Speaker 1: Welcome to Mythical Misfits, Episode six intro. So, all right,
it's been a little while. Who wants to recap? I
think domb should think.
Speaker 2: Ye, God, you're gonna pull this on me after So
we ended up in this town. I forget the name
of it because I don't have my note shoot out
and I don't know where it's at. I don't where
my minder is at.
Speaker 1: Went to this town mythical Huh notebooks if you guys
want Yeah, you guys don't write ship down. You don't
give us time to write sit down. I don't write faster.
Speaker 2: Yeah, I'm trying, father. So when's this town? And we
met mc shane and long story short, America's terrorizing the town.
So myself, crom, there was a third person with us,
wasn't there, But it wasn't McShane at first. No, it
was it just crom and I that walked in there. Wow,
we were ballsy. Anyways, we walked in the mayor's office
and we tried to basically get him to admit that he's,
you know, terrorizing the town. Tried to get that he's
holding onto an artifact and knows nothing about these dangerous artifacts.
Trying to warm the dangerous. Meanwhile, our bad boy Lucas
over here was like mounting buildings and whatnot. Became a
full on sniper. Elite took him out, killed him. Crom
found some lightning gauntlet thingy. I got nothing. The raccoon's dead. Well,
I did get a weapons in the potency room. I
think I was doing so long. Unless you just know
you got a cool kill. That was a really cool kill.
Speaker 1: Oh no, I got a.
Speaker 2: Menacing and then we went back to town, celebrated. Whooped, you whoop,
and then we were totally McShane cam. So now we
are on our way to.
Speaker 1: The artifact is being held in a cave by the
bandits that were in cahoots with the mayor.
Speaker 2: It's still my thunder.
Speaker 1: The thunder. You said, we need to get the thing
in the place.
Speaker 2: I was trying to do my mcchin impression, trying to
help me get to it. Why I still had it?
Speaker 1: Okay, give us your m chitten impression. Mayor, guys out
of town. Honestly, you need to talk.
Speaker 2: Like stop recording.
Speaker 3: I'm done.
Speaker 1: You have to do like a deeper voiced like thorn
bearer that came.
Speaker 2: You know.
Speaker 1: That's that's that's Donny.
Speaker 2: That's cram that's Cramb without the cigarettes.
Speaker 3: Crom smrokes.
Speaker 1: What kind of cigarettes does Cromb smoke for the coward?
Speaker 4: Good God, I was gonna say marvels, but you beat
me to it.
Speaker 2: I was gonna say American spirits at least making class
even dang, you guys wantrum is not a classy charm
is sophisticated. I don't know.
Speaker 1: I feel like a situation with Nobles Chrome would be
the only one who's like allowed at the table, Like
the situation would just turn out where he's the only
one that ends up there.
Speaker 4: And he'd still smoke in a no smoking zone and
no one batt and I are saying the word mammos.
Speaker 1: All right, you guys wake up in the town or
the tavern of the small town, knowing that today you
need to head to the cave where the bandits that
were in with the mayor are hiding. But first we're
going to fade in somewhere else, different place, not really
a different time, but a pair of weathered hands in
a dimly light room with the flickering candlelight as it
casts the shadows as they dance along the walls. Those
hands open a dusty tomeb and dip a quill into
an ink well. That quill is brought down to the
notebook and they write out a sentence asking if the
jackal is still alive. A moment passes, and below that sentence,
a black smudge appears and begins to form shapes, which
turn into words a response unsure missed check. In the
book Slam Shut, we fade in three figures walking through
the forest, walking up a hill towards the location that
they were given by McShane, the possible location of the
bandits that have been terrorizing this village for a while. Kyle,
Crome and Lucas are approaching this supposed location, this cave.
How do you guys want to approach?
Speaker 2: So I'd like to think that Kyle's leisurely walking up
towards this, uh, towards this cave, on along the path,
just kind of how he would normally walk, leisure stroll,
you know, just kind of excited to get there, get
things done and move on.
Speaker 1: All right, You guys approach and the cave, the mouth
of the cave is not hidden, it's pretty open. You know,
this is not an extremely heavily wooded area. So Kyle
walks up nonchalantly. Does Crome join him just right alongside him?
Speaker 5: Yeah, And as we're walking, I'll look to look to Kyle.
Speaker 2: You're you gonna shock me again?
Speaker 5: Oh?
Speaker 2: I hold out my hand.
Speaker 3: And Chrome will just put two a lexus of life
in your hands.
Speaker 2: Well you did shock me, but not in the way
that I thought. Thank you, friend, They're welcome.
Speaker 1: What is Lucas doing?
Speaker 4: Uh kind of trailing behind making like a triangular formation
with Kyle and Crom And then as we get to
the mouth, he'll just kind of pace off to the
left in the forest, keeping like keeping eyes on them,
but he'll just, you know, walk into the forest mechanically.
Speaker 1: Are you trying to sell Yeah, I'm not.
Speaker 4: I'm not trying to cross on the ground, but I'm
just like, you know, I'll probably walk in the forest
and just chill behind a tree for a minute and
just all.
Speaker 1: Right, it's you roll for me. Yeah.
Speaker 5: No.
Speaker 1: Knowing that.
Speaker 5: Knowing that Lucas likes to stealth behind is usually like
Chromic goals and they'll set two lixes of Life down
and then go to ketch up to Kyle.
Speaker 1: I just imagine Lucas is like three feet away.
Speaker 5: He's just like, okay, yeah, I'm not like too deep
into the forest.
Speaker 4: Ye five feet in? Maybe can he see me in
my stealth perchance? Like I would assume.
Speaker 1: So you're not trying to like stealth away from Crome, right,
you're trying to stealth to the mouth of the cave.
Speaker 4: Well, I stealth like as for like visual right we're
going up. I imagine like if the three of us
are like this, Lucas in the back, I kind of
just curve off to the edge while they keep walking.
So I'm just like, yeah, whatever, Yeah, I'm crazy with
my fingers.
Speaker 1: Don't ask I can finger that way all right.
Speaker 4: So I gave a diagram with my fingers, sorry, guys,
to explain what I was doing.
Speaker 2: He also said it's not very a very dense forest,
so like there's not a whole lot of green like
trees and stuff like that, but enough probably for you
to stand behind one while we you know.
Speaker 1: I say, you guys have known Lucas long enough to
where he you're not surprised when he just kind of disappears.
Speaker 2: There he goes again.
Speaker 1: I'd imagine helmety on, guys. I'd imagine, let's let's go
for a flashback back in the village, right metal Fen.
You guys are in the forest and you're just chilling,
hanging out because you're old friends, and Luca's just disappears.
Maybe you spotted a deer or something. And this is
kind of like what you guys remember. I mean, correct
me if I'm wrong Lucas, but this is you guys
are used to this. Lucas will just disappear and then
like hit a deer and then pop out later and
be like, oh, yeah, I got his dinner.
Speaker 2: So the hell did you do that?
Speaker 1: Yeah, you got. You're not too surprised, You're kind of
used to Luca's just disappearing. You know, he's around here somewhere.
Speaker 2: Or we're having a conversation while walking through the forest
and all of a sudden, just.
Speaker 4: Like like you're having a conversation with Lucas and also
he just doesn't respond.
Speaker 1: You turn around, just gone. He's like not again, and
then he say, hang on a tree branch with that stealth,
or he steps on a branch as he walks in,
you know exactly where he's at head hung, walks back
out of the forest, picks up the vials.
Speaker 2: Maybe next time, but.
Speaker 4: I assume at this point I don't step on any branches, right,
I don't step on anything, No birds flat away.
Speaker 1: I assume I stealth. Okay, all right, Kyle and uh
crom You guys are walking up to this mouth of
this cave and you see this man run out. He's bald,
he's got like a handlebar mustache, gum muscles, he's got
tattoos on, and he's got kind of a paniced look
on his face, and he's looking around. He's breathing heavy,
and he catches his eyes with you guys, and he
looks at you and he goes, huh, are you going
the context? What right?
Speaker 2: I'm gonna try and roll? Is it deception?
Speaker 1: I believe?
Speaker 2: So that's off my perception modifier? Right, my charisma? Let
me see it's shaw. I have a sheet right here.
Speaker 1: Oh I forgot.
Speaker 2: We have a t sheet right here.
Speaker 6: Yep.
Speaker 1: The deception is a skill.
Speaker 2: In P two, this would be a lie.
Speaker 5: Yeah, the action is a lie. And this is a
secret skill. This is a secret one.
Speaker 1: That's fun.
Speaker 2: Oh, that's fun.
Speaker 1: All right? What's your charisma?
Speaker 2: Last one?
Speaker 1: Shout out archives inthist. By the way, what are you
trying to do? What do you say?
Speaker 2: Uh, yeah, totally, it's what we're doing.
Speaker 1: And he looks at you both kind of confused. He goes,
all right, something's gone wrong, something's gone wrong with me. Boss.
If you guys could come and help, that would be great.
If you could just you know, come get the thing.
Speaker 2: That'd be nice, the thing that that yeah, yeah, lead
the way.
Speaker 1: All right, all right, come on in, and he just
kind of waves you guys in. Is you gotta start
to walking?
Speaker 2: He's like, borrow on.
Speaker 1: My name is slug Nug. So uh what was the name?
Speaker 2: Slug nug slugnug, slug nug slugnug.
Speaker 7: Okay, yeah, you guys walk into the mouth of the cave,
and it's clear that people have been in here, a
lot of footsteps, a lot of dirt that's been down
trodden by traffic that's going in and out.
Speaker 2: As we're walking in the mouth of the cave, I
start whistling a song that's from our childhood or from
our time growing up together and bonding. That usually signal
for like, you know, like stay close or like just
like be aware, like Caroline.
Speaker 1: That reminds you of like three hundred blackout twelve buck shot.
What what are you guys doing?
Speaker 3: That's a song, right, I'm.
Speaker 2: Not kidding night, it's at the night and.
Speaker 4: That's Lucas takes this. Lucas takes the signal. He'll stay
in the forest, but he'll was I close enough to
hear the conversation, Yeah, i'd say, so, Okay, is any
I like to roll perception real quick?
Speaker 1: What are you looking for? People?
Speaker 4: That's a not twenty plus nine. I'm dead here, that's
a next one. I'll show you that right now.
Speaker 1: Out in the forest. No one like not down the path?
Not not path? Should it just be out here? It's
just you out there as far as you can tell.
There's no figures except for animals out in the forest.
Speaker 4: Okay, So to kind of like look around very quickly
and then run out into it, do you, mama CD?
Speaker 8: Sorry, we just got some new chrumb war that he
can't whistle for some reason.
Speaker 1: That just kick the tolerant can't whistle?
Speaker 2: Whatnot? Has a PhD?
Speaker 3: It's not talking about it up.
Speaker 2: Eats foreign mutton. Hey, look, home cooked meals are very
real things.
Speaker 5: And when you have someone else's home cooked meal and
it's not the same as your grandma's.
Speaker 2: You notice, Yeah, man, it was that callar to kim
chief man, I walk out and into the podcast. You
shut right now.
Speaker 4: I'm missing on a lore because I have not been
a part of that friend group long enough.
Speaker 1: Unfortunately.
Speaker 5: All right, so you guys walk into the cave, and
it's clear that this cave has been used as kind
of be an outposts for.
Speaker 1: Quite a while. There are refuse of meals, you know,
there's a little campfire pit that has old bones in
it from meals, you know, that kind of stuff. There's
a few stools and all that. But the cave continues
farther back and slug nose right, something's back here, something's
wrong with him. If you guys could just take the
take the thing and then be gone, be noice, real nice.
Speaker 3: Please elaborate on what's wrong with them?
Speaker 2: Breathe you guys.
Speaker 6: Hear from around the corner of the cave a month
on elaborate pos is.
Speaker 1: Not real mad about something.
Speaker 4: I will sorry, sorry, I'll grab the vials and I
will approach the mouth of the cave and I assume
they like walk into the cave correctly. As I'm running by,
I take a small blade of grass and some fishing wire.
I tie to one side, run to the other side
of the mouth of the cave. I will hold a
piece of grass, wrap the fishing line around it so
it's tight but not like snapping the leaf or the
grass blade, and I'll tie it to the other side
and I will step over it. I put it about
knee height. Okay, so my knee probably about Kyle's shin
and Crom down maybe chest level.
Speaker 2: Or stomach level. Use abortions.
Speaker 1: You're huge, have fun are pretty small? Yeah? Oh are
you three feet tall? Is like, yeah, it's not. Yeah,
that's three feet that's not my chest Like, okay, so
stomach level for Crom sorry as whole.
Speaker 2: How so yeah, two loss of life. By the way,
I know, I got him.
Speaker 1: And then I'm gonna continue stell thing if I may. Okay,
you gotta set that up.
Speaker 4: Behind us, and then I just creep along alright, steps
on a twig.
Speaker 1: Got it? Actually you have no idea, So you got
walk into the cave. And if you look at the
battle map, and so we are using Foundry VTT with
anybody who plays tabletop games probably already knows about Foundry VTT.
But if you don't check them out. It's probably the
best out there. There's Albert, which is free and awesome,
and there's roll Tony which I got no comment, and
then there's Foundry. So all right, you guys are here,
everybody loaded in looking good. Yes, okay, so you guys
are in kind of this main room you see here,
kind of where their food is out. I'm pinging it
right now on the screen, the old thing. And then
they're sorry, well, yes it's possible. So you guys don't move.
Speaker 4: But you guys still see I was around the corner.
That's pedantic all movie guy back, all right, yeah, how's
let's feel that's the sea. You guys see that. It
also opens up to the left. You here, what do
you guys do?
Speaker 1: Slugging? You know, you guys can go into.
Speaker 2: The What happened to him?
Speaker 1: And he goes, I don't know. We were having dinner
and he started to get real mad and go like
real hot.
Speaker 2: Well no, I mean yeah, that's.
Speaker 1: Why I run away.
Speaker 3: Is this not a camerade? He is more comrade the
laptop out there no.
Speaker 1: Road to searching for help in your help.
Speaker 2: Camera, I'm looking for help.
Speaker 3: Well a fine help, and I'm driving for help.
Speaker 1: You're not giving me help. You're giving me you know,
clouding nation. I'm making me feel bad in me.
Speaker 2: Got that's guilt.
Speaker 5: That's not guilt, that's that's.
Speaker 1: Like projected guilt. And it's not healthy.
Speaker 3: For my life for that.
Speaker 2: Now you see that goblin right there. Yeah, I'd give
my life for him, all right, And.
Speaker 4: I group guy slightly whistles an agreement.
Speaker 1: I've got a question for you. If one of you
is hurt and you can't help it, do you go
look for help?
Speaker 3: Well, I'm dragging through the earl of thatself.
Speaker 1: You can't dragging me too big.
Speaker 3: Not of that attitude.
Speaker 2: That's a lot.
Speaker 6: Enough.
Speaker 1: You're judging me on my side right your body showing
me just battle so more.
Speaker 9: I didn't body showing you, just scientific observation.
Speaker 3: That's not slug bunk, just not playing.
Speaker 2: Slug hugs, playing black ops three.
Speaker 3: I love sla have slug man, but I'm a flud.
Speaker 1: Look, I just came looking for her. I don't know
what you've got. Are judging me so hard? My boss
is acting weird to get some help.
Speaker 3: People where the other group also had a valians, What.
Speaker 1: Did shown for that?
Speaker 2: None?
Speaker 1: What' just shown up to get things from people that
pass you by.
Speaker 3: That read the fine friend brother.
Speaker 1: There was no show on contract. It was verbal.
Speaker 2: He he didn't sign a contract.
Speaker 10: That was a verbal.
Speaker 6: Oh this is this is gonna looks gotta look bad,
very uncomfortable.
Speaker 2: No, you hear from the other room.
Speaker 3: They're the car. They're the car.
Speaker 6: We're gonna go trying to sell this guy, and then
we're gonna evalorate at him. As far as we're concerned,
you're probably a lie for a promotion.
Speaker 1: I like that. I didn't know there was a vertical
movement in this organization, but I'm glad to hear it.
Speaker 3: There's also dental Oh I like that.
Speaker 1: And he smiles and his teeth a black.
Speaker 2: Well. I beckon Crom to kind of move forward and
lead the way a little bit, and I lead over to.
Speaker 3: Slug like deal with you later after talking that much.
Speaker 1: I'm an unpousitive foundry.
Speaker 4: So you guys can move I honestly, at your best,
I'm gonna unpousitive recording. And I was gonna get up
and smack the ship out of someone. I thought none
of that was recorded.
Speaker 2: He was so mad, so mad, all right, So Crom
and I move forward and I give him arrow keys.
So I have to do it manually. I give the
little like Beckon Lucas.
Speaker 1: As you round the corner, dang it, you see two
people who were they're not armored, but they have like
you know, leather armor that they look tough. I should say.
There's a woman, there's a man, and there's a third
man who's standing there just kind of buckled over and
like clenching. His muscles are tensed up.
Speaker 2: Got a sick pump, but his skin is glowing.
Speaker 1: He's unbucked up. He's unbucked up. His hand is wrapped
around something and he's going and the other two people
around him are going, what's what's what's the matter? Hey Jack?
Are you okay? He goes, he's just screaming and it's
please help him.
Speaker 3: What the knows wrong?
Speaker 2: Okay. I move forward into the room and I say
back up, Lackey's this is hero time.
Speaker 1: And the two all three of them, kind of look
at you. The other two have normal eyes. The third one,
as he looks at you, you see light emanating from
his eyeballs.
Speaker 2: What color is the light?
Speaker 1: Orange? You?
Speaker 2: And he goes, who are you come to help Jack?
Nug here, we're here to help you. He told us
that you weren't feeling too well, that you're a little
you're a little hot and heavy and not the fun
kind of way. So to make sure that you know,
we're playing sword and sheath and not short and sword
and stab somebody.
Speaker 1: What did you have a dyke during all this screaming?
I am I noticed by the lackey Clug clug nug last.
I heard you were still outside like at the mouth
of the King. You win and went yeah, I set
the lineup. Yeah, I go in after I heard his whistle.
So you're asked if jug nug saw you. Yeah, yeah,
he's He kind of looks at you, and he's the
situation is so tense. He doesn't really stop. He's kind
of he's like, uh right, So I go unnoticed, but
he knows I'm there. Yeah.
Speaker 4: Yeah, So I have an aero drawn as I approach,
I would like to stay on this back wall that's.
Speaker 1: On our right. I'm assuming that would be visible to
the person or the person that's tweaking out. You are
not visible. Uh so the person tweaking out about you
can move one more up?
Speaker 2: All right, Wait, do you want to remain undetected.
Speaker 1: By you know what, let me let me measure direct
line of sight. Yeah, yeah, okay, you are out Marcus prey. Okay,
are we doing accesses right now? It's kind a free
flow for now.
Speaker 2: Okay.
Speaker 1: Then when we start to take action, I'm gonna I'm
gonna attempt to no outside of initiative. I'll give that
to him.
Speaker 2: Okay, there you go.
Speaker 4: I'm gonna attempt a stealth. Okay, that's another secret role.
Uh do you know my bonus? By the way, did
you look on what's your bonus?
Speaker 1: Actually? I can see here, but I know she's just
been like rolling like okay, you gotta be it worked
in your favor.
Speaker 9: Yeah, I was.
Speaker 1: I'm not triving is so terrible you feel.
Speaker 4: My stealth is that gona hey, got it? And my
role is a nine after modifiers. All the silence is
killing me.
Speaker 1: So you're backed up against the wall kind of arl drawn,
and I the guy, and I was waiting what you
see as a cave in front of you. The cave
has a few lanterns and some torches let up. This
is obviously some kind of like base. You know, these
are the bandits that were being used by the mayor
to attack travelers. But something's gone wrong and the guy
is in there screaming out of pain. You you sneak up,
You sneak past jugnug or walk past juggnugg and he
kind of looks at you. He's confused, he's he's so
freaked out. He's like, he assumes you with it. You're
with the other two, and uh, we'll go back to
Kyle kind of walk into the room and you said,
what heroes are here?
Speaker 2: I said a hero time? I said, backup, lack, he's
a hero time.
Speaker 1: And the guy looks at you and he goes the contact. Yeah,
is that right?
Speaker 3: What did you?
Speaker 1: His eyes sprays with fire.
Speaker 2: We're not the contact, but they sent us to help.
Speaker 3: I'm a doctor.
Speaker 2: And he's ceed that he's clenching something in his hand. Yes,
I said, you look like you're in a lot of pain.
Just put everything down and let's try and gather ourselves.
Speaker 1: You see flames burst out of his body in a
five foot cone, like a circle around him.
Speaker 2: The damn Red Hulk.
Speaker 5: His other teammates gonna kind of step back and they
kind of look at you, kind of look at him,
and he goes you.
Speaker 1: Set me up for this.
Speaker 2: No, no, no, no.
Speaker 1: No, no, all right, everybody rolling this shiveh I yell
it klug knog. I'm like, hey, has he always had magic?
Is that what this is?
Speaker 2: Magic?
Speaker 9: No?
Speaker 3: He had too much mountain dew.
Speaker 1: That mountain dew red will fuck you up? And uh
selugnan goes.
Speaker 2: No. I thought that was going on.
Speaker 5: To be honest with you, Hey, let's go, I was correct.
Speaker 2: How the roles are going? I got a seven baby
twenty nine, I'm.
Speaker 1: Gonna not say that, damn seven.
Speaker 3: Yell rough rough.
Speaker 1: Okay, that moves you down. Lucas, what'd you get? Twenty four?
Speaker 2: How come Crome took damage?
Speaker 1: You know he didn't impress the wrong button.
Speaker 2: I just saw bloodshit out of him.
Speaker 3: Come, let's asst.
Speaker 1: Sneeze okay? Twenty nine? Oh pretty good? Pretty good? Well,
why'd you move me?
Speaker 2: Up's? Twenty?
Speaker 1: All right? And Lucas, what'd you get? Twenty four? Twenty four?
All right? You're good there. Okay, So we're gonna start
with Kyle. You actually get to move first. You see
things start to go sideways, Fire burst off of this
man's skin. You've never seen something like this, none of
your years spent in metal fin have you ever been
exposed to a human body bursting into flames and surviving?
Speaker 2: Okay, So as part of my when you ever rule initiative,
I get to activate my my free action, which is
a temper quick temper. Yeah, I get active it Quinn
tempered free action. So I'm in rage now, and then
I'm going to use my sudden charge, which allows me
to move stride twice and attack. And I'm going to
pass the lackeys all right and go straight for jarg
Dune Jack Jacker, dun your cardon and I'm going to
swing with my great acts.
Speaker 1: So I like to imagine you just kind of like
run into the room.
Speaker 2: And yeah, I don't see the Lackeyes as a threat
because they look just as scared as jugnug did. So
that is an eighteen with a.
Speaker 1: Plus nine Okay, still not okay, close but not crit.
Speaker 2: Okay, So I'm going to roll.
Speaker 1: I have my number to hit close, but no craitar.
Speaker 2: So with rage, I'm going to go ahead and deal
to additional damage. That's a D twelve.
Speaker 1: What are you hitting them with?
Speaker 2: My great X which is five plus five plus four
plus two, So that is nine ten to eleven damage.
Speaker 4: Don't forget you also have your your giant feet. Oh yep,
don't forget that please.
Speaker 2: So that gives me what an extra Kirby? What was that?
Speaker 3: It's an extra flat? I think it's like plus six.
Speaker 2: Oh no, it's damage.
Speaker 1: Yeah, yeah, it's it's not to hit. It's only damage.
Speaker 2: I remember, right, you're you're right, but I thought it
was massive giant instincts.
Speaker 1: Well, plus six is massive.
Speaker 2: See the six. So oh yeah, it takes my plus
two to a plus six. So it's no longer a
plus two from rage to plus six. So it's that's right,
have a flat plus ten no damage. That's fifteen damage
instead of eleven instead of eleven.
Speaker 1: Okay, all right, So you run up and you swing
your axe down on this known bandit and you it
slices him, and your axe cuts his flesh open. As
it does, you expect blood fire, but fires instead, and
he grips something in his hand even harder.
Speaker 2: Okay, second attack, I'm going to noticing the clench of
his hand. I'm going to attempt to chop off his hand,
all right, That is a that is a seventeen.
Speaker 11: You go to strike again, and he slides out of
the way barely in time.
Speaker 2: Miss Okay, that is the end of my turn.
Speaker 1: All right, So we go to jug Nugs turn. He's
not sure what to do. He freezes. We're gonna move
on to Lucas. I will do sorry to hunt prey.
I will Hunter's aim and I will attempt to shoot
him the big bad Yeah.
Speaker 4: So eighteen plus eleven brain twenty nine, twenty nine.
Speaker 1: Uh, that hits? That's krit? Oh is it really?
Speaker 3: Yeah? Oh?
Speaker 1: Hell yeah?
Speaker 2: Oh that's right, the chrit plus the deadly D ten.
Speaker 5: Yeah, spicy, roll your normal damage, double it and give it.
Speaker 2: So roll only one damaged dice and then double it
and then roll a D ten.
Speaker 1: How again. It's sorry, listeners, it's been like, what a
month and a half the.
Speaker 2: Last recorder a month with.
Speaker 4: The holidays and a bunch of stuff, and we just
haven't had time moving moving.
Speaker 1: Yeah, that was really fun. Long bow Okay, don't worry.
Speaker 2: We got good dencel So what's the dove D six
D six?
Speaker 1: No, because I thought the old one was a D
six Let me see please. Sorry, it's been a minute,
but either way, I have a long bow, which is
a where damaged dice is a D eight d A
with a deadly D ten.
Speaker 2: Yes, oh my god.
Speaker 1: Which is four?
Speaker 2: So that's eight now D ten.
Speaker 3: And don't forget your precision stuff too.
Speaker 1: Oh that's right. Huh yeah, I forgot. I get a precision.
He's a how it's on the first shot one second?
I oh yeah, and how do you? Yeah, you hunted prey,
so yeah, how do I calculate precision? I'm sorry, I
completely forgot. It's been it's really been a minute.
Speaker 2: It's a flat damage, isn't it?
Speaker 1: What is you gotta crit Yeah? I got, Oh god,
I want D eight plus one D eight to four
on the AA and then I roll another one for precision.
That's A five okay, it's nine to eighteen roll a
D ten.
Speaker 2: Oh my gosh, this guy dead.
Speaker 1: No, that's four okay, So.
Speaker 2: That thirteen damage plus my what? How much? Image it?
Speaker 1: Fifteen? Oh right?
Speaker 2: You did fifteen? Yes, that's twenty eight damage.
Speaker 1: And one that's not is the D ten duped as
well or additional? So you did twenty.
Speaker 2: Eight nine plus four it's thirteen it's no nine and
then double that's eighteen damage.
Speaker 1: Oh that's gotta be good at math. Yeah, nine four
plus five times two is eighteen. I just know there's
a listener listening right now. Who's good? You guys are
dumb asses X plus y plus divided by Z.
Speaker 2: This is let's stop, let's stop, let's up. So it's
nine times two because you're two damaged nine that's eighteen
plus four. That's twenty two damage.
Speaker 4: So the twenty two damage on my first attack, first attack,
I like to mention, where do you shoot him?
Speaker 1: I has he chopped his arm off yet?
Speaker 2: No, I'm asked.
Speaker 4: I imagine that when he steps back, he steps just
out of the silhouette of Kyle, and I could take
the shot.
Speaker 1: I just go for the eye.
Speaker 11: Okay, your arrow hits him with a crit I'm gonna
say it.
Speaker 1: Hits his eye, he doesn't fall. As soon as it
enters his head. His body jerks back and watch a
light in flame was Kyle. I'm gonna need you and
check give me a forty two check a DC twenty two.
As flames and acre and black smoke begins to full
off his body, what do you get?
Speaker 2: Fourteen?
Speaker 1: You are sick and one as the black smoke fills
your lungs and you see the body exude a bunch
of smoke, and Kyle starts as he is now engulfed
in flames, and the other two were looking.
Speaker 2: Why are you doing doing?
Speaker 5: No?
Speaker 1: Stop it? And Lucas is at the end of your turn.
Speaker 4: No, I have one more tech all right, because I
hunted prey outside. You said that wasn't an action. Correct,
Hunter's aim was two actions. I did not move, So
my last and final action, I'll just take another shot.
Speaker 1: See if I hit Okay, oh thank god.
Speaker 4: That was almost ANT one. But it rolled over to
a seven plus six, so it's a miss. But I'd
rather miss than hit an thatt one, so we're good.
Speaker 1: The arrow flies over his head and hits the stone
wall behind, sparking off. Imagine the heat like throws him
off or something. And then you see, uh, one of
the lackey's kind of turns to you. Leave him alone.
Let's see five, ten, fifteen twenty he runs over to you.
Oh I'm yep. He runs up to you, Kyle and
brings up his Let me see, he brings up a
sword and strikes at you. Not twenty, it's only skew.
Speaker 2: What's his modifier?
Speaker 5: So it's only D six okay, not a cryp, So
that's a thirteen damage wall.
Speaker 2: It's not a crit you're old that twenty.
Speaker 1: Oh it is a cryp okay, Oh yeah, it's just
it's not a lot of damage. So thirteen points of
damage for his first attack, second action, first attack, third action,
second attack with a zero modifier fourteen yes miss okay,
So he cuts you and then it goes a swing
again and misses. That's the end of his term. Crumb,
you are up.
Speaker 2: Wait fifty five minus what fifty five minus thirteen?
Speaker 1: It's thirty eight.
Speaker 2: Thirty seven fifty five month eight thirteen.
Speaker 1: I'm pulling a calculator off on this camera right now.
You're right, you're right, you're right forty two two.
Speaker 2: Then we're both stupid.
Speaker 5: I don't want to do this. People are gonna know
how tell we are. I don't want to do this anymore, dude.
Speaker 2: Sorry, guys, it's the ani mythic most. I hope you
enjoyed Episode six.
Speaker 1: Like our jobs that will.
Speaker 2: I saw car parts for first action.
Speaker 5: I'm gonna twenty five feet it's five. I'll actually gonna
do it like this is so five ten, fifteen, twenty
twenty five, and then I'm going to quick bomber. I'm
going to throw a bottled lightning at.
Speaker 1: This person right here. Okay, alright, so first attack at
A plus eight.
Speaker 2: Oh my god, did I do it?
Speaker 1: Twenty one? It's cage.
Speaker 2: It's been like how many episodes.
Speaker 1: I think it's been all of them.
Speaker 2: Oh, probably right.
Speaker 1: You know what I'm saying, fuck you, I would me
to I'm a good looking dude. I'm just saying that
hair tying thank you.
Speaker 5: Oh my god, Holy ship, I can't believe it.
Speaker 1: Six who.
Speaker 2: Take a picture?
Speaker 5: So so yeah, six damage to this person here I
have to make because I wasn't prepared because I didn't
think I was actually gonna hit. I want to make
sure I get the splash range right, so five ft
so it doesn't hit Kyle. So it's gonna hit this person.
That person's gonna take one electric and this this person
right here is Oh my god, I'm so excited.
Speaker 2: I can't believe I did it.
Speaker 5: Uh No, they're off guard until uh and until the
start of my next turn.
Speaker 1: You chuck a shock bomb. It hits him and they
begin to shake. They don't look good. Guys.
Speaker 3: I get it.
Speaker 2: I'm top. I think I'm gonna do it again. I'm
in a quick bomber. But this is something gonna make
a quick while.
Speaker 3: So this is not a plus three this time.
Speaker 1: I feel like I think it's a teenager discovering newdie magazines.
Speaker 2: It's plus three. It's gonna be a ten.
Speaker 1: Yeah, it's a miss.
Speaker 5: It's okay, it's not a critical so tho's it'll it'll
be too fire.
Speaker 2: It'll be a to fire here.
Speaker 1: And you still got the one though, really cool to
fire to the first person. You hit the fire envelops
and I gotta get body and their body collapses to
the ground.
Speaker 2: Dude, high five. Yeah, first killed the campaign. Shut up.
Speaker 1: No, that's good.
Speaker 5: But it's like six episodes in.
Speaker 1: Too Far to the other person, right, yeah, okay.
Speaker 2: It's okay. I've been I've been knocked down more times
than you've gotten killed, so it's fine.
Speaker 1: And you hear slug Andy'd be like, no, oh god,
this is a part of the val Esson you passed.
Speaker 2: I don't know that the fouled.
Speaker 1: They have to die.
Speaker 6: That's the world.
Speaker 2: This is not good.
Speaker 1: Ones, he cries, this is the promotion. Why is crime
turning into the joke?
Speaker 5: You're gonna be the new bandit king at the end
of your turn yeah, Crome just turned into like Hannibal.
Speaker 1: I honestly thought Sana Phoenix or.
Speaker 5: Sanwa San be hilarious.
Speaker 4: Phoenix's face in Central Valley photoshop it from California.
Speaker 1: That joke would make sense. If you're not don't come
to California. It's really pretty. But don't live here. Yeah, yeah,
don't live here. We have enough people. Please don't.
Speaker 5: Yeah, traffic's band enough turning town into the like little
La getting super fun.
Speaker 1: Excuse me thirty minutes to get somewhere. It takes me
an hour to get from my house to hear.
Speaker 2: Yeah, I see that look on your face. I know
what I'm about to endoor. Yeah.
Speaker 1: Jeck Harden in front of you, pulses inflame to get
magmaz and strikes his hand at you. Does a twenty
five hits.
Speaker 2: Though miss eventually what that is?
Speaker 1: Twelve damage?
Speaker 2: Did you quit that? Or no? That was okay?
Speaker 1: Twelve damage questions? He vouches you with his fists. His
fist explodes into fire and also does six points of
persistent fire damage.
Speaker 2: I'm in danger.
Speaker 1: I want to ask something though, since you're raging, do
you have damage like in fivey?
Speaker 2: No? No, you suffer I got too much help. I
can realize and five V at level three, I have
twelve hit points.
Speaker 1: That's right, So that was his first action. He pulls
his fist back and swings again. Twenty two okay with
four fire damage. That's not bad for a second action
and second attack for his third You see the other
hand that's not gripping. Something begin to glow and he
goes and throw something at Krome.
Speaker 2: Uh oh, dontorry, just start attacks nine. Why would you
say that?
Speaker 1: You smoke it into the ether and now it hit.
I'm trying, toy. That's gonna be eight ludgeoning damage plus
two points of persistent fire. He throws fire like a
noxious ball of goo onto chrome and it hits it
and explodes into bursts a flame, and that is the
end of his turn. Kyle, you're up all right?
Speaker 2: Well now I'm pissed off because I just took like
thirty five points of damage for my last turn. So
I'm gonna swing with my great axe. Al yah, yeah,
I am twenty four.
Speaker 1: Twenty four the hits yeah, okay, give me damage?
Speaker 2: Did you twenty two damage? Twenty two damage? I rolled
to twelve.
Speaker 1: How's he die?
Speaker 2: So I go to swing downward, up towards the hand
that's clenching something, and I slice his hand and then
I gouge my blade into his neck, and not trying
to slice his head off, I slam him into the ground.
Speaker 1: Okay, you said hand, are you trying to cut the hand?
Speaker 2: I cut the hand off, the hand that's holding something.
I slice through that into his neck and burrow him
into the ground.
Speaker 1: Okay, his body slams into the ground. You haven't experienced
a lot of combat, but you should know enough that
a move like this should cause the dirt to be
mixed with the blood to make a deep red mud. Instead,
flames burst out of its body or out of his
body before dying down into embers. Now it is a
charred corpse. The hands separate from the body lies next
to it. That was your first action.
Speaker 2: And now I'm going to use the cleve great access
cleeve option or not cleve no sweep, no sweep, Yes,
the sweep action and attached one behind me. Yeah, just
try to mutilate him because raging and pissed off that
almost dead and missus brow has black forses.
Speaker 1: Yeah, you go to swing. The other guy is just
a little bit too far the act swings just a
little too close.
Speaker 2: I have to think that Kyle was just tired after
that hit right past him. All right, Oh no, I
need to roll a flat fifteen.
Speaker 1: Right, because you are on fire.
Speaker 2: Did you take damage from the fire? Huh? Oh?
Speaker 1: Yeah? Damage? First was six? Right?
Speaker 2: Five?
Speaker 1: Five? Okay, five damage six six fire six?
Speaker 2: You get two yeah, okay, right, so not boot.
Speaker 1: Nope, So you take six damage and then you go
to recover. Would you roll four? All right? Do not
put the fire out. You are still on fire.
Speaker 2: Okay, last action to taking Alixir of life?
Speaker 4: Right, that would be a sick thing to see. Kyle
blood dead, dude on fire drinking.
Speaker 1: That's sick.
Speaker 2: Turn all right, crime help me.
Speaker 1: It hurts.
Speaker 2: It hurts. I'm on fire. It hurts.
Speaker 3: I'm also on fire. It's not special.
Speaker 2: Thought. You were right.
Speaker 1: Doctor Jugner walks into the room for his first action.
He's holding an axe in one of his hands. He's
looking at you, Graham looks at you. Kyle. You're on fire.
His boss dead on the ground, arm severed from his body,
his friend dead, his other friend almost dead. Panic is
on his face. Lucas you're up, DM. I just want
to let you know I'm a charhide goblin.
Speaker 3: So instead of a flat fifteen for me, it's a
flat ten.
Speaker 1: That's six, which in two turns.
Speaker 2: I hope I make the ten.
Speaker 1: Crom You're always a ten. Ah, all right, Lucas do damage.
You got this.
Speaker 4: I was just reading up on something to say if
again five e brain. I was wondering if when my
opponent falls, if I could transfer it for free. But
it doesn't look like I can't.
Speaker 1: No, you have to spend the two actions to mark prey.
That's one. I think it's is it one?
Speaker 4: I'll just use all three actions right now to can
I see his demeanor as he walks away? Also does
he even pay me in mind when.
Speaker 1: He walks away? Jugger Dune, he doesn't know what to do?
You know what whold action is two actions? Correct? And
it allows me to do a one action thing right correct?
Or so you can ready an action with two actions.
You can also hold, or you can transfer your turn,
which just has a different term delay delay. You can
delay so okay, it takes up your reaction, but you
can move to any point an initiative. By the way, audience, yeah,
delay in awesome.
Speaker 2: Delay is a free action. But it's a it's a trigger.
Speaker 1: So I think you have to name what you're Oh no, no,
you don't have to name it, right, No, no, no no.
Speaker 5: So for delaying, it's just it's just it's a trigger.
You just do it as soon as your turn starts.
Speaker 1: Yeah, so you can delay if you just want to
wait until things get a little hairy, and you can
decide when to hop in. So if we if we
end the round, you're gonna remain in your initiative order. Okay,
so you can be like, hey, I'm gonna delay. See
how I thinks you go? So?
Speaker 2: Oh, technically it does cost the reaction.
Speaker 1: Yeah, so it does cost the reaction. I can see
reactions in pathline are not as expensive as five V.
Because you have three reactions, your reaction is not as
high of a cost.
Speaker 4: So I see the guy fall, he's dead, correct, Okay,
I'm going to remain silent and just I assume he
kind of just saw me. It ignored me. He's like
whatever he pays me, no mind. I'm going to keep
my arrow fully drawn. I'm gonna drop to one knee.
I'm gonna hunt prey cugnug or whatever lugnug is. That
his name slug Nug Slugnug, and I will then from
there I will delay my turn if I'm able to
do that, or do I have to the whole thing?
Speaker 3: Well, so you hunt prey, you would have to spend
the last two actions to ready an action.
Speaker 1: Yeah, you have to name a trigger as well.
Speaker 2: Yeah you can. You can ready an action to attack
and make something. Slug Nug does your trigger.
Speaker 1: You can say I ready an action. If slug Nug
attacks my teammates, I'll shoot him. So the problem is is,
actually I don't really need hunters aim, but it just gives
me a really nice bonus.
Speaker 3: It does.
Speaker 4: Yeah, you don't have to you know what kind just
I'm not to lay my whole turn rather than absolutely
don't take your reaction.
Speaker 1: But yeah, that's you know.
Speaker 2: Yeah ready ready.
Speaker 5: It just says choose an action or free action, designate
a trigger, and activate as a reaction. I mean on
the cheat sheet, it doesn't specify how many action points
it caused.
Speaker 1: For what for ready in action it's it's too yeah,
it's it's it's too yeah. But it doesn't doesnate how
many actions you you can.
Speaker 5: You can do one okay, challenge to where like wizards
can't cast like two actions spell by ready in an action,
you spend two and you have.
Speaker 1: A one action that you can spend on whatever. You're ready. Okay,
got it, got it?
Speaker 2: Got it?
Speaker 1: Okay, okay, yeah, I'll just hold off on my whole
turn for this round. You let me know when you
want to hop in. If you don't, by the end
of the round, you're back in your normal Okay, I'll
throw a finger up on I've ever ready. Alrighty. So
we go to the lackey that's behind you, Kyle, and
he's like and he's like no, no, and he sees
that you killed his boss. So he strikes at you
with his weapon. He tries to stab at you with
his sword. The first action is a miss. Second action
is that's also a miss, simple guy. Third action is
a miss. So he goes to strike at you. He's
too upset. You're kind of in the mode, and while
you haven't had an extreme amount of combat experience, you're
able to kind of move past and dodge this man's moves.
Crom Europe, I want to interject real quick. Sorry.
Speaker 4: The moment I see him swing that first time, you know,
I'll let him swing the two more times, because see
Kyle's just like David and dodging. That'll be my hunt
prey and h Hunter's aams. Okay, I'm gonna we'll put
you all right behind him.
Speaker 1: E'rero ea. I'm gonna throw an arrow in his back
real quick, all right. You see him attack your friend
and you loose that arrow eleven plus or eighteen plus eleven? Yeah,
that is a damage? Is that a crit? Eighteen plus eleven?
It's nineteen twenty nine or twenty nine? Yeah, that's a crit.
Oh my god, we're throwing some balls out tonight. I'm
just saying it.
Speaker 2: Okay, So that's my first man finally getting powered five
five eight, So that's thirteen.
Speaker 1: Times two, twenty six times, twenty six, twenty six, six, twenty.
Speaker 2: Six and now deadly ten one, so twenty seven damage.
Speaker 5: I need you guys to stop doing big damage, because
Mike's gonna throw bigger monsters that please.
Speaker 1: What's it looks like when he dies?
Speaker 4: I see him start swinging on Kyle, and I remember
what they were saying earlier about laying your life down
for your friends. And while I wasn't there to agree,
they know I agree in silence and so I let
the arrow fly, and I imagine it just hits dead center,
right in the spine, like just between his shoulder blades.
Speaker 1: He's facing away from me, he's looking at Kyle. He
raises up his sword and it's almost slow motioned. The arrow.
Speaker 11: Severs his spinal call him in. His body just slumps
and falls over to the side and his slug nuggy here,
all right.
Speaker 5: That was the first action, right, No, that was that
was all through action. Okay, all right, well, good, good actions, dude.
I'm loving precision way more.
Speaker 1: Than the Florida Yea, you you gank that dude, crumb
you're up. Actually, that's it.
Speaker 2: Well, slug nuggers are technically in initiative.
Speaker 1: Slug Nugget is here. Is he paralyzed or dead? He's dead? Okay, yeah,
he has like eight points health.
Speaker 2: I would like to imagine that murdered arrow flew. We
all went. I got to hit the shoulders, cut Russell.
Speaker 3: No, crom Will turned to slug night Little been terrorized.
Pipple in the villains right.
Speaker 1: And slug Nugger holds the actual go no, just like travelers.
Speaker 3: That's an Also that my uncle was the Tom Little
what's a dove.
Speaker 1: Which has been looking for things. We were told, we
were told to look for things.
Speaker 3: I'm going to deliver the world child to turn over
and love.
Speaker 1: The head leaves hell.
Speaker 3: Don't hurt politopole and I hurt them for the right
what's the right reason?
Speaker 6: I don't know, but I'm like a champion or something.
Don't do that, Fonzo. I don't want to know what
happens with a gob on Fanzo.
Speaker 9: It's scary, right, yeah, all right. He kind of just
looks around and goes, well, what now, guys? He saw
an arrow in his back, right, No, that's not.
Speaker 1: I was like, I was like, we've we've raisen it
from the dead. I'm like, what. Slugnung is the guy
that was outside. He's the guy right and led you
guys inside. Yeah, he's standing right next to you and
he's holding an axe, but he's not like threatening you
with it. He's more confused. Wait, I thought was the
one I killed? You killed one of the lackeys a
la oh.
Speaker 4: I was aiming for Slugnug. I thought he ran out.
I'm looking to the v T T and he ran out.
Slug Nug was the one who was swinging gonna.
Speaker 5: Slug nugg point blank the guy that swung at Kyle
or the other dude?
Speaker 1: Is you shot the right guy? Sorry, just got the
names mixed up. Yeah, slug nugs right next to you,
I thought. And he's holding an axe. But he's not
like attacking you guys. He's just like what.
Speaker 2: What now?
Speaker 3: Well, so those at out of fact that you guys
have a.
Speaker 1: I'm gonna go check. Okay, So you are heading back
to the mouth of the cave, right, Lucas, Yes, okay.
As you turn the corner away from the anti chamber
of violence, leaving your friends behind.
Speaker 4: You, they know I'm going by the way, right, I
told one of them.
Speaker 1: You see ahead of you in the mouth of the
cave that leads out to the forest. You spent a
couple of hours in and peaceful from what it was.
But you see a figure standing in the mouth of
the cave, hooded, face clouded in shadow, facing you. What
do you do?
Speaker 4: Are they inside the cave, outside the cave, right at
the mouth, right at the mouth. I look at the
string that I tied. Is it being Are they are
they bending it? Are they putting pressure against it?
Speaker 1: They've stepped over it?
Speaker 4: Okay, that doesn't tell me what I needed to know,
what I wanted to know. If there was like a
celestial being some swork they were like shadow or is
that like the darkness of their clathes.
Speaker 1: No, it looks like a tangible being. It's a person.
Oh okay, that's what I was after. They're like a
smoke person. Like I'll be like, okay, you can see.
You can see they got heads and leather armor on
and a hoodie. Well it's got a hood on, not
a hoodie. And the figure just stands there. Can I
help you? I don't know, ken you.
Speaker 4: You're standing here staring at me, and it's kind of disrespectful.
Speaker 1: It's a little awkward. Can I get your name, Lucas? No,
that's disrespectful. Do you have what I came for? I
turn around and sprint back to your friends, Back to
my friends. Guys.
Speaker 10: The contact, the dude, the dude, the content. There's a
guy whoever the guy was talking about the contact he's here.
He he's weird, dude, no respect. I thought I was
socialating that that motherfucker's weird.
Speaker 4: But it's like Fido doesn't really no weird weird, Like
like he's a deep voice, like he's trying really hard
to be edgy, but he's just fucking cringe.
Speaker 2: Okay, so I'm hearing all this started planning on doing it.
I pick up the artifact or the object that Jack
Carden was holding.
Speaker 1: So you go to the hand and open it up. Right,
I'm assuming you go to the chart hand and pull
it open. Your as a bone snap open. It's a
wooden spoom.
Speaker 2: I pick it up.
Speaker 1: You pick it up. Nothing happens. Currently.
Speaker 2: I have an idea. We have to survive. First, I
put it in my breasticle.
Speaker 1: I'm brest.
Speaker 2: Let's call my chest pocket breastcle Okay, that's fair.
Speaker 1: Your breast sack. You gotta see a figure around the
corner and walk in and it's a hooded figure. Shadow
covers its face and it says, I'm here for the item,
but it looks like there has been a party. I
let a torch and hold it towards him. I can
see his face.
Speaker 4: That sounds so stupid, but like that's such a simple,
like fix to this problem.
Speaker 1: He lets you, He lets you go through the time
and effort to life. Yeah, like hold on, hold it up.
And he's got fabric covering up to his nose and
above the fabric seems to be shrouded in a shadow,
and he goes, so I said, no, what happens? Yeah,
seems that something has happened. Are you who is Jakarta?
Speaker 2: I look at the ground. Slug now goes, oh, part
of the chart, asherman?
Speaker 1: That guy and the figure is okay? Well that guy
owe to me, denied them.
Speaker 2: Do you have it?
Speaker 1: What's the item?
Speaker 2: May?
Speaker 1: I ask? If I may?
Speaker 2: Honestly, he just started shooting flames out of his nipples.
It was kind of crazy, kind of like I'm still
on fire.
Speaker 1: Oh yeah, big fire. He's just like in case of
flames like that. It's like a dog said, dogs sitting
on a table fifteen flat?
Speaker 9: Check?
Speaker 2: I try to Why.
Speaker 1: Did both the dice end up on the ground?
Speaker 2: Wait? Did your sten on a bit?
Speaker 3: No?
Speaker 1: Yours isn't hit it too?
Speaker 2: He didn't roll? I did?
Speaker 1: I didn't check it roll on the table. No, that
was my die.
Speaker 2: You were dying?
Speaker 1: Yeah, how did you get over there?
Speaker 2: Don't?
Speaker 1: Hopefully?
Speaker 2: Oh?
Speaker 12: I clapped my nuts? Are you my god damn nuts?
Speaker 5: Right?
Speaker 3: No, it's a natural one.
Speaker 1: No, your nuts are not. Okay, what are you trying
to do?
Speaker 2: Put out the fire.
Speaker 1: You're still on fire. What did you get?
Speaker 3: A four.
Speaker 2: Damage?
Speaker 1: The damage you have to you take to fire damage.
I'm talking to the guy and I'm like, hey, look
what item you need? They're they're handling something. You look
trying to guess that they from the Can you speak up?
I can't hear you. I'm trying to have a man
man conversation right now and I can't hear. It's ham
mooney kidding. They took from the fat courier. You you are? Yeah,
what was the item?
Speaker 2: We are kind of item.
Speaker 1: Dude, it's not that.
Speaker 4: Look, I'm not trying to be disrespectful, but you're really
making this hard.
Speaker 1: I don't know what the item was. Then why are
you coming get us with all this pressure?
Speaker 2: Bro?
Speaker 1: Because something here was weird and I'm assuming he'd let
your friends on the fire.
Speaker 2: They're not our friends. This guy is on was on fire,
and he shot fire out of his nipples and let
me on fire. Let him on fire. Actually he threw
something out of his arm at him, and now he's
on fire and it hurts. I don't know what it was.
Speaker 1: Ultimate bladder of water? By chance? Well do you make
another fletcher? Do you do you, sir, hold your hold
your thought. I turn around.
Speaker 5: I run over to chrom and eighteen. Oh my goodness,
you're right, you're out, crom I still took damage.
Speaker 1: Though, good what'd you roll? Okay, you're good. You guys
put finally put the fire out, and the hooded figure
and feeling this guy something's making me feel funny to.
Speaker 3: Me, feel like, did I put out the fire?
Speaker 1: Okay?
Speaker 3: What was that? Adam?
Speaker 1: You don't know? He's super and we blew it off
and you feel cold in the man?
Speaker 8: Where is your boss of stuff? He's his stuff, not
his body.
Speaker 4: Wait wait, wait, wait, wait, hold on, hold on, contain yourself.
Do you mean to tell me his stuff is currently
on his body? They got burned and charred?
Speaker 1: Well, yeah, I think that he's holding it. And he
points towards that Kyle and he's like, oh, he's he's
just a spoon. It wouldn't spoon.
Speaker 2: It's just a spoon.
Speaker 1: It's just.
Speaker 2: Why did you lie? Why would you let me grab
the spoon? Did lie? You just said you know what
it was and what it looked like.
Speaker 4: I look back at the guy and I'm like, so,
how's your evening going?
Speaker 6: Um?
Speaker 1: I know you have to goblins this correct. It's not
good so far. I feel that. Man. It's like, look, man,
that's spoon. We're going we make the soup colde.
Speaker 8: You didn't eat it. The soup and the soup was hot. Okay, okay,
what wrong? What's holders?
Speaker 3: So I'll just the artifact.
Speaker 6: Is the spur yeah all right?
Speaker 3: And then the boom it was the souper was hot.
Speaker 1: We shipped out. No I care on the soup.
Speaker 6: I care about the suit over it. I thought the
soup is relevant to the story. The soupers hot at
first the spoon and then the soup dot cold. The spoon,
the cardall all so I thought I loved the spur
cannabs alright, I thought the spoons sucks up soup.
Speaker 3: Jose to whoever is holding the spur.
Speaker 4: I sprint to Kyle, I, well this is going on.
I sprint to Kyle. I sprint the co cow, give
me this spoon, Give me this spoon, and then I
take it.
Speaker 1: And I hold it in the torch. Why the funk
would you do that? After me, I hold it in
the flame of the torch. The spoon is made of wood.
It is not special. It is not covered in an oil.
It is not nothing. It is just a wooden spoon,
simple simple rough carving. But the spoon does not burn.
I pull the spoon out of the fire. It is
hang on, looks fine, and the man the figure goes,
I would like to take the item now, if you
don't mind.
Speaker 2: Well, the problem with that.
Speaker 6: Is so I know the thrusher to set out of them,
but ruled South out of them because Lula to come
out the forces.
Speaker 12: Of lubl and I know that we're probably implored by someone.
Speaker 6: That wants that smood about some sad I'm holding the
spoon torch this whole time, like flip of a car,
probably battle deployed by the forces of But let's have
that spoon.
Speaker 3: This is about the drug die like I don't. I'd
probably buy.
Speaker 1: Yeah, okay, what is your name?
Speaker 2: I told you the cave, didn't he?
Speaker 1: I say?
Speaker 4: Even then, even more rude. You don't remember people's names.
What's wrong with you?
Speaker 1: Dude? I thought I was weird.
Speaker 3: Photo of Tomas Sessions like sometimes I.
Speaker 1: Remember lots of muscles, big ax, you care your body?
What's your name?
Speaker 2: Workout car?
Speaker 1: Where do you hail?
Speaker 2: Where do you think we heal? You're telling me, well,
hail comes from the sky. We're not from the sky.
Speaker 1: He's not very bright. We're from metal fan. Good to know.
Speaker 3: I'm destroyed.
Speaker 1: Can they have the spoon? Depends I've been holding in
the fire this whole time.
Speaker 4: Is anything different happened? I keep holding it, I keep
holding it. Yeah, I feel I feel like I'm one
of those games where you can't like go the level.
You have to keep pushing. He just you're getting swarm
my enemies.
Speaker 1: You're like more I want to ask.
Speaker 3: To us, but.
Speaker 1: The spoon we have to file if that's you?
Speaker 2: Or how about we let's talk. Let's talk about this.
What's your name?
Speaker 1: Friend? Dude? You get weirder and weirder and seriously.
Speaker 2: Like is it friend or the friend? Like? Is there
addctive in front of it?
Speaker 1: Do you have pronouns? It doesn't matter. I'm here for
the spoon.
Speaker 2: Kind of does matter though, because yeah, but not more
than I want to then I want to stop the
forces of evil.
Speaker 1: I'm not the evil.
Speaker 2: I don't know that yet.
Speaker 6: Well, I'm its pill. So that's that's his job, and
that is true. He is, He's not a bad guy.
Speaker 1: I'm having a team huddle you stay over there.
Speaker 6: That's not shouting at somebody who's metal syl. You know,
it's not really got a mouth anything. They're just throwing
a job and it's been an asshol.
Speaker 1: And if you don't like it, you made the sandwich
you ordered the same way.
Speaker 2: Guys, guys, we are getting way off track here.
Speaker 3: I'm gonna quick bomber and throw a violet out.
Speaker 2: All right? Oh no, are we actually having a team huddle?
Are we like next to each other? Or did we
just like not playing this whatsoever?
Speaker 1: Man?
Speaker 5: I'm a goblin goddamn right?
Speaker 1: All right, So that's gonna be a twenty two Holy
ship my hit that hits Holy ship? All right?
Speaker 2: Two hits in one night. Man, that's gonna be four
fire dam.
Speaker 1: You fight hit him at me like? That was very rude?
I know. So can I have to die tomorrow and
I have to take it from you? Question? Does his
face covering burn? Does his face? What he covering?
Speaker 3: Burn?
Speaker 2: His mask?
Speaker 1: Does his mask burn?
Speaker 2: No?
Speaker 1: This guy is weird? Man?
Speaker 2: What who?
Speaker 4: How edgy are you that you prepare for someone to
light you on fire so your identity doesn't get revealed.
Speaker 1: I'm still holding the spoon in the torch. By the way,
you give me fortitude, save Lucas all he rose his fortitude.
Speaker 2: Check mister mask man, I have a question for you.
Speaker 1: Seventeen plus nine sorry, okay, so twenty six. Do you
feel a surge of energy come from the spoon but
you're able to hold it back? What was that called?
Speaker 2: I have a question for you, mister mask man.
Speaker 1: What is it I'm losing patients?
Speaker 2: Is your name Stephen?
Speaker 1: No? I take this spoon out of the torch, and
I like, don't let go, but I like cast out him,
like I'm like casting a smell like wah damn, this
thing is weird. How do you use this spoon?
Speaker 2: Put it in your mouth? Wait? No, you know what?
Speaker 1: You know what?
Speaker 2: You know what?
Speaker 4: Look at starting to panic? Also, your your cover is
coming off your mic. I don't know if you know that.
There you go like, I'll put him my mouth. Nothing
happens when I just slabbed all over your spin.
Speaker 1: I want this. You went to gold for gold gold?
Speaker 2: But five?
Speaker 1: Okay? So rich? Look at your clothes, Dudel.
Speaker 3: There's a lot.
Speaker 6: There's a lot to to you know, people who don't
make a lot, because.
Speaker 3: That's what five of us worth. Of rats.
Speaker 1: Bro Dude, I'm wearing a custom flame. Listen to your
goblin friend. He might be small and stature, but he
is large in knowledge in a PhD. He has a PhD.
Speaker 2: Smart few and bomb and bomb.
Speaker 1: Yeah, I have the spoon. Now, I still have you Still,
I still have this food.
Speaker 2: You did?
Speaker 3: You did?
Speaker 2: Then? I know?
Speaker 1: But then I put in my mouth and I went
back in the torch like like this thing is in
the towards constantly. I'm like, all right, all right, all right,
I don't know what this spoon does.
Speaker 2: I don't want to, but that's not a fat Yeah, hey,
bring him in. I grabbed Crom and I grabbed Lucas,
and I picked Crom up by the back of his shirt.
God damnit up with us on the head level. So
I do have to as much hold on, hold on,
miss your unnamed masked guy, because you won't give us
your name. A lot easier if you just give us
you Okay, guys, So we have two options here, take
the gold or kill him.
Speaker 4: I say we kill him, and if we do that,
I'm gonna drop both of these things, or I'm gonna
pretend like I dropped them. Pocket the spoon and I'm
going immediately for the bow.
Speaker 1: And it's suckers. Shut the fuck up. Hey, nice to me.
I'm trying.
Speaker 2: May you rated me out?
Speaker 1: You six some of the gun. You go have your
therapy session with him.
Speaker 4: Now, I I whip around with I guess I whip
around with the poe, just spoos in my pocket, drop
the torch, whip around with the poe.
Speaker 5: So you just drop me on the ground, you said,
up a bitch, No, I still have you?
Speaker 2: Just go my catching football.
Speaker 1: I guess I dropped to a knee, turnaround, and I, okay,
you're up an initiative. Let's go.
Speaker 5: So three actions yep, uh hunt, prey, hunting, strike, I guess, okay,
twenty three.
Speaker 1: Hits cool damage d H so seven plus six all right,
so that is thirteen damage? Okay? Is arrow? Right?
Speaker 2: One arrow? Wait? Did we roll initiative?
Speaker 1: No, we're still an issue.
Speaker 2: Oh so I still have my rage.
Speaker 1: Okay, so the arrow, buddy, I really wish you would
have not done that. You're acting really weird, dude, like
I challenge just in self defense. Alright, thing very weird. Alright,
what do you do for the rest of your actions?
That's my reactions? Oh right, right right, all right, crumb,
you're up. I'm a quick alchemy.
Speaker 2: I'm gonna make an alchemist fire and I'm gonna choke it.
Speaker 1: In seventeen chrumb, what are you doing?
Speaker 2: Uh quick, it's a.
Speaker 3: Quick bomber and make an alchem's fire and chuck it.
Speaker 1: Seventeen hits.
Speaker 2: Oh, three hits in one night. I am the same dude. Jesus,
it's real and his savior. Apparently, I honestly didn't think
I'd get this far.
Speaker 1: I've y, man, you're living good life.
Speaker 2: I had to double check with my bomb. Did That's
how That's how unprepared I was.
Speaker 3: So that's gonna be a.
Speaker 1: Seventeen to hit. Yes, that hits give me damage, So
I'll be doing all.
Speaker 2: The splash damage to him.
Speaker 5: So he'll be taking three fire and two flaming splash.
Speaker 1: Okay, And it was fire, yes, sir. It explodes and burns,
and you see the fabric and flesh begin to burn
off of the body of this man and.
Speaker 5: He kind of stepped back, and then he also gets
too persistent fire.
Speaker 1: Oh that's big your turn.
Speaker 2: Oh God, that was only one action ship.
Speaker 1: Prepared my life, no path I can do more than
one thing.
Speaker 5: I'll quick faber, make another outcomes fire and throw it.
So this is gonna be out of plus three. Uh,
that's a miss too.
Speaker 1: Flaming splash, I guess.
Speaker 5: Hold on, I think I think the last one's had
what's had a negative too. I'm not gonna risk that.
I'm gonna stride and I'm gonna hide behind Kyle.
Speaker 1: All right, who is probably right next.
Speaker 2: I'm in trouble nah me too.
Speaker 1: And you see him kind of stand up like he
you know, he duck down a little bit after from
taking all the fire to him. She kind of rites
himself and goes, this is very frustrating, and he lights
a bright light in his hand and throws something ShredIt
you crumb.
Speaker 2: Find me.
Speaker 1: Huh, he's behind me. Well, he's still firing at Crumb
because that's who heard him. But that gives him a
partial cover being behind somebody, but that covers me. That's
okay because he rolled in that one.
Speaker 2: Oh nice.
Speaker 1: So the flames are too much and it goes off
to the side to go and fires again. Missus. Third
one misses you.
Speaker 5: Go you don't have any kids, do your No?
Speaker 1: I said, he doesn't have any kids. He's not very accurate, but.
Speaker 2: I'm gonna stride once.
Speaker 1: To get right in front of him, built in birth control.
Speaker 2: And I I'm going to furious finish, desperate to finish
the fight. You pour all your age into one final
blow to make a strike. If it hits, you get
a circumstance bonus to damage equal to the number of
rounds remaining in your rage, which is eight.
Speaker 3: Shit.
Speaker 2: I know, I know, I'd have to hit at least
a seventeen and that is gonna be a thirteen plus nine.
Speaker 1: That hits give me damage. So we have a plus
eighteen of damage right now for those loatging at home.
Speaker 2: Yep, plus eighteen to my damage. Did you do the
math right? I don't know.
Speaker 1: I'm scared.
Speaker 3: What's your role?
Speaker 2: Seven? Okay?
Speaker 1: Seven?
Speaker 2: So that is going to be twenty five damage?
Speaker 1: Holy shit? Does happen?
Speaker 2: So I see him cast the bolt of lights, which
I can only assume is flames towards Chrome, who was
hiding behind me. I push crom to the side and
I duck underneath it, and I use that momentum to
sprint at him with my axe, still fill with bloodlust
because I just dropped someone's head. A handoff and his
head into the ground as he turned in the ash.
Not because of me. I'm not that cool. Run at
him and I take my axe, the sharp side, and
I grab the handle and I shove it into his torso.
Speaker 1: You shove it into his torso and it goes deep.
You feel it break past his rib cage.
Speaker 11: And dive deep into the guts that are protected by
the rib cage. He grabs you by the shoulders and
pulls you closer, digging the axe deeper into his chest.
Speaker 2: Oh god, you are weird.
Speaker 11: This close you can see there's nothing behind the mask.
And he looks at you and he goes, I will
see you again.
Speaker 1: Ky black smoke pours out of his face and his
body's disappears into nothing as the clothes fall to the ground.
Speaker 2: Oh god, now he's some are naked.
Speaker 1: We got a real problem.
Speaker 2: Now we got a real problem. He's coming back and
he'sad come back naked.
Speaker 1: He's a sex offender. Guys, he hasn't done that.
Speaker 6: You have to have done that before, delivered like roundom bounds.
I don't have to deal with a pervert.
Speaker 1: Hey, guys, hold on, I'm gonna look through his stuff.
Speaker 2: See if there's that gold he was talking about nothing.
Speaker 1: This liar.
Speaker 2: He wasn't even gonna pay us.
Speaker 1: Don't know.
Speaker 3: I don't know.
Speaker 2: And you wanted to take the gold. No, mother, wait,
town flows.
Speaker 1: A little son of a bunch. Gen, I'm gonna walk
back here over here.
Speaker 2: You said I was no longer your favorite. That was
at a discord. I don't count. I remembered. I heard
it all.
Speaker 1: Heads heads. I looked the slugknock looks. He is just shocked.
Speaker 4: He's like, what, you have some work to do if
you want to lead any sort of group.
Speaker 1: I don't want to need what don't know what happened? Look, man,
who was just connected. I heard a lot of people.
Speaker 6: Look, just just go to go to a monaster, go
to a church. You don't have to sell a bunch
of fencive roads to people.
Speaker 3: But you're not a bunch of hots.
Speaker 6: But those five runs to mean what you say. I
don't know what those fencive runs are. But just tell
people to to each other and to themselves. And the
drunk water. That's the most important part.
Speaker 3: To drink water, that's true, all right, Have they been
drinking water?
Speaker 1: No?
Speaker 3: They should drink more water, very much older drink you
want to drink double that in the water.
Speaker 2: I don't think that much, not all of.
Speaker 3: One cent, not like it's throughout the dough. Okay, A
lot of people says to drink like like a down
the water. They don't have to drink on one cent
just throughout the dough.
Speaker 6: Take Oh, so you want to tone down on that
a bed that's that's bad for the insides. So they
want to cut back on the ell and drink more water.
That was a live a good life bottle.
Speaker 13: Right and hug and I guess I like hug his thigh.
Speaker 6: Just just don't a little bit good live.
Speaker 1: Farmer. They make a lot of money to bunch of farmer.
Speaker 2: You can farm vegetables, sell them.
Speaker 3: That's probably lorcer.
Speaker 1: It's not like maybe no, like if I don't like him,
help bud somebody in the eyes. They need broccoln It tastes.
Speaker 6: Like ships not to tell the sell up to a
grocer than the grocer tells the brocco.
Speaker 1: Wait wait wait wait wait waits gross Hey, hey, hey,
I had to do something that may help you as well.
And I think you need to have to show brocol.
Speaker 4: That that really hurts that that was hard. You know,
it's harder though, finding self acceptance.
Speaker 1: What the fuck.
Speaker 3: You're just the hot stuff.
Speaker 1: Look, I'm not gonna look cows. Cows are pretty cool.
Speaker 3: Tow such adults sell turn them on.
Speaker 6: The sus dumb.
Speaker 1: May be a rancher.
Speaker 4: Look, man, I've killed people in my in in my life,
and those three people were in the past few days.
Speaker 6: Okay, I do know, so like yeah, stops forward.
Speaker 10: Stop point being, point being, point being, point being.
Speaker 4: I don't like what I did, and I'm sure you
don't like what you do. I find self acceptance because
I tell myself they were bad people, why they were
or not?
Speaker 1: Is that good? No?
Speaker 4: And I don't like it. And I have some self
reflecting to do when I go to bed tonight. But
I gotta pause after that.
Speaker 2: You got it? You got it? Really?
Speaker 1: Ain't maybe really?
Speaker 2: No? No, no, no no no, push push through.
Speaker 4: Well okay, look, I don't know what to tell you,
but you need to start making choices for you because
there crying and blabbering and falling apart. Thing isn't going
to keep you alive. No, I'm not because I'm emotional too.
Speaker 1: I get it.
Speaker 4: But the thing is is, no one's gonna protect you.
Speaker 1: But yourself. This is a horrible world and you were
a part of the horrible part of it. Right now,
you get bad? Right, okay? What he said you were stealing?
Speaker 2: You were Our home just got lit on fire.
Speaker 9: Terrible, Are you guys all right?
Speaker 1: Not?
Speaker 2: Okay? Hence why your boss is dead and why this
guy is now naked traveling the world and as a
smoke cloud.
Speaker 1: Which I would have mentioned as well, is a really
bad thing.
Speaker 3: Like how I know we lost our home lost it sucks,
but I doesn't know the tower.
Speaker 2: World is bad, but apparently a great evil is coming
to make it and that's why we need to spoon.
Speaker 6: Yet I took the spoon, but on the outside super
happy and stuff like that.
Speaker 1: Don't learn how to do that term go go spoon.
Speaker 3: That's a little bit of both.
Speaker 2: What what I'm trying to get the spoon? Well, because
my father used to say, you got a hawk to
and spin.
Speaker 4: Thanks for watching Mythical Misfits falls on the platform the show.
See you guys in two weeks.
Speaker 1: Funk off. That's that's fair. That's fair you for tuning
in to Mythical Misfits. I hope after that you guys
join us for the next session. What the.
Speaker 2: Bie guys? Remember, eat your vegetables and drink water. If
you learn anything to night but your cows, eat your vegetables,
drink some water. Please, please drink water.
Speaker 4: And remember self respect comes at no cost but your
own right.
Speaker 1: Good night, I've heard that day