Speaker 1: Hello, this is Wax Stephen from table Story. If you
like this podcast, please make sure to rate and review it.
If you would like to listen to more of our podcasts,
you can head on over to table story don tv
to check out a variety of other shows. If you'd
like to support us, you can visit table story don
tv slash support, and if you'd like to join our community,
make sure to go to table story dot tv slash discord.
Thank you enjoy. As you hear the sounds of lute
echoing off of the cave in the distance, you realize
is coming from the trail of blood.
Speaker 2: What do you do? Hm?
Speaker 3: Ah, Well, I think I know where they are now,
but should we.
Speaker 1: Two?
Speaker 4: Do you think they're okay? I look down at the blood.
Speaker 3: That's a lot of blood. How much blood by the way, DM,
I mean, like you know, because I know how much
blood in a person. I'm not sure how much blood
in like an elf or anything, but like you know,
depending on how much bloods theyre on the ground, I
mean I could probably tell her, you know, that's a
bit too much blood to be outside of one person.
I just say for it to be that that person
is very well, okay, I think that's well above the
blood donation level.
Speaker 1: Imagine if you poke a hole in the bottom of
a milkshake.
Speaker 2: Mmmm.
Speaker 3: Yeah, I think that's well above the blood didiction level.
I think that they're not They're in a good way.
Speaker 4: Oh well, we were assigned to clear this place out right,
we have to if we'd like to pass.
Speaker 5: We really need the money, right, all four.
Speaker 4: To not starve to death?
Speaker 3: Yeah, okay, I'm sold.
Speaker 4: All right? Are we all ready?
Speaker 1: M hmm.
Speaker 3: You just see me kind of bubbling for a second
at the thought of that. What do you mean by ready?
I mean, how ready can we possibly be?
Speaker 4: I don't know, just I don't know.
Speaker 3: I think at this notion, I'm probably going to uh DM,
what account is going into a scene? If into a
new scene, if I was to use a like a
mutation or something, now, would you be like, okay, and
now it's gone and now in a fight or would
this carry on into it?
Speaker 1: The last scene ended? So I don't know how you
need to organize your.
Speaker 3: It's on a personne basis, so like like, if you're just.
Speaker 6: Swap into combat, would it be a new scene you think?
Speaker 1: I think I would allow that that should be fine.
You have to spend a resource to do it right.
Speaker 3: A third of my hit points? All right, Then I'm like,
I spend a third of my hit points and you
kind of see like that one pseudo pod that kind
of hangs over like the top of me like a
like a like a curly hair. It just like triples
and then the three of them. Okay, I'm not sure
if I'm still ready, but I think I'm as ready
as I would be. Okay, and you just had to
press the button.
Speaker 4: Then, last session you said we had heard playing of
an instrument. Does it sound like Dicker's playing. We heard
him playing a few times, I think, or at least
like once or twice.
Speaker 1: Make an insight Jack inside insight difficulty will be twelve.
Speaker 4: I would remember that bastard's playing anywhere.
Speaker 3: It's a bit of a bop, isn't it a ba
ba ba boo? Oh shure, I heard it from before there.
Bo is tone deaf and he is not, in fact
repeating what you're hearing.
Speaker 4: That was a thirteen success for our listeners as well.
Speaker 1: Yeah, it does sound familiar.
Speaker 4: It sounds like the little ditty he was singed during
our exam.
Speaker 7: Right, Yes, that did he yes, I think we should
avoid it at all courts. If that's the case, that
always be bastard.
Speaker 4: But I mean he was kind of an asshole. But
what if what if? What if he is in trouble?
I don't know, what if he has the trouble.
Speaker 5: I don't I have trouble.
Speaker 2: The looks of this, he is the trouble regardless.
Speaker 3: I mean he's a member of the meta the column, right,
I mean, we'd have to save him, and if we
save him, maybe we get extra credit.
Speaker 2: He's not a member, he's been expelled.
Speaker 3: Was he here?
Speaker 2: And I pointed back at the corpse?
Speaker 3: I mean, that's an awful lot of trouble to kill
a friend.
Speaker 2: Do you think he would be merely playing a tune
if he knew that his friend was okay? Obviously he
went past here. If he's over here, it's only one
in way in, one way out. Mm hmm.
Speaker 3: But am I right? Maybe he's trying to like make
a spell or something to bring it back to life,
but with like music.
Speaker 2: Well, if you all just want to, Dillian Day, I
can be the first one to walk around that corner.
Speaker 3: You would.
Speaker 2: You're not getting anywhere by standing here.
Speaker 4: Indeed, we should at least check it out.
Speaker 3: Hold on, I'm the off tank or tank. I guess
I'm the tank now because our tank is now a
giant menacing evil slime squishing I'm the tank, and I
go m hm and I you kind of hear me
like squeaking under the floor towards the round the bend
where this sound is coming from.
Speaker 1: Almost like you're trying to stop yourself from going. Who
said you were going to do it?
Speaker 8: Oh?
Speaker 2: Normally behind them?
Speaker 3: Mm hmm, show off. I wish I could walk normally.
Speaker 1: She was not to.
Speaker 3: I have no idea what you mean by that.
Speaker 1: Have you ever seen an owl and an owl's legs,
For they like let you, they lift up legs farret feathers,
and they have these surprisingly long legs underneath there. It's
like all legs underneath underneath their feathers. That's what I imagine.
If bow were to sprout legs, it would be like.
Speaker 3: Just like lifting his skirts a pair of legs.
Speaker 1: So you begin to make your way down the cavern,
do you follow? Iris? Of course, you make your way
through some of the rays of sunlight that are beaming
down from the various holes in the ceiling of this cavern,
the shadows loom. They are very dark, and in any
of the spaces that seem to be far enough away
from the light that the shadows are quite dark. They're
like too dark. You can't see where they end and
where they begin. The nooks and crannies of this cave
are hard to distinguish. The trail of blood continues for
a little while. You walk for maybe fifty feet, and
then you start to hear something echoing off of the
cave walls. Again. You think it might be some whimpering.
Speaker 3: Just keep playing, Just keep playing, Hell, who are you
playing for?
Speaker 1: Hello?
Speaker 2: Hello, Hello, And at this time I walk into the shadows. Okay,
as for our last scene, you.
Speaker 1: Walk into the shadows. As you turn the corner, you
can see few bodies on the ground that you immediately
recognize as Tog and Wallhan. They are not in the
same state that Percy was in as you found them.
Speaker 2: Uh.
Speaker 1: They look like they're fairly they're wounded clearly. You can
see that they're bloody. And you see the person that
you are expecting to see in Dicker, who is also
pretty beat up. There are some deep cuts and you
see him strumming a half broken loot as there are
creatures moving about encircling him. Just keep playing, Just keep playing.
He's a bit wide eyed when he sees bo and
iris around the corner, and he looks panicked and he's sweating.
You can see his hands are just kind of bleeding.
Creatures that are surrounding him, you recognize one of them
you fought when you were in the school you're training,
So this one looks a little bit different. Snakes are
slithering all along the ground between Ricord and these other creatures.
As enders, I need you to please make a dex
dex check, and this will be difficulty. Well I think.
Speaker 2: Two nine.
Speaker 1: Okay. Enders, You are trying to move through the shadows,
but as you do, trying to gain some kind of
perspective on the situation. Perhaps, I think you, from what
I understand, you're trying to suss out what's going on here.
You hear snarl in near by, and you see the
glow of those pink eyes as fluttering about this sort
of this woman with red hair and sort of green
clothing and snakes swirling all about her. You see three
familiar shapes of imps that you have seen before as well,
sort of flying about and occasionally dancing to the broken
strumming of ricords of Dicker's loote. As this snarling comes
from around you, enders, you need to know what you
are doing to try to respond.
Speaker 2: I will cast a spell if I see them come
into my view, Okay, and it will be this.
Speaker 1: Okay, iris and bow. How do you react to this?
Speaker 2: Actually didn't mean to click it, but.
Speaker 4: So you said that Tog was injured. Correct.
Speaker 1: They're covered in blood, battered, and you can see the
small shape of Wallhan right next to Tog if cuts
and wounds all over them?
Speaker 4: Do they seem conscious? I'm just trying to detect whether or.
Speaker 1: Not to make an insight check inside Insight difficulty.
Speaker 4: Twelve fourteen critical.
Speaker 1: What would you like your opportunity to be?
Speaker 6: Oh, let's see, I didn't expect to get this, so
I didn't have it open one sec. Okay, opportunities, I
guess here I would just say.
Speaker 4: Information. This would make sense in this moment, I believe
I'm trying to see whether or not I can save Tog.
Speaker 1: Yeah, it looks like both Tog and Waalhan are breathing,
but they are very, very hurt, and they are clearly unconscious.
Speaker 4: Okay, So the only one that would be.
Speaker 6: Salvageable in this moment other than using my heroic skill
would be Dicker, since.
Speaker 4: He was injured too.
Speaker 1: Yes, what you can tell?
Speaker 4: Yes, yeah, okay, my immediate reaction would be to focus
on Dicker. I would shift my eyes from Tog and
make him into my cognitive focus and utilizing my hypercognition,
which lowers the MP cost. Since he's my focus, it's
only going to cost me to manna to cast keel
upon him. Okay, and yep that's going to be.
Speaker 6: That's going to be it, other than he gets a
bonus twelve h P, which I think I'm going to
max heal him anyway.
Speaker 4: It's like sixty two sixty four.
Speaker 1: So yeah, you see his wounds begin to close, the
cuts on his fingers sort to heal over. He's again
like a bit wide eyed, like thinking something horrible's happening.
Speaker 3: Do I get any healing on it?
Speaker 8: Oh?
Speaker 4: Were you hurt?
Speaker 3: I'll hurt myself earlier. It's a sprout more pseudopods.
Speaker 4: Oh absolutely, yes, so yeah you would.
Speaker 6: Okay, so that would be I was at seventy mana.
If I noticed you were injured, I would have also
healed you.
Speaker 4: No, I cannot in this moment. Yeah, I would have
healed if I saw.
Speaker 1: Sorry, the updates that happened broke everything, so I had
to disable that stuff.
Speaker 6: Okay, So since do you want me to heal him
as part of this or do we want to retroactively?
Speaker 1: Have it be that I've already However you want to
do it, it doesn't.
Speaker 4: Matter, okay. Often that he would have been my focus then,
and I would have done the same thing.
Speaker 2: So okay, I can heal myself.
Speaker 1: So so as you see Ricord begin to heal, the
creatures begin to react. The imps begin to to fly about,
flapping about, and there's sort of like spherical little reddish
orange creatures with black eyes and lots and lots of
little pointy teeth, and the the creatures begin to fly around.
The uh. The Echidna turns around and you, and as
soon as she does, she smiles as she sees you
enter this cavern. Oh more to play with.
Speaker 3: Good.
Speaker 1: I'm so happy you've joined us.
Speaker 3: I wear questions to my nest. You answer my question.
Speaker 1: She looks at you, and then she looks towards the
imps and she says a snake got your tongue.
Speaker 3: Hmm, Now you you answer my question.
Speaker 1: I see my faithful hound has found the one hiding
in the shadows as well. Why don't you come out
and join your friends?
Speaker 2: Do I see this sound or no?
Speaker 1: See the guys?
Speaker 2: Mm hmmm, probably one of those shadow of things we've
ran into. There's no hostility command from I'll drop down.
I haven't been attacked, so that was my trigger if
it was going to go for an attack.
Speaker 1: It's not attacking, correct that nobody's attacking.
Speaker 2: Yeah, all right, so yeah, I'll drop down, and then
appeared next to Iris.
Speaker 3: So were we were sent here? We were on a quest.
We're told to clear out the demon nest. There seems
to be the demon nest. Would you mind leaving?
Speaker 1: Why would I leave? My mum so warm here?
Speaker 3: I mean, I believe you could find another one place
is too, but it seems like this place is. I
don't know. Listen, lady, we're just given the quests. We're
not asking questions about it. We're just kindly asking you
if you would like to leave.
Speaker 1: No, I don't think I will.
Speaker 3: Okay, harn't haired girl?
Speaker 4: Before? Was that your work?
Speaker 2: My work? Oh?
Speaker 1: You mean the food. It's like a whimper that comes
from dicker.
Speaker 2: I'm just looking towards both of them.
Speaker 3: M I mean, do you usually leave your food on
the ground. That's kind of like, you know, a hygienic
don't have a fridge.
Speaker 9: I do not know what that is bad.
Speaker 1: My house are hungry. They eat whatever they can wherever
they can.
Speaker 3: So if you are like a snake kind of woman,
why do you have hounds? How does this nesting work?
I mean, do you are the dogs? Your babies?
Speaker 1: What they oh?
Speaker 2: My pad?
Speaker 3: Okay, then why is it nest? Do you lay eggs?
Do you have babies?
Speaker 1: Why do you wish to know?
Speaker 2: Because we attack while he's distracting her. Okay, I'm going
to do uh. I know this works on her because
I've done it before. So as just talking, the shadows
on my clothing will gather and they'll slip to my feet.
They will mimic the snakes around and snake its ways
to wars behind her, and I'm going to attack her
with drained spirit.
Speaker 1: Okay, but before you can do that, we're gonna need
to do initiative because the hound is anticipating you doing something.
Speaker 2: Okay, getting it plus four I don't. I mean it's equipped,
so we get.
Speaker 1: A plus four should be automatic.
Speaker 2: Okay, so.
Speaker 4: You lead?
Speaker 2: What is it? I haven't led something in a while.
Speaker 4: Control or shape?
Speaker 2: Do I need to hit control.
Speaker 4: Shift on the group check button?
Speaker 2: Am? Okay, it's supposed to be dex and dexter right, No,
it's dex in inside. Oh okay, two and then I
ended right? Oh my god, I don't.
Speaker 3: I rolled a twelve and Irish rolled a zero.
Speaker 4: I will two one is minus two because my initiative
is just minus two. Good thing, I'm not leading.
Speaker 1: Yeah, so you've got actually having a plus six there?
Speaker 2: Well, oh yeah, I say it's four.
Speaker 1: Okay, Enders is going to lead the charge here, I think,
let me just double check. I'm pretty sure you beat
everybody's initiative. Yep, it is your turn. Enders, go ahead.
Speaker 2: So yeah, you'll see this. The shadows of the snakes
replicate the snakes around her, and they will crawl up
and it will form a half Torso version of me.
But the clips in shadow with red eyes and a
mouth will open, fangs will dig in or try to
dig in. Here we go. I have to talk of her,
that's right. Oh, it's supposed to be dex decks like,
let me open check. It's open check, right, roll check.
Speaker 1: Bro, Yeah, just do an open check. Okay, that's okay, Okay,
what would you like your opportunity to be?
Speaker 2: I want to suck morning. I'm supposed to know. Let's
see where is it? I should just prep this thing.
We've been hitting the critical often. You know what the
twenty Okay, I am going to want at this point.
I believe an advantage is probably the best thing for us.
Speaker 1: Okay.
Speaker 2: Or or I could end the scene and do a
plot twist and happen to wear the teacher shows up.
Let's see. That would be fun, would it. Let's give advantage.
You have to pick the ally or is whoever wants it.
Speaker 1: Uh, it's just the next check that's performed by you
or an ally will receive a plus four on it.
Speaker 2: Yeah, I think they have. And it's just probably the
best thing. And it's won't you guys think mm hmm yo? Yeah? Alrighty,
all right, let me see what I did to her?
Speaker 1: Okay, yes, as you you connect, what does it look
like when you drain spirit?
Speaker 2: Yeah, that's what I'm saying. It's a shadow version of me. Uh,
it's eclipsed from o shadow and it's constantly moving and
it just opens this mall and he's fangs somehow, almost
like a vampire, and just dig into the spot on
the neck, oh, shoulder, it doesn't matter where. And when
it bites down, it does damage and also absorbs the man,
and the man that becomes particles and they float straight
to me and I absorb them.
Speaker 1: Excellent.
Speaker 4: Okay, And just so you know, it should be twenty
two and eleven because your high role was a seven,
So seven plus fifty team two and then you get eleven.
Speaker 2: Back right, all right?
Speaker 1: Okay, uh, all right, right, so that works that way.
I'm sorry, in no worries you for just as yourself. Okay.
Speaker 2: Uh.
Speaker 1: As you begin to drain this creature's mind points, uh
you can see she has an instant reaction.
Speaker 10: No no, and uh yeah you can you see Dicker
like raised an eyebrow.
Speaker 1: So about that proposition I made before, maybe we can
avoid all silence, all right, shutting up? As Dicker tries
to relentlessly flirt with this creature, she turns towards you,
and let's see here, that will count as your turn, alrighty,
it is their turn, all right, I think. She extends
her hand out words and she says, it looks like
we have another feast dig in as they begin to disperse.
As the imps fly and the Shadow Howler emerges from
the shadows, they rush towards the group. Let's see here
when you give all of these flying I was hoping
I could just click one button for that, but it didn't. Okay,
let's see who do we think is going to attack first?
The Shadow Howler is gonna go first, and it will
start off with mmm, I'm gonna start off with a
howl of tragedy. It roars a howl through the cavern
and let's see, should be set up to randomly do this.
Hopefully this works. Bo, you are shaken, alrighty, it was next.
Speaker 3: I think that as I'm hit by this howl of tragedy,
what you see happen next? Is that then that that
kind of causes like a reverberation on like on my
met and brain. And I started it starts to like
pretententiate and like a like a ripple on like a lake.
It kind of like a becomes bigger and bigger and
bigger before it kind of goes back towards them and
the rest of the of the enemies as a thundering
raw emanates from me. Okay, so the thundering raw causes
shaking all the enemies I see to suffer shaking.
Speaker 6: Okay, a lot of value for twenty mp here.
Speaker 3: Thank you weird ice dragging that moon one shot.
Speaker 1: Okay, let's see shake.
Speaker 2: So yeah.
Speaker 1: So the sub whar for like effect reverb rates and
cascades throughout the uh, throughout the cavern, and we see
these creatures uh sort of fly around as they are
obviously shaken from their attack, sort of being reverberated back
to them. Okay, that's my time. Okay, Doki, I think
what we're gonna do, well, this could be fun.
Speaker 11: Uh.
Speaker 1: The mother a kidna is going to go ahead and
use an ability here on you bo. Remember you are
currently shaken.
Speaker 3: Mm hmm is it delete spell thundering rule?
Speaker 1: Nope, okay, something even better h m how word squish,
she says, look my eyes, darling, shot and you feel
your mind taken over for a second as you are
violently hypnotized. You must immediately perform a free attack against
a friend of your choice. Hmmm.
Speaker 3: I'm gonna have to whip end as I think, who's
closest to me right now? Likely Iris, then is gonna
have to whip the Irish. Sorry the way it is,
that's just weighties. How do I talk at a friend
because I can't seem to talk it a oh? Then
we go to seven mm hmm suit upon strike.
Speaker 4: So as you'd attempt to attack me, attack me.
Speaker 6: This triggers my soul shield. It's a psychic gift of mine.
Speaker 4: I am able to use my willpower die size plus
the number of sections on my brain wave clocked clock
multiplied by two, My defense becomes twelve. It doesn't hip.
Speaker 1: Man, boo, what don't do that again?
Speaker 3: Do what again?
Speaker 10: Another one that likes to invade mines?
Speaker 1: Okay? Whose turn is next? It looks like it's just Iris.
Speaker 4: Okay, all right? In this moment, this is terrifying. I
am going to go ahead and call on the power
of my economy. I'm going to summon Judikara. A light
will begin to emanate from my chest as it floats
up into the air and creates a rift in space
that this gorgeous, gigantic ethereal woman just in the shape
of mist.
Speaker 6: Essentially, everything flows like it's like it's air, but you
can see it still.
Speaker 4: You know, it's not fully transparent. And she has a
mask that's glowing super bright. And I'm going to go
ahead and pick dark Resistance for what's going to be
applied to enders and Bow. So make sure you apply
that to your sheet.
Speaker 1: I I so, are you keeping track of your brain
wave clock?
Speaker 4: Indeed, I've already filled in the one on the track,
and that is forty mona from me, I believe.
Speaker 1: Okay, all right, so make sure you click your token,
you apply the appropriate Which one did you say you
were doing.
Speaker 4: Dark resistance since I don't know what the others are?
Speaker 11: Fair enough? Okay.
Speaker 1: As Judaikara is summoned, you all feel this radiant light
protect you against the darkness. The shadows seem to creep
back a little bit as Judikara is summoned, and there's
that bolstering feeling of your will sort of solidifying in
the face of these creatures. As the mother Echidnas says.
Speaker 10: You are powerful.
Speaker 1: I wonder what.
Speaker 2: Your soul's taste like.
Speaker 3: And wait, souls have taste.
Speaker 1: Let's see who's going next year. I think we're gonna
have these little ship heels go next. That's a cool Nuh,
we're gonna have the imps start to go.
Speaker 3: Uh.
Speaker 1: They are going to focus on Iris as well as
they cast a spell specifically enrage. That is a success, Iris,
you start to feel yourself raging the fuck out and
you cannot perform the guard or spell actions until you're
next turn.
Speaker 11: What have you done to me?
Speaker 1: Imps are just kind of flying around. They're they're about
the size of like one of the larger like fruit bats,
something about that size, maybe the size of like a softball,
something in between, like a softball and like, uh, a
soccer ball. And uh, they are going to continuously sort
of rush around. The next imp is going to go
and it will attempt to freezing nails somebody. You see
its claws begin to ice over just as they rush
towards Iris. Uh okay, so, oh you have your shield?
Does it stay up?
Speaker 4: I do? So what happens is any time that it's triggered,
it just.
Speaker 6: Goes up in mana. So it would cost me some
more mana to go ahead and use it here, but
I think for twelve damage, I'm just gonna take it.
Speaker 1: You've been enraged. So if this isn't a constant, it's
not a spell.
Speaker 4: It's a feature.
Speaker 3: Okay, she's getting mob sanka, but I'm not.
Speaker 4: Gonna do it anyway here. I'm just gonna take the damage,
I think.
Speaker 1: Okay, take twelve ice damage there, Iris, I'll kill you all.
Speaker 2: Oh I like this version of.
Speaker 1: Okay, the next one is going to go and it
will past another spell. This time it's a little bit different,
as you see sort of this haze of ice begin
to encircle the Mother a Kidnap as they cast shell.
Oh no, I'm sorry, this is on themselves. This is
on themselves. This one is going to gain a shell.
Speaker 11: Okay, m.
Speaker 1: Alrighty, I guess I'll just do it that way. Oh,
I didn't want that.
Speaker 2: There it is?
Speaker 1: Okay, well, all right, that one's gone. And then last
but not least, Mother a Kidna's second turn, as she
will do I think you can see like this green
energy begins to circle around these snakes that becomes slithering
out of her sleeves. Are they her sleeves or her arms?
It's hard to tell. As she will cast purse of weakness.
Speaker 4: I thought you said purse of weakness. It's like a.
Speaker 1: Slig You're gonna fucking slap you with a roll of
corners in the purse.
Speaker 3: I don't know you.
Speaker 1: I don't know you. Let's see who should we cast
this on. Does this actually do it randomize? Okay, I
need to turn that off.
Speaker 8: U Now that should work hopefully.
Speaker 1: Nope, that is not what should have happened. Fuck yeah,
let's try that again.
Speaker 12: Uh why is that not working?
Speaker 1: Okay? Okay, uh, I'm just gonna roll a desk. This
will be on bow. You are weakened, Bow, weakened, immune
to weakened. Holy shit. You can see the like green
energy begin to swore all around bow. And it looks
like snakes kind of repeatedly biting bow. But as they do,
they just kind of.
Speaker 3: Tickles what.
Speaker 13: You You are resistant to my bite?
Speaker 2: You well pay for that.
Speaker 3: Huh.
Speaker 1: Okay, a new round.
Speaker 3: They would like to go first, as I target the
always the ankle bits what did you call them? The
flying guys? Yes, and I am going to use I'm
gonna use this one freezing breath from the tide caller,
which has a maximum of multi three. Wait a minute,
how did that not work? I spend forty mine points
freezing breath. Interesting, but it says MP cost of ten
per target per target. Okay, never mind, then t he
he chortal chortal. I'll change my techniques and attack them
with a pseudopods strike because I had spent previously my
HP on theramorphorsos, and I have like a, I have
those three tentacles. I also have flight because I had
two points in theramorphosis. So I have the flight and
I have the tentacles, and I'm gonna just go ahead
and smack them or I smack them with yeah, pseudopod strike,
I think because I'm flying to.
Speaker 1: Oki, dooke smack iris as well?
Speaker 6: Yeah?
Speaker 1: Iris, Yeah, that's why I was forty okay, uh alrighty,
well regardless, those are hits on the EMPs.
Speaker 3: Okay, I develop, let me just stubble check something real quick.
I think those attacks are also poison if I do
over twenty damage because stereomorphosis stuff toxico FORAP. So yeah,
like any enemy who loses twenty or more hit points
due to one of your annunced strikes also stuff as poisoned,
and it's poisoned damage, so it goes through his resistance.
Speaker 11: Okay, but.
Speaker 3: Okay, I'm off lying just making one edit. I've chosen
not to be flying then you cannot hit them, then
they will be slim shot instead, which I have because
I'm amusant. I can both do both mealy and ranged.
It's the same role.
Speaker 1: Okay, hold on, let me undo all this. Thank god
they added the undue button. Dude, saving lives, saving lives.
I'm sure you untarget ours?
Speaker 5: Oh please stop targeting me.
Speaker 3: How do I untarget somebody? I've only have a targeted
somebody until they don't it. Then they just stop being talking.
Speaker 1: To you over her.
Speaker 2: There you go.
Speaker 1: You untargeted the Williams as well.
Speaker 6: You'll have to shift target all of them.
Speaker 3: Do I have to reroll even though it's the same role.
Speaker 1: Of course you fucked up okay at the.
Speaker 3: Beginning, yep, but the sixteen damage instead?
Speaker 11: Okay?
Speaker 1: And this is poison you said? Mm hm? Why did
it do it on the mother a kidnapped?
Speaker 2: What the fuck?
Speaker 3: But it's poisoned damage. They don't they're not poisoned, right,
I know they would have been if they got to
keep up damage over Bipple.
Speaker 1: Yeah, there we go. That worked. Okay. Uh, The slime
shot hits and connects with all three of these imps.
As BO shoots his slime shot, and let's see who
is next. I think we're gonna have the I think
we're gonna have the Shadow Howler go, and it will
use howls of tragedy on Enders, or at least it
will attempt to. Well that should have begin against Enders,
but those are fourteen versus your magic defense Senders.
Speaker 2: It would have it if I wasn't ammunion to shaken.
Speaker 1: Okay, uh, we see the shadows reach out as the
howl goes off again. As the shadows approach Enders, they
seem to stop and they start to slowly retreat as
Enders scares dead ass right at this Shadow Howler and
keeps his composure.
Speaker 4: Okay, if it's okay, I'll go next, because I'm pissed off.
I'm gonna look straight at this Echidna. I'm pissed at
what this bitch has done.
Speaker 6: And I am going to go ahead and rush her
with my book in hand, so she.
Speaker 4: Is my cognitive focus. This is not a spell. I
get a plus one on attacks for creatures or for
enemies that are days and raised, enraged or shaken, which
I believe she's shaken or something, So that's a plus
one to this attack. And I'm gonna whack her with
the encyclopedia, but that's a five versus her defense, so
that is not gonna hit. But in this rage, I
think I sort of lose control and I'm actually going
to go ahead and unleash Judahkara's blast attack here, So
let me go ahead and just pop that and chat.
So I'm screaming rushing at her, and Judakara goes ahead
and unleashes a gigantic light attack on all five of
these creatures. They're gonna take thirty light damage no matter
their resistance.
Speaker 1: Make sure to remove your dark resistance. Oh and enders
this light bursts forth from Iris and we immediately see
the imps recoil from the blast of Judikara, bursting into
beams of light in all directions. As the imps get
blinded and like you see them like impaled on like
rocks and shit as they like fly, it looks like
some really shitty eighties movie, like bad special effects where
like you know, it looks like a fucking tomato just
like gets impaled on a fucking spike, and the Shadow
Howler and Mother Echidna are still up. That is my turn,
Oki dok. We are no longer enraged alrighty, I think
we're going to we got our movie. You see these
creatures turn into rainbow smoke and get absorbed by all
three of you.
Speaker 11: Uh.
Speaker 1: And Mother Echidna looks at this rainbow smoke that gets
absorbed by the three of you, and she.
Speaker 3: Says, interesting, way we called rainbow smoke.
Speaker 1: He doesn't respond with words to you.
Speaker 3: I'm sorry, rainbow smoke.
Speaker 1: The creatures that you just killed turned into rainbow smoke.
Speaker 3: And what do they taste like?
Speaker 1: Apino?
Speaker 3: There's so icy spicy meat a bottle.
Speaker 1: Okay, Okay, Mother Echidna is gonna use a turn, and
she will I think she's gonna do. I think she's
gonna go ahead and stick her sneaks on you. She
extends her her arms again, and you see snakes pouring
out of like her sleeves, and she will test well,
just melee a tangle of vipers towards enders enders. You
see these snakes slithering on the ground, manage to hop
up onto some rocks and avoid their bitess they strike
out towards you. Okay, that is a miss. Your turn.
Speaker 2: After I look down at the snakes, I'll look at
her and meet eye contact with her and be like stop,
and I will control the time and try to attempt
to stop her action. See your new old decks and
decks first, and just gotta knock that outaping chick to
fifteen and spell. Oh I didn't I cancel myself because
I'm spell.
Speaker 1: Yeah, suddenly.
Speaker 2: It had atocraty Okay. I thought it did the animation
on me, but it was on.
Speaker 1: Her absolutely okay. Uh So the target will perform one
fewer actions on their turn to a minimum of zero actions.
She cannot she cannot perform an action this this turn.
Uh So that is the end of the round. As
you see her get stopped, maybe there's like you can
see her like eyes darting around like slowly, like ever
so slowly, she's trying to figure out what's going on.
And then you see enders like straining for a second.
Maybe there's like a few beads of sweat to pile up,
and then spell ends round.
Speaker 3: Hmmm, does anybody else want to go flast this time?
Speaker 2: Sure, I'll summon the bow. My ichi will be right
in front of me when her eyes dart back, And
this time I'm going to aim for this hound because
I know this weakness all right, it is air cordlesses
in my hand and forms an arrow. As it's drawn back,
it magically shoots into the shadow Hound. It's seventeen air damage.
Speaker 1: Yeah, okay, the bow is drawn back as we see
air begin to swirl around the arrow firing and will
in fact enact with this creature, and we see it
just kind of recoil in pain. Okay. I think we're
gonna have the kidnap go first, and she mother Kidna
will do. Why don't we go ahead and use an
ultimate up point? I think we're gonna have her do recovery. Yes,
you all gain a fabulous points.
Speaker 4: Mm hmmm, voice, use more of those please?
Speaker 1: As you see her, m hm, the hell is it?
Speaker 2: There? It is.
Speaker 1: You. You see her sort of shake off the shaken
condition and her eyes begin to sort of glow greenish
for a second, as she also recovers some mind points,
a lot of mind points actually, okay, uh, that is
it for her return? Who's next?
Speaker 3: I start to swell and grow bigger and go whoa,
And then my my membrane starts to perforate and get
tiny tiny holes as like and as I do, numbing
gas emanates from me towards the mother echidnap.
Speaker 1: Canon a fark cannon. Okay, half their mind points, holy shit?
Speaker 9: Okay, uh, half their mind points.
Speaker 1: Jesus Christ, I think you guys are perfect against this creature.
So brain dead. Okay, there we go. H Immediately you
see this look of shock on her face as she
recoils from this gas foul. Okay, sorry? Is that it
for your turn?
Speaker 3: M yes?
Speaker 1: Alrighty oh. I think the shadow Howler is gonna go
and it will attempt to ember breath somebody. This is
towards Enders Enders. You see that?
Speaker 14: Uh, the fucking stream attackers, Yeah, just keeps missing the
amateurasu fucking shadow flames.
Speaker 1: Uh, travel along the shadows, you trace them with your
with your eyes and you just sort of nimbly dodge
out of the way.
Speaker 4: Okay, nick, Uh, I think I'm the last one on
our side, right yep. So I'm going to go ahead
and shake my head free of of this rage, and
I'm going to straighten myself up and clutch my book
and I will focus then again on the echidna with
my cognitive focus and utilizing hypercognition, which allows me to
cast uh this ten MP spell for two mena Uh,
I'm gonna go ahead and cast lucks in her direction
for an eighteen versus their magic defense.
Speaker 1: Okay, that is definitely gonna hit Jesus Christ. I'm gonna
have to start inventing new monsters, more new monsters. Three folks.
Speaker 3: On, you know, make it be how it is?
Speaker 1: Okay. We see a blast of light of fly out
from Iris's staff as the Echidna is hit like full
force by this, and you can see like as the
light hits her, the skin kind of like peels away
a bit, like like a bad, bad bad sunburn, and
underneath the skin you see fucking snakes crawling around.
Speaker 4: She sleep to light.
Speaker 3: Oh, I have no light moves.
Speaker 1: Mother, a kidnap will m I think let's see, we
gotta do something fun here.
Speaker 3: I think you bolt f lying and poison, not light.
Speaker 1: I think we're gonna go ahead and do paly hangle
of vipers this time. She's targeting Iris.
Speaker 4: Yeah, that makes sense, that's fair.
Speaker 1: No more, I've had enough of this little game. As
we see vipers pouring out from her sleep, You've headed
towards Iris.
Speaker 4: Even if I use my soul shields, that's gonna hid.
Speaker 11: Yeah.
Speaker 1: The vipers start crawling quickly towards Iris as they begin
to repeatedly bite you Iris, and see this is poison
damage headed your way. Twenty three poison damage. You feel
the intense burning pain all throughout your legs, Iris as
the venom versus your body.
Speaker 3: Okay, around, Iris, I turn around and engulfer and got
her basically.
Speaker 1: Okay, thank you both takes the guard action.
Speaker 3: We are now some weird, gooey iron man thing.
Speaker 1: Make sure to turn on guard on your status there
mhmm okidok. The shadow Howler is gonna go and I
think we're gonna have another ember breath. Let's hope it's
not another Ender's breath.
Speaker 8: M hm.
Speaker 1: This time is aimed towards Bo Bo. The black flames
uh surround you as you surround Iris traveling along the ground.
You're gonna take twenty fire damage if you have the
guard on it. Yeah, it should automatically work if you
apply your damage to yourself. Mm hm. There you go,
and instead of the twenty Yeah, we see bo like
slightly changed color, a little bit like starting to turn
a little red from the from the tense heat.
Speaker 3: Okay, it is not double resistant in the system, can.
Speaker 1: You So there's different levels of resistance. So in actuality,
yes you can you go from resistant to immune and
then absorb.
Speaker 4: H.
Speaker 1: But but it doesn't escalate unless you have a specific
thing that says, so I have this, so.
Speaker 3: If I take fire, I can now use this spell
ec diceis in order to make myself gain resistance to
that skill type. So would that then make me immune
to fire or no?
Speaker 1: No, it would specifically say m hm, you gain the
next step of this resistance, And they don't. As far
as I know, I don't know of anything that stacks it.
There are specific things that give you immunity or absorb.
Speaker 4: It doesn't stack though.
Speaker 3: Yeah, so it's not D and D right in that case,
I don't use it. Surprisingly, that's much A well, was
it my tun that's one of the questions you're on
A They just.
Speaker 1: Went uh enders or iris's going next?
Speaker 2: I can't go. I guess you'll see me uh displace
the bowl And as I displaced the bow, I'll kick
my leg up and slam the ground with my foot
and use my hands both my hands together and drag
the earth up into spikes underneath them and sing them out. Tara, Yeah,
I'm do Deck's first deg decks and digs. Uh that's eleven.
Speaker 1: Okay, that is this magic defense I'm assuming yep, yeah, okay,
hit on the shadow Howler. Oh that's so cool. Yeah,
both hit, both hit.
Speaker 2: It's twenty one damage. Just spikes have come up and
in case like spears impaling. And if you Bo and
Iris sees this, that will remind you of the in
between when Ice saw I mean when the blood spikes
came up said they were blood instead of so for Earth.
Speaker 4: With the mother a kidna is supposed to take damage there?
Speaker 1: Yes, oh, because you were were target you were doing
multiple targets, right, yep.
Speaker 2: Two targets have cost me twenty man yep.
Speaker 1: Okay, joke. Mother of Kidney is gonna go two turns
first one? Oh, Iris still has one in their mind.
We'll see if we get two turned. M I think
I think she's gonna keep attacking Iris, but Bo is
currently guarding her, so she's gonna target Bo and this
will be violent hypnosis. I think let's do that again.
Lord Bo, you're trying to figure out what's going on
in the fight, you turn towards Mother a kidnap, and
suddenly you feel compelled to squish Iris.
Speaker 3: Is your choice.
Speaker 1: I guess it's my choice.
Speaker 3: Yeah, okay, even if I'm guarding her. Yeah, okay, hmmm,
I don't know enough about the God action to lawyer this.
I'm going to attack Iris.
Speaker 1: Okay, that's a hit.
Speaker 4: Even with socield yep, I am out.
Speaker 1: Oh good luck, guys, IRUs falls unconscious.
Speaker 2: Both of them are missing now rus wait you freshed.
I guess uh oh, please refreshing. They disappeared. That was
only one there, not.
Speaker 1: There to go?
Speaker 2: What did you do?
Speaker 3: So I decided to lawyer after the fact, And it
does say that if you do God someone, they cannot
be targeted by Melily attacks until the start of my
next turn.
Speaker 1: Oh okay. Uh so this is technically a weird situation. Mmm,
do do do do?
Speaker 4: Do?
Speaker 1: Do do do do? Because she's not mainly attacking, you
are and you are the one that's guarding.
Speaker 2: Mm hmmm.
Speaker 1: So I feel like this would like drop your guard
because she hypnotizes you. Kay, I'm gonna have to rule
it that way. I'm sorry, I'll take it.
Speaker 2: I can go. No taking me, that's not me. I
would never.
Speaker 8: Uh.
Speaker 1: Iris is unconscious and I sent you a message there, Okay,
that is it for mother a kidna's turn. Uh she
had two actions right, yeah that okay, No, she still
has another one, but Iris is yeah, oh yeah she does. Yeah.
Speaker 4: Wait didn't she go at the beginning of the round.
Speaker 1: The shadow holler did.
Speaker 2: I don't know when the tangle of snakes was.
Speaker 1: The shadow holler did the amateurasu thing on buff and
then she went uh and then Enders. Wait I might
have did do the chat snake thing on Irish. Yeah,
because Enders, and there's one first.
Speaker 4: She was also supposed to lose a turn somewhere.
Speaker 1: I don't know she did.
Speaker 4: She did okay.
Speaker 1: Turns basically around.
Speaker 2: Iris did lux last round. I think she was the
last one.
Speaker 1: He went in the middle it enders, It went Enders,
then the shadow holler.
Speaker 2: Uh uh because me I shadow Hower Bow. No, oh,
it looks like somebody went out of turn here.
Speaker 1: Yeah, I think somebody went out of turn, it.
Speaker 2: Says Enders, and then Bow and then shadow Hower.
Speaker 1: Yeah, you guys might have gone twice in a row.
Speaker 4: He did a reaction to something. If I recall someone did.
Speaker 2: He did numbing gas.
Speaker 1: I think it is. Yeah, I think you guys just
went I think we had you just go twice in
a row.
Speaker 3: I used guard this this round, So it didn't wasn't
the thing I clicked?
Speaker 1: Yeah? Yeah, okay, so hm hmm. Iris is currently unconscious.
Uh and it is her turn. Okay, you kidnapped. Last turn.
Will go with a I think a tangle of vipers again.
We're gonna see more snakes emerge as she's looking very hurt.
We can see like snakes crawling under her skin, like
through wounds and stuff, and we'll attack. And this is
towards bow. Uh yep, bo, you were no longer guarding
mm hmm. So remove the guard and then take the damage. Yes, sir,
twenty three poison damage. Finally the snakes managed to pierce
your membrane. Okay. We hear Dicker like trying to assist.
He's like, don't worry. I'll play my lute and it
will inspire you.
Speaker 3: Kick on. It's broken, I'll fix the strings later.
Speaker 1: Okay. Uh, let's see your round.
Speaker 3: I use three IP and use a what's it called
a remedy to Healiris fifty hp.
Speaker 1: Iris is currently out of the combat, so you can't
do that right now.
Speaker 3: Oh is that how that works?
Speaker 1: Okay?
Speaker 4: Yes, okay in that case, yeah, my spirit is stuff
is the like the only revive. I think there might
be others in other classes.
Speaker 3: But yeah, okay, sorry, you got D and D on
the brain. Apparently where's the reverse button on this thing?
Speaker 1: There's a little undo, this little swirly arrow.
Speaker 3: I don't see it.
Speaker 1: So I'm gonna go it. You're gonna have to give
it back manly mm hm.
Speaker 3: So I'm just gonna go an attack of these two people.
Then I'm gonna target them and I'm going to use
you know, I'm gonna use I'm gonna use.
Speaker 2: How much I got.
Speaker 3: Seventeen can't dang, I can't use that in that case,
I'm gonna go ahead and a swing an attack with
a puderpod strike on them. Yes, but twenty damage.
Speaker 1: Okay uh?
Speaker 3: And because of mythereomorphosis they're gonna take, they're gonna become
poisoned now as well.
Speaker 1: That's different than the other one because I thought it
did poison damage.
Speaker 3: And if I do twenty damage or over, then they
get poisoned.
Speaker 1: Oh okay, gotcha. Oh didn't mean to do that. Let's
try that again. H there we go. Okay, how do
you kill them both? Hm?
Speaker 3: I think what's what happens is that I mean, after
Iris goes down, I throw two suita pods at both
of them, and they kind of wrap around, but instead
of like doing the normal like flogging damage or whipping,
they kind of wrap around and then they kind of
uh branch out and then enter them like a like
like the the roots of a tree.
Speaker 1: And then.
Speaker 3: And then they just they kind of melt from the
inside out into a puddle which then gets absorbed.
Speaker 1: As this happens, rainbow smoke familiar rainbow smoke spun spun
into the air and is absorbed by both of you.
As you breathe it in. You can see a small
wisp of it head towards Iris.
Speaker 3: She did, I don't know you a doctor, emdic or
some sort of chyrougen, do you know?
Speaker 1: Can you tell I'm none of those things. I don't
understand anything that you just said.
Speaker 3: M What can we do to help her up?
Speaker 2: Mmmy? Can can I do an inside check to see
if a mana is dissipated?
Speaker 1: You can? You can make an inside check?
Speaker 2: Yeah, okay? Does it inside inside.
Speaker 1: Or inside inside? Open check. Then she's breathing, you can
see like the tendrils of darkness like crawling up her
leg and she's pretty badly hurt.
Speaker 2: Iris.
Speaker 3: I'm gonna go ahead and uh so, remedy would not
work in this situation, as far as you are aware.
In that case, I'm going to iron man her again
and make a stand up weekend of Bone style and
then like a turn to face Enders. And then as
I do this, like blue silhouette, then the face drops
off and it's just Iris's unconscious face staring at Enders.
And then you just hear from kind of nowhere, what
do we do?
Speaker 2: No, she's not dead, she's breathing. And do what you
did with me doing it? You take her back to
a mentor.
Speaker 3: Ah, okay, I guess we could do that. Oh jeez,
with that, Iris, how are you feeling? I guess I
have to be the the the doctor of the of
this group. Now, how how are you? How are you doing?
How are you feeling?
Speaker 1: What are you?
Speaker 3: You're sick?
Speaker 8: Oh?
Speaker 4: Me?
Speaker 6: Who?
Speaker 2: I'm fine, little bruised. As I'm digging through the corpses
to see what they left behind, see if there's any
loot or a key or anything inside. I'm a little hurt,
but there's nothing I can't meant.
Speaker 3: Okay, in that case, I'll try and deal with sort
of myself out to make our chance is better. And
so I then take an elixir to recover some manner.
Speaker 1: Okay, uh, Dicker sort of rushes over to you and says, oh,
I'm so glad you came in here. You must have
picked up on our trail to save us.
Speaker 3: M noldly. No, we were told of something, right, We
were told to clear the demon cave. Are the eggs
or something? It's a demon nest And she said, welcome
to my nest. And then we killed her. But I
don't see any eggs, or do I see any eggs?
Speaker 1: So Dicker kind of like points over towards Hog and
Wallhan and says, I think they were trying to lay
some eggs in them.
Speaker 2: Oh, then we must burn the bodies we get alive.
Speaker 3: Oh, and kind of slushly walk over to the body.
We're using iris.
Speaker 2: Any question, have you seen Percy? Yes, she's And then
I look at Bow completely shambled in pieces that way.
Speaker 11: Right right.
Speaker 1: Right, Well, what a shame? Anyway? Which one of you
is going to carry Tog and which one of you
is going to carry Walhin.
Speaker 2: Either one of us are carrying either, that's your job
and I'm still looking through the boots.
Speaker 1: You can possibly expect me to carry them.
Speaker 2: You got them in this mess, apparently you get them
out of it.
Speaker 1: Perhaps we can come to some sort of understanding. After all,
we're all attractive people here. Surely there's something I can
do to change your mind.
Speaker 2: All of the gold you have on you? What all
of the gold you have on you?
Speaker 1: We're not having gold? Do you mean zen it?
Speaker 2: A zen it?
Speaker 1: Oh?
Speaker 3: Well, do you have anything made of gold?
Speaker 1: No?
Speaker 3: I walk up to him in this blue terminator thing
right now, and then the face guard drops down and
it's just an unconscious iris with their head go, and
I go, really, ah, all right, well I do have this.
Speaker 1: It's just a shrinket. Really, what is it? He just
like he pulls up this like a little amulet like
hanging around his neck. It's just a keepsake. Surely it
wouldn't be grud for me.
Speaker 2: A keepsake.
Speaker 1: I don't know.
Speaker 3: While you keep who's sake?
Speaker 1: Are you keeping it for for mine? What does it do?
Speaker 11: What does it do?
Speaker 1: It's it's beautiful. It is what he did. Okay?
Speaker 3: Do you want to end his he's off reading?
Speaker 8: No, I am not.
Speaker 2: We need to get everyone back. I guess, do I
find anything on his body?
Speaker 1: Are you searching Wahan and toga and you mentioned so, Yeah,
you're gonna find some stuff first and foremost you find
this kind of like, uh, I guess what should I
call it? It's like, uh, it kind of looks like
a jeweled egg.
Speaker 2: Oh, okay, I'll put the jeweled egg in the bag.
Speaker 1: It's green and when you move it, it almost looks
like have you you know, like inside an eight ball,
like a magic eight ball. You know, it's got the
liquid inside and swirls around. When you move the egg,
it looks like there's some kind of gas inside that
moves around.
Speaker 2: Okay, I'll put that in the inventory.
Speaker 3: Has the quest objective changed because I'm still more like
focused on the actual mission at hand to here because
it's clear around the nest and it's not. If it's
not clear, then I'm like, well, we haven't four giant bird.
I don't see any eggs.
Speaker 1: Yeah. So you, in fact, you get an update on
your quest, your inventory, your interfaced flag ashes, and you
do get a sort of notification hmm, you haven't heard
this one in a while.
Speaker 3: Yeah, And I strike a pose kind of like a
Cactui from Final Fantasy. But of course it's just Iris's body.
I'm using for it.
Speaker 1: You'reing me that's horrendeous.
Speaker 2: I I just stand disbelief. Is that all I find
is an egg?
Speaker 1: Yeah, it's a jewel egg. It's about the size of
like your fist.
Speaker 2: All right, put egg with gas inside this treasure. I
stand up and I'm like, oh yeah, yeah.
Speaker 1: And as far as the quest goes, it does mark
the quest as complete. But there is like turn in
quest with Professor drosc mm hmm.
Speaker 3: Okay mm hmm, the thing before we don't. I am
going to actually try and see if I can use
these to heal Iris. So like in this kind of
like weird Iron Man frame of you know, the beboris
right now, boris, you know, like with the face guard down,
you see two tendrils come from the side, and then
like a steal suit from Doune, it goes up her
nose and I'm gonna try and pump like healing potion
into her face.
Speaker 1: Oh.
Speaker 6: Her nose, mm hmm, knock me out, and then stuff
your tendrils up my nose.
Speaker 1: All right, that's that's a dark.
Speaker 3: Put it away, and then think of a still suit
from dune. That's what's happening, not what you thinks happened.
Speaker 2: She's streaming them out.
Speaker 1: Yeah, uh, you're just you watch all of this enders.
This is horrific.
Speaker 2: Watch they wonder what they did to me.
Speaker 1: It's just like oozing out of Irus' mouth. It's like
a horrible drool. Believe me.
Speaker 3: We tried everything.
Speaker 1: Ah oh, no.
Speaker 2: Details everything.
Speaker 1: If you if you all right, if you help me
with dog and wahh in here, I will. I will
give you all the senate that.
Speaker 6: We have.
Speaker 2: Before we do this. How much zen it do you have?
Speaker 1: Let me check. Dicker begins to rifle through wallhin and uh,
Dog's body is checking for coin purses. You notice that
he does not check anything on his own body. He
immediately checks theirs. And let's see he presents you with
twelves in it.
Speaker 3: Oh checks out really for psyquest.
Speaker 2: So you're gonna get one person to go back with you,
and I pick up Wallin, the smallest one by the.
Speaker 1: Scruff of his neck.
Speaker 2: Can these fit in our inventory? By the way, I.
Speaker 3: Think we surmise that if any body went into one
adventuris they die.
Speaker 4: I think kind of like a bag of holding because
there's no air.
Speaker 3: Mm hmmm, unless you try and store air.
Speaker 2: What if I store half the body and leave the
head out and it's just a floating head.
Speaker 1: Does that want to try this?
Speaker 3: You could have cut his head off.
Speaker 4: You're gonna killed.
Speaker 2: I mean, if a different enders was presented, that would
have been hilarious. But I wouldn't have done it. I
would have surmised us. I mean, my whole thing is
knowing the space between life and death. So I wouldn't like, oh,
be very interestingly to carry him. Let's leave the decision
up to you. And I look towards Dicker and I say,
I can store if you want both of them to
come back again, store one in a pocket dimension. They
may not they may or may not be enough air
in there, but at least both of them won't come back.
Or I can take one of them, because yes, twelves
in it just just not equate to that large one
over there, and it's paper miss shape.
Speaker 3: But I walk up to and there's all mechanized. Like again,
I dropped the face guard.
Speaker 2: I think I think I.
Speaker 3: Could do something if you want. Otherwise, you're doing good.
I think you're going to get some stuff out of
it may no.
Speaker 1: What a shame? Oh well, I suppose you could just
bring war him. Togg will probably be tough enough to
make his way out, assuming nothing else attacks him in here.
Since you've cleaned out the nest, I think it'll be fine.
He can make his way back to We're not exactly
allowed in the male of Carum anymore, but Absinphrenia, why
are you here?
Speaker 2: You'll definitely make it out there? Now? What are you carrying.
Speaker 12: Me?
Speaker 4: See?
Speaker 1: He has his lute and he just kind of strums
it again, and it just makes a horrible racket.
Speaker 2: They're your friends?
Speaker 1: Well friends is I don't know if it's the appropriate terminology.
Speaker 2: All right, then do we have any like quill and
paper in our inventory?
Speaker 1: I don't know. You don't, then you don't, I mean
I have?
Speaker 2: Ah, well, we're in the cave.
Speaker 1: This dirt on the ground, right, it's like, yeah, it's
a clay, like that red clay.
Speaker 2: Right. Oh perfect. I will take one of the horns
in my inventory and dig into the dirt that suh
dickerd left you said you can find on your own,
seek him out for revenge, and then I will plt
it back and say, all right, let's go.
Speaker 3: But leaving the other one on the ground there, who's
going to carry him?
Speaker 2: His own friend won't carry him, then he's worthless.
Speaker 1: I'm but broken, and I don't think I can. I
don't think I could possibly carry anyone at the moment.
Speaker 2: What are they?
Speaker 3: I mean someone who does heroic things? Right, that's what
they always call us, right?
Speaker 2: So okay, so we help those that are hurt and
can't help themselves.
Speaker 3: Correct, I'm not iris's head violently?
Speaker 1: Okay, great, I will cast just the sound. It's just
the sound of like when you crack your neck like
on purpose.
Speaker 2: Yeah, O cast spirit drain on dick Ard because he
got here. Now I want to make him hard and
then I'll help him for logical reasons. Can I get
an actual manna from that? The man to do it?
Speaker 1: Yeah, it's not a lot, though, you get like five.
Speaker 2: Oh damn, that's twenty one damage. Okay me, how that hurts?
What are you doing now? You're worthy enough to be help?
I guess, come on, drag yourself.
Speaker 1: All right?
Speaker 11: Answer your question.
Speaker 1: We were well, we entered this place. We heard that
it it was infested. There were few people complaining in Infernia,
and well, we thought it'd be a good way for
us to perhaps get some sort of sponsor to enter
our way back into the school.
Speaker 3: You can get unexpelled or unfailed.
Speaker 1: Anything is possible if you have enough well means of persuasion.
Speaker 3: Hm hmmm, I see.
Speaker 1: Usually I just use my body.
Speaker 2: I gag. I could possibly. The talk is large, so
there's no way I can do. We can just drag
him out. That was my whole reason. I'm not taking him.
Speaker 1: It'll just be really slow going.
Speaker 2: I can cast a wind spell under him. I don't
know that help.
Speaker 3: I mean, I could cast a I'm this his table
talk because I don't know if Andrews wants me to
do this. But I could do a chimeric spell and
probably just turn into a pack creature to put them on.
Speaker 2: Can you do that with Aris inside you?
Speaker 3: She'd be another body on me?
Speaker 2: Okay?
Speaker 1: I imagine with Iris.
Speaker 6: Hangel like, I'm an undead fucking creature.
Speaker 1: Horrible bones cracking?
Speaker 3: Could I do that?
Speaker 4: Could you crack my bone?
Speaker 3: Not crack the bones? But could I do the cimerist thing?
Speaker 1: Why not? That's your ship, That's what you do, Okay, you?
So this will be insight and will power or might
and will power. I think in this case we'll do
might and will power. And I'm gonna say this will
be let's see what our options are here. Mm hmm.
So I'm gonna say this is probably a medium difficulty. Okay,
So this will cost you thirty mind points and you're
gonna have to beat a ten and this is going
to be I think this will just count as like individual.
So thirty nine points difficulty ten. Yes, absolutely. You we
see Bo begin to turn into a pack animal? What
pack animal? Do you turn into?
Speaker 12: What?
Speaker 3: What pack animal? Have I seen what they called again?
The big lazed guyss h? So you kind of see
me bubbling up into the size and shape of an
iguid on. Oh and are they bipedal or they quarter pedal?
Speaker 1: Bi pedal? Yeah?
Speaker 3: Then Irish remains little t rex arms, Iris remains. Bo
is translucent. He stretches to make this form and inside
you can see Iris t rex arms face out of
the snout of the ig wood on and the flavor.
Can I have like a slime carriage behind me, like a.
Speaker 1: Little cold cart, No, but I will allow a saddle.
Speaker 3: Okay. Then Iris, Iris is still my skeletal frame for
this shape and I say, okay, throw them.
Speaker 11: On the back.
Speaker 2: I throw them on the back.
Speaker 1: Yeah. And just to be clear, you're putting Iris and
Wahan on right mm hmmm, Iris.
Speaker 2: Inside them.
Speaker 3: And you know, I'm hoping that we can put those
two on my.
Speaker 1: Back down, know like you are getting tag as well. Yeah,
why not everybody, I'm asking, I don't know.
Speaker 2: I'll be carrying well and he's small, so I can
carry him, but the other two will be laid on
top of this.
Speaker 3: If a hard ritual can stop a city from crashing
into a planet, then I think a medium one should
allow me to carry three people on my back.
Speaker 1: If I absolutely can. I'm just curious. I just want
because I know the enders was trying to get some
some coin out of Uh, I'm not done blood blood
from a stone, effectively like the Wall of No when
it comes to money.
Speaker 3: All right, well, I've done my due diligence. I'll just
turn turning around as sharply with Irish as the scale
it's gonna give him.
Speaker 2: M Yep, there, it is good to go whenever you are. Yeah,
let's go.
Speaker 1: So you begin your venture back to the Male of Carnum.
Dicker is complaining the entire way about the heat and like, uh,
this area is so dry. I hate him fairly. H
my skin, it's going to be flaky, am I ashy?
Speaker 3: We'll roll ashy? Is it ash on us?
Speaker 1: There's clay like red clay. I guess that he's gotten
on you. And yeah, he's just complaining and fucking moaning,
bitching and moaning the entire way back the Uh you're
like a few miles away from uh the town and yeah,
as you're journeying back, I think anybody that's viewing this
from the outside would like, this is a horrific site.
I'm gonna roll to see if there's any I want
to see if there's any people around that witness this,
if there's any.
Speaker 3: They've never seen unconscious bodies on top of a blue
translation to guanadon with.
Speaker 2: Inside before it's gone.
Speaker 1: Yeah, I mean this is a sight to behold. This
is like, uh, the weirdest like indie band uh album
cover you've ever seen. The Luckily, there are no people
around that actually witness this until you get to the
front gates of Infernia. Once you enter the illusions spell
that sort of keeps help keeps Infernia isolated. You now
see reactions from the guards.
Speaker 2: Uh, who goes there? I prevent I present my badge.
Speaker 1: String spells stranger every day. Honk, the gates begin to open.
H now again, the mouth of Karnam is like it
looks like a magic tower from the outside. It's just
one building inside this town. The rest of the town
as people in it. It's not exactly a large town,
but there are people moving about. It's early afternoon at
the moment.
Speaker 2: Oh, lead the way back to the professors where we
need to go.
Speaker 1: Everybody's staring as you are walking through the streets like
they're just the strangest looks the scene. Dicker is smiling. Hello, Hello,
this is my new party. Should we call ourselves? Dick
and the Terrific? Dicker and the.
Speaker 2: Stop right there, super three.
Speaker 4: I vomit poison out of my body.
Speaker 3: Dicker and the mosque opens and projectile towards wherever he
take it. As he's talking.
Speaker 1: Oh, disgusting, unless that's your I don't know, normal excretions,
wasn't me? Oh that's maybe worse. So where was I?
Dicker and the Dicker and the Terrific isn't quite good enough?
Dicker and the Amazing I guess we're five now, Dicker
and the amazing five.
Speaker 3: Ye rolls right off the town.
Speaker 1: I thought, so.
Speaker 2: If you agree with him, he shuts up.
Speaker 1: Are you good? As you make your way to the malacrum,
the familiar wards and illusions are in place.
Speaker 10: Uh.
Speaker 1: Do you make your way inside? Yes? Okay. As you
begin to head inside, uh, Dicker and Wallhin and Todd
sort of are stopped by the wards of the malacrum.
Speaker 3: We see, Dicker like, so do the bodies of the
slide off of back.
Speaker 2: Oh when I dropped? Well, all right, are.
Speaker 1: There guards here or it's just a guard the mouth
of Yeah?
Speaker 2: Okay, Mike is in it.
Speaker 1: Yeah, gives you the twelves in it.
Speaker 2: I stop spell on him. We'll spend the manner and
I will dig in his pockets to get the rest
of his in it.
Speaker 1: Okay, Yeah, go ahead and give me insight and insight
difficulty will be difficulty in a pocket.
Speaker 2: Okay, maybe I won't go difficult.
Speaker 4: He's got lots of pockets.
Speaker 2: That would be a roll check.
Speaker 1: That's a difficult open check. You can do it doesn't
matter open okay, yeah, okay. Uh, you dig into his
pockets and you find War's in it.
Speaker 2: I go, I just had it.
Speaker 3: He probably has rolls of Zenit's like in his socks
or something.
Speaker 2: Having his underwear compensating. I will then say I'm not
digging anywhere else, and I'll tap them and the stop
spell will go vanish, and then I will walk inside.
I'm sure you can find your way.
Speaker 1: Ah, what have you done? I felt so helpless.
Speaker 2: I walk deeper into.
Speaker 1: I'll give you a little little wink and like, oh no,
I felt so helpless.
Speaker 2: I throw the fours in the back.
Speaker 1: I don't want it.
Speaker 2: I don't know. I don't want it. I just throw
it back on the ground. And I don't throw it
past the wall. I throw it right in front of
the wall where the line is of the spell.
Speaker 1: So you throw it outside the mouth card.
Speaker 2: No, it's inside the mouth of carn but where he
could see it, but he can't get it. It's like
right there, you see.
Speaker 1: I think you made you might you might have made
a miss H made a mistake. I can't get the zenic.
Speaker 2: I was back in the shape all right.
Speaker 3: I turned around and say bye. And as I say bye,
then I'll kind of shrink back down into just normal,
like just a slid human cilouette.
Speaker 2: Still in the stomach.
Speaker 3: She holds my phone. I've gotta get me one of
these body, so.
Speaker 2: To Professor Tross.
Speaker 1: Okay, yeah, and again the students are still like staring
at you. Uh as. Return to Professor Drosk, who is
in her office, and you make your way towards the
professor and she looks up from whatever she's working on
as you knock on the door. Come in, Job done.
Speaker 2: I'll let bow in first, and then I'll come in
and close the door behind us.
Speaker 3: Okay, I go in Blue Iris Stanga, Hi, job done.
The face flap or whatever it is that has Iris
goes absolutely. They can see Iris's unconscious face just like
with the still like the still suit thing under her nose.
I don't know if that's actually worked. I don't know
mechanically if she should be healed or gotten fifty HP
now that we're out of combat and stuff. But okay,
and regardless, we're done.
Speaker 1: I see there were complications.
Speaker 2: Villain mmm, and I'll take out the egg and sure
I'm strigaging.
Speaker 1: What happened to her?
Speaker 3: Well, specifically.
Speaker 2: He killed her.
Speaker 3: No, I didn't hill Iris.
Speaker 2: Oh, he meant Iris. She didn't make it and the
villain got to her before we could. She's still breathing.
Speaker 3: It made me hit her. She's she's been hitting now
she's unconscious.
Speaker 2: Oh yeah, killed her.
Speaker 3: I mean, can I just dream?
Speaker 2: Oh I knocked her. It wasn't his form. He was
under hypnotic spell.
Speaker 1: Put her down on the floor, examine her.
Speaker 3: Yeah, okay. I walk up to her and then like
I kind of you know how undertaker in WWF now
wwe kind of like just like from lying on his back,
stands up. I kind of do that, but reverse so
I just fall back, like you know, fall into my back,
and as I do, I kind of splat and fam
into me. And then she's just left on the floor.
Speaker 9: Mm hmmm.
Speaker 1: He has been poisoned. She has taken many wounds. He
looks like bites and a kidnap.
Speaker 2: Yes, mummy kidney.
Speaker 1: Mmmm. That is troublesome. Out of my way, I'll move,
I follow. Professor begins to draw ruins in the air.
You can see there is a sort of purplish glow
about the ruins as she begins to draw these runs.
A lot of the students that you've seen cast spells
in the Maleficarnum use these ruins as they cast these spells.
There are varying colors and such, and from what you
have gathered, it seems like the color of these runes
is often related to the both the temperament of the
person casting the spell.
Speaker 12: And the.
Speaker 1: Classification of the spell. A lot of the spell casters
that you've seen that have staves and such, they often
will have runs emblazoned on their staves. To cast these spells,
the Professor's drawing them in the air without without a staff,
and you can see as she begins to connect these rooms,
she begins to draw a line towards Iris' fang marks
from these vipers on her legs, and you can see
poison begin to get leached out, this sort of black
icker like blood streamed out from Iris's bloodstream. The veins
of this poison that have marked her skin begin to fade,
and the Professor's like sweating a little bit. You never
see Iris struggle as much when healing anyone. Iris seems
to do this easily and quickly. And all of you
have recognized, as is your time spent in the mouth
of a carnum, that you cast spells faster and with
greater ease than anybody else you've seen. The Professor is
taking much longer, but is slowly seemingly healing iris and
closing her wounds one at a time. Takes time. Minutes pass,
hours pass Maybe after two hours, professor finishes healing iris iris.
You wake with a start easy.
Speaker 2: I'll be hovering over our face, staring.
Speaker 4: How did we get here?
Speaker 2: As an attacts.
Speaker 3: Interesting, it would now be a bad time to say
that the demons were trying to lay eggs into the
people who came to the exam with us, and then
one of them died, and the other ones may have
eggs in them, but we let them outside the gates
because we couldn't get them inside.
Speaker 2: What Yeah, yeahm Dicka is still well. I don't know
if eggs are inside of him, but I don't think
we Why.
Speaker 1: Didn't you say so?
Speaker 3: Because you were busy. You said, get out of my way.
Speaker 1: Yeah you can still weak. Wow, this is happening.
Speaker 3: You seem to be really concentrating there.
Speaker 2: Yeah, you were sweating a little bit. I said, it's
hard to spells. Would you like some ice? Well form ice?
Thinking for a reason, but the flex y, I'm just
singing a chair and I was just like flick my
wrists and ice will form. You look hot and tired.
Would you like for me to take over?
Speaker 4: No?
Speaker 2: Okay, all right, Iris.
Speaker 1: He's checking over Iris, and she says, are you all right?
Speaker 4: Mm hm, And I'll go ahead and I'll try to
move some of my limbs. I'm pretty week as well,
just mentally from all of the fighting and stuff that
we did. I'm okay, but I'm still in pain. Are
you thank you?
Speaker 3: This was you?
Speaker 9: Yes, thank you?
Speaker 4: Professor.
Speaker 2: Mm hmmm.
Speaker 1: Well, we can't have some of our best graduates leaving
us too soon.
Speaker 2: M sign of next.
Speaker 4: Normally I would light up at that, but in this moment,
I there's there's no reaction. I feel very defeated.
Speaker 2: Nice I'll float iced over towards I.
Speaker 4: M thank you.
Speaker 1: Any other critical injuries amongst the three of you?
Speaker 2: Mm hmmm, yes, I am starting for a manner sickness. Well,
and I'll show my arm. I went a little overboard,
but I had to.
Speaker 1: You'll have a headache for a few hours.
Speaker 2: Redspend critical.
Speaker 1: I will go check on the others. May remain here
for the moment, still in the cave way. Know you
brought dogs?
Speaker 4: Why both changed?
Speaker 1: Did you mean person? Okay, she says, one remaining. You
weren't able to bring them.
Speaker 3: Uh, they were dead beyond door. They were they were
dead and smushed and destroyed lots of pieces.
Speaker 1: She nods. These were the others that you trained with.
Speaker 3: We went through the entrance exam with bar don't if
we trained with them.
Speaker 2: Yes, I don't think they trained at all.
Speaker 9: That is part of the problem.
Speaker 1: Unfortunate, but it happens. Which was it.
Speaker 3: Red Hair.
Speaker 2: Percy. Yes, she was always sweating.
Speaker 1: M unfortunate. I can't do anything for her, though, if
she's dead. I will check on the others, especially considering
that you said that they may have eggs laid inside them.
Speaker 3: That's what that's what the musician said.
Speaker 2: Would you like to do with this? I'll how are
the eggs towards?
Speaker 1: The egg is yours? I will speak on it when
I return. I must check on the others for their
critical states. Wait here, I'll return a little while.
Speaker 3: You stay in her office. I'll look around.
Speaker 1: Yes, and she's then she as she's exiting the door,
she turns and just don't absorb or eat anything in here.
Speaker 3: Please. You see like six pseudopods that were like extended
from me to random bits of the room. The second
she turns around, she says that they just like droop
like wilted flowers.
Speaker 2: Oh and when they droop, they reveal me at the books.
But I'll like slide away from the all right, and
I'll just walk towards iris.
Speaker 1: Rest of drosk exits.
Speaker 2: Hmm. Let me see y'aw hands.
Speaker 4: And I'll weakly extend my arm to you.
Speaker 2: Do I notice any difference in her scars or any
fluctuations in her manner?
Speaker 1: So most of the damage was done to her legs.
She had the vipers basically attacking her legs, and I
think wherever bow hit her, she probably got like a
wicked looking bruise. The wounds have sort of closed up,
but she has like bruising and stuff there on her
legs and maybe like her ribs.
Speaker 4: Yeah, probably sent her mass.
Speaker 3: I was guarding her when I was told it hates us.
So would it be like I just constricted it, just.
Speaker 2: Like I will apply ice laver text, I guess to
those bruises, and then I'll sit back and observe. How
are you feeling?
Speaker 4: I guess I'm all right?
Speaker 2: Where were you? I?
Speaker 4: It was sort of a nightmare. I don't think it
was the same place you.
Speaker 2: Went interesting, are you too?
Speaker 1: All right?
Speaker 4: I'm sorry.
Speaker 2: We may have absorbed more of that strange articles that
happened to disperse from creatures when we express of them.
But other than that, I believe that we were both well.
I'm a little injured, bruised, but nothing I can fix later.
Speaker 3: Yes, demon salt tastes spicy.
Speaker 2: Yeah, it completed then whatever we meant to do, good good.
Speaker 4: I'm glad you were able to complete it. That was scary.
Speaker 2: What part.
Speaker 4: Well? I didn't like having our minds messed with?
Speaker 3: M When was that.
Speaker 4: When I? And I was just made so angry that
I charged straight into them. I don't normally do that.
Speaker 1: Oh yeah you were.
Speaker 3: You hit them, hit them with the book. You threw
the book right at them like a like a like
a copper right.
Speaker 2: Yeah, that is the very unlike you. Mm hm.
Speaker 4: And you can kind of see me avoiding eye contact
with you.
Speaker 11: Bo mm hmm.
Speaker 4: It's like obvious. I'm trying not to bring it up
at any rate. The others you were able to bring
them back.
Speaker 2: Yes, we did what Irish were doing.
Speaker 1: Mm hmmm.
Speaker 3: They're now somewhere.
Speaker 4: Hopefully. The professor is able to help them.
Speaker 3: If she does, it's going to take her until morning.
Speaker 2: I think she doesn't seem very good at healing.
Speaker 3: Cost times are just really slow.
Speaker 4: Haven't you noticed it?
Speaker 3: Notice what.
Speaker 4: Well, this entire time we've been here, I mean, I've
spent a lot of time with the professor, and we've
spent time with the other students. They all they all
move slower than us. I think we're the anomaly. It's
not that they're in uptor incapable.
Speaker 3: I mean, I never use such words. I'm just saying
that that, you know, it's just there's a reason they're
in school.
Speaker 2: Yeah, I agree. I'm not saying that the mathest is
not inapt that we couldn't do what she did, but
she was struggling. Mm hmm. There apparent means to say
that maybe we shouldn't flash spells in front of us
so easily.
Speaker 3: Do you mean like the ice?
Speaker 2: Ohne, you turn around, there's like ice thrown behind me.
I made it virus and see her whole body hurts, chickens.
Speaker 4: It is helping with the information, Thank you, m But
what what now?
Speaker 3: Won't we mm hmmm, Well, she said we should wait here,
and I'm pretty sure that this was was supposed to
get something from this, right, like a present or reward
for doing this.
Speaker 2: Yes, it's a question the location of the they came for.
Speaker 3: Are you sure you're okay?
Speaker 4: R is yeah, Uh yeah, I'm okay.
Speaker 2: Oh bow you see it's a tactor. Those me say
that they okay are truly not okay. She didn't let
us down or you didn't let yourself down. I don't
understand what emotions you're feeling, but at the end of
the day, you're here now, and that's what's important. And
you did a phenomenal job aiding us with the villain
that wasn't in the details. Either way, you're up against
something that classification may be a little bit above. It
seems like the professor believes in us and our abilities
and gave us that heart mission, which means she may
have believed in you or in anything that's something to
take to merit. Bo was quite worried about you. Nothing.
Speaker 4: No, oh, I'm okay, and thank you. I think I'll
just need to probably recover and get some rest tonight.
Speaker 1: But I'm.
Speaker 4: Weren't we supposed to go to the capital.
Speaker 2: I believe that was supposed to be happening once we
pass the final Yes, okay, if you need someone to
talk to, feel free to talk to bo Oh, I
have changed the mood bough that spell, and I think
long and hard about that.
Speaker 4: It could be a ritual technically, Yeah, that's more my
perfew though.
Speaker 2: Yes, I'm lost in thought the whole time. How did
I cast it? What wade that she doesn't want to
be controlled mind wise? And I just did it?
Speaker 1: Professor opens the door as she enters, and she's just
shaking her head.
Speaker 13: Idiots, idiots, idiots. Well, they were in fact infested with eggs. Oh,
Dick is a fool, and I am glad that they
were expelled.
Speaker 2: Question what.
Speaker 3: What kind of eggs?
Speaker 1: Demon eggs they were going to hatch from their bodies?
Which is what I am guessing and assuming happened to Percy. Oh, anyway,
congratulations on passing your question final tear? What do you want?
Speaker 3: What kind of demons?
Speaker 4: It was in a kidnap?
Speaker 1: The's eggs that were inside them were imps.
Speaker 4: Oh that's worse.
Speaker 3: That explains everything, actually, and that's kind of just a
question when mhm, what do you still have the eggs?
Speaker 1: Yes?
Speaker 4: I do?
Speaker 3: Can I have them to eat no, okay, question.
Speaker 4: Oh this is your last question.
Speaker 1: If you had not just returned them completed your final exam,
I would force you the most difficult training regimen program
that we have available.
Speaker 3: Ask your question never mind.
Speaker 2: Oh, I'll have an eye towards her slowly, good for headaches.
Speaker 1: She grabs the ice violently puts it on like her eyes.
Speaker 4: M hm.
Speaker 1: That is quite soothing. A good idea, and I have
sit up proudly, but not with a pride.
Speaker 2: Just sit up.
Speaker 1: Now. Congratulations, you have officially graduated the Maleficarum. Unfortunately, the
arch Magis is unavailable to do your graduation ceremony. We
have deemed it to be inappropriate in front of the
other students. You have catapulted through the curriculum, and we
believe that it would so discord and humiliation upon them.
So please accept my congratulations your success of your final exam,
and of course a reward. She removes a chest from
seemingly the air. But you all have seen this happen before.
She has her own sort of dimensional space spell she
can cast. This is like very like a high level
sort of magic. It's different than yours. You sort of
reach into your inventory and pull it out. Hers sort
of appears like with a swirl of purple energy, and
the chest appears. Congratulations, your rewards.
Speaker 2: And access to the Grand Library.
Speaker 1: What do you seek from the Grand Library? Oh?
Speaker 2: Your magical secret sort of facts, grim walls everything. I
would like to delve into them. Only need twenty four
hours to absorb as much as I can. They fill
with the manner knowledge is what I seek.
Speaker 1: You should make a insight and willpower role. Please yew,
this will be difficulty twenty eight fourteen? How much fourteen?
Speaker 2: Oh? I think you said nineteen. I was like, oh please,
oh god, please, I have too fabul.
Speaker 1: To remember to remove your conditions and lunch.
Speaker 2: Oh conditions, that's a four. I want to do it again.
How made hunter? I mean not made hunt? Excuse me?
What's my damn thing? Battle mage?
Speaker 1: I don't know if that's enough to justin all right,
hold on you look what else I have?
Speaker 2: I'm dashing?
Speaker 4: So h.
Speaker 2: Yeah, just warrior age more image is what it is
called warrior age and dashing the bounty hunter doesn't help?
It does ancient for us?
Speaker 1: Yeah, I don't think so.
Speaker 15: Looking forward though, for a speech check, dexterous tongue her
unfortunately not.
Speaker 1: Your access to the Grand Library is only available while
you are student. Your knowledge that you have gained from
your hurried curriculum.
Speaker 3: Is what it is.
Speaker 2: I looked her as iris with very hungry eyes and
just say, okay, fine.
Speaker 1: However, she points towards chest which is filled with zenate.
There's a total of three thousand zenit in there. One
there are also four items. There is a pointy hat,
there is a black tunic, and there are two ruins
inside as well. And they're just kind of like on
small stones, probably about the you know, like a skipping
stone that you would skip across the lake or something. Yeah,
it's about that size maybe, like you know, something like that,
like a pendent size almost, and there's a room etched
on each and yeah, this was a cool thing that
I found. One of the one of the modules that
I picked up for this was the Azure Fabula Compendia,
which was pretty cool and it's given us some of
the cool special abilities that we've seen on some of
the enemies and stuff, as well as some cool inventory stuff.
And some of those things are runs. So the way
that the ruins work effectively is you can apply, uh,
we've you've got two in here, so you'll have to
decide how you want to use those. But there is
a potency and a warning run, and they do different things.
So the potency run.
Speaker 4: Hmmm, and I.
Speaker 1: Just give these to you guys, or a button I
can push.
Speaker 2: Well, we get the ruins plus the we get all
of this stuff that.
Speaker 1: You don't get. You don't each get these total Yeah,
you get you get the three thousand totals in it,
and you get all four of these items.
Speaker 2: Yes, that's what I was asking.
Speaker 1: Cool, Yeah, but the ruins basically these things are pretty sweet.
Basically you get to like etch them onto something and
you get the you get the qualities that they provide. Now,
these are considered fundamental runs. So the Potency run applies
a plus two extra damage to whatever weapon you apply
it to. The Warding run gives a plus one bonus
to magic defense to any armor or shields that you
apply it to, plus one bonus to magic defense from
the warding and a plus two damage from the potency,
where the Pointy Hat gives you a plus one bonus
to magic checks. The Black Tunic gives spells that you
cast an extra five damage. So congratulations, here are your rewards.
I must say the arch Magis was impressed with your
various performances over these last few weeks. You have done
well in your studies here, far greater than expected. No
one would have imagined that you would complete the entire
curriculum multiple years.
Speaker 5: In several weeks, have done it without your help.
Speaker 1: As much as I wish I could take credit for
your education, I believe it comes down to talent. You
are heroes indeed, and your talents are impressive.
Speaker 2: So this is goodbye.
Speaker 1: Then you wished for something more, a friendship?
Speaker 3: Can I get a hug?
Speaker 2: No?
Speaker 1: What I please?
Speaker 2: I believe I would like to bond with you. You
seem to have knowledge beyond well the curriculum. I mean,
and I'm trying to form words, but they're getting lost
in my tongue. I'm suffering from the shattering of my soul. Please,
I'll use a fabulous point.
Speaker 1: There is a spell that she casts to give you.
Speaker 12: Uh.
Speaker 1: It's it's like this purple energy.
Speaker 3: Hug.
Speaker 1: Yeah, it's like a Maye hug. Effectively, she creates this
purple likeness. That is the best you will get.
Speaker 3: I'll take it.
Speaker 2: I don't I don't understand what they say, you.
Speaker 1: Say you wish to bond. Is that some sort of
sexual advance?
Speaker 5: Oh no, no, no, no, he wouldn't, he would never
do such a thing.
Speaker 2: I just looked towards iris. Is that what it's called?
Speaker 1: Oh no, fortunately, dicker, he suggested the same thing, shaken,
not stirred. It has been some time, Professor.
Speaker 2: Ice, and I put more eyes towards him.
Speaker 1: Yeah, she says, I I'm not comfortable using that.
Speaker 2: I disperse it, and then I look towards Iras again
for answers.
Speaker 1: Regardless, you are no longer my student. I understand your advances.
I am an extremely attractive woman. However, I must decline, well,
we're a shame, and then I walk off.
Speaker 3: Oh bad luck, buddy, Thank you, professor. If you're luck,
you can hug me, come back.
Speaker 1: Come back.
Speaker 2: And walked off.
Speaker 1: I guess yeah, I'm going both follows.
Speaker 4: Apologies?
Speaker 1: Do you think me a fool? What do you think
me a fool?
Speaker 2: No? Good?
Speaker 4: Why would you ask such a thing?
Speaker 1: Your manner? Stop injuring yourself so much to cast your spells.
There is the one thing that I believe you have
not learned properly from me. You're right, this is taking
a toll on you when you may not easily recover
from what is your body. It is your decision on
what you do with it. Take care, hero.
Speaker 8: Hm.
Speaker 1: You learn from me and I expect excellence.
Speaker 4: MHM. Professor. When we first discussed us joining the school,
there was something that you asked of me.
Speaker 1: Yes, a favor.
Speaker 8: Do you know what that is?
Speaker 4: Yet?
Speaker 12: No?
Speaker 1: Rest assured it will come to someday.
Speaker 4: Right, okay, I've been practicing seeing the the thing that
we were talking about, the communication, after the whole situation
with Enders and us learning about this other realm and whatnot.
M H. I'll keep you up to date on any
developments with it.
Speaker 1: But right.
Speaker 4: Well, whose I'll get out of your hair then, Iris.
Speaker 1: Yes, I know that you are interested in saving your
fri friend. What will you do you cannot bring her back?
Speaker 4: I thought a lot about it, and especially after today,
I don't know that I'll be able to do anything
against her, but I'll try. She is our friend and
so she is our responsibility, and whether that means I
have to give everything in order to protect everyone else,
I'll do just that.
Speaker 1: Let me make something clear to you. You take on
too much. Not everything is your responsibility, but others do
with their lives, their choice. You are not responsible for her.
She may very well be most powerful creature that Regalia
has ever seen.
Speaker 2: Tales of the.
Speaker 1: Valkyrie and the Savior permeated our society in the brief
decade she has been here. You have only been here
for a short time, and you grow quickly, but be weary.
She may not be the person that you remember.
Speaker 4: Much is unfortunately certain. Can I be honest with.
Speaker 1: You, It's the only thing that I respect.
Speaker 4: I've seen her belle dragons, some of the strongest in
the in the Guard, but barely pushing herself at all.
And I've seen her obliterate my friends. I am truly afraid.
Speaker 1: Good you should be afraid. You all should be the gods.
If Moon.
Speaker 9: As truly.
Speaker 1: One mad, all Regalia will suffer.
Speaker 9: And it must be said, she they very well have
to be destroyed.
Speaker 2: I know now.
Speaker 1: I expect you to carry the name of the Malefacanum
when you leave this place. That is your responsibility.
Speaker 4: I'll do my best, I know you will.
Speaker 1: You are the only other person that knows what it takes.
Speaker 4: Bring someone back, And through teary eyes, I'll look at
my hand. It's covered in those scars, and I'll nod.
Speaker 1: Professor rolls back her sleeves. You see similar scars.
Speaker 4: By the end of this. I hope we don't get anymore.
Speaker 2: I fear you will.
Speaker 1: Do the best that you can. That's all that you
can do. Now take your rewards, leave this.
Speaker 4: Place understid Professor.
Speaker 1: Particular, how are you exiting?
Speaker 4: We haven't figured everything out yet, but I believe that
the Empress has plans to transport us somehow.
Speaker 1: She's activating the teleportation circle for you.
Speaker 4: Here's a there's a teleportation circle.
Speaker 1: Of course there is. It is for emergencies and dignitaries
to arrive. It requires a very large amount of mind
points to cast the spell to activate it.
Speaker 4: Well, I am not certain that is what she is doing,
but I can only imagine. Perhaps that might be.
Speaker 2: Well.
Speaker 1: The archmagis will have to be involved. I suppose we
will need to contact the Empress or do you have
some means of contacting her?
Speaker 4: Yes, we do, drest us.
Speaker 1: Very well. I will brief the Archivegus, and I suppose
when we hear from the Empress, we will act accordingly.
Speaker 4: Yes, I'll keep you apprized, and hopefully we'll hear from
her shortly.
Speaker 2: Thank you.
Speaker 4: I'll take my.
Speaker 1: Leave very well.
Speaker 9: And Iris, Yes, I'm the only one that can bring
you back. Remember that, be careful, I.
Speaker 4: Know, and I'll walk out the door.
Speaker 13: Nami no ilumaking men chick.
Speaker 1: Let love Sky, I get to eat.
Speaker 4: I know your am.
Speaker 1: Hello. This is Whax Stephen from Table Story. If you
like this podcast, please make sure to rate and review it.
If you would like to listen to more of our podcasts,
you can head on over to table story don TV
to check out a variety of other shows. If you'd
like to support us, you can visit table story don
tv slash support, and if you'd like to join our community,
make sure to go to tablestory dot tv, slash discord.
Thank you, enjoy