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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here at geek Firs. I'm your host

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Till Muss, and I have with me. The adventure is

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out there. Travis Snoll, How you doing tonight, my friend?

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Speaker 2: I am doing well. It's good to be back on

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side Quest. I had to run there for a bit

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and then a little break, but I am back. So, uh, yeah,

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I'm excited. We've got some fun stuff. Got this cast,

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got Darren al tomorrow, got Mario next week. So there's

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some some fun like fort or nine ten days of

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stuff coming, you know. So I'm excited, yeah, very much.

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Speaker 1: So it should be a fun run of stuff here.

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And I feel like we're on the prespice for gaming stuff.

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I feel like we're on the prespist like of a

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bunch of announcements, Like I feel like there's a Nintendo

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Direct right around the corner. I feel like Mabe Inintendo

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was waiting for the movie to come out, and the

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Mario movie that is, and then they're gonna drop something

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here with some updates I want, like the summer games

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and things like that. I feel like we're almost there.

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Speaker 2: And I think it was some dev of Wolverine, but

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they did reinforce that they do plan to do an

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update in springtime about that, because they said that originally

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about like a direct because I guess they said they

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want to get one not direct showcase. They said they

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want to do one more before pre orders and stuff

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for out.

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Speaker 1: And it was the first day of spring, like three

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days ago.

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Speaker 2: Right think, So I'll give them some breathing room. But

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still we got that look forward to so and I

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appreciate that. I'll see like they're gonna make the money

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no matter up. But I like them to be like, yeah,

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let's do one more before the pre orders go up,

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just to kind of maybe reinforce like, hey, we got

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we got the goods over here. And I'm hoping that

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means if it's a girthy showcase, which I can't wait

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for us to cover, that means that they that date's staying.

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You know. Yeah, That's what I'm kind of hoping.

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Speaker 1: So feels good, feels good, and that kind of thing happens. So, yeah,

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today's episode, we're gonna be talking about some Switch stuff,

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talking about some maybe dream sequels, whether that's like a

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follow up too a Switch one game or just Nintendo

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games that we want to see on the this console.

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That's like approaching a year old, which feels crazy to

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say because I feel like I haven't even actually sharned

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my in like a couple of months personally, but yeah,

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that's kind of crazy. And then just some of the

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games we've been playing. And then before that, the one

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news topic of today is Marvel to Con, which is

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of course coming out now in August. Got a new

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character announcement just last week, which is funny. They've done

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this in a very strange way, right where they had

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various trailers, various betas where they just like had their

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original eight characters that they announced and weren't announced it anymore,

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and people saw in the subreddit going crazy like where

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are these character announcements? Every day? It's like when do

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you think we'll see the next announcement? And then they

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just came out of nowhere and announced like three X

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men and like one trailer and now we just got

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like a blog post into like a quick trailer drop

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of a new character. And I don't know, we'll see

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what they do with the rest of these, but yeah,

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they showed off that Penny Parker is a joining the

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roster here, and this character is specifically rounding out the

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Amazing Guardians team. You know, we saw that with the

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X Men announcement whenever that was a month or two ago,

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that they're kind of chunking these these teams of four.

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You know, you can obviously switch it up, you can

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use an X Men and Spider Man and Iron Man

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whatever you want, but they're kind of set up as

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a team of four. So we actually actually like X

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Mens pretty straightforward. Didn't really know where like star Lord

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is gonna fit in, where Kamala is gonna fit in.

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But it turns out we got the Amazing Guardians, which

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is Spider Man, that's Penny Parker, of course, Miss Marvel,

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and star Lord. So it's kind of a ragged head crew.

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And then along with this that, we also showed the

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Nowhere map, like nowhere from the Guardians of the Galaxy

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and stuff. So, you know, what did you think of

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a Penny Parker? What do you think of this like team?

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Does this make sense to you or is it kind

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of just like ah, I guess they just found a

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way that they could chunk these four together.

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Speaker 2: Ah, Like it makes sense, yes, and no, it doesn't

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make sense. On the basis of all these people together. No,

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But at the same time, comic books do that all

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the time, right where it's like, oh, we got this, this, this,

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let's give a storyline, right, like that's how Peter Quill

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and Kitty Pride got married one time, you know, so

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that's the thing. Like, yeah, I that's fine. I think

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I think with the do you want to tell the

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actual trailer now? And Penny Parker, Yeah, go for it, Okay,

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I don't. I am Penny Parker is a phenomenal choice.

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I wish there was more weirdos, like they have weirdos

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in there. But I feel like you and me when

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we first got the reveal of the initial fighters, thought, oh,

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they're making some unique picks here. I think we're gonna

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get a lot of different characters, and then it kind

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of felt like, you know, we.

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Speaker 1: Got Danger and Danger is a weird, deep cut, strange character.

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But then other than that, it's like pretty part for

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the course, like popular Marvel.

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Speaker 2: Yeah, I guess you're right. I guess where I guess

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where I'm confused or complicated on or just maybe disappointed

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was I think you and I both thought the roster

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would be bigger, so it's not that Penny Parker's not

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a weird character and Danger's not weird character. Those are

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great and they think I think they work very well

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for this game. I think it was just that we

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were thinking, Okay, there'll be a big roster, and maybe

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it's gonna be like sixty percent your regular hero has

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been like forty percent weirdos, and you know what, the

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numbers might still work out that way. I'm not sure

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if we looked at the weirdos and the normals and

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we did a percentage, so maybe it does work out

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that way. I I guess I just thought there'd be

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more of a listen. But I think Penny Parker is

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phenomenal choice. I think there's tons of fun things, Like

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she's actually somebody that I if I boot up with game,

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she'd probably be the first or second play through her character.

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I would try to get my hands because again, like,

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I'm sure is she in Marvel Snap? Is she there?

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Speaker 1: Man? Not when I retired from the game, but I'm

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sure she must be in there now.

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Speaker 2: Like I'll do a quick search. But like I don't

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know what game like characters like or.

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Speaker 1: What Marvel rivals. I don't even know Penny.

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Speaker 2: Parker, I don't think, so let me see Penny Parker.

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I think okay, really, okay, let's go. She kind of

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making a.

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Speaker 1: Marvel Rivals, has a lot of the freak freak picks.

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Speaker 2: So I have it here that she was in Puzzle Quest,

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Dual Snap and Strike Force.

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Speaker 1: What does she doing Marvel Snap?

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Speaker 2: And a playable character in Contest of Champions. So again,

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she's definitely rise And I can't even remember when she's

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like debut. Let me look at her comic book debut here,

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but I think that's a let's say she debuted in

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twenty fourteen, so she's just a twelve year old character.

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And like, I know, people, I know it sounds dumb

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to say, like I'm not trying to make anyone sound done,

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but in comic books, that is a very young character.

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Like usually it takes a long time unless they pop

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right away to appear in things. That's why even Kamala

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kN when she was popping up in video games and

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the movies or the shows, it's like, oh, I guess

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you did have a movie, right, shit. The Marvels is

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like wow, these characters some usually take a little while

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to just state and cook with the GA, So that's

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cool for her. Obviously she'll be back for the third one.

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So she's definitely a character that I hope plays very uniquely.

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And I think that's a great choice and I wanted

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more of that as we got along, and again there

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could be more characters added, but Penny Parker, I was like, Oh,

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that's a that's a home run pick right there. That's

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exactly what we talked about that I would have never

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ever predicted Penny Parker be in this game. And you

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mean talk about those type of characters, Kay, who is

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gonna be that weird that when we booted up my

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Marvel Fighting collection of like, man, they really liked Iron

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Are Black Harden here right like these games like why

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who knows? But I think this is a great choice,

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asthetic work. So yeah, I'm I'm I think a good

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decision by them.

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Speaker 1: So yeah, yeah, I think this pick makes a lot

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of sense. You know, we talked about when we did

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that prediction kind of it kind of is a dream

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roster slash prediction that we did for this game a

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few months ago that you know, even looking at the

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team's last game and like Guilty Gear, they have some

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really strange characters in there, and one of them is

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quite literally just like a fucking tank, like a like

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an actual like military tank, huge, right, and it's like

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five times bigger than like any other character. And I

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like when fighting games have weird off the wall picks

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like that, like Iron Giant in multi versus that tank

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character and Guilty Er is so weird, but like they

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still work with the the mechanicals of the game. They're different.

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They're usually a lot more tanky. You're not gonna comble

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them in the same way. They're not gonna comble you

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in the same way, but they make it just have

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a lot more flavor to it, and it kind of

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a different archetype than even just like a tanky character,

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you know, a fighting game. It's like a total, totally

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different thing in general. So I really like that she's

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kind of embodying that it is strange, and I've I

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feel like in terms of how much more weird characters

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are we going to get? Because at this point we

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know what the five base game teams are, right, we

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got the X Men one, we got the Spider Guardian

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Amazing Guardians. I guess I was about to say Spider Friends.

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It's not that we have an Avengers team, so that

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one's gonna be based, like that's gonna be like thor

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and like maybe Wasp is like the weirdest pick you'd

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see there, and then we have like a Midnight Suns

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and then whatever Doctor Doom's like evil team is. And

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so I feel like that's maybe the realm, especially the

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ghost Rider team, that is maybe where we could get

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some more strange off the wall. So hopefully we get

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at least a couple more weird ones, ones we didn't

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expect because Penny. I went back to our our draft

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thing we did and yeah, Penny Parker was nowhere in

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my notes, like we didn't even mention her once once,

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I don't think, And that's great like Danger either, right,

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that's awesome that we're going for deep cuts, weird characters

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and even we didn't even consider those two. So I

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think it's a really cool pick.

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Speaker 2: Yeah, no, it's funny because Danger would it just like

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if you would have asked me Crystal Ball, someone says, say, hey,

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who are getting Penny Parker? Dan obviously getting both, but

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I thought, oh, for sure, Penny Parker, she's in movie,

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She's get more father Danger. There are some rumors that

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characters gonna be in Dead Pull Wolverine, but that's a

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very I would say niche character, Like I have to

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go back and see. I'm sure in one of the shows,

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but I don't think it's ever gone like a massive

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arc in the animated stuff. I've watched it, but it

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has and I've forgotten about. But it's not like a

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Mister Sinister Apocalypse where all the whole season was based

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around danger. Right, They're probably gonna episode or episode two,

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So that to me and I love because that's probably

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someone that she is looking at characters and has an

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a fascination with danger, and that's what we want because

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bring new characters. Right, So yeah, I'm curious how it goes.

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Speaker 1: So absolutely yeah. So I don't know. I feel like

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the rollout because what is August? I guess that's still

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five months away. But I feel like the rollout is

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gonna be pretty consistent here. I feel like we'll maybe

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get it. Seems like they might just be doing this

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now like here drop one character, or they might do that.

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I don't I guess they've done both ways now drop

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one character time, or they've dropped like a full team

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at once. So we'll see how they choose to roll

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out the rest of these, But yeah, it's gonna be

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a fun ramp up to because I don't think they're

237
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having a hidden ones, right, They're gonna have announce them all

238
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before launch.

239
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Speaker 2: So I wish they had some ones. But I guess

240
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if there's no unlocked system then not. I'm always the

241
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Smash the.

242
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Speaker 1: Age we're in that just doesn't Those things don't get

243
00:10:13,919 --> 00:10:16,399
kept secret anyway. Like the game comes out day one,

244
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everyone already knows the whole roster, people that data mind

245
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the game and stuff like that. I don't know. I

246
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wish it would happen more, but yeah, I feel like

247
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it's just unrealistic.

248
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Speaker 2: Yeah, no, I guess it's just the kid me And

249
00:10:27,879 --> 00:10:29,919
that's that was the fun thing when we first played

250
00:10:29,960 --> 00:10:31,840
Smash with the girls, when it was that unlock and

251
00:10:31,840 --> 00:10:34,600
they have no idea these characters are and there's just

252
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such a fun novelty to that. But you're probably right

253
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for all of us, it's just everything's out there and

254
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we're spoiled.

255
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Speaker 1: So yeah, absolutely cool. And then we'll just move along

256
00:10:44,879 --> 00:10:48,360
to games we've been playing. I'm boring again. All I've

257
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been playing lately is just a bunch of Blood on

258
00:10:50,080 --> 00:10:52,360
the clock Tower and Rocket League. That's like the only

259
00:10:52,399 --> 00:10:54,399
things I've been playing, if you consider Blood of the

260
00:10:54,399 --> 00:10:56,919
clock Tower video game, but those are really the only

261
00:10:57,000 --> 00:10:59,159
things I've been gaming the last few weeks, other than

262
00:10:59,200 --> 00:11:02,080
of course my my weekend long Resident Evil Journey. But

263
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other than that, it's those two games. So you take

264
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it away because you have some more interesting things going on.

265
00:11:06,519 --> 00:11:07,120
What have you been up to?

266
00:11:07,320 --> 00:11:09,639
Speaker 2: Yeahs Rocket League? Still been pound around with Sarrus in

267
00:11:09,639 --> 00:11:10,200
that one or some.

268
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Speaker 1: Yeah, me and Sarahs in the duos, which is which

269
00:11:13,279 --> 00:11:15,840
is very fun. I feel like we're both getting better.

270
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We've actually been playing really consistently and so we've noticing

271
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some improvement there. But it's just it's a crazy game,

272
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and I'm still learning new things. I've started because Travis,

273
00:11:26,440 --> 00:11:28,360
do you know, if you like, if you boost really fast,

274
00:11:28,399 --> 00:11:30,240
you go and you start going like super Sonic and

275
00:11:30,279 --> 00:11:33,360
you smash someone else, they blow up their car. I

276
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saw this thing on YouTube and I was like, Oh,

277
00:11:35,639 --> 00:11:37,399
I just want to do this. Now We're all do

278
00:11:37,519 --> 00:11:39,559
that to someone. I'll I'll get the get the kl

279
00:11:39,799 --> 00:11:42,600
the kaboom on them. But then you always spawn in

280
00:11:42,639 --> 00:11:45,399
one of two spots after you get killed, and so

281
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I'll kill someone and then I'll immediately go for the

282
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spawn kill exactly where they spawn and get the double kill.

283
00:11:51,840 --> 00:11:54,759
And it is so BM and it makes people so salty.

284
00:11:54,799 --> 00:11:56,759
They go in the chat and they're like so pissed

285
00:11:56,799 --> 00:11:59,519
at me. And then sometimes there's been some games where

286
00:11:59,559 --> 00:12:01,559
you can just see in their play that they're not

287
00:12:01,559 --> 00:12:03,279
even paying attention to like the game anymore. In the

288
00:12:03,320 --> 00:12:05,399
ball and scoring, they're just pissed at me and trying

289
00:12:05,399 --> 00:12:07,679
to kill me. A couple of times it's led to

290
00:12:07,720 --> 00:12:09,960
our demise because I've pissed these people off, But other

291
00:12:10,080 --> 00:12:13,279
times they're so distracted and so filled with hatred that

292
00:12:13,360 --> 00:12:15,279
we get the win win because they're just not paying

293
00:12:15,279 --> 00:12:18,159
attention as much anymore. So, uh, yeah, you know, I

294
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might be it might be a little bit of a

295
00:12:19,519 --> 00:12:23,320
BM kind of strategy, but I'm having fun trying to

296
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just get better at bonking into players and kabooming them.

297
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It's just it's a different kind of meta than I've

298
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used until recent.

299
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Speaker 2: Things I would be I that would piss me off too,

300
00:12:32,279 --> 00:12:34,679
I'm not. Yeah, that would be super annoying. So no,

301
00:12:34,759 --> 00:12:36,440
it's a fun little journey because we had that little

302
00:12:36,519 --> 00:12:39,200
narrative when you guys did the uh the ga face

303
00:12:39,240 --> 00:12:42,440
off with you and Hadalgo versus Yeah, Tyler and Taylor.

304
00:12:42,559 --> 00:12:44,799
So and that was weird talking about that a little bit.

305
00:12:44,799 --> 00:12:46,879
Oh it's even stuff. So maybe maybe this year again

306
00:12:46,919 --> 00:12:48,720
it will pop up again. I would like the kids

307
00:12:48,759 --> 00:12:50,799
mega le but and I don't want to verse any

308
00:12:50,840 --> 00:12:52,919
of you guys in it, So hopefully that doesn't happen.

309
00:12:52,960 --> 00:12:55,039
Speaker 1: But if I do it to Versu, I will go

310
00:12:55,080 --> 00:12:56,960
for the kaboom strategy just to piss you off because

311
00:12:56,960 --> 00:12:59,720
I live on camera of raging at me.

312
00:13:00,120 --> 00:13:02,039
Speaker 2: I know. Now I'm gonna tell my partner, hey, don't

313
00:13:02,080 --> 00:13:04,039
let Dian get to the spot. Don't like I'm like,

314
00:13:04,080 --> 00:13:07,360
don't let happen. So, uh no, that's fun. Rocket League

315
00:13:07,360 --> 00:13:09,120
has some great history in our also that was not

316
00:13:09,200 --> 00:13:11,720
a great history. You guys just screamed Tyler and Taylor.

317
00:13:11,799 --> 00:13:14,399
Speaker 1: But me and Dollgo were a damn good team. We

318
00:13:14,559 --> 00:13:15,679
just we were locked in.

319
00:13:15,919 --> 00:13:18,240
Speaker 2: I always love those It's just like how Kirkland uh

320
00:13:18,279 --> 00:13:20,759
and Tyler they never actually won the team titles in Gatland,

321
00:13:20,799 --> 00:13:23,120
but they just had such a good chemistry going on.

322
00:13:23,320 --> 00:13:25,240
Because I think it was one tournament where they randly

323
00:13:25,240 --> 00:13:27,320
got paired together and they I think they it was

324
00:13:27,360 --> 00:13:31,360
the Conquest. I think when it was, Oh, I think it, yeah,

325
00:13:31,360 --> 00:13:33,240
I think it was Amber and Taylor were together and

326
00:13:33,279 --> 00:13:36,159
that was a legendary match. But then Kirkland and Tyler

327
00:13:36,240 --> 00:13:38,559
just became like really good chemistry and it was never

328
00:13:38,600 --> 00:13:40,159
even thought of it. And then me and you guys

329
00:13:40,159 --> 00:13:42,879
can find on YouTube as well, we did two matches,

330
00:13:42,960 --> 00:13:44,840
me and Tay versus Kirkland and Tyler, and we had

331
00:13:44,840 --> 00:13:48,039
some legendary Mario party matches that came down to the

332
00:13:48,240 --> 00:13:50,360
y Or for the Tag Championships. So it was a

333
00:13:50,399 --> 00:13:53,000
good time. But uh yeah no. So obviously I've been

334
00:13:53,000 --> 00:13:55,799
tunus for weeks months, maybe in the year this was

335
00:13:55,840 --> 00:13:58,200
supposed to be It's my bad of like maybe Tom

336
00:13:58,360 --> 00:14:02,080
Crimson Dez's episode. I couldn't take the plunge down. I

337
00:14:02,120 --> 00:14:04,120
went back and forth, and because I had said this

338
00:14:04,240 --> 00:14:06,840
on the cast where I said, Hey, if it's eighties,

339
00:14:06,840 --> 00:14:10,159
I'm for sure. If it's seventy eight, seventy eight, medi great, green,

340
00:14:10,240 --> 00:14:13,000
I'm good. And it kept bouncing between seventy eight and

341
00:14:13,039 --> 00:14:15,279
seventy seven. Now here's the where I really stopped, And

342
00:14:15,279 --> 00:14:17,159
this is where they're still it's been getting better. But

343
00:14:17,200 --> 00:14:19,639
the hole back and forth was for me was that

344
00:14:19,840 --> 00:14:22,480
was the PC score, and everybody had said how much

345
00:14:22,519 --> 00:14:24,720
worse is played on a base PS five, which I have.

346
00:14:25,279 --> 00:14:28,440
I've like, maybe in the future get PS five pro.

347
00:14:28,519 --> 00:14:29,799
But I'm the type of guy that's like, I will

348
00:14:29,840 --> 00:14:31,799
get it if mine breaks. I don't need I love

349
00:14:32,240 --> 00:14:35,679
obviously updates and graphics, but I'm not the graphical guy, right,

350
00:14:35,720 --> 00:14:37,480
I'm not like, oh, I need the priest think because

351
00:14:37,600 --> 00:14:39,960
I think that's all PC stuff. So if my PS

352
00:14:39,960 --> 00:14:42,000
five breaks, which you know, knock on wood, I don't

353
00:14:42,000 --> 00:14:43,879
want it to. I'm fine to wait till the PS six.

354
00:14:43,960 --> 00:14:46,440
But I've heard that PS five fine, and the PS

355
00:14:46,519 --> 00:14:49,279
five or PS five pro stories fine, and then PS five.

356
00:14:49,480 --> 00:14:51,919
I've seen a lot of you know, oh do these

357
00:14:51,919 --> 00:14:54,759
settings what? And I've still been falling Crimson Desert quite

358
00:14:54,799 --> 00:14:56,360
a bit the news, but I just couldn't take the

359
00:14:56,399 --> 00:14:59,000
plunge ladies and gentlemen at that, at the price and

360
00:14:59,120 --> 00:15:01,200
at the very much, and especially too I've been talking

361
00:15:01,240 --> 00:15:04,159
with because Norman Rea's feetus, he's been somebody that's like, uh,

362
00:15:04,200 --> 00:15:06,559
he got it, and he looking our discord. He posted

363
00:15:06,600 --> 00:15:08,320
like a Steam review, and he's really enjoying, he said,

364
00:15:08,320 --> 00:15:10,240
to the point where he was like kind of itching

365
00:15:10,320 --> 00:15:11,759
to get back to right whenever he had to do

366
00:15:11,919 --> 00:15:14,320
real life stuff. So that was good to hear, but

367
00:15:14,559 --> 00:15:16,840
I it is so I'm happy for him. But it

368
00:15:16,879 --> 00:15:18,879
is that case that ever since the games come out,

369
00:15:18,919 --> 00:15:21,399
every day they post a tweet and it's a it's

370
00:15:21,440 --> 00:15:23,919
always a wall of text and it's all this stuff.

371
00:15:23,919 --> 00:15:25,639
And they've already done which I know a bunch of

372
00:15:25,679 --> 00:15:27,879
games do, but they've already done like two patches where

373
00:15:27,879 --> 00:15:30,000
it's like, oh, we're changing the control scheme, this and that.

374
00:15:30,399 --> 00:15:32,080
So I don't think it's to the exem because I

375
00:15:32,120 --> 00:15:34,840
was talking with you know, uh god, what was his

376
00:15:34,879 --> 00:15:38,360
old name now called lont he's sixty nine. I'm gonna

377
00:15:38,360 --> 00:15:41,080
sloop out this guy's real name, but norm Ria's fetus.

378
00:15:41,960 --> 00:15:44,320
I was talking with him, and I agree with him

379
00:15:44,320 --> 00:15:46,000
where I don't think it's ever gonna be like Noman

380
00:15:46,080 --> 00:15:49,480
Sky or Cyberpunk per Se, where they changed lots of

381
00:15:49,519 --> 00:15:51,960
big things about the game, but already lots of things

382
00:15:51,960 --> 00:15:55,399
have been changed, like the fact. To me, it's I

383
00:15:55,399 --> 00:15:56,799
guess it's a good thing, but I'd almost be a

384
00:15:56,799 --> 00:15:58,480
little annoyed if I got that game and I was

385
00:15:58,519 --> 00:16:00,960
going pedal Metal for side quest, and then day three

386
00:16:01,000 --> 00:16:03,279
they're like, oh yeah, we changed the controls, this, this, this,

387
00:16:03,360 --> 00:16:05,279
so after more stuff has happened.

388
00:16:05,279 --> 00:16:07,399
Speaker 1: That's like almost every game these days. It's like you

389
00:16:07,399 --> 00:16:09,720
are you are playing a better version of the game

390
00:16:09,759 --> 00:16:12,919
if you just wait three months, which you know sucks

391
00:16:12,960 --> 00:16:15,440
for the sake of like dwanting support developers and by games,

392
00:16:16,039 --> 00:16:18,159
which is why I love the conversation and stuff, But

393
00:16:18,240 --> 00:16:19,919
like it's just it is the case, especially for big

394
00:16:19,919 --> 00:16:22,720
open world games that have a million variables and probably

395
00:16:22,799 --> 00:16:25,399
have bugs that they didn't couldn't foresee until millions of

396
00:16:25,399 --> 00:16:26,879
players hide it in their hands, right.

397
00:16:26,759 --> 00:16:28,279
Speaker 2: And that's why I'm back to more like what we

398
00:16:28,320 --> 00:16:30,120
did for Recreem, where it's like, okay, it's not the

399
00:16:30,159 --> 00:16:33,080
big open world. It's a single solo. You know, there's

400
00:16:33,120 --> 00:16:35,840
a little open world, but it's point A to point B, right,

401
00:16:35,879 --> 00:16:37,759
Like this is the game. It's not all this could happen.

402
00:16:37,840 --> 00:16:40,080
This could happen. So I think eventually at some point

403
00:16:40,080 --> 00:16:42,799
this year we'll talk about it. It's been interesting the scores.

404
00:16:43,200 --> 00:16:45,480
I will probably get it on a sale, but also

405
00:16:45,679 --> 00:16:47,759
it's a big game, so but no, my algorims code

406
00:16:47,759 --> 00:16:49,960
that way have been following it obviously. Then on Monday

407
00:16:49,960 --> 00:16:52,240
they had like an AI controversy. So it's always like

408
00:16:53,080 --> 00:16:55,799
it's like one thing I'm happy to like sit back

409
00:16:55,879 --> 00:16:58,120
and wait. I don't think it's as bad ascause I

410
00:16:58,159 --> 00:17:01,039
did that with Cyberpunk, and I remember that that weekend

411
00:17:01,120 --> 00:17:02,960
was bad because people's games were crashing this and that.

412
00:17:03,000 --> 00:17:04,559
So I did the same thing. I went with the gut.

413
00:17:04,599 --> 00:17:06,559
I'm like, okay, I got that. And as I said

414
00:17:06,559 --> 00:17:09,359
to Dylan, it's like, if Bond and Batman were weren't

415
00:17:09,400 --> 00:17:11,319
on the way, then I probably would just took the

416
00:17:11,400 --> 00:17:13,279
lead because I've been very excited for it. But like, okay,

417
00:17:13,279 --> 00:17:14,440
but because that's already.

418
00:17:14,119 --> 00:17:16,000
Speaker 1: And one of the moved the day, right, so not

419
00:17:16,039 --> 00:17:16,599
the same day.

420
00:17:16,640 --> 00:17:18,519
Speaker 2: It's a week ahead now. Yeah, so I'm gonna be

421
00:17:18,599 --> 00:17:20,240
doing both. So I'm very happy about that. So that

422
00:17:20,279 --> 00:17:22,319
gives me enough time because Batman is not like going

423
00:17:22,400 --> 00:17:24,240
to be I think, like, it looks like a big game,

424
00:17:24,240 --> 00:17:28,000
but it's not gonna be like like it's it's doable,

425
00:17:28,119 --> 00:17:29,240
you know, like it's something.

426
00:17:29,039 --> 00:17:30,720
Speaker 1: That's one you can ship away at for the rest of.

427
00:17:30,720 --> 00:17:34,079
Speaker 2: The year, Yeah exactly, and Bond well who knows. But no,

428
00:17:34,200 --> 00:17:36,599
I'm excited for those and because we just Didrequim, so

429
00:17:36,799 --> 00:17:39,359
I decide to not get it, so I was disappointed.

430
00:17:39,480 --> 00:17:41,920
There's definitely been some Fomo Dilm even today. At one point,

431
00:17:41,960 --> 00:17:43,799
because I've been seeing some of the patches and stuff,

432
00:17:43,799 --> 00:17:45,400
I almost thought of a buying it. I was like, Oh,

433
00:17:45,480 --> 00:17:47,039
it's still there, but I'm like, no, I'm gonna sit

434
00:17:47,079 --> 00:17:49,000
back wait because I've told Dylan I think my next

435
00:17:49,000 --> 00:17:51,039
stuff is probably gonna be al in Wake too, because

436
00:17:51,039 --> 00:17:53,920
I wanted to finally finish that, and because the Reds

437
00:17:53,920 --> 00:17:55,440
play through kind of got in the middle of that,

438
00:17:55,480 --> 00:17:57,440
so I might do that. And then, as I talked

439
00:17:57,480 --> 00:18:00,440
about in the Resident Evil Cast, I got play PlayStation Premium.

440
00:18:00,480 --> 00:18:02,480
I have that till June. I was talking about this

441
00:18:02,559 --> 00:18:05,200
with the off cast, but the sign Hill to remake

442
00:18:05,279 --> 00:18:07,279
is on Premium, which I didn't even know but just

443
00:18:07,279 --> 00:18:09,680
I just stumbled into it. So and I've heard great

444
00:18:09,680 --> 00:18:12,279
things and I've never been able to talk this another episode,

445
00:18:12,359 --> 00:18:15,119
but that's a series franchise. I've just never, like I said,

446
00:18:15,119 --> 00:18:17,119
I was a res kid, didn't go there. So yeah,

447
00:18:17,119 --> 00:18:18,640
that's kind of my plan for the next little bit

448
00:18:18,680 --> 00:18:21,079
and then May, obviousely's gonna be packed with Batman and Bond.

449
00:18:21,119 --> 00:18:24,720
I'm excited for that. So I guess, like an update

450
00:18:24,799 --> 00:18:27,319
on I guess this is a small one me because uh,

451
00:18:27,799 --> 00:18:31,559
Emily's still off for her maternity leave, so she's off,

452
00:18:31,559 --> 00:18:33,279
I got a week off from work, the kids are off.

453
00:18:33,480 --> 00:18:36,119
But at nighttime, we've been playing The Quarry Finally, I

454
00:18:36,119 --> 00:18:37,759
think you and Taylor talked about this like a year

455
00:18:37,839 --> 00:18:40,319
or so ago and whatnot, so I'll keep it briefing.

456
00:18:40,319 --> 00:18:43,440
And we've only done like, I think an hour forty three.

457
00:18:43,640 --> 00:18:45,480
So it's fun because I kind of told her what

458
00:18:45,519 --> 00:18:47,200
the game was, but she's not a big horror person,

459
00:18:47,240 --> 00:18:49,079
so I kind of left out some of those details

460
00:18:49,079 --> 00:18:51,640
about how scary or not scary it is. And so

461
00:18:51,720 --> 00:18:54,240
far it's a it's a fun time. A little annoyances

462
00:18:54,279 --> 00:18:56,119
every once in a while where it's like pick option A,

463
00:18:56,359 --> 00:18:59,200
option B. Didn't pick option A. It's just kind of

464
00:18:59,200 --> 00:19:01,279
a variation maybe what B would be right?

465
00:19:01,400 --> 00:19:04,279
Speaker 1: So, but did she play like until dawn in other

466
00:19:04,720 --> 00:19:05,119
games with you?

467
00:19:05,319 --> 00:19:07,079
Speaker 2: She watched me play on until Dawn. So when I

468
00:19:07,119 --> 00:19:09,079
said all these the people made until don she's like, Okay,

469
00:19:09,200 --> 00:19:11,880
got it. And it's been fun because some people, you know,

470
00:19:12,119 --> 00:19:14,759
some really good acting for it. Some people it's a

471
00:19:14,799 --> 00:19:17,839
little iffy with those games. But yeah, so far only

472
00:19:17,880 --> 00:19:20,200
hour forty three. It was fun because she picked her four.

473
00:19:20,240 --> 00:19:21,920
I picked my four. We haven't got to any point

474
00:19:21,960 --> 00:19:24,680
of like anyone dying or anything big happening yet. There's

475
00:19:24,720 --> 00:19:26,880
a lot of like searching. It's funny that we did

476
00:19:26,880 --> 00:19:28,880
all the Resident Evil playthroughs and there's a lot of

477
00:19:28,920 --> 00:19:31,200
this game that's like fixed Campbell camera angle. So it's

478
00:19:31,200 --> 00:19:33,720
funny when I talked about, oh, now I'm playing these remakes,

479
00:19:33,759 --> 00:19:35,440
aren't like that, and then going this game like, oh,

480
00:19:35,440 --> 00:19:38,200
this is like a modern day version of that. So yeah,

481
00:19:38,240 --> 00:19:40,359
so we're gonna do that because I've read somewhere it's

482
00:19:40,400 --> 00:19:41,720
only like eight to nine hours, so I think we're

483
00:19:41,720 --> 00:19:44,319
gonna finish that during spring break. So I'll update you

484
00:19:44,319 --> 00:19:46,400
in the future. But we'll do that because we haven't.

485
00:19:46,799 --> 00:19:48,319
We haven't played too many games again because we used

486
00:19:48,319 --> 00:19:50,680
to do all all like always or obviously we all

487
00:19:50,759 --> 00:19:52,480
used to do COD but CAD I actually had to

488
00:19:52,720 --> 00:19:56,920
delete cod Don't finally off my console to install yeah,

489
00:19:56,960 --> 00:19:59,079
and to install the new WB game. So it's gone.

490
00:19:59,160 --> 00:20:01,039
So maybe maybe it's I'm pointing a bood back up,

491
00:20:01,039 --> 00:20:03,720
but it's like near three hundred gigabytes, you know.

492
00:20:03,880 --> 00:20:06,559
Speaker 1: That was Yeah, I can't. I wonder when the last

493
00:20:06,599 --> 00:20:09,119
time we played was, Like, it's probably approaching a year

494
00:20:09,160 --> 00:20:10,200
ago or something.

495
00:20:10,759 --> 00:20:13,960
Speaker 2: I think, so I think maybe at some point after

496
00:20:14,000 --> 00:20:16,400
the Twins. I think I played with you guys a

497
00:20:16,440 --> 00:20:18,640
little bit, but I don't think too much. So yeah,

498
00:20:18,680 --> 00:20:20,440
I know we're we're gonna have to find something to

499
00:20:20,960 --> 00:20:22,799
I still like to get back in the Hell Diversities.

500
00:20:22,839 --> 00:20:24,079
I haven't played that in a while too.

501
00:20:23,920 --> 00:20:27,200
Speaker 1: So yeah, it's more Outlast. There's definitely so many multiplayer games.

502
00:20:27,559 --> 00:20:29,480
Speaker 2: Yeah, so we'll see. So, yeah, we're doing that. So

503
00:20:29,480 --> 00:20:31,680
it's been fun. And then yeah, I talked about a

504
00:20:31,720 --> 00:20:34,559
little bit already, but yeah, we did the gmode stream

505
00:20:34,680 --> 00:20:37,119
two weeks ago and then I've been playing WW two

506
00:20:37,200 --> 00:20:39,160
K twenty six. I will update and this is what

507
00:20:39,279 --> 00:20:41,079
is interesting. So I think I told you this set

508
00:20:41,119 --> 00:20:44,640
down the the AI. They've introduced AI just being like

509
00:20:44,680 --> 00:20:46,880
the game intelligence is not the actual AI for the game.

510
00:20:46,880 --> 00:20:49,759
They've introduced an immortal mode, which is like people that

511
00:20:49,839 --> 00:20:52,119
were like myself wanting harder GM mode stuff, and I

512
00:20:52,160 --> 00:20:54,640
can say don't for the first time, and I don't

513
00:20:54,640 --> 00:20:57,240
know how long I actually got beat by the NPC,

514
00:20:57,519 --> 00:20:58,759
which is yeah.

515
00:20:58,880 --> 00:21:01,039
Speaker 1: So is it because they have like crazy cheets or

516
00:21:01,079 --> 00:21:03,759
because it's like smart smart play.

517
00:21:03,720 --> 00:21:05,559
Speaker 2: There it's smart play and it definitely I don't think

518
00:21:05,559 --> 00:21:07,680
it's like full AI where it definitely adapts to how

519
00:21:07,720 --> 00:21:10,880
you play, but it's not as predictable because if what

520
00:21:10,920 --> 00:21:13,519
my problem was that with the old one, because let's

521
00:21:13,519 --> 00:21:15,480
just say there was extreme and immortal. It felt like

522
00:21:15,519 --> 00:21:19,119
a stream you would assign it a show, a general manager.

523
00:21:19,160 --> 00:21:21,640
It felt like eventually you could learn that algorithm how

524
00:21:21,680 --> 00:21:23,920
to beat that GM, and then it got no fun.

525
00:21:23,960 --> 00:21:25,680
So I'd have to do stuff of Okay, I'm not

526
00:21:25,720 --> 00:21:28,559
gonna use these power cards or use this advantage, like

527
00:21:28,599 --> 00:21:32,079
I'd almost have to Buffet's always harder for myself. So

528
00:21:32,359 --> 00:21:35,079
in this one, I played my first play through with

529
00:21:35,160 --> 00:21:37,640
a whole set. It's my old set as far as

530
00:21:37,640 --> 00:21:39,480
my show and my GM, and then I did six

531
00:21:39,559 --> 00:21:41,880
seasons of that and beat it every time, so I thought, okay,

532
00:21:42,400 --> 00:21:44,640
and it was. It was tough at the beginning. There

533
00:21:44,680 --> 00:21:46,400
was times where it's like, okay, this is this is

534
00:21:46,400 --> 00:21:49,680
getting very tricky. So then I did a new play through.

535
00:21:49,799 --> 00:21:51,759
I started over with the new GM and the new show,

536
00:21:52,079 --> 00:21:53,640
and I was doing that won the first season, but

537
00:21:53,640 --> 00:21:56,160
it was really close. Okay, in the second season. What

538
00:21:56,279 --> 00:21:58,400
I started to do because I thought, okay, I've played

539
00:21:58,440 --> 00:22:01,160
now seven seasons already, they haven't beat me. Maybe it's

540
00:22:01,240 --> 00:22:02,640
not as hard as I thought it was gonna be.

541
00:22:02,680 --> 00:22:05,720
So I stopped doing the thing where I'd use certain

542
00:22:05,759 --> 00:22:08,599
cards and whatnot. And that's where it's not even like

543
00:22:08,640 --> 00:22:11,279
it would beat me. It just creamed me. So that's

544
00:22:11,319 --> 00:22:13,799
where before when I would use these power cards or

545
00:22:13,799 --> 00:22:16,559
some advantages you earn, i'd feel and that's one thing.

546
00:22:16,559 --> 00:22:18,119
I'll give them a lot of credit. And so far

547
00:22:18,160 --> 00:22:19,759
we did our just our first five weeks on the

548
00:22:19,799 --> 00:22:21,559
GM mode stream. But I think they've done a good

549
00:22:21,599 --> 00:22:24,440
job of making sure the fans because if people don't

550
00:22:24,440 --> 00:22:27,160
know each general manager books a show and you get

551
00:22:27,200 --> 00:22:29,519
fans based upon that. So it's like, if I had

552
00:22:29,519 --> 00:22:31,200
an a show, maybe I'm gott a hundred fans of

553
00:22:31,200 --> 00:22:33,359
deal book to b Sho, he's getting like fifty fans. Right.

554
00:22:33,799 --> 00:22:36,079
It felt like in the old seasons you could get

555
00:22:36,200 --> 00:22:39,079
very far away from the other gms, and it's it's

556
00:22:39,119 --> 00:22:41,000
to the point where they can't even catch up. So

557
00:22:41,400 --> 00:22:42,839
I'll say the good thing is where it feels like

558
00:22:42,880 --> 00:22:45,079
the fan retention is very close to the bo shows.

559
00:22:45,279 --> 00:22:48,240
But I've never had it before where the CPU would

560
00:22:48,240 --> 00:22:50,400
go super far. I've had it where they've beat me

561
00:22:50,599 --> 00:22:53,039
or like get further than me. But this was like,

562
00:22:53,079 --> 00:22:54,880
and this is a lot for people that don't unerstand

563
00:22:54,960 --> 00:22:57,359
like them being one hundred grand plus or more fans

564
00:22:57,359 --> 00:23:00,200
of me, that's like a lot of room to make up.

565
00:23:00,279 --> 00:23:02,920
So now I found this thing because before I'd get

566
00:23:02,920 --> 00:23:05,000
these power cards, but I don't want to use these

567
00:23:05,039 --> 00:23:08,519
because it just becomes unfair and I just destroy the CPU,

568
00:23:08,599 --> 00:23:10,839
where now it's like, okay, I actually have to use these.

569
00:23:10,880 --> 00:23:13,680
So once I did that, yeah, I like rushed to

570
00:23:13,680 --> 00:23:15,759
a third play through because when it beat me, I

571
00:23:15,839 --> 00:23:19,079
was I was shook. Don I was shook. And even

572
00:23:19,119 --> 00:23:21,000
the third play through, I only beat it by fourteen

573
00:23:21,039 --> 00:23:23,359
thousand fans, which is not a lot. At the end,

574
00:23:24,039 --> 00:23:26,359
I did find some stuff, and then the fourth season,

575
00:23:26,400 --> 00:23:28,960
I just creamed the CPU. I was like going, I

576
00:23:29,000 --> 00:23:31,799
was like overperformed, like I was going really hard. So

577
00:23:32,200 --> 00:23:33,720
I'm going to be playing this for a little bit

578
00:23:33,759 --> 00:23:34,160
of all spin.

579
00:23:34,799 --> 00:23:36,279
Speaker 1: Well did you solve it now? It sounds like you

580
00:23:36,359 --> 00:23:37,799
kind of solved it now.

581
00:23:38,160 --> 00:23:40,880
Speaker 2: Well maybe I don't know for sure, because I want

582
00:23:40,880 --> 00:23:42,480
to see what it does, how it responds to me

583
00:23:42,599 --> 00:23:45,279
creaming it now, because I have before it's been close.

584
00:23:45,480 --> 00:23:48,079
What it was, it was close and then it creamed me,

585
00:23:48,400 --> 00:23:50,440
and then it was really close, and then I creamed it.

586
00:23:50,480 --> 00:23:51,720
So I just want to see same thing as like,

587
00:23:52,119 --> 00:23:54,039
did I figure it out? Because that's what I thought

588
00:23:54,119 --> 00:23:55,920
Dan when I played the six seasons and beat it

589
00:23:55,920 --> 00:23:58,799
every time. I okay, it definitely was harder, don't get

590
00:23:58,839 --> 00:24:00,599
me wrong. It was harder than last game, but I

591
00:24:00,640 --> 00:24:02,160
was still winning. But I was like, Okay, I think

592
00:24:02,160 --> 00:24:05,079
I figured this out. And then when I lost and

593
00:24:05,119 --> 00:24:07,000
then got really close to lose and said, okay, maybe not.

594
00:24:07,039 --> 00:24:09,119
So I want to see did I figure out or

595
00:24:09,200 --> 00:24:12,240
is it the same thing where Okay, I overcompensated one year.

596
00:24:12,319 --> 00:24:15,039
Now it's gonna come in hard and overcompensate for me.

597
00:24:15,160 --> 00:24:18,000
So no, it's been fun that way. I've actually played

598
00:24:18,039 --> 00:24:21,440
a lot more of the wrestling stuff too, because this

599
00:24:21,519 --> 00:24:23,440
is a big controversy thing they have like a battle

600
00:24:23,480 --> 00:24:26,640
pass now for the Dlcason stuff Dylan, so they've adopted that.

601
00:24:27,480 --> 00:24:29,440
I only got the first one because I pre ordered it.

602
00:24:29,480 --> 00:24:32,119
I'm not gonna get anymore. And I was playing some

603
00:24:32,160 --> 00:24:33,759
of the wrestling, and it was actually fun because the

604
00:24:33,759 --> 00:24:36,039
girls like to watch me play the wrestling stuff. I

605
00:24:36,079 --> 00:24:39,240
think there's a mode, whether I have you guys play

606
00:24:39,240 --> 00:24:41,759
it or we just watch a bunch of CPUs. They've

607
00:24:41,799 --> 00:24:44,799
there's a mode called the Backstage Brawl. But these sets

608
00:24:44,799 --> 00:24:48,200
that they have added to these brawls are ridiculous. There's

609
00:24:48,200 --> 00:24:50,039
one where you're pretty much just fighting an amusement park

610
00:24:50,079 --> 00:24:52,279
and people are jumping off stuff. It is some wild

611
00:24:52,359 --> 00:24:55,119
so the girls were having like a heyday with this.

612
00:24:55,200 --> 00:24:57,720
There's certain things if you build up enough stamina you

613
00:24:57,720 --> 00:24:59,839
can do like a Spiderman jump and jump like ten

614
00:25:00,039 --> 00:25:03,240
stories up to get someone. That's completely like it's wrestling game,

615
00:25:03,279 --> 00:25:06,720
but it's like completely like fictional stuff. So I've been playing.

616
00:25:06,960 --> 00:25:08,599
I was playing more of that. I don't know, I'm

617
00:25:08,599 --> 00:25:10,160
gonna get into it, but I was playing us just

618
00:25:10,240 --> 00:25:12,880
some actual more of the wrestling because I actually really

619
00:25:12,920 --> 00:25:16,079
barely play any of that, so I did to do that.

620
00:25:16,359 --> 00:25:20,000
I did that because for the GMO that our first stream,

621
00:25:20,000 --> 00:25:22,440
we had our classic where we're gonna play five matches

622
00:25:22,480 --> 00:25:24,759
and that determines the winner. I was very happy I

623
00:25:24,759 --> 00:25:27,839
didn't finish last this year. Dylan s Pub's actually finished last,

624
00:25:27,839 --> 00:25:30,319
so it was David, myself and then s Pub So

625
00:25:30,319 --> 00:25:32,400
that was the ranking of who picked the shows and whatnot.

626
00:25:32,440 --> 00:25:34,680
So yeah, I got the first win. There's some really

627
00:25:34,680 --> 00:25:37,039
good close ones. I gotta make a highlight reel soon.

628
00:25:37,119 --> 00:25:39,519
But no, I've been very happy. As I've said before,

629
00:25:39,839 --> 00:25:42,319
I'm very curious what they do next year because I

630
00:25:42,359 --> 00:25:44,400
think I'm about ninety to ninety percent of the stuff

631
00:25:44,400 --> 00:25:46,279
that I wanted from the passes in there, so now

632
00:25:46,359 --> 00:25:48,000
we just have to be a new stuff being added.

633
00:25:48,079 --> 00:25:50,079
But everything I talked about I think a couple of

634
00:25:50,079 --> 00:25:53,160
weeks ago on some of the announcements was I'm very

635
00:25:53,160 --> 00:25:56,920
happy about bigger rosters, more match type. So it definitely

636
00:25:57,000 --> 00:25:59,640
is still like a comfort food game and I'm very

637
00:26:00,039 --> 00:26:02,079
looking everybody to keep playing now to see like, okay,

638
00:26:02,079 --> 00:26:04,319
what does this GM do? And like I said, what

639
00:26:04,359 --> 00:26:07,480
does this Mortal stuff do? So I'm having a good

640
00:26:07,519 --> 00:26:09,559
time with that. So it still is a good purchase there.

641
00:26:09,880 --> 00:26:13,519
Speaker 1: What does it still have the same like character creator

642
00:26:13,559 --> 00:26:16,240
that the all we had. Ok, yeah, there was some

643
00:26:16,559 --> 00:26:19,119
the better, the same pretty much as last year.

644
00:26:19,160 --> 00:26:21,960
Speaker 2: It's pretty much the same now. Don't get me wrong.

645
00:26:21,960 --> 00:26:24,279
I'm sure there's somebody in the Call community. That's what's

646
00:26:24,279 --> 00:26:27,079
called Dylan is the creator wrestler community, So call there

647
00:26:27,119 --> 00:26:30,160
you go. There is lots of controversies. There's lots of

648
00:26:30,160 --> 00:26:32,599
stuff early that they had to patch that they were missing.

649
00:26:33,200 --> 00:26:35,119
But for that community, they were also very happy because

650
00:26:35,119 --> 00:26:37,079
they are allowed two hundred slots now before it was

651
00:26:37,119 --> 00:26:39,799
only one hundred slots. Nice. Yeah, so you can you can, Yeah,

652
00:26:39,839 --> 00:26:42,960
you can. Obviously a lot they're believe me or not.

653
00:26:43,039 --> 00:26:45,599
There's actually people that have a Patreon, like multiple patreons

654
00:26:45,680 --> 00:26:47,920
going of this, like if you want this certain created thing,

655
00:26:47,960 --> 00:26:49,880
you have to subscribe their patreon to get that thing,

656
00:26:50,319 --> 00:26:52,000
to get the code. So yeah, there's a lot of

657
00:26:52,000 --> 00:26:54,880
that type of stuff. But uh no, it's still very vast.

658
00:26:54,920 --> 00:26:57,599
We were looking through it. The girls watched a match

659
00:26:57,640 --> 00:26:59,799
of these. It was fully like a mod of like

660
00:26:59,880 --> 00:27:02,319
no model, but like created a Mario. It was like

661
00:27:02,359 --> 00:27:04,880
an eight ten man battle Royal of like to Donkey

662
00:27:04,960 --> 00:27:07,000
Kong and Bass, but these were like really good ones,

663
00:27:07,119 --> 00:27:08,920
not the freaks I kind of gave you guys. These

664
00:27:08,960 --> 00:27:13,200
were like, these people have spent their effort, like yeah,

665
00:27:13,279 --> 00:27:15,559
day and night to make this, so yeah, it's still there.

666
00:27:15,559 --> 00:27:17,440
And that's why I don't. I won't buy those battle

667
00:27:17,440 --> 00:27:20,160
passes because there's even a guy coming in the battle

668
00:27:20,160 --> 00:27:22,079
pass in a couple of months from now. He's people

669
00:27:22,119 --> 00:27:24,839
have just made them online, So I do like the

670
00:27:24,880 --> 00:27:27,319
scummy thing for that company is to salt people from

671
00:27:27,359 --> 00:27:29,480
doing that, but I hope they don't because I just

672
00:27:29,960 --> 00:27:31,799
I will never pay for that type of stuff. I

673
00:27:31,799 --> 00:27:34,839
can always wait. But no, the Kreira communities fantastic, and

674
00:27:34,839 --> 00:27:36,799
that was my second play through. I downloaded a bunch

675
00:27:36,839 --> 00:27:40,759
of guys again. The servers week one little iffy. We

676
00:27:40,799 --> 00:27:43,039
only had two crashes this time with Gamal, which is

677
00:27:43,079 --> 00:27:45,480
great because when we did the first stream of it,

678
00:27:46,000 --> 00:27:48,000
when we did the when you draft the roster, if

679
00:27:48,000 --> 00:27:51,039
you remember doing that where you picked the superstars, it

680
00:27:51,119 --> 00:27:53,359
crashed like three or four times last year on so

681
00:27:53,400 --> 00:27:55,960
this year only once and we were good. And then

682
00:27:55,960 --> 00:27:58,279
another time it crashed but saved all our progress, So

683
00:27:58,319 --> 00:28:00,640
we had a pretty good It's pretty both of us

684
00:28:00,640 --> 00:28:02,559
to try to do like the gmode servers like a

685
00:28:02,640 --> 00:28:05,200
week ind but we just want to get going. And no,

686
00:28:05,279 --> 00:28:07,599
it was good. David said he's been he was practicing

687
00:28:07,599 --> 00:28:09,599
a little bit, so he didn't want to get completely creamed.

688
00:28:09,640 --> 00:28:12,759
And yeah, we had a good stream where for a

689
00:28:12,799 --> 00:28:14,720
couple of weeks David was first for a couple weeks,

690
00:28:14,880 --> 00:28:16,480
Spell was the first, and then I ended up first.

691
00:28:16,480 --> 00:28:18,599
So it's that's why it's and that's why I say again,

692
00:28:18,680 --> 00:28:20,400
overall a big hit on is I feel like they've

693
00:28:20,440 --> 00:28:23,160
done a good job of making their not nobody can

694
00:28:23,200 --> 00:28:26,079
fall below too far and get ahead so far. So

695
00:28:26,119 --> 00:28:28,839
even when I say I creamed that, you know the CPU,

696
00:28:28,880 --> 00:28:30,799
it's not like the old days where before it's like

697
00:28:30,799 --> 00:28:32,720
you get to a point where it's untouchable. Just felt

698
00:28:32,720 --> 00:28:36,480
like uh creaming, you know, lacking a better word for that.

699
00:28:36,759 --> 00:28:38,720
Speaker 1: Say you used the word cream a lot less.

700
00:28:38,839 --> 00:28:40,000
Speaker 2: Yeah, I don't know why. I feel like I'm a

701
00:28:40,000 --> 00:28:43,000
bowllying the a they're gonna cream this guy. But no,

702
00:28:43,079 --> 00:28:45,079
it's it's it's still a good time. And yeah, check

703
00:28:45,079 --> 00:28:46,319
all those streams when we do when we do them

704
00:28:46,359 --> 00:28:48,039
once a month, so I don't know when April one is,

705
00:28:48,079 --> 00:28:51,519
but it'll be coming and then I played a little

706
00:28:51,519 --> 00:28:55,359
bit more. I haven't completely finished it, but I was started.

707
00:28:55,559 --> 00:28:57,599
I told them this Resident Evil to play through with

708
00:28:57,680 --> 00:29:00,839
Claire right now. Uh, just because stuff that happens in

709
00:29:00,880 --> 00:29:04,200
the game people know, and just with the code Veronica mumblings,

710
00:29:04,240 --> 00:29:05,759
I was like, I just I just want to go

711
00:29:05,799 --> 00:29:08,000
back and play that, and I'm I think I'm pretty

712
00:29:08,559 --> 00:29:10,319
I do want to do Islake two, but my hand

713
00:29:10,400 --> 00:29:12,519
is definitely itching to go to Resident Evil four too.

714
00:29:12,680 --> 00:29:14,680
I think I'm gonna finish and when I'll transition to

715
00:29:14,680 --> 00:29:16,960
I'm gonna finish my in Sandy play on Resident Evil nine.

716
00:29:17,319 --> 00:29:19,319
But two was just It's been great to go back

717
00:29:19,319 --> 00:29:22,240
there already. I'm definitely still I'm not in the hangover

718
00:29:22,319 --> 00:29:23,799
yet the post more of metal, I'm still in the

719
00:29:23,799 --> 00:29:25,880
Resident Evil vibe. Maybe it's because we're still everyone so

720
00:29:25,920 --> 00:29:28,400
all watching a movie. I'm still like in that mindset.

721
00:29:28,440 --> 00:29:30,720
But and then yeah, we talked both on the rec

722
00:29:30,839 --> 00:29:32,720
Room review, which thanks for everyone checking that out. That

723
00:29:32,839 --> 00:29:35,880
was a did good for us. I'm doing Resident Evil

724
00:29:36,640 --> 00:29:39,119
on Sandy mode now a little bit of cheat though,

725
00:29:39,119 --> 00:29:41,240
because I did finish my speed run play through. I

726
00:29:41,279 --> 00:29:44,000
finished at I think it was three hours and twenty

727
00:29:44,039 --> 00:29:45,480
one minutes or something like that there, or maybe it

728
00:29:45,480 --> 00:29:46,960
was forty one minutes actually I think it, Yeah, I

729
00:29:46,960 --> 00:29:50,960
think it was forty one minutes. I was really worried

730
00:29:51,359 --> 00:29:53,400
near the back half because there was one time I

731
00:29:53,440 --> 00:29:55,319
was looking through Reddick at reddits and someone said, hey,

732
00:29:55,319 --> 00:29:57,920
I'm here right now, what happens and that person just

733
00:29:57,920 --> 00:30:00,359
said you're cooked, like meaning like you're not gonna finish

734
00:30:00,400 --> 00:30:01,920
it in time. But then someone down below is like,

735
00:30:01,960 --> 00:30:03,680
know if you do this and this, I just found

736
00:30:03,680 --> 00:30:07,440
myself at the uh start just killing too many zombies

737
00:30:07,480 --> 00:30:09,400
because it was on easy though, but still you just say, oh,

738
00:30:09,480 --> 00:30:11,359
kill them, but it is just bare like just a

739
00:30:11,440 --> 00:30:13,279
run by them, don't even you know, just ignore them

740
00:30:13,319 --> 00:30:15,200
everything like that. So I did that. That got me

741
00:30:15,319 --> 00:30:18,640
enough of that, like in game XP to buy Infinite Ammo.

742
00:30:18,759 --> 00:30:21,559
So I went in with Infinite Ammo on Insanity and

743
00:30:21,599 --> 00:30:23,400
it's been fun. Right now. I got to just where

744
00:30:23,519 --> 00:30:26,240
Grace is in the basements, that's where you know, with

745
00:30:26,319 --> 00:30:29,279
those gates and stuff. So I did everything else. So man,

746
00:30:29,480 --> 00:30:31,720
it has been great to have the rec oring gun

747
00:30:32,240 --> 00:30:35,279
and Infinite bull. It's like it's because like I used

748
00:30:35,319 --> 00:30:38,559
in all my playthroughs that gun so sparingly because I

749
00:30:38,640 --> 00:30:40,720
was like, I don't know what's gonna ever come around

750
00:30:40,720 --> 00:30:42,680
that corner, right, even with the speed rounds, like, oh,

751
00:30:42,720 --> 00:30:44,680
I want to keep this just to blow away a guy. Right,

752
00:30:45,079 --> 00:30:49,160
So that's been great, and it is It was a

753
00:30:49,200 --> 00:30:50,799
lot hard because I thought, Okay, I'm gonna go in

754
00:30:50,839 --> 00:30:53,319
there inmin ammo easily gonna win. I the first time

755
00:30:53,319 --> 00:30:55,160
I play is Leon, I died in those streets. Don't

756
00:30:55,200 --> 00:30:57,200
I die in those streets? Because it feels like for

757
00:30:57,279 --> 00:30:59,599
every when you bumped into the zombie the first time,

758
00:30:59,680 --> 00:31:03,000
forever one there's probably three, so maybe yeah, it kind

759
00:31:03,039 --> 00:31:05,400
of doubles it somewhere there. And then yeah, the if

760
00:31:05,400 --> 00:31:07,279
people haven't played this game, there's these ones called the

761
00:31:07,279 --> 00:31:09,359
blister Heads, and they kind of have like just these

762
00:31:09,400 --> 00:31:11,319
two big blisters on their left and right, and they're

763
00:31:11,319 --> 00:31:14,160
a bit more durable, they're faster, they make weird movements,

764
00:31:14,200 --> 00:31:17,480
they can attack you and just do a lot more damage. Yeah,

765
00:31:17,519 --> 00:31:19,960
those are in the streets the first mission is Leon,

766
00:31:20,000 --> 00:31:23,319
they're already there. So in the Resident Evil for like

767
00:31:23,359 --> 00:31:25,039
when you just play it kind of in the regular mode,

768
00:31:25,039 --> 00:31:26,599
it's just kind of walk through a lee on your

769
00:31:26,640 --> 00:31:28,839
in the streets taking out a couple of zombies. Nothing

770
00:31:28,880 --> 00:31:31,480
too tough. This throws you in it right away, and

771
00:31:31,559 --> 00:31:33,640
so I was not expecting clickers, And yeah, I died

772
00:31:34,039 --> 00:31:36,400
right away because you're durability. Even though I have like

773
00:31:37,400 --> 00:31:39,720
the full health and everything like that doesn't matter. You

774
00:31:39,759 --> 00:31:41,079
get to take it out. And then I think I

775
00:31:41,160 --> 00:31:45,000
died again when you go to the memorial center of

776
00:31:45,000 --> 00:31:46,599
the care center, and I died in the like the

777
00:31:46,680 --> 00:31:49,400
chainsaw one. So I was like, Okay, I gotta like,

778
00:31:49,599 --> 00:31:52,079
I gotta work this out and have it because at

779
00:31:52,160 --> 00:31:55,559
least with Grace, a lot of those are it's still stealthy,

780
00:31:55,680 --> 00:31:57,119
so you can walk up with a rec room and

781
00:31:57,119 --> 00:31:59,079
pop one where the leon missions are a lot of

782
00:31:59,240 --> 00:32:01,880
things running at right, So those were actually hard. Of

783
00:32:01,920 --> 00:32:05,119
this playthrough, it's been fun. I think what I will

784
00:32:05,200 --> 00:32:06,680
do is I don't know when I'm gonna do it,

785
00:32:06,680 --> 00:32:09,039
but I think I'm gonna do probably a fourth playthrough

786
00:32:09,079 --> 00:32:12,599
of do Insanity, but with no infinite AMMO, because now

787
00:32:12,599 --> 00:32:14,119
there gets to a point where it is I'm just

788
00:32:14,160 --> 00:32:16,480
having a fun time now right of I'm gonna worry

789
00:32:16,480 --> 00:32:17,960
about this. These are crazy, but that's so I think

790
00:32:17,960 --> 00:32:20,359
we're gonna do is do this as a prepper and

791
00:32:20,400 --> 00:32:22,319
then okay, now play it when you got to get

792
00:32:22,319 --> 00:32:23,559
the bullets, get the hurt.

793
00:32:23,519 --> 00:32:24,480
Speaker 1: The resource gathering.

794
00:32:25,039 --> 00:32:28,240
Speaker 2: Yeah, exactly, yeah, exactly, use the like because I think

795
00:32:28,279 --> 00:32:29,759
I also have one of the unlocks too, where I

796
00:32:29,799 --> 00:32:32,799
can just use unlimited save ribbons now and stuff. Oh yeah,

797
00:32:33,240 --> 00:32:35,000
so I think I'm gonna do this. This is just

798
00:32:35,039 --> 00:32:37,119
like the pure fun playthrough because I played it for

799
00:32:37,160 --> 00:32:38,920
the review and the story, and then I played the

800
00:32:38,960 --> 00:32:41,319
speed run, which I'm not a speed runner. Man, I

801
00:32:41,319 --> 00:32:44,160
don't like it. I get I get nervous, I got anxious.

802
00:32:44,200 --> 00:32:47,960
I also just I don't enjoy games that way of

803
00:32:47,960 --> 00:32:50,400
like just going through all the beats, but I want

804
00:32:50,440 --> 00:32:51,839
to do it, and then now I'm doing kind of

805
00:32:51,839 --> 00:32:53,559
the fun play through. But yeah, I definitely think that

806
00:32:54,000 --> 00:32:57,319
the the the insanity. I think any mode with infinite

807
00:32:57,359 --> 00:32:59,960
AMMO there is a fun too, but I would never

808
00:33:00,119 --> 00:33:02,119
recommend it that way because even as Grace, you just

809
00:33:02,119 --> 00:33:04,519
feel like you're in godmall right. Just to have the

810
00:33:04,559 --> 00:33:07,039
rec room and you can do whatever, it kind of

811
00:33:07,079 --> 00:33:09,440
takes that fun out of it, right, So That's why

812
00:33:09,440 --> 00:33:11,480
I'm always I think I did the right thing of

813
00:33:11,519 --> 00:33:15,319
playing whenever standard the very first time. And now this

814
00:33:15,440 --> 00:33:17,200
is like for different reviews because I don't think too

815
00:33:17,200 --> 00:33:19,279
hard obviously for the view on to be done, but

816
00:33:19,839 --> 00:33:21,400
no one, Sandy, if you ever get back into it,

817
00:33:21,400 --> 00:33:23,680
then I highly recommend it. It definitely is still more challenging

818
00:33:23,680 --> 00:33:26,359
and it has like a already. That's why I've loved that.

819
00:33:26,400 --> 00:33:29,240
I feel like each time I've played a different you know, difficulty,

820
00:33:29,319 --> 00:33:31,680
and it's given me a different version of that. So

821
00:33:31,680 --> 00:33:34,440
that's been just been more kind of sprinkled throughout. Obviously

822
00:33:34,519 --> 00:33:36,440
Gmode came out a couple of weeks ago, so I

823
00:33:36,480 --> 00:33:38,400
played that a lot, but then Rez they played last week,

824
00:33:38,480 --> 00:33:39,920
so I mean that's more gonna be like, hey, if

825
00:33:39,920 --> 00:33:42,720
I have a little time bump with some resident evil,

826
00:33:43,000 --> 00:33:44,880
you know, way to get a typewriter and go for there.

827
00:33:44,920 --> 00:33:46,920
I'm in a rush now I'm enjoying it because the

828
00:33:46,960 --> 00:33:49,119
speed run I did a rush and uh yeah, I

829
00:33:49,160 --> 00:33:51,519
know still still loved it, having a great time. So

830
00:33:51,599 --> 00:33:54,000
I'm excited to keep playing that until we get DLC

831
00:33:54,279 --> 00:33:57,079
or yeah whatever, which you know, there's lots of hot

832
00:33:57,079 --> 00:33:59,839
and heavy rumors out there about stuff going on, so yeah,

833
00:33:59,880 --> 00:34:03,079
it Sandi Mode very fun even to Ammo just again

834
00:34:03,160 --> 00:34:04,880
to have the rec room, just to pop off. I'm

835
00:34:04,960 --> 00:34:07,400
very excited. Dyl knows a portion I'm talking about. There's

836
00:34:07,440 --> 00:34:09,599
a portion of the game that I praise about in

837
00:34:09,639 --> 00:34:12,079
the review. Very excited to get there with Infinite Ammo

838
00:34:12,239 --> 00:34:14,559
because I'm ready to wreck shop. I'm ready to have

839
00:34:14,599 --> 00:34:16,840
a good time. We're in the care center. I don't

840
00:34:16,840 --> 00:34:19,000
really want to wreck shop, you know, like it feels

841
00:34:19,000 --> 00:34:22,000
weird going in there, just being completely buffed up ready

842
00:34:22,000 --> 00:34:23,960
to go. I don't have I didn't buy the unlimited

843
00:34:24,039 --> 00:34:26,199
RPG one. That's a step too far from me. I

844
00:34:26,239 --> 00:34:27,800
don't want to walk around with the RPG the whole

845
00:34:27,840 --> 00:34:30,400
game and just blow things away. So maybe one day

846
00:34:30,440 --> 00:34:32,039
I'll do that when I have nothing else to do.

847
00:34:32,159 --> 00:34:34,199
But yes, that's that's what I've been doing right now,

848
00:34:34,360 --> 00:34:36,760
just kind of a little bit of a some old games,

849
00:34:36,760 --> 00:34:38,159
some new games. Like I said, the cors I guess

850
00:34:38,199 --> 00:34:40,320
i'd never mentioned I'd never played before. I bought last

851
00:34:40,400 --> 00:34:42,239
year like five bucks, and I've been wanting to play

852
00:34:42,239 --> 00:34:45,119
it so which the Quarry sorry that one. Yeah, I

853
00:34:45,199 --> 00:34:46,599
never even played alone because I just bought with the

854
00:34:46,599 --> 00:34:48,679
intention of me and Emily playing it. So yeah, I

855
00:34:48,679 --> 00:34:50,719
think I'm just gonna dabble that. I'll probably try and

856
00:34:50,760 --> 00:34:54,800
get one play through of Wake. I thinking Wake before

857
00:34:54,840 --> 00:34:57,159
we get to May. But as right now, I'm just

858
00:34:57,199 --> 00:34:59,119
gonna be kind of relaxing a little bit in the game.

859
00:34:59,159 --> 00:35:00,599
So I want to get back to some editing and

860
00:35:00,679 --> 00:35:02,519
some writing because some of that stuff kind of took

861
00:35:02,519 --> 00:35:05,360
a little bit of a break for the res playthroughs,

862
00:35:05,360 --> 00:35:07,559
because I want to get that done. So I've thought

863
00:35:07,559 --> 00:35:10,639
about go dipping my toes in five because I got Premium,

864
00:35:10,679 --> 00:35:12,840
but I'm not sure because there's those rumors remake, so

865
00:35:13,320 --> 00:35:14,960
I might wait. I think I'll dip my toes maybe

866
00:35:15,000 --> 00:35:16,599
when I come up to Vancouver with you, and I

867
00:35:16,599 --> 00:35:19,480
think that'll be. Yeah, I think that's a right toe dipping,

868
00:35:19,519 --> 00:35:21,280
but I'll wait for the full game. So yeah, just

869
00:35:21,320 --> 00:35:24,039
a bunch of just a buffet of stuff going on

870
00:35:24,079 --> 00:35:26,920
over here, doing for games, you know, and Mario Kart

871
00:35:26,960 --> 00:35:29,239
almost every week. The kids are loving that, Wary aware,

872
00:35:29,360 --> 00:35:31,519
so we've been playing lots of Mario Kart the past

873
00:35:31,519 --> 00:35:33,119
a little bit. That's been their go to so but

874
00:35:33,199 --> 00:35:36,159
tomorrow we are because Emily has a work meaning we're

875
00:35:36,199 --> 00:35:39,559
doing a smash. They're gonnaverse me one B three. They

876
00:35:39,559 --> 00:35:41,599
want to take me on one B three, So I'm

877
00:35:43,119 --> 00:35:45,079
I'll take it easy on, but I'm still gonna win. Done.

878
00:35:45,119 --> 00:35:49,199
I'm not gonna Yeah, I'm still no, I'm gonna I'm

879
00:35:49,199 --> 00:35:51,079
gonna win. I just mean like, I'm not gonna just

880
00:35:51,119 --> 00:35:52,480
give them a win. I'm not gonna. I'll give them

881
00:35:52,519 --> 00:35:53,760
a couple of stalks maybe if need be.

882
00:35:54,119 --> 00:35:57,079
Speaker 1: But you know, do you little back against them or

883
00:35:57,079 --> 00:35:59,880
do you switch it up? I guess in one be

884
00:36:00,039 --> 00:36:01,960
three steting egacy is you kind of just go back

885
00:36:02,000 --> 00:36:03,480
and forth and smash again.

886
00:36:03,599 --> 00:36:06,079
Speaker 2: I think little for me, little Mac will always come

887
00:36:06,119 --> 00:36:07,960
down to it's just a stage. I don't even think

888
00:36:08,000 --> 00:36:09,880
it's a setting. I don't care if it's teams a

889
00:36:09,960 --> 00:36:11,920
free for all, one v one. If I got the

890
00:36:12,000 --> 00:36:14,760
right stage, I'm not saying you, but I think there's

891
00:36:14,800 --> 00:36:16,559
definitely times in history where I have been able to

892
00:36:16,599 --> 00:36:18,559
like squeak out a win against you, right, I can,

893
00:36:18,920 --> 00:36:21,239
depending on what it is, I can figure out where

894
00:36:21,280 --> 00:36:23,719
there's been times. Look at the last Colin Kyle was

895
00:36:23,760 --> 00:36:25,719
all concerned about, oh, I'm gonna be the last one out,

896
00:36:25,760 --> 00:36:28,480
and I was because I just kept one sweet and

897
00:36:28,519 --> 00:36:29,800
I'm gone. You guys know what to do with me.

898
00:36:29,800 --> 00:36:31,360
You guys know it hit me a couple times aside,

899
00:36:31,360 --> 00:36:33,000
and that's it for the lu maack right. So I

900
00:36:33,079 --> 00:36:36,039
think it's very stage depended. But when I've been I

901
00:36:36,119 --> 00:36:38,199
haven't played a much against them yet, but when I'm

902
00:36:38,199 --> 00:36:40,400
played against them or with them, it's definitely been me

903
00:36:40,559 --> 00:36:43,119
trying out different characters and having a good time, which

904
00:36:43,159 --> 00:36:46,079
I found like really damed Sonic for some reason, which

905
00:36:46,079 --> 00:36:48,239
I never had before, but I was I was vibe

906
00:36:48,320 --> 00:36:50,199
with Sonic the last couple of months here. So there

907
00:36:50,239 --> 00:36:53,239
was another one too, I can't remember. There's another like

908
00:36:53,280 --> 00:36:54,920
odd Ward ones like I would have never thought of

909
00:36:54,960 --> 00:36:56,800
liking this person, so I'll have to think about that. Oh,

910
00:36:56,800 --> 00:36:57,639
I think it was Mew two.

911
00:36:57,760 --> 00:37:01,159
Speaker 1: Actually, you two is super fun. I love you. Yeah,

912
00:37:01,239 --> 00:37:03,440
and Ouly's surprising enough for a Pokemon hater.

913
00:37:04,039 --> 00:37:05,800
Speaker 2: Everyone knows Pokemon hater. But I think I was just

914
00:37:05,800 --> 00:37:07,440
trying different. I think it was on random one time

915
00:37:07,480 --> 00:37:08,800
with the girls, so I got MEW two. I's like,

916
00:37:08,840 --> 00:37:10,840
you know what, I like this, So I think I'll

917
00:37:10,880 --> 00:37:13,239
be prepared next year when we do the Smash Invitational

918
00:37:13,360 --> 00:37:17,639
that little Mac will be chosen. Wisely, I think like

919
00:37:17,840 --> 00:37:19,840
I just, I just And also I had not played

920
00:37:19,840 --> 00:37:22,320
Smash in a while, like competitively. But I think next

921
00:37:22,320 --> 00:37:25,320
time I will brush up, get a few more characters,

922
00:37:25,320 --> 00:37:27,039
and if it's a good stage, then sure Little Mac

923
00:37:27,079 --> 00:37:29,079
come more. But I'm not gonna just spam them, because

924
00:37:29,679 --> 00:37:31,599
you know, to be honest everybody, I did think Kyle

925
00:37:31,719 --> 00:37:33,719
was gonna finish last. I was being nice. I didn't

926
00:37:33,719 --> 00:37:35,559
throw it. Don't get me wrong, he fully won. I

927
00:37:35,559 --> 00:37:37,320
threw a different thing with Kyle. I didn't throw that,

928
00:37:37,599 --> 00:37:39,719
but I thought for sure Kyle rarely plays that he's

929
00:37:39,719 --> 00:37:42,559
gonna finish last. Even I wasn't even looking to win them,

930
00:37:42,559 --> 00:37:44,719
like he's gonna finish last. So I also got a

931
00:37:44,760 --> 00:37:47,320
little cocky there too, so that I won't I won't

932
00:37:47,360 --> 00:37:48,079
discount that.

933
00:37:47,800 --> 00:37:52,480
Speaker 1: I mean, you know, little Mac obviously very fast and

934
00:37:52,679 --> 00:37:55,760
very surprising and just like how much damage you can deal.

935
00:37:56,320 --> 00:37:58,119
But you know, if you play in a few matches,

936
00:37:58,119 --> 00:37:59,800
you kind of get used to it and then it's

937
00:37:59,800 --> 00:38:02,599
like and just you know, strike out his weaknesses. But

938
00:38:02,639 --> 00:38:03,719
I feel like, yeah, if you were like in a

939
00:38:03,719 --> 00:38:05,880
best of five against like a Saras or something like that,

940
00:38:06,199 --> 00:38:08,679
and you wait, it's the final game, game five, you

941
00:38:08,679 --> 00:38:11,079
whip up the Little Mac. Then I think that would have,

942
00:38:11,599 --> 00:38:14,079
you know, really high payoff something like that, if it

943
00:38:14,199 --> 00:38:15,280
was a surprise factor.

944
00:38:15,599 --> 00:38:17,280
Speaker 2: Yeah, and that's where if I could get yet other

945
00:38:17,400 --> 00:38:19,800
characters going, that'd be good, even the free Fralls, right,

946
00:38:19,800 --> 00:38:21,519
because it'd be like, oh wystrets not doing this, and

947
00:38:21,519 --> 00:38:24,079
then Little Mac you kind of forget about how he plays.

948
00:38:24,119 --> 00:38:27,400
But Little Max is always my guy, you know. I

949
00:38:27,519 --> 00:38:28,840
when you guys were at the height of that. I

950
00:38:28,880 --> 00:38:31,599
remember I pulled at geek Mania two, pulled the win

951
00:38:31,639 --> 00:38:34,480
off on Amber. I was surprised, Oh god, who was

952
00:38:34,880 --> 00:38:36,960
who's your friend? That he would triple or nothing? He

953
00:38:37,000 --> 00:38:38,440
bet me money. What was the night? It was a

954
00:38:38,480 --> 00:38:41,320
custard home night he had the classes, Well.

955
00:38:41,280 --> 00:38:43,039
Speaker 1: It would have been Clinton probably.

956
00:38:42,760 --> 00:38:45,599
Speaker 2: No Clinton, No, I'd been Clinton before. No, it was.

957
00:38:47,639 --> 00:38:47,960
Speaker 1: Nothing.

958
00:38:48,000 --> 00:38:50,480
Speaker 2: He was he was a big tank talk where he

959
00:38:50,599 --> 00:38:53,400
was bron Maybe it was Bronzon. Yeah, because we were

960
00:38:53,440 --> 00:38:55,559
playing and I just beat him and then he he

961
00:38:55,679 --> 00:38:57,960
was very surprised, so he bet me mind's okay, sure,

962
00:38:58,079 --> 00:39:00,320
and they did it all double nothing, tripling. I made

963
00:39:00,320 --> 00:39:02,239
fifty bucks at night because he just that's crazy.

964
00:39:03,000 --> 00:39:05,559
Speaker 1: Very good at Melee, Yeah, I don't think very good

965
00:39:05,559 --> 00:39:08,079
at Ultimate, but he probably feels like, oh, there's enough crossover.

966
00:39:08,159 --> 00:39:09,960
I can take this guy.

967
00:39:09,920 --> 00:39:11,880
Speaker 2: Yeah. But also that's when I was like that, swimming

968
00:39:11,920 --> 00:39:14,159
a little macro one, like I could take on the world.

969
00:39:14,199 --> 00:39:15,559
Speaker 1: They fused at that point.

970
00:39:15,719 --> 00:39:18,159
Speaker 2: Yeah, even Rubin, who's also very good smash player. I like, Okay,

971
00:39:18,159 --> 00:39:20,239
I could go to till I could get a game

972
00:39:20,280 --> 00:39:21,559
off him. If I can get a game off someone,

973
00:39:21,599 --> 00:39:22,360
I'm pretty happy.

974
00:39:22,480 --> 00:39:25,000
Speaker 1: So I like to you describe Bronson as a big

975
00:39:25,039 --> 00:39:26,960
tank top guy, which is very accurate.

976
00:39:27,000 --> 00:39:29,400
Speaker 2: But I remember, yeah, he had good set of shoulders

977
00:39:29,400 --> 00:39:31,039
and he's always in a tank top, which I appreciate it.

978
00:39:31,119 --> 00:39:33,639
I'm a tank top guy, so very good.

979
00:39:34,719 --> 00:39:37,639
Speaker 1: Right on, Okay, let's jump to our first ad break.

980
00:39:37,679 --> 00:39:41,079
We're gonna thank our wonderful Patreon producers who are up

981
00:39:41,119 --> 00:39:44,000
here air Bid in April Darkness, Jack Grant, Super Bad,

982
00:39:44,079 --> 00:39:47,119
Mike t g G, L M six nine AKA and

983
00:39:47,320 --> 00:39:50,800
r F Hidelgo, Lenny Kravitz, Cocktail, Clay John with No Age,

984
00:39:50,800 --> 00:39:53,880
Sam Green, and John m Thank you all for keeping

985
00:39:54,079 --> 00:39:56,800
the lights on. Travis was just talking about Resident Evil.

986
00:39:56,800 --> 00:39:59,239
There's all sorts of Resident Evil retros up there, but

987
00:39:59,239 --> 00:40:01,320
Patron really us the best place to go to get

988
00:40:01,320 --> 00:40:05,679
episodes early ad free exclusive. You get voting power, which

989
00:40:05,719 --> 00:40:07,039
you had a lot of that recently. Might not be

990
00:40:07,079 --> 00:40:08,800
as much voted in the next couple months here, but

991
00:40:09,000 --> 00:40:11,400
always comes around depending on what the season is.

992
00:40:11,800 --> 00:40:14,320
Speaker 2: What's our GVDA is only in like August is five

993
00:40:14,320 --> 00:40:15,960
months away, so you guys can to decide our golden

994
00:40:15,960 --> 00:40:17,840
geeks that we do. We got to do that earlier, remember,

995
00:40:17,880 --> 00:40:20,480
so we can watch that stuff. So there will be

996
00:40:20,519 --> 00:40:22,559
some stuff coming up in the near future for some

997
00:40:22,639 --> 00:40:24,840
voting capabilities.

998
00:40:24,079 --> 00:40:27,199
Speaker 1: So yeah, absolutely, and other than that, just make sure

999
00:40:27,239 --> 00:40:29,559
again to join the discord if you're not in there already. Again,

1000
00:40:29,639 --> 00:40:32,239
Taylor really revamped it recently, so it's looking good. It's

1001
00:40:32,239 --> 00:40:36,480
fresh and fun, so make sure to join that. And yeah,

1002
00:40:36,480 --> 00:40:38,000
with that, will jump to a quick ad break and

1003
00:40:38,000 --> 00:40:43,199
we'll be right back. Oh right, we are back, and

1004
00:40:43,280 --> 00:40:46,320
it's time for our main topic. So I yeah, today

1005
00:40:46,360 --> 00:40:48,239
I kind of chucked a handful of topics at you

1006
00:40:48,280 --> 00:40:49,800
and you narrowed down to this one. And I'm glad

1007
00:40:49,800 --> 00:40:51,480
you did pick this one because I feel like I

1008
00:40:51,480 --> 00:40:54,719
haven't really talked or thought a whole lot about Nintendo

1009
00:40:55,079 --> 00:40:58,000
or the Switch recently. I haven't turned mine on and

1010
00:40:58,159 --> 00:41:00,519
a little bit here, probably since like Anuary when I

1011
00:41:00,559 --> 00:41:03,239
was playing a lot of Kirby Air Riders, still partly

1012
00:41:03,280 --> 00:41:05,519
probably had a lot of people over lately to do

1013
00:41:05,559 --> 00:41:07,639
like multiplayer stuff or whatever. But yeah, I just haven't

1014
00:41:07,639 --> 00:41:10,599
really been too engulfed in a lot of Nintendo stuff lately.

1015
00:41:10,880 --> 00:41:12,599
But I do feel like there is i mean, fire

1016
00:41:12,639 --> 00:41:15,159
emblems coming out probably in the summer, so I'm excited

1017
00:41:15,199 --> 00:41:17,519
for that. We don't have a ton of announcements, though,

1018
00:41:17,519 --> 00:41:18,960
I feel like we are, as I said, kind of

1019
00:41:18,960 --> 00:41:21,320
waiting for that direct to come out, yeah and show

1020
00:41:21,360 --> 00:41:23,599
off some things. So yeah, I think we just wanted

1021
00:41:23,639 --> 00:41:26,320
to kind of talk about the Switch to do some

1022
00:41:26,639 --> 00:41:30,559
kind of I guess pitching Switch to sequels games specifically

1023
00:41:30,559 --> 00:41:32,480
for this console doesn't have to be a Switch one

1024
00:41:32,480 --> 00:41:34,119
game that's getting a sequel on the Switch too. I

1025
00:41:34,159 --> 00:41:36,360
have kind of a mix of some older things, a

1026
00:41:36,360 --> 00:41:38,679
couple of things that were from the Switch era. And

1027
00:41:38,800 --> 00:41:40,840
I think part of this too that I wanted this

1028
00:41:40,920 --> 00:41:42,480
was like a separate topic, and I thought we could

1029
00:41:42,480 --> 00:41:43,599
fuse them here because I didn't know if I had

1030
00:41:43,679 --> 00:41:45,840
enough juice for it to be full thing. But you know,

1031
00:41:45,880 --> 00:41:48,639
one of the big features, or at least one of

1032
00:41:48,639 --> 00:41:50,079
the I don't know if i'd call it a big feature,

1033
00:41:50,119 --> 00:41:52,800
but one of the features with the switch too is

1034
00:41:52,800 --> 00:41:55,079
that the joy Collens have like a mouse controls. It

1035
00:41:55,159 --> 00:41:56,679
is like mouse, you can use it as a mouse.

1036
00:41:56,719 --> 00:41:58,719
And I mentioned this to Trevs today, is like, can

1037
00:41:58,719 --> 00:42:01,320
you remind me of what that is? Which is not good?

1038
00:42:01,360 --> 00:42:03,599
That that's like a new feature of a console that

1039
00:42:03,679 --> 00:42:06,480
you have purchased and used and you don't even you

1040
00:42:06,519 --> 00:42:08,719
don't even really remember what this feature is because it

1041
00:42:08,840 --> 00:42:11,679
just isn't really used. Like Metroid dread or sorry, Metroid

1042
00:42:11,679 --> 00:42:14,599
Prime four had it for you know, first person aiming.

1043
00:42:15,119 --> 00:42:17,039
There's like Mario Paint you can play, which is like

1044
00:42:17,039 --> 00:42:19,079
an NES game, but you can use the most for that,

1045
00:42:19,639 --> 00:42:22,400
the Donkey Kong Bonanza, like sculpture mode. I think you

1046
00:42:22,400 --> 00:42:24,760
can use it for that, I assume, but it's just

1047
00:42:24,840 --> 00:42:28,159
like an extremely underutilized thing. And it's strange, right, it

1048
00:42:28,159 --> 00:42:30,920
feels like why would you put all you know, probably

1049
00:42:31,039 --> 00:42:33,719
R and D the tech The money investment to get

1050
00:42:33,800 --> 00:42:36,280
tech like that working must be huge and to not

1051
00:42:36,400 --> 00:42:39,440
really use it. I mean Bonanza, that one makes sense

1052
00:42:39,480 --> 00:42:42,760
because that wasn't originally planned as a Switch to Launch title.

1053
00:42:42,840 --> 00:42:45,320
It just kind of happened to be the case because

1054
00:42:45,400 --> 00:42:47,079
you know, it wasn't working to all on the Switch one.

1055
00:42:47,079 --> 00:42:49,559
I think with the performance and stuff, it feels like

1056
00:42:49,599 --> 00:42:51,840
they wouldn't have done all that just for Metroid Prime

1057
00:42:52,239 --> 00:42:54,920
Beyond because that game does you know, runs on the

1058
00:42:54,960 --> 00:42:57,760
Switch one as well, which doesn't have the most controls.

1059
00:42:57,960 --> 00:42:59,599
So at this point, it's like, well, what was the

1060
00:42:59,639 --> 00:43:00,400
point of it?

1061
00:43:00,440 --> 00:43:00,599
Speaker 2: Then?

1062
00:43:01,119 --> 00:43:03,519
Speaker 1: What are we supposed to do with this this new thing?

1063
00:43:03,559 --> 00:43:06,480
And I feel like the third party developers aren't really

1064
00:43:06,480 --> 00:43:08,400
interested in using it yet or they haven't a whole

1065
00:43:08,400 --> 00:43:10,519
lot yet. Maybe we could do it with other games

1066
00:43:10,559 --> 00:43:12,519
in the future. But that was another factor in this.

1067
00:43:12,800 --> 00:43:14,239
I had a couple of games here, a couple of

1068
00:43:14,239 --> 00:43:16,800
pitches that I think could utilize this feature of this

1069
00:43:16,840 --> 00:43:20,039
console that seems kind of under utilized so far. But yeah,

1070
00:43:20,199 --> 00:43:23,119
just we'll go back and forth. Pitch a game, we

1071
00:43:23,119 --> 00:43:25,159
can talk about it, describe as much or as little

1072
00:43:25,199 --> 00:43:27,039
details you have. It might just be a title, you

1073
00:43:27,119 --> 00:43:29,320
might have a whole layout of what the story looks like.

1074
00:43:29,840 --> 00:43:31,599
I don't know how you've done this, Travis. I kind

1075
00:43:31,599 --> 00:43:33,079
of a mix of things as well. But when you

1076
00:43:33,119 --> 00:43:34,840
kick it off first, what is your first switch to

1077
00:43:35,360 --> 00:43:36,639
sequel what you would like to see?

1078
00:43:36,800 --> 00:43:38,800
Speaker 2: Yeah, I got six, so I'm trying to decide what

1079
00:43:38,920 --> 00:43:40,880
is the one to bump. I had other ones that

1080
00:43:40,920 --> 00:43:43,320
were like adjacent, but I kind of got ridden there.

1081
00:43:43,400 --> 00:43:45,039
Speaker 1: I have a list of like honorable mentions. We can

1082
00:43:45,039 --> 00:43:46,519
always just spam some of the endfuon.

1083
00:43:46,639 --> 00:43:50,000
Speaker 2: Okay, then I'm gonna put that to honorable mentions there.

1084
00:43:50,400 --> 00:43:53,440
I think, Yeah, I'm gonna say and this is going

1085
00:43:53,480 --> 00:43:55,800
in the what I want to most want. So I'm

1086
00:43:55,840 --> 00:43:58,559
going from a like an ascending order, so I will

1087
00:43:58,559 --> 00:44:00,280
get way to my number one, but my own number

1088
00:44:00,320 --> 00:44:04,599
one it is like what I want the most. I

1089
00:44:04,639 --> 00:44:08,039
think I'll put this in the fifth lot. I'll put

1090
00:44:08,119 --> 00:44:10,360
and I think you could find something to do with

1091
00:44:10,440 --> 00:44:12,840
the mouse feature. Not sure if it's the defense or offense,

1092
00:44:12,840 --> 00:44:15,960
but we've talked about many time Mario sluggers more just

1093
00:44:16,000 --> 00:44:17,840
for the meme of it. We've gone a lot of

1094
00:44:17,840 --> 00:44:22,599
offsely tennis. They eventually did shrikers. They they didn't do Olympics,

1095
00:44:22,639 --> 00:44:24,719
But didn't they do something like Olympics or didn't they

1096
00:44:24,719 --> 00:44:25,440
do some sort.

1097
00:44:25,239 --> 00:44:26,920
Speaker 1: Of variation And when did we get you know, the

1098
00:44:27,000 --> 00:44:30,440
last Olympics, was I it might have been in the

1099
00:44:30,440 --> 00:44:31,880
Switch era, actually I.

1100
00:44:31,840 --> 00:44:34,119
Speaker 2: Thought it was. But and then also we got Switched Sports,

1101
00:44:34,119 --> 00:44:35,920
so we've and that's not Maria, but still we've gotten

1102
00:44:35,920 --> 00:44:36,360
these kind.

1103
00:44:36,239 --> 00:44:38,920
Speaker 1: Of everything except for in the Switch era we got

1104
00:44:38,920 --> 00:44:41,679
everything except for Hoops and Sluggers and like if you

1105
00:44:41,719 --> 00:44:44,039
count the party like the sports mixed games that have

1106
00:44:44,159 --> 00:44:46,079
like five games in there. But in terms of like

1107
00:44:46,079 --> 00:44:48,840
the just in the decade ones, just Hoops and Sluggers

1108
00:44:49,119 --> 00:44:50,559
haven't got a sequel in that era.

1109
00:44:50,880 --> 00:44:53,159
Speaker 2: Okay, this is definitely for the meme pick. People can

1110
00:44:53,199 --> 00:44:57,159
look back at history, meaning Kurkul had a very history

1111
00:44:57,159 --> 00:44:58,840
with this. And one of my big things is that

1112
00:45:00,039 --> 00:45:02,519
control wise, sometimes this game is awful. So I'd love

1113
00:45:02,559 --> 00:45:04,519
to play. I think some of the gimmicks, some of

1114
00:45:04,559 --> 00:45:06,440
the power ups, the attacks, I think we all like

1115
00:45:06,519 --> 00:45:08,559
it's a fun game. But I think also in the

1116
00:45:08,559 --> 00:45:10,599
mouse aspect, I would love it if you could use

1117
00:45:10,639 --> 00:45:13,119
that in a way to kind of make it to

1118
00:45:13,119 --> 00:45:16,559
throw your own custom curveball, you know, none just like

1119
00:45:16,559 --> 00:45:19,079
a whole like whole being it does this hole that

1120
00:45:19,239 --> 00:45:21,039
like if you were to like and also you can

1121
00:45:21,079 --> 00:45:22,400
make it away where hey, if you go too crazy,

1122
00:45:22,400 --> 00:45:23,840
it's gonna be a foul, right. You can't just make

1123
00:45:23,840 --> 00:45:26,519
it where you're just making something unhittable. But that would

1124
00:45:26,559 --> 00:45:28,400
be my mouse feature where you put that in there,

1125
00:45:28,440 --> 00:45:29,639
because I feel like you could do that. I don't

1126
00:45:29,679 --> 00:45:31,760
know anything on the hating aspect what you could do there.

1127
00:45:32,079 --> 00:45:34,079
I think that's gone there and there's nothing really else.

1128
00:45:34,119 --> 00:45:35,880
That's where I thought, Okay, if you're a pitcher, you're

1129
00:45:35,880 --> 00:45:38,000
playing that, maybe a jaw, a little circle X Y

1130
00:45:38,079 --> 00:45:40,119
and then boom, you can do that. But I think

1131
00:45:40,119 --> 00:45:43,000
it's I think it's time. Baseball still very big sport.

1132
00:45:43,039 --> 00:45:45,239
I think they're always looking for different type of EPs

1133
00:45:45,280 --> 00:45:47,880
and what they're gonna do. I still think that Mario

1134
00:45:47,960 --> 00:45:49,360
should And I'm not just saying this because I am

1135
00:45:49,400 --> 00:45:51,800
a football guy. It's like the NFL is the most

1136
00:45:51,880 --> 00:45:54,840
popular ip in the world right now. Well, how they've

1137
00:45:54,880 --> 00:45:58,079
not done any Mario football to me is kind of crazy,

1138
00:45:58,159 --> 00:46:00,599
you know, like, that's to me an easy cat for

1139
00:46:00,800 --> 00:46:01,960
a lot of people, and I think they could do

1140
00:46:02,000 --> 00:46:03,360
tons of fun if you have in that kind of

1141
00:46:03,360 --> 00:46:08,039
striker's vein. But Sluggers, baseball, MLB World Series still very popular.

1142
00:46:08,800 --> 00:46:10,960
I think I think it's gonna happen at some point.

1143
00:46:11,000 --> 00:46:13,119
I don't have a win for it, and I think

1144
00:46:13,159 --> 00:46:15,559
it's more just because I want that to happen and

1145
00:46:15,599 --> 00:46:17,280
I want to play on stream, and I very much

1146
00:46:17,360 --> 00:46:19,440
like that first match got be me and Kurkcle even

1147
00:46:19,440 --> 00:46:22,280
if worth nothing. It's like, I would love to play that,

1148
00:46:22,400 --> 00:46:24,800
but I think that that's a problem where we won.

1149
00:46:24,880 --> 00:46:27,480
Even there's been times where I think it was on

1150
00:46:27,480 --> 00:46:29,280
the stream just people are having fun with it. But

1151
00:46:29,400 --> 00:46:31,599
with it being on the Wii, it is a pain setup. Right,

1152
00:46:31,679 --> 00:46:34,199
There's consoles that we've talked about before, like hey, when

1153
00:46:34,239 --> 00:46:36,920
we do the twenty four our stream, like, let's avoid

1154
00:46:36,920 --> 00:46:38,639
this one because it's given us hassles before and the

1155
00:46:38,639 --> 00:46:41,440
Wei's always been one of those, right, So I would

1156
00:46:41,480 --> 00:46:44,199
love an update version you got completely tons of people

1157
00:46:44,280 --> 00:46:46,920
can add to the roster, right like way updated ones,

1158
00:46:47,039 --> 00:46:49,480
and yeah, that would be my most feature. So yeah,

1159
00:46:49,679 --> 00:46:52,039
Sluggers with a fresh coat of paint. Paint kind of

1160
00:46:52,079 --> 00:46:54,440
a meme pick, but still it's it feels like it's

1161
00:46:54,480 --> 00:46:57,039
kind of a part of GV gaming history for us,

1162
00:46:57,039 --> 00:46:58,920
So I feel like it's something if we were watching

1163
00:46:58,920 --> 00:47:00,599
a direct, we would pop for that and we would

1164
00:47:00,639 --> 00:47:03,559
be excited for that where it's like Tennis, Okay, we've

1165
00:47:03,679 --> 00:47:05,280
we've been there, done that before. I get it. It

1166
00:47:05,320 --> 00:47:08,119
probably sells well. Sluggers that or sorry, Strikers, that was

1167
00:47:08,199 --> 00:47:11,039
our big moment at least now. I don't think we

1168
00:47:11,039 --> 00:47:13,480
were found about the online. But we had great fun

1169
00:47:13,519 --> 00:47:15,440
with the golf and like with it last year and everything,

1170
00:47:15,559 --> 00:47:17,960
So Strikers I'm happy with. If they were to say, hey,

1171
00:47:17,960 --> 00:47:20,280
we're doing a third Strikers, then great, but I'm not

1172
00:47:20,400 --> 00:47:22,679
like dying for because it still works very well on

1173
00:47:22,719 --> 00:47:24,639
the switch right now right or switch to obviously, like

1174
00:47:24,679 --> 00:47:27,280
he doesn't feel like it's anywhere near an old game

1175
00:47:27,280 --> 00:47:29,280
where we're like, okay, I'm it's by the time. Even

1176
00:47:29,320 --> 00:47:32,599
the original Striker still plays pretty well, right. So they

1177
00:47:32,639 --> 00:47:34,119
do a good job with these sports games. And that's

1178
00:47:34,159 --> 00:47:36,599
why with Tennis, I was surprised they went to another

1179
00:47:36,639 --> 00:47:39,880
one so soon. So yeah, I'm pitching Sluggers That's what

1180
00:47:39,880 --> 00:47:40,480
I'm going with.

1181
00:47:41,079 --> 00:47:43,519
Speaker 1: Yeah, and it feels like it feels like Tennis and

1182
00:47:43,639 --> 00:47:47,960
golf are the two the two sports Mario sports games

1183
00:47:48,000 --> 00:47:51,079
that get released every single console at this point, Like

1184
00:47:51,119 --> 00:47:53,000
I think they both had one of the three DS.

1185
00:47:53,280 --> 00:47:56,119
Both had one on the Switch one. I don't know

1186
00:47:56,119 --> 00:47:57,239
if they had one of the w U, but I

1187
00:47:57,239 --> 00:47:59,559
feel like, you know, Nintendo pulled the cord on that

1188
00:47:59,559 --> 00:48:01,960
one pretty quick going back to the week, going back

1189
00:48:02,000 --> 00:48:03,800
to the game Cube, like they just kind of always

1190
00:48:04,360 --> 00:48:07,039
feature them there, even on like the handheld consoles as well,

1191
00:48:07,239 --> 00:48:09,360
and then the other ones are a lot more eclectic.

1192
00:48:09,360 --> 00:48:11,639
But yeah, it's like it was. The Wii was the

1193
00:48:11,719 --> 00:48:13,559
last one for the Sluggers, right, So it's been a

1194
00:48:13,559 --> 00:48:15,320
long time and I don't even think it's been featuring

1195
00:48:15,400 --> 00:48:17,960
like the Sports Mix games or the or the three

1196
00:48:18,039 --> 00:48:20,039
DS like Sports Pack. I don't even know what those

1197
00:48:20,039 --> 00:48:22,719
games are called. But yeah, it feels like what's going

1198
00:48:22,760 --> 00:48:25,199
on here? That one feels like it should happen, especially because,

1199
00:48:25,199 --> 00:48:27,400
like you know, we got in Switch one, we had

1200
00:48:27,480 --> 00:48:30,719
Nintend to Switch Sports, but that didn't have Baseball in it. It

1201
00:48:30,719 --> 00:48:34,360
had a few other games in the mix. Uh, So yeah,

1202
00:48:34,360 --> 00:48:36,000
it feels like it's been a while since we've had

1203
00:48:36,000 --> 00:48:40,280
like a Nintendo Baseball game in general. So I agree

1204
00:48:40,280 --> 00:48:42,639
with you. I think that would be maybe my next

1205
00:48:42,639 --> 00:48:45,280
request other than like getting some weird like off the

1206
00:48:45,320 --> 00:48:48,519
wall thing that we haven't had before. But I feel

1207
00:48:48,519 --> 00:48:50,079
like that would be the next one i'd like to see.

1208
00:48:50,320 --> 00:48:52,400
Speaker 2: Do you have an awful unless that's in your list,

1209
00:48:52,440 --> 00:48:54,639
do you have an awful like sports suggestion?

1210
00:48:55,159 --> 00:48:56,960
Speaker 1: I mean, I think hockey would be really cool. I

1211
00:48:56,960 --> 00:48:59,719
think it's like that's been in the Sports Mix game technically,

1212
00:48:59,760 --> 00:49:01,840
but I would love to see like a fully fledged

1213
00:49:02,840 --> 00:49:04,840
Mario hockey Like that would be super cool.

1214
00:49:05,039 --> 00:49:07,639
Speaker 2: One that'd be great. Okay, I'm with you on that.

1215
00:49:07,719 --> 00:49:10,639
Speaker 1: Mario lacrosse. I don't know anything about lacrosse that could

1216
00:49:10,639 --> 00:49:13,480
be cool. I don't know, like just something fresh, something different,

1217
00:49:13,519 --> 00:49:14,960
you know, wait.

1218
00:49:14,800 --> 00:49:16,760
Speaker 2: For Mario wrestling. You know, that's what I'm waiting for.

1219
00:49:16,880 --> 00:49:18,440
Speaker 1: Give me, that's Smash pros.

1220
00:49:18,480 --> 00:49:21,639
Speaker 2: That's just Smashros. Yeah, you're right, so cool.

1221
00:49:21,880 --> 00:49:24,320
Speaker 1: I'll keep it in the Mario train of things here.

1222
00:49:25,239 --> 00:49:28,079
My next one is a series that started on the

1223
00:49:28,079 --> 00:49:30,960
WU and three ds, got a sequel on the Switch,

1224
00:49:31,360 --> 00:49:33,280
and I'm ready for the third game in the series,

1225
00:49:33,320 --> 00:49:37,199
and that is gonna be Mario Maker. And my pitch

1226
00:49:37,239 --> 00:49:41,239
here for the sequel is to go Mario Maker three D.

1227
00:49:41,880 --> 00:49:45,440
The three D Mario Maker game. Give us the tools

1228
00:49:45,480 --> 00:49:50,480
to create I'll say, like Mario sixty four size levels.

1229
00:49:50,519 --> 00:49:53,119
You know, like not doesn't have to be huge, but

1230
00:49:53,159 --> 00:49:56,239
just give us all sorts of different platforms. Ideally you

1231
00:49:56,320 --> 00:49:59,079
throw the ability to like make a Galaxy type level.

1232
00:49:59,440 --> 00:50:02,199
You get the base SIM sixty four type levels, and

1233
00:50:02,239 --> 00:50:04,760
then you know, ramp it up from there. At maybe

1234
00:50:04,760 --> 00:50:07,000
you could even throw the flood in there as people

1235
00:50:07,039 --> 00:50:10,159
could just implement a flood mechanic into their level if

1236
00:50:10,159 --> 00:50:13,360
they want, just some of the just iconic features from

1237
00:50:13,440 --> 00:50:15,719
the different games, even like adding like the cat suit

1238
00:50:15,800 --> 00:50:18,079
back that they had in like three D World, things

1239
00:50:18,119 --> 00:50:20,679
like that. But yeah, I don't know, Like I I

1240
00:50:20,679 --> 00:50:23,199
guess they could just do like another Mario another two

1241
00:50:23,280 --> 00:50:25,519
D Mario Maker put it on the switch too, But

1242
00:50:25,559 --> 00:50:28,360
I don't know if that would be as exciting anymore.

1243
00:50:28,400 --> 00:50:29,880
I feel like we've been there, done that, We've had

1244
00:50:29,880 --> 00:50:31,920
two games. You can still buy that one on your

1245
00:50:31,920 --> 00:50:32,400
switch to.

1246
00:50:34,000 --> 00:50:36,639
Speaker 2: I wonder if they would do like some sort of

1247
00:50:36,760 --> 00:50:40,679
I don't know how close was Mario Maker one not

1248
00:50:40,800 --> 00:50:42,639
in time, just like as far as a game Mario

1249
00:50:42,679 --> 00:50:44,559
Maker one and two, Like how close was it? I

1250
00:50:44,599 --> 00:50:46,519
was wondering if you just saw like a new kind

1251
00:50:46,559 --> 00:50:48,280
of bundle game that I'll just put it?

1252
00:50:48,360 --> 00:50:50,440
Speaker 1: Could I mean, I think there was features that were

1253
00:50:50,480 --> 00:50:53,440
removed from the first to the second that people are

1254
00:50:53,440 --> 00:50:54,800
always pissed about. I think one of the big things

1255
00:50:54,840 --> 00:50:56,239
with the second one is that I think you could

1256
00:50:56,320 --> 00:50:59,079
change like the uh, I think you had more options

1257
00:50:59,119 --> 00:51:01,159
in terms of like the visual style of it, like

1258
00:51:01,199 --> 00:51:03,639
which era of two D Mario were represented. So, yeah,

1259
00:51:03,639 --> 00:51:05,079
you're right, even if they did one like it could

1260
00:51:05,159 --> 00:51:07,079
implement all this stuff from Wonder because they added a

1261
00:51:07,079 --> 00:51:09,280
ton of stuff in Wonder with the wonderflowers and yeah,

1262
00:51:09,400 --> 00:51:12,639
other mechanics and Flowey and all these weird characters. So

1263
00:51:13,039 --> 00:51:15,400
there's definitely room they could do more stuff like that,

1264
00:51:16,360 --> 00:51:18,480
we just got that or we're just getting I forget

1265
00:51:18,480 --> 00:51:23,360
if it's already out the DLC add on for Mario Wonder,

1266
00:51:23,440 --> 00:51:25,559
So I wonder if that even kicks out, like getting

1267
00:51:25,559 --> 00:51:27,880
another two D Mario out down that like even further

1268
00:51:27,920 --> 00:51:30,400
down the road. Yeah, I know. It is also that

1269
00:51:30,599 --> 00:51:32,000
the timing on this might not be great in the

1270
00:51:32,000 --> 00:51:33,639
sense that it seems like we're kind of ready for

1271
00:51:33,719 --> 00:51:36,199
another just regular three D Mario as well. So would

1272
00:51:36,199 --> 00:51:38,639
they want to do the both of those so quickly

1273
00:51:39,159 --> 00:51:41,159
one after another? Maybe not. But I think within the

1274
00:51:41,199 --> 00:51:43,079
switch two is lifespan. I could see them doing both

1275
00:51:43,119 --> 00:51:45,480
of these. I think the switch to you know, obviously

1276
00:51:45,519 --> 00:51:47,440
a big part of this and the pushing of it

1277
00:51:47,480 --> 00:51:48,599
here is that the Switch two is a lot more

1278
00:51:48,599 --> 00:51:50,480
powerful than the Switch one was, and maybe that would

1279
00:51:50,519 --> 00:51:52,280
not work as well on a Switch one, but you

1280
00:51:52,320 --> 00:51:54,639
could push the power a little bit more, obviously seeing

1281
00:51:54,639 --> 00:51:56,519
what we could do with Donkey Kong and whatnot. But

1282
00:51:56,559 --> 00:51:59,960
then I actually do think that a Maker style game,

1283
00:52:00,159 --> 00:52:04,000
a creation tool, that kind of stuff that is massively

1284
00:52:04,000 --> 00:52:06,760
helped by having a mouse, uh just being able to

1285
00:52:06,800 --> 00:52:09,719
customize things, put things more precisely, move, move all sorts

1286
00:52:09,760 --> 00:52:11,559
of things around, and so I think that could be

1287
00:52:11,639 --> 00:52:14,159
a huge game changer for a Mario Mate, even if

1288
00:52:14,159 --> 00:52:16,920
it's just two D Mario Maker. Again, having mouse controls

1289
00:52:17,039 --> 00:52:18,519
is gonna help a lot. I mean, I'm sure you

1290
00:52:18,519 --> 00:52:20,880
can use like the joy content is pretty accurate with

1291
00:52:20,920 --> 00:52:23,320
its motion sensor, but I'm sure that could be even

1292
00:52:23,360 --> 00:52:26,159
better with the full on most controls. So I feel like,

1293
00:52:26,159 --> 00:52:28,760
to me, that seems like it would be a perfect recipe.

1294
00:52:29,079 --> 00:52:31,239
And you know, I think you know, people were wondering

1295
00:52:32,000 --> 00:52:35,119
after they did Mario Maker. I don't think we got

1296
00:52:35,119 --> 00:52:37,400
another two D Mario and then we got Mario Maker two.

1297
00:52:38,159 --> 00:52:40,079
A few years we didn't get another two D Mario,

1298
00:52:40,199 --> 00:52:42,760
but then they did drop Wonder. So it's not like they're, oh,

1299
00:52:42,800 --> 00:52:44,079
we made the Maker, we don't need to make our

1300
00:52:44,119 --> 00:52:46,440
own games anymore. They can still do a million unique things.

1301
00:52:46,519 --> 00:52:48,039
It can still be a new entry in the series,

1302
00:52:48,119 --> 00:52:50,320
have new features, and so I don't feel like there's

1303
00:52:50,360 --> 00:52:53,039
a fear from Nintendo to be like, if we make

1304
00:52:53,079 --> 00:52:56,480
a three D Mario Maker thing, like our people are

1305
00:52:56,480 --> 00:52:58,039
going to buy the next three D Mario. The answer

1306
00:52:58,079 --> 00:53:00,679
is yes, people will, and you'll probably still sell thirty

1307
00:53:00,719 --> 00:53:03,760
million copies or something crazy, right, they both would I

1308
00:53:03,760 --> 00:53:05,280
think the three D Mario like, because I you know,

1309
00:53:05,360 --> 00:53:07,440
by the time Mario Maker two came out, is like, eyeah,

1310
00:53:07,719 --> 00:53:09,920
I'm fine, Like I don't have my WIU anymore, Like

1311
00:53:10,360 --> 00:53:12,199
I don't know if I need this, but I would

1312
00:53:12,239 --> 00:53:15,039
definitely buy day one a three D Mario Maker, So

1313
00:53:15,039 --> 00:53:16,599
I would. I would love to see something like that.

1314
00:53:17,119 --> 00:53:19,639
Speaker 2: I would love to too. I'm I'm the type of

1315
00:53:19,639 --> 00:53:23,239
person that would purchase that game, but not to I

1316
00:53:23,239 --> 00:53:24,679
would create and dabble in a little bit, but I

1317
00:53:24,679 --> 00:53:26,719
would definitely be more so just to play what people

1318
00:53:27,239 --> 00:53:29,000
are working on, you know, especially too, because we talk

1319
00:53:29,039 --> 00:53:30,760
about that with Mario Maker, not the people that are

1320
00:53:30,800 --> 00:53:33,800
just making like the hell scape, like oh man, this

1321
00:53:33,920 --> 00:53:35,599
level it's so hard to be not that like the

1322
00:53:35,599 --> 00:53:37,840
people actually make that level that flows if like, oh,

1323
00:53:37,840 --> 00:53:39,719
this is great Mario level, right, So like when I

1324
00:53:39,760 --> 00:53:42,000
talked about a couple weeks ago dreams with the banjo

1325
00:53:42,039 --> 00:53:43,599
thing right where it's like, oh, this feels like a

1326
00:53:43,599 --> 00:53:46,800
banjo kazuoi game, That's what I would like. So I

1327
00:53:46,880 --> 00:53:52,079
hope I just wonder, Yeah, I wonder how complex they

1328
00:53:52,079 --> 00:53:55,320
would like to how complex they would make it and

1329
00:53:55,360 --> 00:53:57,800
go if they would actually do that, a lean to

1330
00:53:57,840 --> 00:53:59,760
where we would probably just get a super Mario Maker

1331
00:53:59,800 --> 00:54:01,880
three and that's just them putting together. I'm not saying

1332
00:54:01,880 --> 00:54:04,320
it's impossible. I don't see it in the horizon, but

1333
00:54:04,360 --> 00:54:05,800
I would love them to do and I think it

1334
00:54:05,800 --> 00:54:06,800
would be And I.

1335
00:54:06,760 --> 00:54:08,480
Speaker 1: Think, what do you think the likelihood is of just

1336
00:54:08,519 --> 00:54:11,480
like a two D Mario another a three D a

1337
00:54:11,519 --> 00:54:14,239
Mario Maker just with two D again, like do you

1338
00:54:14,280 --> 00:54:16,480
think we'll get one in this generation? Like guarantee or

1339
00:54:16,519 --> 00:54:18,119
is like yeah, they've kind of been there, done that,

1340
00:54:18,119 --> 00:54:20,320
and they'll come back and like maybe in the next

1341
00:54:20,400 --> 00:54:22,440
generation with like when they have a lot more they

1342
00:54:22,440 --> 00:54:23,079
could do with it.

1343
00:54:23,400 --> 00:54:25,719
Speaker 2: I guess it depends how long the switch to generation

1344
00:54:25,800 --> 00:54:27,880
goes on for right, That's been the biggest tough thing

1345
00:54:27,920 --> 00:54:30,480
with all these game consoles, between the Steam machine and

1346
00:54:30,639 --> 00:54:33,559
Xbox PlayStation. Switch is like Nintendo, like, when are we

1347
00:54:34,000 --> 00:54:36,840
when's the transfer happening? Right where? Obviously the switch just

1348
00:54:37,239 --> 00:54:39,400
switch shoes just came up last year, right, So, like

1349
00:54:39,440 --> 00:54:41,960
we just talked about so mm hmm, I think I'm

1350
00:54:41,960 --> 00:54:44,239
aout a sixty five percent don't of us getting one

1351
00:54:44,559 --> 00:54:46,960
of the two D in the in the switch?

1352
00:54:47,079 --> 00:54:50,360
Speaker 1: That number feels right to me intuitively something maybe it's near.

1353
00:54:50,280 --> 00:54:52,679
Speaker 2: The back half of the switch, you know, life cycle,

1354
00:54:52,719 --> 00:54:54,920
But yeah, I I could see because that's that is

1355
00:54:54,960 --> 00:54:57,320
one where. And don't get wrong, it's not like hard

1356
00:54:57,360 --> 00:54:58,920
Work's not putting that game. Of course, it's still a

1357
00:54:59,039 --> 00:55:01,440
video game, but it does feel like a buffer rough. Hey,

1358
00:55:01,440 --> 00:55:02,639
we don't have a three D one, we don't have

1359
00:55:02,639 --> 00:55:04,320
a two D platform or anything like that. Like, let's

1360
00:55:04,320 --> 00:55:06,320
put out a maker game. Let's let's get that going,

1361
00:55:06,400 --> 00:55:09,280
you know. So again, I'm surprised one's not out this year.

1362
00:55:09,280 --> 00:55:10,719
Because this is the second time in a row where

1363
00:55:10,800 --> 00:55:13,000
Mario movies come out and there's not a single just

1364
00:55:13,159 --> 00:55:14,320
Mario proper game.

1365
00:55:14,400 --> 00:55:16,000
Speaker 1: Yeah, I haven't even be paid attention. What is their

1366
00:55:16,039 --> 00:55:18,519
big marketing thing right now? For what are they selling

1367
00:55:18,559 --> 00:55:20,360
on the switch? I haven't been on the shopping a bit.

1368
00:55:20,360 --> 00:55:22,920
I wonder there must be something Mario that's stapled on

1369
00:55:22,960 --> 00:55:24,239
the top of right now. But I don't even know

1370
00:55:24,320 --> 00:55:27,559
what they're pushing. I don't know Mario cart World still,

1371
00:55:27,559 --> 00:55:29,079
but I wonder even on that switch one, like what

1372
00:55:29,119 --> 00:55:30,400
are they pushing on that right now?

1373
00:55:30,559 --> 00:55:32,320
Speaker 2: Yeah? Yeah, no, I don't know. I haven't been on

1374
00:55:32,360 --> 00:55:33,360
the shop, so I don't know what it is.

1375
00:55:33,440 --> 00:55:35,719
Speaker 1: Yeah, what's your next one?

1376
00:55:36,440 --> 00:55:40,119
Speaker 2: My next one? Let's see they want to go? Okay,

1377
00:55:40,360 --> 00:55:43,119
when do I go? Because I know you have it?

1378
00:55:43,239 --> 00:55:45,760
You know, I know i'd have it. I mean, I'll

1379
00:55:45,760 --> 00:55:47,519
go here because it is a love one. But this

1380
00:55:47,559 --> 00:55:50,480
is when we couple percentages. I think it's a probably

1381
00:55:50,480 --> 00:55:54,119
below twenty percent that's actually happening. But you know it's

1382
00:55:54,199 --> 00:55:58,400
time dcon racing Mario Kart. Now here's the thing that's right,

1383
00:55:58,760 --> 00:56:01,280
This is the Wish Dreamless, right, that's wy I'd want

1384
00:56:01,280 --> 00:56:03,480
it I want some of those characters back, or I

1385
00:56:03,480 --> 00:56:05,599
would just love it if they did like a Mario

1386
00:56:05,719 --> 00:56:08,280
Kart World DLC and they just called it Diddycon Racing

1387
00:56:08,320 --> 00:56:11,800
and they brought a bunch of those masks, great vehicles, characters,

1388
00:56:11,800 --> 00:56:14,159
like a massive expand even know, if an expansion, we're like, hey,

1389
00:56:14,159 --> 00:56:16,679
you gotta pay thirty, like forty bucks for this, Like

1390
00:56:16,800 --> 00:56:20,840
I think that's more likely than a Diddycon Racing game

1391
00:56:21,000 --> 00:56:23,880
is Hey, we're gonna give you a bunch of you know, skins,

1392
00:56:23,920 --> 00:56:27,280
you know, quotations, something that, like things to make you

1393
00:56:27,320 --> 00:56:28,960
feel like it's that game, But we're not gonna go

1394
00:56:29,000 --> 00:56:31,119
sell that game because like diddy Con is not as

1395
00:56:31,119 --> 00:56:32,880
big as the characters down the ninety.

1396
00:56:32,599 --> 00:56:35,239
Speaker 1: I means Bonanza had the homage level. So it's certainly

1397
00:56:35,480 --> 00:56:37,039
top of mind for Nintendo right now.

1398
00:56:37,239 --> 00:56:39,000
Speaker 2: Yeah, and it's one of those two because didn't that

1399
00:56:39,079 --> 00:56:42,000
happen in Luigi's mentioned three where there's like a painting

1400
00:56:42,039 --> 00:56:44,679
of strikers, right and then later on they announced that,

1401
00:56:44,800 --> 00:56:47,119
So you never know, there's always a chance where it

1402
00:56:47,119 --> 00:56:48,840
isn't the back of their mind. But at the same time,

1403
00:56:48,880 --> 00:56:52,119
I could see them going, hey, like Mario's a racing game,

1404
00:56:52,159 --> 00:56:55,199
like we're not gonna do diddycon Racing, like to give

1405
00:56:55,280 --> 00:56:57,519
that whole he fo. I guess maybe it's something that

1406
00:56:57,559 --> 00:56:59,679
if you're ask me same thing like Mario Maker. Maybe

1407
00:56:59,679 --> 00:57:02,480
it come out near the end of this console, because

1408
00:57:02,480 --> 00:57:05,199
then we switched three. Let's just say they could do that.

1409
00:57:05,199 --> 00:57:07,440
That's when the next Mario Kart would come, right maybe

1410
00:57:07,440 --> 00:57:08,679
and it's like, okay, we'll give you this as like

1411
00:57:08,719 --> 00:57:11,159
a little buffer racing game. So I don't think this

1412
00:57:11,239 --> 00:57:13,159
is very likely this is an N sixty four game.

1413
00:57:13,199 --> 00:57:15,239
It's not like we even got a GameCube sequel. I

1414
00:57:15,239 --> 00:57:17,760
don't even know if like what a review was, because

1415
00:57:17,760 --> 00:57:19,679
there's even one game that was looking at today where

1416
00:57:19,719 --> 00:57:21,599
even read at lots of people are trash and I'm like, man,

1417
00:57:21,639 --> 00:57:23,719
I loved this game, like the stuff you grow up with,

1418
00:57:23,760 --> 00:57:25,280
you don't even know, right, So I don't even know

1419
00:57:25,719 --> 00:57:27,679
back in the day when you were a critic an adult,

1420
00:57:27,679 --> 00:57:29,519
when you bought diddycon Racing, where you're just like, oh,

1421
00:57:29,559 --> 00:57:32,320
this is like a discount Mario Kart. But even that

1422
00:57:32,360 --> 00:57:34,320
it's so funny, like look at Mario Kart World, they

1423
00:57:34,320 --> 00:57:37,039
had that free roam. Didcon Racing have that back in

1424
00:57:37,039 --> 00:57:39,159
the sixty four are of you free roaming around the

1425
00:57:39,199 --> 00:57:41,880
maps and everything, right, So that's what I would love,

1426
00:57:42,079 --> 00:57:43,840
or that's why I'd just say it pitches at least

1427
00:57:43,840 --> 00:57:49,519
a DLC for that. Yeah, that's definitely one we talked

1428
00:57:49,519 --> 00:57:52,159
about again on Patreon go back and listen to the originals.

1429
00:57:52,159 --> 00:57:54,599
We told a flashbackupsode where we talked about our third

1430
00:57:54,639 --> 00:57:57,800
episode weever recorded. There's a big diddycon Racing inside joke

1431
00:57:57,880 --> 00:57:59,719
me and Dalan had for a little bit, we'll spoil

1432
00:57:59,760 --> 00:58:01,280
that's you cold checkle that eups. So it was fun

1433
00:58:01,320 --> 00:58:03,679
and to see what we regretted maybe talking about that

1434
00:58:03,719 --> 00:58:05,519
and how it didn't work. It was our fetch, but

1435
00:58:05,559 --> 00:58:08,639
still I stand by it. So yeah, dcon Racing, that

1436
00:58:08,679 --> 00:58:11,880
would be a that would be hype, not Striker's level hype,

1437
00:58:11,880 --> 00:58:13,800
but it would be just under below that because there's

1438
00:58:13,800 --> 00:58:16,119
a special place in my heart. I I'm one of

1439
00:58:16,159 --> 00:58:18,239
those weird kids that I did play more dcon Racing

1440
00:58:18,280 --> 00:58:20,599
than sixty four, like Mariocart sixty four.

1441
00:58:20,679 --> 00:58:23,280
Speaker 1: So yeah, I mean the last time we had a

1442
00:58:23,320 --> 00:58:27,000
didcon racing game was on the first Nintendo console that

1443
00:58:27,079 --> 00:58:30,800
had three D capability, right, so you know, even if

1444
00:58:30,800 --> 00:58:32,400
it wasn't a great game, or even if we have

1445
00:58:32,480 --> 00:58:35,719
rose tinted goggles on it a little bit, it's like, yeah, well,

1446
00:58:35,719 --> 00:58:38,960
that was the first console that had three D movement

1447
00:58:39,039 --> 00:58:41,320
or anything, three D cameras, all that stuff, Like the

1448
00:58:41,360 --> 00:58:44,079
tech was so fresh and new then, so it come

1449
00:58:44,159 --> 00:58:46,000
so far. I mean, it's the same same thing with

1450
00:58:46,039 --> 00:58:48,599
Donkey Kong sixty four right now, like at Bonanza, which

1451
00:58:48,639 --> 00:58:51,239
is an amazing game that people loved and reviewed really

1452
00:58:51,280 --> 00:58:54,480
well and by all accounts is unique and interesting and

1453
00:58:54,559 --> 00:58:57,559
not just the same old thing and something fresh and different.

1454
00:58:57,639 --> 00:58:59,199
So I feel like they could definitely do that. I

1455
00:58:59,239 --> 00:59:00,960
mean I had on my list. I wrote that down.

1456
00:59:00,960 --> 00:59:03,559
I also wrote F zero just like I want another

1457
00:59:04,119 --> 00:59:06,159
racing game. I do feel like it's gonna be at

1458
00:59:06,239 --> 00:59:07,920
least a couple of years before we get anything, because

1459
00:59:07,960 --> 00:59:10,360
we just in the launcher obviously had Mario Kart World,

1460
00:59:10,400 --> 00:59:12,880
and then we had Kirby Air Riders. Air Riders admittedly

1461
00:59:12,920 --> 00:59:15,519
is a very weird, different kind of racing game, but

1462
00:59:15,599 --> 00:59:17,760
still like their launch, you already had like two first

1463
00:59:17,760 --> 00:59:20,039
party racing game, big budget racing games in it. So

1464
00:59:20,320 --> 00:59:23,320
I think we might not get anything in the near future.

1465
00:59:23,480 --> 00:59:25,760
The next couple of years, but I do think there's

1466
00:59:25,760 --> 00:59:27,639
a chance we do get an V zero this generation.

1467
00:59:27,960 --> 00:59:31,159
Didycon Racing feels, as you mentioned, less than twenty percent chance.

1468
00:59:31,480 --> 00:59:34,519
I would agree with that that assessment, but I would

1469
00:59:34,519 --> 00:59:36,760
love to see it. Hey, who knows. Maybe John Compananza

1470
00:59:36,800 --> 00:59:39,760
it was a big success. It's putting Donkey Kong, you know,

1471
00:59:39,920 --> 00:59:42,880
face the console again. Maybe that's for the time for

1472
00:59:42,960 --> 00:59:45,679
Diddy Kong to swoop in and and make make it happen.

1473
00:59:45,760 --> 00:59:47,480
Maybe maybe the name is big enough again and you

1474
00:59:47,519 --> 00:59:49,599
know the movie for that, right, it's gonna happen. So

1475
00:59:49,800 --> 00:59:51,280
maybe maybe.

1476
00:59:51,079 --> 00:59:53,800
Speaker 2: Don't buy Button Hands of two by Diddy Kon Racing.

1477
00:59:53,880 --> 00:59:56,320
Speaker 1: You know, what do you think of did Kong Racing two?

1478
00:59:56,400 --> 00:59:58,679
Like I almost feel like they would rebrand it and

1479
00:59:58,760 --> 01:00:00,960
make it like Donkey Kong and did Dy Kong Racing

1480
01:00:01,079 --> 01:00:01,559
or something.

1481
01:00:01,440 --> 01:00:04,559
Speaker 2: Yeah, or literally just called Donkey Kong Racing like which.

1482
01:00:04,639 --> 01:00:06,639
Speaker 1: Right was the canceled GameCube game, right that was the

1483
01:00:06,639 --> 01:00:08,320
plan originally was to make that a sequel.

1484
01:00:08,400 --> 01:00:10,639
Speaker 2: So yeah, like, I think they would do that, and

1485
01:00:10,679 --> 01:00:12,199
then it's a spirit I guess you could.

1486
01:00:12,079 --> 01:00:14,239
Speaker 1: And they would make it more like characters you recognize

1487
01:00:14,280 --> 01:00:16,599
and not like the weirdos that were in diddycong Racing.

1488
01:00:16,599 --> 01:00:17,880
We're like, who are these people?

1489
01:00:18,760 --> 01:00:20,639
Speaker 2: What would you put on the percentage of what I

1490
01:00:20,719 --> 01:00:23,360
pitched of a big Mario Kart World expansion.

1491
01:00:24,480 --> 01:00:28,840
Speaker 1: I think my assessment of Mario Kart World DLC is

1492
01:00:28,880 --> 01:00:30,920
that I don't we might not get it for like

1493
01:00:31,000 --> 01:00:33,960
four or five years. That's crazy because that's pretty much like,

1494
01:00:34,039 --> 01:00:36,079
that's kind of what they did with Mario Kart eight.

1495
01:00:36,320 --> 01:00:39,599
Like they they they they I guess they had that

1496
01:00:39,679 --> 01:00:42,480
one DLC in the WEU generation, but then it was

1497
01:00:42,559 --> 01:00:44,159
like years and years and years down the road that

1498
01:00:44,199 --> 01:00:46,599
they're like, oh, the Booster Pass and all these courses, yeah,

1499
01:00:46,639 --> 01:00:48,760
and kept that game, give it, gave it that longevity.

1500
01:00:48,800 --> 01:00:51,360
So we might not get DLC for that game for

1501
01:00:51,519 --> 01:00:54,039
a while. I do think that with the way that

1502
01:00:54,199 --> 01:00:56,199
Open World is set up right, you can't just make

1503
01:00:56,280 --> 01:00:58,559
new courses and slap them nowhere, because the whole premise

1504
01:00:58,599 --> 01:01:00,480
of the games that everything is attached. And so I

1505
01:01:00,519 --> 01:01:02,719
do think when, when, or if or whatever that we

1506
01:01:02,760 --> 01:01:04,800
do get DLCs for that game, it will be in

1507
01:01:04,800 --> 01:01:07,760
the form of we're dropping an island here and it's

1508
01:01:07,800 --> 01:01:10,639
got four. Maybe maybe they'll do eight or something like

1509
01:01:10,679 --> 01:01:13,199
I don't know, you know, four or eight new courses

1510
01:01:13,280 --> 01:01:15,360
on this island, and so it's kind of this other

1511
01:01:15,480 --> 01:01:18,400
sanctioned off world. And that's where I could see that

1512
01:01:18,480 --> 01:01:22,159
being like Donkey Kong Island, dk Isle, Diddy Kong Land, whatever,

1513
01:01:22,320 --> 01:01:24,159
and you get like a bunch of theme courses around that,

1514
01:01:24,320 --> 01:01:26,440
you get a bunch of more Donkey Kong characters in

1515
01:01:26,480 --> 01:01:29,239
that one DLC and I could see them doing that

1516
01:01:29,239 --> 01:01:31,840
for like a high Rule Little High Rull Island whatever.

1517
01:01:32,159 --> 01:01:34,639
So I definitely think that's how the DLC for that

1518
01:01:34,679 --> 01:01:37,320
game will happen, but I don't think it's going to

1519
01:01:37,360 --> 01:01:39,239
be any time soon, would be my assessment.

1520
01:01:39,519 --> 01:01:42,199
Speaker 2: And probably not didon you know, be great, but probably not.

1521
01:01:42,719 --> 01:01:45,719
Speaker 1: But maybe there's some weird right because he's not in

1522
01:01:45,760 --> 01:01:47,440
the game, right, did Hey Kong at all? He's not

1523
01:01:47,480 --> 01:01:49,559
in the base game, But I could see him being

1524
01:01:49,559 --> 01:01:51,679
a DLC character. He was a DLC character for eight,

1525
01:01:51,719 --> 01:01:54,159
so there's precedent for that. He was a DLC character. Strikers,

1526
01:01:54,159 --> 01:01:56,599
he's he's he'd be dlcing it up. He should be

1527
01:01:56,639 --> 01:01:58,559
base game, but at least he makes it in there

1528
01:01:58,639 --> 01:02:01,239
some some way or another. I think he's based game

1529
01:02:01,280 --> 01:02:03,159
in tennis, the new Mario Tennis that just came out.

1530
01:02:03,239 --> 01:02:06,559
I think, yeah, so good for him, good for him. Yeah,

1531
01:02:07,760 --> 01:02:09,960
my next one, where am I gonna go next? I'm

1532
01:02:09,960 --> 01:02:12,920
gonna go for one that Uh yeah, I'm gonna go

1533
01:02:12,920 --> 01:02:14,880
for I'm gonna go for Pickman five. I feel like

1534
01:02:14,920 --> 01:02:17,920
Pickman four was it took like ten years or whatever

1535
01:02:17,960 --> 01:02:20,159
for that game to come out or something crazy like that,

1536
01:02:20,800 --> 01:02:22,960
and it finally didn't come out and people loved it.

1537
01:02:22,960 --> 01:02:25,920
It's uh, it's sold the best in the series, which

1538
01:02:25,960 --> 01:02:27,800
is true for many many games that came out on

1539
01:02:27,800 --> 01:02:30,000
the Switch era. I actually haven't Pickman four. I haven't

1540
01:02:30,039 --> 01:02:31,760
booted it up yet. I got it just recently and

1541
01:02:31,800 --> 01:02:34,679
I'm planning to download it, boot it up, and play

1542
01:02:34,679 --> 01:02:36,519
it when I'm on my my trip to the Yukon

1543
01:02:36,639 --> 01:02:40,000
in May. That's gonna be my my airplane airport game,

1544
01:02:40,239 --> 01:02:41,840
so I'm very excited for that. But I am kind

1545
01:02:41,840 --> 01:02:44,159
of saving it for that for that trip. But yeah,

1546
01:02:44,199 --> 01:02:45,880
I feel like I would love if we got to

1547
01:02:45,920 --> 01:02:48,000
a point where Pickman was just a series that is

1548
01:02:48,280 --> 01:02:50,519
getting an entry every console. I picked up the one

1549
01:02:50,559 --> 01:02:53,679
and two re release that they had on the Switch right,

1550
01:02:54,320 --> 01:02:56,800
and yeah, really really I love the first one. The

1551
01:02:56,800 --> 01:02:58,800
second one didn't quite wow me as much. But I

1552
01:02:59,039 --> 01:03:01,559
really like that series. It's very unique, it's very different,

1553
01:03:02,480 --> 01:03:05,400
even just visually gameplay wise, all that kind of stuff.

1554
01:03:05,519 --> 01:03:07,519
I feel like it is a very fresh thing for Nintendo.

1555
01:03:07,800 --> 01:03:12,920
They just released that random, like animated short film essentially

1556
01:03:12,920 --> 01:03:15,119
for Pickman that was like, really, like, this is a

1557
01:03:15,159 --> 01:03:16,960
trailer for a new game, and it was like, no,

1558
01:03:17,159 --> 01:03:19,639
this is just an animation for fun essentially, but it

1559
01:03:19,760 --> 01:03:22,760
shows me that they are interested in keeping the Pickman

1560
01:03:22,840 --> 01:03:23,559
ip alive.

1561
01:03:23,800 --> 01:03:27,639
Speaker 2: So and it's confirmed a Pickman is in Mario movie.

1562
01:03:27,639 --> 01:03:29,440
At least they did a whole They did a teaser

1563
01:03:29,480 --> 01:03:31,119
and they showed a bunch of characters. It's like a

1564
01:03:31,159 --> 01:03:33,000
flash of like a bunch of characters and they show

1565
01:03:33,119 --> 01:03:33,679
a Pickman.

1566
01:03:34,239 --> 01:03:36,320
Speaker 1: I did not see that, Yeah, I don't.

1567
01:03:36,639 --> 01:03:38,719
Speaker 2: They could also obviously just be some character in the

1568
01:03:38,760 --> 01:03:40,639
background not even have a role, because they were showing

1569
01:03:41,000 --> 01:03:44,159
like a bunch of chang chomp everybody. But there is

1570
01:03:44,199 --> 01:03:47,400
a picture of Yeah. Last week, we I mean, the

1571
01:03:47,440 --> 01:03:49,280
girls watch a breakdown of like, oh, here's all the

1572
01:03:49,320 --> 01:03:52,960
eighty three characters and lots of galaxy like Olvios because

1573
01:03:52,960 --> 01:03:56,039
it's moral galaxy. But honestly, like tons of there's multiple

1574
01:03:56,079 --> 01:03:58,800
boss battles from the Galaxy games that are in there.

1575
01:03:58,880 --> 01:04:01,639
But yeah, the PI and are they're in there. So

1576
01:04:01,679 --> 01:04:04,880
we got Robin there, we got Pickman there. They're definitely

1577
01:04:04,960 --> 01:04:06,639
starting to lay the groundworking.

1578
01:04:06,159 --> 01:04:07,440
Speaker 1: And a lot of that I see it here.

1579
01:04:07,519 --> 01:04:10,239
Speaker 2: Yeah, yeah, like Rob and him or them like we're

1580
01:04:10,280 --> 01:04:13,440
gonna We're in some Nintendo classics in there. So I

1581
01:04:13,519 --> 01:04:15,880
like that, we're you know, get that roster going. So

1582
01:04:15,960 --> 01:04:18,679
for Smash Bros. We can we can get that pop

1583
01:04:18,679 --> 01:04:20,320
and so. But yeah, I think you're I think you're

1584
01:04:20,400 --> 01:04:22,079
hund percent right, this kind of blind spot. I think

1585
01:04:22,079 --> 01:04:24,760
I played the GameCube one I remember rented from Block

1586
01:04:24,800 --> 01:04:27,320
but so they enjoyed it. I should go back at

1587
01:04:27,360 --> 01:04:27,760
some point.

1588
01:04:28,679 --> 01:04:32,199
Speaker 1: Is a really really good game? I got it was

1589
01:04:32,280 --> 01:04:33,320
it was super super good.

1590
01:04:33,960 --> 01:04:37,400
Speaker 2: Was the was one the one on the game okay?

1591
01:04:38,119 --> 01:04:42,719
Speaker 1: N three was on the I guess, so the it

1592
01:04:42,880 --> 01:04:45,840
was We You and then it got like the switch version,

1593
01:04:45,880 --> 01:04:48,880
I guess. Okay, so the whole series is available on Switch,

1594
01:04:48,920 --> 01:04:51,440
which is great. The entire catalog is there, Okay.

1595
01:04:51,440 --> 01:04:53,960
Speaker 2: The one I remember playing was the cover was like

1596
01:04:53,960 --> 01:04:57,239
like rock Mountain and it's like the ship and it's

1597
01:04:57,280 --> 01:04:59,199
like the Pickman walking to the ship.

1598
01:04:59,280 --> 01:05:02,360
Speaker 1: Yeah, I mean yeah one or two.

1599
01:05:02,679 --> 01:05:04,960
Speaker 2: Yeah, but no, I think this is a I think

1600
01:05:04,960 --> 01:05:08,440
this is long. This is like a I'll say, I

1601
01:05:08,440 --> 01:05:10,039
think it's like one hundred percent. I really do. I

1602
01:05:10,079 --> 01:05:13,039
think between like this from the Switch era, like Swisshoo era.

1603
01:05:13,119 --> 01:05:14,400
I think you're you're good to go on that.

1604
01:05:14,480 --> 01:05:17,840
Speaker 1: Yeah, yeah, I would like to see the series get

1605
01:05:17,880 --> 01:05:20,000
to that point. And then I also do think that

1606
01:05:20,039 --> 01:05:21,800
one I mean it being a pretty much like a

1607
01:05:21,880 --> 01:05:26,639
Nintendo's RTS series right again, most controls could work really

1608
01:05:26,639 --> 01:05:29,199
well with that in terms of like more fine control

1609
01:05:29,360 --> 01:05:31,840
of your your legion of Pickman and all that kind

1610
01:05:31,840 --> 01:05:33,599
of fun stuff. So I actually do think it could

1611
01:05:33,639 --> 01:05:35,360
work really well. I mean, they would want to make

1612
01:05:35,400 --> 01:05:37,760
it just like Twin Stick as well, but it could definitely.

1613
01:05:37,800 --> 01:05:39,519
I could see that having a most control feature in

1614
01:05:39,559 --> 01:05:41,719
that making the gameplay even better because you can just

1615
01:05:42,079 --> 01:05:44,320
more finally control a bunch of things at the same time.

1616
01:05:44,679 --> 01:05:47,239
So yeah, I think that would fit perfectly on this

1617
01:05:47,239 --> 01:05:47,840
this console.

1618
01:05:48,280 --> 01:05:51,880
Speaker 2: Okay, yeah, no, I agree. Okay, so my third one,

1619
01:05:52,000 --> 01:05:53,639
you know what I think you're talking about timely stuff

1620
01:05:53,679 --> 01:05:56,400
with Donkey Kong and everything like that. Well. One thing

1621
01:05:56,440 --> 01:05:59,760
we keep seeing in these Mario trailers is Baby Mario. Baby,

1622
01:06:00,840 --> 01:06:04,079
it's signed for a proper Yoshi Island sequel or a

1623
01:06:04,119 --> 01:06:07,039
full on like remake remaster, because I know there's Yoshi's

1624
01:06:07,039 --> 01:06:10,360
story and Yosha's wooly world, but like I'm talking about

1625
01:06:10,400 --> 01:06:12,880
the nests where it's like yacht, Baby, Mario on your back,

1626
01:06:13,320 --> 01:06:16,599
you get hit, baby Mario's crying. I think that's where

1627
01:06:16,639 --> 01:06:18,440
you could do some with the mouse when Baby.

1628
01:06:19,079 --> 01:06:21,840
Speaker 1: I'm just just checking. Do you remember that Mario and

1629
01:06:21,840 --> 01:06:24,039
the Mysterious or Yoshi in the Mysterious Book is a

1630
01:06:24,079 --> 01:06:26,199
game that's coming out in the near future. Yeah, but

1631
01:06:26,280 --> 01:06:28,960
I we have multiple that is different. It's what you're saying.

1632
01:06:29,039 --> 01:06:31,840
Speaker 2: Yeah, yeah, we have multiple Marigans. And my thing is like,

1633
01:06:31,920 --> 01:06:33,920
it looks like there's a whole segment in that film

1634
01:06:33,920 --> 01:06:36,280
where it is doing the Yoshi Island thing where it's Yoshi.

1635
01:06:36,599 --> 01:06:39,440
So that's where I feel Yoshi comes out the movie happens.

1636
01:06:39,440 --> 01:06:42,159
People are love Yoshi. Hey, how can we capitalize what's

1637
01:06:42,159 --> 01:06:44,199
another thing we can do? Well? People really love the

1638
01:06:44,199 --> 01:06:46,960
movie obviously, and then we have a game back in

1639
01:06:47,000 --> 01:06:48,800
the day that was all like people of that segment

1640
01:06:48,800 --> 01:06:51,760
of the babies and now especially too, like baby Mario

1641
01:06:51,840 --> 01:06:54,199
on his back was like a little small pixel a

1642
01:06:54,360 --> 01:06:57,719
thing now right or back then? Now you make a

1643
01:06:57,800 --> 01:07:01,039
three D gorgeous cue to ever sell merch like yeah,

1644
01:07:01,079 --> 01:07:02,880
and for me, I was a big Yoshi Island guy.

1645
01:07:03,000 --> 01:07:05,119
I love the esthetic, I love the art style, I

1646
01:07:05,119 --> 01:07:07,800
love the world, love seeing the Yo different Yoshi's. I

1647
01:07:07,840 --> 01:07:10,519
love the enemy types of like that one big blue

1648
01:07:10,519 --> 01:07:13,000
guy that had the hair on them. Like I. It

1649
01:07:13,039 --> 01:07:15,440
reminds me a lot of what we talked about didcon racing,

1650
01:07:15,440 --> 01:07:18,760
where it feels like it's this slice of Nintendo or

1651
01:07:18,800 --> 01:07:20,960
Mario or like for that case, Donkey Kong, but for

1652
01:07:21,000 --> 01:07:22,960
this was a slice of Mario that you don't see

1653
01:07:23,000 --> 01:07:25,519
too often. It really felt like Yoshi Island was a

1654
01:07:25,559 --> 01:07:28,039
bunch of different characters because you easily could have just said, Okay,

1655
01:07:28,119 --> 01:07:30,679
let's do similar maps and enemies of the Mario games.

1656
01:07:30,679 --> 01:07:33,400
But it's Yoshi, right, that's the nostalagia. But no, let's

1657
01:07:33,440 --> 01:07:35,880
do a full on what is what are some of

1658
01:07:35,880 --> 01:07:38,360
these areas that these dinosaurs are around? And yeah, my

1659
01:07:38,400 --> 01:07:40,079
pitch for the mouse would be something that when Mario

1660
01:07:40,320 --> 01:07:42,320
gets hit and he's in that bubble maybe to reach them,

1661
01:07:42,519 --> 01:07:44,800
grab them, whatever it may be, that's what you could do.

1662
01:07:44,880 --> 01:07:47,280
But yeah, we've never really got like a proper, proper

1663
01:07:47,800 --> 01:07:49,360
If we got a Yoshi Island too, I don't think

1664
01:07:49,400 --> 01:07:51,159
it was anything. I think there's maybe one like on

1665
01:07:51,239 --> 01:07:53,840
the game Boy or something like that, but I'm talking

1666
01:07:53,880 --> 01:07:55,760
about it. And even if they did say, hey, we're

1667
01:07:55,800 --> 01:07:59,679
just gonna remake like Yoshi's Island, then sure do that,

1668
01:07:59,719 --> 01:08:02,440
but you'd add some Austin new esthetics and new control.

1669
01:08:02,559 --> 01:08:05,039
So I'm waiting. I love it that that sound of

1670
01:08:05,079 --> 01:08:07,800
Mario crying has burned in my brain and that's just

1671
01:08:07,840 --> 01:08:10,440
like great anxiety driven of you know, I think people

1672
01:08:10,519 --> 01:08:13,320
can latch on. That's yeah, Yoshi's Island. That's what I'm pitching.

1673
01:08:13,320 --> 01:08:16,680
I actually think I'm like a like a a fifty

1674
01:08:16,760 --> 01:08:19,720
five forty five minutes of it actually happened. I just

1675
01:08:19,720 --> 01:08:22,880
feel like they're gonna want to capitalize on Yoshi even more,

1676
01:08:23,399 --> 01:08:25,960
and they've shown that they have. They're not like Sony

1677
01:08:25,960 --> 01:08:29,359
an Xbox, but they have or remade some games before, right,

1678
01:08:29,359 --> 01:08:31,680
so they're not allergic to it. So that's I think

1679
01:08:31,720 --> 01:08:34,239
maybe when they start getting a bunch of money from Yosha. Okay,

1680
01:08:34,520 --> 01:08:36,479
what else can we do with this green guy in

1681
01:08:36,600 --> 01:08:39,399
Yoshi's Island sitting right there, you know, baby Mario Luigi

1682
01:08:39,439 --> 01:08:42,399
sitting right there. They're in cart keep going, keep going.

1683
01:08:42,840 --> 01:08:45,760
Speaker 1: Mm hmmm. Yeah. I like that. I like that. That's

1684
01:08:45,880 --> 01:08:48,640
I feel like I haven't heard that exact pitch before,

1685
01:08:48,680 --> 01:08:50,760
so I'm into that. I like that one a lot.

1686
01:08:52,159 --> 01:08:55,000
Let's see, let me jump into my third one here,

1687
01:08:55,680 --> 01:08:57,359
and I'm gonna go with I'm gonna go with the

1688
01:08:57,399 --> 01:09:01,119
Advanced Wars, which is a series that you know, it's

1689
01:09:01,159 --> 01:09:03,760
a strategy tactics series that dates all the way back

1690
01:09:03,800 --> 01:09:08,239
to the nes. It was called the uh, it was

1691
01:09:08,279 --> 01:09:09,760
called like any s I'm trying to think what The

1692
01:09:09,760 --> 01:09:13,640
first one was called SNE S Wars, n E s Wars.

1693
01:09:13,720 --> 01:09:15,960
Originally they were just named after the console they were on.

1694
01:09:16,319 --> 01:09:18,920
And then with the Advance, with the Game Boy Advance

1695
01:09:18,960 --> 01:09:21,039
and they're getting like two or three Advanced Wars games,

1696
01:09:21,239 --> 01:09:22,920
then the series kind of just took on the name

1697
01:09:22,960 --> 01:09:24,920
Advance Wars. Then they just stuck with that, so even

1698
01:09:25,000 --> 01:09:27,039
when it was like later consoles and stuff, they just

1699
01:09:27,079 --> 01:09:27,520
called them that.

1700
01:09:27,840 --> 01:09:30,840
Speaker 2: The first one was technically fam Con Wars Great Fama

1701
01:09:30,880 --> 01:09:33,880
com Wars family Japanese name, and then game Boy Wars

1702
01:09:33,920 --> 01:09:34,800
and then yeah, you're right.

1703
01:09:34,800 --> 01:09:36,600
Speaker 1: And then they switched up from the GameCube. There was

1704
01:09:36,880 --> 01:09:39,199
one it was kind of different. It was called Battalion Wars.

1705
01:09:40,199 --> 01:09:42,840
So's it's a weird series. Yeah. And then in the

1706
01:09:43,840 --> 01:09:47,800
and then recently in the Switch era we got Advanced

1707
01:09:47,800 --> 01:09:49,880
Wars one plus two reboot camp, so it was kind

1708
01:09:49,920 --> 01:09:52,920
of like a remake essentially the first two games bundled together,

1709
01:09:53,600 --> 01:09:56,039
which was really good, and I've been I still boot

1710
01:09:56,079 --> 01:09:57,960
that up. Everyone's do a couple of us because it's

1711
01:09:57,960 --> 01:10:00,479
a lot of game because it's two tactics games in one,

1712
01:10:00,960 --> 01:10:02,680
and so I think what I want to see here

1713
01:10:02,760 --> 01:10:06,399
is like, well, hopefully, I guess they oftentimes they do

1714
01:10:06,439 --> 01:10:09,359
those reboot rebake things to gauge what the sales are like,

1715
01:10:09,399 --> 01:10:11,399
see what their interests like is in the series, and

1716
01:10:11,439 --> 01:10:13,760
then go from there. I don't know how well it did,

1717
01:10:14,279 --> 01:10:16,000
but it was really well done. I thought it was.

1718
01:10:16,000 --> 01:10:17,880
It was really fun. We've seen a lot of there's

1719
01:10:17,880 --> 01:10:20,279
so many games that are like made in homage to that,

1720
01:10:20,399 --> 01:10:22,760
so there is still a lot of there's still a

1721
01:10:22,760 --> 01:10:25,000
big audience for games like that, and so I kind

1722
01:10:25,000 --> 01:10:26,640
of want to see a fresh take on this. And

1723
01:10:26,680 --> 01:10:28,840
you know, part of this for me is FIREMBLM is

1724
01:10:28,840 --> 01:10:31,640
like a pretty big series now for Nintendo and every

1725
01:10:31,640 --> 01:10:33,600
console we're going to get a new Fire Emblem game,

1726
01:10:33,600 --> 01:10:36,239
and that's great and I'm liking that. But I do

1727
01:10:36,279 --> 01:10:39,079
think that Fire Emblem is changing from what it was

1728
01:10:39,159 --> 01:10:41,680
back in the day, and it's to me focusing less

1729
01:10:41,680 --> 01:10:44,159
on some of the tactics strategy mechanics and focusing more

1730
01:10:44,159 --> 01:10:46,640
on story and characters and the kind of flip flop

1731
01:10:46,680 --> 01:10:49,039
depending on which game it is in the series. But

1732
01:10:49,079 --> 01:10:51,520
I do feel like now with Fire Emblem moving to

1733
01:10:51,640 --> 01:10:55,479
one side of that spectrum, there has opened up space

1734
01:10:55,520 --> 01:10:57,560
on the other side for more of the tactics heavy,

1735
01:10:57,560 --> 01:11:00,840
strategy heavy gameplay, and I I do think that's where

1736
01:11:00,840 --> 01:11:04,319
Advanced Wars could slot right in there nicely. I don't know.

1737
01:11:04,359 --> 01:11:06,119
I do feel like I also want this game to

1738
01:11:06,199 --> 01:11:09,880
be perhaps a bit of an evolution. I think the

1739
01:11:09,920 --> 01:11:11,760
Advanced Wars name is good. You could stick with that,

1740
01:11:12,159 --> 01:11:14,079
but they could go back to that OG style and

1741
01:11:14,119 --> 01:11:16,520
call it Switch Wars or something if they want, and

1742
01:11:16,560 --> 01:11:18,720
go right into that. And I feel like that maybe

1743
01:11:18,720 --> 01:11:20,119
it should be a element here where like, you know,

1744
01:11:20,119 --> 01:11:23,119
you're in the overworld, you're controlling your troops, but maybe

1745
01:11:23,199 --> 01:11:25,760
rather than it just like simulating the battle between them,

1746
01:11:25,880 --> 01:11:28,560
maybe the evolution here could be that almost like you know,

1747
01:11:28,600 --> 01:11:31,680
this happens in Kirkland's favorite Total war Warhammer, right, you

1748
01:11:31,680 --> 01:11:33,800
have like troops on the map in the overworld, but

1749
01:11:33,840 --> 01:11:35,279
then when they like touch each other, and then you

1750
01:11:35,319 --> 01:11:37,239
like zoom into like an actual battle view and you

1751
01:11:37,239 --> 01:11:39,760
can do these individual fights. And I feel like maybe

1752
01:11:39,840 --> 01:11:42,960
that's the evolution for Advanced Wars, or my rather my

1753
01:11:43,039 --> 01:11:45,319
pitch for switch Wars, where not only are you doing

1754
01:11:45,319 --> 01:11:46,920
the tactics, but it's not just like, oh, this guy

1755
01:11:46,960 --> 01:11:50,000
has eight pegs of damage and this guy's five pegs

1756
01:11:50,000 --> 01:11:52,039
of damage and knocks him down to three. Maybe now

1757
01:11:52,039 --> 01:11:54,039
you actually zoom into the battles, or you can choose

1758
01:11:54,039 --> 01:11:57,920
to and have like these little battles going on there too. Again,

1759
01:11:57,960 --> 01:11:59,880
with the most controls, I feel like, you know, especially

1760
01:11:59,880 --> 01:12:01,840
in one plus two reboot camp, you could make maps,

1761
01:12:02,119 --> 01:12:04,720
create levels, share them online, which is really cool, and

1762
01:12:04,760 --> 01:12:06,399
so I feel like something like that, you know, having

1763
01:12:06,399 --> 01:12:10,239
a the community allowed to create levels with a mouse

1764
01:12:10,279 --> 01:12:12,640
feature is a nice thing as added on as well,

1765
01:12:12,720 --> 01:12:15,199
So Yeah, I really like this this series. I've been

1766
01:12:15,279 --> 01:12:18,399
jumping more into it recently, and I hope it continues

1767
01:12:18,439 --> 01:12:20,399
to exist. I'd love if it got a sequel here

1768
01:12:20,439 --> 01:12:23,359
in some way and kind of is revitalized and you

1769
01:12:23,399 --> 01:12:24,880
want I would love this. It's one and people have

1770
01:12:24,960 --> 01:12:27,840
always wanted Unadvanced Wars rep in Smash, and I don't

1771
01:12:27,840 --> 01:12:30,600
know if, like I guess, I think it could happen

1772
01:12:30,600 --> 01:12:32,199
that there's like a cist trophies and stuff for it

1773
01:12:32,279 --> 01:12:34,439
in the game. Yeah, but I would love to see

1774
01:12:34,800 --> 01:12:37,640
an Advanced Wars game on the Switch to and then

1775
01:12:37,680 --> 01:12:39,680
you get Andy, who's like the protagonist of the series

1776
01:12:39,760 --> 01:12:41,640
or someone else, throw them in there and smashes a

1777
01:12:41,680 --> 01:12:43,439
playable character could be really fun as well. So i'd

1778
01:12:43,479 --> 01:12:45,359
like to see a little one two punch. I don't

1779
01:12:45,359 --> 01:12:47,079
have Switch. I don't have Smash on my list. By

1780
01:12:47,079 --> 01:12:49,239
the way, of course, that's a sequel. It's gonna happen.

1781
01:12:49,319 --> 01:12:52,199
I want it, But that that's a podcast for another day.

1782
01:12:52,199 --> 01:12:54,720
We're gonna do a full probably multiple episodes on just

1783
01:12:54,760 --> 01:12:57,079
what the next Smash is going to be. But yeah,

1784
01:12:57,079 --> 01:12:59,000
I would love to see Advance Wars.

1785
01:12:59,399 --> 01:13:02,279
Speaker 2: No, I I agree. I don't Smash there either, and no,

1786
01:13:02,359 --> 01:13:04,119
I was looking into it. The games that they did

1787
01:13:04,159 --> 01:13:08,359
actually in nineteen o nine announce a sixty four Wars,

1788
01:13:08,359 --> 01:13:11,079
which just for the title would have been great, But

1789
01:13:11,119 --> 01:13:14,079
the problem was it got canceled there. It was showed

1790
01:13:14,119 --> 01:13:16,359
at a showcase, and this is like lost media, so

1791
01:13:16,399 --> 01:13:19,159
there's like two to three minutes. There's other videos too

1792
01:13:19,159 --> 01:13:20,880
on red and stuff of what it was looking like,

1793
01:13:20,920 --> 01:13:24,039
but just that name sixty four Wars, Like, oh, this stalls.

1794
01:13:24,079 --> 01:13:26,079
I don't even play the series, but that that hit me,

1795
01:13:26,159 --> 01:13:28,319
like sixty four Wars. But yeah, this is like I

1796
01:13:28,359 --> 01:13:30,439
guess some of the stuff they ripped from that showcase.

1797
01:13:30,439 --> 01:13:32,680
But then yeah, they eventually canceled it. They'd I guess

1798
01:13:32,720 --> 01:13:34,279
say it was supposed I think it was supposed to

1799
01:13:34,279 --> 01:13:35,520
come out November.

1800
01:13:35,640 --> 01:13:37,560
Speaker 1: I mean, this does not look like an n sixty

1801
01:13:37,600 --> 01:13:39,800
four game, so that makes sense. Maybe it just didn't

1802
01:13:39,840 --> 01:13:42,479
fit into the kind of vibes they were It doesn't

1803
01:13:42,479 --> 01:13:45,600
fit into like them selling like the third dimension for

1804
01:13:45,720 --> 01:13:46,680
video games.

1805
01:13:46,359 --> 01:13:48,319
Speaker 2: Like that, that sixty four War.

1806
01:13:48,399 --> 01:13:49,840
Speaker 1: They have it on the title screen, but that's the

1807
01:13:49,840 --> 01:13:51,439
only place where there's any three D element.

1808
01:13:51,520 --> 01:13:53,359
Speaker 2: That's all. Yeah, So I know it was funny. It

1809
01:13:53,399 --> 01:13:55,359
was come out November nineteen nine nine, and then they

1810
01:13:55,399 --> 01:13:57,600
delayed it and then they just canceled it. But yeah,

1811
01:13:57,640 --> 01:14:00,399
so that's uh, that's what happened to sixty four Wars.

1812
01:14:00,439 --> 01:14:03,920
So it's out there though there's lost me so fine. Yeah,

1813
01:14:03,920 --> 01:14:04,319
that'd be.

1814
01:14:04,239 --> 01:14:06,560
Speaker 1: The Wars would not have been a good name, though,

1815
01:14:07,159 --> 01:14:09,760
glad they I'm glad they didn't do that. GameCube boards

1816
01:14:09,760 --> 01:14:11,159
would have been a great name. I don't know why

1817
01:14:11,159 --> 01:14:12,520
they called the Battalion Wars.

1818
01:14:12,279 --> 01:14:15,720
Speaker 2: Though, Yeah, much worse. Yeah. Okay, so this one, I

1819
01:14:15,720 --> 01:14:17,479
don't think it's I think it will be obvious once

1820
01:14:17,479 --> 01:14:19,359
I say it, but not obvious to everybody because we

1821
01:14:19,439 --> 01:14:21,720
have talked about this game review before, we have done

1822
01:14:21,720 --> 01:14:24,520
a review for it. Because just like I mentioned before,

1823
01:14:24,880 --> 01:14:28,119
Nintendo not afraid to do remakes. I'm pitching on my

1824
01:14:28,319 --> 01:14:29,039
RPG two.

1825
01:14:29,399 --> 01:14:31,079
Speaker 1: Nice. I'm glad you have this. I had it on

1826
01:14:31,119 --> 01:14:33,960
my list, but I didn't fully have it realized. So

1827
01:14:34,000 --> 01:14:35,319
I'm glad you're bringing it to life.

1828
01:14:35,359 --> 01:14:37,520
Speaker 2: It's tough something that I think there is something you

1829
01:14:37,600 --> 01:14:40,159
could do with the mouse. I think it'd be very

1830
01:14:40,199 --> 01:14:42,359
simple though, like almost like what we've talked about, like

1831
01:14:42,399 --> 01:14:45,239
the other one so far, like nothing revolutionary, So this

1832
01:14:45,279 --> 01:14:47,920
one was more I think actually for my number one

1833
01:14:48,039 --> 01:14:49,680
is like a dream game, but I have like an

1834
01:14:49,720 --> 01:14:51,800
actual what you can do at the mouse this one,

1835
01:14:51,920 --> 01:14:53,560
they can figure that out. I just I don't know

1836
01:14:53,600 --> 01:14:55,720
how it's sold. I think we toub before sold like

1837
01:14:56,439 --> 01:14:59,319
decent to like softly. I don't think it like blew

1838
01:14:59,359 --> 01:15:01,720
the world off any things. So again, it's kind of

1839
01:15:01,720 --> 01:15:04,720
like we're talking about before with Diddy Khon and Yoshi's Island.

1840
01:15:04,840 --> 01:15:07,399
It's a slice of the Nintendo world that we've talked about.

1841
01:15:07,439 --> 01:15:09,279
Some of those weird characters I've never popped up in

1842
01:15:09,399 --> 01:15:12,920
Kart and Smash anywhere. And again I had tons of

1843
01:15:12,920 --> 01:15:14,960
nostallergs grown up for it, so then when they remade it,

1844
01:15:15,199 --> 01:15:17,520
I absolutely love playing that. I've actually that's been another

1845
01:15:17,520 --> 01:15:19,640
game too that I've been recently been wanting to tinker

1846
01:15:19,640 --> 01:15:21,920
and go back and play again. I've been very close.

1847
01:15:21,960 --> 01:15:23,760
I do want to finish Allen Wake too, so I

1848
01:15:23,840 --> 01:15:25,479
might not, but it's also a game that I could

1849
01:15:25,479 --> 01:15:28,600
pick up and go, so I'm very close to boot

1850
01:15:28,760 --> 01:15:31,399
that up. But I think that was great. Where Okay,

1851
01:15:31,439 --> 01:15:33,640
we're gonna take the old game and give it the

1852
01:15:33,960 --> 01:15:37,319
new look, new look, new feel, but kind of the

1853
01:15:37,600 --> 01:15:40,800
same trick. Right, You're gonna have your character, similar story,

1854
01:15:40,920 --> 01:15:43,239
similar powers. It's just gonna play better and you can

1855
01:15:43,279 --> 01:15:45,239
actually boot this up on a switch and not be

1856
01:15:45,840 --> 01:15:49,479
kind of a you know, graphical disaster and everything. I

1857
01:15:49,479 --> 01:15:52,680
would love it now to take that team. Now you're

1858
01:15:52,680 --> 01:15:54,720
gonna take that engine, take some of those ideas, but

1859
01:15:54,760 --> 01:15:56,319
you know, I'm sure they change some things, but you're

1860
01:15:56,359 --> 01:15:59,640
not beholden to what RPG was. I still want in

1861
01:15:59,640 --> 01:16:02,199
that name, but now go do your own thing, and again,

1862
01:16:02,479 --> 01:16:04,239
do your own thing in a weird way. I don't

1863
01:16:04,239 --> 01:16:05,680
want to have to be, oh, you're gonna tie into

1864
01:16:05,760 --> 01:16:08,520
this story and that story, some mainline thing like no, no, no,

1865
01:16:08,600 --> 01:16:10,399
do whatever you were like they were doing back then.

1866
01:16:10,600 --> 01:16:12,239
And that's what I loved, And that's why that game

1867
01:16:12,319 --> 01:16:13,840
stuck out. Not only was it like one of the

1868
01:16:13,840 --> 01:16:17,399
first RPGs I ever played, it just stuck out because

1869
01:16:17,399 --> 01:16:19,880
it felt and probably again like Yoshi's Island. It just

1870
01:16:19,920 --> 01:16:22,800
felt so different than all the other Nintendo stuff I had,

1871
01:16:22,880 --> 01:16:26,920
like aesthetically, story wise, offse gameplay style, it just felt

1872
01:16:26,960 --> 01:16:29,399
so different and so unique and so new. So I

1873
01:16:29,399 --> 01:16:31,560
would love them to give it another crack and this

1874
01:16:31,600 --> 01:16:34,000
time be like, hey, you're gonna You're gonna do your

1875
01:16:34,039 --> 01:16:35,680
own thing. So maybe not some of those all those

1876
01:16:35,760 --> 01:16:38,359
characters and those games came back, but you know, obviously

1877
01:16:38,399 --> 01:16:40,840
Maria Luigi bowser to. Sure, you can have them, but

1878
01:16:41,039 --> 01:16:43,840
do something that will stand out. And even then, whether

1879
01:16:43,880 --> 01:16:47,119
it is a new game, feature, something new with an engine,

1880
01:16:47,119 --> 01:16:49,840
like something where it's like, okay, we're gonna do my

1881
01:16:50,079 --> 01:16:52,920
RPG was just about kind of you know, getting feeble

1882
01:16:52,960 --> 01:16:54,720
to fall back in love with that game and giving

1883
01:16:54,720 --> 01:16:57,199
you a fresh coat of paint. Now create a don't

1884
01:16:57,199 --> 01:16:59,000
give a fresh code paint, like create a whole new

1885
01:16:59,000 --> 01:17:01,159
store with it. You know. So that's why I very

1886
01:17:01,239 --> 01:17:04,119
much love I think this is like like a thirty

1887
01:17:04,119 --> 01:17:06,399
percent chances happened something like that, because I think we

1888
01:17:06,520 --> 01:17:08,600
looked at was like, I don't think it was a disaster.

1889
01:17:08,760 --> 01:17:10,720
May I look into it, but I just, uh, I

1890
01:17:10,720 --> 01:17:12,800
think it is for maybe like a niche group of people,

1891
01:17:12,840 --> 01:17:14,760
but I would you know, they make other games that

1892
01:17:14,800 --> 01:17:16,319
are like, yeah.

1893
01:17:16,119 --> 01:17:19,239
Speaker 1: The Mario and Luigi series, They have the Paper Mario series,

1894
01:17:19,279 --> 01:17:23,640
which are the RPG which are Mario RPG games. But

1895
01:17:23,640 --> 01:17:26,880
you're right, there is something. There is something left behind

1896
01:17:27,039 --> 01:17:30,039
from this, uh, this game, this one specific game that

1897
01:17:30,359 --> 01:17:32,239
is not tackled with those other two series, so I

1898
01:17:32,279 --> 01:17:34,880
feel like there is room for it to thrive and

1899
01:17:34,920 --> 01:17:36,600
be different. And yeah, I mean when I played it

1900
01:17:36,640 --> 01:17:38,880
for the first time with the remake, I just loved

1901
01:17:38,920 --> 01:17:40,359
how weird it was. And I love that it was

1902
01:17:40,359 --> 01:17:43,399
like a short RPG. I love that it was challenging

1903
01:17:43,439 --> 01:17:46,039
at times but not too overwhelming. I just love the weird,

1904
01:17:46,079 --> 01:17:49,880
different environments you're in, the strange characters. So yeah, I

1905
01:17:50,520 --> 01:17:53,359
would love to see this get a fresh game. That

1906
01:17:53,399 --> 01:17:54,199
would be super cool.

1907
01:17:54,359 --> 01:17:56,680
Speaker 2: So for the Switch Era, it was the forty fifth

1908
01:17:56,720 --> 01:17:59,960
biggest game of the Switch Era, and as of March

1909
01:18:00,039 --> 01:18:02,439
thirty first two other for it sold three point three

1910
01:18:02,840 --> 01:18:03,800
million copies.

1911
01:18:03,840 --> 01:18:07,079
Speaker 1: So again, right, but I don't think Nintendo reports digital sales,

1912
01:18:07,119 --> 01:18:10,000
so that's just physical. So yeah, you know, probably double

1913
01:18:10,079 --> 01:18:10,760
that at whatever.

1914
01:18:11,359 --> 01:18:13,159
Speaker 2: It is tough though, right when you look at these

1915
01:18:13,159 --> 01:18:16,079
like Mario Kart seventy and I'm crossing forty nine, like

1916
01:18:16,199 --> 01:18:18,039
you get it's like what we talk about with tennis

1917
01:18:18,079 --> 01:18:21,479
and what was the other golf, right, they just they

1918
01:18:21,520 --> 01:18:23,640
just sell those numbers, right, So it's like I guaranteed,

1919
01:18:23,680 --> 01:18:25,840
like why we spend more money, just get three million

1920
01:18:25,880 --> 01:18:29,079
where we do another Mario party? Right? Even Spartoon three

1921
01:18:29,439 --> 01:18:32,239
almost twelve million, you know, so it's tough, but that's

1922
01:18:32,239 --> 01:18:34,479
why I would hope, baby, and who knows they haven't.

1923
01:18:35,000 --> 01:18:38,199
Can you just outright by that on the switch Mario?

1924
01:18:38,479 --> 01:18:39,920
Because of the switch game, I mectualed you just buy

1925
01:18:40,000 --> 01:18:41,319
on the switch now, right, or do they have to

1926
01:18:41,359 --> 01:18:42,479
make on the switch to version?

1927
01:18:42,520 --> 01:18:44,520
Speaker 1: Okay, so the list of games that you don't work

1928
01:18:44,560 --> 01:18:46,439
on the switch to from the switch one is very small,

1929
01:18:46,439 --> 01:18:48,119
and I don't think it's any of the first party games.

1930
01:18:48,159 --> 01:18:50,520
I think it's all weird weird side stuff or like

1931
01:18:51,439 --> 01:18:54,760
we uh ring fit adventure things that have like peripherals

1932
01:18:54,800 --> 01:18:55,439
and things like that.

1933
01:18:55,600 --> 01:18:58,159
Speaker 2: Yeah, so yeah, no, definitely. The last to here are

1934
01:18:58,199 --> 01:19:00,840
the dream picks of the If Travis had Nintano sits

1935
01:19:00,920 --> 01:19:02,319
me down and say, hey, what would you want us

1936
01:19:02,319 --> 01:19:04,560
to make Carte blancheble? You're gonna do whatever you want.

1937
01:19:05,039 --> 01:19:07,600
This This is more than like the Diddy Coon Race warts. Okay,

1938
01:19:07,600 --> 01:19:09,640
I still got a good racing game that's just like Massage, right,

1939
01:19:09,640 --> 01:19:12,039
same thing, Yoshi Island. I could still play that on

1940
01:19:12,079 --> 01:19:15,439
like the switch whatever emulator thing this though. I would

1941
01:19:15,520 --> 01:19:17,199
love a fall up and my first one will do

1942
01:19:17,199 --> 01:19:17,640
that as well.

1943
01:19:17,720 --> 01:19:21,680
Speaker 1: So yeah, cool, I love that pitch. Let's take our

1944
01:19:21,760 --> 01:19:27,359
last ad break and we'll be right back. Okay, we

1945
01:19:27,399 --> 01:19:31,159
are back. I have two Well, I have a list here,

1946
01:19:31,199 --> 01:19:33,439
but I'll do two more that I'll focus on here.

1947
01:19:35,119 --> 01:19:36,960
One I don't know if you're gonna have it on

1948
01:19:37,000 --> 01:19:40,159
your list. Well, see if this comes up, i'll see.

1949
01:19:40,159 --> 01:19:42,239
I'll say what you do first before I make my decision.

1950
01:19:42,479 --> 01:19:44,800
But one I'm gonna shout out here is definitely Kirby

1951
01:19:44,840 --> 01:19:49,239
and the Forgotten Land, which was kind of a I mean,

1952
01:19:49,560 --> 01:19:51,760
Kirby has done three D before. There was, of course

1953
01:19:52,199 --> 01:19:54,800
Kirby and the Crystal Shards or whatever on the sixty four,

1954
01:19:54,880 --> 01:19:56,359
but that was still more of a two D game.

1955
01:19:56,359 --> 01:19:58,279
I just had like three D graphics to it. There's

1956
01:19:58,279 --> 01:20:00,520
been other three D games. Of course, Air is a

1957
01:20:00,560 --> 01:20:03,479
three D game. It was back on the GameCube as well,

1958
01:20:03,760 --> 01:20:06,000
but in terms of it just like a three platformer.

1959
01:20:07,119 --> 01:20:09,920
Kirby in the Forgotten Land was very fresh for the series.

1960
01:20:10,359 --> 01:20:13,520
For me, it's probably the best Kirby game, and I've

1961
01:20:13,520 --> 01:20:16,560
played a good amount of them. It introduced the mouthful mode,

1962
01:20:16,600 --> 01:20:19,600
which is actually really fun and adds a lot of

1963
01:20:19,680 --> 01:20:23,079
dynamic it's very silly, adds something fresh and new. That

1964
01:20:23,119 --> 01:20:25,439
game is great. It was a super duper fun game.

1965
01:20:25,840 --> 01:20:27,520
I really loved it. There's so much to it, so

1966
01:20:27,600 --> 01:20:30,680
much to unlock as well. It had co op in there,

1967
01:20:30,720 --> 01:20:32,359
which was a really fun time to play through all

1968
01:20:32,399 --> 01:20:35,239
of that. And I just hope that we get more

1969
01:20:35,359 --> 01:20:39,199
Kirby games like this, more three D platformers, level based stuff.

1970
01:20:39,640 --> 01:20:42,039
And yeah, so I really hope we get a sequel

1971
01:20:42,079 --> 01:20:43,920
to this game, whether it is just Curby in the

1972
01:20:43,920 --> 01:20:45,960
Forgotten Land two or if they just changed it up

1973
01:20:45,960 --> 01:20:47,800
and it's Kirby in the Blank and it's just the

1974
01:20:47,840 --> 01:20:50,199
next three D game that's kind of following as like

1975
01:20:50,239 --> 01:20:52,479
a direct sequel to that one. I want to see it.

1976
01:20:52,680 --> 01:20:55,359
Of course, we did get when the Switch to I

1977
01:20:55,359 --> 01:20:57,720
guess last summer, like just after the Switch two came out.

1978
01:20:57,800 --> 01:20:59,600
We did get like a DLC for this game that

1979
01:20:59,640 --> 01:21:01,840
came out with like the Switch to addition, and it

1980
01:21:01,840 --> 01:21:03,920
added like a new realm which I didn't pick up

1981
01:21:03,960 --> 01:21:07,720
that DLC actually, But so I don't know if that's

1982
01:21:07,720 --> 01:21:09,920
a sign that like, Okay, well we're kind of getting

1983
01:21:09,920 --> 01:21:11,960
where they're double dipping that way and they're not really

1984
01:21:12,000 --> 01:21:14,439
interested in making another one right now. I'm not sure.

1985
01:21:14,520 --> 01:21:16,279
I feel like maybe you could wait two or three

1986
01:21:16,359 --> 01:21:18,720
years or something like that. I don't know which team

1987
01:21:18,720 --> 01:21:20,920
at Nintendo worked on this, but you know, when you

1988
01:21:20,960 --> 01:21:24,399
look at something like Princess Peach Showtime, which was like, yeah,

1989
01:21:24,399 --> 01:21:26,560
it seemed like it was a fine game, but nothing special,

1990
01:21:26,800 --> 01:21:29,039
this was like Nintendo taking a swing with one of

1991
01:21:29,039 --> 01:21:32,840
their franchises and nailing it, And so I really want

1992
01:21:32,880 --> 01:21:35,640
them to continue doing that, and Kirby deserves it. And

1993
01:21:35,640 --> 01:21:37,399
I'm Kirby's already had a strong start to the console

1994
01:21:37,399 --> 01:21:39,720
with Kirby air Riders, which is a really fun, weird,

1995
01:21:39,840 --> 01:21:42,479
strange game. So yeah, I would love to see a

1996
01:21:42,520 --> 01:21:43,840
Forgotten Land sequel.

1997
01:21:44,960 --> 01:21:48,720
Speaker 2: Yeah, I think I think you're I think it's like

1998
01:21:48,760 --> 01:21:51,399
a I'll give you like a sixty forty on happening.

1999
01:21:51,479 --> 01:21:54,039
I think I think Kirby just I feel like what

2000
01:21:54,199 --> 01:21:56,359
titles come and go? I never have a good gauge

2001
01:21:56,359 --> 01:21:59,119
on so it just feels like, oh, you remember this game.

2002
01:21:59,279 --> 01:22:01,560
Speaker 1: So many games it's it's crazy, but yeah, not all

2003
01:22:01,560 --> 01:22:04,159
of them have love and care like this one actually did.

2004
01:22:04,359 --> 01:22:08,840
Speaker 2: Yeah, yep, oh that was your official number two, because

2005
01:22:08,840 --> 01:22:10,119
you said at a fewst isn't sure what.

2006
01:22:10,399 --> 01:22:13,399
Speaker 1: Yeah, I'll rifle off some mentions at the end here,

2007
01:22:13,720 --> 01:22:14,079
all right.

2008
01:22:14,479 --> 01:22:17,079
Speaker 2: My number one is this is a game I've talked

2009
01:22:17,079 --> 01:22:19,520
about many times. I have a lot of love for

2010
01:22:19,560 --> 01:22:23,039
this game. It is literally not one of a kind

2011
01:22:23,079 --> 01:22:25,800
of fart as far as the game, the type of

2012
01:22:25,800 --> 01:22:28,119
game it is, but it is for this character in

2013
01:22:28,159 --> 01:22:30,720
this franchise. Still might know where I'm going, but this

2014
01:22:30,840 --> 01:22:34,880
is a guy. He needs some TLC. He needs some revival.

2015
01:22:35,319 --> 01:22:38,000
And honestly, the last time of the game came out,

2016
01:22:38,239 --> 01:22:42,800
big kerfuffle, big Wolf. You can't just go back to basics, right, Nankiah,

2017
01:22:42,840 --> 01:22:44,479
we'll do another game like that. Now you gotta do

2018
01:22:44,520 --> 01:22:47,640
something new, just like they did in the game get

2019
01:22:47,920 --> 01:22:49,880
just like they did. Oh damn, I close the tab.

2020
01:22:49,960 --> 01:22:51,479
I meant to get the year. Hang on, I'll get

2021
01:22:51,479 --> 01:22:54,640
the year. When was it? It was just like they

2022
01:22:54,680 --> 01:23:00,000
did in two thousand and two September twenty Third Star

2023
01:23:00,319 --> 01:23:03,960
Adventures too or continues or begins again, whatever you want

2024
01:23:04,000 --> 01:23:06,199
to call it. For me, I was, which is so

2025
01:23:06,279 --> 01:23:07,760
funny because in the Red I saw a lot of

2026
01:23:07,760 --> 01:23:09,720
people being like, oh, why people consider it's a bad

2027
01:23:09,720 --> 01:23:12,680
Star Fucks game or why is that then Medacret eighty two.

2028
01:23:12,840 --> 01:23:14,520
You know, I'm like, you know, I feel justified again.

2029
01:23:14,560 --> 01:23:18,720
There's some haters out there for me, this was one.

2030
01:23:18,880 --> 01:23:23,880
It's probably yeah, I think it's for my uh my

2031
01:23:24,039 --> 01:23:26,800
game cube games and Smash Luigi's mentioned this for my

2032
01:23:26,840 --> 01:23:28,640
top three, like my Mount I don't know. I'd have

2033
01:23:28,640 --> 01:23:31,600
to think what my Mount Rushmore fourth would be on there. Yeah,

2034
01:23:31,640 --> 01:23:34,000
that'd be that'd be a good brand by one or

2035
01:23:34,039 --> 01:23:35,880
Mount Rushmore of certain consoles. You know, if we only

2036
01:23:35,880 --> 01:23:39,079
pick the four games, yeah, four games that's defined like

2037
01:23:39,079 --> 01:23:41,399
an Xbox three, sixty, this and that, because those three

2038
01:23:41,439 --> 01:23:42,880
I have locked. But if you're like, okay, what's your

2039
01:23:42,960 --> 01:23:45,039
Mount Rushmore, it's like, well, the fourth, I think I

2040
01:23:45,039 --> 01:23:47,880
gotta have some time their Sunshine. That's a good contender,

2041
01:23:47,960 --> 01:23:51,079
but I have to think about it. So but Starfucks Adventures, ma'am,

2042
01:23:52,039 --> 01:23:55,239
this hit at the perfect time. I was God, I

2043
01:23:55,359 --> 01:23:58,479
was nine when this game came out, but it is Yeah,

2044
01:23:58,520 --> 01:24:00,600
you're using kind of like a or arena of time

2045
01:24:00,680 --> 01:24:03,279
sort of basis as far as it's a dungeon crawler

2046
01:24:03,359 --> 01:24:05,840
but with Star Fucks. But It was one of those things.

2047
01:24:05,840 --> 01:24:07,880
I just seeing the chain and be like star Fox

2048
01:24:07,960 --> 01:24:09,960
is gonna get it out of a ship and it's

2049
01:24:10,000 --> 01:24:12,439
it's so funny, Like the game feels a little bit

2050
01:24:12,600 --> 01:24:14,760
like Avatar with the nobby and the people and everything

2051
01:24:14,800 --> 01:24:16,920
like that. But I love this game. And I know

2052
01:24:16,960 --> 01:24:18,159
a lot of people didn't like I think his name

2053
01:24:18,199 --> 01:24:20,920
is Tricky or whatever. There was like a rhinos Rhinoces,

2054
01:24:20,960 --> 01:24:23,760
this sort of dinosaur guy that people hated, but I

2055
01:24:23,840 --> 01:24:26,680
loved it getting he actually use star Fox's gun mostly

2056
01:24:26,720 --> 01:24:28,680
he does use it and you're mostly using swords. But

2057
01:24:29,000 --> 01:24:31,520
it's great where star Fox crashes and it's like, okay,

2058
01:24:31,600 --> 01:24:34,119
he doesn't have his he loses gun. Like I said, eventually,

2059
01:24:34,159 --> 01:24:35,800
I think you get it back, but he has all's

2060
01:24:35,800 --> 01:24:37,319
gadgets gone this and is that, and you have to

2061
01:24:37,359 --> 01:24:39,520
like build your way back up and get all the things.

2062
01:24:40,520 --> 01:24:42,680
It was great to see star fucks in this world.

2063
01:24:42,720 --> 01:24:45,560
And I love because like OsO got Maral Galaxy. But

2064
01:24:45,600 --> 01:24:48,479
if you think about Metroid was a different type of space.

2065
01:24:48,520 --> 01:24:51,239
You know, there's like kind of like a horse space light.

2066
01:24:51,640 --> 01:24:56,720
Mario was very you know, greens blues. Uh. I'm trying

2067
01:24:56,720 --> 01:24:59,079
to think about Donkey Kong with that had its aesthetic

2068
01:25:00,079 --> 01:25:04,279
kind of having this like little kind of like what

2069
01:25:04,399 --> 01:25:07,199
Zelda would be, but in space and with different like

2070
01:25:07,279 --> 01:25:10,840
with Dinosaur Wars with lasers. There's something really cool about that.

2071
01:25:10,880 --> 01:25:13,479
And that's where I go okay with how that would

2072
01:25:13,520 --> 01:25:14,800
be my pitch. If I'm in the room of the

2073
01:25:14,880 --> 01:25:17,600
last Star Fux came out just a thud, right, and

2074
01:25:17,640 --> 01:25:19,359
I feel like you need something new. I just don't

2075
01:25:19,359 --> 01:25:21,399
know if you can just come back, like maybe you

2076
01:25:21,439 --> 01:25:24,159
can come back and it's just it's star Fauks and

2077
01:25:24,199 --> 01:25:25,960
you're on the funck what do they call that? When

2078
01:25:26,399 --> 01:25:28,079
the base of the game, when you're just going forward

2079
01:25:28,199 --> 01:25:31,279
is the rail, right, I think the gaming genre, Yeah, Like,

2080
01:25:31,840 --> 01:25:33,399
I just don't know if you can come out with

2081
01:25:33,439 --> 01:25:35,640
that and just oh, we've made a great version of

2082
01:25:35,840 --> 01:25:37,840
it has to be like a great version.

2083
01:25:37,680 --> 01:25:39,920
Speaker 1: Like indie dev's can do cool stuff with that these days.

2084
01:25:39,920 --> 01:25:42,119
But yeah, I don't think. I don't think that's happening

2085
01:25:42,159 --> 01:25:43,239
in like the Triple A space.

2086
01:25:43,399 --> 01:25:45,439
Speaker 2: Yeah, So that's why my pitch is And what I'd

2087
01:25:45,479 --> 01:25:47,079
say with the mouse is what you would do as

2088
01:25:47,079 --> 01:25:49,159
many times in the Star Fucks Adventure though you'd either

2089
01:25:49,359 --> 01:25:52,399
via flashbacks or there's other characters and ships you would

2090
01:25:52,399 --> 01:25:54,439
play in betweens if you still on the ship doing

2091
01:25:54,479 --> 01:25:56,800
some of those missions. That's what I'd say is Okay,

2092
01:25:56,840 --> 01:25:58,880
we're gonna have we're gonna make the best on the

2093
01:25:58,960 --> 01:26:02,479
rail star fucks ever, but they're still only gonna be

2094
01:26:02,600 --> 01:26:04,880
like in between. I'm almost pitching like what we just

2095
01:26:04,880 --> 01:26:07,479
got with Resnai and Dylan, where it's like maybe not half,

2096
01:26:07,520 --> 01:26:09,640
but maybe like forty percent of that game is on

2097
01:26:09,680 --> 01:26:11,479
the rails, and it's some great stuff and that's where

2098
01:26:11,479 --> 01:26:13,319
he used the mouse to control the ship to stuff,

2099
01:26:13,520 --> 01:26:15,920
but majority of it is still the seventy percent is

2100
01:26:15,920 --> 01:26:18,119
still star fucks or whoever, and maybe make it like

2101
01:26:18,159 --> 01:26:20,800
a and this, yeah, here's I got the story to Dylan.

2102
01:26:21,079 --> 01:26:22,600
I hate these type of things, but you know what,

2103
01:26:23,000 --> 01:26:25,600
make it an origin of star fucks. Make it it's

2104
01:26:25,600 --> 01:26:28,000
like he's a rookie his first time out. Maybe he

2105
01:26:28,079 --> 01:26:30,399
makes a mistake while he's flying, he gets shot down

2106
01:26:30,640 --> 01:26:32,439
and him having to get back up to the air

2107
01:26:32,479 --> 01:26:35,079
and he's built and the ship, oh I got it down,

2108
01:26:35,119 --> 01:26:38,000
I got it. The ship parts have scattered all throughout

2109
01:26:38,000 --> 01:26:39,359
this planet. He has to go and get them to

2110
01:26:39,359 --> 01:26:42,640
rebuild a ship. Come on, Nintendo, I'll write this movie.

2111
01:26:42,640 --> 01:26:44,960
Please give me. Just give me my year's salary or

2112
01:26:44,960 --> 01:26:47,199
write this movie. Like I feel like there's an easy

2113
01:26:47,199 --> 01:26:48,760
pattern that would be a great way where it's like, Okay,

2114
01:26:48,800 --> 01:26:50,640
you get a little bit of both of the Ship

2115
01:26:50,680 --> 01:26:53,239
action and the Starfucks Ventures, and you can, like they're

2116
01:26:53,239 --> 01:26:55,800
doing with Donkey Kong, reintroduce this character and kind of

2117
01:26:56,159 --> 01:26:59,520
make him cool, because I feel like with Metroid that

2118
01:26:59,600 --> 01:27:02,520
kind of show where that game similar has I feel

2119
01:27:02,560 --> 01:27:04,159
like the old games, but didn't feel like it was

2120
01:27:04,199 --> 01:27:06,720
new enough. And we've talked about before where there's no buzz.

2121
01:27:06,760 --> 01:27:08,279
We talked about a couple weeks ago in the discard.

2122
01:27:08,279 --> 01:27:09,600
I think it was Mike as like is that game

2123
01:27:09,640 --> 01:27:11,600
out or like that's the thing where just for the

2124
01:27:11,640 --> 01:27:13,960
game that we waited for so long was nothing so

2125
01:27:14,119 --> 01:27:16,880
just because and even then that reviewed relatively well, even

2126
01:27:16,880 --> 01:27:18,880
to make a good to great Star Fucks game, I

2127
01:27:18,880 --> 01:27:21,640
don't think that's what you need. You need your Donkey

2128
01:27:21,720 --> 01:27:24,359
Kong Bananza, you need your you know, the classic God

2129
01:27:24,439 --> 01:27:27,279
of War. And that's where I think Star Fox Adventures is. Okay,

2130
01:27:27,319 --> 01:27:30,279
we've done this before, but only once as a fresh

2131
01:27:30,279 --> 01:27:32,880
code paid for the Star Fox character. We don't got

2132
01:27:32,920 --> 01:27:34,880
really anything going on with space right now, like galax

2133
01:27:35,000 --> 01:27:37,760
is dead. So and that is my full on dream one.

2134
01:27:37,880 --> 01:27:40,760
Like I love that game. It's a little it's a

2135
01:27:40,800 --> 01:27:42,800
little clunky, so like when I've played it again before,

2136
01:27:42,840 --> 01:27:44,399
it's like, oh, this could be great if you had

2137
01:27:44,399 --> 01:27:47,840
a refresh on it. Maybe they do just do a remake. Sure,

2138
01:27:47,920 --> 01:27:49,960
but that's a game too that everyone's while I think about,

2139
01:27:50,000 --> 01:27:51,800
like booting up, I'm waiting for them to throw it

2140
01:27:51,840 --> 01:27:53,399
on the store.

2141
01:27:53,520 --> 01:27:56,479
Speaker 1: Yeah did they was it assault or was there just

2142
01:27:56,560 --> 01:27:58,520
no game? I forget if they announced one of them

2143
01:27:58,640 --> 01:28:00,880
is coming to the I think.

2144
01:28:01,079 --> 01:28:04,520
Speaker 2: Salt sounds familiar, but yeah, not Adventures, which is the

2145
01:28:04,520 --> 01:28:05,359
one I want.

2146
01:28:05,399 --> 01:28:07,239
Speaker 1: That's yeah, and I've never played that game. That's a

2147
01:28:07,800 --> 01:28:09,319
speaking of a top of we are maybe gonna do

2148
01:28:09,359 --> 01:28:11,319
today White Whale game for me, I really really want

2149
01:28:11,319 --> 01:28:11,880
to play that game.

2150
01:28:12,000 --> 01:28:14,039
Speaker 2: Yeah, so that's my pitch. I would love it, as

2151
01:28:14,039 --> 01:28:15,680
you heard, I like, and that was just on the spot,

2152
01:28:15,880 --> 01:28:18,239
think about what people, hopefully smart me could come up

2153
01:28:18,279 --> 01:28:19,840
with it. But like, I think you do some great

2154
01:28:19,840 --> 01:28:22,840
stuff with Star Fox Adventures. So that's my most want.

2155
01:28:22,920 --> 01:28:25,520
Like Nintendo game now we got it was always Strikers

2156
01:28:25,520 --> 01:28:28,800
in the Mansion two once we got those star Fuckers adventures. Man,

2157
01:28:28,880 --> 01:28:30,159
you know, mm hmm.

2158
01:28:30,119 --> 01:28:33,199
Speaker 1: Yeah, I love that pick. And you know, let me

2159
01:28:33,279 --> 01:28:35,640
kind of maybe match you with one that's that's kind

2160
01:28:35,680 --> 01:28:39,520
of been in obscurity for a while. I'm gonna go

2161
01:28:39,640 --> 01:28:42,359
with a series that I've not played a whole lot of,

2162
01:28:42,399 --> 01:28:44,119
but I think now it would be a good time

2163
01:28:44,279 --> 01:28:47,000
for it to come back, and the fans definitely want this,

2164
01:28:47,079 --> 01:28:49,239
although there may be like a smaller niche, but I'm

2165
01:28:49,239 --> 01:28:53,640
gonna I'm asking for a new Golden Sun game, Travis,

2166
01:28:53,680 --> 01:28:55,119
Do you know much about Golden Sun?

2167
01:28:55,680 --> 01:28:55,960
Speaker 2: No.

2168
01:28:56,239 --> 01:29:00,720
Speaker 1: Golden Sun is a series that started on the Game

2169
01:29:00,760 --> 01:29:03,720
Boy Advance and then it got two games or and

2170
01:29:03,720 --> 01:29:05,159
then actually I think I got a third game on

2171
01:29:05,199 --> 01:29:07,520
the DS, but essentially there was two games on the

2172
01:29:07,520 --> 01:29:10,119
Game Boy Advance. It's pretty much one game, but from

2173
01:29:10,159 --> 01:29:11,760
what I understand, the game was like two big, so

2174
01:29:11,800 --> 01:29:13,279
they pretty much had to split it and like put

2175
01:29:13,319 --> 01:29:15,439
it on two separate cartridges, so they like split the

2176
01:29:15,560 --> 01:29:18,439
like that the first game ends with like no ending whatsoever,

2177
01:29:18,479 --> 01:29:20,199
because it's literally just like the middle of the game

2178
01:29:20,239 --> 01:29:23,439
pretty much, they had to like chop it out, so yeah,

2179
01:29:23,439 --> 01:29:24,920
there's the two games there, and then I think there's

2180
01:29:24,920 --> 01:29:27,439
one on DS, but from what I understand, we don't

2181
01:29:27,439 --> 01:29:28,920
talk about the one on the DS, okay, and that

2182
01:29:28,960 --> 01:29:31,000
one was not good and we just kind of ignore it.

2183
01:29:31,720 --> 01:29:34,239
But yeah, it's like a classic kind of JRPG, very

2184
01:29:34,319 --> 01:29:36,920
final fantasy in terms of you got like a four

2185
01:29:37,000 --> 01:29:39,880
man party, yet your pick, do you attack, do you

2186
01:29:40,000 --> 01:29:41,640
use your item, or do you flee? You know, it's

2187
01:29:41,760 --> 01:29:45,319
very classic turn based kind of combat system, very colorful

2188
01:29:45,439 --> 01:29:48,680
art style, very bright and cheery, all the vibes, the

2189
01:29:48,720 --> 01:29:51,479
vibes that the story is pretty dark and intense at times,

2190
01:29:52,680 --> 01:29:55,600
and yeah, check it out. And then and then there's

2191
01:29:55,680 --> 01:29:59,119
a you know, Isaac, who's like the Protectonist of the game,

2192
01:29:59,520 --> 01:30:02,119
has been a and the Sist trophy and Smash since

2193
01:30:02,159 --> 01:30:04,319
like the Wei era. I think, so he's got like

2194
01:30:04,359 --> 01:30:06,680
a three D model from that, but never from like

2195
01:30:06,680 --> 01:30:09,319
an actual game himself. And people he's always been like

2196
01:30:09,319 --> 01:30:12,000
a highly requested character people avoid, like I feel like

2197
01:30:12,079 --> 01:30:14,039
it's a little more niche, but like people always want

2198
01:30:14,079 --> 01:30:17,640
Geno from Mario RPG, people always want Isaac. Some people

2199
01:30:17,680 --> 01:30:20,720
always want some of these characters added into Smash. I

2200
01:30:20,720 --> 01:30:22,560
could see them doing that without even a new game.

2201
01:30:23,079 --> 01:30:25,760
The series did get both those games put on the

2202
01:30:26,079 --> 01:30:28,920
Game Boy Advance Library on the Switch Online Future, so

2203
01:30:28,960 --> 01:30:31,640
they have been brought a little bit more into the

2204
01:30:31,680 --> 01:30:33,840
limelight again. But I don't know. I don't know what

2205
01:30:33,840 --> 01:30:35,520
it is about this series. And I played the first

2206
01:30:35,520 --> 01:30:37,680
game a couple of years ago, and I actually didn't

2207
01:30:37,680 --> 01:30:39,239
really like it that much, to be honest, it was

2208
01:30:39,279 --> 01:30:40,840
not my cup of tea. But there is a lot

2209
01:30:40,880 --> 01:30:42,840
of nuggets in there that I do really like. I

2210
01:30:42,920 --> 01:30:45,920
like the powers, I really I like the art style

2211
01:30:45,960 --> 01:30:48,439
a lot. I liked the world. It was just some

2212
01:30:48,479 --> 01:30:50,000
of the design and things like that helped me back.

2213
01:30:50,039 --> 01:30:52,199
And it's a pretty clunky game, pretty sluggish, which a

2214
01:30:52,199 --> 01:30:54,000
lot of you know, going back to old grpgs, that

2215
01:30:54,079 --> 01:30:56,560
is often the case. Just traveling around the map can

2216
01:30:56,600 --> 01:30:59,279
be quite slow. But had very iconic boss bits, had

2217
01:30:59,279 --> 01:31:02,439
fun characters. The story was extremely dark, honestly, which kind

2218
01:31:02,439 --> 01:31:04,680
of surprised me. But to me, I feel like it

2219
01:31:04,680 --> 01:31:07,359
it could maybe fit into an RPG niche that is

2220
01:31:07,399 --> 01:31:10,119
not quite catered to, where you have your paper Marios,

2221
01:31:10,159 --> 01:31:12,800
your Maria Luigi's, which are quite kiddy, I would say,

2222
01:31:12,920 --> 01:31:14,880
or then you have your like Xeno Blade chronicles, which

2223
01:31:14,880 --> 01:31:17,279
are very intense and they're like one hundred hour long games.

2224
01:31:17,600 --> 01:31:19,199
But I feel like Golden Sun for me is like

2225
01:31:19,560 --> 01:31:22,279
this is like a twenty to maybe thirty hour RPG.

2226
01:31:22,880 --> 01:31:25,359
You obviously go full three D for this. Here you're

2227
01:31:25,399 --> 01:31:29,279
exploring a world, You're introducing some of these characters, probably

2228
01:31:29,359 --> 01:31:32,039
the same characters Isaac and Crewe and bringing them back,

2229
01:31:32,039 --> 01:31:34,279
but you obviously do a bunch of new stuff in there.

2230
01:31:34,880 --> 01:31:36,399
And I just feel like there is maybe a space

2231
01:31:36,399 --> 01:31:39,600
where they could play with something here and and and

2232
01:31:39,760 --> 01:31:42,199
you know almost like take some of the like the

2233
01:31:42,239 --> 01:31:44,680
powers that you have in Zelda, like the Breath of

2234
01:31:44,680 --> 01:31:47,279
the Wild and here's the Kingdom. Those feel like what

2235
01:31:47,319 --> 01:31:50,159
the powers were like in Goldens in Golden Sun back

2236
01:31:50,159 --> 01:31:52,279
in the day, but that were like on a you know,

2237
01:31:52,399 --> 01:31:55,439
two D top down perspective and like way more limited

2238
01:31:55,439 --> 01:31:57,119
in terms of like you can you have a big

2239
01:31:57,119 --> 01:31:59,000
hand that you can push things on a grid. But

2240
01:31:59,039 --> 01:32:00,319
it's like now you would just do that in a

2241
01:32:00,359 --> 01:32:02,439
three D space and it'd be very fun and free

2242
01:32:02,439 --> 01:32:04,439
farm and movement and all that sort of stuff. So

2243
01:32:04,479 --> 01:32:06,000
I feel like it could take a lot of cues

2244
01:32:06,199 --> 01:32:07,800
from my Breath of Wild, but like would be a

2245
01:32:07,800 --> 01:32:09,680
bit more smaller scale, but be more focused on the

2246
01:32:09,760 --> 01:32:12,800
RPG mechanics, more focused on the story, a little bit

2247
01:32:12,800 --> 01:32:15,079
more linear, not a huge, full open world like that.

2248
01:32:15,479 --> 01:32:17,159
And so I feel like there is room for this

2249
01:32:17,239 --> 01:32:20,199
and maybe it's time for Golden Sun to come back.

2250
01:32:20,239 --> 01:32:22,640
I feel like this one in terms of the likelihood

2251
01:32:22,800 --> 01:32:25,199
very very low. Is it a pipe dream? And I'm

2252
01:32:25,199 --> 01:32:26,680
not even like a huge fan of the series. I

2253
01:32:26,720 --> 01:32:28,239
just you know, I think I think it is cool,

2254
01:32:28,319 --> 01:32:30,720
think it is unique. So I would like to see

2255
01:32:30,720 --> 01:32:33,680
Golden Sun kind of come back into the limelight once more.

2256
01:32:33,800 --> 01:32:35,600
Feels like maybe maybe it's the time for that.

2257
01:32:36,000 --> 01:32:38,359
Speaker 2: Yeah, that'd be fun. It's it's interesting too because like

2258
01:32:38,399 --> 01:32:40,600
you were talking about people requesting for Smash and even

2259
01:32:40,640 --> 01:32:44,119
the Assist trophy. What and you might know this more

2260
01:32:44,159 --> 01:32:48,039
than me, is what other just purely game boyd answer,

2261
01:32:48,239 --> 01:32:51,840
like just handheld games have that for Smash bros.

2262
01:32:52,680 --> 01:32:55,359
Speaker 1: Oh dude. There's so many deep cuts with the assist trophies,

2263
01:32:55,560 --> 01:32:55,840
is there?

2264
01:32:55,880 --> 01:32:58,239
Speaker 2: Okay, yeah, okay, so then I'm not on that. It's

2265
01:32:58,279 --> 01:33:00,399
just it's funny where there's you.

2266
01:33:00,439 --> 01:33:02,800
Speaker 1: Got like the nintend Dogs or Assist Trophy, you got

2267
01:33:02,800 --> 01:33:05,319
like the brain age stuff going on there. I mean,

2268
01:33:05,399 --> 01:33:08,359
Advance Wars is in there as an assist trophy you have.

2269
01:33:08,399 --> 01:33:10,159
Speaker 2: At least that was but at least that was on

2270
01:33:10,479 --> 01:33:12,840
but that was on a console proper still though, right,

2271
01:33:12,880 --> 01:33:15,119
it is what I'm saying, like this has only been

2272
01:33:15,159 --> 01:33:17,520
it's never like been on like obviously now the switch.

2273
01:33:17,600 --> 01:33:19,720
Speaker 1: Yeah, I think it's only Game of Advance in DS.

2274
01:33:19,439 --> 01:33:21,600
Speaker 2: That yeah, before, but it's never like, oh there was

2275
01:33:21,640 --> 01:33:24,560
a console version of Golden Sun, you know, so yeah,

2276
01:33:24,560 --> 01:33:26,439
I wonder I agree with you where it's probably the

2277
01:33:26,560 --> 01:33:29,239
chance of the likeliness is very low because you could

2278
01:33:29,279 --> 01:33:31,319
almost argue like, oh, well, we will put some of

2279
01:33:31,319 --> 01:33:31,760
that stuff in.

2280
01:33:31,760 --> 01:33:34,880
Speaker 1: A I believe he also does have a me costume

2281
01:33:35,000 --> 01:33:36,319
in Smash Ultimate.

2282
01:33:36,359 --> 01:33:38,479
Speaker 2: Actually oh really that's.

2283
01:33:38,359 --> 01:33:40,319
Speaker 1: Yeah, So I think I have like a me of him,

2284
01:33:40,359 --> 01:33:42,239
so it's like it's close and he has a sword

2285
01:33:42,279 --> 01:33:44,560
fighters and he has like magic power, so you can

2286
01:33:44,960 --> 01:33:47,000
you can do it that way. So it's seem.

2287
01:33:46,840 --> 01:33:50,239
Speaker 2: Like enough to like it's still like enough of stuff

2288
01:33:50,239 --> 01:33:52,079
where it's like they're keep the they're not completely let

2289
01:33:52,199 --> 01:33:53,159
it die, right, And.

2290
01:33:53,520 --> 01:33:55,439
Speaker 1: He said it's one that even if it doesn't get

2291
01:33:55,439 --> 01:33:57,239
a new game, it was. It's not one that would

2292
01:33:57,600 --> 01:33:59,720
shock me if if Zachary put him in the next

2293
01:33:59,720 --> 01:34:01,800
Smash game as a playbook character, because he just fits

2294
01:34:01,840 --> 01:34:03,840
the mold for that kind of thing. They already have

2295
01:34:03,840 --> 01:34:06,119
the three D model. He's been in like the series

2296
01:34:06,159 --> 01:34:09,920
since the Wii. Technically, if you count Assays trophies, I

2297
01:34:09,920 --> 01:34:11,319
think it was what the Wii was the first time

2298
01:34:11,319 --> 01:34:14,039
he was in there. So yeah, I mean, it's it's

2299
01:34:14,079 --> 01:34:15,760
it would it would not shock me because they always

2300
01:34:15,800 --> 01:34:17,439
do a couple of weird deep cuts like that, and

2301
01:34:17,479 --> 01:34:19,800
this is like again, it has become relevant because they

2302
01:34:19,840 --> 01:34:21,079
just put it on the ten to switch online. So

2303
01:34:21,119 --> 01:34:23,359
it's not like some forgotten series that was only in

2304
01:34:23,439 --> 01:34:25,840
Japan and has like never been seen in western audience

2305
01:34:25,920 --> 01:34:28,319
or something like that. Like it is, it is known ish,

2306
01:34:28,359 --> 01:34:30,359
It's just you know, it hasn't had a new series

2307
01:34:30,359 --> 01:34:32,239
in probably twenty years at this point.

2308
01:34:32,359 --> 01:34:34,079
Speaker 2: And really if you look at it in a way,

2309
01:34:34,159 --> 01:34:36,119
right where so the last on the DS one which

2310
01:34:36,119 --> 01:34:38,199
you said apparently not to touch, But the reviews are

2311
01:34:38,199 --> 01:34:41,239
actually not too They're not too bad. Metacritic is seventy

2312
01:34:41,319 --> 01:34:44,279
nine percent. Like I'm seeing a B ten neurogame.

2313
01:34:44,520 --> 01:34:45,119
Speaker 1: What year was that?

2314
01:34:45,239 --> 01:34:46,279
Speaker 2: Was that like twenty ten.

2315
01:34:46,840 --> 01:34:49,159
Speaker 1: Oh wow, that's actually yeah, twenty ten.

2316
01:34:49,199 --> 01:34:50,039
Speaker 2: So that's what I was gonna bring.

2317
01:34:50,079 --> 01:34:52,159
Speaker 1: It's actually not that old. That's a S game in

2318
01:34:52,199 --> 01:34:53,760
twenty ten. Yeah, that makes sense.

2319
01:34:53,960 --> 01:34:55,840
Speaker 2: That's my thing of like, okay, so if you're still

2320
01:34:55,840 --> 01:34:58,399
getting little small stuff in a smash game, right, this

2321
01:34:58,479 --> 01:35:00,560
is twenty ten, and then to the in twenty four,

2322
01:35:00,600 --> 01:35:03,439
it's okay, we're gonna put these games on the switch system.

2323
01:35:03,760 --> 01:35:05,319
It's like, okay, it's almost like every ten years with

2324
01:35:05,439 --> 01:35:07,640
some are updates. So it's like it's not out of

2325
01:35:07,640 --> 01:35:09,640
the realm of possibility because it's just trying.

2326
01:35:09,439 --> 01:35:11,560
Speaker 1: To It's like my recently like F zero getting like

2327
01:35:11,560 --> 01:35:13,039
a full fledged gap something.

2328
01:35:13,199 --> 01:35:14,520
Speaker 2: And that's what I was trying to think, like, Okay,

2329
01:35:14,520 --> 01:35:17,479
what are the in the last ten maybe fifteen years,

2330
01:35:17,520 --> 01:35:19,960
I'm saying more ten years from the podcast era, what

2331
01:35:19,960 --> 01:35:22,720
are like the new ips that Nintendo proper has tried

2332
01:35:22,720 --> 01:35:26,039
to do? Obviously the one one Wonderful one hundred and one,

2333
01:35:26,119 --> 01:35:28,560
remember that you're doing, great game, and then.

2334
01:35:28,640 --> 01:35:31,239
Speaker 1: Platoons is a huge one. They had Arms. I don't

2335
01:35:31,239 --> 01:35:32,680
know if we're going to get in Arms two on

2336
01:35:32,760 --> 01:35:34,199
the Switch to and that might be a one and

2337
01:35:34,239 --> 01:35:34,880
done series.

2338
01:35:35,039 --> 01:35:37,600
Speaker 2: Mm hmm. But even like s Platoon of Arms, like

2339
01:35:37,760 --> 01:35:40,560
kind of not sports game, but have like a sports

2340
01:35:40,720 --> 01:35:43,880
type of focus to it, right, and then Wonderful one hundred.

2341
01:35:43,920 --> 01:35:45,720
Obviously that didn't go anywhere, So I just feel like

2342
01:35:45,760 --> 01:35:49,319
they haven't. I am kind of It's tough because these

2343
01:35:49,479 --> 01:35:51,239
I think all these companies right now, right in every

2344
01:35:51,319 --> 01:35:53,479
kind of entertainment facet, you're going with the stuff that's

2345
01:35:53,520 --> 01:35:55,840
trying true because you can spend most money but then

2346
01:35:55,880 --> 01:35:57,439
make the most money, right, So it's like, are you

2347
01:35:57,439 --> 01:36:01,039
gonna get some big triple A Nintendo goal? Probably not,

2348
01:36:01,119 --> 01:36:03,279
But at the same time, it would be nice, Like

2349
01:36:03,920 --> 01:36:06,079
I'm it would be nice for Nintendo come up like, hey,

2350
01:36:06,119 --> 01:36:08,439
this is a new IP and not like ah, a

2351
01:36:08,479 --> 01:36:11,319
new IP with Toad or like a new IP where

2352
01:36:11,319 --> 01:36:13,520
it's like this is a new character were doing. Even

2353
01:36:13,560 --> 01:36:15,640
if it was Golden Sun, that would still be like

2354
01:36:16,319 --> 01:36:18,199
I think I think I would count that as a

2355
01:36:18,239 --> 01:36:20,199
new because it's like even on the console, like for

2356
01:36:20,279 --> 01:36:22,800
a whole generation, you just introduced me once. So watch

2357
01:36:22,840 --> 01:36:24,960
the trailer, Like, Okay, I think I've seen images of

2358
01:36:25,000 --> 01:36:27,399
this game, but I feel like Nintendo and the lacking

2359
01:36:27,439 --> 01:36:29,800
of new stuff like that is a big deal. But

2360
01:36:29,840 --> 01:36:32,359
again money wise, money speaks, they'd rather just probably make

2361
01:36:32,359 --> 01:36:36,640
Mario Golf fifty eight, right, But I don't think it's impossible.

2362
01:36:36,680 --> 01:36:39,399
I think I'm like in like the negative twenty you're

2363
01:36:39,439 --> 01:36:43,439
not negative twice, sorry the twenty or under, But it's

2364
01:36:43,479 --> 01:36:45,760
not impossible with the like small little updates you've gone

2365
01:36:45,800 --> 01:36:47,800
over the years, So why not let's.

2366
01:36:47,720 --> 01:36:50,000
Speaker 1: I would I would say it's honestly more likely for

2367
01:36:50,399 --> 01:36:52,760
them to add Isaac as a fighter and smash than

2368
01:36:52,800 --> 01:36:55,239
to get a new game. Weird, Yeah, but what.

2369
01:36:55,279 --> 01:36:56,800
Speaker 2: If that what if that's the reverse and if you

2370
01:36:56,840 --> 01:36:59,159
Adam and then maybe that gets the talks of new

2371
01:36:59,199 --> 01:36:59,640
game going.

2372
01:36:59,680 --> 01:37:02,520
Speaker 1: You know, people could be that could have happened. Yeah, yeah,

2373
01:37:03,359 --> 01:37:05,640
Uh did you have any other honorable mentions that you

2374
01:37:05,640 --> 01:37:06,840
wanted to rifle off here?

2375
01:37:07,239 --> 01:37:08,119
Speaker 2: Uh? Punch out?

2376
01:37:08,560 --> 01:37:11,560
Speaker 1: I just know I wonder if you know, obviously the

2377
01:37:11,560 --> 01:37:12,880
Little maclove, I didn't know if that was.

2378
01:37:12,800 --> 01:37:14,760
Speaker 2: Coming around Little Mac. I think there's some stuff you

2379
01:37:14,760 --> 01:37:16,359
could do with the mouse. I think you could do

2380
01:37:16,399 --> 01:37:19,640
a whole revolution on that game. I think that that's

2381
01:37:19,680 --> 01:37:23,640
something where for some reason it's tough because you did arms.

2382
01:37:23,760 --> 01:37:25,720
So I don't think any time, but I think maybe

2383
01:37:25,840 --> 01:37:28,760
like another decade, so maybe maybe I'll say the end

2384
01:37:28,800 --> 01:37:30,680
of switch to I feel like what you could have

2385
01:37:30,720 --> 01:37:32,680
done with arms is you could have done something fun

2386
01:37:32,760 --> 01:37:36,000
with a punch out like that using those characters. It's

2387
01:37:36,079 --> 01:37:38,239
tough because boxing is not as big as it used

2388
01:37:38,239 --> 01:37:39,399
to be. So back in the day it was Mike

2389
01:37:39,439 --> 01:37:41,359
Tyson's punch out, right, and they sold a lot on him.

2390
01:37:41,680 --> 01:37:44,399
There's no like puncher or fighter or boxer that I

2391
01:37:44,439 --> 01:37:47,439
would say like you could market it with nowadays to

2392
01:37:47,520 --> 01:37:50,039
have that type of gimmick. So I'm not sure, but

2393
01:37:50,039 --> 01:37:51,600
that's why I put it on the armole mentions and

2394
01:37:51,640 --> 01:37:54,159
not the list. And then I saw you have it

2395
01:37:54,199 --> 01:37:56,560
in the thumbnails, like I guess, but I didn't have

2396
01:37:56,800 --> 01:38:00,159
Luigi's Mansion, I cause I think, unlike you a smash.

2397
01:38:00,239 --> 01:38:04,760
Speaker 1: It will happened like it sold four? Wait? Three? Three? Right?

2398
01:38:04,960 --> 01:38:05,079
Speaker 2: Three?

2399
01:38:05,159 --> 01:38:05,760
Speaker 1: Is the last one?

2400
01:38:06,039 --> 01:38:06,479
Speaker 2: Yeah?

2401
01:38:06,560 --> 01:38:09,680
Speaker 1: It sold super well, so I think we will hunter

2402
01:38:09,960 --> 01:38:12,920
get one. What what's your because obviously the first game

2403
01:38:13,039 --> 01:38:15,319
was a one mansion, the second game was like several mansions,

2404
01:38:15,319 --> 01:38:18,359
and the third game was a hotel. What's the setting

2405
01:38:18,399 --> 01:38:20,199
you'd want to see for the fourth game?

2406
01:38:20,600 --> 01:38:21,359
Speaker 2: Well, that's the thing.

2407
01:38:21,680 --> 01:38:24,000
Speaker 1: Dylan is I mean, it's in the title mansion, but

2408
01:38:24,199 --> 01:38:25,479
I don't know. I feel like they are going to

2409
01:38:25,680 --> 01:38:27,239
switch it up again. Maybe I'm not sure.

2410
01:38:27,479 --> 01:38:28,880
Speaker 2: I think so. So if I'm trying to think of

2411
01:38:28,920 --> 01:38:31,640
a location, put it in a hospital. I think there's

2412
01:38:31,640 --> 01:38:33,720
some creepy stuff you can do in the hospital, you know.

2413
01:38:34,119 --> 01:38:36,439
I think that'd be good. But that's the thing where

2414
01:38:36,479 --> 01:38:38,920
it's almost because one I know organic, and two like

2415
01:38:39,720 --> 01:38:42,199
I'm not that anticipating it right now, Dylan. I you know,

2416
01:38:42,359 --> 01:38:44,560
as we talked about very famous review, me and Taylor

2417
01:38:44,560 --> 01:38:47,319
are both quite disappointed when we got three, and we're

2418
01:38:47,319 --> 01:38:49,399
both very excited for it. So I think that's the

2419
01:38:49,439 --> 01:38:52,880
thing where I just if none, that's bad. I enjoyed it,

2420
01:38:52,960 --> 01:38:54,760
But if four is just more three, it's like, Okay,

2421
01:38:54,800 --> 01:38:57,880
this is another fun adventure, you know it. And obviously

2422
01:38:57,920 --> 01:38:59,319
a lot that has to do with I was a kid,

2423
01:38:59,399 --> 01:39:01,279
I was a young and but there's other things that

2424
01:39:01,319 --> 01:39:03,520
are movie, TV or games that have come out when

2425
01:39:03,560 --> 01:39:05,199
I was young and then when I'm an adult and

2426
01:39:05,239 --> 01:39:07,920
recapture that magic and like Resident Evil nine right in

2427
01:39:07,960 --> 01:39:10,319
a way where it's like, okay, they've expand upon that,

2428
01:39:10,479 --> 01:39:12,560
or the remakes right, So I think there's ways that

2429
01:39:12,600 --> 01:39:15,119
you can still do that. So if it could, if

2430
01:39:15,159 --> 01:39:17,800
I get any semblance that, okay, it is similar in

2431
01:39:17,840 --> 01:39:20,520
the vain the first one, then I could get excited.

2432
01:39:20,520 --> 01:39:22,720
But right now I'm just it's sad that I'm not

2433
01:39:22,760 --> 01:39:25,399
even like super excited. I'd be excited to play it

2434
01:39:25,439 --> 01:39:27,840
with my kids and then watch them doing stuff, but

2435
01:39:27,840 --> 01:39:30,159
for traps the game would say, you know, girls on

2436
01:39:30,239 --> 01:39:32,920
vacations just me. I'm not like Jones and right now

2437
01:39:32,960 --> 01:39:35,359
from Mansion four, you know, and I should be, you know,

2438
01:39:35,479 --> 01:39:37,399
like it's weird. I have the same thing with Don

2439
01:39:37,479 --> 01:39:40,279
com Bananza Biden more be more excited by Bonanza two

2440
01:39:40,640 --> 01:39:42,119
cause to see like what they could do with that

2441
01:39:42,159 --> 01:39:44,399
game and what they could open up where Mansion, I

2442
01:39:44,479 --> 01:39:46,119
just feel like they might just get in the sense

2443
01:39:46,159 --> 01:39:48,479
of a rinse and repeat, like I just do this

2444
01:39:48,520 --> 01:39:50,319
again a couple new ghosts, and it did, you know,

2445
01:39:50,720 --> 01:39:56,279
feel a little pgified. It didn't feel as scary as grotesque,

2446
01:39:56,319 --> 01:39:58,560
So I don't I don't have it on there. I'd'll

2447
01:39:58,600 --> 01:40:00,520
honestly be fine if they didn't make one, but they will,

2448
01:40:00,560 --> 01:40:03,000
and I will buy it like a sucker. But if

2449
01:40:03,000 --> 01:40:05,039
Mansion four is also like kind of a heartbreak for me.

2450
01:40:05,079 --> 01:40:07,840
That might be the be it for the franchise that

2451
01:40:07,880 --> 01:40:10,520
I can. I'll wait for a sale in fifty years,

2452
01:40:10,600 --> 01:40:13,039
you know. So yeah, that's why I didn't make.

2453
01:40:12,960 --> 01:40:16,479
Speaker 1: It my quick shout outs here. I mean, of course,

2454
01:40:16,560 --> 01:40:19,920
Ultimate Alliance that was a Switch one exclusively. Yeah, but

2455
01:40:19,960 --> 01:40:22,439
I actually I don't want the next game to be

2456
01:40:22,479 --> 01:40:24,800
a Switch exclusive, you know. I want a fucking PS

2457
01:40:24,920 --> 01:40:27,960
five pro ass Ultimate Lions game. I mean, I'm sure

2458
01:40:27,960 --> 01:40:31,159
the switch to version or switch to game would look

2459
01:40:31,159 --> 01:40:33,439
a lot better, you know, but hopefully would have sixty

2460
01:40:33,439 --> 01:40:35,760
frames per second. I love that game. I played like

2461
01:40:35,800 --> 01:40:38,159
two hundred hours of that one on the Switch. But

2462
01:40:38,199 --> 01:40:39,680
still I kind of I don't think I want the

2463
01:40:39,680 --> 01:40:42,520
next game to be a follow up to that necessarily.

2464
01:40:42,560 --> 01:40:44,159
I want it to be something different and have a

2465
01:40:44,159 --> 01:40:47,840
bit more fidelity to it. I think Top Downs Elda,

2466
01:40:47,880 --> 01:40:49,920
I really liked the Links Awakening to remake that they

2467
01:40:49,920 --> 01:40:52,239
did in the Switch era, and I really liked Echoes

2468
01:40:52,279 --> 01:40:54,439
of Wisdom. I would love to see like an Echoes

2469
01:40:54,479 --> 01:40:57,279
of Wisdom sequel, and like keeping the Top Downs Elder

2470
01:40:57,319 --> 01:40:59,800
stuff alive and well, and you know, you can go

2471
01:40:59,800 --> 01:41:02,279
to the Links Awakening maybe go back to the Dungeon

2472
01:41:02,319 --> 01:41:04,199
Maker thing they had in there as the mini game.

2473
01:41:05,079 --> 01:41:06,439
So that's something I'd like to see.

2474
01:41:06,960 --> 01:41:08,880
Speaker 2: I got something on that. Why do you think they've

2475
01:41:08,880 --> 01:41:14,520
never made like another win Wakers art style type of

2476
01:41:14,640 --> 01:41:15,279
Zelda game.

2477
01:41:15,960 --> 01:41:18,159
Speaker 1: Well they did. They did on the they did Phantom

2478
01:41:18,199 --> 01:41:21,680
hour Glass, they did uh what the fuck is they

2479
01:41:21,720 --> 01:41:26,039
called Mirror Track? Uh Zelda and the Spirit tracks Spirit

2480
01:41:26,119 --> 01:41:30,079
Tracks and Phantom Hourglass on the DS and and the

2481
01:41:30,119 --> 01:41:33,760
We You and then they even had for is kind

2482
01:41:33,760 --> 01:41:35,439
of like that too, right, four swords on the game.

2483
01:41:35,520 --> 01:41:36,800
He wasn't that kind of ult.

2484
01:41:36,920 --> 01:41:39,560
Speaker 2: Say, looking good though, Dylan, Let's let's let's let's be

2485
01:41:39,640 --> 01:41:42,319
all here like a Phantom Glass here, like, look at

2486
01:41:42,319 --> 01:41:43,439
what I'm looking at right now?

2487
01:41:43,680 --> 01:41:45,800
Speaker 1: This is well it's the DS game.

2488
01:41:46,640 --> 01:41:49,279
Speaker 2: I guess. Okay, it's like this is a WEI game

2489
01:41:49,439 --> 01:41:51,680
where that's that's fair. I'll give you. It released on

2490
01:41:51,720 --> 01:41:53,119
the You though, so that's why.

2491
01:41:53,119 --> 01:41:55,079
Speaker 1: I was okay, Yeah.

2492
01:41:55,159 --> 01:41:56,520
Speaker 2: And what was the other one you think?

2493
01:41:57,159 --> 01:41:59,600
Speaker 1: Uh? Spirit Tracks is also on the.

2494
01:41:59,600 --> 01:42:05,359
Speaker 2: Day tracks spelled Spirit wrong, big time Spirit tracks on it.

2495
01:42:05,439 --> 01:42:07,520
But so these are just handheld games though, right.

2496
01:42:08,039 --> 01:42:09,239
Speaker 1: Also on the DS this one.

2497
01:42:09,359 --> 01:42:12,039
Speaker 2: Yeah, So I'm just saying because I thought too that

2498
01:42:12,079 --> 01:42:14,039
was one of those things that the we you I

2499
01:42:14,119 --> 01:42:17,880
swear the win Waker HD sold very well, so I was.

2500
01:42:17,840 --> 01:42:20,039
Speaker 1: Just always surprised they still have not put that on

2501
01:42:20,079 --> 01:42:20,920
the switch.

2502
01:42:21,479 --> 01:42:25,319
Speaker 2: Yeah, I just that's what I guess. I'll curtail and say,

2503
01:42:25,319 --> 01:42:28,079
I'm surprised there's never been a main console follow up

2504
01:42:28,159 --> 01:42:30,680
with the arts because I think that has a very

2505
01:42:30,720 --> 01:42:33,880
select There's a group of people like Emily is not

2506
01:42:33,920 --> 01:42:35,960
a Zelda person, but she's a win Waker person. And

2507
01:42:36,000 --> 01:42:37,359
I think I've met a lot of those people over

2508
01:42:37,439 --> 01:42:39,720
my life that that came at a certain time when

2509
01:42:39,760 --> 01:42:41,000
they were a kid. I think that was also a

2510
01:42:41,000 --> 01:42:43,199
game that came with a lot of game cubes too,

2511
01:42:43,760 --> 01:42:46,159
And I just feel like that art sounds especially now

2512
01:42:46,319 --> 01:42:48,399
like looking at it, like I feel like I'm surprised

2513
01:42:48,399 --> 01:42:51,119
I've never gone back to tinker with it again, you know,

2514
01:42:51,159 --> 01:42:52,399
even if it's a smaller game.

2515
01:42:52,560 --> 01:42:55,640
Speaker 1: So yeah, I feel like Zelda they do like to

2516
01:42:57,199 --> 01:43:01,880
have that evolution and we entered into this whatever you

2517
01:43:01,880 --> 01:43:04,640
want to describe the painterly aesthetic perhaps that the Breath

2518
01:43:04,680 --> 01:43:07,000
of Wild Tears of the Kingdom series have And I

2519
01:43:07,039 --> 01:43:09,439
feel like maybe with the next entry of the three

2520
01:43:09,520 --> 01:43:12,039
D Zelda. Maybe we'll have a new art style. But yeah,

2521
01:43:12,039 --> 01:43:13,479
I don't think it would be going back to that.

2522
01:43:13,520 --> 01:43:15,800
I think it would be going to something else that

2523
01:43:15,800 --> 01:43:18,319
we haven't thought of yet. Would be my my prediction.

2524
01:43:18,439 --> 01:43:21,880
Speaker 2: Perhaps, Yeah, okay, and then what was the other one?

2525
01:43:21,920 --> 01:43:24,079
There's one more. I thought you mentioned something. Oh, when

2526
01:43:24,079 --> 01:43:27,439
you mentioned Marvel Alliance, I had to look into this.

2527
01:43:27,439 --> 01:43:29,960
We've talked about as many times. It was mostly on Nintendo,

2528
01:43:30,000 --> 01:43:33,359
eventual went to other consoles. But Sarge's Heroes, you know,

2529
01:43:33,399 --> 01:43:36,119
that's again not I think the later titles. Eventually I

2530
01:43:36,119 --> 01:43:38,680
found out that Take two actually bought it and owns

2531
01:43:38,680 --> 01:43:41,520
the rights to it. I don't think they're doing anything

2532
01:43:41,600 --> 01:43:42,840
or are going to do anything with it, but that

2533
01:43:43,000 --> 01:43:45,439
was my like, you know, Marvel Alliance sort of like

2534
01:43:45,640 --> 01:43:47,720
I want some Star Heroes, but I still got to

2535
01:43:47,760 --> 01:43:50,960
buy Hypercharged on box. It's on my it's on my list.

2536
01:43:51,000 --> 01:43:52,119
I'm gonna get there at some point.

2537
01:43:52,239 --> 01:43:55,319
Speaker 1: So yeah, yeah, my last two Metroid dread I'd like

2538
01:43:55,359 --> 01:43:57,800
to see, you know, another two D Metroid in this era,

2539
01:43:58,279 --> 01:44:00,560
keep the Metroid stuff going. We'll see what happens there.

2540
01:44:00,840 --> 01:44:03,039
And then the last one that I kind of waffled

2541
01:44:03,239 --> 01:44:05,800
if I was gonna pick Golden Sun or earth Bound

2542
01:44:05,840 --> 01:44:08,760
as kind of bringing back an old RPG series that

2543
01:44:08,960 --> 01:44:12,119
is kind of kept relevant through Smash obviously with Nas

2544
01:44:12,119 --> 01:44:14,199
and Lucas being in there. You know, if it weren't

2545
01:44:14,199 --> 01:44:15,840
for those characters, I don't think anyone would even think

2546
01:44:15,840 --> 01:44:17,920
about Earthbound anymore. Obviously, those games are on the Switch

2547
01:44:18,000 --> 01:44:20,439
online now, so you can play some of them there. People,

2548
01:44:20,479 --> 01:44:22,279
I think, more than anything, just want like a re

2549
01:44:22,279 --> 01:44:25,800
release or a localized version of Mother three. That's kind

2550
01:44:25,800 --> 01:44:28,439
of what people want for the series, And I think

2551
01:44:28,439 --> 01:44:33,079
I struggled to picture what a new Earthbound would look like. Truly.

2552
01:44:33,159 --> 01:44:35,079
I feel like what the series does need is just

2553
01:44:35,159 --> 01:44:38,439
that that Mother three re release and fans will be happy.

2554
01:44:38,760 --> 01:44:40,359
And so I kind of went with Golden Sun, which

2555
01:44:40,399 --> 01:44:43,159
to me, I could picture Golden Sun in my head

2556
01:44:43,199 --> 01:44:44,640
when I think of what a new Golden Sun would

2557
01:44:44,640 --> 01:44:46,880
look like. Couldn't do that as much for Earthbound, even

2558
01:44:46,880 --> 01:44:48,439
though I think it's a series that is even more

2559
01:44:48,479 --> 01:44:51,159
beloved than Golden Sun. Kind of exists in that same

2560
01:44:51,279 --> 01:44:54,720
niche pocket. So yeah, that was a little shout out there,

2561
01:44:54,760 --> 01:44:58,680
But yeah, I'm I I feel like some of our

2562
01:44:58,720 --> 01:45:02,800
stuff are pretty realistic here, and that's kind of exciting

2563
01:45:03,000 --> 01:45:05,760
at least a little bit. I'm sure Nintendo we'll have

2564
01:45:05,760 --> 01:45:07,640
a whole bunch of surises for us. I'm sure we'll

2565
01:45:07,640 --> 01:45:09,800
get a direct probably in the next month or two,

2566
01:45:09,840 --> 01:45:12,359
which will show off a bunch of fresh things, hopefully

2567
01:45:12,399 --> 01:45:15,000
some things that are exciting to us. But this is

2568
01:45:15,039 --> 01:45:17,119
a really fun topic, is fun to think about, some

2569
01:45:17,199 --> 01:45:21,359
Nintendo stuff, some nostalgion here as well. So Travis, thank

2570
01:45:21,399 --> 01:45:23,960
you for joining me. We'll be back next week of course,

2571
01:45:24,000 --> 01:45:26,239
as we always are, and we'll see you again next time.

2572
01:45:26,439 --> 01:45:27,039
Bye bye.

