Speaker 1: You are listening to the Nicks Archive, the official Relict
RPG actual play podcast. You can play Relict absolutely free
right now by going to relictrpg dot com. Hello and
welcome back to the Knicks Archive. I, as always am
your game master and host. C. D. Corrigan Hick. How's
it going? I am joined this evening, this afternoon whenever
I always put a time marker on it, and it
ruins it every time. I'm joined by the loveliness Maddie Hammond.
Speaker 2: Hello, I'll be playing Sharah.
Speaker 1: And Miss Marissa Montero.
Speaker 2: Hi.
Speaker 3: I would be the voice of your favorite goblin Skink.
Speaker 1: You don't know me. I have other goblins in my life.
Speaker 3: Oh no, I'm your favorite.
Speaker 4: Oh all right, fair enough, I'm their favorite.
Speaker 1: Last week left our Dynamic Do. They were heading out
of the town of Osk into the Bulwark Mountains to
find a lost divining pool at the behest of the
Enigmatic Lady Side, hoping to find a lost never read
scroll of Prophecy. This involved hiring on a couple of centaurs,
lovely sibling duo Tula and Orlo, who seems to have
lost the accent somewhere, hiring out a sled and attaching
it to a giant lizard bear, a walrusk creature called
a Barreth that we have named Barry Barry. The centaurs
and our lovely ladies have headed off into the ice,
but not before being traumatized on their first night out
by a series of upsetting visions. And that is where
we pick up our story. You two come to in
your tents, well, Skink and Pip come to in the tent.
Farah is snuggled up with Harry on the ice outside,
so a cold metallic nugget tucked into the crook of
a snoring bar.
Speaker 2: She's my favorite.
Speaker 1: What do you guys do as you come to?
Speaker 2: Well? I see huge eyes, right?
Speaker 1: You saw this like dream after image of eyes that
fain away as you become more conscious. Got it? Got it?
Speaker 2: Okay?
Speaker 1: Yeah, that'd be crazy if it was just like an
aerial Goodyear blimp. I have souran just like That's what
I follow you.
Speaker 3: That's what I was seeing. Yeah, that's what I was imagining.
Speaker 1: No, No, your visions both ended disparate, though they were
with the fleeting dream image of eyes watching you from
the heavens.
Speaker 2: I see you here, right, can I Okay, so would
either of us recognize those?
Speaker 1: I okay, so I'm dealing with.
Speaker 3: Farah here, who knows everything.
Speaker 1: Here's the deal. It's not impossible. Yeah, it is extremely unlikely. Okay,
this is going to be a knowledge check. Okay, and
I know you've beaten this before, but I'm still gonna
I'm gonna set the goalpost pretty high. Uh, it's a
knowledge check twenty two. Okay, all right, you literally have
to explode or like burn a ton of fate points
on this to get there.
Speaker 2: How many fate points I do have a faate point
to burn?
Speaker 1: We can consult the fate point chart.
Speaker 2: Yes, I should have that's in your in the book too.
Speaker 1: But I also have it here on my handy dandy
torn up GM screen because I tore up one of
the prototypes doing stuff to it. For one fate point apiece,
you can add one D eight to checks you make. Okay,
for two fate points you can add a flat three
to checks you make. I'm just reading the ones that
are relevant damage armor class conditions. You can also spend
two fate points or single fate points towards the end
to like ask the GM questions in different ways. So
that's always an option I'm.
Speaker 2: Going to do. I think I only have one fate point.
Speaker 1: You can also, well, okay, if you add three, you
can add one D twenty to an attacker check you make,
So just FYI.
Speaker 2: Well, and can we combine fait points. I don't want
to ask skin to give up a fait point.
Speaker 3: I don't have any right now. I've already spent on my.
Speaker 1: Fate points, so you cannot combine. Just for the record,
you cannot combine fate points to like buy a bigger thing,
but both both of you can spend fait points on
the same thing. So like there's one in there that
for one, you can add one D six to someone
else's check instead of one D eight to your own.
Speaker 2: So realistically, to get used a twenty two right, one
D two and it's a knowledge check. So I at
most with a twelve roll Well, if I roll a twelve,
I can explode the dice, right, Yes, so we do
we do that? I would really have to. I could
roll an eleven, but I'd have to roll an eight
to use my.
Speaker 1: You know what, I'm gonna do it. For fuzzies, you
can always make the check and just see if it
explodes like, Yeah.
Speaker 2: That's that's what I'm gonna do. Okay, it's an eight,
so plus three so it's an eleven.
Speaker 1: I'd have to pop off any faith points.
Speaker 2: Well, the only thing I can do is roll That
would really get me. There would be roll a D
eight right mm hmm. I only have one faith point
to you.
Speaker 1: Also plus eight? You still yeah, it wouldn't be enough,
all right?
Speaker 2: I tried.
Speaker 1: Uh yeah. So you come to and you kind of
are analyzing these visions as you wake up in this
storing barrets embrace, and you're pretty well versed in a
lot of stuff. This was weird. This was a weird moment.
I do think on a what was that an eleven
or a fourteen?
Speaker 2: An eleven?
Speaker 1: I was an eleven. I do think that's high enough
for you to know that, Like that wasn't just like
me dreaming? That was weird?
Speaker 2: Okay, all right, I'm going to be pondering it as
I wake up, but I will wait. I will wait
for Ski to come out in the tent before I
like try to discuss it.
Speaker 1: Maddie, how does Farah do in the cold?
Speaker 2: Farah does? Okay? Well, remember she can use I have
as an enchanter, I can I enchant my water bottle
to be I can heat it up to one hundred
degrees celsius. Up to that, I wouldn't probably put it
at boiling, but I can heat it up. So I
imagine I would have if I woke up cold, I
would have heat it up my water bottle to stay warm.
Speaker 1: I also, sorry, go ahead.
Speaker 2: I was surrounded with the barrath.
Speaker 1: So I feel like you also have the trick you
used with jet to greatly enhance the insulation of your.
Speaker 2: Oh yeah, I would have done that.
Speaker 1: That's right.
Speaker 2: So as an enchanter, I can make a target an
extremely good or extremely import insulator. So I would have
done that with my coat that I was sleeping in.
Speaker 1: What's very funny to me is I wrote that thinking
purely about like electrical conductivity, I know, and you immediately
were like, no, my coat's asbestos. Now I'm like, all right, listen.
Speaker 2: The best players now, the best players give the best
GMS the hardest time.
Speaker 1: That's that's a shirt lovely, okay. So Farah is sort
of coming to in like pondering, Skink, what are you
up to in the tent? And I think you wake
up with a puffed up Pip tucked into your furs
and robes, just like nestled in next to you, like
mm hmm with his big white feather that he acquired somewhere.
Speaker 4: Yes, So Skink opens their eyes and pets and it's
just as sort of automatically heading hip and she thinks
about the dream and isn't really doing anything about it yet.
Speaker 3: Skank sees lots.
Speaker 4: Of disorientingly sort of terrifying things on a somewhat regular
basis and feels like this must portend something. But given
given the way that shadows work and the dead and dreams,
Skink isn't going to do anything about it except to
like commit this vision to memory and just like keep
thinking about it until like that vision is solidified as
a as a memory and you know now that the
dream is gone, and is thinking this will probably come back,
like immediately has this sense that like this this is
information that I must keep and is just like petting
Pip while committing this vision to memory without like freaking out, like.
Speaker 3: Terrible things have happened. I am no stranger to terrible things,
and I am not afraid for more terrible things to
happen in the future.
Speaker 4: And that's like where Skink is mentally on this morning.
Speaker 5: Uh truly, Yeah.
Speaker 4: That's that's going on the reels.
Speaker 2: You provide so many opportunities for good reels, and I
love you for that.
Speaker 4: Said that, Chris invited me to play this game, and
I'm happy to play this role.
Speaker 3: I live for this, live for this.
Speaker 1: I'll still do the goblin foot picks at one hundred patrons,
I'm just sick.
Speaker 4: Yeah, still, yeah, I have an account set of weight
set aside for it, Rodney danger feet.
Speaker 3: I'm ready.
Speaker 1: I actually can't believe that wasn't taken.
Speaker 4: So yeah, without trying to disturb Pip too much, I'm
gonna get up.
Speaker 3: Also without really.
Speaker 2: No.
Speaker 3: You know, when you get out of.
Speaker 4: A sleeping bag and you want the sleeping bag to
stay as it is with like your heat in it,
you like you kind of get out and make sure
that it lays flat in case you want to go back.
Speaker 1: In in a minute to.
Speaker 3: Correct tooth paste out.
Speaker 4: So I've got like a hand on Pip so that
Pip stays in my hood, and I'm like, I squeeze
myself out and then I walk over to the opening
of the tent and I stick just my little face
out to see what if Sarah is awake.
Speaker 3: So I'm just looking out to see what is outside
doing right.
Speaker 2: Now, Sarah would be up and like probably like sitting up,
like maybe having warmed water for herself, drinking warm water
and maybe getting some snacks some rations out of the
bag to eat, but like definitely looking pensive.
Speaker 1: Are you still tucked in with Berry or are you
kind of milling about around like going a campfire and
stuff at this point.
Speaker 2: No, I don't think I've gotten up quite that much yet.
I'm still like nestled in Berry. Very is very still sleep.
Speaker 1: Barry was asleep. But actually as you kind of hear
skinks and pip stirring within the tent, you tucked in
real close, are abruptly like like lunged forward as Berry
surges to her feet and you look to see Pulla
coming around from the other side. She didn't she had
not seen you there holding one of the big ration
It's like a you know how like at the butcher's
certain cuts of meat, the like wrap and string and
just have like a log. It's one of those, and
it's one of Barry's like ration meals that is part
of the kit you rented and everything, and she's feeding
it to Berry, who's and just starts snacking down on
his breakfast. And as you are kind of like launched
upward by this like two ton of animals surging forward,
she looks at you and goes, oh, hello, I did
not know you were hiding underneath ziberth.
Speaker 2: Oh tula, I just slept with the warm bearath last night.
Seemed efficient.
Speaker 1: Interesting, okay, better for very good insult. I like that
searching with that accent.
Speaker 4: I'll get there and then Skink again, with just just
her face, it goes fawning.
Speaker 1: Hello, Tenny Goblin.
Speaker 2: Morning Skink, Morning.
Speaker 3: Fara.
Speaker 4: Did you make any more of that tea yet?
Speaker 2: I have? Do we actually have tea rations? Do we
do we rec do rec on that? Or do I
just make hot water?
Speaker 3: Or oh yeah, Skank thinks it's tea, but it's just
hot water.
Speaker 2: That's fine. It can be that.
Speaker 3: It's just hot water.
Speaker 2: Yeah, give me, give me your give me your canteen
and all.
Speaker 3: It's it's osc tea. Osk tea is just melted snow.
Speaker 1: Yeah all right, well that's very funny.
Speaker 2: It's gonna be that now.
Speaker 1: Now I was gonna like come up with a random no, yeah,
you have osk tea tea.
Speaker 3: It's so warm.
Speaker 1: Water is enough of a delicacy in us, And they're
like this is great, so flavorful.
Speaker 3: Yeah.
Speaker 2: Yeah, so Pharah will make some tea for skink. Skink,
just to hand me your canteen and I will make
you the Oscar tea.
Speaker 4: My Skink's face disappears from the tent and there is
like a moment of nothing in the tent, and then
I emerge in totality with my little cup.
Speaker 2: All right, Sarah like scoop snow into it and uses
her enchanter abilities and passes it back to her.
Speaker 1: That is very useful.
Speaker 2: Yeah, would you like some?
Speaker 1: I would like some? Yes?
Speaker 2: Do you have your canteen or a mug?
Speaker 1: Yes? I do? And she reaches back and you see
that like her back is still like partially covered in snow,
and she does that like horse thing where they kind
of do a full body shimmy and just reaches back
there and like pulls out a little a little for
her like a travel mug. It's like a full sized
pint tankerd and she hands it over and goes here
you are.
Speaker 2: I'm sure it looks ridiculous in Farah's hands. Sarah scoops
snow into that uses her enchanterability, heats up the mug,
passes it back to Tula.
Speaker 1: Here you go, very good, thank you, and she goes
over and she you can see, she's kind of like
preparing the morning campfire. She's gonna get like some breakfast
going something very simple campfire. Interestingly enough out here, not
a lot to burn, but she's brought or in your
kit are enough like small kind of like slow burning
fat wood sticks and some other like tar based materials
and everything, so you can get kind of like a
smoldering heat source going for like a brief period of time,
but it never really comes up into like a whole blaze.
Must you spend a lot of effort doing that as
that's all happening. Or Low comes over and kind of
comes around from the other side of their tent. Hey, everybody,
have we all sleep well?
Speaker 2: Interesting? You should ask I had a pretty strange dream
that I suspect was actually more of a vision. And
I don't know if that's common for out here. Have
you ever experienced that in your travels? Uh? This way
last time?
Speaker 1: Nothing that I remember personally that's actually more Tula's area
of expertise, and Tula goes, I have visions very often, yees.
Speaker 2: This one was weird for me. It was like it
was a dream, but I know that it wasn't a dream.
And it was as though one of my own memories
was like hold to the forefront of my mind. And
then I saw eyes like someone was peering in at this.
Speaker 3: Skink perks up and goes, I saw the eyes too.
Speaker 2: Interesting? After did did you have a similar experience, like
did you have a dream with the eyes?
Speaker 4: I had a dream that was also like a vision,
but it was born of this environment. I skink like
looks around at the at the landscape and has that
like oft into the distance, look in their eyes and goes.
Speaker 3: A battle took place here long ago?
Speaker 2: All right, all right, Tula, have you is that like
normal indigens or like do you know what that could mean?
Speaker 1: Uh? Tula kind of you see that she stopped preparing
breakfast when you mentioned eyes, and she was this is interesting.
I uh, what kind of eyes? Describe?
Speaker 2: Onyx shot through with violent I mean very distinct.
Speaker 1: Mmm. I roll a little thing for Tula over here,
fun sheet. I don't think she did well enough, but
I'm curious see how well?
Speaker 2: Yeah, yes, I do not know.
Speaker 1: These eyes description what you see several things. And she
kind of comes over and like leans down to like
look at you, and she's kind of examining you too.
And this is the first time I think you've gotten
like really up close and personal with Doula. And there
is like this little vision of like, oh, she's she's
a practitioner of some kind. She's got a little something
going on, whereas Orlow is very much a guy with
a big axe, something a little bit different that a strange.
I have had visions very rarely do visions come from
memories more often messages.
Speaker 2: Uh.
Speaker 1: Memory vision means perhaps somebody not telling you something, learning something.
Someone look for your memories to learn about you. You
just watch.
Speaker 2: Oh interesting, my dream was about my first experience with death.
Speaker 1: Interesting and what of uh miss Goblin? Same death? What different?
Not your memory?
Speaker 3: It wasn't a memory. This was not something I had
ever personally experienced. It was almost as if it was
someone else's memory. Did someone else's because was your memory?
Speaker 2: I'm confused.
Speaker 3: I thought I was honest.
Speaker 4: I was a soldier on a a bumble bee. I
was in a battle with.
Speaker 3: It was someone else's memory, So yeah, that's right, But
you can.
Speaker 2: Tell us about your first experience with death.
Speaker 1: It's my yea. It was in the in the after show,
which you can watch if you're a patron of the
Knicks archive, we have the Day's End after show where
we have all sorts of fun conversations.
Speaker 4: Anyways, my dream was someone else's memory of being in
a battle and we were losing, and we were riding
giant bumble beads.
Speaker 1: To look kind of kind of scratches her chin stamps
a hoof for a second, and is this Bethel vision?
It was here, you said, Bethel, here long ago? And
she kind of like points to the mountains, is like
the same place.
Speaker 4: Skink nods, and Skink is thinking about the scroll that
we have, the scroll that we found that that mentioned
the battle waged on Broken Field, and but doesn't say anything,
but is like, I think I know what this is about,
but I'm not going to tell the rest of my
party yet.
Speaker 1: Uh Tulla discoes it's interesting. It's interesting. I do not know.
I have no no full answer, but memory of death,
memory of much death at place where we stand, it's
a ominous memories. Yes, not the ways yours.
Speaker 4: Interesting And then like just to like lighten the moment
Skink goes death happens.
Speaker 1: This is true, She's like frying up a low cast
iron scalet.
Speaker 3: Just yes, and skin, Skink is ready. Skink is ready
for breakfast.
Speaker 2: I think this. So I think even though Sarah has
some like brutal capabilities of her own and obviously has
experience with death, it's probably still not quite like she's
still a little wary of this whole experience. So she's
not quite as set back to like being comfortable.
Speaker 4: Yeah that makes sense, because yours was like you it was,
it brought up, it brought up a traumatic childhood memory.
Speaker 2: Yeah, well and I wouldn't. I don't think I would be,
based on my upbringing, would not be as comfortable or
would not find death. So what's the word I'm looking for?
Speaker 3: Common lace? Cor lace? Yeah, quotitian, Like I think.
Speaker 2: Perfectly acquainted with it, but not as like I don't
think it's quite as embedded in me that it's like
just this like normal almost playful thing, like I think
Skink his reference before that's yeah, after show go back,
go see go join our patrons.
Speaker 1: You can get that to the kind of yeah, she's
that's interesting. I don't know this is these are lots
of caution. This is uh. All places are old, but
this is some This is an old place in different ways.
I do not know what is what is buried in
ice here? Perhaps something something is interested in you or us,
uh Orlo just kind of goes, well, this is it's funny, awkward.
No visions for you to Oh, I have visions all
the time. It's just normal stuff, end of world.
Speaker 4: At that, Skik is like, uh, do you're you mean
like a premonition or just like anxiety.
Speaker 2: Is more?
Speaker 1: Uh is not prophecy, vision is more. I'll say, Uh,
it's more like wishful thinking of of the old one.
Speaker 2: Wishful thinking.
Speaker 1: What it's like, this is aspirational dreams. I just watch.
Speaker 3: Ah.
Speaker 4: Skik fully does not understand, but it's just like okay,
and just does not want to probe, does not want.
Speaker 3: This to go any further.
Speaker 4: Yeah, just Skik just like scarfs down breakfast and then
scurries off to the tent because she.
Speaker 3: Wants to go refer to the scroll.
Speaker 4: And now that she's a wing, she's like, I gotta
go reread what that scroll said.
Speaker 1: The skink scamper's off, Farah, if you're still out there
at ac Orler just kind of like Tula is a little,
uh touched. We have a long it's a lineage in
the family of certain people have had kind of some
interactions with some outside powers. It's sort of like a priest,
or shaman or a or cleric of different kinds of Tula.
Toola is like, I am none of those things. It's like,
I didn't say you were. It's just it's like it's
the old one is very hungry and he desires to
eat the world.
Speaker 2: It's like, can I can I roll to see how,
like how what effect this would have on Farah, like
being somebody who's an enchanter, Like would it really face her?
Speaker 1: Uh, that's entirely up to you. Yeah, if you want
to random for yourself.
Speaker 2: Yeah, so this would be under like knowledge, right I
just want to.
Speaker 1: Yeah, yeah, totally, I will. I'll let you set the
parameters on what that looks like.
Speaker 2: That was a not one four total. So yeah, she
I think Sarah is probably not Like I think she's
also equally as perplexed as Skink. Not gonna question it
right now. She's just like, okay, sure, that's the thing
that people do. Yeah, She's also gonna eat kind of
looking at Toula like all right, odd, but they, I mean,
Sarah and Skink are used to odd, so I don't
like she doesn't understand it, but she's like going with it.
Speaker 1: Speaking of Skink, you scamper back to reread that scroll.
Do you have the scroll up for yourself? I had
a feeling, what is skink? How are you approaching this?
Speaker 3: So the scroll is.
Speaker 4: Like not really well kept and a lot of words
are missing. So Skink is like just scanning all of
these little phrases. Do you want me to read what
Skink can read?
Speaker 1: Sure?
Speaker 3: Okay, So this is what Skink can see in.
Speaker 4: The scroll that they found way back and Beacon and
Skink is like sort of muttering.
Speaker 3: To herself as they read. So I am afraid.
Speaker 6: My last message.
Speaker 3: Battle waged on broken.
Speaker 6: Field, the Star of the World frozen, hell deadly, the
f froze, froze, the weapons in their tracks, The Great
what broke the Sea returned. They knew something, Legion's loss
wish bestowed, Star of Something, buried the Cauldron Finia.
Speaker 3: It's buried, it's buried.
Speaker 4: Something returned, the star disappears, our forces will collapse, and
she knows that the forces did collapse, or like she
had a sense that they must have in the dream.
She had a sense so like a star must have disappeared.
The virtuous hand hasten an unworthy wield it's power m
And so Skink still can't really put together a whole story,
but has some sense now that she has a had
a vision of the battle that was waged on the
broken field and believes that their party is in the
frozen hell that that uh this is referring to and
uh just still doesn't know what the eyes have to
do with anything, still doesn't know what star they're talking about,
but it's just thinking, like I have to I have
to pass this along to Farah. Later we will have
to discuss this. And so, after perusing all of the
the text that she could decipher, Skink just like puts
it back in its little Heidi place and then goes
about getting ready for the day. And it's like, all right,
it's time to break the tent down, and uh, I'm
just going to pretend like I didn't do that.
Speaker 3: And start to put the tent away.
Speaker 1: Speaking of getting ready for the day, it is still
dark out as you guys rouse, and kind of like
you're making people are making their own light with lanterns
and torches and little bits of magic here and there
as you mill about the camp. But like dawn doesn't
really come until closer to lunchtime here, and it's gone
before supper. So this is the state you find yourselves
in as you rouse and break camp, as you guys
do break camp. We're going to do what we do
every day on the next archive and roll for our
favorite Corvid even Zar Odds.
Speaker 2: Folks, I'll let you call it Maddie Ods today.
Speaker 1: Okay, ans from Barah. That's a ten.
Speaker 3: Hip is sticking with me.
Speaker 4: Maybe Pip has sensed that you are really into Barry
and wants to keep some distance.
Speaker 1: It might be as simple as a matter of Pip
woke up warm with skink and it's decided simply not
to leave your Yeah, I am not.
Speaker 3: Going out there, not going out there, very.
Speaker 1: Cold, mother, mother, bring bacon?
Speaker 4: Oh yeah, And obviously can I just feeding into my hood?
Speaker 2: Can can I insulate a little scarf?
Speaker 1: For so much like there is the rule of cool,
there is also the role rule of fricking adorable.
Speaker 2: So yes, yay, I'm going to do that. Very does that.
It's the thing I do.
Speaker 1: You go over to Skink and sort of wrap Pip
in a little little birdie burrito and cast your enchanter
magic on it, and he's just thank you.
Speaker 2: And he passed his head.
Speaker 1: Yes, this is very cold.
Speaker 2: This is the most human Pip is ever something.
Speaker 1: Pep's putting on a voice most of the time, and
out here is just like Jesus Christ. Too fun. You
guys break down camp? Is anything anything else you guys
want to do before Orlo and Tula kind of set
up and get you guys on the road.
Speaker 3: So our Orlo and Tula helping us break down the
tent or are.
Speaker 4: They like taking care of other stuff and we're taking
care of our stuff.
Speaker 1: They sort of have their own like slightly different design
tint that they had, so that's like you guys, both
are kind of pressed really close together to like sort
of insulate and like you guys had I think dug
out a little bit of like snow drift and everything
to make like a wind break in this little sort
of gully, not even a gully, like a holler basically,
so they're breaking down their own stuff and they're packing
up the communal stuff and like getting the sled ready,
so they're helping.
Speaker 4: But if I want to tell Sarah a secret later,
I like I would either have to use whisper or
wait for much later in the day when we could
possibly get alone so I could talk about the scroll
at another time if I don't want them to.
Speaker 1: Hear possibly, so I'll say that you do know that
you and Sarah a arriving on the sled. It's just
that it's hard to have a conversation on the sled.
You know. The centaurs are sort of running alongside or
behind on their own. They let Perry sort of break
the path. Hard to say if they'd be able to
overhear you, depending on conditions and whatever. I think. I
will also point out that, like while Berry in her
enthusiastm set off at a pretty strong pace yesterday, as
the miles rack up, she settles more into like more
of like a walking and trotting like much closer to
like a normal cans.
Speaker 4: Yeah, okay, fair, all right, I'm just gonna like keep
to myself for a little bit, just just going along going, I.
Speaker 2: Have a I have a question. Does Faira smell like bear?
Speaker 1: Yes? What check do I ask? Or? I mean, I'm
not going to ask for a check. Yes. I don't
think there's a way you can cuddle with a barrath
all night and not smell.
Speaker 2: I recond. I do think Pharah would pick up on that,
and she's going to use clean on.
Speaker 3: Herself Fair Yeah.
Speaker 1: Yeah, so you you use your clean spell on yourself?
What does that look like? Describe it for us?
Speaker 2: So it I actually would have to use it multiple times.
I think that I would start. I don't know, would
you are you are you going to impose any limitations
on this?
Speaker 1: No, You've got time, so you're a man. I can
just sort of recuperate between uses.
Speaker 2: Okay, So I think she'd start with, like, you know,
her head where like her she would have had her
hood up while sleeping, so with a scarf around her.
But like so it's the smell is mostly on her
like coat and external wear. So she just slowly starts
from like head to toe, like kind of passing her
hand over the surface of her gear. And as she
does that, it's that I think you her gear doesn't
look super dirty. Necessarily, although she may have picked up
some grime from some some dirt from the barrath. But
as she does it it like I assume it would
also dry it too, so it like it just she
passes it over, it gives.
Speaker 3: It like a noticeable but slight.
Speaker 2: Cleaner apparent appear. It's a little neater.
Speaker 1: As her hand passes over. You do see these clouds
of like glassy white furs. Yeah, the Barry comes dusting off.
Speaker 2: I didn't think about the Yeah, that would be a
huge part of it.
Speaker 1: Yep, lovely. Okay, so you guys are striking camp and
getting ready to go. Farak cleans herself up and dusts
off of the Bareth Cuddle residue, and Orlo comes over.
He goes, all right, you all about ready to go? Okay,
sled's all hooked up. Barry looks rare and rare to
get back out there, so we'll uh and he kind
of consults the map with you guys and sort of
you know, orients based on like you can't really see
the mountains very well in the in the pre dawn light.
Here he goes, all right, so we're gonna, oh hey,
check that out. And the Borealis is once more just
faintly visible, kind of dancing along the ridge line, just
sort of behind the mountains. This like shimmering light show. Yes,
I didn't think we're gonna get those tonight. That's awesome. Yeah,
we're gonna head kind of that way and they sort
of like set of bearings. We'll stop in about an
hour and retake our bearings, make sure we're on track.
Until the dawn sun comes up we can get a
closer look. But ready for you, Ready when you are
all right, let's go.
Speaker 2: Let's go.
Speaker 1: Excellent you guys mount up on the sled, Pip ducked
into his little burrito, and head off into the tundra
once more. Now, I would like one of you to
roll a D twenty for me.
Speaker 2: Okay, I have one in front of me. Do you
want me to roll it?
Speaker 3: I also have one in front of me.
Speaker 4: I'm gonna go, oh no, roll way off the table.
She's roll yours.
Speaker 1: You too can join the Handsong Games Patreon and help
pay for Marissa getting a proper dice box. Today she
is using her headphone case.
Speaker 3: Was gonna stay I practiced earlier. It worked.
Speaker 1: This is a tragedy that we could do something about folks.
Speaker 2: Yeah, with your help, I rolled at thirteen thirteen.
Speaker 1: No complications. The weather holds clear as you travel heading
out into the day. I'm assuming we're keeping a normal,
steady pace like we had talked about last time. No
great variations there orlo and doula kind of call out
and stop you guys every hour or two throughout the day.
The early morning a little bit less frequently as the
sun comes up and the sky is clear, and you
guys can kind of orient towards the mountain peaks and
the ridges and everything, so it was a little bit
easier to navigate during the day. During your travels, are
you having any sort of plan, distant conversations or trying
to do anything while riding along on the slip?
Speaker 3: Oh for sure. Yeah.
Speaker 4: I think first, Uh, Skink is going to test to
see if they can hear us by talking about absolute nonsense,
and it sounds like I know.
Speaker 3: I like put that out there, and I was like,
oh my god, I hope I have.
Speaker 4: Uh Uh. What Skink is gonna do is ask a parah, do.
Speaker 3: You want to play a game?
Speaker 1: Sure?
Speaker 2: I mean we've got to pass the time somehow.
Speaker 3: Yeah, Uh do.
Speaker 4: You want to, Oh, there's not enough of us to
play knuckle tats?
Speaker 2: What is knuckle tats?
Speaker 4: Knuckle tats is the game where I write something on
your knuckles and then you write something on my knuckles,
and then we put mix and matches our hands together
and see what words we made.
Speaker 2: All right, but it usually requires more than two people,
is what you're telling me.
Speaker 3: It's just more fun. It's more fun. It's one of
my favorite games.
Speaker 1: You get a couple of combinations with four hands exactly.
Speaker 2: Yeah.
Speaker 4: Yeah, yeah, there's like mine plus yours and the other
one and that's it, you know, true, true, Yeah, do
you want to play?
Speaker 2: I mean, I spies a little hard. When everything's just
white snow.
Speaker 3: Everything is white, and we're like having this conversation.
Speaker 4: I just like keep looking over to see if they're
gonna like make any comment, and.
Speaker 3: I was like, I can't think of any game.
Speaker 2: Do you want to sing a song?
Speaker 3: Should we sing a song?
Speaker 2: Sure?
Speaker 4: It's kink starts ninety nine bottles of on the wall,
ninety nine bottles up from.
Speaker 2: You, take take down, down, pass it around, bottles from all.
Speaker 4: And it's just like very cautiously making noise, and it
just like keeps looking over to see are like, are
they going to sing along? Are they looking at us?
Can I tell if they can hear us?
Speaker 2: I'm gonna make a precision check for me, precision check.
Speaker 3: It's not going to fall on the floor this time.
Speaker 1: Allegedly it's a two.
Speaker 3: Wait wait, I forgot to add my precision. No that
it only makes it a four.
Speaker 1: It's a four right right hard to say. You certainly
can't hear anything they're talking about. You do see that
at various points in the day. Sometimes the two of
them kind of when it's like clearer and flatter, they'll
sort of fan out and like run sort of more
alongside Berry. They never really go in front of Berry.
That doesn't seem to be a place that they want
to be. Sometimes they'll run sort of flanking alongside, and
then as like they get into more like piled snow
and drifts and wind and everything, they'll fall back and
kind of run side by side or staggered behind the sled,
just sort of taking advantage of the path the sled
is taking. I think you guys, just as a fun
side note, would have noted during camp that the centaurs
out here have switched out I don't know if centaurs
would typically use horse shoes, let's say they would, but
out here they're definitely using like ice cleat horseshoes on
top of things. It was like thinking about that, I
was like, yeah, they would, like they have industry. It's
a whole thing.
Speaker 3: They have like crampons for hoobs.
Speaker 1: Yeah, yeah, exactly, Like these cleats just fun, all right.
Speaker 4: So I mean Skink like did as much as she
could to like check what's going on, and then just
turns to the side and looks right in Farah's eyes
and says, listen, I think that the dream I had
last night is related to the.
Speaker 3: Scroll that we found.
Speaker 2: Oh yeah, in what way? What did you find out?
Speaker 4: Well, the scroll was about a battle. The scroll said
that there there was a battle out here and that
had something to do with a star that disappeared and
then something was buried in a frozen hell.
Speaker 3: And look around.
Speaker 2: Us this hell.
Speaker 4: This is clearly frozen hell. And I know that we're
out here to get whatever was on that scroll.
Speaker 3: But now I'm having visions about it. But I didn't have.
Speaker 2: You ever had visions like this before? No? No, And
I haven't had dreams like what I had before.
Speaker 1: Interesting. The DM will also point out that this is
not the first you've heard of a battle happening out here.
Lady p Ssith had talked about it as well, right,
a great war happening in the north.
Speaker 4: Yeah, and then Skate says like, maybe if I sleep more,
I'll have more visions and then I'll learn things.
Speaker 3: About what we're supposed to do.
Speaker 2: That's possible. I mean, sleeping would be a good way
to kill time. I can stay awake on the sled
while you sleep.
Speaker 4: Yeah, I mean, what are the chances that, like Skink
is an easy sleeper?
Speaker 3: This is again I know, Skate's like, can you knock
me out?
Speaker 2: Abilities to do that?
Speaker 1: No? Not really? In your.
Speaker 4: Is wondering He's like, hmm, but maybe if I'm unconscious,
I won't remember my dreams as well. Scratch that it might.
Speaker 3: Not work.
Speaker 1: True. Are you trying to nap on the sled?
Speaker 3: I don't think so. But like it's the first thing
that Skig thought of was like, oh, this happened to
a dream.
Speaker 4: I should go to sleep against and see see what happens, right, right, Okay?
Speaker 3: And then the more they the more Skag thinks about
it is like I might just have to wait for
tomorrow night again.
Speaker 4: But but we got to keep pooling our visions and
see if they're related to what's going on out.
Speaker 2: Here, because yeah, absolutely.
Speaker 4: Haunted and giving us hints like we gotta we gotta
keep track.
Speaker 3: We gotta make sure that we tell each other.
Speaker 2: Absolutely.
Speaker 4: I want to tell them that we have to scroll.
Speaker 2: I think that's fair. Yeah, I think that's fair, and
definitely listen to whatever messages are being sent our way, hope.
I don't think it doesn't feel like a threat yet.
It's it doesn't feel or seem like either of us
are getting these like visions of disturbing to deter us.
Do you agree. I think it's it's more informative right
now than anything else.
Speaker 3: So informative.
Speaker 2: Yeah, yeah, so, but yeah, I think we should definitely
pay attention. And I don't think it hurts to keep
this to ourselves at this point. Yeah, yeah, yea, yeah yeah, yes.
Speaker 4: Mother.
Speaker 1: You two, barring any other thing you would like to do,
complete your second day of travel on the ice, which
I believe will put you a little over halfway to
your destination. So oh, you're actually you're actually approaching quite
close to the foothills of the mountain by the end
of your second day. Well, okay, the mountain range.
Speaker 2: I just need you all to know that I have
in my enchanter. Ability is the ability as a minor
chantment to make the target and extremely wait, make the
target baffle to whisper or amplify to a shout all
sad sounds passing through it. So I can make us
a little thing that can like like almost like a telephone,
like those old cup telephones you used to make as
a kid.
Speaker 1: You want to talking about, Yeah, yeah, yeah, yeah, like
literally put up a cone of silence. Yeah, just like
wrap a shawl around the two of you and be like,
no one can hear us now.
Speaker 2: Yes, since I was not the one trying to like
decide if we could be heard, I didn't think about it.
But for future reference, skink, if we want to keep
things from the centaurs, I can. I can make us
a little muffler. Yeah, cone of silence.
Speaker 1: Delightful. Okay, you guys heading more into the foothills of
the mountains now out here, it's not like rolling green
foothills like in you know, continent continental land. The foothills
in the Arctic up here are big rocky out croppings
that are just more broken than the much bigger rocky
outcroppings that are the mountains beyond.
Speaker 3: Do we ever see anything alive?
Speaker 4: Like, like you know, you're on a trip, like you
see birds, you see things great, but is this like
a tundra that is just so empty that like probably
whatever hunts is doing it at very specific times, and
like maybe we don't always catch it.
Speaker 3: Like do we.
Speaker 4: Feel unnervingly alone out here?
Speaker 1: Yeah? Is it the Arctic or the Antarctic?
Speaker 4: Yeah?
Speaker 5: Right, yeah, there's no bears.
Speaker 2: Well, no, this is the Arctic because there's bears, for sure.
Speaker 3: Bears. That's what it means. That's what antik and Antarctic meets.
Speaker 1: Yeah, go ahead and roll. So it's a matter of
whether or not you see things? Is the real right?
Speaker 4: Yeah?
Speaker 1: Yeah, yeah, yeah, go ahead and roll a precision check
for me. Both of us are would up to you? Yeah,
you both can go for it. Get a long trip.
Speaker 3: What are the odds? Another two? So only four?
Speaker 1: Okay, I didn't see a thing. It's pretty wid.
Speaker 2: Yeah, only I only got a six?
Speaker 1: So, uh, I think you guys struggled, like you know,
intuitively that like osk hunts, like there's stuff that people
do there, Like there are animals. There's obviously been bears,
You've seen birds and stuff around the town. I think
you guys are still acclimating to traveling by sled, and
it's just very difficult. It's not that things aren't there,
but it's very difficult to like keep an eye out
as like frozen mush and spray is just getting blasted
back at you every time you poke your head around somewhere.
So yeah, and even like looking behind you, you just
have this cloud of dust and flurries trailing you, like
sort of making a smoke screen almost, So a little
bit tough to track that. As you guys are getting
towards the end of the day, the sun comes up,
hangs out for just a little while, and is heading
back down by the time you start looking for camp
Orlow would have talked to you at one of your
previous stops and just been like, Hey, we're probably gonna
want to camp towards the base of the mountains tonight
and start climbing fresh. We're gonna want to do that
in daylight as much as possible, but you know, within reason,
so we'll just kind of keep an eye out for
a good place to settle down. He runs up to
kind of catch up beside the sled and kind of
indicates to you that it's time to start looking. And
during the course of that interaction points over towards what
looks to be a ridge line that is sort of
like formed like a natural wall on one side, like
facing the mountains, so like it looks back out over
the tundra to the south, and so there's like this
rocky wall that's sort of frozen over and has like
a slight overhanging. Kind of indicates that might be a
good place to sort of like set up a base
camp there because it'll protect you from one angle. M
you guys want to head over there, we can, so
we can sort of dig in.
Speaker 2: I'm gonna give him a thumbs up, assuming that's a
symbol meaning good to God.
Speaker 1: But all right, kinda that you guys head off that way.
Barry loops to a stop and starts immediately like as
soon as like Tula flips the straps off and lets
it kind of lets her kind of loose from the sled.
Barry just starts sniffling, sniffing around like a dog and
like a new space and like like definitely goes off
and like peas on a rock somewhere and just has
a whole situation.
Speaker 4: And you, guys, I'm curious about this naturally occurring wall
because there was also a great wall mentioned in the
in the scroll, and so.
Speaker 3: Now Skink is like what other clues are out there?
Speaker 4: And it's just like going to go up to the
wall and like touch the stone to like see if
anything happens.
Speaker 1: Okay, Skink, You go over. Your magical sense is tingling.
Place your hands up against this frozen rock. You see
these like streams of like in the very rare instances
that like water has warmed enough to run here and
then refrozen into these like arteries of frozen ice. And
sheen just clinging to this rock face and it's very
cold to the touch, and you extend your senses out,
go ahead and make a knowledge check for me, no
threshold on this. I just want to see how good
it is.
Speaker 4: Okay, I rolled eleven, so plus my knowledge's gonna be fourteen.
Speaker 1: Fourteen is very good. You glean two things. One, this
is a rock, fully a rock. Just this is a
big rock, Like there's some mountain here and sometimes sometimes
they be rocks. Yeah, two, as you're like probing out
to try and like get a sense of like, is
there something here trying to communicate with me. Yeah, it's
difficult to find the words to describe like how your
magical senses react to things, because to the best of
my knowledge, I'm not magical. I don't know about you, two,
But so we don't really have a lot of that
in the English language. But there is a little tickle
of a sense of like something brushes against that third eye,
that magical intuition that you've projected outward, but in a
different way than what you were looking for, Like there's
something to be gleaned out here. It's got nothing to
do with this wall. Hey there, folks at CD Corrigan,
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Speaker 3: Cool, we looking for a clue? Fout a different clue?
Speaker 1: Yep, exactly.
Speaker 3: I love that. I love that.
Speaker 1: Okay, Tula is back at camp, like unpacking that and
like pounding the steaks in, and like clearly they're carrying
on some like absolutely bullshit sibling argument. It's just like
no you as no you, I said that, and just
like bickering back and forth over clearly, Like it's clearly
just siblings had to travel for on a long day
and they're just bickering like that's it, that's all. But
they're like sniping at each other and like pounding in
steaks and like just sort of like draping blankets over
the tent securing thing like a little makeshift like oil skin,
rain fly and like that kind of deal. Yeah, what
are you doing farah? As camp is set here.
Speaker 2: Probably I want to feed Berry.
Speaker 1: Okay, Berry is all about that, just as soon as
you pull out the ration, like she had been kind
of like winding her way around and like checking out
the area and scoping things out. And then you pull
out one of these rations and then you turn around
and there's a Bareth right next to you.
Speaker 2: Like, yeah, hell, little Blueberry, do you hold out the ration? Yeah?
Obviously did she get any of my arm in there?
Speaker 1: Slobberge are pretty good.
Speaker 2: I'm just going to use clean on that one spot. Happy.
Speaker 1: She's very clearly shoved the whole rational log in her
mouth and is just trying to like internally pick away
at it, but not even remotely considering releasing it for
any reason.
Speaker 2: I'm just gonna be petting her when she does that.
Speaker 1: This is what happens when everyone in the party rolls
really well to bond with the bath. I was so
ready for this thing to be like a huge pain
in the butt to travel with, and everyone was just
like crushed it.
Speaker 4: Thank God, we're going to have enough problems, right exactly.
Speaker 2: I think after feeding Marry, I would start setting up
the tent for skink as I like look over and
they're touching a wall. But I don't think that behavior
would like pin any like weirdness for Pharah, though she's
used to skink doing strange like on things.
Speaker 4: Normally two hands of the wall, head back, eyes closed, l.
Speaker 2: So, yeah, I think Sarah is probably not going to
stay in the tent again. She starts setting it up
for seek.
Speaker 1: Yeah as your as you're doing that, uh, Tula comes
over and you hear orlo just like it's a barreth.
It doesn't care about the wind. Shut up. As she
goes watch this, and she takes a spare like blanket
like a blankets the wrong word, but a spare hide
and secures it to like your tent poles and then
goes and like stakes it up against the rock wall
so it makes a little like carport for the Barreth.
Speaker 3: Oh my god, I love that.
Speaker 2: I love that.
Speaker 1: And like yeah, so she puts a little thing up there.
I like the fluffy uh and goes back to commitsing
with her brother.
Speaker 2: That just like Sarah loves that. Tula loves the bear
that much, the bear that much, so she's just like
Farah is beginning to really like Tula.
Speaker 1: Like yes, just all right, whatever, I don't need that
on our tent. I guess.
Speaker 2: It's like the rain flying for their done.
Speaker 1: Yeah, exactly, like clearly they were like you glean that.
They were arguing like, since we're under and outcropping, we
don't really need that. Orla was like it's windy and
bad here, and Tula was like, nah, no, all right,
all right.
Speaker 4: So I think Skink is gonna let go of the
rocks now and and go exactly like go the rocks
and then meander towards the camp, uh, fully knowing that
she's she's barely doing anything useful, but you know, is
going to be around.
Speaker 1: Okay, yeah, you meander back over to the camp, and
Tula circles back around and just shoves like a bundle
of like kitchen and cooking implements into your hands and
goes you set up cooking pit. Yes, and then just
like walks away without waiting for a response.
Speaker 3: And then she is like yes.
Speaker 4: And is now responsible for dinner sure and uh and
is like, oh, I have something for this. And this
is the part where rat summer kicks in and Skink
is going to like pull out a little like you know,
it has the regular stuff but also has been saving
this little like apple for a while or like you
know apple like thing and just starts like doing doing
her little like cooking kitchen dance.
Speaker 3: And is like I think the apple from the car
and does like her little like I just put.
Speaker 4: The apple down some metrical lines and is just like
singing and dancing with her little like stuff as she
as she makes her uh as she makes dinner for everyone,
and is just like singing and cooking and just having
a good time.
Speaker 3: Yes, I have from the audience.
Speaker 2: Does she actually make the fire or does she ask
Sarah like if you make it in a potch Sarah
could just heat up the pot? Would she skip out
on that?
Speaker 3: I think that.
Speaker 1: Uh let me.
Speaker 4: I'm just like reviewing a couple things like I don't
It's like I don't have any like special magical things
to do.
Speaker 3: But I feel like as a little goblin.
Speaker 4: Skink has started fires before and would not have like
a total problem with just like wasting time trying to
start fire like just for the fun of it, for
the fun of arson.
Speaker 2: That's really a question of like are you gonna have
fun making a fire or are you gonna be like
take the easy way out?
Speaker 5: Yeah?
Speaker 4: No, I think I think Skink is like, oh this
is I'm just gonna jam, just gonna jam and and
is you know, taken taken sweet time and just take
taking the rations, but also adding her little apple mix
to just be like.
Speaker 3: I can't do special things.
Speaker 4: I can't build a tent. I'm not responsible for hauling anything.
I am too small and too weightless to do much.
But I can make a Bret dinner.
Speaker 1: Okay, go around and make a cleverness check for me. Okay,
the GM is over here actually trying to figure out
if Mursa just made up that song or if that's
gonna be something I have to bleep for copyright ten ten.
All right, you put together after you know, half an
hour's everyone else is bustling around and setting up camp.
You put together a couple of like really enticing smelling meals.
Speaker 2: Delicious. I think that smells amazing. Oh absolutely, now.
Speaker 1: Yeah, Orlo and Tula come over like, oh hey, we
you got dinner started. That's fantastic. And there's like I've
just been set up, set up skillet for later use.
This is great. I am hungry, like old one. Let's
go and she you know, takes whatever platter you offered her,
and they kind of tuck in and get going.
Speaker 4: Cool over dinner, skink wants to, Oh, you got your
breaking in.
Speaker 2: I don't have to, can we?
Speaker 4: Okay, well, I don't know, Chris, you tell us who's
going first.
Speaker 3: I want to ask about the old one.
Speaker 2: I was just gonna say, Sarah. I want to roll
to see if Sarah officially is curious about the old one.
Speaker 3: You know, Okay, absolutely roll.
Speaker 1: So listen. If you guys are rolling rolling to randomize
your own recognizance, you are welcome to do that. Okay,
that is not something I need to arbitrayed. That is
that is character backstory. Also, I just want to noted
that whatever both of them break in from the same
prompt half the time, I can just wait and they
are thinking the same thing my favorite party.
Speaker 2: So Sarah is now officially like curious because she's mentioned
it twice. But yeah, I ruled to see if I
would actually ask this time, and Sarah does not ask
this time.
Speaker 1: Okay, Okay, said is think you to exchange like a
significant glance, and Farah's just like, I don't think I'm
gonna do it this.
Speaker 4: Dio like Seak is like I just cooked a dinner
that everybody liked, So I think I meant I'm on
a good foot right now, while while I'm feeling like
the party likes me, I'm gonna say.
Speaker 1: Tula, yes, Danny Goblin, tell me more.
Speaker 4: About this, this Old One that you you speak of.
Speaker 2: Is this?
Speaker 3: Is this a god that you worship?
Speaker 1: Is this?
Speaker 3: Is this cultural? Or is this like a professional thing?
Speaker 1: Is not? Or are just kind of is very complicated?
Is not worship? Does not? Old One does not care
for us, So I do not profess or or evangelize
for Old One.
Speaker 4: Is more.
Speaker 1: Curse. This is good thought. Is some of our family
is always, at least one always is connected to Old One.
I am one, My mother was one, our cousin one time,
one of our great grandmother always always a few in
the in the bloodline are connected to Old One. We're
not sure why. It goes back very long time.
Speaker 3: And then I have another question immediately. Is it an
old centaur?
Speaker 1: No? I do not know. If it has a body
that is received in three dimensions, it is great. Old
One is like consciousness, exists outside of reality and wishes
to consume creation kind of Old One and has reached
tendrils out to touch different aspects of the world in
many places, and one of them was our bloodline.
Speaker 3: So, and then I look over at Orlow and say,
do you know.
Speaker 2: The old one?
Speaker 1: I mean, I grew up with my mom and my
sister having weird cultists, always constantly coming to like worship
at their feet and offer tribute or try and kidnap them.
So you know that.
Speaker 2: So this is out of character?
Speaker 5: Is this Cthulu?
Speaker 1: She is certainly describing something of that.
Speaker 2: Is okay.
Speaker 1: And interestingly enough. Actually Cthulhu is a lesser lovecrafty and
deity the greater old ones like nar Letho, Tap and
anyways great.
Speaker 4: So no, it's not like Cthulu is like so below
the old one. It's so much more than that, corporeal.
Speaker 1: I mean, he exists under the ocean in the ancient
city of Raleigh, but.
Speaker 3: More Eldridge than Eldridge.
Speaker 1: Yeah, I mean eld Richer, Yeah, Eldrich exactly. She is
certainly describing something in the vein of like this is
not a god or a demon. It is something beyond
something other. Yeah, because like those are both unknowable and vast,
but also kind of like follow rules. This is something
outside of rules, so just very difficult to comprehend.
Speaker 3: Skink is.
Speaker 4: Not this cursed but has like definitely heard of these
kinds of curses and uh and is just like.
Speaker 3: Okay, I guess maybe that explains why this tula is
so addled and odd and uh so.
Speaker 4: Now and now it like doesn't feel so bad for
not getting along as well.
Speaker 3: At the beginning, it was.
Speaker 4: Like, all right, whatever, this this bitch has bigger problems.
Speaker 3: Than me.
Speaker 1: Too. Funny Orlow clearly uncomfortable with this conversation and his
family trauma. Uh is sitting there and as he's kind
of helping himself to a second serving, goes, uh so, uh,
what about you too? What? Uh? What brings you guys
up here? You got some fun tricks and no other
no other altri debominations.
Speaker 4: Right, and we're just like chewing and like, no no
elder debominations in my family line.
Speaker 1: Don't you do like necromancy or something? Wasn't that your deal?
Speaker 3: Oh yeah, but I came by that honestly, Nobody cursed
me into doing it.
Speaker 4: And and uh and then you know, this gig looks
at Orlo like, I mean, if necromancer was an option,
what did you have picked that?
Speaker 2: Like?
Speaker 3: What did you go to school for?
Speaker 1: I guess I didn't select that course? Load I just
learned how to a pretty big guy, and I'm pretty
good at going fast and hitting hard, and I just
kind of made my way.
Speaker 4: On that oh my gosh again table size. I just
realized that like Orlo is a jock surrounded by like
witches and demons.
Speaker 1: Oh yeah, oh that's so much in another life, would
have been the high school orderback except he grew up
on the witch's commune, and it was just like the
odd man out in his family. Like that's that's what
I Yeah, he's like, I just he's.
Speaker 3: The white sheep and an all black sheep family.
Speaker 1: But I just I just want to play sports ball
and talking to girls, and no one really supported me.
I got a lot of trauma about that.
Speaker 4: Funny ah, just like even more reason why he covered
of his accent. He was just like, I'm going to
be the all American transcontinental man.
Speaker 1: Yeah. So you know, you guys get him talking about
his backstory and he's like, yeah, you know, I uh
really just started through. I really moved away when I
was a little little a little into my teenage years,
kind of could hold my own and the family didn't
really uh need me to be around at that point anymore.
Toola was older, our siblings were getting older. So I
made my way down towards tumble Frey and started trying
to hire myself out. Wound up on a bit of
road for a long time, just as a caravan guarden
met all up and down a bunch of times. A
mountain calledean Border's Peak, you know, came up through Farlow's Grasp,
spent a couple of years in and out of there's
kind of home home base, and that's how I met
up with Cassie and Prim and all of them, and uh,
here we.
Speaker 4: Are, and Skank thinks this has got to be the
most boring dude I've ever met.
Speaker 2: But honestly, Sarah like sort of glazes over and like
isn't paying attention super well anymore.
Speaker 4: And then Skak is like, I'm just gonna keep riding,
And the Gek's like, orlo, what's the heaviest thing you
ever picked up?
Speaker 1: The heaviest object, like weight wise?
Speaker 3: Yeah?
Speaker 1: Uh. One time the caravan I was guarding had we
got hit in a rock slide, and one of the wagons,
like a covered, fully enclosed wagon that you can like
sleep in and stuff, had overturned on top of some
of my compatriots, and so I ran over there and
got like, you, the key is, it's all on the knees, right,
And I got real low and I managed to, like
I guess I didn't fully like clean it up, but
I managed to like deadlift it up onto its like
broken axle so they could crawl out of there. So
I think that was probably like a thousand pounds or something.
So that's pretty good.
Speaker 2: At this point, Parah like comes back and is like
sorrying about lifting heavy things, and she says, I wonder
if you could lift me.
Speaker 1: I suspect I could. I mean, is that a challenge?
Speaker 4: Yea like giggles knowing how much? Ways, it was like yeah, yeah,
pick her up?
Speaker 1: All right?
Speaker 2: Yeah?
Speaker 1: I mean you want to put some money on it? Like,
what's the what's the game here?
Speaker 2: How much does fair Away? She notes, I count as
a large creature.
Speaker 1: You count as a large creature, which he also is. Okay,
so let's look at a large creature because it is
in my book here. I wrote all of this, but
also I need to reference it. That's why I wrote
it down. Large creature eight to twelve feet tall and
or six hundred to four thousand pounds whichever comes first,
some larger humanoids of player characters. There are two by
two grid on the table. Tap, so you are effectively
at the low end, six hundred pounds.
Speaker 3: Yeah, sick count?
Speaker 1: So is he she thick? She thick?
Speaker 2: So I don't think. I don't think Pharah would put
any money on this, but she would definitely like So,
I don't want to. I just want you to.
Speaker 3: I just want you to.
Speaker 2: Try to try to pick me up.
Speaker 1: All right, he's gonna make a mic check. I will
tell you right now, or low has a plus seven
on mite.
Speaker 2: All right.
Speaker 1: Yeah, so here's how we're gonna do this. Plus seven.
So he's got a range of nineteen eighteen nineteen. Okay,
for every two he gets, we'll call that one hundred
pounds that he can well, no, here's what we'll do.
He's coming in cocky mm hmm. He's gonna try and
pick you up with one hand. He thinks he's gonna
be special. Okay, for every three he gets on this,
he can clear one hundred pounds. So he needs at
least eighteen to lift you one hand. Okay, plus seven,
I'm gonna roll it. It's a four plus seven is
an eleven. I said for every three, so that's four
hundred pounds. He does not pick you up. Heah, and
you feel like you grab this guy is like he's
he feels like iron weirdly, like like like this is
a ripped dude. You're like, hey, that feels familiar. But
he just uh and Tula is immediately teasing him, just like,
oh you can I pick up the tenny girl. Brother.
That is very funny to me. And he goes, all right,
let me try that again. Hold on, and he's gonna
do it with two hands this time, and we'll say
for every two he gets, it's one hundred pounds. Okay,
all right, all right, you brace, you're ready.
Speaker 2: I'm ready. Phar has not even bothered.
Speaker 1: She gets a natural twelve. Okay, so going to hop
him up to we'll just explore it's another one plus seven,
so he gets a twenty uh so before so he
can clear a thousand pounds on that. Yeah, so yes,
like that just does the deadlift drop?
Speaker 2: Well done, well done?
Speaker 4: Oh yeah, he claps her little hands. Yeah, like this
was an excellent spectacle for the evening.
Speaker 1: It's like a dent where he puts her back down.
Speaker 2: Yeah, I don't hurt the barth, do I by laying
on her?
Speaker 1: No? Okay, that's a very big animal checking.
Speaker 2: I'm just checking.
Speaker 1: Okay, that's fair. It's fair. You gotta figure out, like.
Speaker 4: One of the reasons why the barth has such good
rapport with you is that, like maybe it like senses
how big you are on the inside.
Speaker 1: It's a bond of thickness.
Speaker 2: I love that. I love that.
Speaker 1: Yes, sisters in thick So yeah he doesn't too, does
give him a little like good for your brother, good
for you? Shut up, you can't do it. Just listen.
Oh yes or no. Can pick up big things, very special,
it's hard.
Speaker 2: Don't worry orlow iron gnomes are notoriously difficult to pick up.
Speaker 1: Yeah, yeah, I'm getting that. I uh, we're dense. You
don't say I didn't want to. You don't want to assume,
say you get in trouble, but yeah, yeah, okay, okay,
good to know. I guess if we run into any trouble,
I'll see if I can just push you off a
ledge on top of somebody.
Speaker 2: Right, That does actually work.
Speaker 1: I have actually done that before myself. But there's a
lot of you gotta I got softer bits you don't
want to and so it's a whole thing. But cool, cool,
coo cool, I'm gonna go hydrate and probably turn in
for the night. Yeah, And he kind of just like
very clearly trying to like swagger and not be like
I'm so fucking sore, and he goes and retires into
their tents. Tula is hanging out with you guys for
a little bit longer, uh, Orlo turns in for the night.
Tula is willing to stay up, and you know, she
kind of looks out and points. The Aurora borealis is
out in quite strong showing tonight here around the mountains,
and I think, go ahead and make a precision role,
either for you or both of you. Yeah, go for it.
Speaker 2: It's a six for me.
Speaker 1: Good thirteen thirteen beautiful Uh farah, I mean you're kind
of just still laughing off Orlos display and use. Yeah,
it's a beautiful light show, skink. You noticed that, like
we've talked before about how the auroras as they hit
the atmosphere here seem to refract stronger along certain lines
and patterns that are otherwise invisible in the sky. And
you notice that, like they are particularly intense perspective is
a little tricky down here at this scale, but they're
particularly intense over region of the Bulwark Mountains not too
far from you. It seems to be like a more
intensive magnification of that same self same effect tou logos. Yeah,
is a very strange here. They some of these colors
I swear from my dreams. Well, my dreams have other
colors in them, some I don't see in real life.
Speaker 3: Is just like burrowing her brow and wondering like how
much how much to proud here?
Speaker 4: And uh, and then remembers that we were gonna tell
Tula eventually what we were really doing out here.
Speaker 1: I thought you had already done that, did we not?
Speaker 3: Did we not?
Speaker 4: Wait?
Speaker 2: I don't think anybody knows about the scroll that we have.
Speaker 1: No, we did.
Speaker 2: We did decide that we needed to be upfront, and
honest I think I can't remember.
Speaker 3: Now did we tell we?
Speaker 1: I know?
Speaker 2: I think sure?
Speaker 3: No, Tula, Okay.
Speaker 1: I believe like he had told her, like as you
were heading out of town.
Speaker 2: We had decided that we wanted to wait until we
were out of town because she right, maybe keep the
secret so.
Speaker 1: Right, because she's very blunt.
Speaker 2: Have we I guess, bam, do we I don't remember
role playing that.
Speaker 1: I don't know if we did. I think I had
assumed that it had happened like between sessions. All right,
here's what we'll do. We're going to roll to see
if Orlo had mentioned it. As Tula makes these strange comments,
she kind of turns back before you can really say
anything and just goes. So Orlo tells me we are
not here to mind flakes. Yes, that is correct.
Speaker 3: How much did Orlo let you.
Speaker 2: Know tu that?
Speaker 1: Honestly? We come here, I watch you dig rocks, or
I watch you go in to hold and get scrolled.
I don't care. But he says, we go to a
old place hiding and mountains up here and root around inside,
maybe things to kill, maybe not, maybe hiding, maybe buried,
who knows. I do not take my back, but otherwise
I am happy to help kill tiny yes, preeters or
whatever I've needed.
Speaker 4: So yes, I mean the the truth is that there
was never going to be any digging.
Speaker 3: I was never going to be any digging.
Speaker 4: And we are not looking for flakes.
Speaker 3: We are here to find something that we.
Speaker 4: Think exists, but we don't know. We actually don't know
much about what we're looking for. We don't know what
it looks like, we don't know where it is. We
have a sense that we're going towards it and that
we'll know it when we see it.
Speaker 1: She goes from what Orlov shows me on his map,
and I suppose previous conversations, there's my accent is getting weirder.
From what or telling me is some landmarks to look
for jotted down on the map, And we go and
look for those and maybe find an old building or something.
And if we don't find it, we don't find it.
Speaker 2: That's right.
Speaker 4: And either way there's a fair amount of money and
adventure in it, and seemed worth it.
Speaker 1: Yeah, I agree, worst thing, nice walk, weird dreams, sad.
Speaker 4: And now Skink is wondering maybe maybe I do have
to tell Tula because what of her dreams have more clues?
And uh, and so for the sake of the clues,
uh I've got, I think Skink is just gonna ask, Uh, Well,
you know, Tula, My my dreams, I believe are related
to what we're looking for. I think that the battle
that happened here is what I saw, and I think
that has something to do with what we're going after.
Do you do you think.
Speaker 3: That your dreams were someone else's memory that could be
related to.
Speaker 2: That?
Speaker 1: No, I maybe I am. My dreams are not often
of mortal perspective. It is. It is not so much
that I am dreaming or experiencing a memory. It is
more like the old one is dreaming alien dreams that
give me nose bleeds and headaches. But I am watching
because we are connected while I sleep, and so I
see that. Sometimes if you want, we can try a
ritual to tap into that. Maybe old one is very old,
maybe he dreamed or saw something here in the past,
and we can guide into that with you.
Speaker 3: Ah, that is so generous of you to offer, But.
Speaker 4: I am going to protect my psyche from it. Whatever
hole this old one would puncture.
Speaker 1: Through it, there is some small chance you become gibbering
mess Yeah.
Speaker 2: Fairly cruise into their conversation at this point, because she's
been like toodling around the camp and she's like, yeah,
I think out here we probably want to make sure
for sure that we keep ourselves intact. Yeah.
Speaker 1: Yeah, is it is easier around here farther away from
mortal minds. M Although ask not so big steal.
Speaker 3: Yeah.
Speaker 4: I think Skink is like so sure that she does
not want to be on whatever tula is on.
Speaker 3: It's just like.
Speaker 4: Okay, I think that's that's all we're gonna get.
Speaker 1: It would be fun see new colors.
Speaker 3: Well good, good luck with that tula.
Speaker 4: I hope Skinklake reaches out, you know, tiny little hand
and uh it just like puts it on. I don't
like the horse shin, you know, and just says like,
you know.
Speaker 1: You touch my horse.
Speaker 3: I hope you.
Speaker 2: I hope you sleep well.
Speaker 3: I hope you you.
Speaker 1: Sleep okay, I will sleep good. I will sleep good.
Sleeps good. We see.
Speaker 2: Good night.
Speaker 1: And she goes and gives like Berry a little scruffle
and then grows into her tent and you hear them
cobits for a minute and then their their lights die down.
Speaker 3: And uh, skink is going to go back to the tent.
Speaker 4: Is uh Farah already curled up with Barry.
Speaker 2: Yeah. I think she was like kind of tucked in,
getting ready to go to bed, prepare, probably preparing her
insulation in her warm hot warm water water bottle.
Speaker 3: Hoste belted Now, skin, would you like some osc tea
before a bit?
Speaker 1: Yeah?
Speaker 4: And I like I curl up and just want to
have like just chit chat with friend time and and
goblets can see in the dark, you know, so I
obviously I can't see that far, but I think, you know,
maybe we're just sitting down having our warm beverage and
looking out, Chris can I is it just blackness and
Aurora borealis.
Speaker 3: At this point?
Speaker 1: So, I mean there's always a little bit of reflected light.
What's uh, the moon is not quite full, okay, coming
up pretty low to the horizon here, but the reflected
moonlight is certainly kind of it does that like deep
winter blue that the snow kind of gets in the dark,
you know, like that kind of color. So you just
see like this vast plane of that as you look
to the south. Yeah, to the south in really any direction.
The mountain that you're butted up against, like the wall
you're up against, blocks your view of the Bulwark Mountains
by and large, but you can sort of at one
hundred and eighty degree see these darker outcroppings of like
other parts of the foothills and boulders and whatnot that
sort of break the plane into your view. So there
is like sort of this effect off to the side,
and those are more like dark masses that are just
difficult to discern. Your dark vision goes out, you know,
as far as it goes out according to just being
a goblin, So you can see almost like black and
white daylight level close to the camp, you know, extending
out from the tents and your little enclosure there, and
you do see out kind of into this field of this.
You know, there's the trail of the sled and the
centaurs coming in. There's the barraths tracks that tramced all
around and like the tracks you guys made, and this
otherwise like constantly whipped up fresh powder as you set
up camp here. And then there's the footprints that go
off to one side that don't belong to anyone that
you know.
Speaker 2: Who clocks that?
Speaker 1: That was? I think Skik clocks it as she's just
seeing how far she can go. Ye. Sometimes you don't
have to roll things when you ask the GM the
right questions at the right times.
Speaker 4: So the hair on the back of skanks neck just
like stands up and can pharisee.
Speaker 3: In the dark.
Speaker 2: No, do not, I don't believe.
Speaker 4: No, Okay, yeah, I'm just without like saying anything. I
immediately have fear in my heart.
Speaker 1: But I just.
Speaker 4: I reach over, I touch Farah's arm and then I
point in the direction of the footprints to see if
she reacts.
Speaker 2: Okay, do I need to roll to see if I
see them?
Speaker 1: No, if skanks point them out, you can see him,
all right.
Speaker 2: So the same thing happens to Farah. Hair on the
back of our next stands up. So it's footprints that
are Are they directed away from us or are they
directed towards us?
Speaker 1: Yeah, it looks like they are leaving your kind of
carved out area.
Speaker 2: But they don't look like they belong to anyone in
our party.
Speaker 1: There is no one to your knowledge, has gone in
that direction for any reason. And then I guess, like
there's the tramp down area that you've all been in
and operating in, and there's a trail you guys clearly
came in at, and then there's like a whole other.
Speaker 2: Path, And how can we tell how fresh they are?
Speaker 1: That I think is either going to be a I
will give you the option of precision or cleverness check
if you want to run over and check that.
Speaker 7: I'm gonna well, well wait before we before we move, right, Yeah, Yeah,
I think, so I can tell that you saw what
I saw m and then.
Speaker 4: And then I like you and I'm like, the wards
are up right, the rooms are there, are working.
Speaker 2: I don't write no, I don't.
Speaker 1: I I can.
Speaker 2: I can only use them like I can. I can
try to do a ruine right now. But I don't
have anything currently up.
Speaker 4: Okay, okay, all the stuff that you prepared, it's just
like ready to be used, but it's ready to be
used be used, Okay, okay, but.
Speaker 2: I could should I get the gun? I could put
one up now, like I can make one myself. And
I'm like, I shake my head on the gun. I'm like, don't, don't,
don't do that. I I think we should investigate. And
I'm whispering this, like I think we should investigate this furset.
Speaker 4: So you don't think we should go get the incredibly
giant killing centaurs that.
Speaker 3: We brought with us.
Speaker 2: What if it alerts well, I guess if we investigate
the footprints, that could alert.
Speaker 1: Who is here.
Speaker 4: Okay, let's just go look at them first and see
what shape they are. To see, is this like like
human animal, mineral vegetable?
Speaker 2: You know? Yes, yes, So I think Yeah.
Speaker 3: We're gonna creep creep over to the footprints that are
closest to our camping area.
Speaker 1: Okay, are you trying to be like unseen about it
or are you just being proceeding with caution? Yes, yes,
trying to sneak over there without any outside observer noticing you.
Speaker 2: Yeah, you know what I'm gonna say. Fair is gonna
go I need to go pee, and she's gonna say
it weirdly loudly.
Speaker 1: Okay. Uh, that is going to be a cleverness check.
Okay versus stealth would have bet a precision check to
like at le brawl or something. How'd you do? Huh?
Speaker 2: It was a cleverness That was a five.
Speaker 1: I need to go pee now? Yeah, no reason, definitely
not for normal reason. Yeah, that's that's Para's not a performer.
Speaker 2: No she's not.
Speaker 1: Okay, So you've done that. That's happened, done that that end,
and you.
Speaker 4: Are we both walking out? Or am I now like
watching horrified as you hear from inside.
Speaker 1: The Centaur's tent? Uh tool? It just go good for you?
Speaker 2: Yeah? I think Sarah is gonna say like to uh, skink, skink?
Speaker 1: Did you.
Speaker 3: Did you think like me?
Speaker 4: I bet like I had gotten up to go walk
over there, and then after you did that, I just
looked at you, like what are you doing? And I
just like and I just like clutch pip in my
hood and watch.
Speaker 3: As you walk over there.
Speaker 2: Yep, yep, that happens. And I'm gonna go I'm gonna
walk over like I'm gonna go pee, and I'm gonna
I'm gonna squat right in front of some footprints like
I'm gonna go to the bathroom.
Speaker 3: Plutge was Sarah actually just peas in the footprints?
Speaker 1: O God, Sarah, you pop a squat over these footprints
and to observe that, do I need to roll to?
Speaker 5: Do I need to roll?
Speaker 1: As you get ready to either truly or pantomime doing
your business? Uh? You hear a voice from right behind
you go not the most private place you could have picked,
And that is where we're going to stop. Episode archive.
I have been your game master CD car again. Oh
I am joined as always by the lovely misses Maddie
and Marisa.
Speaker 2: Yep, Maddy's the one who's later currently has heard pants down.
Speaker 3: And I skak horrified, horrified.
Speaker 2: What do you?
Speaker 1: I have eve enjoyed the show. We have our first sponsor.
We'll talk about that very briefly right now, my name
at Studios. If you have enjoyed any of the music
or sound effects that I have used putting together the
next Archive episodes for the whole season up until now,
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