Speaker 1: Hello, this is Brad Woto from Table Story. If you
enjoy this podcast, please be sure to rate and review it,
and if you'd like to listen to more of our podcasts,
you can head over to tablestory dot tv for a
variety of other shows. We also have additional show content
and merchandise at merch dot tablestory dot tv, and if
you'd like to join our community, you can head over
to tablestory dot tv, Forward slash Discord. Thank you for
listening and enjoy. A vast field of tall, swaying grass
is trampled underfoot as a horde of orcs marches relentlessly
across the landscape. At the forefront of this fearsome procession
is a massive celestial bore. However, this bore today gleams
with a radiant light, which, contrast contrast, is very sharply
with the dark rough figures trailing behind the Orcs are
moving with a sort of single minded purpose, their eyes
fixed on the path ahead as they follow their divine
leader through the wild expanse brack sits astride, his walk,
the sway and the saddle of the beast, a sort
of comfortable and familiar place. In one hand, you hold
the reins.
Speaker 2: Brack.
Speaker 1: You open your other hand and look down. Something is
in the palm of your hand.
Speaker 3: What is it, Yeah, it's small statue tower.
Speaker 1: On a walk to the side of you. As you
look over, you see a figure unfamiliar to this area.
You see another walk a little bigger than yours, and
on the back of it is hard and as he
turns over towards you, he opens his mouth and he's
sort of mouthing something at you. Give me an insight check.
He let it happened just enough.
Speaker 2: He's saying, breck, it is time to wake up. Wake
up there, back back back, wake up.
Speaker 1: And you come to you're in the in the tower,
in your bed. You would have that feeling of I
have not had anywhere near enough sleep. I wouldn't. You
don't know how long you've been sleeping for. We know
out of character it's been about two hours. So you've
had the effects of a short rest that you were
trying to clear three levels of exhaustion, so you're still battered.
You just feel absolutely exhausted, gently, kind of like rolling
one of your shoulders with a large goliath hand is hard.
You look up at his white eyes and he's kind
of looking at you with a bizarre expression, the kind
of thing that you might It's not a gentt necessarily,
but it does seem that there's some urgency to his.
Speaker 2: Face.
Speaker 1: Beyond him sort of curled on the floor on your
yetti pelts Rigor who has stood up, and it is
kind of sitting kind of like a child with like
his legs across legged almost and his hands in between,
sort of in his lap, but like on the ground
watching you hard says.
Speaker 2: I know that you were trying to sleep, but something
has come up.
Speaker 3: Pas. It is.
Speaker 2: No gett that fast. No, but it is moving very quickly.
It is serious. She connected with creature. I think I
think she has traveled too close. I think she is lost.
The others have requested your presence to try and bring
her back to her body a.
Speaker 3: Track sort of swing Seas leangs out of the bed
and all seas head in his hands, trying to stop
the room from spinning. And how much time do we have?
Speaker 2: I don't know.
Speaker 4: You uh.
Speaker 2: Would have to speak to the draw I think, but
from what I overheard, it is moving quickly. This creature
is very very fast, and we are not and may
never be far enough away from it.
Speaker 5: Ah.
Speaker 3: That takes a moment, his eyes closed, and then he
picks up his staff and pushes himself off the bed.
Speaker 2: All right, as goal, there is another thing they are suggesting.
I take the tower to get tours. If you are
unable to do something about Sirius, perhaps he can. Can
you do that.
Speaker 3: In theory?
Speaker 2: Yes, but it might take some time to move the
tower multiple times.
Speaker 3: Well, you have to move the tower. Then you have
to find thought, bring him back, convince him, bring him
back to the tower, and then move it again.
Speaker 2: That can be out. We also do not know the
state Moon is in. For all we know they are
all dead.
Speaker 3: What do you think.
Speaker 2: I get the sense that the Montreel has not visited Moon.
I do not think that this dragon would have allowed
all of these creatures to pass the.
Speaker 3: The wall.
Speaker 6: H all right, okay.
Speaker 3: I gathers up a couple of things from its room,
and then I should I should go and see go
and see that? Serious? I will you should go?
Speaker 1: Go?
Speaker 3: All right? I think you should. Yeah? No, I think
you should take the tower immediately and get back as
quickly as you can. It will be a race between
you and him.
Speaker 2: Okay, I will do this.
Speaker 6: Ah.
Speaker 2: If anything goes wrong, try and stay in this area
near to the tower.
Speaker 3: I cantact us somewhat.
Speaker 2: The clock on the outside. We'll tell you where the
tower is, right, I know.
Speaker 3: Exit?
Speaker 4: Ah?
Speaker 1: Yeah, You head down the steps and stairs, so does
hard as he follows you down. You head out the
exit and through the doorway, and you hear about behind
you the the sort of trap door open as he
lived sitting heads down into the basement area where the
wheel is to allow the tower to turn. You head
outside and not too far from where you are the
the other three are Cyrus with her hands kind of
kneeling on the ground with her hands touching the orange
grass of hills.
Speaker 2: Far.
Speaker 1: There's a pretty thick fog and mist around the area,
with Cyrus and Jilden sort of pacing I would imagine
nearby behind you. As the door closes, Wriggle follows out
and sits at the top of the steps as you
descend them. Wriggles sort of sits outside like a cat
or something, just sitting on the doorstep, watching you step
down the steps towards the others.
Speaker 7: H K, you're awaked. Sorry, huh what happened? I gestured
my staff towards her. She's stuck in her mind.
Speaker 3: Stuck in her mind.
Speaker 7: Ah, I don't understand it. What does it? Had said?
Speaker 4: He mentioned something about astral projection. It's something that I'm
familiar with, but not something I can do. It's like
a trance but not. And apparently she to reach out
yet again to this creature, this mondrel, but this time around.
I imagine it was waiting wherever it was. She tried
to reach it grabbed her. Now, well she is no
longer in there.
Speaker 7: Hmm, fear moving her body. Well, of course, some sort
of disconnect between her soul and her body, especially if
we are traveling or naturally.
Speaker 4: That is correct, that is what hard inclined to. The
soul has left the body from here, and if it
was to come back, it would try and come back here.
And if the body isn't here, then I imagine it
would simply.
Speaker 3: Go beyond.
Speaker 7: Gotcha. Uh, how very Astra speaks of souls. Perhaps perhaps
she could shed light on this is something we can
help with. I look down at serious.
Speaker 2: A.
Speaker 7: Sort of resignation beginning to settle over my features.
Speaker 3: No no sure way of breaking this connection, not without
potentially harmoring serious.
Speaker 4: That was my fear as well, fear because all I
can think of is a healthy dose of percussive maintenance. However,
I don't know if that's going to be worth the shot.
Speaker 3: M that's not you.
Speaker 1: What do you mean?
Speaker 7: That's not it's not a serious solution discarded.
Speaker 3: I could try to chunter her a transmuter, but I
don't know if that would help.
Speaker 7: Frankly, I didn't want a decision to be made about
how we help her without your being there, whatever the
outcome is. But truly, if Mortalia is coming for you,
as you say, we might have no choice but to
leave her here. Issue would be perhaps somewhat safer. Who
could put there? Where's that bowl gone? Patting around? My
pockets are looking around? Perhaps you could put this down
around her and she'll be safe for a time.
Speaker 4: Yes, make no mistake, the creature is on its way.
I know that for certain.
Speaker 3: We honors taken the tower to go and get up.
Hopefully he gets back. Before Audrea arrived.
Speaker 4: He mentioned it takes more and more time to move.
This is the first time he's moved today.
Speaker 7: Question is is it worth him moving? The tower hasn't
moved yet, hasn't.
Speaker 1: The tower won't move the tower.
Speaker 7: Do we have any indication of whether or not har
it's gone?
Speaker 1: You two don't. But Thrank might be able to read the.
Speaker 3: Clock if you'll look at the clock. Are blind to
the clock?
Speaker 1: Ye, make Meco check.
Speaker 7: Speak with Sores to see if we could do something.
But perhaps it is not the right thing to do.
Speaker 3: Twenty three.
Speaker 1: Yeah, as you look at the clock, you can you
can make out what it means. And as you're looking
at it, you can see that the one singular hand
on this clock is in a different position to where
it was. Takes a moment for you to figure out
what the ruins and elements mean. This clock seems to
be a thing that determines time and place rather than
time and the Yeah, the tower is in moon. It's
also here, but it's really in moon.
Speaker 3: He's left already. But how long it will take him
to find and he looks like he's struggling to think
right now? Sures thoughts, Yes, how long it takes him
to find thoughts.
Speaker 4: He mentioned that should he try to move too many times,
the risk is greater. Death is one of them. He
did not make it seem as if that was too
far flung. A future as well. Things crossed that moving
three times in one day is doable because I know
not how fast angels are.
Speaker 3: Well expect the earliest you could be back, it's ninety
minutes an hour, maybe two hours, maybe more. So we
have to hope that it takes striking longer to get here.
Speaker 7: And let me consider our options either way.
Speaker 3: From this place, whether we break her free or not,
we wait for him here.
Speaker 7: Very meaning boy. If we cannot break her free, I
cannie her, separate her So no, whatever shoved the link.
Speaker 4: I looked as serious crimson blood. It's casually streaming down
from her nose. That's not going to get worse, now,
is it. I've seen people trance before, more so than
what you see me do most days, but never have
I seen someone incur damage, to lack the better word,
That's why I I was going to try something, but
in her state if if she's expiring here without any interference,
that it's not worth the risk. I don't think she's
too valuable.
Speaker 1: Hm hmm.
Speaker 7: One must wonder if serious is exactly where she needs
to be.
Speaker 5: M hm.
Speaker 3: I uh will sit down next to cirrus and I
will try to study what sort of magic he's doing
this to her if any.
Speaker 1: Okay, yeah, give me an arcarncheck first.
Speaker 7: As you do this, say kneel next to serious and
take a corner of my cloak and dab at the
blood that is now pooling in between her lips and
running down her face.
Speaker 1: Bab at it with what my cloak? Your cloak?
Speaker 3: Yes?
Speaker 1: Uh, okay, yeah, give me a perception checked Jilden twenty
on our Kana. This is not too dissimilar to the
thing that you see him mentioned as sort of an
Elven trance like state. There seems to be more to it.
You get the sense that and I don't know how
you're approaching this just sort of logically, or are you
sort of weave magic in this.
Speaker 3: I'm I'm trying to discover if what kind of weave
he is.
Speaker 1: Incapacity you can see coming from the palm of her hand,
the one that's touched in the ground, almost like a
thread of silver that seems to just head downwards into
the earth and just vanishes from site. It's kind of
a bizarre looking thing. The there's there's an idea that
there's this place that people, for want of a better phrase,
tend to refer to as an the astral plane. It's
not a true plane like Gaya is, but it's more
of a sort of a place in between, something just
aside from physical reality and magic, but not not quite either,
not entirely different. It's a place where mind and soul
leave the physical body behind, and and a projection of
oneself can be sent there, but not your physical body.
Your physical body gets left behind in a translate state.
If you sever that connection in some way, whatever way
that that that you might do it, that thread of
silver Cyrus would never be able to return to her body.
Her body would potentially continue to live for as long
as you could keep it alive, but she would be
in sort of a comatose state. Her mind or her
soul or however you might determine that would be completely separate,
and she'd become sort of a ghost. Basically, she'd almost
become a bizarre spirit. For whatever reason, she is essentially
not here at this point. I don't think that a
sort of basic assessment. Even if you're kind of pulling
at threads of the weave and determining this information, I
don't think it would necessarily give you the insight as
to where she is and what she's doing, the fact
that we know out of characters she's sort of trapped,
but it does seem strange that she wouldn't have returned
by now. The astral plane doesn't really have time, though,
so it could be that she is simply not experiencing
time in the same way. So it could only have
been a few seconds for her, and it's feeling like
minutes and minutes for you here. But then also she
could have spent a millennia there and only a few
seconds past here. There's no real way of determining it,
or really honestly a logical conclusion for it. The fact
that she is bleeding is more concerning to you. You
can see that she is taking she's slowly taking two
types of damage. Basically, she is sort of taking what
must be some form of sort of psychic damage here,
and not that she's being sort of repeatedly hit by
something or that she's fighting necessarily, more like she's being
bled and she is and that is manifesting on her body.
The thing that's bizarre to you, I think, is that
you might recognize that what is happening to her is
necrotic damage. She's taking damage in varying parts of her body,
including in her brain, most notably necrotic damage, which is
what is causing the nose bleeding. It's not too intense,
in fact, let me see how bad it is looking,
but it is. It is slowly draining of not just
physical energy and you know, healthyness, but she is She
does seem to be sort of being psychically damaged as well.
You get the sense that any damage you take on
the astral plane would simply be psychic regardless. Even if
you've imagined yourself fighting with sea and sear punches, you
and your astral projections of one another would see each
other punching one another. While it might manifest to you
there and then on this plane as being punched in
the face and your nose breaking, your physical body might
take some physical damage from that, from the strain of
this whole disconnect, but what you would be taking would
be psychic damage. So she is slowly being whittled down,
either under some sort of mental strain, it could be
that she's just not strong enough to withstand this kind
of actual projection. This is the type of thing that
monks would spend their entire lives to be able to do.
For a few seconds. This isn't quite the same, by
the way, as an Elvin trance. The actual astral projection
element is similar in that you're not really like kind
of in your body. It does look very much like
an Elven trance, and she does have fay blood, but
this is certainly full astral projection that she's doing, and
so it could be something like that. It could be
that she is under attack from something in the astral
plane and that's developing it or that's yeah, developing as
sort of physical things. But either way, she is she
is sort of yeah, she's not. She's not looking too great.
And the longer she stays there, or the longer this continues,
the worse.
Speaker 3: It will get.
Speaker 1: She'll either end up severely injured or.
Speaker 3: Dead.
Speaker 1: While you're doing this, and while you're determining that information, Jilden,
the blood that you wipe from her nose on your cloth,
your cloak is like a dark blue green, yes blue.
You can't see the blood on it. So if you
would have soak up a bunch of blood, you wouldn't
necessarily see blood on this cloak or you would, No,
you would you would not. Midnight, Yeah, you see it
seep and you take it away from her nose, and
you see it spread much further than it should, running
up this cloak, just continuing to fill it, as if
you were just holding it in lots of blood and
it was just pulling and pulling more blood and filling
the cloak. It does slow eventually, but the huge amount
of your cloak appears to be clogged with blood from
Cirrus's nose as you even as you take it away.
Speaker 7: I'm assuming I've never encountered anything like this before. Probably not, Okay, Oh,
there's not a normal amount of leading. I'd take my
finger and I'd wipe it with my finger instead this time,
and watch to see if anything happens.
Speaker 1: Yeah, it comes off you. Your finger is sort of
covered in this in this blood. Even as your finger
comes away from the cloak, more blood almost seems to
run down your finger than you would. You'd expect like
a smoke right, like as if you were just running
your finger along some paint. But it runs as if
you you'd someone who poured blood onto your finger. It
runs down your hand, over your palm.
Speaker 7: It's not if there's dragging, people don't have more blood
then blad rush.
Speaker 4: Not that I'm familiar with, But do you not have
a way to plug her up?
Speaker 1: Sorry, Minor Raccon for Sear and Thrank. There's just the
time she wipes the tiniest little bit of blot away.
There's no blood that runs up the cloak, and there's
none on her hand. She's just saying and muttering all
this stuff to herself about blood, not that I can see.
Speaker 3: I mean, and.
Speaker 7: I don't think you will do how much good to
step blood? Surely it'll just clott inside and make more problems.
Speaker 4: I'm no healer.
Speaker 3: Is quiet some kinds.
Speaker 7: Steps away, and I'm wringing out my coat, my cloak,
and I was trying to like draw as much blood
as I can out of it.
Speaker 1: Yeah, you're ringing loads out. It's like the more you ring,
the more it pours out, just falling onto the ground,
as if you're pouring buckets of this stuff out.
Speaker 3: What are you doing?
Speaker 4: But blood?
Speaker 7: Seriously over just what? I can't do anything for her.
Look at how she's broken beyond my capabilities.
Speaker 3: Anything would help. She's taking necrotic damage to her brain.
Speaker 7: Hands covered in blood. I take both my hands and
put them by the side of her face and cast
healing word.
Speaker 1: Okay, yeah, this would you can do that? Give me
the give me the heel six six, So you would
take half of this as healing cirrus okay, and half
is damage and half is damage. No, but I think
it might be fair to say, actually children romy and
inside check.
Speaker 7: Yes, yeah, that's fourteen.
Speaker 1: It's it's it's difficult to determine. But if it's bizarre
as you kind of cast this spell, it's it feels
as though it doesn't quite take the way that it
might usually when you're casting spells towards serious well, as
if a part of her isn't there, or her soul
is far away from her body, and that's maybe how
you're jumping these spells through people.
Speaker 7: It's like a sad whatever happening to hash too much.
I can feel it. There's not enough. I'm sure you'll
have some manner of healing in your bag of tricks.
Speaker 1: Mhm.
Speaker 3: I could. I could brew a potion, but we'd have
to get her to ingest it somehow. It's not topical,
not annointment.
Speaker 7: Shop true down here shout or something.
Speaker 3: H good try.
Speaker 4: I'm nineties. I do have a potion from Moon that
I purchased, not before we left. It's a bog standard
healing potion. But I'm not sure how much good is
going to do. But it's better than nothing.
Speaker 7: Yes, yes, I have one as well. Yes, I put
out a potion of greater healing that I've had for
since the dawn of time. Yes, perhaps if we can
find a way to divorces down her, I just can
remove her.
Speaker 3: I don't think to move her, so I understand that
you will have to find her way back body. Is
that correct?
Speaker 4: Run that buy me one more time? You see sears
eyes are just focused on Cirrus.
Speaker 3: What was that true? You will have to find her
way back to a body, that is correct?
Speaker 7: Yes, but we have to move her. Just put her
backwards so we can border.
Speaker 4: Oh, she has left this point anywhere away from this
even a meter foot.
Speaker 3: I know not.
Speaker 4: Her aptitude in this. This is not some think that
anybody typically does, let alone tries to do and succeeds
and ends up in this predicament. This is unheard of.
Anything is a risk At this point, I walk up
to Cyrus, inspecting her stance, inspecting the way she's kneeling
to the ground A hand, I am. I look up
to the others and I just say, suppose there's a
way to try and call her back, perhaps to letter
know at the very least which direction to go to take.
Speaker 7: Surely that's a curate thing. Yes, that's as surely the benefited.
Speaker 4: It's bullshit right, this curer birthright curse thing. Aside? Is
there anything anything at all in your as you so
aptly put it, bag of tricks that you think you
may have that could help I? As a drow, I
was born with the ability to trance, to be here
but not here, but still be here. I can't leave
my body the way certain other more learned people or
spiritual types can. Perhaps it could be a start, though,
an anchor. But aside from that, aside from maybe perhaps
in a sense, joining with her, I don't believe I
have what it takes myself to to travel, let alone
send a message.
Speaker 7: You can short what she needs?
Speaker 4: Right again? And maybe perhaps I look at them again
for a second. Maybe perhaps it's best if I demonstrate
and see if maybe perhaps you follow my lead for once,
perhaps and I sit crossle it in front of Cyrus.
I close my eyes. You see the six or so
eyes on my forehead open for a second before shutting
almost reluctantly. As my main eyes close, I reach out
with my left hand and grab her own, the one
that's not strapped down, And after a brief inhalation, you
see this purple glow, this radiance, not quite radiance is
not the word I need. This cloud, this miasthma, emanate
from me, almost like a gas, as if dry ice rising,
but pink purple. You can't really tell the color ultra
violet regardless. You see this start from my chest where
my heart should be, rise, go up, following the course
of my blood flow towards my left and this flow
then reaches her. I expend a key point, and all
I'm doing DM is I'm expending a key point to
channel my key from my body into her while also
at the same time trying to engage in a trance.
This I'm not sure exactly the practical effect of it,
but what I am trying to do is enact some
sort of oneness with her body.
Speaker 1: Okay, And the intent is to become a beacon so
that she can return, or the intent is to try
and project yourself as well.
Speaker 4: I know not if I have the ability to be
a beacon, but what I am trying to do by
connecting to her is maybe perhaps to be the foundation
to this, if my compatriots are able to do anything else,
if they're able to use their skills to add on
to this, to try and be that beacon.
Speaker 1: H okay, I think um for your check, Think me
a wisdom.
Speaker 4: Maybe a wisdom check straight wisdom check.
Speaker 3: Very well and night.
Speaker 1: The parts of this that you understand, you know that
she is in her own trance like state. It's almost
exactly the same as your trance like state in terms
of sort of the physical oneness that it takes to
do this kind of thing. You know that she is
projecting astray, and you know that you can connect with
her on some level that is beyond the physical. Even
if you hated one another, or even if you or
if you loved one another, it doesn't matter, because there
is you have this additional connection between the four of you,
and you're able to make that connection. You're actually able
to do it as you take her hand, as you
kind of like channeling your keys. Is probably like a
meditation centering yourself type process anyway, and you're able to
do that. But it's the most it's the strangest sensation
I think because you're almost expecting some sort of feedback
from the other side of this. If you were to
take both of her hands and the two of you
were to really concentrate on your connection, you would probably
find some sort of circular feedback in that the energy
between the two of you would travel through both of you.
You've never tried anything like this, and it's very esoteric,
but you get the center they would do that. I
think there's an element of this that's very bizarre for
you in that because she isn't really here, you don't
you sort of missed that connection. There is something in
this process that feels bizarre because she's not really there,
this physical version of hers here, and you get this
echo coming from somewhere else. This it would be. However,
Seer maybe interprets that silver thread strand that thracks of You.
Guys can interpret a lot of these things that I'm saying,
by the way, in your own ways. I just don't
know always how to describe them for each of you.
Speaker 3: But you.
Speaker 1: Sort of fail here to become a conjurate for the others.
You sort of fail to become a beacon for Sirius,
and you fail to project yourself into any sort of
astroaut to rain. But you do learn a lot you
I think you you learn that you could do all
of those things where you were saying that you weren't
sure what your abilities were to do this. It's very
possible for you to transcend your own trance like state
and enter into this astral plane. It's very possible for
you to maybe attempt to do this in a different
way and maybe concentrate less on the physical element of Cirrus.
Maybe concentrate on that thread and follow that either using
it to propel yourself into this kind of astral projection
and maybe find Cirrus in that way, or to use
that thread to send a signal to Cirus that you
might follow back or maybe even communicate through it. However,
in your failure, you do suffer some mental strain. Make
me an int saving throw a twenty twenty. Okay, you
only take half of two D six psychic damage is
what this is? Do you take half of eight damage here?
However you want that to manifest and it is. It's
sort of just it's just pure mental strain on a
level of It would almost be like if you tried
to download too much information into a computer, you know,
that kind of a thing. But again, you sort of
learn what you learn here. So however that process looks
and feels for Seer is kind of up to you.
That's what you learn.
Speaker 4: I think the others watching would likely see that neon
pink aura that was trying to make its way from
my hands through into Sirius's body almost stop at the
fingertips and crackle for a second before faster than it
came out in the first place. Go back towards me,
back to my chest. You see me jolt with a start,
and one of my eyes, the one on the top
left corner, closes for a second. When it opens, it cries,
but it's not a tear. It looks like blood, almost
almost dark. Violet would that she wore a piece of wood.
This is she's I take a second to regain my composure.
She's not there. I believe that much is true. Sadly,
when I was trying to do I can't. But mm hm,
I placed my hand on my head. I believe there
maybe another way will be it more dangerous.
Speaker 7: We've tried to left.
Speaker 1: Cyrus from me, a wisdom saving for our place.
Speaker 4: Oh my goodness, you want me to up.
Speaker 1: She's still being subjected to the Oh that our own
process on the other side of this, So roll me
two D six and take half of that as damaged.
You might see another droplet of blood run from cerruss
nostrol the seven, so it would be four. I'd be three.
You round down.
Speaker 4: Upon seeing that, I look back at I took compatriots
nice say we do not have ninety minutes if this continues.
Speaker 7: Well, I'm not sure how many options we have at
dish point. Yeah, and push this bowl down to give
myself some time in a shape space. Ah. Sure, I
can think of a better rush out, but the inevitable.
And I glanced towards the track as I say that,
noticing him likely sweating on his feet.
Speaker 6: Ah.
Speaker 3: I would like to I know how to catch a spell.
I do not know how a spouse laugh for Ah.
Is there a why that I could try circumvent that?
Speaker 1: Are you asking me? H? I don't know why you're asking.
Is there a way that you can sircumvent that? Do
you have something I have in that way of doing that?
Speaker 2: I'm asking you? Is there something I can do?
Speaker 3: Nothing? Okay, you.
Speaker 1: Are at the mercy of everything you have at your
disposal right now.
Speaker 3: Okay, uh I no, nothing that can help her. But
I don't know a lot about the cure bond. Perhaps
there's something there.
Speaker 4: Well, I did try and HM do things by my
own merit without this bond.
Speaker 7: This bond, the bond, It is a curse. It is
a burden to be gifted something with no guidance whatsoever
how it could even possibly use it in that most
needed hour. It is absurd, It is a cruelty.
Speaker 3: You are the suggestion.
Speaker 7: No, I have not blamed You're any person here simply
expressing my dis disbelief.
Speaker 3: Just Jane. And how does that help us? Children?
Speaker 7: I have come up with solutions, yes, and you have
your come up with anything. You're still at.
Speaker 3: All anything I can do save her connection.
Speaker 4: You'll kill her.
Speaker 3: Exactly. This is not my forte. That's why I asked
her to do it.
Speaker 7: That's not of our forte.
Speaker 4: Well, I suppose we have no choice then but to
make it. So I walk in between them. I go
back onto my knees. In fact, instead of going into
a trance like position, I seek to emulate the stance
that Cyrus is taking. Perhaps I go on to one knee.
I put my hand on the ground, opposite hand to hers,
which is firmly planted keeping a stable I put it
to the side. I looked at the others and say,
maybe perhaps this thing comes with no instruction book, because
it's just that simple. And I, yeah, I trust, I
trust you. Put my hand on the ground, and I
try again this time around, I try and focus my
key into the ground towards that string that you said
that I perceived. My intent here is to channel my
own key into the ground, this flickering miasthma, this flow,
and I want to.
Speaker 1: I want to follow.
Speaker 4: Where it goes.
Speaker 7: But then I look annoyed again clearly, and I down
and grab hold of your see his hand, and grab
hold of thrack and make sure one of us is
connected to serous.
Speaker 3: I uh, I will try to study the at the
silver thround and can I attempt to use my ability
with the weave to replicate it?
Speaker 1: Yes? What is Jilden thinking? Or what is the process here?
Speaker 7: I am? I'm attempting to, once again, as I did before,
give myself freely entirely to whatever it is here is
trying to accomplish here. I have, in fact no wants
of my own here and if there was ever a
point where you would look into my mind, you would
there be nothing. There is no demand, there is no
desire inside me. I'm simply giving myself to see.
Speaker 4: If she touches me, then this same key that I
am trying to put into the ground and I'm trying
to send down this thread. It's almost like alternating current.
The second she touches me, it also flows backwards into her,
through her system, and out back again towards my back.
Speaker 7: If you can, I wonder visual I can have this feedback.
I wonder if in a way I infer your intention
as well, and I'm able to amplify it.
Speaker 4: I would hope so as cure.
Speaker 1: Actually Okay, Uh, Cyrus, make me a wisdom check, Sea,
make me a wisdom check. Children make me a wisdom check.
And Frank make me an arcarner check.
Speaker 4: Please be over ten. Why is it always nine?
Speaker 7: Twenty two?
Speaker 1: You can add the number that Cyrus rolls from her
wisdom check to your check big fourteen, fourteen? Okay, So
Jildren's is a thirty six, Uh, Sears is a twenty three,
twenty three. Yes, the Ranks is a twenty four. Yeah,
you have disadvantage, so the fifteen. But you can add
serious is wisdom check to this.
Speaker 3: That means it's a twenty nine, right, yes, she got
a fourteen? Yes, right, no, I got a twenty nine.
I'm way I can't of check. Then I'm adding it
directly to the fifteen, right right.
Speaker 1: Yeah, yeah, yeah, sorry I added the nine like a four,
the fourteen to the fifteen. Yeah, twenty nine. Sorry, yeah,
this works. Each of you is sitting on the ground
when your we see, one by one each of your
eyes roll up into your head. The four of you
sitting on the ground completely leave your bodies, sitting on
the ledge of the or on the edge of the
the tower briggles, little icy ears twitch, and he suddenly
moves around and sort of starts to move a little
bit confused as to where you went. The three of
you that just astral projected romia D eight seven one
A seven Oh okay, I think the one first, Jilden you, uh,
this was the appropriate music for you. You are floating,
In fact, you are flying. The sensation that hits you
is weird as you are. For you, this would feel
like suddenly you were on a roller coaster. You're you're
you probably wouldn't even necessarily notice immediately that you would
sort of no longer in your physical body. Your body
falls backwards, hits the ground, and falls through it as
if you fell into a body of water. And then
you begin just falling, as if you were being pulled
under water. Your breath leaves your lungs, and you reach out,
be just kind of naturally attempting to reach out. You
start to fall, but you feel these kind of you
presumably are relatively adept at swimming and have spent many
times swimming deep underneath the waters of the lakes. You
have this real sense of being pulled by varying powerful currents,
and they sort of periodically sweep out and grab at
you as you're just falling and falling and falling. Make
me a dextery saving throw.
Speaker 7: Ooh six.
Speaker 1: A six is a fail, not my strong point. As
you're falling, you begin to take note of things around you.
You recognize color first, a sort of a purple grayish hue.
That fog that was all around you continues to remain,
but it almost turns more into sort of clouds, and
you're falling and falling and falling, still unable really to
take any breath into your lungs. Your shell collides with
something physical as you strike this thing, roll me three
D six bludgeoning damage CHLORO six six. The shell takes
a lot of this blow. You crack into this thing
and turn around, and it is the first ever home
you remember living in, floating above you. As you fall
past it. You have struck the side of this building
or this hut or this like wooden structure, whatever it is.
What does it look like?
Speaker 7: It is a very rudimentary rock and mud hut placed
in the earth.
Speaker 1: Yeah, it's very You're no longer in Kansas. As you
see this thing, completely disembodied, float past you and you
continue to fall.
Speaker 7: I attempt to wild.
Speaker 1: Shape, okay, into what a hawk?
Speaker 7: Okay, I attempt to take back control is what I'm
thinking in my head. In my head, I'm thinking I
don't allow this. I do not allow this free fall,
and I attempt to wild shape into a flying creature.
Speaker 1: Okay, let's get give me a wisdom saving throw first
twelve at twelve is I think it's enough? Not enough?
That is a fail. As you attempt to.
Speaker 7: I would like to use my inspiration point okay, Yeah.
Sixteen Okay, that is enough.
Speaker 4: You.
Speaker 1: Yeah, you you manifest not only the ability to transform
into whatever it is that you wish to transform into,
but you also take a little the control over this situation.
What is kind of happening here actually is that you
get inundated with some positive thoughts and desires. What, first
of all, what do you turn into? Second of all?
Speaker 7: Yeah, go it is a hawk, largely with a slight
armored ridge along its back like a set of scales. Yeah,
but largely just a large hawk.
Speaker 2: Yeah.
Speaker 1: You just turn into this hawk again with some total
features to it, with these kind of hard ridges and things.
And as you're falling, you're for the first time able
to take some control as you and over and begin
to glide rather than fall, the sense of taking control
allows you to breathe again. You take in a breath
through your beak, through the huge nostrils or whatever they are,
the holes in the beak that a hawk has, and
you feel that sense of relief. As you're finally breathing
once more, a breath of full fresh air hits you,
and your landscape around you continues to be this kind
of wash, this sea of purple and gray, these mists
almost clouds about you. They continue to fall past you,
and you notice that there are lots of things in
the air around you, and we're going to call it air,
and they're just bits and pieces of reality that are
just broken off in different chunks, sort of like islands
that are floating through the air. Some of them you recognize,
some of them you don't at first. As you you
kind of take control here and begin to glide, it's
a bit of a shock, but again you're you get
this bizarre sense of calm, and you get this bizarre
sense of positive thoughts and desires that will that will
act here as a sort of protective barrier for you
as you begin to glide.
Speaker 7: Very uncommon feeling for me. I think I would start
to feel euphoric just at the very weight of the
negativity being.
Speaker 1: Lifted yeah around you, varying bits of this terrain will
shift and change into positive aspects of your life. What
do you see as it's hawk glides past, just just
fragments of your reality.
Speaker 7: I see a glimpse of Ellis has he appeared to
me originally and they might be shared for a time.
I see this like glimpsher the elves inside the words
that nursed me back to health again, them sharing their customs,
gifting me this cloak, this cloak with the moon symbol,
just rains down past me. I see glimpses of Cirrus
and even in fact Thrack, and see it. I see
us laughing together, comparing our scars and these moments we've
shared together. I see moon and my feet being scrubbed
by pinkle, and I see my word puddles and the
quarters I shared there for over a year, the trinkets
I collected.
Speaker 1: Uh yeah, there are three sort of silver threads that
are weaving downwards ahead of you that you could follow.
You recognize these threads to be the threads that connect
to Cyrus, to sea to Thrack. You have your own
thread that is behind you. The further you go, the
more it's unwinding. Just wherever you move, it goes, leaving
a trail behind you. Would you like to follow those
threads or go elsewhere on the Ashtral plane?
Speaker 7: Yes, I'd like to follow those threads. And then I
would also, and maybe a little bit unorthodox, I'd like
to cast Oh I can't cash never mind home into
wild shape it never mind. I will follow those.
Speaker 1: Threads Okay, okay, see you and Thrack. You two actually.
Speaker 2: Sort of.
Speaker 1: Do this together. The two of you share a bizarre
psychic bond. You don't start suddenly falling like a trapdoor
as opened up below you. The two of you start
moving through a a cavern. The The cavern is unlit,
there are no sconces or anything with fires in but
there ears sort of mason stone underneath where you are walking.
Part of that mason stone is recognizable to you here.
It looks very similar to some of the bits of
stone that move through the natural caverns that are around
Menzo Branson. The ways that you might leave the back
of the spider and move up through the subterranean mountain ways.
The symbols and masonry just give you a sense of
memory of that space. Thack, you're also following through this
set of tunnels, but from behind you you can hear
the singing and the music and the very sort of
tribal drums that beat with the foot falls of the
boar echoing down this tunnel. Seere you hear it as well.
The two of you can move forwards into the darkness
or backwards towards the sound.
Speaker 4: If I notice that these patterns on the ground are
from home. I think Thriag might notice me, perhaps pick
up my speed move a bit faster, however, and this
is up to the DM's discretion. But I'm not going
to be moving faster towards where Men's of arandom would be,
but in the opposite direction where that might be.
Speaker 1: Okay, Rank, what are you thinking? He sort of thinks that,
what are you thinking at this moment.
Speaker 3: I'm trying to Di's cover. If there's any indication where
Serious is, where Jilden.
Speaker 1: Is, really there is only what you see at the moment.
You're kind of in a bizarre cavern, some mason stone underneath,
and the sounds of your of the pack behind you.
Speaker 3: I'll keep moving forward.
Speaker 1: The sense of trying to find Cyrus or Jilden washes
over you here, almost as if they were your thoughts
that they're clearly not yours. And see his sense of
trying to get to this place menso brands and washes
from it, get away from the place washes over you
Rack At the same time you completely mind meld and
share these thoughts.
Speaker 4: Well, I believe we're of one mind. We need to
get out of here and find them. Wherever they are.
Speaker 1: It feels like you say that thrack, you feel it,
and you're aware that you didn't. There's a bizarre split
to your mind as he says that to you.
Speaker 3: I think we should continue moving forward as we were.
Speaker 4: I think we should continue moving forward as we are.
Speaker 1: Okay. There is a strange set of relics or memories
that sit ahead of you as you start moving through
these tunnels. They seem to go on endlessly, and they
twist and turn. At points they go upwards, at points
they go down. There are points where you you're almost
sliding as it's become so steep again. The thoughts of
like approaching these things, you're completely sharing each other's initial
thoughts manifesting as you start moving through these holes and
these tunnels. Are these strange relics and memories from your pasts.
What do we see from either of you? A couple
of each They don't have to be important. There can
be mundane, just things that might remind you.
Speaker 3: Of the streets of Mansopazin.
Speaker 1: The bizarre streets, relics, memories, things are manifesting around the
two of you. The further you walk, filling out this tunnel.
Speaker 4: Piles of war skins patterns, a vile of poison, the
tusk of an elder taken in battle, a rack.
Speaker 3: Of weapons ready for some dress.
Speaker 1: A spear is thrust towards you see, make me a
dexterity saving throw.
Speaker 4: Okay, dexterity saving throw.
Speaker 1: Twenty six, twenty six, You avoid it, thrack, Make me
an intelligence saving throw. Sear dodges out of the way.
The spear is being thrust forward. You see in front
of you this very lean, very muscular, drought figure. They
have a headdress on that completely obscures their entire face.
They have these like very tight form thiting black leathers
that kind of run down their body, extremely long legs
but quite muscular, specially sort of thick at the top,
as if they were like really good at kicking or jumping.
And then these strange boots that completely look entirely out
of place on this drought figure, the boots that you
might find of sort of the wild folk of the pack,
made from like rough hewn leathers and tanned hides. This
spear thrusts out of the darkness. Suddenly, see it just
naturally dodges out of the way, and it pierces thwack
in the stomach. Roll me three D six and take well,
take three D six piercing damage.
Speaker 3: Here, good rolls.
Speaker 1: It is good roles. You take fifteen piercing damage. See it.
You can choose to take half of that if you want. Sure.
A pig, a pig, not a bore, an actual pig,
comes rushing out from behind you. As soon as you're
stuck by this spear thrack. The pig is rushing towards you.
Make me a dexterity saving throw bowls you over see it,
Make me an intelligent saving throw eight owls you over
The two of you are just struck by this big,
fat pig, hairy looking pig, pink back, brown belly. It
rushes down this tunnel, strikes thrack strikes you see it.
The two of you just bowled over, almost comically. You
strike the sides. A couple of these spears that were
like lined up on the side clatter to the ground.
The individual that had stuck you with the spear is gone.
You hear the pig rushing down the tunnel, echoing off
into the distance. As the two of you hit the ground.
Kind of a fog descends in the cavern at the
end of the tunnel, the way the direction the pig
ran off to a light fills a purple grayish, relatively
bright light, circularish in fashion, thirty feet forty feet away
from you.
Speaker 4: What do you think, Well, I'm happy to follow you
right then follow me this way. Then there's always.
Speaker 5: If you say, the two of you start to move
towards this hole, it gets, it gets, It gets so big,
and it's a bit like that sensation of moving from
room to room in a dream.
Speaker 1: As you approach this, you no longer inside of a tunnel.
You're walking along this sea of clouds and mists and smoke,
sort of a purplish hue to it, with like layers
of sort of gray that are in it. There is
a kind of a light to Maybe it's not a light.
Maybe it's just that you can see, or call it
dark vision, but it's not really it's not really that.
It would be more akin to something like blind sight.
You're just able to see here, even though it's not
really a spectrum of color. You now see each other's tethers.
There are two that leave you as in two each
one that's sort of spreading out or is moving unspawling
behind you as you walk, just exactly where you've come from.
A line rushes that silver thread. But you also have
one that's between one another. With that connection, the two
of you in your minds, you're struggling to find your
own thoughts, struggling to find your own personality, and you're
struggling to find your own consciousness within that within this space.
You can sever this connection safely, if you'd like, the
one between the two of you. There is another thread
that has already spoiled out ahead of you, very far
ahead of you you recognize to be serious is thread.
There is also another one that's above you that has
already spoiled out and has traveled directly above you, following
the same spawl of as serious is. The two of
them seem to come to a point at the horizon
we'll call it ahead of you.
Speaker 4: I don't think I noticed the one between me and Thrag.
I think our minds are focused more on finding Serious
at this point. I think at least see his body,
see his projection, would be at this point moving towards cirrus.
Speaker 1: Okay, Frank, yes.
Speaker 3: I will I would also be focused on finding.
Speaker 1: Such Okay, you remain tethered, then you're one being kind
of you begin following that, You begin following the the
spool of Cirrus's thread. Cirrus elsewhere make me a wisdom
saving throm twenty rob me in two D six.
Speaker 7: Nine.
Speaker 1: Okay, you remain essentially manacled and chained to this plane.
You attempted to use Woreel to find Moudriel, and you did. However,
you brought yourself so close to a being that was
far more adept at understanding what is going on here,
what this place is, and more drill as you have done,
provided a sort of astral projection of himself here, your
astral projected form, and he had a brief conversation, and
then you recognize that he took control over this domain
around you and tethered you to this place. There are
sort of shadowy really the only true black contrast here.
There are some very deep grays, and there's very deep
purples as well as like whites and light. But the
only real sort of blackness are these kind of tendrils,
these tethers, these shadows that are binding you to in place.
And while you understand there is a physical protection of
your body in this place that isn't really real. It
is holding you in place. You're also just being subjected
to a sort of a weakening effect. Something, something is
decaying your life source and your energy, and slowly but
surely you're taking bits of damage. It might feel I
think here in this plane, it would feel as though
you were being decayed by a necrosis, a literal sort
of death energy that is just weakening you and causing
you this physical harm. We know that it's sort of
psychic and that it's effecting your body. Maybe you're not
aware of it, and you take for damage here for
more damage. What are you doing in this time?
Speaker 8: Yeah, I'm I'm trying to think of a way to
get out. He He's no longer here, Is that right?
Or is he still somewhere in the cloudy ephemeral.
Speaker 1: It doesn't appear to be. Yeah, like his neither his
larger dragon form nor the more kind of humanoid form
me attempted to take on, has manifested near you. But
these tendrils are still here. You're also still being weakened
by the effect of sort of quote unquote being near him.
So I'm just gonna give you that. You know, he
kin'd he kind of is still here. You get the
sense that he is still here, but that but he
doesn't appear to be sort of focused and actively present. Yeah, okay,
you get there. Yeah, he's got a bit of a feeling.
Speaker 8: Yeah, yeah, okay, I might need a reminder quickly. I
my hands are black, yeah, because I have had dreams
in the past if I remember correctly, of shadow and
they like inked through my hands, right.
Speaker 3: Yeah.
Speaker 8: I think one of the things that I'm doing is
I'm trying to see if maybe I can pass through
the manacles with my blackened hands somehow, like if I
focus really hard on the connection of.
Speaker 1: How they became that way.
Speaker 8: At this point, honestly, I'm yes, I'm just like grasping
at strass. So I'm doing anything that feels like it
could be any form of lateral thinking or.
Speaker 1: Yeah, uh yeah, okay, make me a wisdom check.
Speaker 8: Twenty five.
Speaker 1: There is a sense of calm that washes over you,
around you, manifesting beside you is the lake that surrounds Woreo.
But not as if you're stood by the lake, and
not as if you're on the edge of it. You
are at the very center of a lake. You are
where Woreo would be The lake quite literally manifests as
far as you can tell, spreading out around you entirely.
A huge sort of sense of power washes over you. You,
in a moment of panic and a moment of sort
of frustration, maybe summon up this energy, but you do.
You pull together the strength of a mountain, and in
doing so you maybe kind of expect that you might
want the physical strength to break free of iron manacles.
But simply all that happens is your hands. Your wrists
go through the smoke. The smoke continues to exist in
the area, wisping up softly as kind of tendrils, but
your hands come free. The lake continues to spread out
around you. There is a huge sense of additional power
that washes over you. There is a huge sense of
additional connection that washes over you. As soon as you
are free of this, you become aware of the fact
that the others are here. Those threads of silver that
connects all of you. You see them too. As you
turn away from maybe the direction that Maudrial came from,
towards maybe behind you, you see these threads reaching outwards.
There are two that run quite low and one that
seems to reach slightly up into the sky. They are here,
You are here. But this is a huge and vast sea.
And while you have freed yourself from a very small cage,
you now find yourself at the center of a lake,
on a sea of sort of infinite.
Speaker 3: Really.
Speaker 1: There are elements of the town of Moon around you
as well, but they seem small, like you're very big.
There is a tiny little set of twinkling lights in
the distance, on the far edge of where this lake
would be. There is the sense of a cold wind
blowing in that kind of chills you a little bit.
Roll one dice. I think that's always an awkward number
to figure out. Hm, no, it isn't. He's aware that
you've broken free. You're aware that he's aware that you've
broken free. The others are behind you. Moudrial is going,
is coming for you. What do you do?
Speaker 3: Oh?
Speaker 8: Shit, I run, I run towards them, okay.
Speaker 1: From me? A D eight six. You start running, Your
feet hit the water of the lake underneath your whole
leg sinks so far into this it's a bizarre you know,
that horrible feeling of you expect it to maybe be
an inch or something of water your whole leg goes
down up to your knee, a huge splash of water
that rushes up. And it's weird the way that you're
watching the water. It's almost slow, the way the water
lifts up around you and you continue to run. Your
next leg lifts up bang, and you start to trudge
through this water as fast as you can. Ronnie, A
D three. Okay, these are some weird roles here, but
A one A one you can you can you can
essentially hasten yourself, or you can hasten them, the three
that are coming towards you. Would you rather get to
them quicker? Or would you rather they come to you quicker?
Speaker 8: I would rather get to them quicker.
Speaker 1: Yeah, you start moving. You recognize that you're a giant.
You recognize that you're trying to trudge through a lake
with these enormous legs, and in simply in recognizing that
the water drains as if someone had pulled the plug
of a bath. It begins to drain away, and you
start to move quicker and quicker as the water drains
away from under your legs, until eventually you're running. You
no longer feel like a giant slamming these huge feet down.
You are now extremely quick. Your legs start to move
faster and faster. You recognize that you're moving so quickly
that you almost move as fast as a dark You're
moving so quickly that you that you almost become sort
of a blur of your own understanding. You start to
move and stop being a kind of a physical thing.
You just start become energy that's moving forward. The other
three if you could return, the two of you that
would be let's say ground level, that are not a hawk.
I'm moving forward following these two threads. Hawk Jilden comes
into view above you, gliding, being sort of lifted and buoyd.
You don't actually need to really use your wings as
a hawk here. You're actually just gliding and being pushed
by what is essentially psychic currents, just energy periodically sweeping
upwards and allowing you to be carried forward. It's very
very easy for you to maneuver around this plane.
Speaker 7: And I am tubil and I am spinning. I'm doing
like insane little quirky tricks.
Speaker 1: Above you, Jilden is doing all this mad stuff. The
two of you that are moving forward, are you guys walking, running, sprinting?
What's the sense of urgency. Urgent, we need to get
out of here. Kay, Rommie, the three ah, all three of.
Speaker 4: You ser aller two one are children.
Speaker 3: And one.
Speaker 1: See it is slow. See your movements become sluggish. Rank
you are able to start moving significantly quicker, and Jildren
you're able to move significantly quicker. Would you like to
leave her behind?
Speaker 2: No?
Speaker 7: I would, as I assumed to be moving freely. Anyway,
I assist here. Okay, hell if I how does this manifest?
Speaker 1: Like?
Speaker 7: I feel this another wave of haste of roll through me?
Speaker 1: Sure?
Speaker 7: Okay, I I feel a wave of juvenation, and I
would attempt to assist here. I will do a role
since I've seen him at this point, fly behind him
and begin sort of flapping my wings in an attempt
to make a current helps her propel forward faster.
Speaker 1: Okay, um, see your roll me a dex.
Speaker 4: Check, dexterity check, coming right up? Never over a ten
two plus four is six?
Speaker 2: Oh?
Speaker 1: Actually, no, what am I talking about? Not a dex
check a whiz. I'll let you reroll it all right.
You're a check, You're a wisdom based creature here all right?
Speaker 4: Still, I am also a seer and whenever things are necessary.
It's never over a ten because it's.
Speaker 1: A eighteen eighteen. I just lifted finally, Yeah, you are
able to It wasn't a pity reroll. I just forgot
that I've been using so the whole time you guys
have been here. You can do in wisdom saves and
in saves. It's your highest mind stack that you have.
That's what you use here. That's how I've justified it.
So normally it would have been a dex check for
you here, but this is a wisdom check.
Speaker 3: Honestly, the only reason why I got nineteen is because
we're a sang person right now. Yes, yes, okay, there
there's a joke. All right, good, well done, laugh, good job,
but you.
Speaker 1: Laugh you Yeah, you're able to do this. Children. The
three of you sort of come together here and start
to move forward across this sort of endless sea of
psychic energy and astral projections of elements of your lives.
The three of you see just bizarre things. You see
an enormous lake with some tropical elements around it. You
see these tunnels. You see the enormous leg of a
spider come crashing down in the distance and then disappear
into the fog and cloud. You see the two eyes
of big Boar staring at you, glowing sort of hastening
you away from the area, and the three of you
start to move very quickly across this expanse. Coming towards
you at an unbelievable pace, is Cirrus. Cyrus appears to
the three of you at first as just a straight
up ball of energy, like just light. At first, this
light is moving towards you at a ridiculous pace. It's
almost just like a tiny little sparkle. And then it
gets bigger and bigger and bigger, almost like the sun.
Starts to move towards you, this huge ball of light,
and as it gets closer, it shrinks again and starts
to take the form of a humanoid, and you begin
to recognize the form of Cyrus running just physically running
towards you. Cyrus, you look over and you see the
two forms of Sea and Thrack physically running towards you.
But there is a hawk version of Jilden that is
kind of gliding jubilantly on the psychic of this area. However,
or the three of you that see Cirrus. Behind Cyrus,
a vast shadow begins to build and she is running
towards you. The very air around Cyrus begins to darken,
as if night itself is descending on this world again.
There is no blacks until this. A huge void begins
to build from the horizon, this form emerging up and
blotting out whatever that faint kind of understanding of light
is here A gargantuan form, this creature of pure darkness,
seemingly woven up and out from the deepest shades of
this place. That's where we're going to win today's session.
Thanks for watching, everybody, We'll see you next week. So
this is Brad Whoto from Table Story. If you enjoy
this podcast, please be sure to rate and review it,
and if you'd like to listen to more of our podcasts,
you can head over to tablestory dot tv for a
variety of other shows. We also have additional show content
and merchandise at merch dot tablestory dot tv, and if
you'd like to join our community, you can head over
to tablestory dot tv, Forward, slash Discord. Thank you for
listening and enjoy