Speaker 1: You are listening to Video Games to the Max. Hello,
Speaker 1: and welcome to another edition of Video Games to the Max.
Speaker 1: I am your host Sean Garmery with me jusual mister
Speaker 1: Mark Morrison, and well it happened. We said it. You know,
Speaker 1: it was probably gonna be the big topic of the show.
Speaker 1: On last week's episode, Developer Direct occur. We got the
Speaker 1: big surprise announcement of Ninja Got In four plus the
Speaker 1: Shout It Up and Ninja Got Into Black and the
Speaker 1: other three games that we always need are going to show.
Speaker 1: So we'll give our general thoughts on the direct and
Speaker 1: then the games. And also Phil Spencer did some interviews
Speaker 1: a few podcasts kind of talking about the future of
Speaker 1: Xbox and why you should buy the console, the next
Speaker 1: console anyway, and you know, plans about games coming not
Speaker 1: coming whatever, you know, the things that we've heard many times.
Speaker 1: But he went on and talked about him again and
Speaker 1: a few other Xbox notes at Gears now has the
Speaker 1: co developer Gears E Day, I mean, and some of
Speaker 1: some other things on Xbox. Also some things with Sony
Speaker 1: ted Price retiring from Insomniac, news about the Horizon MMO game,
Speaker 1: also some other things. Mark is going to be talking
Speaker 1: about POPEA and rebirth on PC and more. Oh right,
Speaker 1: so just go ahead and get this out of the
Speaker 1: way here with the housekeeping. We do appreciate y'all. Whether
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Speaker 1: you enjoy anime, you get our anime show with Talk
Speaker 1: to Cafe. They pretty much keep up with all the
Speaker 1: seasonal anime and talk about a lot of different ones
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Speaker 1: be sure to check them out. You can go listen
Speaker 1: on podcasts call Talking Cafe. And then the rats are
Speaker 1: broadcasting and doing all the movies, TV shows, all that stuff.
Speaker 1: They just reviewed the Star Wars Skeleton Crew TV show.
Speaker 1: They did a Wolfman review as well some other stuff,
Speaker 1: so go check them out if you're into the entertainment
Speaker 1: side of things. So that's about it's I also did
Speaker 1: a demo impressions on a game that I'm also reviewing.
Speaker 1: I'm not going to talk about it because technically we're
Speaker 1: not so they don't want us to talk about any
Speaker 1: part of the game. But I did a demo impressions
Speaker 1: for a big Helmet Hero So if you want to
Speaker 1: go check that out on Ada Haven, I have the
Speaker 1: link in the description. Did you do your review for
Speaker 1: Ubert on PC?
Speaker 2: Yeah, I submitted it yesterday, but a problem up for
Speaker 2: a few days.
Speaker 1: All right, I'll check on that while we're doing the
Speaker 1: show here. So with that said, let's go ahead and
Speaker 1: get going here with the Xbox Developer Directs twenty twenty five. Addition,
Speaker 1: I think this is probably the best one. I know,
Speaker 1: there's not a lot to go on. They've only had
Speaker 1: three of these, but as far as like the quality
Speaker 1: of games, giving you firm reduces on three of the four.
Speaker 1: Three of the four are coming out pretty quickly here
Speaker 1: and the winter to spring ish time. Yeah, the big surprise,
Speaker 1: like I said, was Ninja gutten four, which, hey, credit
Speaker 1: to you. You you're the one that said it was
Speaker 1: probably going to be a Ninja Guiding and not only
Speaker 1: Ninja Guidi four, but also Ninja Got Into Black, which
Speaker 1: is basically a remaster of Ninja Gaiden two but now
Speaker 1: done in a real unreal five with spicy graphics. And
Speaker 1: then this is the definitive edition Ninja Gotten two now,
Speaker 1: which obviously those of you that have heard I did
Speaker 1: a review with the master collection that released. It is
Speaker 1: also on game Pass that has the Sigma one and two,
Speaker 1: which are considered inferior versions of Ninja Gaiden. They're the,
Speaker 1: like I guess, easier versions of the game. So if
Speaker 1: you want to play, which you can buy Ninja guid
Speaker 1: in the original, the Xbox Original Ninja Goayden Black on
Speaker 1: Xbox for like it's on sale for five bucks right now.
Speaker 1: So if you want to go playing Ninja Gouden one
Speaker 1: black and then also build playing Ninja Gotten two Black,
Speaker 1: you could do that. It was cool that we got
Speaker 1: that shadow drop on game pass. But what do you
Speaker 1: think of what they showed in Ninja Gotten four with
Speaker 1: any protagonists and.
Speaker 2: All that that looked good? Like that takes you kind
Speaker 2: of the highlight for me because you know Platinum's doing it. Uh,
Speaker 2: you know, it looks like good Platinum, not bad Platinum.
Speaker 1: Uh.
Speaker 2: Yeah, it's it's extremely in their real house, you know,
Speaker 2: Revengeance or Near or you know, even Vanquished for an extent,
Speaker 2: so looks good. Like one of the bosses really looked
Speaker 2: like Near also because it was like some female looking
Speaker 2: robot with like red interview spears coming out of it.
Speaker 2: I'm like, yep, I know what Platinum this is. Uh,
Speaker 2: you know, I don't really care about the the hero
Speaker 2: necessarily because I'm sure like it'll be different. You know,
Speaker 2: it's not gonna be like, oh, pick pick whatever hero
Speaker 2: you want to. You know, switch between both of them different,
Speaker 2: you know, depending on the story's dope.
Speaker 1: At first, I thought I was like, Okay, are they
Speaker 1: gonna do the the rating version of this? So we're
Speaker 1: just gonna not be around for ten years and then
Speaker 1: we're gonna come out with a new protagonist that nobody knows,
Speaker 1: uh right, kind of weird to do that. And then
Speaker 1: you know, later in the trailer, they're like, oh, yeah,
Speaker 1: you're gonna play high boos as well, and they should
Speaker 1: offer you know, his typical big moves, and I was
Speaker 1: all in after that. I mean, it looks really flashy. Yeah,
Speaker 1: so that's all I need to know exactly. That's that's
Speaker 1: what you definitely need to know that he did. Some
Speaker 1: of the bosses look awesome as well, and then hey,
Speaker 1: you know, it definitely looks like it's going to have
Speaker 1: more of that Platinum Games kind of flair with the
Speaker 1: Tim Tim Team Ninja kind of neo influences there too,
Speaker 1: So I'm sure it still has the flashy combat and
Speaker 1: maybe it's a little bit slowed down compared to you know.
Speaker 2: Yeah, it looks faster. I mean that's what they were
Speaker 2: kind of HARKing on, which is fine. You know, Yeah,
Speaker 2: as long as I did.
Speaker 1: I mean, that's what matters. But I think definitely it's
Speaker 1: gonna be good. I don't think we need to necessarily
Speaker 1: worry about that too much. It has the English voice
Speaker 1: acting as well, which is cool. So yeah, Fall Lives.
Speaker 1: I'm sure we'll get the release date probably like during
Speaker 1: the summer showcase thing.
Speaker 2: By then, the story kind of made me chuckle because
Speaker 2: they're like, oh, Tokyo was in ruins because the Dark
Speaker 2: Dragon is raining or whatever, and yeah, what's the rest
Speaker 2: of the world look like? Could be funny for the
Speaker 2: rest of worlds is like, fine.
Speaker 1: The dark rot or whatever is happening there.
Speaker 2: In the rain. Yeah, but it'd be funny. I like,
Speaker 2: all the rest of the world is like fine, you know,
Speaker 2: definitely right, Ah yeah, look good.
Speaker 1: Yeah that's gonna be on game Pass as well, so
Speaker 1: you know, at first, I thought this was gonna be
Speaker 1: kind of like last year where Visions Amana was shown
Speaker 1: and it was not Game Pass, which I think is
Speaker 1: the first the only time so far in the three
Speaker 1: years that they've had a game that was shown that
Speaker 1: wasn't Game Pass.
Speaker 2: Uh.
Speaker 1: And I mean, as you got into okay, I kind
Speaker 1: of understand because that was all originally that you know,
Speaker 1: that was an Xbox game that then got poured it
Speaker 1: over to P three and then they show that Xbox
Speaker 1: is publishing Ninja Gaiden four, so it's like okay, And apparently,
Speaker 1: according to Phil Spencer during his one of the interviews,
Speaker 1: he said, you know, this is why he was going
Speaker 1: to Japan, was they were actually kind of you know,
Speaker 1: trying to get everybody together with quotech went on Team
Speaker 1: Ninja and Platinum.
Speaker 2: To be able to do this right.
Speaker 1: Yeah, he said it started the way back in twenty seventeen,
Speaker 1: so not sure when the actual dev cycle started, but
Speaker 1: the fact that they started like talking and everything all
Speaker 1: the way back then, that's kind of crazy that they
Speaker 1: were able to keep this kind of secret for so long,
Speaker 1: both of these games really and like not have any
Speaker 1: of it leak. I mean, yes, there were people that
Speaker 1: were really speculating that it was going to be Ninja
Speaker 1: Gaiden as we got closer and stuff like that, but
Speaker 1: it was never like, oh it's leaked. It's officially this right,
Speaker 1: which is very rare nowadays. So pretty cool for them
Speaker 1: to kind of be able to keep that under wraps.
Speaker 1: And then I felt bad for Southam Midnight to come
Speaker 1: after two really flashy games.
Speaker 2: So I did. I actually just watched this direct like
Speaker 2: an hour ago or an hour and a half ago.
Speaker 2: I think that game looks bad. And there's two reasons why.
Speaker 2: I think the stop motion cinematics are kind of iffy,
Speaker 2: let's say, compared to like the extual gameplay. And like,
Speaker 2: I guess this is the first time I kind of
Speaker 2: really watched the gameplay and like what they're kind of
Speaker 2: trying to say, it reminds me, do you ever play uh,
Speaker 2: Imagine and the Forsaken Kingdom?
Speaker 1: Yeah, I played that for a little bit.
Speaker 2: It reminded me a little of that, but the big game,
Speaker 2: but the big game. This game reminds me of his
Speaker 2: first spoken or yeah for spoken.
Speaker 1: Yeah, a lot of people were saying they're spoken.
Speaker 2: But that's not good, Like I mean, I mean, but
Speaker 2: the comment.
Speaker 1: Doesn't seem like forst spoken. It feels like people are
Speaker 1: saying for spoken because it has the black.
Speaker 2: I mean that that's partially like the uh you know,
Speaker 2: black main actress or main character, like kind of being
Speaker 2: sucked it from the real world into like the santasy world. Yeah,
Speaker 2: a chunk, but like even like it's not really the
Speaker 2: Parkore but like the combat was very sport for spoken,
Speaker 2: like the fact that you had this like, ah, what
Speaker 2: was it crawfish or some type of fish thing.
Speaker 1: Yeah, yeah, the catfish that you kind of ride around.
Speaker 2: That's like the imagining thing to me because you had
Speaker 2: to like doling guy in that thing who was like
Speaker 2: the combat basically in that thing. But like it's like this, okay, like.
Speaker 1: Yeah, they, I mean I can kind of see that
Speaker 1: as well. I don't necessarily I don't think you're gonna
Speaker 1: get the at least I don't know if you're gonna
Speaker 1: get the the thing with the cuff and the main
Speaker 1: character that was kind but yeah, definitely, I don't think
Speaker 1: they is probably this game strong suit. I'm gonna be honest,
Speaker 1: Like it does look kathered. I'm like, okay, you're just
Speaker 1: like walking up to the character. You're gonna do some
Speaker 1: kind of flashy moves stuff like that. The bosses do
Speaker 1: look cool, which I think is neat like the whole
Speaker 1: like I think you're coming to this for the characters,
Speaker 1: the whole atmosphere around at the folklore. Maybe the story
Speaker 1: is gonna be good when it's all said and done.
Speaker 1: I don't necessarily think the combat is gonna be the
Speaker 1: most notable thing about this game. It's also apparently really
Speaker 1: it's also kind of a shorter game. It's also like
Speaker 1: eight to ten hours, so, which I think is better
Speaker 1: for compulsion, because you know, we know what happened with
Speaker 1: We Have a Few. They kind of trying to make
Speaker 1: that game much longer than they probably should have been,
Speaker 1: and that kind of hurt it. The longer you're playing
Speaker 1: that game, the more you see its faults. So yeah,
Speaker 1: if they kind of keep this snappy and they don't
Speaker 1: sit there and try to have you do like bazilion
Speaker 1: side quests and whatever and get you through to the
Speaker 1: story that they want to tell, I think that will
Speaker 1: keep it from that. I think that would keep it
Speaker 1: like around still a good game or you know, very
Speaker 1: good game, instead of being what happened when We Have
Speaker 1: a Few necessarily.
Speaker 2: So right, even the contrast didn't like blow the doors
Speaker 2: off or you know, yeah, no.
Speaker 1: It didn't either, you're right about that, which that was
Speaker 1: another one that like looked really cool and everything is
Speaker 1: just yeah, the gameplay was kind of right. Then after that,
Speaker 1: they showed us a lot of France to show us
Speaker 1: the mansion that their standphone Interactive is making clear Obscure
Speaker 1: Expedition thirty three, which obviously is the RPG inspired by
Speaker 1: Final Fantasy and other j RPGs. This is also apparently
Speaker 1: not it's got a budget price on it, and it's
Speaker 1: a you know, it's not a fifty sixty hour game
Speaker 1: that you're used to with these you know, RPGs. It's
Speaker 1: a much shorter game like supposed to be like thirty
Speaker 1: hours twenty five to thirty hours, which uh, you know, honestly,
Speaker 1: with with all the big long games that we had
Speaker 1: last year and stuff like that, I'm I welcome a
Speaker 1: shorter RPG that I may be able to actually finish.
Speaker 1: It still looks cool.
Speaker 2: Uh.
Speaker 1: The story is obviously, I think for me like really intriguing.
Speaker 1: That's what's gonna grab me. They showed a lot of
Speaker 1: the like systems that are in there, like there's a
Speaker 1: whole menu of like passive abilities of early that you can.
Speaker 2: Put on that looked really nuts or like, yeah, this
Speaker 2: looks overwhelming.
Speaker 1: Like because I mean definitely you can tell like the
Speaker 1: there's double A influences in here, like you know some
Speaker 1: of that some of this stuff kind of doesn't look
Speaker 1: as crisp as say you know, we're gonna talk You're
Speaker 1: gonna talk about rebirth later. That maybe isn't going to
Speaker 1: hit that, but still, I think if they can deliver
Speaker 1: a great experience. I also like the like Baboon party
Speaker 1: member that they kind of add here at the end too.
Speaker 1: He looks kind of cool. So yeah, I'm down for
Speaker 1: this game. I was excited the first time we saw it.
Speaker 1: See more of it. I wonder how big, like the
Speaker 1: actual like exploring in the world is going to be,
Speaker 1: because you know, again people are kind of used to
Speaker 1: like these Is it going to be more like open zone.
Speaker 1: It's just like we're just seeing a small part of
Speaker 1: this and it's not necessarily this you know, big huge
Speaker 1: world or whatever. I'm interested to see, like when we
Speaker 1: get to the actual game, how much more of this?
Speaker 1: And then obviously the combat is it's awesome if it
Speaker 1: actually you know, delivers on how cool it actually looks
Speaker 1: when we play.
Speaker 2: It, you know. So yeah, yeah, I'm excited for that too,
Speaker 2: Like you know, he's like thirty or forty hours. That
Speaker 2: should be good.
Speaker 1: For sure. So aside, you know, then they ended everything
Speaker 1: with Doom the Dark Ages, which is a prequel to
Speaker 1: Dune twenty sixteen and Doom Maternal, and then they kind
Speaker 1: of showed off that this game is the antithesis of
Speaker 1: both of those games. It's good. Yeah, well, Doom Maternal
Speaker 1: was really good. It's just I think a lot of
Speaker 1: people didn't. The reason why I think they went in
Speaker 1: the direction that they went in for this game is
Speaker 1: that there's a lot of people complaining about it was
Speaker 1: too fast, too much jumping. They didn't want to be
Speaker 1: doing that necessarily. And then you know, you get the
Speaker 1: the like the whole story thing and the background to
Speaker 1: that and everything else, which I thought that looked really cool.
Speaker 1: They showed up off the mech dragon thing that you're
Speaker 1: gonna be able to ride in this, which looks pretty awesome.
Speaker 1: Anything you see you said it like that. The reason
Speaker 1: why is that it's gonna be good. Why you say
Speaker 1: it's gonna be.
Speaker 2: I don't like any I don't think I feel like
Speaker 2: any Doom, like maybe like the first one, like the
Speaker 2: Super Nintendo. I mean that's what I played it on.
Speaker 2: But like I didn't like doing twenty sixteen at all.
Speaker 2: I think I like, stop playing it with like a
Speaker 2: half hour or maybe like an hour. I'm like, this
Speaker 2: is kind of boring to me. You know, I didn't
Speaker 2: play Eternal. Their whole context sensitive thing seems a little
Speaker 2: weird in this one. For the shield, like, and they
Speaker 2: think they have like three melee weapons and they don't.
Speaker 2: Functionally they all kind of like look like they were
Speaker 2: doing the same thing, so it's like, why do you
Speaker 2: why even't have this? You know, and when you throw
Speaker 2: out the shield, it reminded me of like the razor
Speaker 2: wind from to Rok to fair Enough. Yeah, that's a
Speaker 2: timely reference, I'm sure, but you know, I guess it.
Speaker 2: It looks fine, I guess, but I just don't like
Speaker 2: their way, you know, their brand of like first person shooter.
Speaker 2: Necessarily we'll see, and if it has Ramire's head't it,
Speaker 2: I mean, I may give it a shot, but.
Speaker 1: Fair enough. I mean, I know it's not for everybody.
Speaker 1: I'm kind of on the other side where I really
Speaker 1: enjoy Doom. So let's see how if this one strikes
Speaker 1: that perfect balance where like Eternal was really well liked,
Speaker 1: but you know, the fast game plan and it didn't
Speaker 1: necessarily work everybody, And in twenty sixteen was kind of
Speaker 1: liked as well. But I don't remember getting like a
Speaker 1: lot of the press the Eternal did. Obviously, Eternal is
Speaker 1: kind of also more well known because it was along
Speaker 1: with Animal Crossing, was like the first game that came
Speaker 1: out when the pandemic police started. We were all sitting
Speaker 1: at the house, so you know that that's kind of
Speaker 1: a thing as well. But I think, role, where where
Speaker 1: did you sit with this? Like as far as like
Speaker 1: I guess a showcase? Did you like how they do
Speaker 1: it them talking to the devs telling you things?
Speaker 2: And yeah, it was fine. I guess I would prefer,
Speaker 2: you know, maybe like one or two more games and
Speaker 2: then shorter sequences or so shorter thing. You know. Ah,
Speaker 2: the way they filmed it was kind of weird, like
Speaker 2: especially the first part, I don't know, they did it
Speaker 2: a few more times, like they hit that like really
Speaker 2: weird close up, like slow mo close up.
Speaker 1: Yeah, they love those. I don't know why they think
Speaker 1: that's cool. Yeah, you know, it's like we're trying to
Speaker 1: We're trying to make it seem like they're going out
Speaker 1: there to play some football game or something, right, and
Speaker 1: it's like, yo, they're literally just walking to go to
Speaker 1: their computer. It's like, I mean, you're you're trying to
Speaker 1: It's it's not that cool, right, but I guess they
Speaker 1: have to spruce it up right.
Speaker 2: Times.
Speaker 1: You can tell, especially like the Dune guys made fun
Speaker 1: of it obviously that they were kind of like reading
Speaker 1: from a script. They're not just like off the cuff
Speaker 1: giving you their thoughts. It's kind of obviously like written
Speaker 1: for them to say this and this and this, and
Speaker 1: then we're trying to, you know, have it fit in
Speaker 1: this night neat Little Bow of Black forty five ish minutes.
Speaker 1: They really went long on the Ninja of Guiding part too.
Speaker 1: There's times where it's like they're redoing the same footage
Speaker 1: again because.
Speaker 2: Yeah, they didn't need to like have like five minutes
Speaker 2: to vote it to a Ninja Guide in two Black
Speaker 2: either it's okay, yeah this is out a trailer and
Speaker 2: like hate this out now. Yeah, didn't talk about it
Speaker 2: for five minutes it to Ue Engine five, and I
Speaker 2: mean I get it.
Speaker 1: I get in a way they wanted to kind of
Speaker 1: show off the whole like, okay, this was really redone.
Speaker 1: It wasn't just you know, oh, we didn't just port
Speaker 1: this thing over here or or just kind of like oh,
Speaker 1: slap some things on her here so we can call
Speaker 1: it Ninja, gutten too, Black at right, they really did
Speaker 1: spend some time with it or whatever, So I kind
Speaker 1: of get that. And then also the whole like sometimes
Speaker 1: people there's a lot of talk and the whole console
Speaker 1: Warris stuff about like oh, Xbox Series can't really do
Speaker 1: under Real Engine five and all that stuff, And I
Speaker 1: think that was kind of them trying to be like, oh,
Speaker 1: yes we can, here we go. You know, I don't
Speaker 1: know about Series US doing a lot of great stuff
Speaker 1: with that, but at least you know, a Series X
Speaker 1: definitely can handle it. So I mean, I thought for
Speaker 1: sure this was a this was like a nine out
Speaker 1: of ten showcase for the forty five minutes. You got
Speaker 1: Boom boom boom. Four games. I'm excited for all of them.
Speaker 1: You've got April eighth, April twenty fourth, May fifteenth, back
Speaker 1: to back to back. Basically interesting that they chose to
Speaker 1: like make the gap shorter between I mean I understand
Speaker 1: that clear obscure. Maybe they don't necessarily control when it
Speaker 1: comes out because it's a third party technically, but well,
Speaker 1: so you know, so nin and Black so right, Benager,
Speaker 1: gut and Blackhead, that's in the fall. I mean, they
Speaker 1: still got they said that it's like what eighty percent
Speaker 1: done or something like that, they still got time to
Speaker 1: cook on that, but they do control South and Midnight
Speaker 1: and Doom, and it's like, it's weird that you left
Speaker 1: the shortest amount of time between South of between the
Speaker 1: RPG that takes around thirty to forty hours to Doom
Speaker 1: instead of doing it the way around where it's like,
Speaker 1: if South and Midnight supposed to be like eight to
Speaker 1: ten hours, I would have made the gap shorter between
Speaker 1: South and Midnight and Doom instead of clare obscure and
Speaker 1: give you a little bit more time if you want
Speaker 1: to go. People to go day one on all of those.
Speaker 1: But definitely, I mean that's good that in the time
Speaker 1: that we're still waiting on what's gonna happen. I mean,
Speaker 1: we're gonna know what announced by then for Nintendo in
Speaker 1: the switch to but while we're sitting there waiting for
Speaker 1: when that console's going to release, this stuff and Xboxes already,
Speaker 1: Xbox is really going to be the talk of the town.
Speaker 1: I feel like this this year with you got a
Speaker 1: vowed Defebrary eighteenth, then you don't have to wait that
Speaker 1: long before you get sought the Midnight. There might be
Speaker 1: something else in between there as well in March, and
Speaker 1: then uh, you know, you get Claire Obscurer and Doom
Speaker 1: after and you still got let's see what happens with Fable,
Speaker 1: Let's see what happens with Gears E Day. I don't
Speaker 1: think I would be astonished if both those games come
Speaker 1: out this year. I think I think one of them.
Speaker 1: I think one of them is getting delayed. It feels like,
Speaker 1: do you need to have every Yeah? Yeah, do you
Speaker 1: need to have every banger coming out this year? I
Speaker 1: don't necessarily think you do. There is a report going
Speaker 1: around that supposed to Gears E Day is coming out
Speaker 1: sooner than a lot of people expect, So maybe Gears
Speaker 1: E Day is going to be the November game, and
Speaker 1: then they would push Fable out to next year, kind
Speaker 1: of like they did with the Vowed, where it's like, Okay,
Speaker 1: we already got enough, we don't need to have both
Speaker 1: of them. And then you have something else, you know,
Speaker 1: coming in between there that you know, maybe we just
Speaker 1: don't know about yet, or you know that whenever they're
Speaker 1: doing that Oblivion remake, which seems like it's kind of
Speaker 1: just a matter of when they announce it and not
Speaker 1: if anymore, but we'll see also moving on from that
Speaker 1: to another some some Xbox stuff here, because, like I said,
Speaker 1: Phil Spencer, and I'm sorry for people that are like
Speaker 1: always watch us and stuff. We're going to talk about
Speaker 1: stuff that we've kind of talked about a bunch of times,
Speaker 1: because it feels like every time we talk about Xbox
Speaker 1: this kind of stuff always has to come up right,
Speaker 1: which is understandable on the way people want these answers,
Speaker 1: but also I feel like, how many times is Phil
Speaker 1: Spencer going to say pretty much the same thing until
Speaker 1: people kind of get it this This is the most
Speaker 1: you're going to get when it comes to him answering
Speaker 1: the question of what's going over to PS five and
Speaker 1: what's not kind of thing. Really quick before we get
Speaker 1: to that, they did announce the what's coming to Xbox
Speaker 1: Game Pass for the rest of this month and then
Speaker 1: the like first week of February. Oh, I lost I
Speaker 1: lost mark there for a second. So tomorrow Eternal Strands
Speaker 1: is out. I'll actually have a link in the description.
Speaker 1: Keith actually reviewed that for the Outer Hayven gave it
Speaker 1: a pretty good score, so you know you can go
Speaker 1: read that at your leisure. But it looks like it's
Speaker 1: going to be a pretty pretty good game at least,
Speaker 1: and for it being on game Pass, that's a pretty
Speaker 1: good get there. Orcsmos Die Death Trap, which is the
Speaker 1: newest orchsmos Die, is also coming out the same day tomorrow.
Speaker 1: It's going to be on game Pass. Also, Sniper Elite
Speaker 1: Resistance is coming on the thirtieth that's going to be
Speaker 1: on game Pass, which is not the next iteration Snapper Elite,
Speaker 1: but it really is almost like an expansion of five.
Speaker 1: It has a lot of the same.
Speaker 2: Which is yeah, you know, it's not like they're not
Speaker 2: the wheel over there.
Speaker 1: So the thirty first CE Citizens Sleeper two Star Star
Speaker 1: Ward Vector, which is Citizens Sleep for one was like
Speaker 1: one of those big indie hits, So let's see if
Speaker 1: this one is going to repeat the same thing. Mostly,
Speaker 1: there's a lot of games that have already been out
Speaker 1: that are now going to be on game Pass standard.
Speaker 1: The ones that I would really pay attention to kind
Speaker 1: of is you haven't played in its galling Pats of
Speaker 1: the Goddess, Definitely go play that. There's also Chia, which
Speaker 1: was on PS plus when it first came out, and
Speaker 1: it's out there in the case of the Golden Idol
Speaker 1: if you like those detective games, definitely worth checking out
Speaker 1: there for sure. And then I know you didn't like
Speaker 1: this mark, and I know I probably wouldn't like it either.
Speaker 1: Uh far Cry New Dawn is gonna be the February
Speaker 1: fourth game. I guess you'd be soft is just giving
Speaker 1: that out there. Probably not gonna move a lot of
Speaker 1: move a lot of units there. That's the like, isn't
Speaker 1: it like almost like the would have been DLC.
Speaker 2: I didn't play that one, I don't think, And I
Speaker 2: guess like the co Op one.
Speaker 1: Yeah, that's the that's the one that came after five.
Speaker 2: Okay, yeah I did play. I did play this one
Speaker 2: with the stupid twins, the two twins. Yeah yeah, so uh.
Speaker 1: And then I would mention if you haven't bought or
Speaker 1: played Desk Door, definitely go do that. It's leaving on
Speaker 1: January thirty. First great indie game that everybody should go
Speaker 1: check out for sure. And if you like puzzle games,
Speaker 1: my Kett's pretty good as well. So that's it for
Speaker 1: the game past stuff. So definitely, like you know, as
Speaker 1: you're probably watching and listening to this, Eternal Strands is out,
Speaker 1: you can go play that, and then some of the
Speaker 1: other games will be out in a couple of days afterwards.
Speaker 1: Starting with the Phils Spencer stuff, there's two podcasts that
Speaker 1: he date interviews with like basically almost have to like
Speaker 1: one after the other, and then they you know, they
Speaker 1: released them on their own time frame, one with Desin
Speaker 1: McGarry who recently left IGN and decided to do his
Speaker 1: own thing on YouTube and Patreon. And then it's Oh
Speaker 1: my god, Danny Penya and Paris with their why can't
Speaker 1: I think of the name gamer Tech Radio. They've been
Speaker 1: around since like one of the first ever gaming podcasts,
Speaker 1: since like two thousand and four, two thousand and five.
Speaker 1: You know, they've had Spencer on a couple of times.
Speaker 1: They had him on for like there his one thousandth
Speaker 1: episode and all that stuff, and now they had him
Speaker 1: on for this. So the consensus with both of them
Speaker 1: was they asked the question of what's gonna happen with
Speaker 1: games going over to PS five? Are there more games
Speaker 1: going Destin asked specifically about Starfield. Phil Spencer basically kind
Speaker 1: of reiterated that same thing that we've talked about a
Speaker 1: bunch of times about the No Red line. No, I'm
Speaker 1: not going to put a fence around certain games. We
Speaker 1: are not going to gate keep games away from any
Speaker 1: system where they can gain fans or possible players. We
Speaker 1: are going to support switch To. He's already talked to
Speaker 1: Forkawa personally. He said, so we know that those rumors
Speaker 1: that have games that are coming to switch to are
Speaker 1: probably more likely more than not likely true. But he's
Speaker 1: not going to say no, that game is not going
Speaker 1: to come. But he's also not going to say, oh, definitely,
Speaker 1: this game is coming. I've seen a lot of people
Speaker 1: complain that they should He should be telling people when
Speaker 1: games are coming, like when cific games are coming that
Speaker 1: what if I buy the game on Xbox or whatever.
Speaker 1: What if I'm buying waiting for that game to show
Speaker 1: up and now I don't know and the waiting event
Speaker 1: is like where do you live? To me, I feel
Speaker 1: like number one, he doesn't owe you an answer, and
Speaker 1: then number two, it takes away some of the mystery
Speaker 1: of when they actually announce it. People get excited if
Speaker 1: he just goes and tells you straight off, Oh, on
Speaker 1: April twenty something, we're getting Starfield. On June fifteenth, you're
Speaker 1: getting Halo master Chief collection, Like, where do you land
Speaker 1: on that? Do they need to just give you the
Speaker 1: whole slate right now or they need to just do
Speaker 1: the thing that they've been doing.
Speaker 2: I mean you literally just praised them for their developer
Speaker 2: direct for them doing three concrete release dates so well.
Speaker 1: But these are games that have already been out. They're
Speaker 1: just deciding when they're going to PlayStation five or switch to.
Speaker 1: I mean, like, why do we need to have concrete
Speaker 1: dates for that if they're going at all.
Speaker 2: The reason they don't want to give concrete dates is
Speaker 2: still trying to milk Xbox fans to hopefully buy you know,
Speaker 2: people who might have both consoles, like, hey, hopefully buy
Speaker 2: Starfield on this on the Xbox, you know, like once
Speaker 2: they go, hey it comes out May twenty fourth or whatever,
Speaker 2: it's like, all right, well, most whatever people left it
Speaker 2: would be buying Starfield for the Xbox. They're not gonna
Speaker 2: publy buy now. Yeah, definitely, I I guess I would
Speaker 2: like it, But I also don't know like what, like
Speaker 2: what games are coming. And I still think that their
Speaker 2: whole philosophy of like no boundaries or no fences or
Speaker 2: we only have the dog training fence for for Forza
Speaker 2: or whatever, Like, uh, it's like, why, okay, why do
Speaker 2: you have a console? Then? Like Sega got out when
Speaker 2: the Dreamcast slopped and or you know, when several consoles
Speaker 2: flopped and they're like, all right, fuck it, and now
Speaker 2: they're probably in a better position than they were back then.
Speaker 1: So yeah, I mean they're still making consoles because why not?
Speaker 1: Why why not give people an opportunity to still play?
Speaker 1: I mean, for one, I think game Pass doesn't work
Speaker 1: if you don't that's for most.
Speaker 2: Because the whole philosophy is like, oh, you can play
Speaker 2: it on your TV, you can play it on your phone,
Speaker 2: you know, right.
Speaker 1: But the the majority of people that have subscribed to
Speaker 1: game Pass, which you know, they need that revenue stream,
Speaker 1: are on console and they want to play games that way,
Speaker 1: and it's still the lead.
Speaker 2: Well cut out the console and put game Pass on PSI.
Speaker 1: Uh he kind of says that. Actually, Uh, the answer
Speaker 1: his answer to that is we want to be able
Speaker 1: to give the experience the best experienced Xbox experience possible.
Speaker 1: H But we can't because some places are closed.
Speaker 2: And because you're fucking competitors. But if you eliminate that console,
Speaker 2: you're not competitors anymore then your cooperators.
Speaker 1: Well, I mean he's really a cooperator that's also has
Speaker 1: a console. It's just Tony. Uh, Sony and Nintendo are
Speaker 1: not going to allow game pass on their console.
Speaker 2: There will well Nintendo won't, but Tony will if there's
Speaker 2: not an Xbox console. I think Sony, who we saw,
Speaker 2: you know, their stupid uh you know, membership platform is
Speaker 2: on PS five, e A whatever that that thing it's
Speaker 2: called is on PS five, like the Saint hard if.
Speaker 2: I mean, I'm sure if EA made a console that
Speaker 2: would be ripped off on PS five day one, you know,
Speaker 2: or you know, like the second they announced it, they're like, okay,
Speaker 2: no more EA membership program on PS five. Why because
Speaker 2: their competitors.
Speaker 1: Now, right. But I definitely think that the more and
Speaker 1: more these games come to PS five and if every
Speaker 1: single look at uh they released the the top games
Speaker 1: of the whole year, and see a Thieves is on
Speaker 1: there flaystation. So let's say, you know, you release Starfield,
Speaker 1: you release Gears one Ultimate Edition, Halo Master Chief Collection,
Speaker 1: Halo five, whatever fours, their Rise in five and they
Speaker 1: all sell like crazy on PlayStation. I think the more
Speaker 1: that that keeps happening. I think somebody starts seeing that,
Speaker 1: oh Xbox is really trying to work with us. They
Speaker 1: just want to sell. They want to sell.
Speaker 2: However, Okay, yeah, it's the same argument I have with
Speaker 2: like the epic game Star versus Steam, and this happens
Speaker 2: Final Fantasy obviously. But let's say, for is the Motorsport
Speaker 2: five solos, I'm going to use just basic numbers or
Speaker 2: five five copies on Xbox and it goes to PS
Speaker 2: five and then it sells fifteen. Shouldn't that tell Xbox like, hey,
Speaker 2: why bother making this one at all when you could
Speaker 2: make it for PS five and sell twenty or you
Speaker 2: know even more, This is the cost of like making
Speaker 2: the console is immense and huge, and they're still like
Speaker 2: in the hole probably from making that, Like.
Speaker 1: I mean, he he talks about that because, uh, you know,
Speaker 1: Paris asks him straight up, what's the point of buying
Speaker 1: an Xbox console at this point, and he says, well,
Speaker 1: you know.
Speaker 2: Pretty much probably pass game Pass game.
Speaker 1: He really didn't, he really didn't mention game Pass as
Speaker 1: that he says that they are looking to innovate with
Speaker 1: their console and that their console is going to be
Speaker 1: do something different than what Sony's console offers. I really
Speaker 1: don't know what that is at this point, other than
Speaker 1: being completely open, which he's talked about.
Speaker 2: You know what I mean, connect three point zero making
Speaker 2: it once.
Speaker 1: Again definitely not uh, but that's someone that I can
Speaker 1: think of. It is that he's going to be completely open.
Speaker 1: He says, they already have a deal with Epic, you know,
Speaker 1: the only one that obviously he would He has a
Speaker 1: gave right there next to him and Valve. Could they
Speaker 1: work out something where they would allow a version of
Speaker 1: Steam OS to be on Xbox and Steam gets some
Speaker 1: kind of cut or of every sale or whatever that
Speaker 1: happens to the Steam OS. I don't know, but that's
Speaker 1: something I could think of. Is that basically the next
Speaker 1: Xbox will be a PC straight up with an Xbox OS,
Speaker 1: which they're they're heading there. He talks about that as well.
Speaker 1: He says, we want to build an Xbox OS so
Speaker 1: that when we have our handheld, well we have our
Speaker 1: next system. You're using a version of Windows that is
Speaker 1: basically built with Xbox in mind, so that if you
Speaker 1: want to go to a desktop with your handheld, you can,
Speaker 1: but you will be an Xbox OS thing first and
Speaker 1: then obviously I don't know if it's going to be
Speaker 1: open to be able to have Steam os and other
Speaker 1: stuff on there.
Speaker 2: So I don't even trust them to make a good
Speaker 2: OS now computers, let alone for a console.
Speaker 1: Well, yeah, definitely their app needs work for sure.
Speaker 2: Well I don't mean like that. I mean, like eleven
Speaker 2: sucks ass so.
Speaker 1: But it's the it's the operating system that exists. It's
Speaker 1: the one, the only one.
Speaker 2: Yeah, it's like the default one. I mean people are
Speaker 2: talking like more and more about how Steamo West might
Speaker 2: be like on computer someday, and it's like, yeah, that's
Speaker 2: a nice fantasy.
Speaker 1: But no, uh well, see, it's gonna start with the
Speaker 1: portable PCs. We'll see if if they if it keeps going,
Speaker 1: well you know, maybe I won't rule that out.
Speaker 2: I don't trust them even make a good PC console
Speaker 2: or PC. Oh, wes, let alone some handheld one, like.
Speaker 1: He says, it's being worked on. We're apparently going to
Speaker 1: see something about the handheld before the end of the year.
Speaker 2: Yeah, they's announced some partner and they announce like Marcus
Speaker 2: up Windows eleven, uh minimum Edition or pocket edition or something,
Speaker 2: you know.
Speaker 1: Yeah, he also talks about the reason why they want
Speaker 1: The reason why this whole strategy for PS five is
Speaker 1: that it's about the creatives. It's about what the actual
Speaker 1: the devs want. That the devs want games to be
Speaker 1: everywhere because it helps them have the most sales as possible. Obviously,
Speaker 1: you know.
Speaker 2: The devs don't want to be on game Pass.
Speaker 1: Ironically enough, Yeah, I mean, he talks about how that's
Speaker 1: actually been kind of misconstrued. That's not They actually fought
Speaker 1: back on that. I think they released it a couple
Speaker 1: of days after we did the last episode. He says
Speaker 1: that I think Insider Gaming had the report basically refuting
Speaker 1: a lot of that information thing that we talked about
Speaker 1: last week, essentially saying that we've shown that we have
Speaker 1: grown every period, every quarter, and part of that is
Speaker 1: also game Pass. They're not giving them out out the
Speaker 1: amounts that they used to, which.
Speaker 2: Is part of it. That's that's a telltale sign, like
Speaker 2: I'm sure they've got ten more people they're gonna go
Speaker 2: like or growing, but it's not the one hundred million
Speaker 2: they wanted.
Speaker 1: No, No, definitely it's not. That's part of the reason
Speaker 1: why they had to pivot over to Okay, we're gonna
Speaker 1: give our games, the PlayStation and Nintendo. But it's also
Speaker 1: I can understand they want to push things forward. They
Speaker 1: want to again kind of like, let's move the industry
Speaker 1: this way because everybody wants every things on everything. Obviously,
Speaker 1: Nintendo's gonna be on its own as long as possible
Speaker 1: because they kind of they will always see themselves a
Speaker 1: toy company first, not necessarily anything else. I mean, look
Speaker 1: at the Switch one. Uh, they didn't really have a
Speaker 1: lot of apps on that thing, so I mean, they
Speaker 1: were all about the games for that thing. So I
Speaker 1: don't know if that's gonna change much this go around either,
Speaker 1: but we'll see if they embrace some of that. At
Speaker 1: least it seems like they're embracing like voice chat or whatever,
Speaker 1: if the rumors are correct on that. But look, there's
Speaker 1: still a lot of you know, kind of I'm not
Speaker 1: gonna give you a straight direct answer, but I think
Speaker 1: this is the clearest he's ever been about. Look, this
Speaker 1: is our strategy. Whether you like it or not, this
Speaker 1: is what we're doing. You can either get on board
Speaker 1: or you can, you know, go do whatever it is
Speaker 1: you want. But he's basically saying get ready because you're
Speaker 1: gonna see more of this, Sonya might be putting their
Speaker 1: games on PC faster, not necessarily that they're gonna I
Speaker 1: don't know. Maybe they're gonna work with Nintendo more. Maybe
Speaker 1: Horizon is not the last one. But they don't make
Speaker 1: a lot of kiddie games either, so I don't know
Speaker 1: what they could really give Nintendo that lego God of
Speaker 1: War like exactly. But that's the thing he talks about
Speaker 1: a lot of that stuff. It's like, why you need
Speaker 1: on the console. We think we're gonna innovate. We're gonna
Speaker 1: do something different than just basically doing the same thing
Speaker 1: as Sony but having a different box. He understands that
Speaker 1: boxes in the name they they're gonna have a console
Speaker 1: for as long as possible, and he says that is
Speaker 1: also why he knows that people are worried about what
Speaker 1: happens to our games if the console ever goes away,
Speaker 1: and he says, this is why we're putting it on
Speaker 1: other platforms and having everything say which he did they
Speaker 1: did do at the beginning of developed Erect. He said,
Speaker 1: you know, everything here is Xbox Play Anywhere, and everything
Speaker 1: is on game Pass, and that's that's why they want
Speaker 1: to push the play Anywhere because let's say the console
Speaker 1: does go away. Play anywhere also means eventually maybe Nintendo
Speaker 1: also means PlayStation. Uh, you buy it once on your
Speaker 1: PC and you own it on all of these things
Speaker 1: because it's an Xbox product at the end of the day.
Speaker 1: So you know, if that is the case, right, I
Speaker 1: think that pushes maybe Sony he starts doing something like
Speaker 1: that where it's like, oh, you buy it on PC,
Speaker 1: you get the PlayStation version for a discount or something
Speaker 1: like that. I don't know what they're their thing will be,
Speaker 1: but that's kind of what he says. I know people
Speaker 1: are mad about they want a whole list of this
Speaker 1: game's coming this day. It's not going to happen, like
Speaker 1: Mark said, they want to continue to be able to
Speaker 1: get people to stay subscribed for these games on Game
Speaker 1: Pass or go and buy them on a sale.
Speaker 2: Or it's actually like had a clue is what they
Speaker 2: should do is release. I mean, I sell the emulator,
Speaker 2: but like sell their past games on TC in an
Speaker 2: emulatable form, like I'll pay twenty bucks or thirty bucks
Speaker 2: for Lost Odyssey on TC. You know, it doesn't need
Speaker 2: to be a CE remaster or anything. Just give me
Speaker 2: a basic as port of that game or h amp
Speaker 2: three or fifty cent Blood in the Sand.
Speaker 1: Yeah, well, I mean I think they also have to
Speaker 1: be the publisher of that game then, you know. I mean, yeah,
Speaker 1: Lost Odyssey, they could. Uh, they did it for the
Speaker 1: back compat it's there, you can buy it right off
Speaker 1: the store.
Speaker 2: But it's still on the Xbox version or right exactly. Yeah,
Speaker 2: I agree with you.
Speaker 1: I'd love to see them do a wider version of
Speaker 1: this where a lot of the games that are Xbox
Speaker 1: one compatible also, But I don't know if there's licensing
Speaker 1: things that they have to do, if Miss Walker then
Speaker 1: has to get involved again or or whatever with that.
Speaker 2: So you know, no, he doesn't. Dude doesn't want to
Speaker 2: make it or remake it of it or anything. He
Speaker 2: just you know, but it's like, Okay, you're not it
Speaker 2: ain't cut this, ain't you don't have any your participation
Speaker 2: in this is not required, Like we are just putting
Speaker 2: this on PC and like some Xbox or six scamulator
Speaker 2: that like might be able to run it a little better,
Speaker 2: but might not.
Speaker 1: I mean he he does also mention that as well,
Speaker 1: like they uh, I think it's destin legitimately asked him
Speaker 1: like when he talks about Okay, is everything just going
Speaker 1: to PS five and TENO with this one? He said no,
Speaker 1: because there's shift games that just aren't worth it for
Speaker 1: us to put on.
Speaker 2: That.
Speaker 1: Yeah, like Starfield about Starfield, but like let's say, like okay,
Speaker 1: putting Record which wasn't a great game, or Red Fall
Speaker 1: on some of these other it doesn't. It's not worth
Speaker 1: it to them.
Speaker 2: It didn't make sense, wouldn't it wouldn't it be funny
Speaker 2: though to put Red Fall on five? And it was
Speaker 2: just like antic hit Rights or something like that, like
Speaker 2: completely blows Rubble Rivals out of the water.
Speaker 1: The Gears tactic scheme, for example, I don't think you
Speaker 1: know that's gonna come. Uh, even the older Gears titles,
Speaker 1: like I think they want to wait to see, like
Speaker 1: what if? How does Eday do? Is it worth it
Speaker 1: for us to because they're probably gonna want to remaster too,
Speaker 1: through judgment or whatever to put on there. Also, Gears
Speaker 1: E Day also has a new code developer their old
Speaker 1: code developer, and People Can Fly has returned. So it's
Speaker 1: kind of like a perfect Dark situation with Crystal Dynamics
Speaker 1: and initiatives. Nine more years to come out then, that's
Speaker 1: what also is kind of weird, like, Okay, we just
Speaker 1: announced this code developer thing, but then we also have
Speaker 1: people talking about how apparently it's coming out sooner rather
Speaker 1: than later. So it's like, I still don't think I
Speaker 1: would be absolutely shocked if both gears E Day and
Speaker 1: Fable come out this year, because it's like, dude, are
Speaker 1: you just blowing your whole load on twenty twenty five
Speaker 1: and then like, what do you have for next year?
Speaker 2: So I could I could see e Eday hitting very
Speaker 2: late this year, like not like December thirtieth, but let's
Speaker 2: take December like Fable no way.
Speaker 1: Yeah, I could see them pushing. I can see them
Speaker 1: doing the AVOWT thing and pushing Fables like February of
Speaker 1: next year.
Speaker 2: I can see him pushing it. That's like February and
Speaker 2: March of like twenty twenty nine.
Speaker 1: No, that thing's a lot farther along.
Speaker 2: It's like, here's another trailer with Richard I forget the
Speaker 2: guy's name. Yeah, I know it's Moss from the IT crowd.
Speaker 2: Yeah right, cool, I guess yeah.
Speaker 1: It's just it is at least as far as XBOS goes,
Speaker 1: what they showed their lineup that they have. It's a
Speaker 1: weird time because it's like, imagine if you hadn't done
Speaker 1: this whole thing where you're giving your games to PlayStation
Speaker 1: and Nintendo or whatever. It's like, now you finally have
Speaker 1: the games. Now you finally have the lineup that could
Speaker 1: actually kind of compete when Sony's down, when Sony doesn't
Speaker 1: have a bunch of games coming out, right that you
Speaker 1: just lost the munts to cancel projects, and like the
Speaker 1: only thing we know that's happening that we have no
Speaker 1: idea when that's going to come out is Horizon, you know,
Speaker 1: the multiplayer game, Fair Games whatever Sonny Santa Monica is
Speaker 1: working on. That's not God of War and whatever Corey
Speaker 1: Barlog's working on. Uh that we we don't know really
Speaker 1: supposed to God of Wars just going to another uh
Speaker 1: mytholog you know, mythology, but we don't know when and
Speaker 1: where that's coming. So it's like.
Speaker 2: It'll be the Christian mythology.
Speaker 1: Yeah, like Lost Profits not coming out anytime soon. So
Speaker 1: it's like and worse off, Last of Us three is
Speaker 1: not coming out anytimes So it's like this was really
Speaker 1: the time for Xbox to game ground and you kind
Speaker 1: of like already lost that, right, so now it's just
Speaker 1: about like, Okay, well, I guess you can just deliver
Speaker 1: great games and make it worth it to for people
Speaker 1: that won't have game Pass, I guess at that point.
Speaker 1: But look, there's a lot of stuff in those interviews.
Speaker 1: Both of them are like thirty five Both of them
Speaker 1: are like around thirty minutes that you can go watch
Speaker 1: on YouTube if you want to hear the whole interview
Speaker 1: or whatever. Lots of great questions for Phil, including like
Speaker 1: what his legacy is or you know, where he thinks
Speaker 1: even the industry is going to be going, and stuff
Speaker 1: like that, So a lot of stuff to go check out.
Speaker 1: He does mention the whole Dustin asked him about the
Speaker 1: XBOS series as compatability, thing like will will they remove that?
Speaker 1: And he actually he brings up that, like you know,
Speaker 1: obviously Black with Wukong. The dev Game Science said that
Speaker 1: basically they blamed the series s and not having less
Speaker 1: familiarity with that to be able to do the the
Speaker 1: optimization for it. So that's why it didn't come Nextbuck supposedly,
Speaker 1: which I can understand, right, they had to end up
Speaker 1: removing that for boulders Gate three to be able to
Speaker 1: show up on Xbox. I don't know why Black with
Speaker 1: Lukon didn't get that same treatment, but it is what
Speaker 1: it is.
Speaker 2: Uh.
Speaker 1: He says he's not going to remove it because people
Speaker 1: got to optimize for Scheme Deck now, people got to
Speaker 1: optimize a rage ally now, people got to you know,
Speaker 1: Lenovo for all the other a portable PCs. Now for
Speaker 1: the you know, Sony's basically streaming to the portal. But
Speaker 1: like when the when the Sony hanhel comes out, and
Speaker 1: when the Xbox Handheld comes out, they're gonna have to
Speaker 1: learn how to optimize for that too. So I guess
Speaker 1: he's like, I'm not going to remove the compatibility thing
Speaker 1: with this because they're optimizing for more and more things now,
Speaker 1: so they kind of should be able to do it
Speaker 1: for series, which I kind of understand, but I feel
Speaker 1: like make exceptions for the games that just can't do
Speaker 1: it instead of not having it on your platform at all.
Speaker 2: But well, also, like THEES is old, so they can't.
Speaker 2: I mean we can talk about later it's on Fantasy,
Speaker 2: but like they can only optimize a certain point. Yeah,
Speaker 2: they run run at a head room and this is
Speaker 2: it either accept it or you don't.
Speaker 1: Yeah, the RAM can't can't do it or whatever. And
Speaker 1: it's like it's also interesting because it's like Series S
Speaker 1: is is the console that's sold the most, so it's
Speaker 1: like they can't really say no to it because more
Speaker 1: people have Series S's than Series X's.
Speaker 2: Uh.
Speaker 1: And then and they need those consoles to be able
Speaker 1: to have the latest games or if not, you know,
Speaker 1: they're not gonna have a reason to have that console. Yeah,
Speaker 1: they can stream stuff, but not everybody can stream. So yeah, again, Uh,
Speaker 1: stuff worth checking out on those interviews if you want.
Speaker 1: Don't need to keep belaboring the point. There was a
Speaker 1: lot of Xbox stuff this week. It was a lot
Speaker 1: of what was the kind of commanding thing? Uh this week,
Speaker 1: But we do move on here to not Xbox stuff
Speaker 1: for a little bit. It's just getting into just really quick.
Speaker 1: We'll get into the so many stuff and then we'll
Speaker 1: talk about rebirth also because we have a final Fantasy
Speaker 1: story to talk about here. Two of them. But they
Speaker 1: announced today, because we just talked about koy Tecmo, Rose
Speaker 1: of Rona is going to go to PC. It's gonna
Speaker 1: be on Steam March eleventh, twenty twenty five. It's gonna
Speaker 1: cost fifty bucks on Steam. It's gonna be able to
Speaker 1: go up to eight K support, direct X have one
Speaker 1: hundred and twenty fps, three D audio support, DLSS, all
Speaker 1: that stuff. So it looks like it's gonna be the
Speaker 1: I guess definitive version Rise, which was a fine game.
Speaker 2: Yeah, but I've heard it was good.
Speaker 1: You know, we know some O the Blade is eventually
Speaker 1: gonna go to PC. Shift Up has said that as well,
Speaker 1: So you know the to to so many like second
Speaker 1: party games from last year.
Speaker 2: Are are gonna win the switch?
Speaker 1: Yeah, I don't. I don't think so. Also, in uh
Speaker 1: interesting that we talked about it last week that you know,
Speaker 1: they canceled the God of War Blue Point game and
Speaker 1: the Sony benz uh Life Service game. This is apparently
Speaker 1: not a Sony decision. We know that NCSoft was working
Speaker 1: on a Horizon MMO. Yeah, supposedly whatever it was called
Speaker 1: Project H. They also have a Project J and a
Speaker 1: Project Pantera. The belief is that Project H was the
Speaker 1: Horizon H M m O that was being worked on. Obviously,
Speaker 1: NCSoft with Guild Wars has.
Speaker 2: I'm hoping Project J was a was a jumping flash.
Speaker 1: That that's separate from the Gorilla multiplayer game that's being working. Yeah,
Speaker 1: I don't feel like this is as big a loss
Speaker 1: as the other two that we talked about last week
Speaker 1: because it was a.
Speaker 2: Little more nebulous. And then also like it's what she's
Speaker 2: and she's not is known for is like making MMOs.
Speaker 2: So them having to cancel something that you don't even
Speaker 2: know how far on it was necessarily like that's yeah, okay,
Speaker 2: I mean they can make someone else and that whee
Speaker 2: allows or you know, like it's not the it's not
Speaker 2: like I think the tragedy for like Blue Point Games
Speaker 2: specifically is like what you said last week is like,
Speaker 2: what what are they gonna make for this that's the
Speaker 2: console cycle? Nothing, because it would take let's say even
Speaker 2: like tomorrow they're like, okay, are making another game. It
Speaker 2: would take them at least three or four years to
Speaker 2: school up to make it. They're not gonna just crap
Speaker 2: something out in six months.
Speaker 1: Yeah, unless they're just doing a straight like just remaster,
Speaker 1: uprights in the graphics or whatever. But if they're doing
Speaker 1: a remake, they did Demon Souls.
Speaker 2: Right, that's and I talked about that and he was like,
Speaker 2: it's not not remaining a big loss, and I was like,
Speaker 2: you like that Demon Souls, you know remaker. He's like,
Speaker 2: well it, you know, it changed a little from what
Speaker 2: the original was, and they didn't. It wasn't like one
Speaker 2: hundred percent faithful or whatever. I'm like, well, I tell
Speaker 2: you yeah, and I like this one.
Speaker 1: So yeah, a lot of people did, right. I mean
Speaker 1: they also did the Shadow of Loss remake, which was
Speaker 1: well received too. I mean like, right, they could have
Speaker 1: done a remake of another game, right, Actually, what I
Speaker 1: thought when when people started doing rumors of oh they're
Speaker 1: doing remasters of God of War the other God of
Speaker 1: War games, I thought maybe Luepoint was doing that. And
Speaker 1: now they announced that it was that live service game,
Speaker 1: and it's like, again, you know who's like this seemed
Speaker 1: more like of a Sony just kind of said, hey,
Speaker 1: NC suck and y'all do uh, how much do we
Speaker 1: need to pay you to do a Horizon MMO or whatever?
Speaker 1: And then her he saw just the budget wasn't.
Speaker 2: There or or yeah, it felt very much like a
Speaker 2: pay for game type of thing. Yeah wait, I mean
Speaker 2: didn't want to pay for it or it wasn't going
Speaker 2: how they wanted. I just wanted to probably right, to
Speaker 2: step away from it or yeah exactly, or if it
Speaker 2: wasn't the soft standards like all right, well we're just
Speaker 2: gonna quietly shove this or whatever. And but like the
Speaker 2: Blue Point stuff or even like the Ben Studio stuff,
Speaker 2: it's like, yeah, it's a down. Yeah.
Speaker 1: After Concord, it feels like heoki to Tokey after he
Speaker 1: had the kind of damning thing to say was he's
Speaker 1: just kind of going through the books and going, Okay,
Speaker 1: this is not gonna go anywhere. This is not going anywhere. Uh,
Speaker 1: or maybe he's having to tell Herman host like, we
Speaker 1: got to make some of this money back. We got
Speaker 1: to make some of this budget back. You need to
Speaker 1: start going to these studios and figuring out which ones
Speaker 1: are going to be you know, canceled. Hopefully nobody loses
Speaker 1: jobs or whatever. But it's just like, obviously, you know
Speaker 1: you're not gonna kill your baby and the Horizon multiplayer
Speaker 1: game because you know he's from Gorilla and all that,
Speaker 1: let's be honest. But it's just like and Herman Holst
Speaker 1: has it's interesting to me, like where it's like, Okay,
Speaker 1: I get it that you want him to keep his
Speaker 1: Uh you don't you obviously you de signed on this
Speaker 1: too CEO thing, and it's like it feels like Herman
Speaker 1: Hols has a lot to do with along with Jim Ryan.
Speaker 1: Why we're in this place that we're in. It's like, yeah,
Speaker 1: so he's CEO still why I mean, obviously you got
Speaker 1: to give him credit for the good stuff too, But.
Speaker 2: Well, it's funny that, like if you compare Gorilla Games
Speaker 2: to like Naughty Dog, Naughty Dog makes like three games
Speaker 2: maybe four, Yeah, I mean move into something else or
Speaker 2: they always have. They always have at least one or
Speaker 2: two other things kind of in the works horizon. You know,
Speaker 2: Earians in the Stecond Horizon since twenty seventeen. It's okay
Speaker 2: but not super you know, the most popular thing in
Speaker 2: the world, and they just keep like that's like they're
Speaker 2: only money maker or like the only thing they're interested
Speaker 2: in them.
Speaker 1: No, I mean forgetting West sold a lot better than zero,
Speaker 1: don you know, still not the numbers. I think they
Speaker 1: definitely wanted it to hit or whatever. Right now, they're
Speaker 1: making a movie. The TV show didn't work out, the
Speaker 1: semi mode didn't work out.
Speaker 2: You know, I may have specific issues with a how
Speaker 2: the intergalactic character looks, but like I'm interested in that
Speaker 2: game as a.
Speaker 1: Whole, right, because Naughty Dog doesn't miss, right, They're.
Speaker 2: Not like I mean, they make jack acts, so they're
Speaker 2: not in fallible.
Speaker 1: No, but i mean since Last of Us, right, since Uncharted,
Speaker 1: do they really miss no?
Speaker 2: Yeah?
Speaker 1: Like, so that's the thing is like, we know we
Speaker 1: could trust same thing with Insomniac, right, you know you
Speaker 1: can trust them at least from the sony side of things.
Speaker 1: They've made some bad games, but like are.
Speaker 2: Just a tag more creative than you know, Gorilla unfortunately, right.
Speaker 1: And it's like, well, Gorilla, you know, they're done with
Speaker 1: those past franchises of theirs. They've said, so, uh, this
Speaker 1: is kind of the thing that they want to do.
Speaker 1: We know there's a Horizon three somewhere and the works there.
Speaker 1: That VR game didn't work out either forgot to so yeah,
Speaker 1: so it's like there's a lot of that franchise that
Speaker 1: they've even shoe Heyoshida said it. He said, I'm I
Speaker 1: was surprised and shocked at how well we expected Horizon
Speaker 1: to do and it didn't do what we wanted it to.
Speaker 1: So it's like and they've kept on with the series
Speaker 1: and you know, commendable for so many to let them
Speaker 1: have their franchise.
Speaker 2: But you know that's that's another game like Forbidden West specifically,
Speaker 2: I talked about this like last week. If that game
Speaker 2: is smaller and the budget was twenty I mean, you
Speaker 2: can't requantify a percentage to like dollar. But if they
Speaker 2: were able to shave off twenty percent of the game
Speaker 2: and shave off like ten to twenty of the budget,
Speaker 2: that game stot have ben aok. Size wise, Like that
Speaker 2: game is like massive in scale and it doesn't need
Speaker 2: to be like make a smaller, more concise game, please,
Speaker 2: and I'll be much happier.
Speaker 1: I agree with you there, I think awesome. I mean,
Speaker 1: just to bring up and Sonia because you know, Ted
Speaker 1: Price retired after thirty years of being with the company,
Speaker 1: which well that's a long time. I mean he's he's
Speaker 1: been around since the beginning. He's a co founder ever
Speaker 1: since their first game was around for you know, the
Speaker 1: success of The Spiro and then obviously working with so
Speaker 1: many the first time around to do Ratching Klank, And
Speaker 1: I mean.
Speaker 2: There aren't a lot of these old guys left that
Speaker 2: like I wouldn't I mean I wouldn't say started a company,
Speaker 2: but like have been with the company like forever. It's
Speaker 2: you know, type Price is one, you know me and
Speaker 2: Moto is another, even though he's a little stepped off now,
Speaker 2: but he's still Like at Nintendo.
Speaker 1: She had just retired, right, yeah, but even like.
Speaker 2: The old guard you would think of, like John Carmack
Speaker 2: or Cliff Blazinski, like they they're they haven't gone for years, right,
Speaker 2: It's like what happened?
Speaker 1: Well, I mean they went to go do their own things, right, right,
Speaker 1: Cliffy's didn't Cliff Cliff Pixy didn't work out, even though
Speaker 1: I guess he's now trying to bring back at Breakers.
Speaker 1: I don't know where that finally ended with that, but
Speaker 1: Ted Price, you know, he carried him through. He he
Speaker 1: helped the studio through all this these times, right from
Speaker 1: the beginning through the Rats and and Clank years to
Speaker 1: going away a from publishing to doing fuse to doing
Speaker 1: uh oh god, what's the Xbox one that I can't
Speaker 1: think of? Set Overdrive? So then coming back to Sony
Speaker 1: because at one point they wanted to own all the ips.
Speaker 1: They they didn't get to own Spiral, they didn't get
Speaker 1: to own a ratching Clank, and so like they wanted
Speaker 1: to own the rips. They did all a bunch of
Speaker 1: stuff with Oculus for a while and did a bunch
Speaker 1: of games for them. Uh. And then then they came
Speaker 1: back through Spider Man and Sony finally brought them after that.
Speaker 2: Uh.
Speaker 1: There's there's been rumors that Sony tried to buy them
Speaker 1: before that, but like it's never been kind of plainly
Speaker 1: stated by anybody that they did.
Speaker 2: I could see that, especially when they made us before
Speaker 2: they made us and send it over.
Speaker 1: Ye, Clank was successful for the most part, aside from
Speaker 1: the you know, the movie that didn't do that well.
Speaker 1: But honestly, oddly enough, they they had a statement saying
Speaker 1: that they would kind of be open to doing more
Speaker 1: Ratchet and Clank other medium stuff, which maybe with how
Speaker 1: Sonic is popular.
Speaker 2: To drop Rachet on Earth and hook him up with
Speaker 2: James Marston.
Speaker 1: You know, maybe you do Jack and Daxter rationing and
Speaker 1: Clank team up person. Uh. But the thing is Ted
Speaker 1: Price was so pivotal to them that they actually have
Speaker 1: to have three CEOs to take his place. Two of
Speaker 1: them are not gain developers, one of them is a
Speaker 1: marketing guy. I think it's Chad desern is the marketing guy. Uh.
Speaker 1: Then Yen Huang used to is their like CFO that
Speaker 1: is now going to be the CEO, and then Ryan
Speaker 1: Snyder also And it's like, wow, it's crazy enough that
Speaker 1: Sony has two CEOs themselves. I've never heard of a
Speaker 1: big company having three in it working out.
Speaker 2: Yeah, I mean want to get kind of cast off,
Speaker 2: like they should honestly just have the CSO guy and
Speaker 2: the big guy there like marketing.
Speaker 1: Yeah, like the one dev right that, Hey, Crafty, what's
Speaker 1: going on? Happy to know that you're watching live here
Speaker 1: at like you know, it's just it's it's weird, Like
Speaker 1: I understand, Okay, have the dev SO that he kind
Speaker 1: of has that experience of working with the teams that way,
Speaker 1: and then like have the CFO and then you know,
Speaker 1: you can have the marketing guy go back to doing whatever.
Speaker 1: I don't know if it was okay, we're promoting all
Speaker 1: of them because we don't want one of them to
Speaker 1: leave or something like that. But it's three CEOs like
Speaker 1: that just seems like a recipe for not good stuff.
Speaker 1: I mean, right, we know they got two high profile
Speaker 1: games coming, right, Wolverine's coming at some point, whether it's
Speaker 1: next year, I don't think it's coming this year and
Speaker 1: then Spider Man three down the line somewhere, and and
Speaker 1: that's kind of it, right, So yeah, I mean, hey,
Speaker 1: they could technically, right, they don't have to have Microsoft's
Speaker 1: approval for that. They technically could uh make Sunset Over
Speaker 1: or if they wanted to, but Sony would also have
Speaker 1: to kind of like okay that right, which I know
Speaker 1: maybe maybe with this thing again where Xbox is putting
Speaker 1: their games on PlayStation, maybe though, they'll all kind of
Speaker 1: come to a head and say, hey, what if you
Speaker 1: make this multi platform, let's all do it, right, I
Speaker 1: don't know, but it's not like sun Set Over or
Speaker 1: I've sold like crazy numbers either, but it's a beloved game. Yeah.
Speaker 1: So yeah, I mean, like you said, there's not a
Speaker 1: lot of these guys that have been around thirty years
Speaker 1: or whatever in the industry still around like that. That's
Speaker 1: not We're at Nintendo.
Speaker 2: Yeah, Mark Sny still around. Still trot him out, but
Speaker 2: he's not like a game developer per se, right.
Speaker 1: He's he's helping with the consoles when they that guy. Yeah,
Speaker 1: but we move to we're going to talk about the
Speaker 1: one game that we're going to talk about that Mark's
Speaker 1: been playing because I can't talk about the two games
Speaker 1: that I've been playing due to embargo other than that,
Speaker 1: you know, both of them are India, not playing some
Speaker 1: big Triple A game, but you're playing five Fans seveny Birth.
Speaker 1: You mentioned on PC, you mentioned you did the review already.
Speaker 1: Would you end up giving it? I get to give
Speaker 1: it a ten A ten, Okay.
Speaker 2: Yeah, I think it is better on PC, or at
Speaker 2: least on my PC. Have a good PC, so it helps.
Speaker 2: I ran it like same a second.
Speaker 1: Uh, that's pretty awesome.
Speaker 2: Yeah, And it dips like occasionally, like in like weird spots,
Speaker 2: but like nothing like it will dip like to like
Speaker 2: eighty eight frames a second. It's not like twenty or
Speaker 2: anything like that. It just feels a lot snappier and better.
Speaker 2: The weird thing is when I first ran it, it
Speaker 2: had audio issues where every four seconds the auto was
Speaker 2: cutting out of everything, like the music, sound effects, voice acting.
Speaker 2: It's like that opening scene where like Zach is carrying
Speaker 2: Cloud right in the mid guard and like you see
Speaker 2: the helicopter carrying the bodies out like so like I
Speaker 2: did a bunch of stuff on the PC, like up
Speaker 2: to the drivers. I haven't like ran like busted it
Speaker 2: down to like low graphics and that didn't fix it.
Speaker 2: I think it was like an actual weird issue with
Speaker 2: like the PS five controller because I loaded the game
Speaker 2: up without it and it ran fine, and I plugged
Speaker 2: it in and then it was still running fine. But
Speaker 2: like before, when it's messing up, I already had it
Speaker 2: plugged in, like when I started a game, and it
Speaker 2: made just been like confusing the like the audio signal
Speaker 2: like trying to send it to the controller as well
Speaker 2: for some reason, I don't know. But it's fixed now
Speaker 2: that's an important thing, and it's cool.
Speaker 1: And it you know, looks a lot better. Yeah imagine
Speaker 1: like you said, and not looking like a I.
Speaker 2: Can get it to one twenty actually, uh you know,
Speaker 2: kind of no problem. Uh. The two things will point
Speaker 2: out this isn't about the game, which I think is good,
Speaker 2: Like it's the same game. So yeah, if you don't
Speaker 2: like it, that's not you know. But so PC Gamer
Speaker 2: wrote a review of the game and they gave it
Speaker 2: a sixty eight out of one hundred, and wow, no,
Speaker 2: like that's you know, that's that's a word act to grind,
Speaker 2: and like the review is like, oh, it's just kind
Speaker 2: of wheel spinning. Nothing really happened, you know. And they
Speaker 2: mentioned like the repetitive nature of the regions, and it's like, well,
Speaker 2: the repetitive kind. But you don't have to do most
Speaker 2: of that ship if you don't want to, like you
Speaker 2: just go like.
Speaker 1: I mean, you're you're not wrong. There's a lot of
Speaker 1: people that had like the I talked about this, and
Speaker 1: we we talked about, you know, the game being our
Speaker 1: game of the year whatever. This was a sentiment that
Speaker 1: the further away we got from the game coming out
Speaker 1: more nor people had this sentiment of oh my god,
Speaker 1: you're just spinning your wheels. So you get to the end,
Speaker 1: and it's so much doing the same thing over and over,
Speaker 1: and it's a lot of this stuff feels mandatory, even
Speaker 1: though it's not because I want to. I want to
Speaker 1: experience everything. And it's like, well, technically, you just you
Speaker 1: don't have to, right like you said.
Speaker 2: You're to do all the battle simulations or you know,
Speaker 2: most of that ship if you want to, you avoid it,
Speaker 2: move on.
Speaker 1: You don't have to do a lot of the extra stuff.
Speaker 1: You don't have to do the I mean, I get
Speaker 1: it that this stuff with Gilgamesh is cool. Uh So
Speaker 1: that means you have to do some of those terrible
Speaker 1: mini games also, but.
Speaker 2: Like, but yeah, you know. The two other funny things
Speaker 2: is the dude reviewing it for PC Gamer. He reviewed
Speaker 2: it on because he gave it. He gives this pick.
Speaker 2: PC specs out twenty sixty TI like an NVID twenty
Speaker 2: sixty TI, and it's like, dude, that's old, Like that's
Speaker 2: like five years old, maybe six years old, like right,
Speaker 2: Like I would assume I don't know if this guy
Speaker 2: is like a freelancer or if he like writes for
Speaker 2: a staff writer or something, but you'd assume PC gamer
Speaker 2: would have PC gamer type rigs, not something like from
Speaker 2: five years ago. And the other funny thing about PC Gamer,
Speaker 2: and this is separate from the review, there weren't another
Speaker 2: shitty article about how the game doesn't run run well
Speaker 2: on the Steam deck and it's like, oh wow, no,
Speaker 2: no fucking shit, it doesn't run well, you idiots, Like
Speaker 2: they were like, oh, it's not as good as it
Speaker 2: doesn't look visually as good as met Solid five and
Speaker 2: Mad Match. It's like, are you guys stupid? Like those
Speaker 2: games came out a decade ago, Like yeah, I would
Speaker 2: say the fact that runs at all on the Steam
Speaker 2: Deck is kind of a miracle like and there.
Speaker 1: I mean, there's people that know how to optimize really
Speaker 1: well for the Steam Deck and stuff, but there's a
Speaker 1: lot of things that don't run. Like, uh, I think
Speaker 1: he talked about Eternal Strands. Is that great one deck?
Speaker 1: Like there's it. You know, there's games that are great
Speaker 1: for Steam Deck, and there's games that like, yo, you
Speaker 1: you're gonna be able to run it, but it's not
Speaker 1: gonna be amazing because it's just too difficult for the Steam.
Speaker 2: Too demanding or you know, the scheme. Even when the
Speaker 2: seam that came out, it wasn't like the pinnacle of technology,
Speaker 2: Like yeah, I.
Speaker 1: Mean that's the thing is Like I think they also,
Speaker 1: like they mentioned it during this like they're actually very
Speaker 1: similar to the Xbox Series S specs. Yeah, so it's
Speaker 1: like if the seriess had problems running stuff, do you
Speaker 1: think that the Steam Deck's going to be able to
Speaker 1: run that?
Speaker 2: Right?
Speaker 1: Like, you know, I'm pretty sure Series S is gonna
Speaker 1: have a problem running this game if it ever shows
Speaker 1: up on Xbox, right, like.
Speaker 2: Right, well, it'll be like the seven to twenty t
Speaker 2: version or like Tenny you know, like right, but it's
Speaker 2: just like really baffling, like who has an axe to
Speaker 2: grind it at the editorial board for PC Gamer, it's
Speaker 2: like a life.
Speaker 1: Yeah, it feels like, you know, maybe they didn't. I
Speaker 1: don't know if they necessarily. I'm sure that they do
Speaker 1: their research people that they bring on as a freelancer
Speaker 1: or whatever, like what are you respecting your PC? But like,
Speaker 1: I don't know, maybe because they thought, Okay, well, this
Speaker 1: game's old, like people already played it on PS five,
Speaker 1: so it doesn't really matter. We don't have to be
Speaker 1: running it at the you know, a forty with a
Speaker 1: forty ninety or you know, all that stuff to view it.
Speaker 2: I would say forgetting you know, well I forget if
Speaker 2: you're gonna get rebirth or you know, remake. Obviously, like
Speaker 2: you need a powerful machine to run it, Like, right,
Speaker 2: let's not play around here, guys, like you know, yeah,
Speaker 2: definitely a five dollars computer to run it or anything
Speaker 2: like that. But you need a decent computer.
Speaker 1: I mean, there's a reason why it looks so much
Speaker 1: better on the five pro right.
Speaker 2: Right, So so yeah, I like it quite a bit.
Speaker 2: The only the only thing I kind of wish you
Speaker 2: did have. I wish it had a benchmark because you
Speaker 2: just have a decent autographical options and having something like
Speaker 2: test it out would be actually helpful because fifteen had that, Uh,
Speaker 2: but these later ones don't.
Speaker 1: Speaking of fifteen, you brought that up. This Rebirth apparently
Speaker 1: has the highest concurrence of any single player fantasy game ever.
Speaker 2: Yeah, PC, that's what happens when you launch it on Steam,
Speaker 2: you know as well?
Speaker 1: Yeah that's true, right, that you don't have the stupid epic.
Speaker 1: I don't know the remake would have done the those numbers,
Speaker 1: but you know it probably would have done something similar,
Speaker 1: Like I think it would be a lot higher on
Speaker 1: the list, right had it come out instead of being
Speaker 1: a year later.
Speaker 2: Speaking speaking of that, I had a hat because I
Speaker 2: don't have remake on PC. Yeah, but I still wanted
Speaker 2: that fucking material, the import your save material. Yeah, so
Speaker 2: I had to download a save like from remake and
Speaker 2: then like hacking into Rebirth like find your Steam I
Speaker 2: D and then create a folder and then put the
Speaker 2: save in there. And the other nice thing about the
Speaker 2: PC version, uh, you know that one of my complaints
Speaker 2: about the game initially was like the fire ice material
Speaker 2: you can only get one, or like the wind thunder
Speaker 2: or like like new material you can only get one
Speaker 2: per game, not anymore.
Speaker 1: Oh well, is it because of a mod or something.
Speaker 2: I just had Cheat Engine and it has a material
Speaker 2: material editor, so you can change material into whatever you want.
Speaker 2: So I have like you can do that and then
Speaker 2: you can like max it out. Yeah, so I'm trying
Speaker 2: not to like abuse it too much, but it's like, yep,
Speaker 2: I'm just gonna give everyone one fire ice and one
Speaker 2: wind thunder and let him go.
Speaker 1: Make the game a lot easier for sure.
Speaker 2: Yeah. Well, I really hated the material juggling in the
Speaker 2: in Rebirth, you know.
Speaker 1: Yeah, that was annoying. Not gonna be definitely that. It
Speaker 1: would have been so nice to have like a auto
Speaker 1: remove and like just have different slot like a set.
Speaker 2: That you yeah, like set a set B or like
Speaker 2: when when they separate your party. So it's like, oh,
Speaker 2: now I'm controlling Barrett and Red thirteen to this fucking cave.
Speaker 2: It's like, Okay, put the assessed materia on Barrett, you know,
Speaker 2: put the heel materia on the dow or the cat,
Speaker 2: you know. But I didn't. I obviously didn't finish in
Speaker 2: the game or anything, but I got I'm in like
Speaker 2: the end of the June on region ah, and yeah,
Speaker 2: that game really still holds up. I mean I think
Speaker 2: it's better on PC than five. So that's how I
Speaker 2: gave it a higher score.
Speaker 1: Yeah, fair enough, that makes sense. Yeah, so I mean
Speaker 1: I'll go ahead.
Speaker 2: Sorry, No, I bought a copy of a star os
Speaker 2: and for PS one.
Speaker 1: Nice.
Speaker 2: Yeah, it's getting cheap, so are right? Screw it as well.
Speaker 1: Also, before we get off the Final Fantasy remake train,
Speaker 1: there was a story this week from Hamagucci Son where
Speaker 1: he talks about two things. One that people misconstrued his
Speaker 1: quote about the mini game. He says they're not going
Speaker 1: to remove the amount of mini games. He's just going
Speaker 1: to change the way that you have to do them
Speaker 1: in the game, whereas probably more of going to make
Speaker 1: them more optional than they are, but that they're still
Speaker 1: going to be a huge amount.
Speaker 2: That's bad, I think because it's a just have like
Speaker 2: ten good mini games, not twenty, and half of them
Speaker 2: are like mediocre to battle well.
Speaker 1: But if you don't have to do most of them,
Speaker 1: then why does it matter that it's there for.
Speaker 2: Your Well, I'm sure it'll still cont to some progress
Speaker 2: in the game somewhere.
Speaker 1: Like that fucking I mean, he also mentioned that they're
Speaker 1: definitely gonna make the Platinum O but.
Speaker 2: Well and not even that, remember that getting the seven
Speaker 2: Star Hotel. Yes, all the arcane shit you had to
Speaker 2: do for that, it's oh my god. But also why
Speaker 2: why have it at all? Like it's just resources that
Speaker 2: like you don't need it, Like it's just you don't
Speaker 2: need to spend the resources on this crap, like may
Speaker 2: either make the overall game better or make like the
Speaker 2: ten mini games that are in the game better. Don't
Speaker 2: have you know, well, I.
Speaker 1: Mean, if they want to try to do the original
Speaker 1: Justice and have all the minigames, then that makes sense, right, like.
Speaker 2: Well, like the Red thirteen Rocket League.
Speaker 1: Thing, not that Rocket League bullshit. But like, look, they
Speaker 1: obviously made ones up that weren't in the original and
Speaker 1: a lot of stuff just to add more, and that's fine,
Speaker 1: Like look, I just think that they shouldn't have been
Speaker 1: they should have been more. Made it more obvious that
Speaker 1: a lot of them were optional, which that was a problem,
Speaker 1: Like nobody knew unless you purposely failed that you could
Speaker 1: fail out of the what's it called? Why can't I
Speaker 1: think the card game Queen's Blood the Queen's Blood Tournament
Speaker 1: on the ship until you know it's like, oh, you
Speaker 1: have to like go into a corner and select that
Speaker 1: you don't want to be in it, and then you
Speaker 1: don't realize that, oh, it doesn't really do anything. You
Speaker 1: don't miss anything if you don't do it, other than
Speaker 1: I think you would probably miss the Red thirteen thing.
Speaker 1: So it's like yeah, yeah, and the trophy, right, the
Speaker 1: trophy of doing all the Queen's Blood stuff, so you know,
Speaker 1: but that's it. I mean, that's a whole story line
Speaker 1: that they did with Queen's Blood and and that makes
Speaker 1: sense of its own accord. But the other one that
Speaker 1: was kind of making the rounds more to because of
Speaker 1: their strategy now very similar to xboxes if they wanted
Speaker 1: to do everything multi platform. They don't want to be
Speaker 1: exclusive to only Sony Systems because they want to make
Speaker 1: the most money possible. But they're a third party that
Speaker 1: makes more sense, right. Apparently they're kind of letting you
Speaker 1: know that for sure FOM Fantasy seven Part three is
Speaker 1: going to come out to four the PS six because
Speaker 1: it will not be a PS six exclusive. Probably more
Speaker 1: likely that it's saying that it will come out on
Speaker 1: PS five.
Speaker 2: Also, No, it's maybe like Appress of the Wild where
Speaker 2: it's on going.
Speaker 1: And I honestly still think that it's coming out twenty
Speaker 1: twenty seven, the whatever year anniversary of FAM Fantasy seven,
Speaker 1: that is what thirtieth year anniversary. I still think that
Speaker 1: they're aiming for that, and I don't think we're gonna
Speaker 1: get the PlayStation six by then, unless.
Speaker 2: Yeah, I could see PS six come out like twenty
Speaker 2: twenty eight, possibly that was the.
Speaker 1: Idea originally, or I could see it come like late
Speaker 1: twenty twenty seven, like after the game has already come out,
Speaker 1: and then they they have a super like the Luxe.
Speaker 2: Yeah. I was just gonna say, they're gonna have some
Speaker 2: three three game collector's edition or it comes to the
Speaker 2: life size suffer Us statue and yeah, with ten thousand dollars.
Speaker 1: Yeah, and then like, oh it'll all look pretty because
Speaker 1: now it'll be this is for PS six graphics or
Speaker 1: you know, right then you can buy it all over again.
Speaker 2: Oh yeah, speaking of that, my roommate got a PS
Speaker 2: five pro. Oh yeah, but so he's his room is
Speaker 2: like twenty feet away, twenty five feet away from where
Speaker 2: my room is and where the router is because it's
Speaker 2: in my room. He can't access to five G network.
Speaker 2: Really yeah, it's like doesn't even like show up on
Speaker 2: like his you know list available networks. And you think
Speaker 2: it's because he's right above of my downstairs neighbors modem
Speaker 2: or her like wi fi source. So it's like so strong.
Speaker 1: It's we tried like connecting it wired or something just
Speaker 1: to see if it will.
Speaker 2: No, can he bring his console in her, you know,
Speaker 2: but but I'm connected to do it. I'm trying to
Speaker 2: do it via the wired but like I tried to,
Speaker 2: like look for the Wi fi that work. I can
Speaker 2: see just time.
Speaker 1: Yeah, so it's not that they find out doesn't exist.
Speaker 1: It's that like his five pro camp yep. But yeah,
Speaker 1: so you know, at least that's some good news that
Speaker 1: for sure it's coming to PS five. Some people that
Speaker 1: own PS fives that maybe don't want to rush out
Speaker 1: of buy the PlayStation six or can't depending on how
Speaker 1: much how pricey it is, be rust assured that she'll
Speaker 1: be able to play the whole thing on PS five,
Speaker 1: Which that's good because I think we'll see what wanted
Speaker 1: to be able to do that right important, Yeah, exactly
Speaker 1: all those things on for and everything. I mean, that's
Speaker 1: what I care about. I wanted to be able to
Speaker 1: be played on the system. I own the PS five
Speaker 1: and hopefully it will run well on the five, and
Speaker 1: I don't need to feel like I have to buy
Speaker 1: PSI Pro.
Speaker 2: Whatever when when it comes down on the switch to you've.
Speaker 1: Been on there as well, you know what, I'll buy
Speaker 1: it on Xbox. You want to, It's no, I'm no.
Speaker 1: I don't want to rebuy too many things. It's like
Speaker 1: these games are way too expensive already rebuying games that much.
Speaker 1: But yeah, so there's your full fantasy. Uh part three
Speaker 1: news for this week. We'll see what quote they have
Speaker 1: Hamaguchi or kit say next next week. I feel like
Speaker 1: they have constantly talking about something really quick to find
Speaker 1: the end the PlayStation. Uh stuff here President Evil movies. Uh,
Speaker 1: it's getting a reboot again. Not surprising. I mean, Resident
Speaker 1: was resid was that its highest peak. It's been as
Speaker 1: far as the series of franchise that people are really
Speaker 1: enjoying and liking the remakes and the you know, whenever
Speaker 1: we get Resident Evil nine, rumors are that the next
Speaker 1: remake is going to be Resident Evil zero apparently, which,
Speaker 1: to be fair, it really does need that it has
Speaker 1: the terrible take controls whatever. Well, you know, you know
Speaker 1: how they do with I feel like Cover is gonna
Speaker 1: be like the last one. And also Residuevil six got
Speaker 1: like rated for series X and PS five apparently, but
Speaker 1: that's supposed to be like a port not necessarily the remake.
Speaker 1: So I don't know, but okay, yes, like Mark said,
Speaker 1: this is the this would be the third goal around
Speaker 1: with with the Residueval movies. According to the Hollywood Reporter,
Speaker 1: uh this is the next uh Bustation Studios movie thing,
Speaker 1: but there are also other studios that that are bidding
Speaker 1: for the movie, including Winner Brothers and Netflix. Constantines owned
Speaker 1: the rights to it until recently, and you know, they
Speaker 1: did try to bring it back with that Welcome to
Speaker 1: Raccoon City, which was fine. It's just wasn't super.
Speaker 2: Low budgeting, yeah, but a still budget and the story
Speaker 2: was just kind of all over the place. And it
Speaker 2: had bad casting. Yes, that some bad casting. I actually
Speaker 2: do like. I like the chicks they had playing Jill
Speaker 2: and Claire.
Speaker 1: Agree.
Speaker 2: Claire was really good, yeah, Kaya I think is her name? Yes,
Speaker 2: Chris was okay, but like the guy they had Landa
Speaker 2: was like terrible. Yeah.
Speaker 1: Uh but yeah, we'll see what that is. Are they
Speaker 1: going to try to make it more like the game,
Speaker 1: so they're going to do their own thing. Is it
Speaker 1: going to have anything to do with like is it
Speaker 1: Are they going to try to start with residue but one?
Speaker 1: Or are they going to do the the Djoeovic thing
Speaker 1: of just oh this is going to be its own
Speaker 1: thing and have nothing to do following the TV show.
Speaker 2: Yeah, it always works well when when they do their
Speaker 2: own thing.
Speaker 1: That was something I mean, like I wanted to like that.
Speaker 2: The bummer about that show is like that's like the
Speaker 2: last thing answer it was in.
Speaker 1: Yeah, man, because of answer, I wanted to like it
Speaker 1: a lot. That's that's what happened, all right.
Speaker 2: Uh, they sign for the movie is coming like two
Speaker 2: years from now, I mean it's coming out now.
Speaker 1: Yeah, okay, I mean that's good.
Speaker 2: The plot is supposed to be some like multi versus
Speaker 2: thing different, you know, universes.
Speaker 1: We're finally gonna get the big bid.
Speaker 2: The cat, right, it'll be the bad guy of it all.
Speaker 1: I think the rest of the stuff we can start
Speaker 1: just doing the quickets part here. Oh boy. Uh, not
Speaker 1: surprised at all with all of this terrible news about Ubisoft. Uh,
Speaker 1: they have laid off one hundred and eighty five employees
Speaker 1: and also closed Ubisoft Learnington, which was the previous Freestyle Games,
Speaker 1: which was the DJ Hero. Developer loved dj Hero when
Speaker 1: it was the first one. They they made some creative
Speaker 1: stuff with from Freestyle Games. Unfortunate that they bought it
Speaker 1: and then now that studio is closing and all these
Speaker 1: people are losing their jobs.
Speaker 2: So they bought it and then didn't be shipped with
Speaker 2: it except for like support video for Colon Bones and.
Speaker 1: Great, they're restructuring Ubisoft Dusseldorf, stock Holm and Reflections along
Speaker 1: with closing.
Speaker 2: Why why did they even have studios in Duseldorf put the.
Speaker 1: Way, too many freaking studios for one.
Speaker 2: Yeah, they have only satellite support studios or satellite studios.
Speaker 2: It's like no wonder, like you can barely make a
Speaker 2: game or you know, it's such a schizophrenic mess most
Speaker 2: of the time nowadays.
Speaker 1: I mean, I guess it helps them not have to
Speaker 1: go use contractors. But it's just like, my lord, I
Speaker 1: mean the studios, do you need.
Speaker 2: Big companies use contractors. It's like a contractor is good
Speaker 2: because you don't have to keep paying those people money
Speaker 2: after the fact they do six months or a year
Speaker 2: or two years and then move on you and then
Speaker 2: move on. We saw Duseldorf, you know, to support the
Speaker 2: twenty people that work in that country, you know that
Speaker 2: city for you like it's uh.
Speaker 1: They were also support on Avatar and Park five. But
Speaker 1: you know, listen, it sucks for these people losing their jawses.
Speaker 1: I always say every time we have to talk about layoffs,
Speaker 1: it's just you yourself just continues to have bad pre
Speaker 1: us even with the sort of mostly positive usage creed
Speaker 1: shadows previews. Okay, uh, outside of some outliers like I
Speaker 1: think the skill Up didn't like it necessarily, but most
Speaker 1: people the leading deal is that apparently Norway, I think
Speaker 1: your name is she plays like the Assassin that you
Speaker 1: would expect, whereas Yaske is like the brute and he
Speaker 1: doesn't have the skill, the the parkour and stuff, which
Speaker 1: bothers a lot of people.
Speaker 2: Apparently it's a bit like how Assassin's Screed Syndicate was.
Speaker 2: I mean, they did to kind of play this play
Speaker 2: the same, but like the brother of them was was
Speaker 2: more of the brute, slash like beat like brawler care
Speaker 2: or and the sister was like the actual assassin.
Speaker 1: So yeah, man, it's it's uh, it feels like that's
Speaker 1: the thing is like a lot of people were like,
Speaker 1: you know, the the OSC gameplay was one of the
Speaker 1: things that they were supposed to be working on this
Speaker 1: time that they're delaying, but as they definitely did try
Speaker 1: to make them different. There's just see people that have
Speaker 1: problems with the fact that essentially, like like, nobody asked
Speaker 1: to be able to play with a character like that,
Speaker 1: and you gave that to us, and it's like then
Speaker 1: you add in all the other the grifter stuff or
Speaker 1: the stuff about not Kurt you know, curcially accurate or
Speaker 1: whatever the hell.
Speaker 2: And I've been I've been really enjoying, uh, the Asthma
Speaker 2: Gold videos on this thing, because he makes a video
Speaker 2: about shadows every two days. He's pitching and moaning about
Speaker 2: it constantly, and it's like, dude, you haven't even played
Speaker 2: Assassins Creed before, Like why do you have fourteen videos
Speaker 2: on this bullshit?
Speaker 1: Because he's the number one grifter dude, Yeah, like you
Speaker 1: don't care about at all, So like that he just
Speaker 1: starts to find anything negative that he can make a
Speaker 1: Video one and obviously it.
Speaker 2: Works, right, there are some points like not about this game.
Speaker 2: Obviously there are some points out ideas and what's about
Speaker 2: specific other games, but like this game, it's like living
Speaker 2: rent free in his head and it's like, dude, like
Speaker 2: get a life or.
Speaker 1: You know, do something else, man, find something else to
Speaker 1: go hate on. Yeah, But aside from that, it's just
Speaker 1: like it's continued to be negative for this team, and man,
Speaker 1: if Shadows does not hit targets, right, man, I hate
Speaker 1: to think about what what other heads are going to
Speaker 1: roll figuratively, not the one that matterstunately exactly. Unfortunately, the
Speaker 1: one that matters, that should be stepping down or taking
Speaker 1: a pay cut or doing something starts with a why
Speaker 1: it's not doing it. And it's very sad that he
Speaker 1: continues to be able to just be there trying to
Speaker 1: set some kind of thing we talked about last week,
Speaker 1: and somehow somebody doesn't try to do something but remove
Speaker 1: these Yeah, speaking of not hitting targets, unfortunately for Dragon Age,
Speaker 1: Vilguard did not hit sell targets to the fact that
Speaker 1: EA is pulling a Microsoft and not even talking about
Speaker 1: sales numbers. They are talking about one point five million
Speaker 1: people interacted with.
Speaker 2: The game from demo and.
Speaker 1: Not just the demo. It's they bought it through EA
Speaker 1: play right or did the trial and then continue playing.
Speaker 1: And of course, you know, the writing didn't help the
Speaker 1: story around. It didn't help about the all the different
Speaker 1: gender bending and all this stuff, storylines and whatever. The
Speaker 1: creative director, the game's director, corn Bert Bush left, She said,
Speaker 1: apparently she got an offer she couldn't turn down at
Speaker 1: another c RPG studio or making another CRPG, but she
Speaker 1: was happy with what she did at Viral, where she
Speaker 1: brought him back to I guess some semblance of riding
Speaker 1: the ship as she called it, apparently acquented to EA.
Speaker 1: This was not writing the ship. It seemed like it
Speaker 1: was doing well, right, like it was on the charts
Speaker 1: for October and November and then nada, right, and that
Speaker 1: it just sucks. I hate that for the team. I
Speaker 1: hate that for the teams, but you.
Speaker 2: Know, I dislike it. But on the flip side, did
Speaker 2: you know about Unknown nine, that that disaster.
Speaker 1: Yeah, the Vanaamco, Yeah that, like they.
Speaker 2: Should have known better. But also like the fact that
Speaker 2: they're trying to build this like whole big multimedia cluster.
Speaker 2: Fucktastic roadmap thing when it's like this is an unknown
Speaker 2: proper like an unknown property, slower role a little.
Speaker 1: Definitely, we got we.
Speaker 2: Got comics, we got new we got novels, we got podcasts,
Speaker 2: and yo, put it a good game first, then then
Speaker 2: deal with this like if it hits then that's cool.
Speaker 1: But like no, no, it's like I just it sucks
Speaker 1: for dragon Age, for the people that made dragon Age,
Speaker 1: like you know, it was apparently it was a good game,
Speaker 1: just wasn't a great dragon Age. And then also it
Speaker 1: started as a lot of service game and then uh
Speaker 1: she apparently saved it from or kind of helped mold
Speaker 1: it into what it became, like the hybrid, right, a
Speaker 1: lot of people they didn't like that the the worlds
Speaker 1: weren't big enough and the mission structure wasn't great. Stuff
Speaker 1: like that.
Speaker 2: I really think. Well. I saw also the rumors that
Speaker 2: like you know, EA is gon to close a bio
Speaker 2: where Edmonton office and yeah, it's not gonna happen, like
Speaker 2: it's not yet, but no, it just puts more and
Speaker 2: more pressure on mass effects. Five.
Speaker 1: And definitely I've seen a lot I've seen some people
Speaker 1: say that like either let them change their name or
Speaker 1: maybe even get to the point of closing biowhere because
Speaker 1: they're not the same people anymore. It's like a shell
Speaker 1: of what buyo Where used to be.
Speaker 2: Some QA caster there always been there since the beginning.
Speaker 2: That's about it. I mean like audio engineer or something.
Speaker 2: But yeah, everyone everyone who like made bio where bio
Speaker 2: Where is pretty much gone.
Speaker 1: Yeah, I mean I know Platinum's kind of going through
Speaker 1: similar things where a lot of the old guard or
Speaker 1: leaving and things like that.
Speaker 2: The problem with that is the buywhere names at least
Speaker 2: some cache.
Speaker 1: A Yeah, and I think that's why EA can't bring them.
Speaker 2: Yeah, it's changed like e Edmonton or e A Canada
Speaker 2: or whatever whatever. Remember when they they were so high
Speaker 2: on BioWare They're like ten years ago. They were teaming
Speaker 2: all the studios like Buyowhere, Victory or biowear like for
Speaker 2: like a month and then they reverted back because they're
Speaker 2: like there's.
Speaker 1: A dumb like yeah, it's it's just like it's crazy
Speaker 1: how far they have fallen to the point where, like
Speaker 1: you said, there's a lot of pressure now on Mass
Speaker 1: Effect five to deliver I.
Speaker 2: Think if mass efixt five bombs or doesn't do as
Speaker 2: well and let's face it, it probably won't. You know,
Speaker 2: like even like Dead not Dead Island, dead Space that
Speaker 2: was a good game, or you know, and that.
Speaker 1: Dead Space did pretty well for being a whore game.
Speaker 1: It's just they needed to do more than two million.
Speaker 2: Yeah, that's the problem. It's like, even if it did well,
Speaker 2: it's not well enough for EA or didn't do like
Speaker 2: ten million copies. It's like it's not going to same
Speaker 2: with Massive five. Like even if I sold three million copies,
Speaker 2: they probably still look at it as a disappointment.
Speaker 1: That's the thing is they needed I feel it sounds
Speaker 1: like they needed Dragon ahe Vailguart to hit like the
Speaker 1: three million.
Speaker 2: Well that that was like their estimate or their forecast,
Speaker 2: and so they got like one point five.
Speaker 1: It's like, well, no, no, they didn't sell one. They're
Speaker 1: saying one point.
Speaker 2: Or whatever.
Speaker 1: Yeah, but so I wonder if it even sold a million. Yeah,
Speaker 1: like that's kind of right.
Speaker 2: Hey, when it gets twenty bucks, I'll buy it.
Speaker 1: Yeah. I mean they're also complaining about the A five
Speaker 1: didn't apparently do as well as they needed to, but
Speaker 1: it's still like the fifth best selling game of the
Speaker 1: whole entire freaking year.
Speaker 2: But you know.
Speaker 1: I mean they also have on godly expectations for those
Speaker 1: sports games to like give them so much money in
Speaker 1: the live service part with the Ultimate Team and stuff that,
Speaker 1: you know, I could believe that Apparently it didn't hit
Speaker 1: whatever target, which is ridiculous, you know.
Speaker 2: Yep.
Speaker 1: Also they shut down EA Origin, which just like the
Speaker 1: old program, right, which you have to convert to the
Speaker 1: EA app. But apparently if you don't have a sixty
Speaker 1: four bit system you cannot use it at all, so uh,
Speaker 1: and which they stopped supporting Windows ten. Uh So the
Speaker 1: only way you can do it is having Windows living
Speaker 1: with a sixty four bit system.
Speaker 2: Uh.
Speaker 1: So that's the only way that all of your games
Speaker 1: will convert over to the EA app if you only
Speaker 1: have you know, them on PC. So yeah, if you
Speaker 1: don't have a upgraded system. And also this includes uh
Speaker 1: you have to have like a a big, a newer
Speaker 1: version of Catalina for the Mac part of it. So yeah,
Speaker 1: that sucks if you're kind of like locked out of
Speaker 1: your games because.
Speaker 2: Of that's such a niche market or niche number that
Speaker 2: how many people really only having thirty two bit systems?
Speaker 2: Like no, practically no one unless a twenty year old
Speaker 2: machine right.
Speaker 1: Yeah, so yeah, unless you were using it to like
Speaker 1: play like really old games only or something like that,
Speaker 1: right right, So, I mean any of the new stuff
Speaker 1: you wouldn't be able to play anyway. But yeah, I
Speaker 1: don't know, it's really quick here. Just because we always
Speaker 1: talk about this stuff. Oh well, I shouldn't mention lost records.
Speaker 1: Bluin Rage got delayed. The second part of it got
Speaker 1: the lay till April fifteenth to give them time to
Speaker 1: don't nod, you know, to give them time to be
Speaker 1: able to get it right. And you know, the games
Speaker 1: set over two timelines. The first part of it's still
Speaker 1: going to come out on time, but apparently this is
Speaker 1: going to get This is the free update that's supposed
Speaker 1: to come later, so they're delaying it so they make
Speaker 1: sure it's good.
Speaker 2: Yeah.
Speaker 1: You know, dough Nuts kind of been kind of doing
Speaker 1: little bit, you know, different things. You know, Jussant was
Speaker 1: well received. It was good Indie that was on game Pass. Yeah.
Speaker 2: I still think their greatest game was Life Is Strange.
Speaker 1: Oh yeah, for sure.
Speaker 2: That's the problem is they keep making they keep making
Speaker 2: stuff that doesn't really hit that well, and same as
Speaker 2: Life is Strange.
Speaker 1: Yeah, Now, Life is strange. It is kind of going
Speaker 1: through that with Tech nine, where it's like, Okay, you
Speaker 1: had True Colors that did great, and then it's like.
Speaker 2: I didn't think I didn't think you Color did good though,
Speaker 2: did it?
Speaker 1: True Colors did really well?
Speaker 2: Wow?
Speaker 1: So and it got all that Game of the Year
Speaker 1: stuff from people whatever. So but after that it's kind
Speaker 1: of like they've really like bottomed out on that and
Speaker 1: dough Nod's been really hit and miss on that. US
Speaker 1: physical game spending has gone down significally since two thousand
Speaker 1: and eight, according to Matt Piscatella from Sircana, you know
Speaker 1: he reports on this stuff, saying that essuch of this
Speaker 1: got kind of exacerbated by the pandemic because you know,
Speaker 1: we were going to go buy physical copies, and also
Speaker 1: the fact that the Switch has had a really down year,
Speaker 1: which the switch kind of offsets a lot of the
Speaker 1: physical the people buying digital to buy physical, which you know,
Speaker 1: like Nintendo has like a their digital share is lower
Speaker 1: than everybody else's, like theirs is that twenty They have
Speaker 1: a twenty two percent share of people that buy physical,
Speaker 1: whereas everybody else's Xbox PS five went up. Xbox was
Speaker 1: seventy five from seventy PS fives was sixty four from
Speaker 1: fifty five. But Nintendo's is there twenty two. A lot
Speaker 1: of people buy physical for Nintendo, so yeah, maybe the
Speaker 1: switch to will help offset that again, but so far
Speaker 1: we're still leaning towards that of like, people are just
Speaker 1: delving more and more into the convenience, right, it doesn't
Speaker 1: help the PC is basically all digital.
Speaker 2: Yeah, well like this, I can't remember the last time
Speaker 2: they can't like buy a PC games, you know, digital
Speaker 2: or physically. Yeah, I think like I have apolic fallout
Speaker 2: New Vegas for PC.
Speaker 1: You know, I mean, really, what what laptops or computers
Speaker 1: getting made now unless you order it, specially that have
Speaker 1: a distrib at all. Right, Yeah, so, and I think
Speaker 1: Sony announced that they're not doing like rewriteables anymore either,
Speaker 1: So for blue rays.
Speaker 2: Yeah, I did a list a week ago for four
Speaker 2: one about like games I'm looking forward to next this year,
Speaker 2: and like I think I did like eight games. One
Speaker 2: of them is kind of a PC game at Stive
Speaker 2: six or Sive seven. Sorry, but someone in the comments
Speaker 2: is like, how come there's no PC games on here?
Speaker 2: And I'm like, yo, dog, like how many PC only
Speaker 2: games are there coming out this year that you know, yeah.
Speaker 1: You would have to go find the indies that don't.
Speaker 1: That always still you see, and they come into the
Speaker 1: consoles later, like all the big games come to PC,
Speaker 1: but they also come to the consoles.
Speaker 2: So yeah, the guy was like, it's mostly console games.
Speaker 2: It's like, hey, that's what I mostly play games on.
Speaker 2: And then d like, yeah, what PC exclusive games are there?
Speaker 1: Yeah, it's like, oh, you're gonna the second well, the
Speaker 1: Warcraft Expansion, the whatever. Like it's like you said, it's
Speaker 1: extremely rare that even the even the MMOs like look
Speaker 1: at FOM Fantasy fourteen, like that also comes to PS five,
Speaker 1: Like uh, look at a look at a lot of
Speaker 1: the like gotcha stuff that usually starts out on mobile
Speaker 1: and PC that also ends up coming to like PS five.
Speaker 2: So it's like or even like you know, Hades two
Speaker 2: is on Hades two is on PC technically right now
Speaker 2: in the early access, but like exactly once it's done,
Speaker 2: you know whatever, Yeah.
Speaker 1: Especially because when it hits switch to that thing's gonna
Speaker 1: sell like crazy. So you know, like, hey, that's where
Speaker 1: the people. Look, I have a new story right here
Speaker 1: that people are making. Developers are making more PC games.
Speaker 1: It actually went out from sixty six percent to eighty percent, Like, yeah,
Speaker 1: PC gaming is going up, Like it's especially with you know,
Speaker 1: these forever games, the live service games. Like the the
Speaker 1: kids my daughter's age, you know, thirteen, fourteen and younger,
Speaker 1: they're either asking for the best tablet or the best
Speaker 1: PC because they want to play Fortnite or whatever in
Speaker 1: the best way possible. They're not asking for the console.
Speaker 1: You know, it's very weird that people are asking for
Speaker 1: Like I think there was a story of like nobody
Speaker 1: cares about the kids don't care about the PSI pros, Like, well, no, dull,
Speaker 1: they don't. They don't even have a PS five to
Speaker 1: begin with, so why would they care about the PSI pro.
Speaker 1: And it's like and for one, they can't buy the
Speaker 1: PS five pro, so why the hell are they going
Speaker 1: to care about it. It's like when somebody used to
Speaker 1: tell us that when you were kids. Uh, I can't
Speaker 1: think of the first time somebody did, like an the
Speaker 1: PS two slim or something like I would hear a
Speaker 1: PS two. What do I give a crap about the
Speaker 1: PS two slim?
Speaker 2: You know, it's like, well, or even versus the nets
Speaker 2: it's like, yeah, like, who cares?
Speaker 1: Does it play? Does it do anything different?
Speaker 2: No?
Speaker 1: Then what do I care about it? It's like, uh,
Speaker 1: the PS five Pro does, but again it's negligible as
Speaker 1: far as like, uh, like what it really does compared
Speaker 1: to like the difference you would see like on a PC.
Speaker 1: And then not only that, if you don't have the
Speaker 1: TV to make it look nice, it doesn't matter, right exactly.
Speaker 1: That's the point I'm guessing your roommate does, or he
Speaker 1: wouldn't have bought. But it's like I do, but I
Speaker 1: just I've seen the difference, and it's like cares right, Like, Uh,
Speaker 1: I played Fantasy and Reworth fine enough. I don't need
Speaker 1: to buy it just to hopefully see that game better, right,
Speaker 1: But just really quick here, the best selling PS five
Speaker 1: was the best selling hardware of the entire year. That's
Speaker 1: on surprise. You know, Switch was down and Xbox's Xbox
Speaker 1: at this point, but it is tracking ahead of the
Speaker 1: PS four by seven percent, which is good for PlayStation. Uh,
Speaker 1: Xbox Series is spelling Xbox one by eighteen percent. But
Speaker 1: again they had different strategies at that point, So people
Speaker 1: don't need to buy an Xbox Series to play the
Speaker 1: Xbox games, right, so you know it is what it
Speaker 1: is called duty. Blackop six was still the best selling
Speaker 1: game of twenty twenty four despite being on Xbox Game Pass. Uh,
Speaker 1: it did have a drop of like nine percent compared
Speaker 1: to was it Modern War for three last year?
Speaker 2: Lost track of franchise entirely, So.
Speaker 1: There is a drop, But I think it it's not
Speaker 1: just the game Pass part of it all. It's just probably,
Speaker 1: like you know, there might be a little bit of
Speaker 1: a fatigue with Call of Duty. Also the fact that
Speaker 1: war Zone exists. You don't need to have the latest
Speaker 1: Call of Duty to have the Call of Duty experience, right,
Speaker 1: So if you only play multiplayer and you don't care
Speaker 1: about having Black Ops six, you just play war Zone
Speaker 1: or you play war Zone. I have friends co workers
Speaker 1: that him and his wife only play war Zone Mobile.
Speaker 1: So like I'm telling you, man, people just these these
Speaker 1: forever games. Why why do I waste money on Black
Speaker 1: Ops when I could just play this.
Speaker 2: That was a funny thing last night with my roommate
Speaker 2: when he had this psive and looking it up because
Speaker 2: I was like, he didn't have a discribe, and I
Speaker 2: was like, what you get when you can borrow some
Speaker 2: of my games. If you want, I'll give Destiny to
Speaker 2: a shot, just thinking like.
Speaker 1: Console, Like, yeah, of all the games there, the other
Speaker 1: games on this list here, EA Sports called Football twenty
Speaker 1: five is the number two best selling game of the
Speaker 1: entire year in the United States. People really missed that
Speaker 1: college football helldivers to Dragon Ball sparking zero. Amazing for
Speaker 1: that franchise to sell that much. NBA two K twenty five,
Speaker 1: Man twenty five, Calle of Dunion, Modern War for three, God,
Speaker 1: EA Sports FC twenty five, Elden Ring. You know that
Speaker 1: expansion helped a lot there, and the EA Sports MVP
Speaker 1: bundle with Madden and college Football altogether. I think Rebirth
Speaker 1: was like eighteenth or something like that. Grand Theft Auto
Speaker 1: five and Minecraft I think still sold better than but
Speaker 1: at least Rebirth was on there because Astrobat was not
Speaker 1: on there at all. It was on there for the
Speaker 1: PlayStation one, the one that's only PlayStation, but not the
Speaker 1: one that was for the entire year. So hey, uh,
Speaker 1: no surprise, so seople black those games that you buy
Speaker 1: once a year and play with your friends, right is
Speaker 1: what it is. Uh. The only new game Hell Diverge
Speaker 1: two B also falls into that category. Dragon Ball Sparking
Speaker 1: zero is kind of like the only one, uh that
Speaker 1: I got.
Speaker 2: Like a surprising amount of buzz. Yeah, because it's.
Speaker 1: A bad game or you know, but I mean bad
Speaker 1: and people, I mean.
Speaker 2: Dragon Balls is coming back into more popular fashion these days.
Speaker 1: Oh for sure, with Diama out there and everything, and
Speaker 1: then obviously the sad passing like yeah, you know, it's
Speaker 1: uh they I think they just started restarted the super
Speaker 1: manga not too long ago, so it's it's going. It's
Speaker 1: definitely uh, getting back into that popularity, like you said,
Speaker 1: so that helps as well. I think that's pretty much it.
Speaker 1: Other than also earth Blade, it's supposed to be the
Speaker 1: next game from the Celeste developer, has been canceled, aspecially
Speaker 1: the Metro Ranea. There's a big story behind it.
Speaker 2: Yeah, yeah, you go.
Speaker 1: No Maddie Thorson just said that, you know, he was
Speaker 1: the R and D director said that this was between
Speaker 1: uh Noel and Maddie and then also Pedro fending member
Speaker 1: a lot of time elaborate our director Worth Blade left
Speaker 1: as well. They all kind of are They all kind
Speaker 1: of decided. Apparently there was a disagreement between the IP
Speaker 1: rights of Celeste between them and that they are all
Speaker 1: going to go their separate ways.
Speaker 2: So you know, reminded of like when they canceled, when
Speaker 2: that that Phil Fish canceled, not braid, but uh, what's
Speaker 2: what's when he canceled?
Speaker 3: Oh okay, I think I think yeah, yeah yeah. Or
Speaker 3: also the the Z A U M Studio, the Zone Yeah.
Speaker 2: And talking about that a few days ago because he
Speaker 2: still wants that to happen.
Speaker 1: But it's like that's yeah, that that thing got so
Speaker 1: bad they all started making their own game or whatever,
Speaker 1: and like there's three games in development and it's like, okay,
Speaker 1: this is crazy.
Speaker 2: Yeah. One last thing I was gonna mention is I
Speaker 2: don't it just kind of announced today but the software
Speaker 2: president just passed away. Yes, so that's a bummer. I mean,
Speaker 2: is like my favorite company or anything, but the games
Speaker 2: and kind of a good sense of humor.
Speaker 1: I mean, I think if you don't if the name
Speaker 1: doesn't ring a bell, they're kind of the ones known
Speaker 1: for Deskuya.
Speaker 2: Yeah and more so. But they've been around to quite
Speaker 2: a while. Like it's kind of surprising, so I don't know,
Speaker 2: this guy's like running it all the way through or anything.
Speaker 1: Right, Yeah, sixty four is still young. Ag it's to
Speaker 1: be passing so right. Sucks. Sucks to see that. We
Speaker 1: moved from that to games that are coming out this
Speaker 1: week to end the show, as we always do. I
Speaker 1: mentioned the Eternal Strands comes out tomorrow on game Pass.
Speaker 1: You can go check that out. There's a demo also,
Speaker 1: if you don't have game Pass, you can play that
Speaker 1: too if if that strikes your fancy. Uh. The Carmen
Speaker 1: San Diego game, the I guess like a reboot of.
Speaker 2: I saw a trailer that and I was, what is
Speaker 2: this San Diego.
Speaker 1: It's on you can play it on Netflix, the Netflix app.
Speaker 1: I might check it out just because I love that
Speaker 1: game when I was a kid on PC. It's not
Speaker 1: it's not. It has some of the same like vibes,
Speaker 1: I guess, but they changed quite a bit of it.
Speaker 1: Quiz Quiz an Ear or Moonlighter Junior as I've heard
Speaker 1: some people call it, is coming out also on the
Speaker 1: twenty eighth for Switch series and for the console. It's
Speaker 1: already been out on PC and the Tunia Riders in
Speaker 1: Augo's also out on the twenty eighth as well for
Speaker 1: your PS five four and Switch. I already mentioned Orcs
Speaker 1: Must Die Death Trap, a game that I'm still waiting
Speaker 1: and hoping that the review code will come in Taels
Speaker 1: of Iron two Whiskers of Winter. It's coming out on
Speaker 1: everything also on the twenty eighth. The Virtue of Fighter
Speaker 1: vive Revo also coming. That's the PC. Like, what's a
Speaker 1: remake of Virtual Fighter five or remaster?
Speaker 2: I think it's just like some stand always like a.
Speaker 1: Spanded okay, and they're doing like an update of the
Speaker 1: PS four game, but it's not getting all of this
Speaker 1: stuff that's in the right as well. Warside, which basically
Speaker 1: looks like an indie version of Advanced Wars. Literally, it
Speaker 1: just looks like an indie version of Advanced Wars coming
Speaker 1: out on everything the current consoles. Also coming to the
Speaker 1: current consoles is that there's a demo out for this too,
Speaker 1: The Stone of Madness, which is the next like game
Speaker 1: from that Blastoma studio, which looks really cool, like you
Speaker 1: have five different characters and you have to like figure
Speaker 1: out how to make them all escape from this prison
Speaker 1: and it's kind of set in like Spain or something,
Speaker 1: and it's it's really cool, looks really cool, has a
Speaker 1: cool art style. Definitely one that if you like those
Speaker 1: kind of games might want to go check it out
Speaker 1: as well. And then one, just because I saw Greg
Speaker 1: Miller talk about it on kind of Funny, Cryptical Path
Speaker 1: comes out on PC on the twenty ninth. It's a
Speaker 1: roguelike that you have to like build your own path
Speaker 1: and then you continue on that path to like try
Speaker 1: to get through the runs and stuff, and Hello Kitty,
Speaker 1: I'm an adventure also comes out. Mentioned to me a
Speaker 1: few times about coming to PC and Switch. The Spider
Speaker 1: Man two remaster or PC port I'm Sorry is coming
Speaker 1: on the thirtyth Snapper Lea Resistance I mentioned already, fanom
Speaker 1: Brave the Lost Hero, which it is a port of
Speaker 1: an older game or remaster that's coming to Switch in
Speaker 1: the PS fives and then set It's to Super two
Speaker 1: I mentioned already as well. So, Hey, lots of stuff
Speaker 1: coming here at the end of January. Sure there'll be
Speaker 1: something for everybody and all of that. Yeah, So then
Speaker 1: we hit the big month, the review season month of February.
Speaker 1: That's going to have a bunch of stuff from beginning
Speaker 1: to end. So get ready for that, everybody. Yeah, but
Speaker 1: all right, it will be February the next time where
Speaker 1: he February third actually we're doing the show next so
Speaker 1: until then, everybody, we'll see you later, all right, bye,