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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here at geek Versus. I'm your host,

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dil Wasn't it with me? The t of mnt's Taylor Field.

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It's a bit of a tongue twister, but I think

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I got it. How are you doing tonight?

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Speaker 2: You got it? You got it. I'm doing good. I'm

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happy to be here, happy to talk some weekly news

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with you on side Quest. Yeah.

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Speaker 1: Yeah, we had kind of a fun episode here, a

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little impromptu. I'm gonna be talking about a Vowed that's

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the new hottest game on the market. I've been playing

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much of that, and then we've got some other games.

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We've been playing some other random things that are gonna

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pop in the mix there. But it should be a

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nice and low key episode, so looking forward to all

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of that.

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Speaker 2: In terms of.

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Speaker 1: Plugs, not too much today, join the discord chat with

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us about all sorts of stuff. Hit up the Patreonic,

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get episodes early and ad free And I don't know

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what kind of things are on the feed these days, Taylor.

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I feel like I'm a little out of the out

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of the loop. What's going on, what's releasing this week?

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Speaker 2: What is released in this week. We got Daredevil's season

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three retch that me kurkly did on the weekend that

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dropped on the very night Treon. But I'll be dropping

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the public feeds later this week, just in time. Also

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with we got a lot of news that's going to

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be covered this week and or trailer, lots of DCU news,

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Dared Neville, Born Again predictions. That's all in the news

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at some point this week, so stay tuned for that.

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And what do we got? We finished Spider Man, we

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finished Dexter Original Sin. Trying to think we got any

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movies around the corner. We did a Captain America Brave

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New World review. So I think things review wise are

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quiet right now until we get to and or and

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what else. I know, there's some stuff creeping around the corner.

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I just for now that that was a great breakdown.

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Speaker 1: I could have named half of those things. But yeah,

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so go check out all that stuff, subscribe, you know,

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do all that good stuff. Let's get right into it

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here with a I always like to share the odd

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curiosities that I just learned about video games that I

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never knew about. Here's one, Taylor, have you ever heard

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of the game Fortune Street?

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Speaker 2: No? No, I have not. This was on the Wii,

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and it was a.

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Speaker 1: Sequel to a game that was called ID Techie Street DS,

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which was a DS or a Japan only version of

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a similar game. But it's like a Monopoly kind of game,

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Like I don't think it's quite like Mario Party and

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that there's I don't think there's mini games, but it's

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kind of like Monopoly, but with Mario characters and dragon

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Quest characters just like randomly acrossover for the between those

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two worlds, and maybe some other Square Enix stuff in there,

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but like mostly I think just dragon Quest and Mario,

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which is so bizarre and like I feel like as

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diehard Mario Party fans. When I learned about that, I

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was like, what where this game exists? I feel like

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I've never seen this box art, never seen it mentioned anywhere,

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but it feels like something that I would have rented from,

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you know, Blockbuster back in the day. So I was

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very shocked to learn about this last week.

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Speaker 2: And this is on the Wii and the WU.

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Speaker 1: I think it's on the Wii, and then the first

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one is on the DS. But like I said, the

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first one was only in Japan, whereas this one seemed

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the second one Fortune Street released everywhere, but yeah.

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Speaker 2: It was.

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Speaker 1: It was funny too just thinking about it, because you know,

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eventually Dragon Quest with the with hero got into Smash

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as one of the playable characters, and that feels like,

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oh cool, the big a big crossover event like this,

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but like, oh, there was this crossover between Mario Dragon

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Quest stuff like way back in like the mid early

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two thousands. So kind of just a fun a fun

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weird thing to go back on. So I don't know,

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I kind of want to find a copy of this

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thing and like pop it in sometime on a stream

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or something. Could be a fun fun thing to check out,

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like because I know, you know, Travis obviously loves his Monopoly.

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We always like to do a Mario party thing. This

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could be a fun weird thing. But like I said,

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I've never seen it in the wild before, and I'm

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at the used game stores all the time and I

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usually take a quick look through the Wei games, so

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off to see if I can find a copy of

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this bad Boy.

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Speaker 2: There's a I see one copy on eBay Okay only

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forty eight bucks and that's the shipping is twenty two

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to seventy nine. If you can only find one copy,

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but it's only forty that's like not too bad. Usually

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if you don't see one of something, it's ridiculously expensive.

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That's right. Yeah, but also like wow, Yeah, the roster

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of characters is pretty big. I mean, Diddy Kong, Donkey Kong, Bowser,

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Junior Bowser, Toad Wallawiji. Yeah, that's who's the weirdest Mario

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character in there?

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Speaker 1: Ah?

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Speaker 2: Who's the deepest cut the deepest cut? Ah? Or is

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it pretty surface level? I think they're all very familiar characters.

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I mean, okay, the weirdest one would be burdoh probably, but.

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Speaker 1: Okay, they don't have a yeah, piranha plant or like

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a no no, a guy that burrows underground. Then I

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forget the name of it.

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Speaker 2: There's four mystery like unlockable characters here. Let me see

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what those are.

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Speaker 1: Oh and then yeah, it looks like the Dragon Quest

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roster of it is pretty huge. And I don't really

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know those characters well, but you have you know, regular

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human NPC type characters, but then also some freaks, as

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Dragon Quest always has.

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Speaker 2: Okay, so we got todet, we got the key to Okay,

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so those are the two hidden ones and then Dragon Quest,

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we've got Slime Bianca Angelo, Jessica Putting, Alina Kuril Yangis

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Hassan dragon Lord, platty punk heel, slime, dancing Jewels, and Stella.

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I love that.

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Speaker 1: Always some good freaks in the world of dragon Quest.

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But anyway, yeah, go check out Fortune Streak. I'm just

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very I always love learning about just strange things like

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this that somehow escaped my my radar. But anyway, that

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was the thing. And then other thing I wanted to

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ask you about is later this week is obviously we're

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going to miss it for this week. Side quest is

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that they're doing another Pokemon Presents on the twenty seventh here.

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I don't know if you have you seen have you

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seen Pokemon Day?

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Speaker 2: I believe right, it's a whole shin dig.

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Speaker 1: Yeah, what do you expect from that? Do you think

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anything big is gonna come out of that?

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Speaker 2: Uh? Well, my hope is that we get well, I

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want to see some some new card stuff revealed, like interesting.

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I'm hoping that we get a little bit more insight

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onto this this team rocket kind of set that might be.

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Speaker 1: Do they don't really do that stuff in their presentations

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as well? I don't really watch that. I have to

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just catch the Highway Idea video.

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Speaker 2: I got no idea. This is kind of like the

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first time really kind of paying attention for what kind

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of card stuff might be popping off with Pokemon DIY

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because I feel like I haven't been really there, uh

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watching what they kind of do. But game wise, I'm

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definitely hoping for something to be like the next gen Pokemon, like,

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I uh, something away from Scarlett and Violet, something a

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bit better than those two games. So we'll see, We'll

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see what they do. Yeah, I feel like it.

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Speaker 1: Would probably be a Pokemon Legends z A I would

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think would be the big, big one. Yeah, And what

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do you think, like, is that kind of like Archaeas

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in the is that because it obviously in the Legends

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following that Legends and naming scheme, So do you think

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it will be kind of like an Archaea situation, like

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a sequel Arcia.

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Speaker 2: That's what I kind of thought it was going to

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be doing. And yeah, I think it's great. And at

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the end of the day, if they put out a

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game like that, that's fantastic. I haven't played Archais yet

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and I want to get into it. I want to

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try it out. But man, I miss Pokemon being a

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little bit more point a to Z. It's just really

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I think the the idea and the narrative being very

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open and widespread is very cool and very fitting for Pokemon.

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But every so often, when I pop in that Sapphire,

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I pop in that Pokemon Platinum, it's like, Man, this

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linear story, We're going to different towns in this cohesive,

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straightforward narrative. It's just that's for me peak Pokemon. I

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really miss that in these newer ones. It's just it's overwhelming.

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You got everywhere you can go, which is fitting and

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it's cool for Pokemon. But yeah, I digress.

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Speaker 1: That's interesting. Yeah, I feel like a lot of people

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are pretty happy with that that direction for it. Yeah,

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I feel like a lot people are pretty excited to

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just have Pokemon like in the overworld, rather than just

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having like to run into them into like a bush

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or something like that.

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Speaker 2: I wish I was younger than I'd enjoy it more.

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Speaker 1: Yeah, if you had more time, I feel like that

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is maybe the big difference is that it takes longer

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potentially to get through these things. Yeah, so I'm curious

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to see what happens there. I don't think we'll get

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the next like mainline gen situation here. I feel like

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they're probably gonna focus on legends, get some more info

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out about that, because I also feel like that next

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one is probably going to be a bait, like they're

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probably gonna mainly try and sell it on switch To.

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I'm guessing it's gonna be a cross gen situation anyway,

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and they'll put it on Switch one, even though Scarleton

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Violet was like just barely squeaking by. But I just

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feel like for the sales of it, they'll probably do.

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Speaker 2: It that way.

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Speaker 1: But I feel like they probably don't want to do

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that before like the switch To. Yes, it has been

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unveiled now, but like we don't really know much about it,

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and they technically haven't announced any games for it yet.

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I don't think maybe some developers are starting to like

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spill the beans a little bit of like yeah, we'll

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be on switch To that kind of stuff, but I

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don't know. I don't think this would be the opportunity

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to do that. I think they might hold off a

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little bit, so I think it'll be ZA. And then

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I saw that there was a potentially leak of like

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a multiplayer thing, so I don't think there's much more

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info on it other than like another multiplayery thing, which

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makes sense because the Unite was like, what three or

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four years ago. Now, I feel like, so maybe it's

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a good time to get a new one of those out.

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Speaker 2: I don't even know.

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Speaker 1: Is Unite still getting like updates the new characters and whatnot,

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or is it kind of just did they drop it

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at some point, I'm not too sure.

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Speaker 2: Every so often I see it getting a few a

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couple of new updates. There's one more that was also

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getting Oh I can't remember what it's called, but I

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feel like I feel like Pocket definitely kind of took

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over the like the spotlight from it. So yeah, maybe

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that was probably Unite kind of got shafted a bit

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with the release of Pocket. Pocket's just taken all the

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attention away. I'd say, yeah, are you still playing it

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every day? I still play it probably every second day.

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They've they've released some cool new some new packs.

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Speaker 1: I can't remember what it's called, Like, is it going

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into the later gens or is it just like other

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alternate art of the earlier stuff. It's yeah, so it's

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providing of some of the other generations and then some

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alt arts for cards that we already have.

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Speaker 2: So I've been doing a little bit more battling on there.

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It's a lot of fun and just collecting more more

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very cool full art illustrations. There's lots of really cool

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ones in there.

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Speaker 1: Yeah, that's cool. Some of the full art stuff is

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really sweet. I was watching a couple like I'm not

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really want to seek out like Pokemon pack opening videos

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and stuff, but a couple of the content creators that

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I already tune into like did stuff like that recently,

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So I was watching some of those and yeah, just

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seeing some of the you know, I only have like

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the original cards with like the very basic art compared

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to some of the stuff they do now. So it's

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cool to see all that fun stuff. Are you are

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you buying packs like in person these days at all

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or are you just in it for the pocket?

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Speaker 2: At this point, I'm like, I'm not buying any packs

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on pocket. I will refuse to buy with real money

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digital Pokemon packs. If I'm dropping money, I'm buying the

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physical for sure. Okay. And so that being said, I

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open up my two free packs a day, and when

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I do my challenges I'll get some extra packs that

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I can open to and so that's a lot of fun.

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But buying physical cards. The last ones I would have

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got were some Prismatic Evolutions, and I remember, like the

250
00:11:08,200 --> 00:11:11,360
lineup for that was crazy. It was nuts, like Toys

251
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r Us. The lineup was out the door going far,

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but I was like third in lines. I managed to

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snag something. Because it's sold out everywhere and so I

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haven't opened it yet. I just I have a trainer box,

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and I'm just like I'm holding onto my trainer box,

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like I don't know if I'm gonna open it or

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what I'm gonna do. No, because part of me really

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wants to pull the the umbry on. It's just it's

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such a it's such a cool card, and I want that.

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That's you should do live stream. You should do a

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live stream unpacking. That'd probably be drive some new traffic

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to our YouTube channel. Maybe that's what I'm thinking. And

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you know what, I set up a YouTube channel for

264
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that kind of thing. And so I've got probably like

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fifty videos of me opening up different packs YouTube of

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like two years not on there. If they haven't been edited,

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they're just sitting all in my my hard drive. You

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published any of these videos, but the accounts got a sleeper.

269
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You just got a sleeper Pokemon YouTube channel. Ready to go?

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Okay pretty much? Yeah? Yeah, so eventually I'll I'll do.

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Speaker 1: That when you when you're drop in those what's the

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what's the plan there?

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Speaker 2: You have fifty videos? Right, I go, well, not ready

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to go. I just need to like do some more

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editing and get them all like spliced and all that

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kind of stuff, and then I'll start pumping them up

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and uploading them. It's just lots of videos. Like me

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and Madison we go camping out in where do we go?

279
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Salmon Arm? Yeah, we went to Salmon Arm, camping at

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this campsite. Like, oh, let's go into town for the day. Sure,

281
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went to this town, a cute little game store, walked

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in and I got a couple of Pokemon packs, went

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back to the campsite and just I got my camera

284
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and filming me roopping these packs, like oh this is

285
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so cool. I got heat trying all those other ones.

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And then I just save that video because it's just

287
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so easy to do, especially when I get home and

288
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I buy a couple of packs. I just set up

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my camera and I just opened the packs up underneath

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the camera and just save the videos. So I've got

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a few things, and yeah.

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Speaker 1: I'm excited to check those out. Those are gonna be fun.

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Speaker 2: I'm sure cool.

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Speaker 1: I'm sure you'll announce it on geek first and stuff

295
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when you start dropping those. Uh okay, well that anyway,

296
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Yeah that was so. The Pokemon Presents is coming on

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February twenty seventh, but we have a Pokemon present for

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the listeners right now. Taylor, it is time for the

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Gen two quiz. You said you could do it. Oh man,

300
00:13:22,919 --> 00:13:24,240
I wanted to cut you off guard.

301
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Speaker 2: Yeah, I wanted to cut you off guard. Study.

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00:13:26,240 --> 00:13:28,759
Speaker 1: I want to go off the cuff here, and I

303
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want you to see how many of these Gen to

304
00:13:31,320 --> 00:13:33,240
freaks you can name. So if you have any tabs,

305
00:13:33,279 --> 00:13:35,919
open clothes them. If you have any cards on your desk,

306
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rip them in half. But I've got a list apparently

307
00:13:38,639 --> 00:13:41,759
there's one hundred. And you know you don't have Kirkling

308
00:13:41,799 --> 00:13:42,879
this time, so I don't know how much time I'm

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gonna give. We'll just see how this goes. But whenever

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you want to kick it off, take it kick away.

311
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Speaker 2: Okay.

312
00:13:48,679 --> 00:13:50,200
Speaker 1: So we start with and I can bring up a

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visual if you need like some help at some point,

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but you know, I'm sure you can just rifle off

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a bunch.

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Speaker 2: Okay, So we got to start with the starters. We

317
00:13:59,000 --> 00:14:08,840
got chick Garita, sindaquill, I'm not saying that in order,

318
00:14:08,960 --> 00:14:15,240
and I want to say Meganium cause of the three sindequill.

319
00:14:15,399 --> 00:14:22,919
We got typlosion, and then we got f alligator.

320
00:14:24,559 --> 00:14:27,639
Speaker 1: Are you typing something these out down?

321
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Speaker 2: You're in as well? I'm typing a couple.

322
00:14:29,159 --> 00:14:30,720
Speaker 1: Yeah, okay, just because I I don't know how to

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00:14:30,759 --> 00:14:32,519
spell these freaks. Once you get so, I'm gonna try

324
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and follow as best I can.

325
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Speaker 2: What else do we got? Oh my goodness, okay, Typlosion, Frilligator, Meganium,

326
00:14:46,159 --> 00:14:51,799
got those ones. But I need to hit Sindequill, Chickorita,

327
00:14:52,759 --> 00:14:57,559
and good lord, I can't I remember the guy's name. Okay,

328
00:14:57,799 --> 00:14:59,360
we will come back to that. Come back to that.

329
00:15:00,120 --> 00:15:04,600
Uh Taurus, I'm pretty sure is a gent two? Isn't

330
00:15:04,600 --> 00:15:08,000
he one? I think he's one? Oh? He has one?

331
00:15:08,000 --> 00:15:13,039
He has one? Who was I thinking of that? Because

332
00:15:13,039 --> 00:15:16,159
I think that the baby pokemon are Gen three? They

333
00:15:16,200 --> 00:15:18,840
weren't brought in here for Gent two. I don't feel

334
00:15:18,879 --> 00:15:20,960
like pseudo voodo. That's a gent two.

335
00:15:25,120 --> 00:15:25,399
Speaker 1: Ses.

336
00:15:26,360 --> 00:15:30,240
Speaker 2: Yes, Caesar, he is gent two, I believe. I think

337
00:15:30,240 --> 00:15:32,960
he's one, isn't he Caesar? No, cyth, there's Gen one.

338
00:15:33,000 --> 00:15:36,000
His evolution is gent to steeleix is Gent two. That's

339
00:15:36,000 --> 00:15:43,360
another one, right, okay, because steel was a new type.

340
00:15:44,000 --> 00:15:49,639
That's right, that's right. Yeah. And then yeah, legendaries. I

341
00:15:49,639 --> 00:15:53,879
guess who do we have? We got ho, we got Luigia,

342
00:15:54,320 --> 00:16:06,240
we got nte, sue kun uh do reiku okay, hot start,

343
00:16:06,320 --> 00:16:13,639
hot start? What else? Oh? That's Gen three? Sorry? Take me?

344
00:16:13,679 --> 00:16:16,039
Speaker 1: Did you get all the starters? We got the starters,

345
00:16:16,039 --> 00:16:17,600
but did you get all the evolutions for all them?

346
00:16:17,639 --> 00:16:23,600
Speaker 2: I did? I did not know total dial that's one

347
00:16:23,600 --> 00:16:29,039
of the other starters. Ah.

348
00:16:29,279 --> 00:16:31,240
Speaker 1: These are really hard to spell. I'm gonna just put

349
00:16:31,240 --> 00:16:31,679
that up there.

350
00:16:32,320 --> 00:16:37,279
Speaker 2: Yeah. They don't make it easy, like so you can't

351
00:16:37,279 --> 00:16:43,480
say sick okay. And then we have oh my goodness, no,

352
00:16:43,639 --> 00:16:46,919
that was Gen three. Gen three is bleeding over into

353
00:16:46,960 --> 00:16:54,080
my Gen two here? Who was crow bat to Gen two? Oh?

354
00:16:54,120 --> 00:16:55,200
That's yeah, you got him?

355
00:16:55,240 --> 00:16:55,320
Speaker 1: Ye?

356
00:16:55,480 --> 00:17:03,000
Speaker 2: Okay, okay? And then what else do we got here?

357
00:17:03,039 --> 00:17:06,279
Speaker 1: Is there some other like Gen one people? That got

358
00:17:06,279 --> 00:17:07,519
evolutions that you can think of.

359
00:17:07,759 --> 00:17:10,079
Speaker 2: Yes, hit on Top I'm pretty sure that's another one

360
00:17:11,319 --> 00:17:17,559
from the and then Tyrogue I think as a Gen three.

361
00:17:17,640 --> 00:17:23,759
Isn't he tyrogue? But because there's hit on top and

362
00:17:23,839 --> 00:17:25,960
Gen two, maybe tyrogue is a gentoo as well.

363
00:17:30,319 --> 00:17:31,680
Speaker 1: He's in there. Ty Rogue's in there?

364
00:17:31,680 --> 00:17:33,880
Speaker 2: You got is he really? Oh? My god? It's okay,

365
00:17:38,880 --> 00:17:52,640
So let's see we got oh h there's flaffy and

366
00:17:52,839 --> 00:18:00,480
what what is that evolutionary chain? My goodness, oh god, laffy.

367
00:18:00,720 --> 00:18:05,720
My flaffy should be the pink electric sheep. And there's

368
00:18:05,720 --> 00:18:11,039
an evolution change. There's an evolutionary chain. Yeah, three of them. Okay,

369
00:18:13,200 --> 00:18:17,160
I can't remember that evolutionary chain very well. Okay, let's

370
00:18:17,160 --> 00:18:21,359
just take it easy. Let's just breathe, breathe, breathe. So

371
00:18:21,400 --> 00:18:36,319
we've got those starters. Okay, I'm really not expecting this.

372
00:18:36,359 --> 00:18:42,119
Holy crap yours you were last time? Mm hmm. I

373
00:18:42,200 --> 00:18:43,039
was very confident.

374
00:18:43,839 --> 00:18:45,960
Speaker 1: So give me the legendaries again. You you rifled them

375
00:18:45,960 --> 00:18:46,480
off quickly.

376
00:18:46,839 --> 00:18:55,279
Speaker 2: Ho lugia ante suicun raiku totadal you remind me another one?

377
00:18:55,680 --> 00:19:00,039
Ce that's another one. Guy favorites there that was the

378
00:19:00,079 --> 00:19:02,079
last one on the list. Apparently that was the last

379
00:19:02,079 --> 00:19:05,759
one on the list. Yes, the mew of the list. Ah,

380
00:19:05,799 --> 00:19:10,440
and then who else, Steve, We've got we got Larva Tar, Pupitar,

381
00:19:10,599 --> 00:19:14,279
Tyranna Tar. I'm pretty sure those are Gen two. I

382
00:19:14,359 --> 00:19:15,880
like Tyrannatar a lot. He's cool.

383
00:19:16,440 --> 00:19:20,240
Speaker 1: What was the third one called Tyrannatar? Oh, yeah, he's cool.

384
00:19:22,000 --> 00:19:23,759
I don't know if I've ever seen the second of

385
00:19:23,799 --> 00:19:27,759
that one. I've only ever seen the first and third somehow.

386
00:19:29,480 --> 00:19:35,799
Speaker 2: Okay, Sanitar. And then we got oh, that's the Gen three.

387
00:19:36,000 --> 00:19:49,680
I can't say that one. Ooh u uh uh what oh?

388
00:19:49,759 --> 00:19:53,559
What is that one? What is that one? Uh? Actually

389
00:19:53,559 --> 00:19:57,640
I said earlier those are two more right obviously?

390
00:19:58,480 --> 00:20:00,279
Speaker 1: Is there any other evolutions or just the to you

391
00:20:00,359 --> 00:20:00,519
and that.

392
00:20:00,880 --> 00:20:08,759
Speaker 2: Just and just those two for Gen two? And let's

393
00:20:09,319 --> 00:20:12,359
see here, Ludi cola, that's that's a later one. That's

394
00:20:12,400 --> 00:20:22,519
not this one. Oh, down fan, I want to say,

395
00:20:24,200 --> 00:20:31,000
that's that's like a bore elephant Pokemon. Okay, yeah, I've

396
00:20:31,000 --> 00:20:33,880
seen that guy before. But that's the evolutionary there it

397
00:20:33,960 --> 00:20:37,039
is evolutions, yeah, but I only the one other form.

398
00:20:37,480 --> 00:20:43,599
I don't know what that one is though. Shoot, uh

399
00:20:43,799 --> 00:20:58,480
that that okay, Chickoritas and Nicole mcganny. Difflusion Relligator. Hmmm,

400
00:21:00,319 --> 00:21:01,200
what do I got here?

401
00:21:01,279 --> 00:21:04,079
Speaker 1: Okay, let me know if you want some hints.

402
00:21:05,799 --> 00:21:07,920
Speaker 2: Well, I'm trying to think of the different types because

403
00:21:08,000 --> 00:21:15,640
I don't you know. Okay, let's see here, buy sharp.

404
00:21:15,720 --> 00:21:24,039
That's another generation that's not this one. Ah oh no,

405
00:21:24,240 --> 00:21:29,759
that's probably a Gen five. God damn, you're all over

406
00:21:29,799 --> 00:21:34,880
the place. I am all over the place. GLI score,

407
00:21:36,559 --> 00:21:42,000
gl I score, I think gly I score. And what's

408
00:21:42,039 --> 00:21:45,720
this other name part of this quiz? That's a Gen

409
00:21:45,799 --> 00:21:48,880
three shut of a gun? Yeah, that is a Gen

410
00:21:48,920 --> 00:21:57,039
three Okay, bond slide, Now that's one of the baby

411
00:21:57,039 --> 00:22:02,079
Pokemon from the next gen U. Al Right, I'll take

412
00:22:02,119 --> 00:22:02,480
a hint.

413
00:22:03,160 --> 00:22:06,400
Speaker 1: Okay, there are a few more Gen one people who

414
00:22:06,400 --> 00:22:11,200
got either evolutions or pre pre evolutions. I feel like

415
00:22:11,200 --> 00:22:13,440
those could be some good ones to grab pre.

416
00:22:13,400 --> 00:22:15,279
Speaker 2: Evolutions, not like mine, Junior.

417
00:22:15,400 --> 00:22:16,880
Speaker 1: That can't be a thing in this gen. I'm appy

418
00:22:16,920 --> 00:22:21,079
sure that's later gen that is not part of this gen. Okay,

419
00:22:21,720 --> 00:22:26,680
pre there were some iconic iconic Pokemon Gen one.

420
00:22:27,480 --> 00:22:31,440
Speaker 2: Not pa Chu. That's gotta be a Gen three Pachewe

421
00:22:31,920 --> 00:22:37,559
really the baby Pokemon. Okay, munch lacks, let's just roll

422
00:22:37,599 --> 00:22:46,359
through them. That's not one. Okay, igly puff, you got it. Yep,

423
00:22:46,920 --> 00:22:50,599
that was gen two. O my god, been living a lie.

424
00:22:52,359 --> 00:22:55,960
I thought that was the next gen. It's not much

425
00:22:56,519 --> 00:23:05,319
living alone. And then we got no, no, that's not one.

426
00:23:05,759 --> 00:23:08,079
Speaker 1: There's a couple more that I'm seeing here.

427
00:23:11,559 --> 00:23:17,279
Speaker 2: Hmm, goodness, gracious, a couple more. Eh, at least one

428
00:23:17,400 --> 00:23:21,480
or two more of those. But I can take you

429
00:23:21,480 --> 00:23:23,200
another direction if you want to think on the sure,

430
00:23:23,319 --> 00:23:24,519
sure take me to another direction.

431
00:23:24,759 --> 00:23:27,319
Speaker 1: Who are just the basic ass normal types from this gin?

432
00:23:27,480 --> 00:23:31,200
Can you think of those ones, like the early ones

433
00:23:31,200 --> 00:23:35,160
you'll encounter when you're going through those first batches of

434
00:23:35,279 --> 00:23:38,079
hay and not really hay more grass than he.

435
00:23:40,759 --> 00:23:44,559
Speaker 2: Can you picture those freaks? Well, I know, obviously we

436
00:23:44,680 --> 00:23:47,200
got like a bird one. I'm trying to remember because

437
00:23:47,200 --> 00:23:56,599
we have I know, not not ideal. Oh my god,

438
00:23:56,799 --> 00:24:01,039
oh oh oh knock knocked owl.

439
00:24:01,319 --> 00:24:13,960
Speaker 1: And then what was the what was the first.

440
00:24:10,160 --> 00:24:11,559
Speaker 2: I'll come back to that one. I can't remember what

441
00:24:11,559 --> 00:24:18,200
the first first one is. And then I remember there's

442
00:24:18,839 --> 00:24:22,000
usually some equivalent to the rat. They always got the rat.

443
00:24:22,920 --> 00:24:27,480
Speaker 1: Yeah, there's definitely a rodent in here, which looks like

444
00:24:27,519 --> 00:24:29,839
there's I'm guessing this is an evolution.

445
00:24:38,160 --> 00:24:42,240
Speaker 2: Can you think of any of the bugs? What I

446
00:24:42,279 --> 00:24:47,599
want to say, like an A dose, I dose, I Montreal,

447
00:24:48,079 --> 00:24:55,920
I I re Ari. Yes, okay, yeah, that's the spider one,

448
00:24:55,960 --> 00:24:57,000
I think, and.

449
00:24:57,000 --> 00:25:02,680
Speaker 1: There's an evolution of that or a pre Yeah, he's green,

450
00:25:03,279 --> 00:25:08,720
he's green, little spider beetle guy uh is it spin.

451
00:25:08,680 --> 00:25:16,880
Speaker 2: Arc spins spinner spinnerac bionicle names relicants. That's the next gen.

452
00:25:16,920 --> 00:25:20,400
I think that's Gen four, reliance three, that's Gen three.

453
00:25:20,960 --> 00:25:25,480
That's not this one. Okay, all right, what else can

454
00:25:25,519 --> 00:25:25,680
I do?

455
00:25:25,720 --> 00:25:28,720
Speaker 1: There's a there's a pokemon whose name is spelled backwards

456
00:25:28,759 --> 00:25:32,079
and what is that palindrome? Right, it's spelled the same

457
00:25:32,119 --> 00:25:35,200
backwards as Yeah. Can you picture that one?

458
00:25:35,720 --> 00:25:43,480
Speaker 2: Mm hm god dang, okay, I don't think I can.

459
00:25:43,839 --> 00:25:45,720
Speaker 1: There's a bunch of fish. Can you think of any

460
00:25:45,799 --> 00:25:48,559
fishes fishies in the sea?

461
00:25:51,160 --> 00:25:57,599
Speaker 2: Choo choo no chin chin chin chin chew uh chin

462
00:25:57,680 --> 00:26:03,000
chu is a chin? How do you spell chin? And

463
00:26:03,039 --> 00:26:07,680
then c h o u oh that was in there? Yeah,

464
00:26:07,680 --> 00:26:10,279
that was there. Okay, it's like the little night glowfish thing.

465
00:26:10,880 --> 00:26:17,559
Oh and yeah. Who else is there? There is? Oh oh,

466
00:26:18,759 --> 00:26:21,599
this is where they brought in uh slow King, actually,

467
00:26:21,640 --> 00:26:25,599
isn't it? Yep? Yeah, me and were talking about that. Yeah,

468
00:26:25,599 --> 00:26:42,200
good one. Gore was there, fish ones are there? Pine Co, Pinecco, yeah,

469
00:26:42,599 --> 00:26:47,799
nice pole, and then forest Tress forest Tress. I think.

470
00:26:49,519 --> 00:26:51,039
Speaker 1: In here, I just got to figure how to spell it.

471
00:26:51,319 --> 00:26:54,880
Foresttress might be you got it? Yeah, that's one.

472
00:26:54,920 --> 00:26:57,599
Speaker 2: Yeah, I'm thinking there's another Pokemon that's actually very similar

473
00:26:58,559 --> 00:26:59,880
in design. I feel like to that.

474
00:27:00,519 --> 00:27:02,680
Speaker 1: I didn't even know about pine Co. That's pretty cool though.

475
00:27:02,720 --> 00:27:05,160
Speaker 2: I like that pine Co. Yeah, it's kind of fun.

476
00:27:09,079 --> 00:27:13,319
Is this where I'm not even sure what I know?

477
00:27:13,480 --> 00:27:16,440
His name would be? Licky tongue got an evolution in

478
00:27:16,519 --> 00:27:20,079
this gen? Oh okay, or maybe that was later because

479
00:27:20,079 --> 00:27:30,119
there's licky tongue. Cachleon is definitely next gen. Oh my goodness,

480
00:27:32,799 --> 00:27:36,079
anything on lacky tongue nothing? What would you How would

481
00:27:36,079 --> 00:27:38,799
you spell this? I guess I haven't guessed what the

482
00:27:38,839 --> 00:27:41,119
actual name is. I couldn't really help out with that.

483
00:27:43,920 --> 00:27:46,200
Speaker 1: I don't see it in here, and I'm scrolling around.

484
00:27:48,880 --> 00:27:51,079
There is still a couple of those Gen one freaks,

485
00:27:51,119 --> 00:27:54,079
but it might be hard to find those gen ones.

486
00:27:55,720 --> 00:28:02,000
Speaker 2: Oh yes, oh that's right, because we got the Polly's

487
00:28:02,039 --> 00:28:07,160
and they introduced another evolutions to go poly wrath or

488
00:28:07,200 --> 00:28:16,559
you could go h toad polyte nice one great, and

489
00:28:16,559 --> 00:28:24,680
then we got a grateful we got Oh goodness, gracious,

490
00:28:30,279 --> 00:28:32,079
I know I didn't get all the baby Pokemon, and

491
00:28:32,119 --> 00:28:34,920
I'm really convinced that they were like next gen. But

492
00:28:35,559 --> 00:28:36,559
how well do you think? You know?

493
00:28:37,200 --> 00:28:41,960
Speaker 1: Poka floats in Super Smash Bros? That map you remember that?

494
00:28:42,039 --> 00:28:44,279
Is you remember shocked? Full legend too is? Can you

495
00:28:44,279 --> 00:28:47,640
can you visualize Poka floats? Any any come up to mind?

496
00:28:47,680 --> 00:28:54,799
Speaker 2: Through unknown? Was that in there? Yeah? Okay, okay, this

497
00:28:54,880 --> 00:28:55,880
is how my brain works.

498
00:28:55,920 --> 00:28:58,839
Speaker 1: I gotta like related to something I know much better.

499
00:29:00,039 --> 00:29:03,240
Speaker 2: M hm oh poory gone poor gone too.

500
00:29:03,759 --> 00:29:07,039
Speaker 1: Yep, that's right, gone to. I can't believe they just

501
00:29:07,039 --> 00:29:08,559
called it too. That's hilarious.

502
00:29:08,799 --> 00:29:10,400
Speaker 2: Yeah. And then there's I think the next form is

503
00:29:10,440 --> 00:29:13,000
poor gon z. But that's that's a later chat. That's

504
00:29:13,119 --> 00:29:26,680
freaking stuff. And then we have uh, I want to say,

505
00:29:27,359 --> 00:29:28,599
do you want a couple more hints here?

506
00:29:30,680 --> 00:29:32,599
Speaker 1: I'll give you another five minutes to go if you want,

507
00:29:32,599 --> 00:29:35,000
if you want to keep five minutes sure. I'll give

508
00:29:35,000 --> 00:29:37,519
you one quick hint. One that sounds a lot like hemorrhoid,

509
00:29:37,680 --> 00:29:39,839
and I've always found it odd that they named it this.

510
00:29:42,720 --> 00:29:48,000
Speaker 2: Oh oh, it's a ramroid. Is that the fish? And

511
00:29:48,039 --> 00:29:52,880
it has an artillery. It evolves a nice guy. Yeah,

512
00:29:53,000 --> 00:29:58,519
we're moving now. Wait is that an evolution? It's an evolution? Yeah? Yeah.

513
00:29:58,759 --> 00:30:00,839
It always threw me off. I remember trading the cards

514
00:30:01,200 --> 00:30:06,960
that as a kid with that uh baby Pokemon. Oh,

515
00:30:07,200 --> 00:30:10,799
Misty got uh to a P to P in this one,

516
00:30:10,799 --> 00:30:11,440
I'm pretty sure.

517
00:30:11,720 --> 00:30:15,960
Speaker 1: And there's another one iconic one from the anime, a

518
00:30:16,000 --> 00:30:20,079
Team Rocket usage one Team Rocket.

519
00:30:20,640 --> 00:30:22,799
Speaker 2: On the toga pe thing. There's Token Tech. I'm pretty

520
00:30:22,799 --> 00:30:26,359
sure to Tech was Tech or two, but uh a

521
00:30:26,440 --> 00:30:29,279
Team Rocket one. Eh. I think I might be making

522
00:30:29,279 --> 00:30:35,680
this up, But my goodness, I remember they had Carnavine

523
00:30:35,799 --> 00:30:38,440
and that's next gen though that wasn't this one. And

524
00:30:38,440 --> 00:30:41,640
then there's me else. Uh yeah, hackins and wheezing and

525
00:30:41,680 --> 00:30:44,720
all that. Ah, I can't remember what they had here

526
00:30:44,799 --> 00:30:51,240
for them. M oh no, I remember, I remember throw

527
00:30:51,279 --> 00:30:55,519
out all the animes wawats, that's right, good pick. And

528
00:30:55,559 --> 00:31:01,720
then oh what was his pre form?

529
00:31:01,839 --> 00:31:05,079
Speaker 1: Oh? I don't think he has one here actually, but

530
00:31:05,200 --> 00:31:07,680
there's a couple other guys that look a lot like him.

531
00:31:09,079 --> 00:31:12,920
Speaker 2: Why why not? Was his? Yeah, I think that's a

532
00:31:12,920 --> 00:31:16,279
different gen. Different. Okay, there's a big Pokemon from their gen.

533
00:31:16,279 --> 00:31:18,640
Speaker 1: But there is a couple other guys that look very

534
00:31:18,640 --> 00:31:22,519
similar to Wabbafeed Actually was a quick evolution?

535
00:31:24,240 --> 00:31:28,680
Speaker 2: Was electa virus? Not in this is he? That was Jen?

536
00:31:29,119 --> 00:31:33,960
That was next gen? That was Gen four. I think

537
00:31:34,000 --> 00:31:37,599
Elective Fire, but Ella Kid was kid.

538
00:31:37,640 --> 00:31:40,039
Speaker 1: I've literally never heard of Elokate until looking at this

539
00:31:40,079 --> 00:31:44,319
page right now, which he's insane to me, really dirty.

540
00:31:45,400 --> 00:31:51,640
Speaker 2: And then we got who else do we have here?

541
00:31:53,640 --> 00:32:03,119
I'm trying to think, oh mm hmm. There was three forms.

542
00:32:03,160 --> 00:32:07,680
There's mammo swine, which is later, and then pilo swine

543
00:32:08,680 --> 00:32:12,680
and then I don't remember what the first form was.

544
00:32:14,279 --> 00:32:21,920
You got swine, pilo swine and oh, pilo swine and

545
00:32:22,400 --> 00:32:29,880
swine swine ub. Yeah, the mammal swine was the final form.

546
00:32:30,000 --> 00:32:34,200
That's good, nice using that one. And then what else

547
00:32:34,240 --> 00:32:38,440
do we have? Oh? I remember this one, Pokemon go actually,

548
00:32:38,480 --> 00:32:41,000
because this form is usually the tank on most of

549
00:32:41,039 --> 00:32:46,279
the gym's Blissy Blissy from Chancey Blissy. You got it?

550
00:32:48,359 --> 00:32:54,279
And then I already said slow king, I said unknown,

551
00:32:55,160 --> 00:33:03,279
I said, oh, I said, I said no, I already

552
00:33:03,279 --> 00:33:04,240
said Gli score.

553
00:33:04,039 --> 00:33:07,359
Speaker 1: Didn't I that was another gen, different gen?

554
00:33:08,880 --> 00:33:13,480
Speaker 2: And then the previous evolutionary gly gly scar did I

555
00:33:13,480 --> 00:33:16,200
I didn't get that one, right? I guess today Gli

556
00:33:16,440 --> 00:33:20,319
scar or as you said that, Hm, there's glys score.

557
00:33:20,400 --> 00:33:21,680
Speaker 1: Is there another glasscore?

558
00:33:22,720 --> 00:33:31,920
Speaker 2: I thought I had a pre form. Oh okay, I guess, Sorry,

559
00:33:31,920 --> 00:33:34,960
what'd you say? I was calling it gly school scar,

560
00:33:35,240 --> 00:33:37,119
but there's gly score. But I think I was just

561
00:33:37,119 --> 00:33:37,640
getting it wrong.

562
00:33:37,680 --> 00:33:41,039
Speaker 1: Can you remember what that evolves from? Uh?

563
00:33:43,119 --> 00:33:46,440
Speaker 2: I know very he's pink. He looks exactly the same,

564
00:33:46,480 --> 00:33:53,839
but he's just smaller and cuter. Glei tongue, it's it's

565
00:33:53,839 --> 00:33:57,440
a gli. It's a gly word, for sure, it is.

566
00:33:59,799 --> 00:34:04,000
I think on that one. Uh. There there was another

567
00:34:04,039 --> 00:34:05,920
one that was kind of like a cytherether I remember,

568
00:34:06,000 --> 00:34:12,280
and he was blue blue Cither. I remember this because

569
00:34:12,320 --> 00:34:16,079
he's in Pokemon Go, a certain Pokemon or region based

570
00:34:16,679 --> 00:34:23,280
and this one was from oh, hair across, hair across,

571
00:34:23,320 --> 00:34:25,679
but I don't remember which region he's from. That reminds

572
00:34:25,679 --> 00:34:28,440
me though. There was yeh, hair across and then There

573
00:34:28,480 --> 00:34:34,639
was also cross Corrus Corsola Corolla course, because yeah, that

574
00:34:34,719 --> 00:34:36,599
one is from Mexico. If you want to catch him

575
00:34:36,599 --> 00:34:41,239
Pokemon go, I remember, okay. And then there was.

576
00:34:42,920 --> 00:34:47,440
Speaker 1: I remember this this one. He had a paintbrush for

577
00:34:47,519 --> 00:34:51,280
a tail. And the thing was he could copy moves

578
00:34:52,440 --> 00:34:53,519
or no, he could kind of turn.

579
00:34:54,079 --> 00:34:55,079
Speaker 2: Yeah, he could copy a move.

580
00:34:55,119 --> 00:35:00,000
Speaker 1: He could transform the tempo technician tempo technician Pokemon or something.

581
00:35:00,079 --> 00:35:01,320
Speaker 2: We're temple technician.

582
00:35:01,519 --> 00:35:02,599
Speaker 1: I don't know what's going on there.

583
00:35:03,239 --> 00:35:06,639
Speaker 2: Uh my mind keeps thinking Snegel, but it's not Snegel.

584
00:35:06,679 --> 00:35:08,679
It's close to that, though, I would give it to you.

585
00:35:09,000 --> 00:35:13,159
Speaker 1: You give me Sneagel because it's smrgel smeargel right with

586
00:35:13,239 --> 00:35:15,519
the painsh that's right, I'll give that to you.

587
00:35:17,760 --> 00:35:21,199
Speaker 2: I feel like I've hit my five minutes, though you have.

588
00:35:21,599 --> 00:35:22,800
Speaker 1: But you were on a roll there, so what was

589
00:35:22,800 --> 00:35:23,679
I gonna do stop you?

590
00:35:24,039 --> 00:35:24,360
Speaker 2: Okay?

591
00:35:26,039 --> 00:35:27,960
Speaker 1: If you have any other ones that you think you're

592
00:35:28,000 --> 00:35:29,639
on the tip of your tongue, I don't know what

593
00:35:29,760 --> 00:35:30,800
I can do for hints other than.

594
00:35:30,840 --> 00:35:33,880
Speaker 2: Just be like give it away. I know those more

595
00:35:33,920 --> 00:35:38,119
baby ones. Yeah, and I'm pretty sure. I'm pretty sure

596
00:35:38,199 --> 00:35:43,960
Jink's had one. Ah, I don't see anything that looks

597
00:35:44,000 --> 00:35:49,480
like that. But it's not. It's what is it? Smooch

598
00:35:50,960 --> 00:35:56,920
smooch smooch them? Yeah yeah, Jinks is like pre uh

599
00:35:57,199 --> 00:36:02,159
baby form. I'm pretty sure that's gent two smooth them.

600
00:36:03,239 --> 00:36:05,840
Let me see here. I think I was in there.

601
00:36:06,159 --> 00:36:10,480
I was in there. Okay, nice? What other baby ones

602
00:36:10,519 --> 00:36:12,679
are there? Because yeah, we did peachw we did Igaly buff,

603
00:36:12,719 --> 00:36:14,920
we got smooth him. Why not? It's on in there.

604
00:36:14,960 --> 00:36:22,199
We've got Ella Kid, Togo pee ah, and there was

605
00:36:27,079 --> 00:36:29,800
mag Mar gets another form meg Mortar later on, and

606
00:36:29,880 --> 00:36:34,280
I know they turn into like a three three form evolution. Yeah,

607
00:36:34,320 --> 00:36:37,639
the mag Magpie. I can't be right mag B.

608
00:36:38,400 --> 00:36:41,400
Speaker 1: Mag B meg Bie okay mag be an Ella Kid

609
00:36:42,079 --> 00:36:44,480
and best friends on the on the playground right there.

610
00:36:46,920 --> 00:36:48,840
Speaker 2: Uh goodness, gracious.

611
00:36:49,840 --> 00:36:51,840
Speaker 1: Okay, I'm gonna give you thirty more seconds, and I

612
00:36:51,920 --> 00:36:54,320
gotta cut you off because thirty more second we gotta go.

613
00:36:54,400 --> 00:36:58,639
At some point, I feel like I really dropped the

614
00:36:58,679 --> 00:37:00,920
ball on any of these bird poke Come on, Uh

615
00:37:02,239 --> 00:37:04,320
you you so you still don't have the you got? Uh?

616
00:37:04,400 --> 00:37:05,719
Speaker 2: What the heck is this guy called.

617
00:37:07,519 --> 00:37:10,400
Speaker 1: M You got knock towel, but you didn't get the

618
00:37:11,880 --> 00:37:16,320
evolution that gets into that lock towel if you that's

619
00:37:16,519 --> 00:37:18,800
maybe a going to pick up.

620
00:37:20,960 --> 00:37:24,079
Speaker 2: Oh, I'm trying to remember what the what it looked like.

621
00:37:24,960 --> 00:37:27,159
I think it had like one foot and it was like,

622
00:37:27,400 --> 00:37:31,599
uh yeah brown and then like red eyes with the

623
00:37:31,920 --> 00:37:34,719
burrow brow of its eyes. Yeah.

624
00:37:35,880 --> 00:37:38,639
Speaker 1: All right, I'm gonna share my screen here, okay, and

625
00:37:38,760 --> 00:37:42,320
you can see how you did here. I'll tell your

626
00:37:42,480 --> 00:37:44,440
what number? How many do you think you got in that?

627
00:37:45,000 --> 00:37:47,360
Speaker 2: I'm gonna say I got around thirty. Maybe I'm being

628
00:37:47,440 --> 00:37:48,880
too generous to myself.

629
00:37:49,199 --> 00:37:52,280
Speaker 1: You got fifty, you got half fifty the overall list,

630
00:37:52,440 --> 00:37:54,000
and I don't even know if you wrote down all

631
00:37:54,039 --> 00:37:55,440
these these starters.

632
00:37:55,519 --> 00:37:56,199
Speaker 2: Can you get those?

633
00:37:57,360 --> 00:37:57,840
Speaker 1: Uh so?

634
00:37:58,400 --> 00:38:03,440
Speaker 2: Yeah, there's Meganium, which was the yeah yeah, and then

635
00:38:03,800 --> 00:38:06,559
this is a cool app by the way, it's not bad.

636
00:38:06,599 --> 00:38:09,599
Speaker 1: The other one like had a sharp time limit when

637
00:38:09,599 --> 00:38:11,320
you and Kirkland finished last time, then it kind of

638
00:38:11,320 --> 00:38:12,920
messed everything up. But I like this one because it's

639
00:38:12,960 --> 00:38:13,559
nice and visual.

640
00:38:14,239 --> 00:38:16,760
Speaker 2: Yeah, the visual kind of. I like this a lot

641
00:38:16,840 --> 00:38:21,920
more too. There's a lot it's unknown, so Sindequill, which.

642
00:38:21,800 --> 00:38:24,559
Speaker 1: Can have there you can't remember the three Middles, which.

643
00:38:24,440 --> 00:38:28,960
Speaker 2: Is oh, crocodile. That's the second one. For Tota dil

644
00:38:29,880 --> 00:38:39,480
rockin'aw uh bay leaf that's the other one. Uh and

645
00:38:40,400 --> 00:38:45,639
in some way and what was I got to get

646
00:38:45,639 --> 00:38:47,679
the last one? Now? What was his name?

647
00:38:49,000 --> 00:38:52,119
Speaker 1: Sinde quill type flosion and who's that middle freak?

648
00:38:53,599 --> 00:39:18,719
Speaker 2: Oh my gosh, uh sinde quill typlosion and ah uh Kolava. Oh,

649
00:39:19,199 --> 00:39:19,760
I think that's it.

650
00:39:20,920 --> 00:39:25,440
Speaker 1: Yeah, so long we'll give you a score of fifty

651
00:39:25,519 --> 00:39:27,440
four out of one hundred, which you know, on a

652
00:39:27,800 --> 00:39:30,039
school test that would not be good. But I think here,

653
00:39:30,079 --> 00:39:32,599
I think that's great, especially once again I tried not

654
00:39:32,760 --> 00:39:34,800
to give you any prep or hint that this was

655
00:39:34,880 --> 00:39:37,159
going to happen today. For that you would just be

656
00:39:37,280 --> 00:39:38,000
going off the cuff.

657
00:39:38,039 --> 00:39:39,000
Speaker 2: Here, So I have the thing.

658
00:39:39,079 --> 00:39:41,360
Speaker 1: We can quickly scroll through them so you can well,

659
00:39:41,400 --> 00:39:43,639
hopefully not feel bad, but just to see the freaks

660
00:39:43,639 --> 00:39:44,360
that you miss.

661
00:39:44,360 --> 00:39:47,880
Speaker 2: Centric hoot off for fox sakes, Yeah, hoo hoot. I

662
00:39:48,559 --> 00:39:50,519
you should have had hoot hoot. You know what I mean? God,

663
00:39:51,960 --> 00:39:52,920
some of these other bugs.

664
00:39:53,119 --> 00:39:58,360
Speaker 1: Lady Lady Laden you got the spiders, which is nice.

665
00:39:59,199 --> 00:40:02,599
Speaker 2: Oh, Chinshu had a form lantern. That's right. I totally

666
00:40:02,639 --> 00:40:04,880
forgot about that. You got chin Chu, right, I got

667
00:40:04,960 --> 00:40:08,480
chin shoe, but I didn't get lantern. Uh peach.

668
00:40:08,760 --> 00:40:11,920
Speaker 1: Yeah, you eventually got peacha. Klefa is one of those premies.

669
00:40:11,960 --> 00:40:12,960
You forgotten.

670
00:40:14,159 --> 00:40:21,159
Speaker 2: This freak not to Marie and Farrow. That's what they were. Oh,

671
00:40:21,280 --> 00:40:24,440
this amphros is the evolution of that. These are nothing alike.

672
00:40:24,559 --> 00:40:32,880
I know, very different. Oh belossom right, marrow marrow Yeah, jump.

673
00:40:32,639 --> 00:40:38,280
Speaker 1: Pop hop it and bloom a palm oh crud a

674
00:40:38,400 --> 00:40:40,440
palm streaky because there's no evolution, right, so it's just

675
00:40:40,559 --> 00:40:45,400
like not, yeah, there is, there is later, okay, Ambi

676
00:40:45,519 --> 00:40:50,760
palm sun Current's pretty cool, little sunflower seed. I would

677
00:40:50,760 --> 00:40:52,920
have thought you'd get Wooper and Quagsire. I thought those

678
00:40:52,960 --> 00:40:53,440
were kind of.

679
00:40:53,679 --> 00:40:56,960
Speaker 2: Those are poque floats ones too. I remember them now and.

680
00:40:57,000 --> 00:40:58,000
Speaker 1: I feel like those are the ones that I was

681
00:40:58,039 --> 00:41:00,920
talking about. They're kind of like Wabba Fett. I feel like, yeah, yeah,

682
00:41:00,960 --> 00:41:05,119
you're right, it's blue and round. Murcrow is pretty cool.

683
00:41:05,159 --> 00:41:06,039
You didn't get murcrow.

684
00:41:06,599 --> 00:41:09,360
Speaker 2: Hmmm, mischievous misterievous is sweet.

685
00:41:11,039 --> 00:41:13,840
Speaker 1: That was the palindrome one I was talking about.

686
00:41:14,239 --> 00:41:21,280
Speaker 2: Yeah, dun sparse, Oh clare, son of a gun, I've

687
00:41:21,400 --> 00:41:26,079
never heard of Snubble and Granble until this moment. Yeah, oh,

688
00:41:26,199 --> 00:41:29,320
quill Fish, it's funny. I was reading, uh reading, Ruben

689
00:41:29,360 --> 00:41:32,039
sent me a video of this guy. He was training

690
00:41:32,079 --> 00:41:34,559
a Quillfish team in Pokemon and had like a perfect

691
00:41:34,599 --> 00:41:36,639
team that knew how to use the move explosion with

692
00:41:36,760 --> 00:41:41,000
perfect evs and so basically they were just like, it's

693
00:41:41,039 --> 00:41:43,480
a very powerful team to contend with. So Quilfish was

694
00:41:43,519 --> 00:41:45,159
on my mind, but I completely forgot about it for

695
00:41:45,239 --> 00:41:48,159
this exam. Shuckle.

696
00:41:50,360 --> 00:41:52,079
Speaker 1: If you're in a gym, If you're in a gym

697
00:41:52,159 --> 00:41:55,920
fight and you use explosion or like self destruct or

698
00:41:55,960 --> 00:41:58,920
whatever and you kill yourself and the opponent, do you

699
00:41:59,079 --> 00:42:00,280
beat that gym or do you.

700
00:42:00,280 --> 00:42:02,280
Speaker 2: Have to no idea. I think you just need to

701
00:42:02,320 --> 00:42:04,119
have us. You need to survive. You can't have your

702
00:42:04,119 --> 00:42:05,960
Pokemon or your Pokemon be fainted.

703
00:42:08,400 --> 00:42:12,840
Speaker 1: Z ursa ring Oh slam god dang.

704
00:42:15,280 --> 00:42:19,880
Speaker 2: Yeah, I'm a cargo of course. Uh Deli Bird Oh

705
00:42:19,960 --> 00:42:24,039
my god, manteene scarbird looks like a Mario character. Yeah,

706
00:42:24,639 --> 00:42:30,159
Pokemon scar rays is cool. One hound or and hound doom. Wow,

707
00:42:30,320 --> 00:42:33,320
I really thought that those were Oh no, later, mighty

708
00:42:33,440 --> 00:42:38,800
nas Jen three fuck that's right. Oh, Kindra was jet yeah,

709
00:42:38,800 --> 00:42:42,119
I did not know about King. That's pretty wild. Oh

710
00:42:42,239 --> 00:42:43,559
my god, you popped in my mind to you o

711
00:42:43,679 --> 00:42:44,199
fan fee.

712
00:42:44,360 --> 00:42:50,079
Speaker 1: Yeah, that's fan Fee Stantler, another basic normal type. You

713
00:42:50,199 --> 00:42:52,840
got tyrogue, hit on top, smoochum. You did really good

714
00:42:52,840 --> 00:42:53,920
to this section.

715
00:42:53,760 --> 00:42:56,360
Speaker 2: Here, oh mill tank of the classic mill.

716
00:42:56,199 --> 00:42:59,639
Speaker 1: Tank, and then you did really good with the ending

717
00:42:59,719 --> 00:43:04,679
bits here, all these legendaries and stuff. Overall, I'm impressed that,

718
00:43:04,920 --> 00:43:07,400
Like considering last time you had Kirklin at your side

719
00:43:09,519 --> 00:43:11,039
and you had like less time, I think here, I

720
00:43:11,079 --> 00:43:12,199
think you did really great, So.

721
00:43:12,639 --> 00:43:15,679
Speaker 2: I'll take it. Thank you for making the question question

722
00:43:15,840 --> 00:43:18,679
what I know? Should I do another Gen with you?

723
00:43:18,800 --> 00:43:20,920
Or is this where the book stops. I would love

724
00:43:21,119 --> 00:43:24,079
to do a Gen three, you know what. I easy

725
00:43:24,119 --> 00:43:25,800
for me to say, I feel so confident.

726
00:43:25,880 --> 00:43:28,840
Speaker 1: Maybe maybe I'll grab Jessica and you and Jessica can

727
00:43:29,239 --> 00:43:30,840
tag team Agen three or something.

728
00:43:30,880 --> 00:43:33,119
Speaker 2: Maybe that'll a little bit. That sounds awesome.

729
00:43:33,960 --> 00:43:36,800
Speaker 1: Cool, We will do that at some point. But how

730
00:43:36,800 --> 00:43:38,639
about that we take our first break of the show.

731
00:43:38,679 --> 00:43:39,559
Speaker 2: We'll be right back.

732
00:43:42,079 --> 00:43:45,519
Speaker 1: Hello, we are back taylor Field this weekend. I know

733
00:43:45,599 --> 00:43:47,920
that you and the boys did some dropping in the

734
00:43:48,000 --> 00:43:50,280
world of Call of Duty with your new teenage meeting

735
00:43:50,440 --> 00:43:52,599
Ninja Turtles costumes.

736
00:43:53,440 --> 00:43:54,639
Speaker 2: How'd that go? Was it fun?

737
00:43:55,599 --> 00:43:56,039
Speaker 1: It was?

738
00:43:56,840 --> 00:43:59,920
Speaker 2: It was pretty good. Actually we managed to get four wins.

739
00:44:00,119 --> 00:44:04,920
They got yes, they went one freeze turtle. They gotta

740
00:44:05,000 --> 00:44:08,400
win because Emily hopped in, so Emily Travis Kirkland did trios.

741
00:44:08,440 --> 00:44:11,559
They got to win, and then I did Emily buy

742
00:44:11,679 --> 00:44:15,039
the skin as well. No, no, we were calling her.

743
00:44:16,000 --> 00:44:17,800
We had the three turtles and then we were calling

744
00:44:17,880 --> 00:44:22,280
her the handler. You know, you got you wanna maybe

745
00:44:23,760 --> 00:44:26,039
that's right. Yeah, so that was that was a lot

746
00:44:26,079 --> 00:44:28,480
of fun. Yeah, we actually got the four wins, and

747
00:44:28,599 --> 00:44:30,880
it was a little rough at the start, but we

748
00:44:31,000 --> 00:44:34,239
managed to kind of like turn things around. Uh, let's

749
00:44:34,280 --> 00:44:37,800
see if I can share this screenshot here so you

750
00:44:37,920 --> 00:44:41,760
can see. I'm just gonna hold my phone hold my

751
00:44:41,840 --> 00:44:44,039
phone up so you can you can kind of see

752
00:44:45,280 --> 00:44:48,800
the boys. There's a yeah, April Emily in the back. Yeah.

753
00:44:48,800 --> 00:44:50,559
Speaker 1: I love that she's just chilling on the side there.

754
00:44:51,440 --> 00:44:54,800
Speaker 2: But yeah, the the packs. I feel bad because some

755
00:44:54,920 --> 00:44:57,000
people that want to get the packs, like you gotta pay,

756
00:44:57,519 --> 00:45:00,199
You gotta pay a fair pretty penny, which is very

757
00:45:00,280 --> 00:45:02,760
unfortunate when you think about it. If you want to

758
00:45:02,800 --> 00:45:03,559
own all the packs.

759
00:45:04,519 --> 00:45:08,079
Speaker 1: So do their hands look weird when you're in first person,

760
00:45:08,480 --> 00:45:10,000
do you like see the freaky hands or do they

761
00:45:10,000 --> 00:45:11,039
have like gloves on and stuff.

762
00:45:11,239 --> 00:45:13,679
Speaker 2: You don't see the hands because they're for the most part,

763
00:45:13,719 --> 00:45:16,199
the guns kind of hide them. But when you are

764
00:45:16,320 --> 00:45:18,519
doing certain things, they do have the hands, right, they

765
00:45:18,599 --> 00:45:21,039
got the hands. They're one hundred percent turtle, so they

766
00:45:21,119 --> 00:45:25,079
got the three fingers. When you are doing fun emotes

767
00:45:25,119 --> 00:45:27,199
with your guns moving around reloading, then you can see

768
00:45:27,199 --> 00:45:30,440
the fingers kind of moving around, like with Donnie He's

769
00:45:30,480 --> 00:45:33,000
flicking around the bow staff and all that. So that's

770
00:45:33,000 --> 00:45:34,360
a lot of fun, right, I guess.

771
00:45:34,400 --> 00:45:36,000
Speaker 1: Yeah, Normally you can only see like the top half

772
00:45:36,000 --> 00:45:37,840
of the gun, I guess, So that makes sense.

773
00:45:38,239 --> 00:45:43,559
Speaker 2: Yes, Now, I don't know how well this will look

774
00:45:43,639 --> 00:45:48,880
on here, but one of our warzone wins because you

775
00:45:48,920 --> 00:45:51,840
can pick up bodies, right, you can take them hostage, right,

776
00:45:52,079 --> 00:45:55,400
So I grabbed this one guy. You can see it

777
00:45:55,480 --> 00:45:57,280
kind of well, actually, so I grabbed them hold on

778
00:45:57,320 --> 00:45:58,960
the hostage. He's the last guy in the game. And

779
00:45:59,079 --> 00:46:01,679
so we're all just in the final circle. And then

780
00:46:01,719 --> 00:46:05,239
the executions, Oh, they're just it's it's super fast, but

781
00:46:05,320 --> 00:46:08,840
the executions are super sick and what else do you

782
00:46:08,960 --> 00:46:11,840
get with the characters? You get emblems, you get all

783
00:46:11,840 --> 00:46:13,639
that kind of stuff. They get the signature weapons, and

784
00:46:13,719 --> 00:46:17,400
then they have certain firearms affiliated with them. So Donald

785
00:46:17,400 --> 00:46:22,880
Tello comes with assault rifle and a sniper rifle. Leonardo

786
00:46:23,199 --> 00:46:26,639
you get the swords obviously, you get assault rifle SMG,

787
00:46:26,920 --> 00:46:30,639
Raphael's assault rifle MG, and then Michelangelo is a marksman

788
00:46:30,760 --> 00:46:36,320
rifle and a SMG, so they'll have their own little type.

789
00:46:36,599 --> 00:46:39,000
Speaker 1: Is there any way that like their their actual regular

790
00:46:39,039 --> 00:46:41,119
weapons are integrated other than the finishing moves.

791
00:46:42,440 --> 00:46:45,079
Speaker 2: Yes, so you can replace. Like with the way it

792
00:46:45,159 --> 00:46:47,440
works now, you can carry two guns and you have

793
00:46:47,679 --> 00:46:49,880
a third one which is your melee knife, your melee weapon,

794
00:46:50,039 --> 00:46:51,920
so you can switch out your guns for whatever, but

795
00:46:52,000 --> 00:46:53,719
you can also switch out the melee knife to be

796
00:46:53,800 --> 00:46:56,480
whatever else you want, like a baseball bat or machety

797
00:46:56,719 --> 00:46:59,280
what are you have unlocked? So that would basically be

798
00:46:59,480 --> 00:47:03,039
like the bulls staff or the katanas which is neat.

799
00:47:03,119 --> 00:47:04,760
So then you just hold down your melee button and

800
00:47:04,800 --> 00:47:06,960
you pull that out and you can just like use

801
00:47:07,000 --> 00:47:09,599
it as your melee weapon, which is pretty cool. Uh,

802
00:47:10,320 --> 00:47:12,800
And yeah, doing doing the different emotes is the characters

803
00:47:12,920 --> 00:47:15,039
is fun and just their voice lines are really really

804
00:47:15,559 --> 00:47:19,559
enjoyable to see, Like there's certain things that they say,

805
00:47:19,639 --> 00:47:21,960
like talking in Call of Duty lingo, but then doing

806
00:47:22,000 --> 00:47:25,800
it with like the Turtle's voiceovers is very funny. It's

807
00:47:25,920 --> 00:47:29,840
very I appreciate it cool. Yeah, so it's it's been

808
00:47:30,599 --> 00:47:33,480
very nostalgic. A Splinter event will be starting soon where

809
00:47:34,360 --> 00:47:37,000
you'll be able to unlock Splinter as a playable operator,

810
00:47:37,079 --> 00:47:39,320
and then some members of the Foot Clan as well.

811
00:47:40,679 --> 00:47:42,880
I already got Shredder because Shredder came out like two

812
00:47:42,920 --> 00:47:44,559
calle of Dude years ago. I'm pretty sure with a

813
00:47:44,599 --> 00:47:48,280
Shika island. Oh it was kind of just him on

814
00:47:48,360 --> 00:47:51,760
his own. Yeah, very weird, but yeah. They've added another

815
00:47:51,800 --> 00:47:55,239
game boll called Cranked TM and T Cranked. So basically

816
00:47:55,920 --> 00:47:59,480
it's zombies that you're playing, but the zombies are Foot

817
00:47:59,519 --> 00:48:01,679
Clan member is walking towards you, and you just got

818
00:48:01,840 --> 00:48:04,440
to like every kill extends your timer, and if you

819
00:48:04,800 --> 00:48:07,079
stop getting kills the timer runs out, you lose. You

820
00:48:07,159 --> 00:48:08,679
just got to make sure you keep getting kills, keep

821
00:48:08,679 --> 00:48:11,880
that timer going and playing smart. They added a few

822
00:48:11,880 --> 00:48:13,800
other things as well. Is that like on one of

823
00:48:13,800 --> 00:48:16,119
the Zombies maps, or that's on one of the Zombies maps.

824
00:48:16,199 --> 00:48:20,960
Yea cool. Cool. They also added the skate park as well,

825
00:48:21,000 --> 00:48:23,519
which is like Ninja Turtle themed and like Tony Hawk

826
00:48:23,639 --> 00:48:24,440
kind of vibes too.

827
00:48:24,320 --> 00:48:28,239
Speaker 1: Which is, yeah, didn't they like tease announce like Tony

828
00:48:28,320 --> 00:48:31,639
Hawk three plus four remake or something like through Call

829
00:48:31,679 --> 00:48:32,320
of Duty or something.

830
00:48:32,360 --> 00:48:34,800
Speaker 2: I think I'm not exactly sure of the details, but

831
00:48:34,880 --> 00:48:38,760
there was some kind of rumoredly tease Tony Hawk related

832
00:48:38,840 --> 00:48:41,800
thing coming from that. But the map is cool. I'm

833
00:48:41,840 --> 00:48:44,360
pretty sure the map is a re release of something

834
00:48:44,400 --> 00:48:47,280
that we've had before. Uh. And then the last thing

835
00:48:47,320 --> 00:48:49,920
that they released was Bullet which this is a very

836
00:48:50,039 --> 00:48:52,760
new thing for Call of Duty. It's a bullet train

837
00:48:52,920 --> 00:48:55,679
that's just zippen along and it's it's it doesn't stop,

838
00:48:55,719 --> 00:48:59,039
it's constantly moving. And have you seen what the map

839
00:48:59,159 --> 00:49:01,920
looks like for this? No?

840
00:49:02,519 --> 00:49:04,920
Speaker 1: Okay, I played with you guys like last weekend before,

841
00:49:05,039 --> 00:49:06,239
but it sounds like it's changed.

842
00:49:06,639 --> 00:49:09,199
Speaker 2: I'm going to pull this up so you can see it,

843
00:49:09,239 --> 00:49:12,159
because this is absolutely ridiculous. This map. So it's a

844
00:49:12,199 --> 00:49:15,719
two v two or six v six. This is it's

845
00:49:15,840 --> 00:49:21,239
just this long thing. Oh, where are you going? Where's

846
00:49:21,239 --> 00:49:24,079
where'd that map go? I don't want to play well, actually,

847
00:49:24,079 --> 00:49:26,000
you know, this isn't actually too bad terrible. You can

848
00:49:26,079 --> 00:49:29,800
kind of get like a gist of it here, So, okay,

849
00:49:30,280 --> 00:49:32,000
you can shoot from one side of the train to

850
00:49:32,119 --> 00:49:35,800
the other. The train is constantly moving, you can jump

851
00:49:35,880 --> 00:49:38,400
down inside the train, and then when you're inside the train,

852
00:49:38,800 --> 00:49:42,800
it's basically like tight little rooms where you're pushing down

853
00:49:43,079 --> 00:49:46,320
from one side to the other side. So it makes

854
00:49:46,400 --> 00:49:51,559
playing like domination close quarters types matches like really really fun.

855
00:49:52,039 --> 00:49:55,199
It's just it's so close quarters combat and I love it.

856
00:49:55,559 --> 00:49:57,440
I put it up like, man, I feel like I'm

857
00:49:57,559 --> 00:50:01,119
Ethan Hunt and mission impossible. This is apps literally fantastic.

858
00:50:02,239 --> 00:50:05,440
Speaker 1: So I feel like Modern Warfare two had that, not

859
00:50:05,599 --> 00:50:08,840
like the iconic airplane or airport mission, but it had

860
00:50:08,880 --> 00:50:12,000
one inside an airplane I think too right, Yes, one

861
00:50:12,119 --> 00:50:14,880
mission and similar kind of very tight space like that.

862
00:50:15,039 --> 00:50:18,239
Speaker 2: M cool sounds a goo good update. Yeah, it's a

863
00:50:18,280 --> 00:50:18,719
lot of fun.

864
00:50:19,719 --> 00:50:21,800
Speaker 1: Yeah, And then you also mentioned that you've been back

865
00:50:21,920 --> 00:50:23,559
Durrassic World Revolution two. I don't if you listened to

866
00:50:23,599 --> 00:50:25,840
last week's side quest, but Kirkland was playing that game

867
00:50:25,880 --> 00:50:27,519
as well. Actually he talked about it last week a

868
00:50:27,559 --> 00:50:28,000
little bit.

869
00:50:28,599 --> 00:50:30,599
Speaker 2: Really, but yeah, what have you been?

870
00:50:30,719 --> 00:50:32,599
Speaker 1: Is there like anything new with it? Are you just

871
00:50:32,639 --> 00:50:35,599
coming back to revisit it as you do every once

872
00:50:35,639 --> 00:50:35,960
in a while.

873
00:50:36,239 --> 00:50:37,840
Speaker 2: I'll have I'll about that.

874
00:50:38,119 --> 00:50:38,239
Speaker 1: Uh.

875
00:50:38,679 --> 00:50:41,920
Speaker 2: Yeah, I could not remember, Like there's there's a lot

876
00:50:42,000 --> 00:50:44,000
that I couldn't remember with this game in terms of

877
00:50:44,079 --> 00:50:46,199
just a little bit of details. So I thought the

878
00:50:46,239 --> 00:50:47,920
best way to get in this is just hop into

879
00:50:48,000 --> 00:50:50,039
the sandbox mode. I played more of the campaign, did

880
00:50:50,280 --> 00:50:53,280
some did some missions again and whatnot, and I thought, Okay,

881
00:50:53,320 --> 00:50:55,440
I'm gonna try the Jurassic Park, like what if Jurassic

882
00:50:55,480 --> 00:50:58,440
Park was a success storyline? So I did that. That

883
00:50:58,599 --> 00:51:01,400
was a lot of fun. Really enjoyed that. Uh And

884
00:51:01,480 --> 00:51:04,440
then I thought, okay, we're gonna do sandbox modes. So

885
00:51:04,519 --> 00:51:08,119
I picked location Canada. We're gonna bring it home nice

886
00:51:08,400 --> 00:51:10,800
and built like a excuse me. I built a whole

887
00:51:10,920 --> 00:51:12,880
kind of compound where I had a fenced off like

888
00:51:13,000 --> 00:51:16,320
area for park management, security, everything like that. And then

889
00:51:16,320 --> 00:51:17,960
I thought, okay, we're gonna build a huge tank and

890
00:51:18,079 --> 00:51:21,000
just put like the mosasaurs in there. Take a note

891
00:51:21,159 --> 00:51:23,880
that when I was releasing these dinosaurs. I made sure

892
00:51:23,960 --> 00:51:28,039
to make their genetic modifications have them really really friendly. Uh,

893
00:51:28,400 --> 00:51:33,440
just super kind and cohabitable and everything like that. And

894
00:51:33,679 --> 00:51:35,679
there were no fights. All the dinosaurs were great. I

895
00:51:35,760 --> 00:51:38,840
had like five mosasaur, like a bunch of pleasiasaurs, everything

896
00:51:38,880 --> 00:51:41,960
all living together. It was great. They're all happy. And

897
00:51:42,079 --> 00:51:46,199
then I had like spinosaurs together, t rex is all

898
00:51:46,280 --> 00:51:47,840
together in the same pen, and I don't want to

899
00:51:47,840 --> 00:51:50,639
put the brachy of sources and the triceratops the stegasaurces

900
00:51:50,679 --> 00:51:53,360
in there. And I thought, okay, they're all really friendly.

901
00:51:53,440 --> 00:51:55,760
I'm like, damn, I'm doing such a good job with this.

902
00:51:57,639 --> 00:51:59,920
And so I thought, okay, let's let's diversify and spread out.

903
00:52:00,480 --> 00:52:03,679
Having the water set up with the water tank and

904
00:52:03,719 --> 00:52:06,480
then having the capability of being in first person walking

905
00:52:06,519 --> 00:52:09,440
around your park, which is great sitting in the bleachers

906
00:52:09,440 --> 00:52:11,840
and then being able to actually descend the bleachers underwater

907
00:52:11,960 --> 00:52:13,760
like they do in the movie. I didn't realize you

908
00:52:13,800 --> 00:52:15,920
could do that, okay. I also thought it was really

909
00:52:16,000 --> 00:52:19,320
neat that you could have an observation platform inside the

910
00:52:19,400 --> 00:52:22,079
water tank and it has like you can see where

911
00:52:22,079 --> 00:52:23,480
it has a tube and you can build where the

912
00:52:23,519 --> 00:52:26,119
tube goes underground, it comes up to like a staircase

913
00:52:27,480 --> 00:52:29,400
in the actual park where people can access and go

914
00:52:29,480 --> 00:52:31,639
down and view, and the same thing goes for standing

915
00:52:31,719 --> 00:52:34,599
in like the tree log in the carnivores or other

916
00:52:34,679 --> 00:52:37,800
dinosaur area where that was in the movie as well.

917
00:52:37,920 --> 00:52:40,960
Drastic World They've taken so many things and done such

918
00:52:41,000 --> 00:52:44,599
a great job really making this game stand out on

919
00:52:44,679 --> 00:52:46,480
its own. And I love seeing the stuff too from

920
00:52:46,519 --> 00:52:50,840
the Camp Gretaceous being added in here at those different dinosaurs.

921
00:52:50,840 --> 00:52:51,920
It would have been nice to have a little bit

922
00:52:51,960 --> 00:52:55,599
more hybrids because I have I guess Drastic World Builder

923
00:52:55,960 --> 00:52:58,920
on my phone. It's a mobile game, and they have

924
00:52:59,199 --> 00:53:02,559
just a plethora of hybrids. You're combining like triceratops and

925
00:53:02,599 --> 00:53:05,960
Stegosaurus together and you get Zaney creations. So it would

926
00:53:05,960 --> 00:53:07,199
have been cool to have a little bit more of

927
00:53:07,280 --> 00:53:09,360
that in the game. But yeah, it's just really kind

928
00:53:09,400 --> 00:53:12,519
of touching base on on what the game was all about,

929
00:53:12,559 --> 00:53:15,920
and just really enjoying raising the dinos and whatnot, and

930
00:53:16,039 --> 00:53:20,000
so what the experience that kind of caught me up

931
00:53:20,000 --> 00:53:23,199
guard was. So I thought, Okay, my dinosaurs aren't fighting.

932
00:53:23,239 --> 00:53:24,639
I need to make them fight. So I started to

933
00:53:24,679 --> 00:53:30,280
breed raptors, and I made them very angry, very hostile,

934
00:53:30,480 --> 00:53:32,880
pissed off, like, oh my god, and then I bred

935
00:53:33,880 --> 00:53:36,320
I think I did. It was a t rex, and

936
00:53:36,400 --> 00:53:38,079
I thought, Okay, these guys are gonna go to town

937
00:53:38,079 --> 00:53:40,000
on each other. I had five raptors and I had

938
00:53:40,000 --> 00:53:41,519
a t rex. I can't wait to see what's gonna

939
00:53:41,519 --> 00:53:43,719
go down. I put them in a small containment with

940
00:53:44,119 --> 00:53:47,440
no water, no food source whatever. They had to fight

941
00:53:47,519 --> 00:53:50,480
each other, and they didn't. And this was a small enclosure.

942
00:53:50,519 --> 00:53:53,599
I'm telling you, nothing was happening. I thought this is crazy.

943
00:53:53,719 --> 00:53:56,960
And now they're start getting they're starving, like what's going on?

944
00:53:57,039 --> 00:53:58,960
So okay, maybe it's just because they're carnivores and they

945
00:53:59,000 --> 00:54:02,199
just don't want to fight. So I put in the triceratops. Nothing.

946
00:54:02,599 --> 00:54:05,519
They were not fighting at all. Of this is absolutely crazy.

947
00:54:05,639 --> 00:54:09,400
What is going on? I put in a few more herbivores.

948
00:54:09,559 --> 00:54:12,840
Still nothing. This is a very small case. Now I've

949
00:54:12,880 --> 00:54:16,800
got like two t rexes, the a dominus rex, five delaphicsauruses,

950
00:54:16,880 --> 00:54:20,480
five raptors, three triceratops. Like it's pretty packed in here,

951
00:54:20,519 --> 00:54:23,599
and they're all super miserable because the living conditions are subpar.

952
00:54:25,000 --> 00:54:27,679
So I look at my settings and I'm like, oh,

953
00:54:28,679 --> 00:54:31,840
there it is. I gotta toggle the dinos like engaging

954
00:54:31,880 --> 00:54:34,800
in attacks thing because it was turned off. I was like, okay,

955
00:54:35,679 --> 00:54:37,880
so that, well, like, what's the worst is gonna happen

956
00:54:37,960 --> 00:54:40,280
all my dinos. I'm sure like it'll be fine because

957
00:54:40,360 --> 00:54:43,880
some the other enclosures there's lots of room, YadA YadA YadA.

958
00:54:44,599 --> 00:54:47,800
I toggle that and I should have saved. I toggled it.

959
00:54:48,159 --> 00:54:52,440
This small coin containment zone. Holy shit, they updated the

960
00:54:52,519 --> 00:54:56,079
animations or something, because all five raptors jumped on the

961
00:54:56,119 --> 00:54:59,679
t Rex and just fucking annihilated him. Everything was just

962
00:54:59,840 --> 00:55:03,280
like chaos, and even my bigger enclosures, like the two

963
00:55:03,320 --> 00:55:06,719
spin of saurces were killing my brachiosaurces, Like, oh my god.

964
00:55:07,280 --> 00:55:11,519
It was absolute mayhem. But the fact that the raptors

965
00:55:11,679 --> 00:55:15,159
just all jumped onto one target at once just blew

966
00:55:15,280 --> 00:55:17,760
my mind. It was super cool to see, but super

967
00:55:17,840 --> 00:55:22,119
stressful because all my ass that's got just murked speed fast.

968
00:55:22,400 --> 00:55:24,199
Speaker 1: Were you able to recover this situation or was it

969
00:55:24,280 --> 00:55:26,239
like this park's closing. I'm moving on to the next

970
00:55:26,400 --> 00:55:26,920
save game.

971
00:55:27,320 --> 00:55:31,639
Speaker 2: I definitely recovered, Okay, the downside was my aviary. I

972
00:55:31,719 --> 00:55:38,039
had about thirty different type well thirty different avian dinosaurs

973
00:55:38,840 --> 00:55:41,480
like ten, ten and ten, and it was just like

974
00:55:42,679 --> 00:55:44,960
a full on aerial battle. They were just bodies were

975
00:55:45,039 --> 00:55:47,679
dropping like crazy in there. So I'm still working away

976
00:55:47,679 --> 00:55:52,400
at that, but so far, the most co habitable and calm,

977
00:55:53,239 --> 00:55:56,599
even with that setting toggled, were the marine dinosaurs. They

978
00:55:56,639 --> 00:55:58,960
all were great. I think I lost maybe one mosasaur

979
00:55:59,119 --> 00:56:01,639
and a battle, but the rest they're all really really

980
00:56:01,679 --> 00:56:05,320
happy and content. But everything else just was on land.

981
00:56:05,360 --> 00:56:06,599
Speaker 1: It's just carnage.

982
00:56:06,639 --> 00:56:10,679
Speaker 2: Yeah, oh it's it's brutal. It's brutal. God damn, that's wild.

983
00:56:11,199 --> 00:56:12,639
Speaker 1: I gotta get back in that game too, And that

984
00:56:12,760 --> 00:56:16,199
sounds really fun. I wonder if I was playing with

985
00:56:16,239 --> 00:56:18,320
that Sidney. I feel like I never put different types

986
00:56:18,360 --> 00:56:19,920
in the same enclosures. I don't know if it would

987
00:56:19,920 --> 00:56:22,880
have happened anyway, because do they ever fight their own kind?

988
00:56:23,360 --> 00:56:26,719
Speaker 2: Is there certain types that are There are certain types

989
00:56:26,760 --> 00:56:28,400
I think in regards, so if you have an Alpha

990
00:56:28,639 --> 00:56:31,920
and they just don't like being with others of their

991
00:56:31,920 --> 00:56:34,119
own kinds, but some of them are very social, so

992
00:56:34,159 --> 00:56:36,280
you want to but it depends how you genetically build them,

993
00:56:37,840 --> 00:56:40,480
and some some just have that coexisting kind of thing,

994
00:56:40,639 --> 00:56:43,239
like the bracky source like being with the stegosaurus kind

995
00:56:43,280 --> 00:56:45,559
of stuff like that, and it's cool to see. Some

996
00:56:45,960 --> 00:56:49,599
carnivores are very social as well, Like I keep bringing

997
00:56:49,679 --> 00:56:52,880
up with the Spinosaurus dinos, I really like that they

998
00:56:52,920 --> 00:56:56,440
would just it's a huge enclosure and you left them

999
00:56:56,440 --> 00:56:58,079
alone for a few hours and you go back and

1000
00:56:58,119 --> 00:57:00,280
you see them just walking side by side, and then

1001
00:57:00,360 --> 00:57:02,039
one le like just lays down and sleeps, and the

1002
00:57:02,079 --> 00:57:04,159
other one just kind of stands around and just hangs

1003
00:57:04,239 --> 00:57:06,480
around that one, and they're very like they're just kind

1004
00:57:06,519 --> 00:57:09,639
of connected. And I like that dynamic. And it's fun too,

1005
00:57:09,719 --> 00:57:13,960
because when you're breeding the dinos sometimes it's not just

1006
00:57:14,079 --> 00:57:17,400
hey one dinosaur. You can actually select, Hey, we're gonna

1007
00:57:18,079 --> 00:57:20,280
grow five eggs at once, and some of the eggs

1008
00:57:20,320 --> 00:57:22,280
may have different attributes than the others when they're born.

1009
00:57:22,559 --> 00:57:24,119
But then you open the gates and it's like, oh,

1010
00:57:24,199 --> 00:57:27,480
here's like five velociraptors coming out all at once, Like

1011
00:57:27,519 --> 00:57:29,159
this is really cool just to see, and it's like

1012
00:57:29,199 --> 00:57:32,480
they're all part of like their own their own group

1013
00:57:32,559 --> 00:57:33,679
or their cluster, right, So.

1014
00:57:34,920 --> 00:57:37,639
Speaker 1: Very good yeah, I always love those updates because you know,

1015
00:57:38,159 --> 00:57:40,239
no shake against Kirkland. But I mean he's not building

1016
00:57:40,280 --> 00:57:42,199
parks like you're building parks. You're You're on a different

1017
00:57:42,280 --> 00:57:45,079
level when it comes to these these enclosures.

1018
00:57:45,159 --> 00:57:47,639
Speaker 2: So what was he doing like Gladiator's style one v

1019
00:57:47,719 --> 00:57:48,320
one dinos?

1020
00:57:48,440 --> 00:57:50,280
Speaker 1: And I think he's just, you know, a beginner, He's

1021
00:57:50,360 --> 00:57:54,159
just a new seasoned vet. And I think you probably

1022
00:57:54,199 --> 00:57:56,239
just no dinosaurs better than he does as well, which

1023
00:57:56,280 --> 00:57:57,800
I'm sure helps to some extent.

1024
00:57:57,920 --> 00:57:59,960
Speaker 2: But yeah, I'd love to.

1025
00:58:00,199 --> 00:58:02,079
Speaker 1: Maybe I'll bring you guys on in the same week

1026
00:58:02,159 --> 00:58:03,480
or something. You can talk about that a bit more

1027
00:58:03,559 --> 00:58:05,760
or something. If he keeps playing it, that would be fun.

1028
00:58:06,599 --> 00:58:07,920
Speaker 2: But yeah, that was good. I love that.

1029
00:58:08,119 --> 00:58:12,079
Speaker 1: And moving into what I have been playing, it's really

1030
00:58:12,159 --> 00:58:14,320
just one thing here. Well, you know, I've been playing

1031
00:58:14,360 --> 00:58:15,960
more SIEV, but I'm not going to talk about that today.

1032
00:58:15,960 --> 00:58:18,639
I talked about that a lot last week, but I've

1033
00:58:18,679 --> 00:58:21,000
really just been playing Avowed. So this is the latest

1034
00:58:21,159 --> 00:58:25,280
game from Obsidian, who have made a million games over

1035
00:58:25,320 --> 00:58:25,800
their career, a.

1036
00:58:25,800 --> 00:58:27,480
Speaker 2: Lot of RPGs and things like that. But for me,

1037
00:58:27,840 --> 00:58:28,800
I've played a lot of their games.

1038
00:58:28,840 --> 00:58:30,480
Speaker 1: Now, I guess I mean Followut in New Vegas is

1039
00:58:30,519 --> 00:58:32,320
probably my favorite of theirs and one of my favorite

1040
00:58:32,360 --> 00:58:34,880
games of all time. My favorite Fallout game. Yoda Worlds

1041
00:58:34,920 --> 00:58:36,679
is a game I played through once and then I

1042
00:58:36,719 --> 00:58:38,559
played through it again when all the DLC came out,

1043
00:58:38,599 --> 00:58:40,880
so I did two full play throughs there. Grounded was

1044
00:58:40,920 --> 00:58:42,400
my game of the year when that finally came out

1045
00:58:42,400 --> 00:58:44,679
a couple of years ago. I've jumped into Pillars of

1046
00:58:44,719 --> 00:58:47,039
Fraternity a little bit actually last year, which is in

1047
00:58:47,039 --> 00:58:49,159
the same world as Avowed, so just trying to get

1048
00:58:49,280 --> 00:58:52,320
familiar with that play a little bit of pentiment. I

1049
00:58:52,400 --> 00:58:54,599
was looking through their history. Apparently they were working at

1050
00:58:54,599 --> 00:58:56,719
an alien game back in the mid two thousands. I

1051
00:58:56,760 --> 00:58:58,960
got canceled that I'm really bummed about because I think

1052
00:58:58,960 --> 00:59:01,320
it would have been really cool to see what Obsidian

1053
00:59:01,360 --> 00:59:03,760
would have cooked with a alien game. I mean, it

1054
00:59:03,840 --> 00:59:06,000
was a different era for Obsidian, but still would have

1055
00:59:06,000 --> 00:59:08,679
been pretty cool. But uh yeah, that's kind of what

1056
00:59:09,119 --> 00:59:10,760
kind of leads this into here. And I feel like

1057
00:59:10,800 --> 00:59:13,800
Avowed seems like it's the same engine as Outer Worlds.

1058
00:59:13,800 --> 00:59:16,280
It seems very similar in terms of the scale, the scope,

1059
00:59:16,320 --> 00:59:18,840
even like the art style generally, even though they're sci

1060
00:59:18,960 --> 00:59:22,039
Fi versus fantasy sort of settings and Outer Worlds. You know,

1061
00:59:22,039 --> 00:59:24,079
it's funny, I feel like kind of set the stage

1062
00:59:24,119 --> 00:59:26,719
for my expectations for Vowed, just because it is their

1063
00:59:26,760 --> 00:59:29,280
most recent game, and Outer Worlds is a game that

1064
00:59:29,280 --> 00:59:31,199
I really enjoyed the first time I played through, and

1065
00:59:31,239 --> 00:59:32,960
then when I played through it again that second time,

1066
00:59:33,320 --> 00:59:34,960
I was a little less impressed. I think it's just

1067
00:59:35,039 --> 00:59:36,719
like the scale of the world. It's like, oh, I

1068
00:59:36,800 --> 00:59:38,880
wasn't really finding anything new. I'd kind of seen everything

1069
00:59:38,920 --> 00:59:41,239
in my first play through. I could, you know, make

1070
00:59:41,280 --> 00:59:44,239
some different narrative choices and story moments, and it changed

1071
00:59:44,239 --> 00:59:45,880
a couple of things, but like not as much as

1072
00:59:45,920 --> 00:59:48,119
I was hoping it would. And then the DLC, like

1073
00:59:48,159 --> 00:59:49,599
one of the DLCs was great, the other one was

1074
00:59:49,679 --> 00:59:51,840
kind of garbage. That was like kind of just balanced

1075
00:59:51,880 --> 00:59:53,719
out to like I don't know if I needed to

1076
00:59:53,800 --> 00:59:56,000
spend another fifteen twenty hours with Outer world So that

1077
00:59:56,000 --> 00:59:57,440
second play through was a lot quicker when I was

1078
00:59:57,440 --> 01:00:00,119
just kind of blasting through everything. But so so I

1079
01:00:00,159 --> 01:00:03,119
think because that I've kind of had lower expectations for Avowed,

1080
01:00:03,199 --> 01:00:04,719
But then once again in the last couple of months,

1081
01:00:04,960 --> 01:00:07,639
I think like them delaying the game again and then

1082
01:00:07,760 --> 01:00:10,360
just like polishing, and then hearing like previews and things,

1083
01:00:10,400 --> 01:00:13,320
it was like, Okay, this game's sounding really good, but

1084
01:00:13,400 --> 01:00:15,519
I want to keep my expectations a little bit low.

1085
01:00:16,559 --> 01:00:18,639
So yeah, I'm I'm still pretty early on in it,

1086
01:00:18,719 --> 01:00:21,960
maybe five or six, maybe seven hours or something like that.

1087
01:00:22,719 --> 01:00:24,039
I didn't have a ton of time to play it

1088
01:00:24,119 --> 01:00:24,599
this weekend.

1089
01:00:25,159 --> 01:00:25,320
Speaker 2: You know.

1090
01:00:25,480 --> 01:00:27,159
Speaker 1: Honestly, my first take right off the bat is like,

1091
01:00:27,800 --> 01:00:30,039
I'm really glad this game did get delayed, even though

1092
01:00:30,039 --> 01:00:31,599
it kind of screwed me in the draft last year.

1093
01:00:31,599 --> 01:00:33,719
You know, I'll take that because this game is so

1094
01:00:34,119 --> 01:00:38,199
freaking polished, like there is no bugs. Load times are great,

1095
01:00:38,280 --> 01:00:42,320
it runs really well, tutorializations are really good, looks good,

1096
01:00:42,480 --> 01:00:45,400
sounds good, and like, you know, comparing it to Sieve seven,

1097
01:00:45,440 --> 01:00:47,320
which I talked about now, my SIV seven game.

1098
01:00:47,760 --> 01:00:48,559
Speaker 2: I'm so deep in it.

1099
01:00:48,559 --> 01:00:50,079
Speaker 1: I'm like in the modern era now I have like

1100
01:00:50,119 --> 01:00:50,880
twenty cities.

1101
01:00:50,920 --> 01:00:51,480
Speaker 2: It's huge.

1102
01:00:51,679 --> 01:00:53,880
Speaker 1: I'm playing on the biggest map side of the most CPUs.

1103
01:00:54,199 --> 01:00:56,360
Game crashes every two turns and I got to burn

1104
01:00:56,400 --> 01:00:58,760
it up again. It's so freaking annoying, and the game

1105
01:00:58,880 --> 01:01:02,639
is like just not fit and so like maybe my

1106
01:01:03,199 --> 01:01:05,119
my by bar is low for what I you know,

1107
01:01:05,199 --> 01:01:07,119
what a finished game is these days, But it was

1108
01:01:07,159 --> 01:01:09,119
just so nice to jump into a Vowed and it's

1109
01:01:09,159 --> 01:01:12,079
just a clean, you know, no friction experience, just going

1110
01:01:12,159 --> 01:01:14,679
there have a good time. Obviously the game pass makes

1111
01:01:14,679 --> 01:01:16,800
it a lot easier to do as well. I really

1112
01:01:16,840 --> 01:01:18,559
want you to check this game out because I think

1113
01:01:18,679 --> 01:01:22,199
as a Skyrim and just Elder Scrolls fan generally, I

1114
01:01:22,239 --> 01:01:25,559
think you're really gonna like this. I mean, the first

1115
01:01:25,559 --> 01:01:26,920
thing to know, I guess is that this game will

1116
01:01:27,079 --> 01:01:29,960
It's it's not a huge beathes the open world, like

1117
01:01:30,039 --> 01:01:32,239
that it is small, it is kind of like outer worlds,

1118
01:01:32,280 --> 01:01:34,480
and that it's like smaller zones and whatnot. I'm still

1119
01:01:34,519 --> 01:01:36,840
only in the first one that has felt pretty expansive,

1120
01:01:37,960 --> 01:01:39,360
and even when I look at the map and see

1121
01:01:39,360 --> 01:01:41,400
the fog of war, there's like things everywhere haven't done yet,

1122
01:01:41,639 --> 01:01:43,320
and now there's other zones. So I can't speak on

1123
01:01:43,360 --> 01:01:45,159
the overall scale of it, but just from what I've heard,

1124
01:01:45,239 --> 01:01:47,719
what I've experienced so far, but I think what really

1125
01:01:47,840 --> 01:01:49,599
is standing out to me, what like kind of ninety

1126
01:01:49,599 --> 01:01:51,039
percent of the game has been for me so far

1127
01:01:52,119 --> 01:01:54,280
is just combat it's kind of more than I was expecting.

1128
01:01:54,320 --> 01:01:57,760
I feel like Obsitting are known so much for being storytellers,

1129
01:01:57,840 --> 01:02:00,480
having narrative dialogue choices and things like that, and I've

1130
01:02:00,480 --> 01:02:02,400
definitely had a few of those. And maybe it's just

1131
01:02:02,440 --> 01:02:05,239
because I'm playing it like a Sky or another Scrolls game.

1132
01:02:05,280 --> 01:02:07,719
I'm just kind of running in ram directions. Oh there's

1133
01:02:07,719 --> 01:02:10,280
some lizard creatures over there, let me go destroy their base,

1134
01:02:10,320 --> 01:02:11,960
and then A'll get distracted by this cave and go

1135
01:02:12,039 --> 01:02:14,039
through that thing, and then you know, I've just mostly

1136
01:02:14,119 --> 01:02:16,280
been doing that instead of rushing down like main quest stuff.

1137
01:02:16,519 --> 01:02:18,159
So maybe that'll change out, but so far it's just

1138
01:02:18,199 --> 01:02:21,719
been a ton of combat, and you know, in theory,

1139
01:02:21,800 --> 01:02:24,239
based on my experience with the Outer Worlds, I don't

1140
01:02:24,239 --> 01:02:27,000
think I would have enjoyed that so much, just the expectation,

1141
01:02:27,440 --> 01:02:29,920
but getting into this, like they have improved the combat

1142
01:02:30,079 --> 01:02:33,639
from Outer Worlds at first person combat so freaking much.

1143
01:02:33,719 --> 01:02:36,440
I remember in Outer Worlds my first play through, I

1144
01:02:36,559 --> 01:02:39,480
was playing like a melee based character, and then after

1145
01:02:39,519 --> 01:02:41,039
a few hours I kind of just started a new

1146
01:02:41,119 --> 01:02:43,000
run because I'm like, the melee commat doesn't feel that goold,

1147
01:02:43,079 --> 01:02:44,880
Like I don't really want to do this, but this

1148
01:02:45,039 --> 01:02:48,320
game feels so freaking good. Once again, the polish of it,

1149
01:02:48,400 --> 01:02:52,280
the animations are outstanding. The hit like you just feel

1150
01:02:52,360 --> 01:02:55,239
like your sword is like slowly chopping through someone as

1151
01:02:55,280 --> 01:02:58,039
you're going through it, like compared to Elder Scrolls. I

1152
01:02:58,079 --> 01:02:59,719
love Elder scroll so much, but just like it has

1153
01:02:59,719 --> 01:03:02,519
a very similar combat system to that, but the hits

1154
01:03:02,639 --> 01:03:06,199
just feel so much better. So it's a very satisfying experience.

1155
01:03:06,840 --> 01:03:10,119
It has the Skyrim thing too, of like the two handedness,

1156
01:03:10,119 --> 01:03:11,360
so you can pick what you want you left and

1157
01:03:11,440 --> 01:03:13,920
right hand. You can kind of swap things around at will,

1158
01:03:14,880 --> 01:03:16,760
so you know, in Sky you have like you know,

1159
01:03:16,840 --> 01:03:18,599
a spell maybe in then like a sword or a

1160
01:03:18,639 --> 01:03:21,039
shield sword or just a two handed weapon. So it's

1161
01:03:21,119 --> 01:03:23,039
kind of all that same thing, although like magic is

1162
01:03:23,079 --> 01:03:26,840
kind of integrated a bit differently in here. There's all

1163
01:03:26,880 --> 01:03:28,840
sorts of different things. Like obviously there's your basic like

1164
01:03:29,239 --> 01:03:32,559
swords and shields, two handed, one handed, all that kind

1165
01:03:32,599 --> 01:03:34,760
of stuff. There's you know, of course, your bone arrow.

1166
01:03:34,960 --> 01:03:38,119
There's guns in this game, though, like the kind of

1167
01:03:38,159 --> 01:03:41,079
like slow pace like musket type guns. There's one that's

1168
01:03:41,159 --> 01:03:42,840
kind of like a sniper, and then ones that are

1169
01:03:42,920 --> 01:03:45,320
kind of just like pistols. All of the range weapons

1170
01:03:45,360 --> 01:03:47,000
in this game don't have AMMO, which is great. You

1171
01:03:47,000 --> 01:03:48,639
don't have to worry about how many arrows you have,

1172
01:03:48,719 --> 01:03:51,239
how many bolts you have. It's just balance based on

1173
01:03:51,320 --> 01:03:53,639
like cool down times and how much damage and range

1174
01:03:53,679 --> 01:03:55,840
and how slow they are to like you know, take

1175
01:03:55,920 --> 01:03:57,559
out and reload and all that stuff.

1176
01:03:58,280 --> 01:04:00,360
Speaker 2: And then the magic I think is been.

1177
01:04:00,280 --> 01:04:01,880
Speaker 1: One of my favorite parts, and I'm that's why my

1178
01:04:02,000 --> 01:04:04,039
character is here. I'm kind of playing as a wizard type,

1179
01:04:04,679 --> 01:04:06,920
so my I. The way it works is you kind

1180
01:04:06,920 --> 01:04:09,119
of have two load outs at any given time, so

1181
01:04:09,199 --> 01:04:11,400
in your menu you can pick what weapons you want

1182
01:04:11,519 --> 01:04:13,559
in each of your hands, and then when you hit Why,

1183
01:04:13,760 --> 01:04:15,239
like in the way the most games that we switch

1184
01:04:15,320 --> 01:04:18,039
weapon out, in this it like switches your load out completely.

1185
01:04:18,360 --> 01:04:20,039
So one of my loads is just a basic like

1186
01:04:20,480 --> 01:04:22,920
fire sword and a shield, which is really fun when

1187
01:04:22,920 --> 01:04:24,760
like people are swarming me, I need to like tank

1188
01:04:24,800 --> 01:04:26,920
a little bit, and then when I hit Why and

1189
01:04:26,960 --> 01:04:28,039
I switch my other load out.

1190
01:04:28,320 --> 01:04:30,199
Speaker 2: I have a wand like a little Harry Potter.

1191
01:04:30,039 --> 01:04:31,920
Speaker 1: Wand in one hand and then just like a tome

1192
01:04:32,000 --> 01:04:35,440
in my other hand. The wand is really satisfying. It

1193
01:04:35,519 --> 01:04:37,880
kind of feels like the Hogwarts legacy like basic attack

1194
01:04:37,960 --> 01:04:39,880
that you can do and once again doesn't have AMMO

1195
01:04:39,920 --> 01:04:41,280
and that's not even tied to your manna, so you

1196
01:04:41,320 --> 01:04:42,719
can just like span that as much as you want.

1197
01:04:42,760 --> 01:04:44,480
It just takes well, not as much as you want

1198
01:04:44,480 --> 01:04:46,599
to take stamina, so you can't just do it forever,

1199
01:04:46,760 --> 01:04:48,559
but kind of have to balance it with your dodging

1200
01:04:48,599 --> 01:04:50,639
and whatnot. But then the tomes, I think is one

1201
01:04:50,679 --> 01:04:52,880
of my favorite things. I've always loved that aesthetic for

1202
01:04:53,000 --> 01:04:55,039
like a wizard in a D and D setting to

1203
01:04:55,119 --> 01:04:57,280
just like hold a book out like a dome with

1204
01:04:57,400 --> 01:05:00,679
your you know, beautifully intricate like spell is drawn on

1205
01:05:00,760 --> 01:05:03,119
the page and so you kind of hold I'm holding

1206
01:05:03,159 --> 01:05:05,039
that one hand my wand in the other and the

1207
01:05:05,119 --> 01:05:07,119
spells like you can you know, when you have a toma,

1208
01:05:07,239 --> 01:05:09,840
you have access to a handful of different spells that

1209
01:05:09,880 --> 01:05:11,960
you can cast out of there. And it's cool once

1210
01:05:11,960 --> 01:05:14,079
you get like, once you've like picked up a book,

1211
01:05:14,119 --> 01:05:16,760
you can also expend skill points to just learn those

1212
01:05:16,840 --> 01:05:19,039
spells outside of the book. So let's say this book

1213
01:05:19,079 --> 01:05:21,840
has a fire, ice and electric spell, Well, I can

1214
01:05:21,840 --> 01:05:25,360
also just like spend experience points to learn those permanently,

1215
01:05:25,440 --> 01:05:27,280
so I don't need the book in order to use them.

1216
01:05:27,599 --> 01:05:29,119
But then I can always just like you know, use

1217
01:05:29,119 --> 01:05:30,719
the book if I want to, which I really like

1218
01:05:30,760 --> 01:05:33,679
for the aesthetics and like, once again the animations. You know,

1219
01:05:33,880 --> 01:05:35,679
obviously the books, like you're holding it open when you're

1220
01:05:35,800 --> 01:05:38,199
just walking around attacking, but when you start sprinting, you

1221
01:05:38,320 --> 01:05:39,920
like close the book and like kind of put it

1222
01:05:40,000 --> 01:05:42,000
to your side a little bit. I know there's one

1223
01:05:42,039 --> 01:05:44,719
spell that like you slam the book shut and it

1224
01:05:44,760 --> 01:05:47,320
shoots out like a shock wave. So just like really

1225
01:05:47,519 --> 01:05:49,840
cool visuals to it all, and it makes it so

1226
01:05:50,000 --> 01:05:52,639
much fun and all the all the combat that I've

1227
01:05:52,679 --> 01:05:55,440
done so far is really frantic. It's kind of like

1228
01:05:55,519 --> 01:05:58,079
arena base and it's just really intense where there's a

1229
01:05:58,119 --> 01:05:59,320
couple of people who are of course are going to

1230
01:05:59,440 --> 01:06:00,960
charge you, a couple of people in the back just

1231
01:06:01,079 --> 01:06:04,199
throwing you know, shooting bone arrows or throwing whatever stuff

1232
01:06:04,199 --> 01:06:06,360
at you. There's like usually a healer or two in

1233
01:06:06,440 --> 01:06:08,639
the fray as well, so if you are just targeting

1234
01:06:08,679 --> 01:06:10,679
down the person who's like charging at you, they might

1235
01:06:10,719 --> 01:06:12,840
just be getting healed as through that. So it's kind

1236
01:06:12,840 --> 01:06:14,960
of like, Okay, I gotta sneak around back, take out

1237
01:06:15,000 --> 01:06:16,480
the healer first, or maybe go for the range of

1238
01:06:16,480 --> 01:06:18,000
people first. And so I feel like there's that level

1239
01:06:18,039 --> 01:06:20,480
of strategy, plus on top that you have your companions

1240
01:06:20,559 --> 01:06:22,880
right who are kind of moved around in different spots

1241
01:06:22,920 --> 01:06:24,800
than the one companion I have right now. It's kind

1242
01:06:24,800 --> 01:06:27,159
of all about tanking and taunting, or at least that's

1243
01:06:27,159 --> 01:06:29,000
how I've leveled him up to put him in that

1244
01:06:29,119 --> 01:06:30,320
kind of thing, so I can just be like my

1245
01:06:30,360 --> 01:06:32,559
little glass cannon mage in the corner, just spat mean

1246
01:06:32,639 --> 01:06:36,320
spells from the sideline. So I think that's why I

1247
01:06:36,400 --> 01:06:38,079
think you would like this game, because I know, you

1248
01:06:38,159 --> 01:06:40,119
know you love older Scrolls, and there's a million reasons

1249
01:06:40,159 --> 01:06:41,960
to love an other Scrolls game, but I think the

1250
01:06:42,039 --> 01:06:44,480
combat here is very similar to that, but like even

1251
01:06:44,559 --> 01:06:46,960
better in some ways. And we'll see how that progresses

1252
01:06:47,000 --> 01:06:49,079
as it goes along, But so for I'm really impressed

1253
01:06:49,119 --> 01:06:50,800
by it. Like a ton of variety, a ton of

1254
01:06:50,840 --> 01:06:52,639
different weapon types, and I'm having fun trying them all

1255
01:06:52,639 --> 01:06:55,320
out because they all have different very feels like feels

1256
01:06:55,360 --> 01:06:55,639
to them.

1257
01:06:55,679 --> 01:06:56,639
Speaker 2: And then as I said, like the.

1258
01:06:57,039 --> 01:07:00,000
Speaker 1: Feedback of hitting people with different weapons is very notable

1259
01:07:00,159 --> 01:07:03,360
as well, so it just makes it like super duper gratifying.

1260
01:07:04,559 --> 01:07:07,920
I think only later on the combat would be maybe

1261
01:07:07,960 --> 01:07:10,639
like your godlike powers, that's like your chosen One storyline

1262
01:07:10,679 --> 01:07:12,440
kind of situation. So there's like spells that kind of

1263
01:07:12,480 --> 01:07:15,000
exist outside of all those other things I mentioned too,

1264
01:07:15,039 --> 01:07:16,360
and so you can kind of use those, and they're

1265
01:07:16,400 --> 01:07:18,800
on usually a higher cool down because they're like more powerful.

1266
01:07:18,920 --> 01:07:21,639
Speaker 2: But yeah, I'm absolutely loving the combat in this game.

1267
01:07:21,639 --> 01:07:23,480
Speaker 1: I feel like I'm getting to play as like a

1268
01:07:23,559 --> 01:07:25,800
battle made which is always like a type I want

1269
01:07:25,840 --> 01:07:27,360
to play in games like this, But because of the

1270
01:07:27,400 --> 01:07:29,280
load out system in most games, you just don't have

1271
01:07:29,400 --> 01:07:30,800
enough hands to do all that stuff. But because you

1272
01:07:30,840 --> 01:07:33,400
can switch back and forth, it make for this really

1273
01:07:33,440 --> 01:07:36,519
front hybrid style that isn't just slowly digging through your

1274
01:07:36,559 --> 01:07:38,639
menus to switch all your weapons out. You just quickly

1275
01:07:38,719 --> 01:07:41,079
do it, even quicker than like a hot key stuff

1276
01:07:41,079 --> 01:07:44,239
because it's just slowly one button. So really really freaking

1277
01:07:44,320 --> 01:07:46,440
satisfying combat. And like I said, that's kind of been

1278
01:07:47,559 --> 01:07:48,960
you know, the line's share of what I've been doing

1279
01:07:49,039 --> 01:07:51,119
in this game so far, along with just exploring to.

1280
01:07:51,119 --> 01:07:53,599
Speaker 2: Get into those combat sequences. So yeah, I think you.

1281
01:07:53,599 --> 01:07:56,079
Speaker 1: Would really like this game. I think you should give

1282
01:07:56,119 --> 01:07:56,360
it a go.

1283
01:07:56,599 --> 01:07:58,360
Speaker 2: Do you think do you think you will? I will

1284
01:07:58,400 --> 01:08:00,880
give it a go, I definitely will. Of how you

1285
01:08:01,000 --> 01:08:03,360
described that where you close your book and it sounds

1286
01:08:03,360 --> 01:08:07,440
a shockwave about like so cool, that sounds esthetically very pleasing.

1287
01:08:08,440 --> 01:08:08,639
Speaker 1: Yeah.

1288
01:08:09,480 --> 01:08:09,679
Speaker 2: Yeah.

1289
01:08:09,719 --> 01:08:11,960
Speaker 1: And then so enemy variety has been pretty good so far,

1290
01:08:12,199 --> 01:08:13,840
I once again off to see how that kind of

1291
01:08:13,920 --> 01:08:16,319
evolves through there. On top of that, I mean all

1292
01:08:16,399 --> 01:08:19,199
the the rewards for combat, you know, of course, like

1293
01:08:19,279 --> 01:08:21,560
picking up equipment and things like that. So far, I've

1294
01:08:21,560 --> 01:08:23,279
been really satisfied with that. I feel like what I

1295
01:08:23,399 --> 01:08:27,560
really enjoyed about Outer Worlds was that it's a you know, RPG,

1296
01:08:27,840 --> 01:08:30,000
but not a fully hardcore RPG. Like you only have

1297
01:08:30,159 --> 01:08:32,800
like six or seven stats that you're upgrading, right, and

1298
01:08:32,880 --> 01:08:34,920
then your equipment have like different stats on top of that.

1299
01:08:35,640 --> 01:08:37,800
But it made it kind of really short and sweet.

1300
01:08:37,800 --> 01:08:39,600
You didn't have all these random skills that you're never

1301
01:08:39,680 --> 01:08:42,399
gonna use. Instead, like each of them does something, and

1302
01:08:42,520 --> 01:08:45,479
every build can justify using at least most of them.

1303
01:08:46,079 --> 01:08:47,279
So it kind of is a similar thing here. I

1304
01:08:47,319 --> 01:08:50,239
think there's literally like six attributes that you get, you know,

1305
01:08:50,359 --> 01:08:53,199
classic like strength, intelligence, that kind of thing, and so

1306
01:08:53,239 --> 01:08:56,319
you're picking what those different do. They all feel pretty

1307
01:08:56,319 --> 01:08:57,920
good when you get them, you know, because there's like

1308
01:08:58,319 --> 01:09:00,640
additional range or a tax beyond those kind of things

1309
01:09:00,640 --> 01:09:03,159
as well. So that's been really fun. And then the

1310
01:09:03,600 --> 01:09:06,600
equipment is really good as well. It's a classic you know,

1311
01:09:06,680 --> 01:09:09,640
you have you can put like a something on the

1312
01:09:09,800 --> 01:09:12,319
upper part of your body and put on like a boots, gloves,

1313
01:09:12,359 --> 01:09:14,399
you can put on like like two rings. You got

1314
01:09:14,479 --> 01:09:16,800
to be kind of deciding what you want to use there.

1315
01:09:17,039 --> 01:09:18,920
But what I think is really cool is you'll pick

1316
01:09:19,000 --> 01:09:21,359
up like legendary weapons, right that have like unique effects,

1317
01:09:21,600 --> 01:09:23,800
finding those all over the world. It's cool is at

1318
01:09:23,800 --> 01:09:25,560
any point you can just take any of those legendary

1319
01:09:25,600 --> 01:09:27,920
weapons and like rip the enchantments off of them and

1320
01:09:28,000 --> 01:09:29,920
like put them on something else. So if you find

1321
01:09:29,960 --> 01:09:32,039
like heavy armor that has a really good enchantment, but

1322
01:09:32,119 --> 01:09:33,840
I'm like a mage and I don't want heavy armor,

1323
01:09:34,079 --> 01:09:35,960
I can still rip those effects off and put them

1324
01:09:36,000 --> 01:09:38,800
onto my wand or whatever else I want, which is

1325
01:09:38,880 --> 01:09:40,880
really nice. It's just like a great quality of life

1326
01:09:40,920 --> 01:09:43,720
feature to not make you feel too stuck or that's

1327
01:09:43,720 --> 01:09:45,600
the worst thing when you're playing an RPG game and

1328
01:09:45,680 --> 01:09:47,239
you just find a weapon that you can't use, which

1329
01:09:47,279 --> 01:09:49,319
is like nine percent the time in Elden Ring. I

1330
01:09:49,359 --> 01:09:50,640
find a cool weapon that I just don't have the

1331
01:09:50,680 --> 01:09:52,479
stats to use it. I'm like, Okay, well, I guess

1332
01:09:52,640 --> 01:09:54,680
maybe thirty hours from I'll have enough stats to use

1333
01:09:54,720 --> 01:09:56,479
this thing. But this game is just doing a really

1334
01:09:56,520 --> 01:09:59,239
great job of like, yeah, if you're finding something it's

1335
01:09:59,279 --> 01:10:01,359
not for this play through, that's fine. You can just

1336
01:10:01,479 --> 01:10:03,600
tear it apart, rip it out for parts, or just yeah,

1337
01:10:03,640 --> 01:10:05,600
take the abilities off it and put them on other things.

1338
01:10:07,399 --> 01:10:10,039
So that element of it is really good, and I

1339
01:10:10,119 --> 01:10:12,399
think so far the exploration has been fun. I'm curious

1340
01:10:12,439 --> 01:10:14,119
to see how much more it evolves in terms of

1341
01:10:14,920 --> 01:10:17,239
how you're interacting with the environment, because it has like,

1342
01:10:17,640 --> 01:10:20,720
uh simple kind of elemental stuff like you know, there's

1343
01:10:20,760 --> 01:10:22,920
cobwebs in front of this, or there's wood plank since

1344
01:10:22,920 --> 01:10:24,760
you got off like burn those down to get through them,

1345
01:10:25,239 --> 01:10:27,920
or like there's this platform on the other side of

1346
01:10:27,960 --> 01:10:30,079
this out of water that you can't really jump up,

1347
01:10:30,119 --> 01:10:32,319
but if you like put an ice platform down with

1348
01:10:32,399 --> 01:10:33,920
your ice ability on top of the water you can

1349
01:10:34,000 --> 01:10:35,880
jump on that to get above, or like there's a

1350
01:10:35,920 --> 01:10:37,920
thing you have to charge with electric ability. So it's

1351
01:10:38,000 --> 01:10:42,439
pretty simple stuff like that. They're not really complicated puzzles.

1352
01:10:42,479 --> 01:10:45,279
They're pretty basic. It's more just like a match of

1353
01:10:45,279 --> 01:10:47,439
the color kind of game, Like it's like a children's

1354
01:10:47,520 --> 01:10:48,279
game or something like that.

1355
01:10:48,439 --> 01:10:49,199
Speaker 2: So I don't know.

1356
01:10:49,399 --> 01:10:51,039
Speaker 1: I'm curious to see how much of their that is,

1357
01:10:51,119 --> 01:10:53,520
like in Dungeons, if there's like a puzzle element to

1358
01:10:53,600 --> 01:10:56,039
the dungeons, or if it's mostly about the combat. As

1359
01:10:56,079 --> 01:10:57,560
I said, I'm loving the combat, so if that's what

1360
01:10:57,640 --> 01:10:59,640
this game is kind of all about, then I think

1361
01:10:59,640 --> 01:11:00,319
I'm fine with it.

1362
01:11:01,079 --> 01:11:02,239
Speaker 2: But we'll see how that goes.

1363
01:11:03,479 --> 01:11:05,279
Speaker 1: I am finding a lot of interesting side quests, Like

1364
01:11:05,399 --> 01:11:08,359
just the prompts for the stories are fun and interesting

1365
01:11:08,439 --> 01:11:11,520
and kind of weird. The story it's hard for me

1366
01:11:11,600 --> 01:11:13,319
to comment on it too much at this point, just

1367
01:11:13,359 --> 01:11:17,079
because I'm so early on, but you know, it's kind

1368
01:11:17,079 --> 01:11:18,880
of the classic Chosen One storyline. You're sent to this

1369
01:11:18,960 --> 01:11:20,800
place that's been experiencing this plague and you have to

1370
01:11:20,840 --> 01:11:23,000
figure out what's going on, and so I'm still kind

1371
01:11:23,000 --> 01:11:26,279
of early in the moments of uncovering what all that means.

1372
01:11:26,680 --> 01:11:29,520
They have a really nice thing in the dialogue where

1373
01:11:29,600 --> 01:11:31,920
certain words would be highlighted, like maybe it's like it's

1374
01:11:31,960 --> 01:11:33,640
like the steel ger wrote is like a type of

1375
01:11:34,560 --> 01:11:36,439
it's like a faction in the world. But you wouldn't

1376
01:11:36,439 --> 01:11:39,439
necessarily know that, but like your character would know that, right,

1377
01:11:39,479 --> 01:11:41,760
they'd have that backstory, right, And so whenever you see

1378
01:11:41,800 --> 01:11:43,159
that word, it might be highlighted if it's like a

1379
01:11:43,199 --> 01:11:44,840
weird word like that, And then at any point in

1380
01:11:44,880 --> 01:11:46,920
the dialogue, you can just bring up this glossary that'll

1381
01:11:46,960 --> 01:11:48,800
tell you. It'll give you a brief, like a one

1382
01:11:48,840 --> 01:11:50,960
paragraph thing of like this is what this word means,

1383
01:11:51,239 --> 01:11:53,199
this is what this faction is, or if you forget

1384
01:11:53,279 --> 01:11:55,520
who this character was, you can see like, oh, who

1385
01:11:55,640 --> 01:11:57,720
is King Frederick again, then I'll give you like a

1386
01:11:57,800 --> 01:12:01,319
quick backstory of on who he is. Just really great

1387
01:12:01,359 --> 01:12:03,560
little quality of life feature that really helps you get

1388
01:12:03,560 --> 01:12:05,800
more connected with the world. And it's a really smart

1389
01:12:05,840 --> 01:12:08,199
way to so many games. Right, it's like, my character

1390
01:12:08,239 --> 01:12:09,960
should know this. It's really dumb that they don't know this,

1391
01:12:10,039 --> 01:12:11,520
and I have to ask this question of this character.

1392
01:12:11,600 --> 01:12:13,439
It's like a really basic thing about this world. But

1393
01:12:13,479 --> 01:12:15,039
it's a good way to like fill in that information

1394
01:12:15,159 --> 01:12:17,560
without it coming across as your character being some like

1395
01:12:17,600 --> 01:12:21,039
bumbling fool who doesn't know anything. And then yeah, there's

1396
01:12:21,119 --> 01:12:23,479
there's a lot of themes of like reincarnation here, and

1397
01:12:23,520 --> 01:12:25,760
there's different gods and they all kind of it seems

1398
01:12:25,800 --> 01:12:29,680
like they all there's reincarnation that's incorporated to all these

1399
01:12:29,720 --> 01:12:32,479
different gods and their beliefs, but those kind of occur

1400
01:12:32,600 --> 01:12:35,479
in different ways. And so the premise of this game

1401
01:12:35,520 --> 01:12:37,279
is that you are a god, like you were sent

1402
01:12:37,399 --> 01:12:38,880
down by one of the gods, I guess, or you're

1403
01:12:38,920 --> 01:12:40,800
born by one of the gods. But I guess that

1404
01:12:40,880 --> 01:12:43,159
the prompt is like you don't really know which god

1405
01:12:43,319 --> 01:12:45,079
that is, and I'm guessing that'll be based on your

1406
01:12:45,159 --> 01:12:49,319
choices and stuff, Your dialogue choices and even choices in combat,

1407
01:12:49,359 --> 01:12:51,880
who you turn against, who you team up with, will

1408
01:12:51,960 --> 01:12:53,239
kind of determine what that stuff is.

1409
01:12:53,279 --> 01:12:54,479
Speaker 2: So we'll see what's going on there.

1410
01:12:54,840 --> 01:12:56,319
Speaker 1: But in the classic upsitting way, like a lot of

1411
01:12:56,319 --> 01:12:58,640
the notes and random books I'm picking up and reading,

1412
01:12:59,199 --> 01:13:01,720
there's some like really interesting just a little like two

1413
01:13:01,760 --> 01:13:05,000
paragraphs of just like this interesting philosophical idea that's actually

1414
01:13:05,000 --> 01:13:06,479
made me think about things. I'm like, ah, that's an

1415
01:13:06,520 --> 01:13:09,039
interesting way to consider stuff. But then it's also like

1416
01:13:09,119 --> 01:13:11,359
written from a certain god's perspective, so you get like

1417
01:13:11,399 --> 01:13:14,239
that little bit of world building in there, and and

1418
01:13:14,319 --> 01:13:16,399
there's books freaking everywhere. It's just like Elder Scrolls in

1419
01:13:16,439 --> 01:13:16,880
that way too.

1420
01:13:16,920 --> 01:13:17,640
Speaker 2: So I've some of them.

1421
01:13:17,640 --> 01:13:19,399
Speaker 1: I've just picked up just to put them in my glossary,

1422
01:13:19,439 --> 01:13:21,000
and I'm like, I'll come back and read this later.

1423
01:13:21,800 --> 01:13:23,279
But yeah, so far, so good and all that, but

1424
01:13:23,319 --> 01:13:25,359
I just haven't encountered much of the story at this point.

1425
01:13:26,399 --> 01:13:28,359
It's you know, it's got the classic dialogue system like

1426
01:13:28,560 --> 01:13:31,279
any Elder Scrolls game or Outer Worlds. And then in

1427
01:13:31,359 --> 01:13:33,279
that same way, like you're based on your stats, like

1428
01:13:33,319 --> 01:13:35,439
maybe if you have high intelligence you'll have access to

1429
01:13:35,560 --> 01:13:38,960
a new dialogue option that you wouldn't otherwise have. That

1430
01:13:39,079 --> 01:13:40,319
kind of stuff, so it gives you, you know, a

1431
01:13:40,359 --> 01:13:42,039
little incentive to or it makes you feel like your

1432
01:13:42,119 --> 01:13:44,720
role playing your character a bit more, which I like

1433
01:13:44,800 --> 01:13:48,520
all that stuff, And then what else do I want

1434
01:13:48,600 --> 01:13:51,000
to say about this game? I think, as I mentioned

1435
01:13:51,000 --> 01:13:53,000
a couple of times already, like the quality of life

1436
01:13:53,039 --> 01:13:55,720
in this game is just insanely good, Like there's some

1437
01:13:55,800 --> 01:13:58,439
things I really love other games. I've been doing this recently,

1438
01:13:58,479 --> 01:14:00,800
but I love that whatever armor you want, you can

1439
01:14:00,880 --> 01:14:03,000
pick what armor you want for the stats, and then

1440
01:14:03,000 --> 01:14:05,920
you can just pick whatever army you want visually, like

1441
01:14:06,000 --> 01:14:07,920
what you want your character to look like, and it's

1442
01:14:07,960 --> 01:14:10,439
just the click of a button. It's like Hogwart's Legacy

1443
01:14:10,439 --> 01:14:12,079
did a great job of that, but it was still

1444
01:14:12,119 --> 01:14:13,880
like kind of a hassle to actually like go through

1445
01:14:13,880 --> 01:14:15,640
the menus to select that stuff. But this, it's really

1446
01:14:16,119 --> 01:14:18,039
right trigger if you want to wear that left, trigger

1447
01:14:18,039 --> 01:14:19,600
if you want to look like that. So it's just

1448
01:14:19,680 --> 01:14:22,079
super simple, super quick. Even the same for like when

1449
01:14:22,119 --> 01:14:24,479
you're going through your potions and stuff, and you know,

1450
01:14:24,520 --> 01:14:27,920
I have like peppers and apples and blueberry pies on

1451
01:14:28,039 --> 01:14:30,319
top of health potions, essence potions, other random things I've

1452
01:14:30,359 --> 01:14:32,439
never heard of. There's like little symbols next to them,

1453
01:14:32,640 --> 01:14:34,119
so it'll be like a little heart symbol or like

1454
01:14:34,159 --> 01:14:36,039
the man a symbol, so you can tell like what

1455
01:14:36,279 --> 01:14:38,520
it's going to heal you for. So just little things

1456
01:14:38,560 --> 01:14:39,720
like that too. It's like I don't have to scroll

1457
01:14:39,760 --> 01:14:41,359
through these items, don't have to read I can just

1458
01:14:41,439 --> 01:14:43,520
look at these symbols to figure out exactly what it does.

1459
01:14:43,960 --> 01:14:45,920
Sprinting in this game doesn't use stamina, so you can

1460
01:14:45,960 --> 01:14:47,800
just sprint as much as you want. It's not gonna

1461
01:14:48,000 --> 01:14:49,800
burn through your stamina so that you get f't when

1462
01:14:49,800 --> 01:14:51,119
you walk into a combat sequence.

1463
01:14:51,399 --> 01:14:53,199
Speaker 2: Great choice, love it. Is it realistic?

1464
01:14:53,279 --> 01:14:53,319
Speaker 1: No?

1465
01:14:53,439 --> 01:14:54,800
Speaker 2: But I don't care. It's just really fun.

1466
01:14:55,359 --> 01:14:57,479
Speaker 1: If you get over and encumbered, you don't just break

1467
01:14:57,479 --> 01:14:59,079
stuff down or just send it to your camp. You

1468
01:14:59,119 --> 01:15:02,319
don't have to, you know, drop stuff, then fast travel,

1469
01:15:02,359 --> 01:15:03,880
get rid of stuff, and then fast travel back to

1470
01:15:03,880 --> 01:15:05,000
where you were and then continue.

1471
01:15:05,239 --> 01:15:06,640
Speaker 2: It's just so quick and easy.

1472
01:15:07,760 --> 01:15:09,520
Speaker 1: So everything about this game just feels like it's so

1473
01:15:09,640 --> 01:15:11,439
well thought out, and it really feels like they took

1474
01:15:11,439 --> 01:15:13,640
those extra few months to really just polish the experience

1475
01:15:13,680 --> 01:15:17,520
and make it super clean. There's just seriously been zero

1476
01:15:17,680 --> 01:15:19,439
friction in this game other than just, like, you know,

1477
01:15:19,479 --> 01:15:21,359
a hard combat sequence, which is the only kind of

1478
01:15:21,399 --> 01:15:22,840
friction I want in a game like this.

1479
01:15:23,039 --> 01:15:25,279
Speaker 2: So I'm loving it so far.

1480
01:15:26,239 --> 01:15:28,479
Speaker 1: I do feel like I really loved the Outer Worlds

1481
01:15:28,520 --> 01:15:30,119
at the start as well, so I'm curious to see

1482
01:15:30,840 --> 01:15:32,399
if it tapers off in the same way the Outer

1483
01:15:32,479 --> 01:15:34,079
Worlds has kind of for me a little bit, even

1484
01:15:34,079 --> 01:15:36,199
though it's still a solid game. I don't know if

1485
01:15:36,239 --> 01:15:37,840
this is a game I will want to play through

1486
01:15:38,520 --> 01:15:40,239
multiple times, but I feel like they make it really

1487
01:15:40,239 --> 01:15:42,079
easy to like respect your characters, so I just want

1488
01:15:42,119 --> 01:15:44,600
to switch builds. You know, it costs me like one

1489
01:15:44,760 --> 01:15:46,760
thirtieth of like the amount of money I have right

1490
01:15:46,800 --> 01:15:48,800
now already, so it's pretty quick and easy to do that,

1491
01:15:48,920 --> 01:15:52,000
so I can just try different play styles out. But yeah,

1492
01:15:52,079 --> 01:15:54,520
it's just a super good time and I think it

1493
01:15:54,560 --> 01:15:56,199
really just check it out for the combat alone, and

1494
01:15:56,279 --> 01:15:58,920
like the animation work is really really solid, and then

1495
01:15:58,960 --> 01:16:00,760
in terms of the later stuff, just it'll be one

1496
01:16:00,760 --> 01:16:02,239
of those games I have to report back on week

1497
01:16:02,279 --> 01:16:05,520
to week. But first impressions, first few hours have been like, yeah,

1498
01:16:05,680 --> 01:16:07,680
really top notch. I really really enjoying this game, and

1499
01:16:07,720 --> 01:16:09,800
it seems like kind of like exactly what I want

1500
01:16:09,840 --> 01:16:12,039
from a game. You know, I love my older scrolls games,

1501
01:16:12,039 --> 01:16:14,399
but at the same time, I'm down for like a shorter,

1502
01:16:14,520 --> 01:16:16,960
more confined experience kind of what you're saying about like Pokemon, Like,

1503
01:16:17,359 --> 01:16:18,840
you know, I kind of just want some linearity, and

1504
01:16:18,880 --> 01:16:20,680
sometimes for a game like this, I just kind of

1505
01:16:20,680 --> 01:16:22,039
want some lineary. I don't want to have to like

1506
01:16:22,399 --> 01:16:24,119
spend two hundred hours, you know, I want to move

1507
01:16:24,159 --> 01:16:26,199
on to the next thing. So I don't know how

1508
01:16:26,239 --> 01:16:27,920
many hours I'll take with the things. I have heard

1509
01:16:27,960 --> 01:16:30,119
that people have been putting some hours into it, and

1510
01:16:30,159 --> 01:16:32,039
like Outer Worlds was a pretty short game, so we'll

1511
01:16:32,039 --> 01:16:35,520
see if it's longer, shorter and whatnot. But yeah, this

1512
01:16:35,600 --> 01:16:38,039
game's great. Definitely check it out on game Pass. Of course,

1513
01:16:39,520 --> 01:16:42,159
any questions about it based on everything I just rifled

1514
01:16:42,199 --> 01:16:45,279
off there. No, I mean, it's just from what you said,

1515
01:16:45,439 --> 01:16:49,159
just a bit more of a cohesive narrative, not as

1516
01:16:49,600 --> 01:16:50,800
opened up as.

1517
01:16:50,720 --> 01:16:52,439
Speaker 2: The other schools are, And I kind of I like that.

1518
01:16:52,560 --> 01:16:54,560
That's very enticing. I like that it's kind of got.

1519
01:16:54,439 --> 01:16:56,720
Speaker 1: These little sections and you just work at these these

1520
01:16:56,760 --> 01:16:59,159
sections of assimies doing quests and that sort of stuff.

1521
01:17:00,079 --> 01:17:02,680
Are you harvesting as supplies to the build like your

1522
01:17:02,680 --> 01:17:05,119
own little community or your own house or anything like that,

1523
01:17:05,479 --> 01:17:07,359
or I don't know if there's a house yet. I

1524
01:17:07,479 --> 01:17:09,960
actually just got to the gates of like the first

1525
01:17:10,079 --> 01:17:10,600
main city.

1526
01:17:10,680 --> 01:17:11,520
Speaker 2: There's like a little.

1527
01:17:12,840 --> 01:17:14,560
Speaker 1: Almost like a little port town that you got to

1528
01:17:15,319 --> 01:17:17,319
near the start, and there's no house there, so I

1529
01:17:17,359 --> 01:17:18,880
don't know if you're decorating a house, but what you

1530
01:17:19,000 --> 01:17:21,680
do have, I'm guessing you don't. I just I don't

1531
01:17:21,680 --> 01:17:23,159
think that's the thing that this game has. You are

1532
01:17:23,239 --> 01:17:24,960
picking up resources all over the place, you know, from

1533
01:17:25,039 --> 01:17:27,560
enemies that you defeat, or like picking up plants and

1534
01:17:27,600 --> 01:17:29,800
stuff like that. And then yeah, so the way it

1535
01:17:29,880 --> 01:17:32,359
works is, you know, there's like fast shovel points around

1536
01:17:32,399 --> 01:17:34,680
the map, So it's rather than just like every point

1537
01:17:34,720 --> 01:17:36,560
of interest in the way another s Girls game would have,

1538
01:17:36,920 --> 01:17:39,159
it's more like specific spots on the map will have

1539
01:17:39,319 --> 01:17:41,600
like these little you know, things you can teleport to.

1540
01:17:41,960 --> 01:17:44,600
But then on top of that, there's these giant gems.

1541
01:17:44,640 --> 01:17:46,359
I forget what they're called exactly, but when you go

1542
01:17:46,439 --> 01:17:48,560
to those, you can like set up camp for the night,

1543
01:17:49,319 --> 01:17:51,119
and that's something I really like, actually like, rather than

1544
01:17:51,159 --> 01:17:53,960
it like Balder's Gate had that as well. Balder's Gate

1545
01:17:53,960 --> 01:17:56,800
it would like take you to like a separate spot, right,

1546
01:17:56,880 --> 01:17:58,720
and so it didn't it wasn't like integrated into wherever

1547
01:17:58,760 --> 01:18:00,119
you were in the map, which.

1548
01:18:00,039 --> 01:18:00,720
Speaker 2: Made sense for that game.

1549
01:18:00,760 --> 01:18:03,039
Speaker 1: From this game though, since it has like specific locations,

1550
01:18:03,960 --> 01:18:05,720
there's actually it's a flat kind of area, and so

1551
01:18:05,760 --> 01:18:07,439
you actually like set up the camp like you set

1552
01:18:07,520 --> 01:18:08,319
up a bunch of tents.

1553
01:18:08,600 --> 01:18:10,159
Speaker 2: You set up like little Blacksmith area.

1554
01:18:10,479 --> 01:18:13,039
Speaker 1: All your companions will have like a different little bed situation,

1555
01:18:13,359 --> 01:18:14,760
and so you can walk around, you can talk to them,

1556
01:18:14,800 --> 01:18:16,720
and that's where you're doing your upgrading over your gear,

1557
01:18:17,199 --> 01:18:18,840
where you can like do that enchantment stuff that I

1558
01:18:18,960 --> 01:18:21,119
was talking about and all that.

1559
01:18:21,279 --> 01:18:23,439
Speaker 2: So I think that's probably more what it will be like.

1560
01:18:23,479 --> 01:18:25,800
Speaker 1: As you're going through the game, more people will join

1561
01:18:25,840 --> 01:18:28,000
your camp, and your camp will get filled out, and

1562
01:18:28,079 --> 01:18:30,119
then that'll get plopped down or the map rather than

1563
01:18:30,279 --> 01:18:32,920
like actually having a house, because yeah, Outer Worlds had

1564
01:18:32,960 --> 01:18:35,760
the spaceship and as you went through the game and

1565
01:18:35,840 --> 01:18:37,800
got more companions, they would fill out the different like

1566
01:18:37,960 --> 01:18:40,600
apartment like rooms kind of in the spaceship, but it

1567
01:18:40,680 --> 01:18:41,880
kind of came with you, right, And I think it's

1568
01:18:41,960 --> 01:18:44,720
kind of a situation like that. So yeah, I'm not

1569
01:18:44,720 --> 01:18:46,680
sure if there's a player house yet at the moment.

1570
01:18:47,479 --> 01:18:50,000
Speaker 2: Cool cool yeah, cool yeah.

1571
01:18:50,159 --> 01:18:52,800
Speaker 1: Yeah, really great game, really fun time check it out.

1572
01:18:53,520 --> 01:18:55,319
And that's really all I've been playing other than you

1573
01:18:55,359 --> 01:18:57,199
have just playing more Sieve and just having the game

1574
01:18:57,279 --> 01:18:59,159
crash every fifteen minutes, and then just trying to get

1575
01:18:59,199 --> 01:19:01,119
there's one freaking game done so that I can put

1576
01:19:01,159 --> 01:19:04,359
it down until it's patched and fixed and working properly.

1577
01:19:05,159 --> 01:19:06,880
But I don't need to lament on that too much.

1578
01:19:07,560 --> 01:19:09,960
About has been a good time, so thank you everyone

1579
01:19:10,479 --> 01:19:12,720
for listening. I don't even know what the heck the

1580
01:19:12,760 --> 01:19:14,720
topic is going to be next week, but you will

1581
01:19:14,800 --> 01:19:16,600
have to just tune in to find out, or look

1582
01:19:16,640 --> 01:19:19,159
at that you know, thumbnail on the title when it drops.

1583
01:19:19,199 --> 01:19:21,359
But thank you everyone for listening, thank you Taylor for

1584
01:19:21,520 --> 01:19:23,399
joining me, and we'll see you again next time.

1585
01:19:23,640 --> 01:19:24,000
Speaker 2: Bye bye,

