collection, right, yeah,

787
00:39:25,320 --> 00:39:26,320
so you know I do.

788
00:39:26,599 --> 00:39:29,519
Speaker 9: I would rather give a shout out to original Games here,

789
00:39:29,760 --> 00:39:31,000
but still, I was so happy with that.

790
00:39:31,079 --> 00:39:32,800
Speaker 4: It is something I played a ton of. Really glad

791
00:39:32,840 --> 00:39:33,199
we got it.

792
00:39:34,239 --> 00:39:38,119
Speaker 11: I was joking about adding Suicide Squad what I've.

793
00:39:38,000 --> 00:39:42,239
Speaker 12: Already moved that to the column I've called locked Spoon Lockspoon,

794
00:39:42,960 --> 00:39:44,400
but I can take it off.

795
00:39:44,480 --> 00:39:45,119
Speaker 2: If you would like.

796
00:39:46,840 --> 00:39:48,719
Speaker 1: Make Spoon the lockspoon, we could. We could make that

797
00:39:48,840 --> 00:39:50,320
like the final over there.

798
00:39:51,760 --> 00:39:55,679
Speaker 2: Speaking of collections, Pokemon TCG Pocket is more of a

799
00:39:55,800 --> 00:39:58,519
collection app, and I think it suffers because of it,

800
00:39:59,440 --> 00:40:01,000
definitely that That's why a lot of people love it.

801
00:40:01,079 --> 00:40:03,719
They like opening the pack and seeing what they got.

802
00:40:04,360 --> 00:40:07,320
The actual playing the game in there is dimish. I

803
00:40:07,400 --> 00:40:09,599
think I'm not a fan of some of the things

804
00:40:09,639 --> 00:40:12,039
they did to simplify the card game. I think it

805
00:40:12,119 --> 00:40:14,360
suffers because of it. So it's it's a fun time.

806
00:40:14,480 --> 00:40:16,320
It's something that's sort of like a daily routine thing

807
00:40:16,400 --> 00:40:18,320
for a lot of us. But I don't think it

808
00:40:18,320 --> 00:40:21,320
belongs almost. I think the problem with simplifying.

809
00:40:20,760 --> 00:40:24,360
Speaker 3: It they still haven't figured out how to make the matches.

810
00:40:24,519 --> 00:40:29,119
Speaker 4: Small or shorter. No, they're so like actually frustratingly long.

811
00:40:29,280 --> 00:40:31,760
Speaker 2: They are so much shorter than Sanity.

812
00:40:31,519 --> 00:40:33,840
Speaker 4: C No, for sure, and I still think they're too long.

813
00:40:33,880 --> 00:40:40,360
They're not short, yeah, exactly like. And also it's a

814
00:40:40,400 --> 00:40:41,039
really I do.

815
00:40:41,159 --> 00:40:43,880
Speaker 3: Think that's I do think that's perception though, because you

816
00:40:43,920 --> 00:40:46,360
shouldn't compare it to Snap. You should compare it to Horrorstone,

817
00:40:47,079 --> 00:40:48,960
is what I think I see, and I think it

818
00:40:49,119 --> 00:40:52,119
is in the realm of a hearthstone. Sure, but again

819
00:40:52,320 --> 00:40:53,599
just yet, not for sure.

820
00:40:53,840 --> 00:40:55,400
Speaker 11: Did anyone like Pacific Drive.

821
00:40:56,159 --> 00:40:58,119
Speaker 4: I didn't like it.

822
00:40:58,559 --> 00:40:59,360
Speaker 2: I didn't play enough of it.

823
00:41:00,039 --> 00:41:01,119
Speaker 4: I want to for a minute.

824
00:41:01,760 --> 00:41:03,519
Speaker 11: I'm glad you said it, though, give it a little mention.

825
00:41:04,519 --> 00:41:07,360
Speaker 6: The Legend of Zelda Because of Wisdom is a game

826
00:41:07,440 --> 00:41:08,480
that really grew on me in a way that I

827
00:41:08,480 --> 00:41:10,039
didn't think it would. When I first started playing, it

828
00:41:10,239 --> 00:41:13,000
was like, I'm not sure. It's got a lot of

829
00:41:13,079 --> 00:41:13,559
cool stuff.

830
00:41:13,599 --> 00:41:14,000
Speaker 2: I really like.

831
00:41:14,079 --> 00:41:16,159
Speaker 6: When we were breaking it in a variety of ways,

832
00:41:16,239 --> 00:41:19,559
that's like my kind of stuff. It's not going to

833
00:41:19,559 --> 00:41:20,840
make this top ten. I don't even know if it's

834
00:41:20,840 --> 00:41:21,760
going to make my top ten.

835
00:41:22,360 --> 00:41:23,639
Speaker 4: Either like ten or eleven on mine.

836
00:41:23,960 --> 00:41:25,960
Speaker 1: I like the idea of, like, oh wow, we're doing

837
00:41:25,960 --> 00:41:28,360
a mainline Zelda game that is like willing to try

838
00:41:28,440 --> 00:41:30,880
something different with a different character, things like that, So

839
00:41:31,639 --> 00:41:32,320
I appreciate it.

840
00:41:32,440 --> 00:41:34,079
Speaker 4: I'd like to see more stuff like it. But I

841
00:41:34,159 --> 00:41:36,280
don't think this one like not a strong idea game.

842
00:41:36,440 --> 00:41:39,480
Speaker 8: I think it's a really good translation of the newfound

843
00:41:39,559 --> 00:41:42,719
freedom that they found with Breath of the World and

844
00:41:42,800 --> 00:41:45,440
Tears of the Kingdom into the other format of.

845
00:41:45,800 --> 00:41:48,840
Speaker 5: The smart expression, very similar ideas. Yes, when you do

846
00:41:48,920 --> 00:41:51,599
you use that you have, it's like you're eleven or twelve?

847
00:41:51,719 --> 00:41:52,400
Is that what you said?

848
00:41:53,119 --> 00:41:54,519
Speaker 4: A neither right now? It's probably like ten or eleven

849
00:41:54,559 --> 00:41:54,719
for me.

850
00:41:54,880 --> 00:41:57,320
Speaker 5: How many games do you list a year for yourself?

851
00:41:57,480 --> 00:41:58,400
Speaker 4: We do top ten lists.

852
00:41:58,480 --> 00:42:00,920
Speaker 5: I understand, But you said, do you like do like

853
00:42:01,000 --> 00:42:01,920
twenty for yourself?

854
00:42:02,039 --> 00:42:03,519
Speaker 1: He just wasn't like he's got as many games as

855
00:42:03,559 --> 00:42:03,880
you played?

856
00:42:03,880 --> 00:42:04,760
Speaker 5: No, I understand.

857
00:42:04,840 --> 00:42:06,840
Speaker 7: Oh yeah, I just wonder if like you have like

858
00:42:06,880 --> 00:42:09,239
your personal ranking of like everything you've played all year?

859
00:42:09,280 --> 00:42:10,800
Speaker 1: Oh yeah, as I beat games. I put it on

860
00:42:10,880 --> 00:42:12,800
a dock and kind of shifting around as I play.

861
00:42:13,000 --> 00:42:16,079
Speaker 7: Yeah, I was just asking I do that too, so yeah, yeah,

862
00:42:16,280 --> 00:42:18,000
I think people always just I'm looking for a way

863
00:42:18,039 --> 00:42:20,719
to make fun of you, but understandable.

864
00:42:22,159 --> 00:42:28,079
Speaker 4: Why are you for the gift? I liked Ata.

865
00:42:29,559 --> 00:42:33,159
Speaker 10: It's a very beautiful game about creating art in Montreal.

866
00:42:35,400 --> 00:42:36,880
I just don't think it's enough to stand in the

867
00:42:37,239 --> 00:42:37,639
dark ten.

868
00:42:38,199 --> 00:42:43,079
Speaker 4: I agree, cool game, though we can remove tactical breach Wizard.

869
00:42:43,239 --> 00:42:45,440
Speaker 3: No, it's a good game, though I don't think it's

870
00:42:45,480 --> 00:42:47,559
going to make it onto the spoon to top ten

871
00:42:47,719 --> 00:42:50,760
because it's such a packed year. It's definitely a high

872
00:42:50,840 --> 00:42:53,800
up on my personal top ten list. It's a very sharp,

873
00:42:54,039 --> 00:42:58,280
very smart tactics game, very witty. There's a specific quest

874
00:42:58,360 --> 00:43:00,920
where your healer. This is spoilers, but you've got this

875
00:43:01,079 --> 00:43:03,159
far so whatever, don't.

876
00:43:02,960 --> 00:43:03,519
Speaker 2: Be mad.

877
00:43:05,199 --> 00:43:09,119
Speaker 3: Where your healer character isn't really a healer. She can

878
00:43:09,199 --> 00:43:12,840
resurrect people by shooting them and killing them, so she

879
00:43:12,960 --> 00:43:16,679
goes on this sequence where to avoid the big bad

880
00:43:17,280 --> 00:43:20,000
she shoots herself, so she winds up in a limbo

881
00:43:20,119 --> 00:43:24,159
world where she has to constantly revive a dead version

882
00:43:24,239 --> 00:43:26,639
of herself. You just have to move her along the way.

883
00:43:27,159 --> 00:43:28,639
It's really smart. It's really cool.

884
00:43:29,760 --> 00:43:32,599
Speaker 2: If you want the challenge of like a really tough

885
00:43:32,679 --> 00:43:33,760
tactics game, it.

886
00:43:33,800 --> 00:43:35,920
Speaker 3: Gets up there. If you want to like pull back

887
00:43:35,960 --> 00:43:38,039
and skip all the story, just do the straight up missions.

888
00:43:38,199 --> 00:43:41,599
It's really good. Also, maybe we should have more tactical

889
00:43:41,639 --> 00:43:42,679
shooters with wizards.

890
00:43:42,960 --> 00:43:44,239
Speaker 1: Yeah, and that it was really cool.

891
00:43:44,400 --> 00:43:48,320
Speaker 10: Yes, so you should defenestrate people more, always thinking, and

892
00:43:48,360 --> 00:43:50,800
I'll defenestrate tactical.

893
00:43:50,440 --> 00:43:52,599
Speaker 1: Breach wizards out the window with you?

894
00:43:53,079 --> 00:43:55,960
Speaker 4: Is anyone but me in two Wild Bastards.

895
00:43:56,440 --> 00:43:59,880
Speaker 1: I didn't so what you liked about it? And I

896
00:44:00,239 --> 00:44:02,360
get there myself. Okay, I really really enjoyed it. That

897
00:44:02,440 --> 00:44:04,599
it was an excellent sceme back game and a real

898
00:44:04,679 --> 00:44:07,639
cool rogue light approach. But yeah, we can, we can

899
00:44:07,679 --> 00:44:08,039
take it off.

900
00:44:08,119 --> 00:44:09,760
Speaker 2: That was a sequel, right, sequel.

901
00:44:09,519 --> 00:44:14,679
Speaker 4: Too, Well, it's a spiritual suit. Yeah, I'm good to

902
00:44:14,800 --> 00:44:15,679
kill content warning.

903
00:44:15,719 --> 00:44:20,440
Speaker 6: Also, I don't interesting like that does feel like a

904
00:44:20,599 --> 00:44:21,760
giant bomb number two?

905
00:44:22,119 --> 00:44:24,760
Speaker 1: Okay, cute, so does tiny terries and you.

906
00:44:25,639 --> 00:44:26,039
Speaker 13: I'm with you.

907
00:44:26,159 --> 00:44:28,840
Speaker 4: I'm not right, so like okay, so let's let's let's.

908
00:44:29,239 --> 00:44:31,400
Speaker 2: Okay, I'm so confident that they could be like top

909
00:44:31,519 --> 00:44:34,000
twenty that like doing it right now? Early?

910
00:44:34,760 --> 00:44:34,960
Speaker 4: Great?

911
00:44:35,000 --> 00:44:35,880
Speaker 2: It seems way too early.

912
00:44:36,000 --> 00:44:37,880
Speaker 4: What a fun little I put my toe in the water,

913
00:44:37,960 --> 00:44:38,400
said no.

914
00:44:38,519 --> 00:44:41,920
Speaker 5: No yet, Okay, I'm too cool.

915
00:44:42,079 --> 00:44:45,840
Speaker 2: Yeah, put out on the spoon, Nikki, Okay.

916
00:44:48,039 --> 00:44:49,400
Speaker 11: I could lose Fowell North.

917
00:44:49,480 --> 00:44:51,079
Speaker 10: I mean, I think it's a very sweet game game,

918
00:44:51,119 --> 00:44:55,920
but grief, I think the overall message is the.

919
00:44:55,960 --> 00:44:57,480
Speaker 11: Thing that I took away from it rather than like

920
00:44:57,559 --> 00:44:58,719
the moment to moment for.

921
00:44:58,800 --> 00:45:01,719
Speaker 4: Sure, but get a little dog play.

922
00:45:02,000 --> 00:45:03,119
Speaker 2: That's the one with the border collie.

923
00:45:05,159 --> 00:45:05,639
Speaker 4: Are we gonna?

924
00:45:05,679 --> 00:45:07,320
Speaker 1: Are we gonna put hell Daverage two on the top ten?

925
00:45:09,159 --> 00:45:10,480
Speaker 8: That's an interesting one because it is.

926
00:45:10,559 --> 00:45:10,760
Speaker 2: It is.

927
00:45:11,000 --> 00:45:16,000
Speaker 8: It's obviously a a very good quality game, like any

928
00:45:16,039 --> 00:45:18,760
one here going to be like I think it's I like.

929
00:45:18,800 --> 00:45:20,679
Speaker 4: It a lot. I like not on my top ten.

930
00:45:20,679 --> 00:45:21,679
Speaker 1: I don't know if would be at my top I

931
00:45:22,000 --> 00:45:22,719
not on my top ten.

932
00:45:23,480 --> 00:45:24,880
Speaker 2: These three are saying I was going to say I

933
00:45:24,880 --> 00:45:26,039
could see it there, but I wouldn't.

934
00:45:26,119 --> 00:45:29,360
Speaker 8: Yeah, those are the three probably biggest advocates, and I

935
00:45:29,480 --> 00:45:33,159
really do And again, so it's not representative of us.

936
00:45:33,239 --> 00:45:35,000
Speaker 1: It doesn't matter how you put it in the top

937
00:45:35,039 --> 00:45:36,320
three for games would like to stream.

938
00:45:37,039 --> 00:45:38,239
Speaker 4: Maybe I think it didn't make it.

939
00:45:38,360 --> 00:45:38,960
Speaker 5: No, I didn't make it.

940
00:45:39,679 --> 00:45:42,239
Speaker 4: Maybe it's still really good, there's no way to know.

941
00:45:45,199 --> 00:45:49,519
Speaker 2: I would like to move infinite wealth onto the spoon.

942
00:45:49,559 --> 00:45:51,880
Speaker 4: Yeah, or movie things in a spoon now, yeah, kind

943
00:45:51,880 --> 00:45:54,719
of how much? How many a spoon? Yeah, then the

944
00:45:54,760 --> 00:45:57,000
little spoon is getting cleared up. How much space in

945
00:45:57,039 --> 00:45:59,360
the next spoon, I'm sorry, we're gonna probably have around

946
00:45:59,360 --> 00:45:59,840
twenty ish.

947
00:46:00,000 --> 00:46:05,480
Speaker 1: Okay, getting smaller, yeah, okay, still enough for a mouthful.

948
00:46:05,599 --> 00:46:07,360
Speaker 11: I mean I was going to say things like, we

949
00:46:07,400 --> 00:46:08,800
don't know what the metre.

950
00:46:09,639 --> 00:46:14,639
Speaker 3: Yeah, Nikki moved over bilatro astrobot in metaphor should probably

951
00:46:14,760 --> 00:46:16,880
move over Indy in Indiana.

952
00:46:17,320 --> 00:46:18,519
Speaker 4: Yeah. Yeah, we're going to have.

953
00:46:18,480 --> 00:46:20,639
Speaker 1: A conversation and he's not going to get cut here now.

954
00:46:21,039 --> 00:46:23,639
Speaker 2: No, I think we will be talking about File Fancy

955
00:46:23,679 --> 00:46:24,360
Sun a Red Birth.

956
00:46:25,960 --> 00:46:26,880
Speaker 1: Okay, let's talk about it.

957
00:46:28,719 --> 00:46:31,360
Speaker 9: It seems like Sean and I Sean really likes it

958
00:46:31,480 --> 00:46:33,760
and I really really like yeah, and then a lot

959
00:46:33,800 --> 00:46:36,280
of people are like until the end, right, I.

960
00:46:36,840 --> 00:46:38,039
Speaker 13: Think I wouldn't say.

961
00:46:38,119 --> 00:46:40,960
Speaker 8: I wouldn't say I liked it until a certain I

962
00:46:40,960 --> 00:46:43,679
would say, over the course of playing the entire game,

963
00:46:44,239 --> 00:46:48,159
flaws emerged continuously different parts of it, and it will

964
00:46:48,239 --> 00:46:50,880
culminated in a poorly paced ending.

965
00:46:51,039 --> 00:46:53,960
Speaker 9: I would say for me, like I get where people

966
00:46:54,199 --> 00:46:57,559
are seeing flaws. None of that felt that way to me.

967
00:46:58,280 --> 00:47:00,760
I really enjoyed the pace of the game. I thought

968
00:47:00,800 --> 00:47:03,719
there was a good mix between these larger combat sections,

969
00:47:04,079 --> 00:47:06,760
the story focused section, and the goofs. And the goofs

970
00:47:06,800 --> 00:47:09,519
include things like the mini games and sometimes yeah, you

971
00:47:09,639 --> 00:47:11,400
have to do them, and that's this ten minute thing

972
00:47:11,440 --> 00:47:13,840
that you do, and it's kind of a fun, wucky.

973
00:47:13,679 --> 00:47:16,000
Speaker 4: Thing, and I enjoyed that break.

974
00:47:16,679 --> 00:47:18,239
Speaker 1: You know, the end is the end.

975
00:47:18,519 --> 00:47:20,840
Speaker 9: It's more than anything, whether it's good or bad, it's

976
00:47:20,960 --> 00:47:22,920
a lot. And I think that's where it loses me

977
00:47:22,920 --> 00:47:25,599
a bit. It's always hard to have that at the

978
00:47:25,719 --> 00:47:27,880
end because that's the last impression you leave with people,

979
00:47:28,280 --> 00:47:30,280
so it becomes this big talking point. But for me,

980
00:47:30,480 --> 00:47:32,400
I kind of am able to put it to the

981
00:47:32,519 --> 00:47:36,000
side a little bit because it no issues with the ending. Yeah,

982
00:47:36,039 --> 00:47:38,079
it doesn't really match up like overall feelings of just

983
00:47:38,199 --> 00:47:40,000
how memorable and how much fun.

984
00:47:39,960 --> 00:47:43,119
Speaker 4: Again, like that battle system is amazing.

985
00:47:42,840 --> 00:47:45,639
Speaker 9: So freaking good. Each character has their own unique things

986
00:47:45,800 --> 00:47:48,039
going on there. They added a lot of depth to

987
00:47:48,119 --> 00:47:50,559
it with so many more playable characters. I care about

988
00:47:50,639 --> 00:47:53,239
Kate Sith now right, no one cared about Kate sifting

989
00:47:53,280 --> 00:47:54,599
the original voundin.

990
00:47:56,079 --> 00:47:56,519
Speaker 2: Exactly.

991
00:47:56,760 --> 00:47:59,239
Speaker 9: So yeah, that's just my you know, That's why it's

992
00:47:59,280 --> 00:48:01,599
one of my favorite for the year. But a lot

993
00:48:01,639 --> 00:48:02,719
of people don't feel that way.

994
00:48:02,920 --> 00:48:05,480
Speaker 4: I think it makes it to the next spoon, That's

995
00:48:05,519 --> 00:48:06,039
what I'm saying.

996
00:48:06,719 --> 00:48:10,239
Speaker 10: As someone who's never played the original, I found it

997
00:48:11,239 --> 00:48:13,760
Rebirth to be utterly tedious. I think it's one of

998
00:48:13,800 --> 00:48:16,320
the interests one of the worst paced games I've ever played.

999
00:48:16,719 --> 00:48:19,360
Speaker 2: Do you mean that for main Quest too? Like the

1000
00:48:19,400 --> 00:48:23,079
main storyline? Okay, interesting because I thought that was good,

1001
00:48:23,440 --> 00:48:28,000
but you both over remake. I like to remake, but

1002
00:48:28,079 --> 00:48:29,880
this one, oh yeah, remake.

1003
00:48:29,920 --> 00:48:34,079
Speaker 3: I like more than Rebirth personally because it is brisk, okay,

1004
00:48:34,400 --> 00:48:35,639
But I think I do like reb.

1005
00:48:35,480 --> 00:48:37,800
Speaker 4: Before because I just love the expensiveness of it.

1006
00:48:37,880 --> 00:48:40,119
Speaker 9: I love that I am playing a JRPG, a game

1007
00:48:40,159 --> 00:48:42,760
where I can actually wander around. Right, It's like the

1008
00:48:42,800 --> 00:48:47,000
closest we got to actually translating a JRPG like Overworld

1009
00:48:47,199 --> 00:48:48,800
into a real three D space.

1010
00:48:48,960 --> 00:48:50,960
Speaker 1: It's funny the overworld stuff in the mini games, like

1011
00:48:50,960 --> 00:48:52,639
the stuff I hear people complain about, like, those are

1012
00:48:52,719 --> 00:48:54,840
easily my favorite parts fit and that's what makes me

1013
00:48:54,920 --> 00:48:56,840
like it more than Remake. And also there's more variety

1014
00:48:56,880 --> 00:48:58,559
in just the environments than everything. I feel like Remake

1015
00:48:58,639 --> 00:49:01,400
was all that midguar at night stuff, and I liked

1016
00:49:01,480 --> 00:49:02,599
the openness.

1017
00:49:02,199 --> 00:49:04,280
Speaker 2: Of the same visuals and they go so it can

1018
00:49:04,320 --> 00:49:04,960
get a little tiring.

1019
00:49:05,039 --> 00:49:07,679
Speaker 8: Yeah, I really liked the overworld stuff and like I

1020
00:49:07,840 --> 00:49:13,760
thought it contextualized the menial, annoying over open world activities

1021
00:49:13,800 --> 00:49:16,519
that everyone uses in all their games in an interesting

1022
00:49:16,599 --> 00:49:19,199
way that made me care about and it feeds into

1023
00:49:19,280 --> 00:49:22,400
the whole like live stream and connecting with the planet

1024
00:49:22,440 --> 00:49:24,719
as well. I thought that was really really cool. And

1025
00:49:24,800 --> 00:49:27,840
the mini games on them as they are, I don't

1026
00:49:27,880 --> 00:49:29,960
have an issue with playing them. Sure, I have an

1027
00:49:30,039 --> 00:49:33,360
issue with how they spread out when they're added, and

1028
00:49:34,079 --> 00:49:38,360
the kind of where they're placed tonally is pretty.

1029
00:49:39,800 --> 00:49:40,320
Speaker 4: Poor for me.

1030
00:49:41,039 --> 00:49:44,559
Speaker 8: And then the fact that every part of it is modernized,

1031
00:49:44,719 --> 00:49:47,199
which is really really cool. They looked at a game

1032
00:49:47,599 --> 00:49:50,920
and they kind of took the the rough edges and

1033
00:49:51,000 --> 00:49:54,559
smoothed them down to be modern and cool, except for

1034
00:49:54,760 --> 00:49:59,360
forcing you to do these sections where I would think,

1035
00:49:59,440 --> 00:50:01,239
like modern I it for me would be like, oh,

1036
00:50:01,360 --> 00:50:03,440
let's figure out a way that people who don't want

1037
00:50:03,440 --> 00:50:06,000
to get stuck, you know, doing these minigames can like

1038
00:50:06,119 --> 00:50:08,679
get around it. And I understand that. I also like

1039
00:50:09,840 --> 00:50:13,679
by doing that it potentially causes problems with characterization and

1040
00:50:13,800 --> 00:50:16,199
relationship building and that kind of stuff. But there is

1041
00:50:16,280 --> 00:50:19,599
a way to, like, I feel like lessen that stuff.

1042
00:50:19,960 --> 00:50:21,800
And I feel like because of the pacing of it

1043
00:50:21,880 --> 00:50:24,440
and the minigame stuff, and also like you know, even

1044
00:50:24,440 --> 00:50:27,679
the bikini share, it's like you're watering down the experience

1045
00:50:27,719 --> 00:50:29,880
as a whole. And that was the issue I had

1046
00:50:29,920 --> 00:50:30,119
with it.

1047
00:50:30,239 --> 00:50:32,920
Speaker 2: Okay, that's fair. I think for a lot of what

1048
00:50:33,079 --> 00:50:35,280
you would you were saying there, I think if you

1049
00:50:35,400 --> 00:50:38,599
cut some of that stuff, it's not final Fancy seven anymore.

1050
00:50:38,800 --> 00:50:40,280
Speaker 5: I think it definitely is.

1051
00:50:40,760 --> 00:50:45,079
Speaker 8: I feel like that it is good at maintaining its

1052
00:50:45,119 --> 00:50:48,519
personality and its spirit. I don't think it is crucial

1053
00:50:48,639 --> 00:50:53,639
to you know, make people walk around these areas slowly

1054
00:50:54,119 --> 00:50:57,480
picking up these certain like items to get everyone go

1055
00:50:57,559 --> 00:50:59,920
in and then standing on a beach for a absurdly

1056
00:51:00,159 --> 00:51:02,559
long time. That kind of stuff is like that that

1057
00:51:02,719 --> 00:51:06,760
isn't that's not final offense. It's it's poor storytelling.

1058
00:51:06,920 --> 00:51:08,920
Speaker 3: Yeah, there's some of that stuff that, Yeah, I agree

1059
00:51:08,920 --> 00:51:10,840
with you, where the pacing could have been just.

1060
00:51:11,239 --> 00:51:11,960
Speaker 2: Picking up a little.

1061
00:51:12,079 --> 00:51:13,920
Speaker 6: I think this one stays in the little spoon and

1062
00:51:13,960 --> 00:51:15,000
we get this out in the wash and that.

1063
00:51:15,639 --> 00:51:18,880
Speaker 4: Yeah, so I think we have to have these conversations.

1064
00:51:18,960 --> 00:51:21,559
So that's yeah, Tetris forever. I just want on.

1065
00:51:21,719 --> 00:51:23,280
Speaker 6: Like, I know we're kind of going back and forth

1066
00:51:23,280 --> 00:51:25,239
and stuff, but I just say, I love this game.

1067
00:51:25,400 --> 00:51:29,039
I've loved a lot of what Digital Eclipse, yes, Digital

1068
00:51:29,079 --> 00:51:31,519
Clips has done where where they take these games turn

1069
00:51:31,559 --> 00:51:33,760
them into little museums. There's some of their best stuff

1070
00:51:33,760 --> 00:51:35,440
where it's like the history of the people that made

1071
00:51:35,480 --> 00:51:38,159
Tetris and brought Tetries to the world, and you know,

1072
00:51:38,239 --> 00:51:41,239
Mike Michael will then reprogram like one of these guys's

1073
00:51:41,280 --> 00:51:43,519
first games has nothing to do with to do with Tetris,

1074
00:51:43,559 --> 00:51:45,280
and they'll put it in the timeline and you get

1075
00:51:45,320 --> 00:51:47,880
it in the context, so it's way more meaningful than

1076
00:51:47,960 --> 00:51:49,719
if you were just to go find the rom somewhere

1077
00:51:49,760 --> 00:51:51,599
and play it. And he does a great job recreating

1078
00:51:51,639 --> 00:51:54,599
it as all though fun little features on top, it's excellent.

1079
00:51:54,719 --> 00:51:57,239
It's probably the best one of these they've done, but

1080
00:51:57,320 --> 00:51:58,480
I don't think it's going to have a chance of

1081
00:51:58,480 --> 00:51:59,280
getting on the top ten.

1082
00:51:59,480 --> 00:52:03,760
Speaker 11: Sure, I would like to move Rise of the Golden

1083
00:52:03,800 --> 00:52:04,960
Idol to Little Spoon.

1084
00:52:05,079 --> 00:52:07,360
Speaker 4: Yeah s got it, you got it, chefang it.

1085
00:52:07,960 --> 00:52:10,159
Speaker 8: Little Spoon is like twenty the next.

1086
00:52:10,079 --> 00:52:13,840
Speaker 2: Question, right, Yeah, top twenty ish maybe twenty also.

1087
00:52:14,159 --> 00:52:16,039
Speaker 11: Kind of in not really in that vein, but like,

1088
00:52:16,599 --> 00:52:17,760
well in that vein, Larelei.

1089
00:52:18,559 --> 00:52:20,760
Speaker 10: But also I feel like there's gonna be fewer people

1090
00:52:20,920 --> 00:52:23,440
arguing for Indica, and it's so good.

1091
00:52:23,719 --> 00:52:24,719
Speaker 5: I do like Indica.

1092
00:52:24,880 --> 00:52:27,000
Speaker 2: Yeah, I wound up checking it out because you you

1093
00:52:27,239 --> 00:52:28,159
were glowing about it.

1094
00:52:28,400 --> 00:52:30,800
Speaker 5: It's very little Nuneah.

1095
00:52:31,000 --> 00:52:32,800
Speaker 6: I think when it's a situation like this, if it's

1096
00:52:32,800 --> 00:52:35,119
like one person this this what's happened in the past

1097
00:52:35,280 --> 00:52:37,360
is if you feel passionate enough, you can still get

1098
00:52:37,400 --> 00:52:37,760
it on there.

1099
00:52:37,840 --> 00:52:40,400
Speaker 4: You have to be super passionate for the old Austin Walker. Yeah,

1100
00:52:40,440 --> 00:52:43,440
the old Yes, in that I got thirty one.

1101
00:52:45,639 --> 00:52:47,639
Speaker 8: In the spirit of that, I would like to move

1102
00:52:47,760 --> 00:52:48,599
Legacy of Canova.

1103
00:52:48,800 --> 00:52:49,039
Speaker 2: Sure.

1104
00:52:49,360 --> 00:52:51,159
Speaker 4: Wow, I don't think i've ever heard you talk about

1105
00:52:51,159 --> 00:52:51,440
this one.

1106
00:52:52,480 --> 00:52:53,159
Speaker 5: Let me tell you about it.

1107
00:52:53,840 --> 00:52:57,400
Speaker 11: It's like I love Fields of Mystery, but it's it's

1108
00:52:57,440 --> 00:52:58,679
only it's great.

1109
00:52:58,840 --> 00:52:59,760
Speaker 4: I like it a lot.

1110
00:53:00,039 --> 00:53:02,159
Speaker 11: They're adding a lot of big dates to it.

1111
00:53:02,320 --> 00:53:04,880
Speaker 10: I think it will be more in the running next

1112
00:53:04,960 --> 00:53:08,079
year because like right now you can't even go to It's.

1113
00:53:07,960 --> 00:53:08,480
Speaker 1: Really good though.

1114
00:53:08,679 --> 00:53:15,559
Speaker 4: I just home Silent Hill to Astro moved and thank

1115
00:53:15,599 --> 00:53:16,320
goodness you're here.

1116
00:53:19,480 --> 00:53:21,360
Speaker 5: Always some doubles double dip there.

1117
00:53:21,440 --> 00:53:23,880
Speaker 4: I've never done many shoot adventures.

1118
00:53:24,559 --> 00:53:27,199
Speaker 1: I would like Mini Shoot to be. I don't necessarily

1119
00:53:27,199 --> 00:53:29,199
expect on top ten, but it's like my number five.

1120
00:53:30,199 --> 00:53:32,559
Speaker 9: It's going to be my top five, six, seven, Yeah,

1121
00:53:32,559 --> 00:53:35,079
I love it, so I'd like to be like ten,

1122
00:53:35,159 --> 00:53:39,159
but it will be on mine. Persona three reload that

1123
00:53:39,239 --> 00:53:42,519
going over. That's you's favorite and I like it a lot.

1124
00:53:42,719 --> 00:53:42,920
Speaker 2: Yeah.

1125
00:53:43,760 --> 00:53:46,960
Speaker 10: Duck Detective for Big Spoon, I like it so much.

1126
00:53:47,000 --> 00:53:48,079
I think it's a really cute game.

1127
00:53:48,480 --> 00:53:49,639
Speaker 2: The Big Spoon Duck Detective.

1128
00:53:49,800 --> 00:53:50,239
Speaker 4: I don't think.

1129
00:53:50,440 --> 00:53:50,800
Speaker 1: I don't think.

1130
00:53:50,840 --> 00:53:51,199
Speaker 11: I put it in.

1131
00:53:51,360 --> 00:53:56,719
Speaker 9: Sorry, I personally would really like our z Jewel fairmore

1132
00:53:56,840 --> 00:53:59,000
to move to the Big Spoon sure or Little Spoon.

1133
00:53:59,079 --> 00:54:03,800
Speaker 2: Sorry for now, at least now. I added this because

1134
00:54:03,840 --> 00:54:05,440
I want I haven't had a chance to play it,

1135
00:54:05,519 --> 00:54:08,000
and I hate that having because of why her about

1136
00:54:08,440 --> 00:54:10,039
Mike tell me about Shower Generations.

1137
00:54:10,559 --> 00:54:13,719
Speaker 1: So Song Show Generations is actually very well done.

1138
00:54:13,800 --> 00:54:14,199
Speaker 2: Like it's that.

1139
00:54:14,440 --> 00:54:18,280
Speaker 9: It's a good remaster the Song Generations, which was definitely

1140
00:54:18,320 --> 00:54:19,639
one of the better ones for that era.

1141
00:54:20,280 --> 00:54:23,280
Speaker 1: That Shadow campaign is actually really good.

1142
00:54:23,480 --> 00:54:26,079
Speaker 9: It's some of the best level design that they've ever

1143
00:54:26,239 --> 00:54:30,039
done for three D Sonic like his like Shadows levels

1144
00:54:30,039 --> 00:54:33,000
are more fun than Sonics are in that game. Now

1145
00:54:33,960 --> 00:54:36,360
it's kind of made me like Shadow just a little

1146
00:54:36,400 --> 00:54:37,559
bit for the first time ever.

1147
00:54:37,840 --> 00:54:40,960
Speaker 4: That's impressive. He's always had a gun in a motorcycle.

1148
00:54:43,440 --> 00:54:47,559
You sunshine and rainbows both things individually not cool.

1149
00:54:47,639 --> 00:54:51,440
Speaker 1: Now it's pretty impressive. I don't know if it needs

1150
00:54:51,480 --> 00:54:51,760
to go over.

1151
00:54:52,000 --> 00:54:54,239
Speaker 2: Okay, okay, does.

1152
00:54:54,199 --> 00:54:57,599
Speaker 4: Pepper Grinder make it into the Little Spoon.

1153
00:54:59,320 --> 00:55:00,519
Speaker 2: Like I played it?

1154
00:55:00,599 --> 00:55:04,639
Speaker 4: It's good, it's challenging. I like a little diversal stuff

1155
00:55:04,679 --> 00:55:05,000
for sure.

1156
00:55:05,760 --> 00:55:10,719
Speaker 3: Oh Indica for Little Spoon, I think, yeah, yeah, we're

1157
00:55:10,760 --> 00:55:12,960
almost a twenty other Little Spoon and then we'll reveal

1158
00:55:13,199 --> 00:55:13,800
what is made.

1159
00:55:16,280 --> 00:55:21,960
Speaker 12: Over UFO fifty over. Can we talk about Marvel Rivals?

1160
00:55:23,280 --> 00:55:23,320
Speaker 3: Is?

1161
00:55:24,039 --> 00:55:25,000
Speaker 4: Oh? Sorry, go ahead?

1162
00:55:25,000 --> 00:55:27,559
Speaker 2: Oh no, no, I think in my short time with it.

1163
00:55:27,840 --> 00:55:30,639
Speaker 3: I've grown to really really enjoy it, and maybe it

1164
00:55:30,800 --> 00:55:34,119
is like it's the honeymoon phase because it is a

1165
00:55:34,159 --> 00:55:37,400
brand new game, so everyone else is also on the

1166
00:55:37,440 --> 00:55:41,039
ground floor. But I think maybe it's not even appealing

1167
00:55:41,079 --> 00:55:44,159
to like my Marvel pilled brain because I wind up

1168
00:55:44,199 --> 00:55:46,920
enjoying characters I'm not super duper familiar with, Like I

1169
00:55:46,960 --> 00:55:52,719
haven't really touched Captain America. I played a lot, even

1170
00:55:52,760 --> 00:55:55,480
though it's one of my favorite comic book characters, Like

1171
00:55:55,559 --> 00:55:58,039
I want to hang out with Jeff the Shark a lot.

1172
00:55:59,519 --> 00:56:02,440
And then it's just like the abilities and how they synergize.

1173
00:56:02,559 --> 00:56:05,679
They do that really well, and like the I really

1174
00:56:05,719 --> 00:56:08,920
love being in the discovery zone right now. Of Like

1175
00:56:09,400 --> 00:56:11,760
one game I was playing is Rocket Raccoon, and then

1176
00:56:11,800 --> 00:56:14,880
I just like jumped in, like jumped onto a wall

1177
00:56:14,920 --> 00:56:15,800
and realized.

1178
00:56:15,480 --> 00:56:17,519
Speaker 4: Like a wall crawl that was dope.

1179
00:56:17,960 --> 00:56:20,559
Speaker 3: Meanwhile, I see someone playing his iron Fist double jumping

1180
00:56:20,679 --> 00:56:23,639
and then he completely whiffs it and jumps off the map.

1181
00:56:23,880 --> 00:56:24,679
Speaker 2: Yeah, it was great.

1182
00:56:24,920 --> 00:56:27,039
Speaker 8: Is Scarlet Spider in a classic Genji mind?

1183
00:56:27,559 --> 00:56:32,119
Speaker 2: I don't know if they have that skin. Yeah, I

1184
00:56:32,679 --> 00:56:33,320
think we can move it.

1185
00:56:33,440 --> 00:56:33,960
Speaker 8: We can move it.

1186
00:56:34,880 --> 00:56:37,719
Speaker 12: It's a little shameless so okay, so that's exactly where

1187
00:56:37,719 --> 00:56:40,920
I'm at. I think it's very good. My pushback is.

1188
00:56:40,960 --> 00:56:42,760
Speaker 4: That it is just Overwatch again.

1189
00:56:42,960 --> 00:56:45,199
Speaker 12: Yes, and the way that I feel is the way

1190
00:56:45,280 --> 00:56:48,039
that I felt when I played Overwatch almost a decade,

1191
00:56:48,119 --> 00:56:49,840
which is worth as good.

1192
00:56:49,920 --> 00:56:50,880
Speaker 4: Yes, which is great.

1193
00:56:51,199 --> 00:56:52,320
Speaker 1: I feel really good.

1194
00:56:52,559 --> 00:56:55,440
Speaker 2: I do think they remix it enough that doesn't feel

1195
00:56:55,519 --> 00:56:56,519
like just a reskin.

1196
00:56:58,119 --> 00:57:00,719
Speaker 12: Sometimes I feel like I'm might as well just be

1197
00:57:00,800 --> 00:57:01,719
playing Overwatch.

1198
00:57:01,800 --> 00:57:05,519
Speaker 8: I mean, also, it's worth pointing out that Overwatch was

1199
00:57:05,679 --> 00:57:12,039
a a like Golden Egg. Yes, and to lay one

1200
00:57:12,079 --> 00:57:15,800
of those is impossible. Deeply, it is not easy to

1201
00:57:15,880 --> 00:57:17,519
find a make another chicken.

1202
00:57:17,519 --> 00:57:17,960
Speaker 2: You can do it.

1203
00:57:18,920 --> 00:57:23,400
Speaker 8: If they looked at that game and went, let's recreated

1204
00:57:23,599 --> 00:57:26,039
enough to recreate that magic, that's pretty impressed.

1205
00:57:26,239 --> 00:57:26,639
Speaker 5: Absolutely.

1206
00:57:26,800 --> 00:57:29,840
Speaker 2: I like that. I mean they tried to make Overwatch too, Yeah.

1207
00:57:30,280 --> 00:57:32,559
Speaker 12: And they could write and I wouldn't say that this

1208
00:57:32,760 --> 00:57:35,360
is better executed than Blizzard executed over.

1209
00:57:35,400 --> 00:57:36,039
Speaker 8: Their own too cool.

1210
00:57:36,119 --> 00:57:36,280
Speaker 2: Yeah.

1211
00:57:36,480 --> 00:57:38,639
Speaker 3: Now that being said, as the person who added it

1212
00:57:38,840 --> 00:57:41,679
to this point, I do think we could cut it

1213
00:57:41,800 --> 00:57:43,960
here because I'm really liking it.

1214
00:57:44,280 --> 00:57:46,519
Speaker 2: I'm also not completely in love with in part because

1215
00:57:46,519 --> 00:57:48,360
of what you just said. I do feel like I'm

1216
00:57:48,440 --> 00:57:49,559
kind of just going back to open.

1217
00:57:49,679 --> 00:57:51,800
Speaker 6: It definitely feels like the one that's like most on

1218
00:57:51,840 --> 00:57:53,760
the bubble at this pat Yeah, I have a less

1219
00:57:53,800 --> 00:57:57,440
controversial probably shift anyways, with tech and aid right to

1220
00:57:57,599 --> 00:58:00,840
go to go over that tech go over.

1221
00:58:00,960 --> 00:58:02,800
Speaker 4: The spoon's getting crowded.

1222
00:58:05,519 --> 00:58:09,000
Speaker 1: Called you because I want to about Batman.

1223
00:58:09,199 --> 00:58:12,000
Speaker 8: I would love to have Batman over there.

1224
00:58:14,280 --> 00:58:16,519
Speaker 4: I could take it on the animal Batman, Batman?

1225
00:58:17,079 --> 00:58:19,920
Speaker 3: Do you I think we need to start having these conversations?

1226
00:58:19,920 --> 00:58:22,920
Do you think Batman makes top ten unlikely?

1227
00:58:23,280 --> 00:58:23,760
Speaker 5: Unlikely?

1228
00:58:23,960 --> 00:58:27,079
Speaker 2: But that I think maybe we talk about now and

1229
00:58:27,199 --> 00:58:27,760
maybe it's.

1230
00:58:27,960 --> 00:58:30,440
Speaker 8: Yeah, like that's that's fine.

1231
00:58:30,679 --> 00:58:33,159
Speaker 6: Well, I think what we could do is let's read

1232
00:58:33,239 --> 00:58:34,679
what we have in the Little Spoon and then read

1233
00:58:34,719 --> 00:58:36,280
what's left over in the Big Spoon.

1234
00:58:36,519 --> 00:58:39,280
Speaker 3: Yeah for sure, Okay, Nikki, would you mind reading the

1235
00:58:39,320 --> 00:58:39,840
little Yeah?

1236
00:58:39,840 --> 00:58:40,280
Speaker 4: Absolutely?

1237
00:58:40,480 --> 00:58:45,519
Speaker 12: On the Little Spoon, we have balatro Astrobot menaphor, ref Entausio,

1238
00:58:45,840 --> 00:58:48,559
content warning like a Dragon, infinite wealth.

1239
00:58:48,719 --> 00:58:49,639
Speaker 4: Indiana Jones in The.

1240
00:58:49,639 --> 00:58:53,079
Speaker 12: Great Circle Final Fantasy seven Rebirth, Thank Goodness You're here.

1241
00:58:53,719 --> 00:58:55,880
Speaker 4: Rise of the Golden Idol, Legacy.

1242
00:58:55,599 --> 00:58:59,199
Speaker 12: Of Caine, Silent Hill two, Prince of Persia, The Lost

1243
00:58:59,280 --> 00:59:03,079
Crown Ring, Shadow of the Urd Tree, Persona three Reload,

1244
00:59:03,320 --> 00:59:08,000
Mini Shoot Adventures, Tiny Terries, Turbo Trip, Ufo fifty, Indica,

1245
00:59:08,400 --> 00:59:12,239
are Zette, Jewela, Farymore one thousand Times, Resist and Call DDI,

1246
00:59:12,320 --> 00:59:13,320
Black Ops six.

1247
00:59:14,079 --> 00:59:15,239
Speaker 2: Techn eight and tech In eight.

1248
00:59:15,880 --> 00:59:18,199
Speaker 4: Jeff Greb would you mind readyeah big spoon on it

1249
00:59:18,559 --> 00:59:19,280
in the big spoon?

1250
00:59:19,400 --> 00:59:22,639
Speaker 6: Right now we have left Animal Well Kiditsugami, Path of

1251
00:59:22,679 --> 00:59:27,320
the Goddess, Batman, Arkham, Shadow, Mullet, mad Jack, Stellar Blade,

1252
00:59:27,679 --> 00:59:32,159
Hades two, SteamWorld Heist two Still wakes the Deep, Little Kitty,

1253
00:59:32,239 --> 00:59:36,679
Big City Arranger, Tales of Canzera Zoo, Children of the Sun,

1254
00:59:37,000 --> 00:59:40,239
Pepper Grinder, Paper, Mario, the thousand Year Door. I'm scrolling

1255
00:59:40,320 --> 00:59:41,119
down just in case.

1256
00:59:40,960 --> 00:59:43,519
Speaker 4: I see Duck Detec Detective Yes, hanging out over there

1257
00:59:43,559 --> 00:59:44,000
on his own.

1258
00:59:44,159 --> 00:59:46,760
Speaker 1: Yep, black quick quick.

1259
00:59:47,840 --> 00:59:49,239
Speaker 4: The things stand up to me. They are still in

1260
00:59:49,239 --> 00:59:49,800
the Big Spoon.

1261
00:59:51,159 --> 00:59:55,800
Speaker 6: Mullet, mad Jack, maybe Steamwerl Heist two Hades two. I

1262
00:59:55,920 --> 00:59:57,599
like Little Kitty, Big City, not going to try to

1263
00:59:57,639 --> 00:59:59,880
move it over. Mike would probably want us to mention

1264
01:00:00,000 --> 01:00:01,119
Paper thousand Years.

1265
01:00:01,800 --> 01:00:04,519
Speaker 2: I can make a cut right now, because I think

1266
01:00:04,519 --> 01:00:07,159
I'm the only person I really loves Stellar Blade here okay.

1267
01:00:07,079 --> 01:00:08,639
Speaker 4: So, so anything you want to say about it.

1268
01:00:09,199 --> 01:00:12,679
Speaker 2: I think it is a great game. Again, like the

1269
01:00:12,760 --> 01:00:15,360
review casts, I think it's an eight, a very very

1270
01:00:15,519 --> 01:00:19,000
solid first attempt for this new IP. It is very

1271
01:00:19,119 --> 01:00:21,360
reminiscent of some stuff that's done before, but I think

1272
01:00:21,400 --> 01:00:23,679
they execute it on well. Does a lot of like

1273
01:00:24,000 --> 01:00:27,320
the Bayonetta stuff of having these big set pieces set

1274
01:00:27,360 --> 01:00:31,920
to cool music and stuff. But it does really feel

1275
01:00:32,000 --> 01:00:36,800
like a good first entry and I really am looking

1276
01:00:36,840 --> 01:00:39,119
forward to Stellar Blade two. I don't think Stellar Blade

1277
01:00:39,280 --> 01:00:39,960
one makes sense and.

1278
01:00:40,000 --> 01:00:42,000
Speaker 12: I think, oh no, I was just going to say,

1279
01:00:42,000 --> 01:00:44,639
I think it is really important to make note of

1280
01:00:45,280 --> 01:00:48,320
you got to start somewhere so deeply you have to

1281
01:00:48,400 --> 01:00:52,639
show somewhere, and like it is easier to rely on

1282
01:00:52,960 --> 01:00:55,480
tropes when you are beginning because it allows you to

1283
01:00:55,519 --> 01:00:58,599
get your footing so that you can end up the Yes.

1284
01:00:58,880 --> 01:01:01,199
Speaker 2: Sure, and they went from making, you know, like a

1285
01:01:01,280 --> 01:01:04,079
gotcha mobile game to now making like a very very

1286
01:01:04,159 --> 01:01:07,679
solid action game with like Soul's almost y Yeah, good

1287
01:01:07,760 --> 01:01:08,280
solid first.

1288
01:01:08,679 --> 01:01:10,320
Speaker 3: I think we talked about it on the review cast,

1289
01:01:10,400 --> 01:01:12,199
but I think I mentioned like this is one of

1290
01:01:12,239 --> 01:01:14,960
those games where I am very excited to eventually see

1291
01:01:15,000 --> 01:01:18,920
the second entry. Yes, also very unfortunate that this game

1292
01:01:19,079 --> 01:01:21,480
got consumed by the fucking chuds of the internet.

1293
01:01:21,760 --> 01:01:25,320
Speaker 4: Ye go fun for blackmith go yea.

1294
01:01:25,599 --> 01:01:27,880
Speaker 2: Yeah, that's that's the thing, Like it's not their game.

1295
01:01:28,159 --> 01:01:30,239
It's not their game anymore, that's ours. So like a

1296
01:01:30,239 --> 01:01:34,119
big Spoons game. Yep, that's right, Mike. You want to

1297
01:01:34,159 --> 01:01:35,239
talk about bowsing your door?

1298
01:01:36,400 --> 01:01:37,039
Speaker 13: Yeah, gosh.

1299
01:01:37,119 --> 01:01:40,079
Speaker 9: I do just think it's incredible how well that holds up.

1300
01:01:40,239 --> 01:01:44,559
And they did a very smart remastering Slash remake care

1301
01:01:45,119 --> 01:01:47,559
they generally knew what needed touched up, and it wasn't

1302
01:01:47,679 --> 01:01:48,840
much A lot of it really.

1303
01:01:48,840 --> 01:01:50,840
Speaker 4: Is more aesthetic things.

1304
01:01:50,960 --> 01:01:53,239
Speaker 9: I think the new music's great, but you can still

1305
01:01:53,400 --> 01:01:55,639
listen to still do the old stuff, which it's fantastic.

1306
01:01:56,199 --> 01:01:59,760
Just an amazing cast of characters. Shots like Vivian right,

1307
01:01:59,840 --> 01:02:01,360
all sorts of these guys.

1308
01:02:01,199 --> 01:02:02,280
Speaker 4: Are super memorable.

1309
01:02:02,880 --> 01:02:04,639
Speaker 9: It, you know, And I know I'm like a big

1310
01:02:04,719 --> 01:02:07,199
remake defender and last year was no for was my remake.

1311
01:02:07,559 --> 01:02:09,079
But when you are more of a one to one

1312
01:02:09,159 --> 01:02:11,440
remake like this, I feel a little bit less like

1313
01:02:12,280 --> 01:02:14,159
really in a badge.

1314
01:02:13,960 --> 01:02:16,480
Speaker 2: Or rather, when you're more of a remaster, right, like this.

1315
01:02:16,599 --> 01:02:18,559
Speaker 9: Is like so yeah, and that you know, that's more

1316
01:02:18,599 --> 01:02:21,119
of a gradient than a line remaster and remake anymore

1317
01:02:21,119 --> 01:02:23,480
of these days. But it's in a certain spot there.

1318
01:02:24,320 --> 01:02:27,079
So Yeah, that was Your Door was a fantastic game.

1319
01:02:27,199 --> 01:02:29,159
I think it's an even better game now and that

1320
01:02:29,400 --> 01:02:31,760
is great. I'm so glad that they did this project

1321
01:02:31,840 --> 01:02:35,079
and this game is just now easily accessible forever doesn't

1322
01:02:35,119 --> 01:02:36,199
necessarily have to move over.

1323
01:02:36,320 --> 01:02:40,440
Speaker 12: Yeah, there's on my own personal list of first party

1324
01:02:40,559 --> 01:02:43,960
Nintendo games that I was like desperate, desperate, desperate for

1325
01:02:44,199 --> 01:02:47,280
Nintendo to bring up to date for the switch, like

1326
01:02:47,360 --> 01:02:50,000
bring it to the switch, thousand year Door in Windwaker.

1327
01:02:50,199 --> 01:02:52,079
Speaker 4: Yeah, and when Thousing your Door got.

1328
01:02:52,000 --> 01:02:55,000
Speaker 12: Announced, I think it was earlier in the year, right

1329
01:02:55,400 --> 01:02:57,119
when it was announced questions like that.

1330
01:02:57,280 --> 01:02:59,960
Speaker 1: Or late last year and then like this last year.

1331
01:03:00,280 --> 01:03:02,320
Speaker 12: Okay, but then the thing that was like interesting about

1332
01:03:02,320 --> 01:03:04,960
it was that it was like they had three RPG beats, right,

1333
01:03:05,039 --> 01:03:10,960
it was a thousand year Door and RPG and Brothership, right,

1334
01:03:11,079 --> 01:03:13,440
and the one that they made twenty years ago is

1335
01:03:13,480 --> 01:03:17,280
the one that hit the hardest, which I don't know,

1336
01:03:17,320 --> 01:03:18,239
maybe make another one of.

1337
01:03:18,280 --> 01:03:22,400
Speaker 4: These, gang, Yeah, you're good, I'm good to take it off.

1338
01:03:24,760 --> 01:03:26,719
Speaker 2: I think I want to move Hades two to the

1339
01:03:26,760 --> 01:03:27,320
Little Spoon.

1340
01:03:27,440 --> 01:03:31,719
Speaker 1: Yeah, and it's the one that's yeah, yeah, yeah, like it.

1341
01:03:31,719 --> 01:03:34,159
Speaker 11: But it does feel like a weird given how highly

1342
01:03:34,599 --> 01:03:35,360
mules both.

1343
01:03:35,320 --> 01:03:39,639
Speaker 1: Yes right and what about animal Well enough. I liked

1344
01:03:39,639 --> 01:03:42,559
it a lot, and there were definitely some amazing aha moments,

1345
01:03:42,639 --> 01:03:44,840
like at the disc when you realize, you know, like

1346
01:03:45,480 --> 01:03:48,599
it's it's very cool. It nails that thing of like

1347
01:03:48,679 --> 01:03:51,280
not really having to tell you a lot and super

1348
01:03:51,360 --> 01:03:53,480
not holding your hand like cool in terms of like

1349
01:03:53,519 --> 01:03:55,280
metro Venus and stuff. It is about one of the

1350
01:03:55,320 --> 01:03:57,800
most open ones I've seen in forever, and not even

1351
01:03:57,840 --> 01:03:59,960
being traditional like you know, someone running around with the

1352
01:04:00,039 --> 01:04:02,880
gun shooting enemies type thing. I think it's it's worthy

1353
01:04:02,880 --> 01:04:04,679
of a lot of praise. I didn't quite love it

1354
01:04:04,840 --> 01:04:06,400
enough to do the like, you know, all the different

1355
01:04:06,480 --> 01:04:08,199
endings and all that that'saw credits once and I was like,

1356
01:04:08,280 --> 01:04:11,679
I feel satiated with that. Sure, So I don't think

1357
01:04:11,719 --> 01:04:12,920
it goes to a little I agree.

1358
01:04:13,000 --> 01:04:15,079
Speaker 3: Is there anything else in the Big Spoon that still

1359
01:04:15,159 --> 01:04:19,199
remains that people feel very strongly about to want to

1360
01:04:19,239 --> 01:04:19,559
move over?

1361
01:04:19,599 --> 01:04:21,559
Speaker 10: There are just so many games in that I really enjoy,

1362
01:04:21,639 --> 01:04:25,199
but I will put my bets on other horses, So

1363
01:04:25,239 --> 01:04:28,519
I mean shout out to Kinisagami. Yeah, Little Key Big

1364
01:04:28,599 --> 01:04:30,559
City and Duck Detective.

1365
01:04:30,920 --> 01:04:33,199
Speaker 6: Big City is also just a very good game that

1366
01:04:33,280 --> 01:04:35,400
my kids are loving all the time that I enjoy

1367
01:04:35,480 --> 01:04:36,960
helping them out with because I enjoy playing it.

1368
01:04:37,039 --> 01:04:38,320
Speaker 11: It's a game that my cats love.

1369
01:04:38,760 --> 01:04:41,760
Speaker 1: They just watched it just with me now.

1370
01:04:41,880 --> 01:04:45,719
Speaker 8: And Tales of Canzera Yeah.

1371
01:04:45,760 --> 01:04:50,599
Speaker 12: Yeah, absolutely beautiful, and another one where it's like a

1372
01:04:50,679 --> 01:04:51,480
perfect video game.

1373
01:04:51,599 --> 01:04:53,960
Speaker 4: No, you got to start somewhere and it's great.

1374
01:04:54,280 --> 01:04:55,719
Speaker 1: It's a solid metro a venue.

1375
01:04:56,000 --> 01:04:57,599
Speaker 6: And then for me as someone who's like I come

1376
01:04:57,639 --> 01:04:59,400
to these metro venues for a reason, I want to search,

1377
01:04:59,440 --> 01:05:01,639
I want to get some action, and that's so solid.

1378
01:05:01,679 --> 01:05:03,239
Speaker 4: And then I was like, oh my god, I love

1379
01:05:03,360 --> 01:05:03,840
this story.

1380
01:05:04,119 --> 01:05:05,800
Speaker 5: It was so it's got so much.

1381
01:05:05,880 --> 01:05:06,639
Speaker 4: It was so mony.

1382
01:05:06,719 --> 01:05:10,440
Speaker 8: Yes, you can see this seems give it more personality,

1383
01:05:10,719 --> 01:05:12,920
right because you know this is the first game and

1384
01:05:13,039 --> 01:05:15,639
this team who have not a lot of experience and

1385
01:05:15,760 --> 01:05:19,239
they just wanted to well, especially Upbuboka, like he just

1386
01:05:19,360 --> 01:05:22,960
desperately wanted to tell his story and he has a

1387
01:05:23,840 --> 01:05:27,000
love of the medium. Yeah, and guys like against an

1388
01:05:27,079 --> 01:05:30,199
against all odds story like we all wish that we

1389
01:05:30,559 --> 01:05:33,119
have ideas that we could translate into the medium we love,

1390
01:05:33,199 --> 01:05:34,920
but none of us have so a lot of us

1391
01:05:35,000 --> 01:05:37,679
don't have the ability, the talent, or the resources to

1392
01:05:37,760 --> 01:05:40,519
do that. And this feels like a sheer force of

1393
01:05:40,599 --> 01:05:42,760
will game, like I made this happen, and it might

1394
01:05:42,840 --> 01:05:43,840
not be amazing.

1395
01:05:43,480 --> 01:05:45,719
Speaker 5: To you, but I needed this to exist in this world.

1396
01:05:46,159 --> 01:05:48,880
Speaker 12: It's a piece of art, yeah, like legitimately, and actually

1397
01:05:48,960 --> 01:05:50,360
so I think it is important.

1398
01:05:51,320 --> 01:05:53,000
Speaker 4: Two quick Children of the Sun was very cool.

1399
01:05:53,039 --> 01:05:55,880
Speaker 1: It's getting it looks like it's like stylish cyper verse

1400
01:05:55,920 --> 01:05:58,199
and it's like a puzzle game, you know. It's really cool,

1401
01:05:58,239 --> 01:06:00,239
and it's got very such a good gimmick. The whole

1402
01:06:00,320 --> 01:06:02,079
game is this kind of one gimmick and then it

1403
01:06:02,159 --> 01:06:03,360
kind of adds to things where it's like, oh, you

1404
01:06:03,400 --> 01:06:05,159
can stop the bullet in mid air and turn around

1405
01:06:05,239 --> 01:06:07,079
and redirect it and kind of gave me a little

1406
01:06:07,079 --> 01:06:09,320
bit of that neon white, you know, kind of small

1407
01:06:10,599 --> 01:06:13,000
trying to like, what's the word I'm looking for, Just

1408
01:06:13,360 --> 01:06:17,000
optimize your route through it and everything. Really cool stuff,

1409
01:06:17,320 --> 01:06:18,760
but I'm not gonna make it to the I think.

1410
01:06:18,679 --> 01:06:23,000
Speaker 5: That and Mullet mad Jack are the most like stylish.

1411
01:06:23,320 --> 01:06:26,239
Speaker 1: Yeah, yeah, like just blew my eyeballs.

1412
01:06:27,280 --> 01:06:30,599
Speaker 3: If I had like the Soldier Boy category this year,

1413
01:06:30,880 --> 01:06:32,960
think mullet Man Jack would definitely fit that.

1414
01:06:33,440 --> 01:06:35,599
Speaker 7: It's just so wild to see like such a very

1415
01:06:35,719 --> 01:06:38,679
specific vision, Like like I look at that game and

1416
01:06:38,760 --> 01:06:41,239
I only played it maybe for like three hours right

1417
01:06:41,320 --> 01:06:43,239
before I was just like, I'm going to flop around

1418
01:06:43,320 --> 01:06:48,599
the floor if it just just like you know that,

1419
01:06:48,760 --> 01:06:51,719
like no sacrifices were made in that where you're just like,

1420
01:06:51,880 --> 01:06:56,760
that's such a specific vision, really really cool. Those two

1421
01:06:56,800 --> 01:06:59,880
games I think for me were like very important stylistically

1422
01:07:00,039 --> 01:07:00,360
for sure.

1423
01:07:00,719 --> 01:07:03,480
Speaker 11: Sorry to bring up one more game, but Mouthwashing Gen.

1424
01:07:04,800 --> 01:07:05,480
Speaker 5: Mentioned it to him.

1425
01:07:06,239 --> 01:07:08,599
Speaker 2: The thing is, I just don't know how much.

1426
01:07:08,800 --> 01:07:10,480
Speaker 11: How much you can talk about it without.

1427
01:07:10,320 --> 01:07:11,760
Speaker 2: Yeah, how much I can talk about it.

1428
01:07:12,000 --> 01:07:14,559
Speaker 3: There are portions of the game though, that were very

1429
01:07:14,639 --> 01:07:16,800
frustrating where I almost wanted to put it down because

1430
01:07:17,519 --> 01:07:20,800
I think they try and just make it too much

1431
01:07:20,840 --> 01:07:23,440
into a game that it doesn't need to be. Like

1432
01:07:23,519 --> 01:07:27,000
they had a very awkwardly paced stealth segment that didn't

1433
01:07:27,039 --> 01:07:27,920
really need to be there.

1434
01:07:28,039 --> 01:07:28,760
Speaker 2: You could continue.

1435
01:07:29,199 --> 01:07:31,320
Speaker 3: I feel like they should have just stayed with the

1436
01:07:31,480 --> 01:07:33,480
weird perspective of the story that they were trying to do.

1437
01:07:33,880 --> 01:07:37,280
They also add a weapon later in the game, which

1438
01:07:37,960 --> 01:07:41,119
was very frustrating and was another time I almost stopped

1439
01:07:41,119 --> 01:07:44,840
playing the game completely. But I highly do recommend checking

1440
01:07:44,840 --> 01:07:48,760
out Mouthwashing if you're looking for like more existential dread.

1441
01:07:48,840 --> 01:07:51,519
If we had an existential dread category, I'd fill up

1442
01:07:51,519 --> 01:07:52,480
everything on that list.

1443
01:07:52,880 --> 01:07:54,519
Speaker 10: I wanted to give a shout out to the Operator

1444
01:07:54,880 --> 01:07:56,440
as well, which is a fun game and played over

1445
01:07:56,480 --> 01:07:56,840
the summer.

1446
01:07:56,840 --> 01:07:59,159
Speaker 11: A couple hours long. You play as the man in

1447
01:07:59,199 --> 01:08:00,519
the chair basically for.

1448
01:08:00,639 --> 01:08:04,039
Speaker 2: Like the FBI greb. Do you want to talk about

1449
01:08:04,039 --> 01:08:06,079
that game that looked like Windows in eighty five?

1450
01:08:06,599 --> 01:08:11,119
Speaker 6: Oh yeah, yeah, Safety Home Hotline. Yeah, that was actually

1451
01:08:11,159 --> 01:08:13,559
surprisingly interesting. I didn't get to play enough of it

1452
01:08:13,719 --> 01:08:16,920
to put it on any list like this, but it

1453
01:08:17,079 --> 01:08:19,600
was one that when you call in, you get all

1454
01:08:19,640 --> 01:08:21,920
this like the normal things, ie, your house is infested

1455
01:08:21,920 --> 01:08:23,800
with mice, let me help you out with that. And

1456
01:08:23,880 --> 01:08:26,960
then eventually it opens up and starts having monsters, hob goblins,

1457
01:08:27,000 --> 01:08:29,600
things like that, and it's very interesting to just like

1458
01:08:29,720 --> 01:08:31,800
get the call and that's all the information you get,

1459
01:08:31,880 --> 01:08:34,920
and they give like little keywords and they could be

1460
01:08:35,119 --> 01:08:37,720
you know, positive keywords or negativecute keywords, and that if

1461
01:08:37,720 --> 01:08:39,880
it's a positive, it means it's like going to positively

1462
01:08:39,960 --> 01:08:42,800
identify something it could be and then some other stuff.

1463
01:08:42,800 --> 01:08:44,920
It's like, but it's not like they're leaving droppings or something,

1464
01:08:44,960 --> 01:08:46,319
so I don't know what it is. It's like, well

1465
01:08:46,359 --> 01:08:48,279
then it can't be mice. It has to be something else. Oh,

1466
01:08:48,359 --> 01:08:50,680
it is a hob goblin. It's one of these games

1467
01:08:50,720 --> 01:08:52,720
you play in your head. It definitely fits in that

1468
01:08:52,800 --> 01:08:56,560
category with with Duck Detective and Rise of the Golden Idol.

1469
01:08:56,800 --> 01:08:59,479
It probably just just like if you like the vibes

1470
01:08:59,520 --> 01:09:02,199
of it. It's Home Safety Hotline.

1471
01:09:01,960 --> 01:09:03,520
Speaker 5: Call it a process of elimination games.

1472
01:09:03,600 --> 01:09:05,560
Speaker 8: Yes, it's it's they're really satisfying.

1473
01:09:05,600 --> 01:09:06,600
Speaker 1: It's very satisfying.

1474
01:09:06,720 --> 01:09:09,479
Speaker 8: Yes, it's that was good.

1475
01:09:09,720 --> 01:09:09,880
Speaker 2: Yeah.

1476
01:09:09,920 --> 01:09:11,880
Speaker 11: The operator gets you to do.

1477
01:09:13,840 --> 01:09:19,119
Speaker 10: Like you're running labs, you're running fingerprints, you're scrubbing through

1478
01:09:20,119 --> 01:09:24,640
uh like CCTV camera footage to get suspects. It's really

1479
01:09:24,720 --> 01:09:25,800
it's cool, it's tactile.

1480
01:09:25,840 --> 01:09:26,239
Speaker 11: It's fun.

1481
01:09:27,680 --> 01:09:30,520
Speaker 2: All right, Well, is it time to say goodbye to

1482
01:09:30,600 --> 01:09:31,119
the Big Spoon?

1483
01:09:31,960 --> 01:09:37,720
Speaker 4: You can get it, Big Spoon, good night. Uh, maybe

1484
01:09:37,720 --> 01:09:40,159
we start proposing eliminations where we can move a few.

1485
01:09:41,159 --> 01:09:44,479
Speaker 2: We have a we have three low clock loss for

1486
01:09:44,600 --> 01:09:48,319
the next round. I think right, because the latro, Astrobot

1487
01:09:48,439 --> 01:09:50,119
and Metaphor arem going anywhere.

1488
01:09:50,279 --> 01:09:52,079
Speaker 4: I think Indiana Jones isn't going anywhere.

1489
01:09:52,319 --> 01:09:52,640
Speaker 2: I don't.

1490
01:09:53,840 --> 01:09:56,359
Speaker 1: I don't think I think Britz of Persia's going anywhere.

1491
01:09:56,840 --> 01:09:57,279
Speaker 5: I agree.

1492
01:09:57,479 --> 01:09:59,399
Speaker 4: Yeah, well, listen, if we just do ten right now,

1493
01:09:59,439 --> 01:10:02,199
that we're good, we probably will probably do more than that.

1494
01:10:02,359 --> 01:10:03,239
Speaker 13: Is blood.

1495
01:10:03,640 --> 01:10:06,640
Speaker 2: Okay, let's any other for sures.

1496
01:10:08,039 --> 01:10:09,600
Speaker 8: I was going to say Sun and Hill too, is it?

1497
01:10:10,279 --> 01:10:11,600
Speaker 4: Yeah? I thought so.

1498
01:10:12,279 --> 01:10:14,359
Speaker 2: Okay, so I think we might need to discuss a

1499
01:10:14,399 --> 01:10:15,920
small at Black Hop sucks.

1500
01:10:16,560 --> 01:10:17,680
Speaker 1: Yeah, that's like my number three of.

1501
01:10:17,680 --> 01:10:21,119
Speaker 2: The It's very it's like top five for me as well.

1502
01:10:21,279 --> 01:10:23,920
Oh okay, So I'm wondering how everyone else feels about it.

1503
01:10:24,279 --> 01:10:27,880
Speaker 4: I don't know if it will be my time. The multiplayer, Yeah,

1504
01:10:28,000 --> 01:10:29,319
I think that's where it's really good.

1505
01:10:29,399 --> 01:10:31,399
Speaker 12: It's one of the best ones of these I've played.

1506
01:10:31,439 --> 01:10:35,840
Speaker 2: But also do a campaign and that's that's my lost right.

1507
01:10:36,199 --> 01:10:37,640
Speaker 5: Yeah, I love what do you like more of the

1508
01:10:37,680 --> 01:10:38,680
campaign and multiplayer?

1509
01:10:39,520 --> 01:10:41,680
Speaker 1: I'm normally a campaign guy, but this is the first

1510
01:10:41,720 --> 01:10:43,720
one in a while that I got super Duper into

1511
01:10:43,720 --> 01:10:46,359
the multiplayer I proceed for the first time. Preper did too.

1512
01:10:46,560 --> 01:10:49,720
Speaker 5: Really, thank you for your service, yeah yeah yeah, and

1513
01:10:49,760 --> 01:10:50,520
that's my brain up.

1514
01:10:50,920 --> 01:10:53,920
Speaker 4: I don't do it for the compliments, right, yeah, you

1515
01:10:54,119 --> 01:10:56,439
do it for the hardware. Thank you for the hardware.

1516
01:10:56,520 --> 01:10:57,000
Speaker 1: Absolutely.

1517
01:10:57,039 --> 01:10:59,720
Speaker 2: Yeah. Like some of us here are hooked on this game,

1518
01:10:59,760 --> 01:11:01,640
and that's that's not nothing like that.

1519
01:11:02,600 --> 01:11:05,439
Speaker 9: I am not a call of duty person really never was,

1520
01:11:05,720 --> 01:11:07,239
even like that Prime three sixth year.

1521
01:11:07,239 --> 01:11:07,880
Speaker 4: I just played a bit.

1522
01:11:08,279 --> 01:11:10,680
Speaker 1: It's definitely the most I've been playing the multiplayer mode.

1523
01:11:10,760 --> 01:11:13,479
Speaker 4: I don't I mean, you're not a lock for the

1524
01:11:13,520 --> 01:11:14,039
tiny snoll.

1525
01:11:14,560 --> 01:11:16,119
Speaker 1: That's not I want to say this though. I still

1526
01:11:16,159 --> 01:11:18,079
think the game is hideous. I think it has some

1527
01:11:18,199 --> 01:11:22,359
episode does look like like ever Yeah, yes.

1528
01:11:22,359 --> 01:11:25,159
Speaker 13: I think it was grounding.

1529
01:11:26,239 --> 01:11:28,560
Speaker 5: The fortnitification of it, like all that stuff.

1530
01:11:28,960 --> 01:11:30,520
Speaker 2: There's like goofy zombies as like.

1531
01:11:32,439 --> 01:11:36,479
Speaker 7: Excal like the way they try and cosmetic it up

1532
01:11:36,479 --> 01:11:39,359
the way for like it's just selling skins, but it's

1533
01:11:39,359 --> 01:11:40,159
all ugly and ship.

1534
01:11:40,319 --> 01:11:42,159
Speaker 1: I don't mind selling skins. I think that all the

1535
01:11:42,239 --> 01:11:46,000
skins look very stupid, like literally this gross. I think

1536
01:11:46,000 --> 01:11:47,560
they are stupid in a way that I made like

1537
01:11:47,640 --> 01:11:51,479
I buy all the dumb Peter storm Ayer and now

1538
01:11:51,479 --> 01:11:54,359
I got a raccoon. They're stupid.

1539
01:11:54,399 --> 01:11:55,159
Speaker 2: It's my favorite movie.

1540
01:11:55,199 --> 01:11:58,000
Speaker 5: There's one where it's like you're just like veins and bones,

1541
01:11:58,239 --> 01:11:59,720
like it's yeah, very stupid.

1542
01:12:00,720 --> 01:12:03,680
Speaker 1: Is not a lock for the Tiny Spoons, Not for me?

1543
01:12:03,880 --> 01:12:04,159
Speaker 2: It was.

1544
01:12:04,600 --> 01:12:05,800
Speaker 1: I did not think it would be on my top

1545
01:12:05,880 --> 01:12:07,479
ten this year and it's number three.

1546
01:12:08,199 --> 01:12:10,560
Speaker 2: Well, I don't are there any our locks?

1547
01:12:11,319 --> 01:12:11,880
Speaker 4: I think we're.

1548
01:12:13,279 --> 01:12:21,560
Speaker 9: When we all talked about thank goodness you're here, Yeah.

1549
01:12:18,800 --> 01:12:19,319
Speaker 11: Thank goodness?

1550
01:12:19,359 --> 01:12:20,399
Speaker 2: Is it?

1551
01:12:20,880 --> 01:12:24,560
Speaker 4: Is it weird for me to assume that Infinite World

1552
01:12:25,039 --> 01:12:26,119
is also a lock.

1553
01:12:28,640 --> 01:12:30,840
Speaker 1: I don't think it's a lot. It's close, it could be,

1554
01:12:31,439 --> 01:12:33,840
but like it might be in the Call Duty's own.

1555
01:12:33,840 --> 01:12:36,600
Speaker 6: Yeah, yeah's call duty and if it walth on here

1556
01:12:36,600 --> 01:12:38,479
because these are the ones, we're going to definitely have conversations.

1557
01:12:38,520 --> 01:12:38,800
Speaker 4: Okay.

1558
01:12:39,239 --> 01:12:42,119
Speaker 8: I just think that them is the Tiny Spoon. I think,

1559
01:12:42,239 --> 01:12:43,279
do you think that should be the mouth?

1560
01:12:44,079 --> 01:12:47,399
Speaker 2: Well to the mouth we need to put mouthwashing.

1561
01:12:47,560 --> 01:12:49,159
Speaker 5: And there's these others.

1562
01:12:49,600 --> 01:12:51,680
Speaker 8: I think the games that we want to discuss further.

1563
01:12:52,000 --> 01:12:53,359
Speaker 6: These are the games that we're trying to get to

1564
01:12:53,399 --> 01:12:55,399
a top ten, very likely going to be in the

1565
01:12:55,439 --> 01:12:57,239
top ten or conversation for the top ten.

1566
01:12:58,079 --> 01:13:00,840
Speaker 2: And then we can start whittling away at the little spook.

1567
01:13:01,119 --> 01:13:04,800
Speaker 4: Yeah haities two.

1568
01:13:05,680 --> 01:13:09,520
Speaker 9: Okay, so I am not like, I don't want to

1569
01:13:09,560 --> 01:13:11,560
be like a big strickler about that whole early access

1570
01:13:11,560 --> 01:13:15,720
saying I ultimately don't care too much, but boy like,

1571
01:13:16,960 --> 01:13:18,239
why not just wait till the.

1572
01:13:18,239 --> 01:13:22,000
Speaker 4: Game And that's kind of where I'm at. I love

1573
01:13:22,039 --> 01:13:25,319
it a lot, so he does not need to do.

1574
01:13:25,640 --> 01:13:27,239
I think it would be it's.

1575
01:13:27,119 --> 01:13:29,680
Speaker 6: Really service one of the closest ever for an early accents.

1576
01:13:29,720 --> 01:13:32,680
Speaker 4: Yes, right, it's because it is. It is a full game.

1577
01:13:32,720 --> 01:13:34,119
Speaker 12: But I do think it will be a disservice to

1578
01:13:34,159 --> 01:13:36,640
the other games that we are trying to get onto

1579
01:13:36,720 --> 01:13:38,399
a top ten list to give it to a game

1580
01:13:38,479 --> 01:13:41,079
that is deeply, by their own admission, not ready or

1581
01:13:41,199 --> 01:13:41,600
done yet.

1582
01:13:41,640 --> 01:13:43,640
Speaker 1: Okay, I have no doubt it is great right now,

1583
01:13:44,319 --> 01:13:46,000
but I do want to wait until it's at one point.

1584
01:13:46,359 --> 01:13:48,359
Speaker 4: Yeah, I think this may be one of the games

1585
01:13:48,359 --> 01:13:49,800
I've spent the most time.

1586
01:13:49,880 --> 01:13:51,199
Speaker 1: And when is it going to want? When is it

1587
01:13:51,239 --> 01:13:51,560
gonna want?

1588
01:13:52,680 --> 01:13:56,319
Speaker 4: Sometime next year? Next year Switch To comes out. It

1589
01:13:56,520 --> 01:13:58,239
is I think the best game that I'm going to

1590
01:13:58,279 --> 01:13:59,479
be deleting off of this list.

1591
01:13:59,720 --> 01:14:01,960
Speaker 2: Yes, yeah, I think you're right.

1592
01:14:02,760 --> 01:14:04,479
Speaker 8: Is like a dragon on the next thing.

1593
01:14:04,560 --> 01:14:06,239
Speaker 4: Oh yeah, there's nothing's locked.

1594
01:14:06,359 --> 01:14:07,319
Speaker 2: Tice one is not locked.

1595
01:14:07,359 --> 01:14:08,000
Speaker 4: Nothing's binding.

1596
01:14:08,039 --> 01:14:10,960
Speaker 5: I feel like UFO fifty is. I didn't play it.

1597
01:14:11,680 --> 01:14:13,640
I just know I can read the room here a

1598
01:14:13,680 --> 01:14:15,880
little bit. I want to play it. I don't think

1599
01:14:15,960 --> 01:14:16,600
enough of us have.

1600
01:14:17,560 --> 01:14:17,800
Speaker 4: Well.

1601
01:14:18,279 --> 01:14:20,560
Speaker 2: For me, it's more that I did play UFO fifty

1602
01:14:20,640 --> 01:14:24,239
and I found like one game and then yeah, I

1603
01:14:24,560 --> 01:14:27,800
was as incredibly impressive.

1604
01:14:27,840 --> 01:14:30,279
Speaker 1: I love the concept of it so much. It's like

1605
01:14:30,319 --> 01:14:33,119
a ten out of ten concept for me playing through it.

1606
01:14:33,119 --> 01:14:34,920
And I played all fifty games, not the completion, but

1607
01:14:35,039 --> 01:14:37,840
like it played them all. There's maybe like five to

1608
01:14:38,000 --> 01:14:39,840
ten that I was like, oh, yeah, these are good,

1609
01:14:39,880 --> 01:14:41,239
and like maybe two or three where I was like, oh,

1610
01:14:41,239 --> 01:14:42,960
I want to play a bunch of this one. Yeah,

1611
01:14:43,319 --> 01:14:44,960
So I think, yeah, concepts of ten out of ten.

1612
01:14:45,239 --> 01:14:47,880
The games themselves ranged from you know, two.

1613
01:14:48,119 --> 01:14:51,600
Speaker 12: To eight, which is like that does kind of lead

1614
01:14:51,640 --> 01:14:53,600
into the concept some of the games in the past

1615
01:14:53,720 --> 01:14:54,720
use to fucking exactly.

1616
01:14:54,880 --> 01:14:57,000
Speaker 1: That's why the very first one when I grab Beat, yeah,

1617
01:14:57,119 --> 01:14:58,640
I like that that one suck because it's like I

1618
01:14:58,760 --> 01:15:01,439
remember renting games based on box art and they sucked,

1619
01:15:01,439 --> 01:15:04,439
and like it felt like an accurate portrayal like the eighties.

1620
01:15:04,479 --> 01:15:08,079
Speaker 2: You know. It's almost like with something like a Tetris Forever,

1621
01:15:08,279 --> 01:15:12,000
where not every game that is included in there is

1622
01:15:12,079 --> 01:15:14,640
going to hit, but the concept of what it is

1623
01:15:14,720 --> 01:15:18,600
as experience is very fun. I would still recommend has like.

1624
01:15:18,600 --> 01:15:20,640
Speaker 4: Hattress and all that stuff. Yeah, this is just an

1625
01:15:20,680 --> 01:15:21,960
interesting part of this history.

1626
01:15:22,000 --> 01:15:22,159
Speaker 2: You know.

1627
01:15:22,359 --> 01:15:24,600
Speaker 11: Yeah, where did Laura Lai go go?

1628
01:15:25,439 --> 01:15:26,199
Speaker 5: Where did she go?

1629
01:15:26,680 --> 01:15:27,479
Speaker 2: Oh? Mystery?

1630
01:15:27,560 --> 01:15:30,039
Speaker 4: All right, probably wrong, wrongly.

1631
01:15:32,319 --> 01:15:34,960
Speaker 11: Rise of the gold Il is Yeah, fantastic.

1632
01:15:35,039 --> 01:15:35,399
Speaker 2: I love it.

1633
01:15:35,520 --> 01:15:39,079
Speaker 4: It is okay, so well smart.

1634
01:15:39,159 --> 01:15:42,880
Speaker 11: It made me feel so smart up against everything else.

1635
01:15:43,680 --> 01:15:45,960
It's like it's high on my list. I think it's

1636
01:15:46,000 --> 01:15:46,600
sure three.

1637
01:15:49,039 --> 01:15:51,279
Speaker 10: It's like it's so many quality of life improvements to

1638
01:15:51,319 --> 01:15:55,039
the first game, and it's continuation of that story.

1639
01:15:55,159 --> 01:15:57,439
Speaker 6: It's one that's like I love it. We did give

1640
01:15:57,760 --> 01:16:00,880
like I feel like we gave the first game flowers.

1641
01:16:00,840 --> 01:16:04,359
Speaker 1: Dimly like yeah, yeah, yeah, but I really really loved it.

1642
01:16:04,800 --> 01:16:06,840
Speaker 6: And so it's like when I'm thinking about like the

1643
01:16:06,960 --> 01:16:08,439
kind of slot that that's going to fit into, there

1644
01:16:08,479 --> 01:16:10,560
are other games that I'm like, I'm more excited to

1645
01:16:10,560 --> 01:16:12,960
push those on because people now know about right, so.

1646
01:16:13,000 --> 01:16:15,279
Speaker 8: People should be playing both of those games. And I

1647
01:16:15,359 --> 01:16:17,960
didn't know until Lucy told me they are on phones.

1648
01:16:18,119 --> 01:16:25,039
Speaker 3: Yeah yeah, yeah, alright, and like that is.

1649
01:16:25,159 --> 01:16:26,079
Speaker 8: You should play these games.

1650
01:16:26,119 --> 01:16:26,960
Speaker 11: Yeah, they're really good.

1651
01:16:27,439 --> 01:16:30,239
Speaker 10: In the Indica as well is another one where I'll

1652
01:16:30,239 --> 01:16:31,479
talk about it now because I don't.

1653
01:16:31,319 --> 01:16:32,680
Speaker 11: Think it's going to make it onto the Tiny Spoon.

1654
01:16:32,800 --> 01:16:34,399
Speaker 10: So Indika is a game where you play as a

1655
01:16:34,479 --> 01:16:37,920
nun who literally has the Devil on her shoulder, who

1656
01:16:38,039 --> 01:16:43,199
talks to you. It's a meta commentary about video games, gamification,

1657
01:16:43,960 --> 01:16:49,479
about religion, oppressive governments and regimes, identity, identity.

1658
01:16:51,880 --> 01:16:53,319
Speaker 11: It's a really really interesting game.

1659
01:16:53,359 --> 01:16:56,880
Speaker 10: It's a wickedly funny game as well. You get into

1660
01:16:57,079 --> 01:17:00,840
some really surreal situations with this devil with you know,

1661
01:17:02,039 --> 01:17:03,840
there's one particular one of the very beginning where there's

1662
01:17:03,840 --> 01:17:05,600
a nun and then she opens her mouth and all

1663
01:17:05,600 --> 01:17:08,479
these little tiny nuns kind of spill out. There's kind

1664
01:17:08,479 --> 01:17:12,319
of elements of horror in there. There's also I mean

1665
01:17:12,960 --> 01:17:14,840
I'll put a content warning on there too. There's like

1666
01:17:15,039 --> 01:17:16,560
depictions of some pretty.

1667
01:17:16,520 --> 01:17:17,439
Speaker 11: Rough stuff in there.

1668
01:17:17,720 --> 01:17:20,039
Speaker 10: I think it's one of the most interesting games I've

1669
01:17:20,039 --> 01:17:23,079
played for years, very aware that it's not for everyone.

1670
01:17:23,279 --> 01:17:24,880
There's I mean, there's a point in it at the

1671
01:17:24,960 --> 01:17:28,439
very beginning where you're just getting you're filling stuff some

1672
01:17:28,600 --> 01:17:30,960
water from a well. You're just going back and forwards,

1673
01:17:31,000 --> 01:17:32,640
back and forward to it's super tedious, but you're doing

1674
01:17:32,680 --> 01:17:35,439
it because someone in a position of authority told you to.

1675
01:17:36,439 --> 01:17:39,119
And then when you do it, you get arbitrary points

1676
01:17:39,479 --> 01:17:41,079
and those points that you put into.

1677
01:17:42,399 --> 01:17:43,479
Speaker 11: How religious you are.

1678
01:17:43,600 --> 01:17:51,640
Speaker 10: Basically you're leveling up your religion, and it's it's very funny.

1679
01:17:51,920 --> 01:17:54,159
It has some really cool puzzles, but I think towards

1680
01:17:54,199 --> 01:17:57,199
the end it kind of like some of the puzzles

1681
01:17:57,279 --> 01:17:58,439
is just not that good.

1682
01:18:00,279 --> 01:18:03,000
Speaker 11: But overall just such an interesting game and I think

1683
01:18:03,039 --> 01:18:03,880
more people should play it.

1684
01:18:04,000 --> 01:18:08,720
Speaker 8: A very David Lynch game in terms of like it's present,

1685
01:18:11,960 --> 01:18:16,520
I'll be it will like transition into the scene and

1686
01:18:16,640 --> 01:18:20,079
it's the most confusing, fucked up like a cinematic choice

1687
01:18:20,439 --> 01:18:23,439
angle like and it's like you're like, what the.

1688
01:18:27,359 --> 01:18:29,319
Speaker 10: No one listens to me, so you put like there

1689
01:18:29,319 --> 01:18:32,880
are puzzles where you basically pray to change the settings.

1690
01:18:34,319 --> 01:18:36,640
Speaker 5: You guys have to like nail me down and say

1691
01:18:39,600 --> 01:18:43,199
you just listen to it exactly. Not about that.

1692
01:18:43,600 --> 01:18:44,680
Speaker 8: It's just like I need.

1693
01:18:44,800 --> 01:18:47,760
Speaker 19: I just need to be told sometimes yours. Yeah, I

1694
01:18:47,920 --> 01:18:51,039
just need like you know, dress me right, like play,

1695
01:18:51,119 --> 01:18:55,039
tell me what the player so Indica off off?

1696
01:18:56,039 --> 01:18:58,840
Speaker 11: Yeah, I just yeah again, there's just a lot of really.

1697
01:18:58,680 --> 01:18:59,359
Speaker 4: Good this year.

1698
01:18:59,439 --> 01:19:02,079
Speaker 9: As much as I love Fount Fantasy seven Rebirth, and

1699
01:19:02,119 --> 01:19:04,079
I've talked about how much I love it, I may

1700
01:19:04,119 --> 01:19:06,920
be getting the sense that it is not this group's

1701
01:19:07,039 --> 01:19:07,680
top ten.

1702
01:19:08,159 --> 01:19:09,279
Speaker 5: It's not my cup of tea.

1703
01:19:10,439 --> 01:19:13,479
Speaker 8: I feel like Sean likes it enough that it shouldn't.

1704
01:19:13,800 --> 01:19:15,479
Speaker 2: I mean, I still I think we should talk about

1705
01:19:15,520 --> 01:19:16,760
our games first, for cutting.

1706
01:19:16,920 --> 01:19:18,560
Speaker 3: Yeah, yeah, because I was going to say, like I

1707
01:19:18,680 --> 01:19:22,199
thought we'd be higher on Infinite Wealth, but it seems

1708
01:19:22,279 --> 01:19:23,760
like it's around the same area.

1709
01:19:23,640 --> 01:19:24,039
Speaker 4: That I.

1710
01:19:25,640 --> 01:19:30,239
Speaker 3: Think Infinite Wealth has. You want to talk pacing issues, Yeah,

1711
01:19:30,359 --> 01:19:30,840
that game.

1712
01:19:30,720 --> 01:19:36,079
Speaker 6: That got pack That game, oh yeah, is okay?

1713
01:19:36,479 --> 01:19:39,199
Speaker 2: Don't we say even more in that I fell off

1714
01:19:39,359 --> 01:19:42,640
of the previous like a dragon because I was in

1715
01:19:42,680 --> 01:19:44,199
a sewer for like an hour and a half and

1716
01:19:44,279 --> 01:19:46,520
I was bored out of my mind. There are.

1717
01:19:49,159 --> 01:19:50,680
Speaker 4: It's a building the building site.

1718
01:19:50,760 --> 01:19:53,760
Speaker 6: Yeah, yeah, I don't know's I still think the game

1719
01:19:53,800 --> 01:19:57,279
overcomes all that and is awesome because the characters in

1720
01:19:57,600 --> 01:20:00,920
the setting and like didn't didn't dund Island.

1721
01:20:00,720 --> 01:20:03,079
Speaker 11: And Lovely Moment were visiting.

1722
01:20:04,279 --> 01:20:07,920
Speaker 2: Yeah right, all these characters with you.

1723
01:20:08,039 --> 01:20:09,760
Speaker 9: You know what turn based game is on this list

1724
01:20:09,800 --> 01:20:13,279
that hasn't gotten moved over yet. It is persona three reload.

1725
01:20:14,399 --> 01:20:16,560
I feel like that game has been overshadowed it because

1726
01:20:16,640 --> 01:20:19,319
Metaphor came out and it's like that same studio and

1727
01:20:19,399 --> 01:20:21,800
it's somewhat but personally reloaded.

1728
01:20:22,840 --> 01:20:31,800
Speaker 4: It's not the same studio technically the same publisher. Yeah yeah,

1729
01:20:32,119 --> 01:20:34,359
real quick? Were we taking Rise of the Golden off? Yeah?

1730
01:20:34,479 --> 01:20:36,960
Speaker 11: Yeah, is just not putting it on the tiny spoon?

1731
01:20:37,119 --> 01:20:37,680
Speaker 2: Yeah, I got it.

1732
01:20:37,760 --> 01:20:40,439
Speaker 11: I got it, So leave it in the big spoon.

1733
01:20:40,760 --> 01:20:44,479
Speaker 4: So keeping yeah, just for.

1734
01:20:46,319 --> 01:20:50,600
Speaker 1: Okay, let's maybe maybe I'll bring up I think, grab

1735
01:20:50,640 --> 01:20:53,560
a couple of bar babies. Here are mini shooting tiny terry?

1736
01:20:54,439 --> 01:20:57,039
Do we feel like does anyone I think there's like

1737
01:20:57,119 --> 01:20:59,000
I think three of us Mini shoot is like on

1738
01:20:59,479 --> 01:21:01,359
the lower part of our lists, right like.

1739
01:21:01,880 --> 01:21:04,600
Speaker 4: My number ten? Yeah, I on mind really never mind.

1740
01:21:04,760 --> 01:21:07,119
Speaker 1: So I mean, yeah, I like a lot and I

1741
01:21:07,159 --> 01:21:08,239
would be happy to seek go over.

1742
01:21:08,359 --> 01:21:09,720
Speaker 4: I'm not super attached to it.

1743
01:21:09,800 --> 01:21:12,800
Speaker 1: I would fight for Mini Shoot before Tiny Terry. I

1744
01:21:13,119 --> 01:21:17,760
really like Tiny Terry almost is like a fun, novelty throwbag,

1745
01:21:18,199 --> 01:21:20,199
you know, different take on that GTA open world style.

1746
01:21:20,439 --> 01:21:23,520
But with Mini Shoot, I felt like within seconds of

1747
01:21:23,600 --> 01:21:25,760
playing it, I had one of those like, oh shit,

1748
01:21:25,800 --> 01:21:27,359
I'm gonna love this feelings, like the way I do

1749
01:21:27,479 --> 01:21:30,119
with like Vampire Survivor. It's like you can instantly grab

1750
01:21:30,199 --> 01:21:31,319
the controller and be like, oh, I get it.

1751
01:21:31,359 --> 01:21:31,720
Speaker 2: I love this.

1752
01:21:31,880 --> 01:21:32,840
Speaker 4: You know, it's super fun.

1753
01:21:32,920 --> 01:21:36,399
Speaker 9: I wish it had a little more juice somewhere, like

1754
01:21:36,640 --> 01:21:40,840
there's upgradation wise or like something aesthetically right.

1755
01:21:41,600 --> 01:21:43,680
Speaker 1: The aesthetic is not great. And then outside of like

1756
01:21:43,760 --> 01:21:47,640
the upgrades, it's some pretty standard going around pressing buttons

1757
01:21:47,680 --> 01:21:50,600
and stuff unlock parts of the map, dungeon like it.

1758
01:21:51,079 --> 01:21:53,560
So I loved every second of playing that game.

1759
01:21:54,159 --> 01:21:54,560
Speaker 2: Percent of it.

1760
01:21:56,880 --> 01:21:58,800
Speaker 1: I think the realities neither of these games are gonna make.

1761
01:21:58,920 --> 01:22:01,199
Speaker 4: Yeah, that seems list. I'd be fine with.

1762
01:22:02,960 --> 01:22:08,119
Speaker 6: Yeah, yeah, Tiny Terry, and I just people should go

1763
01:22:08,159 --> 01:22:09,239
check out, like I said, three.

1764
01:22:09,079 --> 01:22:14,840
Speaker 20: Hours, Yeah, yeah, go ahead, Lucy Laura, I yeah, and

1765
01:22:14,920 --> 01:22:19,279
the laser eyes it's such hard fucking cakes.

1766
01:22:20,439 --> 01:22:22,479
Speaker 5: I need to go back to you need a moleskin.

1767
01:22:22,880 --> 01:22:24,279
Speaker 2: But the thing is I love that.

1768
01:22:24,520 --> 01:22:27,359
Speaker 3: Yeah, it's really like the last time I felt that

1769
01:22:27,399 --> 01:22:29,960
I needed a moleskin to play game with.

1770
01:22:30,560 --> 01:22:31,319
Speaker 11: Not sponsored but.

1771
01:22:32,800 --> 01:22:37,359
Speaker 5: No, actually I'm not a fan of them, so for

1772
01:22:37,479 --> 01:22:39,359
like calling notebooks, but there's.

1773
01:22:39,960 --> 01:22:45,119
Speaker 4: Was Tunic and Baba is you just like replaying those.

1774
01:22:45,640 --> 01:22:49,000
Speaker 3: My one knock against Loralai is not really on the game,

1775
01:22:49,039 --> 01:22:51,000
but it's just how I approached it. It was near

1776
01:22:51,079 --> 01:22:54,479
impossible to go back to it understanding something.

1777
01:22:54,520 --> 01:22:56,319
Speaker 5: I had to start it two times.

1778
01:22:56,680 --> 01:23:00,399
Speaker 8: Yeah, yeah, I fell off. I'm playing, but I had

1779
01:23:00,399 --> 01:23:02,840
to do other things I wanted to carry on playing.

1780
01:23:03,319 --> 01:23:05,560
And then I came back a few weeks later and

1781
01:23:05,680 --> 01:23:09,079
I was like, I can either I have to restart,

1782
01:23:09,399 --> 01:23:11,319
and I was just like, I cannot restart. I'm not

1783
01:23:11,399 --> 01:23:12,399
doing all that over again.

1784
01:23:13,239 --> 01:23:16,079
Speaker 7: I think if they had really figured out a way

1785
01:23:16,680 --> 01:23:22,760
to keep that, yeah, stay above water a little bit

1786
01:23:22,960 --> 01:23:25,800
without sinking to the bottom, this would this, This will

1787
01:23:25,840 --> 01:23:27,079
be on my top ten for sure.

1788
01:23:27,199 --> 01:23:33,039
Speaker 5: But yeah, I think, like, uh, what's that good game?

1789
01:23:33,399 --> 01:23:33,560
Speaker 8: Good?

1790
01:23:33,920 --> 01:23:34,439
Speaker 5: Good game?

1791
01:23:35,319 --> 01:23:37,720
Speaker 7: Love when you can show me a unique visual style

1792
01:23:37,800 --> 01:23:41,600
that I've not seen before that is very uniquely that

1793
01:23:41,840 --> 01:23:44,720
game and nothing else that's everything for Laura.

1794
01:23:45,119 --> 01:23:45,840
Speaker 1: Giving its flowers.

1795
01:23:45,840 --> 01:23:46,359
Speaker 4: Now, this is like.

1796
01:23:49,479 --> 01:23:52,479
Speaker 1: Laura di nic Yeah, and.

1797
01:23:52,640 --> 01:23:55,279
Speaker 5: Like fixt camera stuff, it's like sort of dead, but

1798
01:23:55,439 --> 01:23:58,920
this kept it alive. And yeah, I'm I'm into it.

1799
01:23:59,079 --> 01:24:01,840
Speaker 6: Should we let's move that go? Maybe we want to

1800
01:24:01,840 --> 01:24:03,319
go through the little spoon. Everyone say the game they

1801
01:24:03,359 --> 01:24:03,600
want to.

1802
01:24:04,079 --> 01:24:06,920
Speaker 9: Click about to add something so annoying late, But did

1803
01:24:06,960 --> 01:24:10,319
anyone else play Dragon Quest three HD two D I did?

1804
01:24:11,159 --> 01:24:11,520
Speaker 4: I did?

1805
01:24:12,119 --> 01:24:15,399
Speaker 1: Sorry, Oh that's okay. I freaking love it. It's fantastic.

1806
01:24:15,439 --> 01:24:16,359
Speaker 2: I have another time time.

1807
01:24:16,520 --> 01:24:19,239
Speaker 9: I think that is just one of the best ways

1808
01:24:19,319 --> 01:24:21,199
to present an old school style JARPG.

1809
01:24:21,760 --> 01:24:24,159
Speaker 2: It's just such an amazing year for JPGs.

1810
01:24:24,600 --> 01:24:26,720
Speaker 1: Yes to me, it's one of my favorites though, and

1811
01:24:27,159 --> 01:24:28,439
I'll find another way to talk about it.

1812
01:24:28,520 --> 01:24:33,399
Speaker 3: But oh, something that I totally got overlooked fucking Unicorn overlord.

1813
01:24:33,439 --> 01:24:34,479
Speaker 1: You know what, And I'll tell you what.

1814
01:24:34,600 --> 01:24:37,439
Speaker 9: I overlook it and I beat that game, yeah, the

1815
01:24:37,479 --> 01:24:39,840
whole thing, and I somehow don't think about.

1816
01:24:39,680 --> 01:24:42,880
Speaker 2: It solid shank and it just didn't stick with me,

1817
01:24:43,199 --> 01:24:46,239
which is weird because Willaware, you know, look at that game.

1818
01:24:46,319 --> 01:24:49,920
It's pretty, but just so much about it just felt

1819
01:24:49,960 --> 01:24:52,520
a little standard to me, So we have.

1820
01:24:52,560 --> 01:24:54,640
Speaker 8: A few transactions I'd like to make okay. I was

1821
01:24:54,680 --> 01:24:56,319
going to say, make a withdrawal.

1822
01:24:56,439 --> 01:25:00,359
Speaker 5: Okay, can I see your card please? I was talking

1823
01:25:00,399 --> 01:25:02,880
to the bank guy, not you fucking man in the

1824
01:25:03,000 --> 01:25:03,640
line behind me.

1825
01:25:11,920 --> 01:25:17,279
Speaker 8: I'd like to withdraw sadly. Batman Rockham Shadow. I think

1826
01:25:17,439 --> 01:25:21,319
that it is very, very very good as a VR game.

1827
01:25:21,840 --> 01:25:26,399
It is one of the best implementations of a bunch

1828
01:25:26,520 --> 01:25:35,039
of VR familiar VR mechanics but re imagined for Batman,

1829
01:25:35,560 --> 01:25:38,920
and like that is the that is the spirit of

1830
01:25:39,479 --> 01:25:42,560
what Rocksteady did, Like they created a game that was

1831
01:25:42,640 --> 01:25:45,640
familiar parts of other things, but thought, how would we

1832
01:25:45,720 --> 01:25:48,640
do this for Batman, and then put that together to

1833
01:25:48,720 --> 01:25:52,960
make the greatest Batman trilogy ever created, may never be topped.

1834
01:25:53,640 --> 01:25:57,600
And for Camouflage to come along and do basically the

1835
01:25:57,680 --> 01:26:00,560
same thing again, it's like that capture lightning in a

1836
01:26:00,560 --> 01:26:03,840
bottle second time, It's like it should be impossible. This

1837
01:26:04,000 --> 01:26:07,119
is someone else's magic that you've rebottled, and for them

1838
01:26:07,159 --> 01:26:10,159
to do it in a format that is completely different,

1839
01:26:10,640 --> 01:26:12,720
and not to rag on it. I love the Batman

1840
01:26:12,840 --> 01:26:16,119
Arkham origins, but the general consensus is they couldn't it's

1841
01:26:16,199 --> 01:26:18,159
not as good as the Arkham games. And that is

1842
01:26:18,279 --> 01:26:22,279
a format assets and a lot of design elements that

1843
01:26:22,319 --> 01:26:25,119
are basically the same shared within the game that they're

1844
01:26:25,119 --> 01:26:28,319
trying to you know, be a version of whereas the

1845
01:26:28,439 --> 01:26:31,640
VR version is a completely different medium. It needs to

1846
01:26:31,680 --> 01:26:33,720
be rethought in so many different ways. The fact that

1847
01:26:33,800 --> 01:26:36,960
they pulled it off and it's so authentic, and I

1848
01:26:37,079 --> 01:26:41,680
also love that they didn't go with like obvious storytelling choices.

1849
01:26:42,239 --> 01:26:46,079
They leaned into the detective part of it. They put

1850
01:26:46,199 --> 01:26:48,680
Matches Malone in there. They like did some real deep

1851
01:26:48,760 --> 01:26:51,279
cut Batman shit, And that is the other part of

1852
01:26:51,359 --> 01:26:54,600
it where it felt authentic because rock Steady cares about

1853
01:26:54,640 --> 01:26:57,079
Batman and they care. They show they cared through the

1854
01:26:57,199 --> 01:27:00,560
choices of characters, how they depicted them and like how

1855
01:27:00,600 --> 01:27:03,520
they use them. And again that's something that Camouflage did,

1856
01:27:03,760 --> 01:27:07,000
which is they know how to make a Batman game,

1857
01:27:07,399 --> 01:27:09,920
but like rock Steady, they also know what makes a

1858
01:27:10,000 --> 01:27:13,479
Batman game, which I think is super super cool. And yeah,

1859
01:27:14,319 --> 01:27:17,720
to borrow the words of John Drake, iron Man walked

1860
01:27:17,800 --> 01:27:21,279
so Batman could run. But like it's a hell of

1861
01:27:21,359 --> 01:27:24,079
a hell of a game box and and that Camouflage

1862
01:27:24,119 --> 01:27:25,880
it might not be on many lists, I mean won

1863
01:27:25,920 --> 01:27:28,199
of the Game Awards. It might not be on many lists,

1864
01:27:28,279 --> 01:27:31,399
but they should absolutely be proud of that achievement. As

1865
01:27:31,399 --> 01:27:35,039
a Batman fan who like is very critical of Batman

1866
01:27:35,119 --> 01:27:38,199
related stuff, I think that they should be super proud

1867
01:27:38,239 --> 01:27:38,359
of it.

1868
01:27:38,560 --> 01:27:42,720
Speaker 2: Carrying VR this year, Yeah, it's giant bombs VR Game

1869
01:27:42,760 --> 01:27:43,199
of It is.

1870
01:27:47,920 --> 01:27:53,800
Speaker 4: That was my withdrawal. I gotta say I've been winning

1871
01:27:53,840 --> 01:27:55,000
in line. This is very.

1872
01:27:58,680 --> 01:27:58,840
Speaker 2: Yes.

1873
01:28:00,199 --> 01:28:04,039
Speaker 5: Usually usually there's not stories being tried.

1874
01:28:04,039 --> 01:28:05,479
Speaker 2: A down read the small life.

1875
01:28:07,199 --> 01:28:09,680
Speaker 8: I have two deposits i'd like to make.

1876
01:28:11,359 --> 01:28:11,720
Speaker 2: I like this.

1877
01:28:12,399 --> 01:28:14,359
Speaker 6: Maybe we could all pick the two that we want.

1878
01:28:14,359 --> 01:28:15,760
I want to see there's a lot of common analogy.

1879
01:28:15,760 --> 01:28:20,319
Speaker 8: Okay, yeah, uh. These two deposits are entirely selfish. They're

1880
01:28:20,319 --> 01:28:21,239
an uphill struggle.

1881
01:28:21,479 --> 01:28:24,319
Speaker 4: They're probably getting I want to hear them.

1882
01:28:24,359 --> 01:28:24,479
Speaker 2: Man.

1883
01:28:24,920 --> 01:28:28,560
Speaker 8: In both cases, I'm going to try my best to

1884
01:28:28,600 --> 01:28:30,680
make them. And if I don't at least try, I

1885
01:28:30,760 --> 01:28:33,199
think I'd regret and let down a bunch of people.

1886
01:28:33,279 --> 01:28:34,880
Speaker 5: And that's legacy of Kane and elder Ring.

1887
01:28:35,079 --> 01:28:39,159
Speaker 6: Oh my two are content warning warning and shadowed the

1888
01:28:39,239 --> 01:28:40,399
ar tree we're going on.

1889
01:28:40,560 --> 01:28:42,039
Speaker 11: I was going to say, you shadow the Tree.

1890
01:28:42,119 --> 01:28:43,479
Speaker 1: Yes, I'm also going to say Shadow.

1891
01:28:44,159 --> 01:28:45,960
Speaker 5: Okay, okay, do you have another one to write?

1892
01:28:46,880 --> 01:28:49,439
Speaker 4: My other one would be taken eight Okay, okay.

1893
01:28:49,359 --> 01:28:50,800
Speaker 5: I didn't play Shadow of the or Tree, but I

1894
01:28:50,880 --> 01:28:52,119
too am voting for Shadow.

1895
01:28:53,159 --> 01:28:54,279
Speaker 11: I like this guy behind.

1896
01:28:56,079 --> 01:28:57,119
Speaker 8: A bank.

1897
01:28:57,119 --> 01:29:02,319
Speaker 11: If you don't have any money, that there is anyone

1898
01:29:03,159 --> 01:29:03,600
I don't have it.

1899
01:29:04,199 --> 01:29:06,319
Speaker 4: Okay, okay, let's fucking rip the band aid off.

1900
01:29:06,399 --> 01:29:06,560
Speaker 2: Y'all.

1901
01:29:06,680 --> 01:29:13,960
Speaker 4: Straps are coming down this year, all right, kidding, don't

1902
01:29:14,000 --> 01:29:15,560
worry about it. More and more.

1903
01:29:16,359 --> 01:29:19,039
Speaker 3: If I could do an Indiana Jones style swap seas,

1904
01:29:19,840 --> 01:29:23,680
perhaps removing like a dragon.

1905
01:29:23,800 --> 01:29:27,159
Speaker 1: Yeah for a thousand extra.

1906
01:29:30,800 --> 01:29:32,479
Speaker 4: Hold up, might not do a call duty.

1907
01:29:32,520 --> 01:29:33,760
Speaker 1: I think you might have a better chance there.

1908
01:29:34,159 --> 01:29:35,359
Speaker 8: But because.

1909
01:29:38,840 --> 01:29:40,800
Speaker 4: There's some logical conversations that day.

1910
01:29:41,880 --> 01:29:47,359
Speaker 8: Everything was doing on the discussion pop I'm sorry everyone.

1911
01:29:47,479 --> 01:29:49,239
Just a bunch of people just said, yeah, Tree should

1912
01:29:49,239 --> 01:29:49,680
be there, but.

1913
01:29:50,359 --> 01:29:53,000
Speaker 2: Yeah, yeah, hang, hey, we need to resolve some things.

1914
01:29:53,039 --> 01:29:55,319
I just yea, I think Tree just moves over.

1915
01:29:56,960 --> 01:29:59,600
Speaker 8: I would like to make the the case for like

1916
01:30:00,039 --> 01:30:00,880
what legacy of kine.

1917
01:30:00,880 --> 01:30:03,079
Speaker 9: I want to say first before you do that, that

1918
01:30:03,239 --> 01:30:07,199
I did sacrifice a couple of darlings because one of

1919
01:30:07,239 --> 01:30:08,920
your door was a remastered or another one.

1920
01:30:09,159 --> 01:30:11,960
Speaker 4: Marbs's cap Fight collection is a collection. Cool.

1921
01:30:12,199 --> 01:30:13,199
Speaker 14: I know I'm just saying.

1922
01:30:13,640 --> 01:30:20,680
Speaker 5: I mean, I didn't make you sacrifice. No, I'm not

1923
01:30:20,760 --> 01:30:21,000
doing that.

1924
01:30:21,399 --> 01:30:22,199
Speaker 1: That's terrible.

1925
01:30:22,560 --> 01:30:24,039
Speaker 11: That makes a whole wortle blind.

1926
01:30:25,039 --> 01:30:26,600
Speaker 2: Hang on, I think there's another one we need to

1927
01:30:26,640 --> 01:30:28,199
talk about here, content warning.

1928
01:30:29,520 --> 01:30:31,359
Speaker 1: Let let's maybe stay on where we are before we're

1929
01:30:31,439 --> 01:30:32,159
jumping around a lot.

1930
01:30:32,439 --> 01:30:33,399
Speaker 13: Well, that's the thing.

1931
01:30:33,439 --> 01:30:36,720
Speaker 2: I think everything else has left is I'll get to

1932
01:30:36,760 --> 01:30:38,680
another one, but I think everything else has left is

1933
01:30:38,800 --> 01:30:41,159
kind of babies that we're trying to move on. I

1934
01:30:41,199 --> 01:30:44,359
think content warning is one where collective.

1935
01:30:44,079 --> 01:30:46,680
Speaker 4: I say content warning, Dan, you said maybe content warning.

1936
01:30:47,640 --> 01:30:50,119
I enjoyed my time with it, but you know it's

1937
01:30:50,199 --> 01:30:51,239
not one that I'm like sitting around.

1938
01:30:52,000 --> 01:30:53,239
Speaker 1: I'm trying to gage your ass feelings.

1939
01:30:54,319 --> 01:30:58,359
Speaker 4: You like it, super pro content warning. My argument for

1940
01:30:59,640 --> 01:31:00,399
is that I do.

1941
01:31:00,680 --> 01:31:02,720
Speaker 12: It's our list, and I think that we should have

1942
01:31:02,840 --> 01:31:03,840
a thing that we all had.

1943
01:31:05,520 --> 01:31:11,760
Speaker 4: On there. I know that it's not which is sentimental there,

1944
01:31:13,439 --> 01:31:15,880
I think Darling, Yeah, yeah, I just think it does.

1945
01:31:16,560 --> 01:31:21,600
Speaker 12: It takes the Lethal Company moment, and obviously they were

1946
01:31:21,640 --> 01:31:22,800
working on them concurrently.

1947
01:31:22,960 --> 01:31:25,680
Speaker 4: Like, it doesn't mean ideas have not come out, and

1948
01:31:26,840 --> 01:31:30,159
they did not come in a vacuum, right, But.

1949
01:31:30,199 --> 01:31:33,399
Speaker 12: I think it it is such an interesting and fun

1950
01:31:33,720 --> 01:31:39,520
and timely spin that for the job that we do

1951
01:31:39,960 --> 01:31:44,079
and the ways that we play games, I think really

1952
01:31:44,159 --> 01:31:47,640
allowed us to have fun in a space together.

1953
01:31:48,079 --> 01:31:50,359
Speaker 2: And I think that that is really important.

1954
01:31:51,520 --> 01:31:53,359
Speaker 4: Medium wise, because you can't do that with a book.

1955
01:31:55,000 --> 01:31:57,399
Speaker 11: I'm going to ask, because I have played it, I

1956
01:31:57,520 --> 01:32:00,399
wasn't on that. I have zero connection to it. Did

1957
01:32:00,479 --> 01:32:01,359
y'all go back to it?

1958
01:32:01,600 --> 01:32:02,319
Speaker 4: Did you think.

1959
01:32:05,000 --> 01:32:06,520
Speaker 1: Stream I appreciate what it's doing.

1960
01:32:06,680 --> 01:32:06,880
Speaker 2: Yeah.

1961
01:32:06,960 --> 01:32:08,560
Speaker 1: Yeah, Like it's like I feel like it's like I

1962
01:32:08,640 --> 01:32:10,079
went to a house party and they had this fun

1963
01:32:10,159 --> 01:32:11,399
drinking game and I did it once, so I'm like

1964
01:32:11,439 --> 01:32:12,279
that was a fun time.

1965
01:32:12,159 --> 01:32:15,600
Speaker 5: And yeah, like I'm at home humanity.

1966
01:32:15,840 --> 01:32:18,800
Speaker 2: I think that the way we think about that game

1967
01:32:19,479 --> 01:32:22,319
is more the other categories we've had where we talk

1968
01:32:22,359 --> 01:32:23,560
about like best game we stream.

1969
01:32:25,279 --> 01:32:26,880
Speaker 4: That's why we had that category exactly.

1970
01:32:27,039 --> 01:32:28,960
Speaker 2: I think that that one fits more there.

1971
01:32:29,239 --> 01:32:32,279
Speaker 3: So I think for the top ten and like as

1972
01:32:32,359 --> 01:32:35,880
a game, you know, they're doing cool stuff, but I

1973
01:32:36,000 --> 01:32:38,399
think it's maybe not the greatest, so I think, but

1974
01:32:38,439 --> 01:32:39,159
it's like I don't.

1975
01:32:38,960 --> 01:32:40,560
Speaker 4: Know it is what we brought to it, and that's

1976
01:32:40,600 --> 01:32:42,439
still part of the game. So I don't know.

1977
01:32:42,920 --> 01:32:45,800
Speaker 6: I think dropping it because of it was going to

1978
01:32:45,840 --> 01:32:47,479
be hard and not enough people really feel too strongly

1979
01:32:47,479 --> 01:32:47,760
about it.

1980
01:32:47,840 --> 01:32:50,680
Speaker 1: I'm fine, let's got it. I would be willing to

1981
01:32:50,880 --> 01:32:52,880
drop a thousand times for sist.

1982
01:32:55,840 --> 01:32:58,520
Speaker 2: I would not be willing to drop a thousand.

1983
01:32:58,640 --> 01:33:01,199
Speaker 1: Is there any reason techon It's not moved anything against it?

1984
01:33:01,760 --> 01:33:03,119
Speaker 5: I okay, it doesn't.

1985
01:33:03,640 --> 01:33:09,159
Speaker 2: Okay, Tech and eight has phenomenal presentation, it has a

1986
01:33:09,359 --> 01:33:12,960
very very fun story mode a game. The more I

1987
01:33:13,039 --> 01:33:17,039
play it, the more I hate it because it's horrifically

1988
01:33:17,119 --> 01:33:19,720
imbalanced in a way that's not fun. My fighting games

1989
01:33:19,720 --> 01:33:22,399
should not be balanced for the sake of you know,

1990
01:33:22,640 --> 01:33:24,760
like esports and everything like that, and like, let's make

1991
01:33:24,800 --> 01:33:28,079
it fair. But this game is in many ways broken

1992
01:33:28,159 --> 01:33:31,039
in a way that is not fun. And more and

1993
01:33:31,199 --> 01:33:34,000
more I want to play with friends and I don't

1994
01:33:34,560 --> 01:33:37,239
because there's so many issues with the actual fighting in

1995
01:33:37,359 --> 01:33:40,319
Tech and eight. If it maybe gets me some points

1996
01:33:40,359 --> 01:33:42,359
a little bit here, I'm saying, maybe this is the

1997
01:33:42,479 --> 01:33:43,680
end of the journey for tech and eight.

1998
01:33:43,760 --> 01:33:46,479
Speaker 8: Yeah, I also feel like it is a lot of

1999
01:33:46,600 --> 01:33:51,039
what makes techn eight so makes it good. Is this

2000
01:33:51,119 --> 01:33:54,840
stuff around the core of the game, which is quite

2001
01:33:54,920 --> 01:33:57,399
familiar in terms of it's Tech and seven in a

2002
01:33:57,439 --> 01:33:59,600
lot like I trade a movement of Tech and seven,

2003
01:33:59,720 --> 01:34:02,600
even of Tech and seven, and like Tech and seven

2004
01:34:02,760 --> 01:34:05,920
was great, techn A isn't a weird place. Everything around

2005
01:34:05,960 --> 01:34:08,319
it is cool. But I feel like there's a disparity

2006
01:34:08,439 --> 01:34:11,159
between the stuff that is good and the stuff that

2007
01:34:11,279 --> 01:34:14,119
is questionable that is big enough that it kind of,

2008
01:34:14,960 --> 01:34:16,880
like Shahn said, it might be the end of the journey.

2009
01:34:17,239 --> 01:34:20,359
Speaker 2: Yeah, I just think that. And again this is you know,

2010
01:34:20,439 --> 01:34:23,359
I was talking about our experiences, but in such a

2011
01:34:23,520 --> 01:34:27,199
multiplayer focus and community focus game, it is hard to

2012
01:34:27,520 --> 01:34:30,239
get over the funk that's in techn A and how

2013
01:34:30,560 --> 01:34:32,199
people can't just don't want to play it right now.

2014
01:34:32,319 --> 01:34:33,399
Speaker 4: Yeah, it doesn't feel good.

2015
01:34:33,439 --> 01:34:34,199
Speaker 5: It plays a lot of.

2016
01:34:34,319 --> 01:34:38,399
Speaker 2: Like then I think that's it for teching community into

2017
01:34:38,439 --> 01:34:41,399
the volcano. Dan, throw it nice.

2018
01:34:42,680 --> 01:34:44,520
Speaker 8: You made not at the exact moment, go deleted.

2019
01:34:46,199 --> 01:34:53,199
Speaker 1: Amazing we planned that actual, so okay, And then three.

2020
01:34:54,960 --> 01:34:55,640
Speaker 13: How do you spell that?

2021
01:34:59,359 --> 01:34:59,640
Speaker 2: After that?

2022
01:35:00,119 --> 01:35:00,319
Speaker 4: Yeah?

2023
01:35:02,640 --> 01:35:05,319
Speaker 1: Okay, we have five left here on the little spoon,

2024
01:35:05,520 --> 01:35:09,800
and I feel like we need to cut ahold of them, maybe,

2025
01:35:10,159 --> 01:35:11,199
like we have.

2026
01:35:12,960 --> 01:35:16,039
Speaker 2: Yeah, old idiot, Mike, how hard do we want to

2027
01:35:16,079 --> 01:35:16,800
fight for rebirth?

2028
01:35:18,479 --> 01:35:20,640
Speaker 9: I kind of I'm already kind of over it again,

2029
01:35:20,760 --> 01:35:23,000
Like it's very important for me. I can tell it's

2030
01:35:23,119 --> 01:35:25,960
not important to pretty much everyone else here, and that's okay.

2031
01:35:26,720 --> 01:35:28,279
Speaker 1: Where's our that on your Game of the Year. Why

2032
01:35:28,279 --> 01:35:29,840
don't we talk about PERSONA three.

2033
01:35:29,720 --> 01:35:35,359
Speaker 10: For because I have seen bits of it, I have

2034
01:35:35,560 --> 01:35:39,840
no connection to really stuff.

2035
01:35:40,279 --> 01:35:43,680
Speaker 4: It's yeah, right, it's funny in its own right.

2036
01:35:44,079 --> 01:35:47,359
Speaker 6: It is there are It takes those games and makes

2037
01:35:47,399 --> 01:35:49,680
them playable in a way so it's fun and makes

2038
01:35:49,720 --> 01:35:51,199
it fun to get to the stuff that's.

2039
01:35:51,039 --> 01:35:54,279
Speaker 4: Bad on purpose, and doing that is actually super impressive.

2040
01:35:54,840 --> 01:35:55,119
Speaker 13: It is.

2041
01:35:57,319 --> 01:35:58,319
Speaker 4: Probably not going to make the.

2042
01:36:00,399 --> 01:36:02,760
Speaker 1: Probably right, that's what if it's like your number one game,

2043
01:36:02,960 --> 01:36:03,239
you're not.

2044
01:36:05,520 --> 01:36:06,279
Speaker 4: Line in my top five.

2045
01:36:06,359 --> 01:36:09,000
Speaker 1: I know I admire it.

2046
01:36:09,279 --> 01:36:11,600
Speaker 9: I admire it more than maybe any game I think

2047
01:36:11,680 --> 01:36:15,520
in terms of having a vision and having passions see

2048
01:36:15,600 --> 01:36:18,840
that vision through, Like I feel that on the screen

2049
01:36:18,880 --> 01:36:21,079
more than maybe anything else this year.

2050
01:36:21,279 --> 01:36:22,920
Speaker 1: It tickles me more than a my.

2051
01:36:23,920 --> 01:36:26,119
Speaker 12: That crazy thing I'm going to say, as a person

2052
01:36:26,199 --> 01:36:29,319
who has mostly watched our is that is that in

2053
01:36:29,479 --> 01:36:32,760
my brain it occupies the same zone as Thank goodness

2054
01:36:32,840 --> 01:36:33,319
year here.

2055
01:36:34,199 --> 01:36:34,640
Speaker 2: Shut up.

2056
01:36:35,800 --> 01:36:36,600
Speaker 5: I think that they are.

2057
01:36:36,920 --> 01:36:37,159
Speaker 4: They are.

2058
01:36:39,199 --> 01:36:42,439
Speaker 12: I think that's what I think I think we should

2059
01:36:42,439 --> 01:36:44,039
do because we can get a thousand times and.

2060
01:36:44,279 --> 01:36:47,319
Speaker 1: Set has actual game mechanics. Yes, that's a real game.

2061
01:36:48,079 --> 01:36:48,520
Speaker 4: I think.

2062
01:36:51,960 --> 01:36:55,640
Speaker 1: A little more interactivity with It's a slap format, sure,

2063
01:36:55,760 --> 01:36:59,279
but I think you can jump. You could jump it

2064
01:36:59,319 --> 01:36:59,920
slop you.

2065
01:37:02,359 --> 01:37:07,960
Speaker 12: In regard to I think that they both nailed the

2066
01:37:08,279 --> 01:37:12,359
very hyper specific niche thing that they are trying to do.

2067
01:37:12,520 --> 01:37:13,880
Speaker 11: Okay, being British is not niche.

2068
01:37:14,079 --> 01:37:14,680
Speaker 18: I think it is.

2069
01:37:21,920 --> 01:37:22,479
Speaker 2: Going in.

2070
01:37:24,600 --> 01:37:26,039
Speaker 8: This room. It is currently a niche.

2071
01:37:29,279 --> 01:37:31,479
Speaker 11: I think we count backlours one of ours at this point.

2072
01:37:36,640 --> 01:37:39,760
Speaker 1: Really know, because the people who wanted minders it anyways.

2073
01:37:43,760 --> 01:37:50,399
Speaker 5: I mean Jewish people use words right, sound different?

2074
01:37:52,359 --> 01:37:52,960
Speaker 4: Why is it lile?

2075
01:37:52,960 --> 01:38:07,239
Speaker 1: British boom? How to dig my heels? The fact that

2076
01:38:07,319 --> 01:38:09,640
I could do a little bit of a stinker about

2077
01:38:09,680 --> 01:38:10,560
it is good enough for me.

2078
01:38:10,640 --> 01:38:13,239
Speaker 6: If you if we want to cut it, goodbye, I'm

2079
01:38:13,319 --> 01:38:16,279
going to make a stink taking a cane.

2080
01:38:16,319 --> 01:38:21,640
Speaker 8: Man. Listen, a lot of people have said you're only love.

2081
01:38:21,840 --> 01:38:22,960
They want to cut their babies.

2082
01:38:23,239 --> 01:38:24,439
Speaker 4: They're not going to.

2083
01:38:26,479 --> 01:38:27,079
Speaker 13: You got to stop.

2084
01:38:29,119 --> 01:38:31,199
Speaker 8: They're going to dig their heel in, and they've chosen

2085
01:38:31,319 --> 01:38:33,479
they're not going to dig their heal in, and they've

2086
01:38:33,520 --> 01:38:35,800
chose to sacrifice it. I will dig my healing.

2087
01:38:37,000 --> 01:38:37,880
Speaker 5: I will not kill my.

2088
01:38:38,319 --> 01:38:39,720
Speaker 1: Really, I'll kill me.

2089
01:38:41,319 --> 01:38:42,039
Speaker 5: I'm not doing it.

2090
01:38:42,800 --> 01:38:44,960
Speaker 4: I'm doing I'm not doing it. I'm doing.

2091
01:38:47,920 --> 01:38:49,680
Speaker 8: Okay, okay, I'm not doing it to the point where

2092
01:38:49,720 --> 01:38:51,439
I would take off shadow of the Tree for it.

2093
01:38:52,960 --> 01:38:55,600
Speaker 1: That's listen, That's what I'm.

2094
01:38:55,399 --> 01:38:58,359
Speaker 5: Saying, though, how I'm willing to fight for it.

2095
01:38:58,560 --> 01:39:00,920
Speaker 8: Wait a second, I would cut Tree behold ship.

2096
01:39:03,359 --> 01:39:04,600
Speaker 5: So you're still in line at the bank.

2097
01:39:06,520 --> 01:39:08,279
Speaker 4: You are too, I know.

2098
01:39:08,479 --> 01:39:10,279
Speaker 8: Like I mean, like, if this is the point where

2099
01:39:10,319 --> 01:39:11,479
I have to make a case for it, I'll make

2100
01:39:11,520 --> 01:39:12,000
the case for it.

2101
01:39:12,479 --> 01:39:15,439
Speaker 1: Make the case the case being I want to is.

2102
01:39:15,479 --> 01:39:16,239
Speaker 4: This your game of the year.

2103
01:39:17,359 --> 01:39:19,680
Speaker 6: No, it's not my game of the year. It's gonna

2104
01:39:19,680 --> 01:39:22,880
be in my top top three. Yeah, that's pretty good.

2105
01:39:22,960 --> 01:39:24,479
But I mean I kind of like, gett even your

2106
01:39:24,520 --> 01:39:26,199
one darling on there. I just I need to know

2107
01:39:26,239 --> 01:39:27,399
what's your favorite game this year.

2108
01:39:28,159 --> 01:39:30,279
Speaker 5: It's the most important game, to be sure.

2109
01:39:30,600 --> 01:39:31,000
Speaker 4: I get that.

2110
01:39:31,239 --> 01:39:34,640
Speaker 5: That's the reason is Tim do you play You played

2111
01:39:34,720 --> 01:39:38,399
through the whole thing already, Both the chunk of both games. Yeah,

2112
01:39:38,720 --> 01:39:40,000
it's been out for like four days.

2113
01:39:40,000 --> 01:39:43,680
Speaker 1: I know, you got em. Like that first one that

2114
01:39:43,760 --> 01:39:44,960
came up, the Assembly.

2115
01:39:50,960 --> 01:39:55,399
Speaker 8: Legacy of Kine not a very well known franchise, so

2116
01:39:55,640 --> 01:40:01,359
weather it had a small glimmer at his time, and

2117
01:40:01,520 --> 01:40:04,479
since then it's just been forgotten. And it's like that

2118
01:40:04,680 --> 01:40:08,640
franchise that's been like treated shitty its entire life. It's

2119
01:40:08,720 --> 01:40:12,560
gone from like owner to owner. While others have been

2120
01:40:12,640 --> 01:40:16,880
like pulled out of the vault, you know, reassessed and

2121
01:40:16,960 --> 01:40:20,199
put back into the vault. Legacy of Kane has never

2122
01:40:20,319 --> 01:40:23,640
even a Soul Reaver hasn't had that same kind of

2123
01:40:23,680 --> 01:40:26,560
treatment after they did it dirty with like nas golf

2124
01:40:26,640 --> 01:40:27,479
and that kind of stuff.

2125
01:40:27,960 --> 01:40:29,720
Speaker 4: So Ever, the world moved.

2126
01:40:29,520 --> 01:40:30,399
Speaker 5: On from Soulriva.

2127
01:40:30,720 --> 01:40:33,960
Speaker 8: And the thing with that game is it's so good

2128
01:40:34,920 --> 01:40:38,880
that the community is it exists and it has remained

2129
01:40:38,920 --> 01:40:43,880
healthy and they are self sustaining community. It's like alcoholics anonymous,

2130
01:40:44,439 --> 01:40:48,399
like we keep each other going in just for the

2131
01:40:48,520 --> 01:40:50,960
hope of it. And this is a game that has

2132
01:40:51,079 --> 01:40:54,479
had like an uphill struggle always. It's never had its

2133
01:40:54,640 --> 01:40:56,880
time in the life. We didn't when it came out,

2134
01:40:56,920 --> 01:40:59,800
We weren't making like lists no one ever was doing

2135
01:41:00,279 --> 01:41:01,279
as far as I remember.

2136
01:41:01,359 --> 01:41:04,840
Speaker 2: Just commandments here, I think.

2137
01:41:05,640 --> 01:41:07,680
Speaker 5: I think it's when you see your meeting like where

2138
01:41:07,760 --> 01:41:09,239
where like your meeting.

2139
01:41:09,279 --> 01:41:12,479
Speaker 7: I'm serious, Like you talk about it being like aa,

2140
01:41:13,359 --> 01:41:16,399
it's a metaphor, I understand, but I'm serious because you

2141
01:41:16,399 --> 01:41:17,720
have the Communitians together.

2142
01:41:17,560 --> 01:41:21,319
Speaker 8: Somewhere, there's legacy of kine websites that people go away archives,

2143
01:41:21,399 --> 01:41:25,079
there's YouTube videos, there's discords and that kind of stuff.

2144
01:41:25,840 --> 01:41:27,600
Speaker 5: Yeah, like, no, we didn't.

2145
01:41:28,680 --> 01:41:31,760
Speaker 8: We didn't award games their flowers in the way that

2146
01:41:31,880 --> 01:41:34,199
we do now back then, right, And it is like

2147
01:41:34,359 --> 01:41:37,159
a game that is so important to me and to

2148
01:41:37,279 --> 01:41:43,000
a lot of people that I feel like right now

2149
01:41:43,279 --> 01:41:48,279
is probably the only time that it will have. It

2150
01:41:48,479 --> 01:41:52,159
has had past and present where it could get something,

2151
01:41:52,680 --> 01:41:56,119
you know what I mean, And for all intents and purposes,

2152
01:41:56,319 --> 01:41:58,560
it probably is going to die from here.

2153
01:41:58,680 --> 01:42:00,680
Speaker 5: It will never be seen again because what was it?

2154
01:42:00,760 --> 01:42:04,119
Speaker 11: So I was gonna say that I know how much

2155
01:42:04,159 --> 01:42:04,439
you love it.

2156
01:42:05,520 --> 01:42:07,840
Speaker 10: I want to know, because that's that's along a lot

2157
01:42:07,920 --> 01:42:10,279
more zone how the game has been treated, what makes

2158
01:42:10,359 --> 01:42:12,279
the games games?

2159
01:42:12,399 --> 01:42:15,159
Speaker 8: The game is as worthy worthy of that love from

2160
01:42:15,159 --> 01:42:18,439
the is is as good today as it was back then,

2161
01:42:18,840 --> 01:42:22,039
and with the new changes, if not better, it looks better.

2162
01:42:22,279 --> 01:42:25,640
They added a new camera like controlled finite camera controlled.

2163
01:42:25,680 --> 01:42:28,119
More than anything, the thing that makes that game good

2164
01:42:28,439 --> 01:42:31,560
is and I'll say this and you'll be like, oh,

2165
01:42:31,600 --> 01:42:33,960
of course. For me, it was my first souls like,

2166
01:42:34,399 --> 01:42:36,520
it was the game that The reason I love from

2167
01:42:36,600 --> 01:42:39,239
software is because of legacy of Kine Soular even it's

2168
01:42:39,279 --> 01:42:41,840
like your story, it's my origin. It's my origin game.

2169
01:42:41,920 --> 01:42:43,760
That is the game that made me who I am

2170
01:42:43,800 --> 01:42:46,960
as a gamer. Now, I think that the reason is

2171
01:42:47,000 --> 01:42:49,399
so good is because the writing is fucking out of

2172
01:42:49,479 --> 01:42:52,760
this world like it is. I wish that you could

2173
01:42:52,920 --> 01:42:56,079
like more people that played it. Like from the very

2174
01:42:56,279 --> 01:42:59,560
first word that that fucking intro is I was telling

2175
01:42:59,600 --> 01:43:02,880
down about it, like it pops off. It's really so

2176
01:43:03,159 --> 01:43:09,199
hard that and then every line that is spoken is Shakespearean.

2177
01:43:09,439 --> 01:43:13,199
They hired theater actors to give it the gravitas it needs.

2178
01:43:13,760 --> 01:43:17,119
Those actors are either retired or dead now and like

2179
01:43:17,800 --> 01:43:21,079
they never got to be told, like you fucking killed it, man,

2180
01:43:21,159 --> 01:43:24,560
you were unbelievable. The dialogue in that game, the way

2181
01:43:24,600 --> 01:43:27,399
it's delivered, the actual story. It's a game that looks

2182
01:43:27,439 --> 01:43:30,880
like it's about vampires, but it's about like destiny. It's

2183
01:43:30,920 --> 01:43:35,119
about your ability to take hold of yourself, how you

2184
01:43:35,199 --> 01:43:38,520
can be manipulated by people you trust. It's also at

2185
01:43:38,560 --> 01:43:41,680
the same time a time traveling game, a game about

2186
01:43:41,720 --> 01:43:46,520
a necromancer, a game about literal how a soul can

2187
01:43:46,640 --> 01:43:50,680
be used and abused and find a place within this

2188
01:43:50,840 --> 01:43:53,880
world of its own. And it's in the framework of

2189
01:43:53,920 --> 01:43:57,000
a game that looks like is very forgettable because we're

2190
01:43:57,039 --> 01:43:59,520
looking back at it. It looks like just a platformer

2191
01:43:59,560 --> 01:44:01,439
where you pay up some blocks pushing it around. It

2192
01:44:01,560 --> 01:44:03,039
was the first game that was doing a lot of

2193
01:44:03,079 --> 01:44:06,239
that stuff. It's a game where you're in an environment.

2194
01:44:06,680 --> 01:44:09,199
You go to environment, you press a bun and Rozio

2195
01:44:09,279 --> 01:44:14,239
moves his hands and the entire environment, without loading, completely shifts.

2196
01:44:14,479 --> 01:44:17,239
The geometry change is not indeed, by these days, by

2197
01:44:17,319 --> 01:44:20,079
our measures. Now, it's not complicated, like it's just some

2198
01:44:20,720 --> 01:44:22,760
you know, verses or whatever about moving. But back then,

2199
01:44:22,840 --> 01:44:26,359
when you press that button and everything around you just changed,

2200
01:44:26,399 --> 01:44:28,640
and you're like, this is a different game, this is

2201
01:44:28,680 --> 01:44:31,720
a different level. It was jaw dropping, and even now

2202
01:44:31,800 --> 01:44:34,279
when you do it, you're like, this is pretty fucking awesome,

2203
01:44:34,399 --> 01:44:36,960
like it's really cool, and then you think about it

2204
01:44:37,119 --> 01:44:39,279
did it back then? And you're like, how did not

2205
01:44:39,439 --> 01:44:42,520
Why wasn't this game treated the way it deserved to

2206
01:44:42,520 --> 01:44:45,079
be treated, Like it did things that were so far

2207
01:44:45,119 --> 01:44:47,680
ahead of its time and got nothing for it, And

2208
01:44:47,800 --> 01:44:50,560
like I said it, it probably is dead from here.

2209
01:44:50,640 --> 01:44:53,079
Speaker 9: Like I've not heard one thing I wanted in like

2210
01:44:53,199 --> 01:44:56,359
you know, i'd not push back against. But it's somebody

2211
01:44:56,359 --> 01:44:58,720
like likes retro games a lot and was there skiking out,

2212
01:44:58,760 --> 01:45:00,560
Like I don't know if I ever got that sense

2213
01:45:00,640 --> 01:45:03,960
that like this game wasn't appreciated like at its time,

2214
01:45:04,039 --> 01:45:05,039
I still was.

2215
01:45:05,239 --> 01:45:07,279
Speaker 8: I don't, like, I don't think it was appreciated. I

2216
01:45:07,279 --> 01:45:10,119
mean it got it got it got some love because

2217
01:45:10,119 --> 01:45:13,199
obviously there was a sequels, but it's no one when

2218
01:45:13,279 --> 01:45:15,640
in the last ten years have you ever heard someone

2219
01:45:15,680 --> 01:45:17,720
say Legacy Ken is really important too, Like it's one

2220
01:45:17,720 --> 01:45:18,880
of the best written games ever.

2221
01:45:19,119 --> 01:45:21,199
Speaker 1: I do, But again, I follow a lot of retro

2222
01:45:21,359 --> 01:45:21,920
channels a lot.

2223
01:45:22,000 --> 01:45:26,840
Speaker 8: Yeah, Like I've been talking about it for years and

2224
01:45:27,279 --> 01:45:29,960
now people are like playing it and coming back to

2225
01:45:30,079 --> 01:45:33,279
me and being like I don't understand, Like I've thought

2226
01:45:33,359 --> 01:45:36,680
you were like doing the internet hype thing where you're like,

2227
01:45:36,760 --> 01:45:38,239
you're a stand for this thing, and you know, you

2228
01:45:38,319 --> 01:45:42,039
go overboard. But the stuff that you're saying is true

2229
01:45:42,199 --> 01:45:44,680
is like really fucking good, And like now I feel

2230
01:45:44,720 --> 01:45:47,239
like I've raised the expectations so hard because it is

2231
01:45:47,960 --> 01:45:51,159
a great I think it has the greatest opening ever

2232
01:45:51,279 --> 01:45:53,560
created for a video game, and I take that over

2233
01:45:53,680 --> 01:45:57,000
every from soft game, every metal game game, every every

2234
01:45:57,079 --> 01:46:00,399
game that I've played. I think it's the writing is here.

2235
01:46:00,840 --> 01:46:03,079
It uses it has an economy of words that is

2236
01:46:03,199 --> 01:46:06,760
like beautiful. It is like it's every line is poetic

2237
01:46:07,359 --> 01:46:09,840
and it's not written to be a pretentious either. It's

2238
01:46:09,880 --> 01:46:11,840
not like while you're listening to these characters you're like, fuck,

2239
01:46:11,880 --> 01:46:15,840
I hate these fucking people. They are having conversations that

2240
01:46:15,920 --> 01:46:19,199
are both understandable when you hear them. You're like, the

2241
01:46:19,279 --> 01:46:23,359
way he expressed that is crazy. There's like this, there's

2242
01:46:23,359 --> 01:46:27,239
this you speak to. Kane Kin is like the antagonist

2243
01:46:27,279 --> 01:46:30,039
of this game, the protagonist of the previous game. He

2244
01:46:30,199 --> 01:46:33,199
had to make a decision, which was do I sacrifice

2245
01:46:33,279 --> 01:46:37,479
myself to save Nosgoth or do I not do that?

2246
01:46:37,920 --> 01:46:41,319
And Cain is a fucking selfish dickhead, and he was like,

2247
01:46:41,399 --> 01:46:43,920
I am not sacrimvising myself. I'm going to let this

2248
01:46:44,560 --> 01:46:47,479
world crumble and I will rule it. And then you

2249
01:46:47,560 --> 01:46:50,279
play this game and you're Rosiel, You've been betrayed by Kane,

2250
01:46:50,479 --> 01:46:53,039
you're finding Kane, and then not to spoil it, but

2251
01:46:53,159 --> 01:46:57,439
as you go along, you start to realize Kine had

2252
01:46:57,520 --> 01:47:01,520
something he was working towards, and there's way more going

2253
01:47:01,600 --> 01:47:04,880
on than you realize. And as as a player, the

2254
01:47:04,920 --> 01:47:08,840
writing is so good that you only start to make

2255
01:47:08,880 --> 01:47:11,600
the connections when Raziol does it. So it's not like

2256
01:47:11,680 --> 01:47:14,640
a story that's predictable. It goes in some weird directions

2257
01:47:14,680 --> 01:47:17,800
at times, but the way it presents and like the

2258
01:47:17,880 --> 01:47:21,680
way it executes on the story, I don't think any

2259
01:47:21,720 --> 01:47:25,199
game has had that kind of like good relationship between

2260
01:47:25,239 --> 01:47:27,279
the way the characters speak, the way they evolve, the

2261
01:47:27,359 --> 01:47:30,119
way they change, and how it unfolds in the end

2262
01:47:30,560 --> 01:47:34,159
like it doesn't. These two games are probably if I could,

2263
01:47:34,239 --> 01:47:40,000
like Fire best written game's most enjoyable experiences onto the Moon,

2264
01:47:40,119 --> 01:47:43,239
so future generations could pick it up and try and

2265
01:47:43,359 --> 01:47:45,760
make games based on these, that would be it like

2266
01:47:45,880 --> 01:47:47,920
one of it would be one of those games. And

2267
01:47:48,119 --> 01:47:50,560
it is, like I said, rudimentary. It's block puzzles, combats

2268
01:47:50,600 --> 01:47:53,000
not great. It's that it's early stuff where it's like,

2269
01:47:53,399 --> 01:47:57,000
you know, circling enemies and attacking them, waiting for your moments.

2270
01:47:57,039 --> 01:48:00,079
Don't overcommit all the frum soft stuff it's there. But

2271
01:48:00,159 --> 01:48:03,239
it's also got some really fun ideas. Like vampires, you

2272
01:48:03,359 --> 01:48:05,199
beat the shot of them, they don't die. They will

2273
01:48:05,279 --> 01:48:06,960
just stand there in a stun state. You give them

2274
01:48:07,079 --> 01:48:09,359
enough time and they'll come back. And what you have

2275
01:48:09,439 --> 01:48:10,960
to do is like you have to pick them up,

2276
01:48:11,119 --> 01:48:13,560
throw them in sunlight, you have to haale them, you

2277
01:48:13,680 --> 01:48:15,600
have to throw them in water. And then if you

2278
01:48:15,840 --> 01:48:18,520
let their souls. If you don't immediately or quickly reave

2279
01:48:18,600 --> 01:48:22,439
their souls, another enemy could like eat it and become

2280
01:48:22,479 --> 01:48:24,680
more powerful, or they could go back into the body

2281
01:48:24,760 --> 01:48:26,920
and you can like it will be resurrected. It's got

2282
01:48:27,039 --> 01:48:30,239
interesting mechanics that it hasn't been done yet, but that

2283
01:48:30,720 --> 01:48:34,079
that whole world is so rich. It's why I keep

2284
01:48:34,159 --> 01:48:37,760
saying it's the IP with the most unrealized potential in

2285
01:48:37,840 --> 01:48:38,439
all of games.

2286
01:48:39,880 --> 01:48:43,439
Speaker 1: Yeah, I think that you know that I see everything

2287
01:48:43,479 --> 01:48:45,479
you're saying, and it stretch about its importance to you

2288
01:48:45,760 --> 01:48:47,560
and how it's kind of been forgotten every time because

2289
01:48:47,560 --> 01:48:48,760
you're right, like back in the day it was on

2290
01:48:48,880 --> 01:48:50,880
magazine covers and things like that, and then it's when

2291
01:48:50,880 --> 01:48:52,399
they kind of died off and you never really heard

2292
01:48:52,439 --> 01:48:55,680
about again. But I feel like almost everything you just

2293
01:48:55,760 --> 01:48:57,840
talked about, despite it being you know, so important to

2294
01:48:57,880 --> 01:48:59,760
you and all this stuff it was doing at the time,

2295
01:49:00,479 --> 01:49:02,520
if this is for a conversation about the best games

2296
01:49:02,560 --> 01:49:03,479
of all time, I think.

2297
01:49:03,399 --> 01:49:04,680
Speaker 4: All of that clients I agree.

2298
01:49:04,720 --> 01:49:06,319
Speaker 1: I think that, you know, with it being best games

2299
01:49:06,359 --> 01:49:08,960
of twenty twenty four, we look at other games thousand

2300
01:49:09,000 --> 01:49:12,479
Near Door, the Caslvania Dominance Collection, Dominance Collection, which you know,

2301
01:49:12,720 --> 01:49:15,600
these are beloved games that you know, weren't really you know,

2302
01:49:15,680 --> 01:49:17,800
remand there's quality of life improvements and things like that.

2303
01:49:18,760 --> 01:49:20,520
I think it's one thing if this got like a

2304
01:49:20,600 --> 01:49:22,960
big you know, this is like a remix situation where

2305
01:49:22,960 --> 01:49:24,920
it's like a new game. But I think we are

2306
01:49:25,000 --> 01:49:27,479
looking at a hidden not a hidden gym, but a

2307
01:49:27,520 --> 01:49:29,760
game from the past that is getting another light shine

2308
01:49:29,800 --> 01:49:32,479
on it in twenty twenty four, like Caslvania Dominance, like

2309
01:49:32,560 --> 01:49:34,880
Paper Marito a thousand near Door with some quality life

2310
01:49:34,920 --> 01:49:36,439
improvements to the camera and things like that.

2311
01:49:36,960 --> 01:49:39,560
Speaker 6: But I just don't think it's just that there are

2312
01:49:39,600 --> 01:49:41,079
a lot of classes. It's just like right there, and

2313
01:49:41,159 --> 01:49:43,199
it's like, yeah, I guess it's a remaster. That is,

2314
01:49:43,399 --> 01:49:45,720
it's an okay, remaster of really great games.

2315
01:49:46,159 --> 01:49:47,680
Speaker 8: That's where it like, yeah, I mean, like I I

2316
01:49:48,359 --> 01:49:51,520
don't think of it in the same way that others do,

2317
01:49:51,640 --> 01:49:54,720
so I understand that. Like for me, it's not like, oh,

2318
01:49:54,760 --> 01:49:57,159
this is a game that came out and compared to

2319
01:49:57,239 --> 01:49:59,359
other games is good. I can't do that. This is like, right,

2320
01:49:59,439 --> 01:50:01,880
I got test my friend one last time before he

2321
01:50:01,960 --> 01:50:05,600
goes away forever. So I realized that's just for me though.

2322
01:50:05,479 --> 01:50:06,560
Speaker 4: So I for I get it.

2323
01:50:06,640 --> 01:50:08,439
Speaker 2: But this is it's going to be impossible.

2324
01:50:08,439 --> 01:50:11,680
Speaker 8: It's a franchise that has never got the respect it deserves.

2325
01:50:12,119 --> 01:50:14,840
This was my attempt to at least okay, some of

2326
01:50:14,920 --> 01:50:15,319
that you.

2327
01:50:15,359 --> 01:50:17,520
Speaker 1: Got into respect for sure, and maybe it comes back.

2328
01:50:17,520 --> 01:50:20,840
Everything comes back commed, He's coming back, Righting.

2329
01:50:20,239 --> 01:50:21,800
Speaker 5: Happened, Anything can happen.

2330
01:50:21,960 --> 01:50:25,079
Speaker 6: One thousand ext resists. That's times resist excuse me, Uh,

2331
01:50:25,920 --> 01:50:27,439
it's it's time now.

2332
01:50:27,680 --> 01:50:30,640
Speaker 3: I think it's time to uh to say hecky grace

2333
01:50:30,760 --> 01:50:33,399
hair to hair to my sister in the sky.

2334
01:50:34,359 --> 01:50:39,119
Speaker 2: Uh everyone, what the fuck? Yeah, Square, I get you,

2335
01:50:39,279 --> 01:50:39,640
I get you.

2336
01:50:40,039 --> 01:50:41,199
Speaker 4: Dan knows what I'm talking about.

2337
01:50:41,279 --> 01:50:41,640
Speaker 2: I don't.

2338
01:50:41,760 --> 01:50:44,680
Speaker 4: Oh yeah, you're gonna make me cry.

2339
01:50:44,800 --> 01:50:49,479
Speaker 3: Chan A thousand times Resist would have been my number

2340
01:50:49,520 --> 01:50:52,359
one game of this year. It's my number two if

2341
01:50:52,520 --> 01:50:54,239
metaphor Defense has you didn't come out.

2342
01:50:55,560 --> 01:50:56,920
Speaker 2: A thousand times Resist.

2343
01:50:56,840 --> 01:51:02,239
Speaker 3: Tells the story of some now dealing with generational trauma

2344
01:51:02,840 --> 01:51:06,319
and choosing what you bring with you to the next

2345
01:51:06,439 --> 01:51:10,720
life and realizing that you are an amalgamation of all

2346
01:51:10,760 --> 01:51:13,800
of your experiences and even if you try and forget,

2347
01:51:13,920 --> 01:51:17,279
you try to erase the bad parts.

2348
01:51:17,079 --> 01:51:18,800
Speaker 2: And you only want to include the good parts.

2349
01:51:19,239 --> 01:51:22,800
Speaker 3: You need everything to be a complete version of you,

2350
01:51:23,319 --> 01:51:27,840
because trying to do that erasing process and the deleting

2351
01:51:27,920 --> 01:51:34,800
process of your soul or your being kind of erases

2352
01:51:34,840 --> 01:51:39,159
who you are as a person. And not to get

2353
01:51:39,199 --> 01:51:42,920
too personal, I'll get personal real later, but A thousand

2354
01:51:42,960 --> 01:51:45,359
times Orsist one of those games that really just like

2355
01:51:45,439 --> 01:51:48,880
made me really just stop and examine of like, okay, cool, yeah,

2356
01:51:48,920 --> 01:51:52,479
maybe I should make some decisions on shit and really

2357
01:51:52,920 --> 01:51:57,039
reflect on where I've been, where I want to go,

2358
01:51:57,640 --> 01:52:01,319
and what I feel like defines me as a person

2359
01:52:01,800 --> 01:52:03,720
I don't think it's going to be enough compared to

2360
01:52:03,880 --> 01:52:07,760
every other game on the tiny spoon already, but I'm

2361
01:52:07,840 --> 01:52:10,119
glad that I've been able to be quiet enough for

2362
01:52:10,199 --> 01:52:17,239
it to make it this far. So goodbye to a

2363
01:52:17,319 --> 01:52:19,600
thousand times resist hecky grace.

2364
01:52:20,199 --> 01:52:21,720
Speaker 1: And we cut Persona three before.

2365
01:52:23,159 --> 01:52:27,800
Speaker 4: Three before, so I'm just counting that came of the year.

2366
01:52:28,479 --> 01:52:30,359
Speaker 12: Yeah you want to, I'm joking, you want to get

2367
01:52:30,359 --> 01:52:31,600
on the pedestal that these two event on.

2368
01:52:31,840 --> 01:52:33,680
Speaker 5: We cut our zet again.

2369
01:52:40,760 --> 01:52:42,239
Speaker 2: Like ten times for a.

2370
01:52:44,000 --> 01:52:44,159
Speaker 13: Yeah.

2371
01:52:44,199 --> 01:52:47,680
Speaker 4: Absolutely, You're s is actually really good.

2372
01:52:47,960 --> 01:52:49,960
Speaker 13: It's just insane that he thought he'd get it. This

2373
01:52:50,079 --> 01:52:52,199
one got pretty far.

2374
01:52:53,439 --> 01:52:55,479
Speaker 5: You taking good work, Thank you, Nikki.

2375
01:52:55,600 --> 01:53:06,119
Speaker 21: Oh yeah, yeah, good mouthful. Watch look at how red

2376
01:53:06,159 --> 01:53:06,880
it is inside.

2377
01:53:08,880 --> 01:53:10,680
Speaker 13: Why you do just take me instead?

2378
01:53:10,760 --> 01:53:11,319
Speaker 1: I don't know why.

2379
01:53:18,479 --> 01:53:21,760
Speaker 4: All right, Sean, take PERSONA three and take it up back.

2380
01:53:22,039 --> 01:53:25,880
Speaker 2: Yeah no, put my foot down.

2381
01:53:26,600 --> 01:53:28,039
Speaker 4: Uh, game of the Year.

2382
01:53:28,159 --> 01:53:33,079
Speaker 2: I have not finished metaphor. I wassperately racing to try

2383
01:53:33,159 --> 01:53:36,079
to before this discussion. I was trying on the airplane.

2384
01:53:36,479 --> 01:53:39,159
I was trying, like the past couple of nights didn't happen.

2385
01:53:39,560 --> 01:53:42,319
So I don't know how metaphor if it does stick

2386
01:53:42,359 --> 01:53:45,720
the landing at the end. So it is my number two.

2387
01:53:46,119 --> 01:53:51,199
Persona three Reload is my gamely year right now, because y'all,

2388
01:53:52,359 --> 01:53:53,159
I've had a year.

2389
01:53:53,920 --> 01:53:54,319
Speaker 4: I uh.

2390
01:53:55,319 --> 01:53:59,039
Speaker 2: I have not talked about this publicly, but just stuff

2391
01:53:59,079 --> 01:54:01,720
that I don't want to talk about still I'm not

2392
01:54:01,840 --> 01:54:05,960
going to All I'll say is, in a year where

2393
01:54:05,960 --> 01:54:08,960
I've gone through a lot of ship, I need to

2394
01:54:09,000 --> 01:54:14,119
see some friends again. And Persona three Reload was revisiting

2395
01:54:14,239 --> 01:54:17,560
friends in a better way than they've ever been. They

2396
01:54:17,680 --> 01:54:20,960
fleshed out these characters and the journey that they take

2397
01:54:21,159 --> 01:54:24,079
all the way to the end, and everything we talked about.

2398
01:54:24,119 --> 01:54:26,079
A little spoilery, every thing we talked about. At the

2399
01:54:26,119 --> 01:54:29,640
end of that game. I was crying the whole night.

2400
01:54:30,920 --> 01:54:33,960
And I need to see that game on the top

2401
01:54:34,039 --> 01:54:39,800
ten because I love it so so much, and we'll

2402
01:54:39,840 --> 01:54:41,520
do what I have to get on that top ten.

2403
01:54:41,640 --> 01:54:42,920
Speaker 1: Jeff, yep, sounds good.

2404
01:54:43,000 --> 01:54:43,880
Speaker 4: Let's cut Call of Duty.

2405
01:54:43,920 --> 01:54:50,119
Speaker 13: Then I'm not going to be good, all right?

2406
01:54:50,239 --> 01:54:51,439
Speaker 2: Sure, I think that.

2407
01:54:53,720 --> 01:54:55,279
Speaker 5: I think it makes sense to get rid of Call

2408
01:54:55,319 --> 01:54:55,720
of Duty.

2409
01:54:58,560 --> 01:54:59,960
Speaker 4: Let's before to show the three over there and then

2410
01:55:00,079 --> 01:55:00,880
mu's just figure it out.

2411
01:55:00,960 --> 01:55:01,640
Speaker 5: Let's figure out.

2412
01:55:01,680 --> 01:55:03,680
Speaker 1: Yeah, kind of Wealth into the.

2413
01:55:03,680 --> 01:55:04,119
Speaker 8: Call of Duty.

2414
01:55:04,359 --> 01:55:05,239
Speaker 2: I like what.

2415
01:55:06,479 --> 01:55:09,439
Speaker 8: I don't know why infinitely so called that you will

2416
01:55:09,479 --> 01:55:10,239
put our that back?

2417
01:55:11,840 --> 01:55:14,760
Speaker 3: Okay, Mike, if we convince them to cut two more games,

2418
01:55:14,840 --> 01:55:15,359
you get our is it?

2419
01:55:15,600 --> 01:55:16,479
Speaker 2: I get a thousand times?

2420
01:55:17,439 --> 01:55:17,680
Speaker 5: Okay?

2421
01:55:18,840 --> 01:55:19,640
Speaker 4: Jones is racist.

2422
01:55:21,920 --> 01:55:24,079
Speaker 1: That's fun almost working for a while.

2423
01:55:24,319 --> 01:55:26,359
Speaker 8: Yeah, I like it.

2424
01:55:26,520 --> 01:55:29,079
Speaker 2: Yeah, Like I feel like Black Ops six and Infinite

2425
01:55:29,119 --> 01:55:30,560
Wealth are kind of on the same level.

2426
01:55:30,720 --> 01:55:33,760
Speaker 1: Yes, I really like both those games a lot. Yeah,

2427
01:55:34,159 --> 01:55:36,119
one we like where is a little bit of Wealth

2428
01:55:36,159 --> 01:55:38,359
with the pacing and kind of the length and everything

2429
01:55:38,439 --> 01:55:39,319
and somethings dragging.

2430
01:55:39,600 --> 01:55:40,479
Speaker 4: I did fall off.

2431
01:55:40,359 --> 01:55:43,039
Speaker 1: After like forty hours of that game, and I was

2432
01:55:43,159 --> 01:55:46,239
loving it, and then Call of Duty. I've only gotten

2433
01:55:46,359 --> 01:55:48,720
more into him. Yeah, yeah, you can cut infit. Well,

2434
01:55:49,199 --> 01:55:51,000
I think I might like it better than anybody. But

2435
01:55:51,479 --> 01:55:52,840
there's like we got five.

2436
01:55:52,960 --> 01:55:54,680
Speaker 4: We did it all right, and that's the order.

2437
01:55:57,439 --> 01:55:59,960
Speaker 1: Yeah, it's gonna be close to it, damn.

2438
01:56:00,760 --> 01:56:03,399
Speaker 4: Okay, So let's read the Tiny Spoon.

2439
01:56:03,840 --> 01:56:05,960
Speaker 2: This is not ordered, but this is just how it.

2440
01:56:06,119 --> 01:56:07,359
Speaker 4: Is might be ordered.

2441
01:56:13,239 --> 01:56:14,880
Speaker 1: Okay, Okay.

2442
01:56:15,119 --> 01:56:16,520
Speaker 4: On the tiny Spoon.

2443
01:56:17,439 --> 01:56:21,800
Speaker 12: On their way into the mouth, we have blatro Astrobot

2444
01:56:22,159 --> 01:56:26,520
metaphour Reefantasio Indiana, Jones in the Great Circle, Prince of Persia,

2445
01:56:26,600 --> 01:56:30,199
The Lost Crown, Silent Hill two, Thank goodness you're here,

2446
01:56:30,520 --> 01:56:33,479
Call of Duty, Black Ops six, Elvin Ring, Shadow of

2447
01:56:33,520 --> 01:56:35,600
the Urd Tree and Persona three.

2448
01:56:35,960 --> 01:56:37,000
Speaker 4: And that's how you eat.

2449
01:56:37,000 --> 01:56:38,520
Speaker 1: You take a big spoon, You put in a little

2450
01:56:38,640 --> 01:56:39,079
spoon the.

2451
01:56:40,880 --> 01:56:41,079
Speaker 4: Mouth.

2452
01:56:42,720 --> 01:56:44,560
Speaker 2: Yeah, you go from the left end.

2453
01:56:44,800 --> 01:56:45,000
Speaker 1: Yeah.

2454
01:56:47,279 --> 01:56:49,920
Speaker 5: Oh you see that right below that it says spider heck.

2455
01:56:52,760 --> 01:56:54,800
Speaker 4: So we technically have a ten.

2456
01:56:55,359 --> 01:56:58,560
Speaker 2: Do we want to take a quick bricky all right?

2457
01:56:58,880 --> 01:57:00,279
Books stay two owned.

2458
01:57:00,680 --> 01:57:04,039
Speaker 3: We're going to crown and order the top ten right

2459
01:57:04,119 --> 01:57:11,439
after this, and we are back with the top ten.

2460
01:57:11,800 --> 01:57:15,880
Now we've whittled everything down to the tiniest, most precious

2461
01:57:15,960 --> 01:57:20,119
of spoons. It's encrusted with diamonds and pearls and a

2462
01:57:20,279 --> 01:57:22,960
little bit of rust because we've left it in the sink.

2463
01:57:23,239 --> 01:57:25,439
Don't leave your spoons in the sink, gosh darn it.

2464
01:57:25,760 --> 01:57:27,520
And then we're going to take all these ten games

2465
01:57:27,640 --> 01:57:30,119
and we're going to make an order of them, and

2466
01:57:30,520 --> 01:57:32,079
number one will be our game of the year for

2467
01:57:32,199 --> 01:57:33,239
twenty twenty four.

2468
01:57:33,800 --> 01:57:36,479
Speaker 4: May I propose we take the top.

2469
01:57:36,399 --> 01:57:39,479
Speaker 3: Three here and just immediately push them over and we'll

2470
01:57:39,840 --> 01:57:41,720
later a second control.

2471
01:57:41,760 --> 01:57:45,600
Speaker 5: You're in the mouth, kind of like sitting on the tongue.

2472
01:57:45,760 --> 01:57:47,600
Speaker 2: Yeah, I see, it's like when you get a crumb

2473
01:57:47,640 --> 01:57:48,880
on your mustache.

2474
01:57:48,960 --> 01:57:50,039
Speaker 1: How about the top four?

2475
01:57:50,159 --> 01:57:54,760
Speaker 4: We leave Indiana jud at number four? No, I mean

2476
01:57:54,840 --> 01:58:01,920
print some yea, okay, just a tough three then okay.

2477
01:58:02,239 --> 01:58:03,319
Speaker 1: Let's start with the bottom.

2478
01:58:03,479 --> 01:58:04,600
Speaker 4: That's yeah.

2479
01:58:04,640 --> 01:58:04,840
Speaker 21: Yeah.

2480
01:58:04,880 --> 01:58:06,840
Speaker 6: We'll put the three over to deal with them later,

2481
01:58:07,119 --> 01:58:08,760
and then we work from our way up from the bottom.

2482
01:58:08,800 --> 01:58:11,720
Speaker 4: Now one all right, okay, okay, okay, from the tin.

2483
01:58:12,000 --> 01:58:16,840
Speaker 2: Now it's ranked, so oh yeah, so mouth is supposed

2484
01:58:16,880 --> 01:58:17,920
being just the number one.

2485
01:58:18,079 --> 01:58:20,960
Speaker 4: We're no, no, no, the top those three we're gonna work.

2486
01:58:20,960 --> 01:58:22,199
Speaker 2: Okay, we're trying to figure this out.

2487
01:58:24,159 --> 01:58:25,680
Speaker 4: Do we want to order them in the mouth?

2488
01:58:25,960 --> 01:58:28,319
Speaker 6: No, not those top three, not yet. We're going to

2489
01:58:28,359 --> 01:58:29,680
deal with those in a second. But move them over

2490
01:58:29,760 --> 01:58:30,800
the mouth that those are not?

2491
01:58:32,000 --> 01:58:33,000
Speaker 2: Why don't we just rank?

2492
01:58:33,119 --> 01:58:33,520
Speaker 8: You make it.

2493
01:58:36,439 --> 01:58:38,479
Speaker 1: The mouth and the tiny number one.

2494
01:58:38,560 --> 01:58:40,119
Speaker 2: It's a joke, Mike, it's a metaphor.

2495
01:58:40,680 --> 01:58:41,920
Speaker 13: Only number one is ranked.

2496
01:58:41,960 --> 01:58:45,560
Speaker 4: So we never said that. Oh yeah, okay, we were

2497
01:58:45,600 --> 01:58:46,800
scheming while you all were gone.

2498
01:58:46,960 --> 01:58:49,079
Speaker 6: Yeah we were, Yeah, there was to be number one. Okay,

2499
01:58:49,079 --> 01:58:51,640
we're just going to order the list. Okay, let's start

2500
01:58:51,800 --> 01:58:53,479
with number ten, Shadow of the Tree.

2501
01:58:53,760 --> 01:58:56,079
Speaker 11: I was going to say, shadowed the Yeah, I know it.

2502
01:58:56,319 --> 01:58:58,279
Speaker 9: I'm really glad it made it because it deserves that,

2503
01:58:58,840 --> 01:59:01,840
Like you know that earlier conversation. I don't necessarily oh,

2504
01:59:01,880 --> 01:59:03,640
it's not getting his account, but there's.

2505
01:59:03,439 --> 01:59:04,680
Speaker 4: A little bit of meal.

2506
01:59:04,760 --> 01:59:06,239
Speaker 1: It's like, it's more on a ring and.

2507
01:59:06,279 --> 01:59:08,800
Speaker 9: That's great, and they did an incredible job with it,

2508
01:59:08,880 --> 01:59:12,000
and it deserves so much recognition for that. But I

2509
01:59:12,159 --> 01:59:16,079
only want to get it so many more flowers on

2510
01:59:16,199 --> 01:59:19,159
a ring has so many flowers, it's basically a garden.

2511
01:59:19,199 --> 01:59:20,600
Speaker 8: There is an arguments put it at ten?

2512
01:59:20,680 --> 01:59:23,039
Speaker 4: Why is there funny? Now, well that's where the games

2513
01:59:23,119 --> 01:59:23,439
have to go.

2514
01:59:23,640 --> 01:59:26,560
Speaker 8: Okay, there's an argue to put it at ten, right, yeah, yeah,

2515
01:59:26,640 --> 01:59:27,880
why why why is it at ten?

2516
01:59:29,000 --> 01:59:29,600
Speaker 4: For what he just said?

2517
01:59:31,079 --> 01:59:34,640
Speaker 5: He just said, I it's got fall and I don't

2518
01:59:34,640 --> 01:59:35,640
want to give it any more.

2519
01:59:35,560 --> 01:59:39,520
Speaker 11: Credit because in the context with this ten, yeah, like this.

2520
01:59:39,640 --> 01:59:43,439
Speaker 8: Ten Shadow of the Trees not better than put on

2521
01:59:43,479 --> 01:59:45,279
a three to reload, which means a lot to him,

2522
01:59:45,640 --> 01:59:47,199
but is a remake of the game.

2523
01:59:48,000 --> 01:59:49,479
Speaker 2: I'm so here's the thing.

2524
01:59:49,560 --> 01:59:55,520
Speaker 8: Why you two, there's a bunch of games on here

2525
01:59:55,600 --> 01:59:58,760
that you could make a case for like S two

2526
01:59:58,840 --> 01:59:59,239
is amazing.

2527
01:59:59,279 --> 02:00:02,279
Speaker 3: I'm agreeing with so YouTube were yelling about this ship.

2528
02:00:02,399 --> 02:00:05,760
Speaker 2: If we are redefining what the top time means that,

2529
02:00:05,800 --> 02:00:08,239
I'm sorry, my argument holds zero zero.

2530
02:00:08,840 --> 02:00:09,640
Speaker 13: I was agreement with you.

2531
02:00:09,720 --> 02:00:10,760
Speaker 4: What are you talking about it? Of?

2532
02:00:11,000 --> 02:00:12,800
Speaker 2: Like I only want to give it so many flowers.

2533
02:00:13,960 --> 02:00:15,560
If we're going to three like a game, we are

2534
02:00:15,600 --> 02:00:20,000
saying gain experience, you need to pick a lane. Dude,

2535
02:00:20,039 --> 02:00:22,680
there is no no, we don't. There is no defined

2536
02:00:22,840 --> 02:00:25,399
anything here. We're feeling this out. It's our list.

2537
02:00:25,640 --> 02:00:27,800
Speaker 1: I'm still hey, wait real quick, Oh this is made up.

2538
02:00:27,840 --> 02:00:28,039
Speaker 4: Guys.

2539
02:00:28,720 --> 02:00:31,199
Speaker 8: At the moment I leave this room, I don't give

2540
02:00:31,199 --> 02:00:33,439
a show by any of the I don't get care

2541
02:00:33,479 --> 02:00:34,119
of this list.

2542
02:00:34,079 --> 02:00:35,119
Speaker 4: Or you don't care about this list.

2543
02:00:35,199 --> 02:00:37,199
Speaker 6: But it's also we're just making it up and and

2544
02:00:37,319 --> 02:00:39,319
so we don't need to pick a lane, define anything.

2545
02:00:39,600 --> 02:00:42,439
Speaker 9: Okay, the more important play What I said is I

2546
02:00:42,520 --> 02:00:44,399
do think it is ultimately more out and you know

2547
02:00:44,479 --> 02:00:47,600
there you Yeah, let's say that.

2548
02:00:48,000 --> 02:00:51,199
Speaker 8: You can say this PERSONA three is more PERSONA three

2549
02:00:51,399 --> 02:00:52,560
from PERSONA three days.

2550
02:00:52,600 --> 02:00:53,079
Speaker 4: I agree with.

2551
02:00:54,800 --> 02:00:58,479
Speaker 8: Two from Sunny Hill too. There's two remakes at least

2552
02:00:59,039 --> 02:01:01,039
here that okay.

2553
02:01:00,840 --> 02:01:01,479
Speaker 5: You could make it a.

2554
02:01:03,000 --> 02:01:06,560
Speaker 4: Three learning is fifty hours of brand new content. I'm

2555
02:01:06,560 --> 02:01:07,439
agreeing with Tam on this.

2556
02:01:07,600 --> 02:01:11,359
Speaker 3: Like even I will say, like trying to get into

2557
02:01:11,520 --> 02:01:13,720
the top ten and there we go. That's not what

2558
02:01:13,800 --> 02:01:16,319
we're doing here is we are ranking the equality regardless

2559
02:01:16,359 --> 02:01:17,199
of anything else.

2560
02:01:17,279 --> 02:01:19,000
Speaker 2: So if shallow their tree is number.

2561
02:01:19,119 --> 02:01:22,319
Speaker 3: There's nothing about quality regardless.

2562
02:01:22,399 --> 02:01:24,319
Speaker 4: And if you like Ray good quality be regardless of

2563
02:01:24,319 --> 02:01:24,640
anything else.

2564
02:01:24,720 --> 02:01:26,800
Speaker 6: No, it's like all these little things do matter, but

2565
02:01:26,840 --> 02:01:29,560
they matter as much as they matter in quality in

2566
02:01:29,640 --> 02:01:30,239
the grand scot.

2567
02:01:30,600 --> 02:01:32,880
Speaker 2: I'm not I'm not I'm not trying to give a

2568
02:01:33,000 --> 02:01:36,640
review score here. I'm saying we are deciding what we

2569
02:01:36,960 --> 02:01:37,560
like the most.

2570
02:01:38,359 --> 02:01:41,600
Speaker 3: I'm just trying to say, if shadowy ur tree, if

2571
02:01:41,640 --> 02:01:43,319
what we're doing here is like you know, it's it's

2572
02:01:43,359 --> 02:01:45,479
eligible as much as anything else, there can just be

2573
02:01:45,600 --> 02:01:47,279
zero qualifiers yelling to discuss.

2574
02:01:47,359 --> 02:01:48,079
Speaker 2: And I think I'll do it.

2575
02:01:49,399 --> 02:01:51,439
Speaker 1: Three game as if it started at the beginning of

2576
02:01:51,479 --> 02:01:54,000
our tree and its last boss. It is like, forget

2577
02:01:54,039 --> 02:01:55,840
about where it sits and what executables.

2578
02:01:56,319 --> 02:01:57,600
Speaker 4: I think it's just like here is.

2579
02:01:58,680 --> 02:01:59,199
Speaker 10: That all.

2580
02:02:02,680 --> 02:02:05,920
Speaker 5: I make you can make the observation that it is

2581
02:02:06,119 --> 02:02:07,000
more elder ring.

2582
02:02:07,800 --> 02:02:11,279
Speaker 8: But you can't use that as a disqualifier unless it

2583
02:02:11,439 --> 02:02:13,000
is unless it is a negative. Are you saying that

2584
02:02:13,000 --> 02:02:13,560
as a negative?

2585
02:02:14,199 --> 02:02:14,439
Speaker 7: Just like.

2586
02:02:16,159 --> 02:02:19,039
Speaker 9: Yeah, you always in a sense that ownering was already

2587
02:02:19,640 --> 02:02:22,760
a lot, and it was maybe most of that I needed.

2588
02:02:22,880 --> 02:02:24,960
And I don't really mean that even as I say it,

2589
02:02:25,239 --> 02:02:26,800
I'm glad we got more of it. But even here

2590
02:02:27,359 --> 02:02:30,640
towards the end, you can kind of see it taper

2591
02:02:30,680 --> 02:02:32,840
off a bit. There were some biggish areas towards there,

2592
02:02:32,880 --> 02:02:35,760
especially where those like hur Old Furled Hands were.

2593
02:02:35,920 --> 02:02:37,520
Speaker 4: They were very empty areas.

2594
02:02:37,560 --> 02:02:41,000
Speaker 8: There wasn't much stylistic decision. That's the point of that area,

2595
02:02:41,640 --> 02:02:46,079
most beautiful, stunning, there's nothing like what you're saying is

2596
02:02:46,159 --> 02:02:48,760
like we've had you know this kind of thing, Sami?

2597
02:02:49,439 --> 02:02:51,279
Speaker 4: Do we want shadow the tree even higher than nine?

2598
02:02:51,359 --> 02:02:53,600
Is that what we're saying. I loved it. Yeah, I

2599
02:02:53,680 --> 02:02:56,279
loved it too, But okay, but I would I grew.

2600
02:02:56,119 --> 02:02:57,560
Speaker 1: With tam On like Silent Hill too, is like a

2601
02:02:57,680 --> 02:03:00,239
really good remake. I would put or Tree above Silent Do.

2602
02:03:00,239 --> 02:03:02,479
Speaker 8: We play about Silent Hill. I'll put it off. Cold

2603
02:03:02,479 --> 02:03:04,680
of duty that is scraped on by and it is

2604
02:03:04,880 --> 02:03:07,600
again more cool of very good more.

2605
02:03:08,479 --> 02:03:11,520
Speaker 4: Here's here's what I'll suggest, then we move Call of

2606
02:03:11,640 --> 02:03:12,760
Duty to ten.

2607
02:03:13,000 --> 02:03:17,960
Speaker 5: Yeah that's fine. Yes, I look at Dan Scrimmace. I

2608
02:03:18,039 --> 02:03:18,640
hate to see.

2609
02:03:18,760 --> 02:03:21,520
Speaker 1: I feel like I'm surprised to hear that, because it

2610
02:03:21,520 --> 02:03:25,199
seemed like numerous people were like surprised at highlight.

2611
02:03:25,000 --> 02:03:27,520
Speaker 4: Call of Duty. I'm enjoying a lot. If it disappeared tomorrow,

2612
02:03:27,560 --> 02:03:28,720
I wouldn't think about it all that much.

2613
02:03:29,600 --> 02:03:31,960
Speaker 2: On that level. It is five for me.

2614
02:03:32,079 --> 02:03:34,279
Speaker 3: But it's like, again, you're talking about my baby here,

2615
02:03:34,319 --> 02:03:35,159
which is that number one?

2616
02:03:35,359 --> 02:03:37,600
Speaker 8: So I yeah, yeah, I don't know.

2617
02:03:37,680 --> 02:03:39,680
Speaker 1: I just like I am someone who like very much

2618
02:03:39,800 --> 02:03:42,199
does not play online multiplayer games at all. So I

2619
02:03:42,279 --> 02:03:44,840
feel like it's it's always like surprising to me when

2620
02:03:44,880 --> 02:03:46,760
something is exceptional enough for me to really want to

2621
02:03:46,800 --> 02:03:48,279
dive in andity that, Okay, I'm just going to play

2622
02:03:48,319 --> 02:03:50,920
this for hours and the last time I hate putting

2623
02:03:50,920 --> 02:03:53,239
a headset on and playing games online. And I've done

2624
02:03:53,399 --> 02:03:53,880
with you a bunch.

2625
02:03:53,960 --> 02:03:54,279
Speaker 8: What do you mean?

2626
02:03:54,640 --> 02:03:55,880
Speaker 4: Oh, I guess it was the last Call of.

2627
02:03:55,920 --> 02:03:59,359
Speaker 1: Duty, but we do when we're streaming, you know, No,

2628
02:03:59,560 --> 02:04:01,760
I mean the last time you nineteen one?

2629
02:04:01,840 --> 02:04:03,960
Speaker 5: Yeah, we had a ton of it together.

2630
02:04:04,039 --> 02:04:05,159
Speaker 4: We've had a good amount of that before.

2631
02:04:05,319 --> 02:04:07,239
Speaker 1: Yeah, and then before that, it was many many years

2632
02:04:07,319 --> 02:04:10,159
before the other one, and so it's it's rare, and

2633
02:04:10,279 --> 02:04:12,920
I think that this one is just so between, Like

2634
02:04:13,479 --> 02:04:14,840
I don't know, I think I even like the maps

2635
02:04:14,880 --> 02:04:16,920
more than a lot of people do, because some people were,

2636
02:04:16,960 --> 02:04:17,760
you know, criticizing that.

2637
02:04:17,880 --> 02:04:20,119
Speaker 12: And can you talk a little bit about the campaign

2638
02:04:21,239 --> 02:04:22,479
at about the multiplayer on them?

2639
02:04:22,560 --> 02:04:22,720
Speaker 2: Yeah?

2640
02:04:22,760 --> 02:04:25,239
Speaker 1: Yeah, yeah, So the campaign I really loved both, Like

2641
02:04:25,600 --> 02:04:27,840
the variety is the best I've ever seen in a

2642
02:04:27,880 --> 02:04:29,880
Call of Duty because all of them, even though the

2643
02:04:29,920 --> 02:04:32,680
individual games would have their things like okay, Advanced Warfare

2644
02:04:32,760 --> 02:04:34,840
is the mech suit and Infinite Warfare is the space one.

2645
02:04:35,119 --> 02:04:36,760
I feel like Mission and Mission a lot of it

2646
02:04:36,880 --> 02:04:39,600
had those games had the same tone throughout, especially the

2647
02:04:39,680 --> 02:04:42,720
like Modern Warfare ones and certainly World War Two. Yes,

2648
02:04:43,119 --> 02:04:44,600
this is one where it's like I felt like I

2649
02:04:44,720 --> 02:04:47,560
was going through like several Mission Impossible movies throughout this,

2650
02:04:47,680 --> 02:04:49,920
you know, where it's just like huge, crazy set piece

2651
02:04:49,960 --> 02:04:52,439
stuff and it's not just the obvious military stuff. You know,

2652
02:04:52,560 --> 02:04:55,119
it starts with the standard like I think you're in kuwait,

2653
02:04:55,279 --> 02:04:57,199
you know, it's a Gulf war, it's like, okay, yeah,

2654
02:04:57,199 --> 02:04:59,039
this feels like your standard call of duty mission. But

2655
02:04:59,119 --> 02:05:01,279
then there's one where you went through casinos and the

2656
02:05:01,359 --> 02:05:03,880
ones where you're going through was in France with the

2657
02:05:04,880 --> 02:05:06,920
like that's there's early nineties where you get picked up

2658
02:05:06,920 --> 02:05:08,359
in a van and nine inch Nails is playing.

2659
02:05:08,399 --> 02:05:11,520
Speaker 2: Like really, we mentioned the stuff is very activated.

2660
02:05:12,000 --> 02:05:14,720
Speaker 1: Yeah, so there's this huge writing and then it even

2661
02:05:14,760 --> 02:05:16,960
try stuff with the format they usually don't see, where

2662
02:05:16,960 --> 02:05:19,319
there's a couple open areas. One of them is like

2663
02:05:19,399 --> 02:05:22,000
standard desert going around to outpost, you know, kind of

2664
02:05:22,039 --> 02:05:24,439
fire cry style, but like open world call of duty,

2665
02:05:24,479 --> 02:05:26,600
even if it's a pretty contained area. The other one

2666
02:05:26,720 --> 02:05:29,279
is this very stealth focused thing where you're just on

2667
02:05:29,359 --> 02:05:33,359
the ground. It's like this snowy military installation like Russia

2668
02:05:33,399 --> 02:05:36,199
or something. You're sneaking around getting pass codes and using

2669
02:05:36,239 --> 02:05:38,479
like social stealth stuff and like talking to guards and

2670
02:05:38,960 --> 02:05:41,119
having to like examine the photos and stuff in the

2671
02:05:41,159 --> 02:05:43,279
background of his office to be like oh, yeah, yeah,

2672
02:05:43,319 --> 02:05:45,319
you and the kids. Yeah, I get like the things

2673
02:05:45,359 --> 02:05:46,439
that you don't.

2674
02:05:46,199 --> 02:05:47,920
Speaker 4: Expect from a call of duty at all.

2675
02:05:48,159 --> 02:05:50,399
Speaker 1: And every time it was doing that stuff, I was like, wow,

2676
02:05:50,760 --> 02:05:52,600
this is so cool to see them really shake it

2677
02:05:52,720 --> 02:05:55,720
up and make it feel like a fun spy caper.

2678
02:05:56,319 --> 02:05:58,960
Then it is just like, hey, I'm going to Afghanistan

2679
02:05:58,960 --> 02:05:59,880
and killing a bunch of soult.

2680
02:06:00,239 --> 02:06:00,359
Speaker 2: You know.

2681
02:06:02,640 --> 02:06:04,520
Speaker 1: It's probably my favorite Call of Duty campaign ever.

2682
02:06:04,600 --> 02:06:07,640
Speaker 8: I think, yeah, okay, I spy that, And you can

2683
02:06:07,680 --> 02:06:10,279
correct me if I'm mischaracterizing how it happened. It did

2684
02:06:10,600 --> 02:06:14,039
just kind of scrape in, didn't it this title?

2685
02:06:15,119 --> 02:06:21,600
Speaker 4: No, I think it was higher. Yeah, I think it was.

2686
02:06:21,720 --> 02:06:22,800
Speaker 2: I think there was.

2687
02:06:23,520 --> 02:06:24,439
Speaker 4: Goodness you're here at ten?

2688
02:06:24,800 --> 02:06:26,760
Speaker 2: Yeah, here's Yeah, that's what I was going to say,

2689
02:06:26,800 --> 02:06:27,520
Thank goodness you're here.

2690
02:06:27,840 --> 02:06:31,119
Speaker 1: Whoa that's all three games.

2691
02:06:30,920 --> 02:06:31,640
Speaker 11: That Jeff has played.

2692
02:06:31,920 --> 02:06:36,079
Speaker 4: Yeah, Like the Game of the year list is six games.

2693
02:06:36,319 --> 02:06:41,600
Speaker 5: Man, Okay, No, I actually found found, I foundain.

2694
02:06:41,279 --> 02:06:41,840
Speaker 2: You found ten?

2695
02:06:41,920 --> 02:06:42,239
Speaker 8: What is it?

2696
02:06:42,960 --> 02:06:43,960
Speaker 5: I played twelve games?

2697
02:06:46,399 --> 02:06:49,239
Speaker 3: So based off of the discussions we've had so far,

2698
02:06:49,960 --> 02:06:52,600
I think perhaps we put thank Goodness you're here at ten.

2699
02:06:53,079 --> 02:06:58,560
That's fine, Persona at nine, call of Duty at eight.

2700
02:06:58,800 --> 02:07:00,600
Speaker 4: Alan during seven, and Ring seven.

2701
02:07:00,720 --> 02:07:04,039
Speaker 2: I would like to discuss this a little more as

2702
02:07:04,079 --> 02:07:06,479
someone who has both Call of Duty and Persona in

2703
02:07:06,560 --> 02:07:10,720
my top five of the year. Persona is such a

2704
02:07:10,880 --> 02:07:13,920
higher number one than like you know where Call of

2705
02:07:14,000 --> 02:07:15,600
Duty is on top five.

2706
02:07:15,800 --> 02:07:19,039
Speaker 1: Somewhere by three. I mean, the thing is, it is

2707
02:07:19,159 --> 02:07:21,640
tough to argue that, like I mean the way you

2708
02:07:21,760 --> 02:07:23,840
talked about that, and it obviously.

2709
02:07:23,800 --> 02:07:25,159
Speaker 4: Was a very important thing for this year.

2710
02:07:25,720 --> 02:07:27,479
Speaker 1: I don't want to sit here and tell you that

2711
02:07:27,560 --> 02:07:30,000
because I thought the like sniping was good or something

2712
02:07:30,039 --> 02:07:32,520
that that overrides your feelings, like you know.

2713
02:07:32,880 --> 02:07:33,960
Speaker 2: It's still your feelings.

2714
02:07:34,399 --> 02:07:36,520
Speaker 1: Boy, Yeah, I'm not like, but I enjoyed it in

2715
02:07:36,560 --> 02:07:38,039
a way that I know a really good video game.

2716
02:07:38,079 --> 02:07:40,880
Speaker 2: Me. It's here, here, here, here's what we'll do. Silent

2717
02:07:41,000 --> 02:07:41,960
Hill eight?

2718
02:07:42,640 --> 02:07:47,239
Speaker 1: No, okay, where's call of Duty?

2719
02:07:47,279 --> 02:07:47,319
Speaker 2: Go?

2720
02:07:48,520 --> 02:07:54,239
Speaker 12: I think Call of Duty would have been gone just wait,

2721
02:07:54,319 --> 02:07:57,119
hold on, is Silent Hill at eight? Move eleanering up

2722
02:07:57,159 --> 02:07:58,800
to six? Called Duty at seven?

2723
02:07:59,239 --> 02:07:59,399
Speaker 4: Yeah?

2724
02:08:00,439 --> 02:08:01,720
Speaker 5: Son and Hill was amazing.

2725
02:08:02,039 --> 02:08:05,800
Speaker 8: Yeah, it's brilliant, But like I feel it is Son

2726
02:08:05,880 --> 02:08:07,159
and Hill done again?

2727
02:08:07,359 --> 02:08:09,479
Speaker 5: Well yeah, but I don't remember the first.

2728
02:08:10,239 --> 02:08:18,720
Speaker 1: It's what you can just do.

2729
02:08:24,319 --> 02:08:27,600
Speaker 6: It's literally twenty years ago.

2730
02:08:27,760 --> 02:08:30,319
Speaker 4: Man, you remember what you did twenty years ago? I

2731
02:08:30,479 --> 02:08:31,079
sure shouldn't.

2732
02:08:31,279 --> 02:08:33,239
Speaker 13: Games I played twenty years ago, I argued.

2733
02:08:33,039 --> 02:08:36,439
Speaker 1: For you played it since then?

2734
02:08:37,000 --> 02:08:37,159
Speaker 2: Mike.

2735
02:08:37,520 --> 02:08:41,159
Speaker 5: Yeah, okay, so one year I'm talking twenty.

2736
02:08:41,359 --> 02:08:44,319
Speaker 9: I think I was Redone exceptionally well, right. I think

2737
02:08:44,399 --> 02:08:47,479
that the level of performance and acting they brought.

2738
02:08:47,319 --> 02:08:50,399
Speaker 1: In so that you can it's very impressive. Right, Like

2739
02:08:51,000 --> 02:08:53,239
I played the originally, maybe it was just who I

2740
02:08:53,399 --> 02:08:53,960
was at that time.

2741
02:08:54,039 --> 02:08:56,239
Speaker 4: It hit me a little bit. It all hit me

2742
02:08:56,479 --> 02:08:57,399
way more.

2743
02:08:57,520 --> 02:08:58,399
Speaker 1: This time around.

2744
02:08:58,479 --> 02:08:58,720
Speaker 4: It is.

2745
02:08:59,079 --> 02:09:01,880
Speaker 7: I think you could argue that it's like almost unrecognizable.

2746
02:09:02,800 --> 02:09:05,800
I just think like when I've seen that game, like

2747
02:09:05,920 --> 02:09:09,399
try to go back to GET or you're just like

2748
02:09:09,800 --> 02:09:14,159
with the PC emulated version with like the hack together graphics.

2749
02:09:13,720 --> 02:09:17,560
Speaker 5: And you're like, I guess like budget as my way

2750
02:09:17,600 --> 02:09:20,560
through this and I bounced off and I'm like, no,

2751
02:09:20,920 --> 02:09:23,439
I'm not. And I remember this getting announced like maybe

2752
02:09:23,439 --> 02:09:23,960
did You're right?

2753
02:09:24,079 --> 02:09:25,319
Speaker 8: Did it play okay for you?

2754
02:09:25,800 --> 02:09:26,000
Speaker 9: Yeah?

2755
02:09:26,560 --> 02:09:26,920
Speaker 4: Great for me.

2756
02:09:27,039 --> 02:09:28,760
Speaker 8: I was one of those people who got the annoying

2757
02:09:28,840 --> 02:09:33,479
hitching thing. Why I'm not, Yeah, hitches like every five seconds?

2758
02:09:33,520 --> 02:09:34,800
Speaker 5: Don't we all have the same computer?

2759
02:09:35,039 --> 02:09:35,680
Speaker 8: I know, that's the way.

2760
02:09:35,760 --> 02:09:42,359
Speaker 2: I mean, you know, we're not by anything anymore.

2761
02:09:44,760 --> 02:09:45,159
Speaker 5: Anymore.

2762
02:09:45,439 --> 02:09:47,680
Speaker 8: And it has that on console as well, I believe

2763
02:09:47,960 --> 02:09:50,319
a couple of them. Yeah, it's just like it would

2764
02:09:50,479 --> 02:09:54,399
every five seconds, it would like hitch for like, and

2765
02:09:54,479 --> 02:09:56,479
it was like stop playing because I was like, driver,

2766
02:09:57,239 --> 02:09:57,479
can I.

2767
02:09:57,520 --> 02:09:58,439
Speaker 4: Make a proposal?

2768
02:10:00,000 --> 02:10:00,239
Speaker 2: Already?

2769
02:10:00,279 --> 02:10:02,399
Speaker 4: Put it in the computer? Okay, all right?

2770
02:10:02,479 --> 02:10:07,600
Speaker 3: So currently the proposed order would be six, Call of Duty, seven,

2771
02:10:07,720 --> 02:10:11,359
Silent Hill two, Persona three at eight, Elden Ring at nine,

2772
02:10:11,800 --> 02:10:13,199
Thank goodness you're here at ten.

2773
02:10:13,479 --> 02:10:15,439
Speaker 4: Swap swapped ring, and call of Duty.

2774
02:10:15,560 --> 02:10:17,000
Speaker 5: Yes, yeah, that's when I.

2775
02:10:18,520 --> 02:10:19,800
Speaker 2: Think for call of Duty.

2776
02:10:20,239 --> 02:10:22,119
Speaker 13: God damn, I love as well.

2777
02:10:22,359 --> 02:10:23,079
Speaker 4: Yeah, there you go.

2778
02:10:23,279 --> 02:10:25,399
Speaker 2: That's you do you trust me?

2779
02:10:25,520 --> 02:10:28,359
Speaker 3: It's a bad Persona is better at being was trying

2780
02:10:28,399 --> 02:10:29,279
to be than Call of Duty?

2781
02:10:29,359 --> 02:10:29,840
Speaker 4: Is that what it is?

2782
02:10:29,880 --> 02:10:30,279
Speaker 2: Trying to be?

2783
02:10:30,520 --> 02:10:33,840
Speaker 1: That something like comparing like apples and snickers.

2784
02:10:34,600 --> 02:10:37,079
Speaker 2: I'm saying, I want you know.

2785
02:10:40,079 --> 02:10:40,960
Speaker 8: That it is.

2786
02:10:41,600 --> 02:10:43,600
Speaker 2: It is not my list, it is our less. So

2787
02:10:43,680 --> 02:10:46,079
I am trying to compromise here. I do think that

2788
02:10:46,239 --> 02:10:48,960
Persona is a better game than Black Op Sex. I

2789
02:10:49,000 --> 02:10:50,279
don't know how far that takes.

2790
02:10:50,119 --> 02:10:52,239
Speaker 6: It with you, guys, I know, I honestly I think

2791
02:10:52,279 --> 02:10:54,239
this looks right. I think call of Duty at nine.

2792
02:10:54,279 --> 02:10:56,760
I mean normally, normally the one game that like, it's

2793
02:10:56,880 --> 02:10:59,399
the Person's Patch project. Getting higher than nine is pretty tough.

2794
02:10:59,439 --> 02:11:01,880
But you're gonna eight and called duty totally.

2795
02:11:03,479 --> 02:11:06,479
Speaker 9: I mean out of yeah, out of Persona three or Tree,

2796
02:11:06,760 --> 02:11:10,760
so t is one I like the least. Yeah, And

2797
02:11:10,760 --> 02:11:13,560
I'll say, like the campaign understand reasons hit for you,

2798
02:11:13,720 --> 02:11:14,680
it just didn't hit for me.

2799
02:11:14,800 --> 02:11:16,560
Speaker 5: I felt yeah, I mean I played for the campaign.

2800
02:11:16,600 --> 02:11:19,920
Speaker 8: It is definitely doing interesting things with what you're doing

2801
02:11:20,000 --> 02:11:21,960
as a Call of Duty game, but it feels like

2802
02:11:22,159 --> 02:11:24,279
different shadow puppets trying to chill.

2803
02:11:25,079 --> 02:11:25,840
Speaker 4: Never I'm not one.

2804
02:11:25,920 --> 02:11:27,159
Speaker 5: It's the same thing as if I'm not.

2805
02:11:27,359 --> 02:11:28,600
Speaker 6: It's like we got to hold back the whole game

2806
02:11:28,600 --> 02:11:30,479
because the campaign, like I played, called for the multi

2807
02:11:30,560 --> 02:11:31,319
show for sure.

2808
02:11:31,439 --> 02:11:33,880
Speaker 1: But let me I think I'm okay with this. I

2809
02:11:34,000 --> 02:11:36,279
just I do want to know because you know, we've

2810
02:11:36,319 --> 02:11:38,479
talked a lot about remakes to sign you know, legacy

2811
02:11:38,680 --> 02:11:43,000
and everything, not knowing Persona, but well, what is the

2812
02:11:43,159 --> 02:11:44,680
level like if you have to compare it to another

2813
02:11:44,720 --> 02:11:45,239
reass like.

2814
02:11:47,319 --> 02:11:52,880
Speaker 4: This is uh, sex is terrible? Yeah? Is this a

2815
02:11:52,920 --> 02:11:53,399
S report?

2816
02:11:53,520 --> 02:11:53,720
Speaker 2: Is this.

2817
02:11:55,359 --> 02:11:56,640
Speaker 4: It's like a step down from Mari four?

2818
02:11:56,720 --> 02:11:59,199
Speaker 2: Yeah, I would say it's not just below are even

2819
02:11:59,239 --> 02:11:59,680
close to that?

2820
02:11:59,800 --> 02:12:00,439
Speaker 1: It's really.

2821
02:12:02,159 --> 02:12:02,479
Speaker 4: It's not.

2822
02:12:03,039 --> 02:12:05,439
Speaker 2: It's not residable too, where it's like, oh, this is

2823
02:12:05,479 --> 02:12:08,399
the game completely reimaginedn't evel four is like the best

2824
02:12:08,479 --> 02:12:09,720
version of four.

2825
02:12:10,039 --> 02:12:13,760
Speaker 4: This is like a little below that word graphically, graphic

2826
02:12:14,399 --> 02:12:16,920
stuff music.

2827
02:12:17,439 --> 02:12:18,840
Speaker 1: This is an extensive remakes.

2828
02:12:18,840 --> 02:12:19,800
Speaker 2: It's extensive remate.

2829
02:12:19,800 --> 02:12:21,039
Speaker 4: It's just extremely disagreeable.

2830
02:12:21,600 --> 02:12:23,720
Speaker 9: I agree with the placement of like Princeton and three

2831
02:12:23,760 --> 02:12:26,960
being above culture may say two steps below like and

2832
02:12:27,119 --> 02:12:28,760
how much of a remaker RESI before it?

2833
02:12:28,880 --> 02:12:32,399
Speaker 10: Well, yeah, like gradient, it is like, Yeah, I think

2834
02:12:32,479 --> 02:12:33,760
thank goodness your hair is great.

2835
02:12:34,000 --> 02:12:36,479
Speaker 1: Yeah, I do think we kind of throw that.

2836
02:12:38,800 --> 02:12:41,920
Speaker 8: Yeah, I would say it's controversial. I put thank Goodness

2837
02:12:41,960 --> 02:12:45,319
your hair above quality black op six, Personing.

2838
02:12:45,000 --> 02:12:46,760
Speaker 4: Three, load, reload and hotel.

2839
02:12:46,760 --> 02:12:48,239
Speaker 1: I would you know what, I would back you on that.

2840
02:12:48,399 --> 02:12:49,000
I would one.

2841
02:12:50,000 --> 02:12:52,279
Speaker 8: I feel like originally he pushes it way high.

2842
02:12:53,680 --> 02:12:58,279
Speaker 11: It's also very confident. It doesn't overstate. It's welcome, genuinely funny, transcends.

2843
02:13:00,079 --> 02:13:01,680
Speaker 1: Yeah, again, you know what, I am fine with that

2844
02:13:01,760 --> 02:13:03,920
because I do think that thank Goodness you're here deserves

2845
02:13:03,920 --> 02:13:04,119
to be.

2846
02:13:05,680 --> 02:13:06,840
Speaker 4: It all worked out in the hand.

2847
02:13:07,119 --> 02:13:09,479
Speaker 8: It's an unbelievable encapsulation over culture.

2848
02:13:11,199 --> 02:13:11,760
Speaker 1: Let's bring over.

2849
02:13:14,439 --> 02:13:17,560
Speaker 3: No, let's not read the list, because I think we

2850
02:13:17,720 --> 02:13:20,319
can take what is currently sitting at four and five

2851
02:13:20,840 --> 02:13:23,159
and move it over to the left so it is

2852
02:13:23,279 --> 02:13:24,359
cemented at four and five.

2853
02:13:24,560 --> 02:13:25,720
Speaker 4: We have a conversation.

2854
02:13:27,279 --> 02:13:29,119
Speaker 6: I'm surprised by that we can have a conversation what

2855
02:13:29,279 --> 02:13:31,800
order they going because I think these guys are disagreeing

2856
02:13:31,800 --> 02:13:33,119
with that, and I'm willing to hear this.

2857
02:13:33,159 --> 02:13:34,720
Speaker 5: Because I don't know what they are.

2858
02:13:36,439 --> 02:13:38,359
Speaker 4: That's over there now, that's what we're talking about. Yeah,

2859
02:13:38,439 --> 02:13:41,000
so what is currently.

2860
02:13:40,680 --> 02:13:42,640
Speaker 3: Sitting at four and five on the tiny spoon that

2861
02:13:42,720 --> 02:13:46,520
I'm suggesting to move into the mouth? Indiana Jones in

2862
02:13:46,560 --> 02:13:49,680
the Great Circle and Prince Apperge of the Lost Crown.

2863
02:13:50,279 --> 02:13:54,159
Speaker 1: Can I I'm surprisitions, Yes, maybe those positions.

2864
02:13:54,239 --> 02:13:59,159
Speaker 7: Maybe I'm surprised, like I'm surprised that this group has principle,

2865
02:13:59,520 --> 02:14:01,119
would be a okay with principle.

2866
02:14:00,760 --> 02:14:03,479
Speaker 1: I'm sure. I'm also that high I get tender for one.

2867
02:14:04,119 --> 02:14:05,479
Prince Persia is in the top three.

2868
02:14:06,159 --> 02:14:06,600
Speaker 4: I think.

2869
02:14:08,880 --> 02:14:09,680
Speaker 11: The one thing that we.

2870
02:14:12,319 --> 02:14:13,840
Speaker 10: Talk the one thing that we have not said about

2871
02:14:13,840 --> 02:14:15,680
Prince of Persia that I think we're all glossing over,

2872
02:14:15,800 --> 02:14:17,600
is the fact that the story is absolutely shite.

2873
02:14:17,800 --> 02:14:20,239
Speaker 1: It is it is true, there's nothing going on there.

2874
02:14:20,319 --> 02:14:22,359
Speaker 4: Yeah, I mean, I think some of the characters, but

2875
02:14:22,479 --> 02:14:23,079
I don't care.

2876
02:14:23,279 --> 02:14:23,479
Speaker 10: This is.

2877
02:14:23,560 --> 02:14:24,600
Speaker 5: This doesn't excuse it.

2878
02:14:24,680 --> 02:14:27,199
Speaker 8: But like, I can't think of very many metro video

2879
02:14:27,239 --> 02:14:30,119
games that's true, have a story that many means true

2880
02:14:30,159 --> 02:14:33,640
anything to me, even something like Hollow Night, I'm not.

2881
02:14:33,680 --> 02:14:36,399
Speaker 10: Yes, fine, well, I think Indiana Jones sticks all of

2882
02:14:36,479 --> 02:14:36,880
that stuff.

2883
02:14:37,079 --> 02:14:39,840
Speaker 1: I think you're right, this is this is where is? Yes, Yeah,

2884
02:14:39,880 --> 02:14:41,720
I do feel like this is one. Like staring at this,

2885
02:14:41,760 --> 02:14:43,640
I could see an argument for either one two. They're

2886
02:14:43,680 --> 02:14:46,479
both so good at what they do. Yeah, but Lucy's

2887
02:14:46,479 --> 02:14:50,159
totally right. The story is absolutely forgettable. It's just it's

2888
02:14:50,239 --> 02:14:53,399
does every other Metro Advedea I think incredibly well the

2889
02:14:53,520 --> 02:14:55,840
Escape patch there is. I never felt like the story

2890
02:14:55,920 --> 02:14:56,720
was getting in the whale.

2891
02:14:57,239 --> 02:14:59,319
Speaker 8: Yeah, I didn't consider it and no, Yeah, for a

2892
02:14:59,399 --> 02:15:01,319
moment did I think think I'm missing something here?

2893
02:15:01,560 --> 02:15:03,920
Speaker 10: Yeah, although I mean that's true, but I mean you

2894
02:15:03,960 --> 02:15:07,479
are if you're comparing it against India Jones, where I

2895
02:15:07,520 --> 02:15:08,880
think there isn't a week.

2896
02:15:09,840 --> 02:15:12,680
Speaker 4: Yeah, so I'm looking for like I think any of

2897
02:15:12,760 --> 02:15:13,800
Jones stuff have a weak element.

2898
02:15:13,800 --> 02:15:16,199
Speaker 6: I think I think that those opening areas are too

2899
02:15:16,319 --> 02:15:20,079
big and there's too much The things that you're doing

2900
02:15:20,279 --> 02:15:21,560
are too routine.

2901
02:15:21,680 --> 02:15:23,600
Speaker 4: They are and none needs to find a book.

2902
02:15:23,760 --> 02:15:24,560
Speaker 5: Some need to find a book.

2903
02:15:24,560 --> 02:15:25,960
Speaker 10: And there's a lot of stuff like they were the

2904
02:15:26,079 --> 02:15:28,319
ramblings of a mad priest from the fourteen.

2905
02:15:29,520 --> 02:15:31,479
Speaker 6: It's funny if like the first couple of times and

2906
02:15:31,560 --> 02:15:34,560
then the tenth eleventh time, it's like it is very saemy.

2907
02:15:34,760 --> 02:15:36,840
Now you get out of those areas eventually, and you

2908
02:15:36,880 --> 02:15:38,279
could do less of that stuff if you want to.

2909
02:15:38,439 --> 02:15:41,079
Speaker 9: So some of it's in your control. Uh, but it

2910
02:15:41,239 --> 02:15:43,279
is weak in terms of pacing. Early on, we sack,

2911
02:15:43,800 --> 02:15:44,600
what do you forget about?

2912
02:15:44,600 --> 02:15:45,279
Speaker 1: You just get behind me?

2913
02:15:45,920 --> 02:15:52,359
Speaker 22: Yeah, he's still in line of the bank played Indiana Jones.

2914
02:15:52,840 --> 02:15:56,680
I haven't finished a good chunk to know what's going on?

2915
02:15:57,039 --> 02:15:58,000
Speaker 5: What's your what's your fault?

2916
02:15:58,279 --> 02:15:58,479
Speaker 8: You know?

2917
02:15:58,880 --> 02:16:00,439
Speaker 7: I didn't you know I was gonna talk about like

2918
02:16:00,520 --> 02:16:03,600
the stuff that's like trivial, like getting the book for

2919
02:16:03,680 --> 02:16:05,279
the nun I thought that, but I felt like it

2920
02:16:06,199 --> 02:16:08,880
was impressive how it it made me feel like, oh,

2921
02:16:08,960 --> 02:16:12,479
this is the thing that is very crucial to Like

2922
02:16:12,600 --> 02:16:16,840
that's storyline there, like as much as like Antonio's model

2923
02:16:16,840 --> 02:16:17,159
and all that.

2924
02:16:17,239 --> 02:16:19,319
Speaker 6: Too, Like it's do a good job of couching that

2925
02:16:19,359 --> 02:16:22,119
stuff was just going back and forth the way.

2926
02:16:22,159 --> 02:16:24,640
Speaker 4: You may doing nothing totally the way.

2927
02:16:24,600 --> 02:16:26,560
Speaker 11: And you know it's back and forth in a metrove.

2928
02:16:28,239 --> 02:16:32,879
Speaker 8: That's fun when you're jumping in for indies.

2929
02:16:33,040 --> 02:16:35,159
Speaker 5: You know, it really worked out for him that that

2930
02:16:35,280 --> 02:16:40,239
place had a lot of scaffolding. The other instruction going.

2931
02:16:40,399 --> 02:16:45,040
Speaker 3: Here's some maneuvering. I think it may be presumptuous to

2932
02:16:45,120 --> 02:16:47,200
assume that Blotro.

2933
02:16:46,920 --> 02:16:47,760
Speaker 2: Was in the top three.

2934
02:16:48,840 --> 02:16:51,760
Speaker 1: Maybe I will offer I think it's let me dissess

2935
02:16:51,840 --> 02:16:53,680
this metaphor A five.

2936
02:16:54,120 --> 02:16:56,600
Speaker 4: Nope, no effort.

2937
02:17:03,440 --> 02:17:04,959
Speaker 1: Someone who I will not play that.

2938
02:17:08,280 --> 02:17:09,479
Speaker 5: I will suggest.

2939
02:17:11,920 --> 02:17:14,440
Speaker 1: Someone who cannot play that I was told to not

2940
02:17:14,600 --> 02:17:14,959
play that.

2941
02:17:20,440 --> 02:17:23,719
Speaker 8: I will suggest, I'm goodness, you're had one.

2942
02:17:27,799 --> 02:17:31,360
Speaker 2: Oh my god, Stranger of Paradise.

2943
02:17:34,159 --> 02:17:45,319
Speaker 4: Let's Astro bought it too? I agree? Chaos, Okay, question joke.

2944
02:17:46,040 --> 02:17:48,600
Speaker 2: Do we think that the three we've been talking about

2945
02:17:48,680 --> 02:17:52,319
are just top three? And that is like jokes aside.

2946
02:17:52,920 --> 02:17:53,840
Speaker 1: Seeing anything else moving?

2947
02:17:54,120 --> 02:17:57,680
Speaker 4: I can see metaphor moving, but yeah, obviously.

2948
02:17:57,440 --> 02:17:59,600
Speaker 7: Straight up, I thought we were going to land at

2949
02:17:59,719 --> 02:18:01,479
current of Persia at like a two or three.

2950
02:18:01,520 --> 02:18:02,440
Speaker 4: That's what I was hoping.

2951
02:18:02,840 --> 02:18:06,280
Speaker 2: Pretty interesting metaphors, Yes, that's why I was good at Forest.

2952
02:18:06,360 --> 02:18:09,559
Speaker 4: How much is Persia to be at like three.

2953
02:18:11,920 --> 02:18:13,920
Speaker 2: Let me finish what I was trying to be forest.

2954
02:18:14,200 --> 02:18:16,120
I was wondering if Prince of Persia is like another

2955
02:18:16,159 --> 02:18:18,200
one of these three guys things, or if it's all

2956
02:18:18,239 --> 02:18:22,479
of us the more we talked about and so just

2957
02:18:22,559 --> 02:18:23,440
making sure, let me do it.

2958
02:18:23,479 --> 02:18:25,399
Speaker 1: Test here, real quick show of hands, and we'll say

2959
02:18:25,440 --> 02:18:27,959
for the audio listener, who here would put Prince of

2960
02:18:28,040 --> 02:18:30,159
Persia above metaphor.

2961
02:18:30,680 --> 02:18:35,840
Speaker 4: That is five? He took it back.

2962
02:18:35,879 --> 02:18:46,559
Speaker 1: He took it back. Okay back, you're the deciding, here's voting.

2963
02:18:46,680 --> 02:18:48,159
Here's why I say I wouldn't.

2964
02:18:48,799 --> 02:18:51,239
Speaker 9: I think that almost everyone seems to like Prince the

2965
02:18:51,280 --> 02:18:53,920
person here, and there are some people here who do

2966
02:18:54,040 --> 02:18:57,600
not care about metaphor. Yeah, and look the other seems

2967
02:18:57,600 --> 02:19:00,639
like the other. I'm going to be number one. Like right,

2968
02:19:01,079 --> 02:19:04,200
it's if metaphors five, if it's three.

2969
02:19:05,079 --> 02:19:08,239
Speaker 8: At certain points, like we all have our ideas of

2970
02:19:08,319 --> 02:19:10,719
where we think it should be, we have to also

2971
02:19:10,840 --> 02:19:14,600
fill that through what way it should be For giant bomb? Yeah,

2972
02:19:15,440 --> 02:19:17,920
figure out and like for me, metaphor should be high up.

2973
02:19:17,920 --> 02:19:21,239
But what Mikey is saying is for giant bomb, maybe

2974
02:19:21,600 --> 02:19:25,000
Prince of Preasure should be high so so.

2975
02:19:25,360 --> 02:19:29,120
Speaker 12: Like and in a way where like the my involvement

2976
02:19:29,159 --> 02:19:30,840
with the website at the beginning of this year was

2977
02:19:30,920 --> 02:19:33,399
different relative to my involvement with the website prior to

2978
02:19:33,520 --> 02:19:36,600
me obviously being here. But like, so, we were so

2979
02:19:36,799 --> 02:19:39,040
fucking high on that video game. Yes, we came out

2980
02:19:39,120 --> 02:19:40,079
at the beginning of this year.

2981
02:19:40,120 --> 02:19:43,440
Speaker 9: I love it pure Yeah, eleven months ago, and sometimes

2982
02:19:43,479 --> 02:19:44,479
it's hard to remember.

2983
02:19:44,319 --> 02:19:46,440
Speaker 5: Just exactly twenty years.

2984
02:19:46,559 --> 02:19:49,440
Speaker 1: Yeah, it seems like we all like this Prince of

2985
02:19:49,479 --> 02:19:52,799
per If someone said Game of the I would yeah,

2986
02:19:52,920 --> 02:19:55,399
so high on it and we were all surprised.

2987
02:19:55,600 --> 02:19:56,879
Speaker 4: Should we make it our game of the year?

2988
02:19:59,600 --> 02:20:03,639
Speaker 8: Said I listen, I did this last year, Like I

2989
02:20:04,399 --> 02:20:08,200
put my my elder ring aside, Like I think another

2990
02:20:08,360 --> 02:20:11,639
game is better, deserves it. This is where I started

2991
02:20:11,680 --> 02:20:14,000
being like, I think it deserves it, and I think

2992
02:20:14,040 --> 02:20:17,040
it deserves it partly because each one of the games

2993
02:20:17,120 --> 02:20:21,440
underneath it have so much recognition in all of our

2994
02:20:21,639 --> 02:20:22,719
other awards.

2995
02:20:22,799 --> 02:20:25,000
Speaker 5: And it's not just that, and it's not just that.

2996
02:20:25,360 --> 02:20:25,559
Speaker 4: Yeah.

2997
02:20:25,879 --> 02:20:30,280
Speaker 8: At the same time, it is an incredible game that

2998
02:20:30,479 --> 02:20:35,040
is only diminished by circumstances. It has no control release date,

2999
02:20:35,399 --> 02:20:40,040
you know, other things, and you play, is right, Lucy's right.

3000
02:20:40,079 --> 02:20:46,120
The story sucks, but it's a metro venu even that

3001
02:20:46,239 --> 02:20:48,399
it's it's that not even that it's a metro venue,

3002
02:20:48,440 --> 02:20:53,319
it's that everything else is so good that it elevates

3003
02:20:53,760 --> 02:20:55,920
it beyond. It's not even a thought that you have

3004
02:20:56,000 --> 02:20:56,879
while you're playing the game.

3005
02:20:58,559 --> 02:20:59,360
Speaker 13: Okay, okay, can I.

3006
02:20:59,399 --> 02:21:00,760
Speaker 1: Can I say some think please.

3007
02:21:02,639 --> 02:21:13,159
Speaker 3: Prince of Persia, Astro, Indye Blatro metaphor whoa Okay, times

3008
02:21:13,239 --> 02:21:13,479
I'm not.

3009
02:21:13,719 --> 02:21:20,399
Speaker 13: Think Okay, you start with five metaphor Indy, Yes, I.

3010
02:21:20,440 --> 02:21:24,200
Speaker 4: Think that's yes, there's always been four to me.

3011
02:21:25,120 --> 02:21:29,000
Speaker 8: I love metaphor, but it is like a many Atlas games.

3012
02:21:29,600 --> 02:21:31,280
The onboarding takes a while.

3013
02:21:32,440 --> 02:21:35,760
Speaker 11: It's also a very good evolution of everything that doesn't

3014
02:21:35,760 --> 02:21:38,079
fix there. It's nothing about it that is like damn.

3015
02:21:38,120 --> 02:21:39,479
That is like a new awesome.

3016
02:21:41,159 --> 02:21:42,079
Speaker 4: It's very good.

3017
02:21:42,360 --> 02:21:44,200
Speaker 9: Yeah, give its fires a little bit like before we

3018
02:21:44,280 --> 02:21:45,840
put it on that number five. I think it does

3019
02:21:45,879 --> 02:21:48,040
a lot of things better than almost any Yeah.

3020
02:21:48,559 --> 02:21:50,799
Speaker 8: Yeah, but it couldn't do those without doing the other stuff.

3021
02:21:51,000 --> 02:21:53,360
Speaker 6: I'm okay with, Like if you people are fighting for

3022
02:21:53,479 --> 02:21:56,040
it metaphor at for Indy at five, okay.

3023
02:21:55,879 --> 02:21:57,239
Speaker 1: But I don't think that's what's happening.

3024
02:21:57,879 --> 02:22:00,520
Speaker 3: Given like how everyone has been talking and like we've

3025
02:22:00,600 --> 02:22:02,200
kind of been skirting around metaphor.

3026
02:22:02,600 --> 02:22:03,399
Speaker 1: There's been a skirt.

3027
02:22:03,719 --> 02:22:06,840
Speaker 3: Uh, there's been more fervor with Indie, even though that

3028
02:22:06,920 --> 02:22:07,920
came out so recently.

3029
02:22:08,000 --> 02:22:09,799
Speaker 11: And that's not even punching in the dick.

3030
02:22:10,040 --> 02:22:12,719
Speaker 8: Yeah, Nazis in the dick.

3031
02:22:13,239 --> 02:22:14,559
Speaker 4: Yeah, Nazis.

3032
02:22:14,639 --> 02:22:15,959
Speaker 1: And that's I don't.

3033
02:22:15,760 --> 02:22:16,879
Speaker 11: Forget the Italians.

3034
02:22:21,120 --> 02:22:23,360
Speaker 4: Keeping in mind that this is Giant bombs list.

3035
02:22:23,559 --> 02:22:26,319
Speaker 5: Sure we hate fascists, right, And with that said, I

3036
02:22:26,440 --> 02:22:27,799
do think we've got one to three?

3037
02:22:28,000 --> 02:22:35,680
Speaker 4: Correct, is Indiana Jones? YEA three is Bulatro.

3038
02:22:36,200 --> 02:22:37,319
Speaker 11: Yes, that feels good.

3039
02:22:37,479 --> 02:22:38,000
Speaker 8: That feels good.

3040
02:22:38,040 --> 02:22:39,639
Speaker 5: Yeah, I think we can do. I think that sounds

3041
02:22:39,799 --> 02:22:41,360
I was so worried I was gonna have to like.

3042
02:22:43,239 --> 02:22:44,280
Speaker 1: There was a very good choice.

3043
02:22:44,360 --> 02:22:47,200
Speaker 4: What's happening? Yeah, okay, okay, So three proposed proposed three

3044
02:22:47,239 --> 02:22:47,719
is Bulatra.

3045
02:22:48,239 --> 02:22:48,879
Speaker 1: I'm okay with that.

3046
02:22:49,040 --> 02:23:06,840
Speaker 4: Proposed number two is Astrobot Go Ahead, would be the one.

3047
02:23:11,200 --> 02:23:16,559
Speaker 7: I don't remember a game as popular as astro even

3048
02:23:16,799 --> 02:23:19,680
I played two months ago, let alone twenty years. I

3049
02:23:19,920 --> 02:23:23,159
remember a game ever that came along, and I know

3050
02:23:23,799 --> 02:23:26,920
Astrobot has gotten its flowers time and time again.

3051
02:23:27,520 --> 02:23:29,000
Speaker 5: It won a killes.

3052
02:23:29,239 --> 02:23:31,639
Speaker 7: It's ever, right, I don't think I've seen a game

3053
02:23:31,760 --> 02:23:36,399
impact this group. Well, Nicky's in the way that Astrobot

3054
02:23:36,520 --> 02:23:41,159
did you like almost you, I would say, like almost universally.

3055
02:23:40,680 --> 02:23:43,600
Speaker 8: Across the board here, I agree, and I think, yeah,

3056
02:23:43,799 --> 02:23:46,799
I don't want to diminish it four as a lot

3057
02:23:46,879 --> 02:23:50,920
of that comes from us, from activating nostalgia, and.

3058
02:23:51,079 --> 02:23:53,239
Speaker 1: I don't want to see I think that's a.

3059
02:23:55,239 --> 02:23:55,399
Speaker 4: Thing.

3060
02:23:55,520 --> 02:23:57,120
Speaker 5: I think, No, for me, it's a big part.

3061
02:23:57,000 --> 02:24:00,200
Speaker 8: Of it, right, Like the platforming stuff is fun, but

3062
02:24:00,360 --> 02:24:04,200
it is good platforming, like good and other people have

3063
02:24:04,280 --> 02:24:09,520
also done really good Platforming's.

3064
02:24:07,559 --> 02:24:09,399
Speaker 1: Mario on this level, I would say, yeah.

3065
02:24:09,280 --> 02:24:12,920
Speaker 8: It's it's it's the first game that feels like it's

3066
02:24:13,000 --> 02:24:16,879
Nintendo quality that isn't. But the stuff that I don't

3067
02:24:16,879 --> 02:24:19,600
want to lose sight of the fact that there's some

3068
02:24:20,920 --> 02:24:24,159
part of it that is like activating on nostalgia, which

3069
02:24:24,799 --> 02:24:29,079
nostalgia being nostalgia pushes it so much higher just automatically

3070
02:24:29,239 --> 02:24:32,360
just by being there. Like for me, it's like I

3071
02:24:32,479 --> 02:24:35,799
see the Bloodborne Hunter, It's it's just there and I'm like,

3072
02:24:35,879 --> 02:24:38,639
this is fucking amazing. And then I go back to

3073
02:24:38,719 --> 02:24:41,440
a level which is okay, sometimes cool fun that kind

3074
02:24:41,440 --> 02:24:42,559
of stuff, you know what I mean.

3075
02:24:42,719 --> 02:24:44,760
Speaker 6: Like, I think there's a million great ideas in astrobat

3076
02:24:44,840 --> 02:24:47,239
I think it is except Monkey Hands.

3077
02:24:47,280 --> 02:24:48,239
Speaker 1: Except for Monkey Hands.

3078
02:24:48,559 --> 02:24:50,920
Speaker 6: I think the thing with Astrobot is it's so surprising

3079
02:24:50,920 --> 02:24:53,680
because it is the one platformer that is on the

3080
02:24:53,760 --> 02:24:54,559
level of Mario.

3081
02:24:54,719 --> 02:24:57,520
Speaker 5: Yes, yeah, but that got me.

3082
02:24:57,920 --> 02:24:59,680
Speaker 6: But I don't think I ever was sitting there being

3083
02:24:59,719 --> 02:25:02,000
like any that makes it so much better than everything else.

3084
02:25:02,120 --> 02:25:04,200
It is just like, oh, I'm so glad this exists

3085
02:25:04,200 --> 02:25:06,479
and that Sony can do this now. I felt very

3086
02:25:06,520 --> 02:25:08,079
similar to Prince of Persia of the Lost Crown this

3087
02:25:08,239 --> 02:25:08,799
entire year.

3088
02:25:09,000 --> 02:25:11,680
Speaker 1: And let me yeah, no, no, go ahead, I was

3089
02:25:11,719 --> 02:25:14,879
gonna say that astrobot Is probably haven't cemented it yet,

3090
02:25:14,920 --> 02:25:17,120
but Astrobaut is probably my number one game of the year.

3091
02:25:17,200 --> 02:25:19,120
Speaker 4: You've heard me talk about it. I think one of

3092
02:25:19,200 --> 02:25:21,319
the best platformers of all time. Means a time to me.

3093
02:25:21,399 --> 02:25:23,159
Speaker 1: You love that genre so much, and I don't say

3094
02:25:23,159 --> 02:25:27,120
it's as good as Mario lately, but just taking the

3095
02:25:27,200 --> 02:25:30,120
read of this room and the enthusiasm levels and everything,

3096
02:25:30,719 --> 02:25:34,479
I kind of feel like there's maybe more for Prince

3097
02:25:34,559 --> 02:25:38,079
of Persia. I feel like, really good about Principia.

3098
02:25:38,120 --> 02:25:39,600
Speaker 13: But yeah, because I never thought I had a chance

3099
02:25:39,600 --> 02:25:39,920
I would have.

3100
02:25:39,920 --> 02:25:42,559
Speaker 9: I've always considered that so happy if it did, but

3101
02:25:42,719 --> 02:25:45,159
I just didn't think it could happen because I don't know. Again,

3102
02:25:45,159 --> 02:25:47,399
I don't know if many game comes better, and like,

3103
02:25:47,520 --> 02:25:48,879
I love Astrobot and it might.

3104
02:25:48,799 --> 02:25:51,040
Speaker 4: Be my number one. And I felt that really when

3105
02:25:51,079 --> 02:25:53,639
I saw it win at the Game Awards and.

3106
02:25:53,680 --> 02:25:55,120
Speaker 1: I was like, I don't know what my number one is,

3107
02:25:55,200 --> 02:25:56,920
and I realized how happy.

3108
02:25:56,680 --> 02:25:59,079
Speaker 9: I was to see it when they're like, oh, it

3109
02:25:59,239 --> 02:26:02,479
probably is this. That game makes me just so happy.

3110
02:26:03,719 --> 02:26:08,040
But no game makes me feel more alive, maybe.

3111
02:26:07,920 --> 02:26:11,079
Speaker 1: Than I agree.

3112
02:26:11,319 --> 02:26:16,239
Speaker 8: No game feels like it has the spirit of Giant

3113
02:26:16,360 --> 02:26:19,520
Bomb in the way that Giant bomb Is has always

3114
02:26:19,559 --> 02:26:28,399
been like we're owned, this is gonna, this is like

3115
02:26:28,760 --> 02:26:31,280
getting we're owned by a corporation, whatever it may be,

3116
02:26:31,399 --> 02:26:36,479
But like this is this is a website that started

3117
02:26:36,600 --> 02:26:40,159
as an underdog story, right is. It's this little game,

3118
02:26:41,159 --> 02:26:43,040
not even little game. It's this game that was up

3119
02:26:43,079 --> 02:26:46,600
against all odds like Giant bomb is, and everyone here

3120
02:26:48,000 --> 02:26:50,600
gets behind that story. We're all here because we eat

3121
02:26:50,680 --> 02:26:53,200
that connected with us in so many ways, and it's

3122
02:26:53,280 --> 02:26:56,360
what it's the energy we put out there into the

3123
02:26:56,399 --> 02:26:59,040
world as well. In everything we do, like we are

3124
02:27:00,000 --> 02:27:02,559
trying to put that kind of like we are underdogs.

3125
02:27:02,719 --> 02:27:04,920
We're doing our best hair, We're not trying to play

3126
02:27:05,000 --> 02:27:07,600
by all the same rules. We have our our way

3127
02:27:07,639 --> 02:27:09,559
of doing things, and we're going to stick to our

3128
02:27:09,600 --> 02:27:12,079
way of doing things, because once we start doing things

3129
02:27:12,159 --> 02:27:15,360
that aren't entirely us, we're not giant bomb anymore. And

3130
02:27:15,520 --> 02:27:19,280
for me, I look at that game Prince of Persia,

3131
02:27:19,680 --> 02:27:21,879
I'm like, if we put that at number one and

3132
02:27:21,959 --> 02:27:24,559
then put out there Prince of Persia Lost Crown is.

3133
02:27:24,600 --> 02:27:28,239
Speaker 5: Game of the year, I that in my mind is

3134
02:27:28,360 --> 02:27:30,520
like the fucking most giant bomb.

3135
02:27:31,040 --> 02:27:34,079
Speaker 9: Move Ever, I agree, it's somebody has to give this game.

3136
02:27:34,040 --> 02:27:34,719
Speaker 2: The credit deserves.

3137
02:27:37,200 --> 02:27:39,079
Speaker 4: It's moving the team onto other things already.

3138
02:27:39,120 --> 02:27:41,079
Speaker 1: They're not going to make a sequel, even though that

3139
02:27:41,079 --> 02:27:41,959
would have been amazing.

3140
02:27:42,040 --> 02:27:44,120
Speaker 8: And before we like make any decisions, I think we

3141
02:27:44,159 --> 02:27:46,399
should spend some time, a little bit of time just

3142
02:27:46,479 --> 02:27:48,600
talking about that game a bit, give it its moment,

3143
02:27:49,159 --> 02:27:50,840
not so we just don't say like it's game of

3144
02:27:50,840 --> 02:27:53,479
the end to move on, like I think it is

3145
02:27:53,959 --> 02:27:57,639
such a it feels so good in that game, and

3146
02:27:57,760 --> 02:27:59,719
like I talked about the combos as well. With that

3147
02:27:59,799 --> 02:28:04,239
kind of stuff. I love hitting buttons and oh my god,

3148
02:28:04,280 --> 02:28:07,319
there's no game this year that makes hitting buttons feel better.

3149
02:28:07,399 --> 02:28:10,159
And there's been fighting games out this year, and that

3150
02:28:10,319 --> 02:28:11,879
game is unfucking believed.

3151
02:28:11,920 --> 02:28:13,239
Speaker 4: There's a little challenge rounds, like.

3152
02:28:15,360 --> 02:28:17,440
Speaker 1: When they make you play Celeste in the.

3153
02:28:19,559 --> 02:28:22,680
Speaker 2: Yeah, despite being two D, it's the Devil may Cry.

3154
02:28:23,159 --> 02:28:28,000
Speaker 8: Yes, yeah, it's it's And then like maybe it doesn't

3155
02:28:28,040 --> 02:28:30,639
hit for some people, but the style of the game,

3156
02:28:31,079 --> 02:28:32,920
like that, it was bold. They got shipped for it,

3157
02:28:33,479 --> 02:28:36,639
and they went they took Prince of Persia in such

3158
02:28:36,639 --> 02:28:39,079
a different direction that I mean, they made it striking.

3159
02:28:40,200 --> 02:28:43,319
They gave Prince of Persia a personality that it hasn't

3160
02:28:43,360 --> 02:28:46,200
had in many, many many years, even when they tried

3161
02:28:46,239 --> 02:28:48,440
to do it by making it cell shaded, Like, this

3162
02:28:48,680 --> 02:28:51,760
is a cool Prince of Persia game. Again, it hasn't

3163
02:28:51,799 --> 02:28:53,040
been one of those in sounds of time.

3164
02:28:53,159 --> 02:28:54,959
Speaker 9: This is an important point to me, Like this game

3165
02:28:55,079 --> 02:28:58,719
is optimized to hell right, This game runs fantastic on

3166
02:28:58,879 --> 02:29:03,280
switch and a where nothing runs well on switch.

3167
02:29:03,479 --> 02:29:05,920
Speaker 1: It had the thing where you know, everyone's favorite thing

3168
02:29:05,959 --> 02:29:08,079
and every Metroadvenea is like, oh you get the double

3169
02:29:08,159 --> 02:29:11,680
jump and oh ship everything. I tried that like seven

3170
02:29:11,719 --> 02:29:12,319
different times.

3171
02:29:13,399 --> 02:29:15,440
Speaker 6: Oh ship, I can do the emotional when I got

3172
02:29:15,479 --> 02:29:16,920
to double jump, that was gonna be my one of

3173
02:29:16,959 --> 02:29:18,159
the best moments or sequence.

3174
02:29:18,319 --> 02:29:19,959
Speaker 1: I almost cried when I got the double.

3175
02:29:19,760 --> 02:29:21,559
Speaker 4: Jump because it was so good.

3176
02:29:22,360 --> 02:29:24,200
Speaker 6: You like put it much later in the game than

3177
02:29:24,239 --> 02:29:25,719
you thought it would be, and so you get all

3178
02:29:25,760 --> 02:29:27,360
this awesome cool stuff, get to mess around with it.

3179
02:29:27,440 --> 02:29:29,360
Speaker 1: I'm like, am I even gonna get a double jump?

3180
02:29:29,399 --> 02:29:29,879
Speaker 4: And get it?

3181
02:29:29,959 --> 02:29:33,239
Speaker 1: It's like, holy shit, this is what you do? And

3182
02:29:33,319 --> 02:29:35,680
a grapple whatcall?

3183
02:29:35,920 --> 02:29:38,280
Speaker 8: And the amount of times I've gone into like a

3184
02:29:38,440 --> 02:29:40,760
really big tricky platforming thing, I've put one of my

3185
02:29:40,879 --> 02:29:43,680
recall posts don and then like gone upwards it and

3186
02:29:43,760 --> 02:29:45,840
they reached like a middle point where I'm keep falling

3187
02:29:45,879 --> 02:29:47,559
and stuff like that, and I'm like, fun, how am

3188
02:29:47,559 --> 02:29:49,760
I gonna get this? And I get higher and take

3189
02:29:49,799 --> 02:29:52,280
a jump and fuck it up and I'm falling and

3190
02:29:52,399 --> 02:29:54,040
I'm like, oh, I'm so pissed off.

3191
02:29:54,079 --> 02:29:56,520
Speaker 5: And then on the phone, I'm like, I have to

3192
02:29:56,559 --> 02:29:57,040
recall it.

3193
02:29:59,719 --> 02:30:08,920
Speaker 9: Is like checkpoint exactly the boomerang chakrum type, so good fucking.

3194
02:30:10,719 --> 02:30:15,920
Speaker 11: Taking pictures on the map is Metridia.

3195
02:30:16,680 --> 02:30:18,399
Speaker 13: You know what we haven't really done in the last.

3196
02:30:18,200 --> 02:30:20,079
Speaker 1: Few hours is actually talk about Bilocho.

3197
02:30:20,680 --> 02:30:20,840
Speaker 4: Yeah.

3198
02:30:21,959 --> 02:30:24,120
Speaker 2: I think because like it has dominated so much.

3199
02:30:24,680 --> 02:30:26,680
Speaker 4: It came out fourteen times this year.

3200
02:30:26,680 --> 02:30:30,719
Speaker 6: So every time, every time is going to be the game.

3201
02:30:30,760 --> 02:30:33,239
I think in ten years, I'm still playing the most.

3202
02:30:33,360 --> 02:30:34,719
There's definitely something to be said for that.

3203
02:30:35,680 --> 02:30:38,639
Speaker 8: It's like it's it's become I think it's come out

3204
02:30:38,680 --> 02:30:40,879
and whether it gets on or not, but in my mind,

3205
02:30:40,959 --> 02:30:47,239
it's like it's become Peggle like it always. It's going

3206
02:30:47,319 --> 02:30:49,600
to be like anything that gets released, it's going to

3207
02:30:49,639 --> 02:30:52,719
be the future's mind sweeper, like it's going to be

3208
02:30:52,799 --> 02:30:55,239
everywhere and true, it's gonna be it's going to be

3209
02:30:55,399 --> 02:30:59,319
as enjoyable years from now as it is today because

3210
02:30:59,360 --> 02:30:59,760
it forever.

3211
02:31:00,239 --> 02:31:03,120
Speaker 1: Yeah, it's part of the.

3212
02:31:06,360 --> 02:31:08,479
Speaker 8: It's in the dna O video games in a.

3213
02:31:08,520 --> 02:31:10,680
Speaker 9: Similar way, just like how my favorite Metroit Van is

3214
02:31:10,719 --> 02:31:13,120
like Super Metroid Siphony Night. I'll go back to those

3215
02:31:13,159 --> 02:31:16,520
every five you know, so years I will be playing

3216
02:31:16,600 --> 02:31:17,319
Prince of Persia.

3217
02:31:17,920 --> 02:31:21,159
Speaker 1: Iime, I'm talking about this. I'm it's all coming back.

3218
02:31:21,559 --> 02:31:22,559
Speaker 4: I'm ready to play this again.

3219
02:31:25,360 --> 02:31:25,520
Speaker 9: Yeah.

3220
02:31:25,600 --> 02:31:27,559
Speaker 5: Yeah, it's it's more of that game, and it's.

3221
02:31:28,920 --> 02:31:32,399
Speaker 12: Right too, and then a thousand times resist, gag.

3222
02:31:32,479 --> 02:31:33,680
Speaker 5: I think we have a ten.

3223
02:31:37,000 --> 02:31:37,559
Speaker 2: I like this.

3224
02:31:39,200 --> 02:31:43,600
Speaker 3: Agree, yes, all right, so pull up the doc I

3225
02:31:43,680 --> 02:31:46,479
have listened names, and then we'll all read them together,

3226
02:31:46,479 --> 02:31:48,719
all right, Yes, your name is next to the game.

3227
02:31:51,000 --> 02:31:58,200
Yes here you know, all right, Dan, if you could

3228
02:31:58,200 --> 02:31:59,559
do with stee owners by starting.

3229
02:31:59,600 --> 02:32:04,000
Speaker 2: Number two in Call of Duty, Black Ops six, number nine,

3230
02:32:04,159 --> 02:32:06,840
Persona three, Reload number eight.

3231
02:32:07,000 --> 02:32:10,040
Speaker 11: Silent Hill two, number seven, Thank goodness you're here.

3232
02:32:10,360 --> 02:32:13,719
Speaker 23: Number six, elden Ring, Shadow of the Tree, number five,

3233
02:32:13,959 --> 02:32:18,360
Metaphor Refuntasio number four, Indiana Jones in the Great Circle

3234
02:32:18,920 --> 02:32:23,719
number three, Bloctro number two, Astrobot one.

3235
02:32:24,159 --> 02:32:36,200
Speaker 18: Number one, Brace Persia. You have now found your crown.

3236
02:32:47,399 --> 02:32:48,239
Speaker 4: You might not get to make.

3237
02:32:48,920 --> 02:32:50,760
Speaker 5: You made them for fucking amazing.

3238
02:32:52,799 --> 02:32:53,200
Speaker 13: Bombs.

3239
02:32:53,239 --> 02:32:54,200
Speaker 2: This is the game of the year.

3240
02:32:54,479 --> 02:32:57,600
Speaker 5: I handed Dan a piece of paper five minutes ago.

3241
02:33:02,200 --> 02:33:06,120
Speaker 1: He says, Prince of Persia is number one. Okay, it

3242
02:33:06,200 --> 02:33:13,159
says number three, Balatro number two, Prince of Persia. As

3243
02:33:17,399 --> 02:33:19,280
we were another game, we.

3244
02:33:19,280 --> 02:33:20,799
Speaker 13: Were guessing back of ours. Game of the year.

3245
02:33:20,920 --> 02:33:22,719
Speaker 1: We find out we can't find out. Now we can

3246
02:33:22,760 --> 02:33:24,559
find out right now, just say your game of the year.

3247
02:33:24,799 --> 02:33:25,040
Speaker 8: There.

3248
02:33:25,479 --> 02:33:26,159
Speaker 4: I don't really.

3249
02:33:28,319 --> 02:33:29,440
Speaker 1: Big one now it's extra.

3250
02:33:32,239 --> 02:33:32,920
Speaker 3: I said that too.

3251
02:33:33,079 --> 02:33:35,319
Speaker 4: Yes, Number two, it's probably I got my phone.

3252
02:33:36,120 --> 02:33:37,719
Speaker 1: Number two is selling close.

3253
02:33:37,760 --> 02:33:39,399
Speaker 8: I went down Jones because I thought you'd like to

3254
02:33:39,399 --> 02:33:40,079
white colonize.

3255
02:33:41,440 --> 02:33:48,760
Speaker 1: Told Jones, you said, after I said call of duty,

3256
02:33:48,799 --> 02:33:49,920
I thought it was gonna be bioho.

3257
02:33:53,760 --> 02:33:54,319
Speaker 8: I was like.

3258
02:33:56,079 --> 02:33:56,520
Speaker 5: The same thing.

3259
02:33:56,879 --> 02:33:59,040
Speaker 13: All right, all right, folks, what a season?

3260
02:33:59,239 --> 02:33:59,920
Speaker 4: What a season.

3261
02:34:00,360 --> 02:34:02,879
Speaker 13: I wouldn't want to argue games with any other.

3262
02:34:02,760 --> 02:34:03,719
Speaker 2: Group than all y'all.

3263
02:34:04,040 --> 02:34:13,799
Speaker 13: I love all of you to death. Oh sorry, thank

3264
02:34:13,879 --> 02:34:14,639
you everyone.

3265
02:34:14,399 --> 02:34:16,559
Speaker 3: For hanging out with us, for all this stuff for

3266
02:34:16,840 --> 02:34:20,440
GB at night, during the Game awards, the countdown to

3267
02:34:20,520 --> 02:34:21,280
the game awards.

3268
02:34:21,479 --> 02:34:22,799
Speaker 2: I hope you've enjoyed everything.

3269
02:34:22,920 --> 02:34:25,920
Speaker 3: I hope you've enjoyed a Game of the Year days one, two, three,

3270
02:34:26,239 --> 02:34:28,840
and now four for twenty twenty four.

3271
02:34:29,120 --> 02:34:30,200
Speaker 4: That is giant bomb.

3272
02:34:30,440 --> 02:34:35,520
Speaker 13: We will see you in twenty twenty five. Bye bye, guys,

3273
02:34:37,360 --> 02:34:38,879
You're exact

