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Speaker 1: Hey everybody, it's Tuesday, June sixteenth, twenty twenty six. Welcome

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to the Giant BombCast, Episode nine hundred and forty five.

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I'm your host, Jan Ohoa, joining me as always co

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captain of the ship, Jeff Grub howdy.

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Speaker 2: I'm happy to be here. Although I also forgot how

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to podcast, Jan.

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Speaker 1: Speaking, he's never forgotten how to podcast because he dang

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started them.

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Speaker 3: That's right.

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Speaker 1: He was pressing them to wax before it was cool,

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Jeff backlar oh Man.

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Speaker 4: That's I guess a compliment.

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Speaker 3: Jen, there was one in there somewhere somewhere.

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Speaker 1: It's cool to press stuff to wax. It's like, I

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don't know how it's done.

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Speaker 3: Still, it's true.

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Speaker 4: I did have the first podcast. Everyone knows that. It's

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very exciting to be talking to you on By my account,

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what is the three thousandth podcast I've ever done. That's

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today two. So that's right.

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Speaker 3: Uh you for a while, yep.

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Speaker 4: Me and Joe this is when he was cool. Uh,

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this is when he was making people eat roaches.

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Speaker 1: Yeah, j B and j R. That's that's what we

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called Joe.

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Speaker 3: Yeah, it was. It was JIB and Junior is what

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we did. It was sick.

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Speaker 4: I mean, look, you know time time just you know,

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corrodes us all. I guess it comes for us all

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and uh, you know we don't talk anymore. Whatever, it's

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not a big deal. I don't just thanks for having

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me today.

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Speaker 3: Jan, I'm happy to have you, and I'm happy to

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have games media.

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Speaker 1: That's right, he's ripping his glasses off because he doesn't

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need to see you because you're doggy.

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Speaker 3: Still steaming, like thirty minutes ago. How much steam does

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my body absorb and still release?

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Speaker 1: God is absorbing the steam. I think it's just increasing

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the heat.

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Speaker 4: Yeah.

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Speaker 2: He breathes like that lady from middle Gear Solid five

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though through his skin, so it makes sense for him.

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Speaker 3: Oh yeah, you're quiet.

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Speaker 4: Are you one of these people who like do a

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really poor job of drying off after a shower?

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Speaker 1: What do you mean people that do a poor job

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at drying off?

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Speaker 4: Like my idiot son, it's not a really who like

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will take a shower and be like I'm dry and

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then proceed to like jump into his bed soaking wet,

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like allow, Yeah, kids love that move so.

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Speaker 2: Better even better, they like doing that to my bed.

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Speaker 3: It's like yeah, cool, cool. I don't think I have

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that problem.

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Speaker 4: Or maybe you I feel like you hold on to

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some of that moisture more than you'd like to.

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Speaker 3: How many towels? Yeah? Just one? I have two in rotation. Okay, okay, no, no, no,

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no question.

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Speaker 4: Mike only owns two towels. That's the answer to your question,

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whether or not you asked.

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Speaker 1: Well, now I know that that's great. I'm glad, uh fantastic,

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and folks, maybe Mike can afford a third towel if

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you help support us at giant bomb dot com. Jeff,

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can folks support us here a giants dot com.

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Speaker 2: You go to giant bomb dot com, slash join, become

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a premium member. If you do, you're gonna be supporting

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independent games media. We are out there doing our thing,

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and with yours we can keep doing it exactly the

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way we like to do it, and we really appreciate

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everyone who has supported us. It gets you a ad

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free episodes. It also gets you premium stuff. Right, what

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do we have going on?

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Speaker 3: Last week?

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Speaker 1: Jeff Grubb, you could have caught the finale of the

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Bully Endurance run because folks that were premium members YouTube

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members got the whole run a week early. And you

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know This is my unbiased opinion. I watched a good

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chunk of these as I was editing them and posting them.

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Very fun time going to school with Mike Manatti and

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Jeff Grubb. On top of that, folks, we have concluded

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Mary me Tilmodacci. You can see the whole series up

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on YouTube membership and Giant Bond Premium as well as folks,

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get your PEPs out, all right, Portal Pals. It may,

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the series may be done, but the PP, Liz forever

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you can bask in it. Perps will rise again. The

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pps will rise again, and anytime. Mary Kiss says that

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I feel like it's a threat directly.

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Speaker 3: Aimed towards me.

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Speaker 1: Me, but really, you at home should go watch Portal

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Pals and witness the scientific brilliance of friendship between Mike

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Manatti and Mary Kish. Like Grub said, also at free

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podcasting Grub, if people are feeling a little famished and

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a little hungry, I can get themselves a little some

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grub snacks as well.

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Speaker 2: Yeah, I got a new grub Snacks premium coming this week,

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looking forward to it. So yeah, that's got a podcast feeds,

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got a video feed. Check it out on the website.

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Along with all the other premium content.

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Speaker 1: Yes, also several seasons of This is the Run now,

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and folks at home, we're gearing up for another best

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of premium stuff. Jeff Beckall, just hit me with a

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macho man. Just say anything you want.

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Speaker 3: Oh, we got premium outdoora zoo. That's great. If I

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if I just stubbed over macho man promos in my

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normal voice, and yeah, all right, I like that.

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Speaker 2: I don't know if it'd be cool, but all right

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now it would be very well, it'd be very cool.

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Speaker 3: Mike came up with the idea for the new This

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is the Run while we were.

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Speaker 2: At Disney, and you should have saw his face when

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he was, like, I have it.

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Speaker 3: It was great.

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Speaker 4: I've discovered everybody. I feel I feel like we didn't

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make a big enough deal about how we all like

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slipped into a macho.

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Speaker 3: Man co state. Yeah you state it was. You did

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more than anyone, like we all did. For sure. It

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kind of lasted for you. I wasn't there when this happened.

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Speaker 4: Yeah, I was doing it when I got back to

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Jersey too, Like I could not stop. I discovered the

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less I strained myself, the more comfortable it is to do.

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You just gotta do a little quiet.

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Speaker 2: It's like you're just sort of like, oh, whisper.

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Speaker 4: Yeah, you have to because if you strain yourself, Like

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every time I see Dan Soder do it, I'm like,

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oh my god, this poor guy's nodules right, like it's

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certain there. So he's gonna need corrective surgery. Train his nodes,

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get those nodes working together. In Harmon, we were I

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mean I had lost my mind and my senses and

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my faculties at that point in the SGF.

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Speaker 3: We were shot.

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Speaker 1: Yeah, yeah, yeah, it didn't help. After like two nights

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of GB at night and then like kind of a

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bummer talk over with the Xbox showcase that the only

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thing to help power us through is the power of

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macho man Randy Savage. Also, we just had burgers too.

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Oh we're kind of lethargic.

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Speaker 3: Yeah, man, I have a couple of things to say

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real quick though.

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Speaker 1: Dan Record is out on assignment, and also happy birthday, birthday, birthday.

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Speaker 3: Mike him. Your things that you wanted to say? Oh, well,

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first off, I just want to let everybody know that

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the Misbust have a new assignment. We are heading to Mysterium,

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which is the annual Missed Fan Convention and Portland. I

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wanna be careful here. I get you out at every

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time I say this. Oregon, Oregon, Oregon, Oregon, or gone.

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They don't like it. Okay, gone is gone. I'm not

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gonna do that anymore. Got it? Or again, Portland, Oregon?

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Everybody the Misbusters. The convention's going from July twenty fourth

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to July twenty sixth. We're gonna be there on Saturday

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the twenty fifth. We're gonna have a panel, a fun

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special panel. We're gonna put Atrus on trial for the

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crime of being a bad father. So come to Giant

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Bomb Presents the Trial of Daddy Atrus. Gonna be a

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good time. If you would like to come join us,

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go to mysterium dot net. You'll find everything you need

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to know about getting tickets orf you're looking for hotels,

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anything like that. Yeah, really looking forward to this. You know,

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a fun little fan convention we can go to to

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celebrate our new Missed fandom. It's gonna be a good.

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Speaker 1: Time, very very cool. Thank you mister Minatti for putting

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that into action. You put Greb and Eye into the

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ORB and then we all rolled together on the track

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and we're going to wind up in Portland, Oregon.

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Speaker 3: Beautiful, beautiful, not the other thing. I had to say, Yes,

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it's what it is. Two tows not enough. Everyone seems upset.

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Look as long as you're watching them, like every time,

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you're good. Yeah, I washed. I live alone. I mean,

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towels am I supposed to have? I don't know. I

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don't know. I moved on. Yeah, I forgot about it already. Yeah,

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you know.

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Speaker 4: Usually like if you ever have someone visit, you want

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to give them one. But I guess you've got only

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room for one visitor.

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Speaker 2: I'm not going to pretend like if I were single,

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I would not I would have more than two towels.

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Speaker 3: I don't know, but I'm not. I don't know. It's

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the point one more for a guess. I mean, guys,

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there's like one guess that's coming and they can. Yeah,

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you know, I have two towers, bring their own towel. No,

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I have two towels. We're set, and.

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Speaker 4: If one of them gets soiled, what kind of situation

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are we in?

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Speaker 3: I have a washer dry, Like, how long does that

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process take? You think you got two hours out?

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Speaker 1: Sometimes? Yeah, depending on how thick the towel is it

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takes forever to dry? I have super thick boys crap.

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Speaker 4: I just realized something. Yeah, what's up, dude, I'm upset.

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I'm upset.

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Speaker 3: Dan's not here. I know clip that.

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Speaker 4: Because because I did something this weekend, then I feel

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like he would he would have opinions on it. I

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kind of felt like it was very much for him

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when I was there.

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Speaker 2: Okay, can we can you lay it out for us?

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We'll all like say what we think Dan would say

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about this, and then we'll go find out at one point.

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Speaker 1: Okay, and we all have to do our best Dan voice.

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Speaker 3: Okay.

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Speaker 4: The theme for me this weekend was one word, and

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that word is sports. Okay, sports. We did sports. Obviously

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there's professional sports, and then we we I saw a

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banana ball game, Guys, I could tell banana ball is

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sort of how I imagine like the inside of Dan's brain

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is operating at all times.

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Speaker 1: Well, it's like yea Harlem Globetrotters, but for baseball, Yeah.

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Speaker 2: I mean it's okay baseball. I mean I guess the

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games they play the games for real, but like there's

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a lot of like there are a lot of gimmicks.

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There's a lot full of gimmicks.

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Speaker 4: It is nothing but gimmicks, to the point where it's

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not even baseball. That you're about to pay more attention

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to the gimmicks than you are the actual baseball, which

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I do have like a bit of a problem with

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on its face. People think like, oh, Baglers is gonna

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shit all over banana ball like he does, and you

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know what, Oh you're not. I'm not gonna shot on it.

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I mean I am a little bit, but I'm not

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going to like fully shit on it because look, we

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all know baseball in its current form, the MLB is

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an inferior product. It's not great, it's boring. Like obviously, okay,

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that's fine. But like the fact that banana ball exists

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does mean that baseball was meant.

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Speaker 3: The fact that Harlan Globe Trotters exist means that basketball

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is a ship your sport. This is so much bigger

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than the Globe Trotter.

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Speaker 2: This is this is this is what saya balls is

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like part of baseball's current resurgence across the boarder and

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then it just doesn't have if it is right.

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Speaker 4: Here's the thing, right, I'm going to admit, like there

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are rules that are genuinely interesting, right, Like if if

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someone in the crowd catches a foul ball, the players out.

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Speaker 3: I think so, I think that's interesting.

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Speaker 4: Other things are dumb as hell, right, Like like there's

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no walks, right, so if someone has ball four, every

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player on the defensive team has to touch the ball

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in order for and and and the and the person

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who would running first gets to go as far around

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the bases as they want until everyone touches the ball. Yeah,

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on it like that sounds fun on paper, but someone

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got hurt doing it, Like it's.

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Speaker 2: It creates a lot I was gonna say it creates

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a lot more opportunity for weird plays and that's code

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for injuries.

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Speaker 4: Yes, so it's not so everyone uses the Globe Trotter's analogy,

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and I think it's like, I don't think that does

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it justice because this is this is like competitive is

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like where the Globetrotters is.

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Speaker 3: Just sort of what they say, this is.

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Speaker 4: This is theater as well. I don't want to say

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it's most certainly theater.

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Speaker 3: The matches are not worked though, right.

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Speaker 4: But the matches are not where like the generals aren't

255
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going to like fumble the ball eleven.

256
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Speaker 3: You might not like you might not see the Savannah

257
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Bananas when you get growing. There's so many teams.

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Speaker 4: I did not see the bananas I saw, honest, who

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were they clowns.

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Speaker 3: The Indianapolis Clowns.

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Speaker 2: No, it was the Party Animals. Yeah, sure, yeah, that's.

262
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Speaker 4: The Coconut Men, half a Coconuts, the Waisi.

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Speaker 3: There's other leagues too. There's like Compuni League.

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Speaker 2: There's one where it's like they have a rule where

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for a half or maybe it's like three minutes, the

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ball is playable anywhere. So like if it gets sent

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out like way into the crowd and falls on the ground,

268
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so one from the audience can run and throw it

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to a player and try to still try to get

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them out.

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Speaker 3: It's like, yeah, that's that's good stuff.

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Speaker 4: I like that there's no bunting allowed. I like that

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00:14:35,080 --> 00:14:38,440
there's I don't know, they keep going on about they

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have ten rules and I can only really remember about

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three of them.

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Speaker 3: But look, it's fine.

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Speaker 4: Right, there's trick plays and you also don't have runs,

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00:14:48,159 --> 00:14:51,759
like you just win the inning, so whoever wins the

279
00:14:51,759 --> 00:14:53,000
inning gets a point and.

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Speaker 3: Then it's like magic play. It's sort of like that.

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Speaker 4: And then also, uh, there's points for like trick plays,

282
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which is just sort of like, I don't know, like

283
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the the entire experience kind of like makes you not

284
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pay attention to the baseball though, which I think they

285
00:15:09,120 --> 00:15:11,440
really have to find tune. Apparently they sold out Yankee

286
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Stadium like everywhere tickets and it was not as intense

287
00:15:17,000 --> 00:15:20,080
from what I gathered, because this was too much. Okay,

288
00:15:20,279 --> 00:15:24,159
this was just too much. The music is playing for like, uh,

289
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you know, it's the it doesn't stop, it's turned up

290
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to eleven and they don't finish any songs. It was

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like the most attention deficit disorder experience I've ever Like

292
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someone who designed banana ball, like went on a roller

293
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coaster and after the first drop, they were like, what

294
00:15:43,360 --> 00:15:46,960
if we made a whole baseball game just that drop.

295
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Speaker 2: Or just like there should be dancers.

296
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Speaker 4: It was just like by the end of it, I

297
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just I like I was exhausted just by a burg

298
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of like sitting there.

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Speaker 3: It was just too much.

300
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Speaker 2: It is to me, it's like a very cool thing

301
00:16:03,720 --> 00:16:07,120
that all of these just not good enough MLB players,

302
00:16:07,200 --> 00:16:09,480
like these kids like they have an alternative to go

303
00:16:09,519 --> 00:16:10,840
to to make money, and I love.

304
00:16:10,720 --> 00:16:12,200
Speaker 3: It, right, I love that too.

305
00:16:12,519 --> 00:16:17,519
Speaker 4: Especially for this weird crossover demographic where like theater kids

306
00:16:17,759 --> 00:16:22,000
and baseball players, like they somehow are both of them secret,

307
00:16:22,240 --> 00:16:26,159
which against the odds. And now they have a place,

308
00:16:26,480 --> 00:16:28,919
and I guess I started to think about the financials, right,

309
00:16:28,960 --> 00:16:31,240
and I'm just like the park I was at was

310
00:16:31,279 --> 00:16:34,159
maybe like nine or ten thousand people. I think it's

311
00:16:34,279 --> 00:16:38,000
only like thirty five bucks. So I'm trying to understand.

312
00:16:38,240 --> 00:16:41,320
Speaker 3: I mean, they money very well on social media.

313
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Speaker 4: They do totally you know again, like I'm just interested

314
00:16:44,759 --> 00:16:47,720
by it. And apparently they just sold their broadcast rights

315
00:16:47,759 --> 00:16:49,639
to Disney, which is obviously huge.

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Speaker 3: Okay, They've done a thing there. I mean, you know,

317
00:16:52,080 --> 00:16:55,720
concessions and everything. They're coming to Cleveland and it was

318
00:16:55,759 --> 00:16:58,679
a thing where like my brothers had me and everybody

319
00:16:58,799 --> 00:17:01,639
enter the ticket lottery just to get tickets. Oh it

320
00:17:01,799 --> 00:17:03,639
is so I'm going to that game. And like that

321
00:17:03,679 --> 00:17:07,240
they sold out are where the Guardians play here. So yeah,

322
00:17:07,279 --> 00:17:09,799
I mean it's like people are ravenous for these bananas.

323
00:17:09,880 --> 00:17:11,920
Do you think part of the appeal is the low

324
00:17:11,960 --> 00:17:12,599
price tag?

325
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Speaker 4: Well, it's just successible and that's great.

326
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Speaker 3: I mean, anyone's right.

327
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Speaker 2: It takes like three like YouTube shorts to be like, oh,

328
00:17:21,319 --> 00:17:22,839
I have a favorite player. I like the guy on

329
00:17:22,960 --> 00:17:25,599
still two pitches and stuff like that, and then that's

330
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like fun for the whole family. And then then it's

331
00:17:27,799 --> 00:17:29,559
like now if you're like the head of a family,

332
00:17:29,599 --> 00:17:31,880
Oh I can get my family into baseball. It's scar

333
00:17:32,000 --> 00:17:34,759
gunder too, right, Like, yes, yeah, it's it's like a

334
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four quadrant thing.

335
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Speaker 3: I don't think it.

336
00:17:36,720 --> 00:17:38,559
Speaker 2: I don't think it like lasts like I think ten

337
00:17:38,640 --> 00:17:39,920
years from now, be like I think we go, we

338
00:17:39,960 --> 00:17:43,119
remember remember banana ball. That's not me like the saying

339
00:17:43,160 --> 00:17:45,359
like that's you know, a failing of it. It just

340
00:17:45,400 --> 00:17:47,119
feels like very hot in this moment.

341
00:17:47,200 --> 00:17:50,440
Speaker 4: Sure, yes, and I think you experienced a firsthand because

342
00:17:50,480 --> 00:17:53,799
it is so insane, right, like like I couldn't even

343
00:17:53,799 --> 00:17:57,599
imagine going like to two games in a week, like

344
00:17:57,680 --> 00:17:58,240
you would.

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Speaker 3: Be in a coma. You would like, I don't think you.

346
00:18:00,000 --> 00:18:00,720
I don't think they expect.

347
00:18:00,759 --> 00:18:02,759
Speaker 2: I think the whole idea is like we'll come around

348
00:18:02,759 --> 00:18:05,000
every once in a while and it feels special. Yeah,

349
00:18:05,279 --> 00:18:07,839
it probably maintained that for a while, you know, and.

350
00:18:07,839 --> 00:18:10,319
Speaker 4: Like people of all ages, right, they did like three

351
00:18:10,440 --> 00:18:14,240
games for the weekend Friday Saturday, Sunday. Yeah, and like

352
00:18:14,319 --> 00:18:15,519
I like, I can't.

353
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Speaker 3: Even imagine anyone being like, I'm going to go to

354
00:18:17,160 --> 00:18:17,680
two out of.

355
00:18:17,640 --> 00:18:19,720
Speaker 4: The three, Like you'll die, You'll just die. Yeah, You'll

356
00:18:19,759 --> 00:18:21,480
die in front and they'll just have to scrape you

357
00:18:21,519 --> 00:18:23,240
off your seat because you're dead and you will have

358
00:18:23,319 --> 00:18:27,880
died your heart exploded. It's too much input. And yeah,

359
00:18:27,960 --> 00:18:30,720
I mean, but it was fun. I had a decent time.

360
00:18:31,119 --> 00:18:33,200
I did not have a hot dog, but.

361
00:18:36,720 --> 00:18:38,680
Speaker 2: For not having a hot dog, which I appreciated that

362
00:18:38,720 --> 00:18:40,319
you were in the hot dog zone.

363
00:18:40,759 --> 00:18:43,480
Speaker 4: I mean, yeah, you're right, Like, if I'm not going

364
00:18:43,559 --> 00:18:45,799
to have a hot dog at a baseball game, it

365
00:18:45,839 --> 00:18:48,799
probably ain't gonna happen. Yeah, we're almost halfway through this

366
00:18:48,880 --> 00:18:51,559
year and my numbers at at zero. It's stuck at zero,

367
00:18:51,599 --> 00:18:52,680
and I'm sorry for that.

368
00:18:55,039 --> 00:18:56,599
Speaker 3: John's beating all of us. Apparently he's in like the

369
00:18:56,599 --> 00:19:00,480
forties or fifties. Why why isn't here in the hot

370
00:19:00,480 --> 00:19:01,119
dog channel?

371
00:19:01,720 --> 00:19:03,480
Speaker 2: I think so, I make sure that I bet he's

372
00:19:03,559 --> 00:19:05,279
just saving it because he just knows it's going to

373
00:19:05,319 --> 00:19:06,400
be very number.

374
00:19:07,279 --> 00:19:08,240
Speaker 3: Need those numbers bad?

375
00:19:10,079 --> 00:19:11,519
Speaker 4: Oh yeah, go ahead, Well you're you're.

376
00:19:12,920 --> 00:19:14,920
Speaker 3: I'm just like a four or three I'm a piece

377
00:19:14,960 --> 00:19:16,119
of ship pathetic.

378
00:19:18,400 --> 00:19:21,720
Speaker 4: These guys are doing choreographed dances. They're like they're there.

379
00:19:22,079 --> 00:19:26,119
It's crazy. It's just too crazy. I don't know what

380
00:19:26,160 --> 00:19:30,480
else to say. I was blown away, but the entire thing.

381
00:19:30,720 --> 00:19:35,000
Speaker 1: How did Dib feel about witnessing this like fancy baseball?

382
00:19:36,079 --> 00:19:36,559
Speaker 4: Uh?

383
00:19:36,640 --> 00:19:37,839
Speaker 3: He said he liked it.

384
00:19:38,799 --> 00:19:40,960
Speaker 4: He was very you know, he brought his glove hoping

385
00:19:41,000 --> 00:19:44,799
that he could participate in the foul ball situation. Unfortunately,

386
00:19:45,559 --> 00:19:49,839
there's way less foul balls than you than you might expect. Yeah,

387
00:19:49,880 --> 00:19:52,279
he thought it was fun. I don't, you know, I

388
00:19:52,279 --> 00:19:54,240
think he I think Grub's right though. I think his

389
00:19:54,319 --> 00:19:56,759
thing was like cool, I'll do that again next summer.

390
00:19:57,039 --> 00:19:59,960
You know, you know, I don't need to go back.

391
00:20:00,400 --> 00:20:02,519
Speaker 3: Would you go to the hockey equivalent of this or

392
00:20:02,519 --> 00:20:05,640
would you find that offensive? Uh?

393
00:20:06,119 --> 00:20:08,079
Speaker 4: Like, show me what it looks like with hockey. I

394
00:20:08,160 --> 00:20:11,119
just don't know, Mighty ducks. I think I think what

395
00:20:11,160 --> 00:20:13,200
that looks like is like the three on three All

396
00:20:13,200 --> 00:20:13,759
Star Game.

397
00:20:14,039 --> 00:20:16,880
Speaker 2: It's pretty on three, but then like there's a little

398
00:20:16,920 --> 00:20:18,400
net on top of the regular net.

399
00:20:19,160 --> 00:20:21,559
Speaker 3: Two goals. Yeah, I think I think everyone in the

400
00:20:21,759 --> 00:20:23,839
everyone in the croud you get a laser pointer to

401
00:20:23,880 --> 00:20:24,559
mess with people.

402
00:20:24,759 --> 00:20:27,680
Speaker 4: Oh yeah, okay, you know it's violence, but I don't know,

403
00:20:28,119 --> 00:20:31,559
you know, Uh, sports should have summons, you know.

404
00:20:32,079 --> 00:20:35,240
Speaker 3: Oh my god, you get to summon e Frey? Yeah, bahamas.

405
00:20:35,279 --> 00:20:40,279
Speaker 4: Yeah, I don't know. I don't know, you know, obviously

406
00:20:40,319 --> 00:20:42,720
I was thinking about that, right, and I'm like, how

407
00:20:42,839 --> 00:20:47,839
how would you this translate into into hockey, a relatively

408
00:20:47,920 --> 00:20:50,799
perfect sport. I don't know, Like, I just I just

409
00:20:50,839 --> 00:20:52,359
don't know how you do it to that. But that's

410
00:20:52,400 --> 00:20:55,599
fine whatever, Yeah, it was. It was very interesting.

411
00:20:55,640 --> 00:20:56,359
Speaker 3: I think, like the.

412
00:20:56,359 --> 00:20:59,119
Speaker 2: Defensemen don't get sticks, they get paintball guns and they

413
00:20:59,200 --> 00:20:59,720
just try like.

414
00:21:00,799 --> 00:21:03,000
Speaker 4: Out, you know, like I don't know what we're trying

415
00:21:03,039 --> 00:21:05,640
to get into. But that's two goalies.

416
00:21:05,359 --> 00:21:08,400
Speaker 3: Yeah you know. Oh yeah, a goalie team.

417
00:21:10,240 --> 00:21:12,000
Speaker 4: I think I've seen that as a goof somewhere.

418
00:21:12,119 --> 00:21:12,319
Speaker 5: Yeah.

419
00:21:12,519 --> 00:21:14,759
Speaker 3: Of course the goalie doesn't have skates.

420
00:21:16,279 --> 00:21:17,640
Speaker 4: That actually might be easy.

421
00:21:17,759 --> 00:21:17,880
Speaker 3: Uh.

422
00:21:18,920 --> 00:21:22,640
Speaker 4: I'm a little upset at you guys, though, because good

423
00:21:23,160 --> 00:21:26,200
you know, you didn't you didn't take one second to

424
00:21:26,319 --> 00:21:32,039
congratulate me, uh being the basketball fan that I am.

425
00:21:32,279 --> 00:21:35,759
You didn't say, like being the die hard fan. Yeah,

426
00:21:35,880 --> 00:21:40,119
well yeah, up, I just it's fucked up. Right, like

427
00:21:40,480 --> 00:21:43,000
you know you're the guy.

428
00:21:42,839 --> 00:21:46,759
Speaker 1: Right, I mean, like your orange microphone cover that that's

429
00:21:46,799 --> 00:21:47,839
for the Knicks.

430
00:21:48,240 --> 00:21:52,400
Speaker 4: Yeah, yeah, I mean it's just I don't know, it's

431
00:21:52,400 --> 00:21:54,039
how upset it wasn't back of art.

432
00:21:54,039 --> 00:21:56,559
Speaker 2: It seems like everyone was, even people who may not.

433
00:21:56,880 --> 00:21:58,759
I'm not talking about you, obviously, there's other people who

434
00:21:58,759 --> 00:22:01,240
are not as into it as normal. We're very excited

435
00:22:01,279 --> 00:22:01,960
about the Knicks.

436
00:22:02,240 --> 00:22:07,200
Speaker 4: I like couldn't avoid being sucked into the gravitational pull

437
00:22:07,240 --> 00:22:07,799
of this thing.

438
00:22:08,119 --> 00:22:11,640
Speaker 1: Everyone basketball team in the New York area. There's no

439
00:22:11,759 --> 00:22:14,240
other team there, there's no other team.

440
00:22:14,799 --> 00:22:15,519
Speaker 3: Uh you know.

441
00:22:15,559 --> 00:22:17,880
Speaker 4: Look, I used to have a team. They used to

442
00:22:17,960 --> 00:22:20,119
play in the same building as the Devils. They were

443
00:22:20,119 --> 00:22:24,240
called the New Jersey Nets, and they went to Brooklyn

444
00:22:24,640 --> 00:22:27,160
and they turned their back on the great state of

445
00:22:27,200 --> 00:22:29,200
New Jersey. So I had to be a Knicks fan.

446
00:22:29,240 --> 00:22:32,079
And this whole time I have really been following the team.

447
00:22:32,359 --> 00:22:35,400
I just gotta say, like, I love Jalen Bronson.

448
00:22:35,799 --> 00:22:36,240
Speaker 3: He's great.

449
00:22:37,359 --> 00:22:38,960
Speaker 4: Like I you know, I didn't know any I didn't

450
00:22:38,960 --> 00:22:42,319
know who he was until two weeks ago. But but

451
00:22:42,839 --> 00:22:45,079
just like takes, that's all it takes. But just like

452
00:22:45,240 --> 00:22:47,440
you know, watching videos of him and hearing I'm talking,

453
00:22:47,720 --> 00:22:50,960
he seems like a really cool New Jersey born dude.

454
00:22:51,119 --> 00:22:54,519
Speaker 3: Yeah, okay, there it is. Oh, okay, okay, there it is.

455
00:22:54,599 --> 00:22:55,039
Speaker 1: There it is.

456
00:22:55,319 --> 00:22:57,519
Speaker 2: Well, I'm I'm happy for you. That was That was

457
00:22:57,559 --> 00:22:58,640
a lot of fun. That was a good series.

458
00:22:58,680 --> 00:23:00,559
Speaker 4: No, no, I mean, look you when you've been a

459
00:23:00,599 --> 00:23:02,240
fan as long as me and you've been waiting for

460
00:23:02,599 --> 00:23:06,039
a championship finally come home. You know, I don't know,

461
00:23:06,480 --> 00:23:09,240
I barely know anyone alive who saw the laugh One

462
00:23:09,559 --> 00:23:10,640
and the.

463
00:23:10,599 --> 00:23:12,480
Speaker 3: Devils to the Curb. You don't need him anymore.

464
00:23:12,640 --> 00:23:17,160
Speaker 1: The who now all he sticks in the crash?

465
00:23:17,799 --> 00:23:20,119
Speaker 4: No, no, no, no, we're not We're not doing that so fast.

466
00:23:20,160 --> 00:23:22,920
But we are throwing the Vegas Golden Knights in the

467
00:23:22,960 --> 00:23:25,160
trash because that's where they belong.

468
00:23:25,559 --> 00:23:26,559
Speaker 3: Thank you. That was great.

469
00:23:26,880 --> 00:23:29,839
Speaker 2: Yes, all right, so you have sports weekend? Did any

470
00:23:30,240 --> 00:23:30,880
World Cup?

471
00:23:31,519 --> 00:23:36,839
Speaker 3: Oh? Hell yeah? Alright? Oh oh wait no, obviously, I've

472
00:23:37,599 --> 00:23:39,160
I know you like soccer. I just wasn't sure if

473
00:23:39,200 --> 00:23:41,359
you'd time for it. No, I like so mad. Dan

474
00:23:41,519 --> 00:23:43,200
is so mad. We're doing all this sports talk as

475
00:23:43,200 --> 00:23:46,200
soon as he's gone. Man, Yes, I called him biker.

476
00:23:46,319 --> 00:23:47,880
That's weird. That is weird.

477
00:23:48,720 --> 00:23:53,359
Speaker 4: I I do genuinely love soccer. Uh these I will

478
00:23:53,359 --> 00:23:55,599
be honest, those two basketball games are probably the first

479
00:23:55,599 --> 00:24:00,359
two games. I'm talking games three, four, and five, the

480
00:24:00,400 --> 00:24:02,400
only games I've watched in a very long time. But

481
00:24:02,599 --> 00:24:04,559
I was, I was a big fan. But yes, the

482
00:24:04,559 --> 00:24:07,160
hockey was good too. I do not like the Golden

483
00:24:07,240 --> 00:24:10,039
Knights or their fans. That's right, I said it out loud,

484
00:24:10,359 --> 00:24:12,640
you staying don't know the rules yet.

485
00:24:12,960 --> 00:24:16,119
Speaker 3: You said the same thing on game mess yesterday.

486
00:24:16,240 --> 00:24:19,200
Speaker 2: Yeah, yeah, yeah they are. Why are the gold Knights

487
00:24:19,240 --> 00:24:22,039
so hated? I'm like, well, here, let me list the reasons.

488
00:24:22,079 --> 00:24:25,559
Speaker 4: Like, honestly, it's more it's I'm also I'm also glad

489
00:24:25,559 --> 00:24:27,960
they lost more for like the whole tax thing.

490
00:24:28,440 --> 00:24:30,920
Speaker 3: I know that of course brought up the tax. Yeah,

491
00:24:31,200 --> 00:24:32,240
I know that's a weird.

492
00:24:31,960 --> 00:24:34,720
Speaker 4: Thing to bring up, but like, I don't want players

493
00:24:34,759 --> 00:24:38,400
to have this weird incentivization to like go to tax

494
00:24:38,759 --> 00:24:41,720
free states to play. Even though they did they have

495
00:24:41,759 --> 00:24:43,680
won the majority at the Cups in the last decade.

496
00:24:43,880 --> 00:24:47,039
I'm just saying, like, no, you could do it, and

497
00:24:47,079 --> 00:24:49,279
you could do it with a team that doesn't have

498
00:24:49,359 --> 00:24:51,119
this weird sort of collusion behind it.

499
00:24:51,160 --> 00:24:54,759
Speaker 2: So basically basically players there they get these big contracts

500
00:24:54,880 --> 00:24:57,759
eight nine, ten million dollars, and then there are states

501
00:24:57,759 --> 00:25:00,599
where it's like there's no no state tax, so you

502
00:25:00,279 --> 00:25:02,000
can get to keep a lot more of that money.

503
00:25:02,039 --> 00:25:03,759
Speaker 3: So those deals are worth more in those states.

504
00:25:04,160 --> 00:25:07,799
Speaker 4: People are Yeah, chat, the tax thing is not exclusive

505
00:25:07,839 --> 00:25:10,559
to hockey. It's all it's all this, it's all.

506
00:25:10,480 --> 00:25:13,519
Speaker 2: The Yeah, but like it's the the cap is like

507
00:25:13,640 --> 00:25:16,160
right in that zone where it really makes a difference.

508
00:25:17,160 --> 00:25:21,880
Speaker 4: Yeah, So big sports weekend for me, Huge knicks Van

509
00:25:22,000 --> 00:25:23,640
Jeff Backlar that's right.

510
00:25:23,720 --> 00:25:28,559
Speaker 2: Congratulating congratulations, Yes, the first one.

511
00:25:28,920 --> 00:25:30,160
Speaker 3: Yeah, so thank you?

512
00:25:30,519 --> 00:25:33,440
Speaker 1: All right, Any any other shenanigans you'll get up to

513
00:25:33,680 --> 00:25:37,960
or you like to share withs okay, just canery h

514
00:25:38,400 --> 00:25:40,799
I I'd love to do a quick thing before we

515
00:25:40,799 --> 00:25:43,680
move on to games and hit up a my photo

516
00:25:43,759 --> 00:25:45,480
role to see if I did anything.

517
00:25:45,400 --> 00:25:46,200
Speaker 3: Yo, Okay.

518
00:25:47,680 --> 00:25:51,039
Speaker 1: I have long been a proponent and evangelist for the

519
00:25:51,079 --> 00:25:54,279
d g I Osmo pocket three correct right.

520
00:25:54,799 --> 00:25:57,640
Speaker 3: Gimb Jimmy Jamie, Yes, uhh.

521
00:25:57,759 --> 00:26:01,480
Speaker 1: I think the superior camera though, or at least more

522
00:26:01,480 --> 00:26:04,920
fun for me to use, is the d g I Nano.

523
00:26:05,119 --> 00:26:07,799
Speaker 3: Look at this little guy, that's oh my god, that's

524
00:26:07,839 --> 00:26:11,240
a camera. That's a camera a Pokemon but also perverts camera.

525
00:26:11,319 --> 00:26:13,759
Speaker 1: It has like a little screen with it, so if

526
00:26:13,759 --> 00:26:16,400
you flipped this Jimmy jam on, it connects to this

527
00:26:16,480 --> 00:26:19,680
guy and then you could see on this little monitor

528
00:26:19,720 --> 00:26:22,839
where you go and and like there's a magnet here, Scout, please,

529
00:26:23,079 --> 00:26:24,279
it's not time for you to share.

530
00:26:25,160 --> 00:26:25,440
Speaker 3: Yeah.

531
00:26:25,480 --> 00:26:28,720
Speaker 4: Wow, So listener Jan is holding Is this a new

532
00:26:28,759 --> 00:26:30,759
action camera from the DJI people?

533
00:26:30,920 --> 00:26:32,920
Speaker 1: Like been a couple of months now. It's like the

534
00:26:32,960 --> 00:26:35,319
size of a thumb. I would say, yeah, I mean.

535
00:26:35,240 --> 00:26:37,799
Speaker 3: It's really cool. Grub ruined it for me immediately by

536
00:26:37,799 --> 00:26:39,119
calling it the perverts camera.

537
00:26:39,440 --> 00:26:42,319
Speaker 4: Oh no, you you don't have to only be a

538
00:26:42,319 --> 00:26:43,079
pervert with it.

539
00:26:43,119 --> 00:26:46,640
Speaker 3: I assume, yeah, you could be any kind. It's you know,

540
00:26:46,680 --> 00:26:49,599
the choice of perverts everywhere. But I have a I

541
00:26:49,599 --> 00:26:52,000
have an insta what is it an insta?

542
00:26:52,200 --> 00:26:52,240
Speaker 1: Go?

543
00:26:53,039 --> 00:26:53,920
Speaker 3: Yes? Similar?

544
00:26:54,200 --> 00:26:57,359
Speaker 4: Yeah, similar idea with that. Yeah, but the quality on

545
00:26:57,440 --> 00:26:58,839
it's garbage. How's this one?

546
00:26:58,920 --> 00:27:01,359
Speaker 3: It's pretty good. It'll show up to like four K sixty.

547
00:27:01,680 --> 00:27:03,960
Speaker 1: I was looking at some footy the other day and

548
00:27:04,000 --> 00:27:05,920
then you know, you got to have a variable ND

549
00:27:06,359 --> 00:27:07,359
filter on it.

550
00:27:08,119 --> 00:27:13,440
Speaker 3: Jimmy Jims, is that magnetic just slip pop on. Yeah,

551
00:27:14,279 --> 00:27:15,359
it's neat. It's cool.

552
00:27:15,920 --> 00:27:18,799
Speaker 2: Cool, Yeah, I think it's magnetic, so it does just

553
00:27:18,839 --> 00:27:19,880
pop onto anything like.

554
00:27:20,160 --> 00:27:20,400
Speaker 3: Yeah.

555
00:27:20,440 --> 00:27:22,440
Speaker 1: So there's like a magnet on the back piece of

556
00:27:22,480 --> 00:27:25,839
like the camera component and on the bottom of it

557
00:27:25,880 --> 00:27:29,359
as well. Really neat tool. You should become a theme

558
00:27:29,359 --> 00:27:32,799
park blogger with that. I have thought multiple times, mister

559
00:27:32,880 --> 00:27:33,599
Manati about that.

560
00:27:34,400 --> 00:27:37,480
Speaker 3: Let's do it. Let's expense it exactly, exactly.

561
00:27:38,440 --> 00:27:41,799
Speaker 1: Boys, nothing else to share, So I think it's time

562
00:27:41,880 --> 00:27:45,839
to get into video games on.

563
00:27:45,960 --> 00:27:48,000
Speaker 3: My giant bomb merch order was delivered.

564
00:27:48,559 --> 00:27:55,160
Speaker 1: Oh hell yeah, will This would be fantastic for games calm. Actually, also,

565
00:27:55,640 --> 00:27:58,519
this last thing I'll say about this has internal memory

566
00:27:58,519 --> 00:28:01,200
as well, like one hundred and twenty day, so that's

567
00:28:01,240 --> 00:28:05,839
like a two hours on four K for you there.

568
00:28:06,319 --> 00:28:09,839
Audio is also pretty good. I turn off any type

569
00:28:09,839 --> 00:28:13,880
of calibration on not calibration stabilization on it because I

570
00:28:13,920 --> 00:28:19,640
don't like the virtual jitteriness. But I start to get jittery.

571
00:28:19,839 --> 00:28:20,200
Speaker 3: Boys.

572
00:28:21,400 --> 00:28:26,839
Speaker 1: Now that my character, my guy is in Marvel Rivals.

573
00:28:26,920 --> 00:28:29,279
That's right, Cyclops is here. We played a little bit

574
00:28:29,279 --> 00:28:32,359
on upf God bless Mike Manati and Jeff Grubb for

575
00:28:32,559 --> 00:28:35,440
parking onto that character and letting me play. And I'm

576
00:28:35,480 --> 00:28:37,599
still sorry to Mike Manatti that I didn't let him

577
00:28:37,640 --> 00:28:38,519
try Cyclops.

578
00:28:38,559 --> 00:28:40,640
Speaker 3: Okay, it's an important day for you. I get it.

579
00:28:40,720 --> 00:28:45,119
Speaker 1: Thank you, you earned it. I continue. I then continued

580
00:28:45,160 --> 00:28:48,000
to play more Marvel Rivals than I intended to.

581
00:28:48,960 --> 00:28:51,039
Speaker 3: Wait, what do you think? How is your how's your boy?

582
00:28:51,480 --> 00:28:54,000
I think he's a great DPS character.

583
00:28:54,880 --> 00:28:58,359
Speaker 1: They they haven't stopped rolling out characters, right, They'll have

584
00:28:58,440 --> 00:29:02,400
maybe two a season now, But for me personally doesn't

585
00:29:02,480 --> 00:29:05,279
normally jive well with me. I liked Rogue a lot

586
00:29:05,319 --> 00:29:10,200
when she came out, I noticed, but as like a

587
00:29:10,720 --> 00:29:14,759
DPS character, just like hit scanning, and for folks that

588
00:29:14,839 --> 00:29:17,799
don't know what that is, a Marvel Rivals specifically, instead

589
00:29:17,799 --> 00:29:20,799
of having to like trail at target, it's you're just

590
00:29:20,880 --> 00:29:23,640
pointing your cursor and clicking and then generally that's the hit.

591
00:29:24,160 --> 00:29:26,599
Speaker 3: No travel time for projectiles or yes.

592
00:29:26,480 --> 00:29:29,559
Speaker 2: Yes, no physical representation of the of the projection.

593
00:29:30,039 --> 00:29:33,079
Speaker 1: I think they did a very good job at translating Cyclops.

594
00:29:33,200 --> 00:29:34,880
And I know that Cyclops kind of had like a

595
00:29:35,240 --> 00:29:38,759
revitalization and a renaissance after X Men ninety seven, and

596
00:29:38,799 --> 00:29:42,839
I think they do very very well to give him

597
00:29:43,079 --> 00:29:46,759
nice mobility in the game, to make him useful, and

598
00:29:46,880 --> 00:29:50,599
like just the laser ricochets, ricochets and stuff just makes

599
00:29:50,599 --> 00:29:52,960
me excited to get back into Marvel Rivals, which I

600
00:29:52,960 --> 00:29:54,559
already had spent too much time in.

601
00:29:55,359 --> 00:29:59,200
Speaker 3: But overall, sick as fuck boys.

602
00:30:02,200 --> 00:30:04,279
Speaker 2: He was scary whenever he was on the other team,

603
00:30:04,279 --> 00:30:06,720
and that was probably like a lot of Marvel Rival

604
00:30:06,759 --> 00:30:08,079
heads where it's like there are a lot of people

605
00:30:08,079 --> 00:30:09,559
who play a lot of Marvel Rivals and are just

606
00:30:09,640 --> 00:30:13,000
generally good at the game, but he seems powerful, just

607
00:30:13,039 --> 00:30:15,480
seems like when he gets that ultimate, it's super scary,

608
00:30:15,599 --> 00:30:18,920
like it happens very fast. Obviously part of that is

609
00:30:18,960 --> 00:30:20,640
like I'm kind of used to a lot of the

610
00:30:20,720 --> 00:30:22,319
ultimates from the other characters, so I know what to

611
00:30:22,400 --> 00:30:24,160
do in this one. I was just like, oh, what

612
00:30:24,279 --> 00:30:27,680
is that? And then I evaporated. So yeah, scary guy

613
00:30:27,759 --> 00:30:28,079
right now.

614
00:30:28,200 --> 00:30:32,079
Speaker 1: Yeah, I can be played at most ranges. Short is

615
00:30:32,079 --> 00:30:37,279
like a little bit tougher just because your laser beam

616
00:30:37,400 --> 00:30:41,039
you're not laser beams. Your eye beams do better at

617
00:30:41,039 --> 00:30:44,279
long distances, But the ricochet ability is pretty neat. You

618
00:30:44,319 --> 00:30:46,680
can pick off or like get like a last hit

619
00:30:47,200 --> 00:30:52,519
very easily. You know, when Cyclops has to protect his

620
00:30:52,559 --> 00:30:56,400
eyeballs because he lost his glasses protective glasses, he can

621
00:30:56,440 --> 00:30:59,519
occasionally get what Jeff Grubb is getting, get a little

622
00:30:59,559 --> 00:31:01,160
bit of sensory overload.

623
00:31:02,240 --> 00:31:05,440
Speaker 3: Yeah, sorry, Jay, that was good. That was good. Thank you. Thinking.

624
00:31:05,400 --> 00:31:08,400
Speaker 2: So this is the banana ball of video games talking

625
00:31:08,400 --> 00:31:12,160
about too much, too much input. Sensory overload is one

626
00:31:12,200 --> 00:31:14,240
of those ones that I actually did pop up on

627
00:31:14,319 --> 00:31:17,200
social media. It seemed like the developer like found out

628
00:31:17,400 --> 00:31:20,960
like an angle through probably advertising like with the platforms,

629
00:31:20,960 --> 00:31:24,640
but then also just like getting onto the algorithm by

630
00:31:24,680 --> 00:31:28,480
being like, hey, if you have like neurodivergent stuff, watch this.

631
00:31:28,759 --> 00:31:30,720
And then it's like then they show the gameplay of

632
00:31:30,759 --> 00:31:32,559
the game and it's you're falling down the tunnel. And

633
00:31:32,599 --> 00:31:34,400
there's a lot of games like this, and there's a

634
00:31:34,400 --> 00:31:36,119
lot of like MUDs or like Minecraft, they're like this,

635
00:31:36,200 --> 00:31:38,920
but you're falling down the tunnel and then there's objects

636
00:31:39,039 --> 00:31:41,519
or you know, obstacles that are spinning and you kind

637
00:31:41,519 --> 00:31:43,359
of have to dodge them, and the game kind of

638
00:31:43,799 --> 00:31:47,480
plays with that by having the like the objects slide

639
00:31:47,480 --> 00:31:49,920
into frame from the opposite side of like where the

640
00:31:49,920 --> 00:31:51,960
tunnel was sliding into frames, so it kind of could

641
00:31:51,960 --> 00:31:55,039
feel warbly and odd and like a lot. Yes, it's

642
00:31:55,319 --> 00:31:59,240
it's an overload. It like I and my brain instantly

643
00:31:59,279 --> 00:32:02,240
locked in when I saw this. I could not look

644
00:32:02,279 --> 00:32:04,599
away from the clip, and I was like, oh, I

645
00:32:04,640 --> 00:32:06,160
can't wait to play that. So now there's a demo

646
00:32:06,240 --> 00:32:08,720
and I'm playing it, and I just started playing it

647
00:32:08,720 --> 00:32:11,319
and I did like two hundred and fifty runs back

648
00:32:11,359 --> 00:32:11,799
to back.

649
00:32:11,680 --> 00:32:16,079
Speaker 4: In this this is an ebsol epilepsy detector.

650
00:32:16,440 --> 00:32:17,480
Speaker 3: That's what this game is.

651
00:32:18,119 --> 00:32:21,599
Speaker 4: Oh my god, dude, I didn't even watch the trailer.

652
00:32:21,640 --> 00:32:22,640
Speaker 3: Man, yep.

653
00:32:22,680 --> 00:32:24,680
Speaker 2: I think that's what For a lot of people, it's

654
00:32:24,720 --> 00:32:26,839
going to be like, this is so off putting, and

655
00:32:26,839 --> 00:32:28,400
for me it's like, oh my god, my brain's been

656
00:32:28,480 --> 00:32:30,359
quiet for the first time in forty two years.

657
00:32:30,480 --> 00:32:34,119
Speaker 3: That's that's. This is what it takes. Yes, this is

658
00:32:34,160 --> 00:32:39,279
what it takes. You were epileptic, though you probably you

659
00:32:39,279 --> 00:32:39,720
will never.

660
00:32:39,640 --> 00:32:42,039
Speaker 2: Find But clearly I'm not the ship that I like,

661
00:32:42,079 --> 00:32:44,880
will like subject myself to in video games. Yeah, I'm

662
00:32:44,880 --> 00:32:48,880
doing all right. This game is just like, hey, dodge

663
00:32:49,000 --> 00:32:51,000
the things. But then they have a score system and

664
00:32:51,039 --> 00:32:56,839
there's leaderboards, and basically the closer you get to the obstacle,

665
00:32:57,119 --> 00:32:58,680
the more points you get. It's like, oh, that was

666
00:32:58,680 --> 00:33:01,599
a daredevil level of distance, or that one was a

667
00:33:01,680 --> 00:33:03,839
death wish. And so you get to a point where

668
00:33:03,880 --> 00:33:06,359
it's like, okay, you have the tiny little mouse like

669
00:33:06,440 --> 00:33:09,240
right radical on the screen, and as long as that's

670
00:33:09,279 --> 00:33:10,920
in the clear, as long as you're aiming at the

671
00:33:10,920 --> 00:33:14,640
open air, you can go even between the tiniest little spaces.

672
00:33:14,680 --> 00:33:17,799
So I'm like flying like there's like one box, like there.

673
00:33:17,680 --> 00:33:18,319
Speaker 3: It's cubes.

674
00:33:18,359 --> 00:33:21,480
Speaker 2: It's Vauxel based. There's one cube that's in the center

675
00:33:21,559 --> 00:33:24,400
of this like tentacles that are spinning, and I'm like

676
00:33:24,599 --> 00:33:26,400
going along with it and starting to feel the flow

677
00:33:26,440 --> 00:33:27,960
and aiming for that. And I'm trying to do that

678
00:33:28,079 --> 00:33:30,519
back to back to back to back to maximize my score.

679
00:33:31,640 --> 00:33:34,200
Speaker 3: It's very good. Oh it feels very good.

680
00:33:34,920 --> 00:33:37,519
Speaker 4: I really think you would like Geometry Dash.

681
00:33:37,559 --> 00:33:40,400
Speaker 3: Oh I do. Yes, I've liked Geometry Day, Yes, absolutely.

682
00:33:40,440 --> 00:33:42,079
Speaker 2: I there was a game just like it but called

683
00:33:42,119 --> 00:33:45,359
The Impossible Game way back. Oh yeah, and so yes,

684
00:33:45,400 --> 00:33:47,200
when I saw Geometry Dash, I'm like, oh, that's just

685
00:33:47,279 --> 00:33:49,519
that game, And I'm surprised to hear it's popular with

686
00:33:49,559 --> 00:33:50,759
the kids, but I'm glad it is.

687
00:33:51,160 --> 00:33:51,480
Speaker 3: Greb.

688
00:33:51,480 --> 00:33:54,160
Speaker 1: How do you feel about Jeff Minter games, because I

689
00:33:54,160 --> 00:33:58,119
feel like visually it's sit close to the sensory overload.

690
00:33:58,839 --> 00:34:00,680
Speaker 2: Yeah, I like them a lot, but I think my

691
00:34:00,720 --> 00:34:03,599
thing has always been like they are overloading on the

692
00:34:03,720 --> 00:34:06,440
visual senses. I kind of wish the gameplay would match

693
00:34:06,480 --> 00:34:09,239
that even more. And the gameplay is a little bit

694
00:34:09,320 --> 00:34:12,199
like you know, old style arcade, like moving stuff around,

695
00:34:12,199 --> 00:34:14,599
and sometimes it gets very hectic, and really it's almost

696
00:34:14,719 --> 00:34:17,960
like a reverse of this where there are enemies climbing

697
00:34:18,079 --> 00:34:20,079
up the tube that you're on in a Jeff mentor

698
00:34:20,119 --> 00:34:22,760
game like Tempest or whatever, and then they start coming

699
00:34:22,880 --> 00:34:24,360
very fast and you feel like you're up here on

700
00:34:24,360 --> 00:34:27,920
the edge finding them off. Something about the sensation of

701
00:34:27,960 --> 00:34:32,320
falling and objects flying at you like it's primal, and

702
00:34:32,360 --> 00:34:35,199
it really just does make my brain like click into

703
00:34:35,239 --> 00:34:36,360
place in a way where it's.

704
00:34:36,199 --> 00:34:37,280
Speaker 3: Like I have to deal with this. I have to

705
00:34:37,320 --> 00:34:38,800
deal with this. I have to deal with this, And

706
00:34:38,920 --> 00:34:39,480
I like that.

707
00:34:39,800 --> 00:34:42,480
Speaker 1: Nice nice ye, Mike Manatti, I think.

708
00:34:42,400 --> 00:34:44,199
Speaker 3: That's real quick part of Steam Next Fest.

709
00:34:44,239 --> 00:34:47,119
Speaker 1: The demos out now, A lot of demos out, yes,

710
00:34:47,360 --> 00:34:49,519
and there's one I'd like to talk about as well.

711
00:34:49,639 --> 00:34:51,960
But Mike Manatty, I think I realize why you were

712
00:34:51,960 --> 00:34:56,079
having trouble sleeping, because you're so you're busy playing games.

713
00:34:57,599 --> 00:35:01,079
So many games on this rundown, Mike, I don't.

714
00:35:00,920 --> 00:35:03,480
Speaker 3: Know from sg Yeah, a lot of them are embargos

715
00:35:03,480 --> 00:35:05,519
from SGA, and I promise I won't go into all

716
00:35:05,599 --> 00:35:08,559
them super long, but a lot of neat ones I

717
00:35:08,559 --> 00:35:09,400
wanted to talk about.

718
00:35:09,679 --> 00:35:12,719
Speaker 1: Well, I'd like to start with Clive Barker's Hell Raiser Revival.

719
00:35:13,079 --> 00:35:16,320
Speaker 3: What about that? Yeah, this was where at Sabers booth

720
00:35:16,400 --> 00:35:21,239
at SGF. I look, I know very little about hell Razer,

721
00:35:22,039 --> 00:35:25,920
but this game is a first person uh horror thing,

722
00:35:26,039 --> 00:35:30,719
so you know, kind of in that Resident Evil seventh style.

723
00:35:31,239 --> 00:35:34,360
There's there's a bit more going on with the combat,

724
00:35:34,440 --> 00:35:37,320
like you can kind of like absorb elements and shoot

725
00:35:37,360 --> 00:35:39,400
amount of things like that kind of thing. But yeah,

726
00:35:39,400 --> 00:35:41,280
I was like, you know, I'm in the building, walking

727
00:35:41,320 --> 00:35:43,920
around kind of solving puzzles like, oh, there's a safe,

728
00:35:44,159 --> 00:35:46,920
look around for the code for for the safe. It's

729
00:35:46,960 --> 00:35:50,239
also pretty like mind bendy, Like there's a sequence where

730
00:35:50,280 --> 00:35:52,320
I was kind of like going through the same building

731
00:35:52,320 --> 00:35:54,800
over and over, and each time the loops start again,

732
00:35:54,880 --> 00:36:01,039
it looks more like hell of course psycho sexual. Yeah, yeah, yeah, yes,

733
00:36:01,159 --> 00:36:06,119
there's definitely that. Lots of like boobs, but like disturbing boobs.

734
00:36:06,480 --> 00:36:10,480
Disturbing boobs. We can't name the podcast that, right, I

735
00:36:10,519 --> 00:36:13,400
want to really bad. I know you can. I think

736
00:36:13,400 --> 00:36:17,440
that's fine. Disturbing you know, people just like the enemies

737
00:36:17,440 --> 00:36:20,639
are screaming very crass things. Like one of the ladies

738
00:36:21,039 --> 00:36:23,119
was trying to chorus me to come out out of hiding.

739
00:36:23,239 --> 00:36:25,559
She's like, come on out, I'll jerk you off. Ha ha.

740
00:36:26,639 --> 00:36:31,079
Speaker 2: Oh boy man, these cine bites are horny.

741
00:36:32,360 --> 00:36:34,480
Speaker 3: It was fun, like, you know for you know, these

742
00:36:34,519 --> 00:36:37,159
first person or games pretty popular now. This seems like

743
00:36:37,159 --> 00:36:38,360
it could be a good one of those.

744
00:36:38,559 --> 00:36:41,199
Speaker 2: Okay, why do I immediately associate video game characters that

745
00:36:41,199 --> 00:36:43,400
will jerk you off with that vending machine from that

746
00:36:43,480 --> 00:36:44,320
back of our game?

747
00:36:44,800 --> 00:36:47,920
Speaker 3: Oh tomic art, Yeah, tomic art, Yeah.

748
00:36:47,559 --> 00:36:51,519
Speaker 4: Because you can, right, that's what it does. Okay, because

749
00:36:51,559 --> 00:36:54,480
it does do that in a game. Waiting for the sequel.

750
00:36:54,639 --> 00:36:58,559
Speaker 1: Let's go anytime now, Mikey any other hit me with

751
00:36:58,599 --> 00:37:00,880
some more SGF games if there are any.

752
00:37:01,920 --> 00:37:06,079
Speaker 3: Yeah, so a couple more from uh so Nintendo kind

753
00:37:06,119 --> 00:37:08,679
of a boo where they're showing off some indies and

754
00:37:08,719 --> 00:37:12,639
whatnot coming to switch to uh One of them was

755
00:37:12,840 --> 00:37:16,280
Order of the Sinking Star. This is the new Jonathan

756
00:37:16,360 --> 00:37:18,159
Blow joint. I think it also has a demo and

757
00:37:18,239 --> 00:37:20,519
Steam Nextfest if you want to check this out. So

758
00:37:20,559 --> 00:37:25,119
this is the block pushing game, right? Was that a

759
00:37:25,199 --> 00:37:30,360
show like if you will? If if you played The

760
00:37:30,400 --> 00:37:32,480
Witness and it's like, oh, it's like these kind of

761
00:37:32,519 --> 00:37:35,960
just you know, dot puzzles and it just sort of

762
00:37:36,000 --> 00:37:39,079
builds on that and edge twists and makes it more complicated.

763
00:37:39,599 --> 00:37:42,760
This is that, but with block pushing, and I think

764
00:37:42,760 --> 00:37:44,679
that's neat. If you if you told me to like

765
00:37:44,800 --> 00:37:47,760
name things you do in a video game, after I

766
00:37:47,800 --> 00:37:50,159
got through jumping and shooting, I bet I would get

767
00:37:50,159 --> 00:37:55,239
the block pushing pretty quickly. And you know it's like

768
00:37:55,280 --> 00:37:58,000
sometimes it's like, oh, push this block to get out

769
00:37:58,000 --> 00:37:59,599
of the way and make a path, or put a

770
00:37:59,760 --> 00:38:02,239
block on this switch you can open the door. But

771
00:38:02,280 --> 00:38:04,920
then different areas have more wrinkles to it. Like won,

772
00:38:04,960 --> 00:38:07,639
there's a mirror and you kind of push a button

773
00:38:08,000 --> 00:38:10,679
the mirr will sort of reflect you onto a different

774
00:38:10,679 --> 00:38:13,119
place depending on where you are, where characters will have

775
00:38:13,159 --> 00:38:17,960
different gimmicks, like one character would automatically pull any block

776
00:38:18,119 --> 00:38:21,960
she came in contact with, right. You know, it's that

777
00:38:22,199 --> 00:38:24,039
there's also a decent amount of freedom in terms of

778
00:38:24,079 --> 00:38:26,639
like it kind of put me in this place where North, East,

779
00:38:26,639 --> 00:38:29,719
West South were all different kind of worlds with their

780
00:38:29,760 --> 00:38:31,719
own set of levels, like it kind of bounce back

781
00:38:31,760 --> 00:38:34,960
and forth between them. Yeah, it seems like a pretty

782
00:38:34,960 --> 00:38:35,800
fun puzzle game.

783
00:38:36,159 --> 00:38:39,360
Speaker 2: I'm a huge The Witness fan, not a huge Jonathan

784
00:38:39,360 --> 00:38:44,840
blowfan poster on social media or whatever, but yeah, I'm

785
00:38:44,840 --> 00:38:45,400
like looking.

786
00:38:45,199 --> 00:38:45,760
Speaker 3: At this game.

787
00:38:46,199 --> 00:38:50,239
Speaker 2: It's I man, I don't know, I don't need much

788
00:38:50,239 --> 00:38:51,840
of an excuse these days to like skip one. I'm

789
00:38:51,880 --> 00:38:53,480
looking at it, and it's not doing a lot for

790
00:38:53,519 --> 00:38:55,199
me looking at it, like trying to remember if I

791
00:38:55,199 --> 00:38:56,400
felt the same way about The Witness.

792
00:38:56,400 --> 00:38:57,039
Speaker 3: I don't think I did.

793
00:38:57,039 --> 00:38:59,400
Speaker 2: I thought The Witness looked immediately like ooh, I need

794
00:38:59,400 --> 00:39:00,480
to see what's going on there.

795
00:39:00,639 --> 00:39:05,440
Speaker 4: Yes, Witness for me was instantly intriguing this. Yeah, and

796
00:39:05,559 --> 00:39:08,000
especially the way Mike just even talks about it. I

797
00:39:08,000 --> 00:39:12,599
mean he sounds really like Luke warm on it.

798
00:39:12,639 --> 00:39:15,840
Speaker 3: Mike, No, No, I don't know. I mean I liked it.

799
00:39:15,880 --> 00:39:19,000
I I'll tell you what. The voice acting was oddly bad.

800
00:39:19,039 --> 00:39:22,440
I think it's maybe temp stuff. Oh sure, weird right,

801
00:39:22,880 --> 00:39:24,639
And that's like the thing like there's like the Jonathan

802
00:39:24,719 --> 00:39:26,159
blowness of it, right.

803
00:39:26,719 --> 00:39:31,360
Speaker 4: The Banana ball of developers. Yes, they act complimentary.

804
00:39:32,519 --> 00:39:35,719
Speaker 3: Well, it's just it's just enough. It's like, it's kind

805
00:39:35,719 --> 00:39:37,280
of where I was going with that, right, It's more

806
00:39:37,360 --> 00:39:40,559
like watching a guy doing batting practice by himself in

807
00:39:40,599 --> 00:39:43,599
an empty field. Yeah, it's kind of sad, but he

808
00:39:43,639 --> 00:39:44,320
knows you're looking.

809
00:39:47,760 --> 00:39:50,239
Speaker 4: I guess for me, it's like, uh, I need to

810
00:39:50,239 --> 00:39:52,599
be sold on, like the evolution of where this guy

811
00:39:52,679 --> 00:39:54,480
is going right where you're like, oh wow, the winness

812
00:39:54,559 --> 00:39:55,239
seems like so.

813
00:39:55,360 --> 00:39:59,599
Speaker 2: Big and and and open right and big and yeah,

814
00:40:00,159 --> 00:40:03,360
a lot of ideas, Yeah, pushing blocks.

815
00:40:03,559 --> 00:40:06,280
Speaker 3: I enjoyed the game. I think if you like puzzle

816
00:40:06,360 --> 00:40:08,800
games of that style, I think this is going to

817
00:40:08,840 --> 00:40:11,400
tickle your brain in a very similar way. Again, I

818
00:40:11,400 --> 00:40:13,039
think it's got to steam next vest.

819
00:40:12,880 --> 00:40:16,199
Speaker 1: Demo out, So yes, I'd like to be tickled, okay,

820
00:40:16,679 --> 00:40:20,599
but maybe not by this over there. Jeff Beckler, You've

821
00:40:20,719 --> 00:40:23,079
also played a game at SGF that you can now

822
00:40:23,119 --> 00:40:23,639
talk about.

823
00:40:24,119 --> 00:40:24,280
Speaker 3: Yeah.

824
00:40:24,320 --> 00:40:26,360
Speaker 4: I didn't play many games, but this one we we

825
00:40:26,400 --> 00:40:31,400
can talk about now Turm Raider Legacy of Atlantis.

826
00:40:33,440 --> 00:40:33,800
Speaker 3: I didn't.

827
00:40:33,880 --> 00:40:36,719
Speaker 2: I didn't love what I played. Where are you at

828
00:40:37,159 --> 00:40:40,800
Rador again? Like remind me, like your yeah, you're a guy,

829
00:40:40,800 --> 00:40:42,119
that's what I'm a trader guy.

830
00:40:43,480 --> 00:40:45,519
Speaker 4: I was not.

831
00:40:46,400 --> 00:40:47,000
Speaker 3: I was not.

832
00:40:47,119 --> 00:40:50,679
Speaker 4: Really compelled in a in a very deep way.

833
00:40:50,519 --> 00:40:52,840
Speaker 2: With what I was the remake of the first one, right.

834
00:40:52,760 --> 00:40:56,239
Speaker 4: Yes, I believe so, yes, yes, that's right. Which you know,

835
00:40:56,400 --> 00:40:58,280
I think the part that I played like it didn't

836
00:40:58,320 --> 00:41:01,679
really ring any bells, so I assume that it's just

837
00:41:01,719 --> 00:41:03,840
like a different kind of interpretation. It is a very

838
00:41:03,840 --> 00:41:06,239
long time since they played the first one, I think, though,

839
00:41:06,320 --> 00:41:09,159
But nothing really struck me as like, oh wow, this

840
00:41:09,199 --> 00:41:12,280
is I you know, there was one like Raptor.

841
00:41:12,880 --> 00:41:15,159
Speaker 3: Part that I was felled familiar.

842
00:41:15,440 --> 00:41:19,440
Speaker 4: Sure, so yeah, I think it it fell a little jankie,

843
00:41:19,440 --> 00:41:21,280
It felt a little JANKI I think there's a bit

844
00:41:21,280 --> 00:41:23,079
more polishing that's got to go on with this game,

845
00:41:23,119 --> 00:41:27,440
for sure. I think, uh, you know, it looks great,

846
00:41:27,599 --> 00:41:29,840
controlled fairly well.

847
00:41:31,079 --> 00:41:34,480
Speaker 3: I just wasn't very moved by the moment to moment

848
00:41:34,559 --> 00:41:35,239
of it all.

849
00:41:36,280 --> 00:41:38,719
Speaker 4: And there was a lot of this, like you know,

850
00:41:39,039 --> 00:41:43,079
every twelve steps you take, there's like eleven flowers to grab,

851
00:41:43,119 --> 00:41:43,760
and I'm just like.

852
00:41:43,760 --> 00:41:46,480
Speaker 3: I don't want to do that. I don't know doing this.

853
00:41:46,599 --> 00:41:49,719
Speaker 4: There's just like grabbing all the bamboo and the flowers

854
00:41:49,760 --> 00:41:51,679
and the gold, and like, I just I.

855
00:41:51,599 --> 00:41:55,039
Speaker 3: Don't know craft. Maybe I don't know.

856
00:41:56,079 --> 00:42:00,400
Speaker 4: What I experienced is a very short This was maybe

857
00:42:00,480 --> 00:42:03,079
like forty minutes total, and it was two separate sections.

858
00:42:03,639 --> 00:42:05,880
Speaker 3: Is it like, is it like the original Tumana where

859
00:42:05,880 --> 00:42:10,960
it's largely kind of like jumping platform.

860
00:42:10,440 --> 00:42:13,639
Speaker 4: Yeah, the parts that I played were that they were platforming,

861
00:42:13,719 --> 00:42:17,079
and like those were fine, and I enjoyed like those

862
00:42:17,360 --> 00:42:21,320
very specific things. I just think the game the game

863
00:42:21,440 --> 00:42:22,920
just feels a little rough around the.

864
00:42:23,039 --> 00:42:24,760
Speaker 3: Edges right now.

865
00:42:25,079 --> 00:42:27,119
Speaker 4: I think it's it was. I think it's it was

866
00:42:27,480 --> 00:42:30,119
in a condition that was suitable for previewing. I'm not

867
00:42:30,159 --> 00:42:32,519
saying it was broken or anything like that. I just

868
00:42:32,760 --> 00:42:36,119
I'm curious to see if there's a bit more polished

869
00:42:36,239 --> 00:42:40,039
left to apply on the surface of this thing.

870
00:42:41,079 --> 00:42:41,880
Speaker 3: As is.

871
00:42:42,440 --> 00:42:45,480
Speaker 4: I guess I would still try it out and start

872
00:42:45,519 --> 00:42:48,119
it and see where we go. And but I was

873
00:42:48,239 --> 00:42:50,199
I did not walk away from that thing being like

874
00:42:50,280 --> 00:42:53,920
I can't wait, which obviously is the thing that I

875
00:42:53,960 --> 00:42:55,480
was hoping to be able to be able to say

876
00:42:55,519 --> 00:43:01,280
for for for this game. But yeah, you know it's Look,

877
00:43:01,360 --> 00:43:04,679
I do think that first game certainly needs a remake,

878
00:43:06,159 --> 00:43:10,400
aside from the sort of you know remasters, Yeah, remasters, right,

879
00:43:10,800 --> 00:43:13,880
Coda paints on those things, like this is definitely overdue

880
00:43:13,920 --> 00:43:17,159
for that. So I think that has me, you know,

881
00:43:17,920 --> 00:43:21,760
remaining somewhat whelmed by what's going on here. But from

882
00:43:21,760 --> 00:43:27,480
what I played, uh yeah, I'm know exactly psyched how

883
00:43:27,559 --> 00:43:30,119
to look was it a It looked great? Yeah, it

884
00:43:30,159 --> 00:43:33,159
was on they you know, it was running on a

885
00:43:33,199 --> 00:43:38,119
high MPC and you know, yeah, it's just uh you know,

886
00:43:38,159 --> 00:43:39,960
and there was an interesting sort of chase sing with

887
00:43:40,000 --> 00:43:42,639
a t rex and two raptors. I do think it's

888
00:43:42,679 --> 00:43:46,000
cool now that, like all I am seeing in more

889
00:43:46,360 --> 00:43:48,920
contemporary media that like we're all in agreement about the

890
00:43:49,199 --> 00:43:52,280
bird dinosaur things. So now dinosaurs have like feathers. I

891
00:43:52,360 --> 00:43:53,079
think that's cool.

892
00:43:53,199 --> 00:43:57,559
Speaker 3: We're coming around, We're coming around, not fully fully feathered out,

893
00:43:57,639 --> 00:44:01,679
but like yea, like how many of them have feathers?

894
00:44:01,719 --> 00:44:02,880
Sure have feathers?

895
00:44:03,280 --> 00:44:06,159
Speaker 4: Sure whether their feathers localized to one part of the body.

896
00:44:06,199 --> 00:44:08,320
That's the right thing, which makes sense. Maybe they just

897
00:44:08,320 --> 00:44:11,199
had like, you know, armpit feathers. Sure, maybe there's just

898
00:44:11,199 --> 00:44:18,960
like uncle feathers right smelling exactly. So yeah, I don't know,

899
00:44:20,039 --> 00:44:22,800
not not exactly like over the Moon, but you know

900
00:44:22,920 --> 00:44:25,639
I do. I it has not depleted my tomb Rader tank.

901
00:44:25,719 --> 00:44:29,280
I'm still I'm still here for it. So we'll look

902
00:44:29,280 --> 00:44:31,159
to see when that comes out. I believe twenty twenty

903
00:44:31,159 --> 00:44:34,559
seven is when. Okay, I've got to see of Atlantis. Yeah,

904
00:44:34,719 --> 00:44:35,639
plenty of polished time.

905
00:44:36,199 --> 00:44:38,880
Speaker 1: Any other games coming out of SGF that we can

906
00:44:38,920 --> 00:44:39,760
now talk about.

907
00:44:40,039 --> 00:44:42,800
Speaker 3: There was one more from SGF on my list, and

908
00:44:42,880 --> 00:44:47,440
that is Demi and the Fractured Dream. Okay, another one

909
00:44:47,480 --> 00:44:51,039
I played at Nintendo's situation. This is a Ana Purna

910
00:44:51,559 --> 00:44:55,840
published joint. This is a wind Waker like actually cool.

911
00:44:56,079 --> 00:44:59,079
It definitely has that sort of art style, even has

912
00:44:59,119 --> 00:45:01,000
like I knew, I knew what I was going for

913
00:45:01,039 --> 00:45:02,559
when I killed an enemy and there was those kind

914
00:45:02,559 --> 00:45:06,199
of like wispy swirly cloud things that came out of

915
00:45:06,239 --> 00:45:07,880
him when he died. I'm like, oh, that's that's the

916
00:45:08,159 --> 00:45:11,679
wind Waker. Thing for sure. I even had the like

917
00:45:11,719 --> 00:45:14,599
the giant decu leaf thing where I, you knowlider the

918
00:45:14,599 --> 00:45:17,280
big gust of air and I was not there, but

919
00:45:17,320 --> 00:45:20,039
like write that and then I was on a platform

920
00:45:20,039 --> 00:45:23,000
on water and shot it and it propelled the platform,

921
00:45:23,440 --> 00:45:25,239
that kind of thing. This is also in the next

922
00:45:25,320 --> 00:45:26,920
vest by the way, so you can download a demo

923
00:45:26,960 --> 00:45:30,840
for this on Steam right now. The like the fighting

924
00:45:30,920 --> 00:45:33,639
was a bit faster paced, right, a bit more like

925
00:45:33,719 --> 00:45:37,239
dodge rolley and stuff like that. So that felt good.

926
00:45:37,480 --> 00:45:39,119
It was just a short time. I played sort of

927
00:45:39,159 --> 00:45:42,880
insided dungeons. I don't know, but there's an overworld element

928
00:45:43,000 --> 00:45:47,119
to it, like in a traditional Zelda game. But just

929
00:45:47,119 --> 00:45:49,639
why I played in that demo, the wind Waker vibes

930
00:45:49,679 --> 00:45:53,239
were sort of immaculate, and that's my favorite Zelda game,

931
00:45:53,320 --> 00:45:55,960
so I thought, I thought this one was pretty neat

932
00:45:56,239 --> 00:46:00,920
and worth checking out. That's a DEMI in the Fracture Dream.

933
00:46:01,280 --> 00:46:03,719
Speaker 1: I want to check this out because I think as

934
00:46:03,760 --> 00:46:06,599
a society we have long lost the art of sliding

935
00:46:06,719 --> 00:46:10,559
on vines entry branches a la Tarzan, and I see

936
00:46:10,639 --> 00:46:12,840
that in this trailer and I want to get to

937
00:46:12,920 --> 00:46:14,639
at least that that's fair.

938
00:46:15,280 --> 00:46:17,000
Speaker 3: How like, do you have a sense of like, how

939
00:46:17,119 --> 00:46:20,920
like big this game is. Nah, that's it's kind of

940
00:46:20,920 --> 00:46:23,519
my question, right, Like, okay, so we're kind of being

941
00:46:23,559 --> 00:46:26,559
wind Waker. Are there islands? Because again I was just

942
00:46:26,639 --> 00:46:29,199
kind of indoor what seemed to be a dungeon, So like,

943
00:46:29,239 --> 00:46:32,360
what's the what's the what's connecting these areas as a

944
00:46:32,519 --> 00:46:35,880
sort of dungeon to dungeon? Is there an overworld? Not sure?

945
00:46:36,440 --> 00:46:38,559
So I'm curious to play more this one even.

946
00:46:38,559 --> 00:46:42,360
Speaker 2: But like the progression does seem like item based unlocks right.

947
00:46:42,239 --> 00:46:45,519
Speaker 3: Where you like you need Like like I.

948
00:46:45,519 --> 00:46:47,000
Speaker 2: Was like looking at this trailer, it looks like as

949
00:46:47,039 --> 00:46:48,960
like a feather that can blast like a frond or

950
00:46:48,960 --> 00:46:52,320
whatever down one thing I had. Yeah, and that tool

951
00:46:52,360 --> 00:46:55,519
is necessary to sort of like progress, and it's it's

952
00:46:55,559 --> 00:46:56,920
kind of sounds like it's going to have to be

953
00:46:57,199 --> 00:46:58,599
like a full Zelda game.

954
00:46:58,679 --> 00:47:00,239
Speaker 3: I hope it is. I think it'd be awesome, just

955
00:47:00,239 --> 00:47:03,800
like straight up was doing a lot of that stuff, right, Yeah,

956
00:47:03,840 --> 00:47:07,400
I hope strap overworld with dungeons would would be amazing.

957
00:47:07,480 --> 00:47:09,880
But like, you know, what I can report on is

958
00:47:09,920 --> 00:47:13,079
that the game felt good, felt good, okay, good good, okay,

959
00:47:13,079 --> 00:47:13,719
cool cool cool.

960
00:47:13,920 --> 00:47:16,800
Speaker 1: Another game that felt good to play is something that

961
00:47:16,880 --> 00:47:19,960
I checked out and is also part of the Steam

962
00:47:20,199 --> 00:47:25,639
Next Fest. Slave Blade One guess what this is similar to?

963
00:47:25,840 --> 00:47:30,679
Speaker 2: Oh okay, slave rhymes with bay Yes, that's right.

964
00:47:31,840 --> 00:47:35,840
Speaker 3: This is another spinning top game. No way.

965
00:47:36,320 --> 00:47:41,519
Speaker 1: Yeah, there was another bay Blade like or inspired game

966
00:47:41,559 --> 00:47:44,239
that came out Gosh earlier this year. I think it

967
00:47:44,280 --> 00:47:45,280
was called From the Top.

968
00:47:46,239 --> 00:47:48,440
Speaker 2: Yeah that sounds right, but now but now it's Pride,

969
00:47:48,480 --> 00:47:50,000
so we need Slave Blade instead.

970
00:47:50,079 --> 00:47:53,719
Speaker 1: That's right, King and Queen and non binaries out there,

971
00:47:53,760 --> 00:47:54,559
Happy Pride month.

972
00:47:54,960 --> 00:47:55,679
Speaker 3: But Sleigh Blade.

973
00:47:55,760 --> 00:47:59,199
Speaker 1: I it kind of immediately enjoy this more than From

974
00:47:59,239 --> 00:48:05,199
the Top, which was that other bay Blade inspired game.

975
00:48:05,360 --> 00:48:08,519
Here you were using your mouse to kind of point

976
00:48:08,559 --> 00:48:11,599
where your top should go, and you're worrying about rpm.

977
00:48:11,960 --> 00:48:14,159
There are power ups that pop up. It's still very

978
00:48:14,199 --> 00:48:16,519
early from what I've been able to surmise from the game.

979
00:48:17,920 --> 00:48:21,440
You spend the day in like three different stages, so morning, afternoon,

980
00:48:21,480 --> 00:48:23,519
in the evening, and you can choose to spend that

981
00:48:23,800 --> 00:48:28,559
either visiting a shop, doing a random encounter like going

982
00:48:28,599 --> 00:48:32,760
to a gotcha machine, going to a shrine to level up,

983
00:48:32,960 --> 00:48:35,559
or the neat thing with your bay Blade. And I'm

984
00:48:35,559 --> 00:48:37,960
just gonna call them bay blades. You can mow alawn

985
00:48:38,039 --> 00:48:40,559
for money, which is funny.

986
00:48:42,000 --> 00:48:42,559
Speaker 3: What do you mean?

987
00:48:43,960 --> 00:48:46,679
Speaker 1: So you get a patch of grass and then so

988
00:48:46,760 --> 00:48:49,639
your your bay blade will go to whoever your mouse

989
00:48:49,639 --> 00:48:51,920
cursor is. So you can also build up momentum by

990
00:48:51,920 --> 00:48:54,679
like kind of spinning it around, and then you can

991
00:48:55,039 --> 00:48:57,159
want one of the mini games to earn money and

992
00:48:57,239 --> 00:48:59,920
level up. Is mowing a lawn with your bay blade.

993
00:49:00,239 --> 00:49:00,880
Speaker 3: That's great.

994
00:49:01,920 --> 00:49:06,119
Speaker 1: I think this actually nails the feeling of of what

995
00:49:06,239 --> 00:49:08,039
I would want a bay blade game to be better

996
00:49:08,079 --> 00:49:10,880
than from the top because there's a little bit more

997
00:49:11,039 --> 00:49:14,320
direct control there. Also, I just kind of enjoy this

998
00:49:14,519 --> 00:49:18,000
overall art style better. I haven't looked up as to

999
00:49:18,000 --> 00:49:21,760
when the projected release date is, but I'm excited for

1000
00:49:21,880 --> 00:49:25,760
more bay Blade games. That being said, sleigh Blade Steam

1001
00:49:25,760 --> 00:49:28,360
next best demos out now. I highly suggested if you're

1002
00:49:28,360 --> 00:49:31,840
a fan of bay blading and letting it rip?

1003
00:49:32,559 --> 00:49:35,920
Speaker 2: Is this the one that's like more PS one visual inspired.

1004
00:49:35,559 --> 00:49:37,760
Speaker 1: That was from the top from the top, from the

1005
00:49:37,760 --> 00:49:41,280
top right, very minimal PS one. Yeah, look this a

1006
00:49:41,280 --> 00:49:44,239
little bit more. There are more colors in this one.

1007
00:49:44,320 --> 00:49:47,400
Speaker 2: First of all, Okay, I'm looking at it now okay, yes, yeah,

1008
00:49:47,440 --> 00:49:50,840
this one looks more like you know, indie game aesthetic

1009
00:49:51,039 --> 00:49:51,880
is kind of what comes to mind.

1010
00:49:51,960 --> 00:49:53,960
Speaker 1: Yeah, it is great, and it has like a small

1011
00:49:54,000 --> 00:49:57,480
overworld that at least where it is right now feels

1012
00:49:57,480 --> 00:50:00,599
a little bit cumbersome because you're still using the mouse

1013
00:50:00,639 --> 00:50:02,960
pointer to direct where to go and everything. But that's

1014
00:50:03,199 --> 00:50:07,039
stuff that can get hammered out. Another game full of

1015
00:50:07,320 --> 00:50:13,239
colors and fun things is Yoshi the Mysterious book Boy.

1016
00:50:13,719 --> 00:50:15,519
Speaker 3: Thought I was gonna have no interest in this game.

1017
00:50:15,599 --> 00:50:18,519
I kind of wrote it off almost immediately.

1018
00:50:19,079 --> 00:50:22,400
Speaker 2: It's Tab's favorite switch to game. Mike was probably watching

1019
00:50:22,400 --> 00:50:23,679
it plays like, yeah, it's the best game.

1020
00:50:23,760 --> 00:50:26,239
Speaker 3: Yeah man, that's funny because I have a sab connection

1021
00:50:26,320 --> 00:50:29,559
with another game later, but this lot, this game is

1022
00:50:29,639 --> 00:50:33,000
just charming and fun. I enjoying it. I'm getting close

1023
00:50:33,079 --> 00:50:35,639
to sort of finishing it, or at least rolling credits,

1024
00:50:35,679 --> 00:50:39,280
kind of documenting the first six chapters worth of those

1025
00:50:39,320 --> 00:50:42,440
little creatures. You know. Dan reviewed this one, talked about

1026
00:50:42,480 --> 00:50:44,840
it a bit, so it's it brought up. But I'm

1027
00:50:44,840 --> 00:50:46,920
just kind of surprised that that I'm enjoying it, because

1028
00:50:46,920 --> 00:50:49,480
I'm somebody who has not really liked many of these

1029
00:50:49,519 --> 00:50:53,039
other Yoshi games. I didn't like Wooly World or Crafted World.

1030
00:50:53,079 --> 00:50:56,119
They just didn't stick with me at all, And I

1031
00:50:56,119 --> 00:50:57,800
thought the whole time i'd be like, I'm mad that

1032
00:50:57,880 --> 00:51:00,440
this isn't a traditional two D platformer. I'm not really

1033
00:51:00,440 --> 00:51:03,320
thinking that. I'm just having fun going into these these

1034
00:51:03,360 --> 00:51:07,079
pages and kind of exploring, and you know, each each

1035
00:51:07,199 --> 00:51:09,840
level has its own gimmick tied to whatever animal you're

1036
00:51:09,880 --> 00:51:12,559
trying to document. It's fun messing around with that sort

1037
00:51:12,559 --> 00:51:14,719
of seeing what you can do. I like that it's

1038
00:51:14,760 --> 00:51:17,079
kind of an end goal. You get sort of futs

1039
00:51:17,119 --> 00:51:19,119
around and look around, and I do a little bit

1040
00:51:19,119 --> 00:51:20,719
of that, but I'm mostly like I'll try to just

1041
00:51:20,719 --> 00:51:22,639
get to the end goal. If I discover some other

1042
00:51:22,639 --> 00:51:25,119
things along the way, that's pretty good. I don't have

1043
00:51:25,199 --> 00:51:28,440
to go into this with some mega completionist mindset that

1044
00:51:28,519 --> 00:51:29,239
have a good time.

1045
00:51:29,840 --> 00:51:32,280
Speaker 2: Yeah, it does seem like it's very supportive of the

1046
00:51:32,320 --> 00:51:34,880
completionist thing though, where it's like there's a ton to

1047
00:51:35,400 --> 00:51:38,599
find and it does seem very rewarding. So I've seen

1048
00:51:38,599 --> 00:51:41,639
a lot of people doing that. Yeah, I'm with you, Mike.

1049
00:51:41,679 --> 00:51:44,039
Where I think I started, I'm like, oh, I kind

1050
00:51:44,039 --> 00:51:46,679
of just like it's got so much good going for it,

1051
00:51:46,679 --> 00:51:49,559
where this expiration and you know, and that's just like

1052
00:51:49,639 --> 00:51:51,000
gameplay expiration, Like what.

1053
00:51:50,880 --> 00:51:52,880
Speaker 3: Can this do? Is so good?

1054
00:51:52,920 --> 00:51:55,039
Speaker 2: In the world, of course, it's always in these ocean games.

1055
00:51:55,119 --> 00:51:57,440
Looks really nice. Like I just had like sort of

1056
00:51:57,719 --> 00:51:59,679
one more element to it to kind of get me

1057
00:51:59,719 --> 00:52:02,320
over the hump here, to keep me super engaged, and

1058
00:52:02,360 --> 00:52:03,960
then I just kept poking at it. I'm like, you

1059
00:52:03,960 --> 00:52:05,880
know what, No, I'm kind of glad. It's this this

1060
00:52:06,159 --> 00:52:08,400
speed that it's set at where it's like just come

1061
00:52:08,440 --> 00:52:10,760
in here, hang around. You can't really get damaged. You

1062
00:52:10,760 --> 00:52:13,119
can maybe get annoyed by an enemy, but that's fine.

1063
00:52:13,119 --> 00:52:16,360
That's part of the expiration process. And because of that,

1064
00:52:16,440 --> 00:52:19,119
it could be this very specific thing about like, hey,

1065
00:52:19,280 --> 00:52:22,039
just find out what these creatures are all about, find

1066
00:52:22,079 --> 00:52:23,639
all the ways that you can make them do stuff,

1067
00:52:23,679 --> 00:52:26,440
and if you want to spend more time messing around

1068
00:52:26,440 --> 00:52:28,400
with that, there's probably some stuff that you missed the

1069
00:52:28,440 --> 00:52:32,119
first time around. So I really think that's a smart

1070
00:52:32,480 --> 00:52:34,639
take for this whole idea of what Yoshi can be.

1071
00:52:34,760 --> 00:52:40,639
Speaker 1: Cool another platformer, Mike and Grub This pertains to you

1072
00:52:40,719 --> 00:52:44,239
as our resident bubbsy guy. But Mike, you have been

1073
00:52:44,320 --> 00:52:48,159
checking out Bubbsy four D. Yeah, just sort of played

1074
00:52:48,159 --> 00:52:50,480
through this during the weekend. I've actually been playing a

1075
00:52:50,480 --> 00:52:53,440
lot of Demon Tides, which is for Braz's other three

1076
00:52:53,480 --> 00:52:56,639
D platform came out this year, and that's the bigger one.

1077
00:52:56,679 --> 00:53:00,079
It's much much more robust, ye, much more robust, and

1078
00:53:00,159 --> 00:53:02,559
has the kind of a Bowser's Fury style of all

1079
00:53:02,599 --> 00:53:05,159
the Eelands, so it's a bit open world. It's funny

1080
00:53:05,199 --> 00:53:07,400
playing Bubbsy because it's very it's very clearly and it

1081
00:53:07,440 --> 00:53:07,800
should be.

1082
00:53:07,840 --> 00:53:10,840
Speaker 3: It's smart. Oh, this is just that game with sort

1083
00:53:10,840 --> 00:53:13,000
of some bubbzy coats of paint on it in more

1084
00:53:13,159 --> 00:53:16,920
linear level base. But because that game controls well, this

1085
00:53:17,000 --> 00:53:20,400
game controls really well. It was a good time. Some annoyance.

1086
00:53:20,440 --> 00:53:22,440
It's like they do a lot of these half pipe

1087
00:53:22,480 --> 00:53:24,440
sections when you're in that ball form. Those are always

1088
00:53:24,480 --> 00:53:28,960
kind of a little jinky and weird. I kind of

1089
00:53:28,960 --> 00:53:32,760
have this complete with Demon Tides two where they focus

1090
00:53:32,840 --> 00:53:35,039
on their characters a lot, and there's like a decent

1091
00:53:35,079 --> 00:53:37,199
amount of the writing, but none of it's ever very

1092
00:53:37,239 --> 00:53:40,280
good and it doesn't pop off the screen. Now. No, it's

1093
00:53:40,280 --> 00:53:42,079
not like there's a ton of it, but there's enough

1094
00:53:42,079 --> 00:53:43,400
of it where I'm like, I think there should be

1095
00:53:43,480 --> 00:53:45,320
less of this because this kind of I don't know,

1096
00:53:45,480 --> 00:53:47,800
isn't really doing anything for me to plus it. But

1097
00:53:48,280 --> 00:53:50,719
just in terms of the moving around and the jumping

1098
00:53:50,800 --> 00:53:54,239
around feels great again. You know, the idea of like

1099
00:53:54,239 --> 00:53:57,599
a kind of three hour three D platform, that's sounds cool.

1100
00:53:57,599 --> 00:54:01,199
I don't take that. Yeah, it's fuzzy. Yeah, all right.

1101
00:54:02,000 --> 00:54:04,199
Speaker 2: I've been surprised to like more and more people picking

1102
00:54:04,239 --> 00:54:06,559
it up and uh kind of feeling the way I

1103
00:54:06,559 --> 00:54:08,639
felt where it's like, man, the moving around this game

1104
00:54:08,719 --> 00:54:11,400
is so good. It's so expressive, and it's kind of

1105
00:54:11,679 --> 00:54:13,000
a pretty decent Sonic game.

1106
00:54:13,119 --> 00:54:13,480
Speaker 3: I don't know.

1107
00:54:13,559 --> 00:54:18,760
Speaker 2: I didn't have too many issues with the halfpipes, the cannons, yes,

1108
00:54:19,119 --> 00:54:22,639
like having to like overcompensate and not really understanding why. Yeah,

1109
00:54:23,039 --> 00:54:25,920
but I mean I it always like led to situations

1110
00:54:25,920 --> 00:54:27,960
and these are canon moments where it's like you're blasting

1111
00:54:28,079 --> 00:54:30,840
over like half of the stage and so there's these

1112
00:54:30,840 --> 00:54:32,679
big chasms and you got to get to the other side,

1113
00:54:33,000 --> 00:54:34,800
and it's like I would always like come up short

1114
00:54:34,880 --> 00:54:36,320
or whatever, and then I'd have to do a couple

1115
00:54:36,320 --> 00:54:38,320
of like weird platform and things to maybe save it,

1116
00:54:38,360 --> 00:54:39,840
and every time I got to do that, I'm like, well,

1117
00:54:39,920 --> 00:54:42,079
this game's still good because that part is the best

1118
00:54:42,119 --> 00:54:45,039
part of the game. But yeah, the cannons were very

1119
00:54:45,039 --> 00:54:45,639
broken for me.

1120
00:54:46,239 --> 00:54:48,599
Speaker 3: Yeah, so it's fun. I definitely think if anybody played

1121
00:54:48,599 --> 00:54:50,880
this and enjoy and hasn't tried demon Tized, you should

1122
00:54:50,880 --> 00:54:56,280
definitely be trust good. I bet that's a surprisingly big

1123
00:54:56,320 --> 00:54:58,920
game on I guess you sort of buck away at

1124
00:54:58,920 --> 00:55:01,000
that and probably be beating that within the week.

1125
00:55:01,440 --> 00:55:04,960
Speaker 1: Hell yeah, another game, mister Minaudi, that you've been playing

1126
00:55:05,159 --> 00:55:07,800
that I really enjoy the look of and I hope

1127
00:55:07,800 --> 00:55:10,920
that to hear positive things about it. Tether or Geist.

1128
00:55:12,159 --> 00:55:18,480
This is a Celeste like heather Geist. Yes, red emotional

1129
00:55:18,599 --> 00:55:21,880
damage climbing up a mountain, oh.

1130
00:55:21,800 --> 00:55:25,480
Speaker 3: Right, current. I mean even to the point of there's

1131
00:55:25,679 --> 00:55:28,079
red little collective bulls floating around and you have to

1132
00:55:28,079 --> 00:55:31,400
grab one and then touch the ground to fully collect it. Right, Like,

1133
00:55:31,480 --> 00:55:34,000
it's not strawberries in here, it's some kind of flower thing.

1134
00:55:34,639 --> 00:55:37,639
So yeah, they're very much going for the selest thing

1135
00:55:37,639 --> 00:55:41,559
I think instead of having anxiety. It's unclear yet, and

1136
00:55:41,639 --> 00:55:44,840
my head canon is she has crones actually, like that

1137
00:55:46,199 --> 00:55:48,599
she just like, well grab her telling me be like

1138
00:55:48,679 --> 00:55:51,280
oh no, not right now. Right, Everyone's like, oh, my

1139
00:55:51,880 --> 00:55:54,159
condition makes it kind of like maybe you shouldn't go

1140
00:55:54,199 --> 00:55:56,960
on this quest. But yeah, they haven't specified what it is,

1141
00:55:57,000 --> 00:55:59,760
but I'm deciding it's crones, and I think I think

1142
00:55:59,800 --> 00:56:01,880
my pal here just need some sky Rizzy and that

1143
00:56:01,960 --> 00:56:05,199
might help her out there. The question for sky Rizzy, Yeah,

1144
00:56:05,360 --> 00:56:09,000
Skyrizzy sounds like a video game name anyway, saying it's

1145
00:56:09,039 --> 00:56:12,079
called that, I don't know how to say. It's just

1146
00:56:12,119 --> 00:56:14,559
like the traditional dashing. The kind of gimmick here is

1147
00:56:14,599 --> 00:56:17,159
that you have this sort of spirit clone and it's

1148
00:56:17,239 --> 00:56:20,360
tethered to you. You can send this spirit form out

1149
00:56:20,639 --> 00:56:22,440
but only as far as the tether goes, and then

1150
00:56:22,519 --> 00:56:25,960
teleport to where it is right so, and then depending

1151
00:56:25,960 --> 00:56:27,679
on how many charges of that that you kind of

1152
00:56:27,679 --> 00:56:29,719
acquire through the level, you can kind of use that

1153
00:56:29,800 --> 00:56:33,079
to do your tricky platforming. And there's there's other wrinkles

1154
00:56:33,079 --> 00:56:35,960
and different things like in the second world. There's there's

1155
00:56:36,000 --> 00:56:38,079
these mushrooms you can kind of like bounce through the

1156
00:56:38,199 --> 00:56:40,960
mushrooms things like that. So again, very much that celest

1157
00:56:41,000 --> 00:56:43,119
style of these kind of like single screen or two

1158
00:56:43,119 --> 00:56:48,800
screen platforming challenges, So you know, maybe it's a little derivative,

1159
00:56:48,840 --> 00:56:51,400
but it's very good at being one of those. Yeah,

1160
00:56:51,440 --> 00:56:53,559
it seems good. Yeah, I've not seen a Celeste to

1161
00:56:53,960 --> 00:56:56,079
myself anywhere. If it exists, I don't know, that would

1162
00:56:56,119 --> 00:56:57,800
be a surprise to me. So if you have that

1163
00:56:58,320 --> 00:57:02,360
Celeste fever, this is definitely going to feel that void.

1164
00:57:02,400 --> 00:57:02,599
Speaker 5: You know.

1165
00:57:02,719 --> 00:57:06,239
Speaker 3: It has the gorgeous Pixar even it has the chill music.

1166
00:57:06,559 --> 00:57:10,119
Really just is sort of hitting all of those notes.

1167
00:57:10,559 --> 00:57:13,679
It's called tether geist'. It's it's fully out. This isn't

1168
00:57:13,760 --> 00:57:16,639
a deem next thing. There is a demo though, it's

1169
00:57:16,639 --> 00:57:19,440
on switch as well. I just added it to my account.

1170
00:57:20,079 --> 00:57:25,320
You would like it, grub. I exactly top.

1171
00:57:25,199 --> 00:57:27,159
Speaker 2: One hundred game of all time for me for sure.

1172
00:57:27,519 --> 00:57:31,000
Speaker 1: Yeah, absolutely gorgeous game. Before we wrap up games and

1173
00:57:31,039 --> 00:57:33,559
have talk about the last game that we have here

1174
00:57:33,639 --> 00:57:37,840
on the rundown, just visibility sake, folks, there's a quick

1175
00:57:37,880 --> 00:57:40,559
look out for NBA the Run grub.

1176
00:57:40,639 --> 00:57:43,960
Speaker 3: Oh yeah, Dan, please check that out. Grub quick thought.

1177
00:57:44,079 --> 00:57:45,079
Good yay, nay.

1178
00:57:46,400 --> 00:57:49,760
Speaker 2: When you're playing the b ball, when you're bouncing the

1179
00:57:49,800 --> 00:57:52,519
ball and then shooting it into the hoop. It all

1180
00:57:52,559 --> 00:57:57,320
feels real nice, Like we definitely struggled in that quick look,

1181
00:57:57,320 --> 00:57:58,840
which is kind of like really the first time we

1182
00:57:58,880 --> 00:58:00,800
picked it up, we tried to briefly on our Steam

1183
00:58:00,800 --> 00:58:02,440
decks when we were out at Summer Game Fest, but

1184
00:58:02,639 --> 00:58:03,960
we were like trying to see it, like hot, what is

1185
00:58:04,000 --> 00:58:05,519
it like to like pick this up and just want

1186
00:58:05,559 --> 00:58:08,119
to do the stuff we would do in this game's

1187
00:58:08,239 --> 00:58:11,280
you know, a predecessor. The thing that really inspired it

1188
00:58:11,440 --> 00:58:13,880
NBA A Street Volume two or any of the NBA

1189
00:58:13,920 --> 00:58:16,960
Street games. And it was frustrating to be like, okay,

1190
00:58:17,199 --> 00:58:19,519
can we just play against one another? Oh, there's this

1191
00:58:19,559 --> 00:58:21,920
mode where it's like, oh, play against friends, and then

1192
00:58:22,000 --> 00:58:24,480
like he would join and he would put him automatically

1193
00:58:24,480 --> 00:58:26,320
on my team and say, I don't I don't know

1194
00:58:26,320 --> 00:58:28,400
if we can do this and if we even if

1195
00:58:28,400 --> 00:58:30,519
we could, which we never were able to figure out.

1196
00:58:30,800 --> 00:58:32,599
It was so frustrating to figure out that it's like

1197
00:58:32,639 --> 00:58:34,840
that's a mark against this game. Clearly, this is not

1198
00:58:34,880 --> 00:58:37,519
what it's trying to do. It is instead trying to

1199
00:58:37,519 --> 00:58:40,719
get you online in playing three v three matches where

1200
00:58:40,800 --> 00:58:42,440
you're like you pick your character like you did in

1201
00:58:42,440 --> 00:58:44,440
an NBA Street but the other two characters are played

1202
00:58:44,480 --> 00:58:47,400
by other humans, and you're going up against other teams

1203
00:58:47,440 --> 00:58:50,280
of three people, and that, you know, I'm glad that

1204
00:58:50,280 --> 00:58:52,599
that's there. That's cool, that that does feel very modern.

1205
00:58:52,639 --> 00:58:54,599
It feels like this, which I think is a forty

1206
00:58:54,639 --> 00:58:58,920
dollars game, a good thing to focus on. But that's

1207
00:58:58,920 --> 00:59:01,000
not how I played NBA Street. I went over to

1208
00:59:01,119 --> 00:59:05,159
Joey Feslo's house after he got incredibly high after his

1209
00:59:05,239 --> 00:59:08,559
shift of managing a burger king, and we'd play the

1210
00:59:08,639 --> 00:59:10,920
NBA Street volume to all night long and then watch

1211
00:59:10,960 --> 00:59:15,159
Family Guy because we were very cool people, you know, yes, right,

1212
00:59:15,199 --> 00:59:17,679
and like we got to play local on the same screen,

1213
00:59:17,760 --> 00:59:19,599
and I picked my team and he picked his team,

1214
00:59:19,639 --> 00:59:22,039
and you know that that was the way to play that.

1215
00:59:22,079 --> 00:59:24,280
And I just don't think this game has that at all,

1216
00:59:24,880 --> 00:59:26,800
and it kind of it really should from the jump.

1217
00:59:26,840 --> 00:59:28,880
If it's something they add later, great, but it really

1218
00:59:28,960 --> 00:59:31,679
should still if you're gonna do that thing, fully be

1219
00:59:31,800 --> 00:59:33,960
the thing and then add the new stuff on top

1220
00:59:34,239 --> 00:59:36,760
and tell us why it's so cool to go online

1221
00:59:36,760 --> 00:59:38,920
in these three v three matches, entice me instead of

1222
00:59:39,000 --> 00:59:41,119
kind of forcing me. That's where I ended up.

1223
00:59:42,559 --> 00:59:46,280
Speaker 1: Another thing video out on the website. Now, Chuck and

1224
00:59:46,320 --> 00:59:49,480
I did a quick look for everything is crab, the

1225
00:59:49,519 --> 00:59:54,760
animal evolution, rogue light. Guys, what if spore was vampire

1226
00:59:54,800 --> 00:59:57,119
survivors And that's what it is.

1227
00:59:57,679 --> 00:59:59,960
Speaker 3: It could have easily had been like right, that's that's

1228
01:00:00,119 --> 01:00:03,039
after the space section is and then it just comes that. Yeah.

1229
01:00:03,199 --> 01:00:05,239
Speaker 2: Yeah, I also love this is based on one of

1230
01:00:05,280 --> 01:00:09,440
my favorite science factoids, which is like Nature's developed crab

1231
01:00:09,599 --> 01:00:11,519
like creatures independently six times.

1232
01:00:11,599 --> 01:00:14,199
Speaker 3: Oh that's what that's about about the crab thing about

1233
01:00:14,199 --> 01:00:16,760
the crab thing. Crab is the ultimate like destination for

1234
01:00:16,840 --> 01:00:19,440
all of them, yes, for all, Yes, it just keeps

1235
01:00:19,440 --> 01:00:22,320
happening over and over again, like why and.

1236
01:00:23,320 --> 01:00:26,119
Speaker 1: That's why I will eat all crabs, because I will

1237
01:00:26,199 --> 01:00:27,280
prevent their uprising.

1238
01:00:27,360 --> 01:00:31,360
Speaker 3: All right, snow crabs, dungeness.

1239
01:00:31,360 --> 01:00:39,320
Speaker 1: Blue kings, the King, the King. They have no control

1240
01:00:39,480 --> 01:00:43,320
over me. But Jeff Beckler and Mike Minatti YouTube did

1241
01:00:43,440 --> 01:00:46,039
a little quick preview of Control Resonant and that is

1242
01:00:46,079 --> 01:00:47,119
out on the website as well.

1243
01:00:47,679 --> 01:00:51,559
Speaker 3: Yeah, certainly is Yeah, another thing, we both got to

1244
01:00:51,599 --> 01:00:54,960
play this pretty lengthy demo at SGF. They let us

1245
01:00:55,000 --> 01:00:59,159
capture about a fifty minute chunk of it. Driff and

1246
01:00:59,199 --> 01:01:01,880
I talked over the I really enjoyed that game. That

1247
01:01:01,960 --> 01:01:04,039
combat is feeling really good. It's a great mix of

1248
01:01:04,079 --> 01:01:08,360
the combat and that kind of floaty double dash, double

1249
01:01:08,440 --> 01:01:11,800
jump lift yourself up the air platforming that is super fun.

1250
01:01:12,360 --> 01:01:16,320
And just all the control remny weird stuff is hitting

1251
01:01:16,440 --> 01:01:18,679
really well, and that like the customization you have with

1252
01:01:18,719 --> 01:01:20,960
your wetbon where you just have this rod but it

1253
01:01:21,000 --> 01:01:22,920
can take different forms. So I had it as kind

1254
01:01:22,920 --> 01:01:25,840
of a battle acts, and the alternative form was this drill.

1255
01:01:26,280 --> 01:01:28,480
I just hold this button down. I'm just like drilling

1256
01:01:28,599 --> 01:01:34,960
into these enemies. And it felt super satisfying doing that. So, baby,

1257
01:01:35,719 --> 01:01:37,760
it's good that. I think.

1258
01:01:37,800 --> 01:01:39,960
Speaker 4: The thing that I came away from it was like

1259
01:01:40,760 --> 01:01:46,239
convinced that, like this change in in style, uh is okay,

1260
01:01:46,400 --> 01:01:50,000
It's gonna be okay, especially like third person shooting to

1261
01:01:50,079 --> 01:01:55,679
third person fight action, right is Uh, It's it's great.

1262
01:01:55,880 --> 01:01:57,719
Speaker 3: I still has all the stuff that you're coming to

1263
01:01:57,760 --> 01:01:59,280
these games for us what you're yeah, and.

1264
01:01:59,400 --> 01:02:01,559
Speaker 4: You know, obviously leaving the oldest house, you're like, oh man,

1265
01:02:01,599 --> 01:02:03,719
I'm not going to have this cool, little fucking weird

1266
01:02:03,880 --> 01:02:06,000
and and no, the weirdness is there. It's kind of

1267
01:02:06,039 --> 01:02:11,440
like turned up to you know, you know, yeah, a

1268
01:02:11,440 --> 01:02:14,599
lot of like, you know, fun visuals that you know,

1269
01:02:14,760 --> 01:02:17,360
certainly call back things like Conception with like the folding

1270
01:02:17,400 --> 01:02:18,920
streets and stuff like that in Manhattan.

1271
01:02:19,280 --> 01:02:20,840
Speaker 3: It's dope, it is really.

1272
01:02:22,079 --> 01:02:25,440
Speaker 4: I think it's going to be a lot to kind

1273
01:02:25,440 --> 01:02:29,599
of unravel with the story. Of course, who can ever

1274
01:02:29,760 --> 01:02:33,519
tell why that stuff is, but uh no, I think

1275
01:02:33,679 --> 01:02:36,000
I think it's uh it seems like a lot of fun.

1276
01:02:36,039 --> 01:02:38,719
And I feel good about the the theme and the

1277
01:02:38,760 --> 01:02:41,039
direction in terms of the gameplay that's going. So that's

1278
01:02:41,079 --> 01:02:43,280
all I wanted to have coming out of that.

1279
01:02:43,239 --> 01:02:45,840
Speaker 3: And feeling good about it. And it's like two months away,

1280
01:02:46,159 --> 01:02:49,400
is it? Yeah? Three months away? Three is this part

1281
01:02:49,440 --> 01:02:56,079
of the September flood? Yeah, is cool. It's like it's

1282
01:02:56,119 --> 01:02:58,079
at ground zero of that. It's like right in the

1283
01:02:58,079 --> 01:03:00,440
middle of all of that. Sick. I think it's a

1284
01:03:00,480 --> 01:03:02,920
twenty fourth Yeah, hell yeah, I love that.

1285
01:03:03,840 --> 01:03:07,320
Speaker 1: Uh well, I'm very excited to check out Control Resident.

1286
01:03:07,480 --> 01:03:10,400
Go peep the video if you're curious out there, folks.

1287
01:03:11,079 --> 01:03:14,440
But last game I have here on the rundown Jeff Grubb,

1288
01:03:14,559 --> 01:03:18,079
Mike Minatti, you two have beat Double O seven First Light.

1289
01:03:19,079 --> 01:03:22,920
Speaker 2: Yeah, Hey, Mike, that ending which we are not going

1290
01:03:22,960 --> 01:03:26,840
to spoil it at all or anybody pretty good. Yeah, Yeah,

1291
01:03:27,320 --> 01:03:28,920
they nailed exactly what they were going for.

1292
01:03:29,320 --> 01:03:32,800
Speaker 3: Yeah, that's the story and stuff like, and the characters

1293
01:03:32,840 --> 01:03:35,480
were really working for me in this game. Well them

1294
01:03:35,519 --> 01:03:37,880
that I liked a lot and just sort of you know,

1295
01:03:37,920 --> 01:03:41,239
mixed with that gameplay feeling so that maybe like maybe

1296
01:03:41,239 --> 01:03:43,679
the game doesn't exactly like build on that gameplay a

1297
01:03:43,679 --> 01:03:45,519
ton to the point where it's like, oh, we're constantly

1298
01:03:45,519 --> 01:03:47,599
doing some new things, but they kind of give you

1299
01:03:47,639 --> 01:03:50,760
some power fantasy trips there at the end that are

1300
01:03:51,280 --> 01:03:56,800
really satisfying. But gosh, yeah, just really enjoyed, really enjoyed

1301
01:03:56,800 --> 01:03:57,920
my time with that one.

1302
01:03:58,480 --> 01:04:01,960
Speaker 2: Yeah, I just u there's a ton of confidence obvious throughout.

1303
01:04:03,000 --> 01:04:05,400
It sort of culminates in the best way possible where

1304
01:04:05,400 --> 01:04:08,079
it's like, oh man, they really established who this character

1305
01:04:08,280 --> 01:04:11,280
is and like what he's about, and you're you're fully

1306
01:04:11,320 --> 01:04:13,000
on board by the end, and then yeah, you're like

1307
01:04:13,039 --> 01:04:15,800
I'm definitely like, let's get the next one. Let's see

1308
01:04:15,800 --> 01:04:18,360
the next one. I know people are worried about those

1309
01:04:18,360 --> 01:04:21,119
headlines a few weeks back where Amazon says maybe we

1310
01:04:21,159 --> 01:04:22,920
won't work with Iowai and the next one. I think

1311
01:04:22,960 --> 01:04:25,679
Iowai has the license for the next two James Bond games.

1312
01:04:25,679 --> 01:04:27,360
Speaker 3: So really, okay, good, I'm pretty sure.

1313
01:04:27,480 --> 01:04:28,960
Speaker 4: Yes, that's good, that's comforting.

1314
01:04:29,239 --> 01:04:30,119
Speaker 3: Yeah, right, exactly.

1315
01:04:30,920 --> 01:04:34,079
Speaker 4: Yeah, I'm still playing it. I I don't know. There

1316
01:04:34,079 --> 01:04:36,840
was a big update that came through the other day,

1317
01:04:36,920 --> 01:04:40,400
and I don't know if this changed the splash screen

1318
01:04:40,559 --> 01:04:44,119
sound or my progression in the game did, but I

1319
01:04:44,239 --> 01:04:51,000
am furious it went from Bennett to like some other

1320
01:04:51,159 --> 01:04:54,280
fucking thing. And I'm not excited to boot.

1321
01:04:54,119 --> 01:04:55,159
Speaker 3: Up the game anymore.

1322
01:04:55,519 --> 01:04:58,639
Speaker 1: I'm sorry, but I can call you anytime you boot

1323
01:04:58,679 --> 01:04:59,519
up the game and I'll.

1324
01:04:59,320 --> 01:05:01,719
Speaker 3: Just do that bat up. Oh my god.

1325
01:05:01,960 --> 01:05:04,480
Speaker 4: It's like how much I'm not joking when I said

1326
01:05:04,480 --> 01:05:06,960
this the first chills just something about it's just chills,

1327
01:05:08,719 --> 01:05:13,440
and you're like, I'm getting back in it. I really

1328
01:05:13,480 --> 01:05:18,519
like where I'm at. I just got to after like

1329
01:05:19,079 --> 01:05:24,960
the ship graveyard area. I'm beyond that now and I'm

1330
01:05:25,000 --> 01:05:28,239
hitting up the next part of the game. I knew

1331
01:05:28,400 --> 01:05:32,119
I knew the actor who played Greenway. He was playing

1332
01:05:32,119 --> 01:05:33,639
Greenway from Snatch.

1333
01:05:35,159 --> 01:05:37,159
Speaker 2: He's like a lot of stuff, He's in a lot

1334
01:05:37,199 --> 01:05:39,760
of stuff stuff.

1335
01:05:40,360 --> 01:05:43,719
Speaker 4: But it cemented in my brain as Saul from from

1336
01:05:44,119 --> 01:05:47,639
from Snatch, which you know, it was very cool.

1337
01:05:48,039 --> 01:05:49,000
Speaker 3: Uh yeah, I'm I'm a.

1338
01:05:49,199 --> 01:05:51,639
Speaker 4: I did have a I did get I did get

1339
01:05:51,639 --> 01:05:54,039
locked out of a part in the game last night.

1340
01:05:54,079 --> 01:05:58,559
I was putting when when Bond's apartment is being shot up,

1341
01:05:58,599 --> 01:06:02,920
is someone trying to assassinate him? Uh one of the

1342
01:06:02,960 --> 01:06:05,639
like run to cover things. It just locked me and

1343
01:06:05,679 --> 01:06:09,079
I could not move. Oh wow, okay, yeah, you know

1344
01:06:09,239 --> 01:06:12,280
whatever's HEAs.

1345
01:06:11,840 --> 01:06:14,920
Speaker 3: And kind of strange like an optimization, like the game

1346
01:06:14,960 --> 01:06:18,079
has those kind of cloud effects and even like I

1347
01:06:18,119 --> 01:06:20,119
was like, all right, I'll turn in a medium I'm

1348
01:06:20,119 --> 01:06:22,639
like very like nice PC, and it would still just

1349
01:06:22,800 --> 01:06:26,440
tank the frame anytime. Something one time I was playing

1350
01:06:26,480 --> 01:06:27,559
and it wasn't a problem.

1351
01:06:27,800 --> 01:06:33,760
Speaker 4: Yeah, whenever you're playing any video game, close Discord.

1352
01:06:35,400 --> 01:06:39,119
Speaker 3: Discord, and you guys always use DLSS, right.

1353
01:06:39,000 --> 01:06:42,239
Speaker 4: Like yeah, depending on if I think the game needs

1354
01:06:42,280 --> 01:06:44,280
it the way, like right.

1355
01:06:44,079 --> 01:06:45,360
Speaker 2: I mean, that's like the first thing you should just

1356
01:06:45,400 --> 01:06:47,320
turn on. You don't have to turn on frame generation,

1357
01:06:47,440 --> 01:06:49,719
but turn on DLSS at least and put it on.

1358
01:06:50,119 --> 01:06:52,119
You put on the maximum settings so it's still is

1359
01:06:52,159 --> 01:06:54,199
going to look fantastic. But I mean you could put

1360
01:06:54,239 --> 01:06:55,760
it on balanced as well, and you're not gonna be

1361
01:06:55,760 --> 01:06:56,320
able to tell.

1362
01:06:56,159 --> 01:06:58,159
Speaker 3: The dandemically mad. Although it reminded me of the thing

1363
01:06:58,159 --> 01:06:59,960
I am furious about that. I need to rant them

1364
01:07:00,039 --> 01:07:01,760
that before we move on to please segment.

1365
01:07:02,480 --> 01:07:03,880
Speaker 4: Yeah, let's let's hear it.

1366
01:07:04,119 --> 01:07:07,000
Speaker 3: I want to kick my superstation into the sun. What

1367
01:07:07,000 --> 01:07:07,760
what's okay?

1368
01:07:08,760 --> 01:07:11,000
Speaker 1: First question, real quick before we move on from from

1369
01:07:11,000 --> 01:07:11,719
Double O seven.

1370
01:07:11,880 --> 01:07:12,360
Speaker 3: Uh.

1371
01:07:12,440 --> 01:07:18,039
Speaker 1: Chris Parson from Aftermath Parsons Yeah, person, what the fuck?

1372
01:07:18,159 --> 01:07:23,320
Brain Highlight Reel has a fantastic article about how every

1373
01:07:23,320 --> 01:07:25,440
game should let you throw a gun at an enemy

1374
01:07:25,519 --> 01:07:27,199
and I it's God.

1375
01:07:27,079 --> 01:07:29,679
Speaker 3: Yes, yeah, that's it.

1376
01:07:30,119 --> 01:07:32,000
Speaker 2: They just made a video game and then like put

1377
01:07:32,000 --> 01:07:34,079
a bunch of stuff on top of that's core to that.

1378
01:07:34,199 --> 01:07:34,440
Speaker 3: Yeah.

1379
01:07:34,519 --> 01:07:38,800
Speaker 1: It is perhaps my favorite evolution of like the Hitman combat,

1380
01:07:38,840 --> 01:07:41,320
and there's a lot of it in Double O seven, right,

1381
01:07:41,519 --> 01:07:45,079
like advancing the gunplay and the hand to hand stuff,

1382
01:07:45,519 --> 01:07:49,559
but just being able to throw an empty gun and

1383
01:07:49,639 --> 01:07:52,960
then stunnying a dude temporarily just adds so much to

1384
01:07:53,000 --> 01:07:55,920
the fluidity of the combat and like the jazz of

1385
01:07:55,960 --> 01:07:56,320
it all.

1386
01:07:56,920 --> 01:07:59,599
Speaker 2: Who's the Who's that? There's a social media account chat

1387
01:07:59,639 --> 01:08:03,960
make you can help me out. That does cool gameplay,

1388
01:08:03,960 --> 01:08:06,519
and like from soft games or action combat games. They

1389
01:08:06,559 --> 01:08:08,000
run through and they do all the awesome stuff in

1390
01:08:08,039 --> 01:08:10,159
the cameras moving, and all of a sudden they like, yeah,

1391
01:08:10,280 --> 01:08:12,719
obviously did it live and it's very impressive. People started

1392
01:08:12,719 --> 01:08:15,199
doing that with Bond, where like, hey, I'm gonna run

1393
01:08:15,280 --> 01:08:17,520
through this area in a minute, and I'm going to

1394
01:08:18,079 --> 01:08:20,119
go in there and blow up something with my watch,

1395
01:08:20,199 --> 01:08:21,880
and then I'm going to shoot those guys in the

1396
01:08:21,880 --> 01:08:24,479
head and move right past them and then shoot the

1397
01:08:24,479 --> 01:08:25,920
next ass in the leg and then run up to

1398
01:08:25,960 --> 01:08:28,359
him and punch him so his gun flies up lands

1399
01:08:28,359 --> 01:08:29,920
on my hands. Then I'll use that gun to kill

1400
01:08:29,920 --> 01:08:33,560
the next two guys. And it looks so slick, so

1401
01:08:34,000 --> 01:08:37,119
like produced that it's kind of unbelievable that that is

1402
01:08:37,239 --> 01:08:39,000
kind of possible in the game. And that's what they

1403
01:08:39,039 --> 01:08:44,319
really nail. Yeah, Sony Legends, Yes exactly, yea, that user

1404
01:08:45,000 --> 01:08:46,000
go ahead.

1405
01:08:46,520 --> 01:08:48,560
Speaker 4: They get They give you a really awesome sort of

1406
01:08:48,600 --> 01:08:52,319
like asset pack of box sort of like stage.

1407
01:08:52,000 --> 01:08:54,399
Speaker 3: To just animate so smoothly.

1408
01:08:54,520 --> 01:08:56,319
Speaker 4: Yeah, really impressive cinematic stuff.

1409
01:08:56,399 --> 01:08:58,880
Speaker 2: Yeah, Sino Like Sooney Legend did the Bond stuff, but

1410
01:08:58,880 --> 01:09:01,079
people are doing similar stuff to what Sunny Legend does.

1411
01:09:01,159 --> 01:09:04,319
Speaker 1: Yeah, yeah, I like watching those videos because it kind

1412
01:09:04,319 --> 01:09:06,680
of inspires me to go back and mess around with

1413
01:09:06,720 --> 01:09:09,039
a different toolkit, because like I'll just get so used

1414
01:09:09,079 --> 01:09:12,800
to using like the laser or like I personally liked

1415
01:09:12,880 --> 01:09:18,239
the camera shockwave thing, but like them, going back and

1416
01:09:18,279 --> 01:09:21,319
being more creative with some of the encounters is really neat.

1417
01:09:22,039 --> 01:09:24,680
But Mike Minatti, I want to hear why you want

1418
01:09:24,680 --> 01:09:26,680
to throw your gadget into the sun.

1419
01:09:27,600 --> 01:09:33,239
Speaker 3: The superstation is that sort of mister style PlayStation one

1420
01:09:33,880 --> 01:09:36,600
kind of console. So Mike came in with that. A

1421
01:09:36,680 --> 01:09:39,199
kid has the dock with the CD ROM drive, and

1422
01:09:39,239 --> 01:09:42,239
I just I know it's an enthusiast piece, but it

1423
01:09:42,239 --> 01:09:45,840
has just been such a freaking headache to just go

1424
01:09:46,079 --> 01:09:48,640
through the list of problems you've had. Well, first, it

1425
01:09:48,680 --> 01:09:52,840
wouldn't connect. It wouldn't send a signal to my monitor

1426
01:09:53,159 --> 01:09:55,399
if I tried different HDMI cables. That's something every time

1427
01:09:55,399 --> 01:09:57,119
there's a problem. It's not the first thing I try,

1428
01:09:57,119 --> 01:09:58,560
the second thing, I tried, the third thing. It's like

1429
01:09:58,600 --> 01:10:02,039
the seventh thing I try, maybe something will happen. Where

1430
01:10:02,039 --> 01:10:03,600
I just wasn't getting a signal, So I was doing

1431
01:10:03,600 --> 01:10:06,640
different hdmis. I was trying different monitors it, you know,

1432
01:10:06,720 --> 01:10:08,880
and my brother, who's techier than I am, was over

1433
01:10:08,920 --> 01:10:13,720
and finally he like, jiggled something, got a giggled it

1434
01:10:13,760 --> 01:10:18,399
something lot that that's great, And like the documentation in

1435
01:10:18,439 --> 01:10:22,039
that thing is so awful. It doesn't come with a manual. Okay,

1436
01:10:22,079 --> 01:10:24,840
it's twenty twenty six whatever, there's a QR code. The

1437
01:10:24,920 --> 01:10:28,159
QR code sent you to a quick start guide. There's

1438
01:10:28,159 --> 01:10:31,439
no quick starting this thing. That's not happening. And like

1439
01:10:31,479 --> 01:10:34,239
there's no PDF of a big manual. It's a link

1440
01:10:34,319 --> 01:10:37,319
to a YouTube video of a guy being like, here's

1441
01:10:37,319 --> 01:10:39,279
how it works. And I'm like, look at a singer

1442
01:10:39,319 --> 01:10:42,840
and watch this. I have this specific problem, and why

1443
01:10:42,840 --> 01:10:43,840
would the answer for that?

1444
01:10:44,159 --> 01:10:46,760
Speaker 2: It's a mister, So you can google anything that you're doing.

1445
01:10:47,039 --> 01:10:49,560
And that's what I did, and so I had much

1446
01:10:50,159 --> 01:10:52,800
I didn't have many headaches setting it up. I did

1447
01:10:52,800 --> 01:10:56,439
have some once I started using the very specific console

1448
01:10:56,479 --> 01:10:59,960
mode UI that is still being added, that's in beta.

1449
01:11:00,039 --> 01:11:02,319
But as a mister, it's worked pretty well for me.

1450
01:11:02,880 --> 01:11:04,640
Did you you got the controller working eventually?

1451
01:11:04,800 --> 01:11:08,000
Speaker 3: No, never got that happening. Try what do you mean that? Wow?

1452
01:11:08,079 --> 01:11:11,199
Because it never was sinking. It's like, oh, well, no,

1453
01:11:11,600 --> 01:11:15,439
put a but to press this button to sink on bluetooth.

1454
01:11:15,560 --> 01:11:17,199
That didn't work. Well, if that doesn't work, plug a

1455
01:11:17,279 --> 01:11:21,199
keyboard into it and push F eleven. I wasn't recognizing

1456
01:11:21,239 --> 01:11:24,600
the keyboard. And then he just like, well, what's let's

1457
01:11:24,640 --> 01:11:28,560
put the new bias or whatever on the flash drive thing. Okay,

1458
01:11:28,960 --> 01:11:31,279
so he does that. It took him like five times

1459
01:11:31,279 --> 01:11:33,560
for that to successfully be put on the flash card

1460
01:11:33,680 --> 01:11:36,439
or whatever. Put that in. That fish is sewing and

1461
01:11:36,479 --> 01:11:38,439
now it's not sending a signal to the AHT my again,

1462
01:11:38,479 --> 01:11:40,920
I can't make anything. Did you jiggle?

1463
01:11:41,119 --> 01:11:41,199
Speaker 1: Oh?

1464
01:11:41,279 --> 01:11:43,800
Speaker 3: I was jiggling like I spent like thirty minutes. I

1465
01:11:43,840 --> 01:11:45,319
actually just had to stop because I was getting so

1466
01:11:45,319 --> 01:11:48,159
shoot on what I can't think about this thing anymore?

1467
01:11:48,600 --> 01:11:54,640
What about instead? Like, uh, just like knowing what you're doing?

1468
01:11:55,079 --> 01:11:57,680
Have you tried? You tried that? AH knows what he's doing.

1469
01:11:58,159 --> 01:12:00,399
He knows what he's doing, and look, he's making more progress.

1470
01:12:00,720 --> 01:12:05,520
He's gonna come over again. The HG issue sounds like

1471
01:12:05,720 --> 01:12:08,560
there's something wrong with the hardware. Yeah right, yeah, it's

1472
01:12:08,640 --> 01:12:09,920
and I don't know what else it could be, like

1473
01:12:09,920 --> 01:12:11,319
that's weird. Yeah, I don't know.

1474
01:12:11,399 --> 01:12:12,640
Speaker 4: Yeah that is that is weird.

1475
01:12:12,720 --> 01:12:18,279
Speaker 2: I mean you fixed it sounds bad, yeah, jiggle Giggling

1476
01:12:18,319 --> 01:12:19,439
should not fix things.

1477
01:12:19,600 --> 01:12:22,960
Speaker 4: Giggling is usually a symptom, right, It's like, oh, there's

1478
01:12:22,960 --> 01:12:25,680
something wrong you do sound like my dad a little bit.

1479
01:12:25,720 --> 01:12:26,600
I just gotta I mean.

1480
01:12:26,560 --> 01:12:29,680
Speaker 3: It's just grew up, like yeah, like I google what

1481
01:12:29,720 --> 01:12:32,359
to do, like right, and just that it doesn't work,

1482
01:12:32,399 --> 01:12:34,279
and it's like, well, what's the other thing I can try?

1483
01:12:34,319 --> 01:12:36,039
And then that doesn't work? Then again it's always like

1484
01:12:36,039 --> 01:12:39,359
the fifth thing we can try and desperation. Maybe then

1485
01:12:39,680 --> 01:12:41,840
it's just that exhausting me.

1486
01:12:42,199 --> 01:12:44,439
Speaker 4: Right, and then you and then you can never remember,

1487
01:12:44,600 --> 01:12:47,439
like you can't repeat the crazy the you know, list

1488
01:12:47,479 --> 01:12:51,079
of steps you did that created the solution and I

1489
01:12:51,079 --> 01:12:51,880
can't replicate that.

1490
01:12:51,920 --> 01:12:55,439
Speaker 2: But the troubleshooting these things is always so incredibly frustrating.

1491
01:12:55,720 --> 01:12:57,359
Speaker 3: So maybe I don't know, maybe I'll get over the

1492
01:12:57,560 --> 01:12:59,039
end of the setup and it's all going to be

1493
01:12:59,039 --> 01:13:00,840
worth it, or maybe the thing is just actually broken

1494
01:13:00,880 --> 01:13:02,359
it doesn't work. I don't know.

1495
01:13:03,520 --> 01:13:05,399
Speaker 4: I say, we get rid of h d M. I

1496
01:13:05,520 --> 01:13:07,039
when are we getting rid of HDMI?

1497
01:13:07,199 --> 01:13:10,439
Speaker 3: What are we doing instead? I want to what do

1498
01:13:10,439 --> 01:13:10,640
we have?

1499
01:13:10,760 --> 01:13:13,000
Speaker 2: What do we use on our GPUs? What's that called DisplayPort?

1500
01:13:13,039 --> 01:13:14,079
DisplayPort is way better?

1501
01:13:14,159 --> 01:13:16,159
Speaker 4: DisplayPort has the latches.

1502
01:13:16,439 --> 01:13:20,720
Speaker 2: There's only scare me though, I don't have the latches,

1503
01:13:20,760 --> 01:13:22,560
but I mean I don't hate the latches either.

1504
01:13:22,640 --> 01:13:25,079
Speaker 3: Can we can we just run it over ethernet? Can

1505
01:13:25,079 --> 01:13:26,640
we just do that? Hey?

1506
01:13:26,680 --> 01:13:34,520
Speaker 1: If everything wants to just be like US video chilling, Yeah,

1507
01:13:34,560 --> 01:13:39,760
it is the same thing, right, Why don't you like

1508
01:13:39,880 --> 01:13:42,560
USB C I don't like because all the.

1509
01:13:42,520 --> 01:13:46,239
Speaker 2: Different every chord is different, Like it's the same thing.

1510
01:13:46,279 --> 01:13:51,159
It's like, no, it's fucking like this part can't do videos, can't.

1511
01:13:50,000 --> 01:13:53,520
Speaker 3: Do It's like, all right, I plug U SBC and

1512
01:13:53,520 --> 01:13:56,199
it's like, well not that kind of USBC already has

1513
01:13:56,239 --> 01:13:59,199
a cre like we already give it. Should how much

1514
01:13:59,239 --> 01:14:00,520
more specific to we have to be?

1515
01:14:00,800 --> 01:14:03,720
Speaker 2: It's very as we wait because they like that's that

1516
01:14:03,760 --> 01:14:05,359
was their middle ground is you can do all this

1517
01:14:05,399 --> 01:14:07,920
other other stuff, but it's to be the same spec

1518
01:14:08,000 --> 01:14:10,960
on the outside, so you can't tell what's what I

1519
01:14:11,000 --> 01:14:11,359
hate it.

1520
01:14:11,600 --> 01:14:15,359
Speaker 4: You're right, You're absolutely right, grub. We had this fresh,

1521
01:14:15,439 --> 01:14:19,479
clean slate and we fucked it out again, just sucked

1522
01:14:19,479 --> 01:14:21,680
it up again. We're like, no, no, we'll make it blue,

1523
01:14:22,319 --> 01:14:24,359
will be blue. So that's telling you know, it'll be fast.

1524
01:14:24,399 --> 01:14:27,960
And everyone just stopped agreeing on that, and it's just

1525
01:14:28,079 --> 01:14:30,800
it's the worst is that there's four point zero now, right,

1526
01:14:30,840 --> 01:14:32,239
but it's still USBC.

1527
01:14:33,119 --> 01:14:37,079
Speaker 3: Yeah I think so, yeah, yeah, that's what I'm grab

1528
01:14:37,159 --> 01:14:38,960
my my last resort here at some points, like I

1529
01:14:39,000 --> 01:14:41,199
might just like go to your place with it, give

1530
01:14:41,199 --> 01:14:43,239
it to you. I'll be I'll be back in a week.

1531
01:14:43,560 --> 01:14:47,199
I put this thing to have video games on it.

1532
01:14:47,359 --> 01:14:51,920
I don't know. Yeah, all right, that sounds good, fan fantastic.

1533
01:14:52,039 --> 01:14:56,359
Speaker 1: Well that wraps it up for video games boys, at

1534
01:14:56,439 --> 01:14:59,439
least the ones we have on the docket here. Don't worry,

1535
01:14:59,479 --> 01:15:01,600
folks at home. We're gonna get to all the great

1536
01:15:01,800 --> 01:15:05,359
news that is right around the corner, uh, in this burgeoning,

1537
01:15:05,439 --> 01:15:09,159
beautiful industry that we occupy. We'll see on the other

1538
01:15:09,199 --> 01:15:10,600
side of this pricky break with that.

1539
01:15:23,000 --> 01:15:25,920
Speaker 2: Hi, everybody, Yeah, I got news, and most of it's

1540
01:15:26,039 --> 01:15:29,319
pretty shitty. So let's you know, we're gonna start with

1541
01:15:29,359 --> 01:15:33,119
a good, good story back lar. Fishing week is upon

1542
01:15:33,359 --> 01:15:36,319
us everyone. Next week we're gonna do fishing week.

1543
01:15:36,760 --> 01:15:37,000
Speaker 3: Uh.

1544
01:15:37,039 --> 01:15:40,840
Speaker 2: Here at Giant Bomb. I got my dream Cast fly

1545
01:15:41,119 --> 01:15:44,640
Cast controller that I'm gonna use to play Sega Bass fishing,

1546
01:15:45,000 --> 01:15:47,760
and I'm looking forward to doing that. Uh, there's gonna

1547
01:15:47,800 --> 01:15:49,960
be a bunch of fishing games on the website next week,

1548
01:15:50,079 --> 01:15:52,479
so tune in. It'll be a good time. I think

1549
01:15:52,479 --> 01:15:55,880
we have some merch even, right, Mike happens right, I'm trying.

1550
01:15:55,960 --> 01:15:57,840
Speaker 3: Yeah, I want to, like, I'm trying to, like, just

1551
01:15:57,880 --> 01:15:59,640
get the logo and show it on my phone because

1552
01:15:59,640 --> 01:16:03,359
it's really Actually I can pull it up Mikey if

1553
01:16:03,359 --> 01:16:06,159
you want. Yeah, I get that logo to tease it. Yes,

1554
01:16:06,439 --> 01:16:09,199
we'll have some new merch. There will be new shirts,

1555
01:16:09,520 --> 01:16:14,000
a tank top, even a couple a couple of fishing hats. Yes,

1556
01:16:15,840 --> 01:16:20,600
it'll be the tank top. Babysper Mikey's shoulders too hairy,

1557
01:16:20,640 --> 01:16:22,560
but tank talks are great for people who can pull

1558
01:16:22,600 --> 01:16:25,960
them off. Yeah, another bucket hat, another trucker hat. It's

1559
01:16:26,000 --> 01:16:28,279
gonna be gonna be a good merch drop. We are

1560
01:16:28,359 --> 01:16:35,119
all excited to go fishing. Hey, everybody bring your worms

1561
01:16:36,520 --> 01:16:40,479
or else you're gonna squirm because you didn't get these

1562
01:16:40,640 --> 01:16:44,920
amazing deals on new merch at store dot giant bomb

1563
01:16:44,920 --> 01:16:48,960
dot com. Uh, you've heard the man. Yes, you sound

1564
01:16:49,399 --> 01:16:55,920
spoken like a true fisherman. Yes, we cast your line

1565
01:16:57,600 --> 01:17:03,640
or feel the brine. We're gonna pickle our enemies.

1566
01:17:05,119 --> 01:17:07,840
Speaker 1: That's right, We're gonna tenderize you through the power of

1567
01:17:07,880 --> 01:17:10,640
acidic liquids.

1568
01:17:10,640 --> 01:17:14,520
Speaker 3: For this amazing art, Mike, this is Nick Toilet helped

1569
01:17:14,560 --> 01:17:20,239
us out with this our giant bomb fish bomb logo,

1570
01:17:20,319 --> 01:17:23,439
which I love this new fish bomb guy. He's very good. Yea,

1571
01:17:24,079 --> 01:17:25,479
yes of the fish bomb.

1572
01:17:25,680 --> 01:17:27,560
Speaker 2: It's fantastic. Can we make tackle boxes?

1573
01:17:27,600 --> 01:17:31,319
Speaker 3: Mike? Why don't you make tackle box from our supplier?

1574
01:17:31,399 --> 01:17:37,239
Believe not? Yeah, Jeff beautifully modeling the hat right now.

1575
01:17:37,279 --> 01:17:41,920
It's great. Thanks, good, good job, looks great, fantastic.

1576
01:17:42,479 --> 01:17:45,000
Speaker 2: I have been doing research into figuring out how I

1577
01:17:45,000 --> 01:17:47,079
can make it so chat can talk to a c

1578
01:17:47,279 --> 01:17:50,600
man the entire week. Like it's some progress there. Everybody like,

1579
01:17:50,640 --> 01:17:51,960
I think we're gonna be able to make it happen,

1580
01:17:52,000 --> 01:17:52,840
but we'll see.

1581
01:17:54,760 --> 01:17:55,119
Speaker 3: Uh.

1582
01:17:55,319 --> 01:17:59,960
Speaker 2: The next news story less cool xboxes reset has come

1583
01:18:00,159 --> 01:18:04,359
crashing down on the studio specifically, so a lot is

1584
01:18:04,399 --> 01:18:07,880
happening here. It feels like the story's still evolving. By

1585
01:18:07,920 --> 01:18:09,720
the time we get to next week and we do

1586
01:18:09,760 --> 01:18:11,640
this again, I'm sure there will be a lot more

1587
01:18:11,640 --> 01:18:13,800
details and some of the stuff won't have panned out

1588
01:18:14,119 --> 01:18:16,439
the way that we're talking about it now. But the

1589
01:18:16,560 --> 01:18:19,960
Verge reports that Ninja Theory employees, we're told that the

1590
01:18:20,000 --> 01:18:23,199
studio is closing, although they are hoping Microsoft can find

1591
01:18:23,319 --> 01:18:25,199
a buyer, and that seems to be where that's left

1592
01:18:25,199 --> 01:18:27,560
off right now. In fact, there seems to be multiple

1593
01:18:27,560 --> 01:18:31,680
studios in this situation where they are negotiating with Microsoft

1594
01:18:31,800 --> 01:18:36,239
and Xbox to try to figure something out because otherwise

1595
01:18:36,279 --> 01:18:39,880
they're going to get closed down. The other studios there

1596
01:18:39,920 --> 01:18:46,760
being Compulsion and Double Fine. So like there's other stuff

1597
01:18:46,760 --> 01:18:48,520
happening here. We'll get into all of it. Right now,

1598
01:18:48,560 --> 01:18:51,920
it just feels like they are focused on their biggest

1599
01:18:51,960 --> 01:18:57,000
games and everything else is in trouble. Let's say last

1600
01:18:57,079 --> 01:19:01,000
week Asha Sharma had that reset Menmi about like the

1601
01:19:01,119 --> 01:19:03,640
hundred days at Xbox and then the next one hundred

1602
01:19:03,680 --> 01:19:06,159
days which is going to be this aggressive reset, and

1603
01:19:06,199 --> 01:19:09,319
she gave some examples off there's only a three percent

1604
01:19:09,359 --> 01:19:12,079
profit margin, which is basically nothing. You can make more

1605
01:19:12,119 --> 01:19:16,520
by putting their money into bonds or whatever. They also

1606
01:19:16,680 --> 01:19:19,039
like are losing five hundred million dollars a year compared

1607
01:19:19,079 --> 01:19:21,199
to what they used to make annually, even though they

1608
01:19:21,239 --> 01:19:24,439
spent twenty billion dollars over the last five years. And

1609
01:19:24,479 --> 01:19:27,439
so one of her solutions to this is, let's invest

1610
01:19:27,479 --> 01:19:30,600
even more in the biggest games, so Halo Gears.

1611
01:19:30,640 --> 01:19:31,399
Speaker 3: Elder Scrolls.

1612
01:19:31,399 --> 01:19:33,800
Speaker 2: They want to get Fallout out faster, so more money

1613
01:19:33,800 --> 01:19:36,680
towards that stuff. And there was no mention of any

1614
01:19:36,680 --> 01:19:39,239
of the other studios, and now those mentions are coming.

1615
01:19:39,359 --> 01:19:42,439
It seems like, yeah, seems like it's going to be

1616
01:19:42,439 --> 01:19:43,840
real bad for a lot of these a lot of

1617
01:19:43,840 --> 01:19:46,279
these teams, And that is what I've heard. I tried

1618
01:19:46,319 --> 01:19:48,960
to look into this a little bit. Sounds like these

1619
01:19:49,079 --> 01:19:52,600
layoffs are going to be massive, major, big, a big problem,

1620
01:19:52,800 --> 01:19:54,479
and it's going to get all of the studios kind

1621
01:19:54,479 --> 01:19:56,520
of across the board. So things aren't looking great over

1622
01:19:56,560 --> 01:19:59,199
at Xbox, which I think we were kind of feeling

1623
01:19:59,239 --> 01:20:02,319
that despite them trying to put a brave face forward

1624
01:20:02,399 --> 01:20:06,079
or a liar's face. Xbox back, Baby, Xbox is back,

1625
01:20:06,159 --> 01:20:08,840
exclusives are back, We're super into this. It's going to

1626
01:20:08,880 --> 01:20:10,720
be different this time. And every time we go like,

1627
01:20:10,880 --> 01:20:12,560
what do you mean, how is it going to be different?

1628
01:20:12,680 --> 01:20:14,760
And it's like, oh no, it was always the same,

1629
01:20:14,880 --> 01:20:17,840
and that always meant cutting costs cause they just don't.

1630
01:20:17,920 --> 01:20:21,279
They can't make this business work otherwise. So, yeah, how

1631
01:20:21,319 --> 01:20:22,680
are you guys feeling about this?

1632
01:20:22,720 --> 01:20:24,279
Speaker 3: How are you reading all this? What do you expect

1633
01:20:24,319 --> 01:20:28,279
to happen next? It's incredible the uh it's like they

1634
01:20:29,119 --> 01:20:32,199
because they they had Ninja Theory show us their new

1635
01:20:32,239 --> 01:20:37,479
game they were reviewing. That's the ge.

1636
01:20:36,199 --> 01:20:39,319
Speaker 4: Get over right, Like, what the fuck is going on there?

1637
01:20:39,600 --> 01:20:41,560
Speaker 3: They don't know and it seems like they don't. They

1638
01:20:41,680 --> 01:20:44,479
they're constantly course correcting based off of I don't know,

1639
01:20:44,520 --> 01:20:48,119
maybe orders from above, but you know, like no matter

1640
01:20:48,159 --> 01:20:52,279
what they say. They obviously, uh pulled Years of War

1641
01:20:52,560 --> 01:20:57,079
E Day from PlayStation at basically the last moment very now.

1642
01:20:57,359 --> 01:20:59,880
Speaker 2: There was also the reporting about the Halo trailer. What

1643
01:21:00,119 --> 01:21:01,399
is going to be in that state of play? They

1644
01:21:01,399 --> 01:21:04,720
pulled it and got Sony big mad at them about

1645
01:21:04,760 --> 01:21:06,960
that because they did that at the last minute as well.

1646
01:21:08,680 --> 01:21:12,319
Speaker 1: It just seems so insane because if they're gonna well,

1647
01:21:12,359 --> 01:21:15,479
I mean, they did do those things with Gears and Halo,

1648
01:21:16,359 --> 01:21:18,760
I don't think they're actually concerned or know what they're

1649
01:21:18,760 --> 01:21:22,800
doing in order to like make profit, right, because we've

1650
01:21:22,800 --> 01:21:27,520
seen Fortsa do incredibly well on PlayStation that I am

1651
01:21:27,600 --> 01:21:30,680
only assuming that Halo and Gears would do the same.

1652
01:21:30,840 --> 01:21:34,520
Speaker 4: Well overhead, right, Like, that's what it is. Like, if

1653
01:21:34,560 --> 01:21:38,159
they're not making money, it's because they're just not overcoming

1654
01:21:38,159 --> 01:21:41,920
their overhead. But what I don't understand. I guess that's

1655
01:21:42,039 --> 01:21:45,640
the craziest not crazy. Here's my question to you, Grub

1656
01:21:45,960 --> 01:21:48,079
and to everyone you can answer after Grub.

1657
01:21:48,279 --> 01:21:50,720
Speaker 3: Okay, keep that order.

1658
01:21:50,520 --> 01:21:54,680
Speaker 4: Please, Like do you think this trans do you think

1659
01:21:54,720 --> 01:21:55,800
this trickles down to?

1660
01:21:56,199 --> 01:21:57,960
Speaker 3: I mean, and who is not connected? Right?

1661
01:21:57,960 --> 01:21:58,039
Speaker 5: Like?

1662
01:21:58,079 --> 01:22:02,600
Speaker 4: I feel like everyone who who watches that Xbox showcase

1663
01:22:02,800 --> 01:22:07,119
gets sort of jazzed in their own way. And do

1664
01:22:07,159 --> 01:22:11,720
you think there is like any kind of you know,

1665
01:22:12,199 --> 01:22:15,840
fallout to like the average person who like, maybe these

1666
01:22:15,960 --> 01:22:19,840
stories don't manifest and make their way to that person

1667
01:22:19,920 --> 01:22:22,920
in the same way that the sort of gravitational pull

1668
01:22:22,960 --> 01:22:26,960
of the showcase does. Like I'm trying to understand the

1669
01:22:27,039 --> 01:22:29,800
kind of like the pr machinations of this whole thing

1670
01:22:29,840 --> 01:22:33,359
and how ill planned and the timing of it all

1671
01:22:33,880 --> 01:22:38,359
is just seems so so poorly thought out. Like what's

1672
01:22:38,399 --> 01:22:39,560
your take on that stuff?

1673
01:22:40,079 --> 01:22:40,279
Speaker 3: Yeah?

1674
01:22:40,319 --> 01:22:42,399
Speaker 2: I mean that, like that's the she's clearly going for

1675
01:22:42,520 --> 01:22:47,159
cheap pr pops like repeatedly, and and like the last one,

1676
01:22:47,319 --> 01:22:49,520
she doesn't think about all that much once she's past it,

1677
01:22:49,600 --> 01:22:51,439
and so once it's time to do the next thing,

1678
01:22:51,520 --> 01:22:54,079
she's back at copilots saying, hey, let's all right, I

1679
01:22:54,119 --> 01:22:54,760
have these problems.

1680
01:22:54,800 --> 01:22:56,199
Speaker 3: What can I do? How can I message this?

1681
01:22:56,279 --> 01:22:58,520
Speaker 2: And then you end up with we might be closing

1682
01:22:58,600 --> 01:23:01,680
the studio a week later after after just announcing its

1683
01:23:01,760 --> 01:23:05,760
new game, which is completely unhinged. That is so like

1684
01:23:06,119 --> 01:23:07,960
so easy to lose confidence in the company like that

1685
01:23:07,960 --> 01:23:08,800
when they stuff like that.

1686
01:23:08,960 --> 01:23:11,319
Speaker 1: Go ahead, Jan, Well, like I know that we joke

1687
01:23:11,359 --> 01:23:14,920
around about like Microsoft consulting co Pilot all the time,

1688
01:23:15,039 --> 01:23:15,479
but like.

1689
01:23:16,199 --> 01:23:19,319
Speaker 3: I'm not joking. I think that's what I think, that's

1690
01:23:19,319 --> 01:23:19,800
what they're doing.

1691
01:23:20,560 --> 01:23:23,880
Speaker 2: It's like, don't worry, everyone will forget there's what they're doing.

1692
01:23:24,079 --> 01:23:26,159
Speaker 1: Pull their heads out of the sand and out of

1693
01:23:26,199 --> 01:23:29,119
their asses at some point, right, like there has to

1694
01:23:29,159 --> 01:23:32,119
be someone doing a tempt check eventually.

1695
01:23:33,560 --> 01:23:35,640
Speaker 4: I mean, just go ahead, Beck, are you just going

1696
01:23:35,840 --> 01:23:39,399
going out there saying what you're saying in the showcase

1697
01:23:39,600 --> 01:23:42,960
knowing full well what hammer's about. What shoes about to drop,

1698
01:23:43,279 --> 01:23:46,079
but they're really disgusting. I think they might not have known.

1699
01:23:46,119 --> 01:23:47,680
I think they might have gotten on the other side.

1700
01:23:47,720 --> 01:23:48,840
Speaker 2: Yes, I think they might have got on the other

1701
01:23:48,880 --> 01:23:52,680
side and look, their pants are going right.

1702
01:23:53,000 --> 01:23:55,279
Speaker 3: Fucking less than one week or whatever.

1703
01:23:55,600 --> 01:23:57,119
Speaker 2: But they always knew, like they always knew like they

1704
01:23:57,159 --> 01:23:58,600
were have to cut costs. I don't think they knew

1705
01:23:58,600 --> 01:24:00,000
the specifics of how they were going to do it

1706
01:24:00,039 --> 01:24:02,000
until she got on the other side and started like

1707
01:24:02,640 --> 01:24:06,319
asking copilot, literally, Okay, here are my problems. Here's what

1708
01:24:06,359 --> 01:24:08,079
the studios are making. She just feeds in all that

1709
01:24:08,119 --> 01:24:10,760
information and it's like, well, here's the hard choices, here's

1710
01:24:10,760 --> 01:24:11,439
what you're gonna have to do.

1711
01:24:13,039 --> 01:24:15,079
Speaker 3: I'm not joking. I think that's what's happening over there

1712
01:24:16,399 --> 01:24:20,039
talking about that pr angle, and that's that's where And

1713
01:24:20,039 --> 01:24:21,760
I hate saying that, Like there's like a world of

1714
01:24:21,800 --> 01:24:25,640
the normies I imagine where yeah, maybe nothing that we're

1715
01:24:25,680 --> 01:24:27,960
gonna know, but then there's that like enthusiast level and

1716
01:24:28,039 --> 01:24:29,920
not like super enthusiasts, but.

1717
01:24:29,880 --> 01:24:33,239
Speaker 4: People who know the minority, right, Like the people who

1718
01:24:33,319 --> 01:24:35,720
don't know are the minority, I feel like at this point.

1719
01:24:35,680 --> 01:24:38,039
Speaker 3: Right, but like so that's why I'm like Double Fine

1720
01:24:38,520 --> 01:24:40,439
and like you know, and I don't mean for this

1721
01:24:40,520 --> 01:24:42,279
to come across as like you know, I don't know,

1722
01:24:42,399 --> 01:24:45,159
crass or something, but like Baby Compulsion, you close that

1723
01:24:45,319 --> 01:24:47,840
and that flies under a lot of people's radar. But

1724
01:24:48,000 --> 01:24:51,359
a Double Fine that is such a story kind of

1725
01:24:51,399 --> 01:24:55,399
well liked and respected studio that does all of these things.

1726
01:24:55,800 --> 01:24:57,439
Like I just you, I don't know if you're gonna

1727
01:24:57,479 --> 01:24:59,920
ever get that stink off you if you're if you

1728
01:25:00,159 --> 01:25:04,399
close down Double Fine. Yeah, that's exactly. And it's.

1729
01:25:05,760 --> 01:25:08,520
Speaker 2: The audience for Xbox right now is just like kind

1730
01:25:08,520 --> 01:25:11,640
of die hards and if they're trying to break back

1731
01:25:11,720 --> 01:25:14,399
through into like the slightly more casual audience people who

1732
01:25:14,439 --> 01:25:17,039
like or people just like video games and would say, hey, okay,

1733
01:25:17,079 --> 01:25:18,720
I can get this game on Xbox. If I want

1734
01:25:18,720 --> 01:25:21,399
to console, then all right, I'll get an Xbox. But

1735
01:25:21,680 --> 01:25:24,720
it's like all like all the vibes are off because

1736
01:25:24,760 --> 01:25:27,760
it's these people that are the biggest fans are constantly

1737
01:25:27,800 --> 01:25:30,800
defending things in the most crazed way possible because they're

1738
01:25:30,800 --> 01:25:34,600
always trying to justify every action is making sense, and

1739
01:25:34,640 --> 01:25:37,520
it just it drives everyone away, like and like normal

1740
01:25:37,520 --> 01:25:39,600
people too. Normal people can sense that they know they

1741
01:25:39,640 --> 01:25:41,520
don't know the details. They don't know the specifics of

1742
01:25:41,800 --> 01:25:42,439
why it's weird.

1743
01:25:42,520 --> 01:25:43,479
Speaker 3: All they need to know is.

1744
01:25:43,399 --> 01:25:46,319
Speaker 2: When they look over there seems weird. Look over at

1745
01:25:46,520 --> 01:25:49,600
Nintendo and everyone's having fun with Pacopia. That's a different vibe.

1746
01:25:49,880 --> 01:25:52,479
And so it's it's kind of this huge mountain that

1747
01:25:52,520 --> 01:25:54,840
I don't know and I haven't thought that they've been

1748
01:25:54,880 --> 01:25:56,760
able to get over for the last little bit. And

1749
01:25:56,800 --> 01:25:59,159
that's where where it was always like, how are you

1750
01:25:59,279 --> 01:26:03,119
going to solve all these other problems beyond exclusives are back,

1751
01:26:03,159 --> 01:26:05,880
which just does very little, just.

1752
01:26:05,880 --> 01:26:08,159
Speaker 4: You know, all of these all of these ten poles

1753
01:26:08,239 --> 01:26:09,920
right there, they're in a way, they're just sort of

1754
01:26:09,920 --> 01:26:16,840
pep rallies, right, And I just can't grapple with the

1755
01:26:16,880 --> 01:26:20,600
fact of, like, in less than in no less than

1756
01:26:20,640 --> 01:26:25,039
like ten days, you have this like massive, massive fallout

1757
01:26:25,600 --> 01:26:29,319
that's following what otherwise was. I don't know, I don't

1758
01:26:29,319 --> 01:26:31,439
want to, I don't I don't think like people came

1759
01:26:31,479 --> 01:26:37,279
away from the Xbox showcases like all xboxes back up right.

1760
01:26:37,319 --> 01:26:38,760
Speaker 3: Yeah, yeah, it wasn't bad.

1761
01:26:38,800 --> 01:26:43,239
Speaker 4: But it wasn't like, oh, that's it really is baffling,

1762
01:26:43,880 --> 01:26:49,199
just baffling. And how do you expect to ever I mean,

1763
01:26:49,399 --> 01:26:53,359
not that it had any semblance of existence before last week,

1764
01:26:53,600 --> 01:26:56,720
how do you ever expect to earn back any semblance

1765
01:26:56,760 --> 01:26:58,560
of trust? I have no idea.

1766
01:26:59,079 --> 01:26:59,880
Speaker 3: I mean that's the thing.

1767
01:27:00,079 --> 01:27:03,199
Speaker 2: Or maybe they don't care because there's reporting out of

1768
01:27:03,680 --> 01:27:07,000
is it the intercept somewhere? I can't remember that Xbox

1769
01:27:07,359 --> 01:27:10,039
is going to get spun off or they're looking into

1770
01:27:10,319 --> 01:27:13,239
making it stand on its own or finding a new

1771
01:27:13,600 --> 01:27:16,159
external partner that can sort of take over the cost

1772
01:27:16,199 --> 01:27:16,640
of running.

1773
01:27:16,640 --> 01:27:19,760
Speaker 3: Next Microsoft gets rid of the idea, I meaning Microsoft's

1774
01:27:19,760 --> 01:27:20,119
done with it.

1775
01:27:20,199 --> 01:27:23,359
Speaker 2: Yeah, yeah, I mean it's private equity time or something

1776
01:27:23,439 --> 01:27:24,840
like that, Like it could be that bad.

1777
01:27:26,119 --> 01:27:30,159
Speaker 1: But that's that doesn't save it, right, No, no, don't

1778
01:27:30,239 --> 01:27:30,720
save it.

1779
01:27:30,800 --> 01:27:31,680
Speaker 3: But I mean.

1780
01:27:33,119 --> 01:27:35,520
Speaker 2: Microsoft is that Microsoft doesn't care about it because they

1781
01:27:35,600 --> 01:27:36,560
might be getting.

1782
01:27:36,319 --> 01:27:38,640
Speaker 3: Rid of it for good, right, And I mean, I

1783
01:27:38,720 --> 01:27:41,159
just there's only so many people who are going to

1784
01:27:41,199 --> 01:27:45,760
be able to buy this Xbox be buying it. Well,

1785
01:27:45,880 --> 01:27:49,479
I mean it'll be that or it'll be like or something. Right,

1786
01:27:50,159 --> 01:27:51,720
They're going to want Call of Duty and they're gonna

1787
01:27:51,720 --> 01:27:54,479
want Blizzard and they'll like, oh, we have an obsidian

1788
01:27:54,600 --> 01:27:57,199
as well. I guess are they allowed to make the

1789
01:27:57,239 --> 01:27:59,880
new fallout? Maybe not? Then oh well they.

1790
01:27:59,760 --> 01:28:03,399
Speaker 2: Go too yep, I mean, and it's not I don't

1791
01:28:03,399 --> 01:28:06,319
think Microsoft sells Activision or.

1792
01:28:08,000 --> 01:28:11,760
Speaker 3: Along with it. Oh yeah right right the Blizzard might

1793
01:28:11,760 --> 01:28:13,920
be also, yeah yeah, maybe Blizzard.

1794
01:28:14,000 --> 01:28:16,920
Speaker 2: Yeah right, So in that case, it's like you start

1795
01:28:16,920 --> 01:28:19,520
to talk about be that's the part of that then too,

1796
01:28:19,520 --> 01:28:21,079
because okay, that's where it gets weird.

1797
01:28:21,079 --> 01:28:23,239
Speaker 1: Can I can I call it quick owners meeting? I

1798
01:28:23,239 --> 01:28:25,079
know Dan's not here, but can I call it quick

1799
01:28:25,079 --> 01:28:27,439
owners meeting? Everyone listening, turn your ear off?

1800
01:28:27,880 --> 01:28:31,800
Speaker 3: Yeah? Yeah, wait, we can't buy Xbox? No, I think

1801
01:28:31,800 --> 01:28:33,960
it's a loss of our budget. We didn't get enough

1802
01:28:33,960 --> 01:28:35,760
credit card bonus points for Dan.

1803
01:28:35,920 --> 01:28:40,159
Speaker 2: He can't for us even just fifty points behind even

1804
01:28:40,239 --> 01:28:43,880
his balance of credit card points, which all other points

1805
01:28:44,159 --> 01:28:45,079
quiver in the way.

1806
01:28:45,199 --> 01:28:47,680
Speaker 1: Yes, right, okay, I thought it'd be fun to buy

1807
01:28:47,760 --> 01:28:48,399
Xbox today.

1808
01:28:48,479 --> 01:28:53,039
Speaker 3: Yeah, it would be a good goof does it? Ninja theory?

1809
01:28:53,119 --> 01:28:56,039
Like they have a big business just selling their or

1810
01:28:56,079 --> 01:28:58,199
they have a business selling their tech, right, the motion

1811
01:28:58,359 --> 01:29:02,439
captures stuff, isn't it? Or is that not? Is that not? Nothing?

1812
01:29:03,119 --> 01:29:06,359
Speaker 2: I mean, but that's like it's not nothing. But I

1813
01:29:06,359 --> 01:29:09,560
do think that these studios are being judged by their

1814
01:29:09,600 --> 01:29:11,760
P and L sheets, like the profit and loss right,

1815
01:29:12,000 --> 01:29:13,760
and here's how much it costs them to make a game,

1816
01:29:14,119 --> 01:29:17,760
and here's what their last game made, and and hey

1817
01:29:17,760 --> 01:29:19,880
what why did they why did it only make that much? Well,

1818
01:29:19,920 --> 01:29:22,000
but everyone got it for free and game pass. But

1819
01:29:22,000 --> 01:29:24,000
we're like, what can that studio have done about that?

1820
01:29:24,079 --> 01:29:25,960
Speaker 3: Nothing? So we're still still got a punch of studio that.

1821
01:29:26,399 --> 01:29:29,439
Speaker 2: This is the story of Microsoft n Xbox making their

1822
01:29:29,439 --> 01:29:31,520
own bed over and over and over again and having

1823
01:29:31,520 --> 01:29:33,880
to sleep in it over and over again, and then

1824
01:29:33,960 --> 01:29:36,520
the studios once again kind of paying the price here.

1825
01:29:36,640 --> 01:29:39,840
It's uh yeah, I think after their fiscal years over.

1826
01:29:39,920 --> 01:29:42,279
So at the end of the month, probably early in July,

1827
01:29:42,399 --> 01:29:44,479
we start hearing about the Hammer coming down, and it's

1828
01:29:44,840 --> 01:29:46,039
it's gonna be kind of a.

1829
01:29:45,960 --> 01:29:48,079
Speaker 3: Blood back, right, But there's just there's nothing that's going

1830
01:29:48,159 --> 01:29:51,880
to come and solve these problems. So the Seventh Gears

1831
01:29:51,880 --> 01:29:54,520
of War, whatever it is, is not going to change

1832
01:29:54,560 --> 01:29:58,800
the foundations of the Earth. I mean, you know, the

1833
01:29:58,880 --> 01:30:02,439
Halo one remake, that beef that'll probably do well once

1834
01:30:02,479 --> 01:30:05,399
the next HAILI come out, people gonna suddenly love that

1835
01:30:05,479 --> 01:30:07,800
more than they liked Infinite? Is that going to solve

1836
01:30:07,840 --> 01:30:10,079
the major problems Infinite have where it's just difficult to

1837
01:30:10,079 --> 01:30:13,760
make enough content for that game to keep people satisfied.

1838
01:30:14,399 --> 01:30:18,159
Outer scrolls still very far out ball out. They say, oh,

1839
01:30:18,199 --> 01:30:20,800
we want to make fault Okay, well, how right, Like yeah,

1840
01:30:21,840 --> 01:30:24,800
unless you have Obsidian do it. And again, maybe you do.

1841
01:30:24,880 --> 01:30:26,840
And maybe that's what saves them, although maybe just the

1842
01:30:26,880 --> 01:30:29,760
fact that they have ac output help.

1843
01:30:29,840 --> 01:30:34,000
Speaker 2: Subsitians put out five games since they've been acquired, where

1844
01:30:34,000 --> 01:30:36,359
a lot of each other studios put out one maybe one?

1845
01:30:36,520 --> 01:30:38,520
Speaker 3: Right, yeah, right, And that's like a problem the whole

1846
01:30:38,560 --> 01:30:41,600
industry is having, right, Like, you know, I don't mean

1847
01:30:41,600 --> 01:30:43,840
to just like like be like, I know people hate

1848
01:30:43,840 --> 01:30:46,359
when I bring up, Oh, PlayStation is going to have

1849
01:30:46,439 --> 01:30:51,600
similar problems someday. But let's you know, ten years from now,

1850
01:30:52,319 --> 01:30:54,359
they're gonna look at a Naie Dog and be like, hey,

1851
01:30:54,399 --> 01:30:57,039
that studio released one game in the last fifteen years

1852
01:30:57,159 --> 01:30:59,399
or something like that. Right, we spend one hundred million

1853
01:30:59,479 --> 01:31:02,079
dollars on them every year. Why why do we do this?

1854
01:31:02,479 --> 01:31:04,399
There's it's just kind of a scary proposition for the

1855
01:31:04,520 --> 01:31:05,479
entire industry.

1856
01:31:05,159 --> 01:31:07,239
Speaker 1: Right, Yeah, there's going to be someone that takes over

1857
01:31:07,399 --> 01:31:10,359
leadership that isn't as like tuned in and it's just

1858
01:31:10,399 --> 01:31:14,520
a numbers person, right, and that may make that same

1859
01:31:14,560 --> 01:31:15,920
decision that you talked about, Mike.

1860
01:31:16,760 --> 01:31:22,000
Speaker 4: Yeah, isn't it amazing that like even the head of.

1861
01:31:22,159 --> 01:31:25,279
Speaker 3: Xbox just seems to have like not a lick of power.

1862
01:31:25,800 --> 01:31:28,199
Speaker 4: Right, Like yeah, I know, Like that's what I've been

1863
01:31:28,199 --> 01:31:29,800
thinking about through all this too, where it's just like

1864
01:31:30,119 --> 01:31:31,840
you're the boss and you.

1865
01:31:31,960 --> 01:31:34,479
Speaker 3: Power kind of got spin up by Phil though, like

1866
01:31:34,680 --> 01:31:36,640
you know, you spent like literally.

1867
01:31:36,319 --> 01:31:38,920
Speaker 2: Spent twenty billion dollars they said, over the last five

1868
01:31:38,960 --> 01:31:41,359
years trying to make all these changes, and all they

1869
01:31:41,439 --> 01:31:44,199
got for it was making five hundred million dollars less

1870
01:31:44,199 --> 01:31:45,239
per year, right that right?

1871
01:31:45,720 --> 01:31:47,640
Speaker 3: Rough? And that is wild how that happens. How you

1872
01:31:47,640 --> 01:31:50,640
get called duty everything and everybody is like so like, well,

1873
01:31:50,640 --> 01:31:52,199
this is going to be a big monopoly, this is

1874
01:31:52,199 --> 01:31:55,479
a big problem, and it's actually, oh we're making Yeah.

1875
01:31:56,000 --> 01:31:59,479
Speaker 2: I think that number does exclude what happened with with Activision.

1876
01:31:59,479 --> 01:32:02,239
I think they're they focused on Xbox studios there, but

1877
01:32:02,439 --> 01:32:03,159
that's weird.

1878
01:32:03,600 --> 01:32:06,000
Speaker 3: Yeah, I mean, but what we're spending the money they

1879
01:32:06,079 --> 01:32:07,920
spent with the Yeah, they obviously were no, no.

1880
01:32:08,079 --> 01:32:10,319
Speaker 2: Because the twenty billion dollars is not that money. That's

1881
01:32:10,319 --> 01:32:12,600
a whole other seventy way. There's a whole other seventy

1882
01:32:12,640 --> 01:32:15,279
billion dollars on top of that that involves activisions.

1883
01:32:15,359 --> 01:32:17,479
Speaker 3: So yeah, okay, right, it's a.

1884
01:32:17,479 --> 01:32:19,760
Speaker 2: Lot of money, right, And you know, the whole idea

1885
01:32:19,800 --> 01:32:22,760
is you spend that money and then the profit margin

1886
01:32:22,800 --> 01:32:25,479
of the business is way up here at like fifteen percent,

1887
01:32:25,479 --> 01:32:27,960
which is really really good, and instead it's down at

1888
01:32:27,960 --> 01:32:30,199
three percent, and the whole reason they spent that money

1889
01:32:30,199 --> 01:32:31,479
in the first place. But you convinced it, it's like

1890
01:32:31,479 --> 01:32:33,680
it's just gonna sit there, you know, like we want

1891
01:32:33,680 --> 01:32:36,279
to like make some money from that money, and they're

1892
01:32:36,319 --> 01:32:38,520
making less money than they would have from just about

1893
01:32:38,560 --> 01:32:40,119
any other way they could have spent it.

1894
01:32:40,199 --> 01:32:42,199
Speaker 3: And that's that's it. Just it seems like it was

1895
01:32:42,239 --> 01:32:44,800
all cook the moment game Pass didn't do what it

1896
01:32:44,840 --> 01:32:45,439
needed to do.

1897
01:32:45,760 --> 01:32:48,359
Speaker 2: Yeah, when game Pass didn't turn into Netflix, it kind

1898
01:32:48,359 --> 01:32:50,800
of yes, And you know part of that is like

1899
01:32:51,000 --> 01:32:54,399
had it been PlayStation doing game Pass the exact same way,

1900
01:32:54,439 --> 01:32:56,600
could it have like gotten over that hump. Maybe, But

1901
01:32:56,720 --> 01:32:58,319
maybe even still't probably.

1902
01:32:57,960 --> 01:33:00,359
Speaker 3: Not, No, I don't. I don't think even if it

1903
01:33:00,399 --> 01:33:01,720
was a PlayStation they could have done it.

1904
01:33:02,600 --> 01:33:05,359
Speaker 2: Yeah, it's yeah, it kind of seems like not the

1905
01:33:05,359 --> 01:33:08,319
way people want their games. For the most part, you'd

1906
01:33:08,319 --> 01:33:11,560
Beisoft had three hundred eighty three hundred and eighty workers

1907
01:33:12,000 --> 01:33:14,680
of facing job layoffs as well as they're closing a

1908
01:33:14,680 --> 01:33:19,680
bunch of studios. They closed Winnipeg and Belgrade. Don't nod

1909
01:33:19,920 --> 01:33:25,359
is that studio that made God? But they do a.

1910
01:33:25,279 --> 01:33:27,239
Speaker 3: Bunch of like the walking.

1911
01:33:26,920 --> 01:33:30,239
Speaker 2: Simulator games and the adventure games trend Yeah remember me,

1912
01:33:30,319 --> 01:33:34,479
thank you. They are gonna run out of money by November,

1913
01:33:34,600 --> 01:33:36,680
so just to everyone's looking around right now, and then

1914
01:33:36,840 --> 01:33:40,600
a tough position. They are looking for new investment because

1915
01:33:40,640 --> 01:33:43,880
I believe they are owned by Tencent, and Tencent does

1916
01:33:43,920 --> 01:33:46,159
not plan to spend any more money on them Jesus,

1917
01:33:46,199 --> 01:33:48,279
which is something that's happened over and over again with

1918
01:33:48,319 --> 01:33:52,439
these big especially the big Asian companies, the ones in China,

1919
01:33:52,479 --> 01:33:54,760
the one ones in Japan, especially the ones in China,

1920
01:33:54,800 --> 01:33:58,880
though buying studios, saying that they're going to support them,

1921
01:33:59,279 --> 01:34:01,680
and then just changing their mind and be like no

1922
01:34:01,800 --> 01:34:04,439
more money for you and these companies are often like

1923
01:34:04,520 --> 01:34:06,920
working on games, like what are we gonna do? This

1924
01:34:06,960 --> 01:34:09,840
is what's happening with the Nagosti who was former RGG.

1925
01:34:10,479 --> 01:34:13,119
So yeah, the financial situation on the ground for a

1926
01:34:13,159 --> 01:34:16,520
lot of studios very precarious, and if you're over Xbox,

1927
01:34:17,119 --> 01:34:20,840
even worse than that. All Right, Nintendo racked up the

1928
01:34:20,840 --> 01:34:23,840
biggest audience during the Showcase Showdown over the last couple

1929
01:34:23,880 --> 01:34:27,159
of weeks, but just barely. It had something like three

1930
01:34:27,199 --> 01:34:29,880
point seven million concurrences or excuse me, three point eight

1931
01:34:29,880 --> 01:34:32,600
million concurrence, while Summer Game Fest had three point seven

1932
01:34:32,680 --> 01:34:37,800
million peak concurrence. Did you guys hear any buzz outside

1933
01:34:37,840 --> 01:34:41,079
of your normal video game circles from Summer Game Fest?

1934
01:34:42,439 --> 01:34:46,000
Speaker 1: No, a little bit of Zelda stuff, but I yeah,

1935
01:34:46,159 --> 01:34:49,479
real actually said. The biggest thing grub outside of like

1936
01:34:49,600 --> 01:34:55,920
these circles that we occupy in Kingdom Hearts. For yeah, Like,

1937
01:34:56,039 --> 01:34:58,920
I think it cannot be understated the effect of Kingdom

1938
01:34:58,960 --> 01:35:02,079
Hearts and the reach to the normy audience. And I

1939
01:35:02,119 --> 01:35:04,640
know that it gets mean to death like oh it's terrible,

1940
01:35:04,640 --> 01:35:08,079
it's bad games, or it's like stupid Disney baby stuff,

1941
01:35:08,199 --> 01:35:12,399
but the reach of it is wild where I had

1942
01:35:12,439 --> 01:35:16,159
friends that I didn't even know played games, posting on

1943
01:35:16,239 --> 01:35:19,119
their stories on Instagram and other stuff.

1944
01:35:18,840 --> 01:35:21,920
Speaker 3: Of like, oh my god, Kingdom Heart's four finally.

1945
01:35:22,560 --> 01:35:27,399
Speaker 1: Yeah it's crazy something yeah right yeah, same with Zelda.

1946
01:35:28,520 --> 01:35:30,399
Speaker 3: Actually, like I feel like I feel like Normie friends

1947
01:35:30,399 --> 01:35:32,119
would have been interested in that, but like, what are

1948
01:35:32,159 --> 01:35:34,199
they except for the fact that you know it exists

1949
01:35:34,399 --> 01:35:36,960
almost to get excited about, Like, and that moment kind

1950
01:35:37,000 --> 01:35:39,560
of happened with the leaks, which maybe didn't reach the normies,

1951
01:35:39,600 --> 01:35:42,760
but I don't know. Yep. The only the only thing

1952
01:35:42,840 --> 01:35:48,920
that came through was like the Halo remake. Okay, yeah,

1953
01:35:49,000 --> 01:35:53,239
that's how interesting my friends are. Remake that was announced

1954
01:35:53,279 --> 01:35:55,000
like six months ago. That's the one that they were

1955
01:35:55,039 --> 01:35:56,079
talking about. And it's good.

1956
01:35:57,239 --> 01:36:00,880
Speaker 2: Any any buzz about God of War laufe from anyone

1957
01:36:00,920 --> 01:36:02,960
in your normy circles because.

1958
01:36:02,720 --> 01:36:06,800
Speaker 3: Not for me, no, no particular. I haven't even heard.

1959
01:36:06,840 --> 01:36:09,199
I haven't seen my normy friends much. It's been mostly

1960
01:36:09,239 --> 01:36:11,600
still working even since we got back right catching up

1961
01:36:11,640 --> 01:36:14,199
for everything, So I'm not sure what's going on out there.

1962
01:36:14,840 --> 01:36:18,960
Speaker 2: Okay, God of War law Fay. The trailer reached about

1963
01:36:19,039 --> 01:36:22,199
ninety point five million people. The Residuable Code of Veronica

1964
01:36:22,239 --> 01:36:23,199
or Residual Veronica.

1965
01:36:23,239 --> 01:36:23,720
Speaker 3: Excuse me.

1966
01:36:24,239 --> 01:36:28,520
Speaker 2: Their trailers reached about seventy point nine million. Yeah, these

1967
01:36:28,560 --> 01:36:30,640
these things are pretty big. But it does feel like

1968
01:36:30,640 --> 01:36:32,159
those Resident Evil and God of War right there on

1969
01:36:32,159 --> 01:36:33,720
the border where it's like, oh, they don't need to

1970
01:36:34,000 --> 01:36:35,399
breakthrough to that general audience.

1971
01:36:35,399 --> 01:36:36,720
Speaker 3: That'll happen when the game's come out.

1972
01:36:36,840 --> 01:36:39,319
Speaker 1: I I mean, I think we touched on it very

1973
01:36:39,359 --> 01:36:42,279
briefly on the mini bomb cast we put out last week,

1974
01:36:42,399 --> 01:36:47,119
where we temporarily snapped out of the macho man fugue state.

1975
01:36:48,439 --> 01:36:51,119
I think I've like temp. I think I've turned around

1976
01:36:51,319 --> 01:36:54,479
on God of War, lau Fay. I think I'm excited

1977
01:36:54,520 --> 01:36:57,960
for it. I think it's just, uh, they just presented

1978
01:36:57,960 --> 01:37:00,680
it in maybe not the best way to andy state

1979
01:37:00,720 --> 01:37:03,319
of play. Like if it was just the action sequences

1980
01:37:03,359 --> 01:37:06,800
and then like edited down bits of that story and

1981
01:37:06,880 --> 01:37:10,000
taking out the R two prompt, I think it would

1982
01:37:10,000 --> 01:37:10,600
have hit better.

1983
01:37:11,640 --> 01:37:13,239
Speaker 3: Yeah.

1984
01:37:12,760 --> 01:37:16,199
Speaker 2: I'm I'll just need to play it, That's all I'll know.

1985
01:37:16,439 --> 01:37:18,399
Once I start playing. It's like, if that combat is

1986
01:37:18,520 --> 01:37:22,119
really engaging, I bet I'll be super about it. Yeah, agreed,

1987
01:37:23,239 --> 01:37:26,560
all right, a couple more stories here, EA, formally launches

1988
01:37:26,640 --> 01:37:30,439
a dynamic in game advertising business, as in like the

1989
01:37:30,960 --> 01:37:34,760
ads will update, you can go update your campaigns and stuff. Yeah.

1990
01:37:35,039 --> 01:37:39,359
EA announced the EA Advertising Platform is centralized platform that

1991
01:37:39,439 --> 01:37:43,600
lets brands purchase and measure integrations across EA games. The

1992
01:37:43,680 --> 01:37:45,880
idea is like, oh, we have a lot of inventory

1993
01:37:46,039 --> 01:37:49,479
on these billboards in our sports games. Although it definitely

1994
01:37:49,479 --> 01:37:53,479
seems like this will eventually and maybe quickly expand beyond that,

1995
01:37:54,520 --> 01:37:58,840
they've done previous campaigns that must have been more maybe

1996
01:37:58,960 --> 01:38:03,319
designed on their things, with Vslo's Red Bull, Exminity Peacock,

1997
01:38:03,359 --> 01:38:05,960
and Mountain Dew, and they're like, those are the examples

1998
01:38:05,960 --> 01:38:08,159
people should be thinking of, like what's possible. But now

1999
01:38:08,319 --> 01:38:10,920
we have a platform that you can go use as

2000
01:38:11,119 --> 01:38:13,840
a marketer and just sort of sort of set your

2001
01:38:13,880 --> 01:38:16,439
goals and all this stuff, and it works with our

2002
01:38:16,479 --> 01:38:18,600
Frostbite engine and you can start putting.

2003
01:38:18,399 --> 01:38:20,760
Speaker 3: These ads everywhere. Now.

2004
01:38:20,760 --> 01:38:24,199
Speaker 2: They're not saying it's going to disrupt gameplay, but I

2005
01:38:24,239 --> 01:38:27,159
do think it'll show up in like menus everywhere, Okay,

2006
01:38:27,239 --> 01:38:31,199
And just it's like, man, how can't selling video games

2007
01:38:31,239 --> 01:38:31,880
just be the business?

2008
01:38:31,960 --> 01:38:33,399
Speaker 3: Why does it always have to turn to this?

2009
01:38:33,640 --> 01:38:36,000
Speaker 1: How close do you think we are to one of

2010
01:38:36,079 --> 01:38:40,359
EA sports games introducing an actual commercial break where AI

2011
01:38:40,399 --> 01:38:42,640
announcers will be like, and this game brought to you

2012
01:38:42,680 --> 01:38:43,159
by cheese.

2013
01:38:43,239 --> 01:38:46,880
Speaker 3: It's she feels like I could do that. Yeah, yeah,

2014
01:38:47,000 --> 01:38:48,560
that's like the thing. It's like there's a pointment. It's like,

2015
01:38:48,960 --> 01:38:50,880
you know what if you want to put a billboard

2016
01:38:50,880 --> 01:38:55,239
for Monster Energy Drink and Madden in your soccer game

2017
01:38:55,359 --> 01:38:57,600
so that I don't know, you can fund a Titan

2018
01:38:57,640 --> 01:39:00,000
Fall three. Sure, but that's not like how it ever acts,

2019
01:39:00,039 --> 01:39:02,439
shall we works, It's just gonna the ship will bleed

2020
01:39:02,439 --> 01:39:04,840
into everything. We somehow still won't get cool games, so

2021
01:39:04,840 --> 01:39:08,479
they'll still complain about profits going down and introduce more

2022
01:39:08,880 --> 01:39:12,680
generative AI bullshit, or to say, well, we're only using

2023
01:39:12,680 --> 01:39:19,079
it for our concept is you're bleeding dude wipes. Put

2024
01:39:19,199 --> 01:39:23,840
sky Rizzy ads in there. Oh yeah, nothing is everything.

2025
01:39:26,880 --> 01:39:29,520
Make sure my crones doesn't keep me down or prevent

2026
01:39:29,560 --> 01:39:31,199
me from leading my life the way I would like

2027
01:39:31,279 --> 01:39:33,640
to look at me. I'm on a walk with my

2028
01:39:33,760 --> 01:39:38,319
dog and I'm smiling because I'm on climbing a mountain.

2029
01:39:38,640 --> 01:39:41,319
I didn't think it was possible before, but thanks to

2030
01:39:41,399 --> 01:39:46,359
sky Rizzy, nothing is holding me back. Now even everything

2031
01:39:48,039 --> 01:39:50,199
all right, Well, we talked about Kingdom Hearts.

2032
01:39:50,239 --> 01:39:52,359
Speaker 2: Let's talk about it a little bit more. The cloud

2033
01:39:52,439 --> 01:39:56,880
versions shut down last week. About the Squall versions. The

2034
01:39:56,880 --> 01:39:59,319
Squall versions though those are still going strong. You can't

2035
01:39:59,399 --> 01:40:02,520
can't touch them and you'll have to buy new versions

2036
01:40:02,520 --> 01:40:06,119
to keep playing. Squaring its delisted and disabled the Nintendo

2037
01:40:06,119 --> 01:40:08,960
Switch cloud versions of the Kingdom Hearts games on June ninth,

2038
01:40:09,319 --> 01:40:11,800
coinciding with the announcements of the native Switch and switch

2039
01:40:11,840 --> 01:40:13,680
to editions. Some of these are on Switch, some are

2040
01:40:13,680 --> 01:40:18,279
and switch to. The affected releases are I'm just you know,

2041
01:40:18,319 --> 01:40:20,000
it's all the Kingdom Hearts games that were on the cloud.

2042
01:40:20,000 --> 01:40:21,159
Speaker 3: I'm not reading these fucking names.

2043
01:40:21,199 --> 01:40:21,600
Speaker 4: Look at this.

2044
01:40:21,800 --> 01:40:26,560
Speaker 2: Wow, that sounds like two point five Remix, two point

2045
01:40:26,560 --> 01:40:30,399
eight Final Chapter Prologue plus Remind or that's three plus

2046
01:40:30,439 --> 01:40:33,119
Remind and the Kingdom Hearts Integram Masterpiece.

2047
01:40:34,520 --> 01:40:39,439
Speaker 3: You got us a that's an unseerious company over there. Yeah,

2048
01:40:39,800 --> 01:40:43,159
try to get you love silly names if on some

2049
01:40:43,239 --> 01:40:45,920
bullshit that you like, right, I wouldn't, okay, I wouldn't

2050
01:40:45,920 --> 01:40:50,479
want no Runner three hundred and fifty eight over two days.

2051
01:40:50,479 --> 01:40:54,920
I think it'd be awesome. We're going through piles of

2052
01:40:55,000 --> 01:40:58,319
mud grub. You love it, you love it. I love it.

2053
01:40:58,359 --> 01:41:00,520
Speaker 2: I like the ideas, like it's like we're going to

2054
01:41:00,600 --> 01:41:02,359
defend these games, but just being like it would be

2055
01:41:02,359 --> 01:41:04,640
if it's stupid that you like, but it is stupid,

2056
01:41:04,720 --> 01:41:05,680
let's be very clear.

2057
01:41:05,760 --> 01:41:07,960
Speaker 3: Sure it's stupid. Yeah. Yeah.

2058
01:41:08,039 --> 01:41:10,760
Speaker 1: If this was like Metal Gear three hundred and fifty

2059
01:41:10,760 --> 01:41:13,520
two over whatever the number is, Dan would eat that.

2060
01:41:13,479 --> 01:41:15,680
Speaker 3: Shoot up two. That is true.

2061
01:41:15,800 --> 01:41:18,800
Speaker 2: Yeah, it was Kojin. He absolutely would.

2062
01:41:18,920 --> 01:41:22,319
Speaker 3: Your Chain of Memories, he'd eat that shit. I'm surprised

2063
01:41:22,359 --> 01:41:23,479
that doesn't exist already.

2064
01:41:24,680 --> 01:41:27,359
Speaker 2: Basically, if you bought those games before to play on

2065
01:41:27,399 --> 01:41:29,680
the cloud on Switch one and it would have worked

2066
01:41:29,720 --> 01:41:32,520
on Switch to, obviously they won't work anymore. So what

2067
01:41:32,560 --> 01:41:35,199
do you get, Well, you get fifty percent off the

2068
01:41:35,279 --> 01:41:37,840
chance to buy the new games that are native on

2069
01:41:37,880 --> 01:41:41,439
Switch and Switch to. Kingdom Hearts HD one point five

2070
01:41:41,560 --> 01:41:44,600
plus two point five remix for Switch and Switch to

2071
01:41:44,880 --> 01:41:46,920
that is available. You have to buy that now to

2072
01:41:46,920 --> 01:41:49,359
actually continue playing the thing that you've already bought previously

2073
01:41:49,399 --> 01:41:52,600
that no longer works. Kingdom Hearts HD two point eight

2074
01:41:52,640 --> 01:41:56,920
Final Chapter Prologue for Switch two, Kingdom Hearts three plus

2075
01:41:56,960 --> 01:41:59,399
remind for switch to and Kingdom Heart's Collection one through

2076
01:41:59,399 --> 01:42:02,159
three for switch You can get any or all of these,

2077
01:42:02,680 --> 01:42:04,640
uh and play them on your switch to. And I

2078
01:42:04,680 --> 01:42:06,920
get that some of them, those last three are switched

2079
01:42:06,920 --> 01:42:09,800
to only, so it's like, okay, you bought those previous

2080
01:42:09,840 --> 01:42:11,920
games on switch one. Maybe there should be some kind

2081
01:42:11,960 --> 01:42:15,199
of upgrade fee. Fifty off doesn't feel like enough though,

2082
01:42:15,199 --> 01:42:17,439
it should be kind of minimal, right.

2083
01:42:17,359 --> 01:42:21,760
Speaker 3: This is weird, stupid upgrade. It's weird now, Yes, it's weird,

2084
01:42:21,800 --> 01:42:24,800
and they're the squarence isn't the wrong. I do want

2085
01:42:24,840 --> 01:42:27,840
to say you should not have bought cloud versions of

2086
01:42:27,840 --> 01:42:34,520
those games, Okay, victim blaming Mike Minatti, like cloud versions

2087
01:42:34,520 --> 01:42:39,159
were always bad and stupid, bad time to clear, they

2088
01:42:39,159 --> 01:42:41,479
should not have sold them. They also should not have

2089
01:42:41,680 --> 01:42:45,239
sold them all. Sure, sure you.

2090
01:42:45,279 --> 01:42:48,039
Speaker 4: Were dumb for doing the thing you did a long

2091
01:42:48,119 --> 01:42:48,600
time ago.

2092
01:42:49,479 --> 01:42:52,159
Speaker 2: I mean, no one recommended buying the cloud versions. Is

2093
01:42:52,199 --> 01:42:55,920
just about any game on Switch one. I've never I

2094
01:42:55,920 --> 01:42:58,279
don't know anyone who this effects. I don't like to

2095
01:42:58,319 --> 01:42:59,079
meet that.

2096
01:42:59,199 --> 01:43:01,119
Speaker 1: We don't know how much of a bind you'd be

2097
01:43:01,279 --> 01:43:04,600
in because I feel like these, Mike, these came out

2098
01:43:04,640 --> 01:43:08,760
in the PS four right, Yeah, Yeah.

2099
01:43:08,560 --> 01:43:12,199
Speaker 3: These these remakes, I think some of them might have

2100
01:43:12,239 --> 01:43:16,359
been on PS three. Well, they're just fun story, Jeff.

2101
01:43:16,399 --> 01:43:18,640
They lost like the code. So these remasters are actually

2102
01:43:18,720 --> 01:43:22,079
kind of remakes remade, uh, at least one from the

2103
01:43:22,119 --> 01:43:25,199
ground up. They're very good. They're very good versions of

2104
01:43:25,239 --> 01:43:29,159
these games to play. So even at Yea, even then, Jane,

2105
01:43:29,159 --> 01:43:30,840
it was like, Okay, I understand why there's maybe a

2106
01:43:30,840 --> 01:43:32,800
cloud version of three. What do you mean you can't

2107
01:43:32,800 --> 01:43:35,640
put Kingdom Hearts one and two on a Switch one? Yeah? Right,

2108
01:43:35,680 --> 01:43:38,560
So it was it was annoying even then that it ever.

2109
01:43:38,479 --> 01:43:41,239
Speaker 2: Existed and they could because now they've done that. Yeah,

2110
01:43:41,279 --> 01:43:43,079
they've done exactly that with those two games.

2111
01:43:43,119 --> 01:43:44,279
Speaker 3: So weird.

2112
01:43:45,119 --> 01:43:47,640
Speaker 2: Yeah, this is just Square Knicks kind of always tripping

2113
01:43:47,680 --> 01:43:51,319
over their own dick here a little bit so.

2114
01:43:52,000 --> 01:43:57,239
Speaker 3: Trip dick Squaring Nicks, Yeah, tripping dicky what we call them. Uh.

2115
01:43:57,359 --> 01:44:00,239
Speaker 2: The original Switchy Shop has been drastically improved in a

2116
01:44:00,279 --> 01:44:04,760
new system update. Nintendo's latest Original Switch system update, firmware

2117
01:44:04,840 --> 01:44:07,880
version twenty two point five point zero, has dratic, dramatically

2118
01:44:07,920 --> 01:44:11,680
improved the console's notoriously sluggish E Shop and boyd be

2119
01:44:12,000 --> 01:44:16,079
like what timing just when it's stuck be the busiest

2120
01:44:16,119 --> 01:44:17,199
that shop's ever been.

2121
01:44:17,439 --> 01:44:19,960
Speaker 3: Finally they fixed it, but who's it gonna say. Finally

2122
01:44:20,159 --> 01:44:22,399
they fixed it right in time, right before rhythm Hea.

2123
01:44:22,479 --> 01:44:25,680
Speaker 2: It comes out right the day they're gonna need it

2124
01:44:25,720 --> 01:44:29,800
the most. Yeah, man, that thing was okay on day one,

2125
01:44:30,039 --> 01:44:32,079
and by the end of the system's life it was

2126
01:44:32,159 --> 01:44:34,760
really rough to use that e shop. It wasn't ever

2127
01:44:34,800 --> 01:44:36,760
as bad as like the we U e shop, which

2128
01:44:37,000 --> 01:44:39,960
had a fun little fake like a like game that

2129
01:44:40,000 --> 01:44:42,439
you could play while it loaded, because it took so long,

2130
01:44:42,720 --> 01:44:45,800
but fine, this one definitely kind of got much worse,

2131
01:44:45,840 --> 01:44:47,239
and it was a relief to have the switch to

2132
01:44:47,520 --> 01:44:50,239
glad that they kind of didn't just let this linguish

2133
01:44:50,279 --> 01:44:54,359
forever though. So yeah, that's something, all right. That does

2134
01:44:54,359 --> 01:44:55,840
it For the news stories that I have righten here,

2135
01:44:55,880 --> 01:44:58,000
it's the things are a little bit quieter other than

2136
01:44:58,039 --> 01:45:01,119
all of the horrors because we're post SGF and kind

2137
01:45:01,119 --> 01:45:02,960
of we're approaching a lot of summer breaks for a

2138
01:45:03,000 --> 01:45:05,880
lot of these big studios and publishers, so not a

2139
01:45:05,880 --> 01:45:08,439
lot happening. But yeah, that's the news.

2140
01:45:08,479 --> 01:45:12,119
Speaker 1: Back over to you, jam fantastic, Thank you grub and hey,

2141
01:45:12,199 --> 01:45:13,920
another reminder if you missed it at the top of

2142
01:45:13,920 --> 01:45:17,159
the news segment Fishing week. Next week, we're gonna take

2143
01:45:17,159 --> 01:45:19,399
another quick bricky break and we will be back with

2144
01:45:19,520 --> 01:45:22,520
some emails, some YouTube super chats, greb you got a

2145
01:45:22,560 --> 01:45:24,840
grub guesser or we pause, well.

2146
01:45:24,680 --> 01:45:26,279
Speaker 2: The grub guesser. I'm pretty sure I have one.

2147
01:45:27,279 --> 01:45:29,680
Speaker 3: Hell yeah, guess all right, we'll see you right after

2148
01:45:29,680 --> 01:45:40,479
this brickie break. The show emails.

2149
01:45:40,560 --> 01:45:43,079
Speaker 1: BombCast giant bomb dot com is the email address send

2150
01:45:43,079 --> 01:45:46,319
your emails to. You can write in about any and everything.

2151
01:45:46,359 --> 01:45:50,159
You've got a question, you've got fun, uh little comments,

2152
01:45:50,439 --> 01:45:55,000
kind words to say, send them along bombcasta giant bomb

2153
01:45:55,000 --> 01:45:56,520
dot com. I say this every week, and I've been

2154
01:45:56,520 --> 01:45:58,279
saying this for the last couple episodes the last.

2155
01:45:58,159 --> 01:45:58,680
Speaker 3: Couple of months.

2156
01:45:58,680 --> 01:46:03,119
Speaker 1: Now, thank you to everyone for emailing in. We're flooded

2157
01:46:03,359 --> 01:46:06,479
with emails, so apologies. If your email does not make

2158
01:46:06,520 --> 01:46:09,439
it into the show, please do not let that stop

2159
01:46:09,479 --> 01:46:16,680
you from emailing in. Specifically you, Valerie from Denver, Valerie

2160
01:46:16,760 --> 01:46:20,479
right Sin, Hello Jan. I am begging you to either

2161
01:46:20,560 --> 01:46:22,880
send this to grub or read it on the show

2162
01:46:23,199 --> 01:46:27,079
unless you hate me and want to perpetuate my soul

2163
01:46:27,159 --> 01:46:32,840
crushing existential spiritual suffering and agony through the heat death

2164
01:46:32,960 --> 01:46:35,800
of the universe. What is a dollar amount that I

2165
01:46:35,840 --> 01:46:38,039
need to fork over to get grub to quit fucking

2166
01:46:38,079 --> 01:46:41,199
about and place the Sly Cooper games already? Love you all,

2167
01:46:41,520 --> 01:46:44,520
Valerie from Denver, Okay.

2168
01:46:44,720 --> 01:46:47,279
Speaker 2: So yeah, I didn't give an update on like where

2169
01:46:47,279 --> 01:46:50,720
I'm at with with some hardware problems I've been having

2170
01:46:51,399 --> 01:46:53,560
because I one mic have his is a center stage

2171
01:46:53,600 --> 01:46:55,720
there for his problems, which are more important.

2172
01:46:55,479 --> 01:46:57,479
Speaker 3: The superstation I understand.

2173
01:46:57,840 --> 01:47:01,840
Speaker 2: Yes, my retro tink stopped working. I came back from

2174
01:47:02,239 --> 01:47:05,439
Ye and the very expensive Rexfortank, which I did not

2175
01:47:05,600 --> 01:47:10,000
expense on like some people, I found, was not turning

2176
01:47:10,079 --> 01:47:12,560
on and I really wanted to turn on because I

2177
01:47:12,640 --> 01:47:15,439
just got a Magic PS two. I got a PS

2178
01:47:15,520 --> 01:47:17,720
two over here that I got a hard drive for

2179
01:47:18,239 --> 01:47:20,720
that happens to have some of my game backups on there,

2180
01:47:21,119 --> 01:47:23,520
including all the Sly Cooper games. And the idea was,

2181
01:47:23,560 --> 01:47:25,920
I'll get this running and it's time and at the

2182
01:47:25,920 --> 01:47:29,399
time is now for the Sly Cooper games. So I've

2183
01:47:29,880 --> 01:47:31,520
once I got this up and going, I was going

2184
01:47:31,600 --> 01:47:33,840
to do the Summer of Grub, which is now that

2185
01:47:33,840 --> 01:47:36,000
the kids are on break, I can do some stuff

2186
01:47:36,039 --> 01:47:38,720
in the morning more frequently. And I was gonna start

2187
01:47:38,720 --> 01:47:41,239
streaming like one game, like for an hour a couple

2188
01:47:41,279 --> 01:47:43,880
of days in the morning each week. And I think

2189
01:47:43,920 --> 01:47:46,479
Sly Cooper should be it. I think I'm gonna do Sly.

2190
01:47:46,319 --> 01:47:51,760
Speaker 1: COOPERI Sly Grubber, Sly Grubber. There we go, right, lovely,

2191
01:47:51,880 --> 01:47:57,520
lovely God. I love those games so much. Let's see

2192
01:47:57,680 --> 01:48:03,079
Josh in Minnesota right in Greetings Bombers. I keep seeing

2193
01:48:03,119 --> 01:48:06,159
more and more entries into the Italia series, but I

2194
01:48:06,199 --> 01:48:09,039
don't know or even listen to anyone who plays them.

2195
01:48:09,279 --> 01:48:11,600
There seems to be thirty games in the series, so

2196
01:48:11,680 --> 01:48:14,760
it must be popular, but that is largely invisible to me.

2197
01:48:15,279 --> 01:48:17,520
What series are you are in?

2198
01:48:17,600 --> 01:48:18,039
Speaker 3: You?

2199
01:48:18,039 --> 01:48:21,039
Speaker 1: You all's as blind spots? Also, can we get someone

2200
01:48:21,039 --> 01:48:23,239
to check out some of these series is out and

2201
01:48:23,319 --> 01:48:24,039
report back?

2202
01:48:24,199 --> 01:48:28,119
Speaker 3: Best? Josh in Minnesota, Man, I have always thought this

2203
01:48:28,199 --> 01:48:30,239
about Tellia, and like, you know, I'm a bit of

2204
01:48:30,279 --> 01:48:35,920
a JRPG siko and this's just this franchise that everyone's like, yeah,

2205
01:48:35,920 --> 01:48:39,359
it's pretty bog standard. There's like forty entries in it.

2206
01:48:39,720 --> 01:48:44,000
I'm like, well, somebody, yeah, got to be it's gotta

2207
01:48:44,000 --> 01:48:45,720
be fans that sometimes I'm like, I should just play

2208
01:48:45,720 --> 01:48:47,880
one of these same I don't know, but it's so

2209
01:48:47,920 --> 01:48:49,399
hard because it's like, I don't know, I haven't played

2210
01:48:49,479 --> 01:48:52,600
Zeno Gears yet. Right, there's so many JPGs, Right, there's

2211
01:48:52,640 --> 01:48:55,279
always gonna be some big ones I still haven't gotten

2212
01:48:55,319 --> 01:48:56,079
to forget.

2213
01:48:56,159 --> 01:48:59,720
Speaker 1: For me, it's the Trails series. I hear everyone talking

2214
01:48:59,760 --> 01:49:01,840
about the Trail series and how great it is.

2215
01:49:02,640 --> 01:49:04,479
Speaker 3: Right, See, like Trail Series is kind of just like

2216
01:49:05,119 --> 01:49:08,720
Ali with more prestige, right, Like people play those games

2217
01:49:08,760 --> 01:49:11,760
more so it's like there's already twenty of those. Dude,

2218
01:49:11,760 --> 01:49:14,800
tell me you played all the Trails games and you

2219
01:49:14,880 --> 01:49:17,359
still need more. Well, here's a tellia. I guess. I

2220
01:49:17,359 --> 01:49:21,239
don't know. Blind spots.

2221
01:49:21,720 --> 01:49:25,439
Speaker 1: I guess some of the early first person shooters as well,

2222
01:49:25,640 --> 01:49:29,359
Like didn't really touch Doom or Quake much because I

2223
01:49:29,399 --> 01:49:31,600
didn't have a PC. So that's like a little bit

2224
01:49:31,600 --> 01:49:32,439
of a blind spot.

2225
01:49:33,920 --> 01:49:38,079
Speaker 3: Yeah, yeah, yeah, I never played the Gothic games and

2226
01:49:38,119 --> 01:49:40,119
that remake just came out. I don't know if that's.

2227
01:49:40,000 --> 01:49:43,399
Speaker 2: Yeah, yeah, that got remake quite a bit. My blind

2228
01:49:43,399 --> 01:49:44,520
spot is Sly Cooper.

2229
01:49:44,600 --> 01:49:46,279
Speaker 3: There we go. The big one.

2230
01:49:46,319 --> 01:49:50,279
Speaker 1: Actually, early double Find games like full throttle and stuff

2231
01:49:50,319 --> 01:49:50,680
like that.

2232
01:49:50,920 --> 01:49:55,039
Speaker 3: Well the leak we called that LucasArts back then. Yeah, yeah, okay, yeah,

2233
01:49:55,079 --> 01:49:57,199
we got I gotta make you play Grim Fandango at

2234
01:49:57,199 --> 01:50:00,720
some point the game Grim Dango, that's right.

2235
01:50:00,600 --> 01:50:07,279
Speaker 4: Now, never a shortage of those puns. I don't really

2236
01:50:07,279 --> 01:50:11,720
have blind spots. I'm more of a blind ignored spot.

2237
01:50:12,640 --> 01:50:12,880
Speaker 3: No.

2238
01:50:13,039 --> 01:50:16,560
Speaker 4: I was gonna say, like, uh, certainly ignored, but I

2239
01:50:16,640 --> 01:50:19,920
have more like blind oceans.

2240
01:50:21,720 --> 01:50:27,000
Speaker 3: Beautiful. Guessing you weren't into the LucasArts adventure games either

2241
01:50:27,159 --> 01:50:30,439
back No, it was you played a monkey one I played.

2242
01:50:30,520 --> 01:50:33,439
Speaker 4: No, But Grim Fandango is part of that, right, that's

2243
01:50:33,479 --> 01:50:35,359
part of that. There and there you go.

2244
01:50:35,600 --> 01:50:37,399
Speaker 3: Big fan of Grim Fandango of course.

2245
01:50:38,520 --> 01:50:42,359
Speaker 4: Yeah, thanks man, that feels good.

2246
01:50:43,640 --> 01:50:43,920
Speaker 3: Yeah.

2247
01:50:44,079 --> 01:50:46,920
Speaker 4: I mean it's not even worth me mentioning because we

2248
01:50:47,079 --> 01:50:48,640
just don't have enough time left in the bogas.

2249
01:50:50,239 --> 01:50:54,720
Speaker 3: Yeah. Yeah, I mean there's there's one like I don't know, like,

2250
01:50:54,720 --> 01:50:56,520
there's certainly franchise I haven't played. I don't know if

2251
01:50:56,520 --> 01:50:58,560
I can call them blind spots. I just kind of

2252
01:50:58,600 --> 01:51:02,439
don't care. Like I never played the Resistance games that much.

2253
01:51:02,800 --> 01:51:04,439
I played a bit of the first one and wasn't

2254
01:51:04,600 --> 01:51:07,279
wasn't feeling it, you know. Yeah.

2255
01:51:07,399 --> 01:51:09,279
Speaker 4: I was trying to take your inspiration Mike about you

2256
01:51:09,439 --> 01:51:13,439
cataloging your stuff. And I did start to go through

2257
01:51:13,560 --> 01:51:16,039
like like I think I started at like NES and

2258
01:51:16,079 --> 01:51:17,800
I was just going through maybe like one hundred games,

2259
01:51:17,840 --> 01:51:20,039
and I was like, oh wow, I definitely touched way

2260
01:51:20,079 --> 01:51:22,720
more than I thought I did, you know, just by

2261
01:51:22,800 --> 01:51:24,399
virtue of like renting and whatever.

2262
01:51:24,479 --> 01:51:28,159
Speaker 3: Yes, yeah, yeah, yeah yeah. And back then, like beating

2263
01:51:28,159 --> 01:51:30,119
a game didn't seem as important to being like I

2264
01:51:30,239 --> 01:51:33,199
played that, and it kind of does now, right Like

2265
01:51:33,399 --> 01:51:35,600
in the NES when you were a kid, How many

2266
01:51:35,600 --> 01:51:37,119
of those games are you going to roll credits on?

2267
01:51:37,319 --> 01:51:37,880
Not exactly?

2268
01:51:41,199 --> 01:51:45,720
Speaker 1: All right, next email I forgot to write this emailer down,

2269
01:51:45,800 --> 01:51:48,359
but they write in. I thought I saw Jeff or

2270
01:51:48,399 --> 01:51:51,079
someone who looks like him wearing a giant bomb shirt

2271
01:51:51,119 --> 01:51:54,359
at a Banana ball game in New Jersey. I wanted

2272
01:51:54,359 --> 01:51:56,079
to say hi, but missed the opportunity.

2273
01:51:57,319 --> 01:51:58,880
Speaker 3: Oh no, I wasn't there.

2274
01:52:01,279 --> 01:52:05,399
Speaker 1: I think you met me yeah in Jersey, yes, yes, yes, So.

2275
01:52:05,600 --> 01:52:08,640
Speaker 4: It's funny because I was wearing Gian Bomp shirts. Someone

2276
01:52:10,079 --> 01:52:12,479
the one saw it was like, oh, jive Bob, and

2277
01:52:12,520 --> 01:52:13,399
that was it.

2278
01:52:13,399 --> 01:52:16,600
Speaker 3: It was That's that's sweet that.

2279
01:52:17,479 --> 01:52:20,239
Speaker 4: I was like, yeah, it's too hot.

2280
01:52:20,279 --> 01:52:21,039
Speaker 3: I remember.

2281
01:52:25,039 --> 01:52:25,079
Speaker 1: That.

2282
01:52:25,159 --> 01:52:26,439
Speaker 3: That is what I always say. I'm like, yeah, they

2283
01:52:26,520 --> 01:52:30,000
really fell off. Yeah there washed, but sure it was it.

2284
01:52:31,680 --> 01:52:33,680
Speaker 4: The Lucha Deer outline.

2285
01:52:34,239 --> 01:52:35,800
Speaker 3: Okay, okay, okay, I.

2286
01:52:35,800 --> 01:52:38,199
Speaker 2: Got my my garden flag. Everybody, I'm gonna put it out.

2287
01:52:38,199 --> 01:52:40,800
Speaker 3: I'm so excited. Hell yeah, yeah, it's.

2288
01:52:40,640 --> 01:52:42,960
Speaker 2: Gonna go replace whatever beautiful things Steph put out there

2289
01:52:43,000 --> 01:52:43,319
with this.

2290
01:52:44,119 --> 01:52:46,359
Speaker 3: I just don't tell her. Yeah, oh no, I'm not

2291
01:52:46,359 --> 01:52:49,800
going to. I'm gonna see how long notice? All right?

2292
01:52:49,920 --> 01:52:54,199
Speaker 1: Speaking about mister backlar b Dog rites in from Colorado,

2293
01:52:54,479 --> 01:52:57,399
Yo Yo. Bomb crew be Dog from Colorado. I've been

2294
01:52:57,399 --> 01:52:59,800
going back through the d K streams and need to

2295
01:52:59,840 --> 01:53:03,119
put my two cents in on who should be blighted.

2296
01:53:03,800 --> 01:53:06,239
First off, Chuck is a straight up g spending two

2297
01:53:06,239 --> 01:53:09,680
weeks in juvie. Editor's note here, Chuck is not allowed

2298
01:53:09,720 --> 01:53:10,439
in this vote.

2299
01:53:10,560 --> 01:53:14,359
Speaker 3: Owner's only true. Yeah this one, yeah, this one's just owners. Yeah.

2300
01:53:14,560 --> 01:53:17,640
Speaker 1: Second off, none of the existing Blake cruise should be blighted,

2301
01:53:17,720 --> 01:53:20,319
because we will see Dan get kicked around again in

2302
01:53:20,359 --> 01:53:23,640
the future. Jan is a kind person but likes pain.

2303
01:53:24,039 --> 01:53:27,640
It'll not be fun to watch him squirm what what? Anyway,

2304
01:53:29,319 --> 01:53:32,800
Jeffy B deserves it because he called us. He called

2305
01:53:32,840 --> 01:53:36,000
all of us dumb and would be the most entertaining

2306
01:53:36,079 --> 01:53:38,800
person to watch whind about having to play a video

2307
01:53:38,880 --> 01:53:39,880
game now?

2308
01:53:40,119 --> 01:53:41,920
Speaker 3: Multiple times he called everyone ugly.

2309
01:53:42,399 --> 01:53:44,720
Speaker 4: I called them ugly, not dumb.

2310
01:53:45,479 --> 01:53:47,079
Speaker 3: There was a time when you called him dumb too.

2311
01:53:47,119 --> 01:53:48,880
To be fair, I'm sure you thought they were dumb.

2312
01:53:48,880 --> 01:53:52,119
Also stuck by Bye for sure.

2313
01:53:52,520 --> 01:53:54,560
Speaker 4: Yeah that sounds actually I don't.

2314
01:53:54,359 --> 01:53:57,199
Speaker 3: Care about being dumb ugly though. Oh no, I don't

2315
01:53:57,199 --> 01:53:57,840
want that back.

2316
01:53:57,880 --> 01:54:00,119
Speaker 4: That's probably true.

2317
01:54:01,640 --> 01:54:05,159
Speaker 3: All right, thank you, beat Dog Colorado. We're working on

2318
01:54:05,199 --> 01:54:07,640
getting that vote happening pretty soon, everybody. Yes, yeah, we

2319
01:54:07,680 --> 01:54:08,359
just talked about it.

2320
01:54:09,560 --> 01:54:12,760
Speaker 1: Let's see Cooper and San Jose rights and hey, folks.

2321
01:54:12,840 --> 01:54:15,520
Dan has been bringing up m d K quite a

2322
01:54:15,520 --> 01:54:18,000
bit in the past couple of weeks. So when can

2323
01:54:18,039 --> 01:54:20,840
we expect a show of Mike, Dan and Kayla playing

2324
01:54:20,880 --> 01:54:21,319
through the game.

2325
01:54:21,399 --> 01:54:24,279
Speaker 3: Oh fun, You know, I never I never played much

2326
01:54:24,319 --> 01:54:26,000
of the first one. I had m d K two

2327
01:54:26,039 --> 01:54:28,279
on the Dream k K two is better and that

2328
01:54:28,359 --> 01:54:30,520
ruled right. Yeah, I like that. What kind of game

2329
01:54:30,560 --> 01:54:33,920
is m d K I've seen it? Third person shootery

2330
01:54:34,359 --> 01:54:37,960
running gun sort of thing. Yeah, it's wild, it's they

2331
01:54:38,000 --> 01:54:40,760
don't make them like that anymore, for sure.

2332
01:54:40,520 --> 01:54:43,399
Speaker 2: Sure it's it is like that, like shiny entertainment? Was

2333
01:54:43,439 --> 01:54:44,119
that still shiny?

2334
01:54:44,199 --> 01:54:47,119
Speaker 3: Or did they was the first one? Then the second

2335
01:54:47,119 --> 01:54:49,399
one was? Like god? What was it not by aware?

2336
01:54:49,439 --> 01:54:51,560
Speaker 2: Did Perry not make the second one? Did they Perry

2337
01:54:51,560 --> 01:54:52,920
not make it a good one?

2338
01:54:53,079 --> 01:54:56,800
Speaker 3: That's funny? As Finn that one's not him aware? I

2339
01:54:56,800 --> 01:54:58,399
thought I made that up? Yeah, buy it? Aware it

2340
01:54:58,439 --> 01:55:00,880
did m d K two about man, I don't think

2341
01:55:00,920 --> 01:55:04,880
I like a single shiny game. Then I'm trying. Now

2342
01:55:04,880 --> 01:55:07,640
I'm trying to thing, Yeah, you probably don't. What about

2343
01:55:07,640 --> 01:55:12,880
Wow nine? Sure? Oh my god, wow wild nine? Okay damn.

2344
01:55:14,680 --> 01:55:17,159
Speaker 1: That comes from Cooper and San Jose. They sign off

2345
01:55:17,279 --> 01:55:21,359
saying love y'all and fuck Ice. All right, last couple

2346
01:55:21,680 --> 01:55:26,840
emails here, Uh let me read two more, Travis and

2347
01:55:26,920 --> 01:55:30,119
Fargo writes in. Travis writes five questions in I choose

2348
01:55:30,119 --> 01:55:31,479
one of them. If you want to get on into

2349
01:55:31,520 --> 01:55:34,119
the show with your emails, have a fun gimmick, Travis

2350
01:55:34,119 --> 01:55:36,800
writes in, say you're going to a friend's house for

2351
01:55:36,840 --> 01:55:39,560
a board game night, the gracious guest you are you

2352
01:55:39,640 --> 01:55:43,039
bring a six pack of adult beverages and your favorite

2353
01:55:43,119 --> 01:55:46,680
pie you baked from scratch. At the end of the night,

2354
01:55:47,000 --> 01:55:51,079
there's half a pie in two unopened drinks left. Who

2355
01:55:51,159 --> 01:55:53,319
gets those or what's the process of deciding?

2356
01:55:54,319 --> 01:55:55,279
Speaker 4: Host gets everything?

2357
01:55:55,520 --> 01:55:57,760
Speaker 3: Host gets everything unless they say, oh do you want

2358
01:55:57,800 --> 01:55:59,960
to you want to take the sea? Yeah, Like if

2359
01:56:00,079 --> 01:56:01,680
host is like, I'm not gonna eat that, please just

2360
01:56:01,680 --> 01:56:03,279
take it? Then yeah, yeah, but I would I would

2361
01:56:03,359 --> 01:56:06,000
leave everything generally. Yeah. Yeah.

2362
01:56:06,079 --> 01:56:09,399
Speaker 2: If it's like if it's like there's fifty beers left

2363
01:56:09,640 --> 01:56:11,720
and it's like you sure you want all this, I'll

2364
01:56:11,720 --> 01:56:11,920
take it.

2365
01:56:11,960 --> 01:56:12,439
Speaker 3: We'll take some.

2366
01:56:12,600 --> 01:56:14,039
Speaker 2: But if they want it all at that point, I

2367
01:56:14,039 --> 01:56:14,760
would still leave it.

2368
01:56:14,880 --> 01:56:15,079
Speaker 3: Yeah.

2369
01:56:15,199 --> 01:56:17,600
Speaker 4: Just see someone taking like a single beer, like this

2370
01:56:17,720 --> 01:56:19,359
is my single I'm gonna.

2371
01:56:19,119 --> 01:56:21,399
Speaker 3: Fill road If someone wants a road beer, I'm not,

2372
01:56:22,119 --> 01:56:23,760
of course. Yeah. Yeah.

2373
01:56:23,840 --> 01:56:26,640
Speaker 1: If it's like, uh, I don't know, like an artisanal brew,

2374
01:56:27,159 --> 01:56:29,399
for sure, of Like, okay, you're more of a beer

2375
01:56:29,399 --> 01:56:32,399
guy than I am, you take this. Yeah, But if

2376
01:56:32,399 --> 01:56:35,720
it's a friend that often hosts the game nights or whatever,

2377
01:56:35,800 --> 01:56:38,119
I'll feel more inclined to like, oh no, here, just

2378
01:56:38,119 --> 01:56:38,479
take it.

2379
01:56:38,520 --> 01:56:38,960
Speaker 3: Just take it.

2380
01:56:39,960 --> 01:56:41,199
Speaker 4: Yeah, yield to the host.

2381
01:56:41,640 --> 01:56:42,079
Speaker 3: For sure.

2382
01:56:42,159 --> 01:56:44,279
Speaker 1: Food is tricky though, because sometimes they don't want the

2383
01:56:44,279 --> 01:56:46,920
food and like it might be too much. So if

2384
01:56:46,920 --> 01:56:48,840
they say take the food, take the food.

2385
01:56:49,000 --> 01:56:53,199
Speaker 4: Yeah, oh again more oftentimes the host will be like, nah,

2386
01:56:53,359 --> 01:56:54,960
take some. And then you you know, you get that

2387
01:56:55,000 --> 01:56:57,880
tuppleware that you're brought and left like car for situations

2388
01:56:57,920 --> 01:57:00,000
like this, you go out, you get it, you bring

2389
01:57:00,119 --> 01:57:01,920
back prepared for this moment.

2390
01:57:02,239 --> 01:57:05,000
Speaker 1: Okay, you know I need to I need to air

2391
01:57:05,039 --> 01:57:07,520
some grievances and I've been like marinating on this.

2392
01:57:07,439 --> 01:57:09,479
Speaker 3: For a year. You've got a superstation also.

2393
01:57:09,560 --> 01:57:15,399
Speaker 1: Yes, okay, all right, this, I just need a vibe

2394
01:57:15,479 --> 01:57:17,640
check here, and I'm pretty sure the vibe check is

2395
01:57:18,239 --> 01:57:22,439
negative here. But you have a family gathering, perhaps it

2396
01:57:22,479 --> 01:57:26,000
is Thanksgiving or the holloway in my family. Uh, to

2397
01:57:26,439 --> 01:57:29,319
any family. Let's just say say a family we're observing.

2398
01:57:29,359 --> 01:57:32,279
Speaker 4: All right, that changes the calculus, but go ahead.

2399
01:57:32,520 --> 01:57:37,119
Speaker 1: It's one thing if the host family is cooking ninety

2400
01:57:37,159 --> 01:57:40,760
percent of the food, right, and like we're talking big proteins,

2401
01:57:40,800 --> 01:57:45,399
so big birds, big hunks of meat, very involved dishes, right,

2402
01:57:46,279 --> 01:57:50,800
and then other family members come bring a very small

2403
01:57:51,159 --> 01:57:55,720
offering for the table, very light on the labor, but

2404
01:57:56,079 --> 01:58:00,800
before everyone starts digging in, they bust out their to

2405
01:58:00,800 --> 01:58:04,399
to put food in the tupware before dinner has actually started.

2406
01:58:04,560 --> 01:58:06,840
Speaker 3: Get the fuck? Yeah we're talking.

2407
01:58:07,520 --> 01:58:11,000
Speaker 2: Are these people hypothetical? This doesn't exist, This doesn't happen.

2408
01:58:11,319 --> 01:58:11,960
Speaker 3: This has happened.

2409
01:58:12,520 --> 01:58:17,199
Speaker 4: Shut up, dude, this and and they're not called out

2410
01:58:17,319 --> 01:58:18,039
on the spot.

2411
01:58:18,640 --> 01:58:18,920
Speaker 3: Uh.

2412
01:58:18,960 --> 01:58:22,840
Speaker 1: It's more like there will be shocked looks from the

2413
01:58:22,920 --> 01:58:27,039
host family, perhaps myself staring at them, like what what

2414
01:58:27,159 --> 01:58:27,920
are you doing?

2415
01:58:28,119 --> 01:58:28,319
Speaker 3: Yeah?

2416
01:58:28,399 --> 01:58:31,520
Speaker 4: What are you doing that? That's not a real thing.

2417
01:58:31,560 --> 01:58:35,880
Speaker 2: You just you just Yeah, it's like it's like unholy almost,

2418
01:58:36,000 --> 01:58:38,359
like it is against God.

2419
01:58:39,880 --> 01:58:42,720
Speaker 1: And like I see some people saying it's a Filipino.

2420
01:58:42,319 --> 01:58:44,880
Speaker 5: Thing, but like I don't know gang, Like I'm a

2421
01:58:45,000 --> 01:58:49,960
just a philip other Filipido family party, and like the

2422
01:58:50,079 --> 01:58:53,199
tup aware or the packing of food will happen after

2423
01:58:53,479 --> 01:58:55,560
every Yes, that's what.

2424
01:58:55,560 --> 01:58:57,119
Speaker 4: We've all agreed on. Yeah.

2425
01:58:57,399 --> 01:58:59,359
Speaker 2: Yeah, and if it's like the whole thing, like I

2426
01:58:59,399 --> 01:59:02,600
was expected to take I'm leftovers. Okay, Sure, that's fine.

2427
01:59:02,720 --> 01:59:04,199
There's gonna be a lot of food. That's the whole

2428
01:59:04,239 --> 01:59:05,239
idea I'm playing with that.

2429
01:59:05,439 --> 01:59:08,960
Speaker 4: If someone were to do that before anyone's eating anything,

2430
01:59:09,840 --> 01:59:10,760
no man.

2431
01:59:10,800 --> 01:59:15,399
Speaker 2: Yeah okay, oh, I mean okay, if that is your

2432
01:59:15,439 --> 01:59:17,359
food and you're like, I'm not hungry right now.

2433
01:59:17,359 --> 01:59:20,479
Speaker 3: For some reason, I want to say that even I

2434
01:59:20,520 --> 01:59:23,279
don't know, and then I just know it just feels bad.

2435
01:59:23,479 --> 01:59:27,239
Speaker 4: Yeah, get it, No matter what, You're not hungry now, Okay,

2436
01:59:27,359 --> 01:59:30,520
other people are and they get that before tomorrow.

2437
01:59:30,640 --> 01:59:31,880
Speaker 3: Yeah yeah yeah.

2438
01:59:31,920 --> 01:59:35,840
Speaker 1: And again this is before like anyone has sat down

2439
01:59:35,920 --> 01:59:40,560
to eat and anything, sometimes before all the food is

2440
01:59:40,600 --> 01:59:41,680
even out.

2441
01:59:41,920 --> 01:59:45,520
Speaker 2: So yeah, bringing your own tupperware to is actually crazy.

2442
01:59:45,560 --> 01:59:50,079
Speaker 3: I can never do it right, right. Maybe having similar

2443
01:59:50,079 --> 01:59:53,399
feelings to like dance credit card, I was gonna say.

2444
01:59:53,279 --> 01:59:55,159
Speaker 2: I was like looking for the credit card points thing.

2445
01:59:55,359 --> 01:59:57,479
I definitely was. I couldn't figure out to square it.

2446
01:59:57,520 --> 01:59:59,800
Speaker 3: But yeah, right, it's like not every not everything is

2447
01:59:59,840 --> 02:00:03,720
an opportunity to mind max your life. Yeah, and it's

2448
02:00:03,760 --> 02:00:05,039
kind of I can't live that way.

2449
02:00:06,479 --> 02:00:09,720
Speaker 1: Speaking about Dan, we are last email has a lot

2450
02:00:09,760 --> 02:00:11,760
to do with Dan, and it's funny that he's not

2451
02:00:11,880 --> 02:00:17,319
here today. Let's see hello bomb dudes. First time, long time,

2452
02:00:17,800 --> 02:00:20,680
I was listening to the premium Bonus dump Truck, and

2453
02:00:20,720 --> 02:00:24,239
I myself am an unconventional college student. I decided to

2454
02:00:24,279 --> 02:00:26,840
go to college at twenty nine as an interactive digital

2455
02:00:26,880 --> 02:00:29,800
media major, and I'm now entering my senior year. What

2456
02:00:30,000 --> 02:00:32,239
made me decide to take the plunge was when I

2457
02:00:32,439 --> 02:00:36,239
was listening to old bombcasts during the pandemic in hearing

2458
02:00:36,279 --> 02:00:39,239
how Dan spent his time at college, which made me

2459
02:00:39,239 --> 02:00:41,840
think to myself, If Dan Reiker.

2460
02:00:41,520 --> 02:00:43,399
Speaker 3: Could do it, why can't die.

2461
02:00:44,119 --> 02:00:46,079
Speaker 1: I currently have a four point zero GPA and have

2462
02:00:46,119 --> 02:00:49,399
made the Dean's list every semester, which is something I

2463
02:00:49,479 --> 02:00:53,079
never would have believed I would have ever achieved.

2464
02:00:52,680 --> 02:00:53,319
Speaker 3: In high school.

2465
02:00:53,680 --> 02:00:55,439
Speaker 1: This experience has led me to join a D and

2466
02:00:55,520 --> 02:00:57,720
D group and an esports team and make some great

2467
02:00:57,720 --> 02:00:59,720
friends out of it. So I wanted to ask if

2468
02:00:59,720 --> 02:01:03,119
they're any media personalities you listen to that inspired you

2469
02:01:03,159 --> 02:01:05,960
to take big life chances. Thanks to everyone at GB

2470
02:01:06,119 --> 02:01:08,239
for giving me the courage to take the plunge. Strive

2471
02:01:08,359 --> 02:01:10,560
to make a better future for myself, even if the

2472
02:01:10,640 --> 02:01:13,399
job market is looking bleaker and bleaker by the day.

2473
02:01:13,640 --> 02:01:16,359
Signed Bongola gear X from Northeast Ohio.

2474
02:01:16,560 --> 02:01:17,079
Speaker 3: PS.

2475
02:01:17,319 --> 02:01:25,600
Speaker 1: Everything Backler said during that bonus dump is absolutely true.

2476
02:01:22,600 --> 02:01:29,840
Said Everyone's thought, Yeah, these dummies are all ugly.

2477
02:01:29,880 --> 02:01:32,359
Speaker 3: I think it's exact words. I wouldn't say that.

2478
02:01:32,279 --> 02:01:37,119
Speaker 4: Only during the premium because they can all hear it. Yeah,

2479
02:01:37,319 --> 02:01:40,399
that that less the audience. And if you pay us,

2480
02:01:40,439 --> 02:01:43,439
you're attractive. Yeah, you pay us or whatever you want

2481
02:01:43,439 --> 02:01:45,560
to be. What the fuck did I say?

2482
02:01:46,159 --> 02:01:48,720
Speaker 3: There's no way to know I did. I did. I

2483
02:01:48,720 --> 02:01:49,560
was listening to a podcast.

2484
02:01:49,600 --> 02:01:51,640
Speaker 2: I'm like, if this Jeff Backler guy can have a kid,

2485
02:01:51,800 --> 02:01:52,640
I can handle that.

2486
02:01:52,880 --> 02:01:54,600
Speaker 3: So that was for real.

2487
02:01:56,119 --> 02:01:59,039
Speaker 2: I definitely was listening to those podcasts and like, like, listen,

2488
02:01:59,159 --> 02:02:00,399
you got a lot of you guys were having kids

2489
02:02:00,439 --> 02:02:02,840
around the same time, and it was just like it

2490
02:02:02,880 --> 02:02:05,640
gave me confidence. It was like never like that's the reason.

2491
02:02:05,880 --> 02:02:07,960
The reason is because I had sex, Like that's actually

2492
02:02:07,960 --> 02:02:11,039
the reason I had kids. But the reason I was

2493
02:02:11,039 --> 02:02:12,880
like felt I know, right, I'm sorry. I didn't want

2494
02:02:12,920 --> 02:02:15,760
anyone to know. It's worse the when I found out

2495
02:02:15,760 --> 02:02:19,079
Goofy had sex. But it's like, yeah, when I was

2496
02:02:19,079 --> 02:02:20,880
listening to everyone, it's like, oh man, I feel very

2497
02:02:20,920 --> 02:02:22,920
similar to these guys and they're all they're like the

2498
02:02:22,960 --> 02:02:24,399
conversations they're having, I can handle this.

2499
02:02:24,479 --> 02:02:28,119
Speaker 4: So yeah, definitely that yeah, yeah, no, I think what

2500
02:02:28,159 --> 02:02:31,439
is that? What is that called it's like shared. Yeah,

2501
02:02:31,520 --> 02:02:34,600
you sort of like offload your anxieties on the Yeah,

2502
02:02:34,640 --> 02:02:37,479
And I think that's that's good. That's that feels good. Yeah,

2503
02:02:37,560 --> 02:02:37,920
it does.

2504
02:02:39,560 --> 02:02:39,960
Speaker 3: I don't know.

2505
02:02:40,039 --> 02:02:45,800
Speaker 1: I really like how when I first came across Dan Trachtenberg,

2506
02:02:46,039 --> 02:02:50,640
it was on The Totally Rad Show and just hearing

2507
02:02:50,720 --> 02:02:53,319
him talk about movies and you know, with Jeff Kanada

2508
02:02:53,319 --> 02:02:57,960
and Alex Albright shouts out to Jeff Kanada in hearing

2509
02:02:58,039 --> 02:03:00,560
him talk about movies and how much you shades them

2510
02:03:00,560 --> 02:03:04,199
to see his success now and like directing a lot

2511
02:03:04,239 --> 02:03:06,960
of the U or I guess all the new Prey

2512
02:03:07,039 --> 02:03:09,439
movies or Predator movies is really.

2513
02:03:09,199 --> 02:03:16,479
Speaker 3: Cool to see. Yep. Yeah, definitely. Any other inspose out there,

2514
02:03:17,000 --> 02:03:18,720
I don't think I got any I can think of

2515
02:03:18,800 --> 02:03:21,960
at the moment. I'm sure it exists, but I can't

2516
02:03:22,000 --> 02:03:25,960
think of it in this moment obviously. Right.

2517
02:03:26,159 --> 02:03:27,680
Speaker 4: Well, we used to podcast together.

2518
02:03:27,840 --> 02:03:33,279
Speaker 3: Yeah, yeah, Talk Talk too inspired me this on that thing?

2519
02:03:37,119 --> 02:03:42,319
Speaker 4: Well, sorry, Mike, what the fuck was that? We're not

2520
02:03:42,319 --> 02:03:44,920
gonna We're not gonna let go jam, We're gonna.

2521
02:03:44,720 --> 02:03:46,399
Speaker 3: No, I was gonna call attention to it.

2522
02:03:46,800 --> 02:03:48,199
Speaker 4: Okay, cool, cool, go ahead.

2523
02:03:48,359 --> 02:03:52,840
Speaker 1: That was the most forlorn, sad dad cover of spit

2524
02:03:52,960 --> 02:03:54,880
on that that.

2525
02:03:56,640 --> 02:04:00,319
Speaker 3: That was insane, like.

2526
02:04:00,399 --> 02:04:04,119
Speaker 2: Just my shame actually overcoming you in the moment halfway there,

2527
02:04:04,319 --> 02:04:05,880
like yes, I'm doing.

2528
02:04:07,199 --> 02:04:10,560
Speaker 4: That was that was a car accident at seven miles

2529
02:04:10,560 --> 02:04:16,159
an hour, But you had so many chances to pull

2530
02:04:16,239 --> 02:04:19,399
up and just fucking turn and you were like, Nope,

2531
02:04:19,520 --> 02:04:21,960
I'm gonna lethargically go through this.

2532
02:04:24,640 --> 02:04:25,600
Speaker 3: I'm sorry.

2533
02:04:26,000 --> 02:04:30,039
Speaker 1: No, I don't apologize, don't yeah, just sit with it. Yeah,

2534
02:04:31,279 --> 02:04:31,840
say it again.

2535
02:04:32,560 --> 02:04:34,720
Speaker 4: No, I just I just think you had a lot

2536
02:04:34,720 --> 02:04:37,439
of time. You had so much time to abort, and

2537
02:04:37,479 --> 02:04:39,600
you were like, I'm going through it.

2538
02:04:41,039 --> 02:04:43,359
Speaker 2: It's something about like the slow moving crashes that are

2539
02:04:43,359 --> 02:04:45,479
even better than you think, more confident read of it

2540
02:04:45,479 --> 02:04:46,199
will work better.

2541
02:04:46,399 --> 02:04:48,720
Speaker 3: No, no, no, I think.

2542
02:04:49,000 --> 02:04:51,239
Speaker 4: How do you how dare you have that idea?

2543
02:04:51,680 --> 02:05:06,079
Speaker 3: Do you do it as? Yeah? No, so much that yeah,

2544
02:05:06,239 --> 02:05:11,119
no no no the top. I don't feel good. I

2545
02:05:11,119 --> 02:05:16,800
don't feel good. Uh yeah, okay, all right, you're broken. Hey,

2546
02:05:17,600 --> 02:05:23,399
super station broke me? All right, okay, chat mine works great.

2547
02:05:23,560 --> 02:05:28,159
Speaker 1: Happy for you, Mike Manati. You can make it up

2548
02:05:28,159 --> 02:05:30,279
to me by reading some YouTube super chats if we

2549
02:05:30,359 --> 02:05:33,560
have any If people haven't refunded them back.

2550
02:05:34,399 --> 02:05:37,479
Speaker 3: Sure we grub guests now or is that after super

2551
02:05:37,560 --> 02:05:41,479
hit well crubgress whatever. Jance says, we we will, I

2552
02:05:41,479 --> 02:05:43,720
should do it, I should do that? What do I guess?

2553
02:05:43,760 --> 02:05:46,600
I'm sorry, I'm a piece of shit. Stops spitting on

2554
02:05:46,680 --> 02:05:52,079
that thang. Da says, tows on families, food on towels.

2555
02:05:52,159 --> 02:05:55,119
It's up to you. Yes, thank you for the towel

2556
02:05:55,239 --> 02:05:58,600
funds everybody. Rio Roku says, thanks for bringing up the

2557
02:05:58,640 --> 02:06:02,880
Knicks back are san Antonio san Antonian? I'm still bummed

2558
02:06:03,319 --> 02:06:05,640
over here. I'm bummed too. I think the Cavs could

2559
02:06:05,680 --> 02:06:07,720
have beat San Antonio in that series if we didn't

2560
02:06:07,720 --> 02:06:10,640
get destroyed by the Knicks. But didn't they get swept

2561
02:06:10,680 --> 02:06:13,479
by there? Oh yeah, well we had that really bad

2562
02:06:13,520 --> 02:06:17,279
loss at the beginning. We were demoralized after that, that's what. Yeah,

2563
02:06:17,520 --> 02:06:20,520
like the biggest comeback in history or something. And got

2564
02:06:20,680 --> 02:06:23,319
caught with an unregistered wee in his car. Yeah, and

2565
02:06:23,359 --> 02:06:25,039
I'm like, man, why does he have a gun? He

2566
02:06:25,079 --> 02:06:25,720
can't shoot?

2567
02:06:26,479 --> 02:06:27,560
Speaker 4: Oh, that's pretty funny.

2568
02:06:27,880 --> 02:06:31,079
Speaker 3: In the middle of the playoffs happened, No, it happened

2569
02:06:31,119 --> 02:06:34,439
after post or maybe maybe during the finals. But he's

2570
02:06:34,479 --> 02:06:38,520
done playing oh okay, damn, Like that was good. You

2571
02:06:38,560 --> 02:06:41,319
made up for spitting on that thing, thank you. Yeah

2572
02:06:41,479 --> 02:06:47,239
for shire. Zombie porn says, did Backlor have hair when

2573
02:06:47,279 --> 02:06:53,199
the Knicks won in seventy three? Oh no, actually the

2574
02:06:53,279 --> 02:06:54,960
last year? Actually yeah.

2575
02:06:55,000 --> 02:06:57,880
Speaker 4: I mine started going in the in the late sixties,

2576
02:06:58,119 --> 02:06:58,800
so sure.

2577
02:06:59,640 --> 02:07:02,279
Speaker 3: Cool. You know it's been a minute, right. Has there

2578
02:07:02,319 --> 02:07:05,119
ever been a single giant bomb like Stafford who's born

2579
02:07:05,119 --> 02:07:11,000
in the seventies? Yeah, yeah, like a few of them. Really,

2580
02:07:12,279 --> 02:07:15,760
I was born in twenty nine. People are trying to

2581
02:07:15,760 --> 02:07:19,520
think it's like, yeah, it's most of the thinkers and Vinnie.

2582
02:07:19,960 --> 02:07:23,039
I don't al I bet alex is eighty. I think

2583
02:07:23,079 --> 02:07:23,720
alex is eighty.

2584
02:07:23,840 --> 02:07:25,520
Speaker 4: Yeah, wow, I'm eighty two.

2585
02:07:26,520 --> 02:07:32,640
Speaker 3: Yeah, grubs eighty three, I'm eighty three. You were talking ages, right, yeah,

2586
02:07:32,840 --> 02:07:35,079
you got all my back?

2587
02:07:35,840 --> 02:07:36,359
Speaker 4: I done?

2588
02:07:36,399 --> 02:07:40,880
Speaker 3: Oh my, Sianica, I don't know what it says. Is

2589
02:07:40,920 --> 02:07:43,600
anyone going to see The Furious in cinemas?

2590
02:07:43,720 --> 02:07:47,000
Speaker 1: I don't tell that. Might it looks cool, it looks

2591
02:07:47,000 --> 02:07:49,359
the new Fast and Furious. No, no, no, no, it's like

2592
02:07:49,439 --> 02:07:51,079
a martial arts movie.

2593
02:07:51,479 --> 02:07:51,800
Speaker 3: Okay.

2594
02:07:52,119 --> 02:07:53,399
Speaker 2: I just heard its name for the first time the

2595
02:07:53,439 --> 02:07:55,640
other day and I was like, I thought they already

2596
02:07:55,720 --> 02:07:56,239
named one that.

2597
02:07:56,399 --> 02:08:01,039
Speaker 3: Okay, all right, cool? Uh but story five this week

2598
02:08:01,079 --> 02:08:04,199
and then I'll be seeing that so oh of course.

2599
02:08:04,239 --> 02:08:05,760
Speaker 2: Yeah, we're gon We're gonna take the kids to see

2600
02:08:05,760 --> 02:08:06,800
that after the garage sale.

2601
02:08:06,880 --> 02:08:10,399
Speaker 3: So Migsy says, this is a hell of a one here.

2602
02:08:10,760 --> 02:08:17,319
What what did Mina h do to marry DPK? I

2603
02:08:17,359 --> 02:08:20,199
think it's a reference to Mary's neck hurting after she

2604
02:08:20,279 --> 02:08:23,520
played me to the hallowere on a hammock. And I

2605
02:08:23,520 --> 02:08:29,560
don't have any updates on her. She died I twitch

2606
02:08:29,640 --> 02:08:34,039
last night might have been a weekend after. That's what

2607
02:08:34,119 --> 02:08:38,520
it works. Zachary Foard, thank you for joining Giant bum

2608
02:08:38,600 --> 02:08:42,399
Premium on YouTube. Appreciate that. Uh you can do that. Also, everybody,

2609
02:08:42,439 --> 02:08:47,359
you'll get access to uh our shows at free and

2610
02:08:47,439 --> 02:08:50,079
all the premium shows over on YouTube if you also

2611
02:08:50,119 --> 02:08:52,039
want to do that, So thank you again, Zachary. For

2612
02:08:53,039 --> 02:08:56,399
Tono Neckusma says, buy Xbox, cowards, here's the first fiver.

2613
02:08:56,600 --> 02:08:59,760
All right, I'll buy Xbox, but only the part that's

2614
02:08:59,840 --> 02:09:05,159
made making a new Crimson skies. Oh what's up? Fine,

2615
02:09:05,239 --> 02:09:06,640
we'll buy Xbox.

2616
02:09:06,800 --> 02:09:09,279
Speaker 2: God, we'll do a heist on that one guy that's

2617
02:09:09,319 --> 02:09:12,880
trying to buy Spirit Air. We'll take all his money

2618
02:09:13,319 --> 02:09:14,720
and then we'll buy Xbox.

2619
02:09:14,720 --> 02:09:16,880
Speaker 4: With that money, we could Oceans eleven.

2620
02:09:17,680 --> 02:09:19,760
Speaker 3: Yeah, so we buy both of them and just swap

2621
02:09:19,840 --> 02:09:23,880
the names Spirit consoles and Xbox.

2622
02:09:23,920 --> 02:09:28,439
Speaker 4: The player lines, yeah xboxes alright, Xbox.

2623
02:09:28,840 --> 02:09:29,800
Speaker 3: That is an Xbox.

2624
02:09:29,880 --> 02:09:35,279
Speaker 1: Yeah wow, Okay, if we buy Xbox, Mike, I think

2625
02:09:35,279 --> 02:09:36,279
you get the booty name.

2626
02:09:37,479 --> 02:09:42,079
Speaker 3: Oh yeah, it might be our Booty'll just be Mike Booty, right, yeah.

2627
02:09:42,239 --> 02:09:45,760
Speaker 2: Mikey, it would be Mikey Booty Mikey.

2628
02:09:46,199 --> 02:09:51,000
Speaker 1: But it's like with an I for whatever reason, get

2629
02:09:51,039 --> 02:09:52,520
fancy and ten.

2630
02:09:52,600 --> 02:09:56,000
Speaker 3: Derek says, put this towards the buying Xbox. Fun you

2631
02:09:57,399 --> 02:10:00,760
now we have too much money? Yeah, becoming con on

2632
02:10:00,840 --> 02:10:04,840
Neckama says two podcast points for the Squall joke that

2633
02:10:04,960 --> 02:10:05,800
somebody I don't.

2634
02:10:05,600 --> 02:10:12,560
Speaker 2: Even remember Kingdom Hearts Cloud version and he said, well

2635
02:10:12,600 --> 02:10:14,840
what about the Squall version. Oh that's funny, Jam, I'm

2636
02:10:14,840 --> 02:10:15,560
sorry I missed that.

2637
02:10:15,720 --> 02:10:18,600
Speaker 3: Thank you job, Thank you Mike. That's great.

2638
02:10:18,840 --> 02:10:21,560
Speaker 1: Three podcast points to you.

2639
02:10:21,920 --> 02:10:25,199
Speaker 4: WHOA, I didn't realize they cost a compliment.

2640
02:10:27,520 --> 02:10:31,960
Speaker 3: Daniel Bradley says, just tuned in and two towels is wild? Mitch.

2641
02:10:32,039 --> 02:10:35,079
Are they also old more than five years at least

2642
02:10:35,159 --> 02:10:39,520
get two more for guests. How many house guests do

2643
02:10:39,520 --> 02:10:42,159
you guys think? I'm Mike, Mike, Mike.

2644
02:10:43,000 --> 02:10:46,199
Speaker 4: Are your towels? Are they like so old and washed

2645
02:10:46,399 --> 02:10:47,439
that they're hard?

2646
02:10:47,720 --> 02:10:50,600
Speaker 3: No? Look, look, look I'm not like keeping track of

2647
02:10:50,880 --> 02:10:55,680
They're fine. They're not five years old, they're not disty,

2648
02:10:55,720 --> 02:10:58,039
They're just normy towels. I got a target, all right,

2649
02:10:58,079 --> 02:11:01,760
They're fine. Okay, I really mad at you. I'm just asking.

2650
02:11:02,279 --> 02:11:04,680
Speaker 2: I like the aesthetics of a stack of freshly clean

2651
02:11:04,760 --> 02:11:07,399
towels like something. I'm just sitting there like that, like

2652
02:11:07,479 --> 02:11:09,479
and see like four or five of them. It's like, oh, man,

2653
02:11:09,520 --> 02:11:13,560
I'm set. I don't have a linenset. All right, I'm fans, Mike.

2654
02:11:13,560 --> 02:11:15,439
If I were in your situation, I don't. I just

2655
02:11:15,520 --> 02:11:16,560
highly doubt I would.

2656
02:11:16,399 --> 02:11:18,800
Speaker 3: Have more than two towels. Sorry, where I would put

2657
02:11:18,840 --> 02:11:22,279
the other two towels? There's yeah, who who can tell?

2658
02:11:22,359 --> 02:11:23,039
Who can?

2659
02:11:24,760 --> 02:11:26,760
Speaker 1: Well, now that you got rid of the other desk, Mike,

2660
02:11:26,800 --> 02:11:29,680
there's like some space at least floor.

2661
02:11:29,840 --> 02:11:32,199
Speaker 4: I'm sorry, Mike when you say these things, and now

2662
02:11:32,239 --> 02:11:35,880
I can't help but think about like your entire home

2663
02:11:36,000 --> 02:11:39,439
being you know, turned upside down by the weight of

2664
02:11:39,479 --> 02:11:40,920
a single extra towel.

2665
02:11:41,159 --> 02:11:44,159
Speaker 3: My brothers were over the other day. We're doing our

2666
02:11:44,199 --> 02:11:46,399
Disney podcasts and mustle times like, Mike, I take a

2667
02:11:46,439 --> 02:11:48,319
picture of this is a thing in my mouth and

2668
02:11:48,399 --> 02:11:52,159
show people. I was like, no, I got I kind

2669
02:11:52,159 --> 02:11:55,359
of just have a pile of costumes over here right now,

2670
02:11:55,399 --> 02:11:56,960
from fucking Blake. I was like, I want to take

2671
02:11:57,000 --> 02:12:00,640
a picture of your Blake Club costume. I'm like, no,

2672
02:12:00,680 --> 02:12:03,720
I don't want to. Got mine in that closet over there. Yeah,

2673
02:12:03,560 --> 02:12:06,159
oh god, ship, you guys are the master of disguise

2674
02:12:06,399 --> 02:12:06,640
to me.

2675
02:12:07,600 --> 02:12:10,119
Speaker 2: Oh cool, it's some bad news to tell you about

2676
02:12:10,119 --> 02:12:11,960
what happened in New York just a second ago. Hang

2677
02:12:12,000 --> 02:12:17,239
on what No, no, no, nothing nothing z porn name

2678
02:12:17,359 --> 02:12:19,199
was Pistachio Disguising.

2679
02:12:20,880 --> 02:12:24,479
Speaker 3: Yeah, who is Pistachio disguising? You're a master of disguise.

2680
02:12:24,560 --> 02:12:27,199
Speaker 4: Yeah, they told everyone about nine eleven.

2681
02:12:28,800 --> 02:12:32,359
Speaker 2: No, no, the main character's name was Pistachio Disguising.

2682
02:12:32,479 --> 02:12:33,880
Speaker 4: Yes, yes, yes, that.

2683
02:12:36,640 --> 02:12:39,479
Speaker 3: Movie is unbelievably bad.

2684
02:12:39,560 --> 02:12:44,920
Speaker 2: It's insane how bad it is that though, I mean, yeah, sure.

2685
02:12:45,079 --> 02:12:47,039
Speaker 3: I just just this just.

2686
02:12:47,000 --> 02:12:51,880
Speaker 4: The Dana Carvey Wow, okay, Cary seventy one folks, whoa

2687
02:12:52,119 --> 02:12:54,760
no way, really, that's really that's crazy.

2688
02:12:54,880 --> 02:12:58,439
Speaker 3: What's his second biggest roltter being Garth or am I miss?

2689
02:12:59,479 --> 02:12:59,960
That's no.

2690
02:13:02,520 --> 02:13:05,680
Speaker 4: Yes, Church Church Lady, Church lady.

2691
02:13:05,840 --> 02:13:07,600
Speaker 3: That's just a yeah. I never did more of Church,

2692
02:13:07,640 --> 02:13:09,640
and I'll tell you what it counts. I never count.

2693
02:13:09,920 --> 02:13:11,800
I kind of never got it with Church Lady. I

2694
02:13:11,840 --> 02:13:13,159
don't know if I ever thought Church. I know, if

2695
02:13:13,159 --> 02:13:13,920
you were funny, I.

2696
02:13:13,920 --> 02:13:16,880
Speaker 4: Don't know if you were the intended audience at the church.

2697
02:13:17,239 --> 02:13:19,560
Speaker 3: Yeah, that's like Reagan era comedy stuff like that.

2698
02:13:19,640 --> 02:13:24,680
Speaker 4: And Garth for sure. Everything else though he's seventy one.

2699
02:13:25,239 --> 02:13:27,119
Speaker 2: If you google Dana Carvey, you know how it does

2700
02:13:27,159 --> 02:13:28,640
like the movies, they're known for a thing.

2701
02:13:28,800 --> 02:13:32,840
Speaker 3: It does. Go Wings World, then Master of Disguise. Oh

2702
02:13:33,000 --> 02:13:35,960
that's a legacy, baby, that's a range.

2703
02:13:36,119 --> 02:13:38,199
Speaker 2: I know him for being Bill Clinton with the teats

2704
02:13:38,239 --> 02:13:39,760
at the beginning of the d Dana.

2705
02:13:39,760 --> 02:13:41,920
Speaker 4: Oh hell yeah, that's amazing.

2706
02:13:42,239 --> 02:13:43,000
Speaker 3: That's good stuff.

2707
02:13:43,079 --> 02:13:46,159
Speaker 4: I do think the longer time goes on the Dana

2708
02:13:46,239 --> 02:13:49,359
Carvey Show does become more important.

2709
02:13:49,439 --> 02:13:51,479
Speaker 3: So, I mean that's the part of people than that

2710
02:13:51,520 --> 02:13:56,119
show ran comedy. Yeah, all right, let's see zombie porn,

2711
02:13:56,159 --> 02:13:58,600
says Rumors state that the Steam Machine goes up for

2712
02:13:58,680 --> 02:14:01,640
pre order soon next to weeks, with review units sent out.

2713
02:14:02,039 --> 02:14:03,760
Grubb bleak once between now and the end of the

2714
02:14:03,800 --> 02:14:08,119
show to confirm you have a review unit. Okay, yeah,

2715
02:14:08,439 --> 02:14:13,319
I'll do that, all right. Everyone's zoom in on Grub's eyes,

2716
02:14:13,319 --> 02:14:17,000
all right. Ge Nitro says, what motivated Grub at doing

2717
02:14:17,000 --> 02:14:19,840
that awesome retro game review with Beatle Adventure Racing plans

2718
02:14:19,880 --> 02:14:20,319
for more?

2719
02:14:21,359 --> 02:14:24,319
Speaker 2: Uh depression and I needed an old video game and

2720
02:14:24,359 --> 02:14:27,199
I played that and it turned out it ruled, and

2721
02:14:27,399 --> 02:14:32,159
uh yeah, Beatle Venture Racing was was just like, play

2722
02:14:32,199 --> 02:14:33,800
it and oh my god, it holds up so well.

2723
02:14:33,960 --> 02:14:35,600
And in the previous weeks were like, hey, maybe we

2724
02:14:35,600 --> 02:14:37,960
could just be cool if we just wrote some retroviews.

2725
02:14:38,079 --> 02:14:41,439
And I was inspired. So just kind of ran over

2726
02:14:41,479 --> 02:14:44,119
the next day and wrote that up really quick and

2727
02:14:44,359 --> 02:14:44,680
got it.

2728
02:14:44,720 --> 02:14:46,399
Speaker 3: Up on the same People were into it, so we're

2729
02:14:46,399 --> 02:14:47,439
gonna do more of it. Everyone.

2730
02:14:47,479 --> 02:14:49,560
Speaker 1: Also, go check out the shirt that Will made for

2731
02:14:49,600 --> 02:14:53,000
the review. Very very sick, very slick production going on

2732
02:14:53,039 --> 02:14:53,239
in there.

2733
02:14:53,399 --> 02:14:59,399
Speaker 3: They said shirt. I'm like my territory short. Yeah the short, Yeah,

2734
02:14:59,399 --> 02:15:02,920
the short's good. Yeah. Zombie Porn said so my mom

2735
02:15:02,960 --> 02:15:05,439
made food for dinner party, and someone else took her

2736
02:15:05,479 --> 02:15:07,640
dish and started packing up her food for them to

2737
02:15:07,680 --> 02:15:10,159
take home while we were still eating.

2738
02:15:10,600 --> 02:15:14,800
Speaker 4: I mean, I just you gotta take guys, you got

2739
02:15:14,800 --> 02:15:20,119
to remove these people from your lives. I just it's okay.

2740
02:15:20,199 --> 02:15:22,760
It's okay to just like not invite these people back.

2741
02:15:23,119 --> 02:15:24,359
They'll get it after a while.

2742
02:15:24,359 --> 02:15:26,239
Speaker 3: Did you did you ever go to like a family

2743
02:15:26,279 --> 02:15:29,600
gathering or party where like you got a bill at

2744
02:15:29,600 --> 02:15:35,239
the end? Stop it had someone like that in our

2745
02:15:35,279 --> 02:15:37,840
family where it was like at the end they came

2746
02:15:37,920 --> 02:15:40,560
up to my parents like all right, so like Michael

2747
02:15:40,640 --> 02:15:41,920
had two cheeseburgers.

2748
02:15:42,039 --> 02:15:42,560
Speaker 4: Stop it.

2749
02:15:44,560 --> 02:15:48,600
Speaker 3: They kept tract to that degree. That's crazy.

2750
02:15:49,079 --> 02:15:52,319
Speaker 1: Is that that's worse than what I It's not that

2751
02:15:52,439 --> 02:15:53,920
hard to just be a person.

2752
02:15:54,199 --> 02:15:56,680
Speaker 3: That's not like, you know, we like they were there,

2753
02:15:56,720 --> 02:15:59,039
they were lovely people, and I you know, the family,

2754
02:15:59,039 --> 02:16:01,079
I loved it. Sound like but like, you know, what

2755
02:16:01,079 --> 02:16:03,119
do we what do we remember about them? Right? Like,

2756
02:16:03,159 --> 02:16:05,640
it's not like they're gonna get repered for that ship now.

2757
02:16:06,720 --> 02:16:10,920
Speaker 4: I really just think some people, like their social sort

2758
02:16:10,920 --> 02:16:15,279
of barometer is just completely borked. Like it's just it's

2759
02:16:15,359 --> 02:16:19,239
just not collaborated. It's just calibrated. Sorry, Like it's just

2760
02:16:19,520 --> 02:16:22,359
it's it's it's off, it's bonkers, it's wonky. It needs

2761
02:16:22,439 --> 02:16:25,000
to return to factory settings. Like, I don't know what

2762
02:16:25,039 --> 02:16:25,479
to say.

2763
02:16:25,680 --> 02:16:27,439
Speaker 2: The worst part of that situation is your dad pays

2764
02:16:27,439 --> 02:16:29,319
for the cheeseburgers, but you know who's getting to keep

2765
02:16:29,319 --> 02:16:30,199
the credit card points?

2766
02:16:30,239 --> 02:16:31,800
Speaker 3: Th e.

2767
02:16:33,479 --> 02:16:35,680
Speaker 4: That is the worst part of it all, Isn't it

2768
02:16:35,840 --> 02:16:36,559
so terrible?

2769
02:16:38,559 --> 02:16:40,600
Speaker 3: And I don't know that. I was like, oh, may

2770
02:16:40,680 --> 02:16:42,440
I have a weird version of this story?

2771
02:16:42,520 --> 02:16:46,120
Speaker 4: And I'm pretty sure Mikey ordered his burger well done

2772
02:16:46,200 --> 02:16:47,799
and that's you know, seven dollars more.

2773
02:16:47,879 --> 02:16:53,479
Speaker 3: Gangs. They eventually pivoted to just everybody is going to

2774
02:16:53,520 --> 02:16:55,120
be told what they need to bring to the party,

2775
02:16:55,159 --> 02:16:55,920
and that's a much.

2776
02:16:55,719 --> 02:17:02,479
Speaker 4: More accept Yeah, do a pot, look, don't build people.

2777
02:17:03,319 --> 02:17:04,920
Speaker 3: Did you should have been like, oh, there's no room

2778
02:17:04,920 --> 02:17:05,360
for tip?

2779
02:17:05,559 --> 02:17:07,799
Speaker 4: What do I doe?

2780
02:17:07,920 --> 02:17:11,520
Speaker 3: Did your dad review them, Mike, Oh, well that was

2781
02:17:11,760 --> 02:17:14,319
my mom's family, so my dad reviewed them very harsh,

2782
02:17:15,760 --> 02:17:19,520
lots of tips and jokes. Throughout my life he would

2783
02:17:19,559 --> 02:17:22,120
still and I'm like I'm going over there. He's like, oh, boy,

2784
02:17:22,280 --> 02:17:24,479
bring bring some fies or something.

2785
02:17:26,239 --> 02:17:28,600
Speaker 4: Taxi is not even the word for that. There's gotta

2786
02:17:28,639 --> 02:17:30,799
be what's the what's the word that's beyond tacky?

2787
02:17:31,319 --> 02:17:33,040
Speaker 3: It's I don't know, because it was like, you know,

2788
02:17:33,520 --> 02:17:35,159
they were a couple and they didn't have any kids.

2789
02:17:35,200 --> 02:17:40,200
They had, you know, two incomes coming in something like

2790
02:17:40,280 --> 02:17:44,959
the Tinks. Yeah yeah, yeah yeah? Or is that a

2791
02:17:45,040 --> 02:17:54,920
date two income? No dou double in something for tinker Bell? Yeah? Cool.

2792
02:17:55,520 --> 02:18:01,040
I knew we would get there. I didn't need Hornet says.

2793
02:18:01,239 --> 02:18:03,360
May have been discussed before, but did any of you

2794
02:18:03,399 --> 02:18:08,799
buy the ambernik RG rotate? It seems neat. I thought

2795
02:18:08,799 --> 02:18:10,040
about it, but I got it. I got it. I

2796
02:18:10,040 --> 02:18:13,000
can't buy it. I gotta stop one, I gotta stop.

2797
02:18:13,440 --> 02:18:14,319
This one's cool.

2798
02:18:14,760 --> 02:18:17,479
Speaker 2: This one is cool, and it's more about not playing

2799
02:18:17,479 --> 02:18:19,000
the games, which is great because I don't have time

2800
02:18:19,000 --> 02:18:20,200
because I have so many of these, I don't have

2801
02:18:20,239 --> 02:18:21,399
time to play the games on them.

2802
02:18:21,559 --> 02:18:23,879
Speaker 3: Maybe this is the one I should get. Maybe yeah,

2803
02:18:24,319 --> 02:18:26,040
probably yeah. I do have to say.

2804
02:18:26,079 --> 02:18:29,120
Speaker 2: It's a rotating screen. Then it reveals the controls underneath.

2805
02:18:29,159 --> 02:18:33,680
Speaker 4: It's it's a fun gimmick, but an unnecessary one. Perhaps

2806
02:18:33,959 --> 02:18:37,040
it's definitely the thing I realized on this SGF trip

2807
02:18:37,040 --> 02:18:39,040
and why it was. It was very short, right, we

2808
02:18:39,040 --> 02:18:40,440
were kind of in and out there, especially me you.

2809
02:18:40,559 --> 02:18:43,559
I came into you later, but like, man, I just

2810
02:18:43,760 --> 02:18:47,200
I'm not playing any of these retro consoles. Man. The

2811
02:18:47,239 --> 02:18:49,559
only thing I did, the only thing I want, I brought.

2812
02:18:49,760 --> 02:18:53,600
I brought my rog ally, I brought my you know,

2813
02:18:53,879 --> 02:18:56,719
thor right, and I'm like, oh, I'm gonna do some game.

2814
02:18:56,799 --> 02:18:59,239
And you know, the only thing I did was play

2815
02:19:00,000 --> 02:19:04,200
Waking Shadow the Glasses on my PC with a later.

2816
02:19:04,360 --> 02:19:06,879
Speaker 3: That's all I did for like twenty minutes. The only

2817
02:19:06,920 --> 02:19:08,319
thing I did. It's insane.

2818
02:19:08,920 --> 02:19:11,200
Speaker 2: I mean, especially like on a trip. Though I always like,

2819
02:19:11,239 --> 02:19:12,840
I'll bring my stuff in all have time to play.

2820
02:19:12,959 --> 02:19:14,120
Speaker 3: I never. I never had the time.

2821
02:19:14,200 --> 02:19:16,319
Speaker 4: Yeah, I'm not gonna give it an travel miles.

2822
02:19:16,479 --> 02:19:16,719
Speaker 3: Yeah.

2823
02:19:16,799 --> 02:19:17,000
Speaker 4: Yeah.

2824
02:19:17,200 --> 02:19:19,479
Speaker 1: I stopped ringing things like I used to bring a

2825
02:19:19,520 --> 02:19:23,760
book to read. Also, stop doing that. Yeah, no time,

2826
02:19:24,319 --> 02:19:24,920
no time.

2827
02:19:25,559 --> 02:19:28,440
Speaker 3: Uh. That's it for the super chats, Thank everybody.

2828
02:19:28,440 --> 02:19:32,200
Speaker 1: Thank you, mister Minati, Jeff Grubb. It's time for the

2829
02:19:32,280 --> 02:19:34,520
podcast within a podcast.

2830
02:19:35,520 --> 02:19:40,280
Speaker 2: Yeah, welcome everybody to grub guesser. I have your first

2831
02:19:40,399 --> 02:19:43,840
image here. As always, this is from an old video

2832
02:19:43,879 --> 02:19:45,959
game magazine ad.

2833
02:19:46,440 --> 02:19:47,479
Speaker 3: I want you guys to tell me.

2834
02:19:47,440 --> 02:19:51,079
Speaker 2: What this is an advertisement for for our audio listeners.

2835
02:19:51,440 --> 02:19:54,040
The image I just sent to these guys is a

2836
02:19:54,120 --> 02:19:58,120
hot dog? Certainly is that's it? It's a hot dog

2837
02:19:58,159 --> 02:20:02,159
and it says B one period uh and it does

2838
02:20:02,200 --> 02:20:05,719
cross two pages, so it's it's a long boy. What

2839
02:20:05,799 --> 02:20:07,000
is this an advertisement for?

2840
02:20:07,959 --> 02:20:08,680
Speaker 3: One?

2841
02:20:09,319 --> 02:20:11,559
Speaker 4: Fond feels very PlayStation?

2842
02:20:14,920 --> 02:20:17,000
Speaker 3: I was getting game Boy color vibes from the font

2843
02:20:17,040 --> 02:20:21,920
For some reason, you want.

2844
02:20:21,680 --> 02:20:24,360
Speaker 1: To screen for everyone watching the podcast?

2845
02:20:24,639 --> 02:20:26,479
Speaker 3: What the hell? Okay, I'm trying to get Is there

2846
02:20:26,479 --> 02:20:29,559
any biggy where you turn into a hot dog? I

2847
02:20:29,559 --> 02:20:33,799
mean sides from a much later with freaking split fiction,

2848
02:20:33,959 --> 02:20:36,159
But I don't think that's for this. I know it's not.

2849
02:20:36,280 --> 02:20:44,799
Speaker 1: Nobie Boyboy introducing blank on, blank on.

2850
02:20:44,959 --> 02:20:52,360
Speaker 2: Sixteen blanks, fifteen foreign countries to blank on and then

2851
02:20:52,760 --> 02:20:57,600
turn anybody into a hot dog is how that thing ends.

2852
02:20:57,959 --> 02:20:59,520
There's too many identifiers there.

2853
02:20:59,520 --> 02:21:02,719
Speaker 3: I'll give you anyone a hot Is this a god game?

2854
02:21:04,920 --> 02:21:05,360
They might be.

2855
02:21:05,680 --> 02:21:08,799
Speaker 2: They might be being a little bit more literal than

2856
02:21:08,959 --> 02:21:11,760
the actual game is about turning someone into a hot.

2857
02:21:11,680 --> 02:21:18,440
Speaker 3: Okay, mentioned like visiting cities? Is it a countries? You know?

2858
02:21:18,680 --> 02:21:22,239
Fifteen four foreign countries? Is it? Was it a strategy

2859
02:21:22,280 --> 02:21:23,040
game of some kind?

2860
02:21:24,079 --> 02:21:27,479
Speaker 2: Uh, Jan's definitely closer sports game.

2861
02:21:29,360 --> 02:21:33,319
Speaker 3: Is it a baseball game? Hot It's a sport game

2862
02:21:33,360 --> 02:21:35,799
of a type. Is it a racing game? It's a

2863
02:21:35,879 --> 02:21:40,479
racing game. Okay, okay, now we're cooking on gas physic countries?

2864
02:21:41,280 --> 02:21:43,559
What game would you visit a lot of countries while

2865
02:21:43,600 --> 02:21:48,600
you were racing around? Why is it a something about

2866
02:21:49,000 --> 02:21:56,959
wacky racers? It's not wacky racers. Is it a need

2867
02:21:57,000 --> 02:22:01,559
for speed of some kind? It is not need for speech.

2868
02:22:01,719 --> 02:22:06,440
Speaker 4: I was gonna say, mm hmmmm, what is what racing

2869
02:22:06,520 --> 02:22:09,040
game deserves? Hot dogs?

2870
02:22:09,120 --> 02:22:11,319
Speaker 3: I'm trying to think of what racing game is has

2871
02:22:11,399 --> 02:22:12,799
like an international flair.

2872
02:22:12,959 --> 02:22:14,920
Speaker 2: I think I would describe this as the hot dog

2873
02:22:14,959 --> 02:22:17,479
of racing games, as someone that likes hot dogs.

2874
02:22:17,520 --> 02:22:22,959
Speaker 3: I don't know what that means me neither. Yeah. Is

2875
02:22:23,000 --> 02:22:28,399
it automodelista. It is not automodelista at it?

2876
02:22:28,440 --> 02:22:32,840
Speaker 1: Okay, you said you said automotalista. Mike, you said, what

2877
02:22:32,879 --> 02:22:33,719
other ones do you say?

2878
02:22:33,959 --> 02:22:38,760
Speaker 3: For speed? I said, don't no. Marrio cart right is

2879
02:22:38,879 --> 02:22:43,840
not no. It's also it is not Mario Kart. The

2880
02:22:43,879 --> 02:22:45,879
fact that I'm talking about going to real countries. Makes

2881
02:22:45,920 --> 02:22:47,719
me think it's more of a shoot racing game than

2882
02:22:47,760 --> 02:22:51,479
a cart racing game. Is it a Colin McCrae game.

2883
02:22:52,520 --> 02:22:57,000
Speaker 2: It is not Colin McCrae. That's okay, ship, I'm supposing

2884
02:22:57,159 --> 02:22:58,760
you're definitely right to be thinking about how you're going

2885
02:22:58,760 --> 02:23:00,680
to fifteen countries around the word world for sure.

2886
02:23:01,040 --> 02:23:05,840
Speaker 3: Okay, right, why are we going to these countries? Is it?

2887
02:23:05,840 --> 02:23:08,159
It's not ridge racer. Ridge Racer never did that. It's

2888
02:23:08,159 --> 02:23:11,600
not ridge Racer, right, it is not rage Race. Yeah,

2889
02:23:11,760 --> 02:23:16,440
do you think so? I didn't think so. Is this, man?

2890
02:23:17,120 --> 02:23:23,360
Speaker 1: Is it that downtown or downhill jam game for the PS?

2891
02:23:23,360 --> 02:23:26,079
Speaker 3: It is not a downhill game. This is a PS

2892
02:23:26,159 --> 02:23:26,920
two era game.

2893
02:23:27,000 --> 02:23:29,440
Speaker 2: Is that what we're you guys were right in the

2894
02:23:29,600 --> 02:23:31,559
the previous era era of like the p S one

2895
02:23:31,559 --> 02:23:33,719
and sixty four eras one?

2896
02:23:34,959 --> 02:23:37,319
Speaker 3: Is this just beatle adventure racing? You son of a bitch?

2897
02:23:38,399 --> 02:23:45,040
It is not That would have been real funny. Oh oh, okay?

2898
02:23:45,159 --> 02:23:46,159
Speaker 4: Is it Twisted Metal?

2899
02:23:46,319 --> 02:23:50,120
Speaker 3: It's cruising World. It is a world, not Twisted Metal.

2900
02:23:50,440 --> 02:23:53,799
It's cruising World. Cruising World.

2901
02:23:54,559 --> 02:23:56,600
Speaker 2: I'll be glad to show you guys the whole thing here,

2902
02:23:56,879 --> 02:24:02,159
But fucking nothing then absolutely nothing.

2903
02:24:02,280 --> 02:24:05,000
Speaker 3: Oh this is such a Yeah, the hot dog is

2904
02:24:05,079 --> 02:24:08,600
just a fucking a red hair red herring man.

2905
02:24:08,799 --> 02:24:14,639
Speaker 2: Yes, it's one one who approves this, right, right? And

2906
02:24:14,760 --> 02:24:17,079
so I was trying to read the copy introducing Cruising

2907
02:24:17,159 --> 02:24:20,959
World on Nintendo sixty four. Sixteen exotic cars, fifteen foreign

2908
02:24:21,000 --> 02:24:23,959
countries to race them through, and enough tricks to turn

2909
02:24:24,079 --> 02:24:25,760
anybody into a hot dog.

2910
02:24:26,319 --> 02:24:29,120
Speaker 3: What I hate this? I hate what are you talking about?

2911
02:24:29,120 --> 02:24:30,799
Speaker 2: You got paid to make this, You've got paid a

2912
02:24:30,840 --> 02:24:32,639
lot of money back then to make sh like this.

2913
02:24:32,840 --> 02:24:36,159
Speaker 3: Wow? All right, next one, all right for audio listeners,

2914
02:24:36,600 --> 02:24:40,079
this one? What this is? Yeah?

2915
02:24:40,280 --> 02:24:42,319
Speaker 2: This is rough, guys, but we got to get through

2916
02:24:42,360 --> 02:24:45,360
this one together. So there is a man in stirrups

2917
02:24:45,719 --> 02:24:48,479
at the at the hospital, and there is a doctor

2918
02:24:48,840 --> 02:24:52,040
holding something and he's that is connected to an umbilical

2919
02:24:52,079 --> 02:24:55,360
cord that does go between the man's legs, and the

2920
02:24:55,360 --> 02:24:56,000
guy is going to.

2921
02:24:56,000 --> 02:24:58,920
Speaker 3: Cut the umbilical cord. I know this? What is this

2922
02:24:58,959 --> 02:25:02,280
an advertisement for? What is it? I think?

2923
02:25:02,319 --> 02:25:05,000
Speaker 4: I know it's very very much.

2924
02:25:06,600 --> 02:25:07,360
Speaker 3: Ringing a bell.

2925
02:25:07,600 --> 02:25:10,879
Speaker 4: I just need a minute, okay, because he's if you look,

2926
02:25:10,920 --> 02:25:14,239
he's also covering the tattoo.

2927
02:25:14,799 --> 02:25:20,120
Speaker 3: Yeah his arm. Yeah, it's for the game Boy sp

2928
02:25:20,559 --> 02:25:24,760
the tribal Mario one, the tribal tattoos back. I do

2929
02:25:25,399 --> 02:25:27,440
get the sentence for hardware for some reason. Is it

2930
02:25:27,479 --> 02:25:31,040
for hardware, Jeff? Something along those lines. Yeah, yeah, is

2931
02:25:31,040 --> 02:25:35,120
it the worm light? This one is not the worm light.

2932
02:25:36,920 --> 02:25:39,879
Speaker 1: Also, for folks at home, a lot of this image

2933
02:25:40,079 --> 02:25:44,120
is obscured right now, Yes, a lot of different parts.

2934
02:25:45,079 --> 02:25:47,639
Speaker 3: Yeah, you didn't leave any Japanese texts. That just says

2935
02:25:48,000 --> 02:25:54,120
time almost, and I almost did. I double checked. Ah man, Okay,

2936
02:25:55,360 --> 02:25:57,159
Like party's trying to think, like, well, what could this

2937
02:25:57,239 --> 02:25:59,319
be based off of what's happening? And I feel like

2938
02:25:59,360 --> 02:26:00,600
that's just the right.

2939
02:26:01,120 --> 02:26:05,040
Speaker 4: I'll say that maybe there's more to that than you think. Actually, Wowa,

2940
02:26:05,319 --> 02:26:05,959
there's more to what.

2941
02:26:07,600 --> 02:26:07,760
Speaker 3: This.

2942
02:26:07,840 --> 02:26:10,479
Speaker 2: I'll say this ad makes way more sense than the

2943
02:26:10,520 --> 02:26:11,040
last one.

2944
02:26:11,440 --> 02:26:12,840
Speaker 3: It's not trauma.

2945
02:26:12,920 --> 02:26:16,799
Speaker 4: It's I know, it's I think it's I think you're right, not.

2946
02:26:18,719 --> 02:26:18,840
Speaker 3: It.

2947
02:26:18,840 --> 02:26:22,639
Speaker 2: It's a peripheral, Jeff, it's a peripheral. Okay, what are

2948
02:26:22,639 --> 02:26:23,399
they getting at.

2949
02:26:23,239 --> 02:26:27,680
Speaker 3: With this ad? Oh? Oh, it's it's wireless. It's wireless.

2950
02:26:27,680 --> 02:26:29,760
They're cutting the cord. They're cutting the cord.

2951
02:26:30,120 --> 02:26:33,959
Speaker 2: Is it is an advertisement for a wireless controller, the

2952
02:26:34,079 --> 02:26:38,159
Freedom Shock to with nine hundred mega hurts of RF

2953
02:26:38,280 --> 02:26:39,559
wireless controllers.

2954
02:26:40,639 --> 02:26:46,440
Speaker 4: It's Pelican. It's Pelicans. Pelican, that's what this Pelican made.

2955
02:26:46,479 --> 02:26:48,600
Like every plastic case.

2956
02:26:48,319 --> 02:26:50,600
Speaker 3: Thing you ever bought in the in the nineties and

2957
02:26:50,639 --> 02:26:53,479
two thousands. Look at that. The ship so ugly.

2958
02:26:54,440 --> 02:26:56,879
Speaker 2: Yes, their ship is ugly, and it's like actually kind

2959
02:26:56,879 --> 02:26:59,520
of the ugliest thing on this very disturbing ad.

2960
02:27:00,239 --> 02:27:08,159
Speaker 3: Right, and is a krame. Oh my god, this guy,

2961
02:27:08,520 --> 02:27:14,680
Oh my god, Tuesday, it's Pelican. It's a Pelican accessory.

2962
02:27:14,680 --> 02:27:18,559
Speaker 4: I can't believe they got Jason Lee to play the nerves.

2963
02:27:19,200 --> 02:27:22,799
Speaker 2: It does look like they get Yeah, I'm the cup

2964
02:27:22,879 --> 02:27:25,520
cord with the PlayStation two Freedom Shock two.

2965
02:27:26,280 --> 02:27:29,479
Speaker 4: Yeah, yeah, there you go, chat Pelican, right, girl, repellan

2966
02:27:29,639 --> 02:27:35,159
everyone Pelican was this just like third party accessory manufacturer

2967
02:27:35,159 --> 02:27:38,520
that they made everything from, like mostly plastic stuff. It

2968
02:27:38,600 --> 02:27:41,319
was just like cases are like, oh, story, your memory

2969
02:27:41,319 --> 02:27:43,440
cards in this. I'm sure they made memory cards also.

2970
02:27:44,159 --> 02:27:46,079
Speaker 3: Oh yeah, yeah, they made all kinds of stuff, especially

2971
02:27:46,079 --> 02:27:48,000
in the PS two area era. That was when they

2972
02:27:48,040 --> 02:27:48,760
were the busiest.

2973
02:27:49,399 --> 02:27:52,120
Speaker 2: All right, that doesn't for cup guess or thanks for playing, guys.

2974
02:27:52,120 --> 02:27:54,440
You guys did very well. We'll be back with another

2975
02:27:54,479 --> 02:27:59,680
episode next time. Back to the podcast. Outside of this podcast.

2976
02:27:58,520 --> 02:28:02,280
Speaker 4: I gotta say these are getting increasingly more disturbing.

2977
02:28:02,799 --> 02:28:08,920
Speaker 1: Yeah, that's kind of that's okay, all right, everybody, Thank

2978
02:28:08,920 --> 02:28:11,959
you Jeff Greb for that. I'm gonna have to take

2979
02:28:12,000 --> 02:28:14,600
some time to wipe that from my memory. What do

2980
02:28:14,639 --> 02:28:17,079
we got going on the rest of the week? Boys,

2981
02:28:17,120 --> 02:28:19,159
It's going to be a lighter week, folks at home.

2982
02:28:19,399 --> 02:28:24,600
We are taking Friday off to observe Juneteenth, so the

2983
02:28:24,639 --> 02:28:26,479
week will end on Thursday.

2984
02:28:26,959 --> 02:28:27,639
Speaker 3: Rest assured.

2985
02:28:28,040 --> 02:28:33,280
Speaker 1: Business will pick back up next week because it will

2986
02:28:33,280 --> 02:28:36,159
be fishing week, so we have a stacked impact week

2987
02:28:36,200 --> 02:28:40,280
for that. Pokemonnday Night Combat pops off tomorrow as well

2988
02:28:40,319 --> 02:28:43,239
as the space Ace Blightning round. Guys, I think he

2989
02:28:43,319 --> 02:28:45,440
might actually do it this week. He could actually do it.

2990
02:28:46,040 --> 02:28:48,760
Speaker 2: Thank you good, he's got he has all the pieces.

2991
02:28:49,479 --> 02:28:50,440
He has all the pieces.

2992
02:28:50,840 --> 02:28:53,399
Speaker 1: Voicemail dumb Truck to end the week, and then Game

2993
02:28:53,479 --> 02:28:57,200
Us Morning's popping off Wednesday and Thursday, right, Gobe.

2994
02:28:57,719 --> 02:28:59,719
Speaker 2: That's right, looking back, looking forward to get back to it.

2995
02:29:00,120 --> 02:29:02,360
Speaker 1: We may potentially have some more quick looks popping off,

2996
02:29:02,360 --> 02:29:04,239
but we do have a bunch of videos popping off

2997
02:29:04,280 --> 02:29:07,319
on the website. Left and right mentioned it at the

2998
02:29:07,360 --> 02:29:11,319
tippy top. There's an NBA the Run quick look, a

2999
02:29:11,440 --> 02:29:14,239
preview for Control Resident, and then a quick look for

3000
02:29:14,319 --> 02:29:19,280
Everything is Crab as well. Also, the Bully Endurance Run

3001
02:29:19,360 --> 02:29:23,520
continues for the rest of this week. It concludes with

3002
02:29:23,600 --> 02:29:26,479
episode twenty five. If you're a Premium member or YouTube member,

3003
02:29:26,600 --> 02:29:31,520
you are already seeing those episodes. Nine Lives of Mister

3004
02:29:31,559 --> 02:29:36,959
Mistopha Fleas also returns next week. Gang, we just need

3005
02:29:37,000 --> 02:29:39,200
to give Will some more time to recover because Will

3006
02:29:39,600 --> 02:29:42,920
was deceased. For a moment of last week, I pushed him,

3007
02:29:44,280 --> 02:29:49,000
sweet boy, let's see anything else I'm forgetting.

3008
02:29:48,600 --> 02:29:53,120
Speaker 2: Gang, I don't think so. Yeah, but he's right though.

3009
02:29:53,440 --> 02:29:56,040
Be ready for fishing week. Everybody, get your tackle boxes out,

3010
02:29:56,559 --> 02:29:59,280
get your cool bucket hats on, and just look cool

3011
02:29:59,280 --> 02:29:59,719
with us.

3012
02:30:00,000 --> 02:30:03,520
Speaker 1: Hell yeah. Also, Mikey, you mentioned it at the top,

3013
02:30:03,840 --> 02:30:07,479
But the Mystbusters are going to be going to Mysterium

3014
02:30:07,920 --> 02:30:12,000
a missed convention. Somehow we're there. The convention goes from

3015
02:30:12,040 --> 02:30:15,000
July twenty fourth to twenty six, but our panel will

3016
02:30:15,040 --> 02:30:17,719
be only twenty fifth, so you know, go buy a ticket,

3017
02:30:17,719 --> 02:30:21,280
come hang out with us, Come support fun, little niche conventions.

3018
02:30:21,319 --> 02:30:25,639
Speaker 3: If you are near Portland, Oregon, um or travel from

3019
02:30:25,680 --> 02:30:28,639
across the country, what the hell hard we're doing.

3020
02:30:28,719 --> 02:30:33,399
Speaker 1: I'm use use your credit card points to buy tickets

3021
02:30:33,799 --> 02:30:37,120
to see us in Portland, Oregon. U Oh yeah, folks,

3022
02:30:37,159 --> 02:30:41,479
I think that about does it for the show. We'll

3023
02:30:41,479 --> 02:30:44,000
see you next week for another episode of the Giant Podcast.

3024
02:30:44,040 --> 02:30:45,000
Speaker 3: It's gonna be fishing week.

3025
02:30:45,040 --> 02:30:47,680
Speaker 1: Then I'm gonna reel it in and we're gonna have

3026
02:30:47,719 --> 02:30:47,959
a show.

3027
02:30:48,040 --> 02:30:49,239
Speaker 3: Because that's a Jeff, that's the chef.

3028
02:30:49,239 --> 02:30:51,959
Speaker 1: That's but Mike, I've been Jan shouts out tough Sean

3029
02:30:52,040 --> 02:30:53,000
for editing the show.

3030
02:30:53,159 --> 02:30:55,159
Speaker 3: Shouts up to Dan, shouts up the shot, shouts out

3031
02:30:55,239 --> 02:30:57,239
so well, Shouts out to you at home.

3032
02:30:58,000 --> 02:31:00,799
Speaker 1: You know what, you're looking great, Pride months.

3033
02:31:00,920 --> 02:31:02,920
Speaker 3: We'll see you next week. Good by

3034
02:31:06,879 --> 02:31:07,159
Speaker 5: M HM.

